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-rw-r--r--indra/newview/llphysicsshapebuilderutil.cpp44
-rw-r--r--indra/newview/llphysicsshapebuilderutil.h94
-rw-r--r--indra/newview/llvoavatar.h2180
-rw-r--r--indra/newview/llvocache.cpp1512
4 files changed, 1919 insertions, 1911 deletions
diff --git a/indra/newview/llphysicsshapebuilderutil.cpp b/indra/newview/llphysicsshapebuilderutil.cpp
index 54d54bfcb9..5bfe5c9941 100644
--- a/indra/newview/llphysicsshapebuilderutil.cpp
+++ b/indra/newview/llphysicsshapebuilderutil.cpp
@@ -1,24 +1,28 @@
/**
-* @file llphysicsshapebuilder.cpp
-* @brief Generic system to convert LL(Physics)VolumeParams to physics shapes
-* @author falcon@lindenlab.com
-*
-* $LicenseInfo:firstyear=2010&license=internal$
-*
-* Copyright (c) 2010, Linden Research, Inc.
-*
-* The following source code is PROPRIETARY AND CONFIDENTIAL. Use of
-* this source code is governed by the Linden Lab Source Code Disclosure
-* Agreement ("Agreement") previously entered between you and Linden
-* Lab. By accessing, using, copying, modifying or distributing this
-* software, you acknowledge that you have been informed of your
-* obligations under the Agreement and agree to abide by those obligations.
-*
-* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
-* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
-* COMPLETENESS OR PERFORMANCE.
-* $/LicenseInfo$
-*/
+ * @file llphysicsshapebuilder.cpp
+ * @brief Generic system to convert LL(Physics)VolumeParams to physics shapes
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
#include "llviewerprecompiledheaders.h"
diff --git a/indra/newview/llphysicsshapebuilderutil.h b/indra/newview/llphysicsshapebuilderutil.h
index 3de9afcb25..7dedfb05e2 100644
--- a/indra/newview/llphysicsshapebuilderutil.h
+++ b/indra/newview/llphysicsshapebuilderutil.h
@@ -1,22 +1,26 @@
/**
* @file llphysicsshapebuilder.h
- * @author falcon@lindenlab.com
* @brief Generic system to convert LL(Physics)VolumeParams to physics shapes
*
- * $LicenseInfo:firstyear=2010&license=internal$
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * Copyright (c) 2010, Linden Research, Inc.
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * The following source code is PROPRIETARY AND CONFIDENTIAL. Use of
- * this source code is governed by the Linden Lab Source Code Disclosure
- * Agreement ("Agreement") previously entered between you and Linden
- * Lab. By accessing, using, copying, modifying or distributing this
- * software, you acknowledge that you have been informed of your
- * obligations under the Agreement and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -42,39 +46,39 @@ const F32 SHAPE_BUILDER_ENTRY_SNAP_PARAMETER_BIN_SIZE = 0.010f;
const F32 SHAPE_BUILDER_CONVEXIFICATION_SIZE = 2.f * COLLISION_TOLERANCE;
const F32 SHAPE_BUILDER_MIN_GEOMETRY_SIZE = 0.5f * COLLISION_TOLERANCE;
-class LLPhysicsVolumeParams : public LLVolumeParams
-{
-public:
-
- LLPhysicsVolumeParams( const LLVolumeParams& params, bool forceConvex ) :
- LLVolumeParams( params ),
- mForceConvex(forceConvex) {}
-
- bool operator==(const LLPhysicsVolumeParams &params) const
- {
- return ( LLVolumeParams::operator==(params) && (mForceConvex == params.mForceConvex) );
- }
-
- bool operator!=(const LLPhysicsVolumeParams &params) const
- {
- return !operator==(params);
- }
-
- bool operator<(const LLPhysicsVolumeParams &params) const
- {
- if ( LLVolumeParams::operator!=(params) )
- {
- return LLVolumeParams::operator<(params);
- }
- return (params.mForceConvex == false) && (mForceConvex == true);
- }
-
- bool shouldForceConvex() const { return mForceConvex; }
-
-private:
- bool mForceConvex;
-};
-
+class LLPhysicsVolumeParams : public LLVolumeParams
+{
+public:
+
+ LLPhysicsVolumeParams( const LLVolumeParams& params, bool forceConvex ) :
+ LLVolumeParams( params ),
+ mForceConvex(forceConvex) {}
+
+ bool operator==(const LLPhysicsVolumeParams &params) const
+ {
+ return ( LLVolumeParams::operator==(params) && (mForceConvex == params.mForceConvex) );
+ }
+
+ bool operator!=(const LLPhysicsVolumeParams &params) const
+ {
+ return !operator==(params);
+ }
+
+ bool operator<(const LLPhysicsVolumeParams &params) const
+ {
+ if ( LLVolumeParams::operator!=(params) )
+ {
+ return LLVolumeParams::operator<(params);
+ }
+ return (params.mForceConvex == false) && (mForceConvex == true);
+ }
+
+ bool shouldForceConvex() const { return mForceConvex; }
+
+private:
+ bool mForceConvex;
+};
+
class LLPhysicsShapeBuilderUtil
{
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index fdf4f5bdaa..295799fd24 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -1,1090 +1,1090 @@
-/**
- * @file llvoavatar.h
- * @brief Declaration of LLVOAvatar class which is a derivation of
- * LLViewerObject
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLVOAVATAR_H
-#define LL_LLVOAVATAR_H
-
-#include <map>
-#include <deque>
-#include <string>
-#include <vector>
-
-#include <boost/signals2.hpp>
-
-#include "imageids.h" // IMG_INVISIBLE
-#include "llchat.h"
-#include "lldrawpoolalpha.h"
-#include "llviewerobject.h"
-#include "llcharacter.h"
-#include "llviewerjointmesh.h"
-#include "llviewerjointattachment.h"
-#include "llrendertarget.h"
-#include "llvoavatardefines.h"
-#include "lltexglobalcolor.h"
-#include "lldriverparam.h"
-#include "material_codes.h" // LL_MCODE_END
-
-extern const LLUUID ANIM_AGENT_BODY_NOISE;
-extern const LLUUID ANIM_AGENT_BREATHE_ROT;
-extern const LLUUID ANIM_AGENT_PHYSICS_MOTION;
-extern const LLUUID ANIM_AGENT_EDITING;
-extern const LLUUID ANIM_AGENT_EYE;
-extern const LLUUID ANIM_AGENT_FLY_ADJUST;
-extern const LLUUID ANIM_AGENT_HAND_MOTION;
-extern const LLUUID ANIM_AGENT_HEAD_ROT;
-extern const LLUUID ANIM_AGENT_PELVIS_FIX;
-extern const LLUUID ANIM_AGENT_TARGET;
-extern const LLUUID ANIM_AGENT_WALK_ADJUST;
-
-class LLTexLayerSet;
-class LLVoiceVisualizer;
-class LLHUDNameTag;
-class LLHUDEffectSpiral;
-class LLTexGlobalColor;
-class LLVOAvatarBoneInfo;
-class LLVOAvatarSkeletonInfo;
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLVOAvatar
-//
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLVOAvatar :
- public LLViewerObject,
- public LLCharacter,
- public boost::signals2::trackable
-{
-public:
- friend class LLVOAvatarSelf;
-protected:
- struct LLVOAvatarXmlInfo;
- struct LLMaskedMorph;
-
-/********************************************************************************
- ** **
- ** INITIALIZATION
- **/
-
-public:
- LLVOAvatar(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
- virtual void markDead();
- static void initClass(); // Initialize data that's only init'd once per class.
- static void cleanupClass(); // Cleanup data that's only init'd once per class.
- virtual void initInstance(); // Called after construction to initialize the class.
-protected:
- virtual ~LLVOAvatar();
- BOOL loadSkeletonNode();
- BOOL loadMeshNodes();
- virtual BOOL loadLayersets();
-
-/** Initialization
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
- ** INHERITED
- **/
-
- //--------------------------------------------------------------------
- // LLViewerObject interface and related
- //--------------------------------------------------------------------
-public:
- virtual void updateGL();
- virtual LLVOAvatar* asAvatar();
- virtual U32 processUpdateMessage(LLMessageSystem *mesgsys,
- void **user_data,
- U32 block_num,
- const EObjectUpdateType update_type,
- LLDataPacker *dp);
- virtual BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
- virtual BOOL updateLOD();
- BOOL updateJointLODs();
- void updateLODRiggedAttachments( void );
- virtual BOOL isActive() const; // Whether this object needs to do an idleUpdate.
- virtual void updateTextures();
- virtual S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim.
- virtual void onShift(const LLVector4a& shift_vector);
- virtual U32 getPartitionType() const;
- virtual const LLVector3 getRenderPosition() const;
- virtual void updateDrawable(BOOL force_damped);
- virtual LLDrawable* createDrawable(LLPipeline *pipeline);
- virtual BOOL updateGeometry(LLDrawable *drawable);
- virtual void setPixelAreaAndAngle(LLAgent &agent);
- virtual void updateRegion(LLViewerRegion *regionp);
- virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax);
- virtual void getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax);
- virtual BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
- S32 face = -1, // which face to check, -1 = ALL_SIDES
- BOOL pick_transparent = FALSE,
- S32* face_hit = NULL, // which face was hit
- LLVector3* intersection = NULL, // return the intersection point
- LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
- LLVector3* normal = NULL, // return the surface normal at the intersection point
- LLVector3* bi_normal = NULL); // return the surface bi-normal at the intersection point
-
- //--------------------------------------------------------------------
- // LLCharacter interface and related
- //--------------------------------------------------------------------
-public:
- virtual LLVector3 getCharacterPosition();
- virtual LLQuaternion getCharacterRotation();
- virtual LLVector3 getCharacterVelocity();
- virtual LLVector3 getCharacterAngularVelocity();
- virtual LLJoint* getCharacterJoint(U32 num);
- virtual BOOL allocateCharacterJoints(U32 num);
-
- virtual LLUUID remapMotionID(const LLUUID& id);
- virtual BOOL startMotion(const LLUUID& id, F32 time_offset = 0.f);
- virtual BOOL stopMotion(const LLUUID& id, BOOL stop_immediate = FALSE);
- virtual void stopMotionFromSource(const LLUUID& source_id);
- virtual void requestStopMotion(LLMotion* motion);
- LLMotion* findMotion(const LLUUID& id) const;
- void startDefaultMotions();
- void dumpAnimationState();
-
- virtual LLJoint* getJoint(const std::string &name);
- virtual LLJoint* getRootJoint() { return &mRoot; }
-
- void resetJointPositions( void );
- void resetJointPositionsToDefault( void );
- void resetSpecificJointPosition( const std::string& name );
-
- virtual const char* getAnimationPrefix() { return "avatar"; }
- virtual const LLUUID& getID();
- virtual LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset);
- virtual LLJoint* findCollisionVolume(U32 volume_id);
- virtual S32 getCollisionVolumeID(std::string &name);
- virtual void addDebugText(const std::string& text);
- virtual F32 getTimeDilation();
- virtual void getGround(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm);
- virtual F32 getPixelArea() const;
- virtual LLPolyMesh* getHeadMesh();
- virtual LLPolyMesh* getUpperBodyMesh();
- virtual LLVector3d getPosGlobalFromAgent(const LLVector3 &position);
- virtual LLVector3 getPosAgentFromGlobal(const LLVector3d &position);
- virtual void updateVisualParams();
-
-
-/** Inherited
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
- ** STATE
- **/
-
-public:
- virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent
- bool isBuilt() const { return mIsBuilt; }
-
-private: //aligned members
- LLVector4a mImpostorExtents[2];
-
-private:
- BOOL mSupportsAlphaLayers; // For backwards compatibility, TRUE for 1.23+ clients
-
- //--------------------------------------------------------------------
- // Updates
- //--------------------------------------------------------------------
-public:
- virtual BOOL updateCharacter(LLAgent &agent);
- void idleUpdateVoiceVisualizer(bool voice_enabled);
- void idleUpdateMisc(bool detailed_update);
- virtual void idleUpdateAppearanceAnimation();
- void idleUpdateLipSync(bool voice_enabled);
- void idleUpdateLoadingEffect();
- void idleUpdateWindEffect();
- void idleUpdateNameTag(const LLVector3& root_pos_last);
- void idleUpdateNameTagText(BOOL new_name);
- LLVector3 idleUpdateNameTagPosition(const LLVector3& root_pos_last);
- void idleUpdateNameTagAlpha(BOOL new_name, F32 alpha);
- LLColor4 getNameTagColor(bool is_friend);
- void clearNameTag();
- static void invalidateNameTag(const LLUUID& agent_id);
- // force all name tags to rebuild, useful when display names turned on/off
- static void invalidateNameTags();
- void addNameTagLine(const std::string& line, const LLColor4& color, S32 style, const LLFontGL* font);
- void idleUpdateRenderCost();
- void idleUpdateBelowWater();
-
- //--------------------------------------------------------------------
- // Static preferences (controlled by user settings/menus)
- //--------------------------------------------------------------------
-public:
- static S32 sRenderName;
- static BOOL sRenderGroupTitles;
- static U32 sMaxVisible; //(affected by control "RenderAvatarMaxVisible")
- static F32 sRenderDistance; //distance at which avatars will render.
- static BOOL sShowAnimationDebug; // show animation debug info
- static BOOL sUseImpostors; //use impostors for far away avatars
- static BOOL sShowFootPlane; // show foot collision plane reported by server
- static BOOL sShowCollisionVolumes; // show skeletal collision volumes
- static BOOL sVisibleInFirstPerson;
- static S32 sNumLODChangesThisFrame;
- static S32 sNumVisibleChatBubbles;
- static BOOL sDebugInvisible;
- static BOOL sShowAttachmentPoints;
- static F32 sLODFactor; // user-settable LOD factor
- static F32 sPhysicsLODFactor; // user-settable physics LOD factor
- static BOOL sJointDebug; // output total number of joints being touched for each avatar
- static BOOL sDebugAvatarRotation;
-
- //--------------------------------------------------------------------
- // Region state
- //--------------------------------------------------------------------
-public:
- LLHost getObjectHost() const;
-
- //--------------------------------------------------------------------
- // Loading state
- //--------------------------------------------------------------------
-public:
- BOOL isFullyLoaded() const;
- bool visualParamWeightsAreDefault();
-protected:
- virtual BOOL getIsCloud();
- BOOL updateIsFullyLoaded();
- BOOL processFullyLoadedChange(bool loading);
- void updateRuthTimer(bool loading);
- F32 calcMorphAmount();
-private:
- BOOL mFullyLoaded;
- BOOL mPreviousFullyLoaded;
- BOOL mFullyLoadedInitialized;
- S32 mFullyLoadedFrameCounter;
- LLFrameTimer mFullyLoadedTimer;
- LLFrameTimer mRuthTimer;
-protected:
- LLFrameTimer mInvisibleTimer;
-
-/** State
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
- ** SKELETON
- **/
-
-public:
- void updateHeadOffset();
- F32 getPelvisToFoot() const { return mPelvisToFoot; }
- void setPelvisOffset( bool hasOffset, const LLVector3& translation, F32 offset ) ;
- bool hasPelvisOffset( void ) { return mHasPelvisOffset; }
- void postPelvisSetRecalc( void );
- void setPelvisOffset( F32 pelvixFixupAmount );
-
- bool mHasPelvisOffset;
- LLVector3 mPelvisOffset;
- F32 mLastPelvisToFoot;
- F32 mPelvisFixup;
- F32 mLastPelvisFixup;
-
- LLVector3 mHeadOffset; // current head position
- LLViewerJoint mRoot;
-protected:
- static BOOL parseSkeletonFile(const std::string& filename);
- void buildCharacter();
- virtual BOOL loadAvatar();
-
- BOOL setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &current_volume_num, S32 &current_joint_num);
- BOOL buildSkeleton(const LLVOAvatarSkeletonInfo *info);
-private:
- BOOL mIsBuilt; // state of deferred character building
- S32 mNumJoints;
- LLViewerJoint* mSkeleton;
-
- //--------------------------------------------------------------------
- // Pelvis height adjustment members.
