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-rwxr-xr-xindra/newview/CMakeLists.txt40
-rwxr-xr-xindra/newview/llagent.cpp10
-rw-r--r--indra/newview/llagent.h4
-rw-r--r--indra/newview/llagentcamera.cpp12
-rwxr-xr-xindra/newview/llagentwearables.cpp414
-rwxr-xr-xindra/newview/llagentwearables.h67
-rw-r--r--indra/newview/llappearance.h8
-rwxr-xr-xindra/newview/llappearancemgr.cpp29
-rwxr-xr-xindra/newview/llappearancemgr.h1
-rw-r--r--indra/newview/llappviewer.cpp19
-rw-r--r--indra/newview/llassetuploadresponders.cpp10
-rwxr-xr-xindra/newview/llavatariconctrl.cpp2
-rw-r--r--indra/newview/llcolorswatch.cpp2
-rw-r--r--indra/newview/lldrawpoolbump.cpp4
-rw-r--r--indra/newview/lldrawpoolterrain.cpp8
-rw-r--r--indra/newview/lldrawpoolwater.cpp4
-rw-r--r--indra/newview/lldriverparam.cpp638
-rw-r--r--indra/newview/lldriverparam.h128
-rwxr-xr-xindra/newview/lldynamictexture.cpp2
-rw-r--r--indra/newview/lldynamictexture.h4
-rw-r--r--indra/newview/llface.cpp4
-rw-r--r--indra/newview/llfloaterauction.cpp1
-rw-r--r--indra/newview/llfloateravatartextures.cpp15
-rw-r--r--indra/newview/llfloateravatartextures.h4
-rw-r--r--indra/newview/llfloaterbuycontents.cpp1
-rw-r--r--indra/newview/llfloaterbvhpreview.cpp4
-rw-r--r--indra/newview/llfloaterimagepreview.cpp8
-rwxr-xr-xindra/newview/llfloatermodelpreview.cpp2
-rw-r--r--indra/newview/llfloaterreporter.cpp4
-rw-r--r--indra/newview/llfloaterscriptdebug.cpp2
-rw-r--r--indra/newview/llglsandbox.cpp8
-rw-r--r--indra/newview/llgroupiconctrl.cpp1
-rw-r--r--indra/newview/llhudeffectlookat.cpp2
-rwxr-xr-xindra/newview/llinventorybridge.cpp7
-rw-r--r--indra/newview/llinventorybridge.h6
-rw-r--r--indra/newview/llinventoryicon.cpp122
-rw-r--r--indra/newview/llinventoryicon.h52
-rw-r--r--indra/newview/llinventorylistitem.cpp1
-rw-r--r--indra/newview/lllocalbitmaps.cpp106
-rw-r--r--indra/newview/lllocalbitmaps.h5
-rw-r--r--indra/newview/lllocaltextureobject.cpp212
-rw-r--r--indra/newview/lllocaltextureobject.h87
-rw-r--r--indra/newview/llmediactrl.cpp18
-rw-r--r--indra/newview/llpanelclassified.cpp1
-rw-r--r--indra/newview/llpaneleditwearable.cpp30
-rw-r--r--indra/newview/llpaneleditwearable.h22
-rw-r--r--indra/newview/llpanelgroupnotices.cpp1
-rw-r--r--indra/newview/llpanelobjectinventory.cpp1
-rw-r--r--indra/newview/llphysicsmotion.cpp12
-rw-r--r--indra/newview/llpolymesh.cpp1297
-rw-r--r--indra/newview/llpolymesh.h438
-rw-r--r--indra/newview/llpolymorph.cpp747
-rw-r--r--indra/newview/llpolymorph.h182
-rw-r--r--indra/newview/llpostcard.cpp1
-rw-r--r--indra/newview/llpreviewtexture.cpp6
-rw-r--r--indra/newview/llscrollingpanelparam.cpp6
-rw-r--r--indra/newview/llscrollingpanelparambase.cpp2
-rw-r--r--indra/newview/llselectmgr.cpp6
-rw-r--r--indra/newview/llsidepanelappearance.cpp12
-rw-r--r--indra/newview/llsidepanelappearance.h8
-rw-r--r--indra/newview/llspatialpartition.cpp6
-rwxr-xr-xindra/newview/llstartup.cpp3
-rw-r--r--indra/newview/lltexglobalcolor.cpp152
-rw-r--r--indra/newview/lltexglobalcolor.h83
-rw-r--r--indra/newview/lltexlayer.cpp2508
-rw-r--r--indra/newview/lltexlayer.h380
-rw-r--r--indra/newview/lltexlayerparams.cpp568
-rw-r--r--indra/newview/lltexlayerparams.h193
-rw-r--r--indra/newview/lltexturectrl.cpp6
-rw-r--r--indra/newview/lltexturefetch.cpp5
-rwxr-xr-xindra/newview/lltextureview.cpp14
-rw-r--r--indra/newview/lltoastgroupnotifypanel.cpp1
-rw-r--r--indra/newview/llviewerdisplay.cpp10
-rw-r--r--indra/newview/llviewerjoint.cpp473
-rw-r--r--indra/newview/llviewerjoint.h108
-rwxr-xr-xindra/newview/llviewerjointmesh.cpp305
-rwxr-xr-xindra/newview/llviewerjointmesh.h96
-rwxr-xr-xindra/newview/llviewermenu.cpp4
-rw-r--r--indra/newview/llviewerobject.cpp10
-rw-r--r--indra/newview/llviewershadermgr.h1
-rwxr-xr-xindra/newview/llviewerstats.cpp6
-rw-r--r--indra/newview/llviewertexlayer.cpp760
-rw-r--r--indra/newview/llviewertexlayer.h180
-rw-r--r--indra/newview/llviewertexture.cpp409
-rwxr-xr-xindra/newview/llviewertexture.h138
-rw-r--r--indra/newview/llviewertexturelist.cpp20
-rw-r--r--indra/newview/llviewertexturelist.h14
-rw-r--r--indra/newview/llviewervisualparam.cpp164
-rw-r--r--indra/newview/llviewervisualparam.h109
-rw-r--r--[-rwxr-xr-x]indra/newview/llviewerwearable.cpp (renamed from indra/newview/llwearable.cpp)705
-rw-r--r--indra/newview/llviewerwearable.h112
-rwxr-xr-xindra/newview/llviewerwindow.cpp18
-rw-r--r--indra/newview/llvlcomposition.cpp6
-rwxr-xr-xindra/newview/llvoavatar.cpp2257
-rwxr-xr-xindra/newview/llvoavatar.h373
-rw-r--r--indra/newview/llvoavatardefines.cpp262
-rw-r--r--indra/newview/llvoavatardefines.h228
-rwxr-xr-xindra/newview/llvoavatarself.cpp363
-rwxr-xr-xindra/newview/llvoavatarself.h80
-rw-r--r--indra/newview/llvograss.cpp2
-rw-r--r--indra/newview/llvoicevisualizer.cpp2
-rw-r--r--indra/newview/llvosky.cpp10
-rw-r--r--indra/newview/llvotree.cpp2
-rw-r--r--indra/newview/llvovolume.cpp10
-rw-r--r--indra/newview/llwearable.h165
-rwxr-xr-xindra/newview/llwearableitemslist.cpp1
-rw-r--r--indra/newview/llwearablelist.cpp42
-rw-r--r--indra/newview/llwearablelist.h13
-rw-r--r--indra/newview/llwearabletype.cpp159
-rw-r--r--indra/newview/llwearabletype.h76
-rw-r--r--indra/newview/llworldmap.cpp6
-rw-r--r--indra/newview/llworldmapview.cpp2
-rw-r--r--indra/newview/llworldmipmap.cpp16
-rw-r--r--indra/newview/tests/llworldmap_test.cpp6
-rw-r--r--indra/newview/tests/llworldmipmap_test.cpp4
115 files changed, 2460 insertions, 14036 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 8c4b7b28c4..b12853b014 100755
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -44,6 +44,7 @@ include(LLLogin)
include(VisualLeakDetector)
include(GLOD)
include(CMakeCopyIfDifferent)
+include(LLAppearance)
if (NOT HAVOK_TPV)
# When using HAVOK_TPV, the library is precompiled, so no need for this
@@ -80,6 +81,7 @@ include_directories(
${LIBS_PREBUILD_DIR}/include/hunspell
${OPENAL_LIB_INCLUDE_DIRS}
${LIBS_PREBUILT_DIR}/include/collada/1.4
+ ${LLAPPEARANCE_INCLUDE_DIRS}
)
set(viewer_SOURCE_FILES
@@ -156,7 +158,6 @@ set(viewer_SOURCE_FILES
lldrawpooltree.cpp
lldrawpoolwater.cpp
lldrawpoolwlsky.cpp
- lldriverparam.cpp
lldynamictexture.cpp
llemote.cpp
llenvmanager.cpp
@@ -317,7 +318,6 @@ set(viewer_SOURCE_FILES
lllistcontextmenu.cpp
lllistview.cpp
lllocalbitmaps.cpp
- lllocaltextureobject.cpp
lllocationhistory.cpp
lllocationinputctrl.cpp
lllogchat.cpp
@@ -444,8 +444,6 @@ set(viewer_SOURCE_FILES
llplacesinventorybridge.cpp
llplacesinventorypanel.cpp
llpopupview.cpp
- llpolymesh.cpp
- llpolymorph.cpp
llpostcard.cpp
llpreview.cpp
llpreviewanim.cpp
@@ -496,9 +494,6 @@ set(viewer_SOURCE_FILES
llsyswellwindow.cpp
llteleporthistory.cpp
llteleporthistorystorage.cpp
- lltexglobalcolor.cpp
- lltexlayer.cpp
- lltexlayerparams.cpp
lltextureatlas.cpp
lltextureatlasmanager.cpp
lltexturecache.cpp
@@ -596,18 +591,18 @@ set(viewer_SOURCE_FILES
llviewershadermgr.cpp
llviewerstats.cpp
llviewerstatsrecorder.cpp
+ llviewertexlayer.cpp
llviewertexteditor.cpp
llviewertexture.cpp
llviewertextureanim.cpp
llviewertexturelist.cpp
llviewerthrottle.cpp
- llviewervisualparam.cpp
+ llviewerwearable.cpp
llviewerwindow.cpp
llviewerwindowlistener.cpp
llvlcomposition.cpp
llvlmanager.cpp
llvoavatar.cpp
- llvoavatardefines.cpp
llvoavatarself.cpp
llvocache.cpp
llvograss.cpp
@@ -628,10 +623,8 @@ set(viewer_SOURCE_FILES
llwatchdog.cpp
llwaterparammanager.cpp
llwaterparamset.cpp
- llwearable.cpp
llwearableitemslist.cpp
llwearablelist.cpp
- llwearabletype.cpp
llweb.cpp
llwebprofile.cpp
llwebsharing.cpp
@@ -733,7 +726,6 @@ set(viewer_HEADER_FILES
lldrawpooltree.h
lldrawpoolwater.h
lldrawpoolwlsky.h
- lldriverparam.h
lldynamictexture.h
llemote.h
llenvmanager.h
@@ -894,7 +886,6 @@ set(viewer_HEADER_FILES
lllistcontextmenu.h
lllistview.h
lllocalbitmaps.h
- lllocaltextureobject.h
lllocationhistory.h
lllocationinputctrl.h
lllogchat.h
@@ -1009,8 +1000,6 @@ set(viewer_HEADER_FILES
llpipelinelistener.h
llplacesinventorybridge.h
llplacesinventorypanel.h
- llpolymesh.h
- llpolymorph.h
llpopupview.h
llpostcard.h
llpreview.h
@@ -1064,9 +1053,6 @@ set(viewer_HEADER_FILES
lltable.h
llteleporthistory.h
llteleporthistorystorage.h
- lltexglobalcolor.h
- lltexlayer.h
- lltexlayerparams.h
lltextureatlas.h
lltextureatlasmanager.h
lltexturecache.h
@@ -1165,18 +1151,18 @@ set(viewer_HEADER_FILES
llviewershadermgr.h
llviewerstats.h
llviewerstatsrecorder.h
+ llviewertexlayer.h
llviewertexteditor.h
llviewertexture.h
llviewertextureanim.h
llviewertexturelist.h
llviewerthrottle.h
- llviewervisualparam.h
+ llviewerwearable.h
llviewerwindow.h
llviewerwindowlistener.h
llvlcomposition.h
llvlmanager.h
llvoavatar.h
- llvoavatardefines.h
llvoavatarself.h
llvocache.h
llvograss.h
@@ -1197,10 +1183,8 @@ set(viewer_HEADER_FILES
llwatchdog.h
llwaterparammanager.h
llwaterparamset.h
- llwearable.h
llwearableitemslist.h
llwearablelist.h
- llwearabletype.h
llweb.h
llwebprofile.h
llwebsharing.h
@@ -1837,19 +1821,9 @@ target_link_libraries(${VIEWER_BINARY_NAME}
${LLPHYSICS_LIBRARIES}
${LLPHYSICSEXTENSIONS_LIBRARIES}
${TCMALLOC_LIBRARIES}
+ ${LLAPPEARANCE_LIBRARIES}
)
-if (USE_KDU)
- target_link_libraries(${VIEWER_BINARY_NAME}
- ${LLKDU_LIBRARIES}
- ${KDU_LIBRARY}
- )
-else (USE_KDU)
- target_link_libraries(${VIEWER_BINARY_NAME}
- ${LLIMAGEJ2COJ_LIBRARIES}
- )
-endif (USE_KDU)
-
build_version(viewer)
set(ARTWORK_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE PATH
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 2379c23969..4e05836bca 100755
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -92,7 +92,7 @@
#include "llworldmap.h"
#include "stringize.h"
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
extern LLMenuBarGL* gMenuBarView;
@@ -3654,7 +3654,7 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void *
if ((S32)texture_index < TEX_NUM_INDICES )
{
- const LLVOAvatarDictionary::TextureEntry *texture_entry = LLVOAvatarDictionary::instance().getTexture((ETextureIndex)texture_index);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_entry = LLAvatarAppearanceDictionary::instance().getTexture((ETextureIndex)texture_index);
if (texture_entry)
{
EBakedTextureIndex baked_index = texture_entry->mBakedTextureIndex;
@@ -4303,7 +4303,7 @@ void LLAgent::sendAgentSetAppearance()
for(U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++ )
{
- const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
+ const ETextureIndex texture_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
// if we're not wearing a skirt, we don't need the texture to be baked
if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT))
@@ -4326,7 +4326,7 @@ void LLAgent::sendAgentSetAppearance()
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
BOOL generate_valid_hash = TRUE;
- if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLVOAvatarDefines::EBakedTextureIndex)baked_index))
+ if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLAvatarAppearanceDefines::EBakedTextureIndex)baked_index))
{
generate_valid_hash = FALSE;
LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "Not caching baked texture upload for " << (U32)baked_index << " due to being uploaded at low resolution." << LL_ENDL;
@@ -4335,7 +4335,7 @@ void LLAgent::sendAgentSetAppearance()
const LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index, generate_valid_hash);
if (hash.notNull())
{
- ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex) baked_index);
+ ETextureIndex texture_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex) baked_index);
msg->nextBlockFast(_PREHASH_WearableData);
msg->addUUIDFast(_PREHASH_CacheID, hash);
msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index);
diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h
index 99904e118c..f784262e90 100644
--- a/indra/newview/llagent.h
+++ b/indra/newview/llagent.h
@@ -33,7 +33,7 @@
#include "llagentdata.h" // gAgentID, gAgentSessionID
#include "llcharacter.h"
#include "llcoordframe.h" // for mFrameAgent
-#include "llvoavatardefines.h"
+#include "llavatarappearancedefines.h"
#include <boost/function.hpp>
#include <boost/shared_ptr.hpp>
@@ -901,7 +901,7 @@ private:
S32 mNumPendingQueries;
S32 mWearablesCacheQueryID;
U32 mUpdateSerialNum;
- S32 mActiveCacheQueries[LLVOAvatarDefines::BAKED_NUM_INDICES];
+ S32 mActiveCacheQueries[LLAvatarAppearanceDefines::BAKED_NUM_INDICES];
};
extern LLAgentQueryManager gAgentQueryManager;
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index a544909e66..7f4d33753d 100644
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -49,7 +49,7 @@
#include "llwindow.h"
#include "llworld.h"
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
extern LLMenuBarGL* gMenuBarView;
@@ -1078,8 +1078,8 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y)
if (!isAgentAvatarValid()) return;
- LLQuaternion av_inv_rot = ~gAgentAvatarp->mRoot.getWorldRotation();
- LLVector3 root_at = LLVector3::x_axis * gAgentAvatarp->mRoot.getWorldRotation();
+ LLQuaternion av_inv_rot = ~gAgentAvatarp->mRoot->getWorldRotation();
+ LLVector3 root_at = LLVector3::x_axis * gAgentAvatarp->mRoot->getWorldRotation();
if ((gViewerWindow->getMouseVelocityStat()->getCurrent() < 0.01f) &&
(root_at * last_at_axis > 0.95f))
@@ -1432,7 +1432,7 @@ void LLAgentCamera::updateCamera()
LLVector3(0.08f, 0.f, 0.05f) * gAgentAvatarp->mHeadp->getWorldRotation() +
LLVector3(0.1f, 0.f, 0.f) * gAgentAvatarp->mPelvisp->getWorldRotation();
LLVector3 diff = mCameraPositionAgent - head_pos;
- diff = diff * ~gAgentAvatarp->mRoot.getWorldRotation();
+ diff = diff * ~gAgentAvatarp->mRoot->getWorldRotation();
LLJoint* torso_joint = gAgentAvatarp->mTorsop;
LLJoint* chest_joint = gAgentAvatarp->mChestp;
@@ -1456,7 +1456,7 @@ void LLAgentCamera::updateCamera()
gAgentAvatarp->mPelvisp->setPosition(gAgentAvatarp->mPelvisp->getPosition() + diff);
- gAgentAvatarp->mRoot.updateWorldMatrixChildren();
+ gAgentAvatarp->mRoot->updateWorldMatrixChildren();
for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); )
@@ -1684,7 +1684,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit)
F32 camera_land_height;
LLVector3d frame_center_global = !isAgentAvatarValid() ?
gAgent.getPositionGlobal() :
- gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition());
+ gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot->getWorldPosition());
BOOL isConstrained = FALSE;
LLVector3d head_offset;
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index 53a255fe92..e2304e6db9 100755
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -47,7 +47,7 @@
#include "lltooldraganddrop.h"
#include "llviewerregion.h"
#include "llvoavatarself.h"
-#include "llwearable.h"
+#include "llviewerwearable.h"
#include "llwearablelist.h"
#include <boost/scoped_ptr.hpp>
@@ -56,7 +56,7 @@ LLAgentWearables gAgentWearables;
BOOL LLAgentWearables::mInitialWearablesUpdateReceived = FALSE;
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
///////////////////////////////////////////////////////////////////////////////
@@ -82,7 +82,7 @@ class LLWearAndEditCallback : public LLInventoryCallback
// wearable type stored in asset is some other value.
// Calling this function whenever a wearable is added to increase visibility if this problem
// turns up in other inventories.
-void checkWearableAgainstInventory(LLWearable *wearable)
+void checkWearableAgainstInventory(LLViewerWearable *wearable)
{
if (wearable->getItemID().isNull())
return;
@@ -119,7 +119,7 @@ void LLAgentWearables::dump()
llinfos << "Type: " << i << " count " << count << llendl;
for (U32 j=0; j<count; j++)
{
- LLWearable* wearable = getWearable((LLWearableType::EType)i,j);
+ LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)i,j);
if (wearable == NULL)
{
llinfos << " " << j << " NULL wearable" << llendl;
@@ -159,6 +159,7 @@ struct LLAgentDumper
};
LLAgentWearables::LLAgentWearables() :
+ LLWearableData(),
mWearablesLoaded(FALSE)
, mCOFChangeInProgress(false)
{
@@ -182,12 +183,11 @@ void LLAgentWearables::initClass()
}
void LLAgentWearables::setAvatarObject(LLVOAvatarSelf *avatar)
-{
- if (avatar)
- {
- avatar->outputRezTiming("Sending wearables request");
- sendAgentWearablesRequest();
- }
+{
+ llassert(avatar);
+ avatar->outputRezTiming("Sending wearables request");
+ sendAgentWearablesRequest();
+ setAvatarAppearance(avatar);
}
// wearables
@@ -213,7 +213,7 @@ LLAgentWearables::sendAgentWearablesUpdateCallback::~sendAgentWearablesUpdateCal
* @param todo Bitmask of actions to take on completion.
*/
LLAgentWearables::addWearableToAgentInventoryCallback::addWearableToAgentInventoryCallback(
- LLPointer<LLRefCount> cb, LLWearableType::EType type, U32 index, LLWearable* wearable, U32 todo) :
+ LLPointer<LLRefCount> cb, LLWearableType::EType type, U32 index, LLViewerWearable* wearable, U32 todo) :
mType(type),
mIndex(index),
mWearable(wearable),
@@ -265,7 +265,7 @@ void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& i
void LLAgentWearables::addWearabletoAgentInventoryDone(const LLWearableType::EType type,
const U32 index,
const LLUUID& item_id,
- LLWearable* wearable)
+ LLViewerWearable* wearable)
{
llinfos << "type " << type << " index " << index << " item " << item_id.asString() << llendl;
@@ -312,7 +312,7 @@ void LLAgentWearables::sendAgentWearablesUpdate()
{
for (U32 index=0; index < getWearableCount((LLWearableType::EType)type); ++index)
{
- LLWearable* wearable = getWearable((LLWearableType::EType)type,index);
+ LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)type,index);
if (wearable)
{
if (wearable->getItemID().isNull())
@@ -354,7 +354,7 @@ void LLAgentWearables::sendAgentWearablesUpdate()
U8 type_u8 = (U8)type;
gMessageSystem->addU8Fast(_PREHASH_WearableType, type_u8);
- LLWearable* wearable = getWearable((LLWearableType::EType)type, 0);
+ LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)type, 0);
if (wearable)
{
//llinfos << "Sending wearable " << wearable->getName() << llendl;
@@ -382,14 +382,14 @@ void LLAgentWearables::sendAgentWearablesUpdate()
void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 index, BOOL send_update,
const std::string new_name)
{
- LLWearable* old_wearable = getWearable(type, index);
+ LLViewerWearable* old_wearable = getViewerWearable(type, index);
if(!old_wearable) return;
bool name_changed = !new_name.empty() && (new_name != old_wearable->getName());
if (name_changed || old_wearable->isDirty() || old_wearable->isOldVersion())
{
LLUUID old_item_id = old_wearable->getItemID();
- LLWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
- new_wearable->setItemID(old_item_id); // should this be in LLWearable::copyDataFrom()?
+ LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
+ new_wearable->setItemID(old_item_id); // should this be in LLViewerWearable::copyDataFrom()?
setWearable(type,index,new_wearable);
// old_wearable may still be referred to by other inventory items. Revert
@@ -465,7 +465,7 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type,
llwarns << "LLAgent::saveWearableAs() not copyable." << llendl;
return;
}
- LLWearable* old_wearable = getWearable(type, index);
+ LLViewerWearable* old_wearable = getViewerWearable(type, index);
if (!old_wearable)
{
llwarns << "LLAgent::saveWearableAs() no old wearable." << llendl;
@@ -480,7 +480,7 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type,
}
std::string trunc_name(new_name);
LLStringUtil::truncate(trunc_name, DB_INV_ITEM_NAME_STR_LEN);
- LLWearable* new_wearable = LLWearableList::instance().createCopy(
+ LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(
old_wearable,
trunc_name);
LLPointer<LLInventoryCallback> cb =
@@ -518,7 +518,7 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type,
void LLAgentWearables::revertWearable(const LLWearableType::EType type, const U32 index)
{
- LLWearable* wearable = getWearable(type, index);
+ LLViewerWearable* wearable = getViewerWearable(type, index);
llassert(wearable);
if (wearable)
{
@@ -553,13 +553,13 @@ void LLAgentWearables::setWearableName(const LLUUID& item_id, const std::string&
LLUUID curr_item_id = getWearableItemID((LLWearableType::EType)i,j);
if (curr_item_id == item_id)
{
- LLWearable* old_wearable = getWearable((LLWearableType::EType)i,j);
+ LLViewerWearable* old_wearable = getViewerWearable((LLWearableType::EType)i,j);
llassert(old_wearable);
if (!old_wearable) continue;
std::string old_name = old_wearable->getName();
old_wearable->setName(new_name);
- LLWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
+ LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
new_wearable->setItemID(item_id);
LLInventoryItem* item = gInventory.getItem(item_id);
if (item)
@@ -640,14 +640,14 @@ LLInventoryItem* LLAgentWearables::getWearableInventoryItem(LLWearableType::ETyp
return item;
}
-const LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) const
+const LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) const
{
const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id);
for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
{
for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
{
- const LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j);
+ const LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j);
if (curr_wearable && (curr_wearable->getItemID() == base_item_id))
{
return curr_wearable;
@@ -657,14 +657,14 @@ const LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id)
return NULL;
}
-LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id)
+LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id)
{
const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id);
for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
{
for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
{
- LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j);
+ LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j);
if (curr_wearable && (curr_wearable->getItemID() == base_item_id))
{
return curr_wearable;
@@ -674,13 +674,13 @@ LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id)
return NULL;
}
-LLWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id)
+LLViewerWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id)
{
for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
{
for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
{
- LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j);
+ LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j);
if (curr_wearable && (curr_wearable->getAssetID() == asset_id))
{
return curr_wearable;
@@ -699,215 +699,55 @@ void LLAgentWearables::sendAgentWearablesRequest()
gAgent.sendReliableMessage();
}
-// static
-BOOL LLAgentWearables::selfHasWearable(LLWearableType::EType type)
+LLViewerWearable* LLAgentWearables::getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/)
{
- return (gAgentWearables.getWearableCount(type) > 0);
+ return dynamic_cast<LLViewerWearable*> (getWearable(type, index));
}
-LLWearable* LLAgentWearables::getWearable(const LLWearableType::EType type, U32 index)
+const LLViewerWearable* LLAgentWearables::getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/) const
{
- wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type);
- if (wearable_iter == mWearableDatas.end())
- {
- return NULL;
- }
- wearableentry_vec_t& wearable_vec = wearable_iter->second;
- if (index>=wearable_vec.size())
- {
- return NULL;
- }
- else
- {
- return wearable_vec[index];
- }
+ return dynamic_cast<const LLViewerWearable*> (getWearable(type, index));
}
-void LLAgentWearables::setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable)
-{
-
- LLWearable *old_wearable = getWearable(type,index);
- if (!old_wearable)
- {
- pushWearable(type,wearable);
- return;
- }
-
- wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type);
- if (wearable_iter == mWearableDatas.end())
- {
- llwarns << "invalid type, type " << type << " index " << index << llendl;
- return;
- }
- wearableentry_vec_t& wearable_vec = wearable_iter->second;
- if (index>=wearable_vec.size())
- {
- llwarns << "invalid index, type " << type << " index " << index << llendl;
- }
- else
- {
- wearable_vec[index] = wearable;
- old_wearable->setLabelUpdated();
- wearableUpdated(wearable);
- checkWearableAgainstInventory(wearable);
- }
-}
-
-U32 LLAgentWearables::pushWearable(const LLWearableType::EType type, LLWearable *wearable)
-{
- if (wearable == NULL)
- {
- // no null wearables please!
- llwarns << "Null wearable sent for type " << type << llendl;
- return MAX_CLOTHING_PER_TYPE;
- }
- if (type < LLWearableType::WT_COUNT || mWearableDatas[type].size() < MAX_CLOTHING_PER_TYPE)
- {
- mWearableDatas[type].push_back(wearable);
- wearableUpdated(wearable);
- checkWearableAgainstInventory(wearable);
- return mWearableDatas[type].size()-1;
- }
- return MAX_CLOTHING_PER_TYPE;
-}
-
-void LLAgentWearables::wearableUpdated(LLWearable *wearable)
+// static
+BOOL LLAgentWearables::selfHasWearable(LLWearableType::EType type)
{
- gAgentAvatarp->wearableUpdated(wearable->getType(), FALSE);
- wearable->refreshName();
- wearable->setLabelUpdated();
-
- wearable->pullCrossWearableValues();
-
- // Hack pt 2. If the wearable we just loaded has definition version 24,
- // then force a re-save of this wearable after slamming the version number to 22.
- // This number was incorrectly incremented for internal builds before release, and
- // this fix will ensure that the affected wearables are re-saved with the right version number.
- // the versions themselves are compatible. This code can be removed before release.
- if( wearable->getDefinitionVersion() == 24 )
- {
- wearable->setDefinitionVersion(22);
- U32 index = getWearableIndex(wearable);
- llinfos << "forcing werable type " << wearable->getType() << " to version 22 from 24" << llendl;
- saveWearable(wearable->getType(),index,TRUE);
- }
-
+ return (gAgentWearables.getWearableCount(type) > 0);
}
-void LLAgentWearables::popWearable(LLWearable *wearable)
+// virtual
+void LLAgentWearables::wearableUpdated(LLWearable *wearable, BOOL removed)
{
- if (wearable == NULL)
- {
- // nothing to do here. move along.
- return;
- }
-
- U32 index = getWearableIndex(wearable);
- LLWearableType::EType type = wearable->getType();
-
- if (index < MAX_CLOTHING_PER_TYPE && index < getWearableCount(type))
+ if (isAgentAvatarValid())
{
- popWearable(type, index);
+ const BOOL upload_result = removed;
+ gAgentAvatarp->wearableUpdated(wearable->getType(), upload_result);
}
-}
-void LLAgentWearables::popWearable(const LLWearableType::EType type, U32 index)
-{
- LLWearable *wearable = getWearable(type, index);
- if (wearable)
- {
- mWearableDatas[type].erase(mWearableDatas[type].begin() + index);
- if (isAgentAvatarValid())
- {
- gAgentAvatarp->wearableUpdated(wearable->getType(), TRUE);
- }
- wearable->setLabelUpdated();
- }
-}
+ LLWearableData::wearableUpdated(wearable, removed);
-U32 LLAgentWearables::getWearableIndex(const LLWearable *wearable) const
-{
- if (wearable == NULL)
+ if (!removed)
{
- return MAX_CLOTHING_PER_TYPE;
- }
+ LLViewerWearable* viewer_wearable = dynamic_cast<LLViewerWearable*>(wearable);
+ viewer_wearable->refreshName();
- const LLWearableType::EType type = wearable->getType();
- wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
- if (wearable_iter == mWearableDatas.end())
- {
- llwarns << "tried to get wearable index with an invalid type!" << llendl;
- return MAX_CLOTHING_PER_TYPE;
- }
- const wearableentry_vec_t& wearable_vec = wearable_iter->second;
- for(U32 index = 0; index < wearable_vec.size(); index++)
- {
- if (wearable_vec[index] == wearable)
+ // Hack pt 2. If the wearable we just loaded has definition version 24,
+ // then force a re-save of this wearable after slamming the version number to 22.
+ // This number was incorrectly incremented for internal builds before release, and
+ // this fix will ensure that the affected wearables are re-saved with the right version number.
+ // the versions themselves are compatible. This code can be removed before release.
+ if( wearable->getDefinitionVersion() == 24 )
{
- return index;
+ wearable->setDefinitionVersion(22);
+ U32 index = getWearableIndex(wearable);
+ llinfos << "forcing wearable type " << wearable->getType() << " to version 22 from 24" << llendl;
+ saveWearable(wearable->getType(),index,TRUE);
}
- }
-
- return MAX_CLOTHING_PER_TYPE;
-}
-const LLWearable* LLAgentWearables::getWearable(const LLWearableType::EType type, U32 index) const
-{
- wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
- if (wearable_iter == mWearableDatas.end())
- {
- return NULL;
- }
- const wearableentry_vec_t& wearable_vec = wearable_iter->second;
- if (index>=wearable_vec.size())
- {
- return NULL;
- }
- else
- {
- return wearable_vec[index];
+ checkWearableAgainstInventory(viewer_wearable);
}
}
-LLWearable* LLAgentWearables::getTopWearable(const LLWearableType::EType type)
-{
- U32 count = getWearableCount(type);
- if ( count == 0)
- {
- return NULL;
- }
-
- return getWearable(type, count-1);
-}
-
-LLWearable* LLAgentWearables::getBottomWearable(const LLWearableType::EType type)
-{
- if (getWearableCount(type) == 0)
- {
- return NULL;
- }
-
- return getWearable(type, 0);
-}
-
-U32 LLAgentWearables::getWearableCount(const LLWearableType::EType type) const
-{
- wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
- if (wearable_iter == mWearableDatas.end())
- {
- return 0;
- }
- const wearableentry_vec_t& wearable_vec = wearable_iter->second;
- return wearable_vec.size();
-}
-
-U32 LLAgentWearables::getWearableCount(const U32 tex_index) const
-{
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((LLVOAvatarDefines::ETextureIndex)tex_index);
- return getWearableCount(wearable_type);
-}
-
-
BOOL LLAgentWearables::itemUpdatePending(const LLUUID& item_id) const
{
return mItemsAwaitingWearableUpdate.find(item_id) != mItemsAwaitingWearableUpdate.end();
@@ -920,7 +760,7 @@ U32 LLAgentWearables::itemUpdatePendingCount() const
const LLUUID LLAgentWearables::getWearableItemID(LLWearableType::EType type, U32 index) const
{
- const LLWearable *wearable = getWearable(type,index);
+ const LLViewerWearable *wearable = getViewerWearable(type,index);
if (wearable)
return wearable->getItemID();
else
@@ -929,7 +769,7 @@ const LLUUID LLAgentWearables::getWearableItemID(LLWearableType::EType type, U32
const LLUUID LLAgentWearables::getWearableAssetID(LLWearableType::EType type, U32 index) const
{
- const LLWearable *wearable = getWearable(type,index);
+ const LLViewerWearable *wearable = getViewerWearable(type,index);
if (wearable)
return wearable->getAssetID();
else
@@ -1012,7 +852,7 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs
gMessageSystem->getUUIDFast(_PREHASH_WearableData, _PREHASH_AssetID, asset_id, i);
if (asset_id.isNull())
{
- LLWearable::removeFromAvatar(type, FALSE);
+ LLViewerWearable::removeFromAvatar(type, FALSE);
}
else
{
@@ -1058,7 +898,7 @@ void LLAgentWearables::recoverMissingWearable(const LLWearableType::EType type,
// Try to recover by replacing missing wearable with a new one.
LLNotificationsUtil::add("ReplacedMissingWearable");
lldebugs << "Wearable " << LLWearableType::getTypeLabel(type) << " could not be downloaded. Replaced inventory item with default wearable." << llendl;
- LLWearable* new_wearable = LLWearableList::instance().createNewWearable(type);
+ LLViewerWearable* new_wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp);
setWearable(type,index,new_wearable);
//new_wearable->writeToAvatar(TRUE);
@@ -1093,9 +933,9 @@ void LLAgentWearables::recoverMissingWearableDone()
}
}
-void LLAgentWearables::addLocalTextureObject(const LLWearableType::EType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index)
+void LLAgentWearables::addLocalTextureObject(const LLWearableType::EType wearable_type, const LLAvatarAppearanceDefines::ETextureIndex texture_type, U32 wearable_index)
{
- LLWearable* wearable = getWearable((LLWearableType::EType)wearable_type, wearable_index);
+ LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)wearable_type, wearable_index);
if (!wearable)
{
llerrs << "Tried to add local texture object to invalid wearable with type " << wearable_type << " and index " << wearable_index << llendl;
@@ -1128,7 +968,7 @@ public:
mItemsToLink,
link_waiter);
}
- void addPendingWearable(LLWearable *wearable)
+ void addPendingWearable(LLViewerWearable *wearable)
{
if (!wearable)
{
@@ -1163,7 +1003,7 @@ public:
LLWearableType::EType type = item->getWearableType();
if (type < LLWearableType::WT_COUNT)
{
- LLWearable *wearable = mWearablesAwaitingItems[type];
+ LLViewerWearable *wearable = mWearablesAwaitingItems[type];
if (wearable)
wearable->setItemID(inv_item);
}
@@ -1176,7 +1016,7 @@ public:
private:
LLInventoryModel::item_array_t mItemsToLink;
- std::vector<LLWearable*> mWearablesAwaitingItems;
+ std::vector<LLViewerWearable*> mWearablesAwaitingItems;
};
void LLAgentWearables::createStandardWearables()
@@ -1208,7 +1048,7 @@ void LLAgentWearables::createStandardWearables()
if (create[i])
{
llassert(getWearableCount((LLWearableType::EType)i) == 0);
- LLWearable* wearable = LLWearableList::instance().createNewWearable((LLWearableType::EType)i);
+ LLViewerWearable* wearable = LLWearableList::instance().createNewWearable((LLWearableType::EType)i, gAgentAvatarp);
((OnWearableItemCreatedCB*)(&(*cb)))->addPendingWearable(wearable);
// no need to update here...
LLUUID category_id = LLUUID::null;
@@ -1267,7 +1107,7 @@ void LLAgentWearables::makeNewOutfitDone(S32 type, U32 index)
void LLAgentWearables::addWearableToAgentInventory(LLPointer<LLInventoryCallback> cb,
- LLWearable* wearable,
+ LLViewerWearable* wearable,
const LLUUID& category_id,
BOOL notify)
{
@@ -1305,7 +1145,7 @@ void LLAgentWearables::removeWearable(const LLWearableType::EType type, bool do_
}
else
{
- LLWearable* old_wearable = getWearable(type,index);
+ LLViewerWearable* old_wearable = getViewerWearable(type,index);
if (old_wearable)
{
@@ -1360,10 +1200,10 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo
//LLAgentDumper dumper("removeWearable");
if (do_remove_all)
{
- S32 max_entry = mWearableDatas[type].size()-1;
+ S32 max_entry = getWearableCount(type)-1;
for (S32 i=max_entry; i>=0; i--)
{
- LLWearable* old_wearable = getWearable(type,i);
+ LLViewerWearable* old_wearable = getViewerWearable(type,i);
//queryWearableCache(); // moved below
if (old_wearable)
{
@@ -1371,11 +1211,11 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo
old_wearable->removeFromAvatar(TRUE);
}
}
- mWearableDatas[type].clear();
+ clearWearableType(type);
}
else
{
- LLWearable* old_wearable = getWearable(type, index);
+ LLViewerWearable* old_wearable = getViewerWearable(type, index);
//queryWearableCache(); // moved below
if (old_wearable)
@@ -1394,7 +1234,7 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo
// Assumes existing wearables are not dirty.
void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& items,
- const LLDynamicArray< LLWearable* >& wearables,
+ const LLDynamicArray< LLViewerWearable* >& wearables,
BOOL remove)
{
llinfos << "setWearableOutfit() start" << llendl;
@@ -1419,7 +1259,7 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
S32 i;
for (i = 0; i < count; i++)
{
- LLWearable* new_wearable = wearables[i];
+ LLViewerWearable* new_wearable = wearables[i];
LLPointer<LLInventoryItem> new_item = items[i];
llassert(new_wearable);
@@ -1439,8 +1279,8 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
{
pushWearable(type,new_wearable);
}
- wearableUpdated(new_wearable);
- checkWearableAgainstInventory(new_wearable);
+ const BOOL removed = FALSE;
+ wearableUpdated(new_wearable, removed);
}
}
@@ -1476,7 +1316,7 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
// User has picked "wear on avatar" from a menu.
-void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append)
+void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append)
{
//LLAgentDumper dumper("setWearableItem");
if (isWearingItem(new_item->getUUID()))
@@ -1491,7 +1331,7 @@ void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* ne
{
// Remove old wearable, if any
// MULTI_WEARABLE: hardwired to 0
- LLWearable* old_wearable = getWearable(type,0);
+ LLViewerWearable* old_wearable = getViewerWearable(type,0);
if (old_wearable)
{
const LLUUID& old_item_id = old_wearable->getItemID();
@@ -1517,7 +1357,7 @@ void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* ne
}
// static
-bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& response, LLWearable* wearable)
+bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& response, LLViewerWearable* wearable)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
LLInventoryItem* new_item = gInventory.getItem(notification["payload"]["item_id"].asUUID());
@@ -1553,16 +1393,17 @@ bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD&
// Called from setWearableItem() and onSetWearableDialog() to actually set the wearable.
// MULTI_WEARABLE: unify code after null objects are gone.
-void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append)
+void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append)
{
const LLWearableType::EType type = new_wearable->getType();
if (do_append && getWearableItemID(type,0).notNull())
{
new_wearable->setItemID(new_item->getUUID());
- mWearableDatas[type].push_back(new_wearable);
+ const bool trigger_updated = false;
+ pushWearable(type, new_wearable, trigger_updated);
llinfos << "Added additional wearable for type " << type
- << " size is now " << mWearableDatas[type].size() << llendl;
+ << " size is now " << getWearableCount(type) << llendl;
checkWearableAgainstInventory(new_wearable);
}
else
@@ -1570,7 +1411,7 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* n
// Replace the old wearable with a new one.
llassert(new_item->getAssetUUID() == new_wearable->getAssetID());
- LLWearable *old_wearable = getWearable(type,0);
+ LLViewerWearable *old_wearable = getViewerWearable(type,0);
LLUUID old_item_id;
if (old_wearable)
{
@@ -1585,7 +1426,7 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* n
gInventory.notifyObservers();
}
llinfos << "Replaced current element 0 for type " << type
- << " size is now " << mWearableDatas[type].size() << llendl;
+ << " size is now " << getWearableCount(type) << llendl;
}
//llinfos << "LLVOAvatar::setWearableItem()" << llendl;
@@ -1626,7 +1467,7 @@ void LLAgentWearables::queryWearableCache()
num_queries++;
// *NOTE: make sure at least one request gets packed
- ETextureIndex te_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
+ ETextureIndex te_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
//llinfos << "Requesting texture for hash " << hash << " in baked texture slot " << baked_index << llendl;
gMessageSystem->nextBlockFast(_PREHASH_WearableData);
@@ -1652,46 +1493,14 @@ void LLAgentWearables::queryWearableCache()
}
}
-LLUUID LLAgentWearables::computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex baked_index,
- BOOL generate_valid_hash) // Set to false if you want to upload the baked texture w/o putting it in the cache
+// virtual
+void LLAgentWearables::invalidateBakedTextureHash(LLMD5& hash) const
{
- LLUUID hash_id;
- bool hash_computed = false;
- LLMD5 hash;
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index);
-
- for (U8 i=0; i < baked_dict->mWearables.size(); i++)
- {
- const LLWearableType::EType baked_type = baked_dict->mWearables[i];
- const U32 num_wearables = getWearableCount(baked_type);
- for (U32 index = 0; index < num_wearables; ++index)
- {
- const LLWearable* wearable = getWearable(baked_type,index);
- if (wearable)
- {
- LLUUID asset_id = wearable->getAssetID();
- hash.update((const unsigned char*)asset_id.mData, UUID_BYTES);
- hash_computed = true;
- }
- }
- }
- if (hash_computed)
+ // Add some garbage into the hash so that it becomes invalid.
+ if (isAgentAvatarValid())
{
- hash.update((const unsigned char*)baked_dict->mWearablesHashID.mData, UUID_BYTES);
-
- // Add some garbage into the hash so that it becomes invalid.
- if (!generate_valid_hash)
- {
- if (isAgentAvatarValid())
- {
- hash.update((const unsigned char*)gAgentAvatarp->getID().mData, UUID_BYTES);
- }
- }
- hash.finalize();
- hash.raw_digest(hash_id.mData);
+ hash.update((const unsigned char*)gAgentAvatarp->getID().mData, UUID_BYTES);
}
-
- return hash_id;
}
// User has picked "remove from avatar" from a menu.
@@ -1875,7 +1684,7 @@ void LLAgentWearables::checkWearablesLoaded() const
// Returns false if the given wearable is already topmost/bottommost
// (depending on closer_to_body parameter).
