diff options
Diffstat (limited to 'indra/newview')
62 files changed, 3898 insertions, 2223 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 13040ea423..45ee3bf7c1 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -231,6 +231,7 @@ set(viewer_SOURCE_FILES llfloaterconversationlog.cpp llfloaterconversationpreview.cpp llfloaterdeleteenvpreset.cpp + llfloaterdeleteprefpreset.cpp llfloaterdestinations.cpp llfloaterdisplayname.cpp llfloatereditdaycycle.cpp @@ -248,7 +249,6 @@ set(viewer_SOURCE_FILES llfloatergroupinvite.cpp llfloatergroups.cpp llfloaterhandler.cpp - llfloaterhardwaresettings.cpp llfloaterhelpbrowser.cpp llfloaterhoverheight.cpp llfloaterhud.cpp @@ -262,6 +262,7 @@ set(viewer_SOURCE_FILES llfloaterlagmeter.cpp llfloaterland.cpp llfloaterlandholdings.cpp + llfloaterloadprefpreset.cpp llfloatermap.cpp llfloatermediasettings.cpp llfloatermemleak.cpp @@ -285,6 +286,7 @@ set(viewer_SOURCE_FILES llfloaterregioninfo.cpp llfloaterreporter.cpp llfloaterregionrestarting.cpp + llfloatersaveprefpreset.cpp llfloatersceneloadstats.cpp llfloaterscriptdebug.cpp llfloaterscriptedprefs.cpp @@ -458,6 +460,7 @@ set(viewer_SOURCE_FILES llpanelplaceprofile.cpp llpanelplaces.cpp llpanelplacestab.cpp + llpanelpresetspulldown.cpp llpanelprimmediacontrols.cpp llpanelprofile.cpp llpanelsnapshot.cpp @@ -497,6 +500,7 @@ set(viewer_SOURCE_FILES llplacesfolderview.cpp llpopupview.cpp llpostcard.cpp + llpresetsmanager.cpp llpreview.cpp llpreviewanim.cpp llpreviewgesture.cpp @@ -836,6 +840,7 @@ set(viewer_HEADER_FILES llfloatercolorpicker.h llfloaterconversationlog.h llfloaterconversationpreview.h + llfloaterdeleteprefpreset.h llfloaterdeleteenvpreset.h llfloaterdestinations.h llfloaterdisplayname.h @@ -854,7 +859,6 @@ set(viewer_HEADER_FILES llfloatergroupinvite.h llfloatergroups.h llfloaterhandler.h - llfloaterhardwaresettings.h llfloaterhelpbrowser.h llfloaterhoverheight.h llfloaterhud.h @@ -871,6 +875,7 @@ set(viewer_HEADER_FILES llfloaterlagmeter.h llfloaterland.h llfloaterlandholdings.h + llfloaterloadprefpreset.h llfloatermap.h llfloatermediasettings.h llfloatermemleak.h @@ -894,6 +899,7 @@ set(viewer_HEADER_FILES llfloaterregioninfo.h llfloaterreporter.h llfloaterregionrestarting.h + llfloatersaveprefpreset.h llfloatersceneloadstats.h llfloaterscriptdebug.h llfloaterscriptedprefs.h @@ -1058,6 +1064,7 @@ set(viewer_HEADER_FILES llpanelplaceprofile.h llpanelplaces.h llpanelplacestab.h + llpanelpresetspulldown.h llpanelprimmediacontrols.h llpanelprofile.h llpanelsnapshot.h @@ -1092,6 +1099,7 @@ set(viewer_HEADER_FILES llplacesfolderview.h llpopupview.h llpostcard.h + llpresetsmanager.h llpreview.h llpreviewanim.h llpreviewgesture.h diff --git a/indra/newview/app_settings/high_graphics.xml b/indra/newview/app_settings/high_graphics.xml index 5bc2e1b7e6..4e7c0fa914 100755 --- a/indra/newview/app_settings/high_graphics.xml +++ b/indra/newview/app_settings/high_graphics.xml @@ -26,8 +26,10 @@ <RenderTerrainLODFactor value="2"/> <!--Default for now--> <RenderTreeLODFactor value="0.5"/> - <!--Try Impostors--> - <RenderUseImpostors value="TRUE"/> + <!--Avater Impostors and Visual Muting Limits--> + <RenderAvatarMaxNonImpostors value="20"/> + <RenderAvatarMaxComplexity value="350000"/> + <RenderAutoMuteSurfaceAreaLimit value="300"/> <!--Default for now--> <RenderVolumeLODFactor value="1.125"/> <!--NO SHADERS--> diff --git a/indra/newview/app_settings/low_graphics.xml b/indra/newview/app_settings/low_graphics.xml index ca1dae0b86..b98d681018 100755 --- a/indra/newview/app_settings/low_graphics.xml +++ b/indra/newview/app_settings/low_graphics.xml @@ -7,7 +7,7 @@ <!--Default for now--> <RenderAvatarPhysicsLODFactor value="0.0"/> <!--Default for now--> - <RenderAvatarMaxVisible value="3"/> + <RenderAvatarMaxNonImpostors value="10"/> <!--NO SHADERS--> <RenderAvatarVP value="FALSE"/> <!--Short Range--> @@ -28,8 +28,10 @@ <RenderTerrainLODFactor value="1.0"/> <!--Default for now--> <RenderTreeLODFactor value="0.5"/> - <!--Try Impostors--> - <RenderUseImpostors value="TRUE"/> + <!--Avater Impostors and Visual Muting Limits--> + <RenderAvatarMaxNonImpostors value="12"/> + <RenderAvatarMaxComplexity value="75000"/> + <RenderAutoMuteSurfaceAreaLimit value="150"/> <!--Default for now--> <RenderVolumeLODFactor value="1.125"/> <!--NO SHADERS--> diff --git a/indra/newview/app_settings/mid_graphics.xml b/indra/newview/app_settings/mid_graphics.xml index 01822fe64c..fad48f9683 100755 --- a/indra/newview/app_settings/mid_graphics.xml +++ b/indra/newview/app_settings/mid_graphics.xml @@ -26,8 +26,10 @@ <RenderTerrainLODFactor value="1.0"/> <!--Default for now--> <RenderTreeLODFactor value="0.5"/> - <!--Try Impostors--> - <RenderUseImpostors value="TRUE"/> + <!--Avater Impostors and Visual Muting Limits--> + <RenderAvatarMaxNonImpostors value="18"/> + <RenderAvatarMaxComplexity value="100000"/> + <RenderAutoMuteSurfaceAreaLimit value="200"/> <!--Default for now--> <RenderVolumeLODFactor value="1.125"/> <!--NO SHADERS--> diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 845cb5ae96..9e52ea33ae 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -8229,17 +8229,6 @@ <key>Value</key> <integer>1</integer> </map> - <key>RenderAvatarComplexityLimit</key> - <map> - <key>Comment</key> - <string>Max visual complexity of avatars in a scene</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>S32</string> - <key>Value</key> - <integer>-1</integer> - </map> <key>RenderComplexityColorMin</key> <map> <key>Comment</key> @@ -8325,13 +8314,13 @@ <key>RenderAvatarMaxVisible</key> <map> <key>Comment</key> - <string>Maximum number of avatars to display at any one time</string> + <string>OBSOLETE and UNUSED. See RenderAvatarMaxNonImpostors</string> <key>Persist</key> - <integer>1</integer> + <integer>0</integer> <key>Type</key> <string>S32</string> <key>Value</key> - <integer>12</integer> + <integer>0</integer> </map> <key>RenderAvatarPhysicsLODFactor</key> <map> @@ -9764,13 +9753,13 @@ <key>RenderTerrainDetail</key> <map> <key>Comment</key> - <string>Detail applied to terrain texturing (0 = none, 1 or 2 = full)</string> + <string>Detail applied to terrain texturing (0 = none, 1 = full)</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>S32</string> <key>Value</key> - <integer>2</integer> + <integer>1</integer> </map> <key>RenderTerrainLODFactor</key> <map> @@ -9882,29 +9871,28 @@ <key>Value</key> <integer>0</integer> </map> - <key>RenderUseFarClip</key> - <map> - <key>Comment</key> - <string>If false, frustum culling will ignore far clip plane.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> - <key>RenderUseImpostors</key> - <map> - <key>Comment</key> - <string>Whether we want to use impostors for far away avatars.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> - + <key>RenderUseFarClip</key> + <map> + <key>Comment</key> + <string>If false, frustum culling will ignore far clip plane.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>RenderUseImpostors</key> + <map> + <key>Comment</key> + <string>OBSOLETE and UNUSED. See RenderAvatarMaxNonImpostors and RenderAvatarMaxComplexity.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>RenderAutoMuteByteLimit</key> <map> <key>Comment</key> @@ -9914,40 +9902,54 @@ <key>Type</key> <string>U32</string> <key>Value</key> - <integer>0</integer> + <integer>10000000</integer> </map> - <key>RenderAutoMuteRenderWeightLimit</key> + <key>RenderAvatarMaxNonImpostors</key> <map> <key>Comment</key> - <string>Maximum render weight before an avatar is rendered as a simple impostor (0 to not use this limit).</string> + <string>Maximum number of avatars to fully render at one time; + over this limit uses impostor rendering (simplified rendering + with less frequent updates), reducing client lag.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>U32</string> <key>Value</key> + <integer>12</integer> + </map> + <key>RenderAutoMuteRenderWeightLimit</key> + <map> + <key>Comment</key> + <string>OBSOLETE. This setting has been renamed RenderAvatarMaxNonImpostors.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> <integer>0</integer> </map> - <key>RenderAutoMuteSurfaceAreaLimit</key> + <key>RenderAvatarMaxComplexity</key> <map> <key>Comment</key> - <string>Maximum surface area of attachments before an avatar is rendered as a simple impostor (0 to not use this limit).</string> + <string>Maximum Avatar Complexity; above this value, the avatar is + rendered as a solid color outline (0 to disable this limit).</string> <key>Persist</key> <integer>1</integer> <key>Type</key> - <string>F32</string> + <string>U32</string> <key>Value</key> <integer>0</integer> </map> - <key>RenderAutoMuteFunctions</key> + <key>RenderAutoMuteSurfaceAreaLimit</key> <map> <key>Comment</key> - <string>Developing feature to render some avatars using simple impostors or colored silhouettes. (Set to 7 for all functionality)</string> + <string>Maximum surface area of attachments before an avatar is rendered as a simple impostor (0 to not use this limit).</string> <key>Persist</key> <integer>1</integer> <key>Type</key> - <string>U32</string> + <string>F32</string> <key>Value</key> - <real>0</real> + <integer>0</integer> </map> <key>RenderAutoMuteLogging</key> <map> @@ -9969,7 +9971,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <integer>0</integer> + <real>1.0E6</real> </map> <key>RenderVBOEnable</key> @@ -10556,17 +10558,6 @@ <key>Value</key> <integer>0</integer> </map> - <key>ShowAdvancedGraphicsSettings</key> - <map> - <key>Comment</key> - <string>Show advanced graphics settings</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>0</integer> - </map> <key>ShowAllObjectHoverTip</key> <map> <key>Comment</key> @@ -15611,6 +15602,41 @@ <key>Value</key> <integer>0</integer> </map> + <key>PresetGraphicActive</key> + <map> + <key>Comment</key> + <string>Name of currently selected preference</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string /> + </map> + <key>IndirectMaxComplexity</key> + <map> + <key>Comment</key> + <string>Controls RenderAvatarMaxComplexity in a non-linear fashion (do + not set this value)</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>IndirectMaxNonImpostors</key> + <map> + <key>Comment</key> + <string>Controls RenderAvatarMaxNonImpostors in a non-linear fashion (do + not set this value)</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>0</integer> + </map> </map> </llsd> diff --git a/indra/newview/app_settings/ultra_graphics.xml b/indra/newview/app_settings/ultra_graphics.xml index 71459e5470..270f91aeeb 100755 --- a/indra/newview/app_settings/ultra_graphics.xml +++ b/indra/newview/app_settings/ultra_graphics.xml @@ -26,8 +26,11 @@ <RenderTerrainLODFactor value="2.0"/> <!--Default for now--> <RenderTreeLODFactor value="1.0"/> - <!--Try Impostors--> - <RenderUseImpostors value="TRUE"/> + <!--Avater Impostors and Visual Muting Limits (real defaults set + based on default graphics setting --> + <RenderAvatarMaxNonImpostors value="0"/> + <RenderAvatarMaxComplexity value="0"/> + <RenderAutoMuteSurfaceAreaLimit value="10000"/> <!--Default for now--> <RenderVolumeLODFactor value="2.0"/> <!--NO SHADERS--> diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index 4030324ecb..4b4892f03b 100755 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -31,7 +31,8 @@ RenderAnisotropic 1 1 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 RenderAvatarPhysicsLODFactor 1 1.0 -RenderAvatarMaxVisible 1 12 +RenderAvatarMaxNonImpostors 1 12 +RenderAvatarMaxComplexity 1 60000 RenderAvatarVP 1 1 RenderCubeMap 1 1 RenderDelayVBUpdate 1 0 @@ -49,7 +50,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 -RenderUseImpostors 1 1 RenderVBOEnable 1 1 RenderVBOMappingDisable 1 1 RenderVolumeLODFactor 1 2.0 @@ -66,12 +66,10 @@ RenderShaderLightingMaxLevel 1 3 RenderDeferred 1 1 RenderDeferredSSAO 1 1 RenderShadowDetail 1 2 -WatchdogDisabled 1 1 RenderUseStreamVBO 1 1 RenderFSAASamples 1 16 RenderMaxTextureIndex 1 16 - // // Low Graphics Settings (fixed function) // @@ -80,20 +78,20 @@ RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0 RenderAvatarPhysicsLODFactor 1 0 -RenderAvatarMaxVisible 1 3 +RenderAvatarMaxNonImpostors 1 12 +RenderAvatarMaxComplexity 1 30000 RenderAvatarVP 1 0 RenderFarClip 1 64 RenderFlexTimeFactor 1 0 RenderGlowResolutionPow 1 8 +RenderLocalLights 1 0 RenderMaxPartCount 1 0 RenderObjectBump 1 0 -RenderLocalLights 1 0 RenderReflectionDetail 1 0 RenderTerrainDetail 1 0 RenderTerrainLODFactor 1 1 RenderTransparentWater 1 0 RenderTreeLODFactor 1 0 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 @@ -103,7 +101,6 @@ RenderShadowDetail 1 0 WLSkyDetail 1 48 RenderFSAASamples 1 0 - // // Low Graphics Settings // @@ -112,20 +109,20 @@ RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0 RenderAvatarPhysicsLODFactor 1 0 -RenderAvatarMaxVisible 1 3 +RenderAvatarMaxNonImpostors 1 12 +RenderAvatarMaxComplexity 1 30000 RenderAvatarVP 1 0 RenderFarClip 1 64 RenderFlexTimeFactor 1 0 RenderGlowResolutionPow 1 8 +RenderLocalLights 1 0 RenderMaxPartCount 1 0 RenderObjectBump 1 0 -RenderLocalLights 1 0 RenderReflectionDetail 1 0 RenderTerrainDetail 1 0 RenderTerrainLODFactor 1 1 RenderTransparentWater 1 0 RenderTreeLODFactor 1 0 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 @@ -155,7 +152,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 1.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 @@ -185,7 +181,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -215,7 +210,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -245,7 +239,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -275,7 +268,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -293,19 +285,19 @@ list Ultra RenderAnisotropic 1 1 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarVP 1 1 RenderFarClip 1 256 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 +RenderLocalLights 1 1 RenderMaxPartCount 1 8192 RenderObjectBump 1 1 -RenderLocalLights 1 1 RenderReflectionDetail 1 4 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 2.0 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -315,7 +307,6 @@ RenderDeferredSSAO 1 1 RenderShadowDetail 1 2 RenderFSAASamples 1 2 - // // Class Unknown Hardware (unknown) // @@ -407,18 +398,18 @@ list safe RenderAnisotropic 1 0 RenderAvatarCloth 0 0 RenderAvatarVP 0 0 +RenderAvatarMaxNonImpostors 1 16 +RenderAvatarMaxComplexity 1 60000 RenderObjectBump 0 0 RenderLocalLights 1 0 RenderMaxPartCount 1 1024 RenderTerrainDetail 1 0 -RenderUseImpostors 0 0 RenderVBOEnable 1 0 RenderReflectionDetail 0 0 WindLightUseAtmosShaders 0 0 RenderDeferred 0 0 RenderDeferredSSAO 0 0 RenderShadowDetail 0 0 - // // CPU based feature masks @@ -462,37 +453,30 @@ UseOcclusion 0 0 list Intel_830M RenderTerrainDetail 1 0 RenderVBOEnable 1 0 -RenderUseImpostors 0 0 list Intel_845G RenderTerrainDetail 1 0 RenderVBOEnable 1 0 -RenderUseImpostors 0 0 list Intel_855GM RenderTerrainDetail 1 0 RenderVBOEnable 1 0 -RenderUseImpostors 0 0 list Intel_865G RenderTerrainDetail 1 0 RenderVBOEnable 1 0 -RenderUseImpostors 0 0 list Intel_900 RenderTerrainDetail 1 0 RenderVBOEnable 1 0 -RenderUseImpostors 0 0 list Intel_915GM RenderTerrainDetail 1 0 RenderVBOEnable 1 0 -RenderUseImpostors 0 0 list Intel_915G RenderTerrainDetail 1 0 RenderVBOEnable 1 0 -RenderUseImpostors 0 0 list Intel_945GM RenderTerrainDetail 1 0 diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt index 6d5284c602..121559bb7a 100755 --- a/indra/newview/featuretable_linux.txt +++ b/indra/newview/featuretable_linux.txt @@ -31,7 +31,7 @@ RenderAnisotropic 1 1 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 RenderAvatarPhysicsLODFactor 1 1.0 -RenderAvatarMaxVisible 1 12 +RenderAvatarMaxNonImpostors 1 12 RenderAvatarVP 1 1 RenderCubeMap 1 1 RenderDelayVBUpdate 1 0 @@ -49,7 +49,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 -RenderUseImpostors 1 1 RenderVBOEnable 1 1 RenderVBOMappingDisable 1 1 RenderVolumeLODFactor 1 2.0 @@ -77,7 +76,7 @@ RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0 RenderAvatarPhysicsLODFactor 1 0 -RenderAvatarMaxVisible 1 3 +RenderAvatarMaxNonImpostors 1 3 RenderAvatarVP 1 0 RenderFarClip 1 64 RenderFlexTimeFactor 1 0 @@ -90,7 +89,6 @@ RenderTerrainDetail 1 0 RenderTerrainLODFactor 1 1 RenderTransparentWater 1 0 RenderTreeLODFactor 1 0 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 @@ -108,7 +106,7 @@ RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0 RenderAvatarPhysicsLODFactor 1 0 -RenderAvatarMaxVisible 1 3 +RenderAvatarMaxNonImpostors 1 3 RenderAvatarVP 1 0 RenderFarClip 1 64 RenderFlexTimeFactor 1 0 @@ -121,7 +119,6 @@ RenderTerrainDetail 1 0 RenderTerrainLODFactor 1 1 RenderTransparentWater 1 0 RenderTreeLODFactor 1 0 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 @@ -151,7 +148,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 1.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 @@ -181,7 +177,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -211,7 +206,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -241,7 +235,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -271,7 +264,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -301,7 +293,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 2.0 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -405,7 +396,6 @@ RenderAvatarVP 0 0 RenderObjectBump 0 0 RenderMaxPartCount 1 1024 RenderTerrainDetail 1 0 -RenderUseImpostors 0 0 RenderVBOEnable 1 0 RenderReflectionDetail 0 0 WindLightUseAtmosShaders 0 0 diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index 628a96e988..c975678cea 100755 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -4,7 +4,7 @@ version 37 // resetting the graphics preferences of all users to the recommended // defaults. This should be as rare an event as we can manage. -// NOTE: This is mostly identical to featuretable_mac.txt with a few differences +// NOTE: This is mostly identical to featuretable.txt with a few differences // Should be combined into one table // @@ -31,7 +31,8 @@ RenderAnisotropic 1 0 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 RenderAvatarPhysicsLODFactor 1 1.0 -RenderAvatarMaxVisible 1 12 +RenderAvatarMaxNonImpostors 1 12 +RenderAvatarMaxComplexity 1 60000 RenderAvatarVP 1 1 RenderCubeMap 1 1 RenderDelayVBUpdate 1 0 @@ -49,7 +50,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 -RenderUseImpostors 1 1 RenderVBOEnable 1 1 RenderVBOMappingDisable 1 1 RenderVolumeLODFactor 1 2.0 @@ -66,7 +66,6 @@ RenderShaderLightingMaxLevel 1 3 RenderDeferred 1 1 RenderDeferredSSAO 1 1 RenderShadowDetail 1 2 -WatchdogDisabled 1 1 RenderUseStreamVBO 1 1 RenderFSAASamples 1 16 RenderMaxTextureIndex 1 16 @@ -79,7 +78,8 @@ RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0 RenderAvatarPhysicsLODFactor 1 0 -RenderAvatarMaxVisible 1 3 +RenderAvatarMaxNonImpostors 1 12 +RenderAvatarMaxComplexity 1 30000 RenderAvatarVP 1 0 RenderFarClip 1 64 RenderFlexTimeFactor 1 0 @@ -92,7 +92,6 @@ RenderTerrainDetail 1 0 RenderTerrainLODFactor 1 1 RenderTransparentWater 1 0 RenderTreeLODFactor 1 0 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 @@ -110,7 +109,8 @@ RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0 RenderAvatarPhysicsLODFactor 1 0 -RenderAvatarMaxVisible 1 3 +RenderAvatarMaxNonImpostors 1 12 +RenderAvatarMaxComplexity 1 30000 RenderAvatarVP 1 0 RenderFarClip 1 64 RenderFlexTimeFactor 1 0 @@ -123,7 +123,6 @@ RenderTerrainDetail 1 0 RenderTerrainLODFactor 1 1 RenderTransparentWater 1 0 RenderTreeLODFactor 1 0 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 @@ -153,7 +152,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 1.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 @@ -183,7 +181,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -213,7 +210,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -243,7 +239,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -273,7 +268,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -304,7 +298,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 2.0 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -319,6 +312,9 @@ RenderFSAASamples 1 2 // list Unknown RenderVBOEnable 1 0 +RenderShadowDetail 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 // // Class 0 Hardware (just old) @@ -343,6 +339,7 @@ RenderVBOEnable 1 1 // list Class3 RenderVBOEnable 1 1 + // // Class 4 Hardware // @@ -394,11 +391,12 @@ list safe RenderAnisotropic 1 0 RenderAvatarCloth 0 0 RenderAvatarVP 0 0 -RenderLocalLights 1 0 +RenderAvatarMaxNonImpostors 1 16 +RenderAvatarMaxComplexity 1 60000 RenderObjectBump 0 0 +RenderLocalLights 1 0 RenderMaxPartCount 1 1024 RenderTerrainDetail 1 0 -RenderUseImpostors 0 0 RenderVBOEnable 1 0 RenderReflectionDetail 0 0 WindLightUseAtmosShaders 0 0 @@ -523,7 +521,6 @@ Disregard96DefaultDrawDistance 1 0 list NVIDIA_GeForce_8600 RenderTextureMemoryMultiple 1 1 -RenderUseImpostors 0 0 UseOcclusion 0 0 /// tweaked ATI to 96 Draw distance diff --git a/indra/newview/featuretable_solaris.txt b/indra/newview/featuretable_solaris.txt index e7cae1abdc..f6f0a9cb17 100755 --- a/indra/newview/featuretable_solaris.txt +++ b/indra/newview/featuretable_solaris.txt @@ -129,7 +129,7 @@ RenderUseFBO 1 0 list low RenderVBO 1 0 RenderAniso 1 0 -RenderAvatarMaxVisible 1 3 +RenderAvatarMaxNonImpostors 1 3 RenderLighting 1 0 list medium diff --git a/indra/newview/featuretable_xp.txt b/indra/newview/featuretable_xp.txt index 68e09d010e..053dfb64d4 100755 --- a/indra/newview/featuretable_xp.txt +++ b/indra/newview/featuretable_xp.txt @@ -31,7 +31,7 @@ RenderAnisotropic 1 1 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 RenderAvatarPhysicsLODFactor 1 1.0 -RenderAvatarMaxVisible 1 12 +RenderAvatarMaxNonImpostors 1 12 RenderAvatarVP 1 1 RenderCubeMap 1 1 RenderDelayVBUpdate 1 0 @@ -49,7 +49,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 -RenderUseImpostors 1 1 RenderVBOEnable 1 1 RenderVBOMappingDisable 1 1 RenderVolumeLODFactor 1 2.0 @@ -79,7 +78,7 @@ RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0 RenderAvatarPhysicsLODFactor 1 0 -RenderAvatarMaxVisible 1 3 +RenderAvatarMaxNonImpostors 1 3 RenderAvatarVP 1 0 RenderFarClip 1 64 RenderFlexTimeFactor 1 0 @@ -92,7 +91,6 @@ RenderTerrainDetail 1 0 RenderTerrainLODFactor 1 1 RenderTransparentWater 1 0 RenderTreeLODFactor 1 0 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 @@ -110,7 +108,7 @@ RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0 RenderAvatarPhysicsLODFactor 1 0 -RenderAvatarMaxVisible 1 3 +RenderAvatarMaxNonImpostors 1 3 RenderAvatarVP 1 0 RenderFarClip 1 64 RenderFlexTimeFactor 1 0 @@ -123,7 +121,6 @@ RenderTerrainDetail 1 0 RenderTerrainLODFactor 1 1 RenderTransparentWater 1 0 RenderTreeLODFactor 1 0 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 @@ -153,7 +150,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 1.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 @@ -183,7 +179,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -213,7 +208,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -243,7 +237,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -273,7 +266,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -303,7 +295,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 2.0 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -404,7 +395,6 @@ RenderAvatarVP 0 0 RenderObjectBump 0 0 RenderMaxPartCount 1 1024 RenderTerrainDetail 1 0 -RenderUseImpostors 0 0 RenderVBOEnable 1 0 RenderReflectionDetail 0 0 WindLightUseAtmosShaders 0 0 @@ -454,37 +444,30 @@ UseOcclusion 0 0 list Intel_830M RenderTerrainDetail 1 0 RenderVBOEnable 1 0 -RenderUseImpostors 0 0 list Intel_845G RenderTerrainDetail 1 0 RenderVBOEnable 1 0 -RenderUseImpostors 0 0 list Intel_855GM RenderTerrainDetail 1 0 RenderVBOEnable 1 0 -RenderUseImpostors 0 0 list Intel_865G RenderTerrainDetail 1 0 RenderVBOEnable 1 0 -RenderUseImpostors 0 0 list Intel_900 RenderTerrainDetail 1 0 RenderVBOEnable 1 0 -RenderUseImpostors 0 0 list Intel_915GM RenderTerrainDetail 1 0 RenderVBOEnable 1 0 -RenderUseImpostors 0 0 list Intel_915G RenderTerrainDetail 1 0 RenderVBOEnable 1 0 -RenderUseImpostors 0 0 list Intel_945GM RenderTerrainDetail 1 0 @@ -501,7 +484,6 @@ RenderVBOEnable 1 0 list Intel_965 RenderTerrainDetail 1 0 RenderVBOEnable 1 0 -RenderUseImpostors 1 0 UseOcclusion 0 0 list Intel_G33 diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 6dc71bc94e..1a49fea253 100755 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -588,7 +588,7 @@ static void settings_to_globals() LLVOTree::sTreeFactor = gSavedSettings.getF32("RenderTreeLODFactor"); LLVOAvatar::sLODFactor = gSavedSettings.getF32("RenderAvatarLODFactor"); LLVOAvatar::sPhysicsLODFactor = gSavedSettings.getF32("RenderAvatarPhysicsLODFactor"); - LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible"); + LLVOAvatar::updateImpostorRendering(gSavedSettings.getU32("RenderAvatarMaxNonImpostors")); LLVOAvatar::sVisibleInFirstPerson = gSavedSettings.getBOOL("FirstPersonAvatarVisible"); // clamp auto-open time to some minimum usable value LLFolderView::sAutoOpenTime = llmax(0.25f, gSavedSettings.getF32("FolderAutoOpenDelay")); @@ -610,7 +610,6 @@ static void settings_modify() LLRenderTarget::sUseFBO = gSavedSettings.getBOOL("RenderDeferred"); LLPipeline::sRenderBump = gSavedSettings.getBOOL("RenderObjectBump"); LLPipeline::sRenderDeferred = LLPipeline::sRenderBump && gSavedSettings.getBOOL("RenderDeferred"); - LLVOAvatar::sUseImpostors = gSavedSettings.getBOOL("RenderUseImpostors"); LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor"); LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4] gDebugGL = gSavedSettings.getBOOL("RenderDebugGL") || gDebugSession; @@ -5106,7 +5105,7 @@ void LLAppViewer::idle() } // Update AV render info - LLAvatarRenderInfoAccountant::idle(); + LLAvatarRenderInfoAccountant::getInstance()->idle(); { LL_RECORD_BLOCK_TIME(FTM_AUDIO_UPDATE); diff --git a/indra/newview/llavatarrenderinfoaccountant.cpp b/indra/newview/llavatarrenderinfoaccountant.cpp index 38e153137c..76d8d98186 100644 --- a/indra/newview/llavatarrenderinfoaccountant.cpp +++ b/indra/newview/llavatarrenderinfoaccountant.cpp @@ -28,14 +28,16 @@ // Precompiled header #include "llviewerprecompiledheaders.h" -// associated header -#include "llavatarrenderinfoaccountant.h" // STL headers // std headers // external library headers // other Linden headers #include "llcharacter.h" -#include "llhttpclient.h" +#include "httprequest.h" +#include "httphandler.h" +#include "httpresponse.h" +#include "llcorehttputil.h" +#include "llappcorehttp.h" #include "lltimer.h" #include "llviewercontrol.h" #include "llviewermenu.h" @@ -43,233 +45,286 @@ #include "llviewerregion.h" #include "llvoavatar.h" #include "llworld.h" +// associated header +#include "llavatarrenderinfoaccountant.h" static const std::string KEY_AGENTS = "agents"; // map static const std::string KEY_WEIGHT = "weight"; // integer +static const std::string KEY_TOO_COMPLEX = "tooComplex"; // bool +static const std::string KEY_OVER_COMPLEXITY_LIMIT = "overlimit"; // integer +static const std::string KEY_REPORTING_COMPLEXITY_LIMIT = "reportinglimit"; // integer static const std::string KEY_IDENTIFIER = "identifier"; static const std::string KEY_MESSAGE = "message"; static const std::string KEY_ERROR = "error"; -// Send data updates about once per minute, only need per-frame resolution -LLFrameTimer LLAvatarRenderInfoAccountant::sRenderInfoReportTimer; +static const F32 SECS_BETWEEN_REGION_SCANS = 5.f; // Scan the region list every 5 seconds +static const F32 SECS_BETWEEN_REGION_REQUEST = 15.0; // Look for new avs every 15 seconds +static const F32 SECS_BETWEEN_REGION_REPORTS = 60.0; // Update each region every 60 seconds + + +// The policy class for HTTP traffic; this is the right value for all capability requests. +static LLCore::HttpRequest::policy_t http_policy(LLAppCoreHttp::AP_REPORTING); +// Priority for HTTP requests. Use 0U. +static LLCore::HttpRequest::priority_t http_priority(0U); + +LLAvatarRenderInfoAccountant::LLAvatarRenderInfoAccountant() + : mHttpRequest(new LLCore::HttpRequest) + , mHttpHeaders(new LLCore::HttpHeaders) + , mHttpOptions(new LLCore::HttpOptions) +{ + mHttpOptions->setTransferTimeout(SECS_BETWEEN_REGION_SCANS); + + mHttpHeaders->append(HTTP_OUT_HEADER_CONTENT_TYPE, HTTP_CONTENT_LLSD_XML); + mHttpHeaders->append(HTTP_OUT_HEADER_ACCEPT, HTTP_CONTENT_LLSD_XML); +} + +LLAvatarRenderInfoAccountant::~LLAvatarRenderInfoAccountant() +{ + mHttpOptions->release(); + mHttpHeaders->release(); + // delete mHttpRequest; ??? +} // HTTP responder class for GET request for avatar render weight information -class LLAvatarRenderInfoGetResponder : public LLHTTPClient::Responder +class LLAvatarRenderInfoGetHandler : public LLCore::HttpHandler { +private: + LOG_CLASS(LLAvatarRenderInfoGetHandler); + public: - LLAvatarRenderInfoGetResponder(U64 region_handle) : mRegionHandle(region_handle) + LLAvatarRenderInfoGetHandler() : LLCore::HttpHandler() { } - virtual void error(U32 statusNum, const std::string& reason) - { - LLViewerRegion * regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle); - if (regionp) - { - LL_WARNS() << "HTTP error result for avatar weight GET: " << statusNum - << ", " << reason - << " returned by region " << regionp->getName() - << LL_ENDL; - } - else - { - LL_WARNS() << "Avatar render weight GET error recieved but region not found for " - << mRegionHandle - << ", error " << statusNum - << ", " << reason - << LL_ENDL; - } - - } - - virtual void result(const LLSD& content) - { - LLViewerRegion * regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle); - if (regionp) + void onCompleted(LLCore::HttpHandle handle, + LLCore::HttpResponse* response) { - if (LLAvatarRenderInfoAccountant::logRenderInfo()) - { - LL_INFOS() << "LRI: Result for avatar weights request for region " << regionp->getName() << ":" << LL_ENDL; - } - - if (content.isMap()) - { - if (content.has(KEY_AGENTS)) + LLCore::HttpStatus status = response->getStatus(); + if (status) + { + LL_DEBUGS("AvatarRenderInfo") << "response"<<LL_ENDL; + LLSD avatar_render_info; + if (LLCoreHttpUtil::responseToLLSD(response, false /* quiet logging */, + avatar_render_info)) { - const LLSD & agents = content[KEY_AGENTS]; - if (agents.isMap()) + if (avatar_render_info.isMap()) { - LLSD::map_const_iterator report_iter = agents.beginMap(); - while (report_iter != agents.endMap()) + if ( avatar_render_info.has(KEY_REPORTING_COMPLEXITY_LIMIT) + && avatar_render_info.has(KEY_OVER_COMPLEXITY_LIMIT)) { - LLUUID target_agent_id = LLUUID(report_iter->first); - const LLSD & agent_info_map = report_iter->second; - LLViewerObject* avatarp = gObjectList.findObject(target_agent_id); - if (avatarp && - avatarp->isAvatar() && - agent_info_map.isMap()) - { // Extract the data for this avatar - - if (LLAvatarRenderInfoAccountant::logRenderInfo()) - { - LL_INFOS() << "LRI: Agent " << target_agent_id - << ": " << agent_info_map << LL_ENDL; - } - - if (agent_info_map.has(KEY_WEIGHT)) + U32 reporting = avatar_render_info[KEY_REPORTING_COMPLEXITY_LIMIT].asInteger(); + U32 overlimit = avatar_render_info[KEY_OVER_COMPLEXITY_LIMIT].asInteger(); + + LL_DEBUGS("AvatarRenderInfo") << "complexity limit: "<<reporting<<" reporting, "<<overlimit<<" over limit"<<LL_ENDL; + // @TODO call self with this info + } + + if (avatar_render_info.has(KEY_AGENTS)) + { + const LLSD & agents = avatar_render_info[KEY_AGENTS]; + if (agents.isMap()) + { + for (LLSD::map_const_iterator agent_iter = agents.beginMap(); + agent_iter != agents.endMap(); + agent_iter++ + ) { - ((LLVOAvatar *) avatarp)->setReportedVisualComplexity(agent_info_map[KEY_WEIGHT].asInteger()); - } + LLUUID target_agent_id = LLUUID(agent_iter->first); + LLViewerObject* avatarp = gObjectList.findObject(target_agent_id); + if (avatarp && avatarp->isAvatar()) + { + const LLSD & agent_info_map = agent_iter->second; + if (agent_info_map.isMap()) + { + LL_DEBUGS("AvatarRenderInfo") << " Agent " << target_agent_id + << ": " << agent_info_map << LL_ENDL; + + if (agent_info_map.has(KEY_WEIGHT)) + { + ((LLVOAvatar *) avatarp)->setReportedVisualComplexity(agent_info_map[KEY_WEIGHT].asInteger()); + } + } + else + { + LL_WARNS("AvatarRenderInfo") << "agent entry invalid" + << " agent " << target_agent_id + << " map " << agent_info_map + << LL_ENDL; + } + } + else + { + LL_DEBUGS("AvatarRenderInfo") << "Unknown agent " << target_agent_id << LL_ENDL; + } + } // for agent_iter + } + else + { + LL_WARNS("AvatarRenderInfo") << "malformed get response agents avatar_render_info is not map" << LL_ENDL; } - report_iter++; + } // has "agents" + else if (avatar_render_info.has(KEY_ERROR)) + { + const LLSD & error = avatar_render_info[KEY_ERROR]; + LL_WARNS("AvatarRenderInfo") << "Avatar render info GET error: " + << error[KEY_IDENTIFIER] + << ": " << error[KEY_MESSAGE] + << LL_ENDL; + } + else + { + LL_WARNS("AvatarRenderInfo") << "no agent key in get response" << LL_ENDL; } } - } // has "agents" - else if (content.has(KEY_ERROR)) + else + { + LL_WARNS("AvatarRenderInfo") << "malformed get response is not map" << LL_ENDL; + } + } + else { - const LLSD & error = content[KEY_ERROR]; - LL_WARNS() << "Avatar render info GET error: " - << error[KEY_IDENTIFIER] - << ": " << error[KEY_MESSAGE] - << " from region " << regionp->getName() - << LL_ENDL; + LL_WARNS("AvatarRenderInfo") << "malformed get response parse failure" << LL_ENDL; } - } + } + else + { + // Something went wrong. Translate the status to + // a meaningful message. + LL_WARNS("AvatarRenderInfo") << "GET failed Status: " + << status.toTerseString() + << ", Reason: " << status.toString() + << LL_ENDL; + } + + delete this; // release the handler object } - else - { - LL_INFOS() << "Avatar render weight info recieved but region not found for " - << mRegionHandle << LL_ENDL; - } - } - -private: - U64 mRegionHandle; }; // HTTP responder class for POST request for avatar render weight information -class LLAvatarRenderInfoPostResponder : public LLHTTPClient::Responder +class LLAvatarRenderInfoPostHandler : public LLCore::HttpHandler { -public: - LLAvatarRenderInfoPostResponder(U64 region_handle) : mRegionHandle(region_handle) - { - } + private: + LOG_CLASS(LLAvatarRenderInfoPostHandler); - virtual void error(U32 statusNum, const std::string& reason) + public: + LLAvatarRenderInfoPostHandler() : LLCore::HttpHandler() { - LLViewerRegion * regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle); - if (regionp) - { - LL_WARNS() << "HTTP error result for avatar weight POST: " << statusNum - << ", " << reason - << " returned by region " << regionp->getName() - << LL_ENDL; - } - else - { - LL_WARNS() << "Avatar render weight POST error recieved but region not found for " - << mRegionHandle - << ", error " << statusNum - << ", " << reason - << LL_ENDL; - } } - virtual void result(const LLSD& content) - { - LLViewerRegion * regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle); - if (regionp) + void onCompleted(LLCore::HttpHandle handle, + LLCore::HttpResponse* response) { - if (LLAvatarRenderInfoAccountant::logRenderInfo()) + LLCore::HttpStatus status = response->getStatus(); + if (status) { - LL_INFOS() << "LRI: Result for avatar weights POST for region " << regionp->getName() - << ": " << content << LL_ENDL; + LL_DEBUGS("AvatarRenderInfo") << "post succeeded" << LL_ENDL; } - - if (content.isMap()) + else { - if (content.has(KEY_ERROR)) - { - const LLSD & error = content[KEY_ERROR]; - LL_WARNS() << "Avatar render info POST error: " - << error[KEY_IDENTIFIER] - << ": " << error[KEY_MESSAGE] - << " from region " << regionp->getName() - << LL_ENDL; - } - } - } - else - { - LL_INFOS() << "Avatar render weight POST result recieved but region not found for " - << mRegionHandle << LL_ENDL; + // Something went wrong. Translate the status to + // a meaningful message. + LL_WARNS("AvatarRenderInfo") << "POST failed Status: " + << status.toTerseString() + << ", Reason: " << status.toString() + << LL_ENDL; + } + + delete this; // release the handler object } - } - -private: - U64 mRegionHandle; }; -// static -// Send request for one region, no timer checks +// Send request for avatar weights in one region +// called when the mRenderInfoScanTimer expires (forced when entering a new region) void LLAvatarRenderInfoAccountant::sendRenderInfoToRegion(LLViewerRegion * regionp) { - std::string url = regionp->getCapability("AvatarRenderInfo"); - if (!url.empty()) + if ( regionp->getRenderInfoReportTimer().hasExpired() ) // Time to make request { - if (logRenderInfo()) + U32 num_avs = 0; + + std::string url = regionp->getCapability("AvatarRenderInfo"); + if (!url.empty()) { - LL_INFOS() << "LRI: Sending avatar render info to region " - << regionp->getName() - << " from " << url - << LL_ENDL; - } - - // Build the render info to POST to the region - LLSD report = LLSD::emptyMap(); - LLSD agents = LLSD::emptyMap(); + // Build the render info to POST to the region + LLSD agents = LLSD::emptyMap(); - std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); - while( iter != LLCharacter::sInstances.end() ) - { - LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(*iter); - if (avatar && - avatar->getRezzedStatus() >= 2 && // Mostly rezzed (maybe without baked textures downloaded) - !avatar->isDead() && // Not dead yet - avatar->getObjectHost() == regionp->getHost()) // Ensure it's on the same region + std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); + while( iter != LLCharacter::sInstances.end() ) { - avatar->calculateUpdateRenderCost(); // Make sure the numbers are up-to-date - - LLSD info = LLSD::emptyMap(); - if (avatar->getVisualComplexity() > 0) + LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(*iter); + if (avatar && + avatar->getRezzedStatus() >= 2 && // Mostly rezzed (maybe without baked textures downloaded) + !avatar->isDead() && // Not dead yet + avatar->getObjectHost() == regionp->getHost()) // Ensure it's on the same region { - info[KEY_WEIGHT] = avatar->getVisualComplexity(); - agents[avatar->getID().asString()] = info; + avatar->calculateUpdateRenderComplexity(); // Make sure the numbers are up-to-date - if (logRenderInfo()) + LLSD info = LLSD::emptyMap(); + if (avatar->getVisualComplexity() > 0) { - LL_INFOS() << "LRI: Sending avatar render info for " << avatar->getID() - << ": " << info << LL_ENDL; - LL_INFOS() << "LRI: other info geometry " << avatar->getAttachmentGeometryBytes() - << ", area " << avatar->getAttachmentSurfaceArea() - << LL_ENDL; + info[KEY_WEIGHT] = avatar->getVisualComplexity(); + info[KEY_TOO_COMPLEX] = LLSD::Boolean(avatar->isTooComplex()); + agents[avatar->getID().asString()] = info; + + LL_DEBUGS("AvatarRenderInfo") << "Sending avatar render info for " << avatar->getID() + << ": " << info << LL_ENDL; + num_avs++; } } + iter++; } - iter++; - } - report[KEY_AGENTS] = agents; - if (agents.size() > 0) + if (num_avs > 0) + { + LLSD report = LLSD::emptyMap(); + report[KEY_AGENTS] = agents; + + LLCore::HttpHandle handle(LLCORE_HTTP_HANDLE_INVALID); + LLAvatarRenderInfoPostHandler* handler = new LLAvatarRenderInfoPostHandler; + + handle = LLCoreHttpUtil::requestPostWithLLSD(mHttpRequest, + http_policy, + http_priority, + url, + report, + mHttpOptions, + mHttpHeaders, + handler); + if (LLCORE_HTTP_HANDLE_INVALID == handle) + { + LLCore::HttpStatus status(mHttpRequest->getStatus()); + LL_WARNS("AvatarRenderInfo") << "HTTP POST request failed" + << " Status: " << status.toTerseString() + << " Reason: '" << status.toString() << "'" + << LL_ENDL; + delete handler; + } + else + { + LL_INFOS("AvatarRenderInfo") << "Sent render costs for " << num_avs + << " avatars to region " << regionp->getName() + << LL_ENDL; + + + } + } + else + { + LL_DEBUGS("AvatarRenderInfo") << "no agent info to send" << LL_ENDL; + } + } + else { - LLHTTPClient::post(url, report, new LLAvatarRenderInfoPostResponder(regionp->getHandle())); + LL_WARNS("AvatarRenderInfo") << "AvatarRenderInfo cap is empty" << LL_ENDL; } + + // Reset this regions timer, moving to longer intervals if there are lots of avatars around + regionp->getRenderInfoReportTimer().resetWithExpiry(SECS_BETWEEN_REGION_REPORTS + (2.f * num_avs)); } } @@ -280,19 +335,39 @@ void LLAvatarRenderInfoAccountant::sendRenderInfoToRegion(LLViewerRegion * regio // Send request for one region, no timer checks void LLAvatarRenderInfoAccountant::getRenderInfoFromRegion(LLViewerRegion * regionp) { - std::string url = regionp->getCapability("AvatarRenderInfo"); - if (!url.empty()) + if (regionp->getRenderInfoRequestTimer().hasExpired()) { - if (logRenderInfo()) + std::string url = regionp->getCapability("AvatarRenderInfo"); + if (!url.empty()) { - LL_INFOS() << "LRI: Requesting avatar render info for region " - << regionp->getName() - << " from " << url - << LL_ENDL; + + LLAvatarRenderInfoGetHandler* handler = new LLAvatarRenderInfoGetHandler; + // First send a request to get the latest data + LLCore::HttpHandle handle = mHttpRequest->requestGet(http_policy, + http_priority, + url, + NULL, + NULL, + handler); + if (LLCORE_HTTP_HANDLE_INVALID != handle) + { + LL_INFOS("AvatarRenderInfo") << "Requested avatar render info for region " + << regionp->getName() + << LL_ENDL; + } + else + { + LL_WARNS("AvatarRenderInfo") << "Failed to launch HTTP GET request. Try again." + << LL_ENDL; + delete handler; + } + } + else + { + LL_WARNS("AvatarRenderInfo") << "no AvatarRenderInfo cap for " << regionp->getName() << LL_ENDL; } - // First send a request to get the latest data - LLHTTPClient::get(url, new LLAvatarRenderInfoGetResponder(regionp->getHandle())); + regionp->getRenderInfoRequestTimer().resetWithExpiry(SECS_BETWEEN_REGION_REQUEST); } } @@ -301,98 +376,60 @@ void LLAvatarRenderInfoAccountant::getRenderInfoFromRegion(LLViewerRegion * regi // Called every frame - send render weight requests to every region void LLAvatarRenderInfoAccountant::idle() { - if (sRenderInfoReportTimer.hasExpired()) - { - const F32 SECS_BETWEEN_REGION_SCANS = 5.f; // Scan the region list every 5 seconds - const F32 SECS_BETWEEN_REGION_REQUEST = 60.0; // Update each region every 60 seconds + mHttpRequest->update(0); // give any pending http operations a chance to call completion methods - S32 num_avs = LLCharacter::sInstances.size(); - - if (logRenderInfo()) - { - LL_INFOS() << "LRI: Scanning all regions and checking for render info updates" - << LL_ENDL; - } + if (mRenderInfoScanTimer.hasExpired()) + { + LL_DEBUGS("AvatarRenderInfo") << "Scanning regions for render info updates" + << LL_ENDL; - // Check all regions and see if it's time to fetch/send data + // Check all regions for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); - iter != LLWorld::getInstance()->getRegionList().end(); ++iter) + iter != LLWorld::getInstance()->getRegionList().end(); + ++iter) { LLViewerRegion* regionp = *iter; - if (regionp && - regionp->isAlive() && - regionp->capabilitiesReceived() && // Region has capability URLs available - regionp->getRenderInfoRequestTimer().hasExpired()) // Time to make request + if ( regionp + && regionp->isAlive() + && regionp->capabilitiesReceived()) { + // each of these is further governed by and resets its own timer sendRenderInfoToRegion(regionp); getRenderInfoFromRegion(regionp); - - // Reset this regions timer, moving to longer intervals if there are lots of avatars around - regionp->getRenderInfoRequestTimer().resetWithExpiry(SECS_BETWEEN_REGION_REQUEST + (2.f * num_avs)); } } // We scanned all the regions, reset the request timer. - sRenderInfoReportTimer.resetWithExpiry(SECS_BETWEEN_REGION_SCANS); - } - - static LLCachedControl<U32> render_auto_mute_functions(gSavedSettings, "RenderAutoMuteFunctions", 0); - static U32 prev_render_auto_mute_functions = (U32) -1; - if (prev_render_auto_mute_functions != render_auto_mute_functions) - { - prev_render_auto_mute_functions = render_auto_mute_functions; - - // Adjust menus - BOOL show_items = (BOOL)(render_auto_mute_functions & 0x04); - gMenuAvatarOther->setItemVisible( std::string("Normal"), show_items); - gMenuAvatarOther->setItemVisible( std::string("Always use impostor"), show_items); - gMenuAvatarOther->setItemVisible( std::string("Never use impostor"), show_items); - gMenuAvatarOther->setItemVisible( std::string("Impostor seperator"), show_items); - - gMenuAttachmentOther->setItemVisible( std::string("Normal"), show_items); - gMenuAttachmentOther->setItemVisible( std::string("Always use impostor"), show_items); - gMenuAttachmentOther->setItemVisible( std::string("Never use impostor"), show_items); - gMenuAttachmentOther->setItemVisible( std::string("Impostor seperator"), show_items); - - if (!show_items) - { // Turning off visual muting - for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) - { // Make sure all AVs have the setting cleared - LLVOAvatar* inst = (LLVOAvatar*) *iter; - inst->setCachedVisualMute(false); - } - } + mRenderInfoScanTimer.resetWithExpiry(SECS_BETWEEN_REGION_SCANS); } } +void LLAvatarRenderInfoAccountant::resetRenderInfoScanTimer() +{ + // this will force the next frame to rescan + mRenderInfoScanTimer.reset(); +} // static -// Make sRenderInfoReportTimer expire so the next call to idle() will scan and query a new region -// called via LLViewerRegion::setCapabilitiesReceived() boost signals when the capabilities +// Called via LLViewerRegion::setCapabilitiesReceived() boost signals when the capabilities // are returned for a new LLViewerRegion, and is the earliest time to get render info -void LLAvatarRenderInfoAccountant::expireRenderInfoReportTimer(const LLUUID& region_id) +void LLAvatarRenderInfoAccountant::scanNewRegion(const LLUUID& region_id) { - if (logRenderInfo()) - { - LL_INFOS() << "LRI: Viewer has new region capabilities, clearing global render info timer" - << " and timer for region " << region_id - << LL_ENDL; - } + LL_INFOS("AvatarRenderInfo") << region_id << LL_ENDL; - // Reset the global timer so it will scan regions immediately - sRenderInfoReportTimer.reset(); + // Reset the global timer so it will scan regions on the next call to ::idle + LLAvatarRenderInfoAccountant::getInstance()->resetRenderInfoScanTimer(); LLViewerRegion* regionp = LLWorld::instance().getRegionFromID(region_id); if (regionp) - { // Reset the region's timer so it will request data immediately + { // Reset the region's timers so we will: + // * request render info from it immediately + // * report on the following scan regionp->getRenderInfoRequestTimer().reset(); + regionp->getRenderInfoReportTimer().resetWithExpiry(SECS_BETWEEN_REGION_SCANS); + } + else + { + LL_WARNS("AvatarRenderInfo") << "unable to resolve region "<<region_id<<LL_ENDL; } -} - -// static -bool LLAvatarRenderInfoAccountant::logRenderInfo() -{ - static LLCachedControl<bool> render_mute_logging_enabled(gSavedSettings, "RenderAutoMuteLogging", false); - return render_mute_logging_enabled; } diff --git a/indra/newview/llavatarrenderinfoaccountant.h b/indra/newview/llavatarrenderinfoaccountant.h index d68f2dccfb..8117c18f4d 100644 --- a/indra/newview/llavatarrenderinfoaccountant.h +++ b/indra/newview/llavatarrenderinfoaccountant.h @@ -33,24 +33,33 @@ class LLViewerRegion; // Class to gather avatar rendering information // that is sent to or fetched from regions. -class LLAvatarRenderInfoAccountant +class LLAvatarRenderInfoAccountant : public LLSingleton<LLAvatarRenderInfoAccountant> { -public: - LLAvatarRenderInfoAccountant() {}; - ~LLAvatarRenderInfoAccountant() {}; + private: + LOG_CLASS(LLAvatarRenderInfoAccountant); - static void sendRenderInfoToRegion(LLViewerRegion * regionp); - static void getRenderInfoFromRegion(LLViewerRegion * regionp); + public: + LLAvatarRenderInfoAccountant(); + ~LLAvatarRenderInfoAccountant(); - static void expireRenderInfoReportTimer(const LLUUID& region_id); + void sendRenderInfoToRegion(LLViewerRegion * regionp); + void getRenderInfoFromRegion(LLViewerRegion * regionp); - static void idle(); + void idle(); // called once per frame - static bool logRenderInfo(); + void resetRenderInfoScanTimer(); + + static void scanNewRegion(const LLUUID& region_id); -private: - // Send data updates about once per minute, only need per-frame resolution - static LLFrameTimer sRenderInfoReportTimer; + private: + // frequency of region scans, + // further limited by per region Request and Report timers + LLFrameTimer mRenderInfoScanTimer; + + // + LLCore::HttpRequest* mHttpRequest; + LLCore::HttpHeaders* mHttpHeaders; + LLCore::HttpOptions* mHttpOptions; }; #endif /* ! defined(LL_llavatarrenderinfoaccountant_H) */ diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index e1d3d1a905..706918273f 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1244,7 +1244,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) return; } - BOOL impostor = avatarp->isImpostor() && !single_avatar; + BOOL impostor = (avatarp->isImpostor() || avatarp->isTooComplex()) && !single_avatar; if (impostor && pass != 0) { //don't draw anything but the impostor for impostored avatars @@ -1281,13 +1281,6 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) return; } - llassert(LLPipeline::sImpostorRender || !avatarp->isVisuallyMuted()); - - /*if (single_avatar && avatarp->mSpecialRenderMode >= 1) // 1=anim preview, 2=image preview, 3=morph view - { - gPipeline.enableLightsAvatarEdit(LLColor4(.5f, .5f, .5f, 1.f)); - }*/ - if (pass == 1) { // render rigid meshes (eyeballs) first diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index ea39f812fd..73f10e24d6 100755 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -606,7 +606,7 @@ void LLFeatureManager::applyRecommendedSettings() // cap the level at 2 (high) U32 level = llmax(GPU_CLASS_0, llmin(mGPUClass, GPU_CLASS_5)); - LL_INFOS() << "Applying Recommended Features" << LL_ENDL; + LL_INFOS("RenderInit") << "Applying Recommended Features for level " << level << LL_ENDL; setGraphicsLevel(level, false); gSavedSettings.setU32("RenderQualityPerformance", level); @@ -813,7 +813,7 @@ void LLFeatureManager::applyBaseMasks() if (osInfo.mMajorVer == 10 && osInfo.mMinorVer < 7) { maskFeatures("OSX_10_6_8"); - } + } #endif // now mask by gpu string diff --git a/indra/newview/llfloaterdeleteprefpreset.cpp b/indra/newview/llfloaterdeleteprefpreset.cpp new file mode 100644 index 0000000000..7dedbbf984 --- /dev/null +++ b/indra/newview/llfloaterdeleteprefpreset.cpp @@ -0,0 +1,101 @@ +/** + * @file llfloaterdeleteprefpreset.cpp + * @brief Floater to delete a graphics / camera preset + * + * $LicenseInfo:firstyear=2014&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2014, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloaterdeleteprefpreset.h" + +#include "llbutton.h" +#include "llcombobox.h" +#include "llfloaterpreference.h" +#include "llnotificationsutil.h" +#include "llpresetsmanager.h" +#include "llviewercontrol.h" +#include "llfloaterreg.h" + +LLFloaterDeletePrefPreset::LLFloaterDeletePrefPreset(const LLSD &key) +: LLFloater(key) +{ +} + +// virtual +BOOL LLFloaterDeletePrefPreset::postBuild() +{ + LLFloaterPreference* preferences = LLFloaterReg::getTypedInstance<LLFloaterPreference>("preferences"); + if (preferences) + { + preferences->addDependentFloater(this); + } + getChild<LLButton>("delete")->setCommitCallback(boost::bind(&LLFloaterDeletePrefPreset::onBtnDelete, this)); + getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterDeletePrefPreset::onBtnCancel, this)); + LLPresetsManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterDeletePrefPreset::onPresetsListChange, this)); + + return TRUE; +} + +void LLFloaterDeletePrefPreset::onOpen(const LLSD& key) +{ + mSubdirectory = key.asString(); + std::string floater_title = getString(std::string("title_") + mSubdirectory); + + setTitle(floater_title); + + LLComboBox* combo = getChild<LLComboBox>("preset_combo"); + + EDefaultOptions option = DEFAULT_HIDE; + LLPresetsManager::getInstance()->setPresetNamesInComboBox(mSubdirectory, combo, option); +} + +void LLFloaterDeletePrefPreset::onBtnDelete() +{ + LLComboBox* combo = getChild<LLComboBox>("preset_combo"); + std::string name = combo->getSimple(); + + if (!LLPresetsManager::getInstance()->deletePreset(mSubdirectory, name)) + { + LLSD args; + args["NAME"] = name; + LLNotificationsUtil::add("PresetNotDeleted", args); + } + + closeFloater(); +} + +void LLFloaterDeletePrefPreset::onPresetsListChange() +{ + LLComboBox* combo = getChild<LLComboBox>("preset_combo"); + LLButton* delete_btn = getChild<LLButton>("delete"); + + EDefaultOptions option = DEFAULT_HIDE; + LLPresetsManager::getInstance()->setPresetNamesInComboBox(mSubdirectory, combo, option); + + delete_btn->setEnabled(0 != combo->getItemCount()); +} + +void LLFloaterDeletePrefPreset::onBtnCancel() +{ + closeFloater(); +} diff --git a/indra/newview/llfloaterdeleteprefpreset.h b/indra/newview/llfloaterdeleteprefpreset.h new file mode 100644 index 0000000000..0ab3da7139 --- /dev/null +++ b/indra/newview/llfloaterdeleteprefpreset.h @@ -0,0 +1,53 @@ +/** + * @file llfloaterdeleteprefpreset.h + * @brief Floater to delete a graphics / camera preset + + * + * $LicenseInfo:firstyear=2014&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2014, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLFLOATERDELETEPREFPRESET_H +#define LL_LLFLOATERDELETEPREFPRESET_H + +#include "llfloater.h" + +class LLComboBox; + +class LLFloaterDeletePrefPreset : public LLFloater +{ + +public: + LLFloaterDeletePrefPreset(const LLSD &key); + + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + + void onBtnDelete(); + void onBtnCancel(); + +private: + void onPresetsListChange(); + + std::string mSubdirectory; +}; + +#endif // LL_LLFLOATERDELETEPREFPRESET_H diff --git a/indra/newview/llfloaterhardwaresettings.cpp b/indra/newview/llfloaterhardwaresettings.cpp deleted file mode 100755 index 035eb307c2..0000000000 --- a/indra/newview/llfloaterhardwaresettings.cpp +++ /dev/null @@ -1,201 +0,0 @@ -/** - * @file llfloaterhardwaresettings.cpp - * @brief Menu of all the different graphics hardware settings - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llfloaterhardwaresettings.h" - -// Viewer includes -#include "llfloaterpreference.h" -#include "llviewerwindow.h" -#include "llviewercontrol.h" -#include "llviewertexturelist.h" -#include "llfeaturemanager.h" -#include "llspinctrl.h" -#include "llstartup.h" -#include "lltextbox.h" -#include "llcombobox.h" -#include "pipeline.h" - -// Linden library includes -#include "llradiogroup.h" -#include "lluictrlfactory.h" -#include "llwindow.h" -#include "llsliderctrl.h" - -LLFloaterHardwareSettings::LLFloaterHardwareSettings(const LLSD& key) - : LLFloater(key), - - // these should be set on imminent refresh() call, - // but init them anyway - mUseVBO(0), - mUseAniso(0), - mFSAASamples(0), - mGamma(0.0), - mVideoCardMem(0), - mFogRatio(0.0), - mProbeHardwareOnStartup(FALSE) -{ -} - -LLFloaterHardwareSettings::~LLFloaterHardwareSettings() -{ -} - -void LLFloaterHardwareSettings::initCallbacks(void) -{ -} - -// menu maintenance functions - -void LLFloaterHardwareSettings::refresh() -{ - LLPanel::refresh(); - - mUseVBO = gSavedSettings.getBOOL("RenderVBOEnable"); - mUseAniso = gSavedSettings.getBOOL("RenderAnisotropic"); - mFSAASamples = gSavedSettings.getU32("RenderFSAASamples"); - mGamma = gSavedSettings.getF32("RenderGamma"); - mVideoCardMem = gSavedSettings.getS32("TextureMemory"); - mFogRatio = gSavedSettings.getF32("RenderFogRatio"); - mProbeHardwareOnStartup = gSavedSettings.getBOOL("ProbeHardwareOnStartup"); - - getChild<LLUICtrl>("fsaa")->setValue((LLSD::Integer) mFSAASamples); - refreshEnabledState(); -} - -void LLFloaterHardwareSettings::refreshEnabledState() -{ - F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple"); - S32Megabytes min_tex_mem = LLViewerTextureList::getMinVideoRamSetting(); - S32Megabytes max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(false, mem_multiplier); - getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMinValue(min_tex_mem.value()); - getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMaxValue(max_tex_mem.value()); - - if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderVBOEnable") || - !gGLManager.mHasVertexBufferObject) - { - getChildView("vbo")->setEnabled(FALSE); - } - - if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderCompressTextures") || - !gGLManager.mHasVertexBufferObject) - { - getChildView("texture compression")->setEnabled(FALSE); - } - - // if no windlight shaders, turn off nighttime