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-rw-r--r--indra/newview/CMakeLists.txt2
-rw-r--r--indra/newview/app_settings/settings.xml48
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl9
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl4
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl4
-rwxr-xr-xindra/newview/llagent.cpp1
-rw-r--r--indra/newview/llagentwearables.cpp11
-rw-r--r--indra/newview/llagentwearablesfetch.cpp14
-rw-r--r--indra/newview/llagentwearablesfetch.h2
-rw-r--r--indra/newview/llappearancemgr.cpp9
-rw-r--r--indra/newview/llappviewer.cpp7
-rw-r--r--indra/newview/lldrawable.cpp10
-rw-r--r--indra/newview/lldrawpool.h1
-rw-r--r--indra/newview/lldrawpoolalpha.cpp1
-rw-r--r--indra/newview/lldrawpoolavatar.cpp6
-rw-r--r--indra/newview/lldriverparam.cpp2
-rw-r--r--indra/newview/llface.cpp199
-rwxr-xr-xindra/newview/llfloatermodelpreview.cpp12
-rw-r--r--indra/newview/lllocalbitmaps.cpp925
-rw-r--r--indra/newview/lllocalbitmaps.h130
-rw-r--r--indra/newview/llmarketplacefunctions.cpp15
-rwxr-xr-x[-rw-r--r--]indra/newview/llmeshrepository.cpp148
-rw-r--r--indra/newview/llmeshrepository.h6
-rw-r--r--indra/newview/llselectmgr.cpp51
-rw-r--r--indra/newview/llspatialpartition.cpp21
-rw-r--r--indra/newview/llspatialpartition.h18
-rw-r--r--indra/newview/lltexlayer.h2
-rw-r--r--indra/newview/lltexturectrl.cpp172
-rw-r--r--indra/newview/lltexturectrl.h2
-rw-r--r--indra/newview/lltoastnotifypanel.cpp6
-rw-r--r--indra/newview/llviewercontrol.cpp16
-rw-r--r--indra/newview/llviewermenu.cpp4
-rw-r--r--indra/newview/llviewerobject.cpp5
-rw-r--r--indra/newview/llviewertexturelist.h1
-rw-r--r--indra/newview/llviewerwindow.cpp33
-rw-r--r--indra/newview/llvoavatar.cpp31
-rw-r--r--indra/newview/llvoavatar.h7
-rw-r--r--indra/newview/llvoavatarself.cpp26
-rw-r--r--indra/newview/llvoavatarself.h5
-rw-r--r--indra/newview/llvosurfacepatch.cpp2
-rw-r--r--indra/newview/llvovolume.cpp89
-rw-r--r--indra/newview/llvowater.cpp2
-rw-r--r--indra/newview/llvowlsky.cpp2
-rw-r--r--indra/newview/llwearable.cpp16
-rw-r--r--indra/newview/llwearable.h1
-rw-r--r--indra/newview/llxmlrpctransaction.cpp19
-rw-r--r--indra/newview/pipeline.cpp95
-rw-r--r--indra/newview/pipeline.h59
-rw-r--r--indra/newview/skins/default/xui/en/floater_image_preview.xml6
-rw-r--r--indra/newview/skins/default/xui/en/floater_merchant_outbox.xml10
-rw-r--r--indra/newview/skins/default/xui/en/floater_texture_ctrl.xml192
-rw-r--r--indra/newview/skins/default/xui/en/floater_window_size.xml60
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml10
-rw-r--r--indra/newview/skins/default/xui/en/sidepanel_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/en/strings.xml2
62 files changed, 2214 insertions, 365 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index f85b943c70..54134fb610 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -303,6 +303,7 @@ set(viewer_SOURCE_FILES
lllistbrowser.cpp
lllistcontextmenu.cpp
lllistview.cpp
+ lllocalbitmaps.cpp
lllocaltextureobject.cpp
lllocationhistory.cpp
lllocationinputctrl.cpp
@@ -859,6 +860,7 @@ set(viewer_HEADER_FILES
lllistbrowser.h
lllistcontextmenu.h
lllistview.h
+ lllocalbitmaps.h
lllocaltextureobject.h
lllocationhistory.h
lllocationinputctrl.h
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 28ba9fd704..c2416ba970 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -1828,6 +1828,28 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>CurlMaximumNumberOfHandles</key>
+ <map>
+ <key>Comment</key>
+ <string>Maximum number of handles curl can use (requires restart)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>256</integer>
+ </map>
+ <key>CurlRequestTimeOut</key>
+ <map>
+ <key>Comment</key>
+ <string>Max idle time of a curl request before killed (requires restart)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>120.0</real>
+ </map>
<key>CurlUseMultipleThreads</key>
<map>
<key>Comment</key>
@@ -8195,7 +8217,7 @@
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <real>128</real>
+ <real>512</real>
</map>
<key>RenderSpecularResY</key>
@@ -8219,7 +8241,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>8</real>
+ <real>384</real>
</map>
<key>RenderDeferred</key>
@@ -9057,6 +9079,28 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>RenderAutoMuteByteLimit</key>
+ <map>
+ <key>Comment</key>
+ <string>Maximum bytes of attachments before an avatar is automatically visually muted (0 for no limit).</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>RenderAutoMuteSurfaceAreaLimit</key>
+ <map>
+ <key>Comment</key>
+ <string>Maximum surface area of attachments before an avatar is automatically visually muted (0 for no limit).</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>RenderUseShaderLOD</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl
index 0170ad4b55..40b0cf47ac 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl
@@ -61,17 +61,17 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
vec3 lv = lp.xyz-v;
//get distance
- float d = length(lv);
+ float d = dot(lv,lv);
float da = 0.0;
if (d > 0.0 && la > 0.0 && fa > 0.0)
{
//normalize light vector
- lv *= 1.0/d;
+ lv = normalize(lv);
//distance attenuation
- float dist2 = d*d/(la*la);
+ float dist2 = d/la;
da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
// spotlight coefficient.
@@ -79,7 +79,7 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
da *= spot*spot; // GL_SPOT_EXPONENT=2
//angular attenuation
- da *= calcDirectionalLight(n, lv);
+ da *= max(dot(n, lv), 0.0);
}
return da;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
index 93b1a114db..8c96d55342 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
@@ -70,17 +70,17 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
vec3 lv = lp.xyz-v;
//get distance
- float d = length(lv);
+ float d = dot(lv,lv);
float da = 0.0;
if (d > 0.0 && la > 0.0 && fa > 0.0)
{
//normalize light vector
- lv *= 1.0/d;
+ lv = normalize(lv);
//distance attenuation
- float dist2 = d*d/(la*la);
+ float dist2 = d/la;
da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
// spotlight coefficient.
@@ -88,7 +88,7 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
da *= spot*spot; // GL_SPOT_EXPONENT=2
//angular attenuation
- da *= calcDirectionalLight(n, lv);
+ da *= max(dot(n, lv), 0.0);
}
return da;
@@ -123,7 +123,6 @@ void main()
col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z);
vary_pointlight_col = col.rgb*diffuse_color.rgb;
-
col.rgb = vec3(0,0,0);
// Add windlight lights
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl
index d7b90978ba..c0edddc40a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl
@@ -65,17 +65,17 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
vec3 lv = lp.xyz-v;
//get distance
- float d = length(lv);
+ float d = dot(lv,lv);
float da = 0.0;
if (d > 0.0 && la > 0.0 && fa > 0.0)
{
//normalize light vector
- lv *= 1.0/d;
+ lv = normalize(lv);
//distance attenuation
- float dist2 = d*d/(la*la);
+ float dist2 = d/la;
da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
// spotlight coefficient.
@@ -83,7 +83,7 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
da *= spot*spot; // GL_SPOT_EXPONENT=2
//angular attenuation
- da *= calcDirectionalLight(n, lv);
+ da *= max(dot(n, lv), 0.0);
}
return da;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
index 179c721a2f..ef2d70ca58 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
@@ -126,7 +126,7 @@ void main()
if (sa > 0.0)
{
- sa = texture2D(lightFunc,vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
+ sa = 6 * texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
sa *= noise;
col += da*sa*light_col[i].rgb*spec.rgb;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
index b673d00d6e..f5a577c04a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
@@ -107,7 +107,7 @@ void main()
float sa = dot(normalize(lv-normalize(pos)),norm);
if (sa > 0.0)
{
- sa = texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
+ sa = 6 * texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
sa *= noise;
col += da*sa*color.rgb*spec.rgb;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
index 51110ae4df..94669fa5d3 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
@@ -299,11 +299,11 @@ void main()
//
vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
float sa = dot(refnormpersp, sun_dir.xyz);
- vec3 dumbshiny = vary_SunlitColor*texture2D(lightFunc, vec2(sa, spec.a)).r;
+ vec3 dumbshiny = vary_SunlitColor*(6 * texture2D(lightFunc, vec2(sa, spec.a)).r);
// add the two types of shiny together
vec3 spec_contrib = dumbshiny * spec.rgb;
- bloom = dot(spec_contrib, spec_contrib);
+ bloom = dot(spec_contrib, spec_contrib) / 4;
col += spec_contrib;
//add environmentmap
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl
index 5a3955ef00..83815b1786 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl
@@ -63,21 +63,21 @@ uniform vec3 light_diffuse[8];
float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight)
{
- //get light vector
+//get light vector
vec3 lv = lp.xyz-v;
//get distance
- float d = length(lv);
+ float d = dot(lv,lv);
float da = 0.0;
if (d > 0.0 && la > 0.0 && fa > 0.0)
{
//normalize light vector
- lv *= 1.0/d;
+ lv = normalize(lv);
//distance attenuation
- float dist2 = d*d/(la*la);
+ float dist2 = d/la;
da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
// spotlight coefficient.
@@ -85,7 +85,7 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
da *= spot*spot; // GL_SPOT_EXPONENT=2
//angular attenuation
- da *= calcDirectionalLight(n, lv);
+ da *= max(dot(n, lv), 0.0);
}
return da;
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl
index 9540ddd2e8..1660f9687e 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl
@@ -69,17 +69,17 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
vec3 lv = lp.xyz-v;
//get distance
- float d = length(lv);
+ float d = dot(lv,lv);
float da = 0.0;
if (d > 0.0 && la > 0.0 && fa > 0.0)
{
//normalize light vector
- lv *= 1.0/d;
+ lv = normalize(lv);
//distance attenuation
- float dist2 = d*d/(la*la);
+ float dist2 = d/la;
da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
// spotlight coefficient.
@@ -87,7 +87,7 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
da *= spot*spot; // GL_SPOT_EXPONENT=2
//angular attenuation
- da *= calcDirectionalLight(n, lv);
+ da *= max(dot(n, lv), 0.0);
}
return da;
diff --git a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl
index 9c7a332417..84c27edb26 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl
@@ -66,17 +66,17 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
vec3 lv = lp.xyz-v;
//get distance
- float d = length(lv);
+ float d = dot(lv,lv);
float da = 0.0;
if (d > 0.0 && la > 0.0 && fa > 0.0)
{
//normalize light vector
- lv *= 1.0/d;
+ lv = normalize(lv);
//distance attenuation
- float dist2 = d*d/(la*la);
+ float dist2 = d/la;
da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
// spotlight coefficient.
@@ -84,7 +84,7 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
da *= spot*spot; // GL_SPOT_EXPONENT=2
//angular attenuation
- da *= calcDirectionalLight(n, lv);
+ da *= max(dot(n, lv), 0.0);
}
return da;
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
index 97f3063a9e..ecadafbb8f 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
@@ -307,11 +307,11 @@ void main()
//
vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
float sa = dot(refnormpersp, sun_dir.xyz);
- vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).r;
+ vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*(6 * texture2D(lightFunc, vec2(sa, spec.a)).r);
// add the two types of shiny together
vec3 spec_contrib = dumbshiny * spec.rgb;
- bloom = dot(spec_contrib, spec_contrib);
+ bloom = dot(spec_contrib, spec_contrib) / 4;
col += spec_contrib;
//add environmentmap
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 54ad3cd187..ab9b5ff436 100755
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -3314,6 +3314,7 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void *
}
llinfos << "Received cached texture response for " << num_results << " textures." << llendl;
+ gAgentAvatarp->outputRezTiming("Fetched agent wearables textures from cache. Will now load them");
gAgentAvatarp->updateMeshTextures();
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index 13b62cb019..09305a5b4d 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -185,6 +185,7 @@ void LLAgentWearables::setAvatarObject(LLVOAvatarSelf *avatar)
{
if (avatar)
{
+ avatar->outputRezTiming("Sending wearables request");
sendAgentWearablesRequest();
}
}
@@ -949,6 +950,11 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs
if (mInitialWearablesUpdateReceived)
return;
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->outputRezTiming("Received initial wearables update");
+ }
+
// notify subscribers that wearables started loading. See EXT-7777
// *TODO: find more proper place to not be called from deprecated method.
// Seems such place is found: LLInitialWearablesFetch::processContents()
@@ -1619,6 +1625,11 @@ void LLAgentWearables::queryWearableCache()
//VWR-22113: gAgent.getRegion() can return null if invalid, seen here on logout
if(gAgent.getRegion())
{
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->outputRezTiming("Fetching textures from cache");
+ }
+
llinfos << "Requesting texture cache entry for " << num_queries << " baked textures" << llendl;
gMessageSystem->sendReliable(gAgent.getRegion()->getHost());
gAgentQueryManager.mNumPendingQueries++;
diff --git a/indra/newview/llagentwearablesfetch.cpp b/indra/newview/llagentwearablesfetch.cpp
index 1edc96e165..8cba54347e 100644
--- a/indra/newview/llagentwearablesfetch.cpp
+++ b/indra/newview/llagentwearablesfetch.cpp
@@ -87,6 +87,10 @@ public:
LLInitialWearablesFetch::LLInitialWearablesFetch(const LLUUID& cof_id) :
LLInventoryFetchDescendentsObserver(cof_id)
{
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->outputRezTiming("Initial wearables fetch started");
+ }
}
LLInitialWearablesFetch::~LLInitialWearablesFetch()
@@ -101,6 +105,10 @@ void LLInitialWearablesFetch::done()
// idle tick instead.
gInventory.removeObserver(this);
doOnIdleOneTime(boost::bind(&LLInitialWearablesFetch::processContents,this));
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->outputRezTiming("Initial wearables fetch done");
+ }
}
void LLInitialWearablesFetch::add(InitialWearableData &data)
@@ -111,6 +119,12 @@ void LLInitialWearablesFetch::add(InitialWearableData &data)
void LLInitialWearablesFetch::processContents()
{
+ if(!gAgentAvatarp) //no need to process wearables if the agent avatar is deleted.
+ {
+ delete this;
+ return ;
+ }
+
// Fetch the wearable items from the Current Outfit Folder
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t wearable_array;
diff --git a/indra/newview/llagentwearablesfetch.h b/indra/newview/llagentwearablesfetch.h
index 7dafab4a33..bedc445c0e 100644
--- a/indra/newview/llagentwearablesfetch.h
+++ b/indra/newview/llagentwearablesfetch.h
@@ -40,6 +40,8 @@
//--------------------------------------------------------------------
class LLInitialWearablesFetch : public LLInventoryFetchDescendentsObserver
{
+ LOG_CLASS(LLInitialWearablesFetch);
+
public:
LLInitialWearablesFetch(const LLUUID& cof_id);
~LLInitialWearablesFetch();
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 663257042e..33f5373d7e 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -268,6 +268,8 @@ struct LLFoundData
class LLWearableHoldingPattern
{
+ LOG_CLASS(LLWearableHoldingPattern);
+
public:
LLWearableHoldingPattern();
~LLWearableHoldingPattern();
@@ -436,6 +438,11 @@ void LLWearableHoldingPattern::checkMissingWearables()
void LLWearableHoldingPattern::onAllComplete()
{
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->outputRezTiming("Agent wearables fetch complete");
+ }
+
if (!isMostRecent())
{
llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
@@ -2363,6 +2370,8 @@ void LLAppearanceMgr::autopopulateOutfits()
// Handler for anything that's deferred until avatar de-clouds.
void LLAppearanceMgr::onFirstFullyVisible()
{
+ gAgentAvatarp->outputRezTiming("Avatar fully loaded");
+ gAgentAvatarp->reportAvatarRezTime();
gAgentAvatarp->debugAvatarVisible();
// The auto-populate is failing at the point of generating outfits
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index a455d359bf..1174d108d2 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -722,7 +722,9 @@ bool LLAppViewer::init()
// *NOTE:Mani - LLCurl::initClass is not thread safe.
// Called before threads are created.