-bool LLAgentWearables::canMoveWearable(const LLUUID& item_id, bool closer_to_body)
+bool LLAgentWearables::canMoveWearable(const LLUUID& item_id, bool closer_to_body) const
{
const LLWearable* wearable = getWearableFromItemID(item_id);
if (!wearable) return false;
@@ -1903,7 +1712,7 @@ void LLAgentWearables::updateWearablesLoaded()
}
}
-bool LLAgentWearables::canWearableBeRemoved(const LLWearable* wearable) const
+bool LLAgentWearables::canWearableBeRemoved(const LLViewerWearable* wearable) const
{
if (!wearable) return false;
@@ -1918,7 +1727,7 @@ void LLAgentWearables::animateAllWearableParams(F32 delta, BOOL upload_bake)
{
for (S32 count = 0; count < (S32)getWearableCount((LLWearableType::EType)type); ++count)
{
- LLWearable *wearable = getWearable((LLWearableType::EType)type,count);
+ LLViewerWearable *wearable = getViewerWearable((LLWearableType::EType)type,count);
llassert(wearable);
if (wearable)
{
@@ -1933,28 +1742,39 @@ bool LLAgentWearables::moveWearable(const LLViewerInventoryItem* item, bool clos
if (!item) return false;
if (!item->isWearableType()) return false;
- wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(item->getWearableType());
- if (wearable_iter == mWearableDatas.end()) return false;
-
- wearableentry_vec_t& wearable_vec = wearable_iter->second;
- if (wearable_vec.empty()) return false;
+ LLWearableType::EType type = item->getWearableType();
+ U32 wearable_count = getWearableCount(type);
+ if (0 == wearable_count) return false;
const LLUUID& asset_id = item->getAssetUUID();
//nowhere to move if the wearable is already on any boundary (closest to the body/furthest from the body)
- if (closer_to_body && asset_id == wearable_vec.front()->getAssetID()) return false;
- if (!closer_to_body && asset_id == wearable_vec.back()->getAssetID()) return false;
+ if (closer_to_body)
+ {
+ LLViewerWearable* bottom_wearable = dynamic_cast<LLViewerWearable*>( getBottomWearable(type) );
+ if (bottom_wearable->getAssetID() == asset_id)
+ {
+ return false;
+ }
+ }
+ else // !closer_to_body
+ {
+ LLViewerWearable* top_wearable = dynamic_cast<LLViewerWearable*>( getTopWearable(type) );
+ if (top_wearable->getAssetID() == asset_id)
+ {
+ return false;
+ }
+ }
- for (U32 i = 0; i < wearable_vec.size(); ++i)
+ for (U32 i = 0; i < wearable_count; ++i)
{
- LLWearable* wearable = wearable_vec[i];
+ LLViewerWearable* wearable = getViewerWearable(type, i);
if (!wearable) continue;
if (wearable->getAssetID() != asset_id) continue;
//swapping wearables
U32 swap_i = closer_to_body ? i-1 : i+1;
- wearable_vec[i] = wearable_vec[swap_i];
- wearable_vec[swap_i] = wearable;
+ swapWearables(type, i, swap_i);
return true;
}
@@ -1966,7 +1786,7 @@ void LLAgentWearables::createWearable(LLWearableType::EType type, bool wear, con
{
if (type == LLWearableType::WT_INVALID || type == LLWearableType::WT_NONE) return;
- LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
+ LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp);
LLAssetType::EType asset_type = wearable->getAssetType();
LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE;
LLPointer<LLInventoryCallback> cb = wear ? new LLWearAndEditCallback : NULL;
@@ -1999,7 +1819,7 @@ void LLAgentWearables::editWearable(const LLUUID& item_id)
return;
}
- LLWearable* wearable = gAgentWearables.getWearableFromItemID(item_id);
+ LLViewerWearable* wearable = gAgentWearables.getWearableFromItemID(item_id);
if (!wearable)
{
llwarns << "Cannot get wearable" << llendl;
diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h
index 550560d7bc..a60fbc969b 100755
--- a/indra/newview/llagentwearables.h
+++ b/indra/newview/llagentwearables.h
@@ -36,16 +36,16 @@
// newview
#include "llinventorymodel.h"
#include "llviewerinventory.h"
-#include "llvoavatardefines.h"
+#include "llavatarappearancedefines.h"
+#include "llwearabledata.h"
class LLInventoryItem;
class LLVOAvatarSelf;
-class LLWearable;
+class LLViewerWearable;
class LLInitialWearablesFetch;
class LLViewerObject;
-class LLTexLayerTemplate;
-class LLAgentWearables : public LLInitClass<LLAgentWearables>
+class LLAgentWearables : public LLInitClass<LLAgentWearables>, public LLWearableData
{
//--------------------------------------------------------------------
// Constructors / destructors / Initializers
@@ -79,10 +79,10 @@ public:
bool isCOFChangeInProgress() const { return mCOFChangeInProgress; }
void updateWearablesLoaded();
void checkWearablesLoaded() const;
- bool canMoveWearable(const LLUUID& item_id, bool closer_to_body);
+ bool canMoveWearable(const LLUUID& item_id, bool closer_to_body) const;
// Note: False for shape, skin, eyes, and hair, unless you have MORE than 1.
- bool canWearableBeRemoved(const LLWearable* wearable) const;
+ bool canWearableBeRemoved(const LLViewerWearable* wearable) const;
void animateAllWearableParams(F32 delta, BOOL upload_bake);
@@ -92,52 +92,38 @@ public:
public:
const LLUUID getWearableItemID(LLWearableType::EType type, U32 index /*= 0*/) const;
const LLUUID getWearableAssetID(LLWearableType::EType type, U32 index /*= 0*/) const;
- const LLWearable* getWearableFromItemID(const LLUUID& item_id) const;
- LLWearable* getWearableFromItemID(const LLUUID& item_id);
- LLWearable* getWearableFromAssetID(const LLUUID& asset_id);
+ const LLViewerWearable* getWearableFromItemID(const LLUUID& item_id) const;
+ LLViewerWearable* getWearableFromItemID(const LLUUID& item_id);
+ LLViewerWearable* getWearableFromAssetID(const LLUUID& asset_id);
+ LLViewerWearable* getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/);
+ const LLViewerWearable* getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/) const;
LLInventoryItem* getWearableInventoryItem(LLWearableType::EType type, U32 index /*= 0*/);
static BOOL selfHasWearable(LLWearableType::EType type);
- LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/);
- const LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const;
- LLWearable* getTopWearable(const LLWearableType::EType type);
- LLWearable* getBottomWearable(const LLWearableType::EType type);
- U32 getWearableCount(const LLWearableType::EType type) const;
- U32 getWearableCount(const U32 tex_index) const;
-
- static const U32 MAX_CLOTHING_PER_TYPE = 5;
-
//--------------------------------------------------------------------
// Setters
//--------------------------------------------------------------------
-
private:
- // Low-level data structure setter - public access is via setWearableItem, etc.
- void setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable);
- U32 pushWearable(const LLWearableType::EType type, LLWearable *wearable);
- void wearableUpdated(LLWearable *wearable);
- void popWearable(LLWearable *wearable);
- void popWearable(const LLWearableType::EType type, U32 index);
-
+ /*virtual*/void wearableUpdated(LLWearable *wearable, BOOL removed);
public:
- void setWearableItem(LLInventoryItem* new_item, LLWearable* wearable, bool do_append = false);
- void setWearableOutfit(const LLInventoryItem::item_array_t& items, const LLDynamicArray< LLWearable* >& wearables, BOOL remove);
+ void setWearableItem(LLInventoryItem* new_item, LLViewerWearable* wearable, bool do_append = false);
+ void setWearableOutfit(const LLInventoryItem::item_array_t& items, const LLDynamicArray< LLViewerWearable* >& wearables, BOOL remove);
void setWearableName(const LLUUID& item_id, const std::string& new_name);
- void addLocalTextureObject(const LLWearableType::EType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index);
- U32 getWearableIndex(const LLWearable *wearable) const;
+ // *TODO: Move this into llappearance/LLWearableData ?
+ void addLocalTextureObject(const LLWearableType::EType wearable_type, const LLAvatarAppearanceDefines::ETextureIndex texture_type, U32 wearable_index);
protected:
- void setWearableFinal(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append = false);
- static bool onSetWearableDialog(const LLSD& notification, const LLSD& response, LLWearable* wearable);
+ void setWearableFinal(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append = false);
+ static bool onSetWearableDialog(const LLSD& notification, const LLSD& response, LLViewerWearable* wearable);
void addWearableToAgentInventory(LLPointer<LLInventoryCallback> cb,
- LLWearable* wearable,
+ LLViewerWearable* wearable,
const LLUUID& category_id = LLUUID::null,
BOOL notify = TRUE);
void addWearabletoAgentInventoryDone(const LLWearableType::EType type,
const U32 index,
const LLUUID& item_id,
- LLWearable* wearable);
+ LLViewerWearable* wearable);
void recoverMissingWearable(const LLWearableType::EType type, U32 index /*= 0*/);
void recoverMissingWearableDone();
@@ -172,15 +158,14 @@ protected:
public:
// Processes the initial wearables update message (if necessary, since the outfit folder makes it redundant)
static void processAgentInitialWearablesUpdate(LLMessageSystem* mesgsys, void** user_data);
- LLUUID computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex baked_index,
- BOOL generate_valid_hash = TRUE);
protected:
+ /*virtual*/ void invalidateBakedTextureHash(LLMD5& hash) const;
void sendAgentWearablesUpdate();
void sendAgentWearablesRequest();
void queryWearableCache();
void updateServer();
- static void onInitialWearableAssetArrived(LLWearable* wearable, void* userdata);
+ static void onInitialWearableAssetArrived(LLViewerWearable* wearable, void* userdata);
//--------------------------------------------------------------------
// Outfits
@@ -244,10 +229,6 @@ private:
// Member variables
//--------------------------------------------------------------------
private:
- typedef std::vector<LLWearable*> wearableentry_vec_t; // all wearables of a certain type (EG all shirts)
- typedef std::map<LLWearableType::EType, wearableentry_vec_t> wearableentry_map_t; // wearable "categories" arranged by wearable type
- wearableentry_map_t mWearableDatas;
-
static BOOL mInitialWearablesUpdateReceived;
BOOL mWearablesLoaded;
std::set<LLUUID> mItemsAwaitingWearableUpdate;
@@ -288,13 +269,13 @@ private:
addWearableToAgentInventoryCallback(LLPointer<LLRefCount> cb,
LLWearableType::EType type,
U32 index,
- LLWearable* wearable,
+ LLViewerWearable* wearable,
U32 todo = CALL_NONE);
virtual void fire(const LLUUID& inv_item);
private:
LLWearableType::EType mType;
U32 mIndex;
- LLWearable* mWearable;
+ LLViewerWearable* mWearable;
U32 mTodo;
LLPointer<LLRefCount> mCB;
};
diff --git a/indra/newview/llappearance.h b/indra/newview/llappearance.h
index a28b77b1fc..05dfac4e42 100644
--- a/indra/newview/llappearance.h
+++ b/indra/newview/llappearance.h
@@ -38,14 +38,14 @@ public:
void addParam( S32 id, F32 value ) { mParamMap[id] = value; }
F32 getParam( S32 id, F32 defval ) { return get_if_there(mParamMap, id, defval ); }
- void addTexture( S32 te, const LLUUID& uuid ) { if( te < LLVOAvatarDefines::TEX_NUM_INDICES ) mTextures[te] = uuid; }
- const LLUUID& getTexture( S32 te ) { return ( te < LLVOAvatarDefines::TEX_NUM_INDICES ) ? mTextures[te] : LLUUID::null; }
+ void addTexture( S32 te, const LLUUID& uuid ) { if( te < LLAvatarAppearanceDefines::TEX_NUM_INDICES ) mTextures[te] = uuid; }
+ const LLUUID& getTexture( S32 te ) { return ( te < LLAvatarAppearanceDefines::TEX_NUM_INDICES ) ? mTextures[te] : LLUUID::null; }
- void clear() { mParamMap.clear(); for( S32 i=0; i<LLVOAvatarDefines::TEX_NUM_INDICES; i++ ) mTextures[i].setNull(); }
+ void clear() { mParamMap.clear(); for( S32 i=0; i<LLAvatarAppearanceDefines::TEX_NUM_INDICES; i++ ) mTextures[i].setNull(); }
typedef std::map<S32, F32> param_map_t;
param_map_t mParamMap;
- LLUUID mTextures[LLVOAvatarDefines::TEX_NUM_INDICES];
+ LLUUID mTextures[LLAvatarAppearanceDefines::TEX_NUM_INDICES];
};
#endif // LL_LLAPPEARANCE_H
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index f71d9c7704..1e4e00d77d 100755
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -277,7 +277,7 @@ struct LLFoundData
std::string mName;
LLAssetType::EType mAssetType;
LLWearableType::EType mWearableType;
- LLWearable* mWearable;
+ LLViewerWearable* mWearable;
bool mIsReplacement;
};
@@ -301,7 +301,7 @@ public:
void recoverMissingWearable(LLWearableType::EType type);
void clearCOFLinksForMissingWearables();
- void onWearableAssetFetch(LLWearable *wearable);
+ void onWearableAssetFetch(LLViewerWearable *wearable);
void onAllComplete();
typedef std::list<LLFoundData> found_list_t;
@@ -327,7 +327,7 @@ private:
typedef std::set<LLWearableHoldingPattern*> type_set_hp;
static type_set_hp sActiveHoldingPatterns;
bool mIsMostRecent;
- std::set<LLWearable*> mLateArrivals;
+ std::set<LLViewerWearable*> mLateArrivals;
bool mIsAllComplete;
};
@@ -561,7 +561,7 @@ bool LLWearableHoldingPattern::pollFetchCompletion()
class RecoveredItemLinkCB: public LLInventoryCallback
{
public:
- RecoveredItemLinkCB(LLWearableType::EType type, LLWearable *wearable, LLWearableHoldingPattern* holder):
+ RecoveredItemLinkCB(LLWearableType::EType type, LLViewerWearable *wearable, LLWearableHoldingPattern* holder):
mHolder(holder),
mWearable(wearable),
mType(type)
@@ -609,14 +609,14 @@ public:
}
private:
LLWearableHoldingPattern* mHolder;
- LLWearable *mWearable;
+ LLViewerWearable *mWearable;
LLWearableType::EType mType;
};
class RecoveredItemCB: public LLInventoryCallback
{
public:
- RecoveredItemCB(LLWearableType::EType type, LLWearable *wearable, LLWearableHoldingPattern* holder):
+ RecoveredItemCB(LLWearableType::EType type, LLViewerWearable *wearable, LLWearableHoldingPattern* holder):
mHolder(holder),
mWearable(wearable),
mType(type)
@@ -649,7 +649,7 @@ public:
}
private:
LLWearableHoldingPattern* mHolder;
- LLWearable *mWearable;
+ LLViewerWearable *mWearable;
LLWearableType::EType mType;
};
@@ -665,7 +665,7 @@ void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type
LLNotificationsUtil::add("ReplacedMissingWearable");
lldebugs << "Wearable " << LLWearableType::getTypeLabel(type)
<< " could not be downloaded. Replaced inventory item with default wearable." << llendl;
- LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
+ LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp);
// Add a new one in the lost and found folder.
const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
@@ -772,11 +772,11 @@ void LLWearableHoldingPattern::handleLateArrivals()
iter != getFoundList().end(); ++iter)
{
LLFoundData& data = *iter;
- for (std::set<LLWearable*>::iterator wear_it = mLateArrivals.begin();
+ for (std::set<LLViewerWearable*>::iterator wear_it = mLateArrivals.begin();
wear_it != mLateArrivals.end();
++wear_it)
{
- LLWearable *wearable = *wear_it;
+ LLViewerWearable *wearable = *wear_it;
if(wearable->getAssetID() == data.mAssetID)
{
@@ -836,7 +836,7 @@ void LLWearableHoldingPattern::resetTime(F32 timeout)
mWaitTime.setTimerExpirySec(timeout);
}
-void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
+void LLWearableHoldingPattern::onWearableAssetFetch(LLViewerWearable *wearable)
{
if (!isMostRecent())
{
@@ -887,7 +887,7 @@ void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
}
}
-static void onWearableAssetFetch(LLWearable* wearable, void* data)
+static void onWearableAssetFetch(LLViewerWearable* wearable, void* data)
{
LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data;
holder->onWearableAssetFetch(wearable);
@@ -1590,7 +1590,7 @@ void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder, boo
{
lldebugs << "updateAgentWearables()" << llendl;
LLInventoryItem::item_array_t items;
- LLDynamicArray< LLWearable* > wearables;
+ LLDynamicArray< LLViewerWearable* > wearables;
// For each wearable type, find the wearables of that type.
for( S32 i = 0; i < LLWearableType::WT_COUNT; i++ )
@@ -1599,7 +1599,7 @@ void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder, boo
iter != holder->getFoundList().end(); ++iter)
{
LLFoundData& data = *iter;
- LLWearable* wearable = data.mWearable;
+ LLViewerWearable* wearable = data.mWearable;
if( wearable && ((S32)wearable->getType() == i) )
{
LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(data.mItemID);
@@ -1841,6 +1841,7 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering)
// Fetch the wearables about to be worn.
LLWearableList::instance().getAsset(found.mAssetID,
found.mName,
+ gAgentAvatarp,
found.mAssetType,
onWearableAssetFetch,
(void*)holder);
diff --git a/indra/newview/llappearancemgr.h b/indra/newview/llappearancemgr.h
index d6187e1cfb..4baee10218 100755
--- a/indra/newview/llappearancemgr.h
+++ b/indra/newview/llappearancemgr.h
@@ -35,7 +35,6 @@
#include "llinventoryobserver.h"
#include "llviewerinventory.h"
-class LLWearable;
class LLWearableHoldingPattern;
class LLInventoryCallback;
class LLOutfitUnLockTimer;
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 6ca77ba4dd..587435301d 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -668,6 +668,15 @@ LLAppViewer::~LLAppViewer()
removeMarkerFile();
}
+class LLUITranslationBridge : public LLTranslationBridge
+{
+public:
+ virtual std::string getString(const std::string &xml_desc)
+ {
+ return LLTrans::getString(xml_desc);
+ }
+};
+
bool LLAppViewer::init()
{
//
@@ -679,6 +688,10 @@ bool LLAppViewer::init()
//
LLFastTimer::reset();
+ // initialize LLWearableType translation bridge.
+ // Memory will be cleaned up in ::cleanupClass()
+ LLWearableType::initClass(new LLUITranslationBridge());
+
// initialize SSE options
LLVector4a::initClass();
@@ -771,7 +784,7 @@ bool LLAppViewer::init()
LLUI::initClass(settings_map,
LLUIImageList::getInstance(),
ui_audio_callback,
- &LLUI::sGLScaleFactor);
+ &LLUI::getScaleFactor());
LL_INFOS("InitInfo") << "UI initialized." << LL_ENDL ;
// Setup paths and LLTrans after LLUI::initClass has been called.
@@ -1797,6 +1810,8 @@ bool LLAppViewer::cleanup()
llinfos << "Cleaning up Objects" << llendflush;
LLViewerObject::cleanupVOClasses();
+
+ LLAvatarAppearance::cleanupClass();
LLPostProcess::cleanupClass();
@@ -2030,6 +2045,8 @@ bool LLAppViewer::cleanup()
llinfos << "Cleaning up LLProxy." << llendl;
LLProxy::cleanupClass();
+ LLWearableType::cleanupClass();
+
LLMainLoopRepeater::instance().stop();
//release all private memory pools.
diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp
index 65bfc990d1..7c423af3c8 100644
--- a/indra/newview/llassetuploadresponders.cpp
+++ b/indra/newview/llassetuploadresponders.cpp
@@ -48,8 +48,8 @@
#include "llviewercontrol.h"
#include "llviewerobjectlist.h"
#include "llviewermenufile.h"
+#include "llviewertexlayer.h"
#include "llviewerwindow.h"
-#include "lltexlayer.h"
#include "lltrans.h"
// library includes
@@ -456,7 +456,7 @@ LLSendTexLayerResponder::LLSendTexLayerResponder(const LLSD& post_data,
LLSendTexLayerResponder::~LLSendTexLayerResponder()
{
- // mBakedUploadData is normally deleted by calls to LLTexLayerSetBuffer::onTextureUploadComplete() below
+ // mBakedUploadData is normally deleted by calls to LLViewerTexLayerSetBuffer::onTextureUploadComplete() below
if (mBakedUploadData)
{ // ...but delete it in the case where uploadComplete() is never called
delete mBakedUploadData;
@@ -477,12 +477,12 @@ void LLSendTexLayerResponder::uploadComplete(const LLSD& content)
if (result == "complete"
&& mBakedUploadData != NULL)
{ // Invoke
- LLTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, 0, LL_EXSTAT_NONE);
+ LLViewerTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, 0, LL_EXSTAT_NONE);
mBakedUploadData = NULL; // deleted in onTextureUploadComplete()
}
else
{ // Invoke the original callback with an error result
- LLTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, -1, LL_EXSTAT_NONE);
+ LLViewerTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, -1, LL_EXSTAT_NONE);
mBakedUploadData = NULL; // deleted in onTextureUploadComplete()
}
}
@@ -492,7 +492,7 @@ void LLSendTexLayerResponder::error(U32 statusNum, const std::string& reason)
llinfos << "status: " << statusNum << " reason: " << reason << llendl;
// Invoke the original callback with an error result
- LLTexLayerSetBuffer::onTextureUploadComplete(LLUUID(), (void*) mBakedUploadData, -1, LL_EXSTAT_NONE);
+ LLViewerTexLayerSetBuffer::onTextureUploadComplete(LLUUID(), (void*) mBakedUploadData, -1, LL_EXSTAT_NONE);
mBakedUploadData = NULL; // deleted in onTextureUploadComplete()
}
diff --git a/indra/newview/llavatariconctrl.cpp b/indra/newview/llavatariconctrl.cpp
index b539ac38ed..76f10e2d56 100755
--- a/indra/newview/llavatariconctrl.cpp
+++ b/indra/newview/llavatariconctrl.cpp
@@ -37,6 +37,8 @@
#include "lluictrlfactory.h"
#include "llagentdata.h"
#include "llimfloater.h"
+#include "llviewertexture.h"
+#include "llavatarappearancedefines.h"
// library includes
#include "llavatarnamecache.h"
diff --git a/indra/newview/llcolorswatch.cpp b/indra/newview/llcolorswatch.cpp
index 5b942f283a..87fd47cb2c 100644
--- a/indra/newview/llcolorswatch.cpp
+++ b/indra/newview/llcolorswatch.cpp
@@ -242,7 +242,7 @@ void LLColorSwatchCtrl::draw()
if (!mFallbackImageName.empty())
{
LLPointer<LLViewerFetchedTexture> fallback_image = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, TRUE,
- LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
if( fallback_image->getComponents() == 4 )
{
gl_rect_2d_checkerboard( interior );
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index a264eae302..74633e4e42 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -153,7 +153,7 @@ void LLStandardBumpmap::addstandard()
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mLabel = label;
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage =
LLViewerTextureManager::getFetchedTexture(LLUUID(bump_image_id));
- gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLViewerTexture::BOOST_BUMP) ;
+ gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLGLTexture::BOOST_BUMP) ;
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL, NULL );
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->forceToSaveRawImage(0) ;
LLStandardBumpmap::sStandardBumpmapCount++;
@@ -1075,7 +1075,7 @@ LLViewerTexture* LLBumpImageList::getBrightnessDarknessImage(LLViewerFetchedText
src_image->getHeight() != bump->getHeight())// ||
//(LLPipeline::sRenderDeferred && bump->getComponents() != 4))
{
- src_image->setBoostLevel(LLViewerTexture::BOOST_BUMP) ;
+ src_image->setBoostLevel(LLGLTexture::BOOST_BUMP) ;
src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()), NULL );
src_image->forceToSaveRawImage(0) ;
}
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp
index 9bc32fddbd..809f34bdff 100644
--- a/indra/newview/lldrawpoolterrain.cpp
+++ b/indra/newview/lldrawpoolterrain.cpp
@@ -69,7 +69,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) :
sDetailScale = 1.f/gSavedSettings.getF32("RenderTerrainScale");
sDetailMode = gSavedSettings.getS32("RenderTerrainDetail");
mAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient.tga",
- TRUE, LLViewerTexture::BOOST_UI,
+ TRUE, LLGLTexture::BOOST_UI,
LLViewerTexture::FETCHED_TEXTURE,
format, int_format,
LLUUID("e97cf410-8e61-7005-ec06-629eba4cd1fb"));
@@ -78,7 +78,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) :
mAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP);
m2DAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient_2d.j2c",
- TRUE, LLViewerTexture::BOOST_UI,
+ TRUE, LLGLTexture::BOOST_UI,
LLViewerTexture::FETCHED_TEXTURE,
format, int_format,
LLUUID("38b86f85-2575-52a9-a531-23108d8da837"));
@@ -86,7 +86,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) :
//gGL.getTexUnit(0)->bind(m2DAlphaRampImagep.get());
m2DAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP);
- mTexturep->setBoostLevel(LLViewerTexture::BOOST_TERRAIN);
+ mTexturep->setBoostLevel(LLGLTexture::BOOST_TERRAIN);
//gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
@@ -170,7 +170,7 @@ void LLDrawPoolTerrain::render(S32 pass)
LLVLComposition *compp = regionp->getComposition();
for (S32 i = 0; i < 4; i++)
{
- compp->mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN);
+ compp->mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN);
compp->mDetailTextures[i]->addTextureStats(1024.f*1024.f); // assume large pixel area
}
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index 4f6eaa5a5b..26890bd75f 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -66,11 +66,11 @@ LLVector3 LLDrawPoolWater::sLightDir;
LLDrawPoolWater::LLDrawPoolWater() :
LLFacePool(POOL_WATER)
{
- mHBTex[0] = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI);
+ mHBTex[0] = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLGLTexture::BOOST_UI);
gGL.getTexUnit(0)->bind(mHBTex[0]) ;
mHBTex[0]->setAddressMode(LLTexUnit::TAM_CLAMP);
- mHBTex[1] = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI);
+ mHBTex[1] = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLGLTexture::BOOST_UI);
gGL.getTexUnit(0)->bind(mHBTex[1]);
mHBTex[1]->setAddressMode(LLTexUnit::TAM_CLAMP);
diff --git a/indra/newview/lldriverparam.cpp b/indra/newview/lldriverparam.cpp
deleted file mode 100644
index 885cae1737..0000000000
--- a/indra/newview/lldriverparam.cpp
+++ /dev/null
@@ -1,638 +0,0 @@
-/**
- * @file lldriverparam.cpp
- * @brief A visual parameter that drives (controls) other visual parameters.
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "lldriverparam.h"
-
-#include "llfasttimer.h"
-#include "llvoavatar.h"
-#include "llvoavatarself.h"
-#include "llagent.h"
-#include "llwearable.h"
-#include "llagentwearables.h"
-
-//-----------------------------------------------------------------------------
-// LLDriverParamInfo
-//-----------------------------------------------------------------------------
-
-LLDriverParamInfo::LLDriverParamInfo()
-{
-}
-
-BOOL LLDriverParamInfo::parseXml(LLXmlTreeNode* node)
-{
- llassert( node->hasName( "param" ) && node->getChildByName( "param_driver" ) );
-
- if( !LLViewerVisualParamInfo::parseXml( node ))
- return FALSE;
-
- LLXmlTreeNode* param_driver_node = node->getChildByName( "param_driver" );
- if( !param_driver_node )
- return FALSE;
-
- for (LLXmlTreeNode* child = param_driver_node->getChildByName( "driven" );
- child;
- child = param_driver_node->getNextNamedChild())
- {
- S32 driven_id;
- static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id");
- if( child->getFastAttributeS32( id_string, driven_id ) )
- {
- F32 min1 = mMinWeight;
- F32 max1 = mMaxWeight;
- F32 max2 = max1;
- F32 min2 = max1;
-
- // driven ________ //
- // ^ /| |\ //
- // | / | | \ //
- // | / | | \ //
- // | / | | \ //
- // | / | | \ //
- //-------|----|-------|----|-------> driver //
- // | min1 max1 max2 min2
-
- static LLStdStringHandle min1_string = LLXmlTree::addAttributeString("min1");
- child->getFastAttributeF32( min1_string, min1 ); // optional
- static LLStdStringHandle max1_string = LLXmlTree::addAttributeString("max1");
- child->getFastAttributeF32( max1_string, max1 ); // optional
- static LLStdStringHandle max2_string = LLXmlTree::addAttributeString("max2");
- child->getFastAttributeF32( max2_string, max2 ); // optional
- static LLStdStringHandle min2_string = LLXmlTree::addAttributeString("min2");
- child->getFastAttributeF32( min2_string, min2 ); // optional
-
- // Push these on the front of the deque, so that we can construct
- // them in order later (faster)
- mDrivenInfoList.push_front( LLDrivenEntryInfo( driven_id, min1, max1, max2, min2 ) );
- }
- else
- {
- llerrs << "<driven> Unable to resolve driven parameter: " << driven_id << llendl;
- return FALSE;
- }
- }
- return TRUE;
-}
-
-//virtual
-void LLDriverParamInfo::toStream(std::ostream &out)
-{
- LLViewerVisualParamInfo::toStream(out);
- out << "driver" << "\t";
- out << mDrivenInfoList.size() << "\t";
- for (entry_info_list_t::iterator iter = mDrivenInfoList.begin(); iter != mDrivenInfoList.end(); iter++)
- {
- LLDrivenEntryInfo driven = *iter;
- out << driven.mDrivenID << "\t";
- }
-
- out << std::endl;
-
- if(isAgentAvatarValid())
- {
- for (entry_info_list_t::iterator iter = mDrivenInfoList.begin(); iter != mDrivenInfoList.end(); iter++)
- {
- LLDrivenEntryInfo driven = *iter;
- LLViewerVisualParam *param = (LLViewerVisualParam*)gAgentAvatarp->getVisualParam(driven.mDrivenID);
- if (param)
- {
- param->getInfo()->toStream(out);
- if (param->getWearableType() != mWearableType)
- {
- if(param->getCrossWearable())
- {
- out << "cross-wearable" << "\t";
- }
- else
- {
- out << "ERROR!" << "\t";
- }
- }
- else
- {
- out << "valid" << "\t";
- }
- }
- else
- {
- llwarns << "could not get parameter " << driven.mDrivenID << " from avatar " << gAgentAvatarp.get() << " for driver parameter " << getID() << llendl;
- }
- out << std::endl;
- }
- }
-}
-
-//-----------------------------------------------------------------------------
-// LLDriverParam
-//-----------------------------------------------------------------------------
-
-LLDriverParam::LLDriverParam(LLVOAvatar *avatarp) :
- mCurrentDistortionParam( NULL ),
- mAvatarp(avatarp),
- mWearablep(NULL)
-{
- mDefaultVec.clear();
-}
-
-LLDriverParam::LLDriverParam(LLWearable *wearablep) :
- mCurrentDistortionParam( NULL ),
- mAvatarp(NULL),
- mWearablep(wearablep)
-{
- mDefaultVec.clear();
-}
-
-LLDriverParam::~LLDriverParam()
-{
-}
-
-BOOL LLDriverParam::setInfo(LLDriverParamInfo *info)
-{
- llassert(mInfo == NULL);
- if (info->mID < 0)
- return FALSE;
- mInfo = info;
- mID = info->mID;
-
- setWeight(getDefaultWeight(), FALSE );
-
- return TRUE;
-}
-
-void LLDriverParam::setWearable(LLWearable *wearablep)
-{
- if (wearablep)
- {
- mWearablep = wearablep;
- mAvatarp = NULL;
- }
-}
-
-void LLDriverParam::setAvatar(LLVOAvatar *avatarp)
-{
- if (avatarp)
- {
- mWearablep = NULL;
- mAvatarp = avatarp;
- }
-}
-
-/*virtual*/ LLViewerVisualParam* LLDriverParam::cloneParam(LLWearable* wearable) const
-{
- LLDriverParam *new_param;
- if (wearable)
- {
- new_param = new LLDriverParam(wearable);
- }
- else
- {
- if (mWearablep)
- {
- new_param = new LLDriverParam(mWearablep);
- }
- else
- {
- new_param = new LLDriverParam(mAvatarp);
- }
- }
- *new_param = *this;
- return new_param;
-}
-
-#if 0 // obsolete
-BOOL LLDriverParam::parseData(LLXmlTreeNode* node)
-{
- LLDriverParamInfo* info = new LLDriverParamInfo;
-
- info->parseXml(node);
- if (!setInfo(info))
- {
- delete info;
- return FALSE;
- }
- return TRUE;
-}
-#endif
-
-void LLDriverParam::setWeight(F32 weight, BOOL upload_bake)
-{
- F32 min_weight = getMinWeight();
- F32 max_weight = getMaxWeight();
- if (mIsAnimating)
- {
- // allow overshoot when animating
- mCurWeight = weight;
- }
- else
- {
- mCurWeight = llclamp(weight, min_weight, max_weight);
- }
-
- // driven ________
- // ^ /| |\ ^
- // | / | | \ |
- // | / | | \ |
- // | / | | \ |
- // | / | | \ |
- //-------|----|-------|----|-------> driver
- // | min1 max1 max2 min2
-
- for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
- {
- LLDrivenEntry* driven = &(*iter);
- LLDrivenEntryInfo* info = driven->mInfo;
-
- F32 driven_weight = 0.f;
- F32 driven_min = driven->mParam->getMinWeight();
- F32 driven_max = driven->mParam->getMaxWeight();
-
- if (mIsAnimating)
- {
- // driven param doesn't interpolate (textures, for example)
- if (!driven->mParam->getAnimating())
- {
- continue;
- }
- if( mCurWeight < info->mMin1 )
- {
- if (info->mMin1 == min_weight)
- {
- if (info->mMin1 == info->mMax1)
- {
- driven_weight = driven_max;
- }
- else
- {
- //up slope extrapolation
- F32 t = (mCurWeight - info->mMin1) / (info->mMax1 - info->mMin1 );
- driven_weight = driven_min + t * (driven_max - driven_min);
- }
- }
- else
- {
- driven_weight = driven_min;
- }
-
- setDrivenWeight(driven,driven_weight,upload_bake);
- continue;
- }
- else
- if ( mCurWeight > info->mMin2 )
- {
- if (info->mMin2 == max_weight)
- {
- if (info->mMin2 == info->mMax2)
- {
- driven_weight = driven_max;
- }
- else
- {
- //down slope extrapolation
- F32 t = (mCurWeight - info->mMax2) / (info->mMin2 - info->mMax2 );
- driven_weight = driven_max + t * (driven_min - driven_max);
- }
- }
- else
- {
- driven_weight = driven_min;
- }
-
- setDrivenWeight(driven,driven_weight,upload_bake);
- continue;
- }
- }
-
- driven_weight = getDrivenWeight(driven, mCurWeight);
- setDrivenWeight(driven,driven_weight,upload_bake);
- }
-}
-
-F32 LLDriverParam::getTotalDistortion()
-{
- F32 sum = 0.f;
- for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
- {
- LLDrivenEntry* driven = &(*iter);
- sum += driven->mParam->getTotalDistortion();
- }
-
- return sum;
-}
-
-const LLVector4a &LLDriverParam::getAvgDistortion()
-{
- // It's not actually correct to take the average of averages, but it good enough here.
- LLVector4a sum;
- sum.clear();
- S32 count = 0;
- for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
- {
- LLDrivenEntry* driven = &(*iter);
- sum.add(driven->mParam->getAvgDistortion());
- count++;
- }
- sum.mul( 1.f/(F32)count);
-
- mDefaultVec = sum;
- return mDefaultVec;
-}
-
-F32 LLDriverParam::getMaxDistortion()
-{
- F32 max = 0.f;
- for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
- {
- LLDrivenEntry* driven = &(*iter);
- F32 param_max = driven->mParam->getMaxDistortion();
- if( param_max > max )
- {
- max = param_max;
- }
- }
-
- return max;
-}
-
-
-LLVector4a LLDriverParam::getVertexDistortion(S32 index, LLPolyMesh *poly_mesh)
-{
- LLVector4a sum;
- sum.clear();
- for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
- {
- LLDrivenEntry* driven = &(*iter);
- sum.add(driven->mParam->getVertexDistortion( index, poly_mesh ));
- }
- return sum;
-}
-
-const LLVector4a* LLDriverParam::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh)
-{
- mCurrentDistortionParam = NULL;
- const LLVector4a* v = NULL;
- for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
- {
- LLDrivenEntry* driven = &(*iter);
- v = driven->mParam->getFirstDistortion( index, poly_mesh );
- if( v )
- {
- mCurrentDistortionParam = driven->mParam;
- break;
- }
- }
-
- return v;
-};
-
-const LLVector4a* LLDriverParam::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh)
-{
- llassert( mCurrentDistortionParam );
- if( !mCurrentDistortionParam )
- {
- return NULL;
- }
-
- LLDrivenEntry* driven = NULL;
- entry_list_t::iterator iter;
-
- // Set mDriven iteration to the right point
- for( iter = mDriven.begin(); iter != mDriven.end(); iter++ )
- {
- driven = &(*iter);
- if( driven->mParam == mCurrentDistortionParam )
- {
- break;
- }
- }
-
- llassert(driven);
- if (!driven)
- {
- return NULL; // shouldn't happen, but...
- }
-
- // We're already in the middle of a param's distortions, so get the next one.
- const LLVector4a* v = driven->mParam->getNextDistortion( index, poly_mesh );
- if( (!v) && (iter != mDriven.end()) )
- {
- // This param is finished, so start the next param. It might not have any
- // distortions, though, so we have to loop to find the next param that does.
- for( iter++; iter != mDriven.end(); iter++ )
- {
- driven = &(*iter);
- v = driven->mParam->getFirstDistortion( index, poly_mesh );
- if( v )
- {
- mCurrentDistortionParam = driven->mParam;
- break;
- }
- }
- }
-
- return v;
-};
-
-//-----------------------------------------------------------------------------
-// setAnimationTarget()
-//-----------------------------------------------------------------------------
-void LLDriverParam::setAnimationTarget( F32 target_value, BOOL upload_bake )
-{
- LLVisualParam::setAnimationTarget(target_value, upload_bake);
-
- for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
- {
- LLDrivenEntry* driven = &(*iter);
- F32 driven_weight = getDrivenWeight(driven, mTargetWeight);
-
- // this isn't normally necessary, as driver params handle interpolation of their driven params
- // but texture params need to know to assume their final value at beginning of interpolation
- driven->mParam->setAnimationTarget(driven_weight, upload_bake);
- }
-}
-
-//-----------------------------------------------------------------------------
-// stopAnimating()
-//-----------------------------------------------------------------------------
-void LLDriverParam::stopAnimating(BOOL upload_bake)
-{
- LLVisualParam::stopAnimating(upload_bake);
-
- for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
- {
- LLDrivenEntry* driven = &(*iter);
- driven->mParam->setAnimating(FALSE);
- }
-}
-
-/*virtual*/
-BOOL LLDriverParam::linkDrivenParams(visual_param_mapper mapper, BOOL only_cross_params)
-{
- BOOL success = TRUE;
- LLDriverParamInfo::entry_info_list_t::iterator iter;
- for (iter = getInfo()->mDrivenInfoList.begin(); iter != getInfo()->mDrivenInfoList.end(); ++iter)
- {
- LLDrivenEntryInfo *driven_info = &(*iter);
- S32 driven_id = driven_info->mDrivenID;
-
- // check for already existing links. Do not overwrite.
- BOOL found = FALSE;
- for (entry_list_t::iterator driven_iter = mDriven.begin(); driven_iter != mDriven.end() && !found; ++driven_iter)
- {
- if (driven_iter->mInfo->mDrivenID == driven_id)
- {
- found = TRUE;
- }
- }
-
- if (!found)
- {
- LLViewerVisualParam* param = (LLViewerVisualParam*)mapper(driven_id);
- bool push = param && (!only_cross_params || param->getCrossWearable());
- if (push)
- {
- mDriven.push_back(LLDrivenEntry( param, driven_info ));
- }
- else
- {
- success = FALSE;
- }
- }
- }
-
- return success;
-}
-
-void LLDriverParam::resetDrivenParams()
-{
- mDriven.clear();
- mDriven.reserve(getInfo()->mDrivenInfoList.size());
-}
-
-void LLDriverParam::updateCrossDrivenParams(LLWearableType::EType driven_type)
-{
- bool needs_update = (getWearableType()==driven_type);
-
- // if the driver has a driven entry for the passed-in wearable type, we need to refresh the value
- for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
- {
- LLDrivenEntry* driven = &(*iter);
- if (driven && driven->mParam && driven->mParam->getCrossWearable() && driven->mParam->getWearableType() == driven_type)
- {
- needs_update = true;
- }
- }
-
-
- if (needs_update)
- {
- LLWearableType::EType driver_type = (LLWearableType::EType)getWearableType();
-
- // If we've gotten here, we've added a new wearable of type "type"
- // Thus this wearable needs to get updates from the driver wearable.
- // The call to setVisualParamWeight seems redundant, but is necessary
- // as the number of driven wearables has changed since the last update. -Nyx
- LLWearable *wearable = gAgentWearables.getTopWearable(driver_type);
- if (wearable)
- {
- wearable->setVisualParamWeight(mID, wearable->getVisualParamWeight(mID), false);
- }
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// getDrivenWeight()
-//-----------------------------------------------------------------------------
-F32 LLDriverParam::getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight)
-{
- F32 min_weight = getMinWeight();
- F32 max_weight = getMaxWeight();
- const LLDrivenEntryInfo* info = driven->mInfo;
-
- F32 driven_weight = 0.f;
- F32 driven_min = driven->mParam->getMinWeight();
- F32 driven_max = driven->mParam->getMaxWeight();
-
- if( input_weight <= info->mMin1 )
- {
- if( info->mMin1 == info->mMax1 &&
- info->mMin1 <= min_weight)
- {
- driven_weight = driven_max;
- }
- else
- {
- driven_weight = driven_min;
- }
- }
- else
- if( input_weight <= info->mMax1 )
- {
- F32 t = (input_weight - info->mMin1) / (info->mMax1 - info->mMin1 );
- driven_weight = driven_min + t * (driven_max - driven_min);
- }
- else
- if( input_weight <= info->mMax2 )
- {
- driven_weight = driven_max;
- }
- else
- if( input_weight <= info->mMin2 )
- {
- F32 t = (input_weight - info->mMax2) / (info->mMin2 - info->mMax2 );
- driven_weight = driven_max + t * (driven_min - driven_max);
- }
- else
- {
- if (info->mMax2 >= max_weight)
- {
- driven_weight = driven_max;
- }
- else
- {
- driven_weight = driven_min;
- }
- }
-
- return driven_weight;
-}
-
-void LLDriverParam::setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight, bool upload_bake)
-{
- if(isAgentAvatarValid() &&
- mWearablep &&
- driven->mParam->getCrossWearable() &&
- mWearablep->isOnTop())
- {
- // call setWeight through LLVOAvatarSelf so other wearables can be updated with the correct values
- gAgentAvatarp->setVisualParamWeight( (LLVisualParam*)driven->mParam, driven_weight, upload_bake );
- }
- else
- {
- driven->mParam->setWeight( driven_weight, upload_bake );
- }
-}
diff --git a/indra/newview/lldriverparam.h b/indra/newview/lldriverparam.h
deleted file mode 100644
index 7a4d711d4e..0000000000
--- a/indra/newview/lldriverparam.h
+++ /dev/null
@@ -1,128 +0,0 @@
-/**
- * @file lldriverparam.h
- * @brief A visual parameter that drives (controls) other visual parameters.
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLDRIVERPARAM_H
-#define LL_LLDRIVERPARAM_H
-
-#include "llviewervisualparam.h"
-#include "llwearabletype.h"
-
-class LLPhysicsMotion;
-class LLVOAvatar;
-class LLWearable;
-
-//-----------------------------------------------------------------------------
-
-struct LLDrivenEntryInfo
-{
- LLDrivenEntryInfo( S32 id, F32 min1, F32 max1, F32 max2, F32 min2 )
- : mDrivenID( id ), mMin1( min1 ), mMax1( max1 ), mMax2( max2 ), mMin2( min2 ) {}
- S32 mDrivenID;
- F32 mMin1;
- F32 mMax1;
- F32 mMax2;
- F32 mMin2;
-};
-
-struct LLDrivenEntry
-{
- LLDrivenEntry( LLViewerVisualParam* param, LLDrivenEntryInfo *info )
- : mParam( param ), mInfo( info ) {}
- LLViewerVisualParam* mParam;
- LLDrivenEntryInfo* mInfo;
-};
-
-//-----------------------------------------------------------------------------
-
-class LLDriverParamInfo : public LLViewerVisualParamInfo
-{
- friend class LLDriverParam;
-public:
- LLDriverParamInfo();
- /*virtual*/ ~LLDriverParamInfo() {};
-
- /*virtual*/ BOOL parseXml(LLXmlTreeNode* node);
-
- /*virtual*/ void toStream(std::ostream &out);
-
-protected:
- typedef std::deque<LLDrivenEntryInfo> entry_info_list_t;
- entry_info_list_t mDrivenInfoList;
-};
-
-//-----------------------------------------------------------------------------
-
-class LLDriverParam : public LLViewerVisualParam
-{
- friend class LLPhysicsMotion; // physics motion needs to access driven params directly.
