diff options
Diffstat (limited to 'indra/newview')
164 files changed, 19203 insertions, 11805 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index cba9b09dc0..08e43da9e4 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -268,7 +268,6 @@ set(viewer_SOURCE_FILES llmaniprotate.cpp llmanipscale.cpp llmaniptranslate.cpp - llmapresponders.cpp llmediactrl.cpp llmediadataclient.cpp llmediaremotectrl.cpp @@ -370,7 +369,9 @@ set(viewer_SOURCE_FILES llsearchhistory.cpp llselectmgr.cpp llsidepanelinventory.cpp - llsidepanelobjectinfo.cpp + llsidepanelinventorysubpanel.cpp + llsidepaneliteminfo.cpp + llsidepaneltaskinfo.cpp llsidetray.cpp llsidetraypanelcontainer.cpp llsky.cpp @@ -397,6 +398,10 @@ set(viewer_SOURCE_FILES lltexturecache.cpp lltexturectrl.cpp lltexturefetch.cpp + lltextureinfo.cpp + lltextureinfodetails.cpp + lltexturestats.cpp + lltexturestatsuploader.cpp lltextureview.cpp lltoast.cpp lltoastalertpanel.cpp @@ -522,6 +527,8 @@ set(viewer_SOURCE_FILES llwlparamset.cpp llworld.cpp llworldmap.cpp + llworldmapmessage.cpp + llworldmipmap.cpp llworldmapview.cpp llxmlrpclistener.cpp llxmlrpctransaction.cpp @@ -757,7 +764,6 @@ set(viewer_HEADER_FILES llmaniprotate.h llmanipscale.h llmaniptranslate.h - llmapresponders.h llmediactrl.h llmediadataclient.h llmediaremotectrl.h @@ -857,7 +863,9 @@ set(viewer_HEADER_FILES llsearchhistory.h llselectmgr.h llsidepanelinventory.h - llsidepanelobjectinfo.h + llsidepanelinventorysubpanel.h + llsidepaneliteminfo.h + llsidepaneltaskinfo.h llsidetray.h llsidetraypanelcontainer.h llsky.h @@ -885,6 +893,10 @@ set(viewer_HEADER_FILES lltexturecache.h lltexturectrl.h lltexturefetch.h + lltextureinfo.h + lltextureinfodetails.h + lltexturestats.h + lltexturestatsuploader.h lltextureview.h lltoast.h lltoastalertpanel.h @@ -1011,6 +1023,8 @@ set(viewer_HEADER_FILES llwlparamset.h llworld.h llworldmap.h + llworldmapmessage.h + llworldmipmap.h llworldmapview.h llxmlrpclistener.h llxmlrpctransaction.h @@ -1663,6 +1677,12 @@ LL_ADD_INTEGRATION_TEST(llcapabilitylistener ) #ADD_VIEWER_BUILD_TEST(llmemoryview viewer) +#ADD_VIEWER_BUILD_TEST(llagentaccess viewer) +#ADD_VIEWER_BUILD_TEST(llworldmap viewer) +#ADD_VIEWER_BUILD_TEST(llworldmipmap viewer) +#ADD_VIEWER_BUILD_TEST(lltextureinfo viewer) +#ADD_VIEWER_BUILD_TEST(lltextureinfodetails viewer) +#ADD_VIEWER_BUILD_TEST(lltexturestatsuploader viewer) # Don't do these for DARWIN or LINUX here -- they're taken care of by viewer_manifest.py diff --git a/indra/newview/English.lproj/InfoPlist.strings b/indra/newview/English.lproj/InfoPlist.strings index dceaba9a43..879408d6e4 100644 --- a/indra/newview/English.lproj/InfoPlist.strings +++ b/indra/newview/English.lproj/InfoPlist.strings @@ -2,6 +2,6 @@ CFBundleName = "Second Life"; -CFBundleShortVersionString = "Second Life version 2.0.0.3256"; -CFBundleGetInfoString = "Second Life version 2.0.0.3256, Copyright 2004-2009 Linden Research, Inc."; +CFBundleShortVersionString = "Second Life version 2.0.0.200030"; +CFBundleGetInfoString = "Second Life version 2.0.0.200030, Copyright 2004-2009 Linden Research, Inc."; diff --git a/indra/newview/Info-SecondLife.plist b/indra/newview/Info-SecondLife.plist index 7aec8a343d..38ebb22b84 100644 --- a/indra/newview/Info-SecondLife.plist +++ b/indra/newview/Info-SecondLife.plist @@ -32,7 +32,7 @@ </dict> </array> <key>CFBundleVersion</key> - <string>2.0.0.3256</string> + <string>2.0.0.200030</string> <key>CSResourcesFileMapped</key> <true/> </dict> diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index e8af26c743..6f6d5fb979 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -309,7 +309,18 @@ <key>Value</key> <integer>0</integer> </map> - <key>AutoAcceptNewInventory</key> + <key>AuditTexture</key> + <map> + <key>Comment</key> + <string>Enable texture auditting.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>AutoAcceptNewInventory</key> <map> <key>Comment</key> <string>Automatically accept new notecards/textures/landmarks</string> @@ -3574,7 +3585,7 @@ <key>Type</key> <string>String</string> <key>Value</key> - <string>http://www.google.com/search?q=site%3Awiki.secondlife.com+[TOPIC]&ignore_channel=[CHANNEL]&ignore_version=[VERSION]&ignore_os=[OS]&ignore_language=[LANGUAGE]&ignore_version_major=[VERSION_MAJOR]&ignore_version_minor=[VERSION_MINOR]&ignore_version_patch=[VERSION_PATCH]&ignore_version_build=[VERSION_BUILD]</string> + <string>http://docs.lindenlab.com/help/helpfloater.php?topic=[TOPIC]&channel=[CHANNEL]&version=[VERSION]&os=[OS]&language=[LANGUAGE]&version_major=[VERSION_MAJOR]&version_minor=[VERSION_MINOR]&version_patch=[VERSION_PATCH]&version_build=[VERSION_BUILD]</string> </map> <key>HighResSnapshot</key> <map> @@ -4567,6 +4578,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>MiniMapPrimMaxRadius</key> + <map> + <key>Comment</key> + <string>Radius of the largest prim to show on the MiniMap. Increasing beyond 256 may cause client lag.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>256.0</real> + </map> <key>MiniMapRotate</key> <map> <key>Comment</key> @@ -4581,7 +4603,7 @@ <key>MiniMapScale</key> <map> <key>Comment</key> - <string>Miniature world map zoom levle (pixels per region)</string> + <string>Miniature world map zoom level (pixels per region)</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -6247,7 +6269,7 @@ <key>Type</key> <string>Boolean</string> <key>Value</key> - <integer>0</integer> + <integer>1</integer> </map> <key>RenderHighlightFadeTime</key> @@ -8611,6 +8633,28 @@ <key>Value</key> <real>20.0</real> </map> + <key>TextureDisable</key> + <map> + <key>Comment</key> + <string>If TRUE, do not load textures for in-world content</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>TextureLoadFullRes</key> + <map> + <key>Comment</key> + <string>If TRUE, always load textures at full resolution (discard = 0)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>TextureMemory</key> <map> <key>Comment</key> @@ -10669,5 +10713,38 @@ <key>Value</key> <integer>0</integer> </map> - </map> + <key>LogTextureDownloadsToViewerLog</key> + <map> + <key>Comment</key> + <string>Send texture download details to the viewer log</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>LogTextureDownloadsToSimulator</key> + <map> + <key>Comment</key> + <string>Send a digest of texture info to the sim</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>TextureLoggingThreshold</key> + <map> + <key>Comment</key> + <string>Specifies the byte threshold at which texture download data should be sent to the sim.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>1</integer> + </map> +</map> </llsd> diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 75a72e5b17..24bdf66c2a 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -75,6 +75,8 @@ #include "llstatusbar.h" #include "llteleportflags.h" #include "llteleporthistory.h" +#include "lltexturestats.h" +#include "lltexturestats.h" #include "lltool.h" #include "lltoolcomp.h" #include "lltoolmgr.h" @@ -6085,17 +6087,16 @@ void LLAgent::teleportCancel() void LLAgent::teleportViaLocation(const LLVector3d& pos_global) { LLViewerRegion* regionp = getRegion(); - LLSimInfo* info = LLWorldMap::getInstance()->simInfoFromPosGlobal(pos_global); + U64 handle = to_region_handle(pos_global); + LLSimInfo* info = LLWorldMap::getInstance()->simInfoFromHandle(handle); if(regionp && info) { - U32 x_pos; - U32 y_pos; - from_region_handle(info->mHandle, &x_pos, &y_pos); + LLVector3d region_origin = info->getGlobalOrigin(); LLVector3 pos_local( - (F32)(pos_global.mdV[VX] - x_pos), - (F32)(pos_global.mdV[VY] - y_pos), + (F32)(pos_global.mdV[VX] - region_origin.mdV[VX]), + (F32)(pos_global.mdV[VY] - region_origin.mdV[VY]), (F32)(pos_global.mdV[VZ])); - teleportRequest(info->mHandle, pos_local); + teleportRequest(handle, pos_local); } else if(regionp && teleportCore(regionp->getHandle() == to_region_handle_global((F32)pos_global.mdV[VX], (F32)pos_global.mdV[VY]))) @@ -6512,3 +6513,4 @@ LLAgentQueryManager::~LLAgentQueryManager() } // EOF + diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index e95eec4741..8e6d6b885d 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -57,6 +57,8 @@ #include "llallocator.h" #include "llares.h" #include "llcurl.h" +#include "lltexturestats.h" +#include "lltexturestats.h" #include "llviewerwindow.h" #include "llviewerdisplay.h" #include "llviewermedia.h" @@ -255,9 +257,6 @@ F32 gLogoutMaxTime = LOGOUT_REQUEST_TIME; BOOL gDisconnected = FALSE; -// Map scale in pixels per region -F32 gMapScale = 128.f; - // used to restore texture state after a mode switch LLFrameTimer gRestoreGLTimer; BOOL gRestoreGL = FALSE; @@ -419,7 +418,7 @@ static void settings_to_globals() gDebugWindowProc = gSavedSettings.getBOOL("DebugWindowProc"); gShowObjectUpdates = gSavedSettings.getBOOL("ShowObjectUpdates"); - gMapScale = gSavedSettings.getF32("MapScale"); + LLWorldMapView::sMapScale = gSavedSettings.getF32("MapScale"); LLCubeMap::sUseCubeMaps = LLFeatureManager::getInstance()->isFeatureAvailable("RenderCubeMap"); } @@ -432,7 +431,7 @@ static void settings_modify() LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4] gDebugGL = gSavedSettings.getBOOL("RenderDebugGL") || gDebugSession; gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline"); - + gAuditTexture = gSavedSettings.getBOOL("AuditTexture"); #if LL_VECTORIZE if (gSysCPU.hasAltivec()) { @@ -553,7 +552,7 @@ LLAppViewer* LLAppViewer::sInstance = NULL; const std::string LLAppViewer::sGlobalSettingsName = "Global"; LLTextureCache* LLAppViewer::sTextureCache = NULL; -LLWorkerThread* LLAppViewer::sImageDecodeThread = NULL; +LLImageDecodeThread* LLAppViewer::sImageDecodeThread = NULL; LLTextureFetch* LLAppViewer::sTextureFetch = NULL; LLAppViewer::LLAppViewer() : @@ -657,6 +656,9 @@ bool LLAppViewer::init() ////////////////////////////////////////////////////////////////////////////// // *FIX: The following code isn't grouped into functions yet. + // Statistics / debug timer initialization + init_statistics(); + // // Various introspection concerning the libs we're using - particularly // the libs involved in getting to a full login screen. @@ -1637,14 +1639,14 @@ bool LLAppViewer::initThreads() LLWatchdog::getInstance()->init(watchdog_killer_callback); } - LLVFSThread::initClass(enable_threads && true); - LLLFSThread::initClass(enable_threads && true); + LLVFSThread::initClass(enable_threads && false); + LLLFSThread::initClass(enable_threads && false); // Image decoding - LLAppViewer::sImageDecodeThread = new LLWorkerThread("ImageDecode", enable_threads && true); + LLAppViewer::sImageDecodeThread = new LLImageDecodeThread(enable_threads && true); LLAppViewer::sTextureCache = new LLTextureCache(enable_threads && true); - LLAppViewer::sTextureFetch = new LLTextureFetch(LLAppViewer::getTextureCache(), enable_threads && false); - LLImage::initClass(LLAppViewer::getImageDecodeThread()); + LLAppViewer::sTextureFetch = new LLTextureFetch(LLAppViewer::getTextureCache(), sImageDecodeThread, enable_threads && true); + LLImage::initClass(); if (LLFastTimer::sLog || LLFastTimer::sMetricLog) { @@ -2437,7 +2439,7 @@ void LLAppViewer::cleanupSavedSettings() } } - gSavedSettings.setF32("MapScale", gMapScale ); + gSavedSettings.setF32("MapScale", LLWorldMapView::sMapScale ); // Some things are cached in LLAgent. if (gAgent.mInitialized) @@ -2763,7 +2765,7 @@ void LLAppViewer::initMarkerFile() // Create the marker file for this execution & lock it apr_status_t s; - s = mMarkerFile.open(mMarkerFileName, LL_APR_W, gAPRPoolp); + s = mMarkerFile.open(mMarkerFileName, LL_APR_W, TRUE); if (s == APR_SUCCESS && mMarkerFile.getFileHandle()) { diff --git a/indra/newview/llappviewer.h b/indra/newview/llappviewer.h index 73256a8fe6..c1bfbca868 100644 --- a/indra/newview/llappviewer.h +++ b/indra/newview/llappviewer.h @@ -41,15 +41,13 @@ class LLCommandLineParser; class LLFrameTimer; class LLPumpIO; class LLTextureCache; +class LLImageDecodeThread; class LLTextureFetch; -class LLTimer; -class LLVFS; class LLWatchdogTimeout; -class LLWorkerThread; +class LLCommandLineParser; struct apr_dso_handle_t; - class LLAppViewer : public LLApp { public: @@ -100,7 +98,7 @@ public: // Thread accessors static LLTextureCache* getTextureCache() { return sTextureCache; } - static LLWorkerThread* getImageDecodeThread() { return sImageDecodeThread; } + static LLImageDecodeThread* getImageDecodeThread() { return sImageDecodeThread; } static LLTextureFetch* getTextureFetch() { return sTextureFetch; } const std::string& getSerialNumber() { return mSerialNumber; } @@ -232,7 +230,7 @@ private: // Thread objects. static LLTextureCache* sTextureCache; - static LLWorkerThread* sImageDecodeThread; + static LLImageDecodeThread* sImageDecodeThread; static LLTextureFetch* sTextureFetch; S32 mNumSessions; @@ -320,9 +318,6 @@ extern F32 gSimFrames; extern BOOL gDisconnected; -// Map scale in pixels per region -extern F32 gMapScale; - extern LLFrameTimer gRestoreGLTimer; extern BOOL gRestoreGL; extern BOOL gUseWireframe; diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp index d4df6dfbe7..4d85ecb97c 100644 --- a/indra/newview/llassetuploadresponders.cpp +++ b/indra/newview/llassetuploadresponders.cpp @@ -369,7 +369,7 @@ void LLSendTexLayerResponder::uploadComplete(const LLSD& content) std::string result = content["state"]; LLUUID new_id = content["new_asset"]; - llinfos << "LLSendTexLayerResponder::result from capabilities: " << result << llendl; + llinfos << "result: " << result << "new_id:" << new_id << llendl; if (result == "complete" && mBakedUploadData != NULL) { // Invoke @@ -383,6 +383,14 @@ void LLSendTexLayerResponder::uploadComplete(const LLSD& content) } } +void LLSendTexLayerResponder::error(U32 statusNum, const std::string& reason) +{ + llinfos << "status: " << statusNum << " reason: " << reason << llendl; + + // Invoke the original callback with an error result + LLTexLayerSetBuffer::onTextureUploadComplete(LLUUID(), (void*) mBakedUploadData, -1, LL_EXSTAT_NONE); + mBakedUploadData = NULL; // deleted in onTextureUploadComplete() +} LLUpdateAgentInventoryResponder::LLUpdateAgentInventoryResponder(const LLSD& post_data, const LLUUID& vfile_id, diff --git a/indra/newview/llassetuploadresponders.h b/indra/newview/llassetuploadresponders.h index a08d70213c..e656351305 100644 --- a/indra/newview/llassetuploadresponders.h +++ b/indra/newview/llassetuploadresponders.h @@ -84,6 +84,7 @@ public: ~LLSendTexLayerResponder(); virtual void uploadComplete(const LLSD& content); + virtual void error(U32 statusNum, const std::string& reason); LLBakedUploadData * mBakedUploadData; }; diff --git a/indra/newview/llcolorswatch.cpp b/indra/newview/llcolorswatch.cpp index ed304bdd34..442e9ab27b 100644 --- a/indra/newview/llcolorswatch.cpp +++ b/indra/newview/llcolorswatch.cpp @@ -228,7 +228,7 @@ void LLColorSwatchCtrl::draw() { if (!mFallbackImageName.empty()) { - LLPointer<LLViewerTexture> fallback_image = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, TRUE, + LLPointer<LLViewerFetchedTexture> fallback_image = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if( fallback_image->getComponents() == 4 ) { diff --git a/indra/newview/lldebugview.cpp b/indra/newview/lldebugview.cpp index 24a57cb0c1..9057d84f63 100644 --- a/indra/newview/lldebugview.cpp +++ b/indra/newview/lldebugview.cpp @@ -45,7 +45,7 @@ #include "llviewerwindow.h" #include "llappviewer.h" #include "llmemoryview.h" - +#include "llviewertexture.h" // // Globals // @@ -102,17 +102,29 @@ LLDebugView::LLDebugView(const LLDebugView::Params& p) gTextureView = LLUICtrlFactory::create<LLTextureView>(tvp); addChild(gTextureView); //gTextureView->reshape(r.getWidth(), r.getHeight(), TRUE); -#if !LL_RELEASE_FOR_DOWNLOAD - r.set(150, rect.getHeight() - 50, 900 + LLImageGL::sTextureLoadedCounter.size() * 30, 100); - LLTextureSizeView::Params tsvp; - tsvp.name("gTextureSizeView"); - tsvp.rect(r); - tsvp.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT); - tsvp.visible(false); - gTextureSizeView = LLUICtrlFactory::create<LLTextureSizeView>(tsvp); - addChild(gTextureSizeView); -#endif + if(gAuditTexture) + { + r.set(150, rect.getHeight() - 50, 900 + LLImageGL::sTextureLoadedCounter.size() * 30, 100); + LLTextureSizeView::Params tsv ; + tsv.name("gTextureSizeView"); + tsv.rect(r); + tsv.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT); + tsv.visible(false); + gTextureSizeView = LLUICtrlFactory::create<LLTextureSizeView>(tsv); + addChild(gTextureSizeView); + gTextureSizeView->setType(LLTextureSizeView::TEXTURE_MEM_OVER_SIZE) ; + + r.set(150, rect.getHeight() - 50, 900 + LLViewerTexture::getTotalNumOfCategories() * 30, 100); + LLTextureSizeView::Params tcv ; + tcv.name("gTextureCategoryView"); + tcv.rect(r); + tcv.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT); + tcv.visible(false); + gTextureCategoryView = LLUICtrlFactory::create<LLTextureSizeView>(tcv); + gTextureCategoryView->setType(LLTextureSizeView::TEXTURE_MEM_OVER_CATEGORY); + addChild(gTextureCategoryView); + } } @@ -122,5 +134,6 @@ LLDebugView::~LLDebugView() gDebugView = NULL; gTextureView = NULL; gTextureSizeView = NULL; + gTextureCategoryView = NULL; } diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 069155c255..03a3f2b43d 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -105,7 +105,7 @@ void LLDrawable::init() mVObjp = NULL; // mFaces mSpatialGroupp = NULL; - mVisible = 0; + mVisible = sCurVisible - 2;//invisible for the current frame and the last frame. mRadius = 0.f; mGeneration = -1; diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index d8c34581d5..95ddacb722 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -279,7 +279,7 @@ S32 LLFacePool::drawLoopSetTex(face_array_t& face_list, S32 stage) iter != face_list.end(); iter++) { LLFace *facep = *iter; - gGL.getTexUnit(stage)->bind(facep->getTexture()); + gGL.getTexUnit(stage)->bind(facep->getTexture(), TRUE) ; gGL.getTexUnit(0)->activate(); res += facep->renderIndexed(); } @@ -475,17 +475,13 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture) { if (params.mTexture.notNull()) { - gGL.getTexUnit(0)->bind(params.mTexture.get()); + gGL.getTexUnit(0)->bind(params.mTexture, TRUE) ; if (params.mTextureMatrix) { glMatrixMode(GL_TEXTURE); glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); gPipeline.mTextureMatrixOps++; } - if(params.mTexture.notNull())//will be removed. - { - params.mTexture->addTextureStats(params.mVSize); - } } else { diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index a5a29dea7b..6d77361414 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -219,7 +219,7 @@ void LLDrawPoolAlpha::render(S32 pass) gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); glColor4f(1,0,0,1); LLViewerFetchedTexture::sSmokeImagep->addTextureStats(1024.f*1024.f); - gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sSmokeImagep) ; + gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sSmokeImagep, TRUE) ; renderAlphaHighlight(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0); } diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 8d2cbc583c..5521fb05a8 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -253,7 +253,7 @@ void LLDrawPoolTree::renderTree(BOOL selecting) LLGLState normalize(GL_NORMALIZE, TRUE); // Bind the texture for this tree. - gGL.getTexUnit(sDiffTex)->bind(mTexturep.get()); + gGL.getTexUnit(sDiffTex)->bind(mTexturep.get(), TRUE); U32 indices_drawn = 0; diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index 0bb5edf3f9..e41c4104eb 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -104,7 +104,7 @@ void LLViewerDynamicTexture::generateGLTexture(LLGLint internal_format, LLGLenum { setExplicitFormat(internal_format, primary_format, type_format, swap_bytes); } - createGLTexture(0, raw_image); + createGLTexture(0, raw_image, 0, TRUE, LLViewerTexture::DYNAMIC_TEX); setAddressMode((mClamp) ? LLTexUnit::TAM_CLAMP : LLTexUnit::TAM_WRAP); mGLTexturep->setGLTextureCreated(false); } diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 8ec448e281..c54b83d865 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -52,6 +52,7 @@ #include "llvovolume.h" #include "pipeline.h" #include "llviewerregion.h" +#include "llviewerwindow.h" #define LL_MAX_INDICES_COUNT 1000000 @@ -175,6 +176,9 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp) mLastIndicesCount = mIndicesCount; mLastIndicesIndex = mIndicesIndex; + mImportanceToCamera = 0.f ; + mBoundingSphereRadius = 0.0f ; + mAtlasInfop = NULL ; mUsingAtlas = FALSE ; } @@ -186,6 +190,7 @@ void LLFace::destroy() { mTexture->removeFace(this) ; } + if (mDrawPoolp) { mDrawPoolp->removeFace(this); @@ -207,7 +212,7 @@ void LLFace::destroy() } } } - + setDrawInfo(NULL); removeAtlas(); @@ -256,6 +261,7 @@ void LLFace::setPool(LLFacePool* new_pool, LLViewerTexture *texturep) } mDrawPoolp = new_pool; } + setTexture(texturep) ; } @@ -750,7 +756,9 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, } mCenterLocal = (newMin+newMax)*0.5f; - + LLVector3 tmp = (newMin - newMax) ; + mBoundingSphereRadius = tmp.length() * 0.5f ; + updateCenterAgent(); } @@ -1314,6 +1322,151 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, return TRUE; } +const F32 LEAST_IMPORTANCE = 0.05f ; +const F32 LEAST_IMPORTANCE_FOR_LARGE_IMAGE = 0.3f ; + +F32 LLFace::getTextureVirtualSize() +{ + F32 radius; + F32 cos_angle_to_view_dir; + mPixelArea = calcPixelArea(cos_angle_to_view_dir, radius); + + if (mPixelArea <= 0) + { + return 0.f; + } + + //get area of circle in texture space + LLVector2 tdim = mTexExtents[1] - mTexExtents[0]; + F32 texel_area = (tdim * 0.5f).lengthSquared()*3.14159f; + if (texel_area <= 0) + { + // Probably animated, use default + texel_area = 1.f; + } + + //apply texel area to face area to get accurate ratio + //face_area /= llclamp(texel_area, 1.f/64.f, 16.f); + F32 face_area = mPixelArea / llclamp(texel_area, 0.015625f, 128.f); + + if(face_area > LLViewerTexture::sMaxSmallImageSize) + { + if(mImportanceToCamera < LEAST_IMPORTANCE) //if the face is not important, do not load hi-res. + { + static const F32 MAX_LEAST_IMPORTANCE_IMAGE_SIZE = 128.0f * 128.0f ; + face_area = llmin(face_area * 0.5f, MAX_LEAST_IMPORTANCE_IMAGE_SIZE) ; + } + else if(face_area > LLViewerTexture::sMinLargeImageSize) //if is large image, shrink face_area by considering the partial overlapping. + { + if(mImportanceToCamera < LEAST_IMPORTANCE_FOR_LARGE_IMAGE)//if the face is not important, do not load hi-res. + { + face_area = LLViewerTexture::sMinLargeImageSize ; + } + else if(mTexture.notNull() && mTexture->isLargeImage()) + { + face_area *= adjustPartialOverlapPixelArea(cos_angle_to_view_dir, radius ); + } + } + } + + return face_area; +} + +F32 LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius) +{ + //get area of circle around face + LLVector3 center = getPositionAgent(); + LLVector3 size = (mExtents[1] - mExtents[0]) * 0.5f; + + LLVector3 lookAt = center - LLViewerCamera::getInstance()->getOrigin(); + F32 dist = lookAt.normVec() ; + + //get area of circle around node + F32 app_angle = atanf(size.length()/dist); + radius = app_angle*LLDrawable::sCurPixelAngle; + F32 face_area = radius*radius * 3.14159f; + + if(dist < mBoundingSphereRadius) //camera is very close + { + cos_angle_to_view_dir = 1.0f ; + mImportanceToCamera = 1.0f ; + } + else + { + cos_angle_to_view_dir = lookAt * LLViewerCamera::getInstance()->getXAxis() ; + mImportanceToCamera = LLFace::calcImportanceToCamera(cos_angle_to_view_dir, dist) ; + } + + return face_area ; +} + +//the projection of the face partially overlaps with the screen +F32 LLFace::adjustPartialOverlapPixelArea(F32 cos_angle_to_view_dir, F32 radius ) +{ + F32 screen_radius = (F32)llmax(gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight()) ; + F32 center_angle = acosf(cos_angle_to_view_dir) ; + F32 d = center_angle * LLDrawable::sCurPixelAngle ; + + if(d + radius > screen_radius + 5.f) + { + //---------------------------------------------- + //calculate the intersection area of two circles + //F32 radius_square = radius * radius ; + //F32 d_square = d * d ; + //F32 screen_radius_square = screen_radius * screen_radius ; + //face_area = + // radius_square * acosf((d_square + radius_square - screen_radius_square)/(2 * d * radius)) + + // screen_radius_square * acosf((d_square + screen_radius_square - radius_square)/(2 * d * screen_radius)) - + // 0.5f * sqrtf((-d + radius + screen_radius) * (d + radius - screen_radius) * (d - radius + screen_radius) * (d + radius + screen_radius)) ; + //---------------------------------------------- + + //the above calculation is too expensive + //the below is a good estimation: bounding box of the bounding sphere: + F32 alpha = 0.5f * (radius + screen_radius - d) / radius ; + alpha = llclamp(alpha, 0.f, 1.f) ; + return alpha * alpha ; + } + return 1.0f ; +} + +const S8 FACE_IMPORTANCE_LEVEL = 4 ; +const F32 FACE_IMPORTANCE_TO_CAMERA_OVER_DISTANCE[FACE_IMPORTANCE_LEVEL][2] = //{distance, importance_weight} + {{16.1f, 1.0f}, {32.1f, 0.5f}, {48.1f, 0.2f}, {96.1f, 0.05f} } ; +const F32 FACE_IMPORTANCE_TO_CAMERA_OVER_ANGLE[FACE_IMPORTANCE_LEVEL][2] = //{cos(angle), importance_weight} + {{0.985f /*cos(10 degrees)*/, 1.0f}, {0.94f /*cos(20 degrees)*/, 0.8f}, {0.866f /*cos(30 degrees)*/, 0.64f}, {0.0f, 0.36f}} ; + +//static +F32 LLFace::calcImportanceToCamera(F32 cos_angle_to_view_dir, F32 dist) +{ + F32 importance = 0.f ; + + if(cos_angle_to_view_dir > LLViewerCamera::getInstance()->getCosHalfFov() && + dist < FACE_IMPORTANCE_TO_CAMERA_OVER_DISTANCE[FACE_IMPORTANCE_LEVEL - 1][0]) + { + F32 camera_moving_speed = LLViewerCamera::getInstance()->getAverageSpeed() ; + F32 camera_angular_speed = LLViewerCamera::getInstance()->getAverageAngularSpeed(); + + if(camera_moving_speed > 10.0f || camera_angular_speed > 1.0f) + { + //if camera moves or rotates too fast, ignore the importance factor + return 0.f ; + } + + //F32 camera_relative_speed = camera_moving_speed * (lookAt * LLViewerCamera::getInstance()->getVelocityDir()) ; + + S32 i = 0 ; + for(i = 0; i < FACE_IMPORTANCE_LEVEL && dist > FACE_IMPORTANCE_TO_CAMERA_OVER_DISTANCE[i][0]; ++i); + i = llmin(i, FACE_IMPORTANCE_LEVEL - 1) ; + F32 dist_factor = FACE_IMPORTANCE_TO_CAMERA_OVER_DISTANCE[i][1] ; + + for(i = 0; i < FACE_IMPORTANCE_LEVEL && cos_angle_to_view_dir < FACE_IMPORTANCE_TO_CAMERA_OVER_ANGLE[i][0] ; ++i) ; + i = llmin(i, FACE_IMPORTANCE_LEVEL - 1) ; + importance = dist_factor * FACE_IMPORTANCE_TO_CAMERA_OVER_ANGLE[i][1] ; + } + + return importance ; +} + BOOL LLFace::verify(const U32* indices_array) const { BOOL ok = TRUE; diff --git a/indra/newview/llface.h b/indra/newview/llface.h index 2b134c8c31..68eee061b8 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -188,6 +188,9 @@ public: void setIndicesIndex(S32 idx) { mIndicesIndex = idx; } void setDrawInfo(LLDrawInfo* draw_info); + F32 getTextureVirtualSize() ; + F32 getImportanceToCamera()const {return mImportanceToCamera ;} + //for atlas LLTextureAtlasSlot* getAtlasInfo() ; void setAtlasInUse(BOOL flag); @@ -200,6 +203,12 @@ public: void removeAtlas() ; BOOL switchTexture() ; +private: + F32 adjustPartialOverlapPixelArea(F32 cos_angle_to_view_dir, F32 radius ); + F32 calcPixelArea(F32& cos_angle_to_view_dir, F32& radius) ; +public: + static F32 calcImportanceToCamera(F32 to_view_dir, F32 dist); + public: LLVector3 mCenterLocal; @@ -214,7 +223,7 @@ public: LLMatrix4* mTextureMatrix; LLDrawInfo* mDrawInfo; -protected: +private: friend class LLGeometryManager; friend class LLVolumeGeometryManager; @@ -244,6 +253,13 @@ protected: F32 mVSize; F32 mPixelArea; + //importance factor, in the range [0, 1.0]. + //1.0: the most important. + //based on the distance from the face to the view point and the angle from the face center to the view direction. + F32 mImportanceToCamera ; + F32 mBoundingSphereRadius ; + + //atlas LLPointer<LLTextureAtlasSlot> mAtlasInfop ; BOOL mUsingAtlas ; diff --git a/indra/newview/llfloaterinspect.cpp b/indra/newview/llfloaterinspect.cpp index e26937e93f..13ca7638c5 100644 --- a/indra/newview/llfloaterinspect.cpp +++ b/indra/newview/llfloaterinspect.cpp @@ -88,32 +88,7 @@ LLFloaterInspect::~LLFloaterInspect(void) } //sInstance = NULL; } -/* -BOOL LLFloaterInspect::isVisible() -{ - return (!!sInstance); -}*/ -/* -void LLFloaterInspect::show(void* ignored) -{ - // setForceSelection ensures that the pie menu does not deselect things when it - // looses the focus (this can happen with "select own objects only" enabled - // VWR-1471 - BOOL forcesel = LLSelectMgr::getInstance()->setForceSelection(TRUE); - - if (!sInstance) // first use - { - sInstance = new LLFloaterInspect; - } - sInstance->openFloater(); - LLToolMgr::getInstance()->setTransientTool(LLToolCompInspect::getInstance()); - LLSelectMgr::getInstance()->setForceSelection(forcesel); // restore previouis value - - sInstance->mObjectSelection = LLSelectMgr::getInstance()->getSelection(); - sInstance->refresh(); -} -*/ void LLFloaterInspect::onOpen(const LLSD& key) { BOOL forcesel = LLSelectMgr::getInstance()->setForceSelection(TRUE); diff --git a/indra/newview/llfloatermap.cpp b/indra/newview/llfloatermap.cpp index 0c9a759f32..3fe711a166 100644 --- a/indra/newview/llfloatermap.cpp +++ b/indra/newview/llfloatermap.cpp @@ -51,11 +51,26 @@ #include "llviewermenu.h" // +// Constants +// +const F32 MAP_MINOR_DIR_THRESHOLD = 0.08f; + +// // Member functions // LLFloaterMap::LLFloaterMap(const LLSD& key) - : LLFloater(key) + : LLFloater(key), + mPopupMenu(NULL), + mTextBoxEast(NULL), + mTextBoxNorth(NULL), + mTextBoxWest(NULL), + mTextBoxSouth(NULL), + mTextBoxSouthEast(NULL), + mTextBoxNorthEast(NULL), + mTextBoxNorthWest(NULL), + mTextBoxSouthWest(NULL), + mMap(NULL) { //Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_map.xml", FALSE); } @@ -92,6 +107,8 @@ BOOL LLFloaterMap::postBuild() mPopupMenu->setItemEnabled ("Stop Tracking", false); } + updateMinorDirections(); + // Get the drag handle all the way in back sendChildToBack(getDragHandle()); @@ -139,6 +156,23 @@ void LLFloaterMap::setDirectionPos( LLTextBox* text_box, F32 rotation ) llround(map_half_height - text_half_height + radius * sin( rotation )) ); } +void LLFloaterMap::updateMinorDirections() +{ + if (mTextBoxNorthEast == NULL) + { + return; + } + + // Hide minor directions if they cover too much of the map + bool show_minors = mTextBoxNorthEast->getRect().getHeight() < MAP_MINOR_DIR_THRESHOLD * + llmin(getRect().getWidth(), getRect().getHeight()); + + mTextBoxNorthEast->setVisible(show_minors); + mTextBoxNorthWest->setVisible(show_minors); + mTextBoxSouthWest->setVisible(show_minors); + mTextBoxSouthEast->setVisible(show_minors); +} + // virtual void LLFloaterMap::draw() { @@ -180,17 +214,23 @@ void LLFloaterMap::draw() LLFloater::draw(); } +void LLFloaterMap::reshape(S32 width, S32 height, BOOL called_from_parent) +{ + LLFloater::reshape(width, height, called_from_parent); + updateMinorDirections(); +} + void LLFloaterMap::handleZoom(const LLSD& userdata) { std::string level = userdata.asString(); F32 scale = 0.0f; if (level == std::string("close")) - scale = MAP_SCALE_MAX; + scale = LLNetMap::MAP_SCALE_MAX; else if (level == std::string("medium")) - scale = MAP_SCALE_MID; + scale = LLNetMap::MAP_SCALE_MID; else if (level == std::string("far")) - scale = MAP_SCALE_MIN; + scale = LLNetMap::MAP_SCALE_MIN; if (scale != 0.0f) { gSavedSettings.setF32("MiniMapScale", scale ); diff --git a/indra/newview/llfloatermap.h b/indra/newview/llfloatermap.h index 501777ed07..6c9138c6a7 100644 --- a/indra/newview/llfloatermap.h +++ b/indra/newview/llfloatermap.h @@ -51,12 +51,14 @@ public: /*virtual*/ BOOL postBuild(); /*virtual*/ BOOL handleDoubleClick( S32 x, S32 y, MASK mask ); /*virtual*/ BOOL handleRightMouseDown( S32 x, S32 y, MASK mask ); + /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); /*virtual*/ void draw(); private: void handleZoom(const LLSD& userdata); void handleStopTracking (const LLSD& userdata); void setDirectionPos( LLTextBox* text_box, F32 rotation ); + void updateMinorDirections(); LLMenuGL* mPopupMenu; diff --git a/indra/newview/llfloaterreporter.cpp b/indra/newview/llfloaterreporter.cpp index 0f4d6e33a3..1002697fe5 100644 --- a/indra/newview/llfloaterreporter.cpp +++ b/indra/newview/llfloaterreporter.cpp @@ -790,7 +790,7 @@ void LLFloaterReporter::takeScreenshot() // store in the image list so it doesn't try to fetch from the server LLPointer<LLViewerFetchedTexture> image_in_list = LLViewerTextureManager::getFetchedTexture(mResourceDatap->mAssetInfo.mUuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::FETCHED_TEXTURE); - image_in_list->createGLTexture(0, raw); + image_in_list->createGLTexture(0, raw, 0, TRUE, LLViewerTexture::OTHER); // the texture picker then uses that texture LLTexturePicker* texture = getChild<LLTextureCtrl>("screenshot"); diff --git a/indra/newview/llfloateruipreview.cpp b/indra/newview/llfloateruipreview.cpp index 2fe21f28de..663bd232f7 100644 --- a/indra/newview/llfloateruipreview.cpp +++ b/indra/newview/llfloateruipreview.cpp @@ -670,6 +670,15 @@ void LLFloaterUIPreview::refreshList() } } + found = TRUE; + while(found) // for every sidepanel file that matches the pattern + { + if((found = gDirUtilp->getNextFileInDir(getLocalizedDirectory(), "sidepanel_*.xml", name, FALSE))) // get next file matching pattern + { + addFloaterEntry(name.c_str()); // and add it to the list (file name only; localization code takes care of rest of path) + } + } + if(!mFileList->isEmpty()) // if there were any matching files, just select the first one (so we don't have to worry about disabling buttons when no entry is selected) { mFileList->selectFirstItem(); diff --git a/indra/newview/llfloatervoicedevicesettings.cpp b/indra/newview/llfloatervoicedevicesettings.cpp index bbeb287171..43024a4bd0 100644 --- a/indra/newview/llfloatervoicedevicesettings.cpp +++ b/indra/newview/llfloatervoicedevicesettings.cpp @@ -95,6 +95,9 @@ void LLPanelVoiceDeviceSettings::handleVisibilityChange ( BOOL new_visibility ) else { cleanup(); + // when closing this window, turn of visiblity control so that + // next time preferences is opened we don't suspend voice + gSavedSettings.setBOOL("ShowDeviceSettings", FALSE); } } void LLPanelVoiceDeviceSettings::draw() diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp index 823c8e7911..7d2eb98111 100644 --- a/indra/newview/llfloaterworldmap.cpp +++ b/indra/newview/llfloaterworldmap.cpp @@ -56,7 +56,6 @@ #include "llregionhandle.h" #include "llscrolllistctrl.h" #include "llslurl.h" -#include "lltabcontainer.h" #include "lltextbox.h" #include "lltracker.h" #include "lltrans.h" @@ -64,7 +63,9 @@ #include "llviewermenu.h" #include "llviewerregion.h" #include "llviewerstats.h" +#include "llviewertexture.h" #include "llworldmap.h" +#include "llworldmapmessage.h" #include "llworldmapview.h" #include "lluictrlfactory.h" #include "llappviewer.h" @@ -80,6 +81,12 @@ //--------------------------------------------------------------------------- static const F32 MAP_ZOOM_TIME = 0.2f; +// Merov: we switched from using the "world size" (which varies depending where the user went) to a fixed +// width of 512 regions max visible at a time. This makes the zoom slider works in a consistent way across +// sessions and doesn't prevent the user to pan the world if it was to grow a lot beyond that limit. +// Currently (01/26/09), this value allows the whole grid to be visible in a 1024x1024 window. +static const S32 MAX_VISIBLE_REGIONS = 512; + enum EPanDirection { PAN_UP, @@ -190,11 +197,11 @@ LLFloaterWorldMap::LLFloaterWorldMap(const LLSD& key) gFloaterWorldMap = this; mFactoryMap["objects_mapview"] = LLCallbackMap(createWorldMapView, NULL); - mFactoryMap["terrain_mapview"] = LLCallbackMap(createWorldMapView, NULL); //Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_world_map.xml", FALSE); mCommitCallbackRegistrar.add("WMap.Location", boost::bind(&LLFloaterWorldMap::onLocationCommit, this)); mCommitCallbackRegistrar.add("WMap.AvatarCombo", boost::bind(&LLFloaterWorldMap::onAvatarComboCommit, this)); + mCommitCallbackRegistrar.add("WMap.Landmark", boost::bind(&LLFloaterWorldMap::onLandmarkComboCommit, this)); mCommitCallbackRegistrar.add("WMap.SearchResult", boost::bind(&LLFloaterWorldMap::onCommitSearchResult, this)); mCommitCallbackRegistrar.add("WMap.CommitLocation", boost::bind(&LLFloaterWorldMap::onCommitLocation, this)); mCommitCallbackRegistrar.add("WMap.GoHome", boost::bind(&LLFloaterWorldMap::onGoHome, this)); @@ -213,17 +220,7 @@ void* LLFloaterWorldMap::createWorldMapView(void* data) BOOL LLFloaterWorldMap::postBuild() { - mTabs = getChild<LLTabContainer>("maptab"); - if (!mTabs) return FALSE; - - mTabs->setCommitCallback(boost::bind(&LLFloaterWorldMap::onCommitBackground, this)); - - // The following callback syncs the worlmap tabs with the images. - // Commented out since it was crashing when LLWorldMap became a singleton. - // We should be fine without it but override the onOpen method and put it - // there if it turns out to be needed. -MG - // - //onCommitBackground(); + mPanel = getChild<LLPanel>("objects_mapview"); LLComboBox *avatar_combo = getChild<LLComboBox>("friend combo"); if (avatar_combo) @@ -251,8 +248,8 @@ BOOL LLFloaterWorldMap::postBuild() landmark_combo->setTextEntryCallback( boost::bind(&LLFloaterWorldMap::onComboTextEntry, this) ); } - mCurZoomVal = log(gMapScale)/log(2.f); - childSetValue("zoom slider", gMapScale); + mCurZoomVal = log(LLWorldMapView::sMapScale)/log(2.f); + childSetValue("zoom slider", LLWorldMapView::sMapScale); setDefaultBtn(NULL); @@ -265,7 +262,7 @@ BOOL LLFloaterWorldMap::postBuild() LLFloaterWorldMap::~LLFloaterWorldMap() { // All cleaned up by LLView destructor - mTabs = NULL; + mPanel = NULL; // Inventory deletes all observers on shutdown mInventory = NULL; @@ -298,7 +295,7 @@ void LLFloaterWorldMap::onOpen(const LLSD& key) mIsClosing = FALSE; LLWorldMapView* map_panel; - map_panel = (LLWorldMapView*)mTabs->getCurrentPanel(); + map_panel = (LLWorldMapView*)gFloaterWorldMap->mPanel; map_panel->clearLastClick(); { @@ -309,15 +306,8 @@ void LLFloaterWorldMap::onOpen(const LLSD& key) } map_panel->updateVisibleBlocks(); - // Reload the agent positions when we show the window - LLWorldMap::getInstance()->eraseItems(); - - // Reload any maps that may have changed - LLWorldMap::getInstance()->clearSimFlags(); - - const S32 panel_num = mTabs->getCurrentPanelIndex(); - const bool request_from_sim = true; - LLWorldMap::getInstance()->setCurrentLayer(panel_num, request_from_sim); + // Reload items as they may have changed + LLWorldMap::getInstance()->reloadItems(); // We may already have a bounding box for the regions of the world, // so use that to adjust the view. @@ -351,12 +341,9 @@ void LLFloaterWorldMap::onOpen(const LLSD& key) // static void LLFloaterWorldMap::reloadIcons(void*) { - LLWorldMap::getInstance()->eraseItems(); - - LLWorldMap::getInstance()->sendMapLayerRequest(); + LLWorldMap::getInstance()->reloadItems(); } - // virtual BOOL LLFloaterWorldMap::handleHover(S32 x, S32 y, MASK mask) { @@ -388,12 +375,6 @@ BOOL LLFloaterWorldMap::handleScrollWheel(S32 x, S32 y, S32 clicks) void LLFloaterWorldMap::reshape( S32 width, S32 height, BOOL called_from_parent ) { LLFloater::reshape( width, height, called_from_parent ); - - // Might have changed size of world display area - // JC: Technically, this is correct, but it makes the slider "pop" - // if you resize the window, then draw the slider. Just leaving it - // the way it was when you opened the window seems better. - // adjustZoomSliderBounds(); } @@ -457,7 +438,7 @@ void LLFloaterWorldMap::draw() { F64 seconds = LLTimer::getElapsedSeconds(); double value = fmod(seconds, 2); - value = 0.5 + 0.5*cos(value * M_PI); + value = 0.5 + 0.5*cos(value * F_PI); LLColor4 loading_color(0.0, F32(value/2), F32(value), 1.0); childSetColor("location_icon", loading_color); } @@ -475,7 +456,7 @@ void LLFloaterWorldMap::draw() childSetEnabled("Teleport", (BOOL)tracking_status); // childSetEnabled("Clear", (BOOL)tracking_status); - childSetEnabled("Show Destination", (BOOL)tracking_status || LLWorldMap::getInstance()->mIsTrackingUnknownLocation); + childSetEnabled("Show Destination", (BOOL)tracking_status || LLWorldMap::getInstance()->isTracking()); childSetEnabled("copy_slurl", (mSLURL.size() > 0) ); setMouseOpaque(TRUE); @@ -495,6 +476,18 @@ void LLFloaterWorldMap::draw() mCurZoomVal = lerp(mCurZoomVal, (F32)childGetValue("zoom slider").asReal(), interp); F32 map_scale = 256.f*pow(2.f, mCurZoomVal); LLWorldMapView::setScale( map_scale ); + + // Enable/disable checkboxes depending on the zoom level + // If above threshold level (i.e. low res) -> Disable all checkboxes + // If under threshold level (i.e. high res) -> Enable all checkboxes + bool enable = LLWorldMapView::showRegionInfo(); + childSetEnabled("people_chk", enable); + childSetEnabled("infohub_chk", enable); + childSetEnabled("telehub_chk", enable); + childSetEnabled("land_for_sale_chk", enable); + childSetEnabled("event_chk", enable); + childSetEnabled("event_mature_chk", enable); + childSetEnabled("event_adult_chk", enable); LLFloater::draw(); } @@ -583,14 +576,14 @@ void LLFloaterWorldMap::trackLandmark( const LLUUID& landmark_item_id ) void LLFloaterWorldMap::trackEvent(const LLItemInfo &event_info) { mTrackedStatus = LLTracker::TRACKING_LOCATION; - LLTracker::trackLocation(event_info.mPosGlobal, event_info.mName, event_info.mToolTip, LLTracker::LOCATION_EVENT); + LLTracker::trackLocation(event_info.getGlobalPosition(), event_info.getName(), event_info.getToolTip(), LLTracker::LOCATION_EVENT); setDefaultBtn("Teleport"); } void LLFloaterWorldMap::trackGenericItem(const LLItemInfo &item) { mTrackedStatus = LLTracker::TRACKING_LOCATION; - LLTracker::trackLocation(item.mPosGlobal, item.mName, item.mToolTip, LLTracker::LOCATION_ITEM); + LLTracker::trackLocation(item.getGlobalPosition(), item.getName(), item.getToolTip(), LLTracker::LOCATION_ITEM); setDefaultBtn("Teleport"); } @@ -599,29 +592,27 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromPosGlobal(pos_global); if (!sim_info) { - LLWorldMap::getInstance()->mIsTrackingUnknownLocation = TRUE; - LLWorldMap::getInstance()->mInvalidLocation = FALSE; - LLWorldMap::getInstance()->mUnknownLocation = pos_global; + // We haven't found a region for that point yet, leave the tracking to the world map + LLWorldMap::getInstance()->setTracking(pos_global); LLTracker::stopTracking(NULL); S32 world_x = S32(pos_global.mdV[0] / 256); S32 world_y = S32(pos_global.mdV[1] / 256); - LLWorldMap::getInstance()->sendMapBlockRequest(world_x, world_y, world_x, world_y, true); + LLWorldMapMessage::getInstance()->sendMapBlockRequest(world_x, world_y, world_x, world_y, true); setDefaultBtn(""); return; } - if (sim_info->mAccess == SIM_ACCESS_DOWN) + if (sim_info->isDown()) { - // Down sim. Show the blue circle of death! - LLWorldMap::getInstance()->mIsTrackingUnknownLocation = TRUE; - LLWorldMap::getInstance()->mUnknownLocation = pos_global; - LLWorldMap::getInstance()->mInvalidLocation = TRUE; + // Down region. Show the blue circle of death! + // i.e. let the world map that this and tell it it's invalid + LLWorldMap::getInstance()->setTracking(pos_global); + LLWorldMap::getInstance()->setTrackingInvalid(); LLTracker::stopTracking(NULL); setDefaultBtn(""); return; } - std::string sim_name; - LLWorldMap::getInstance()->simNameFromPosGlobal( pos_global, sim_name ); + std::string sim_name = sim_info->getName(); F32 region_x = (F32)fmod( pos_global.mdV[VX], (F64)REGION_WIDTH_METERS ); F32 region_y = (F32)fmod( pos_global.mdV[VY], (F64)REGION_WIDTH_METERS ); std::string full_name = llformat("%s (%d, %d, %d)", @@ -633,9 +624,7 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) std::string tooltip(""); mTrackedStatus = LLTracker::TRACKING_LOCATION; LLTracker::trackLocation(pos_global, full_name, tooltip); - LLWorldMap::getInstance()->mIsTrackingUnknownLocation = FALSE; - LLWorldMap::getInstance()->mIsTrackingDoubleClick = FALSE; - LLWorldMap::getInstance()->mIsTrackingCommit = FALSE; + LLWorldMap::getInstance()->cancelTracking(); // The floater is taking over the tracking setDefaultBtn("Teleport"); } @@ -748,9 +737,9 @@ void LLFloaterWorldMap::trackURL(const std::string& region_name, S32 x_coord, S3 // pass sim name to combo box gFloaterWorldMap->mCompletingRegionName = region_name; - LLWorldMap::getInstance()->sendNamedRegionRequest(region_name); + LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name); LLStringUtil::toLower(gFloaterWorldMap->mCompletingRegionName); - LLWorldMap::getInstance()->mIsTrackingCommit = TRUE; + LLWorldMap::getInstance()->setTrackingCommit(); } } @@ -817,19 +806,12 @@ void LLFloaterWorldMap::buildAvatarIDList() // Delete all but the "None" entry S32 list_size = list->getItemCount(); - while (list_size > 1) + if (list_size > 1) { - list->selectNthItem(1); + list->selectItemRange(1, -1); list->operateOnSelection(LLCtrlListInterface::OP_DELETE); - --list_size; } - LLSD default_column; - default_column["name"] = "friend name"; - default_column["label"] = "Friend Name"; - default_column["width"] = 500; - list->addColumn(default_column); - // Get all of the calling cards for avatar that are currently online LLCollectMappableBuddies collector; LLAvatarTracker::instance().applyFunctor(collector); @@ -850,10 +832,7 @@ void LLFloaterWorldMap::buildAvatarIDList() void LLFloaterWorldMap::buildLandmarkIDLists() { LLCtrlListInterface *list = childGetListInterface("landmark combo"); - if (!list) - { - return; - } + if (!list) return; // Delete all but the "None" entry S32 list_size = list->getItemCount(); @@ -894,7 +873,6 @@ void LLFloaterWorldMap::buildLandmarkIDLists() mLandmarkAssetIDList.put( item->getAssetUUID() ); mLandmarkItemIDList.put( item->getUUID() ); } - list->sortByColumn(std::string("landmark name"), TRUE); list->selectFirstItem(); } @@ -931,7 +909,7 @@ void LLFloaterWorldMap::clearLocationSelection(BOOL clear_ui) { childSetValue("spin z", 0); } - LLWorldMap::getInstance()->mIsTrackingCommit = FALSE; + LLWorldMap::getInstance()->cancelTracking(); mCompletingRegionName = ""; } @@ -967,18 +945,16 @@ void LLFloaterWorldMap::clearAvatarSelection(BOOL clear_ui) // can see the whole world, plus a little. void LLFloaterWorldMap::adjustZoomSliderBounds() { - // World size in regions - S32 world_width_regions = LLWorldMap::getInstance()->getWorldWidth() / REGION_WIDTH_UNITS; - S32 world_height_regions = LLWorldMap::getInstance()->getWorldHeight() / REGION_WIDTH_UNITS; - - // Pad the world size a little bit, so we have a nice border on - // the edge - world_width_regions++; - world_height_regions++; + // Merov: we switched from using the "world size" (which varies depending where the user went) to a fixed + // width of 512 regions max visible at a time. This makes the zoom slider works in a consistent way across + // sessions and doesn't prevent the user to pan the world if it was to grow a lot beyond that limit. + // Currently (01/26/09), this value allows the whole grid to be visible in a 1024x1024 window. + S32 world_width_regions = MAX_VISIBLE_REGIONS; + S32 world_height_regions = MAX_VISIBLE_REGIONS; // Find how much space we have to display the world LLWorldMapView* map_panel; - map_panel = (LLWorldMapView*)mTabs->getCurrentPanel(); + map_panel = (LLWorldMapView*)mPanel; LLRect view_rect = map_panel->getRect(); // View size in pixels @@ -1191,15 +1167,15 @@ void LLFloaterWorldMap::onLocationCommit() LLStringUtil::toLower(str); mCompletingRegionName = str; - LLWorldMap::getInstance()->mIsTrackingCommit = TRUE; + LLWorldMap::getInstance()->setTrackingCommit(); if (str.length() >= 3) { - LLWorldMap::getInstance()->sendNamedRegionRequest(str); + LLWorldMapMessage::getInstance()->sendNamedRegionRequest(str); } else { str += "#"; - LLWorldMap::getInstance()->sendNamedRegionRequest(str); + LLWorldMapMessage::getInstance()->sendNamedRegionRequest(str); } } @@ -1207,8 +1183,8 @@ void LLFloaterWorldMap::onClearBtn() { mTrackedStatus = LLTracker::TRACKING_NOTHING; LLTracker::stopTracking((void *)(intptr_t)TRUE); - LLWorldMap::getInstance()->mIsTrackingUnknownLocation = FALSE; - mSLURL = ""; // Clear the SLURL since it's invalid + LLWorldMap::getInstance()->cancelTracking(); + mSLURL = ""; // Clear the SLURL since it's invalid mSetToUserPosition = TRUE; // Revert back to the current user position } @@ -1260,9 +1236,9 @@ void LLFloaterWorldMap::centerOnTarget(BOOL animate) pos_global = LLTracker::getTrackedPositionGlobal() - gAgent.getCameraPositionGlobal(); } } - else if(LLWorldMap::getInstance()->mIsTrackingUnknownLocation) + else if(LLWorldMap::getInstance()->isTracking()) { - pos_global = LLWorldMap::getInstance()->mUnknownLocation - gAgent.getCameraPositionGlobal();; + pos_global = LLWorldMap::getInstance()->getTrackedPositionGlobal() - gAgent.getCameraPositionGlobal();; } else { @@ -1270,8 +1246,8 @@ void LLFloaterWorldMap::centerOnTarget(BOOL animate) pos_global.clearVec(); } - LLWorldMapView::setPan( -llfloor((F32)(pos_global.mdV[VX] * (F64)LLWorldMapView::sPixelsPerMeter)), - -llfloor((F32)(pos_global.mdV[VY] * (F64)LLWorldMapView::sPixelsPerMeter)), + LLWorldMapView::setPan( -llfloor((F32)(pos_global.mdV[VX] * (F64)LLWorldMapView::sMapScale / REGION_WIDTH_METERS)), + -llfloor((F32)(pos_global.mdV[VY] * (F64)LLWorldMapView::sMapScale / REGION_WIDTH_METERS)), !animate); mWaitingForTracker = FALSE; } @@ -1429,13 +1405,6 @@ void LLFloaterWorldMap::flyToAvatar() } } -void LLFloaterWorldMap::onCommitBackground() -{ - // Find my index - S32 index = mTabs->getCurrentPanelIndex(); - LLWorldMap::getInstance()->setCurrentLayer(index); -} - void LLFloaterWorldMap::updateSims(bool found_null_sim) { if (mCompletingRegionName == "") @@ -1452,24 +1421,23 @@ void LLFloaterWorldMap::updateSims(bool found_null_sim) S32 num_results = 0; std::map<U64, LLSimInfo*>::const_iterator it; - for (it = LLWorldMap::getInstance()->mSimInfoMap.begin(); it != LLWorldMap::getInstance()->mSimInfoMap.end(); ++it) + for (it = LLWorldMap::getInstance()->getRegionMap().begin(); it != LLWorldMap::getInstance()->getRegionMap().end(); ++it) { - LLSimInfo* info = (*it).second; - std::string sim_name = info->mName; - std::string sim_name_lower = sim_name; + LLSimInfo* info = it->second; + std::string sim_name_lower = info->getName(); LLStringUtil::toLower(sim_name_lower); if (sim_name_lower.substr(0, name_length) == mCompletingRegionName) { if (sim_name_lower == mCompletingRegionName) { - match = sim_name; + match = info->getName(); } LLSD value; - value["id"] = sim_name; + value["id"] = info->getName(); value["columns"][0]["column"] = "sim_name"; - value["columns"][0]["value"] = sim_name; + value["columns"][0]["value"] = info->getName(); list->addElement(value); num_results++; } @@ -1526,15 +1494,13 @@ void LLFloaterWorldMap::onCommitSearchResult() LLStringUtil::toLower(sim_name); std::map<U64, LLSimInfo*>::const_iterator it; - for (it = LLWorldMap::getInstance()->mSimInfoMap.begin(); it != LLWorldMap::getInstance()->mSimInfoMap.end(); ++it) + for (it = LLWorldMap::getInstance()->getRegionMap().begin(); it != LLWorldMap::getInstance()->getRegionMap().end(); ++it) { - LLSimInfo* info = (*it).second; - std::string info_sim_name = info->mName; - LLStringUtil::toLower(info_sim_name); + LLSimInfo* info = it->second; - if (sim_name == info_sim_name) + if (info->isName(sim_name)) { - LLVector3d pos_global = from_region_handle( info->mHandle ); + LLVector3d pos_global = info->getGlobalOrigin(); F64 local_x = childGetValue("spin x"); F64 local_y = childGetValue("spin y"); F64 local_z = childGetValue("spin z"); diff --git a/indra/newview/llfloaterworldmap.h b/indra/newview/llfloaterworldmap.h index 20a8e6d321..7feebb583d 100644 --- a/indra/newview/llfloaterworldmap.h +++ b/indra/newview/llfloaterworldmap.h @@ -96,7 +96,7 @@ public: static const LLUUID& getHomeID() { return sHomeID; } // A z_attenuation of 0.0f collapses the distance into the X-Y plane - F32 getDistanceToDestination(const LLVector3d& pos_global, F32 z_attenuation = 0.5f) const; + F32 getDistanceToDestination(const LLVector3d& pos_global, F32 z_attenuation = 0.5f) const; void clearLocationSelection(BOOL clear_ui = FALSE); void clearAvatarSelection(BOOL clear_ui = FALSE); @@ -121,8 +121,6 @@ protected: void onAvatarComboPrearrange(); void onAvatarComboCommit(); - void onCommitBackground(); - void onComboTextEntry( ); void onSearchTextEntry( LLLineEditor* ctrl ); @@ -155,10 +153,10 @@ protected: void cacheLandmarkPosition(); -protected: - LLTabContainer* mTabs; +private: + LLPanel* mPanel; // Panel displaying the map - // Sets gMapScale, in pixels per region + // Ties to LLWorldMapView::sMapScale, in pixels per region F32 mCurZoomVal; LLFrameTimer mZoomTimer; diff --git a/indra/newview/llinspectavatar.cpp b/indra/newview/llinspectavatar.cpp index 9989a3b473..8dc7833f6a 100644 --- a/indra/newview/llinspectavatar.cpp +++ b/indra/newview/llinspectavatar.cpp @@ -47,6 +47,7 @@ #include "llstartup.h" #include "llviewermenu.h" #include "llvoiceclient.h" +#include "llviewerobjectlist.h" // Linden libraries #include "llfloater.h" @@ -113,6 +114,7 @@ private: void onClickFindOnMap(); bool onVisibleFindOnMap(); bool onVisibleFreezeEject(); + bool onVisibleZoomIn(); void onClickMuteVolume(); void onVolumeChange(const LLSD& data); @@ -204,6 +206,8 @@ LLInspectAvatar::LLInspectAvatar(const LLSD& sd) mVisibleCallbackRegistrar.add("InspectAvatar.VisibleFindOnMap", boost::bind(&LLInspectAvatar::onVisibleFindOnMap, this)); mVisibleCallbackRegistrar.add("InspectAvatar.VisibleFreezeEject", boost::bind(&LLInspectAvatar::onVisibleFreezeEject, this)); + mVisibleCallbackRegistrar.add("InspectAvatar.VisibleZoomIn", + boost::bind(&LLInspectAvatar::onVisibleZoomIn, this)); // can't make the properties request until the widgets are constructed // as it might return immediately, so do it in postBuild. @@ -479,6 +483,11 @@ bool LLInspectAvatar::onVisibleFreezeEject() return enable_freeze_eject( LLSD(mAvatarID) ); } +bool LLInspectAvatar::onVisibleZoomIn() +{ + return gObjectList.findObject(mAvatarID); +} + void LLInspectAvatar::onClickIM() { LLAvatarActions::startIM(mAvatarID); diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index ef61c45d4d..90e48d22ec 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -1,5161 +1,5204 @@ -/** - * @file llinventorybridge.cpp - * @brief Implementation of the Inventory-Folder-View-Bridge classes. - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include <utility> // for std::pair<> - -#include "llfloaterinventory.h" -#include "llinventorybridge.h" - -#include "message.h" - -#include "llagent.h" -#include "llagentwearables.h" -#include "llcallingcard.h" -#include "llcheckboxctrl.h" // for radio buttons -#include "llfloaterreg.h" -#include "llradiogroup.h" -#include "llspinctrl.h" -#include "lltextbox.h" -#include "llui.h" - -#include "llviewercontrol.h" -#include "llfirstuse.h" -#include "llfoldertype.h" -#include "llfloaterchat.h" -#include "llfloatercustomize.h" -#include "llfloaterproperties.h" -#include "llfloaterworldmap.h" -#include "llfocusmgr.h" -#include "llfolderview.h" -#include "llfriendcard.h" -#include "llavataractions.h" -#include "llgesturemgr.h" -#include "lliconctrl.h" -#include "llinventoryfunctions.h" -#include "llinventorymodel.h" -#include "llinventorypanel.h" -#include "llinventoryclipboard.h" -#include "lllineeditor.h" -#include "llmenugl.h" -#include "llpreviewanim.h" -#include "llpreviewgesture.h" -#include "llpreviewnotecard.h" -#include "llpreviewscript.h" -#include "llpreviewsound.h" -#include "llpreviewtexture.h" -#include "llresmgr.h" -#include "llscrollcontainer.h" -#include "llimview.h" -#include "lltooldraganddrop.h" -#include "llviewerfoldertype.h" -#include "llviewertexturelist.h" -#include "llviewerinventory.h" -#include "llviewerobjectlist.h" -#include "llviewerwindow.h" -#include "llvoavatar.h" -#include "llwearable.h" -#include "llwearablelist.h" -#include "llviewerassettype.h" -#include "llviewermessage.h" -#include "llviewerregion.h" -#include "llvoavatarself.h" -#include "lltabcontainer.h" -#include "lluictrlfactory.h" -#include "llselectmgr.h" -#include "llsidetray.h" -#include "llfloateropenobject.h" -#include "lltrans.h" -#include "llappearancemgr.h" -#include "llimfloater.h" - -using namespace LLOldEvents; - -// Helpers -// bug in busy count inc/dec right now, logic is complex... do we really need it? -void inc_busy_count() -{ -// gViewerWindow->getWindow()->incBusyCount(); -// check balance of these calls if this code is changed to ever actually -// *do* something! -} -void dec_busy_count() -{ -// gViewerWindow->getWindow()->decBusyCount(); -// check balance of these calls if this code is changed to ever actually -// *do* something! -} - -// Function declarations -void wear_add_inventory_item_on_avatar(LLInventoryItem* item); -void remove_inventory_category_from_avatar(LLInventoryCategory* category); -void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id); -bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*); -bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response); - -std::string ICON_NAME[ICON_NAME_COUNT] = -{ - "Inv_Texture", - "Inv_Sound", - "Inv_CallingCard", - "Inv_CallingCard", - "Inv_Landmark", - "Inv_Landmark", - "Inv_Script", - "Inv_Clothing", - "Inv_Object", - "Inv_Object", - "Inv_Notecard", - "Inv_Skin", - "Inv_Snapshot", - - "Inv_BodyShape", - "Inv_Skin", - "Inv_Hair", - "Inv_Eye", - "Inv_Shirt", - "Inv_Pants", - "Inv_Shoe", - "Inv_Socks", - "Inv_Jacket", - "Inv_Gloves", - "Inv_Undershirt", - "Inv_Underpants", - "Inv_Skirt", - "Inv_Alpha", - "Inv_Tattoo", - - "Inv_Animation", - "Inv_Gesture", - - "inv_item_linkitem.tga", - "inv_item_linkfolder.tga" -}; - - -// +=================================================+ -// | LLInventoryPanelObserver | -// +=================================================+ -void LLInventoryPanelObserver::changed(U32 mask) -{ - mIP->modelChanged(mask); -} - - -// +=================================================+ -// | LLInvFVBridge | -// +=================================================+ - -LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid) : -mUUID(uuid), mInvType(LLInventoryType::IT_NONE) -{ - mInventoryPanel = inventory->getHandle(); -} - -const std::string& LLInvFVBridge::getName() const -{ - LLInventoryObject* obj = getInventoryObject(); - if(obj) - { - return obj->getName(); - } - return LLStringUtil::null; -} - -const std::string& LLInvFVBridge::getDisplayName() const -{ - return getName(); -} - -// Folders have full perms -PermissionMask LLInvFVBridge::getPermissionMask() const -{ - - return PERM_ALL; -} - -// virtual -LLFolderType::EType LLInvFVBridge::getPreferredType() const -{ - return LLFolderType::FT_NONE; -} - - -// Folders don't have creation dates. -time_t LLInvFVBridge::getCreationDate() const -{ - return 0; -} - -// Can be destoryed (or moved to trash) -BOOL LLInvFVBridge::isItemRemovable() -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - if(model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID())) - { - return TRUE; - } - return FALSE; -} - -// Sends an update to all link items that point to the base item. -void LLInvFVBridge::renameLinkedItems(const LLUUID &item_id, const std::string& new_name) -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - - LLInventoryItem* itemp = model->getItem(mUUID); - if (!itemp) return; - - if (itemp->getIsLinkType()) - { - return; - } - - LLInventoryModel::item_array_t item_array = model->collectLinkedItems(item_id); - for (LLInventoryModel::item_array_t::iterator iter = item_array.begin(); - iter != item_array.end(); - iter++) - { - LLViewerInventoryItem *linked_item = (*iter); - if (linked_item->getUUID() == item_id) continue; - - LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(linked_item); - new_item->rename(new_name); - new_item->updateServer(FALSE); - model->updateItem(new_item); - // model->addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID()); - } - model->notifyObservers(); -} - -// Can be moved to another folder -BOOL LLInvFVBridge::isItemMovable() const -{ - return TRUE; -} - -/*virtual*/ -/** - * @brief Adds this item into clipboard storage - */ -void LLInvFVBridge::cutToClipboard() -{ - if(isItemMovable()) - { - LLInventoryClipboard::instance().cut(mUUID); - } -} -// *TODO: make sure this does the right thing -void LLInvFVBridge::showProperties() -{ - LLSD key; - key["id"] = mUUID; - LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); - - // LLFloaterReg::showInstance("properties", mUUID); -} - -void LLInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch) -{ - // Deactivate gestures when moving them into Trash - LLInvFVBridge* bridge; - LLInventoryModel* model = getInventoryModel(); - LLViewerInventoryItem* item = NULL; - LLViewerInventoryCategory* cat = NULL; - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - S32 count = batch.count(); - S32 i,j; - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID()); - if (item) - { - if(LLAssetType::AT_GESTURE == item->getType()) - { - LLGestureManager::instance().deactivateGesture(item->getUUID()); - } - } - } - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID()); - if (cat) - { - gInventory.collectDescendents( cat->getUUID(), descendent_categories, descendent_items, FALSE ); - for (j=0; j<descendent_items.count(); j++) - { - if(LLAssetType::AT_GESTURE == descendent_items[j]->getType()) - { - LLGestureManager::instance().deactivateGesture(descendent_items[j]->getUUID()); - } - } - } - } - removeBatchNoCheck(batch); -} - -void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*>& batch) -{ - // this method moves a bunch of items and folders to the trash. As - // per design guidelines for the inventory model, the message is - // built and the accounting is performed first. After all of that, - // we call LLInventoryModel::moveObject() to move everything - // around. - LLInvFVBridge* bridge; - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLMessageSystem* msg = gMessageSystem; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - LLViewerInventoryItem* item = NULL; - LLViewerInventoryCategory* cat = NULL; - std::vector<LLUUID> move_ids; - LLInventoryModel::update_map_t update; - bool start_new_message = true; - S32 count = batch.count(); - S32 i; - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID()); - if(item) - { - if(item->getParentUUID() == trash_id) continue; - move_ids.push_back(item->getUUID()); - LLPreview::hide(item->getUUID()); - --update[item->getParentUUID()]; - ++update[trash_id]; - if(start_new_message) - { - start_new_message = false; - msg->newMessageFast(_PREHASH_MoveInventoryItem); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addBOOLFast(_PREHASH_Stamp, TRUE); - } - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_ItemID, item->getUUID()); - msg->addUUIDFast(_PREHASH_FolderID, trash_id); - msg->addString("NewName", NULL); - if(msg->isSendFullFast(_PREHASH_InventoryData)) - { - start_new_message = true; - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - update.clear(); - } - } - } - if(!start_new_message) - { - start_new_message = true; - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - update.clear(); - } - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID()); - if(cat) - { - if(cat->getParentUUID() == trash_id) continue; - move_ids.push_back(cat->getUUID()); - --update[cat->getParentUUID()]; - ++update[trash_id]; - if(start_new_message) - { - start_new_message = false; - msg->newMessageFast(_PREHASH_MoveInventoryFolder); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addBOOL("Stamp", TRUE); - } - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_FolderID, cat->getUUID()); - msg->addUUIDFast(_PREHASH_ParentID, trash_id); - if(msg->isSendFullFast(_PREHASH_InventoryData)) - { - start_new_message = true; - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - update.clear(); - } - } - } - if(!start_new_message) - { - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - } - - // move everything. - std::vector<LLUUID>::iterator it = move_ids.begin(); - std::vector<LLUUID>::iterator end = move_ids.end(); - for(; it != end; ++it) - { - gInventory.moveObject((*it), trash_id); - } - - // notify inventory observers. - model->notifyObservers(); -} - -BOOL LLInvFVBridge::isClipboardPasteable() const -{ - if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory()) - { - return FALSE; - } - LLInventoryModel* model = getInventoryModel(); - if (!model) - { - return FALSE; - } - - const LLUUID &agent_id = gAgent.getID(); - - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - for(S32 i = 0; i < count; i++) - { - const LLUUID &item_id = objects.get(i); - - // Can't paste folders - const LLInventoryCategory *cat = model->getCategory(item_id); - if (cat) - { - return FALSE; - } - - const LLInventoryItem *item = model->getItem(item_id); - if (item) - { - if (!item->getPermissions().allowCopyBy(agent_id)) - { - return FALSE; - } - } - } - return TRUE; -} - -BOOL LLInvFVBridge::isClipboardPasteableAsLink() const -{ - if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory()) - { - return FALSE; - } - const LLInventoryModel* model = getInventoryModel(); - if (!model) - { - return FALSE; - } - - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - for(S32 i = 0; i < count; i++) - { - const LLInventoryItem *item = model->getItem(objects.get(i)); - if (item) - { - if (!LLAssetType::lookupCanLink(item->getActualType())) - { - return FALSE; - } - } - const LLViewerInventoryCategory *cat = model->getCategory(objects.get(i)); - if (cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType())) - { - return FALSE; - } - } - return TRUE; -} - -void hide_context_entries(LLMenuGL& menu, - const std::vector<std::string> &entries_to_show, - const std::vector<std::string> &disabled_entries) -{ - const LLView::child_list_t *list = menu.getChildList(); - - LLView::child_list_t::const_iterator itor; - for (itor = list->begin(); itor != list->end(); ++itor) - { - std::string name = (*itor)->getName(); - - // descend into split menus: - LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(*itor); - if ((name == "More") && branchp) - { - hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries); - } - - - bool found = false; - std::vector<std::string>::const_iterator itor2; - for (itor2 = entries_to_show.begin(); itor2 != entries_to_show.end(); ++itor2) - { - if (*itor2 == name) - { - found = true; - } - } - if (!found) - { - (*itor)->setVisible(FALSE); - } - else - { - for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2) - { - if (*itor2 == name) - { - (*itor)->setEnabled(FALSE); - } - } - } - } -} - -// Helper for commonly-used entries -void LLInvFVBridge::getClipboardEntries(bool show_asset_id, - std::vector<std::string> &items, - std::vector<std::string> &disabled_items, U32 flags) -{ - items.push_back(std::string("Rename")); - if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Rename")); - } - - if (show_asset_id) - { - items.push_back(std::string("Copy Asset UUID")); - if ( (! ( isItemPermissive() || gAgent.isGodlike() ) ) - || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Copy Asset UUID")); - } - } - - items.push_back(std::string("Copy Separator")); - - items.push_back(std::string("Copy")); - if (!isItemCopyable()) - { - disabled_items.push_back(std::string("Copy")); - } - - items.push_back(std::string("Paste")); - if (!isClipboardPasteable() || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Paste")); - } - - items.push_back(std::string("Paste As Link")); - if (!isClipboardPasteableAsLink() || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Paste As Link")); - } - items.push_back(std::string("Paste Separator")); - - items.push_back(std::string("Delete")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Delete")); - } - - // If multiple items are selected, disable properties (if it exists). - if ((flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Properties")); - } -} - -void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLInvFVBridge::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - if(isInTrash()) - { - items.push_back(std::string("PurgeItem")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("PurgeItem")); - } - items.push_back(std::string("RestoreItem")); - } - else - { - items.push_back(std::string("Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - hide_context_entries(menu, items, disabled_items); -} - -// *TODO: remove this -BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const -{ - BOOL rv = FALSE; - - const LLInventoryObject* obj = getInventoryObject(); - - if(obj) - { - *type = LLViewerAssetType::lookupDragAndDropType(obj->getActualType()); - if(*type == DAD_NONE) - { - return FALSE; - } - - *id = obj->getUUID(); - //object_ids.put(obj->getUUID()); - - if (*type == DAD_CATEGORY) - { - gInventory.startBackgroundFetch(obj->getUUID()); - } - - rv = TRUE; - } - - return rv; -} - -LLInventoryObject* LLInvFVBridge::getInventoryObject() const -{ - LLInventoryObject* obj = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - obj = (LLInventoryObject*)model->getObject(mUUID); - } - return obj; -} - -LLInventoryModel* LLInvFVBridge::getInventoryModel() const -{ - LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); - return panel ? panel->getModel() : NULL; -} - -BOOL LLInvFVBridge::isInTrash() const -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - return model->isObjectDescendentOf(mUUID, trash_id); -} - -BOOL LLInvFVBridge::isLinkedObjectInTrash() const -{ - if (isInTrash()) return TRUE; - - const LLInventoryObject *obj = getInventoryObject(); - if (obj && obj->getIsLinkType()) - { - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - return model->isObjectDescendentOf(obj->getLinkedUUID(), trash_id); - } - return FALSE; -} - -BOOL LLInvFVBridge::isAgentInventory() const -{ - const LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - if(gInventory.getRootFolderID() == mUUID) return TRUE; - return model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()); -} - -BOOL LLInvFVBridge::isCOFFolder() const -{ - const LLInventoryModel* model = getInventoryModel(); - if(!model) return TRUE; - const LLUUID cof_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - if (mUUID == cof_id || model->isObjectDescendentOf(mUUID, cof_id)) - { - return TRUE; - } - return FALSE; -} - -BOOL LLInvFVBridge::isItemPermissive() const -{ - return FALSE; -} - -// static -void LLInvFVBridge::changeItemParent(LLInventoryModel* model, - LLViewerInventoryItem* item, - const LLUUID& new_parent, - BOOL restamp) -{ - if(item->getParentUUID() != new_parent) - { - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1); - update.push_back(old_folder); - LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1); - update.push_back(new_folder); - gInventory.accountForUpdate(update); - - LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); - new_item->setParent(new_parent); - new_item->updateParentOnServer(restamp); - model->updateItem(new_item); - model->notifyObservers(); - } -} - -// static -void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model, - LLViewerInventoryCategory* cat, - const LLUUID& new_parent, - BOOL restamp) -{ - if(cat->getParentUUID() != new_parent) - { - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1); - update.push_back(old_folder); - LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1); - update.push_back(new_folder); - gInventory.accountForUpdate(update); - - LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat); - new_cat->setParent(new_parent); - new_cat->updateParentOnServer(restamp); - model->updateCategory(new_cat); - model->notifyObservers(); - } -} - - -const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type) -{ - const std::string rv= LLInventoryType::lookup(inv_type); - if(rv.empty()) - { - return std::string("<invalid>"); - } - return rv; -} - -LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type, - LLAssetType::EType actual_asset_type, - LLInventoryType::EType inv_type, - LLInventoryPanel* inventory, - const LLUUID& uuid, - U32 flags) -{ - LLInvFVBridge* new_listener = NULL; - switch(asset_type) - { - case LLAssetType::AT_TEXTURE: - if(!(inv_type == LLInventoryType::IT_TEXTURE || inv_type == LLInventoryType::IT_SNAPSHOT)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLTextureBridge(inventory, uuid, inv_type); - break; - - case LLAssetType::AT_SOUND: - if(!(inv_type == LLInventoryType::IT_SOUND)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLSoundBridge(inventory, uuid); - break; - - case LLAssetType::AT_LANDMARK: - if(!(inv_type == LLInventoryType::IT_LANDMARK)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLLandmarkBridge(inventory, uuid, flags); - break; - - case LLAssetType::AT_CALLINGCARD: - if(!(inv_type == LLInventoryType::IT_CALLINGCARD)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLCallingCardBridge(inventory, uuid); - break; - - case LLAssetType::AT_SCRIPT: - if(!(inv_type == LLInventoryType::IT_LSL)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLScriptBridge(inventory, uuid); - break; - - case LLAssetType::AT_OBJECT: - if(!(inv_type == LLInventoryType::IT_OBJECT || inv_type == LLInventoryType::IT_ATTACHMENT)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLObjectBridge(inventory, uuid, inv_type, flags); - break; - - case LLAssetType::AT_NOTECARD: - if(!(inv_type == LLInventoryType::IT_NOTECARD)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLNotecardBridge(inventory, uuid); - break; - - case LLAssetType::AT_ANIMATION: - if(!(inv_type == LLInventoryType::IT_ANIMATION)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLAnimationBridge(inventory, uuid); - break; - - case LLAssetType::AT_GESTURE: - if(!(inv_type == LLInventoryType::IT_GESTURE)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLGestureBridge(inventory, uuid); - break; - - case LLAssetType::AT_LSL_TEXT: - if(!(inv_type == LLInventoryType::IT_LSL)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLLSLTextBridge(inventory, uuid); - break; - - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - if(!(inv_type == LLInventoryType::IT_WEARABLE)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLWearableBridge(inventory, uuid, asset_type, inv_type, (EWearableType)flags); - break; - case LLAssetType::AT_CATEGORY: - case LLAssetType::AT_ROOT_CATEGORY: - if (actual_asset_type == LLAssetType::AT_LINK_FOLDER) - { - // Create a link folder handler instead. - new_listener = new LLLinkFolderBridge(inventory, uuid); - break; - } - new_listener = new LLFolderBridge(inventory, uuid); - break; - case LLAssetType::AT_LINK: - // Only should happen for broken links. - new_listener = new LLLinkItemBridge(inventory, uuid); - break; - case LLAssetType::AT_LINK_FOLDER: - // Only should happen for broken links. - new_listener = new LLLinkItemBridge(inventory, uuid); - break; - default: - llinfos << "Unhandled asset type (llassetstorage.h): " - << (S32)asset_type << llendl; - break; - } - - if (new_listener) - { - new_listener->mInvType = inv_type; - } - - return new_listener; -} - -void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid) -{ - LLInventoryCategory* cat = model->getCategory(uuid); - if (cat) - { - model->purgeDescendentsOf(uuid); - model->notifyObservers(); - } - LLInventoryObject* obj = model->getObject(uuid); - if (obj) - { - model->purgeObject(uuid); - model->notifyObservers(); - } -} - -// +=================================================+ -// | InventoryFVBridgeBuilder | -// +=================================================+ -LLInvFVBridge* LLInventoryFVBridgeBuilder::createBridge(LLAssetType::EType asset_type, - LLAssetType::EType actual_asset_type, - LLInventoryType::EType inv_type, - LLInventoryPanel* inventory, - const LLUUID& uuid, - U32 flags /* = 0x00 */) const -{ - return LLInvFVBridge::createBridge(asset_type, - actual_asset_type, - inv_type, - inventory, - uuid, - flags); -} - -// +=================================================+ -// | LLItemBridge | -// +=================================================+ - -void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("goto" == action) - { - gotoItem(folder); - } - if ("open" == action) - { - openItem(); - return; - } - else if ("properties" == action) - { - showProperties(); - return; - } - else if ("purge" == action) - { - purgeItem(model, mUUID); - return; - } - else if ("restoreToWorld" == action) - { - restoreToWorld(); - return; - } - else if ("restore" == action) - { - restoreItem(); - return; - } - else if ("copy_uuid" == action) - { - // Single item only - LLInventoryItem* item = model->getItem(mUUID); - if(!item) return; - LLUUID asset_id = item->getAssetUUID(); - std::string buffer; - asset_id.toString(buffer); - - gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer)); - return; - } - else if ("copy" == action) - { - copyToClipboard(); - return; - } - else if ("paste" == action) - { - // Single item only - LLInventoryItem* itemp = model->getItem(mUUID); - if (!itemp) return; - - LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID()); - if (!folder_view_itemp) return; - - folder_view_itemp->getListener()->pasteFromClipboard(); - return; - } - else if ("paste_link" == action) - { - // Single item only - LLInventoryItem* itemp = model->getItem(mUUID); - if (!itemp) return; - - LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID()); - if (!folder_view_itemp) return; - - folder_view_itemp->getListener()->pasteLinkFromClipboard(); - return; - } -} - -void LLItemBridge::selectItem() -{ - LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem(); - if(item && !item->isComplete()) - { - item->fetchFromServer(); - } -} - -void LLItemBridge::restoreItem() -{ - LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem(); - if(item) - { - LLInventoryModel* model = getInventoryModel(); - const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType())); - // do not restamp on restore. - LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE); - } -} - -void LLItemBridge::restoreToWorld() -{ - LLViewerInventoryItem* itemp = (LLViewerInventoryItem*)getItem(); - if (itemp) - { - LLMessageSystem* msg = gMessageSystem; - msg->newMessage("RezRestoreToWorld"); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - - msg->nextBlockFast(_PREHASH_InventoryData); - itemp->packMessage(msg); - msg->sendReliable(gAgent.getRegion()->getHost()); - } - - //Similar functionality to the drag and drop rez logic - BOOL remove_from_inventory = FALSE; - - //remove local inventory copy, sim will deal with permissions and removing the item - //from the actual inventory if its a no-copy etc - if(!itemp->getPermissions().allowCopyBy(gAgent.getID())) - { - remove_from_inventory = TRUE; - } - - // Check if it's in the trash. (again similar to the normal rez logic) - const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); - if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id)) - { - remove_from_inventory = TRUE; - } - - if(remove_from_inventory) - { - gInventory.deleteObject(itemp->getUUID()); - gInventory.notifyObservers(); - } -} - -void LLItemBridge::gotoItem(LLFolderView *folder) -{ - LLInventoryObject *obj = getInventoryObject(); - if (obj && obj->getIsLinkType()) - { - LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel(); - if (active_panel) - { - active_panel->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO); - } - } -} - -LLUIImagePtr LLItemBridge::getIcon() const -{ - return LLUI::getUIImage(ICON_NAME[OBJECT_ICON_NAME]); -} - -PermissionMask LLItemBridge::getPermissionMask() const -{ - LLViewerInventoryItem* item = getItem(); - PermissionMask perm_mask = 0; - if(item) - { - BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); - BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); - BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, - gAgent.getID()); - - if (copy) perm_mask |= PERM_COPY; - if (mod) perm_mask |= PERM_MODIFY; - if (xfer) perm_mask |= PERM_TRANSFER; - - } - return perm_mask; -} - -const std::string& LLItemBridge::getDisplayName() const -{ - if(mDisplayName.empty()) - { - buildDisplayName(getItem(), mDisplayName); - } - return mDisplayName; -} - -void LLItemBridge::buildDisplayName(LLInventoryItem* item, std::string& name) -{ - if(item) - { - name.assign(item->getName()); - } - else - { - name.assign(LLStringUtil::null); - } -} - -LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const -{ - U8 font = LLFontGL::NORMAL; - - if( gAgentWearables.isWearingItem( mUUID ) ) - { - // llinfos << "BOLD" << llendl; - font |= LLFontGL::BOLD; - } - - const LLViewerInventoryItem* item = getItem(); - if (item && item->getIsLinkType()) - { - font |= LLFontGL::ITALIC; - } - return (LLFontGL::StyleFlags)font; -} - -std::string LLItemBridge::getLabelSuffix() const -{ - // String table is loaded before login screen and inventory items are - // loaded after login, so LLTrans should be ready. - static std::string NO_COPY =LLTrans::getString("no_copy"); - static std::string NO_MOD = LLTrans::getString("no_modify"); - static std::string NO_XFER = LLTrans::getString("no_transfer"); - static std::string LINK = LLTrans::getString("link"); - static std::string BROKEN_LINK = LLTrans::getString("broken_link"); - std::string suffix; - LLInventoryItem* item = getItem(); - if(item) - { - // it's a bit confusing to put nocopy/nomod/etc on calling cards. - if(LLAssetType::AT_CALLINGCARD != item->getType() - && item->getPermissions().getOwner() == gAgent.getID()) - { - BOOL broken_link = LLAssetType::lookupIsLinkType(item->getType()); - if (broken_link) return BROKEN_LINK; - - BOOL link = item->getIsLinkType(); - if (link) return LINK; - - BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); - if (!copy) - { - suffix += NO_COPY; - } - BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); - if (!mod) - { - suffix += NO_MOD; - } - BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, - gAgent.getID()); - if (!xfer) - { - suffix += NO_XFER; - } - } - } - return suffix; -} - -time_t LLItemBridge::getCreationDate() const -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - return item->getCreationDate(); - } - return 0; -} - - -BOOL LLItemBridge::isItemRenameable() const -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - // (For now) Don't allow calling card rename since that may confuse users as to - // what the calling card points to. - if (item->getInventoryType() == LLInventoryType::IT_CALLINGCARD) - { - return FALSE; - } - return (item->getPermissions().allowModifyBy(gAgent.getID())); - } - return FALSE; -} - -BOOL LLItemBridge::renameItem(const std::string& new_name) -{ - if(!isItemRenameable()) - return FALSE; - LLPreview::dirty(mUUID); - LLInventoryModel* model = getInventoryModel(); - if(!model) - return FALSE; - LLViewerInventoryItem* item = getItem(); - if(item && (item->getName() != new_name)) - { - LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); - new_item->rename(new_name); - buildDisplayName(new_item, mDisplayName); - new_item->updateServer(FALSE); - model->updateItem(new_item); - - model->notifyObservers(); - } - // return FALSE because we either notified observers (& therefore - // rebuilt) or we didn't update. - return FALSE; -} - - -BOOL LLItemBridge::removeItem() -{ - if(!isItemRemovable()) - { - return FALSE; - } - // move it to the trash - LLPreview::hide(mUUID, TRUE); - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - LLViewerInventoryItem* item = getItem(); - - // if item is not already in trash - if(item && !model->isObjectDescendentOf(mUUID, trash_id)) - { - // move to trash, and restamp - LLInvFVBridge::changeItemParent(model, item, trash_id, TRUE); - // delete was successful - return TRUE; - } - else - { - // tried to delete already item in trash (should purge?) - return FALSE; - } -} - -BOOL LLItemBridge::isItemCopyable() const -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - // can't copy worn objects. DEV-15183 - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - if( !avatarp ) - { - return FALSE; - } - - if(avatarp->isWearingAttachment(mUUID)) - { - return FALSE; - } - - // All items can be copied, not all can be pasted. - // The only time an item can't be copied is if it's a link - // return (item->getPermissions().allowCopyBy(gAgent.getID())); - if (item->getIsLinkType()) - { - return FALSE; - } - return TRUE; - } - return FALSE; -} -BOOL LLItemBridge::copyToClipboard() const -{ - if(isItemCopyable()) - { - LLInventoryClipboard::instance().add(mUUID); - return TRUE; - } - return FALSE; -} - -LLViewerInventoryItem* LLItemBridge::getItem() const -{ - LLViewerInventoryItem* item = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - item = (LLViewerInventoryItem*)model->getItem(mUUID); - } - return item; -} - -BOOL LLItemBridge::isItemPermissive() const -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - U32 mask = item->getPermissions().getMaskBase(); - if((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) - { - return TRUE; - } - } - return FALSE; -} - -// +=================================================+ -// | LLFolderBridge | -// +=================================================+ - -LLFolderBridge* LLFolderBridge::sSelf=NULL; - -// Can be moved to another folder -BOOL LLFolderBridge::isItemMovable() const -{ - LLInventoryObject* obj = getInventoryObject(); - if(obj) - { - return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType())); - } - return FALSE; -} - -void LLFolderBridge::selectItem() -{ -} - - -// Can be destroyed (or moved to trash) -BOOL LLFolderBridge::isItemRemovable() -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) - { - return FALSE; - } - - if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID())) - { - return FALSE; - } - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( !avatar ) - { - return FALSE; - } - - LLInventoryCategory* category = model->getCategory(mUUID); - if( !category ) - { - return FALSE; - } - - if(LLFolderType::lookupIsProtectedType(category->getPreferredType())) - { - return FALSE; - } - - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE ); - - S32 i; - for( i = 0; i < descendent_categories.count(); i++ ) - { - LLInventoryCategory* category = descendent_categories[i]; - if(LLFolderType::lookupIsProtectedType(category->getPreferredType())) - { - return FALSE; - } - } - - for( i = 0; i < descendent_items.count(); i++ ) - { - LLInventoryItem* item = descendent_items[i]; - if( (item->getType() == LLAssetType::AT_CLOTHING) || - (item->getType() == LLAssetType::AT_BODYPART) ) - { - if(gAgentWearables.isWearingItem(item->getUUID())) - { - return FALSE; - } - } - else - if( item->getType() == LLAssetType::AT_OBJECT ) - { - if(avatar->isWearingAttachment(item->getUUID())) - { - return FALSE; - } - } - } - - return TRUE; -} - -BOOL LLFolderBridge::isUpToDate() const -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); - if( !category ) - { - return FALSE; - } - - return category->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN; -} - -BOOL LLFolderBridge::isItemCopyable() const -{ - return TRUE; -} - -BOOL LLFolderBridge::copyToClipboard() const -{ - if(isItemCopyable()) - { - LLInventoryClipboard::instance().add(mUUID); - return TRUE; - } - return FALSE; -} - -BOOL LLFolderBridge::isClipboardPasteable() const -{ - if ( ! LLInvFVBridge::isClipboardPasteable() ) - return FALSE; - - // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599 - if ( LLFriendCardsManager::instance().isCategoryInFriendFolder( getCategory() ) ) - { - LLInventoryModel* model = getInventoryModel(); - if ( !model ) - { - return FALSE; - } - - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - const LLViewerInventoryCategory *current_cat = getCategory(); - - // Search for the direct descendent of current Friends subfolder among all pasted items, - // and return false if is found. - for(S32 i = objects.count() - 1; i >= 0; --i) - { - const LLUUID &obj_id = objects.get(i); - if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) ) - { - return FALSE; - } - } - - } - return TRUE; -} - -BOOL LLFolderBridge::isClipboardPasteableAsLink() const -{ - // Check normal paste-as-link permissions - if (!LLInvFVBridge::isClipboardPasteableAsLink()) - { - return FALSE; - } - - const LLInventoryModel* model = getInventoryModel(); - if (!model) - { - return FALSE; - } - - const LLViewerInventoryCategory *current_cat = getCategory(); - if (current_cat) - { - const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat ); - const LLUUID ¤t_cat_id = current_cat->getUUID(); - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - for(S32 i = 0; i < count; i++) - { - const LLUUID &obj_id = objects.get(i); - const LLInventoryCategory *cat = model->getCategory(obj_id); - if (cat) - { - const LLUUID &cat_id = cat->getUUID(); - // Don't allow recursive pasting - if ((cat_id == current_cat_id) || - model->isObjectDescendentOf(current_cat_id, cat_id)) - { - return FALSE; - } - } - // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599 - if ( is_in_friend_folder ) - { - // If object is direct descendent of current Friends subfolder than return false. - // Note: We can't use 'const LLInventoryCategory *cat', because it may be null - // in case type of obj_id is LLInventoryItem. - if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) ) - { - return FALSE; - } - } - } - } - return TRUE; - -} - -BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, - BOOL drop) -{ - // This should never happen, but if an inventory item is incorrectly parented, - // the UI will get confused and pass in a NULL. - if(!inv_cat) return FALSE; - - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if(!avatar) return FALSE; - - // cannot drag categories into library - if(!isAgentInventory()) - { - return FALSE; - } - - // check to make sure source is agent inventory, and is represented there. - LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); - BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL) - && (LLToolDragAndDrop::SOURCE_AGENT == source); - - BOOL accept = FALSE; - S32 i; - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - if(is_agent_inventory) - { - const LLUUID& cat_id = inv_cat->getUUID(); - - // Is the destination the trash? - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - BOOL move_is_into_trash = (mUUID == trash_id) - || model->isObjectDescendentOf(mUUID, trash_id); - BOOL is_movable = (!LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType())); - const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); - BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); - if (move_is_into_current_outfit || move_is_into_outfit) - { - // BAP - restrictions? - is_movable = true; - } - - if (mUUID == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE)) - { - is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604 - } - - if( is_movable ) - { - gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE ); - - for( i = 0; i < descendent_categories.count(); i++ ) - { - LLInventoryCategory* category = descendent_categories[i]; - if(LLFolderType::lookupIsProtectedType(category->getPreferredType())) - { - // ...can't move "special folders" like Textures - is_movable = FALSE; - break; - } - } - - if( is_movable ) - { - if( move_is_into_trash ) - { - for( i = 0; i < descendent_items.count(); i++ ) - { - LLInventoryItem* item = descendent_items[i]; - if( (item->getType() == LLAssetType::AT_CLOTHING) || - (item->getType() == LLAssetType::AT_BODYPART) ) - { - if( gAgentWearables.isWearingItem( item->getUUID() ) ) - { - is_movable = FALSE; // It's generally movable, but not into the trash! - break; - } - } - else - if( item->getType() == LLAssetType::AT_OBJECT ) - { - if( avatar->isWearingAttachment( item->getUUID() ) ) - { - is_movable = FALSE; // It's generally movable, but not into the trash! - break; - } - } - } - } - } - } - - - accept = is_movable - && (mUUID != cat_id) // Can't move a folder into itself - && (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing - && !(model->isObjectDescendentOf(mUUID, cat_id)); // Avoid circularity - if(accept && drop) - { - // Look for any gestures and deactivate them - if (move_is_into_trash) - { - for (i = 0; i < descendent_items.count(); i++) - { - LLInventoryItem* item = descendent_items[i]; - if (item->getType() == LLAssetType::AT_GESTURE - && LLGestureManager::instance().isGestureActive(item->getUUID())) - { - LLGestureManager::instance().deactivateGesture(item->getUUID()); - } - } - } - // if target is an outfit or current outfit folder we use link - if (move_is_into_current_outfit || move_is_into_outfit) - { -#if SUPPORT_ENSEMBLES - // BAP - should skip if dup. - if (move_is_into_current_outfit) - { - LLAppearanceManager::wearEnsemble(inv_cat); - } - else - { - LLPointer<LLInventoryCallback> cb = NULL; - link_inventory_item( - gAgent.getID(), - inv_cat->getUUID(), - mUUID, - inv_cat->getName(), - LLAssetType::AT_LINK_FOLDER, - cb); - } -#endif - } - else - { - - // Reparent the folder and restamp children if it's moving - // into trash. - LLInvFVBridge::changeCategoryParent( - model, - (LLViewerInventoryCategory*)inv_cat, - mUUID, - move_is_into_trash); - } - } - } - else if(LLToolDragAndDrop::SOURCE_WORLD == source) - { - // content category has same ID as object itself - LLUUID object_id = inv_cat->getUUID(); - LLUUID category_id = mUUID; - accept = move_inv_category_world_to_agent(object_id, category_id, drop); - } - return accept; -} - -void warn_move_inventory(LLViewerObject* object, LLMoveInv* move_inv) -{ - const char* dialog = NULL; - if (object->flagScripted()) - { - dialog = "MoveInventoryFromScriptedObject"; - } - else - { - dialog = "MoveInventoryFromObject"; - } - LLNotifications::instance().add(dialog, LLSD(), LLSD(), boost::bind(move_task_inventory_callback, _1, _2, move_inv)); -} - -// Move/copy all inventory items from the Contents folder of an in-world -// object to the agent's inventory, inside a given category. -BOOL move_inv_category_world_to_agent(const LLUUID& object_id, - const LLUUID& category_id, - BOOL drop, - void (*callback)(S32, void*), - void* user_data) -{ - // Make sure the object exists. If we allowed dragging from - // anonymous objects, it would be possible to bypass - // permissions. - // content category has same ID as object itself - LLViewerObject* object = gObjectList.findObject(object_id); - if(!object) - { - llinfos << "Object not found for drop." << llendl; - return FALSE; - } - - // this folder is coming from an object, as there is only one folder in an object, the root, - // we need to collect the entire contents and handle them as a group - InventoryObjectList inventory_objects; - object->getInventoryContents(inventory_objects); - - if (inventory_objects.empty()) - { - llinfos << "Object contents not found for drop." << llendl; - return FALSE; - } - - BOOL accept = TRUE; - BOOL is_move = FALSE; - - // coming from a task. Need to figure out if the person can - // move/copy this item. - InventoryObjectList::iterator it = inventory_objects.begin(); - InventoryObjectList::iterator end = inventory_objects.end(); - for ( ; it != end; ++it) - { - // coming from a task. Need to figure out if the person can - // move/copy this item. - LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions()); - if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()) - && perm.allowTransferTo(gAgent.getID()))) -// || gAgent.isGodlike()) - { - accept = TRUE; - } - else if(object->permYouOwner()) - { - // If the object cannot be copied, but the object the - // inventory is owned by the agent, then the item can be - // moved from the task to agent inventory. - is_move = TRUE; - accept = TRUE; - } - else - { - accept = FALSE; - break; - } - } - - if(drop && accept) - { - it = inventory_objects.begin(); - InventoryObjectList::iterator first_it = inventory_objects.begin(); - LLMoveInv* move_inv = new LLMoveInv; - move_inv->mObjectID = object_id; - move_inv->mCategoryID = category_id; - move_inv->mCallback = callback; - move_inv->mUserData = user_data; - - for ( ; it != end; ++it) - { - two_uuids_t two(category_id, (*it)->getUUID()); - move_inv->mMoveList.push_back(two); - } - - if(is_move) - { - // Callback called from within here. - warn_move_inventory(object, move_inv); - } - else - { - LLNotification::Params params("MoveInventoryFromObject"); - params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv)); - LLNotifications::instance().forceResponse(params, 0); - } - } - return accept; -} - -bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat, - LLInventoryItem* item) -{ - // Valid COF items are: - // - links to wearables (body parts or clothing) - // - links to attachments - // - links to gestures - // - links to ensemble folders - LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem(); // BAP - safe? - if (linked_item) - { - LLAssetType::EType type = linked_item->getType(); - return (type == LLAssetType::AT_CLOTHING || - type == LLAssetType::AT_BODYPART || - type == LLAssetType::AT_GESTURE || - type == LLAssetType::AT_OBJECT); - } - else - { - LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); // BAP - safe? - // BAP remove AT_NONE support after ensembles are fully working? - return (linked_category && - ((linked_category->getPreferredType() == LLFolderType::FT_NONE) || - (LLFolderType::lookupIsEnsembleType(linked_category->getPreferredType())))); - } -} - - -bool LLFindWearables::operator()(LLInventoryCategory* cat, - LLInventoryItem* item) -{ - if(item) - { - if((item->getType() == LLAssetType::AT_CLOTHING) - || (item->getType() == LLAssetType::AT_BODYPART)) - { - return TRUE; - } - } - return FALSE; -} - - - -//Used by LLFolderBridge as callback for directory recursion. -class LLRightClickInventoryFetchObserver : public LLInventoryFetchObserver -{ -public: - LLRightClickInventoryFetchObserver() : - mCopyItems(false) - { }; - LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) : - mCatID(cat_id), - mCopyItems(copy_items) - { }; - virtual void done() - { - // we've downloaded all the items, so repaint the dialog - LLFolderBridge::staticFolderOptionsMenu(); - - gInventory.removeObserver(this); - delete this; - } - - -protected: - LLUUID mCatID; - bool mCopyItems; - -}; - -//Used by LLFolderBridge as callback for directory recursion. -class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver -{ -public: - LLRightClickInventoryFetchDescendentsObserver(bool copy_items) : mCopyItems(copy_items) {} - ~LLRightClickInventoryFetchDescendentsObserver() {} - virtual void done(); -protected: - bool mCopyItems; -}; - -void LLRightClickInventoryFetchDescendentsObserver::done() -{ - // Avoid passing a NULL-ref as mCompleteFolders.front() down to - // gInventory.collectDescendents() - if( mCompleteFolders.empty() ) - { - llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl; - dec_busy_count(); - gInventory.removeObserver(this); - delete this; - return; - } - - // What we do here is get the complete information on the items in - // the library, and set up an observer that will wait for that to - // happen. - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(mCompleteFolders.front(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH); - S32 count = item_array.count(); -#if 0 // HACK/TODO: Why? - // This early causes a giant menu to get produced, and doesn't seem to be needed. - if(!count) - { - llwarns << "Nothing fetched in category " << mCompleteFolders.front() - << llendl; - dec_busy_count(); - gInventory.removeObserver(this); - delete this; - return; - } -#endif - - LLRightClickInventoryFetchObserver* outfit; - outfit = new LLRightClickInventoryFetchObserver(mCompleteFolders.front(), mCopyItems); - LLInventoryFetchObserver::item_ref_t ids; - for(S32 i = 0; i < count; ++i) - { - ids.push_back(item_array.get(i)->getUUID()); - } - - // clean up, and remove this as an observer since the call to the - // outfit could notify observers and throw us into an infinite - // loop. - dec_busy_count(); - gInventory.removeObserver(this); - delete this; - - // increment busy count and either tell the inventory to check & - // call done, or add this object to the inventory for observation. - inc_busy_count(); - - // do the fetch - outfit->fetchItems(ids); - outfit->done(); //Not interested in waiting and this will be right 99% of the time. -//Uncomment the following code for laggy Inventory UI. -/* if(outfit->isEverythingComplete()) - { - // everything is already here - call done. - outfit->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(outfit); - }*/ -} - - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryWearObserver -// -// Observer for "copy and wear" operation to support knowing -// when the all of the contents have been added to inventory. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLInventoryCopyAndWearObserver : public LLInventoryObserver -{ -public: - LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) :mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {} - virtual ~LLInventoryCopyAndWearObserver() {} - virtual void changed(U32 mask); - -protected: - LLUUID mCatID; - int mContentsCount; - BOOL mFolderAdded; -}; - - - -void LLInventoryCopyAndWearObserver::changed(U32 mask) -{ - if((mask & (LLInventoryObserver::ADD)) != 0) - { - if (!mFolderAdded) - { - const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); - - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - for (;id_it != id_end; ++id_it) - { - if ((*id_it) == mCatID) - { - mFolderAdded = TRUE; - break; - } - } - } - - if (mFolderAdded) - { - LLViewerInventoryCategory* category = gInventory.getCategory(mCatID); - - if (NULL == category) - { - llwarns << "gInventory.getCategory(" << mCatID - << ") was NULL" << llendl; - } - else - { - if (category->getDescendentCount() == - mContentsCount) - { - gInventory.removeObserver(this); - LLAppearanceManager::wearInventoryCategory(category, FALSE, TRUE); - delete this; - } - } - } - - } -} - - - -void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("open" == action) - { - openItem(); - return; - } - else if ("paste" == action) - { - pasteFromClipboard(); - return; - } - else if ("paste_link" == action) - { - pasteLinkFromClipboard(); - return; - } - else if ("properties" == action) - { - showProperties(); - return; - } - else if ("replaceoutfit" == action) - { - modifyOutfit(FALSE); - return; - } -#if SUPPORT_ENSEMBLES - else if ("wearasensemble" == action) - { - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLViewerInventoryCategory* cat = getCategory(); - if(!cat) return; - LLAppearanceManager::wearEnsemble(cat,true); - return; - } -#endif - else if ("addtooutfit" == action) - { - modifyOutfit(TRUE); - return; - } - else if ("copy" == action) - { - copyToClipboard(); - return; - } - else if ("removefromoutfit" == action) - { - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLViewerInventoryCategory* cat = getCategory(); - if(!cat) return; - - remove_inventory_category_from_avatar ( cat ); - return; - } - else if ("purge" == action) - { - purgeItem(model, mUUID); - return; - } - else if ("restore" == action) - { - restoreItem(); - return; - } -} - -void LLFolderBridge::openItem() -{ - lldebugs << "LLFolderBridge::openItem()" << llendl; - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - bool fetching_inventory = model->fetchDescendentsOf(mUUID); - // Only change folder type if we have the folder contents. - if (!fetching_inventory) - { - // Disabling this for now, it's causing crash when new items are added to folders - // since folder type may change before new item item has finished processing. - // determineFolderType(); - } -} - -void LLFolderBridge::closeItem() -{ - determineFolderType(); -} - -void LLFolderBridge::determineFolderType() -{ - if (isUpToDate()) - { - LLInventoryModel* model = getInventoryModel(); - LLViewerInventoryCategory* category = model->getCategory(mUUID); - category->determineFolderType(); - } -} - -BOOL LLFolderBridge::isItemRenameable() const -{ - LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)getCategory(); - if(cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType()) - && (cat->getOwnerID() == gAgent.getID())) - { - return TRUE; - } - return FALSE; -} - -void LLFolderBridge::restoreItem() -{ - LLViewerInventoryCategory* cat; - cat = (LLViewerInventoryCategory*)getCategory(); - if(cat) - { - LLInventoryModel* model = getInventoryModel(); - const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(cat->getType())); - // do not restamp children on restore - LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE); - } -} - -LLFolderType::EType LLFolderBridge::getPreferredType() const -{ - LLFolderType::EType preferred_type = LLFolderType::FT_NONE; - LLViewerInventoryCategory* cat = getCategory(); - if(cat) - { - preferred_type = cat->getPreferredType(); - } - - return preferred_type; -} - -// Icons for folders are based on the preferred type -LLUIImagePtr LLFolderBridge::getIcon() const -{ - LLFolderType::EType preferred_type = LLFolderType::FT_NONE; - LLViewerInventoryCategory* cat = getCategory(); - if(cat) - { - preferred_type = cat->getPreferredType(); - } - return getIcon(preferred_type); -} - -LLUIImagePtr LLFolderBridge::getIcon(LLFolderType::EType preferred_type) -{ - // we only have one folder image now - return LLUI::getUIImage("Inv_FolderClosed"); -} - -BOOL LLFolderBridge::renameItem(const std::string& new_name) -{ - if(!isItemRenameable()) - return FALSE; - LLInventoryModel* model = getInventoryModel(); - if(!model) - return FALSE; - LLViewerInventoryCategory* cat = getCategory(); - if(cat && (cat->getName() != new_name)) - { - LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat); - new_cat->rename(new_name); - new_cat->updateServer(FALSE); - model->updateCategory(new_cat); - - model->notifyObservers(); - } - // return FALSE because we either notified observers (& therefore - // rebuilt) or we didn't update. - return FALSE; -} - -BOOL LLFolderBridge::removeItem() -{ - if(!isItemRemovable()) - { - return FALSE; - } - // move it to the trash - LLPreview::hide(mUUID); - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - - // Look for any gestures and deactivate them - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE ); - - S32 i; - for (i = 0; i < descendent_items.count(); i++) - { - LLInventoryItem* item = descendent_items[i]; - if (item->getType() == LLAssetType::AT_GESTURE - && LLGestureManager::instance().isGestureActive(item->getUUID())) - { - LLGestureManager::instance().deactivateGesture(item->getUUID()); - } - } - - // go ahead and do the normal remove if no 'last calling - // cards' are being removed. - LLViewerInventoryCategory* cat = getCategory(); - if(cat) - { - LLInvFVBridge::changeCategoryParent(model, cat, trash_id, TRUE); - } - - return TRUE; -} - -void LLFolderBridge::pasteFromClipboard() -{ - LLInventoryModel* model = getInventoryModel(); - if(model && isClipboardPasteable()) - { - LLInventoryItem* item = NULL; - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - const LLUUID parent_id(mUUID); - for(S32 i = 0; i < count; i++) - { - item = model->getItem(objects.get(i)); - if (item) - { - if(LLInventoryClipboard::instance().isCutMode()) - { - // move_inventory_item() is not enough, - //we have to update inventory locally too - changeItemParent(model, dynamic_cast<LLViewerInventoryItem*>(item), parent_id, FALSE); - } - else - { - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - parent_id, - std::string(), - LLPointer<LLInventoryCallback>(NULL)); - } - } - } - } -} - -void LLFolderBridge::pasteLinkFromClipboard() -{ - const LLInventoryModel* model = getInventoryModel(); - if(model) - { - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - LLUUID parent_id(mUUID); - for(S32 i = 0; i < count; i++) - { - const LLUUID &object_id = objects.get(i); -#if SUPPORT_ENSEMBLES - if (LLInventoryCategory *cat = model->getCategory(object_id)) - { - link_inventory_item( - gAgent.getID(), - cat->getUUID(), - parent_id, - cat->getName(), - LLAssetType::AT_LINK_FOLDER, - LLPointer<LLInventoryCallback>(NULL)); - } - else -#endif - if (LLInventoryItem *item = model->getItem(object_id)) - { - link_inventory_item( - gAgent.getID(), - item->getUUID(), - parent_id, - item->getName(), - LLAssetType::AT_LINK, - LLPointer<LLInventoryCallback>(NULL)); - } - } - } -} - -void LLFolderBridge::staticFolderOptionsMenu() -{ - if (!sSelf) return; - sSelf->folderOptionsMenu(); -} - -void LLFolderBridge::folderOptionsMenu() -{ - std::vector<std::string> disabled_items; - - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - - const LLInventoryCategory* category = model->getCategory(mUUID); - LLFolderType::EType type = category->getPreferredType(); - const bool is_default_folder = category && LLFolderType::lookupIsProtectedType(type); - // BAP change once we're no longer treating regular categories as ensembles. - const bool is_ensemble = category && (type == LLFolderType::FT_NONE || - LLFolderType::lookupIsEnsembleType(type)); - - // calling card related functionality for folders. - - // Only enable calling-card related options for non-default folders. - if (!is_default_folder) - { - LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD); - if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard)) - { - mItems.push_back(std::string("Calling Card Separator")); - mItems.push_back(std::string("Conference Chat Folder")); - mItems.push_back(std::string("IM All Contacts In Folder")); - } - } - - // wearables related functionality for folders. - //is_wearable - LLFindWearables is_wearable; - LLIsType is_object( LLAssetType::AT_OBJECT ); - LLIsType is_gesture( LLAssetType::AT_GESTURE ); - - if (mWearables || - checkFolderForContentsOfType(model, is_wearable) || - checkFolderForContentsOfType(model, is_object) || - checkFolderForContentsOfType(model, is_gesture) ) - { - mItems.push_back(std::string("Folder Wearables Separator")); - - // Only enable add/replace outfit for non-default folders. - if (!is_default_folder) - { - mItems.push_back(std::string("Add To Outfit")); - mItems.push_back(std::string("Replace Outfit")); - } - if (is_ensemble) - { - mItems.push_back(std::string("Wear As Ensemble")); - } - mItems.push_back(std::string("Take Off Items")); - } - hide_context_entries(*mMenu, mItems, disabled_items); -} - -BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type) -{ - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - model->collectDescendentsIf(mUUID, - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_type); - return ((item_array.count() > 0) ? TRUE : FALSE ); -} - -// Flags unused -void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - mItems.clear(); - mDisabledItems.clear(); - - lldebugs << "LLFolderBridge::buildContextMenu()" << llendl; -// std::vector<std::string> disabled_items; - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - const LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); - - mItems.clear(); //adding code to clear out member Items (which means Items should not have other data here at this point) - mDisabledItems.clear(); //adding code to clear out disabled members from previous - if (lost_and_found_id == mUUID) - { - // This is the lost+found folder. - mItems.push_back(std::string("Empty Lost And Found")); - } - - if(trash_id == mUUID) - { - // This is the trash. - mItems.push_back(std::string("Empty Trash")); - } - else if(model->isObjectDescendentOf(mUUID, trash_id)) - { - // This is a folder in the trash. - mItems.clear(); // clear any items that used to exist - mItems.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - mDisabledItems.push_back(std::string("Purge Item")); - } - - mItems.push_back(std::string("Restore Item")); - } - else if(isAgentInventory()) // do not allow creating in library - { - LLViewerInventoryCategory *cat = getCategory(); - // BAP removed protected check to re-enable standard ops in untyped folders. - // Not sure what the right thing is to do here. - if (!isCOFFolder() && cat /*&& - LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())*/) - { - // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694. - if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat)) - mItems.push_back(std::string("New Folder")); - mItems.push_back(std::string("New Script")); - mItems.push_back(std::string("New Note")); - mItems.push_back(std::string("New Gesture")); - mItems.push_back(std::string("New Clothes")); - mItems.push_back(std::string("New Body Parts")); - mItems.push_back(std::string("Change Type")); - - LLViewerInventoryCategory *cat = getCategory(); - if (cat && LLFolderType::lookupIsProtectedType(cat->getPreferredType())) - { - mDisabledItems.push_back(std::string("Change Type")); - } - - getClipboardEntries(false, mItems, mDisabledItems, flags); - } - else - { - // Want some but not all of the items from getClipboardEntries for outfits. - if (cat && cat->getPreferredType()==LLFolderType::FT_OUTFIT) - { - mItems.push_back(std::string("Rename")); - mItems.push_back(std::string("Delete")); - } - } - - //Added by spatters to force inventory pull on right-click to display folder options correctly. 07-17-06 - mCallingCards = mWearables = FALSE; - - LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD); - if (checkFolderForContentsOfType(model, is_callingcard)) - { - mCallingCards=TRUE; - } - - LLFindWearables is_wearable; - LLIsType is_object( LLAssetType::AT_OBJECT ); - LLIsType is_gesture( LLAssetType::AT_GESTURE ); - - if (checkFolderForContentsOfType(model, is_wearable) || - checkFolderForContentsOfType(model, is_object) || - checkFolderForContentsOfType(model, is_gesture) ) - { - mWearables=TRUE; - } - - mMenu = &menu; - sSelf = this; - LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE); - - LLInventoryFetchDescendentsObserver::folder_ref_t folders; - LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); - if (category) - { - folders.push_back(category->getUUID()); - } - fetch->fetchDescendents(folders); - inc_busy_count(); - if(fetch->isEverythingComplete()) - { - // everything is already here - call done. - fetch->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(fetch); - } - } - else - { - mItems.push_back(std::string("--no options--")); - mDisabledItems.push_back(std::string("--no options--")); - } - hide_context_entries(menu, mItems, mDisabledItems); -} - -BOOL LLFolderBridge::hasChildren() const -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - LLInventoryModel::EHasChildren has_children; - has_children = gInventory.categoryHasChildren(mUUID); - return has_children != LLInventoryModel::CHILDREN_NO; -} - -BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data) -{ - //llinfos << "LLFolderBridge::dragOrDrop()" << llendl; - BOOL accept = FALSE; - switch(cargo_type) - { - case DAD_TEXTURE: - case DAD_SOUND: - case DAD_CALLINGCARD: - case DAD_LANDMARK: - case DAD_SCRIPT: - case DAD_OBJECT: - case DAD_NOTECARD: - case DAD_CLOTHING: - case DAD_BODYPART: - case DAD_ANIMATION: - case DAD_GESTURE: - case DAD_LINK: - accept = dragItemIntoFolder((LLInventoryItem*)cargo_data, - drop); - break; - case DAD_CATEGORY: - if (LLFriendCardsManager::instance().isAnyFriendCategory(mUUID)) - { - accept = FALSE; - } - else - { - accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop); - } - break; - default: - break; - } - return accept; -} - -LLViewerInventoryCategory* LLFolderBridge::getCategory() const -{ - LLViewerInventoryCategory* cat = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - cat = (LLViewerInventoryCategory*)model->getCategory(mUUID); - } - return cat; -} - - -// static -void LLFolderBridge::pasteClipboard(void* user_data) -{ - LLFolderBridge* self = (LLFolderBridge*)user_data; - if(self) self->pasteFromClipboard(); -} - -void LLFolderBridge::createNewCategory(void* user_data) -{ - LLFolderBridge* bridge = (LLFolderBridge*)user_data; - if(!bridge) return; - LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(bridge->mInventoryPanel.get()); - if (!panel) return; - LLInventoryModel* model = panel->getModel(); - if(!model) return; - LLUUID id; - id = model->createNewCategory(bridge->getUUID(), - LLFolderType::FT_NONE, - LLStringUtil::null); - model->notifyObservers(); - - // At this point, the bridge has probably been deleted, but the - // view is still there. - panel->setSelection(id, TAKE_FOCUS_YES); -} - -void LLFolderBridge::createNewShirt(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHIRT); -} - -void LLFolderBridge::createNewPants(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_PANTS); -} - -void LLFolderBridge::createNewShoes(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHOES); -} - -void LLFolderBridge::createNewSocks(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SOCKS); -} - -void LLFolderBridge::createNewJacket(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_JACKET); -} - -void LLFolderBridge::createNewSkirt(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIRT); -} - -void LLFolderBridge::createNewGloves(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_GLOVES); -} - -void LLFolderBridge::createNewUndershirt(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERSHIRT); -} - -void LLFolderBridge::createNewUnderpants(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERPANTS); -} - -void LLFolderBridge::createNewShape(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHAPE); -} - -void LLFolderBridge::createNewSkin(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIN); -} - -void LLFolderBridge::createNewHair(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_HAIR); -} - -void LLFolderBridge::createNewEyes(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_EYES); -} - -// static -void LLFolderBridge::createWearable(LLFolderBridge* bridge, EWearableType type) -{ - if(!bridge) return; - LLUUID parent_id = bridge->getUUID(); - createWearable(parent_id, type); -} - -// Separate function so can be called by global menu as well as right-click -// menu. -// static -void LLFolderBridge::createWearable(const LLUUID &parent_id, EWearableType type) -{ - LLWearable* wearable = LLWearableList::instance().createNewWearable(type); - LLAssetType::EType asset_type = wearable->getAssetType(); - LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE; - create_inventory_item(gAgent.getID(), gAgent.getSessionID(), - parent_id, wearable->getTransactionID(), wearable->getName(), - wearable->getDescription(), asset_type, inv_type, wearable->getType(), - wearable->getPermissions().getMaskNextOwner(), - LLPointer<LLInventoryCallback>(NULL)); -} - -void LLFolderBridge::modifyOutfit(BOOL append) -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLViewerInventoryCategory* cat = getCategory(); - if(!cat) return; - - // BAP - was: - // wear_inventory_category_on_avatar( cat, append ); - LLAppearanceManager::wearInventoryCategory( cat, FALSE, append ); -} - -// helper stuff -bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv* move_inv) -{ - LLFloaterOpenObject::LLCatAndWear* cat_and_wear = (LLFloaterOpenObject::LLCatAndWear* )move_inv->mUserData; - LLViewerObject* object = gObjectList.findObject(move_inv->mObjectID); - S32 option = LLNotification::getSelectedOption(notification, response); - - if(option == 0 && object) - { - if (cat_and_wear && cat_and_wear->mWear) - { - InventoryObjectList inventory_objects; - object->getInventoryContents(inventory_objects); - int contents_count = inventory_objects.size()-1; //subtract one for containing folder - - LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count); - gInventory.addObserver(inventoryObserver); - } - - two_uuids_list_t::iterator move_it; - for (move_it = move_inv->mMoveList.begin(); - move_it != move_inv->mMoveList.end(); - ++move_it) - { - object->moveInventory(move_it->first, move_it->second); - } - - // update the UI. - dialog_refresh_all(); - } - - if (move_inv->mCallback) - { - move_inv->mCallback(option, move_inv->mUserData); - } - - delete move_inv; - return false; -} - -/* -Next functions intended to reorder items in the inventory folder and save order on server -Is now used for Favorites folder. - -*TODO: refactoring is needed with Favorites Bar functionality. Probably should be moved in LLInventoryModel -*/ -void saveItemsOrder(LLInventoryModel::item_array_t& items) -{ - int sortField = 0; - - // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field - for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) - { - LLViewerInventoryItem* item = *i; - - item->setSortField(++sortField); - item->setComplete(TRUE); - item->updateServer(FALSE); - - gInventory.updateItem(item); - } - - gInventory.notifyObservers(); -} - -LLInventoryModel::item_array_t::iterator findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id) -{ - LLInventoryModel::item_array_t::iterator result = items.end(); - - for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) - { - if ((*i)->getUUID() == id) - { - result = i; - break; - } - } - - return result; -} - -void updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& srcItemId, const LLUUID& destItemId) -{ - LLViewerInventoryItem* srcItem = gInventory.getItem(srcItemId); - LLViewerInventoryItem* destItem = gInventory.getItem(destItemId); - - items.erase(findItemByUUID(items, srcItem->getUUID())); - items.insert(findItemByUUID(items, destItem->getUUID()), srcItem); -} - -BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, - BOOL drop) -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - - // cannot drag into library - if(!isAgentInventory()) - { - return FALSE; - } - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if(!avatar) return FALSE; - - LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); - BOOL accept = FALSE; - LLViewerObject* object = NULL; - if(LLToolDragAndDrop::SOURCE_AGENT == source) - { - - BOOL is_movable = TRUE; - switch( inv_item->getActualType() ) - { - case LLAssetType::AT_ROOT_CATEGORY: - is_movable = FALSE; - break; - - case LLAssetType::AT_CATEGORY: - is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType()); - break; - default: - break; - } - - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id); - const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); - BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); - - if(is_movable && move_is_into_trash) - { - switch(inv_item->getType()) - { - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - is_movable = !gAgentWearables.isWearingItem(inv_item->getUUID()); - break; - - case LLAssetType::AT_OBJECT: - is_movable = !avatar->isWearingAttachment(inv_item->getUUID()); - break; - default: - break; - } - } - - if ( is_movable ) - { - // Don't allow creating duplicates in the Calling Card/Friends - // subfolders, see bug EXT-1599. Check is item direct descendent - // of target folder and forbid item's movement if it so. - // Note: isItemDirectDescendentOfCategory checks if - // passed category is in the Calling Card/Friends folder - is_movable = ! LLFriendCardsManager::instance() - .isObjDirectDescendentOfCategory (inv_item, getCategory()); - } - - const LLUUID& favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE); - - // we can move item inside a folder only if this folder is Favorites. See EXT-719 - accept = is_movable && ((mUUID != inv_item->getParentUUID()) || (mUUID == favorites_id)); - if(accept && drop) - { - if (inv_item->getType() == LLAssetType::AT_GESTURE - && LLGestureManager::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash) - { - LLGestureManager::instance().deactivateGesture(inv_item->getUUID()); - } - // If an item is being dragged between windows, unselect - // everything in the active window so that we don't follow - // the selection to its new location (which is very - // annoying). - if (LLFloaterInventory::getActiveInventory()) - { - LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel(); - LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); - if (active_panel && (panel != active_panel)) - { - active_panel->unSelectAll(); - } - } - - // if dragging from/into favorites folder only reorder items - if ((mUUID == inv_item->getParentUUID()) && (favorites_id == mUUID)) - { - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - LLIsType is_type(LLAssetType::AT_LANDMARK); - model->collectDescendentsIf(favorites_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type); - - LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); - LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL; - if (itemp) - { - LLUUID srcItemId = inv_item->getUUID(); - LLUUID destItemId = itemp->getListener()->getUUID(); - - // update order - updateItemsOrder(items, srcItemId, destItemId); - - saveItemsOrder(items); - } - } - else if (favorites_id == mUUID) // if target is the favorites folder we use copy - { - copy_inventory_item( - gAgent.getID(), - inv_item->getPermissions().getOwner(), - inv_item->getUUID(), - mUUID, - std::string(), - LLPointer<LLInventoryCallback>(NULL)); - } - else if (move_is_into_current_outfit || move_is_into_outfit) - { - // BAP - should skip if dup. - if (move_is_into_current_outfit) - { - LLAppearanceManager::wearItem(inv_item); - } - else - { - LLPointer<LLInventoryCallback> cb = NULL; - link_inventory_item( - gAgent.getID(), - inv_item->getUUID(), - mUUID, - std::string(), - LLAssetType::AT_LINK, - cb); - } - } - else - { - // restamp if the move is into the trash. - LLInvFVBridge::changeItemParent( - model, - (LLViewerInventoryItem*)inv_item, - mUUID, - move_is_into_trash); - } - } - } - else if(LLToolDragAndDrop::SOURCE_WORLD == source) - { - // Make sure the object exists. If we allowed dragging from - // anonymous objects, it would be possible to bypass - // permissions. - object = gObjectList.findObject(inv_item->getParentUUID()); - if(!object) - { - llinfos << "Object not found for drop." << llendl; - return FALSE; - } - - // coming from a task. Need to figure out if the person can - // move/copy this item. - LLPermissions perm(inv_item->getPermissions()); - BOOL is_move = FALSE; - if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()) - && perm.allowTransferTo(gAgent.getID()))) -// || gAgent.isGodlike()) - - { - accept = TRUE; - } - else if(object->permYouOwner()) - { - // If the object cannot be copied, but the object the - // inventory is owned by the agent, then the item can be - // moved from the task to agent inventory. - is_move = TRUE; - accept = TRUE; - } - if(drop && accept) - { - LLMoveInv* move_inv = new LLMoveInv; - move_inv->mObjectID = inv_item->getParentUUID(); - two_uuids_t item_pair(mUUID, inv_item->getUUID()); - move_inv->mMoveList.push_back(item_pair); - move_inv->mCallback = NULL; - move_inv->mUserData = NULL; - if(is_move) - { - warn_move_inventory(object, move_inv); - } - else - { - LLNotification::Params params("MoveInventoryFromObject"); - params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv)); - LLNotifications::instance().forceResponse(params, 0); - } - } - - } - else if(LLToolDragAndDrop::SOURCE_NOTECARD == source) - { - accept = TRUE; - if(drop) - { - copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(), - LLToolDragAndDrop::getInstance()->getSourceID(), inv_item); - } - } - else if(LLToolDragAndDrop::SOURCE_LIBRARY == source) - { - LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item; - if(item && item->isComplete()) - { - accept = TRUE; - if(drop) - { - copy_inventory_item( - gAgent.getID(), - inv_item->getPermissions().getOwner(), - inv_item->getUUID(), - mUUID, - std::string(), - LLPointer<LLInventoryCallback>(NULL)); - } - } - } - else - { - llwarns << "unhandled drag source" << llendl; - } - return accept; -} - -// +=================================================+ -// | LLScriptBridge (DEPRECTED) | -// +=================================================+ - -LLUIImagePtr LLScriptBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE); -} - -// +=================================================+ -// | LLTextureBridge | -// +=================================================+ - -LLUIImagePtr LLTextureBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_TEXTURE, mInvType, 0, FALSE); -} - -void LLTextureBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -} - -// +=================================================+ -// | LLSoundBridge | -// +=================================================+ - -LLUIImagePtr LLSoundBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE); -} - -void LLSoundBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* -// Changed this back to the way it USED to work: -// only open the preview dialog through the contextual right-click menu -// double-click just plays the sound - - LLViewerInventoryItem* item = getItem(); - if(item) - { - openSoundPreview((void*)this); - //send_uuid_sound_trigger(item->getAssetUUID(), 1.0); - } -*/ -} - -void LLSoundBridge::previewItem() -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - send_sound_trigger(item->getAssetUUID(), 1.0); - } -} - -void LLSoundBridge::openSoundPreview(void* which) -{ - LLSoundBridge *me = (LLSoundBridge *)which; - LLFloaterReg::showInstance("preview_sound", LLSD(me->mUUID), TAKE_FOCUS_YES); -} - -void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLTextureBridge::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Sound Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - - items.push_back(std::string("Sound Separator")); - items.push_back(std::string("Sound Play")); - - hide_context_entries(menu, items, disabled_items); -} - -// +=================================================+ -// | LLLandmarkBridge | -// +=================================================+ - -LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags/* = 0x00*/) : -LLItemBridge(inventory, uuid) -{ - mVisited = FALSE; - if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED) - { - mVisited = TRUE; - } -} - -LLUIImagePtr LLLandmarkBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE); -} - -void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Landmark Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - - items.push_back(std::string("Landmark Separator")); - items.push_back(std::string("About Landmark")); - - // Disable "About Landmark" menu item for - // multiple landmarks selected. Only one landmark - // info panel can be shown at a time. - if ((flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("About Landmark")); - } - - hide_context_entries(menu, items, disabled_items); -} - -// Convenience function for the two functions below. -void teleport_via_landmark(const LLUUID& asset_id) -{ - gAgent.teleportViaLandmark( asset_id ); - - // we now automatically track the landmark you're teleporting to - // because you'll probably arrive at a telehub instead - LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance(); - if( floater_world_map ) - { - floater_world_map->trackLandmark( asset_id ); - } -} - -// virtual -void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("teleport" == action) - { - LLViewerInventoryItem* item = getItem(); - if(item) - { - teleport_via_landmark(item->getAssetUUID()); - } - } - else if ("about" == action) - { - LLViewerInventoryItem* item = getItem(); - if(item) - { - LLSD key; - key["type"] = "landmark"; - key["id"] = item->getUUID(); - - LLSideTray::getInstance()->showPanel("panel_places", key); - } - } - else - { - LLItemBridge::performAction(folder, model, action); - } -} - -static bool open_landmark_callback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - - LLUUID asset_id = notification["payload"]["asset_id"].asUUID(); - if (option == 0) - { - teleport_via_landmark(asset_id); - } - - return false; -} -static LLNotificationFunctorRegistration open_landmark_callback_reg("TeleportFromLandmark", open_landmark_callback); - - -void LLLandmarkBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if( item ) - { - // Opening (double-clicking) a landmark immediately teleports, - // but warns you the first time. - // open_landmark(item); - LLSD payload; - payload["asset_id"] = item->getAssetUUID(); - LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload); - } -*/ -} - - -// +=================================================+ -// | LLCallingCardObserver | -// +=================================================+ -void LLCallingCardObserver::changed(U32 mask) -{ - mBridgep->refreshFolderViewItem(); -} - -// +=================================================+ -// | LLCallingCardBridge | -// +=================================================+ - -LLCallingCardBridge::LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) : - LLItemBridge(inventory, uuid) -{ - mObserver = new LLCallingCardObserver(this); - LLAvatarTracker::instance().addObserver(mObserver); -} - -LLCallingCardBridge::~LLCallingCardBridge() -{ - LLAvatarTracker::instance().removeObserver(mObserver); - delete mObserver; -} - -void LLCallingCardBridge::refreshFolderViewItem() -{ - LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); - LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL; - if (itemp) - { - itemp->refresh(); - } -} - -// virtual -void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("begin_im" == action) - { - LLViewerInventoryItem *item = getItem(); - if (item && (item->getCreatorUUID() != gAgent.getID()) && - (!item->getCreatorUUID().isNull())) - { - std::string callingcard_name; - gCacheName->getFullName(item->getCreatorUUID(), callingcard_name); - LLUUID session_id = gIMMgr->addSession(callingcard_name, IM_NOTHING_SPECIAL, item->getCreatorUUID()); - if (session_id != LLUUID::null) - { - LLIMFloater::show(session_id); - } - } - } - else if ("lure" == action) - { - LLViewerInventoryItem *item = getItem(); - if (item && (item->getCreatorUUID() != gAgent.getID()) && - (!item->getCreatorUUID().isNull())) - { - LLAvatarActions::offerTeleport(item->getCreatorUUID()); - } - } - else LLItemBridge::performAction(folder, model, action); -} - -LLUIImagePtr LLCallingCardBridge::getIcon() const -{ - BOOL online = FALSE; - LLViewerInventoryItem* item = getItem(); - if(item) - { - online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()); - } - return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, online, FALSE); -} - -std::string LLCallingCardBridge::getLabelSuffix() const -{ - LLViewerInventoryItem* item = getItem(); - if( item && LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()) ) - { - return LLItemBridge::getLabelSuffix() + " (online)"; - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -void LLCallingCardBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if(item && !item->getCreatorUUID().isNull()) - { - LLAvatarActions::showProfile(item->getCreatorUUID()); - } -*/ -} - -void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLCallingCardBridge::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - LLInventoryItem* item = getItem(); - BOOL good_card = (item - && (LLUUID::null != item->getCreatorUUID()) - && (item->getCreatorUUID() != gAgent.getID())); - BOOL user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID())); - items.push_back(std::string("Send Instant Message Separator")); - items.push_back(std::string("Send Instant Message")); - items.push_back(std::string("Offer Teleport...")); - items.push_back(std::string("Conference Chat")); - - if (!good_card) - { - disabled_items.push_back(std::string("Send Instant Message")); - } - if (!good_card || !user_online) - { - disabled_items.push_back(std::string("Offer Teleport...")); - disabled_items.push_back(std::string("Conference Chat")); - } - } - hide_context_entries(menu, items, disabled_items); -} - -BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data) -{ - LLViewerInventoryItem* item = getItem(); - BOOL rv = FALSE; - if(item) - { - // check the type - switch(cargo_type) - { - case DAD_TEXTURE: - case DAD_SOUND: - case DAD_LANDMARK: - case DAD_SCRIPT: - case DAD_CLOTHING: - case DAD_OBJECT: - case DAD_NOTECARD: - case DAD_BODYPART: - case DAD_ANIMATION: - case DAD_GESTURE: - { - LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data; - const LLPermissions& perm = inv_item->getPermissions(); - if(gInventory.getItem(inv_item->getUUID()) - && perm.allowOperationBy(PERM_TRANSFER, gAgent.getID())) - { - rv = TRUE; - if(drop) - { - LLToolDragAndDrop::giveInventory(item->getCreatorUUID(), - (LLInventoryItem*)cargo_data); - } - } - else - { - // It's not in the user's inventory (it's probably in - // an object's contents), so disallow dragging it here. - // You can't give something you don't yet have. - rv = FALSE; - } - break; - } - case DAD_CATEGORY: - { - LLInventoryCategory* inv_cat = (LLInventoryCategory*)cargo_data; - if( gInventory.getCategory( inv_cat->getUUID() ) ) - { - rv = TRUE; - if(drop) - { - LLToolDragAndDrop::giveInventoryCategory( - item->getCreatorUUID(), - inv_cat); - } - } - else - { - // It's not in the user's inventory (it's probably in - // an object's contents), so disallow dragging it here. - // You can't give something you don't yet have. - rv = FALSE; - } - break; - } - default: - break; - } - } - return rv; -} - -BOOL LLCallingCardBridge::removeItem() -{ - if (LLFriendCardsManager::instance().isItemInAnyFriendsList(getItem())) - { - LLAvatarActions::removeFriendDialog(getItem()->getCreatorUUID()); - return FALSE; - } - else - { - return LLItemBridge::removeItem(); - } -} -// +=================================================+ -// | LLNotecardBridge | -// +=================================================+ - -LLUIImagePtr LLNotecardBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE); -} - -void LLNotecardBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - -/* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); - } -*/ -} - - -// +=================================================+ -// | LLGestureBridge | -// +=================================================+ - -LLUIImagePtr LLGestureBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE); -} - -LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const -{ - if( LLGestureManager::instance().isGestureActive(mUUID) ) - { - return LLFontGL::BOLD; - } - else - { - return LLFontGL::NORMAL; - } -} - -std::string LLGestureBridge::getLabelSuffix() const -{ - if( LLGestureManager::instance().isGestureActive(mUUID) ) - { - return LLItemBridge::getLabelSuffix() + " (active)"; - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -// virtual -void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("activate" == action) - { - LLGestureManager::instance().activateGesture(mUUID); - - LLViewerInventoryItem* item = gInventory.getItem(mUUID); - if (!item) return; - - // Since we just changed the suffix to indicate (active) - // the server doesn't need to know, just the viewer. - gInventory.updateItem(item); - gInventory.notifyObservers(); - } - else if ("deactivate" == action) - { - LLGestureManager::instance().deactivateGesture(mUUID); - - LLViewerInventoryItem* item = gInventory.getItem(mUUID); - if (!item) return; - - // Since we just changed the suffix to indicate (active) - // the server doesn't need to know, just the viewer. - gInventory.updateItem(item); - gInventory.notifyObservers(); - } - else LLItemBridge::performAction(folder, model, action); -} - -void LLGestureBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); - preview->setFocus(TRUE); - } -*/ -} - -BOOL LLGestureBridge::removeItem() -{ - // Force close the preview window, if it exists - LLGestureManager::instance().deactivateGesture(mUUID); - return LLItemBridge::removeItem(); -} - -void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLGestureBridge::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - items.push_back(std::string("Gesture Separator")); - items.push_back(std::string("Activate")); - items.push_back(std::string("Deactivate")); - } - hide_context_entries(menu, items, disabled_items); -} - -// +=================================================+ -// | LLAnimationBridge | -// +=================================================+ - -LLUIImagePtr LLAnimationBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE); -} - -void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - lldebugs << "LLAnimationBridge::buildContextMenu()" << llendl; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Animation Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - - items.push_back(std::string("Animation Separator")); - items.push_back(std::string("Animation Play")); - items.push_back(std::string("Animation Audition")); - - hide_context_entries(menu, items, disabled_items); - -} - -// virtual -void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ((action == "playworld") || (action == "playlocal")) - { - if (getItem()) - { - LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE; - if ("playworld" == action) activate = LLPreviewAnim::PLAY; - if ("playlocal" == action) activate = LLPreviewAnim::AUDITION; - - LLPreviewAnim* preview = LLFloaterReg::showTypedInstance<LLPreviewAnim>("preview_anim", LLSD(mUUID)); - if (preview) - { - preview->activate(activate); - } - } - } - else - { - LLItemBridge::performAction(folder, model, action); - } -} - -void LLAnimationBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); - } -*/ -} - -// +=================================================+ -// | LLObjectBridge | -// +=================================================+ - -// static -LLUUID LLObjectBridge::sContextMenuItemID; - -LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags) : -LLItemBridge(inventory, uuid), mInvType(type) -{ - mAttachPt = (flags & 0xff); // low bye of inventory flags - - mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE; -} - -BOOL LLObjectBridge::isItemRemovable() -{ - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if(!avatar) return FALSE; - if(avatar->isWearingAttachment(mUUID)) return FALSE; - return LLInvFVBridge::isItemRemovable(); -} - -LLUIImagePtr LLObjectBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_OBJECT, mInvType, mAttachPt, mIsMultiObject ); -} - -LLInventoryObject* LLObjectBridge::getObject() const -{ - LLInventoryObject* object = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - object = (LLInventoryObject*)model->getObject(mUUID); - } - return object; -} - -// virtual -void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("attach" == action) - { - LLUUID object_id = mUUID; - LLViewerInventoryItem* item; - item = (LLViewerInventoryItem*)gInventory.getItem(object_id); - if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID())) - { - rez_attachment(item, NULL); - } - else if(item && item->isComplete()) - { - // must be in library. copy it to our inventory and put it on. - LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - gFocusMgr.setKeyboardFocus(NULL); - } - else if ("detach" == action) - { - LLInventoryItem* item = gInventory.getItem(mUUID); - if(item) - { - gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID()); - gMessageSystem->sendReliable( gAgent.getRegion()->getHost()); - } - // this object might have been selected, so let the selection manager know it's gone now - LLViewerObject *found_obj = - gObjectList.findObject(item->getUUID()); - if (found_obj) - { - LLSelectMgr::getInstance()->remove(found_obj); - } - else - { - llwarns << "object not found - ignoring" << llendl; - } - } - else LLItemBridge::performAction(folder, model, action); -} - -void LLObjectBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - - LLSD key; - key["id"] = mUUID; - LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); - - /* - LLFloaterReg::showInstance("properties", mUUID); - */ -} - -LLFontGL::StyleFlags LLObjectBridge::getLabelStyle() const -{ - U8 font = LLFontGL::NORMAL; - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( avatar && avatar->isWearingAttachment( mUUID ) ) - { - font |= LLFontGL::BOLD; - } - - LLInventoryItem* item = getItem(); - if (item && item->getIsLinkType()) - { - font |= LLFontGL::ITALIC; - } - - return (LLFontGL::StyleFlags)font; -} - -std::string LLObjectBridge::getLabelSuffix() const -{ - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( avatar && avatar->isWearingAttachment( mUUID ) ) - { - std::string attachment_point_name = avatar->getAttachedPointName(mUUID); - LLStringUtil::toLower(attachment_point_name); - - LLStringUtil::format_map_t args; - args["[ATTACHMENT_POINT]"] = attachment_point_name.c_str(); - return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args); - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment) -{ - LLSD payload; - payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link. - - S32 attach_pt = 0; - if (gAgent.getAvatarObject() && attachment) - { - for (LLVOAvatar::attachment_map_t::iterator iter = gAgent.getAvatarObject()->mAttachmentPoints.begin(); - iter != gAgent.getAvatarObject()->mAttachmentPoints.end(); ++iter) - { - if (iter->second == attachment) - { - attach_pt = iter->first; - break; - } - } - } - - payload["attachment_point"] = attach_pt; - -#if !ENABLE_MULTIATTACHMENTS - if (attachment && attachment->getNumObjects() > 0) - { - LLNotifications::instance().add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez); - } - else -#endif - { - LLNotifications::instance().forceResponse(LLNotification::Params("ReplaceAttachment").payload(payload), 0/*YES*/); - } -} - -bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response) -{ - LLVOAvatar *avatarp = gAgent.getAvatarObject(); - - if (!avatarp->canAttachMoreObjects()) - { - LLSD args; - args["MAX_ATTACHMENTS"] = llformat("%d", MAX_AGENT_ATTACHMENTS); - LLNotifications::instance().add("MaxAttachmentsOnOutfit", args); - return false; - } - - S32 option = LLNotification::getSelectedOption(notification, response); - if (option == 0/*YES*/) - { - LLViewerInventoryItem* itemp = gInventory.getItem(notification["payload"]["item_id"].asUUID()); - - if (itemp) - { - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_ObjectData); - msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID()); - msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner()); - U8 attachment_pt = notification["payload"]["attachment_point"].asInteger(); -#if ENABLE_MULTIATTACHMENTS - attachment_pt |= ATTACHMENT_ADD; -#endif - msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt); - pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions()); - msg->addStringFast(_PREHASH_Name, itemp->getName()); - msg->addStringFast(_PREHASH_Description, itemp->getDescription()); - msg->sendReliable(gAgent.getRegion()->getHost()); - } - } - return false; -} -static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez); - -void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - std::vector<std::string> items; - std::vector<std::string> disabled_items; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - LLInventoryItem* item = getItem(); - if (item && item->getIsLinkType()) - { - items.push_back(std::string("Goto Link")); - } - - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - LLObjectBridge::sContextMenuItemID = mUUID; - - if(item) - { - LLVOAvatarSelf* avatarp = gAgent.getAvatarObject(); - if( !avatarp ) - { - return; - } - - if( avatarp->isWearingAttachment( mUUID ) ) - { - items.push_back(std::string("Detach From Yourself")); - } - else - if( !isInTrash() && !isLinkedObjectInTrash() ) - { - items.push_back(std::string("Attach Separator")); - items.push_back(std::string("Object Wear")); - items.push_back(std::string("Attach To")); - items.push_back(std::string("Attach To HUD")); - // commented out for DEV-32347 - //items.push_back(std::string("Restore to Last Position")); - - if (!avatarp->canAttachMoreObjects()) - { - disabled_items.push_back(std::string("Object Wear")); - disabled_items.push_back(std::string("Attach To")); - disabled_items.push_back(std::string("Attach To HUD")); - } - LLMenuGL* attach_menu = menu.findChildMenuByName("Attach To", TRUE); - LLMenuGL* attach_hud_menu = menu.findChildMenuByName("Attach To HUD", TRUE); - LLVOAvatar *avatarp = gAgent.getAvatarObject(); - if (attach_menu - && (attach_menu->getChildCount() == 0) - && attach_hud_menu - && (attach_hud_menu->getChildCount() == 0) - && avatarp) - { - for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); - iter != avatarp->mAttachmentPoints.end(); ) - { - LLVOAvatar::attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; - LLMenuItemCallGL::Params p; - std::string submenu_name = attachment->getName(); - if (LLTrans::getString(submenu_name) != "") - { - p.name = (" ")+LLTrans::getString(submenu_name)+" "; - } - else - { - p.name = submenu_name; - } - LLSD cbparams; - cbparams["index"] = curiter->first; - cbparams["label"] = attachment->getName(); - p.on_click.function_name = "Inventory.AttachObject"; - p.on_click.parameter = LLSD(attachment->getName()); - p.on_enable.function_name = "Attachment.Label"; - p.on_enable.parameter = cbparams; - LLView* parent = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu; - LLUICtrlFactory::create<LLMenuItemCallGL>(p, parent); - } - } - } - } - } - hide_context_entries(menu, items, disabled_items); -} - -BOOL LLObjectBridge::renameItem(const std::string& new_name) -{ - if(!isItemRenameable()) - return FALSE; - LLPreview::dirty(mUUID); - LLInventoryModel* model = getInventoryModel(); - if(!model) - return FALSE; - LLViewerInventoryItem* item = getItem(); - if(item && (item->getName() != new_name)) - { - LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); - new_item->rename(new_name); - buildDisplayName(new_item, mDisplayName); - new_item->updateServer(FALSE); - model->updateItem(new_item); - - model->notifyObservers(); - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( avatar ) - { - LLViewerObject* obj = avatar->getWornAttachment( item->getUUID() ); - if( obj ) - { - LLSelectMgr::getInstance()->deselectAll(); - LLSelectMgr::getInstance()->addAsIndividual( obj, SELECT_ALL_TES, FALSE ); - LLSelectMgr::getInstance()->selectionSetObjectName( new_name ); - LLSelectMgr::getInstance()->deselectAll(); - } - } - } - // return FALSE because we either notified observers (& therefore - // rebuilt) or we didn't update. - return FALSE; -} - -// +=================================================+ -// | LLLSLTextBridge | -// +=================================================+ - -LLUIImagePtr LLLSLTextBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE); -} - -void LLLSLTextBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - /* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES); - } - */ -} - -// +=================================================+ -// | LLWearableBridge | -// +=================================================+ - -// *NOTE: hack to get from avatar inventory to avatar -void wear_inventory_item_on_avatar( LLInventoryItem* item ) -{ - if(item) - { - lldebugs << "wear_inventory_item_on_avatar( " << item->getName() - << " )" << llendl; - - LLAppearanceManager::wearItem(item); - } -} - -void wear_add_inventory_item_on_avatar( LLInventoryItem* item ) -{ - if(item) - { - lldebugs << "wear_add_inventory_item_on_avatar( " << item->getName() - << " )" << llendl; - - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - LLWearableBridge::onWearAddOnAvatarArrived, - new LLUUID(item->getUUID())); - } -} - -void remove_inventory_category_from_avatar( LLInventoryCategory* category ) -{ - if(!category) return; - lldebugs << "remove_inventory_category_from_avatar( " << category->getName() - << " )" << llendl; - - - if( gFloaterCustomize ) - { - gFloaterCustomize->askToSaveIfDirty( - boost::bind(remove_inventory_category_from_avatar_step2, _1, category->getUUID())); - } - else - { - remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() ); - } -} - -struct OnRemoveStruct -{ - LLUUID mUUID; - OnRemoveStruct(const LLUUID& uuid): - mUUID(uuid) - { - } -}; - -void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id) -{ - - // Find all the wearables that are in the category's subtree. - lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl; - if(proceed) - { - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - LLFindWearables is_wearable; - gInventory.collectDescendentsIf(category_id, - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_wearable); - S32 i; - S32 wearable_count = item_array.count(); - - LLInventoryModel::cat_array_t obj_cat_array; - LLInventoryModel::item_array_t obj_item_array; - LLIsType is_object( LLAssetType::AT_OBJECT ); - gInventory.collectDescendentsIf(category_id, - obj_cat_array, - obj_item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_object); - S32 obj_count = obj_item_array.count(); - - // Find all gestures in this folder - LLInventoryModel::cat_array_t gest_cat_array; - LLInventoryModel::item_array_t gest_item_array; - LLIsType is_gesture( LLAssetType::AT_GESTURE ); - gInventory.collectDescendentsIf(category_id, - gest_cat_array, - gest_item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_gesture); - S32 gest_count = gest_item_array.count(); - - if (wearable_count > 0) //Loop through wearables. If worn, remove. - { - for(i = 0; i < wearable_count; ++i) - { - if( gAgentWearables.isWearingItem (item_array.get(i)->getUUID()) ) - { - LLWearableList::instance().getAsset(item_array.get(i)->getAssetUUID(), - item_array.get(i)->getName(), - item_array.get(i)->getType(), - LLWearableBridge::onRemoveFromAvatarArrived, - new OnRemoveStruct(item_array.get(i)->getUUID())); - - } - } - } - - - if (obj_count > 0) - { - for(i = 0; i < obj_count; ++i) - { - gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData ); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); - gMessageSystem->addUUIDFast(_PREHASH_ItemID, obj_item_array.get(i)->getUUID() ); - - gMessageSystem->sendReliable( gAgent.getRegion()->getHost() ); - - // this object might have been selected, so let the selection manager know it's gone now - LLViewerObject *found_obj = gObjectList.findObject( obj_item_array.get(i)->getUUID()); - if (found_obj) - { - LLSelectMgr::getInstance()->remove(found_obj); - } - else - { - llwarns << "object not found, ignoring" << llendl; - } - } - } - - if (gest_count > 0) - { - for(i = 0; i < gest_count; ++i) - { - if ( LLGestureManager::instance().isGestureActive( gest_item_array.get(i)->getUUID()) ) - { - LLGestureManager::instance().deactivateGesture( gest_item_array.get(i)->getUUID() ); - gInventory.updateItem( gest_item_array.get(i) ); - gInventory.notifyObservers(); - } - - } - } - } -} - -BOOL LLWearableBridge::renameItem(const std::string& new_name) -{ - if( gAgentWearables.isWearingItem( mUUID ) ) - { - gAgentWearables.setWearableName( mUUID, new_name ); - } - return LLItemBridge::renameItem(new_name); -} - -BOOL LLWearableBridge::isItemRemovable() -{ - if (gAgentWearables.isWearingItem(mUUID)) return FALSE; - return LLInvFVBridge::isItemRemovable(); -} - -std::string LLWearableBridge::getLabelSuffix() const -{ - if( gAgentWearables.isWearingItem( mUUID ) ) - { - return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn"); - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -LLUIImagePtr LLWearableBridge::getIcon() const -{ - return get_item_icon(mAssetType, mInvType, mWearableType, FALSE); -} - -// virtual -void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("wear" == action) - { - wearOnAvatar(); - } - else if ("wear_add" == action) - { - wearAddOnAvatar(); - } - else if ("edit" == action) - { - editOnAvatar(); - return; - } - else if ("take_off" == action) - { - if(gAgentWearables.isWearingItem(mUUID)) - { - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - LLWearableBridge::onRemoveFromAvatarArrived, - new OnRemoveStruct(mUUID)); - } - } - } - else LLItemBridge::performAction(folder, model, action); -} - -void LLWearableBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - /* - if( isInTrash() ) - { - LLNotifications::instance().add("CannotWearTrash"); - } - else if(isAgentInventory()) - { - if( !gAgentWearables.isWearingItem( mUUID ) ) - { - wearOnAvatar(); - } - } - else - { - // must be in the inventory library. copy it to our inventory - // and put it on right away. - LLViewerInventoryItem* item = getItem(); - if(item && item->isComplete()) - { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else if(item) - { - // *TODO: We should fetch the item details, and then do - // the operation above. - LLNotifications::instance().add("CannotWearInfoNotComplete"); - } - } - */ -} - -void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLWearableBridge::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { // FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere - BOOL no_open = ((flags & SUPPRESS_OPEN_ITEM) == SUPPRESS_OPEN_ITEM); - - // If we have clothing, don't add "Open" as it's the same action as "Wear" SL-18976 - LLViewerInventoryItem* item = getItem(); - if( !no_open && item ) - { - no_open = (item->getType() == LLAssetType::AT_CLOTHING) || - (item->getType() == LLAssetType::AT_BODYPART); - } - if (!no_open) - { - items.push_back(std::string("Open")); - } - - if (item && item->getIsLinkType()) - { - items.push_back(std::string("Goto Link")); - } - - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - items.push_back(std::string("Wearable Separator")); - - items.push_back(std::string("Wearable Wear")); - items.push_back(std::string("Wearable Add")); - items.push_back(std::string("Wearable Edit")); - - if ((flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Wearable Edit")); - } - // Don't allow items to be worn if their baseobj is in the trash. - if (isLinkedObjectInTrash()) - { - disabled_items.push_back(std::string("Wearable Wear")); - disabled_items.push_back(std::string("Wearable Add")); - disabled_items.push_back(std::string("Wearable Edit")); - } - - // Disable wear and take off based on whether the item is worn. - if(item) - { - switch (item->getType()) - { - case LLAssetType::AT_CLOTHING: - items.push_back(std::string("Take Off")); - case LLAssetType::AT_BODYPART: - if (gAgentWearables.isWearingItem(item->getUUID())) - { - disabled_items.push_back(std::string("Wearable Wear")); - disabled_items.push_back(std::string("Wearable Add")); - } - else - { - disabled_items.push_back(std::string("Take Off")); - } - break; - default: - break; - } - } - } - hide_context_entries(menu, items, disabled_items); -} - -// Called from menus -// static -BOOL LLWearableBridge::canWearOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return FALSE; - if(!self->isAgentInventory()) - { - LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem(); - if(!item || !item->isComplete()) return FALSE; - } - return (!gAgentWearables.isWearingItem(self->mUUID)); -} - -// Called from menus -// static -void LLWearableBridge::onWearOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return; - self->wearOnAvatar(); -} - -void LLWearableBridge::wearOnAvatar() -{ - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); - return; - } - - LLViewerInventoryItem* item = getItem(); - if(item) - { - if(!isAgentInventory()) - { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else - { - wear_inventory_item_on_avatar(item); - } - } -} - -void LLWearableBridge::wearAddOnAvatar() -{ - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); - return; - } - - LLViewerInventoryItem* item = getItem(); - if(item) - { - if(!isAgentInventory()) - { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else - { - wear_add_inventory_item_on_avatar(item); - } - } -} - -// static -void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata ) -{ - LLUUID* item_id = (LLUUID*) userdata; - if(wearable) - { - LLViewerInventoryItem* item = NULL; - item = (LLViewerInventoryItem*)gInventory.getItem(*item_id); - if(item) - { - if(item->getAssetUUID() == wearable->getAssetID()) - { - gAgentWearables.setWearableItem(item, wearable); - gInventory.notifyObservers(); - //self->getFolderItem()->refreshFromRoot(); - } - else - { - llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl; - } - } - } - delete item_id; -} - -// static -// BAP remove the "add" code path once everything is fully COF-ified. -void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata ) -{ - LLUUID* item_id = (LLUUID*) userdata; - if(wearable) - { - LLViewerInventoryItem* item = NULL; - item = (LLViewerInventoryItem*)gInventory.getItem(*item_id); - if(item) - { - if(item->getAssetUUID() == wearable->getAssetID()) - { - bool do_append = true; - gAgentWearables.setWearableItem(item, wearable, do_append); - gInventory.notifyObservers(); - //self->getFolderItem()->refreshFromRoot(); - } - else - { - llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl; - } - } - } - delete item_id; -} - -// static -BOOL LLWearableBridge::canEditOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return FALSE; - - return (gAgentWearables.isWearingItem(self->mUUID)); -} - -// static -void LLWearableBridge::onEditOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(self) - { - self->editOnAvatar(); - } -} - -void LLWearableBridge::editOnAvatar() -{ - const LLWearable* wearable = gAgentWearables.getWearableFromItemID(mUUID); - if( wearable ) - { - // Set the tab to the right wearable. - if (gFloaterCustomize) - gFloaterCustomize->setCurrentWearableType( wearable->getType() ); - - if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() ) - { - // Start Avatar Customization - gAgent.changeCameraToCustomizeAvatar(); - } - } -} - -// static -BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if( self && (LLAssetType::AT_BODYPART != self->mAssetType) ) - { - return gAgentWearables.isWearingItem( self->mUUID ); - } - return FALSE; -} - -// static -void LLWearableBridge::onRemoveFromAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return; - if(gAgentWearables.isWearingItem(self->mUUID)) - { - LLViewerInventoryItem* item = self->getItem(); - if (item) - { - LLUUID parent_id = item->getParentUUID(); - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - onRemoveFromAvatarArrived, - new OnRemoveStruct(LLUUID(self->mUUID))); - } - } -} - -// static -void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable, - void* userdata) -{ - OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata; - const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID); - if(wearable) - { - if( gAgentWearables.isWearingItem( item_id ) ) - { - EWearableType type = wearable->getType(); - - if( !(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR || type==WT_EYES ) ) //&& - //!((!gAgent.isTeen()) && ( type==WT_UNDERPANTS || type==WT_UNDERSHIRT )) ) - { - // MULTI_WEARABLE: FIXME HACK - always remove all - bool do_remove_all = false; - gAgentWearables.removeWearable( type, do_remove_all, 0 ); - } - } - } - - // Find and remove this item from the COF. - LLInventoryModel::item_array_t items = gInventory.collectLinkedItems(item_id, LLAppearanceManager::getCOF()); - llassert(items.size() == 1); // Should always have one and only one item linked to this in the COF. - for (LLInventoryModel::item_array_t::const_iterator iter = items.begin(); - iter != items.end(); - ++iter) - { - const LLViewerInventoryItem *linked_item = (*iter); - const LLUUID &item_id = linked_item->getUUID(); - gInventory.purgeObject(item_id); - } - gInventory.notifyObservers(); - - delete on_remove_struct; -} - -LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type, - const LLUUID& uuid,LLInventoryModel* model) -{ - LLInvFVBridgeAction* action = NULL; - switch(asset_type) - { - case LLAssetType::AT_TEXTURE: - action = new LLTextureBridgeAction(uuid,model); - break; - - case LLAssetType::AT_SOUND: - action = new LLSoundBridgeAction(uuid,model); - break; - - case LLAssetType::AT_LANDMARK: - action = new LLLandmarkBridgeAction(uuid,model); - break; - - case LLAssetType::AT_CALLINGCARD: - action = new LLCallingCardBridgeAction(uuid,model); - break; - - case LLAssetType::AT_OBJECT: - action = new LLObjectBridgeAction(uuid,model); - break; - - case LLAssetType::AT_NOTECARD: - action = new LLNotecardBridgeAction(uuid,model); - break; - - case LLAssetType::AT_ANIMATION: - action = new LLAnimationBridgeAction(uuid,model); - break; - - case LLAssetType::AT_GESTURE: - action = new LLGestureBridgeAction(uuid,model); - break; - - case LLAssetType::AT_LSL_TEXT: - action = new LLLSLTextBridgeAction(uuid,model); - break; - - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - action = new LLWearableBridgeAction(uuid,model); - - break; - - default: - break; - } - return action; -} - -//static -void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type, - const LLUUID& uuid,LLInventoryModel* model) -{ - LLInvFVBridgeAction* action = createAction(asset_type,uuid,model); - if(action) - { - action->doIt(); - delete action; - } -} - -//static -void LLInvFVBridgeAction::doAction(const LLUUID& uuid, LLInventoryModel* model) -{ - LLAssetType::EType asset_type = model->getItem(uuid)->getType(); - LLInvFVBridgeAction* action = createAction(asset_type,uuid,model); - if(action) - { - action->doIt(); - delete action; - } -} - -LLViewerInventoryItem* LLInvFVBridgeAction::getItem() const -{ - if(mModel) - return (LLViewerInventoryItem*)mModel->getItem(mUUID); - return NULL; -} - -//virtual -void LLTextureBridgeAction::doIt() -{ - if (getItem()) - { - LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLSoundBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - LLFloaterReg::showInstance("preview_sound", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLLandmarkBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if( item ) - { - // Opening (double-clicking) a landmark immediately teleports, - // but warns you the first time. - LLSD payload; - payload["asset_id"] = item->getAssetUUID(); - LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload); - } - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLCallingCardBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if(item && item->getCreatorUUID().notNull()) - { - LLAvatarActions::showProfile(item->getCreatorUUID()); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void -LLNotecardBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLGestureBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); - preview->setFocus(TRUE); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLAnimationBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLObjectBridgeAction::doIt() -{ - LLFloaterReg::showInstance("properties", mUUID); - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLLSLTextBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - - -BOOL LLWearableBridgeAction::isInTrash() const -{ - if(!mModel) return FALSE; - const LLUUID trash_id = mModel->findCategoryUUIDForType(LLFolderType::FT_TRASH); - return mModel->isObjectDescendentOf(mUUID, trash_id); -} - -BOOL LLWearableBridgeAction::isAgentInventory() const -{ - if(!mModel) return FALSE; - if(gInventory.getRootFolderID() == mUUID) return TRUE; - return mModel->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()); -} - -void LLWearableBridgeAction::wearOnAvatar() -{ - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); - return; - } - - LLViewerInventoryItem* item = getItem(); - if(item) - { - if(!isAgentInventory()) - { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else - { - wear_inventory_item_on_avatar(item); - } - } -} - -//virtual -void LLWearableBridgeAction::doIt() -{ - if(isInTrash()) - { - LLNotifications::instance().add("CannotWearTrash"); - } - else if(isAgentInventory()) - { - if(!gAgentWearables.isWearingItem(mUUID)) - { - wearOnAvatar(); - } - } - else - { - // must be in the inventory library. copy it to our inventory - // and put it on right away. - LLViewerInventoryItem* item = getItem(); - if(item && item->isComplete()) - { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else if(item) - { - // *TODO: We should fetch the item details, and then do - // the operation above. - LLNotifications::instance().add("CannotWearInfoNotComplete"); - } - } - - LLInvFVBridgeAction::doIt(); -} - -// +=================================================+ -// | LLLinkItemBridge | -// +=================================================+ -// For broken links - -std::string LLLinkItemBridge::sPrefix("Link: "); - - -LLUIImagePtr LLLinkItemBridge::getIcon() const -{ - if (LLViewerInventoryItem *item = getItem()) - { - return get_item_icon(item->getActualType(), LLInventoryType::IT_NONE, 0, FALSE); - } - return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE); -} - -void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - // *TODO: Translate - lldebugs << "LLLink::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Delete")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Delete")); - } - } - hide_context_entries(menu, items, disabled_items); -} - - -// +=================================================+ -// | LLLinkBridge | -// +=================================================+ -// For broken links. - -std::string LLLinkFolderBridge::sPrefix("Link: "); - - -LLUIImagePtr LLLinkFolderBridge::getIcon() const -{ - LLFolderType::EType preferred_type = LLFolderType::FT_NONE; - if (LLViewerInventoryItem *item = getItem()) - { - if (const LLViewerInventoryCategory* cat = item->getLinkedCategory()) - { - preferred_type = cat->getPreferredType(); - } - } - return LLFolderBridge::getIcon(preferred_type); -} - -void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - // *TODO: Translate - lldebugs << "LLLink::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Goto Link")); - items.push_back(std::string("Delete")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Delete")); - } - } - hide_context_entries(menu, items, disabled_items); -} - -void LLLinkFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("goto" == action) - { - gotoItem(folder); - return; - } - LLItemBridge::performAction(folder,model,action); -} - -void LLLinkFolderBridge::gotoItem(LLFolderView *folder) -{ - const LLUUID &cat_uuid = getFolderID(); - if (!cat_uuid.isNull()) - { - if (LLFolderViewItem *base_folder = folder->getItemByID(cat_uuid)) - { - if (LLInventoryModel* model = getInventoryModel()) - { - model->fetchDescendentsOf(cat_uuid); - } - base_folder->setOpen(TRUE); - folder->setSelectionFromRoot(base_folder,TRUE); - folder->scrollToShowSelection(); - } - } -} - -const LLUUID &LLLinkFolderBridge::getFolderID() const -{ - if (LLViewerInventoryItem *link_item = getItem()) - { - if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory()) - { - const LLUUID& cat_uuid = cat->getUUID(); - return cat_uuid; - } - } - return LLUUID::null; -} +/**
+ * @file llinventorybridge.cpp
+ * @brief Implementation of the Inventory-Folder-View-Bridge classes.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include <utility> // for std::pair<>
+
+#include "llfloaterinventory.h"
+#include "llinventorybridge.h"
+
+#include "message.h"
+
+#include "llagent.h"
+#include "llagentwearables.h"
+#include "llcallingcard.h"
+#include "llcheckboxctrl.h" // for radio buttons
+#include "llfloaterreg.h"
+#include "llradiogroup.h"
+#include "llspinctrl.h"
+#include "lltextbox.h"
+#include "llui.h"
+
+#include "llviewercontrol.h"
+#include "llfirstuse.h"
+#include "llfoldertype.h"
+#include "llfloaterchat.h"
+#include "llfloatercustomize.h"
+#include "llfloaterproperties.h"
+#include "llfloaterworldmap.h"
+#include "llfocusmgr.h"
+#include "llfolderview.h"
+#include "llfriendcard.h"
+#include "llavataractions.h"
+#include "llgesturemgr.h"
+#include "lliconctrl.h"
+#include "llinventoryfunctions.h"
+#include "llinventorymodel.h"
+#include "llinventorypanel.h"
+#include "llinventoryclipboard.h"
+#include "lllineeditor.h"
+#include "llmenugl.h"
+#include "llpreviewanim.h"
+#include "llpreviewgesture.h"
+#include "llpreviewnotecard.h"
+#include "llpreviewscript.h"
+#include "llpreviewsound.h"
+#include "llpreviewtexture.h"
+#include "llresmgr.h"
+#include "llscrollcontainer.h"
+#include "llimview.h"
+#include "lltooldraganddrop.h"
+#include "llviewerfoldertype.h"
+#include "llviewertexturelist.h"
+#include "llviewerinventory.h"
+#include "llviewerobjectlist.h"
+#include "llviewerwindow.h"
+#include "llvoavatar.h"
+#include "llwearable.h"
+#include "llwearablelist.h"
+#include "llviewerassettype.h"
+#include "llviewermessage.h"
+#include "llviewerregion.h"
+#include "llvoavatarself.h"
+#include "lltabcontainer.h"
+#include "lluictrlfactory.h"
+#include "llselectmgr.h"
+#include "llsidetray.h"
+#include "llfloateropenobject.h"
+#include "lltrans.h"
+#include "llappearancemgr.h"
+#include "llimfloater.h"
+
+using namespace LLOldEvents;
+
+// Helpers
+// bug in busy count inc/dec right now, logic is complex... do we really need it?