- LLCurl::initClass(gSavedSettings.getBOOL("CurlUseMultipleThreads"));
+ LLCurl::initClass(gSavedSettings.getF32("CurlRequestTimeOut"),
+ gSavedSettings.getS32("CurlMaximumNumberOfHandles"),
+ gSavedSettings.getBOOL("CurlUseMultipleThreads"));
LL_INFOS("InitInfo") << "LLCurl initialized." << LL_ENDL ;
LLMachineID::init();
@@ -1485,6 +1487,9 @@ void LLAppViewer::flushVFSIO()
bool LLAppViewer::cleanup()
{
+ //ditch LLVOAvatarSelf instance
+ gAgentAvatarp = NULL;
+
// workaround for DEV-35406 crash on shutdown
LLEventPumps::instance().reset();
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index debac9dcbf..21b21c152a 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -1077,6 +1077,7 @@ BOOL LLDrawable::isVisible() const
LLSpatialBridge::LLSpatialBridge(LLDrawable* root, BOOL render_by_group, U32 data_mask)
: LLSpatialPartition(data_mask, render_by_group, GL_STREAM_DRAW_ARB)
{
+ mBridge = this;
mDrawable = root;
root->setSpatialBridge(this);
@@ -1105,6 +1106,15 @@ LLSpatialBridge::~LLSpatialBridge()
{
group->mSpatialPartition->remove(this, group);
}
+
+ //delete octree here so listeners will still be able to access bridge specific state
+ destroyTree();
+}
+
+void LLSpatialBridge::destroyTree()
+{
+ delete mOctree;
+ mOctree = NULL;
}
void LLSpatialBridge::updateSpatialExtents()
diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h
index 5a2981e749..64774d06df 100644
--- a/indra/newview/lldrawpool.h
+++ b/indra/newview/lldrawpool.h
@@ -133,6 +133,7 @@ public:
PASS_ALPHA,
PASS_ALPHA_MASK,
PASS_FULLBRIGHT_ALPHA_MASK,
+ PASS_ALPHA_INVISIBLE,
NUM_RENDER_TYPES,
};
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index ddb7d3ceeb..5b62dbc560 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -337,6 +337,7 @@ void LLDrawPoolAlpha::render(S32 pass)
pushBatches(LLRenderPass::PASS_ALPHA_MASK, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, FALSE);
pushBatches(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, FALSE);
+ pushBatches(LLRenderPass::PASS_ALPHA_INVISIBLE, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, FALSE);
if(shaders)
{
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 55b314fbb1..b002c11af5 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -1285,7 +1285,7 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
face->setGeomIndex(0);
face->setIndicesIndex(0);
- if (buffer.isNull() || buffer->getTypeMask() != data_mask)
+ if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable())
{ //make a new buffer
if (sShaderLevel > 0)
{
@@ -1319,7 +1319,9 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
LLMatrix3 mat_normal(mat3);
//let getGeometryVolume know if alpha should override shiny
- if (face->getFaceColor().mV[3] < 1.f)
+ U32 type = gPipeline.getPoolTypeFromTE(face->getTextureEntry(), face->getTexture());
+
+ if (type == LLDrawPool::POOL_ALPHA)
{
face->setPoolType(LLDrawPool::POOL_ALPHA);
}
diff --git a/indra/newview/lldriverparam.cpp b/indra/newview/lldriverparam.cpp
index 8f47d3c5e5..64eb11fc9b 100644
--- a/indra/newview/lldriverparam.cpp
+++ b/indra/newview/lldriverparam.cpp
@@ -139,7 +139,7 @@ void LLDriverParamInfo::toStream(std::ostream &out)
}
else
{
- llwarns << "could not get parameter " << driven.mDrivenID << " from avatar " << gAgentAvatarp << " for driver parameter " << getID() << llendl;
+ llwarns << "could not get parameter " << driven.mDrivenID << " from avatar " << gAgentAvatarp.get() << " for driver parameter " << getID() << llendl;
}
out << std::endl;
}
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 6dbeae6677..cd33a19a2a 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -693,6 +693,49 @@ static void xform(LLVector2 &tex_coord, F32 cosAng, F32 sinAng, F32 offS, F32 of
tex_coord.mV[1] = t;
}
+// Transform the texture coordinates for this face.
+static void xform4a(LLVector4a &tex_coord, const LLVector4a& trans, const LLVector4Logical& mask, const LLVector4a& rot0, const LLVector4a& rot1, const LLVector4a& offset, const LLVector4a& scale)
+{
+ //tex coord is two coords, <s0, t0, s1, t1>
+ LLVector4a st;
+
+ // Texture transforms are done about the center of the face.
+ st.setAdd(tex_coord, trans);
+
+ // Handle rotation
+ LLVector4a rot_st;
+
+ // <s0 * cosAng, s0*-sinAng, s1*cosAng, s1*-sinAng>
+ LLVector4a s0;
+ s0.splat(st, 0);
+ LLVector4a s1;
+ s1.splat(st, 2);
+ LLVector4a ss;
+ ss.setSelectWithMask(mask, s1, s0);
+
+ LLVector4a a;
+ a.setMul(rot0, ss);
+
+ // <t0*sinAng, t0*cosAng, t1*sinAng, t1*cosAng>
+ LLVector4a t0;
+ t0.splat(st, 1);
+ LLVector4a t1;
+ t1.splat(st, 3);
+ LLVector4a tt;
+ tt.setSelectWithMask(mask, t1, t0);
+
+ LLVector4a b;
+ b.setMul(rot1, tt);
+
+ st.setAdd(a,b);
+
+ // Then scale
+ st.mul(scale);
+
+ // Then offset
+ tex_coord.setAdd(st, offset);
+}
+
bool less_than_max_mag(const LLVector4a& vec)
{
@@ -1060,6 +1103,16 @@ static LLFastTimer::DeclareTimer FTM_FACE_GEOM_EMISSIVE("Emissive");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_WEIGHTS("Weights");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_BINORMAL("Binormal");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX("Index");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX_TAIL("Tail");
+static LLFastTimer::DeclareTimer FTM_FACE_POSITION_STORE("Pos");
+static LLFastTimer::DeclareTimer FTM_FACE_TEXTURE_INDEX_STORE("TexIdx");
+static LLFastTimer::DeclareTimer FTM_FACE_POSITION_PAD("Pad");
+static LLFastTimer::DeclareTimer FTM_FACE_TEX_DEFAULT("Default");
+static LLFastTimer::DeclareTimer FTM_FACE_TEX_QUICK("Quick");
+static LLFastTimer::DeclareTimer FTM_FACE_TEX_QUICK_NO_XFORM("No Xform");
+static LLFastTimer::DeclareTimer FTM_FACE_TEX_QUICK_XFORM("Xform");
+
+static LLFastTimer::DeclareTimer FTM_FACE_TEX_QUICK_PLANAR("Quick Planar");
BOOL LLFace::getGeometryVolume(const LLVolume& volume,
const S32 &f,
@@ -1078,7 +1131,9 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
updateRebuildFlags();
}
- bool map_range = gGLManager.mHasMapBufferRange || gGLManager.mHasFlushBufferRange;
+
+ //don't use map range (generates many redundant unmap calls)
+ bool map_range = false; //gGLManager.mHasMapBufferRange || gGLManager.mHasFlushBufferRange;
if (mVertexBuffer.notNull())
{
@@ -1104,16 +1159,12 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
LLStrider<LLVector3> vert;
- LLVector4a* vertices = NULL;
LLStrider<LLVector2> tex_coords;
LLStrider<LLVector2> tex_coords2;
- LLVector4a* normals = NULL;
LLStrider<LLVector3> norm;
LLStrider<LLColor4U> colors;
- LLVector4a* binormals = NULL;
LLStrider<LLVector3> binorm;
LLStrider<U16> indicesp;
- LLVector4a* weights = NULL;
LLStrider<LLVector4> wght;
BOOL full_rebuild = force_rebuild || mDrawablep->isState(LLDrawable::REBUILD_VOLUME);
@@ -1202,7 +1253,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
LLFastTimer t(FTM_FACE_GEOM_INDEX);
mVertexBuffer->getIndexStrider(indicesp, mIndicesIndex, mIndicesCount, map_range);
- __m128i* dst = (__m128i*) indicesp.get();
+ volatile __m128i* dst = (__m128i*) indicesp.get();
__m128i* src = (__m128i*) vf.mIndices;
__m128i offset = _mm_set1_epi16(index_offset);
@@ -1211,12 +1262,17 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
for (S32 i = 0; i < end; i++)
{
__m128i res = _mm_add_epi16(src[i], offset);
- _mm_storeu_si128(dst+i, res);
+ _mm_storeu_si128((__m128i*) dst++, res);
}
- for (S32 i = end*8; i < num_indices; ++i)
{
- indicesp[i] = vf.mIndices[i]+index_offset;
+ LLFastTimer t(FTM_FACE_GEOM_INDEX_TAIL);
+ U16* idx = (U16*) dst;
+
+ for (S32 i = end*8; i < num_indices; ++i)
+ {
+ *idx++ = vf.mIndices[i]+index_offset;
+ }
}
if (map_range)
@@ -1373,19 +1429,48 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (texgen != LLTextureEntry::TEX_GEN_PLANAR)
{
+ LLFastTimer t(FTM_FACE_TEX_QUICK);
if (!do_tex_mat)
{
if (!do_xform)
{
+ LLFastTimer t(FTM_FACE_TEX_QUICK_NO_XFORM);
LLVector4a::memcpyNonAliased16((F32*) tex_coords.get(), (F32*) vf.mTexCoords, num_vertices*2*sizeof(F32));
}
else
{
- for (S32 i = 0; i < num_vertices; i++)
+ LLFastTimer t(FTM_FACE_TEX_QUICK_XFORM);
+ F32* dst = (F32*) tex_coords.get();
+ LLVector4a* src = (LLVector4a*) vf.mTexCoords;
+
+ LLVector4a trans;
+ trans.splat(-0.5f);
+
+ LLVector4a rot0;
+ rot0.set(cos_ang, -sin_ang, cos_ang, -sin_ang);
+
+ LLVector4a rot1;
+ rot1.set(sin_ang, cos_ang, sin_ang, cos_ang);
+
+ LLVector4a scale;
+ scale.set(ms, mt, ms, mt);
+
+ LLVector4a offset;
+ offset.set(os+0.5f, ot+0.5f, os+0.5f, ot+0.5f);
+
+ LLVector4Logical mask;
+ mask.clear();
+ mask.setElement<2>();
+ mask.setElement<3>();
+
+ U32 count = num_vertices/2 + num_vertices%2;
+
+ for (S32 i = 0; i < count; i++)
{
- LLVector2 tc(vf.mTexCoords[i]);
- xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
- *tex_coords++ = tc;
+ LLVector4a res = *src++;
+ xform4a(res, trans, mask, rot0, rot1, offset, scale);
+ res.store4a(dst);
+ dst += 4;
}
}
}
@@ -1407,6 +1492,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
else
{ //no bump, no atlas, tex gen planar
+ LLFastTimer t(FTM_FACE_TEX_QUICK_PLANAR);
if (do_tex_mat)
{
for (S32 i = 0; i < num_vertices; i++)
@@ -1451,6 +1537,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
else
{ //either bump mapped or in atlas, just do the whole expensive loop
+ LLFastTimer t(FTM_FACE_TEX_DEFAULT);
mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex, mGeomCount, map_range);
std::vector<LLVector2> bump_tc;
@@ -1642,44 +1729,55 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
llassert(num_vertices > 0);
mVertexBuffer->getVertexStrider(vert, mGeomIndex, mGeomCount, map_range);
- vertices = (LLVector4a*) vert.get();
-
+
+
LLMatrix4a mat_vert;
mat_vert.loadu(mat_vert_in);
LLVector4a* src = vf.mPositions;
- LLVector4a* dst = vertices;
+ volatile F32* dst = (volatile F32*) vert.get();
- LLVector4a* end = dst+num_vertices;
- do
- {
- mat_vert.affineTransform(*src++, *dst++);
- }
- while(dst < end);
+ volatile F32* end = dst+num_vertices*4;
+ LLVector4a res;
- F32 index = (F32) (mTextureIndex < 255 ? mTextureIndex : 0);
+ LLVector4a texIdx;
+ F32 index = (F32) (mTextureIndex < 255 ? mTextureIndex : 0);
llassert(index <= LLGLSLShader::sIndexedTextureChannels-1);
- F32 *index_dst = (F32*) vertices;
- F32 *index_end = (F32*) end;
- index_dst += 3;
- index_end += 3;
- do
+ LLVector4Logical mask;
+ mask.clear();
+ mask.setElement<3>();
+
+ texIdx.set(0,0,0,index);
+
{
- *index_dst = index;
- index_dst += 4;
+ LLFastTimer t(FTM_FACE_POSITION_STORE);
+ LLVector4a tmp;
+
+ do
+ {
+ mat_vert.affineTransform(*src++, res);
+ tmp.setSelectWithMask(mask, texIdx, res);
+ tmp.store4a((F32*) dst);
+ dst += 4;
+ }
+ while(dst < end);
}
- while (index_dst < index_end);
-
- S32 aligned_pad_vertices = mGeomCount - num_vertices;
- LLVector4a* last_vec = end - 1;
- while (aligned_pad_vertices > 0)
+
{
- --aligned_pad_vertices;
- *dst++ = *last_vec;
+ LLFastTimer t(FTM_FACE_POSITION_PAD);
+ S32 aligned_pad_vertices = mGeomCount - num_vertices;
+ res.set(res[0], res[1], res[2], 0.f);
+
+ while (aligned_pad_vertices > 0)
+ {
+ --aligned_pad_vertices;
+ res.store4a((F32*) dst);
+ dst += 4;
+ }
}
-
+
if (map_range)
{
mVertexBuffer->flush();
@@ -1690,14 +1788,15 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
{
LLFastTimer t(FTM_FACE_GEOM_NORMAL);
mVertexBuffer->getNormalStrider(norm, mGeomIndex, mGeomCount, map_range);
- normals = (LLVector4a*) norm.get();
+ F32* normals = (F32*) norm.get();
for (S32 i = 0; i < num_vertices; i++)
{
LLVector4a normal;
mat_normal.rotate(vf.mNormals[i], normal);
normal.normalize3fast();
- normals[i] = normal;
+ normal.store4a(normals);
+ normals += 4;
}
if (map_range)
@@ -1710,14 +1809,15 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
{
LLFastTimer t(FTM_FACE_GEOM_BINORMAL);
mVertexBuffer->getBinormalStrider(binorm, mGeomIndex, mGeomCount, map_range);
- binormals = (LLVector4a*) binorm.get();
+ F32* binormals = (F32*) binorm.get();
for (S32 i = 0; i < num_vertices; i++)
{
LLVector4a binormal;
mat_normal.rotate(vf.mBinormals[i], binormal);
binormal.normalize3fast();
- binormals[i] = binormal;
+ binormal.store4a(binormals);
+ binormals += 4;
}
if (map_range)
@@ -1730,8 +1830,8 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
{
LLFastTimer t(FTM_FACE_GEOM_WEIGHTS);
mVertexBuffer->getWeight4Strider(wght, mGeomIndex, mGeomCount, map_range);
- weights = (LLVector4a*) wght.get();
- LLVector4a::memcpyNonAliased16((F32*) weights, (F32*) vf.mWeights, num_vertices*4*sizeof(F32));
+ F32* weights = (F32*) wght.get();
+ LLVector4a::memcpyNonAliased16(weights, (F32*) vf.mWeights, num_vertices*4*sizeof(F32));
if (map_range)
{
mVertexBuffer->flush();
@@ -1750,7 +1850,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
src.loadua((F32*) vec);
- LLVector4a* dst = (LLVector4a*) colors.get();
+ F32* dst = (F32*) colors.get();
S32 num_vecs = num_vertices/4;
if (num_vertices%4 > 0)
{
@@ -1759,7 +1859,8 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
for (S32 i = 0; i < num_vecs; i++)
{
- dst[i] = src;
+ src.store4a(dst);
+ dst += 4;
}
if (map_range)
@@ -1789,7 +1890,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
src.loadua((F32*) vec);
- LLVector4a* dst = (LLVector4a*) emissive.get();
+ F32* dst = (F32*) emissive.get();
S32 num_vecs = num_vertices/4;
if (num_vertices%4 > 0)
{
@@ -1798,7 +1899,8 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
for (S32 i = 0; i < num_vecs; i++)
{
- dst[i] = src;
+ src.store4a(dst);
+ dst += 4;
}
if (map_range)
@@ -1821,6 +1923,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
mTexExtents[1][1] *= et ;
}
+
mLastVertexBuffer = mVertexBuffer;
mLastGeomCount = mGeomCount;
mLastGeomIndex = mGeomIndex;
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index 64bdcccd9f..9122e5a8f5 100755
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -3969,7 +3969,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim
U32 num_indices = mVertexBuffer[5][mdl][i]->getNumIndices();
if (num_indices > 2)
{
- glodInsertElements(mObject[mdl], i, GL_TRIANGLES, num_indices, GL_UNSIGNED_SHORT, mVertexBuffer[5][mdl][i]->getIndicesPointer(), 0, 0.f);
+ glodInsertElements(mObject[mdl], i, GL_TRIANGLES, num_indices, GL_UNSIGNED_SHORT, (U8*) mVertexBuffer[5][mdl][i]->getIndicesPointer(), 0, 0.f);
}
tri_count += num_indices/3;
stop_gloderror();
@@ -4083,14 +4083,14 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim
{
buff->allocateBuffer(sizes[i*2+1], sizes[i*2], true);
buff->setBuffer(type_mask);
- glodFillElements(mObject[base], names[i], GL_UNSIGNED_SHORT, buff->getIndicesPointer());
+ glodFillElements(mObject[base], names[i], GL_UNSIGNED_SHORT, (U8*) buff->getIndicesPointer());
stop_gloderror();
}
else
{ //this face was eliminated, create a dummy triangle (one vertex, 3 indices, all 0)
buff->allocateBuffer(1, 3, true);
- memset(buff->getMappedData(), 0, buff->getSize());
- memset(buff->getIndicesPointer(), 0, buff->getIndicesSize());
+ memset((U8*) buff->getMappedData(), 0, buff->getSize());
+ memset((U8*) buff->getIndicesPointer(), 0, buff->getIndicesSize());
}
buff->validateRange(0, buff->getNumVerts()-1, buff->getNumIndices(), 0);
@@ -4880,8 +4880,8 @@ void LLModelPreview::addEmptyFace( LLModel* pTarget )
LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(type_mask, 0);
buff->allocateBuffer(1, 3, true);
- memset( buff->getMappedData(), 0, buff->getSize() );
- memset( buff->getIndicesPointer(), 0, buff->getIndicesSize() );
+ memset( (U8*) buff->getMappedData(), 0, buff->getSize() );
+ memset( (U8*) buff->getIndicesPointer(), 0, buff->getIndicesSize() );
buff->validateRange( 0, buff->getNumVerts()-1, buff->getNumIndices(), 0 );
diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp
new file mode 100644
index 0000000000..b96fc06226
--- /dev/null
+++ b/indra/newview/lllocalbitmaps.cpp
@@ -0,0 +1,925 @@
+/**
+ * @file lllocalbitmaps.cpp
+ * @author Vaalith Jinn
+ * @brief Local Bitmaps source
+ *
+ * $LicenseInfo:firstyear=2011&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+/* precompiled headers */
+#include "llviewerprecompiledheaders.h"
+
+/* own header */
+#include "lllocalbitmaps.h"
+
+/* boost: will not compile unless equivalent is undef'd, beware. */
+#ifdef equivalent
+#undef equivalent
+#endif
+#include <boost/filesystem.hpp>
+
+/* image compression headers. */
+#include "llimagebmp.h"
+#include "llimagetga.h"
+#include "llimagejpeg.h"
+#include "llimagepng.h"
+
+/* time headers */
+#include <time.h>
+#include <ctime>
+
+/* misc headers */
+#include "llscrolllistctrl.h"
+#include "llfilepicker.h"
+#include "llviewertexturelist.h"
+#include "llviewerobjectlist.h"
+#include "llviewerobject.h"
+#include "llface.h"
+#include "llvoavatarself.h"
+#include "llwearable.h"
+#include "llagentwearables.h"
+#include "lltexlayerparams.h"
+#include "llvovolume.h"
+
+/*=======================================*/
+/* Formal declarations, constants, etc. */
+/*=======================================*/
+std::list<LLLocalBitmap*> LLLocalBitmapMgr::sBitmapList;
+LLLocalBitmapTimer LLLocalBitmapMgr::sTimer;
+bool LLLocalBitmapMgr::sNeedsRebake;
+
+static const F32 LL_LOCAL_TIMER_HEARTBEAT = 3.0;
+static const BOOL LL_LOCAL_USE_MIPMAPS = true;
+static const S32 LL_LOCAL_DISCARD_LEVEL = 0;
+static const U32 LL_LOCAL_TEXLAYER_FOR_IDX = 0;
+static const bool LL_LOCAL_SLAM_FOR_DEBUG = true;
+static const bool LL_LOCAL_REPLACE_ON_DEL = true;
+static const S32 LL_LOCAL_UPDATE_RETRIES = 5;
+
+/*=======================================*/
+/* LLLocalBitmap: unit class */
+/*=======================================*/
+LLLocalBitmap::LLLocalBitmap(std::string filename)
+ : mFilename(filename)
+ , mShortName(gDirUtilp->getBaseFileName(filename, true))
+ , mValid(false)
+ , mLastModified()
+ , mLinkStatus(LS_ON)
+ , mUpdateRetries(LL_LOCAL_UPDATE_RETRIES)
+{
+ mTrackingID.generate();
+
+ /* extension */
+ std::string temp_exten = gDirUtilp->getExtension(mFilename);
+
+ if (temp_exten == "bmp")
+ {
+ mExtension = ET_IMG_BMP;
+ }
+ else if (temp_exten == "tga")
+ {
+ mExtension = ET_IMG_TGA;
+ }
+ else if (temp_exten == "jpg" || temp_exten == "jpeg")
+ {
+ mExtension = ET_IMG_JPG;
+ }
+ else if (temp_exten == "png")
+ {
+ mExtension = ET_IMG_PNG;
+ }
+ else
+ {
+ llwarns << "File of no valid extension given, local bitmap creation aborted." << "\n"
+ << "Filename: " << mFilename << llendl;
+ return; // no valid extension.