-public:
- LLDriverParam(LLVOAvatar *avatarp);
- LLDriverParam(LLWearable *wearablep);
- ~LLDriverParam();
-
- // Special: These functions are overridden by child classes
- LLDriverParamInfo* getInfo() const { return (LLDriverParamInfo*)mInfo; }
- // This sets mInfo and calls initialization functions
- BOOL setInfo(LLDriverParamInfo *info);
-
- void setWearable(LLWearable *wearablep);
- void setAvatar(LLVOAvatar *avatarp);
- void updateCrossDrivenParams(LLWearableType::EType driven_type);
-
- /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const;
-
- // LLVisualParam Virtual functions
- ///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
- /*virtual*/ void apply( ESex sex ) {} // apply is called separately for each driven param.
- /*virtual*/ void setWeight(F32 weight, BOOL upload_bake);
- /*virtual*/ void setAnimationTarget( F32 target_value, BOOL upload_bake );
- /*virtual*/ void stopAnimating(BOOL upload_bake);
- /*virtual*/ BOOL linkDrivenParams(visual_param_mapper mapper, BOOL only_cross_params);
- /*virtual*/ void resetDrivenParams();
-
- // LLViewerVisualParam Virtual functions
- /*virtual*/ F32 getTotalDistortion();
- /*virtual*/ const LLVector4a& getAvgDistortion();
- /*virtual*/ F32 getMaxDistortion();
- /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh);
- /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh);
- /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh);
-
-protected:
- F32 getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight);
- void setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight, bool upload_bake);
-
-
- LLVector4a mDefaultVec; // temp holder
- typedef std::vector<LLDrivenEntry> entry_list_t;
- entry_list_t mDriven;
- LLViewerVisualParam* mCurrentDistortionParam;
- // Backlink only; don't make this an LLPointer.
- LLVOAvatar* mAvatarp;
- LLWearable* mWearablep;
-};
-
-#endif // LL_LLDRIVERPARAM_H
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp
index fa42b157a7..29ad4f34d2 100755
--- a/indra/newview/lldynamictexture.cpp
+++ b/indra/newview/lldynamictexture.cpp
@@ -107,7 +107,7 @@ void LLViewerDynamicTexture::generateGLTexture(LLGLint internal_format, LLGLenum
{
setExplicitFormat(internal_format, primary_format, type_format, swap_bytes);
}
- createGLTexture(0, raw_image, 0, TRUE, LLViewerTexture::DYNAMIC_TEX);
+ createGLTexture(0, raw_image, 0, TRUE, LLGLTexture::DYNAMIC_TEX);
setAddressMode((mClamp) ? LLTexUnit::TAM_CLAMP : LLTexUnit::TAM_WRAP);
mGLTexturep->setGLTextureCreated(false);
}
diff --git a/indra/newview/lldynamictexture.h b/indra/newview/lldynamictexture.h
index c51e7d1e1a..d287ae6eeb 100644
--- a/indra/newview/lldynamictexture.h
+++ b/indra/newview/lldynamictexture.h
@@ -72,8 +72,8 @@ public:
/*virtual*/ S8 getType() const ;
- S32 getOriginX() { return mOrigin.mX; }
- S32 getOriginY() { return mOrigin.mY; }
+ S32 getOriginX() const { return mOrigin.mX; }
+ S32 getOriginY() const { return mOrigin.mY; }
S32 getSize() { return mFullWidth * mFullHeight * mComponents; }
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 4a0c94df33..947ab84eec 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -560,8 +560,8 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color)
/* removed in lieu of raycast uv detection
void LLFace::renderSelectedUV()
{
- LLViewerTexture* red_blue_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test1.j2c", TRUE, LLViewerTexture::BOOST_UI);
- LLViewerTexture* green_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test2.tga", TRUE, LLViewerTexture::BOOST_UI);
+ LLViewerTexture* red_blue_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test1.j2c", TRUE, LLGLTexture::BOOST_UI);
+ LLViewerTexture* green_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test2.tga", TRUE, LLGLTexture::BOOST_UI);
LLGLSUVSelect object_select;
diff --git a/indra/newview/llfloaterauction.cpp b/indra/newview/llfloaterauction.cpp
index 2939d31087..3c40e2d4bc 100644
--- a/indra/newview/llfloaterauction.cpp
+++ b/indra/newview/llfloaterauction.cpp
@@ -38,6 +38,7 @@
#include "message.h"
#include "llagent.h"
+#include "llassetstorage.h"
#include "llcombobox.h"
#include "llestateinfomodel.h"
#include "llmimetypes.h"
diff --git a/indra/newview/llfloateravatartextures.cpp b/indra/newview/llfloateravatartextures.cpp
index 4e10b4fc2c..048837acfe 100644
--- a/indra/newview/llfloateravatartextures.cpp
+++ b/indra/newview/llfloateravatartextures.cpp
@@ -32,12 +32,13 @@
#include "llagent.h"
#include "llagentwearables.h"
+#include "llviewerwearable.h"
#include "lltexturectrl.h"
#include "lluictrlfactory.h"
#include "llviewerobjectlist.h"
#include "llvoavatarself.h"
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
LLFloaterAvatarTextures::LLFloaterAvatarTextures(const LLSD& id)
: LLFloater(id),
@@ -53,7 +54,7 @@ BOOL LLFloaterAvatarTextures::postBuild()
{
for (U32 i=0; i < TEX_NUM_INDICES; i++)
{
- const std::string tex_name = LLVOAvatarDictionary::getInstance()->getTexture(ETextureIndex(i))->mName;
+ const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(ETextureIndex(i))->mName;
mTextures[i] = getChild<LLTextureCtrl>(tex_name);
}
mTitle = getTitle();
@@ -75,13 +76,13 @@ static void update_texture_ctrl(LLVOAvatar* avatarp,
ETextureIndex te)
{
LLUUID id = IMG_DEFAULT_AVATAR;
- const LLVOAvatarDictionary::TextureEntry* tex_entry = LLVOAvatarDictionary::getInstance()->getTexture(te);
+ const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture(te);
if (tex_entry->mIsLocalTexture)
{
if (avatarp->isSelf())
{
const LLWearableType::EType wearable_type = tex_entry->mWearableType;
- LLWearable *wearable = gAgentWearables.getWearable(wearable_type, 0);
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0);
if (wearable)
{
LLLocalTextureObject *lto = wearable->getLocalTextureObject(te);
@@ -163,17 +164,17 @@ void LLFloaterAvatarTextures::onClickDump(void* data)
const LLTextureEntry* te = avatarp->getTE(i);
if (!te) continue;
- const LLVOAvatarDictionary::TextureEntry* tex_entry = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)(i));
+ const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)(i));
if (!tex_entry)
continue;
if (LLVOAvatar::isIndexLocalTexture((ETextureIndex)i))
{
LLUUID id = IMG_DEFAULT_AVATAR;
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType((ETextureIndex)i);
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex)i);
if (avatarp->isSelf())
{
- LLWearable *wearable = gAgentWearables.getWearable(wearable_type, 0);
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0);
if (wearable)
{
LLLocalTextureObject *lto = wearable->getLocalTextureObject(i);
diff --git a/indra/newview/llfloateravatartextures.h b/indra/newview/llfloateravatartextures.h
index 85ff545855..02474a10e1 100644
--- a/indra/newview/llfloateravatartextures.h
+++ b/indra/newview/llfloateravatartextures.h
@@ -30,7 +30,7 @@
#include "llfloater.h"
#include "lluuid.h"
#include "llstring.h"
-#include "llvoavatardefines.h"
+#include "llavatarappearancedefines.h"
class LLTextureCtrl;
@@ -51,7 +51,7 @@ private:
private:
LLUUID mID;
std::string mTitle;
- LLTextureCtrl* mTextures[LLVOAvatarDefines::TEX_NUM_INDICES];
+ LLTextureCtrl* mTextures[LLAvatarAppearanceDefines::TEX_NUM_INDICES];
};
#endif
diff --git a/indra/newview/llfloaterbuycontents.cpp b/indra/newview/llfloaterbuycontents.cpp
index 809d344d01..df802f0a0e 100644
--- a/indra/newview/llfloaterbuycontents.cpp
+++ b/indra/newview/llfloaterbuycontents.cpp
@@ -40,6 +40,7 @@
#include "llcheckboxctrl.h"
#include "llinventorydefines.h"
#include "llinventoryfunctions.h"
+#include "llinventoryicon.h"
#include "llinventorymodel.h" // for gInventory
#include "llfirstuse.h"
#include "llfloaterreg.h"
diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp
index fa0ad20fdb..ce67c6c65d 100644
--- a/indra/newview/llfloaterbvhpreview.cpp
+++ b/indra/newview/llfloaterbvhpreview.cpp
@@ -1097,12 +1097,12 @@ BOOL LLPreviewAnimation::render()
gGL.flush();
- LLVector3 target_pos = avatarp->mRoot.getWorldPosition();
+ LLVector3 target_pos = avatarp->mRoot->getWorldPosition();
LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) *
LLQuaternion(mCameraYaw, LLVector3::z_axis);
- LLQuaternion av_rot = avatarp->mRoot.getWorldRotation() * camera_rot;
+ LLQuaternion av_rot = avatarp->mRoot->getWorldRotation() * camera_rot;
LLViewerCamera::getInstance()->setOriginAndLookAt(
target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + mCameraOffset) * av_rot), // camera
LLVector3::z_axis, // up
diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp
index 6b2492d927..3b472a2862 100644
--- a/indra/newview/llfloaterimagepreview.cpp
+++ b/indra/newview/llfloaterimagepreview.cpp
@@ -593,7 +593,7 @@ S8 LLImagePreviewAvatar::getType() const
void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const std::string& mesh_name, LLImageRaw* imagep, F32 distance, BOOL male)
{
- mTargetJoint = mDummyAvatar->mRoot.findJoint(joint_name);
+ mTargetJoint = mDummyAvatar->mRoot->findJoint(joint_name);
// clear out existing test mesh
if (mTargetMesh)
{
@@ -612,9 +612,9 @@ void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const
mDummyAvatar->updateVisualParams();
mDummyAvatar->updateGeometry(mDummyAvatar->mDrawable);
}
- mDummyAvatar->mRoot.setVisible(FALSE, TRUE);
+ mDummyAvatar->mRoot->setVisible(FALSE, TRUE);
- mTargetMesh = (LLViewerJointMesh*)mDummyAvatar->mRoot.findJoint(mesh_name);
+ mTargetMesh = dynamic_cast<LLViewerJointMesh*>(mDummyAvatar->mRoot->findJoint(mesh_name));
mTargetMesh->setTestTexture(mTextureName);
mTargetMesh->setVisible(TRUE, FALSE);
mCameraDistance = distance;
@@ -631,7 +631,7 @@ void LLImagePreviewAvatar::clearPreviewTexture(const std::string& mesh_name)
{
if (mDummyAvatar)
{
- LLViewerJointMesh *mesh = (LLViewerJointMesh*)mDummyAvatar->mRoot.findJoint(mesh_name);
+ LLViewerJointMesh *mesh = dynamic_cast<LLViewerJointMesh*>(mDummyAvatar->mRoot->findJoint(mesh_name));
// clear out existing test mesh
if (mesh)
{
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index a071f338ba..dbab15dc9e 100755
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -2488,7 +2488,7 @@ void LLModelLoader::loadTextures()
if(!material.mDiffuseMapFilename.empty())
{
material.mDiffuseMap =
- LLViewerTextureManager::getFetchedTextureFromUrl("file://" + material.mDiffuseMapFilename, TRUE, LLViewerTexture::BOOST_PREVIEW);
+ LLViewerTextureManager::getFetchedTextureFromUrl("file://" + material.mDiffuseMapFilename, TRUE, LLGLTexture::BOOST_PREVIEW);
material.mDiffuseMap->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, TRUE, FALSE, mPreview, NULL, FALSE);
material.mDiffuseMap->forceToSaveRawImage(0, F32_MAX);
mNumOfFetchingTextures++ ;
diff --git a/indra/newview/llfloaterreporter.cpp b/indra/newview/llfloaterreporter.cpp
index 479bdd5ff7..da773e90ec 100644
--- a/indra/newview/llfloaterreporter.cpp
+++ b/indra/newview/llfloaterreporter.cpp
@@ -765,8 +765,8 @@ void LLFloaterReporter::takeScreenshot()
// store in the image list so it doesn't try to fetch from the server
LLPointer<LLViewerFetchedTexture> image_in_list =
- LLViewerTextureManager::getFetchedTexture(mResourceDatap->mAssetInfo.mUuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::FETCHED_TEXTURE);
- image_in_list->createGLTexture(0, raw, 0, TRUE, LLViewerTexture::OTHER);
+ LLViewerTextureManager::getFetchedTexture(mResourceDatap->mAssetInfo.mUuid, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::FETCHED_TEXTURE);
+ image_in_list->createGLTexture(0, raw, 0, TRUE, LLGLTexture::OTHER);
// the texture picker then uses that texture
LLTexturePicker* texture = getChild<LLTextureCtrl>("screenshot");
diff --git a/indra/newview/llfloaterscriptdebug.cpp b/indra/newview/llfloaterscriptdebug.cpp
index b691db1049..c987dbb4fb 100644
--- a/indra/newview/llfloaterscriptdebug.cpp
+++ b/indra/newview/llfloaterscriptdebug.cpp
@@ -105,7 +105,7 @@ void LLFloaterScriptDebug::addScriptLine(const std::string &utf8mesg, const std:
if (objectp)
{
- objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLViewerTexture::BOOST_UI));
+ objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLGLTexture::BOOST_UI));
floater_label = llformat("%s(%.0f, %.0f, %.0f)",
user_name.c_str(),
objectp->getPositionRegion().mV[VX],
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 1208c9378e..60fa53f491 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -79,10 +79,10 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask)
S32 top = llmax(y, mDragStartY);
S32 bottom =llmin(y, mDragStartY);
- left = llround((F32) left * LLUI::sGLScaleFactor.mV[VX]);
- right = llround((F32) right * LLUI::sGLScaleFactor.mV[VX]);
- top = llround((F32) top * LLUI::sGLScaleFactor.mV[VY]);
- bottom = llround((F32) bottom * LLUI::sGLScaleFactor.mV[VY]);
+ left = llround((F32) left * LLUI::getScaleFactor().mV[VX]);
+ right = llround((F32) right * LLUI::getScaleFactor().mV[VX]);
+ top = llround((F32) top * LLUI::getScaleFactor().mV[VY]);
+ bottom = llround((F32) bottom * LLUI::getScaleFactor().mV[VY]);
F32 old_far_plane = LLViewerCamera::getInstance()->getFar();
F32 old_near_plane = LLViewerCamera::getInstance()->getNear();
diff --git a/indra/newview/llgroupiconctrl.cpp b/indra/newview/llgroupiconctrl.cpp
index 2f9810775b..97f72b020c 100644
--- a/indra/newview/llgroupiconctrl.cpp
+++ b/indra/newview/llgroupiconctrl.cpp
@@ -29,6 +29,7 @@
#include "llgroupiconctrl.h"
#include "llagent.h"
+#include "llviewertexture.h"
/*
#include "llavatarconstants.h"
#include "llcallingcard.h" // for LLAvatarTracker
diff --git a/indra/newview/llhudeffectlookat.cpp b/indra/newview/llhudeffectlookat.cpp
index bc3b220dc0..9dde65ceb6 100644
--- a/indra/newview/llhudeffectlookat.cpp
+++ b/indra/newview/llhudeffectlookat.cpp
@@ -636,7 +636,7 @@ bool LLHUDEffectLookAt::calcTargetPosition()
}
else
{
- target_rot = target_av->mRoot.getWorldRotation();
+ target_rot = target_av->mRoot->getWorldRotation();
}
}
else // target obj is not an avatar
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index ddeb33d0ba..4834d8dd70 100755
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -50,6 +50,7 @@
#include "llclipboard.h"
#include "llinventorydefines.h"
#include "llinventoryfunctions.h"
+#include "llinventoryicon.h"
#include "llinventorymodel.h"
#include "llinventorymodelbackgroundfetch.h"
#include "llinventorypanel.h"
@@ -1510,7 +1511,7 @@ LLUIImagePtr LLItemBridge::getIcon() const
mIsLink);
}
- return LLInventoryIcon::getIcon(LLInventoryIcon::ICONNAME_OBJECT);
+ return LLInventoryIcon::getIcon(LLInventoryType::ICONNAME_OBJECT);
}
PermissionMask LLItemBridge::getPermissionMask() const
@@ -5600,7 +5601,7 @@ void LLWearableBridge::wearAddOnAvatar()
}
// static
-void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata )
+void LLWearableBridge::onWearOnAvatarArrived( LLViewerWearable* wearable, void* userdata )
{
LLUUID* item_id = (LLUUID*) userdata;
if(wearable)
@@ -5626,7 +5627,7 @@ void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userda
// static
// BAP remove the "add" code path once everything is fully COF-ified.
-void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata )
+void LLWearableBridge::onWearAddOnAvatarArrived( LLViewerWearable* wearable, void* userdata )
{
LLUUID* item_id = (LLUUID*) userdata;
if(wearable)
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h
index 8f36234c39..f439c45dd3 100644
--- a/indra/newview/llinventorybridge.h
+++ b/indra/newview/llinventorybridge.h
@@ -33,7 +33,7 @@
#include "llinventorymodel.h"
#include "llinventoryobserver.h"
#include "llviewercontrol.h"
-#include "llwearable.h"
+#include "llviewerwearable.h"
class LLInventoryFilter;
class LLInventoryPanel;
@@ -487,10 +487,10 @@ public:
static void onWearOnAvatar( void* userdata ); // Access to wearOnAvatar() from menu
static BOOL canWearOnAvatar( void* userdata );
- static void onWearOnAvatarArrived( LLWearable* wearable, void* userdata );
+ static void onWearOnAvatarArrived( LLViewerWearable* wearable, void* userdata );
void wearOnAvatar();
- static void onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata );
+ static void onWearAddOnAvatarArrived( LLViewerWearable* wearable, void* userdata );
void wearAddOnAvatar();
static BOOL canEditOnAvatar( void* userdata ); // Access to editOnAvatar() from menu
diff --git a/indra/newview/llinventoryicon.cpp b/indra/newview/llinventoryicon.cpp
index 34734d57c5..14efc25fb9 100644
--- a/indra/newview/llinventoryicon.cpp
+++ b/indra/newview/llinventoryicon.cpp
@@ -24,7 +24,7 @@
* $/LicenseInfo$
*/
-#include "llviewerprecompiledheaders.h"
+#include "linden_common.h"
#include "llinventoryicon.h"
#include "lldictionary.h"
@@ -41,7 +41,7 @@ struct IconEntry : public LLDictionaryEntry
};
class LLIconDictionary : public LLSingleton<LLIconDictionary>,
- public LLDictionary<LLInventoryIcon::EIconName, IconEntry>
+ public LLDictionary<LLInventoryType::EIconName, IconEntry>
{
public:
LLIconDictionary();
@@ -49,48 +49,48 @@ public:
LLIconDictionary::LLIconDictionary()
{
- addEntry(LLInventoryIcon::ICONNAME_TEXTURE, new IconEntry("Inv_Texture"));
- addEntry(LLInventoryIcon::ICONNAME_SOUND, new IconEntry("Inv_Sound"));
- addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard"));
- addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard"));
- addEntry(LLInventoryIcon::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark"));
- addEntry(LLInventoryIcon::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark"));
- addEntry(LLInventoryIcon::ICONNAME_SCRIPT, new IconEntry("Inv_Script"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing"));
- addEntry(LLInventoryIcon::ICONNAME_OBJECT, new IconEntry("Inv_Object"));
- addEntry(LLInventoryIcon::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi"));
- addEntry(LLInventoryIcon::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard"));
- addEntry(LLInventoryIcon::ICONNAME_BODYPART, new IconEntry("Inv_Skin"));
- addEntry(LLInventoryIcon::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot"));
-
- addEntry(LLInventoryIcon::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape"));
- addEntry(LLInventoryIcon::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin"));
- addEntry(LLInventoryIcon::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair"));
- addEntry(LLInventoryIcon::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye"));
-
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo"));
- addEntry(LLInventoryIcon::ICONNAME_ANIMATION, new IconEntry("Inv_Animation"));
- addEntry(LLInventoryIcon::ICONNAME_GESTURE, new IconEntry("Inv_Gesture"));
-
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics"));
-
- addEntry(LLInventoryIcon::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem"));
- addEntry(LLInventoryIcon::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder"));
- addEntry(LLInventoryIcon::ICONNAME_MESH, new IconEntry("Inv_Mesh"));
-
- addEntry(LLInventoryIcon::ICONNAME_INVALID, new IconEntry("Inv_Invalid"));
-
- addEntry(LLInventoryIcon::ICONNAME_NONE, new IconEntry("NONE"));
+ addEntry(LLInventoryType::ICONNAME_TEXTURE, new IconEntry("Inv_Texture"));
+ addEntry(LLInventoryType::ICONNAME_SOUND, new IconEntry("Inv_Sound"));
+ addEntry(LLInventoryType::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard"));
+ addEntry(LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard"));
+ addEntry(LLInventoryType::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark"));
+ addEntry(LLInventoryType::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark"));
+ addEntry(LLInventoryType::ICONNAME_SCRIPT, new IconEntry("Inv_Script"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing"));
+ addEntry(LLInventoryType::ICONNAME_OBJECT, new IconEntry("Inv_Object"));
+ addEntry(LLInventoryType::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi"));
+ addEntry(LLInventoryType::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard"));
+ addEntry(LLInventoryType::ICONNAME_BODYPART, new IconEntry("Inv_Skin"));
+ addEntry(LLInventoryType::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot"));
+
+ addEntry(LLInventoryType::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape"));
+ addEntry(LLInventoryType::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin"));
+ addEntry(LLInventoryType::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair"));
+ addEntry(LLInventoryType::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye"));
+
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo"));
+ addEntry(LLInventoryType::ICONNAME_ANIMATION, new IconEntry("Inv_Animation"));
+ addEntry(LLInventoryType::ICONNAME_GESTURE, new IconEntry("Inv_Gesture"));
+
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics"));
+
+ addEntry(LLInventoryType::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem"));
+ addEntry(LLInventoryType::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder"));
+ addEntry(LLInventoryType::ICONNAME_MESH, new IconEntry("Inv_Mesh"));
+
+ addEntry(LLInventoryType::ICONNAME_INVALID, new IconEntry("Inv_Invalid"));
+
+ addEntry(LLInventoryType::ICONNAME_NONE, new IconEntry("NONE"));
}
LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type,
@@ -102,7 +102,7 @@ LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type,
return LLUI::getUIImage(icon_name);
}
-LLUIImagePtr LLInventoryIcon::getIcon(EIconName idx)
+LLUIImagePtr LLInventoryIcon::getIcon(LLInventoryType::EIconName idx)
{
return LLUI::getUIImage(getIconName(idx));
}
@@ -112,56 +112,56 @@ const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type,
U32 misc_flag,
BOOL item_is_multi)
{
- EIconName idx = ICONNAME_OBJECT;
+ LLInventoryType::EIconName idx = LLInventoryType::ICONNAME_OBJECT;
if (item_is_multi)
{
- idx = ICONNAME_OBJECT_MULTI;
+ idx = LLInventoryType::ICONNAME_OBJECT_MULTI;
return getIconName(idx);
}
switch(asset_type)
{
case LLAssetType::AT_TEXTURE:
- idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? ICONNAME_SNAPSHOT : ICONNAME_TEXTURE;
+ idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? LLInventoryType::ICONNAME_SNAPSHOT : LLInventoryType::ICONNAME_TEXTURE;
break;
case LLAssetType::AT_SOUND:
- idx = ICONNAME_SOUND;
+ idx = LLInventoryType::ICONNAME_SOUND;
break;
case LLAssetType::AT_CALLINGCARD:
- idx = (misc_flag != 0) ? ICONNAME_CALLINGCARD_ONLINE : ICONNAME_CALLINGCARD_OFFLINE;
+ idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_CALLINGCARD_ONLINE : LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE;
break;
case LLAssetType::AT_LANDMARK:
- idx = (misc_flag != 0) ? ICONNAME_LANDMARK_VISITED : ICONNAME_LANDMARK;
+ idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_LANDMARK_VISITED : LLInventoryType::ICONNAME_LANDMARK;
break;
case LLAssetType::AT_SCRIPT:
case LLAssetType::AT_LSL_TEXT:
case LLAssetType::AT_LSL_BYTECODE:
- idx = ICONNAME_SCRIPT;
+ idx = LLInventoryType::ICONNAME_SCRIPT;
break;
case LLAssetType::AT_CLOTHING:
case LLAssetType::AT_BODYPART:
idx = assignWearableIcon(misc_flag);
break;
case LLAssetType::AT_NOTECARD:
- idx = ICONNAME_NOTECARD;
+ idx = LLInventoryType::ICONNAME_NOTECARD;
break;
case LLAssetType::AT_ANIMATION:
- idx = ICONNAME_ANIMATION;
+ idx = LLInventoryType::ICONNAME_ANIMATION;
break;
case LLAssetType::AT_GESTURE:
- idx = ICONNAME_GESTURE;
+ idx = LLInventoryType::ICONNAME_GESTURE;
break;
case LLAssetType::AT_LINK:
- idx = ICONNAME_LINKITEM;
+ idx = LLInventoryType::ICONNAME_LINKITEM;
break;
case LLAssetType::AT_LINK_FOLDER:
- idx = ICONNAME_LINKFOLDER;
+ idx = LLInventoryType::ICONNAME_LINKFOLDER;
break;
case LLAssetType::AT_OBJECT:
- idx = ICONNAME_OBJECT;
+ idx = LLInventoryType::ICONNAME_OBJECT;
break;
case LLAssetType::AT_MESH:
- idx = ICONNAME_MESH;
+ idx = LLInventoryType::ICONNAME_MESH;
default:
break;
}
@@ -170,13 +170,13 @@ const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type,
}
-const std::string& LLInventoryIcon::getIconName(EIconName idx)
+const std::string& LLInventoryIcon::getIconName(LLInventoryType::EIconName idx)
{
const IconEntry *entry = LLIconDictionary::instance().lookup(idx);
return entry->mName;
}
-LLInventoryIcon::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag)
+LLInventoryType::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag)
{
const LLWearableType::EType wearable_type = LLWearableType::EType(LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK & misc_flag);
return LLWearableType::getIconName(wearable_type);
diff --git a/indra/newview/llinventoryicon.h b/indra/newview/llinventoryicon.h
index c7e2998a20..659448143d 100644
--- a/indra/newview/llinventoryicon.h
+++ b/indra/newview/llinventoryicon.h
@@ -35,66 +35,20 @@
class LLInventoryIcon
{
public:
- enum EIconName
- {
- ICONNAME_TEXTURE,
- ICONNAME_SOUND,
- ICONNAME_CALLINGCARD_ONLINE,
- ICONNAME_CALLINGCARD_OFFLINE,
- ICONNAME_LANDMARK,
- ICONNAME_LANDMARK_VISITED,
- ICONNAME_SCRIPT,
- ICONNAME_CLOTHING,
- ICONNAME_OBJECT,
- ICONNAME_OBJECT_MULTI,
- ICONNAME_NOTECARD,
- ICONNAME_BODYPART,
- ICONNAME_SNAPSHOT,
-
- ICONNAME_BODYPART_SHAPE,
- ICONNAME_BODYPART_SKIN,
- ICONNAME_BODYPART_HAIR,
- ICONNAME_BODYPART_EYES,
- ICONNAME_CLOTHING_SHIRT,
- ICONNAME_CLOTHING_PANTS,
- ICONNAME_CLOTHING_SHOES,
- ICONNAME_CLOTHING_SOCKS,
- ICONNAME_CLOTHING_JACKET,
- ICONNAME_CLOTHING_GLOVES,
- ICONNAME_CLOTHING_UNDERSHIRT,
- ICONNAME_CLOTHING_UNDERPANTS,
- ICONNAME_CLOTHING_SKIRT,
- ICONNAME_CLOTHING_ALPHA,
- ICONNAME_CLOTHING_TATTOO,
-
- ICONNAME_ANIMATION,
- ICONNAME_GESTURE,
-
- ICONNAME_CLOTHING_PHYSICS,
-
- ICONNAME_LINKITEM,
- ICONNAME_LINKFOLDER,
- ICONNAME_MESH,
-
- ICONNAME_INVALID,
- ICONNAME_COUNT,
- ICONNAME_NONE = -1
- };
-
static const std::string& getIconName(LLAssetType::EType asset_type,
LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE,
U32 misc_flag = 0, // different meanings depending on item type
BOOL item_is_multi = FALSE);
- static const std::string& getIconName(EIconName idx);
+ static const std::string& getIconName(LLInventoryType::EIconName idx);
static LLUIImagePtr getIcon(LLAssetType::EType asset_type,
LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE,
U32 misc_flag = 0, // different meanings depending on item type
BOOL item_is_multi = FALSE);
- static LLUIImagePtr getIcon(EIconName idx);
+ static LLUIImagePtr getIcon(LLInventoryType::EIconName idx);
protected:
- static EIconName assignWearableIcon(U32 misc_flag);
+ static LLInventoryType::EIconName assignWearableIcon(U32 misc_flag);
};
#endif // LL_LLINVENTORYICON_H
diff --git a/indra/newview/llinventorylistitem.cpp b/indra/newview/llinventorylistitem.cpp
index 3e0849a795..26041767fd 100644
--- a/indra/newview/llinventorylistitem.cpp
+++ b/indra/newview/llinventorylistitem.cpp
@@ -37,6 +37,7 @@
#include "lltextutil.h"
// newview
+#include "llinventoryicon.h"
#include "llinventorymodel.h"
#include "llviewerinventory.h"
diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp
index 459e52c4f4..834172f58f 100644
--- a/indra/newview/lllocalbitmaps.cpp
+++ b/indra/newview/lllocalbitmaps.cpp
@@ -55,7 +55,7 @@
#include "llviewerobject.h"
#include "llface.h"
#include "llvoavatarself.h"
-#include "llwearable.h"
+#include "llviewerwearable.h"
#include "llagentwearables.h"
#include "lltexlayerparams.h"
#include "llvovolume.h"
@@ -440,7 +440,7 @@ void LLLocalBitmap::updateUserPrims(LLUUID old_id, LLUUID new_id)
if (face && face->getTexture() && face->getTexture()->getID() == old_id)
{
object->setTEImage(face_iter, LLViewerTextureManager::getFetchedTexture
- (new_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+ (new_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
update_obj = true;
}
@@ -483,7 +483,7 @@ void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableTyp
U32 count = gAgentWearables.getWearableCount(type);
for(U32 wearable_iter = 0; wearable_iter < count; wearable_iter++)
{
- LLWearable* wearable = gAgentWearables.getWearable(type, wearable_iter);
+ LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_iter);
if (wearable)
{
std::vector<LLLocalTextureObject*> texture_list = wearable->getLocalTextureListSeq();
@@ -495,11 +495,11 @@ void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableTyp
if (lto && lto->getID() == old_id)
{
U32 local_texlayer_index = 0; /* can't keep that as static const, gives errors, so i'm leaving this var here */
- LLVOAvatarDefines::EBakedTextureIndex baked_texind =
+ LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind =
lto->getTexLayer(local_texlayer_index)->getTexLayerSet()->getBakedTexIndex();
- LLVOAvatarDefines::ETextureIndex reg_texind = getTexIndex(type, baked_texind);
- if (reg_texind != LLVOAvatarDefines::TEX_NUM_INDICES)
+ LLAvatarAppearanceDefines::ETextureIndex reg_texind = getTexIndex(type, baked_texind);
+ if (reg_texind != LLAvatarAppearanceDefines::TEX_NUM_INDICES)
{
U32 index = gAgentWearables.getWearableIndex(wearable);
gAgentAvatarp->setLocalTexture(reg_texind, gTextureList.getImage(new_id), FALSE, index);
@@ -515,10 +515,10 @@ void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableTyp
}
}
-LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
- LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind)
+LLAvatarAppearanceDefines::ETextureIndex LLLocalBitmap::getTexIndex(
+ LLWearableType::EType type, LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind)
{
- LLVOAvatarDefines::ETextureIndex result = LLVOAvatarDefines::TEX_NUM_INDICES; // using as a default/fail return.
+ LLAvatarAppearanceDefines::ETextureIndex result = LLAvatarAppearanceDefines::TEX_NUM_INDICES; // using as a default/fail return.
switch(type)
{
@@ -526,32 +526,32 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
{
switch(baked_texind)
{
- case LLVOAvatarDefines::BAKED_EYES:
+ case LLAvatarAppearanceDefines::BAKED_EYES:
{
- result = LLVOAvatarDefines::TEX_EYES_ALPHA;
+ result = LLAvatarAppearanceDefines::TEX_EYES_ALPHA;
break;
}
- case LLVOAvatarDefines::BAKED_HAIR:
+ case LLAvatarAppearanceDefines::BAKED_HAIR:
{
- result = LLVOAvatarDefines::TEX_HAIR_ALPHA;
+ result = LLAvatarAppearanceDefines::TEX_HAIR_ALPHA;
break;
}
- case LLVOAvatarDefines::BAKED_HEAD:
+ case LLAvatarAppearanceDefines::BAKED_HEAD:
{
- result = LLVOAvatarDefines::TEX_HEAD_ALPHA;
+ result = LLAvatarAppearanceDefines::TEX_HEAD_ALPHA;
break;
}
- case LLVOAvatarDefines::BAKED_LOWER:
+ case LLAvatarAppearanceDefines::BAKED_LOWER:
{
- result = LLVOAvatarDefines::TEX_LOWER_ALPHA;
+ result = LLAvatarAppearanceDefines::TEX_LOWER_ALPHA;
break;
}
- case LLVOAvatarDefines::BAKED_UPPER:
+ case LLAvatarAppearanceDefines::BAKED_UPPER:
{
- result = LLVOAvatarDefines::TEX_UPPER_ALPHA;
+ result = LLAvatarAppearanceDefines::TEX_UPPER_ALPHA;
break;
}
@@ -567,9 +567,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_EYES:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_EYES)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_EYES)
{
- result = LLVOAvatarDefines::TEX_EYES_IRIS;
+ result = LLAvatarAppearanceDefines::TEX_EYES_IRIS;
}
break;
@@ -577,9 +577,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_GLOVES:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER)
{
- result = LLVOAvatarDefines::TEX_UPPER_GLOVES;
+ result = LLAvatarAppearanceDefines::TEX_UPPER_GLOVES;
}
break;
@@ -587,13 +587,13 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_JACKET:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER)
{
- result = LLVOAvatarDefines::TEX_LOWER_JACKET;
+ result = LLAvatarAppearanceDefines::TEX_LOWER_JACKET;
}
- else if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ else if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER)
{
- result = LLVOAvatarDefines::TEX_UPPER_JACKET;
+ result = LLAvatarAppearanceDefines::TEX_UPPER_JACKET;
}
break;
@@ -601,9 +601,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_PANTS:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER)
{
- result = LLVOAvatarDefines::TEX_LOWER_PANTS;
+ result = LLAvatarAppearanceDefines::TEX_LOWER_PANTS;
}
break;
@@ -611,9 +611,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_SHIRT:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER)
{
- result = LLVOAvatarDefines::TEX_UPPER_SHIRT;
+ result = LLAvatarAppearanceDefines::TEX_UPPER_SHIRT;
}
break;
@@ -621,9 +621,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_SHOES:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER)
{
- result = LLVOAvatarDefines::TEX_LOWER_SHOES;
+ result = LLAvatarAppearanceDefines::TEX_LOWER_SHOES;
}
break;
@@ -633,20 +633,20 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
{
switch(baked_texind)
{
- case LLVOAvatarDefines::BAKED_HEAD:
+ case LLAvatarAppearanceDefines::BAKED_HEAD:
{
- result = LLVOAvatarDefines::TEX_HEAD_BODYPAINT;
+ result = LLAvatarAppearanceDefines::TEX_HEAD_BODYPAINT;
break;
}
- case LLVOAvatarDefines::BAKED_LOWER:
+ case LLAvatarAppearanceDefines::BAKED_LOWER:
{
- result = LLVOAvatarDefines::TEX_LOWER_BODYPAINT;
+ result = LLAvatarAppearanceDefines::TEX_LOWER_BODYPAINT;
break;
}
- case LLVOAvatarDefines::BAKED_UPPER:
+ case LLAvatarAppearanceDefines::BAKED_UPPER:
{
- result = LLVOAvatarDefines::TEX_UPPER_BODYPAINT;
+ result = LLAvatarAppearanceDefines::TEX_UPPER_BODYPAINT;
break;
}
@@ -661,9 +661,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_SKIRT:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_SKIRT)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_SKIRT)
{
- result = LLVOAvatarDefines::TEX_SKIRT;
+ result = LLAvatarAppearanceDefines::TEX_SKIRT;
}
break;
@@ -671,9 +671,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_SOCKS:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER)
{
- result = LLVOAvatarDefines::TEX_LOWER_SOCKS;
+ result = LLAvatarAppearanceDefines::TEX_LOWER_SOCKS;
}
break;
@@ -683,20 +683,20 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
{
switch(baked_texind)
{
- case LLVOAvatarDefines::BAKED_HEAD:
+ case LLAvatarAppearanceDefines::BAKED_HEAD:
{
- result = LLVOAvatarDefines::TEX_HEAD_TATTOO;
+ result = LLAvatarAppearanceDefines::TEX_HEAD_TATTOO;
break;
}
- case LLVOAvatarDefines::BAKED_LOWER:
+ case LLAvatarAppearanceDefines::BAKED_LOWER:
{
- result = LLVOAvatarDefines::TEX_LOWER_TATTOO;
+ result = LLAvatarAppearanceDefines::TEX_LOWER_TATTOO;
break;
}
- case LLVOAvatarDefines::BAKED_UPPER:
+ case LLAvatarAppearanceDefines::BAKED_UPPER:
{
- result = LLVOAvatarDefines::TEX_UPPER_TATTOO;
+ result = LLAvatarAppearanceDefines::TEX_UPPER_TATTOO;
break;
}
@@ -711,9 +711,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_UNDERPANTS:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER)
{
- result = LLVOAvatarDefines::TEX_LOWER_UNDERPANTS;
+ result = LLAvatarAppearanceDefines::TEX_LOWER_UNDERPANTS;
}
break;
@@ -721,9 +721,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_UNDERSHIRT:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER)
{
- result = LLVOAvatarDefines::TEX_UPPER_UNDERSHIRT;
+ result = LLAvatarAppearanceDefines::TEX_UPPER_UNDERSHIRT;
}
break;
diff --git a/indra/newview/lllocalbitmaps.h b/indra/newview/lllocalbitmaps.h
index 7a23c7ef6e..ca12fe2045 100644
--- a/indra/newview/lllocalbitmaps.h
+++ b/indra/newview/lllocalbitmaps.h
@@ -30,9 +30,10 @@
#include "lleventtimer.h"
#include "llwearabletype.h"
-#include "llvoavatardefines.h"
+#include "llavatarappearancedefines.h"
class LLScrollListCtrl;
+class LLViewerObject;
class LLLocalBitmap
{
@@ -63,7 +64,7 @@ class LLLocalBitmap
void updateUserPrims(LLUUID old_id, LLUUID new_id);
void updateUserSculpts(LLUUID old_id, LLUUID new_id);
void updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type);
- LLVOAvatarDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind);
+ LLAvatarAppearanceDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind);
private: /* private enums */
enum ELinkStatus
diff --git a/indra/newview/lllocaltextureobject.cpp b/indra/newview/lllocaltextureobject.cpp
deleted file mode 100644
index 07ec0fab95..0000000000
--- a/indra/newview/lllocaltextureobject.cpp
+++ /dev/null
@@ -1,212 +0,0 @@
-/**
- * @file lllocaltextureobject.cpp
- *
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "lllocaltextureobject.h"
-
-#include "lltexlayer.h"
-#include "llviewertexture.h"
-#include "lltextureentry.h"
-#include "lluuid.h"
-#include "llwearable.h"
-
-
-LLLocalTextureObject::LLLocalTextureObject() :
- mIsBakedReady(FALSE),
- mDiscard(MAX_DISCARD_LEVEL+1)
-{
- mImage = NULL;
-}
-
-LLLocalTextureObject::LLLocalTextureObject(LLViewerFetchedTexture* image, const LLUUID& id) :
- mIsBakedReady(FALSE),
- mDiscard(MAX_DISCARD_LEVEL+1)
-{
- mImage = image;
- gGL.getTexUnit(0)->bind(mImage);
- mID = id;
-}
-
-LLLocalTextureObject::LLLocalTextureObject(const LLLocalTextureObject& lto) :
- mImage(lto.mImage),
- mID(lto.mID),
- mIsBakedReady(lto.mIsBakedReady),
- mDiscard(lto.mDiscard)
-{
- U32 num_layers = lto.getNumTexLayers();
- mTexLayers.reserve(num_layers);
- for (U32 index = 0; index < num_layers; index++)
- {
- LLTexLayer* original_layer = lto.getTexLayer(index);
- if (!original_layer)
- {
- llerrs << "could not clone Local Texture Object: unable to extract texlayer!" << llendl;
- continue;
- }
-
- LLTexLayer* new_layer = new LLTexLayer(*original_layer);
- new_layer->setLTO(this);
- mTexLayers.push_back(new_layer);
- }
-}
-
-LLLocalTextureObject::~LLLocalTextureObject()
-{
-}
-
-LLViewerFetchedTexture* LLLocalTextureObject::getImage() const
-{
- return mImage;
-}
-
-LLTexLayer* LLLocalTextureObject::getTexLayer(U32 index) const
-{
- if (index >= getNumTexLayers())
- {
- return NULL;
- }
-
- return mTexLayers[index];
-}
-
-LLTexLayer* LLLocalTextureObject::getTexLayer(const std::string &name)
-{
- for( tex_layer_vec_t::iterator iter = mTexLayers.begin(); iter != mTexLayers.end(); iter++)
- {
- LLTexLayer *layer = *iter;
- if (layer->getName().compare(name) == 0)
- {
- return layer;
- }
- }
-
- return NULL;
-}
-
-U32 LLLocalTextureObject::getNumTexLayers() const
-{
- return mTexLayers.size();
-}
-
-LLUUID LLLocalTextureObject::getID() const
-{
- return mID;
-}
-
-S32 LLLocalTextureObject::getDiscard() const
-{
- return mDiscard;
-}
-
-BOOL LLLocalTextureObject::getBakedReady() const
-{
- return mIsBakedReady;
-}
-
-void LLLocalTextureObject::setImage(LLViewerFetchedTexture* new_image)
-{
- mImage = new_image;
-}
-
-BOOL LLLocalTextureObject::setTexLayer(LLTexLayer *new_tex_layer, U32 index)
-{
- if (index >= getNumTexLayers() )
- {
- return FALSE;
- }
-
- if (new_tex_layer == NULL)
- {
- return removeTexLayer(index);
- }
-
- LLTexLayer *layer = new LLTexLayer(*new_tex_layer);
- layer->setLTO(this);
-
- if (mTexLayers[index])
- {
- delete mTexLayers[index];
- }
- mTexLayers[index] = layer;
-
- return TRUE;
-}
-
-BOOL LLLocalTextureObject::addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable)
-{
- if (new_tex_layer == NULL)
- {
- return FALSE;
- }
-
- LLTexLayer *layer = new LLTexLayer(*new_tex_layer, wearable);
- layer->setLTO(this);
- mTexLayers.push_back(layer);
- return TRUE;
-}
-
-BOOL LLLocalTextureObject::addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable)
-{
- if (new_tex_layer == NULL)
- {
- return FALSE;
- }
-
- LLTexLayer *layer = new LLTexLayer(*new_tex_layer, this, wearable);
- layer->setLTO(this);
- mTexLayers.push_back(layer);
- return TRUE;
-}
-
-BOOL LLLocalTextureObject::removeTexLayer(U32 index)
-{
- if (index >= getNumTexLayers())
- {
- return FALSE;
- }
- tex_layer_vec_t::iterator iter = mTexLayers.begin();
- iter += index;
-
- delete *iter;
- mTexLayers.erase(iter);
- return TRUE;
-}
-
-void LLLocalTextureObject::setID(LLUUID new_id)
-{
- mID = new_id;
-}
-
-void LLLocalTextureObject::setDiscard(S32 new_discard)
-{
- mDiscard = new_discard;
-}
-
-void LLLocalTextureObject::setBakedReady(BOOL ready)
-{
- mIsBakedReady = ready;
-}
-
diff --git a/indra/newview/lllocaltextureobject.h b/indra/newview/lllocaltextureobject.h
deleted file mode 100644
index b9bfc5472f..0000000000
--- a/indra/newview/lllocaltextureobject.h
+++ /dev/null
@@ -1,87 +0,0 @@
-/**
- * @file lllocaltextureobject.h
- * @brief LLLocalTextureObject class header file
- *
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LOCALTEXTUREOBJECT_H
-#define LL_LOCALTEXTUREOBJECT_H
-
-#include <boost/shared_ptr.hpp>
-
-#include "llviewertexture.h"
-
-class LLUUID;
-class LLTexLayer;
-class LLTextureEntry;
-class LLTexLayerTemplate;
-class LLWearable;
-
-// Stores all relevant information for a single texture
-// assumed to have ownership of all objects referred to -
-// will delete objects when being replaced or if object is destroyed.
