diff options
Diffstat (limited to 'indra/newview')
| -rw-r--r-- | indra/newview/llviewershadermgr.cpp | 14 | ||||
| -rw-r--r-- | indra/newview/llvoavatar.cpp | 4 | 
2 files changed, 12 insertions, 6 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 286152867f..ce066d85f1 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -783,9 +783,6 @@ BOOL LLViewerShaderMgr::loadBasicShaders()  	// Load basic dependency shaders first  	// All of these have to load for any shaders to function -#if LL_DARWIN // Mac can't currently handle all 8 lights,  -	S32 sum_lights_class = 2; -#else   	S32 sum_lights_class = 3;  	// class one cards will get the lower sum lights @@ -796,14 +793,21 @@ BOOL LLViewerShaderMgr::loadBasicShaders()  	{  		sum_lights_class = 2;  	} -#endif  	// If we have sun and moon only checked, then only sum those lights.  	if (gPipeline.getLightingDetail() == 0)  	{  		sum_lights_class = 1;  	} - +	 +#if LL_DARWIN +	// Work around driver crashes on older Macs when using deferred rendering +	// NORSPEC-59 +	// +	if (gGLManager.mIsMobileGF) +		sum_lights_class = 3; +#endif +	  	// Use the feature table to mask out the max light level to use.  Also make sure it's at least 1.  	S32 max_light_class = gSavedSettings.getS32("RenderShaderLightingMaxLevel");  	sum_lights_class = llclamp(sum_lights_class, 1, max_light_class); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index a3093f069d..9d16c28e2f 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -4336,6 +4336,7 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)  		gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);  	} +#if !LL_DARWIN  	if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender)  	{  		if (LLPipeline::sImpostorRender) @@ -4362,7 +4363,8 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)  			gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);  		}  	} - +#endif +	  	return num_indices;  }  | 