+ }
+
+ /* next phase of unit creation is nearly the same as an update cycle.
+ true means the unit's update is running for the first time so it will not check
+ for current usage nor will it attempt to replace the old, non existent image */
+ mValid = updateSelf(true);
+}
+
+LLLocalBitmap::~LLLocalBitmap()
+{
+ // replace IDs with defaults, if set to do so.
+ if(LL_LOCAL_REPLACE_ON_DEL)
+ {
+ replaceIDs(mWorldID, IMG_DEFAULT);
+ LLLocalBitmapMgr::doRebake();
+ }
+
+ // delete self from gimagelist
+ LLViewerFetchedTexture* image = gTextureList.findImage(mWorldID);
+ gTextureList.deleteImage(image);
+
+ if (image)
+ {
+ image->unref();
+ }
+}
+
+/* accessors */
+std::string LLLocalBitmap::getFilename()
+{
+ return mFilename;
+}
+
+std::string LLLocalBitmap::getShortName()
+{
+ return mShortName;
+}
+
+LLUUID LLLocalBitmap::getTrackingID()
+{
+ return mTrackingID;
+}
+
+LLUUID LLLocalBitmap::getWorldID()
+{
+ return mWorldID;
+}
+
+bool LLLocalBitmap::getValid()
+{
+ return mValid;
+}
+
+/* update functions */
+bool LLLocalBitmap::updateSelf(bool first_update)
+{
+ bool updated = false;
+
+ if (mLinkStatus == LS_ON)
+ {
+ // verifying that the file exists
+ if (gDirUtilp->fileExists(mFilename))
+ {
+ // verifying that the file has indeed been modified
+ const std::time_t temp_time = boost::filesystem::last_write_time(boost::filesystem::path(mFilename));
+ LLSD new_last_modified = asctime(localtime(&temp_time));
+
+ if (mLastModified.asString() != new_last_modified.asString())
+ {
+ /* loading the image file and decoding it, here is a critical point which,
+ if fails, invalidates the whole update (or unit creation) process. */
+ LLPointer<LLImageRaw> raw_image = new LLImageRaw();
+ if (decodeBitmap(raw_image))
+ {
+ // decode is successful, we can safely proceed.
+ LLUUID old_id = LLUUID::null;
+ if (!first_update && !mWorldID.isNull())
+ {
+ old_id = mWorldID;
+ }
+ mWorldID.generate();
+ mLastModified = new_last_modified;
+
+ LLPointer<LLViewerFetchedTexture> texture = new LLViewerFetchedTexture
+ ("file://"+mFilename, mWorldID, LL_LOCAL_USE_MIPMAPS);
+
+ texture->createGLTexture(LL_LOCAL_DISCARD_LEVEL, raw_image);
+ texture->setCachedRawImage(LL_LOCAL_DISCARD_LEVEL, raw_image);
+ texture->ref();
+
+ gTextureList.addImage(texture);
+
+ if (!first_update)
+ {
+ // seek out everything old_id uses and replace it with mWorldID
+ replaceIDs(old_id, mWorldID);
+
+ // remove old_id from gimagelist
+ LLViewerFetchedTexture* image = gTextureList.findImage(old_id);
+ gTextureList.deleteImage(image);
+ image->unref();
+ }
+
+ mUpdateRetries = LL_LOCAL_UPDATE_RETRIES;
+ updated = true;
+ }
+
+ // if decoding failed, we get here and it will attempt to decode it in the next cycles
+ // until mUpdateRetries runs out. this is done because some software lock the bitmap while writing to it
+ else
+ {
+ if (mUpdateRetries)
+ {
+ mUpdateRetries--;
+ }
+ else
+ {
+ llwarns << "During the update process the following file was found" << "\n"
+ << "but could not be opened or decoded for " << LL_LOCAL_UPDATE_RETRIES << " attempts." << "\n"
+ << "Filename: " << mFilename << "\n"
+ << "Disabling further update attempts for this file." << llendl;
+
+ mLinkStatus = LS_BROKEN;
+ }
+ }
+ }
+
+ } // end if file exists
+
+ else
+ {
+ llwarns << "During the update process, the following file was not found." << "\n"
+ << "Filename: " << mFilename << "\n"
+ << "Disabling further update attempts for this file." << llendl;
+
+ mLinkStatus = LS_BROKEN;
+ }
+ }
+
+ return updated;
+}
+
+bool LLLocalBitmap::decodeBitmap(LLPointer<LLImageRaw> rawimg)
+{
+ bool decode_successful = false;
+
+ switch (mExtension)
+ {
+ case ET_IMG_BMP:
+ {
+ LLPointer<LLImageBMP> bmp_image = new LLImageBMP;
+ if (bmp_image->load(mFilename) && bmp_image->decode(rawimg, 0.0f))
+ {
+ rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ decode_successful = true;
+ }
+ break;
+ }
+
+ case ET_IMG_TGA:
+ {
+ LLPointer<LLImageTGA> tga_image = new LLImageTGA;
+ if ((tga_image->load(mFilename) && tga_image->decode(rawimg))
+ && ((tga_image->getComponents() == 3) || (tga_image->getComponents() == 4)))
+ {
+ rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ decode_successful = true;
+ }
+ break;
+ }
+
+ case ET_IMG_JPG:
+ {
+ LLPointer<LLImageJPEG> jpeg_image = new LLImageJPEG;
+ if (jpeg_image->load(mFilename) && jpeg_image->decode(rawimg, 0.0f))
+ {
+ rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ decode_successful = true;
+ }
+ break;
+ }
+
+ case ET_IMG_PNG:
+ {
+ LLPointer<LLImagePNG> png_image = new LLImagePNG;
+ if (png_image->load(mFilename) && png_image->decode(rawimg, 0.0f))
+ {
+ rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ decode_successful = true;
+ }
+ break;
+ }
+
+ default:
+ {
+ // separating this into -several- llwarns calls because in the extremely unlikely case that this happens
+ // accessing mFilename and any other object properties might very well crash the viewer.
+ // getting here should be impossible, or there's been a pretty serious bug.
+
+ llwarns << "During a decode attempt, the following local bitmap had no properly assigned extension." << llendl;
+ llwarns << "Filename: " << mFilename << llendl;
+ llwarns << "Disabling further update attempts for this file." << llendl;
+ mLinkStatus = LS_BROKEN;
+ }
+ }
+
+ return decode_successful;
+}
+
+void LLLocalBitmap::replaceIDs(LLUUID old_id, LLUUID new_id)
+{
+ // checking for misuse.
+ if (old_id == new_id)
+ {
+ llinfos << "An attempt was made to replace a texture with itself. (matching UUIDs)" << "\n"
+ << "Texture UUID: " << old_id.asString() << llendl;
+ return;
+ }
+
+ updateUserPrims(old_id, new_id);
+ updateUserSculpts(old_id, new_id); // isn't there supposed to be an IMG_DEFAULT_SCULPT or something?
+
+ // default safeguard image for layers
+ if( new_id == IMG_DEFAULT )
+ {
+ new_id = IMG_DEFAULT_AVATAR;
+ }
+
+ /* It doesn't actually update all of those, it merely checks if any of them
+ contain the referenced ID and if so, updates. */
+ updateUserLayers(old_id, new_id, LLWearableType::WT_ALPHA);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_EYES);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_GLOVES);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_JACKET);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_PANTS);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SHIRT);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SHOES);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SKIN);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SKIRT);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SOCKS);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_TATTOO);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERPANTS);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERSHIRT);
+}
+
+// this function sorts the faces from a getFaceList[getNumFaces] into a list of objects
+// in order to prevent multiple sendTEUpdate calls per object during updateUserPrims
+std::vector<LLViewerObject*> LLLocalBitmap::prepUpdateObjects(LLUUID old_id)
+{
+ std::vector<LLViewerObject*> obj_list;
+ LLViewerFetchedTexture* old_texture = gTextureList.findImage(old_id);
+
+ for(U32 face_iterator = 0; face_iterator < old_texture->getNumFaces(); face_iterator++)
+ {
+ // getting an object from a face
+ LLFace* face_to_object = (*old_texture->getFaceList())[face_iterator];
+
+ if(face_to_object)
+ {
+ LLViewerObject* affected_object = face_to_object->getViewerObject();
+
+ if(affected_object)
+ {
+
+ // we have an object, we'll take it's UUID and compare it to
+ // whatever we already have in the returnable object list.
+ // if there is a match - we do not add (to prevent duplicates)
+ LLUUID mainlist_obj_id = affected_object->getID();
+ bool add_object = true;
+
+ // begin looking for duplicates
+ std::vector<LLViewerObject*>::iterator objlist_iter = obj_list.begin();
+ for(; (objlist_iter != obj_list.end()) && add_object; objlist_iter++)
+ {
+ LLViewerObject* obj = *objlist_iter;
+ if (obj->getID() == mainlist_obj_id)
+ {
+ add_object = false; // duplicate found.
+ }
+ }
+ // end looking for duplicates
+
+ if(add_object)
+ {
+ obj_list.push_back(affected_object);
+ }
+
+ }
+
+ }
+
+ } // end of face-iterating for()
+
+ return obj_list;
+}
+
+void LLLocalBitmap::updateUserPrims(LLUUID old_id, LLUUID new_id)
+{
+ std::vector<LLViewerObject*> objectlist = prepUpdateObjects(old_id);
+
+ for(std::vector<LLViewerObject*>::iterator object_iterator = objectlist.begin();
+ object_iterator != objectlist.end(); object_iterator++)
+ {
+ LLViewerObject* object = *object_iterator;
+
+ if(object)
+ {
+ bool update_obj = false;
+ S32 num_faces = object->getNumFaces();
+
+ for (U8 face_iter = 0; face_iter < num_faces; face_iter++)
+ {
+ if (object->mDrawable)
+ {
+ LLFace* face = object->mDrawable->getFace(face_iter);
+ if (face && face->getTexture() && face->getTexture()->getID() == old_id)
+ {
+ object->setTEImage(face_iter, LLViewerTextureManager::getFetchedTexture
+ (new_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+
+ update_obj = true;
+ }
+ }
+ }
+
+ if (update_obj)
+ {
+ object->sendTEUpdate();
+ }
+ }
+ }
+
+}
+
+void LLLocalBitmap::updateUserSculpts(LLUUID old_id, LLUUID new_id)
+{
+ LLViewerFetchedTexture* old_texture = gTextureList.findImage(old_id);
+ for(U32 volume_iter = 0; volume_iter < old_texture->getNumVolumes(); volume_iter++)
+ {
+ LLVOVolume* volume_to_object = (*old_texture->getVolumeList())[volume_iter];
+ LLViewerObject* object = (LLViewerObject*)volume_to_object;
+
+ if(object)
+ {
+ if (object->isSculpted() && object->getVolume() &&
+ object->getVolume()->getParams().getSculptID() == old_id)
+ {
+ LLSculptParams* old_params = (LLSculptParams*)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
+ LLSculptParams new_params(*old_params);
+ new_params.setSculptTexture(new_id);
+ object->setParameterEntry(LLNetworkData::PARAMS_SCULPT, new_params, TRUE);
+ }
+ }
+ }
+}
+
+void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type)
+{
+ U32 count = gAgentWearables.getWearableCount(type);
+ for(U32 wearable_iter = 0; wearable_iter < count; wearable_iter++)
+ {
+ LLWearable* wearable = gAgentWearables.getWearable(type, wearable_iter);
+ if (wearable)
+ {
+ std::vector<LLLocalTextureObject*> texture_list = wearable->getLocalTextureListSeq();
+ for(std::vector<LLLocalTextureObject*>::iterator texture_iter = texture_list.begin();
+ texture_iter != texture_list.end(); texture_iter++)
+ {
+ LLLocalTextureObject* lto = *texture_iter;
+
+ if (lto && lto->getID() == old_id)
+ {
+ U32 local_texlayer_index = 0; /* can't keep that as static const, gives errors, so i'm leaving this var here */
+ LLVOAvatarDefines::EBakedTextureIndex baked_texind =
+ lto->getTexLayer(local_texlayer_index)->getTexLayerSet()->getBakedTexIndex();
+
+ LLVOAvatarDefines::ETextureIndex reg_texind = getTexIndex(type, baked_texind);
+ if (reg_texind != LLVOAvatarDefines::TEX_NUM_INDICES)
+ {
+ U32 index = gAgentWearables.getWearableIndex(wearable);
+ gAgentAvatarp->setLocalTexture(reg_texind, gTextureList.getImage(new_id), FALSE, index);
+ gAgentAvatarp->wearableUpdated(type, FALSE);
+
+ /* telling the manager to rebake once update cycle is fully done */
+ LLLocalBitmapMgr::setNeedsRebake();
+ }
+
+ }
+ }
+ }
+ }
+}
+
+LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
+ LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind)
+{
+ LLVOAvatarDefines::ETextureIndex result = LLVOAvatarDefines::TEX_NUM_INDICES; // using as a default/fail return.