- //--------------------------------------------------------------------
-public:
- LLVector3 mBodySize;
- S32 mLastSkeletonSerialNum;
-private:
- F32 mPelvisToFoot;
-
- //--------------------------------------------------------------------
- // Cached pointers to well known joints
- //--------------------------------------------------------------------
-public:
- LLViewerJoint* mPelvisp;
- LLViewerJoint* mTorsop;
- LLViewerJoint* mChestp;
- LLViewerJoint* mNeckp;
- LLViewerJoint* mHeadp;
- LLViewerJoint* mSkullp;
- LLViewerJoint* mEyeLeftp;
- LLViewerJoint* mEyeRightp;
- LLViewerJoint* mHipLeftp;
- LLViewerJoint* mHipRightp;
- LLViewerJoint* mKneeLeftp;
- LLViewerJoint* mKneeRightp;
- LLViewerJoint* mAnkleLeftp;
- LLViewerJoint* mAnkleRightp;
- LLViewerJoint* mFootLeftp;
- LLViewerJoint* mFootRightp;
- LLViewerJoint* mWristLeftp;
- LLViewerJoint* mWristRightp;
-
- //--------------------------------------------------------------------
- // XML parse tree
- //--------------------------------------------------------------------
-private:
- static LLXmlTree sXMLTree; // avatar config file
- static LLXmlTree sSkeletonXMLTree; // avatar skeleton file
-
-/** Skeleton
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
- ** RENDERING
- **/
-
-public:
- U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0);
- U32 renderRigid();
- U32 renderSkinned(EAvatarRenderPass pass);
- F32 getLastSkinTime() { return mLastSkinTime; }
- U32 renderSkinnedAttachments();
- U32 renderTransparent(BOOL first_pass);
- void renderCollisionVolumes();
- static void deleteCachedImages(bool clearAll=true);
- static void destroyGL();
- static void restoreGL();
- BOOL mIsDummy; // for special views
- S32 mSpecialRenderMode; // special lighting
-private:
- bool shouldAlphaMask();
-
- BOOL mNeedsSkin; // avatar has been animated and verts have not been updated
- F32 mLastSkinTime; //value of gFrameTimeSeconds at last skin update
-
- S32 mUpdatePeriod;
- S32 mNumInitFaces; //number of faces generated when creating the avatar drawable, does not inculde splitted faces due to long vertex buffer.
-
- //--------------------------------------------------------------------
- // Morph masks
- //--------------------------------------------------------------------
-public:
- BOOL morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES);
- void addMaskedMorph(LLVOAvatarDefines::EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer);
- void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES);
-
- //--------------------------------------------------------------------
- // Visibility
- //--------------------------------------------------------------------
-protected:
- void updateVisibility();
-private:
- U32 mVisibilityRank;
- BOOL mVisible;
-
- //--------------------------------------------------------------------
- // Shadowing
- //--------------------------------------------------------------------
-public:
- void updateShadowFaces();
- LLDrawable* mShadow;
-private:
- LLFace* mShadow0Facep;
- LLFace* mShadow1Facep;
- LLPointer<LLViewerTexture> mShadowImagep;
-
- //--------------------------------------------------------------------
- // Impostors
- //--------------------------------------------------------------------
-public:
- BOOL isImpostor() const;
- BOOL needsImpostorUpdate() const;
- const LLVector3& getImpostorOffset() const;
- const LLVector2& getImpostorDim() const;
- void getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& distance) const;
- void cacheImpostorValues();
- void setImpostorDim(const LLVector2& dim);
- static void resetImpostors();
- static void updateImpostors();
- LLRenderTarget mImpostor;
- BOOL mNeedsImpostorUpdate;
-private:
- LLVector3 mImpostorOffset;
- LLVector2 mImpostorDim;
- BOOL mNeedsAnimUpdate;
- LLVector3 mImpostorAngle;
- F32 mImpostorDistance;
- F32 mImpostorPixelArea;
- LLVector3 mLastAnimExtents[2];
-
- //--------------------------------------------------------------------
- // Wind rippling in clothes
- //--------------------------------------------------------------------
-public:
- LLVector4 mWindVec;
- F32 mRipplePhase;
- BOOL mBelowWater;
-private:
- F32 mWindFreq;
- LLFrameTimer mRippleTimer;
- F32 mRippleTimeLast;
- LLVector3 mRippleAccel;
- LLVector3 mLastVel;
-
- //--------------------------------------------------------------------
- // Culling
- //--------------------------------------------------------------------
-public:
- static void cullAvatarsByPixelArea();
- BOOL isCulled() const { return mCulled; }
-private:
- BOOL mCulled;
-
- //--------------------------------------------------------------------
- // Freeze counter
- //--------------------------------------------------------------------
-public:
- static void updateFreezeCounter(S32 counter = 0);
-private:
- static S32 sFreezeCounter;
-
- //--------------------------------------------------------------------
- // Constants
- //--------------------------------------------------------------------
-public:
- virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR; }
- virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED; }
- virtual S32 getTexImageSize() const;
- virtual S32 getTexImageArea() const { return getTexImageSize()*getTexImageSize(); }
-
-/** Rendering
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
- ** TEXTURES
- **/
-
- //--------------------------------------------------------------------
- // Loading status
- //--------------------------------------------------------------------
-public:
- virtual BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
- virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
- virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const;
-
-protected:
- BOOL isFullyBaked();
- static BOOL areAllNearbyInstancesBaked(S32& grey_avatars);
-
- //--------------------------------------------------------------------
- // Baked textures
- //--------------------------------------------------------------------
-public:
- void releaseComponentTextures(); // ! BACKWARDS COMPATIBILITY !
-protected:
- static void onBakedTextureMasksLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
- static void onInitialBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
- static void onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
- virtual void removeMissingBakedTextures();
- void useBakedTexture(const LLUUID& id);
-
- typedef std::deque<LLMaskedMorph *> morph_list_t;
- struct BakedTextureData
- {
- LLUUID mLastTextureIndex;
- LLTexLayerSet* mTexLayerSet; // Only exists for self
- bool mIsLoaded;
- bool mIsUsed;
- LLVOAvatarDefines::ETextureIndex mTextureIndex;
- U32 mMaskTexName;
- // Stores pointers to the joint meshes that this baked texture deals with
- std::vector< LLViewerJointMesh * > mMeshes; // std::vector<LLViewerJointMesh> mJoints[i]->mMeshParts
- morph_list_t mMaskedMorphs;
- };
- typedef std::vector<BakedTextureData> bakedtexturedata_vec_t;
- bakedtexturedata_vec_t mBakedTextureDatas;
- LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ;
- BOOL mLoadedCallbacksPaused;
- //--------------------------------------------------------------------
- // Local Textures
- //--------------------------------------------------------------------
-protected:
- virtual void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0);
- virtual void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex type, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0);
- // MULTI-WEARABLE: make self-only?
- virtual void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index = 0);
-
- //--------------------------------------------------------------------
- // Texture accessors
- //--------------------------------------------------------------------
-private:
- virtual void setImage(const U8 te, LLViewerTexture *imagep, const U32 index);
- virtual LLViewerTexture* getImage(const U8 te, const U32 index) const;
-
- virtual const LLTextureEntry* getTexEntry(const U8 te_num) const;
- virtual void setTexEntry(const U8 index, const LLTextureEntry &te);
-
- void checkTextureLoading() ;
- //--------------------------------------------------------------------
- // Layers
- //--------------------------------------------------------------------
-protected:
- void deleteLayerSetCaches(bool clearAll = true);
- void addBakedTextureStats(LLViewerFetchedTexture* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level);
-
- //--------------------------------------------------------------------
- // Composites
- //--------------------------------------------------------------------
-public:
- virtual void invalidateComposite(LLTexLayerSet* layerset, BOOL upload_result);
- virtual void invalidateAll();
- virtual void setCompositeUpdatesEnabled(bool b) {}
- virtual void setCompositeUpdatesEnabled(U32 index, bool b) {}
- virtual bool isCompositeUpdateEnabled(U32 index) { return false; }
-
- //--------------------------------------------------------------------
- // Static texture/mesh/baked dictionary
- //--------------------------------------------------------------------
-public:
- static BOOL isIndexLocalTexture(LLVOAvatarDefines::ETextureIndex i);
- static BOOL isIndexBakedTexture(LLVOAvatarDefines::ETextureIndex i);
-private:
- static const LLVOAvatarDefines::LLVOAvatarDictionary *getDictionary() { return sAvatarDictionary; }
- static LLVOAvatarDefines::LLVOAvatarDictionary* sAvatarDictionary;
- static LLVOAvatarSkeletonInfo* sAvatarSkeletonInfo;
- static LLVOAvatarXmlInfo* sAvatarXmlInfo;
-
- //--------------------------------------------------------------------
- // Messaging
- //--------------------------------------------------------------------
-public:
- void onFirstTEMessageReceived();
-private:
- BOOL mFirstTEMessageReceived;
- BOOL mFirstAppearanceMessageReceived;
-
-/** Textures
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
- ** MESHES
- **/
-
-public:
- void updateMeshTextures();
- void updateSexDependentLayerSets(BOOL upload_bake);
- void dirtyMesh(); // Dirty the avatar mesh
- void updateMeshData();
-protected:
- void releaseMeshData();
- virtual void restoreMeshData();
-private:
- void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority
- S32 mDirtyMesh; // 0 -- not dirty, 1 -- morphed, 2 -- LOD
- BOOL mMeshTexturesDirty;
-
- typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t;
- polymesh_map_t mMeshes;
- std::vector<LLViewerJoint *> mMeshLOD;
-
- //--------------------------------------------------------------------
- // Destroy invisible mesh
- //--------------------------------------------------------------------
-protected:
- BOOL mMeshValid;
- LLFrameTimer mMeshInvisibleTime;
-
-/** Meshes
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
- ** APPEARANCE
- **/
-
-public:
- void processAvatarAppearance(LLMessageSystem* mesgsys);
- void hideSkirt();
- void startAppearanceAnimation();
-
- //--------------------------------------------------------------------
- // Appearance morphing
- //--------------------------------------------------------------------
-public:
- BOOL getIsAppearanceAnimating() const { return mAppearanceAnimating; }
-private:
- BOOL mAppearanceAnimating;
- LLFrameTimer mAppearanceMorphTimer;
- F32 mLastAppearanceBlendTime;
-
- //--------------------------------------------------------------------
- // Clothing colors (convenience functions to access visual parameters)
- //--------------------------------------------------------------------
-public:
- void setClothesColor(LLVOAvatarDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake);
- LLColor4 getClothesColor(LLVOAvatarDefines::ETextureIndex te);
- static BOOL teToColorParams(LLVOAvatarDefines::ETextureIndex te, U32 *param_name);
-
- //--------------------------------------------------------------------
- // Global colors
- //--------------------------------------------------------------------
-public:
- LLColor4 getGlobalColor(const std::string& color_name ) const;
- void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake);
-private:
- LLTexGlobalColor* mTexSkinColor;
- LLTexGlobalColor* mTexHairColor;
- LLTexGlobalColor* mTexEyeColor;
-
- //--------------------------------------------------------------------
- // Visibility
- //--------------------------------------------------------------------
-public:
- BOOL isVisible() const;
- void setVisibilityRank(U32 rank);
- U32 getVisibilityRank() const { return mVisibilityRank; } // unused
- static S32 sNumVisibleAvatars; // Number of instances of this class
- static LLColor4 getDummyColor();
-/** Appearance
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
- ** WEARABLES
- **/
-
-public:
- virtual BOOL isWearingWearableType(LLWearableType::EType type ) const;
-
- //--------------------------------------------------------------------
- // Attachments
- //--------------------------------------------------------------------
-public:
- void clampAttachmentPositions();
- virtual const LLViewerJointAttachment* attachObject(LLViewerObject *viewer_object);
- virtual BOOL detachObject(LLViewerObject *viewer_object);
- void cleanupAttachedMesh( LLViewerObject* pVO );
- static LLVOAvatar* findAvatarFromAttachment(LLViewerObject* obj);
-protected:
- LLViewerJointAttachment* getTargetAttachmentPoint(LLViewerObject* viewer_object);
- void lazyAttach();
- void rebuildRiggedAttachments( void );
-
- //--------------------------------------------------------------------
- // Map of attachment points, by ID
- //--------------------------------------------------------------------
-public:
- S32 getAttachmentCount(); // Warning: order(N) not order(1) // currently used only by -self
- typedef std::map<S32, LLViewerJointAttachment*> attachment_map_t;
- attachment_map_t mAttachmentPoints;
- std::vector<LLPointer<LLViewerObject> > mPendingAttachment;
-
- //--------------------------------------------------------------------
- // HUD functions
- //--------------------------------------------------------------------
-public:
- BOOL hasHUDAttachment() const;
- LLBBox getHUDBBox() const;
- void rebuildHUD();
- void resetHUDAttachments();
- BOOL canAttachMoreObjects() const;
- BOOL canAttachMoreObjects(U32 n) const;
-protected:
- U32 getNumAttachments() const; // O(N), not O(1)
-
-/** Wearables
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
- ** ACTIONS
- **/
-
- //--------------------------------------------------------------------
- // Animations
- //--------------------------------------------------------------------
-public:
- BOOL isAnyAnimationSignaled(const LLUUID *anim_array, const S32 num_anims) const;
- void processAnimationStateChanges();
-protected:
- BOOL processSingleAnimationStateChange(const LLUUID &anim_id, BOOL start);
- void resetAnimations();
-private:
- LLTimer mAnimTimer;
- F32 mTimeLast;
-
- //--------------------------------------------------------------------
- // Animation state data
- //--------------------------------------------------------------------
-public:
- typedef std::map<LLUUID, S32>::iterator AnimIterator;
- std::map<LLUUID, S32> mSignaledAnimations; // requested state of Animation name/value
- std::map<LLUUID, S32> mPlayingAnimations; // current state of Animation name/value
-
- typedef std::multimap<LLUUID, LLUUID> AnimationSourceMap;
- typedef AnimationSourceMap::iterator AnimSourceIterator;
- AnimationSourceMap mAnimationSources; // object ids that triggered anim ids
-
- //--------------------------------------------------------------------
- // Chat
- //--------------------------------------------------------------------
-public:
- void addChat(const LLChat& chat);
- void clearChat();
- void startTyping() { mTyping = TRUE; mTypingTimer.reset(); }
- void stopTyping() { mTyping = FALSE; }
-private:
- BOOL mVisibleChat;
-
- //--------------------------------------------------------------------
- // Lip synch morphs
- //--------------------------------------------------------------------
-private:
- bool mLipSyncActive; // we're morphing for lip sync
- LLVisualParam* mOohMorph; // cached pointers morphs for lip sync
- LLVisualParam* mAahMorph; // cached pointers morphs for lip sync
-
- //--------------------------------------------------------------------
- // Flight
- //--------------------------------------------------------------------
-public:
- BOOL mInAir;
- LLFrameTimer mTimeInAir;
-
-/** Actions
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
- ** PHYSICS
- **/
-
-private:
- F32 mSpeedAccum; // measures speed (for diagnostics mostly).