+void inc_busy_count()
+{
+// gViewerWindow->getWindow()->incBusyCount();
+// check balance of these calls if this code is changed to ever actually
+// *do* something!
+}
+void dec_busy_count()
+{
+// gViewerWindow->getWindow()->decBusyCount();
+// check balance of these calls if this code is changed to ever actually
+// *do* something!
+}
+
+// Function declarations
+void wear_add_inventory_item_on_avatar(LLInventoryItem* item);
+void remove_inventory_category_from_avatar(LLInventoryCategory* category);
+void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id);
+bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*);
+bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response);
+
+std::string ICON_NAME[ICON_NAME_COUNT] =
+{
+ "Inv_Texture",
+ "Inv_Sound",
+ "Inv_CallingCard",
+ "Inv_CallingCard",
+ "Inv_Landmark",
+ "Inv_Landmark",
+ "Inv_Script",
+ "Inv_Clothing",
+ "Inv_Object",
+ "Inv_Object",
+ "Inv_Notecard",
+ "Inv_Skin",
+ "Inv_Snapshot",
+
+ "Inv_BodyShape",
+ "Inv_Skin",
+ "Inv_Hair",
+ "Inv_Eye",
+ "Inv_Shirt",
+ "Inv_Pants",
+ "Inv_Shoe",
+ "Inv_Socks",
+ "Inv_Jacket",
+ "Inv_Gloves",
+ "Inv_Undershirt",
+ "Inv_Underpants",
+ "Inv_Skirt",
+ "Inv_Alpha",
+ "Inv_Tattoo",
+
+ "Inv_Animation",
+ "Inv_Gesture",
+
+ "inv_item_linkitem.tga",
+ "inv_item_linkfolder.tga"
+};
+
+
+// +=================================================+
+// | LLInventoryPanelObserver |
+// +=================================================+
+void LLInventoryPanelObserver::changed(U32 mask)
+{
+ mIP->modelChanged(mask);
+}
+
+
+// +=================================================+
+// | LLInvFVBridge |
+// +=================================================+
+
+LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid) :
+mUUID(uuid), mInvType(LLInventoryType::IT_NONE)
+{
+ mInventoryPanel = inventory->getHandle();
+}
+
+const std::string& LLInvFVBridge::getName() const
+{
+ LLInventoryObject* obj = getInventoryObject();
+ if(obj)
+ {
+ return obj->getName();
+ }
+ return LLStringUtil::null;
+}
+
+const std::string& LLInvFVBridge::getDisplayName() const
+{
+ return getName();
+}
+
+// Folders have full perms
+PermissionMask LLInvFVBridge::getPermissionMask() const
+{
+
+ return PERM_ALL;
+}
+
+// virtual
+LLFolderType::EType LLInvFVBridge::getPreferredType() const
+{
+ return LLFolderType::FT_NONE;
+}
+
+
+// Folders don't have creation dates.
+time_t LLInvFVBridge::getCreationDate() const
+{
+ return 0;
+}
+
+// Can be destoryed (or moved to trash)
+BOOL LLInvFVBridge::isItemRemovable()
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ if(model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+// Sends an update to all link items that point to the base item.
+void LLInvFVBridge::renameLinkedItems(const LLUUID &item_id, const std::string& new_name)
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+
+ LLInventoryItem* itemp = model->getItem(mUUID);
+ if (!itemp) return;
+
+ if (itemp->getIsLinkType())
+ {
+ return;
+ }
+
+ LLInventoryModel::item_array_t item_array = model->collectLinkedItems(item_id);
+ for (LLInventoryModel::item_array_t::iterator iter = item_array.begin();
+ iter != item_array.end();
+ iter++)
+ {
+ LLViewerInventoryItem *linked_item = (*iter);
+ if (linked_item->getUUID() == item_id) continue;
+
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(linked_item);
+ new_item->rename(new_name);
+ new_item->updateServer(FALSE);
+ model->updateItem(new_item);
+ // model->addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID());
+ }
+ model->notifyObservers();
+}
+
+// Can be moved to another folder
+BOOL LLInvFVBridge::isItemMovable() const
+{
+ return TRUE;
+}
+
+/*virtual*/
+/**
+ * @brief Adds this item into clipboard storage
+ */
+void LLInvFVBridge::cutToClipboard()
+{
+ if(isItemMovable())
+ {
+ LLInventoryClipboard::instance().cut(mUUID);
+ }
+}
+// *TODO: make sure this does the right thing
+void LLInvFVBridge::showProperties()
+{
+ LLSD key;
+ key["id"] = mUUID;
+ LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
+
+ LLFloaterReg::showInstance("properties", mUUID);
+}
+
+void LLInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch)
+{
+ // Deactivate gestures when moving them into Trash
+ LLInvFVBridge* bridge;
+ LLInventoryModel* model = getInventoryModel();
+ LLViewerInventoryItem* item = NULL;
+ LLViewerInventoryCategory* cat = NULL;
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ S32 count = batch.count();
+ S32 i,j;
+ for(i = 0; i < count; ++i)
+ {
+ bridge = (LLInvFVBridge*)(batch.get(i));
+ if(!bridge || !bridge->isItemRemovable()) continue;
+ item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
+ if (item)
+ {
+ if(LLAssetType::AT_GESTURE == item->getType())
+ {
+ LLGestureManager::instance().deactivateGesture(item->getUUID());
+ }
+ }
+ }
+ for(i = 0; i < count; ++i)
+ {
+ bridge = (LLInvFVBridge*)(batch.get(i));
+ if(!bridge || !bridge->isItemRemovable()) continue;
+ cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
+ if (cat)
+ {
+ gInventory.collectDescendents( cat->getUUID(), descendent_categories, descendent_items, FALSE );
+ for (j=0; j<descendent_items.count(); j++)
+ {
+ if(LLAssetType::AT_GESTURE == descendent_items[j]->getType())
+ {
+ LLGestureManager::instance().deactivateGesture(descendent_items[j]->getUUID());
+ }
+ }
+ }
+ }
+ removeBatchNoCheck(batch);
+}
+
+void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*>& batch)
+{
+ // this method moves a bunch of items and folders to the trash. As
+ // per design guidelines for the inventory model, the message is
+ // built and the accounting is performed first. After all of that,
+ // we call LLInventoryModel::moveObject() to move everything
+ // around.
+ LLInvFVBridge* bridge;
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ LLMessageSystem* msg = gMessageSystem;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ LLViewerInventoryItem* item = NULL;
+ LLViewerInventoryCategory* cat = NULL;
+ std::vector<LLUUID> move_ids;
+ LLInventoryModel::update_map_t update;
+ bool start_new_message = true;
+ S32 count = batch.count();
+ S32 i;
+ for(i = 0; i < count; ++i)
+ {
+ bridge = (LLInvFVBridge*)(batch.get(i));
+ if(!bridge || !bridge->isItemRemovable()) continue;
+ item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
+ if(item)
+ {
+ if(item->getParentUUID() == trash_id) continue;
+ move_ids.push_back(item->getUUID());
+ LLPreview::hide(item->getUUID());
+ --update[item->getParentUUID()];
+ ++update[trash_id];
+ if(start_new_message)
+ {
+ start_new_message = false;
+ msg->newMessageFast(_PREHASH_MoveInventoryItem);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addBOOLFast(_PREHASH_Stamp, TRUE);
+ }
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addUUIDFast(_PREHASH_ItemID, item->getUUID());
+ msg->addUUIDFast(_PREHASH_FolderID, trash_id);
+ msg->addString("NewName", NULL);
+ if(msg->isSendFullFast(_PREHASH_InventoryData))
+ {
+ start_new_message = true;
+ gAgent.sendReliableMessage();
+ gInventory.accountForUpdate(update);
+ update.clear();
+ }
+ }
+ }
+ if(!start_new_message)
+ {
+ start_new_message = true;
+ gAgent.sendReliableMessage();
+ gInventory.accountForUpdate(update);
+ update.clear();
+ }
+ for(i = 0; i < count; ++i)
+ {
+ bridge = (LLInvFVBridge*)(batch.get(i));
+ if(!bridge || !bridge->isItemRemovable()) continue;
+ cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
+ if(cat)
+ {
+ if(cat->getParentUUID() == trash_id) continue;
+ move_ids.push_back(cat->getUUID());
+ --update[cat->getParentUUID()];
+ ++update[trash_id];
+ if(start_new_message)
+ {
+ start_new_message = false;
+ msg->newMessageFast(_PREHASH_MoveInventoryFolder);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addBOOL("Stamp", TRUE);
+ }
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addUUIDFast(_PREHASH_FolderID, cat->getUUID());
+ msg->addUUIDFast(_PREHASH_ParentID, trash_id);
+ if(msg->isSendFullFast(_PREHASH_InventoryData))
+ {
+ start_new_message = true;
+ gAgent.sendReliableMessage();
+ gInventory.accountForUpdate(update);
+ update.clear();
+ }
+ }
+ }
+ if(!start_new_message)
+ {
+ gAgent.sendReliableMessage();
+ gInventory.accountForUpdate(update);
+ }
+
+ // move everything.
+ std::vector<LLUUID>::iterator it = move_ids.begin();
+ std::vector<LLUUID>::iterator end = move_ids.end();
+ for(; it != end; ++it)
+ {
+ gInventory.moveObject((*it), trash_id);
+ }
+
+ // notify inventory observers.
+ model->notifyObservers();
+}
+
+BOOL LLInvFVBridge::isClipboardPasteable() const
+{
+ if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+ {
+ return FALSE;
+ }
+ LLInventoryModel* model = getInventoryModel();
+ if (!model)
+ {
+ return FALSE;
+ }
+
+ const LLUUID &agent_id = gAgent.getID();
+
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ for(S32 i = 0; i < count; i++)
+ {
+ const LLUUID &item_id = objects.get(i);
+
+ // Can't paste folders
+ const LLInventoryCategory *cat = model->getCategory(item_id);
+ if (cat)
+ {
+ return FALSE;
+ }
+
+ const LLInventoryItem *item = model->getItem(item_id);
+ if (item)
+ {
+ if (!item->getPermissions().allowCopyBy(agent_id))
+ {
+ return FALSE;
+ }
+ }
+ }
+ return TRUE;
+}
+
+BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
+{
+ if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+ {
+ return FALSE;
+ }
+ const LLInventoryModel* model = getInventoryModel();
+ if (!model)
+ {
+ return FALSE;
+ }
+
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ for(S32 i = 0; i < count; i++)
+ {
+ const LLInventoryItem *item = model->getItem(objects.get(i));
+ if (item)
+ {
+ if (!LLAssetType::lookupCanLink(item->getActualType()))
+ {
+ return FALSE;
+ }
+ }
+ const LLViewerInventoryCategory *cat = model->getCategory(objects.get(i));
+ if (cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
+ {
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+void hide_context_entries(LLMenuGL& menu,
+ const std::vector<std::string> &entries_to_show,
+ const std::vector<std::string> &disabled_entries)
+{
+ const LLView::child_list_t *list = menu.getChildList();
+
+ LLView::child_list_t::const_iterator itor;
+ for (itor = list->begin(); itor != list->end(); ++itor)
+ {
+ std::string name = (*itor)->getName();
+
+ // descend into split menus:
+ LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(*itor);
+ if ((name == "More") && branchp)
+ {
+ hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries);
+ }
+
+
+ bool found = false;
+ std::vector<std::string>::const_iterator itor2;
+ for (itor2 = entries_to_show.begin(); itor2 != entries_to_show.end(); ++itor2)
+ {
+ if (*itor2 == name)
+ {
+ found = true;
+ }
+ }
+ if (!found)
+ {
+ (*itor)->setVisible(FALSE);
+ }
+ else
+ {
+ for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2)
+ {
+ if (*itor2 == name)
+ {
+ (*itor)->setEnabled(FALSE);
+ }
+ }
+ }
+ }
+}
+
+// Helper for commonly-used entries
+void LLInvFVBridge::getClipboardEntries(bool show_asset_id,
+ std::vector<std::string> &items,
+ std::vector<std::string> &disabled_items, U32 flags)
+{
+ items.push_back(std::string("Rename"));
+ if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Rename"));
+ }
+
+ if (show_asset_id)
+ {
+ items.push_back(std::string("Copy Asset UUID"));
+ if ( (! ( isItemPermissive() || gAgent.isGodlike() ) )
+ || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Copy Asset UUID"));
+ }
+ }
+
+ items.push_back(std::string("Copy Separator"));
+
+ items.push_back(std::string("Copy"));
+ if (!isItemCopyable())
+ {
+ disabled_items.push_back(std::string("Copy"));
+ }
+
+ items.push_back(std::string("Paste"));
+ if (!isClipboardPasteable() || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Paste"));
+ }
+
+ items.push_back(std::string("Paste As Link"));
+ if (!isClipboardPasteableAsLink() || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Paste As Link"));
+ }
+ items.push_back(std::string("Paste Separator"));
+
+ items.push_back(std::string("Delete"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Delete"));
+ }
+
+ // If multiple items are selected, disable properties (if it exists).
+ if ((flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Properties"));
+ }
+}
+
+void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLInvFVBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("PurgeItem"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("PurgeItem"));
+ }
+ items.push_back(std::string("RestoreItem"));
+ }
+ else
+ {
+ items.push_back(std::string("Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// *TODO: remove this
+BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
+{
+ BOOL rv = FALSE;
+
+ const LLInventoryObject* obj = getInventoryObject();
+
+ if(obj)
+ {
+ *type = LLViewerAssetType::lookupDragAndDropType(obj->getActualType());
+ if(*type == DAD_NONE)
+ {
+ return FALSE;
+ }
+
+ *id = obj->getUUID();
+ //object_ids.put(obj->getUUID());
+
+ if (*type == DAD_CATEGORY)
+ {
+ gInventory.startBackgroundFetch(obj->getUUID());
+ }
+
+ rv = TRUE;
+ }
+
+ return rv;
+}
+
+LLInventoryObject* LLInvFVBridge::getInventoryObject() const
+{
+ LLInventoryObject* obj = NULL;
+ LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ obj = (LLInventoryObject*)model->getObject(mUUID);
+ }
+ return obj;
+}
+
+LLInventoryModel* LLInvFVBridge::getInventoryModel() const
+{
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ return panel ? panel->getModel() : NULL;
+}
+
+BOOL LLInvFVBridge::isInTrash() const
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ return model->isObjectDescendentOf(mUUID, trash_id);
+}
+
+BOOL LLInvFVBridge::isLinkedObjectInTrash() const
+{
+ if (isInTrash()) return TRUE;
+
+ const LLInventoryObject *obj = getInventoryObject();
+ if (obj && obj->getIsLinkType())
+ {
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ return model->isObjectDescendentOf(obj->getLinkedUUID(), trash_id);
+ }
+ return FALSE;
+}
+
+BOOL LLInvFVBridge::isAgentInventory() const
+{
+ const LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ if(gInventory.getRootFolderID() == mUUID) return TRUE;
+ return model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID());
+}
+
+BOOL LLInvFVBridge::isCOFFolder() const
+{
+ const LLInventoryModel* model = getInventoryModel();
+ if(!model) return TRUE;
+ const LLUUID cof_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
+ if (mUUID == cof_id || model->isObjectDescendentOf(mUUID, cof_id))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+BOOL LLInvFVBridge::isItemPermissive() const
+{
+ return FALSE;
+}
+
+// static
+void LLInvFVBridge::changeItemParent(LLInventoryModel* model,
+ LLViewerInventoryItem* item,
+ const LLUUID& new_parent,
+ BOOL restamp)
+{
+ if(item->getParentUUID() != new_parent)
+ {
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
+ update.push_back(new_folder);
+ gInventory.accountForUpdate(update);
+
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->setParent(new_parent);
+ new_item->updateParentOnServer(restamp);
+ model->updateItem(new_item);
+ model->notifyObservers();
+ }
+}
+
+// static
+void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model,
+ LLViewerInventoryCategory* cat,
+ const LLUUID& new_parent,
+ BOOL restamp)
+{
+ if(cat->getParentUUID() != new_parent)
+ {
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
+ update.push_back(new_folder);
+ gInventory.accountForUpdate(update);
+
+ LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
+ new_cat->setParent(new_parent);
+ new_cat->updateParentOnServer(restamp);
+ model->updateCategory(new_cat);
+ model->notifyObservers();
+ }
+}
+
+
+const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type)
+{
+ const std::string rv= LLInventoryType::lookup(inv_type);
+ if(rv.empty())
+ {
+ return std::string("<invalid>");
+ }
+ return rv;
+}
+
+LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
+ LLAssetType::EType actual_asset_type,
+ LLInventoryType::EType inv_type,
+ LLInventoryPanel* inventory,
+ const LLUUID& uuid,
+ U32 flags)
+{
+ LLInvFVBridge* new_listener = NULL;
+ switch(asset_type)
+ {
+ case LLAssetType::AT_TEXTURE:
+ if(!(inv_type == LLInventoryType::IT_TEXTURE || inv_type == LLInventoryType::IT_SNAPSHOT))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLTextureBridge(inventory, uuid, inv_type);
+ break;
+
+ case LLAssetType::AT_SOUND:
+ if(!(inv_type == LLInventoryType::IT_SOUND))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLSoundBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_LANDMARK:
+ if(!(inv_type == LLInventoryType::IT_LANDMARK))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLLandmarkBridge(inventory, uuid, flags);
+ break;
+
+ case LLAssetType::AT_CALLINGCARD:
+ if(!(inv_type == LLInventoryType::IT_CALLINGCARD))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLCallingCardBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_SCRIPT:
+ if(!(inv_type == LLInventoryType::IT_LSL))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLScriptBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_OBJECT:
+ if(!(inv_type == LLInventoryType::IT_OBJECT || inv_type == LLInventoryType::IT_ATTACHMENT))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLObjectBridge(inventory, uuid, inv_type, flags);
+ break;
+
+ case LLAssetType::AT_NOTECARD:
+ if(!(inv_type == LLInventoryType::IT_NOTECARD))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLNotecardBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_ANIMATION:
+ if(!(inv_type == LLInventoryType::IT_ANIMATION))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLAnimationBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_GESTURE:
+ if(!(inv_type == LLInventoryType::IT_GESTURE))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLGestureBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_LSL_TEXT:
+ if(!(inv_type == LLInventoryType::IT_LSL))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLLSLTextBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ if(!(inv_type == LLInventoryType::IT_WEARABLE))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLWearableBridge(inventory, uuid, asset_type, inv_type, (EWearableType)flags);
+ break;
+ case LLAssetType::AT_CATEGORY:
+ case LLAssetType::AT_ROOT_CATEGORY:
+ if (actual_asset_type == LLAssetType::AT_LINK_FOLDER)
+ {
+ // Create a link folder handler instead.
+ new_listener = new LLLinkFolderBridge(inventory, uuid);
+ break;
+ }
+ new_listener = new LLFolderBridge(inventory, uuid);
+ break;
+ case LLAssetType::AT_LINK:
+ // Only should happen for broken links.
+ new_listener = new LLLinkItemBridge(inventory, uuid);
+ break;
+ case LLAssetType::AT_LINK_FOLDER:
+ // Only should happen for broken links.
+ new_listener = new LLLinkItemBridge(inventory, uuid);
+ break;
+ default:
+ llinfos << "Unhandled asset type (llassetstorage.h): "
+ << (S32)asset_type << llendl;
+ break;
+ }
+
+ if (new_listener)
+ {
+ new_listener->mInvType = inv_type;
+ }
+
+ return new_listener;
+}
+
+void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid)
+{
+ LLInventoryCategory* cat = model->getCategory(uuid);
+ if (cat)
+ {
+ model->purgeDescendentsOf(uuid);
+ model->notifyObservers();
+ }
+ LLInventoryObject* obj = model->getObject(uuid);
+ if (obj)
+ {
+ model->purgeObject(uuid);
+ model->notifyObservers();
+ }
+}
+
+// +=================================================+
+// | InventoryFVBridgeBuilder |
+// +=================================================+
+LLInvFVBridge* LLInventoryFVBridgeBuilder::createBridge(LLAssetType::EType asset_type,
+ LLAssetType::EType actual_asset_type,
+ LLInventoryType::EType inv_type,
+ LLInventoryPanel* inventory,
+ const LLUUID& uuid,
+ U32 flags /* = 0x00 */) const
+{
+ return LLInvFVBridge::createBridge(asset_type,
+ actual_asset_type,
+ inv_type,
+ inventory,
+ uuid,
+ flags);
+}
+
+// +=================================================+
+// | LLItemBridge |
+// +=================================================+
+
+void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("goto" == action)
+ {
+ gotoItem(folder);
+ }
+ if ("open" == action)
+ {
+ openItem();
+ return;
+ }
+ else if ("properties" == action)
+ {
+ showProperties();
+ return;
+ }
+ else if ("purge" == action)
+ {
+ purgeItem(model, mUUID);
+ return;
+ }
+ else if ("restoreToWorld" == action)
+ {
+ restoreToWorld();
+ return;
+ }
+ else if ("restore" == action)
+ {
+ restoreItem();
+ return;
+ }
+ else if ("copy_uuid" == action)
+ {
+ // Single item only
+ LLInventoryItem* item = model->getItem(mUUID);
+ if(!item) return;
+ LLUUID asset_id = item->getAssetUUID();
+ std::string buffer;
+ asset_id.toString(buffer);
+
+ gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer));
+ return;
+ }
+ else if ("copy" == action)
+ {
+ copyToClipboard();
+ return;
+ }
+ else if ("paste" == action)
+ {
+ // Single item only
+ LLInventoryItem* itemp = model->getItem(mUUID);
+ if (!itemp) return;
+
+ LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID());
+ if (!folder_view_itemp) return;
+
+ folder_view_itemp->getListener()->pasteFromClipboard();
+ return;
+ }
+ else if ("paste_link" == action)
+ {
+ // Single item only
+ LLInventoryItem* itemp = model->getItem(mUUID);
+ if (!itemp) return;
+
+ LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID());
+ if (!folder_view_itemp) return;
+
+ folder_view_itemp->getListener()->pasteLinkFromClipboard();
+ return;
+ }
+}
+
+void LLItemBridge::selectItem()
+{
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem();
+ if(item && !item->isComplete())
+ {
+ item->fetchFromServer();
+ }
+}
+
+void LLItemBridge::restoreItem()
+{
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem();
+ if(item)
+ {
+ LLInventoryModel* model = getInventoryModel();
+ const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType()));
+ // do not restamp on restore.
+ LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE);
+ }
+}
+
+void LLItemBridge::restoreToWorld()
+{
+ LLViewerInventoryItem* itemp = (LLViewerInventoryItem*)getItem();
+ if (itemp)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessage("RezRestoreToWorld");
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ itemp->packMessage(msg);
+ msg->sendReliable(gAgent.getRegion()->getHost());
+ }
+
+ //Similar functionality to the drag and drop rez logic
+ BOOL remove_from_inventory = FALSE;
+
+ //remove local inventory copy, sim will deal with permissions and removing the item
+ //from the actual inventory if its a no-copy etc
+ if(!itemp->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ remove_from_inventory = TRUE;
+ }
+
+ // Check if it's in the trash. (again similar to the normal rez logic)
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id))
+ {
+ remove_from_inventory = TRUE;
+ }
+
+ if(remove_from_inventory)
+ {
+ gInventory.deleteObject(itemp->getUUID());
+ gInventory.notifyObservers();
+ }
+}
+
+void LLItemBridge::gotoItem(LLFolderView *folder)
+{
+ LLInventoryObject *obj = getInventoryObject();
+ if (obj && obj->getIsLinkType())
+ {
+ LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel();
+ if (active_panel)
+ {
+ active_panel->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO);
+ }
+ }
+}
+
+LLUIImagePtr LLItemBridge::getIcon() const
+{
+ return LLUI::getUIImage(ICON_NAME[OBJECT_ICON_NAME]);
+}
+
+PermissionMask LLItemBridge::getPermissionMask() const
+{
+ LLViewerInventoryItem* item = getItem();
+ PermissionMask perm_mask = 0;
+ if(item)
+ {
+ BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID());
+ BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
+ BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
+ gAgent.getID());
+
+ if (copy) perm_mask |= PERM_COPY;
+ if (mod) perm_mask |= PERM_MODIFY;
+ if (xfer) perm_mask |= PERM_TRANSFER;
+
+ }
+ return perm_mask;
+}
+
+const std::string& LLItemBridge::getDisplayName() const
+{
+ if(mDisplayName.empty())
+ {
+ buildDisplayName(getItem(), mDisplayName);
+ }
+ return mDisplayName;
+}
+
+void LLItemBridge::buildDisplayName(LLInventoryItem* item, std::string& name)
+{
+ if(item)
+ {
+ name.assign(item->getName());
+ }
+ else
+ {
+ name.assign(LLStringUtil::null);
+ }
+}
+
+LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const
+{
+ U8 font = LLFontGL::NORMAL;
+
+ if( gAgentWearables.isWearingItem( mUUID ) )
+ {
+ // llinfos << "BOLD" << llendl;
+ font |= LLFontGL::BOLD;
+ }
+
+ const LLViewerInventoryItem* item = getItem();
+ if (item && item->getIsLinkType())
+ {
+ font |= LLFontGL::ITALIC;
+ }
+ return (LLFontGL::StyleFlags)font;
+}
+
+std::string LLItemBridge::getLabelSuffix() const
+{
+ // String table is loaded before login screen and inventory items are
+ // loaded after login, so LLTrans should be ready.
+ static std::string NO_COPY =LLTrans::getString("no_copy");
+ static std::string NO_MOD = LLTrans::getString("no_modify");
+ static std::string NO_XFER = LLTrans::getString("no_transfer");
+ static std::string LINK = LLTrans::getString("link");
+ static std::string BROKEN_LINK = LLTrans::getString("broken_link");
+ std::string suffix;
+ LLInventoryItem* item = getItem();
+ if(item)
+ {
+ // it's a bit confusing to put nocopy/nomod/etc on calling cards.
+ if(LLAssetType::AT_CALLINGCARD != item->getType()
+ && item->getPermissions().getOwner() == gAgent.getID())
+ {
+ BOOL broken_link = LLAssetType::lookupIsLinkType(item->getType());
+ if (broken_link) return BROKEN_LINK;
+
+ BOOL link = item->getIsLinkType();
+ if (link) return LINK;
+
+ BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID());
+ if (!copy)
+ {
+ suffix += NO_COPY;
+ }
+ BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
+ if (!mod)
+ {
+ suffix += NO_MOD;
+ }
+ BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
+ gAgent.getID());
+ if (!xfer)
+ {
+ suffix += NO_XFER;
+ }
+ }
+ }
+ return suffix;
+}
+
+time_t LLItemBridge::getCreationDate() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ return item->getCreationDate();
+ }
+ return 0;
+}
+
+
+BOOL LLItemBridge::isItemRenameable() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ // (For now) Don't allow calling card rename since that may confuse users as to
+ // what the calling card points to.
+ if (item->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
+ {
+ return FALSE;
+ }
+ return (item->getPermissions().allowModifyBy(gAgent.getID()));
+ }
+ return FALSE;
+}
+
+BOOL LLItemBridge::renameItem(const std::string& new_name)
+{
+ if(!isItemRenameable())
+ return FALSE;
+ LLPreview::dirty(mUUID);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ return FALSE;
+ LLViewerInventoryItem* item = getItem();
+ if(item && (item->getName() != new_name))
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->rename(new_name);
+ buildDisplayName(new_item, mDisplayName);
+ new_item->updateServer(FALSE);
+ model->updateItem(new_item);
+
+ model->notifyObservers();
+ }
+ // return FALSE because we either notified observers (& therefore
+ // rebuilt) or we didn't update.
+ return FALSE;
+}
+
+
+BOOL LLItemBridge::removeItem()
+{
+ if(!isItemRemovable())
+ {
+ return FALSE;
+ }
+ // move it to the trash
+ LLPreview::hide(mUUID, TRUE);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ LLViewerInventoryItem* item = getItem();
+
+ // if item is not already in trash
+ if(item && !model->isObjectDescendentOf(mUUID, trash_id))
+ {
+ // move to trash, and restamp
+ LLInvFVBridge::changeItemParent(model, item, trash_id, TRUE);
+ // delete was successful
+ return TRUE;
+ }
+ else
+ {
+ // tried to delete already item in trash (should purge?)
+ return FALSE;
+ }
+}
+
+BOOL LLItemBridge::isItemCopyable() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ // can't copy worn objects. DEV-15183
+ LLVOAvatarSelf *avatarp = gAgent.getAvatarObject();
+ if( !avatarp )
+ {
+ return FALSE;
+ }
+
+ if(avatarp->isWearingAttachment(mUUID))
+ {
+ return FALSE;
+ }
+
+ // All items can be copied, not all can be pasted.
+ // The only time an item can't be copied is if it's a link
+ // return (item->getPermissions().allowCopyBy(gAgent.getID()));
+ if (item->getIsLinkType())
+ {
+ return FALSE;
+ }
+ return TRUE;
+ }
+ return FALSE;
+}
+BOOL LLItemBridge::copyToClipboard() const
+{
+ if(isItemCopyable())
+ {
+ LLInventoryClipboard::instance().add(mUUID);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+LLViewerInventoryItem* LLItemBridge::getItem() const
+{
+ LLViewerInventoryItem* item = NULL;
+ LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ item = (LLViewerInventoryItem*)model->getItem(mUUID);
+ }
+ return item;
+}
+
+BOOL LLItemBridge::isItemPermissive() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ U32 mask = item->getPermissions().getMaskBase();
+ if((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED)
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+// +=================================================+
+// | LLFolderBridge |
+// +=================================================+
+
+LLFolderBridge* LLFolderBridge::sSelf=NULL;
+
+// Can be moved to another folder
+BOOL LLFolderBridge::isItemMovable() const
+{
+ LLInventoryObject* obj = getInventoryObject();
+ if(obj)
+ {
+ return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType()));
+ }
+ return FALSE;
+}
+
+void LLFolderBridge::selectItem()
+{
+}
+
+
+// Can be destroyed (or moved to trash)
+BOOL LLFolderBridge::isItemRemovable()
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ {
+ return FALSE;
+ }
+
+ if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()))
+ {
+ return FALSE;
+ }
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if( !avatar )
+ {
+ return FALSE;
+ }
+
+ LLInventoryCategory* category = model->getCategory(mUUID);
+ if( !category )
+ {
+ return FALSE;
+ }
+
+ if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+ {
+ return FALSE;
+ }
+
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE );
+
+ S32 i;
+ for( i = 0; i < descendent_categories.count(); i++ )
+ {
+ LLInventoryCategory* category = descendent_categories[i];
+ if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+ {
+ return FALSE;
+ }
+ }
+
+ for( i = 0; i < descendent_items.count(); i++ )
+ {
+ LLInventoryItem* item = descendent_items[i];
+ if( (item->getType() == LLAssetType::AT_CLOTHING) ||
+ (item->getType() == LLAssetType::AT_BODYPART) )
+ {
+ if(gAgentWearables.isWearingItem(item->getUUID()))
+ {
+ return FALSE;
+ }
+ }
+ else
+ if( item->getType() == LLAssetType::AT_OBJECT )
+ {
+ if(avatar->isWearingAttachment(item->getUUID()))
+ {
+ return FALSE;
+ }
+ }
+ }
+
+ return TRUE;
+}
+
+BOOL LLFolderBridge::isUpToDate() const
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
+ if( !category )
+ {
+ return FALSE;
+ }
+
+ return category->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN;
+}
+
+BOOL LLFolderBridge::isItemCopyable() const
+{
+ return TRUE;
+}
+
+BOOL LLFolderBridge::copyToClipboard() const
+{
+ if(isItemCopyable())
+ {
+ LLInventoryClipboard::instance().add(mUUID);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+BOOL LLFolderBridge::isClipboardPasteable() const
+{
+ if ( ! LLInvFVBridge::isClipboardPasteable() )
+ return FALSE;
+
+ // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599
+ if ( LLFriendCardsManager::instance().isCategoryInFriendFolder( getCategory() ) )
+ {
+ LLInventoryModel* model = getInventoryModel();
+ if ( !model )
+ {
+ return FALSE;
+ }
+
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ const LLViewerInventoryCategory *current_cat = getCategory();
+
+ // Search for the direct descendent of current Friends subfolder among all pasted items,
+ // and return false if is found.
+ for(S32 i = objects.count() - 1; i >= 0; --i)
+ {
+ const LLUUID &obj_id = objects.get(i);
+ if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) )
+ {
+ return FALSE;
+ }
+ }
+
+ }
+ return TRUE;
+}
+
+BOOL LLFolderBridge::isClipboardPasteableAsLink() const
+{
+ // Check normal paste-as-link permissions
+ if (!LLInvFVBridge::isClipboardPasteableAsLink())
+ {
+ return FALSE;
+ }
+
+ const LLInventoryModel* model = getInventoryModel();
+ if (!model)
+ {
+ return FALSE;
+ }
+
+ const LLViewerInventoryCategory *current_cat = getCategory();
+ if (current_cat)
+ {
+ const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat );
+ const LLUUID ¤t_cat_id = current_cat->getUUID();
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ for(S32 i = 0; i < count; i++)
+ {
+ const LLUUID &obj_id = objects.get(i);
+ const LLInventoryCategory *cat = model->getCategory(obj_id);
+ if (cat)
+ {
+ const LLUUID &cat_id = cat->getUUID();
+ // Don't allow recursive pasting
+ if ((cat_id == current_cat_id) ||
+ model->isObjectDescendentOf(current_cat_id, cat_id))
+ {
+ return FALSE;
+ }
+ }
+ // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599
+ if ( is_in_friend_folder )
+ {
+ // If object is direct descendent of current Friends subfolder than return false.
+ // Note: We can't use 'const LLInventoryCategory *cat', because it may be null
+ // in case type of obj_id is LLInventoryItem.
+ if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) )
+ {
+ return FALSE;
+ }
+ }
+ }
+ }
+ return TRUE;
+
+}
+
+BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
+ BOOL drop)
+{
+ // This should never happen, but if an inventory item is incorrectly parented,
+ // the UI will get confused and pass in a NULL.
+ if(!inv_cat) return FALSE;
+
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if(!avatar) return FALSE;
+
+ // cannot drag categories into library
+ if(!isAgentInventory())
+ {
+ return FALSE;
+ }
+
+ // check to make sure source is agent inventory, and is represented there.
+ LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
+ BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL)
+ && (LLToolDragAndDrop::SOURCE_AGENT == source);
+
+ BOOL accept = FALSE;
+ S32 i;
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ if(is_agent_inventory)
+ {
+ const LLUUID& cat_id = inv_cat->getUUID();
+
+ // Is the destination the trash?
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ BOOL move_is_into_trash = (mUUID == trash_id)
+ || model->isObjectDescendentOf(mUUID, trash_id);
+ BOOL is_movable = (!LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType()));
+ const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
+ BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+ BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+ if (move_is_into_current_outfit || move_is_into_outfit)
+ {
+ // BAP - restrictions?
+ is_movable = true;
+ }
+
+ if (mUUID == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE))
+ {
+ is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604
+ }
+
+ if( is_movable )
+ {
+ gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE );
+
+ for( i = 0; i < descendent_categories.count(); i++ )
+ {
+ LLInventoryCategory* category = descendent_categories[i];
+ if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+ {
+ // ...can't move "special folders" like Textures
+ is_movable = FALSE;
+ break;
+ }
+ }
+
+ if( is_movable )
+ {
+ if( move_is_into_trash )
+ {
+ for( i = 0; i < descendent_items.count(); i++ )
+ {
+ LLInventoryItem* item = descendent_items[i];
+ if( (item->getType() == LLAssetType::AT_CLOTHING) ||
+ (item->getType() == LLAssetType::AT_BODYPART) )
+ {
+ if( gAgentWearables.isWearingItem( item->getUUID() ) )
+ {
+ is_movable = FALSE; // It's generally movable, but not into the trash!
+ break;
+ }
+ }
+ else
+ if( item->getType() == LLAssetType::AT_OBJECT )
+ {
+ if( avatar->isWearingAttachment( item->getUUID() ) )
+ {
+ is_movable = FALSE; // It's generally movable, but not into the trash!
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+
+ accept = is_movable
+ && (mUUID != cat_id) // Can't move a folder into itself
+ && (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing
+ && !(model->isObjectDescendentOf(mUUID, cat_id)); // Avoid circularity
+ if(accept && drop)
+ {
+ // Look for any gestures and deactivate them
+ if (move_is_into_trash)
+ {
+ for (i = 0; i < descendent_items.count(); i++)
+ {
+ LLInventoryItem* item = descendent_items[i];
+ if (item->getType() == LLAssetType::AT_GESTURE
+ && LLGestureManager::instance().isGestureActive(item->getUUID()))
+ {
+ LLGestureManager::instance().deactivateGesture(item->getUUID());
+ }
+ }
+ }
+ // if target is an outfit or current outfit folder we use link
+ if (move_is_into_current_outfit || move_is_into_outfit)
+ {
+#if SUPPORT_ENSEMBLES
+ // BAP - should skip if dup.
+ if (move_is_into_current_outfit)
+ {
+ LLAppearanceManager::wearEnsemble(inv_cat);
+ }
+ else
+ {
+ LLPointer<LLInventoryCallback> cb = NULL;
+ link_inventory_item(
+ gAgent.getID(),
+ inv_cat->getUUID(),
+ mUUID,
+ inv_cat->getName(),
+ LLAssetType::AT_LINK_FOLDER,
+ cb);
+ }
+#endif
+ }
+ else
+ {
+
+ // Reparent the folder and restamp children if it's moving
+ // into trash.
+ LLInvFVBridge::changeCategoryParent(
+ model,
+ (LLViewerInventoryCategory*)inv_cat,
+ mUUID,
+ move_is_into_trash);
+ }
+ }
+ }
+ else if(LLToolDragAndDrop::SOURCE_WORLD == source)
+ {
+ // content category has same ID as object itself
+ LLUUID object_id = inv_cat->getUUID();
+ LLUUID category_id = mUUID;
+ accept = move_inv_category_world_to_agent(object_id, category_id, drop);
+ }
+ return accept;
+}
+
+void warn_move_inventory(LLViewerObject* object, LLMoveInv* move_inv)
+{
+ const char* dialog = NULL;
+ if (object->flagScripted())
+ {
+ dialog = "MoveInventoryFromScriptedObject";
+ }
+ else
+ {
+ dialog = "MoveInventoryFromObject";
+ }
+ LLNotifications::instance().add(dialog, LLSD(), LLSD(), boost::bind(move_task_inventory_callback, _1, _2, move_inv));
+}
+
+// Move/copy all inventory items from the Contents folder of an in-world
+// object to the agent's inventory, inside a given category.
+BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
+ const LLUUID& category_id,
+ BOOL drop,
+ void (*callback)(S32, void*),
+ void* user_data)
+{
+ // Make sure the object exists. If we allowed dragging from
+ // anonymous objects, it would be possible to bypass
+ // permissions.
+ // content category has same ID as object itself
+ LLViewerObject* object = gObjectList.findObject(object_id);
+ if(!object)
+ {
+ llinfos << "Object not found for drop." << llendl;
+ return FALSE;
+ }
+
+ // this folder is coming from an object, as there is only one folder in an object, the root,
+ // we need to collect the entire contents and handle them as a group
+ InventoryObjectList inventory_objects;
+ object->getInventoryContents(inventory_objects);
+
+ if (inventory_objects.empty())
+ {
+ llinfos << "Object contents not found for drop." << llendl;
+ return FALSE;
+ }
+
+ BOOL accept = TRUE;
+ BOOL is_move = FALSE;
+
+ // coming from a task. Need to figure out if the person can
+ // move/copy this item.
+ InventoryObjectList::iterator it = inventory_objects.begin();
+ InventoryObjectList::iterator end = inventory_objects.end();
+ for ( ; it != end; ++it)
+ {
+ // coming from a task. Need to figure out if the person can
+ // move/copy this item.
+ LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions());
+ if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
+ && perm.allowTransferTo(gAgent.getID())))
+// || gAgent.isGodlike())
+ {
+ accept = TRUE;
+ }
+ else if(object->permYouOwner())
+ {
+ // If the object cannot be copied, but the object the
+ // inventory is owned by the agent, then the item can be
+ // moved from the task to agent inventory.
+ is_move = TRUE;
+ accept = TRUE;
+ }
+ else
+ {
+ accept = FALSE;
+ break;
+ }
+ }
+
+ if(drop && accept)
+ {
+ it = inventory_objects.begin();
+ InventoryObjectList::iterator first_it = inventory_objects.begin();
+ LLMoveInv* move_inv = new LLMoveInv;
+ move_inv->mObjectID = object_id;
+ move_inv->mCategoryID = category_id;
+ move_inv->mCallback = callback;
+ move_inv->mUserData = user_data;
+
+ for ( ; it != end; ++it)
+ {
+ two_uuids_t two(category_id, (*it)->getUUID());
+ move_inv->mMoveList.push_back(two);
+ }
+
+ if(is_move)
+ {
+ // Callback called from within here.
+ warn_move_inventory(object, move_inv);
+ }
+ else
+ {
+ LLNotification::Params params("MoveInventoryFromObject");
+ params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
+ LLNotifications::instance().forceResponse(params, 0);
+ }
+ }
+ return accept;
+}
+
+bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ // Valid COF items are:
+ // - links to wearables (body parts or clothing)
+ // - links to attachments
+ // - links to gestures
+ // - links to ensemble folders
+ LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem(); // BAP - safe?
+ if (linked_item)
+ {
+ LLAssetType::EType type = linked_item->getType();
+ return (type == LLAssetType::AT_CLOTHING ||
+ type == LLAssetType::AT_BODYPART ||
+ type == LLAssetType::AT_GESTURE ||
+ type == LLAssetType::AT_OBJECT);
+ }
+ else
+ {
+ LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); // BAP - safe?
+ // BAP remove AT_NONE support after ensembles are fully working?
+ return (linked_category &&
+ ((linked_category->getPreferredType() == LLFolderType::FT_NONE) ||
+ (LLFolderType::lookupIsEnsembleType(linked_category->getPreferredType()))));
+ }
+}
+
+
+bool LLFindWearables::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ if(item)
+ {
+ if((item->getType() == LLAssetType::AT_CLOTHING)
+ || (item->getType() == LLAssetType::AT_BODYPART))
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+
+
+//Used by LLFolderBridge as callback for directory recursion.
+class LLRightClickInventoryFetchObserver : public LLInventoryFetchObserver
+{
+public:
+ LLRightClickInventoryFetchObserver() :
+ mCopyItems(false)
+ { };
+ LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) :
+ mCatID(cat_id),
+ mCopyItems(copy_items)
+ { };
+ virtual void done()
+ {
+ // we've downloaded all the items, so repaint the dialog
+ LLFolderBridge::staticFolderOptionsMenu();
+
+ gInventory.removeObserver(this);
+ delete this;
+ }
+
+
+protected:
+ LLUUID mCatID;
+ bool mCopyItems;
+
+};
+
+//Used by LLFolderBridge as callback for directory recursion.
+class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
+{
+public:
+ LLRightClickInventoryFetchDescendentsObserver(bool copy_items) : mCopyItems(copy_items) {}
+ ~LLRightClickInventoryFetchDescendentsObserver() {}
+ virtual void done();
+protected:
+ bool mCopyItems;
+};
+
+void LLRightClickInventoryFetchDescendentsObserver::done()
+{
+ // Avoid passing a NULL-ref as mCompleteFolders.front() down to
+ // gInventory.collectDescendents()
+ if( mCompleteFolders.empty() )
+ {
+ llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl;
+ dec_busy_count();
+ gInventory.removeObserver(this);
+ delete this;
+ return;
+ }
+
+ // What we do here is get the complete information on the items in
+ // the library, and set up an observer that will wait for that to
+ // happen.
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ gInventory.collectDescendents(mCompleteFolders.front(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH);
+ S32 count = item_array.count();
+#if 0 // HACK/TODO: Why?
+ // This early causes a giant menu to get produced, and doesn't seem to be needed.
+ if(!count)
+ {
+ llwarns << "Nothing fetched in category " << mCompleteFolders.front()
+ << llendl;
+ dec_busy_count();
+ gInventory.removeObserver(this);
+ delete this;
+ return;
+ }
+#endif
+
+ LLRightClickInventoryFetchObserver* outfit;
+ outfit = new LLRightClickInventoryFetchObserver(mCompleteFolders.front(), mCopyItems);
+ LLInventoryFetchObserver::item_ref_t ids;
+ for(S32 i = 0; i < count; ++i)
+ {
+ ids.push_back(item_array.get(i)->getUUID());
+ }
+
+ // clean up, and remove this as an observer since the call to the
+ // outfit could notify observers and throw us into an infinite
+ // loop.
+ dec_busy_count();
+ gInventory.removeObserver(this);
+ delete this;
+
+ // increment busy count and either tell the inventory to check &
+ // call done, or add this object to the inventory for observation.
+ inc_busy_count();
+
+ // do the fetch
+ outfit->fetchItems(ids);
+ outfit->done(); //Not interested in waiting and this will be right 99% of the time.
+//Uncomment the following code for laggy Inventory UI.
+/* if(outfit->isEverythingComplete())
+ {
+ // everything is already here - call done.
+ outfit->done();
+ }
+ else
+ {
+ // it's all on it's way - add an observer, and the inventory
+ // will call done for us when everything is here.
+ gInventory.addObserver(outfit);
+ }*/
+}
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLInventoryWearObserver
+//
+// Observer for "copy and wear" operation to support knowing
+// when the all of the contents have been added to inventory.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLInventoryCopyAndWearObserver : public LLInventoryObserver
+{
+public:
+ LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) :mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {}
+ virtual ~LLInventoryCopyAndWearObserver() {}
+ virtual void changed(U32 mask);
+
+protected:
+ LLUUID mCatID;
+ int mContentsCount;
+ BOOL mFolderAdded;
+};
+
+
+
+void LLInventoryCopyAndWearObserver::changed(U32 mask)
+{
+ if((mask & (LLInventoryObserver::ADD)) != 0)
+ {
+ if (!mFolderAdded)
+ {
+ const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
+
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ for (;id_it != id_end; ++id_it)
+ {
+ if ((*id_it) == mCatID)
+ {
+ mFolderAdded = TRUE;
+ break;
+ }
+ }
+ }
+
+ if (mFolderAdded)
+ {
+ LLViewerInventoryCategory* category = gInventory.getCategory(mCatID);
+
+ if (NULL == category)
+ {
+ llwarns << "gInventory.getCategory(" << mCatID
+ << ") was NULL" << llendl;
+ }
+ else
+ {
+ if (category->getDescendentCount() ==
+ mContentsCount)
+ {
+ gInventory.removeObserver(this);
+ LLAppearanceManager::wearInventoryCategory(category, FALSE, TRUE);
+ delete this;
+ }
+ }
+ }
+
+ }
+}
+
+
+
+void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("open" == action)
+ {
+ openItem();
+ return;
+ }
+ else if ("paste" == action)
+ {
+ pasteFromClipboard();
+ return;
+ }
+ else if ("paste_link" == action)
+ {
+ pasteLinkFromClipboard();
+ return;
+ }
+ else if ("properties" == action)
+ {
+ showProperties();
+ return;
+ }
+ else if ("replaceoutfit" == action)
+ {
+ modifyOutfit(FALSE);
+ return;
+ }
+#if SUPPORT_ENSEMBLES
+ else if ("wearasensemble" == action)
+ {
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(!cat) return;
+ LLAppearanceManager::wearEnsemble(cat,true);
+ return;
+ }
+#endif
+ else if ("addtooutfit" == action)
+ {
+ modifyOutfit(TRUE);
+ return;
+ }
+ else if ("copy" == action)
+ {
+ copyToClipboard();
+ return;
+ }
+ else if ("removefromoutfit" == action)
+ {
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(!cat) return;
+
+ remove_inventory_category_from_avatar ( cat );
+ return;
+ }
+ else if ("purge" == action)
+ {
+ purgeItem(model, mUUID);
+ return;
+ }
+ else if ("restore" == action)
+ {
+ restoreItem();
+ return;
+ }
+}
+
+void LLFolderBridge::openItem()
+{
+ lldebugs << "LLFolderBridge::openItem()" << llendl;
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ bool fetching_inventory = model->fetchDescendentsOf(mUUID);
+ // Only change folder type if we have the folder contents.
+ if (!fetching_inventory)
+ {
+ // Disabling this for now, it's causing crash when new items are added to folders
+ // since folder type may change before new item item has finished processing.
+ // determineFolderType();
+ }
+}
+
+void LLFolderBridge::closeItem()
+{
+ determineFolderType();
+}
+
+void LLFolderBridge::determineFolderType()
+{
+ if (isUpToDate())
+ {
+ LLInventoryModel* model = getInventoryModel();
+ LLViewerInventoryCategory* category = model->getCategory(mUUID);
+ category->determineFolderType();
+ }
+}
+
+BOOL LLFolderBridge::isItemRenameable() const
+{
+ LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)getCategory();
+ if(cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType())
+ && (cat->getOwnerID() == gAgent.getID()))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void LLFolderBridge::restoreItem()
+{
+ LLViewerInventoryCategory* cat;
+ cat = (LLViewerInventoryCategory*)getCategory();
+ if(cat)
+ {
+ LLInventoryModel* model = getInventoryModel();
+ const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(cat->getType()));
+ // do not restamp children on restore
+ LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE);
+ }
+}
+
+LLFolderType::EType LLFolderBridge::getPreferredType() const
+{
+ LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(cat)
+ {
+ preferred_type = cat->getPreferredType();
+ }
+
+ return preferred_type;
+}
+
+// Icons for folders are based on the preferred type
+LLUIImagePtr LLFolderBridge::getIcon() const
+{
+ LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(cat)
+ {
+ preferred_type = cat->getPreferredType();
+ }
+ return getIcon(preferred_type);
+}
+
+LLUIImagePtr LLFolderBridge::getIcon(LLFolderType::EType preferred_type)
+{
+ // we only have one folder image now
+ return LLUI::getUIImage("Inv_FolderClosed");
+}
+
+BOOL LLFolderBridge::renameItem(const std::string& new_name)
+{
+ if(!isItemRenameable())
+ return FALSE;
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ return FALSE;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(cat && (cat->getName() != new_name))
+ {
+ LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
+ new_cat->rename(new_name);
+ new_cat->updateServer(FALSE);
+ model->updateCategory(new_cat);
+
+ model->notifyObservers();
+ }
+ // return FALSE because we either notified observers (& therefore
+ // rebuilt) or we didn't update.
+ return FALSE;
+}
+
+BOOL LLFolderBridge::removeItem()
+{
+ if(!isItemRemovable())
+ {
+ return FALSE;
+ }
+ // move it to the trash
+ LLPreview::hide(mUUID);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+
+ // Look for any gestures and deactivate them
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE );
+
+ S32 i;
+ for (i = 0; i < descendent_items.count(); i++)
+ {
+ LLInventoryItem* item = descendent_items[i];
+ if (item->getType() == LLAssetType::AT_GESTURE
+ && LLGestureManager::instance().isGestureActive(item->getUUID()))
+ {
+ LLGestureManager::instance().deactivateGesture(item->getUUID());
+ }
+ }
+
+ // go ahead and do the normal remove if no 'last calling
+ // cards' are being removed.
+ LLViewerInventoryCategory* cat = getCategory();
+ if(cat)
+ {
+ LLInvFVBridge::changeCategoryParent(model, cat, trash_id, TRUE);
+ }
+
+ return TRUE;
+}
+
+void LLFolderBridge::pasteFromClipboard()
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(model && isClipboardPasteable())
+ {
+ LLInventoryItem* item = NULL;
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ const LLUUID parent_id(mUUID);
+ for(S32 i = 0; i < count; i++)
+ {
+ item = model->getItem(objects.get(i));
+ if (item)
+ {
+ if(LLInventoryClipboard::instance().isCutMode())
+ {
+ // move_inventory_item() is not enough,
+ //we have to update inventory locally too
+ changeItemParent(model, dynamic_cast<LLViewerInventoryItem*>(item), parent_id, FALSE);
+ }
+ else
+ {
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ parent_id,
+ std::string(),
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ }
+ }
+ }
+}
+
+void LLFolderBridge::pasteLinkFromClipboard()
+{
+ const LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ LLUUID parent_id(mUUID);
+ for(S32 i = 0; i < count; i++)
+ {
+ const LLUUID &object_id = objects.get(i);
+#if SUPPORT_ENSEMBLES
+ if (LLInventoryCategory *cat = model->getCategory(object_id))
+ {
+ link_inventory_item(
+ gAgent.getID(),
+ cat->getUUID(),
+ parent_id,
+ cat->getName(),
+ LLAssetType::AT_LINK_FOLDER,
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ else
+#endif
+ if (LLInventoryItem *item = model->getItem(object_id))
+ {
+ link_inventory_item(
+ gAgent.getID(),
+ item->getUUID(),
+ parent_id,
+ item->getName(),
+ LLAssetType::AT_LINK,
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ }
+ }
+}
+
+void LLFolderBridge::staticFolderOptionsMenu()
+{
+ if (!sSelf) return;
+ sSelf->folderOptionsMenu();
+}
+
+void LLFolderBridge::folderOptionsMenu()
+{
+ std::vector<std::string> disabled_items;
+
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+
+ const LLInventoryCategory* category = model->getCategory(mUUID);
+ LLFolderType::EType type = category->getPreferredType();
+ const bool is_default_folder = category && LLFolderType::lookupIsProtectedType(type);
+ // BAP change once we're no longer treating regular categories as ensembles.
+ const bool is_ensemble = category && (type == LLFolderType::FT_NONE ||
+ LLFolderType::lookupIsEnsembleType(type));
+
+ // calling card related functionality for folders.
+
+ // Only enable calling-card related options for non-default folders.
+ if (!is_default_folder)
+ {
+ LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
+ if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard))
+ {
+ mItems.push_back(std::string("Calling Card Separator"));
+ mItems.push_back(std::string("Conference Chat Folder"));
+ mItems.push_back(std::string("IM All Contacts In Folder"));
+ }
+ }
+
+ // wearables related functionality for folders.
+ //is_wearable
+ LLFindWearables is_wearable;
+ LLIsType is_object( LLAssetType::AT_OBJECT );
+ LLIsType is_gesture( LLAssetType::AT_GESTURE );
+
+ if (mWearables ||
+ checkFolderForContentsOfType(model, is_wearable) ||
+ checkFolderForContentsOfType(model, is_object) ||
+ checkFolderForContentsOfType(model, is_gesture) )
+ {
+ mItems.push_back(std::string("Folder Wearables Separator"));
+
+ // Only enable add/replace outfit for non-default folders.
+ if (!is_default_folder)
+ {
+ mItems.push_back(std::string("Add To Outfit"));
+ mItems.push_back(std::string("Replace Outfit"));
+ }
+ if (is_ensemble)
+ {
+ mItems.push_back(std::string("Wear As Ensemble"));
+ }
+ mItems.push_back(std::string("Take Off Items"));
+ }
+ hide_context_entries(*mMenu, mItems, disabled_items);
+}
+
+BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type)
+{
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ model->collectDescendentsIf(mUUID,
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_type);
+ return ((item_array.count() > 0) ? TRUE : FALSE );
+}
+
+// Flags unused
+void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ mItems.clear();
+ mDisabledItems.clear();
+
+ lldebugs << "LLFolderBridge::buildContextMenu()" << llendl;
+// std::vector<std::string> disabled_items;
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ const LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
+
+ mItems.clear(); //adding code to clear out member Items (which means Items should not have other data here at this point)
+ mDisabledItems.clear(); //adding code to clear out disabled members from previous
+ if (lost_and_found_id == mUUID)
+ {
+ // This is the lost+found folder.
+ mItems.push_back(std::string("Empty Lost And Found"));
+ }
+
+ if(trash_id == mUUID)
+ {
+ // This is the trash.
+ mItems.push_back(std::string("Empty Trash"));
+ }
+ else if(model->isObjectDescendentOf(mUUID, trash_id))
+ {
+ // This is a folder in the trash.
+ mItems.clear(); // clear any items that used to exist
+ mItems.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ mDisabledItems.push_back(std::string("Purge Item"));
+ }
+
+ mItems.push_back(std::string("Restore Item"));
+ }
+ else if(isAgentInventory()) // do not allow creating in library
+ {
+ LLViewerInventoryCategory *cat = getCategory();
+ // BAP removed protected check to re-enable standard ops in untyped folders.
+ // Not sure what the right thing is to do here.
+ if (!isCOFFolder() && cat /*&&
+ LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())*/)
+ {
+ // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694.
+ if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat))
+ mItems.push_back(std::string("New Folder"));
+ mItems.push_back(std::string("New Script"));
+ mItems.push_back(std::string("New Note"));
+ mItems.push_back(std::string("New Gesture"));
+ mItems.push_back(std::string("New Clothes"));
+ mItems.push_back(std::string("New Body Parts"));
+ mItems.push_back(std::string("Change Type"));
+
+ LLViewerInventoryCategory *cat = getCategory();
+ if (cat && LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
+ {
+ mDisabledItems.push_back(std::string("Change Type"));
+ }
+
+ getClipboardEntries(false, mItems, mDisabledItems, flags);
+ }
+ else
+ {
+ // Want some but not all of the items from getClipboardEntries for outfits.
+ if (cat && cat->getPreferredType()==LLFolderType::FT_OUTFIT)
+ {
+ mItems.push_back(std::string("Rename"));
+ mItems.push_back(std::string("Delete"));
+ }
+ }
+
+ //Added by spatters to force inventory pull on right-click to display folder options correctly. 07-17-06
+ mCallingCards = mWearables = FALSE;
+
+ LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
+ if (checkFolderForContentsOfType(model, is_callingcard))
+ {
+ mCallingCards=TRUE;
+ }
+
+ LLFindWearables is_wearable;
+ LLIsType is_object( LLAssetType::AT_OBJECT );
+ LLIsType is_gesture( LLAssetType::AT_GESTURE );
+
+ if (checkFolderForContentsOfType(model, is_wearable) ||
+ checkFolderForContentsOfType(model, is_object) ||
+ checkFolderForContentsOfType(model, is_gesture) )
+ {
+ mWearables=TRUE;
+ }
+
+ mMenu = &menu;
+ sSelf = this;
+ LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE);
+
+ LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
+ if (category)
+ {
+ folders.push_back(category->getUUID());
+ }
+ fetch->fetchDescendents(folders);
+ inc_busy_count();
+ if(fetch->isEverythingComplete())
+ {
+ // everything is already here - call done.
+ fetch->done();
+ }
+ else
+ {
+ // it's all on it's way - add an observer, and the inventory
+ // will call done for us when everything is here.
+ gInventory.addObserver(fetch);
+ }
+ }
+ else
+ {
+ mItems.push_back(std::string("--no options--"));
+ mDisabledItems.push_back(std::string("--no options--"));
+ }
+ hide_context_entries(menu, mItems, mDisabledItems);
+}
+
+BOOL LLFolderBridge::hasChildren() const
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ LLInventoryModel::EHasChildren has_children;
+ has_children = gInventory.categoryHasChildren(mUUID);
+ return has_children != LLInventoryModel::CHILDREN_NO;
+}
+
+BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data)
+{
+ //llinfos << "LLFolderBridge::dragOrDrop()" << llendl;
+ BOOL accept = FALSE;
+ switch(cargo_type)
+ {
+ case DAD_TEXTURE:
+ case DAD_SOUND:
+ case DAD_CALLINGCARD:
+ case DAD_LANDMARK:
+ case DAD_SCRIPT:
+ case DAD_OBJECT:
+ case DAD_NOTECARD:
+ case DAD_CLOTHING:
+ case DAD_BODYPART:
+ case DAD_ANIMATION:
+ case DAD_GESTURE:
+ case DAD_LINK:
+ accept = dragItemIntoFolder((LLInventoryItem*)cargo_data,
+ drop);
+ break;
+ case DAD_CATEGORY:
+ if (LLFriendCardsManager::instance().isAnyFriendCategory(mUUID))
+ {
+ accept = FALSE;
+ }
+ else
+ {
+ accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop);
+ }
+ break;
+ default:
+ break;
+ }
+ return accept;
+}
+
+LLViewerInventoryCategory* LLFolderBridge::getCategory() const
+{
+ LLViewerInventoryCategory* cat = NULL;
+ LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ cat = (LLViewerInventoryCategory*)model->getCategory(mUUID);
+ }
+ return cat;
+}
+
+
+// static
+void LLFolderBridge::pasteClipboard(void* user_data)
+{
+ LLFolderBridge* self = (LLFolderBridge*)user_data;
+ if(self) self->pasteFromClipboard();
+}
+
+void LLFolderBridge::createNewCategory(void* user_data)
+{
+ LLFolderBridge* bridge = (LLFolderBridge*)user_data;
+ if(!bridge) return;
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(bridge->mInventoryPanel.get());
+ if (!panel) return;
+ LLInventoryModel* model = panel->getModel();
+ if(!model) return;
+ LLUUID id;
+ id = model->createNewCategory(bridge->getUUID(),
+ LLFolderType::FT_NONE,
+ LLStringUtil::null);
+ model->notifyObservers();
+
+ // At this point, the bridge has probably been deleted, but the
+ // view is still there.
+ panel->setSelection(id, TAKE_FOCUS_YES);
+}
+
+void LLFolderBridge::createNewShirt(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHIRT);
+}
+
+void LLFolderBridge::createNewPants(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_PANTS);
+}
+
+void LLFolderBridge::createNewShoes(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHOES);
+}
+
+void LLFolderBridge::createNewSocks(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SOCKS);
+}
+
+void LLFolderBridge::createNewJacket(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_JACKET);
+}
+
+void LLFolderBridge::createNewSkirt(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIRT);
+}
+
+void LLFolderBridge::createNewGloves(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_GLOVES);
+}
+
+void LLFolderBridge::createNewUndershirt(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERSHIRT);
+}
+
+void LLFolderBridge::createNewUnderpants(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERPANTS);
+}
+
+void LLFolderBridge::createNewShape(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHAPE);
+}
+
+void LLFolderBridge::createNewSkin(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIN);
+}
+
+void LLFolderBridge::createNewHair(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_HAIR);
+}
+
+void LLFolderBridge::createNewEyes(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_EYES);
+}
+
+// static
+void LLFolderBridge::createWearable(LLFolderBridge* bridge, EWearableType type)
+{
+ if(!bridge) return;
+ LLUUID parent_id = bridge->getUUID();
+ createWearable(parent_id, type);
+}
+
+// Separate function so can be called by global menu as well as right-click
+// menu.
+// static
+void LLFolderBridge::createWearable(const LLUUID &parent_id, EWearableType type)
+{
+ LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
+ LLAssetType::EType asset_type = wearable->getAssetType();
+ LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE;
+ create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
+ parent_id, wearable->getTransactionID(), wearable->getName(),
+ wearable->getDescription(), asset_type, inv_type, wearable->getType(),
+ wearable->getPermissions().getMaskNextOwner(),
+ LLPointer<LLInventoryCallback>(NULL));
+}
+
+void LLFolderBridge::modifyOutfit(BOOL append)
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(!cat) return;
+
+ // BAP - was:
+ // wear_inventory_category_on_avatar( cat, append );
+ LLAppearanceManager::wearInventoryCategory( cat, FALSE, append );
+}
+
+// helper stuff
+bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv* move_inv)
+{
+ LLFloaterOpenObject::LLCatAndWear* cat_and_wear = (LLFloaterOpenObject::LLCatAndWear* )move_inv->mUserData;
+ LLViewerObject* object = gObjectList.findObject(move_inv->mObjectID);
+ S32 option = LLNotification::getSelectedOption(notification, response);
+
+ if(option == 0 && object)
+ {
+ if (cat_and_wear && cat_and_wear->mWear)
+ {
+ InventoryObjectList inventory_objects;
+ object->getInventoryContents(inventory_objects);
+ int contents_count = inventory_objects.size()-1; //subtract one for containing folder
+
+ LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count);
+ gInventory.addObserver(inventoryObserver);
+ }
+
+ two_uuids_list_t::iterator move_it;
+ for (move_it = move_inv->mMoveList.begin();
+ move_it != move_inv->mMoveList.end();
+ ++move_it)
+ {
+ object->moveInventory(move_it->first, move_it->second);
+ }
+
+ // update the UI.
+ dialog_refresh_all();
+ }
+
+ if (move_inv->mCallback)
+ {
+ move_inv->mCallback(option, move_inv->mUserData);
+ }
+
+ delete move_inv;
+ return false;
+}
+
+/*
+Next functions intended to reorder items in the inventory folder and save order on server
+Is now used for Favorites folder.
+
+*TODO: refactoring is needed with Favorites Bar functionality. Probably should be moved in LLInventoryModel
+*/
+void saveItemsOrder(LLInventoryModel::item_array_t& items)
+{
+ int sortField = 0;
+
+ // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field
+ for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i)
+ {
+ LLViewerInventoryItem* item = *i;
+
+ item->setSortField(++sortField);
+ item->setComplete(TRUE);
+ item->updateServer(FALSE);
+
+ gInventory.updateItem(item);
+ }
+
+ gInventory.notifyObservers();
+}
+
+LLInventoryModel::item_array_t::iterator findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id)
+{
+ LLInventoryModel::item_array_t::iterator result = items.end();
+
+ for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i)
+ {
+ if ((*i)->getUUID() == id)
+ {
+ result = i;
+ break;
+ }
+ }
+
+ return result;
+}
+
+void updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& srcItemId, const LLUUID& destItemId)
+{
+ LLViewerInventoryItem* srcItem = gInventory.getItem(srcItemId);
+ LLViewerInventoryItem* destItem = gInventory.getItem(destItemId);
+
+ items.erase(findItemByUUID(items, srcItem->getUUID()));
+ items.insert(findItemByUUID(items, destItem->getUUID()), srcItem);
+}
+
+BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
+ BOOL drop)
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+
+ // cannot drag into library
+ if(!isAgentInventory())
+ {
+ return FALSE;
+ }
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if(!avatar) return FALSE;
+
+ LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
+ BOOL accept = FALSE;
+ LLViewerObject* object = NULL;
+ if(LLToolDragAndDrop::SOURCE_AGENT == source)
+ {
+
+ BOOL is_movable = TRUE;
+ switch( inv_item->getActualType() )
+ {
+ case LLAssetType::AT_ROOT_CATEGORY:
+ is_movable = FALSE;
+ break;
+
+ case LLAssetType::AT_CATEGORY:
+ is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType());
+ break;
+ default:
+ break;
+ }
+
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
+ const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
+ BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+ BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+
+ if(is_movable && move_is_into_trash)
+ {
+ switch(inv_item->getType())
+ {
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ is_movable = !gAgentWearables.isWearingItem(inv_item->getUUID());
+ break;
+
+ case LLAssetType::AT_OBJECT:
+ is_movable = !avatar->isWearingAttachment(inv_item->getUUID());
+ break;
+ default:
+ break;
+ }
+ }
+
+ if ( is_movable )
+ {
+ // Don't allow creating duplicates in the Calling Card/Friends
+ // subfolders, see bug EXT-1599. Check is item direct descendent
+ // of target folder and forbid item's movement if it so.
+ // Note: isItemDirectDescendentOfCategory checks if
+ // passed category is in the Calling Card/Friends folder
+ is_movable = ! LLFriendCardsManager::instance()
+ .isObjDirectDescendentOfCategory (inv_item, getCategory());
+ }
+
+ const LLUUID& favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
+
+ // we can move item inside a folder only if this folder is Favorites. See EXT-719
+ accept = is_movable && ((mUUID != inv_item->getParentUUID()) || (mUUID == favorites_id));
+ if(accept && drop)
+ {
+ if (inv_item->getType() == LLAssetType::AT_GESTURE
+ && LLGestureManager::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash)
+ {
+ LLGestureManager::instance().deactivateGesture(inv_item->getUUID());
+ }
+ // If an item is being dragged between windows, unselect
+ // everything in the active window so that we don't follow
+ // the selection to its new location (which is very
+ // annoying).
+ if (LLFloaterInventory::getActiveInventory())
+ {
+ LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel();
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ if (active_panel && (panel != active_panel))
+ {
+ active_panel->unSelectAll();
+ }
+ }
+
+ // if dragging from/into favorites folder only reorder items
+ if ((mUUID == inv_item->getParentUUID()) && (favorites_id == mUUID))
+ {
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLIsType is_type(LLAssetType::AT_LANDMARK);
+ model->collectDescendentsIf(favorites_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type);
+
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL;
+ if (itemp)
+ {
+ LLUUID srcItemId = inv_item->getUUID();
+ LLUUID destItemId = itemp->getListener()->getUUID();
+
+ // update order
+ updateItemsOrder(items, srcItemId, destItemId);
+
+ saveItemsOrder(items);
+ }
+ }
+ else if (favorites_id == mUUID) // if target is the favorites folder we use copy
+ {
+ copy_inventory_item(
+ gAgent.getID(),
+ inv_item->getPermissions().getOwner(),
+ inv_item->getUUID(),
+ mUUID,
+ std::string(),
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ else if (move_is_into_current_outfit || move_is_into_outfit)
+ {
+ // BAP - should skip if dup.
+ if (move_is_into_current_outfit)
+ {
+ LLAppearanceManager::wearItem(inv_item);
+ }
+ else
+ {
+ LLPointer<LLInventoryCallback> cb = NULL;
+ link_inventory_item(
+ gAgent.getID(),
+ inv_item->getUUID(),
+ mUUID,
+ std::string(),
+ LLAssetType::AT_LINK,
+ cb);
+ }
+ }
+ else
+ {
+ // restamp if the move is into the trash.
+ LLInvFVBridge::changeItemParent(
+ model,
+ (LLViewerInventoryItem*)inv_item,
+ mUUID,
+ move_is_into_trash);
+ }
+ }
+ }
+ else if(LLToolDragAndDrop::SOURCE_WORLD == source)
+ {
+ // Make sure the object exists. If we allowed dragging from
+ // anonymous objects, it would be possible to bypass
+ // permissions.
+ object = gObjectList.findObject(inv_item->getParentUUID());
+ if(!object)
+ {
+ llinfos << "Object not found for drop." << llendl;
+ return FALSE;
+ }
+
+ // coming from a task. Need to figure out if the person can
+ // move/copy this item.
+ LLPermissions perm(inv_item->getPermissions());
+ BOOL is_move = FALSE;
+ if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
+ && perm.allowTransferTo(gAgent.getID())))
+// || gAgent.isGodlike())
+
+ {
+ accept = TRUE;
+ }
+ else if(object->permYouOwner())
+ {
+ // If the object cannot be copied, but the object the
+ // inventory is owned by the agent, then the item can be
+ // moved from the task to agent inventory.
+ is_move = TRUE;
+ accept = TRUE;
+ }
+ if(drop && accept)
+ {
+ LLMoveInv* move_inv = new LLMoveInv;
+ move_inv->mObjectID = inv_item->getParentUUID();
+ two_uuids_t item_pair(mUUID, inv_item->getUUID());
+ move_inv->mMoveList.push_back(item_pair);
+ move_inv->mCallback = NULL;
+ move_inv->mUserData = NULL;
+ if(is_move)
+ {
+ warn_move_inventory(object, move_inv);
+ }
+ else
+ {
+ LLNotification::Params params("MoveInventoryFromObject");
+ params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
+ LLNotifications::instance().forceResponse(params, 0);
+ }
+ }
+
+ }
+ else if(LLToolDragAndDrop::SOURCE_NOTECARD == source)
+ {
+ accept = TRUE;
+ if(drop)
+ {
+ copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(),
+ LLToolDragAndDrop::getInstance()->getSourceID(), inv_item);
+ }
+ }
+ else if(LLToolDragAndDrop::SOURCE_LIBRARY == source)
+ {
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item;
+ if(item && item->isComplete())
+ {
+ accept = TRUE;
+ if(drop)
+ {
+ copy_inventory_item(
+ gAgent.getID(),
+ inv_item->getPermissions().getOwner(),
+ inv_item->getUUID(),
+ mUUID,
+ std::string(),
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ }
+ }
+ else
+ {
+ llwarns << "unhandled drag source" << llendl;
+ }
+ return accept;
+}
+
+// +=================================================+
+// | LLScriptBridge (DEPRECTED) |
+// +=================================================+
+
+LLUIImagePtr LLScriptBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
+}
+
+// +=================================================+
+// | LLTextureBridge |
+// +=================================================+
+
+LLUIImagePtr LLTextureBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_TEXTURE, mInvType, 0, FALSE);
+}
+
+void LLTextureBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+}
+
+void LLTextureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLTextureBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ items.push_back(std::string("Texture Separator"));
+ items.push_back(std::string("Save As"));
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// virtual
+void LLTextureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("save_as" == action)
+ {
+ LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES);
+ LLPreviewTexture* preview_texture = LLFloaterReg::findTypedInstance<LLPreviewTexture>("preview_texture", mUUID);
+ if (preview_texture)
+ {
+ preview_texture->openToSave();
+ }
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+// +=================================================+
+// | LLSoundBridge |
+// +=================================================+
+
+LLUIImagePtr LLSoundBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE);
+}
+
+void LLSoundBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+// Changed this back to the way it USED to work:
+// only open the preview dialog through the contextual right-click menu
+// double-click just plays the sound
+
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ openSoundPreview((void*)this);
+ //send_uuid_sound_trigger(item->getAssetUUID(), 1.0);
+ }
+*/
+}
+
+void LLSoundBridge::previewItem()
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ send_sound_trigger(item->getAssetUUID(), 1.0);
+ }
+}
+
+void LLSoundBridge::openSoundPreview(void* which)
+{
+ LLSoundBridge *me = (LLSoundBridge *)which;
+ LLFloaterReg::showInstance("preview_sound", LLSD(me->mUUID), TAKE_FOCUS_YES);
+}
+
+void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLSoundBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Sound Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+
+ items.push_back(std::string("Sound Separator"));
+ items.push_back(std::string("Sound Play"));
+
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// +=================================================+
+// | LLLandmarkBridge |
+// +=================================================+
+
+LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags/* = 0x00*/) :
+LLItemBridge(inventory, uuid)
+{
+ mVisited = FALSE;
+ if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED)
+ {
+ mVisited = TRUE;
+ }
+}
+
+LLUIImagePtr LLLandmarkBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE);
+}
+
+void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Landmark Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+
+ items.push_back(std::string("Landmark Separator"));
+ items.push_back(std::string("About Landmark"));
+
+ // Disable "About Landmark" menu item for
+ // multiple landmarks selected. Only one landmark
+ // info panel can be shown at a time.
+ if ((flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("About Landmark"));
+ }
+
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// Convenience function for the two functions below.
+void teleport_via_landmark(const LLUUID& asset_id)
+{
+ gAgent.teleportViaLandmark( asset_id );
+
+ // we now automatically track the landmark you're teleporting to
+ // because you'll probably arrive at a telehub instead
+ LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
+ if( floater_world_map )
+ {
+ floater_world_map->trackLandmark( asset_id );
+ }
+}
+
+// virtual
+void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("teleport" == action)
+ {
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ teleport_via_landmark(item->getAssetUUID());
+ }
+ }
+ else if ("about" == action)
+ {
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ LLSD key;
+ key["type"] = "landmark";
+ key["id"] = item->getUUID();
+
+ LLSideTray::getInstance()->showPanel("panel_places", key);
+ }
+ }
+ else
+ {
+ LLItemBridge::performAction(folder, model, action);
+ }
+}
+
+static bool open_landmark_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+
+ LLUUID asset_id = notification["payload"]["asset_id"].asUUID();
+ if (option == 0)
+ {
+ teleport_via_landmark(asset_id);
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration open_landmark_callback_reg("TeleportFromLandmark", open_landmark_callback);
+
+
+void LLLandmarkBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
+ if( item )
+ {
+ // Opening (double-clicking) a landmark immediately teleports,
+ // but warns you the first time.
+ // open_landmark(item);
+ LLSD payload;
+ payload["asset_id"] = item->getAssetUUID();
+ LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload);
+ }
+*/
+}
+
+
+// +=================================================+
+// | LLCallingCardObserver |
+// +=================================================+
+void LLCallingCardObserver::changed(U32 mask)
+{
+ mBridgep->refreshFolderViewItem();
+}
+
+// +=================================================+
+// | LLCallingCardBridge |
+// +=================================================+
+
+LLCallingCardBridge::LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) :
+ LLItemBridge(inventory, uuid)
+{
+ mObserver = new LLCallingCardObserver(this);
+ LLAvatarTracker::instance().addObserver(mObserver);
+}
+
+LLCallingCardBridge::~LLCallingCardBridge()
+{
+ LLAvatarTracker::instance().removeObserver(mObserver);
+ delete mObserver;
+}
+
+void LLCallingCardBridge::refreshFolderViewItem()
+{
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL;
+ if (itemp)
+ {
+ itemp->refresh();
+ }
+}
+
+// virtual
+void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("begin_im" == action)
+ {
+ LLViewerInventoryItem *item = getItem();
+ if (item && (item->getCreatorUUID() != gAgent.getID()) &&
+ (!item->getCreatorUUID().isNull()))
+ {
+ std::string callingcard_name;
+ gCacheName->getFullName(item->getCreatorUUID(), callingcard_name);
+ LLUUID session_id = gIMMgr->addSession(callingcard_name, IM_NOTHING_SPECIAL, item->getCreatorUUID());
+ if (session_id != LLUUID::null)
+ {
+ LLIMFloater::show(session_id);
+ }
+ }
+ }
+ else if ("lure" == action)
+ {
+ LLViewerInventoryItem *item = getItem();
+ if (item && (item->getCreatorUUID() != gAgent.getID()) &&
+ (!item->getCreatorUUID().isNull()))
+ {
+ LLAvatarActions::offerTeleport(item->getCreatorUUID());
+ }
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+LLUIImagePtr LLCallingCardBridge::getIcon() const
+{
+ BOOL online = FALSE;
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID());
+ }
+ return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, online, FALSE);
+}
+
+std::string LLCallingCardBridge::getLabelSuffix() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if( item && LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()) )
+ {
+ return LLItemBridge::getLabelSuffix() + " (online)";
+ }
+ else
+ {
+ return LLItemBridge::getLabelSuffix();
+ }
+}
+
+void LLCallingCardBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
+ if(item && !item->getCreatorUUID().isNull())
+ {
+ LLAvatarActions::showProfile(item->getCreatorUUID());
+ }
+*/
+}
+
+void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLCallingCardBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ LLInventoryItem* item = getItem();
+ BOOL good_card = (item
+ && (LLUUID::null != item->getCreatorUUID())
+ && (item->getCreatorUUID() != gAgent.getID()));
+ BOOL user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()));
+ items.push_back(std::string("Send Instant Message Separator"));
+ items.push_back(std::string("Send Instant Message"));
+ items.push_back(std::string("Offer Teleport..."));
+ items.push_back(std::string("Conference Chat"));
+
+ if (!good_card)
+ {
+ disabled_items.push_back(std::string("Send Instant Message"));
+ }
+ if (!good_card || !user_online)
+ {
+ disabled_items.push_back(std::string("Offer Teleport..."));
+ disabled_items.push_back(std::string("Conference Chat"));
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data)
+{
+ LLViewerInventoryItem* item = getItem();
+ BOOL rv = FALSE;
+ if(item)
+ {
+ // check the type
+ switch(cargo_type)
+ {
+ case DAD_TEXTURE:
+ case DAD_SOUND:
+ case DAD_LANDMARK:
+ case DAD_SCRIPT:
+ case DAD_CLOTHING:
+ case DAD_OBJECT:
+ case DAD_NOTECARD:
+ case DAD_BODYPART:
+ case DAD_ANIMATION:
+ case DAD_GESTURE:
+ {
+ LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data;
+ const LLPermissions& perm = inv_item->getPermissions();
+ if(gInventory.getItem(inv_item->getUUID())
+ && perm.allowOperationBy(PERM_TRANSFER, gAgent.getID()))
+ {
+ rv = TRUE;
+ if(drop)
+ {
+ LLToolDragAndDrop::giveInventory(item->getCreatorUUID(),
+ (LLInventoryItem*)cargo_data);
+ }
+ }
+ else
+ {
+ // It's not in the user's inventory (it's probably in
+ // an object's contents), so disallow dragging it here.
+ // You can't give something you don't yet have.
+ rv = FALSE;
+ }
+ break;
+ }
+ case DAD_CATEGORY:
+ {
+ LLInventoryCategory* inv_cat = (LLInventoryCategory*)cargo_data;
+ if( gInventory.getCategory( inv_cat->getUUID() ) )
+ {
+ rv = TRUE;
+ if(drop)
+ {
+ LLToolDragAndDrop::giveInventoryCategory(
+ item->getCreatorUUID(),
+ inv_cat);
+ }
+ }
+ else
+ {
+ // It's not in the user's inventory (it's probably in
+ // an object's contents), so disallow dragging it here.
+ // You can't give something you don't yet have.
+ rv = FALSE;
+ }
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ return rv;
+}
+
+BOOL LLCallingCardBridge::removeItem()
+{
+ if (LLFriendCardsManager::instance().isItemInAnyFriendsList(getItem()))
+ {
+ LLAvatarActions::removeFriendDialog(getItem()->getCreatorUUID());
+ return FALSE;
+ }
+ else
+ {
+ return LLItemBridge::removeItem();
+ }
+}
+// +=================================================+
+// | LLNotecardBridge |
+// +=================================================+
+
+LLUIImagePtr LLNotecardBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE);
+}
+
+void LLNotecardBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+
+/*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES);
+ }
+*/
+}
+
+
+// +=================================================+
+// | LLGestureBridge |
+// +=================================================+
+
+LLUIImagePtr LLGestureBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE);
+}
+
+LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const
+{
+ if( LLGestureManager::instance().isGestureActive(mUUID) )
+ {
+ return LLFontGL::BOLD;
+ }
+ else
+ {
+ return LLFontGL::NORMAL;
+ }
+}
+
+std::string LLGestureBridge::getLabelSuffix() const
+{
+ if( LLGestureManager::instance().isGestureActive(mUUID) )
+ {
+ return LLItemBridge::getLabelSuffix() + " (active)";
+ }
+ else
+ {
+ return LLItemBridge::getLabelSuffix();
+ }
+}
+
+// virtual
+void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("activate" == action)
+ {
+ LLGestureManager::instance().activateGesture(mUUID);
+
+ LLViewerInventoryItem* item = gInventory.getItem(mUUID);
+ if (!item) return;
+
+ // Since we just changed the suffix to indicate (active)
+ // the server doesn't need to know, just the viewer.
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+ }
+ else if ("deactivate" == action)
+ {
+ LLGestureManager::instance().deactivateGesture(mUUID);
+
+ LLViewerInventoryItem* item = gInventory.getItem(mUUID);
+ if (!item) return;
+
+ // Since we just changed the suffix to indicate (active)
+ // the server doesn't need to know, just the viewer.
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+void LLGestureBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null);
+ preview->setFocus(TRUE);
+ }
+*/
+}
+
+BOOL LLGestureBridge::removeItem()
+{
+ // Force close the preview window, if it exists
+ LLGestureManager::instance().deactivateGesture(mUUID);
+ return LLItemBridge::removeItem();
+}
+
+void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLGestureBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ items.push_back(std::string("Gesture Separator"));
+ items.push_back(std::string("Activate"));
+ items.push_back(std::string("Deactivate"));
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// +=================================================+
+// | LLAnimationBridge |
+// +=================================================+
+
+LLUIImagePtr LLAnimationBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE);
+}
+
+void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ lldebugs << "LLAnimationBridge::buildContextMenu()" << llendl;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Animation Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+
+ items.push_back(std::string("Animation Separator"));
+ items.push_back(std::string("Animation Play"));
+ items.push_back(std::string("Animation Audition"));
+
+ hide_context_entries(menu, items, disabled_items);
+
+}
+
+// virtual
+void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ((action == "playworld") || (action == "playlocal"))
+ {
+ if (getItem())
+ {
+ LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE;
+ if ("playworld" == action) activate = LLPreviewAnim::PLAY;
+ if ("playlocal" == action) activate = LLPreviewAnim::AUDITION;
+
+ LLPreviewAnim* preview = LLFloaterReg::showTypedInstance<LLPreviewAnim>("preview_anim", LLSD(mUUID));
+ if (preview)
+ {
+ preview->activate(activate);
+ }
+ }
+ }
+ else
+ {
+ LLItemBridge::performAction(folder, model, action);
+ }
+}
+
+void LLAnimationBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+*/
+}
+
+// +=================================================+
+// | LLObjectBridge |
+// +=================================================+
+
+// static
+LLUUID LLObjectBridge::sContextMenuItemID;
+
+LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags) :
+LLItemBridge(inventory, uuid), mInvType(type)
+{
+ mAttachPt = (flags & 0xff); // low bye of inventory flags
+
+ mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE;
+}
+
+BOOL LLObjectBridge::isItemRemovable()
+{
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if(!avatar) return FALSE;
+ if(avatar->isWearingAttachment(mUUID)) return FALSE;
+ return LLInvFVBridge::isItemRemovable();
+}
+
+LLUIImagePtr LLObjectBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_OBJECT, mInvType, mAttachPt, mIsMultiObject );
+}
+
+LLInventoryObject* LLObjectBridge::getObject() const
+{
+ LLInventoryObject* object = NULL;
+ LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ object = (LLInventoryObject*)model->getObject(mUUID);
+ }
+ return object;
+}
+
+// virtual
+void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("attach" == action)
+ {
+ LLUUID object_id = mUUID;
+ LLViewerInventoryItem* item;
+ item = (LLViewerInventoryItem*)gInventory.getItem(object_id);
+ if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID()))
+ {
+ rez_attachment(item, NULL);
+ }
+ else if(item && item->isComplete())
+ {
+ // must be in library. copy it to our inventory and put it on.
+ LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0);
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ gFocusMgr.setKeyboardFocus(NULL);
+ }
+ else if ("detach" == action)
+ {
+ LLInventoryItem* item = gInventory.getItem(mUUID);
+ if(item)
+ {
+ gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID());
+ gMessageSystem->sendReliable( gAgent.getRegion()->getHost());
+ }
+ // this object might have been selected, so let the selection manager know it's gone now
+ LLViewerObject *found_obj =
+ gObjectList.findObject(item->getUUID());
+ if (found_obj)
+ {
+ LLSelectMgr::getInstance()->remove(found_obj);
+ }
+ else
+ {
+ llwarns << "object not found - ignoring" << llendl;
+ }
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+void LLObjectBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+
+ LLSD key;
+ key["id"] = mUUID;
+ LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
+
+ /*
+ LLFloaterReg::showInstance("properties", mUUID);
+ */
+}
+
+LLFontGL::StyleFlags LLObjectBridge::getLabelStyle() const
+{
+ U8 font = LLFontGL::NORMAL;
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if( avatar && avatar->isWearingAttachment( mUUID ) )
+ {
+ font |= LLFontGL::BOLD;
+ }
+
+ LLInventoryItem* item = getItem();
+ if (item && item->getIsLinkType())
+ {
+ font |= LLFontGL::ITALIC;
+ }
+
+ return (LLFontGL::StyleFlags)font;
+}
+
+std::string LLObjectBridge::getLabelSuffix() const
+{
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if( avatar && avatar->isWearingAttachment( mUUID ) )
+ {
+ std::string attachment_point_name = avatar->getAttachedPointName(mUUID);
+ LLStringUtil::toLower(attachment_point_name);
+
+ LLStringUtil::format_map_t args;
+ args["[ATTACHMENT_POINT]"] = attachment_point_name.c_str();
+ return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args);
+ }
+ else
+ {
+ return LLItemBridge::getLabelSuffix();
+ }
+}
+
+void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment)
+{
+ LLSD payload;
+ payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link.
+
+ S32 attach_pt = 0;
+ if (gAgent.getAvatarObject() && attachment)
+ {
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgent.getAvatarObject()->mAttachmentPoints.begin();
+ iter != gAgent.getAvatarObject()->mAttachmentPoints.end(); ++iter)
+ {
+ if (iter->second == attachment)
+ {
+ attach_pt = iter->first;
+ break;
+ }
+ }
+ }
+
+ payload["attachment_point"] = attach_pt;
+
+#if !ENABLE_MULTIATTACHMENTS
+ if (attachment && attachment->getNumObjects() > 0)
+ {
+ LLNotifications::instance().add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez);
+ }
+ else
+#endif
+ {
+ LLNotifications::instance().forceResponse(LLNotification::Params("ReplaceAttachment").payload(payload), 0/*YES*/);
+ }
+}
+
+bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response)
+{
+ LLVOAvatar *avatarp = gAgent.getAvatarObject();
+
+ if (!avatarp->canAttachMoreObjects())
+ {
+ LLSD args;
+ args["MAX_ATTACHMENTS"] = llformat("%d", MAX_AGENT_ATTACHMENTS);
+ LLNotifications::instance().add("MaxAttachmentsOnOutfit", args);
+ return false;
+ }
+
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ if (option == 0/*YES*/)
+ {
+ LLViewerInventoryItem* itemp = gInventory.getItem(notification["payload"]["item_id"].asUUID());
+
+ if (itemp)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_ObjectData);
+ msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID());
+ msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner());
+ U8 attachment_pt = notification["payload"]["attachment_point"].asInteger();
+#if ENABLE_MULTIATTACHMENTS
+ attachment_pt |= ATTACHMENT_ADD;
+#endif
+ msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt);
+ pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions());
+ msg->addStringFast(_PREHASH_Name, itemp->getName());
+ msg->addStringFast(_PREHASH_Description, itemp->getDescription());
+ msg->sendReliable(gAgent.getRegion()->getHost());
+ }
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez);
+
+void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ LLInventoryItem* item = getItem();
+ if (item && item->getIsLinkType())
+ {
+ items.push_back(std::string("Goto Link"));
+ }
+
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ LLObjectBridge::sContextMenuItemID = mUUID;
+
+ if(item)
+ {
+ LLVOAvatarSelf* avatarp = gAgent.getAvatarObject();
+ if( !avatarp )
+ {
+ return;
+ }
+
+ if( avatarp->isWearingAttachment( mUUID ) )
+ {
+ items.push_back(std::string("Detach From Yourself"));
+ }
+ else
+ if( !isInTrash() && !isLinkedObjectInTrash() )
+ {
+ items.push_back(std::string("Attach Separator"));
+ items.push_back(std::string("Object Wear"));
+ items.push_back(std::string("Attach To"));
+ items.push_back(std::string("Attach To HUD"));
+ // commented out for DEV-32347
+ //items.push_back(std::string("Restore to Last Position"));
+
+ if (!avatarp->canAttachMoreObjects())
+ {
+ disabled_items.push_back(std::string("Object Wear"));
+ disabled_items.push_back(std::string("Attach To"));
+ disabled_items.push_back(std::string("Attach To HUD"));
+ }
+ LLMenuGL* attach_menu = menu.findChildMenuByName("Attach To", TRUE);
+ LLMenuGL* attach_hud_menu = menu.findChildMenuByName("Attach To HUD", TRUE);
+ LLVOAvatar *avatarp = gAgent.getAvatarObject();
+ if (attach_menu
+ && (attach_menu->getChildCount() == 0)
+ && attach_hud_menu
+ && (attach_hud_menu->getChildCount() == 0)
+ && avatarp)
+ {
+ for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
+ iter != avatarp->mAttachmentPoints.end(); )
+ {
+ LLVOAvatar::attachment_map_t::iterator curiter = iter++;
+ LLViewerJointAttachment* attachment = curiter->second;
+ LLMenuItemCallGL::Params p;
+ std::string submenu_name = attachment->getName();
+ if (LLTrans::getString(submenu_name) != "")
+ {
+ p.name = (" ")+LLTrans::getString(submenu_name)+" ";
+ }
+ else
+ {
+ p.name = submenu_name;
+ }
+ LLSD cbparams;
+ cbparams["index"] = curiter->first;
+ cbparams["label"] = attachment->getName();
+ p.on_click.function_name = "Inventory.AttachObject";
+ p.on_click.parameter = LLSD(attachment->getName());
+ p.on_enable.function_name = "Attachment.Label";
+ p.on_enable.parameter = cbparams;
+ LLView* parent = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu;
+ LLUICtrlFactory::create<LLMenuItemCallGL>(p, parent);
+ }
+ }
+ }
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+BOOL LLObjectBridge::renameItem(const std::string& new_name)
+{
+ if(!isItemRenameable())
+ return FALSE;
+ LLPreview::dirty(mUUID);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ return FALSE;
+ LLViewerInventoryItem* item = getItem();
+ if(item && (item->getName() != new_name))
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->rename(new_name);
+ buildDisplayName(new_item, mDisplayName);
+ new_item->updateServer(FALSE);
+ model->updateItem(new_item);
+
+ model->notifyObservers();
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if( avatar )
+ {
+ LLViewerObject* obj = avatar->getWornAttachment( item->getUUID() );
+ if( obj )
+ {
+ LLSelectMgr::getInstance()->deselectAll();
+ LLSelectMgr::getInstance()->addAsIndividual( obj, SELECT_ALL_TES, FALSE );
+ LLSelectMgr::getInstance()->selectionSetObjectName( new_name );
+ LLSelectMgr::getInstance()->deselectAll();
+ }
+ }
+ }
+ // return FALSE because we either notified observers (& therefore
+ // rebuilt) or we didn't update.
+ return FALSE;
+}
+
+// +=================================================+
+// | LLLSLTextBridge |
+// +=================================================+
+
+LLUIImagePtr LLLSLTextBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
+}
+
+void LLLSLTextBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+ /*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+ */
+}
+
+// +=================================================+
+// | LLWearableBridge |
+// +=================================================+
+
+// *NOTE: hack to get from avatar inventory to avatar
+void wear_inventory_item_on_avatar( LLInventoryItem* item )
+{
+ if(item)
+ {
+ lldebugs << "wear_inventory_item_on_avatar( " << item->getName()
+ << " )" << llendl;
+
+ LLAppearanceManager::wearItem(item);
+ }
+}
+
+void wear_add_inventory_item_on_avatar( LLInventoryItem* item )
+{
+ if(item)
+ {
+ lldebugs << "wear_add_inventory_item_on_avatar( " << item->getName()
+ << " )" << llendl;
+
+ LLWearableList::instance().getAsset(item->getAssetUUID(),
+ item->getName(),
+ item->getType(),
+ LLWearableBridge::onWearAddOnAvatarArrived,
+ new LLUUID(item->getUUID()));
+ }
+}
+
+void remove_inventory_category_from_avatar( LLInventoryCategory* category )
+{
+ if(!category) return;
+ lldebugs << "remove_inventory_category_from_avatar( " << category->getName()
+ << " )" << llendl;
+
+
+ if( gFloaterCustomize )
+ {
+ gFloaterCustomize->askToSaveIfDirty(
+ boost::bind(remove_inventory_category_from_avatar_step2, _1, category->getUUID()));
+ }
+ else
+ {
+ remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() );
+ }
+}
+
+struct OnRemoveStruct
+{
+ LLUUID mUUID;
+ OnRemoveStruct(const LLUUID& uuid):
+ mUUID(uuid)
+ {
+ }
+};
+
+void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id)
+{
+
+ // Find all the wearables that are in the category's subtree.
+ lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl;
+ if(proceed)
+ {
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ LLFindWearables is_wearable;
+ gInventory.collectDescendentsIf(category_id,
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_wearable);
+ S32 i;
+ S32 wearable_count = item_array.count();
+
+ LLInventoryModel::cat_array_t obj_cat_array;
+ LLInventoryModel::item_array_t obj_item_array;
+ LLIsType is_object( LLAssetType::AT_OBJECT );
+ gInventory.collectDescendentsIf(category_id,
+ obj_cat_array,
+ obj_item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_object);
+ S32 obj_count = obj_item_array.count();
+
+ // Find all gestures in this folder
+ LLInventoryModel::cat_array_t gest_cat_array;
+ LLInventoryModel::item_array_t gest_item_array;
+ LLIsType is_gesture( LLAssetType::AT_GESTURE );
+ gInventory.collectDescendentsIf(category_id,
+ gest_cat_array,
+ gest_item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_gesture);
+ S32 gest_count = gest_item_array.count();
+
+ if (wearable_count > 0) //Loop through wearables. If worn, remove.
+ {
+ for(i = 0; i < wearable_count; ++i)
+ {
+ if( gAgentWearables.isWearingItem (item_array.get(i)->getUUID()) )
+ {
+ LLWearableList::instance().getAsset(item_array.get(i)->getAssetUUID(),
+ item_array.get(i)->getName(),
+ item_array.get(i)->getType(),
+ LLWearableBridge::onRemoveFromAvatarArrived,
+ new OnRemoveStruct(item_array.get(i)->getUUID()));
+
+ }
+ }
+ }
+
+
+ if (obj_count > 0)
+ {
+ for(i = 0; i < obj_count; ++i)
+ {
+ gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData );
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, obj_item_array.get(i)->getUUID() );
+
+ gMessageSystem->sendReliable( gAgent.getRegion()->getHost() );
+
+ // this object might have been selected, so let the selection manager know it's gone now
+ LLViewerObject *found_obj = gObjectList.findObject( obj_item_array.get(i)->getUUID());
+ if (found_obj)
+ {
+ LLSelectMgr::getInstance()->remove(found_obj);
+ }
+ else
+ {
+ llwarns << "object not found, ignoring" << llendl;
+ }
+ }
+ }
+
+ if (gest_count > 0)
+ {
+ for(i = 0; i < gest_count; ++i)
+ {
+ if ( LLGestureManager::instance().isGestureActive( gest_item_array.get(i)->getUUID()) )
+ {
+ LLGestureManager::instance().deactivateGesture( gest_item_array.get(i)->getUUID() );
+ gInventory.updateItem( gest_item_array.get(i) );
+ gInventory.notifyObservers();
+ }
+
+ }
+ }
+ }
+}
+
+BOOL LLWearableBridge::renameItem(const std::string& new_name)
+{
+ if( gAgentWearables.isWearingItem( mUUID ) )
+ {
+ gAgentWearables.setWearableName( mUUID, new_name );
+ }
+ return LLItemBridge::renameItem(new_name);
+}
+
+BOOL LLWearableBridge::isItemRemovable()
+{
+ if (gAgentWearables.isWearingItem(mUUID)) return FALSE;
+ return LLInvFVBridge::isItemRemovable();
+}
+
+std::string LLWearableBridge::getLabelSuffix() const
+{
+ if( gAgentWearables.isWearingItem( mUUID ) )
+ {
+ return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn");
+ }
+ else
+ {
+ return LLItemBridge::getLabelSuffix();
+ }
+}
+
+LLUIImagePtr LLWearableBridge::getIcon() const
+{
+ return get_item_icon(mAssetType, mInvType, mWearableType, FALSE);
+}
+
+// virtual
+void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("wear" == action)
+ {
+ wearOnAvatar();
+ }
+ else if ("wear_add" == action)
+ {
+ wearAddOnAvatar();
+ }
+ else if ("edit" == action)
+ {
+ editOnAvatar();
+ return;
+ }
+ else if ("take_off" == action)
+ {
+ if(gAgentWearables.isWearingItem(mUUID))
+ {
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLWearableList::instance().getAsset(item->getAssetUUID(),
+ item->getName(),
+ item->getType(),
+ LLWearableBridge::onRemoveFromAvatarArrived,
+ new OnRemoveStruct(mUUID));
+ }
+ }
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+void LLWearableBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+ /*
+ if( isInTrash() )
+ {
+ LLNotifications::instance().add("CannotWearTrash");
+ }
+ else if(isAgentInventory())
+ {
+ if( !gAgentWearables.isWearingItem( mUUID ) )
+ {
+ wearOnAvatar();
+ }
+ }
+ else
+ {
+ // must be in the inventory library. copy it to our inventory
+ // and put it on right away.
+ LLViewerInventoryItem* item = getItem();
+ if(item && item->isComplete())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else if(item)
+ {
+ // *TODO: We should fetch the item details, and then do
+ // the operation above.