+
+ switch(type)
+ {
+ case LLWearableType::WT_ALPHA:
+ {
+ switch(baked_texind)
+ {
+ case LLVOAvatarDefines::BAKED_EYES:
+ {
+ result = LLVOAvatarDefines::TEX_EYES_ALPHA;
+ break;
+ }
+
+ case LLVOAvatarDefines::BAKED_HAIR:
+ {
+ result = LLVOAvatarDefines::TEX_HAIR_ALPHA;
+ break;
+ }
+
+ case LLVOAvatarDefines::BAKED_HEAD:
+ {
+ result = LLVOAvatarDefines::TEX_HEAD_ALPHA;
+ break;
+ }
+
+ case LLVOAvatarDefines::BAKED_LOWER:
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_ALPHA;
+ break;
+ }
+ case LLVOAvatarDefines::BAKED_UPPER:
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_ALPHA;
+ break;
+ }
+
+ default:
+ {
+ break;
+ }
+
+ }
+ break;
+
+ }
+
+ case LLWearableType::WT_EYES:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_EYES)
+ {
+ result = LLVOAvatarDefines::TEX_EYES_IRIS;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_GLOVES:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_GLOVES;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_JACKET:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_JACKET;
+ }
+ else if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_JACKET;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_PANTS:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_PANTS;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_SHIRT:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_SHIRT;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_SHOES:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_SHOES;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_SKIN:
+ {
+ switch(baked_texind)
+ {
+ case LLVOAvatarDefines::BAKED_HEAD:
+ {
+ result = LLVOAvatarDefines::TEX_HEAD_BODYPAINT;
+ break;
+ }
+
+ case LLVOAvatarDefines::BAKED_LOWER:
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_BODYPAINT;
+ break;
+ }
+ case LLVOAvatarDefines::BAKED_UPPER:
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_BODYPAINT;
+ break;
+ }
+
+ default:
+ {
+ break;
+ }
+
+ }
+ break;
+ }
+
+ case LLWearableType::WT_SKIRT:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_SKIRT)
+ {
+ result = LLVOAvatarDefines::TEX_SKIRT;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_SOCKS:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_SOCKS;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_TATTOO:
+ {
+ switch(baked_texind)
+ {
+ case LLVOAvatarDefines::BAKED_HEAD:
+ {
+ result = LLVOAvatarDefines::TEX_HEAD_TATTOO;
+ break;
+ }
+
+ case LLVOAvatarDefines::BAKED_LOWER:
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_TATTOO;
+ break;
+ }
+ case LLVOAvatarDefines::BAKED_UPPER:
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_TATTOO;
+ break;
+ }
+
+ default:
+ {
+ break;
+ }
+
+ }
+ break;
+ }
+
+ case LLWearableType::WT_UNDERPANTS:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_UNDERPANTS;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_UNDERSHIRT:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_UNDERSHIRT;
+ }
+
+ break;
+ }
+
+ default:
+ {
+ llwarns << "Unknown wearable type: " << (int)type << "\n"
+ << "Baked Texture Index: " << (int)baked_texind << "\n"
+ << "Filename: " << mFilename << "\n"
+ << "TrackingID: " << mTrackingID << "\n"
+ << "InworldID: " << mWorldID << llendl;
+ }
+
+ }
+ return result;
+}
+
+/*=======================================*/
+/* LLLocalBitmapTimer: timer class */
+/*=======================================*/
+LLLocalBitmapTimer::LLLocalBitmapTimer() : LLEventTimer(LL_LOCAL_TIMER_HEARTBEAT)
+{
+}
+
+LLLocalBitmapTimer::~LLLocalBitmapTimer()
+{
+}
+
+void LLLocalBitmapTimer::startTimer()
+{
+ mEventTimer.start();
+}
+
+void LLLocalBitmapTimer::stopTimer()
+{
+ mEventTimer.stop();
+}
+
+bool LLLocalBitmapTimer::isRunning()
+{
+ return mEventTimer.getStarted();
+}
+
+BOOL LLLocalBitmapTimer::tick()
+{
+ LLLocalBitmapMgr::doUpdates();
+ return FALSE;
+}
+
+/*=======================================*/
+/* LLLocalBitmapMgr: manager class */
+/*=======================================*/
+LLLocalBitmapMgr::LLLocalBitmapMgr()
+{
+ // The class is all made of static members, should i even bother instantiating?
+}
+
+LLLocalBitmapMgr::~LLLocalBitmapMgr()
+{
+}
+
+bool LLLocalBitmapMgr::addUnit()
+{
+ bool add_successful = false;
+
+ LLFilePicker& picker = LLFilePicker::instance();
+ if (picker.getMultipleOpenFiles(LLFilePicker::FFLOAD_IMAGE))
+ {
+ sTimer.stopTimer();
+
+ std::string filename = picker.getFirstFile();
+ while(!filename.empty())
+ {
+ LLLocalBitmap* unit = new LLLocalBitmap(filename);
+
+ if (unit->getValid())
+ {
+ sBitmapList.push_back(unit);
+ add_successful = true;
+ }
+ else
+ {
+ delete unit;
+ unit = NULL;
+ }
+
+ filename = picker.getNextFile();
+ }
+
+ sTimer.startTimer();
+ }
+
+ return add_successful;
+}
+
+void LLLocalBitmapMgr::delUnit(LLUUID tracking_id)
+{
+ if (!sBitmapList.empty())
+ {
+ std::vector<LLLocalBitmap*> to_delete;
+ for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
+ { /* finding which ones we want deleted and making a separate list */
+ LLLocalBitmap* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ to_delete.push_back(unit);
+ }
+ }
+
+ for(std::vector<LLLocalBitmap*>::iterator del_iter = to_delete.begin();
+ del_iter != to_delete.end(); del_iter++)
+ { /* iterating over a temporary list, hence preserving the iterator validity while deleting. */
+ LLLocalBitmap* unit = *del_iter;
+ sBitmapList.remove(unit);
+ delete unit;
+ unit = NULL;
+ }
+ }
+}
+
+LLUUID LLLocalBitmapMgr::getWorldID(LLUUID tracking_id)
+{
+ LLUUID world_id = LLUUID::null;
+
+ for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
+ {
+ LLLocalBitmap* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ world_id = unit->getWorldID();
+ }
+ }
+
+ return world_id;
+}
+
+std::string LLLocalBitmapMgr::getFilename(LLUUID tracking_id)
+{
+ std::string filename = "";
+
+ for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
+ {
+ LLLocalBitmap* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ filename = unit->getFilename();
+ }
+ }
+
+ return filename;
+}
+
+void LLLocalBitmapMgr::feedScrollList(LLScrollListCtrl* ctrl)
+{
+ if (ctrl)
+ {
+ ctrl->clearRows();
+
+ if (!sBitmapList.empty())
+ {
+ for (local_list_iter iter = sBitmapList.begin();
+ iter != sBitmapList.end(); iter++)
+ {
+ LLSD element;
+ element["columns"][0]["column"] = "unit_name";
+ element["columns"][0]["type"] = "text";
+ element["columns"][0]["value"] = (*iter)->getShortName();
+
+ element["columns"][1]["column"] = "unit_id_HIDDEN";
+ element["columns"][1]["type"] = "text";
+ element["columns"][1]["value"] = (*iter)->getTrackingID();
+
+ ctrl->addElement(element);
+ }
+ }
+ }
+
+}
+
+void LLLocalBitmapMgr::doUpdates()
+{
+ // preventing theoretical overlap in cases with huge number of loaded images.
+ sTimer.stopTimer();
+ sNeedsRebake = false;
+
+ for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
+ {
+ (*iter)->updateSelf();
+ }
+
+ doRebake();
+ sTimer.startTimer();
+}
+
+void LLLocalBitmapMgr::setNeedsRebake()
+{
+ sNeedsRebake = true;
+}
+
+void LLLocalBitmapMgr::doRebake()
+{ /* separated that from doUpdates to insure a rebake can be called separately during deletion */
+ if (sNeedsRebake)
+ {
+ gAgentAvatarp->forceBakeAllTextures(LL_LOCAL_SLAM_FOR_DEBUG);
+ sNeedsRebake = false;
+ }
+}
+
diff --git a/indra/newview/lllocalbitmaps.h b/indra/newview/lllocalbitmaps.h
new file mode 100644
index 0000000000..c6d05c1763
--- /dev/null
+++ b/indra/newview/lllocalbitmaps.h
@@ -0,0 +1,130 @@
+/**
+ * @file lllocalbitmaps.h
+ * @author Vaalith Jinn
+ * @brief Local Bitmaps header
+ *
+ * $LicenseInfo:firstyear=2011&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LOCALBITMAPS_H
+#define LL_LOCALBITMAPS_H
+
+#include "lleventtimer.h"
+#include "llwearabletype.h"
+#include "llvoavatardefines.h"
+
+class LLScrollListCtrl;
+
+class LLLocalBitmap
+{
+ public: /* main */
+ LLLocalBitmap(std::string filename);
+ ~LLLocalBitmap();
+ bool updateSelf(bool first_update = false);
+
+ public: /* accessors */
+ std::string getFilename();
+ std::string getShortName();
+ LLUUID getTrackingID();
+ LLUUID getWorldID();
+ bool getValid();
+
+ private: /* maintenance */
+ bool decodeBitmap(LLPointer<LLImageRaw> raw);
+ void replaceIDs(LLUUID old_id, LLUUID new_id);
+
+ private: /* id replacement */
+ std::vector<LLViewerObject*> prepUpdateObjects(LLUUID old_id);
+ void updateUserPrims(LLUUID old_id, LLUUID new_id);
+ void updateUserSculpts(LLUUID old_id, LLUUID new_id);
+ void updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type);
+ LLVOAvatarDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind);
+
+ private: /* enums */
+ enum ELinkStatus
+ {
+ LS_ON,
+ LS_BROKEN,
+ };
+
+ enum EExtension
+ {
+ ET_IMG_BMP,
+ ET_IMG_TGA,
+ ET_IMG_JPG,
+ ET_IMG_PNG
+ };
+
+ private: /* members */
+ std::string mFilename;
+ std::string mShortName;
+ LLUUID mTrackingID;
+ LLUUID mWorldID;
+ bool mValid;
+ LLSD mLastModified;
+ EExtension mExtension;
+ ELinkStatus mLinkStatus;
+ S32 mUpdateRetries;
+
+};
+
+class LLLocalBitmapTimer : public LLEventTimer
+{
+ public:
+ LLLocalBitmapTimer();
+ ~LLLocalBitmapTimer();
+
+ public:
+ void startTimer();
+ void stopTimer();
+ bool isRunning();
+ BOOL tick();
+
+};
+
+class LLLocalBitmapMgr
+{
+ public:
+ LLLocalBitmapMgr();
+ ~LLLocalBitmapMgr();
+
+ public:
+ static bool addUnit();
+ static void delUnit(LLUUID tracking_id);
+
+ static LLUUID getWorldID(LLUUID tracking_id);
+ static std::string getFilename(LLUUID tracking_id);
+
+ static void feedScrollList(LLScrollListCtrl* ctrl);
+ static void doUpdates();
+ static void setNeedsRebake();
+ static void doRebake();
+
+ private:
+ static std::list<LLLocalBitmap*> sBitmapList;
+ static LLLocalBitmapTimer sTimer;
+ static bool sNeedsRebake;
+ typedef std::list<LLLocalBitmap*>::iterator local_list_iter;
+};
+
+#endif
+
diff --git a/indra/newview/llmarketplacefunctions.cpp b/indra/newview/llmarketplacefunctions.cpp
index a3f0a6062c..93dd82957f 100644
--- a/indra/newview/llmarketplacefunctions.cpp
+++ b/indra/newview/llmarketplacefunctions.cpp
@@ -30,6 +30,7 @@
#include "llagent.h"
#include "llhttpclient.h"
+#include "lltimer.h"
#include "lltrans.h"
#include "llviewercontrol.h"
#include "llviewermedia.h"
@@ -115,6 +116,9 @@ namespace LLMarketplaceImport
static U32 sImportResultStatus = 0;
static LLSD sImportResults = LLSD::emptyMap();
+ static LLTimer slmGetTimer;
+ static LLTimer slmPostTimer;
+
// Responders
class LLImportPostResponder : public LLHTTPClient::Responder
@@ -124,11 +128,15 @@ namespace LLMarketplaceImport
void completed(U32 status, const std::string& reason, const LLSD& content)
{
+ slmPostTimer.stop();
+
if (gSavedSettings.getBOOL("InventoryOutboxLogging"))
{
llinfos << " SLM POST status: " << status << llendl;
llinfos << " SLM POST reason: " << reason << llendl;
llinfos << " SLM POST content: " << content.asString() << llendl;
+
+ llinfos << " SLM POST timer: " << slmPostTimer.getElapsedTimeF32() << llendl;
}
if ((status == MarketplaceErrorCodes::IMPORT_REDIRECT) ||
@@ -167,11 +175,15 @@ namespace LLMarketplaceImport
void completed(U32 status, const std::string& reason, const LLSD& content)
{
+ slmGetTimer.stop();
+
if (gSavedSettings.getBOOL("InventoryOutboxLogging"))
{
llinfos << " SLM GET status: " << status << llendl;
llinfos << " SLM GET reason: " << reason << llendl;
llinfos << " SLM GET content: " << content.asString() << llendl;
+
+ llinfos << " SLM GET timer: " << slmGetTimer.getElapsedTimeF32() << llendl;
}
if ((status == MarketplaceErrorCodes::IMPORT_AUTHENTICATION_ERROR) ||
@@ -247,6 +259,7 @@ namespace LLMarketplaceImport
llinfos << " SLM GET: " << url << llendl;
}
+ slmGetTimer.start();
LLHTTPClient::get(url, new LLImportGetResponder(), LLViewerMedia::getHeaders());
return true;
@@ -277,6 +290,7 @@ namespace LLMarketplaceImport
llinfos << " SLM GET: " << url << llendl;
}
+ slmGetTimer.start();
LLHTTPClient::get(url, new LLImportGetResponder(), headers);
return true;
@@ -310,6 +324,7 @@ namespace LLMarketplaceImport
llinfos << " SLM POST: " << url << llendl;
}
+ slmPostTimer.start();
LLHTTPClient::post(url, LLSD(), new LLImportPostResponder(), headers);
return true;
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index a97e256c89..b02bf79a28 100644..100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -88,6 +88,9 @@ const S32 MAX_MESH_VERSION = 999;
U32 LLMeshRepository::sBytesReceived = 0;
U32 LLMeshRepository::sHTTPRequestCount = 0;
U32 LLMeshRepository::sHTTPRetryCount = 0;
+U32 LLMeshRepository::sLODProcessing = 0;
+U32 LLMeshRepository::sLODPending = 0;
+
U32 LLMeshRepository::sCacheBytesRead = 0;
U32 LLMeshRepository::sCacheBytesWritten = 0;
U32 LLMeshRepository::sPeakKbps = 0;
@@ -205,6 +208,12 @@ public:
LLMeshHeaderResponder(const LLVolumeParams& mesh_params)
: mMeshParams(mesh_params)
{
+ LLMeshRepoThread::sActiveHeaderRequests++;
+ }
+
+ ~LLMeshHeaderResponder()
+ {
+ LLMeshRepoThread::sActiveHeaderRequests--;
}
virtual void completedRaw(U32 status, const std::string& reason,
@@ -224,6 +233,12 @@ public:
LLMeshLODResponder(const LLVolumeParams& mesh_params, S32 lod, U32 offset, U32 requested_bytes)
: mMeshParams(mesh_params), mLOD(lod), mOffset(offset), mRequestedBytes(requested_bytes)
{
+ LLMeshRepoThread::sActiveLODRequests++;
+ }
+
+ ~LLMeshLODResponder()
+ {
+ LLMeshRepoThread::sActiveLODRequests--;
}
virtual void completedRaw(U32 status, const std::string& reason,
@@ -497,10 +512,13 @@ void LLMeshRepoThread::run()
mMutex->lock();
LODRequest req = mLODReqQ.front();
mLODReqQ.pop();
+ LLMeshRepository::sLODProcessing--;
mMutex->unlock();
- if (fetchMeshLOD(req.mMeshParams, req.mLOD))
+ if (!fetchMeshLOD(req.mMeshParams, req.mLOD, count))//failed, resubmit
{
- count++;
+ mMutex->lock();
+ mLODReqQ.push(req) ;
+ mMutex->unlock();
}
}
}
@@ -512,9 +530,11 @@ void LLMeshRepoThread::run()
HeaderRequest req = mHeaderReqQ.front();
mHeaderReqQ.pop();
mMutex->unlock();
- if (fetchMeshHeader(req.mMeshParams))
+ if (!fetchMeshHeader(req.mMeshParams, count))//failed, resubmit
{
- count++;
+ mMutex->lock();
+ mHeaderReqQ.push(req) ;
+ mMutex->unlock();
}
}
}
@@ -603,6 +623,7 @@ void LLMeshRepoThread::loadMeshLOD(const LLVolumeParams& mesh_params, S32 lod)
{
LLMutexLock lock(mMutex);
mLODReqQ.push(req);
+ LLMeshRepository::sLODProcessing++;
}
}
else
@@ -658,6 +679,7 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
return false;
}
+ bool ret = true ;
U32 header_size = mMeshHeaderSize[mesh_id];
if (header_size > 0)
@@ -673,7 +695,7 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
//check VFS for mesh skin info
LLVFile file(gVFS, mesh_id, LLAssetType::AT_MESH);
if (file.getSize() >= offset+size)
- {
+ {
LLMeshRepository::sCacheBytesRead += size;
file.seek(offset);
U8* buffer = new U8[size];
@@ -689,7 +711,7 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
if (!zero)
{ //attempt to parse
if (skinInfoReceived(mesh_id, buffer, size))
- {
+ {
delete[] buffer;
return true;
}
@@ -704,11 +726,13 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
std::string http_url = constructUrl(mesh_id);
if (!http_url.empty())
- {
- ++sActiveLODRequests;
- LLMeshRepository::sHTTPRequestCount++;
- mCurlRequest->getByteRange(constructUrl(mesh_id), headers, offset, size,
+ {
+ ret = mCurlRequest->getByteRange(http_url, headers, offset, size,
new LLMeshSkinInfoResponder(mesh_id, offset, size));
+ if(ret)
+ {
+ LLMeshRepository::sHTTPRequestCount++;
+ }
}
}
}
@@ -718,7 +742,7 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
}
//early out was not hit, effectively fetched
- return true;
+ return ret;
}
bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
@@ -732,7 +756,8 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
}
U32 header_size = mMeshHeaderSize[mesh_id];
-
+ bool ret = true ;
+
if (header_size > 0)
{
S32 version = mMeshHeader[mesh_id]["version"].asInteger();
@@ -748,6 +773,7 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
if (file.getSize() >= offset+size)
{
LLMeshRepository::sCacheBytesRead += size;
+
file.seek(offset);
U8* buffer = new U8[size];
file.read(buffer, size);
@@ -777,11 +803,13 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
std::string http_url = constructUrl(mesh_id);
if (!http_url.empty())
- {
- ++sActiveLODRequests;
- LLMeshRepository::sHTTPRequestCount++;
- mCurlRequest->getByteRange(http_url, headers, offset, size,
+ {
+ ret = mCurlRequest->getByteRange(http_url, headers, offset, size,
new LLMeshDecompositionResponder(mesh_id, offset, size));
+ if(ret)
+ {
+ LLMeshRepository::sHTTPRequestCount++;
+ }
}
}
}
@@ -791,7 +819,7 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
}
//early out was not hit, effectively fetched
- return true;
+ return ret;
}
bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
@@ -805,6 +833,7 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
}
U32 header_size = mMeshHeaderSize[mesh_id];
+ bool ret = true ;
if (header_size > 0)
{
@@ -850,11 +879,14 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
std::string http_url = constructUrl(mesh_id);
if (!http_url.empty())
- {
- ++sActiveLODRequests;
- LLMeshRepository::sHTTPRequestCount++;
- mCurlRequest->getByteRange(http_url, headers, offset, size,
+ {
+ ret = mCurlRequest->getByteRange(http_url, headers, offset, size,
new LLMeshPhysicsShapeResponder(mesh_id, offset, size));
+
+ if(ret)
+ {
+ LLMeshRepository::sHTTPRequestCount++;
+ }
}
}
else
@@ -868,13 +900,12 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
}
//early out was not hit, effectively fetched
- return true;
+ return ret;
}
-bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params)
+//return false if failed to get header
+bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, U32& count)
{
- bool retval = false;
-
{
//look for mesh in asset in vfs
LLVFile file(gVFS, mesh_params.getSculptID(), LLAssetType::AT_MESH);
@@ -889,36 +920,39 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params)
file.read(buffer, bytes);
if (headerReceived(mesh_params, buffer, bytes))
{ //did not do an HTTP request, return false
- return false;
+ return true;
}
}
}
- //either cache entry doesn't exist or is corrupt, request header from simulator
-
+ //either cache entry doesn't exist or is corrupt, request header from simulator
+ bool retval = true ;
std::vector<std::string> headers;
headers.push_back("Accept: application/octet-stream");
std::string http_url = constructUrl(mesh_params.getSculptID());
if (!http_url.empty())
{
- ++sActiveHeaderRequests;
- retval = true;
//grab first 4KB if we're going to bother with a fetch. Cache will prevent future fetches if a full mesh fits
//within the first 4KB
- //NOTE -- this will break of headers ever exceed 4KB
- LLMeshRepository::sHTTPRequestCount++;
- mCurlRequest->getByteRange(http_url, headers, 0, 4096, new LLMeshHeaderResponder(mesh_params));
+ //NOTE -- this will break of headers ever exceed 4KB
+ retval = mCurlRequest->getByteRange(http_url, headers, 0, 4096, new LLMeshHeaderResponder(mesh_params));
+ if(retval)
+ {
+ LLMeshRepository::sHTTPRequestCount++;
+ }
+ count++;
}
return retval;
}
-bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod)
+//return false if failed to get mesh lod.
+bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, U32& count)
{ //protected by mMutex
mHeaderMutex->lock();
- bool retval = false;
+ bool retval = true;
LLUUID mesh_id = mesh_params.getSculptID();
@@ -955,7 +989,7 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod)
if (lodReceived(mesh_params, lod, buffer, size))
{
delete[] buffer;
- return false;
+ return true;
}
}
@@ -968,12 +1002,15 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod)
std::string http_url = constructUrl(mesh_id);
if (!http_url.empty())
- {
- ++sActiveLODRequests;
- retval = true;
- LLMeshRepository::sHTTPRequestCount++;
- mCurlRequest->getByteRange(constructUrl(mesh_id), headers, offset, size,
+ {
+ retval = mCurlRequest->getByteRange(constructUrl(mesh_id), headers, offset, size,
new LLMeshLODResponder(mesh_params, lod, offset, size));
+
+ if(retval)
+ {
+ LLMeshRepository::sHTTPRequestCount++;
+ }
+ count++;
}
else
{
@@ -1045,6 +1082,7 @@ bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* dat
{
LODRequest req(mesh_params, iter->second[i]);
mLODReqQ.push(req);
+ LLMeshRepository::sLODProcessing++;
}
}
mPendingLOD.erase(iter);
@@ -1540,8 +1578,17 @@ void LLMeshUploadThread::doWholeModelUpload()
LLSD body = full_model_data["asset_resources"];
dump_llsd_to_file(body,make_dump_name("whole_model_body_",dump_num));
LLCurlRequest::headers_t headers;
- mCurlRequest->post(mWholeModelUploadURL, headers, body,
- new LLWholeModelUploadResponder(this, full_model_data, mUploadObserverHandle), mMeshUploadTimeOut);
+
+ {
+ LLCurl::ResponderPtr responder = new LLWholeModelUploadResponder(this, full_model_data, mUploadObserverHandle) ;
+
+ while(!mCurlRequest->post(mWholeModelUploadURL, headers, body, responder, mMeshUploadTimeOut))
+ {
+ //sleep for 10ms to prevent eating a whole core
+ apr_sleep(10000);
+ }
+ }
+
do
{
mCurlRequest->process();
@@ -1571,8 +1618,15 @@ void LLMeshUploadThread::requestWholeModelFee()
mPendingUploads++;
LLCurlRequest::headers_t headers;
- mCurlRequest->post(mWholeModelFeeCapability, headers, model_data,
- new LLWholeModelFeeResponder(this,model_data, mFeeObserverHandle), mMeshUploadTimeOut);
+
+ {
+ LLCurl::ResponderPtr responder = new LLWholeModelFeeResponder(this,model_data, mFeeObserverHandle) ;
+ while(!mCurlRequest->post(mWholeModelFeeCapability, headers, model_data, responder, mMeshUploadTimeOut))
+ {
+ //sleep for 10ms to prevent eating a whole core
+ apr_sleep(10000);
+ }
+ }
do
{
@@ -1712,7 +1766,6 @@ void LLMeshLODResponder::completedRaw(U32 status, const std::string& reason,
const LLIOPipe::buffer_ptr_t& buffer)
{
- LLMeshRepoThread::sActiveLODRequests--;
S32 data_size = buffer->countAfter(channels.in(), NULL);
if (status < 200 || status > 400)
@@ -1929,7 +1982,6 @@ void LLMeshHeaderResponder::completedRaw(U32 status, const std::string& reason,
const LLChannelDescriptors& channels,
const LLIOPipe::buffer_ptr_t& buffer)
{
- LLMeshRepoThread::sActiveHeaderRequests--;
if (status < 200 || status > 400)
{
//llwarns
@@ -2147,6 +2199,7 @@ S32 LLMeshRepository::loadMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_para
//first request for this mesh
mLoadingMeshes[detail][mesh_params].insert(vobj->getID());
mPendingRequests.push_back(LLMeshRepoThread::LODRequest(mesh_params, detail));
+ LLMeshRepository::sLODPending++;
}
}
@@ -2359,6 +2412,7 @@ void LLMeshRepository::notifyLoadedMeshes()
LLMeshRepoThread::LODRequest& request = mPendingRequests.front();
mThread->loadMeshLOD(request.mMeshParams, request.mLOD);
mPendingRequests.erase(mPendingRequests.begin());
+ LLMeshRepository::sLODPending--;
push_count--;
}
}
diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h
index 31b84ea0d9..da81bb057b 100644
--- a/indra/newview/llmeshrepository.h
+++ b/indra/newview/llmeshrepository.h
@@ -323,8 +323,8 @@ public:
virtual void run();
void loadMeshLOD(const LLVolumeParams& mesh_params, S32 lod);
- bool fetchMeshHeader(const LLVolumeParams& mesh_params);
- bool fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod);
+ bool fetchMeshHeader(const LLVolumeParams& mesh_params, U32& count);
+ bool fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, U32& count);
bool headerReceived(const LLVolumeParams& mesh_params, U8* data, S32 data_size);
bool lodReceived(const LLVolumeParams& mesh_params, S32 lod, U8* data, S32 data_size);
bool skinInfoReceived(const LLUUID& mesh_id, U8* data, S32 data_size);
@@ -441,6 +441,8 @@ public:
static U32 sBytesReceived;
static U32 sHTTPRequestCount;
static U32 sHTTPRetryCount;
+ static U32 sLODPending;
+ static U32 sLODProcessing;
static U32 sCacheBytesRead;
static U32 sCacheBytesWritten;
static U32 sPeakKbps;
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 5d0d1ef9a3..6111255a66 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -5556,38 +5556,37 @@ BOOL LLSelectNode::allowOperationOnNode(PermissionBit op, U64 group_proxy_power)
//helper function for pushing relevant vertices from drawable to GL
void pushWireframe(LLDrawable* drawable)
{
- if (drawable->isState(LLDrawable::RIGGED))
- { //render straight from rigged volume if this is a rigged attachment
- LLVOVolume* vobj = drawable->getVOVolume();
- if (vobj)
- {
- vobj->updateRiggedVolume();
- LLRiggedVolume* rigged_volume = vobj->getRiggedVolume();
- if (rigged_volume)
- {
- LLVertexBuffer::unbind();
- gGL.pushMatrix();
- gGL.multMatrix((F32*) vobj->getRelativeXform().mMatrix);
- for (S32 i = 0; i < rigged_volume->getNumVolumeFaces(); ++i)
- {
- const LLVolumeFace& face = rigged_volume->getVolumeFace(i);
- LLVertexBuffer::drawElements(LLRender::TRIANGLES, face.mPositions, face.mTexCoords, face.mNumIndices, face.mIndices);
- }
- gGL.popMatrix();
- }
- }
- }
- else
+ LLVOVolume* vobj = drawable->getVOVolume();
+ if (vobj)
{
- for (S32 i = 0; i < drawable->getNumFaces(); ++i)
+ LLVertexBuffer::unbind();
+ gGL.pushMatrix();
+ gGL.multMatrix((F32*) vobj->getRelativeXform().mMatrix);
+
+ LLVolume* volume = NULL;
+
+ if (drawable->isState(LLDrawable::RIGGED))
+ {
+ vobj->updateRiggedVolume();
+ volume = vobj->getRiggedVolume();
+ }
+ else
+ {
+ volume = vobj->getVolume();
+ }
+
+ if (volume)
{
- LLFace* face = drawable->getFace(i);
- if (face->verify())
+ for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
{
- pushVerts(face, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0);
+ const LLVolumeFace& face = volume->getVolumeFace(i);
+ LLVertexBuffer::drawElements(LLRender::TRIANGLES, face.mPositions, face.mTexCoords, face.mNumIndices, face.mIndices);
}
}
+
+ gGL.popMatrix();
}
+
}
void LLSelectNode::renderOneWireframe(const LLColor4& color)
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 900f126049..5d196a465f 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -264,7 +264,7 @@ static LLFastTimer::DeclareTimer FTM_BUILD_OCCLUSION("Build Occlusion");
void LLSpatialGroup::buildOcclusion()
{
- if (mOcclusionVerts.isNull())
+ //if (mOcclusionVerts.isNull())
{
mOcclusionVerts = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX,
LLVertexBuffer::sUseStreamDraw ? mBufferUsage : 0); //if GL has a hard time with VBOs, don't use them for occlusion culling.
@@ -726,7 +726,9 @@ void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group)
if (vertex_count > 0 && index_count > 0)
{ //create vertex buffer containing volume geometry for this node
group->mBuilt = 1.f;
- if (group->mVertexBuffer.isNull() || (group->mBufferUsage != group->mVertexBuffer->getUsage() && LLVertexBuffer::sEnableVBOs))
+ if (group->mVertexBuffer.isNull() ||
+ !group->mVertexBuffer->isWriteable() ||
+ (group->mBufferUsage != group->mVertexBuffer->getUsage() && LLVertexBuffer::sEnableVBOs))
{
group->mVertexBuffer = createVertexBuffer(mVertexDataMask, group->mBufferUsage);
group->mVertexBuffer->allocateBuffer(vertex_count, index_count, true);
@@ -1185,6 +1187,8 @@ void LLSpatialGroup::clearOcclusionState(U32 state, S32 mode)
LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) :
mState(0),
+ mGeometryBytes(0),
+ mSurfaceArea(0.f),
mBuilt(0.f),
mOctreeNode(node),
mSpatialPartition(part),
@@ -1410,6 +1414,17 @@ void LLSpatialGroup::handleDestruction(const TreeNode* node)
}
}
+ //clean up avatar attachment stats
+ LLSpatialBridge* bridge = mSpatialPartition->asBridge();
+ if (bridge)
+ {
+ if (bridge->mAvatar.notNull())
+ {
+ bridge->mAvatar->mAttachmentGeometryBytes -= mGeometryBytes;
+ bridge->mAvatar->mAttachmentSurfaceArea -= mSurfaceArea;
+ }
+ }
+
clearDrawMap();
mVertexBuffer = NULL;
mBufferMap.clear();
@@ -1765,7 +1780,7 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera)
//==============================================
LLSpatialPartition::LLSpatialPartition(U32 data_mask, BOOL render_by_group, U32 buffer_usage)
-: mRenderByGroup(render_by_group)
+: mRenderByGroup(render_by_group), mBridge(NULL)
{
LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION);
mOcclusionEnabled = TRUE;
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index 899547ae4d..6c14ecf452 100644
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -405,6 +405,9 @@ public:
bridge_list_t mBridgeList;
buffer_map_t mBufferMap; //used by volume buffers to attempt to reuse vertex buffers
+ U32 mGeometryBytes; //used by volumes to track how many bytes of geometry data are in this node
+ F32 mSurfaceArea; //used by volumes to track estimated surface area of geometry in this node
+
F32 mBuilt;
OctreeNode* mOctreeNode;
LLSpatialPartition* mSpatialPartition;
@@ -474,8 +477,8 @@ public:
BOOL isVisible(const LLVector3& v);
bool isHUDPartition() ;
- virtual LLSpatialBridge* asBridge() { return NULL; }
- virtual BOOL isBridge() { return asBridge() != NULL; }
+ LLSpatialBridge* asBridge() { return mBridge; }
+ BOOL isBridge() { return asBridge() != NULL; }
void renderPhysicsShapes();
void renderDebug();
@@ -487,6 +490,9 @@ public:
public:
LLSpatialGroup::OctreeNode* mOctree;
+ LLSpatialBridge* mBridge; // NULL for non-LLSpatialBridge instances, otherwise, mBridge == this
+ // use a pointer instead of making "isBridge" and "asBridge" virtual so it's safe
+ // to call asBridge() from the destructor
BOOL mOcclusionEnabled; // if TRUE, occlusion culling is performed
BOOL mInfiniteFarClip; // if TRUE, frustum culling ignores far clip plane
U32 mBufferUsage;
@@ -511,8 +517,9 @@ public:
LLSpatialBridge(LLDrawable* root, BOOL render_by_group, U32 data_mask);
- virtual BOOL isSpatialBridge() const { return TRUE; }
+ void destroyTree();
+ virtual BOOL isSpatialBridge() const { return TRUE; }
virtual void updateSpatialExtents();
virtual void updateBinRadius();
virtual void setVisible(LLCamera& camera_in, std::vector<LLDrawable*>* results = NULL, BOOL for_select = FALSE);
@@ -523,11 +530,12 @@ public:
virtual void shiftPos(const LLVector4a& vec);
virtual void cleanupReferences();
virtual LLSpatialPartition* asPartition() { return this; }
- virtual LLSpatialBridge* asBridge() { return this; }
-
+
virtual LLCamera transformCamera(LLCamera& camera);
LLDrawable* mDrawable;
+ LLPointer<LLVOAvatar> mAvatar;
+
};
class LLCullResult
diff --git a/indra/newview/lltexlayer.h b/indra/newview/lltexlayer.h
index 85dadb213c..4f43547dae 100644
--- a/indra/newview/lltexlayer.h
+++ b/indra/newview/lltexlayer.h
@@ -261,6 +261,8 @@ private:
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerSetBuffer : public LLViewerDynamicTexture
{
+ LOG_CLASS(LLTexLayerSetBuffer);
+
public:
LLTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height);
virtual ~LLTexLayerSetBuffer();
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index de22f2ae6b..6a64e6d76a 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -67,6 +67,9 @@
#include "lluictrlfactory.h"
#include "lltrans.h"
+#include "llradiogroup.h"
+#include "llfloaterreg.h"
+#include "lllocalbitmaps.h"
static const S32 HPAD = 4;
static const S32 VPAD = 4;
@@ -78,6 +81,8 @@ static const F32 CONTEXT_CONE_IN_ALPHA = 0.0f;
static const F32 CONTEXT_CONE_OUT_ALPHA = 1.f;
static const F32 CONTEXT_FADE_TIME = 0.08f;
+static const S32 LOCAL_TRACKING_ID_COLUMN = 1;
+
//static const char CURRENT_IMAGE_NAME[] = "Current Texture";
//static const char WHITE_IMAGE_NAME[] = "Blank Texture";
//static const char NO_IMAGE_NAME[] = "None";
@@ -142,6 +147,12 @@ public:
static void onApplyImmediateCheck(LLUICtrl* ctrl, void* userdata);
void onTextureSelect( const LLTextureEntry& te );
+ static void onModeSelect(LLUICtrl* ctrl, void *userdata);
+ static void onBtnAdd(void* userdata);
+ static void onBtnRemove(void* userdata);
+ static void onBtnUpload(void* userdata);
+ static void onLocalScrollCommit(LLUICtrl* ctrl, void* userdata);
+
protected:
LLPointer<LLViewerTexture> mTexturep;
LLTextureCtrl* mOwner;
@@ -169,8 +180,10 @@ protected:
BOOL mNoCopyTextureSelected;
F32 mContextConeOpacity;
LLSaveFolderState mSavedFolderState;
-
BOOL mSelectedItemPinned;
+
+ LLRadioGroup* mModeSelector;
+ LLScrollListCtrl* mLocalScrollCtrl;
};
LLFloaterTexturePicker::LLFloaterTexturePicker(
@@ -437,6 +450,17 @@ BOOL LLFloaterTexturePicker::postBuild()
mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO);
}
+ mModeSelector = getChild<LLRadioGroup>("mode_selection");
+ mModeSelector->setCommitCallback(onModeSelect, this);
+ mModeSelector->setSelectedIndex(0, 0);
+
+ childSetAction("l_add_btn", LLFloaterTexturePicker::onBtnAdd, this);
+ childSetAction("l_rem_btn", LLFloaterTexturePicker::onBtnRemove, this);
+ childSetAction("l_upl_btn", LLFloaterTexturePicker::onBtnUpload, this);
+
+ mLocalScrollCtrl = getChild<LLScrollListCtrl>("l_name_list");
+ mLocalScrollCtrl->setCommitCallback(onLocalScrollCommit, this);
+ LLLocalBitmapMgr::feedScrollList(mLocalScrollCtrl);
mNoCopyTextureSelected = FALSE;
@@ -464,7 +488,6 @@ BOOL LLFloaterTexturePicker::postBuild()
// virtual
void LLFloaterTexturePicker::draw()
{
- S32 floater_header_size = getHeaderHeight();
if (mOwner)
{
// draw cone of context pointing back to texture swatch
@@ -554,10 +577,7 @@ void LLFloaterTexturePicker::draw()
}
// Border
- LLRect border( BORDER_PAD,
- getRect().getHeight() - floater_header_size - BORDER_PAD,
- ((getMinWidth() / 2) - TEXTURE_INVENTORY_PADDING - HPAD) - BORDER_PAD,
- BORDER_PAD + FOOTER_HEIGHT + (getRect().getHeight() - getMinHeight()));
+ LLRect border = getChildView("preview_widget")->getRect();
gl_rect_2d( border, LLColor4::black, FALSE );
@@ -748,7 +768,15 @@ void LLFloaterTexturePicker::onBtnSelect(void* userdata)
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
if (self->mOwner)
{
- self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_SELECT);
+ LLUUID local_id = LLUUID::null;
+
+ if (self->mLocalScrollCtrl->getVisible() && !self->mLocalScrollCtrl->getAllSelected().empty())
+ {
+ LLUUID temp_id = self->mLocalScrollCtrl->getFirstSelected()->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID();
+ local_id = LLLocalBitmapMgr::getWorldID(temp_id);
+ }
+
+ self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_SELECT, local_id);
}
self->closeFloater();
}
@@ -792,6 +820,112 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem
}
// static
+void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata)
+{
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+ bool mode = (self->mModeSelector->getSelectedIndex() == 0);
+
+ self->getChild<LLButton>("Default")->setVisible(mode);
+ self->getChild<LLButton>("Blank")->setVisible(mode);
+ self->getChild<LLButton>("None")->setVisible(mode);
+ self->getChild<LLButton>("Pipette")->setVisible(mode);
+ self->getChild<LLFilterEditor>("inventory search editor")->setVisible(mode);
+ self->getChild<LLInventoryPanel>("inventory panel")->setVisible(mode);
+
+ /*self->getChild<LLCheckBox>("show_folders_check")->setVisible(mode);
+ no idea under which conditions the above is even shown, needs testing. */
+
+ self->getChild<LLButton>("l_add_btn")->setVisible(!mode);
+ self->getChild<LLButton>("l_rem_btn")->setVisible(!mode);
+ self->getChild<LLButton>("l_upl_btn")->setVisible(!mode);
+ self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(!mode);
+}
+
+// static
+void LLFloaterTexturePicker::onBtnAdd(void* userdata)
+{
+ if (LLLocalBitmapMgr::addUnit() == true)
+ {
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+ LLLocalBitmapMgr::feedScrollList(self->mLocalScrollCtrl);
+ }
+}
+
+// static
+void LLFloaterTexturePicker::onBtnRemove(void* userdata)
+{
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+ std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected();
+
+ if (!selected_items.empty())
+ {
+ for(std::vector<LLScrollListItem*>::iterator iter = selected_items.begin();
+ iter != selected_items.end(); iter++)
+ {
+ LLScrollListItem* list_item = *iter;
+ if (list_item)
+ {
+ LLUUID tracking_id = list_item->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID();
+ LLLocalBitmapMgr::delUnit(tracking_id);
+ }
+ }
+
+ self->getChild<LLButton>("l_rem_btn")->setEnabled(false);
+ self->getChild<LLButton>("l_upl_btn")->setEnabled(false);
+ LLLocalBitmapMgr::feedScrollList(self->mLocalScrollCtrl);
+ }
+
+}
+
+// static
+void LLFloaterTexturePicker::onBtnUpload(void* userdata)
+{
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+ std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected();
+
+ if (selected_items.empty())
+ {
+ return;
+ }
+
+ /* currently only allows uploading one by one, picks the first item from the selection list. (not the vector!)