- BOOL mTurning; // controls hysteresis on avatar rotation
- F32 mSpeed; // misc. animation repeated state
-
- //--------------------------------------------------------------------
- // Collision volumes
- //--------------------------------------------------------------------
-public:
- S32 mNumCollisionVolumes;
- LLViewerJointCollisionVolume* mCollisionVolumes;
-protected:
- BOOL allocateCollisionVolumes(U32 num);
-
- //--------------------------------------------------------------------
- // Dimensions
- //--------------------------------------------------------------------
-public:
- void resolveHeightGlobal(const LLVector3d &inPos, LLVector3d &outPos, LLVector3 &outNorm);
- bool distanceToGround( const LLVector3d &startPoint, LLVector3d &collisionPoint, F32 distToIntersectionAlongRay );
- void resolveHeightAgent(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm);
- void resolveRayCollisionAgent(const LLVector3d start_pt, const LLVector3d end_pt, LLVector3d &out_pos, LLVector3 &out_norm);
- void slamPosition(); // Slam position to transmitted position (for teleport);
-protected:
- void computeBodySize();
-
- //--------------------------------------------------------------------
- // Material being stepped on
- //--------------------------------------------------------------------
-private:
- BOOL mStepOnLand;
- U8 mStepMaterial;
- LLVector3 mStepObjectVelocity;
-
-/** Physics
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
- ** HIERARCHY
- **/
-
-public:
- virtual BOOL setParent(LLViewerObject* parent);
- virtual void addChild(LLViewerObject *childp);
- virtual void removeChild(LLViewerObject *childp);
-
- //--------------------------------------------------------------------
- // Sitting
- //--------------------------------------------------------------------
-public:
- void sitDown(BOOL bSitting);
- BOOL isSitting(){return mIsSitting;}
- void sitOnObject(LLViewerObject *sit_object);
- void getOffObject();
-private:
- // set this property only with LLVOAvatar::sitDown method
- BOOL mIsSitting;
-
-/** Hierarchy
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
- ** NAME
- **/
-
-public:
- std::string getFullname() const; // Returns "FirstName LastName"
-protected:
- static void getAnimLabels(LLDynamicArray<std::string>* labels);
- static void getAnimNames(LLDynamicArray<std::string>* names);
-private:
- std::string mNameString; // UTF-8 title + name + status
- std::string mTitle;
- bool mNameAway;
- bool mNameBusy;
- bool mNameMute;
- bool mNameAppearance;
- bool mNameFriend;
- bool mNameCloud;
- F32 mNameAlpha;
- BOOL mRenderGroupTitles;
-
- //--------------------------------------------------------------------
- // Display the name (then optionally fade it out)
- //--------------------------------------------------------------------
-public:
- LLFrameTimer mChatTimer;
- LLPointer<LLHUDNameTag> mNameText;
-private:
- LLFrameTimer mTimeVisible;
- std::deque<LLChat> mChats;
- BOOL mTyping;
- LLFrameTimer mTypingTimer;
-
-/** Name
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
- ** SOUNDS
- **/
-
- //--------------------------------------------------------------------
- // Voice visualizer
- //--------------------------------------------------------------------
-public:
- // Responsible for detecting the user's voice signal (and when the
- // user speaks, it puts a voice symbol over the avatar's head) and gesticulations
- LLPointer<LLVoiceVisualizer> mVoiceVisualizer;
- int mCurrentGesticulationLevel;
-
- //--------------------------------------------------------------------
- // Step sound
- //--------------------------------------------------------------------
-protected:
- const LLUUID& getStepSound() const;
-private:
- // Global table of sound ids per material, and the ground
- const static LLUUID sStepSounds[LL_MCODE_END];
- const static LLUUID sStepSoundOnLand;
-
- //--------------------------------------------------------------------
- // Foot step state (for generating sounds)
- //--------------------------------------------------------------------
-public:
- void setFootPlane(const LLVector4 &plane) { mFootPlane = plane; }
- LLVector4 mFootPlane;
-private:
- BOOL mWasOnGroundLeft;
- BOOL mWasOnGroundRight;
-
-/** Sounds
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
- ** DIAGNOSTICS
- **/
-
- //--------------------------------------------------------------------
- // General
- //--------------------------------------------------------------------
-public:
- static void dumpArchetypeXML(void*);
- static void dumpBakedStatus();
- const std::string getBakedStatusForPrintout() const;
- void dumpAvatarTEs(const std::string& context) const;
-
- static F32 sUnbakedTime; // Total seconds with >=1 unbaked avatars
- static F32 sUnbakedUpdateTime; // Last time stats were updated (to prevent multiple updates per frame)
- static F32 sGreyTime; // Total seconds with >=1 grey avatars
- static F32 sGreyUpdateTime; // Last time stats were updated (to prevent multiple updates per frame)
-protected:
- S32 getUnbakedPixelAreaRank();
- BOOL mHasGrey;
-private:
- F32 mMinPixelArea;
- F32 mMaxPixelArea;
- F32 mAdjustedPixelArea;
- std::string mDebugText;
-
-
- //--------------------------------------------------------------------
- // Avatar Rez Metrics
- //--------------------------------------------------------------------
-public:
- F32 debugGetExistenceTimeElapsedF32() const { return mDebugExistenceTimer.getElapsedTimeF32(); }
-protected:
- LLFrameTimer mRuthDebugTimer; // For tracking how long it takes for av to rez
- LLFrameTimer mDebugExistenceTimer; // Debugging for how long the avatar has been in memory.
-
-/** Diagnostics
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
- ** SUPPORT CLASSES
- **/
-
-protected: // Shared with LLVOAvatarSelf
-
- struct LLVOAvatarXmlInfo
- {
- LLVOAvatarXmlInfo();
- ~LLVOAvatarXmlInfo();
-
- BOOL parseXmlSkeletonNode(LLXmlTreeNode* root);
- BOOL parseXmlMeshNodes(LLXmlTreeNode* root);
- BOOL parseXmlColorNodes(LLXmlTreeNode* root);
- BOOL parseXmlLayerNodes(LLXmlTreeNode* root);
- BOOL parseXmlDriverNodes(LLXmlTreeNode* root);
- BOOL parseXmlMorphNodes(LLXmlTreeNode* root);
-
- struct LLVOAvatarMeshInfo
- {
- typedef std::pair<LLPolyMorphTargetInfo*,BOOL> morph_info_pair_t;
- typedef std::vector<morph_info_pair_t> morph_info_list_t;
-
- LLVOAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {}
- ~LLVOAvatarMeshInfo()
- {
- morph_info_list_t::iterator iter;
- for (iter = mPolyMorphTargetInfoList.begin(); iter != mPolyMorphTargetInfoList.end(); iter++)
- {
- delete iter->first;
- }
- mPolyMorphTargetInfoList.clear();
- }
-
- std::string mType;
- S32 mLOD;
- std::string mMeshFileName;
- std::string mReferenceMeshName;
- F32 mMinPixelArea;
- morph_info_list_t mPolyMorphTargetInfoList;
- };
- typedef std::vector<LLVOAvatarMeshInfo*> mesh_info_list_t;
- mesh_info_list_t mMeshInfoList;
-
- typedef std::vector<LLPolySkeletalDistortionInfo*> skeletal_distortion_info_list_t;
- skeletal_distortion_info_list_t mSkeletalDistortionInfoList;
-
- struct LLVOAvatarAttachmentInfo
- {
- LLVOAvatarAttachmentInfo()
- : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE),
- mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {}
- std::string mName;
- std::string mJointName;
- LLVector3 mPosition;
- LLVector3 mRotationEuler;
- S32 mGroup;
- S32 mAttachmentID;
- S32 mPieMenuSlice;
- BOOL mVisibleFirstPerson;
- BOOL mIsHUDAttachment;
- BOOL mHasPosition;
- BOOL mHasRotation;
- };
- typedef std::vector<LLVOAvatarAttachmentInfo*> attachment_info_list_t;
- attachment_info_list_t mAttachmentInfoList;
-
- LLTexGlobalColorInfo *mTexSkinColorInfo;
- LLTexGlobalColorInfo *mTexHairColorInfo;
- LLTexGlobalColorInfo *mTexEyeColorInfo;
-
- typedef std::vector<LLTexLayerSetInfo*> layer_info_list_t;
- layer_info_list_t mLayerInfoList;
-
- typedef std::vector<LLDriverParamInfo*> driver_info_list_t;
- driver_info_list_t mDriverInfoList;
-
- struct LLVOAvatarMorphInfo
- {
- LLVOAvatarMorphInfo()
- : mInvert(FALSE) {}
- std::string mName;
- std::string mRegion;
- std::string mLayer;
- BOOL mInvert;
- };
-
- typedef std::vector<LLVOAvatarMorphInfo*> morph_info_list_t;
- morph_info_list_t mMorphMaskInfoList;
- };
-
- struct LLMaskedMorph
- {
- LLMaskedMorph(LLPolyMorphTarget *morph_target, BOOL invert, std::string layer) :
- mMorphTarget(morph_target),
- mInvert(invert),
- mLayer(layer)
- {
- morph_target->addPendingMorphMask();
- }
-
- LLPolyMorphTarget *mMorphTarget;
- BOOL mInvert;
- std::string mLayer;
- };
-
-/** Support classes
- ** **
- *******************************************************************************/
-
-}; // LLVOAvatar
-extern const F32 SELF_ADDITIONAL_PRI;
-extern const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL;
-
-#endif // LL_VO_AVATAR_H
+/**
+ * @file llvoavatar.h
+ * @brief Declaration of LLVOAvatar class which is a derivation of
+ * LLViewerObject
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLVOAVATAR_H
+#define LL_LLVOAVATAR_H
+
+#include <map>
+#include <deque>
+#include <string>
+#include <vector>
+
+#include <boost/signals2.hpp>
+
+#include "imageids.h" // IMG_INVISIBLE
+#include "llchat.h"
+#include "lldrawpoolalpha.h"
+#include "llviewerobject.h"
+#include "llcharacter.h"
+#include "llviewerjointmesh.h"
+#include "llviewerjointattachment.h"
+#include "llrendertarget.h"
+#include "llvoavatardefines.h"
+#include "lltexglobalcolor.h"
+#include "lldriverparam.h"
+#include "material_codes.h" // LL_MCODE_END
+
+extern const LLUUID ANIM_AGENT_BODY_NOISE;
+extern const LLUUID ANIM_AGENT_BREATHE_ROT;
+extern const LLUUID ANIM_AGENT_PHYSICS_MOTION;
+extern const LLUUID ANIM_AGENT_EDITING;
+extern const LLUUID ANIM_AGENT_EYE;
+extern const LLUUID ANIM_AGENT_FLY_ADJUST;
+extern const LLUUID ANIM_AGENT_HAND_MOTION;
+extern const LLUUID ANIM_AGENT_HEAD_ROT;
+extern const LLUUID ANIM_AGENT_PELVIS_FIX;
+extern const LLUUID ANIM_AGENT_TARGET;
+extern const LLUUID ANIM_AGENT_WALK_ADJUST;
+
+class LLTexLayerSet;
+class LLVoiceVisualizer;
+class LLHUDNameTag;
+class LLHUDEffectSpiral;
+class LLTexGlobalColor;
+class LLVOAvatarBoneInfo;
+class LLVOAvatarSkeletonInfo;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLVOAvatar
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLVOAvatar :
+ public LLViewerObject,
+ public LLCharacter,
+ public boost::signals2::trackable
+{
+public:
+ friend class LLVOAvatarSelf;
+protected:
+ struct LLVOAvatarXmlInfo;
+ struct LLMaskedMorph;
+
+/********************************************************************************
+ ** **
+ ** INITIALIZATION
+ **/
+
+public:
+ LLVOAvatar(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
+ virtual void markDead();
+ static void initClass(); // Initialize data that's only init'd once per class.
+ static void cleanupClass(); // Cleanup data that's only init'd once per class.
+ virtual void initInstance(); // Called after construction to initialize the class.
+protected:
+ virtual ~LLVOAvatar();
+ BOOL loadSkeletonNode();
+ BOOL loadMeshNodes();
+ virtual BOOL loadLayersets();
+
+/** Initialization
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** INHERITED
+ **/
+
+ //--------------------------------------------------------------------
+ // LLViewerObject interface and related
+ //--------------------------------------------------------------------
+public:
+ virtual void updateGL();
+ virtual LLVOAvatar* asAvatar();
+ virtual U32 processUpdateMessage(LLMessageSystem *mesgsys,
+ void **user_data,
+ U32 block_num,
+ const EObjectUpdateType update_type,
+ LLDataPacker *dp);
+ virtual BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
+ virtual BOOL updateLOD();
+ BOOL updateJointLODs();
+ void updateLODRiggedAttachments( void );
+ virtual BOOL isActive() const; // Whether this object needs to do an idleUpdate.
+ virtual void updateTextures();
+ virtual S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim.