+ LLNotifications::instance().add("CannotWearInfoNotComplete");
+ }
+ }
+ */
+}
+
+void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLWearableBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ { // FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere
+ BOOL no_open = ((flags & SUPPRESS_OPEN_ITEM) == SUPPRESS_OPEN_ITEM);
+
+ // If we have clothing, don't add "Open" as it's the same action as "Wear" SL-18976
+ LLViewerInventoryItem* item = getItem();
+ if( !no_open && item )
+ {
+ no_open = (item->getType() == LLAssetType::AT_CLOTHING) ||
+ (item->getType() == LLAssetType::AT_BODYPART);
+ }
+ if (!no_open)
+ {
+ items.push_back(std::string("Open"));
+ }
+
+ if (item && item->getIsLinkType())
+ {
+ items.push_back(std::string("Goto Link"));
+ }
+
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ items.push_back(std::string("Wearable Separator"));
+
+ items.push_back(std::string("Wearable Wear"));
+ items.push_back(std::string("Wearable Add"));
+ items.push_back(std::string("Wearable Edit"));
+
+ if ((flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Wearable Edit"));
+ }
+ // Don't allow items to be worn if their baseobj is in the trash.
+ if (isLinkedObjectInTrash())
+ {
+ disabled_items.push_back(std::string("Wearable Wear"));
+ disabled_items.push_back(std::string("Wearable Add"));
+ disabled_items.push_back(std::string("Wearable Edit"));
+ }
+
+ // Disable wear and take off based on whether the item is worn.
+ if(item)
+ {
+ switch (item->getType())
+ {
+ case LLAssetType::AT_CLOTHING:
+ items.push_back(std::string("Take Off"));
+ case LLAssetType::AT_BODYPART:
+ if (gAgentWearables.isWearingItem(item->getUUID()))
+ {
+ disabled_items.push_back(std::string("Wearable Wear"));
+ disabled_items.push_back(std::string("Wearable Add"));
+ }
+ else
+ {
+ disabled_items.push_back(std::string("Take Off"));
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// Called from menus
+// static
+BOOL LLWearableBridge::canWearOnAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(!self) return FALSE;
+ if(!self->isAgentInventory())
+ {
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem();
+ if(!item || !item->isComplete()) return FALSE;
+ }
+ return (!gAgentWearables.isWearingItem(self->mUUID));
+}
+
+// Called from menus
+// static
+void LLWearableBridge::onWearOnAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(!self) return;
+ self->wearOnAvatar();
+}
+
+void LLWearableBridge::wearOnAvatar()
+{
+ // Don't wear anything until initial wearables are loaded, can
+ // destroy clothing items.
+ if (!gAgentWearables.areWearablesLoaded())
+ {
+ LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
+ return;
+ }
+
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ if(!isAgentInventory())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else
+ {
+ wear_inventory_item_on_avatar(item);
+ }
+ }
+}
+
+void LLWearableBridge::wearAddOnAvatar()
+{
+ // Don't wear anything until initial wearables are loaded, can
+ // destroy clothing items.
+ if (!gAgentWearables.areWearablesLoaded())
+ {
+ LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
+ return;
+ }
+
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ if(!isAgentInventory())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else
+ {
+ wear_add_inventory_item_on_avatar(item);
+ }
+ }
+}
+
+// static
+void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata )
+{
+ LLUUID* item_id = (LLUUID*) userdata;
+ if(wearable)
+ {
+ LLViewerInventoryItem* item = NULL;
+ item = (LLViewerInventoryItem*)gInventory.getItem(*item_id);
+ if(item)
+ {
+ if(item->getAssetUUID() == wearable->getAssetID())
+ {
+ gAgentWearables.setWearableItem(item, wearable);
+ gInventory.notifyObservers();
+ //self->getFolderItem()->refreshFromRoot();
+ }
+ else
+ {
+ llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl;
+ }
+ }
+ }
+ delete item_id;
+}
+
+// static
+// BAP remove the "add" code path once everything is fully COF-ified.
+void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata )
+{
+ LLUUID* item_id = (LLUUID*) userdata;
+ if(wearable)
+ {
+ LLViewerInventoryItem* item = NULL;
+ item = (LLViewerInventoryItem*)gInventory.getItem(*item_id);
+ if(item)
+ {
+ if(item->getAssetUUID() == wearable->getAssetID())
+ {
+ bool do_append = true;
+ gAgentWearables.setWearableItem(item, wearable, do_append);
+ gInventory.notifyObservers();
+ //self->getFolderItem()->refreshFromRoot();
+ }
+ else
+ {
+ llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl;
+ }
+ }
+ }
+ delete item_id;
+}
+
+// static
+BOOL LLWearableBridge::canEditOnAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(!self) return FALSE;
+
+ return (gAgentWearables.isWearingItem(self->mUUID));
+}
+
+// static
+void LLWearableBridge::onEditOnAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(self)
+ {
+ self->editOnAvatar();
+ }
+}
+
+void LLWearableBridge::editOnAvatar()
+{
+ const LLWearable* wearable = gAgentWearables.getWearableFromItemID(mUUID);
+ if( wearable )
+ {
+ // Set the tab to the right wearable.
+ if (gFloaterCustomize)
+ gFloaterCustomize->setCurrentWearableType( wearable->getType() );
+
+ if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() )
+ {
+ // Start Avatar Customization
+ gAgent.changeCameraToCustomizeAvatar();
+ }
+ }
+}
+
+// static
+BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if( self && (LLAssetType::AT_BODYPART != self->mAssetType) )
+ {
+ return gAgentWearables.isWearingItem( self->mUUID );
+ }
+ return FALSE;
+}
+
+// static
+void LLWearableBridge::onRemoveFromAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(!self) return;
+ if(gAgentWearables.isWearingItem(self->mUUID))
+ {
+ LLViewerInventoryItem* item = self->getItem();
+ if (item)
+ {
+ LLUUID parent_id = item->getParentUUID();
+ LLWearableList::instance().getAsset(item->getAssetUUID(),
+ item->getName(),
+ item->getType(),
+ onRemoveFromAvatarArrived,
+ new OnRemoveStruct(LLUUID(self->mUUID)));
+ }
+ }
+}
+
+// static
+void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable,
+ void* userdata)
+{
+ OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata;
+ const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID);
+ if(wearable)
+ {
+ if( gAgentWearables.isWearingItem( item_id ) )
+ {
+ EWearableType type = wearable->getType();
+
+ if( !(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR || type==WT_EYES ) ) //&&
+ //!((!gAgent.isTeen()) && ( type==WT_UNDERPANTS || type==WT_UNDERSHIRT )) )
+ {
+ // MULTI_WEARABLE: FIXME HACK - always remove all
+ bool do_remove_all = false;
+ gAgentWearables.removeWearable( type, do_remove_all, 0 );
+ }
+ }
+ }
+
+ // Find and remove this item from the COF.
+ LLInventoryModel::item_array_t items = gInventory.collectLinkedItems(item_id, LLAppearanceManager::getCOF());
+ llassert(items.size() == 1); // Should always have one and only one item linked to this in the COF.
+ for (LLInventoryModel::item_array_t::const_iterator iter = items.begin();
+ iter != items.end();
+ ++iter)
+ {
+ const LLViewerInventoryItem *linked_item = (*iter);
+ const LLUUID &item_id = linked_item->getUUID();
+ gInventory.purgeObject(item_id);
+ }
+ gInventory.notifyObservers();
+
+ delete on_remove_struct;
+}
+
+LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type,
+ const LLUUID& uuid,LLInventoryModel* model)
+{
+ LLInvFVBridgeAction* action = NULL;
+ switch(asset_type)
+ {
+ case LLAssetType::AT_TEXTURE:
+ action = new LLTextureBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_SOUND:
+ action = new LLSoundBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_LANDMARK:
+ action = new LLLandmarkBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_CALLINGCARD:
+ action = new LLCallingCardBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_OBJECT:
+ action = new LLObjectBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_NOTECARD:
+ action = new LLNotecardBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_ANIMATION:
+ action = new LLAnimationBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_GESTURE:
+ action = new LLGestureBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_LSL_TEXT:
+ action = new LLLSLTextBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ action = new LLWearableBridgeAction(uuid,model);
+
+ break;
+
+ default:
+ break;
+ }
+ return action;
+}
+
+//static
+void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type,
+ const LLUUID& uuid,LLInventoryModel* model)
+{
+ LLInvFVBridgeAction* action = createAction(asset_type,uuid,model);
+ if(action)
+ {
+ action->doIt();
+ delete action;
+ }
+}
+
+//static
+void LLInvFVBridgeAction::doAction(const LLUUID& uuid, LLInventoryModel* model)
+{
+ LLAssetType::EType asset_type = model->getItem(uuid)->getType();
+ LLInvFVBridgeAction* action = createAction(asset_type,uuid,model);
+ if(action)
+ {
+ action->doIt();
+ delete action;
+ }
+}
+
+LLViewerInventoryItem* LLInvFVBridgeAction::getItem() const
+{
+ if(mModel)
+ return (LLViewerInventoryItem*)mModel->getItem(mUUID);
+ return NULL;
+}
+
+//virtual
+void LLTextureBridgeAction::doIt()
+{
+ if (getItem())
+ {
+ LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void LLSoundBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ LLFloaterReg::showInstance("preview_sound", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLLandmarkBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if( item )
+ {
+ // Opening (double-clicking) a landmark immediately teleports,
+ // but warns you the first time.
+ LLSD payload;
+ payload["asset_id"] = item->getAssetUUID();
+ LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLCallingCardBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item && item->getCreatorUUID().notNull())
+ {
+ LLAvatarActions::showProfile(item->getCreatorUUID());
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void
+LLNotecardBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void LLGestureBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null);
+ preview->setFocus(TRUE);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void LLAnimationBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLObjectBridgeAction::doIt()
+{
+ LLFloaterReg::showInstance("properties", mUUID);
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLLSLTextBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+BOOL LLWearableBridgeAction::isInTrash() const
+{
+ if(!mModel) return FALSE;
+ const LLUUID trash_id = mModel->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ return mModel->isObjectDescendentOf(mUUID, trash_id);
+}
+
+BOOL LLWearableBridgeAction::isAgentInventory() const
+{
+ if(!mModel) return FALSE;
+ if(gInventory.getRootFolderID() == mUUID) return TRUE;
+ return mModel->isObjectDescendentOf(mUUID, gInventory.getRootFolderID());
+}
+
+void LLWearableBridgeAction::wearOnAvatar()
+{
+ // Don't wear anything until initial wearables are loaded, can
+ // destroy clothing items.
+ if (!gAgentWearables.areWearablesLoaded())
+ {
+ LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
+ return;
+ }
+
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ if(!isAgentInventory())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else
+ {
+ wear_inventory_item_on_avatar(item);
+ }
+ }
+}
+
+//virtual
+void LLWearableBridgeAction::doIt()
+{
+ if(isInTrash())
+ {
+ LLNotifications::instance().add("CannotWearTrash");
+ }
+ else if(isAgentInventory())
+ {
+ if(!gAgentWearables.isWearingItem(mUUID))
+ {
+ wearOnAvatar();
+ }
+ }
+ else
+ {
+ // must be in the inventory library. copy it to our inventory
+ // and put it on right away.
+ LLViewerInventoryItem* item = getItem();
+ if(item && item->isComplete())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else if(item)
+ {
+ // *TODO: We should fetch the item details, and then do
+ // the operation above.
+ LLNotifications::instance().add("CannotWearInfoNotComplete");
+ }
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+// +=================================================+
+// | LLLinkItemBridge |
+// +=================================================+
+// For broken links
+
+std::string LLLinkItemBridge::sPrefix("Link: ");
+
+
+LLUIImagePtr LLLinkItemBridge::getIcon() const
+{
+ if (LLViewerInventoryItem *item = getItem())
+ {
+ return get_item_icon(item->getActualType(), LLInventoryType::IT_NONE, 0, FALSE);
+ }
+ return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE);
+}
+
+void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ // *TODO: Translate
+ lldebugs << "LLLink::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Delete"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Delete"));
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+
+// +=================================================+
+// | LLLinkBridge |
+// +=================================================+
+// For broken links.
+
+std::string LLLinkFolderBridge::sPrefix("Link: ");
+
+
+LLUIImagePtr LLLinkFolderBridge::getIcon() const
+{
+ LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
+ if (LLViewerInventoryItem *item = getItem())
+ {
+ if (const LLViewerInventoryCategory* cat = item->getLinkedCategory())
+ {
+ preferred_type = cat->getPreferredType();
+ }
+ }
+ return LLFolderBridge::getIcon(preferred_type);
+}
+
+void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ // *TODO: Translate
+ lldebugs << "LLLink::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Goto Link"));
+ items.push_back(std::string("Delete"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Delete"));
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+void LLLinkFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("goto" == action)
+ {
+ gotoItem(folder);
+ return;
+ }
+ LLItemBridge::performAction(folder,model,action);
+}
+
+void LLLinkFolderBridge::gotoItem(LLFolderView *folder)
+{
+ const LLUUID &cat_uuid = getFolderID();
+ if (!cat_uuid.isNull())
+ {
+ if (LLFolderViewItem *base_folder = folder->getItemByID(cat_uuid))
+ {
+ if (LLInventoryModel* model = getInventoryModel())
+ {
+ model->fetchDescendentsOf(cat_uuid);
+ }
+ base_folder->setOpen(TRUE);
+ folder->setSelectionFromRoot(base_folder,TRUE);
+ folder->scrollToShowSelection();
+ }
+ }
+}
+
+const LLUUID &LLLinkFolderBridge::getFolderID() const
+{
+ if (LLViewerInventoryItem *link_item = getItem())
+ {
+ if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory())
+ {
+ const LLUUID& cat_uuid = cat->getUUID();
+ return cat_uuid;
+ }
+ }
+ return LLUUID::null;
+}
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h index f95e8f9361..3ffeb55d6c 100644 --- a/indra/newview/llinventorybridge.h +++ b/indra/newview/llinventorybridge.h @@ -383,6 +383,8 @@ class LLTextureBridge : public LLItemBridge public: virtual LLUIImagePtr getIcon() const; virtual void openItem(); + virtual void buildContextMenu(LLMenuGL& menu, U32 flags); + virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action); protected: LLTextureBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type) : diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index 80710610d4..7f69ce9641 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -1,907 +1,907 @@ -/** - * @file llfloaterinventory.cpp - * @brief Implementation of the inventory view and associated stuff. - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include <utility> // for std::pair<> - -#include "llinventorypanel.h" - -// Seraph TODO: Remove unnecessary headers - -// library includes -#include "llagent.h" -#include "llagentwearables.h" -#include "llcallingcard.h" -#include "llfloaterreg.h" -#include "llsdserialize.h" -#include "llfiltereditor.h" -#include "llspinctrl.h" -#include "llui.h" -#include "message.h" - -// newview includes -#include "llappearancemgr.h" -#include "llappviewer.h" -#include "llfirstuse.h" -#include "llfloaterchat.h" -#include "llfloatercustomize.h" -#include "llfocusmgr.h" -#include "llfolderview.h" -#include "llgesturemgr.h" -#include "lliconctrl.h" -#include "llimview.h" -#include "llinventorybridge.h" -#include "llinventoryclipboard.h" -#include "llinventorymodel.h" -#include "lllineeditor.h" -#include "llmenugl.h" -#include "llpreviewanim.h" -#include "llpreviewgesture.h" -#include "llpreviewnotecard.h" -#include "llpreviewscript.h" -#include "llpreviewsound.h" -#include "llpreviewtexture.h" -#include "llresmgr.h" -#include "llscrollbar.h" -#include "llscrollcontainer.h" -#include "llselectmgr.h" -#include "lltabcontainer.h" -#include "lltooldraganddrop.h" -#include "lluictrlfactory.h" -#include "llviewerfoldertype.h" -#include "llviewerinventory.h" -#include "llviewermessage.h" -#include "llviewerobjectlist.h" -#include "llviewerregion.h" -#include "llviewerwindow.h" -#include "llvoavatarself.h" -#include "llwearablelist.h" -#include "llimfloater.h" - -static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel"); - -const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder"); -const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder"); -const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string(""); -static const LLInventoryFVBridgeBuilder INVENTORY_BRIDGE_BUILDER; - -LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) : - LLPanel(p), - mInventoryObserver(NULL), - mFolders(NULL), - mScroller(NULL), - mSortOrderSetting(p.sort_order_setting), - mInventory(p.inventory), - mAllowMultiSelect(p.allow_multi_select), - mHasInventoryConnection(false), - mStartFolderString(p.start_folder), - mBuildDefaultHierarchy(true), - mInvFVBridgeBuilder(NULL) -{ - mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER; - - // contex menu callbacks - mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2)); - mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH)); - mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND)); - mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2)); - mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2)); - mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this)); - - setBackgroundColor(LLUIColorTable::instance().getColor("InventoryBackgroundColor")); - setBackgroundVisible(TRUE); - setBackgroundOpaque(TRUE); -} - -BOOL LLInventoryPanel::postBuild() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_POST_BUILD); - - mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves - - // create root folder - { - LLRect folder_rect(0, - 0, - getRect().getWidth(), - 0); - LLFolderView::Params p; - p.name = getName(); - p.rect = folder_rect; - p.parent_panel = this; - mFolders = LLUICtrlFactory::create<LLFolderView>(p); - mFolders->setAllowMultiSelect(mAllowMultiSelect); - } - - mCommitCallbackRegistrar.popScope(); - - mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar); - - // scroller - { - LLRect scroller_view_rect = getRect(); - scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom); - LLScrollContainer::Params p; - p.name("Inventory Scroller"); - p.rect(scroller_view_rect); - p.follows.flags(FOLLOWS_ALL); - p.reserve_scroll_corner(true); - p.tab_stop(true); - mScroller = LLUICtrlFactory::create<LLScrollContainer>(p); - } - addChild(mScroller); - mScroller->addChild(mFolders); - - mFolders->setScrollContainer(mScroller); - - // set up the callbacks from the inventory we're viewing, and then - // build everything. - mInventoryObserver = new LLInventoryPanelObserver(this); - mInventory->addObserver(mInventoryObserver); - - // determine the root folder, if any, so inventory contents show just the children - // of that folder (i.e. not including the folder itself). - const LLFolderType::EType preferred_type = LLViewerFolderType::lookupTypeFromNewCategoryName(mStartFolderString); - - if ("INVENTORY" == mStartFolderString) - { - mStartFolderID = gInventory.getRootFolderID(); - } - else if ("LIBRARY" == mStartFolderString) - { - mStartFolderID = gInventory.getLibraryRootFolderID(); - } - else - { - mStartFolderID = (preferred_type != LLFolderType::FT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null); - } - - // build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback - if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection) - { - rebuildViewsFor(mStartFolderID); - mHasInventoryConnection = true; - } - - // bit of a hack to make sure the inventory is open. - mFolders->openFolder(preferred_type != LLFolderType::FT_NONE ? LLViewerFolderType::lookupNewCategoryName(preferred_type) : "My Inventory"); - - if (mSortOrderSetting != INHERIT_SORT_ORDER) - { - setSortOrder(gSavedSettings.getU32(mSortOrderSetting)); - } - else - { - setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER)); - } - mFolders->setSortOrder(mFolders->getFilter()->getSortOrder()); - - return TRUE; -} - -LLInventoryPanel::~LLInventoryPanel() -{ - // should this be a global setting? - if (mFolders) - { - U32 sort_order = mFolders->getSortOrder(); - if (mSortOrderSetting != INHERIT_SORT_ORDER) - { - gSavedSettings.setU32(mSortOrderSetting, sort_order); - } - } - - // LLView destructor will take care of the sub-views. - mInventory->removeObserver(mInventoryObserver); - delete mInventoryObserver; - mScroller = NULL; -} - -LLMemType mt(LLMemType::MTYPE_INVENTORY_FROM_XML); // ! BUG ! Should this be removed? -void LLInventoryPanel::draw() -{ - // select the desired item (in case it wasn't loaded when the selection was requested) - mFolders->updateSelection(); - LLPanel::draw(); -} - -LLInventoryFilter* LLInventoryPanel::getFilter() -{ - if (mFolders) return mFolders->getFilter(); - return NULL; -} - -void LLInventoryPanel::setFilterTypes(U64 filter_types, BOOL filter_for_categories) -{ - mFolders->getFilter()->setFilterTypes(filter_types, filter_for_categories); -} - -void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask) -{ - mFolders->getFilter()->setFilterPermissions(filter_perm_mask); -} - -void LLInventoryPanel::setFilterSubString(const std::string& string) -{ - mFolders->getFilter()->setFilterSubString(string); -} - -void LLInventoryPanel::setSortOrder(U32 order) -{ - mFolders->getFilter()->setSortOrder(order); - if (mFolders->getFilter()->isModified()) - { - mFolders->setSortOrder(order); - // try to keep selection onscreen, even if it wasn't to start with - mFolders->scrollToShowSelection(); - } -} - -void LLInventoryPanel::setSinceLogoff(BOOL sl) -{ - mFolders->getFilter()->setDateRangeLastLogoff(sl); -} - -void LLInventoryPanel::setHoursAgo(U32 hours) -{ - mFolders->getFilter()->setHoursAgo(hours); -} - -void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show) -{ - mFolders->getFilter()->setShowFolderState(show); -} - -LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState() -{ - return mFolders->getFilter()->getShowFolderState(); -} - -static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh"); - -void LLInventoryPanel::modelChanged(U32 mask) -{ - LLFastTimer t2(FTM_REFRESH); - - bool handled = false; - - // inventory just initialized, do complete build - if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty() && !mHasInventoryConnection) - { - rebuildViewsFor(mStartFolderID); - mHasInventoryConnection = true; - return; - } - - if(mask & LLInventoryObserver::LABEL) - { - handled = true; - // label change - empty out the display name for each object - // in this change set. - const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - LLFolderViewItem* view = NULL; - LLInvFVBridge* bridge = NULL; - for (;id_it != id_end; ++id_it) - { - view = mFolders->getItemByID(*id_it); - if(view) - { - // request refresh on this item (also flags for filtering) - bridge = (LLInvFVBridge*)view->getListener(); - if(bridge) - { // Clear the display name first, so it gets properly re-built during refresh() - bridge->clearDisplayName(); - } - view->refresh(); - } - } - } - if((mask & (LLInventoryObserver::STRUCTURE - | LLInventoryObserver::ADD - | LLInventoryObserver::REMOVE)) != 0) - { - handled = true; - // Record which folders are open by uuid. - LLInventoryModel* model = getModel(); - if (model) - { - const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); - - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - for (;id_it != id_end; ++id_it) - { - // sync view with model - LLInventoryObject* model_item = model->getObject(*id_it); - LLFolderViewItem* view_item = mFolders->getItemByID(*id_it); - - if (model_item) - { - if (!view_item) - { - // this object was just created, need to build a view for it - if ((mask & LLInventoryObserver::ADD) != LLInventoryObserver::ADD) - { - llwarns << *id_it << " is in model but not in view, but ADD flag not set" << llendl; - } - buildNewViews(*id_it); - - // select any newly created object - // that has the auto rename at top of folder - // root set - if(mFolders->getRoot()->needsAutoRename()) - { - setSelection(*id_it, FALSE); - } - } - else - { - // this object was probably moved, check its parent - if ((mask & LLInventoryObserver::STRUCTURE) != LLInventoryObserver::STRUCTURE) - { - llwarns << *id_it << " is in model and in view, but STRUCTURE flag not set" << llendl; - } - - LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID()); - - // added check against NULL for cases when Inventory panel contains startFolder. - // in this case parent is LLFolderView (LLInventoryPanel::mFolders) itself. - // this check is a fix for bug EXT-1859. - if (NULL != new_parent && view_item->getParentFolder() != new_parent) - { - view_item->getParentFolder()->extractItem(view_item); - view_item->addToFolder(new_parent, mFolders); - } -/* - on the other side in case Inventory Panel has content of the any folder - it is possible that item moved to some folder which is absent in current - Panel. For ex. removing item (via moving to trash). - In this case we need to check if new parent is other then inventory start folder - and simply remove its View from the hierarchy. - See details in EXT-2098. -*/ - // So, let check if item was moved into folder out of this Inventory Panel. - else if (mStartFolderID.notNull() && NULL == new_parent && model_item->getParentUUID() != mStartFolderID) - { - view_item->getParentFolder()->extractItem(view_item); - } - } - } - else - { - if (view_item) - { - if ((mask & LLInventoryObserver::REMOVE) != LLInventoryObserver::REMOVE) - { - llwarns << *id_it << " is not in model but in view, but REMOVE flag not set" << llendl; - } - // item in view but not model, need to delete view - view_item->destroyView(); - } - else - { - llwarns << *id_it << "Item does not exist in either view or model, but notification triggered" << llendl; - } - } - } - } - } - - if (!handled) - { - // it's a small change that only requires a refresh. - // *TODO: figure out a more efficient way to do the refresh - // since it is expensive on large inventories - mFolders->refresh(); - } -} - - -void LLInventoryPanel::rebuildViewsFor(const LLUUID& id) -{ - LLFolderViewItem* old_view = NULL; - - // get old LLFolderViewItem - old_view = mFolders->getItemByID(id); - if (old_view && id.notNull()) - { - old_view->destroyView(); - } - - buildNewViews(id); -} - -void LLInventoryPanel::buildNewViews(const LLUUID& id) -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS); - LLFolderViewItem* itemp = NULL; - LLInventoryObject* objectp = NULL; - - // Don't add the start folder (the inventory panel will show contents - // beginning with the children of the starting folder, excluding the starting folder itself). - if (id != mStartFolderID) - { - objectp = gInventory.getObject(id); - if (objectp) - { - const LLUUID &parent_id = objectp->getParentUUID(); - // If this item's parent is the starting folder, then just add it to the top level (recall that - // the starting folder isn't actually represented in the view, parent_folder would be NULL in - // this case otherwise). - LLFolderViewFolder* parent_folder = (parent_id == mStartFolderID ? - mFolders : (LLFolderViewFolder*)mFolders->getItemByID(parent_id)); - - // This item exists outside the inventory's hierarchy, so don't add it. - if (!parent_folder) - { - return; - } - - if (objectp->getType() <= LLAssetType::AT_NONE || - objectp->getType() >= LLAssetType::AT_COUNT) - { - llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " << - ((S32) objectp->getType()) << llendl; - return; - } - - if (objectp->getType() == LLAssetType::AT_CATEGORY && - objectp->getActualType() != LLAssetType::AT_LINK_FOLDER) - { - LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(), - objectp->getType(), - LLInventoryType::IT_CATEGORY, - this, - objectp->getUUID()); - - if (new_listener) - { - LLFolderViewFolder::Params p; - p.name = new_listener->getDisplayName(); - p.icon = new_listener->getIcon(); - p.root = mFolders; - p.listener = new_listener; - LLFolderViewFolder* folderp = LLUICtrlFactory::create<LLFolderViewFolder>(p); - - folderp->setItemSortOrder(mFolders->getSortOrder()); - itemp = folderp; - } - } - else - { - // Build new view for item - LLInventoryItem* item = (LLInventoryItem*)objectp; - LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(), - item->getActualType(), - item->getInventoryType(), - this, - item->getUUID(), - item->getFlags()); - - if (new_listener) - { - LLFolderViewItem::Params params; - params.name(new_listener->getDisplayName()); - params.icon(new_listener->getIcon()); - params.creation_date(new_listener->getCreationDate()); - params.root(mFolders); - params.listener(new_listener); - params.rect(LLRect (0, 0, 0, 0)); - itemp = LLUICtrlFactory::create<LLFolderViewItem> (params); - } - } - - if (itemp) - { - itemp->addToFolder(parent_folder, mFolders); - } - } - } - - // If this is a folder, add the children of the folder and recursively add any - // child folders. - if ((id == mStartFolderID) || - (objectp && objectp->getType() == LLAssetType::AT_CATEGORY)) - { - LLViewerInventoryCategory::cat_array_t* categories; - LLViewerInventoryItem::item_array_t* items; - - mInventory->lockDirectDescendentArrays(id, categories, items); - if(categories) - { - S32 count = categories->count(); - for(S32 i = 0; i < count; ++i) - { - LLInventoryCategory* cat = categories->get(i); - buildNewViews(cat->getUUID()); - } - } - if(items) - { - S32 count = items->count(); - for(S32 i = 0; i < count; ++i) - { - LLInventoryItem* item = items->get(i); - buildNewViews(item->getUUID()); - } - } - mInventory->unlockDirectDescendentArrays(id); - } -} - -struct LLConfirmPurgeData -{ - LLUUID mID; - LLInventoryModel* mModel; -}; - -class LLIsNotWorn : public LLInventoryCollectFunctor -{ -public: - LLIsNotWorn() {} - virtual ~LLIsNotWorn() {} - virtual bool operator()(LLInventoryCategory* cat, - LLInventoryItem* item) - { - return !gAgentWearables.isWearingItem(item->getUUID()); - } -}; - -class LLOpenFolderByID : public LLFolderViewFunctor -{ -public: - LLOpenFolderByID(const LLUUID& id) : mID(id) {} - virtual ~LLOpenFolderByID() {} - virtual void doFolder(LLFolderViewFolder* folder) - { - if (folder->getListener() && folder->getListener()->getUUID() == mID) folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } - virtual void doItem(LLFolderViewItem* item) {} -protected: - const LLUUID& mID; -}; - - -void LLInventoryPanel::openSelected() -{ - LLFolderViewItem* folder_item = mFolders->getCurSelectedItem(); - if(!folder_item) return; - LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getListener(); - if(!bridge) return; - bridge->openItem(); -} - -BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask) -{ - BOOL handled = LLView::handleHover(x, y, mask); - if(handled) - { - ECursorType cursor = getWindow()->getCursor(); - if (LLInventoryModel::backgroundFetchActive() && cursor == UI_CURSOR_ARROW) - { - // replace arrow cursor with arrow and hourglass cursor - getWindow()->setCursor(UI_CURSOR_WORKING); - } - } - else - { - getWindow()->setCursor(UI_CURSOR_ARROW); - } - return TRUE; -} - -BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg) -{ - - BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); - - if (handled) - { - mFolders->setDragAndDropThisFrame(); - } - - return handled; -} - -void LLInventoryPanel::onFocusLost() -{ - // inventory no longer handles cut/copy/paste/delete - if (LLEditMenuHandler::gEditMenuHandler == mFolders) - { - LLEditMenuHandler::gEditMenuHandler = NULL; - } - - LLPanel::onFocusLost(); -} - -void LLInventoryPanel::onFocusReceived() -{ - // inventory now handles cut/copy/paste/delete - LLEditMenuHandler::gEditMenuHandler = mFolders; - - LLPanel::onFocusReceived(); -} - - -void LLInventoryPanel::openAllFolders() -{ - mFolders->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN); - mFolders->arrangeAll(); -} - -void LLInventoryPanel::openDefaultFolderForType(LLFolderType::EType type) -{ - LLUUID category_id = mInventory->findCategoryUUIDForType(type); - LLOpenFolderByID opener(category_id); - mFolders->applyFunctorRecursively(opener); -} - -void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus) -{ - // Don't select objects in COF (e.g. to prevent refocus when items are worn). - const LLInventoryObject *obj = gInventory.getObject(obj_id); - if (obj && obj->getParentUUID() == LLAppearanceManager::getCOF()) - { - return; - } - mFolders->setSelectionByID(obj_id, take_keyboard_focus); -} - -void LLInventoryPanel::clearSelection() -{ - mFolders->clearSelection(); -} - -void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action) -{ - LLFolderView* fv = getRootFolder(); - if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename - { - fv->setNeedsAutoRename(FALSE); - if (items.size()) // new asset is visible and selected - { - fv->startRenamingSelectedItem(); - } - } - // Seraph - Put determineFolderType in here for ensemble typing? -} - -//---------------------------------------------------------------------------- - -void LLInventoryPanel::doToSelected(const LLSD& userdata) -{ - mFolders->doToSelected(&gInventory, userdata); -} - -void LLInventoryPanel::doCreate(const LLSD& userdata) -{ - menu_create_inventory_item(mFolders, LLFolderBridge::sSelf, userdata); -} - -bool LLInventoryPanel::beginIMSession() -{ - std::set<LLUUID> selected_items; - mFolders->getSelectionList(selected_items); - - std::string name; - static int session_num = 1; - - LLDynamicArray<LLUUID> members; - EInstantMessage type = IM_SESSION_CONFERENCE_START; - - std::set<LLUUID>::const_iterator iter; - for (iter = selected_items.begin(); iter != selected_items.end(); iter++) - { - - LLUUID item = *iter; - LLFolderViewItem* folder_item = mFolders->getItemByID(item); - - if(folder_item) - { - LLFolderViewEventListener* fve_listener = folder_item->getListener(); - if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY)) - { - - LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener(); - if(!bridge) return true; - LLViewerInventoryCategory* cat = bridge->getCategory(); - if(!cat) return true; - name = cat->getName(); - LLUniqueBuddyCollector is_buddy; - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendentsIf(bridge->getUUID(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_buddy); - S32 count = item_array.count(); - if(count > 0) - { - LLFloaterReg::showInstance("communicate"); - // create the session - LLAvatarTracker& at = LLAvatarTracker::instance(); - LLUUID id; - for(S32 i = 0; i < count; ++i) - { - id = item_array.get(i)->getCreatorUUID(); - if(at.isBuddyOnline(id)) - { - members.put(id); - } - } - } - } - else - { - LLFolderViewItem* folder_item = mFolders->getItemByID(item); - if(!folder_item) return true; - LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener(); - - if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD) - { - LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID()); - - if (inv_item) - { - LLAvatarTracker& at = LLAvatarTracker::instance(); - LLUUID id = inv_item->getCreatorUUID(); - - if(at.isBuddyOnline(id)) - { - members.put(id); - } - } - } //if IT_CALLINGCARD - } //if !IT_CATEGORY - } - } //for selected_items - - // the session_id is randomly generated UUID which will be replaced later - // with a server side generated number - - if (name.empty()) - { - name = llformat("Session %d", session_num++); - } - - LLUUID session_id = gIMMgr->addSession(name, type, members[0], members); - if (session_id != LLUUID::null) - { - LLIMFloater::show(session_id); - } - - return true; -} - -bool LLInventoryPanel::attachObject(const LLSD& userdata) -{ - std::set<LLUUID> selected_items; - mFolders->getSelectionList(selected_items); - - std::string joint_name = userdata.asString(); - LLVOAvatar *avatarp = static_cast<LLVOAvatar*>(gAgent.getAvatarObject()); - LLViewerJointAttachment* attachmentp = NULL; - for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); - iter != avatarp->mAttachmentPoints.end(); ) - { - LLVOAvatar::attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; - if (attachment->getName() == joint_name) - { - attachmentp = attachment; - break; - } - } - if (attachmentp == NULL) - { - return true; - } - - for (std::set<LLUUID>::const_iterator set_iter = selected_items.begin(); - set_iter != selected_items.end(); - ++set_iter) - { - const LLUUID &id = *set_iter; - LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(id); - if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID())) - { - rez_attachment(item, attachmentp); - } - else if(item && item->isComplete()) - { - // must be in library. copy it to our inventory and put it on. - LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp); - copy_inventory_item(gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - } - gFocusMgr.setKeyboardFocus(NULL); - - return true; -} - - -//---------------------------------------------------------------------------- - -// static DEBUG ONLY: -void LLInventoryPanel::dumpSelectionInformation(void* user_data) -{ - LLInventoryPanel* iv = (LLInventoryPanel*)user_data; - iv->mFolders->dumpSelectionInformation(); -} - -BOOL LLInventoryPanel::getSinceLogoff() -{ - return mFolders->getFilter()->isSinceLogoff(); -} - -void example_param_block_usage() -{ - LLInventoryPanel::Params param_block; - param_block.name(std::string("inventory")); - - param_block.sort_order_setting(LLInventoryPanel::RECENTITEMS_SORT_ORDER); - param_block.allow_multi_select(true); - param_block.filter(LLInventoryPanel::Filter() - .sort_order(1) - .types(0xffff0000)); - param_block.inventory(&gInventory); - param_block.has_border(true); - - LLUICtrlFactory::create<LLInventoryPanel>(param_block); - - param_block = LLInventoryPanel::Params(); - param_block.name(std::string("inventory")); - - //LLSD param_block_sd; - //param_block_sd["sort_order_setting"] = LLInventoryPanel::RECENTITEMS_SORT_ORDER; - //param_block_sd["allow_multi_select"] = true; - //param_block_sd["filter"]["sort_order"] = 1; - //param_block_sd["filter"]["types"] = (S32)0xffff0000; - //param_block_sd["has_border"] = true; - - //LLInitParam::LLSDParser(param_block_sd).parse(param_block); - - LLUICtrlFactory::create<LLInventoryPanel>(param_block); -} +/*
+ * @file llinventorypanel.cpp
+ * @brief Implementation of the inventory panel and associated stuff.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include <utility> // for std::pair<>
+
+#include "llinventorypanel.h"
+
+// Seraph TODO: Remove unnecessary headers
+
+// library includes
+#include "llagent.h"
+#include "llagentwearables.h"
+#include "llcallingcard.h"
+#include "llfloaterreg.h"
+#include "llsdserialize.h"
+#include "llfiltereditor.h"
+#include "llspinctrl.h"
+#include "llui.h"
+#include "message.h"
+
+// newview includes
+#include "llappearancemgr.h"
+#include "llappviewer.h"
+#include "llfirstuse.h"
+#include "llfloaterchat.h"
+#include "llfloatercustomize.h"
+#include "llfocusmgr.h"
+#include "llfolderview.h"
+#include "llgesturemgr.h"
+#include "lliconctrl.h"
+#include "llimview.h"
+#include "llinventorybridge.h"
+#include "llinventoryclipboard.h"
+#include "llinventorymodel.h"
+#include "lllineeditor.h"
+#include "llmenugl.h"
+#include "llpreviewanim.h"
+#include "llpreviewgesture.h"
+#include "llpreviewnotecard.h"
+#include "llpreviewscript.h"
+#include "llpreviewsound.h"
+#include "llpreviewtexture.h"
+#include "llresmgr.h"
+#include "llscrollbar.h"
+#include "llscrollcontainer.h"
+#include "llselectmgr.h"
+#include "lltabcontainer.h"
+#include "lltooldraganddrop.h"
+#include "lluictrlfactory.h"
+#include "llviewerfoldertype.h"
+#include "llviewerinventory.h"
+#include "llviewermessage.h"
+#include "llviewerobjectlist.h"
+#include "llviewerregion.h"
+#include "llviewerwindow.h"
+#include "llvoavatarself.h"
+#include "llwearablelist.h"
+#include "llimfloater.h"
+
+static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel");
+
+const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder");
+const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder");
+const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string("");
+static const LLInventoryFVBridgeBuilder INVENTORY_BRIDGE_BUILDER;
+
+LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) :
+ LLPanel(p),
+ mInventoryObserver(NULL),
+ mFolders(NULL),
+ mScroller(NULL),
+ mSortOrderSetting(p.sort_order_setting),
+ mInventory(p.inventory),
+ mAllowMultiSelect(p.allow_multi_select),
+ mHasInventoryConnection(false),
+ mStartFolderString(p.start_folder),
+ mBuildDefaultHierarchy(true),
+ mInvFVBridgeBuilder(NULL)
+{
+ mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER;
+
+ // contex menu callbacks
+ mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH));
+ mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND));
+ mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this));
+
+ setBackgroundColor(LLUIColorTable::instance().getColor("InventoryBackgroundColor"));
+ setBackgroundVisible(TRUE);
+ setBackgroundOpaque(TRUE);
+}
+
+BOOL LLInventoryPanel::postBuild()
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_POST_BUILD);
+
+ mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves
+
+ // create root folder
+ {
+ LLRect folder_rect(0,
+ 0,
+ getRect().getWidth(),
+ 0);
+ LLFolderView::Params p;
+ p.name = getName();
+ p.rect = folder_rect;
+ p.parent_panel = this;
+ mFolders = LLUICtrlFactory::create<LLFolderView>(p);
+ mFolders->setAllowMultiSelect(mAllowMultiSelect);
+ }
+
+ mCommitCallbackRegistrar.popScope();
+
+ mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar);
+
+ // scroller
+ {
+ LLRect scroller_view_rect = getRect();
+ scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom);
+ LLScrollContainer::Params p;
+ p.name("Inventory Scroller");
+ p.rect(scroller_view_rect);
+ p.follows.flags(FOLLOWS_ALL);
+ p.reserve_scroll_corner(true);
+ p.tab_stop(true);
+ mScroller = LLUICtrlFactory::create<LLScrollContainer>(p);
+ }
+ addChild(mScroller);
+ mScroller->addChild(mFolders);
+
+ mFolders->setScrollContainer(mScroller);
+
+ // set up the callbacks from the inventory we're viewing, and then
+ // build everything.
+ mInventoryObserver = new LLInventoryPanelObserver(this);
+ mInventory->addObserver(mInventoryObserver);
+
+ // determine the root folder, if any, so inventory contents show just the children
+ // of that folder (i.e. not including the folder itself).
+ const LLFolderType::EType preferred_type = LLViewerFolderType::lookupTypeFromNewCategoryName(mStartFolderString);
+
+ if ("INVENTORY" == mStartFolderString)
+ {
+ mStartFolderID = gInventory.getRootFolderID();
+ }
+ else if ("LIBRARY" == mStartFolderString)
+ {
+ mStartFolderID = gInventory.getLibraryRootFolderID();
+ }
+ else
+ {
+ mStartFolderID = (preferred_type != LLFolderType::FT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null);
+ }
+
+ // build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback
+ if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection)
+ {
+ rebuildViewsFor(mStartFolderID);
+ mHasInventoryConnection = true;
+ }
+
+ // bit of a hack to make sure the inventory is open.
+ mFolders->openFolder(preferred_type != LLFolderType::FT_NONE ? LLViewerFolderType::lookupNewCategoryName(preferred_type) : "My Inventory");
+
+ if (mSortOrderSetting != INHERIT_SORT_ORDER)
+ {
+ setSortOrder(gSavedSettings.getU32(mSortOrderSetting));
+ }
+ else
+ {
+ setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER));
+ }
+ mFolders->setSortOrder(mFolders->getFilter()->getSortOrder());
+
+ return TRUE;
+}
+
+LLInventoryPanel::~LLInventoryPanel()
+{
+ // should this be a global setting?
+ if (mFolders)
+ {
+ U32 sort_order = mFolders->getSortOrder();
+ if (mSortOrderSetting != INHERIT_SORT_ORDER)
+ {
+ gSavedSettings.setU32(mSortOrderSetting, sort_order);
+ }
+ }
+
+ // LLView destructor will take care of the sub-views.
+ mInventory->removeObserver(mInventoryObserver);
+ delete mInventoryObserver;
+ mScroller = NULL;
+}
+
+LLMemType mt(LLMemType::MTYPE_INVENTORY_FROM_XML); // ! BUG ! Should this be removed?
+void LLInventoryPanel::draw()
+{
+ // select the desired item (in case it wasn't loaded when the selection was requested)
+ mFolders->updateSelection();
+ LLPanel::draw();
+}
+
+LLInventoryFilter* LLInventoryPanel::getFilter()
+{
+ if (mFolders) return mFolders->getFilter();
+ return NULL;
+}
+
+void LLInventoryPanel::setFilterTypes(U64 filter_types, BOOL filter_for_categories)
+{
+ mFolders->getFilter()->setFilterTypes(filter_types, filter_for_categories);
+}
+
+void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask)
+{
+ mFolders->getFilter()->setFilterPermissions(filter_perm_mask);
+}
+
+void LLInventoryPanel::setFilterSubString(const std::string& string)
+{
+ mFolders->getFilter()->setFilterSubString(string);
+}
+
+void LLInventoryPanel::setSortOrder(U32 order)
+{
+ mFolders->getFilter()->setSortOrder(order);
+ if (mFolders->getFilter()->isModified())
+ {
+ mFolders->setSortOrder(order);
+ // try to keep selection onscreen, even if it wasn't to start with
+ mFolders->scrollToShowSelection();
+ }
+}
+
+void LLInventoryPanel::setSinceLogoff(BOOL sl)
+{
+ mFolders->getFilter()->setDateRangeLastLogoff(sl);
+}
+
+void LLInventoryPanel::setHoursAgo(U32 hours)
+{
+ mFolders->getFilter()->setHoursAgo(hours);
+}
+
+void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show)
+{
+ mFolders->getFilter()->setShowFolderState(show);
+}
+
+LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState()
+{
+ return mFolders->getFilter()->getShowFolderState();
+}
+
+static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh");
+
+void LLInventoryPanel::modelChanged(U32 mask)
+{
+ LLFastTimer t2(FTM_REFRESH);
+
+ bool handled = false;
+
+ // inventory just initialized, do complete build
+ if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty() && !mHasInventoryConnection)
+ {
+ rebuildViewsFor(mStartFolderID);
+ mHasInventoryConnection = true;
+ return;
+ }
+
+ if(mask & LLInventoryObserver::LABEL)
+ {
+ handled = true;
+ // label change - empty out the display name for each object
+ // in this change set.
+ const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ LLFolderViewItem* view = NULL;
+ LLInvFVBridge* bridge = NULL;
+ for (;id_it != id_end; ++id_it)
+ {
+ view = mFolders->getItemByID(*id_it);
+ if(view)
+ {
+ // request refresh on this item (also flags for filtering)
+ bridge = (LLInvFVBridge*)view->getListener();
+ if(bridge)
+ { // Clear the display name first, so it gets properly re-built during refresh()
+ bridge->clearDisplayName();
+ }
+ view->refresh();
+ }
+ }
+ }
+ if((mask & (LLInventoryObserver::STRUCTURE
+ | LLInventoryObserver::ADD
+ | LLInventoryObserver::REMOVE)) != 0)
+ {
+ handled = true;
+ // Record which folders are open by uuid.
+ LLInventoryModel* model = getModel();
+ if (model)
+ {
+ const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
+
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ for (;id_it != id_end; ++id_it)
+ {
+ // sync view with model
+ LLInventoryObject* model_item = model->getObject(*id_it);
+ LLFolderViewItem* view_item = mFolders->getItemByID(*id_it);
+
+ if (model_item)
+ {
+ if (!view_item)
+ {
+ // this object was just created, need to build a view for it
+ if ((mask & LLInventoryObserver::ADD) != LLInventoryObserver::ADD)
+ {
+ llwarns << *id_it << " is in model but not in view, but ADD flag not set" << llendl;
+ }
+ buildNewViews(*id_it);
+
+ // select any newly created object
+ // that has the auto rename at top of folder
+ // root set
+ if(mFolders->getRoot()->needsAutoRename())
+ {
+ setSelection(*id_it, FALSE);
+ }
+ }
+ else
+ {
+ // this object was probably moved, check its parent
+ if ((mask & LLInventoryObserver::STRUCTURE) != LLInventoryObserver::STRUCTURE)
+ {
+ llwarns << *id_it << " is in model and in view, but STRUCTURE flag not set" << llendl;
+ }
+
+ LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID());
+
+ // added check against NULL for cases when Inventory panel contains startFolder.
+ // in this case parent is LLFolderView (LLInventoryPanel::mFolders) itself.
+ // this check is a fix for bug EXT-1859.
+ if (NULL != new_parent && view_item->getParentFolder() != new_parent)
+ {
+ view_item->getParentFolder()->extractItem(view_item);
+ view_item->addToFolder(new_parent, mFolders);
+ }
+/*
+ on the other side in case Inventory Panel has content of the any folder
+ it is possible that item moved to some folder which is absent in current
+ Panel. For ex. removing item (via moving to trash).
+ In this case we need to check if new parent is other then inventory start folder
+ and simply remove its View from the hierarchy.
+ See details in EXT-2098.
+*/
+ // So, let check if item was moved into folder out of this Inventory Panel.
+ else if (mStartFolderID.notNull() && NULL == new_parent && model_item->getParentUUID() != mStartFolderID)
+ {
+ view_item->getParentFolder()->extractItem(view_item);
+ }
+ }
+ }
+ else
+ {
+ if (view_item)
+ {
+ if ((mask & LLInventoryObserver::REMOVE) != LLInventoryObserver::REMOVE)
+ {
+ llwarns << *id_it << " is not in model but in view, but REMOVE flag not set" << llendl;
+ }
+ // item in view but not model, need to delete view
+ view_item->destroyView();
+ }
+ else
+ {
+ llwarns << *id_it << "Item does not exist in either view or model, but notification triggered" << llendl;
+ }
+ }
+ }
+ }
+ }
+
+ if (!handled)
+ {
+ // it's a small change that only requires a refresh.
+ // *TODO: figure out a more efficient way to do the refresh
+ // since it is expensive on large inventories
+ mFolders->refresh();
+ }
+}
+
+
+void LLInventoryPanel::rebuildViewsFor(const LLUUID& id)
+{
+ LLFolderViewItem* old_view = NULL;
+
+ // get old LLFolderViewItem
+ old_view = mFolders->getItemByID(id);
+ if (old_view && id.notNull())
+ {
+ old_view->destroyView();
+ }
+
+ buildNewViews(id);
+}
+
+void LLInventoryPanel::buildNewViews(const LLUUID& id)
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS);
+ LLFolderViewItem* itemp = NULL;
+ LLInventoryObject* objectp = NULL;
+
+ // Don't add the start folder (the inventory panel will show contents
+ // beginning with the children of the starting folder, excluding the starting folder itself).
+ if (id != mStartFolderID)
+ {
+ objectp = gInventory.getObject(id);
+ if (objectp)
+ {
+ const LLUUID &parent_id = objectp->getParentUUID();
+ // If this item's parent is the starting folder, then just add it to the top level (recall that
+ // the starting folder isn't actually represented in the view, parent_folder would be NULL in
+ // this case otherwise).
+ LLFolderViewFolder* parent_folder = (parent_id == mStartFolderID ?
+ mFolders : (LLFolderViewFolder*)mFolders->getItemByID(parent_id));
+
+ // This item exists outside the inventory's hierarchy, so don't add it.
+ if (!parent_folder)
+ {
+ return;
+ }
+
+ if (objectp->getType() <= LLAssetType::AT_NONE ||
+ objectp->getType() >= LLAssetType::AT_COUNT)
+ {
+ lldebugs << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " <<
+ ((S32) objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID() << llendl;
+ return;
+ }
+
+ if (objectp->getType() == LLAssetType::AT_CATEGORY &&
+ objectp->getActualType() != LLAssetType::AT_LINK_FOLDER)
+ {
+ LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(),
+ objectp->getType(),
+ LLInventoryType::IT_CATEGORY,
+ this,
+ objectp->getUUID());
+
+ if (new_listener)
+ {
+ LLFolderViewFolder::Params p;
+ p.name = new_listener->getDisplayName();
+ p.icon = new_listener->getIcon();
+ p.root = mFolders;
+ p.listener = new_listener;
+ LLFolderViewFolder* folderp = LLUICtrlFactory::create<LLFolderViewFolder>(p);
+
+ folderp->setItemSortOrder(mFolders->getSortOrder());
+ itemp = folderp;
+ }
+ }
+ else
+ {
+ // Build new view for item
+ LLInventoryItem* item = (LLInventoryItem*)objectp;
+ LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(),
+ item->getActualType(),
+ item->getInventoryType(),
+ this,
+ item->getUUID(),
+ item->getFlags());
+
+ if (new_listener)
+ {
+ LLFolderViewItem::Params params;
+ params.name(new_listener->getDisplayName());
+ params.icon(new_listener->getIcon());
+ params.creation_date(new_listener->getCreationDate());
+ params.root(mFolders);
+ params.listener(new_listener);
+ params.rect(LLRect (0, 0, 0, 0));
+ itemp = LLUICtrlFactory::create<LLFolderViewItem> (params);
+ }
+ }
+
+ if (itemp)
+ {
+ itemp->addToFolder(parent_folder, mFolders);
+ }
+ }
+ }
+
+ // If this is a folder, add the children of the folder and recursively add any
+ // child folders.
+ if ((id == mStartFolderID) ||
+ (objectp && objectp->getType() == LLAssetType::AT_CATEGORY))
+ {
+ LLViewerInventoryCategory::cat_array_t* categories;
+ LLViewerInventoryItem::item_array_t* items;
+
+ mInventory->lockDirectDescendentArrays(id, categories, items);
+ if(categories)
+ {
+ S32 count = categories->count();
+ for(S32 i = 0; i < count; ++i)
+ {
+ LLInventoryCategory* cat = categories->get(i);
+ buildNewViews(cat->getUUID());
+ }
+ }
+ if(items)
+ {
+ S32 count = items->count();
+ for(S32 i = 0; i < count; ++i)
+ {
+ LLInventoryItem* item = items->get(i);
+ buildNewViews(item->getUUID());
+ }
+ }
+ mInventory->unlockDirectDescendentArrays(id);
+ }
+}
+
+struct LLConfirmPurgeData
+{
+ LLUUID mID;
+ LLInventoryModel* mModel;
+};
+
+class LLIsNotWorn : public LLInventoryCollectFunctor
+{
+public:
+ LLIsNotWorn() {}
+ virtual ~LLIsNotWorn() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+ {
+ return !gAgentWearables.isWearingItem(item->getUUID());
+ }
+};
+
+class LLOpenFolderByID : public LLFolderViewFunctor
+{
+public:
+ LLOpenFolderByID(const LLUUID& id) : mID(id) {}
+ virtual ~LLOpenFolderByID() {}
+ virtual void doFolder(LLFolderViewFolder* folder)
+ {
+ if (folder->getListener() && folder->getListener()->getUUID() == mID) folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+ virtual void doItem(LLFolderViewItem* item) {}
+protected:
+ const LLUUID& mID;
+};
+
+
+void LLInventoryPanel::openSelected()
+{
+ LLFolderViewItem* folder_item = mFolders->getCurSelectedItem();
+ if(!folder_item) return;
+ LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getListener();
+ if(!bridge) return;
+ bridge->openItem();
+}
+
+BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask)
+{
+ BOOL handled = LLView::handleHover(x, y, mask);
+ if(handled)
+ {
+ ECursorType cursor = getWindow()->getCursor();
+ if (LLInventoryModel::backgroundFetchActive() && cursor == UI_CURSOR_ARROW)
+ {
+ // replace arrow cursor with arrow and hourglass cursor
+ getWindow()->setCursor(UI_CURSOR_WORKING);
+ }
+ }
+ else
+ {
+ getWindow()->setCursor(UI_CURSOR_ARROW);
+ }
+ return TRUE;
+}
+
+BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg)
+{
+
+ BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+
+ if (handled)
+ {
+ mFolders->setDragAndDropThisFrame();
+ }
+
+ return handled;
+}
+
+void LLInventoryPanel::onFocusLost()
+{
+ // inventory no longer handles cut/copy/paste/delete
+ if (LLEditMenuHandler::gEditMenuHandler == mFolders)
+ {
+ LLEditMenuHandler::gEditMenuHandler = NULL;
+ }
+
+ LLPanel::onFocusLost();
+}
+
+void LLInventoryPanel::onFocusReceived()
+{
+ // inventory now handles cut/copy/paste/delete
+ LLEditMenuHandler::gEditMenuHandler = mFolders;
+
+ LLPanel::onFocusReceived();
+}
+
+
+void LLInventoryPanel::openAllFolders()
+{
+ mFolders->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN);
+ mFolders->arrangeAll();
+}
+
+void LLInventoryPanel::openDefaultFolderForType(LLFolderType::EType type)
+{
+ LLUUID category_id = mInventory->findCategoryUUIDForType(type);
+ LLOpenFolderByID opener(category_id);
+ mFolders->applyFunctorRecursively(opener);
+}
+
+void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus)
+{
+ // Don't select objects in COF (e.g. to prevent refocus when items are worn).
+ const LLInventoryObject *obj = gInventory.getObject(obj_id);
+ if (obj && obj->getParentUUID() == LLAppearanceManager::getCOF())
+ {
+ return;
+ }
+ mFolders->setSelectionByID(obj_id, take_keyboard_focus);
+}
+
+void LLInventoryPanel::clearSelection()
+{
+ mFolders->clearSelection();
+}
+
+void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action)
+{
+ LLFolderView* fv = getRootFolder();
+ if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename
+ {
+ fv->setNeedsAutoRename(FALSE);
+ if (items.size()) // new asset is visible and selected
+ {
+ fv->startRenamingSelectedItem();
+ }
+ }
+ // Seraph - Put determineFolderType in here for ensemble typing?
+}
+
+//----------------------------------------------------------------------------
+
+void LLInventoryPanel::doToSelected(const LLSD& userdata)
+{
+ mFolders->doToSelected(&gInventory, userdata);
+}
+
+void LLInventoryPanel::doCreate(const LLSD& userdata)
+{
+ menu_create_inventory_item(mFolders, LLFolderBridge::sSelf, userdata);
+}
+
+bool LLInventoryPanel::beginIMSession()
+{
+ std::set<LLUUID> selected_items;
+ mFolders->getSelectionList(selected_items);
+
+ std::string name;
+ static int session_num = 1;
+
+ LLDynamicArray<LLUUID> members;
+ EInstantMessage type = IM_SESSION_CONFERENCE_START;
+
+ std::set<LLUUID>::const_iterator iter;
+ for (iter = selected_items.begin(); iter != selected_items.end(); iter++)
+ {
+
+ LLUUID item = *iter;
+ LLFolderViewItem* folder_item = mFolders->getItemByID(item);
+
+ if(folder_item)
+ {
+ LLFolderViewEventListener* fve_listener = folder_item->getListener();
+ if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
+ {
+
+ LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener();
+ if(!bridge) return true;
+ LLViewerInventoryCategory* cat = bridge->getCategory();
+ if(!cat) return true;
+ name = cat->getName();
+ LLUniqueBuddyCollector is_buddy;
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ gInventory.collectDescendentsIf(bridge->getUUID(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_buddy);
+ S32 count = item_array.count();
+ if(count > 0)
+ {
+ LLFloaterReg::showInstance("communicate");
+ // create the session
+ LLAvatarTracker& at = LLAvatarTracker::instance();
+ LLUUID id;
+ for(S32 i = 0; i < count; ++i)
+ {
+ id = item_array.get(i)->getCreatorUUID();
+ if(at.isBuddyOnline(id))
+ {
+ members.put(id);
+ }
+ }
+ }
+ }
+ else
+ {
+ LLFolderViewItem* folder_item = mFolders->getItemByID(item);
+ if(!folder_item) return true;
+ LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener();
+
+ if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
+ {
+ LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID());
+
+ if (inv_item)
+ {
+ LLAvatarTracker& at = LLAvatarTracker::instance();
+ LLUUID id = inv_item->getCreatorUUID();
+
+ if(at.isBuddyOnline(id))
+ {
+ members.put(id);
+ }
+ }
+ } //if IT_CALLINGCARD
+ } //if !IT_CATEGORY
+ }
+ } //for selected_items
+
+ // the session_id is randomly generated UUID which will be replaced later
+ // with a server side generated number
+
+ if (name.empty())
+ {
+ name = llformat("Session %d", session_num++);
+ }
+
+ LLUUID session_id = gIMMgr->addSession(name, type, members[0], members);
+ if (session_id != LLUUID::null)
+ {
+ LLIMFloater::show(session_id);
+ }
+
+ return true;
+}
+
+bool LLInventoryPanel::attachObject(const LLSD& userdata)
+{
+ std::set<LLUUID> selected_items;
+ mFolders->getSelectionList(selected_items);
+
+ std::string joint_name = userdata.asString();
+ LLVOAvatar *avatarp = static_cast<LLVOAvatar*>(gAgent.getAvatarObject());
+ LLViewerJointAttachment* attachmentp = NULL;
+ for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
+ iter != avatarp->mAttachmentPoints.end(); )
+ {
+ LLVOAvatar::attachment_map_t::iterator curiter = iter++;
+ LLViewerJointAttachment* attachment = curiter->second;
+ if (attachment->getName() == joint_name)
+ {
+ attachmentp = attachment;
+ break;
+ }
+ }
+ if (attachmentp == NULL)
+ {
+ return true;
+ }
+
+ for (std::set<LLUUID>::const_iterator set_iter = selected_items.begin();
+ set_iter != selected_items.end();
+ ++set_iter)
+ {
+ const LLUUID &id = *set_iter;
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(id);
+ if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID()))
+ {
+ rez_attachment(item, attachmentp);
+ }
+ else if(item && item->isComplete())
+ {
+ // must be in library. copy it to our inventory and put it on.
+ LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp);
+ copy_inventory_item(gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ }
+ gFocusMgr.setKeyboardFocus(NULL);
+
+ return true;
+}
+
+
+//----------------------------------------------------------------------------
+
+// static DEBUG ONLY:
+void LLInventoryPanel::dumpSelectionInformation(void* user_data)
+{
+ LLInventoryPanel* iv = (LLInventoryPanel*)user_data;
+ iv->mFolders->dumpSelectionInformation();
+}
+
+BOOL LLInventoryPanel::getSinceLogoff()
+{
+ return mFolders->getFilter()->isSinceLogoff();
+}
+
+void example_param_block_usage()
+{
+ LLInventoryPanel::Params param_block;
+ param_block.name(std::string("inventory"));
+
+ param_block.sort_order_setting(LLInventoryPanel::RECENTITEMS_SORT_ORDER);
+ param_block.allow_multi_select(true);
+ param_block.filter(LLInventoryPanel::Filter()
+ .sort_order(1)
+ .types(0xffff0000));
+ param_block.inventory(&gInventory);
+ param_block.has_border(true);
+
+ LLUICtrlFactory::create<LLInventoryPanel>(param_block);
+
+ param_block = LLInventoryPanel::Params();
+ param_block.name(std::string("inventory"));
+
+ //LLSD param_block_sd;
+ //param_block_sd["sort_order_setting"] = LLInventoryPanel::RECENTITEMS_SORT_ORDER;
+ //param_block_sd["allow_multi_select"] = true;
+ //param_block_sd["filter"]["sort_order"] = 1;
+ //param_block_sd["filter"]["types"] = (S32)0xffff0000;
+ //param_block_sd["has_border"] = true;
+
+ //LLInitParam::LLSDParser(param_block_sd).parse(param_block);
+
+ LLUICtrlFactory::create<LLInventoryPanel>(param_block);
+}
diff --git a/indra/newview/lllandmarkactions.cpp b/indra/newview/lllandmarkactions.cpp index b1829b3945..e0dc1b6f0f 100644 --- a/indra/newview/lllandmarkactions.cpp +++ b/indra/newview/lllandmarkactions.cpp @@ -49,6 +49,7 @@ #include "llstring.h" #include "llviewerinventory.h" #include "llviewerparcelmgr.h" +#include "llworldmapmessage.h" #include "llviewerwindow.h" #include "llwindow.h" #include "llworldmap.h" @@ -305,13 +306,13 @@ void LLLandmarkActions::getSLURLfromPosGlobal(const LLVector3d& global_pos, slur { U64 new_region_handle = to_region_handle(global_pos); - LLWorldMap::url_callback_t url_cb = boost::bind(&LLLandmarkActions::onRegionResponseSLURL, + LLWorldMapMessage::url_callback_t url_cb = boost::bind(&LLLandmarkActions::onRegionResponseSLURL, cb, global_pos, escaped, _2); - LLWorldMap::getInstance()->sendHandleRegionRequest(new_region_handle, url_cb, std::string("unused"), false); + LLWorldMapMessage::getInstance()->sendHandleRegionRequest(new_region_handle, url_cb, std::string("unused"), false); } } @@ -322,18 +323,19 @@ void LLLandmarkActions::getRegionNameAndCoordsFromPosGlobal(const LLVector3d& gl if (sim_infop) { LLVector3 pos = sim_infop->getLocalPos(global_pos); - cb(sim_infop->mName, llround(pos.mV[VX]), llround(pos.mV[VY])); + std::string name = sim_infop->getName() ; + cb(name, llround(pos.mV[VX]), llround(pos.mV[VY])); } else { U64 new_region_handle = to_region_handle(global_pos); - LLWorldMap::url_callback_t url_cb = boost::bind(&LLLandmarkActions::onRegionResponseNameAndCoords, + LLWorldMapMessage::url_callback_t url_cb = boost::bind(&LLLandmarkActions::onRegionResponseNameAndCoords, cb, global_pos, _1); - LLWorldMap::getInstance()->sendHandleRegionRequest(new_region_handle, url_cb, std::string("unused"), false); + LLWorldMapMessage::getInstance()->sendHandleRegionRequest(new_region_handle, url_cb, std::string("unused"), false); } } @@ -365,7 +367,8 @@ void LLLandmarkActions::onRegionResponseNameAndCoords(region_name_and_coords_cal if (sim_infop) { LLVector3 local_pos = sim_infop->getLocalPos(global_pos); - cb(sim_infop->mName, llround(local_pos.mV[VX]), llround(local_pos.mV[VY])); + std::string name = sim_infop->getName() ; + cb(name, llround(local_pos.mV[VX]), llround(local_pos.mV[VY])); } } diff --git a/indra/newview/llnavigationbar.cpp b/indra/newview/llnavigationbar.cpp index 4f145891ea..63794be085 100644 --- a/indra/newview/llnavigationbar.cpp +++ b/indra/newview/llnavigationbar.cpp @@ -52,7 +52,7 @@ #include "llviewerinventory.h" #include "llviewermenu.h" #include "llviewerparcelmgr.h" -#include "llworldmap.h" +#include "llworldmapmessage.h" #include "llappviewer.h" #include "llviewercontrol.h" #include "llfloatermediabrowser.h" @@ -393,14 +393,13 @@ void LLNavigationBar::onLocationSelection() // Resolve the region name to its global coordinates. // If resolution succeeds we'll teleport. - LLWorldMap::url_callback_t cb = boost::bind( + LLWorldMapMessage::url_callback_t cb = boost::bind( &LLNavigationBar::onRegionNameResponse, this, typed_location, region_name, local_coords, _1, _2, _3, _4); // connect the callback each time, when user enter new location to get real location of agent after teleport mTeleportFinishConnection = LLViewerParcelMgr::getInstance()-> setTeleportFinishedCallback(boost::bind(&LLNavigationBar::onTeleportFinished, this, _1,typed_location)); - - LLWorldMap::getInstance()->sendNamedRegionRequest(region_name, cb, std::string("unused"), false); + LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name, cb, std::string("unused"), false); } void LLNavigationBar::onTeleportFinished(const LLVector3d& global_agent_pos, const std::string& typed_location) diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp index b6b433c28f..4286582cdc 100644 --- a/indra/newview/llnetmap.cpp +++ b/indra/newview/llnetmap.cpp @@ -65,9 +65,15 @@ static LLDefaultChildRegistry::Register<LLNetMap> r1("net_map"); +const F32 LLNetMap::MAP_SCALE_MIN = 32; +const F32 LLNetMap::MAP_SCALE_MID = 1024; +const F32 LLNetMap::MAP_SCALE_MAX = 4096; + const F32 MAP_SCALE_INCREMENT = 16; -const F32 MAP_MIN_PICK_DIST = 4; -const F32 MAX_PRIM_RADIUS = 256.0f; // Don't try to draw giant mega-prims on the mini map +const F32 MAP_SCALE_ZOOM_FACTOR = 1.04f; // Zoom in factor per click of scroll wheel (4%) +const F32 MIN_DOT_RADIUS = 3.5f; +const F32 DOT_SCALE = 0.75f; +const F32 MIN_PICK_SCALE = 2.f; LLNetMap::LLNetMap (const Params & p) : LLUICtrl (p), @@ -89,6 +95,7 @@ LLNetMap::LLNetMap (const Params & p) mRotateMap(FALSE), mToolTipMsg() { + mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS); } LLNetMap::~LLNetMap() @@ -101,17 +108,18 @@ void LLNetMap::setScale( F32 scale ) if (mObjectImagep.notNull()) { - F32 half_width = (F32)(getRect().getWidth() / 2); - F32 half_height = (F32)(getRect().getHeight() / 2); - F32 radius = sqrt( half_width * half_width + half_height * half_height ); - F32 region_widths = (2.f*radius)/mScale; + F32 width = (F32)(getRect().getWidth()); + F32 height = (F32)(getRect().getHeight()); + F32 diameter = sqrt(width * width + height * height); + F32 region_widths = diameter / mScale; F32 meters = region_widths * LLWorld::getInstance()->getRegionWidthInMeters(); F32 num_pixels = (F32)mObjectImagep->getWidth(); - mObjectMapTPM = num_pixels/meters; - mObjectMapPixels = 2.f*radius; + mObjectMapTPM = num_pixels / meters; + mObjectMapPixels = diameter; } mPixelsPerMeter = mScale / REGION_WIDTH_METERS; + mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS); mUpdateNow = TRUE; } @@ -302,6 +310,7 @@ void LLNetMap::draw() LLUI::getMousePositionLocal(this, &local_mouse_x, &local_mouse_y); mClosestAgentToCursor.setNull(); F32 closest_dist = F32_MAX; + F32 min_pick_dist = mDotRadius * MIN_PICK_SCALE; // Draw avatars for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); @@ -345,10 +354,10 @@ void LLNetMap::draw() LLWorldMapView::drawAvatar( pos_map.mV[VX], pos_map.mV[VY], show_as_friend ? map_avatar_friend_color : map_avatar_color, - pos_map.mV[VZ]); + pos_map.mV[VZ], mDotRadius); F32 dist_to_cursor = dist_vec(LLVector2(pos_map.mV[VX], pos_map.mV[VY]), LLVector2(local_mouse_x,local_mouse_y)); - if(dist_to_cursor < MAP_MIN_PICK_DIST && dist_to_cursor < closest_dist) + if(dist_to_cursor < min_pick_dist && dist_to_cursor < closest_dist) { closest_dist = dist_to_cursor; mClosestAgentToCursor = regionp->mMapAvatarIDs.get(i); @@ -378,10 +387,12 @@ void LLNetMap::draw() // Draw dot for self avatar position pos_global = gAgent.getPositionGlobal(); pos_map = globalPosToView(pos_global); - LLUIImagePtr you = LLWorldMapView::sAvatarYouSmallImage; - you->draw( - llround(pos_map.mV[VX]) - you->getWidth()/2, - llround(pos_map.mV[VY]) - you->getHeight()/2); + LLUIImagePtr you = LLWorldMapView::sAvatarYouLargeImage; + S32 dot_width = llround(mDotRadius * 2.f); + you->draw(llround(pos_map.mV[VX] - mDotRadius), + llround(pos_map.mV[VY] - mDotRadius), + dot_width, + dot_width); // Draw frustum F32 meters_to_pixels = mScale/ LLWorld::getInstance()->getRegionWidthInMeters(); @@ -429,6 +440,12 @@ void LLNetMap::draw() LLUICtrl::draw(); } +void LLNetMap::reshape(S32 width, S32 height, BOOL called_from_parent) +{ + LLUICtrl::reshape(width, height, called_from_parent); + createObjectImage(); +} + LLVector3 LLNetMap::globalPosToView( const LLVector3d& global_pos ) { LLVector3d relative_pos_global = global_pos - gAgent.getCameraPositionGlobal(); @@ -504,8 +521,12 @@ LLVector3d LLNetMap::viewPosToGlobal( S32 x, S32 y ) BOOL LLNetMap::handleScrollWheel(S32 x, S32 y, S32 clicks) { - // note that clicks are reversed from what you'd think - setScale(llclamp(mScale - clicks*MAP_SCALE_INCREMENT, MAP_SCALE_MIN, MAP_SCALE_MAX)); + // note that clicks are reversed from what you'd think: i.e. > 0 means zoom out, < 0 means zoom in + F32 scale = mScale; + + scale *= pow(MAP_SCALE_ZOOM_FACTOR, -clicks); + setScale(llclamp(scale, MAP_SCALE_MIN, MAP_SCALE_MAX)); + return TRUE; } @@ -567,9 +588,7 @@ void LLNetMap::renderScaledPointGlobal( const LLVector3d& pos, const LLColor4U & LLVector3 local_pos; local_pos.setVec( pos - mObjectImageCenterGlobal ); - F32 radius_clamped = llmin(radius_meters, MAX_PRIM_RADIUS); - - S32 diameter_pixels = llround(2 * radius_clamped * mObjectMapTPM); + S32 diameter_pixels = llround(2 * radius_meters * mObjectMapTPM); renderPoint( local_pos, color, diameter_pixels ); } @@ -662,13 +681,13 @@ void LLNetMap::renderPoint(const LLVector3 &pos_local, const LLColor4U &color, void LLNetMap::createObjectImage() { // Find the size of the side of a square that surrounds the circle that surrounds getRect(). - F32 half_width = (F32)(getRect().getWidth() / 2); - F32 half_height = (F32)(getRect().getHeight() / 2); - F32 radius = sqrt( half_width * half_width + half_height * half_height ); - S32 square_size = S32( 2 * radius ); + // ... which is, the diagonal of the rect. + F32 width = (F32)getRect().getWidth(); + F32 height = (F32)getRect().getHeight(); + S32 square_size = llround( sqrt(width*width + height*height) ); // Find the least power of two >= the minimum size. - const S32 MIN_SIZE = 32; + const S32 MIN_SIZE = 64; const S32 MAX_SIZE = 256; S32 img_size = MIN_SIZE; while( (img_size*2 < square_size ) && (img_size < MAX_SIZE) ) @@ -684,7 +703,7 @@ void LLNetMap::createObjectImage() U8* data = mObjectRawImagep->getData(); memset( data, 0, img_size * img_size * 4 ); mObjectImagep = LLViewerTextureManager::getLocalTexture( mObjectRawImagep.get(), FALSE); - setScale(mScale); } + setScale(mScale); mUpdateNow = TRUE; } diff --git a/indra/newview/llnetmap.h b/indra/newview/llnetmap.h index 5ebdd13384..7088ab3e70 100644 --- a/indra/newview/llnetmap.h +++ b/indra/newview/llnetmap.h @@ -70,9 +70,14 @@ protected: public: virtual ~LLNetMap(); + static const F32 MAP_SCALE_MIN; + static const F32 MAP_SCALE_MID; + static const F32 MAP_SCALE_MAX; + /*virtual*/ void draw(); /*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); /*virtual*/ BOOL handleToolTip( S32 x, S32 y, MASK mask); + /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); void setScale( F32 scale ); void setRotateMap( BOOL b ) { mRotateMap = b; } @@ -94,16 +99,17 @@ private: void drawTracking( const LLVector3d& pos_global, const LLColor4& color, BOOL draw_arrow = TRUE); - - void createObjectImage(); + void createObjectImage(); + private: LLUIColor mBackgroundColor; F32 mScale; // Size of a region in pixels F32 mPixelsPerMeter; // world meters to map pixels F32 mObjectMapTPM; // texels per meter on map - F32 mObjectMapPixels; // Width of object map in pixels; + F32 mObjectMapPixels; // Width of object map in pixels + F32 mDotRadius; // Size of avatar markers F32 mTargetPanX; F32 mTargetPanY; F32 mCurPanX; diff --git a/indra/newview/llpanellandmarks.cpp b/indra/newview/llpanellandmarks.cpp index 9840c91158..ce1a7f98df 100644 --- a/indra/newview/llpanellandmarks.cpp +++ b/indra/newview/llpanellandmarks.cpp @@ -267,7 +267,7 @@ LLLandmark* LLLandmarksPanel::getCurSelectedLandmark() const return NULL; } -LLFolderViewItem* LLLandmarksPanel::getCurSelectedItem () const +LLFolderViewItem* LLLandmarksPanel::getCurSelectedItem() const { return mCurrentSelectedList ? mCurrentSelectedList->getRootFolder()->getCurSelectedItem() : NULL; } diff --git a/indra/newview/llpanellandmarks.h b/indra/newview/llpanellandmarks.h index d54761ed59..745f9364c2 100644 --- a/indra/newview/llpanellandmarks.h +++ b/indra/newview/llpanellandmarks.h @@ -69,7 +69,7 @@ protected: bool isLandmarkSelected() const; bool isReceivedFolderSelected() const; LLLandmark* getCurSelectedLandmark() const; - LLFolderViewItem* getCurSelectedItem () const; + LLFolderViewItem* getCurSelectedItem() const; void updateSortOrder(LLInventoryPanel* panel, bool byDate); //LLRemoteParcelInfoObserver interface diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp index 25be09fa24..15a75cb930 100644 --- a/indra/newview/llpanelmaininventory.cpp +++ b/indra/newview/llpanelmaininventory.cpp @@ -1,818 +1,1025 @@ -/** - * @file llsidepanelmaininventory.cpp - * @brief Implementation of llsidepanelmaininventory. - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" -#include "llpanelmaininventory.h" - -#include "llfloaterinventory.h" -#include "llinventorybridge.h" -#include "llinventoryfunctions.h" -#include "llinventorypanel.h" -#include "llfiltereditor.h" -#include "llfloaterreg.h" -#include "llscrollcontainer.h" -#include "llsdserialize.h" -#include "llspinctrl.h" -#include "lltooldraganddrop.h" - -static LLRegisterPanelClassWrapper<LLPanelMainInventory> t_inventory("panel_main_inventory"); // Seraph is this redundant with constructor? - -///---------------------------------------------------------------------------- -/// LLFloaterInventoryFinder -///---------------------------------------------------------------------------- - -class LLFloaterInventoryFinder : public LLFloater -{ -public: - LLFloaterInventoryFinder( LLPanelMainInventory* inventory_view); - virtual void draw(); - /*virtual*/ BOOL postBuild(); - void changeFilter(LLInventoryFilter* filter); - void updateElementsFromFilter(); - BOOL getCheckShowEmpty(); - BOOL getCheckSinceLogoff(); - - static void onTimeAgo(LLUICtrl*, void *); - static void onCheckSinceLogoff(LLUICtrl*, void *); - static void onCloseBtn(void* user_data); - static void selectAllTypes(void* user_data); - static void selectNoTypes(void* user_data); -private: - LLPanelMainInventory* mPanelInventoryDecorated; - LLSpinCtrl* mSpinSinceDays; - LLSpinCtrl* mSpinSinceHours; - LLInventoryFilter* mFilter; -}; - -///---------------------------------------------------------------------------- -/// LLPanelMainInventory -///---------------------------------------------------------------------------- - -LLPanelMainInventory::LLPanelMainInventory() - : LLPanel() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_INIT); - // Menu Callbacks (non contex menus) - mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLPanelMainInventory::doToSelected, this, _2)); - mCommitCallbackRegistrar.add("Inventory.CloseAllFolders", boost::bind(&LLPanelMainInventory::closeAllFolders, this)); - mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH)); - mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND)); - mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLPanelMainInventory::doCreate, this, _2)); - mCommitCallbackRegistrar.add("Inventory.NewWindow", boost::bind(&LLPanelMainInventory::newWindow, this)); - mCommitCallbackRegistrar.add("Inventory.ShowFilters", boost::bind(&LLPanelMainInventory::toggleFindOptions, this)); - mCommitCallbackRegistrar.add("Inventory.ResetFilters", boost::bind(&LLPanelMainInventory::resetFilters, this)); - mCommitCallbackRegistrar.add("Inventory.SetSortBy", boost::bind(&LLPanelMainInventory::setSortBy, this, _2)); - - // Controls - // *TODO: Just use persistant settings for each of these - U32 sort_order = gSavedSettings.getU32("InventorySortOrder"); - BOOL sort_by_name = ! ( sort_order & LLInventoryFilter::SO_DATE ); - BOOL sort_folders_by_name = ( sort_order & LLInventoryFilter::SO_FOLDERS_BY_NAME ); - BOOL sort_system_folders_to_top = ( sort_order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP ); - - gSavedSettings.declareBOOL("Inventory.SortByName", sort_by_name, "Declared in code", FALSE); - gSavedSettings.declareBOOL("Inventory.SortByDate", !sort_by_name, "Declared in code", FALSE); - gSavedSettings.declareBOOL("Inventory.FoldersAlwaysByName", sort_folders_by_name, "Declared in code", FALSE); - gSavedSettings.declareBOOL("Inventory.SystemFoldersToTop", sort_system_folders_to_top, "Declared in code", FALSE); - - mSavedFolderState = new LLSaveFolderState(); - mSavedFolderState->setApply(FALSE); -} - -BOOL LLPanelMainInventory::postBuild() -{ - gInventory.addObserver(this); - - mFilterTabs = getChild<LLTabContainer>("inventory filter tabs"); - mFilterTabs->setCommitCallback(boost::bind(&LLPanelMainInventory::onFilterSelected, this)); - - //panel->getFilter()->markDefault(); - - // Set up the default inv. panel/filter settings. - mActivePanel = getChild<LLInventoryPanel>("All Items"); - if (mActivePanel) - { - // "All Items" is the previous only view, so it gets the InventorySortOrder - mActivePanel->setSortOrder(gSavedSettings.getU32("InventorySortOrder")); - mActivePanel->getFilter()->markDefault(); - mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); - mActivePanel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, mActivePanel, _1, _2)); - } - LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items"); - if (recent_items_panel) - { - recent_items_panel->setSinceLogoff(TRUE); - recent_items_panel->setSortOrder(LLInventoryFilter::SO_DATE); - recent_items_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - recent_items_panel->getFilter()->markDefault(); - recent_items_panel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, recent_items_panel, _1, _2)); - } - - // Now load the stored settings from disk, if available. - std::ostringstream filterSaveName; - filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml"); - llinfos << "LLPanelMainInventory::init: reading from " << filterSaveName << llendl; - llifstream file(filterSaveName.str()); - LLSD savedFilterState; - if (file.is_open()) - { - LLSDSerialize::fromXML(savedFilterState, file); - file.close(); - - // Load the persistent "Recent Items" settings. - // Note that the "All Items" settings do not persist. - if(recent_items_panel) - { - if(savedFilterState.has(recent_items_panel->getFilter()->getName())) - { - LLSD recent_items = savedFilterState.get( - recent_items_panel->getFilter()->getName()); - recent_items_panel->getFilter()->fromLLSD(recent_items); - } - } - - } - - - mFilterEditor = getChild<LLFilterEditor>("inventory search editor"); - if (mFilterEditor) - { - mFilterEditor->setCommitCallback(boost::bind(&LLPanelMainInventory::onFilterEdit, this, _2)); - } - - // *TODO:Get the cost info from the server - const std::string upload_cost("10"); - childSetLabelArg("Upload Image", "[COST]", upload_cost); - childSetLabelArg("Upload Sound", "[COST]", upload_cost); - childSetLabelArg("Upload Animation", "[COST]", upload_cost); - childSetLabelArg("Bulk Upload", "[COST]", upload_cost); - - return TRUE; -} - -// Destroys the object -LLPanelMainInventory::~LLPanelMainInventory( void ) -{ - // Save the filters state. - LLSD filterRoot; - LLInventoryPanel* all_items_panel = getChild<LLInventoryPanel>("All Items"); - if (all_items_panel) - { - LLInventoryFilter* filter = all_items_panel->getFilter(); - if (filter) - { - LLSD filterState; - filter->toLLSD(filterState); - filterRoot[filter->getName()] = filterState; - } - } - - LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items"); - if (recent_items_panel) - { - LLInventoryFilter* filter = recent_items_panel->getFilter(); - if (filter) - { - LLSD filterState; - filter->toLLSD(filterState); - filterRoot[filter->getName()] = filterState; - } - } - - std::ostringstream filterSaveName; - filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml"); - llofstream filtersFile(filterSaveName.str()); - if(!LLSDSerialize::toPrettyXML(filterRoot, filtersFile)) - { - llwarns << "Could not write to filters save file " << filterSaveName << llendl; - } - else - filtersFile.close(); - - gInventory.removeObserver(this); - delete mSavedFolderState; -} - -void LLPanelMainInventory::startSearch() -{ - // this forces focus to line editor portion of search editor - if (mFilterEditor) - { - mFilterEditor->focusFirstItem(TRUE); - } -} - -BOOL LLPanelMainInventory::handleKeyHere(KEY key, MASK mask) -{ - LLFolderView* root_folder = mActivePanel ? mActivePanel->getRootFolder() : NULL; - if (root_folder) - { - // first check for user accepting current search results - if (mFilterEditor - && mFilterEditor->hasFocus() - && (key == KEY_RETURN - || key == KEY_DOWN) - && mask == MASK_NONE) - { - // move focus to inventory proper - mActivePanel->setFocus(TRUE); - root_folder->scrollToShowSelection(); - return TRUE; - } - - if (mActivePanel->hasFocus() && key == KEY_UP) - { - startSearch(); - } - } - - return LLPanel::handleKeyHere(key, mask); - -} - -//---------------------------------------------------------------------------- -// menu callbacks - -void LLPanelMainInventory::doToSelected(const LLSD& userdata) -{ - getPanel()->getRootFolder()->doToSelected(&gInventory, userdata); -} - -void LLPanelMainInventory::closeAllFolders() -{ - getPanel()->getRootFolder()->closeAllFolders(); -} - -void LLPanelMainInventory::newWindow() -{ - LLFloaterInventory::showAgentInventory(); -} - -void LLPanelMainInventory::doCreate(const LLSD& userdata) -{ - menu_create_inventory_item(getPanel()->getRootFolder(), NULL, userdata); -} - -void LLPanelMainInventory::resetFilters() -{ - LLFloaterInventoryFinder *finder = getFinder(); - getActivePanel()->getFilter()->resetDefault(); - if (finder) - { - finder->updateElementsFromFilter(); - } - - setFilterTextFromFilter(); -} - -void LLPanelMainInventory::setSortBy(const LLSD& userdata) -{ - std::string sort_field = userdata.asString(); - if (sort_field == "name") - { - U32 order = getActivePanel()->getSortOrder(); - getActivePanel()->setSortOrder( order & ~LLInventoryFilter::SO_DATE ); - - gSavedSettings.setBOOL("Inventory.SortByName", TRUE ); - gSavedSettings.setBOOL("Inventory.SortByDate", FALSE ); - } - else if (sort_field == "date") - { - U32 order = getActivePanel()->getSortOrder(); - getActivePanel()->setSortOrder( order | LLInventoryFilter::SO_DATE ); - - gSavedSettings.setBOOL("Inventory.SortByName", FALSE ); - gSavedSettings.setBOOL("Inventory.SortByDate", TRUE ); - } - else if (sort_field == "foldersalwaysbyname") - { - U32 order = getActivePanel()->getSortOrder(); - if ( order & LLInventoryFilter::SO_FOLDERS_BY_NAME ) - { - order &= ~LLInventoryFilter::SO_FOLDERS_BY_NAME; - - gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", FALSE ); - } - else - { - order |= LLInventoryFilter::SO_FOLDERS_BY_NAME; - - gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", TRUE ); - } - getActivePanel()->setSortOrder( order ); - } - else if (sort_field == "systemfolderstotop") - { - U32 order = getActivePanel()->getSortOrder(); - if ( order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP ) - { - order &= ~LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP; - - gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", FALSE ); - } - else - { - order |= LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP; - - gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", TRUE ); - } - getActivePanel()->setSortOrder( order ); - } -} - -// static -BOOL LLPanelMainInventory::filtersVisible(void* user_data) -{ - LLPanelMainInventory* self = (LLPanelMainInventory*)user_data; - if(!self) return FALSE; - - return self->getFinder() != NULL; -} - -void LLPanelMainInventory::onClearSearch() -{ - LLFloater *finder = getFinder(); - if (mActivePanel) - { - mActivePanel->setFilterSubString(LLStringUtil::null); - mActivePanel->setFilterTypes(0xffffffff); - } - - if (finder) - { - LLFloaterInventoryFinder::selectAllTypes(finder); - } - - // re-open folders that were initially open - if (mActivePanel) - { - mSavedFolderState->setApply(TRUE); - mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); - LLOpenFoldersWithSelection opener; - mActivePanel->getRootFolder()->applyFunctorRecursively(opener); - mActivePanel->getRootFolder()->scrollToShowSelection(); - } -} - -void LLPanelMainInventory::onFilterEdit(const std::string& search_string ) -{ - if (search_string == "") - { - onClearSearch(); - } - if (!mActivePanel) - { - return; - } - - gInventory.startBackgroundFetch(); - - std::string uppercase_search_string = search_string; - LLStringUtil::toUpper(uppercase_search_string); - if (mActivePanel->getFilterSubString().empty() && uppercase_search_string.empty()) - { - // current filter and new filter empty, do nothing - return; - } - - // save current folder open state if no filter currently applied - if (!mActivePanel->getRootFolder()->isFilterModified()) - { - mSavedFolderState->setApply(FALSE); - mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); - } - - // set new filter string - mActivePanel->setFilterSubString(uppercase_search_string); -} - - - //static - BOOL LLPanelMainInventory::incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward) - { - LLPanelMainInventory* active_view = NULL; - - LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); - for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) - { - LLPanelMainInventory* iv = dynamic_cast<LLPanelMainInventory*>(*iter); - if (iv) - { - if (gFocusMgr.childHasKeyboardFocus(iv)) - { - active_view = iv; - break; - } - } - } - - if (!active_view) - { - return FALSE; - } - - std::string search_string(find_text); - - if (search_string.empty()) - { - return FALSE; - } - - if (active_view->getPanel() && - active_view->getPanel()->getRootFolder()->search(first_item, search_string, backward)) - { - return TRUE; - } - - return FALSE; - } - -void LLPanelMainInventory::onFilterSelected() -{ - // Find my index - mActivePanel = (LLInventoryPanel*)childGetVisibleTab("inventory filter tabs"); - - if (!mActivePanel) - { - return; - } - LLInventoryFilter* filter = mActivePanel->getFilter(); - LLFloaterInventoryFinder *finder = getFinder(); - if (finder) - { - finder->changeFilter(filter); - } - if (filter->isActive()) - { - // If our filter is active we may be the first thing requiring a fetch so we better start it here. - gInventory.startBackgroundFetch(); - } - setFilterTextFromFilter(); -} - -const std::string LLPanelMainInventory::getFilterSubString() -{ - return mActivePanel->getFilterSubString(); -} - -void LLPanelMainInventory::setFilterSubString(const std::string& string) -{ - mActivePanel->setFilterSubString(string); -} - -BOOL LLPanelMainInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg) -{ - // Check to see if we are auto scrolling from the last frame - LLInventoryPanel* panel = (LLInventoryPanel*)this->getActivePanel(); - BOOL needsToScroll = panel->getScrollableContainer()->autoScroll(x, y); - if(mFilterTabs) - { - if(needsToScroll) - { - mFilterTabs->startDragAndDropDelayTimer(); - } - } - - BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); - - return handled; -} - -void LLPanelMainInventory::changed(U32 mask) -{ -} - - -void LLPanelMainInventory::setFilterTextFromFilter() -{ - mFilterText = mActivePanel->getFilter()->getFilterText(); -} - -void LLPanelMainInventory::toggleFindOptions() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_TOGGLE); - LLFloater *floater = getFinder(); - if (!floater) - { - LLFloaterInventoryFinder * finder = new LLFloaterInventoryFinder(this); - mFinderHandle = finder->getHandle(); - finder->openFloater(); - - LLFloater* parent_floater = gFloaterView->getParentFloater(this); - if (parent_floater) // Seraph: Fix this, shouldn't be null even for sidepanel - parent_floater->addDependentFloater(mFinderHandle); - // start background fetch of folders - gInventory.startBackgroundFetch(); - } - else - { - floater->closeFloater(); - } -} - -void LLPanelMainInventory::setSelectCallback(const LLFolderView::signal_t::slot_type& cb) -{ - getChild<LLInventoryPanel>("All Items")->setSelectCallback(cb); - getChild<LLInventoryPanel>("Recent Items")->setSelectCallback(cb); -} - -///---------------------------------------------------------------------------- -/// LLFloaterInventoryFinder -///---------------------------------------------------------------------------- - -LLFloaterInventoryFinder* LLPanelMainInventory::getFinder() -{ - return (LLFloaterInventoryFinder*)mFinderHandle.get(); -} - - -LLFloaterInventoryFinder::LLFloaterInventoryFinder(LLPanelMainInventory* inventory_view) : - LLFloater(LLSD()), - mPanelInventoryDecorated(inventory_view), - mFilter(inventory_view->getPanel()->getFilter()) -{ - LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory_view_finder.xml", NULL); - updateElementsFromFilter(); -} - - -void LLFloaterInventoryFinder::onCheckSinceLogoff(LLUICtrl *ctrl, void *user_data) -{ - LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data; - if (!self) return; - - bool since_logoff= self->childGetValue("check_since_logoff"); - - if (!since_logoff && - !( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) ) - { - self->mSpinSinceHours->set(1.0f); - } -} -BOOL LLFloaterInventoryFinder::postBuild() -{ - const LLRect& viewrect = mPanelInventoryDecorated->getRect(); - setRect(LLRect(viewrect.mLeft - getRect().getWidth(), viewrect.mTop, viewrect.mLeft, viewrect.mTop - getRect().getHeight())); - - childSetAction("All", selectAllTypes, this); - childSetAction("None", selectNoTypes, this); - - mSpinSinceHours = getChild<LLSpinCtrl>("spin_hours_ago"); - childSetCommitCallback("spin_hours_ago", onTimeAgo, this); - - mSpinSinceDays = getChild<LLSpinCtrl>("spin_days_ago"); - childSetCommitCallback("spin_days_ago", onTimeAgo, this); - - // mCheckSinceLogoff = getChild<LLSpinCtrl>("check_since_logoff"); - childSetCommitCallback("check_since_logoff", onCheckSinceLogoff, this); - - childSetAction("Close", onCloseBtn, this); - - updateElementsFromFilter(); - return TRUE; -} -void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data) -{ - LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data; - if (!self) return; - - bool since_logoff=true; - if ( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) - { - since_logoff = false; - } - self->childSetValue("check_since_logoff", since_logoff); -} - -void LLFloaterInventoryFinder::changeFilter(LLInventoryFilter* filter) -{ - mFilter = filter; - updateElementsFromFilter(); -} - -void LLFloaterInventoryFinder::updateElementsFromFilter() -{ - if (!mFilter) - return; - - // Get data needed for filter display - U32 filter_types = mFilter->getFilterTypes(); - std::string filter_string = mFilter->getFilterSubString(); - LLInventoryFilter::EFolderShow show_folders = mFilter->getShowFolderState(); - U32 hours = mFilter->getHoursAgo(); - - // update the ui elements - setTitle(mFilter->getName()); - - childSetValue("check_animation", (S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION)); - - childSetValue("check_calling_card", (S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD)); - childSetValue("check_clothing", (S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE)); - childSetValue("check_gesture", (S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE)); - childSetValue("check_landmark", (S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK)); - childSetValue("check_notecard", (S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD)); - childSetValue("check_object", (S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT)); - childSetValue("check_script", (S32) (filter_types & 0x1 << LLInventoryType::IT_LSL)); - childSetValue("check_sound", (S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND)); - childSetValue("check_texture", (S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE)); - childSetValue("check_snapshot", (S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT)); - childSetValue("check_show_empty", show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS); - childSetValue("check_since_logoff", mFilter->isSinceLogoff()); - mSpinSinceHours->set((F32)(hours % 24)); - mSpinSinceDays->set((F32)(hours / 24)); -} - -void LLFloaterInventoryFinder::draw() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW); - U32 filter = 0xffffffff; - BOOL filtered_by_all_types = TRUE; - - if (!childGetValue("check_animation")) - { - filter &= ~(0x1 << LLInventoryType::IT_ANIMATION); - filtered_by_all_types = FALSE; - } - - - if (!childGetValue("check_calling_card")) - { - filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_clothing")) - { - filter &= ~(0x1 << LLInventoryType::IT_WEARABLE); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_gesture")) - { - filter &= ~(0x1 << LLInventoryType::IT_GESTURE); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_landmark")) - - - { - filter &= ~(0x1 << LLInventoryType::IT_LANDMARK); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_notecard")) - { - filter &= ~(0x1 << LLInventoryType::IT_NOTECARD); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_object")) - { - filter &= ~(0x1 << LLInventoryType::IT_OBJECT); - filter &= ~(0x1 << LLInventoryType::IT_ATTACHMENT); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_script")) - { - filter &= ~(0x1 << LLInventoryType::IT_LSL); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_sound")) - { - filter &= ~(0x1 << LLInventoryType::IT_SOUND); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_texture")) - { - filter &= ~(0x1 << LLInventoryType::IT_TEXTURE); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_snapshot")) - { - filter &= ~(0x1 << LLInventoryType::IT_SNAPSHOT); - filtered_by_all_types = FALSE; - } - - if (!filtered_by_all_types) - { - // don't include folders in filter, unless I've selected everything - filter &= ~(0x1 << LLInventoryType::IT_CATEGORY); - } - - // update the panel, panel will update the filter - mPanelInventoryDecorated->getPanel()->setShowFolderState(getCheckShowEmpty() ? - LLInventoryFilter::SHOW_ALL_FOLDERS : LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - mPanelInventoryDecorated->getPanel()->setFilterTypes(filter); - if (getCheckSinceLogoff()) - { - mSpinSinceDays->set(0); - mSpinSinceHours->set(0); - } - U32 days = (U32)mSpinSinceDays->get(); - U32 hours = (U32)mSpinSinceHours->get(); - if (hours > 24) - { - days += hours / 24; - hours = (U32)hours % 24; - mSpinSinceDays->set((F32)days); - mSpinSinceHours->set((F32)hours); - } - hours += days * 24; - mPanelInventoryDecorated->getPanel()->setHoursAgo(hours); - mPanelInventoryDecorated->getPanel()->setSinceLogoff(getCheckSinceLogoff()); - mPanelInventoryDecorated->setFilterTextFromFilter(); - - LLPanel::draw(); -} - -BOOL LLFloaterInventoryFinder::getCheckShowEmpty() -{ - return childGetValue("check_show_empty"); -} - -BOOL LLFloaterInventoryFinder::getCheckSinceLogoff() -{ - return childGetValue("check_since_logoff"); -} - -void LLFloaterInventoryFinder::onCloseBtn(void* user_data) -{ - LLFloaterInventoryFinder* finderp = (LLFloaterInventoryFinder*)user_data; - finderp->closeFloater(); -} - -// static -void LLFloaterInventoryFinder::selectAllTypes(void* user_data) -{ - LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; - if(!self) return; - - self->childSetValue("check_animation", TRUE); - self->childSetValue("check_calling_card", TRUE); - self->childSetValue("check_clothing", TRUE); - self->childSetValue("check_gesture", TRUE); - self->childSetValue("check_landmark", TRUE); - self->childSetValue("check_notecard", TRUE); - self->childSetValue("check_object", TRUE); - self->childSetValue("check_script", TRUE); - self->childSetValue("check_sound", TRUE); - self->childSetValue("check_texture", TRUE); - self->childSetValue("check_snapshot", TRUE); -} - -//static -void LLFloaterInventoryFinder::selectNoTypes(void* user_data) -{ - LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; - if(!self) return; - - self->childSetValue("check_animation", FALSE); - self->childSetValue("check_calling_card", FALSE); - self->childSetValue("check_clothing", FALSE); - self->childSetValue("check_gesture", FALSE); - self->childSetValue("check_landmark", FALSE); - self->childSetValue("check_notecard", FALSE); - self->childSetValue("check_object", FALSE); - self->childSetValue("check_script", FALSE); - self->childSetValue("check_sound", FALSE); - self->childSetValue("check_texture", FALSE); - self->childSetValue("check_snapshot", FALSE); -} +/**
+ * @file llsidepanelmaininventory.cpp
+ * @brief Implementation of llsidepanelmaininventory.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llpanelmaininventory.h"
+
+#include "lldndbutton.h"
+#include "llfilepicker.h"
+#include "llfloaterinventory.h"
+#include "llinventorybridge.h"
+#include "llinventoryfunctions.h"
+#include "llinventorypanel.h"
+#include "llfiltereditor.h"
+#include "llfloaterreg.h"
+#include "llpreviewtexture.h"
+#include "llscrollcontainer.h"
+#include "llsdserialize.h"
+#include "llspinctrl.h"
+#include "lltooldraganddrop.h"
+#include "llviewermenu.h"
+#include "llviewertexturelist.h"
+
+static LLRegisterPanelClassWrapper<LLPanelMainInventory> t_inventory("panel_main_inventory"); // Seraph is this redundant with constructor?
+
+void on_file_loaded_for_save(BOOL success,
+ LLViewerFetchedTexture *src_vi,
+ LLImageRaw* src,
+ LLImageRaw* aux_src,
+ S32 discard_level,
+ BOOL final,
+ void* userdata);
+
+///----------------------------------------------------------------------------
+/// LLFloaterInventoryFinder
+///----------------------------------------------------------------------------
+
+class LLFloaterInventoryFinder : public LLFloater
+{
+public:
+ LLFloaterInventoryFinder( LLPanelMainInventory* inventory_view);
+ virtual void draw();
+ /*virtual*/ BOOL postBuild();
+ void changeFilter(LLInventoryFilter* filter);
+ void updateElementsFromFilter();
+ BOOL getCheckShowEmpty();
+ BOOL getCheckSinceLogoff();
+
+ static void onTimeAgo(LLUICtrl*, void *);
+ static void onCheckSinceLogoff(LLUICtrl*, void *);
+ static void onCloseBtn(void* user_data);
+ static void selectAllTypes(void* user_data);
+ static void selectNoTypes(void* user_data);
+private:
+ LLPanelMainInventory* mPanelMainInventory;
+ LLSpinCtrl* mSpinSinceDays;
+ LLSpinCtrl* mSpinSinceHours;
+ LLInventoryFilter* mFilter;
+};
+
+///----------------------------------------------------------------------------
+/// LLPanelMainInventory
+///----------------------------------------------------------------------------
+
+LLPanelMainInventory::LLPanelMainInventory()
+ : LLPanel(),
+ mActivePanel(NULL),
+ mSavedFolderState(NULL),
+ mFilterText(""),
+ mMenuGearDefault(NULL),
+ mMenuAdd(NULL)
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_INIT);
+ // Menu Callbacks (non contex menus)
+ mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLPanelMainInventory::doToSelected, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.CloseAllFolders", boost::bind(&LLPanelMainInventory::closeAllFolders, this));
+ mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH));
+ mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND));
+ mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLPanelMainInventory::doCreate, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.NewWindow", boost::bind(&LLPanelMainInventory::newWindow, this));
+ mCommitCallbackRegistrar.add("Inventory.ShowFilters", boost::bind(&LLPanelMainInventory::toggleFindOptions, this));
+ mCommitCallbackRegistrar.add("Inventory.ResetFilters", boost::bind(&LLPanelMainInventory::resetFilters, this));
+ mCommitCallbackRegistrar.add("Inventory.SetSortBy", boost::bind(&LLPanelMainInventory::setSortBy, this, _2));
+
+ // Controls
+ // *TODO: Just use persistant settings for each of these
+ U32 sort_order = gSavedSettings.getU32("InventorySortOrder");
+ BOOL sort_by_name = ! ( sort_order & LLInventoryFilter::SO_DATE );
+ BOOL sort_folders_by_name = ( sort_order & LLInventoryFilter::SO_FOLDERS_BY_NAME );
+ BOOL sort_system_folders_to_top = ( sort_order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP );
+
+ gSavedSettings.declareBOOL("Inventory.SortByName", sort_by_name, "Declared in code", FALSE);
+ gSavedSettings.declareBOOL("Inventory.SortByDate", !sort_by_name, "Declared in code", FALSE);
+ gSavedSettings.declareBOOL("Inventory.FoldersAlwaysByName", sort_folders_by_name, "Declared in code", FALSE);
+ gSavedSettings.declareBOOL("Inventory.SystemFoldersToTop", sort_system_folders_to_top, "Declared in code", FALSE);
+
+ mSavedFolderState = new LLSaveFolderState();
+ mSavedFolderState->setApply(FALSE);
+}
+
+BOOL LLPanelMainInventory::postBuild()
+{
+ gInventory.addObserver(this);
+
+ mFilterTabs = getChild<LLTabContainer>("inventory filter tabs");
+ mFilterTabs->setCommitCallback(boost::bind(&LLPanelMainInventory::onFilterSelected, this));
+
+ //panel->getFilter()->markDefault();
+
+ // Set up the default inv. panel/filter settings.
+ mActivePanel = getChild<LLInventoryPanel>("All Items");
+ if (mActivePanel)
+ {
+ // "All Items" is the previous only view, so it gets the InventorySortOrder
+ mActivePanel->setSortOrder(gSavedSettings.getU32("InventorySortOrder"));
+ mActivePanel->getFilter()->markDefault();
+ mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
+ mActivePanel->setSelectCallback(boost::bind(&LLPanelMainInventory::onSelectionChange, this, mActivePanel, _1, _2));
+ }
+ LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items");
+ if (recent_items_panel)
+ {
+ recent_items_panel->setSinceLogoff(TRUE);
+ recent_items_panel->setSortOrder(LLInventoryFilter::SO_DATE);
+ recent_items_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
+ recent_items_panel->getFilter()->markDefault();
+ recent_items_panel->setSelectCallback(boost::bind(&LLPanelMainInventory::onSelectionChange, this, recent_items_panel, _1, _2));
+ }
+
+ // Now load the stored settings from disk, if available.
+ std::ostringstream filterSaveName;
+ filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml");
+ llinfos << "LLPanelMainInventory::init: reading from " << filterSaveName << llendl;
+ llifstream file(filterSaveName.str());
+ LLSD savedFilterState;
+ if (file.is_open())
+ {
+ LLSDSerialize::fromXML(savedFilterState, file);
+ file.close();
+
+ // Load the persistent "Recent Items" settings.
+ // Note that the "All Items" settings do not persist.
+ if(recent_items_panel)
+ {
+ if(savedFilterState.has(recent_items_panel->getFilter()->getName()))
+ {
+ LLSD recent_items = savedFilterState.get(
+ recent_items_panel->getFilter()->getName());
+ recent_items_panel->getFilter()->fromLLSD(recent_items);
+ }
+ }
+
+ }
+
+ mFilterEditor = getChild<LLFilterEditor>("inventory search editor");
+ if (mFilterEditor)
+ {
+ mFilterEditor->setCommitCallback(boost::bind(&LLPanelMainInventory::onFilterEdit, this, _2));
+ }
+
+ // *TODO:Get the cost info from the server
+ const std::string upload_cost("10");
+ childSetLabelArg("Upload Image", "[COST]", upload_cost);
+ childSetLabelArg("Upload Sound", "[COST]", upload_cost);
+ childSetLabelArg("Upload Animation", "[COST]", upload_cost);
+ childSetLabelArg("Bulk Upload", "[COST]", upload_cost);
+
+ initListCommandsHandlers();
+ return TRUE;
+}
+
+void LLPanelMainInventory::initListCommandsHandlers()
+{
+ mListCommands = getChild<LLPanel>("bottom_panel");
+
+ mListCommands->childSetAction("options_gear_btn", boost::bind(&LLPanelMainInventory::onGearButtonClick, this));
+ mListCommands->childSetAction("trash_btn", boost::bind(&LLPanelMainInventory::onTrashButtonClick, this));
+ mListCommands->childSetAction("add_btn", boost::bind(&LLPanelMainInventory::onAddButtonClick, this));
+ /*
+ mListCommands->getChild<LLButton>("add_btn")->setHeldDownCallback(boost::bind(&LLPanelMainInventory::onAddButtonHeldDown, this));
+ static const LLSD add_landmark_command("add_landmark");
+ mListCommands->childSetAction("add_btn", boost::bind(&LLPanelMainInventory::onAddAction, this, add_landmark_command));
+ */
+
+ LLDragAndDropButton* trash_btn = mListCommands->getChild<LLDragAndDropButton>("trash_btn");
+ trash_btn->setDragAndDropHandler(boost::bind(&LLPanelMainInventory::handleDragAndDropToTrash, this
+ , _4 // BOOL drop
+ , _5 // EDragAndDropType cargo_type
+ , _7 // EAcceptance* accept
+ ));
+
+ mCommitCallbackRegistrar.add("Inventory.GearDefault.Custom.Action", boost::bind(&LLPanelMainInventory::onCustomAction, this, _2));
+ mEnableCallbackRegistrar.add("Inventory.GearDefault.Enable", boost::bind(&LLPanelMainInventory::isActionEnabled, this, _2));
+ mMenuGearDefault = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_inventory_gear_default.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ mMenuAdd = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_inventory_add.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+
+}
+
+// Destroys the object
+LLPanelMainInventory::~LLPanelMainInventory( void )
+{
+ // Save the filters state.
+ LLSD filterRoot;
+ LLInventoryPanel* all_items_panel = getChild<LLInventoryPanel>("All Items");
+ if (all_items_panel)
+ {
+ LLInventoryFilter* filter = all_items_panel->getFilter();
+ if (filter)
+ {
+ LLSD filterState;
+ filter->toLLSD(filterState);
+ filterRoot[filter->getName()] = filterState;
+ }
+ }
+
+ LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items");
+ if (recent_items_panel)
+ {
+ LLInventoryFilter* filter = recent_items_panel->getFilter();
+ if (filter)
+ {
+ LLSD filterState;
+ filter->toLLSD(filterState);
+ filterRoot[filter->getName()] = filterState;
+ }
+ }
+
+ std::ostringstream filterSaveName;
+ filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml");
+ llofstream filtersFile(filterSaveName.str());
+ if(!LLSDSerialize::toPrettyXML(filterRoot, filtersFile))
+ {
+ llwarns << "Could not write to filters save file " << filterSaveName << llendl;
+ }
+ else
+ filtersFile.close();
+
+ gInventory.removeObserver(this);
+ delete mSavedFolderState;
+}
+
+void LLPanelMainInventory::startSearch()
+{
+ // this forces focus to line editor portion of search editor
+ if (mFilterEditor)
+ {
+ mFilterEditor->focusFirstItem(TRUE);
+ }
+}
+
+BOOL LLPanelMainInventory::handleKeyHere(KEY key, MASK mask)
+{
+ LLFolderView* root_folder = mActivePanel ? mActivePanel->getRootFolder() : NULL;
+ if (root_folder)
+ {
+ // first check for user accepting current search results
+ if (mFilterEditor
+ && mFilterEditor->hasFocus()
+ && (key == KEY_RETURN
+ || key == KEY_DOWN)
+ && mask == MASK_NONE)
+ {
+ // move focus to inventory proper
+ mActivePanel->setFocus(TRUE);
+ root_folder->scrollToShowSelection();
+ return TRUE;
+ }
+
+ if (mActivePanel->hasFocus() && key == KEY_UP)
+ {
+ startSearch();
+ }
+ }
+
+ return LLPanel::handleKeyHere(key, mask);
+
+}
+
+//----------------------------------------------------------------------------
+// menu callbacks
+
+void LLPanelMainInventory::doToSelected(const LLSD& userdata)
+{
+ getPanel()->getRootFolder()->doToSelected(&gInventory, userdata);
+}
+
+void LLPanelMainInventory::closeAllFolders()
+{
+ getPanel()->getRootFolder()->closeAllFolders();
+}
+
+void LLPanelMainInventory::newWindow()
+{
+ LLFloaterInventory::showAgentInventory();
+}
+
+void LLPanelMainInventory::doCreate(const LLSD& userdata)
+{
+ menu_create_inventory_item(getPanel()->getRootFolder(), NULL, userdata);
+}
+
+void LLPanelMainInventory::resetFilters()
+{
+ LLFloaterInventoryFinder *finder = getFinder();
+ getActivePanel()->getFilter()->resetDefault();
+ if (finder)
+ {
+ finder->updateElementsFromFilter();
+ }
+
+ setFilterTextFromFilter();
+}
+
+void LLPanelMainInventory::setSortBy(const LLSD& userdata)
+{
+ std::string sort_field = userdata.asString();
+ if (sort_field == "name")
+ {
+ U32 order = getActivePanel()->getSortOrder();
+ getActivePanel()->setSortOrder( order & ~LLInventoryFilter::SO_DATE );
+
+ gSavedSettings.setBOOL("Inventory.SortByName", TRUE );
+ gSavedSettings.setBOOL("Inventory.SortByDate", FALSE );
+ }
+ else if (sort_field == "date")
+ {
+ U32 order = getActivePanel()->getSortOrder();
+ getActivePanel()->setSortOrder( order | LLInventoryFilter::SO_DATE );
+
+ gSavedSettings.setBOOL("Inventory.SortByName", FALSE );
+ gSavedSettings.setBOOL("Inventory.SortByDate", TRUE );
+ }
+ else if (sort_field == "foldersalwaysbyname")
+ {
+ U32 order = getActivePanel()->getSortOrder();
+ if ( order & LLInventoryFilter::SO_FOLDERS_BY_NAME )
+ {
+ order &= ~LLInventoryFilter::SO_FOLDERS_BY_NAME;
+
+ gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", FALSE );
+ }
+ else
+ {
+ order |= LLInventoryFilter::SO_FOLDERS_BY_NAME;
+
+ gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", TRUE );
+ }
+ getActivePanel()->setSortOrder( order );
+ }
+ else if (sort_field == "systemfolderstotop")
+ {
+ U32 order = getActivePanel()->getSortOrder();
+ if ( order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP )
+ {
+ order &= ~LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
+
+ gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", FALSE );
+ }
+ else
+ {
+ order |= LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
+
+ gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", TRUE );
+ }
+ getActivePanel()->setSortOrder( order );
+ }
+}
+
+// static
+BOOL LLPanelMainInventory::filtersVisible(void* user_data)
+{
+ LLPanelMainInventory* self = (LLPanelMainInventory*)user_data;
+ if(!self) return FALSE;
+
+ return self->getFinder() != NULL;
+}
+
+void LLPanelMainInventory::onClearSearch()
+{
+ LLFloater *finder = getFinder();
+ if (mActivePanel)
+ {
+ mActivePanel->setFilterSubString(LLStringUtil::null);
+ mActivePanel->setFilterTypes(0xffffffff);
+ }
+
+ if (finder)
+ {
+ LLFloaterInventoryFinder::selectAllTypes(finder);
+ }
+
+ // re-open folders that were initially open
+ if (mActivePanel)
+ {
+ mSavedFolderState->setApply(TRUE);
+ mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
+ LLOpenFoldersWithSelection opener;
+ mActivePanel->getRootFolder()->applyFunctorRecursively(opener);
+ mActivePanel->getRootFolder()->scrollToShowSelection();
+ }
+}
+
+void LLPanelMainInventory::onFilterEdit(const std::string& search_string )
+{
+ if (search_string == "")
+ {
+ onClearSearch();
+ }
+ if (!mActivePanel)
+ {
+ return;
+ }
+
+ gInventory.startBackgroundFetch();
+
+ std::string uppercase_search_string = search_string;
+ LLStringUtil::toUpper(uppercase_search_string);
+ if (mActivePanel->getFilterSubString().empty() && uppercase_search_string.empty())
+ {
+ // current filter and new filter empty, do nothing
+ return;
+ }
+
+ // save current folder open state if no filter currently applied
+ if (!mActivePanel->getRootFolder()->isFilterModified())
+ {
+ mSavedFolderState->setApply(FALSE);
+ mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
+ }
+
+ // set new filter string
+ mActivePanel->setFilterSubString(uppercase_search_string);
+}
+
+
+ //static
+ BOOL LLPanelMainInventory::incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward)
+ {
+ LLPanelMainInventory* active_view = NULL;
+
+ LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
+ for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
+ {
+ LLPanelMainInventory* iv = dynamic_cast<LLPanelMainInventory*>(*iter);
+ if (iv)
+ {
+ if (gFocusMgr.childHasKeyboardFocus(iv))
+ {
+ active_view = iv;
+ break;
+ }
+ }
+ }
+
+ if (!active_view)
+ {
+ return FALSE;
+ }
+
+ std::string search_string(find_text);
+
+ if (search_string.empty())
+ {
+ return FALSE;
+ }
+
+ if (active_view->getPanel() &&
+ active_view->getPanel()->getRootFolder()->search(first_item, search_string, backward))
+ {
+ return TRUE;
+ }
+
+ return FALSE;
+ }
+
+void LLPanelMainInventory::onFilterSelected()
+{
+ // Find my index
+ mActivePanel = (LLInventoryPanel*)childGetVisibleTab("inventory filter tabs");
+
+ if (!mActivePanel)
+ {
+ return;
+ }
+ LLInventoryFilter* filter = mActivePanel->getFilter();
+ LLFloaterInventoryFinder *finder = getFinder();
+ if (finder)
+ {
+ finder->changeFilter(filter);
+ }
+ if (filter->isActive())
+ {
+ // If our filter is active we may be the first thing requiring a fetch so we better start it here.
+ gInventory.startBackgroundFetch();
+ }
+ setFilterTextFromFilter();
+}
+
+const std::string LLPanelMainInventory::getFilterSubString()
+{
+ return mActivePanel->getFilterSubString();
+}
+
+void LLPanelMainInventory::setFilterSubString(const std::string& string)
+{
+ mActivePanel->setFilterSubString(string);
+}
+
+BOOL LLPanelMainInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg)
+{
+ // Check to see if we are auto scrolling from the last frame
+ LLInventoryPanel* panel = (LLInventoryPanel*)this->getActivePanel();
+ BOOL needsToScroll = panel->getScrollableContainer()->autoScroll(x, y);
+ if(mFilterTabs)
+ {
+ if(needsToScroll)
+ {
+ mFilterTabs->startDragAndDropDelayTimer();
+ }
+ }
+
+ BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+
+ return handled;
+}
+
+void LLPanelMainInventory::changed(U32 mask)
+{
+}
+
+
+void LLPanelMainInventory::setFilterTextFromFilter()
+{
+ mFilterText = mActivePanel->getFilter()->getFilterText();
+}
+
+void LLPanelMainInventory::toggleFindOptions()
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_TOGGLE);
+ LLFloater *floater = getFinder();
+ if (!floater)
+ {
+ LLFloaterInventoryFinder * finder = new LLFloaterInventoryFinder(this);
+ mFinderHandle = finder->getHandle();
+ finder->openFloater();
+
+ LLFloater* parent_floater = gFloaterView->getParentFloater(this);
+ if (parent_floater) // Seraph: Fix this, shouldn't be null even for sidepanel
+ parent_floater->addDependentFloater(mFinderHandle);
+ // start background fetch of folders
+ gInventory.startBackgroundFetch();
+ }
+ else
+ {
+ floater->closeFloater();
+ }
+}
+
+void LLPanelMainInventory::setSelectCallback(const LLFolderView::signal_t::slot_type& cb)
+{
+ getChild<LLInventoryPanel>("All Items")->setSelectCallback(cb);
+ getChild<LLInventoryPanel>("Recent Items")->setSelectCallback(cb);
+}
+
+void LLPanelMainInventory::onSelectionChange(LLInventoryPanel *panel, const std::deque<LLFolderViewItem*>& items, BOOL user_action)
+{
+ updateListCommands();
+ panel->onSelectionChange(items, user_action);
+}
+
+///----------------------------------------------------------------------------
+/// LLFloaterInventoryFinder
+///----------------------------------------------------------------------------
+
+LLFloaterInventoryFinder* LLPanelMainInventory::getFinder()
+{
+ return (LLFloaterInventoryFinder*)mFinderHandle.get();
+}
+
+
+LLFloaterInventoryFinder::LLFloaterInventoryFinder(LLPanelMainInventory* inventory_view) :
+ LLFloater(LLSD()),
+ mPanelMainInventory(inventory_view),
+ mFilter(inventory_view->getPanel()->getFilter())
+{
+ LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory_view_finder.xml", NULL);
+ updateElementsFromFilter();
+}
+
+
+void LLFloaterInventoryFinder::onCheckSinceLogoff(LLUICtrl *ctrl, void *user_data)
+{
+ LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data;
+ if (!self) return;
+
+ bool since_logoff= self->childGetValue("check_since_logoff");
+
+ if (!since_logoff &&
+ !( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) )
+ {
+ self->mSpinSinceHours->set(1.0f);
+ }
+}
+BOOL LLFloaterInventoryFinder::postBuild()
+{
+ const LLRect& viewrect = mPanelMainInventory->getRect();
+ setRect(LLRect(viewrect.mLeft - getRect().getWidth(), viewrect.mTop, viewrect.mLeft, viewrect.mTop - getRect().getHeight()));
+
+ childSetAction("All", selectAllTypes, this);
+ childSetAction("None", selectNoTypes, this);
+
+ mSpinSinceHours = getChild<LLSpinCtrl>("spin_hours_ago");
+ childSetCommitCallback("spin_hours_ago", onTimeAgo, this);
+
+ mSpinSinceDays = getChild<LLSpinCtrl>("spin_days_ago");
+ childSetCommitCallback("spin_days_ago", onTimeAgo, this);
+
+ // mCheckSinceLogoff = getChild<LLSpinCtrl>("check_since_logoff");
+ childSetCommitCallback("check_since_logoff", onCheckSinceLogoff, this);
+
+ childSetAction("Close", onCloseBtn, this);
+
+ updateElementsFromFilter();
+ return TRUE;
+}
+void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data)
+{
+ LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data;
+ if (!self) return;
+
+ bool since_logoff=true;
+ if ( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() )
+ {
+ since_logoff = false;
+ }
+ self->childSetValue("check_since_logoff", since_logoff);
+}
+
+void LLFloaterInventoryFinder::changeFilter(LLInventoryFilter* filter)
+{
+ mFilter = filter;
+ updateElementsFromFilter();
+}
+
+void LLFloaterInventoryFinder::updateElementsFromFilter()
+{
+ if (!mFilter)
+ return;
+
+ // Get data needed for filter display
+ U32 filter_types = mFilter->getFilterTypes();
+ std::string filter_string = mFilter->getFilterSubString();
+ LLInventoryFilter::EFolderShow show_folders = mFilter->getShowFolderState();
+ U32 hours = mFilter->getHoursAgo();
+
+ // update the ui elements
+ setTitle(mFilter->getName());
+
+ childSetValue("check_animation", (S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION));
+
+ childSetValue("check_calling_card", (S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD));
+ childSetValue("check_clothing", (S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE));
+ childSetValue("check_gesture", (S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE));
+ childSetValue("check_landmark", (S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK));
+ childSetValue("check_notecard", (S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD));
+ childSetValue("check_object", (S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT));
+ childSetValue("check_script", (S32) (filter_types & 0x1 << LLInventoryType::IT_LSL));
+ childSetValue("check_sound", (S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND));
+ childSetValue("check_texture", (S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE));
+ childSetValue("check_snapshot", (S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT));
+ childSetValue("check_show_empty", show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS);
+ childSetValue("check_since_logoff", mFilter->isSinceLogoff());
+ mSpinSinceHours->set((F32)(hours % 24));
+ mSpinSinceDays->set((F32)(hours / 24));
+}
+
+void LLFloaterInventoryFinder::draw()
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW);
+ U32 filter = 0xffffffff;
+ BOOL filtered_by_all_types = TRUE;
+
+ if (!childGetValue("check_animation"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_ANIMATION);
+ filtered_by_all_types = FALSE;
+ }
+
+
+ if (!childGetValue("check_calling_card"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_clothing"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_WEARABLE);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_gesture"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_GESTURE);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_landmark"))
+
+
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_LANDMARK);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_notecard"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_NOTECARD);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_object"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_OBJECT);
+ filter &= ~(0x1 << LLInventoryType::IT_ATTACHMENT);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_script"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_LSL);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_sound"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_SOUND);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_texture"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_TEXTURE);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_snapshot"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_SNAPSHOT);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!filtered_by_all_types)
+ {
+ // don't include folders in filter, unless I've selected everything
+ filter &= ~(0x1 << LLInventoryType::IT_CATEGORY);
+ }
+
+ // update the panel, panel will update the filter
+ mPanelMainInventory->getPanel()->setShowFolderState(getCheckShowEmpty() ?
+ LLInventoryFilter::SHOW_ALL_FOLDERS : LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
+ mPanelMainInventory->getPanel()->setFilterTypes(filter);
+ if (getCheckSinceLogoff())
+ {
+ mSpinSinceDays->set(0);
+ mSpinSinceHours->set(0);
+ }
+ U32 days = (U32)mSpinSinceDays->get();
+ U32 hours = (U32)mSpinSinceHours->get();
+ if (hours > 24)
+ {
+ days += hours / 24;
+ hours = (U32)hours % 24;
+ mSpinSinceDays->set((F32)days);
+ mSpinSinceHours->set((F32)hours);
+ }
+ hours += days * 24;
+ mPanelMainInventory->getPanel()->setHoursAgo(hours);
+ mPanelMainInventory->getPanel()->setSinceLogoff(getCheckSinceLogoff());
+ mPanelMainInventory->setFilterTextFromFilter();
+
+ LLPanel::draw();
+}
+
+BOOL LLFloaterInventoryFinder::getCheckShowEmpty()
+{
+ return childGetValue("check_show_empty");
+}
+
+BOOL LLFloaterInventoryFinder::getCheckSinceLogoff()
+{
+ return childGetValue("check_since_logoff");
+}
+
+void LLFloaterInventoryFinder::onCloseBtn(void* user_data)
+{
+ LLFloaterInventoryFinder* finderp = (LLFloaterInventoryFinder*)user_data;
+ finderp->closeFloater();
+}
+
+// static
+void LLFloaterInventoryFinder::selectAllTypes(void* user_data)
+{
+ LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data;
+ if(!self) return;
+
+ self->childSetValue("check_animation", TRUE);
+ self->childSetValue("check_calling_card", TRUE);
+ self->childSetValue("check_clothing", TRUE);
+ self->childSetValue("check_gesture", TRUE);
+ self->childSetValue("check_landmark", TRUE);
+ self->childSetValue("check_notecard", TRUE);
+ self->childSetValue("check_object", TRUE);
+ self->childSetValue("check_script", TRUE);
+ self->childSetValue("check_sound", TRUE);
+ self->childSetValue("check_texture", TRUE);
+ self->childSetValue("check_snapshot", TRUE);
+}
+
+//static
+void LLFloaterInventoryFinder::selectNoTypes(void* user_data)
+{
+ LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data;
+ if(!self) return;
+
+ self->childSetValue("check_animation", FALSE);
+ self->childSetValue("check_calling_card", FALSE);
+ self->childSetValue("check_clothing", FALSE);
+ self->childSetValue("check_gesture", FALSE);
+ self->childSetValue("check_landmark", FALSE);
+ self->childSetValue("check_notecard", FALSE);
+ self->childSetValue("check_object", FALSE);
+ self->childSetValue("check_script", FALSE);
+ self->childSetValue("check_sound", FALSE);
+ self->childSetValue("check_texture", FALSE);
+ self->childSetValue("check_snapshot", FALSE);
+}
+
+
+
+
+
+void LLPanelMainInventory::updateListCommands()
+{
+ bool trash_enabled = isActionEnabled("delete");
+
+ mListCommands->childSetEnabled("trash_btn", trash_enabled);
+}
+
+void LLPanelMainInventory::onGearButtonClick()
+{
+ showActionMenu(mMenuGearDefault,"options_gear_btn");
+}
+
+void LLPanelMainInventory::onAddButtonClick()
+{
+ showActionMenu(mMenuAdd,"add_btn");
+}
+
+void LLPanelMainInventory::showActionMenu(LLMenuGL* menu, std::string spawning_view_name)
+{
+ if (menu)
+ {
+ menu->buildDrawLabels();
+ menu->updateParent(LLMenuGL::sMenuContainer);
+ LLView* spawning_view = getChild<LLView> (spawning_view_name);
+ S32 menu_x, menu_y;
+ //show menu in co-ordinates of panel
+ spawning_view->localPointToOtherView(0, spawning_view->getRect().getHeight(), &menu_x, &menu_y, this);
+ menu_y += menu->getRect().getHeight();
+ LLMenuGL::showPopup(this, menu, menu_x, menu_y);
+ }
+}
+
+void LLPanelMainInventory::onTrashButtonClick()
+{
+ onClipboardAction("delete");
+}
+
+void LLPanelMainInventory::onClipboardAction(const LLSD& userdata)
+{
+ std::string command_name = userdata.asString();
+ getActivePanel()->getRootFolder()->doToSelected(getActivePanel()->getModel(),command_name);
+}
+
+void LLPanelMainInventory::onCustomAction(const LLSD& userdata)
+{
+ if (!isActionEnabled(userdata))
+ return;
+
+ const std::string command_name = userdata.asString();
+ if (command_name == "new_window")
+ {
+ newWindow();
+ }
+ if (command_name == "sort_by_name")
+ {
+ const LLSD arg = "name";
+ setSortBy(arg);
+ }
+ if (command_name == "sort_by_recent")
+ {
+ const LLSD arg = "date";
+ setSortBy(arg);
+ }
+ if (command_name == "show_filters")
+ {
+ toggleFindOptions();
+ }
+ if (command_name == "reset_filters")
+ {
+ resetFilters();
+ }
+ if (command_name == "close_folders")
+ {
+ closeAllFolders();
+ }
+ if (command_name == "empty_trash")
+ {
+ const std::string notification = "ConfirmEmptyTrash";
+ gInventory.emptyFolderType(notification, LLFolderType::FT_TRASH);
+ }
+ if (command_name == "empty_lostnfound")
+ {
+ const std::string notification = "ConfirmEmptyLostAndFound";
+ gInventory.emptyFolderType(notification, LLFolderType::FT_LOST_AND_FOUND);
+ }
+ if (command_name == "save_texture")
+ {
+ LLFolderViewItem* current_item = getActivePanel()->getRootFolder()->getCurSelectedItem();
+ if (!current_item)
+ {
+ return;
+ }
+
+ const LLUUID& item_id = current_item->getListener()->getUUID();
+ LLPreviewTexture* preview_texture = LLFloaterReg::showTypedInstance<LLPreviewTexture>("preview_texture", LLSD(item_id), TAKE_FOCUS_YES);
+ if (preview_texture)
+ {
+ preview_texture->openToSave();
+ }
+ }
+}
+
+BOOL LLPanelMainInventory::isActionEnabled(const LLSD& userdata)
+{
+ const std::string command_name = userdata.asString();
+ if (command_name == "delete")
+ {
+ BOOL can_delete = FALSE;
+ LLFolderView *folder = getActivePanel()->getRootFolder();
+ if (folder)
+ {
+ can_delete = TRUE;
+ std::set<LLUUID> selection_set;
+ folder->getSelectionList(selection_set);
+ for (std::set<LLUUID>::iterator iter = selection_set.begin();
+ iter != selection_set.end();
+ ++iter)
+ {
+ const LLUUID &item_id = (*iter);
+ LLFolderViewItem *item = folder->getItemByID(item_id);
+ can_delete &= item->getListener()->isItemRemovable();
+ }
+ return can_delete;
+ }
+ return FALSE;
+ }
+ if (command_name == "save_texture")
+ {
+ LLFolderViewItem* current_item = getActivePanel()->getRootFolder()->getCurSelectedItem();
+ if (current_item)
+ {
+ return (current_item->getListener()->getInventoryType() == LLInventoryType::IT_TEXTURE);
+ }
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool LLPanelMainInventory::handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept)
+{
+ *accept = ACCEPT_NO;
+
+ const bool is_enabled = isActionEnabled("delete");
+ if (is_enabled) *accept = ACCEPT_YES_MULTI;
+
+ if (is_enabled && drop)
+ {
+ onClipboardAction("delete");
+ }
+ return true;
+}
diff --git a/indra/newview/llpanelmaininventory.h b/indra/newview/llpanelmaininventory.h index a2b988e80c..29e9baa6cf 100644 --- a/indra/newview/llpanelmaininventory.h +++ b/indra/newview/llpanelmaininventory.h @@ -1,125 +1,145 @@ -/** - * @file llpanelmaininventory.h - * @brief llpanelmaininventory.h - * class definition - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#ifndef LL_LLPANELMAININVENTORY_H -#define LL_LLPANELMAININVENTORY_H - -#include "llpanel.h" -#include "llinventorymodel.h" -#include "llfolderview.h" - -class LLFolderViewItem; -class LLInventoryPanel; -class LLSaveFolderState; -class LLFilterEditor; -class LLTabContainer; -class LLFloaterInventoryFinder; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLPanelMainInventory -// -// This is a panel used to view and control an agent's inventory, -// including all the fixin's (e.g. AllItems/RecentItems tabs, filter floaters). -// -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLPanelMainInventory : public LLPanel, LLInventoryObserver -{ -public: - friend class LLFloaterInventoryFinder; - - LLPanelMainInventory(); - ~LLPanelMainInventory(); - - BOOL postBuild(); - - virtual BOOL handleKeyHere(KEY key, MASK mask); - - // Inherited functionality - /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg); - /*virtual*/ void changed(U32 mask); - - LLInventoryPanel* getPanel() { return mActivePanel; } - LLInventoryPanel* getActivePanel() { return mActivePanel; } - - const std::string& getFilterText() const { return mFilterText; } - - void setSelectCallback(const LLFolderView::signal_t::slot_type& cb); - -protected: - // - // Misc functions - // - void setFilterTextFromFilter(); - void startSearch(); - - void toggleFindOptions(); - - static BOOL filtersVisible(void* user_data); - void onClearSearch(); - static void onFoldersByName(void *user_data); - static BOOL checkFoldersByName(void *user_data); - void onFilterEdit(const std::string& search_string ); - static BOOL incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward); - void onFilterSelected(); - - const std::string getFilterSubString(); - void setFilterSubString(const std::string& string); - - // menu callbacks - void doToSelected(const LLSD& userdata); - void closeAllFolders(); - void newWindow(); - void doCreate(const LLSD& userdata); - void resetFilters(); - void setSortBy(const LLSD& userdata); - -private: - LLFloaterInventoryFinder* getFinder(); - - LLFilterEditor* mFilterEditor; - LLTabContainer* mFilterTabs; - LLHandle<LLFloater> mFinderHandle; - LLInventoryPanel* mActivePanel; - LLSaveFolderState* mSavedFolderState; - - std::string mFilterText; -}; - -#endif // LL_LLPANELMAININVENTORY_H - - - +/**
+ * @file llpanelmaininventory.h
+ * @brief llpanelmaininventory.h
+ * class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPANELMAININVENTORY_H
+#define LL_LLPANELMAININVENTORY_H
+
+#include "llpanel.h"
+#include "llinventorymodel.h"
+#include "llfolderview.h"
+
+class LLFolderViewItem;
+class LLInventoryPanel;
+class LLSaveFolderState;
+class LLFilterEditor;
+class LLTabContainer;
+class LLFloaterInventoryFinder;
+class LLMenuGL;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLPanelMainInventory
+//
+// This is a panel used to view and control an agent's inventory,
+// including all the fixin's (e.g. AllItems/RecentItems tabs, filter floaters).