brightness, gamma, and fog distance - LLSpinCtrl* gamma_ctrl = getChild<LLSpinCtrl>("gamma"); - gamma_ctrl->setEnabled(!gPipeline.canUseWindLightShaders()); - getChildView("(brightness, lower is brighter)")->setEnabled(!gPipeline.canUseWindLightShaders()); - getChildView("fog")->setEnabled(!gPipeline.canUseWindLightShaders()); - - // anti-aliasing - { - LLUICtrl* fsaa_ctrl = getChild<LLUICtrl>("fsaa"); - LLTextBox* fsaa_text = getChild<LLTextBox>("antialiasing label"); - LLView* fsaa_restart = getChildView("antialiasing restart"); - - // Enable or disable the control, the "Antialiasing:" label and the restart warning - // based on code support for the feature on the current hardware. - - if (gPipeline.canUseAntiAliasing()) - { - fsaa_ctrl->setEnabled(TRUE); - - // borrow the text color from the gamma control for consistency - fsaa_text->setColor(gamma_ctrl->getEnabledTextColor()); - - fsaa_restart->setVisible(!gSavedSettings.getBOOL("RenderDeferred")); - } - else - { - fsaa_ctrl->setEnabled(FALSE); - fsaa_ctrl->setValue((LLSD::Integer) 0); - - // borrow the text color from the gamma control for consistency - fsaa_text->setColor(gamma_ctrl->getDisabledTextColor()); - - fsaa_restart->setVisible(FALSE); - } - } -} - -//============================================================================ - -BOOL LLFloaterHardwareSettings::postBuild() -{ - childSetAction("OK", onBtnOK, this); - -// Don't do this on Mac as their braindead GL versioning -// sets this when 8x and 16x are indeed available -// -#if !LL_DARWIN - if (gGLManager.mIsIntel || gGLManager.mGLVersion < 3.f) - { //remove FSAA settings above "4x" - LLComboBox* combo = getChild<LLComboBox>("fsaa"); - combo->remove("8x"); - combo->remove("16x"); - } -#endif - - refresh(); - center(); - - // load it up - initCallbacks(); - return TRUE; -} - - -void LLFloaterHardwareSettings::apply() -{ - refresh(); -} - - -void LLFloaterHardwareSettings::cancel() -{ - gSavedSettings.setBOOL("RenderVBOEnable", mUseVBO); - gSavedSettings.setBOOL("RenderAnisotropic", mUseAniso); - gSavedSettings.setU32("RenderFSAASamples", mFSAASamples); - gSavedSettings.setF32("RenderGamma", mGamma); - gSavedSettings.setS32("TextureMemory", mVideoCardMem); - gSavedSettings.setF32("RenderFogRatio", mFogRatio); - gSavedSettings.setBOOL("ProbeHardwareOnStartup", mProbeHardwareOnStartup ); - - closeFloater(); -} - -// static -void LLFloaterHardwareSettings::onBtnOK( void* userdata ) -{ - LLFloaterHardwareSettings *fp =(LLFloaterHardwareSettings *)userdata; - fp->apply(); - fp->closeFloater(false); -} - - diff --git a/indra/newview/llfloaterhardwaresettings.h b/indra/newview/llfloaterhardwaresettings.h deleted file mode 100755 index 626771b1d2..0000000000 --- a/indra/newview/llfloaterhardwaresettings.h +++ /dev/null @@ -1,84 +0,0 @@ -/** - * @file llfloaterhardwaresettings.h - * @brief Menu of all the different graphics hardware settings - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLFLOATER_HARDWARE_SETTINGS_H -#define LL_LLFLOATER_HARDWARE_SETTINGS_H - -#include "llfloater.h" - -/// Menuing system for all of windlight's functionality -class LLFloaterHardwareSettings : public LLFloater -{ - friend class LLFloaterPreference; - -public: - - LLFloaterHardwareSettings(const LLSD& key); - /*virtual*/ ~LLFloaterHardwareSettings(); - - /*virtual*/ BOOL postBuild(); - - /// initialize all the callbacks for the menu - void initCallbacks(void); - - /// OK button - static void onBtnOK( void* userdata ); - - //// menu management - - /// show off our menu - static void show(); - - /// return if the menu exists or not - static bool isOpen(); - - /// sync up menu with parameters - void refresh(); - - /// Apply the changed values. - void apply(); - - /// don't apply the changed values - void cancel(); - - /// refresh the enabled values - void refreshEnabledState(); - -protected: - BOOL mUseVBO; - BOOL mUseAniso; - BOOL mUseFBO; - U32 mFSAASamples; - F32 mGamma; - S32 mVideoCardMem; - F32 mFogRatio; - BOOL mProbeHardwareOnStartup; - -private: -}; - -#endif - diff --git a/indra/newview/llfloaterloadprefpreset.cpp b/indra/newview/llfloaterloadprefpreset.cpp new file mode 100644 index 0000000000..403db35cc0 --- /dev/null +++ b/indra/newview/llfloaterloadprefpreset.cpp @@ -0,0 +1,91 @@ +/** + * @file llfloateloadprefpreset.cpp + * @brief Floater to load a graphics / camera preset + * + * $LicenseInfo:firstyear=2015&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2015, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloaterloadprefpreset.h" + +#include "llbutton.h" +#include "llcombobox.h" +#include "llfloaterpreference.h" +#include "llfloaterreg.h" +#include "llpresetsmanager.h" +#include "llviewercontrol.h" + +LLFloaterLoadPrefPreset::LLFloaterLoadPrefPreset(const LLSD &key) +: LLFloater(key) +{ +} + +// virtual +BOOL LLFloaterLoadPrefPreset::postBuild() +{ LLFloaterPreference* preferences = LLFloaterReg::getTypedInstance<LLFloaterPreference>("preferences"); + if (preferences) + { + preferences->addDependentFloater(this); + } + getChild<LLButton>("ok")->setCommitCallback(boost::bind(&LLFloaterLoadPrefPreset::onBtnOk, this)); + getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterLoadPrefPreset::onBtnCancel, this)); + LLPresetsManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterLoadPrefPreset::onPresetsListChange, this)); + + return TRUE; +} + +void LLFloaterLoadPrefPreset::onOpen(const LLSD& key) +{ + mSubdirectory = key.asString(); + std::string floater_title = getString(std::string("title_") + mSubdirectory); + + setTitle(floater_title); + + LLComboBox* combo = getChild<LLComboBox>("preset_combo"); + + EDefaultOptions option = DEFAULT_TOP; + LLPresetsManager::getInstance()->setPresetNamesInComboBox(mSubdirectory, combo, option); +} + +void LLFloaterLoadPrefPreset::onPresetsListChange() +{ + LLComboBox* combo = getChild<LLComboBox>("preset_combo"); + + EDefaultOptions option = DEFAULT_TOP; + LLPresetsManager::getInstance()->setPresetNamesInComboBox(mSubdirectory, combo, option); +} + +void LLFloaterLoadPrefPreset::onBtnCancel() +{ + closeFloater(); +} + +void LLFloaterLoadPrefPreset::onBtnOk() +{ + LLComboBox* combo = getChild<LLComboBox>("preset_combo"); + std::string name = combo->getSimple(); + + LLPresetsManager::getInstance()->loadPreset(mSubdirectory, name); + + closeFloater(); +} diff --git a/indra/newview/llfloaterloadprefpreset.h b/indra/newview/llfloaterloadprefpreset.h new file mode 100644 index 0000000000..9471f6f1e1 --- /dev/null +++ b/indra/newview/llfloaterloadprefpreset.h @@ -0,0 +1,53 @@ +/** + * @file llfloaterloadprefpreset.h + * @brief Floater to load a graphics / camera preset + + * + * $LicenseInfo:firstyear=2015&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2015, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLFLOATERLOADPREFPRESET_H +#define LL_LLFLOATERLOADPREFPRESET_H + +#include "llfloater.h" + +class LLComboBox; + +class LLFloaterLoadPrefPreset : public LLFloater +{ + +public: + LLFloaterLoadPrefPreset(const LLSD &key); + + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + + void onBtnOk(); + void onBtnCancel(); + +private: + void onPresetsListChange(); + + std::string mSubdirectory; +}; + +#endif // LL_LLFLOATERLOADPREFPRESET_H diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index ee4396758e..7083c1ddf5 100755 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -49,7 +49,6 @@ //#include "llfirstuse.h" #include "llfloaterreg.h" #include "llfloaterabout.h" -#include "llfloaterhardwaresettings.h" #include "llfloatersidepanelcontainer.h" #include "llfloaterimsession.h" #include "llkeyboard.h" @@ -110,6 +109,11 @@ #include "lllogininstance.h" // to check if logged in yet #include "llsdserialize.h" +#include "llpresetsmanager.h" +#include "llviewercontrol.h" +#include "llpresetsmanager.h" +#include "llfeaturemanager.h" +#include "llviewertexturelist.h" const F32 BANDWIDTH_UPDATER_TIMEOUT = 0.5f; char const* const VISIBILITY_DEFAULT = "default"; @@ -118,6 +122,18 @@ char const* const VISIBILITY_HIDDEN = "hidden"; //control value for middle mouse as talk2push button const static std::string MIDDLE_MOUSE_CV = "MiddleMouse"; +/// This must equal the maximum value set for the IndirectMaxComplexity slider in panel_preferences_graphics1.xml +static const U32 INDIRECT_MAX_ARC_OFF = 101; // all the way to the right == disabled +static const U32 MIN_INDIRECT_ARC_LIMIT = 1; // must match minimum of IndirectMaxComplexity in panel_preferences_graphics1.xml +static const U32 MAX_INDIRECT_ARC_LIMIT = INDIRECT_MAX_ARC_OFF-1; // one short of all the way to the right... + +/// These are the effective range of values for RenderAvatarMaxComplexity +static const F32 MIN_ARC_LIMIT = 20000.0f; +static const F32 MAX_ARC_LIMIT = 300000.0f; +static const F32 MIN_ARC_LOG = log(MIN_ARC_LIMIT); +static const F32 MAX_ARC_LOG = log(MAX_ARC_LIMIT); +static const F32 ARC_LIMIT_MAP_SCALE = (MAX_ARC_LOG - MIN_ARC_LOG) / (MAX_INDIRECT_ARC_LIMIT - MIN_INDIRECT_ARC_LIMIT); + class LLVoiceSetKeyDialog : public LLModalDialog { public: @@ -327,9 +343,8 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key) registered_dialog = true; } - mCommitCallbackRegistrar.add("Pref.Apply", boost::bind(&LLFloaterPreference::onBtnApply, this)); - mCommitCallbackRegistrar.add("Pref.Cancel", boost::bind(&LLFloaterPreference::onBtnCancel, this)); - mCommitCallbackRegistrar.add("Pref.OK", boost::bind(&LLFloaterPreference::onBtnOK, this)); + mCommitCallbackRegistrar.add("Pref.Cancel", boost::bind(&LLFloaterPreference::onBtnCancel, this, _2)); + mCommitCallbackRegistrar.add("Pref.OK", boost::bind(&LLFloaterPreference::onBtnOK, this, _2)); mCommitCallbackRegistrar.add("Pref.ClearCache", boost::bind(&LLFloaterPreference::onClickClearCache, this)); mCommitCallbackRegistrar.add("Pref.WebClearCache", boost::bind(&LLFloaterPreference::onClickBrowserClearCache, this)); @@ -343,8 +358,8 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key) mCommitCallbackRegistrar.add("Pref.ClickEnablePopup", boost::bind(&LLFloaterPreference::onClickEnablePopup, this)); mCommitCallbackRegistrar.add("Pref.ClickDisablePopup", boost::bind(&LLFloaterPreference::onClickDisablePopup, this)); mCommitCallbackRegistrar.add("Pref.LogPath", boost::bind(&LLFloaterPreference::onClickLogPath, this)); - mCommitCallbackRegistrar.add("Pref.HardwareSettings", boost::bind(&LLFloaterPreference::onOpenHardwareSettings, this)); mCommitCallbackRegistrar.add("Pref.HardwareDefaults", boost::bind(&LLFloaterPreference::setHardwareDefaults, this)); + mCommitCallbackRegistrar.add("Pref.AvatarImpostorsEnable", boost::bind(&LLFloaterPreference::onAvatarImpostorsEnable, this)); mCommitCallbackRegistrar.add("Pref.VertexShaderEnable", boost::bind(&LLFloaterPreference::onVertexShaderEnable, this)); mCommitCallbackRegistrar.add("Pref.WindowedMod", boost::bind(&LLFloaterPreference::onCommitWindowedMode, this)); mCommitCallbackRegistrar.add("Pref.UpdateSliderText", boost::bind(&LLFloaterPreference::refreshUI,this)); @@ -358,6 +373,7 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key) mCommitCallbackRegistrar.add("Pref.AutoReplace", boost::bind(&LLFloaterPreference::onClickAutoReplace, this)); mCommitCallbackRegistrar.add("Pref.PermsDefault", boost::bind(&LLFloaterPreference::onClickPermsDefault, this)); mCommitCallbackRegistrar.add("Pref.SpellChecker", boost::bind(&LLFloaterPreference::onClickSpellChecker, this)); + mCommitCallbackRegistrar.add("Pref.Advanced", boost::bind(&LLFloaterPreference::onClickAdvanced, this)); sSkin = gSavedSettings.getString("SkinCurrent"); @@ -554,12 +570,6 @@ void LLFloaterPreference::apply() if (panel) panel->apply(); } - // hardware menu apply - LLFloaterHardwareSettings* hardware_settings = LLFloaterReg::getTypedInstance<LLFloaterHardwareSettings>("prefs_hardware_settings"); - if (hardware_settings) - { - hardware_settings->apply(); - } gViewerWindow->requestResolutionUpdate(); // for UIScaleFactor @@ -636,13 +646,9 @@ void LLFloaterPreference::cancel() // hide spellchecker settings folder LLFloaterReg::hideInstance("prefs_spellchecker"); - - // cancel hardware menu - LLFloaterHardwareSettings* hardware_settings = LLFloaterReg::getTypedInstance<LLFloaterHardwareSettings>("prefs_hardware_settings"); - if (hardware_settings) - { - hardware_settings->cancel(); - } + + // hide advancede floater + LLFloaterReg::hideInstance("prefs_graphics_advanced"); // reverts any changes to current skin gSavedSettings.setString("SkinCurrent", sSkin); @@ -669,7 +675,7 @@ void LLFloaterPreference::cancel() void LLFloaterPreference::onOpen(const LLSD& key) { - + // this variable and if that follows it are used to properly handle do not disturb mode response message static bool initialized = FALSE; // if user is logged in and we haven't initialized do not disturb mode response yet, do it @@ -747,6 +753,19 @@ void LLFloaterPreference::onOpen(const LLSD& key) // when the floater is opened. That will make cancel do its // job saveSettings(); + + // Make sure there is a default preference file + LLPresetsManager::getInstance()->createMissingDefault(); + + bool started = (LLStartUp::getStartupState() == STATE_STARTED); + + LLButton* load_btn = findChild<LLButton>("PrefLoadButton"); + LLButton* save_btn = findChild<LLButton>("PrefSaveButton"); + LLButton* delete_btn = findChild<LLButton>("PrefDeleteButton"); + + load_btn->setEnabled(started); + save_btn->setEnabled(started); + delete_btn->setEnabled(started); } void LLFloaterPreference::onVertexShaderEnable() @@ -754,6 +773,27 @@ void LLFloaterPreference::onVertexShaderEnable() refreshEnabledGraphics(); } +void LLFloaterPreferenceGraphicsAdvanced::onVertexShaderEnable() +{ + LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); + if (instance) + { + instance->refresh(); + } + + refreshEnabledGraphics(); +} + +void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledGraphics() +{ + refreshEnabledState(); +} + +void LLFloaterPreference::onAvatarImpostorsEnable() +{ + refreshEnabledGraphics(); +} + //static void LLFloaterPreference::initDoNotDisturbResponse() { @@ -777,7 +817,14 @@ void LLFloaterPreference::updateShowFavoritesCheckbox(bool val) void LLFloaterPreference::setHardwareDefaults() { LLFeatureManager::getInstance()->applyRecommendedSettings(); + + // reset indirects before refresh because we may have changed what they control + LLFloaterPreferenceGraphicsAdvanced::setIndirectControls(); + refreshEnabledGraphics(); + gSavedSettings.setString("PresetGraphicActive", ""); + LLPresetsManager::getInstance()->triggerChangeSignal(); + LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core"); child_list_t::const_iterator iter = tabcontainer->getChildList()->begin(); child_list_t::const_iterator end = tabcontainer->getChildList()->end(); @@ -786,7 +833,47 @@ void LLFloaterPreference::setHardwareDefaults() LLView* view = *iter; LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view); if (panel) + { panel->setHardwareDefaults(); + } + } +} + +void LLFloaterPreference::getControlNames(std::vector<std::string>& names) +{ + LLView* view = findChild<LLView>("display"); + LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); + if (view && advanced) + { + std::list<LLView*> stack; + stack.push_back(view); + stack.push_back(advanced); + while(!stack.empty()) + { + // Process view on top of the stack + LLView* curview = stack.front(); + stack.pop_front(); + + LLUICtrl* ctrl = dynamic_cast<LLUICtrl*>(curview); + if (ctrl) + { + LLControlVariable* control = ctrl->getControlVariable(); + if (control) + { + std::string control_name = control->getName(); + if (std::find(names.begin(), names.end(), control_name) == names.end()) + { + names.push_back(control_name); + } + } + } + + for (child_list_t::const_iterator iter = curview->getChildList()->begin(); + iter != curview->getChildList()->end(); ++iter) + { + stack.push_back(*iter); + } + } } } @@ -801,13 +888,8 @@ void LLFloaterPreference::onClose(bool app_quitting) } } -void LLFloaterPreference::onOpenHardwareSettings() -{ - LLFloater* floater = LLFloaterReg::showInstance("prefs_hardware_settings"); - addDependentFloater(floater, FALSE); -} // static -void LLFloaterPreference::onBtnOK() +void LLFloaterPreference::onBtnOK(const LLSD& userdata) { // commit any outstanding text entry if (hasFocus()) @@ -823,7 +905,15 @@ void LLFloaterPreference::onBtnOK() { saveSettings(); apply(); - closeFloater(false); + + if (userdata.asString() == "closeadvanced") + { + LLFloaterReg::hideInstance("prefs_graphics_advanced"); + } + else + { + closeFloater(false); + } //Conversation transcript and log path changed so reload conversations based on new location if(mPriorInstantMessageLogPath.length()) @@ -865,11 +955,10 @@ void LLFloaterPreference::onBtnOK() LLFloaterPathfindingConsole* pPathfindingConsole = pathfindingConsoleHandle.get(); pPathfindingConsole->onRegionBoundaryCross(); } - } // static -void LLFloaterPreference::onBtnApply( ) +void LLFloaterPreference::onBtnCancel(const LLSD& userdata) { if (hasFocus()) { @@ -878,27 +967,18 @@ void LLFloaterPreference::onBtnApply( ) { cur_focus->onCommit(); } + refresh(); } - apply(); - saveSettings(); - - LLPanelLogin::updateLocationSelectorsVisibility(); -} + cancel(); -// static -void LLFloaterPreference::onBtnCancel() -{ - if (hasFocus()) + if (userdata.asString() == "closeadvanced") { - LLUICtrl* cur_focus = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus()); - if (cur_focus && cur_focus->acceptsTextInput()) - { - cur_focus->onCommit(); - } - refresh(); + LLFloaterReg::hideInstance("prefs_graphics_advanced"); + } + else + { + closeFloater(); } - cancel(); - closeFloater(); } // static @@ -911,19 +991,18 @@ void LLFloaterPreference::updateUserInfo(const std::string& visibility, bool im_ } } - void LLFloaterPreference::refreshEnabledGraphics() { LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); if (instance) { instance->refresh(); - //instance->refreshEnabledState(); } - LLFloaterHardwareSettings* hardware_settings = LLFloaterReg::getTypedInstance<LLFloaterHardwareSettings>("prefs_hardware_settings"); - if (hardware_settings) + + LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); + if (advanced) { - hardware_settings->refreshEnabledState(); + advanced->refresh(); } } @@ -1106,23 +1185,52 @@ void LLFloaterPreference::buildPopupLists() } void LLFloaterPreference::refreshEnabledState() -{ +{ + LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders"); + LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); + + // if vertex shaders off, disable all shader related products + if (!LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable") || + !LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders")) + { + ctrl_wind_light->setEnabled(FALSE); + ctrl_wind_light->setValue(FALSE); + } + else + { + ctrl_wind_light->setEnabled(gSavedSettings.getBOOL("VertexShaderEnable")); + } + + //Deferred/SSAO/Shadows + BOOL bumpshiny = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump") && gSavedSettings.getBOOL("RenderObjectBump"); + BOOL shaders = gSavedSettings.getBOOL("WindLightUseAtmosShaders") && gSavedSettings.getBOOL("VertexShaderEnable"); + BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && + bumpshiny && + shaders && + gGLManager.mHasFramebufferObject && + gSavedSettings.getBOOL("RenderAvatarVP") && + (ctrl_wind_light->get()) ? TRUE : FALSE; + + ctrl_deferred->setEnabled(enabled); +} + +void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState() +{ LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections"); - LLRadioGroup* radio_reflection_detail = getChild<LLRadioGroup>("ReflectionDetailRadio"); - + LLTextBox* reflections_text = getChild<LLTextBox>("ReflectionsText"); + // Reflections BOOL reflections = gSavedSettings.getBOOL("VertexShaderEnable") && gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps; ctrl_reflections->setEnabled(reflections); + reflections_text->setEnabled(reflections); // Bump & Shiny LLCheckBoxCtrl* bumpshiny_ctrl = getChild<LLCheckBoxCtrl>("BumpShiny"); bool bumpshiny = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump"); bumpshiny_ctrl->setEnabled(bumpshiny ? TRUE : FALSE); - radio_reflection_detail->setEnabled(reflections); - // Avatar Mode // Enable Avatar Shaders LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram"); @@ -1141,43 +1249,48 @@ void LLFloaterPreference::refreshEnabledState() if (gSavedSettings.getBOOL("VertexShaderEnable") == FALSE || gSavedSettings.getBOOL("RenderAvatarVP") == FALSE) { - ctrl_avatar_cloth->setEnabled(false); + ctrl_avatar_cloth->setEnabled(FALSE); } else { - ctrl_avatar_cloth->setEnabled(true); + ctrl_avatar_cloth->setEnabled(TRUE); } // Vertex Shaders // Global Shader Enable LLCheckBoxCtrl* ctrl_shader_enable = getChild<LLCheckBoxCtrl>("BasicShaders"); - // radio set for terrain detail mode - LLRadioGroup* mRadioTerrainDetail = getChild<LLRadioGroup>("TerrainDetailRadio"); // can be linked with control var - + LLSliderCtrl* terrain_detail = getChild<LLSliderCtrl>("TerrainDetail"); // can be linked with control var + LLTextBox* terrain_text = getChild<LLTextBox>("TerrainDetailText"); + ctrl_shader_enable->setEnabled(LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable")); BOOL shaders = ctrl_shader_enable->get(); if (shaders) { - mRadioTerrainDetail->setValue(1); - mRadioTerrainDetail->setEnabled(FALSE); + terrain_detail->setValue(1); + terrain_detail->setEnabled(FALSE); + terrain_text->setEnabled(FALSE); } else { - mRadioTerrainDetail->setEnabled(TRUE); + terrain_detail->setEnabled(TRUE); + terrain_text->setEnabled(TRUE); } // WindLight LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders"); - + LLSliderCtrl* sky = getChild<LLSliderCtrl>("SkyMeshDetail"); + LLTextBox* sky_text = getChild<LLTextBox>("SkyMeshDetailText"); + // *HACK just checks to see if we can use shaders... // maybe some cards that use shaders, but don't support windlight ctrl_wind_light->setEnabled(ctrl_shader_enable->getEnabled() && shaders); + sky->setEnabled(ctrl_wind_light->get() && shaders); + sky_text->setEnabled(ctrl_wind_light->get() && shaders); + //Deferred/SSAO/Shadows LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); - LLCheckBoxCtrl* ctrl_deferred2 = getChild<LLCheckBoxCtrl>("UseLightShaders2"); - BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && ((bumpshiny_ctrl && bumpshiny_ctrl->get()) ? TRUE : FALSE) && @@ -1187,11 +1300,11 @@ void LLFloaterPreference::refreshEnabledState() (ctrl_wind_light->get()) ? TRUE : FALSE; ctrl_deferred->setEnabled(enabled); - ctrl_deferred2->setEnabled(enabled); LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF"); LLComboBox* ctrl_shadow = getChild<LLComboBox>("ShadowDetail"); + LLTextBox* shadow_text = getChild<LLTextBox>("RenderShadowDetailText"); // note, okay here to get from ctrl_deferred as it's twin, ctrl_deferred2 will alway match it enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO") && (ctrl_deferred->get() ? TRUE : FALSE); @@ -1204,7 +1317,33 @@ void LLFloaterPreference::refreshEnabledState() enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderShadowDetail"); ctrl_shadow->setEnabled(enabled); - + shadow_text->setEnabled(enabled); + + // Hardware settings + F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple"); + S32Megabytes min_tex_mem = LLViewerTextureList::getMinVideoRamSetting(); + S32Megabytes max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(false, mem_multiplier); + getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMinValue(min_tex_mem.value()); + getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMaxValue(max_tex_mem.value()); + + if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderVBOEnable") || + !gGLManager.mHasVertexBufferObject) + { + getChildView("vbo")->setEnabled(FALSE); + } + + if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderCompressTextures") || + !gGLManager.mHasVertexBufferObject) + { + getChildView("texture compression")->setEnabled(FALSE); + } + + // if no windlight shaders, turn off nighttime brightness, gamma, and fog distance + LLUICtrl* gamma_ctrl = getChild<LLUICtrl>("gamma"); + gamma_ctrl->setEnabled(!gPipeline.canUseWindLightShaders()); + getChildView("(brightness, lower is brighter)")->setEnabled(!gPipeline.canUseWindLightShaders()); + getChildView("fog")->setEnabled(!gPipeline.canUseWindLightShaders()); + getChildView("antialiasing restart")->setVisible(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred")); // now turn off any features that are unavailable disableUnavailableSettings(); @@ -1215,19 +1354,63 @@ void LLFloaterPreference::refreshEnabledState() getChild<LLButton>("default_creation_permissions")->setEnabled(LLStartUp::getStartupState() < STATE_STARTED ? false : true); } -void LLFloaterPreference::disableUnavailableSettings() +// static +void LLFloaterPreferenceGraphicsAdvanced::setIndirectControls() +{ + /* + * We have controls that have an indirect relationship between the control + * values and adjacent text and the underlying setting they influence. + * In each case, the control and its associated setting are named Indirect<something> + * This method interrogates the controlled setting and establishes the + * appropriate value for the indirect control. It must be called whenever the + * underlying setting may have changed other than through the indirect control, + * such as when the 'Reset all to recommended settings' button is used... + */ + setIndirectMaxNonImpostors(); + setIndirectMaxArc(); +} + +// static +void LLFloaterPreferenceGraphicsAdvanced::setIndirectMaxNonImpostors() +{ + U32 max_non_impostors = gSavedSettings.getU32("RenderAvatarMaxNonImpostors"); + // for this one, we just need to make zero, which means off, the max value of the slider + U32 indirect_max_non_impostors = (0 == max_non_impostors) ? LLVOAvatar::IMPOSTORS_OFF : max_non_impostors; + gSavedSettings.setU32("IndirectMaxNonImpostors", indirect_max_non_impostors); +} + +void LLFloaterPreferenceGraphicsAdvanced::setIndirectMaxArc() +{ + U32 max_arc = gSavedSettings.getU32("RenderAvatarMaxComplexity"); + U32 indirect_max_arc; + if (0 == max_arc) + { + // the off position is all the way to the right, so set to control max + indirect_max_arc = INDIRECT_MAX_ARC_OFF; + } + else + { + // This is the inverse of the calculation in updateMaxComplexity + indirect_max_arc = (U32)((log(max_arc) - MIN_ARC_LOG) / ARC_LIMIT_MAP_SCALE) + MIN_INDIRECT_ARC_LIMIT; + } + gSavedSettings.setU32("IndirectMaxComplexity", indirect_max_arc); +} + +void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings() { LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections"); + LLTextBox* reflections_text = getChild<LLTextBox>("ReflectionsText"); LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram"); LLCheckBoxCtrl* ctrl_avatar_cloth = getChild<LLCheckBoxCtrl>("AvatarCloth"); LLCheckBoxCtrl* ctrl_shader_enable = getChild<LLCheckBoxCtrl>("BasicShaders"); LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders"); - LLCheckBoxCtrl* ctrl_avatar_impostors = getChild<LLCheckBoxCtrl>("AvatarImpostors"); LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); - LLCheckBoxCtrl* ctrl_deferred2 = getChild<LLCheckBoxCtrl>("UseLightShaders2"); LLComboBox* ctrl_shadows = getChild<LLComboBox>("ShadowDetail"); + LLTextBox* shadows_text = getChild<LLTextBox>("RenderShadowDetailText"); LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF"); + LLSliderCtrl* sky = getChild<LLSliderCtrl>("SkyMeshDetail"); + LLTextBox* sky_text = getChild<LLTextBox>("SkyMeshDetailText"); // if vertex shaders off, disable all shader related products if (!LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable")) @@ -1237,9 +1420,13 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_wind_light->setEnabled(FALSE); ctrl_wind_light->setValue(FALSE); - + + sky->setEnabled(FALSE); + sky_text->setEnabled(FALSE); + ctrl_reflections->setEnabled(FALSE); ctrl_reflections->setValue(0); + reflections_text->setEnabled(FALSE); ctrl_avatar_vp->setEnabled(FALSE); ctrl_avatar_vp->setValue(FALSE); @@ -1249,6 +1436,7 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_shadows->setEnabled(FALSE); ctrl_shadows->setValue(0); + shadows_text->setEnabled(FALSE); ctrl_ssao->setEnabled(FALSE); ctrl_ssao->setValue(FALSE); @@ -1258,8 +1446,6 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_deferred->setEnabled(FALSE); ctrl_deferred->setValue(FALSE); - ctrl_deferred2->setEnabled(FALSE); - ctrl_deferred2->setValue(FALSE); } // disabled windlight @@ -1268,9 +1454,13 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_wind_light->setEnabled(FALSE); ctrl_wind_light->setValue(FALSE); + sky->setEnabled(FALSE); + sky_text->setEnabled(FALSE); + //deferred needs windlight, disable deferred ctrl_shadows->setEnabled(FALSE); ctrl_shadows->setValue(0); + shadows_text->setEnabled(FALSE); ctrl_ssao->setEnabled(FALSE); ctrl_ssao->setValue(FALSE); @@ -1280,8 +1470,6 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_deferred->setEnabled(FALSE); ctrl_deferred->setValue(FALSE); - ctrl_deferred2->setEnabled(FALSE); - ctrl_deferred2->setValue(FALSE); } // disabled deferred @@ -1290,6 +1478,7 @@ void LLFloaterPreference::disableUnavailableSettings() { ctrl_shadows->setEnabled(FALSE); ctrl_shadows->setValue(0); + shadows_text->setEnabled(FALSE); ctrl_ssao->setEnabled(FALSE); ctrl_ssao->setValue(FALSE); @@ -1299,8 +1488,6 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_deferred->setEnabled(FALSE); ctrl_deferred->setValue(FALSE); - ctrl_deferred2->setEnabled(FALSE); - ctrl_deferred2->setValue(FALSE); } // disabled deferred SSAO @@ -1315,6 +1502,7 @@ void LLFloaterPreference::disableUnavailableSettings() { ctrl_shadows->setEnabled(FALSE); ctrl_shadows->setValue(0); + shadows_text->setEnabled(FALSE); } // disabled reflections @@ -1322,6 +1510,7 @@ void LLFloaterPreference::disableUnavailableSettings() { ctrl_reflections->setEnabled(FALSE); ctrl_reflections->setValue(FALSE); + reflections_text->setEnabled(FALSE); } // disabled av @@ -1336,6 +1525,7 @@ void LLFloaterPreference::disableUnavailableSettings() //deferred needs AvatarVP, disable deferred ctrl_shadows->setEnabled(FALSE); ctrl_shadows->setValue(0); + shadows_text->setEnabled(FALSE); ctrl_ssao->setEnabled(FALSE); ctrl_ssao->setValue(FALSE); @@ -1345,8 +1535,6 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_deferred->setEnabled(FALSE); ctrl_deferred->setValue(FALSE); - ctrl_deferred2->setEnabled(FALSE); - ctrl_deferred2->setValue(FALSE); } // disabled cloth @@ -1355,18 +1543,22 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_avatar_cloth->setEnabled(FALSE); ctrl_avatar_cloth->setValue(FALSE); } +} - // disabled impostors - if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderUseImpostors")) +void LLFloaterPreference::refresh() +{ + LLPanel::refresh(); + refreshEnabledState(); + LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); + if (advanced) { - ctrl_avatar_impostors->setEnabled(FALSE); - ctrl_avatar_impostors->setValue(FALSE); + advanced->refresh(); } } -void LLFloaterPreference::refresh() +void LLFloaterPreferenceGraphicsAdvanced::refresh() { - LLPanel::refresh(); + getChild<LLUICtrl>("fsaa")->setValue((LLSD::Integer) gSavedSettings.getU32("RenderFSAASamples")); // sliders and their text boxes // mPostProcess = gSavedSettings.getS32("RenderGlowResolutionPow"); @@ -1375,12 +1567,14 @@ void LLFloaterPreference::refresh() updateSliderText(getChild<LLSliderCtrl>("FlexibleMeshDetail", true), getChild<LLTextBox>("FlexibleMeshDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("TreeMeshDetail", true), getChild<LLTextBox>("TreeMeshDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("AvatarMeshDetail", true), getChild<LLTextBox>("AvatarMeshDetailText", true)); - updateSliderText(getChild<LLSliderCtrl>("AvatarMeshDetail2", true), getChild<LLTextBox>("AvatarMeshDetailText2", true)); updateSliderText(getChild<LLSliderCtrl>("AvatarPhysicsDetail", true), getChild<LLTextBox>("AvatarPhysicsDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("TerrainMeshDetail", true), getChild<LLTextBox>("TerrainMeshDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("RenderPostProcess", true), getChild<LLTextBox>("PostProcessText", true)); updateSliderText(getChild<LLSliderCtrl>("SkyMeshDetail", true), getChild<LLTextBox>("SkyMeshDetailText", true)); - + updateSliderText(getChild<LLSliderCtrl>("TerrainDetail", true), getChild<LLTextBox>("TerrainDetailText", true)); + setIndirectControls(); + setMaxNonImpostorsText(gSavedSettings.getU32("RenderAvatarMaxNonImpostors"),getChild<LLTextBox>("IndirectMaxNonImpostorsText", true)); + setMaxComplexityText(gSavedSettings.getU32("RenderAvatarMaxComplexity"),getChild<LLTextBox>("IndirectMaxComplexityText", true)); refreshEnabledState(); } @@ -1633,11 +1827,11 @@ void LLFloaterPreference::refreshUI() refresh(); } -void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box) +void LLFloaterPreferenceGraphicsAdvanced::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box) { if (text_box == NULL || ctrl== NULL) return; - + // get range and points when text should change F32 value = (F32)ctrl->getValue().asReal(); F32 min = ctrl->getMinValue(); @@ -1646,7 +1840,7 @@ void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_b llassert(range > 0); F32 midPoint = min + range / 3.0f; F32 highPoint = min + (2.0f * range / 3.0f); - + // choose the right text if (value < midPoint) { @@ -1662,6 +1856,72 @@ void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_b } } +void LLFloaterPreferenceGraphicsAdvanced::updateMaxNonImpostors() +{ + // Called when the IndirectMaxNonImpostors control changes + // Responsible for fixing the slider label (IndirectMaxNonImpostorsText) and setting RenderAvatarMaxNonImpostors + LLSliderCtrl* ctrl = getChild<LLSliderCtrl>("IndirectMaxNonImpostors",true); + U32 value = ctrl->getValue().asInteger(); + + if (0 == value || LLVOAvatar::IMPOSTORS_OFF <= value) + { + value=0; + } + gSavedSettings.setU32("RenderAvatarMaxNonImpostors", value); + LLVOAvatar::updateImpostorRendering(value); // make it effective immediately + setMaxNonImpostorsText(value, getChild<LLTextBox>("IndirectMaxNonImpostorsText")); +} + +void LLFloaterPreferenceGraphicsAdvanced::setMaxNonImpostorsText(U32 value, LLTextBox* text_box) +{ + if (0 == value) + { + text_box->setText(LLTrans::getString("no_limit")); + } + else + { + text_box->setText(llformat("%d", value)); + } +} + +void LLFloaterPreferenceGraphicsAdvanced::updateMaxComplexity() +{ + // Called when the IndirectMaxComplexity control changes + // Responsible for fixing the slider label (IndirectMaxComplexityText) and setting RenderAvatarMaxComplexity + LLSliderCtrl* ctrl = getChild<LLSliderCtrl>("IndirectMaxComplexity"); + U32 indirect_value = ctrl->getValue().asInteger(); + U32 max_arc; + + if (INDIRECT_MAX_ARC_OFF == indirect_value) + { + // The 'off' position is when the slider is all the way to the right, + // which is a value of INDIRECT_MAX_ARC_OFF, + // so it is necessary to set max_arc to 0 disable muted avatars. + max_arc = 0; + } + else + { + // if this is changed, the inverse calculation in setIndirectMaxArc + // must be changed to match + max_arc = (U32)exp(MIN_ARC_LOG + (ARC_LIMIT_MAP_SCALE * (indirect_value - MIN_INDIRECT_ARC_LIMIT))); + } + + gSavedSettings.setU32("RenderAvatarMaxComplexity", (U32)max_arc); + setMaxComplexityText(max_arc, getChild<LLTextBox>("IndirectMaxComplexityText")); +} + +void LLFloaterPreferenceGraphicsAdvanced::setMaxComplexityText(U32 value, LLTextBox* text_box) +{ + if (0 == value) + { + text_box->setText(LLTrans::getString("no_limit")); + } + else + { + text_box->setText(llformat("%d", value)); + } +} + void LLFloaterPreference::onChangeMaturity() { U8 sim_access = gSavedSettings.getU32("PreferredMaturity"); @@ -1704,6 +1964,11 @@ void LLFloaterPreference::onClickSpellChecker() LLFloaterReg::showInstance("prefs_spellchecker"); } +void LLFloaterPreference::onClickAdvanced() +{ + LLFloaterReg::showInstance("prefs_graphics_advanced"); +} + void LLFloaterPreference::onClickActionChange() { mClickActionDirty = true; @@ -1861,6 +2126,9 @@ LLPanelPreference::LLPanelPreference() { mCommitCallbackRegistrar.add("Pref.setControlFalse", boost::bind(&LLPanelPreference::setControlFalse,this, _2)); mCommitCallbackRegistrar.add("Pref.updateMediaAutoPlayCheckbox", boost::bind(&LLPanelPreference::updateMediaAutoPlayCheckbox, this, _1)); + mCommitCallbackRegistrar.add("Pref.PrefDelete", boost::bind(&LLPanelPreference::deletePreset, this, _2)); + mCommitCallbackRegistrar.add("Pref.PrefSave", boost::bind(&LLPanelPreference::savePreset, this, _2)); + mCommitCallbackRegistrar.add("Pref.PrefLoad", boost::bind(&LLPanelPreference::loadPreset, this, _2)); } //virtual @@ -1959,10 +2227,16 @@ void LLPanelPreference::apply() void LLPanelPreference::saveSettings() { + LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); + // Save the value of all controls in the hierarchy mSavedValues.clear(); std::list<LLView*> view_stack; view_stack.push_back(this); + if (advanced) + { + view_stack.push_back(advanced); + } while(!view_stack.empty()) { // Process view on top of the stack @@ -2064,6 +2338,28 @@ void LLPanelPreference::updateMediaAutoPlayCheckbox(LLUICtrl* ctrl) } } +void LLPanelPreference::deletePreset(const LLSD& user_data) +{ + std::string subdirectory = user_data.asString(); + LLFloaterReg::showInstance("delete_pref_preset", subdirectory); +} + +void LLPanelPreference::savePreset(const LLSD& user_data) +{ + std::string subdirectory = user_data.asString(); + LLFloaterReg::showInstance("save_pref_preset", subdirectory); +} + +void LLPanelPreference::loadPreset(const LLSD& user_data) +{ + std::string subdirectory = user_data.asString(); + LLFloaterReg::showInstance("load_pref_preset", subdirectory); +} + +void LLPanelPreference::setHardwareDefaults() +{ +} + class LLPanelPreferencePrivacy : public LLPanelPreference { public: @@ -2107,25 +2403,77 @@ static LLPanelInjector<LLPanelPreferencePrivacy> t_pref_privacy("panel_preferenc BOOL LLPanelPreferenceGraphics::postBuild() { + LLFloaterReg::showInstance("prefs_graphics_advanced"); + LLFloaterReg::hideInstance("prefs_graphics_advanced"); + +// Don't do this on Mac as their braindead GL versioning +// sets this when 8x and 16x are indeed available +// +#if !LL_DARWIN + if (gGLManager.mIsIntel || gGLManager.mGLVersion < 3.f) + { //remove FSAA settings above "4x" + LLComboBox* combo = getChild<LLComboBox>("fsaa"); + combo->remove("8x"); + combo->remove("16x"); + } +#endif + + resetDirtyChilds(); + setPresetText(); + + LLPresetsManager::instance().setPresetListChangeCallback(boost::bind(&LLPanelPreferenceGraphics::onPresetsListChange, this)); + return LLPanelPreference::postBuild(); } + void LLPanelPreferenceGraphics::draw() { + setPresetText(); LLPanelPreference::draw(); - - LLButton* button_apply = findChild<LLButton>("Apply"); - - if (button_apply && button_apply->getVisible()) +} + +void LLPanelPreferenceGraphics::onPresetsListChange() +{ + resetDirtyChilds(); + setPresetText(); +} + +void LLPanelPreferenceGraphics::setPresetText() +{ + LLTextBox* preset_text = getChild<LLTextBox>("preset_text"); + + std::string preset_graphic_active = gSavedSettings.getString("PresetGraphicActive"); + + if (hasDirtyChilds() && !preset_graphic_active.empty()) { - bool enable = hasDirtyChilds(); + gSavedSettings.setString("PresetGraphicActive", ""); + preset_graphic_active.clear(); + // This doesn't seem to cause an infinite recursion. This trigger is needed to cause the pulldown + // panel to update. + LLPresetsManager::getInstance()->triggerChangeSignal(); + } - button_apply->setEnabled(enable); + if (!preset_graphic_active.empty()) + { + preset_text->setText(preset_graphic_active); + } + else + { + preset_text->setText(LLTrans::getString("none_paren_cap")); } + + preset_text->resetDirty(); } + bool LLPanelPreferenceGraphics::hasDirtyChilds() { + LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); std::list<LLView*> view_stack; view_stack.push_back(this); + if (advanced) + { + view_stack.push_back(advanced); + } while(!view_stack.empty()) { // Process view on top of the stack @@ -2136,7 +2484,17 @@ bool LLPanelPreferenceGraphics::hasDirtyChilds() if (ctrl) { if (ctrl->isDirty()) - return true; + { + LLControlVariable* control = ctrl->getControlVariable(); + if (control) + { + std::string control_name = control->getName(); + if (!control_name.empty()) + { + return true; + } + } + } } // Push children onto the end of the work stack for (child_list_t::const_iterator iter = curview->getChildList()->begin(); @@ -2144,14 +2502,20 @@ bool LLPanelPreferenceGraphics::hasDirtyChilds() { view_stack.push_back(*iter); } - } + } + return false; } void LLPanelPreferenceGraphics::resetDirtyChilds() { + LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); std::list<LLView*> view_stack; view_stack.push_back(this); + if (advanced) + { + view_stack.push_back(advanced); + } while(!view_stack.empty()) { // Process view on top of the stack @@ -2171,14 +2535,9 @@ void LLPanelPreferenceGraphics::resetDirtyChilds() } } } -void LLPanelPreferenceGraphics::apply() -{ - resetDirtyChilds(); - LLPanelPreference::apply(); -} + void LLPanelPreferenceGraphics::cancel() { - resetDirtyChilds(); LLPanelPreference::cancel(); } void LLPanelPreferenceGraphics::saveSettings() @@ -2189,7 +2548,18 @@ void LLPanelPreferenceGraphics::saveSettings() void LLPanelPreferenceGraphics::setHardwareDefaults() { resetDirtyChilds(); - LLPanelPreference::setHardwareDefaults(); +} + +LLFloaterPreferenceGraphicsAdvanced::LLFloaterPreferenceGraphicsAdvanced(const LLSD& key) + : LLFloater(key) +{ + mCommitCallbackRegistrar.add("Pref.VertexShaderEnable", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onVertexShaderEnable, this)); + mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxNonImpostors", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::updateMaxNonImpostors,this)); + mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxComplexity", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::updateMaxComplexity,this)); +} + +LLFloaterPreferenceGraphicsAdvanced::~LLFloaterPreferenceGraphicsAdvanced() +{ } LLFloaterPreferenceProxy::LLFloaterPreferenceProxy(const LLSD& key) diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h index 7bf6ae7d79..9730722558 100755 --- a/indra/newview/llfloaterpreference.h +++ b/indra/newview/llfloaterpreference.h @@ -58,7 +58,6 @@ typedef enum } EGraphicsSettings; - // Floater to control preferences (display, audio, bandwidth, general. class LLFloaterPreference : public LLFloater, public LLAvatarPropertiesObserver, public LLConversationLogObserver { @@ -93,11 +92,11 @@ public: void saveAvatarProperties( void ); void selectPrivacyPanel(); void selectChatPanel(); + void getControlNames(std::vector<std::string>& names); protected: - void onBtnOK(); - void onBtnCancel(); - void onBtnApply(); + void onBtnOK(const LLSD& userdata); + void onBtnCancel(const LLSD& userdata); void onClickClearCache(); // Clear viewer texture cache, vfs, and VO cache on next startup void onClickBrowserClearCache(); // Clear web history and caches as well as viewer caches above @@ -111,11 +110,13 @@ protected: // if the custom settings box is clicked void onChangeCustom(); void updateMeterText(LLUICtrl* ctrl); - void onOpenHardwareSettings(); // callback for defaults void setHardwareDefaults(); + void setRecommended(); // callback for when client turns on shaders void onVertexShaderEnable(); + // callback for when client turns on impostors + void onAvatarImpostorsEnable(); // callback for commit in the "Single click on land" and "Double click on land" comboboxes. void onClickActionChange(); @@ -123,7 +124,7 @@ protected: void updateClickActionSettings(); // updates click/double-click action controls depending on values from settings.xml void updateClickActionControls(); - + // This function squirrels away the current values of the controls so that // cancel() can restore them. void saveSettings(); @@ -150,13 +151,11 @@ public: void enableHistory(); void setPersonalInfo(const std::string& visibility, bool im_via_email); void refreshEnabledState(); - void disableUnavailableSettings(); void onCommitWindowedMode(); void refresh(); // Refresh enable/disable // if the quality radio buttons are changed void onChangeQuality(const LLSD& data); - void updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box); void refreshUI(); void onCommitParcelMediaAutoPlayEnable(); @@ -170,6 +169,7 @@ public: void onClickPermsDefault(); void onClickAutoReplace(); void onClickSpellChecker(); + void onClickAdvanced(); void applyUIColor(LLUICtrl* ctrl, const LLSD& param); void getUIColor(LLUICtrl* ctrl, const LLSD& param); void onLogChatHistorySaved(); @@ -196,6 +196,7 @@ private: std::string mDirectoryVisibility; LLAvatarData mAvatarProperties; + LOG_CLASS(LLFloaterPreference); }; class LLPanelPreference : public LLPanel @@ -209,7 +210,7 @@ public: virtual void apply(); virtual void cancel(); void setControlFalse(const LLSD& user_data); - virtual void setHardwareDefaults(){}; + virtual void setHardwareDefaults(); // Disables "Allow Media to auto play" check box only when both // "Streaming Music" and "Media" are unchecked. Otherwise enables it. @@ -218,7 +219,11 @@ public: // This function squirrels away the current values of the controls so that // cancel() can restore them. virtual void saveSettings(); - + + void deletePreset(const LLSD& user_data); + void savePreset(const LLSD& user_data); + void loadPreset(const LLSD& user_data); + class Updater; protected: @@ -235,6 +240,7 @@ private: string_color_map_t mSavedColors; Updater* mBandWidthUpdater; + LOG_CLASS(LLPanelPreference); }; class LLPanelPreferenceGraphics : public LLPanelPreference @@ -242,14 +248,44 @@ class LLPanelPreferenceGraphics : public LLPanelPreference public: BOOL postBuild(); void draw(); - void apply(); void cancel(); void saveSettings(); + void resetDirtyChilds(); void setHardwareDefaults(); + void setPresetText(); + + static const std::string getPresetsPath(); + protected: bool hasDirtyChilds(); - void resetDirtyChilds(); - + +private: + + void onPresetsListChange(); + LOG_CLASS(LLPanelPreferenceGraphics); +}; + +class LLFloaterPreferenceGraphicsAdvanced : public LLFloater +{ +public: + LLFloaterPreferenceGraphicsAdvanced(const LLSD& key); + ~LLFloaterPreferenceGraphicsAdvanced(); + + void disableUnavailableSettings(); + void refreshEnabledGraphics(); + void refreshEnabledState(); + void updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box); + void updateMaxNonImpostors(); + void setMaxNonImpostorsText(U32 value, LLTextBox* text_box); + void updateMaxComplexity(); + void setMaxComplexityText(U32 value, LLTextBox* text_box); + static void setIndirectControls(); + static void setIndirectMaxNonImpostors(); + static void setIndirectMaxArc(); + void refresh(); + // callback for when client turns on shaders + void onVertexShaderEnable(); + LOG_CLASS(LLFloaterPreferenceGraphicsAdvanced); }; class LLFloaterPreferenceProxy : public LLFloater @@ -277,7 +313,7 @@ private: bool mSocksSettingsDirty; typedef std::map<LLControlVariable*, LLSD> control_values_map_t; control_values_map_t mSavedValues; - + LOG_CLASS(LLFloaterPreferenceProxy); }; diff --git a/indra/newview/llfloatersaveprefpreset.cpp b/indra/newview/llfloatersaveprefpreset.cpp new file mode 100644 index 0000000000..bdef718d0e --- /dev/null +++ b/indra/newview/llfloatersaveprefpreset.cpp @@ -0,0 +1,108 @@ +/** + * @file llfloatersaveprefpreset.cpp + * @brief Floater to save a graphics / camera preset + * + * $LicenseInfo:firstyear=2014&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2014, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloatersaveprefpreset.h" + +#include "llbutton.h" +#include "llcombobox.h" +#include "llfloaterpreference.h" +#include "llfloaterreg.h" +#include "llnotificationsutil.h" +#include "llpresetsmanager.h" + +LLFloaterSavePrefPreset::LLFloaterSavePrefPreset(const LLSD &key) +: LLFloater(key) +{ +} + +// virtual +BOOL LLFloaterSavePrefPreset::postBuild() +{ LLFloaterPreference* preferences = LLFloaterReg::getTypedInstance<LLFloaterPreference>("preferences"); + if (preferences) + { + preferences->addDependentFloater(this); + } + getChild<LLComboBox>("preset_combo")->setTextEntryCallback(boost::bind(&LLFloaterSavePrefPreset::onPresetNameEdited, this)); + getChild<LLComboBox>("preset_combo")->setCommitCallback(boost::bind(&LLFloaterSavePrefPreset::onPresetNameEdited, this)); + getChild<LLButton>("save")->setCommitCallback(boost::bind(&LLFloaterSavePrefPreset::onBtnSave, this)); + getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterSavePrefPreset::onBtnCancel, this)); + + LLPresetsManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterSavePrefPreset::onPresetsListChange, this)); + + mSaveButton = getChild<LLButton>("save"); + mPresetCombo = getChild<LLComboBox>("preset_combo"); + + return TRUE; +} + +void LLFloaterSavePrefPreset::onPresetNameEdited() +{ + // Disable saving a preset having empty name. + std::string name = mPresetCombo->getSimple(); + + mSaveButton->setEnabled(!name.empty()); +} + +void LLFloaterSavePrefPreset::onOpen(const LLSD& key) +{ + mSubdirectory = key.asString(); + + std::string floater_title = getString(std::string("title_") + mSubdirectory); + + setTitle(floater_title); + + EDefaultOptions option = DEFAULT_TOP; + LLPresetsManager::getInstance()->setPresetNamesInComboBox(mSubdirectory, mPresetCombo, option); + + onPresetNameEdited(); +} + +void LLFloaterSavePrefPreset::onBtnSave() +{ + std::string name = mPresetCombo->getSimple(); + + if (!LLPresetsManager::getInstance()->savePreset(mSubdirectory, name)) + { + LLSD args; + args["NAME"] = name; + LLNotificationsUtil::add("PresetNotSaved", args); + } + + closeFloater(); +} + +void LLFloaterSavePrefPreset::onPresetsListChange() +{ + EDefaultOptions option = DEFAULT_TOP; + LLPresetsManager::getInstance()->setPresetNamesInComboBox(mSubdirectory, mPresetCombo, option); +} + +void LLFloaterSavePrefPreset::onBtnCancel() +{ + closeFloater(); +} diff --git a/indra/newview/llfloatersaveprefpreset.h b/indra/newview/llfloatersaveprefpreset.h new file mode 100644 index 0000000000..09a87b8c62 --- /dev/null +++ b/indra/newview/llfloatersaveprefpreset.h @@ -0,0 +1,57 @@ +/** + * @file llfloatersaveprefpreset.h + * @brief Floater to save a graphics / camera preset + + * + * $LicenseInfo:firstyear=2014&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2014, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLFLOATERSAVEPREFPRESET_H +#define LL_LLFLOATERSAVEPREFPRESET_H + +#include "llfloater.h" + +class LLComboBox; + +class LLFloaterSavePrefPreset : public LLFloater +{ + +public: + LLFloaterSavePrefPreset(const LLSD &key); + + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + + void onBtnSave(); + void onBtnCancel(); + +private: + LLComboBox* mPresetCombo; + LLButton* mSaveButton; + + void onPresetsListChange(); + void onPresetNameEdited(); + + std::string mSubdirectory; +}; + +#endif // LL_LLFLOATERSAVEPREFPRESET_H diff --git a/indra/newview/llpanelnearbymedia.cpp b/indra/newview/llpanelnearbymedia.cpp index 1cdd1b664e..737ae2e32d 100755 --- a/indra/newview/llpanelnearbymedia.cpp +++ b/indra/newview/llpanelnearbymedia.cpp @@ -65,6 +65,9 @@ extern LLControlGroup gSavedSettings; static const LLUUID PARCEL_MEDIA_LIST_ITEM_UUID = LLUUID("CAB5920F-E484-4233-8621-384CF373A321"); static const LLUUID PARCEL_AUDIO_LIST_ITEM_UUID = LLUUID("DF4B020D-8A24-4B95-AB5D-CA970D694822"); +const F32 AUTO_CLOSE_FADE_TIME_START= 2.0f; +const F32 AUTO_CLOSE_FADE_TIME_END = 3.0f; + // // LLPanelNearByMedia // @@ -227,9 +230,6 @@ void LLPanelNearByMedia::reshape(S32 width, S32 height, BOOL called_from_parent) } -const F32 AUTO_CLOSE_FADE_TIME_START= 4.0f; -const F32 AUTO_CLOSE_FADE_TIME_END = 5.0f; - /*virtual*/ void LLPanelNearByMedia::draw() { diff --git a/indra/newview/llpanelpresetspulldown.cpp b/indra/newview/llpanelpresetspulldown.cpp new file mode 100644 index 0000000000..ceff5a54e8 --- /dev/null +++ b/indra/newview/llpanelpresetspulldown.cpp @@ -0,0 +1,188 @@ +/** + * @file llpanelpresetspulldown.cpp + * @brief A panel showing a quick way to pick presets + * + * $LicenseInfo:firstyear=2014&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2014, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llpanelpresetspulldown.h" + +#include "llviewercontrol.h" +#include "llstatusbar.h" + +#include "llbutton.h" +#include "lltabcontainer.h" +#include "llfloaterreg.h" +#include "llfloaterpreference.h" +#include "llpresetsmanager.h" +#include "llsliderctrl.h" +#include "llscrolllistctrl.h" + +/* static */ const F32 LLPanelPresetsPulldown::sAutoCloseFadeStartTimeSec = 2.0f; +/* static */ const F32 LLPanelPresetsPulldown::sAutoCloseTotalTimeSec = 3.0f; + +///---------------------------------------------------------------------------- +/// Class LLPanelPresetsPulldown +///---------------------------------------------------------------------------- + +// Default constructor +LLPanelPresetsPulldown::LLPanelPresetsPulldown() +{ + mHoverTimer.stop(); + + mCommitCallbackRegistrar.add("Presets.GoGraphicsPrefs", boost::bind(&LLPanelPresetsPulldown::onGraphicsButtonClick, this, _2)); + mCommitCallbackRegistrar.add("Presets.RowClick", boost::bind(&LLPanelPresetsPulldown::onRowClick, this, _2)); + + buildFromFile( "panel_presets_pulldown.xml"); +} + +BOOL LLPanelPresetsPulldown::postBuild() +{ + LLPresetsManager::instance().setPresetListChangeCallback(boost::bind(&LLPanelPresetsPulldown::populatePanel, this)); + // Make sure there is a default preference file + LLPresetsManager::getInstance()->createMissingDefault(); + + populatePanel(); + + return LLPanel::postBuild(); +} + +void LLPanelPresetsPulldown::populatePanel() +{ + std::string presets_dir = LLPresetsManager::getInstance()->getPresetsDir(PRESETS_GRAPHIC); + LLPresetsManager::getInstance()->loadPresetNamesFromDir(presets_dir, mPresetNames, DEFAULT_TOP); + + LLScrollListCtrl* scroll = getChild<LLScrollListCtrl>("preset_list"); + + if (scroll && mPresetNames.begin() != mPresetNames.end()) + { + scroll->clearRows(); + + for (std::list<std::string>::const_iterator it = mPresetNames.begin(); it != mPresetNames.end(); ++it) + { + const std::string& name = *it; + + LLSD row; + row["columns"][0]["column"] = "preset_name"; + row["columns"][0]["value"] = name; + + if (name == gSavedSettings.getString("PresetGraphicActive")) + { + row["columns"][1]["column"] = "icon"; + row["columns"][1]["type"] = "icon"; + row["columns"][1]["value"] = "Check_Mark"; + } + + scroll->addElement(row); + } + } +} + +/*virtual*/ +void LLPanelPresetsPulldown::onMouseEnter(S32 x, S32 y, MASK mask) +{ + mHoverTimer.stop(); + LLPanel::onMouseEnter(x,y,mask); +} + +/*virtual*/ +void LLPanelPresetsPulldown::onTopLost() +{ + setVisible(FALSE); +} + +/*virtual*/ +void LLPanelPresetsPulldown::onMouseLeave(S32 x, S32 y, MASK mask) +{ + mHoverTimer.start(); + LLPanel::onMouseLeave(x,y,mask); +} + +/*virtual*/ +void LLPanelPresetsPulldown::onVisibilityChange ( BOOL new_visibility ) +{ + if (new_visibility) + { + mHoverTimer.start(); // timer will be stopped when mouse hovers over panel + } + else + { + mHoverTimer.stop(); + + } +} + +void LLPanelPresetsPulldown::onRowClick(const LLSD& user_data) +{ + LLScrollListCtrl* scroll = getChild<LLScrollListCtrl>("preset_list"); + + if (scroll) + { + LLScrollListItem* item = scroll->getFirstSelected(); + if (item) + { + std::string name = item->getColumn(1)->getValue().asString(); + + LLPresetsManager::getInstance()->loadPreset(PRESETS_GRAPHIC, name); + + setVisible(FALSE); + } + } +} + +void LLPanelPresetsPulldown::onGraphicsButtonClick(const LLSD& user_data) +{ + // close the minicontrol, we're bringing up the big one + setVisible(FALSE); + + // bring up the prefs floater + LLFloater* prefsfloater = LLFloaterReg::showInstance("preferences"); + if (prefsfloater) + { + // grab the 'graphics' panel from the preferences floater and + // bring it the front! + LLTabContainer* tabcontainer = prefsfloater->getChild<LLTabContainer>("pref core"); + LLPanel* graphicspanel = prefsfloater->getChild<LLPanel>("display"); + if (tabcontainer && graphicspanel) + { + tabcontainer->selectTabPanel(graphicspanel); + } + } +} + +//virtual +void LLPanelPresetsPulldown::draw() +{ + F32 alpha = mHoverTimer.getStarted() + ? clamp_rescale(mHoverTimer.getElapsedTimeF32(), sAutoCloseFadeStartTimeSec, sAutoCloseTotalTimeSec, 1.f, 0.f) + : 1.0f; + LLViewDrawContext context(alpha); + + LLPanel::draw(); + + if (alpha == 0.f) + { + setVisible(FALSE); + } +} diff --git a/indra/newview/llpanelpresetspulldown.h b/indra/newview/llpanelpresetspulldown.h new file mode 100644 index 0000000000..146ccc0b09 --- /dev/null +++ b/indra/newview/llpanelpresetspulldown.h @@ -0,0 +1,58 @@ +/** + * @file llpanelpresetspulldown.h + * @brief A panel showing a quick way to pick presets + * + * $LicenseInfo:firstyear=2014&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2014, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLPANELPRESETSPULLDOWN_H +#define LL_LLPANELPRESETSPULLDOWN_H + +#include "linden_common.h" + +#include "llpanel.h" + +class LLFrameTimer; + +class LLPanelPresetsPulldown : public LLPanel +{ + public: + LLPanelPresetsPulldown(); + /*virtual*/ void draw(); + /*virtual*/ void onMouseEnter(S32 x, S32 y, MASK mask); + /*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask); + /*virtual*/ void onTopLost(); + /*virtual*/ void onVisibilityChange ( BOOL new_visibility ); + /*virtual*/ BOOL postBuild(); + void populatePanel(); + + private: + void onGraphicsButtonClick(const LLSD& user_data); + void onRowClick(const LLSD& user_data); + + std::list<std::string> mPresetNames; + LLFrameTimer mHoverTimer; + static const F32 sAutoCloseFadeStartTimeSec; + static const F32 sAutoCloseTotalTimeSec; +}; + +#endif // LL_LLPANELPRESETSPULLDOWN_H diff --git a/indra/newview/llpanelvolumepulldown.cpp b/indra/newview/llpanelvolumepulldown.cpp index cb00f742cc..6595da235c 100755 --- a/indra/newview/llpanelvolumepulldown.cpp +++ b/indra/newview/llpanelvolumepulldown.cpp @@ -40,8 +40,8 @@ #include "llfloaterpreference.h" #include "llsliderctrl.h" -/* static */ const F32 LLPanelVolumePulldown::sAutoCloseFadeStartTimeSec = 4.0f; -/* static */ const F32 LLPanelVolumePulldown::sAutoCloseTotalTimeSec = 5.0f; +/* static */ const F32 LLPanelVolumePulldown::sAutoCloseFadeStartTimeSec = 2.0f; +/* static */ const F32 LLPanelVolumePulldown::sAutoCloseTotalTimeSec = 3.0f; ///---------------------------------------------------------------------------- /// Class LLPanelVolumePulldown diff --git a/indra/newview/llpresetsmanager.cpp b/indra/newview/llpresetsmanager.cpp new file mode 100644 index 0000000000..9fa5282862 --- /dev/null +++ b/indra/newview/llpresetsmanager.cpp @@ -0,0 +1,279 @@ +/** + * @file llpresetsmanager.cpp + * @brief Implementation for the LLPresetsManager class. + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include <boost/assign/list_of.hpp> + +#include "llpresetsmanager.h" + +#include "lldiriterator.h" +#include "llfloater.h" +#include "llsdserialize.h" +#include "lltrans.h" +#include "lluictrlfactory.h" +#include "llviewercontrol.h" +#include "llfloaterpreference.h" +#include "llfloaterreg.h" + +LLPresetsManager::LLPresetsManager() +{ +} + +LLPresetsManager::~LLPresetsManager() +{ +} + +void LLPresetsManager::triggerChangeSignal() +{ + mPresetListChangeSignal(); +} + +void LLPresetsManager::createMissingDefault() +{ + std::string default_file = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, PRESETS_DIR, PRESETS_GRAPHIC, "default.xml"); + if (!gDirUtilp->fileExists(default_file)) + { + LL_WARNS() << "No " << default_file << " found -- creating one" << LL_ENDL; + + // Write current graphic settings to default.xml + savePreset(PRESETS_GRAPHIC, PRESETS_DEFAULT); + + if (gSavedSettings.getString("PresetGraphicActive").empty()) + { + gSavedSettings.setString("PresetGraphicActive", PRESETS_DEFAULT); + } + } +} + +std::string LLPresetsManager::getPresetsDir(const std::string& subdirectory) +{ + std::string presets_path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, PRESETS_DIR); + std::string full_path; + + if (!gDirUtilp->fileExists(presets_path)) + { + LLFile::mkdir(presets_path); + } + + full_path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, PRESETS_DIR, subdirectory); + if (!gDirUtilp->fileExists(full_path)) + { + LLFile::mkdir(full_path); + } + + return full_path; +} + +void LLPresetsManager::loadPresetNamesFromDir(const std::string& dir, preset_name_list_t& presets, EDefaultOptions default_option) +{ + LL_INFOS("AppInit") << "Loading list of preset names from " << dir << LL_ENDL; + + mPresetNames.clear(); + + LLDirIterator dir_iter(dir, "*.xml"); + bool found = true; + while (found) + { + std::string file; + found = dir_iter.next(file); + + if (found) + { + std::string path = gDirUtilp->add(dir, file); + std::string name = gDirUtilp->getBaseFileName(LLURI::unescape(path), /*strip_exten = */ true); + + if (PRESETS_DEFAULT != name) + { + mPresetNames.push_back(name); + } + else + { + switch (default_option) + { + case DEFAULT_SHOW: + mPresetNames.push_back(LLTrans::getString(PRESETS_DEFAULT)); + break; + + case DEFAULT_TOP: + mPresetNames.push_front(LLTrans::getString(PRESETS_DEFAULT)); + break; + + case DEFAULT_HIDE: + default: + break; + } + } + } + } + + presets = mPresetNames; +} + +bool LLPresetsManager::savePreset(const std::string& subdirectory, const std::string& name) +{ + llassert(!name.empty()); + + std::vector<std::string> name_list; + + if(PRESETS_GRAPHIC == subdirectory) + { + gSavedSettings.setString("PresetGraphicActive", name); + + LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); + if (instance) + { + instance->getControlNames(name_list); + name_list.push_back("PresetGraphicActive"); + } + } + + if(PRESETS_CAMERA == subdirectory) + { + name_list = boost::assign::list_of + ("Placeholder"); + } + + // make an empty llsd + LLSD paramsData(LLSD::emptyMap()); + + for (std::vector<std::string>::iterator it = name_list.begin(); it != name_list.end(); ++it) + { + std::string ctrl_name = *it; + LLControlVariable* ctrl = gSavedSettings.getControl(ctrl_name).get(); + std::string comment = ctrl->getComment(); + std::string type = gSavedSettings.typeEnumToString(ctrl->type()); + LLSD value = ctrl->getValue(); + + paramsData[ctrl_name]["Comment"] = comment; + paramsData[ctrl_name]["Persist"] = 1; + paramsData[ctrl_name]["Type"] = type; + paramsData[ctrl_name]["Value"] = value; + } + + std::string pathName(getPresetsDir(subdirectory) + gDirUtilp->getDirDelimiter() + LLURI::escape(name) + ".xml"); + + // write to file + llofstream presetsXML(pathName); + if (!presetsXML.is_open()) + { + LL_WARNS("Presets") << "Cannot open for output preset file " << pathName << LL_ENDL; + return false; + } + + LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter(); + formatter->format(paramsData, presetsXML, LLSDFormatter::OPTIONS_PRETTY); + presetsXML.close(); + + gSavedSettings.setString("PresetGraphicActive", name); + + // signal interested parties + triggerChangeSignal(); + + return true; +} + +void LLPresetsManager::setPresetNamesInComboBox(const std::string& subdirectory, LLComboBox* combo, EDefaultOptions default_option) +{ + combo->clearRows(); + + std::string presets_dir = getPresetsDir(subdirectory); + + if (!presets_dir.empty()) + { + std::list<std::string> preset_names; + loadPresetNamesFromDir(presets_dir, preset_names, default_option); + + std::string preset_graphic_active = gSavedSettings.getString("PresetGraphicActive"); + + if (preset_names.begin() != preset_names.end()) + { + for (std::list<std::string>::const_iterator it = preset_names.begin(); it != preset_names.end(); ++it) + { + const std::string& name = *it; + combo->add(name, LLSD().with(0, name)); + } + } + else + { + combo->setLabel(LLTrans::getString("preset_combo_label")); + } + } +} + +void LLPresetsManager::loadPreset(const std::string& subdirectory, const std::string& name) +{ + std::string full_path(getPresetsDir(subdirectory) + gDirUtilp->getDirDelimiter() + LLURI::escape(name) + ".xml"); + + if(gSavedSettings.loadFromFile(full_path, false, true) > 0) + { + if(PRESETS_GRAPHIC == subdirectory) + { + gSavedSettings.setString("PresetGraphicActive", name); + } + + LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); + if (instance) + { + instance->refreshEnabledGraphics(); + } + triggerChangeSignal(); + } +} + +bool LLPresetsManager::deletePreset(const std::string& subdirectory, const std::string& name) +{ + bool sts = true; + + if (PRESETS_DEFAULT == name) + { + // This code should never execute + LL_WARNS("Presets") << "You are not allowed to delete the default preset." << LL_ENDL; + sts = false; + } + + if (gDirUtilp->deleteFilesInDir(getPresetsDir(subdirectory), LLURI::escape(name) + ".xml") < 1) + { + LL_WARNS("Presets") << "Error removing preset " << name << " from disk" << LL_ENDL; + sts = false; + } + + // If you delete the preset that is currently marked as loaded then also indicate that no preset is loaded. + if (gSavedSettings.getString("PresetGraphicActive") == name) + { + gSavedSettings.setString("PresetGraphicActive", ""); + } + + // signal interested parties + triggerChangeSignal(); + + return sts; +} + +boost::signals2::connection LLPresetsManager::setPresetListChangeCallback(const preset_list_signal_t::slot_type& cb) +{ + return mPresetListChangeSignal.connect(cb); +} diff --git a/indra/newview/llpresetsmanager.h b/indra/newview/llpresetsmanager.h new file mode 100644 index 0000000000..a47c07dfba --- /dev/null +++ b/indra/newview/llpresetsmanager.h @@ -0,0 +1,76 @@ +/** + * @file llpresetsmanager.h + * @brief Implementation for the LLPresetsManager class. + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_PRESETSMANAGER_H +#define LL_PRESETSMANAGER_H + +#include "llcombobox.h" + +#include <list> +#include <map> + +static const std::string PRESETS_DEFAULT = "Default"; +static const std::string PRESETS_DIR = "presets"; +static const std::string PRESETS_GRAPHIC = "graphic"; +static const std::string PRESETS_CAMERA = "camera"; + +enum EDefaultOptions +{ + DEFAULT_SHOW, + DEFAULT_TOP, + DEFAULT_HIDE // Do not display "Default" in a list +}; + +class LLPresetsManager : public LLSingleton<LLPresetsManager> +{ +public: + + typedef std::list<std::string> preset_name_list_t; + typedef boost::signals2::signal<void()> preset_list_signal_t; + + void createMissingDefault(); + void triggerChangeSignal(); + static std::string getPresetsDir(const std::string& subdirectory); + void setPresetNamesInComboBox(const std::string& subdirectory, LLComboBox* combo, EDefaultOptions default_option); + void loadPresetNamesFromDir(const std::string& dir, preset_name_list_t& presets, EDefaultOptions default_option); + bool savePreset(const std::string& subdirectory, const std::string & name); + void loadPreset(const std::string& subdirectory, const std::string & name); + bool deletePreset(const std::string& subdirectory, const std::string& name); + + // Emitted when a preset gets loaded, deleted, or saved. + boost::signals2::connection setPresetListChangeCallback(const preset_list_signal_t::slot_type& cb); + + // Emitted when a preset gets loaded or saved. + + preset_name_list_t mPresetNames; + + LLPresetsManager(); + ~LLPresetsManager(); + + preset_list_signal_t mPresetListChangeSignal; +}; + +#endif // LL_PRESETSMANAGER_H diff --git a/indra/newview/llstatusbar.cpp b/indra/newview/llstatusbar.cpp index 2d4b23d892..5c1041e556 100755 --- a/indra/newview/llstatusbar.cpp +++ b/indra/newview/llstatusbar.cpp @@ -38,6 +38,7 @@ #include "llfloaterbuycurrency.h" #include "llbuycurrencyhtml.h" #include "llpanelnearbymedia.h" +#include "llpanelpresetspulldown.h" #include "llpanelvolumepulldown.h" #include "llfloaterregioninfo.h" #include "llfloaterscriptdebug.h" @@ -170,6 +171,9 @@ BOOL LLStatusBar::postBuild() mBtnStats = getChildView("stat_btn"); + mIconPresets = getChild<LLIconCtrl>( "presets_icon" ); + mIconPresets->setMouseEnterCallback(boost::bind(&LLStatusBar::onMouseEnterPresets, this)); + mBtnVolume = getChild<LLButton>( "volume_btn" ); mBtnVolume->setClickedCallback( onClickVolume, this ); mBtnVolume->setMouseEnterCallback(boost::bind(&LLStatusBar::onMouseEnterVolume, this)); @@ -223,6 +227,11 @@ BOOL LLStatusBar::postBuild() mSGPacketLoss = LLUICtrlFactory::create<LLStatGraph>(pgp); addChild(mSGPacketLoss); + mPanelPresetsPulldown = new LLPanelPresetsPulldown(); + addChild(mPanelPresetsPulldown); + mPanelPresetsPulldown->setFollows(FOLLOWS_TOP|FOLLOWS_RIGHT); + mPanelPresetsPulldown->setVisible(FALSE); + mPanelVolumePulldown = new LLPanelVolumePulldown(); addChild(mPanelVolumePulldown); mPanelVolumePulldown->setFollows(FOLLOWS_TOP|FOLLOWS_RIGHT); @@ -460,8 +469,32 @@ void LLStatusBar::onClickBuyCurrency() LLFirstUse::receiveLindens(false); } +void LLStatusBar::onMouseEnterPresets() +{ + LLView* popup_holder = gViewerWindow->getRootView()->getChildView("popup_holder"); + LLIconCtrl* icon = getChild<LLIconCtrl>( "presets_icon" ); + LLRect icon_rect = icon->getRect(); + LLRect pulldown_rect = mPanelPresetsPulldown->getRect(); + pulldown_rect.setLeftTopAndSize(icon_rect.mLeft - + (pulldown_rect.getWidth() - icon_rect.getWidth()), + icon_rect.mBottom, + pulldown_rect.getWidth(), + pulldown_rect.getHeight()); + + pulldown_rect.translate(popup_holder->getRect().getWidth() - pulldown_rect.mRight, 0); + mPanelPresetsPulldown->setShape(pulldown_rect); + + // show the master presets pull-down + LLUI::clearPopups(); + LLUI::addPopup(mPanelPresetsPulldown); + mPanelNearByMedia->setVisible(FALSE); + mPanelVolumePulldown->setVisible(FALSE); + mPanelPresetsPulldown->setVisible(TRUE); +} + void LLStatusBar::onMouseEnterVolume() { + LLView* popup_holder = gViewerWindow->getRootView()->getChildView("popup_holder"); LLButton* volbtn = getChild<LLButton>( "volume_btn" ); LLRect vol_btn_rect = volbtn->getRect(); LLRect volume_pulldown_rect = mPanelVolumePulldown->getRect(); @@ -471,12 +504,14 @@ void LLStatusBar::onMouseEnterVolume() volume_pulldown_rect.getWidth(), volume_pulldown_rect.getHeight()); + volume_pulldown_rect.translate(popup_holder->getRect().getWidth() - volume_pulldown_rect.mRight, 0); mPanelVolumePulldown->setShape(volume_pulldown_rect); // show the master volume pull-down LLUI::clearPopups(); LLUI::addPopup(mPanelVolumePulldown); + mPanelPresetsPulldown->setVisible(FALSE); mPanelNearByMedia->setVisible(FALSE); mPanelVolumePulldown->setVisible(TRUE); } @@ -500,6 +535,7 @@ void LLStatusBar::onMouseEnterNearbyMedia() LLUI::clearPopups(); LLUI::addPopup(mPanelNearByMedia); + mPanelPresetsPulldown->setVisible(FALSE); mPanelVolumePulldown->setVisible(FALSE); mPanelNearByMedia->setVisible(TRUE); } diff --git a/indra/newview/llstatusbar.h b/indra/newview/llstatusbar.h index 9d28e6c2bc..277f039f20 100755 --- a/indra/newview/llstatusbar.h +++ b/indra/newview/llstatusbar.h @@ -41,8 +41,10 @@ class LLUICtrl; class LLUUID; class LLFrameTimer; class LLStatGraph; +class LLPanelPresetsPulldown; class LLPanelVolumePulldown; class LLPanelNearByMedia; +class LLIconCtrl; class LLStatusBar : public LLPanel @@ -89,6 +91,7 @@ private: void onClickBuyCurrency(); void onVolumeChanged(const LLSD& newvalue); + void onMouseEnterPresets(); void onMouseEnterVolume(); void onMouseEnterNearbyMedia(); void onClickScreen(S32 x, S32 y); @@ -103,6 +106,7 @@ private: LLStatGraph *mSGPacketLoss; LLView *mBtnStats; + LLIconCtrl *mIconPresets; LLButton *mBtnVolume; LLTextBox *mBoxBalance; LLButton *mMediaToggle; @@ -115,6 +119,7 @@ private: S32 mSquareMetersCommitted; LLFrameTimer* mBalanceTimer; LLFrameTimer* mHealthTimer; + LLPanelPresetsPulldown* mPanelPresetsPulldown; LLPanelVolumePulldown* mPanelVolumePulldown; LLPanelNearByMedia* mPanelNearByMedia; }; diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 5020518454..16f40fb747 100755 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -167,11 +167,6 @@ static bool handleRenderPerfTestChanged(const LLSD& newvalue) return true; } -bool handleRenderAvatarComplexityLimitChanged(const LLSD& newvalue) -{ - return true; -} - bool handleRenderTransparentWaterChanged(const LLSD& newvalue) { LLWorld::getInstance()->updateWaterObjects(); @@ -224,12 +219,6 @@ static bool handleAvatarPhysicsLODChanged(const LLSD& newvalue) return true; } -static bool handleAvatarMaxVisibleChanged(const LLSD& newvalue) -{ - LLVOAvatar::sMaxVisible = (U32) newvalue.asInteger(); - return true; -} - static bool handleTerrainLODChanged(const LLSD& newvalue) { LLVOSurfacePatch::sLODFactor = (F32)newvalue.asReal(); @@ -423,12 +412,6 @@ static bool handleRenderBumpChanged(const LLSD& newval) return true; } -static bool handleRenderUseImpostorsChanged(const LLSD& newvalue) -{ - LLVOAvatar::sUseImpostors = newvalue.asBoolean(); - return true; -} - static bool handleRenderDebugGLChanged(const LLSD& newvalue) { gDebugGL = newvalue.asBoolean() || gDebugSession; @@ -635,8 +618,6 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderAvatarCloth")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderGammaFull")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("RenderAvatarMaxVisible")->getSignal()->connect(boost::bind(&handleAvatarMaxVisibleChanged, _2)); - gSavedSettings.getControl("RenderAvatarComplexityLimit")->getSignal()->connect(boost::bind(&handleRenderAvatarComplexityLimitChanged, _2)); gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _2)); gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _2)); gSavedSettings.getControl("RenderAvatarPhysicsLODFactor")->getSignal()->connect(boost::bind(&handleAvatarPhysicsLODChanged, _2)); @@ -654,7 +635,6 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleRenderBumpChanged, _2)); gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); - gSavedSettings.getControl("RenderUseImpostors")->getSignal()->connect(boost::bind(&handleRenderUseImpostorsChanged, _2)); gSavedSettings.getControl("RenderDebugGL")->getSignal()->connect(boost::bind(&handleRenderDebugGLChanged, _2)); gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2)); gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2)); diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index fc18b20758..87ebb6ba90 100755 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -55,6 +55,7 @@ #include "llfloaterconversationlog.h" #include "llfloaterconversationpreview.h" #include "llfloaterdeleteenvpreset.h" +#include "llfloaterdeleteprefpreset.h" #include "llfloaterdestinations.h" #include "llfloaterdisplayname.h" #include "llfloatereditdaycycle.h" @@ -68,7 +69,6 @@ #include "llfloatergesture.h" #include "llfloatergodtools.h" #include "llfloatergroups.h" -#include "llfloaterhardwaresettings.h" #include "llfloaterhelpbrowser.h" #include "llfloaterhoverheight.h" #include "llfloaterhud.h" @@ -80,6 +80,7 @@ #include "llfloaterlagmeter.h" #include "llfloaterland.h" #include "llfloaterlandholdings.h" +#include "llfloaterloadprefpreset.h" #include "llfloatermap.h" #include "llfloatermediasettings.h" #include "llfloatermemleak.h" @@ -101,6 +102,7 @@ #include "llfloaterregioninfo.h" #include "llfloaterregionrestarting.h" #include "llfloaterreporter.h" +#include "llfloatersaveprefpreset.h" #include "llfloatersceneloadstats.h" #include "llfloaterscriptdebug.h" #include "llfloaterscriptedprefs.h" @@ -205,6 +207,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("compile_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCompileQueue>); LLFloaterReg::add("conversation", "floater_conversation_log.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterConversationLog>); + LLFloaterReg::add("delete_pref_preset", "floater_delete_pref_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterDeletePrefPreset>); LLFloaterReg::add("destinations", "floater_destinations.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterDestinations>); LLFloaterReg::add("env_post_process", "floater_post_process.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPostProcess>); @@ -242,6 +245,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("lagmeter", "floater_lagmeter.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLagMeter>); LLFloaterReg::add("land_holdings", "floater_land_holdings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLandHoldings>); + LLFloaterReg::add("load_pref_preset", "floater_load_pref_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLoadPrefPreset>); LLFloaterReg::add("mem_leaking", "floater_mem_leaking.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMemLeak>); @@ -272,8 +276,8 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("perms_default", "floater_perms_default.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPermsDefault>); LLFloaterReg::add("places", "floater_places.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>); LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreference>); + LLFloaterReg::add("prefs_graphics_advanced", "floater_preferences_graphics_advanced.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreferenceGraphicsAdvanced>); LLFloaterReg::add("prefs_proxy", "floater_preferences_proxy.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreferenceProxy>); - LLFloaterReg::add("prefs_hardware_settings", "floater_hardware_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterHardwareSettings>); LLFloaterReg::add("prefs_spellchecker_import", "floater_spellcheck_import.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSpellCheckerImport>); LLFloaterReg::add("prefs_translation", "floater_translation_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTranslationSettings>); LLFloaterReg::add("prefs_spellchecker", "floater_spellcheck.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSpellCheckerSettings>); @@ -290,6 +294,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("preview_texture", "floater_preview_texture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewTexture>, "preview"); LLFloaterReg::add("properties", "floater_inventory_item_properties.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterProperties>); LLFloaterReg::add("publish_classified", "floater_publish_classified.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPublishClassifiedFloater>); + LLFloaterReg::add("save_pref_preset", "floater_save_pref_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSavePrefPreset>); LLFloaterReg::add("script_colors", "floater_script_ed_prefs.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptEdPrefs>); LLFloaterReg::add("telehubs", "floater_telehub.xml",&LLFloaterReg::build<LLFloaterTelehub>); diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 3b0adcf7f4..cf44a5c69b 100755 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -978,10 +978,6 @@ U32 info_display_from_string(std::string info_display) { return LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY; } - else if ("shame" == info_display) - { - return LLPipeline::RENDER_DEBUG_SHAME; - } else if ("texture area" == info_display) { return LLPipeline::RENDER_DEBUG_TEXTURE_AREA; @@ -1010,9 +1006,9 @@ U32 info_display_from_string(std::string info_display) { return LLPipeline::RENDER_DEBUG_COMPOSITION; } - else if ("attachment bytes" == info_display) + else if ("avatardrawinfo" == info_display) { - return LLPipeline::RENDER_DEBUG_ATTACHMENT_BYTES; + return (LLPipeline::RENDER_DEBUG_AVATAR_DRAW_INFO); } else if ("glow" == info_display) { @@ -1048,6 +1044,7 @@ U32 info_display_from_string(std::string info_display) } else { + LL_WARNS() << "unrecognized feature name '" << info_display << "'" << LL_ENDL; return 0; } }; @@ -3032,7 +3029,6 @@ class LLAvatarSetImpostorMode : public view_listener_t return false; } - avatar->forceUpdateVisualMuteSettings(); LLVOAvatar::cullAvatarsByPixelArea(); return true; } // handleEvent() diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index a2c0a91ea6..382f077601 100755 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -4942,12 +4942,7 @@ void LLViewerObject::setDebugText(const std::string &utf8text) if (!mText) { - mText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT); - mText->setFont(LLFontGL::getFontSansSerif()); - mText->setVertAlignment(LLHUDText::ALIGN_VERT_TOP); - mText->setMaxLines(-1); - mText->setSourceObject(this); - mText->setOnHUDAttachment(isHUDAttachment()); + initDebugTextHud(); } mText->setColor(LLColor4::white); mText->setString(utf8text); @@ -4956,6 +4951,16 @@ void LLViewerObject::setDebugText(const std::string &utf8text) updateText(); } +void LLViewerObject::initDebugTextHud() +{ + mText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT); + mText->setFont(LLFontGL::getFontSansSerif()); + mText->setVertAlignment(LLHUDText::ALIGN_VERT_TOP); + mText->setMaxLines(-1); + mText->setSourceObject(this); + mText->setOnHUDAttachment(isHUDAttachment()); +} + void LLViewerObject::setIcon(LLViewerTexture* icon_image) { if (!mIcon) diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index 05c87c153b..fe020a3270 100755 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -402,6 +402,7 @@ public: void setCanSelect(BOOL canSelect); + void initDebugTextHud(); void setDebugText(const std::string &utf8text); void setIcon(LLViewerTexture* icon_image); void clearIcon(); diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index 92e07c52a5..6d251dd9a4 100755 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -475,8 +475,7 @@ LLViewerRegion::LLViewerRegion(const U64 &handle, mImpl->mObjectPartition.push_back(NULL); //PARTITION_NONE mImpl->mVOCachePartition = getVOCachePartition(); - mRenderInfoRequestTimer.resetWithExpiry(0.f); // Set timer to be expired - setCapabilitiesReceivedCallback(boost::bind(&LLAvatarRenderInfoAccountant::expireRenderInfoReportTimer, _1)); + setCapabilitiesReceivedCallback(boost::bind(&LLAvatarRenderInfoAccountant::scanNewRegion, _1)); } diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index c14fa5aee8..419034d626 100755 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -438,7 +438,8 @@ public: static BOOL sVOCacheCullingEnabled; //vo cache culling enabled or not. static S32 sLastCameraUpdated; - LLFrameTimer & getRenderInfoRequestTimer() { return mRenderInfoRequestTimer; }; + LLFrameTimer & getRenderInfoRequestTimer() { return mRenderInfoRequestTimer; }; + LLFrameTimer & getRenderInfoReportTimer() { return mRenderInfoReportTimer; }; struct CompareRegionByLastUpdate { @@ -547,6 +548,7 @@ private: // the materials capability throttle LLFrameTimer mMaterialsCapThrottleTimer; LLFrameTimer mRenderInfoRequestTimer; + LLFrameTimer mRenderInfoReportTimer; }; inline BOOL LLViewerRegion::getRegionProtocol(U64 protocol) const diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index e317989f04..0f3b201c1a 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -677,10 +677,10 @@ public: { LLVOAvatar* avatar = av_iter->second; - avatar->calculateUpdateRenderCost(); // Make sure the numbers are up-to-date + avatar->calculateUpdateRenderComplexity(); // Make sure the numbers are up-to-date trunc_name = utf8str_truncate(avatar->getFullname(), 16); - addText(xpos, ypos, llformat("%s : rez %d, weight %d, bytes %d area %.2f", + addText(xpos, ypos, llformat("%s : rez %d, complexity %d, bytes %d area %.2f", trunc_name.c_str(), avatar->getRezzedStatus(), avatar->getVisualComplexity(), diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 6e0d77b10a..c3cc5a5fae 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -114,8 +114,6 @@ extern U32 JOINT_COUNT_REQUIRED_FOR_FULLRIG; const F32 MAX_HOVER_Z = 2.0; const F32 MIN_HOVER_Z = -2.0; -// #define OUTPUT_BREAST_DATA - using namespace LLAvatarAppearanceDefines; //----------------------------------------------------------------------------- @@ -182,6 +180,8 @@ const F32 NAMETAG_UPDATE_THRESHOLD = 0.3f; const F32 NAMETAG_VERTICAL_SCREEN_OFFSET = 25.f; const F32 NAMETAG_VERT_OFFSET_WEIGHT = 0.17f; +const S32 LLVOAvatar::VISUAL_COMPLEXITY_UNKNOWN = 0; + enum ERenderName { RENDER_NAME_NEVER, @@ -618,7 +618,7 @@ private: //----------------------------------------------------------------------------- LLAvatarAppearanceDictionary *LLVOAvatar::sAvatarDictionary = NULL; S32 LLVOAvatar::sFreezeCounter = 0; -U32 LLVOAvatar::sMaxVisible = 12; +U32 LLVOAvatar::sMaxNonImpostors = 12; // overridden based on graphics setting F32 LLVOAvatar::sRenderDistance = 256.f; S32 LLVOAvatar::sNumVisibleAvatars = 0; S32 LLVOAvatar::sNumLODChangesThisFrame = 0; @@ -645,7 +645,7 @@ BOOL LLVOAvatar::sShowFootPlane = FALSE; BOOL