+ virtual void onShift(const LLVector4a& shift_vector);
+ virtual U32 getPartitionType() const;
+ virtual const LLVector3 getRenderPosition() const;
+ virtual void updateDrawable(BOOL force_damped);
+ virtual LLDrawable* createDrawable(LLPipeline *pipeline);
+ virtual BOOL updateGeometry(LLDrawable *drawable);
+ virtual void setPixelAreaAndAngle(LLAgent &agent);
+ virtual void updateRegion(LLViewerRegion *regionp);
+ virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax);
+ virtual void getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax);
+ virtual BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
+ S32 face = -1, // which face to check, -1 = ALL_SIDES
+ BOOL pick_transparent = FALSE,
+ S32* face_hit = NULL, // which face was hit
+ LLVector3* intersection = NULL, // return the intersection point
+ LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
+ LLVector3* normal = NULL, // return the surface normal at the intersection point
+ LLVector3* bi_normal = NULL); // return the surface bi-normal at the intersection point
+
+ //--------------------------------------------------------------------
+ // LLCharacter interface and related
+ //--------------------------------------------------------------------
+public:
+ virtual LLVector3 getCharacterPosition();
+ virtual LLQuaternion getCharacterRotation();
+ virtual LLVector3 getCharacterVelocity();
+ virtual LLVector3 getCharacterAngularVelocity();
+ virtual LLJoint* getCharacterJoint(U32 num);
+ virtual BOOL allocateCharacterJoints(U32 num);
+
+ virtual LLUUID remapMotionID(const LLUUID& id);
+ virtual BOOL startMotion(const LLUUID& id, F32 time_offset = 0.f);
+ virtual BOOL stopMotion(const LLUUID& id, BOOL stop_immediate = FALSE);
+ virtual void stopMotionFromSource(const LLUUID& source_id);
+ virtual void requestStopMotion(LLMotion* motion);
+ LLMotion* findMotion(const LLUUID& id) const;
+ void startDefaultMotions();
+ void dumpAnimationState();
+
+ virtual LLJoint* getJoint(const std::string &name);
+ virtual LLJoint* getRootJoint() { return &mRoot; }
+
+ void resetJointPositions( void );
+ void resetJointPositionsToDefault( void );
+ void resetSpecificJointPosition( const std::string& name );
+
+ virtual const char* getAnimationPrefix() { return "avatar"; }
+ virtual const LLUUID& getID();
+ virtual LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset);
+ virtual LLJoint* findCollisionVolume(U32 volume_id);
+ virtual S32 getCollisionVolumeID(std::string &name);
+ virtual void addDebugText(const std::string& text);
+ virtual F32 getTimeDilation();
+ virtual void getGround(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm);
+ virtual F32 getPixelArea() const;
+ virtual LLPolyMesh* getHeadMesh();
+ virtual LLPolyMesh* getUpperBodyMesh();
+ virtual LLVector3d getPosGlobalFromAgent(const LLVector3 &position);
+ virtual LLVector3 getPosAgentFromGlobal(const LLVector3d &position);
+ virtual void updateVisualParams();
+
+
+/** Inherited
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** STATE
+ **/
+
+public:
+ virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent
+ bool isBuilt() const { return mIsBuilt; }
+
+private: //aligned members
+ LLVector4a mImpostorExtents[2];
+
+private:
+ BOOL mSupportsAlphaLayers; // For backwards compatibility, TRUE for 1.23+ clients
+
+ //--------------------------------------------------------------------
+ // Updates
+ //--------------------------------------------------------------------
+public:
+ virtual BOOL updateCharacter(LLAgent &agent);
+ void idleUpdateVoiceVisualizer(bool voice_enabled);
+ void idleUpdateMisc(bool detailed_update);
+ virtual void idleUpdateAppearanceAnimation();
+ void idleUpdateLipSync(bool voice_enabled);
+ void idleUpdateLoadingEffect();
+ void idleUpdateWindEffect();
+ void idleUpdateNameTag(const LLVector3& root_pos_last);
+ void idleUpdateNameTagText(BOOL new_name);
+ LLVector3 idleUpdateNameTagPosition(const LLVector3& root_pos_last);
+ void idleUpdateNameTagAlpha(BOOL new_name, F32 alpha);
+ LLColor4 getNameTagColor(bool is_friend);
+ void clearNameTag();
+ static void invalidateNameTag(const LLUUID& agent_id);
+ // force all name tags to rebuild, useful when display names turned on/off
+ static void invalidateNameTags();
+ void addNameTagLine(const std::string& line, const LLColor4& color, S32 style, const LLFontGL* font);
+ void idleUpdateRenderCost();
+ void idleUpdateBelowWater();
+
+ //--------------------------------------------------------------------
+ // Static preferences (controlled by user settings/menus)
+ //--------------------------------------------------------------------
+public:
+ static S32 sRenderName;
+ static BOOL sRenderGroupTitles;
+ static U32 sMaxVisible; //(affected by control "RenderAvatarMaxVisible")
+ static F32 sRenderDistance; //distance at which avatars will render.
+ static BOOL sShowAnimationDebug; // show animation debug info
+ static BOOL sUseImpostors; //use impostors for far away avatars
+ static BOOL sShowFootPlane; // show foot collision plane reported by server
+ static BOOL sShowCollisionVolumes; // show skeletal collision volumes
+ static BOOL sVisibleInFirstPerson;
+ static S32 sNumLODChangesThisFrame;
+ static S32 sNumVisibleChatBubbles;
+ static BOOL sDebugInvisible;
+ static BOOL sShowAttachmentPoints;
+ static F32 sLODFactor; // user-settable LOD factor
+ static F32 sPhysicsLODFactor; // user-settable physics LOD factor
+ static BOOL sJointDebug; // output total number of joints being touched for each avatar
+ static BOOL sDebugAvatarRotation;
+
+ //--------------------------------------------------------------------
+ // Region state
+ //--------------------------------------------------------------------
+public:
+ LLHost getObjectHost() const;
+
+ //--------------------------------------------------------------------
+ // Loading state
+ //--------------------------------------------------------------------
+public:
+ BOOL isFullyLoaded() const;
+ bool visualParamWeightsAreDefault();
+protected:
+ virtual BOOL getIsCloud();
+ BOOL updateIsFullyLoaded();
+ BOOL processFullyLoadedChange(bool loading);
+ void updateRuthTimer(bool loading);
+ F32 calcMorphAmount();
+private:
+ BOOL mFullyLoaded;
+ BOOL mPreviousFullyLoaded;
+ BOOL mFullyLoadedInitialized;
+ S32 mFullyLoadedFrameCounter;
+ LLFrameTimer mFullyLoadedTimer;
+ LLFrameTimer mRuthTimer;
+protected:
+ LLFrameTimer mInvisibleTimer;
+
+/** State
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** SKELETON
+ **/
+
+public:
+ void updateHeadOffset();
+ F32 getPelvisToFoot() const { return mPelvisToFoot; }
+ void setPelvisOffset( bool hasOffset, const LLVector3& translation, F32 offset ) ;
+ bool hasPelvisOffset( void ) { return mHasPelvisOffset; }
+ void postPelvisSetRecalc( void );
+ void setPelvisOffset( F32 pelvixFixupAmount );
+
+ bool mHasPelvisOffset;
+ LLVector3 mPelvisOffset;
+ F32 mLastPelvisToFoot;
+ F32 mPelvisFixup;
+ F32 mLastPelvisFixup;
+
+ LLVector3 mHeadOffset; // current head position
+ LLViewerJoint mRoot;
+protected:
+ static BOOL parseSkeletonFile(const std::string& filename);
+ void buildCharacter();
+ virtual BOOL loadAvatar();
+
+ BOOL setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &current_volume_num, S32 &current_joint_num);
+ BOOL buildSkeleton(const LLVOAvatarSkeletonInfo *info);
+private:
+ BOOL mIsBuilt; // state of deferred character building
+ S32 mNumJoints;
+ LLViewerJoint* mSkeleton;
+
+ //--------------------------------------------------------------------
+ // Pelvis height adjustment members.
+ //--------------------------------------------------------------------
+public:
+ LLVector3 mBodySize;
+ S32 mLastSkeletonSerialNum;
+private:
+ F32 mPelvisToFoot;
+
+ //--------------------------------------------------------------------
+ // Cached pointers to well known joints
+ //--------------------------------------------------------------------
+public:
+ LLViewerJoint* mPelvisp;
+ LLViewerJoint* mTorsop;
+ LLViewerJoint* mChestp;
+ LLViewerJoint* mNeckp;
+ LLViewerJoint* mHeadp;
+ LLViewerJoint* mSkullp;
+ LLViewerJoint* mEyeLeftp;
+ LLViewerJoint* mEyeRightp;
+ LLViewerJoint* mHipLeftp;
+ LLViewerJoint* mHipRightp;
+ LLViewerJoint* mKneeLeftp;
+ LLViewerJoint* mKneeRightp;
+ LLViewerJoint* mAnkleLeftp;
+ LLViewerJoint* mAnkleRightp;
+ LLViewerJoint* mFootLeftp;
+ LLViewerJoint* mFootRightp;
+ LLViewerJoint* mWristLeftp;
+ LLViewerJoint* mWristRightp;
+
+ //--------------------------------------------------------------------
+ // XML parse tree
+ //--------------------------------------------------------------------
+private:
+ static LLXmlTree sXMLTree; // avatar config file
+ static LLXmlTree sSkeletonXMLTree; // avatar skeleton file
+
+/** Skeleton
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** RENDERING
+ **/
+
+public:
+ U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0);
+ U32 renderRigid();
+ U32 renderSkinned(EAvatarRenderPass pass);
+ F32 getLastSkinTime() { return mLastSkinTime; }
+ U32 renderSkinnedAttachments();
+ U32 renderTransparent(BOOL first_pass);
+ void renderCollisionVolumes();
+ static void deleteCachedImages(bool clearAll=true);
+ static void destroyGL();
+ static void restoreGL();
+ BOOL mIsDummy; // for special views
+ S32 mSpecialRenderMode; // special lighting
+private:
+ bool shouldAlphaMask();
+
+ BOOL mNeedsSkin; // avatar has been animated and verts have not been updated
+ F32 mLastSkinTime; //value of gFrameTimeSeconds at last skin update
+
+ S32 mUpdatePeriod;
+ S32 mNumInitFaces; //number of faces generated when creating the avatar drawable, does not inculde splitted faces due to long vertex buffer.
+
+ //--------------------------------------------------------------------
+ // Morph masks
+ //--------------------------------------------------------------------
+public:
+ BOOL morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES);
+ void addMaskedMorph(LLVOAvatarDefines::EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer);
+ void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES);
+
+ //--------------------------------------------------------------------
+ // Visibility
+ //--------------------------------------------------------------------
+protected:
+ void updateVisibility();
+private:
+ U32 mVisibilityRank;
+ BOOL mVisible;
+
+ //--------------------------------------------------------------------
+ // Shadowing
+ //--------------------------------------------------------------------
+public:
+ void updateShadowFaces();
+ LLDrawable* mShadow;
+private:
+ LLFace* mShadow0Facep;
+ LLFace* mShadow1Facep;
+ LLPointer<LLViewerTexture> mShadowImagep;
+
+ //--------------------------------------------------------------------
+ // Impostors
+ //--------------------------------------------------------------------
+public:
+ BOOL isImpostor() const;
+ BOOL needsImpostorUpdate() const;
+ const LLVector3& getImpostorOffset() const;
+ const LLVector2& getImpostorDim() const;
+ void getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& distance) const;
+ void cacheImpostorValues();
+ void setImpostorDim(const LLVector2& dim);
+ static void resetImpostors();
+ static void updateImpostors();
+ LLRenderTarget mImpostor;
+ BOOL mNeedsImpostorUpdate;
+private:
+ LLVector3 mImpostorOffset;
+ LLVector2 mImpostorDim;
+ BOOL mNeedsAnimUpdate;
+ LLVector3 mImpostorAngle;
+ F32 mImpostorDistance;
+ F32 mImpostorPixelArea;
+ LLVector3 mLastAnimExtents[2];
+
+ //--------------------------------------------------------------------
+ // Wind rippling in clothes
+ //--------------------------------------------------------------------
+public:
+ LLVector4 mWindVec;
+ F32 mRipplePhase;
+ BOOL mBelowWater;
+private:
+ F32 mWindFreq;
+ LLFrameTimer mRippleTimer;
+ F32 mRippleTimeLast;
+ LLVector3 mRippleAccel;
+ LLVector3 mLastVel;
+
+ //--------------------------------------------------------------------
+ // Culling
+ //--------------------------------------------------------------------
+public:
+ static void cullAvatarsByPixelArea();
+ BOOL isCulled() const { return mCulled; }
+private:
+ BOOL mCulled;
+
+ //--------------------------------------------------------------------
+ // Freeze counter
+ //--------------------------------------------------------------------
+public:
+ static void updateFreezeCounter(S32 counter = 0);
+private:
+ static S32 sFreezeCounter;
+
+ //--------------------------------------------------------------------
+ // Constants
+ //--------------------------------------------------------------------
+public:
+ virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR; }
+ virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED; }
+ virtual S32 getTexImageSize() const;
+ virtual S32 getTexImageArea() const { return getTexImageSize()*getTexImageSize(); }
+
+/** Rendering
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** TEXTURES
+ **/
+
+ //--------------------------------------------------------------------
+ // Loading status
+ //--------------------------------------------------------------------
+public:
+ virtual BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
+ virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
+ virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const;
+
+protected:
+ BOOL isFullyBaked();
+ static BOOL areAllNearbyInstancesBaked(S32& grey_avatars);
+
+ //--------------------------------------------------------------------
+ // Baked textures
+ //--------------------------------------------------------------------
+public:
+ void releaseComponentTextures(); // ! BACKWARDS COMPATIBILITY !
+protected:
+ static void onBakedTextureMasksLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
+ static void onInitialBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
+ static void onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
+ virtual void removeMissingBakedTextures();
+ void useBakedTexture(const LLUUID& id);
+
+ typedef std::deque<LLMaskedMorph *> morph_list_t;
+ struct BakedTextureData
+ {
+ LLUUID mLastTextureIndex;
+ LLTexLayerSet* mTexLayerSet; // Only exists for self
+ bool mIsLoaded;
+ bool mIsUsed;
+ LLVOAvatarDefines::ETextureIndex mTextureIndex;
+ U32 mMaskTexName;
+ // Stores pointers to the joint meshes that this baked texture deals with
+ std::vector< LLViewerJointMesh * > mMeshes; // std::vector<LLViewerJointMesh> mJoints[i]->mMeshParts
+ morph_list_t mMaskedMorphs;
+ };
+ typedef std::vector<BakedTextureData> bakedtexturedata_vec_t;
+ bakedtexturedata_vec_t mBakedTextureDatas;
+ LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ;
+ BOOL mLoadedCallbacksPaused;
+ //--------------------------------------------------------------------
+ // Local Textures
+ //--------------------------------------------------------------------
+protected:
+ virtual void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0);
+ virtual void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex type, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0);
+ // MULTI-WEARABLE: make self-only?