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLPanelMainInventory : public LLPanel, LLInventoryObserver
+{
+public:
+ friend class LLFloaterInventoryFinder;
+
+ LLPanelMainInventory();
+ ~LLPanelMainInventory();
+
+ BOOL postBuild();
+
+ virtual BOOL handleKeyHere(KEY key, MASK mask);
+
+ // Inherited functionality
+ /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg);
+ /*virtual*/ void changed(U32 mask);
+
+ LLInventoryPanel* getPanel() { return mActivePanel; }
+ LLInventoryPanel* getActivePanel() { return mActivePanel; }
+ const LLInventoryPanel* getActivePanel() const { return mActivePanel; }
+
+ const std::string& getFilterText() const { return mFilterText; }
+
+ void setSelectCallback(const LLFolderView::signal_t::slot_type& cb);
+
+protected:
+ //
+ // Misc functions
+ //
+ void setFilterTextFromFilter();
+ void startSearch();
+
+ void toggleFindOptions();
+ void onSelectionChange(LLInventoryPanel *panel, const std::deque<LLFolderViewItem*>& items, BOOL user_action);
+
+ static BOOL filtersVisible(void* user_data);
+ void onClearSearch();
+ static void onFoldersByName(void *user_data);
+ static BOOL checkFoldersByName(void *user_data);
+ void onFilterEdit(const std::string& search_string );
+ static BOOL incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward);
+ void onFilterSelected();
+
+ const std::string getFilterSubString();
+ void setFilterSubString(const std::string& string);
+
+ // menu callbacks
+ void doToSelected(const LLSD& userdata);
+ void closeAllFolders();
+ void newWindow();
+ void doCreate(const LLSD& userdata);
+ void resetFilters();
+ void setSortBy(const LLSD& userdata);
+
+ // List Commands Handlers
+ void initListCommandsHandlers();
+ void updateListCommands();
+ void onGearButtonClick();
+ void onAddButtonClick();
+ void showActionMenu(LLMenuGL* menu, std::string spawning_view_name);
+ void onTrashButtonClick();
+ void onClipboardAction(const LLSD& userdata);
+ BOOL isActionEnabled(const LLSD& command_name);
+ void onCustomAction(const LLSD& command_name);
+ bool handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept);
+
+
+private:
+ LLFloaterInventoryFinder* getFinder();
+
+ LLFilterEditor* mFilterEditor;
+ LLTabContainer* mFilterTabs;
+ LLHandle<LLFloater> mFinderHandle;
+ LLInventoryPanel* mActivePanel;
+ LLSaveFolderState* mSavedFolderState;
+
+ LLPanel* mListCommands;
+ LLMenuGL* mMenuGearDefault;
+ LLMenuGL* mMenuAdd;
+
+ std::string mFilterText;
+};
+
+#endif // LL_LLPANELMAININVENTORY_H
+
+
+
diff --git a/indra/newview/llpanelmediasettingsgeneral.cpp b/indra/newview/llpanelmediasettingsgeneral.cpp index 85efe0f93e..5186a5888b 100644 --- a/indra/newview/llpanelmediasettingsgeneral.cpp +++ b/indra/newview/llpanelmediasettingsgeneral.cpp @@ -55,6 +55,8 @@ #include "llfloatertools.h" #include "lltrans.h" +const char *CHECKERBOARD_DATA_URL = "data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 width=%22100%%22 height=%22100%%22 %3E%3Cdefs%3E%3Cpattern id=%22checker%22 patternUnits=%22userSpaceOnUse%22 x=%220%22 y=%220%22 width=%22128%22 height=%22128%22 viewBox=%220 0 128 128%22 %3E%3Crect x=%220%22 y=%220%22 width=%2264%22 height=%2264%22 fill=%22#ddddff%22 /%3E%3Crect x=%2264%22 y=%2264%22 width=%2264%22 height=%2264%22 fill=%22#ddddff%22 /%3E%3C/pattern%3E%3C/defs%3E%3Crect x=%220%22 y=%220%22 width=%22100%%22 height=%22100%%22 fill=%22url(#checker)%22 /%3E%3C/svg%3E"; + //////////////////////////////////////////////////////////////////////////////// // LLPanelMediaSettingsGeneral::LLPanelMediaSettingsGeneral() : @@ -97,7 +99,6 @@ BOOL LLPanelMediaSettingsGeneral::postBuild() childSetCommitCallback( "current_url_reset_btn",onBtnResetCurrentUrl, this); // interrogates controls and updates widgets as required updateMediaPreview(); - updateCurrentURL(); return true; } @@ -160,9 +161,9 @@ void LLPanelMediaSettingsGeneral::draw() }; }; - // current URL can change over time. -// updateCurrentURL(); - + // current URL can change over time, update it here + updateCurrentUrl(); + LLPermissions perm; bool user_can_press_reset = mMediaEditable; @@ -215,26 +216,15 @@ void LLPanelMediaSettingsGeneral::clearValues( void* userdata, bool editable) self->updateMediaPreview(); } -//////////////////////////////////////////////////////////////////////////////// -// static -void LLPanelMediaSettingsGeneral::initValues( void* userdata, const LLSD& media_settings ,bool editable) +// static +bool LLPanelMediaSettingsGeneral::isMultiple() { - LLPanelMediaSettingsGeneral *self =(LLPanelMediaSettingsGeneral *)userdata; - self->mMediaEditable = editable; - - //llinfos << "---------------" << llendl; - //llinfos << ll_pretty_print_sd(media_settings) << llendl; - //llinfos << "---------------" << llendl; - // IF all the faces have media (or all dont have media) if ( LLFloaterMediaSettings::getInstance()->mIdenticalHasMediaInfo ) { if(LLFloaterMediaSettings::getInstance()->mMultipleMedia) { - self->clearValues(self, self->mMediaEditable); - // only show multiple - self->mHomeURL ->setText(LLTrans::getString("Multiple Media")); - return; + return true; } } @@ -242,13 +232,32 @@ void LLPanelMediaSettingsGeneral::initValues( void* userdata, const LLSD& media_ { if(LLFloaterMediaSettings::getInstance()->mMultipleValidMedia) { - self->clearValues(self, self->mMediaEditable); - // only show multiple - self->mHomeURL ->setText(LLTrans::getString("Multiple Media")); - return; - } - + return true; + } } + return false; +} + +//////////////////////////////////////////////////////////////////////////////// +// static +void LLPanelMediaSettingsGeneral::initValues( void* userdata, const LLSD& media_settings ,bool editable) +{ + LLPanelMediaSettingsGeneral *self =(LLPanelMediaSettingsGeneral *)userdata; + self->mMediaEditable = editable; + + //llinfos << "---------------" << llendl; + //llinfos << ll_pretty_print_sd(media_settings) << llendl; + //llinfos << "---------------" << llendl; + + if ( LLPanelMediaSettingsGeneral::isMultiple() ) + { + self->clearValues(self, self->mMediaEditable); + // only show multiple + self->mHomeURL->setText(LLTrans::getString("Multiple Media")); + self->mCurrentURL->setText(LLTrans::getString("Multiple Media")); + return; + } + std::string base_key( "" ); std::string tentative_key( "" ); @@ -305,7 +314,6 @@ void LLPanelMediaSettingsGeneral::initValues( void* userdata, const LLSD& media_ // interrogates controls and updates widgets as required self->updateMediaPreview(); - self->updateCurrentURL(); } //////////////////////////////////////////////////////////////////////////////// @@ -320,22 +328,11 @@ void LLPanelMediaSettingsGeneral::updateMediaPreview() // new home URL will be empty if media is deleted so display a // "preview goes here" data url page { - mPreviewMedia->navigateTo( "data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 width=%22100%%22 height=%22100%%22 %3E%3Cdefs%3E%3Cpattern id=%22checker%22 patternUnits=%22userSpaceOnUse%22 x=%220%22 y=%220%22 width=%22128%22 height=%22128%22 viewBox=%220 0 128 128%22 %3E%3Crect x=%220%22 y=%220%22 width=%2264%22 height=%2264%22 fill=%22#ddddff%22 /%3E%3Crect x=%2264%22 y=%2264%22 width=%2264%22 height=%2264%22 fill=%22#ddddff%22 /%3E%3C/pattern%3E%3C/defs%3E%3Crect x=%220%22 y=%220%22 width=%22100%%22 height=%22100%%22 fill=%22url(#checker)%22 /%3E%3C/svg%3E" ); + mPreviewMedia->navigateTo( CHECKERBOARD_DATA_URL ); }; } //////////////////////////////////////////////////////////////////////////////// -// Helper to set current URL -void LLPanelMediaSettingsGeneral::updateCurrentURL() -{ - if( mCurrentURL->getText().empty() ) - { - childSetText( "current_url", mHomeURL->getText() ); - } - -} - -//////////////////////////////////////////////////////////////////////////////// // virtual void LLPanelMediaSettingsGeneral::onClose(bool app_quitting) @@ -441,6 +438,8 @@ bool LLPanelMediaSettingsGeneral::navigateHomeSelectedFace() LLObjectSelectionHandle selected_objects =LLSelectMgr::getInstance()->getSelection(); selected_objects->getSelectedTEValue( &functor_navigate_media, all_face_media_navigated ); + // Note: we don't update the 'current URL' field until the media data itself changes + return all_face_media_navigated; } @@ -451,3 +450,31 @@ const std::string LLPanelMediaSettingsGeneral::getHomeUrl() return mHomeURL->getValue().asString(); } +//////////////////////////////////////////////////////////////////////////////// +// +void LLPanelMediaSettingsGeneral::updateCurrentUrl() +{ + // Get the current URL from the selection + + const LLMediaEntry default_media_data; + std::string value_str = default_media_data.getCurrentURL(); + struct functor_getter_current_url : public LLSelectedTEGetFunctor< std::string > + { + functor_getter_current_url(const LLMediaEntry& entry): mMediaEntry(entry) {} + + std::string get( LLViewerObject* object, S32 face ) + { + if ( object ) + if ( object->getTE(face) ) + if ( object->getTE(face)->getMediaData() ) + return object->getTE(face)->getMediaData()->getCurrentURL(); + return mMediaEntry.getCurrentURL(); + }; + + const LLMediaEntry & mMediaEntry; + + } func_current_url(default_media_data); + bool identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func_current_url, value_str ); + mCurrentURL->setText(value_str); + mCurrentURL->setTentative(identical); +} diff --git a/indra/newview/llpanelmediasettingsgeneral.h b/indra/newview/llpanelmediasettingsgeneral.h index e82a31382e..b48e081a1b 100644 --- a/indra/newview/llpanelmediasettingsgeneral.h +++ b/indra/newview/llpanelmediasettingsgeneral.h @@ -63,7 +63,6 @@ public: bool navigateHomeSelectedFace(); void updateMediaPreview(); - void updateCurrentURL(); const std::string getHomeUrl(); @@ -72,8 +71,12 @@ protected: bool mMediaEditable; private: + void updateCurrentUrl(); + static void onBtnResetCurrentUrl(LLUICtrl* ctrl, void *userdata); static void onCommitHomeURL(LLUICtrl* ctrl, void *userdata ); + + static bool isMultiple(); LLComboBox* mControls; LLCheckBoxCtrl* mAutoLoop; diff --git a/indra/newview/llpanelprimmediacontrols.cpp b/indra/newview/llpanelprimmediacontrols.cpp index 0b2a7e8756..73e19b3b2a 100644 --- a/indra/newview/llpanelprimmediacontrols.cpp +++ b/indra/newview/llpanelprimmediacontrols.cpp @@ -228,6 +228,7 @@ void LLPanelPrimMediaControls::updateShape() bool can_navigate = parcel->getMediaAllowNavigate(); bool enabled = false; + bool is_zoomed = (mCurrentZoom != ZOOM_NONE); // There is no such thing as "has_focus" being different from normal controls set // anymore (as of user feedback from bri 10/09). So we cheat here and force 'has_focus' // to 'true' (or, actually, we use a setting) @@ -256,7 +257,7 @@ void LLPanelPrimMediaControls::updateShape() LLUICtrl* stop_ctrl = getChild<LLUICtrl>("stop"); LLUICtrl* media_stop_ctrl = getChild<LLUICtrl>("media_stop"); LLUICtrl* home_ctrl = getChild<LLUICtrl>("home"); - LLUICtrl* close_ctrl = getChild<LLUICtrl>("close"); + LLUICtrl* unzoom_ctrl = getChild<LLUICtrl>("close"); // This is actually "unzoom" LLUICtrl* open_ctrl = getChild<LLUICtrl>("new_window"); LLUICtrl* zoom_ctrl = getChild<LLUICtrl>("zoom_frame"); LLPanel* media_loading_panel = getChild<LLPanel>("media_progress_indicator"); @@ -283,7 +284,8 @@ void LLPanelPrimMediaControls::updateShape() reload_ctrl->setVisible(has_focus); stop_ctrl->setVisible(false); home_ctrl->setVisible(has_focus); - close_ctrl->setVisible(has_focus); + zoom_ctrl->setVisible(!is_zoomed); + unzoom_ctrl->setVisible(has_focus && is_zoomed); open_ctrl->setVisible(true); media_address_ctrl->setVisible(has_focus && !mini_controls); media_play_slider_panel->setVisible(has_focus && !mini_controls); @@ -294,6 +296,7 @@ void LLPanelPrimMediaControls::updateShape() whitelist_icon->setVisible(!mini_controls && (media_data)?media_data->getWhiteListEnable():false); // Disable zoom if HUD zoom_ctrl->setEnabled(!objectp->isHUDAttachment()); + unzoom_ctrl->setEnabled(!objectp->isHUDAttachment()); secure_lock_icon->setVisible(false); mCurrentURL = media_impl->getCurrentMediaURL(); diff --git a/indra/newview/llpanelteleporthistory.cpp b/indra/newview/llpanelteleporthistory.cpp index 58ecfb60c2..72856d5b82 100644 --- a/indra/newview/llpanelteleporthistory.cpp +++ b/indra/newview/llpanelteleporthistory.cpp @@ -359,7 +359,7 @@ void LLTeleportHistoryPanel::onCopySLURL() U64 new_region_handle = to_region_handle(global_pos); - LLWorldMap::url_callback_t cb = boost::bind( + LLWorldMapMessage::url_callback_t cb = boost::bind( &LLPanelPlacesTab::onRegionResponse, this, global_pos, _1, _2, _3, _4); diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp index 86fa2c4695..3eab13fc4a 100644 --- a/indra/newview/llpreviewtexture.cpp +++ b/indra/newview/llpreviewtexture.cpp @@ -48,6 +48,7 @@ #include "lltextbox.h" #include "lltextureview.h" #include "llui.h" +#include "llviewerinventory.h" #include "llviewertexture.h" #include "llviewertexturelist.h" #include "lluictrlfactory.h" @@ -63,7 +64,7 @@ const F32 PREVIEW_TEXTURE_MIN_ASPECT = 0.005f; LLPreviewTexture::LLPreviewTexture(const LLSD& key) - : LLPreview( key ), + : LLPreview(key), mLoadingFullImage( FALSE ), mShowKeepDiscard(FALSE), mCopyToInv(FALSE), @@ -71,7 +72,8 @@ LLPreviewTexture::LLPreviewTexture(const LLSD& key) mUpdateDimensions(TRUE), mLastHeight(0), mLastWidth(0), - mAspectRatio(0.f) + mAspectRatio(0.f), + mPreviewToSave(FALSE) { const LLInventoryItem *item = getItem(); if(item) @@ -104,6 +106,10 @@ LLPreviewTexture::LLPreviewTexture(const LLSD& key) mIsCopyable = TRUE; } + if (key.has("save_as")) + { + mPreviewToSave = TRUE; + } //Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_preview_texture.xml", FALSE); } @@ -181,6 +187,12 @@ void LLPreviewTexture::draw() if ( mImage.notNull() ) { + // Automatically bring up SaveAs dialog if we opened this to save the texture. + if (mPreviewToSave) + { + mPreviewToSave = FALSE; + saveAs(); + } // Draw the texture glColor3f( 1.f, 1.f, 1.f ); gl_draw_scaled_image(interior.mLeft, @@ -209,7 +221,7 @@ void LLPreviewTexture::draw() if( mLoadingFullImage ) { - LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("Receiving:"), 0, + LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("Receiving"), 0, interior.mLeft + 4, interior.mBottom + 4, LLColor4::white, LLFontGL::LEFT, LLFontGL::BOTTOM, @@ -304,6 +316,11 @@ void LLPreviewTexture::onFocusReceived() LLPreview::onFocusReceived(); } +void LLPreviewTexture::openToSave() +{ + mPreviewToSave = TRUE; +} + // static void LLPreviewTexture::onFileLoadedForSave(BOOL success, LLViewerFetchedTexture *src_vi, @@ -356,6 +373,7 @@ void LLPreviewTexture::onFileLoadedForSave(BOOL success, { LLNotifications::instance().add("CannotDownloadFile"); } + } @@ -554,6 +572,7 @@ void LLPreviewTexture::loadAsset() { mImage = LLViewerTextureManager::getFetchedTexture(mImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); mImage->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); + mImage->forceToSaveRawImage(0) ; mAssetStatus = PREVIEW_ASSET_LOADING; updateDimensions(); } diff --git a/indra/newview/llpreviewtexture.h b/indra/newview/llpreviewtexture.h index 520626b49f..9b3c91d831 100644 --- a/indra/newview/llpreviewtexture.h +++ b/indra/newview/llpreviewtexture.h @@ -67,8 +67,7 @@ public: S32 discard_level, BOOL final, void* userdata ); - - + void openToSave(); protected: void init(); /* virtual */ BOOL postBuild(); @@ -77,14 +76,17 @@ protected: private: void updateDimensions(); - LLUUID mImageID; + LLUUID mImageID; LLPointer<LLViewerFetchedTexture> mImage; BOOL mLoadingFullImage; std::string mSaveFileName; LLFrameTimer mSavedFileTimer; BOOL mShowKeepDiscard; BOOL mCopyToInv; - + + // Save the image once it's loaded. + BOOL mPreviewToSave; + // This is stored off in a member variable, because the save-as // button and drag and drop functionality need to know. BOOL mIsCopyable; @@ -94,6 +96,4 @@ private: F32 mAspectRatio; BOOL mUpdateDimensions; }; - - #endif // LL_LLPREVIEWTEXTURE_H diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index dd07a3c015..4cb561381d 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -67,6 +67,7 @@ #include "llinventorymodel.h" #include "llmenugl.h" #include "llmutelist.h" +#include "llsidepaneltaskinfo.h" #include "llslurl.h" #include "llstatusbar.h" #include "llsurface.h" @@ -4907,12 +4908,20 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) } if (mSelectedObjects->getNumNodes()) { - LLFloaterInspect* inspect_instance = LLFloaterReg::getTypedInstance<LLFloaterInspect>("inspect"); LLUUID inspect_item_id= LLUUID::null; +#if 0 + LLFloaterInspect* inspect_instance = LLFloaterReg::getTypedInstance<LLFloaterInspect>("inspect"); if(inspect_instance) { inspect_item_id = inspect_instance->getSelectedUUID(); } +#endif + LLSidepanelTaskInfo *panel_task_info = LLSidepanelTaskInfo::getActivePanel(); + if (panel_task_info) + { + inspect_item_id = panel_task_info->getSelectedUUID(); + } + LLUUID focus_item_id = LLViewerMediaFocus::getInstance()->getFocusedObjectID(); for (S32 pass = 0; pass < 2; pass++) { @@ -5487,12 +5496,19 @@ void dialog_refresh_all() } LLFloaterProperties::dirtyAll(); - + +#if 0 LLFloaterInspect* inspect_instance = LLFloaterReg::getTypedInstance<LLFloaterInspect>("inspect"); if(inspect_instance) { inspect_instance->dirty(); } +#endif + LLSidepanelTaskInfo *panel_task_info = LLSidepanelTaskInfo::getActivePanel(); + if (panel_task_info) + { + panel_task_info->dirty(); + } } S32 get_family_count(LLViewerObject *parent) diff --git a/indra/newview/llsidepanelinventory.cpp b/indra/newview/llsidepanelinventory.cpp index 3cf17fb7f2..6aa5c53194 100644 --- a/indra/newview/llsidepanelinventory.cpp +++ b/indra/newview/llsidepanelinventory.cpp @@ -1,244 +1,274 @@ -/** - * @file LLSidepanelInventory.cpp - * @brief Side Bar "Inventory" panel - * - * $LicenseInfo:firstyear=2009&license=viewergpl$ - * - * Copyright (c) 2004-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" -#include "llsidepanelinventory.h" - -#include "llagent.h" -#include "llbutton.h" -#include "llinventorybridge.h" -#include "llinventorypanel.h" -#include "llpanelmaininventory.h" -#include "llsidepanelobjectinfo.h" -#include "lltabcontainer.h" - -static const S32 LANDMARK_FOLDERS_MENU_WIDTH = 250; -static const std::string AGENT_INFO_TYPE = "agent"; -static const std::string CREATE_LANDMARK_INFO_TYPE = "create_landmark"; -static const std::string LANDMARK_INFO_TYPE = "landmark"; -static const std::string REMOTE_PLACE_INFO_TYPE = "remote_place"; -static const std::string TELEPORT_HISTORY_INFO_TYPE = "teleport_history"; - -static LLRegisterPanelClassWrapper<LLSidepanelInventory> t_inventory("sidepanel_inventory"); - -LLSidepanelInventory::LLSidepanelInventory() - : LLPanel(), - mSidepanelObjectInfo(NULL) -{ - - //LLUICtrlFactory::getInstance()->buildPanel(this, "panel_inventory.xml"); // Called from LLRegisterPanelClass::defaultPanelClassBuilder() -} - -LLSidepanelInventory::~LLSidepanelInventory() -{ -} - -BOOL LLSidepanelInventory::postBuild() -{ - mInfoBtn = getChild<LLButton>("info_btn"); - mInfoBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onInfoButtonClicked, this)); - - mShareBtn = getChild<LLButton>("share_btn"); - mShareBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onShareButtonClicked, this)); - - mShareBtn = getChild<LLButton>("share_btn"); - mShareBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onShareButtonClicked, this)); - - mWearBtn = getChild<LLButton>("wear_btn"); - mWearBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onWearButtonClicked, this)); - - mPlayBtn = getChild<LLButton>("play_btn"); - mPlayBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onPlayButtonClicked, this)); - - mTeleportBtn = getChild<LLButton>("teleport_btn"); - mTeleportBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onTeleportButtonClicked, this)); - - mOverflowBtn = getChild<LLButton>("overflow_btn"); - mOverflowBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onOverflowButtonClicked, this)); - - mTabContainer = getChild<LLTabContainer>("Inventory Tabs"); - mSidepanelObjectInfo = getChild<LLSidepanelObjectInfo>("sidepanel_object_info"); - - mPanelMainInventory = getChild<LLPanelMainInventory>("panel_main_inventory"); - mPanelMainInventory->setSelectCallback(boost::bind(&LLSidepanelInventory::onSelectionChange, this, _1, _2)); - - LLButton* back_btn = mSidepanelObjectInfo->getChild<LLButton>("back_btn"); - back_btn->setClickedCallback(boost::bind(&LLSidepanelInventory::onBackButtonClicked, this)); - - return TRUE; -} - -void LLSidepanelInventory::onOpen(const LLSD& key) -{ - if(key.size() == 0) - return; - - mSidepanelObjectInfo->reset(); - - if (key.has("id")) - { - mSidepanelObjectInfo->setItemID(key["id"].asUUID()); - } - - if (key.has("object")) - { - mSidepanelObjectInfo->setObjectID(key["object"].asUUID()); - } - - toggleObjectInfoPanel(TRUE); -} - -void LLSidepanelInventory::onInfoButtonClicked() -{ - LLInventoryItem *item = getSelectedItem(); - if (item) - { - mSidepanelObjectInfo->reset(); - mSidepanelObjectInfo->setItemID(item->getUUID()); - toggleObjectInfoPanel(TRUE); - } -} - -void LLSidepanelInventory::onShareButtonClicked() -{ -} - -void LLSidepanelInventory::performActionOnSelection(const std::string &action) -{ - LLInventoryPanel *panel = mPanelMainInventory->getActivePanel(); - LLFolderViewItem* current_item = panel->getRootFolder()->getCurSelectedItem(); - if (!current_item) - { - return; - } - current_item->getListener()->performAction(panel->getRootFolder(), panel->getModel(), action); -} - -void LLSidepanelInventory::onWearButtonClicked() -{ - performActionOnSelection("wear"); - performActionOnSelection("attach"); -} - -void LLSidepanelInventory::onPlayButtonClicked() -{ - performActionOnSelection("activate"); -} - -void LLSidepanelInventory::onTeleportButtonClicked() -{ - performActionOnSelection("teleport"); -} - -void LLSidepanelInventory::onOverflowButtonClicked() -{ -} - -void LLSidepanelInventory::onBackButtonClicked() -{ - toggleObjectInfoPanel(FALSE); - updateVerbs(); -} - -void LLSidepanelInventory::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action) -{ - updateVerbs(); -} - -void LLSidepanelInventory::toggleObjectInfoPanel(BOOL visible) -{ - mSidepanelObjectInfo->setVisible(visible); - mTabContainer->setVisible(!visible); - - if (visible) - { - mSidepanelObjectInfo->reset(); - mSidepanelObjectInfo->setEditMode(FALSE); - - LLRect rect = getRect(); - LLRect new_rect = LLRect(rect.mLeft, rect.mTop, rect.mRight, mTabContainer->getRect().mBottom); - mSidepanelObjectInfo->reshape(new_rect.getWidth(),new_rect.getHeight()); - } -} - -void LLSidepanelInventory::updateVerbs() -{ - mInfoBtn->setEnabled(FALSE); - mShareBtn->setEnabled(FALSE); - - mWearBtn->setVisible(FALSE); - mWearBtn->setEnabled(FALSE); - mPlayBtn->setVisible(FALSE); - mPlayBtn->setEnabled(FALSE); - mTeleportBtn->setVisible(FALSE); - mTeleportBtn->setEnabled(FALSE); - - const LLInventoryItem *item = getSelectedItem(); - if (!item) - return; - - mInfoBtn->setEnabled(TRUE); - mShareBtn->setEnabled(TRUE); - - switch(item->getInventoryType()) - { - case LLInventoryType::IT_WEARABLE: - case LLInventoryType::IT_OBJECT: - case LLInventoryType::IT_ATTACHMENT: - mWearBtn->setVisible(TRUE); - mWearBtn->setEnabled(TRUE); - break; - case LLInventoryType::IT_SOUND: - case LLInventoryType::IT_GESTURE: - case LLInventoryType::IT_ANIMATION: - mPlayBtn->setVisible(TRUE); - mPlayBtn->setEnabled(TRUE); - break; - case LLInventoryType::IT_LANDMARK: - mTeleportBtn->setVisible(TRUE); - mTeleportBtn->setEnabled(TRUE); - break; - default: - break; - } -} - -LLInventoryItem *LLSidepanelInventory::getSelectedItem() -{ - LLFolderViewItem* current_item = mPanelMainInventory->getActivePanel()->getRootFolder()->getCurSelectedItem(); - if (!current_item) - { - return NULL; - } - const LLUUID &item_id = current_item->getListener()->getUUID(); - LLInventoryItem *item = gInventory.getItem(item_id); - return item; -} +/**
+ * @file LLSidepanelInventory.cpp
+ * @brief Side Bar "Inventory" panel
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llsidepanelinventory.h"
+
+#include "llagent.h"
+#include "llbutton.h"
+#include "llinventorybridge.h"
+#include "llinventorypanel.h"
+#include "llpanelmaininventory.h"
+#include "llsidepaneliteminfo.h"
+#include "llsidepaneltaskinfo.h"
+#include "lltabcontainer.h"
+#include "llselectmgr.h"
+
+static LLRegisterPanelClassWrapper<LLSidepanelInventory> t_inventory("sidepanel_inventory");
+
+LLSidepanelInventory::LLSidepanelInventory()
+ : LLPanel(),
+ mItemPanel(NULL)
+{
+
+ //LLUICtrlFactory::getInstance()->buildPanel(this, "panel_inventory.xml"); // Called from LLRegisterPanelClass::defaultPanelClassBuilder()
+}
+
+LLSidepanelInventory::~LLSidepanelInventory()
+{
+}
+
+BOOL LLSidepanelInventory::postBuild()
+{
+ // UI elements from inventory panel
+ {
+ mInventoryPanel = getChild<LLPanel>("sidepanel__inventory_panel");
+
+ mInfoBtn = mInventoryPanel->getChild<LLButton>("info_btn");
+ mInfoBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onInfoButtonClicked, this));
+
+ mShareBtn = mInventoryPanel->getChild<LLButton>("share_btn");
+ mShareBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onShareButtonClicked, this));
+
+ mWearBtn = mInventoryPanel->getChild<LLButton>("wear_btn");
+ mWearBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onWearButtonClicked, this));
+
+ mPlayBtn = mInventoryPanel->getChild<LLButton>("play_btn");
+ mPlayBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onPlayButtonClicked, this));
+
+ mTeleportBtn = mInventoryPanel->getChild<LLButton>("teleport_btn");
+ mTeleportBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onTeleportButtonClicked, this));
+
+ mOverflowBtn = mInventoryPanel->getChild<LLButton>("overflow_btn");
+ mOverflowBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onOverflowButtonClicked, this));
+
+ LLPanelMainInventory *panel_main_inventory = mInventoryPanel->getChild<LLPanelMainInventory>("panel_main_inventory");
+ panel_main_inventory->setSelectCallback(boost::bind(&LLSidepanelInventory::onSelectionChange, this, _1, _2));
+ }
+
+ // UI elements from item panel
+ {
+ mItemPanel = getChild<LLSidepanelItemInfo>("sidepanel__item_panel");
+
+ LLButton* back_btn = mItemPanel->getChild<LLButton>("back_btn");
+ back_btn->setClickedCallback(boost::bind(&LLSidepanelInventory::onBackButtonClicked, this));
+ }
+
+ // UI elements from task panel
+ {
+ mTaskPanel = getChild<LLSidepanelTaskInfo>("sidepanel__task_panel");
+ if (mTaskPanel)
+ {
+ LLButton* back_btn = mTaskPanel->getChild<LLButton>("back_btn");
+ back_btn->setClickedCallback(boost::bind(&LLSidepanelInventory::onBackButtonClicked, this));
+ }
+ }
+
+ return TRUE;
+}
+
+void LLSidepanelInventory::onOpen(const LLSD& key)
+{
+ if(key.size() == 0)
+ return;
+
+ mItemPanel->reset();
+
+ if (key.has("id"))
+ {
+ mItemPanel->setItemID(key["id"].asUUID());
+ if (key.has("object"))
+ {
+ mItemPanel->setObjectID(key["object"].asUUID());
+ }
+ showItemInfoPanel();
+ }
+ if (key.has("task"))
+ {
+ if (mTaskPanel)
+ mTaskPanel->setObjectSelection(LLSelectMgr::getInstance()->getSelection());
+ showTaskInfoPanel();
+ }
+}
+
+void LLSidepanelInventory::onInfoButtonClicked()
+{
+ LLInventoryItem *item = getSelectedItem();
+ if (item)
+ {
+ mItemPanel->reset();
+ mItemPanel->setItemID(item->getUUID());
+ showItemInfoPanel();
+ }
+}
+
+void LLSidepanelInventory::onShareButtonClicked()
+{
+}
+
+void LLSidepanelInventory::performActionOnSelection(const std::string &action)
+{
+ LLPanelMainInventory *panel_main_inventory = mInventoryPanel->getChild<LLPanelMainInventory>("panel_main_inventory");
+ LLFolderViewItem* current_item = panel_main_inventory->getActivePanel()->getRootFolder()->getCurSelectedItem();
+ if (!current_item)
+ {
+ return;
+ }
+ current_item->getListener()->performAction(panel_main_inventory->getActivePanel()->getRootFolder(), panel_main_inventory->getActivePanel()->getModel(), action);
+}
+
+void LLSidepanelInventory::onWearButtonClicked()
+{
+ performActionOnSelection("wear");
+ performActionOnSelection("attach");
+}
+
+void LLSidepanelInventory::onPlayButtonClicked()
+{
+ performActionOnSelection("activate");
+}
+
+void LLSidepanelInventory::onTeleportButtonClicked()
+{
+ performActionOnSelection("teleport");
+}
+
+void LLSidepanelInventory::onOverflowButtonClicked()
+{
+}
+
+void LLSidepanelInventory::onBackButtonClicked()
+{
+ showInventoryPanel();
+}
+
+void LLSidepanelInventory::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action)
+{
+ updateVerbs();
+}
+
+void LLSidepanelInventory::showItemInfoPanel()
+{
+ mItemPanel->setVisible(TRUE);
+ if (mTaskPanel)
+ mTaskPanel->setVisible(FALSE);
+ mInventoryPanel->setVisible(FALSE);
+
+ mItemPanel->dirty();
+ mItemPanel->setIsEditing(FALSE);
+}
+
+void LLSidepanelInventory::showTaskInfoPanel()
+{
+ mItemPanel->setVisible(FALSE);
+ mInventoryPanel->setVisible(FALSE);
+
+ if (mTaskPanel)
+ {
+ mTaskPanel->setVisible(TRUE);
+ mTaskPanel->dirty();
+ mTaskPanel->setIsEditing(FALSE);
+ }
+}
+
+void LLSidepanelInventory::showInventoryPanel()
+{
+ mItemPanel->setVisible(FALSE);
+ if (mTaskPanel)
+ mTaskPanel->setVisible(FALSE);
+ mInventoryPanel->setVisible(TRUE);
+ updateVerbs();
+}
+
+void LLSidepanelInventory::updateVerbs()
+{
+ mInfoBtn->setEnabled(FALSE);
+ mShareBtn->setEnabled(FALSE);
+
+ mWearBtn->setVisible(FALSE);
+ mWearBtn->setEnabled(FALSE);
+ mPlayBtn->setVisible(FALSE);
+ mPlayBtn->setEnabled(FALSE);
+ mTeleportBtn->setVisible(FALSE);
+ mTeleportBtn->setEnabled(FALSE);
+
+ const LLInventoryItem *item = getSelectedItem();
+ if (!item)
+ return;
+
+ mInfoBtn->setEnabled(TRUE);
+ mShareBtn->setEnabled(TRUE);
+
+ switch(item->getInventoryType())
+ {
+ case LLInventoryType::IT_WEARABLE:
+ case LLInventoryType::IT_OBJECT:
+ case LLInventoryType::IT_ATTACHMENT:
+ mWearBtn->setVisible(TRUE);
+ mWearBtn->setEnabled(TRUE);
+ break;
+ case LLInventoryType::IT_SOUND:
+ case LLInventoryType::IT_GESTURE:
+ case LLInventoryType::IT_ANIMATION:
+ mPlayBtn->setVisible(TRUE);
+ mPlayBtn->setEnabled(TRUE);
+ break;
+ case LLInventoryType::IT_LANDMARK:
+ mTeleportBtn->setVisible(TRUE);
+ mTeleportBtn->setEnabled(TRUE);
+ break;
+ default:
+ break;
+ }
+}
+
+LLInventoryItem *LLSidepanelInventory::getSelectedItem()
+{
+ LLPanelMainInventory *panel_main_inventory = mInventoryPanel->getChild<LLPanelMainInventory>("panel_main_inventory");
+ LLFolderViewItem* current_item = panel_main_inventory->getActivePanel()->getRootFolder()->getCurSelectedItem();
+ if (!current_item)
+ {
+ return NULL;
+ }
+ const LLUUID &item_id = current_item->getListener()->getUUID();
+ LLInventoryItem *item = gInventory.getItem(item_id);
+ return item;
+}
diff --git a/indra/newview/llsidepanelinventory.h b/indra/newview/llsidepanelinventory.h index 62eeecc5e2..681af7fafa 100644 --- a/indra/newview/llsidepanelinventory.h +++ b/indra/newview/llsidepanelinventory.h @@ -1,80 +1,90 @@ -/** - * @file LLSidepanelInventory.h - * @brief Side Bar "Inventory" panel - * - * $LicenseInfo:firstyear=2009&license=viewergpl$ - * - * Copyright (c) 2004-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#ifndef LL_LLSIDEPANELINVENTORY_H -#define LL_LLSIDEPANELINVENTORY_H - -#include "llpanel.h" - -class LLInventoryItem; -class LLSidepanelObjectInfo; -class LLTabContainer; -class LLPanelMainInventory; -class LLFolderViewItem; - -class LLSidepanelInventory : public LLPanel -{ -public: - LLSidepanelInventory(); - virtual ~LLSidepanelInventory(); - - /*virtual*/ BOOL postBuild(); - /*virtual*/ void onOpen(const LLSD& key); - -protected: - LLInventoryItem *getSelectedItem(); - void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action); - void onTabSelected(); - void toggleObjectInfoPanel(BOOL visible); - void updateVerbs(); - void performActionOnSelection(const std::string &action); - - LLTabContainer* mTabContainer; - LLSidepanelObjectInfo* mSidepanelObjectInfo; - LLPanelMainInventory* mPanelMainInventory; - - void onInfoButtonClicked(); - void onShareButtonClicked(); - void onWearButtonClicked(); - void onPlayButtonClicked(); - void onTeleportButtonClicked(); - void onOverflowButtonClicked(); - void onBackButtonClicked(); - - LLButton* mInfoBtn; - LLButton* mShareBtn; - LLButton* mWearBtn; - LLButton* mPlayBtn; - LLButton* mTeleportBtn; - LLButton* mOverflowBtn; -}; - -#endif //LL_LLSIDEPANELINVENTORY_H +/**
+ * @file LLSidepanelInventory.h
+ * @brief Side Bar "Inventory" panel
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLSIDEPANELINVENTORY_H
+#define LL_LLSIDEPANELINVENTORY_H
+
+#include "llpanel.h"
+
+class LLFolderViewItem;
+class LLInventoryItem;
+class LLPanelMainInventory;
+class LLSidepanelItemInfo;
+class LLSidepanelTaskInfo;
+
+class LLSidepanelInventory : public LLPanel
+{
+public:
+ LLSidepanelInventory();
+ virtual ~LLSidepanelInventory();
+
+ /*virtual*/ BOOL postBuild();
+ /*virtual*/ void onOpen(const LLSD& key);
+
+protected:
+ // Tracks highlighted (selected) item in inventory panel.
+ LLInventoryItem *getSelectedItem();
+ void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
+ // "wear", "teleport", etc.
+ void performActionOnSelection(const std::string &action);
+
+ void showItemInfoPanel();
+ void showTaskInfoPanel();
+ void showInventoryPanel();
+ void updateVerbs();
+
+ //
+ // UI Elements
+ //
+private:
+ LLPanel* mInventoryPanel; // Main inventory view
+ LLSidepanelItemInfo* mItemPanel; // Individual item view
+ LLSidepanelTaskInfo* mTaskPanel; // Individual in-world object view
+
+protected:
+ void onInfoButtonClicked();
+ void onShareButtonClicked();
+ void onWearButtonClicked();
+ void onPlayButtonClicked();
+ void onTeleportButtonClicked();
+ void onOverflowButtonClicked();
+ void onBackButtonClicked();
+private:
+ LLButton* mInfoBtn;
+ LLButton* mShareBtn;
+ LLButton* mWearBtn;
+ LLButton* mPlayBtn;
+ LLButton* mTeleportBtn;
+ LLButton* mOverflowBtn;
+
+};
+
+#endif //LL_LLSIDEPANELINVENTORY_H
diff --git a/indra/newview/llsidepanelinventorysubpanel.cpp b/indra/newview/llsidepanelinventorysubpanel.cpp new file mode 100644 index 0000000000..162198f1c5 --- /dev/null +++ b/indra/newview/llsidepanelinventorysubpanel.cpp @@ -0,0 +1,155 @@ +/**
+ * @file llsidepanelinventorysubpanel.cpp
+ * @brief A floater which shows an inventory item's properties.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llsidepanelinventorysubpanel.h"
+
+#include "roles_constants.h"
+
+#include "llagent.h"
+#include "llavataractions.h"
+#include "llbutton.h"
+#include "llfloaterreg.h"
+#include "llgroupactions.h"
+#include "llinventorymodel.h"
+#include "lllineeditor.h"
+#include "llradiogroup.h"
+#include "llviewercontrol.h"
+#include "llviewerinventory.h"
+#include "llviewerobjectlist.h"
+
+
+///----------------------------------------------------------------------------
+/// Class LLSidepanelInventorySubpanel
+///----------------------------------------------------------------------------
+
+// Default constructor
+LLSidepanelInventorySubpanel::LLSidepanelInventorySubpanel()
+ : LLPanel(),
+ mIsDirty(TRUE),
+ mIsEditing(FALSE),
+ mEditBtn(NULL),
+ mCancelBtn(NULL),
+ mSaveBtn(NULL)
+{
+}
+
+// Destroys the object
+LLSidepanelInventorySubpanel::~LLSidepanelInventorySubpanel()
+{
+}
+
+// virtual
+BOOL LLSidepanelInventorySubpanel::postBuild()
+{
+ mEditBtn = getChild<LLButton>("edit_btn");
+ mEditBtn->setClickedCallback(boost::bind(&LLSidepanelInventorySubpanel::onEditButtonClicked, this));
+
+ mSaveBtn = getChild<LLButton>("save_btn");
+ mSaveBtn->setClickedCallback(boost::bind(&LLSidepanelInventorySubpanel::onSaveButtonClicked, this));
+
+ mCancelBtn = getChild<LLButton>("cancel_btn");
+ mCancelBtn->setClickedCallback(boost::bind(&LLSidepanelInventorySubpanel::onCancelButtonClicked, this));
+ return TRUE;
+}
+
+void LLSidepanelInventorySubpanel::setVisible(BOOL visible)
+{
+ if (visible)
+ {
+ dirty();
+ }
+ LLPanel::setVisible(visible);
+}
+
+void LLSidepanelInventorySubpanel::setIsEditing(BOOL edit)
+{
+ mIsEditing = edit;
+ mIsDirty = TRUE;
+}
+
+BOOL LLSidepanelInventorySubpanel::getIsEditing() const
+{
+ return mIsEditing;
+}
+
+void LLSidepanelInventorySubpanel::reset()
+{
+ mIsDirty = TRUE;
+}
+
+void LLSidepanelInventorySubpanel::draw()
+{
+ if (mIsDirty)
+ {
+ mIsDirty = FALSE;
+ refresh();
+ updateVerbs();
+ }
+
+ LLPanel::draw();
+}
+
+void LLSidepanelInventorySubpanel::dirty()
+{
+ mIsDirty = TRUE;
+ setIsEditing(FALSE);
+}
+
+void LLSidepanelInventorySubpanel::updateVerbs()
+{
+ mEditBtn->setVisible(!mIsEditing);
+ mSaveBtn->setVisible(mIsEditing);
+ mCancelBtn->setVisible(mIsEditing);
+}
+
+void LLSidepanelInventorySubpanel::onEditButtonClicked()
+{
+ setIsEditing(TRUE);
+ refresh();
+ updateVerbs();
+}
+
+void LLSidepanelInventorySubpanel::onSaveButtonClicked()
+{
+ save();
+ setIsEditing(FALSE);
+ refresh();
+ updateVerbs();
+}
+
+void LLSidepanelInventorySubpanel::onCancelButtonClicked()
+{
+ setIsEditing(FALSE);
+ refresh();
+ updateVerbs();
+}
diff --git a/indra/newview/llsidepanelinventorysubpanel.h b/indra/newview/llsidepanelinventorysubpanel.h new file mode 100644 index 0000000000..6503887cd1 --- /dev/null +++ b/indra/newview/llsidepanelinventorysubpanel.h @@ -0,0 +1,82 @@ +/**
+ * @file llsidepanelinventorysubpanel.h
+ * @brief A panel which shows an inventory item's properties.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLSIDEPANELINVENTORYSUBPANEL_H
+#define LL_LLSIDEPANELINVENTORYSUBPANEL_H
+
+#include "llpanel.h"
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLSidepanelInventorySubpanel
+// Base class for inventory sidepanel panels (e.g. item info, task info).
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLButton;
+class LLInventoryItem;
+
+class LLSidepanelInventorySubpanel : public LLPanel
+{
+public:
+ LLSidepanelInventorySubpanel();
+ virtual ~LLSidepanelInventorySubpanel();
+
+ /*virtual*/ void setVisible(BOOL visible);
+ virtual BOOL postBuild();
+ virtual void draw();
+ virtual void reset();
+
+ void dirty();
+ void setIsEditing(BOOL edit);
+protected:
+ virtual void refresh() = 0;
+ virtual void save() = 0;
+ virtual void updateVerbs();
+
+ BOOL getIsEditing() const;
+
+ //
+ // UI Elements
+ //
+protected:
+ void onEditButtonClicked();
+ void onSaveButtonClicked();
+ void onCancelButtonClicked();
+ LLButton* mEditBtn;
+ LLButton* mSaveBtn;
+ LLButton* mCancelBtn;
+
+private:
+ BOOL mIsDirty; // item properties need to be updated
+ BOOL mIsEditing; // if we're in edit mode
+};
+
+#endif // LL_LLSIDEPANELINVENTORYSUBPANEL_H
diff --git a/indra/newview/llsidepaneliteminfo.cpp b/indra/newview/llsidepaneliteminfo.cpp new file mode 100644 index 0000000000..9d2960fbed --- /dev/null +++ b/indra/newview/llsidepaneliteminfo.cpp @@ -0,0 +1,882 @@ +/**
+ * @file llsidepaneliteminfo.cpp
+ * @brief A floater which shows an inventory item's properties.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llsidepaneliteminfo.h"
+
+#include "roles_constants.h"
+
+#include "llagent.h"
+#include "llavataractions.h"
+#include "llbutton.h"
+#include "llfloaterreg.h"
+#include "llgroupactions.h"
+#include "llinventorymodel.h"
+#include "lllineeditor.h"
+#include "llradiogroup.h"
+#include "llviewercontrol.h"
+#include "llviewerinventory.h"
+#include "llviewerobjectlist.h"
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLItemPropertiesObserver
+//
+// Helper class to watch for changes to the item.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLItemPropertiesObserver : public LLInventoryObserver
+{
+public:
+ LLItemPropertiesObserver(LLSidepanelItemInfo* floater)
+ : mFloater(floater)
+ {
+ gInventory.addObserver(this);
+ }
+ virtual ~LLItemPropertiesObserver()
+ {
+ gInventory.removeObserver(this);
+ }
+ virtual void changed(U32 mask);
+private:
+ LLSidepanelItemInfo* mFloater;
+};
+
+void LLItemPropertiesObserver::changed(U32 mask)
+{
+ // if there's a change we're interested in.
+ if((mask & (LLInventoryObserver::LABEL | LLInventoryObserver::INTERNAL | LLInventoryObserver::REMOVE)) != 0)
+ {
+ mFloater->dirty();
+ }
+}
+
+
+
+///----------------------------------------------------------------------------
+/// Class LLSidepanelItemInfo
+///----------------------------------------------------------------------------
+
+static LLRegisterPanelClassWrapper<LLSidepanelItemInfo> t_item_info("sidepanel_item_info");
+
+// Default constructor
+LLSidepanelItemInfo::LLSidepanelItemInfo()
+ : mItemID(LLUUID::null)
+{
+ mPropertiesObserver = new LLItemPropertiesObserver(this);
+
+ //LLUICtrlFactory::getInstance()->buildFloater(this,"floater_inventory_item_properties.xml");
+}
+
+// Destroys the object
+LLSidepanelItemInfo::~LLSidepanelItemInfo()
+{
+ delete mPropertiesObserver;
+ mPropertiesObserver = NULL;
+}
+
+// virtual
+BOOL LLSidepanelItemInfo::postBuild()
+{
+ LLSidepanelInventorySubpanel::postBuild();
+
+ // build the UI
+ // item name & description
+ childSetPrevalidate("LabelItemName",&LLLineEditor::prevalidatePrintableNotPipe);
+ //getChild<LLUICtrl>("LabelItemName")->setCommitCallback(boost::bind(&LLSidepanelItemInfo::onCommitName,this));
+ childSetPrevalidate("LabelItemDesc",&LLLineEditor::prevalidatePrintableNotPipe);
+ //getChild<LLUICtrl>("LabelItemDesc")->setCommitCallback(boost::bind(&LLSidepanelItemInfo:: onCommitDescription, this));
+
+ // Creator information
+ getChild<LLUICtrl>("BtnCreator")->setCommitCallback(boost::bind(&LLSidepanelItemInfo::onClickCreator,this));
+
+ // owner information
+ getChild<LLUICtrl>("BtnOwner")->setCommitCallback(boost::bind(&LLSidepanelItemInfo::onClickOwner,this));
+
+ refresh();
+ return TRUE;
+}
+
+void LLSidepanelItemInfo::setObjectID(const LLUUID& object_id)
+{
+ mObjectID = object_id;
+}
+
+void LLSidepanelItemInfo::setItemID(const LLUUID& item_id)
+{
+ mItemID = item_id;
+}
+
+void LLSidepanelItemInfo::reset()
+{
+ LLSidepanelInventorySubpanel::reset();
+
+ mObjectID = LLUUID::null;
+ mItemID = LLUUID::null;
+}
+
+void LLSidepanelItemInfo::refresh()
+{
+ LLInventoryItem* item = findItem();
+ if(item)
+ {
+ refreshFromItem(item);
+ updateVerbs();
+ }
+ else
+ {
+ if (getIsEditing())
+ {
+ setIsEditing(FALSE);
+ return;
+ }
+ }
+
+ if (!getIsEditing())
+ {
+ const std::string no_item_names[]={
+ "LabelItemName",
+ "LabelItemDesc",
+ "LabelCreatorName",
+ "LabelOwnerName",
+ "CheckOwnerModify",
+ "CheckOwnerCopy",
+ "CheckOwnerTransfer",
+ "CheckShareWithGroup",
+ "CheckEveryoneCopy",
+ "CheckNextOwnerModify",
+ "CheckNextOwnerCopy",
+ "CheckNextOwnerTransfer",
+ "CheckPurchase",
+ "RadioSaleType",
+ "Edit Cost"
+ };
+
+ for(size_t t=0; t<LL_ARRAY_SIZE(no_item_names); ++t)
+ {
+ childSetEnabled(no_item_names[t],false);
+ }
+
+ const std::string hide_names[]={
+ "BaseMaskDebug",
+ "OwnerMaskDebug",
+ "GroupMaskDebug",
+ "EveryoneMaskDebug",
+ "NextMaskDebug"
+ };
+ for(size_t t=0; t<LL_ARRAY_SIZE(hide_names); ++t)
+ {
+ childSetVisible(hide_names[t],false);
+ }
+ }
+
+ if (!item)
+ {
+ const std::string no_edit_mode_names[]={
+ "BtnCreator",
+ "BtnOwner",
+ };
+ for(size_t t=0; t<LL_ARRAY_SIZE(no_edit_mode_names); ++t)
+ {
+ childSetEnabled(no_edit_mode_names[t],false);
+ }
+ }
+
+ updateVerbs();
+}
+
+void LLSidepanelItemInfo::refreshFromItem(LLInventoryItem* item)
+{
+ ////////////////////////
+ // PERMISSIONS LOOKUP //
+ ////////////////////////
+
+ // do not enable the UI for incomplete items.
+ LLViewerInventoryItem* i = (LLViewerInventoryItem*)item;
+ BOOL is_complete = i->isComplete();
+ const BOOL cannot_restrict_permissions = LLInventoryType::cannotRestrictPermissions(i->getInventoryType());
+ const BOOL is_calling_card = (i->getInventoryType() == LLInventoryType::IT_CALLINGCARD);
+ const LLPermissions& perm = item->getPermissions();
+ const BOOL can_agent_manipulate = gAgent.allowOperation(PERM_OWNER, perm,
+ GP_OBJECT_MANIPULATE);
+ const BOOL can_agent_sell = gAgent.allowOperation(PERM_OWNER, perm,
+ GP_OBJECT_SET_SALE) &&
+ !cannot_restrict_permissions;
+ const BOOL is_link = i->getIsLinkType();
+
+ // You need permission to modify the object to modify an inventory
+ // item in it.
+ LLViewerObject* object = NULL;
+ if(!mObjectID.isNull()) object = gObjectList.findObject(mObjectID);
+ BOOL is_obj_modify = TRUE;
+ if(object)
+ {
+ is_obj_modify = object->permOwnerModify();
+ }
+
+ //////////////////////
+ // ITEM NAME & DESC //
+ //////////////////////
+ BOOL is_modifiable = gAgent.allowOperation(PERM_MODIFY, perm,
+ GP_OBJECT_MANIPULATE)
+ && is_obj_modify && is_complete;
+
+ childSetEnabled("LabelItemNameTitle",TRUE);
+ childSetEnabled("LabelItemName",is_modifiable && !is_calling_card); // for now, don't allow rename of calling cards
+ childSetText("LabelItemName",item->getName());
+ childSetEnabled("LabelItemDescTitle",TRUE);
+ childSetEnabled("LabelItemDesc",is_modifiable);
+ childSetVisible("IconLocked",!is_modifiable);
+ childSetText("LabelItemDesc",item->getDescription());
+
+ //////////////////
+ // CREATOR NAME //
+ //////////////////
+ if(!gCacheName) return;
+ if(!gAgent.getRegion()) return;
+
+ if (item->getCreatorUUID().notNull())
+ {
+ std::string name;
+ gCacheName->getFullName(item->getCreatorUUID(), name);
+ childSetEnabled("BtnCreator",TRUE);
+ childSetEnabled("LabelCreatorTitle",TRUE);
+ childSetEnabled("LabelCreatorName",TRUE);
+ childSetText("LabelCreatorName",name);
+ }
+ else
+ {
+ childSetEnabled("BtnCreator",FALSE);
+ childSetEnabled("LabelCreatorTitle",FALSE);
+ childSetEnabled("LabelCreatorName",FALSE);
+ childSetText("LabelCreatorName",getString("unknown"));
+ }
+
+ ////////////////
+ // OWNER NAME //
+ ////////////////
+ if(perm.isOwned())
+ {
+ std::string name;
+ if (perm.isGroupOwned())
+ {
+ gCacheName->getGroupName(perm.getGroup(), name);
+ }
+ else
+ {
+ gCacheName->getFullName(perm.getOwner(), name);
+ }
+ childSetEnabled("BtnOwner",TRUE);
+ childSetEnabled("LabelOwnerTitle",TRUE);
+ childSetEnabled("LabelOwnerName",TRUE);
+ childSetText("LabelOwnerName",name);
+ }
+ else
+ {
+ childSetEnabled("BtnOwner",FALSE);
+ childSetEnabled("LabelOwnerTitle",FALSE);
+ childSetEnabled("LabelOwnerName",FALSE);
+ childSetText("LabelOwnerName",getString("public"));
+ }
+
+ //////////////////
+ // ACQUIRE DATE //
+ //////////////////
+
+ time_t time_utc = item->getCreationDate();
+ if (0 == time_utc)
+ {
+ childSetText("LabelAcquiredDate",getString("unknown"));
+ }
+ else
+ {
+ std::string timeStr = getString("acquiredDate");
+ LLSD substitution;
+ substitution["datetime"] = (S32) time_utc;
+ LLStringUtil::format (timeStr, substitution);
+ childSetText ("LabelAcquiredDate", timeStr);
+ }
+
+ ///////////////////////
+ // OWNER PERMISSIONS //
+ ///////////////////////
+ if(can_agent_manipulate)
+ {
+ childSetText("OwnerLabel",getString("you_can"));
+ }
+ else
+ {
+ childSetText("OwnerLabel",getString("owner_can"));
+ }
+
+ U32 base_mask = perm.getMaskBase();
+ U32 owner_mask = perm.getMaskOwner();
+ U32 group_mask = perm.getMaskGroup();
+ U32 everyone_mask = perm.getMaskEveryone();
+ U32 next_owner_mask = perm.getMaskNextOwner();
+
+ childSetEnabled("OwnerLabel",TRUE);
+ childSetEnabled("CheckOwnerModify",FALSE);
+ childSetValue("CheckOwnerModify",LLSD((BOOL)(owner_mask & PERM_MODIFY)));
+ childSetEnabled("CheckOwnerCopy",FALSE);
+ childSetValue("CheckOwnerCopy",LLSD((BOOL)(owner_mask & PERM_COPY)));
+ childSetEnabled("CheckOwnerTransfer",FALSE);
+ childSetValue("CheckOwnerTransfer",LLSD((BOOL)(owner_mask & PERM_TRANSFER)));
+
+ ///////////////////////
+ // DEBUG PERMISSIONS //
+ ///////////////////////
+
+ if( gSavedSettings.getBOOL("DebugPermissions") )
+ {
+ BOOL slam_perm = FALSE;
+ BOOL overwrite_group = FALSE;
+ BOOL overwrite_everyone = FALSE;
+
+ if (item->getType() == LLAssetType::AT_OBJECT)
+ {
+ U32 flags = item->getFlags();
+ slam_perm = flags & LLInventoryItem::II_FLAGS_OBJECT_SLAM_PERM;
+ overwrite_everyone = flags & LLInventoryItem::II_FLAGS_OBJECT_PERM_OVERWRITE_EVERYONE;
+ overwrite_group = flags & LLInventoryItem::II_FLAGS_OBJECT_PERM_OVERWRITE_GROUP;
+ }
+
+ std::string perm_string;
+
+ perm_string = "B: ";
+ perm_string += mask_to_string(base_mask);
+ childSetText("BaseMaskDebug",perm_string);
+ childSetVisible("BaseMaskDebug",TRUE);
+
+ perm_string = "O: ";
+ perm_string += mask_to_string(owner_mask);
+ childSetText("OwnerMaskDebug",perm_string);
+ childSetVisible("OwnerMaskDebug",TRUE);
+
+ perm_string = "G";
+ perm_string += overwrite_group ? "*: " : ": ";
+ perm_string += mask_to_string(group_mask);
+ childSetText("GroupMaskDebug",perm_string);
+ childSetVisible("GroupMaskDebug",TRUE);
+
+ perm_string = "E";
+ perm_string += overwrite_everyone ? "*: " : ": ";
+ perm_string += mask_to_string(everyone_mask);
+ childSetText("EveryoneMaskDebug",perm_string);
+ childSetVisible("EveryoneMaskDebug",TRUE);
+
+ perm_string = "N";
+ perm_string += slam_perm ? "*: " : ": ";
+ perm_string += mask_to_string(next_owner_mask);
+ childSetText("NextMaskDebug",perm_string);
+ childSetVisible("NextMaskDebug",TRUE);
+ }
+ else
+ {
+ childSetVisible("BaseMaskDebug",FALSE);
+ childSetVisible("OwnerMaskDebug",FALSE);
+ childSetVisible("GroupMaskDebug",FALSE);
+ childSetVisible("EveryoneMaskDebug",FALSE);
+ childSetVisible("NextMaskDebug",FALSE);
+ }
+
+ /////////////
+ // SHARING //
+ /////////////
+
+ // Check for ability to change values.
+ if (is_link || cannot_restrict_permissions)
+ {
+ childSetEnabled("CheckShareWithGroup",FALSE);
+ childSetEnabled("CheckEveryoneCopy",FALSE);
+ }
+ else if (is_obj_modify && can_agent_manipulate)
+ {
+ childSetEnabled("CheckShareWithGroup",TRUE);
+ childSetEnabled("CheckEveryoneCopy",(owner_mask & PERM_COPY) && (owner_mask & PERM_TRANSFER));
+ }
+ else
+ {
+ childSetEnabled("CheckShareWithGroup",FALSE);
+ childSetEnabled("CheckEveryoneCopy",FALSE);
+ }
+
+ // Set values.
+ BOOL is_group_copy = (group_mask & PERM_COPY) ? TRUE : FALSE;
+ BOOL is_group_modify = (group_mask & PERM_MODIFY) ? TRUE : FALSE;
+ BOOL is_group_move = (group_mask & PERM_MOVE) ? TRUE : FALSE;
+
+ if (is_group_copy && is_group_modify && is_group_move)
+ {
+ childSetValue("CheckShareWithGroup",LLSD((BOOL)TRUE));
+
+ LLCheckBoxCtrl* ctl = getChild<LLCheckBoxCtrl>("CheckShareWithGroup");
+ if(ctl)
+ {
+ ctl->setTentative(FALSE);
+ }
+ }
+ else if (!is_group_copy && !is_group_modify && !is_group_move)
+ {
+ childSetValue("CheckShareWithGroup",LLSD((BOOL)FALSE));
+ LLCheckBoxCtrl* ctl = getChild<LLCheckBoxCtrl>("CheckShareWithGroup");
+ if(ctl)
+ {
+ ctl->setTentative(FALSE);
+ }
+ }
+ else
+ {
+ LLCheckBoxCtrl* ctl = getChild<LLCheckBoxCtrl>("CheckShareWithGroup");
+ if(ctl)
+ {
+ ctl->setTentative(TRUE);
+ ctl->set(TRUE);
+ }
+ }
+
+ childSetValue("CheckEveryoneCopy",LLSD((BOOL)(everyone_mask & PERM_COPY)));
+
+ ///////////////
+ // SALE INFO //
+ ///////////////
+
+ const LLSaleInfo& sale_info = item->getSaleInfo();
+ BOOL is_for_sale = sale_info.isForSale();
+ // Check for ability to change values.
+ if (is_obj_modify && can_agent_sell
+ && gAgent.allowOperation(PERM_TRANSFER, perm, GP_OBJECT_MANIPULATE))
+ {
+ childSetEnabled("SaleLabel",is_complete);
+ childSetEnabled("CheckPurchase",is_complete);
+
+ childSetEnabled("NextOwnerLabel",TRUE);
+ childSetEnabled("CheckNextOwnerModify",(base_mask & PERM_MODIFY) && !cannot_restrict_permissions);
+ childSetEnabled("CheckNextOwnerCopy",(base_mask & PERM_COPY) && !cannot_restrict_permissions);
+ childSetEnabled("CheckNextOwnerTransfer",(next_owner_mask & PERM_COPY) && !cannot_restrict_permissions);
+
+ childSetEnabled("RadioSaleType",is_complete && is_for_sale);
+ childSetEnabled("TextPrice",is_complete && is_for_sale);
+ childSetEnabled("Edit Cost",is_complete && is_for_sale);
+ }
+ else
+ {
+ childSetEnabled("SaleLabel",FALSE);
+ childSetEnabled("CheckPurchase",FALSE);
+
+ childSetEnabled("NextOwnerLabel",FALSE);
+ childSetEnabled("CheckNextOwnerModify",FALSE);
+ childSetEnabled("CheckNextOwnerCopy",FALSE);
+ childSetEnabled("CheckNextOwnerTransfer",FALSE);
+
+ childSetEnabled("RadioSaleType",FALSE);
+ childSetEnabled("TextPrice",FALSE);
+ childSetEnabled("Edit Cost",FALSE);
+ }
+
+ // Set values.
+ childSetValue("CheckPurchase", is_for_sale);
+ childSetEnabled("combobox sale copy", is_for_sale);
+ childSetEnabled("Edit Cost", is_for_sale);
+ childSetValue("CheckNextOwnerModify",LLSD(BOOL(next_owner_mask & PERM_MODIFY)));
+ childSetValue("CheckNextOwnerCopy",LLSD(BOOL(next_owner_mask & PERM_COPY)));
+ childSetValue("CheckNextOwnerTransfer",LLSD(BOOL(next_owner_mask & PERM_TRANSFER)));
+
+ LLRadioGroup* radioSaleType = getChild<LLRadioGroup>("RadioSaleType");
+ if (is_for_sale)
+ {
+ radioSaleType->setSelectedIndex((S32)sale_info.getSaleType() - 1);
+ S32 numerical_price;
+ numerical_price = sale_info.getSalePrice();
+ childSetText("Edit Cost",llformat("%d",numerical_price));
+ }
+ else
+ {
+ radioSaleType->setSelectedIndex(-1);
+ childSetText("Edit Cost",llformat("%d",0));
+ }
+}
+
+void LLSidepanelItemInfo::onClickCreator()
+{
+ LLInventoryItem* item = findItem();
+ if(!item) return;
+ if(!item->getCreatorUUID().isNull())
+ {
+ LLAvatarActions::showProfile(item->getCreatorUUID());
+ }
+}
+
+// static
+void LLSidepanelItemInfo::onClickOwner()
+{
+ LLInventoryItem* item = findItem();
+ if(!item) return;
+ if(item->getPermissions().isGroupOwned())
+ {
+ LLGroupActions::show(item->getPermissions().getGroup());
+ }
+ else
+ {
+ LLAvatarActions::showProfile(item->getPermissions().getOwner());
+ }
+}
+
+// static
+void LLSidepanelItemInfo::onCommitName()
+{
+ //llinfos << "LLSidepanelItemInfo::onCommitName()" << llendl;
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)findItem();
+ if(!item)
+ {
+ return;
+ }
+ LLLineEditor* labelItemName = getChild<LLLineEditor>("LabelItemName");
+
+ if(labelItemName&&
+ (item->getName() != labelItemName->getText()) &&
+ (gAgent.allowOperation(PERM_MODIFY, item->getPermissions(), GP_OBJECT_MANIPULATE)) )
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->rename(labelItemName->getText());
+ if(mObjectID.isNull())
+ {
+ new_item->updateServer(FALSE);
+ gInventory.updateItem(new_item);
+ gInventory.notifyObservers();
+ }
+ else
+ {
+ LLViewerObject* object = gObjectList.findObject(mObjectID);
+ if(object)
+ {
+ object->updateInventory(
+ new_item,
+ TASK_INVENTORY_ITEM_KEY,
+ false);
+ }
+ }
+ }
+}
+
+void LLSidepanelItemInfo::onCommitDescription()
+{
+ //llinfos << "LLSidepanelItemInfo::onCommitDescription()" << llendl;
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)findItem();
+ if(!item) return;
+
+ LLLineEditor* labelItemDesc = getChild<LLLineEditor>("LabelItemDesc");
+ if(!labelItemDesc)
+ {
+ return;
+ }
+ if((item->getDescription() != labelItemDesc->getText()) &&
+ (gAgent.allowOperation(PERM_MODIFY, item->getPermissions(), GP_OBJECT_MANIPULATE)))
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+
+ new_item->setDescription(labelItemDesc->getText());
+ if(mObjectID.isNull())
+ {
+ new_item->updateServer(FALSE);
+ gInventory.updateItem(new_item);
+ gInventory.notifyObservers();
+ }
+ else
+ {
+ LLViewerObject* object = gObjectList.findObject(mObjectID);
+ if(object)
+ {
+ object->updateInventory(
+ new_item,
+ TASK_INVENTORY_ITEM_KEY,
+ false);
+ }
+ }
+ }
+}
+
+// static
+void LLSidepanelItemInfo::onCommitPermissions()
+{
+ //llinfos << "LLSidepanelItemInfo::onCommitPermissions()" << llendl;
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)findItem();
+ if(!item) return;
+ LLPermissions perm(item->getPermissions());
+
+
+ LLCheckBoxCtrl* CheckShareWithGroup = getChild<LLCheckBoxCtrl>("CheckShareWithGroup");
+
+ if(CheckShareWithGroup)
+ {
+ perm.setGroupBits(gAgent.getID(), gAgent.getGroupID(),
+ CheckShareWithGroup->get(),
+ PERM_MODIFY | PERM_MOVE | PERM_COPY);
+ }
+ LLCheckBoxCtrl* CheckEveryoneCopy = getChild<LLCheckBoxCtrl>("CheckEveryoneCopy");
+ if(CheckEveryoneCopy)
+ {
+ perm.setEveryoneBits(gAgent.getID(), gAgent.getGroupID(),
+ CheckEveryoneCopy->get(), PERM_COPY);
+ }
+
+ LLCheckBoxCtrl* CheckNextOwnerModify = getChild<LLCheckBoxCtrl>("CheckNextOwnerModify");
+ if(CheckNextOwnerModify)
+ {
+ perm.setNextOwnerBits(gAgent.getID(), gAgent.getGroupID(),
+ CheckNextOwnerModify->get(), PERM_MODIFY);
+ }
+ LLCheckBoxCtrl* CheckNextOwnerCopy = getChild<LLCheckBoxCtrl>("CheckNextOwnerCopy");
+ if(CheckNextOwnerCopy)
+ {
+ perm.setNextOwnerBits(gAgent.getID(), gAgent.getGroupID(),
+ CheckNextOwnerCopy->get(), PERM_COPY);
+ }
+ LLCheckBoxCtrl* CheckNextOwnerTransfer = getChild<LLCheckBoxCtrl>("CheckNextOwnerTransfer");
+ if(CheckNextOwnerTransfer)
+ {
+ perm.setNextOwnerBits(gAgent.getID(), gAgent.getGroupID(),
+ CheckNextOwnerTransfer->get(), PERM_TRANSFER);
+ }
+ if(perm != item->getPermissions()
+ && item->isComplete())
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->setPermissions(perm);
+ U32 flags = new_item->getFlags();
+ // If next owner permissions have changed (and this is an object)
+ // then set the slam permissions flag so that they are applied on rez.
+ if((perm.getMaskNextOwner()!=item->getPermissions().getMaskNextOwner())
+ && (item->getType() == LLAssetType::AT_OBJECT))
+ {
+ flags |= LLInventoryItem::II_FLAGS_OBJECT_SLAM_PERM;
+ }
+ // If everyone permissions have changed (and this is an object)
+ // then set the overwrite everyone permissions flag so they
+ // are applied on rez.
+ if ((perm.getMaskEveryone()!=item->getPermissions().getMaskEveryone())
+ && (item->getType() == LLAssetType::AT_OBJECT))
+ {
+ flags |= LLInventoryItem::II_FLAGS_OBJECT_PERM_OVERWRITE_EVERYONE;
+ }
+ // If group permissions have changed (and this is an object)
+ // then set the overwrite group permissions flag so they
+ // are applied on rez.
+ if ((perm.getMaskGroup()!=item->getPermissions().getMaskGroup())
+ && (item->getType() == LLAssetType::AT_OBJECT))
+ {
+ flags |= LLInventoryItem::II_FLAGS_OBJECT_PERM_OVERWRITE_GROUP;
+ }
+ new_item->setFlags(flags);
+ if(mObjectID.isNull())
+ {
+ new_item->updateServer(FALSE);
+ gInventory.updateItem(new_item);
+ gInventory.notifyObservers();
+ }
+ else
+ {
+ LLViewerObject* object = gObjectList.findObject(mObjectID);
+ if(object)
+ {
+ object->updateInventory(
+ new_item,
+ TASK_INVENTORY_ITEM_KEY,
+ false);
+ }
+ }
+ }
+ else
+ {
+ // need to make sure we don't just follow the click
+ refresh();
+ }
+}
+
+// static
+void LLSidepanelItemInfo::onCommitSaleInfo()
+{
+ //llinfos << "LLSidepanelItemInfo::onCommitSaleInfo()" << llendl;
+ updateSaleInfo();
+}
+
+// static
+void LLSidepanelItemInfo::onCommitSaleType()
+{
+ //llinfos << "LLSidepanelItemInfo::onCommitSaleType()" << llendl;
+ updateSaleInfo();
+}
+
+void LLSidepanelItemInfo::updateSaleInfo()
+{
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)findItem();
+ if(!item) return;
+ LLSaleInfo sale_info(item->getSaleInfo());
+ if(!gAgent.allowOperation(PERM_TRANSFER, item->getPermissions(), GP_OBJECT_SET_SALE))
+ {
+ childSetValue("CheckPurchase",LLSD((BOOL)FALSE));
+ }
+
+ if((BOOL)childGetValue("CheckPurchase"))
+ {
+ // turn on sale info
+ LLSaleInfo::EForSale sale_type = LLSaleInfo::FS_COPY;
+
+ LLRadioGroup* RadioSaleType = getChild<LLRadioGroup>("RadioSaleType");
+ if(RadioSaleType)
+ {
+ switch (RadioSaleType->getSelectedIndex())
+ {
+ case 0:
+ sale_type = LLSaleInfo::FS_ORIGINAL;
+ break;
+ case 1:
+ sale_type = LLSaleInfo::FS_COPY;
+ break;
+ case 2:
+ sale_type = LLSaleInfo::FS_CONTENTS;
+ break;
+ default:
+ sale_type = LLSaleInfo::FS_COPY;
+ break;
+ }
+ }
+
+ if (sale_type == LLSaleInfo::FS_COPY
+ && !gAgent.allowOperation(PERM_COPY, item->getPermissions(),
+ GP_OBJECT_SET_SALE))
+ {
+ sale_type = LLSaleInfo::FS_ORIGINAL;
+ }
+
+
+
+ S32 price = -1;
+ price = getChild<LLUICtrl>("Edit Cost")->getValue().asInteger();;
+
+ // Invalid data - turn off the sale
+ if (price < 0)
+ {
+ sale_type = LLSaleInfo::FS_NOT;
+ price = 0;
+ }
+
+ sale_info.setSaleType(sale_type);
+ sale_info.setSalePrice(price);
+ }
+ else
+ {
+ sale_info.setSaleType(LLSaleInfo::FS_NOT);
+ }
+ if(sale_info != item->getSaleInfo()
+ && item->isComplete())
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+
+ // Force an update on the sale price at rez
+ if (item->getType() == LLAssetType::AT_OBJECT)
+ {
+ U32 flags = new_item->getFlags();
+ flags |= LLInventoryItem::II_FLAGS_OBJECT_SLAM_SALE;
+ new_item->setFlags(flags);
+ }
+
+ new_item->setSaleInfo(sale_info);
+ if(mObjectID.isNull())
+ {
+ // This is in the agent's inventory.
+ new_item->updateServer(FALSE);
+ gInventory.updateItem(new_item);
+ gInventory.notifyObservers();
+ }
+ else
+ {
+ // This is in an object's contents.
+ LLViewerObject* object = gObjectList.findObject(mObjectID);
+ if(object)
+ {
+ object->updateInventory(
+ new_item,
+ TASK_INVENTORY_ITEM_KEY,
+ false);
+ }
+ }
+ }
+ else
+ {
+ // need to make sure we don't just follow the click
+ refresh();
+ }
+}
+
+LLInventoryItem* LLSidepanelItemInfo::findItem() const
+{
+ LLInventoryItem* item = NULL;
+ if(mObjectID.isNull())
+ {
+ // it is in agent inventory
+ item = gInventory.getItem(mItemID);
+ }
+ else
+ {
+ LLViewerObject* object = gObjectList.findObject(mObjectID);
+ if(object)
+ {
+ item = (LLInventoryItem*)object->getInventoryObject(mItemID);
+ }
+ }
+ return item;
+}
+
+// virtual
+void LLSidepanelItemInfo::updateVerbs()
+{
+ LLSidepanelInventorySubpanel::updateVerbs();
+
+ const LLViewerInventoryItem* item = (LLViewerInventoryItem*)findItem();
+ if (item)
+ {
+ const LLPermissions& perm = item->getPermissions();
+ BOOL is_modifiable = gAgent.allowOperation(PERM_MODIFY, perm,
+ GP_OBJECT_MANIPULATE);
+ mEditBtn->setEnabled(is_modifiable);
+ }
+}
+
+// virtual
+void LLSidepanelItemInfo::save()
+{
+ onCommitName();
+ onCommitDescription();
+ onCommitPermissions();
+ onCommitSaleInfo();
+ onCommitSaleType();
+}
diff --git a/indra/newview/llsidepaneliteminfo.h b/indra/newview/llsidepaneliteminfo.h new file mode 100644 index 0000000000..b348b5cceb --- /dev/null +++ b/indra/newview/llsidepaneliteminfo.h @@ -0,0 +1,91 @@ +/**
+ * @file llsidepaneliteminfo.h
+ * @brief A panel which shows an inventory item's properties.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLSIDEPANELITEMINFO_H
+#define LL_LLSIDEPANELITEMINFO_H
+
+#include "llsidepanelinventorysubpanel.h"
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLSidepanelItemInfo
+// Object properties for inventory side panel.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLButton;
+class LLInventoryItem;
+class LLItemPropertiesObserver;
+class LLViewerObject;
+class LLPermissions;
+
+class LLSidepanelItemInfo : public LLSidepanelInventorySubpanel
+{
+public:
+ LLSidepanelItemInfo();
+ virtual ~LLSidepanelItemInfo();
+
+ /*virtual*/ BOOL postBuild();
+ /*virtual*/ void reset();
+
+ void setObjectID(const LLUUID& object_id);
+ void setItemID(const LLUUID& item_id);
+ void setEditMode(BOOL edit);
+
+protected:
+ /*virtual*/ void refresh();
+ /*virtual*/ void save();
+ /*virtual*/ void updateVerbs();
+
+ LLInventoryItem* findItem() const;
+ LLViewerObject* findObject() const;
+
+ void refreshFromItem(LLInventoryItem* item);
+
+private:
+ LLUUID mItemID; // inventory UUID for the inventory item.
+ LLUUID mObjectID; // in-world task UUID, or null if in agent inventory.
+ LLItemPropertiesObserver* mPropertiesObserver; // for syncing changes to item
+
+ //
+ // UI Elements
+ //
+protected:
+ void onClickCreator();
+ void onClickOwner();
+ void onCommitName();
+ void onCommitDescription();
+ void onCommitPermissions();
+ void onCommitSaleInfo();
+ void onCommitSaleType();
+ void updateSaleInfo();
+};
+
+#endif // LL_LLSIDEPANELITEMINFO_H
diff --git a/indra/newview/llsidepaneltaskinfo.cpp b/indra/newview/llsidepaneltaskinfo.cpp new file mode 100644 index 0000000000..01c832d7d5 --- /dev/null +++ b/indra/newview/llsidepaneltaskinfo.cpp @@ -0,0 +1,1124 @@ +/** + * @file llsidepaneltaskinfo.cpp + * @brief LLSidepanelTaskInfo class implementation + * This class represents the panel in the build view for + * viewing/editing object names, owners, permissions, etc. + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llsidepaneltaskinfo.h" + +#include "lluuid.h" +#include "llpermissions.h" +#include "llcategory.h" +#include "llclickaction.h" +#include "llfocusmgr.h" +#include "llstring.h" + +#include "llviewerwindow.h" +#include "llresmgr.h" +#include "lltextbox.h" +#include "llbutton.h" +#include "llcheckboxctrl.h" +#include "llviewerobject.h" +#include "llselectmgr.h" +#include "llagent.h" +#include "llstatusbar.h" // for getBalance() +#include "lllineeditor.h" +#include "llcombobox.h" +#include "lluiconstants.h" +#include "lldbstrings.h" +#include "llfloatergroups.h" +#include "llfloaterreg.h" +#include "llavataractions.h" +#include "llnamebox.h" +#include "llviewercontrol.h" +#include "llviewermenu.h" +#include "lluictrlfactory.h" +#include "llspinctrl.h" +#include "roles_constants.h" +#include "llgroupactions.h" + +///---------------------------------------------------------------------------- +/// Class llsidepaneltaskinfo +///---------------------------------------------------------------------------- + +LLSidepanelTaskInfo* LLSidepanelTaskInfo::sActivePanel = NULL; + +static LLRegisterPanelClassWrapper<LLSidepanelTaskInfo> t_task_info("sidepanel_task_info"); + +// Default constructor +LLSidepanelTaskInfo::LLSidepanelTaskInfo() +{ + setMouseOpaque(FALSE); +} + + +LLSidepanelTaskInfo::~LLSidepanelTaskInfo() +{ + if (sActivePanel == this) + sActivePanel = NULL; +} + +// virtual +BOOL LLSidepanelTaskInfo::postBuild() +{ + LLSidepanelInventorySubpanel::postBuild(); + + mOpenBtn = getChild<LLButton>("open_btn"); + mOpenBtn->setClickedCallback(boost::bind(&LLSidepanelTaskInfo::onOpenButtonClicked, this)); + mPayBtn = getChild<LLButton>("pay_btn"); + mPayBtn->setClickedCallback(boost::bind(&LLSidepanelTaskInfo::onPayButtonClicked, this)); + mBuyBtn = getChild<LLButton>("buy_btn"); + mBuyBtn->setClickedCallback(boost::bind(&LLSidepanelTaskInfo::onBuyButtonClicked, this)); + + childSetPrevalidate("Object Name",LLLineEditor::prevalidatePrintableNotPipe); + childSetPrevalidate("Object Description",LLLineEditor::prevalidatePrintableNotPipe); + +// getChild<LLUICtrl>("button set group")->setCommitCallback(boost::bind(&LLSidepanelTaskInfo::onClickGroup,this)); +// childSetAction("button deed",LLSidepanelTaskInfo::onClickDeedToGroup,this); + + mLabelGroupName = getChild<LLNameBox>("Group Name Proxy"); + + return TRUE; +} + +// virtual +void LLSidepanelTaskInfo::setVisible(BOOL visible) +{ + LLPanel::setVisible(visible); + if (visible) + { + sActivePanel = this; + } + else + { + sActivePanel = NULL; + } +} + +void LLSidepanelTaskInfo::refresh() +{ + LLButton* BtnDeedToGroup = getChild<LLButton>("button deed"); + if(BtnDeedToGroup) + { + std::string deedText; + if (gWarningSettings.getBOOL("DeedObject")) + { + deedText = getString("text deed continued"); + } + else + { + deedText = getString("text deed"); + } + BtnDeedToGroup->setLabelSelected(deedText); + BtnDeedToGroup->setLabelUnselected(deedText); + } + BOOL root_selected = TRUE; + LLSelectNode* nodep = mObjectSelection->getFirstRootNode(); + S32 object_count = mObjectSelection->getRootObjectCount(); + if(!nodep || 0 == object_count) + { + nodep = mObjectSelection->getFirstNode(); + object_count = mObjectSelection->getObjectCount(); + root_selected = FALSE; + } + + //BOOL attachment_selected = mObjectSelection->isAttachment(); + //attachment_selected = false; + LLViewerObject* objectp = NULL; + if(nodep) objectp = nodep->getObject(); + if(!nodep || !objectp)// || attachment_selected) + { + // ...nothing selected + childSetEnabled("perm_modify",false); + childSetText("perm_modify",LLStringUtil::null); + + childSetEnabled("Creator:",false); + childSetText("Creator Name",LLStringUtil::null); + childSetEnabled("Creator Name",false); + + childSetEnabled("Owner:",false); + childSetText("Owner Name",LLStringUtil::null); + childSetEnabled("Owner Name",false); + + childSetEnabled("Group:",false); + childSetText("Group Name",LLStringUtil::null); + childSetEnabled("Group Name",false); + childSetEnabled("button set group",false); + + childSetText("Object Name",LLStringUtil::null); + childSetEnabled("Object Name",false); + childSetEnabled("Name:",false); + childSetText("Group Name",LLStringUtil::null); + childSetEnabled("Group Name",false); + childSetEnabled("Description:",false); + childSetText("Object Description",LLStringUtil::null); + childSetEnabled("Object Description",false); + + childSetEnabled("Permissions:",false); + + childSetValue("checkbox share with group",FALSE); + childSetEnabled("checkbox share with group",false); + childSetEnabled("button deed",false); + + childSetValue("checkbox allow everyone move",FALSE); + childSetEnabled("checkbox allow everyone move",false); + childSetValue("checkbox allow everyone copy",FALSE); + childSetEnabled("checkbox allow everyone copy",false); + + //Next owner can: + childSetEnabled("Next owner can:",false); + childSetValue("checkbox next owner can modify",FALSE); + childSetEnabled("checkbox next owner can modify",false); + childSetValue("checkbox next owner can copy",FALSE); + childSetEnabled("checkbox next owner can copy",false); + childSetValue("checkbox next owner can transfer",FALSE); + childSetEnabled("checkbox next owner can transfer",false); + + //checkbox for sale + childSetValue("checkbox for sale",FALSE); + childSetEnabled("checkbox for sale",false); + + //checkbox include in search + childSetValue("search_check", FALSE); + childSetEnabled("search_check", false); + + LLComboBox* combo_sale_type = getChild<LLComboBox>("sale type"); + combo_sale_type->setValue(LLSaleInfo::FS_COPY); + combo_sale_type->setEnabled(FALSE); + + childSetEnabled("Cost",false); + childSetText("Cost",getString("Cost Default")); + childSetText("Edit Cost",LLStringUtil::null); + childSetEnabled("Edit Cost",false); + + childSetEnabled("label click action",false); + LLComboBox* ComboClickAction = getChild<LLComboBox>("clickaction"); + if(ComboClickAction) + { + ComboClickAction->setEnabled(FALSE); + ComboClickAction->clear(); + } + childSetVisible("B:",false); + childSetVisible("O:",false); + childSetVisible("G:",false); + childSetVisible("E:",false); + childSetVisible("N:",false); + childSetVisible("F:",false); + + return; + } + + // figure out a few variables + BOOL is_one_object = (object_count == 1); + + // BUG: fails if a root and non-root are both single-selected. + BOOL is_perm_modify = (mObjectSelection->getFirstRootNode() + && LLSelectMgr::getInstance()->selectGetRootsModify()) + || LLSelectMgr::getInstance()->selectGetModify(); + const LLFocusableElement* keyboard_focus_view = gFocusMgr.getKeyboardFocus(); + S32 string_index = 0; + std::string MODIFY_INFO_STRINGS[] = + { + getString("text modify info 1"), + getString("text modify info 2"), + getString("text modify info 3"), + getString("text modify info 4") + }; + if(!is_perm_modify) + { + string_index += 2; + } + if(!is_one_object) + { + ++string_index; + } + childSetEnabled("perm_modify",true); + childSetText("perm_modify",MODIFY_INFO_STRINGS[string_index]); + + childSetEnabled("Permissions:",true); + + // Update creator text field + childSetEnabled("Creator:",true); + BOOL creators_identical; + std::string creator_name; + creators_identical = LLSelectMgr::getInstance()->selectGetCreator(mCreatorID, + creator_name); + + childSetText("Creator Name",creator_name); + childSetEnabled("Creator Name",TRUE); + + // Update owner text field + childSetEnabled("Owner:",true); + + BOOL owners_identical; + std::string owner_name; + owners_identical = LLSelectMgr::getInstance()->selectGetOwner(mOwnerID, owner_name); + +// llinfos << "owners_identical " << (owners_identical ? "TRUE": "FALSE") << llendl; + + if (mOwnerID.isNull()) + { + if(LLSelectMgr::getInstance()->selectIsGroupOwned()) + { + // Group owned already displayed by selectGetOwner + } + else + { + // Display last owner if public + std::string last_owner_name; + LLSelectMgr::getInstance()->selectGetLastOwner(mLastOwnerID, last_owner_name); + + // It should never happen that the last owner is null and the owner + // is null, but it seems to be a bug in the simulator right now. JC + if (!mLastOwnerID.isNull() && !last_owner_name.empty()) + { + owner_name.append(", last "); + owner_name.append( last_owner_name ); + } + } + } + + childSetText("Owner Name",owner_name); + childSetEnabled("Owner Name",TRUE); + + // update group text field + childSetEnabled("Group:",true); + childSetText("Group Name",LLStringUtil::null); + LLUUID group_id; + BOOL groups_identical = LLSelectMgr::getInstance()->selectGetGroup(group_id); + if (groups_identical) + { + if(mLabelGroupName) + { + mLabelGroupName->setNameID(group_id, TRUE); + mLabelGroupName->setEnabled(TRUE); + } + } + else + { + if(mLabelGroupName) + { + mLabelGroupName->setNameID(LLUUID::null, TRUE); + mLabelGroupName->refresh(LLUUID::null, LLStringUtil::null, LLStringUtil::null, TRUE); + mLabelGroupName->setEnabled(FALSE); + } + } + + childSetEnabled("button set group",owners_identical && (mOwnerID == gAgent.getID())); + + // figure out the contents of the name, description, & category + BOOL edit_name_desc = FALSE; + if(is_one_object && objectp->permModify()) + { + edit_name_desc = TRUE; + } + + childSetEnabled("Name:",true); + LLLineEditor* LineEditorObjectName = getChild<LLLineEditor>("Object Name"); + childSetEnabled("Description:",true); + LLLineEditor* LineEditorObjectDesc = getChild<LLLineEditor>("Object Description"); + + if(is_one_object) + { + if(keyboard_focus_view != LineEditorObjectName) + { + childSetText("Object Name",nodep->mName); + } + + if(LineEditorObjectDesc) + { + if(keyboard_focus_view != LineEditorObjectDesc) + { + LineEditorObjectDesc->setText(nodep->mDescription); + } + } + } + else + { + childSetText("Object Name",LLStringUtil::null); + LineEditorObjectDesc->setText(LLStringUtil::null); + } + + if(edit_name_desc) + { + childSetEnabled("Object Name",true); + childSetEnabled("Object Description",true); + } + else + { + childSetEnabled("Object Name",false); + childSetEnabled("Object Description",false); + } + + S32 total_sale_price = 0; + S32 individual_sale_price = 0; + BOOL is_for_sale_mixed = FALSE; + BOOL is_sale_price_mixed = FALSE; + U32 num_for_sale = FALSE; + LLSelectMgr::getInstance()->selectGetAggregateSaleInfo(num_for_sale, + is_for_sale_mixed, + is_sale_price_mixed, + total_sale_price, + individual_sale_price); + + const BOOL self_owned = (gAgent.getID() == mOwnerID); + const BOOL group_owned = LLSelectMgr::getInstance()->selectIsGroupOwned() ; + const BOOL public_owned = (mOwnerID.isNull() && !LLSelectMgr::getInstance()->selectIsGroupOwned()); + const BOOL can_transfer = LLSelectMgr::getInstance()->selectGetRootsTransfer(); + const BOOL can_copy = LLSelectMgr::getInstance()->selectGetRootsCopy(); + + if(!owners_identical) + { + childSetEnabled("Cost",false); + childSetText("Edit Cost",LLStringUtil::null); + childSetEnabled("Edit Cost",false); + } + // You own these objects. + else if(self_owned || (group_owned && gAgent.hasPowerInGroup(group_id,GP_OBJECT_SET_SALE))) + { + // If there are multiple items for sale then set text to PRICE PER UNIT. + if (num_for_sale > 1) + { + childSetText("Cost",getString("Cost Per Unit")); + } + else + { + childSetText("Cost",getString("Cost Default")); + } + + LLSpinCtrl *edit_price = getChild<LLSpinCtrl>("Edit Cost"); + if(!edit_price->hasFocus()) + { + // If the sale price is mixed then set the cost to MIXED, otherwise + // set to the actual cost. + if (num_for_sale > 0 && is_for_sale_mixed) + { + edit_price->setTentative(TRUE); + } + else if (num_for_sale > 0 && is_sale_price_mixed) + { + edit_price->setTentative(TRUE); + } + else + { + edit_price->setValue(individual_sale_price); + } + } + // The edit fields are only enabled if you can sell this object + // and the sale price is not mixed. + bool enable_edit = (num_for_sale && can_transfer) ? !is_for_sale_mixed : false; + childSetEnabled("Cost",enable_edit); + childSetEnabled("Edit Cost",enable_edit); + } + // Someone, not you, owns these objects. + else if(!public_owned) + { + childSetEnabled("Cost",false); + childSetEnabled("Edit Cost",false); + + // Don't show a price if none of the items are for sale. + if (num_for_sale) + childSetText("Edit Cost",llformat("%d",total_sale_price)); + else + childSetText("Edit Cost",LLStringUtil::null); + + // If multiple items are for sale, set text to TOTAL PRICE. + if (num_for_sale > 1) + childSetText("Cost",getString("Cost Total")); + else + childSetText("Cost",getString("Cost Default")); + } + // This is a public object. + else + { + childSetEnabled("Cost",false); + childSetText("Cost",getString("Cost Default")); + + childSetText("Edit Cost",LLStringUtil::null); + childSetEnabled("Edit Cost",false); + } + + // Enable and disable the permissions checkboxes + // based on who owns the object. + // TODO: Creator permissions + + BOOL valid_base_perms = FALSE; + BOOL valid_owner_perms = FALSE; + BOOL valid_group_perms = FALSE; + BOOL valid_everyone_perms = FALSE; + BOOL valid_next_perms = FALSE; + + U32 base_mask_on; + U32 base_mask_off; + U32 owner_mask_on; + U32 owner_mask_off; + U32 group_mask_on; + U32 group_mask_off; + U32 everyone_mask_on; + U32 everyone_mask_off; + U32 next_owner_mask_on = 0; + U32 next_owner_mask_off = 0; + + valid_base_perms = LLSelectMgr::getInstance()->selectGetPerm(PERM_BASE, + &base_mask_on, + &base_mask_off); + + valid_owner_perms = LLSelectMgr::getInstance()->selectGetPerm(PERM_OWNER, + &owner_mask_on, + &owner_mask_off); + + valid_group_perms = LLSelectMgr::getInstance()->selectGetPerm(PERM_GROUP, + &group_mask_on, + &group_mask_off); + + valid_everyone_perms = LLSelectMgr::getInstance()->selectGetPerm(PERM_EVERYONE, + &everyone_mask_on, + &everyone_mask_off); + + valid_next_perms = LLSelectMgr::getInstance()->selectGetPerm(PERM_NEXT_OWNER, + &next_owner_mask_on, + &next_owner_mask_off); + + + if( gSavedSettings.getBOOL("DebugPermissions") ) + { + std::string perm_string; + if (valid_base_perms) + { + perm_string = "B: "; + perm_string += mask_to_string(base_mask_on); + childSetText("B:",perm_string); + childSetVisible("B:",true); + + perm_string = "O: "; + perm_string += mask_to_string(owner_mask_on); + childSetText("O:",perm_string); + childSetVisible("O:",true); + + perm_string = "G: "; + perm_string += mask_to_string(group_mask_on); + childSetText("G:",perm_string); + childSetVisible("G:",true); + + perm_string = "E: "; + perm_string += mask_to_string(everyone_mask_on); + childSetText("E:",perm_string); + childSetVisible("E:",true); + + perm_string = "N: "; + perm_string += mask_to_string(next_owner_mask_on); + childSetText("N:",perm_string); + childSetVisible("N:",true); + } + perm_string = "F: "; + U32 flag_mask = 0x0; + if (objectp->permMove()) + flag_mask |= PERM_MOVE; + if (objectp->permModify()) + flag_mask |= PERM_MODIFY; + if (objectp->permCopy()) + flag_mask |= PERM_COPY; + if (objectp->permTransfer()) + flag_mask |= PERM_TRANSFER; + perm_string += mask_to_string(flag_mask); + childSetText("F:",perm_string); + childSetVisible("F:",true); + } + else + { + childSetVisible("B:",false); + childSetVisible("O:",false); + childSetVisible("G:",false); + childSetVisible("E:",false); + childSetVisible("N:",false); + childSetVisible("F:",false); + } + + bool has_change_perm_ability = false; + bool has_change_sale_ability = false; + + if(valid_base_perms + && (self_owned + || (group_owned && gAgent.hasPowerInGroup(group_id, GP_OBJECT_MANIPULATE)))) + { + has_change_perm_ability = true; + } + if(valid_base_perms + && (self_owned + || (group_owned && gAgent.hasPowerInGroup(group_id, GP_OBJECT_SET_SALE)))) + { + has_change_sale_ability = true; + } + + if (!has_change_perm_ability && !has_change_sale_ability && !root_selected) + { + // ...must select root to choose permissions + childSetValue("perm_modify", getString("text modify warning")); + } + + if (has_change_perm_ability) + { + childSetEnabled("checkbox share with group",true); + childSetEnabled("checkbox allow everyone move",owner_mask_on & PERM_MOVE); + childSetEnabled("checkbox allow everyone copy",owner_mask_on & PERM_COPY && owner_mask_on & PERM_TRANSFER); + } + else + { + childSetEnabled("checkbox share with group", FALSE); + childSetEnabled("checkbox allow everyone move", FALSE); + childSetEnabled("checkbox allow everyone copy", FALSE); + } + + if (has_change_sale_ability && (owner_mask_on & PERM_TRANSFER)) + { + childSetEnabled("checkbox for sale", can_transfer || (!can_transfer && num_for_sale)); + // Set the checkbox to tentative if the prices of each object selected + // are not the same. + childSetTentative("checkbox for sale", is_for_sale_mixed); + childSetEnabled("sale type",num_for_sale && can_transfer && !is_sale_price_mixed); + + childSetEnabled("Next owner can:", TRUE); + childSetEnabled("checkbox next owner can modify",base_mask_on & PERM_MODIFY); + childSetEnabled("checkbox next owner can copy",base_mask_on & PERM_COPY); + childSetEnabled("checkbox next owner can transfer",next_owner_mask_on & PERM_COPY); + } + else + { + childSetEnabled("checkbox for sale",FALSE); + childSetEnabled("sale type",FALSE); + + childSetEnabled("Next owner can:",FALSE); + childSetEnabled("checkbox next owner can modify",FALSE); + childSetEnabled("checkbox next owner can copy",FALSE); + childSetEnabled("checkbox next owner can transfer",FALSE); + } + + if(valid_group_perms) + { + if((group_mask_on & PERM_COPY) && (group_mask_on & PERM_MODIFY) && (group_mask_on & PERM_MOVE)) + { + childSetValue("checkbox share with group",TRUE); + childSetTentative("checkbox share with group",FALSE); + childSetEnabled("button deed",gAgent.hasPowerInGroup(group_id, GP_OBJECT_DEED) && (owner_mask_on & PERM_TRANSFER) && !group_owned && can_transfer); + } + else if((group_mask_off & PERM_COPY) && (group_mask_off & PERM_MODIFY) && (group_mask_off & PERM_MOVE)) + { + childSetValue("checkbox share with group",FALSE); + childSetTentative("checkbox share with group",false); + childSetEnabled("button deed",false); + } + else + { + childSetValue("checkbox share with group",TRUE); + childSetTentative("checkbox share with group",true); + childSetEnabled("button deed",gAgent.hasPowerInGroup(group_id, GP_OBJECT_DEED) && (group_mask_on & PERM_MOVE) && (owner_mask_on & PERM_TRANSFER) && !group_owned && can_transfer); + } + } + + if(valid_everyone_perms) + { + // Move + if(everyone_mask_on & PERM_MOVE) + { + childSetValue("checkbox allow everyone move",TRUE); + childSetTentative("checkbox allow everyone move",false); + } + else if(everyone_mask_off & PERM_MOVE) + { + childSetValue("checkbox allow everyone move",FALSE); + childSetTentative("checkbox allow everyone move",false); + } + else + { + childSetValue("checkbox allow everyone move",TRUE); + childSetTentative("checkbox allow everyone move",true); + } + + // Copy == everyone can't copy + if(everyone_mask_on & PERM_COPY) + { + childSetValue("checkbox allow everyone copy",TRUE); + childSetTentative("checkbox allow everyone copy",!can_copy || !can_transfer); + } + else if(everyone_mask_off & PERM_COPY) + { + childSetValue("checkbox allow everyone copy",FALSE); + childSetTentative("checkbox allow everyone copy",false); + } + else + { + childSetValue("checkbox allow everyone copy",TRUE); + childSetTentative("checkbox allow everyone copy",true); + } + } + + if(valid_next_perms) + { + // Modify == next owner canot modify + if(next_owner_mask_on & PERM_MODIFY) + { + childSetValue("checkbox next owner can modify",TRUE); + childSetTentative("checkbox next owner can modify",false); + } + else if(next_owner_mask_off & PERM_MODIFY) + { + childSetValue("checkbox next owner can modify",FALSE); + childSetTentative("checkbox next owner can modify",false); + } + else + { + childSetValue("checkbox next owner can modify",TRUE); + childSetTentative("checkbox next owner can modify",true); + } + + // Copy == next owner cannot copy + if(next_owner_mask_on & PERM_COPY) + { + childSetValue("checkbox next owner can copy",TRUE); + childSetTentative("checkbox next owner can copy",!can_copy); + } + else if(next_owner_mask_off & PERM_COPY) + { + childSetValue("checkbox next owner can copy",FALSE); + childSetTentative("checkbox next owner can copy",FALSE); + } + else + { + childSetValue("checkbox next owner can copy",TRUE); + childSetTentative("checkbox next owner can copy",TRUE); + } + + // Transfer == next owner cannot transfer + if(next_owner_mask_on & PERM_TRANSFER) + { + childSetValue("checkbox next owner can transfer",TRUE); + childSetTentative("checkbox next owner can transfer",!can_transfer); + } + else if(next_owner_mask_off & PERM_TRANSFER) + { + childSetValue("checkbox next owner can transfer",FALSE); + childSetTentative("checkbox next owner can transfer",FALSE); + } + else + { + childSetValue("checkbox next owner can transfer",TRUE); + childSetTentative("checkbox next owner can transfer",TRUE); + } + } + + // reflect sale information + LLSaleInfo sale_info; + BOOL valid_sale_info = LLSelectMgr::getInstance()->selectGetSaleInfo(sale_info); + LLSaleInfo::EForSale sale_type = sale_info.getSaleType(); + + LLComboBox* combo_sale_type = getChild<LLComboBox>("sale type"); + if (valid_sale_info) + { + combo_sale_type->setValue(sale_type == LLSaleInfo::FS_NOT ? LLSaleInfo::FS_COPY : sale_type); + combo_sale_type->setTentative(FALSE); // unfortunately this doesn't do anything at the moment. + } + else + { + // default option is sell copy, determined to be safest + combo_sale_type->setValue(LLSaleInfo::FS_COPY); + combo_sale_type->setTentative(TRUE); // unfortunately this doesn't do anything at the moment. + } + + childSetValue("checkbox for sale", num_for_sale != 0); + + // HACK: There are some old objects in world that are set for sale, + // but are no-transfer. We need to let users turn for-sale off, but only + // if for-sale is set. + bool cannot_actually_sell = !can_transfer || (!can_copy && sale_type == LLSaleInfo::FS_COPY); + if (num_for_sale && has_change_sale_ability && cannot_actually_sell) + { + childSetEnabled("checkbox for sale", true); + } + + // Check search status of objects + BOOL all_volume = LLSelectMgr::getInstance()->selectionAllPCode( LL_PCODE_VOLUME ); + bool include_in_search; + bool all_include_in_search = LLSelectMgr::getInstance()->selectionGetIncludeInSearch(&include_in_search); + childSetEnabled("search_check", has_change_sale_ability && all_volume); + childSetValue("search_check", include_in_search); + childSetTentative("search_check", ! all_include_in_search); + + // Click action (touch, sit, buy) + U8 click_action = 0; + if (LLSelectMgr::getInstance()->selectionGetClickAction(&click_action)) + { + LLComboBox* ComboClickAction = getChild<LLComboBox>("clickaction"); + if(ComboClickAction) + { + ComboClickAction->setCurrentByIndex((S32)click_action); + } + } + childSetEnabled("label click action",is_perm_modify && all_volume); + childSetEnabled("clickaction",is_perm_modify && all_volume); + + if (!getIsEditing()) + { + const std::string no_item_names[]={ + "Object Name", + "Object Description", + "button set group", + "checkbox share with group", + "button deed", + "checkbox allow everyone move", + "checkbox allow everyone copy", + "checkbox for sale", + "sale type", + "Edit Cost", + "checkbox next owner can modify", + "checkbox next owner can copy", + "checkbox next owner can transfer", + "clickaction", + "search_check", + "perm_modify", + "Group Name", + }; + for(size_t t=0; t<LL_ARRAY_SIZE(no_item_names); ++t) + { + childSetEnabled(no_item_names[t],false); + } + } + updateVerbs(); +} + + +// static +void LLSidepanelTaskInfo::onClickClaim(void*) +{ + // try to claim ownership + LLSelectMgr::getInstance()->sendOwner(gAgent.getID(), gAgent.getGroupID()); +} + +// static +void LLSidepanelTaskInfo::onClickRelease(void*) +{ + // try to release ownership + LLSelectMgr::getInstance()->sendOwner(LLUUID::null, LLUUID::null); +} + +void LLSidepanelTaskInfo::onClickGroup() +{ + LLUUID owner_id; + std::string name; + BOOL owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, name); + LLFloater* parent_floater = gFloaterView->getParentFloater(this); + + if(owners_identical && (owner_id == gAgent.getID())) + { + LLFloaterGroupPicker* fg = LLFloaterReg::showTypedInstance<LLFloaterGroupPicker>("group_picker", LLSD(gAgent.getID())); + if (fg) + { + fg->setSelectGroupCallback( boost::bind(&LLSidepanelTaskInfo::cbGroupID, this, _1) ); + + if (parent_floater) + { + LLRect new_rect = gFloaterView->findNeighboringPosition(parent_floater, fg); + fg->setOrigin(new_rect.mLeft, new_rect.mBottom); + parent_floater->addDependentFloater(fg); + } + } + } +} + +void LLSidepanelTaskInfo::cbGroupID(LLUUID group_id) +{ + if(mLabelGroupName) + { + mLabelGroupName->setNameID(group_id, TRUE); + } + LLSelectMgr::getInstance()->sendGroup(group_id); +} + +static bool callback_deed_to_group(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + if (0 == option) + { + LLUUID group_id; + BOOL groups_identical = LLSelectMgr::getInstance()->selectGetGroup(group_id); + if(group_id.notNull() && groups_identical && (gAgent.hasPowerInGroup(group_id, GP_OBJECT_DEED))) + { + LLSelectMgr::getInstance()->sendOwner(LLUUID::null, group_id, FALSE); +// LLViewerStats::getInstance()->incStat(LLViewerStats::ST_RELEASE_COUNT); + } + } + return false; +} + +void LLSidepanelTaskInfo::onClickDeedToGroup() +{ + LLNotifications::instance().add( "DeedObjectToGroup", LLSD(), LLSD(), callback_deed_to_group); +} + +///---------------------------------------------------------------------------- +/// Permissions checkboxes +///---------------------------------------------------------------------------- + +void LLSidepanelTaskInfo::onCommitPerm(LLCheckBoxCtrl *ctrl, U8 field, U32 perm) +{ + LLViewerObject* object = mObjectSelection->getFirstRootObject(); + if(!object) return; + + BOOL new_state = ctrl->get(); + LLSelectMgr::getInstance()->selectionSetObjectPermissions(field, new_state, perm); +} + +void LLSidepanelTaskInfo::onCommitGroupShare() +{ + LLCheckBoxCtrl *ctrl = getChild<LLCheckBoxCtrl>("checkbox share with group"); + onCommitPerm(ctrl, PERM_GROUP, PERM_MODIFY | PERM_MOVE | PERM_COPY); +} + +void LLSidepanelTaskInfo::onCommitEveryoneMove() +{ + LLCheckBoxCtrl *ctrl = getChild<LLCheckBoxCtrl>("checkbox allow everyone move"); + onCommitPerm(ctrl, PERM_EVERYONE, PERM_MOVE); +} + + +void LLSidepanelTaskInfo::onCommitEveryoneCopy() +{ + LLCheckBoxCtrl *ctrl = getChild<LLCheckBoxCtrl>("checkbox allow everyone copy"); + onCommitPerm(ctrl, PERM_EVERYONE, PERM_COPY); +} + +void LLSidepanelTaskInfo::onCommitNextOwnerModify() +{ + LLCheckBoxCtrl *ctrl = getChild<LLCheckBoxCtrl>("checkbox next owner can modify"); + onCommitPerm(ctrl, PERM_NEXT_OWNER, PERM_MODIFY); +} + +void LLSidepanelTaskInfo::onCommitNextOwnerCopy() +{ + LLCheckBoxCtrl *ctrl = getChild<LLCheckBoxCtrl>("checkbox next owner can copy"); + onCommitPerm(ctrl, PERM_NEXT_OWNER, PERM_COPY); +} + +void LLSidepanelTaskInfo::onCommitNextOwnerTransfer() +{ + LLCheckBoxCtrl *ctrl = getChild<LLCheckBoxCtrl>("checkbox next owner can transfer"); + onCommitPerm(ctrl, PERM_NEXT_OWNER, PERM_TRANSFER); +} + +void LLSidepanelTaskInfo::onCommitName() +{ + LLLineEditor* tb = getChild<LLLineEditor>("Object Name"); + LLSelectMgr::getInstance()->selectionSetObjectName(tb->getText()); +} + +void LLSidepanelTaskInfo::onCommitDesc() +{ + LLLineEditor* le = getChild<LLLineEditor>("Object Description"); + LLSelectMgr::getInstance()->selectionSetObjectDescription(le->getText()); +} + +void LLSidepanelTaskInfo::onCommitSaleInfo() +{ + setAllSaleInfo(); +} + +void LLSidepanelTaskInfo::onCommitSaleType() +{ + setAllSaleInfo(); +} + +void LLSidepanelTaskInfo::setAllSaleInfo() +{ + llinfos << "LLSidepanelTaskInfo::setAllSaleInfo()" << llendl; + LLSaleInfo::EForSale sale_type = LLSaleInfo::FS_NOT; + + LLCheckBoxCtrl *checkPurchase = getChild<LLCheckBoxCtrl>("checkbox for sale"); + + // Set the sale type if the object(s) are for sale. + if(checkPurchase && checkPurchase->get()) + { + sale_type = static_cast<LLSaleInfo::EForSale>(getChild<LLComboBox>("sale type")->getValue().asInteger()); + } + + S32 price = -1; + + LLSpinCtrl *edit_price = getChild<LLSpinCtrl>("Edit Cost"); + price = (edit_price->getTentative()) ? DEFAULT_PRICE : edit_price->getValue().asInteger(); + + // If somehow an invalid price, turn the sale off. + if (price < 0) + sale_type = LLSaleInfo::FS_NOT; + + LLSaleInfo sale_info(sale_type, price); + LLSelectMgr::getInstance()->selectionSetObjectSaleInfo(sale_info); + + // If turned off for-sale, make sure click-action buy is turned + // off as well + if (sale_type == LLSaleInfo::FS_NOT) + { + U8 click_action = 0; + LLSelectMgr::getInstance()->selectionGetClickAction(&click_action); + if (click_action == CLICK_ACTION_BUY) + { + LLSelectMgr::getInstance()->selectionSetClickAction(CLICK_ACTION_TOUCH); + } + } +} + +struct LLSelectionPayable : public LLSelectedObjectFunctor +{ + virtual bool apply(LLViewerObject* obj) + { + // can pay if you or your parent has money() event in script + LLViewerObject* parent = (LLViewerObject*)obj->getParent(); + return (obj->flagTakesMoney() + || (parent && parent->flagTakesMoney())); + } +}; + +// static +void LLSidepanelTaskInfo::onCommitClickAction(U8 click_action) +{ + if (click_action == CLICK_ACTION_BUY) + { + LLSaleInfo sale_info; + LLSelectMgr::getInstance()->selectGetSaleInfo(sale_info); + if (!sale_info.isForSale()) + { + LLNotifications::instance().add("CantSetBuyObject"); + + // Set click action back to its old value + U8 click_action = 0; + LLSelectMgr::getInstance()->selectionGetClickAction(&click_action); +// box->setCurrentByIndex((S32)click_action); + + return; + } + } + else if (click_action == CLICK_ACTION_PAY) + { + // Verify object has script with money() handler + LLSelectionPayable payable; + bool can_pay = mObjectSelection->applyToObjects(&payable); + if (!can_pay) + { + // Warn, but do it anyway. + LLNotifications::instance().add("ClickActionNotPayable"); + } + } + LLSelectMgr::getInstance()->selectionSetClickAction(click_action); +} + +// static +void LLSidepanelTaskInfo::onCommitIncludeInSearch() +{ + LLCheckBoxCtrl *ctrl = getChild<LLCheckBoxCtrl>("search_check"); + LLSelectMgr::getInstance()->selectionSetIncludeInSearch(ctrl->get()); +} + +// virtual +void LLSidepanelTaskInfo::updateVerbs() +{ + LLSidepanelInventorySubpanel::updateVerbs(); + + mOpenBtn->setVisible(!getIsEditing()); + mPayBtn->setVisible(!getIsEditing()); + mBuyBtn->setVisible(!getIsEditing()); + + mOpenBtn->setEnabled(enable_object_open()); + const LLViewerObject *obj = getFirstSelectedObject(); + mEditBtn->setEnabled(obj && obj->permModify()); +} + +void LLSidepanelTaskInfo::onOpenButtonClicked() +{ + if (enable_object_open()) + { + handle_object_open(); + } +} + +void LLSidepanelTaskInfo::onPayButtonClicked() +{ + onCommitClickAction(CLICK_ACTION_PAY); +} + +void LLSidepanelTaskInfo::onBuyButtonClicked() +{ + onCommitClickAction(CLICK_ACTION_BUY); +} + +// virtual +void LLSidepanelTaskInfo::save() +{ + onCommitGroupShare(); + onCommitEveryoneMove(); + onCommitEveryoneCopy(); + onCommitNextOwnerModify(); + onCommitNextOwnerCopy(); + onCommitNextOwnerTransfer(); + onCommitName(); + onCommitDesc(); + onCommitSaleInfo(); + onCommitSaleType(); + onCommitIncludeInSearch(); +} + +void LLSidepanelTaskInfo::setObjectSelection(LLObjectSelectionHandle selection) +{ + mObjectSelection = selection; +} + +LLSidepanelTaskInfo* LLSidepanelTaskInfo::getActivePanel() +{ + return sActivePanel; +} + +LLViewerObject* LLSidepanelTaskInfo::getFirstSelectedObject() +{ + LLSelectNode *node = mObjectSelection->getFirstRootNode(); + if (node) + { + return node->getObject(); + } + return NULL; +} + +const LLUUID& LLSidepanelTaskInfo::getSelectedUUID() +{ + const LLViewerObject* obj = getFirstSelectedObject(); + if (obj) + { + return obj->getID(); + } + return LLUUID::null; +} diff --git a/indra/newview/llsidepaneltaskinfo.h b/indra/newview/llsidepaneltaskinfo.h new file mode 100644 index 0000000000..b6dd4dfb2c --- /dev/null +++ b/indra/newview/llsidepaneltaskinfo.h @@ -0,0 +1,115 @@ +/** + * @file llsidepaneltaskinfo.h + * @brief LLSidepanelTaskInfo class header file + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLSIDEPANELTASKINFO_H +#define LL_LLSIDEPANELTASKINFO_H + +#include "llsidepanelinventorysubpanel.h" +#include "lluuid.h" +#include "llselectmgr.h" + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLSidepanelTaskInfo +// +// Panel for permissions of an object. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLNameBox; +class LLCheckBoxCtrl; +class LLViewerObject; + +class LLSidepanelTaskInfo : public LLSidepanelInventorySubpanel +{ +public: + LLSidepanelTaskInfo(); + virtual ~LLSidepanelTaskInfo(); + + /*virtual*/ BOOL postBuild(); + /*virtual*/ void setVisible(BOOL visible); + + void setObjectSelection(LLObjectSelectionHandle selection); + + const LLUUID& getSelectedUUID(); + LLViewerObject* getFirstSelectedObject(); + + static LLSidepanelTaskInfo *getActivePanel(); +protected: + /*virtual*/ void refresh(); // refresh all labels as needed + /*virtual*/ void save(); + /*virtual*/ void updateVerbs(); + + // statics + static void onClickClaim(void*); + static void onClickRelease(void*); + void onClickGroup(); + void cbGroupID(LLUUID group_id); + + void onClickDeedToGroup(); + void onCommitPerm(LLCheckBoxCtrl* ctrl, U8 field, U32 perm); + void onCommitGroupShare(); + void onCommitEveryoneMove(); + void onCommitEveryoneCopy(); + void onCommitNextOwnerModify(); + void onCommitNextOwnerCopy(); + void onCommitNextOwnerTransfer(); + void onCommitName(); + void onCommitDesc(); + void onCommitSaleInfo(); + void onCommitSaleType(); + + void onCommitClickAction(U8 click_action); + void onCommitIncludeInSearch(); + + void setAllSaleInfo(); + +private: + LLNameBox* mLabelGroupName; // group name + + LLUUID mCreatorID; + LLUUID mOwnerID; + LLUUID mLastOwnerID; + +protected: + void onOpenButtonClicked(); + void onPayButtonClicked(); + void onBuyButtonClicked(); +private: + LLButton* mOpenBtn; + LLButton* mPayBtn; + LLButton* mBuyBtn; + + LLObjectSelectionHandle mObjectSelection; + static LLSidepanelTaskInfo* sActivePanel; +}; + + +#endif // LL_LLSIDEPANELTASKINFO_H diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 279e143851..8c5439d47e 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2679,8 +2679,7 @@ void renderTexturePriority(LLDrawable* drawable) //LLViewerTexture* imagep = facep->getTexture(); //if (imagep) { - - //F32 vsize = LLVOVolume::getTextureVirtualSize(facep); + //F32 vsize = imagep->mMaxVirtualSize; F32 vsize = facep->getPixelArea(); diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index b23e7feda2..4c322810d5 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -60,6 +60,7 @@ #include "llfocusmgr.h" #include "llhttpsender.h" #include "lllocationhistory.h" +#include "llimageworker.h" #include "llloginflags.h" #include "llmd5.h" #include "llmemorystream.h" @@ -168,7 +169,7 @@ #include "llvoclouds.h" #include "llweb.h" #include "llworld.h" -#include "llworldmap.h" +#include "llworldmapmessage.h" #include "llxfermanager.h" #include "pipeline.h" #include "llappviewer.h" @@ -1310,6 +1311,7 @@ bool idle_startup() gViewerWindow->moveProgressViewToFront(); LLError::logToFixedBuffer(gDebugView->mDebugConsolep); + // set initial visibility of debug console gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole")); } @@ -2525,9 +2527,8 @@ void register_viewer_callbacks(LLMessageSystem* msg) msg->setHandlerFunc("AvatarPickerReply", LLFloaterAvatarPicker::processAvatarPickerReply); - msg->setHandlerFunc("MapLayerReply", LLWorldMap::processMapLayerReply); - msg->setHandlerFunc("MapBlockReply", LLWorldMap::processMapBlockReply); - msg->setHandlerFunc("MapItemReply", LLWorldMap::processMapItemReply); + msg->setHandlerFunc("MapBlockReply", LLWorldMapMessage::processMapBlockReply); + msg->setHandlerFunc("MapItemReply", LLWorldMapMessage::processMapItemReply); msg->setHandlerFunc("EventInfoReply", LLPanelEvent::processEventInfoReply); msg->setHandlerFunc("PickInfoReply", &LLAvatarPropertiesProcessor::processPickInfoReply); diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp index 5440b2c9ad..1d479bac8c 100644 --- a/indra/newview/llsurface.cpp +++ b/indra/newview/llsurface.cpp @@ -234,12 +234,7 @@ void LLSurface::createSTexture() { if (!mSTexturep) { - // Fill with dummy gray data. - - //mSTexturep = LLViewerTextureManager::getLocalTexture(sTextureSize, sTextureSize, 3, FALSE); - //mSTexturep->dontDiscard(); - //mSTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); - + // Fill with dummy gray data. // GL NOT ACTIVE HERE LLPointer<LLImageRaw> raw = new LLImageRaw(sTextureSize, sTextureSize, 3); U8 *default_texture = raw->getData(); diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index 5d9046ac90..5d682cad3c 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -670,8 +670,6 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE); gGL.setColorMask(true, true); - BOOL render_morph = mAvatar->morphMaskNeedsUpdate(mBakedTexIndex); - // clear buffer area to ensure we don't pick up UI elements { gGL.flush(); @@ -691,12 +689,8 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) if (layer->getRenderPass() == LLTexLayer::RP_COLOR) { gGL.flush(); - success &= layer->render(x, y, width, height, render_morph); + success &= layer->render(x, y, width, height); gGL.flush(); - if (layer->isMorphValid()) - { - mAvatar->setMorphMasksValid(TRUE, mBakedTexIndex); - } } } @@ -786,12 +780,10 @@ void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 width, S32 height) { memset(data, 255, width * height); - BOOL render_morph = mAvatar->morphMaskNeedsUpdate(mBakedTexIndex); - for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) { LLTexLayerInterface* layer = *iter; - layer->gatherAlphaMasks(data, mComposite->getOriginX(),mComposite->getOriginY(), width, height, render_morph); + layer->gatherAlphaMasks(data, mComposite->getOriginX(),mComposite->getOriginY(), width, height); } // Set alpha back to that of our alpha masks. @@ -863,6 +855,31 @@ void LLTexLayerSet::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_ mAvatar->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex); } +BOOL LLTexLayerSet::isMorphValid() +{ + for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + LLTexLayerInterface* layer = *iter; + if (layer && !layer->isMorphValid()) + { + return FALSE; + } + } + return TRUE; +} + +void LLTexLayerSet::invalidateMorphMasks() +{ + for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + LLTexLayerInterface* layer = *iter; + if (layer) + { + layer->invalidateMorphMasks(); + } + } +} + //----------------------------------------------------------------------------- // LLTexLayerInfo @@ -1282,7 +1299,7 @@ void LLTexLayer::calculateTexLayerColor(const param_color_list_t ¶m_list, LL } } -BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph) +BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) { LLGLEnable color_mat(GL_COLOR_MATERIAL); gPipeline.disableLights(); @@ -1333,7 +1350,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph) } }//*/ - renderMorphMasks(x, y, width, height, net_color, render_morph); + renderMorphMasks(x, y, width, height, net_color); alpha_mask_specified = TRUE; gGL.flush(); gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ONE_MINUS_DEST_ALPHA); @@ -1371,7 +1388,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph) LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); - gGL.getTexUnit(0)->bind(tex); + gGL.getTexUnit(0)->bind(tex, TRUE); gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); gl_rect_2d_simple_tex( width, height ); @@ -1393,7 +1410,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph) LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { - gGL.getTexUnit(0)->bind(tex); + gGL.getTexUnit(0)->bind(tex, TRUE); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } @@ -1506,7 +1523,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) if( tex ) { LLGLSNoAlphaTest gls_no_alpha_test; - gGL.getTexUnit(0)->bind(tex); + gGL.getTexUnit(0)->bind(tex, TRUE); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } @@ -1534,12 +1551,12 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) return success; } -/*virtual*/ void LLTexLayer::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, BOOL render_morph) +/*virtual*/ void LLTexLayer::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height) { - addAlphaMask(data, originX, originY, width, height, render_morph); + addAlphaMask(data, originX, originY, width, height); } -BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, BOOL render_morph) +BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color) { BOOL success = TRUE; @@ -1578,46 +1595,38 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC // Accumulate the alpha component of the texture if( getInfo()->mLocalTexture != -1 ) { - LLViewerTexture* tex = mLocalTextureObject->getImage(); - if( tex && (tex->getComponents() == 4) ) - { - LLGLSNoAlphaTest gls_no_alpha_test; + LLViewerTexture* tex = mLocalTextureObject->getImage(); + if( tex && (tex->getComponents() == 4) ) + { + LLGLSNoAlphaTest gls_no_alpha_test; - LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); - - gGL.getTexUnit(0)->bind(tex); - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); + LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); + + gGL.getTexUnit(0)->bind(tex, TRUE); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); - gl_rect_2d_simple_tex( width, height ); + gl_rect_2d_simple_tex( width, height ); - gGL.getTexUnit(0)->setTextureAddressMode(old_mode); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - } - else - { - success = FALSE; - } + gGL.getTexUnit(0)->setTextureAddressMode(old_mode); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } + } if( !getInfo()->mStaticImageFileName.empty() ) { - LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); - if( tex ) - { - if( (tex->getComponents() == 4) || - ( (tex->getComponents() == 1) && getInfo()->mStaticImageIsMask ) ) - { - LLGLSNoAlphaTest gls_no_alpha_test; - gGL.getTexUnit(0)->bind(tex); - gl_rect_2d_simple_tex( width, height ); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - } - } - else + LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + if( tex ) + { + if( (tex->getComponents() == 4) || + ( (tex->getComponents() == 1) && getInfo()->mStaticImageIsMask ) ) { - success = FALSE; + LLGLSNoAlphaTest gls_no_alpha_test; + gGL.getTexUnit(0)->bind(tex, TRUE); + gl_rect_2d_simple_tex( width, height ); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } } + } // Draw a rectangle with the layer color to multiply the alpha by that color's alpha. // Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO ); @@ -1634,7 +1643,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC gGL.setColorMask(true, true); - if (render_morph && mHasMorph && success) + if (hasMorph() && success) { LLCRC alpha_mask_crc; const LLUUID& uuid = getUUID(); @@ -1674,7 +1683,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC return success; } -void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height, BOOL render_morph) +void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height) { S32 size = width * height; U8* alphaData = getAlphaData(); @@ -1684,7 +1693,7 @@ void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 findNetColor( &net_color ); // TODO: eliminate need for layer morph mask valid flag invalidateMorphMasks(); - renderMorphMasks(originX, originY, width, height, net_color, render_morph); + renderMorphMasks(originX, originY, width, height, net_color); alphaData = getAlphaData(); } if (alphaData) @@ -1805,7 +1814,7 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) return layer; } -/*virtual*/ BOOL LLTexLayerTemplate::render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph) +/*virtual*/ BOOL LLTexLayerTemplate::render(S32 x, S32 y, S32 width, S32 height) { BOOL success = TRUE; updateWearableCache(); @@ -1827,7 +1836,7 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) { wearable->writeToAvatar(FALSE, FALSE); layer->setLTO(lto); - success &= layer->render(x,y,width,height,render_morph); + success &= layer->render(x,y,width,height); } } @@ -1849,7 +1858,7 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) return success; } -/*virtual*/ void LLTexLayerTemplate::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, BOOL render_morph) +/*virtual*/ void LLTexLayerTemplate::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height) { U32 num_wearables = updateWearableCache(); for (U32 i = 0; i < num_wearables; i++) @@ -1857,7 +1866,7 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) LLTexLayer *layer = getLayer(i); if (layer) { - layer->addAlphaMask(data, originX, originY, width, height, render_morph); + layer->addAlphaMask(data, originX, originY, width, height); } } } @@ -2034,7 +2043,7 @@ LLViewerTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_n // that once an image is a mask it's always a mask. tex->setExplicitFormat( GL_ALPHA8, GL_ALPHA ); } - tex->createGLTexture(0, image_raw); + tex->createGLTexture(0, image_raw, 0, TRUE, LLViewerTexture::LOCAL); gGL.getTexUnit(0)->bind(tex); tex->setAddressMode(LLTexUnit::TAM_CLAMP); diff --git a/indra/newview/lltexlayer.h b/indra/newview/lltexlayer.h index e4a6e82ba5..cd8f27a96b 100644 --- a/indra/newview/lltexlayer.h +++ b/indra/newview/lltexlayer.h @@ -81,13 +81,14 @@ public: const LLTexLayerInfo* getInfo() const { return mInfo; } virtual BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable ); // This sets mInfo and calls initialization functions - virtual BOOL render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph) = 0; + virtual BOOL render(S32 x, S32 y, S32 width, S32 height) = 0; void requestUpdate(); LLTexLayerSet* const getTexLayerSet() const { return mTexLayerSet; } virtual void deleteCaches() = 0; void invalidateMorphMasks(); virtual void setHasMorph(BOOL newval) { mHasMorph = newval; } + BOOL hasMorph() { return mHasMorph; } BOOL isMorphValid() { return mMorphMasksValid; } const std::string& getName() const; @@ -95,7 +96,7 @@ public: const std::string& getGlobalColor() const; virtual BOOL blendAlphaTexture( S32 x, S32 y, S32 width, S32 height) = 0; - virtual void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, BOOL render_morph) = 0; + virtual void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height) = 0; BOOL hasAlphaParams() const { return !mParamAlphaList.empty(); } BOOL isVisibilityMask() const; @@ -134,10 +135,10 @@ public: LLTexLayerTemplate(const LLTexLayerTemplate &layer); /*virtual*/ ~LLTexLayerTemplate(); - /*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph); + /*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height); /*virtual*/ BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable ); // This sets mInfo and calls initialization functions /*virtual*/ BOOL blendAlphaTexture( S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer - /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, BOOL render_morph); + /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height); /*virtual*/ void setHasMorph(BOOL newval); /*virtual*/ void deleteCaches(); private: @@ -162,16 +163,16 @@ public: /*virtual*/ ~LLTexLayer(); /*virtual*/ BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable ); // This sets mInfo and calls initialization functions - /*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph); + /*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height); /*virtual*/ void deleteCaches(); U8* getAlphaData(); BOOL findNetColor(LLColor4* color) const; /*virtual*/ BOOL blendAlphaTexture( S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer - /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, BOOL render_morph); - BOOL renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, BOOL render_morph); - void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height, BOOL render_morph); + /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height); + BOOL renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color); + void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height); void setLTO(LLLocalTextureObject *lto) { mLocalTextureObject = lto; } LLLocalTextureObject* getLTO() { return mLocalTextureObject; } @@ -261,6 +262,8 @@ public: void deleteCaches(); void gatherMorphMaskAlpha(U8 *data, S32 width, S32 height); void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components); + BOOL isMorphValid(); + void invalidateMorphMasks(); LLTexLayerInterface* findLayerByName(const std::string& name); void cloneTemplates(LLLocalTextureObject *lto, LLVOAvatarDefines::ETextureIndex tex_index, LLWearable* wearable); diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index 1b249d75d1..69a2d1d7a6 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -43,11 +43,17 @@ // Included to allow LLTextureCache::purgeTextures() to pause watchdog timeout #include "llappviewer.h" -#define USE_LFS_READ 0 -#define USE_LFS_WRITE 0 - -// Note: first 4 bytes store file size, rest is j2c data -const S32 TEXTURE_CACHE_ENTRY_SIZE = FIRST_PACKET_SIZE; //1024; +// Cache organization: +// cache/texture.entries +// Unordered array of Entry structs +// cache/texture.cache +// First TEXTURE_CACHE_ENTRY_SIZE bytes of each texture in texture.entries in same order +// cache/textures/[0-F]/UUID.texture +// Actual texture body files + +const S32 TEXTURE_CACHE_ENTRY_SIZE = 1024; +const F32 TEXTURE_CACHE_PURGE_AMOUNT = .20f; // % amount to reduce the cache by when it exceeds its limit +const F32 TEXTURE_CACHE_LRU_SIZE = .10f; // % amount for LRU list (low overhead to regenerate) class LLTextureCacheWorker : public LLWorkerClass { @@ -309,94 +315,75 @@ void LLTextureCacheWorker::startWork(S32 param) { } +// This is where a texture is read from the cache system (header and body) +// Current assumption are: +// - the whole data are in a raw form, will be stored at mReadData +// - the size of this raw data is mDataSize and can be smaller than TEXTURE_CACHE_ENTRY_SIZE (the size of a record in the header cache) +// - the code supports offset reading but this is actually never exercised in the viewer bool LLTextureCacheRemoteWorker::doRead() { + bool done = false; + S32 idx = -1; + S32 local_size = 0; std::string local_filename; + // First state / stage : find out if the file is local if (mState == INIT) { std::string filename = mCache->getLocalFileName(mID); - local_filename = filename + ".j2c"; - local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool()); - if (local_size == 0) + // Is it a JPEG2000 file? { - local_filename = filename + ".tga"; + local_filename = filename + ".j2c"; local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool()); if (local_size > 0) { - mImageFormat = IMG_CODEC_TGA; - mDataSize = local_size; // Only a complete .tga file is valid + mImageFormat = IMG_CODEC_J2C; } } - if (local_size > 0) - { - mState = LOCAL; - } - else - { - mState = CACHE; - } - } - - if (mState == LOCAL) - { -#if USE_LFS_READ - if (mFileHandle == LLLFSThread::nullHandle()) + // If not, is it a jpeg file? + if (local_size == 0) { - mImageLocal = TRUE; - mImageSize = local_size; - if (!mDataSize || mDataSize + mOffset > local_size) + local_filename = filename + ".jpg"; + local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool()); + if (local_size > 0) { - mDataSize = local_size - mOffset; + mImageFormat = IMG_CODEC_JPEG; + mDataSize = local_size; // Only a complete .jpg file is valid } - if (mDataSize <= 0) - { - // no more data to read - mDataSize = 0; - return true; - } - mReadData = new U8[mDataSize]; - mBytesRead = -1; - mBytesToRead = mDataSize; - setPriority(LLWorkerThread::PRIORITY_LOW | mPriority); - mFileHandle = LLLFSThread::sLocal->read(local_filename, mReadData, mOffset, mDataSize, - new ReadResponder(mCache, mRequestHandle)); - return false; } - else + // Hmm... What about a targa file? (used for UI texture mostly) + if (local_size == 0) { - if (mBytesRead >= 0) - { - if (mBytesRead != mBytesToRead) - { -// llwarns << "Error reading file from local cache: " << local_filename -// << " Bytes: " << mDataSize << " Offset: " << mOffset -// << " / " << mDataSize << llendl; - mDataSize = 0; // failed - delete[] mReadData; - mReadData = NULL; - } - return true; - } - else + local_filename = filename + ".tga"; + local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool()); + if (local_size > 0) { - return false; + mImageFormat = IMG_CODEC_TGA; + mDataSize = local_size; // Only a complete .tga file is valid } } -#else + // Determine the next stage: if we found a file, then LOCAL else CACHE + mState = (local_size > 0 ? LOCAL : CACHE); + } + + // Second state / stage : if the file is local, load it and leave + if (!done && (mState == LOCAL)) + { + llassert(local_size != 0); // we're assuming there is a non empty local file here... if (!mDataSize || mDataSize > local_size) { mDataSize = local_size; } + // Allocate read buffer mReadData = new U8[mDataSize]; S32 bytes_read = LLAPRFile::readEx(local_filename, mReadData, mOffset, mDataSize, mCache->getLocalAPRFilePool()); if (bytes_read != mDataSize) { -// llwarns << "Error reading file from local cache: " << local_filename -// << " Bytes: " << mDataSize << " Offset: " << mOffset -// << " / " << mDataSize << llendl; + llwarns << "Error reading file from local cache: " << local_filename + << " Bytes: " << mDataSize << " Offset: " << mOffset + << " / " << mDataSize << llendl; mDataSize = 0; delete[] mReadData; mReadData = NULL; @@ -406,405 +393,275 @@ bool LLTextureCacheRemoteWorker::doRead() mImageSize = local_size; mImageLocal = TRUE; } - return true; -#endif + // We're done... + done = true; } - S32 idx = -1; - - if (mState == CACHE) + // Second state / stage : identify the cache or not... + if (!done && (mState == CACHE)) { - llassert_always(mImageSize == 0); - idx = mCache->getHeaderCacheEntry(mID, false, &mImageSize); - if (idx >= 0 && mImageSize > mOffset) + idx = mCache->getHeaderCacheEntry(mID, mImageSize); + if (idx < 0) { - llassert_always(mImageSize > 0); - if (!mDataSize || mDataSize > mImageSize) - { - mDataSize = mImageSize; - } - mState = mOffset < TEXTURE_CACHE_ENTRY_SIZE ? HEADER : BODY; + // The texture is *not* cached. We're done here... + mDataSize = 0; // no data + done = true; } else { - mDataSize = 0; // no data - return true; + // If the read offset is bigger than the header cache, we read directly from the body + // Note that currently, we *never* read with offset from the cache, so the result is *always* HEADER + mState = mOffset < TEXTURE_CACHE_ENTRY_SIZE ? HEADER : BODY; } } - if (mState == HEADER) + // Third state / stage : read data from the header cache (texture.entries) file + if (!done && (mState == HEADER)) { -#if USE_LFS_READ - if (mFileHandle == LLLFSThread::nullHandle()) - { - llassert_always(idx >= 0); - llassert_always(mOffset < TEXTURE_CACHE_ENTRY_SIZE); - S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE + mOffset; - S32 size = TEXTURE_CACHE_ENTRY_SIZE - mOffset; - llassert_always(mReadData == NULL); - mReadData = new U8[size]; - mBytesRead = -1; - mBytesToRead = size; - setPriority(LLWorkerThread::PRIORITY_LOW | mPriority); - mFileHandle = LLLFSThread::sLocal->read(mCache->mHeaderDataFileName, - mReadData, offset, mBytesToRead, - new ReadResponder(mCache, mRequestHandle)); - return false; - } - else - { - if (mBytesRead >= 0) - { - if (mBytesRead != mBytesToRead) - { -// llwarns << "LLTextureCacheWorker: " << mID -// << " incorrect number of bytes read from header: " << mBytesRead -// << " != " << mBytesToRead << llendl; - mDataSize = -1; // failed - return true; - } - if (mDataSize <= TEXTURE_CACHE_ENTRY_SIZE) - { - return true; // done - } - else - { - mFileHandle = LLLFSThread::nullHandle(); - mState = BODY; - } - } - else - { - return false; - } - } -#else - llassert_always(idx >= 0); + llassert_always(idx >= 0); // we need an entry here or reading the header makes no sense llassert_always(mOffset < TEXTURE_CACHE_ENTRY_SIZE); S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE + mOffset; + // Compute the size we need to read (in bytes) S32 size = TEXTURE_CACHE_ENTRY_SIZE - mOffset; + size = llmin(size, mDataSize); + // Allocate the read buffer mReadData = new U8[size]; S32 bytes_read = LLAPRFile::readEx(mCache->mHeaderDataFileName, mReadData, offset, size, mCache->getLocalAPRFilePool()); if (bytes_read != size) { -// llwarns << "LLTextureCacheWorker: " << mID -// << " incorrect number of bytes read from header: " << bytes_read -// << " / " << size << llendl; + llwarns << "LLTextureCacheWorker: " << mID + << " incorrect number of bytes read from header: " << bytes_read + << " / " << size << llendl; + delete[] mReadData; + mReadData = NULL; mDataSize = -1; // failed - return true; + done = true; } - if (mDataSize <= TEXTURE_CACHE_ENTRY_SIZE) + // If we already read all we expected, we're actually done + if (mDataSize <= bytes_read) { - return true; // done + done = true; } else { mState = BODY; } -#endif } - if (mState == BODY) + // Fourth state / stage : read the rest of the data from the UUID based cached file + if (!done && (mState == BODY)) { -#if USE_LFS_READ - if (mFileHandle == LLLFSThread::nullHandle()) - { - std::string filename = mCache->getTextureFileName(mID); - S32 filesize = LLAPRFile::size(filename, mCache->getLocalAPRFilePool()); - if (filesize > mOffset) - { - S32 datasize = TEXTURE_CACHE_ENTRY_SIZE + filesize; - mDataSize = llmin(datasize, mDataSize); - S32 data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset; - data_offset = llmax(data_offset, 0); - S32 file_size = mDataSize - data_offset; - S32 file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE; - file_offset = llmax(file_offset, 0); - - llassert_always(mDataSize > 0); - U8* data = new U8[mDataSize]; - if (data_offset > 0) - { - llassert_always(mReadData); - llassert_always(data_offset <= mDataSize); - memcpy(data, mReadData, data_offset); - delete[] mReadData; - mReadData = NULL; - } - llassert_always(mReadData == NULL); - mReadData = data; - - mBytesRead = -1; - mBytesToRead = file_size; - setPriority(LLWorkerThread::PRIORITY_LOW | mPriority); - llassert_always(data_offset + mBytesToRead <= mDataSize); - mFileHandle = LLLFSThread::sLocal->read(filename, - mReadData + data_offset, file_offset, mBytesToRead, - new ReadResponder(mCache, mRequestHandle)); - return false; - } - else - { - mDataSize = TEXTURE_CACHE_ENTRY_SIZE; - return true; // done - } - } - else - { - if (mBytesRead >= 0) - { - if (mBytesRead != mBytesToRead) - { -// llwarns << "LLTextureCacheWorker: " << mID -// << " incorrect number of bytes read from body: " << mBytesRead -// << " != " << mBytesToRead << llendl; - mDataSize = -1; // failed - } - return true; - } - else - { - return false; - } - } -#else std::string filename = mCache->getTextureFileName(mID); S32 filesize = LLAPRFile::size(filename, mCache->getLocalAPRFilePool()); - S32 bytes_read = 0; - if (filesize > mOffset) + + if (filesize && (filesize + TEXTURE_CACHE_ENTRY_SIZE) > mOffset) { - S32 datasize = TEXTURE_CACHE_ENTRY_SIZE + filesize; - mDataSize = llmin(datasize, mDataSize); - S32 data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset; - data_offset = llmax(data_offset, 0); - S32 file_size = mDataSize - data_offset; - S32 file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE; - file_offset = llmax(file_offset, 0); + S32 max_datasize = TEXTURE_CACHE_ENTRY_SIZE + filesize - mOffset; + mDataSize = llmin(max_datasize, mDataSize); + + S32 data_offset, file_size, file_offset; + // Reserve the whole data buffer first U8* data = new U8[mDataSize]; - if (data_offset > 0) + + // Set the data file pointers taking the read offset into account. 