-class LLLocalTextureObject
-{
-public:
- LLLocalTextureObject();
- LLLocalTextureObject(LLViewerFetchedTexture* image, const LLUUID& id);
- LLLocalTextureObject(const LLLocalTextureObject& lto);
- ~LLLocalTextureObject();
-
- LLViewerFetchedTexture* getImage() const;
- LLTexLayer* getTexLayer(U32 index) const;
- LLTexLayer* getTexLayer(const std::string &name);
- U32 getNumTexLayers() const;
- LLUUID getID() const;
- S32 getDiscard() const;
- BOOL getBakedReady() const;
-
- void setImage(LLViewerFetchedTexture* new_image);
- BOOL setTexLayer(LLTexLayer *new_tex_layer, U32 index);
- BOOL addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable);
- BOOL addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable);
- BOOL removeTexLayer(U32 index);
-
- void setID(LLUUID new_id);
- void setDiscard(S32 new_discard);
- void setBakedReady(BOOL ready);
-
-protected:
-
-private:
-
- LLPointer<LLViewerFetchedTexture> mImage;
- // NOTE: LLLocalTextureObject should be the exclusive owner of mTexEntry and mTexLayer
- // using shared pointers here only for smart assignment & cleanup
- // do NOT create new shared pointers to these objects, or keep pointers to them around
- typedef std::vector<LLTexLayer*> tex_layer_vec_t;
- tex_layer_vec_t mTexLayers;
-
- LLUUID mID;
-
- BOOL mIsBakedReady;
- S32 mDiscard;
-};
-
- #endif // LL_LOCALTEXTUREOBJECT_H
-
diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp
index 7650fe9229..04744ab34c 100644
--- a/indra/newview/llmediactrl.cpp
+++ b/indra/newview/llmediactrl.cpp
@@ -119,8 +119,8 @@ LLMediaCtrl::LLMediaCtrl( const Params& p) :
if(!getDecoupleTextureSize())
{
- S32 screen_width = llround((F32)getRect().getWidth() * LLUI::sGLScaleFactor.mV[VX]);
- S32 screen_height = llround((F32)getRect().getHeight() * LLUI::sGLScaleFactor.mV[VY]);
+ S32 screen_width = llround((F32)getRect().getWidth() * LLUI::getScaleFactor().mV[VX]);
+ S32 screen_height = llround((F32)getRect().getHeight() * LLUI::getScaleFactor().mV[VY]);
setTextureSize(screen_width, screen_height);
}
@@ -469,8 +469,8 @@ void LLMediaCtrl::reshape( S32 width, S32 height, BOOL called_from_parent )
{
if(!getDecoupleTextureSize())
{
- S32 screen_width = llround((F32)width * LLUI::sGLScaleFactor.mV[VX]);
- S32 screen_height = llround((F32)height * LLUI::sGLScaleFactor.mV[VY]);
+ S32 screen_width = llround((F32)width * LLUI::getScaleFactor().mV[VX]);
+ S32 screen_height = llround((F32)height * LLUI::getScaleFactor().mV[VY]);
// when floater is minimized, these sizes are negative
if ( screen_height > 0 && screen_width > 0 )
@@ -687,7 +687,7 @@ bool LLMediaCtrl::ensureMediaSourceExists()
mMediaSource->addObserver( this );
mMediaSource->setBackgroundColor( getBackgroundColor() );
mMediaSource->setTrustedBrowser(mTrusted);
- mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] );
+ mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] );
if(mClearCache)
{
@@ -770,7 +770,7 @@ void LLMediaCtrl::draw()
{
gGL.pushUIMatrix();
{
- mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] );
+ mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] );
// scale texture to fit the space using texture coords
gGL.getTexUnit(0)->bind(media_texture);
@@ -884,14 +884,14 @@ void LLMediaCtrl::convertInputCoords(S32& x, S32& y)
coords_opengl = mMediaSource->getMediaPlugin()->getTextureCoordsOpenGL();
}
- x = llround((F32)x * LLUI::sGLScaleFactor.mV[VX]);
+ x = llround((F32)x * LLUI::getScaleFactor().mV[VX]);
if ( ! coords_opengl )
{
- y = llround((F32)(y) * LLUI::sGLScaleFactor.mV[VY]);
+ y = llround((F32)(y) * LLUI::getScaleFactor().mV[VY]);
}
else
{
- y = llround((F32)(getRect().getHeight() - y) * LLUI::sGLScaleFactor.mV[VY]);
+ y = llround((F32)(getRect().getHeight() - y) * LLUI::getScaleFactor().mV[VY]);
};
}
diff --git a/indra/newview/llpanelclassified.cpp b/indra/newview/llpanelclassified.cpp
index 6889b98ab1..862e4be203 100644
--- a/indra/newview/llpanelclassified.cpp
+++ b/indra/newview/llpanelclassified.cpp
@@ -55,6 +55,7 @@
#include "lltrans.h"
#include "llscrollcontainer.h"
#include "llstatusbar.h"
+#include "llviewertexture.h"
const S32 MINIMUM_PRICE_FOR_LISTING = 50; // L$
diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp
index d8ba2aa659..43bb1f57e0 100644
--- a/indra/newview/llpaneleditwearable.cpp
+++ b/indra/newview/llpaneleditwearable.cpp
@@ -28,7 +28,7 @@
#include "llpaneleditwearable.h"
#include "llpanel.h"
-#include "llwearable.h"
+#include "llviewerwearable.h"
#include "lluictrl.h"
#include "llscrollingpanellist.h"
#include "llvisualparam.h"
@@ -104,7 +104,7 @@ enum ESubpart {
SUBPART_PHYSICS_ADVANCED,
};
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
typedef std::vector<ESubpart> subpart_vec_t;
@@ -762,11 +762,11 @@ BOOL LLPanelEditWearable::postBuild()
mWearablePtr = NULL;
- configureAlphaCheckbox(LLVOAvatarDefines::TEX_LOWER_ALPHA, "lower alpha texture invisible");
- configureAlphaCheckbox(LLVOAvatarDefines::TEX_UPPER_ALPHA, "upper alpha texture invisible");
- configureAlphaCheckbox(LLVOAvatarDefines::TEX_HEAD_ALPHA, "head alpha texture invisible");
- configureAlphaCheckbox(LLVOAvatarDefines::TEX_EYES_ALPHA, "eye alpha texture invisible");
- configureAlphaCheckbox(LLVOAvatarDefines::TEX_HAIR_ALPHA, "hair alpha texture invisible");
+ configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_LOWER_ALPHA, "lower alpha texture invisible");
+ configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_UPPER_ALPHA, "upper alpha texture invisible");
+ configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_HEAD_ALPHA, "head alpha texture invisible");
+ configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_EYES_ALPHA, "eye alpha texture invisible");
+ configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_HAIR_ALPHA, "hair alpha texture invisible");
// configure tab expanded callbacks
for (U32 type_index = 0; type_index < (U32)LLWearableType::WT_COUNT; ++type_index)
@@ -865,7 +865,7 @@ void LLPanelEditWearable::setVisible(BOOL visible)
LLPanel::setVisible(visible);
}
-void LLPanelEditWearable::setWearable(LLWearable *wearable, BOOL disable_camera_switch)
+void LLPanelEditWearable::setWearable(LLViewerWearable *wearable, BOOL disable_camera_switch)
{
showWearable(mWearablePtr, FALSE, disable_camera_switch);
mWearablePtr = wearable;
@@ -922,7 +922,7 @@ void LLPanelEditWearable::onCommitSexChange()
}
bool is_new_sex_male = (gSavedSettings.getU32("AvatarSex") ? SEX_MALE : SEX_FEMALE) == SEX_MALE;
- LLWearable* wearable = gAgentWearables.getWearable(type, index);
+ LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, index);
if (wearable)
{
wearable->setVisualParamWeight(param->getID(), is_new_sex_male, FALSE);
@@ -1069,7 +1069,7 @@ void LLPanelEditWearable::revertChanges()
gAgentAvatarp->wearableUpdated(mWearablePtr->getType(), FALSE);
}
-void LLPanelEditWearable::showWearable(LLWearable* wearable, BOOL show, BOOL disable_camera_switch)
+void LLPanelEditWearable::showWearable(LLViewerWearable* wearable, BOOL show, BOOL disable_camera_switch)
{
if (!wearable)
{
@@ -1445,7 +1445,7 @@ void LLPanelEditWearable::buildParamList(LLScrollingPanelList *panel_list, value
{
LLPanel::Params p;
p.name("LLScrollingPanelParam");
- LLWearable *wearable = this->getWearable();
+ LLViewerWearable *wearable = this->getWearable();
LLScrollingPanelParamBase *panel_param = NULL;
if (wearable && wearable->getType() == LLWearableType::WT_PHYSICS) // Hack to show a different panel for physics. Should generalize this later.
{
@@ -1505,7 +1505,7 @@ void LLPanelEditWearable::updateVerbs()
}
}
-void LLPanelEditWearable::configureAlphaCheckbox(LLVOAvatarDefines::ETextureIndex te, const std::string& name)
+void LLPanelEditWearable::configureAlphaCheckbox(LLAvatarAppearanceDefines::ETextureIndex te, const std::string& name)
{
LLCheckBoxCtrl* checkbox = mPanelAlpha->getChild<LLCheckBoxCtrl>(name);
checkbox->setCommitCallback(boost::bind(&LLPanelEditWearable::onInvisibilityCommit, this, checkbox, te));
@@ -1513,7 +1513,7 @@ void LLPanelEditWearable::configureAlphaCheckbox(LLVOAvatarDefines::ETextureInde
mAlphaCheckbox2Index[name] = te;
}
-void LLPanelEditWearable::onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLVOAvatarDefines::ETextureIndex te)
+void LLPanelEditWearable::onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLAvatarAppearanceDefines::ETextureIndex te)
{
if (!checkbox_ctrl) return;
if (!getWearable()) return;
@@ -1557,7 +1557,7 @@ void LLPanelEditWearable::updateAlphaCheckboxes()
for(string_texture_index_map_t::iterator iter = mAlphaCheckbox2Index.begin();
iter != mAlphaCheckbox2Index.end(); ++iter )
{
- LLVOAvatarDefines::ETextureIndex te = (LLVOAvatarDefines::ETextureIndex)iter->second;
+ LLAvatarAppearanceDefines::ETextureIndex te = (LLAvatarAppearanceDefines::ETextureIndex)iter->second;
LLCheckBoxCtrl* ctrl = mPanelAlpha->getChild<LLCheckBoxCtrl>(iter->first);
if (ctrl)
{
@@ -1575,7 +1575,7 @@ void LLPanelEditWearable::initPreviousAlphaTextures()
initPreviousAlphaTextureEntry(TEX_LOWER_ALPHA);
}
-void LLPanelEditWearable::initPreviousAlphaTextureEntry(LLVOAvatarDefines::ETextureIndex te)
+void LLPanelEditWearable::initPreviousAlphaTextureEntry(LLAvatarAppearanceDefines::ETextureIndex te)
{
LLLocalTextureObject *lto = getWearable()->getLocalTextureObject(te);
if (lto)
diff --git a/indra/newview/llpaneleditwearable.h b/indra/newview/llpaneleditwearable.h
index 692a7ce90f..309d512e23 100644
--- a/indra/newview/llpaneleditwearable.h
+++ b/indra/newview/llpaneleditwearable.h
@@ -30,12 +30,12 @@
#include "llpanel.h"
#include "llscrollingpanellist.h"
#include "llmodaldialog.h"
-#include "llvoavatardefines.h"
+#include "llavatarappearancedefines.h"
#include "llwearabletype.h"
class LLAccordionCtrl;
class LLCheckBoxCtrl;
-class LLWearable;
+class LLViewerWearable;
class LLTextBox;
class LLViewerInventoryItem;
class LLViewerVisualParam;
@@ -58,8 +58,8 @@ public:
// changes camera angle to default for selected subpart
void changeCamera(U8 subpart);
- LLWearable* getWearable() { return mWearablePtr; }
- void setWearable(LLWearable *wearable, BOOL disable_camera_switch = FALSE);
+ LLViewerWearable* getWearable() { return mWearablePtr; }
+ void setWearable(LLViewerWearable *wearable, BOOL disable_camera_switch = FALSE);
void saveChanges(bool force_save_as = false);
void revertChanges();
@@ -80,7 +80,7 @@ public:
private:
typedef std::map<F32, LLViewerVisualParam*> value_map_t;
- void showWearable(LLWearable* wearable, BOOL show, BOOL disable_camera_switch = FALSE);
+ void showWearable(LLViewerWearable* wearable, BOOL show, BOOL disable_camera_switch = FALSE);
void updateScrollingPanelUI();
LLPanel* getPanel(LLWearableType::EType type);
void getSortedParams(value_map_t &sorted_params, const std::string &edit_group);
@@ -95,11 +95,11 @@ private:
void updateTypeSpecificControls(LLWearableType::EType type);
//alpha mask checkboxes
- void configureAlphaCheckbox(LLVOAvatarDefines::ETextureIndex te, const std::string& name);
- void onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLVOAvatarDefines::ETextureIndex te);
+ void configureAlphaCheckbox(LLAvatarAppearanceDefines::ETextureIndex te, const std::string& name);
+ void onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLAvatarAppearanceDefines::ETextureIndex te);
void updateAlphaCheckboxes();
void initPreviousAlphaTextures();
- void initPreviousAlphaTextureEntry(LLVOAvatarDefines::ETextureIndex te);
+ void initPreviousAlphaTextureEntry(LLAvatarAppearanceDefines::ETextureIndex te);
// callback for HeightUnits parameter.
bool changeHeightUnits(const LLSD& new_value);
@@ -115,7 +115,7 @@ private:
void setWearablePanelVisibilityChangeCallback(LLPanel* bodypart_panel);
// the pointer to the wearable we're editing. NULL means we're not editing a wearable.
- LLWearable *mWearablePtr;
+ LLViewerWearable *mWearablePtr;
LLViewerInventoryItem* mWearableItem;
// these are constant no matter what wearable we're editing
@@ -165,10 +165,10 @@ private:
LLPanel *mPanelTattoo;
LLPanel *mPanelPhysics;
- typedef std::map<std::string, LLVOAvatarDefines::ETextureIndex> string_texture_index_map_t;
+ typedef std::map<std::string, LLAvatarAppearanceDefines::ETextureIndex> string_texture_index_map_t;
string_texture_index_map_t mAlphaCheckbox2Index;
- typedef std::map<LLVOAvatarDefines::ETextureIndex, LLUUID> s32_uuid_map_t;
+ typedef std::map<LLAvatarAppearanceDefines::ETextureIndex, LLUUID> s32_uuid_map_t;
s32_uuid_map_t mPreviousAlphaTexture;
};
diff --git a/indra/newview/llpanelgroupnotices.cpp b/indra/newview/llpanelgroupnotices.cpp
index 31c0e3d01a..9a3ea0774b 100644
--- a/indra/newview/llpanelgroupnotices.cpp
+++ b/indra/newview/llpanelgroupnotices.cpp
@@ -35,6 +35,7 @@
#include "llviewerinventory.h"
#include "llinventorydefines.h"
#include "llinventoryfunctions.h"
+#include "llinventoryicon.h"
#include "llinventorymodel.h"
#include "llfloaterinventory.h"
#include "llagent.h"
diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp
index 1ca24f3031..7c3425d71b 100644
--- a/indra/newview/llpanelobjectinventory.cpp
+++ b/indra/newview/llpanelobjectinventory.cpp
@@ -47,6 +47,7 @@
#include "llfolderview.h"
#include "llinventorybridge.h"
#include "llinventorydefines.h"
+#include "llinventoryicon.h"
#include "llinventoryfilter.h"
#include "llinventoryfunctions.h"
#include "llpreviewanim.h"
diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp
index cb6989c9dd..ded7d66022 100644
--- a/indra/newview/llphysicsmotion.cpp
+++ b/indra/newview/llphysicsmotion.cpp
@@ -166,7 +166,7 @@ protected:
}
- void setParamValue(LLViewerVisualParam *param,
+ void setParamValue(const LLViewerVisualParam *param,
const F32 new_value_local,
F32 behavior_maxeffect);
@@ -673,12 +673,10 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
0,
FALSE);
}
- for (LLDriverParam::entry_list_t::iterator iter = driver_param->mDriven.begin();
- iter != driver_param->mDriven.end();
- ++iter)
+ S32 num_driven = driver_param->getDrivenParamsCount();
+ for (S32 i = 0; i < num_driven; ++i)
{
- LLDrivenEntry &entry = (*iter);
- LLViewerVisualParam *driven_param = entry.mParam;
+ const LLViewerVisualParam *driven_param = driver_param->getDrivenParam(i);
setParamValue(driven_param,position_new_local_clamped, behavior_maxeffect);
}
}
@@ -758,7 +756,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
}
// Range of new_value_local is assumed to be [0 , 1] normalized.
-void LLPhysicsMotion::setParamValue(LLViewerVisualParam *param,
+void LLPhysicsMotion::setParamValue(const LLViewerVisualParam *param,
F32 new_value_normalized,
F32 behavior_maxeffect)
{
diff --git a/indra/newview/llpolymesh.cpp b/indra/newview/llpolymesh.cpp
deleted file mode 100644
index 70f3b5335e..0000000000
--- a/indra/newview/llpolymesh.cpp
+++ /dev/null
@@ -1,1297 +0,0 @@
-/**
- * @file llpolymesh.cpp
- * @brief Implementation of LLPolyMesh class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-//-----------------------------------------------------------------------------
-// Header Files
-//-----------------------------------------------------------------------------
-#include "llviewerprecompiledheaders.h"
-
-#include "llfasttimer.h"
-#include "llmemory.h"
-
-#include "llviewercontrol.h"
-#include "llxmltree.h"
-#include "llvoavatar.h"
-#include "llwearable.h"
-#include "lldir.h"
-#include "llvolume.h"
-#include "llendianswizzle.h"
-
-#include "llpolymesh.h"
-
-#define HEADER_ASCII "Linden Mesh 1.0"
-#define HEADER_BINARY "Linden Binary Mesh 1.0"
-
-extern LLControlGroup gSavedSettings; // read only
-
-LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data,
- const std::string &name);
-LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data,
- const LLVector3 &direction,
- const std::string &name);
-LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data,
- F32 scale,
- const std::string &name);
-
-//-----------------------------------------------------------------------------
-// Global table of loaded LLPolyMeshes
-//-----------------------------------------------------------------------------
-LLPolyMesh::LLPolyMeshSharedDataTable LLPolyMesh::sGlobalSharedMeshList;
-
-//-----------------------------------------------------------------------------
-// LLPolyMeshSharedData()
-//-----------------------------------------------------------------------------
-LLPolyMeshSharedData::LLPolyMeshSharedData()
-{
- mNumVertices = 0;
- mBaseCoords = NULL;
- mBaseNormals = NULL;
- mBaseBinormals = NULL;
- mTexCoords = NULL;
- mDetailTexCoords = NULL;
- mWeights = NULL;
- mHasWeights = FALSE;
- mHasDetailTexCoords = FALSE;
-
- mNumFaces = 0;
- mFaces = NULL;
-
- mNumJointNames = 0;
- mJointNames = NULL;
-
- mTriangleIndices = NULL;
- mNumTriangleIndices = 0;
-
- mReferenceData = NULL;
-
- mLastIndexOffset = -1;
-}
-
-//-----------------------------------------------------------------------------
-// ~LLPolyMeshSharedData()
-//-----------------------------------------------------------------------------
-LLPolyMeshSharedData::~LLPolyMeshSharedData()
-{
- freeMeshData();
- for_each(mMorphData.begin(), mMorphData.end(), DeletePointer());
- mMorphData.clear();
-}
-
-//-----------------------------------------------------------------------------
-// setupLOD()
-//-----------------------------------------------------------------------------
-void LLPolyMeshSharedData::setupLOD(LLPolyMeshSharedData* reference_data)
-{
- mReferenceData = reference_data;
-
- if (reference_data)
- {
- mBaseCoords = reference_data->mBaseCoords;
- mBaseNormals = reference_data->mBaseNormals;
- mBaseBinormals = reference_data->mBaseBinormals;
- mTexCoords = reference_data->mTexCoords;
- mDetailTexCoords = reference_data->mDetailTexCoords;
- mWeights = reference_data->mWeights;
- mHasWeights = reference_data->mHasWeights;
- mHasDetailTexCoords = reference_data->mHasDetailTexCoords;
- }
-}
-
-//-----------------------------------------------------------------------------
-// LLPolyMeshSharedData::freeMeshData()
-//-----------------------------------------------------------------------------
-void LLPolyMeshSharedData::freeMeshData()
-{
- if (!mReferenceData)
- {
- mNumVertices = 0;
-
- ll_aligned_free_16(mBaseCoords);
- mBaseCoords = NULL;
-
- ll_aligned_free_16(mBaseNormals);
- mBaseNormals = NULL;
-
- ll_aligned_free_16(mBaseBinormals);
- mBaseBinormals = NULL;
-
- ll_aligned_free_16(mTexCoords);
- mTexCoords = NULL;
-
- ll_aligned_free_16(mDetailTexCoords);
- mDetailTexCoords = NULL;
-
- ll_aligned_free_16(mWeights);
- mWeights = NULL;
- }
-
- mNumFaces = 0;
- delete [] mFaces;
- mFaces = NULL;
-
- mNumJointNames = 0;
- delete [] mJointNames;
- mJointNames = NULL;
-
- delete [] mTriangleIndices;
- mTriangleIndices = NULL;
-
-// mVertFaceMap.deleteAllData();
-}
-
-// compate_int is used by the qsort function to sort the index array
-int compare_int(const void *a, const void *b);
-
-//-----------------------------------------------------------------------------
-// genIndices()
-//-----------------------------------------------------------------------------
-void LLPolyMeshSharedData::genIndices(S32 index_offset)
-{
- if (index_offset == mLastIndexOffset)
- {
- return;
- }
-
- delete []mTriangleIndices;
- mTriangleIndices = new U32[mNumTriangleIndices];
-
- S32 cur_index = 0;
- for (S32 i = 0; i < mNumFaces; i++)
- {
- mTriangleIndices[cur_index] = mFaces[i][0] + index_offset;
- cur_index++;
- mTriangleIndices[cur_index] = mFaces[i][1] + index_offset;
- cur_index++;
- mTriangleIndices[cur_index] = mFaces[i][2] + index_offset;
- cur_index++;
- }
-
- mLastIndexOffset = index_offset;
-}
-
-//--------------------------------------------------------------------
-// LLPolyMeshSharedData::getNumKB()
-//--------------------------------------------------------------------
-U32 LLPolyMeshSharedData::getNumKB()
-{
- U32 num_kb = sizeof(LLPolyMesh);
-
- if (!isLOD())
- {
- num_kb += mNumVertices *
- ( sizeof(LLVector3) + // coords
- sizeof(LLVector3) + // normals
- sizeof(LLVector2) ); // texCoords
- }
-
- if (mHasDetailTexCoords && !isLOD())
- {
- num_kb += mNumVertices * sizeof(LLVector2); // detailTexCoords
- }
-
- if (mHasWeights && !isLOD())
- {
- num_kb += mNumVertices * sizeof(float); // weights
- }
-
- num_kb += mNumFaces * sizeof(LLPolyFace); // faces
-
- num_kb /= 1024;
- return num_kb;
-}
-
-//-----------------------------------------------------------------------------
-// LLPolyMeshSharedData::allocateVertexData()
-//-----------------------------------------------------------------------------
-BOOL LLPolyMeshSharedData::allocateVertexData( U32 numVertices )
-{
- U32 i;
- mBaseCoords = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a));
- mBaseNormals = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a));
- mBaseBinormals = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a));
- mTexCoords = (LLVector2*) ll_aligned_malloc_16(numVertices*sizeof(LLVector2));
- mDetailTexCoords = (LLVector2*) ll_aligned_malloc_16(numVertices*sizeof(LLVector2));
- mWeights = (F32*) ll_aligned_malloc_16(numVertices*sizeof(F32));
- for (i = 0; i < numVertices; i++)
- {
- mBaseCoords[i].clear();
- mBaseNormals[i].clear();
- mBaseBinormals[i].clear();
- mTexCoords[i].clear();
- mWeights[i] = 0.f;
- }
- mNumVertices = numVertices;
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// LLPolyMeshSharedData::allocateFaceData()
-//-----------------------------------------------------------------------------
-BOOL LLPolyMeshSharedData::allocateFaceData( U32 numFaces )
-{
- mFaces = new LLPolyFace[ numFaces ];
- mNumFaces = numFaces;
- mNumTriangleIndices = mNumFaces * 3;
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// LLPolyMeshSharedData::allocateJointNames()
-//-----------------------------------------------------------------------------
-BOOL LLPolyMeshSharedData::allocateJointNames( U32 numJointNames )
-{
- mJointNames = new std::string[ numJointNames ];
- mNumJointNames = numJointNames;
- return TRUE;
-}
-
-//--------------------------------------------------------------------
-// LLPolyMeshSharedData::loadMesh()
-//--------------------------------------------------------------------
-BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
-{
- //-------------------------------------------------------------------------
- // Open the file
- //-------------------------------------------------------------------------
- if(fileName.empty())
- {
- llerrs << "Filename is Empty!" << llendl;
- return FALSE;
- }
- LLFILE* fp = LLFile::fopen(fileName, "rb"); /*Flawfinder: ignore*/
- if (!fp)
- {
- llerrs << "can't open: " << fileName << llendl;
- return FALSE;
- }
-
- //-------------------------------------------------------------------------
- // Read a chunk
- //-------------------------------------------------------------------------
- char header[128]; /*Flawfinder: ignore*/
- if (fread(header, sizeof(char), 128, fp) != 128)
- {
- llwarns << "Short read" << llendl;
- }
-
- //-------------------------------------------------------------------------
- // Check for proper binary header
- //-------------------------------------------------------------------------
- BOOL status = FALSE;
- if ( strncmp(header, HEADER_BINARY, strlen(HEADER_BINARY)) == 0 ) /*Flawfinder: ignore*/
- {
- lldebugs << "Loading " << fileName << llendl;
-
- //----------------------------------------------------------------
- // File Header (seek past it)
- //----------------------------------------------------------------
- fseek(fp, 24, SEEK_SET);
-
- //----------------------------------------------------------------
- // HasWeights
- //----------------------------------------------------------------
- U8 hasWeights;
- size_t numRead = fread(&hasWeights, sizeof(U8), 1, fp);
- if (numRead != 1)
- {
- llerrs << "can't read HasWeights flag from " << fileName << llendl;
- return FALSE;
- }
- if (!isLOD())
- {
- mHasWeights = (hasWeights==0) ? FALSE : TRUE;
- }
-
- //----------------------------------------------------------------
- // HasDetailTexCoords
- //----------------------------------------------------------------
- U8 hasDetailTexCoords;
- numRead = fread(&hasDetailTexCoords, sizeof(U8), 1, fp);
- if (numRead != 1)
- {
- llerrs << "can't read HasDetailTexCoords flag from " << fileName << llendl;
- return FALSE;
- }
-
- //----------------------------------------------------------------
- // Position
- //----------------------------------------------------------------
- LLVector3 position;
- numRead = fread(position.mV, sizeof(float), 3, fp);
- llendianswizzle(position.mV, sizeof(float), 3);
- if (numRead != 3)
- {
- llerrs << "can't read Position from " << fileName << llendl;
- return FALSE;
- }
- setPosition( position );
-
- //----------------------------------------------------------------
- // Rotation
- //----------------------------------------------------------------
- LLVector3 rotationAngles;
- numRead = fread(rotationAngles.mV, sizeof(float), 3, fp);
- llendianswizzle(rotationAngles.mV, sizeof(float), 3);
- if (numRead != 3)
- {
- llerrs << "can't read RotationAngles from " << fileName << llendl;
- return FALSE;
- }
-
- U8 rotationOrder;
- numRead = fread(&rotationOrder, sizeof(U8), 1, fp);
-
- if (numRead != 1)
- {
- llerrs << "can't read RotationOrder from " << fileName << llendl;
- return FALSE;
- }
-
- rotationOrder = 0;
-
- setRotation( mayaQ( rotationAngles.mV[0],
- rotationAngles.mV[1],
- rotationAngles.mV[2],
- (LLQuaternion::Order)rotationOrder ) );
-
- //----------------------------------------------------------------
- // Scale
- //----------------------------------------------------------------
- LLVector3 scale;
- numRead = fread(scale.mV, sizeof(float), 3, fp);
- llendianswizzle(scale.mV, sizeof(float), 3);
- if (numRead != 3)
- {
- llerrs << "can't read Scale from " << fileName << llendl;
- return FALSE;
- }
- setScale( scale );
-
- //-------------------------------------------------------------------------
- // Release any existing mesh geometry
- //-------------------------------------------------------------------------
- freeMeshData();
-
- U16 numVertices = 0;
-
- //----------------------------------------------------------------
- // NumVertices
- //----------------------------------------------------------------
- if (!isLOD())
- {
- numRead = fread(&numVertices, sizeof(U16), 1, fp);
- llendianswizzle(&numVertices, sizeof(U16), 1);
- if (numRead != 1)
- {
- llerrs << "can't read NumVertices from " << fileName << llendl;
- return FALSE;
- }
-
- allocateVertexData( numVertices );
-
- for (U16 i = 0; i < numVertices; ++i)
- {
- //----------------------------------------------------------------
- // Coords
- //----------------------------------------------------------------
- numRead = fread(&mBaseCoords[i], sizeof(float), 3, fp);
- llendianswizzle(&mBaseCoords[i], sizeof(float), 3);
- if (numRead != 3)
- {
- llerrs << "can't read Coordinates from " << fileName << llendl;
- return FALSE;
- }
- }
-
- for (U16 i = 0; i < numVertices; ++i)
- {
- //----------------------------------------------------------------
- // Normals
- //----------------------------------------------------------------
- numRead = fread(&mBaseNormals[i], sizeof(float), 3, fp);
- llendianswizzle(&mBaseNormals[i], sizeof(float), 3);
- if (numRead != 3)
- {
- llerrs << " can't read Normals from " << fileName << llendl;
- return FALSE;
- }
- }
-
- for (U16 i = 0; i < numVertices; ++i)
- {
- //----------------------------------------------------------------
- // Binormals
- //----------------------------------------------------------------
- numRead = fread(&mBaseBinormals[i], sizeof(float), 3, fp);
- llendianswizzle(&mBaseBinormals[i], sizeof(float), 3);
- if (numRead != 3)
- {
- llerrs << " can't read Binormals from " << fileName << llendl;
- return FALSE;
- }
- }
-
- //----------------------------------------------------------------
- // TexCoords
- //----------------------------------------------------------------
- numRead = fread(mTexCoords, 2*sizeof(float), numVertices, fp);
- llendianswizzle(mTexCoords, sizeof(float), 2*numVertices);
- if (numRead != numVertices)
- {
- llerrs << "can't read TexCoords from " << fileName << llendl;
- return FALSE;
- }
-
- //----------------------------------------------------------------
- // DetailTexCoords
- //----------------------------------------------------------------
- if (mHasDetailTexCoords)
- {
- numRead = fread(mDetailTexCoords, 2*sizeof(float), numVertices, fp);
- llendianswizzle(mDetailTexCoords, sizeof(float), 2*numVertices);
- if (numRead != numVertices)
- {
- llerrs << "can't read DetailTexCoords from " << fileName << llendl;
- return FALSE;
- }
- }
-
- //----------------------------------------------------------------
- // Weights
- //----------------------------------------------------------------
- if (mHasWeights)
- {
- numRead = fread(mWeights, sizeof(float), numVertices, fp);
- llendianswizzle(mWeights, sizeof(float), numVertices);
- if (numRead != numVertices)
- {
- llerrs << "can't read Weights from " << fileName << llendl;
- return FALSE;
- }
- }
- }
-
- //----------------------------------------------------------------
- // NumFaces
- //----------------------------------------------------------------
- U16 numFaces;
- numRead = fread(&numFaces, sizeof(U16), 1, fp);
- llendianswizzle(&numFaces, sizeof(U16), 1);
- if (numRead != 1)
- {
- llerrs << "can't read NumFaces from " << fileName << llendl;
- return FALSE;
- }
- allocateFaceData( numFaces );
-
-
- //----------------------------------------------------------------
- // Faces
- //----------------------------------------------------------------
- U32 i;
- U32 numTris = 0;
- for (i = 0; i < numFaces; i++)
- {
- S16 face[3];
- numRead = fread(face, sizeof(U16), 3, fp);
- llendianswizzle(face, sizeof(U16), 3);
- if (numRead != 3)
- {
- llerrs << "can't read Face[" << i << "] from " << fileName << llendl;
- return FALSE;
- }
- if (mReferenceData)
- {
- llassert(face[0] < mReferenceData->mNumVertices);
- llassert(face[1] < mReferenceData->mNumVertices);
- llassert(face[2] < mReferenceData->mNumVertices);
- }
-
- if (isLOD())
- {
- // store largest index in case of LODs
- for (S32 j = 0; j < 3; j++)
- {
- if (face[j] > mNumVertices - 1)
- {
- mNumVertices = face[j] + 1;
- }
- }
- }
- mFaces[i][0] = face[0];
- mFaces[i][1] = face[1];
- mFaces[i][2] = face[2];
-
-// S32 j;
-// for(j = 0; j < 3; j++)
-// {
-// LLDynamicArray<S32> *face_list = mVertFaceMap.getIfThere(face[j]);
-// if (!face_list)
-// {
-// face_list = new LLDynamicArray<S32>;
-// mVertFaceMap.addData(face[j], face_list);
-// }
-// face_list->put(i);
-// }
-
- numTris++;
- }
-
- lldebugs << "verts: " << numVertices
- << ", faces: " << numFaces
- << ", tris: " << numTris
- << llendl;
-
- //----------------------------------------------------------------
- // NumSkinJoints
- //----------------------------------------------------------------
- if (!isLOD())
- {
- U16 numSkinJoints = 0;
- if ( mHasWeights )
- {
- numRead = fread(&numSkinJoints, sizeof(U16), 1, fp);
- llendianswizzle(&numSkinJoints, sizeof(U16), 1);
- if (numRead != 1)
- {
- llerrs << "can't read NumSkinJoints from " << fileName << llendl;
- return FALSE;
- }
- allocateJointNames( numSkinJoints );
- }
-
- //----------------------------------------------------------------
- // SkinJoints
- //----------------------------------------------------------------
- for (i=0; i < numSkinJoints; i++)
- {
- char jointName[64+1];
- numRead = fread(jointName, sizeof(jointName)-1, 1, fp);
- jointName[sizeof(jointName)-1] = '\0'; // ensure nul-termination
- if (numRead != 1)
- {
- llerrs << "can't read Skin[" << i << "].Name from " << fileName << llendl;
- return FALSE;
- }
-
- std::string *jn = &mJointNames[i];
- *jn = jointName;
- }
-
- //-------------------------------------------------------------------------
- // look for morph section
- //-------------------------------------------------------------------------
- char morphName[64+1];
- morphName[sizeof(morphName)-1] = '\0'; // ensure nul-termination
- while(fread(&morphName, sizeof(char), 64, fp) == 64)
- {
- if (!strcmp(morphName, "End Morphs"))
- {
- // we reached the end of the morphs
- break;
- }
- LLPolyMorphData* morph_data = new LLPolyMorphData(std::string(morphName));
-
- BOOL result = morph_data->loadBinary(fp, this);
-
- if (!result)
- {
- delete morph_data;
- continue;
- }
-
- mMorphData.insert(morph_data);
-
- if (!strcmp(morphName, "Breast_Female_Cleavage"))
- {
- mMorphData.insert(clone_morph_param_cleavage(morph_data,
- .75f,
- "Breast_Physics_LeftRight_Driven"));
- }
-
- if (!strcmp(morphName, "Breast_Female_Cleavage"))
- {
- mMorphData.insert(clone_morph_param_duplicate(morph_data,
- "Breast_Physics_InOut_Driven"));
- }
- if (!strcmp(morphName, "Breast_Gravity"))
- {
- mMorphData.insert(clone_morph_param_duplicate(morph_data,
- "Breast_Physics_UpDown_Driven"));
- }
-
- if (!strcmp(morphName, "Big_Belly_Torso"))
- {
- mMorphData.insert(clone_morph_param_direction(morph_data,
- LLVector3(0,0,0.05f),
- "Belly_Physics_Torso_UpDown_Driven"));
- }
-
- if (!strcmp(morphName, "Big_Belly_Legs"))
- {
- mMorphData.insert(clone_morph_param_direction(morph_data,
- LLVector3(0,0,0.05f),
- "Belly_Physics_Legs_UpDown_Driven"));
- }
-
- if (!strcmp(morphName, "skirt_belly"))
- {
- mMorphData.insert(clone_morph_param_direction(morph_data,
- LLVector3(0,0,0.05f),
- "Belly_Physics_Skirt_UpDown_Driven"));
- }
-
- if (!strcmp(morphName, "Small_Butt"))
- {
- mMorphData.insert(clone_morph_param_direction(morph_data,
- LLVector3(0,0,0.05f),
- "Butt_Physics_UpDown_Driven"));
- }
- if (!strcmp(morphName, "Small_Butt"))
- {
- mMorphData.insert(clone_morph_param_direction(morph_data,
- LLVector3(0,0.03f,0),
- "Butt_Physics_LeftRight_Driven"));
- }
- }
-
- S32 numRemaps;
- if (fread(&numRemaps, sizeof(S32), 1, fp) == 1)
- {
- llendianswizzle(&numRemaps, sizeof(S32), 1);
- for (S32 i = 0; i < numRemaps; i++)
- {
- S32 remapSrc;
- S32 remapDst;
- if (fread(&remapSrc, sizeof(S32), 1, fp) != 1)
- {
- llerrs << "can't read source vertex in vertex remap data" << llendl;
- break;
- }
- if (fread(&remapDst, sizeof(S32), 1, fp) != 1)
- {
- llerrs << "can't read destination vertex in vertex remap data" << llendl;
- break;
- }
- llendianswizzle(&remapSrc, sizeof(S32), 1);
- llendianswizzle(&remapDst, sizeof(S32), 1);
-
- mSharedVerts[remapSrc] = remapDst;
- }
- }
- }
-
- status = TRUE;
- }
- else
- {
- llerrs << "invalid mesh file header: " << fileName << llendl;
- status = FALSE;
- }
-
- if (0 == mNumJointNames)
- {
- allocateJointNames(1);
- }
-
- fclose( fp );
-
- return status;
-}
-
-//-----------------------------------------------------------------------------
-// getSharedVert()
-//-----------------------------------------------------------------------------
-const S32 *LLPolyMeshSharedData::getSharedVert(S32 vert)
-{
- if (mSharedVerts.count(vert) > 0)
- {
- return &mSharedVerts[vert];
- }
- return NULL;
-}
-
-//-----------------------------------------------------------------------------
-// getUV()
-//-----------------------------------------------------------------------------
-const LLVector2 &LLPolyMeshSharedData::getUVs(U32 index)
-{
- // TODO: convert all index variables to S32
- llassert((S32)index < mNumVertices);
-
- return mTexCoords[index];
-}
-
-//-----------------------------------------------------------------------------
-// LLPolyMesh()
-//-----------------------------------------------------------------------------
-LLPolyMesh::LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh)
-{
- LLMemType mt(LLMemType::MTYPE_AVATAR_MESH);
-
- llassert(shared_data);
-
- mSharedData = shared_data;
- mReferenceMesh = reference_mesh;
- mAvatarp = NULL;
- mVertexData = NULL;
-
- mCurVertexCount = 0;
- mFaceIndexCount = 0;
- mFaceIndexOffset = 0;
- mFaceVertexCount = 0;
- mFaceVertexOffset = 0;
-
- if (shared_data->isLOD() && reference_mesh)
- {
- mCoords = reference_mesh->mCoords;
- mNormals = reference_mesh->mNormals;
- mScaledNormals = reference_mesh->mScaledNormals;
- mBinormals = reference_mesh->mBinormals;
- mScaledBinormals = reference_mesh->mScaledBinormals;
- mTexCoords = reference_mesh->mTexCoords;
- mClothingWeights = reference_mesh->mClothingWeights;
- }
- else
- {
- // Allocate memory without initializing every vector
- // NOTE: This makes asusmptions about the size of LLVector[234]
- S32 nverts = mSharedData->mNumVertices;
- //make sure it's an even number of verts for alignment
- nverts += nverts%2;
- S32 nfloats = nverts * (
- 4 + //coords
- 4 + //normals
- 4 + //weights
- 2 + //coords
- 4 + //scaled normals
- 4 + //binormals
- 4); //scaled binormals
-
- //use 16 byte aligned vertex data to make LLPolyMesh SSE friendly
- mVertexData = (F32*) ll_aligned_malloc_16(nfloats*4);
- S32 offset = 0;
- mCoords = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
- mNormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
- mClothingWeights = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
- mTexCoords = (LLVector2*)(mVertexData + offset); offset += 2*nverts;
- mScaledNormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
- mBinormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
- mScaledBinormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
- initializeForMorph();
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// ~LLPolyMesh()
-//-----------------------------------------------------------------------------
-LLPolyMesh::~LLPolyMesh()
-{
- S32 i;
- for (i = 0; i < mJointRenderData.count(); i++)
- {
- delete mJointRenderData[i];
- mJointRenderData[i] = NULL;
- }
-
- ll_aligned_free_16(mVertexData);
-
-}
-
-
-//-----------------------------------------------------------------------------
-// LLPolyMesh::getMesh()
-//-----------------------------------------------------------------------------
-LLPolyMesh *LLPolyMesh::getMesh(const std::string &name, LLPolyMesh* reference_mesh)
-{
- //-------------------------------------------------------------------------
- // search for an existing mesh by this name
- //-------------------------------------------------------------------------
- LLPolyMeshSharedData* meshSharedData = get_if_there(sGlobalSharedMeshList, name, (LLPolyMeshSharedData*)NULL);
- if (meshSharedData)
- {
-// llinfos << "Polymesh " << name << " found in global mesh table." << llendl;
- LLPolyMesh *poly_mesh = new LLPolyMesh(meshSharedData, reference_mesh);
- return poly_mesh;
- }
-
- //-------------------------------------------------------------------------
- // if not found, create a new one, add it to the list
- //-------------------------------------------------------------------------
- std::string full_path;
- full_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,name);
-
- LLPolyMeshSharedData *mesh_data = new LLPolyMeshSharedData();
- if (reference_mesh)
- {
- mesh_data->setupLOD(reference_mesh->getSharedData());
- }
- if ( ! mesh_data->loadMesh( full_path ) )
- {
- delete mesh_data;
- return NULL;
- }
-
- LLPolyMesh *poly_mesh = new LLPolyMesh(mesh_data, reference_mesh);
-
-// llinfos << "Polymesh " << name << " added to global mesh table." << llendl;
- sGlobalSharedMeshList[name] = poly_mesh->mSharedData;
-
- return poly_mesh;
-}
-
-//-----------------------------------------------------------------------------
-// LLPolyMesh::freeAllMeshes()
-//-----------------------------------------------------------------------------
-void LLPolyMesh::freeAllMeshes()
-{
- // delete each item in the global lists
- for_each(sGlobalSharedMeshList.begin(), sGlobalSharedMeshList.end(), DeletePairedPointer());
- sGlobalSharedMeshList.clear();
-}
-
-LLPolyMeshSharedData *LLPolyMesh::getSharedData() const
-{
- return mSharedData;
-}
-
-
-//--------------------------------------------------------------------
-// LLPolyMesh::dumpDiagInfo()
-//--------------------------------------------------------------------
-void LLPolyMesh::dumpDiagInfo()
-{
- // keep track of totals
- U32 total_verts = 0;
- U32 total_faces = 0;
- U32 total_kb = 0;
-
- std::string buf;
-
- llinfos << "-----------------------------------------------------" << llendl;
- llinfos << " Global PolyMesh Table (DEBUG only)" << llendl;
- llinfos << " Verts Faces Mem(KB) Name" << llendl;
- llinfos << "-----------------------------------------------------" << llendl;
-
- // print each loaded mesh, and it's memory usage
- for(LLPolyMeshSharedDataTable::iterator iter = sGlobalSharedMeshList.begin();
- iter != sGlobalSharedMeshList.end(); ++iter)
- {
- const std::string& mesh_name = iter->first;
- LLPolyMeshSharedData* mesh = iter->second;
-
- S32 num_verts = mesh->mNumVertices;
- S32 num_faces = mesh->mNumFaces;
- U32 num_kb = mesh->getNumKB();
-
- buf = llformat("%8d %8d %8d %s", num_verts, num_faces, num_kb, mesh_name.c_str());
- llinfos << buf << llendl;
-
- total_verts += num_verts;
- total_faces += num_faces;
- total_kb += num_kb;
- }
-
- llinfos << "-----------------------------------------------------" << llendl;
- buf = llformat("%8d %8d %8d TOTAL", total_verts, total_faces, total_kb );
- llinfos << buf << llendl;
- llinfos << "-----------------------------------------------------" << llendl;
-}
-
-//-----------------------------------------------------------------------------
-// getWritableCoords()
-//-----------------------------------------------------------------------------
-LLVector4a *LLPolyMesh::getWritableCoords()
-{
- return mCoords;
-}
-
-//-----------------------------------------------------------------------------
-// getWritableNormals()
-//-----------------------------------------------------------------------------
-LLVector4a *LLPolyMesh::getWritableNormals()
-{
- return mNormals;
-}
-
-//-----------------------------------------------------------------------------
-// getWritableBinormals()
-//-----------------------------------------------------------------------------
-LLVector4a *LLPolyMesh::getWritableBinormals()
-{
- return mBinormals;
-}
-
-
-//-----------------------------------------------------------------------------
-// getWritableClothingWeights()
-//-----------------------------------------------------------------------------
-LLVector4a *LLPolyMesh::getWritableClothingWeights()
-{
- return mClothingWeights;
-}
-
-//-----------------------------------------------------------------------------
-// getWritableTexCoords()
-//-----------------------------------------------------------------------------
-LLVector2 *LLPolyMesh::getWritableTexCoords()
-{
- return mTexCoords;
-}
-
-//-----------------------------------------------------------------------------
-// getScaledNormals()
-//-----------------------------------------------------------------------------
-LLVector4a *LLPolyMesh::getScaledNormals()
-{
- return mScaledNormals;
-}
-
-//-----------------------------------------------------------------------------
-// getScaledBinormals()
-//-----------------------------------------------------------------------------
-LLVector4a *LLPolyMesh::getScaledBinormals()
-{
- return mScaledBinormals;
-}
-
-
-//-----------------------------------------------------------------------------
-// initializeForMorph()
-//-----------------------------------------------------------------------------
-void LLPolyMesh::initializeForMorph()
-{
- LLVector4a::memcpyNonAliased16((F32*) mCoords, (F32*) mSharedData->mBaseCoords, sizeof(LLVector4a) * mSharedData->mNumVertices);
- LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
- LLVector4a::memcpyNonAliased16((F32*) mScaledNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
- LLVector4a::memcpyNonAliased16((F32*) mBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
- LLVector4a::memcpyNonAliased16((F32*) mScaledBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
- LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) mSharedData->mTexCoords, sizeof(LLVector2) * (mSharedData->mNumVertices + mSharedData->mNumVertices%2));
-
- for (U32 i = 0; i < mSharedData->mNumVertices; ++i)
- {
- mClothingWeights[i].clear();
- }
-}
-
-//-----------------------------------------------------------------------------
-// getMorphData()
-//-----------------------------------------------------------------------------
-LLPolyMorphData* LLPolyMesh::getMorphData(const std::string& morph_name)
-{
- if (!mSharedData)
- return NULL;
- for (LLPolyMeshSharedData::morphdata_list_t::iterator iter = mSharedData->mMorphData.begin();
- iter != mSharedData->mMorphData.end(); ++iter)
- {
- LLPolyMorphData *morph_data = *iter;
- if (morph_data->getName() == morph_name)
- {
- return morph_data;
- }
- }
- return NULL;
-}
-
-//-----------------------------------------------------------------------------
-// removeMorphData()
-//-----------------------------------------------------------------------------
-// // erasing but not deleting seems bad, but fortunately we don't actually use this...