+ virtual void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index = 0);
+
+ //--------------------------------------------------------------------
+ // Texture accessors
+ //--------------------------------------------------------------------
+private:
+ virtual void setImage(const U8 te, LLViewerTexture *imagep, const U32 index);
+ virtual LLViewerTexture* getImage(const U8 te, const U32 index) const;
+
+ virtual const LLTextureEntry* getTexEntry(const U8 te_num) const;
+ virtual void setTexEntry(const U8 index, const LLTextureEntry &te);
+
+ void checkTextureLoading() ;
+ //--------------------------------------------------------------------
+ // Layers
+ //--------------------------------------------------------------------
+protected:
+ void deleteLayerSetCaches(bool clearAll = true);
+ void addBakedTextureStats(LLViewerFetchedTexture* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level);
+
+ //--------------------------------------------------------------------
+ // Composites
+ //--------------------------------------------------------------------
+public:
+ virtual void invalidateComposite(LLTexLayerSet* layerset, BOOL upload_result);
+ virtual void invalidateAll();
+ virtual void setCompositeUpdatesEnabled(bool b) {}
+ virtual void setCompositeUpdatesEnabled(U32 index, bool b) {}
+ virtual bool isCompositeUpdateEnabled(U32 index) { return false; }
+
+ //--------------------------------------------------------------------
+ // Static texture/mesh/baked dictionary
+ //--------------------------------------------------------------------
+public:
+ static BOOL isIndexLocalTexture(LLVOAvatarDefines::ETextureIndex i);
+ static BOOL isIndexBakedTexture(LLVOAvatarDefines::ETextureIndex i);
+private:
+ static const LLVOAvatarDefines::LLVOAvatarDictionary *getDictionary() { return sAvatarDictionary; }
+ static LLVOAvatarDefines::LLVOAvatarDictionary* sAvatarDictionary;
+ static LLVOAvatarSkeletonInfo* sAvatarSkeletonInfo;
+ static LLVOAvatarXmlInfo* sAvatarXmlInfo;
+
+ //--------------------------------------------------------------------
+ // Messaging
+ //--------------------------------------------------------------------
+public:
+ void onFirstTEMessageReceived();
+private:
+ BOOL mFirstTEMessageReceived;
+ BOOL mFirstAppearanceMessageReceived;
+
+/** Textures
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** MESHES
+ **/
+
+public:
+ void updateMeshTextures();
+ void updateSexDependentLayerSets(BOOL upload_bake);
+ void dirtyMesh(); // Dirty the avatar mesh
+ void updateMeshData();
+protected:
+ void releaseMeshData();
+ virtual void restoreMeshData();
+private:
+ void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority
+ S32 mDirtyMesh; // 0 -- not dirty, 1 -- morphed, 2 -- LOD
+ BOOL mMeshTexturesDirty;
+
+ typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t;
+ polymesh_map_t mMeshes;
+ std::vector<LLViewerJoint *> mMeshLOD;
+
+ //--------------------------------------------------------------------
+ // Destroy invisible mesh
+ //--------------------------------------------------------------------
+protected:
+ BOOL mMeshValid;
+ LLFrameTimer mMeshInvisibleTime;
+
+/** Meshes
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** APPEARANCE
+ **/
+
+public:
+ void processAvatarAppearance(LLMessageSystem* mesgsys);
+ void hideSkirt();
+ void startAppearanceAnimation();
+
+ //--------------------------------------------------------------------
+ // Appearance morphing
+ //--------------------------------------------------------------------
+public:
+ BOOL getIsAppearanceAnimating() const { return mAppearanceAnimating; }
+private:
+ BOOL mAppearanceAnimating;
+ LLFrameTimer mAppearanceMorphTimer;
+ F32 mLastAppearanceBlendTime;
+
+ //--------------------------------------------------------------------
+ // Clothing colors (convenience functions to access visual parameters)
+ //--------------------------------------------------------------------
+public:
+ void setClothesColor(LLVOAvatarDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake);
+ LLColor4 getClothesColor(LLVOAvatarDefines::ETextureIndex te);
+ static BOOL teToColorParams(LLVOAvatarDefines::ETextureIndex te, U32 *param_name);
+
+ //--------------------------------------------------------------------
+ // Global colors
+ //--------------------------------------------------------------------
+public:
+ LLColor4 getGlobalColor(const std::string& color_name ) const;
+ void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake);
+private:
+ LLTexGlobalColor* mTexSkinColor;
+ LLTexGlobalColor* mTexHairColor;
+ LLTexGlobalColor* mTexEyeColor;
+
+ //--------------------------------------------------------------------
+ // Visibility
+ //--------------------------------------------------------------------
+public:
+ BOOL isVisible() const;
+ void setVisibilityRank(U32 rank);
+ U32 getVisibilityRank() const { return mVisibilityRank; } // unused
+ static S32 sNumVisibleAvatars; // Number of instances of this class
+ static LLColor4 getDummyColor();
+/** Appearance
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** WEARABLES
+ **/
+
+public:
+ virtual BOOL isWearingWearableType(LLWearableType::EType type ) const;
+
+ //--------------------------------------------------------------------
+ // Attachments
+ //--------------------------------------------------------------------
+public:
+ void clampAttachmentPositions();
+ virtual const LLViewerJointAttachment* attachObject(LLViewerObject *viewer_object);
+ virtual BOOL detachObject(LLViewerObject *viewer_object);
+ void cleanupAttachedMesh( LLViewerObject* pVO );
+ static LLVOAvatar* findAvatarFromAttachment(LLViewerObject* obj);
+protected:
+ LLViewerJointAttachment* getTargetAttachmentPoint(LLViewerObject* viewer_object);
+ void lazyAttach();
+ void rebuildRiggedAttachments( void );
+
+ //--------------------------------------------------------------------
+ // Map of attachment points, by ID
+ //--------------------------------------------------------------------
+public:
+ S32 getAttachmentCount(); // Warning: order(N) not order(1) // currently used only by -self
+ typedef std::map<S32, LLViewerJointAttachment*> attachment_map_t;
+ attachment_map_t mAttachmentPoints;
+ std::vector<LLPointer<LLViewerObject> > mPendingAttachment;
+
+ //--------------------------------------------------------------------
+ // HUD functions
+ //--------------------------------------------------------------------
+public:
+ BOOL hasHUDAttachment() const;
+ LLBBox getHUDBBox() const;
+ void rebuildHUD();
+ void resetHUDAttachments();
+ BOOL canAttachMoreObjects() const;
+ BOOL canAttachMoreObjects(U32 n) const;
+protected:
+ U32 getNumAttachments() const; // O(N), not O(1)
+
+/** Wearables
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** ACTIONS
+ **/
+
+ //--------------------------------------------------------------------
+ // Animations
+ //--------------------------------------------------------------------
+public:
+ BOOL isAnyAnimationSignaled(const LLUUID *anim_array, const S32 num_anims) const;
+ void processAnimationStateChanges();
+protected:
+ BOOL processSingleAnimationStateChange(const LLUUID &anim_id, BOOL start);
+ void resetAnimations();
+private:
+ LLTimer mAnimTimer;
+ F32 mTimeLast;
+
+ //--------------------------------------------------------------------
+ // Animation state data
+ //--------------------------------------------------------------------
+public:
+ typedef std::map<LLUUID, S32>::iterator AnimIterator;
+ std::map<LLUUID, S32> mSignaledAnimations; // requested state of Animation name/value
+ std::map<LLUUID, S32> mPlayingAnimations; // current state of Animation name/value
+
+ typedef std::multimap<LLUUID, LLUUID> AnimationSourceMap;
+ typedef AnimationSourceMap::iterator AnimSourceIterator;
+ AnimationSourceMap mAnimationSources; // object ids that triggered anim ids
+
+ //--------------------------------------------------------------------
+ // Chat
+ //--------------------------------------------------------------------
+public:
+ void addChat(const LLChat& chat);
+ void clearChat();
+ void startTyping() { mTyping = TRUE; mTypingTimer.reset(); }
+ void stopTyping() { mTyping = FALSE; }
+private:
+ BOOL mVisibleChat;
+
+ //--------------------------------------------------------------------
+ // Lip synch morphs
+ //--------------------------------------------------------------------
+private:
+ bool mLipSyncActive; // we're morphing for lip sync
+ LLVisualParam* mOohMorph; // cached pointers morphs for lip sync
+ LLVisualParam* mAahMorph; // cached pointers morphs for lip sync
+
+ //--------------------------------------------------------------------
+ // Flight
+ //--------------------------------------------------------------------
+public:
+ BOOL mInAir;
+ LLFrameTimer mTimeInAir;
+
+/** Actions
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** PHYSICS
+ **/
+
+private:
+ F32 mSpeedAccum; // measures speed (for diagnostics mostly).
+ BOOL mTurning; // controls hysteresis on avatar rotation
+ F32 mSpeed; // misc. animation repeated state
+
+ //--------------------------------------------------------------------
+ // Collision volumes
+ //--------------------------------------------------------------------
+public:
+ S32 mNumCollisionVolumes;
+ LLViewerJointCollisionVolume* mCollisionVolumes;
+protected:
+ BOOL allocateCollisionVolumes(U32 num);
+
+ //--------------------------------------------------------------------
+ // Dimensions
+ //--------------------------------------------------------------------
+public:
+ void resolveHeightGlobal(const LLVector3d &inPos, LLVector3d &outPos, LLVector3 &outNorm);
+ bool distanceToGround( const LLVector3d &startPoint, LLVector3d &collisionPoint, F32 distToIntersectionAlongRay );
+ void resolveHeightAgent(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm);
+ void resolveRayCollisionAgent(const LLVector3d start_pt, const LLVector3d end_pt, LLVector3d &out_pos, LLVector3 &out_norm);
+ void slamPosition(); // Slam position to transmitted position (for teleport);
+protected:
+ void computeBodySize();
+
+ //--------------------------------------------------------------------
+ // Material being stepped on
+ //--------------------------------------------------------------------
+private:
+ BOOL mStepOnLand;
+ U8 mStepMaterial;
+ LLVector3 mStepObjectVelocity;
+
+/** Physics
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** HIERARCHY
+ **/
+
+public:
+ virtual BOOL setParent(LLViewerObject* parent);
+ virtual void addChild(LLViewerObject *childp);
+ virtual void removeChild(LLViewerObject *childp);
+
+ //--------------------------------------------------------------------
+ // Sitting
+ //--------------------------------------------------------------------
+public:
+ void sitDown(BOOL bSitting);
+ BOOL isSitting(){return mIsSitting;}
+ void sitOnObject(LLViewerObject *sit_object);
+ void getOffObject();
+private:
+ // set this property only with LLVOAvatar::sitDown method
+ BOOL mIsSitting;
+
+/** Hierarchy
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** NAME
+ **/
+
+public:
+ std::string getFullname() const; // Returns "FirstName LastName"
+protected:
+ static void getAnimLabels(LLDynamicArray<std::string>* labels);
+ static void getAnimNames(LLDynamicArray<std::string>* names);
+private:
+ std::string mNameString; // UTF-8 title + name + status
+ std::string mTitle;
+ bool mNameAway;
+ bool mNameBusy;
+ bool mNameMute;
+ bool mNameAppearance;
+ bool mNameFriend;
+ bool mNameCloud;
+ F32 mNameAlpha;
+ BOOL mRenderGroupTitles;
+
+ //--------------------------------------------------------------------
+ // Display the name (then optionally fade it out)
+ //--------------------------------------------------------------------
+public:
+ LLFrameTimer mChatTimer;
+ LLPointer<LLHUDNameTag> mNameText;
+private:
+ LLFrameTimer mTimeVisible;
+ std::deque<LLChat> mChats;
+ BOOL mTyping;
+ LLFrameTimer mTypingTimer;
+
+/** Name
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** SOUNDS
+ **/
+
+ //--------------------------------------------------------------------
+ // Voice visualizer
+ //--------------------------------------------------------------------
+public:
+ // Responsible for detecting the user's voice signal (and when the
+ // user speaks, it puts a voice symbol over the avatar's head) and gesticulations
+ LLPointer<LLVoiceVisualizer> mVoiceVisualizer;
+ int mCurrentGesticulationLevel;
+
+ //--------------------------------------------------------------------
+ // Step sound
+ //--------------------------------------------------------------------
+protected:
+ const LLUUID& getStepSound() const;
+private:
+ // Global table of sound ids per material, and the ground
+ const static LLUUID sStepSounds[LL_MCODE_END];
+ const static LLUUID sStepSoundOnLand;
+
+ //--------------------------------------------------------------------
+ // Foot step state (for generating sounds)
+ //--------------------------------------------------------------------
+public:
+ void setFootPlane(const LLVector4 &plane) { mFootPlane = plane; }
+ LLVector4 mFootPlane;
+private:
+ BOOL mWasOnGroundLeft;
+ BOOL mWasOnGroundRight;
+
+/** Sounds
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** DIAGNOSTICS
+ **/
+
+ //--------------------------------------------------------------------
+ // General
+ //--------------------------------------------------------------------
+public:
+ static void dumpArchetypeXML(void*);
+ static void dumpBakedStatus();
+ const std::string getBakedStatusForPrintout() const;
+ void dumpAvatarTEs(const std::string& context) const;
+
+ static F32 sUnbakedTime; // Total seconds with >=1 unbaked avatars
+ static F32 sUnbakedUpdateTime; // Last time stats were updated (to prevent multiple updates per frame)
+ static F32 sGreyTime; // Total seconds with >=1 grey avatars
+ static F32 sGreyUpdateTime; // Last time stats were updated (to prevent multiple updates per frame)
+protected:
+ S32 getUnbakedPixelAreaRank();
+ BOOL mHasGrey;
+private:
+ F32 mMinPixelArea;
+ F32 mMaxPixelArea;
+ F32 mAdjustedPixelArea;
+ std::string mDebugText;
+
+
+ //--------------------------------------------------------------------
+ // Avatar Rez Metrics
+ //--------------------------------------------------------------------
+public:
+ F32 debugGetExistenceTimeElapsedF32() const { return mDebugExistenceTimer.getElapsedTimeF32(); }
+protected:
+ LLFrameTimer mRuthDebugTimer; // For tracking how long it takes for av to rez
+ LLFrameTimer mDebugExistenceTimer; // Debugging for how long the avatar has been in memory.