+ in the future, it might be a good idea to check the vector size and if more than one units is selected - opt for multi-image upload. */
+
+ LLUUID tracking_id = (LLUUID)self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN);
+ std::string filename = LLLocalBitmapMgr::getFilename(tracking_id);
+
+ if (!filename.empty())
+ {
+ LLFloaterReg::showInstance("upload_image", LLSD(filename));
+ }
+
+}
+
+//static
+void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata)
+{
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+ std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected();
+ bool has_selection = !selected_items.empty();
+
+ self->getChild<LLButton>("l_rem_btn")->setEnabled(has_selection);
+ self->getChild<LLButton>("l_upl_btn")->setEnabled(has_selection && (selected_items.size() < 2));
+ /* since multiple-localbitmap upload is not implemented, upl button gets disabled if more than one is selected. */
+
+ if (has_selection)
+ {
+ LLUUID tracking_id = (LLUUID)self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN);
+ LLUUID inworld_id = LLLocalBitmapMgr::getWorldID(tracking_id);
+ self->mOwner->setImageAssetID(inworld_id);
+
+ if (self->childGetValue("apply_immediate_check").asBoolean())
+ {
+ self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_CHANGE, inworld_id);
+ }
+ }
+}
+
+// static
void LLFloaterTexturePicker::onShowFolders(LLUICtrl* ctrl, void *user_data)
{
LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl;
@@ -1126,7 +1260,7 @@ void LLTextureCtrl::onFloaterClose()
mFloaterHandle.markDead();
}
-void LLTextureCtrl::onFloaterCommit(ETexturePickOp op)
+void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLUUID id)
{
LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get();
@@ -1139,14 +1273,24 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op)
// (i.e. op == TEXTURE_SELECT) or texture changes via DnD.
else if (mCommitOnSelection || op == TEXTURE_SELECT)
mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
-
- if( floaterp->isDirty() )
+
+ if(floaterp->isDirty() || id.notNull()) // mModelView->setDirty does not work.
{
setTentative( FALSE );
- mImageItemID = floaterp->findItemID(floaterp->getAssetID(), FALSE);
- lldebugs << "mImageItemID: " << mImageItemID << llendl;
- mImageAssetID = floaterp->getAssetID();
- lldebugs << "mImageAssetID: " << mImageAssetID << llendl;
+
+ if (id.notNull())
+ {
+ mImageItemID = id;
+ mImageAssetID = id;
+ }
+ else
+ {
+ mImageItemID = floaterp->findItemID(floaterp->getAssetID(), FALSE);
+ lldebugs << "mImageItemID: " << mImageItemID << llendl;
+ mImageAssetID = floaterp->getAssetID();
+ lldebugs << "mImageAssetID: " << mImageAssetID << llendl;
+ }
+
if (op == TEXTURE_SELECT && mOnSelectCallback)
{
mOnSelectCallback( this, LLSD() );
diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h
index b1312d641f..3abe84dcc3 100644
--- a/indra/newview/lltexturectrl.h
+++ b/indra/newview/lltexturectrl.h
@@ -157,7 +157,7 @@ public:
void closeDependentFloater();
void onFloaterClose();
- void onFloaterCommit(ETexturePickOp op);
+ void onFloaterCommit(ETexturePickOp op, LLUUID id = LLUUID::null);
// This call is returned when a drag is detected. Your callback
// should return TRUE if the drag is acceptable.
diff --git a/indra/newview/lltoastnotifypanel.cpp b/indra/newview/lltoastnotifypanel.cpp
index de305bf3d9..a8060649ba 100644
--- a/indra/newview/lltoastnotifypanel.cpp
+++ b/indra/newview/lltoastnotifypanel.cpp
@@ -243,8 +243,8 @@ LLButton* LLToastNotifyPanel::createButton(const LLSD& form_element, BOOL is_opt
mBtnCallbackData.push_back(userdata);
LLButton::Params p;
- bool is_ignore_btn = form_element["index"].asInteger() == -1;
- const LLFontGL* font = is_ignore_btn ? sFontSmall: sFont; // for ignore button in script dialog
+ bool make_small_btn = form_element["index"].asInteger() == -1 || form_element["index"].asInteger() == -2;
+ const LLFontGL* font = make_small_btn ? sFontSmall: sFont; // for block and ignore buttons in script dialog
p.name(form_element["name"].asString());
p.label(form_element["text"].asString());
p.font(font);
@@ -264,7 +264,7 @@ LLButton* LLToastNotifyPanel::createButton(const LLSD& form_element, BOOL is_opt
p.rect.width = 1;
p.auto_resize = true;
}
- else if (mIsScriptDialog && is_ignore_btn)
+ else if (mIsScriptDialog && make_small_btn)
{
// this is ignore button, make it smaller
p.rect.height = BTN_HEIGHT_SMALL;
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index 093b84413a..ab45aae5cc 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -181,6 +181,16 @@ static bool handleReleaseGLBufferChanged(const LLSD& newvalue)
return true;
}
+static bool handleLUTBufferChanged(const LLSD& newvalue)
+{
+ if (gPipeline.isInit())
+ {
+ gPipeline.releaseLUTBuffers();
+ gPipeline.createLUTBuffers();
+ }
+ return true;
+}
+
static bool handleAnisotropicChanged(const LLSD& newvalue)
{
LLImageGL::sGlobalUseAnisotropic = newvalue.asBoolean();
@@ -569,9 +579,9 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderDepthOfField")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2));
gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 34f13c71a3..5087930dba 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -947,6 +947,10 @@ U32 info_display_from_string(std::string info_display)
{
return LLPipeline::RENDER_DEBUG_COMPOSITION;
}
+ else if ("attachment bytes" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_ATTACHMENT_BYTES;
+ }
else if ("glow" == info_display)
{
return LLPipeline::RENDER_DEBUG_GLOW;
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index b8772971aa..37fb77a10a 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -5520,11 +5520,12 @@ void LLViewerObject::dirtyMesh()
{
if (mDrawable)
{
- LLSpatialGroup* group = mDrawable->getSpatialGroup();
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
+ /*LLSpatialGroup* group = mDrawable->getSpatialGroup();
if (group)
{
group->dirtyMesh();
- }
+ }*/
}
}
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h
index e0a362596d..b386c73d2a 100644
--- a/indra/newview/llviewertexturelist.h
+++ b/indra/newview/llviewertexturelist.h
@@ -65,6 +65,7 @@ class LLViewerTextureList
friend class LLTextureView;
friend class LLViewerTextureManager;
+ friend class LLLocalBitmap;
public:
static BOOL createUploadFile(const std::string& filename, const std::string& out_filename, const U8 codec);
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 4499955dec..e0653fec30 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -613,7 +613,9 @@ public:
addText(xpos, ypos, llformat("%d/%d Mesh HTTP Requests/Retries", LLMeshRepository::sHTTPRequestCount,
LLMeshRepository::sHTTPRetryCount));
-
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d/%d Mesh LOD Pending/Processing", LLMeshRepository::sLODPending, LLMeshRepository::sLODProcessing));
ypos += y_inc;
addText(xpos, ypos, llformat("%.3f/%.3f MB Mesh Cache Read/Write ", LLMeshRepository::sCacheBytesRead/(1024.f*1024.f), LLMeshRepository::sCacheBytesWritten/(1024.f*1024.f)));
@@ -1958,34 +1960,43 @@ void LLViewerWindow::shutdownViews()
// clean up warning logger
LLError::removeRecorder(RecordToChatConsole::getInstance());
+ llinfos << "Warning logger is cleaned." << llendl ;
+
delete mDebugText;
mDebugText = NULL;
+ llinfos << "DebugText deleted." << llendl ;
+
// Cleanup global views
if (gMorphView)
{
gMorphView->setVisible(FALSE);
}
-
+ llinfos << "Global views cleaned." << llendl ;
+
// DEV-40930: Clear sModalStack. Otherwise, any LLModalDialog left open
// will crump with LL_ERRS.
LLModalDialog::shutdownModals();
-
+ llinfos << "LLModalDialog shut down." << llendl;
+
// destroy the nav bar, not currently part of gViewerWindow
// *TODO: Make LLNavigationBar part of gViewerWindow
if (LLNavigationBar::instanceExists())
{
delete LLNavigationBar::getInstance();
}
-
+ llinfos << "LLNavigationBar destroyed." << llendl ;
+
// destroy menus after instantiating navbar above, as it needs
// access to gMenuHolder
cleanup_menus();
-
+ llinfos << "menus destroyed." << llendl ;
+
// Delete all child views.
delete mRootView;
mRootView = NULL;
-
+ llinfos << "RootView deleted." << llendl ;
+
// Automatically deleted as children of mRootView. Fix the globals.
gStatusBar = NULL;
gIMMgr = NULL;
@@ -2010,6 +2021,12 @@ void LLViewerWindow::shutdownGL()
gSky.cleanup();
stop_glerror();
+ llinfos << "Cleaning up pipeline" << llendl;
+ gPipeline.cleanup();
+ stop_glerror();
+
+ //MUST clean up pipeline before cleaning up wearables
+ llinfos << "Cleaning up wearables" << llendl;
LLWearableList::instance().cleanup() ;
gTextureList.shutdown();
@@ -2020,10 +2037,6 @@ void LLViewerWindow::shutdownGL()
LLWorldMapView::cleanupTextures();
- llinfos << "Cleaning up pipeline" << llendl;
- gPipeline.cleanup();
- stop_glerror();
-
LLViewerTextureManager::cleanup() ;
LLImageGL::cleanupClass() ;
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 68637a7ed9..f46cedfc4b 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -651,6 +651,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
LLViewerObject(id, pcode, regionp),
mIsDummy(FALSE),
mSpecialRenderMode(0),
+ mAttachmentGeometryBytes(0),
+ mAttachmentSurfaceArea(0.f),
mTurning(FALSE),
mPelvisToFoot(0.f),
mLastSkeletonSerialNum( 0 ),
@@ -3363,6 +3365,16 @@ void LLVOAvatar::slamPosition()
mRoot.updateWorldMatrixChildren();
}
+bool LLVOAvatar::isVisuallyMuted()
+{
+ static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit");
+ static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit");
+
+ return LLMuteList::getInstance()->isMuted(getID()) ||
+ (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) ||
+ (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f);
+}
+
//------------------------------------------------------------------------
// updateCharacter()
// called on both your avatar and other avatars
@@ -3429,8 +3441,9 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
size.setSub(ext[1],ext[0]);
F32 mag = size.getLength3().getF32()*0.5f;
+
F32 impostor_area = 256.f*512.f*(8.125f - LLVOAvatar::sLODFactor*8.f);
- if (LLMuteList::getInstance()->isMuted(getID()))
+ if (isVisuallyMuted())
{ // muted avatars update at 16 hz
mUpdatePeriod = 16;
}
@@ -7520,11 +7533,15 @@ void LLVOAvatar::dumpArchetypeXML( void* )
{
LLAPRFile outfile;
outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,"new archetype.xml"), LL_APR_WB );
- apr_file_t* file = outfile.getFileHandle() ;
+ apr_file_t* file = outfile.getFileHandle();
if (!file)
{
return;
}
+ else
+ {
+ llinfos << "xmlfile write handle obtained : " << gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,"new archetype.xml") << llendl;
+ }
apr_file_printf( file, "<?xml version=\"1.0\" encoding=\"US-ASCII\" standalone=\"yes\"?>\n" );
apr_file_printf( file, "<linden_genepool version=\"1.0\">\n" );
@@ -7564,6 +7581,11 @@ void LLVOAvatar::dumpArchetypeXML( void* )
}
apr_file_printf( file, "\t</archetype>\n" );
apr_file_printf( file, "\n</linden_genepool>\n" );
+ //explictly close the file if it is still open which it should be
+ if (file)
+ {
+ outfile.close();
+ }
}
@@ -8333,6 +8355,11 @@ void LLVOAvatar::idleUpdateRenderCost()
static std::set<LLUUID> all_textures;
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_ATTACHMENT_BYTES))
+ { //set debug text to attachment geometry bytes here so render cost will override
+ setDebugText(llformat("%.1f KB, %.2f m^2", mAttachmentGeometryBytes/1024.f, mAttachmentSurfaceArea));
+ }
+
if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME))
{
return;
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 59796370ae..dd0317f555 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -78,6 +78,8 @@ class LLVOAvatar :
public LLCharacter,
public boost::signals2::trackable
{
+ LOG_CLASS(LLVOAvatar);
+
public:
friend class LLVOAvatarSelf;
protected:
@@ -380,6 +382,8 @@ private:
public:
U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0);
+ bool isVisuallyMuted();
+
U32 renderRigid();
U32 renderSkinned(EAvatarRenderPass pass);
F32 getLastSkinTime() { return mLastSkinTime; }
@@ -391,6 +395,9 @@ public:
static void restoreGL();
BOOL mIsDummy; // for special views
S32 mSpecialRenderMode; // special lighting
+ U32 mAttachmentGeometryBytes; //number of bytes in attached geometry
+ F32 mAttachmentSurfaceArea; //estimated surface area of attachments
+
private:
bool shouldAlphaMask();
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 581912f844..e525d6bad0 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -66,10 +66,11 @@
#include <boost/lexical_cast.hpp>
-LLVOAvatarSelf *gAgentAvatarp = NULL;
+LLPointer<LLVOAvatarSelf> gAgentAvatarp = NULL;
+
BOOL isAgentAvatarValid()
{
- return (gAgentAvatarp &&
+ return (gAgentAvatarp.notNull() &&
(gAgentAvatarp->getRegion() != NULL) &&
(!gAgentAvatarp->isDead()));
}
@@ -1574,7 +1575,7 @@ void LLVOAvatarSelf::invalidateAll()
{
invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, TRUE);
}
- mDebugSelfLoadTimer.reset();
+ //mDebugSelfLoadTimer.reset();
}
//-----------------------------------------------------------------------------
@@ -1896,11 +1897,13 @@ BOOL LLVOAvatarSelf::getIsCloud()
gAgentWearables.getWearableCount(LLWearableType::WT_EYES) == 0 ||
gAgentWearables.getWearableCount(LLWearableType::WT_SKIN) == 0)
{
+ lldebugs << "No body parts" << llendl;
return TRUE;
}
if (!isTextureDefined(TEX_HAIR, 0))
{
+ lldebugs << "No hair texture" << llendl;
return TRUE;
}
@@ -1909,12 +1912,14 @@ BOOL LLVOAvatarSelf::getIsCloud()
if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_LOWER].mTexLayerSet) &&
(!isTextureDefined(TEX_LOWER_BAKED, 0)))
{
+ lldebugs << "Lower textures not baked" << llendl;
return TRUE;
}
if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_UPPER].mTexLayerSet) &&
(!isTextureDefined(TEX_UPPER_BAKED, 0)))
{
+ lldebugs << "Upper textures not baked" << llendl;
return TRUE;
}
@@ -1931,10 +1936,12 @@ BOOL LLVOAvatarSelf::getIsCloud()
const LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex, 0 );
if (!baked_img || !baked_img->hasGLTexture())
{
+ lldebugs << "Texture at index " << i << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << llendl;
return TRUE;
}
}
+ lldebugs << "Avatar de-clouded" << llendl;
}
return FALSE;
}
@@ -2258,6 +2265,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
}
}
+// FIXME: This is never called. Something may be broken.
void LLVOAvatarSelf::outputRezDiagnostics() const
{
if(!gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime"))
@@ -2315,6 +2323,18 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
}
}
+void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const
+{
+ LL_DEBUGS("Avatar Rez")
+ << llformat("%s. Time from avatar creation: %.2f", msg.c_str(), mDebugSelfLoadTimer.getElapsedTimeF32())
+ << llendl;
+}
+
+void LLVOAvatarSelf::reportAvatarRezTime() const
+{
+ // TODO: report mDebugSelfLoadTimer.getElapsedTimeF32() somehow.