-// void LLPolyMesh::removeMorphData(LLPolyMorphData *morph_target)
-// {
-// if (!mSharedData)
-// return;
-// mSharedData->mMorphData.erase(morph_target);
-// }
-
-//-----------------------------------------------------------------------------
-// deleteAllMorphData()
-//-----------------------------------------------------------------------------
-// void LLPolyMesh::deleteAllMorphData()
-// {
-// if (!mSharedData)
-// return;
-
-// for_each(mSharedData->mMorphData.begin(), mSharedData->mMorphData.end(), DeletePointer());
-// mSharedData->mMorphData.clear();
-// }
-
-//-----------------------------------------------------------------------------
-// getWritableWeights()
-//-----------------------------------------------------------------------------
-F32* LLPolyMesh::getWritableWeights() const
-{
- return mSharedData->mWeights;
-}
-
-//-----------------------------------------------------------------------------
-// LLPolySkeletalDistortionInfo()
-//-----------------------------------------------------------------------------
-LLPolySkeletalDistortionInfo::LLPolySkeletalDistortionInfo()
-{
-}
-
-BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node)
-{
- llassert( node->hasName( "param" ) && node->getChildByName( "param_skeleton" ) );
-
- if (!LLViewerVisualParamInfo::parseXml(node))
- return FALSE;
-
- LLXmlTreeNode* skeletalParam = node->getChildByName("param_skeleton");
-
- if (NULL == skeletalParam)
- {
- llwarns << "Failed to getChildByName(\"param_skeleton\")"
- << llendl;
- return FALSE;
- }
-
- for( LLXmlTreeNode* bone = skeletalParam->getFirstChild(); bone; bone = skeletalParam->getNextChild() )
- {
- if (bone->hasName("bone"))
- {
- std::string name;
- LLVector3 scale;
- LLVector3 pos;
- BOOL haspos = FALSE;
-
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if (!bone->getFastAttributeString(name_string, name))
- {
- llwarns << "No bone name specified for skeletal param." << llendl;
- continue;
- }
-
- static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale");
- if (!bone->getFastAttributeVector3(scale_string, scale))
- {
- llwarns << "No scale specified for bone " << name << "." << llendl;
- continue;
- }
-
- // optional offset deformation (translation)
- static LLStdStringHandle offset_string = LLXmlTree::addAttributeString("offset");
- if (bone->getFastAttributeVector3(offset_string, pos))
- {
- haspos = TRUE;
- }
- mBoneInfoList.push_back(LLPolySkeletalBoneInfo(name, scale, pos, haspos));
- }
- else
- {
- llwarns << "Unrecognized element " << bone->getName() << " in skeletal distortion" << llendl;
- continue;
- }
- }
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// LLPolySkeletalDistortion()
-//-----------------------------------------------------------------------------
-LLPolySkeletalDistortion::LLPolySkeletalDistortion(LLVOAvatar *avatarp)
-{
- mAvatar = avatarp;
- mDefaultVec.splat(0.001f);
-}
-
-//-----------------------------------------------------------------------------
-// ~LLPolySkeletalDistortion()
-//-----------------------------------------------------------------------------
-LLPolySkeletalDistortion::~LLPolySkeletalDistortion()
-{
-}
-
-BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info)
-{
- llassert(mInfo == NULL);
- if (info->mID < 0)
- return FALSE;
- mInfo = info;
- mID = info->mID;
- setWeight(getDefaultWeight(), FALSE );
-
- LLPolySkeletalDistortionInfo::bone_info_list_t::iterator iter;
- for (iter = getInfo()->mBoneInfoList.begin(); iter != getInfo()->mBoneInfoList.end(); iter++)
- {
- LLPolySkeletalBoneInfo *bone_info = &(*iter);
- LLJoint* joint = mAvatar->getJoint(bone_info->mBoneName);
- if (!joint)
- {
- llwarns << "Joint " << bone_info->mBoneName << " not found." << llendl;
- continue;
- }
-
- if (mJointScales.find(joint) != mJointScales.end())
- {
- llwarns << "Scale deformation already supplied for joint " << joint->getName() << "." << llendl;
- }
-
- // store it
- mJointScales[joint] = bone_info->mScaleDeformation;
-
- // apply to children that need to inherit it
- for (LLJoint::child_list_t::iterator iter = joint->mChildren.begin();
- iter != joint->mChildren.end(); ++iter)
- {
- LLViewerJoint* child_joint = (LLViewerJoint*)(*iter);
- if (child_joint->inheritScale())
- {
- LLVector3 childDeformation = LLVector3(child_joint->getScale());
- childDeformation.scaleVec(bone_info->mScaleDeformation);
- mJointScales[child_joint] = childDeformation;
- }
- }
-
- if (bone_info->mHasPositionDeformation)
- {
- if (mJointOffsets.find(joint) != mJointOffsets.end())
- {
- llwarns << "Offset deformation already supplied for joint " << joint->getName() << "." << llendl;
- }
- mJointOffsets[joint] = bone_info->mPositionDeformation;
- }
- }
- return TRUE;
-}
-
-/*virtual*/ LLViewerVisualParam* LLPolySkeletalDistortion::cloneParam(LLWearable* wearable) const
-{
- LLPolySkeletalDistortion *new_param = new LLPolySkeletalDistortion(mAvatar);
- *new_param = *this;
- return new_param;
-}
-
-//-----------------------------------------------------------------------------
-// apply()
-//-----------------------------------------------------------------------------
-static LLFastTimer::DeclareTimer FTM_POLYSKELETAL_DISTORTION_APPLY("Skeletal Distortion");
-
-void LLPolySkeletalDistortion::apply( ESex avatar_sex )
-{
- LLFastTimer t(FTM_POLYSKELETAL_DISTORTION_APPLY);
-
- F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight();
-
- LLJoint* joint;
- joint_vec_map_t::iterator iter;
-
- for (iter = mJointScales.begin();
- iter != mJointScales.end();
- iter++)
- {
- joint = iter->first;
- LLVector3 newScale = joint->getScale();
- LLVector3 scaleDelta = iter->second;
- newScale = newScale + (effective_weight * scaleDelta) - (mLastWeight * scaleDelta);
- joint->setScale(newScale);
- }
-
- for (iter = mJointOffsets.begin();
- iter != mJointOffsets.end();
- iter++)
- {
- joint = iter->first;
- LLVector3 newPosition = joint->getPosition();
- LLVector3 positionDelta = iter->second;
- newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta);
- joint->setPosition(newPosition);
- }
-
- if (mLastWeight != mCurWeight && !mIsAnimating)
- {
- mAvatar->setSkeletonSerialNum(mAvatar->getSkeletonSerialNum() + 1);
- }
- mLastWeight = mCurWeight;
-}
-
-
-LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data,
- const std::string &name)
-{
- LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
- cloned_morph_data->mName = name;
- for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
- {
- cloned_morph_data->mCoords[v] = src_data->mCoords[v];
- cloned_morph_data->mNormals[v] = src_data->mNormals[v];
- cloned_morph_data->mBinormals[v] = src_data->mBinormals[v];
- }
- return cloned_morph_data;
-}
-
-LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data,
- const LLVector3 &direction,
- const std::string &name)
-{
- LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
- cloned_morph_data->mName = name;
- LLVector4a dir;
- dir.load3(direction.mV);
-
- for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
- {
- cloned_morph_data->mCoords[v] = dir;
- cloned_morph_data->mNormals[v].clear();
- cloned_morph_data->mBinormals[v].clear();
- }
- return cloned_morph_data;
-}
-
-LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data,
- F32 scale,
- const std::string &name)
-{
- LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
- cloned_morph_data->mName = name;
-
- LLVector4a sc;
- sc.splat(scale);
-
- LLVector4a nsc;
- nsc.set(scale, -scale, scale, scale);
-
- for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
- {
- if (cloned_morph_data->mCoords[v][1] < 0)
- {
- cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],nsc);
- cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v],nsc);
- cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],nsc);
- }
- else
- {
- cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],sc);
- cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v], sc);
- cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],sc);
- }
- }
- return cloned_morph_data;
-}
-
-// End
diff --git a/indra/newview/llpolymesh.h b/indra/newview/llpolymesh.h
deleted file mode 100644
index ffb11a3f7e..0000000000
--- a/indra/newview/llpolymesh.h
+++ /dev/null
@@ -1,438 +0,0 @@
-/**
- * @file llpolymesh.h
- * @brief Implementation of LLPolyMesh class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLPOLYMESH_H
-#define LL_LLPOLYMESH_H
-
-#include <string>
-#include <map>
-#include "llstl.h"
-
-#include "v3math.h"
-#include "v2math.h"
-#include "llquaternion.h"
-#include "llpolymorph.h"
-#include "lljoint.h"
-//#include "lldarray.h"
-
-class LLSkinJoint;
-class LLVOAvatar;
-class LLWearable;
-
-//#define USE_STRIPS // Use tri-strips for rendering.
-
-//-----------------------------------------------------------------------------
-// LLPolyFace
-// A set of 4 vertex indices.
-// An LLPolyFace can represent either a triangle or quad.
-// If the last index is -1, it's a triangle.
-//-----------------------------------------------------------------------------
-typedef S32 LLPolyFace[3];
-
-//struct PrimitiveGroup;
-
-//-----------------------------------------------------------------------------
-// LLPolyMesh
-// A polyhedra consisting of any number of triangles and quads.
-// All instances contain a set of faces, and optionally may include
-// faces grouped into named face sets.
-//-----------------------------------------------------------------------------
-class LLPolyMorphTarget;
-
-class LLPolyMeshSharedData
-{
- friend class LLPolyMesh;
-private:
- // transform data
- LLVector3 mPosition;
- LLQuaternion mRotation;
- LLVector3 mScale;
-
- // vertex data
- S32 mNumVertices;
- LLVector4a *mBaseCoords;
- LLVector4a *mBaseNormals;
- LLVector4a *mBaseBinormals;
- LLVector2 *mTexCoords;
- LLVector2 *mDetailTexCoords;
- F32 *mWeights;
-
- BOOL mHasWeights;
- BOOL mHasDetailTexCoords;
-
- // face data
- S32 mNumFaces;
- LLPolyFace *mFaces;
-
- // face set data
- U32 mNumJointNames;
- std::string* mJointNames;
-
- // morph targets
- typedef std::set<LLPolyMorphData*> morphdata_list_t;
- morphdata_list_t mMorphData;
-
- std::map<S32, S32> mSharedVerts;
-
- LLPolyMeshSharedData* mReferenceData;
- S32 mLastIndexOffset;
-
-public:
- // Temporarily...
- // Triangle indices
- U32 mNumTriangleIndices;
- U32 *mTriangleIndices;
-
-public:
- LLPolyMeshSharedData();
- ~LLPolyMeshSharedData();
-
-private:
- void setupLOD(LLPolyMeshSharedData* reference_data);
-
- // Frees all mesh memory resources
- void freeMeshData();
-
- void setPosition( const LLVector3 &pos ) { mPosition = pos; }
- void setRotation( const LLQuaternion &rot ) { mRotation = rot; }
- void setScale( const LLVector3 &scale ) { mScale = scale; }
-
- BOOL allocateVertexData( U32 numVertices );
-
- BOOL allocateFaceData( U32 numFaces );
-
- BOOL allocateJointNames( U32 numJointNames );
-
- // Retrieve the number of KB of memory used by this instance
- U32 getNumKB();
-
- // Load mesh data from file
- BOOL loadMesh( const std::string& fileName );
-
-public:
- void genIndices(S32 offset);
-
- const LLVector2 &getUVs(U32 index);
-
- const S32 *getSharedVert(S32 vert);
-
- BOOL isLOD() { return (mReferenceData != NULL); }
-};
-
-
-class LLJointRenderData
-{
-public:
- LLJointRenderData(const LLMatrix4* world_matrix, LLSkinJoint* skin_joint) : mWorldMatrix(world_matrix), mSkinJoint(skin_joint) {}
- ~LLJointRenderData(){}
-
- const LLMatrix4* mWorldMatrix;
- LLSkinJoint* mSkinJoint;
-};
-
-
-class LLPolyMesh
-{
-public:
-
- // Constructor
- LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh);
-
- // Destructor
- ~LLPolyMesh();
-
- // Requests a mesh by name.
- // If the mesh already exists in the global mesh table, it is returned,
- // otherwise it is loaded from file, added to the table, and returned.
- static LLPolyMesh *getMesh( const std::string &name, LLPolyMesh* reference_mesh = NULL);
-
- // Frees all loaded meshes.
- // This should only be called once you know there are no outstanding
- // references to these objects. Generally, upon exit of the application.
- static void freeAllMeshes();
-
- //--------------------------------------------------------------------
- // Transform Data Access
- //--------------------------------------------------------------------
- // Get position
- const LLVector3 &getPosition() {
- llassert (mSharedData);
- return mSharedData->mPosition;
- }
-
- // Get rotation
- const LLQuaternion &getRotation() {
- llassert (mSharedData);
- return mSharedData->mRotation;
- }
-
- // Get scale
- const LLVector3 &getScale() {
- llassert (mSharedData);
- return mSharedData->mScale;
- }
-
- //--------------------------------------------------------------------
- // Vertex Data Access
- //--------------------------------------------------------------------
- // Get number of vertices
- U32 getNumVertices() {
- llassert (mSharedData);
- return mSharedData->mNumVertices;
- }
-
- // Returns whether or not the mesh has detail texture coords
- BOOL hasDetailTexCoords() {
- llassert (mSharedData);
- return mSharedData->mHasDetailTexCoords;
- }
-
- // Returns whether or not the mesh has vertex weights
- BOOL hasWeights() const{
- llassert (mSharedData);
- return mSharedData->mHasWeights;
- }
-
- // Get coords
- const LLVector4a *getCoords() const{
- return mCoords;
- }
-
- // non const version
- LLVector4a *getWritableCoords();
-
- // Get normals
- const LLVector4a *getNormals() const{
- return mNormals;
- }
-
- // Get normals
- const LLVector4a *getBinormals() const{
- return mBinormals;
- }
-
- // Get base mesh normals
- const LLVector4a *getBaseNormals() const{
- llassert(mSharedData);
- return mSharedData->mBaseNormals;
- }
-
- // Get base mesh normals
- const LLVector4a *getBaseBinormals() const{
- llassert(mSharedData);
- return mSharedData->mBaseBinormals;
- }
-
- // intermediate morphed normals and output normals
- LLVector4a *getWritableNormals();
- LLVector4a *getScaledNormals();
-
- LLVector4a *getWritableBinormals();
- LLVector4a *getScaledBinormals();
-
- // Get texCoords
- const LLVector2 *getTexCoords() const {
- return mTexCoords;
- }
-
- // non const version
- LLVector2 *getWritableTexCoords();
-
- // Get detailTexCoords
- const LLVector2 *getDetailTexCoords() const {
- llassert (mSharedData);
- return mSharedData->mDetailTexCoords;
- }
-
- // Get weights
- const F32 *getWeights() const {
- llassert (mSharedData);
- return mSharedData->mWeights;
- }
-
- F32 *getWritableWeights() const;
-
- LLVector4a *getWritableClothingWeights();
-
- const LLVector4a *getClothingWeights()
- {
- return mClothingWeights;
- }
-
- //--------------------------------------------------------------------
- // Face Data Access
- //--------------------------------------------------------------------
- // Get number of faces
- S32 getNumFaces() {
- llassert (mSharedData);
- return mSharedData->mNumFaces;
- }
-
- // Get faces
- LLPolyFace *getFaces() {
- llassert (mSharedData);
- return mSharedData->mFaces;
- }
-
- U32 getNumJointNames() {
- llassert (mSharedData);
- return mSharedData->mNumJointNames;
- }
-
- std::string *getJointNames() {
- llassert (mSharedData);
- return mSharedData->mJointNames;
- }
-
- LLPolyMorphData* getMorphData(const std::string& morph_name);
-// void removeMorphData(LLPolyMorphData *morph_target);
-// void deleteAllMorphData();
-
- LLPolyMeshSharedData *getSharedData() const;
- LLPolyMesh *getReferenceMesh() { return mReferenceMesh ? mReferenceMesh : this; }
-
- // Get indices
- U32* getIndices() { return mSharedData ? mSharedData->mTriangleIndices : NULL; }
-
- BOOL isLOD() { return mSharedData && mSharedData->isLOD(); }
-
- void setAvatar(LLVOAvatar* avatarp) { mAvatarp = avatarp; }
- LLVOAvatar* getAvatar() { return mAvatarp; }
-
- LLDynamicArray<LLJointRenderData*> mJointRenderData;
-
- U32 mFaceVertexOffset;
- U32 mFaceVertexCount;
- U32 mFaceIndexOffset;
- U32 mFaceIndexCount;
- U32 mCurVertexCount;
-private:
- void initializeForMorph();
-
- // Dumps diagnostic information about the global mesh table
- static void dumpDiagInfo();
-
-protected:
- // mesh data shared across all instances of a given mesh
- LLPolyMeshSharedData *mSharedData;
- // Single array of floats for allocation / deletion
- F32 *mVertexData;
- // deformed vertices (resulting from application of morph targets)
- LLVector4a *mCoords;
- // deformed normals (resulting from application of morph targets)
- LLVector4a *mScaledNormals;
- // output normals (after normalization)
- LLVector4a *mNormals;
- // deformed binormals (resulting from application of morph targets)
- LLVector4a *mScaledBinormals;
- // output binormals (after normalization)
- LLVector4a *mBinormals;
- // weight values that mark verts as clothing/skin
- LLVector4a *mClothingWeights;
- // output texture coordinates
- LLVector2 *mTexCoords;
-
- LLPolyMesh *mReferenceMesh;
-
- // global mesh list
- typedef std::map<std::string, LLPolyMeshSharedData*> LLPolyMeshSharedDataTable;
- static LLPolyMeshSharedDataTable sGlobalSharedMeshList;
-
- // Backlink only; don't make this an LLPointer.
- LLVOAvatar* mAvatarp;
-};
-
-//-----------------------------------------------------------------------------
-// LLPolySkeletalDeformationInfo
-// Shared information for LLPolySkeletalDeformations
-//-----------------------------------------------------------------------------
-struct LLPolySkeletalBoneInfo
-{
- LLPolySkeletalBoneInfo(std::string &name, LLVector3 &scale, LLVector3 &pos, BOOL haspos)
- : mBoneName(name),
- mScaleDeformation(scale),
- mPositionDeformation(pos),
- mHasPositionDeformation(haspos) {}
- std::string mBoneName;
- LLVector3 mScaleDeformation;
- LLVector3 mPositionDeformation;
- BOOL mHasPositionDeformation;
-};
-
-class LLPolySkeletalDistortionInfo : public LLViewerVisualParamInfo
-{
- friend class LLPolySkeletalDistortion;
-public:
- LLPolySkeletalDistortionInfo();
- /*virtual*/ ~LLPolySkeletalDistortionInfo() {};
-
- /*virtual*/ BOOL parseXml(LLXmlTreeNode* node);
-
-protected:
- typedef std::vector<LLPolySkeletalBoneInfo> bone_info_list_t;
- bone_info_list_t mBoneInfoList;
-};
-
-//-----------------------------------------------------------------------------
-// LLPolySkeletalDeformation
-// A set of joint scale data for deforming the avatar mesh
-//-----------------------------------------------------------------------------
-class LLPolySkeletalDistortion : public LLViewerVisualParam
-{
-public:
- LLPolySkeletalDistortion(LLVOAvatar *avatarp);
- ~LLPolySkeletalDistortion();
-
- // Special: These functions are overridden by child classes
- LLPolySkeletalDistortionInfo* getInfo() const { return (LLPolySkeletalDistortionInfo*)mInfo; }
- // This sets mInfo and calls initialization functions
- BOOL setInfo(LLPolySkeletalDistortionInfo *info);
-
- /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const;
-
- // LLVisualParam Virtual functions
- ///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
- /*virtual*/ void apply( ESex sex );
-
- // LLViewerVisualParam Virtual functions
- /*virtual*/ F32 getTotalDistortion() { return 0.1f; }
- /*virtual*/ const LLVector4a& getAvgDistortion() { return mDefaultVec; }
- /*virtual*/ F32 getMaxDistortion() { return 0.1f; }
- /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector4a(0.001f, 0.001f, 0.001f);}
- /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;};
- /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;};
-
-protected:
- typedef std::map<LLJoint*, LLVector3> joint_vec_map_t;
- joint_vec_map_t mJointScales;
- joint_vec_map_t mJointOffsets;
- LLVector4a mDefaultVec;
- // Backlink only; don't make this an LLPointer.
- LLVOAvatar *mAvatar;
-};
-
-#endif // LL_LLPOLYMESH_H
-
diff --git a/indra/newview/llpolymorph.cpp b/indra/newview/llpolymorph.cpp
deleted file mode 100644
index d25d1420ee..0000000000
--- a/indra/newview/llpolymorph.cpp
+++ /dev/null
@@ -1,747 +0,0 @@
-/**
- * @file llpolymorph.cpp
- * @brief Implementation of LLPolyMesh class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-//-----------------------------------------------------------------------------
-// Header Files
-//-----------------------------------------------------------------------------
-#include "llviewerprecompiledheaders.h"
-
-#include "llpolymorph.h"
-#include "llvoavatar.h"
-#include "llwearable.h"
-#include "llxmltree.h"
-#include "llendianswizzle.h"
-
-//#include "../tools/imdebug/imdebug.h"
-
-const F32 NORMAL_SOFTEN_FACTOR = 0.65f;
-
-//-----------------------------------------------------------------------------
-// LLPolyMorphData()
-//-----------------------------------------------------------------------------
-LLPolyMorphData::LLPolyMorphData(const std::string& morph_name)
- : mName(morph_name)
-{
- mNumIndices = 0;
- mCurrentIndex = 0;
- mTotalDistortion = 0.f;
- mAvgDistortion.clear();
- mMaxDistortion = 0.f;
- mVertexIndices = NULL;
- mCoords = NULL;
- mNormals = NULL;
- mBinormals = NULL;
- mTexCoords = NULL;
-
- mMesh = NULL;
-}
-
-LLPolyMorphData::LLPolyMorphData(const LLPolyMorphData &rhs) :
- mName(rhs.mName),
- mNumIndices(rhs.mNumIndices),
- mTotalDistortion(rhs.mTotalDistortion),
- mAvgDistortion(rhs.mAvgDistortion),
- mMaxDistortion(rhs.mMaxDistortion),
- mVertexIndices(NULL),
- mCoords(NULL),
- mNormals(NULL),
- mBinormals(NULL),
- mTexCoords(NULL)
-{
- const S32 numVertices = mNumIndices;
-
- mCoords = new LLVector4a[numVertices];
- mNormals = new LLVector4a[numVertices];
- mBinormals = new LLVector4a[numVertices];
- mTexCoords = new LLVector2[numVertices];
- mVertexIndices = new U32[numVertices];
-
- for (S32 v=0; v < numVertices; v++)
- {
- mCoords[v] = rhs.mCoords[v];
- mNormals[v] = rhs.mNormals[v];
- mBinormals[v] = rhs.mBinormals[v];
- mTexCoords[v] = rhs.mTexCoords[v];
- mVertexIndices[v] = rhs.mVertexIndices[v];
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// ~LLPolyMorphData()
-//-----------------------------------------------------------------------------
-LLPolyMorphData::~LLPolyMorphData()
-{
- delete [] mVertexIndices;
- delete [] mCoords;
- delete [] mNormals;
- delete [] mBinormals;
- delete [] mTexCoords;
-}
-
-//-----------------------------------------------------------------------------
-// loadBinary()
-//-----------------------------------------------------------------------------
-BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
-{
- S32 numVertices;
- S32 numRead;
-
- numRead = fread(&numVertices, sizeof(S32), 1, fp);
- llendianswizzle(&numVertices, sizeof(S32), 1);
- if (numRead != 1)
- {
- llwarns << "Can't read number of morph target vertices" << llendl;
- return FALSE;
- }
-
- //-------------------------------------------------------------------------
- // allocate vertices
- //-------------------------------------------------------------------------
- mCoords = new LLVector4a[numVertices];
- mNormals = new LLVector4a[numVertices];
- mBinormals = new LLVector4a[numVertices];
- mTexCoords = new LLVector2[numVertices];
- // Actually, we are allocating more space than we need for the skiplist
- mVertexIndices = new U32[numVertices];
- mNumIndices = 0;
- mTotalDistortion = 0.f;
- mMaxDistortion = 0.f;
- mAvgDistortion.clear();
- mMesh = mesh;
-
- //-------------------------------------------------------------------------
- // read vertices
- //-------------------------------------------------------------------------
- for(S32 v = 0; v < numVertices; v++)
- {
- numRead = fread(&mVertexIndices[v], sizeof(U32), 1, fp);
- llendianswizzle(&mVertexIndices[v], sizeof(U32), 1);
- if (numRead != 1)
- {
- llwarns << "Can't read morph target vertex number" << llendl;
- return FALSE;
- }
-
- if (mVertexIndices[v] > 10000)
- {
- llerrs << "Bad morph index: " << mVertexIndices[v] << llendl;
- }
-
-
- numRead = fread(&mCoords[v], sizeof(F32), 3, fp);
- llendianswizzle(&mCoords[v], sizeof(F32), 3);
- if (numRead != 3)
- {
- llwarns << "Can't read morph target vertex coordinates" << llendl;
- return FALSE;
- }
-
- F32 magnitude = mCoords[v].getLength3().getF32();
-
- mTotalDistortion += magnitude;
- LLVector4a t;
- t.setAbs(mCoords[v]);
- mAvgDistortion.add(t);
-
- if (magnitude > mMaxDistortion)
- {
- mMaxDistortion = magnitude;
- }
-
- numRead = fread(&mNormals[v], sizeof(F32), 3, fp);
- llendianswizzle(&mNormals[v], sizeof(F32), 3);
- if (numRead != 3)
- {
- llwarns << "Can't read morph target normal" << llendl;
- return FALSE;
- }
-
- numRead = fread(&mBinormals[v], sizeof(F32), 3, fp);
- llendianswizzle(&mBinormals[v], sizeof(F32), 3);
- if (numRead != 3)
- {
- llwarns << "Can't read morph target binormal" << llendl;
- return FALSE;
- }
-
-
- numRead = fread(&mTexCoords[v].mV, sizeof(F32), 2, fp);
- llendianswizzle(&mTexCoords[v].mV, sizeof(F32), 2);
- if (numRead != 2)
- {
- llwarns << "Can't read morph target uv" << llendl;
- return FALSE;
- }
-
- mNumIndices++;
- }
-
- mAvgDistortion.mul(1.f/(F32)mNumIndices);
- mAvgDistortion.normalize3fast();
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// LLPolyMorphTargetInfo()
-//-----------------------------------------------------------------------------
-LLPolyMorphTargetInfo::LLPolyMorphTargetInfo()
- : mIsClothingMorph(FALSE)
-{
-}
-
-BOOL LLPolyMorphTargetInfo::parseXml(LLXmlTreeNode* node)
-{
- llassert( node->hasName( "param" ) && node->getChildByName( "param_morph" ) );
-
- if (!LLViewerVisualParamInfo::parseXml(node))
- return FALSE;
-
- // Get mixed-case name
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if( !node->getFastAttributeString( name_string, mMorphName ) )
- {
- llwarns << "Avatar file: <param> is missing name attribute" << llendl;
- return FALSE; // Continue, ignoring this tag
- }
-
- static LLStdStringHandle clothing_morph_string = LLXmlTree::addAttributeString("clothing_morph");
- node->getFastAttributeBOOL(clothing_morph_string, mIsClothingMorph);
-
- LLXmlTreeNode *paramNode = node->getChildByName("param_morph");
-
- if (NULL == paramNode)
- {
- llwarns << "Failed to getChildByName(\"param_morph\")"
- << llendl;
- return FALSE;
- }
-
- for (LLXmlTreeNode* child_node = paramNode->getFirstChild();
- child_node;
- child_node = paramNode->getNextChild())
- {
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if (child_node->hasName("volume_morph"))
- {
- std::string volume_name;
- if (child_node->getFastAttributeString(name_string, volume_name))
- {
- LLVector3 scale;
- static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale");
- child_node->getFastAttributeVector3(scale_string, scale);
-
- LLVector3 pos;
- static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos");
- child_node->getFastAttributeVector3(pos_string, pos);
-
- mVolumeInfoList.push_back(LLPolyVolumeMorphInfo(volume_name,scale,pos));
- }
- }
- }
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// LLPolyMorphTarget()
-//-----------------------------------------------------------------------------
-LLPolyMorphTarget::LLPolyMorphTarget(LLPolyMesh *poly_mesh)
- : mMorphData(NULL), mMesh(poly_mesh),
- mVertMask(NULL),
- mLastSex(SEX_FEMALE),
- mNumMorphMasksPending(0)
-{
-}
-
-//-----------------------------------------------------------------------------
-// ~LLPolyMorphTarget()
-//-----------------------------------------------------------------------------
-LLPolyMorphTarget::~LLPolyMorphTarget()
-{
- if (mVertMask)
- {
- delete mVertMask;
- }
-}
-
-//-----------------------------------------------------------------------------
-// setInfo()
-//-----------------------------------------------------------------------------
-BOOL LLPolyMorphTarget::setInfo(LLPolyMorphTargetInfo* info)
-{
- llassert(mInfo == NULL);
- if (info->mID < 0)
- return FALSE;
- mInfo = info;
- mID = info->mID;
- setWeight(getDefaultWeight(), FALSE );
-
- LLVOAvatar* avatarp = mMesh->getAvatar();
- LLPolyMorphTargetInfo::volume_info_list_t::iterator iter;
- for (iter = getInfo()->mVolumeInfoList.begin(); iter != getInfo()->mVolumeInfoList.end(); iter++)
- {
- LLPolyVolumeMorphInfo *volume_info = &(*iter);
- for (S32 i = 0; i < avatarp->mNumCollisionVolumes; i++)
- {
- if (avatarp->mCollisionVolumes[i].getName() == volume_info->mName)
- {
- mVolumeMorphs.push_back(LLPolyVolumeMorph(&avatarp->mCollisionVolumes[i],
- volume_info->mScale,
- volume_info->mPos));
- break;
- }
- }
- }
-
- std::string morph_param_name = getInfo()->mMorphName;
-
- mMorphData = mMesh->getMorphData(morph_param_name);
- if (!mMorphData)
- {
- const std::string driven_tag = "_Driven";
- U32 pos = morph_param_name.find(driven_tag);
- if (pos > 0)
- {
- morph_param_name = morph_param_name.substr(0,pos);
- mMorphData = mMesh->getMorphData(morph_param_name);
- }
- }
- if (!mMorphData)
- {
- llwarns << "No morph target named " << morph_param_name << " found in mesh." << llendl;
- return FALSE; // Continue, ignoring this tag
- }
- return TRUE;
-}
-
-/*virtual*/ LLViewerVisualParam* LLPolyMorphTarget::cloneParam(LLWearable* wearable) const
-{
- LLPolyMorphTarget *new_param = new LLPolyMorphTarget(mMesh);
- *new_param = *this;
- return new_param;
-}
-
-#if 0 // obsolete
-//-----------------------------------------------------------------------------
-// parseData()
-//-----------------------------------------------------------------------------
-BOOL LLPolyMorphTarget::parseData(LLXmlTreeNode* node)
-{
- LLPolyMorphTargetInfo* info = new LLPolyMorphTargetInfo;
-
- info->parseXml(node);
- if (!setInfo(info))
- {
- delete info;
- return FALSE;
- }
- return TRUE;
-}
-#endif
-
-//-----------------------------------------------------------------------------
-// getVertexDistortion()
-//-----------------------------------------------------------------------------
-LLVector4a LLPolyMorphTarget::getVertexDistortion(S32 requested_index, LLPolyMesh *mesh)
-{
- if (!mMorphData || mMesh != mesh) return LLVector4a::getZero();
-
- for(U32 index = 0; index < mMorphData->mNumIndices; index++)
- {
- if (mMorphData->mVertexIndices[index] == (U32)requested_index)
- {
- return mMorphData->mCoords[index];
- }
- }
-
- return LLVector4a::getZero();
-}
-
-//-----------------------------------------------------------------------------
-// getFirstDistortion()
-//-----------------------------------------------------------------------------
-const LLVector4a *LLPolyMorphTarget::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh)
-{
- if (!mMorphData) return &LLVector4a::getZero();
-
- LLVector4a* resultVec;
- mMorphData->mCurrentIndex = 0;
- if (mMorphData->mNumIndices)
- {
- resultVec = &mMorphData->mCoords[mMorphData->mCurrentIndex];
- if (index != NULL)
- {
- *index = mMorphData->mVertexIndices[mMorphData->mCurrentIndex];
- }
- if (poly_mesh != NULL)
- {
- *poly_mesh = mMesh;
- }
-
- return resultVec;
- }
- return NULL;
-}
-
-//-----------------------------------------------------------------------------
-// getNextDistortion()
-//-----------------------------------------------------------------------------
-const LLVector4a *LLPolyMorphTarget::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh)
-{
- if (!mMorphData) return &LLVector4a::getZero();
-
- LLVector4a* resultVec;
- mMorphData->mCurrentIndex++;
- if (mMorphData->mCurrentIndex < mMorphData->mNumIndices)
- {
- resultVec = &mMorphData->mCoords[mMorphData->mCurrentIndex];
- if (index != NULL)
- {
- *index = mMorphData->mVertexIndices[mMorphData->mCurrentIndex];
- }
- if (poly_mesh != NULL)
- {
- *poly_mesh = mMesh;
- }
- return resultVec;
- }
- return NULL;
-}
-
-//-----------------------------------------------------------------------------
-// getTotalDistortion()
-//-----------------------------------------------------------------------------
-F32 LLPolyMorphTarget::getTotalDistortion()
-{
- if (mMorphData)
- {
- return mMorphData->mTotalDistortion;
- }
- else
- {
- return 0.f;
- }
-}
-
-//-----------------------------------------------------------------------------
-// getAvgDistortion()
-//-----------------------------------------------------------------------------
-const LLVector4a& LLPolyMorphTarget::getAvgDistortion()
-{
- if (mMorphData)
- {
- return mMorphData->mAvgDistortion;
- }
- else
- {
- return LLVector4a::getZero();
- }
-}
-
-//-----------------------------------------------------------------------------
-// getMaxDistortion()
-//-----------------------------------------------------------------------------
-F32 LLPolyMorphTarget::getMaxDistortion()
-{
- if (mMorphData)
- {
- return mMorphData->mMaxDistortion;
- }
- else
- {
- return 0.f;
- }
-}
-
-//-----------------------------------------------------------------------------
-// apply()
-//-----------------------------------------------------------------------------
-static LLFastTimer::DeclareTimer FTM_APPLY_MORPH_TARGET("Apply Morph");
-
-void LLPolyMorphTarget::apply( ESex avatar_sex )
-{
- if (!mMorphData || mNumMorphMasksPending > 0)
- {
- return;
- }
-
- LLFastTimer t(FTM_APPLY_MORPH_TARGET);
-
- mLastSex = avatar_sex;
-
- // Check for NaN condition (NaN is detected if a variable doesn't equal itself.