LLVOAvatar::sVisibleInFirstPerson = FALSE; F32 LLVOAvatar::sLODFactor = 1.f; F32 LLVOAvatar::sPhysicsLODFactor = 1.f; -BOOL LLVOAvatar::sUseImpostors = FALSE; +bool LLVOAvatar::sUseImpostors = false; // overwridden by RenderAvatarMaxNonImpostors BOOL LLVOAvatar::sJointDebug = FALSE; F32 LLVOAvatar::sUnbakedTime = 0.f; F32 LLVOAvatar::sUnbakedUpdateTime = 0.f; @@ -668,7 +668,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mSpecialRenderMode(0), mAttachmentGeometryBytes(-1), mAttachmentSurfaceArea(-1.f), - mReportedVisualComplexity(-1), + mReportedVisualComplexity(VISUAL_COMPLEXITY_UNKNOWN), mTurning(FALSE), mLastSkeletonSerialNum( 0 ), mIsSitting(FALSE), @@ -698,12 +698,14 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mNeedsSkin(FALSE), mLastSkinTime(0.f), mUpdatePeriod(1), + mVisualComplexityStale(true), + mVisuallyMuteSetting(VISUAL_MUTE_NOT_SET), + mMutedAVColor(calcMutedAVColor(getID())), mFirstFullyVisible(TRUE), mFullyLoaded(FALSE), mPreviousFullyLoaded(FALSE), mFullyLoadedInitialized(FALSE), - mVisualComplexity(0), - mVisualComplexityStale(TRUE), + mVisualComplexity(VISUAL_COMPLEXITY_UNKNOWN), mLoadedCallbacksPaused(FALSE), mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar", false)), mLastRezzedStatus(-1), @@ -714,6 +716,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mCachedMuteListUpdateTime(0), mCachedInMuteList(false) { + LL_DEBUGS("AvatarRender") << "LLVOAvatar Constructor (0x" << this << ") id:" << mID << LL_ENDL; + //VTResume(); // VTune setHoverOffset(LLVector3(0.0, 0.0, 0.0)); @@ -721,8 +725,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, const BOOL needsSendToSim = false; // currently, this HUD effect doesn't need to pack and unpack data to do its job mVoiceVisualizer = ( LLVoiceVisualizer *)LLHUDManager::getInstance()->createViewerEffect( LLHUDObject::LL_HUD_EFFECT_VOICE_VISUALIZER, needsSendToSim ); - LL_DEBUGS("Avatar") << "LLVOAvatar Constructor (0x" << this << ") id:" << mID << LL_ENDL; - mPelvisp = NULL; mDirtyMesh = 2; // Dirty geometry, need to regenerate. @@ -773,15 +775,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, if(LLSceneMonitor::getInstance()->isEnabled()) { - LLSceneMonitor::getInstance()->freezeAvatar((LLCharacter*)this); + LLSceneMonitor::getInstance()->freezeAvatar((LLCharacter*)this); } - - mCachedVisualMute = !isSelf(); - mCachedVisualMuteUpdateTime = LLFrameTimer::getTotalSeconds() + 5.0; - mVisuallyMuteSetting = VISUAL_MUTE_NOT_SET; - - F32 color_value = (F32) (getID().mData[0]); - mMutedAVColor = calcMutedAVColor(color_value, 0, 256); } std::string LLVOAvatar::avString() const @@ -2150,7 +2145,7 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time) } idleUpdateNameTag( root_pos_last ); - idleUpdateRenderCost(); + idleUpdateRenderComplexity(); } void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) @@ -2490,19 +2485,22 @@ void LLVOAvatar::idleUpdateLoadingEffect() // update visibility when avatar is partially loaded if (updateIsFullyLoaded()) // changed? { - if (isFullyLoaded() && mFirstFullyVisible && isSelf()) - { - LL_INFOS("Avatar") << avString() << "self isFullyLoaded, mFirstFullyVisible" << LL_ENDL; - mFirstFullyVisible = FALSE; - LLAppearanceMgr::instance().onFirstFullyVisible(); - } - if (isFullyLoaded() && mFirstFullyVisible && !isSelf()) - { - LL_INFOS("Avatar") << avString() << "other isFullyLoaded, mFirstFullyVisible" << LL_ENDL; - mFirstFullyVisible = FALSE; - } if (isFullyLoaded()) { + if (mFirstFullyVisible) + { + mFirstFullyVisible = FALSE; + if (isSelf()) + { + LL_INFOS("Avatar") << avString() << "self isFullyLoaded, mFirstFullyVisible" << LL_ENDL; + LLAppearanceMgr::instance().onFirstFullyVisible(); + } + else + { + LL_INFOS("Avatar") << avString() << "other isFullyLoaded, mFirstFullyVisible" << LL_ENDL; + } + } + deleteParticleSource(); updateLOD(); } @@ -3081,90 +3079,9 @@ void LLVOAvatar::slamPosition() mRoot->updateWorldMatrixChildren(); } -bool LLVOAvatar::isVisuallyMuted() +bool LLVOAvatar::isVisuallyMuted() const { - bool muted = false; - - if (!isSelf()) - { - static LLCachedControl<U32> render_auto_mute_functions(gSavedSettings, "RenderAutoMuteFunctions", 0); - if (render_auto_mute_functions) // Hacky debug switch for developing feature - { - // Priority order (highest priority first) - // * own avatar is never visually muted - // * if on the "always draw normally" list, draw them normally - // * if on the "always visually mute" list, mute them - // * draw them normally if they meet the following criteria: - // - within the closest N avatars OR on friends list OR in an IM chat - // - AND aren't over the thresholds - // * otherwise visually mute all other avatars - - static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit", 0); - static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit", 0.0); - static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderWeightLimit", 0); - - if (mVisuallyMuteSetting == ALWAYS_VISUAL_MUTE) - { // Always want to see this AV as an impostor - muted = true; - } - else if (mVisuallyMuteSetting == NEVER_VISUAL_MUTE) - { // Never show as impostor - muted = false; - } - else - { - F64 now = LLFrameTimer::getTotalSeconds(); - - if (now < mCachedVisualMuteUpdateTime) - { // Use cached mute value - muted = mCachedVisualMute; - } - else - { // Determine if visually muted or not - - U32 max_cost = (U32) (max_render_cost*(LLVOAvatar::sLODFactor+0.5)); - - muted = (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) || - (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f) || - (mVisualComplexity > max_cost && max_render_cost > 0); - - // Could be part of the grand || collection above, but yanked out to make the logic visible - if (!muted) - { - if (sMaxVisible > 0) - { // They are above the visibilty rank - mute them - muted = (mVisibilityRank > sMaxVisible); - } - - // Always draw friends or those in IMs. Needs UI? - if ((render_auto_mute_functions & 0x02) && - (muted || sMaxVisible == 0)) // Don't mute friends or IMs - { - muted = !(LLAvatarTracker::instance().isBuddy(getID())); - if (muted) - { // Not a friend, so they are muted ... are they in an IM? - LLUUID session_id = gIMMgr->computeSessionID(IM_NOTHING_SPECIAL,getID()); - muted = !gIMMgr->hasSession(session_id); - } - } - } - - // Save visual mute state and set interval for updating - const F64 SECONDS_BETWEEN_RENDER_AUTO_MUTE_UPDATES = 1.5; - mCachedVisualMuteUpdateTime = now + SECONDS_BETWEEN_RENDER_AUTO_MUTE_UPDATES; - mCachedVisualMute = muted; - } - } - } - } - - return muted || isInMuteList(); -} - -void LLVOAvatar::forceUpdateVisualMuteSettings() -{ - // Set the cache time so it's updated ASAP - mCachedVisualMuteUpdateTime = LLFrameTimer::getTotalSeconds() - 1.0; + return ( mVisuallyMuteSetting == ALWAYS_VISUAL_MUTE ); } bool LLVOAvatar::isInMuteList() @@ -3185,7 +3102,6 @@ bool LLVOAvatar::isInMuteList() } return muted; } - void LLVOAvatar::updateDebugText() { // clear debug text @@ -3329,18 +3245,18 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) { // visually muted avatars update at 16 hz mUpdatePeriod = 16; } - else if (mVisibilityRank <= LLVOAvatar::sMaxVisible || - mDrawable->mDistanceWRTCamera < 1.f + mag) - { //first 25% of max visible avatars are not impostored - //also, don't impostor avatars whose bounding box may be penetrating the - //impostor camera near clip plane + else if ( ! isImpostor() + || mDrawable->mDistanceWRTCamera < 1.f + mag) + { // first 25% of max visible avatars are not impostored + // also, don't impostor avatars whose bounding box may be penetrating the + // impostor camera near clip plane mUpdatePeriod = 1; } - else if (mVisibilityRank > LLVOAvatar::sMaxVisible * 4) + else if ( isImpostor(4) ) { //background avatars are REALLY slow updating impostors mUpdatePeriod = 16; } - else if (mVisibilityRank > LLVOAvatar::sMaxVisible * 3) + else if ( isImpostor(3) ) { //back 25% of max visible avatars are slow updating impostors mUpdatePeriod = 8; } @@ -3924,6 +3840,10 @@ void LLVOAvatar::updateVisibility() } } + if ( visible != mVisible ) + { + LL_DEBUGS("AvatarRender") << "visible was " << mVisible << " now " << visible << LL_ENDL; + } mVisible = visible; } @@ -4196,8 +4116,8 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) } // Can't test for baked hair being defined, since that won't always be the case (not all viewers send baked hair) // TODO: 1.25 will be able to switch this logic back to calling isTextureVisible(); - if ( ( getImage(TEX_HAIR_BAKED, 0) && - getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE ) || LLDrawPoolAlpha::sShowDebugAlpha) + if ( (getImage(TEX_HAIR_BAKED, 0) && getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE) + || LLDrawPoolAlpha::sShowDebugAlpha) { LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); if (hair_mesh) @@ -5815,7 +5735,7 @@ const LLViewerJointAttachment *LLVOAvatar::attachObject(LLViewerObject *viewer_o return 0; } - mVisualComplexityStale = TRUE; + updateVisualComplexity(); if (viewer_object->isSelected()) { @@ -5964,7 +5884,7 @@ BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object) if (attachment->isObjectAttached(viewer_object)) { - mVisualComplexityStale = TRUE; + updateVisualComplexity(); cleanupAttachedMesh( viewer_object ); attachment->removeObject(viewer_object); @@ -6255,26 +6175,14 @@ BOOL LLVOAvatar::isVisible() const } // Determine if we have enough avatar data to render -BOOL LLVOAvatar::getIsCloud() const +bool LLVOAvatar::getIsCloud() const { - // Do we have a shape? - if ((const_cast<LLVOAvatar*>(this))->visualParamWeightsAreDefault()) - { - return TRUE; - } - - if (!isTextureDefined(TEX_LOWER_BAKED) || - !isTextureDefined(TEX_UPPER_BAKED) || - !isTextureDefined(TEX_HEAD_BAKED)) - { - return TRUE; - } - - if (isTooComplex()) - { - return TRUE; - } - return FALSE; + return ( ((const_cast<LLVOAvatar*>(this))->visualParamWeightsAreDefault())// Do we have a shape? + || ( !isTextureDefined(TEX_LOWER_BAKED) + || !isTextureDefined(TEX_UPPER_BAKED) + || !isTextureDefined(TEX_HEAD_BAKED) + ) + ); } void LLVOAvatar::updateRezzedStatusTimers() @@ -6452,7 +6360,7 @@ void LLVOAvatar::logMetricsTimerRecord(const std::string& phase_name, F32 elapse // returns true if the value has changed. BOOL LLVOAvatar::updateIsFullyLoaded() { - const BOOL loading = getIsCloud(); + const bool loading = getIsCloud(); updateRezzedStatusTimers(); updateRuthTimer(loading); return processFullyLoadedChange(loading); @@ -6524,14 +6432,30 @@ BOOL LLVOAvatar::isFullyLoaded() const bool LLVOAvatar::isTooComplex() const { - if (gSavedSettings.getS32("RenderAvatarComplexityLimit") > 0 && mVisualComplexity >= gSavedSettings.getS32("RenderAvatarComplexityLimit")) - { - return true; - } + static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAvatarMaxComplexity", 0); + static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit", 0); + static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit", 0.0); + bool too_complex; - return false; + if (isSelf()) + { + too_complex = false; + } + else + { + too_complex = ( (max_render_cost > 0 && mVisualComplexity > max_render_cost) + || (max_attachment_bytes > 0 && mAttachmentGeometryBytes > max_attachment_bytes) + || (max_attachment_area > 0.f && mAttachmentSurfaceArea > max_attachment_area) + ); + } + + return too_complex; } +bool LLVOAvatar::isImpostor(const U32 rank_factor) const +{ + return (!isSelf() && sMaxNonImpostors != 0 && mVisibilityRank > (sMaxNonImpostors * rank_factor)); +} //----------------------------------------------------------------------------- // findMotion() @@ -8136,20 +8060,29 @@ void LLVOAvatar::updateImpostors() iter != LLCharacter::sInstances.end(); ++iter) { LLVOAvatar* avatar = (LLVOAvatar*) *iter; - if (!avatar->isDead() && avatar->needsImpostorUpdate() && avatar->isVisible() && avatar->isImpostor()) + + if (!avatar->isDead() && avatar->isVisible() + && ( (avatar->isImpostor() && avatar->needsImpostorUpdate()) + || avatar->isTooComplex() + )) { gPipeline.generateImpostor(avatar); } + else + { + LL_DEBUGS_ONCE("AvatarRender") << "Avatar " << avatar->getID() + << (avatar->isDead() ? " _is_ " : " is not ") << "dead" + << (avatar->needsImpostorUpdate() ? " needs " : " _does_not_need_ ") << "impostor update" + << (avatar->isVisible() ? " is " : " _is_not_ ") << "visible" + << (avatar->isImpostor() ? " is " : " is not ") << "impostor" + << (avatar->isTooComplex() ? " is " : " is not ") << "too complex" + << LL_ENDL; + } } LLCharacter::sAllowInstancesChange = TRUE ; } -BOOL LLVOAvatar::isImpostor() -{ - return (sUseImpostors && (isVisuallyMuted() || (mUpdatePeriod >= IMPOSTOR_PERIOD))) || isInMuteList() ? TRUE : FALSE; -} - BOOL LLVOAvatar::needsImpostorUpdate() const { @@ -8190,68 +8123,172 @@ void LLVOAvatar::getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& d angle.mV[2] = da; } +// static +const U32 LLVOAvatar::IMPOSTORS_OFF = 66; /* Must equal the maximum allowed the RenderAvatarMaxNonImpostors + * slider in panel_preferences_graphics1.xml */ -void LLVOAvatar::idleUpdateRenderCost() +// static +void LLVOAvatar::updateImpostorRendering(U32 newMaxNonImpostorsValue) { - static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderWeightLimit", 0); - static const U32 ARC_LIMIT = 20000; - - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_ATTACHMENT_BYTES)) - { //set debug text to attachment geometry bytes here so render cost will override - setDebugText(llformat("%.1f KB, %.2f m^2", mAttachmentGeometryBytes/1024.f, mAttachmentSurfaceArea)); + U32 oldmax = sMaxNonImpostors; + bool oldflg = sUseImpostors; + + if (IMPOSTORS_OFF <= newMaxNonImpostorsValue) + { + sMaxNonImpostors = 0; } - - if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME) && max_render_cost == 0) + else { - return; + sMaxNonImpostors = newMaxNonImpostorsValue; } + // the sUseImpostors flag depends on whether or not sMaxNonImpostors is set to the no-limit value (0) + sUseImpostors = (0 != sMaxNonImpostors); + if ( oldflg != sUseImpostors ) + { + LL_DEBUGS("AvatarRender") + << "was " << (oldflg ? "use" : "don't use" ) << " impostors (max " << oldmax << "); " + << "now " << (sUseImpostors ? "use" : "don't use" ) << " impostors (max " << sMaxNonImpostors << "); " + << LL_ENDL; + } +} - calculateUpdateRenderCost(); // Update mVisualComplexity if needed - - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME)) + +void LLVOAvatar::idleUpdateRenderComplexity() +{ + // Render Complexity + calculateUpdateRenderComplexity(); // Update mVisualComplexity if needed + + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AVATAR_DRAW_INFO)) { - std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); - setDebugText(llformat("%s %d", viz_string.c_str(), mVisualComplexity)); - F32 green = 1.f-llclamp(((F32) mVisualComplexity-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f); - F32 red = llmin((F32) mVisualComplexity/(F32)ARC_LIMIT, 1.f); - mText->setColor(LLColor4(red,green,0,1)); + std::string info_line; + F32 red_level; + F32 green_level; + LLColor4 info_color; + LLFontGL::StyleFlags info_style; + + if ( !mText ) + { + initDebugTextHud(); + mText->setFadeDistance(20.0, 5.0); // limit clutter in large crowds + } + else + { + mText->clearString(); // clear debug text + } + + /* + * NOTE: the logic for whether or not each of the values below + * controls muting MUST match that in the isVisuallyMuted and isTooComplex methods. + */ + + static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAvatarMaxComplexity", 0); + info_line = llformat("%d Complexity", mVisualComplexity); + + if (max_render_cost != 0) // zero means don't care, so don't bother coloring based on this + { + green_level = 1.f-llclamp(((F32) mVisualComplexity-(F32)max_render_cost)/(F32)max_render_cost, 0.f, 1.f); + red_level = llmin((F32) mVisualComplexity/(F32)max_render_cost, 1.f); + info_color.set(red_level, green_level, 0.0, 1.0); + info_style = ( mVisualComplexity > max_render_cost + ? LLFontGL::BOLD : LLFontGL::NORMAL ); + } + else + { + info_color.set(LLColor4::grey); + info_style = LLFontGL::NORMAL; + } + mText->addLine(info_line, info_color, info_style); + + // Visual rank + info_line = llformat("%d rank", mVisibilityRank); + // Use grey for imposters, white for normal rendering or no impostors + info_color.set(isImpostor() ? LLColor4::grey : LLColor4::white); + info_style = LLFontGL::NORMAL; + mText->addLine(info_line, info_color, info_style); + + // Attachment Surface Area + static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit", 0); + info_line = llformat("%.2f m^2", mAttachmentSurfaceArea); + + if (max_attachment_area != 0) // zero means don't care, so don't bother coloring based on this + { + green_level = 1.f-llclamp((mAttachmentSurfaceArea-max_attachment_area)/max_attachment_area, 0.f, 1.f); + red_level = llmin(mAttachmentSurfaceArea/max_attachment_area, 1.f); + info_color.set(red_level, green_level, 0.0, 1.0); + info_style = ( mAttachmentSurfaceArea > max_attachment_area + ? LLFontGL::BOLD : LLFontGL::NORMAL ); + + } + else + { + info_color.set(LLColor4::grey); + info_style = LLFontGL::NORMAL; + } + mText->addLine(info_line, info_color, info_style); + + // Attachment byte limit + static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit", 0); + info_line = llformat("%.1f KB", mAttachmentGeometryBytes/1024.f); + if (max_attachment_bytes != 0) // zero means don't care, so don't bother coloring based on this + { + green_level = 1.f-llclamp(((F32) mAttachmentGeometryBytes-(F32)max_attachment_bytes)/(F32)max_attachment_bytes, 0.f, 1.f); + red_level = llmin((F32) mAttachmentGeometryBytes/(F32)max_attachment_bytes, 1.f); + info_color.set(red_level, green_level, 0.0, 1.0); + info_style = ( mAttachmentGeometryBytes > max_attachment_bytes + ? LLFontGL::BOLD : LLFontGL::NORMAL ); + } + else + { + info_color.set(LLColor4::grey); + info_style = LLFontGL::NORMAL; + } + mText->addLine(info_line, info_color, info_style); + + updateText(); // corrects position } } +void LLVOAvatar::updateVisualComplexity() +{ + LL_DEBUGS("AvatarRender") << "avatar " << this->getID() << " appearance changed" << LL_ENDL; + // Set the cache time to in the past so it's updated ASAP + mVisualComplexityStale = true; +} + // Calculations for mVisualComplexity value -void LLVOAvatar::calculateUpdateRenderCost() +void LLVOAvatar::calculateUpdateRenderComplexity() { - static const U32 ARC_BODY_PART_COST = 200; + static const U32 COMPLEXITY_BODY_PART_COST = 200; // Diagnostic list of all textures on our avatar static std::set<LLUUID> all_textures; if (mVisualComplexityStale) { - mVisualComplexityStale = FALSE; - U32 cost = 0; + U32 cost = VISUAL_COMPLEXITY_UNKNOWN; LLVOVolume::texture_cost_t textures; for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict + = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); ETextureIndex tex_index = baked_dict->mTextureIndex; if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT))) { if (isTextureVisible(tex_index)) { - cost +=ARC_BODY_PART_COST; + cost +=COMPLEXITY_BODY_PART_COST; } } } - for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) + for (attachment_map_t::const_iterator attachment_point = mAttachmentPoints.begin(); + attachment_point != mAttachmentPoints.end(); + ++attachment_point) { - LLViewerJointAttachment* attachment = iter->second; + LLViewerJointAttachment* attachment = attachment_point->second; for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); attachment_iter != attachment->mAttachedObjects.end(); ++attachment_iter) @@ -8281,10 +8318,12 @@ void LLVOAvatar::calculateUpdateRenderCost() } } - for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter) + for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin(); + volume_texture != textures.end(); + ++volume_texture) { // add the cost of each individual texture in the linkset - cost += iter->second; + cost += volume_texture->second; } } } @@ -8331,17 +8370,31 @@ void LLVOAvatar::calculateUpdateRenderCost() } } + if ( cost != mVisualComplexity ) + { + LL_DEBUGS("AvatarRender") << "Avatar "<< getID() + << " complexity updated was " << mVisualComplexity << " now " << cost + << " reported " << mReportedVisualComplexity + << LL_ENDL; + } + { + LL_DEBUGS("AvatarRender") << "Avatar "<< getID() + << " complexity updated no change " << mVisualComplexity + << " reported " << mReportedVisualComplexity + << LL_ENDL; + } mVisualComplexity = cost; + mVisualComplexityStale = false; } } // static -LLColor4 LLVOAvatar::calcMutedAVColor(F32 value, S32 range_low, S32 range_high) +LLColor4 LLVOAvatar::calcMutedAVColor(const LLUUID av_id) { - F32 clamped_value = llmin(value, (F32) range_high); - clamped_value = llmax(value, (F32) range_low); - F32 spectrum = (clamped_value / range_high); // spectrum is between 0 and 1.f + // select a color based on the first byte of the agents uuid so any muted agent is always the same color + F32 color_value = (F32) (av_id.mData[0]); + F32 spectrum = (color_value / 256.0); // spectrum is between 0 and 1.f // Array of colors. These are arranged so only one RGB color changes between each step, // and it loops back to red so there is an even distribution. It is not a heat map @@ -8355,12 +8408,9 @@ LLColor4 LLVOAvatar::calcMutedAVColor(F32 value, S32 range_low, S32 range_high) LLColor4 new_color = lerp(*spectrum_color[spectrum_index_1], *spectrum_color[spectrum_index_2], fractBetween); new_color.normalize(); - new_color *= 0.7f; // Tone it down a bit + new_color *= 0.5f; // Tone it down - //LL_INFOS() << "From value " << std::setprecision(3) << value << " returning color " << new_color - // << " using indexes " << spectrum_index_1 << ", " << spectrum_index_2 - // << " and fractBetween " << fractBetween - // << LL_ENDL; + LL_DEBUGS("AvatarRender") << "avatar "<< av_id << " muted color " << std::setprecision(3) << new_color << LL_ENDL; return new_color; } diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 1c3f4f2aa7..ba12cb35a7 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -251,9 +251,10 @@ public: // force all name tags to rebuild, useful when display names turned on/off static void invalidateNameTags(); void addNameTagLine(const std::string& line, const LLColor4& color, S32 style, const LLFontGL* font); - void idleUpdateRenderCost(); - void calculateUpdateRenderCost(); - void updateVisualComplexity() { mVisualComplexityStale = TRUE; } + void idleUpdateRenderComplexity(); + void calculateUpdateRenderComplexity(); + static const S32 VISUAL_COMPLEXITY_UNKNOWN; + void updateVisualComplexity(); S32 getVisualComplexity() { return mVisualComplexity; }; // Numbers calculated here by rendering AV S32 getAttachmentGeometryBytes() { return mAttachmentGeometryBytes; }; // number of bytes in attached geometry @@ -264,7 +265,7 @@ public: S32 getUpdatePeriod() { return mUpdatePeriod; }; const LLColor4 & getMutedAVColor() { return mMutedAVColor; }; - + static void updateImpostorRendering(U32 newMaxNonImpostorsValue); void idleUpdateBelowWater(); @@ -274,10 +275,12 @@ public: public: static S32 sRenderName; static BOOL sRenderGroupTitles; - static U32 sMaxVisible; //(affected by control "RenderAvatarMaxVisible") + static const U32 IMPOSTORS_OFF; /* Must equal the maximum allowed the RenderAvatarMaxNonImpostors + * slider in panel_preferences_graphics1.xml */ + static U32 sMaxNonImpostors; //(affected by control "RenderAvatarMaxNonImpostors") static F32 sRenderDistance; //distance at which avatars will render. static BOOL sShowAnimationDebug; // show animation debug info - static BOOL sUseImpostors; //use impostors for far away avatars + static bool sUseImpostors; //use impostors for far away avatars static BOOL sShowFootPlane; // show foot collision plane reported by server static BOOL sShowCollisionVolumes; // show skeletal collision volumes static BOOL sVisibleInFirstPerson; @@ -301,9 +304,10 @@ public: //-------------------------------------------------------------------- public: BOOL isFullyLoaded() const; - bool isTooComplex() const; + bool isTooComplex() const; + bool isImpostor(const U32 rank_factor = 1) const; bool visualParamWeightsAreDefault(); - virtual BOOL getIsCloud() const; + virtual bool getIsCloud() const; BOOL isFullyTextured() const; BOOL hasGray() const; S32 getRezzedStatus() const; // 0 = cloud, 1 = gray, 2 = textured, 3 = textured and fully downloaded. @@ -319,7 +323,7 @@ public: static void logPendingPhasesAllAvatars(); void logMetricsTimerRecord(const std::string& phase_name, F32 elapsed, bool completed); - static LLColor4 calcMutedAVColor(F32 value, S32 range_low, S32 range_high); + static LLColor4 calcMutedAVColor(const LLUUID av_id); protected: LLViewerStats::PhaseMap& getPhases() { return mPhases; } @@ -334,8 +338,6 @@ private: BOOL mPreviousFullyLoaded; BOOL mFullyLoadedInitialized; S32 mFullyLoadedFrameCounter; - S32 mVisualComplexity; - BOOL mVisualComplexityStale; LLColor4 mMutedAVColor; LLFrameTimer mFullyLoadedTimer; LLFrameTimer mRuthTimer; @@ -382,9 +384,8 @@ public: public: U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0); - bool isVisuallyMuted(); + bool isVisuallyMuted() const; bool isInMuteList(); - void setCachedVisualMute(bool muted) { mCachedVisualMute = muted; }; void forceUpdateVisualMuteSettings(); enum VisualMuteSettings @@ -409,8 +410,6 @@ public: S32 mAttachmentGeometryBytes; //number of bytes in attached geometry F32 mAttachmentSurfaceArea; //estimated surface area of attachments - S32 mReportedVisualComplexity; // Numbers as reported by the SL server - private: bool shouldAlphaMask(); @@ -420,11 +419,11 @@ private: S32 mUpdatePeriod; S32 mNumInitFaces; //number of faces generated when creating the avatar drawable, does not inculde splitted faces due to long vertex buffer. - bool mCachedVisualMute; // cached return value for isVisuallyMuted() - F64 mCachedVisualMuteUpdateTime; // Time to update mCachedVisualMute + // the isTooComplex method uses these mutable values to avoid recalculating too frequently + mutable S32 mVisualComplexity; + mutable bool mVisualComplexityStale; + S32 mReportedVisualComplexity; // from other viewers through the simulator - bool mCachedInMuteList; - F64 mCachedMuteListUpdateTime; VisualMuteSettings mVisuallyMuteSetting; // Always or never visually mute this AV @@ -466,7 +465,6 @@ private: // Impostors //-------------------------------------------------------------------- public: - BOOL isImpostor(); BOOL needsImpostorUpdate() const; const LLVector3& getImpostorOffset() const; const LLVector2& getImpostorDim() const; @@ -701,7 +699,6 @@ private: public: BOOL isVisible() const; void setVisibilityRank(U32 rank); - U32 getVisibilityRank() const { return mVisibilityRank; } // unused static S32 sNumVisibleAvatars; // Number of instances of this class /** Appearance ** ** diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 56997c928a..33b26c8354 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -434,7 +434,7 @@ BOOL LLVOAvatarSelf::buildMenus() ++iter) { LLViewerJointAttachment* attachment = iter->second; - if (attachment->getGroup() == i) + if (attachment && attachment->getGroup() == i) { LLMenuItemCallGL::Params item_params; @@ -473,7 +473,7 @@ BOOL LLVOAvatarSelf::buildMenus() ++iter) { LLViewerJointAttachment* attachment = iter->second; - if (attachment->getGroup() == i) + if (attachment && attachment->getGroup() == i) { LLMenuItemCallGL::Params item_params; std::string sub_piemenu_name = attachment->getName(); @@ -506,7 +506,7 @@ BOOL LLVOAvatarSelf::buildMenus() ++iter) { LLViewerJointAttachment* attachment = iter->second; - if (attachment->getGroup() == 8) + if (attachment && attachment->getGroup() == 8) { LLMenuItemCallGL::Params item_params; std::string sub_piemenu_name = attachment->getName(); @@ -608,7 +608,7 @@ BOOL LLVOAvatarSelf::buildMenus() ++iter) { LLViewerJointAttachment* attachment = iter->second; - if(attachment->getGroup() == group) + if(attachment && attachment->getGroup() == group) { // use multimap to provide a partial order off of the pie slice key S32 pie_index = attachment->getPieSlice(); @@ -1924,7 +1924,7 @@ void LLVOAvatarSelf::dumpTotalLocalTextureByteCount() LL_INFOS() << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << LL_ENDL; } -BOOL