2 cases: + if (mOffset < TEXTURE_CACHE_ENTRY_SIZE) { + // Offset within the header record. That means we read something from the header cache. + // Note: most common case is (mOffset = 0), so this is the "normal" code path. + data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset; // i.e. TEXTURE_CACHE_ENTRY_SIZE if mOffset nul (common case) + file_offset = 0; + file_size = mDataSize - data_offset; + // Copy the raw data we've been holding from the header cache into the new sized buffer llassert_always(mReadData); memcpy(data, mReadData, data_offset); delete[] mReadData; + mReadData = NULL; + } + else + { + // Offset bigger than the header record. That means we haven't read anything yet. + data_offset = 0; + file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE; + file_size = mDataSize; + // No data from header cache to copy in that case, we skipped it all } + + // Now use that buffer as the object read buffer + llassert_always(mReadData == NULL); mReadData = data; - bytes_read = LLAPRFile::readEx(filename, + + // Read the data at last + S32 bytes_read = LLAPRFile::readEx(filename, mReadData + data_offset, file_offset, file_size, mCache->getLocalAPRFilePool()); if (bytes_read != file_size) { -// llwarns << "LLTextureCacheWorker: " << mID -// << " incorrect number of bytes read from body: " << bytes_read -// << " / " << file_size << llendl; + llwarns << "LLTextureCacheWorker: " << mID + << " incorrect number of bytes read from body: " << bytes_read + << " / " << file_size << llendl; + delete[] mReadData; + mReadData = NULL; mDataSize = -1; // failed - return true; + done = true; } } else { - mDataSize = TEXTURE_CACHE_ENTRY_SIZE; - } - - return true; -#endif + // No body, we're done. + mDataSize = llmax(TEXTURE_CACHE_ENTRY_SIZE - mOffset, 0); + lldebugs << "No body file for: " << filename << llendl; + } + // Nothing else to do at that point... + done = true; } - - return false; + + // Clean up and exit + return done; } +// This is where *everything* about a texture is written down in the cache system (entry map, header and body) +// Current assumption are: +// - the whole data are in a raw form, starting at mWriteData +// - the size of this raw data is mDataSize and can be smaller than TEXTURE_CACHE_ENTRY_SIZE (the size of a record in the header cache) +// - the code *does not* support offset writing so there are no difference between buffer addresses and start of data bool LLTextureCacheRemoteWorker::doWrite() { + bool done = false; S32 idx = -1; - // No LOCAL state for write() - + // First state / stage : check that what we're trying to cache is in an OK shape if (mState == INIT) { + llassert_always(mOffset == 0); // We currently do not support write offsets + llassert_always(mDataSize > 0); // Things will go badly wrong if mDataSize is nul or negative... + mState = CACHE; + } + + // No LOCAL state for write(): because it doesn't make much sense to cache a local file... + + // Second state / stage : set an entry in the headers entry (texture.entries) file + if (!done && (mState == CACHE)) + { + bool alreadyCached = false; S32 cur_imagesize = 0; - S32 offset = mOffset; - idx = mCache->getHeaderCacheEntry(mID, false, &cur_imagesize); - if (idx >= 0 && cur_imagesize > 0) + // Checks if this image is already in the entry list + idx = mCache->getHeaderCacheEntry(mID, cur_imagesize); + if (idx >= 0 && (cur_imagesize >= 0)) { - offset = TEXTURE_CACHE_ENTRY_SIZE; // don't re-write header + alreadyCached = true; // already there and non empty } - idx = mCache->getHeaderCacheEntry(mID, true, &mImageSize); // touch entry - if (idx >= 0) + idx = mCache->setHeaderCacheEntry(mID, mImageSize); // create or touch the entry + if (idx < 0) { - if(cur_imagesize > 0 && mImageSize != cur_imagesize) - { -// llwarns << "Header cache entry size: " << cur_imagesize << " != mImageSize: " << mImageSize << llendl; - offset = 0; // re-write header - } - mState = offset < TEXTURE_CACHE_ENTRY_SIZE ? HEADER : BODY; + llwarns << "LLTextureCacheWorker: " << mID + << " Unable to create header entry for writing!" << llendl; + mDataSize = -1; // failed + done = true; } else { - mDataSize = -1; // failed - return true; + if (cur_imagesize > 0 && (mImageSize != cur_imagesize)) + { + alreadyCached = false; // re-write the header if the size changed in all cases + } + if (alreadyCached && (mDataSize <= TEXTURE_CACHE_ENTRY_SIZE)) + { + // Small texture already cached case: we're done with writing + done = true; + } + else + { + // If the texture has already been cached, we don't resave the header and go directly to the body part + mState = alreadyCached ? BODY : HEADER; + } } } - - if (mState == HEADER) + + // Third stage / state : write the header record in the header file (texture.cache) + if (!done && (mState == HEADER)) { -#if USE_LFS_WRITE - if (mFileHandle == LLLFSThread::nullHandle()) + llassert_always(idx >= 0); // we need an entry here or storing the header makes no sense + S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE; // skip to the correct spot in the header file + S32 size = TEXTURE_CACHE_ENTRY_SIZE; // record size is fixed for the header + S32 bytes_written; + + if (mDataSize < TEXTURE_CACHE_ENTRY_SIZE) { - llassert_always(idx >= 0); - llassert_always(mOffset < TEXTURE_CACHE_ENTRY_SIZE); - S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE + mOffset; - S32 size = TEXTURE_CACHE_ENTRY_SIZE - mOffset; - mBytesRead = -1; - mBytesToRead = size; - setPriority(LLWorkerThread::PRIORITY_LOW | mPriority); - mFileHandle = LLLFSThread::sLocal->write(mCache->mHeaderDataFileName, - mWriteData, offset, mBytesToRead, - new WriteResponder(mCache, mRequestHandle)); - return false; + // We need to write a full record in the header cache so, if the amount of data is smaller + // than a record, we need to transfer the data to a buffer padded with 0 and write that + U8* padBuffer = new U8[TEXTURE_CACHE_ENTRY_SIZE]; + memset(padBuffer, 0, TEXTURE_CACHE_ENTRY_SIZE); // Init with zeros + memcpy(padBuffer, mWriteData, mDataSize); // Copy the write buffer + bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, padBuffer, offset, size, mCache->getLocalAPRFilePool()); + delete [] padBuffer; } else { - if (mBytesRead >= 0) - { - if (mBytesRead != mBytesToRead) - { -// llwarns << "LLTextureCacheWorker: " << mID -// << " incorrect number of bytes written to header: " << mBytesRead -// << " != " << mBytesToRead << llendl; - mDataSize = -1; // failed - return true; - } - if (mDataSize <= mBytesToRead) - { - return true; // done - } - else - { - mFileHandle = LLLFSThread::nullHandle(); - mState = BODY; - } - } - else - { - return false; - } + // Write the header record (== first TEXTURE_CACHE_ENTRY_SIZE bytes of the raw file) in the header file + bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, mWriteData, offset, size, mCache->getLocalAPRFilePool()); } -#else - llassert_always(idx >= 0); - llassert_always(mOffset < TEXTURE_CACHE_ENTRY_SIZE); - S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE + mOffset; - S32 size = TEXTURE_CACHE_ENTRY_SIZE - mOffset; - S32 bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, mWriteData, offset, size, mCache->getLocalAPRFilePool()); if (bytes_written <= 0) { -// llwarns << "LLTextureCacheWorker: missing entry: " << mID << llendl; + llwarns << "LLTextureCacheWorker: " << mID + << " Unable to write header entry!" << llendl; mDataSize = -1; // failed - return true; + done = true; } - if (mDataSize <= size) + // If we wrote everything (may be more with padding) in the header cache, + // we're done so we don't have a body to store + if (mDataSize <= bytes_written) { - return true; // done + done = true; } else { mState = BODY; } -#endif } - if (mState == BODY) + // Fourth stage / state : write the body file, i.e. the rest of the texture in a "UUID" file name + if (!done && (mState == BODY)) { -#if USE_LFS_WRITE - if (mFileHandle == LLLFSThread::nullHandle()) + llassert(mDataSize > TEXTURE_CACHE_ENTRY_SIZE); // wouldn't make sense to be here otherwise... + S32 file_size = mDataSize - TEXTURE_CACHE_ENTRY_SIZE; + if ((file_size > 0) && mCache->updateTextureEntryList(mID, file_size)) { - S32 data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset; - data_offset = llmax(data_offset, 0); - S32 file_size = mDataSize - data_offset; - S32 file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE; - file_offset = llmax(file_offset, 0); - if (file_size > 0 && mCache->appendToTextureEntryList(mID, file_size)) - { - std::string filename = mCache->getTextureFileName(mID); - mBytesRead = -1; - mBytesToRead = file_size; - setPriority(LLWorkerThread::PRIORITY_LOW | mPriority); - mFileHandle = LLLFSThread::sLocal->write(filename, - mWriteData + data_offset, file_offset, mBytesToRead, - new WriteResponder(mCache, mRequestHandle)); - return false; - } - else - { - mDataSize = 0; // no data written - return true; // done - } - } - else - { - if (mBytesRead >= 0) - { - if (mBytesRead != mBytesToRead) - { -// llwarns << "LLTextureCacheWorker: " << mID -// << " incorrect number of bytes written to body: " << mBytesRead -// << " != " << mBytesToRead << llendl; - mDataSize = -1; // failed - } - return true; - } - else - { - return false; - } - } -#else - S32 data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset; - data_offset = llmax(data_offset, 0); - S32 file_size = mDataSize - data_offset; - S32 file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE; - file_offset = llmax(file_offset, 0); - S32 bytes_written = 0; - if (file_size > 0 && mCache->appendToTextureEntryList(mID, file_size)) - { - std::string filename = mCache->getTextureFileName(mID); - - bytes_written = LLAPRFile::writeEx(filename, - mWriteData + data_offset, - file_offset, file_size, - mCache->getLocalAPRFilePool()); + // build the cache file name from the UUID + std::string filename = mCache->getTextureFileName(mID); +// llinfos << "Writing Body: " << filename << " Bytes: " << file_offset+file_size << llendl; + S32 bytes_written = LLAPRFile::writeEx( filename, + mWriteData + TEXTURE_CACHE_ENTRY_SIZE, + 0, file_size, + mCache->getLocalAPRFilePool()); if (bytes_written <= 0) { + llwarns << "LLTextureCacheWorker: " << mID + << " incorrect number of bytes written to body: " << bytes_written + << " / " << file_size << llendl; mDataSize = -1; // failed + done = true; } } else { mDataSize = 0; // no data written } - - return true; -#endif + // Nothing else to do at that point... + done = true; } - - return false; + + // Clean up and exit + return done; } //virtual bool LLTextureCacheWorker::doWork(S32 param) { -// *TODO reenable disabled apr_pool usage disabled due to maint-render-9 merge breakage -brad - //allocate a new local apr_pool -// LLAPRPool pool ; - - //save the current mFileAPRPool to avoid breaking anything. -// apr_pool_t* old_pool = mCache->getFileAPRPool() ; - //make mFileAPRPool to point to the local one -// mCache->setFileAPRPool(pool.getAPRPool()) ; - bool res = false; if (param == 0) // read { @@ -818,10 +675,6 @@ bool LLTextureCacheWorker::doWork(S32 param) { llassert_always(0); } - - //set mFileAPRPool back, the local one will be released automatically. -// mCache->setFileAPRPool(old_pool) ; - return res; } @@ -887,6 +740,7 @@ LLTextureCache::LLTextureCache(bool threaded) mWorkersMutex(NULL), mHeaderMutex(NULL), mListMutex(NULL), + mHeaderAPRFile(NULL), mReadOnly(FALSE), mTexturesSizeTotal(0), mDoPurge(FALSE) @@ -926,6 +780,9 @@ S32 LLTextureCache::update(U32 max_time_ms) } } + unlockWorkers(); + + // call 'completed' with workers list unlocked (may call readComplete() or writeComplete() for (responder_list_t::iterator iter1 = completed_list.begin(); iter1 != completed_list.end(); ++iter1) { @@ -934,8 +791,6 @@ S32 LLTextureCache::update(U32 max_time_ms) responder->completed(success); } - unlockWorkers(); - return res; } @@ -954,33 +809,48 @@ std::string LLTextureCache::getTextureFileName(const LLUUID& id) { std::string idstr = id.asString(); std::string delem = gDirUtilp->getDirDelimiter(); - std::string filename = mTexturesDirName + delem + idstr[0] + delem + idstr; + std::string filename = mTexturesDirName + delem + idstr[0] + delem + idstr + ".texture"; return filename; } -bool LLTextureCache::appendToTextureEntryList(const LLUUID& id, S32 bodysize) +bool LLTextureCache::updateTextureEntryList(const LLUUID& id, S32 bodysize) { bool res = false; bool purge = false; - // Append UUID to end of texture entries { LLMutexLock lock(&mHeaderMutex); - size_map_t::iterator iter = mTexturesSizeMap.find(id); - if (iter == mTexturesSizeMap.end() || iter->second < bodysize) + size_map_t::iterator iter1 = mTexturesSizeMap.find(id); + if (iter1 == mTexturesSizeMap.end() || iter1->second < bodysize) { llassert_always(bodysize > 0); - Entry* entry = new Entry(id, bodysize, time(NULL)); - LLAPRFile::writeEx(mTexturesDirEntriesFileName, - (U8*)entry, -1, 1*sizeof(Entry), - getLocalAPRFilePool()); - delete entry; - if (iter != mTexturesSizeMap.end()) + S32 oldbodysize = 0; + if (iter1 != mTexturesSizeMap.end()) + { + oldbodysize = iter1->second; + } + + Entry entry; + S32 idx = openAndReadEntry(id, entry, false); + if (idx < 0) + { + // TODO: change to llwarns + llerrs << "Failed to open entry: " << id << llendl; + removeFromCache(id); + return false; + } + else if (oldbodysize != entry.mBodySize) { - mTexturesSizeTotal -= iter->second; + // TODO: change to llwarns + llerrs << "Entry mismatch in mTextureSizeMap / mHeaderIDMap" + << " idx=" << idx << " oldsize=" << oldbodysize << " entrysize=" << entry.mBodySize << llendl; } + entry.mBodySize = bodysize; + writeEntryAndClose(idx, entry); + + mTexturesSizeTotal -= oldbodysize; mTexturesSizeTotal += bodysize; - mTexturesSizeMap[id] = bodysize; + if (mTexturesSizeTotal > sCacheMaxTexturesSize) { purge = true; @@ -995,11 +865,59 @@ bool LLTextureCache::appendToTextureEntryList(const LLUUID& id, S32 bodysize) return res; } +//debug +BOOL LLTextureCache::isInCache(const LLUUID& id) +{ + LLMutexLock lock(&mHeaderMutex); + id_map_t::const_iterator iter = mHeaderIDMap.find(id); + + return (iter != mHeaderIDMap.end()) ; +} + +//debug +BOOL LLTextureCache::isInLocal(const LLUUID& id) +{ + S32 local_size = 0; + std::string local_filename; + + std::string filename = getLocalFileName(id); + // Is it a JPEG2000 file? + { + local_filename = filename + ".j2c"; + local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool()); + if (local_size > 0) + { + return TRUE ; + } + } + + // If not, is it a jpeg file? + { + local_filename = filename + ".jpg"; + local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool()); + if (local_size > 0) + { + return TRUE ; + } + } + + // Hmm... What about a targa file? (used for UI texture mostly) + { + local_filename = filename + ".tga"; + local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool()); + if (local_size > 0) + { + return TRUE ; + } + } + + return FALSE ; +} ////////////////////////////////////////////////////////////////////////////// //static const S32 MAX_REASONABLE_FILE_SIZE = 512*1024*1024; // 512 MB -F32 LLTextureCache::sHeaderCacheVersion = 1.0f; +F32 LLTextureCache::sHeaderCacheVersion = 1.3f; U32 LLTextureCache::sCacheMaxEntries = MAX_REASONABLE_FILE_SIZE / TEXTURE_CACHE_ENTRY_SIZE; S64 LLTextureCache::sCacheMaxTexturesSize = 0; // no limit const char* entries_filename = "texture.entries"; @@ -1012,7 +930,6 @@ void LLTextureCache::setDirNames(ELLPath location) mHeaderEntriesFileName = gDirUtilp->getExpandedFilename(location, entries_filename); mHeaderDataFileName = gDirUtilp->getExpandedFilename(location, cache_filename); mTexturesDirName = gDirUtilp->getExpandedFilename(location, textures_dirname); - mTexturesDirEntriesFileName = mTexturesDirName + delem + entries_filename; } void LLTextureCache::purgeCache(ELLPath location) @@ -1020,7 +937,7 @@ void LLTextureCache::purgeCache(ELLPath location) if (!mReadOnly) { setDirNames(location); - + llassert_always(mHeaderAPRFile == NULL); LLAPRFile::remove(mHeaderEntriesFileName, getLocalAPRFilePool()); LLAPRFile::remove(mHeaderDataFileName, getLocalAPRFilePool()); } @@ -1063,83 +980,317 @@ S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL read_only) return max_size; // unused cache space } -struct lru_data +//---------------------------------------------------------------------------- +// mHeaderMutex must be locked for the following functions! + +LLAPRFile* LLTextureCache::openHeaderEntriesFile(bool readonly, S32 offset) +{ + llassert_always(mHeaderAPRFile == NULL); + apr_int32_t flags = readonly ? APR_READ|APR_BINARY : APR_READ|APR_WRITE|APR_BINARY; + mHeaderAPRFile = new LLAPRFile(mHeaderEntriesFileName, flags, getLocalAPRFilePool()); + mHeaderAPRFile->seek(APR_SET, offset); + return mHeaderAPRFile; +} + +void LLTextureCache::closeHeaderEntriesFile() +{ + llassert_always(mHeaderAPRFile != NULL); + delete mHeaderAPRFile; + mHeaderAPRFile = NULL; +} + +void LLTextureCache::readEntriesHeader() +{ + // mHeaderEntriesInfo initializes to default values so safe not to read it + llassert_always(mHeaderAPRFile == NULL); + if (LLAPRFile::isExist(mHeaderEntriesFileName, getLocalAPRFilePool())) + { + LLAPRFile::readEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo), + getLocalAPRFilePool()); + } +} + +void LLTextureCache::writeEntriesHeader() { - lru_data(U32 t, S32 i, const LLUUID& id) { time=t; index=i; uuid=id; } - U32 time; - S32 index; - LLUUID uuid; - struct Compare - { - // lhs < rhs - typedef const lru_data* lru_data_ptr; - bool operator()(const lru_data_ptr& a, const lru_data_ptr& b) const + llassert_always(mHeaderAPRFile == NULL); + if (!mReadOnly) + { + LLAPRFile::writeEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo), + getLocalAPRFilePool()); + } +} + +static S32 mHeaderEntriesMaxWriteIdx = 0; + +S32 LLTextureCache::openAndReadEntry(const LLUUID& id, Entry& entry, bool create) +{ + S32 idx = -1; + + id_map_t::iterator iter1 = mHeaderIDMap.find(id); + if (iter1 != mHeaderIDMap.end()) + { + idx = iter1->second; + } + + if (idx < 0) + { + if (create && !mReadOnly) { - if(a->time == b->time) - return (a->index < b->index); + if (mHeaderEntriesInfo.mEntries < sCacheMaxEntries) + { + // Add an entry to the end of the list + idx = mHeaderEntriesInfo.mEntries++; + + } + else if (!mFreeList.empty()) + { + idx = *(mFreeList.begin()); + mFreeList.erase(mFreeList.begin()); + } else - return (a->time >= b->time); + { + // Look for a still valid entry in the LRU + for (std::set<LLUUID>::iterator iter2 = mLRU.begin(); iter2 != mLRU.end();) + { + std::set<LLUUID>::iterator curiter2 = iter2++; + LLUUID oldid = *curiter2; + // Erase entry from LRU regardless + mLRU.erase(curiter2); + // Look up entry and use it if it is valid + id_map_t::iterator iter3 = mHeaderIDMap.find(oldid); + if (iter3 != mHeaderIDMap.end() && iter3->second >= 0) + { + idx = iter3->second; + mHeaderIDMap.erase(oldid); + mTexturesSizeMap.erase(oldid); + break; + } + } + // if (idx < 0) at this point, we will rebuild the LRU + // and retry if called from setHeaderCacheEntry(), + // otherwise this shouldn't happen and will trigger an error + } + if (idx >= 0) + { + // Set the header index + mHeaderIDMap[id] = idx; + llassert_always(mTexturesSizeMap.erase(id) == 0); + // Initialize the entry (will get written later) + entry.init(id, time(NULL)); + // Update Header + writeEntriesHeader(); + // Write Entry + S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry); + LLAPRFile* aprfile = openHeaderEntriesFile(false, offset); + S32 bytes_written = aprfile->write((void*)&entry, (S32)sizeof(Entry)); + llassert_always(bytes_written == sizeof(Entry)); + mHeaderEntriesMaxWriteIdx = llmax(mHeaderEntriesMaxWriteIdx, idx); + closeHeaderEntriesFile(); + } } - }; -}; + } + else + { + // Remove this entry from the LRU if it exists + mLRU.erase(id); + // Read the entry + S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry); + LLAPRFile* aprfile = openHeaderEntriesFile(true, offset); + S32 bytes_read = aprfile->read((void*)&entry, (S32)sizeof(Entry)); + llassert_always(bytes_read == sizeof(Entry)); + llassert_always(entry.mImageSize == 0 || entry.mImageSize == -1 || entry.mImageSize > entry.mBodySize); + closeHeaderEntriesFile(); + } + return idx; +} + +void LLTextureCache::writeEntryAndClose(S32 idx, Entry& entry) +{ + if (idx >= 0) + { + if (!mReadOnly) + { + entry.mTime = time(NULL); + llassert_always(entry.mImageSize == 0 || entry.mImageSize == -1 || entry.mImageSize > entry.mBodySize); + if (entry.mBodySize > 0) + { + mTexturesSizeMap[entry.mID] = entry.mBodySize; + } +// llinfos << "Updating TE: " << idx << ": " << id << " Size: " << entry.mBodySize << " Time: " << entry.mTime << llendl; + S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry); + LLAPRFile* aprfile = openHeaderEntriesFile(false, offset); + S32 bytes_written = aprfile->write((void*)&entry, (S32)sizeof(Entry)); + llassert_always(bytes_written == sizeof(Entry)); + mHeaderEntriesMaxWriteIdx = llmax(mHeaderEntriesMaxWriteIdx, idx); + closeHeaderEntriesFile(); + } + } +} + +U32 LLTextureCache::openAndReadEntries(std::vector<Entry>& entries) +{ + U32 num_entries = mHeaderEntriesInfo.mEntries; + + mHeaderIDMap.clear(); + mTexturesSizeMap.clear(); + mFreeList.clear(); + mTexturesSizeTotal = 0; + + LLAPRFile* aprfile = openHeaderEntriesFile(false, (S32)sizeof(EntriesInfo)); + for (U32 idx=0; idx<num_entries; idx++) + { + Entry entry; + S32 bytes_read = aprfile->read((void*)(&entry), (S32)sizeof(Entry)); + if (bytes_read < sizeof(Entry)) + { + llwarns << "Corrupted header entries, failed at " << idx << " / " << num_entries << llendl; + closeHeaderEntriesFile(); + purgeAllTextures(false); + return 0; + } + entries.push_back(entry); +// llinfos << "ENTRY: " << entry.mTime << " TEX: " << entry.mID << " IDX: " << idx << " Size: " << entry.mImageSize << llendl; + if (entry.mImageSize < 0) + { + mFreeList.insert(idx); + } + else + { + mHeaderIDMap[entry.mID] = idx; + if (entry.mBodySize > 0) + { + mTexturesSizeMap[entry.mID] = entry.mBodySize; + mTexturesSizeTotal += entry.mBodySize; + } + llassert_always(entry.mImageSize == 0 || entry.mImageSize > entry.mBodySize); + } + } + closeHeaderEntriesFile(); + return num_entries; +} + +void LLTextureCache::writeEntriesAndClose(const std::vector<Entry>& entries) +{ + S32 num_entries = entries.size(); + llassert_always(num_entries == mHeaderEntriesInfo.mEntries); + + if (!mReadOnly) + { + LLAPRFile* aprfile = openHeaderEntriesFile(false, (S32)sizeof(EntriesInfo)); + for (S32 idx=0; idx<num_entries; idx++) + { + S32 bytes_written = aprfile->write((void*)(&entries[idx]), (S32)sizeof(Entry)); + llassert_always(bytes_written == sizeof(Entry)); + } + mHeaderEntriesMaxWriteIdx = llmax(mHeaderEntriesMaxWriteIdx, num_entries-1); + closeHeaderEntriesFile(); + } +} + +//---------------------------------------------------------------------------- // Called from either the main thread or the worker thread void LLTextureCache::readHeaderCache() { LLMutexLock lock(&mHeaderMutex); - mHeaderEntriesInfo.mVersion = 0.f; - mHeaderEntriesInfo.mEntries = 0; - if (LLAPRFile::isExist(mHeaderEntriesFileName, getLocalAPRFilePool())) - { - LLAPRFile::readEx(mHeaderEntriesFileName, - (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo), - getLocalAPRFilePool()); - } + + mLRU.clear(); // always clear the LRU + + readEntriesHeader(); + if (mHeaderEntriesInfo.mVersion != sHeaderCacheVersion) { if (!mReadOnly) { - // Info with 0 entries - mHeaderEntriesInfo.mVersion = sHeaderCacheVersion; - - LLAPRFile::writeEx(mHeaderEntriesFileName, - (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo), - getLocalAPRFilePool()); + purgeAllTextures(false); } } else { - S32 num_entries = mHeaderEntriesInfo.mEntries; + std::vector<Entry> entries; + U32 num_entries = openAndReadEntries(entries); if (num_entries) { - Entry* entries = new Entry[num_entries]; + U32 empty_entries = 0; + typedef std::pair<U32, LLUUID> lru_data_t; + std::set<lru_data_t> lru; + std::vector<LLUUID> purge_list; + for (U32 i=0; i<num_entries; i++) + { + Entry& entry = entries[i]; + const LLUUID& id = entry.mID; + if (entry.mImageSize < 0) + { + // This will be in the Free List, don't put it in the LRY + ++empty_entries; + } + else + { + lru.insert(std::make_pair(entry.mTime, id)); + if (entry.mBodySize > 0) + { + if (entry.mBodySize > entry.mImageSize) + { + // Shouldn't happen, failsafe only + llwarns << "Bad entry: " << i << ": " << id << ": BodySize: " << entry.mBodySize << llendl; + purge_list.push_back(id); + } + } + } + } + if (num_entries > sCacheMaxEntries) + { + // Special case: cache size was reduced, need to remove entries + // Note: After we prune entries, we will call this again and create the LRU + U32 entries_to_purge = (num_entries-empty_entries) - sCacheMaxEntries; + if (entries_to_purge > 0) + { + for (std::set<lru_data_t>::iterator iter = lru.begin(); iter != lru.end(); ++iter) + { + purge_list.push_back(iter->second); + if (--entries_to_purge <= 0) + break; + } + } + } + else { - LLAPRFile::readEx(mHeaderEntriesFileName, - (U8*)entries, sizeof(EntriesInfo), num_entries*sizeof(Entry), - getLocalAPRFilePool()); + S32 lru_entries = (S32)((F32)sCacheMaxEntries * TEXTURE_CACHE_LRU_SIZE); + for (std::set<lru_data_t>::iterator iter = lru.begin(); iter != lru.end(); ++iter) + { + mLRU.insert(iter->second); +// llinfos << "LRU: " << iter->first << " : " << iter->second << llendl; + if (--lru_entries <= 0) + break; + } } - typedef std::set<lru_data*, lru_data::Compare> lru_set_t; - lru_set_t lru; - for (S32 i=0; i<num_entries; i++) + + if (purge_list.size() > 0) { - if (entries[i].mSize >= 0) // -1 indicates erased entry, skip + for (std::vector<LLUUID>::iterator iter = purge_list.begin(); iter != purge_list.end(); ++iter) { - const LLUUID& id = entries[i].mID; - lru.insert(new lru_data(entries[i].mTime, i, id)); - mHeaderIDMap[id] = i; + removeFromCache(*iter); } + // If we removed any entries, we need to rebuild the entries list, + // write the header, and call this again + std::vector<Entry> new_entries; + for (U32 i=0; i<num_entries; i++) + { + const Entry& entry = entries[i]; + if (entry.mImageSize >=0) + { + new_entries.push_back(entry); + } + } + llassert_always(new_entries.size() <= sCacheMaxEntries); + mHeaderEntriesInfo.mEntries = new_entries.size(); + writeEntriesAndClose(new_entries); + readHeaderCache(); // repeat with new entries file } - mLRU.clear(); - S32 lru_entries = sCacheMaxEntries / 10; - for (lru_set_t::iterator iter = lru.begin(); iter != lru.end(); ++iter) + else { - lru_data* data = *iter; - mLRU[data->index] = data->uuid; - if (--lru_entries <= 0) - break; + writeEntriesAndClose(entries); } - for_each(lru.begin(), lru.end(), DeletePointer()); - delete[] entries; } } } @@ -1162,13 +1313,21 @@ void LLTextureCache::purgeAllTextures(bool purge_directories) LLFile::rmdir(dirname); } } - LLAPRFile::remove(mTexturesDirEntriesFileName, getLocalAPRFilePool()); if (purge_directories) { LLFile::rmdir(mTexturesDirName); } } + mHeaderIDMap.clear(); mTexturesSizeMap.clear(); + mTexturesSizeTotal = 0; + mFreeList.clear(); + mTexturesSizeTotal = 0; + + // Info with 0 entries + mHeaderEntriesInfo.mVersion = sHeaderCacheVersion; + mHeaderEntriesInfo.mEntries = 0; + writeEntriesHeader(); } void LLTextureCache::purgeTextures(bool validate) @@ -1182,51 +1341,37 @@ void LLTextureCache::purgeTextures(bool validate) LLAppViewer::instance()->pauseMainloopTimeout(); LLMutexLock lock(&mHeaderMutex); - - S32 filesize = LLAPRFile::size(mTexturesDirEntriesFileName, getLocalAPRFilePool()); - S32 num_entries = filesize / sizeof(Entry); - if (num_entries * (S32)sizeof(Entry) != filesize) - { - LL_WARNS("TextureCache") << "Bad cache file: " << mTexturesDirEntriesFileName << " Purging." << LL_ENDL; - purgeAllTextures(false); - return; - } - if (num_entries == 0) + + llinfos << "TEXTURE CACHE: Purging." << llendl; + + // Read the entries list + std::vector<Entry> entries; + U32 num_entries = openAndReadEntries(entries); + if (!num_entries) { - return; // nothing to do + writeEntriesAndClose(entries); + return; // nothing to purge } - Entry* entries = new Entry[num_entries]; - S32 bytes_read = LLAPRFile::readEx(mTexturesDirEntriesFileName, - (U8*)entries, 0, num_entries*sizeof(Entry), - getLocalAPRFilePool()); - if (bytes_read != filesize) - { - LL_WARNS("TextureCache") << "Bad cache file (2): " << mTexturesDirEntriesFileName << " Purging." << LL_ENDL; - purgeAllTextures(false); - return; - } - - LL_DEBUGS("TextureCache") << "TEXTURE CACHE: Reading Entries..." << LL_ENDL; - - std::map<LLUUID, S32> entry_idx_map; - S64 total_size = 0; - for (S32 idx=0; idx<num_entries; idx++) - { - const LLUUID& id = entries[idx].mID; - LL_DEBUGS("TextureCache") << "Entry: " << id << " Size: " << entries[idx].mSize << " Time: " << entries[idx].mTime << LL_ENDL; - std::map<LLUUID, S32>::iterator iter = entry_idx_map.find(id); - if (iter != entry_idx_map.end()) + // Use mTexturesSizeMap to collect UUIDs of textures with bodies + typedef std::set<std::pair<U32,S32> > time_idx_set_t; + std::set<std::pair<U32,S32> > time_idx_set; + for (size_map_t::iterator iter1 = mTexturesSizeMap.begin(); + iter1 != mTexturesSizeMap.end(); ++iter1) + { + if (iter1->second > 0) { - // Newer entry replacing older entry - S32 pidx = iter->second; - total_size -= entries[pidx].mSize; - entries[pidx].mSize = 0; // flag: skip older entry + id_map_t::iterator iter2 = mHeaderIDMap.find(iter1->first); + if (iter2 != mHeaderIDMap.end()) + { + S32 idx = iter2->second; + time_idx_set.insert(std::make_pair(entries[idx].mTime, idx)); +// llinfos << "TIME: " << entries[idx].mTime << " TEX: " << entries[idx].mID << " IDX: " << idx << " Size: " << entries[idx].mImageSize << llendl; + } } - entry_idx_map[id] = idx; - total_size += entries[idx].mSize; } - + + // Validate 1/256th of the files on startup U32 validate_idx = 0; if (validate) { @@ -1235,19 +1380,17 @@ void LLTextureCache::purgeTextures(bool validate) gSavedSettings.setU32("CacheValidateCounter", next_idx); LL_DEBUGS("TextureCache") << "TEXTURE CACHE: Validating: " << validate_idx << LL_ENDL; } - - S64 min_cache_size = (sCacheMaxTexturesSize * 9) / 10; + + S64 cache_size = mTexturesSizeTotal; + S64 purged_cache_size = (sCacheMaxTexturesSize * (S64)((1.f-TEXTURE_CACHE_PURGE_AMOUNT)*100)) / 100; S32 purge_count = 0; - S32 next_idx = 0; - for (S32 idx=0; idx<num_entries; idx++) + for (time_idx_set_t::iterator iter = time_idx_set.begin(); + iter != time_idx_set.end(); ++iter) { - if (entries[idx].mSize == 0) - { - continue; - } + S32 idx = iter->second; bool purge_entry = false; std::string filename = getTextureFileName(entries[idx].mID); - if (total_size >= min_cache_size) + if (cache_size >= purged_cache_size) { purge_entry = true; } @@ -1257,60 +1400,44 @@ void LLTextureCache::purgeTextures(bool validate) U32 uuididx = entries[idx].mID.mData[0]; if (uuididx == validate_idx) { - LL_DEBUGS("TextureCache") << "Validating: " << filename << "Size: " << entries[idx].mSize << LL_ENDL; + LL_DEBUGS("TextureCache") << "Validating: " << filename << "Size: " << entries[idx].mBodySize << LL_ENDL; S32 bodysize = LLAPRFile::size(filename, getLocalAPRFilePool()); - if (bodysize != entries[idx].mSize) + if (bodysize != entries[idx].mBodySize) { - LL_WARNS("TextureCache") << "TEXTURE CACHE BODY HAS BAD SIZE: " << bodysize << " != " << entries[idx].mSize + LL_WARNS("TextureCache") << "TEXTURE CACHE BODY HAS BAD SIZE: " << bodysize << " != " << entries[idx].mBodySize << filename << LL_ENDL; purge_entry = true; } } } + else + { + break; + } + if (purge_entry) { purge_count++; LL_DEBUGS("TextureCache") << "PURGING: " << filename << LL_ENDL; LLAPRFile::remove(filename, getLocalAPRFilePool()); - total_size -= entries[idx].mSize; - entries[idx].mSize = 0; - } - else - { - if (next_idx != idx) - { - entries[next_idx] = entries[idx]; - } - ++next_idx; + cache_size -= entries[idx].mBodySize; + mTexturesSizeTotal -= entries[idx].mBodySize; + entries[idx].mBodySize = 0; + mTexturesSizeMap.erase(entries[idx].mID); } } - num_entries = next_idx; LL_DEBUGS("TextureCache") << "TEXTURE CACHE: Writing Entries: " << num_entries << LL_ENDL; - - LLAPRFile::remove(mTexturesDirEntriesFileName, getLocalAPRFilePool()); - LLAPRFile::writeEx(mTexturesDirEntriesFileName, - (U8*)&entries[0], 0, num_entries*sizeof(Entry), - getLocalAPRFilePool()); - - mTexturesSizeTotal = 0; - mTexturesSizeMap.clear(); - for (S32 idx=0; idx<num_entries; idx++) - { - mTexturesSizeMap[entries[idx].mID] = entries[idx].mSize; - mTexturesSizeTotal += entries[idx].mSize; - } - llassert(mTexturesSizeTotal == total_size); - - delete[] entries; + writeEntriesAndClose(entries); + // *FIX:Mani - watchdog back on. LLAppViewer::instance()->resumeMainloopTimeout(); LL_INFOS("TextureCache") << "TEXTURE CACHE:" << " PURGED: " << purge_count << " ENTRIES: " << num_entries - << " CACHE SIZE: " << total_size / 1024*1024 << " MB" + << " CACHE SIZE: " << mTexturesSizeTotal / 1024*1024 << " MB" << llendl; } @@ -1340,78 +1467,39 @@ LLTextureCacheWorker* LLTextureCache::getWriter(handle_t handle) } ////////////////////////////////////////////////////////////////////////////// - // Called from work thread -S32 LLTextureCache::getHeaderCacheEntry(const LLUUID& id, bool touch, S32* imagesize) -{ - bool retry = false; - S32 idx = -1; +// Reads imagesize from the header, updates timestamp +S32 LLTextureCache::getHeaderCacheEntry(const LLUUID& id, S32& imagesize) +{ + LLMutexLock lock(&mHeaderMutex); + Entry entry; + S32 idx = openAndReadEntry(id, entry, false); + if (idx >= 0) { - LLMutexLock lock(&mHeaderMutex); - id_map_t::iterator iter = mHeaderIDMap.find(id); - if (iter != mHeaderIDMap.end()) - { - idx = iter->second; - } - else if (touch && !mReadOnly) - { - if (mHeaderEntriesInfo.mEntries < sCacheMaxEntries) - { - // Add an entry - idx = mHeaderEntriesInfo.mEntries++; - mHeaderIDMap[id] = idx; - // Update Info - LLAPRFile::writeEx(mHeaderEntriesFileName, - (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo), - getLocalAPRFilePool()); - } - else if (!mLRU.empty()) - { - idx = mLRU.begin()->first; // will be erased below - const LLUUID& oldid = mLRU.begin()->second; - mHeaderIDMap.erase(oldid); - mTexturesSizeMap.erase(oldid); - mHeaderIDMap[id] = idx; - } - else - { - idx = -1; - retry = true; - } - } - if (idx >= 0) - { - if (touch && !mReadOnly) - { - // Update the lru entry - mLRU.erase(idx); - llassert_always(imagesize && *imagesize > 0); - Entry* entry = new Entry(id, *imagesize, time(NULL)); - S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry); - LLAPRFile::writeEx(mHeaderEntriesFileName, - (U8*)entry, offset, sizeof(Entry), - getLocalAPRFilePool()); - delete entry; - } - else if (imagesize) - { - // Get the image size - Entry entry; - S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry); + imagesize = entry.mImageSize; + writeEntryAndClose(idx, entry); // updates time + } + return idx; +} - LLAPRFile::readEx(mHeaderEntriesFileName, - (U8*)&entry, offset, sizeof(Entry), - getLocalAPRFilePool()); - *imagesize = entry.mSize; - } - } +// Writes imagesize to the header, updates timestamp +S32 LLTextureCache::setHeaderCacheEntry(const LLUUID& id, S32 imagesize) +{ + LLMutexLock lock(&mHeaderMutex); + llassert_always(imagesize >= 0); + Entry entry; + S32 idx = openAndReadEntry(id, entry, true); + if (idx >= 0) + { + entry.mImageSize = imagesize; + writeEntryAndClose(idx, entry); } - if (retry) + else // retry { - readHeaderCache(); // updates the lru + readHeaderCache(); // We couldn't write an entry, so refresh the LRU llassert_always(!mLRU.empty() || mHeaderEntriesInfo.mEntries < sCacheMaxEntries); - idx = getHeaderCacheEntry(id, touch, imagesize); // assert above ensures no inf. recursion + idx = setHeaderCacheEntry(id, imagesize); // assert above ensures no inf. recursion } return idx; } @@ -1427,8 +1515,8 @@ LLTextureCache::handle_t LLTextureCache::readFromCache(const std::string& filena // so let the thread handle it LLMutexLock lock(&mWorkersMutex); LLTextureCacheWorker* worker = new LLTextureCacheLocalFileWorker(this, priority, filename, id, - NULL, size, offset, 0, - responder); + NULL, size, offset, 0, + responder); handle_t handle = worker->read(); mReaders[handle] = worker; return handle; @@ -1441,8 +1529,8 @@ LLTextureCache::handle_t LLTextureCache::readFromCache(const LLUUID& id, U32 pri // so let the thread handle it LLMutexLock lock(&mWorkersMutex); LLTextureCacheWorker* worker = new LLTextureCacheRemoteWorker(this, priority, id, - NULL, size, offset, 0, - responder); + NULL, size, offset, + 0, responder); handle_t handle = worker->read(); mReaders[handle] = worker; return handle; @@ -1453,7 +1541,7 @@ bool LLTextureCache::readComplete(handle_t handle, bool abort) { lockWorkers(); handle_map_t::iterator iter = mReaders.find(handle); - llassert_always(iter != mReaders.end()); + llassert_always(iter != mReaders.end() || abort); LLTextureCacheWorker* worker = iter->second; bool res = worker->complete(); if (res || abort) @@ -1487,19 +1575,13 @@ LLTextureCache::handle_t LLTextureCache::writeToCache(const LLUUID& id, U32 prio purgeTextures(false); mDoPurge = FALSE; } - if (datasize >= TEXTURE_CACHE_ENTRY_SIZE) - { - LLMutexLock lock(&mWorkersMutex); - llassert_always(imagesize > 0); - LLTextureCacheWorker* worker = new LLTextureCacheRemoteWorker(this, priority, id, - data, datasize, 0, - imagesize, responder); - handle_t handle = worker->write(); - mWriters[handle] = worker; - return handle; - } - delete responder; - return LLWorkerThread::nullHandle(); + LLMutexLock lock(&mWorkersMutex); + LLTextureCacheWorker* worker = new LLTextureCacheRemoteWorker(this, priority, id, + data, datasize, 0, + imagesize, responder); + handle_t handle = worker->write(); + mWriters[handle] = worker; + return handle; } bool LLTextureCache::writeComplete(handle_t handle, bool abort) @@ -1542,25 +1624,17 @@ void LLTextureCache::addCompleted(Responder* responder, bool success) bool LLTextureCache::removeHeaderCacheEntry(const LLUUID& id) { - if (mReadOnly) - { - return false; - } - LLMutexLock lock(&mHeaderMutex); - id_map_t::iterator iter = mHeaderIDMap.find(id); - if (iter != mHeaderIDMap.end()) + if (!mReadOnly) { - S32 idx = iter->second; + LLMutexLock lock(&mHeaderMutex); + Entry entry; + S32 idx = openAndReadEntry(id, entry, false); if (idx >= 0) { - Entry* entry = new Entry(id, -1, time(NULL)); - S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry); - - LLAPRFile::writeEx(mHeaderEntriesFileName, - (U8*)entry, offset, sizeof(Entry), - getLocalAPRFilePool()); - delete entry; - mLRU[idx] = id; + entry.mImageSize = -1; + entry.mBodySize = 0; + writeEntryAndClose(idx, entry); + mFreeList.insert(idx); mHeaderIDMap.erase(id); mTexturesSizeMap.erase(id); return true; diff --git a/indra/newview/lltexturecache.h b/indra/newview/lltexturecache.h index 68b1458e9a..bc9c988648 100644 --- a/indra/newview/lltexturecache.h +++ b/indra/newview/lltexturecache.h @@ -48,6 +48,27 @@ class LLTextureCache : public LLWorkerThread friend class LLTextureCacheRemoteWorker; friend class LLTextureCacheLocalFileWorker; +private: + // Entries + struct EntriesInfo + { + EntriesInfo() : mVersion(0.f), mEntries(0) {} + F32 mVersion; + U32 mEntries; + }; + struct Entry + { + Entry() {} + Entry(const LLUUID& id, S32 imagesize, S32 bodysize, U32 time) : + mID(id), mImageSize(imagesize), mBodySize(bodysize), mTime(time) {} + void init(const LLUUID& id, U32 time) { mID = id, mImageSize = 0; mBodySize = 0; mTime = time; } + LLUUID mID; // 16 bytes + S32 mImageSize; // total size of image if known + S32 mBodySize; // size of body file in body cache + U32 mTime; // seconds since 1/1/1970 + }; + + public: class Responder : public LLResponder @@ -106,10 +127,16 @@ public: // debug S32 getNumReads() { return mReaders.size(); } S32 getNumWrites() { return mWriters.size(); } + S64 getUsage() { return mTexturesSizeTotal; } + S64 getMaxUsage() { return sCacheMaxTexturesSize; } + U32 getEntries() { return mHeaderEntriesInfo.mEntries; } + U32 getMaxEntries() { return sCacheMaxEntries; }; + BOOL isInCache(const LLUUID& id) ; + BOOL isInLocal(const LLUUID& id) ; protected: // Accessed by LLTextureCacheWorker - bool appendToTextureEntryList(const LLUUID& id, S32 size); + bool updateTextureEntryList(const LLUUID& id, S32 size); std::string getLocalFileName(const LLUUID& id); std::string getTextureFileName(const LLUUID& id); void addCompleted(Responder* responder, bool success); @@ -122,7 +149,16 @@ private: void readHeaderCache(); void purgeAllTextures(bool purge_directories); void purgeTextures(bool validate); - S32 getHeaderCacheEntry(const LLUUID& id, bool touch, S32* imagesize = NULL); + LLAPRFile* openHeaderEntriesFile(bool readonly, S32 offset); + void closeHeaderEntriesFile(); + void readEntriesHeader(); + void writeEntriesHeader(); + S32 openAndReadEntry(const LLUUID& id, Entry& entry, bool create); + void writeEntryAndClose(S32 idx, Entry& entry); + U32 openAndReadEntries(std::vector<Entry>& entries); + void writeEntriesAndClose(const std::vector<Entry>& entries); + S32 getHeaderCacheEntry(const LLUUID& id, S32& imagesize); + S32 setHeaderCacheEntry(const LLUUID& id, S32 imagesize); bool removeHeaderCacheEntry(const LLUUID& id); void lockHeaders() { mHeaderMutex.lock(); } void unlockHeaders() { mHeaderMutex.unlock(); } @@ -132,6 +168,7 @@ private: LLMutex mWorkersMutex; LLMutex mHeaderMutex; LLMutex mListMutex; + LLAPRFile* mHeaderAPRFile; typedef std::map<handle_t, LLTextureCacheWorker*> handle_map_t; handle_map_t mReaders; @@ -145,42 +182,28 @@ private: BOOL mReadOnly; - // Entries - struct EntriesInfo - { - F32 mVersion; - U32 mEntries; - }; - struct Entry - { - Entry() {} - Entry(const LLUUID& id, S32 size, U32 time) : mID(id), mSize(size), mTime(time) {} - LLUUID mID; // 128 bits - S32 mSize; // total size of image if known (NOT size cached) - U32 mTime; // seconds since 1/1/1970 - }; - // HEADERS (Include first mip) std::string mHeaderEntriesFileName; std::string mHeaderDataFileName; EntriesInfo mHeaderEntriesInfo; - typedef std::map<S32,LLUUID> index_map_t; - index_map_t mLRU; // index, id; stored as a map for fast removal + std::set<S32> mFreeList; // deleted entries + std::set<LLUUID> mLRU; typedef std::map<LLUUID,S32> id_map_t; id_map_t mHeaderIDMap; // BODIES (TEXTURES minus headers) std::string mTexturesDirName; - std::string mTexturesDirEntriesFileName; typedef std::map<LLUUID,S32> size_map_t; size_map_t mTexturesSizeMap; S64 mTexturesSizeTotal; LLAtomic32<BOOL> mDoPurge; - + // Statics static F32 sHeaderCacheVersion; static U32 sCacheMaxEntries; static S64 sCacheMaxTexturesSize; }; +extern const S32 TEXTURE_CACHE_ENTRY_SIZE; + #endif // LL_LLTEXTURECACHE_H diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 88fc7f98c0..c918f98895 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -32,108 +32,35 @@ #include "llviewerprecompiledheaders.h" +#include <iostream> + #include "llstl.h" #include "lltexturefetch.h" #include "llcurl.h" +#include "lldir.h" #include "llhttpclient.h" +#include "llhttpstatuscodes.h" #include "llimage.h" #include "llimageworker.h" #include "llworkerthread.h" #include "llagent.h" #include "lltexturecache.h" +#include "llviewercontrol.h" #include "llviewertexturelist.h" #include "llviewertexture.h" #include "llviewerregion.h" +#include "llworld.h" ////////////////////////////////////////////////////////////////////////////// -//static class LLTextureFetchWorker : public LLWorkerClass { -friend class LLTextureFetch; - -private: -#if 0 - class URLResponder : public LLHTTPClient::Responder - { - public: - URLResponder(LLTextureFetch* fetcher, const LLUUID& id) - : mFetcher(fetcher), mID(id) - { - } - ~URLResponder() - { - } - virtual void error(U32 status, const std::string& reason) - { - mFetcher->lockQueue(); - LLTextureFetchWorker* worker = mFetcher->getWorker(mID); - if (worker) - { -// llwarns << "LLTextureFetchWorker::URLResponder::error " << status << ": " << reason << llendl; - worker->callbackURLReceived(LLSD(), false); - } - mFetcher->unlockQueue(); - } - virtual void result(const LLSD& content) - { - mFetcher->lockQueue(); - LLTextureFetchWorker* worker = mFetcher->getWorker(mID); - if (worker) - { - worker->callbackURLReceived(content, true); - } - mFetcher->unlockQueue(); - } - private: - LLTextureFetch* mFetcher; - LLUUID mID; - }; - - class HTTPGetResponder : public LLHTTPClient::Responder - { - public: - HTTPGetResponder(LLTextureFetch* fetcher, const LLUUID& id) - : mFetcher(fetcher), mID(id) - { - } - ~HTTPGetResponder() - { - } - virtual void completed(U32 status, const std::stringstream& content) - { - mFetcher->lockQueue(); - LLTextureFetchWorker* worker = mFetcher->getWorker(mID); - if (worker) - { - const std::string& cstr = content.str(); - if (200 <= status && status < 300) - { - if (203 == status) // partial information (i.e. last block) - { - worker->callbackHttpGet((U8*)cstr.c_str(), cstr.length(), true); - } - else - { - worker->callbackHttpGet((U8*)cstr.c_str(), cstr.length(), false); - } - } - else - { -// llinfos << "LLTextureFetchWorker::HTTPGetResponder::error " << status << ": " << cstr << llendl; - worker->callbackHttpGet(NULL, -1, true); - } - } - mFetcher->unlockQueue(); - } - private: - LLTextureFetch* mFetcher; - LLUUID mID; - }; -#endif + friend class LLTextureFetch; + friend class HTTPGetResponder; +private: class CacheReadResponder : public LLTextureCache::ReadResponder { public: @@ -179,20 +106,20 @@ private: LLUUID mID; }; - class DecodeResponder : public LLResponder + class DecodeResponder : public LLImageDecodeThread::Responder { public: DecodeResponder(LLTextureFetch* fetcher, const LLUUID& id, LLTextureFetchWorker* worker) : mFetcher(fetcher), mID(id), mWorker(worker) { } - virtual void completed(bool success) + virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux) { mFetcher->lockQueue(); LLTextureFetchWorker* worker = mFetcher->getWorker(mID); if (worker) { - worker->callbackDecoded(success); + worker->callbackDecoded(success, raw, aux); } mFetcher->unlockQueue(); } @@ -227,37 +154,45 @@ public: ~LLTextureFetchWorker(); void relese() { --mActiveCount; } + void callbackHttpGet(const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer, + bool last_block, bool success); + void callbackCacheRead(bool success, LLImageFormatted* image, + S32 imagesize, BOOL islocal); + void callbackCacheWrite(bool success); + void callbackDecoded(bool success, LLImageRaw* raw, LLImageRaw* aux); + + void setGetStatus(U32 status, const std::string& reason) + { + mGetStatus = status; + mGetReason = reason; + } + protected: LLTextureFetchWorker(LLTextureFetch* fetcher, const LLUUID& id, const LLHost& host, F32 priority, S32 discard, S32 size); + LLTextureFetchWorker(LLTextureFetch* fetcher, const std::string& url, const LLUUID& id, const LLHost& host, + F32 priority, S32 discard, S32 size); private: /*virtual*/ void startWork(S32 param); // called from addWork() (MAIN THREAD) /*virtual*/ void endWork(S32 param, bool aborted); // called from doWork() (MAIN THREAD) - virtual std::string getName() { return LLStringUtil::null; } void resetFormattedData(); void setImagePriority(F32 priority); void setDesiredDiscard(S32 discard, S32 size); bool insertPacket(S32 index, U8* data, S32 size); void clearPackets(); + void setupPacketData(); U32 calcWorkPriority(); void removeFromCache(); bool processSimulatorPackets(); - bool decodeImage(); bool writeToCacheComplete(); - void lockWorkData() { mWorkMutex.lock(); } - void unlockWorkData() { mWorkMutex.unlock(); } + void lockWorkMutex() { mWorkMutex.lock(); } + void unlockWorkMutex() { mWorkMutex.unlock(); } - void callbackURLReceived(const LLSD& data, bool success); - void callbackHttpGet(U8* data, S32 data_size, bool last_block); - void callbackCacheRead(bool success, LLImageFormatted* image, - S32 imagesize, BOOL islocal); - void callbackCacheWrite(bool success); - void callbackDecoded(bool success); - private: enum e_state // mState { @@ -268,8 +203,8 @@ private: CACHE_POST, LOAD_FROM_NETWORK, LOAD_FROM_SIMULATOR, - LOAD_FROM_HTTP_GET_URL, - LOAD_FROM_HTTP_GET_DATA, + SEND_HTTP_REQ, + WAIT_HTTP_REQ, DECODE_IMAGE, DECODE_IMAGE_UPDATE, WRITE_TO_CACHE, @@ -280,19 +215,17 @@ private: { UNSENT = 0, QUEUED = 1, - SENT_SIM = 2, - SENT_URL = 3, - SENT_HTTP = 4 + SENT_SIM = 2 }; static const char* sStateDescs[]; e_state mState; LLTextureFetch* mFetcher; - LLImageWorker* mImageWorker; LLPointer<LLImageFormatted> mFormattedImage; LLPointer<LLImageRaw> mRawImage; LLPointer<LLImageRaw> mAuxImage; LLUUID mID; LLHost mHost; + std::string mUrl; U8 mType; F32 mImagePriority; U32 mWorkPriority; @@ -314,15 +247,18 @@ private: S32 mCachedSize; BOOL mLoaded; e_request_state mSentRequest; + handle_t mDecodeHandle; BOOL mDecoded; BOOL mWritten; BOOL mNeedsAux; BOOL mHaveAllData; BOOL mInLocalCache; + S32 mHTTPFailCount; S32 mRetryAttempt; - std::string mURL; S32 mActiveCount; - + U32 mGetStatus; + std::string mGetReason; + // Work Data LLMutex mWorkMutex; struct PacketData @@ -340,25 +276,79 @@ private: U8 mImageCodec; }; -class LLTextureFetchLocalFileWorker : public LLTextureFetchWorker -{ -friend class LLTextureFetch; - -protected: - LLTextureFetchLocalFileWorker(LLTextureFetch* fetcher, const std::string& filename, const LLUUID& id, const LLHost& host, - F32 priority, S32 discard, S32 size) - : LLTextureFetchWorker(fetcher, id, host, priority, discard, size), - mFileName(filename) - {} +////////////////////////////////////////////////////////////////////////////// -private: - /*virtual*/ std::string getName() { return mFileName; } +class HTTPGetResponder : public LLCurl::Responder +{ + LOG_CLASS(HTTPGetResponder); +public: + HTTPGetResponder(LLTextureFetch* fetcher, const LLUUID& id, U64 startTime, S32 requestedSize, U32 offset) + : mFetcher(fetcher), mID(id), mStartTime(startTime), mRequestedSize(requestedSize), mOffset(offset) + { + } + ~HTTPGetResponder() + { + } + virtual void completedRaw(U32 status, const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer) + { + if ((gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog")) || (gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"))) + { + mFetcher->mTextureInfo.setRequestStartTime(mID, mStartTime); + U64 timeNow = LLTimer::getTotalTime(); + mFetcher->mTextureInfo.setRequestType(mID, LLTextureInfoDetails::REQUEST_TYPE_HTTP); + mFetcher->mTextureInfo.setRequestSize(mID, mRequestedSize); + mFetcher->mTextureInfo.setRequestOffset(mID, mOffset); + mFetcher->mTextureInfo.setRequestCompleteTimeAndLog(mID, timeNow); + } + lldebugs << "HTTP COMPLETE: " << mID << llendl; + mFetcher->lockQueue(); + LLTextureFetchWorker* worker = mFetcher->getWorker(mID); + if (worker) + { + bool success = false; + bool partial = false; + if (200 <= status && status < 300) + { + success = true; + if (203 == status) // partial information (i.e. last block) + { + partial = true; + } + } + else + { + worker->setGetStatus(status, reason); +// llwarns << status << ": " << reason << llendl; + } + if (!success) + { + worker->setGetStatus(status, reason); +// llwarns << "CURL GET FAILED, status:" << status << " reason:" << reason << llendl; + } + mFetcher->removeFromHTTPQueue(mID); + worker->callbackHttpGet(channels, buffer, partial, success); + } + else + { + mFetcher->removeFromHTTPQueue(mID); + llwarns << "Worker not found: " << mID << llendl; + } + mFetcher->unlockQueue(); + } + private: - std::string mFileName; + LLTextureFetch* mFetcher; + LLUUID mID; + U64 mStartTime; + S32 mRequestedSize; + U32 mOffset; }; +////////////////////////////////////////////////////////////////////////////// //static const char* LLTextureFetchWorker::sStateDescs[] = { @@ -368,8 +358,8 @@ const char* LLTextureFetchWorker::sStateDescs[] = { "CACHE_POST", "LOAD_FROM_NETWORK", "LOAD_FROM_SIMULATOR", - "LOAD_FROM_HTTP_URL", - "LOAD_FROM_HTTP_DATA", + "SEND_HTTP_REQ", + "WAIT_HTTP_REQ", "DECODE_IMAGE", "DECODE_IMAGE_UPDATE", "WRITE_TO_CACHE", @@ -380,6 +370,7 @@ const char* LLTextureFetchWorker::sStateDescs[] = { // called from MAIN THREAD LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, + const std::string& url, // Optional URL const LLUUID& id, // Image UUID const LLHost& host, // Simulator host F32 priority, // Priority @@ -388,9 +379,9 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, : LLWorkerClass(fetcher, "TextureFetch"), mState(INIT), mFetcher(fetcher), - mImageWorker(NULL), mID(id), mHost(host), + mUrl(url), mImagePriority(priority), mWorkPriority(0), mRequestedPriority(0.f), @@ -404,18 +395,21 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, mBuffer(NULL), mBufferSize(0), mRequestedSize(0), - mDesiredSize(FIRST_PACKET_SIZE), + mDesiredSize(TEXTURE_CACHE_ENTRY_SIZE), mFileSize(0), mCachedSize(0), mLoaded(FALSE), mSentRequest(UNSENT), + mDecodeHandle(0), mDecoded(FALSE), mWritten(FALSE), mNeedsAux(FALSE), mHaveAllData(FALSE), mInLocalCache(FALSE), + mHTTPFailCount(0), mRetryAttempt(0), mActiveCount(0), + mGetStatus(0), mWorkMutex(NULL), mFirstPacket(0), mLastPacket(-1), @@ -440,7 +434,7 @@ LLTextureFetchWorker::~LLTextureFetchWorker() // << " Requested=" << mRequestedDiscard // << " Desired=" << mDesiredDiscard << llendl; llassert_always(!haveWork()); - lockWorkData(); + lockWorkMutex(); if (mCacheReadHandle != LLTextureCache::nullHandle()) { mFetcher->mTextureCache->readComplete(mCacheReadHandle, true); @@ -449,13 +443,9 @@ LLTextureFetchWorker::~LLTextureFetchWorker() { mFetcher->mTextureCache->writeComplete(mCacheWriteHandle, true); } - if (mImageWorker) - { - mImageWorker->scheduleDelete(); - } mFormattedImage = NULL; clearPackets(); - unlockWorkData(); + unlockWorkMutex(); } void LLTextureFetchWorker::clearPackets() @@ -467,6 +457,38 @@ void LLTextureFetchWorker::clearPackets() mFirstPacket = 0; } +void LLTextureFetchWorker::setupPacketData() +{ + S32 data_size = 0; + if (mFormattedImage.notNull()) + { + data_size = mFormattedImage->getDataSize(); + } + if (data_size > 0) + { + // Only used for simulator requests + mFirstPacket = (data_size - FIRST_PACKET_SIZE) / MAX_IMG_PACKET_SIZE + 1; + if (FIRST_PACKET_SIZE + (mFirstPacket-1) * MAX_IMG_PACKET_SIZE != data_size) + { + llwarns << "Bad CACHED TEXTURE size: " << data_size << " removing." << llendl; + removeFromCache(); + resetFormattedData(); + clearPackets(); + } + else if (mFileSize > 0) + { + mLastPacket = mFirstPacket-1; + mTotalPackets = (mFileSize - FIRST_PACKET_SIZE + MAX_IMG_PACKET_SIZE-1) / MAX_IMG_PACKET_SIZE + 1; + } + else + { + // This file was cached using HTTP so we have to refetch the first packet + resetFormattedData(); + clearPackets(); + } + } +} + U32 LLTextureFetchWorker::calcWorkPriority() { // llassert_always(mImagePriority >= 0 && mImagePriority <= LLViewerTexture::maxDecodePriority()); @@ -538,7 +560,6 @@ void LLTextureFetchWorker::resetFormattedData() // Called from MAIN thread void LLTextureFetchWorker::startWork(S32 param) { - llassert(mImageWorker == NULL); llassert(mFormattedImage.isNull()); } @@ -549,6 +570,14 @@ bool LLTextureFetchWorker::doWork(S32 param) { LLMutexLock lock(&mWorkMutex); + if ((mFetcher->isQuitting() || getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) + { + if (mState < WRITE_TO_CACHE) + { + return true; // abort + } + } + if (mFetcher->mDebugPause) { return false; // debug: don't do any work @@ -563,16 +592,9 @@ bool LLTextureFetchWorker::doWork(S32 param) mFetchTimer.reset(); } - if (mImagePriority <= 0.0f) - { - if (mState < WRITE_TO_CACHE) - { - return true; // cancel request - } - } - if (mState == INIT) { + mRawImage = NULL ; mRequestedDiscard = -1; mLoadedDiscard = -1; mDecodedDiscard = -1; @@ -590,8 +612,9 @@ bool LLTextureFetchWorker::doWork(S32 param) clearPackets(); // TODO: Shouldn't be necessary mCacheReadHandle = LLTextureCache::nullHandle(); mCacheWriteHandle = LLTextureCache::nullHandle(); - mURL.clear(); mState = LOAD_FROM_TEXTURE_CACHE; + LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority) + << " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL; // fall through } @@ -612,16 +635,27 @@ bool LLTextureFetchWorker::doWork(S32 param) setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage); - if (getName().empty()) + if (mUrl.compare(0, 7, "file://") == 0) + { + // read file from local disk + std::string filename = mUrl.substr(7, std::string::npos); + mCacheReadHandle = mFetcher->mTextureCache->readFromCache(filename, mID, cache_priority, + offset, size, responder); + } + else if (mUrl.empty()) { mCacheReadHandle = mFetcher->mTextureCache->readFromCache(mID, cache_priority, offset, size, responder); } else { - // read file from local disk - mCacheReadHandle = mFetcher->mTextureCache->readFromCache(getName(), mID, cache_priority, - offset, size, responder); + if (!(mUrl.compare(0, 7, "http://") == 0)) + { + // *TODO:?remove this warning + llwarns << "Unknown URL Type: " << mUrl << llendl; + } + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); + mState = SEND_HTTP_REQ; } } @@ -647,75 +681,101 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mState == CACHE_POST) { - mDesiredSize = llmax(mDesiredSize, FIRST_PACKET_SIZE); + mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); mCachedSize = mFormattedImage.notNull() ? mFormattedImage->getDataSize() : 0; // Successfully loaded if ((mCachedSize >= mDesiredSize) || mHaveAllData) { // we have enough data, decode it llassert_always(mFormattedImage->getDataSize() > 0); + mLoadedDiscard = mDesiredDiscard; mState = DECODE_IMAGE; + LL_DEBUGS("Texture") << mID << ": Cached. Bytes: " << mFormattedImage->getDataSize() + << " Size: " << llformat("%dx%d",mFormattedImage->getWidth(),mFormattedImage->getHeight()) + << " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL; // fall through } else { - if (!getName().empty()) + if (mUrl.compare(0, 7, "file://") == 0) { // failed to load local file, we're done. return true; } // need more data - mState = LOAD_FROM_NETWORK; + else + { + LL_DEBUGS("Texture") << mID << ": Not in Cache" << LL_ENDL; + mState = LOAD_FROM_NETWORK; + } // fall through } } if (mState == LOAD_FROM_NETWORK) { - if (mSentRequest == UNSENT) + bool get_url = gSavedSettings.getBOOL("ImagePipelineUseHTTP"); + if (!mUrl.empty()) get_url = false; +// if (mHost != LLHost::invalid) get_url = false; + if ( get_url ) { - if (mFormattedImage.isNull()) - { - mFormattedImage = new LLImageJ2C; - } - // Add this to the network queue and sit here. - // LLTextureFetch::update() will send off a request which will change our state - S32 data_size = mFormattedImage->getDataSize(); - if (data_size > 0) + LLViewerRegion* region = NULL; + if (mHost == LLHost::invalid) + region = gAgent.getRegion(); + else + region = LLWorld::getInstance()->getRegion(mHost); + + if (region) { - // Only used for simulator requests - mFirstPacket = (data_size - FIRST_PACKET_SIZE) / MAX_IMG_PACKET_SIZE + 1; - if (FIRST_PACKET_SIZE + (mFirstPacket-1) * MAX_IMG_PACKET_SIZE != data_size) - { -// llwarns << "Bad CACHED TEXTURE size: " << data_size << " removing." << llendl; - removeFromCache(); - resetFormattedData(); - clearPackets(); - } - else + std::string http_url = region->getCapability("GetTexture"); + if (!http_url.empty()) { - mLastPacket = mFirstPacket-1; - mTotalPackets = (mFileSize - FIRST_PACKET_SIZE + MAX_IMG_PACKET_SIZE-1) / MAX_IMG_PACKET_SIZE + 1; + mUrl = http_url + "/?texture_id=" + mID.asString().c_str(); } } + else + { + llwarns << "Region not found for host: " << mHost << llendl; + } + } + if (!mUrl.empty()) + { + mState = LLTextureFetchWorker::SEND_HTTP_REQ; + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); + // don't return, fall through to next state + } + else if (mSentRequest == UNSENT) + { + // Add this to the network queue and sit here. + // LLTextureFetch::update() will send off a request which will change our state mRequestedSize = mDesiredSize; mRequestedDiscard = mDesiredDiscard; mSentRequest = QUEUED; - mFetcher->lockQueue(); mFetcher->addToNetworkQueue(this); - mFetcher->unlockQueue(); setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + return false; + } + else + { + // Shouldn't need to do anything here + //llassert_always(mFetcher->mNetworkQueue.find(mID) != mFetcher->mNetworkQueue.end()); + // Make certain this is in the network queue + //mFetcher->addToNetworkQueue(this); + //setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + return false; } - return false; } if (mState == LOAD_FROM_SIMULATOR) { + if (mFormattedImage.isNull()) + { + mFormattedImage = new LLImageJ2C; + } if (processSimulatorPackets()) { - mFetcher->lockQueue(); - mFetcher->removeFromNetworkQueue(this); - mFetcher->unlockQueue(); + LL_DEBUGS("Texture") << mID << ": Loaded from Sim. Bytes: " << mFormattedImage->getDataSize() << LL_ENDL; + mFetcher->removeFromNetworkQueue(this, false); if (mFormattedImage.isNull() || !mFormattedImage->getDataSize()) { // processSimulatorPackets() failed @@ -727,108 +787,99 @@ bool LLTextureFetchWorker::doWork(S32 param) } else { + mFetcher->addToNetworkQueue(this); // failsafe setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); } return false; } -#if 0 - if (mState == LOAD_FROM_HTTP_GET_URL) - { - if (!mSentRequest) - { - mSentRequest = TRUE; - mLoaded = FALSE; - std::string url; - LLViewerRegion* region = gAgent.getRegion(); - if (region) + if (mState == SEND_HTTP_REQ) + { + { + const S32 HTTP_QUEUE_MAX_SIZE = 32; + // *TODO: Integrate this with llviewerthrottle + // Note: LLViewerThrottle uses dynamic throttling which makes sense for UDP, + // but probably not for Textures. + // Set the throttle to the entire bandwidth, assuming UDP packets will get priority + // when they are needed + F32 max_bandwidth = mFetcher->mMaxBandwidth; + if ((mFetcher->getHTTPQueueSize() >= HTTP_QUEUE_MAX_SIZE) || + (mFetcher->getTextureBandwidth() > max_bandwidth)) { - url = region->getCapability("RequestTextureDownload"); - } - if (!url.empty()) - { - LLSD sd; - sd = mID.asString(); - setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - LLHTTPClient::post(url, sd, new URLResponder(mFetcher, mID)); + // Make normal priority and return (i.e. wait until there is room in the queue) + setPriority(LLWorkerThread::PRIORITY_NORMAL | mWorkPriority); return false; } - else - { -// llwarns << mID << ": HTTP get url failed, requesting from simulator" << llendl; - mSentRequest = FALSE; - mState = LOAD_FROM_SIMULATOR; - return false; - } - } - else - { - if (mLoaded) + + mFetcher->removeFromNetworkQueue(this, false); + + S32 cur_size = 0; + if (mFormattedImage.notNull()) { - if (!mURL.empty()) - { - mState = LOAD_FROM_HTTP_GET_DATA; - mSentRequest = FALSE; // reset - mLoaded = FALSE; // reset - } - else - { -// llwarns << mID << ": HTTP get url is empty, requesting from simulator" << llendl; - mSentRequest = FALSE; - mState = LOAD_FROM_SIMULATOR; - return false; - } + cur_size = mFormattedImage->getDataSize(); // amount of data we already have } - } - // fall through - } - - if (mState == LOAD_FROM_HTTP_GET_DATA) - { - if (!mSentRequest) - { - mSentRequest = TRUE; - S32 cur_size = mFormattedImage->getDataSize(); // amount of data we already have mRequestedSize = mDesiredSize; mRequestedDiscard = mDesiredDiscard; -#if 1 // *TODO: LLCurl::getByteRange is broken (ignores range) - cur_size = 0; - mFormattedImage->deleteData(); -#endif mRequestedSize -= cur_size; - // F32 priority = mImagePriority / (F32)LLViewerTexture::maxDecodePriority(); // 0-1 S32 offset = cur_size; mBufferSize = cur_size; // This will get modified by callbackHttpGet() - std::string url; - if (mURL.empty()) + + bool res = false; + if (!mUrl.empty()) { - //url = "http://asset.agni/0000002f-38ae-0e17-8e72-712e58964e9c.texture"; - std::stringstream urlstr; - urlstr << "http://asset.agni/" << mID.asString() << ".texture"; - url = urlstr.str(); + mLoaded = FALSE; + mGetStatus = 0; + mGetReason.clear(); + lldebugs << "HTTP GET: " << mID << " Offset: " << offset + << " Bytes: " << mRequestedSize + << " Bandwidth(kbps): " << mFetcher->getTextureBandwidth() << "/" << max_bandwidth + << llendl; + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + mState = WAIT_HTTP_REQ; + + mFetcher->addToHTTPQueue(mID); + // Will call callbackHttpGet when curl request completes + std::vector<std::string> headers; + headers.push_back("Accept: image/x-j2c"); + res = mFetcher->mCurlGetRequest->getByteRange(mUrl, headers, offset, mRequestedSize, + new HTTPGetResponder(mFetcher, mID, LLTimer::getTotalTime(), mRequestedSize, offset)); } - else + if (!res) { - url = mURL; + llwarns << "HTTP GET request failed for " << mID << llendl; + resetFormattedData(); + ++mHTTPFailCount; + return true; // failed } - mLoaded = FALSE; -// llinfos << "HTTP GET: " << mID << " Offset: " << offset << " Bytes: " << mRequestedSize << llendl; - setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - LLCurl::getByteRange(url, offset, mRequestedSize, - new HTTPGetResponder(mFetcher, mID)); // *TODO: use mWorkPriority - return false; // not done + // fall through } - + } + + if (mState == WAIT_HTTP_REQ) + { if (mLoaded) { - S32 cur_size = mFormattedImage->getDataSize(); + S32 cur_size = mFormattedImage.notNull() ? mFormattedImage->getDataSize() : 0; if (mRequestedSize < 0) { -// llwarns << "http get failed for: " << mID << llendl; + const S32 HTTP_MAX_RETRY_COUNT = 3; + S32 max_attempts = (mGetStatus == HTTP_NOT_FOUND) ? 1 : HTTP_MAX_RETRY_COUNT + 1; + llinfos << "HTTP GET failed for: " << mUrl + << " Status: " << mGetStatus << " Reason: '" << mGetReason << "'" + << " Attempt:" << mHTTPFailCount+1 << "/" << max_attempts << llendl; if (cur_size == 0) { - resetFormattedData(); - return true; // failed + ++mHTTPFailCount; + if (mHTTPFailCount >= max_attempts) + { + resetFormattedData(); + return true; // failed + } + else + { + mState = SEND_HTTP_REQ; + return false; // retry + } } else { @@ -836,6 +887,18 @@ bool LLTextureFetchWorker::doWork(S32 param) return false; // use what we have } } + + if (mFormattedImage.isNull()) + { + // For now, create formatted image based on extension + std::string extension = gDirUtilp->getExtension(mUrl); + mFormattedImage = LLImageFormatted::createFromType(LLImageBase::getCodecFromExtension(extension)); + if (mFormattedImage.isNull()) + { + mFormattedImage = new LLImageJ2C; // default + } + } + llassert_always(mBufferSize == cur_size + mRequestedSize); if (mHaveAllData) { @@ -854,43 +917,51 @@ bool LLTextureFetchWorker::doWork(S32 param) mBuffer = NULL; mBufferSize = 0; mLoadedDiscard = mRequestedDiscard; - setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); mState = DECODE_IMAGE; + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); + return false; + } + else + { + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); return false; } - - // NOTE: Priority gets updated when the http get completes (in callbackHTTPGet()) - setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - return false; } -#endif if (mState == DECODE_IMAGE) { - llassert_always(mFormattedImage->getDataSize() > 0); + if (mFormattedImage->getDataSize() <= 0) + { + llerrs << "Decode entered with invalid mFormattedImage. ID = " << mID << llendl; + } setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it mRawImage = NULL; mAuxImage = NULL; - llassert_always(mImageWorker == NULL); llassert_always(mFormattedImage.notNull()); + llassert_always(mLoadedDiscard >= 0); S32 discard = mHaveAllData ? 0 : mLoadedDiscard; U32 image_priority = LLWorkerThread::PRIORITY_NORMAL | mWorkPriority; mDecoded = FALSE; mState = DECODE_IMAGE_UPDATE; - mImageWorker = new LLImageWorker(mFormattedImage, image_priority, discard, new DecodeResponder(mFetcher, mID, this)); - // fall though (need to call requestDecodedData() to start work) + LL_DEBUGS("Texture") << mID << ": Decoding. Bytes: " << mFormattedImage->getDataSize() << " Discard: " << discard + << " All Data: " << mHaveAllData << LL_ENDL; + mDecodeHandle = mFetcher->mImageDecodeThread->decodeImage(mFormattedImage, image_priority, discard, mNeedsAux, + new DecodeResponder(mFetcher, mID, this)); + // fall though } if (mState == DECODE_IMAGE_UPDATE) { - if (decodeImage()) + if (mDecoded) { if (mDecodedDiscard < 0) { + LL_DEBUGS("Texture") << mID << ": Failed to Decode." << LL_ENDL; if (mCachedSize > 0 && !mInLocalCache && mRetryAttempt == 0) { // Cache file should be deleted, try again // llwarns << mID << ": Decode of cached file failed (removed), retrying" << llendl; + llassert_always(mDecodeHandle == 0); mFormattedImage = NULL; ++mRetryAttempt; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); @@ -905,6 +976,9 @@ bool LLTextureFetchWorker::doWork(S32 param) } else { + llassert_always(mRawImage.notNull()); + LL_DEBUGS("Texture") << mID << ": Decoded. Discard: " << mDecodedDiscard + << " Raw Image: " << llformat("%dx%d",mRawImage->getWidth(),mRawImage->getHeight()) << LL_ENDL; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); mState = WRITE_TO_CACHE; } @@ -918,9 +992,10 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mState == WRITE_TO_CACHE) { - if (mInLocalCache || !mFileSize || mSentRequest == UNSENT) + if (mInLocalCache || mSentRequest == UNSENT || mFormattedImage.isNull()) { - // If we're in a local cache or we didn't actually receive any new data, skip + // If we're in a local cache or we didn't actually receive any new data, + // or we failed to load anything, skip mState = DONE; return false; } @@ -979,10 +1054,10 @@ bool LLTextureFetchWorker::doWork(S32 param) // Called from MAIN thread void LLTextureFetchWorker::endWork(S32 param, bool aborted) { - if (mImageWorker) + if (mDecodeHandle != 0) { - mImageWorker->scheduleDelete(); - mImageWorker = NULL; + mFetcher->mImageDecodeThread->abortRequest(mDecodeHandle, false); + mDecodeHandle = 0; } mFormattedImage = NULL; } @@ -1035,7 +1110,7 @@ bool LLTextureFetchWorker::deleteOK() if ((haveWork() && // not ok to delete from these states - ((mState >= LOAD_FROM_HTTP_GET_URL && mState <= LOAD_FROM_HTTP_GET_DATA) || + ((mState >= SEND_HTTP_REQ && mState <= WAIT_HTTP_REQ) || (mState >= WRITE_TO_CACHE && mState <= WAIT_ON_WRITE)))) { delete_ok = false; @@ -1044,7 +1119,6 @@ bool LLTextureFetchWorker::deleteOK() return delete_ok; } - void LLTextureFetchWorker::removeFromCache() { if (!mInLocalCache) @@ -1061,6 +1135,7 @@ bool LLTextureFetchWorker::processSimulatorPackets() if (mFormattedImage.isNull() || mRequestedSize < 0) { // not sure how we got here, but not a valid state, abort! + llassert_always(mDecodeHandle == 0); mFormattedImage = NULL; return true; } @@ -1074,6 +1149,12 @@ bool LLTextureFetchWorker::processSimulatorPackets() buffer_size += mPackets[i]->mSize; } bool have_all_data = mLastPacket >= mTotalPackets-1; + if (mRequestedSize <= 0) + { + // We received a packed but haven't requested anything yet (edge case) + // Return true (we're "done") since we didn't request anything + return true; + } if (buffer_size >= mRequestedSize || have_all_data) { /// We have enough (or all) data @@ -1109,50 +1190,36 @@ bool LLTextureFetchWorker::processSimulatorPackets() ////////////////////////////////////////////////////////////////////////////// -void LLTextureFetchWorker::callbackURLReceived(const LLSD& data, bool success) +void LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer, + bool last_block, bool success) { -#if 0 LLMutexLock lock(&mWorkMutex); - if (!mSentRequest || mState != LOAD_FROM_HTTP_GET_URL) - { - llwarns << "callbackURLReceived for unrequested fetch worker, req=" - << mSentRequest << " state= " << mState << llendl; - return; - } - if (success) - { - mURL = data.asString(); - } - mLoaded = TRUE; - setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); -#endif -} - -////////////////////////////////////////////////////////////////////////////// -void LLTextureFetchWorker::callbackHttpGet(U8* data, S32 data_size, bool last_block) -{ -#if 0 - LLMutexLock lock(&mWorkMutex); - if (!mSentRequest || mState != LOAD_FROM_HTTP_GET_DATA) + if (mState != WAIT_HTTP_REQ) { - llwarns << "callbackHttpGet for unrequested fetch worker, req=" - << mSentRequest << " state= " << mState << llendl; + llwarns << "callbackHttpGet for unrequested fetch worker: " << mID + << " req=" << mSentRequest << " state= " << mState << llendl; return; } -// llinfos << "HTTP RECEIVED: " << mID.asString() << " Bytes: " << data_size << llendl; if (mLoaded) { llwarns << "Duplicate callback for " << mID.asString() << llendl; return; // ignore duplicate callback } - if (data_size >= 0) + if (success) { + // get length of stream: + S32 data_size = buffer->countAfter(channels.in(), NULL); + + gTextureList.sTextureBits += data_size * 8; // Approximate - does not include header bits + + //llinfos << "HTTP RECEIVED: " << mID.asString() << " Bytes: " << data_size << llendl; if (data_size > 0) { + // *TODO: set the formatted image data here directly to avoid the copy mBuffer = new U8[data_size]; - // *TODO: set the formatted image data here - memcpy(mBuffer, data, data_size); + buffer->readAfter(channels.in(), NULL, mBuffer, data_size); mBufferSize += data_size; if (data_size < mRequestedSize || last_block == true) { @@ -1160,10 +1227,11 @@ void LLTextureFetchWorker::callbackHttpGet(U8* data, S32 data_size, bool last_bl } else if (data_size > mRequestedSize) { - // *TODO: This will happen until we fix LLCurl::getByteRange() -// llinfos << "HUH?" << llendl; + // *TODO: This shouldn't be happening any more + llwarns << "data_size = " << data_size << " > requested: " << mRequestedSize << llendl; mHaveAllData = TRUE; - mFormattedImage->deleteData(); + llassert_always(mDecodeHandle == 0); + mFormattedImage = NULL; // discard any previous data we had mBufferSize = data_size; } } @@ -1181,7 +1249,6 @@ void LLTextureFetchWorker::callbackHttpGet(U8* data, S32 data_size, bool last_bl } mLoaded = TRUE; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); -#endif } ////////////////////////////////////////////////////////////////////////////// @@ -1197,7 +1264,7 @@ void LLTextureFetchWorker::callbackCacheRead(bool success, LLImageFormatted* ima } if (success) { - llassert_always(imagesize > 0); + llassert_always(imagesize >= 0); mFileSize = imagesize; mFormattedImage = image; mImageCodec = image->getCodec(); @@ -1225,65 +1292,40 @@ void LLTextureFetchWorker::callbackCacheWrite(bool success) ////////////////////////////////////////////////////////////////////////////// -void LLTextureFetchWorker::callbackDecoded(bool success) +void LLTextureFetchWorker::callbackDecoded(bool success, LLImageRaw* raw, LLImageRaw* aux) { + LLMutexLock lock(&mWorkMutex); + if (mDecodeHandle == 0) + { + return; // aborted, ignore + } if (mState != DECODE_IMAGE_UPDATE) { // llwarns << "Decode callback for " << mID << " with state = " << mState << llendl; + mDecodeHandle = 0; return; } -// llinfos << mID << " : DECODE COMPLETE " << llendl; - setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); -} - -////////////////////////////////////////////////////////////////////////////// - -bool LLTextureFetchWorker::decodeImage() -{ - if(!mImageWorker) - { - //LLTextureFetchWorker is aborted, skip image decoding. - return true ; - } - - bool res = true; - if (mRawImage.isNull()) - { - res = false; - if (mImageWorker->requestDecodedData(mRawImage, -1)) - { - res = true; -// llinfos << mID << " : BASE DECODE FINISHED" << llendl; - } - } - if (res && - (mRawImage.notNull() && mRawImage->getDataSize() > 0) && - (mNeedsAux && mAuxImage.isNull())) + llassert_always(mFormattedImage.notNull()); + + mDecodeHandle = 0; + if (success) { - res = false; - if (mImageWorker->requestDecodedAuxData(mAuxImage, 4, -1)) - { - res = true; -// llinfos << mID << " : AUX DECODE FINISHED" << llendl; - } + llassert_always(raw); + mRawImage = raw; + mAuxImage = aux; + mDecodedDiscard = mFormattedImage->getDiscardLevel(); + LL_DEBUGS("Texture") << mID << ": Decode Finished. Discard: " << mDecodedDiscard + << " Raw Image: " << llformat("%dx%d",mRawImage->getWidth(),mRawImage->getHeight()) << LL_ENDL; } - if (res) + else { - if ((mRawImage.notNull() && mRawImage->getDataSize() > 0) && - (!mNeedsAux || (mAuxImage.notNull() && mAuxImage->getDataSize() > 0))) - { - mDecodedDiscard = mFormattedImage->getDiscardLevel(); -// llinfos << mID << " : DECODE FINISHED. DISCARD: " << mDecodedDiscard << llendl; - } - else - { -// llwarns << "DECODE FAILED: " << mID << " Discard: " << (S32)mFormattedImage->getDiscardLevel() << llendl; - removeFromCache(); - } - mImageWorker->scheduleDelete(); - mImageWorker = NULL; + llwarns << "DECODE FAILED: " << mID << " Discard: " << (S32)mFormattedImage->getDiscardLevel() << llendl; + removeFromCache(); + mDecodedDiscard = -1; // Redundant, here for clarity and paranoia } - return res; + mDecoded = TRUE; +// llinfos << mID << " : DECODE COMPLETE " << llendl; + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); } ////////////////////////////////////////////////////////////////////////////// @@ -1314,15 +1356,21 @@ bool LLTextureFetchWorker::writeToCacheComplete() ////////////////////////////////////////////////////////////////////////////// // public -LLTextureFetch::LLTextureFetch(LLTextureCache* cache, bool threaded) +LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* imagedecodethread, bool threaded) : LLWorkerThread("TextureFetch", threaded), mDebugCount(0), mDebugPause(FALSE), mPacketCount(0), mBadPacketCount(0), mQueueMutex(getAPRPool()), - mTextureCache(cache) + mNetworkQueueMutex(getAPRPool()), + mTextureCache(cache), + mImageDecodeThread(imagedecodethread), + mTextureBandwidth(0), + mCurlGetRequest(NULL) { + mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS"); + mTextureInfo.setUpLogging(gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog"), gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"), gSavedSettings.getU32("TextureLoggingThreshold")); } LLTextureFetch::~LLTextureFetch() @@ -1330,13 +1378,7 @@ LLTextureFetch::~LLTextureFetch() // ~LLQueuedThread() called here } -bool LLTextureFetch::createRequest(const LLUUID& id, const LLHost& host, F32 priority, - S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux) -{ - return createRequest(LLStringUtil::null, id, host, priority, w, h, c, desired_discard, needs_aux); -} - -bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id, const LLHost& host, F32 priority, +bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux) { if (mDebugPause) @@ -1361,7 +1403,14 @@ bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id } S32 desired_size; - if (desired_discard == 0) + std::string exten = gDirUtilp->getExtension(url); + if (!url.empty() && (!exten.empty() && LLImageBase::getCodecFromExtension(exten) != IMG_CODEC_J2C)) + { + // Only do partial requests for J2C at the moment + //llinfos << "Merov : LLTextureFetch::createRequest(), blocking fetch on " << url << llendl; + desired_size = MAX_IMAGE_DATA_SIZE; + } + else if (desired_discard == 0) { // if we want the entire image, and we know its size, then get it all // (calcDataSizeJ2C() below makes assumptions about how the image @@ -1378,7 +1427,7 @@ bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id } else { - desired_size = FIRST_PACKET_SIZE; + desired_size = TEXTURE_CACHE_ENTRY_SIZE; desired_discard = MAX_DISCARD_LEVEL; } @@ -1389,10 +1438,10 @@ bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id { return false; // need to wait for previous aborted request to complete } - worker->lockWorkData(); + worker->lockWorkMutex(); worker->setImagePriority(priority); worker->setDesiredDiscard(desired_discard, desired_size); - worker->unlockWorkData(); + worker->unlockWorkMutex(); if (!worker->haveWork()) { worker->mState = LLTextureFetchWorker::INIT; @@ -1401,16 +1450,7 @@ bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id } else { - if (filename.empty()) - { - // do remote fetch - worker = new LLTextureFetchWorker(this, id, host, priority, desired_discard, desired_size); - } - else - { - // do local file fetch - worker = new LLTextureFetchLocalFileWorker(this, filename, id, host, priority, desired_discard, desired_size); - } + worker = new LLTextureFetchWorker(this, url, id, host, priority, desired_discard, desired_size); mRequestMap[id] = worker; } worker->mActiveCount++; @@ -1430,10 +1470,9 @@ void LLTextureFetch::deleteRequest(const LLUUID& id, bool cancel) } // protected - -// call lockQueue() first! void LLTextureFetch::addToNetworkQueue(LLTextureFetchWorker* worker) { + LLMutexLock lock(&mNetworkQueueMutex); if (mRequestMap.find(worker->mID) != mRequestMap.end()) { // only add to the queue if in the request map @@ -1447,10 +1486,27 @@ void LLTextureFetch::addToNetworkQueue(LLTextureFetchWorker* worker) } } -// call lockQueue() first! -void LLTextureFetch::removeFromNetworkQueue(LLTextureFetchWorker* worker) +void LLTextureFetch::removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel) { - mNetworkQueue.erase(worker->mID); + LLMutexLock lock(&mNetworkQueueMutex); + size_t erased = mNetworkQueue.erase(worker->mID); + if (cancel && erased > 0) + { + mCancelQueue[worker->mHost].insert(worker->mID); + } +} + +// protected +void LLTextureFetch::addToHTTPQueue(const LLUUID& id) +{ + LLMutexLock lock(&mNetworkQueueMutex); + mHTTPTextureQueue.insert(id); +} + +void LLTextureFetch::removeFromHTTPQueue(const LLUUID& id) +{ + LLMutexLock lock(&mNetworkQueueMutex); + mHTTPTextureQueue.erase(id); } // call lockQueue() first! @@ -1458,11 +1514,7 @@ void LLTextureFetch::removeRequest(LLTextureFetchWorker* worker, bool cancel) { size_t erased_1 = mRequestMap.erase(worker->mID); llassert_always(erased_1 > 0) ; - size_t erased = mNetworkQueue.erase(worker->mID); - if (cancel && erased > 0) - { - mCancelQueue[worker->mHost].insert(worker->mID); - } + removeFromNetworkQueue(worker, cancel); llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ; worker->scheduleDelete(); @@ -1504,24 +1556,27 @@ bool LLTextureFetch::getRequestFinished(const LLUUID& id, S32& discard_level, } else if (worker->checkWork()) { + worker->lockWorkMutex(); discard_level = worker->mDecodedDiscard; - raw = worker->mRawImage; worker->mRawImage = NULL; - aux = worker->mAuxImage; worker->mAuxImage = NULL; + raw = worker->mRawImage; + aux = worker->mAuxImage; res = true; + LL_DEBUGS("Texture") << id << ": Request Finished. State: " << worker->mState << " Discard: " << discard_level << LL_ENDL; + worker->unlockWorkMutex(); } else { - worker->lockWorkData(); + worker->lockWorkMutex(); if ((worker->mDecodedDiscard >= 0) && (worker->mDecodedDiscard < discard_level || discard_level < 0) && (worker->mState >= LLTextureFetchWorker::WAIT_ON_WRITE)) { // Not finished, but data is ready discard_level = worker->mDecodedDiscard; - if (worker->mRawImage) raw = worker->mRawImage; - if (worker->mAuxImage) aux = worker->mAuxImage; + raw = worker->mRawImage; + aux = worker->mAuxImage; } - worker->unlockWorkData(); + worker->unlockWorkMutex(); } } else @@ -1538,9 +1593,9 @@ bool LLTextureFetch::updateRequestPriority(const LLUUID& id, F32 priority) LLTextureFetchWorker* worker = getWorker(id); if (worker) { - worker->lockWorkData(); + worker->lockWorkMutex(); worker->setImagePriority(priority); - worker->unlockWorkData(); + worker->unlockWorkMutex(); res = true; } return res; @@ -1548,40 +1603,106 @@ bool LLTextureFetch::updateRequestPriority(const LLUUID& id, F32 priority) ////////////////////////////////////////////////////////////////////////////// +// MAIN THREAD //virtual S32 LLTextureFetch::update(U32 max_time_ms) { S32 res; + + mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS"); + res = LLWorkerThread::update(max_time_ms); - const F32 REQUEST_TIME = 1.f; - - // Periodically, gather the list of textures that need data from the network - // And send the requests out to the simulators - if (mNetworkTimer.getElapsedTimeF32() >= REQUEST_TIME) + if (!mDebugPause) { - mNetworkTimer.reset(); sendRequestListToSimulators(); } return res; } +// WORKER THREAD +void LLTextureFetch::startThread() +{ + // Construct mCurlGetRequest from Worker Thread + mCurlGetRequest = new LLCurlRequest(); +} + +// WORKER THREAD +void LLTextureFetch::endThread() +{ + // Destroy mCurlGetRequest from Worker Thread + delete mCurlGetRequest; + mCurlGetRequest = NULL; +} + +// WORKER THREAD +void LLTextureFetch::threadedUpdate() +{ + llassert_always(mCurlGetRequest); + + // Limit update frequency + const F32 PROCESS_TIME = 0.05f; + static LLFrameTimer process_timer; + if (process_timer.getElapsedTimeF32() < PROCESS_TIME) + { + return; + } + process_timer.reset(); + + // Update Curl on same thread as mCurlGetRequest was constructed + S32 processed = mCurlGetRequest->process(); + if (processed > 0) + { + lldebugs << "processed: " << processed << " messages." << llendl; + } + +#if 0 + const F32 INFO_TIME = 1.0f; + static LLFrameTimer info_timer; + if (info_timer.getElapsedTimeF32() >= INFO_TIME) + { + S32 q = mCurlGetRequest->getQueued(); + if (q > 0) + { + llinfos << "Queued gets: " << q << llendl; + info_timer.reset(); + } + } +#endif + +} + ////////////////////////////////////////////////////////////////////////////// void LLTextureFetch::sendRequestListToSimulators() { + // All requests + const F32 REQUEST_DELTA_TIME = 0.10f; // 10 fps + + // Sim requests const S32 IMAGES_PER_REQUEST = 50; - const F32 LAZY_FLUSH_TIMEOUT = 15.f; // 10.0f // temp + const F32 SIM_LAZY_FLUSH_TIMEOUT = 10.0f; // temp const F32 MIN_REQUEST_TIME = 1.0f; const F32 MIN_DELTA_PRIORITY = 1000.f; - LLMutexLock lock(&mQueueMutex); + // Periodically, gather the list of textures that need data from the network + // And send the requests out to the simulators + static LLFrameTimer timer; + if (timer.getElapsedTimeF32() < REQUEST_DELTA_TIME) + { + return; + } + timer.reset(); + LLMutexLock lock(&mQueueMutex); + // Send requests typedef std::set<LLTextureFetchWorker*,LLTextureFetchWorker::Compare> request_list_t; typedef std::map< LLHost, request_list_t > work_request_map_t; work_request_map_t requests; + { + LLMutexLock lock2(&mNetworkQueueMutex); for (queue_t::iterator iter = mNetworkQueue.begin(); iter != mNetworkQueue.end(); ) { queue_t::iterator curiter = iter++; @@ -1591,65 +1712,65 @@ void LLTextureFetch::sendRequestListToSimulators() mNetworkQueue.erase(curiter); continue; // paranoia } + if ((req->mState != LLTextureFetchWorker::LOAD_FROM_NETWORK) && + (req->mState != LLTextureFetchWorker::LOAD_FROM_SIMULATOR)) + { + // We already received our URL, remove from the queue + llwarns << "Worker: " << req->mID << " in mNetworkQueue but in wrong state: " << req->mState << llendl; + mNetworkQueue.erase(curiter); + continue; + } if (req->mID == mDebugID) { mDebugCount++; // for setting breakpoints } - if (req->mTotalPackets > 0 && req->mLastPacket >= req->mTotalPackets-1) + if (req->mSentRequest == LLTextureFetchWorker::SENT_SIM && + req->mTotalPackets > 0 && + req->mLastPacket >= req->mTotalPackets-1) { // We have all the packets... make sure this is high priority // req->setPriority(LLWorkerThread::PRIORITY_HIGH | req->mWorkPriority); continue; } F32 elapsed = req->mRequestedTimer.getElapsedTimeF32(); - F32 delta_priority = llabs(req->mRequestedPriority - req->mImagePriority); - if ((req->mSimRequestedDiscard != req->mDesiredDiscard) || - (delta_priority > MIN_DELTA_PRIORITY && elapsed >= MIN_REQUEST_TIME) || - (elapsed >= LAZY_FLUSH_TIMEOUT)) { - requests[req->mHost].insert(req); + F32 delta_priority = llabs(req->mRequestedPriority - req->mImagePriority); + if ((req->mSimRequestedDiscard != req->mDesiredDiscard) || + (delta_priority > MIN_DELTA_PRIORITY && elapsed >= MIN_REQUEST_TIME) || + (elapsed >= SIM_LAZY_FLUSH_TIMEOUT)) + { + requests[req->mHost].insert(req); + } } } - - std::string http_url; -#if 0 - if (gSavedSettings.getBOOL("ImagePipelineUseHTTP")) - { - LLViewerRegion* region = gAgent.getRegion(); - if (region) - { - http_url = region->getCapability("RequestTextureDownload"); - } } -#endif - + for (work_request_map_t::iterator iter1 = requests.begin(); iter1 != requests.end(); ++iter1) { - bool use_http = http_url.empty() ? false : true; LLHost host = iter1->first; // invalid host = use agent host if (host == LLHost::invalid) { host = gAgent.getRegionHost(); } - else - { - use_http = false; - } - if (use_http) + S32 sim_request_count = 0; + + for (request_list_t::iterator iter2 = iter1->second.begin(); + iter2 != iter1->second.end(); ++iter2) { - } - else - { - S32 request_count = 0; - for (request_list_t::iterator iter2 = iter1->second.begin(); - iter2 != iter1->second.end(); ++iter2) + LLTextureFetchWorker* req = *iter2; + if (gMessageSystem) { - LLTextureFetchWorker* req = *iter2; - req->mSentRequest = LLTextureFetchWorker::SENT_SIM; - if (0 == request_count) + if (req->mSentRequest != LLTextureFetchWorker::SENT_SIM) + { + // Initialize packet data based on data read from cache + req->lockWorkMutex(); + req->setupPacketData(); + req->unlockWorkMutex(); + } + if (0 == sim_request_count) { gMessageSystem->newMessageFast(_PREHASH_RequestImage); gMessageSystem->nextBlockFast(_PREHASH_AgentData); @@ -1666,30 +1787,42 @@ void LLTextureFetch::sendRequestListToSimulators() // llinfos << "IMAGE REQUEST: " << req->mID << " Discard: " << req->mDesiredDiscard // << " Packet: " << packet << " Priority: " << req->mImagePriority << llendl; - req->lockWorkData(); + if ((gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog")) || (gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"))) + { + mTextureInfo.setRequestStartTime(req->mID, LLTimer::getTotalTime()); + mTextureInfo.setRequestOffset(req->mID, 0); + mTextureInfo.setRequestSize(req->mID, 0); + mTextureInfo.setRequestType(req->mID, LLTextureInfoDetails::REQUEST_TYPE_UDP); + } + + req->lockWorkMutex(); + req->mSentRequest = LLTextureFetchWorker::SENT_SIM; req->mSimRequestedDiscard = req->mDesiredDiscard; req->mRequestedPriority = req->mImagePriority; req->mRequestedTimer.reset(); - req->unlockWorkData(); - request_count++; - if (request_count >= IMAGES_PER_REQUEST) + req->unlockWorkMutex(); + sim_request_count++; + if (sim_request_count >= IMAGES_PER_REQUEST) { -// llinfos << "REQUESTING " << request_count << " IMAGES FROM HOST: " << host.getIPString() << llendl; +// llinfos << "REQUESTING " << sim_request_count << " IMAGES FROM HOST: " << host.getIPString() << llendl; + gMessageSystem->sendSemiReliable(host, NULL, NULL); - request_count = 0; + sim_request_count = 0; } } - if (request_count > 0 && request_count < IMAGES_PER_REQUEST) - { -// llinfos << "REQUESTING " << request_count << " IMAGES FROM HOST: " << host.getIPString() << llendl; - gMessageSystem->sendSemiReliable(host, NULL, NULL); - request_count = 0; - } + } + if (gMessageSystem && sim_request_count > 0 && sim_request_count < IMAGES_PER_REQUEST) + { +// llinfos << "REQUESTING " << sim_request_count << " IMAGES FROM HOST: " << host.getIPString() << llendl; + gMessageSystem->sendSemiReliable(host, NULL, NULL); + sim_request_count = 0; } } // Send cancelations - if (!mCancelQueue.empty()) + { + LLMutexLock lock2(&mNetworkQueueMutex); + if (gMessageSystem && !mCancelQueue.empty()) { for (cancel_queue_t::iterator iter1 = mCancelQueue.begin(); iter1 != mCancelQueue.end(); ++iter1) @@ -1732,6 +1865,7 @@ void LLTextureFetch::sendRequestListToSimulators() } mCancelQueue.clear(); } + } } ////////////////////////////////////////////////////////////////////////////// @@ -1808,7 +1942,7 @@ bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 return false; } - worker->lockWorkData(); + worker->lockWorkMutex(); // Copy header data into image object worker->mImageCodec = codec; @@ -1819,7 +1953,7 @@ bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 res = worker->insertPacket(0, data, data_size); worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); worker->mState = LLTextureFetchWorker::LOAD_FROM_SIMULATOR; - worker->unlockWorkData(); + worker->unlockWorkMutex(); return res; } @@ -1853,7 +1987,7 @@ bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U1 return false; } - worker->lockWorkData(); + worker->lockWorkMutex(); res = worker->insertPacket(packet_num, data, data_size); @@ -1866,12 +2000,20 @@ bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U1 else { // llwarns << "receiveImagePacket " << packet_num << "/" << worker->mLastPacket << " for worker: " << id -// << " in state: " << LLTextureFetchWorker::sStateDescs[worker->mState] << llendl; - removeFromNetworkQueue(worker); // failsafe - mCancelQueue[host].insert(id); +// << " in state: " << LLTextureFetchWorker::sStateDescs[worker->mState] << llendl; + removeFromNetworkQueue(worker, true); // failsafe } - - worker->unlockWorkData(); + + if(packet_num >= (worker->mTotalPackets - 1)) + { + if ((gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog")) || (gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"))) + { + U64 timeNow = LLTimer::getTotalTime(); + mTextureInfo.setRequestSize(id, worker->mFileSize); + mTextureInfo.setRequestCompleteTimeAndLog(id, timeNow); + } + } + worker->unlockWorkMutex(); return res; } @@ -1885,9 +2027,9 @@ BOOL LLTextureFetch::isFromLocalCache(const LLUUID& id) LLTextureFetchWorker* worker = getWorker(id); if (worker) { - worker->lockWorkData(); + worker->lockWorkMutex() ; from_cache = worker->mInLocalCache ; - worker->unlockWorkData(); + worker->unlockWorkMutex() ; } return from_cache ; @@ -1907,7 +2049,7 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r LLTextureFetchWorker* worker = getWorker(id); if (worker && worker->haveWork()) { - worker->lockWorkData(); + worker->lockWorkMutex(); state = worker->mState; fetch_dtime = worker->mFetchTimer.getElapsedTimeF32(); request_dtime = worker->mRequestedTimer.getElapsedTimeF32(); @@ -1924,7 +2066,7 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r data_progress = (F32)worker->mFormattedImage->getDataSize() / (F32)worker->mFileSize; } } - if (state >= LLTextureFetchWorker::LOAD_FROM_NETWORK && state <= LLTextureFetchWorker::LOAD_FROM_HTTP_GET_DATA) + if (state >= LLTextureFetchWorker::LOAD_FROM_NETWORK && state <= LLTextureFetchWorker::WAIT_HTTP_REQ) { requested_priority = worker->mRequestedPriority; } @@ -1933,7 +2075,7 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r requested_priority = worker->mImagePriority; } fetch_priority = worker->getPriority(); - worker->unlockWorkData(); + worker->unlockWorkMutex(); } data_progress_p = data_progress; requested_priority_p = requested_priority; @@ -1959,5 +2101,3 @@ void LLTextureFetch::dump() } } - -////////////////////////////////////////////////////////////////////////////// diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index 97719a9468..373e38a83c 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -37,26 +37,29 @@ #include "llimage.h" #include "lluuid.h" #include "llworkerthread.h" +#include "llcurl.h" +#include "lltextureinfo.h" class LLViewerTexture; class LLTextureFetchWorker; +class HTTPGetResponder; class LLTextureCache; +class LLImageDecodeThread; class LLHost; // Interface class class LLTextureFetch : public LLWorkerThread { friend class LLTextureFetchWorker; + friend class HTTPGetResponder; public: - LLTextureFetch(LLTextureCache* cache, bool threaded); + LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* imagedecodethread, bool threaded); ~LLTextureFetch(); /*virtual*/ S32 update(U32 max_time_ms); - bool createRequest(const LLUUID& id, const LLHost& host, F32 priority, - S32 w, S32 h, S32 c, S32 discard, bool needs_aux); - bool createRequest(const std::string& filename, const LLUUID& id, const LLHost& host, F32 priority, + bool createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, S32 w, S32 h, S32 c, S32 discard, bool needs_aux); void deleteRequest(const LLUUID& id, bool cancel); bool getRequestFinished(const LLUUID& id, S32& discard_level, @@ -66,25 +69,39 @@ public: bool receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, U16 data_size, U8* data); bool receiveImagePacket(const LLHost& host, const LLUUID& id, U16 packet_num, U16 data_size, U8* data); + void setTextureBandwidth(F32 bandwidth) { mTextureBandwidth = bandwidth; } + F32 getTextureBandwidth() { return mTextureBandwidth; } + // Debug BOOL isFromLocalCache(const LLUUID& id); S32 getFetchState(const LLUUID& id, F32& decode_progress_p, F32& requested_priority_p, U32& fetch_priority_p, F32& fetch_dtime_p, F32& request_dtime_p); void dump(); S32 getNumRequests() { return mRequestMap.size(); } + S32 getNumHTTPRequests() { return mHTTPTextureQueue.size(); } // Public for access by callbacks void lockQueue() { mQueueMutex.lock(); } void unlockQueue() { mQueueMutex.unlock(); } LLTextureFetchWorker* getWorker(const LLUUID& id); + + LLTextureInfo* getTextureInfo() { return &mTextureInfo; } protected: void addToNetworkQueue(LLTextureFetchWorker* worker); - void removeFromNetworkQueue(LLTextureFetchWorker* worker); + void removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel); + void addToHTTPQueue(const LLUUID& id); + void removeFromHTTPQueue(const LLUUID& id); + S32 getHTTPQueueSize() { return (S32)mHTTPTextureQueue.size(); } void removeRequest(LLTextureFetchWorker* worker, bool cancel); + // Called from worker thread (during doWork) + void processCurlRequests(); private: void sendRequestListToSimulators(); + /*virtual*/ void startThread(void); + /*virtual*/ void endThread(void); + /*virtual*/ void threadedUpdate(void); public: LLUUID mDebugID; @@ -95,8 +112,11 @@ public: private: LLMutex mQueueMutex; + LLMutex mNetworkQueueMutex; LLTextureCache* mTextureCache; + LLImageDecodeThread* mImageDecodeThread; + LLCurlRequest* mCurlGetRequest; // Map of all requests by UUID typedef std::map<LLUUID,LLTextureFetchWorker*> map_t; @@ -105,10 +125,13 @@ private: // Set of requests that require network data typedef std::set<LLUUID> queue_t; queue_t mNetworkQueue; + queue_t mHTTPTextureQueue; typedef std::map<LLHost,std::set<LLUUID> > cancel_queue_t; cancel_queue_t mCancelQueue; - - LLFrameTimer mNetworkTimer; + F32 mTextureBandwidth; + F32 mMaxBandwidth; + LLTextureInfo mTextureInfo; }; #endif // LL_LLTEXTUREFETCH_H + diff --git a/indra/newview/lltextureinfo.cpp b/indra/newview/lltextureinfo.cpp new file mode 100644 index 0000000000..672a36a8bd --- /dev/null +++ b/indra/newview/lltextureinfo.cpp @@ -0,0 +1,290 @@ +/** + * @file lltextureinfo.cpp + * @brief Object which handles local texture info + * + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "lltextureinfo.h" +#include "lltexturestats.h" +#include "llviewercontrol.h" + +LLTextureInfo::LLTextureInfo() : + mLogTextureDownloadsToViewerLog(false), + mLogTextureDownloadsToSimulator(false), + mTotalBytes(0), + mTotalMilliseconds(0), + mTextureDownloadsStarted(0), + mTextureDownloadsCompleted(0), + mTextureDownloadProtocol("NONE"), + mTextureLogThreshold(100 * 1024), + mCurrentStatsBundleStartTime(0) +{ + mTextures.clear(); +} + +void LLTextureInfo::setUpLogging(bool writeToViewerLog, bool sendToSim, U32 textureLogThreshold) +{ + mLogTextureDownloadsToViewerLog = writeToViewerLog; + mLogTextureDownloadsToSimulator = sendToSim; + mTextureLogThreshold = textureLogThreshold; +} + +LLTextureInfo::~LLTextureInfo() +{ + std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator; + for (iterator = mTextures.begin(); iterator != mTextures.end(); iterator++) + { + LLTextureInfoDetails *info = (*iterator).second; + delete info; + } + + mTextures.clear(); +} + +void LLTextureInfo::addRequest(const LLUUID& id) +{ + LLTextureInfoDetails *info = new LLTextureInfoDetails(); + mTextures[id] = info; +} + +U32 LLTextureInfo::getTextureInfoMapSize() +{ + return mTextures.size(); +} + +bool LLTextureInfo::has(const LLUUID& id) +{ + std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator = mTextures.find(id); + if (iterator == mTextures.end()) + { + return false; + } + else + { + return true; + } +} + +void LLTextureInfo::setRequestStartTime(const LLUUID& id, U64 startTime) +{ + if (!has(id)) + { + addRequest(id); + } + mTextures[id]->mStartTime = startTime; + mTextureDownloadsStarted++; +} + +void LLTextureInfo::setRequestSize(const LLUUID& id, U32 size) +{ + if (!has(id)) + { + addRequest(id); + } + mTextures[id]->mSize = size; +} + +void LLTextureInfo::setRequestOffset(const LLUUID& id, U32 offset) +{ + if (!has(id)) + { + addRequest(id); + } + mTextures[id]->mOffset = offset; +} + +void LLTextureInfo::setRequestType(const LLUUID& id, LLTextureInfoDetails::LLRequestType type) +{ + if (!has(id)) + { + addRequest(id); + } + mTextures[id]->mType = type; +} + +void LLTextureInfo::setRequestCompleteTimeAndLog(const LLUUID& id, U64 completeTime) +{ + if (!has(id)) + { + addRequest(id); + } + mTextures[id]->mCompleteTime = completeTime; + + std::string protocol = "NONE"; + switch(mTextures[id]->mType) + { + case LLTextureInfoDetails::REQUEST_TYPE_HTTP: + protocol = "HTTP"; + break; + + case LLTextureInfoDetails::REQUEST_TYPE_UDP: + protocol = "UDP"; + break; + + case LLTextureInfoDetails::REQUEST_TYPE_NONE: + default: + break; + } + + if (mLogTextureDownloadsToViewerLog) + { + llinfos << "texture=" << id + << " start=" << mTextures[id]->mStartTime + << " end=" << mTextures[id]->mCompleteTime + << " size=" << mTextures[id]->mSize + << " offset=" << mTextures[id]->mOffset + << " length_in_ms=" << (mTextures[id]->mCompleteTime - mTextures[id]->mStartTime) / 1000 + << " protocol=" << protocol + << llendl; + } + + if(mLogTextureDownloadsToSimulator) + { + S32 texture_stats_upload_threshold = mTextureLogThreshold; + mTotalBytes += mTextures[id]->mSize; + mTotalMilliseconds += mTextures[id]->mCompleteTime - mTextures[id]->mStartTime; + mTextureDownloadsCompleted++; + mTextureDownloadProtocol = protocol; + if (mTotalBytes >= texture_stats_upload_threshold) + { + LLSD texture_data; + std::stringstream startTime; + startTime << mCurrentStatsBundleStartTime; + texture_data["start_time"] = startTime.str(); + std::stringstream endTime; + endTime << completeTime; + texture_data["end_time"] = endTime.str(); + texture_data["averages"] = getAverages(); + send_texture_stats_to_sim(texture_data); + resetTextureStatistics(); + } + } + + mTextures.erase(id); +} + +LLSD LLTextureInfo::getAverages() +{ + LLSD averagedTextureData; + S32 averageDownloadRate; + if(mTotalMilliseconds == 0) + { + averageDownloadRate = 0; + } + else + { + averageDownloadRate = (mTotalBytes * 8) / mTotalMilliseconds; + } + + averagedTextureData["bits_per_second"] = averageDownloadRate; + averagedTextureData["bytes_downloaded"] = mTotalBytes; + averagedTextureData["texture_downloads_started"] = mTextureDownloadsStarted; + averagedTextureData["texture_downloads_completed"] = mTextureDownloadsCompleted; + averagedTextureData["transport"] = mTextureDownloadProtocol; + + return averagedTextureData; +} + +void LLTextureInfo::resetTextureStatistics() +{ + mTotalMilliseconds = 0; + mTotalBytes = 0; + mTextureDownloadsStarted = 0; + mTextureDownloadsCompleted = 0; + mTextureDownloadProtocol = "NONE"; + mCurrentStatsBundleStartTime = LLTimer::getTotalTime(); +} + +U32 LLTextureInfo::getRequestStartTime(const LLUUID& id) +{ + if (!has(id)) + { + return 0; + } + else + { + std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator = mTextures.find(id); + return (*iterator).second->mStartTime; + } +} + +U32 LLTextureInfo::getRequestSize(const LLUUID& id) +{ + if (!has(id)) + { + return 0; + } + else + { + std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator = mTextures.find(id); + return (*iterator).second->mSize; + } +} + +U32 LLTextureInfo::getRequestOffset(const LLUUID& id) +{ + if (!has(id)) + { + return 0; + } + else + { + std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator = mTextures.find(id); + return (*iterator).second->mOffset; + } +} + +LLTextureInfoDetails::LLRequestType LLTextureInfo::getRequestType(const LLUUID& id) +{ + if (!has(id)) + { + return LLTextureInfoDetails::REQUEST_TYPE_NONE; + } + else + { + std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator = mTextures.find(id); + return (*iterator).second->mType; + } +} + +U32 LLTextureInfo::getRequestCompleteTime(const LLUUID& id) +{ + if (!has(id)) + { + return 0; + } + else + { + std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator = mTextures.find(id); + return (*iterator).second->mCompleteTime; + } +} + diff --git a/indra/newview/lltextureinfo.h b/indra/newview/lltextureinfo.h new file mode 100644 index 0000000000..71b0ea431f --- /dev/null +++ b/indra/newview/lltextureinfo.h @@ -0,0 +1,80 @@ +/** + * @file lltextureinfo.h + * @brief Object for managing texture information. + * + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLTEXTUREINFO_H +#define LL_LLTEXTUREINFO_H + +#include "lluuid.h" +#include "lltextureinfodetails.h" +#include <map> + +class LLTextureInfo +{ +public: + LLTextureInfo(); + ~LLTextureInfo(); + + void setUpLogging(bool writeToViewerLog, bool sendToSim, U32 textureLogThreshold); + bool has(const LLUUID& id); + void setRequestStartTime(const LLUUID& id, U64 startTime); + void setRequestSize(const LLUUID& id, U32 size); + void setRequestOffset(const LLUUID& id, U32 offset); + void setRequestType(const LLUUID& id, LLTextureInfoDetails::LLRequestType type); + void setRequestCompleteTimeAndLog(const LLUUID& id, U64 completeTime); + U32 getRequestStartTime(const LLUUID& id); + U32 getRequestSize(const LLUUID& id); + U32 getRequestOffset(const LLUUID& id); + LLTextureInfoDetails::LLRequestType getRequestType(const LLUUID& id); + U32 getRequestCompleteTime(const LLUUID& id); + void resetTextureStatistics(); + U32 getTextureInfoMapSize(); + LLSD getAverages(); + +private: + void addRequest(const LLUUID& id); + + std::map<LLUUID, LLTextureInfoDetails *> mTextures; + + LLSD mAverages; + + bool mLogTextureDownloadsToViewerLog; + bool mLogTextureDownloadsToSimulator; + S32 mTotalBytes; + S32 mTotalMilliseconds; + S32 mTextureDownloadsStarted; + S32 mTextureDownloadsCompleted; + std::string mTextureDownloadProtocol; + U32 mTextureLogThreshold; // in bytes + U64 mCurrentStatsBundleStartTime; +}; + +#endif // LL_LLTEXTUREINFO_H diff --git a/indra/newview/lltextureinfodetails.cpp b/indra/newview/lltextureinfodetails.cpp new file mode 100644 index 0000000000..f6ef47a2ee --- /dev/null +++ b/indra/newview/lltextureinfodetails.cpp @@ -0,0 +1,40 @@ +/** + * @file lltextureinfodetails.cpp + * @brief Object which handles details of any individual texture + * + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "lltextureinfodetails.h" + +LLTextureInfoDetails::LLTextureInfoDetails() : mStartTime(0), mCompleteTime(0), mSize(0), mType(REQUEST_TYPE_NONE), mOffset(0) +{ +} + diff --git a/indra/newview/lltextureinfodetails.h b/indra/newview/lltextureinfodetails.h new file mode 100644 index 0000000000..091fa01a3d --- /dev/null +++ b/indra/newview/lltextureinfodetails.h @@ -0,0 +1,58 @@ +/** + * @file lltextureinfo.h + * @brief Object for managing texture information. + * + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLTEXTUREINFODETAILS_H +#define LL_LLTEXTUREINFODETAILS_H + +#include "lluuid.h" + +class LLTextureInfoDetails +{ +public: + enum LLRequestType + { + REQUEST_TYPE_NONE, + REQUEST_TYPE_HTTP, + REQUEST_TYPE_UDP + }; + + U32 mStartTime; + U32 mCompleteTime; + U32 mOffset; + U32 mSize; + LLRequestType mType; + + LLTextureInfoDetails(); +}; + +#endif // LL_LLTEXTUREINFODETAILS_H + diff --git a/indra/newview/lltexturestats.cpp b/indra/newview/lltexturestats.cpp new file mode 100644 index 0000000000..c91bfd4df2 --- /dev/null +++ b/indra/newview/lltexturestats.cpp @@ -0,0 +1,61 @@ +/** + * @file lltexturerstats.cpp + * @brief texture stats helper methods + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "pipeline.h" +#include "llagent.h" +#include "lltexturefetch.h" +#include "lltexturestats.h" +#include "lltexturestatsuploader.h" +#include "llviewerregion.h" + +void send_texture_stats_to_sim(const LLSD &texture_stats) +{ + LLSD texture_stats_report; + // Only send stats if the agent is connected to a region. + if (!gAgent.getRegion() || gNoRender) + { + return; + } + + LLUUID agent_id = gAgent.getID(); + texture_stats_report["agent_id"] = agent_id; + texture_stats_report["region_id"] = gAgent.getRegion()->getRegionID(); + texture_stats_report["stats_data"] = texture_stats; + + std::string texture_cap_url = gAgent.getRegion()->getCapability("TextureStats"); + LLTextureStatsUploader tsu; + llinfos << "uploading texture stats data to simulator" << llendl; + tsu.uploadStatsToSimulator(texture_cap_url, texture_stats); +} + diff --git a/indra/newview/lltexturestats.h b/indra/newview/lltexturestats.h new file mode 100644 index 0000000000..2deb377dfd --- /dev/null +++ b/indra/newview/lltexturestats.h @@ -0,0 +1,41 @@ +/** + * @file lltexturestats.h + * @brief texture stats utilities + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLTEXTURESTATS_H +#define LL_LLTEXTURESTATS_H + +#include "llappviewer.h" + +// utility functions to capture data on texture download speeds and send to simulator periodically +void send_texture_stats_to_sim(const LLSD &texture_stats); + +#endif // LL_LLTEXTURESTATS_H diff --git a/indra/newview/lltexturestatsuploader.cpp b/indra/newview/lltexturestatsuploader.cpp new file mode 100644 index 0000000000..e0358e1fca --- /dev/null +++ b/indra/newview/lltexturestatsuploader.cpp @@ -0,0 +1,59 @@ +/** + * @file lltexturerstats.cpp + * @brief texture stats upload class + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "lltexturestatsuploader.h" + +LLTextureStatsUploader::LLTextureStatsUploader() +{ +} + +LLTextureStatsUploader::~LLTextureStatsUploader() +{ +} + +void LLTextureStatsUploader::uploadStatsToSimulator(const std::string texture_cap_url, const LLSD &texture_stats) +{ + if ( texture_cap_url != "" ) + { + LLHTTPClient::post(texture_cap_url, texture_stats, NULL); + } + else + { + llinfos << "Not sending texture stats: " + << texture_stats + << " as there is no cap url." + << llendl; + } +} + diff --git a/indra/newview/lltexturestatsuploader.h b/indra/newview/lltexturestatsuploader.h new file mode 100644 index 0000000000..f6cc8be8fe --- /dev/null +++ b/indra/newview/lltexturestatsuploader.h @@ -0,0 +1,48 @@ +/** + * @file lltexturestatsuploader.h + * @brief Class to send the texture stats to the simulatore + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLTEXTURESTATSUPLOADER_H +#define LL_LLTEXTURESTATSUPLOADER_H + +#include "llappviewer.h" + +// utility functions to capture data on texture download speeds and send to simulator periodically + +class LLTextureStatsUploader +{ +public: + LLTextureStatsUploader(); + ~LLTextureStatsUploader(); + void uploadStatsToSimulator(const std::string texture_cap_url, const LLSD &texture_stats); +}; + +#endif // LL_LLTEXTURESTATSUPLOADER_H diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index dafa4f25ca..b6e20608eb 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -44,19 +44,21 @@ #include "llrender.h" #include "lltooltip.h" +#include "llappviewer.h" #include "llselectmgr.h" #include "lltexlayer.h" #include "lltexturecache.h" #include "lltexturefetch.h" +#include "llviewercontrol.h" #include "llviewerobject.h" #include "llviewertexture.h" #include "llviewertexturelist.h" -#include "llappviewer.h" - +#include "llvovolume.h" extern F32 texmem_lower_bound_scale; LLTextureView *gTextureView = NULL; LLTextureSizeView *gTextureSizeView = NULL; +LLTextureSizeView *gTextureCategoryView = NULL; //static std::set<LLViewerFetchedTexture*> LLTextureView::sDebugImages; @@ -230,10 +232,10 @@ void LLTextureBar::draw() { "DSK", LLColor4::blue }, // CACHE_POST { "NET", LLColor4::green }, // LOAD_FROM_NETWORK { "SIM", LLColor4::green }, // LOAD_FROM_SIMULATOR - { "URL", LLColor4::green2 },// LOAD_FROM_HTTP_GET_URL - { "HTP", LLColor4::green }, // LOAD_FROM_HTTP_GET_DATA + { "REQ", LLColor4::yellow },// SEND_HTTP_REQ + { "HTP", LLColor4::green }, // WAIT_HTTP_REQ { "DEC", LLColor4::yellow },// DECODE_IMAGE - { "DEC", LLColor4::yellow },// DECODE_IMAGE_UPDATE + { "DEC", LLColor4::green }, // DECODE_IMAGE_UPDATE { "WRT", LLColor4::purple },// WRITE_TO_CACHE { "WRT", LLColor4::orange },// WAIT_ON_WRITE { "END", LLColor4::red }, // DONE @@ -261,7 +263,7 @@ void LLTextureBar::draw() // Draw the progress bar. S32 bar_width = 100; - S32 bar_left = 280; + S32 bar_left = 260; left = bar_left; right = left + bar_width; @@ -286,30 +288,31 @@ void LLTextureBar::draw() S32 pip_x = title_x3 + pip_space/2; // Draw the packet pip + const F32 pip_max_time = 5.f; F32 last_event = mImagep->mLastPacketTimer.getElapsedTimeF32(); - if (last_event < 1.f) + if (last_event < pip_max_time) { clr = LLColor4::white; } else { last_event = mImagep->mRequestDeltaTime; - if (last_event < 1.f) + if (last_event < pip_max_time) { clr = LLColor4::green; } else { last_event = mImagep->mFetchDeltaTime; - if (last_event < 1.f) + if (last_event < pip_max_time) { clr = LLColor4::yellow; } } } - if (last_event < 1.f) + if (last_event < pip_max_time) { - clr.setAlpha(1.f - last_event); + clr.setAlpha(1.f - last_event/pip_max_time); gGL.color4fv(clr.mV); gl_rect_2d(pip_x, top, pip_x + pip_width, bottom); } @@ -406,89 +409,113 @@ void LLGLTexMemBar::draw() S32 total_mem = BYTES_TO_MEGA_BYTES(LLViewerTexture::sTotalTextureMemoryInBytes); S32 max_total_mem = LLViewerTexture::sMaxTotalTextureMemInMegaBytes; F32 discard_bias = LLViewerTexture::sDesiredDiscardBias; + F32 cache_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getUsage()) ; + F32 cache_max_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getMaxUsage()) ; S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f); S32 h_offset = (S32)((texture_bar_height + 2.5f) * mTextureView->mNumTextureBars + 2.5f); //---------------------------------------------------------------------------- LLGLSUIDefault gls_ui; - F32 text_color[] = {1.f, 1.f, 1.f, 0.75f}; + LLColor4 text_color(1.f, 1.f, 1.f, 0.75f); + LLColor4 color; std::string text; - text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB Discard Bias: %.2f", + text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB", total_mem, max_total_mem, bound_mem, max_bound_mem, - discard_bias); + LLImageRaw::sGlobalRawMemory >> 20, discard_bias, + cache_usage, cache_max_usage); + //, cache_entries, cache_max_entries LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, h_offset + line_height*3, - text_color, LLFontGL::LEFT, LLFontGL::TOP); + text_color, LLFontGL::LEFT, LLFontGL::TOP); //---------------------------------------------------------------------------- - S32 bar_left = 380; +#if 0 + S32 bar_left = 400; S32 bar_width = 200; S32 top = line_height*3 - 2 + h_offset; S32 bottom = top - 6; S32 left = bar_left; S32 right = left + bar_width; - - F32 bar_scale = (F32)bar_width / (max_bound_mem * 1.5f); + F32 bar_scale; gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4f(0.5f, 0.5f, 0.5f, 0.75f); - gl_rect_2d(left, top, right, bottom); - + // GL Mem Bar + left = bar_left; - right = left + llfloor(bound_mem * bar_scale); - if (bound_mem < llfloor(max_bound_mem * texmem_lower_bound_scale)) - { - gGL.color4f(0.f, 1.f, 0.f, 0.75f); - } - else if (bound_mem < max_bound_mem) - { - gGL.color4f(1.f, 1.f, 0.f, 0.75f); - } - else - { - gGL.color4f(1.f, 0.f, 0.f, 0.75f); - } + text = "GL"; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left, line_height*3, + text_color, LLFontGL::LEFT, LLFontGL::TOP); + + left = bar_left+20; + right = left + bar_width; + + gGL.color4f(0.5f, 0.5f, 0.5f, 0.75f); // grey gl_rect_2d(left, top, right, bottom); bar_scale = (F32)bar_width / (max_total_mem * 1.5f); + right = left + llfloor(total_mem * bar_scale); + right = llclamp(right, bar_left, bar_left + bar_width); - top = bottom - 2; - bottom = top - 6; + color = (total_mem < llfloor(max_total_mem * texmem_lower_bound_scale)) ? LLColor4::green : + (total_mem < max_total_mem) ? LLColor4::yellow : LLColor4::red; + color[VALPHA] = .75f; + glColor4fv(color.mV); + + gl_rect_2d(left, top, right, bottom); // red/yellow/green + + // + bar_left += bar_width + bar_space; + //top = bottom - 2; bottom = top - 6; + + // Bound Mem Bar + left = bar_left; - right = left + llfloor(total_mem * bar_scale); - if (total_mem < llfloor(max_total_mem * texmem_lower_bound_scale)) - { - gGL.color4f(0.f, 1.f, 0.f, 0.75f); - } - else if (total_mem < max_total_mem) - { - gGL.color4f(1.f, 1.f, 0.f, 0.75f); - } - else - { - gGL.color4f(1.f, 0.f, 0.f, 0.75f); - } + text = "GL"; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left, line_height*3, + text_color, LLFontGL::LEFT, LLFontGL::TOP); + left = bar_left + 20; + right = left + bar_width; + + gGL.color4f(0.5f, 0.5f, 0.5f, 0.75f); gl_rect_2d(left, top, right, bottom); + color = (bound_mem < llfloor(max_bound_mem * texmem_lower_bound_scale)) ? LLColor4::green : + (bound_mem < max_bound_mem) ? LLColor4::yellow : LLColor4::red; + color[VALPHA] = .75f; + glColor4fv(color.mV); + + gl_rect_2d(left, top, right, bottom); +#else + S32 left = 0 ; +#endif //---------------------------------------------------------------------------- - text = llformat("Textures: Count: %d Fetch: %d(%d) Pkts:%d(%d) Cache R/W: %d/%d LFS:%d IW:%d(%d) RAW:%d mRaw:%d mAux:%d CB:%d", + text = llformat("Textures: %d Fetch: %d(%d) Pkts:%d(%d) Cache R/W: %d/%d LFS:%d IW:%d RAW:%d HTP:%d", gTextureList.getNumImages(), LLAppViewer::getTextureFetch()->getNumRequests(), LLAppViewer::getTextureFetch()->getNumDeletes(), LLAppViewer::getTextureFetch()->mPacketCount, LLAppViewer::getTextureFetch()->mBadPacketCount, LLAppViewer::getTextureCache()->getNumReads(), LLAppViewer::getTextureCache()->getNumWrites(), LLLFSThread::sLocal->getPending(), - LLImageWorker::sCount, LLImageWorker::getWorkerThread()->getNumDeletes(), - LLImageRaw::sRawImageCount, LLViewerFetchedTexture::sRawCount, LLViewerFetchedTexture::sAuxCount, - gTextureList.mCallbackList.size()); + LLAppViewer::getImageDecodeThread()->getPending(), + LLImageRaw::sRawImageCount, + LLAppViewer::getTextureFetch()->getNumHTTPRequests()); LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, h_offset + line_height*2, text_color, LLFontGL::LEFT, LLFontGL::TOP); + + + left = 550; + F32 bandwidth = LLAppViewer::getTextureFetch()->getTextureBandwidth(); + F32 max_bandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS"); + color = bandwidth > max_bandwidth ? LLColor4::red : bandwidth > max_bandwidth*.75f ? LLColor4::yellow : text_color; + color[VALPHA] = text_color[VALPHA]; + text = llformat("BW:%.0f/%.0f",bandwidth, max_bandwidth); + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left, line_height*2, + color, LLFontGL::LEFT, LLFontGL::TOP); S32 dx1 = 0; if (LLAppViewer::getTextureFetch()->mDebugPause) @@ -555,7 +582,7 @@ public: void setTop(S32 loaded, S32 bound, F32 scale) {mTopLoaded = loaded ; mTopBound = bound; mScale = scale ;} void draw(); - BOOL handleHover(S32 x, S32 y, MASK mask) ; + BOOL handleHover(S32 x, S32 y, MASK mask, BOOL set_pick_size) ; private: S32 mIndex ; @@ -568,19 +595,16 @@ private: F32 mScale ; }; -BOOL LLGLTexSizeBar::handleHover(S32 x, S32 y, MASK mask) +BOOL LLGLTexSizeBar::handleHover(S32 x, S32 y, MASK mask, BOOL set_pick_size) { -#if !LL_RELEASE_FOR_DOWNLOAD if(y > mBottom && (y < mBottom + (S32)(mTopLoaded * mScale) || y < mBottom + (S32)(mTopBound * mScale))) { - LLImageGL::setCurTexSizebar(mIndex); + LLImageGL::setCurTexSizebar(mIndex, set_pick_size); } -#endif return TRUE ; } void LLGLTexSizeBar::draw() { -#if !LL_RELEASE_FOR_DOWNLOAD LLGLSUIDefault gls_ui; if(LLImageGL::sCurTexSizeBar == mIndex) @@ -601,7 +625,6 @@ void LLGLTexSizeBar::draw() F32 bound_color[] = {1.0f, 1.0f, 0.0f, 0.75f}; gl_rect_2d(mLeft, mBottom + (S32)(mTopLoaded * mScale), (mLeft + mRight) / 2, mBottom, loaded_color) ; gl_rect_2d((mLeft + mRight) / 2, mBottom + (S32)(mTopBound * mScale), mRight, mBottom, bound_color) ; -#endif } //////////////////////////////////////////////////////////////////////////// @@ -675,7 +698,13 @@ void LLTextureView::draw() << "\t" << cur_discard << llendl; } - + + if (imagep->getID() == LLAppViewer::getTextureFetch()->mDebugID) + { + static S32 debug_count = 0; + ++debug_count; // for breakpoints + } + #if 0 if (imagep->getDontDiscard()) { @@ -889,8 +918,7 @@ BOOL LLTextureView::handleKey(KEY key, MASK mask, BOOL called_from_parent) } //----------------------------------------------------------------- -LLTextureSizeView::LLTextureSizeView(const LLTextureSizeView::Params& p) - : LLView(p) +LLTextureSizeView::LLTextureSizeView(const LLTextureSizeView::Params& p) : LLContainerView(p) { setVisible(FALSE) ; @@ -910,7 +938,31 @@ LLTextureSizeView::~LLTextureSizeView() } void LLTextureSizeView::draw() { -#if !LL_RELEASE_FOR_DOWNLOAD + if(mType == TEXTURE_MEM_OVER_SIZE) + { + drawTextureSizeGraph(); + } + else + { + drawTextureCategoryGraph() ; + } + + LLView::draw(); +} + +BOOL LLTextureSizeView::handleHover(S32 x, S32 y, MASK mask) +{ + if(x > mTextureSizeBarRect.mLeft && x < mTextureSizeBarRect.mRight) + { + mTextureSizeBar[(x - mTextureSizeBarRect.mLeft) / mTextureSizeBarWidth]->handleHover(x, y, mask, (mType == TEXTURE_MEM_OVER_SIZE)) ; + } + + return TRUE ; +} + +//draw real-time texture mem bar over size +void LLTextureSizeView::drawTextureSizeGraph() +{ if(mTextureSizeBar.size() == 0) { S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f); @@ -931,29 +983,16 @@ void