- if (mCurWeight != mCurWeight)
- {
- mCurWeight = 0.0;
- }
- if (mLastWeight != mLastWeight)
- {
- mLastWeight = mCurWeight+.001;
- }
-
- // perform differential update of morph
- F32 delta_weight = ( getSex() & avatar_sex ) ? (mCurWeight - mLastWeight) : (getDefaultWeight() - mLastWeight);
- // store last weight
- mLastWeight += delta_weight;
-
- if (delta_weight != 0.f)
- {
- llassert(!mMesh->isLOD());
- LLVector4a *coords = mMesh->getWritableCoords();
-
- LLVector4a *scaled_normals = mMesh->getScaledNormals();
- LLVector4a *normals = mMesh->getWritableNormals();
-
- LLVector4a *scaled_binormals = mMesh->getScaledBinormals();
- LLVector4a *binormals = mMesh->getWritableBinormals();
-
- LLVector4a *clothing_weights = mMesh->getWritableClothingWeights();
- LLVector2 *tex_coords = mMesh->getWritableTexCoords();
-
- F32 *maskWeightArray = (mVertMask) ? mVertMask->getMorphMaskWeights() : NULL;
-
- for(U32 vert_index_morph = 0; vert_index_morph < mMorphData->mNumIndices; vert_index_morph++)
- {
- S32 vert_index_mesh = mMorphData->mVertexIndices[vert_index_morph];
-
- F32 maskWeight = 1.f;
- if (maskWeightArray)
- {
- maskWeight = maskWeightArray[vert_index_morph];
- }
-
-
- LLVector4a pos = mMorphData->mCoords[vert_index_morph];
- pos.mul(delta_weight*maskWeight);
- coords[vert_index_mesh].add(pos);
-
- if (getInfo()->mIsClothingMorph && clothing_weights)
- {
- LLVector4a clothing_offset = mMorphData->mCoords[vert_index_morph];
- clothing_offset.mul(delta_weight * maskWeight);
- LLVector4a* clothing_weight = &clothing_weights[vert_index_mesh];
- clothing_weight->add(clothing_offset);
- clothing_weight->getF32ptr()[VW] = maskWeight;
- }
-
- // calculate new normals based on half angles
- LLVector4a norm = mMorphData->mNormals[vert_index_morph];
- norm.mul(delta_weight*maskWeight*NORMAL_SOFTEN_FACTOR);
- scaled_normals[vert_index_mesh].add(norm);
- norm = scaled_normals[vert_index_mesh];
- norm.normalize3fast();
- normals[vert_index_mesh] = norm;
-
- // calculate new binormals
- LLVector4a binorm = mMorphData->mBinormals[vert_index_morph];
- binorm.mul(delta_weight*maskWeight*NORMAL_SOFTEN_FACTOR);
- scaled_binormals[vert_index_mesh].add(binorm);
- LLVector4a tangent;
- tangent.setCross3(scaled_binormals[vert_index_mesh], norm);
- LLVector4a& normalized_binormal = binormals[vert_index_mesh];
- normalized_binormal.setCross3(norm, tangent);
- normalized_binormal.normalize3fast();
-
- tex_coords[vert_index_mesh] += mMorphData->mTexCoords[vert_index_morph] * delta_weight * maskWeight;
- }
-
- // now apply volume changes
- for( volume_list_t::iterator iter = mVolumeMorphs.begin(); iter != mVolumeMorphs.end(); iter++ )
- {
- LLPolyVolumeMorph* volume_morph = &(*iter);
- LLVector3 scale_delta = volume_morph->mScale * delta_weight;
- LLVector3 pos_delta = volume_morph->mPos * delta_weight;
-
- volume_morph->mVolume->setScale(volume_morph->mVolume->getScale() + scale_delta);
- volume_morph->mVolume->setPosition(volume_morph->mVolume->getPosition() + pos_delta);
- }
- }
-
- if (mNext)
- {
- mNext->apply(avatar_sex);
- }
-}
-
-//-----------------------------------------------------------------------------
-// applyMask()
-//-----------------------------------------------------------------------------
-void LLPolyMorphTarget::applyMask(U8 *maskTextureData, S32 width, S32 height, S32 num_components, BOOL invert)
-{
- LLVector4a *clothing_weights = getInfo()->mIsClothingMorph ? mMesh->getWritableClothingWeights() : NULL;
-
- if (!mVertMask)
- {
- mVertMask = new LLPolyVertexMask(mMorphData);
- mNumMorphMasksPending--;
- }
- else
- {
- // remove effect of previous mask
- F32 *maskWeights = (mVertMask) ? mVertMask->getMorphMaskWeights() : NULL;
-
- if (maskWeights)
- {
- LLVector4a *coords = mMesh->getWritableCoords();
- LLVector4a *scaled_normals = mMesh->getScaledNormals();
- LLVector4a *scaled_binormals = mMesh->getScaledBinormals();
- LLVector2 *tex_coords = mMesh->getWritableTexCoords();
-
- LLVector4Logical clothing_mask;
- clothing_mask.clear();
- clothing_mask.setElement<0>();
- clothing_mask.setElement<1>();
- clothing_mask.setElement<2>();
-
-
- for(U32 vert = 0; vert < mMorphData->mNumIndices; vert++)
- {
- F32 lastMaskWeight = mLastWeight * maskWeights[vert];
- S32 out_vert = mMorphData->mVertexIndices[vert];
-
- // remove effect of existing masked morph
- LLVector4a t;
- t = mMorphData->mCoords[vert];
- t.mul(lastMaskWeight);
- coords[out_vert].sub(t);
-
- t = mMorphData->mNormals[vert];
- t.mul(lastMaskWeight*NORMAL_SOFTEN_FACTOR);
- scaled_normals[out_vert].sub(t);
-
- t = mMorphData->mBinormals[vert];
- t.mul(lastMaskWeight*NORMAL_SOFTEN_FACTOR);
- scaled_binormals[out_vert].sub(t);
-
- tex_coords[out_vert] -= mMorphData->mTexCoords[vert] * lastMaskWeight;
-
- if (clothing_weights)
- {
- LLVector4a clothing_offset = mMorphData->mCoords[vert];
- clothing_offset.mul(lastMaskWeight);
- LLVector4a* clothing_weight = &clothing_weights[out_vert];
- LLVector4a t;
- t.setSub(*clothing_weight, clothing_offset);
- clothing_weight->setSelectWithMask(clothing_mask, t, *clothing_weight);
- }
- }
- }
- }
-
- // set last weight to 0, since we've removed the effect of this morph
- mLastWeight = 0.f;
-
- mVertMask->generateMask(maskTextureData, width, height, num_components, invert, clothing_weights);
-
- apply(mLastSex);
-}
-
-
-//-----------------------------------------------------------------------------
-// LLPolyVertexMask()
-//-----------------------------------------------------------------------------
-LLPolyVertexMask::LLPolyVertexMask(LLPolyMorphData* morph_data)
-{
- mWeights = new F32[morph_data->mNumIndices];
- mMorphData = morph_data;
- mWeightsGenerated = FALSE;
-}
-
-//-----------------------------------------------------------------------------
-// ~LLPolyVertexMask()
-//-----------------------------------------------------------------------------
-LLPolyVertexMask::~LLPolyVertexMask()
-{
- delete[] mWeights;
-}
-
-//-----------------------------------------------------------------------------
-// generateMask()
-//-----------------------------------------------------------------------------
-void LLPolyVertexMask::generateMask(U8 *maskTextureData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4a *clothing_weights)
-{
-// RN debug output that uses Image Debugger (http://www.cs.unc.edu/~baxter/projects/imdebug/)
-// BOOL debugImg = FALSE;
-// if (debugImg)
-// {
-// if (invert)
-// {
-// imdebug("lum rbga=rgba b=8 w=%d h=%d *-1 %p", width, height, maskTextureData);
-// }
-// else
-// {
-// imdebug("lum rbga=rgba b=8 w=%d h=%d %p", width, height, maskTextureData);
-// }
-// }
- for (U32 index = 0; index < mMorphData->mNumIndices; index++)
- {
- S32 vertIndex = mMorphData->mVertexIndices[index];
- const S32 *sharedVertIndex = mMorphData->mMesh->getSharedVert(vertIndex);
- LLVector2 uvCoords;
-
- if (sharedVertIndex)
- {
- uvCoords = mMorphData->mMesh->getUVs(*sharedVertIndex);
- }
- else
- {
- uvCoords = mMorphData->mMesh->getUVs(vertIndex);
- }
- U32 s = llclamp((U32)(uvCoords.mV[VX] * (F32)(width - 1)), (U32)0, (U32)width - 1);
- U32 t = llclamp((U32)(uvCoords.mV[VY] * (F32)(height - 1)), (U32)0, (U32)height - 1);
-
- mWeights[index] = ((F32) maskTextureData[((t * width + s) * num_components) + (num_components - 1)]) / 255.f;
-
- if (invert)
- {
- mWeights[index] = 1.f - mWeights[index];
- }
-
- // now apply step function
- // mWeights[index] = mWeights[index] > 0.95f ? 1.f : 0.f;
-
- if (clothing_weights)
- {
- clothing_weights[vertIndex].getF32ptr()[VW] = mWeights[index];
- }
- }
- mWeightsGenerated = TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// getMaskForMorphIndex()
-//-----------------------------------------------------------------------------
-F32* LLPolyVertexMask::getMorphMaskWeights()
-{
- if (!mWeightsGenerated)
- {
- return NULL;
- }
-
- return mWeights;
-}
diff --git a/indra/newview/llpolymorph.h b/indra/newview/llpolymorph.h
deleted file mode 100644
index 46e23b7792..0000000000
--- a/indra/newview/llpolymorph.h
+++ /dev/null
@@ -1,182 +0,0 @@
-/**
- * @file llpolymorph.h
- * @brief Implementation of LLPolyMesh class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLPOLYMORPH_H
-#define LL_LLPOLYMORPH_H
-
-#include <string>
-#include <vector>
-
-#include "llviewervisualparam.h"
-
-class LLPolyMeshSharedData;
-class LLVOAvatar;
-class LLVector2;
-class LLViewerJointCollisionVolume;
-class LLWearable;
-
-//-----------------------------------------------------------------------------
-// LLPolyMorphData()
-//-----------------------------------------------------------------------------
-class LLPolyMorphData
-{
-public:
- LLPolyMorphData(const std::string& morph_name);
- ~LLPolyMorphData();
- LLPolyMorphData(const LLPolyMorphData &rhs);
-
- BOOL loadBinary(LLFILE* fp, LLPolyMeshSharedData *mesh);
- const std::string& getName() { return mName; }
-
-public:
- std::string mName;
-
- // morphology
- U32 mNumIndices;
- U32* mVertexIndices;
- U32 mCurrentIndex;
- LLVector4a* mCoords;
- LLVector4a* mNormals;
- LLVector4a* mBinormals;
- LLVector2* mTexCoords;
-
- F32 mTotalDistortion; // vertex distortion summed over entire morph
- F32 mMaxDistortion; // maximum single vertex distortion in a given morph
- LLVector4a mAvgDistortion; // average vertex distortion, to infer directionality of the morph
- LLPolyMeshSharedData* mMesh;
-};
-
-//-----------------------------------------------------------------------------
-// LLPolyVertexMask()
-//-----------------------------------------------------------------------------
-class LLPolyVertexMask
-{
-public:
- LLPolyVertexMask(LLPolyMorphData* morph_data);
- ~LLPolyVertexMask();
-
- void generateMask(U8 *maskData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4a *clothing_weights);
- F32* getMorphMaskWeights();
-
-
-protected:
- F32* mWeights;
- LLPolyMorphData *mMorphData;
- BOOL mWeightsGenerated;
-
-};
-
-//-----------------------------------------------------------------------------
-// LLPolyMorphTarget Data structs
-//-----------------------------------------------------------------------------
-struct LLPolyVolumeMorphInfo
-{
- LLPolyVolumeMorphInfo(std::string &name, LLVector3 &scale, LLVector3 &pos)
- : mName(name), mScale(scale), mPos(pos) {};
-
- std::string mName;
- LLVector3 mScale;
- LLVector3 mPos;
-};
-
-struct LLPolyVolumeMorph
-{
- LLPolyVolumeMorph(LLViewerJointCollisionVolume* volume, LLVector3 scale, LLVector3 pos)
- : mVolume(volume), mScale(scale), mPos(pos) {};
-
- LLViewerJointCollisionVolume* mVolume;
- LLVector3 mScale;
- LLVector3 mPos;
-};
-
-//-----------------------------------------------------------------------------
-// LLPolyMorphTargetInfo
-// Shared information for LLPolyMorphTargets
-//-----------------------------------------------------------------------------
-class LLPolyMorphTargetInfo : public LLViewerVisualParamInfo
-{
- friend class LLPolyMorphTarget;
-public:
- LLPolyMorphTargetInfo();
- /*virtual*/ ~LLPolyMorphTargetInfo() {};
-
- /*virtual*/ BOOL parseXml(LLXmlTreeNode* node);
-
-protected:
- std::string mMorphName;
- BOOL mIsClothingMorph;
- typedef std::vector<LLPolyVolumeMorphInfo> volume_info_list_t;
- volume_info_list_t mVolumeInfoList;
-};
-
-//-----------------------------------------------------------------------------
-// LLPolyMorphTarget
-// A set of vertex data associated with morph target.
-// These morph targets must be topologically consistent with a given Polymesh
-// (share face sets)
-//-----------------------------------------------------------------------------
-class LLPolyMorphTarget : public LLViewerVisualParam
-{
-public:
- LLPolyMorphTarget(LLPolyMesh *poly_mesh);
- ~LLPolyMorphTarget();
-
- // Special: These functions are overridden by child classes
- LLPolyMorphTargetInfo* getInfo() const { return (LLPolyMorphTargetInfo*)mInfo; }
- // This sets mInfo and calls initialization functions
- BOOL setInfo(LLPolyMorphTargetInfo *info);
-
- /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const;
-
- // LLVisualParam Virtual functions
- ///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
- /*virtual*/ void apply( ESex sex );
-
- // LLViewerVisualParam Virtual functions
- /*virtual*/ F32 getTotalDistortion();
- /*virtual*/ const LLVector4a& getAvgDistortion();
- /*virtual*/ F32 getMaxDistortion();
- /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh);
- /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh);
- /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh);
-
- void applyMask(U8 *maskData, S32 width, S32 height, S32 num_components, BOOL invert);
- void addPendingMorphMask() { mNumMorphMasksPending++; }
-
-protected:
- LLPolyMorphData* mMorphData;
- LLPolyMesh* mMesh;
- LLPolyVertexMask * mVertMask;
- ESex mLastSex;
- // number of morph masks that haven't been generated, must be 0 before this morph is applied
- BOOL mNumMorphMasksPending;
-
- typedef std::vector<LLPolyVolumeMorph> volume_list_t;
- volume_list_t mVolumeMorphs;
-
-};
-
-#endif // LL_LLPOLYMORPH_H
diff --git a/indra/newview/llpostcard.cpp b/indra/newview/llpostcard.cpp
index 4f2d6da7e5..aebe636f59 100644
--- a/indra/newview/llpostcard.cpp
+++ b/indra/newview/llpostcard.cpp
@@ -35,6 +35,7 @@
#include "message.h"
#include "llagent.h"
+#include "llassetstorage.h"
#include "llassetuploadresponders.h"
///////////////////////////////////////////////////////////////////////////////
diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp
index 3ff5a05d81..3784208e37 100644
--- a/indra/newview/llpreviewtexture.cpp
+++ b/indra/newview/llpreviewtexture.cpp
@@ -70,7 +70,7 @@ LLPreviewTexture::LLPreviewTexture(const LLSD& key)
mAspectRatio(0.f),
mPreviewToSave(FALSE),
mImage(NULL),
- mImageOldBoostLevel(LLViewerTexture::BOOST_NONE)
+ mImageOldBoostLevel(LLGLTexture::BOOST_NONE)
{
updateImageID();
if (key.has("save_as"))
@@ -468,9 +468,9 @@ void LLPreviewTexture::onAspectRatioCommit(LLUICtrl* ctrl, void* userdata)
void LLPreviewTexture::loadAsset()
{
- mImage = LLViewerTextureManager::getFetchedTexture(mImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ mImage = LLViewerTextureManager::getFetchedTexture(mImageID, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
mImageOldBoostLevel = mImage->getBoostLevel();
- mImage->setBoostLevel(LLViewerTexture::BOOST_PREVIEW);
+ mImage->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
mImage->forceToSaveRawImage(0) ;
mAssetStatus = PREVIEW_ASSET_LOADING;
mUpdateDimensions = TRUE;
diff --git a/indra/newview/llscrollingpanelparam.cpp b/indra/newview/llscrollingpanelparam.cpp
index 05b82ba967..a7e24b86b1 100644
--- a/indra/newview/llscrollingpanelparam.cpp
+++ b/indra/newview/llscrollingpanelparam.cpp
@@ -267,7 +267,7 @@ void LLScrollingPanelParam::onHintHeldDown( LLVisualParamHint* hint )
&& new_percent < slider->getMaxValue())
{
mWearable->setVisualParamWeight( hint->getVisualParam()->getID(), new_weight, FALSE);
- mWearable->writeToAvatar();
+ mWearable->writeToAvatar(gAgentAvatarp);
gAgentAvatarp->updateVisualParams();
slider->setValue( weightToPercent( new_weight ) );
@@ -300,7 +300,7 @@ void LLScrollingPanelParam::onHintMinMouseUp( void* userdata )
&& new_percent < slider->getMaxValue())
{
self->mWearable->setVisualParamWeight(hint->getVisualParam()->getID(), new_weight, FALSE);
- self->mWearable->writeToAvatar();
+ self->mWearable->writeToAvatar(gAgentAvatarp);
slider->setValue( self->weightToPercent( new_weight ) );
}
}
@@ -334,7 +334,7 @@ void LLScrollingPanelParam::onHintMaxMouseUp( void* userdata )
&& new_percent < slider->getMaxValue())
{
self->mWearable->setVisualParamWeight(hint->getVisualParam()->getID(), new_weight, FALSE);
- self->mWearable->writeToAvatar();
+ self->mWearable->writeToAvatar(gAgentAvatarp);
slider->setValue( self->weightToPercent( new_weight ) );
}
}
diff --git a/indra/newview/llscrollingpanelparambase.cpp b/indra/newview/llscrollingpanelparambase.cpp
index 62e3039d2f..8e083ddb6c 100644
--- a/indra/newview/llscrollingpanelparambase.cpp
+++ b/indra/newview/llscrollingpanelparambase.cpp
@@ -94,7 +94,7 @@ void LLScrollingPanelParamBase::onSliderMoved(LLUICtrl* ctrl, void* userdata)
if (current_weight != new_weight )
{
self->mWearable->setVisualParamWeight( param->getID(), new_weight, FALSE );
- self->mWearable->writeToAvatar();
+ self->mWearable->writeToAvatar(gAgentAvatarp);
gAgentAvatarp->updateVisualParams();
}
}
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index c3c37141ed..24e272c740 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -1608,7 +1608,7 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid)
// Texture picker defaults aren't inventory items
// * Don't need to worry about permissions for them
// * Can just apply the texture and be done with it.
- objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+ objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
}
return true;
}
@@ -1774,7 +1774,7 @@ BOOL LLSelectMgr::selectionRevertTextures()
}
else
{
- object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+ object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
}
}
}
@@ -5198,7 +5198,7 @@ void LLSelectMgr::updateSilhouettes()
if (!mSilhouetteImagep)
{
- mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", TRUE, LLViewerTexture::BOOST_UI);
+ mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", TRUE, LLGLTexture::BOOST_UI);
}
mHighlightedObjects->cleanupNodes();
diff --git a/indra/newview/llsidepanelappearance.cpp b/indra/newview/llsidepanelappearance.cpp
index 9267444534..8c4a05b116 100644
--- a/indra/newview/llsidepanelappearance.cpp
+++ b/indra/newview/llsidepanelappearance.cpp
@@ -47,7 +47,7 @@
#include "llviewercontrol.h"
#include "llviewerregion.h"
#include "llvoavatarself.h"
-#include "llwearable.h"
+#include "llviewerwearable.h"
static LLRegisterPanelClassWrapper<LLSidepanelAppearance> t_appearance("sidepanel_appearance");
@@ -198,7 +198,7 @@ void LLSidepanelAppearance::updateToVisibility(const LLSD &new_visibility)
if (is_outfit_edit_visible || is_wearable_edit_visible)
{
- const LLWearable *wearable_ptr = mEditWearable->getWearable();
+ const LLViewerWearable *wearable_ptr = mEditWearable->getWearable();
if (!wearable_ptr)
{
llwarns << "Visibility change to invalid wearable" << llendl;
@@ -326,7 +326,7 @@ void LLSidepanelAppearance::showOutfitEditPanel()
toggleOutfitEditPanel(TRUE);
}
-void LLSidepanelAppearance::showWearableEditPanel(LLWearable *wearable /* = NULL*/, BOOL disable_camera_switch)
+void LLSidepanelAppearance::showWearableEditPanel(LLViewerWearable *wearable /* = NULL*/, BOOL disable_camera_switch)
{
toggleMyOutfitsPanel(FALSE);
toggleOutfitEditPanel(FALSE, TRUE); // don't switch out of edit appearance mode
@@ -379,7 +379,7 @@ void LLSidepanelAppearance::toggleOutfitEditPanel(BOOL visible, BOOL disable_cam
}
}
-void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *wearable, BOOL disable_camera_switch)
+void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLViewerWearable *wearable, BOOL disable_camera_switch)
{
if (!mEditWearable || mEditWearable->getVisible() == visible)
{
@@ -389,7 +389,7 @@ void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *we
if (!wearable)
{
- wearable = gAgentWearables.getWearable(LLWearableType::WT_SHAPE, 0);
+ wearable = gAgentWearables.getViewerWearable(LLWearableType::WT_SHAPE, 0);
}
if (!wearable)
{
@@ -445,7 +445,7 @@ void LLSidepanelAppearance::refreshCurrentOutfitName(const std::string& name)
}
//static
-void LLSidepanelAppearance::editWearable(LLWearable *wearable, LLView *data, BOOL disable_camera_switch)
+void LLSidepanelAppearance::editWearable(LLViewerWearable *wearable, LLView *data, BOOL disable_camera_switch)
{
LLFloaterSidePanelContainer::showPanel("appearance", LLSD());
diff --git a/indra/newview/llsidepanelappearance.h b/indra/newview/llsidepanelappearance.h
index 6dd3520266..32bbb8a776 100644
--- a/indra/newview/llsidepanelappearance.h
+++ b/indra/newview/llsidepanelappearance.h
@@ -36,7 +36,7 @@
class LLFilterEditor;
class LLCurrentlyWornFetchObserver;
class LLPanelEditWearable;
-class LLWearable;
+class LLViewerWearable;
class LLPanelOutfitsInventory;
class LLSidepanelAppearance : public LLPanel
@@ -51,7 +51,7 @@ public:
void refreshCurrentOutfitName(const std::string& name = "");
- static void editWearable(LLWearable *wearable, LLView *data, BOOL disable_camera_switch = FALSE);
+ static void editWearable(LLViewerWearable *wearable, LLView *data, BOOL disable_camera_switch = FALSE);
void fetchInventory();
void inventoryFetched();
@@ -59,7 +59,7 @@ public:
void showOutfitsInventoryPanel();
void showOutfitEditPanel();
- void showWearableEditPanel(LLWearable *wearable = NULL, BOOL disable_camera_switch = FALSE);
+ void showWearableEditPanel(LLViewerWearable *wearable = NULL, BOOL disable_camera_switch = FALSE);
void setWearablesLoading(bool val);
void showDefaultSubpart();
void updateScrollingPanelList();
@@ -74,7 +74,7 @@ private:
void toggleMyOutfitsPanel(BOOL visible);
void toggleOutfitEditPanel(BOOL visible, BOOL disable_camera_switch = FALSE);
- void toggleWearableEditPanel(BOOL visible, LLWearable* wearable = NULL, BOOL disable_camera_switch = FALSE);
+ void toggleWearableEditPanel(BOOL visible, LLViewerWearable* wearable = NULL, BOOL disable_camera_switch = FALSE);
LLFilterEditor* mFilterEditor;
LLPanelOutfitsInventory* mPanelOutfitsInventory;
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 06c87e57fc..fadaaf4541 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -3574,9 +3574,9 @@ void renderTexturePriority(LLDrawable* drawable)
drawBox(center, size);
/*S32 boost = imagep->getBoostLevel();
- if (boost>LLViewerTexture::BOOST_NONE)
+ if (boost>LLGLTexture::BOOST_NONE)
{
- F32 t = (F32) boost / (F32) (LLViewerTexture::BOOST_MAX_LEVEL-1);
+ F32 t = (F32) boost / (F32) (LLGLTexture::BOOST_MAX_LEVEL-1);
LLVector4 col = lerp(boost_cold, boost_hot, t);
LLGLEnable blend_on(GL_BLEND);
gGL.blendFunc(GL_SRC_ALPHA, GL_ONE);
@@ -4028,7 +4028,7 @@ void renderAgentTarget(LLVOAvatar* avatar)
{
renderCrossHairs(avatar->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f));
renderCrossHairs(avatar->mDrawable->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f));
- renderCrossHairs(avatar->mRoot.getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f));
+ renderCrossHairs(avatar->mRoot->getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f));
renderCrossHairs(avatar->mPelvisp->getWorldPosition(), 0.2f, LLColor4(0, 0, 1, 0.8f));
}
}
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 6782e3ef8a..ab06b1f5aa 100755
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -1247,6 +1247,9 @@ bool idle_startup()
LLPostProcess::initClass();
display_startup();
+ LLAvatarAppearance::initClass();
+ display_startup();
+
LLViewerObject::initVOClasses();
display_startup();
diff --git a/indra/newview/lltexglobalcolor.cpp b/indra/newview/lltexglobalcolor.cpp
deleted file mode 100644
index ebe5ccd6c0..0000000000
--- a/indra/newview/lltexglobalcolor.cpp
+++ /dev/null
@@ -1,152 +0,0 @@
-/**
- * @file lltexlayerglobalcolor.cpp
- * @brief Color for texture layers.
- *
- * $LicenseInfo:firstyear=2008&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-#include "llagent.h"
-#include "lltexlayer.h"
-#include "llvoavatar.h"
-#include "llwearable.h"
-#include "lltexglobalcolor.h"
-
-//-----------------------------------------------------------------------------
-// LLTexGlobalColor
-//-----------------------------------------------------------------------------
-
-LLTexGlobalColor::LLTexGlobalColor(LLVOAvatar* avatar)
- :
- mAvatar(avatar),
- mInfo(NULL)
-{
-}
-
-LLTexGlobalColor::~LLTexGlobalColor()
-{
- // mParamColorList are LLViewerVisualParam's and get deleted with ~LLCharacter()
- //std::for_each(mParamColorList.begin(), mParamColorList.end(), DeletePointer());
-}
-
-BOOL LLTexGlobalColor::setInfo(LLTexGlobalColorInfo *info)
-{
- llassert(mInfo == NULL);
- mInfo = info;
- //mID = info->mID; // No ID
-
- mParamGlobalColorList.reserve(mInfo->mParamColorInfoList.size());
- for (param_color_info_list_t::iterator iter = mInfo->mParamColorInfoList.begin();
- iter != mInfo->mParamColorInfoList.end();
- iter++)
- {
- LLTexParamGlobalColor* param_color = new LLTexParamGlobalColor(this);
- if (!param_color->setInfo(*iter, TRUE))
- {
- mInfo = NULL;
- return FALSE;
- }
- mParamGlobalColorList.push_back(param_color);
- }
-
- return TRUE;
-}
-
-LLColor4 LLTexGlobalColor::getColor() const
-{
- // Sum of color params
- if (mParamGlobalColorList.empty())
- return LLColor4(1.f, 1.f, 1.f, 1.f);
-
- LLColor4 net_color(0.f, 0.f, 0.f, 0.f);
- LLTexLayer::calculateTexLayerColor(mParamGlobalColorList, net_color);
- return net_color;
-}
-
-const std::string& LLTexGlobalColor::getName() const
-{
- return mInfo->mName;
-}
-
-//-----------------------------------------------------------------------------
-// LLTexParamGlobalColor
-//-----------------------------------------------------------------------------
-LLTexParamGlobalColor::LLTexParamGlobalColor(LLTexGlobalColor* tex_global_color) :
- LLTexLayerParamColor(tex_global_color->getAvatar()),
- mTexGlobalColor(tex_global_color)
-{
-}
-
-/*virtual*/ LLViewerVisualParam* LLTexParamGlobalColor::cloneParam(LLWearable* wearable) const
-{
- LLTexParamGlobalColor *new_param = new LLTexParamGlobalColor(mTexGlobalColor);
- *new_param = *this;
- return new_param;
-}
-
-void LLTexParamGlobalColor::onGlobalColorChanged(bool upload_bake)
-{
- mAvatar->onGlobalColorChanged(mTexGlobalColor, upload_bake);
-}
-
-//-----------------------------------------------------------------------------
-// LLTexGlobalColorInfo
-//-----------------------------------------------------------------------------
-
-LLTexGlobalColorInfo::LLTexGlobalColorInfo()
-{
-}
-
-
-LLTexGlobalColorInfo::~LLTexGlobalColorInfo()
-{
- for_each(mParamColorInfoList.begin(), mParamColorInfoList.end(), DeletePointer());
-}
-
-BOOL LLTexGlobalColorInfo::parseXml(LLXmlTreeNode* node)
-{
- // name attribute
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if (!node->getFastAttributeString(name_string, mName))
- {
- llwarns << "<global_color> element is missing name attribute." << llendl;
- return FALSE;
- }
- // <param> sub-element
- for (LLXmlTreeNode* child = node->getChildByName("param");
- child;
- child = node->getNextNamedChild())
- {
- if (child->getChildByName("param_color"))
- {
- // <param><param_color/></param>
- LLTexLayerParamColorInfo* info = new LLTexLayerParamColorInfo();
- if (!info->parseXml(child))
- {
- delete info;
- return FALSE;
- }
- mParamColorInfoList.push_back(info);
- }
- }
- return TRUE;
-}
diff --git a/indra/newview/lltexglobalcolor.h b/indra/newview/lltexglobalcolor.h
deleted file mode 100644
index ae04798445..0000000000
--- a/indra/newview/lltexglobalcolor.h
+++ /dev/null
@@ -1,83 +0,0 @@
-/**
- * @file lltexglobalcolor.h
- * @brief This is global texture color info used by llvoavatar.
- *
- * $LicenseInfo:firstyear=2008&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLTEXGLOBALCOLOR_H
-#define LL_LLTEXGLOBALCOLOR_H
-
-#include "lltexlayer.h"
-#include "lltexlayerparams.h"
-
-class LLVOAvatar;
-class LLWearable;
-class LLTexGlobalColorInfo;
-
-class LLTexGlobalColor
-{
-public:
- LLTexGlobalColor( LLVOAvatar* avatar );
- ~LLTexGlobalColor();
-
- LLTexGlobalColorInfo* getInfo() const { return mInfo; }
- // This sets mInfo and calls initialization functions
- BOOL setInfo(LLTexGlobalColorInfo *info);
-
- LLVOAvatar* getAvatar() const { return mAvatar; }
- LLColor4 getColor() const;
- const std::string& getName() const;
-
-private:
- param_color_list_t mParamGlobalColorList;
- LLVOAvatar* mAvatar; // just backlink, don't LLPointer
- LLTexGlobalColorInfo *mInfo;
-};
-
-// Used by llvoavatar to determine skin/eye/hair color.
-class LLTexGlobalColorInfo
-{
- friend class LLTexGlobalColor;
-public:
- LLTexGlobalColorInfo();
- ~LLTexGlobalColorInfo();
-
- BOOL parseXml(LLXmlTreeNode* node);
-
-private:
- param_color_info_list_t mParamColorInfoList;
- std::string mName;
-};
-
-class LLTexParamGlobalColor : public LLTexLayerParamColor
-{
-public:
- LLTexParamGlobalColor(LLTexGlobalColor *tex_color);
- /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const;
-protected:
- /*virtual*/ void onGlobalColorChanged(bool upload_bake);
-private:
- LLTexGlobalColor* mTexGlobalColor;
-};
-
-#endif
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp
deleted file mode 100644
index 467115c928..0000000000
--- a/indra/newview/lltexlayer.cpp
+++ /dev/null
@@ -1,2508 +0,0 @@
-/**
- * @file lltexlayer.cpp
- * @brief A texture layer. Used for avatars.
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "lltexlayer.h"
-
-#include "llagent.h"
-#include "llimagej2c.h"
-#include "llimagetga.h"
-#include "llnotificationsutil.h"
-#include "llvfile.h"
-#include "llvfs.h"
-#include "llviewerstats.h"
-#include "llviewerregion.h"
-#include "llvoavatar.h"
-#include "llvoavatarself.h"
-#include "pipeline.h"
-#include "llassetuploadresponders.h"
-#include "lltexlayerparams.h"
-#include "llui.h"
-#include "llagentwearables.h"
-#include "llwearable.h"
-#include "llviewercontrol.h"
-#include "llviewershadermgr.h"
-#include "llviewervisualparam.h"
-
-//#include "../tools/imdebug/imdebug.h"
-
-using namespace LLVOAvatarDefines;
-
-static const S32 BAKE_UPLOAD_ATTEMPTS = 7;
-static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt
-
-// runway consolidate
-extern std::string self_av_string();
-
-class LLTexLayerInfo
-{
- friend class LLTexLayer;
- friend class LLTexLayerTemplate;
- friend class LLTexLayerInterface;
-public:
- LLTexLayerInfo();
- ~LLTexLayerInfo();
-
- BOOL parseXml(LLXmlTreeNode* node);
- BOOL createVisualParams(LLVOAvatar *avatar);
- BOOL isUserSettable() { return mLocalTexture != -1; }
- S32 getLocalTexture() const { return mLocalTexture; }
- BOOL getOnlyAlpha() const { return mUseLocalTextureAlphaOnly; }
- std::string getName() const { return mName; }
-
-private:
- std::string mName;
-
- BOOL mWriteAllChannels; // Don't use masking. Just write RGBA into buffer,
- LLTexLayerInterface::ERenderPass mRenderPass;
-
- std::string mGlobalColor;
- LLColor4 mFixedColor;
-
- S32 mLocalTexture;
- std::string mStaticImageFileName;
- BOOL mStaticImageIsMask;
- BOOL mUseLocalTextureAlphaOnly; // Ignore RGB channels from the input texture. Use alpha as a mask
- BOOL mIsVisibilityMask;
-
- typedef std::vector< std::pair< std::string,BOOL > > morph_name_list_t;
- morph_name_list_t mMorphNameList;
- param_color_info_list_t mParamColorInfoList;
- param_alpha_info_list_t mParamAlphaInfoList;
-};
-
-//-----------------------------------------------------------------------------
-// LLBakedUploadData()
-//-----------------------------------------------------------------------------
-LLBakedUploadData::LLBakedUploadData(const LLVOAvatarSelf* avatar,
- LLTexLayerSet* layerset,
- const LLUUID& id,
- bool highest_res) :
- mAvatar(avatar),
- mTexLayerSet(layerset),
- mID(id),
- mStartTime(LLFrameTimer::getTotalTime()), // Record starting time
- mIsHighestRes(highest_res)
-{
-}
-
-//-----------------------------------------------------------------------------
-// LLTexLayerSetBuffer
-// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one.
-//-----------------------------------------------------------------------------
-
-// static
-S32 LLTexLayerSetBuffer::sGLByteCount = 0;
-
-LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner,
- S32 width, S32 height) :
- // ORDER_LAST => must render these after the hints are created.
- LLViewerDynamicTexture( width, height, 4, LLViewerDynamicTexture::ORDER_LAST, TRUE ),
- mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates
- mNeedsUpload(FALSE),
- mNumLowresUploads(0),
- mUploadFailCount(0),
- mNeedsUpdate(TRUE),
- mNumLowresUpdates(0),
- mTexLayerSet(owner)
-{
- LLTexLayerSetBuffer::sGLByteCount += getSize();
- mNeedsUploadTimer.start();
- mNeedsUpdateTimer.start();
-}
-
-LLTexLayerSetBuffer::~LLTexLayerSetBuffer()
-{
- LLTexLayerSetBuffer::sGLByteCount -= getSize();
- destroyGLTexture();
- for( S32 order = 0; order < ORDER_COUNT; order++ )
- {
- LLViewerDynamicTexture::sInstances[order].erase(this); // will fail in all but one case.
- }
-}
-
-//virtual
-S8 LLTexLayerSetBuffer::getType() const
-{
- return LLViewerDynamicTexture::LL_TEX_LAYER_SET_BUFFER ;
-}
-
-//virtual
-void LLTexLayerSetBuffer::restoreGLTexture()
-{
- LLViewerDynamicTexture::restoreGLTexture() ;
-}
-
-//virtual
-void LLTexLayerSetBuffer::destroyGLTexture()
-{
- LLViewerDynamicTexture::destroyGLTexture() ;
-}
-
-// static
-void LLTexLayerSetBuffer::dumpTotalByteCount()
-{
- llinfos << "Composite System GL Buffers: " << (LLTexLayerSetBuffer::sGLByteCount/1024) << "KB" << llendl;
-}
-
-void LLTexLayerSetBuffer::requestUpdate()
-{
- restartUpdateTimer();
- mNeedsUpdate = TRUE;
- mNumLowresUpdates = 0;
- // If we're in the middle of uploading a baked texture, we don't care about it any more.
- // When it's downloaded, ignore it.
- mUploadID.setNull();
-}
-
-void LLTexLayerSetBuffer::requestUpload()
-{
- conditionalRestartUploadTimer();
- mNeedsUpload = TRUE;
- mNumLowresUploads = 0;
- mUploadPending = TRUE;
-}
-
-void LLTexLayerSetBuffer::conditionalRestartUploadTimer()
-{
- // If we requested a new upload but haven't even uploaded
- // a low res version of our last upload request, then
- // keep the timer ticking instead of resetting it.
- if (mNeedsUpload && (mNumLowresUploads == 0))
- {
- mNeedsUploadTimer.unpause();
- }
- else
- {
- mNeedsUploadTimer.reset();
- mNeedsUploadTimer.start();
- }
-}
-
-void LLTexLayerSetBuffer::restartUpdateTimer()
-{
- mNeedsUpdateTimer.reset();
- mNeedsUpdateTimer.start();
-}
-
-void LLTexLayerSetBuffer::cancelUpload()
-{
- mNeedsUpload = FALSE;
- mUploadPending = FALSE;
- mNeedsUploadTimer.pause();
- mUploadRetryTimer.reset();
-}
-
-void LLTexLayerSetBuffer::pushProjection() const
-{
- gGL.matrixMode(LLRender::MM_PROJECTION);
- gGL.pushMatrix();
- gGL.loadIdentity();
- gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
-
- gGL.matrixMode(LLRender::MM_MODELVIEW);
- gGL.pushMatrix();
- gGL.loadIdentity();
-}
-
-void LLTexLayerSetBuffer::popProjection() const
-{
- gGL.matrixMode(LLRender::MM_PROJECTION);
- gGL.popMatrix();
-
- gGL.matrixMode(LLRender::MM_MODELVIEW);
- gGL.popMatrix();
-}
-
-BOOL LLTexLayerSetBuffer::needsRender()
-{
- llassert(mTexLayerSet->getAvatar() == gAgentAvatarp);
- if (!isAgentAvatarValid()) return FALSE;
-
- const BOOL upload_now = mNeedsUpload && isReadyToUpload();
- const BOOL update_now = mNeedsUpdate && isReadyToUpdate();
-
- // Don't render if we don't want to (or aren't ready to) upload or update.
- if (!(update_now || upload_now))
- {
- return FALSE;
- }
-
- // Don't render if we're animating our appearance.
- if (gAgentAvatarp->getIsAppearanceAnimating())
- {
- return FALSE;
- }
-
- // Don't render if we are trying to create a shirt texture but aren't wearing a skirt.
- if (gAgentAvatarp->getBakedTE(mTexLayerSet) == LLVOAvatarDefines::TEX_SKIRT_BAKED &&
- !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT))
- {
- cancelUpload();
- return FALSE;
- }
-
- // Render if we have at least minimal level of detail for each local texture.
- return mTexLayerSet->isLocalTextureDataAvailable();
-}
-
-void LLTexLayerSetBuffer::preRender(BOOL clear_depth)
-{
- // Set up an ortho projection
- pushProjection();
-
- // keep depth buffer, we don't need to clear it
- LLViewerDynamicTexture::preRender(FALSE);
-}
-
-void LLTexLayerSetBuffer::postRender(BOOL success)
-{
- popProjection();
-
- LLViewerDynamicTexture::postRender(success);
-}
-
-BOOL LLTexLayerSetBuffer::render()
-{
- // Default color mask for tex layer render
- gGL.setColorMask(true, true);
-
- // do we need to upload, and do we have sufficient data to create an uploadable composite?
- // TODO: When do we upload the texture if gAgent.mNumPendingQueries is non-zero?
- const BOOL upload_now = mNeedsUpload && isReadyToUpload();
- const BOOL update_now = mNeedsUpdate && isReadyToUpdate();
-
- BOOL success = TRUE;
-
- bool use_shaders = LLGLSLShader::sNoFixedFunction;
-
- if (use_shaders)
- {
- gAlphaMaskProgram.bind();
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
-
- LLVertexBuffer::unbind();
-
- // Composite the color data
- LLGLSUIDefault gls_ui;
- success &= mTexLayerSet->render( mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight );
- gGL.flush();
-
- if(upload_now)
- {
- if (!success)
- {
- llinfos << "Failed attempt to bake " << mTexLayerSet->getBodyRegionName() << llendl;
- mUploadPending = FALSE;
- }
- else
- {
- if (mTexLayerSet->isVisible())
- {
- mTexLayerSet->getAvatar()->debugBakedTextureUpload(mTexLayerSet->getBakedTexIndex(), FALSE); // FALSE for start of upload, TRUE for finish.
- doUpload();
- }
- else
- {
- mUploadPending = FALSE;
- mNeedsUpload = FALSE;
- mNeedsUploadTimer.pause();
- mTexLayerSet->getAvatar()->setNewBakedTexture(mTexLayerSet->getBakedTexIndex(),IMG_INVISIBLE);
- }
- }
- }
-
- if (update_now)
- {
- doUpdate();
- }
-
- if (use_shaders)
- {
- gAlphaMaskProgram.unbind();
- }
-
- LLVertexBuffer::unbind();
-
- // reset GL state
- gGL.setColorMask(true, true);
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
-
- // we have valid texture data now
- mGLTexturep->setGLTextureCreated(true);
-
- return success;
-}
-
-BOOL LLTexLayerSetBuffer::isInitialized(void) const
-{
- return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated();
-}
-
-BOOL LLTexLayerSetBuffer::uploadPending() const
-{
- return mUploadPending;
-}
-
-BOOL LLTexLayerSetBuffer::uploadNeeded() const
-{
- return mNeedsUpload;
-}
-
-BOOL LLTexLayerSetBuffer::uploadInProgress() const
-{
- return !mUploadID.isNull();
-}
-
-BOOL LLTexLayerSetBuffer::isReadyToUpload() const
-{
- if (!gAgentQueryManager.hasNoPendingQueries()) return FALSE; // Can't upload if there are pending queries.
- if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) return FALSE; // Don't upload if avatar is using composites.
-
- BOOL ready = FALSE;
- if (mTexLayerSet->isLocalTextureDataFinal())
- {
- // If we requested an upload and have the final LOD ready, upload (or wait a while if this is a retry)
- if (mUploadFailCount == 0)
- {
- ready = TRUE;
- }
- else
- {
- ready = mUploadRetryTimer.getElapsedTimeF32() >= BAKE_UPLOAD_RETRY_DELAY * (1 << (mUploadFailCount - 1));
- }
- }
- else
- {
- // Upload if we've hit a timeout. Upload is a pretty expensive process so we need to make sure
- // we aren't doing uploads too frequently.
- const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureUploadTimeout");
- if (texture_timeout != 0)
- {
- // The timeout period increases exponentially between every lowres upload in order to prevent
- // spamming the server with frequent uploads.
- const U32 texture_timeout_threshold = texture_timeout*(1 << mNumLowresUploads);
-
- // If we hit our timeout and have textures available at even lower resolution, then upload.
- const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold;
- const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable();
- ready = has_lower_lod && is_upload_textures_timeout;
- }
- }
-
- return ready;
-}
-
-BOOL LLTexLayerSetBuffer::isReadyToUpdate() const
-{
- // If we requested an update and have the final LOD ready, then update.
- if (mTexLayerSet->isLocalTextureDataFinal()) return TRUE;
-
- // If we haven't done an update yet, then just do one now regardless of state of textures.
- if (mNumLowresUpdates == 0) return TRUE;
-
- // Update if we've hit a timeout. Unlike for uploads, we can make this timeout fairly small
- // since render unnecessarily doesn't cost much.
- const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedLocalTextureUpdateTimeout");
- if (texture_timeout != 0)
- {
- // If we hit our timeout and have textures available at even lower resolution, then update.
- const BOOL is_update_textures_timeout = mNeedsUpdateTimer.getElapsedTimeF32() >= texture_timeout;
- const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable();
- if (has_lower_lod && is_update_textures_timeout) return TRUE;
- }
-
- return FALSE;
-}
-
-BOOL LLTexLayerSetBuffer::requestUpdateImmediate()
-{
- mNeedsUpdate = TRUE;
- BOOL result = FALSE;
-
- if (needsRender())
- {
- preRender(FALSE);
- result = render();
- postRender(result);
- }
-
- return result;
-}
-
-// Create the baked texture, send it out to the server, then wait for it to come
-// back so we can switch to using it.
-void LLTexLayerSetBuffer::doUpload()
-{
- llinfos << "Uploading baked " << mTexLayerSet->getBodyRegionName() << llendl;
- LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES);
-
- // Don't need caches since we're baked now. (note: we won't *really* be baked
- // until this image is sent to the server and the Avatar Appearance message is received.)
- mTexLayerSet->deleteCaches();
-
- // Get the COLOR information from our texture
- U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ];
- glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data );
- stop_glerror();
-
- // Get the MASK information from our texture
- LLGLSUIDefault gls_ui;
- LLPointer<LLImageRaw> baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 );
- U8* baked_mask_data = baked_mask_image->getData();
- mTexLayerSet->gatherMorphMaskAlpha(baked_mask_data, mFullWidth, mFullHeight);
-
-
- // Create the baked image from our color and mask information
- const S32 baked_image_components = 5; // red green blue [bump] clothing
- LLPointer<LLImageRaw> baked_image = new LLImageRaw( mFullWidth, mFullHeight, baked_image_components );
- U8* baked_image_data = baked_image->getData();
- S32 i = 0;
- for (S32 u=0; u < mFullWidth; u++)
- {
- for (S32 v=0; v < mFullHeight; v++)
- {
- baked_image_data[5*i + 0] = baked_color_data[4*i + 0];
- baked_image_data[5*i + 1] = baked_color_data[4*i + 1];
- baked_image_data[5*i + 2] = baked_color_data[4*i + 2];
- baked_image_data[5*i + 3] = baked_color_data[4*i + 3]; // alpha should be correct for eyelashes.
- baked_image_data[5*i + 4] = baked_mask_data[i];
- i++;
- }
- }
-
- LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C;
- const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask)
- if (compressedImage->encode(baked_image, comment_text))
- {
- LLTransactionID tid;
- tid.generate();
- const LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
- if (LLVFile::writeFile(compressedImage->getData(), compressedImage->getDataSize(),
- gVFS, asset_id, LLAssetType::AT_TEXTURE))
- {
- // Read back the file and validate.
- BOOL valid = FALSE;
- LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
- S32 file_size = 0;
- U8* data = LLVFile::readFile(gVFS, asset_id, LLAssetType::AT_TEXTURE, &file_size);
- if (data)
- {
- valid = integrity_test->validate(data, file_size); // integrity_test will delete 'data'
- }
- else
- {
- integrity_test->setLastError("Unable to read entire file");
- }
-
- if (valid)
- {
- const bool highest_lod = mTexLayerSet->isLocalTextureDataFinal();
- // Baked_upload_data is owned by the responder and deleted after the request completes.
- LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp,
- this->mTexLayerSet,
- asset_id,
- highest_lod);
- // upload ID is used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit.
- mUploadID = asset_id;
-
- // Upload the image
- const std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture");
- if(!url.empty()
- && !LLPipeline::sForceOldBakedUpload // toggle debug setting UploadBakedTexOld to change between the new caps method and old method
- && (mUploadFailCount < (BAKE_UPLOAD_ATTEMPTS - 1))) // Try last ditch attempt via asset store if cap upload is failing.