+
+/** Diagnostics
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** SUPPORT CLASSES
+ **/
+
+protected: // Shared with LLVOAvatarSelf
+
+ struct LLVOAvatarXmlInfo
+ {
+ LLVOAvatarXmlInfo();
+ ~LLVOAvatarXmlInfo();
+
+ BOOL parseXmlSkeletonNode(LLXmlTreeNode* root);
+ BOOL parseXmlMeshNodes(LLXmlTreeNode* root);
+ BOOL parseXmlColorNodes(LLXmlTreeNode* root);
+ BOOL parseXmlLayerNodes(LLXmlTreeNode* root);
+ BOOL parseXmlDriverNodes(LLXmlTreeNode* root);
+ BOOL parseXmlMorphNodes(LLXmlTreeNode* root);
+
+ struct LLVOAvatarMeshInfo
+ {
+ typedef std::pair<LLPolyMorphTargetInfo*,BOOL> morph_info_pair_t;
+ typedef std::vector<morph_info_pair_t> morph_info_list_t;
+
+ LLVOAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {}
+ ~LLVOAvatarMeshInfo()
+ {
+ morph_info_list_t::iterator iter;
+ for (iter = mPolyMorphTargetInfoList.begin(); iter != mPolyMorphTargetInfoList.end(); iter++)
+ {
+ delete iter->first;
+ }
+ mPolyMorphTargetInfoList.clear();
+ }
+
+ std::string mType;
+ S32 mLOD;
+ std::string mMeshFileName;
+ std::string mReferenceMeshName;
+ F32 mMinPixelArea;
+ morph_info_list_t mPolyMorphTargetInfoList;
+ };
+ typedef std::vector<LLVOAvatarMeshInfo*> mesh_info_list_t;
+ mesh_info_list_t mMeshInfoList;
+
+ typedef std::vector<LLPolySkeletalDistortionInfo*> skeletal_distortion_info_list_t;
+ skeletal_distortion_info_list_t mSkeletalDistortionInfoList;
+
+ struct LLVOAvatarAttachmentInfo
+ {
+ LLVOAvatarAttachmentInfo()
+ : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE),
+ mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {}
+ std::string mName;
+ std::string mJointName;
+ LLVector3 mPosition;
+ LLVector3 mRotationEuler;
+ S32 mGroup;
+ S32 mAttachmentID;
+ S32 mPieMenuSlice;
+ BOOL mVisibleFirstPerson;
+ BOOL mIsHUDAttachment;
+ BOOL mHasPosition;
+ BOOL mHasRotation;
+ };
+ typedef std::vector<LLVOAvatarAttachmentInfo*> attachment_info_list_t;
+ attachment_info_list_t mAttachmentInfoList;
+
+ LLTexGlobalColorInfo *mTexSkinColorInfo;
+ LLTexGlobalColorInfo *mTexHairColorInfo;
+ LLTexGlobalColorInfo *mTexEyeColorInfo;
+
+ typedef std::vector<LLTexLayerSetInfo*> layer_info_list_t;
+ layer_info_list_t mLayerInfoList;
+
+ typedef std::vector<LLDriverParamInfo*> driver_info_list_t;
+ driver_info_list_t mDriverInfoList;
+
+ struct LLVOAvatarMorphInfo
+ {
+ LLVOAvatarMorphInfo()
+ : mInvert(FALSE) {}
+ std::string mName;
+ std::string mRegion;
+ std::string mLayer;
+ BOOL mInvert;
+ };
+
+ typedef std::vector<LLVOAvatarMorphInfo*> morph_info_list_t;
+ morph_info_list_t mMorphMaskInfoList;
+ };
+
+ struct LLMaskedMorph
+ {
+ LLMaskedMorph(LLPolyMorphTarget *morph_target, BOOL invert, std::string layer) :
+ mMorphTarget(morph_target),
+ mInvert(invert),
+ mLayer(layer)
+ {
+ morph_target->addPendingMorphMask();
+ }
+
+ LLPolyMorphTarget *mMorphTarget;
+ BOOL mInvert;
+ std::string mLayer;
+ };
+
+/** Support classes
+ ** **
+ *******************************************************************************/
+
+}; // LLVOAvatar
+extern const F32 SELF_ADDITIONAL_PRI;
+extern const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL;
+
+#endif // LL_VO_AVATAR_H
diff --git a/indra/newview/llvocache.cpp b/indra/newview/llvocache.cpp
index 1f9be20c75..b888a263d0 100644
--- a/indra/newview/llvocache.cpp
+++ b/indra/newview/llvocache.cpp
@@ -1,756 +1,756 @@
-/**
- * @file llvocache.cpp
- * @brief Cache of objects on the viewer.
- *
- * $LicenseInfo:firstyear=2003&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-#include "llvocache.h"
-#include "llerror.h"
-#include "llregionhandle.h"
-#include "llviewercontrol.h"
-
-BOOL check_read(LLAPRFile* apr_file, void* src, S32 n_bytes)
-{
- return apr_file->read(src, n_bytes) == n_bytes ;
-}
-
-BOOL check_write(LLAPRFile* apr_file, void* src, S32 n_bytes)
-{
- return apr_file->write(src, n_bytes) == n_bytes ;
-}
-
-
-//---------------------------------------------------------------------------
-// LLVOCacheEntry
-//---------------------------------------------------------------------------
-
-LLVOCacheEntry::LLVOCacheEntry(U32 local_id, U32 crc, LLDataPackerBinaryBuffer &dp)
- :
- mLocalID(local_id),
- mCRC(crc),
- mHitCount(0),
- mDupeCount(0),
- mCRCChangeCount(0)
-{
- mBuffer = new U8[dp.getBufferSize()];
- mDP.assignBuffer(mBuffer, dp.getBufferSize());
- mDP = dp;
-}
-
-LLVOCacheEntry::LLVOCacheEntry()
- :
- mLocalID(0),
- mCRC(0),
- mHitCount(0),
- mDupeCount(0),
- mCRCChangeCount(0),
- mBuffer(NULL)
-{
- mDP.assignBuffer(mBuffer, 0);
-}
-
-LLVOCacheEntry::LLVOCacheEntry(LLAPRFile* apr_file)
- : mBuffer(NULL)
-{
- S32 size = -1;
- BOOL success;
-
- success = check_read(apr_file, &mLocalID, sizeof(U32));
- if(success)
- {
- success = check_read(apr_file, &mCRC, sizeof(U32));
- }
- if(success)
- {
- success = check_read(apr_file, &mHitCount, sizeof(S32));
- }
- if(success)
- {
- success = check_read(apr_file, &mDupeCount, sizeof(S32));
- }
- if(success)
- {
- success = check_read(apr_file, &mCRCChangeCount, sizeof(S32));
- }
- if(success)
- {
- success = check_read(apr_file, &size, sizeof(S32));
-
- // Corruption in the cache entries
- if ((size > 10000) || (size < 1))
- {
- // We've got a bogus size, skip reading it.
- // We won't bother seeking, because the rest of this file
- // is likely bogus, and will be tossed anyway.
- llwarns << "Bogus cache entry, size " << size << ", aborting!" << llendl;
- success = FALSE;
- }
- }
- if(success && size > 0)
- {
- mBuffer = new U8[size];
- success = check_read(apr_file, mBuffer, size);
-
- if(success)
- {
- mDP.assignBuffer(mBuffer, size);
- }
- else
- {
- delete[] mBuffer ;
- mBuffer = NULL ;
- }
- }
-
- if(!success)
- {
- mLocalID = 0;
- mCRC = 0;
- mHitCount = 0;
- mDupeCount = 0;
- mCRCChangeCount = 0;
- mBuffer = NULL;
- }
-}
-
-LLVOCacheEntry::~LLVOCacheEntry()
-{
- if(mBuffer)
- {
- delete[] mBuffer;
- }
-}
-
-
-// New CRC means the object has changed.
-void LLVOCacheEntry::assignCRC(U32 crc, LLDataPackerBinaryBuffer &dp)
-{
- if ( (mCRC != crc)
- ||(mDP.getBufferSize() == 0))
- {
- mCRC = crc;
- mHitCount = 0;
- mCRCChangeCount++;
-
- mDP.freeBuffer();
- mBuffer = new U8[dp.getBufferSize()];
- mDP.assignBuffer(mBuffer, dp.getBufferSize());
- mDP = dp;
- }
-}
-
-LLDataPackerBinaryBuffer *LLVOCacheEntry::getDP(U32 crc)
-{
- if ( (mCRC != crc)
- ||(mDP.getBufferSize() == 0))
- {
- //llinfos << "Not getting cache entry, invalid!" << llendl;
- return NULL;
- }
- mHitCount++;
- return &mDP;
-}
-
-
-void LLVOCacheEntry::recordHit()
-{
- mHitCount++;
-}
-
-
-void LLVOCacheEntry::dump() const
-{
- llinfos << "local " << mLocalID
- << " crc " << mCRC
- << " hits " << mHitCount
- << " dupes " << mDupeCount
- << " change " << mCRCChangeCount
- << llendl;
-}
-
-BOOL LLVOCacheEntry::writeToFile(LLAPRFile* apr_file) const
-{
- BOOL success;
- success = check_write(apr_file, (void*)&mLocalID, sizeof(U32));
- if(success)
- {
- success = check_write(apr_file, (void*)&mCRC, sizeof(U32));
- }
- if(success)
- {
- success = check_write(apr_file, (void*)&mHitCount, sizeof(S32));
- }
- if(success)
- {
- success = check_write(apr_file, (void*)&mDupeCount, sizeof(S32));
- }
- if(success)
- {
- success = check_write(apr_file, (void*)&mCRCChangeCount, sizeof(S32));
- }
- if(success)
- {
- S32 size = mDP.getBufferSize();
- success = check_write(apr_file, (void*)&size, sizeof(S32));
-
- if(success)
- {
- success = check_write(apr_file, (void*)mBuffer, size);
- }
- }
-
- return success ;
-}
-
-//-------------------------------------------------------------------
-//LLVOCache
-//-------------------------------------------------------------------
-// Format string used to construct filename for the object cache
-static const char OBJECT_CACHE_FILENAME[] = "objects_%d_%d.slc";
-
-const U32 MAX_NUM_OBJECT_ENTRIES = 128 ;
-const U32 MIN_ENTRIES_TO_PURGE = 16 ;
-const U32 INVALID_TIME = 0 ;
-const char* object_cache_dirname = "objectcache";
-const char* header_filename = "object.cache";
-
-LLVOCache* LLVOCache::sInstance = NULL;
-
-//static
-LLVOCache* LLVOCache::getInstance()
-{
- if(!sInstance)
- {
- sInstance = new LLVOCache() ;
- }
- return sInstance ;
-}
-
-//static
-BOOL LLVOCache::hasInstance()
-{
- return sInstance != NULL ;
-}
-
-//static
-void LLVOCache::destroyClass()
-{
- if(sInstance)
- {
- delete sInstance ;
- sInstance = NULL ;
- }
-}
-
-LLVOCache::LLVOCache():
- mInitialized(FALSE),
- mReadOnly(TRUE),
- mNumEntries(0),
- mCacheSize(1)
-{
- mEnabled = gSavedSettings.getBOOL("ObjectCacheEnabled");
- mLocalAPRFilePoolp = new LLVolatileAPRPool() ;
-}
-
-LLVOCache::~LLVOCache()
-{
- if(mEnabled)
- {
- writeCacheHeader();
- clearCacheInMemory();
- }
- delete mLocalAPRFilePoolp;
-}
-
-void LLVOCache::setDirNames(ELLPath location)
-{
- std::string delem = gDirUtilp->getDirDelimiter();
-
- mHeaderFileName = gDirUtilp->getExpandedFilename(location, object_cache_dirname, header_filename);
- mObjectCacheDirName = gDirUtilp->getExpandedFilename(location, object_cache_dirname);
-}
-
-void LLVOCache::initCache(ELLPath location, U32 size, U32 cache_version)
-{
- if(!mEnabled)
- {
- llwarns << "Not initializing cache: Cache is currently disabled." << llendl;
- return ;
- }
-
- if(mInitialized)
- {
- llwarns << "Cache already initialized." << llendl;
- return ;
- }
- mInitialized = TRUE ;
-
- setDirNames(location);
- if (!mReadOnly)
- {
- LLFile::mkdir(mObjectCacheDirName);
- }
- mCacheSize = llclamp(size, MIN_ENTRIES_TO_PURGE, MAX_NUM_OBJECT_ENTRIES);
- mMetaInfo.mVersion = cache_version;
- readCacheHeader();
-
- if(mMetaInfo.mVersion != cache_version)
- {
- mMetaInfo.mVersion = cache_version ;
- if(mReadOnly) //disable cache
- {
- clearCacheInMemory();
- }
- else //delete the current cache if the format does not match.
- {
- removeCache();
- }
- }
-}
-
-void LLVOCache::removeCache(ELLPath location)
-{
- if(mReadOnly)
- {
- llwarns << "Not removing cache at " << location << ": Cache is currently in read-only mode." << llendl;
- return ;
- }
-
- llinfos << "about to remove the object cache due to settings." << llendl ;
-
- std::string delem = gDirUtilp->getDirDelimiter();
- std::string mask = delem + "*";
- std::string cache_dir = gDirUtilp->getExpandedFilename(location, object_cache_dirname);
- llinfos << "Removing cache at " << cache_dir << llendl;
- gDirUtilp->deleteFilesInDir(cache_dir, mask); //delete all files
- LLFile::rmdir(cache_dir);
-
- clearCacheInMemory();
- mInitialized = FALSE ;
-}
-
-void LLVOCache::removeCache()
-{
- llassert_always(mInitialized) ;
- if(mReadOnly)
- {
- llwarns << "Not clearing object cache: Cache is currently in read-only mode." << llendl;
- return ;
- }
-
- llinfos << "about to remove the object cache due to some error." << llendl ;
-
- std::string delem = gDirUtilp->getDirDelimiter();
- std::string mask = delem + "*";
- llinfos << "Removing cache at " << mObjectCacheDirName << llendl;
- gDirUtilp->deleteFilesInDir(mObjectCacheDirName, mask);
-
- clearCacheInMemory() ;
- writeCacheHeader();
-}
-
-void LLVOCache::removeEntry(HeaderEntryInfo* entry)
-{
- llassert_always(mInitialized) ;
- if(mReadOnly)
- {
- return ;
- }
- if(!entry)
- {
- return ;
- }
-
- header_entry_queue_t::iterator iter = mHeaderEntryQueue.find(entry) ;
- if(iter != mHeaderEntryQueue.end())
- {
- mHandleEntryMap.erase(entry->mHandle) ;
- mHeaderEntryQueue.erase(iter) ;
- removeFromCache(entry) ;
- delete entry ;
-
- mNumEntries = mHandleEntryMap.size() ;
- }
-}
-
-void LLVOCache::removeEntry(U64 handle)
-{
- handle_entry_map_t::iterator iter = mHandleEntryMap.find(handle) ;
- if(iter == mHandleEntryMap.end()) //no cache
- {
- return ;
- }
- HeaderEntryInfo* entry = iter->second ;
- removeEntry(entry) ;
-}
-
-void LLVOCache::clearCacheInMemory()
-{
- if(!mHeaderEntryQueue.empty())
- {
- for(header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin(); iter != mHeaderEntryQueue.end(); ++iter)
- {
- delete *iter ;
- }
- mHeaderEntryQueue.clear();
- mHandleEntryMap.clear();
- mNumEntries = 0 ;
- }
-
-}
-
-void LLVOCache::getObjectCacheFilename(U64 handle, std::string& filename)
-{
- U32 region_x, region_y;
-
- grid_from_region_handle(handle, &region_x, &region_y);
- filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, object_cache_dirname,
- llformat(OBJECT_CACHE_FILENAME, region_x, region_y));
-
- return ;
-}
-
-void LLVOCache::removeFromCache(HeaderEntryInfo* entry)
-{
- if(mReadOnly)
- {
- llwarns << "Not removing cache for handle " << entry->mHandle << ": Cache is currently in read-only mode." << llendl;
- return ;
- }
-
- std::string filename;
- getObjectCacheFilename(entry->mHandle, filename);
- LLAPRFile::remove(filename, mLocalAPRFilePoolp);
- entry->mTime = INVALID_TIME ;
- updateEntry(entry) ; //update the head file.
-}
-
-void LLVOCache::readCacheHeader()
-{
- if(!mEnabled)
- {
- llwarns << "Not reading cache header: Cache is currently disabled." << llendl;
- return;
- }
-
- //clear stale info.