LLVOAvatarSelf::getIsCloud() const +bool LLVOAvatarSelf::getIsCloud() const { // Let people know why they're clouded without spamming them into oblivion. bool do_warn = false; @@ -1952,7 +1952,7 @@ BOOL LLVOAvatarSelf::getIsCloud() const << (skin_count ? "" : "SKIN ") << LL_ENDL; } - return TRUE; + return true; } if (!isTextureDefined(TEX_HAIR, 0)) @@ -1961,7 +1961,7 @@ BOOL LLVOAvatarSelf::getIsCloud() const { LL_INFOS() << "Self is clouded because of no hair texture" << LL_ENDL; } - return TRUE; + return true; } if (!mPreviousFullyLoaded) @@ -1973,7 +1973,7 @@ BOOL LLVOAvatarSelf::getIsCloud() const { LL_INFOS() << "Self is clouded because lower textures not baked" << LL_ENDL; } - return TRUE; + return true; } if (!isLocalTextureDataAvailable(getLayerSet(BAKED_UPPER)) && @@ -1983,7 +1983,7 @@ BOOL LLVOAvatarSelf::getIsCloud() const { LL_INFOS() << "Self is clouded because upper textures not baked" << LL_ENDL; } - return TRUE; + return true; } for (U32 i = 0; i < mBakedTextureDatas.size(); i++) @@ -2004,13 +2004,13 @@ BOOL LLVOAvatarSelf::getIsCloud() const LL_INFOS() << "Self is clouded because texture at index " << i << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << LL_ENDL; } - return TRUE; + return true; } } LL_DEBUGS() << "Avatar de-clouded" << LL_ENDL; } - return FALSE; + return false; } /*static*/ diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index dc5e64d547..73c5384b60 100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -132,7 +132,7 @@ public: // Loading state //-------------------------------------------------------------------- public: - /*virtual*/ BOOL getIsCloud() const; + /*virtual*/ bool getIsCloud() const; //-------------------------------------------------------------------- // Region state diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 03712c1065..6aae95967a 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -569,7 +569,7 @@ void LLPipeline::init() connectRefreshCachedSettingsSafe("RenderAutoMaskAlphaDeferred"); connectRefreshCachedSettingsSafe("RenderAutoMaskAlphaNonDeferred"); connectRefreshCachedSettingsSafe("RenderUseFarClip"); - connectRefreshCachedSettingsSafe("RenderAvatarMaxVisible"); + connectRefreshCachedSettingsSafe("RenderAvatarMaxNonImpostors"); connectRefreshCachedSettingsSafe("RenderDelayVBUpdate"); connectRefreshCachedSettingsSafe("UseOcclusion"); connectRefreshCachedSettingsSafe("VertexShaderEnable"); @@ -1081,7 +1081,8 @@ void LLPipeline::refreshCachedSettings() LLPipeline::sAutoMaskAlphaDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaDeferred"); LLPipeline::sAutoMaskAlphaNonDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaNonDeferred"); LLPipeline::sUseFarClip = gSavedSettings.getBOOL("RenderUseFarClip"); - LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible"); + LLVOAvatar::sMaxNonImpostors = gSavedSettings.getU32("RenderAvatarMaxNonImpostors"); + LLVOAvatar::updateImpostorRendering(LLVOAvatar::sMaxNonImpostors); LLPipeline::sDelayVBUpdate = gSavedSettings.getBOOL("RenderDelayVBUpdate"); LLPipeline::sUseOcclusion = @@ -11303,16 +11304,25 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) if (!avatar || !avatar->mDrawable) { + LL_WARNS_ONCE("AvatarRenderPipeline") << "Avatar is " << (avatar ? "not drawable" : "null") << LL_ENDL; return; } + LL_DEBUGS_ONCE("AvatarRenderPipeline") << "Avatar " << avatar->getID() << " is drawable" << LL_ENDL; assertInitialized(); bool visually_muted = avatar->isVisuallyMuted(); + LL_DEBUGS_ONCE("AvatarRenderPipeline") << "Avatar " << avatar->getID() + << " is " << ( visually_muted ? "" : "not ") << "visually muted" + << LL_ENDL; + bool too_complex = avatar->isTooComplex(); + LL_DEBUGS_ONCE("AvatarRenderPipeline") << "Avatar " << avatar->getID() + << " is " << ( too_complex ? "" : "not ") << "too complex" + << LL_ENDL; pushRenderTypeMask(); - if (visually_muted) + if (visually_muted || too_complex) { andRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES); } @@ -11357,7 +11367,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) { LL_RECORD_BLOCK_TIME(FTM_IMPOSTOR_MARK_VISIBLE); markVisible(avatar->mDrawable, *viewer_camera); - LLVOAvatar::sUseImpostors = FALSE; + LLVOAvatar::sUseImpostors = false; // @TODO ??? LLVOAvatar::attachment_map_t::iterator iter; for (iter = avatar->mAttachmentPoints.begin(); @@ -11470,7 +11480,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) F32 old_alpha = LLDrawPoolAvatar::sMinimumAlpha; - if (visually_muted) + if (visually_muted || too_complex) { //disable alpha masking for muted avatars (get whole skin silhouette) LLDrawPoolAvatar::sMinimumAlpha = 0.f; } @@ -11532,7 +11542,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) LLGLDisable blend(GL_BLEND); - if (visually_muted) + if (too_complex) { gGL.setColorMask(true, true); } @@ -11561,13 +11571,16 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) } - if (LLMuteList::getInstance()->isMuted(avatar->getID())) - { //grey muted avatar - gGL.diffuseColor4ub(64,64,64,255); + if (too_complex) + { // Visually muted avatar + LLColor4 muted_color(avatar->getMutedAVColor()); + LL_DEBUGS_ONCE("AvatarRenderPipeline") << "Avatar " << avatar->getID() << " set jellybaby " << muted_color << LL_ENDL; + gGL.diffuseColor4fv( muted_color.mV ); } else - { // Visually muted avatar - gGL.diffuseColor4fv( avatar->getMutedAVColor().mV ); + { //grey muted avatar + LL_DEBUGS_ONCE("AvatarRenderPipeline") << "Avatar " << avatar->getID() << " set grey" << LL_ENDL; + gGL.diffuseColor4ub(64,64,64,255); } { @@ -11594,7 +11607,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) avatar->setImpostorDim(tdim); - LLVOAvatar::sUseImpostors = TRUE; + LLVOAvatar::sUseImpostors = true; // @TODO ??? sUseOcclusion = occlusion; sReflectionRender = FALSE; sImpostorRender = FALSE; diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index ce2f4b17b1..869fe6ffae 100755 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -518,7 +518,7 @@ public: RENDER_DEBUG_BATCH_SIZE = 0x00004000, RENDER_DEBUG_ALPHA_BINS = 0x00008000, RENDER_DEBUG_RAYCAST = 0x00010000, - RENDER_DEBUG_SHAME = 0x00020000, + RENDER_DEBUG_AVATAR_DRAW_INFO = 0x00020000, RENDER_DEBUG_SHADOW_FRUSTA = 0x00040000, RENDER_DEBUG_SCULPTED = 0x00080000, RENDER_DEBUG_AVATAR_VOLUME = 0x00100000, diff --git a/indra/newview/skins/default/textures/icons/Presets_Icon.png b/indra/newview/skins/default/textures/icons/Presets_Icon.png Binary files differnew file mode 100644 index 0000000000..380d3812d8 --- /dev/null +++ b/indra/newview/skins/default/textures/icons/Presets_Icon.png diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index 9c2d55e7b4..90c4500671 100755 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -204,6 +204,8 @@ with the same filename but different name <texture name="Facebook_Icon" file_name="icons/Facebook.png" preload="false" /> + <texture name="Presets_Icon" file_name="icons/Presets_Icon.png" preload="true" /> + <texture name="Favorite_Star_Active" file_name="navbar/Favorite_Star_Active.png" preload="false" /> <texture name="Favorite_Star_Off" file_name="navbar/Favorite_Star_Off.png" preload="false" /> <texture name="Favorite_Star_Press" file_name="navbar/Favorite_Star_Press.png" preload="false" /> diff --git a/indra/newview/skins/default/xui/en/floater_delete_pref_preset.xml b/indra/newview/skins/default/xui/en/floater_delete_pref_preset.xml new file mode 100644 index 0000000000..0688fdb42c --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_delete_pref_preset.xml @@ -0,0 +1,49 @@ +<?xml version="1.0" encoding="UTF-8"?> +<floater + legacy_header_height="18" + height="130" + help_topic="floater_delete_preset" + layout="topleft" + name="Delete Pref Preset" + save_rect="true" + title="DELETE PREF PRESET" + width="300"> + + <string name="title_graphic">Delete Graphic Preset</string> + <string name="title_camera">Delete Camera Preset</string> + + <text + follows="top|left|right" + height="10" + layout="topleft" + left="20" + name="Preset" + top="30" + width="200"> + Select a preset + </text> + <combo_box + follows="top|left" + layout="topleft" + left="20" + name="preset_combo" + top_delta="20" + width="200"/> + <button + follows="top|left" + height="23" + label="Delete" + layout="topleft" + top_delta="40" + left="20" + name="delete" + width="70"/> + <button + follows="top|left" + height="23" + label="Cancel" + layout="topleft" + left_pad="20" + name="cancel" + width="70"/> +</floater> diff --git a/indra/newview/skins/default/xui/en/floater_hardware_settings.xml b/indra/newview/skins/default/xui/en/floater_hardware_settings.xml deleted file mode 100755 index 9deb0d2030..0000000000 --- a/indra/newview/skins/default/xui/en/floater_hardware_settings.xml +++ /dev/null @@ -1,198 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<floater - legacy_header_height="18" - height="224" - layout="topleft" - name="Hardware Settings Floater" - help_topic="hardware_settings_floater" - title="HARDWARE SETTINGS" - width="615"> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left="10" - name="Filtering:" - top="20" - width="188"> - Filtering: - </text> - <check_box - control_name="RenderAnisotropic" - height="16" - label="Anisotropic Filtering (slower when enabled)" - layout="topleft" - left_pad="10" - name="ani" - top_delta="0" - width="256" /> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left="10" - name="antialiasing label" - top_pad="7" - width="188"> - Antialiasing: - </text> - <combo_box - control_name="RenderFSAASamples" - height="22" - initial_value="false" - label="Antialiasing" - layout="topleft" - left_pad="10" - name="fsaa" - top_delta="0" - width="130"> - <combo_box.item - label="Disabled" - name="FSAADisabled" - value="0" /> - <combo_box.item - label="2x" - name="2x" - value="2" /> - <combo_box.item - label="4x" - name="4x" - value="4" /> - <combo_box.item - label="8x" - name="8x" - value="8" /> - <combo_box.item - label="16x" - name="16x" - value="16" /> - </combo_box> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_pad="10" - name="antialiasing restart" - top_delta="0" - width="230"> - (requires viewer restart) - </text> - <spinner - control_name="RenderGamma" - decimal_digits="2" - follows="left|top" - height="16" - increment="0.01" - initial_value="1" - label="Gamma:" - label_width="198" - layout="topleft" - left="10" - max_val="2" - name="gamma" - top_pad="11" - width="262" /> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_pad="10" - name="(brightness, lower is brighter)" - top_delta="2" - width="385"> - (0 = default brightness, lower = brighter) - </text> - <text - type="string" - length="1" - follows="left|top" - height="16" - layout="topleft" - left="10" - name="Enable VBO:" - top_pad="10" - width="188"> - Enable VBO: - </text> - <check_box - control_name="RenderVBOEnable" - height="16" - initial_value="true" - label="Enable OpenGL Vertex Buffer Objects" - layout="topleft" - left_pad="10" - name="vbo" - tool_tip="Enabling this on modern hardware gives a performance gain. However, older hardware often has poor implementations of VBOs and you may get crashes when this is enabled." - width="315" /> - <text - type="string" - length="1" - follows="left|top" - height="16" - layout="topleft" - left="10" - name="tc label" - top_pad="10" - width="188"> - Enable S3TC: - </text> - <check_box - control_name="RenderCompressTextures" - height="16" - initial_value="true" - label="Enable Texture Compression (requires restart)" - layout="topleft" - left_pad="10" - name="texture compression" - tool_tip="Compresses textures in video memory, allowing for higher resolution textures to be loaded at the cost of some color quality." - width="315" /> - <slider - control_name="TextureMemory" - decimal_digits="0" - follows="left|top" - height="20" - increment="16" - initial_value="32" - label="Texture Memory (MB):" - label_width="195" - layout="topleft" - left="10" - max_val="4096" - name="GraphicsCardTextureMemory" - tool_tip="Amount of memory to allocate for textures. Defaults to video card memory. Reducing this may improve performance but may also make textures blurry." - top_pad="10" - width="360" /> - <spinner - control_name="RenderFogRatio" - decimal_digits="1" - follows="left|top" - height="22" - initial_value="4" - label="Fog Distance Ratio:" - label_width="198" - layout="topleft" - left_delta="0" - max_val="10" - min_val="0.5" - name="fog" - top_pad="7" - width="262" /> - <button - follows="right|bottom" - height="22" - label="OK" - label_selected="OK" - layout="topleft" - left="-102" - name="OK" - top="192" - width="90" /> -</floater> diff --git a/indra/newview/skins/default/xui/en/floater_load_pref_preset.xml b/indra/newview/skins/default/xui/en/floater_load_pref_preset.xml new file mode 100644 index 0000000000..5f2eb770e2 --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_load_pref_preset.xml @@ -0,0 +1,49 @@ +<?xml version="1.0" encoding="UTF-8"?> +<floater + legacy_header_height="18" + height="130" + help_topic="floater_load_preset" + layout="topleft" + name="Load Pref Preset" + save_rect="true" + title="LOAD PREF PRESET" + width="300"> + + <string name="title_graphic">Load Graphic Preset</string> + <string name="title_camera">Load Camera Preset</string> + + <text + follows="top|left|right" + height="16" + layout="topleft" + left="20" + name="Preset" + top="30" + width="200"> + Select a preset + </text> + <combo_box + follows="top|left" + layout="topleft" + left="20" + name="preset_combo" + top_delta="20" + width="200"/> + <button + follows="top|left" + height="23" + label="OK" + layout="topleft" + top_delta="40" + left="20" + name="ok" + width="70"/> + <button + follows="top|left" + height="23" + label="Cancel" + layout="topleft" + left_pad="20" + name="cancel" + width="70"/> +</floater> diff --git a/indra/newview/skins/default/xui/en/floater_preferences.xml b/indra/newview/skins/default/xui/en/floater_preferences.xml index bd6faf4ed8..638a4e2da8 100755 --- a/indra/newview/skins/default/xui/en/floater_preferences.xml +++ b/indra/newview/skins/default/xui/en/floater_preferences.xml @@ -11,7 +11,7 @@ single_instance="true" title="PREFERENCES" width="658"> - <button + <button follows="right|bottom" height="23" label="OK" diff --git a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml new file mode 100644 index 0000000000..766adb8a34 --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml @@ -0,0 +1,918 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater + height="680" + layout="topleft" + name="prefs_graphics_advanced" + help_topic="Preferences_Graphics_Advanced" + single_instance="true" + save_rect="true" + title="ADVANCED GRAPHICS PREFERENCES" + width="400"> + +<!-- This block shows Advanced Settings --> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="GeneralText" + top="5" + left="10" + width="128"> + General + </text> + + <slider + control_name="RenderFarClip" + decimal_digits="0" + follows="left|top" + height="16" + increment="8" + initial_value="160" + label="Draw distance:" + label_width="185" + layout="topleft" + left="30" + min_val="64" + max_val="512" + name="DrawDistance" + top_delta="16" + width="330" /> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="DrawDistanceMeterText2" + top_delta="0" + left_delta="330" + width="20"> + m + </text> + + <slider + control_name="RenderMaxPartCount" + decimal_digits="0" + follows="left|top" + height="16" + increment="256" + initial_value="4096" + label="Max. particle count:" + label_width="185" + layout="topleft" + left="30" + max_val="8192" + name="MaxParticleCount" + top_delta="16" + width="336" /> + + <slider + control_name="RenderGlowResolutionPow" + decimal_digits="0" + follows="left|top" + height="16" + increment="1" + initial_value="8" + label="Post process quality:" + label_width="185" + layout="topleft" + left="30" + min_val="8" + max_val="9" + name="RenderPostProcess" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="PostProcessText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="PostProcessText" + top_delta="0" + left_delta="304" + width="65"> + Low + </text> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="AvatarText" + top_delta="20" + left="10" + width="128"> + Avatar + </text> + + <slider + control_name="IndirectMaxComplexity" + tool_tip="Controls at what point a visually complex avatar is drawn as a jellybaby" + follows="left|top" + height="16" + initial_value="101" + increment="1" + label="Maximum complexity:" + label_width="185" + layout="topleft" + left="30" + min_val="1" + max_val="101" + name="IndirectMaxComplexity" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateIndirectMaxComplexity" + parameter="IndirectMaxComlexityText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + top_delta="0" + left_delta="304" + text_readonly_color="LabelDisabledColor" + name="IndirectMaxComplexityText" + width="65"> + 0 + </text> + + <slider + control_name="IndirectMaxNonImpostors" + decimal_digits="0" + follows="left|top" + height="16" + increment="1" + initial_value="12" + label="Max. # of non-impostors:" + label_width="185" + layout="topleft" + left="30" + min_val="1" + max_val="66" + name="IndirectMaxNonImpostors" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateIndirectMaxNonImpostors" + parameter="IndirectNonImpostorsText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + top_delta="0" + left_delta="304" + text_readonly_color="LabelDisabledColor" + name="IndirectMaxNonImpostorsText" + width="65"> + 0 + </text> + + <slider + control_name="RenderAvatarLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Detail:" + label_width="185" + layout="topleft" + left="30" + name="AvatarMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="AvatarMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="AvatarMeshDetailText" + top_delta="0" + left_delta="304" + width="65"> + Low + </text> + + <slider + control_name="RenderAvatarPhysicsLODFactor" + follows="left|top" + height="16" + initial_value="100" + increment=".05" + label="Physics:" + label_width="185" + layout="topleft" + left="30" + name="AvatarPhysicsDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="AvatarPhysicsDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + top_delta="0" + left_delta="304" + name="AvatarPhysicsDetailText" + width="65"> + Low + </text> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="ShadersText" + top_delta="20" + left="10" + width="128"> + Shaders + </text> + + <check_box + control_name="RenderTransparentWater" + height="16" + initial_value="true" + label="Transparent Water" + layout="topleft" + left="30" + name="TransparentWater" + top_delta="16" + width="300" /> + + <check_box + control_name="RenderObjectBump" + height="16" + initial_value="true" + label="Bump mapping and shiny" + layout="topleft" + left="30" + name="BumpShiny" + top_delta="16" + width="300"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <check_box + control_name="RenderLocalLights" + height="16" + initial_value="true" + label="Local Lights" + layout="topleft" + left="30" + name="LocalLights" + top_delta="16" + width="300" /> + + <check_box + control_name="VertexShaderEnable" + height="16" + initial_value="true" + label="Basic shaders" + layout="topleft" + left="30" + name="BasicShaders" + tool_tip="Disabling this option may prevent some graphics card drivers from crashing" + top_delta="16" + width="300"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <slider + control_name="RenderTerrainDetail" + follows="left|top" + height="16" + label="Terrain Detail:" + label_width="165" + layout="topleft" + left="50" + show_text="false" + initial_value="0" + increment="1" + min_val="0" + max_val="1" + name="TerrainDetail" + top_delta="16" + width="280" > + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="TerrainDetail" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + top_delta="0" + left_delta="284" + name="TerrainDetailText" + text_readonly_color="LabelDisabledColor" + width="65"> + Low + </text> + + <check_box + control_name="RenderAvatarVP" + height="16" + initial_value="true" + label="Avatar Hardware skinning" + layout="topleft" + left="50" + name="AvatarVertexProgram" + top_delta="16" + width="280"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <check_box + control_name="RenderAvatarCloth" + height="16" + initial_value="true" + label="Avatar cloth" + layout="topleft" + left="50" + name="AvatarCloth" + top_delta="16" + width="280" /> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="ReflectionsText" + text_readonly_color="LabelDisabledColor" + top_delta="16" + left="50" + width="128"> + Water Reflections: + </text> + <combo_box + control_name="RenderReflectionDetail" + height="18" + layout="topleft" + left_delta="170" + top_delta="0" + name="Reflections" + width="150"> + <combo_box.item + label="Minimal" + name="0" + value="0"/> + <combo_box.item + label="Terrain and trees" + name="1" + value="1"/> + <combo_box.item + label="All static objects" + name="2" + value="2"/> + <combo_box.item + label="All avatars and objects" + name="3" + value="3"/> + <combo_box.item + label="Everything" + name="4" + value="4"/> + </combo_box> + + <check_box + control_name="WindLightUseAtmosShaders" + height="16" + initial_value="true" + label="Atmospheric shaders" + layout="topleft" + left="50" + name="WindLightUseAtmosShaders" + top_delta="16" + width="280"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <slider + control_name="WLSkyDetail" + decimal_digits="0" + follows="left|top" + height="16" + increment="8" + initial_value="160" + label="Sky:" + label_width="145" + layout="topleft" + left="70" + min_val="16" + max_val="128" + name="SkyMeshDetail" + show_text="false" + top_delta="16" + width="260"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="SkyMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + left_delta="264" + name="SkyMeshDetailText" + text_readonly_color="LabelDisabledColor" + top_delta="0" + width="65"> + Low + </text> + + <check_box + control_name="RenderDeferred" + height="16" + initial_value="true" + label="Advanced Lighting Model" + layout="topleft" + left="70" + name="UseLightShaders" + top_delta="16" + width="260"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <check_box + control_name="RenderDeferredSSAO" + height="16" + initial_value="true" + label="Ambient Occlusion" + layout="topleft" + left="90" + name="UseSSAO" + top_delta="16" + width="240"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <check_box + control_name="RenderDepthOfField" + height="16" + initial_value="true" + label="Depth of Field" + layout="topleft" + left="90" + name="UseDoF" + top_delta="16" + width="240"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + left="90" + name="RenderShadowDetailText" + text_readonly_color="LabelDisabledColor" + top_delta="16" + width="128"> + Shadows: + </text> + <combo_box + control_name="RenderShadowDetail" + height="18" + layout="topleft" + left_delta="130" + top_delta="0" + name="ShadowDetail" + width="150"> + <combo_box.item + label="None" + name="0" + value="0"/> + <combo_box.item + label="Sun/Moon" + name="1" + value="1"/> + <combo_box.item + label="Sun/Moon + Projectors" + name="2" + value="2"/> + </combo_box> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="AvatarText" + top_delta="20" + left="10" + width="128"> + Mesh + </text> + + <slider + control_name="RenderTerrainLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Terrain Mesh Detail:" + label_width="185" + layout="topleft" + left="30" + min_val="1" + max_val="2" + name="TerrainMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="TerrainMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="TerrainMeshDetailText" + text_readonly_color="LabelDisabledColor" + top_delta="0" + left_delta="304" + width="65"> + Low + </text> + + <slider + control_name="RenderTreeLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Trees:" + label_width="185" + layout="topleft" + left="30" + name="TreeMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="TreeMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="TreeMeshDetailText" + top_delta="0" + left_delta="304" + width="65"> + Low + </text> + + <slider + control_name="RenderVolumeLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Objects:" + label_width="185" + layout="topleft" + left="30" + max_val="2" + name="ObjectMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="ObjectMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="ObjectMeshDetailText" + top_delta="0" + left_delta="304" + width="65"> + Low + </text> + + <slider + control_name="RenderFlexTimeFactor" + follows="left|top" + height="16" + initial_value="160" + label="Flexiprims:" + label_width="185" + layout="topleft" + left="30" + name="FlexibleMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="FlexibleMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="FlexibleMeshDetailText" + top_delta="0" + left_delta="304" + width="65"> + Low + </text> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="ShadersText" + top_delta="20" + left="10" + width="128"> + Hardware + </text> + + <slider + control_name="TextureMemory" + decimal_digits="0" + follows="left|top" + height="16" + increment="16" + initial_value="32" + label="Texture Memory (MB):" + label_width="185" + layout="topleft" + left="30" + max_val="4096" + name="GraphicsCardTextureMemory" + tool_tip="Amount of memory to allocate for textures. Defaults to video card memory. Reducing this may improve performance but may also make textures blurry." + top_delta="16" + width="335" /> + + <slider + control_name="RenderFogRatio" + follows="left|top" + height="16" + initial_value="4" + decimal_digits="1" + label="Fog Distance Ratio:" + label_width="185" + layout="topleft" + left="30" + name="fog" + min_val="0.5" + max_val="10" + increment="0.1" + top_delta="16" + width="332" /> + + <slider + control_name="RenderGamma" + follows="left|top" + height="16" + initial_value="1" + decimal_digits="2" + label="Gamma:" + label_width="185" + layout="topleft" + left="30" + name="gamma" + min_val="0" + max_val="2" + increment="0.01" + top_delta="16" + width="332" /> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + left="30" + name="(brightness, lower is brighter)" + top_delta="16" + width="260"> + (0 = default brightness, lower = brighter) + </text> + + <check_box + control_name="RenderAnisotropic" + height="16" + label="Anisotropic Filtering (slower when enabled)" + layout="topleft" + left="30" + name="ani" + top_delta="16" + width="256" /> + + <check_box + control_name="RenderVBOEnable" + height="16" + initial_value="true" + label="Enable OpenGL Vertex Buffer Objects" + layout="topleft" + left="30" + top_delta="16" + name="vbo" + tool_tip="Enabling this on modern hardware gives a performance gain. However, older hardware often has poor implementations of VBOs and you may get crashes when this is enabled." + width="315" /> + + <check_box + control_name="RenderCompressTextures" + height="16" + initial_value="true" + label="Enable Texture Compression (requires restart)" + layout="topleft" + left="30" + top_delta="16" + name="texture compression" + tool_tip="Compresses textures in video memory, allowing for higher resolution textures to be loaded at the cost of some color quality." + width="315" /> + + <text + type="string" + length="1" + follows="left|top" + height="20" + layout="topleft" + left="30" + name="antialiasing label" + top_delta="20" + width="100"> + Antialiasing: + </text> + <combo_box + control_name="RenderFSAASamples" + height="20" + initial_value="false" + label="Antialiasing" + layout="topleft" + left_pad="40" + name="fsaa" + top_delta="0" + width="90"> + <combo_box.item + label="Disabled" + name="FSAADisabled" + value="0" /> + <combo_box.item + label="2x" + name="2x" + value="2" /> + <combo_box.item + label="4x" + name="4x" + value="4" /> + <combo_box.item + label="8x" + name="8x" + value="8" /> + <combo_box.item + label="16x" + name="16x" + value="16" /> + </combo_box> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + left_pad="10" + name="antialiasing restart" + top_delta="0" + width="130"> + (requires restart) + </text> +<!