+}
+
//-----------------------------------------------------------------------------
// setCachedBakedTexture()
// A baked texture id was received from a cache query, make it active
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h
index 74ff47a3e4..655fb3a012 100644
--- a/indra/newview/llvoavatarself.h
+++ b/indra/newview/llvoavatarself.h
@@ -41,6 +41,7 @@ struct LocalTextureData;
class LLVOAvatarSelf :
public LLVOAvatar
{
+ LOG_CLASS(LLVOAvatarSelf);
/********************************************************************************
** **
@@ -358,6 +359,8 @@ public:
void debugWearablesLoaded() { mDebugTimeWearablesLoaded = mDebugSelfLoadTimer.getElapsedTimeF32(); }
void debugAvatarVisible() { mDebugTimeAvatarVisible = mDebugSelfLoadTimer.getElapsedTimeF32(); }
void outputRezDiagnostics() const;
+ void outputRezTiming(const std::string& msg) const;
+ void reportAvatarRezTime() const;
void debugBakedTextureUpload(LLVOAvatarDefines::EBakedTextureIndex index, BOOL finished);
static void debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
@@ -380,7 +383,7 @@ private:
};
-extern LLVOAvatarSelf *gAgentAvatarp;
+extern LLPointer<LLVOAvatarSelf> gAgentAvatarp;
BOOL isAgentAvatarValid();
diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp
index c3a2e6a712..bf6158eeaf 100644
--- a/indra/newview/llvosurfacepatch.cpp
+++ b/indra/newview/llvosurfacepatch.cpp
@@ -65,7 +65,7 @@ public:
return;
}
- U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData;
+ volatile U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData;
//assume tex coords 2 and 3 are present
U32 type_mask = mTypeMask | MAP_TEXCOORD2 | MAP_TEXCOORD3;
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 20f8674655..03d4c51aff 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -4097,6 +4097,32 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
LLFastTimer ftm2(FTM_REBUILD_VOLUME_VB);
+ LLVOAvatar* pAvatarVO = NULL;
+
+ LLSpatialBridge* bridge = group->mSpatialPartition->asBridge();
+ if (bridge)
+ {
+ if (bridge->mAvatar.isNull())
+ {
+ LLViewerObject* vobj = bridge->mDrawable->getVObj();
+ if (vobj)
+ {
+ bridge->mAvatar = vobj->getAvatar();
+ }
+ }
+
+ pAvatarVO = bridge->mAvatar;
+ }
+
+ if (pAvatarVO)
+ {
+ pAvatarVO->mAttachmentGeometryBytes -= group->mGeometryBytes;
+ pAvatarVO->mAttachmentSurfaceArea -= group->mSurfaceArea;
+ }
+
+ group->mGeometryBytes = 0;
+ group->mSurfaceArea = 0;
+
group->clearDrawMap();
mFaceList.clear();
@@ -4133,12 +4159,24 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
LLVOVolume* vobj = drawablep->getVOVolume();
+ if (!vobj)
+ {
+ continue;
+ }
+
if (vobj->isMesh() &&
(vobj->getVolume() && !vobj->getVolume()->isMeshAssetLoaded() || !gMeshRepo.meshRezEnabled()))
{
continue;
}
+ LLVolume* volume = vobj->getVolume();
+ if (volume)
+ {
+ const LLVector3& scale = vobj->getScale();
+ group->mSurfaceArea += volume->getSurfaceArea() * llmax(llmax(scale.mV[0], scale.mV[1]), scale.mV[2]);
+ }
+
llassert_always(vobj);
vobj->updateTextureVirtualSize(true);
vobj->preRebuild();
@@ -4183,7 +4221,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
//Determine if we've received skininfo that contains an
//alternate bind matrix - if it does then apply the translational component
//to the joints of the avatar.
- LLVOAvatar* pAvatarVO = vobj->getAvatar();
bool pelvisGotSet = false;
if ( pAvatarVO )
@@ -4253,13 +4290,16 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if (type == LLDrawPool::POOL_ALPHA)
{
- if (te->getFullbright())
+ if (te->getColor().mV[3] > 0.f)
{
- pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA);
- }
- else
- {
- pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_ALPHA);
+ if (te->getFullbright())
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA);
+ }
+ else
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_ALPHA);
+ }
}
}
else if (te->getShiny())
@@ -4392,7 +4432,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
}
else
{
- drawablep->setState(LLDrawable::HAS_ALPHA);
+ if (te->getColor().mV[3] > 0.f)
+ { //only treat as alpha in the pipeline if < 100% transparent
+ drawablep->setState(LLDrawable::HAS_ALPHA);
+ }
alpha_faces.push_back(facep);
}
}
@@ -4510,6 +4553,12 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
}
mFaceList.clear();
+
+ if (pAvatarVO)
+ {
+ pAvatarVO->mAttachmentGeometryBytes += group->mGeometryBytes;
+ pAvatarVO->mAttachmentSurfaceArea += group->mSurfaceArea;
+ }
}
static LLFastTimer::DeclareTimer FTM_VOLUME_GEOM("Volume Geometry");
@@ -4806,17 +4855,20 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
//create/delete/resize vertex buffer if needed
LLVertexBuffer* buffer = NULL;
- LLSpatialGroup::buffer_texture_map_t::iterator found_iter = group->mBufferMap[mask].find(*face_iter);
+
+ { //try to find a buffer to reuse
+ LLSpatialGroup::buffer_texture_map_t::iterator found_iter = group->mBufferMap[mask].find(*face_iter);
- if (found_iter != group->mBufferMap[mask].end())
- {
- if ((U32) buffer_index < found_iter->second.size())
+ if (found_iter != group->mBufferMap[mask].end())
{
- buffer = found_iter->second[buffer_index];
+ if ((U32) buffer_index < found_iter->second.size())
+ {
+ buffer = found_iter->second[buffer_index];
+ }
}
}
- if (!buffer)
+ if (!buffer || !buffer->isWriteable())
{ //create new buffer if needed
buffer = createVertexBuffer(mask, buffer_usage);
buffer->allocateBuffer(geom_count, index_count, TRUE);
@@ -4835,6 +4887,9 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
}
}
+ group->mGeometryBytes += buffer->getSize() + buffer->getIndicesSize();
+
+
buffer_map[mask][*face_iter].push_back(buffer);
//add face geometry
@@ -4892,7 +4947,11 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
if (is_alpha)
{
// can we safely treat this as an alpha mask?
- if (facep->canRenderAsMask())
+ if (facep->getFaceColor().mV[3] <= 0.f)
+ { //100% transparent, don't render unless we're highlighting transparent
+ registerFace(group, facep, LLRenderPass::PASS_ALPHA_INVISIBLE);
+ }
+ else if (facep->canRenderAsMask())
{
if (te->getFullbright() || LLPipeline::sNoAlpha)
{
diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp
index 7df50ec815..315616e8a5 100644
--- a/indra/newview/llvowater.cpp
+++ b/indra/newview/llvowater.cpp
@@ -167,7 +167,7 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
indices_per_quad * num_quads);
LLVertexBuffer* buff = face->getVertexBuffer();
- if (!buff)
+ if (!buff || !buff->isWriteable())
{
buff = new LLVertexBuffer(LLDrawPoolWater::VERTEX_DATA_MASK, GL_DYNAMIC_DRAW_ARB);
buff->allocateBuffer(face->getGeomCount(), face->getIndicesCount(), TRUE);
diff --git a/indra/newview/llvowlsky.cpp b/indra/newview/llvowlsky.cpp
index f1c5499d84..afd902201b 100644
--- a/indra/newview/llvowlsky.cpp
+++ b/indra/newview/llvowlsky.cpp
@@ -774,7 +774,7 @@ BOOL LLVOWLSky::updateStarGeometry(LLDrawable *drawable)
LLStrider<LLColor4U> colorsp;
LLStrider<LLVector2> texcoordsp;
- if (mStarsVerts.isNull())
+ if (mStarsVerts.isNull() || !mStarsVerts->isWriteable())
{
mStarsVerts = new LLVertexBuffer(LLDrawPoolWLSky::STAR_VERTEX_DATA_MASK, GL_DYNAMIC_DRAW);
mStarsVerts->allocateBuffer(getStarsNumVerts()*6, 0, TRUE);
diff --git a/indra/newview/llwearable.cpp b/indra/newview/llwearable.cpp
index d8aa0b7d5c..402504933c 100644
--- a/indra/newview/llwearable.cpp
+++ b/indra/newview/llwearable.cpp
@@ -221,7 +221,7 @@ void LLWearable::createVisualParams()
param->resetDrivenParams();
if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false))
{
- if( !param->linkDrivenParams(boost::bind(avatar_function,gAgentAvatarp,_1 ), true))
+ if( !param->linkDrivenParams(boost::bind(avatar_function,gAgentAvatarp.get(),_1 ), true))
{
llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl;
continue;
@@ -810,6 +810,20 @@ const LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const
return NULL;
}
+std::vector<LLLocalTextureObject*> LLWearable::getLocalTextureListSeq()
+{
+ std::vector<LLLocalTextureObject*> result;
+
+ for(te_map_t::const_iterator iter = mTEMap.begin();
+ iter != mTEMap.end(); iter++)
+ {
+ LLLocalTextureObject* lto = iter->second;
+ result.push_back(lto);
+ }
+
+ return result;
+}
+
void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject &lto)
{
if( mTEMap.find(index) != mTEMap.end() )
diff --git a/indra/newview/llwearable.h b/indra/newview/llwearable.h
index fd614ade64..3d8c53a755 100644
--- a/indra/newview/llwearable.h
+++ b/indra/newview/llwearable.h
@@ -106,6 +106,7 @@ public:
LLLocalTextureObject* getLocalTextureObject(S32 index);
const LLLocalTextureObject* getLocalTextureObject(S32 index) const;
+ std::vector<LLLocalTextureObject*> getLocalTextureListSeq();
void setLocalTextureObject(S32 index, LLLocalTextureObject &lto);
void addVisualParam(LLVisualParam *param);
diff --git a/indra/newview/llxmlrpctransaction.cpp b/indra/newview/llxmlrpctransaction.cpp
index 920a9a3752..0da70d398b 100644
--- a/indra/newview/llxmlrpctransaction.cpp
+++ b/indra/newview/llxmlrpctransaction.cpp
@@ -305,6 +305,15 @@ void LLXMLRPCTransaction::Impl::init(XMLRPC_REQUEST request, bool useGzip)
{
mCurlRequest = new LLCurlEasyRequest();
}
+ if(!mCurlRequest->isValid())
+ {
+ llwarns << "mCurlRequest is invalid." << llendl ;
+
+ delete mCurlRequest ;
+ mCurlRequest = NULL ;
+ return ;
+ }
+
mErrorCert = NULL;
// mCurlRequest->setopt(CURLOPT_VERBOSE, 1); // useful for debugging
@@ -357,10 +366,20 @@ LLXMLRPCTransaction::Impl::~Impl()
}
delete mCurlRequest;
+ mCurlRequest = NULL ;
}
bool LLXMLRPCTransaction::Impl::process()
{
+ if(!mCurlRequest || !mCurlRequest->isValid())
+ {
+ llwarns << "transaction failed." << llendl ;
+
+ delete mCurlRequest ;
+ mCurlRequest = NULL ;
+ return true ; //failed, quit.
+ }
+
switch(mStatus)
{
case LLXMLRPCTransaction::StatusComplete:
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 8449e74fb6..b7417549ab 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -1032,11 +1032,7 @@ void LLPipeline::releaseGLBuffers()
mTrueNoiseMap = 0;
}
- if (mLightFunc)
- {
- LLImageGL::deleteTextures(1, &mLightFunc);
- mLightFunc = 0;
- }
+ releaseLUTBuffers();
mWaterRef.release();
mWaterDis.release();
@@ -1052,6 +1048,15 @@ void LLPipeline::releaseGLBuffers()
LLVOAvatar::resetImpostors();
}
+void LLPipeline::releaseLUTBuffers()
+{
+ if (mLightFunc)
+ {
+ LLImageGL::deleteTextures(1, &mLightFunc);
+ mLightFunc = 0;
+ }
+}
+
void LLPipeline::releaseScreenBuffers()
{
mUIScreen.release();
@@ -1146,50 +1151,69 @@ void LLPipeline::createGLBuffers()
gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
}
+ createLUTBuffers();
+ }
+
+ gBumpImageList.restoreGL();
+}
+
+void LLPipeline::createLUTBuffers()
+{
+ if (sRenderDeferred)
+ {
if (!mLightFunc)
{
U32 lightResX = gSavedSettings.getU32("RenderSpecularResX");
U32 lightResY = gSavedSettings.getU32("RenderSpecularResY");
- U8* lg = new U8[lightResX*lightResY];
-
+ U8* ls = new U8[lightResX*lightResY];
+ F32 specExp = gSavedSettings.getF32("RenderSpecularExponent");
+ // Calculate the (normalized) Blinn-Phong specular lookup texture.
for (U32 y = 0; y < lightResY; ++y)
{
for (U32 x = 0; x < lightResX; ++x)
{
- //spec func
+ ls[y*lightResX+x] = 0;
F32 sa = (F32) x/(lightResX-1);
F32 spec = (F32) y/(lightResY-1);
- //lg[y*lightResX+x] = (U8) (powf(sa, 128.f*spec*spec)*255);
-
- //F32 sp = acosf(sa)/(1.f-spec);
-
- sa = powf(sa, gSavedSettings.getF32("RenderSpecularExponent"));
- F32 a = acosf(sa*0.25f+0.75f);
- F32 m = llmax(0.5f-spec*0.5f, 0.001f);
- F32 t2 = tanf(a)/m;
- t2 *= t2;
-
- F32 c4a = (3.f+4.f*cosf(2.f*a)+cosf(4.f*a))/8.f;
- F32 bd = 1.f/(4.f*m*m*c4a)*powf(F_E, -t2);
-
- lg[y*lightResX+x] = (U8) (llclamp(bd, 0.f, 1.f)*255);
+ F32 n = spec * spec * specExp;
+
+ // Nothing special here. Just your typical blinn-phong term.
+ spec = powf(sa, n);
+
+ // Apply our normalization function.
+ // Note: This is the full equation that applies the full normalization curve, not an approximation.
+ // This is fine, given we only need to create our LUT once per buffer initialization.
+ // The only trade off is we have a really low dynamic range.
+ // This means we have to account for things not being able to exceed 0 to 1 in our shaders.
+ spec *= (((n + 2) * (n + 4)) / (8 * F_PI * (powf(2, -n/2) + n)));
+
+ // Always sample at a 1.0/2.2 curve.
+ // This "Gamma corrects" our specular term, boosting our lower exponent reflections.
+ spec = powf(spec, 1.f/2.2f);
+
+ // Easy fix for our dynamic range problem: divide by 6 here, multiply by 6 in our shaders.
+ // This allows for our specular term to exceed a value of 1 in our shaders.
+ // This is something that can be important for energy conserving specular models where higher exponents can result in highlights that exceed a range of 0 to 1.
+ // Technically, we could just use an R16F texture, but driver support for R16F textures can be somewhat spotty at times.
+ // This works remarkably well for higher specular exponents, though banding can sometimes be seen on lower exponents.
+ // Combined with a bit of noise and trilinear filtering, the banding is hardly noticable.