- clearCacheInMemory();
-
- bool success = true ;
- if (LLAPRFile::isExist(mHeaderFileName, mLocalAPRFilePoolp))
- {
- LLAPRFile apr_file(mHeaderFileName, APR_READ|APR_BINARY, mLocalAPRFilePoolp);
-
- //read the meta element
- success = check_read(&apr_file, &mMetaInfo, sizeof(HeaderMetaInfo)) ;
-
- if(success)
- {
- HeaderEntryInfo* entry = NULL ;
- mNumEntries = 0 ;
- U32 num_read = 0 ;
- while(num_read++ < MAX_NUM_OBJECT_ENTRIES)
- {
- if(!entry)
- {
- entry = new HeaderEntryInfo() ;
- }
- success = check_read(&apr_file, entry, sizeof(HeaderEntryInfo));
-
- if(!success) //failed
- {
- llwarns << "Error reading cache header entry. (entry_index=" << mNumEntries << ")" << llendl;
- delete entry ;
- entry = NULL ;
- break ;
- }
- else if(entry->mTime == INVALID_TIME)
- {
- continue ; //an empty entry
- }
-
- entry->mIndex = mNumEntries++ ;
- mHeaderEntryQueue.insert(entry) ;
- mHandleEntryMap[entry->mHandle] = entry ;
- entry = NULL ;
- }
- if(entry)
- {
- delete entry ;
- }
- }
-
- //---------
- //debug code
- //----------
- //std::string name ;
- //for(header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin() ; success && iter != mHeaderEntryQueue.end(); ++iter)
- //{
- // getObjectCacheFilename((*iter)->mHandle, name) ;
- // llinfos << name << llendl ;
- //}
- //-----------
- }
- else
- {
- writeCacheHeader() ;
- }
-
- if(!success)
- {
- removeCache() ; //failed to read header, clear the cache
- }
- else if(mNumEntries >= mCacheSize)
- {
- purgeEntries(mCacheSize) ;
- }
-
- return ;
-}
-
-void LLVOCache::writeCacheHeader()
-{
- if (!mEnabled)
- {
- llwarns << "Not writing cache header: Cache is currently disabled." << llendl;
- return;
- }
-
- if(mReadOnly)
- {
- llwarns << "Not writing cache header: Cache is currently in read-only mode." << llendl;
- return;
- }
-
- bool success = true ;
- {
- LLAPRFile apr_file(mHeaderFileName, APR_CREATE|APR_WRITE|APR_BINARY, mLocalAPRFilePoolp);
-
- //write the meta element
- success = check_write(&apr_file, &mMetaInfo, sizeof(HeaderMetaInfo)) ;
-
-
- mNumEntries = 0 ;
- for(header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin() ; success && iter != mHeaderEntryQueue.end(); ++iter)
- {
- (*iter)->mIndex = mNumEntries++ ;
- success = check_write(&apr_file, (void*)*iter, sizeof(HeaderEntryInfo));
- }
-
- mNumEntries = mHeaderEntryQueue.size() ;
- if(success && mNumEntries < MAX_NUM_OBJECT_ENTRIES)
- {
- HeaderEntryInfo* entry = new HeaderEntryInfo() ;
- entry->mTime = INVALID_TIME ;
- for(S32 i = mNumEntries ; success && i < MAX_NUM_OBJECT_ENTRIES ; i++)
- {
- //fill the cache with the default entry.
- success = check_write(&apr_file, entry, sizeof(HeaderEntryInfo)) ;
-
- }
- delete entry ;
- }
- }
-
- if(!success)
- {
- clearCacheInMemory() ;
- mReadOnly = TRUE ; //disable the cache.
- }
- return ;
-}
-
-BOOL LLVOCache::updateEntry(const HeaderEntryInfo* entry)
-{
- LLAPRFile apr_file(mHeaderFileName, APR_WRITE|APR_BINARY, mLocalAPRFilePoolp);
- apr_file.seek(APR_SET, entry->mIndex * sizeof(HeaderEntryInfo) + sizeof(HeaderMetaInfo)) ;
-
- return check_write(&apr_file, (void*)entry, sizeof(HeaderEntryInfo)) ;
-}
-
-void LLVOCache::readFromCache(U64 handle, const LLUUID& id, LLVOCacheEntry::vocache_entry_map_t& cache_entry_map)
-{
- if(!mEnabled)
- {
- llwarns << "Not reading cache for handle " << handle << "): Cache is currently disabled." << llendl;
- return ;
- }
- llassert_always(mInitialized);
-
- handle_entry_map_t::iterator iter = mHandleEntryMap.find(handle) ;
- if(iter == mHandleEntryMap.end()) //no cache
- {
- llwarns << "No handle map entry for " << handle << llendl;
- return ;
- }
-
- bool success = true ;
- {
- std::string filename;
- getObjectCacheFilename(handle, filename);
- LLAPRFile apr_file(filename, APR_READ|APR_BINARY, mLocalAPRFilePoolp);
-
- LLUUID cache_id ;
- success = check_read(&apr_file, cache_id.mData, UUID_BYTES) ;
-
- if(success)
- {
- if(cache_id != id)
- {
- llinfos << "Cache ID doesn't match for this region, discarding"<< llendl;
- success = false ;
- }
-
- if(success)
- {
- S32 num_entries;
- success = check_read(&apr_file, &num_entries, sizeof(S32)) ;
-
- for (S32 i = 0; success && i < num_entries; i++)
- {
- LLVOCacheEntry* entry = new LLVOCacheEntry(&apr_file);
- if (!entry->getLocalID())
- {
- llwarns << "Aborting cache file load for " << filename << ", cache file corruption!" << llendl;
- delete entry ;
- success = false ;
- }
- cache_entry_map[entry->getLocalID()] = entry;
- }
- }
- }
- }
-
- if(!success)
- {
- if(cache_entry_map.empty())
- {
- removeEntry(iter->second) ;
- }
- }
-
- return ;
-}
-
-void LLVOCache::purgeEntries(U32 size)
-{
- while(mHeaderEntryQueue.size() > size)
- {
- header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin() ;
- HeaderEntryInfo* entry = *iter ;
- mHandleEntryMap.erase(entry->mHandle);
- mHeaderEntryQueue.erase(iter) ;
- removeFromCache(entry) ;
- delete entry;
- }
- mNumEntries = mHandleEntryMap.size() ;
-}
-
-void LLVOCache::writeToCache(U64 handle, const LLUUID& id, const LLVOCacheEntry::vocache_entry_map_t& cache_entry_map, BOOL dirty_cache)
-{
- if(!mEnabled)
- {
- llwarns << "Not writing cache for handle " << handle << "): Cache is currently disabled." << llendl;
- return ;
- }
- llassert_always(mInitialized);
-
- if(mReadOnly)
- {
- llwarns << "Not writing cache for handle " << handle << "): Cache is currently in read-only mode." << llendl;
- return ;
- }
-
- HeaderEntryInfo* entry;
- handle_entry_map_t::iterator iter = mHandleEntryMap.find(handle) ;
- if(iter == mHandleEntryMap.end()) //new entry
- {
- if(mNumEntries >= mCacheSize - 1)
- {
- purgeEntries(mCacheSize - 1) ;
- }
-
- entry = new HeaderEntryInfo();
- entry->mHandle = handle ;
- entry->mTime = time(NULL) ;
- entry->mIndex = mNumEntries++;
- mHeaderEntryQueue.insert(entry) ;
- mHandleEntryMap[handle] = entry ;
- }
- else
- {
- // Update access time.
- entry = iter->second ;
-
- //resort
- mHeaderEntryQueue.erase(entry) ;
-
- entry->mTime = time(NULL) ;
- mHeaderEntryQueue.insert(entry) ;
- }
-
- //update cache header
- if(!updateEntry(entry))
- {
- llwarns << "Failed to update cache header index " << entry->mIndex << ". handle = " << handle << llendl;
- return ; //update failed.
- }
-
- if(!dirty_cache)
- {
- llwarns << "Skipping write to cache for handle " << handle << ": cache not dirty" << llendl;
- return ; //nothing changed, no need to update.
- }
-
- //write to cache file
- bool success = true ;
- {
- std::string filename;
- getObjectCacheFilename(handle, filename);
- LLAPRFile apr_file(filename, APR_CREATE|APR_WRITE|APR_BINARY, mLocalAPRFilePoolp);
-
- success = check_write(&apr_file, (void*)id.mData, UUID_BYTES) ;
-
-
- if(success)
- {
- S32 num_entries = cache_entry_map.size() ;
- success = check_write(&apr_file, &num_entries, sizeof(S32));
-
- for (LLVOCacheEntry::vocache_entry_map_t::const_iterator iter = cache_entry_map.begin(); success && iter != cache_entry_map.end(); ++iter)
- {
- success = iter->second->writeToFile(&apr_file) ;
- }
- }
- }
-
- if(!success)
- {
- removeEntry(entry) ;
-
- }
-
- return ;
-}
-
+/**
+ * @file llvocache.cpp
+ * @brief Cache of objects on the viewer.
+ *
+ * $LicenseInfo:firstyear=2003&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llvocache.h"
+#include "llerror.h"
+#include "llregionhandle.h"
+#include "llviewercontrol.h"
+
+BOOL check_read(LLAPRFile* apr_file, void* src, S32 n_bytes)
+{
+ return apr_file->read(src, n_bytes) == n_bytes ;
+}
+
+BOOL check_write(LLAPRFile* apr_file, void* src, S32 n_bytes)
+{
+ return apr_file->write(src, n_bytes) == n_bytes ;
+}
+
+
+//---------------------------------------------------------------------------
+// LLVOCacheEntry
+//---------------------------------------------------------------------------
+
+LLVOCacheEntry::LLVOCacheEntry(U32 local_id, U32 crc, LLDataPackerBinaryBuffer &dp)
+ :
+ mLocalID(local_id),
+ mCRC(crc),
+ mHitCount(0),
+ mDupeCount(0),
+ mCRCChangeCount(0)
+{
+ mBuffer = new U8[dp.getBufferSize()];
+ mDP.assignBuffer(mBuffer, dp.getBufferSize());
+ mDP = dp;
+}
+
+LLVOCacheEntry::LLVOCacheEntry()
+ :
+ mLocalID(0),
+ mCRC(0),
+ mHitCount(0),
+ mDupeCount(0),
+ mCRCChangeCount(0),
+ mBuffer(NULL)
+{
+ mDP.assignBuffer(mBuffer, 0);
+}
+
+LLVOCacheEntry::LLVOCacheEntry(LLAPRFile* apr_file)
+ : mBuffer(NULL)
+{
+ S32 size = -1;
+ BOOL success;
+
+ success = check_read(apr_file, &mLocalID, sizeof(U32));
+ if(success)
+ {
+ success = check_read(apr_file, &mCRC, sizeof(U32));
+ }
+ if(success)
+ {
+ success = check_read(apr_file, &mHitCount, sizeof(S32));
+ }
+ if(success)
+ {
+ success = check_read(apr_file, &mDupeCount, sizeof(S32));
+ }
+ if(success)
+ {
+ success = check_read(apr_file, &mCRCChangeCount, sizeof(S32));
+ }
+ if(success)
+ {
+ success = check_read(apr_file, &size, sizeof(S32));
+
+ // Corruption in the cache entries
+ if ((size > 10000) || (size < 1))
+ {
+ // We've got a bogus size, skip reading it.
+ // We won't bother seeking, because the rest of this file
+ // is likely bogus, and will be tossed anyway.
+ llwarns << "Bogus cache entry, size " << size << ", aborting!" << llendl;
+ success = FALSE;
+ }
+ }
+ if(success && size > 0)
+ {
+ mBuffer = new U8[size];
+ success = check_read(apr_file, mBuffer, size);
+
+ if(success)
+ {
+ mDP.assignBuffer(mBuffer, size);
+ }
+ else
+ {
+ delete[] mBuffer ;
+ mBuffer = NULL ;
+ }
+ }
+
+ if(!success)
+ {
+ mLocalID = 0;
+ mCRC = 0;
+ mHitCount = 0;
+ mDupeCount = 0;
+ mCRCChangeCount = 0;
+ mBuffer = NULL;
+ }
+}
+
+LLVOCacheEntry::~LLVOCacheEntry()
+{
+ if(mBuffer)
+ {
+ delete[] mBuffer;
+ }
+}
+
+
+// New CRC means the object has changed.
+void LLVOCacheEntry::assignCRC(U32 crc, LLDataPackerBinaryBuffer &dp)
+{
+ if ( (mCRC != crc)
+ ||(mDP.getBufferSize() == 0))
+ {
+ mCRC = crc;
+ mHitCount = 0;
+ mCRCChangeCount++;
+
+ mDP.freeBuffer();
+ mBuffer = new U8[dp.getBufferSize()];
+ mDP.assignBuffer(mBuffer, dp.getBufferSize());
+ mDP = dp;
+ }
+}
+
+LLDataPackerBinaryBuffer *LLVOCacheEntry::getDP(U32 crc)
+{
+ if ( (mCRC != crc)
+ ||(mDP.getBufferSize() == 0))
+ {
+ //llinfos << "Not getting cache entry, invalid!" << llendl;
+ return NULL;
+ }
+ mHitCount++;
+ return &mDP;
+}
+
+
+void LLVOCacheEntry::recordHit()
+{
+ mHitCount++;
+}
+
+
+void LLVOCacheEntry::dump() const
+{
+ llinfos << "local " << mLocalID
+ << " crc " << mCRC
+ << " hits " << mHitCount
+ << " dupes " << mDupeCount
+ << " change " << mCRCChangeCount
+ << llendl;
+}
+
+BOOL LLVOCacheEntry::writeToFile(LLAPRFile* apr_file) const
+{
+ BOOL success;
+ success = check_write(apr_file, (void*)&mLocalID, sizeof(U32));
+ if(success)
+ {
+ success = check_write(apr_file, (void*)&mCRC, sizeof(U32));
+ }
+ if(success)
+ {
+ success = check_write(apr_file, (void*)&mHitCount, sizeof(S32));
+ }
+ if(success)
+ {
+ success = check_write(apr_file, (void*)&mDupeCount, sizeof(S32));
+ }
+ if(success)
+ {
+ success = check_write(apr_file, (void*)&mCRCChangeCount, sizeof(S32));
+ }
+ if(success)
+ {
+ S32 size = mDP.getBufferSize();
+ success = check_write(apr_file, (void*)&size, sizeof(S32));
+
+ if(success)
+ {
+ success = check_write(apr_file, (void*)mBuffer, size);
+ }
+ }
+
+ return success ;
+}
+
+//-------------------------------------------------------------------
+//LLVOCache
+//-------------------------------------------------------------------
+// Format string used to construct filename for the object cache
+static const char OBJECT_CACHE_FILENAME[] = "objects_%d_%d.slc";
+
+const U32 MAX_NUM_OBJECT_ENTRIES = 128 ;
+const U32 MIN_ENTRIES_TO_PURGE = 16 ;
+const U32 INVALID_TIME = 0 ;
+const char* object_cache_dirname = "objectcache";
+const char* header_filename = "object.cache";
+
+LLVOCache* LLVOCache::sInstance = NULL;
+
+//static
+LLVOCache* LLVOCache::getInstance()
+{
+ if(!sInstance)
+ {
+ sInstance = new LLVOCache() ;
+ }
+ return sInstance ;
+}
+
+//static
+BOOL LLVOCache::hasInstance()
+{
+ return sInstance != NULL ;
+}
+
+//static
+void LLVOCache::destroyClass()
+{
+ if(sInstance)
+ {
+ delete sInstance ;
+ sInstance = NULL ;
+ }
+}
+
+LLVOCache::LLVOCache():
+ mInitialized(FALSE),
+ mReadOnly(TRUE),
+ mNumEntries(0),
+ mCacheSize(1)
+{
+ mEnabled = gSavedSettings.getBOOL("ObjectCacheEnabled");
+ mLocalAPRFilePoolp = new LLVolatileAPRPool() ;
+}
+
+LLVOCache::~LLVOCache()
+{
+ if(mEnabled)
+ {
+ writeCacheHeader();
+ clearCacheInMemory();
+ }
+ delete mLocalAPRFilePoolp;
+}
+
+void LLVOCache::setDirNames(ELLPath location)
+{
+ std::string delem = gDirUtilp->getDirDelimiter();
+
+ mHeaderFileName = gDirUtilp->getExpandedFilename(location, object_cache_dirname, header_filename);
+ mObjectCacheDirName = gDirUtilp->getExpandedFilename(location, object_cache_dirname);
+}
+
+void LLVOCache::initCache(ELLPath location, U32 size, U32 cache_version)
+{
+ if(!mEnabled)
+ {
+ llwarns << "Not initializing cache: Cache is currently disabled." << llendl;
+ return ;
+ }
+
+ if(mInitialized)
+ {
+ llwarns << "Cache already initialized." << llendl;
+ return ;
+ }
+ mInitialized = TRUE ;
+
+ setDirNames(location);
+ if (!mReadOnly)
+ {
+ LLFile::mkdir(mObjectCacheDirName);
+ }
+ mCacheSize = llclamp(size, MIN_ENTRIES_TO_PURGE, MAX_NUM_OBJECT_ENTRIES);
+ mMetaInfo.mVersion = cache_version;
+ readCacheHeader();
+
+ if(mMetaInfo.mVersion != cache_version)
+ {
+ mMetaInfo.mVersion = cache_version ;
+ if(mReadOnly) //disable cache
+ {
+ clearCacheInMemory();
+ }
+ else //delete the current cache if the format does not match.