-- End of Advanced Settings block --> + + <button + follows="top|left" + height="23" + label="Reset to recommended settings" + layout="topleft" + left="10" + name="Defaults" + top_delta="25" + width="210"> + <button.commit_callback + function="Pref.HardwareDefaults" /> + </button> + + <button + follows="right|bottom" + height="23" + label="OK" + label_selected="OK" + layout="topleft" + left_pad="5" + name="OK" + top_delta="0" + width="80"> + <button.commit_callback + function="Pref.OK" + parameter="closeadvanced" /> + </button> + + <button + follows="right|bottom" + height="23" + label="Cancel" + label_selected="Cancel" + layout="topleft" + left_pad="5" + name="Cancel" + top_delta="0" + width="80" > + <button.commit_callback + function="Pref.Cancel" + parameter="closeadvanced" /> + </button> + +<!-- These two check boxes are dummies and will never be displayed. They are here so the control variables +are saved in a preset file. --> + <check_box + control_name="RenderAvatarMaxComplexity" + visible="false" + height="0" + label="RenderAvatarMaxComplexity" + layout="topleft" + left="0" + name="RenderAvatarMaxNonImpostors" + top_delta="0" + width="0"> + </check_box> + + <check_box + control_name="RenderAvatarMaxNonImpostors" + visible="false" + height="0" + label="RenderAvatarMaxNonImpostors" + layout="topleft" + left="0" + name="RenderAvatarMaxNonImpostors" + top_delta="0" + width="0"> + </check_box> +</floater> diff --git a/indra/newview/skins/default/xui/en/floater_save_pref_preset.xml b/indra/newview/skins/default/xui/en/floater_save_pref_preset.xml new file mode 100644 index 0000000000..7dee28eff3 --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_save_pref_preset.xml @@ -0,0 +1,51 @@ +<?xml version="1.0" encoding="UTF-8"?> +<floater + legacy_header_height="18" + height="145" + help_topic="floater_save_preset" + layout="topleft" + name="Save Pref Preset" + save_rect="true" + title="SAVE PREF PRESET" + width="300"> + + <string name="title_graphic">Save Graphic Preset</string> + <string name="title_camera">Save Camera Preset</string> + + <text + follows="top|left|right" + height="32" + layout="topleft" + word_wrap="true" + left="20" + name="Preset" + top="30" + width="200"> + Type a name for the preset or choose an existing preset. + </text> + <combo_box + follows="top|left" + layout="topleft" + left="20" + name="preset_combo" + top_delta="35" + allow_text_entry="true" + width="200"/> + <button + follows="top|left" + height="23" + label="Save" + layout="topleft" + top_delta="40" + left="20" + name="save" + width="70"/> + <button + follows="bottom|right" + height="23" + label="Cancel" + layout="topleft" + left_pad="20" + name="cancel" + width="70"/> +</floater> diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index b75d614dcc..2f2723d69c 100755 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -1540,14 +1540,14 @@ parameter="scene_load_stats" /> </menu_item_call> <menu_item_check - label="Show Draw Weight for Avatars" - name="Avatar Rendering Cost"> + label="Show avatar comlexity information" + name="Avatar Draw Info"> <menu_item_check.on_check function="Advanced.CheckInfoDisplay" - parameter="shame" /> + parameter="avatardrawinfo" /> <menu_item_check.on_click function="Advanced.ToggleInfoDisplay" - parameter="shame" /> + parameter="avatardrawinfo" /> </menu_item_check> </menu> <menu @@ -2678,26 +2678,6 @@ function="Advanced.ToggleInfoDisplay" parameter="wind vectors" /> </menu_item_check> - <menu_item_check - label="Render Complexity" - name="rendercomplexity"> - <menu_item_check.on_check - function="Advanced.CheckInfoDisplay" - parameter="rendercomplexity" /> - <menu_item_check.on_click - function="Advanced.ToggleInfoDisplay" - parameter="rendercomplexity" /> - </menu_item_check> - <menu_item_check - label="Attachment Bytes" - name="attachment bytes"> - <menu_item_check.on_check - function="Advanced.CheckInfoDisplay" - parameter="attachment bytes" /> - <menu_item_check.on_click - function="Advanced.ToggleInfoDisplay" - parameter="attachment bytes" /> - </menu_item_check> <menu_item_check label="Sculpt" name="Sculpt"> diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 28565a85c6..e354027fb5 100755 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -7700,6 +7700,20 @@ Attachment has been saved. </notification> <notification + icon="notifytip.tga" + name="PresetNotSaved" + type="notifytip"> +Error saving preset [NAME]. + </notification> + + <notification + icon="notifytip.tga" + name="PresetNotDeleted" + type="notifytip"> +Error deleting preset [NAME]. + </notification> + + <notification icon="alertmodal.tga" name="UnableToFindHelpTopic" type="alertmodal"> diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index 6c485c0595..6cf9045f2a 100755 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -9,905 +9,325 @@ name="Display panel" top="1" width="517"> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left="30" - name="QualitySpeed" - top="10" - width="400"> - Quality and speed: - </text> - <text - type="string" - length="1" - follows="left|top" - halign="right" - height="12" - layout="topleft" - left="35" - name="FasterText" - top_pad="4" - width="80"> - Faster - </text> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="360" - name="BetterText" - top_delta="0" - width="100"> - Better - </text> - <icon - color="DkGray" - height="14" - image_name="Rounded_Square" - layout="topleft" - left="128" - name="LowGraphicsDivet" - top_delta="-2" - width="2" /> + + <text + follows="top|left|right" + height="16" + layout="topleft" + left="5" + top="5" + width="100"> + Preset in use: + </text> + + <text + follows="top|left|right" + height="16" + layout="topleft" + left_delta="110" + name="preset_text" + top="5" + width="120"> + (None) + </text> + + <text + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left="10" + name="QualitySpeed" + top_delta="35" + width="400"> + Quality & speed: + </text> + <text + type="string" + length="1" + follows="left|top" + halign="center" + height="12" + layout="topleft" + left="118" + name="ShadersPrefText" + top_delta="0" + width="80"> + Low + </text> + <text + type="string" + length="1" + follows="left|top" + halign="center" + height="12" + layout="topleft" + left_delta="87" + name="ShadersPrefText2" + top_delta="0" + width="80"> + Mid + </text> + <text + type="string" + length="1" + follows="left|top" + halign="center" + height="12" + layout="topleft" + left_delta="87" + name="ShadersPrefText3" + top_delta="0" + width="80"> + High + </text> + <text + type="string" + length="1" + follows="left|top" + halign="center" + height="12" + layout="topleft" + left_delta="85" + name="ShadersPrefText4" + top_delta="0" + width="80"> + Ultra + </text> + <text + type="string" + length="1" + follows="left|top" + halign="right" + height="12" + layout="topleft" + left="65" + name="FasterText" + top_pad="4" + width="80"> + Faster + </text> + <text + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="360" + name="BetterText" + top_delta="0" + width="100"> + Better + </text> + <icon + color="DkGray" + height="14" + image_name="Rounded_Square" + layout="topleft" + left="158" + name="LowGraphicsDivet" + top_delta="-2" + width="2" /> + <icon + color="DkGray" + height="14" + image_name="Rounded_Square" + layout="topleft" + left_pad="41" + name="LowMidGraphicsDivet" + width="2" /> + <icon + color="DkGray" + height="14" + image_name="Rounded_Square" + layout="topleft" + left_pad="41" + name="MidGraphicsDivet" + top_delta="0" + width="2" /> <icon - color="DkGray" - height="14" - image_name="Rounded_Square" - layout="topleft" - left_pad="41" - name="LowMidGraphicsDivet" - width="2" /> - <icon - color="DkGray" - height="14" - image_name="Rounded_Square" - layout="topleft" - left_pad="41" - name="MidGraphicsDivet" - top_delta="0" - width="2" /> + color="DkGray" + height="14" + image_name="Rounded_Square" + layout="topleft" + left_pad="41" + name="MidHighGraphicsDivet" + top_delta="0" + width="2" /> <icon - color="DkGray" - height="14" - image_name="Rounded_Square" - layout="topleft" - left_pad="41" - name="MidHighGraphicsDivet" - top_delta="0" - width="2" /> - <icon - color="DkGray" - height="14" - image_name="Rounded_Square" - layout="topleft" - left_pad="41" - name="HighGraphicsDivet" - top_delta="0" - width="2" /> + color="DkGray" + height="14" + image_name="Rounded_Square" + layout="topleft" + left_pad="41" + name="HighGraphicsDivet" + top_delta="0" + width="2" /> <icon - color="DkGray" - height="14" - image_name="Rounded_Square" - layout="topleft" - left_pad="41" - name="HighUltraGraphicsDivet" - top_delta="0" - width="2" /> - <icon - color="DkGray" - height="14" - image_name="Rounded_Square" - layout="topleft" - left_pad="41" - name="UltraGraphicsDivet" - top_delta="0" - width="2" /> - <slider - control_name="RenderQualityPerformance" - decimal_digits="0" - follows="left|top" - height="16" - increment="1" - initial_value="0" - layout="topleft" - left="120" - max_val="6" - name="QualityPerformanceSelection" - show_text="false" - top_delta="-2" - width="275"> - <slider.commit_callback - function="Pref.QualityPerformance"/> - </slider> - <text - type="string" - length="1" - follows="left|top" - halign="center" - height="12" - layout="topleft" - left="88" - name="ShadersPrefText" - top_delta="20" - width="80"> - Low - </text> - <text - type="string" - length="1" - follows="left|top" - halign="center" - height="12" - layout="topleft" - left_delta="87" - name="ShadersPrefText2" - top_delta="0" - width="80"> - Mid - </text> - <text - type="string" - length="1" - follows="left|top" - halign="center" - height="12" - layout="topleft" - left_delta="87" - name="ShadersPrefText3" - top_delta="0" - width="80"> - High - </text> - <text - type="string" - length="1" - follows="left|top" - halign="center" - height="12" - layout="topleft" - left_delta="85" - name="ShadersPrefText4" - top_delta="0" - width="80"> - Ultra - </text> + color="DkGray" + height="14" + image_name="Rounded_Square" + layout="topleft" + left_pad="41" + name="HighUltraGraphicsDivet" + top_delta="0" + width="2" /> + <icon + color="DkGray" + height="14" + image_name="Rounded_Square" + layout="topleft" + left_pad="41" + name="UltraGraphicsDivet" + top_delta="0" + width="2" /> <slider - control_name="RenderAvatarLODFactor" - invisiblity_control="ShowAdvancedGraphicsSettings" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label="Avatar detail:" - label_width="90" - layout="topleft" - left="30" - name="AvatarMeshDetail2" - show_text="false" - top="72" - width="300"> + control_name="RenderQualityPerformance" + decimal_digits="0" + follows="left|top" + height="16" + increment="1" + initial_value="0" + layout="topleft" + left="150" + max_val="6" + name="QualityPerformanceSelection" + show_text="false" + top_delta="-2" + width="275"> <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="AvatarMeshDetailText2" /> + function="Pref.QualityPerformance"/> </slider> - <text - type="string" - invisiblity_control="ShowAdvancedGraphicsSettings" - length="1" - follows="left|top" - height="12" - layout="topleft" - name="AvatarMeshDetailText2" - top_delta="0" - left_delta="304" - width="128"> - Low - </text> + +<!-- This block shows Basic Settings --> + <slider - control_name="RenderFarClip" - invisiblity_control="ShowAdvancedGraphicsSettings" - decimal_digits="0" - follows="left|top" - height="16" - increment="8" - initial_value="160" - label="Draw distance:" - label_width="90" - layout="topleft" - left="30" - max_val="512" - min_val="64" - name="DrawDistance" - top="110" - width="330" /> + control_name="RenderFarClip" + decimal_digits="0" + follows="left|top" + height="16" + increment="8" + initial_value="160" + label="Draw distance:" + label_width="90" + layout="topleft" + left="30" + min_val="64" + max_val="512" + name="DrawDistance" + top_delta="40" + width="330" /> <text - type="string" - invisiblity_control="ShowAdvancedGraphicsSettings" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="330" - name="DrawDistanceMeterText2" - top_delta="0" - width="128"> - m + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="330" + name="DrawDistanceMeterText2" + top_delta="0" + width="128"> + m </text> + <check_box - control_name="RenderDeferred" - invisiblity_control="ShowAdvancedGraphicsSettings" - height="16" - initial_value="true" - label="Advanced Lighting Model" - layout="topleft" - left="30" - name="UseLightShaders2" - top="148" - width="256"> + control_name="WindLightUseAtmosShaders" + height="16" + initial_value="true" + label="Atmospheric shaders" + layout="topleft" + left="30" + name="WindLightUseAtmosShaders" + top_delta="20" + width="280"> <check_box.commit_callback function="Pref.VertexShaderEnable" /> </check_box> - <panel - visiblity_control="ShowAdvancedGraphicsSettings" - border="false" - follows="top|left" - height="300" - label="CustomGraphics" - layout="topleft" - left="5" - name="CustomGraphics Panel" - top="76" - width="485"> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="5" - name="ShadersText" - top="3" - width="128"> - Shaders: - </text> - <check_box - control_name="RenderTransparentWater" - height="16" - initial_value="true" - label="Transparent Water" - layout="topleft" - left_delta="0" - name="TransparentWater" - top_pad="7" - width="256" /> - <check_box - control_name="RenderObjectBump" - height="16" - initial_value="true" - label="Bump mapping and shiny" - layout="topleft" - left_delta="0" - name="BumpShiny" - top_pad="1" - width="256"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> - <check_box - control_name="RenderLocalLights" - height="16" - initial_value="true" - label="Local Lights" - layout="topleft" - left_delta="0" - name="LocalLights" - top_pad="1" - width="256" /> - <check_box - control_name="VertexShaderEnable" - height="16" - initial_value="true" - label="Basic shaders" - layout="topleft" - left_delta="0" - name="BasicShaders" - tool_tip="Disabling this option may prevent some graphics card drivers from crashing" - top_pad="1" - width="315"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> - <check_box - control_name="WindLightUseAtmosShaders" - height="16" - initial_value="true" - label="Atmospheric shaders" - layout="topleft" - left_delta="0" - name="WindLightUseAtmosShaders" - top_pad="1" - width="256"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> - <check_box - control_name="RenderDeferred" - height="16" - initial_value="true" - label="Advanced Lighting Model" - layout="topleft" - left_delta="0" - name="UseLightShaders" - top_pad="1" - width="256"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> - <check_box - control_name="RenderDeferredSSAO" - height="16" - initial_value="true" - label="Ambient Occlusion" - layout="topleft" - left_delta="0" - name="UseSSAO" - top_pad="1" - width="256"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> - <check_box - control_name="RenderDepthOfField" - height="16" - initial_value="true" - label="Depth of Field" - layout="topleft" - left_delta="0" - name="UseDoF" - top_pad="1" - width="256"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> - <text - type="string" - length="1" - top_pad="8" - follows="top|left" - height="23" - width="110" - word_wrap="true" - layout="topleft" - left="10" - name="shadows_label"> - Shadows: - </text> - <combo_box - control_name="RenderShadowDetail" - height="23" - layout="topleft" - left="10" - top_pad="0" - name="ShadowDetail" - width="150"> - <combo_box.item - label="None" - name="0" - value="0"/> - <combo_box.item - label="Sun/Moon" - name="1" - value="1"/> - <combo_box.item - label="Sun/Moon + Projectors" - name="2" - value="2"/> - </combo_box> + <check_box + control_name="RenderDeferred" + height="16" + initial_value="true" + label="Advanced Lighting Model" + layout="topleft" + left="50" + name="UseLightShaders" + top_delta="20" + width="256"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + +<!-- End of Basic Settings block --> + + <button + follows="top|left" + height="23" + label="Save settings as a preset..." + layout="topleft" + left="10" + name="PrefSaveButton" + top="310" + width="200"> + <button.commit_callback + function="Pref.PrefSave" + parameter="graphic" /> + </button> + + <button + follows="top|left" + height="23" + label="Load preset..." + layout="topleft" + left_pad="10" + name="PrefLoadButton" + top_delta="0" + width="115"> + <button.commit_callback + function="Pref.PrefLoad" + parameter="graphic"/> + </button> + + <button + follows="top|left" + height="23" + label="Delete preset..." + layout="topleft" + left_pad="10" + name="PrefDeleteButton" + top_delta="0" + width="115"> + <button.commit_callback + function="Pref.PrefDelete" + parameter="graphic"/> + </button> - <text - type="string" - length="1" - top_pad="8" - follows="top|left" - height="12" - width="110" - word_wrap="true" - layout="topleft" - left="05" - name="reflection_label"> - Water Reflections: - </text> - <combo_box - control_name="RenderReflectionDetail" - height="18" - layout="topleft" - left_delta="10" - top_pad ="3" - name="Reflections" - width="150"> - <combo_box.item - label="Minimal" - name="0" - value="0"/> - <combo_box.item - label="Terrain and trees" - name="1" - value="1"/> - <combo_box.item - label="All static objects" - name="2" - value="2"/> - <combo_box.item - label="All avatars and objects" - name="3" - value="3"/> - <combo_box.item - label="Everything" - name="4" - value="4"/> - </combo_box> - - <slider - control_name="RenderAvatarPhysicsLODFactor" - follows="left|top" - height="16" - initial_value="100" - increment=".05" - label=" Avatar Physics:" - label_width="85" - layout="topleft" - left_delta="-16" - name="AvatarPhysicsDetail" - show_text="false" - top_pad="12" - width="160"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="AvatarPhysicsDetailText" /> - </slider> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="165" - name="AvatarPhysicsDetailText" - top_pad="-16" - width="128"> - Low - </text> + <button + follows="top|left" + height="23" + label="Reset to recommended settings" + layout="topleft" + left="10" + name="Defaults" + top_delta="65" + width="210"> + <button.commit_callback + function="Pref.HardwareDefaults" /> + </button> - <slider - control_name="RenderFarClip" - decimal_digits="0" - follows="left|top" - height="16" - increment="8" - initial_value="160" - label="Draw distance:" - label_width="185" - layout="topleft" - left="200" - max_val="512" - min_val="64" - name="DrawDistance" - top="3" - width="296" /> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="291" - name="DrawDistanceMeterText2" - top_delta="0" - width="128"> - m - </text> - <slider - control_name="RenderMaxPartCount" - decimal_digits="0" - follows="left|top" - height="16" - increment="256" - initial_value="4096" - label="Max. particle count:" - label_width="185" - layout="topleft" - left="200" - max_val="8192" - name="MaxParticleCount" - top_pad="7" - width="303" /> - <slider - control_name="RenderAvatarMaxVisible" - decimal_digits="0" - follows="left|top" - height="16" - increment="1" - initial_value="12" - label="Max. # of non-impostor avatars:" - label_width="185" - layout="topleft" - left_delta="0" - max_val="65" - min_val="1" - name="MaxNumberAvatarDrawn" - top_pad="4" - width="290" /> - <slider - control_name="RenderGlowResolutionPow" - decimal_digits="0" - follows="left|top" - height="16" - increment="1" - initial_value="8" - label="Post process quality:" - label_width="185" - layout="topleft" - left="200" - max_val="9" - min_val="8" - name="RenderPostProcess" - show_text="false" - top_pad="4" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="PostProcessText" /> - </slider> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="MeshDetailText" - top_pad="5" - width="128"> - Mesh detail: - </text> - <slider - control_name="RenderVolumeLODFactor" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label=" Objects:" - label_width="185" - layout="topleft" - left_delta="0" - max_val="2" - name="ObjectMeshDetail" - show_text="false" - top_pad="6" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="ObjectMeshDetailText" /> - </slider> - <slider - control_name="RenderFlexTimeFactor" - follows="left|top" - height="16" - initial_value="160" - label=" Flexiprims:" - label_width="185" - layout="topleft" - left_delta="0" - name="FlexibleMeshDetail" - show_text="false" - top_pad="4" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="FlexibleMeshDetailText" /> - </slider> - <slider - control_name="RenderTreeLODFactor" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label=" Trees:" - label_width="185" - layout="topleft" - left_delta="0" - name="TreeMeshDetail" - show_text="false" - top_pad="4" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="TreeMeshDetailText" /> - </slider> - <slider - control_name="RenderAvatarLODFactor" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label=" Avatars:" - label_width="185" - layout="topleft" - left_delta="0" - name="AvatarMeshDetail" - show_text="false" - top_pad="4" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="AvatarMeshDetailText" /> - </slider> - <slider - control_name="RenderTerrainLODFactor" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label=" Terrain:" - label_width="185" - layout="topleft" - left_delta="0" - max_val="2" - min_val="1" - name="TerrainMeshDetail" - show_text="false" - top_pad="4" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="TerrainMeshDetailText" /> - </slider> - <slider - control_name="WLSkyDetail" - enabled_control="WindLightUseAtmosShaders" - decimal_digits="0" - follows="left|top" - height="16" - increment="8" - initial_value="160" - label=" Sky:" - label_width="185" - layout="topleft" - left_delta="0" - max_val="128" - min_val="16" - name="SkyMeshDetail" - show_text="false" - top_pad="4" - width="264"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="SkyMeshDetailText" /> - </slider> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left="469" - name="PostProcessText" - top="60" - width="128"> - Low - </text> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="ObjectMeshDetailText" - top_pad="26" - width="128"> - Low - </text> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="FlexibleMeshDetailText" - top_pad="8" - width="128"> - Low - </text> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="TreeMeshDetailText" - top_pad="8" - width="128"> - Low - </text> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="AvatarMeshDetailText" - top_pad="8" - width="128"> - Low - </text> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="TerrainMeshDetailText" - top_pad="8" - width="128"> - Low - </text> - <text - enabled_control="WindLightUseAtmosShaders" - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="SkyMeshDetailText" - top_pad="8" - width="128"> - Low - </text> + <button + follows="top|left" + height="23" + label="Advanced Settings..." + layout="topleft" + left_pad="10" + name="AdvancedSettings" + top_delta="0" + width="200"> + <button.commit_callback + function="Pref.Advanced" + parameter="advanced" /> + </button> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="-260" - name="AvatarRenderingText" - top_pad="18" - width="128"> - Avatar Rendering: - </text> - <check_box - control_name="RenderUseImpostors" - height="16" - initial_value="true" - label="Avatar impostors" - layout="topleft" - left_delta="0" - name="AvatarImpostors" - top_pad="7" - width="256" /> - <check_box - control_name="RenderAvatarVP" - height="16" - initial_value="true" - label="Hardware skinning" - layout="topleft" - left_delta="0" - name="AvatarVertexProgram" - top_pad="1" - width="256"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> - <check_box - control_name="RenderAvatarCloth" - height="16" - initial_value="true" - label="Avatar cloth" - layout="topleft" - left_delta="0" - name="AvatarCloth" - top_pad="1" - width="256" /> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left="407" - left_pad="-30" - name="TerrainDetailText" - top="250" - width="155"> - Terrain detail: - </text> - <radio_group - control_name="RenderTerrainDetail" - draw_border="false" - height="38" - layout="topleft" - left_delta="5" - name="TerrainDetailRadio" - top_pad="5" - width="70"> - <radio_item - height="16" - label="Low" - layout="topleft" - name="0" - top="3" - width="50" /> - <radio_item - height="16" - label="High" - layout="topleft" - name="2" - top_delta="16" - width="50" /> - </radio_group> --> - </panel> - - <button - follows="left|bottom" - height="23" - label="Apply" - label_selected="Apply" - layout="topleft" - left="10" - name="Apply" - top="390" - width="115"> - <button.commit_callback - function="Pref.Apply" /> - </button> - <button - follows="left|bottom" - height="23" - label="Reset" - layout="topleft" - left_pad="3" - name="Defaults" - top="390" - width="115"> - <button.commit_callback - function="Pref.HardwareDefaults" /> - </button> - <button - control_name="ShowAdvancedGraphicsSettings" - follows="right|bottom" - height="23" - is_toggle="true" - label="Advanced" - layout="topleft" - left_pad="35" - name="Advanced" - top_delta="0" - width="115" /> - <button - follows="right|bottom" - height="23" - label="Hardware" - label_selected="Hardware" - layout="topleft" - left_pad="3" - name="GraphicsHardwareButton" - top_delta="0" - width="115"> - <button.commit_callback - function="Pref.HardwareSettings" /> - </button> </panel> diff --git a/indra/newview/skins/default/xui/en/panel_presets_pulldown.xml b/indra/newview/skins/default/xui/en/panel_presets_pulldown.xml new file mode 100644 index 0000000000..b87dda2315 --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_presets_pulldown.xml @@ -0,0 +1,69 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel + background_opaque="true" + background_visible="true" + bg_opaque_image="Volume_Background" + bg_alpha_image="Volume_Background" + border_visible="false" + border="false" + chrome="true" + follows="bottom" + height="155" + layout="topleft" + name="presets_pulldown" + width="225"> + <text + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + top="4" + left_delta="5" + font.style="BOLD" + name="Graphic Presets" + width="120"> + Graphic Presets + </text> + <scroll_list + follows="left|top" + layout="topleft" + column_padding="0" + height="100" + width="215" + draw_heading="false" + draw_stripes="false" + bg_stripe_color="0.25 0.25 0.25 0.25" + top_delta="15" + left_delta="0" + name="preset_list"> + <scroll_list.columns + name="icon" + width="16" /> + <scroll_list.columns + relative_width="1" + name="preset_name" /> + <scroll_list.commit_callback + function="Presets.RowClick" /> + </scroll_list> + <view_border + bevel_style="none" + follows="top|left" + height="0" + layout="topleft" + left="5" + name="horiz_separator" + top_delta="105" + width="215" /> + <button + name="open_prefs_btn" + label="Open Graphics Preferences" + tool_tip = "Bring up graphics prefs" + top_delta="5" + left="15" + height="20" + width="200"> + <button.commit_callback + function="Presets.GoGraphicsPrefs" /> + </button> +</panel> diff --git a/indra/newview/skins/default/xui/en/panel_status_bar.xml b/indra/newview/skins/default/xui/en/panel_status_bar.xml index dbf7bc031f..14716f88ff 100755 --- a/indra/newview/skins/default/xui/en/panel_status_bar.xml +++ b/indra/newview/skins/default/xui/en/panel_status_bar.xml @@ -35,7 +35,7 @@ </panel.string> <panel height="18" - left="-395" + left="-416" width="185" top="1" follows="right|top" @@ -105,6 +105,14 @@ width="145"> 24:00 AM PST </text> + <icon + follows="right|top" + height="16" + image_name="Presets_Icon" + left_pad="5" + top="2" + name="presets_icon" + width="18" /> <button follows="right|top" height="16" diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index f77678e5f8..0b605fc3be 100755 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -4046,5 +4046,10 @@ Try enclosing path to the editor with double quotes. <string name="loading_chat_logs"> Loading... </string> - + + <!-- Presets graphic/camera --> + <string name="preset_combo_label">-Empty list-</string> + <string name="Default">Default</string> + <string name="none_paren_cap">(None)</string> + <string name="no_limit">No Limit</string> </strings> |