+ ls[y*lightResX+x] = (U8)(llclamp(spec * (1.f / 6), 0.f, 1.f) * 255);
}
}
-
+
LLImageGL::generateTextures(1, &mLightFunc);
gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc);
- LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_R8, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, lg);
+ LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_R8, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, ls);
gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR);
-
- delete [] lg;
+
+ delete [] ls;
}
}
-
- gBumpImageList.restoreGL();
}
-void LLPipeline::restoreGL()
+
+void LLPipeline::restoreGL()
{
LLMemType mt_cb(LLMemType::MTYPE_PIPELINE_RESTORE_GL);
assertInitialized();
@@ -1217,10 +1241,12 @@ void LLPipeline::restoreGL()
BOOL LLPipeline::canUseVertexShaders()
{
+ static const std::string vertex_shader_enable_feature_string = "VertexShaderEnable";
+
if (sDisableShaders ||
!gGLManager.mHasVertexShader ||
!gGLManager.mHasFragmentShader ||
- !LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable") ||
+ !LLFeatureManager::getInstance()->isFeatureAvailable(vertex_shader_enable_feature_string) ||
(assertInitialized() && mVertexShadersLoaded != 1) )
{
return FALSE;
@@ -3765,6 +3791,7 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
LLAppViewer::instance()->pingMainloopTimeout("Pipeline:ForceVBO");
// Initialize lots of GL state to "safe" values
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.matrixMode(LLRender::MM_TEXTURE);
gGL.loadIdentity();
gGL.matrixMode(LLRender::MM_MODELVIEW);
@@ -5296,7 +5323,8 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
light_state->setConstantAttenuation(0.f);
if (sRenderDeferred)
{
- light_state->setLinearAttenuation(light_radius*1.5f);
+ F32 size = light_radius*1.5f;
+ light_state->setLinearAttenuation(size*size);
light_state->setQuadraticAttenuation(light->getLightFalloff()*0.5f+1.f);
}
else
@@ -5318,7 +5346,8 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
light_state->setSpotCutoff(90.f);
light_state->setSpotExponent(2.f);
- light_state->setSpecular(LLColor4::black);
+ const LLColor4 specular(0.f, 0.f, 0.f, 0.f);
+ light_state->setSpecular(specular);
}
else // omnidirectional (point) light
{
@@ -9419,7 +9448,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
assertInitialized();
- BOOL muted = LLMuteList::getInstance()->isMuted(avatar->getID());
+ bool muted = avatar->isVisuallyMuted();
pushRenderTypeMask();
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 2815d736e4..8db27dd0f7 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -113,8 +113,10 @@ public:
void resetVertexBuffers();
void resizeScreenTexture();
void releaseGLBuffers();
+ void releaseLUTBuffers();
void releaseScreenBuffers();
void createGLBuffers();
+ void createLUTBuffers();
void allocateScreenBuffer(U32 resX, U32 resY);
bool allocateScreenBuffer(U32 resX, U32 resY, U32 samples);
@@ -432,34 +434,35 @@ public:
enum LLRenderDebugMask
{
- RENDER_DEBUG_COMPOSITION = 0x0000001,
- RENDER_DEBUG_VERIFY = 0x0000002,
- RENDER_DEBUG_BBOXES = 0x0000004,
- RENDER_DEBUG_OCTREE = 0x0000008,
- RENDER_DEBUG_WIND_VECTORS = 0x0000010,
- RENDER_DEBUG_OCCLUSION = 0x0000020,
- RENDER_DEBUG_POINTS = 0x0000040,
- RENDER_DEBUG_TEXTURE_PRIORITY = 0x0000080,
- RENDER_DEBUG_TEXTURE_AREA = 0x0000100,
- RENDER_DEBUG_FACE_AREA = 0x0000200,
- RENDER_DEBUG_PARTICLES = 0x0000400,
- RENDER_DEBUG_GLOW = 0x0000800,
- RENDER_DEBUG_TEXTURE_ANIM = 0x0001000,
- RENDER_DEBUG_LIGHTS = 0x0002000,
- RENDER_DEBUG_BATCH_SIZE = 0x0004000,
- RENDER_DEBUG_ALPHA_BINS = 0x0008000,
- RENDER_DEBUG_RAYCAST = 0x0010000,
- RENDER_DEBUG_SHAME = 0x0020000,
- RENDER_DEBUG_SHADOW_FRUSTA = 0x0040000,
- RENDER_DEBUG_SCULPTED = 0x0080000,
- RENDER_DEBUG_AVATAR_VOLUME = 0x0100000,
- RENDER_DEBUG_BUILD_QUEUE = 0x0200000,
- RENDER_DEBUG_AGENT_TARGET = 0x0400000,
- RENDER_DEBUG_UPDATE_TYPE = 0x0800000,
- RENDER_DEBUG_PHYSICS_SHAPES = 0x1000000,
- RENDER_DEBUG_NORMALS = 0x2000000,
- RENDER_DEBUG_LOD_INFO = 0x4000000,
- RENDER_DEBUG_RENDER_COMPLEXITY = 0x8000000
+ RENDER_DEBUG_COMPOSITION = 0x00000001,
+ RENDER_DEBUG_VERIFY = 0x00000002,
+ RENDER_DEBUG_BBOXES = 0x00000004,
+ RENDER_DEBUG_OCTREE = 0x00000008,
+ RENDER_DEBUG_WIND_VECTORS = 0x00000010,
+ RENDER_DEBUG_OCCLUSION = 0x00000020,
+ RENDER_DEBUG_POINTS = 0x00000040,
+ RENDER_DEBUG_TEXTURE_PRIORITY = 0x00000080,
+ RENDER_DEBUG_TEXTURE_AREA = 0x00000100,
+ RENDER_DEBUG_FACE_AREA = 0x00000200,
+ RENDER_DEBUG_PARTICLES = 0x00000400,
+ RENDER_DEBUG_GLOW = 0x00000800,
+ RENDER_DEBUG_TEXTURE_ANIM = 0x00001000,
+ RENDER_DEBUG_LIGHTS = 0x00002000,
+ RENDER_DEBUG_BATCH_SIZE = 0x00004000,
+ RENDER_DEBUG_ALPHA_BINS = 0x00008000,
+ RENDER_DEBUG_RAYCAST = 0x00010000,
+ RENDER_DEBUG_SHAME = 0x00020000,
+ RENDER_DEBUG_SHADOW_FRUSTA = 0x00040000,
+ RENDER_DEBUG_SCULPTED = 0x00080000,
+ RENDER_DEBUG_AVATAR_VOLUME = 0x00100000,
+ RENDER_DEBUG_BUILD_QUEUE = 0x00200000,
+ RENDER_DEBUG_AGENT_TARGET = 0x00400000,
+ RENDER_DEBUG_UPDATE_TYPE = 0x00800000,
+ RENDER_DEBUG_PHYSICS_SHAPES = 0x01000000,
+ RENDER_DEBUG_NORMALS = 0x02000000,
+ RENDER_DEBUG_LOD_INFO = 0x04000000,
+ RENDER_DEBUG_RENDER_COMPLEXITY = 0x08000000,
+ RENDER_DEBUG_ATTACHMENT_BYTES = 0x10000000,
};
public:
diff --git a/indra/newview/skins/default/xui/en/floater_image_preview.xml b/indra/newview/skins/default/xui/en/floater_image_preview.xml
index 86232de1a4..44d2c14cc8 100644
--- a/indra/newview/skins/default/xui/en/floater_image_preview.xml
+++ b/indra/newview/skins/default/xui/en/floater_image_preview.xml
@@ -2,7 +2,7 @@
<floater
legacy_header_height="18"
can_minimize="false"
- height="440"
+ height="460"
layout="topleft"
name="Image Preview"
help_topic="image_preview"
@@ -108,7 +108,7 @@
<text
type="string"
length="1"
- bottom="225"
+ bottom="250"
height="45"
word_wrap="true"
follows="top|left"
@@ -137,7 +137,7 @@ Try saving image as 24 bit Targa (.tga).
layout="topleft"
left="165"
name="cancel_btn"
- top="410"
+ top="430"
width="125" />
<button
follows="bottom|left"
diff --git a/indra/newview/skins/default/xui/en/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/en/floater_merchant_outbox.xml
index 498a9b6ce0..6f387f4800 100644
--- a/indra/newview/skins/default/xui/en/floater_merchant_outbox.xml
+++ b/indra/newview/skins/default/xui/en/floater_merchant_outbox.xml
@@ -132,16 +132,16 @@
</panel>
<layout_stack name="import_progress_indicator" orientation="vertical" left="0" height="440" top="0" width="333" follows="all" visible="false">
<layout_panel />
- <layout_panel height="45" auto_resize="false">
- <layout_stack orientation="horizontal" left="0" height="45" top="0" width="333" follows="all">
+ <layout_panel height="24" auto_resize="false">
+ <layout_stack orientation="horizontal" left="0" height="24" top="0" width="333" follows="all">
<layout_panel width="0" />
- <layout_panel width="45" auto_resize="false">
+ <layout_panel width="24" auto_resize="false">
<loading_indicator
- height="45"
+ height="24"
layout="topleft"
left="0"
top="0"
- width="45" />
+ width="24" />
</layout_panel>
<layout_panel width="0" />
</layout_stack>
diff --git a/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml
index cad7d72ed7..ffb8b842f0 100644
--- a/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml
+++ b/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml
@@ -3,15 +3,17 @@
legacy_header_height="18"
can_minimize="false"
can_resize="true"
- height="290"
+ height="330"
layout="topleft"
- min_height="290"
+ min_height="330"
min_width="410"
name="texture picker"
help_topic="texture_picker"
title="PICK: TEXTURE"
width="410">
- <floater.string
+
+<!-- top static -->
+ <floater.string
name="choose_picture">
Click to choose a picture
</floater.string>
@@ -19,6 +21,16 @@
name="pick title">
Pick:
</floater.string>
+
+ <view
+ left="4"
+ top="20"
+ name="preview_widget"
+ height="165"
+ width="165"
+ follows="left|top"
+ />
+
<text
type="string"
length="1"
@@ -34,70 +46,94 @@
width="163">
Multiple textures
</text>
+
+ <!-- mode selector -->
+ <radio_group
+ control_name="mode_selection"
+ height="20"
+ layout="topleft"
+ left="18"
+ top_pad="80"
+ name="mode_selection"
+ follows="left|top">
+ <radio_item
+ label="Inventory"
+ name="inventory"
+ top_delta="20"
+ layout="topleft"
+ height="16"
+ left="0"
+ value="0"
+ width="80" />
+ <radio_item
+ label="Local"
+ left_pad="0"
+ layout="topleft"
+ top_delta="0"
+ height="16"
+ name="local"
+ value="1"
+ width="75" />
+ </radio_group>
+ <!-- -->
+
<text
type="string"
length="1"
follows="left|top"
height="14"
layout="topleft"
- left_delta="0"
+ left_delta="-12"
name="unknown"
- top_pad="80"
- width="163">
+ top_pad="4"
+ width="">
Size: [DIMENSIONS]
</text>
+
+<!-- middle: inventory mode -->
+
<button
enabled="false"
- follows="left|bottom"
- height="20"
+ follows="left|top"
+ height="18"
label="Default"
label_selected="Default"
layout="topleft"
- left_delta="0"
name="Default"
- top_pad="4"
- width="80" />
+ width="73"
+ left="94"
+ top="215"/>
<button
+ follows="left|top"
+ height="20"
+ label="Blank"
+ label_selected="Blank"
+ layout="topleft"
+ left_delta="0"
+ name="Blank"
+ top_pad="5"
+ width="73" />
+ <button
enabled="false"
- follows="left|bottom"
+ follows="left|top"
height="20"
label="None"
label_selected="None"
layout="topleft"
- left_pad="4"
+ left_delta="0"
name="None"
- top_delta="0"
- width="80" />
- <button
- follows="left|bottom"
- height="20"
- label="Blank"
- label_selected="Blank"
- layout="topleft"
- left="4"
- name="Blank"
top_pad="5"
- width="80" />
- <button
- follows="left|bottom"
+ width="73" />
+ <button
+ follows="left|top"
height="28"
image_selected="eye_button_active.tga"
image_unselected="eye_button_inactive.tga"
layout="topleft"
- left_pad="50"
- top_delta="3"
+ left_delta="-80"
+ top_delta="-25"
name="Pipette"
width="28" />
- <check_box
- follows="left|bottom"
- height="20"
- initial_value="true"
- label="Apply now"
- layout="topleft"
- left="4"
- name="apply_immediate_check"
- top="262"
- width="120" />
<filter_editor
follows="left|top|right"
height="23"
@@ -113,7 +149,7 @@
bg_alpha_color="DkGray2"
border="false"
follows="all"
- height="200"
+ height="233"
layout="topleft"
left_delta="0"
name="inventory panel"
@@ -128,23 +164,89 @@
top_pad="0"
left_delta="-3"
width="200" />
- <button
- follows="right|bottom"
+
+<!-- middle: local mode -->
+ <button
+ follows="left|top"
+ height="18"
+ label="Add"
+ label_selected="Add"
+ layout="topleft"
+ left="94"
+ top="215"
+ name="l_add_btn"
+ width="73"
+ visible="false"/>
+ <button
+ enabled="false"
+ follows="left|top"
+ height="20"
+ label="Remove"
+ label_selected="Remove"
+ layout="topleft"
+ left_delta="0"
+ name="l_rem_btn"
+ top_pad="5"
+ width="73"
+ visible="false"/>
+ <button
+ enabled="false"
+ follows="left|top"
+ height="20"
+ label="Upload"
+ label_selected="Upload"
+ layout="topleft"
+ left_delta="0"
+ name="l_upl_btn"
+ top_pad="5"
+ width="73"
+ visible="false"/>
+ <scroll_list
+ name="l_name_list"
+ left="170"
+ top="22"
+ width="235"
+ height="260"
+ follows="left|top|right|bottom"
+ column_padding="0"
+ can_resize="false"
+ draw_heading="true"
+ multi_select="true"
+ search_column="1"
+ visible="false">
+ <column name="unit_name" label="Name" dynamicwidth="true" />
+ <column name="unit_id_HIDDEN" label="ID" width="0" />
+ </scroll_list>
+
+<!-- bottom static -->
+ <button
+ follows="bottom"
height="20"
label="OK"
label_selected="OK"
layout="topleft"
- right="-120"
+ left="95"
+ top="-30"
name="Select"
width="100" />
<button
- follows="right|bottom"
+ follows="bottom"
height="20"
label="Cancel"
label_selected="Cancel"
layout="topleft"
- right="-10"
- left_pad="5"
+ left_delta="120"
+ top_delta="0"
name="Cancel"
width="100" />
+ <check_box
+ follows="left|bottom"
+ height="20"
+ initial_value="true"
+ label="Apply now"
+ layout="topleft"
+ left="6"
+ name="apply_immediate_check"
+ top_delta="0"
+ width="120" />
</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_window_size.xml b/indra/newview/skins/default/xui/en/floater_window_size.xml
index 355d257785..115fe413f3 100644
--- a/indra/newview/skins/default/xui/en/floater_window_size.xml
+++ b/indra/newview/skins/default/xui/en/floater_window_size.xml
@@ -28,22 +28,50 @@
tool_tip="width x height"
top_pad="5"
width="179">
- <combo_box.item
- label="1000 x 700 (default)"
- name="item0"
- value="1000 x 700" />
- <combo_box.item
- label="1024 x 768"
- name="item1"
- value="1024 x 768" />
- <combo_box.item
- label="1280 x 720 (720p)"
- name="item2"
- value="1280 x 720" />
- <combo_box.item
- label="1920 x 1080 (1080p)"
- name="item3"
- value="1920 x 1080" />
+ <combo_box.item
+ label="1000 x 700 (default)"
+ name="item1"
+ value="1000 x 700" />
+ <combo_box.item
+ label="1024 x 768 (4:3 XGA)"
+ name="item2"
+ value="1024 x 768" />
+ <combo_box.item
+ label="1280 x 720 (16:9 HDTV)"
+ name="item3"
+ value="1280 x 720" />
+ <combo_box.item
+ label="1280 x 800 (5:8 WXGA)"
+ name="item4"
+ value="1280 x 800" />
+ <combo_box.item
+ label="1280 x 1024 (5:4 SXGA)"
+ name="item5"
+ value="1280 x 1024" />
+ <combo_box.item
+ label="1440 x 900 (8:5 WSXGA)"
+ name="item7"
+ value="1440 x 900" />
+ <combo_box.item
+ label="1600 x 900 (16:9 HD+)"
+ name="item8"
+ value="1600 x 900" />
+ <combo_box.item
+ label="1600 x 1200 (4:3 UXGA)"
+ name="item9"
+ value="1600 x 1200" />
+ <combo_box.item
+ label="1680 x 1050 (8:5 WSXGA+)"
+ name="item10"
+ value="1680 x 1050" />
+ <combo_box.item
+ label="1920 x 1080 (16:9 HDTV)"
+ name="item11"
+ value="1920 x 1080" />
+ <combo_box.item
+ label="1920 x 1200 (8:5 WUXGA)"
+ name="item12"
+ value="1920 x 1200" />
</combo_box>
<button
follows="right|bottom"
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 1f72984166..1d11abcf73 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -2419,6 +2419,16 @@
function="Advanced.ToggleInfoDisplay"
parameter="rendercomplexity" />
</menu_item_check>
+ <menu_item_check
+ label="Attachment Bytes"
+ name="attachment bytes">
+ <menu_item_check.on_check
+ function="Advanced.CheckInfoDisplay"
+ parameter="attachment bytes" />
+ <menu_item_check.on_click
+ function="Advanced.ToggleInfoDisplay"
+ parameter="attachment bytes" />
+ </menu_item_check>
<menu_item_check
label="Sculpt"
name="Sculpt">
diff --git a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml
index fcba937bdb..29aa6d1039 100644
--- a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml
@@ -112,7 +112,7 @@
bg_opaque_color="InventoryBackgroundColor"
background_visible="true"
background_opaque="true"
- tool_tip="Drag and drop items to your inventory to manage and use them"
+ tool_tip="Drag and drop items to your inventory to use them"
>
<text
name="inbox_inventory_placeholder"
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index 3351ffe00f..4bc72be49b 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -2037,7 +2037,7 @@ Returns a string with the requested data about the region
<string name="PlacesNoMatchingItems">Didn't find what you're looking for? Try [secondlife:///app/search/places/[SEARCH_TERM] Search].</string>
<string name="FavoritesNoMatchingItems">Drag a landmark here to add it to your favorites.</string>
<string name="InventoryNoTexture">You do not have a copy of this texture in your inventory</string>
- <string name="InventoryInboxNoItems">Certain items you receive, such as premium gifts, will appear here. You may then drag them into your inventory.</string>
+ <string name="InventoryInboxNoItems">Your Marketplace purchases will appear here. You may then drag them into your inventory to use them.</string>
<string name="MarketplaceURL">https://marketplace.[MARKETPLACE_DOMAIN_NAME]/</string>
<string name="MarketplaceURL_CreateStore">http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4</string>
<string name="MarketplaceURL_Dashboard">https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard</string>