+ {
+ removeCache();
+ }
+ }
+}
+
+void LLVOCache::removeCache(ELLPath location)
+{
+ if(mReadOnly)
+ {
+ llwarns << "Not removing cache at " << location << ": Cache is currently in read-only mode." << llendl;
+ return ;
+ }
+
+ llinfos << "about to remove the object cache due to settings." << llendl ;
+
+ std::string delem = gDirUtilp->getDirDelimiter();
+ std::string mask = delem + "*";
+ std::string cache_dir = gDirUtilp->getExpandedFilename(location, object_cache_dirname);
+ llinfos << "Removing cache at " << cache_dir << llendl;
+ gDirUtilp->deleteFilesInDir(cache_dir, mask); //delete all files
+ LLFile::rmdir(cache_dir);
+
+ clearCacheInMemory();
+ mInitialized = FALSE ;
+}
+
+void LLVOCache::removeCache()
+{
+ llassert_always(mInitialized) ;
+ if(mReadOnly)
+ {
+ llwarns << "Not clearing object cache: Cache is currently in read-only mode." << llendl;
+ return ;
+ }
+
+ llinfos << "about to remove the object cache due to some error." << llendl ;
+
+ std::string delem = gDirUtilp->getDirDelimiter();
+ std::string mask = delem + "*";
+ llinfos << "Removing cache at " << mObjectCacheDirName << llendl;
+ gDirUtilp->deleteFilesInDir(mObjectCacheDirName, mask);
+
+ clearCacheInMemory() ;
+ writeCacheHeader();
+}
+
+void LLVOCache::removeEntry(HeaderEntryInfo* entry)
+{
+ llassert_always(mInitialized) ;
+ if(mReadOnly)
+ {
+ return ;
+ }
+ if(!entry)
+ {
+ return ;
+ }
+
+ header_entry_queue_t::iterator iter = mHeaderEntryQueue.find(entry) ;
+ if(iter != mHeaderEntryQueue.end())
+ {
+ mHandleEntryMap.erase(entry->mHandle) ;
+ mHeaderEntryQueue.erase(iter) ;
+ removeFromCache(entry) ;
+ delete entry ;
+
+ mNumEntries = mHandleEntryMap.size() ;
+ }
+}
+
+void LLVOCache::removeEntry(U64 handle)
+{
+ handle_entry_map_t::iterator iter = mHandleEntryMap.find(handle) ;
+ if(iter == mHandleEntryMap.end()) //no cache
+ {
+ return ;
+ }
+ HeaderEntryInfo* entry = iter->second ;
+ removeEntry(entry) ;
+}
+
+void LLVOCache::clearCacheInMemory()
+{
+ if(!mHeaderEntryQueue.empty())
+ {
+ for(header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin(); iter != mHeaderEntryQueue.end(); ++iter)
+ {
+ delete *iter ;
+ }
+ mHeaderEntryQueue.clear();
+ mHandleEntryMap.clear();
+ mNumEntries = 0 ;
+ }
+
+}
+
+void LLVOCache::getObjectCacheFilename(U64 handle, std::string& filename)
+{
+ U32 region_x, region_y;
+
+ grid_from_region_handle(handle, &region_x, &region_y);
+ filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, object_cache_dirname,
+ llformat(OBJECT_CACHE_FILENAME, region_x, region_y));
+
+ return ;
+}
+
+void LLVOCache::removeFromCache(HeaderEntryInfo* entry)
+{
+ if(mReadOnly)
+ {
+ llwarns << "Not removing cache for handle " << entry->mHandle << ": Cache is currently in read-only mode." << llendl;
+ return ;
+ }
+
+ std::string filename;
+ getObjectCacheFilename(entry->mHandle, filename);
+ LLAPRFile::remove(filename, mLocalAPRFilePoolp);
+ entry->mTime = INVALID_TIME ;
+ updateEntry(entry) ; //update the head file.
+}
+
+void LLVOCache::readCacheHeader()
+{
+ if(!mEnabled)
+ {
+ llwarns << "Not reading cache header: Cache is currently disabled." << llendl;
+ return;
+ }
+
+ //clear stale info.
+ clearCacheInMemory();
+
+ bool success = true ;
+ if (LLAPRFile::isExist(mHeaderFileName, mLocalAPRFilePoolp))
+ {
+ LLAPRFile apr_file(mHeaderFileName, APR_READ|APR_BINARY, mLocalAPRFilePoolp);
+
+ //read the meta element
+ success = check_read(&apr_file, &mMetaInfo, sizeof(HeaderMetaInfo)) ;
+
+ if(success)
+ {
+ HeaderEntryInfo* entry = NULL ;
+ mNumEntries = 0 ;
+ U32 num_read = 0 ;
+ while(num_read++ < MAX_NUM_OBJECT_ENTRIES)
+ {
+ if(!entry)
+ {
+ entry = new HeaderEntryInfo() ;
+ }
+ success = check_read(&apr_file, entry, sizeof(HeaderEntryInfo));
+
+ if(!success) //failed
+ {
+ llwarns << "Error reading cache header entry. (entry_index=" << mNumEntries << ")" << llendl;
+ delete entry ;
+ entry = NULL ;
+ break ;
+ }
+ else if(entry->mTime == INVALID_TIME)
+ {
+ continue ; //an empty entry
+ }
+
+ entry->mIndex = mNumEntries++ ;
+ mHeaderEntryQueue.insert(entry) ;
+ mHandleEntryMap[entry->mHandle] = entry ;
+ entry = NULL ;
+ }
+ if(entry)
+ {
+ delete entry ;
+ }
+ }
+
+ //---------
+ //debug code
+ //----------
+ //std::string name ;
+ //for(header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin() ; success && iter != mHeaderEntryQueue.end(); ++iter)
+ //{
+ // getObjectCacheFilename((*iter)->mHandle, name) ;
+ // llinfos << name << llendl ;
+ //}
+ //-----------
+ }
+ else
+ {
+ writeCacheHeader() ;
+ }
+
+ if(!success)
+ {
+ removeCache() ; //failed to read header, clear the cache
+ }
+ else if(mNumEntries >= mCacheSize)
+ {
+ purgeEntries(mCacheSize) ;
+ }
+
+ return ;
+}
+
+void LLVOCache::writeCacheHeader()
+{
+ if (!mEnabled)
+ {
+ llwarns << "Not writing cache header: Cache is currently disabled." << llendl;
+ return;
+ }
+
+ if(mReadOnly)
+ {
+ llwarns << "Not writing cache header: Cache is currently in read-only mode." << llendl;
+ return;
+ }
+
+ bool success = true ;
+ {
+ LLAPRFile apr_file(mHeaderFileName, APR_CREATE|APR_WRITE|APR_BINARY, mLocalAPRFilePoolp);
+
+ //write the meta element
+ success = check_write(&apr_file, &mMetaInfo, sizeof(HeaderMetaInfo)) ;
+
+
+ mNumEntries = 0 ;
+ for(header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin() ; success && iter != mHeaderEntryQueue.end(); ++iter)
+ {
+ (*iter)->mIndex = mNumEntries++ ;
+ success = check_write(&apr_file, (void*)*iter, sizeof(HeaderEntryInfo));
+ }
+
+ mNumEntries = mHeaderEntryQueue.size() ;
+ if(success && mNumEntries < MAX_NUM_OBJECT_ENTRIES)
+ {
+ HeaderEntryInfo* entry = new HeaderEntryInfo() ;
+ entry->mTime = INVALID_TIME ;
+ for(S32 i = mNumEntries ; success && i < MAX_NUM_OBJECT_ENTRIES ; i++)
+ {
+ //fill the cache with the default entry.
+ success = check_write(&apr_file, entry, sizeof(HeaderEntryInfo)) ;
+
+ }
+ delete entry ;
+ }
+ }
+
+ if(!success)
+ {
+ clearCacheInMemory() ;
+ mReadOnly = TRUE ; //disable the cache.
+ }
+ return ;
+}
+
+BOOL LLVOCache::updateEntry(const HeaderEntryInfo* entry)
+{
+ LLAPRFile apr_file(mHeaderFileName, APR_WRITE|APR_BINARY, mLocalAPRFilePoolp);
+ apr_file.seek(APR_SET, entry->mIndex * sizeof(HeaderEntryInfo) + sizeof(HeaderMetaInfo)) ;
+
+ return check_write(&apr_file, (void*)entry, sizeof(HeaderEntryInfo)) ;
+}
+
+void LLVOCache::readFromCache(U64 handle, const LLUUID& id, LLVOCacheEntry::vocache_entry_map_t& cache_entry_map)
+{
+ if(!mEnabled)
+ {
+ llwarns << "Not reading cache for handle " << handle << "): Cache is currently disabled." << llendl;
+ return ;
+ }
+ llassert_always(mInitialized);
+
+ handle_entry_map_t::iterator iter = mHandleEntryMap.find(handle) ;
+ if(iter == mHandleEntryMap.end()) //no cache
+ {
+ llwarns << "No handle map entry for " << handle << llendl;
+ return ;
+ }
+
+ bool success = true ;
+ {
+ std::string filename;
+ getObjectCacheFilename(handle, filename);
+ LLAPRFile apr_file(filename, APR_READ|APR_BINARY, mLocalAPRFilePoolp);
+
+ LLUUID cache_id ;
+ success = check_read(&apr_file, cache_id.mData, UUID_BYTES) ;
+
+ if(success)
+ {
+ if(cache_id != id)
+ {
+ llinfos << "Cache ID doesn't match for this region, discarding"<< llendl;
+ success = false ;
+ }
+
+ if(success)
+ {
+ S32 num_entries;
+ success = check_read(&apr_file, &num_entries, sizeof(S32)) ;
+
+ for (S32 i = 0; success && i < num_entries; i++)
+ {
+ LLVOCacheEntry* entry = new LLVOCacheEntry(&apr_file);
+ if (!entry->getLocalID())
+ {
+ llwarns << "Aborting cache file load for " << filename << ", cache file corruption!" << llendl;
+ delete entry ;
+ success = false ;
+ }
+ cache_entry_map[entry->getLocalID()] = entry;
+ }
+ }
+ }
+ }
+
+ if(!success)
+ {
+ if(cache_entry_map.empty())
+ {
+ removeEntry(iter->second) ;
+ }
+ }
+
+ return ;
+}
+
+void LLVOCache::purgeEntries(U32 size)
+{
+ while(mHeaderEntryQueue.size() > size)
+ {
+ header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin() ;
+ HeaderEntryInfo* entry = *iter ;
+ mHandleEntryMap.erase(entry->mHandle);
+ mHeaderEntryQueue.erase(iter) ;
+ removeFromCache(entry) ;
+ delete entry;
+ }
+ mNumEntries = mHandleEntryMap.size() ;
+}
+
+void LLVOCache::writeToCache(U64 handle, const LLUUID& id, const LLVOCacheEntry::vocache_entry_map_t& cache_entry_map, BOOL dirty_cache)
+{
+ if(!mEnabled)
+ {
+ llwarns << "Not writing cache for handle " << handle << "): Cache is currently disabled." << llendl;
+ return ;
+ }
+ llassert_always(mInitialized);
+
+ if(mReadOnly)
+ {
+ llwarns << "Not writing cache for handle " << handle << "): Cache is currently in read-only mode." << llendl;
+ return ;
+ }
+
+ HeaderEntryInfo* entry;
+ handle_entry_map_t::iterator iter = mHandleEntryMap.find(handle) ;
+ if(iter == mHandleEntryMap.end()) //new entry
+ {
+ if(mNumEntries >= mCacheSize - 1)
+ {
+ purgeEntries(mCacheSize - 1) ;
+ }
+
+ entry = new HeaderEntryInfo();
+ entry->mHandle = handle ;
+ entry->mTime = time(NULL) ;
+ entry->mIndex = mNumEntries++;
+ mHeaderEntryQueue.insert(entry) ;
+ mHandleEntryMap[handle] = entry ;
+ }
+ else
+ {
+ // Update access time.
+ entry = iter->second ;
+
+ //resort
+ mHeaderEntryQueue.erase(entry) ;
+
+ entry->mTime = time(NULL) ;
+ mHeaderEntryQueue.insert(entry) ;
+ }
+
+ //update cache header
+ if(!updateEntry(entry))
+ {
+ llwarns << "Failed to update cache header index " << entry->mIndex << ". handle = " << handle << llendl;
+ return ; //update failed.
+ }
+
+ if(!dirty_cache)
+ {
+ llwarns << "Skipping write to cache for handle " << handle << ": cache not dirty" << llendl;
+ return ; //nothing changed, no need to update.
+ }
+
+ //write to cache file
+ bool success = true ;
+ {
+ std::string filename;
+ getObjectCacheFilename(handle, filename);
+ LLAPRFile apr_file(filename, APR_CREATE|APR_WRITE|APR_BINARY, mLocalAPRFilePoolp);
+
+ success = check_write(&apr_file, (void*)id.mData, UUID_BYTES) ;
+
+
+ if(success)
+ {
+ S32 num_entries = cache_entry_map.size() ;
+ success = check_write(&apr_file, &num_entries, sizeof(S32));
+
+ for (LLVOCacheEntry::vocache_entry_map_t::const_iterator iter = cache_entry_map.begin(); success && iter != cache_entry_map.end(); ++iter)
+ {
+ success = iter->second->writeToFile(&apr_file) ;
+ }
+ }
+ }
+
+ if(!success)
+ {
+ removeEntry(entry) ;
+
+ }
+
+ return ;
+}
+