LLTextureSizeView::draw() mTextureSizeBar[i]->draw() ; } LLImageGL::resetCurTexSizebar(); - - LLView::draw(); -#endif -} - -BOOL LLTextureSizeView::handleHover(S32 x, S32 y, MASK mask) -{ - if(x > mTextureSizeBarRect.mLeft && x < mTextureSizeBarRect.mRight) - { - mTextureSizeBar[(x - mTextureSizeBarRect.mLeft) / mTextureSizeBarWidth]->handleHover(x, y, mask) ; - } - - return TRUE ; } //draw background of texture size bar graph F32 LLTextureSizeView::drawTextureSizeDistributionGraph() { + //scale F32 scale = 1.0f ; -#if !LL_RELEASE_FOR_DOWNLOAD + LLGLSUIDefault gls_ui; - //scale { S32 count = 0 ; for(U32 i = 0 ; i < LLImageGL::sTextureLoadedCounter.size() ; i++) @@ -1043,8 +1082,137 @@ F32 LLTextureSizeView::drawTextureSizeDistributionGraph() text = llformat("Texture Size Distribution") ; LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 250, top + line_height * 3, text_color, LLFontGL::LEFT, LLFontGL::TOP); - -#endif return scale ; } +//draw real-time texture mem bar over category +void LLTextureSizeView::drawTextureCategoryGraph() +{ + if(mTextureSizeBar.size() == 0) + { + S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f); + mTextureSizeBar.resize(LLViewerTexture::getTotalNumOfCategories()) ; + mTextureSizeBarRect.set(700, line_height * 2 + 400, 700 + mTextureSizeBar.size() * mTextureSizeBarWidth, line_height * 2) ; + + for(U32 i = 0 ; i < mTextureSizeBar.size() ; i++) + { + mTextureSizeBar[i] = new LLGLTexSizeBar(i, mTextureSizeBarRect.mLeft + i * mTextureSizeBarWidth , + line_height * 2, mTextureSizeBarRect.mLeft + (i + 1) * mTextureSizeBarWidth, line_height) ; + } + } + + F32 size_bar_scale = drawTextureCategoryDistributionGraph() ; + for(U32 i = 0 ; i < mTextureSizeBar.size() ; i++) + { + U32 k = LLViewerTexture::getIndexFromCategory(i) ; + mTextureSizeBar[i]->setTop(LLImageGL::sTextureMemByCategory[k] >> 20, LLImageGL::sTextureMemByCategoryBound[k] >> 20, size_bar_scale) ; + mTextureSizeBar[i]->draw() ; + } + LLImageGL::resetCurTexSizebar(); +} + +//draw background for TEXTURE_MEM_OVER_CATEGORY +F32 LLTextureSizeView::drawTextureCategoryDistributionGraph() +{ + //scale + F32 scale = 4.0f ; + + LLGLSUIDefault gls_ui; + + { + S32 count = 0 ; + for(U32 i = 0 ; i < LLImageGL::sTextureMemByCategory.size() ; i++) + { + S32 tmp = LLImageGL::sTextureMemByCategory[i] >> 20 ; + if(tmp > count) + { + count = tmp ; + } + } + if(count > mTextureSizeBarRect.getHeight() * 0.25f) + { + scale = (F32)mTextureSizeBarRect.getHeight() * 0.25f / count ; + } + } + + S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f); + S32 left = mTextureSizeBarRect.mLeft ; + S32 bottom = mTextureSizeBarRect.mBottom ; + S32 right = mTextureSizeBarRect.mRight ; + S32 top = mTextureSizeBarRect.mTop ; + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + //background rect + gl_rect_2d(left - 25, top + 30, right + 100, bottom - 25, LLColor4(0.0f, 0.0f, 0.0f, 0.25f)) ; + + //-------------------------------------------------- + gGL.color4f(1.0f, 0.5f, 0.5f, 0.75f); + gl_line_2d(left, bottom, right, bottom) ; //x axis + gl_line_2d(left, bottom, left, top) ; //y axis + + //ruler + //-------------------------------------------------- + gGL.color4f(1.0f, 0.5f, 0.5f, 0.5f); + for(S32 i = bottom + 50 ; i <= top ; i += 50) + { + gl_line_2d(left, i, right, i) ; + } + + //texts + //-------------------------------------------------- + F32 text_color[] = {1.f, 1.f, 1.f, 0.75f}; + std::string text; + + //------- + //x axis: size label + static char category[LLViewerTexture::MAX_GL_IMAGE_CATEGORY][4] = + {"Non", "Bak", "Av", "Cld", "Scp", "Hi", "Trn", "Slt", "Hud", "Bsf", "UI", "Pvw", "Map", "Mvs", "Slf", "Loc", "Scr", "Dyn", "Mdi", "ALT", "Oth" } ; + + text = llformat("%s", category[0]) ; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 12, bottom - line_height / 2, + text_color, LLFontGL::LEFT, LLFontGL::TOP); + for(U32 i = 1 ; i < mTextureSizeBar.size() ; i++) + { + text = llformat("%s", category[i]) ; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + i * mTextureSizeBarWidth + 12, bottom - line_height / 2, + text_color, LLFontGL::LEFT, LLFontGL::TOP); + } + //------- + + //y axis: number label + for(S32 i = bottom + 50 ; i <= top ; i += 50) + { + text = llformat("%d", (S32)((i - bottom) / scale)) ; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left - 20, i + line_height / 2 , + text_color, LLFontGL::LEFT, LLFontGL::TOP); + LLFontGL::getFontMonospace()->renderUTF8(text, 0, right + 5, i + line_height / 2 , + text_color, LLFontGL::LEFT, LLFontGL::TOP); + } + + text = llformat("MB") ; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left - 20, top + line_height * 2 , + text_color, LLFontGL::LEFT, LLFontGL::TOP); + //-------------------------------------------------- + F32 loaded_color[] = {1.0f, 0.0f, 0.0f, 0.75f}; + gl_rect_2d(left + 70, top + line_height * 2, left + 90, top + line_height, loaded_color) ; + text = llformat("Loaded") ; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 100, top + line_height * 2, + loaded_color, + LLFontGL::LEFT, LLFontGL::TOP); + + F32 bound_color[] = {1.0f, 1.0f, 0.0f, 0.75f}; + gl_rect_2d(left + 170, top + line_height * 2, left + 190, top + line_height, bound_color) ; + text = llformat("Bound") ; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 200, top + line_height * 2, + bound_color, LLFontGL::LEFT, LLFontGL::TOP); + + //-------------------------------------------------- + + //title + text = llformat("Texture Category Distribution") ; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 250, top + line_height * 3, + text_color, LLFontGL::LEFT, LLFontGL::TOP); + + return scale ; +} diff --git a/indra/newview/lltextureview.h b/indra/newview/lltextureview.h index e917c0235e..435a55df83 100644 --- a/indra/newview/lltextureview.h +++ b/indra/newview/lltextureview.h @@ -79,24 +79,41 @@ public: }; class LLGLTexSizeBar; - -class LLTextureSizeView : public LLView +class LLTextureSizeView : public LLContainerView { -public: +protected: LLTextureSizeView(const Params&); + friend class LLUICtrlFactory; +public: ~LLTextureSizeView(); /*virtual*/ void draw(); /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask) ; + void setType(S32 type) {mType = type ;} + enum + { + TEXTURE_MEM_OVER_SIZE, + TEXTURE_MEM_OVER_CATEGORY + }; private: + //draw background for TEXTURE_MEM_OVER_SIZE F32 drawTextureSizeDistributionGraph() ; - + //draw real-time texture mem bar over size + void drawTextureSizeGraph(); + + //draw background for TEXTURE_MEM_OVER_CATEGORY + F32 drawTextureCategoryDistributionGraph() ; + //draw real-time texture mem bar over category + void drawTextureCategoryGraph(); + private: std::vector<LLGLTexSizeBar*> mTextureSizeBar ; LLRect mTextureSizeBarRect ; - S32 mTextureSizeBarWidth ; + S32 mTextureSizeBarWidth ; + S32 mType ; }; extern LLTextureView *gTextureView; extern LLTextureSizeView *gTextureSizeView; +extern LLTextureSizeView *gTextureCategoryView; #endif // LL_TEXTURE_VIEW_H diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp index 24017202cc..93da32b115 100644 --- a/indra/newview/lltoolpie.cpp +++ b/indra/newview/lltoolpie.cpp @@ -494,6 +494,8 @@ BOOL LLToolPie::handleHover(S32 x, S32 y, MASK mask) } else if (handleMediaHover(mHoverPick)) { + // *NOTE: If you think the hover glow conflicts with the media outline, you + // could disable it here. show_highlight = true; // cursor set by media object lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolPie (inactive)" << llendl; diff --git a/indra/newview/llurldispatcher.cpp b/indra/newview/llurldispatcher.cpp index 841902f683..a3daca6fa4 100644 --- a/indra/newview/llurldispatcher.cpp +++ b/indra/newview/llurldispatcher.cpp @@ -46,7 +46,7 @@ #include "llstartup.h" // gStartupState #include "llurlsimstring.h" #include "llweb.h" -#include "llworldmap.h" +#include "llworldmapmessage.h" // library includes #include "llsd.h" @@ -201,7 +201,7 @@ bool LLURLDispatcherImpl::dispatchRegion(const std::string& url, bool right_mous //if(url_displayp) url_displayp->setName(region_name); // Request a region handle by name - LLWorldMap::getInstance()->sendNamedRegionRequest(region_name, + LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name, LLURLDispatcherImpl::regionNameCallback, url, false); // don't teleport @@ -240,7 +240,7 @@ void LLURLDispatcherImpl::regionNameCallback(U64 region_handle, const std::strin LLVector3d global_pos = from_region_handle(region_handle) + LLVector3d(local_pos); U64 new_region_handle = to_region_handle(global_pos); - LLWorldMap::getInstance()->sendHandleRegionRequest(new_region_handle, + LLWorldMapMessage::getInstance()->sendHandleRegionRequest(new_region_handle, LLURLDispatcherImpl::regionHandleCallback, url, teleport); } @@ -335,7 +335,7 @@ public: { url += tokens[i].asString() + "/"; } - LLWorldMap::getInstance()->sendNamedRegionRequest(region_name, + LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name, LLURLDispatcherImpl::regionHandleCallback, url, true); // teleport diff --git a/indra/newview/llviewercamera.cpp b/indra/newview/llviewercamera.cpp index f65baea6ca..b5709fa102 100644 --- a/indra/newview/llviewercamera.cpp +++ b/indra/newview/llviewercamera.cpp @@ -109,10 +109,13 @@ LLViewerCamera::LLViewerCamera() : LLCamera() { calcProjection(getFar()); mCameraFOVDefault = DEFAULT_FIELD_OF_VIEW; + mCosHalfCameraFOV = cosf(mCameraFOVDefault * 0.5f); mPixelMeterRatio = 0.f; mScreenPixelArea = 0; mZoomFactor = 1.f; mZoomSubregion = 1; + mAverageSpeed = 0.f; + mAverageAngularSpeed = 0.f; gSavedSettings.getControl("CameraAngle")->getCommitSignal()->connect(boost::bind(&LLViewerCamera::updateCameraAngle, this, _2)); } @@ -151,15 +154,22 @@ void LLViewerCamera::updateCameraLocation(const LLVector3 ¢er, setOriginAndLookAt(origin, up_direction, point_of_interest); - F32 dpos = (center - last_position).magVec(); + mVelocityDir = center - last_position ; + F32 dpos = mVelocityDir.normVec() ; LLQuaternion rotation; rotation.shortestArc(last_axis, getAtAxis()); F32 x, y, z; F32 drot; rotation.getAngleAxis(&drot, &x, &y, &z); + mVelocityStat.addValue(dpos); mAngularVelocityStat.addValue(drot); + + mAverageSpeed = mVelocityStat.getMeanPerSec() ; + mAverageAngularSpeed = mAngularVelocityStat.getMeanPerSec() ; + mCosHalfCameraFOV = cosf(0.5f * getView() * llmax(1.0f, getAspect())); + // update pixel meter ratio using default fov, not modified one mPixelMeterRatio = getViewHeightInPixels()/ (2.f*tanf(mCameraFOVDefault*0.5)); // update screen pixel area @@ -818,10 +828,12 @@ BOOL LLViewerCamera::areVertsVisible(LLViewerObject* volumep, BOOL all_verts) LLCamera::setView(vertical_fov_rads); // call base implementation } -void LLViewerCamera::setDefaultFOV(F32 vertical_fov_rads) { +void LLViewerCamera::setDefaultFOV(F32 vertical_fov_rads) +{ vertical_fov_rads = llclamp(vertical_fov_rads, getMinView(), getMaxView()); setView(vertical_fov_rads); mCameraFOVDefault = vertical_fov_rads; + mCosHalfCameraFOV = cosf(mCameraFOVDefault * 0.5f); } diff --git a/indra/newview/llviewercamera.h b/indra/newview/llviewercamera.h index 90b77f771f..2b8a0892bf 100644 --- a/indra/newview/llviewercamera.h +++ b/indra/newview/llviewercamera.h @@ -91,17 +91,20 @@ public: BOOL projectPosAgentToScreen(const LLVector3 &pos_agent, LLCoordGL &out_point, const BOOL clamp = TRUE) const; BOOL projectPosAgentToScreenEdge(const LLVector3 &pos_agent, LLCoordGL &out_point) const; - + const LLVector3* getVelocityDir() const {return &mVelocityDir;} LLStat *getVelocityStat() { return &mVelocityStat; } LLStat *getAngularVelocityStat() { return &mAngularVelocityStat; } + F32 getCosHalfFov() {return mCosHalfCameraFOV;} + F32 getAverageSpeed() {return mAverageSpeed ;} + F32 getAverageAngularSpeed() {return mAverageAngularSpeed;} void getPixelVectors(const LLVector3 &pos_agent, LLVector3 &up, LLVector3 &right); LLVector3 roundToPixel(const LLVector3 &pos_agent); // Sets the current matrix /* virtual */ void setView(F32 vertical_fov_rads); - // Sets the current matrix AND remembers result as default view - void setDefaultFOV(F32 vertical_fov_rads); + + void setDefaultFOV(F32 fov) ; F32 getDefaultFOV() { return mCameraFOVDefault; } BOOL cameraUnderWater() const; @@ -120,9 +123,14 @@ protected: LLStat mVelocityStat; LLStat mAngularVelocityStat; + LLVector3 mVelocityDir ; + F32 mAverageSpeed ; + F32 mAverageAngularSpeed ; + mutable LLMatrix4 mProjectionMatrix; // Cache of perspective matrix mutable LLMatrix4 mModelviewMatrix; F32 mCameraFOVDefault; + F32 mCosHalfCameraFOV; LLVector3 mLastPointOfInterest; F32 mPixelMeterRatio; // Divide by distance from camera to get pixels per meter at that distance. S32 mScreenPixelArea; // Pixel area of entire window diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 35226a1632..5e23a7e114 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -90,7 +90,7 @@ std::string gCurrentVersion; extern BOOL gResizeScreenTexture; extern BOOL gDebugGL; - +extern BOOL gAuditTexture; //////////////////////////////////////////////////////////////////////////// // Listeners @@ -378,6 +378,12 @@ static bool handleRenderUseImpostorsChanged(const LLSD& newvalue) return true; } +static bool handleAuditTextureChanged(const LLSD& newvalue) +{ + gAuditTexture = newvalue.asBoolean(); + return true; +} + static bool handleRenderDebugGLChanged(const LLSD& newvalue) { gDebugGL = newvalue.asBoolean() || gDebugSession; @@ -587,6 +593,7 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderDeferredShadow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderDeferredGI")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2)); + gSavedSettings.getControl("AuditTexture")->getSignal()->connect(boost::bind(&handleAuditTextureChanged, _2)); gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&handleChatFontSizeChanged, _2)); gSavedSettings.getControl("ChatPersistTime")->getSignal()->connect(boost::bind(&handleChatPersistTimeChanged, _2)); gSavedSettings.getControl("ConsoleMaxLines")->getSignal()->connect(boost::bind(&handleConsoleMaxLinesChanged, _2)); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index a6a72e9666..e0bb8fedeb 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -712,7 +712,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) gBumpImageList.updateImages(); // must be called before gTextureList version so that it's textures are thrown out first. - const F32 max_image_decode_time = llmin(0.005f, 0.005f*10.f*gFrameIntervalSeconds); // 50 ms/second decode time (no more than 5ms/frame) + F32 max_image_decode_time = 0.050f*gFrameIntervalSeconds; // 50 ms/second decode time + max_image_decode_time = llclamp(max_image_decode_time, 0.001f, 0.005f ); // min 1ms/frame, max 5ms/frame) gTextureList.updateImages(max_image_decode_time); //remove dead textures from GL diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 55b1fa6b49..07d073c3a9 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -610,6 +610,14 @@ class LLAdvancedToggleConsole : public view_listener_t { toggle_visibility( (void*)((LLView*)gDebugView->mDebugConsolep) ); } + else if (gTextureSizeView && "texture size" == console_type) + { + toggle_visibility( (void*)gTextureSizeView ); + } + else if (gTextureCategoryView && "texture category" == console_type) + { + toggle_visibility( (void*)gTextureCategoryView ); + } else if ("fast timers" == console_type) { toggle_visibility( (void*)gDebugView->mFastTimerView ); @@ -637,6 +645,14 @@ class LLAdvancedCheckConsole : public view_listener_t { new_value = get_visibility( (void*)((LLView*)gDebugView->mDebugConsolep) ); } + else if (gTextureSizeView && "texture size" == console_type) + { + new_value = get_visibility( (void*)gTextureSizeView ); + } + else if (gTextureCategoryView && "texture category" == console_type) + { + new_value = get_visibility( (void*)gTextureCategoryView ); + } else if ("fast timers" == console_type) { new_value = get_visibility( (void*)gDebugView->mFastTimerView ); @@ -1161,28 +1177,6 @@ class LLAdvancedCheckWireframe : public view_listener_t }; ////////////////////// -// DISABLE TEXTURES // -////////////////////// - -class LLAdvancedToggleDisableTextures : public view_listener_t -{ - bool handleEvent(const LLSD& userdata) - { - LLViewerTexture::sDontLoadVolumeTextures = !LLViewerTexture::sDontLoadVolumeTextures; - return true; - } -}; - -class LLAdvancedCheckDisableTextures : public view_listener_t -{ - bool handleEvent(const LLSD& userdata) - { - bool new_value = LLViewerTexture::sDontLoadVolumeTextures; // <-- make this using LLCacheControl - return new_value; - } -}; - -////////////////////// // TEXTURE ATLAS // ////////////////////// @@ -1885,7 +1879,7 @@ class LLAdvancedRebakeTextures : public view_listener_t }; -#ifndef LL_RELEASE_FOR_DOWNLOAD +#if 1 //ndef LL_RELEASE_FOR_DOWNLOAD /////////////////////////// // DEBUG AVATAR TEXTURES // /////////////////////////// @@ -2523,24 +2517,12 @@ class LLObjectEnableTouch : public view_listener_t // label.assign("Touch"); // } //} -/* -bool handle_object_open() -{ - LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); - if(!obj) return true; - LLFloaterOpenObject::show(); - return true; +void handle_object_open() +{ + LLFloaterReg::showInstance("openobject"); } -class LLObjectOpen : public view_listener_t -{ - bool handleEvent(const LLSD& userdata) - { - return handle_object_open(); - } -}; -*/ bool enable_object_open() { // Look for contents in root object, which is all the LLFloaterOpenObject @@ -2648,8 +2630,22 @@ void handle_object_edit() // Could be first use LLFirstUse::useBuild(); return; - } + +void handle_object_inspect() +{ + LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); + LLViewerObject* selected_objectp = selection->getFirstRootObject(); + if (selected_objectp) + { + LLSD key; + key["task"] = "task"; + LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); + } + + LLFloaterReg::showInstance("inspect", LLSD()); +} + //--------------------------------------------------------------------------- // Land pie menu //--------------------------------------------------------------------------- @@ -3484,9 +3480,8 @@ void set_god_level(U8 god_level) gAgent.setGodLevel( god_level ); LLViewerParcelMgr::getInstance()->notifyObservers(); - // God mode changes sim visibility - LLWorldMap::getInstance()->reset(); - LLWorldMap::getInstance()->setCurrentLayer(0); + // God mode changes region visibility + LLWorldMap::getInstance()->reloadItems(true); // inventory in items may change in god mode gObjectList.dirtyAllObjectInventory(); @@ -5198,7 +5193,7 @@ void show_debug_menus() gMenuBarView->setItemEnabled("Develop", qamode); // Server ('Admin') menu hidden when not in godmode. - const bool show_server_menu = debug && (gAgent.getGodLevel() > GOD_NOT); + const bool show_server_menu = debug && (gAgent.getGodLevel() > GOD_NOT || gAgent.getAdminOverride()); gMenuBarView->setItemVisible("Admin", show_server_menu); gMenuBarView->setItemEnabled("Admin", show_server_menu); } @@ -7782,8 +7777,6 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedSelectedTextureInfo(), "Advanced.SelectedTextureInfo"); view_listener_t::addMenu(new LLAdvancedToggleWireframe(), "Advanced.ToggleWireframe"); view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe"); - view_listener_t::addMenu(new LLAdvancedToggleDisableTextures(), "Advanced.ToggleDisableTextures"); - view_listener_t::addMenu(new LLAdvancedCheckDisableTextures(), "Advanced.CheckDisableTextures"); view_listener_t::addMenu(new LLAdvancedToggleTextureAtlas(), "Advanced.ToggleTextureAtlas"); view_listener_t::addMenu(new LLAdvancedCheckTextureAtlas(), "Advanced.CheckTextureAtlas"); view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion"); @@ -7967,6 +7960,8 @@ void initialize_menus() commit.add("Object.Buy", boost::bind(&handle_buy)); commit.add("Object.Edit", boost::bind(&handle_object_edit)); + commit.add("Object.Inspect", boost::bind(&handle_object_inspect)); + commit.add("Object.Open", boost::bind(&handle_object_open)); commit.add("Object.Take", boost::bind(&handle_take)); diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h index b65878b5e6..db4eb3be9d 100644 --- a/indra/newview/llviewermenu.h +++ b/indra/newview/llviewermenu.h @@ -94,6 +94,7 @@ void handle_sit_down(void*); void handle_object_build(void*); void handle_object_touch(); bool enable_object_open(); +void handle_object_open(); // Buy either contents or object itself void handle_buy(); diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index d8e6c52c8c..ea1097c477 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -2914,46 +2914,37 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**) if (!gLastVersionChannel.empty()) { - LLSD payload; - payload["message"] = version_channel; - LLNotifications::instance().add("ServerVersionChanged", LLSD(), payload, server_version_changed_callback); - } - - gLastVersionChannel = version_channel; -} - -bool server_version_changed_callback(const LLSD& notification, const LLSD& response) -{ - if(notification["payload"]["message"].asString() =="") - return false; - std::string url ="http://wiki.secondlife.com/wiki/Release_Notes/"; - //parse the msg string - std::string server_version = notification["payload"]["message"].asString(); - std::vector<std::string> s_vect; - boost::algorithm::split(s_vect, server_version, isspace); - for(U32 i = 0; i < s_vect.size(); i++) - { - if (i != (s_vect.size() - 1)) - { - if(i != (s_vect.size() - 2)) + // work out the URL for this server's Release Notes + std::string url ="http://wiki.secondlife.com/wiki/Release_Notes/"; + std::string server_version = version_channel; + std::vector<std::string> s_vect; + boost::algorithm::split(s_vect, server_version, isspace); + for(U32 i = 0; i < s_vect.size(); i++) + { + if (i != (s_vect.size() - 1)) { - url += s_vect[i] + "_"; + if(i != (s_vect.size() - 2)) + { + url += s_vect[i] + "_"; + } + else + { + url += s_vect[i] + "/"; + } } else { - url += s_vect[i] + "/"; + url += s_vect[i].substr(0,4); } } - else - { - url += s_vect[i].substr(0,4); - } + + LLSD args; + args["URL"] = url; + LLNotifications::instance().add("ServerVersionChanged", args); } - - LLWeb::loadURL(url); - return false; -} + gLastVersionChannel = version_channel; +} void process_crossed_region(LLMessageSystem* msg, void**) { diff --git a/indra/newview/llviewermessage.h b/indra/newview/llviewermessage.h index c15e5df675..e24da2013d 100644 --- a/indra/newview/llviewermessage.h +++ b/indra/newview/llviewermessage.h @@ -132,7 +132,6 @@ void container_inventory_arrived(LLViewerObject* object, // agent movement void send_complete_agent_movement(const LLHost& sim_host); void process_agent_movement_complete(LLMessageSystem* msg, void**); -bool server_version_changed_callback(const LLSD& notification, const LLSD& response); void process_crossed_region(LLMessageSystem* msg, void**); void process_teleport_start(LLMessageSystem* msg, void**); void process_teleport_progress(LLMessageSystem* msg, void**); diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 26411ce152..e491e11960 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -2906,7 +2906,7 @@ F32 LLViewerObject::getMidScale() const } -void LLViewerObject::updateTextures(LLAgent &agent) +void LLViewerObject::updateTextures() { } diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index b8ae31118c..01b213a87d 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -199,7 +199,7 @@ public: S32 getNumFaces() const { return mNumFaces; } // Graphical stuff for objects - maybe broken out into render class later? - virtual void updateTextures(LLAgent &agent); + virtual void updateTextures(); virtual void boostTexturePriority(BOOL boost_children = TRUE); // When you just want to boost priority of this object virtual LLDrawable* createDrawable(LLPipeline *pipeline); diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 2927ca5292..96828ee1b6 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -642,7 +642,7 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent) // Update distance & gpw objectp->setPixelAreaAndAngle(agent); // Also sets the approx. pixel area - objectp->updateTextures(agent); // Update the image levels of textures for this object. + objectp->updateTextures(); // Update the image levels of textures for this object. } } @@ -1074,6 +1074,7 @@ void LLViewerObjectList::renderObjectsForMap(LLNetMap &netmap) LLColor4 group_own_below_water_color = LLUIColorTable::instance().getColor( "NetMapGroupOwnBelowWater" ); + F32 max_radius = gSavedSettings.getF32("MiniMapPrimMaxRadius"); for (S32 i = 0; i < mMapObjects.count(); i++) { @@ -1089,6 +1090,11 @@ void LLViewerObjectList::renderObjectsForMap(LLNetMap &netmap) F32 approx_radius = (scale.mV[VX] + scale.mV[VY]) * 0.5f * 0.5f * 1.3f; // 1.3 is a fudge + // Limit the size of megaprims so they don't blot out everything on the minimap. + // Attempting to draw very large megaprims also causes client lag. + // See DEV-17370 and DEV-29869/SNOW-79 for details. + approx_radius = llmin(approx_radius, max_radius); + LLColor4U color = above_water_color; if( objectp->permYouOwner() ) { diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index 7ea55b49e8..d1c9840a97 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -1427,11 +1427,11 @@ void LLViewerRegion::setSeedCapability(const std::string& url) capabilityNames.append("EstateChangeInfo"); capabilityNames.append("EventQueueGet"); capabilityNames.append("FetchInventory"); - capabilityNames.append("WebFetchInventoryDescendents"); capabilityNames.append("ObjectMedia"); capabilityNames.append("ObjectMediaNavigate"); capabilityNames.append("FetchLib"); capabilityNames.append("FetchLibDescendents"); + capabilityNames.append("GetTexture"); capabilityNames.append("GroupProposalBallot"); capabilityNames.append("HomeLocation"); capabilityNames.append("MapLayer"); @@ -1452,6 +1452,7 @@ void LLViewerRegion::setSeedCapability(const std::string& url) capabilityNames.append("SendUserReportWithScreenshot"); capabilityNames.append("ServerReleaseNotes"); capabilityNames.append("StartGroupProposal"); + capabilityNames.append("TextureStats"); capabilityNames.append("UntrustedSimulatorMessage"); capabilityNames.append("UpdateAgentInformation"); capabilityNames.append("UpdateAgentLanguage"); @@ -1464,6 +1465,7 @@ void LLViewerRegion::setSeedCapability(const std::string& url) capabilityNames.append("UploadBakedTexture"); capabilityNames.append("ViewerStartAuction"); capabilityNames.append("ViewerStats"); + capabilityNames.append("WebFetchInventoryDescendents"); // Please add new capabilities alphabetically to reduce // merge conflicts. diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 6e07d8f246..caa94dba38 100644 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -560,12 +560,18 @@ extern U32 gVisCompared; extern U32 gVisTested; std::map<S32,LLFrameTimer> gDebugTimers; +std::map<S32,std::string> gDebugTimerLabel; + +void init_statistics() +{ + // Label debug timers + gDebugTimerLabel[0] = "Texture"; +} void update_statistics(U32 frame_count) { gTotalWorldBytes += gVLManager.getTotalBytes(); gTotalObjectBytes += gObjectBits / 8; - gTotalTextureBytes += gTextureList.mTextureBits / 8; // make sure we have a valid time delta for this frame if (gFrameIntervalSeconds > 0.f) @@ -617,7 +623,6 @@ void update_statistics(U32 frame_count) F32 layer_bits = (F32)(gVLManager.getLandBits() + gVLManager.getWindBits() + gVLManager.getCloudBits()); LLViewerStats::getInstance()->mLayersKBitStat.addValue(layer_bits/1024.f); LLViewerStats::getInstance()->mObjectKBitStat.addValue(gObjectBits/1024.f); - LLViewerStats::getInstance()->mTextureKBitStat.addValue(gTextureList.mTextureBits/1024.f); LLViewerStats::getInstance()->mVFSPendingOperations.addValue(LLVFile::getVFSThread()->getPending()); LLViewerStats::getInstance()->mAssetKBitStat.addValue(gTransferManager.getTransferBitsIn(LLTCT_ASSET)/1024.f); gTransferManager.resetTransferBitsIn(LLTCT_ASSET); @@ -631,8 +636,6 @@ void update_statistics(U32 frame_count) gDebugTimers[0].unpause(); } - LLViewerStats::getInstance()->mTexturePacketsStat.addValue(gTextureList.mTexturePackets); - { static F32 visible_avatar_frames = 0.f; static F32 avg_visible_avatars = 0; @@ -652,8 +655,20 @@ void update_statistics(U32 frame_count) gObjectBits = 0; // gDecodedBits = 0; - gTextureList.mTextureBits = 0; - gTextureList.mTexturePackets = 0; + // Only update texture stats ones per second so that they are less noisy + { + static const F32 texture_stats_freq = 1.f; + static LLFrameTimer texture_stats_timer; + if (texture_stats_timer.getElapsedTimeF32() >= texture_stats_freq) + { + LLViewerStats::getInstance()->mTextureKBitStat.addValue(LLViewerTextureList::sTextureBits/1024.f); + LLViewerStats::getInstance()->mTexturePacketsStat.addValue(LLViewerTextureList::sTexturePackets); + gTotalTextureBytes += LLViewerTextureList::sTextureBits / 8; + LLViewerTextureList::sTextureBits = 0; + LLViewerTextureList::sTexturePackets = 0; + texture_stats_timer.reset(); + } + } } @@ -826,3 +841,4 @@ void send_stats() LLViewerStats::getInstance()->addToMessage(body); LLHTTPClient::post(url, body, new ViewerStatsResponder()); } + diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h index ba89fbf02a..13d73000d2 100644 --- a/indra/newview/llviewerstats.h +++ b/indra/newview/llviewerstats.h @@ -34,6 +34,7 @@ #define LL_LLVIEWERSTATS_H #include "llstat.h" +#include "lltextureinfo.h" class LLViewerStats : public LLSingleton<LLViewerStats> { @@ -205,10 +206,13 @@ private: static const F32 SEND_STATS_PERIOD = 300.0f; // The following are from (older?) statistics code found in appviewer. +void init_statistics(); void reset_statistics(); void output_statistics(void*); void update_statistics(U32 frame_count); void send_stats(); extern std::map<S32,LLFrameTimer> gDebugTimers; +extern std::map<S32,std::string> gDebugTimerLabel; + #endif // LL_LLVIEWERSTATS_H diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 6b8c8c01d4..9923c9ac74 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -60,6 +60,8 @@ #include "llviewercontrol.h" #include "pipeline.h" #include "llappviewer.h" +#include "llface.h" +#include "llviewercamera.h" #include "lltextureatlas.h" #include "lltextureatlasmanager.h" #include "lltextureentry.h" @@ -88,7 +90,15 @@ S32 LLViewerTexture::sTotalTextureMemoryInBytes = 0; S32 LLViewerTexture::sMaxBoundTextureMemInMegaBytes = 0; S32 LLViewerTexture::sMaxTotalTextureMemInMegaBytes = 0; S32 LLViewerTexture::sMaxDesiredTextureMemInBytes = 0 ; -BOOL LLViewerTexture::sDontLoadVolumeTextures = FALSE; +S8 LLViewerTexture::sCameraMovingDiscardBias = 0 ; +S32 LLViewerTexture::sMaxSculptRez = 128 ; //max sculpt image size +const S32 MAX_CACHED_RAW_IMAGE_AREA = 64 * 64 ; +const S32 MAX_CACHED_RAW_SCULPT_IMAGE_AREA = LLViewerTexture::sMaxSculptRez * LLViewerTexture::sMaxSculptRez ; +const S32 MAX_CACHED_RAW_TERRAIN_IMAGE_AREA = 128 * 128 ; +S32 LLViewerTexture::sMinLargeImageSize = 65536 ; //256 * 256. +S32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA ; +BOOL LLViewerTexture::sFreezeImageScalingDown = FALSE ; +F32 LLViewerTexture::sCurrentTime = 0.0f ; BOOL LLViewerTexture::sUseTextureAtlas = FALSE ; const F32 desired_discard_bias_min = -2.0f; // -max number of levels to improve image quality by @@ -162,6 +172,7 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(BOOL usemipma if(generate_gl_tex) { tex->generateGLTexture() ; + tex->setCategory(LLViewerTexture::LOCAL) ; } return tex ; } @@ -171,12 +182,14 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLUUID& if(generate_gl_tex) { tex->generateGLTexture() ; + tex->setCategory(LLViewerTexture::LOCAL) ; } return tex ; } LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLImageRaw* raw, BOOL usemipmaps) { LLPointer<LLViewerTexture> tex = new LLViewerTexture(raw, usemipmaps) ; + tex->setCategory(LLViewerTexture::LOCAL) ; return tex ; } LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex) @@ -185,6 +198,7 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 wid if(generate_gl_tex) { tex->generateGLTexture() ; + tex->setCategory(LLViewerTexture::LOCAL) ; } return tex ; } @@ -215,6 +229,19 @@ LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromFile( return gTextureList.getImageFromFile(filename, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id) ; } +//static +LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string& url, + BOOL usemipmaps, + S32 boost_priority, + S8 texture_type, + LLGLint internal_format, + LLGLenum primary_format, + const LLUUID& force_id + ) +{ + return gTextureList.getImageFromUrl(url, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id) ; +} + LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromHost(const LLUUID& image_id, LLHost host) { return gTextureList.getImageFromHost(image_id, host) ; @@ -256,11 +283,12 @@ void LLViewerTextureManager::init() } imagep->createGLTexture(0, image_raw); image_raw = NULL; - LLViewerFetchedTexture::sDefaultImagep->dontDiscard(); #else LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI); #endif - + LLViewerFetchedTexture::sDefaultImagep->dontDiscard(); + LLViewerFetchedTexture::sDefaultImagep->setCategory(LLViewerTexture::OTHER) ; + LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLViewerTexture::BOOST_UI); LLViewerFetchedTexture::sSmokeImagep->setNoDelete() ; @@ -284,6 +312,8 @@ void LLViewerTextureManager::cleanup() LLViewerFetchedTexture::sWhiteImagep = NULL; LLViewerMediaTexture::cleanup() ; + + LLViewerTexture::cleanupClass() ; } //---------------------------------------------------------------------------------------------- @@ -294,6 +324,11 @@ void LLViewerTextureManager::cleanup() void LLViewerTexture::initClass() { LLImageGL::sDefaultGLTexture = LLViewerFetchedTexture::sDefaultImagep->getGLTexture() ; + + if(gAuditTexture) + { + LLImageGL::setHighlightTexture(LLViewerTexture::OTHER) ; + } } // static @@ -301,6 +336,25 @@ void LLViewerTexture::cleanupClass() { } +// static +S32 LLViewerTexture::getTotalNumOfCategories() +{ + return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ; +} + +// static +//index starts from zero. +S32 LLViewerTexture::getIndexFromCategory(S32 category) +{ + return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1 ; +} + +//static +S32 LLViewerTexture::getCategoryFromIndex(S32 index) +{ + return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1 ; +} + // tuning params const F32 discard_bias_delta = .05f; const F32 discard_delta_time = 0.5f; @@ -312,6 +366,8 @@ F32 texmem_middle_bound_scale = 0.925f; //static void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity) { + sCurrentTime = gFrameTimeSeconds ; + if(LLViewerTextureManager::sTesterp) { LLViewerTextureManager::sTesterp->update() ; @@ -352,6 +408,13 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity } sDesiredDiscardBias = llclamp(sDesiredDiscardBias, desired_discard_bias_min, desired_discard_bias_max); LLViewerTexture::sUseTextureAtlas = gSavedSettings.getBOOL("EnableTextureAtlas") ; + + F32 camera_moving_speed = LLViewerCamera::getInstance()->getAverageSpeed() ; + F32 camera_angular_speed = LLViewerCamera::getInstance()->getAverageAngularSpeed(); + sCameraMovingDiscardBias = (S8)llmax(0.2f * camera_moving_speed, 2.0f * camera_angular_speed - 1) ; + + LLViewerTexture::sFreezeImageScalingDown = (BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) < 0.75f * sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale) && + (BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) < 0.75f * sMaxTotalTextureMemInMegaBytes * texmem_middle_bound_scale) ; } //end of static functions @@ -417,7 +480,9 @@ void LLViewerTexture::init(bool firstinit) mTextureState = NO_DELETE ; mDontDiscard = FALSE; mMaxVirtualSize = 0.f; + mNeedsGLTexture = FALSE ; mNeedsResetMaxVirtualSize = FALSE ; + mAdditionalDecodePriority = 0.f ; mParcelMedia = NULL ; } @@ -459,11 +524,15 @@ void LLViewerTexture::setBoostLevel(S32 level) { setNoDelete() ; } + if(gAuditTexture) + { + setCategory(mBoostLevel); + } } } -bool LLViewerTexture::bindDefaultImage(S32 stage) const +bool LLViewerTexture::bindDefaultImage(S32 stage) { if (stage < 0) return false; @@ -482,6 +551,10 @@ bool LLViewerTexture::bindDefaultImage(S32 stage) const llwarns << "LLViewerTexture::bindDefaultImage failed." << llendl; } stop_glerror(); + + //check if there is cached raw image and switch to it if possible + switchToCachedImage() ; + if(LLViewerTextureManager::sTesterp) { LLViewerTextureManager::sTesterp->updateGrayTextureBinding() ; @@ -500,24 +573,32 @@ void LLViewerTexture::forceImmediateUpdate() { } -void LLViewerTexture::addTextureStats(F32 virtual_size) const +void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) const { - if (virtual_size > mMaxVirtualSize) + if(needs_gltexture) { - mMaxVirtualSize = virtual_size; + mNeedsGLTexture = TRUE ; } -} -void LLViewerTexture::resetTextureStats(BOOL zero) -{ - if (zero) + if(mNeedsResetMaxVirtualSize) { - mMaxVirtualSize = 0.0f; + //flag to reset the values because the old values are used. + mNeedsResetMaxVirtualSize = FALSE ; + mMaxVirtualSize = virtual_size; + mAdditionalDecodePriority = 0.f ; + mNeedsGLTexture = needs_gltexture ; } - else + else if (virtual_size > mMaxVirtualSize) { - mMaxVirtualSize -= mMaxVirtualSize * .10f; // decay by 5%/update - } + mMaxVirtualSize = virtual_size; + } +} + +void LLViewerTexture::resetTextureStats() +{ + mMaxVirtualSize = 0.0f; + mAdditionalDecodePriority = 0.f ; + mNeedsResetMaxVirtualSize = FALSE ; } //virtual @@ -544,6 +625,12 @@ void LLViewerTexture::removeFace(LLFace* facep) mFaceList.remove(facep) ; } +//virtual +void LLViewerTexture::switchToCachedImage() +{ + //nothing here. +} + void LLViewerTexture::forceActive() { mTextureState = ACTIVE ; @@ -588,11 +675,11 @@ BOOL LLViewerTexture::createGLTexture() return mGLTexturep->createGLTexture() ; } -BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename) +BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category) { llassert_always(mGLTexturep.notNull()) ; - BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename) ; + BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category) ; if(ret) { @@ -704,6 +791,13 @@ void LLViewerTexture::setGLTextureCreated (bool initialized) mGLTexturep->setGLTextureCreated (initialized) ; } +void LLViewerTexture::setCategory(S32 category) +{ + llassert_always(mGLTexturep.notNull()) ; + + mGLTexturep->setCategory(category) ; +} + LLTexUnit::eTextureAddressMode LLViewerTexture::getAddressMode(void) const { llassert_always(mGLTexturep.notNull()) ; @@ -752,18 +846,18 @@ BOOL LLViewerTexture::getMissed() const return mGLTexturep->getMissed() ; } -BOOL LLViewerTexture::isValidForSculpt(S32 discard_level, S32 image_width, S32 image_height, S32 ncomponents) +BOOL LLViewerTexture::isJustBound() const { llassert_always(mGLTexturep.notNull()) ; - return mGLTexturep->isValidForSculpt(discard_level, image_width, image_height, ncomponents) ; + return mGLTexturep->isJustBound() ; } -BOOL LLViewerTexture::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const +void LLViewerTexture::forceUpdateBindStats(void) const { llassert_always(mGLTexturep.notNull()) ; - return mGLTexturep->readBackRaw(discard_level, imageraw, compressed_ok) ; + return mGLTexturep->forceUpdateBindStats() ; } U32 LLViewerTexture::getTexelsInAtlas() const @@ -803,6 +897,11 @@ void LLViewerTexture::destroyGLTexture() } } +BOOL LLViewerTexture::isLargeImage() +{ + return mFullWidth * mFullHeight > LLViewerTexture::sMinLargeImageSize ; +} + //virtual void LLViewerTexture::updateBindStatsForTester() { @@ -823,11 +922,12 @@ void LLViewerTexture::updateBindStatsForTester() //static F32 LLViewerFetchedTexture::maxDecodePriority() { - return 2000000.f; + return 6000000.f; } -LLViewerFetchedTexture::LLViewerFetchedTexture(const LLUUID& id, BOOL usemipmaps) - : LLViewerTexture(id, usemipmaps) +LLViewerFetchedTexture::LLViewerFetchedTexture(const LLUUID& id, const LLHost& host, BOOL usemipmaps) + : LLViewerTexture(id, usemipmaps), + mTargetHost(host) { init(TRUE) ; generateGLTexture() ; @@ -839,9 +939,9 @@ LLViewerFetchedTexture::LLViewerFetchedTexture(const LLImageRaw* raw, BOOL usemi init(TRUE) ; } -LLViewerFetchedTexture::LLViewerFetchedTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps) +LLViewerFetchedTexture::LLViewerFetchedTexture(const std::string& url, const LLUUID& id, BOOL usemipmaps) : LLViewerTexture(id, usemipmaps), - mLocalFileName(full_path) + mUrl(url) { init(TRUE) ; generateGLTexture() ; @@ -886,10 +986,18 @@ void LLViewerFetchedTexture::init(bool firstinit) mFetchPriority = 0; mDownloadProgress = 0.f; mFetchDeltaTime = 999999.f; - mDecodeFrame = 0; - mVisibleFrame = 0; mForSculpt = FALSE ; mIsFetched = FALSE ; + + mCachedRawImage = NULL ; + mCachedRawDiscardLevel = -1 ; + mCachedRawImageReady = FALSE ; + + mSavedRawImage = NULL ; + mForceToSaveRawImage = FALSE ; + mSavedRawDiscardLevel = -1 ; + mDesiredSavedRawDiscardLevel = -1 ; + mLastReferencedSavedRawImageTime = 0.0f ; } LLViewerFetchedTexture::~LLViewerFetchedTexture() @@ -926,11 +1034,25 @@ void LLViewerFetchedTexture::cleanup() // Clean up image data destroyRawImage(); + mCachedRawImage = NULL ; + mCachedRawDiscardLevel = -1 ; + mCachedRawImageReady = FALSE ; + mSavedRawImage = NULL ; } void LLViewerFetchedTexture::setForSculpt() { mForSculpt = TRUE ; + if(isForSculptOnly() && !getBoundRecently()) + { + destroyGLTexture() ; //sculpt image does not need gl texture. + } + checkCachedRawSculptImage() ; +} + +BOOL LLViewerFetchedTexture::isForSculptOnly() const +{ + return mForSculpt && !mNeedsGLTexture ; } BOOL LLViewerFetchedTexture::isDeleted() @@ -965,17 +1087,37 @@ void LLViewerFetchedTexture::setInactive() } } +BOOL LLViewerFetchedTexture::isFullyLoaded() const +{ + // Unfortunately, the boolean "mFullyLoaded" is never updated correctly so we use that logic + // to check if the texture is there and completely downloaded + return (mFullWidth != 0) && (mFullHeight != 0) && !mIsFetching && !mHasFetcher; +} + + // virtual void LLViewerFetchedTexture::dump() { LLViewerTexture::dump(); - llinfos << "LLViewerFetchedTexture" - << " mIsMissingAsset " << (S32)mIsMissingAsset - << " mFullWidth " << mFullWidth - << " mFullHeight " << mFullHeight - << " mOrigWidth" << mOrigWidth - << " mOrigHeight" << mOrigHeight + llinfos << "Dump : " << mID + << ", mIsMissingAsset = " << (S32)mIsMissingAsset + << ", mFullWidth = " << (S32)mFullWidth + << ", mFullHeight = " << (S32)mFullHeight + << ", mOrigWidth = " << (S32)mOrigWidth + << ", mOrigHeight = " << (S32)mOrigHeight + << llendl; + llinfos << " : " + << " mFullyLoaded = " << (S32)mFullyLoaded + << ", mFetchState = " << (S32)mFetchState + << ", mFetchPriority = " << (S32)mFetchPriority + << ", mDownloadProgress = " << (F32)mDownloadProgress + << llendl; + llinfos << " : " + << " mHasFetcher = " << (S32)mHasFetcher + << ", mIsFetching = " << (S32)mIsFetching + << ", mIsFetched = " << (S32)mIsFetched + << ", mBoostLevel = " << (S32)mBoostLevel << llendl; } @@ -996,6 +1138,75 @@ void LLViewerFetchedTexture::destroyTexture() mFullyLoaded = FALSE ; } +// +//do not change the discard level of the loaded texture image. +BOOL LLViewerFetchedTexture::keepReuestedDiscardLevel() +{ + if (!mLoadedCallbackList.empty()) + { + return TRUE ; + } + + return FALSE ; +} + +void LLViewerFetchedTexture::addToCreateTexture() +{ + if(isForSculptOnly()) + { + //just update some variables, not to create a real GL texture. + createGLTexture(mRawDiscardLevel, mRawImage, 0, FALSE) ; + mNeedsCreateTexture = FALSE ; + destroyRawImage(); + } + else + { +#if 1 + // + //if mRequestedDiscardLevel > mDesiredDiscardLevel, we assume the required image res keep going up, + //so do not scale down the over qualified image. + //Note: scaling down image is expensensive. Do it only when very necessary. + // + if(mRequestedDiscardLevel <= mDesiredDiscardLevel && !keepReuestedDiscardLevel()) + { + S32 w = mFullWidth >> mRawDiscardLevel; + S32 h = mFullHeight >> mRawDiscardLevel; + + //if big image, do not load extra data + //scale it down to size >= LLViewerTexture::sMinLargeImageSize + if(w * h > LLViewerTexture::sMinLargeImageSize) + { + S32 d_level = llmin(mRequestedDiscardLevel, (S32)mDesiredDiscardLevel) - mRawDiscardLevel ; + + if(d_level > 0) + { + S32 i = 0 ; + while((d_level > 0) && ((w >> i) * (h >> i) > LLViewerTexture::sMinLargeImageSize)) + { + i++; + d_level--; + } + if(i > 0) + { + mRawDiscardLevel += i ; + if(mRawDiscardLevel >= getDiscardLevel() && getDiscardLevel() > 0) + { + mNeedsCreateTexture = FALSE ; + destroyRawImage(); + return ; + } + mRawImage->scale(w >> i, h >> i) ; + } + } + } + } +#endif + mNeedsCreateTexture = TRUE; + gTextureList.mCreateTextureList.insert(this); + } + return ; +} + // ONLY called from LLViewerTextureList BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/) { @@ -1017,7 +1228,7 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/) if (!gNoRender) { // store original size only for locally-sourced images - if (!mLocalFileName.empty()) + if (mUrl.compare(0, 7, "file://") == 0) { mOrigWidth = mRawImage->getWidth(); mOrigHeight = mRawImage->getHeight(); @@ -1063,7 +1274,7 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/) if(!(res = insertToAtlas())) { - res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename); + res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel); resetFaceAtlas() ; } setActive() ; @@ -1117,7 +1328,15 @@ void LLViewerFetchedTexture::processTextureStats() return ; } - if(!mFullWidth || !mFullHeight) + updateVirtualSize() ; + + static LLCachedControl<bool> textures_fullres(gSavedSettings,"TextureLoadFullRes"); + + if (textures_fullres) + { + mDesiredDiscardLevel = 0; + } + else if(!mFullWidth || !mFullHeight) { mDesiredDiscardLevel = getMaxDiscardLevel() ; } @@ -1149,16 +1368,6 @@ void LLViewerFetchedTexture::processTextureStats() } } -//texture does not have any data, so we don't know the size of the image, treat it like 32 * 32. -F32 LLViewerFetchedTexture::calcDecodePriorityForUnknownTexture(F32 pixel_priority) -{ - F32 desired = (F32)(log(32.0/pixel_priority) / log_2); - S32 ddiscard = MAX_DISCARD_LEVEL - (S32)desired + 1; - ddiscard = llclamp(ddiscard, 1, 9); - - return ddiscard*100000.f; -} - F32 LLViewerFetchedTexture::calcDecodePriority() { #ifndef LL_RELEASE_FOR_DOWNLOAD @@ -1177,22 +1386,28 @@ F32 LLViewerFetchedTexture::calcDecodePriority() { return mDecodePriority; // no change while waiting to create } - - F32 priority; - S32 cur_discard = getDiscardLevel(); - bool have_all_data = (cur_discard >= 0 && (cur_discard <= mDesiredDiscardLevel)); - F32 pixel_priority = fsqrtf(mMaxVirtualSize); - const S32 MIN_NOT_VISIBLE_FRAMES = 30; // NOTE: this function is not called every frame - mDecodeFrame++; - if (pixel_priority > 0.f) + if(mForceToSaveRawImage) { - mVisibleFrame = mDecodeFrame; + return maxDecodePriority() ; } + S32 cur_discard = getDiscardLevel(); + bool have_all_data = (cur_discard >= 0 && (cur_discard <= mDesiredDiscardLevel)); + F32 pixel_priority = fsqrtf(mMaxVirtualSize); + + F32 priority; if (mIsMissingAsset) { priority = 0.0f; } + else if(mDesiredDiscardLevel >= cur_discard && cur_discard > -1) + { + priority = -1.0f ; + } + else if(mCachedRawDiscardLevel > -1 && mDesiredDiscardLevel >= mCachedRawDiscardLevel) + { + priority = -1.0f; + } else if (mDesiredDiscardLevel > getMaxDiscardLevel()) { // Don't decode anything we don't need @@ -1210,11 +1425,6 @@ F32 LLViewerFetchedTexture::calcDecodePriority() // Always want high boosted images priority = 1.f; } - else if (mVisibleFrame == 0 || (mDecodeFrame - mVisibleFrame > MIN_NOT_VISIBLE_FRAMES)) - { - // Don't decode anything that isn't visible unless it's important - priority = -2.0f; - } else { // Leave the priority as-is @@ -1223,7 +1433,13 @@ F32 LLViewerFetchedTexture::calcDecodePriority() } else if (cur_discard < 0) { - priority = calcDecodePriorityForUnknownTexture(pixel_priority) ; + //texture does not have any data, so we don't know the size of the image, treat it like 32 * 32. + // priority range = 100,000 - 500,000 + static const F64 log_2 = log(2.0); + F32 desired = (F32)(log(32.0/pixel_priority) / log_2); + S32 ddiscard = MAX_DISCARD_LEVEL - (S32)desired; + ddiscard = llclamp(ddiscard, 0, 4); + priority = (ddiscard+1)*100000.f; } else if ((mMinDiscardLevel > 0) && (cur_discard <= mMinDiscardLevel)) { @@ -1236,29 +1452,47 @@ F32 LLViewerFetchedTexture::calcDecodePriority() } else { - // priority range = 100000-400000 - S32 ddiscard = cur_discard - mDesiredDiscardLevel; + // priority range = 100,000 - 500,000 + S32 desired_discard = mDesiredDiscardLevel; if (getDontDiscard()) { - ddiscard+=2; + desired_discard -= 2; + } + else if (!isJustBound() && mCachedRawImageReady && !mBoostLevel) + { + // We haven't rendered this in the last half second, and we have a cached raw image, leave the desired discard as-is + desired_discard = cur_discard; } else if (mGLTexturep.notNull() && !mGLTexturep->getBoundRecently() && mBoostLevel == LLViewerTexture::BOOST_NONE) { - ddiscard-=2; + // We haven't rendered this in a while, de-prioritize it + desired_discard += 2; } + S32 ddiscard = cur_discard - desired_discard; ddiscard = llclamp(ddiscard, 0, 4); - priority = ddiscard*100000.f; + priority = (ddiscard+1)*100000.f; } + + // Priority Formula: + // BOOST_HIGH + ADDITIONAL PRI + DELTA DISCARD + BOOST LEVEL + PIXELS + // [10,000,000] + [1-9,000,000] + [1-400,000] + [1-20,000] + [0-999] if (priority > 0.0f) { - pixel_priority = llclamp(pixel_priority, 0.0f, priority-1.f); // priority range = 100000-900000 + pixel_priority = llclamp(pixel_priority, 0.0f, 999.f); + + priority = pixel_priority + 1000.f * mBoostLevel; + if ( mBoostLevel > BOOST_HIGH) { - priority = 1000000.f + pixel_priority + 1000.f * (mBoostLevel - LLViewerTexture::BOOST_NONE); + priority += 10000000.f; } - else + + if(mAdditionalDecodePriority > 0.0f) { - priority += 0.f + pixel_priority + 1000.f * (mBoostLevel - LLViewerTexture::BOOST_NONE); + // 1-9 + S32 additional_priority = (S32)(1.0f + mAdditionalDecodePriority*8.0f + .5f); // round + // priority range += 0-9,000,000 + priority += 1000000.f * (F32)additional_priority; } } return priority; @@ -1271,6 +1505,36 @@ void LLViewerFetchedTexture::setDecodePriority(F32 priority) mDecodePriority = priority; } +void LLViewerFetchedTexture::setAdditionalDecodePriority(F32 priority) +{ + priority = llclamp(priority, 0.f, 1.f); + if(mAdditionalDecodePriority < priority) + { + mAdditionalDecodePriority = priority; + } +} + +void LLViewerFetchedTexture::updateVirtualSize() +{ + if(mNeedsResetMaxVirtualSize) + { + addTextureStats(0.f, FALSE) ;//reset + } + if(mFaceList.size() > 0) + { + for(std::list<LLFace*>::iterator iter = mFaceList.begin(); iter != mFaceList.end(); ++iter) + { + LLFace* facep = *iter ; + if(facep->getDrawable()->isRecentlyVisible()) + { + addTextureStats(facep->getVirtualSize()) ; + setAdditionalDecodePriority(facep->getImportanceToCamera()) ; + } + } + } + mNeedsResetMaxVirtualSize = TRUE ; +} + bool LLViewerFetchedTexture::updateFetch() { mFetchState = 0; @@ -1310,6 +1574,15 @@ bool LLViewerFetchedTexture::updateFetch() { // Sets mRawDiscardLevel, mRawImage, mAuxRawImage S32 fetch_discard = current_discard; + + if(mForceToSaveRawImage) + { + if(fetch_discard >= 0) + { + fetch_discard = llmax(fetch_discard, mSavedRawDiscardLevel) ; + } + } + if (mRawImage.notNull()) sRawCount--; if (mAuxRawImage.notNull()) sAuxCount--; bool finished = LLAppViewer::getTextureFetch()->getRequestFinished(getID(), fetch_discard, mRawImage, mAuxRawImage); @@ -1349,11 +1622,24 @@ bool LLViewerFetchedTexture::updateFetch() (*iter)->dirtyTexture() ; } } - mIsRawImageValid = TRUE; - gTextureList.mCreateTextureList.insert(this); - mNeedsCreateTexture = TRUE; mFullWidth = mRawImage->getWidth() << mRawDiscardLevel; mFullHeight = mRawImage->getHeight() << mRawDiscardLevel; + + if(mFullWidth > MAX_IMAGE_SIZE || mFullHeight > MAX_IMAGE_SIZE) + { + //discard all oversized textures. + destroyRawImage(); + setIsMissingAsset(); + mRawDiscardLevel = INVALID_DISCARD_LEVEL ; + mIsFetching = FALSE ; + } + else + { + mIsRawImageValid = TRUE; + addToCreateTexture() ; + } + + return TRUE ; } else { @@ -1376,13 +1662,13 @@ bool LLViewerFetchedTexture::updateFetch() } else { - llwarns << mID << ": Setting min discard to " << current_discard << llendl; + //llwarns << mID << ": Setting min discard to " << current_discard << llendl; mMinDiscardLevel = current_discard; desired_discard = current_discard; } destroyRawImage(); } - else if (mRawImage.isNull()) + else if (mRawImage.notNull()) { // We have data, but our fetch failed to return raw data // *TODO: FIgure out why this is happening and fix it @@ -1391,12 +1677,29 @@ bool LLViewerFetchedTexture::updateFetch() } else { +// // Useful debugging code for undesired deprioritization of textures. +// if (decode_priority <= 0.0f && desired_discard >= 0 && desired_discard < current_discard) +// { +// llinfos << "Calling updateRequestPriority() with decode_priority = 0.0f" << llendl; +// calcDecodePriority(); +// } LLAppViewer::getTextureFetch()->updateRequestPriority(mID, decode_priority); } } - bool make_request = true; - + if (!mDontDiscard) + { + if (mBoostLevel == 0) + { + desired_discard = llmax(desired_discard, current_discard-1); + } + else + { + desired_discard = llmax(desired_discard, current_discard-2); + } + } + + bool make_request = true; if (decode_priority <= 0) { make_request = false; @@ -1409,6 +1712,10 @@ bool LLViewerFetchedTexture::updateFetch() { make_request = false; } + else if (!isJustBound() && mCachedRawImageReady) + { + make_request = false; + } else { if (mIsFetching) @@ -1436,33 +1743,12 @@ bool LLViewerFetchedTexture::updateFetch() h = mGLTexturep->getHeight(0); c = mComponents; } - if (!mDontDiscard) - { - if (mBoostLevel == LLViewerTexture::BOOST_NONE) - { - desired_discard = llmax(desired_discard, current_discard-1); - } - else - { - desired_discard = llmax(desired_discard, current_discard-2); - } - } - + // bypass texturefetch directly by pulling from LLTextureCache bool fetch_request_created = false; - if (mLocalFileName.empty()) - { - fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(getID(), getTargetHost(), decode_priority, - w, h, c, desired_discard, - needsAux()); - } - else - { - fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(mLocalFileName, getID(),getTargetHost(), decode_priority, - w, h, c, desired_discard, - needsAux()); - } - + fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(mUrl, getID(),getTargetHost(), decode_priority, + w, h, c, desired_discard, needsAux()); + if (fetch_request_created) { mHasFetcher = TRUE; @@ -1492,9 +1778,82 @@ bool LLViewerFetchedTexture::updateFetch() return mIsFetching ? true : false; } +// +//force to fetch a new raw image for this texture +// +BOOL LLViewerFetchedTexture::forceFetch() +{ + if(!mForceToSaveRawImage) + { + return false ; + } + if(mDesiredSavedRawDiscardLevel < getDiscardLevel()) + { + //no need to force fetching. normal fetching flow will do the work. + //return false ; + } + if (mNeedsCreateTexture) + { + // We may be fetching still (e.g. waiting on write) + // but don't check until we've processed the raw data we have + //return false; + } + if(mIsFetching) + { + return false ; + } + if (mIsMissingAsset) + { + mForceToSaveRawImage = false ; + llassert_always(!mHasFetcher); + return false; // skip + } + if (!mLoadedCallbackList.empty() && mRawImage.notNull()) + { + return false; // process any raw image data in callbacks before replacing + } + if(mRawImage.notNull() && mRawDiscardLevel <= mDesiredSavedRawDiscardLevel) + { + return false ; // mRawImage is enough + } + + S32 desired_discard = mDesiredSavedRawDiscardLevel ; + S32 current_discard = getDiscardLevel(); + + bool fetch_request_created = false; + S32 w=0, h=0, c=0; + if (current_discard >= 0) + { + w = getWidth(0); + h = getHeight(0); + c = getComponents(); + } + fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(mUrl, getID(),getTargetHost(), maxDecodePriority(), + w, h, c, desired_discard, needsAux()); + + if (fetch_request_created) + { + mHasFetcher = TRUE; + mIsFetching = TRUE; + mRequestedDiscardLevel = desired_discard ; + + mFetchState = LLAppViewer::getTextureFetch()->getFetchState(mID, mDownloadProgress, mRequestedDownloadPriority, + mFetchPriority, mFetchDeltaTime, mRequestDeltaTime); + } + + return mIsFetching ? true : false; +} + void LLViewerFetchedTexture::setIsMissingAsset() { - llwarns << mLocalFileName << " " << mID << ": Marking image as missing" << llendl; + if (mUrl.empty()) + { + llwarns << mID << ": Marking image as missing" << llendl; + } + else + { + llwarns << mUrl << ": Marking image as missing" << llendl; + } if (mHasFetcher) { LLAppViewer::getTextureFetch()->deleteRequest(getID(), true); @@ -1516,7 +1875,13 @@ void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_call { // Put in list to call this->doLoadedCallbacks() periodically gTextureList.mCallbackList.insert(this); + mLoadedCallbackDesiredDiscardLevel = (S8)discard_level; + } + else + { + mLoadedCallbackDesiredDiscardLevel = llmin(mLoadedCallbackDesiredDiscardLevel, (S8)discard_level) ; } + LLLoadedCallbackEntry* entryp = new LLLoadedCallbackEntry(loaded_callback, discard_level, keep_imageraw, userdata); mLoadedCallbackList.push_back(entryp); mNeedsAux |= needs_aux; @@ -1645,7 +2010,7 @@ bool LLViewerFetchedTexture::doLoadedCallbacks() // We have GL data. destroyRawImage(); - readBackRawImage(gl_discard); + reloadRawImage(mLoadedCallbackDesiredDiscardLevel); llassert_always(mRawImage.notNull()); llassert_always(!mNeedsAux || mAuxRawImage.notNull()); } @@ -1754,8 +2119,7 @@ void LLViewerFetchedTexture::forceImmediateUpdate() return ; } -// Was in LLImageGL -LLImageRaw* LLViewerFetchedTexture::readBackRawImage(S8 discard_level) +LLImageRaw* LLViewerFetchedTexture::reloadRawImage(S8 discard_level) { llassert_always(mGLTexturep.notNull()) ; llassert_always(discard_level >= 0); @@ -1765,25 +2129,216 @@ LLImageRaw* LLViewerFetchedTexture::readBackRawImage(S8 discard_level) llerrs << "called with existing mRawImage" << llendl; mRawImage = NULL; } - mRawImage = new LLImageRaw(mGLTexturep->getWidth(discard_level), mGLTexturep->getHeight(discard_level), mComponents); - sRawCount++; - mRawDiscardLevel = discard_level; - mGLTexturep->readBackRaw(mRawDiscardLevel, mRawImage, false); - mIsRawImageValid = TRUE; + + if(mSavedRawDiscardLevel >= 0 && mSavedRawDiscardLevel <= discard_level) + { + mRawImage = new LLImageRaw(getWidth(discard_level), getHeight(discard_level), getComponents()) ; + mRawImage->copy(getSavedRawImage()) ; + mRawDiscardLevel = discard_level ; + } + else + { + //force to fetch raw image again if cached raw image is not good enough. + if(mCachedRawDiscardLevel > discard_level) + { + mRawImage = mCachedRawImage ; + mRawDiscardLevel = mCachedRawDiscardLevel; + + forceToSaveRawImage(discard_level) ; + } + else //cached raw image is good enough, copy it. + { + mRawImage = new LLImageRaw(getWidth(discard_level), getHeight(discard_level), getComponents()) ; + mRawImage->copy(mCachedRawImage) ; + mRawDiscardLevel = discard_level ; + } + } + mIsRawImageValid = TRUE ; + sRawCount++; return mRawImage; } void LLViewerFetchedTexture::destroyRawImage() -{ - if (mRawImage.notNull()) sRawCount--; +{ if (mAuxRawImage.notNull()) sAuxCount--; + + if (mRawImage.notNull()) + { + sRawCount--; + setCachedRawImage() ; + + if(mForceToSaveRawImage) + { + saveRawImage() ; + } + } + mRawImage = NULL; mAuxRawImage = NULL; mIsRawImageValid = FALSE; mRawDiscardLevel = INVALID_DISCARD_LEVEL; + + if(mForceToSaveRawImage) + { + forceFetch() ; + } +} + +//use the mCachedRawImage to (re)generate the gl texture. +//virtual +void LLViewerFetchedTexture::switchToCachedImage() +{ + if(mCachedRawImage.notNull()) + { + mRawImage = mCachedRawImage ; + + if (getComponents() != mRawImage->getComponents()) + { + // We've changed the number of components, so we need to move any + // objects using this pool to a different pool. + mComponents = mRawImage->getComponents(); + mGLTexturep->setComponents(mComponents) ; + gTextureList.dirtyImage(this); + } + + mIsRawImageValid = TRUE; + mRawDiscardLevel = mCachedRawDiscardLevel ; + gTextureList.mCreateTextureList.insert(this); + mNeedsCreateTexture = TRUE; + } +} + +void LLViewerFetchedTexture::setCachedRawImage() +{ + if(mRawImage == mCachedRawImage) + { + return ; + } + if(!mIsRawImageValid) + { + return ; + } + + if(mCachedRawImageReady) + { + return ; + } + + if(mCachedRawDiscardLevel < 0 || mCachedRawDiscardLevel > mRawDiscardLevel) + { + S32 i = 0 ; + S32 w = mRawImage->getWidth() ; + S32 h = mRawImage->getHeight() ; + + S32 max_size = MAX_CACHED_RAW_IMAGE_AREA ; + if(LLViewerTexture::BOOST_TERRAIN == mBoostLevel) + { + max_size = MAX_CACHED_RAW_TERRAIN_IMAGE_AREA ; + } + if(mForSculpt) + { + max_size = MAX_CACHED_RAW_SCULPT_IMAGE_AREA ; + mCachedRawImageReady = !mRawDiscardLevel ; + } + else + { + mCachedRawImageReady = (!mRawDiscardLevel || ((w * h) >= max_size)) ; + } + + while(((w >> i) * (h >> i)) > max_size) + { + ++i ; + } + + if(i) + { + if(!(w >> i) || !(h >> i)) + { + --i ; + } + //if(mForSculpt) + //{ + // mRawImage->scaleDownWithoutBlending(w >> i, h >> i) ; + //} + //else + { + mRawImage->scale(w >> i, h >> i) ; + } + } + mCachedRawImage = mRawImage ; + mCachedRawDiscardLevel = mRawDiscardLevel + i ; + } +} + +void LLViewerFetchedTexture::checkCachedRawSculptImage() +{ + if(mCachedRawImageReady && mCachedRawDiscardLevel > 0) + { + if(getDiscardLevel() != 0) + { + mCachedRawImageReady = FALSE ; + } + else if(isForSculptOnly()) + { + resetTextureStats() ; //do not update this image any more. + } + } +} + +void LLViewerFetchedTexture::saveRawImage() +{ + if(mRawImage.isNull() || mSavedRawDiscardLevel == mRawDiscardLevel) + { + return ; + } + + mSavedRawDiscardLevel = mRawDiscardLevel ; + mSavedRawImage = new LLImageRaw(mRawImage->getData(), mRawImage->getWidth(), mRawImage->getHeight(), mRawImage->getComponents()) ; + + if(mSavedRawDiscardLevel <= mDesiredSavedRawDiscardLevel) + { + mForceToSaveRawImage = FALSE ; + } + + mLastReferencedSavedRawImageTime = sCurrentTime ; } +void LLViewerFetchedTexture::forceToSaveRawImage(S32 desired_discard) +{ + if(!mForceToSaveRawImage && (mDesiredSavedRawDiscardLevel < 0 || mDesiredSavedRawDiscardLevel > desired_discard)) + { + mForceToSaveRawImage = TRUE ; + mDesiredSavedRawDiscardLevel = desired_discard ; + + forceFetch() ; + } +} +void LLViewerFetchedTexture::destroySavedRawImage() +{ + mSavedRawImage = NULL ; + mForceToSaveRawImage = FALSE ; + mSavedRawDiscardLevel = -1 ; + mDesiredSavedRawDiscardLevel = -1 ; + mLastReferencedSavedRawImageTime = 0.0f ; +} + +LLImageRaw* LLViewerFetchedTexture::getSavedRawImage() +{ + mLastReferencedSavedRawImageTime = sCurrentTime ; + + return mSavedRawImage ; +} + +BOOL LLViewerFetchedTexture::hasSavedRawImage() const +{ + return mSavedRawImage.notNull() ; +} + +F32 LLViewerFetchedTexture::getElapsedLastReferencedSavedRawImageTime() const +{ + return mLastReferencedSavedRawImageTime - sCurrentTime ; +} //---------------------------------------------------------------------------------------------- //atlasing //---------------------------------------------------------------------------------------------- @@ -1981,14 +2536,14 @@ BOOL LLViewerFetchedTexture::insertToAtlas() //---------------------------------------------------------------------------------------------- //start of LLViewerLODTexture //---------------------------------------------------------------------------------------------- -LLViewerLODTexture::LLViewerLODTexture(const LLUUID& id, BOOL usemipmaps) - : LLViewerFetchedTexture(id, usemipmaps) +LLViewerLODTexture::LLViewerLODTexture(const LLUUID& id, const LLHost& host, BOOL usemipmaps) + : LLViewerFetchedTexture(id, host, usemipmaps) { init(TRUE) ; } -LLViewerLODTexture::LLViewerLODTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps) - : LLViewerFetchedTexture(full_path, id, usemipmaps) +LLViewerLODTexture::LLViewerLODTexture(const std::string& url, const LLUUID& id, BOOL usemipmaps) + : LLViewerFetchedTexture(url, id, usemipmaps) { init(TRUE) ; } @@ -2006,12 +2561,25 @@ S8 LLViewerLODTexture::getType() const return LLViewerTexture::LOD_TEXTURE ; } +BOOL LLViewerLODTexture::isUpdateFrozen() +{ + return LLViewerTexture::sFreezeImageScalingDown && !getDiscardLevel() ; +} + // This is gauranteed to get called periodically for every texture //virtual void LLViewerLODTexture::processTextureStats() { + updateVirtualSize() ; + + static LLCachedControl<bool> textures_fullres(gSavedSettings,"TextureLoadFullRes"); + + if (textures_fullres) + { + mDesiredDiscardLevel = 0; + } // Generate the request priority and render priority - if (mDontDiscard || !mUseMipMaps) + else if (mDontDiscard || !mUseMipMaps) { mDesiredDiscardLevel = 0; if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT) @@ -2040,13 +2608,7 @@ void LLViewerLODTexture::processTextureStats() // If we know the output width and height, we can force the discard // level to the correct value, and thus not decode more texture // data than we need to. - /*if (mBoostLevel == LLViewerTexture::BOOST_UI || - mBoostLevel == LLViewerTexture::BOOST_PREVIEW || - mBoostLevel == LLViewerTexture::BOOST_AVATAR_SELF) // what about AVATAR_BAKED_SELF? - { - discard_level = 0; // full res - } - else*/ if (mKnownDrawWidth && mKnownDrawHeight) + if (mKnownDrawWidth && mKnownDrawHeight) { S32 draw_texels = mKnownDrawWidth * mKnownDrawHeight; @@ -2057,6 +2619,12 @@ void LLViewerLODTexture::processTextureStats() } else { + if(isLargeImage() && !isJustBound() && mAdditionalDecodePriority < 1.0f) + { + //if is a big image and not being used recently, nor close to the view point, do not load hi-res data. + mMaxVirtualSize = llmin(mMaxVirtualSize, (F32)LLViewerTexture::sMinLargeImageSize) ; + } + if ((mCalculatedDiscardLevel >= 0.f) && (llabs(mMaxVirtualSize - mDiscardVirtualSize) < mMaxVirtualSize*.20f)) { @@ -2073,13 +2641,11 @@ void LLViewerLODTexture::processTextureStats() } if (mBoostLevel < LLViewerTexture::BOOST_HIGH) { - static const F32 discard_bias = -.5f; // Must be < 1 or highest discard will never load! - discard_level += discard_bias; discard_level += sDesiredDiscardBias; discard_level *= sDesiredDiscardScale; // scale + discard_level += sCameraMovingDiscardBias ; } discard_level = floorf(discard_level); -// discard_level -= (gTextureList.mVideoMemorySetting>>1); // more video ram = higher detail F32 min_discard = 0.f; if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT) @@ -2098,46 +2664,39 @@ void LLViewerLODTexture::processTextureStats() // proper action if we don't. // - BOOL increase_discard = FALSE; S32 current_discard = getDiscardLevel(); if ((sDesiredDiscardBias > 0.0f) && (current_discard >= 0 && mDesiredDiscardLevel >= current_discard)) { - if ( BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) > sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale) + // Limit the amount of GL memory bound each frame + if ( BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) > sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale && + (!getBoundRecently() || mDesiredDiscardLevel >= mCachedRawDiscardLevel)) { - // Limit the amount of GL memory bound each frame - if (mDesiredDiscardLevel > current_discard) - { - increase_discard = TRUE; - } + scaleDown() ; } - if ( BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) > sMaxTotalTextureMemInMegaBytes*texmem_middle_bound_scale) + // Only allow GL to have 2x the video card memory + else if ( BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) > sMaxTotalTextureMemInMegaBytes*texmem_middle_bound_scale && + (!getBoundRecently() || mDesiredDiscardLevel >= mCachedRawDiscardLevel)) { - // Only allow GL to have 2x the video card memory - if (!mGLTexturep->getBoundRecently()) - { - increase_discard = TRUE; - } - } - if (increase_discard) - { - // llinfos << "DISCARDED: " << mID << " Discard: " << current_discard << llendl; - sBoundTextureMemoryInBytes -= mGLTexturep->mTextureMemory; - sTotalTextureMemoryInBytes -= mGLTexturep->mTextureMemory; - // Increase the discard level (reduce the texture res) - S32 new_discard = current_discard+1; - mGLTexturep->setDiscardLevel(new_discard); - sBoundTextureMemoryInBytes += mGLTexturep->mTextureMemory; - sTotalTextureMemoryInBytes += mGLTexturep->mTextureMemory; - if(LLViewerTextureManager::sTesterp) - { - LLViewerTextureManager::sTesterp->setStablizingTime() ; - } + scaleDown() ; + } } } } +void LLViewerLODTexture::scaleDown() +{ + if(hasGLTexture() && mCachedRawDiscardLevel > getDiscardLevel()) + { + switchToCachedImage() ; + + if(LLViewerTextureManager::sTesterp) + { + LLViewerTextureManager::sTesterp->setStablizingTime() ; + } + } +} //---------------------------------------------------------------------------------------------- //end of LLViewerLODTexture //---------------------------------------------------------------------------------------------- @@ -2226,6 +2785,8 @@ LLViewerMediaTexture::LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps, LL setMediaImpl() ; + setCategory(LLViewerTexture::MEDIA) ; + LLViewerTexture* tex = gTextureList.findImage(mID) ; if(tex) //this media is a parcel media for tex. { @@ -2770,7 +3331,7 @@ void LLTexturePipelineTester::updateTextureLoadingStats(const LLViewerFetchedTex mTotalBytesLoadedForLargeImage += data_size ; } - if(imagep->isForSculpt()) + if(imagep->forSculpt()) { mTotalBytesLoadedForSculpties += data_size ; diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index ff8f14e879..bde87d1dd5 100644 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -123,10 +123,23 @@ public: BOOST_UI = 16, BOOST_PREVIEW = 17, BOOST_MAP = 18, - BOOST_AVATAR_SELF = 19, // needed for baking avatar - BOOST_MAX_LEVEL + BOOST_MAP_VISIBLE = 19, + BOOST_AVATAR_SELF = 20, // needed for baking avatar + BOOST_MAX_LEVEL, + + //other texture Categories + LOCAL = BOOST_MAX_LEVEL, + AVATAR_SCRATCH_TEX, + DYNAMIC_TEX, + MEDIA, + ATLAS, + OTHER, + MAX_GL_IMAGE_CATEGORY }; - + static S32 getTotalNumOfCategories() ; + static S32 getIndexFromCategory(S32 category) ; + static S32 getCategoryFromIndex(S32 index) ; + typedef std::list<LLFace*> ll_face_list_t ; protected: @@ -147,7 +160,7 @@ public: virtual BOOL isMissingAsset()const ; virtual void dump(); // debug info to llinfos - /*virtual*/ bool bindDefaultImage(const S32 stage = 0) const ; + /*virtual*/ bool bindDefaultImage(const S32 stage = 0) ; /*virtual*/ void forceImmediateUpdate() ; const LLUUID& getID() const { return mID; } @@ -155,9 +168,9 @@ public: void setBoostLevel(S32 level); S32 getBoostLevel() { return mBoostLevel; } - //maxVirtualSize of the texture - void addTextureStats(F32 virtual_size) const ; - void resetTextureStats(BOOL zero = FALSE); + void addTextureStats(F32 virtual_size, BOOL needs_gltexture = TRUE) const; + void resetTextureStats(); + virtual F32 getMaxVirtualSize() ; LLFrameTimer* getLastReferencedTimer() {return &mLastReferencedTimer ;} @@ -182,7 +195,7 @@ public: BOOL hasGLTexture() const ; LLGLuint getTexName() const ; BOOL createGLTexture() ; - BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0); + BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLViewerTexture::OTHER); void setFilteringOption(LLTexUnit::eTextureFilterOptions option); void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); @@ -190,7 +203,8 @@ public: BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height); BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height); void setGLTextureCreated (bool initialized); - + void setCategory(S32 category) ; + LLTexUnit::eTextureAddressMode getAddressMode(void) const ; S32 getMaxDiscardLevel() const; S32 getDiscardLevel() const; @@ -203,8 +217,8 @@ public: BOOL getMask(const LLVector2 &tc); F32 getTimePassedSinceLastBound(); BOOL getMissed() const ; - BOOL isValidForSculpt(S32 discard_level, S32 image_width, S32 image_height, S32 ncomponents) ; - BOOL readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const; + BOOL isJustBound()const ; + void forceUpdateBindStats(void) const; U32 getTexelsInAtlas() const ; U32 getTexelsInGLTexture() const ; @@ -222,6 +236,8 @@ public: BOOL getDontDiscard() const { return mDontDiscard; } //----------------- + BOOL isLargeImage() ; + void setParcelMedia(LLViewerMediaTexture* media) {mParcelMedia = media;} BOOL hasParcelMedia() const { return mParcelMedia != NULL;} LLViewerMediaTexture* getParcelMedia() const { return mParcelMedia;} @@ -234,6 +250,7 @@ protected: private: //note: do not make this function public. /*virtual*/ LLImageGL* getGLTexture() const ; + virtual void switchToCachedImage(); protected: LLUUID mID; @@ -243,7 +260,9 @@ protected: BOOL mUseMipMaps ; S8 mComponents; mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need? + mutable S8 mNeedsGLTexture; mutable BOOL mNeedsResetMaxVirtualSize ; + mutable F32 mAdditionalDecodePriority; // priority add to mDecodePriority. LLFrameTimer mLastReferencedTimer; ll_face_list_t mFaceList ; //reverse pointer pointing to the faces using this image as texture @@ -279,7 +298,12 @@ public: static S32 sMaxBoundTextureMemInMegaBytes; static S32 sMaxTotalTextureMemInMegaBytes; static S32 sMaxDesiredTextureMemInBytes ; - static BOOL sDontLoadVolumeTextures; + static S8 sCameraMovingDiscardBias; + static S32 sMaxSculptRez ; + static S32 sMinLargeImageSize ; + static S32 sMaxSmallImageSize ; + static BOOL sFreezeImageScalingDown ;//do not scale down image res if set. + static F32 sCurrentTime ; static BOOL sUseTextureAtlas ; static LLPointer<LLViewerTexture> sNullImagep; // Null texture for non-textured objects. @@ -299,9 +323,9 @@ class LLViewerFetchedTexture : public LLViewerTexture protected: /*virtual*/ ~LLViewerFetchedTexture(); public: - LLViewerFetchedTexture(const LLUUID& id, BOOL usemipmaps = TRUE); + LLViewerFetchedTexture(const LLUUID& id, const LLHost& host = LLHost::invalid, BOOL usemipmaps = TRUE); LLViewerFetchedTexture(const LLImageRaw* raw, BOOL usemipmaps); - LLViewerFetchedTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps = TRUE); + LLViewerFetchedTexture(const std::string& url, const LLUUID& id, BOOL usemipmaps = TRUE); public: static F32 maxDecodePriority(); @@ -337,6 +361,8 @@ public: bool hasCallbacks() { return mLoadedCallbackList.empty() ? false : true; } bool doLoadedCallbacks(); + void addToCreateTexture(); + // ONLY call from LLViewerTextureList BOOL createTexture(S32 usename = 0); void destroyTexture() ; @@ -355,7 +381,11 @@ public: // the priority list, and cause horrible things to happen. void setDecodePriority(F32 priority = -1.0f); F32 getDecodePriority() const { return mDecodePriority; }; + + void setAdditionalDecodePriority(F32 priority) ; + void updateVirtualSize() ; + // setDesiredDiscardLevel is only used by LLViewerTextureList void setDesiredDiscardLevel(S32 discard) { mDesiredDiscardLevel = discard; } S32 getDesiredDiscardLevel() { return mDesiredDiscardLevel; } @@ -379,15 +409,15 @@ public: BOOL isInImageList() const {return mInImageList ;} void setInImageList(BOOL flag) {mInImageList = flag ;} - const std::string& getLocalFileName() const {return mLocalFileName ;} LLFrameTimer* getLastPacketTimer() {return &mLastPacketTimer;} U32 getFetchPriority() const { return mFetchPriority ;} F32 getDownloadProgress() const {return mDownloadProgress ;} - LLImageRaw* readBackRawImage(S8 discard_level) ; + LLImageRaw* reloadRawImage(S8 discard_level) ; void destroyRawImage(); + const std::string& getUrl() const {return mUrl;} //--------------- BOOL isDeleted() ; BOOL isInactive() ; @@ -398,13 +428,35 @@ public: //--------------- void setForSculpt(); - BOOL isForSculpt() const {return mForSculpt;} + BOOL forSculpt() const {return mForSculpt;} + BOOL isForSculptOnly() const; + + //raw image management + void checkCachedRawSculptImage() ; + LLImageRaw* getRawImage()const { return mRawImage ;} + S32 getRawImageLevel() const {return mRawDiscardLevel;} + LLImageRaw* getCachedRawImage() const { return mCachedRawImage ;} + S32 getCachedRawImageLevel() const {return mCachedRawDiscardLevel;} + BOOL isCachedRawImageReady() const {return mCachedRawImageReady ;} + BOOL isRawImageValid()const { return mIsRawImageValid ; } + void forceToSaveRawImage(S32 desired_discard = 0) ; + void destroySavedRawImage() ; + LLImageRaw* getSavedRawImage() ; + BOOL hasSavedRawImage() const ; + F32 getElapsedLastReferencedSavedRawImageTime() const ; + BOOL isFullyLoaded() const; + +protected: + /*virtual*/ void switchToCachedImage(); private: void init(bool firstinit) ; void cleanup() ; - F32 calcDecodePriorityForUnknownTexture(F32 pixel_priority) ; + void saveRawImage() ; + BOOL forceFetch() ; + void setCachedRawImage() ; + BOOL keepReuestedDiscardLevel(); //for atlas void resetFaceAtlas() ; @@ -425,11 +477,8 @@ protected: S32 mKnownDrawWidth; S32 mKnownDrawHeight; BOOL mKnownDrawSizeChanged ; - - S8 mDesiredDiscardLevel; // The discard level we'd LIKE to have - if we have it and there's space - S8 mMinDesiredDiscardLevel; // The minimum discard level we'd like to have - S32 mMinDiscardLevel; - + std::string mUrl; + S32 mRequestedDiscardLevel; F32 mRequestedDownloadPriority; S32 mFetchState; @@ -437,8 +486,10 @@ protected: F32 mDownloadProgress; F32 mFetchDeltaTime; F32 mRequestDeltaTime; - S32 mDecodeFrame; - S32 mVisibleFrame; // decode frame where image was last visible + F32 mDecodePriority; // The priority for decoding this image. + S32 mMinDiscardLevel; + S8 mDesiredDiscardLevel; // The discard level we'd LIKE to have - if we have it and there's space + S8 mMinDesiredDiscardLevel; // The minimum discard level we'd like to have S8 mNeedsAux; // We need to decode the auxiliary channels S8 mDecodingAux; // Are we decoding high components @@ -446,10 +497,10 @@ protected: S8 mHasFetcher; // We've made a fecth request S8 mIsFetching; // Fetch request is active - mutable S8 mIsMissingAsset; // True if we know that there is no image asset with this image id in the database. + mutable S8 mIsMissingAsset; // True if we know that there is no image asset with this image id in the database. - F32 mDecodePriority; // The priority for decoding this image. typedef std::list<LLLoadedCallbackEntry*> callback_list_t; + S8 mLoadedCallbackDesiredDiscardLevel; callback_list_t mLoadedCallbackList; LLPointer<LLImageRaw> mRawImage; @@ -459,6 +510,19 @@ protected: // doing if you use it for anything else! - djs LLPointer<LLImageRaw> mAuxRawImage; + //keep a copy of mRawImage for some special purposes + //when mForceToSaveRawImage is set. + BOOL mForceToSaveRawImage ; + LLPointer<LLImageRaw> mSavedRawImage; + S32 mSavedRawDiscardLevel; + S32 mDesiredSavedRawDiscardLevel; + F32 mLastReferencedSavedRawImageTime ; + + //a small version of the copy of the raw image (<= 64 * 64) + LLPointer<LLImageRaw> mCachedRawImage; + S32 mCachedRawDiscardLevel; + BOOL mCachedRawImageReady; //the rez of the mCachedRawImage reaches the upper limit. + LLHost mTargetHost; // if LLHost::invalid, just request from agent's simulator // Timers @@ -487,15 +551,17 @@ protected: /*virtual*/ ~LLViewerLODTexture(){} public: - LLViewerLODTexture(const LLUUID& id, BOOL usemipmaps = TRUE); - LLViewerLODTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps = TRUE); + LLViewerLODTexture(const LLUUID& id, const LLHost& host = LLHost::invalid, BOOL usemipmaps = TRUE); + LLViewerLODTexture(const std::string& url, const LLUUID& id, BOOL usemipmaps = TRUE); /*virtual*/ S8 getType() const; // Process image stats to determine priority/quality requirements. /*virtual*/ void processTextureStats(); - + BOOL isUpdateFrozen() ; + private: void init(bool firstinit) ; + void scaleDown() ; private: @@ -611,7 +677,16 @@ public: static LLViewerFetchedTexture* getFetchedTextureFromFile(const std::string& filename, BOOL usemipmap = TRUE, - S32 boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + S32 boost_priority = LLViewerTexture::BOOST_NONE, + S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, + LLGLint internal_format = 0, + LLGLenum primary_format = 0, + const LLUUID& force_id = LLUUID::null + ); + + static LLViewerFetchedTexture* getFetchedTextureFromUrl(const std::string& url, + BOOL usemipmap = TRUE, + S32 boost_priority = LLViewerTexture::BOOST_NONE, S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index d2be1ac9b5..081b7cc483 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -44,6 +44,7 @@ #include "llimagetga.h" #include "llimagejpeg.h" #include "llimagepng.h" +#include "llimageworker.h" #include "llsdserialize.h" #include "llsys.h" @@ -68,10 +69,15 @@ void (*LLViewerTextureList::sUUIDCallback)(void **, const LLUUID&) = NULL; -const S32 IMAGES_PER_REQUEST = 42; -const S32 IMAGES_MIN_UPDATES = 4; // Always update the highest N images each frame -const S32 IMAGES_MAX_PACKET_UPDATES = 1; // Only send N packets of IMAGES_PER_REQUEST in a frame -const F32 RESEND_IMAGE_REQUEST_TIME = 15.f; // seconds +U32 LLViewerTextureList::sTextureBits = 0; +U32 LLViewerTextureList::sTexturePackets = 0; +S32 LLViewerTextureList::sNumImages = 0; +LLStat LLViewerTextureList::sNumImagesStat(32, TRUE); +LLStat LLViewerTextureList::sNumRawImagesStat(32, TRUE); +LLStat LLViewerTextureList::sGLTexMemStat(32, TRUE); +LLStat LLViewerTextureList::sGLBoundMemStat(32, TRUE); +LLStat LLViewerTextureList::sRawMemStat(32, TRUE); +LLStat LLViewerTextureList::sFormattedMemStat(32, TRUE); LLViewerTextureList gTextureList; static LLFastTimer::DeclareTimer FTM_PROCESS_IMAGES("Process Images"); @@ -88,7 +94,7 @@ LLViewerTextureList::LLViewerTextureList() void LLViewerTextureList::init() { - mNumImages = 0; + sNumImages = 0; mMaxResidentTexMemInMegaBytes = 0; mMaxTotalTextureMemInMegaBytes = 0 ; if (gNoRender) @@ -231,6 +237,10 @@ void LLViewerTextureList::shutdown() { continue; // avoid UI, baked, and other special images } + if(!image->getBoundRecently()) + { + continue ; + } S32 desired = image->getDesiredDiscardLevel(); if (desired >= 0 && desired < MAX_DISCARD_LEVEL) { @@ -321,17 +331,30 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& LLGLenum primary_format, const LLUUID& force_id) { - if (gNoRender) + std::string full_path = gDirUtilp->findSkinnedFilename("textures", filename); + if (full_path.empty()) { - // Never mind that this ignores image_set_id; - // getImage() will handle that later. + llwarns << "Failed to find local image file: " << filename << llendl; return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI); } - std::string full_path = gDirUtilp->findSkinnedFilename("textures", filename); - if (full_path.empty()) + std::string url = "file://" + full_path; + + return getImageFromUrl(url, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id); +} + +LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& url, + BOOL usemipmaps, + S32 boost_priority, + S8 texture_type, + LLGLint internal_format, + LLGLenum primary_format, + const LLUUID& force_id) +{ + if (gNoRender) { - llwarns << "Failed to find local image file: " << filename << llendl; + // Never mind that this ignores image_set_id; + // getImage() will handle that later. return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI); } @@ -343,7 +366,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& } else { - new_id.generate(full_path); + new_id.generate(url); } LLPointer<LLViewerFetchedTexture> imagep = findImage(new_id); @@ -353,10 +376,10 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& switch(texture_type) { case LLViewerTexture::FETCHED_TEXTURE: - imagep = new LLViewerFetchedTexture(full_path, new_id, usemipmaps); + imagep = new LLViewerFetchedTexture(url, new_id, usemipmaps); break ; case LLViewerTexture::LOD_TEXTURE: - imagep = new LLViewerLODTexture(full_path, new_id, usemipmaps); + imagep = new LLViewerLODTexture(url, new_id, usemipmaps); break ; default: llerrs << "Invalid texture type " << texture_type << llendl ; @@ -428,18 +451,15 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id, switch(texture_type) { case LLViewerTexture::FETCHED_TEXTURE: - imagep = new LLViewerFetchedTexture(image_id, usemipmaps); + imagep = new LLViewerFetchedTexture(image_id, request_from_host, usemipmaps); break ; case LLViewerTexture::LOD_TEXTURE: - imagep = new LLViewerLODTexture(image_id, usemipmaps); + imagep = new LLViewerLODTexture(image_id, request_from_host, usemipmaps); break ; default: llerrs << "Invalid texture type " << texture_type << llendl ; } - // Might want to request from host other than where the agent is. JC - imagep->setTargetHost(request_from_host); - if (internal_format && primary_format) { imagep->setExplicitFormat(internal_format, primary_format); @@ -517,7 +537,7 @@ void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image) { llwarns << "Image with ID " << image_id << " already in list" << llendl; } - mNumImages++; + sNumImages++; addImageToList(new_image); mUUIDMap[image_id] = new_image; @@ -534,7 +554,7 @@ void LLViewerTextureList::deleteImage(LLViewerFetchedTexture *image) } llverify(mUUIDMap.erase(image->getID()) == 1); - mNumImages--; + sNumImages--; removeImageFromList(image); } } @@ -554,7 +574,9 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_MARK_DIRTY("Dirty Images"); void LLViewerTextureList::updateImages(F32 max_time) { - LLViewerStats::getInstance()->mNumImagesStat.addValue(mNumImages); + LLAppViewer::getTextureFetch()->setTextureBandwidth(LLViewerStats::getInstance()->mTextureKBitStat.getMeanPerSec()); + + LLViewerStats::getInstance()->mNumImagesStat.addValue(sNumImages); LLViewerStats::getInstance()->mNumRawImagesStat.addValue(LLImageRaw::sRawImageCount); LLViewerStats::getInstance()->mGLTexMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageGL::sGlobalTextureMemoryInBytes)); LLViewerStats::getInstance()->mGLBoundMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageGL::sBoundTextureMemoryInBytes)); @@ -562,10 +584,13 @@ void LLViewerTextureList::updateImages(F32 max_time) LLViewerStats::getInstance()->mFormattedMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageFormatted::sGlobalFormattedMemory)); updateImagesDecodePriorities(); + + F32 total_max_time = max_time; max_time -= updateImagesFetchTextures(max_time); - max_time = llmin(llmax(max_time, 0.001f*10.f*gFrameIntervalSeconds), 0.001f); + + max_time = llmax(max_time, total_max_time*.25f); // at least 25% of max_time max_time -= updateImagesCreateTextures(max_time); - max_time = llmin(llmax(max_time, 0.001f*10.f*gFrameIntervalSeconds), 0.001f); + if (!mDirtyTextureList.empty()) { LLFastTimer t(FTM_IMAGE_MARK_DIRTY); @@ -578,7 +603,7 @@ void LLViewerTextureList::updateImages(F32 max_time) { //trigger loaded callbacks on local textures immediately LLViewerFetchedTexture* image = *iter++; - if (!image->getLocalFileName().empty()) + if (!image->getUrl().empty()) { // Do stuff to handle callbacks, update priorities, etc. didone = image->doLoadedCallbacks(); @@ -636,6 +661,14 @@ void LLViewerTextureList::updateImagesDecodePriorities() } else { + if(imagep->hasSavedRawImage()) + { + if(imagep->getElapsedLastReferencedSavedRawImageTime() > MAX_INACTIVE_TIME) + { + imagep->destroySavedRawImage() ; + } + } + if(imagep->isDeleted()) { continue ; @@ -766,74 +799,76 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time) const size_t max_update_count = llmin((S32) (1024*10.f*gFrameIntervalSeconds)+1, 256); // 32 high priority entries - std::set<LLViewerFetchedTexture*> entries; + typedef std::vector<LLViewerFetchedTexture*> entries_list_t; + entries_list_t entries; size_t update_counter = llmin(max_priority_count, mImageList.size()); image_priority_list_t::iterator iter1 = mImageList.begin(); while(update_counter > 0) { - // added extra granularity and verbosity for crash logging during 1.19.1 RC. -Brad - if(iter1 == mImageList.end()) - { - llerrs << "DEV-12002: update_counter not calculated correctly!" << llendl; - return 0.f; - } - - LLPointer<LLViewerFetchedTexture> const & ptr = *iter1; - - LLViewerFetchedTexture * img = ptr.get(); - - // added extra granularity and verbosity for crash logging during 1.19.1 RC. -Brad - if(img == NULL) - { - llwarns << "DEV-12002: image is NULL!" << llendl; - } - - entries.insert(img); - + entries.push_back(*iter1); + ++iter1; update_counter--; } // 256 cycled entries - update_counter = llmin(max_update_count, mUUIDMap.size()); - uuid_map_t::iterator iter2 = mUUIDMap.upper_bound(mLastFetchUUID); - while(update_counter > 0) + update_counter = llmin(max_update_count, mUUIDMap.size()); + if(update_counter > 0) { - if (iter2 == mUUIDMap.end()) + uuid_map_t::iterator iter2 = mUUIDMap.upper_bound(mLastFetchUUID); + uuid_map_t::iterator iter2p = iter2; + while(update_counter > 0) { - iter2 = mUUIDMap.begin(); + if (iter2 == mUUIDMap.end()) + { + iter2 = mUUIDMap.begin(); + } + entries.push_back(iter2->second); + iter2p = iter2++; + update_counter--; } - mLastFetchUUID = iter2->first; - entries.insert(iter2->second); - ++iter2; - update_counter--; + + mLastFetchUUID = iter2p->first; } + S32 fetch_count = 0; S32 min_count = max_priority_count + max_update_count/4; - for (std::set<LLViewerFetchedTexture*>::iterator iter3 = entries.begin(); + for (entries_list_t::iterator iter3 = entries.begin(); iter3 != entries.end(); ) { LLPointer<LLViewerFetchedTexture> imagep = *iter3++; - imagep->updateFetch(); + bool fetching = imagep->updateFetch(); + if (fetching) + { + fetch_count++; + } if (min_count <= 0 && image_op_timer.getElapsedTimeF32() > max_time) { break; } min_count--; } + if (fetch_count == 0) + { + gDebugTimers[0].pause(); + } + else + { + gDebugTimers[0].unpause(); + } return image_op_timer.getElapsedTimeF32(); } void LLViewerTextureList::updateImagesUpdateStats() { - if (mUpdateStats) + if (mUpdateStats && mForceResetTextureStats) { for (image_priority_list_t::iterator iter = mImageList.begin(); iter != mImageList.end(); ) { LLViewerFetchedTexture* imagep = *iter++; - imagep->resetTextureStats(mForceResetTextureStats); + imagep->resetTextureStats(); } mUpdateStats = FALSE; mForceResetTextureStats = FALSE; @@ -1019,6 +1054,9 @@ LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImage return compressedImage; } +const S32 MIN_VIDEO_RAM = 32; +const S32 MAX_VIDEO_RAM = 512; // 512MB max for performance reasons. + // Returns min setting for TextureMemory (in MB) S32 LLViewerTextureList::getMinVideoRamSetting() { @@ -1137,13 +1175,13 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d if (msg->getReceiveCompressedSize()) { - gTextureList.mTextureBits += msg->getReceiveCompressedSize() * 8; + gTextureList.sTextureBits += msg->getReceiveCompressedSize() * 8; } else { - gTextureList.mTextureBits += msg->getReceiveSize() * 8; + gTextureList.sTextureBits += msg->getReceiveSize() * 8; } - gTextureList.mTexturePackets++; + gTextureList.sTexturePackets++; U8 codec; U16 packets; @@ -1202,13 +1240,13 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d if (msg->getReceiveCompressedSize()) { - gTextureList.mTextureBits += msg->getReceiveCompressedSize() * 8; + gTextureList.sTextureBits += msg->getReceiveCompressedSize() * 8; } else { - gTextureList.mTextureBits += msg->getReceiveSize() * 8; + gTextureList.sTextureBits += msg->getReceiveSize() * 8; } - gTextureList.mTexturePackets++; + gTextureList.sTexturePackets++; //llprintline("Start decode, image header..."); msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, id); @@ -1401,7 +1439,7 @@ void LLUIImageList::onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_v // for images grabbed from local files, apply clipping rectangle to restore original dimensions // from power-of-2 gl image - if (success && imagep.notNull() && src_vi && !src_vi->getLocalFileName().empty()) + if (success && imagep.notNull() && src_vi && (src_vi->getUrl().compare(0, 7, "file://")==0)) { F32 clip_x = (F32)src_vi->getOriginalWidth() / (F32)src_vi->getFullWidth(); F32 clip_y = (F32)src_vi->getOriginalHeight() / (F32)src_vi->getFullHeight(); @@ -1458,6 +1496,11 @@ bool LLUIImageList::initFromFile() llwarns << "Unable to parse UI image list file " << base_file_path << llendl; return false; } + if (!root->hasAttribute("version")) + { + llwarns << "No valid version number in UI image list file " << base_file_path << llendl; + return false; + } std::vector<std::string> paths; // path to current selected skin diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index 6948db70f8..3c9c81a689 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -53,7 +53,6 @@ const BOOL GL_TEXTURE_NO = FALSE; const BOOL IMMEDIATE_YES = TRUE; const BOOL IMMEDIATE_NO = FALSE; -class LLImageJ2C; class LLMessageSystem; class LLTextureView; @@ -146,6 +145,15 @@ private: LLGLenum primary_format = 0, const LLUUID& force_id = LLUUID::null ); + + LLViewerFetchedTexture* getImageFromUrl(const std::string& url, + BOOL usemipmap = TRUE, + BOOL level_immediate = FALSE, // Get the requested level immediately upon creation. + S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, + LLGLint internal_format = 0, + LLGLenum primary_format = 0, + const LLUUID& force_id = LLUUID::null + ); LLViewerFetchedTexture* createImage(const LLUUID &image_id, BOOL usemipmap = TRUE, @@ -190,11 +198,18 @@ private: LLFrameTimer mForceDecodeTimer; public: - U32 mTextureBits; - U32 mTexturePackets; + static U32 sTextureBits; + static U32 sTexturePackets; + + static LLStat sNumImagesStat; + static LLStat sNumRawImagesStat; + static LLStat sGLTexMemStat; + static LLStat sGLBoundMemStat; + static LLStat sRawMemStat; + static LLStat sFormattedMemStat; private: - S32 mNumImages; + static S32 sNumImages; static void (*sUUIDCallback)(void**, const LLUUID &); }; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 9b3dbcd2f6..fc09c946af 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -121,6 +121,7 @@ #include "llhudview.h" #include "llimagebmp.h" #include "llimagej2c.h" +#include "llimageworker.h" #include "llkeyboard.h" #include "lllineeditor.h" #include "llmenugl.h" @@ -160,7 +161,6 @@ #include "lltoolselectland.h" #include "lltrans.h" #include "lluictrlfactory.h" -#include "lluploaddialog.h" #include "llurldispatcher.h" // SLURL from other app instance #include "llvieweraudio.h" #include "llviewercamera.h" @@ -192,6 +192,7 @@ #include "llbottomtray.h" #include "llnearbychatbar.h" #include "llagentui.h" +#include "llwearablelist.h" #include "llnotificationmanager.h" @@ -330,7 +331,9 @@ public: S32 hours = (S32)(time / (60*60)); S32 mins = (S32)((time - hours*(60*60)) / 60); S32 secs = (S32)((time - hours*(60*60) - mins*60)); - addText(xpos, ypos, llformat(" Debug %d: %d:%02d:%02d", idx, hours,mins,secs)); ypos += y_inc2; + std::string label = gDebugTimerLabel[idx]; + if (label.empty()) label = llformat("Debug: %d", idx); + addText(xpos, ypos, llformat(" %s: %d:%02d:%02d", label.c_str(), hours,mins,secs)); ypos += y_inc2; } F32 time = gFrameTimeSeconds; @@ -1304,6 +1307,7 @@ LLViewerWindow::LLViewerWindow( // Init the image list. Must happen after GL is initialized and before the images that // LLViewerWindow needs are requested. + LLImageGL::initClass(LLViewerTexture::MAX_GL_IMAGE_CATEGORY) ; gTextureList.init(); LLViewerTextureManager::init() ; gBumpImageList.init(); @@ -1670,6 +1674,8 @@ void LLViewerWindow::shutdownGL() gSky.cleanup(); stop_glerror(); + LLWearableList::instance().cleanup() ; + gTextureList.shutdown(); stop_glerror(); @@ -1683,7 +1689,10 @@ void LLViewerWindow::shutdownGL() stop_glerror(); LLViewerTextureManager::cleanup() ; - + LLImageGL::cleanupClass() ; + + llinfos << "All texturs and llimagegl images are destroyed!" << llendl ; + llinfos << "Cleaning up select manager" << llendl; LLSelectMgr::getInstance()->cleanup(); diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index d7c403739e..c2906b1718 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -324,7 +324,7 @@ public: } ESnapshotType; BOOL saveSnapshot(const std::string& filename, S32 image_width, S32 image_height, BOOL show_ui = TRUE, BOOL do_rebuild = FALSE, ESnapshotType type = SNAPSHOT_TYPE_COLOR); BOOL rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height, BOOL keep_window_aspect = TRUE, BOOL is_texture = FALSE, - BOOL show_ui = TRUE, BOOL do_rebuild = FALSE, ESnapshotType type = SNAPSHOT_TYPE_COLOR, S32 max_size = MAX_IMAGE_SIZE ); + BOOL show_ui = TRUE, BOOL do_rebuild = FALSE, ESnapshotType type = SNAPSHOT_TYPE_COLOR, S32 max_size = MAX_SNAPSHOT_IMAGE_SIZE ); BOOL thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type) ; BOOL isSnapshotLocSet() const { return ! sSnapshotDir.empty(); } void resetSnapshotLoc() const { sSnapshotDir.clear(); } diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp index d124cbcdce..999701ece1 100644 --- a/indra/newview/llvlcomposition.cpp +++ b/indra/newview/llvlcomposition.cpp @@ -279,7 +279,6 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, if (mRawImages[i].isNull()) { // Read back a raw image for this discard level, if it exists - mRawImages[i] = new LLImageRaw; S32 min_dim = llmin(mDetailTextures[i]->getFullWidth(), mDetailTextures[i]->getFullHeight()); S32 ddiscard = 0; while (min_dim > BASE_SIZE && ddiscard < MAX_DISCARD_LEVEL) @@ -287,12 +286,18 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, ddiscard++; min_dim /= 2; } - if (!mDetailTextures[i]->readBackRaw(ddiscard, mRawImages[i], false)) + + mDetailTextures[i]->reloadRawImage(ddiscard) ; + if(mDetailTextures[i]->getRawImageLevel() != ddiscard)//raw iamge is not ready, will enter here again later. { - llwarns << "Unable to read raw data for terrain detail texture: " << mDetailTextures[i]->getID() << llendl; - mRawImages[i] = NULL; + mDetailTextures[i]->destroyRawImage() ; + lldebugs << "cached raw data for terrain detail texture is not ready yet: " << mDetailTextures[i]->getID() << llendl; return FALSE; } + + mRawImages[i] = mDetailTextures[i]->getRawImage() ; + mDetailTextures[i]->destroyRawImage() ; + if (mDetailTextures[i]->getWidth(ddiscard) != BASE_SIZE || mDetailTextures[i]->getHeight(ddiscard) != BASE_SIZE || mDetailTextures[i]->getComponents() != 3) diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 60ab6f8075..a6f20922d9 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -689,7 +689,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mBakedTextureDatas[i].mIsUsed = false; mBakedTextureDatas[i].mMaskTexName = 0; mBakedTextureDatas[i].mTextureIndex = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)i); - mBakedTextureDatas[i].mMorphMasksValid = FALSE; } mDirtyMesh = TRUE; // Dirty geometry, need to regenerate. @@ -999,7 +998,7 @@ void LLVOAvatar::resetImpostors() // static void LLVOAvatar::deleteCachedImages(bool clearAll) -{ +{ if (LLTexLayerSet::sHasCaches) { lldebugs << "Deleting layer set caches" << llendl; @@ -3919,7 +3918,7 @@ U32 LLVOAvatar::renderFootShadows() LLGLDepthTest test(GL_TRUE, GL_FALSE); //render foot shadows LLGLEnable blend(GL_BLEND); - gGL.getTexUnit(0)->bind(mShadowImagep.get()); + gGL.getTexUnit(0)->bind(mShadowImagep, TRUE); glColor4fv(mShadow0Facep->getRenderColor().mV); mShadow0Facep->renderIndexed(foot_mask); glColor4fv(mShadow1Facep->getRenderColor().mV); @@ -3967,7 +3966,7 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel) //------------------------------------------------------------------------ // LLVOAvatar::updateTextures() //------------------------------------------------------------------------ -void LLVOAvatar::updateTextures(LLAgent &agent) +void LLVOAvatar::updateTextures() { BOOL render_avatar = TRUE; @@ -6091,28 +6090,6 @@ void LLVOAvatar::addMaskedMorph(EBakedTextureIndex index, LLPolyMorphTarget* mor } } -// invalidates morph masks for a given layer. Don't pass a parameter to invalidate all morph masks. -void LLVOAvatar::invalidateMorphMasks(LLVOAvatarDefines::EBakedTextureIndex index) -{ - setMorphMasksValid(FALSE, index); -} - -// updates morph masks to be a value for a given layer. Don't pass an argument to set value for all morph masks -void LLVOAvatar::setMorphMasksValid(BOOL new_status, LLVOAvatarDefines::EBakedTextureIndex index) -{ - if (index == BAKED_NUM_INDICES) - { - for (U8 tex = 0; tex < (U8)BAKED_NUM_INDICES; tex++) - { - mBakedTextureDatas[tex].mMorphMasksValid = new_status; - } - } - else if (index < BAKED_NUM_INDICES) - { - mBakedTextureDatas[index].mMorphMasksValid = new_status; - } -} - // returns TRUE if morph masks are present and not valid for a given baked texture, FALSE otherwise BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index) { @@ -6121,9 +6098,20 @@ BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex inde return FALSE; } - if (!mBakedTextureDatas[index].mMaskedMorphs.empty() && !mBakedTextureDatas[index].mMorphMasksValid) + if (!mBakedTextureDatas[index].mMaskedMorphs.empty()) { - return TRUE; + if (isSelf()) + { + LLTexLayerSet *layer_set = mBakedTextureDatas[index].mTexLayerSet; + if (layer_set) + { + return !layer_set->isMorphValid(); + } + } + else + { + return FALSE; + } } return FALSE; diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index f7c794defe..173ad02808 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -125,7 +125,7 @@ public: virtual BOOL updateLOD(); BOOL updateJointLODs(); virtual BOOL isActive() const; // Whether this object needs to do an idleUpdate. - virtual void updateTextures(LLAgent &agent); + virtual void updateTextures(); virtual S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim. virtual void onShift(const LLVector3& shift_vector); virtual U32 getPartitionType() const; @@ -355,10 +355,8 @@ private: // Morph masks //-------------------------------------------------------------------- public: - void invalidateMorphMasks(LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES); BOOL morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES); void addMaskedMorph(LLVOAvatarDefines::EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer); - void setMorphMasksValid(BOOL new_status, LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES); void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES); //-------------------------------------------------------------------- @@ -489,7 +487,6 @@ protected: // Stores pointers to the joint meshes that this baked texture deals with std::vector< LLViewerJointMesh * > mMeshes; // std::vector<LLViewerJointMesh> mJoints[i]->mMeshParts morph_list_t mMaskedMorphs; - BOOL mMorphMasksValid; }; typedef std::vector<BakedTextureData> bakedtexturedata_vec_t; bakedtexturedata_vec_t mBakedTextureDatas; diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 85a68fdd3f..7a83070770 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -1171,26 +1171,6 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr } // virtual -/* //unused -BOOL LLVOAvatarSelf::getLocalTextureRaw(ETextureIndex index, LLImageRaw* image_raw) const -{ - if (!isIndexLocalTexture(index)) return FALSE; - if (getLocalTextureID(index) == IMG_DEFAULT_AVATAR) return TRUE; - - const LocalTextureData *local_tex_data = getLocalTextureData(index)[0]; - if (local_tex_data->mImage->readBackRaw(-1, image_raw, false)) - { - - return TRUE; - } - - // No data loaded yet - setLocalTexture((ETextureIndex)index, getTEImage(index), FALSE); // <-- non-const, move this elsewhere - return FALSE; -} -*/ - -// virtual BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex_pp, U32 index) const { *tex_pp = NULL; @@ -1387,8 +1367,8 @@ void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset, BOOL set_by_u } // llinfos << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegion() << llendl; - invalidateMorphMasks(layerset->getBakedTexIndex()); layerset->requestUpdate(); + layerset->invalidateMorphMasks(); if( set_by_user ) { @@ -1841,12 +1821,13 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe if (!covered_by_baked) { - if (getLocalTextureID(type, index) != IMG_DEFAULT_AVATAR) + if (getLocalTextureID(type, index) != IMG_DEFAULT_AVATAR && imagep->getDiscardLevel() != 0) { F32 desired_pixels; desired_pixels = llmin(mPixelArea, (F32)getTexImageArea()); imagep->setBoostLevel(getAvatarBoostLevel()); imagep->addTextureStats( desired_pixels / texel_area_ratio ); + imagep->forceUpdateBindStats() ; if (imagep->getDiscardLevel() < 0) { mHasGrey = TRUE; // for statistics gathering @@ -2144,6 +2125,49 @@ BOOL LLVOAvatarSelf::needsRenderBeam() // static void LLVOAvatarSelf::deleteScratchTextures() { + if(gAuditTexture) + { + S32 total_tex_size = sScratchTexBytes ; + S32 tex_size = SCRATCH_TEX_WIDTH * SCRATCH_TEX_HEIGHT ; + + if( sScratchTexNames.checkData( GL_LUMINANCE ) ) + { + LLImageGL::decTextureCounter(tex_size, 1, LLViewerTexture::AVATAR_SCRATCH_TEX) ; + total_tex_size -= tex_size ; + } + if( sScratchTexNames.checkData( GL_ALPHA ) ) + { + LLImageGL::decTextureCounter(tex_size, 1, LLViewerTexture::AVATAR_SCRATCH_TEX) ; + total_tex_size -= tex_size ; + } + if( sScratchTexNames.checkData( GL_COLOR_INDEX ) ) + { + LLImageGL::decTextureCounter(tex_size, 1, LLViewerTexture::AVATAR_SCRATCH_TEX) ; + total_tex_size -= tex_size ; + } + if( sScratchTexNames.checkData( GL_LUMINANCE_ALPHA ) ) + { + LLImageGL::decTextureCounter(tex_size, 2, LLViewerTexture::AVATAR_SCRATCH_TEX) ; + total_tex_size -= 2 * tex_size ; + } + if( sScratchTexNames.checkData( GL_RGB ) ) + { + LLImageGL::decTextureCounter(tex_size, 3, LLViewerTexture::AVATAR_SCRATCH_TEX) ; + total_tex_size -= 3 * tex_size ; + } + if( sScratchTexNames.checkData( GL_RGBA ) ) + { + LLImageGL::decTextureCounter(tex_size, 4, LLViewerTexture::AVATAR_SCRATCH_TEX) ; + total_tex_size -= 4 * tex_size ; + } + //others + while(total_tex_size > 0) + { + LLImageGL::decTextureCounter(tex_size, 4, LLViewerTexture::AVATAR_SCRATCH_TEX) ; + total_tex_size -= 4 * tex_size ; + } + } + for( LLGLuint* namep = sScratchTexNames.getFirstData(); namep; namep = sScratchTexNames.getNextData() ) @@ -2166,7 +2190,8 @@ void LLVOAvatarSelf::deleteScratchTextures() BOOL LLVOAvatarSelf::bindScratchTexture( LLGLenum format ) { U32 texture_bytes = 0; - GLuint gl_name = getScratchTexName( format, &texture_bytes ); + S32 components = 0; + GLuint gl_name = getScratchTexName( format, components, &texture_bytes ); if( gl_name ) { gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, gl_name); @@ -2178,12 +2203,12 @@ BOOL LLVOAvatarSelf::bindScratchTexture( LLGLenum format ) if( *last_bind_time != LLImageGL::sLastFrameTime ) { *last_bind_time = LLImageGL::sLastFrameTime; - LLImageGL::updateBoundTexMem(texture_bytes); + LLImageGL::updateBoundTexMem(texture_bytes, components, LLViewerTexture::AVATAR_SCRATCH_TEX) ; } } else { - LLImageGL::updateBoundTexMem(texture_bytes); + LLImageGL::updateBoundTexMem(texture_bytes, components, LLViewerTexture::AVATAR_SCRATCH_TEX) ; sScratchTexLastBindTime.addData( format, new F32(LLImageGL::sLastFrameTime) ); } return TRUE; @@ -2191,9 +2216,8 @@ BOOL LLVOAvatarSelf::bindScratchTexture( LLGLenum format ) return FALSE; } -LLGLuint LLVOAvatarSelf::getScratchTexName( LLGLenum format, U32* texture_bytes ) -{ - S32 components; +LLGLuint LLVOAvatarSelf::getScratchTexName( LLGLenum format, S32& components, U32* texture_bytes ) +{ GLenum internal_format; switch( format ) { @@ -2239,6 +2263,11 @@ LLGLuint LLVOAvatarSelf::getScratchTexName( LLGLenum format, U32* texture_bytes sScratchTexBytes += *texture_bytes; LLImageGL::sGlobalTextureMemoryInBytes += *texture_bytes; + + if(gAuditTexture) + { + LLImageGL::incTextureCounter(SCRATCH_TEX_WIDTH * SCRATCH_TEX_HEIGHT, components, LLViewerTexture::AVATAR_SCRATCH_TEX) ; + } return name; } diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 6e52b33634..8a66422c44 100644 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -241,7 +241,7 @@ public: BOOL bindScratchTexture(LLGLenum format); static void deleteScratchTextures(); protected: - LLGLuint getScratchTexName(LLGLenum format, U32* texture_bytes); + LLGLuint getScratchTexName(LLGLenum format, S32& components, U32* texture_bytes); private: static S32 sScratchTexBytes; static LLMap< LLGLenum, LLGLuint*> sScratchTexNames; diff --git a/indra/newview/llvoclouds.cpp b/indra/newview/llvoclouds.cpp index 8d3c8b6f1a..177cb16c50 100644 --- a/indra/newview/llvoclouds.cpp +++ b/indra/newview/llvoclouds.cpp @@ -101,7 +101,7 @@ void LLVOClouds::setPixelAreaAndAngle(LLAgent &agent) mPixelArea = 1500*100; } -void LLVOClouds::updateTextures(LLAgent &agent) +void LLVOClouds::updateTextures() { getTEImage(0)->addTextureStats(mPixelArea); } diff --git a/indra/newview/llvoclouds.h b/indra/newview/llvoclouds.h index 95e6b96e4e..c4a75f5b5e 100644 --- a/indra/newview/llvoclouds.h +++ b/indra/newview/llvoclouds.h @@ -65,7 +65,7 @@ public: /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate. F32 getPartSize(S32 idx); - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area void updateFaceSize(S32 idx) { } diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index 110433a27d..f33a5cc818 100644 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -322,7 +322,7 @@ void LLVOGrass::setPixelAreaAndAngle(LLAgent &agent) // BUG could speed this up by caching the relative_position and range calculations -void LLVOGrass::updateTextures(LLAgent &agent) +void LLVOGrass::updateTextures() { if (getTEImage(0)) { diff --git a/indra/newview/llvograss.h b/indra/newview/llvograss.h index 124400d356..6a6fcc31c3 100644 --- a/indra/newview/llvograss.h +++ b/indra/newview/llvograss.h @@ -72,7 +72,7 @@ public: LLStrider<U16>& indicesp); void updateFaceSize(S32 idx) { } - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ BOOL updateLOD(); /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area diff --git a/indra/newview/llvoground.cpp b/indra/newview/llvoground.cpp index ac2484ddfd..221c6b61ec 100644 --- a/indra/newview/llvoground.cpp +++ b/indra/newview/llvoground.cpp @@ -70,7 +70,7 @@ BOOL LLVOGround::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) } -void LLVOGround::updateTextures(LLAgent &agent) +void LLVOGround::updateTextures() { } diff --git a/indra/newview/llvoground.h b/indra/newview/llvoground.h index af3fcd65d4..0ccb0834a2 100644 --- a/indra/newview/llvoground.h +++ b/indra/newview/llvoground.h @@ -51,7 +51,7 @@ public: // Graphical stuff for objects - maybe broken out into render class // later? - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp index 143cd2d9c6..9dd0b598dc 100644 --- a/indra/newview/llvopartgroup.cpp +++ b/indra/newview/llvopartgroup.cpp @@ -108,7 +108,7 @@ void LLVOPartGroup::setPixelAreaAndAngle(LLAgent &agent) } } -void LLVOPartGroup::updateTextures(LLAgent &agent) +void LLVOPartGroup::updateTextures() { // Texture stats for particles need to be updated in a different way... } diff --git a/indra/newview/llvopartgroup.h b/indra/newview/llvopartgroup.h index 3dc3292992..18583b4be9 100644 --- a/indra/newview/llvopartgroup.h +++ b/indra/newview/llvopartgroup.h @@ -61,7 +61,7 @@ public: virtual U32 getPartitionType() const; /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index d37deaf53d..5ff8f0d267 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -289,7 +289,7 @@ void LLSkyTex::create(const F32 brightness) void LLSkyTex::createGLImage(S32 which) { - mTexture[which]->createGLTexture(0, mImageRaw[which]); + mTexture[which]->createGLTexture(0, mImageRaw[which], 0, TRUE, LLViewerTexture::LOCAL); mTexture[which]->setAddressMode(LLTexUnit::TAM_CLAMP); } @@ -1180,7 +1180,7 @@ BOOL LLVOSky::updateSky() return TRUE; } -void LLVOSky::updateTextures(LLAgent &agent) +void LLVOSky::updateTextures() { if (mSunTexturep) { diff --git a/indra/newview/llvosky.h b/indra/newview/llvosky.h index 62c934fb41..ef74324e58 100644 --- a/indra/newview/llvosky.h +++ b/indra/newview/llvosky.h @@ -492,7 +492,7 @@ public: // Graphical stuff for objects - maybe broken out into render class // later? - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index 164f0f0cad..ef7b161003 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -134,7 +134,7 @@ void LLVOSurfacePatch::setPixelAreaAndAngle(LLAgent &agent) } -void LLVOSurfacePatch::updateTextures(LLAgent &agent) +void LLVOSurfacePatch::updateTextures() { } diff --git a/indra/newview/llvosurfacepatch.h b/indra/newview/llvosurfacepatch.h index aaf4d41fa1..10a5888526 100644 --- a/indra/newview/llvosurfacepatch.h +++ b/indra/newview/llvosurfacepatch.h @@ -75,7 +75,7 @@ public: LLStrider<LLVector2> &texCoords1p, LLStrider<U16> &indicesp); - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area /*virtual*/ void updateSpatialExtents(LLVector3& newMin, LLVector3& newMax); diff --git a/indra/newview/llvotextbubble.cpp b/indra/newview/llvotextbubble.cpp index f5094c025e..75beab519e 100644 --- a/indra/newview/llvotextbubble.cpp +++ b/indra/newview/llvotextbubble.cpp @@ -115,7 +115,7 @@ BOOL LLVOTextBubble::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) } -void LLVOTextBubble::updateTextures(LLAgent &agent) +void LLVOTextBubble::updateTextures() { // Update the image levels of all textures... diff --git a/indra/newview/llvotextbubble.h b/indra/newview/llvotextbubble.h index 45d4df2a7e..7f84dbf631 100644 --- a/indra/newview/llvotextbubble.h +++ b/indra/newview/llvotextbubble.h @@ -44,7 +44,7 @@ public: /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate. /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); /*virtual*/ BOOL updateLOD(); diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index ec118d89bc..235e10f716 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -463,7 +463,7 @@ void LLVOTree::setPixelAreaAndAngle(LLAgent &agent) #endif } -void LLVOTree::updateTextures(LLAgent &agent) +void LLVOTree::updateTextures() { if (mTreeImagep) { diff --git a/indra/newview/llvotree.h b/indra/newview/llvotree.h index 13817fa111..feac9e0675 100644 --- a/indra/newview/llvotree.h +++ b/indra/newview/llvotree.h @@ -69,7 +69,7 @@ public: // Graphical stuff for objects - maybe broken out into render class later? /*virtual*/ void render(LLAgent &agent); /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); diff --git a/indra/newview/llvotreenew.h b/indra/newview/llvotreenew.h index 3fec5855ef..426470101d 100644 --- a/indra/newview/llvotreenew.h +++ b/indra/newview/llvotreenew.h @@ -156,7 +156,7 @@ public: /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); /*virtual*/ void render(LLAgent &agent); - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index f6343b4134..78f534bacd 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -53,12 +53,10 @@ #include "lldrawpoolbump.h" #include "llface.h" #include "llspatialpartition.h" - -// TEMP HACK ventrella #include "llhudmanager.h" #include "llflexibleobject.h" - #include "llsky.h" +#include "lltexturefetch.h" #include "llviewercamera.h" #include "llviewertexturelist.h" #include "llviewerregion.h" @@ -75,7 +73,6 @@ const S32 MIN_QUIET_FRAMES_COALESCE = 30; const F32 FORCE_SIMPLE_RENDER_AREA = 512.f; const F32 FORCE_CULL_AREA = 8.f; const F32 MAX_LOD_DISTANCE = 24.f; -const S32 MAX_SCULPT_REZ = 128; BOOL gAnimateTextures = TRUE; @@ -151,7 +148,6 @@ LLVOVolume::LLVOVolume(const LLUUID &id, const LLPCode pcode, LLViewerRegion *re mRelativeXformInvTrans.setIdentity(); mLOD = MIN_LOD; - mSculptLevel = -2; mTextureAnimp = NULL; mVObjRadius = LLVector3(1,1,0.5f).length(); mNumFaces = 0; @@ -564,28 +560,32 @@ BOOL LLVOVolume::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) return TRUE; } -void LLVOVolume::updateTextures(LLAgent &agent) +void LLVOVolume::updateTextures() { const F32 TEXTURE_AREA_REFRESH_TIME = 5.f; // seconds - if (mDrawable.notNull() && mTextureUpdateTimer.getElapsedTimeF32() > TEXTURE_AREA_REFRESH_TIME) + if (mTextureUpdateTimer.getElapsedTimeF32() > TEXTURE_AREA_REFRESH_TIME) { - if (mDrawable->isVisible()) - { - updateTextures(); - } + updateTextureVirtualSize(); } } -void LLVOVolume::updateTextures() +void LLVOVolume::updateTextureVirtualSize() { // Update the pixel area of all faces + if(mDrawable.isNull() || !mDrawable->isVisible()) + { + return ; + } + if (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_SIMPLE)) { return; } - - if (LLViewerTexture::sDontLoadVolumeTextures || mDrawable.isNull()) // || !mDrawable->isVisible()) + + static LLCachedControl<bool> dont_load_textures(gSavedSettings,"TextureDisable"); + + if (dont_load_textures || LLAppViewer::getTextureFetch()->mDebugPause) // || !mDrawable->isVisible()) { return; } @@ -602,14 +602,15 @@ void LLVOVolume::updateTextures() LLFace* face = mDrawable->getFace(i); const LLTextureEntry *te = face->getTextureEntry(); LLViewerTexture *imagep = face->getTexture(); - if (!imagep || !te || + if (!imagep || !te || face->mExtents[0] == face->mExtents[1]) { continue; } F32 vsize; - + F32 old_size = face->getVirtualSize(); + if (isHUDAttachment()) { F32 area = (F32) LLViewerCamera::getInstance()->getScreenPixelArea(); @@ -619,12 +620,10 @@ void LLVOVolume::updateTextures() } else { - vsize = getTextureVirtualSize(face); + vsize = face->getTextureVirtualSize(); } - mPixelArea = llmax(mPixelArea, face->getPixelArea()); - - F32 old_size = face->getVirtualSize(); + mPixelArea = llmax(mPixelArea, face->getPixelArea()); if (face->mTextureMatrix != NULL) { @@ -636,7 +635,6 @@ void LLVOVolume::updateTextures() } face->setVirtualSize(vsize); - imagep->addTextureStats(vsize); if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_AREA)) { if (vsize < min_vsize) min_vsize = vsize; @@ -668,32 +666,44 @@ void LLVOVolume::updateTextures() mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if (mSculptTexture.notNull()) { - S32 lod = llmin(mLOD, 3); - F32 lodf = ((F32)(lod + 1.0f)/4.f); - F32 tex_size = lodf * MAX_SCULPT_REZ; - mSculptTexture->addTextureStats(2.f * tex_size * tex_size); mSculptTexture->setBoostLevel(llmax((S32)mSculptTexture->getBoostLevel(), (S32)LLViewerTexture::BOOST_SCULPTED)); mSculptTexture->setForSculpt() ; - } - - S32 texture_discard = mSculptTexture->getDiscardLevel(); //try to match the texture - S32 current_discard = mSculptLevel; + + if(!mSculptTexture->isCachedRawImageReady()) + { + S32 lod = llmin(mLOD, 3); + F32 lodf = ((F32)(lod + 1.0f)/4.f); + F32 tex_size = lodf * LLViewerTexture::sMaxSculptRez ; + mSculptTexture->addTextureStats(2.f * tex_size * tex_size, FALSE); + + //if the sculpty very close to the view point, load first + { + LLVector3 lookAt = getPositionAgent() - LLViewerCamera::getInstance()->getOrigin(); + F32 dist = lookAt.normVec() ; + F32 cos_angle_to_view_dir = lookAt * LLViewerCamera::getInstance()->getXAxis() ; + mSculptTexture->setAdditionalDecodePriority(0.8f * LLFace::calcImportanceToCamera(cos_angle_to_view_dir, dist)) ; + } + } + + S32 texture_discard = mSculptTexture->getDiscardLevel(); //try to match the texture + S32 current_discard = getVolume() ? getVolume()->getSculptLevel() : -2 ; - if (texture_discard >= 0 && //texture has some data available - (texture_discard < current_discard || //texture has more data than last rebuild - current_discard < 0)) //no previous rebuild - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, FALSE); - mSculptChanged = TRUE; - } + if (texture_discard >= 0 && //texture has some data available + (texture_discard < current_discard || //texture has more data than last rebuild + current_discard < 0)) //no previous rebuild + { + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, FALSE); + mSculptChanged = TRUE; + } - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SCULPTED)) + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SCULPTED)) { setDebugText(llformat("T%d C%d V%d\n%dx%d", - texture_discard, current_discard, getVolume()->getSculptLevel(), - mSculptTexture->getHeight(), mSculptTexture->getWidth())); + texture_discard, current_discard, getVolume()->getSculptLevel(), + mSculptTexture->getHeight(), mSculptTexture->getWidth())); } + } } if (getLightTextureID().notNull()) @@ -714,10 +724,10 @@ void LLVOVolume::updateTextures() { setDebugText(llformat("%.0f:%.0f", fsqrtf(min_vsize),fsqrtf(max_vsize))); } - else if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY)) - { - setDebugText(llformat("%.0f:%.0f", fsqrtf(min_vsize),fsqrtf(max_vsize))); - } + else if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY)) + { + setDebugText(llformat("%.0f:%.0f", fsqrtf(min_vsize),fsqrtf(max_vsize))); + } else if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_FACE_AREA)) { setDebugText(llformat("%.0f:%.0f", fsqrtf(min_vsize),fsqrtf(max_vsize))); @@ -729,36 +739,6 @@ void LLVOVolume::updateTextures() } } -F32 LLVOVolume::getTextureVirtualSize(LLFace* face) -{ - //get area of circle around face - LLVector3 center = face->getPositionAgent(); - LLVector3 size = (face->mExtents[1] - face->mExtents[0]) * 0.5f; - - F32 face_area = LLPipeline::calcPixelArea(center, size, *LLViewerCamera::getInstance()); - - face->setPixelArea(face_area); - - if (face_area <= 0.f) - { - return 0.f; - } - - //get area of circle in texture space - LLVector2 tdim = face->mTexExtents[1] - face->mTexExtents[0]; - F32 texel_area = (tdim * 0.5f).lengthSquared()*F_PI; - if (texel_area <= 0.f) - { - // Probably animated, use default - texel_area = 1.f; - } - - //apply texel area to face area to get accurate ratio - face_area /= llclamp(texel_area, 1.f/64.f, 16.f); - - return face_area; -} - BOOL LLVOVolume::isActive() const { return !mStatic || mTextureAnimp || (mVolumeImpl && mVolumeImpl->isActive()); @@ -835,7 +815,6 @@ LLDrawable *LLVOVolume::createDrawable(LLPipeline *pipeline) return mDrawable; } - BOOL LLVOVolume::setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume) { // Check if we need to change implementations @@ -890,7 +869,6 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &volume_params, const S32 detail { sculpt(); } - mSculptLevel = getVolume()->getSculptLevel(); } } else @@ -905,32 +883,22 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &volume_params, const S32 detail // sculpt replaces generate() for sculpted surfaces void LLVOVolume::sculpt() -{ - U16 sculpt_height = 0; - U16 sculpt_width = 0; - S8 sculpt_components = 0; - const U8* sculpt_data = NULL; - +{ if (mSculptTexture.notNull()) - { - S32 discard_level; - S32 desired_discard = 0; // lower discard levels have MUCH less resolution - - discard_level = desired_discard; + { + U16 sculpt_height = 0; + U16 sculpt_width = 0; + S8 sculpt_components = 0; + const U8* sculpt_data = NULL; + + S32 discard_level = mSculptTexture->getDiscardLevel() ; + LLImageRaw* raw_image = mSculptTexture->getCachedRawImage() ; S32 max_discard = mSculptTexture->getMaxDiscardLevel(); if (discard_level > max_discard) discard_level = max_discard; // clamp to the best we can do - S32 best_discard = mSculptTexture->getDiscardLevel(); - if (discard_level < best_discard) - discard_level = best_discard; // clamp to what we have - - if (best_discard == -1) - discard_level = -1; // and if we have nothing, set to nothing - - - S32 current_discard = getVolume()->getSculptLevel(); + S32 current_discard = getVolume()->getSculptLevel() ; if(current_discard < -2) { llwarns << "WARNING!!: Current discard of sculpty at " << current_discard @@ -951,18 +919,7 @@ void LLVOVolume::sculpt() if (current_discard == discard_level) // no work to do here return; - LLPointer<LLImageRaw> raw_image = new LLImageRaw(); - BOOL is_valid = mSculptTexture->readBackRaw(discard_level, raw_image, FALSE); - - sculpt_height = raw_image->getHeight(); - sculpt_width = raw_image->getWidth(); - sculpt_components = raw_image->getComponents(); - - if(is_valid) - { - is_valid = mSculptTexture->isValidForSculpt(discard_level, sculpt_width, sculpt_height, sculpt_components) ; - } - if(!is_valid) + if(!raw_image) { sculpt_width = 0; sculpt_height = 0; @@ -974,10 +931,10 @@ void LLVOVolume::sculpt() } } else - { - if (raw_image->getDataSize() < sculpt_height * sculpt_width * sculpt_components) - llerrs << "Sculpt: image data size = " << raw_image->getDataSize() - << " < " << sculpt_height << " x " << sculpt_width << " x " <<sculpt_components << llendl; + { + sculpt_height = raw_image->getHeight(); + sculpt_width = raw_image->getWidth(); + sculpt_components = raw_image->getComponents(); sculpt_data = raw_image->getData(); @@ -1013,12 +970,6 @@ BOOL LLVOVolume::calcLOD() return FALSE; } - //update face texture sizes on lod calculation - //if (mDrawable->isVisible()) - //{ - // updateTextures(); - //} - S32 cur_detail = 0; F32 radius = getVolume()->mLODScaleBias.scaledVec(getScale()).length(); @@ -2783,7 +2734,7 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e if (face == -1) { start_face = 0; - end_face = volume->getNumFaces(); + end_face = volume->getNumVolumeFaces(); } else { @@ -2798,8 +2749,8 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e if (face_hit >= 0 && mDrawable->getNumFaces() > face_hit) { - LLFace* face = mDrawable->getFace(face_hit); - + LLFace* face = mDrawable->getFace(face_hit); + if (pick_transparent || !face->getTexture() || !face->getTexture()->hasGLTexture() || face->getTexture()->getMask(face->surfaceToTexture(tc, p, n))) { v_end = p; @@ -3046,7 +2997,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) LLVOVolume* vobj = drawablep->getVOVolume(); llassert_always(vobj); - vobj->updateTextures(); + vobj->updateTextureVirtualSize(); vobj->preRebuild(); drawablep->clearState(LLDrawable::HAS_ALPHA); diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index 00810b22c4..0574d3e385 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -139,7 +139,7 @@ public: BOOL getVolumeChanged() const { return mVolumeChanged; } - F32 getTextureVirtualSize(LLFace* face); + /*virtual*/ F32 getRadius() const { return mVObjRadius; }; const LLMatrix4& getWorldMatrix(LLXformMatrix* xform) const; @@ -187,8 +187,8 @@ public: /*virtual*/ void updateFaceSize(S32 idx); /*virtual*/ BOOL updateLOD(); void updateRadius(); - /*virtual*/ void updateTextures(LLAgent &agent); - void updateTextures(); + /*virtual*/ void updateTextures(); + void updateTextureVirtualSize(); void updateFaceFlags(); void regenFaces(); @@ -284,7 +284,6 @@ private: LLFrameTimer mTextureUpdateTimer; S32 mLOD; BOOL mLODChanged; - S32 mSculptLevel; BOOL mSculptChanged; F32 mSpotLightPriority; LLMatrix4 mRelativeXform; diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp index 0c967f9020..e5ff62746e 100644 --- a/indra/newview/llvowater.cpp +++ b/indra/newview/llvowater.cpp @@ -100,7 +100,7 @@ void LLVOWater::setPixelAreaAndAngle(LLAgent &agent) // virtual -void LLVOWater::updateTextures(LLAgent &agent) +void LLVOWater::updateTextures() { } diff --git a/indra/newview/llvowater.h b/indra/newview/llvowater.h index 28a5633c58..3cc031e589 100644 --- a/indra/newview/llvowater.h +++ b/indra/newview/llvowater.h @@ -68,7 +68,7 @@ public: /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); /*virtual*/ void updateSpatialExtents(LLVector3& newMin, LLVector3& newMax); - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area virtual U32 getPartitionType() const; diff --git a/indra/newview/llwearablelist.cpp b/indra/newview/llwearablelist.cpp index da62223aac..9bde85dcaf 100644 --- a/indra/newview/llwearablelist.cpp +++ b/indra/newview/llwearablelist.cpp @@ -70,6 +70,11 @@ struct LLWearableArrivedData LLWearableList::~LLWearableList() { + llassert_always(mList.empty()) ; +} + +void LLWearableList::cleanup() +{ for_each(mList.begin(), mList.end(), DeletePairedPointer()); mList.clear(); } diff --git a/indra/newview/llwearablelist.h b/indra/newview/llwearablelist.h index e5155c66a4..cf1a9bddff 100644 --- a/indra/newview/llwearablelist.h +++ b/indra/newview/llwearablelist.h @@ -44,6 +44,7 @@ class LLWearableList : public LLSingleton<LLWearableList> public: LLWearableList() {} ~LLWearableList(); + void cleanup() ; S32 getLength() const { return mList.size(); } diff --git a/indra/newview/llworldmap.cpp b/indra/newview/llworldmap.cpp index 355d4141c3..66cb02ce99 100644 --- a/indra/newview/llworldmap.cpp +++ b/indra/newview/llworldmap.cpp @@ -34,57 +34,81 @@ #include "llworldmap.h" -#include "llregionhandle.h" +#include "llworldmapmessage.h" #include "message.h" - -#include "llagent.h" -#include "llmapresponders.h" -#include "llviewercontrol.h" -#include "llfloaterworldmap.h" #include "lltracker.h" #include "llviewertexturelist.h" -#include "llviewerregion.h" -#include "llregionflags.h" #include "lltrans.h" -const F32 REQUEST_ITEMS_TIMER = 10.f * 60.f; // 10 minutes +// Timers to temporise database requests +const F32 AGENTS_UPDATE_TIMER = 60.0; // Seconds between 2 agent requests for a region +const F32 REQUEST_ITEMS_TIMER = 10.f * 60.f; // Seconds before we consider re-requesting item data for the grid + +//--------------------------------------------------------------------------- +// LLItemInfo +//--------------------------------------------------------------------------- -// For DEV-17507, do lazy image loading in llworldmapview.cpp instead, -// limiting requests to currently visible regions and minimizing the -// number of textures being requested simultaneously. -// -// Uncomment IMMEDIATE_IMAGE_LOAD to restore the old behavior -// -//#define IMMEDIATE_IMAGE_LOAD LLItemInfo::LLItemInfo(F32 global_x, F32 global_y, const std::string& name, - LLUUID id, - S32 extra, S32 extra2) + LLUUID id) : mName(name), mToolTip(""), mPosGlobal(global_x, global_y, 40.0), mID(id), - mSelected(FALSE), - mExtra(extra), - mExtra2(extra2) + mCount(1) +// mSelected(false) +// mColor() { - mRegionHandle = to_region_handle(mPosGlobal); } -LLSimInfo::LLSimInfo() -: mHandle(0), +//--------------------------------------------------------------------------- +// LLSimInfo +//--------------------------------------------------------------------------- + +LLSimInfo::LLSimInfo(U64 handle) +: mHandle(handle), mName(), mAgentsUpdateTime(0), - mShowAgentLocations(FALSE), mAccess(0x0), mRegionFlags(0x0), - mWaterHeight(0.f), - mAlpha(-1.f) + mFirstAgentRequest(true) +// mWaterHeight(0.f) +{ +} + +void LLSimInfo::setLandForSaleImage (LLUUID image_id) { + mMapImageID = image_id; + + // Fetch the image + if (mMapImageID.notNull()) + { + mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); + mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP); + } + else + { + mOverlayImage = NULL; + } } +LLPointer<LLViewerFetchedTexture> LLSimInfo::getLandForSaleImage () +{ + if (mOverlayImage.isNull() && mMapImageID.notNull()) + { + // Fetch the image if it hasn't been done yet (unlikely but...) + mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); + mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP); + } + if (!mOverlayImage.isNull()) + { + // Boost the fetch level when we try to access that image + mOverlayImage->setBoostLevel(LLViewerTexture::BOOST_MAP); + } + return mOverlayImage; +} -LLVector3d LLSimInfo::getGlobalPos(LLVector3 local_pos) const +LLVector3d LLSimInfo::getGlobalPos(const LLVector3& local_pos) const { LLVector3d pos = from_region_handle(mHandle); pos.mdV[VX] += local_pos.mV[VX]; @@ -93,128 +117,184 @@ LLVector3d LLSimInfo::getGlobalPos(LLVector3 local_pos) const return pos; } +LLVector3d LLSimInfo::getGlobalOrigin() const +{ + return from_region_handle(mHandle); +} LLVector3 LLSimInfo::getLocalPos(LLVector3d global_pos) const { LLVector3d sim_origin = from_region_handle(mHandle); return LLVector3(global_pos - sim_origin); } +void LLSimInfo::clearImage() +{ + if (!mOverlayImage.isNull()) + { + mOverlayImage->setBoostLevel(0); + mOverlayImage = NULL; + } +} - -//--------------------------------------------------------------------------- -// World Map -//--------------------------------------------------------------------------- - -LLWorldMap::LLWorldMap() : - mIsTrackingUnknownLocation( FALSE ), - mInvalidLocation( FALSE ), - mIsTrackingDoubleClick( FALSE ), - mIsTrackingCommit( FALSE ), - mUnknownLocation( 0, 0, 0 ), - mRequestLandForSale(true), - mCurrentMap(0), - mMinX(U32_MAX), - mMaxX(U32_MIN), - mMinY(U32_MAX), - mMaxY(U32_MIN), - mNeighborMap(NULL), - mTelehubCoverageMap(NULL), - mNeighborMapWidth(0), - mNeighborMapHeight(0), - mSLURLRegionName(), - mSLURLRegionHandle(0), - mSLURL(), - mSLURLCallback(0), - mSLURLTeleport(false) -{ - for (S32 map=0; map<MAP_SIM_IMAGE_TYPES; ++map) +void LLSimInfo::dropImagePriority() +{ + if (!mOverlayImage.isNull()) { - mMapLoaded[map] = FALSE; - mMapBlockLoaded[map] = new BOOL[MAP_BLOCK_RES*MAP_BLOCK_RES]; - for (S32 idx=0; idx<MAP_BLOCK_RES*MAP_BLOCK_RES; ++idx) - { - mMapBlockLoaded[map][idx] = FALSE; - } + mOverlayImage->setBoostLevel(0); } } +// Update the agent count for that region +void LLSimInfo::updateAgentCount(F64 time) +{ + if ((time - mAgentsUpdateTime > AGENTS_UPDATE_TIMER) || mFirstAgentRequest) + { + LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_AGENT_LOCATIONS, mHandle); + mAgentsUpdateTime = time; + mFirstAgentRequest = false; + } +} -LLWorldMap::~LLWorldMap() +// Get the total agents count +const S32 LLSimInfo::getAgentCount() const { - reset(); - for (S32 map=0; map<MAP_SIM_IMAGE_TYPES; ++map) + S32 total_agent_count = 0; + for (LLSimInfo::item_info_list_t::const_iterator it = mAgentLocations.begin(); it != mAgentLocations.end(); ++it) { - delete[] mMapBlockLoaded[map]; + total_agent_count += it->getCount(); } + return total_agent_count; } +bool LLSimInfo::isName(const std::string& name) const +{ + return (LLStringUtil::compareInsensitive(name, mName) == 0); +} -void LLWorldMap::reset() +void LLSimInfo::dump() const { - for_each(mSimInfoMap.begin(), mSimInfoMap.end(), DeletePairedPointer()); - mSimInfoMap.clear(); + U32 x_pos, y_pos; + from_region_handle(mHandle, &x_pos, &y_pos); + + LL_INFOS("World Map") << x_pos << "," << y_pos + << " " << mName + << " " << (S32)mAccess + << " " << std::hex << mRegionFlags << std::dec +// << " " << mWaterHeight + << LL_ENDL; +} + +void LLSimInfo::clearItems() +{ + mTelehubs.clear(); + mInfohubs.clear(); + mPGEvents.clear(); + mMatureEvents.clear(); + mAdultEvents.clear(); + mLandForSale.clear(); + mLandForSaleAdult.clear(); +// We persist the agent count though as it is updated on a frequent basis +// mAgentLocations.clear(); +} + +void LLSimInfo::insertAgentLocation(const LLItemInfo& item) +{ + std::string name = item.getName(); - for (S32 m=0; m<MAP_SIM_IMAGE_TYPES; ++m) + // Find the last item in the list with a different name and erase them + item_info_list_t::iterator lastiter; + for (lastiter = mAgentLocations.begin(); lastiter != mAgentLocations.end(); ++lastiter) + { + LLItemInfo& info = *lastiter; + if (info.isName(name)) + { + break; + } + } + if (lastiter != mAgentLocations.begin()) { - mMapLoaded[m] = FALSE; + mAgentLocations.erase(mAgentLocations.begin(), lastiter); } + // Now append the new location + mAgentLocations.push_back(item); +} + +//--------------------------------------------------------------------------- +// World Map +//--------------------------------------------------------------------------- + +LLWorldMap::LLWorldMap() : + mIsTrackingLocation( false ), + mIsTrackingFound( false ), + mIsInvalidLocation( false ), + mIsTrackingDoubleClick( false ), + mIsTrackingCommit( false ), + mTrackingLocation( 0, 0, 0 ), + mFirstRequest(true) +{ + //LL_INFOS("World Map") << "Creating the World Map -> LLWorldMap::LLWorldMap()" << LL_ENDL; + mMapBlockLoaded = new bool[MAP_BLOCK_RES*MAP_BLOCK_RES]; clearSimFlags(); - - eraseItems(); +} - mMinX = U32_MAX; - mMaxX = U32_MIN; - mMinY = U32_MAX; - mMaxY = U32_MIN; +LLWorldMap::~LLWorldMap() +{ + //LL_INFOS("World Map") << "Destroying the World Map -> LLWorldMap::~LLWorldMap()" << LL_ENDL; + reset(); + delete[] mMapBlockLoaded; +} - delete [] mNeighborMap; - mNeighborMap = NULL; - delete [] mTelehubCoverageMap; - mTelehubCoverageMap = NULL; - mNeighborMapWidth = 0; - mNeighborMapHeight = 0; +void LLWorldMap::reset() +{ + clearItems(true); // Clear the items lists + clearImageRefs(); // Clear the world mipmap and the land for sale tiles + clearSimFlags(); // Clear the block info flags array - for (S32 i=0; i<MAP_SIM_IMAGE_TYPES; i++) - { - mMapLayers[i].clear(); - } + // Finally, clear the region map itself + for_each(mSimInfoMap.begin(), mSimInfoMap.end(), DeletePairedPointer()); + mSimInfoMap.clear(); } -void LLWorldMap::eraseItems() +// Returns true if the items have been cleared +bool LLWorldMap::clearItems(bool force) { - if (mRequestTimer.getElapsedTimeF32() > REQUEST_ITEMS_TIMER) + bool clear = false; + if ((mRequestTimer.getElapsedTimeF32() > REQUEST_ITEMS_TIMER) || mFirstRequest || force) { mRequestTimer.reset(); - mTelehubs.clear(); - mInfohubs.clear(); - mPGEvents.clear(); - mMatureEvents.clear(); - mAdultEvents.clear(); - mLandForSale.clear(); + LLSimInfo* sim_info = NULL; + for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) + { + sim_info = it->second; + if (sim_info) + { + sim_info->clearItems(); + } + } + clear = true; + mFirstRequest = false; } -// mAgentLocationsMap.clear(); // persists -// mNumAgents.clear(); // persists + return clear; } - void LLWorldMap::clearImageRefs() { + // We clear the reference to the images we're holding. + // Images hold by the world mipmap first + mWorldMipmap.reset(); + + // Images hold by the region map + LLSimInfo* sim_info = NULL; for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) { - LLSimInfo* info = (*it).second; - if (info->mCurrentImage) - { - info->mCurrentImage->setBoostLevel(0); - info->mCurrentImage = NULL; - } - if (info->mOverlayImage) + sim_info = it->second; + if (sim_info) { - info->mOverlayImage->setBoostLevel(0); - info->mOverlayImage = NULL; + sim_info->clearImage(); } } } @@ -222,15 +302,25 @@ void LLWorldMap::clearImageRefs() // Doesn't clear the already-loaded sim infos, just re-requests them void LLWorldMap::clearSimFlags() { - for (S32 map=0; map<MAP_SIM_IMAGE_TYPES; ++map) + for (S32 idx=0; idx<MAP_BLOCK_RES*MAP_BLOCK_RES; ++idx) { - for (S32 idx=0; idx<MAP_BLOCK_RES*MAP_BLOCK_RES; ++idx) - { - mMapBlockLoaded[map][idx] = FALSE; - } + mMapBlockLoaded[idx] = false; } } +LLSimInfo* LLWorldMap::createSimInfoFromHandle(const U64 handle) +{ + LLSimInfo* sim_info = new LLSimInfo(handle); + mSimInfoMap[handle] = sim_info; + return sim_info; +} + +void LLWorldMap::equalizeBoostLevels() +{ + mWorldMipmap.equalizeBoostLevels(); + return; +} + LLSimInfo* LLWorldMap::simInfoFromPosGlobal(const LLVector3d& pos_global) { U64 handle = to_region_handle(pos_global); @@ -242,11 +332,7 @@ LLSimInfo* LLWorldMap::simInfoFromHandle(const U64 handle) sim_info_map_t::iterator it = mSimInfoMap.find(handle); if (it != mSimInfoMap.end()) { - LLSimInfo* sim_info = (*it).second; - if (sim_info) - { - return sim_info; - } + return it->second; } return NULL; } @@ -257,763 +343,273 @@ LLSimInfo* LLWorldMap::simInfoFromName(const std::string& sim_name) LLSimInfo* sim_info = NULL; if (!sim_name.empty()) { - for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) + // Iterate through the entire sim info map and compare the name + sim_info_map_t::iterator it; + for (it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) { - sim_info = (*it).second; - if (sim_info - && (0 == LLStringUtil::compareInsensitive(sim_name, sim_info->mName)) ) + sim_info = it->second; + if (sim_info && sim_info->isName(sim_name) ) { + // break out of loop if success break; } - sim_info = NULL; } + // If we got to the end, we haven't found the sim. Reset the ouput value to NULL. + if (it == mSimInfoMap.end()) + sim_info = NULL; } return sim_info; } bool LLWorldMap::simNameFromPosGlobal(const LLVector3d& pos_global, std::string & outSimName ) { - bool gotSimName = true; + LLSimInfo* sim_info = simInfoFromPosGlobal(pos_global); - U64 handle = to_region_handle(pos_global); - - sim_info_map_t::iterator it = mSimInfoMap.find(handle); - if (it != mSimInfoMap.end()) + if (sim_info) { - LLSimInfo* info = (*it).second; - outSimName = info->mName; + outSimName = sim_info->getName(); } else { - gotSimName = false; outSimName = "(unknown region)"; } - return gotSimName; + return (sim_info != NULL); } -void LLWorldMap::setCurrentLayer(S32 layer, bool request_layer) +void LLWorldMap::reloadItems(bool force) { - mCurrentMap = layer; - if (!mMapLoaded[layer] || request_layer) + //LL_INFOS("World Map") << "LLWorldMap::reloadItems()" << LL_ENDL; + if (clearItems(force)) { - sendMapLayerRequest(); + LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_TELEHUB); + LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_PG_EVENT); + LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_MATURE_EVENT); + LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_ADULT_EVENT); + LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_LAND_FOR_SALE); } - - if (mTelehubs.size() == 0 || - mInfohubs.size() == 0) - { - // Request for telehubs - sendItemRequest(MAP_ITEM_TELEHUB); - } - - if (mPGEvents.size() == 0) - { - // Request for events - sendItemRequest(MAP_ITEM_PG_EVENT); - } - - if (mMatureEvents.size() == 0) - { - // Request for events (mature) - sendItemRequest(MAP_ITEM_MATURE_EVENT); - } - - if (mAdultEvents.size() == 0) - { - // Request for events (adult) - sendItemRequest(MAP_ITEM_ADULT_EVENT); - } - - if (mLandForSale.size() == 0) - { - // Request for Land For Sale - sendItemRequest(MAP_ITEM_LAND_FOR_SALE); - } - - if (mLandForSaleAdult.size() == 0) - { - // Request for Land For Sale - sendItemRequest(MAP_ITEM_LAND_FOR_SALE_ADULT); - } - - clearImageRefs(); - clearSimFlags(); } -void LLWorldMap::sendItemRequest(U32 type, U64 handle) -{ - LLMessageSystem* msg = gMessageSystem; - S32 layer = mCurrentMap; - - msg->newMessageFast(_PREHASH_MapItemRequest); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addU32Fast(_PREHASH_Flags, layer); - msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim - msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim - - msg->nextBlockFast(_PREHASH_RequestData); - msg->addU32Fast(_PREHASH_ItemType, type); - msg->addU64Fast(_PREHASH_RegionHandle, handle); // If zero, filled in on sim - - gAgent.sendReliableMessage(); -} -// public -void LLWorldMap::sendMapLayerRequest() +// static public +// Insert a region in the region map +// returns true if region inserted, false otherwise +bool LLWorldMap::insertRegion(U32 x_world, U32 y_world, std::string& name, LLUUID& image_id, U32 accesscode, U32 region_flags) { - if (!gAgent.getRegion()) return; - - LLSD body; - body["Flags"] = mCurrentMap; - std::string url = gAgent.getRegion()->getCapability( - gAgent.isGodlike() ? "MapLayerGod" : "MapLayer"); - - if (!url.empty()) + // This region doesn't exist + if (accesscode == 255) { - llinfos << "LLWorldMap::sendMapLayerRequest via capability" << llendl; - LLHTTPClient::post(url, body, new LLMapLayerResponder()); + // Checks if the track point is in it and invalidates it if it is + if (LLWorldMap::getInstance()->isTrackingInRectangle( x_world, y_world, x_world + REGION_WIDTH_UNITS, y_world + REGION_WIDTH_UNITS)) + { + LLWorldMap::getInstance()->setTrackingInvalid(); + } + // return failure to insert + return false; } else { - llinfos << "LLWorldMap::sendMapLayerRequest via message system" << llendl; - LLMessageSystem* msg = gMessageSystem; - S32 layer = mCurrentMap; - - // Request for layer - msg->newMessageFast(_PREHASH_MapLayerRequest); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addU32Fast(_PREHASH_Flags, layer); - msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim - msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim - gAgent.sendReliableMessage(); - - if (mRequestLandForSale) + U64 handle = to_region_handle(x_world, y_world); + //LL_INFOS("World Map") << "Map sim : " << name << ", ID : " << image_id.getString() << LL_ENDL; + // Insert the region in the region map of the world map + // Loading the LLSimInfo object with what we got and insert it in the map + LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle); + if (siminfo == NULL) { - msg->newMessageFast(_PREHASH_MapLayerRequest); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addU32Fast(_PREHASH_Flags, 2); - msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim - msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim - gAgent.sendReliableMessage(); + siminfo = LLWorldMap::getInstance()->createSimInfoFromHandle(handle); } + siminfo->setName(name); + siminfo->setAccess(accesscode); + siminfo->setRegionFlags(region_flags); + // siminfo->setWaterHeight((F32) water_height); + siminfo->setLandForSaleImage(image_id); + + // Handle the location tracking (for teleport, UI feedback and info display) + if (LLWorldMap::getInstance()->isTrackingInRectangle( x_world, y_world, x_world + REGION_WIDTH_UNITS, y_world + REGION_WIDTH_UNITS)) + { + if (siminfo->isDown()) + { + // We were tracking this location, but it's no available + LLWorldMap::getInstance()->setTrackingInvalid(); + } + else + { + // We were tracking this location, and it does exist and is available + LLWorldMap::getInstance()->setTrackingValid(); + } + } + // return insert region success + return true; } } -// public -void LLWorldMap::sendNamedRegionRequest(std::string region_name) -{ - LLMessageSystem* msg = gMessageSystem; - S32 layer = mCurrentMap; - - // Request for layer - msg->newMessageFast(_PREHASH_MapNameRequest); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addU32Fast(_PREHASH_Flags, layer); - msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim - msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim - msg->nextBlockFast(_PREHASH_NameData); - msg->addStringFast(_PREHASH_Name, region_name); - gAgent.sendReliableMessage(); -} -// public -void LLWorldMap::sendNamedRegionRequest(std::string region_name, - url_callback_t callback, - const std::string& callback_url, - bool teleport) // immediately teleport when result returned -{ - mSLURLRegionName = region_name; - mSLURLRegionHandle = 0; - mSLURL = callback_url; - mSLURLCallback = callback; - mSLURLTeleport = teleport; - - sendNamedRegionRequest(region_name); -} - -void LLWorldMap::sendHandleRegionRequest(U64 region_handle, - url_callback_t callback, - const std::string& callback_url, - bool teleport) // immediately teleport when result returned -{ - mSLURLRegionName.clear(); - mSLURLRegionHandle = region_handle; - mSLURL = callback_url; - mSLURLCallback = callback; - mSLURLTeleport = teleport; - - U32 global_x; - U32 global_y; - from_region_handle(region_handle, &global_x, &global_y); - U16 grid_x = (U16)(global_x / REGION_WIDTH_UNITS); - U16 grid_y = (U16)(global_y / REGION_WIDTH_UNITS); - - sendMapBlockRequest(grid_x, grid_y, grid_x, grid_y, true); -} - -// public -void LLWorldMap::sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent) -{ - S32 layer = mCurrentMap; - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_MapBlockRequest); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - U32 flags = layer; - flags |= (return_nonexistent ? 0x10000 : 0); - msg->addU32Fast(_PREHASH_Flags, flags); - msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim - msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim - msg->nextBlockFast(_PREHASH_PositionData); - msg->addU16Fast(_PREHASH_MinX, min_x); - msg->addU16Fast(_PREHASH_MinY, min_y); - msg->addU16Fast(_PREHASH_MaxX, max_x); - msg->addU16Fast(_PREHASH_MaxY, max_y); - gAgent.sendReliableMessage(); - - if (mRequestLandForSale) - { - msg->newMessageFast(_PREHASH_MapBlockRequest); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addU32Fast(_PREHASH_Flags, 2); - msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim - msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim - msg->nextBlockFast(_PREHASH_PositionData); - msg->addU16Fast(_PREHASH_MinX, min_x); - msg->addU16Fast(_PREHASH_MinY, min_y); - msg->addU16Fast(_PREHASH_MaxX, max_x); - msg->addU16Fast(_PREHASH_MaxY, max_y); - gAgent.sendReliableMessage(); - } -} - -// public static -void LLWorldMap::processMapLayerReply(LLMessageSystem* msg, void**) +// static public +// Insert an item in the relevant region map +// returns true if item inserted, false otherwise +bool LLWorldMap::insertItem(U32 x_world, U32 y_world, std::string& name, LLUUID& uuid, U32 type, S32 extra, S32 extra2) { - llinfos << "LLWorldMap::processMapLayerReply from message system" << llendl; - - U32 agent_flags; - msg->getU32Fast(_PREHASH_AgentData, _PREHASH_Flags, agent_flags); - - if (agent_flags != (U32)LLWorldMap::getInstance()->mCurrentMap) - { - llwarns << "Invalid or out of date map image type returned!" << llendl; - return; - } + // Create an item record for the received object + LLItemInfo new_item((F32)x_world, (F32)y_world, name, uuid); - LLUUID image_id; - //U32 left, right, top, bottom; + // Compute a region handle based on the objects coordinates + LLVector3d pos((F32)x_world, (F32)y_world, 40.0); + U64 handle = to_region_handle(pos); - S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_LayerData); - - LLWorldMap::getInstance()->mMapLayers[agent_flags].clear(); - - BOOL adjust = FALSE; - for (S32 block=0; block<num_blocks; ++block) + // Get the region record for that handle or NULL if we haven't browsed it yet + LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle); + if (siminfo == NULL) { - LLWorldMapLayer new_layer; - new_layer.LayerDefined = TRUE; - msg->getUUIDFast(_PREHASH_LayerData, _PREHASH_ImageID, new_layer.LayerImageID, block); - new_layer.LayerImage = LLViewerTextureManager::getFetchedTexture(new_layer.LayerImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - - gGL.getTexUnit(0)->bind(new_layer.LayerImage); - new_layer.LayerImage->setAddressMode(LLTexUnit::TAM_CLAMP); - - U32 left, right, top, bottom; - msg->getU32Fast(_PREHASH_LayerData, _PREHASH_Left, left, block); - msg->getU32Fast(_PREHASH_LayerData, _PREHASH_Right, right, block); - msg->getU32Fast(_PREHASH_LayerData, _PREHASH_Top, top, block); - msg->getU32Fast(_PREHASH_LayerData, _PREHASH_Bottom, bottom, block); - - new_layer.LayerExtents.mLeft = left; - new_layer.LayerExtents.mRight = right; - new_layer.LayerExtents.mBottom = bottom; - new_layer.LayerExtents.mTop = top; - - F32 x_meters = F32(left*REGION_WIDTH_UNITS); - F32 y_meters = F32(bottom*REGION_WIDTH_UNITS); - adjust = LLWorldMap::getInstance()->extendAABB(U32(x_meters), U32(y_meters), - U32(x_meters+REGION_WIDTH_UNITS*new_layer.LayerExtents.getWidth()), - U32(y_meters+REGION_WIDTH_UNITS*new_layer.LayerExtents.getHeight())) || adjust; - - LLWorldMap::getInstance()->mMapLayers[agent_flags].push_back(new_layer); + siminfo = LLWorldMap::getInstance()->createSimInfoFromHandle(handle); } - LLWorldMap::getInstance()->mMapLoaded[agent_flags] = TRUE; - if(adjust) gFloaterWorldMap->adjustZoomSliderBounds(); -} - -// public static -void LLWorldMap::processMapBlockReply(LLMessageSystem* msg, void**) -{ - U32 agent_flags; - msg->getU32Fast(_PREHASH_AgentData, _PREHASH_Flags, agent_flags); - - if ((S32)agent_flags < 0 || agent_flags >= MAP_SIM_IMAGE_TYPES) + //LL_INFOS("World Map") << "Process item : type = " << type << LL_ENDL; + switch (type) { - llwarns << "Invalid map image type returned! " << agent_flags << llendl; - return; - } - - S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_Data); - - bool found_null_sim = false; - - BOOL adjust = FALSE; - for (S32 block=0; block<num_blocks; ++block) - { - U16 x_regions; - U16 y_regions; - std::string name; - U8 accesscode; - U32 region_flags; - U8 water_height; - U8 agents; - LLUUID image_id; - msg->getU16Fast(_PREHASH_Data, _PREHASH_X, x_regions, block); - msg->getU16Fast(_PREHASH_Data, _PREHASH_Y, y_regions, block); - msg->getStringFast(_PREHASH_Data, _PREHASH_Name, name, block); - msg->getU8Fast(_PREHASH_Data, _PREHASH_Access, accesscode, block); - msg->getU32Fast(_PREHASH_Data, _PREHASH_RegionFlags, region_flags, block); - msg->getU8Fast(_PREHASH_Data, _PREHASH_WaterHeight, water_height, block); - msg->getU8Fast(_PREHASH_Data, _PREHASH_Agents, agents, block); - msg->getUUIDFast(_PREHASH_Data, _PREHASH_MapImageID, image_id, block); - - U32 x_meters = x_regions * REGION_WIDTH_UNITS; - U32 y_meters = y_regions * REGION_WIDTH_UNITS; - - U64 handle = to_region_handle(x_meters, y_meters); - - if (accesscode == 255) - { - // This region doesn't exist - if (LLWorldMap::getInstance()->mIsTrackingUnknownLocation && - LLWorldMap::getInstance()->mUnknownLocation.mdV[0] >= x_meters && - LLWorldMap::getInstance()->mUnknownLocation.mdV[0] < x_meters + 256 && - LLWorldMap::getInstance()->mUnknownLocation.mdV[1] >= y_meters && - LLWorldMap::getInstance()->mUnknownLocation.mdV[1] < y_meters + 256) - { - // We were tracking this location, but it doesn't exist - LLWorldMap::getInstance()->mInvalidLocation = TRUE; - } - - found_null_sim = true; - } - else + case MAP_ITEM_TELEHUB: // telehubs { - adjust = LLWorldMap::getInstance()->extendAABB(x_meters, - y_meters, - x_meters+REGION_WIDTH_UNITS, - y_meters+REGION_WIDTH_UNITS) || adjust; - -// llinfos << "Map sim " << name << " image layer " << agent_flags << " ID " << image_id.getString() << llendl; - - LLSimInfo* siminfo = new LLSimInfo(); - sim_info_map_t::iterator iter = LLWorldMap::getInstance()->mSimInfoMap.find(handle); - if (iter != LLWorldMap::getInstance()->mSimInfoMap.end()) - { - LLSimInfo* oldinfo = iter->second; - for (S32 image=0; image<MAP_SIM_IMAGE_TYPES; ++image) - { - siminfo->mMapImageID[image] = oldinfo->mMapImageID[image]; - } - delete oldinfo; - } - LLWorldMap::getInstance()->mSimInfoMap[handle] = siminfo; - - siminfo->mHandle = handle; - siminfo->mName.assign( name ); - siminfo->mAccess = accesscode; - siminfo->mRegionFlags = region_flags; - siminfo->mWaterHeight = (F32) water_height; - siminfo->mMapImageID[agent_flags] = image_id; - -#ifdef IMMEDIATE_IMAGE_LOAD - siminfo->mCurrentImage = LLViewerTextureManager::getFetchedTexture(siminfo->mMapImageID[LLWorldMap::getInstance()->mCurrentMap], - MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - siminfo->mCurrentImage->setAddressMode(LLTexUnit::TAM_CLAMP); -#endif + /* Merov: we are not using the hub color anymore for display so commenting that out + // Telehub color + U32 X = x_world / REGION_WIDTH_UNITS; + U32 Y = y_world / REGION_WIDTH_UNITS; + F32 red = fmod((F32)X * 0.11f, 1.f) * 0.8f; + F32 green = fmod((F32)Y * 0.11f, 1.f) * 0.8f; + F32 blue = fmod(1.5f * (F32)(X + Y) * 0.11f, 1.f) * 0.8f; + F32 add_amt = (X % 2) ? 0.15f : -0.15f; + add_amt += (Y % 2) ? -0.15f : 0.15f; + LLColor4 color(red + add_amt, green + add_amt, blue + add_amt); + new_item.setColor(color); + */ - if (siminfo->mMapImageID[2].notNull()) + // extra2 specifies whether this is an infohub or a telehub. + if (extra2) { -#ifdef IMMEDIATE_IMAGE_LOAD - siminfo->mOverlayImage = LLViewerTextureManager::getFetchedTexture(siminfo->mMapImageID[2], MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); -#endif + siminfo->insertInfoHub(new_item); } else { - siminfo->mOverlayImage = NULL; - } - - if (LLWorldMap::getInstance()->mIsTrackingUnknownLocation && - LLWorldMap::getInstance()->mUnknownLocation.mdV[0] >= x_meters && - LLWorldMap::getInstance()->mUnknownLocation.mdV[0] < x_meters + 256 && - LLWorldMap::getInstance()->mUnknownLocation.mdV[1] >= y_meters && - LLWorldMap::getInstance()->mUnknownLocation.mdV[1] < y_meters + 256) - { - if (siminfo->mAccess == SIM_ACCESS_DOWN) - { - // We were tracking this location, but it doesn't exist - LLWorldMap::getInstance()->mInvalidLocation = true; - } - else - { - // We were tracking this location, and it does exist - bool is_tracking_dbl = LLWorldMap::getInstance()->mIsTrackingDoubleClick == TRUE; - gFloaterWorldMap->trackLocation(LLWorldMap::getInstance()->mUnknownLocation); - if (is_tracking_dbl) - { - LLVector3d pos_global = LLTracker::getTrackedPositionGlobal(); - gAgent.teleportViaLocation( pos_global ); - } - } + siminfo->insertTeleHub(new_item); } + break; } - - if(LLWorldMap::getInstance()->mSLURLCallback != NULL) + case MAP_ITEM_PG_EVENT: // events + case MAP_ITEM_MATURE_EVENT: + case MAP_ITEM_ADULT_EVENT: { - // Server returns definitive capitalization, SLURL might not have that. - if ((LLStringUtil::compareInsensitive(LLWorldMap::getInstance()->mSLURLRegionName, name)==0) - || (LLWorldMap::getInstance()->mSLURLRegionHandle == handle)) + std::string timeStr = "["+ LLTrans::getString ("TimeHour")+"]:[" + +LLTrans::getString ("TimeMin")+"] [" + +LLTrans::getString ("TimeAMPM")+"]"; + LLSD substitution; + substitution["datetime"] = (S32) extra; + LLStringUtil::format (timeStr, substitution); + new_item.setTooltip(timeStr); + + // HACK: store Z in extra2 + new_item.setElevation((F64)extra2); + if (type == MAP_ITEM_PG_EVENT) { - url_callback_t callback = LLWorldMap::getInstance()->mSLURLCallback; - - LLWorldMap::getInstance()->mSLURLCallback = NULL; - LLWorldMap::getInstance()->mSLURLRegionName.clear(); - LLWorldMap::getInstance()->mSLURLRegionHandle = 0; - - callback(handle, LLWorldMap::getInstance()->mSLURL, image_id, LLWorldMap::getInstance()->mSLURLTeleport); + siminfo->insertPGEvent(new_item); } - } - } - - if(adjust) gFloaterWorldMap->adjustZoomSliderBounds(); - gFloaterWorldMap->updateSims(found_null_sim); -} - -// public static -void LLWorldMap::processMapItemReply(LLMessageSystem* msg, void**) -{ - U32 type; - msg->getU32Fast(_PREHASH_RequestData, _PREHASH_ItemType, type); - - S32 num_blocks = msg->getNumberOfBlocks("Data"); - - for (S32 block=0; block<num_blocks; ++block) - { - U32 X, Y; - std::string name; - S32 extra, extra2; - LLUUID uuid; - msg->getU32Fast(_PREHASH_Data, _PREHASH_X, X, block); - msg->getU32Fast(_PREHASH_Data, _PREHASH_Y, Y, block); - msg->getStringFast(_PREHASH_Data, _PREHASH_Name, name, block); - msg->getUUIDFast(_PREHASH_Data, _PREHASH_ID, uuid, block); - msg->getS32Fast(_PREHASH_Data, _PREHASH_Extra, extra, block); - msg->getS32Fast(_PREHASH_Data, _PREHASH_Extra2, extra2, block); - - F32 world_x = (F32)X; - X /= REGION_WIDTH_UNITS; - F32 world_y = (F32)Y; - Y /= REGION_WIDTH_UNITS; - - LLItemInfo new_item(world_x, world_y, name, uuid, extra, extra2); - LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(new_item.mRegionHandle); - - switch (type) - { - case MAP_ITEM_TELEHUB: // telehubs + else if (type == MAP_ITEM_MATURE_EVENT) { - // Telehub color, store in extra as 4 U8's - U8 *color = (U8 *)&new_item.mExtra; - - F32 red = fmod((F32)X * 0.11f, 1.f) * 0.8f; - F32 green = fmod((F32)Y * 0.11f, 1.f) * 0.8f; - F32 blue = fmod(1.5f * (F32)(X + Y) * 0.11f, 1.f) * 0.8f; - F32 add_amt = (X % 2) ? 0.15f : -0.15f; - add_amt += (Y % 2) ? -0.15f : 0.15f; - color[0] = U8((red + add_amt) * 255); - color[1] = U8((green + add_amt) * 255); - color[2] = U8((blue + add_amt) * 255); - color[3] = 255; - - // extra2 specifies whether this is an infohub or a telehub. - if (extra2) - { - LLWorldMap::getInstance()->mInfohubs.push_back(new_item); - } - else - { - LLWorldMap::getInstance()->mTelehubs.push_back(new_item); - } - - break; + siminfo->insertMatureEvent(new_item); } - case MAP_ITEM_PG_EVENT: // events - case MAP_ITEM_MATURE_EVENT: - case MAP_ITEM_ADULT_EVENT: + else if (type == MAP_ITEM_ADULT_EVENT) { - std::string timeStr = "["+ LLTrans::getString ("TimeHour")+"]:[" - +LLTrans::getString ("TimeMin")+"] [" - +LLTrans::getString ("TimeAMPM")+"]"; - LLSD substitution; - substitution["datetime"] = (S32) extra; - LLStringUtil::format (timeStr, substitution); - new_item.mToolTip = timeStr; - - // HACK: store Z in extra2 - new_item.mPosGlobal.mdV[VZ] = (F64)extra2; - if (type == MAP_ITEM_PG_EVENT) - { - LLWorldMap::getInstance()->mPGEvents.push_back(new_item); - } - else if (type == MAP_ITEM_MATURE_EVENT) - { - LLWorldMap::getInstance()->mMatureEvents.push_back(new_item); - } - else if (type == MAP_ITEM_ADULT_EVENT) - { - LLWorldMap::getInstance()->mAdultEvents.push_back(new_item); - } - - break; + siminfo->insertAdultEvent(new_item); } - case MAP_ITEM_LAND_FOR_SALE: // land for sale - case MAP_ITEM_LAND_FOR_SALE_ADULT: // adult land for sale + break; + } + case MAP_ITEM_LAND_FOR_SALE: // land for sale + case MAP_ITEM_LAND_FOR_SALE_ADULT: // adult land for sale + { + std::string tooltip = llformat("%d sq. m. L$%d", extra, extra2); + new_item.setTooltip(tooltip); + if (type == MAP_ITEM_LAND_FOR_SALE) { - new_item.mToolTip = llformat("%d sq. m. L$%d", new_item.mExtra, new_item.mExtra2); - if (type == MAP_ITEM_LAND_FOR_SALE) - { - LLWorldMap::getInstance()->mLandForSale.push_back(new_item); - } - else if (type == MAP_ITEM_LAND_FOR_SALE_ADULT) - { - LLWorldMap::getInstance()->mLandForSaleAdult.push_back(new_item); - } - break; + siminfo->insertLandForSale(new_item); } - case MAP_ITEM_CLASSIFIED: // classifieds + else if (type == MAP_ITEM_LAND_FOR_SALE_ADULT) { - //DEPRECATED: no longer used - break; + siminfo->insertLandForSaleAdult(new_item); } - case MAP_ITEM_AGENT_LOCATIONS: // agent locations + break; + } + case MAP_ITEM_CLASSIFIED: // classifieds + { + //DEPRECATED: no longer used + break; + } + case MAP_ITEM_AGENT_LOCATIONS: // agent locations + { +// LL_INFOS("World Map") << "New Location " << new_item.mName << LL_ENDL; + if (extra > 0) { - if (!siminfo) - { - llinfos << "siminfo missing for " << new_item.mPosGlobal.mdV[0] << ", " << new_item.mPosGlobal.mdV[1] << llendl; - break; - } -// llinfos << "New Location " << new_item.mName << llendl; - - item_info_list_t& agentcounts = LLWorldMap::getInstance()->mAgentLocationsMap[new_item.mRegionHandle]; - - // Find the last item in the list with a different name and erase them - item_info_list_t::iterator lastiter; - for (lastiter = agentcounts.begin(); lastiter!=agentcounts.end(); ++lastiter) - { - const LLItemInfo& info = *lastiter; - if (info.mName == new_item.mName) - { - break; - } - } - if (lastiter != agentcounts.begin()) - { - agentcounts.erase(agentcounts.begin(), lastiter); - } - // Now append the new location - if (new_item.mExtra > 0) - { - agentcounts.push_back(new_item); - } - break; + new_item.setCount(extra); + siminfo->insertAgentLocation(new_item); } - default: - break; - }; - } -} - -void LLWorldMap::dump() -{ - for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) - { - U64 handle = (*it).first; - LLSimInfo* info = (*it).second; - - U32 x_pos, y_pos; - from_region_handle(handle, &x_pos, &y_pos); - - llinfos << x_pos << "," << y_pos - << " " << info->mName - << " " << (S32)info->mAccess - << " " << std::hex << info->mRegionFlags << std::dec - << " " << info->mWaterHeight - //<< " " << info->mTelehubName - //<< " " << info->mTelehubPosition - << llendl; - - if (info->mCurrentImage) - { - llinfos << "image discard " << (S32)info->mCurrentImage->getDiscardLevel() - << " fullwidth " << info->mCurrentImage->getFullWidth() - << " fullheight " << info->mCurrentImage->getFullHeight() - << " maxvirt " << info->mCurrentImage->getMaxVirtualSize() - //<< " maxdisc " << (S32)info->mCurrentImage->getMaxDiscardLevel() - << llendl; + break; } + default: + break; } + return true; } - -BOOL LLWorldMap::extendAABB(U32 min_x, U32 min_y, U32 max_x, U32 max_y) +bool LLWorldMap::isTrackingInRectangle(F64 x0, F64 y0, F64 x1, F64 y1) { - BOOL rv = FALSE; - if (min_x < mMinX) - { - rv = TRUE; - mMinX = min_x; - } - if (min_y < mMinY) - { - rv = TRUE; - mMinY = min_y; - } - if (max_x > mMaxX) - { - rv = TRUE; - mMaxX = max_x; - } - if (max_y > mMaxY) - { - rv = TRUE; - mMaxY = max_y; - } - lldebugs << "World map aabb: (" << mMinX << ", " << mMinY << "), (" - << mMaxX << ", " << mMaxY << ")" << llendl; - return rv; + if (!mIsTrackingLocation) + return false; + return ((mTrackingLocation[0] >= x0) && (mTrackingLocation[0] < x1) && (mTrackingLocation[1] >= y0) && (mTrackingLocation[1] < y1)); } - -U32 LLWorldMap::getWorldWidth() const +// Drop priority of all images being fetched by the map +void LLWorldMap::dropImagePriorities() { - return mMaxX - mMinX; -} - - -U32 LLWorldMap::getWorldHeight() const -{ - return mMaxY - mMinY; -} - -BOOL LLWorldMap::coveredByTelehub(LLSimInfo* infop) -{ - /*if (!mTelehubCoverageMap) + // Drop the download of tiles priority to nil + mWorldMipmap.dropBoostLevels(); + // Same for the "land for sale" tiles per region + for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) { - return FALSE; + LLSimInfo* info = it->second; + info->dropImagePriority(); } - U32 x_pos, y_pos; - from_region_handle(infop->mHandle, &x_pos, &y_pos); - x_pos /= REGION_WIDTH_UNITS; - y_pos /= REGION_WIDTH_UNITS; - - S32 index = x_pos - (mMinX / REGION_WIDTH_UNITS - 1) + (mNeighborMapWidth * (y_pos - (mMinY / REGION_WIDTH_UNITS - 1))); - return mTelehubCoverageMap[index] != 0; */ - return FALSE; } -void LLWorldMap::updateTelehubCoverage() +// Load all regions in a given rectangle (in region grid coordinates, i.e. world / 256 meters) +void LLWorldMap::updateRegions(S32 x0, S32 y0, S32 x1, S32 y1) { - /*S32 neighbor_width = getWorldWidth() / REGION_WIDTH_UNITS + 2; - S32 neighbor_height = getWorldHeight() / REGION_WIDTH_UNITS + 2; - if (neighbor_width > mNeighborMapWidth || neighbor_height > mNeighborMapHeight) - { - mNeighborMapWidth = neighbor_width; - mNeighborMapHeight = neighbor_height; - delete mNeighborMap; - delete mTelehubCoverageMap; - - mNeighborMap = new U8[mNeighborMapWidth * mNeighborMapHeight]; - mTelehubCoverageMap = new U8[mNeighborMapWidth * mNeighborMapHeight]; - } - - memset(mNeighborMap, 0, mNeighborMapWidth * mNeighborMapHeight * sizeof(U8)); - memset(mTelehubCoverageMap, 0, mNeighborMapWidth * mNeighborMapHeight * sizeof(U8)); + // Convert those boundaries to the corresponding (MAP_BLOCK_SIZE x MAP_BLOCK_SIZE) block coordinates + x0 = x0 / MAP_BLOCK_SIZE; + x1 = x1 / MAP_BLOCK_SIZE; + y0 = y0 / MAP_BLOCK_SIZE; + y1 = y1 / MAP_BLOCK_SIZE; - // leave 1 sim border - S32 min_x = (mMinX / REGION_WIDTH_UNITS) - 1; - S32 min_y = (mMinY / REGION_WIDTH_UNITS) - 1; - - std::map<U64, LLSimInfo*>::const_iterator it; - for (it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) + // Load the region info those blocks + for (S32 block_x = llmax(x0, 0); block_x <= llmin(x1, MAP_BLOCK_RES-1); ++block_x) { - U64 handle = (*it).first; - //LLSimInfo* info = (*it).second; - - U32 x_pos, y_pos; - from_region_handle(handle, &x_pos, &y_pos); - x_pos /= REGION_WIDTH_UNITS; - y_pos /= REGION_WIDTH_UNITS; - x_pos -= min_x; - y_pos -= min_y; - - S32 index = x_pos + (mNeighborMapWidth * y_pos); - mNeighborMap[index - 1]++; - mNeighborMap[index + 1]++; - mNeighborMap[index - mNeighborMapWidth]++; - mNeighborMap[index + mNeighborMapWidth]++; - } - - for (it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) - { - U64 handle = (*it).first; - LLSimInfo* info = (*it).second; - - U32 x_pos, y_pos; - from_region_handle(handle, &x_pos, &y_pos); - x_pos /= REGION_WIDTH_UNITS; - y_pos /= REGION_WIDTH_UNITS; - x_pos -= min_x; - y_pos -= min_y; - - S32 index = x_pos + (mNeighborMapWidth * y_pos); - - if (!info->mTelehubName.empty() && mNeighborMap[index]) + for (S32 block_y = llmax(y0, 0); block_y <= llmin(y1, MAP_BLOCK_RES-1); ++block_y) { - S32 x_start = llmax(0, S32(x_pos - 5)); - S32 x_span = llmin(mNeighborMapWidth - 1, (S32)(x_pos + 5)) - x_start + 1; - S32 y_start = llmax(0, (S32)y_pos - 5); - S32 y_end = llmin(mNeighborMapHeight - 1, (S32)(y_pos + 5)); - for (S32 y_index = y_start; y_index <= y_end; y_index++) + S32 offset = block_x | (block_y * MAP_BLOCK_RES); + if (!mMapBlockLoaded[offset]) { - memset(&mTelehubCoverageMap[x_start + y_index * mNeighborMapWidth], 0xff, sizeof(U8) * x_span); + //LL_INFOS("World Map") << "Loading Block (" << block_x << "," << block_y << ")" << LL_ENDL; + LLWorldMapMessage::getInstance()->sendMapBlockRequest(block_x * MAP_BLOCK_SIZE, block_y * MAP_BLOCK_SIZE, (block_x * MAP_BLOCK_SIZE) + MAP_BLOCK_SIZE - 1, (block_y * MAP_BLOCK_SIZE) + MAP_BLOCK_SIZE - 1); + mMapBlockLoaded[offset] = true; } } } +} - for (it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) +void LLWorldMap::dump() +{ + LL_INFOS("World Map") << "LLWorldMap::dump()" << LL_ENDL; + for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) { - U64 handle = (*it).first; - //LLSimInfo* info = (*it).second; - - U32 x_pos, y_pos; - from_region_handle(handle, &x_pos, &y_pos); - x_pos /= REGION_WIDTH_UNITS; - y_pos /= REGION_WIDTH_UNITS; - - S32 index = x_pos - min_x + (mNeighborMapWidth * (y_pos - min_y)); - mTelehubCoverageMap[index] *= mNeighborMap[index]; - }*/ + LLSimInfo* info = it->second; + if (info) + { + info->dump(); + } + } } + diff --git a/indra/newview/llworldmap.h b/indra/newview/llworldmap.h index 366de8f071..7e37727b86 100644 --- a/indra/newview/llworldmap.h +++ b/indra/newview/llworldmap.h @@ -33,203 +33,243 @@ #ifndef LL_LLWORLDMAP_H #define LL_LLWORLDMAP_H -#include <map> -#include <string> -#include <vector> +#include "llworldmipmap.h" #include <boost/function.hpp> -#include "v3math.h" #include "v3dmath.h" -#include "llframetimer.h" -#include "llmapimagetype.h" #include "lluuid.h" #include "llpointer.h" #include "llsingleton.h" +#include "llviewerregion.h" #include "llviewertexture.h" -#include "lleventinfo.h" -#include "v3color.h" - -class LLMessageSystem; - +// Description of objects like hubs, events, land for sale, people and more (TBD). +// Note: we don't store a "type" in there so we need to store instances of this class in +// well known objects (i.e. list of objects which type is "well known"). class LLItemInfo { public: - LLItemInfo(F32 global_x, F32 global_y, const std::string& name, LLUUID id, S32 extra = 0, S32 extra2 = 0); - - std::string mName; - std::string mToolTip; - LLVector3d mPosGlobal; - LLUUID mID; - BOOL mSelected; - S32 mExtra; - S32 mExtra2; - U64 mRegionHandle; -}; + LLItemInfo(F32 global_x, F32 global_y, const std::string& name, LLUUID id); + + // Setters + void setTooltip(std::string& tooltip) { mToolTip = tooltip; } + void setElevation(F64 z) { mPosGlobal.mdV[VZ] = z; } + void setCount(S32 count) { mCount = count; } +// void setSelected(bool selected) { mSelected = selected; } +// void setColor(LLColor4 color) { mColor = color; } + + // Accessors + const LLVector3d& getGlobalPosition() const { return mPosGlobal; } + const std::string& getName() const { return mName; } + const std::string& getToolTip() const { return mToolTip; } + const LLUUID& getUUID() const { return mID; } + S32 getCount() const { return mCount; } + + U64 getRegionHandle() const { return to_region_handle(mPosGlobal); } // Build the handle on the fly -// Map layers, see indra_constants.h -// 0 - Prim -// 1 - Terrain Only -// 2 - Overlay: Land For Sale + bool isName(const std::string& name) const { return (mName == name); } // True if name same as item's name +// bool isSelected() const { return mSelected; } +private: + std::string mName; // Name of the individual item + std::string mToolTip; // Tooltip : typically, something to be displayed to the user when selecting this item + LLVector3d mPosGlobal; // Global world position + LLUUID mID; // UUID of the item + S32 mCount; // Number of elements in item (e.g. people count) + // Currently not used but might prove useful one day so we comment out +// bool mSelected; // Selected or not: updated by the viewer UI, not the simulator or asset DB +// LLColor4 mColor; // Color of the item +}; + +// Info per region +// Such records are stored in a global map hold by the LLWorldMap and indexed by region handles. +// To avoid creating too many of them, they are requested in "blocks" corresponding to areas covered by the screen. +// Unfortunately, when the screen covers the whole world (zoomed out), that can translate in requesting info for +// every sim on the grid... Not good... +// To avoid this, the code implements a cut-off threshold for overlay graphics and, therefore, all LLSimInfo. +// In other words, when zooming out too much, we simply stop requesting LLSimInfo and +// LLItemInfo and just display the map tiles. +// As they are stored in different structures (LLSimInfo and LLWorldMipmap), this strategy is now workable. class LLSimInfo { public: - LLSimInfo(); + LLSimInfo(U64 handle); - LLVector3d getGlobalPos(LLVector3 local_pos) const; + // Convert local region coordinates into world coordinates + LLVector3d getGlobalPos(const LLVector3& local_pos) const; + // Get the world coordinates of the SW corner of that region + LLVector3d getGlobalOrigin() const; LLVector3 getLocalPos(LLVector3d global_pos) const; -public: - U64 mHandle; - std::string mName; - - F64 mAgentsUpdateTime; - BOOL mShowAgentLocations; // are agents visible? + void clearImage(); // Clears the reference to the Land for sale image for that region + void dropImagePriority(); // Drops the boost level of the Land for sale image for that region + void updateAgentCount(F64 time); // Send an item request for agent count on that region if time's up - U8 mAccess; - U32 mRegionFlags; - F32 mWaterHeight; + // Setters + void setName(std::string& name) { mName = name; } + void setAccess (U32 accesscode) { mAccess = accesscode; } + void setRegionFlags (U32 region_flags) { mRegionFlags = region_flags; } + void setLandForSaleImage (LLUUID image_id); +// void setWaterHeight (F32 water_height) { mWaterHeight = water_height; } - F32 mAlpha; + // Accessors + std::string getName() const { return mName; } + const std::string getFlagsString() const { return LLViewerRegion::regionFlagsToString(mRegionFlags); } + const std::string getAccessString() const { return LLViewerRegion::accessToString((U8)mAccess); } - // Image ID for the current overlay mode. - LLUUID mMapImageID[MAP_SIM_IMAGE_TYPES]; + const S32 getAgentCount() const; // Compute the total agents count + LLPointer<LLViewerFetchedTexture> getLandForSaleImage(); // Get the overlay image, fetch it if necessary - // Hold a reference to the currently displayed image. - LLPointer<LLViewerFetchedTexture> mCurrentImage; - LLPointer<LLViewerFetchedTexture> mOverlayImage; -}; + bool isName(const std::string& name) const; + bool isDown() { return (mAccess == SIM_ACCESS_DOWN); } + bool isPG() { return (mAccess <= SIM_ACCESS_PG); } -#define MAP_BLOCK_RES 256 + // Debug only + void dump() const; // Print the region info to the standard output -struct LLWorldMapLayer -{ - BOOL LayerDefined; - LLPointer<LLViewerFetchedTexture> LayerImage; - LLUUID LayerImageID; - LLRect LayerExtents; + // Items lists handling + typedef std::vector<LLItemInfo> item_info_list_t; + void clearItems(); + + void insertTeleHub(const LLItemInfo& item) { mTelehubs.push_back(item); } + void insertInfoHub(const LLItemInfo& item) { mInfohubs.push_back(item); } + void insertPGEvent(const LLItemInfo& item) { mPGEvents.push_back(item); } + void insertMatureEvent(const LLItemInfo& item) { mMatureEvents.push_back(item); } + void insertAdultEvent(const LLItemInfo& item) { mAdultEvents.push_back(item); } + void insertLandForSale(const LLItemInfo& item) { mLandForSale.push_back(item); } + void insertLandForSaleAdult(const LLItemInfo& item) { mLandForSaleAdult.push_back(item); } + void insertAgentLocation(const LLItemInfo& item); + + const LLSimInfo::item_info_list_t& getTeleHub() const { return mTelehubs; } + const LLSimInfo::item_info_list_t& getInfoHub() const { return mInfohubs; } + const LLSimInfo::item_info_list_t& getPGEvent() const { return mPGEvents; } + const LLSimInfo::item_info_list_t& getMatureEvent() const { return mMatureEvents; } + const LLSimInfo::item_info_list_t& getAdultEvent() const { return mAdultEvents; } + const LLSimInfo::item_info_list_t& getLandForSale() const { return mLandForSale; } + const LLSimInfo::item_info_list_t& getLandForSaleAdult() const { return mLandForSaleAdult; } + const LLSimInfo::item_info_list_t& getAgentLocation() const { return mAgentLocations; } - LLWorldMapLayer() : LayerDefined(FALSE) { } +private: + U64 mHandle; // This is a hash of the X and Y world coordinates of the SW corner of the sim + std::string mName; // Region name + + F64 mAgentsUpdateTime; // Time stamp giving the last time the agents information was requested for that region + bool mFirstAgentRequest; // Init agent request flag + + U32 mAccess; // Down/up and maturity rating of the region + U32 mRegionFlags; // Tell us if the siminfo has been received (if non 0) and what kind of region it is (Sandbox, allow damage) + // Currently not used but might prove useful one day so we comment out +// F32 mWaterHeight; // Water height on the region (not actively used) + + // Handling the "land for sale / land for auction" overlay image + LLUUID mMapImageID; // Image ID of the overlay image + LLPointer<LLViewerFetchedTexture> mOverlayImage; // Reference to the overlay image + + // Items for this region + // Those are data received through item requests (as opposed to block requests for the rest of the data) + item_info_list_t mTelehubs; // List of tele hubs in the region + item_info_list_t mInfohubs; // List of info hubs in the region + item_info_list_t mPGEvents; // List of PG events in the region + item_info_list_t mMatureEvents; // List of Mature events in the region + item_info_list_t mAdultEvents; // List of Adult events in the region (AO) + item_info_list_t mLandForSale; // List of Land for sales in the region + item_info_list_t mLandForSaleAdult; // List of Adult Land for sales in the region (AO) + item_info_list_t mAgentLocations; // List of agents in the region }; +// We request region data on the world by "blocks" of (MAP_BLOCK_SIZE x MAP_BLOCK_SIZE) regions +// This is to reduce the number of requests to the asset DB and get things in big "blocks" +const S32 MAP_MAX_SIZE = 2048; +const S32 MAP_BLOCK_SIZE = 4; +const S32 MAP_BLOCK_RES = (MAP_MAX_SIZE / MAP_BLOCK_SIZE); class LLWorldMap : public LLSingleton<LLWorldMap> { public: - typedef boost::function<void(U64 region_handle, const std::string& url, const LLUUID& snapshot_id, bool teleport)> - url_callback_t; - LLWorldMap(); ~LLWorldMap(); - // clears the list + // Clear all: list of region info, tiles, blocks and items void reset(); - // clear the visible items - void eraseItems(); + void clearImageRefs(); // Clears the image references + void dropImagePriorities(); // Drops the priority of the images being fetched + void reloadItems(bool force = false); // Reload the items (people, hub, etc...) - // Removes references to cached images - void clearImageRefs(); + // Region Map access + typedef std::map<U64, LLSimInfo*> sim_info_map_t; + const LLWorldMap::sim_info_map_t& getRegionMap() const { return mSimInfoMap; } + void updateRegions(S32 x0, S32 y0, S32 x1, S32 y1); // Requests region info for a rectangle of regions (in grid coordinates) - // Clears the flags indicating that we've received sim infos - // Causes a re-request of the sim info without erasing extisting info - void clearSimFlags(); + // Insert a region and items in the map global instance + // Note: x_world and y_world in world coordinates (meters) + static bool insertRegion(U32 x_world, U32 y_world, std::string& name, LLUUID& uuid, U32 accesscode, U32 region_flags); + static bool insertItem(U32 x_world, U32 y_world, std::string& name, LLUUID& uuid, U32 type, S32 extra, S32 extra2); - // Returns simulator information, or NULL if out of range + // Get info on sims (region) : note that those methods only search the range of loaded sims (the one that are being browsed) + // *not* the entire world. So a NULL return does not mean a down or unexisting region, just an out of range region. LLSimInfo* simInfoFromHandle(const U64 handle); - - // Returns simulator information, or NULL if out of range LLSimInfo* simInfoFromPosGlobal(const LLVector3d& pos_global); - - // Returns simulator information for named sim, or NULL if non-existent LLSimInfo* simInfoFromName(const std::string& sim_name); - // Gets simulator name for a global position, returns true if it was found + // Gets simulator name from a global position, returns true if found bool simNameFromPosGlobal(const LLVector3d& pos_global, std::string& outSimName ); - // Sets the current layer - void setCurrentLayer(S32 layer, bool request_layer = false); - - void sendMapLayerRequest(); - void sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent = false); - void sendNamedRegionRequest(std::string region_name); - void sendNamedRegionRequest(std::string region_name, - url_callback_t callback, - const std::string& callback_url, - bool teleport); - void sendHandleRegionRequest(U64 region_handle, - url_callback_t callback, - const std::string& callback_url, - bool teleport); - void sendItemRequest(U32 type, U64 handle = 0); - - static void processMapLayerReply(LLMessageSystem*, void**); - static void processMapBlockReply(LLMessageSystem*, void**); - static void processMapItemReply(LLMessageSystem*, void**); - - void dump(); - - // Extend the bounding box of the list of simulators. Returns true - // if the extents changed. - BOOL extendAABB(U32 x_min, U32 y_min, U32 x_max, U32 y_max); - - // build coverage maps for telehub region visualization - void updateTelehubCoverage(); - BOOL coveredByTelehub(LLSimInfo* infop); - - // Bounds of the world, in meters - U32 getWorldWidth() const; - U32 getWorldHeight() const; -public: - // Map from region-handle to simulator info - typedef std::map<U64, LLSimInfo*> sim_info_map_t; - sim_info_map_t mSimInfoMap; + // Debug only + void dump(); // Print the world info to the standard output - BOOL mIsTrackingUnknownLocation, mInvalidLocation, mIsTrackingDoubleClick, mIsTrackingCommit; - LLVector3d mUnknownLocation; + // Track handling + void cancelTracking() { mIsTrackingLocation = false; mIsTrackingFound = false; mIsInvalidLocation = false; mIsTrackingDoubleClick = false; mIsTrackingCommit = false; } - bool mRequestLandForSale; + void setTracking(const LLVector3d& loc) { mIsTrackingLocation = true; mTrackingLocation = loc; mIsTrackingFound = false; mIsInvalidLocation = false; mIsTrackingDoubleClick = false; mIsTrackingCommit = false;} + void setTrackingInvalid() { mIsTrackingFound = true; mIsInvalidLocation = true; } + void setTrackingValid() { mIsTrackingFound = true; mIsInvalidLocation = false; } + void setTrackingDoubleClick() { mIsTrackingDoubleClick = true; } + void setTrackingCommit() { mIsTrackingCommit = true; } - typedef std::vector<LLItemInfo> item_info_list_t; - item_info_list_t mTelehubs; - item_info_list_t mInfohubs; - item_info_list_t mPGEvents; - item_info_list_t mMatureEvents; - item_info_list_t mAdultEvents; - item_info_list_t mLandForSale; - item_info_list_t mLandForSaleAdult; - - std::map<U64,S32> mNumAgents; - - typedef std::map<U64, item_info_list_t> agent_list_map_t; - agent_list_map_t mAgentLocationsMap; - - std::vector<LLWorldMapLayer> mMapLayers[MAP_SIM_IMAGE_TYPES]; - BOOL mMapLoaded[MAP_SIM_IMAGE_TYPES]; - BOOL * mMapBlockLoaded[MAP_SIM_IMAGE_TYPES]; - S32 mCurrentMap; - - // AABB of the list of simulators - U32 mMinX; - U32 mMaxX; - U32 mMinY; - U32 mMaxY; - - U8* mNeighborMap; - U8* mTelehubCoverageMap; - S32 mNeighborMapWidth; - S32 mNeighborMapHeight; + bool isTracking() { return mIsTrackingLocation; } + bool isTrackingValidLocation() { return mIsTrackingFound && !mIsInvalidLocation; } + bool isTrackingInvalidLocation() { return mIsTrackingFound && mIsInvalidLocation; } + bool isTrackingDoubleClick() { return mIsTrackingDoubleClick; } + bool isTrackingCommit() { return mIsTrackingCommit; } + bool isTrackingInRectangle(F64 x0, F64 y0, F64 x1, F64 y1); + + LLVector3d getTrackedPositionGlobal() const { return mTrackingLocation; } + + // World Mipmap delegation: currently used when drawing the mipmap + void equalizeBoostLevels(); + LLPointer<LLViewerFetchedTexture> getObjectsTile(U32 grid_x, U32 grid_y, S32 level, bool load = true) { return mWorldMipmap.getObjectsTile(grid_x, grid_y, level, load); } private: - LLTimer mRequestTimer; - - // search for named region for url processing - std::string mSLURLRegionName; - U64 mSLURLRegionHandle; - std::string mSLURL; - url_callback_t mSLURLCallback; - bool mSLURLTeleport; + bool clearItems(bool force = false); // Clears the item lists + void clearSimFlags(); // Clears the block flags indicating that we've already requested region infos + + // Create a region record corresponding to the handle, insert it in the region map and returns a pointer + LLSimInfo* createSimInfoFromHandle(const U64 handle); + + // Map from region-handle to region info + sim_info_map_t mSimInfoMap; + + // Holds the tiled mipmap of the world. This is the structure that contains the images used for rendering. + LLWorldMipmap mWorldMipmap; + + // The World is divided in "blocks" of (MAP_BLOCK_SIZE x MAP_BLOCK_SIZE) regions that get requested at once. + // This boolean table avoids "blocks" to be requested multiple times. + // Issue: Not sure this scheme is foolproof though as I've seen + // cases where a block is never retrieved and, because of this boolean being set, never re-requested + bool * mMapBlockLoaded; // Telling us if the block of regions has been requested or not + + // Track location data : used while there's nothing tracked yet by LLTracker + bool mIsTrackingLocation; // True when we're tracking a point + bool mIsTrackingFound; // True when the tracking position has been found, valid or not + bool mIsInvalidLocation; // The region is down or the location does not correspond to an existing region + bool mIsTrackingDoubleClick; // User double clicked to set the location (i.e. teleport when found please...) + bool mIsTrackingCommit; // User used the search or landmark fields to set the location + LLVector3d mTrackingLocation; // World global position being tracked + + // General grid items request timing flags (used for events,hubs and land for sale) + LLTimer mRequestTimer; + bool mFirstRequest; }; #endif diff --git a/indra/newview/llworldmapmessage.cpp b/indra/newview/llworldmapmessage.cpp new file mode 100644 index 0000000000..6a074d9697 --- /dev/null +++ b/indra/newview/llworldmapmessage.cpp @@ -0,0 +1,261 @@ +/** + * @file llworldmapmessage.cpp + * @brief Handling of the messages to the DB made by and for the world map. + * + * $LicenseInfo:firstyear=2003&license=viewergpl$ + * + * Copyright (c) 2003-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llworldmapmessage.h" + +#include "llworldmap.h" +#include "llagent.h" +#include "llfloaterworldmap.h" + +const U32 LAYER_FLAG = 2; + +//--------------------------------------------------------------------------- +// World Map Message Handling +//--------------------------------------------------------------------------- + +LLWorldMapMessage::LLWorldMapMessage() : + mSLURLRegionName(), + mSLURLRegionHandle(0), + mSLURL(), + mSLURLCallback(0), + mSLURLTeleport(false) +{ +} + +LLWorldMapMessage::~LLWorldMapMessage() +{ +} + +void LLWorldMapMessage::sendItemRequest(U32 type, U64 handle) +{ + //LL_INFOS("World Map") << "Send item request : type = " << type << LL_ENDL; + LLMessageSystem* msg = gMessageSystem; + + msg->newMessageFast(_PREHASH_MapItemRequest); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addU32Fast(_PREHASH_Flags, LAYER_FLAG); + msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim + msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim + + msg->nextBlockFast(_PREHASH_RequestData); + msg->addU32Fast(_PREHASH_ItemType, type); + msg->addU64Fast(_PREHASH_RegionHandle, handle); // If zero, filled in on sim + + gAgent.sendReliableMessage(); +} + +void LLWorldMapMessage::sendNamedRegionRequest(std::string region_name) +{ + //LL_INFOS("World Map") << "LLWorldMap::sendNamedRegionRequest()" << LL_ENDL; + LLMessageSystem* msg = gMessageSystem; + + // Request for region data + msg->newMessageFast(_PREHASH_MapNameRequest); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addU32Fast(_PREHASH_Flags, LAYER_FLAG); + msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim + msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim + msg->nextBlockFast(_PREHASH_NameData); + msg->addStringFast(_PREHASH_Name, region_name); + gAgent.sendReliableMessage(); +} + +void LLWorldMapMessage::sendNamedRegionRequest(std::string region_name, + url_callback_t callback, + const std::string& callback_url, + bool teleport) // immediately teleport when result returned +{ + //LL_INFOS("World Map") << "LLWorldMap::sendNamedRegionRequest()" << LL_ENDL; + mSLURLRegionName = region_name; + mSLURLRegionHandle = 0; + mSLURL = callback_url; + mSLURLCallback = callback; + mSLURLTeleport = teleport; + + sendNamedRegionRequest(region_name); +} + +void LLWorldMapMessage::sendHandleRegionRequest(U64 region_handle, + url_callback_t callback, + const std::string& callback_url, + bool teleport) // immediately teleport when result returned +{ + //LL_INFOS("World Map") << "LLWorldMap::sendHandleRegionRequest()" << LL_ENDL; + mSLURLRegionName.clear(); + mSLURLRegionHandle = region_handle; + mSLURL = callback_url; + mSLURLCallback = callback; + mSLURLTeleport = teleport; + + U32 global_x; + U32 global_y; + from_region_handle(region_handle, &global_x, &global_y); + U16 grid_x = (U16)(global_x / REGION_WIDTH_UNITS); + U16 grid_y = (U16)(global_y / REGION_WIDTH_UNITS); + + sendMapBlockRequest(grid_x, grid_y, grid_x, grid_y, true); +} + +void LLWorldMapMessage::sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent) +{ + //LL_INFOS("World Map") << "LLWorldMap::sendMapBlockRequest()" << ", min = (" << min_x << ", " << min_y << "), max = (" << max_x << ", " << max_y << "), nonexistent = " << return_nonexistent << LL_ENDL; + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_MapBlockRequest); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + U32 flags = LAYER_FLAG; + flags |= (return_nonexistent ? 0x10000 : 0); + msg->addU32Fast(_PREHASH_Flags, flags); + msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim + msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim + msg->nextBlockFast(_PREHASH_PositionData); + msg->addU16Fast(_PREHASH_MinX, min_x); + msg->addU16Fast(_PREHASH_MinY, min_y); + msg->addU16Fast(_PREHASH_MaxX, max_x); + msg->addU16Fast(_PREHASH_MaxY, max_y); + gAgent.sendReliableMessage(); +} + +// public static +void LLWorldMapMessage::processMapBlockReply(LLMessageSystem* msg, void**) +{ + U32 agent_flags; + msg->getU32Fast(_PREHASH_AgentData, _PREHASH_Flags, agent_flags); + + // There's only one flag that we ever use here + if (agent_flags != LAYER_FLAG) + { + llwarns << "Invalid map image type returned! layer = " << agent_flags << llendl; + return; + } + + S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_Data); + //LL_INFOS("World Map") << "LLWorldMap::processMapBlockReply(), num_blocks = " << num_blocks << LL_ENDL; + + bool found_null_sim = false; + + for (S32 block=0; block<num_blocks; ++block) + { + U16 x_regions; + U16 y_regions; + std::string name; + U8 accesscode; + U32 region_flags; +// U8 water_height; +// U8 agents; + LLUUID image_id; + msg->getU16Fast(_PREHASH_Data, _PREHASH_X, x_regions, block); + msg->getU16Fast(_PREHASH_Data, _PREHASH_Y, y_regions, block); + msg->getStringFast(_PREHASH_Data, _PREHASH_Name, name, block); + msg->getU8Fast(_PREHASH_Data, _PREHASH_Access, accesscode, block); + msg->getU32Fast(_PREHASH_Data, _PREHASH_RegionFlags, region_flags, block); +// msg->getU8Fast(_PREHASH_Data, _PREHASH_WaterHeight, water_height, block); +// msg->getU8Fast(_PREHASH_Data, _PREHASH_Agents, agents, block); + msg->getUUIDFast(_PREHASH_Data, _PREHASH_MapImageID, image_id, block); + + U32 x_world = (U32)(x_regions) * REGION_WIDTH_UNITS; + U32 y_world = (U32)(y_regions) * REGION_WIDTH_UNITS; + + // Insert that region in the world map, if failure, flag it as a "null_sim" + if (!(LLWorldMap::getInstance()->insertRegion(x_world, y_world, name, image_id, (U32)accesscode, region_flags))) + { + found_null_sim = true; + } + + // If we hit a valid tracking location, do what needs to be done app level wise + if (LLWorldMap::getInstance()->isTrackingValidLocation()) + { + LLVector3d pos_global = LLWorldMap::getInstance()->getTrackedPositionGlobal(); + if (LLWorldMap::getInstance()->isTrackingDoubleClick()) + { + // Teleport if the user double clicked + gAgent.teleportViaLocation(pos_global); + } + // Update the "real" tracker information + gFloaterWorldMap->trackLocation(pos_global); + } + + // Handle the SLURL callback if any + if(LLWorldMapMessage::getInstance()->mSLURLCallback != NULL) + { + U64 handle = to_region_handle(x_world, y_world); + // Check if we reached the requested region + if ((LLStringUtil::compareInsensitive(LLWorldMapMessage::getInstance()->mSLURLRegionName, name)==0) + || (LLWorldMapMessage::getInstance()->mSLURLRegionHandle == handle)) + { + url_callback_t callback = LLWorldMapMessage::getInstance()->mSLURLCallback; + + LLWorldMapMessage::getInstance()->mSLURLCallback = NULL; + LLWorldMapMessage::getInstance()->mSLURLRegionName.clear(); + LLWorldMapMessage::getInstance()->mSLURLRegionHandle = 0; + + callback(handle, LLWorldMapMessage::getInstance()->mSLURL, image_id, LLWorldMapMessage::getInstance()->mSLURLTeleport); + } + } + } + // Tell the UI to update itself + gFloaterWorldMap->updateSims(found_null_sim); +} + +// public static +void LLWorldMapMessage::processMapItemReply(LLMessageSystem* msg, void**) +{ + //LL_INFOS("World Map") << "LLWorldMap::processMapItemReply()" << LL_ENDL; + U32 type; + msg->getU32Fast(_PREHASH_RequestData, _PREHASH_ItemType, type); + + S32 num_blocks = msg->getNumberOfBlocks("Data"); + + for (S32 block=0; block<num_blocks; ++block) + { + U32 X, Y; + std::string name; + S32 extra, extra2; + LLUUID uuid; + msg->getU32Fast(_PREHASH_Data, _PREHASH_X, X, block); + msg->getU32Fast(_PREHASH_Data, _PREHASH_Y, Y, block); + msg->getStringFast(_PREHASH_Data, _PREHASH_Name, name, block); + msg->getUUIDFast(_PREHASH_Data, _PREHASH_ID, uuid, block); + msg->getS32Fast(_PREHASH_Data, _PREHASH_Extra, extra, block); + msg->getS32Fast(_PREHASH_Data, _PREHASH_Extra2, extra2, block); + + LLWorldMap::getInstance()->insertItem(X, Y, name, uuid, type, extra, extra2); + } +} + diff --git a/indra/newview/llworldmapmessage.h b/indra/newview/llworldmapmessage.h new file mode 100644 index 0000000000..2c8fedcb10 --- /dev/null +++ b/indra/newview/llworldmapmessage.h @@ -0,0 +1,83 @@ +/** + * @file llworldmapmessage.h + * @brief Handling of the messages to the DB made by and for the world map. + * + * $LicenseInfo:firstyear=2003&license=viewergpl$ + * + * Copyright (c) 2003-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLWORLDMAPMESSAGE_H +#define LL_LLWORLDMAPMESSAGE_H + +// Handling of messages (send and process) as well as SLURL callback if necessary +class LLMessageSystem; + +class LLWorldMapMessage : public LLSingleton<LLWorldMapMessage> +{ +public: + typedef boost::function<void(U64 region_handle, const std::string& url, const LLUUID& snapshot_id, bool teleport)> + url_callback_t; + + LLWorldMapMessage(); + ~LLWorldMapMessage(); + + // Process incoming answers to map stuff requests + static void processMapBlockReply(LLMessageSystem*, void**); + static void processMapItemReply(LLMessageSystem*, void**); + + // Request data for all regions in a rectangular area. Coordinates in grids (i.e. meters / 256). + void sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent = false); + + // Various methods to request LLSimInfo data to the simulator and asset DB + void sendNamedRegionRequest(std::string region_name); + void sendNamedRegionRequest(std::string region_name, + url_callback_t callback, + const std::string& callback_url, + bool teleport); + void sendHandleRegionRequest(U64 region_handle, + url_callback_t callback, + const std::string& callback_url, + bool teleport); + + // Request item data for regions + // Note: the handle works *only* when requesting agent count (type = MAP_ITEM_AGENT_LOCATIONS). In that case, + // the request will actually be transitting through the spaceserver (all that is done on the sim). + // All other values of type do create a global grid request to the asset DB. So no need to try to get, say, + // the events for one particular region. For such a request, the handle is ignored. + void sendItemRequest(U32 type, U64 handle = 0); + +private: + // Search for region (by name or handle) for SLURL processing and teleport + // None of this relies explicitly on the LLWorldMap instance so better handle it here + std::string mSLURLRegionName; + U64 mSLURLRegionHandle; + std::string mSLURL; + url_callback_t mSLURLCallback; + bool mSLURLTeleport; +}; + +#endif // LL_LLWORLDMAPMESSAGE_H diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index 0509898f40..60b1e59645 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -46,7 +46,6 @@ #include "llagent.h" #include "llcallingcard.h" #include "llviewercontrol.h" -#include "llcylinder.h" #include "llfloatermap.h" #include "llfloaterworldmap.h" #include "llfocusmgr.h" @@ -57,25 +56,29 @@ #include "llviewercamera.h" #include "llviewertexture.h" #include "llviewertexturelist.h" -#include "llviewermenu.h" -#include "llviewerparceloverlay.h" #include "llviewerregion.h" #include "llviewerwindow.h" -#include "llworldmap.h" -#include "lltexturefetch.h" -#include "llappviewer.h" // Only for constants! #include "lltrans.h" #include "llglheaders.h" +// Basically a C++ implementation of the OCEAN_COLOR defined in mapstitcher.py +// Please ensure consistency between those 2 files (TODO: would be better to get that color from an asset source...) +// # Constants +// OCEAN_COLOR = "#1D475F" +const F32 OCEAN_RED = (F32)(0x1D)/255.f; +const F32 OCEAN_GREEN = (F32)(0x47)/255.f; +const F32 OCEAN_BLUE = (F32)(0x5F)/255.f; + const F32 GODLY_TELEPORT_HEIGHT = 200.f; const S32 SCROLL_HINT_WIDTH = 65; const F32 BIG_DOT_RADIUS = 5.f; BOOL LLWorldMapView::sHandledLastClick = FALSE; -LLUIImagePtr LLWorldMapView::sAvatarYouSmallImage = NULL; LLUIImagePtr LLWorldMapView::sAvatarSmallImage = NULL; -LLUIImagePtr LLWorldMapView::sAvatarLargeImage = NULL; +LLUIImagePtr LLWorldMapView::sAvatarYouImage = NULL; +LLUIImagePtr LLWorldMapView::sAvatarYouLargeImage = NULL; +LLUIImagePtr LLWorldMapView::sAvatarLevelImage = NULL; LLUIImagePtr LLWorldMapView::sAvatarAboveImage = NULL; LLUIImagePtr LLWorldMapView::sAvatarBelowImage = NULL; @@ -93,35 +96,34 @@ LLUIImagePtr LLWorldMapView::sClassifiedsImage = NULL; LLUIImagePtr LLWorldMapView::sForSaleImage = NULL; LLUIImagePtr LLWorldMapView::sForSaleAdultImage = NULL; -F32 LLWorldMapView::sThresholdA = 48.f; -F32 LLWorldMapView::sThresholdB = 96.f; F32 LLWorldMapView::sPanX = 0.f; F32 LLWorldMapView::sPanY = 0.f; F32 LLWorldMapView::sTargetPanX = 0.f; F32 LLWorldMapView::sTargetPanY = 0.f; S32 LLWorldMapView::sTrackingArrowX = 0; S32 LLWorldMapView::sTrackingArrowY = 0; -F32 LLWorldMapView::sPixelsPerMeter = 1.f; -F32 CONE_SIZE = 0.6f; +bool LLWorldMapView::sVisibleTilesLoaded = false; +F32 LLWorldMapView::sMapScale = 128.f; std::map<std::string,std::string> LLWorldMapView::sStringsMap; -#define SIM_NULL_MAP_SCALE 1 // width in pixels, where we start drawing "null" sims -#define SIM_MAP_AGENT_SCALE 2 // width in pixels, where we start drawing agents -#define SIM_MAP_SCALE 1 // width in pixels, where we start drawing sim tiles - -// Updates for agent locations. -#define AGENTS_UPDATE_TIME 60.0 // in seconds +// Fetch and draw info thresholds +const F32 DRAW_TEXT_THRESHOLD = 96.f; // Don't draw text under that resolution value (res = width region in meters) +const S32 DRAW_SIMINFO_THRESHOLD = 3; // Max level for which we load or display sim level information (level in LLWorldMipmap sense) +const S32 DRAW_LANDFORSALE_THRESHOLD = 2; // Max level for which we load or display land for sale picture data (level in LLWorldMipmap sense) +// When on, draw an outline for each mipmap tile gotten from S3 +#define DEBUG_DRAW_TILE 0 void LLWorldMapView::initClass() { - sAvatarYouSmallImage = LLUI::getUIImage("map_avatar_you_8.tga"); - sAvatarSmallImage = LLUI::getUIImage("map_avatar_8.tga"); - sAvatarLargeImage = LLUI::getUIImage("map_avatar_16.tga"); - sAvatarAboveImage = LLUI::getUIImage("map_avatar_above_8.tga"); - sAvatarBelowImage = LLUI::getUIImage("map_avatar_below_8.tga"); + sAvatarSmallImage = LLUI::getUIImage("map_avatar_8.tga"); + sAvatarYouImage = LLUI::getUIImage("map_avatar_16.tga"); + sAvatarYouLargeImage = LLUI::getUIImage("map_avatar_you_32.tga"); + sAvatarLevelImage = LLUI::getUIImage("map_avatar_32.tga"); + sAvatarAboveImage = LLUI::getUIImage("map_avatar_above_32.tga"); + sAvatarBelowImage = LLUI::getUIImage("map_avatar_below_32.tga"); sHomeImage = LLUI::getUIImage("map_home.tga"); sTelehubImage = LLUI::getUIImage("map_telehub.tga"); @@ -145,9 +147,10 @@ void LLWorldMapView::initClass() // static void LLWorldMapView::cleanupClass() { - sAvatarYouSmallImage = NULL; sAvatarSmallImage = NULL; - sAvatarLargeImage = NULL; + sAvatarYouImage = NULL; + sAvatarYouLargeImage = NULL; + sAvatarLevelImage = NULL; sAvatarAboveImage = NULL; sAvatarBelowImage = NULL; @@ -167,7 +170,7 @@ void LLWorldMapView::cleanupClass() LLWorldMapView::LLWorldMapView() : LLPanel(), - mBackgroundColor( LLColor4( 4.f/255.f, 4.f/255.f, 75.f/255.f, 1.f ) ), + mBackgroundColor( LLColor4( OCEAN_RED, OCEAN_GREEN, OCEAN_BLUE, 1.f ) ), mItemPicked(FALSE), mPanning( FALSE ), mMouseDownPanX( 0 ), @@ -176,7 +179,8 @@ LLWorldMapView::LLWorldMapView() mMouseDownY( 0 ), mSelectIDStart(0) { - sPixelsPerMeter = gMapScale / REGION_WIDTH_METERS; + //LL_INFOS("World Map") << "Creating the Map -> LLWorldMapView::LLWorldMapView()" << LL_ENDL; + clearLastClick(); } @@ -215,6 +219,7 @@ BOOL LLWorldMapView::postBuild() LLWorldMapView::~LLWorldMapView() { + //LL_INFOS("World Map") << "Destroying the map -> LLWorldMapView::~LLWorldMapView()" << LL_ENDL; cleanupTextures(); } @@ -228,14 +233,14 @@ void LLWorldMapView::cleanupTextures() // static void LLWorldMapView::setScale( F32 scale ) { - if (scale != gMapScale) + if (scale != sMapScale) { - F32 old_scale = gMapScale; + F32 old_scale = sMapScale; - gMapScale = scale; - if (gMapScale == 0.f) + sMapScale = scale; + if (sMapScale <= 0.f) { - gMapScale = 0.1f; + sMapScale = 0.1f; } F32 ratio = (scale / old_scale); @@ -243,8 +248,7 @@ void LLWorldMapView::setScale( F32 scale ) sPanY *= ratio; sTargetPanX = sPanX; sTargetPanY = sPanY; - - sPixelsPerMeter = gMapScale / REGION_WIDTH_METERS; + sVisibleTilesLoaded = false; } } @@ -256,6 +260,7 @@ void LLWorldMapView::translatePan( S32 delta_x, S32 delta_y ) sPanY += delta_y; sTargetPanX = sPanX; sTargetPanY = sPanY; + sVisibleTilesLoaded = false; } @@ -269,18 +274,22 @@ void LLWorldMapView::setPan( S32 x, S32 y, BOOL snap ) sPanX = sTargetPanX; sPanY = sTargetPanY; } + sVisibleTilesLoaded = false; } +bool LLWorldMapView::showRegionInfo() +{ + return (LLWorldMipmap::scaleToLevel(sMapScale) <= DRAW_SIMINFO_THRESHOLD ? true : false); +} /////////////////////////////////////////////////////////////////////////////////// // HELPERS BOOL is_agent_in_region(LLViewerRegion* region, LLSimInfo* info) { - return ((region && info) && (info->mName == region->getName())); + return (region && info && info->isName(region->getName())); } - /////////////////////////////////////////////////////////////////////////////////// void LLWorldMapView::draw() @@ -292,7 +301,7 @@ void LLWorldMapView::draw() F64 current_time = LLTimer::getElapsedSeconds(); mVisibleRegions.clear(); - + // animate pan if necessary sPanX = lerp(sPanX, sTargetPanX, LLCriticalDamp::getInterpolant(0.1f)); sPanY = lerp(sPanY, sTargetPanY, LLCriticalDamp::getInterpolant(0.1f)); @@ -303,10 +312,12 @@ void LLWorldMapView::draw() const F32 half_height = F32(height) / 2.0f; LLVector3d camera_global = gAgent.getCameraPositionGlobal(); + S32 level = LLWorldMipmap::scaleToLevel(sMapScale); + LLLocalClipRect clip(getLocalRect()); { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - + glMatrixMode(GL_MODELVIEW); // Clear the background alpha to 0 @@ -319,308 +330,59 @@ void LLWorldMapView::draw() } gGL.flush(); + gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); gGL.setColorMask(true, true); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - - F32 layer_alpha = 1.f; - - // Draw one image per layer - for (U32 layer_idx=0; layer_idx<LLWorldMap::getInstance()->mMapLayers[LLWorldMap::getInstance()->mCurrentMap].size(); ++layer_idx) - { - if (!LLWorldMap::getInstance()->mMapLayers[LLWorldMap::getInstance()->mCurrentMap][layer_idx].LayerDefined) - { - continue; - } - LLWorldMapLayer *layer = &LLWorldMap::getInstance()->mMapLayers[LLWorldMap::getInstance()->mCurrentMap][layer_idx]; - LLViewerFetchedTexture *current_image = layer->LayerImage; - - if (current_image->isMissingAsset()) - { - continue; // better to draw nothing than the missing asset image - } - - LLVector3d origin_global((F64)layer->LayerExtents.mLeft * REGION_WIDTH_METERS, (F64)layer->LayerExtents.mBottom * REGION_WIDTH_METERS, 0.f); - - // Find x and y position relative to camera's center. - LLVector3d rel_region_pos = origin_global - camera_global; - F32 relative_x = (rel_region_pos.mdV[0] / REGION_WIDTH_METERS) * gMapScale; - F32 relative_y = (rel_region_pos.mdV[1] / REGION_WIDTH_METERS) * gMapScale; - - F32 pix_width = gMapScale*(layer->LayerExtents.getWidth() + 1); - F32 pix_height = gMapScale*(layer->LayerExtents.getHeight() + 1); - - // When the view isn't panned, 0,0 = center of rectangle - F32 bottom = sPanY + half_height + relative_y; - F32 left = sPanX + half_width + relative_x; - F32 top = bottom + pix_height; - F32 right = left + pix_width; - F32 pixel_area = pix_width*pix_height; - // discard layers that are outside the rectangle - // and discard small layers - if (top < 0.f || - bottom > height || - right < 0.f || - left > width || - (pixel_area < 4*4)) - { - current_image->setBoostLevel(0); - continue; - } - - current_image->setBoostLevel(LLViewerTexture::BOOST_MAP); - current_image->setKnownDrawSize(llround(pix_width * LLUI::sGLScaleFactor.mV[VX]), llround(pix_height * LLUI::sGLScaleFactor.mV[VY])); - - if (!current_image->hasGLTexture()) - { - continue; // better to draw nothing than the default image - } - -// LLTextureView::addDebugImage(current_image); - - // Draw using the texture. If we don't clamp we get artifact at - // the edge. - gGL.getTexUnit(0)->bind(current_image); - - // Draw map image into RGB - //gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - gGL.flush(); - gGL.setColorMask(true, false); - gGL.color4f(1.f, 1.f, 1.f, layer_alpha); - - gGL.begin(LLRender::QUADS); - gGL.texCoord2f(0.0f, 1.0f); - gGL.vertex3f(left, top, -1.0f); - gGL.texCoord2f(0.0f, 0.0f); - gGL.vertex3f(left, bottom, -1.0f); - gGL.texCoord2f(1.0f, 0.0f); - gGL.vertex3f(right, bottom, -1.0f); - gGL.texCoord2f(1.0f, 1.0f); - gGL.vertex3f(right, top, -1.0f); - gGL.end(); - - // draw an alpha of 1 where the sims are visible - gGL.flush(); - gGL.setColorMask(false, true); - gGL.color4f(1.f, 1.f, 1.f, 1.f); - - gGL.begin(LLRender::QUADS); - gGL.texCoord2f(0.0f, 1.0f); - gGL.vertex2f(left, top); - gGL.texCoord2f(0.0f, 0.0f); - gGL.vertex2f(left, bottom); - gGL.texCoord2f(1.0f, 0.0f); - gGL.vertex2f(right, bottom); - gGL.texCoord2f(1.0f, 1.0f); - gGL.vertex2f(right, top); - gGL.end(); - } +#if 1 + // Draw the image tiles + drawMipmap(width, height); gGL.flush(); + gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); gGL.setColorMask(true, true); - // there used to be an #if 1 here, but it was uncommented; perhaps marking a block of code? - F32 sim_alpha = 1.f; - - // Draw one image per region, centered on the camera position. - const S32 MAX_SIMULTANEOUS_TEX = 100; - const S32 MAX_REQUEST_PER_TICK = 5; - const S32 MIN_REQUEST_PER_TICK = 1; - S32 textures_requested_this_tick = 0; - - for (LLWorldMap::sim_info_map_t::iterator it = LLWorldMap::getInstance()->mSimInfoMap.begin(); - it != LLWorldMap::getInstance()->mSimInfoMap.end(); ++it) + // Draw per sim overlayed information (names, mature, offline...) + for (LLWorldMap::sim_info_map_t::const_iterator it = LLWorldMap::getInstance()->getRegionMap().begin(); + it != LLWorldMap::getInstance()->getRegionMap().end(); ++it) { - U64 handle = (*it).first; - LLSimInfo* info = (*it).second; + U64 handle = it->first; + LLSimInfo* info = it->second; - LLViewerFetchedTexture* simimage = info->mCurrentImage; - LLViewerFetchedTexture* overlayimage = info->mOverlayImage; - - if (gMapScale < SIM_MAP_SCALE) - { - if (simimage != NULL) simimage->setBoostLevel(0); - if (overlayimage != NULL) overlayimage->setBoostLevel(0); - continue; - } - LLVector3d origin_global = from_region_handle(handle); - LLVector3d camera_global = gAgent.getCameraPositionGlobal(); // Find x and y position relative to camera's center. LLVector3d rel_region_pos = origin_global - camera_global; - F32 relative_x = (rel_region_pos.mdV[0] / REGION_WIDTH_METERS) * gMapScale; - F32 relative_y = (rel_region_pos.mdV[1] / REGION_WIDTH_METERS) * gMapScale; + F32 relative_x = (rel_region_pos.mdV[0] / REGION_WIDTH_METERS) * sMapScale; + F32 relative_y = (rel_region_pos.mdV[1] / REGION_WIDTH_METERS) * sMapScale; + // Coordinates of the sim in pixels in the UI panel // When the view isn't panned, 0,0 = center of rectangle - F32 bottom = sPanY + half_height + relative_y; - F32 left = sPanX + half_width + relative_x; - F32 top = bottom + gMapScale ; - F32 right = left + gMapScale ; - - // Switch to world map texture (if available for this region) if either: - // 1. Tiles are zoomed out small enough, or - // 2. Sim's texture has not been loaded yet - F32 map_scale_cutoff = SIM_MAP_SCALE; - if ((info->mRegionFlags & REGION_FLAGS_NULL_LAYER) > 0) - { - map_scale_cutoff = SIM_NULL_MAP_SCALE; - } - - info->mShowAgentLocations = (gMapScale >= SIM_MAP_AGENT_SCALE); - - bool sim_visible = - (gMapScale >= map_scale_cutoff) && - (simimage != NULL) && - (simimage->hasGLTexture()); - - if (sim_visible) - { - // Fade in - if (info->mAlpha < 0.0f) - info->mAlpha = 1.f; // don't fade initially - else - info->mAlpha = lerp(info->mAlpha, 1.f, LLCriticalDamp::getInterpolant(0.15f)); - } - else - { - // Fade out - if (info->mAlpha < 0.0f) - info->mAlpha = 0.f; // don't fade initially - else - info->mAlpha = lerp(info->mAlpha, 0.f, LLCriticalDamp::getInterpolant(0.15f)); - } - - // discard regions that are outside the rectangle - // and discard small regions - if (top < 0.f || - bottom > height || - right < 0.f || - left > width ) + F32 bottom = sPanY + half_height + relative_y; + F32 left = sPanX + half_width + relative_x; + F32 top = bottom + sMapScale ; + F32 right = left + sMapScale ; + + // Discard if region is outside the screen rectangle (not visible on screen) + if ((top < 0.f) || (bottom > height) || + (right < 0.f) || (left > width) ) { - if (simimage != NULL) simimage->setBoostLevel(0); - if (overlayimage != NULL) overlayimage->setBoostLevel(0); + // Drop the "land for sale" fetching priority since it's outside the view rectangle + info->dropImagePriority(); continue; } - if (info->mCurrentImage.isNull()) - { - if ((textures_requested_this_tick < MIN_REQUEST_PER_TICK) || - ((LLAppViewer::getTextureFetch()->getNumRequests() < MAX_SIMULTANEOUS_TEX) && - (textures_requested_this_tick < MAX_REQUEST_PER_TICK))) - { - textures_requested_this_tick++; - info->mCurrentImage = LLViewerTextureManager::getFetchedTexture(info->mMapImageID[LLWorldMap::getInstance()->mCurrentMap], - MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - info->mCurrentImage->setAddressMode(LLTexUnit::TAM_CLAMP); - simimage = info->mCurrentImage; - gGL.getTexUnit(0)->bind(simimage); - } - } - if (info->mOverlayImage.isNull() && info->mMapImageID[2].notNull()) - { - if ((textures_requested_this_tick < MIN_REQUEST_PER_TICK) || - ((LLAppViewer::getTextureFetch()->getNumRequests() < MAX_SIMULTANEOUS_TEX) && - (textures_requested_this_tick < MAX_REQUEST_PER_TICK))) - { - textures_requested_this_tick++; - info->mOverlayImage = LLViewerTextureManager::getFetchedTexture(info->mMapImageID[2], MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - info->mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP); - overlayimage = info->mOverlayImage; - gGL.getTexUnit(0)->bind(overlayimage); - } - } + // This list is used by other methods to know which regions are indeed displayed on screen mVisibleRegions.push_back(handle); - // See if the agents need updating - if (current_time - info->mAgentsUpdateTime > AGENTS_UPDATE_TIME) - { - LLWorldMap::getInstance()->sendItemRequest(MAP_ITEM_AGENT_LOCATIONS, info->mHandle); - info->mAgentsUpdateTime = current_time; - } - - // Bias the priority escalation for images nearer - LLVector3d center_global = origin_global; - center_global.mdV[VX] += 128.0; - center_global.mdV[VY] += 128.0; - - S32 draw_size = llround(gMapScale); - if (simimage != NULL) - { - simimage->setBoostLevel(LLViewerTexture::BOOST_MAP); - simimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY])); - } - - if (overlayimage != NULL) - { - overlayimage->setBoostLevel(LLViewerTexture::BOOST_MAP); - overlayimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY])); - } - -// LLTextureView::addDebugImage(simimage); - if (sim_visible && info->mAlpha > 0.001f) + // Update the agent count for that region if we're not too zoomed out already + if (level <= DRAW_SIMINFO_THRESHOLD) { - // Draw using the texture. If we don't clamp we get artifact at - // the edge. - LLGLSUIDefault gls_ui; - if (simimage != NULL) - gGL.getTexUnit(0)->bind(simimage); - - gGL.setSceneBlendType(LLRender::BT_ALPHA); - F32 alpha = sim_alpha * info->mAlpha; - gGL.color4f(1.f, 1.0f, 1.0f, alpha); - - gGL.begin(LLRender::QUADS); - gGL.texCoord2f(0.f, 1.f); - gGL.vertex3f(left, top, 0.f); - gGL.texCoord2f(0.f, 0.f); - gGL.vertex3f(left, bottom, 0.f); - gGL.texCoord2f(1.f, 0.f); - gGL.vertex3f(right, bottom, 0.f); - gGL.texCoord2f(1.f, 1.f); - gGL.vertex3f(right, top, 0.f); - gGL.end(); - - if (gSavedSettings.getBOOL("MapShowLandForSale") && overlayimage && overlayimage->hasGLTexture()) - { - gGL.getTexUnit(0)->bind(overlayimage); - gGL.color4f(1.f, 1.f, 1.f, alpha); - gGL.begin(LLRender::QUADS); - gGL.texCoord2f(0.f, 1.f); - gGL.vertex3f(left, top, -0.5f); - gGL.texCoord2f(0.f, 0.f); - gGL.vertex3f(left, bottom, -0.5f); - gGL.texCoord2f(1.f, 0.f); - gGL.vertex3f(right, bottom, -0.5f); - gGL.texCoord2f(1.f, 1.f); - gGL.vertex3f(right, top, -0.5f); - gGL.end(); - } - - if ((info->mRegionFlags & REGION_FLAGS_NULL_LAYER) == 0) - { - // draw an alpha of 1 where the sims are visible (except NULL sims) - gGL.flush(); - gGL.setSceneBlendType(LLRender::BT_REPLACE); - gGL.setColorMask(false, true); - gGL.color4f(1.f, 1.f, 1.f, 1.f); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.begin(LLRender::QUADS); - gGL.vertex2f(left, top); - gGL.vertex2f(left, bottom); - gGL.vertex2f(right, bottom); - gGL.vertex2f(right, top); - gGL.end(); - - gGL.flush(); - gGL.setColorMask(true, true); - } + info->updateAgentCount(current_time); } - if (info->mAccess == SIM_ACCESS_DOWN) + if (info->isDown()) { // Draw a transparent red square over down sims gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_SOURCE_ALPHA); @@ -634,18 +396,15 @@ void LLWorldMapView::draw() gGL.vertex2f(right, top); gGL.end(); } - - // As part of the AO project, we no longer want to draw access indicators; - // it's too complicated to get all the rules straight and will only + // As part of the AO project, we no longer want to draw access indicators; + // it's too complicated to get all the rules straight and will only // cause confusion. /********************** - // If this is mature, and you are not, draw a line across it - if (info->mAccess != SIM_ACCESS_DOWN - && info->mAccess > SIM_ACCESS_PG - && gAgent.isTeen()) + else if (!info->isPG() && gAgent.isTeen()) { + // If this is a mature region, and you are not, draw a line across it gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ZERO); - + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color3f(1.f, 0.f, 0.f); gGL.begin(LLRender::LINES); @@ -656,68 +415,67 @@ void LLWorldMapView::draw() gGL.end(); } **********************/ - - // Draw the region name in the lower left corner - LLFontGL* font = LLFontGL::getFontSansSerifSmall(); - - std::string mesg; - if (gMapScale < sThresholdA) + else if (gSavedSettings.getBOOL("MapShowLandForSale") && (level <= DRAW_LANDFORSALE_THRESHOLD)) { + // Draw the overlay image "Land for Sale / Land for Auction" + LLViewerFetchedTexture* overlayimage = info->getLandForSaleImage(); + if (overlayimage) + { + // Inform the fetch mechanism of the size we need + S32 draw_size = llround(sMapScale); + overlayimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY])); + // Draw something whenever we have enough info + if (overlayimage->hasGLTexture()) + { + gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ZERO); + gGL.getTexUnit(0)->bind(overlayimage); + gGL.color4f(1.f, 1.f, 1.f, 1.f); + gGL.begin(LLRender::QUADS); + gGL.texCoord2f(0.f, 1.f); + gGL.vertex3f(left, top, -0.5f); + gGL.texCoord2f(0.f, 0.f); + gGL.vertex3f(left, bottom, -0.5f); + gGL.texCoord2f(1.f, 0.f); + gGL.vertex3f(right, bottom, -0.5f); + gGL.texCoord2f(1.f, 1.f); + gGL.vertex3f(right, top, -0.5f); + gGL.end(); + } + } } - else if (gMapScale < sThresholdB) + else { - // mesg = llformat( info->mAgents); + // If we're not displaying the "land for sale", drop its fetching priority + info->dropImagePriority(); } - else + + // Draw the region name in the lower left corner + if (sMapScale >= DRAW_TEXT_THRESHOLD) { - //mesg = llformat("%d / %s (%s)", - // info->mAgents, - // info->mName.c_str(), - // LLViewerRegion::accessToShortString(info->mAccess).c_str() ); - if (info->mAccess == SIM_ACCESS_DOWN) + LLFontGL* font = LLFontGL::getFontSansSerifSmall(); + std::string mesg; + if (info->isDown()) { - mesg = llformat( "%s (%s)", info->mName.c_str(), sStringsMap["offline"].c_str()); + mesg = llformat( "%s (%s)", info->getName().c_str(), sStringsMap["offline"].c_str()); } else { - mesg = info->mName; + mesg = info->getName(); } - } - - if (!mesg.empty()) - { - font->renderUTF8( - mesg, 0, - llfloor(left + 3), - llfloor(bottom + 2), - LLColor4::white, - LLFontGL::LEFT, - LLFontGL::BASELINE, - LLFontGL::NORMAL, - LLFontGL::DROP_SHADOW); - - // If map texture is still loading, - // display "Loading" placeholder text. - if ((simimage != NULL) && - simimage->getDiscardLevel() != 1 && - simimage->getDiscardLevel() != 0) + if (!mesg.empty()) { font->renderUTF8( - sStringsMap["loading"], 0, - llfloor(left + 18), - llfloor(top - 25), + mesg, 0, + llfloor(left + 3), llfloor(bottom + 2), LLColor4::white, - LLFontGL::LEFT, - LLFontGL::BASELINE, - LLFontGL::NORMAL, - LLFontGL::DROP_SHADOW); + LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW); } } } - // #endif used to be here + #endif - // there used to be an #if 1 here, but it was uncommented; perhaps marking a block of code? + #if 1 // Draw background rectangle LLGLSUIDefault gls_ui; { @@ -727,69 +485,49 @@ void LLWorldMapView::draw() gGL.color4fv( mBackgroundColor.mV ); gl_rect_2d(0, height, width, 0); } - + gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); gGL.setSceneBlendType(LLRender::BT_ALPHA); - // Infohubs - if (gSavedSettings.getBOOL("MapShowInfohubs")) //(gMapScale >= sThresholdB) + // Draw item infos if we're not zoomed out too much and there's something to draw + if ((level <= DRAW_SIMINFO_THRESHOLD) && (gSavedSettings.getBOOL("MapShowInfohubs") || + gSavedSettings.getBOOL("MapShowTelehubs") || + gSavedSettings.getBOOL("MapShowLandForSale") || + gSavedSettings.getBOOL("MapShowEvents") || + gSavedSettings.getBOOL("ShowMatureEvents") || + gSavedSettings.getBOOL("ShowAdultEvents"))) { - drawGenericItems(LLWorldMap::getInstance()->mInfohubs, sInfohubImage); + drawItems(); } - // Telehubs - if (gSavedSettings.getBOOL("MapShowTelehubs")) //(gMapScale >= sThresholdB) - { - drawGenericItems(LLWorldMap::getInstance()->mTelehubs, sTelehubImage); - } - - // Home Sweet Home + // Draw the Home location (always) LLVector3d home; if (gAgent.getHomePosGlobal(&home)) { drawImage(home, sHomeImage); } - if (gSavedSettings.getBOOL("MapShowLandForSale")) - { - drawGenericItems(LLWorldMap::getInstance()->mLandForSale, sForSaleImage); - // for 1.23, we're showing normal land and adult land in the same UI; you don't - // get a choice about which ones you want. If you're currently asking for adult - // content and land you'll get the adult land. - if (gAgent.canAccessAdult()) - { - drawGenericItems(LLWorldMap::getInstance()->mLandForSaleAdult, sForSaleAdultImage); - } - } - - if (gSavedSettings.getBOOL("MapShowEvents") || - gSavedSettings.getBOOL("ShowMatureEvents") || - gSavedSettings.getBOOL("ShowAdultEvents") ) - { - drawEvents(); - } - - // Now draw your avatar after all that other stuff. + // Draw the current agent after all that other stuff. LLVector3d pos_global = gAgent.getPositionGlobal(); - drawImage(pos_global, sAvatarLargeImage); + drawImage(pos_global, sAvatarYouImage); LLVector3 pos_map = globalPosToView(pos_global); if (!pointInView(llround(pos_map.mV[VX]), llround(pos_map.mV[VY]))) { - drawTracking(pos_global, - lerp(LLColor4::yellow, LLColor4::orange, 0.4f), - TRUE, - "You are here", - "", - llround(LLFontGL::getFontSansSerifSmall()->getLineHeight())); // offset vertically by one line, to avoid overlap with target tracking + drawTracking(pos_global, + lerp(LLColor4::yellow, LLColor4::orange, 0.4f), + TRUE, + "You are here", + "", + llround(LLFontGL::getFontSansSerifSmall()->getLineHeight())); // offset vertically by one line, to avoid overlap with target tracking } - // Show your viewing angle + // Draw the current agent viewing angle drawFrustum(); // Draw icons for the avatars in each region. - // Drawn after your avatar so you can see nearby people. - if (gSavedSettings.getBOOL("MapShowPeople")) + // Drawn this after the current agent avatar so one can see nearby people + if (gSavedSettings.getBOOL("MapShowPeople") && (level <= DRAW_SIMINFO_THRESHOLD)) { drawAgents(); } @@ -799,9 +537,9 @@ void LLWorldMapView::draw() if ( LLTracker::TRACKING_AVATAR == tracking_status ) { drawTracking( LLAvatarTracker::instance().getGlobalPos(), map_track_color, TRUE, LLTracker::getLabel(), "" ); - } - else if ( LLTracker::TRACKING_LANDMARK == tracking_status - || LLTracker::TRACKING_LOCATION == tracking_status ) + } + else if ( LLTracker::TRACKING_LANDMARK == tracking_status + || LLTracker::TRACKING_LOCATION == tracking_status ) { // While fetching landmarks, will have 0,0,0 location for a while, // so don't draw. JC @@ -811,31 +549,33 @@ void LLWorldMapView::draw() drawTracking( pos_global, map_track_color, TRUE, LLTracker::getLabel(), LLTracker::getToolTip() ); } } - else if (LLWorldMap::getInstance()->mIsTrackingUnknownLocation) + else if (LLWorldMap::getInstance()->isTracking()) { - if (LLWorldMap::getInstance()->mInvalidLocation) + if (LLWorldMap::getInstance()->isTrackingInvalidLocation()) { - // We know this location to be invalid + // We know this location to be invalid, draw a blue circle LLColor4 loading_color(0.0, 0.5, 1.0, 1.0); - drawTracking( LLWorldMap::getInstance()->mUnknownLocation, loading_color, TRUE, getString("InvalidLocation"), ""); + drawTracking( LLWorldMap::getInstance()->getTrackedPositionGlobal(), loading_color, TRUE, getString("InvalidLocation"), ""); } else { + // We don't know yet what that location is, draw a throbing blue circle double value = fmod(current_time, 2); - value = 0.5 + 0.5*cos(value * M_PI); + value = 0.5 + 0.5*cos(value * F_PI); LLColor4 loading_color(0.0, F32(value/2), F32(value), 1.0); - drawTracking( LLWorldMap::getInstance()->mUnknownLocation, loading_color, TRUE, getString("Loading"), ""); + drawTracking( LLWorldMap::getInstance()->getTrackedPositionGlobal(), loading_color, TRUE, getString("Loading"), ""); } } - // #endif used to be here - + #endif + // turn off the scissor LLGLDisable no_scissor(GL_SCISSOR_TEST); - + updateDirections(); LLView::draw(); + // Get sim info for all sims in view updateVisibleBlocks(); } // end draw() @@ -846,36 +586,182 @@ void LLWorldMapView::setVisible(BOOL visible) LLPanel::setVisible(visible); if (!visible) { - for (S32 map = 0; map < MAP_SIM_IMAGE_TYPES; map++) + // Drop the download of tiles and images priority to nil if we hide the map + LLWorldMap::getInstance()->dropImagePriorities(); + } +} + +void LLWorldMapView::drawMipmap(S32 width, S32 height) +{ + // Compute the level of the mipmap to use for the current scale level + S32 level = LLWorldMipmap::scaleToLevel(sMapScale); + // Set the tile boost level so that unused tiles get to 0 + LLWorldMap::getInstance()->equalizeBoostLevels(); + + // Render whatever we already have loaded if we haven't the current level + // complete and use it as a background (scaled up or scaled down) + if (!sVisibleTilesLoaded) + { + // Note: the (load = false) parameter avoids missing tiles to be fetched (i.e. we render what we have, no more) + // Check all the lower res levels and render them in reverse order (worse to best) + // We need to traverse all the levels as the user can zoom in very fast + for (S32 l = LLWorldMipmap::MAP_LEVELS; l > level; l--) { - for (U32 layer_idx=0; layer_idx<LLWorldMap::getInstance()->mMapLayers[map].size(); ++layer_idx) - { - if (LLWorldMap::getInstance()->mMapLayers[map][layer_idx].LayerDefined) - { - LLWorldMapLayer *layer = &LLWorldMap::getInstance()->mMapLayers[map][layer_idx]; - layer->LayerImage->setBoostLevel(0); - } - } + drawMipmapLevel(width, height, l, false); } - for (LLWorldMap::sim_info_map_t::iterator it = LLWorldMap::getInstance()->mSimInfoMap.begin(); - it != LLWorldMap::getInstance()->mSimInfoMap.end(); ++it) + // Skip the current level, as we'll do it anyway here under... + + // Just go one level down in res as it can really get too much stuff + // when zooming out and too small to see anyway... + if (level > 1) { - LLSimInfo* info = (*it).second; - if (info->mCurrentImage.notNull()) + drawMipmapLevel(width, height, level - 1, false); + } + } + else + { + //LL_INFOS("World Map") << "Render complete, don't draw background..." << LL_ENDL; + } + + // Render the current level + sVisibleTilesLoaded = drawMipmapLevel(width, height, level); + + return; +} + +// Return true if all the tiles required to render that level have been fetched or are truly missing +bool LLWorldMapView::drawMipmapLevel(S32 width, S32 height, S32 level, bool load) +{ + // Check input level + llassert (level > 0); + if (level <= 0) + return false; + + // Count tiles hit and completed + S32 completed_tiles = 0; + S32 total_tiles = 0; + + // Size in meters (global) of each tile of that level + S32 tile_width = LLWorldMipmap::MAP_TILE_SIZE * (1 << (level - 1)); + // Dimension of the screen in meter at that scale + LLVector3d pos_SW = viewPosToGlobal(0, 0); + LLVector3d pos_NE = viewPosToGlobal(width, height); + // Add external band of tiles on the outskirt so to hit the partially displayed tiles right and top + pos_NE[VX] += tile_width; + pos_NE[VY] += tile_width; + + // Iterate through the tiles on screen: we just need to ask for one tile every tile_width meters + U32 grid_x, grid_y; + for (F64 index_y = pos_SW[VY]; index_y < pos_NE[VY]; index_y += tile_width) + { + for (F64 index_x = pos_SW[VX]; index_x < pos_NE[VX]; index_x += tile_width) + { + // Compute the world coordinates of the current point + LLVector3d pos_global(index_x, index_y, pos_SW[VZ]); + // Convert to the mipmap level coordinates for that point (i.e. which tile to we hit) + LLWorldMipmap::globalToMipmap(pos_global[VX], pos_global[VY], level, &grid_x, &grid_y); + // Get the tile. Note: NULL means that the image does not exist (so it's considered "complete" as far as fetching is concerned) + LLPointer<LLViewerFetchedTexture> simimage = LLWorldMap::getInstance()->getObjectsTile(grid_x, grid_y, level, load); + if (simimage) { - info->mCurrentImage->setBoostLevel(0); + // Checks that the image has a valid texture + if (simimage->hasGLTexture()) + { + // Increment the number of completly fetched tiles + completed_tiles++; + + // Convert those coordinates (SW corner of the mipmap tile) into world (meters) coordinates + pos_global[VX] = grid_x * REGION_WIDTH_METERS; + pos_global[VY] = grid_y * REGION_WIDTH_METERS; + // Now to screen coordinates for SW corner of that tile + LLVector3 pos_screen = globalPosToView (pos_global); + F32 left = pos_screen[VX]; + F32 bottom = pos_screen[VY]; + // Compute the NE corner coordinates of the tile now + pos_global[VX] += tile_width; + pos_global[VY] += tile_width; + pos_screen = globalPosToView (pos_global); + F32 right = pos_screen[VX]; + F32 top = pos_screen[VY]; + + // Draw the tile + LLGLSUIDefault gls_ui; + gGL.getTexUnit(0)->bind(simimage.get()); + simimage->setAddressMode(LLTexUnit::TAM_CLAMP); + + gGL.setSceneBlendType(LLRender::BT_ALPHA); + gGL.color4f(1.f, 1.0f, 1.0f, 1.0f); + + gGL.begin(LLRender::QUADS); + gGL.texCoord2f(0.f, 1.f); + gGL.vertex3f(left, top, 0.f); + gGL.texCoord2f(0.f, 0.f); + gGL.vertex3f(left, bottom, 0.f); + gGL.texCoord2f(1.f, 0.f); + gGL.vertex3f(right, bottom, 0.f); + gGL.texCoord2f(1.f, 1.f); + gGL.vertex3f(right, top, 0.f); + gGL.end(); +#if DEBUG_DRAW_TILE + drawTileOutline(level, top, left, bottom, right); +#endif // DEBUG_DRAW_TILE + } + //else + //{ + // Waiting for a tile -> the level is not complete + // LL_INFOS("World Map") << "Unfetched tile. level = " << level << LL_ENDL; + //} } - if (info->mOverlayImage.notNull()) + else { - info->mOverlayImage->setBoostLevel(0); + // Unexistent tiles are counted as "completed" + completed_tiles++; } + // Increment the number of tiles in that level / screen + total_tiles++; } } + return (completed_tiles == total_tiles); +} + +// Draw lines (rectangle outline and cross) to visualize the position of the tile +// Used for debug only +void LLWorldMapView::drawTileOutline(S32 level, F32 top, F32 left, F32 bottom, F32 right) +{ + gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ZERO); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + if (level == 1) + gGL.color3f(1.f, 0.f, 0.f); // red + else if (level == 2) + gGL.color3f(0.f, 1.f, 0.f); // green + else if (level == 3) + gGL.color3f(0.f, 0.f, 1.f); // blue + else if (level == 4) + gGL.color3f(1.f, 1.f, 0.f); // yellow + else if (level == 5) + gGL.color3f(1.f, 0.f, 1.f); // magenta + else if (level == 6) + gGL.color3f(0.f, 1.f, 1.f); // cyan + else if (level == 7) + gGL.color3f(1.f, 1.f, 1.f); // white + else + gGL.color3f(0.f, 0.f, 0.f); // black + gGL.begin(LLRender::LINE_STRIP); + gGL.vertex2f(left, top); + gGL.vertex2f(right, bottom); + gGL.vertex2f(left, bottom); + gGL.vertex2f(right, top); + gGL.vertex2f(left, top); + gGL.vertex2f(left, bottom); + gGL.vertex2f(right, bottom); + gGL.vertex2f(right, top); + gGL.end(); } -void LLWorldMapView::drawGenericItems(const LLWorldMap::item_info_list_t& items, LLUIImagePtr image) +void LLWorldMapView::drawGenericItems(const LLSimInfo::item_info_list_t& items, LLUIImagePtr image) { - LLWorldMap::item_info_list_t::const_iterator e; + LLSimInfo::item_info_list_t::const_iterator e; for (e = items.begin(); e != items.end(); ++e) { drawGenericItem(*e, image); @@ -884,7 +770,7 @@ void LLWorldMapView::drawGenericItems(const LLWorldMap::item_info_list_t& items, void LLWorldMapView::drawGenericItem(const LLItemInfo& item, LLUIImagePtr image) { - drawImage(item.mPosGlobal, image); + drawImage(item.getGlobalPosition(), image); } @@ -907,137 +793,91 @@ void LLWorldMapView::drawImageStack(const LLVector3d& global_pos, LLUIImagePtr i } } - -void LLWorldMapView::drawAgents() +void LLWorldMapView::drawItems() { - static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white); - static LLUIColor map_avatar_friend_color = LLUIColorTable::instance().getColor("MapAvatarFriendColor", LLColor4::white); - - F32 agents_scale = (gMapScale * 0.9f) / 256.f; + bool mature_enabled = gAgent.canAccessMature(); + bool adult_enabled = gAgent.canAccessAdult(); + + BOOL show_mature = mature_enabled && gSavedSettings.getBOOL("ShowMatureEvents"); + BOOL show_adult = adult_enabled && gSavedSettings.getBOOL("ShowAdultEvents"); for (handle_list_t::iterator iter = mVisibleRegions.begin(); iter != mVisibleRegions.end(); ++iter) { U64 handle = *iter; - LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle); - if (siminfo && (siminfo->mAccess == SIM_ACCESS_DOWN)) + LLSimInfo* info = LLWorldMap::getInstance()->simInfoFromHandle(handle); + if ((info == NULL) || (info->isDown())) { continue; } - LLWorldMap::agent_list_map_t::iterator counts_iter = LLWorldMap::getInstance()->mAgentLocationsMap.find(handle); - if (siminfo && siminfo->mShowAgentLocations && counts_iter != LLWorldMap::getInstance()->mAgentLocationsMap.end()) + // Infohubs + if (gSavedSettings.getBOOL("MapShowInfohubs")) { - // Show Individual agents (or little stacks where real agents are) - LLWorldMap::item_info_list_t& agentcounts = counts_iter->second; - S32 sim_agent_count = 0; - for (LLWorldMap::item_info_list_t::iterator iter = agentcounts.begin(); - iter != agentcounts.end(); ++iter) - { - const LLItemInfo& info = *iter; - S32 agent_count = info.mExtra; - sim_agent_count += info.mExtra; - // Here's how we'd choose the color if info.mID were available but it's not being sent: - //LLColor4 color = (agent_count == 1 && is_agent_friend(info.mID)) ? map_avatar_friend_color : map_avatar_color; - drawImageStack(info.mPosGlobal, sAvatarSmallImage, agent_count, 3.f, map_avatar_color); - } - LLWorldMap::getInstance()->mNumAgents[handle] = sim_agent_count; // override mNumAgents for this sim + drawGenericItems(info->getInfoHub(), sInfohubImage); } - else + // Telehubs + if (gSavedSettings.getBOOL("MapShowTelehubs")) + { + drawGenericItems(info->getTeleHub(), sTelehubImage); + } + // Land for sale + if (gSavedSettings.getBOOL("MapShowLandForSale")) { - // Show agent 'stack' at center of sim - S32 num_agents = LLWorldMap::getInstance()->mNumAgents[handle]; - if (num_agents > 0) + drawGenericItems(info->getLandForSale(), sForSaleImage); + // for 1.23, we're showing normal land and adult land in the same UI; you don't + // get a choice about which ones you want. If you're currently asking for adult + // content and land you'll get the adult land. + if (gAgent.canAccessAdult()) { - LLVector3d region_center = from_region_handle(handle); - region_center[VX] += REGION_WIDTH_METERS / 2; - region_center[VY] += REGION_WIDTH_METERS / 2; - // Reduce the stack size as you zoom out - always display at lease one agent where there is one or more - S32 agent_count = (S32)(((num_agents-1) * agents_scale + (num_agents-1) * 0.1f)+.1f) + 1; - drawImageStack(region_center, sAvatarSmallImage, agent_count, 3.f, map_avatar_color); + drawGenericItems(info->getLandForSaleAdult(), sForSaleAdultImage); } } + // PG Events + if (gSavedSettings.getBOOL("MapShowEvents")) + { + drawGenericItems(info->getPGEvent(), sEventImage); + } + // Mature Events + if (show_mature) + { + drawGenericItems(info->getMatureEvent(), sEventMatureImage); + } + // Adult Events + if (show_adult) + { + drawGenericItems(info->getAdultEvent(), sEventAdultImage); + } } } - -void LLWorldMapView::drawEvents() +void LLWorldMapView::drawAgents() { - bool mature_enabled = gAgent.canAccessMature(); - bool adult_enabled = gAgent.canAccessAdult(); - - BOOL show_pg = gSavedSettings.getBOOL("MapShowEvents"); - BOOL show_mature = mature_enabled && gSavedSettings.getBOOL("ShowMatureEvents"); - BOOL show_adult = adult_enabled && gSavedSettings.getBOOL("ShowAdultEvents"); + static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white); - // First the non-selected events - LLWorldMap::item_info_list_t::const_iterator e; - if (show_pg) + for (handle_list_t::iterator iter = mVisibleRegions.begin(); iter != mVisibleRegions.end(); ++iter) { - for (e = LLWorldMap::getInstance()->mPGEvents.begin(); e != LLWorldMap::getInstance()->mPGEvents.end(); ++e) + U64 handle = *iter; + LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle); + if ((siminfo == NULL) || (siminfo->isDown())) { - if (!e->mSelected) - { - drawGenericItem(*e, sEventImage); - } + continue; } - } - if (show_mature) - { - for (e = LLWorldMap::getInstance()->mMatureEvents.begin(); e != LLWorldMap::getInstance()->mMatureEvents.end(); ++e) - { - if (!e->mSelected) - { - drawGenericItem(*e, sEventMatureImage); - } - } - } - if (show_adult) - { - for (e = LLWorldMap::getInstance()->mAdultEvents.begin(); e != LLWorldMap::getInstance()->mAdultEvents.end(); ++e) - { - if (!e->mSelected) - { - drawGenericItem(*e, sEventAdultImage); - } - } - } - // Then the selected events - if (show_pg) - { - for (e = LLWorldMap::getInstance()->mPGEvents.begin(); e != LLWorldMap::getInstance()->mPGEvents.end(); ++e) + LLSimInfo::item_info_list_t::const_iterator it = siminfo->getAgentLocation().begin(); + while (it != siminfo->getAgentLocation().end()) { - if (e->mSelected) - { - drawGenericItem(*e, sEventImage); - } + // Show Individual agents (or little stacks where real agents are) + + // Here's how we'd choose the color if info.mID were available but it's not being sent: + // LLColor4 color = (agent_count == 1 && is_agent_friend(info.mID)) ? friend_color : avatar_color; + drawImageStack(it->getGlobalPosition(), sAvatarSmallImage, it->getCount(), 3.f, map_avatar_color); + ++it; } } - if (show_mature) - { - for (e = LLWorldMap::getInstance()->mMatureEvents.begin(); e != LLWorldMap::getInstance()->mMatureEvents.end(); ++e) - { - if (e->mSelected) - { - drawGenericItem(*e, sEventMatureImage); - } - } - } - if (show_adult) - { - for (e = LLWorldMap::getInstance()->mAdultEvents.begin(); e != LLWorldMap::getInstance()->mAdultEvents.end(); ++e) - { - if (e->mSelected) - { - drawGenericItem(*e, sEventAdultImage); - } - } - } } - void LLWorldMapView::drawFrustum() { // Draw frustum - F32 meters_to_pixels = gMapScale/ REGION_WIDTH_METERS; + F32 meters_to_pixels = sMapScale/ REGION_WIDTH_METERS; F32 horiz_fov = LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect(); F32 far_clip_meters = LLViewerCamera::getInstance()->getFar(); @@ -1078,8 +918,8 @@ LLVector3 LLWorldMapView::globalPosToView( const LLVector3d& global_pos ) LLVector3 pos_local; pos_local.setVec(relative_pos_global); // convert to floats from doubles - pos_local.mV[VX] *= sPixelsPerMeter; - pos_local.mV[VY] *= sPixelsPerMeter; + pos_local.mV[VX] *= sMapScale / REGION_WIDTH_METERS; + pos_local.mV[VY] *= sMapScale / REGION_WIDTH_METERS; // leave Z component in meters @@ -1163,7 +1003,7 @@ LLVector3d LLWorldMapView::viewPosToGlobal( S32 x, S32 y ) LLVector3 pos_local( (F32)x, (F32)y, 0.f ); - pos_local *= ( REGION_WIDTH_METERS / gMapScale ); + pos_local *= ( REGION_WIDTH_METERS / sMapScale ); LLVector3d pos_global; pos_global.setVec( pos_local ); @@ -1184,23 +1024,20 @@ LLVector3d LLWorldMapView::viewPosToGlobal( S32 x, S32 y ) BOOL LLWorldMapView::handleToolTip( S32 x, S32 y, MASK mask ) { LLVector3d pos_global = viewPosToGlobal(x, y); - + U64 handle = to_region_handle(pos_global); std::string tooltip_msg; - LLSimInfo* info = LLWorldMap::getInstance()->simInfoFromPosGlobal(pos_global); + LLSimInfo* info = LLWorldMap::getInstance()->simInfoFromHandle(handle); if (info) { LLViewerRegion *region = gAgent.getRegion(); - std::string message = - llformat("%s (%s)", - info->mName.c_str(), - LLViewerRegion::accessToString(info->mAccess).c_str()); + std::string message = llformat("%s (%s)", info->getName().c_str(), info->getAccessString().c_str()); - if (info->mAccess != SIM_ACCESS_DOWN) + if (!info->isDown()) { - S32 agent_count = LLWorldMap::getInstance()->mNumAgents[info->mHandle]; - if (region && region->getHandle() == info->mHandle) + S32 agent_count = info->getAgentCount(); + if (region && (region->getHandle() == handle)) { ++agent_count; // Bump by 1 if we're here } @@ -1209,6 +1046,8 @@ BOOL LLWorldMapView::handleToolTip( S32 x, S32 y, MASK mask ) // zoomed out, so don't display anything about the count. JC if (agent_count > 0) { + // Merov: i18n horror!!! Even using gettext(), concatenating strings is not localizable. + // The singular/plural switch form here under might make no sense in some languages. Don't do that. message += llformat("\n%d ", agent_count); if (agent_count == 1) @@ -1224,7 +1063,7 @@ BOOL LLWorldMapView::handleToolTip( S32 x, S32 y, MASK mask ) tooltip_msg.assign( message ); // Optionally show region flags - std::string region_flags = LLViewerRegion::regionFlagsToString(info->mRegionFlags); + std::string region_flags = info->getFlagsString(); if (!region_flags.empty()) { @@ -1264,6 +1103,9 @@ static void drawDot(F32 x_pixels, F32 y_pixels, } else { + // Draw V indicator for above or below + // *TODO: Replace this vector drawing with icons + F32 left = x_pixels - dot_radius; F32 right = x_pixels + dot_radius; F32 center = (left + right) * 0.5f; @@ -1272,13 +1114,14 @@ static void drawDot(F32 x_pixels, F32 y_pixels, gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4fv( color.mV ); - LLUI::setLineWidth(1.5f); - F32 h_bar = relative_z > HEIGHT_THRESHOLD ? top : bottom; // horizontal bar Y + LLUI::setLineWidth(3.0f); + F32 point = relative_z > HEIGHT_THRESHOLD ? top : bottom; // Y pos of the point of the V + F32 back = relative_z > HEIGHT_THRESHOLD ? bottom : top; // Y pos of the ends of the V gGL.begin( LLRender::LINES ); - gGL.vertex2f(center, top); - gGL.vertex2f(left, h_bar); - gGL.vertex2f(right, h_bar); - gGL.vertex2f(right, bottom); + gGL.vertex2f(left, back); + gGL.vertex2f(center, point); + gGL.vertex2f(center, point); + gGL.vertex2f(right, back); gGL.end(); LLUI::setLineWidth(1.0f); } @@ -1293,7 +1136,7 @@ void LLWorldMapView::drawAvatar(F32 x_pixels, F32 dot_radius) { const F32 HEIGHT_THRESHOLD = 7.f; - LLUIImagePtr dot_image = sAvatarSmallImage; + LLUIImagePtr dot_image = sAvatarLevelImage; if(relative_z < -HEIGHT_THRESHOLD) { dot_image = sAvatarBelowImage; @@ -1302,10 +1145,12 @@ void LLWorldMapView::drawAvatar(F32 x_pixels, { dot_image = sAvatarAboveImage; } - dot_image->draw( - llround(x_pixels) - dot_image->getWidth()/2, - llround(y_pixels) - dot_image->getHeight()/2, - color); + S32 dot_width = llround(dot_radius * 2.f); + dot_image->draw(llround(x_pixels - dot_radius), + llround(y_pixels - dot_radius), + dot_width, + dot_width, + color); } // Pass relative Z of 0 to draw at same level. @@ -1566,7 +1411,7 @@ void LLWorldMapView::reshape( S32 width, S32 height, BOOL called_from_parent ) bool LLWorldMapView::checkItemHit(S32 x, S32 y, LLItemInfo& item, LLUUID* id, bool track) { - LLVector3 pos_view = globalPosToView(item.mPosGlobal); + LLVector3 pos_view = globalPosToView(item.getGlobalPosition()); S32 item_x = llround(pos_view.mV[VX]); S32 item_y = llround(pos_view.mV[VY]); @@ -1575,12 +1420,12 @@ bool LLWorldMapView::checkItemHit(S32 x, S32 y, LLItemInfo& item, LLUUID* id, bo if (y < item_y - BIG_DOT_RADIUS) return false; if (y > item_y + BIG_DOT_RADIUS) return false; - LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromHandle(item.mRegionHandle); + LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromHandle(item.getRegionHandle()); if (sim_info) { if (track) { - gFloaterWorldMap->trackLocation(item.mPosGlobal); + gFloaterWorldMap->trackLocation(item.getGlobalPosition()); } } @@ -1589,8 +1434,8 @@ bool LLWorldMapView::checkItemHit(S32 x, S32 y, LLItemInfo& item, LLUUID* id, bo gFloaterWorldMap->trackGenericItem(item); } - item.mSelected = TRUE; - *id = item.mID; +// item.setSelected(true); + *id = item.getUUID(); return true; } @@ -1613,108 +1458,116 @@ void LLWorldMapView::handleClick(S32 x, S32 y, MASK mask, *hit_type = 0; // hit nothing - LLWorldMap::getInstance()->mIsTrackingUnknownLocation = FALSE; - LLWorldMap::getInstance()->mIsTrackingDoubleClick = FALSE; - LLWorldMap::getInstance()->mIsTrackingCommit = FALSE; + LLWorldMap::getInstance()->cancelTracking(); - LLWorldMap::item_info_list_t::iterator it; - - // clear old selected stuff - for (it = LLWorldMap::getInstance()->mPGEvents.begin(); it != LLWorldMap::getInstance()->mPGEvents.end(); ++it) - { - (*it).mSelected = FALSE; - } - for (it = LLWorldMap::getInstance()->mMatureEvents.begin(); it != LLWorldMap::getInstance()->mMatureEvents.end(); ++it) + S32 level = LLWorldMipmap::scaleToLevel(sMapScale); + // If the zoom level is not too far out already, test hits + if (level <= DRAW_SIMINFO_THRESHOLD) { - (*it).mSelected = FALSE; - } - for (it = LLWorldMap::getInstance()->mAdultEvents.begin(); it != LLWorldMap::getInstance()->mAdultEvents.end(); ++it) - { - (*it).mSelected = FALSE; - } - for (it = LLWorldMap::getInstance()->mLandForSale.begin(); it != LLWorldMap::getInstance()->mLandForSale.end(); ++it) - { - (*it).mSelected = FALSE; - } - - // Select event you clicked on - if (gSavedSettings.getBOOL("MapShowEvents")) - { - for (it = LLWorldMap::getInstance()->mPGEvents.begin(); it != LLWorldMap::getInstance()->mPGEvents.end(); ++it) - { - LLItemInfo& event = *it; - - if (checkItemHit(x, y, event, id, false)) - { - *hit_type = MAP_ITEM_PG_EVENT; - mItemPicked = TRUE; - gFloaterWorldMap->trackEvent(event); - return; - } - } - } - if (gSavedSettings.getBOOL("ShowMatureEvents")) - { - for (it = LLWorldMap::getInstance()->mMatureEvents.begin(); it != LLWorldMap::getInstance()->mMatureEvents.end(); ++it) - { - LLItemInfo& event = *it; - - if (checkItemHit(x, y, event, id, false)) - { - *hit_type = MAP_ITEM_MATURE_EVENT; - mItemPicked = TRUE; - gFloaterWorldMap->trackEvent(event); - return; - } - } - } - if (gSavedSettings.getBOOL("ShowAdultEvents")) - { - for (it = LLWorldMap::getInstance()->mAdultEvents.begin(); it != LLWorldMap::getInstance()->mAdultEvents.end(); ++it) - { - LLItemInfo& event = *it; - - if (checkItemHit(x, y, event, id, false)) - { - *hit_type = MAP_ITEM_ADULT_EVENT; - mItemPicked = TRUE; - gFloaterWorldMap->trackEvent(event); - return; - } - } - } - - if (gSavedSettings.getBOOL("MapShowLandForSale")) - { - for (it = LLWorldMap::getInstance()->mLandForSale.begin(); it != LLWorldMap::getInstance()->mLandForSale.end(); ++it) - { - LLItemInfo& land = *it; + bool show_mature = gAgent.canAccessMature() && gSavedSettings.getBOOL("ShowMatureEvents"); + bool show_adult = gAgent.canAccessAdult() && gSavedSettings.getBOOL("ShowAdultEvents"); - if (checkItemHit(x, y, land, id, true)) - { - *hit_type = MAP_ITEM_LAND_FOR_SALE; - mItemPicked = TRUE; - return; - } - } - - for (it = LLWorldMap::getInstance()->mLandForSaleAdult.begin(); it != LLWorldMap::getInstance()->mLandForSaleAdult.end(); ++it) + // Test hits if trackable data are displayed, otherwise, we don't even bother + if (gSavedSettings.getBOOL("MapShowEvents") || show_mature || show_adult || gSavedSettings.getBOOL("MapShowLandForSale")) { - LLItemInfo& land = *it; - - if (checkItemHit(x, y, land, id, true)) + // Iterate through the visible regions + for (handle_list_t::iterator iter = mVisibleRegions.begin(); iter != mVisibleRegions.end(); ++iter) { - *hit_type = MAP_ITEM_LAND_FOR_SALE_ADULT; - mItemPicked = TRUE; - return; + U64 handle = *iter; + LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle); + if ((siminfo == NULL) || (siminfo->isDown())) + { + continue; + } + // If on screen check hits with the visible item lists + if (gSavedSettings.getBOOL("MapShowEvents")) + { + LLSimInfo::item_info_list_t::const_iterator it = siminfo->getPGEvent().begin(); + while (it != siminfo->getPGEvent().end()) + { + LLItemInfo event = *it; + if (checkItemHit(x, y, event, id, false)) + { + *hit_type = MAP_ITEM_PG_EVENT; + mItemPicked = TRUE; + gFloaterWorldMap->trackEvent(event); + return; + } + ++it; + } + } + if (show_mature) + { + LLSimInfo::item_info_list_t::const_iterator it = siminfo->getMatureEvent().begin(); + while (it != siminfo->getMatureEvent().end()) + { + LLItemInfo event = *it; + if (checkItemHit(x, y, event, id, false)) + { + *hit_type = MAP_ITEM_MATURE_EVENT; + mItemPicked = TRUE; + gFloaterWorldMap->trackEvent(event); + return; + } + ++it; + } + } + if (show_adult) + { + LLSimInfo::item_info_list_t::const_iterator it = siminfo->getAdultEvent().begin(); + while (it != siminfo->getAdultEvent().end()) + { + LLItemInfo event = *it; + if (checkItemHit(x, y, event, id, false)) + { + *hit_type = MAP_ITEM_ADULT_EVENT; + mItemPicked = TRUE; + gFloaterWorldMap->trackEvent(event); + return; + } + ++it; + } + } + if (gSavedSettings.getBOOL("MapShowLandForSale")) + { + LLSimInfo::item_info_list_t::const_iterator it = siminfo->getLandForSale().begin(); + while (it != siminfo->getLandForSale().end()) + { + LLItemInfo event = *it; + if (checkItemHit(x, y, event, id, true)) + { + *hit_type = MAP_ITEM_LAND_FOR_SALE; + mItemPicked = TRUE; + return; + } + ++it; + } + // for 1.23, we're showing normal land and adult land in the same UI; you don't + // get a choice about which ones you want. If you're currently asking for adult + // content and land you'll get the adult land. + if (gAgent.canAccessAdult()) + { + LLSimInfo::item_info_list_t::const_iterator it = siminfo->getLandForSaleAdult().begin(); + while (it != siminfo->getLandForSaleAdult().end()) + { + LLItemInfo event = *it; + if (checkItemHit(x, y, event, id, true)) + { + *hit_type = MAP_ITEM_LAND_FOR_SALE_ADULT; + mItemPicked = TRUE; + return; + } + ++it; + } + } + } } } } - // If we get here, we haven't clicked on an icon + // If we get here, we haven't clicked on anything gFloaterWorldMap->trackLocation(pos_global); mItemPicked = FALSE; - *id = LLUUID::null; return; } @@ -1775,59 +1628,36 @@ BOOL LLWorldMapView::handleMouseUp( S32 x, S32 y, MASK mask ) return FALSE; } -U32 LLWorldMapView::updateBlock(S32 block_x, S32 block_y) +void LLWorldMapView::updateVisibleBlocks() { - U32 blocks_requested = 0; - S32 offset = block_x | (block_y * MAP_BLOCK_RES); - if (!LLWorldMap::getInstance()->mMapBlockLoaded[LLWorldMap::getInstance()->mCurrentMap][offset]) + if (LLWorldMipmap::scaleToLevel(sMapScale) > DRAW_SIMINFO_THRESHOLD) { -// llinfos << "Loading Block (" << block_x << "," << block_y << ")" << llendl; - LLWorldMap::getInstance()->sendMapBlockRequest(block_x << 3, block_y << 3, (block_x << 3) + 7, (block_y << 3) + 7); - LLWorldMap::getInstance()->mMapBlockLoaded[LLWorldMap::getInstance()->mCurrentMap][offset] = TRUE; - blocks_requested++; + // If we're zoomed out too much, we just don't load all those sim info: too much! + return; } - return blocks_requested; -} -U32 LLWorldMapView::updateVisibleBlocks() -{ - if (gMapScale < SIM_MAP_SCALE) - { - // We don't care what is loaded if we're zoomed out - return 0; - } + // Load the blocks visible in the current World Map view + // Get the World Map view coordinates and boundaries LLVector3d camera_global = gAgent.getCameraPositionGlobal(); - - F32 pixels_per_region = gMapScale; const S32 width = getRect().getWidth(); const S32 height = getRect().getHeight(); - // Convert pan to sim coordinates - S32 world_center_x_lo = S32(((-sPanX - width/2) / pixels_per_region) + (camera_global.mdV[0] / REGION_WIDTH_METERS)); - S32 world_center_x_hi = S32(((-sPanX + width/2) / pixels_per_region) + (camera_global.mdV[0] / REGION_WIDTH_METERS)); - S32 world_center_y_lo = S32(((-sPanY - height/2) / pixels_per_region) + (camera_global.mdV[1] / REGION_WIDTH_METERS)); - S32 world_center_y_hi = S32(((-sPanY + height/2)/ pixels_per_region) + (camera_global.mdV[1] / REGION_WIDTH_METERS)); - - // Find the corresponding 8x8 block - S32 world_block_x_lo = world_center_x_lo >> 3; - S32 world_block_x_hi = world_center_x_hi >> 3; - S32 world_block_y_lo = world_center_y_lo >> 3; - S32 world_block_y_hi = world_center_y_hi >> 3; - - U32 blocks_requested = 0; - const U32 max_blocks_requested = 9; + const F32 half_width = F32(width) / 2.0f; + const F32 half_height = F32(height) / 2.0f; - for (S32 block_x = llmax(world_block_x_lo, 0); block_x <= llmin(world_block_x_hi, MAP_BLOCK_RES-1); ++block_x) - { - for (S32 block_y = llmax(world_block_y_lo, 0); block_y <= llmin(world_block_y_hi, MAP_BLOCK_RES-1); ++block_y) - { - blocks_requested += updateBlock(block_x, block_y); - if (blocks_requested >= max_blocks_requested) - return blocks_requested; - } - } - return blocks_requested; -} + // Compute center into sim grid coordinates + S32 world_center_x = S32((-sPanX / sMapScale) + (camera_global.mdV[0] / REGION_WIDTH_METERS)); + S32 world_center_y = S32((-sPanY / sMapScale) + (camera_global.mdV[1] / REGION_WIDTH_METERS)); + + // Compute the boundaries into sim grid coordinates + S32 world_left = world_center_x - S32(half_width / sMapScale) - 1; + S32 world_right = world_center_x + S32(half_width / sMapScale) + 1; + S32 world_bottom = world_center_y - S32(half_height / sMapScale) - 1; + S32 world_top = world_center_y + S32(half_height / sMapScale) + 1; + + //LL_INFOS("World Map") << "LLWorldMapView::updateVisibleBlocks() : sMapScale = " << sMapScale << ", left = " << world_left << ", right = " << world_right << ", bottom = " << world_bottom << ", top = " << world_top << LL_ENDL; + LLWorldMap::getInstance()->updateRegions(world_left, world_bottom, world_right, world_top); +} BOOL LLWorldMapView::handleHover( S32 x, S32 y, MASK mask ) { @@ -1916,16 +1746,16 @@ BOOL LLWorldMapView::handleDoubleClick( S32 x, S32 y, MASK mask ) } default: { - if (LLWorldMap::getInstance()->mIsTrackingUnknownLocation) + if (LLWorldMap::getInstance()->isTracking()) { - LLWorldMap::getInstance()->mIsTrackingDoubleClick = TRUE; + LLWorldMap::getInstance()->setTrackingDoubleClick(); } else { // Teleport if we got a valid location LLVector3d pos_global = viewPosToGlobal(x,y); LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromPosGlobal(pos_global); - if (sim_info && sim_info->mAccess != SIM_ACCESS_DOWN) + if (sim_info && !sim_info->isDown()) { gAgent.teleportViaLocation( pos_global ); } diff --git a/indra/newview/llworldmapview.h b/indra/newview/llworldmapview.h index 66793f0101..9eecacb2d8 100644 --- a/indra/newview/llworldmapview.h +++ b/indra/newview/llworldmapview.h @@ -30,27 +30,23 @@ * $/LicenseInfo$ */ -// Global map of the world. +// View of the global map of the world + +// The data (model) for the global map (a singleton, unique to the application instance) is +// in LLWorldMap and is typically accessed using LLWorldMap::getInstance() #ifndef LL_LLWORLDMAPVIEW_H #define LL_LLWORLDMAPVIEW_H #include "llpanel.h" -#include "v3math.h" -#include "v3dmath.h" -#include "v4color.h" -#include "llviewertexture.h" -#include "llmapimagetype.h" #include "llworldmap.h" - -class LLItemInfo; +#include "v4color.h" const S32 DEFAULT_TRACKING_ARROW_SIZE = 16; -class LLColor4; -class LLColor4U; -class LLCoordGL; -class LLViewerTexture; +class LLUUID; +class LLVector3d; +class LLVector3; class LLTextBox; @@ -77,22 +73,26 @@ public: bool checkItemHit(S32 x, S32 y, LLItemInfo& item, LLUUID* id, bool track); void handleClick(S32 x, S32 y, MASK mask, S32* hit_type, LLUUID* id); - // Scale and pan are shared across all instances. + // Scale and pan are shared across all instances! (i.e. Terrain and Objects maps are always registered) static void setScale( F32 scale ); static void translatePan( S32 delta_x, S32 delta_y ); static void setPan( S32 x, S32 y, BOOL snap = TRUE ); + // Return true if the current scale level is above the threshold for accessing region info + static bool showRegionInfo(); LLVector3 globalPosToView(const LLVector3d& global_pos); LLVector3d viewPosToGlobal(S32 x,S32 y); virtual void draw(); - void drawGenericItems(const LLWorldMap::item_info_list_t& items, LLUIImagePtr image); + void drawGenericItems(const LLSimInfo::item_info_list_t& items, LLUIImagePtr image); void drawGenericItem(const LLItemInfo& item, LLUIImagePtr image); void drawImage(const LLVector3d& global_pos, LLUIImagePtr image, const LLColor4& color = LLColor4::white); void drawImageStack(const LLVector3d& global_pos, LLUIImagePtr image, U32 count, F32 offset, const LLColor4& color); void drawAgents(); - void drawEvents(); + void drawItems(); void drawFrustum(); + void drawMipmap(S32 width, S32 height); + bool drawMipmapLevel(S32 width, S32 height, S32 level, bool load = true); static void cleanupTextures(); @@ -108,7 +108,7 @@ public: F32 y_pixels, const LLColor4& color, F32 relative_z = 0.f, - F32 dot_radius = 3.f); + F32 dot_radius = 5.f); static void drawTrackingCircle( const LLRect& rect, S32 x, S32 y, const LLColor4& color, @@ -129,9 +129,7 @@ public: static void clearLastClick() { sHandledLastClick = FALSE; } // if the view changes, download additional sim info as needed - // return value is number of blocks newly requested. - U32 updateBlock(S32 block_x, S32 block_y); - U32 updateVisibleBlocks(); + void updateVisibleBlocks(); protected: void setDirectionPos( LLTextBox* text_box, F32 rotation ); @@ -140,11 +138,13 @@ protected: public: LLColor4 mBackgroundColor; - static LLUIImagePtr sAvatarYouSmallImage; static LLUIImagePtr sAvatarSmallImage; - static LLUIImagePtr sAvatarLargeImage; + static LLUIImagePtr sAvatarYouImage; + static LLUIImagePtr sAvatarYouLargeImage; + static LLUIImagePtr sAvatarLevelImage; static LLUIImagePtr sAvatarAboveImage; static LLUIImagePtr sAvatarBelowImage; + static LLUIImagePtr sTelehubImage; static LLUIImagePtr sInfohubImage; static LLUIImagePtr sHomeImage; @@ -157,9 +157,7 @@ public: static LLUIImagePtr sForSaleImage; static LLUIImagePtr sForSaleAdultImage; - static F32 sThresholdA; - static F32 sThresholdB; - static F32 sPixelsPerMeter; // world meters to map pixels + static F32 sMapScale; // scale = size of a region in pixels BOOL mItemPicked; @@ -169,6 +167,7 @@ public: static F32 sTargetPanY; // in pixels static S32 sTrackingArrowX; static S32 sTrackingArrowY; + static bool sVisibleTilesLoaded; // Are we mid-pan from a user drag? BOOL mPanning; @@ -191,10 +190,14 @@ public: static BOOL sHandledLastClick; S32 mSelectIDStart; + // Keep the list of regions that are displayed on screen. Avoids iterating through the whole region map after draw(). typedef std::vector<U64> handle_list_t; handle_list_t mVisibleRegions; // set every frame static std::map<std::string,std::string> sStringsMap; + +private: + void drawTileOutline(S32 level, F32 top, F32 left, F32 bottom, F32 right); }; #endif diff --git a/indra/newview/llworldmipmap.cpp b/indra/newview/llworldmipmap.cpp new file mode 100644 index 0000000000..8d3165b98c --- /dev/null +++ b/indra/newview/llworldmipmap.cpp @@ -0,0 +1,275 @@ +/** + * @file llworldmipmap.cpp + * @brief Data storage for the S3 mipmap of the entire world. + * + * $LicenseInfo:firstyear=2003&license=viewergpl$ + * + * Copyright (c) 2003-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llworldmipmap.h" + +#include "llviewertexturelist.h" +#include "math.h" // log() + +// Turn this on to output tile stats in the standard output +#define DEBUG_TILES_STAT 0 + +LLWorldMipmap::LLWorldMipmap() : + mCurrentLevel(0) +{ +} + +LLWorldMipmap::~LLWorldMipmap() +{ + reset(); +} + +// Delete all sublevel maps and clean them +void LLWorldMipmap::reset() +{ + for (int level = 0; level < MAP_LEVELS; level++) + { + mWorldObjectsMipMap[level].clear(); + } +} + +// This method should be called before each use of the mipmap (typically, before each draw), so that to let +// the boost level of unused tiles to drop to 0 (BOOST_NONE). +// Tiles that are accessed have had their boost level pushed to BOOST_MAP_VISIBLE so we can identify them. +// The result of this strategy is that if a tile is not used during 2 consecutive loops, its boost level drops to 0. +void LLWorldMipmap::equalizeBoostLevels() +{ +#if DEBUG_TILES_STAT + S32 nb_missing = 0; + S32 nb_tiles = 0; + S32 nb_visible = 0; +#endif // DEBUG_TILES_STAT + // For each level + for (S32 level = 0; level < MAP_LEVELS; level++) + { + sublevel_tiles_t& level_mipmap = mWorldObjectsMipMap[level]; + // For each tile + for (sublevel_tiles_t::iterator iter = level_mipmap.begin(); iter != level_mipmap.end(); iter++) + { + LLPointer<LLViewerFetchedTexture> img = iter->second; + S32 current_boost_level = img->getBoostLevel(); + if (current_boost_level == LLViewerTexture::BOOST_MAP_VISIBLE) + { + // If level was BOOST_MAP_VISIBLE, the tile has been used in the last draw so keep it high + img->setBoostLevel(LLViewerTexture::BOOST_MAP); + } + else + { + // If level was BOOST_MAP only (or anything else...), the tile wasn't used in the last draw + // so we drop its boost level to BOOST_NONE. + img->setBoostLevel(LLViewerTexture::BOOST_NONE); + } +#if DEBUG_TILES_STAT + // Increment some stats if compile option on + nb_tiles++; + if (current_boost_level == LLViewerTexture::BOOST_MAP_VISIBLE) + { + nb_visible++; + } + if (img->isMissingAsset()) + { + nb_missing++; + } +#endif // DEBUG_TILES_STAT + } + } +#if DEBUG_TILES_STAT + LL_INFOS("World Map") << "LLWorldMipmap tile stats : total requested = " << nb_tiles << ", visible = " << nb_visible << ", missing = " << nb_missing << LL_ENDL; +#endif // DEBUG_TILES_STAT +} + +// This method should be used when the mipmap is not actively used for a while, e.g., the map UI is hidden +void LLWorldMipmap::dropBoostLevels() +{ + // For each level + for (S32 level = 0; level < MAP_LEVELS; level++) + { + sublevel_tiles_t& level_mipmap = mWorldObjectsMipMap[level]; + // For each tile + for (sublevel_tiles_t::iterator iter = level_mipmap.begin(); iter != level_mipmap.end(); iter++) + { + LLPointer<LLViewerFetchedTexture> img = iter->second; + img->setBoostLevel(LLViewerTexture::BOOST_NONE); + } + } +} + +LLPointer<LLViewerFetchedTexture> LLWorldMipmap::getObjectsTile(U32 grid_x, U32 grid_y, S32 level, bool load) +{ + // Check the input data + llassert(level <= MAP_LEVELS); + llassert(level >= 1); + + // If the *loading* level changed, cleared the new level from "missed" tiles + // so that we get a chance to reload them + if (load && (level != mCurrentLevel)) + { + cleanMissedTilesFromLevel(level); + mCurrentLevel = level; + } + + // Build the region handle + U64 handle = convertGridToHandle(grid_x, grid_y); + + // Check if the image is around already + sublevel_tiles_t& level_mipmap = mWorldObjectsMipMap[level-1]; + sublevel_tiles_t::iterator found = level_mipmap.find(handle); + + // If not there and load on, go load it + if (found == level_mipmap.end()) + { + if (load) + { + // Load it + LLPointer<LLViewerFetchedTexture> img = loadObjectsTile(grid_x, grid_y, level); + // Insert the image in the map + level_mipmap.insert(sublevel_tiles_t::value_type( handle, img )); + // Find the element again in the map (it's there now...) + found = level_mipmap.find(handle); + } + else + { + // Return with NULL if not found and we're not trying to load + return NULL; + } + } + + // Get the image pointer and check if this asset is missing + LLPointer<LLViewerFetchedTexture> img = found->second; + if (img->isMissingAsset()) + { + // Return NULL if asset missing + return NULL; + } + else + { + // Boost the tile level so to mark it's in use *if* load on + if (load) + { + img->setBoostLevel(LLViewerTexture::BOOST_MAP_VISIBLE); + } + return img; + } +} + +LLPointer<LLViewerFetchedTexture> LLWorldMipmap::loadObjectsTile(U32 grid_x, U32 grid_y, S32 level) +{ + // Get the grid coordinates +// std::string imageurl = llformat("http://map.secondlife.com.s3.amazonaws.com/%d/%05d/%05d/map-%d-%d-%d-objects.jpg", + std::string imageurl = llformat("http://map.secondlife.com.s3.amazonaws.com/map-%d-%d-%d-objects.jpg", + level, grid_x, grid_y, level, grid_x, grid_y); + + // DO NOT COMMIT!! DEBUG ONLY!!! + // Use a local jpeg for every tile to test map speed without S3 access + //imageurl = "file://C:\\Develop\\mapserver-distribute-3\\indra\\build-vc80\\mapserver\\relwithdebinfo\\regions\\00995\\01001\\region-995-1001-prims.jpg"; + // END DEBUG + //LL_INFOS("World Map") << "LLWorldMipmap::loadObjectsTile(), URL = " << imageurl << LL_ENDL; + + LLPointer<LLViewerFetchedTexture> img = LLViewerTextureManager::getFetchedTextureFromUrl(imageurl, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); + img->setBoostLevel(LLViewerTexture::BOOST_MAP); + + // Return the smart pointer + return img; +} + +// This method is used to clean up a level from tiles marked as "missing". +// The idea is to allow tiles that have been improperly marked missing to be reloaded when retraversing the level again. +// When zooming in and out rapidly, some tiles are never properly loaded and, eventually marked missing. +// This creates "blue" areas in a subresolution that never got a chance to reload if we don't clean up the level. +void LLWorldMipmap::cleanMissedTilesFromLevel(S32 level) +{ + // Check the input data + llassert(level <= MAP_LEVELS); + llassert(level >= 0); + + // This happens when the object is first initialized + if (level == 0) + { + return; + } + + // Iterate through the subresolution level and suppress the tiles that are marked as missing + // Note: erasing in a map while iterating through it is bug prone. Using a postfix increment is mandatory here. + sublevel_tiles_t& level_mipmap = mWorldObjectsMipMap[level-1]; + sublevel_tiles_t::iterator it = level_mipmap.begin(); + while (it != level_mipmap.end()) + { + LLPointer<LLViewerFetchedTexture> img = it->second; + if (img->isMissingAsset()) + { + level_mipmap.erase(it++); + } + else + { + ++it; + } + } + return; +} + +// static methods +// Compute the level in the world mipmap (between 1 and MAP_LEVELS, as in the URL) given the scale (size of a sim in screen pixels) +S32 LLWorldMipmap::scaleToLevel(F32 scale) +{ + // If scale really small, picks up the higest level there is (lowest resolution) + if (scale <= F32_MIN) + return MAP_LEVELS; + // Compute the power of two resolution level knowing the base level + S32 level = llfloor((log(REGION_WIDTH_METERS/scale)/log(2.0f)) + 1.0f); + // Check bounds and return the value + if (level > MAP_LEVELS) + return MAP_LEVELS; + else if (level < 1) + return 1; + else + return level; +} + +// Convert world coordinates to mipmap grid coordinates at a given level (between 1 and MAP_LEVELS) +void LLWorldMipmap::globalToMipmap(F64 global_x, F64 global_y, S32 level, U32* grid_x, U32* grid_y) +{ + // Check the input data + llassert(level <= MAP_LEVELS); + llassert(level >= 1); + + // Convert world coordinates into grid coordinates + *grid_x = lltrunc(global_x/REGION_WIDTH_METERS); + *grid_y = lltrunc(global_y/REGION_WIDTH_METERS); + // Compute the valid grid coordinates at that level of the mipmap + S32 regions_in_tile = 1 << (level - 1); + *grid_x = *grid_x - (*grid_x % regions_in_tile); + *grid_y = *grid_y - (*grid_y % regions_in_tile); +} + + diff --git a/indra/newview/llworldmipmap.h b/indra/newview/llworldmipmap.h new file mode 100644 index 0000000000..ecf1003468 --- /dev/null +++ b/indra/newview/llworldmipmap.h @@ -0,0 +1,100 @@ +/** + * @file llworldmipmap.h + * @brief Data storage for the S3 mipmap of the entire world. + * + * $LicenseInfo:firstyear=2003&license=viewergpl$ + * + * Copyright (c) 2003-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLWORLDMIPMAP_H +#define LL_LLWORLDMIPMAP_H + +#include <map> + +#include "llmemory.h" // LLPointer +#include "indra_constants.h" // REGION_WIDTH_UNITS +#include "llregionhandle.h" // to_region_handle() + +class LLViewerFetchedTexture; + +// LLWorldMipmap : Mipmap handling of all the tiles used to render the world at any resolution. +// This class provides a clean structured access to the hierarchy of tiles stored in the +// Amazon S3 repository and abstracts its directory/file structure. +// The interface of this class though still assumes that the caller knows the general level/tiles +// structure (at least, that it exists...) but doesn't requite the caller to know the details of it. +// IOW, you need to know that rendering levels exists as well as grid coordinates for regions, +// but you can ignore where those tiles are located, how to get them, etc... +// The class API gives you back LLPointer<LLViewerFetchedTexture> per tile. + +// See llworldmipmapview.cpp for the implementation of a class who knows how to render an LLWorldMipmap. + +// Implementation notes: +// - On the S3 servers, the tiles are rendered in 2 flavors: Objects and Terrain. +// - For the moment, LLWorldMipmap implements access only to the Objects tiles. +class LLWorldMipmap +{ +public: + // Parameters of the mipmap + static const S32 MAP_LEVELS = 8; // Number of subresolution levels computed by the mapserver + static const S32 MAP_TILE_SIZE = 256; // Width in pixels of the tiles computed by the mapserver + + LLWorldMipmap(); + ~LLWorldMipmap(); + + // Clear up the maps and release all image handles + void reset(); + // Manage the boost levels between loops (typically draw() loops) + void equalizeBoostLevels(); + // Drop the boost levels to none (used when hiding the map) + void dropBoostLevels(); + // Get the tile smart pointer, does the loading if necessary + LLPointer<LLViewerFetchedTexture> getObjectsTile(U32 grid_x, U32 grid_y, S32 level, bool load = true); + + // Helper functions: those are here as they depend solely on the topology of the mipmap though they don't access it + // Convert sim scale (given in sim width in display pixels) into a mipmap level + static S32 scaleToLevel(F32 scale); + // Convert world coordinates to mipmap grid coordinates at a given level + static void globalToMipmap(F64 global_x, F64 global_y, S32 level, U32* grid_x, U32* grid_y); + +private: + // Get a handle (key) from grid coordinates + U64 convertGridToHandle(U32 grid_x, U32 grid_y) { return to_region_handle(grid_x * REGION_WIDTH_UNITS, grid_y * REGION_WIDTH_UNITS); } + // Load the relevant tile from S3 + LLPointer<LLViewerFetchedTexture> loadObjectsTile(U32 grid_x, U32 grid_y, S32 level); + // Clear a level from its "missing" tiles + void cleanMissedTilesFromLevel(S32 level); + + // The mipmap is organized by resolution level (MAP_LEVELS of them). Each resolution level is an std::map + // using a region_handle as a key and storing a smart pointer to the image as a value. + typedef std::map<U64, LLPointer<LLViewerFetchedTexture> > sublevel_tiles_t; + sublevel_tiles_t mWorldObjectsMipMap[MAP_LEVELS]; +// sublevel_tiles_t mWorldTerrainMipMap[MAP_LEVELS]; + + S32 mCurrentLevel; // The level last accessed by a getObjectsTile() +}; + +#endif // LL_LLWORLDMIPMAP_H diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 3390463aa6..2daaf77772 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1464,6 +1464,7 @@ F32 LLPipeline::calcPixelArea(LLVector3 center, LLVector3 size, LLCamera &camera F32 dist = lookAt.length(); //ramp down distance for nearby objects + //shrink dist by dist/16. if (dist < 16.f) { dist /= 16.f; @@ -3002,15 +3003,6 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) LLAppViewer::instance()->pingMainloopTimeout("Pipeline:ForceVBO"); - //by bao - //fake vertex buffer updating - //to guaranttee at least updating one VBO buffer every frame - //to walk around the bug caused by ATI card --> DEV-3855 - // - if(forceVBOUpdate) - gSky.mVOSkyp->updateDummyVertexBuffer() ; - - // Initialize lots of GL state to "safe" values glMatrixMode(GL_TEXTURE); glLoadIdentity(); diff --git a/indra/newview/res/viewerRes.rc b/indra/newview/res/viewerRes.rc index 433070ce34..38291e45c9 100644 --- a/indra/newview/res/viewerRes.rc +++ b/indra/newview/res/viewerRes.rc @@ -134,8 +134,8 @@ TOOLMEDIAOPEN CURSOR "toolmediaopen.cur" // VS_VERSION_INFO VERSIONINFO - FILEVERSION 2,0,0,3256 - PRODUCTVERSION 2,0,0,3256 + FILEVERSION 2,0,0,200030 + PRODUCTVERSION 2,0,0,200030 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L @@ -152,12 +152,12 @@ BEGIN BEGIN VALUE "CompanyName", "Linden Lab" VALUE "FileDescription", "Second Life" - VALUE "FileVersion", "2.0.0.3256" + VALUE "FileVersion", "2.0.0.200030" VALUE "InternalName", "Second Life" VALUE "LegalCopyright", "Copyright © 2001-2008, Linden Research, Inc." VALUE "OriginalFilename", "SecondLife.exe" VALUE "ProductName", "Second Life" - VALUE "ProductVersion", "2.0.0.3256" + VALUE "ProductVersion", "2.0.0.200030" END END BLOCK "VarFileInfo" diff --git a/indra/newview/skins/default/textures/Blank.png b/indra/newview/skins/default/textures/Blank.png Binary files differnew file mode 100644 index 0000000000..f38e9f9100 --- /dev/null +++ b/indra/newview/skins/default/textures/Blank.png diff --git a/indra/newview/skins/default/textures/default_profile_picture.j2c b/indra/newview/skins/default/textures/default_profile_picture.j2c Binary files differindex c53a22e816..f21742cf09 100644 --- a/indra/newview/skins/default/textures/default_profile_picture.j2c +++ b/indra/newview/skins/default/textures/default_profile_picture.j2c diff --git a/indra/newview/skins/default/textures/map_avatar_32.tga b/indra/newview/skins/default/textures/map_avatar_32.tga Binary files differnew file mode 100644 index 0000000000..aebeab4093 --- /dev/null +++ b/indra/newview/skins/default/textures/map_avatar_32.tga diff --git a/indra/newview/skins/default/textures/map_avatar_above_32.tga b/indra/newview/skins/default/textures/map_avatar_above_32.tga Binary files differnew file mode 100644 index 0000000000..65bd0561a7 --- /dev/null +++ b/indra/newview/skins/default/textures/map_avatar_above_32.tga diff --git a/indra/newview/skins/default/textures/map_avatar_below_32.tga b/indra/newview/skins/default/textures/map_avatar_below_32.tga Binary files differnew file mode 100644 index 0000000000..496c44b369 --- /dev/null +++ b/indra/newview/skins/default/textures/map_avatar_below_32.tga diff --git a/indra/newview/skins/default/textures/map_avatar_you_32.tga b/indra/newview/skins/default/textures/map_avatar_you_32.tga Binary files differnew file mode 100644 index 0000000000..782207efd6 --- /dev/null +++ b/indra/newview/skins/default/textures/map_avatar_you_32.tga diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index cf7ab46dd5..7f33330123 100644 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -27,6 +27,8 @@ <texture name="BackArrow_Off" file_name="icons/BackArrow_Off.png" preload="false" /> <texture name="BackArrow_Press" file_name="icons/BackArrow_Press.png" preload="false" /> + <texture name="Blank" file_name="Blank.png" preload="false" /> + <texture name="BottomTray_BG" file_name="bottomtray/BottomTray_BG.png" preload="false" /> <texture name="BuyArrow_Off" file_name="navbar/BuyArrow_Off.png" preload="true" scale.left="1" scale.top="1" scale.right="0" scale.bottom="0" /> diff --git a/indra/newview/skins/default/xui/en/floater_about.xml b/indra/newview/skins/default/xui/en/floater_about.xml index c74b1929b4..2ff99dcf5a 100644 --- a/indra/newview/skins/default/xui/en/floater_about.xml +++ b/indra/newview/skins/default/xui/en/floater_about.xml @@ -69,7 +69,7 @@ Packets Lost: [PACKETS_LOST,number,0]/[PACKETS_IN,number,0] ([PACKETS_PCT,number tab_position="top"> <panel border="true" - label="Support" + label="Info" help_topic="about_support_tab" name="support_panel"> <text_editor diff --git a/indra/newview/skins/default/xui/en/floater_media_settings.xml b/indra/newview/skins/default/xui/en/floater_media_settings.xml index 6b884d46a7..68dd2001af 100644 --- a/indra/newview/skins/default/xui/en/floater_media_settings.xml +++ b/indra/newview/skins/default/xui/en/floater_media_settings.xml @@ -15,7 +15,7 @@ min_height="430" min_width="620" mouse_opaque="true" - name="Medis Settings" + name="Media Settings" help_topic = "media_settings" title="MEDIA SETTINGS"> <button diff --git a/indra/newview/skins/default/xui/en/floater_test_textbox.xml b/indra/newview/skins/default/xui/en/floater_test_textbox.xml index 9e2e9e74e3..8dba05f1ee 100644 --- a/indra/newview/skins/default/xui/en/floater_test_textbox.xml +++ b/indra/newview/skins/default/xui/en/floater_test_textbox.xml @@ -2,11 +2,11 @@ <floater legacy_header_height="18" can_resize="true" - height="400" + height="450" layout="topleft" name="floater_test_textbox" help_topic="floater_test_textbox" - width="400"> + width="600"> <text type="string" length="1" @@ -48,61 +48,80 @@ First line of multiple lines Second line of multiple lines </text> + <text + top_pad="10" + left="10" + right="-10" + follows="top|left" + font.name="SansSerifSmall" + name="test_text10" + tool_tip="text"> + SansSerifSmall. РуÑÑкий ä¸æ–‡ (简体) The quick brown fox jumped over the lazy dog. + </text> + <text + top_pad="10" + left="10" + right="-10" + follows="top|left" + font.name="SansSerif" + name="test_text11" + tool_tip="text"> + SansSerif. РуÑÑкий ä¸æ–‡ (简体) The quick brown fox jumped over the lazy dog. + </text> + <text + top_pad="10" + left="10" + right="-10" + follows="top|left" + font.name="SansSerifLarge" + name="test_text12" + tool_tip="text"> + SansSerifLarge. РуÑÑкий ä¸æ–‡ (简体) The quick brown fox jumped over the lazy dog. + </text> + <text + top_pad="10" + left="10" + right="-10" + follows="top|left" + font.name="SansSerifHuge" + name="test_text13" + tool_tip="text"> + SansSerifHuge. РуÑÑкий ä¸æ–‡ (简体) The quick brown fox jumped over the lazy dog. + </text> <text type="string" length="1" font="SansSerif" - height="10" - layout="topleft" - left_delta="0" - top_pad="30" - width="300"> - font SansSerif - </text> - <text - type="string" - length="1" - follows="bottom|right" - height="10" - layout="topleft" - left_delta="0" - top_pad="10" - width="300"> - follows bottom right - </text> - <text - type="string" - length="1" - font="SansSerifSmall" font.style="BOLD" height="10" layout="topleft" left_delta="0" - top_pad="10" + top_pad="40" width="300"> - font style BOLD + SansSerif BOLD </text> <text type="string" length="1" - font="SansSerifSmall" + font="SansSerif" font.style="BOLD|UNDERLINE" height="10" layout="topleft" left_delta="0" top_pad="10" width="300"> - font style BOLD UNDERLINE + SansSerif BOLD UNDERLINE </text> <text type="string" length="1" + font="SansSerif" height="10" layout="topleft" left_delta="0" top_pad="10" width="300"> - font style UNDERLINE + SansSerif UNDERLINE </text> <text type="string" diff --git a/indra/newview/skins/default/xui/en/floater_test_widgets.xml b/indra/newview/skins/default/xui/en/floater_test_widgets.xml index 718d724aa6..44dcb07526 100644 --- a/indra/newview/skins/default/xui/en/floater_test_widgets.xml +++ b/indra/newview/skins/default/xui/en/floater_test_widgets.xml @@ -338,13 +338,13 @@ line to actually fit height="400" halign="center" layout="topleft" - left="575" + left="525" name="group_tab_container" tab_position="top" tab_height="20" tool_tip="tab container" top="80" - width="250"> + width="300"> <!-- "panel" is a container for widgets. It is automatically resized to fit the parent tab_container. --> <panel @@ -380,6 +380,46 @@ line to actually fit tool_tip="Color Swatch: Click to open Color Picker" top_delta="0" width="80" /> + <text + top_pad="10" + left="10" + width="250" + follows="top|left" + font.name="SansSerifSmall" + name="test_text10" + tool_tip="text"> + SansSerifSmall. РуÑÑкий ä¸æ–‡ (简体) + </text> + <text + top_pad="10" + left="10" + width="250" + follows="top|left" + font.name="SansSerif" + name="test_text11" + tool_tip="text"> + SansSerif. РуÑÑкий ä¸æ–‡ (简体) + </text> + <text + top_pad="10" + left="10" + width="250" + follows="top|left" + font.name="SansSerifLarge" + name="test_text12" + tool_tip="text"> + SansSerifLarge. РуÑÑкий ä¸æ–‡ (简体) + </text> + <text + top_pad="10" + left="10" + width="250" + follows="top|left" + font.name="SansSerifHuge" + name="test_text13" + tool_tip="text"> + SansSerifHuge. РуÑÑкий ä¸æ–‡ (简体) + </text> </panel> <!-- panels can also refer to other floaters or panels --> <panel diff --git a/indra/newview/skins/default/xui/en/floater_world_map.xml b/indra/newview/skins/default/xui/en/floater_world_map.xml index f5ae611f93..387ffbd5b3 100644 --- a/indra/newview/skins/default/xui/en/floater_world_map.xml +++ b/indra/newview/skins/default/xui/en/floater_world_map.xml @@ -15,38 +15,15 @@ single_instance="true" title="WORLD MAP" width="800"> - <tab_container + <panel + filename="panel_world_map.xml" follows="left|top|right|bottom" height="565" layout="topleft" left="15" - name="maptab" - tab_position="top" + name="objects_mapview" top="25" - width="542"> - <panel - filename="panel_world_map.xml" - follows="left|top|right|bottom" - height="550" - label="Objects" - layout="topleft" - left="1" - help_topic="worldmap_objects_tab" - name="objects_mapview" - top="19" - width="540" /> - <panel - filename="panel_world_map.xml" - follows="left|top|right|bottom" - height="550" - label="Terrain" - layout="topleft" - left_delta="0" - help_topic="worldmap_terrain_tab" - name="terrain_mapview" - top_delta="3" - width="540" /> - </tab_container> + width="542" /> <icon follows="top|right" height="16" @@ -210,7 +187,7 @@ label="Telehub" layout="topleft" left_pad="4" - name="telehubchk" + name="telehub_chk" top_delta="0" width="110" /> <icon diff --git a/indra/newview/skins/default/xui/en/fonts.xml b/indra/newview/skins/default/xui/en/fonts.xml index 65dfb13f4a..f3da62a896 100644 --- a/indra/newview/skins/default/xui/en/fonts.xml +++ b/indra/newview/skins/default/xui/en/fonts.xml @@ -150,11 +150,9 @@ comment="Size of large font (points, or 1/72 of an inch)" size="10.0" /> - <!-- Changed Medium size to address menu font size not matching spec. - May want to revert/update after menu font configuration has been enabled. --> <font_size name="Medium" comment="Size of medium font (points, or 1/72 of an inch)" - size="8.0" + size="9.0" /> <font_size name="Small" comment="Size of small font (points, or 1/72 of an inch)" diff --git a/indra/newview/skins/default/xui/en/menu_inspect_avatar_gear.xml b/indra/newview/skins/default/xui/en/menu_inspect_avatar_gear.xml index 8ee67b9a02..590621062c 100644 --- a/indra/newview/skins/default/xui/en/menu_inspect_avatar_gear.xml +++ b/indra/newview/skins/default/xui/en/menu_inspect_avatar_gear.xml @@ -91,6 +91,8 @@ name="zoom_in">
<menu_item_call.on_click
function="InspectAvatar.ZoomIn"/>
+ <menu_item_call.on_visible
+ function="InspectAvatar.VisibleZoomIn"/>
</menu_item_call>
<menu_item_call
label="Pay"
diff --git a/indra/newview/skins/default/xui/en/menu_inventory.xml b/indra/newview/skins/default/xui/en/menu_inventory.xml index 62940b87dc..8b6ab4e4d8 100644 --- a/indra/newview/skins/default/xui/en/menu_inventory.xml +++ b/indra/newview/skins/default/xui/en/menu_inventory.xml @@ -553,6 +553,16 @@ <menu_item_separator layout="topleft" /> <menu_item_call + label="Save As" + layout="topleft" + name="Save As"> + <menu_item_call.on_click + function="Inventory.DoToSelected" + parameter="save_as" /> + </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call label="Detach From Yourself" layout="topleft" name="Detach From Yourself"> diff --git a/indra/newview/skins/default/xui/en/menu_inventory_add.xml b/indra/newview/skins/default/xui/en/menu_inventory_add.xml new file mode 100644 index 0000000000..b07a8bb512 --- /dev/null +++ b/indra/newview/skins/default/xui/en/menu_inventory_add.xml @@ -0,0 +1,229 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<menu + layout="topleft" + left="0" + mouse_opaque="false" + name="menu_inventory_add" + visible="false"> + <menu + create_jump_keys="true" + label="Upload" + layout="topleft" + name="upload" + tear_off="true"> + <menu_item_call + label="Image (L$[COST])..." + layout="topleft" + name="Upload Image" + shortcut="control|U"> + <menu_item_call.on_click + function="File.UploadImage" + parameter="" /> + <menu_item_call.on_enable + function="File.EnableUpload" /> + </menu_item_call> + <menu_item_call + label="Sound (L$[COST])..." + layout="topleft" + name="Upload Sound"> + <menu_item_call.on_click + function="File.UploadSound" + parameter="" /> + <menu_item_call.on_enable + function="File.EnableUpload" /> + </menu_item_call> + <menu_item_call + label="Animation (L$[COST])..." + layout="topleft" + name="Upload Animation"> + <menu_item_call.on_click + function="File.UploadAnim" + parameter="" /> + <menu_item_call.on_enable + function="File.EnableUpload" /> + </menu_item_call> + <menu_item_call + label="Bulk (L$[COST] per file)..." + layout="topleft" + name="Bulk Upload"> + <menu_item_call.on_click + function="File.UploadBulk" + parameter="" /> + </menu_item_call> + <menu_item_separator + layout="topleft" /> + </menu> + + <menu_item_call + label="New Folder" + layout="topleft" + name="New Folder"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="category" /> + </menu_item_call> + <menu_item_call + label="New Script" + layout="topleft" + name="New Script"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="lsl" /> + </menu_item_call> + <menu_item_call + label="New Note" + layout="topleft" + name="New Note"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="notecard" /> + </menu_item_call> + <menu_item_call + label="New Gesture" + layout="topleft" + name="New Gesture"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="gesture" /> + </menu_item_call> + <menu + height="175" + label="New Clothes" + layout="topleft" + left_delta="0" + mouse_opaque="false" + name="New Clothes" + top_pad="514" + width="125"> + <menu_item_call + label="New Shirt" + layout="topleft" + name="New Shirt"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="shirt" /> + </menu_item_call> + <menu_item_call + label="New Pants" + layout="topleft" + name="New Pants"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="pants" /> + </menu_item_call> + <menu_item_call + label="New Shoes" + layout="topleft" + name="New Shoes"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="shoes" /> + </menu_item_call> + <menu_item_call + label="New Socks" + layout="topleft" + name="New Socks"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="socks" /> + </menu_item_call> + <menu_item_call + label="New Jacket" + layout="topleft" + name="New Jacket"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="jacket" /> + </menu_item_call> + <menu_item_call + label="New Skirt" + layout="topleft" + name="New Skirt"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="skirt" /> + </menu_item_call> + <menu_item_call + label="New Gloves" + layout="topleft" + name="New Gloves"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="gloves" /> + </menu_item_call> + <menu_item_call + label="New Undershirt" + layout="topleft" + name="New Undershirt"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="undershirt" /> + </menu_item_call> + <menu_item_call + label="New Underpants" + layout="topleft" + name="New Underpants"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="underpants" /> + </menu_item_call> + <menu_item_call + label="New Alpha" + layout="topleft" + name="New Alpha"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="alpha" /> + </menu_item_call> + <menu_item_call + label="New Tattoo" + layout="topleft" + name="New Tattoo"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="tattoo" /> + </menu_item_call> + </menu> + <menu + height="85" + label="New Body Parts" + layout="topleft" + left_delta="0" + mouse_opaque="false" + name="New Body Parts" + top_pad="514" + width="118"> + <menu_item_call + label="New Shape" + layout="topleft" + name="New Shape"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="shape" /> + </menu_item_call> + <menu_item_call + label="New Skin" + layout="topleft" + name="New Skin"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="skin" /> + </menu_item_call> + <menu_item_call + label="New Hair" + layout="topleft" + name="New Hair"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="hair" /> + </menu_item_call> + <menu_item_call + label="New Eyes" + layout="topleft" + name="New Eyes"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="eyes" /> + </menu_item_call> + </menu> +</menu>
\ No newline at end of file diff --git a/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml b/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml new file mode 100644 index 0000000000..435a3e6d34 --- /dev/null +++ b/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml @@ -0,0 +1,90 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<menu + bottom="806" + layout="topleft" + left="0" + mouse_opaque="false" + name="menu_gear_default" + visible="false"> + <menu_item_call + label="New Inventory Window" + layout="topleft" + name="new_window"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="new_window" /> + </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + label="Sort by Name" + layout="topleft" + name="sort_by_name"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="sort_by_name" /> + </menu_item_call> + <menu_item_call + label="Sort by Most Recent" + layout="topleft" + name="sort_by_recent"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="sort_by_recent" /> + </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + label="Show Filters" + layout="topleft" + name="show_filters"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="show_filters" /> + </menu_item_call> + <menu_item_call + label="Reset Filters" + layout="topleft" + name="reset_filters"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="reset_filters" /> + </menu_item_call> + <menu_item_call + label="Close All Folders" + layout="topleft" + name="close_folders"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="close_folders" /> + </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + label="Empty Trash" + layout="topleft" + name="empty_trash"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="empty_trash" /> + </menu_item_call> + <menu_item_call + label="Empty Lost and Found" + layout="topleft" + name="empty_lostnfound"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="empty_lostnfound" /> + </menu_item_call> + <menu_item_call + label="Save Texture As" + layout="topleft" + name="Save Texture As"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="save_texture" /> + <on_enable + function="Inventory.GearDefault.Enable" + parameter="save_texture" /> + </menu_item_call> +</menu> diff --git a/indra/newview/skins/default/xui/en/menu_login.xml b/indra/newview/skins/default/xui/en/menu_login.xml index dfa5adb743..5eb0560962 100644 --- a/indra/newview/skins/default/xui/en/menu_login.xml +++ b/indra/newview/skins/default/xui/en/menu_login.xml @@ -180,23 +180,6 @@ </menu_item_call> <menu_item_separator /> <menu_item_call - label="Widget Test" - name="Widget Test" - shortcut="control|shift|T"> - <menu_item_call.on_click - function="ShowFloater" - parameter="test_widgets" /> - </menu_item_call> - <menu_item_call - label="Inspectors Test" - name="inspectors_test" - shortcut="control|shift|I" - > - <menu_item_call.on_click - function="ShowFloater" - parameter="test_inspectors" /> - </menu_item_call> - <menu_item_call label="Show Side Tray" name="Show Side Tray"> <menu_item_call.on_click diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index ebdfb01787..66c9060b06 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -98,6 +98,24 @@ function="World.SetBusy"/> </menu_item_call> </menu> + <menu_item_call + label="Request Admin Status" + layout="topleft" + name="Request Admin Options" + shortcut="control|alt|G" + visible="false"> + <menu_item_call.on_click + function="Advanced.RequestAdminStatus" /> + </menu_item_call> + <menu_item_call + label="Leave Admin Status" + layout="topleft" + name="Leave Admin Options" + shortcut="control|alt|shift|G" + visible="false"> + <menu_item_call.on_click + function="Advanced.LeaveAdminStatus" /> + </menu_item_call> <menu_item_separator layout="topleft" /> <menu_item_call @@ -1915,6 +1933,42 @@ parameter="debug" /> </menu_item_check> <menu_item_check + label="Notifications Console" + layout="topleft" + name="Notifications" + shortcut="control|shift|5"> + <menu_item_check.on_check + function="Advanced.CheckConsole" + parameter="notifications" /> + <menu_item_check.on_click + function="Floater.Show" + parameter="notifications_console" /> + </menu_item_check> + <menu_item_check + label="Texture Size Console" + layout="topleft" + name="Texture Size" + shortcut="control|shift|6"> + <menu_item_check.on_check + function="Advanced.CheckConsole" + parameter="texture size" /> + <menu_item_check.on_click + function="Advanced.ToggleConsole" + parameter="texture size" /> + </menu_item_check> + <menu_item_check + label="Texture Category Console" + layout="topleft" + name="Texture Category" + shortcut="control|shift|7"> + <menu_item_check.on_check + function="Advanced.CheckConsole" + parameter="texture category" /> + <menu_item_check.on_click + function="Advanced.ToggleConsole" + parameter="texture category" /> + </menu_item_check> + <menu_item_check label="Fast Timers" layout="topleft" name="Fast Timers" @@ -2471,19 +2525,43 @@ label="Disable Textures" name="Disable Textures"> <menu_item_check.on_check - function="Advanced.CheckDisableTextures" - parameter="DisableTextures" /> + function="CheckControl" + parameter="TextureDisable" /> <menu_item_check.on_click - function="Advanced.ToggleDisableTextures" /> + function="ToggleControl" + parameter="TextureDisable" /> + </menu_item_check> + <menu_item_check + label="Full Res Textures" + layout="topleft" + name="Rull Res Textures"> + <menu_item_check.on_check + function="CheckControl" + parameter="TextureLoadFullRes" /> + <menu_item_check.on_click + function="ToggleControl" + parameter="TextureLoadFullRes" /> + </menu_item_check> + <menu_item_check + label="Audit Textures" + layout="topleft" + name="Audit Textures"> + <menu_item_check.on_check + function="CheckControl" + parameter="AuditTexture" /> + <menu_item_check.on_click + function="ToggleControl" + parameter="AuditTexture" /> </menu_item_check> <menu_item_check label="Texture Atlas" name="Texture Atlas"> <menu_item_check.on_check - function="Advanced.CheckTextureAtlas" + function="CheckControl" parameter="TextureAtlas" /> <menu_item_check.on_click - function="Advanced.ToggleTextureAtlas" /> + function="ToggleControl" + parameter="TextureAtlas" /> </menu_item_check> <menu_item_check label="Render Attached Lights" @@ -2506,8 +2584,8 @@ parameter="RenderAttachedParticles" /> </menu_item_check> <menu_item_check - label="Hover Highlight Objects" - name="Hover Highlight Objects"> + label="Hover Glow Objects" + name="Hover Glow Objects"> <menu_item_check.on_check function="CheckControl" parameter="RenderHighlightEnable" /> diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index f26a4d09d4..989dc88851 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -5669,7 +5669,7 @@ An error has occurred while trying to connect to voice chat for [VOICE_CHANNEL_N name="ServerVersionChanged" priority="high" type="notifytip"> -You just entered a region using a different server version, which may affect performance. Click to see the release notes. +You just entered a region using a different server version, which may affect performance. [[URL] View the release notes.] </notification> <notification diff --git a/indra/newview/skins/default/xui/en/panel_main_inventory.xml b/indra/newview/skins/default/xui/en/panel_main_inventory.xml index 9a3fdcc327..fcee0ef953 100644 --- a/indra/newview/skins/default/xui/en/panel_main_inventory.xml +++ b/indra/newview/skins/default/xui/en/panel_main_inventory.xml @@ -1,415 +1,467 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<panel - background_visible="true" - follows="all" - height="400" - label="Things" - layout="topleft" - min_height="350" - min_width="240" - name="inventory panel" - width="330"> - <panel.string - name="Title"> - Things - </panel.string> - <filter_editor - text_pad_left="12" - follows="left|top|right" - font="SanSerif" - height="20" - label="Filter" - layout="topleft" - left="15" - name="inventory search editor" - top="34" - width="300" /> - <tab_container - follows="left|top|right|bottom" - height="300" - layout="topleft" - left_delta="-4" - name="inventory filter tabs" - tab_position="top" - top_pad="4" - width="305"> - <inventory_panel - follows="left|top|right|bottom" - height="295" - label="All Items" - layout="topleft" - left="1" - name="All Items" - top="16" - width="290" /> - <inventory_panel - follows="left|top|right|bottom" - height="295" - label="Recent Items" - layout="topleft" - left_delta="0" - name="Recent Items" - top_delta="0" - width="290" /> - </tab_container> - <menu_bar - bg_visible="false" - follows="left|top|right" - height="18" - layout="topleft" - left_delta="0" - mouse_opaque="false" - name="Inventory Menu" - top_delta="-45" - width="290"> - <menu - height="101" - label="File" - layout="topleft" - left="0" - mouse_opaque="false" - name="File" - tear_off="true" - top="-117" - width="128"> - <menu_item_call - label="Open" - layout="topleft" - name="Open"> - <menu_item_call.on_click - function="Inventory.DoToSelected" - parameter="open" /> - </menu_item_call> - <menu - create_jump_keys="true" - label="Upload" - layout="topleft" - name="upload" - tear_off="true"> - <menu_item_call - label="Image (L$[COST])..." - layout="topleft" - name="Upload Image" - shortcut="control|U"> - <menu_item_call.on_click - function="File.UploadImage" - parameter="" /> - <menu_item_call.on_enable - function="File.EnableUpload" /> - </menu_item_call> - <menu_item_call - label="Sound (L$[COST])..." - layout="topleft" - name="Upload Sound"> - <menu_item_call.on_click - function="File.UploadSound" - parameter="" /> - <menu_item_call.on_enable - function="File.EnableUpload" /> - </menu_item_call> - <menu_item_call - label="Animation (L$[COST])..." - layout="topleft" - name="Upload Animation"> - <menu_item_call.on_click - function="File.UploadAnim" - parameter="" /> - <menu_item_call.on_enable - function="File.EnableUpload" /> - </menu_item_call> - <menu_item_call - label="Bulk (L$[COST] per file)..." - layout="topleft" - name="Bulk Upload"> - <menu_item_call.on_click - function="File.UploadBulk" - parameter="" /> - </menu_item_call> - <menu_item_separator - layout="topleft" /> - </menu> - <menu_item_separator - layout="topleft" /> - <menu_item_call - label="New Window" - layout="topleft" - name="New Window"> - <menu_item_call.on_click - function="Inventory.NewWindow" /> - </menu_item_call> - <menu_item_separator - layout="topleft" - name="separator2" /> - <menu_item_call - label="Show Filters" - layout="topleft" - name="Show Filters"> - <menu_item_call.on_click - function="Inventory.ShowFilters" /> - </menu_item_call> - <menu_item_call - label="Reset Filters" - layout="topleft" - name="Reset Current"> - <menu_item_call.on_click - function="Inventory.ResetFilter" /> - </menu_item_call> - <menu_item_call - label="Close All Folders" - layout="topleft" - name="Close All Folders"> - <menu_item_call.on_click - function="Inventory.CloseAllFolders" /> - </menu_item_call> - <menu_item_separator - layout="topleft" - name="separator3" /> - <menu_item_call - label="Empty Trash" - layout="topleft" - name="Empty Trash"> - <menu_item_call.on_click - function="Inventory.EmptyTrash" /> - </menu_item_call> - <menu_item_call - label="Empty Lost And Found" - layout="topleft" - name="Empty Lost And Found"> - <menu_item_call.on_click - function="Inventory.EmptyLostAndFound" /> - </menu_item_call> - </menu> - <menu - height="121" - label="Create" - layout="topleft" - left="0" - mouse_opaque="false" - name="Create" - tear_off="true" - top="-201" - width="121"> - <menu_item_call - label="New Folder" - layout="topleft" - name="New Folder"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="category" /> - </menu_item_call> - <menu_item_call - label="New Script" - layout="topleft" - name="New Script"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="lsl" /> - </menu_item_call> - <menu_item_call - label="New Note" - layout="topleft" - name="New Note"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="notecard" /> - </menu_item_call> - <menu_item_call - label="New Gesture" - layout="topleft" - name="New Gesture"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="gesture" /> - </menu_item_call> - <menu - height="175" - label="New Clothes" - layout="topleft" - left_delta="0" - mouse_opaque="false" - name="New Clothes" - top_pad="514" - width="125"> - <menu_item_call - label="New Shirt" - layout="topleft" - name="New Shirt"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="shirt" /> - </menu_item_call> - <menu_item_call - label="New Pants" - layout="topleft" - name="New Pants"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="pants" /> - </menu_item_call> - <menu_item_call - label="New Shoes" - layout="topleft" - name="New Shoes"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="shoes" /> - </menu_item_call> - <menu_item_call - label="New Socks" - layout="topleft" - name="New Socks"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="socks" /> - </menu_item_call> - <menu_item_call - label="New Jacket" - layout="topleft" - name="New Jacket"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="jacket" /> - </menu_item_call> - <menu_item_call - label="New Skirt" - layout="topleft" - name="New Skirt"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="skirt" /> - </menu_item_call> - <menu_item_call - label="New Gloves" - layout="topleft" - name="New Gloves"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="gloves" /> - </menu_item_call> - <menu_item_call - label="New Undershirt" - layout="topleft" - name="New Undershirt"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="undershirt" /> - </menu_item_call> - <menu_item_call - label="New Underpants" - layout="topleft" - name="New Underpants"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="underpants" /> - </menu_item_call> - <menu_item_call - label="New Alpha" - layout="topleft" - name="New Alpha"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="alpha" /> - </menu_item_call> - <menu_item_call - label="New Tattoo" - layout="topleft" - name="New Tattoo"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="tattoo" /> - </menu_item_call> - </menu> - <menu - height="85" - label="New Body Parts" - layout="topleft" - left_delta="0" - mouse_opaque="false" - name="New Body Parts" - top_pad="514" - width="118"> - <menu_item_call - label="New Shape" - layout="topleft" - name="New Shape"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="shape" /> - </menu_item_call> - <menu_item_call - label="New Skin" - layout="topleft" - name="New Skin"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="skin" /> - </menu_item_call> - <menu_item_call - label="New Hair" - layout="topleft" - name="New Hair"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="hair" /> - </menu_item_call> - <menu_item_call - label="New Eyes" - layout="topleft" - name="New Eyes"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="eyes" /> - </menu_item_call> - </menu> - </menu> - <menu - height="49" - label="Sort" - layout="topleft" - left="0" - mouse_opaque="false" - name="Sort" - tear_off="true" - top="-113" - width="118"> - <menu_item_check - control_name="Inventory.SortByName" - label="By Name" - layout="topleft" - name="By Name"> - <menu_item_check.on_click - function="Inventory.SetSortBy" - parameter="name" /> - </menu_item_check> - <menu_item_check - control_name="Inventory.SortByDate" - label="By Date" - layout="topleft" - name="By Date"> - <menu_item_check.on_click - function="Inventory.SetSortBy" - parameter="date" /> - </menu_item_check> - <menu_item_separator - layout="topleft" /> - <menu_item_check - control_name="Inventory.FoldersAlwaysByName" - label="Folders Always By Name" - layout="topleft" - name="Folders Always By Name"> - <menu_item_check.on_click - function="Inventory.SetSortBy" - parameter="foldersalwaysbyname" /> - </menu_item_check> - <menu_item_check - control_name="Inventory.SystemFoldersToTop" - label="System Folders To Top" - layout="topleft" - name="System Folders To Top"> - <menu_item_check.on_click - function="Inventory.SetSortBy" - parameter="systemfolderstotop" /> - </menu_item_check> - </menu> - </menu_bar> -</panel> +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel
+ background_visible="true"
+ follows="all"
+ height="400"
+ label="Things"
+ layout="topleft"
+ min_height="350"
+ min_width="240"
+ name="main inventory panel"
+ width="330">
+ <panel.string
+ name="Title">
+ Things
+ </panel.string>
+ <filter_editor
+ text_pad_left="12"
+ follows="left|top|right"
+ font="SanSerif"
+ height="20"
+ label="Filter"
+ layout="topleft"
+ left="15"
+ name="inventory search editor"
+ top="34"
+ width="300" />
+ <tab_container
+ follows="left|top|right|bottom"
+ height="300"
+ layout="topleft"
+ left_delta="-4"
+ name="inventory filter tabs"
+ tab_position="top"
+ top_pad="4"
+ width="305">
+ <inventory_panel
+ follows="left|top|right|bottom"
+ height="295"
+ label="All Items"
+ layout="topleft"
+ left="1"
+ name="All Items"
+ top="16"
+ width="290" />
+ <inventory_panel
+ follows="left|top|right|bottom"
+ height="295"
+ label="Recent Items"
+ layout="topleft"
+ left_delta="0"
+ name="Recent Items"
+ top_delta="0"
+ width="290" />
+ </tab_container>
+
+ <panel
+ background_visible="true"
+ bevel_style="none"
+ bottom="0"
+ follows="left|right|bottom"
+ height="30"
+ layout="bottomleft"
+ left="0"
+ visible="true"
+ name="bottom_panel"
+ width="330">
+ <button
+ follows="bottom|left"
+ tool_tip="Show additional options"
+ height="18"
+ image_disabled="OptionsMenu_Disabled"
+ image_selected="OptionsMenu_Press"
+ image_unselected="OptionsMenu_Off"
+ layout="topleft"
+ left="10"
+ name="options_gear_btn"
+ picture_style="true"
+ top="6"
+ width="18" />
+ <button
+ follows="bottom|left"
+ height="18"
+ image_selected="AddItem_Press"
+ image_unselected="AddItem_Off"
+ image_disabled="AddItem_Disabled"
+ layout="topleft"
+ left_pad="5"
+ name="add_btn"
+ picture_style="true"
+ tool_tip="Add new item"
+ width="18" />
+ <dnd_button
+ follows="bottom|right"
+ height="18"
+ image_selected="TrashItem_Press"
+ image_unselected="TrashItem_Off"
+ layout="topleft"
+ right="-5"
+ name="trash_btn"
+ picture_style="true"
+ tool_tip="Remove selected item"
+ top="6"
+ width="18" />
+ </panel>
+
+ <menu_bar
+ bg_visible="false"
+ follows="left|top|right"
+ height="18"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ name="Inventory Menu"
+ top="15"
+ visible="true"
+ width="290">
+ <menu
+ height="101"
+ label="File"
+ layout="topleft"
+ left="0"
+ mouse_opaque="false"
+ name="File"
+ tear_off="true"
+ top="-117"
+ width="128">
+ <menu_item_call
+ label="Open"
+ layout="topleft"
+ name="Open">
+ <menu_item_call.on_click
+ function="Inventory.DoToSelected"
+ parameter="open" />
+ </menu_item_call>
+ <menu
+ create_jump_keys="true"
+ label="Upload"
+ layout="topleft"
+ name="upload"
+ tear_off="true">
+ <menu_item_call
+ label="Image (L$[COST])..."
+ layout="topleft"
+ name="Upload Image"
+ shortcut="control|U">
+ <menu_item_call.on_click
+ function="File.UploadImage"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUpload" />
+ </menu_item_call>
+ <menu_item_call
+ label="Sound (L$[COST])..."
+ layout="topleft"
+ name="Upload Sound">
+ <menu_item_call.on_click
+ function="File.UploadSound"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUpload" />
+ </menu_item_call>
+ <menu_item_call
+ label="Animation (L$[COST])..."
+ layout="topleft"
+ name="Upload Animation">
+ <menu_item_call.on_click
+ function="File.UploadAnim"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUpload" />
+ </menu_item_call>
+ <menu_item_call
+ label="Bulk (L$[COST] per file)..."
+ layout="topleft"
+ name="Bulk Upload">
+ <menu_item_call.on_click
+ function="File.UploadBulk"
+ parameter="" />
+ </menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ </menu>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ label="New Window"
+ layout="topleft"
+ name="New Window">
+ <menu_item_call.on_click
+ function="Inventory.NewWindow" />
+ </menu_item_call>
+ <menu_item_separator
+ layout="topleft"
+ name="separator2" />
+ <menu_item_call
+ label="Show Filters"
+ layout="topleft"
+ name="Show Filters">
+ <menu_item_call.on_click
+ function="Inventory.ShowFilters" />
+ </menu_item_call>
+ <menu_item_call
+ label="Reset Filters"
+ layout="topleft"
+ name="Reset Current">
+ <menu_item_call.on_click
+ function="Inventory.ResetFilter" />
+ </menu_item_call>
+ <menu_item_call
+ label="Close All Folders"
+ layout="topleft"
+ name="Close All Folders">
+ <menu_item_call.on_click
+ function="Inventory.CloseAllFolders" />
+ </menu_item_call>
+ <menu_item_separator
+ layout="topleft"
+ name="separator3" />
+ <menu_item_call
+ label="Empty Trash"
+ layout="topleft"
+ name="Empty Trash">
+ <menu_item_call.on_click
+ function="Inventory.EmptyTrash" />
+ </menu_item_call>
+ <menu_item_call
+ label="Empty Lost And Found"
+ layout="topleft"
+ name="Empty Lost And Found">
+ <menu_item_call.on_click
+ function="Inventory.EmptyLostAndFound" />
+ </menu_item_call>
+ </menu>
+ <menu
+ height="121"
+ label="Create"
+ layout="topleft"
+ left="0"
+ mouse_opaque="false"
+ name="Create"
+ tear_off="true"
+ top="-201"
+ width="121">
+ <menu_item_call
+ label="New Folder"
+ layout="topleft"
+ name="New Folder">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="category" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Script"
+ layout="topleft"
+ name="New Script">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="lsl" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Note"
+ layout="topleft"
+ name="New Note">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="notecard" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Gesture"
+ layout="topleft"
+ name="New Gesture">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="gesture" />
+ </menu_item_call>
+ <menu
+ height="175"
+ label="New Clothes"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ name="New Clothes"
+ top_pad="514"
+ width="125">
+ <menu_item_call
+ label="New Shirt"
+ layout="topleft"
+ name="New Shirt">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="shirt" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Pants"
+ layout="topleft"
+ name="New Pants">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="pants" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Shoes"
+ layout="topleft"
+ name="New Shoes">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="shoes" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Socks"
+ layout="topleft"
+ name="New Socks">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="socks" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Jacket"
+ layout="topleft"
+ name="New Jacket">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="jacket" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Skirt"
+ layout="topleft"
+ name="New Skirt">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="skirt" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Gloves"
+ layout="topleft"
+ name="New Gloves">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="gloves" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Undershirt"
+ layout="topleft"
+ name="New Undershirt">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="undershirt" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Underpants"
+ layout="topleft"
+ name="New Underpants">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="underpants" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Alpha"
+ layout="topleft"
+ name="New Alpha">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="alpha" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Tattoo"
+ layout="topleft"
+ name="New Tattoo">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="tattoo" />
+ </menu_item_call>
+ </menu>
+ <menu
+ height="85"
+ label="New Body Parts"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ name="New Body Parts"
+ top_pad="514"
+ width="118">
+ <menu_item_call
+ label="New Shape"
+ layout="topleft"
+ name="New Shape">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="shape" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Skin"
+ layout="topleft"
+ name="New Skin">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="skin" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Hair"
+ layout="topleft"
+ name="New Hair">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="hair" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Eyes"
+ layout="topleft"
+ name="New Eyes">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="eyes" />
+ </menu_item_call>
+ </menu>
+ </menu>
+ <menu
+ height="49"
+ label="Sort"
+ layout="topleft"
+ left="0"
+ mouse_opaque="false"
+ name="Sort"
+ tear_off="true"
+ top="-113"
+ width="118">
+ <menu_item_check
+ control_name="Inventory.SortByName"
+ label="By Name"
+ layout="topleft"
+ name="By Name">
+ <menu_item_check.on_click
+ function="Inventory.SetSortBy"
+ parameter="name" />
+ </menu_item_check>
+ <menu_item_check
+ control_name="Inventory.SortByDate"
+ label="By Date"
+ layout="topleft"
+ name="By Date">
+ <menu_item_check.on_click
+ function="Inventory.SetSortBy"
+ parameter="date" />
+ </menu_item_check>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_check
+ control_name="Inventory.FoldersAlwaysByName"
+ label="Folders Always By Name"
+ layout="topleft"
+ name="Folders Always By Name">
+ <menu_item_check.on_click
+ function="Inventory.SetSortBy"
+ parameter="foldersalwaysbyname" />
+ </menu_item_check>
+ <menu_item_check
+ control_name="Inventory.SystemFoldersToTop"
+ label="System Folders To Top"
+ layout="topleft"
+ name="System Folders To Top">
+ <menu_item_check.on_click
+ function="Inventory.SetSortBy"
+ parameter="systemfolderstotop" />
+ </menu_item_check>
+ </menu>
+ </menu_bar>
+</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml index c3e0cb352b..ba2ddd8b32 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml @@ -504,17 +504,4 @@ top_pad="0" width="200" /> </panel> - <!-- Until new panel is hooked up to code, we need to be able to get to - the old window to change input devices. James --> - <button - follows="left|bottom" - label="Old" - name="legacy_device_window_btn" - height="16" - left="20" - top="-270" - width="40" - commit_callback.function="Floater.Show" - commit_callback.parameter="pref_voicedevicesettings" - /> </panel> diff --git a/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml b/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml index fc5ccdb63e..3bdd7114ee 100644 --- a/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml +++ b/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml @@ -494,13 +494,32 @@ disabled image_selected="media_btn_optimalzoom.png" image_unselected="media_btn_optimalzoom.png" layout="topleft" - tool_tip="Zoom" + tool_tip="Zoom into media" min_width="22" width="22"> <button.commit_callback function="MediaCtrl.Zoom" /> </button> </layout_panel> + <layout_panel + name="close" + auto_resize="false" + user_resize="false" + layout="topleft" + min_width="21" + width="21" > + <button + height="22" + image_selected="media_btn_done.png" + image_unselected="media_btn_done.png" + layout="topleft" + tool_tip ="Zoom Back" + top_delta="-4" + width="21" > + <button.commit_callback + function="MediaCtrl.Close" /> + </button> + </layout_panel> <!-- <panel height="22" @@ -554,25 +573,6 @@ disabled </panel> --> <layout_panel - name="close" - auto_resize="false" - user_resize="false" - layout="topleft" - min_width="21" - width="21" > - <button - height="22" - image_selected="media_btn_done.png" - image_unselected="media_btn_done.png" - layout="topleft" - tool_tip ="Close media control" - top_delta="-4" - width="21" > - <button.commit_callback - function="MediaCtrl.Close" /> - </button> - </layout_panel> - <layout_panel width="0" layout="topleft" user_resize="false" /> diff --git a/indra/newview/skins/default/xui/en/panel_profile.xml b/indra/newview/skins/default/xui/en/panel_profile.xml index 23d55b33e2..a0055383b1 100644 --- a/indra/newview/skins/default/xui/en/panel_profile.xml +++ b/indra/newview/skins/default/xui/en/panel_profile.xml @@ -58,7 +58,7 @@ default_image_name="None" enabled="false" follows="top|left" - height="117" + height="102" layout="topleft" left="0" name="2nd_life_pic" @@ -102,7 +102,7 @@ default_image_name="None" enabled="false" follows="top|left" - height="117" + height="102" layout="topleft" left="0" name="real_world_pic" diff --git a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml index d0c3cdfafc..cbcc3f10ad 100644 --- a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml +++ b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml @@ -1,122 +1,127 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<panel - background_visible="true" - follows="all" - height="400" - label="Things" - layout="topleft" - min_height="350" - min_width="240" - name="objects panel" - width="333"> - <tab_container - follows="all" - height="390" - layout="topleft" - left="9" - name="Inventory Tabs" - tab_position="top" - top="0" - width="313" - tab_height="0" - visible="true"> - <panel - class="panel_main_inventory" - filename="panel_main_inventory.xml" - follows="all" - layout="topleft" - left="0" - name="panel_main_inventory" - top="15" - label="" - height="330" - width="467"> - <panel - height="25" - layout="bottomright" - left="0" - help_topic="objects_button_tab" - name="button_panel" - bottom="0" - width="313"> - <button - enabled="true" - follows="bottom|left" - font="SansSerifSmallBold" - height="25" - label="Info" - layout="topleft" - left="0" - name="info_btn" - top="0" - width="60" /> - <button - enabled="true" - follows="bottom|left" - font="SansSerifSmallBold" - height="25" - label="Share" - layout="topleft" - left_pad="5" - name="share_btn" - top="0" - width="60" /> - <button - enabled="false" - follows="bottom|left" - font="SansSerifSmallBold" - height="25" - label="Wear" - layout="topleft" - left="130" - name="wear_btn" - top="0" - width="60" /> - <button - enabled="false" - follows="bottom|left" - font="SansSerifSmallBold" - height="25" - label="Play" - layout="topleft" - name="play_btn" - left="130" - top="0" - width="50" /> - <button - enabled="false" - follows="bottom|left" - font="SansSerifSmallBold" - height="25" - label="Teleport" - layout="topleft" - left="130" - name="teleport_btn" - top="0" - width="77" /> - <button - follows="bottom|right" - font="SansSerifSmallBold" - height="25" - label="v" - layout="topleft" - name="overflow_btn" - right="-10" - top="0" - width="30" /> - </panel> - </panel> - </tab_container> - - <panel - class="sidepanel_object_info" - filename="sidepanel_object_info.xml" - follows="all" - height="360" - layout="topleft" - left="0" - help_topic="objects_info_tab" - name="sidepanel_object_info" - top="30" - visible="false" /> -</panel> +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel
+ background_visible="true"
+ follows="all"
+ height="570"
+ label="Things"
+ layout="topleft"
+ min_height="350"
+ min_width="240"
+ name="objects panel"
+ width="333">
+ <panel
+ follows="all"
+ layout="topleft"
+ left="0"
+ name="sidepanel__inventory_panel"
+ top="0"
+ label=""
+ height="570"
+ visible="true"
+ width="330">
+ <panel
+ class="panel_main_inventory"
+ filename="panel_main_inventory.xml"
+ follows="all"
+ layout="topleft"
+ left="0"
+ name="panel_main_inventory"
+ top="0"
+ label=""
+ height="500"
+ width="330" />
+ <panel
+ height="25"
+ layout="bottomright"
+ help_topic="item_button_tab"
+ name="button_panel"
+ left="5"
+ bottom="5"
+ width="313">
+ <button
+ enabled="true"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Info"
+ layout="topleft"
+ left="0"
+ name="info_btn"
+ top="0"
+ width="60" />
+ <button
+ enabled="true"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Share"
+ layout="topleft"
+ left_pad="5"
+ name="share_btn"
+ top="0"
+ width="60" />
+ <button
+ enabled="false"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Wear"
+ layout="topleft"
+ left="130"
+ name="wear_btn"
+ top="0"
+ width="60" />
+ <button
+ enabled="false"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Play"
+ layout="topleft"
+ name="play_btn"
+ left="130"
+ top="0"
+ width="50" />
+ <button
+ enabled="false"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Teleport"
+ layout="topleft"
+ left="130"
+ name="teleport_btn"
+ top="0"
+ width="77" />
+ </panel>
+ </panel>
+
+ <panel
+ follows="all"
+ layout="topleft"
+ left="0"
+ class="sidepanel_item_info"
+ filename="sidepanel_item_info.xml"
+ name="sidepanel__item_panel"
+ top="0"
+ label=""
+ height="570"
+ visible="false"
+ width="330">
+ </panel>
+
+ <panel
+ follows="all"
+ layout="topleft"
+ left="0"
+ class="sidepanel_task_info"
+ filename="sidepanel_task_info.xml"
+ name="sidepanel__task_panel"
+ top="0"
+ label=""
+ height="570"
+ visible="false"
+ width="330">
+ </panel>
+
+</panel>
diff --git a/indra/newview/skins/default/xui/en/sidepanel_item_info.xml b/indra/newview/skins/default/xui/en/sidepanel_item_info.xml new file mode 100644 index 0000000000..39cd75074e --- /dev/null +++ b/indra/newview/skins/default/xui/en/sidepanel_item_info.xml @@ -0,0 +1,511 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel
+ auto_tile="true"
+ height="570"
+ layout="topleft"
+ name="item properties"
+ help_topic="item_properties"
+ save_rect="true"
+ title="Inventory Item Properties"
+ width="333">
+ <panel.string
+ name="unknown">
+ (unknown)
+ </panel.string>
+ <panel.string
+ name="public">
+ (public)
+ </panel.string>
+ <panel.string
+ name="you_can">
+ You can:
+ </panel.string>
+ <panel.string
+ name="owner_can">
+ Owner can:
+ </panel.string>
+ <panel.string
+ name="acquiredDate">
+ [wkday,datetime,local] [mth,datetime,local] [day,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local] [year,datetime,local]
+ </panel.string>
+ <icon
+ follows="top|right"
+ height="18"
+ image_name="Lock"
+ layout="topleft"
+ right="-50"
+ mouse_opaque="true"
+ name="IconLocked"
+ top="4"
+ width="18" />
+ <button
+ follows="top|right"
+ height="25"
+ image_overlay="BackArrow_Off"
+ layout="topleft"
+ name="back_btn"
+ picture_style="true"
+ right="-5"
+ tab_stop="false"
+ top="0"
+ width="25" />
+ <panel
+ follows="all"
+ height="500"
+ label=""
+ layout="topleft"
+ left="5"
+ help_topic=""
+ top="30"
+ border="1"
+ width="313">
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="5"
+ name="LabelItemNameTitle"
+ top="5"
+ width="78">
+ Name:
+ </text>
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|top|right"
+ height="16"
+ layout="topleft"
+ left_delta="78"
+ max_length="63"
+ name="LabelItemName"
+ top_delta="0"
+ width="225" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="5"
+ name="LabelItemDescTitle"
+ top_delta="20"
+ width="78">
+ Description:
+ </text>
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|top|right"
+ height="16"
+ layout="topleft"
+ left_delta="78"
+ max_length="127"
+ name="LabelItemDesc"
+ top_delta="0"
+ width="225" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left="10"
+ name="LabelCreatorTitle"
+ top="65"
+ width="78">
+ Creator:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left_delta="78"
+ name="LabelCreatorName"
+ top_delta="0"
+ width="200">
+ Nicole Linden
+ </text>
+ <button
+ follows="top|right"
+ font="SansSerifSmall"
+ height="16"
+ label="Profile..."
+ layout="topleft"
+ left_delta="144"
+ name="BtnCreator"
+ top_delta="0"
+ width="78" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left="10"
+ name="LabelOwnerTitle"
+ top="85"
+ width="78">
+ Owner:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left_delta="78"
+ name="LabelOwnerName"
+ top_delta="0"
+ width="200">
+ Thrax Linden
+ </text>
+ <button
+ follows="top|right"
+ font="SansSerifSmall"
+ height="16"
+ label="Profile..."
+ layout="topleft"
+ left_delta="144"
+ name="BtnOwner"
+ top_delta="0"
+ width="78" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left="10"
+ name="LabelAcquiredTitle"
+ top="105"
+ width="78">
+ Acquired:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left_delta="78"
+ name="LabelAcquiredDate"
+ top_delta="0"
+ width="252">
+ Wed May 24 12:50:46 2006
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="OwnerLabel"
+ top="125"
+ width="78">
+ You:
+ </text>
+ <check_box
+ height="16"
+ label="Edit"
+ layout="topleft"
+ left_pad="5"
+ name="CheckOwnerModify"
+ top_delta="0"
+ width="78" />
+ <check_box
+ height="16"
+ label="Copy"
+ layout="topleft"
+ left_delta="0"
+ name="CheckOwnerCopy"
+ top_pad="5"
+ width="88" />
+ <check_box
+ height="16"
+ label="Resell"
+ layout="topleft"
+ left_delta="0"
+ name="CheckOwnerTransfer"
+ top_pad="5"
+ width="106" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="AnyoneLabel"
+ top_pad="5"
+ width="78">
+ Anyone:
+ </text>
+ <check_box
+ height="16"
+ label="Copy"
+ layout="topleft"
+ left_pad="5"
+ name="CheckEveryoneCopy"
+ top_delta="0"
+ width="130" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="GroupLabel"
+ top_pad="5"
+ width="78">
+ Group:
+ </text>
+ <check_box
+ height="16"
+ label="Share"
+ layout="topleft"
+ left_pad="5"
+ name="CheckShareWithGroup"
+ top_delta="5"
+ width="106" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="NextOwnerLabel"
+ top_pad="5"
+ width="78">
+ Next owner:
+ </text>
+ <check_box
+ height="16"
+ label="Edit"
+ layout="topleft"
+ left_pad="5"
+ name="CheckNextOwnerModify"
+ top_delta="0"
+ width="78" />
+ <check_box
+ height="16"
+ label="Copy"
+ layout="topleft"
+ left_delta="0"
+ name="CheckNextOwnerCopy"
+ top_pad="5"
+ width="88" />
+ <check_box
+ height="16"
+ label="Resell"
+ layout="topleft"
+ left_delta="0"
+ name="CheckNextOwnerTransfer"
+ top_pad="5"
+ width="106" />
+ <check_box
+ height="16"
+ label="For Sale"
+ layout="topleft"
+ left="10"
+ name="CheckPurchase"
+ top_pad="5"
+ width="78" />
+ <combo_box
+ height="19"
+ left_pad="5"
+ layout="topleft"
+ follows="left|top"
+ name="combobox sale copy"
+ width="90">
+ <combo_box.item
+ label="Copy"
+ name="Copy"
+ value="Copy" />
+ <combo_box.item
+ label="Original"
+ name="Original"
+ value="Original" />
+ </combo_box>
+ <spinner
+ follows="left|top"
+ decimal_digits="0"
+ increment="1"
+ control_name="Edit Cost"
+ name="Edit Cost"
+ label="Price: L$"
+ label_width="60"
+ left="10"
+ width="180"
+ min_val="1"
+ height="19"
+ max_val="999999999"
+ top_pad="5"/>
+ <!--line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|top|right"
+ height="16"
+ layout="topleft"
+ left_pad="5"
+ max_length="25"
+ name="EditPrice"
+ top_delta="0"
+ width="242" /-->
+ <!--text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="BaseMaskDebug"
+ top="155"
+ width="330">
+ B:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="60"
+ name="OwnerMaskDebug"
+ top_delta="0"
+ width="270">
+ O:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="60"
+ name="GroupMaskDebug"
+ top_delta="0"
+ width="210">
+ G:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="60"
+ name="EveryoneMaskDebug"
+ top_delta="0"
+ width="150">
+ E:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="60"
+ name="NextMaskDebug"
+ top_delta="0"
+ width="90">
+ N:
+ </text-->
+ <!--text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="SaleLabel"
+ top_pad="5"
+ width="330">
+ Mark Item:
+ </text-->
+ <!--radio_group
+ draw_border="false"
+ follows="left|top|right"
+ height="16"
+ layout="topleft"
+ left_delta="78"
+ name="RadioSaleType"
+ top_delta="0"
+ width="252">
+ <radio_item
+ height="16"
+ label="Original"
+ layout="topleft"
+ left="0"
+ name="radio"
+ top="0"
+ width="70" />
+ <radio_item
+ height="16"
+ label="Copy"
+ layout="topleft"
+ left_delta="60"
+ name="radio2"
+ top_delta="0"
+ width="70" />
+ </radio_group-->
+ <!--text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left="10"
+ name="TextPrice"
+ top_pad="5"
+ width="78">
+ Price: L$
+ </text-->
+ </panel>
+ <panel
+ height="25"
+ layout="bottomright"
+ help_topic="button_tab"
+ name="button_panel"
+ left="5"
+ bottom="5"
+ width="313">
+ <button
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Edit"
+ layout="topleft"
+ left="0"
+ name="edit_btn"
+ top="0"
+ width="50" />
+ <button
+ follows="bottom|right"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Cancel"
+ layout="topleft"
+ name="cancel_btn"
+ right="-1"
+ top="0"
+ width="70" />
+ <button
+ follows="bottom|right"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Save"
+ layout="topleft"
+ name="save_btn"
+ left_pad="-135"
+ top="0"
+ width="60" />
+ </panel>
+</panel>
diff --git a/indra/newview/skins/default/xui/en/widgets/menu_item.xml b/indra/newview/skins/default/xui/en/widgets/menu_item.xml new file mode 100644 index 0000000000..c98e9cb6b8 --- /dev/null +++ b/indra/newview/skins/default/xui/en/widgets/menu_item.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<!-- Use this for the top-level menu styling --> +<menu_item + font="SansSerifSmall" + > +</menu_item> diff --git a/indra/newview/tests/lltextureinfo_test.cpp b/indra/newview/tests/lltextureinfo_test.cpp new file mode 100644 index 0000000000..8dfba46262 --- /dev/null +++ b/indra/newview/tests/lltextureinfo_test.cpp @@ -0,0 +1,284 @@ +/** + * @file llwtextureinfo_test.cpp + * @author Si & Gabriel + * @date 2009-03-30 + * + * $LicenseInfo:firstyear=2006&license=viewergpl$ + * + * Copyright (c) 2006-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +// Precompiled header: almost always required for newview cpp files +#include "../llviewerprecompiledheaders.h" +// Class to test +#include "../lltextureinfo.h" +// Dependencies +#include "../lltextureinfodetails.cpp" + +// Tut header +#include "../test/lltut.h" + +// ------------------------------------------------------------------------------------------- +// Stubbing: Declarations required to link and run the class being tested +// Notes: +// * Add here stubbed implementation of the few classes and methods used in the class to be tested +// * Add as little as possible (let the link errors guide you) +// * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code) +// * A simulator for a class can be implemented here. Please comment and document thoroughly. + + +// End Stubbing +// ------------------------------------------------------------------------------------------- + +// ------------------------------------------------------------------------------------------- +// TUT +// ------------------------------------------------------------------------------------------- + +namespace tut +{ + // Test wrapper declarations + struct textureinfo_test + { + // Constructor and destructor of the test wrapper + textureinfo_test() + { + } + ~textureinfo_test() + { + } + }; + + // Tut templating thingamagic: test group, object and test instance + typedef test_group<textureinfo_test> textureinfo_t; + typedef textureinfo_t::object textureinfo_object_t; + tut::textureinfo_t tut_textureinfo("textureinfo"); + + + // --------------------------------------------------------------------------------------- + // Test functions + // Notes: + // * Test as many as you possibly can without requiring a full blown simulation of everything + // * The tests are executed in sequence so the test instance state may change between calls + // * Remember that you cannot test private methods with tut + // --------------------------------------------------------------------------------------- + + // --------------------------------------------------------------------------------------- + // Test the LLTextureInfo + // --------------------------------------------------------------------------------------- + + + // Test instantiation + template<> template<> + void textureinfo_object_t::test<1>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + ensure("have we crashed?", true); + } + + // Check lltextureinfo does not contain UUIDs we haven't added + template<> template<> + void textureinfo_object_t::test<2>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + LLUUID nonExistant("3a0efa3b-84dc-4e17-9b8c-79ea028850c1"); + ensure(!tex_info.has(nonExistant)); + } + + // Check we can add a request time for a texture + template<> template<> + void textureinfo_object_t::test<3>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + LLUUID id("10e65d70-46fd-429f-841a-bf698e9424d3"); + tex_info.setRequestStartTime(id, 200); + + ensure_equals(tex_info.getRequestStartTime(id), 200); + } + + // Check time for non-existant texture + template<> template<> + void textureinfo_object_t::test<4>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + LLUUID nonExistant("3a0efa3b-84dc-4e17-9b8c-79ea028850c1"); + ensure_equals(tex_info.getRequestStartTime(nonExistant), 0); + } + + // Check download complete time for non existant texture + template<> template<> + void textureinfo_object_t::test<5>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + LLUUID nonExistant("3a0efa3b-84dc-4e17-9b8c-79ea028850c1"); + ensure_equals(tex_info.getRequestCompleteTime(nonExistant), 0); + } + + // requested size is passed in correctly + template<> template<> + void textureinfo_object_t::test<6>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + LLUUID id("10e65d70-46fd-429f-841a-bf698e9424d3"); + tex_info.setRequestSize(id, 600); + + ensure_equals(tex_info.getRequestSize(id), 600); + } + + // transport type is recorded correctly (http) + template<> template<> + void textureinfo_object_t::test<7>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + LLUUID id("10e65d70-46fd-429f-841a-bf698e9424d3"); + tex_info.setRequestType(id, LLTextureInfoDetails::REQUEST_TYPE_HTTP); + + ensure_equals(tex_info.getRequestType(id), LLTextureInfoDetails::REQUEST_TYPE_HTTP); + } + + // transport type is recorded correctly (udp) + template<> template<> + void textureinfo_object_t::test<8>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + LLUUID id("10e65d70-46fd-429f-841a-bf698e9424d3"); + tex_info.setRequestType(id, LLTextureInfoDetails::REQUEST_TYPE_UDP); + + ensure_equals(tex_info.getRequestType(id), LLTextureInfoDetails::REQUEST_TYPE_UDP); + } + + // request offset is recorded correctly + template<> template<> + void textureinfo_object_t::test<9>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + LLUUID id("10e65d70-46fd-429f-841a-bf698e9424d3"); + tex_info.setRequestOffset(id, 1234); + + ensure_equals(tex_info.getRequestOffset(id), 1234); + } + + // ask for averages gives us correct figure + template<> template<> + void textureinfo_object_t::test<10>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + S32 requestStartTimeOne = 200; + S32 requestEndTimeOne = 400; + S32 requestSizeOne = 1024; + S32 requestSizeOneBits = requestSizeOne * 8; + LLUUID id1("10e65d70-46fd-429f-841a-bf698e9424d3"); + tex_info.setRequestStartTime(id1, requestStartTimeOne); + tex_info.setRequestSize(id1, requestSizeOne); + tex_info.setRequestType(id1, LLTextureInfoDetails::REQUEST_TYPE_HTTP); + tex_info.setRequestCompleteTimeAndLog(id1, requestEndTimeOne); + + U32 requestStartTimeTwo = 100; + U32 requestEndTimeTwo = 500; + U32 requestSizeTwo = 2048; + S32 requestSizeTwoBits = requestSizeTwo * 8; + LLUUID id2("10e65d70-46fd-429f-841a-bf698e9424d4"); + tex_info.setRequestStartTime(id2, requestStartTimeTwo); + tex_info.setRequestSize(id2, requestSizeTwo); + tex_info.setRequestType(id2, LLTextureInfoDetails::REQUEST_TYPE_HTTP); + tex_info.setRequestCompleteTimeAndLog(id2, requestEndTimeTwo); + + S32 averageBitRate = ((requestSizeOneBits/(requestEndTimeOne - requestStartTimeOne)) + + (requestSizeTwoBits/(requestEndTimeTwo - requestStartTimeTwo))) / 2; + + S32 totalBytes = requestSizeOne + requestSizeTwo; + + LLSD results = tex_info.getAverages(); + ensure_equals("is average bits per second correct", results["bits_per_second"].asInteger(), averageBitRate); + ensure_equals("is total bytes is correct", results["bytes_downloaded"].asInteger(), totalBytes); + ensure_equals("is transport correct", results["transport"].asString(), std::string("HTTP")); + } + + // make sure averages cleared when reset is called + template<> template<> + void textureinfo_object_t::test<11>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + S32 requestStartTimeOne = 200; + S32 requestEndTimeOne = 400; + S32 requestSizeOne = 1024; + LLUUID id1("10e65d70-46fd-429f-841a-bf698e9424d3"); + tex_info.setRequestStartTime(id1, requestStartTimeOne); + tex_info.setRequestSize(id1, requestSizeOne); + tex_info.setRequestType(id1, LLTextureInfoDetails::REQUEST_TYPE_HTTP); + tex_info.setRequestCompleteTimeAndLog(id1, requestEndTimeOne); + + tex_info.getAverages(); + tex_info.reset(); + LLSD results = tex_info.getAverages(); + ensure_equals("is average bits per second correct", results["bits_per_second"].asInteger(), 0); + ensure_equals("is total bytes is correct", results["bytes_downloaded"].asInteger(), 0); + ensure_equals("is transport correct", results["transport"].asString(), std::string("NONE")); + } + + // make sure map item removed when expired + template<> template<> + void textureinfo_object_t::test<12>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + S32 requestStartTimeOne = 200; + S32 requestEndTimeOne = 400; + S32 requestSizeOne = 1024; + LLUUID id1("10e65d70-46fd-429f-841a-bf698e9424d3"); + tex_info.setRequestStartTime(id1, requestStartTimeOne); + tex_info.setRequestSize(id1, requestSizeOne); + tex_info.setRequestType(id1, LLTextureInfoDetails::REQUEST_TYPE_HTTP); + + ensure_equals("map item created", tex_info.getTextureInfoMapSize(), 1); + + tex_info.setRequestCompleteTimeAndLog(id1, requestEndTimeOne); + + ensure_equals("map item removed when consumed", tex_info.getTextureInfoMapSize(), 0); + } +} + diff --git a/indra/newview/tests/lltextureinfodetails_test.cpp b/indra/newview/tests/lltextureinfodetails_test.cpp new file mode 100644 index 0000000000..aa2697fb8e --- /dev/null +++ b/indra/newview/tests/lltextureinfodetails_test.cpp @@ -0,0 +1,98 @@ +/** + * @file llwtextureinfodetails_test.cpp + * @author Si & Gabriel + * @date 2009-03-30 + * + * $LicenseInfo:firstyear=2006&license=viewergpl$ + * + * Copyright (c) 2006-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +// Precompiled header: almost always required for newview cpp files +#include "../llviewerprecompiledheaders.h" +// Class to test +#include "../lltextureinfodetails.h" +// Dependencies + +// Tut header +#include "../test/lltut.h" + +// ------------------------------------------------------------------------------------------- +// Stubbing: Declarations required to link and run the class being tested +// Notes: +// * Add here stubbed implementation of the few classes and methods used in the class to be tested +// * Add as little as possible (let the link errors guide you) +// * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code) +// * A simulator for a class can be implemented here. Please comment and document thoroughly. + + +// End Stubbing +// ------------------------------------------------------------------------------------------- + +// ------------------------------------------------------------------------------------------- +// TUT +// ------------------------------------------------------------------------------------------- + +namespace tut +{ + // Test wrapper declarations + struct textureinfodetails_test + { + // Constructor and destructor of the test wrapper + textureinfodetails_test() + { + } + ~textureinfodetails_test() + { + } + }; + + // Tut templating thingamagic: test group, object and test instance + typedef test_group<textureinfodetails_test> textureinfodetails_t; + typedef textureinfodetails_t::object textureinfodetails_object_t; + tut::textureinfodetails_t tut_textureinfodetails("textureinfodetails"); + + + // --------------------------------------------------------------------------------------- + // Test functions + // Notes: + // * Test as many as you possibly can without requiring a full blown simulation of everything + // * The tests are executed in sequence so the test instance state may change between calls + // * Remember that you cannot test private methods with tut + // --------------------------------------------------------------------------------------- + + // --------------------------------------------------------------------------------------- + // Test the LLTextureInfo + // --------------------------------------------------------------------------------------- + + + // Test instantiation + template<> template<> + void textureinfodetails_object_t::test<1>() + { + ensure("have we crashed?", true); + } +} diff --git a/indra/newview/tests/lltexturestatsuploader_test.cpp b/indra/newview/tests/lltexturestatsuploader_test.cpp new file mode 100644 index 0000000000..77a3e2c3d8 --- /dev/null +++ b/indra/newview/tests/lltexturestatsuploader_test.cpp @@ -0,0 +1,156 @@ +/** + * @file lltexturestatsuploader_test.cpp + * @author Si + * @date 2009-05-27 + * + * $LicenseInfo:firstyear=2006&license=viewergpl$ + * + * Copyright (c) 2006-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +// Precompiled header: almost always required for newview cpp files +#include "../llviewerprecompiledheaders.h" +// Class to test +#include "../lltexturestatsuploader.h" +// Dependencies + +// Tut header +#include "../test/lltut.h" + +// ------------------------------------------------------------------------------------------- +// Stubbing: Declarations required to link and run the class being tested +// Notes: +// * Add here stubbed implementation of the few classes and methods used in the class to be tested +// * Add as little as possible (let the link errors guide you) +// * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code) +// * A simulator for a class can be implemented here. Please comment and document thoroughly. + +#include "boost/intrusive_ptr.hpp" +void boost::intrusive_ptr_add_ref(LLCurl::Responder*){} +void boost::intrusive_ptr_release(LLCurl::Responder* p){} +const F32 HTTP_REQUEST_EXPIRY_SECS = 0.0f; + +static std::string most_recent_url; +static LLSD most_recent_body; + +void LLHTTPClient::post( + const std::string& url, + const LLSD& body, + ResponderPtr, + const LLSD& headers, + const F32 timeout) +{ + // set some sensor code + most_recent_url = url; + most_recent_body = body; + return; +} + +// End Stubbing +// ------------------------------------------------------------------------------------------- + +// ------------------------------------------------------------------------------------------- +// TUT +// ------------------------------------------------------------------------------------------- + +namespace tut +{ + // Test wrapper declarations + struct texturestatsuploader_test + { + // Constructor and destructor of the test wrapper + texturestatsuploader_test() + { + most_recent_url = "some sort of default text that should never match anything the tests are expecting!"; + LLSD blank_llsd; + most_recent_body = blank_llsd; + } + ~texturestatsuploader_test() + { + } + }; + + // Tut templating thingamagic: test group, object and test instance + typedef test_group<texturestatsuploader_test> texturestatsuploader_t; + typedef texturestatsuploader_t::object texturestatsuploader_object_t; + tut::texturestatsuploader_t tut_texturestatsuploader("texturestatsuploader"); + + + // --------------------------------------------------------------------------------------- + // Test functions + // Notes: + // * Test as many as you possibly can without requiring a full blown simulation of everything + // * The tests are executed in sequence so the test instance state may change between calls + // * Remember that you cannot test private methods with tut + // --------------------------------------------------------------------------------------- + + // --------------------------------------------------------------------------------------- + // Test the LLTextureInfo + // --------------------------------------------------------------------------------------- + + + // Test instantiation + template<> template<> + void texturestatsuploader_object_t::test<1>() + { + LLTextureStatsUploader tsu; + llinfos << &tsu << llendl; + ensure("have we crashed?", true); + } + + // does it call out to the provided url if we ask it to? + template<> template<> + void texturestatsuploader_object_t::test<2>() + { + LLTextureStatsUploader tsu; + std::string url = "http://blahblahblah"; + LLSD texture_stats; + tsu.uploadStatsToSimulator(url, texture_stats); + ensure_equals("did the right url get called?", most_recent_url, url); + ensure_equals("did the right body get sent?", most_recent_body, texture_stats); + } + + // does it not call out to the provided url if we send it an ungranted cap? + template<> template<> + void texturestatsuploader_object_t::test<3>() + { + LLTextureStatsUploader tsu; + + // this url left intentionally blank to mirror + // not getting a cap in the caller. + std::string url_for_ungranted_cap = ""; + + LLSD texture_stats; + std::string most_recent_url_before_test = most_recent_url; + tsu.uploadStatsToSimulator(url_for_ungranted_cap, texture_stats); + + ensure_equals("hopefully no url got called!", most_recent_url, most_recent_url_before_test); + } + + // does it call out if the data is empty? + // should it even do that? +} + diff --git a/indra/newview/tests/llworldmap_test.cpp b/indra/newview/tests/llworldmap_test.cpp new file mode 100644 index 0000000000..56cf86f6df --- /dev/null +++ b/indra/newview/tests/llworldmap_test.cpp @@ -0,0 +1,523 @@ +/** + * @file llworldmap_test.cpp + * @author Merov Linden + * @date 2009-03-09 + * + * $LicenseInfo:firstyear=2006&license=viewergpl$ + * + * Copyright (c) 2006-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +// Precompiled header: almost always required for newview cpp files +#include "../llviewerprecompiledheaders.h" +// Class to test +#include "../llworldmap.h" +// Dependencies +#include "../llviewerimagelist.h" +#include "../llworldmapmessage.h" +// Tut header +#include "../test/lltut.h" + +// ------------------------------------------------------------------------------------------- +// Stubbing: Declarations required to link and run the class being tested +// Notes: +// * Add here stubbed implementation of the few classes and methods used in the class to be tested +// * Add as little as possible (let the link errors guide you) +// * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code) +// * A simulator for a class can be implemented here. Please comment and document thoroughly. + +// Stub image calls +LLViewerImageList::LLViewerImageList() { } +LLViewerImageList::~LLViewerImageList() { } +LLViewerImageList gImageList; +LLViewerImage* LLViewerImageList::getImage(const LLUUID &image_id, + BOOL usemipmaps, + BOOL level_immediate, + LLGLint internal_format, + LLGLenum primary_format, + LLHost request_from_host) +{ return NULL; } +void LLViewerImage::setBoostLevel(S32 level) { } +void LLImageGL::setAddressMode(LLTexUnit::eTextureAddressMode mode) { } + +// Stub related map calls +LLWorldMapMessage::LLWorldMapMessage() { } +LLWorldMapMessage::~LLWorldMapMessage() { } +void LLWorldMapMessage::sendItemRequest(U32 type, U64 handle) { } +void LLWorldMapMessage::sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent) { } +LLWorldMipmap::LLWorldMipmap() { } +LLWorldMipmap::~LLWorldMipmap() { } +void LLWorldMipmap::reset() { } +void LLWorldMipmap::dropBoostLevels() { } +void LLWorldMipmap::equalizeBoostLevels() { } +LLPointer<LLViewerImage> LLWorldMipmap::getObjectsTile(U32 grid_x, U32 grid_y, S32 level, bool load) +{ return NULL; } + +// Stub other stuff +BOOL gPacificDaylightTime; + +// End Stubbing +// ------------------------------------------------------------------------------------------- + +// ------------------------------------------------------------------------------------------- +// TUT +// ------------------------------------------------------------------------------------------- + +const F32 X_WORLD_TEST = 1000.0f * REGION_WIDTH_METERS; +const F32 Y_WORLD_TEST = 2000.0f * REGION_WIDTH_METERS; +const F32 Z_WORLD_TEST = 240.0f; +const std::string ITEM_NAME_TEST = "Item Foo"; +const std::string TOOLTIP_TEST = "Tooltip Foo"; + +const std::string SIM_NAME_TEST = "Sim Foo"; + +namespace tut +{ + // Test wrapper declarations + struct iteminfo_test + { + // Instance to be tested + LLItemInfo* mItem; + + // Constructor and destructor of the test wrapper + iteminfo_test() + { + LLUUID id; + mItem = new LLItemInfo(X_WORLD_TEST, Y_WORLD_TEST, ITEM_NAME_TEST, id); + } + ~iteminfo_test() + { + delete mItem; + } + }; + + struct siminfo_test + { + // Instance to be tested + LLSimInfo* mSim; + + // Constructor and destructor of the test wrapper + siminfo_test() + { + U64 handle = to_region_handle_global(X_WORLD_TEST, Y_WORLD_TEST); + mSim = new LLSimInfo(handle); + } + ~siminfo_test() + { + delete mSim; + } + }; + + struct worldmap_test + { + // Instance to be tested + LLWorldMap* mWorld; + + // Constructor and destructor of the test wrapper + worldmap_test() + { + mWorld = LLWorldMap::getInstance(); + } + ~worldmap_test() + { + mWorld = NULL; + } + }; + + // Tut templating thingamagic: test group, object and test instance + typedef test_group<iteminfo_test> iteminfo_t; + typedef iteminfo_t::object iteminfo_object_t; + tut::iteminfo_t tut_iteminfo("iteminfo"); + + typedef test_group<siminfo_test> siminfo_t; + typedef siminfo_t::object siminfo_object_t; + tut::siminfo_t tut_siminfo("siminfo"); + + typedef test_group<worldmap_test> worldmap_t; + typedef worldmap_t::object worldmap_object_t; + tut::worldmap_t tut_worldmap("worldmap"); + + // --------------------------------------------------------------------------------------- + // Test functions + // Notes: + // * Test as many as you possibly can without requiring a full blown simulation of everything + // * The tests are executed in sequence so the test instance state may change between calls + // * Remember that you cannot test private methods with tut + // --------------------------------------------------------------------------------------- + + // --------------------------------------------------------------------------------------- + // Test the LLItemInfo interface + // --------------------------------------------------------------------------------------- + template<> template<> + void iteminfo_object_t::test<1>() + { + // Test 1 : setCount() / getCount() + mItem->setCount(10); + ensure("LLItemInfo::setCount() test failed", mItem->getCount() == 10); + // Test 2 : setTooltip() / getToolTip() + std::string tooltip = TOOLTIP_TEST; + mItem->setTooltip(tooltip); + ensure("LLItemInfo::setTooltip() test failed", mItem->getToolTip() == TOOLTIP_TEST); + // Test 3 : setElevation() / getGlobalPosition() + mItem->setElevation(Z_WORLD_TEST); + LLVector3d pos = mItem->getGlobalPosition(); + LLVector3d ref(X_WORLD_TEST, Y_WORLD_TEST, Z_WORLD_TEST); + ensure("LLItemInfo::getGlobalPosition() test failed", pos == ref); + // Test 4 : getName() + std::string name = mItem->getName(); + ensure("LLItemInfo::getName() test failed", name == ITEM_NAME_TEST); + // Test 5 : isName() + ensure("LLItemInfo::isName() test failed", mItem->isName(name)); + // Test 6 : getUUID() + LLUUID id; + ensure("LLItemInfo::getUUID() test failed", mItem->getUUID() == id); + // Test 7 : getRegionHandle() + U64 handle = to_region_handle_global(X_WORLD_TEST, Y_WORLD_TEST); + ensure("LLItemInfo::getRegionHandle() test failed", mItem->getRegionHandle() == handle); + } + // --------------------------------------------------------------------------------------- + // Test the LLSimInfo interface + // --------------------------------------------------------------------------------------- + // Test Setters and Accessors methods + template<> template<> + void siminfo_object_t::test<1>() + { + // Test 1 : setName() / getName() + std::string name = SIM_NAME_TEST; + mSim->setName(name); + ensure("LLSimInfo::setName() test failed", mSim->getName() == SIM_NAME_TEST); + // Test 2 : isName() + ensure("LLSimInfo::isName() test failed", mSim->isName(name)); + // Test 3 : getGlobalPos() + LLVector3 local; + LLVector3d ref(X_WORLD_TEST, Y_WORLD_TEST, 0.0f); + LLVector3d pos = mSim->getGlobalPos(local); + ensure("LLSimInfo::getGlobalPos() test failed", pos == ref); + // Test 4 : getGlobalOrigin() + pos = mSim->getGlobalOrigin(); + ensure("LLSimInfo::getGlobalOrigin() test failed", pos == ref); + // Test 5 : clearImage() + try { + mSim->clearImage(); + } catch (...) { + fail("LLSimInfo::clearImage() test failed"); + } + // Test 6 : dropImagePriority() + try { + mSim->dropImagePriority(); + } catch (...) { + fail("LLSimInfo::dropImagePriority() test failed"); + } + // Test 7 : updateAgentCount() + try { + mSim->updateAgentCount(0.0f); + } catch (...) { + fail("LLSimInfo::updateAgentCount() test failed"); + } + // Test 8 : getAgentCount() + S32 agents = mSim->getAgentCount(); + ensure("LLSimInfo::getAgentCount() test failed", agents == 0); + // Test 9 : setLandForSaleImage() / getLandForSaleImage() + LLUUID id; + mSim->setLandForSaleImage(id); + LLPointer<LLViewerImage> image = mSim->getLandForSaleImage(); + ensure("LLSimInfo::getLandForSaleImage() test failed", image.isNull()); + // Test 10 : isPG() + mSim->setAccess(SIM_ACCESS_PG); + ensure("LLSimInfo::isPG() test failed", mSim->isPG()); + // Test 11 : isDown() + mSim->setAccess(SIM_ACCESS_DOWN); + ensure("LLSimInfo::isDown() test failed", mSim->isDown()); + // Test 12 : Access strings can't be accessed from unit test... + //ensure("LLSimInfo::getAccessString() test failed", mSim->getAccessString() == "Offline"); + // Test 13 : Region strings can't be accessed from unit test... + //mSim->setRegionFlags(REGION_FLAGS_SANDBOX); + //ensure("LLSimInfo::setRegionFlags() test failed", mSim->getFlagsString() == "Sandbox"); + } + // Test management of LLInfoItem lists + template<> template<> + void siminfo_object_t::test<2>() + { + // Test 14 : clearItems() + try { + mSim->clearItems(); + } catch (...) { + fail("LLSimInfo::clearItems() at init test failed"); + } + + // Test 15 : Verify that all the lists are empty + LLSimInfo::item_info_list_t list; + list = mSim->getTeleHub(); + ensure("LLSimInfo::getTeleHub() empty at init test failed", list.empty()); + list = mSim->getInfoHub(); + ensure("LLSimInfo::getInfoHub() empty at init test failed", list.empty()); + list = mSim->getPGEvent(); + ensure("LLSimInfo::getPGEvent() empty at init test failed", list.empty()); + list = mSim->getMatureEvent(); + ensure("LLSimInfo::getMatureEvent() empty at init test failed", list.empty()); + list = mSim->getLandForSale(); + ensure("LLSimInfo::getLandForSale() empty at init test failed", list.empty()); + list = mSim->getAgentLocation(); + ensure("LLSimInfo::getAgentLocation() empty at init test failed", list.empty()); + + // Create an item to be inserted + LLUUID id; + LLItemInfo item(X_WORLD_TEST, Y_WORLD_TEST, ITEM_NAME_TEST, id); + + // Insert the item in each list + mSim->insertTeleHub(item); + mSim->insertInfoHub(item); + mSim->insertPGEvent(item); + mSim->insertMatureEvent(item); + mSim->insertLandForSale(item); + mSim->insertAgentLocation(item); + + // Test 16 : Verify that the lists contain 1 item each + list = mSim->getTeleHub(); + ensure("LLSimInfo::insertTeleHub() test failed", list.size() == 1); + list = mSim->getInfoHub(); + ensure("LLSimInfo::insertInfoHub() test failed", list.size() == 1); + list = mSim->getPGEvent(); + ensure("LLSimInfo::insertPGEvent() test failed", list.size() == 1); + list = mSim->getMatureEvent(); + ensure("LLSimInfo::insertMatureEvent() test failed", list.size() == 1); + list = mSim->getLandForSale(); + ensure("LLSimInfo::insertLandForSale() test failed", list.size() == 1); + list = mSim->getAgentLocation(); + ensure("LLSimInfo::insertAgentLocation() test failed", list.size() == 1); + + // Test 17 : clearItems() + try { + mSim->clearItems(); + } catch (...) { + fail("LLSimInfo::clearItems() at end test failed"); + } + + // Test 18 : Verify that all the lists are empty again... *except* agent which is persisted!! (on purpose) + list = mSim->getTeleHub(); + ensure("LLSimInfo::getTeleHub() empty after clear test failed", list.empty()); + list = mSim->getInfoHub(); + ensure("LLSimInfo::getInfoHub() empty after clear test failed", list.empty()); + list = mSim->getPGEvent(); + ensure("LLSimInfo::getPGEvent() empty after clear test failed", list.empty()); + list = mSim->getMatureEvent(); + ensure("LLSimInfo::getMatureEvent() empty after clear test failed", list.empty()); + list = mSim->getLandForSale(); + ensure("LLSimInfo::getLandForSale() empty after clear test failed", list.empty()); + list = mSim->getAgentLocation(); + ensure("LLSimInfo::getAgentLocation() empty after clear test failed", list.size() == 1); + } + + // --------------------------------------------------------------------------------------- + // Test the LLWorldMap interface + // --------------------------------------------------------------------------------------- + // Test Setters and Accessors methods + template<> template<> + void worldmap_object_t::test<1>() + { + // Test 1 : reset() + try { + mWorld->reset(); + } catch (...) { + fail("LLWorldMap::reset() at init test failed"); + } + // Test 2 : clearImageRefs() + try { + mWorld->clearImageRefs(); + } catch (...) { + fail("LLWorldMap::clearImageRefs() test failed"); + } + // Test 3 : dropImagePriorities() + try { + mWorld->dropImagePriorities(); + } catch (...) { + fail("LLWorldMap::dropImagePriorities() test failed"); + } + // Test 4 : reloadItems() + try { + mWorld->reloadItems(true); + } catch (...) { + fail("LLWorldMap::reloadItems() test failed"); + } + // Test 5 : updateRegions() + try { + mWorld->updateRegions(1000, 1000, 1004, 1004); + } catch (...) { + fail("LLWorldMap::updateRegions() test failed"); + } + // Test 6 : equalizeBoostLevels() + try { + mWorld->equalizeBoostLevels(); + } catch (...) { + fail("LLWorldMap::equalizeBoostLevels() test failed"); + } + // Test 7 : getObjectsTile() + try { + LLPointer<LLViewerImage> image = mWorld->getObjectsTile((U32)(X_WORLD_TEST/REGION_WIDTH_METERS), (U32)(Y_WORLD_TEST/REGION_WIDTH_METERS), 1); + ensure("LLWorldMap::getObjectsTile() failed", image.isNull()); + } catch (...) { + fail("LLWorldMap::getObjectsTile() test failed with exception"); + } + } + // Test management of LLSimInfo lists + template<> template<> + void worldmap_object_t::test<2>() + { + // Test 8 : reset() + try { + mWorld->reset(); + } catch (...) { + fail("LLWorldMap::reset() at init test failed"); + } + + // Test 9 : Verify that all the region list is empty + LLWorldMap::sim_info_map_t list; + list = mWorld->getRegionMap(); + ensure("LLWorldMap::getRegionMap() empty at init test failed", list.empty()); + + // Test 10 : Insert a region + bool success; + LLUUID id; + std::string name_sim = SIM_NAME_TEST; + success = mWorld->insertRegion( U32(X_WORLD_TEST), + U32(Y_WORLD_TEST), + name_sim, + id, + SIM_ACCESS_PG, + REGION_FLAGS_SANDBOX); + list = mWorld->getRegionMap(); + ensure("LLWorldMap::insertRegion() failed", success && (list.size() == 1)); + + // Test 11 : Insert an item in the same region -> number of regions doesn't increase + std::string name_item = ITEM_NAME_TEST; + success = mWorld->insertItem( U32(X_WORLD_TEST + REGION_WIDTH_METERS/2), + U32(Y_WORLD_TEST + REGION_WIDTH_METERS/2), + name_item, + id, + MAP_ITEM_LAND_FOR_SALE, + 0, 0); + list = mWorld->getRegionMap(); + ensure("LLWorldMap::insertItem() in existing region failed", success && (list.size() == 1)); + + // Test 12 : Insert an item in another region -> number of regions increases + success = mWorld->insertItem( U32(X_WORLD_TEST + REGION_WIDTH_METERS*2), + U32(Y_WORLD_TEST + REGION_WIDTH_METERS*2), + name_item, + id, + MAP_ITEM_LAND_FOR_SALE, + 0, 0); + list = mWorld->getRegionMap(); + ensure("LLWorldMap::insertItem() in unexisting region failed", success && (list.size() == 2)); + + // Test 13 : simInfoFromPosGlobal() in region + LLVector3d pos1( X_WORLD_TEST + REGION_WIDTH_METERS*2 + REGION_WIDTH_METERS/2, + Y_WORLD_TEST + REGION_WIDTH_METERS*2 + REGION_WIDTH_METERS/2, + 0.0f); + LLSimInfo* sim; + sim = mWorld->simInfoFromPosGlobal(pos1); + ensure("LLWorldMap::simInfoFromPosGlobal() test on existing region failed", sim != NULL); + + // Test 14 : simInfoFromPosGlobal() outside region + LLVector3d pos2( X_WORLD_TEST + REGION_WIDTH_METERS*4 + REGION_WIDTH_METERS/2, + Y_WORLD_TEST + REGION_WIDTH_METERS*4 + REGION_WIDTH_METERS/2, + 0.0f); + sim = mWorld->simInfoFromPosGlobal(pos2); + ensure("LLWorldMap::simInfoFromPosGlobal() test outside region failed", sim == NULL); + + // Test 15 : simInfoFromName() + sim = mWorld->simInfoFromName(name_sim); + ensure("LLWorldMap::simInfoFromName() test on existing region failed", sim != NULL); + + // Test 16 : simInfoFromHandle() + U64 handle = to_region_handle_global(X_WORLD_TEST, Y_WORLD_TEST); + sim = mWorld->simInfoFromHandle(handle); + ensure("LLWorldMap::simInfoFromHandle() test on existing region failed", sim != NULL); + + // Test 17 : simNameFromPosGlobal() + LLVector3d pos3( X_WORLD_TEST + REGION_WIDTH_METERS/2, + Y_WORLD_TEST + REGION_WIDTH_METERS/2, + 0.0f); + success = mWorld->simNameFromPosGlobal(pos3, name_sim); + ensure("LLWorldMap::simNameFromPosGlobal() test on existing region failed", success && (name_sim == SIM_NAME_TEST)); + + // Test 18 : reset() + try { + mWorld->reset(); + } catch (...) { + fail("LLWorldMap::reset() at end test failed"); + } + + // Test 19 : Verify that all the region list is empty + list = mWorld->getRegionMap(); + ensure("LLWorldMap::getRegionMap() empty at end test failed", list.empty()); + } + // Test tracking + template<> template<> + void worldmap_object_t::test<3>() + { + // Point to track + LLVector3d pos( X_WORLD_TEST + REGION_WIDTH_METERS/2, Y_WORLD_TEST + REGION_WIDTH_METERS/2, Z_WORLD_TEST); + + // Test 20 : no tracking + mWorld->cancelTracking(); + ensure("LLWorldMap::cancelTracking() at begin test failed", mWorld->isTracking() == false); + + // Test 21 : set tracking + mWorld->setTracking(pos); + ensure("LLWorldMap::setTracking() failed", mWorld->isTracking() && !mWorld->isTrackingValidLocation()); + + // Test 22 : set click and commit flags + mWorld->setTrackingDoubleClick(); + ensure("LLWorldMap::setTrackingDoubleClick() failed", mWorld->isTrackingDoubleClick()); + mWorld->setTrackingCommit(); + ensure("LLWorldMap::setTrackingCommit() failed", mWorld->isTrackingCommit()); + + // Test 23 : in rectangle test + bool inRect = mWorld->isTrackingInRectangle( X_WORLD_TEST, Y_WORLD_TEST, + X_WORLD_TEST + REGION_WIDTH_METERS, + Y_WORLD_TEST + REGION_WIDTH_METERS); + ensure("LLWorldMap::isTrackingInRectangle() in rectangle failed", inRect); + inRect = mWorld->isTrackingInRectangle( X_WORLD_TEST + REGION_WIDTH_METERS, + Y_WORLD_TEST + REGION_WIDTH_METERS, + X_WORLD_TEST + 2 * REGION_WIDTH_METERS, + Y_WORLD_TEST + 2 * REGION_WIDTH_METERS); + ensure("LLWorldMap::isTrackingInRectangle() outside rectangle failed", !inRect); + + // Test 24 : set tracking to valid and invalid + mWorld->setTrackingValid(); + ensure("LLWorldMap::setTrackingValid() failed", mWorld->isTrackingValidLocation() && !mWorld->isTrackingInvalidLocation()); + mWorld->setTrackingInvalid(); + ensure("LLWorldMap::setTrackingInvalid() failed", !mWorld->isTrackingValidLocation() && mWorld->isTrackingInvalidLocation()); + + // Test 25 : getTrackedPositionGlobal() + LLVector3d res = mWorld->getTrackedPositionGlobal(); + ensure("LLWorldMap::getTrackedPositionGlobal() failed", res == pos); + + // Test 26 : reset tracking + mWorld->cancelTracking(); + ensure("LLWorldMap::cancelTracking() at end test failed", mWorld->isTracking() == false); + } +} diff --git a/indra/newview/tests/llworldmipmap_test.cpp b/indra/newview/tests/llworldmipmap_test.cpp new file mode 100644 index 0000000000..9938175c55 --- /dev/null +++ b/indra/newview/tests/llworldmipmap_test.cpp @@ -0,0 +1,176 @@ +/** + * @file llworldmipmap_test.cpp + * @author Merov Linden + * @date 2009-02-03 + * + * $LicenseInfo:firstyear=2006&license=viewergpl$ + * + * Copyright (c) 2006-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +// Precompiled header: almost always required for newview cpp files +#include "../llviewerprecompiledheaders.h" +// Class to test +#include "../llworldmipmap.h" +// Dependencies +#include "../llviewerimagelist.h" +// Tut header +#include "../test/lltut.h" + +// ------------------------------------------------------------------------------------------- +// Stubbing: Declarations required to link and run the class being tested +// Notes: +// * Add here stubbed implementation of the few classes and methods used in the class to be tested +// * Add as little as possible (let the link errors guide you) +// * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code) +// * A simulator for a class can be implemented here. Please comment and document thoroughly. + +LLViewerImageList::LLViewerImageList() { } +LLViewerImageList::~LLViewerImageList() { } + +LLViewerImageList gImageList; + +LLViewerImage* LLViewerImageList::getImageFromUrl(const std::string& url, + BOOL usemipmaps, + BOOL level_immediate, + LLGLint internal_format, + LLGLenum primary_format, + const LLUUID& force_id) +{ return NULL; } +void LLViewerImage::setBoostLevel(S32 level) { } + +// End Stubbing +// ------------------------------------------------------------------------------------------- + +// ------------------------------------------------------------------------------------------- +// TUT +// ------------------------------------------------------------------------------------------- +namespace tut +{ + // Test wrapper declaration + struct worldmipmap_test + { + // Derived test class + class LLTestWorldMipmap : public LLWorldMipmap + { + // Put here stubbs of virtual methods we shouldn't call all the way down + }; + // Instance to be tested + LLTestWorldMipmap* mMap; + + // Constructor and destructor of the test wrapper + worldmipmap_test() + { + mMap = new LLTestWorldMipmap; + } + ~worldmipmap_test() + { + delete mMap; + } + }; + + // Tut templating thingamagic: test group, object and test instance + typedef test_group<worldmipmap_test> worldmipmap_t; + typedef worldmipmap_t::object worldmipmap_object_t; + tut::worldmipmap_t tut_worldmipmap("worldmipmap"); + + // --------------------------------------------------------------------------------------- + // Test functions + // Notes: + // * Test as many as you possibly can without requiring a full blown simulation of everything + // * The tests are executed in sequence so the test instance state may change between calls + // * Remember that you cannot test private methods with tut + // --------------------------------------------------------------------------------------- + // Test static methods + // Test 1 : scaleToLevel() + template<> template<> + void worldmipmap_object_t::test<1>() + { + S32 level = mMap->scaleToLevel(0.0); + ensure("scaleToLevel() test 1 failed", level == LLWorldMipmap::MAP_LEVELS); + level = mMap->scaleToLevel(LLWorldMipmap::MAP_TILE_SIZE); + ensure("scaleToLevel() test 2 failed", level == 1); + level = mMap->scaleToLevel(10 * LLWorldMipmap::MAP_TILE_SIZE); + ensure("scaleToLevel() test 3 failed", level == 1); + } + // Test 2 : globalToMipmap() + template<> template<> + void worldmipmap_object_t::test<2>() + { + U32 grid_x, grid_y; + mMap->globalToMipmap(1000.f*REGION_WIDTH_METERS, 1000.f*REGION_WIDTH_METERS, 1, &grid_x, &grid_y); + ensure("globalToMipmap() test 1 failed", (grid_x == 1000) && (grid_y == 1000)); + mMap->globalToMipmap(0.0, 0.0, LLWorldMipmap::MAP_LEVELS, &grid_x, &grid_y); + ensure("globalToMipmap() test 2 failed", (grid_x == 0) && (grid_y == 0)); + } + // Test 3 : getObjectsTile() + template<> template<> + void worldmipmap_object_t::test<3>() + { + // Depends on some inline methods in LLViewerImage... Thinking about how to make this work + // LLPointer<LLViewerImage> img = mMap->getObjectsTile(0, 0, 1); + // ensure("getObjectsTile() test failed", img.isNull()); + } + // Test 4 : equalizeBoostLevels() + template<> template<> + void worldmipmap_object_t::test<4>() + { + try + { + mMap->equalizeBoostLevels(); + } + catch (...) + { + fail("equalizeBoostLevels() test failed"); + } + } + // Test 5 : dropBoostLevels() + template<> template<> + void worldmipmap_object_t::test<5>() + { + try + { + mMap->dropBoostLevels(); + } + catch (...) + { + fail("dropBoostLevels() test failed"); + } + } + // Test 6 : reset() + template<> template<> + void worldmipmap_object_t::test<6>() + { + try + { + mMap->reset(); + } + catch (...) + { + fail("reset() test failed"); + } + } +} |