- {
- LLSD body = LLSD::emptyMap();
- // The responder will call LLTexLayerSetBuffer::onTextureUploadComplete()
- LLHTTPClient::post(url, body, new LLSendTexLayerResponder(body, mUploadID, LLAssetType::AT_TEXTURE, baked_upload_data));
- llinfos << "Baked texture upload via capability of " << mUploadID << " to " << url << llendl;
- }
- else
- {
- gAssetStorage->storeAssetData(tid,
- LLAssetType::AT_TEXTURE,
- LLTexLayerSetBuffer::onTextureUploadComplete,
- baked_upload_data,
- TRUE, // temp_file
- TRUE, // is_priority
- TRUE); // store_local
- llinfos << "Baked texture upload via Asset Store." << llendl;
- }
-
- if (highest_lod)
- {
- // Sending the final LOD for the baked texture. All done, pause
- // the upload timer so we know how long it took.
- mNeedsUpload = FALSE;
- mNeedsUploadTimer.pause();
- }
- else
- {
- // Sending a lower level LOD for the baked texture. Restart the upload timer.
- mNumLowresUploads++;
- mNeedsUploadTimer.unpause();
- mNeedsUploadTimer.reset();
- }
-
- // Print out notification that we uploaded this texture.
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
- {
- const std::string lod_str = highest_lod ? "HighRes" : "LowRes";
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32());
- args["TIME"] = llformat("%d",(U32)mNeedsUploadTimer.getElapsedTimeF32());
- args["BODYREGION"] = mTexLayerSet->getBodyRegionName();
- args["RESOLUTION"] = lod_str;
- LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args);
- LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL;
- }
- }
- else
- {
- // The read back and validate operation failed. Remove the uploaded file.
- mUploadPending = FALSE;
- LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE, LLVFile::WRITE);
- file.remove();
- llinfos << "Unable to create baked upload file (reason: corrupted)." << llendl;
- }
- }
- }
- else
- {
- // The VFS write file operation failed.
- mUploadPending = FALSE;
- llinfos << "Unable to create baked upload file (reason: failed to write file)" << llendl;
- }
-
- delete [] baked_color_data;
-}
-
-// Mostly bookkeeping; don't need to actually "do" anything since
-// render() will actually do the update.
-void LLTexLayerSetBuffer::doUpdate()
-{
- const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal();
- if (highest_lod)
- {
- mNeedsUpdate = FALSE;
- }
- else
- {
- mNumLowresUpdates++;
- }
-
- restartUpdateTimer();
-
- // need to swtich to using this layerset if this is the first update
- // after getting the lowest LOD
- mTexLayerSet->getAvatar()->updateMeshTextures();
-
- // Print out notification that we uploaded this texture.
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
- {
- const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal();
- const std::string lod_str = highest_lod ? "HighRes" : "LowRes";
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32());
- args["TIME"] = llformat("%d",(U32)mNeedsUpdateTimer.getElapsedTimeF32());
- args["BODYREGION"] = mTexLayerSet->getBodyRegionName();
- args["RESOLUTION"] = lod_str;
- LLNotificationsUtil::add("AvatarRezSelfBakedTextureUpdateNotification",args);
- LL_DEBUGS("Avatar") << self_av_string() << "Locally updating [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << LL_ENDL;
- }
-}
-
-// static
-void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid,
- void* userdata,
- S32 result,
- LLExtStat ext_status) // StoreAssetData callback (not fixed)
-{
- LLBakedUploadData* baked_upload_data = (LLBakedUploadData*)userdata;
-
- if (isAgentAvatarValid() &&
- !gAgentAvatarp->isDead() &&
- (baked_upload_data->mAvatar == gAgentAvatarp) && // Sanity check: only the user's avatar should be uploading textures.
- (baked_upload_data->mTexLayerSet->hasComposite()))
- {
- LLTexLayerSetBuffer* layerset_buffer = baked_upload_data->mTexLayerSet->getComposite();
- S32 failures = layerset_buffer->mUploadFailCount;
- layerset_buffer->mUploadFailCount = 0;
-
- if (layerset_buffer->mUploadID.isNull())
- {
- // The upload got canceled, we should be in the
- // process of baking a new texture so request an
- // upload with the new data
-
- // BAP: does this really belong in this callback, as
- // opposed to where the cancellation takes place?
- // suspect this does nothing.
- layerset_buffer->requestUpload();
- }
- else if (baked_upload_data->mID == layerset_buffer->mUploadID)
- {
- // This is the upload we're currently waiting for.
- layerset_buffer->mUploadID.setNull();
- const std::string name(baked_upload_data->mTexLayerSet->getBodyRegionName());
- const std::string resolution = baked_upload_data->mIsHighestRes ? " full res " : " low res ";
- if (result >= 0)
- {
- layerset_buffer->mUploadPending = FALSE; // Allows sending of AgentSetAppearance later
- LLVOAvatarDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->mTexLayerSet);
- // Update baked texture info with the new UUID
- U64 now = LLFrameTimer::getTotalTime(); // Record starting time
- llinfos << "Baked" << resolution << "texture upload for " << name << " took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl;
- gAgentAvatarp->setNewBakedTexture(baked_te, uuid);
- }
- else
- {
- ++failures;
- S32 max_attempts = baked_upload_data->mIsHighestRes ? BAKE_UPLOAD_ATTEMPTS : 1; // only retry final bakes
- llwarns << "Baked" << resolution << "texture upload for " << name << " failed (attempt " << failures << "/" << max_attempts << ")" << llendl;
- if (failures < max_attempts)
- {
- layerset_buffer->mUploadFailCount = failures;
- layerset_buffer->mUploadRetryTimer.start();
- layerset_buffer->requestUpload();
- }
- }
- }
- else
- {
- llinfos << "Received baked texture out of date, ignored." << llendl;
- }
-
- gAgentAvatarp->dirtyMesh();
- }
- else
- {
- // Baked texture failed to upload (in which case since we
- // didn't set the new baked texture, it means that they'll try
- // and rebake it at some point in the future (after login?)),
- // or this response to upload is out of date, in which case a
- // current response should be on the way or already processed.
- llwarns << "Baked upload failed" << llendl;
- }
-
- delete baked_upload_data;
-}
-
-//-----------------------------------------------------------------------------
-// LLTexLayerSet
-// An ordered set of texture layers that get composited into a single texture.
-//-----------------------------------------------------------------------------
-
-LLTexLayerSetInfo::LLTexLayerSetInfo() :
- mBodyRegion( "" ),
- mWidth( 512 ),
- mHeight( 512 ),
- mClearAlpha( TRUE )
-{
-}
-
-LLTexLayerSetInfo::~LLTexLayerSetInfo( )
-{
- std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer());
-}
-
-BOOL LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node)
-{
- llassert( node->hasName( "layer_set" ) );
- if( !node->hasName( "layer_set" ) )
- {
- return FALSE;
- }
-
- // body_region
- static LLStdStringHandle body_region_string = LLXmlTree::addAttributeString("body_region");
- if( !node->getFastAttributeString( body_region_string, mBodyRegion ) )
- {
- llwarns << "<layer_set> is missing body_region attribute" << llendl;
- return FALSE;
- }
-
- // width, height
- static LLStdStringHandle width_string = LLXmlTree::addAttributeString("width");
- if( !node->getFastAttributeS32( width_string, mWidth ) )
- {
- return FALSE;
- }
-
- static LLStdStringHandle height_string = LLXmlTree::addAttributeString("height");
- if( !node->getFastAttributeS32( height_string, mHeight ) )
- {
- return FALSE;
- }
-
- // Optional alpha component to apply after all compositing is complete.
- static LLStdStringHandle alpha_tga_file_string = LLXmlTree::addAttributeString("alpha_tga_file");
- node->getFastAttributeString( alpha_tga_file_string, mStaticAlphaFileName );
-
- static LLStdStringHandle clear_alpha_string = LLXmlTree::addAttributeString("clear_alpha");
- node->getFastAttributeBOOL( clear_alpha_string, mClearAlpha );
-
- // <layer>
- for (LLXmlTreeNode* child = node->getChildByName( "layer" );
- child;
- child = node->getNextNamedChild())
- {
- LLTexLayerInfo* info = new LLTexLayerInfo();
- if( !info->parseXml( child ))
- {
- delete info;
- return FALSE;
- }
- mLayerInfoList.push_back( info );
- }
- return TRUE;
-}
-
-// creates visual params without generating layersets or layers
-void LLTexLayerSetInfo::createVisualParams(LLVOAvatar *avatar)
-{
- //layer_info_list_t mLayerInfoList;
- for (layer_info_list_t::iterator layer_iter = mLayerInfoList.begin();
- layer_iter != mLayerInfoList.end();
- layer_iter++)
- {
- LLTexLayerInfo *layer_info = *layer_iter;
- layer_info->createVisualParams(avatar);
- }
-}
-
-//-----------------------------------------------------------------------------
-// LLTexLayerSet
-// An ordered set of texture layers that get composited into a single texture.
-//-----------------------------------------------------------------------------
-
-BOOL LLTexLayerSet::sHasCaches = FALSE;
-
-LLTexLayerSet::LLTexLayerSet(LLVOAvatarSelf* const avatar) :
- mComposite( NULL ),
- mAvatar( avatar ),
- mUpdatesEnabled( FALSE ),
- mIsVisible( TRUE ),
- mBakedTexIndex(LLVOAvatarDefines::BAKED_HEAD),
- mInfo( NULL )
-{
-}
-
-LLTexLayerSet::~LLTexLayerSet()
-{
- deleteCaches();
- std::for_each(mLayerList.begin(), mLayerList.end(), DeletePointer());
- std::for_each(mMaskLayerList.begin(), mMaskLayerList.end(), DeletePointer());
-}
-
-//-----------------------------------------------------------------------------
-// setInfo
-//-----------------------------------------------------------------------------
-
-BOOL LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info)
-{
- llassert(mInfo == NULL);
- mInfo = info;
- //mID = info->mID; // No ID
-
- mLayerList.reserve(info->mLayerInfoList.size());
- for (LLTexLayerSetInfo::layer_info_list_t::const_iterator iter = info->mLayerInfoList.begin();
- iter != info->mLayerInfoList.end();
- iter++)
- {
- LLTexLayerInterface *layer = NULL;
- if ( (*iter)->isUserSettable() )
- {
- layer = new LLTexLayerTemplate( this );
- }
- else
- {
- layer = new LLTexLayer(this);
- }
- // this is the first time this layer (of either type) is being created - make sure you add the parameters to the avatar
- if (!layer->setInfo(*iter, NULL))
- {
- mInfo = NULL;
- return FALSE;
- }
- if (!layer->isVisibilityMask())
- {
- mLayerList.push_back( layer );
- }
- else
- {
- mMaskLayerList.push_back(layer);
- }
- }
-
- requestUpdate();
-
- stop_glerror();
-
- return TRUE;
-}
-
-#if 0 // obsolete
-//-----------------------------------------------------------------------------
-// parseData
-//-----------------------------------------------------------------------------
-
-BOOL LLTexLayerSet::parseData(LLXmlTreeNode* node)
-{
- LLTexLayerSetInfo *info = new LLTexLayerSetInfo;
-
- if (!info->parseXml(node))
- {
- delete info;
- return FALSE;
- }
- if (!setInfo(info))
- {
- delete info;
- return FALSE;
- }
- return TRUE;
-}
-#endif
-
-void LLTexLayerSet::deleteCaches()
-{
- for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
- {
- LLTexLayerInterface* layer = *iter;
- layer->deleteCaches();
- }
- for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++)
- {
- LLTexLayerInterface* layer = *iter;
- layer->deleteCaches();
- }
-}
-
-// Returns TRUE if at least one packet of data has been received for each of the textures that this layerset depends on.
-BOOL LLTexLayerSet::isLocalTextureDataAvailable() const
-{
- if (!mAvatar->isSelf()) return FALSE;
- return ((LLVOAvatarSelf *)mAvatar)->isLocalTextureDataAvailable(this);
-}
-
-
-// Returns TRUE if all of the data for the textures that this layerset depends on have arrived.
-BOOL LLTexLayerSet::isLocalTextureDataFinal() const
-{
- if (!mAvatar->isSelf()) return FALSE;
- return ((LLVOAvatarSelf *)mAvatar)->isLocalTextureDataFinal(this);
-}
-
-
-BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
-{
- BOOL success = TRUE;
- mIsVisible = TRUE;
-
- if (mMaskLayerList.size() > 0)
- {
- for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++)
- {
- LLTexLayerInterface* layer = *iter;
- if (layer->isInvisibleAlphaMask())
- {
- mIsVisible = FALSE;
- }
- }
- }
-
- bool use_shaders = LLGLSLShader::sNoFixedFunction;
-
- LLGLSUIDefault gls_ui;
- LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE);
- gGL.setColorMask(true, true);
-
- // clear buffer area to ensure we don't pick up UI elements
- {
- gGL.flush();
- LLGLDisable no_alpha(GL_ALPHA_TEST);
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.0f);
- }
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.color4f( 0.f, 0.f, 0.f, 1.f );
-
- gl_rect_2d_simple( width, height );
-
- gGL.flush();
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
- }
-
- if (mIsVisible)
- {
- // composite color layers
- for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
- {
- LLTexLayerInterface* layer = *iter;
- if (layer->getRenderPass() == LLTexLayer::RP_COLOR)
- {
- gGL.flush();
- success &= layer->render(x, y, width, height);
- gGL.flush();
- }
- }
-
- renderAlphaMaskTextures(x, y, width, height, false);
-
- stop_glerror();
- }
- else
- {
- gGL.flush();
-
- gGL.setSceneBlendType(LLRender::BT_REPLACE);
- LLGLDisable no_alpha(GL_ALPHA_TEST);
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.f);
- }
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.color4f( 0.f, 0.f, 0.f, 0.f );
-
- gl_rect_2d_simple( width, height );
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
-
- gGL.flush();
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
- }
-
- return success;
-}
-
-
-BOOL LLTexLayerSet::isBodyRegion(const std::string& region) const
-{
- return mInfo->mBodyRegion == region;
-}
-
-const std::string LLTexLayerSet::getBodyRegionName() const
-{
- return mInfo->mBodyRegion;
-}
-
-void LLTexLayerSet::requestUpdate()
-{
- if( mUpdatesEnabled )
- {
- createComposite();
- mComposite->requestUpdate();
- }
-}
-
-void LLTexLayerSet::requestUpload()
-{
- createComposite();
- mComposite->requestUpload();
-}
-
-void LLTexLayerSet::cancelUpload()
-{
- if(mComposite)
- {
- mComposite->cancelUpload();
- }
-}
-
-void LLTexLayerSet::createComposite()
-{
- if(!mComposite)
- {
- S32 width = mInfo->mWidth;
- S32 height = mInfo->mHeight;
- // Composite other avatars at reduced resolution
- if( !mAvatar->isSelf() )
- {
- llerrs << "composites should not be created for non-self avatars!" << llendl;
- }
- mComposite = new LLTexLayerSetBuffer( this, width, height );
- }
-}
-
-void LLTexLayerSet::destroyComposite()
-{
- if( mComposite )
- {
- mComposite = NULL;
- }
-}
-
-void LLTexLayerSet::setUpdatesEnabled( BOOL b )
-{
- mUpdatesEnabled = b;
-}
-
-
-void LLTexLayerSet::updateComposite()
-{
- createComposite();
- mComposite->requestUpdateImmediate();
-}
-
-LLTexLayerSetBuffer* LLTexLayerSet::getComposite()
-{
- if (!mComposite)
- {
- createComposite();
- }
- return mComposite;
-}
-
-const LLTexLayerSetBuffer* LLTexLayerSet::getComposite() const
-{
- return mComposite;
-}
-
-void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 width, S32 height)
-{
- memset(data, 255, width * height);
-
- for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
- {
- LLTexLayerInterface* layer = *iter;
- layer->gatherAlphaMasks(data, mComposite->getOriginX(),mComposite->getOriginY(), width, height);
- }
-
- // Set alpha back to that of our alpha masks.
- renderAlphaMaskTextures(mComposite->getOriginX(), mComposite->getOriginY(), width, height, true);
-}
-
-void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear)
-{
- const LLTexLayerSetInfo *info = getInfo();
-
- bool use_shaders = LLGLSLShader::sNoFixedFunction;
-
- gGL.setColorMask(false, true);
- gGL.setSceneBlendType(LLRender::BT_REPLACE);
-
- // (Optionally) replace alpha with a single component image from a tga file.
- if (!info->mStaticAlphaFileName.empty())
- {
- gGL.flush();
- {
- LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE);
- if( tex )
- {
- LLGLSUIDefault gls_ui;
- gGL.getTexUnit(0)->bind(tex);
- gGL.getTexUnit(0)->setTextureBlendType( LLTexUnit::TB_REPLACE );
- gl_rect_2d_simple_tex( width, height );
- }
- }
- gGL.flush();
- }
- else if (forceClear || info->mClearAlpha || (mMaskLayerList.size() > 0))
- {
- // Set the alpha channel to one (clean up after previous blending)
- gGL.flush();
- LLGLDisable no_alpha(GL_ALPHA_TEST);
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.f);
- }
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.color4f( 0.f, 0.f, 0.f, 1.f );
-
- gl_rect_2d_simple( width, height );
-
- gGL.flush();
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
- }
-
- // (Optional) Mask out part of the baked texture with alpha masks
- // will still have an effect even if mClearAlpha is set or the alpha component was replaced
- if (mMaskLayerList.size() > 0)
- {
- gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA);
- gGL.getTexUnit(0)->setTextureBlendType( LLTexUnit::TB_REPLACE );
- for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++)
- {
- LLTexLayerInterface* layer = *iter;
- gGL.flush();
- layer->blendAlphaTexture(x,y,width, height);
- gGL.flush();
- }
-
- }
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
- gGL.setColorMask(true, true);
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
-}
-
-void LLTexLayerSet::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components)
-{
- mAvatar->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex);
-}
-
-BOOL LLTexLayerSet::isMorphValid() const
-{
- for(layer_list_t::const_iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
- {
- const LLTexLayerInterface* layer = *iter;
- if (layer && !layer->isMorphValid())
- {
- return FALSE;
- }
- }
- return TRUE;
-}
-
-void LLTexLayerSet::invalidateMorphMasks()
-{
- for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
- {
- LLTexLayerInterface* layer = *iter;
- if (layer)
- {
- layer->invalidateMorphMasks();
- }
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// LLTexLayerInfo
-//-----------------------------------------------------------------------------
-LLTexLayerInfo::LLTexLayerInfo() :
- mWriteAllChannels( FALSE ),
- mRenderPass(LLTexLayer::RP_COLOR),
- mFixedColor( 0.f, 0.f, 0.f, 0.f ),
- mLocalTexture( -1 ),
- mStaticImageIsMask( FALSE ),
- mUseLocalTextureAlphaOnly(FALSE),
- mIsVisibilityMask(FALSE)
-{
-}
-
-LLTexLayerInfo::~LLTexLayerInfo( )
-{
- std::for_each(mParamColorInfoList.begin(), mParamColorInfoList.end(), DeletePointer());
- std::for_each(mParamAlphaInfoList.begin(), mParamAlphaInfoList.end(), DeletePointer());
-}
-
-BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node)
-{
- llassert( node->hasName( "layer" ) );
-
- // name attribute
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if( !node->getFastAttributeString( name_string, mName ) )
- {
- return FALSE;
- }
-
- static LLStdStringHandle write_all_channels_string = LLXmlTree::addAttributeString("write_all_channels");
- node->getFastAttributeBOOL( write_all_channels_string, mWriteAllChannels );
-
- std::string render_pass_name;
- static LLStdStringHandle render_pass_string = LLXmlTree::addAttributeString("render_pass");
- if( node->getFastAttributeString( render_pass_string, render_pass_name ) )
- {
- if( render_pass_name == "bump" )
- {
- mRenderPass = LLTexLayer::RP_BUMP;
- }
- }
-
- // Note: layers can have either a "global_color" attrib, a "fixed_color" attrib, or a <param_color> child.
- // global color attribute (optional)
- static LLStdStringHandle global_color_string = LLXmlTree::addAttributeString("global_color");
- node->getFastAttributeString( global_color_string, mGlobalColor );
-
- // Visibility mask (optional)
- BOOL is_visibility;
- static LLStdStringHandle visibility_mask_string = LLXmlTree::addAttributeString("visibility_mask");
- if (node->getFastAttributeBOOL(visibility_mask_string, is_visibility))
- {
- mIsVisibilityMask = is_visibility;
- }
-
- // color attribute (optional)
- LLColor4U color4u;
- static LLStdStringHandle fixed_color_string = LLXmlTree::addAttributeString("fixed_color");
- if( node->getFastAttributeColor4U( fixed_color_string, color4u ) )
- {
- mFixedColor.setVec( color4u );
- }
-
- // <texture> optional sub-element
- for (LLXmlTreeNode* texture_node = node->getChildByName( "texture" );
- texture_node;
- texture_node = node->getNextNamedChild())
- {
- std::string local_texture_name;
- static LLStdStringHandle tga_file_string = LLXmlTree::addAttributeString("tga_file");
- static LLStdStringHandle local_texture_string = LLXmlTree::addAttributeString("local_texture");
- static LLStdStringHandle file_is_mask_string = LLXmlTree::addAttributeString("file_is_mask");
- static LLStdStringHandle local_texture_alpha_only_string = LLXmlTree::addAttributeString("local_texture_alpha_only");
- if( texture_node->getFastAttributeString( tga_file_string, mStaticImageFileName ) )
- {
- texture_node->getFastAttributeBOOL( file_is_mask_string, mStaticImageIsMask );
- }
- else if (texture_node->getFastAttributeString(local_texture_string, local_texture_name))
- {
- texture_node->getFastAttributeBOOL( local_texture_alpha_only_string, mUseLocalTextureAlphaOnly );
-
- /* if ("upper_shirt" == local_texture_name)
- mLocalTexture = TEX_UPPER_SHIRT; */
- mLocalTexture = TEX_NUM_INDICES;
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
- iter++)
- {
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
- if (local_texture_name == texture_dict->mName)
- {
- mLocalTexture = iter->first;
- break;
- }
- }
- if (mLocalTexture == TEX_NUM_INDICES)
- {
- llwarns << "<texture> element has invalid local_texture attribute: " << mName << " " << local_texture_name << llendl;
- return FALSE;
- }
- }
- else
- {
- llwarns << "<texture> element is missing a required attribute. " << mName << llendl;
- return FALSE;
- }
- }
-
- for (LLXmlTreeNode* maskNode = node->getChildByName( "morph_mask" );
- maskNode;
- maskNode = node->getNextNamedChild())
- {
- std::string morph_name;
- static LLStdStringHandle morph_name_string = LLXmlTree::addAttributeString("morph_name");
- if (maskNode->getFastAttributeString(morph_name_string, morph_name))
- {
- BOOL invert = FALSE;
- static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert");
- maskNode->getFastAttributeBOOL(invert_string, invert);
- mMorphNameList.push_back(std::pair<std::string,BOOL>(morph_name,invert));
- }
- }
-
- // <param> optional sub-element (color or alpha params)
- for (LLXmlTreeNode* child = node->getChildByName( "param" );
- child;
- child = node->getNextNamedChild())
- {
- if( child->getChildByName( "param_color" ) )
- {
- // <param><param_color/></param>
- LLTexLayerParamColorInfo* info = new LLTexLayerParamColorInfo();
- if (!info->parseXml(child))
- {
- delete info;
- return FALSE;
- }
- mParamColorInfoList.push_back(info);
- }
- else if( child->getChildByName( "param_alpha" ) )
- {
- // <param><param_alpha/></param>
- LLTexLayerParamAlphaInfo* info = new LLTexLayerParamAlphaInfo( );
- if (!info->parseXml(child))
- {
- delete info;
- return FALSE;
- }
- mParamAlphaInfoList.push_back(info);
- }
- }
-
- return TRUE;
-}
-
-BOOL LLTexLayerInfo::createVisualParams(LLVOAvatar *avatar)
-{
- BOOL success = TRUE;
- for (param_color_info_list_t::iterator color_info_iter = mParamColorInfoList.begin();
- color_info_iter != mParamColorInfoList.end();
- color_info_iter++)
- {
- LLTexLayerParamColorInfo * color_info = *color_info_iter;
- LLTexLayerParamColor* param_color = new LLTexLayerParamColor(avatar);
- if (!param_color->setInfo(color_info, TRUE))
- {
- llwarns << "NULL TexLayer Color Param could not be added to visual param list. Deleting." << llendl;
- delete param_color;
- success = FALSE;
- }
- }
-
- for (param_alpha_info_list_t::iterator alpha_info_iter = mParamAlphaInfoList.begin();
- alpha_info_iter != mParamAlphaInfoList.end();
- alpha_info_iter++)
- {
- LLTexLayerParamAlphaInfo * alpha_info = *alpha_info_iter;
- LLTexLayerParamAlpha* param_alpha = new LLTexLayerParamAlpha(avatar);
- if (!param_alpha->setInfo(alpha_info, TRUE))
- {
- llwarns << "NULL TexLayer Alpha Param could not be added to visual param list. Deleting." << llendl;
- delete param_alpha;
- success = FALSE;
- }
- }
-
- return success;
-}
-
-LLTexLayerInterface::LLTexLayerInterface(LLTexLayerSet* const layer_set):
- mTexLayerSet( layer_set ),
- mMorphMasksValid( FALSE ),
- mInfo(NULL),
- mHasMorph(FALSE)
-{
-}
-
-LLTexLayerInterface::LLTexLayerInterface(const LLTexLayerInterface &layer, LLWearable *wearable):
- mTexLayerSet( layer.mTexLayerSet ),
- mInfo(NULL)
-{
- // don't add visual params for cloned layers
- setInfo(layer.getInfo(), wearable);
-
- mHasMorph = layer.mHasMorph;
-}
-
-BOOL LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearable ) // This sets mInfo and calls initialization functions
-{
- // setInfo should only be called once. Code is not robust enough to handle redefinition of a texlayer.
- // Not a critical warning, but could be useful for debugging later issues. -Nyx
- if (mInfo != NULL)
- {
- llwarns << "mInfo != NULL" << llendl;
- }
- mInfo = info;
- //mID = info->mID; // No ID
-
- mParamColorList.reserve(mInfo->mParamColorInfoList.size());
- for (param_color_info_list_t::const_iterator iter = mInfo->mParamColorInfoList.begin();
- iter != mInfo->mParamColorInfoList.end();
- iter++)
- {
- LLTexLayerParamColor* param_color;
- if (!wearable)
- {
- param_color = new LLTexLayerParamColor(this);
- if (!param_color->setInfo(*iter, TRUE))
- {
- mInfo = NULL;
- return FALSE;
- }
- }
- else
- {
- param_color = (LLTexLayerParamColor*)wearable->getVisualParam((*iter)->getID());
- if (!param_color)
- {
- mInfo = NULL;
- return FALSE;
- }
- }
- mParamColorList.push_back( param_color );
- }
-
- mParamAlphaList.reserve(mInfo->mParamAlphaInfoList.size());
- for (param_alpha_info_list_t::const_iterator iter = mInfo->mParamAlphaInfoList.begin();
- iter != mInfo->mParamAlphaInfoList.end();
- iter++)
- {
- LLTexLayerParamAlpha* param_alpha;
- if (!wearable)
- {
- param_alpha = new LLTexLayerParamAlpha( this );
- if (!param_alpha->setInfo(*iter, TRUE))
- {
- mInfo = NULL;
- return FALSE;
- }
- }
- else
- {
- param_alpha = (LLTexLayerParamAlpha*) wearable->getVisualParam((*iter)->getID());
- if (!param_alpha)
- {
- mInfo = NULL;
- return FALSE;
- }
- }
- mParamAlphaList.push_back( param_alpha );
- }
-
- return TRUE;
-}
-
-/*virtual*/ void LLTexLayerInterface::requestUpdate()
-{
- mTexLayerSet->requestUpdate();
-}
-
-const std::string& LLTexLayerInterface::getName() const
-{
- return mInfo->mName;
-}
-
-LLTexLayerInterface::ERenderPass LLTexLayerInterface::getRenderPass() const
-{
- return mInfo->mRenderPass;
-}
-
-const std::string& LLTexLayerInterface::getGlobalColor() const
-{
- return mInfo->mGlobalColor;
-}
-
-BOOL LLTexLayerInterface::isVisibilityMask() const
-{
- return mInfo->mIsVisibilityMask;
-}
-
-void LLTexLayerInterface::invalidateMorphMasks()
-{
- mMorphMasksValid = FALSE;
-}
-
-LLViewerVisualParam* LLTexLayerInterface::getVisualParamPtr(S32 index) const
-{
- LLViewerVisualParam *result = NULL;
- for (param_color_list_t::const_iterator color_iter = mParamColorList.begin(); color_iter != mParamColorList.end() && !result; ++color_iter)
- {
- if ((*color_iter)->getID() == index)
- {
- result = *color_iter;
- }
- }
- for (param_alpha_list_t::const_iterator alpha_iter = mParamAlphaList.begin(); alpha_iter != mParamAlphaList.end() && !result; ++alpha_iter)
- {
- if ((*alpha_iter)->getID() == index)
- {
- result = *alpha_iter;
- }
- }
-
- return result;
-}
-
-//-----------------------------------------------------------------------------
-// LLTexLayer
-// A single texture layer, consisting of:
-// * color, consisting of either
-// * one or more color parameters (weighted colors)
-// * a reference to a global color
-// * a fixed color with non-zero alpha
-// * opaque white (the default)
-// * (optional) a texture defined by either
-// * a GUID
-// * a texture entry index (TE)
-// * (optional) one or more alpha parameters (weighted alpha textures)
-//-----------------------------------------------------------------------------
-LLTexLayer::LLTexLayer(LLTexLayerSet* const layer_set) :
- LLTexLayerInterface( layer_set ),
- mLocalTextureObject(NULL)
-{
-}
-
-LLTexLayer::LLTexLayer(const LLTexLayer &layer, LLWearable *wearable) :
- LLTexLayerInterface( layer, wearable ),
- mLocalTextureObject(NULL)
-{
-}
-
-LLTexLayer::LLTexLayer(const LLTexLayerTemplate &layer_template, LLLocalTextureObject *lto, LLWearable *wearable) :
- LLTexLayerInterface( layer_template, wearable ),
- mLocalTextureObject(lto)
-{
-}
-
-LLTexLayer::~LLTexLayer()
-{
- // mParamAlphaList and mParamColorList are LLViewerVisualParam's and get
- // deleted with ~LLCharacter()
- //std::for_each(mParamAlphaList.begin(), mParamAlphaList.end(), DeletePointer());
- //std::for_each(mParamColorList.begin(), mParamColorList.end(), DeletePointer());
-
- for( alpha_cache_t::iterator iter = mAlphaCache.begin();
- iter != mAlphaCache.end(); iter++ )
- {
- U8* alpha_data = iter->second;
- delete [] alpha_data;
- }
-
-}
-
-//-----------------------------------------------------------------------------
-// setInfo
-//-----------------------------------------------------------------------------
-
-BOOL LLTexLayer::setInfo(const LLTexLayerInfo* info, LLWearable* wearable )
-{
- return LLTexLayerInterface::setInfo(info, wearable);
-}
-
-//static
-void LLTexLayer::calculateTexLayerColor(const param_color_list_t &param_list, LLColor4 &net_color)
-{
- for (param_color_list_t::const_iterator iter = param_list.begin();
- iter != param_list.end(); iter++)
- {
- const LLTexLayerParamColor* param = *iter;
- LLColor4 param_net = param->getNetColor();
- const LLTexLayerParamColorInfo *info = (LLTexLayerParamColorInfo *)param->getInfo();
- switch(info->getOperation())
- {
- case LLTexLayerParamColor::OP_ADD:
- net_color += param_net;
- break;
- case LLTexLayerParamColor::OP_MULTIPLY:
- net_color = net_color * param_net;
- break;
- case LLTexLayerParamColor::OP_BLEND:
- net_color = lerp(net_color, param_net, param->getWeight());
- break;
- default:
- llassert(0);
- break;
- }
- }
- net_color.clamp();
-}
-
-/*virtual*/ void LLTexLayer::deleteCaches()
-{
- // Only need to delete caches for alpha params. Color params don't hold extra memory
- for (param_alpha_list_t::iterator iter = mParamAlphaList.begin();
- iter != mParamAlphaList.end(); iter++ )
- {
- LLTexLayerParamAlpha* param = *iter;
- param->deleteCaches();
- }
-}
-
-BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
-{
- LLGLEnable color_mat(GL_COLOR_MATERIAL);
- gPipeline.disableLights();
-
- bool use_shaders = LLGLSLShader::sNoFixedFunction;
-
- LLColor4 net_color;
- BOOL color_specified = findNetColor(&net_color);
-
- if (mTexLayerSet->getAvatar()->mIsDummy)
- {
- color_specified = true;
- net_color = LLVOAvatar::getDummyColor();
- }
-
- BOOL success = TRUE;
-
- // If you can't see the layer, don't render it.
- if( is_approx_zero( net_color.mV[VW] ) )
- {
- return success;
- }
-
- BOOL alpha_mask_specified = FALSE;
- param_alpha_list_t::const_iterator iter = mParamAlphaList.begin();
- if( iter != mParamAlphaList.end() )
- {
- // If we have alpha masks, but we're skipping all of them, skip the whole layer.
- // However, we can't do this optimization if we have morph masks that need updating.
-/* if (!mHasMorph)
- {
- BOOL skip_layer = TRUE;
-
- while( iter != mParamAlphaList.end() )
- {
- const LLTexLayerParamAlpha* param = *iter;
-
- if( !param->getSkip() )
- {
- skip_layer = FALSE;
- break;
- }
-
- iter++;
- }
-
- if( skip_layer )
- {
- return success;
- }
- }//*/
-
- renderMorphMasks(x, y, width, height, net_color);
- alpha_mask_specified = TRUE;
- gGL.flush();
- gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ONE_MINUS_DEST_ALPHA);
- }
-
- gGL.color4fv( net_color.mV);
-
- if( getInfo()->mWriteAllChannels )
- {
- gGL.flush();
- gGL.setSceneBlendType(LLRender::BT_REPLACE);
- }
-
- if( (getInfo()->mLocalTexture != -1) && !getInfo()->mUseLocalTextureAlphaOnly )
- {
- {
- LLViewerTexture* tex = NULL;
- if (mLocalTextureObject && mLocalTextureObject->getImage())
- {
- tex = mLocalTextureObject->getImage();
- if (mLocalTextureObject->getID() == IMG_DEFAULT_AVATAR)
- {
- tex = NULL;
- }
- }
- else
- {
- llinfos << "lto not defined or image not defined: " << getInfo()->getLocalTexture() << " lto: " << mLocalTextureObject << llendl;
- }
-// if( mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) )
- {
- if( tex )
- {
- bool no_alpha_test = getInfo()->mWriteAllChannels;
- LLGLDisable alpha_test(no_alpha_test ? GL_ALPHA_TEST : 0);
- if (use_shaders && no_alpha_test)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.f);
- }
-
- LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
-
- gGL.getTexUnit(0)->bind(tex, TRUE);
- gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
-
- gl_rect_2d_simple_tex( width, height );
-
- gGL.getTexUnit(0)->setTextureAddressMode(old_mode);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- if (use_shaders && no_alpha_test)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
-
- }
- }
-// else
-// {
-// success = FALSE;
-// }
- }
- }
-
- if( !getInfo()->mStaticImageFileName.empty() )
- {
- {
- LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
- if( tex )
- {
- gGL.getTexUnit(0)->bind(tex, TRUE);
- gl_rect_2d_simple_tex( width, height );
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- }
- else
- {
- success = FALSE;
- }
- }
- }
-
- if(((-1 == getInfo()->mLocalTexture) ||
- getInfo()->mUseLocalTextureAlphaOnly) &&
- getInfo()->mStaticImageFileName.empty() &&
- color_specified )
- {
- LLGLDisable no_alpha(GL_ALPHA_TEST);
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.f);
- }
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.color4fv( net_color.mV );
- gl_rect_2d_simple( width, height );
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
- }
-
- if( alpha_mask_specified || getInfo()->mWriteAllChannels )
- {
- // Restore standard blend func value
- gGL.flush();
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
- stop_glerror();
- }
-
- if( !success )
- {
- llinfos << "LLTexLayer::render() partial: " << getInfo()->mName << llendl;
- }
- return success;
-}
-
-const U8* LLTexLayer::getAlphaData() const
-{
- LLCRC alpha_mask_crc;
- const LLUUID& uuid = getUUID();
- alpha_mask_crc.update((U8*)(&uuid.mData), UUID_BYTES);
-
- for (param_alpha_list_t::const_iterator iter = mParamAlphaList.begin(); iter != mParamAlphaList.end(); iter++)
- {
- const LLTexLayerParamAlpha* param = *iter;
- // MULTI-WEARABLE: verify visual parameters used here
- F32 param_weight = param->getWeight();
- alpha_mask_crc.update((U8*)&param_weight, sizeof(F32));
- }
-
- U32 cache_index = alpha_mask_crc.getCRC();
-
- alpha_cache_t::const_iterator iter2 = mAlphaCache.find(cache_index);
- return (iter2 == mAlphaCache.end()) ? 0 : iter2->second;
-}
-
-BOOL LLTexLayer::findNetColor(LLColor4* net_color) const
-{
- // Color is either:
- // * one or more color parameters (weighted colors) (which may make use of a global color or fixed color)
- // * a reference to a global color
- // * a fixed color with non-zero alpha
- // * opaque white (the default)
-
- if( !mParamColorList.empty() )
- {
- if( !getGlobalColor().empty() )
- {
- net_color->setVec( mTexLayerSet->getAvatar()->getGlobalColor( getInfo()->mGlobalColor ) );
- }
- else if (getInfo()->mFixedColor.mV[VW])
- {
- net_color->setVec( getInfo()->mFixedColor );
- }
- else
- {
- net_color->setVec( 0.f, 0.f, 0.f, 0.f );
- }
-
- calculateTexLayerColor(mParamColorList, *net_color);
- return TRUE;
- }
-
- if( !getGlobalColor().empty() )
- {
- net_color->setVec( mTexLayerSet->getAvatar()->getGlobalColor( getGlobalColor() ) );
- return TRUE;
- }
-
- if( getInfo()->mFixedColor.mV[VW] )
- {
- net_color->setVec( getInfo()->mFixedColor );
- return TRUE;
- }
-
- net_color->setToWhite();
-
- return FALSE; // No need to draw a separate colored polygon
-}
-
-BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
-{
- BOOL success = TRUE;
-
- gGL.flush();
-
- bool use_shaders = LLGLSLShader::sNoFixedFunction;
-
- if( !getInfo()->mStaticImageFileName.empty() )
- {
- LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask );
- if( tex )
- {
- LLGLSNoAlphaTest gls_no_alpha_test;
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.f);
- }
- gGL.getTexUnit(0)->bind(tex, TRUE);
- gl_rect_2d_simple_tex( width, height );
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
- }
- else
- {
- success = FALSE;
- }
- }
- else
- {
- if (getInfo()->mLocalTexture >=0 && getInfo()->mLocalTexture < TEX_NUM_INDICES)
- {
- LLViewerTexture* tex = mLocalTextureObject->getImage();
- if (tex)
- {
- LLGLSNoAlphaTest gls_no_alpha_test;
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.f);
- }
- gGL.getTexUnit(0)->bind(tex);
- gl_rect_2d_simple_tex( width, height );
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- success = TRUE;
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
- }
- }
- }
-
- return success;
-}
-
-/*virtual*/ void LLTexLayer::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height)
-{
- addAlphaMask(data, originX, originY, width, height);
-}
-
-BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color)
-{
- BOOL success = TRUE;
-
- llassert( !mParamAlphaList.empty() );
-
- bool use_shaders = LLGLSLShader::sNoFixedFunction;
-
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.f);
- }
-
- gGL.setColorMask(false, true);
-
- LLTexLayerParamAlpha* first_param = *mParamAlphaList.begin();
- // Note: if the first param is a mulitply, multiply against the current buffer's alpha
- if( !first_param || !first_param->getMultiplyBlend() )
- {
- LLGLDisable no_alpha(GL_ALPHA_TEST);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- // Clear the alpha
- gGL.flush();
- gGL.setSceneBlendType(LLRender::BT_REPLACE);
-
- gGL.color4f( 0.f, 0.f, 0.f, 0.f );
- gl_rect_2d_simple( width, height );
- }
-
- // Accumulate alphas
- LLGLSNoAlphaTest gls_no_alpha_test;
- gGL.color4f( 1.f, 1.f, 1.f, 1.f );
- for (param_alpha_list_t::iterator iter = mParamAlphaList.begin(); iter != mParamAlphaList.end(); iter++)
- {
- LLTexLayerParamAlpha* param = *iter;
- success &= param->render( x, y, width, height );
- }
-
- // Approximates a min() function
- gGL.flush();
- gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA);
-
- // Accumulate the alpha component of the texture
- if( getInfo()->mLocalTexture != -1 )
- {
- LLViewerTexture* tex = mLocalTextureObject->getImage();
- if( tex && (tex->getComponents() == 4) )
- {
- LLGLSNoAlphaTest gls_no_alpha_test;
- LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
-
- gGL.getTexUnit(0)->bind(tex, TRUE);
- gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
-
- gl_rect_2d_simple_tex( width, height );
-
- gGL.getTexUnit(0)->setTextureAddressMode(old_mode);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- }
- }
-
- if( !getInfo()->mStaticImageFileName.empty() )
- {
- LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
- if( tex )
- {
- if( (tex->getComponents() == 4) ||
- ( (tex->getComponents() == 1) && getInfo()->mStaticImageIsMask ) )
- {
- LLGLSNoAlphaTest gls_no_alpha_test;
- gGL.getTexUnit(0)->bind(tex, TRUE);
- gl_rect_2d_simple_tex( width, height );
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- }
- }
- }
-
- // Draw a rectangle with the layer color to multiply the alpha by that color's alpha.
- // Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO );
- if (layer_color.mV[VW] != 1.f)
- {
- LLGLDisable no_alpha(GL_ALPHA_TEST);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.color4fv(layer_color.mV);
- gl_rect_2d_simple( width, height );
- }
-
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
-
- LLGLSUIDefault gls_ui;
-
- gGL.setColorMask(true, true);
-
- if (hasMorph() && success)
- {
- LLCRC alpha_mask_crc;
- const LLUUID& uuid = getUUID();
- alpha_mask_crc.update((U8*)(&uuid.mData), UUID_BYTES);
-
- for (param_alpha_list_t::const_iterator iter = mParamAlphaList.begin(); iter != mParamAlphaList.end(); iter++)
- {
- const LLTexLayerParamAlpha* param = *iter;
- F32 param_weight = param->getWeight();
- alpha_mask_crc.update((U8*)&param_weight, sizeof(F32));
- }
-
- U32 cache_index = alpha_mask_crc.getCRC();
- U8* alpha_data = get_if_there(mAlphaCache,cache_index,(U8*)NULL);
- if (!alpha_data)
- {
- // clear out a slot if we have filled our cache
- S32 max_cache_entries = getTexLayerSet()->getAvatar()->isSelf() ? 4 : 1;
- while ((S32)mAlphaCache.size() >= max_cache_entries)
- {
- alpha_cache_t::iterator iter2 = mAlphaCache.begin(); // arbitrarily grab the first entry
- alpha_data = iter2->second;
- delete [] alpha_data;
- mAlphaCache.erase(iter2);
- }
- alpha_data = new U8[width * height];
- mAlphaCache[cache_index] = alpha_data;
- glReadPixels(x, y, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, alpha_data);
- }
-
- getTexLayerSet()->getAvatar()->dirtyMesh();
-
- mMorphMasksValid = TRUE;
- getTexLayerSet()->applyMorphMask(alpha_data, width, height, 1);
- }
-
- return success;
-}
-
-void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height)
-{
- S32 size = width * height;
- const U8* alphaData = getAlphaData();
- if (!alphaData && hasAlphaParams())
- {
- LLColor4 net_color;
- findNetColor( &net_color );
- // TODO: eliminate need for layer morph mask valid flag
- invalidateMorphMasks();
- renderMorphMasks(originX, originY, width, height, net_color);
- alphaData = getAlphaData();
- }
- if (alphaData)
- {
- for( S32 i = 0; i < size; i++ )
- {
- U8 curAlpha = data[i];
- U16 resultAlpha = curAlpha;
- resultAlpha *= (alphaData[i] + 1);
- resultAlpha = resultAlpha >> 8;
- data[i] = (U8)resultAlpha;
- }
- }
-}
-
-/*virtual*/ BOOL LLTexLayer::isInvisibleAlphaMask() const
-{
- if (mLocalTextureObject)
- {
- if (mLocalTextureObject->getID() == IMG_INVISIBLE)
- {
- return TRUE;
- }
- }
-
- return FALSE;
-}
-
-LLUUID LLTexLayer::getUUID() const
-{
- LLUUID uuid;
- if( getInfo()->mLocalTexture != -1 )
- {
- LLViewerTexture* tex = mLocalTextureObject->getImage();
- if (tex)
- {
- uuid = mLocalTextureObject->getID();
- }
- }
- if( !getInfo()->mStaticImageFileName.empty() )
- {
- LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
- if( tex )
- {
- uuid = tex->getID();
- }
- }
- return uuid;
-}
-
-
-//-----------------------------------------------------------------------------
-// LLTexLayerTemplate
-// A single texture layer, consisting of:
-// * color, consisting of either
-// * one or more color parameters (weighted colors)
-// * a reference to a global color
-// * a fixed color with non-zero alpha
-// * opaque white (the default)
-// * (optional) a texture defined by either
-// * a GUID
-// * a texture entry index (TE)
-// * (optional) one or more alpha parameters (weighted alpha textures)
-//-----------------------------------------------------------------------------
-LLTexLayerTemplate::LLTexLayerTemplate(LLTexLayerSet* layer_set) :
- LLTexLayerInterface(layer_set)
-{
-}
-
-LLTexLayerTemplate::LLTexLayerTemplate(const LLTexLayerTemplate &layer) :
- LLTexLayerInterface(layer)
-{
-}
-
-LLTexLayerTemplate::~LLTexLayerTemplate()
-{
-}
-
-//-----------------------------------------------------------------------------
-// setInfo
-//-----------------------------------------------------------------------------
-
-/*virtual*/ BOOL LLTexLayerTemplate::setInfo(const LLTexLayerInfo* info, LLWearable* wearable )
-{
- return LLTexLayerInterface::setInfo(info, wearable);
-}
-
-U32 LLTexLayerTemplate::updateWearableCache() const
-{
- mWearableCache.clear();
-
- S32 te = mInfo->mLocalTexture;
- if (te == -1)
- {
- //this isn't a cloneable layer
- return 0;
- }
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te);
- U32 num_wearables = gAgentWearables.getWearableCount(wearable_type);
- U32 added = 0;
- for (U32 i = 0; i < num_wearables; i++)
- {
- LLWearable* wearable = gAgentWearables.getWearable(wearable_type, i);
- if (!wearable)
- {
- continue;
- }
- mWearableCache.push_back(wearable);
- added++;
- }
- return added;
-}
-LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const
-{
- if (mWearableCache.size() <= i)
- {
- return NULL;
- }
- LLWearable *wearable = mWearableCache[i];
- LLLocalTextureObject *lto = NULL;
- LLTexLayer *layer = NULL;
- if (wearable)
- {
- lto = wearable->getLocalTextureObject(mInfo->mLocalTexture);
- }
- if (lto)
- {
- layer = lto->getTexLayer(getName());
- }
- return layer;
-}
-
-/*virtual*/ BOOL LLTexLayerTemplate::render(S32 x, S32 y, S32 width, S32 height)
-{
- if(!mInfo)
- {
- return FALSE ;
- }
-
- BOOL success = TRUE;
- updateWearableCache();
- for (wearable_cache_t::const_iterator iter = mWearableCache.begin(); iter!= mWearableCache.end(); iter++)
- {
- LLWearable* wearable = NULL;
- LLLocalTextureObject *lto = NULL;
- LLTexLayer *layer = NULL;
- wearable = *iter;
- if (wearable)
- {
- lto = wearable->getLocalTextureObject(mInfo->mLocalTexture);
- }
- if (lto)
- {
- layer = lto->getTexLayer(getName());
- }
- if (layer)
- {
- wearable->writeToAvatar();
- layer->setLTO(lto);
- success &= layer->render(x,y,width,height);
- }
- }
-
- return success;
-}
-
-/*virtual*/ BOOL LLTexLayerTemplate::blendAlphaTexture( S32 x, S32 y, S32 width, S32 height) // Multiplies a single alpha texture against the frame buffer
-{
- BOOL success = TRUE;
- U32 num_wearables = updateWearableCache();
- for (U32 i = 0; i < num_wearables; i++)
- {
- LLTexLayer *layer = getLayer(i);
- if (layer)
- {
- success &= layer->blendAlphaTexture(x,y,width,height);
- }
- }
- return success;
-}
-
-/*virtual*/ void LLTexLayerTemplate::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height)
-{
- U32 num_wearables = updateWearableCache();
- for (U32 i = 0; i < num_wearables; i++)
- {
- LLTexLayer *layer = getLayer(i);
- if (layer)
- {
- layer->addAlphaMask(data, originX, originY, width, height);
- }
- }
-}
-
-/*virtual*/ void LLTexLayerTemplate::setHasMorph(BOOL newval)
-{
- mHasMorph = newval;
- U32 num_wearables = updateWearableCache();
- for (U32 i = 0; i < num_wearables; i++)
- {
- LLTexLayer *layer = getLayer(i);
- if (layer)
- {
- layer->setHasMorph(newval);
- }
- }
-}
-
-/*virtual*/ void LLTexLayerTemplate::deleteCaches()
-{
- U32 num_wearables = updateWearableCache();
- for (U32 i = 0; i < num_wearables; i++)
- {
- LLTexLayer *layer = getLayer(i);
- if (layer)
- {
- layer->deleteCaches();
- }
- }
-}
-
-/*virtual*/ BOOL LLTexLayerTemplate::isInvisibleAlphaMask() const
-{
- U32 num_wearables = updateWearableCache();
- for (U32 i = 0; i < num_wearables; i++)
- {
- LLTexLayer *layer = getLayer(i);
- if (layer)
- {
- if (layer->isInvisibleAlphaMask())
- {
- return TRUE;
- }
- }
- }
-
- return FALSE;
-}
-
-
-//-----------------------------------------------------------------------------
-// finds a specific layer based on a passed in name
-//-----------------------------------------------------------------------------
-LLTexLayerInterface* LLTexLayerSet::findLayerByName(const std::string& name)
-{
- for (layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
- {
- LLTexLayerInterface* layer = *iter;
- if (layer->getName() == name)
- {
- return layer;
- }
- }
- for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++ )
- {
- LLTexLayerInterface* layer = *iter;
- if (layer->getName() == name)
- {
- return layer;
- }
- }
- return NULL;
-}
-
-void LLTexLayerSet::cloneTemplates(LLLocalTextureObject *lto, LLVOAvatarDefines::ETextureIndex tex_index, LLWearable *wearable)
-{
- // initialize all texlayers with this texture type for this LTO
- for( LLTexLayerSet::layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
- {
- LLTexLayerTemplate* layer = (LLTexLayerTemplate*)*iter;
- if (layer->getInfo()->getLocalTexture() == (S32) tex_index)
- {
- lto->addTexLayer(layer, wearable);
- }
- }
- for( LLTexLayerSet::layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++ )
- {
- LLTexLayerTemplate* layer = (LLTexLayerTemplate*)*iter;
- if (layer->getInfo()->getLocalTexture() == (S32) tex_index)
- {
- lto->addTexLayer(layer, wearable);
- }
- }
-}
-//-----------------------------------------------------------------------------
-// LLTexLayerStaticImageList
-//-----------------------------------------------------------------------------
-
-LLTexLayerStaticImageList::LLTexLayerStaticImageList() :
- mGLBytes(0),
- mTGABytes(0),
- mImageNames(16384)
-{
-}
-
-LLTexLayerStaticImageList::~LLTexLayerStaticImageList()
-{
- deleteCachedImages();
-}
-
-void LLTexLayerStaticImageList::dumpByteCount() const
-{
- llinfos << "Avatar Static Textures " <<
- "KB GL:" << (mGLBytes / 1024) <<
- "KB TGA:" << (mTGABytes / 1024) << "KB" << llendl;
-}
-
-void LLTexLayerStaticImageList::deleteCachedImages()
-{
- if( mGLBytes || mTGABytes )
- {
- llinfos << "Clearing Static Textures " <<
- "KB GL:" << (mGLBytes / 1024) <<
- "KB TGA:" << (mTGABytes / 1024) << "KB" << llendl;
-
- //mStaticImageLists uses LLPointers, clear() will cause deletion
-
- mStaticImageListTGA.clear();
- mStaticImageList.clear();
-
- mGLBytes = 0;
- mTGABytes = 0;
- }
-}
-
-// Note: in general, for a given image image we'll call either getImageTga() or getTexture().
-// We call getImageTga() if the image is used as an alpha gradient.
-// Otherwise, we call getTexture()
-
-// Returns an LLImageTGA that contains the encoded data from a tga file named file_name.
-// Caches the result to speed identical subsequent requests.
-LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name)
-{
- const char *namekey = mImageNames.addString(file_name);
- image_tga_map_t::const_iterator iter = mStaticImageListTGA.find(namekey);
- if( iter != mStaticImageListTGA.end() )
- {
- return iter->second;
- }
- else
- {
- std::string path;
- path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name);
- LLPointer<LLImageTGA> image_tga = new LLImageTGA( path );
- if( image_tga->getDataSize() > 0 )
- {
- mStaticImageListTGA[ namekey ] = image_tga;
- mTGABytes += image_tga->getDataSize();
- return image_tga;
- }
- else
- {
- return NULL;
- }
- }
-}
-
-// Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name.
-// Caches the result to speed identical subsequent requests.
-LLViewerTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask)
-{
- LLPointer<LLViewerTexture> tex;
- const char *namekey = mImageNames.addString(file_name);
-
- texture_map_t::const_iterator iter = mStaticImageList.find(namekey);
- if( iter != mStaticImageList.end() )
- {
- tex = iter->second;
- }
- else
- {
- tex = LLViewerTextureManager::getLocalTexture( FALSE );
- LLPointer<LLImageRaw> image_raw = new LLImageRaw;
- if( loadImageRaw( file_name, image_raw ) )
- {
- if( (image_raw->getComponents() == 1) && is_mask )
- {
- // Note: these are static, unchanging images so it's ok to assume
- // that once an image is a mask it's always a mask.
- tex->setExplicitFormat( GL_ALPHA8, GL_ALPHA );
- }
- tex->createGLTexture(0, image_raw, 0, TRUE, LLViewerTexture::LOCAL);
-
- gGL.getTexUnit(0)->bind(tex);
- tex->setAddressMode(LLTexUnit::TAM_CLAMP);
-
- mStaticImageList [ namekey ] = tex;
- mGLBytes += (S32)tex->getWidth() * tex->getHeight() * tex->getComponents();
- }
- else
- {
- tex = NULL;
- }
- }
-
- return tex;
-}
-
-// Reads a .tga file, decodes it, and puts the decoded data in image_raw.
-// Returns TRUE if successful.
-BOOL LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw)
-{
- BOOL success = FALSE;
- std::string path;
- path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name);
- LLPointer<LLImageTGA> image_tga = new LLImageTGA( path );
- if( image_tga->getDataSize() > 0 )
- {
- // Copy data from tga to raw.
- success = image_tga->decode( image_raw );
- }
-
- return success;
-}
-
-const std::string LLTexLayerSetBuffer::dumpTextureInfo() const
-{
- if (!isAgentAvatarValid()) return "";
-
- const BOOL is_high_res = !mNeedsUpload;
- const U32 num_low_res = mNumLowresUploads;
- const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32();
- const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(mTexLayerSet);
-
- std::string status = "CREATING ";
- if (!uploadNeeded()) status = "DONE ";
- if (uploadInProgress()) status = "UPLOADING";
-
- std::string text = llformat("[%s] [HiRes:%d LoRes:%d] [Elapsed:%d] %s",
- status.c_str(),
- is_high_res, num_low_res,
- upload_time,
- local_texture_info.c_str());
- return text;
-}
diff --git a/indra/newview/lltexlayer.h b/indra/newview/lltexlayer.h
deleted file mode 100644
index 4f43547dae..0000000000
--- a/indra/newview/lltexlayer.h
+++ /dev/null
@@ -1,380 +0,0 @@
-/**
- * @file lltexlayer.h
- * @brief Texture layer classes. Used for avatars.
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLTEXLAYER_H
-#define LL_LLTEXLAYER_H
-
-#include <deque>
-#include "lldynamictexture.h"
-#include "llvoavatardefines.h"
-#include "lltexlayerparams.h"
-
-class LLVOAvatar;
-class LLVOAvatarSelf;
-class LLImageTGA;
-class LLImageRaw;
-class LLXmlTreeNode;
-class LLTexLayerSet;
-class LLTexLayerSetInfo;
-class LLTexLayerInfo;
-class LLTexLayerSetBuffer;
-class LLWearable;
-class LLViewerVisualParam;
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerInterface
-//
-// Interface class to generalize functionality shared by LLTexLayer
-// and LLTexLayerTemplate.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerInterface
-{
-public:
- enum ERenderPass
- {
- RP_COLOR,
- RP_BUMP,
- RP_SHINE
- };
-
- LLTexLayerInterface(LLTexLayerSet* const layer_set);
- LLTexLayerInterface(const LLTexLayerInterface &layer, LLWearable *wearable);
- virtual ~LLTexLayerInterface() {}
-
- virtual BOOL render(S32 x, S32 y, S32 width, S32 height) = 0;
- virtual void deleteCaches() = 0;
- virtual BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) = 0;
- virtual BOOL isInvisibleAlphaMask() const = 0;
-
- const LLTexLayerInfo* getInfo() const { return mInfo; }
- virtual BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // sets mInfo, calls initialization functions
-
- const std::string& getName() const;
- const LLTexLayerSet* const getTexLayerSet() const { return mTexLayerSet; }
- LLTexLayerSet* const getTexLayerSet() { return mTexLayerSet; }
-
- void invalidateMorphMasks();
- virtual void setHasMorph(BOOL newval) { mHasMorph = newval; }
- BOOL hasMorph() const { return mHasMorph; }
- BOOL isMorphValid() const { return mMorphMasksValid; }
-
- void requestUpdate();
- virtual void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height) = 0;
- BOOL hasAlphaParams() const { return !mParamAlphaList.empty(); }
-
- ERenderPass getRenderPass() const;
- BOOL isVisibilityMask() const;
-
-protected:
- const std::string& getGlobalColor() const;
- LLViewerVisualParam* getVisualParamPtr(S32 index) const;
-
-protected:
- LLTexLayerSet* const mTexLayerSet;
- const LLTexLayerInfo* mInfo;
- BOOL mMorphMasksValid;
- BOOL mHasMorph;
-
- // Layers can have either mParamColorList, mGlobalColor, or mFixedColor. They are looked for in that order.
- param_color_list_t mParamColorList;
- param_alpha_list_t mParamAlphaList;
- // mGlobalColor name stored in mInfo
- // mFixedColor value stored in mInfo
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerTemplate
-//
-// Only exists for llvoavatarself.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerTemplate : public LLTexLayerInterface
-{
-public:
- LLTexLayerTemplate(LLTexLayerSet* const layer_set);
- LLTexLayerTemplate(const LLTexLayerTemplate &layer);
- /*virtual*/ ~LLTexLayerTemplate();
- /*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height);
- /*virtual*/ BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions
- /*virtual*/ BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
- /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height);
- /*virtual*/ void setHasMorph(BOOL newval);
- /*virtual*/ void deleteCaches();
- /*virtual*/ BOOL isInvisibleAlphaMask() const;
-protected:
- U32 updateWearableCache() const;
- LLTexLayer* getLayer(U32 i) const;
-private:
- typedef std::vector<LLWearable*> wearable_cache_t;
- mutable wearable_cache_t mWearableCache; // mutable b/c most get- require updating this cache
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayer
-//
-// A single texture layer. Only exists for llvoavatarself.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayer : public LLTexLayerInterface
-{
-public:
- LLTexLayer(LLTexLayerSet* const layer_set);
- LLTexLayer(const LLTexLayer &layer, LLWearable *wearable);
- LLTexLayer(const LLTexLayerTemplate &layer_template, LLLocalTextureObject *lto, LLWearable *wearable);
- /*virtual*/ ~LLTexLayer();
-
- /*virtual*/ BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions
- /*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height);
-
- /*virtual*/ void deleteCaches();
- const U8* getAlphaData() const;
-
- BOOL findNetColor(LLColor4* color) const;
- /*virtual*/ BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
- /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height);
- BOOL renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color);
- void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height);
- /*virtual*/ BOOL isInvisibleAlphaMask() const;
-
- void setLTO(LLLocalTextureObject *lto) { mLocalTextureObject = lto; }
- LLLocalTextureObject* getLTO() { return mLocalTextureObject; }
-
- static void calculateTexLayerColor(const param_color_list_t &param_list, LLColor4 &net_color);
-protected:
- LLUUID getUUID() const;
-private:
- typedef std::map<U32, U8*> alpha_cache_t;
- alpha_cache_t mAlphaCache;
- LLLocalTextureObject* mLocalTextureObject;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerSet
-//
-// An ordered set of texture layers that gets composited into a single texture.
-// Only exists for llvoavatarself.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerSet
-{
- friend class LLTexLayerSetBuffer;
-public:
- LLTexLayerSet(LLVOAvatarSelf* const avatar);
- ~LLTexLayerSet();
-
- const LLTexLayerSetInfo* getInfo() const { return mInfo; }
- BOOL setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions
-
- BOOL render(S32 x, S32 y, S32 width, S32 height);
- void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear = false);
-
- BOOL isBodyRegion(const std::string& region) const;
- LLTexLayerSetBuffer* getComposite();
- const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist.
- void requestUpdate();
- void requestUpload();
- void cancelUpload();
- void updateComposite();
- BOOL isLocalTextureDataAvailable() const;
- BOOL isLocalTextureDataFinal() const;
- void createComposite();
- void destroyComposite();
- void setUpdatesEnabled(BOOL b);
- BOOL getUpdatesEnabled() const { return mUpdatesEnabled; }
- void deleteCaches();
- void gatherMorphMaskAlpha(U8 *data, S32 width, S32 height);
- void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components);
- BOOL isMorphValid() const;
- void invalidateMorphMasks();
- LLTexLayerInterface* findLayerByName(const std::string& name);
- void cloneTemplates(LLLocalTextureObject *lto, LLVOAvatarDefines::ETextureIndex tex_index, LLWearable* wearable);
-
- LLVOAvatarSelf* getAvatar() const { return mAvatar; }
- const std::string getBodyRegionName() const;
- BOOL hasComposite() const { return (mComposite.notNull()); }
- LLVOAvatarDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; }
- void setBakedTexIndex(LLVOAvatarDefines::EBakedTextureIndex index) { mBakedTexIndex = index; }
- BOOL isVisible() const { return mIsVisible; }
-
- static BOOL sHasCaches;
-
-private:
- typedef std::vector<LLTexLayerInterface *> layer_list_t;
- layer_list_t mLayerList;
- layer_list_t mMaskLayerList;
- LLPointer<LLTexLayerSetBuffer> mComposite;
- LLVOAvatarSelf* const mAvatar; // note: backlink only; don't make this an LLPointer.
- BOOL mUpdatesEnabled;
- BOOL mIsVisible;
-
- LLVOAvatarDefines::EBakedTextureIndex mBakedTexIndex;
- const LLTexLayerSetInfo* mInfo;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerSetInfo
-//
-// Contains shared layer set data.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerSetInfo
-{
- friend class LLTexLayerSet;
-public:
- LLTexLayerSetInfo();
- ~LLTexLayerSetInfo();
- BOOL parseXml(LLXmlTreeNode* node);
- void createVisualParams(LLVOAvatar *avatar);
-private:
- std::string mBodyRegion;
- S32 mWidth;
- S32 mHeight;
- std::string mStaticAlphaFileName;
- BOOL mClearAlpha; // Set alpha to 1 for this layerset (if there is no mStaticAlphaFileName)
- typedef std::vector<LLTexLayerInfo*> layer_info_list_t;
- layer_info_list_t mLayerInfoList;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerSetBuffer
-//
-// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerSetBuffer : public LLViewerDynamicTexture
-{
- LOG_CLASS(LLTexLayerSetBuffer);
-
-public:
- LLTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height);
- virtual ~LLTexLayerSetBuffer();
-
-public:
- /*virtual*/ S8 getType() const;
- BOOL isInitialized(void) const;
- static void dumpTotalByteCount();
- const std::string dumpTextureInfo() const;
- virtual void restoreGLTexture();
- virtual void destroyGLTexture();
-protected:
- void pushProjection() const;
- void popProjection() const;
-private:
- LLTexLayerSet* const mTexLayerSet;
- static S32 sGLByteCount;
-
- //--------------------------------------------------------------------
- // Render
- //--------------------------------------------------------------------
-public:
- /*virtual*/ BOOL needsRender();
-protected:
- BOOL render(S32 x, S32 y, S32 width, S32 height);
- virtual void preRender(BOOL clear_depth);
- virtual void postRender(BOOL success);
- virtual BOOL render();
-
- //--------------------------------------------------------------------
- // Uploads
- //--------------------------------------------------------------------
-public:
- void requestUpload();
- void cancelUpload();
- BOOL uploadNeeded() const; // We need to upload a new texture
- BOOL uploadInProgress() const; // We have started uploading a new texture and are awaiting the result
- BOOL uploadPending() const; // We are expecting a new texture to be uploaded at some point
- static void onTextureUploadComplete(const LLUUID& uuid,
- void* userdata,
- S32 result, LLExtStat ext_status);
-protected:
- BOOL isReadyToUpload() const;
- void doUpload(); // Does a read back and upload.
- void conditionalRestartUploadTimer();
-private:
- BOOL mNeedsUpload; // Whether we need to send our baked textures to the server
- U32 mNumLowresUploads; // Number of times we've sent a lowres version of our baked textures to the server
- BOOL mUploadPending; // Whether we have received back the new baked textures
- LLUUID mUploadID; // The current upload process (null if none).
- LLFrameTimer mNeedsUploadTimer; // Tracks time since upload was requested and performed.
- S32 mUploadFailCount; // Number of consecutive upload failures
- LLFrameTimer mUploadRetryTimer; // Tracks time since last upload failure.
-
- //--------------------------------------------------------------------
- // Updates
- //--------------------------------------------------------------------
-public:
- void requestUpdate();
- BOOL requestUpdateImmediate();
-protected:
- BOOL isReadyToUpdate() const;
- void doUpdate();
- void restartUpdateTimer();
-private:
- BOOL mNeedsUpdate; // Whether we need to locally update our baked textures
- U32 mNumLowresUpdates; // Number of times we've locally updated with lowres version of our baked textures
- LLFrameTimer mNeedsUpdateTimer; // Tracks time since update was requested and performed.
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerStaticImageList
-//
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerStaticImageList : public LLSingleton<LLTexLayerStaticImageList>
-{
-public:
- LLTexLayerStaticImageList();
- ~LLTexLayerStaticImageList();
- LLViewerTexture* getTexture(const std::string& file_name, BOOL is_mask);
- LLImageTGA* getImageTGA(const std::string& file_name);
- void deleteCachedImages();
- void dumpByteCount() const;
-protected:
- BOOL loadImageRaw(const std::string& file_name, LLImageRaw* image_raw);
-private:
- LLStringTable mImageNames;
- typedef std::map<const char*, LLPointer<LLViewerTexture> > texture_map_t;
- texture_map_t mStaticImageList;
- typedef std::map<const char*, LLPointer<LLImageTGA> > image_tga_map_t;
- image_tga_map_t mStaticImageListTGA;
- S32 mGLBytes;
- S32 mTGABytes;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLBakedUploadData
-//
-// Used by LLTexLayerSetBuffer for a callback.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-struct LLBakedUploadData
-{
- LLBakedUploadData(const LLVOAvatarSelf* avatar,
- LLTexLayerSet* layerset,
- const LLUUID& id,
- bool highest_res);
- ~LLBakedUploadData() {}
- const LLUUID mID;
- const LLVOAvatarSelf* mAvatar; // note: backlink only; don't LLPointer
- LLTexLayerSet* mTexLayerSet;
- const U64 mStartTime; // for measuring baked texture upload time
- const bool mIsHighestRes; // whether this is a "final" bake, or intermediate low res
-};
-
-#endif // LL_LLTEXLAYER_H
diff --git a/indra/newview/lltexlayerparams.cpp b/indra/newview/lltexlayerparams.cpp
deleted file mode 100644
index 8972827eff..0000000000
--- a/indra/newview/lltexlayerparams.cpp
+++ /dev/null
@@ -1,568 +0,0 @@
-/**
- * @file lltexlayerparams.cpp
- * @brief Texture layer parameters
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "lltexlayerparams.h"
-
-#include "llagentcamera.h"
-#include "llimagetga.h"
-#include "lltexlayer.h"
-#include "llvoavatarself.h"
-#include "llwearable.h"
-#include "llui.h"
-
-//-----------------------------------------------------------------------------
-// LLTexLayerParam
-//-----------------------------------------------------------------------------
-LLTexLayerParam::LLTexLayerParam(LLTexLayerInterface *layer) :
- mTexLayer(layer),
- mAvatar(NULL)
-{
- if (mTexLayer != NULL)
- {
- mAvatar = mTexLayer->getTexLayerSet()->getAvatar();
- }
- else
- {
- llerrs << "LLTexLayerParam constructor passed with NULL reference for layer!" << llendl;
- }
-}
-
-LLTexLayerParam::LLTexLayerParam(LLVOAvatar *avatar) :
- mTexLayer(NULL)
-{
- mAvatar = avatar;
-}
-
-
-BOOL LLTexLayerParam::setInfo(LLViewerVisualParamInfo *info, BOOL add_to_avatar )
-{
- LLViewerVisualParam::setInfo(info);
-
- if (add_to_avatar)
- {
- mAvatar->addVisualParam( this);
- }
-
- return TRUE;
-}
-
-
-//-----------------------------------------------------------------------------
-// LLTexLayerParamAlpha
-//-----------------------------------------------------------------------------
-
-// static
-LLTexLayerParamAlpha::param_alpha_ptr_list_t LLTexLayerParamAlpha::sInstances;
-
-// static
-void LLTexLayerParamAlpha::dumpCacheByteCount()
-{
- S32 gl_bytes = 0;
- getCacheByteCount( &gl_bytes);
- llinfos << "Processed Alpha Texture Cache GL:" << (gl_bytes/1024) << "KB" << llendl;
-}
-
-// static
-void LLTexLayerParamAlpha::getCacheByteCount(S32* gl_bytes)
-{
- *gl_bytes = 0;
-
- for (param_alpha_ptr_list_t::iterator iter = sInstances.begin();
- iter != sInstances.end(); iter++)
- {
- LLTexLayerParamAlpha* instance = *iter;
- LLViewerTexture* tex = instance->mCachedProcessedTexture;
- if (tex)
- {
- S32 bytes = (S32)tex->getWidth() * tex->getHeight() * tex->getComponents();
-
- if (tex->hasGLTexture())
- {
- *gl_bytes += bytes;
- }
- }
- }
-}
-
-LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLTexLayerInterface* layer) :
- LLTexLayerParam(layer),
- mCachedProcessedTexture(NULL),
- mNeedsCreateTexture(FALSE),
- mStaticImageInvalid(FALSE),
- mAvgDistortionVec(1.f, 1.f, 1.f),
- mCachedEffectiveWeight(0.f)
-{
- sInstances.push_front(this);
-}
-
-LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLVOAvatar* avatar) :
- LLTexLayerParam(avatar),
- mCachedProcessedTexture(NULL),
- mNeedsCreateTexture(FALSE),
- mStaticImageInvalid(FALSE),
- mAvgDistortionVec(1.f, 1.f, 1.f),
- mCachedEffectiveWeight(0.f)
-{
- sInstances.push_front(this);
-}
-
-
-LLTexLayerParamAlpha::~LLTexLayerParamAlpha()
-{
- deleteCaches();
- sInstances.remove(this);
-}
-
-/*virtual*/ LLViewerVisualParam* LLTexLayerParamAlpha::cloneParam(LLWearable* wearable) const
-{
- LLTexLayerParamAlpha *new_param = new LLTexLayerParamAlpha(mTexLayer);
- *new_param = *this;
- return new_param;
-}
-
-void LLTexLayerParamAlpha::deleteCaches()
-{
- mStaticImageTGA = NULL; // deletes image
- mCachedProcessedTexture = NULL;
- mStaticImageRaw = NULL;
- mNeedsCreateTexture = FALSE;
-}
-
-BOOL LLTexLayerParamAlpha::getMultiplyBlend() const
-{
- return ((LLTexLayerParamAlphaInfo *)getInfo())->mMultiplyBlend;
-}
-
-void LLTexLayerParamAlpha::setWeight(F32 weight, BOOL upload_bake)
-{
- if (mIsAnimating || mTexLayer == NULL)
- {
- return;
- }
- F32 min_weight = getMinWeight();
- F32 max_weight = getMaxWeight();
- F32 new_weight = llclamp(weight, min_weight, max_weight);
- U8 cur_u8 = F32_to_U8(mCurWeight, min_weight, max_weight);
- U8 new_u8 = F32_to_U8(new_weight, min_weight, max_weight);
- if (cur_u8 != new_u8)
- {
- mCurWeight = new_weight;
-
- if ((mAvatar->getSex() & getSex()) && (mAvatar->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param.
- {
- if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures())
- {
- upload_bake = FALSE;
- }
- mAvatar->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake);
- mTexLayer->invalidateMorphMasks();
- }
- }
-}
-
-void LLTexLayerParamAlpha::setAnimationTarget(F32 target_value, BOOL upload_bake)
-{
- // do not animate dummy parameters
- if (mIsDummy)
- {
- setWeight(target_value, upload_bake);
- return;
- }
-
- mTargetWeight = target_value;
- setWeight(target_value, upload_bake);
- mIsAnimating = TRUE;
- if (mNext)
- {
- mNext->setAnimationTarget(target_value, upload_bake);
- }
-}
-
-void LLTexLayerParamAlpha::animate(F32 delta, BOOL upload_bake)
-{
- if (mNext)
- {
- mNext->animate(delta, upload_bake);
- }
-}
-
-BOOL LLTexLayerParamAlpha::getSkip() const
-{
- if (!mTexLayer)
- {
- return TRUE;
- }
-
- const LLVOAvatar *avatar = mTexLayer->getTexLayerSet()->getAvatar();
-
- if (((LLTexLayerParamAlphaInfo *)getInfo())->mSkipIfZeroWeight)
- {
- F32 effective_weight = (avatar->getSex() & getSex()) ? mCurWeight : getDefaultWeight();
- if (is_approx_zero(effective_weight))
- {
- return TRUE;
- }
- }
-
- LLWearableType::EType type = (LLWearableType::EType)getWearableType();
- if ((type != LLWearableType::WT_INVALID) && !avatar->isWearingWearableType(type))
- {
- return TRUE;
- }
-
- return FALSE;
-}
-
-
-BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
-{
- BOOL success = TRUE;
-
- if (!mTexLayer)
- {
- return success;
- }
-
- F32 effective_weight = (mTexLayer->getTexLayerSet()->getAvatar()->getSex() & getSex()) ? mCurWeight : getDefaultWeight();
- BOOL weight_changed = effective_weight != mCachedEffectiveWeight;
- if (getSkip())
- {
- return success;
- }
-
- LLTexLayerParamAlphaInfo *info = (LLTexLayerParamAlphaInfo *)getInfo();
- gGL.flush();
- if (info->mMultiplyBlend)
- {
- gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ZERO); // Multiplication: approximates a min() function
- }
- else
- {
- gGL.setSceneBlendType(LLRender::BT_ADD); // Addition: approximates a max() function
- }
-
- if (!info->mStaticImageFileName.empty() && !mStaticImageInvalid)
- {
- if (mStaticImageTGA.isNull())
- {
- // Don't load the image file until we actually need it the first time. Like now.
- mStaticImageTGA = LLTexLayerStaticImageList::getInstance()->getImageTGA(info->mStaticImageFileName);
- // We now have something in one of our caches
- LLTexLayerSet::sHasCaches |= mStaticImageTGA.notNull() ? TRUE : FALSE;
-
- if (mStaticImageTGA.isNull())
- {
- llwarns << "Unable to load static file: " << info->mStaticImageFileName << llendl;
- mStaticImageInvalid = TRUE; // don't try again.
- return FALSE;
- }
- }
-
- const S32 image_tga_width = mStaticImageTGA->getWidth();
- const S32 image_tga_height = mStaticImageTGA->getHeight();
- if (!mCachedProcessedTexture ||
- (mCachedProcessedTexture->getWidth() != image_tga_width) ||
- (mCachedProcessedTexture->getHeight() != image_tga_height) ||
- (weight_changed))
- {
-// llinfos << "Building Cached Alpha: " << mName << ": (" << mStaticImageRaw->getWidth() << ", " << mStaticImageRaw->getHeight() << ") " << effective_weight << llendl;
- mCachedEffectiveWeight = effective_weight;
-
- if (!mCachedProcessedTexture)
- {
- mCachedProcessedTexture = LLViewerTextureManager::getLocalTexture(image_tga_width, image_tga_height, 1, FALSE);
-
- // We now have something in one of our caches
- LLTexLayerSet::sHasCaches |= mCachedProcessedTexture ? TRUE : FALSE;
-
- mCachedProcessedTexture->setExplicitFormat(GL_ALPHA8, GL_ALPHA);
- }
-
- // Applies domain and effective weight to data as it is decoded. Also resizes the raw image if needed.
- mStaticImageRaw = NULL;
- mStaticImageRaw = new LLImageRaw;
- mStaticImageTGA->decodeAndProcess(mStaticImageRaw, info->mDomain, effective_weight);
- mNeedsCreateTexture = TRUE;
- }
-
- if (mCachedProcessedTexture)
- {
- {
- // Create the GL texture, and then hang onto it for future use.
- if (mNeedsCreateTexture)
- {
- mCachedProcessedTexture->createGLTexture(0, mStaticImageRaw);
- mNeedsCreateTexture = FALSE;
- gGL.getTexUnit(0)->bind(mCachedProcessedTexture);
- mCachedProcessedTexture->setAddressMode(LLTexUnit::TAM_CLAMP);
- }
-
- LLGLSNoAlphaTest gls_no_alpha_test;
- gGL.getTexUnit(0)->bind(mCachedProcessedTexture);
- gl_rect_2d_simple_tex(width, height);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- stop_glerror();
- }
- }
-
- // Don't keep the cache for other people's avatars
- // (It's not really a "cache" in that case, but the logic is the same)
- if (!mAvatar->isSelf())
- {
- mCachedProcessedTexture = NULL;
- }
- }
- else
- {
- LLGLDisable no_alpha(GL_ALPHA_TEST);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.color4f(0.f, 0.f, 0.f, effective_weight);
- gl_rect_2d_simple(width, height);
- }
-
- return success;
-}
-
-//-----------------------------------------------------------------------------
-// LLTexLayerParamAlphaInfo
-//-----------------------------------------------------------------------------
-LLTexLayerParamAlphaInfo::LLTexLayerParamAlphaInfo() :
- mMultiplyBlend(FALSE),
- mSkipIfZeroWeight(FALSE),
- mDomain(0.f)
-{
-}
-
-BOOL LLTexLayerParamAlphaInfo::parseXml(LLXmlTreeNode* node)
-{
- llassert(node->hasName("param") && node->getChildByName("param_alpha"));
-
- if (!LLViewerVisualParamInfo::parseXml(node))
- return FALSE;
-
- LLXmlTreeNode* param_alpha_node = node->getChildByName("param_alpha");
- if (!param_alpha_node)
- {
- return FALSE;
- }
-
- static LLStdStringHandle tga_file_string = LLXmlTree::addAttributeString("tga_file");
- if (param_alpha_node->getFastAttributeString(tga_file_string, mStaticImageFileName))
- {
- // Don't load the image file until it's actually needed.
- }
-// else
-// {
-// llwarns << "<param_alpha> element is missing tga_file attribute." << llendl;
-// }
-
- static LLStdStringHandle multiply_blend_string = LLXmlTree::addAttributeString("multiply_blend");
- param_alpha_node->getFastAttributeBOOL(multiply_blend_string, mMultiplyBlend);
-
- static LLStdStringHandle skip_if_zero_string = LLXmlTree::addAttributeString("skip_if_zero");
- param_alpha_node->getFastAttributeBOOL(skip_if_zero_string, mSkipIfZeroWeight);
-
- static LLStdStringHandle domain_string = LLXmlTree::addAttributeString("domain");
- param_alpha_node->getFastAttributeF32(domain_string, mDomain);
-
- return TRUE;
-}
-
-
-
-
-LLTexLayerParamColor::LLTexLayerParamColor(LLTexLayerInterface* layer) :
- LLTexLayerParam(layer),
- mAvgDistortionVec(1.f, 1.f, 1.f)
-{
-}
-
-LLTexLayerParamColor::LLTexLayerParamColor(LLVOAvatar *avatar) :
- LLTexLayerParam(avatar),
- mAvgDistortionVec(1.f, 1.f, 1.f)
-{
-}
-
-LLTexLayerParamColor::~LLTexLayerParamColor()
-{
-}
-
-/*virtual*/ LLViewerVisualParam* LLTexLayerParamColor::cloneParam(LLWearable* wearable) const
-{
- LLTexLayerParamColor *new_param = new LLTexLayerParamColor(mTexLayer);
- *new_param = *this;
- return new_param;
-}
-
-LLColor4 LLTexLayerParamColor::getNetColor() const
-{
- const LLTexLayerParamColorInfo *info = (LLTexLayerParamColorInfo *)getInfo();
-
- llassert(info->mNumColors >= 1);
-
- F32 effective_weight = (mAvatar && (mAvatar->getSex() & getSex())) ? mCurWeight : getDefaultWeight();
-
- S32 index_last = info->mNumColors - 1;
- F32 scaled_weight = effective_weight * index_last;
- S32 index_start = (S32) scaled_weight;
- S32 index_end = index_start + 1;
- if (index_start == index_last)
- {
- return info->mColors[index_last];
- }
- else
- {
- F32 weight = scaled_weight - index_start;
- const LLColor4 *start = &info->mColors[ index_start ];
- const LLColor4 *end = &info->mColors[ index_end ];
- return LLColor4((1.f - weight) * start->mV[VX] + weight * end->mV[VX],
- (1.f - weight) * start->mV[VY] + weight * end->mV[VY],
- (1.f - weight) * start->mV[VZ] + weight * end->mV[VZ],
- (1.f - weight) * start->mV[VW] + weight * end->mV[VW]);
- }
-}
-
-void LLTexLayerParamColor::setWeight(F32 weight, BOOL upload_bake)
-{
- if (mIsAnimating)
- {
- return;
- }
-
- const LLTexLayerParamColorInfo *info = (LLTexLayerParamColorInfo *)getInfo();
- F32 min_weight = getMinWeight();
- F32 max_weight = getMaxWeight();
- F32 new_weight = llclamp(weight, min_weight, max_weight);
- U8 cur_u8 = F32_to_U8(mCurWeight, min_weight, max_weight);
- U8 new_u8 = F32_to_U8(new_weight, min_weight, max_weight);
- if (cur_u8 != new_u8)
- {
- mCurWeight = new_weight;
-
- if (info->mNumColors <= 0)
- {
- // This will happen when we set the default weight the first time.
- return;
- }
-
- if ((mAvatar->getSex() & getSex()) && (mAvatar->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param.
- {
- onGlobalColorChanged(upload_bake);
- if (mTexLayer)
- {
- mAvatar->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake);
- }
- }
-
-// llinfos << "param " << mName << " = " << new_weight << llendl;
- }
-}
-
-void LLTexLayerParamColor::setAnimationTarget(F32 target_value, BOOL upload_bake)
-{
- // set value first then set interpolating flag to ignore further updates
- mTargetWeight = target_value;
- setWeight(target_value, upload_bake);
- mIsAnimating = TRUE;
- if (mNext)
- {
- mNext->setAnimationTarget(target_value, upload_bake);
- }
-}
-
-void LLTexLayerParamColor::animate(F32 delta, BOOL upload_bake)
-{
- if (mNext)
- {
- mNext->animate(delta, upload_bake);
- }
-}
-
-//-----------------------------------------------------------------------------
-// LLTexLayerParamColorInfo
-//-----------------------------------------------------------------------------
-LLTexLayerParamColorInfo::LLTexLayerParamColorInfo() :
- mOperation(LLTexLayerParamColor::OP_ADD),
- mNumColors(0)
-{
-}
-
-BOOL LLTexLayerParamColorInfo::parseXml(LLXmlTreeNode *node)
-{
- llassert(node->hasName("param") && node->getChildByName("param_color"));
-
- if (!LLViewerVisualParamInfo::parseXml(node))
- return FALSE;
-
- LLXmlTreeNode* param_color_node = node->getChildByName("param_color");
- if (!param_color_node)
- {
- return FALSE;
- }
-
- std::string op_string;
- static LLStdStringHandle operation_string = LLXmlTree::addAttributeString("operation");
- if (param_color_node->getFastAttributeString(operation_string, op_string))
- {
- LLStringUtil::toLower(op_string);
- if (op_string == "add") mOperation = LLTexLayerParamColor::OP_ADD;
- else if (op_string == "multiply") mOperation = LLTexLayerParamColor::OP_MULTIPLY;
- else if (op_string == "blend") mOperation = LLTexLayerParamColor::OP_BLEND;
- }
-
- mNumColors = 0;
-
- LLColor4U color4u;
- for (LLXmlTreeNode* child = param_color_node->getChildByName("value");
- child;
- child = param_color_node->getNextNamedChild())
- {
- if ((mNumColors < MAX_COLOR_VALUES))
- {
- static LLStdStringHandle color_string = LLXmlTree::addAttributeString("color");
- if (child->getFastAttributeColor4U(color_string, color4u))
- {
- mColors[ mNumColors ].setVec(color4u);
- mNumColors++;
- }
- }
- }
- if (!mNumColors)
- {
- llwarns << "<param_color> is missing <value> sub-elements" << llendl;
- return FALSE;
- }
-
- if ((mOperation == LLTexLayerParamColor::OP_BLEND) && (mNumColors != 1))
- {
- llwarns << "<param_color> with operation\"blend\" must have exactly one <value>" << llendl;
- return FALSE;
- }
-
- return TRUE;
-}
diff --git a/indra/newview/lltexlayerparams.h b/indra/newview/lltexlayerparams.h
deleted file mode 100644
index 2c0da60b48..0000000000
--- a/indra/newview/lltexlayerparams.h
+++ /dev/null
@@ -1,193 +0,0 @@
-/**
- * @file lltexlayerparams.h
- * @brief Texture layer parameters, used by lltexlayer.
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLTEXLAYERPARAMS_H
-#define LL_LLTEXLAYERPARAMS_H
-
-#include "llviewervisualparam.h"
-
-class LLImageRaw;
-class LLImageTGA;
-class LLTexLayer;
-class LLTexLayerInterface;
-class LLViewerTexture;
-class LLVOAvatar;
-class LLWearable;
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerParam
-//
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerParam : public LLViewerVisualParam
-{
-public:
- LLTexLayerParam(LLTexLayerInterface *layer);
- LLTexLayerParam(LLVOAvatar *avatar);
- /*virtual*/ BOOL setInfo(LLViewerVisualParamInfo *info, BOOL add_to_avatar );
- /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const = 0;
-
-protected:
- LLTexLayerInterface* mTexLayer;
- LLVOAvatar* mAvatar;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerParamAlpha
-//
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerParamAlpha : public LLTexLayerParam
-{
-public:
- LLTexLayerParamAlpha( LLTexLayerInterface* layer );
- LLTexLayerParamAlpha( LLVOAvatar* avatar );
- /*virtual*/ ~LLTexLayerParamAlpha();
-
- /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable = NULL) const;
-
- // LLVisualParam Virtual functions
- ///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
- /*virtual*/ void apply( ESex avatar_sex ) {}
- /*virtual*/ void setWeight(F32 weight, BOOL upload_bake);
- /*virtual*/ void setAnimationTarget(F32 target_value, BOOL upload_bake);
- /*virtual*/ void animate(F32 delta, BOOL upload_bake);
-
- // LLViewerVisualParam Virtual functions
- /*virtual*/ F32 getTotalDistortion() { return 1.f; }
- /*virtual*/ const LLVector4a& getAvgDistortion() { return mAvgDistortionVec; }
- /*virtual*/ F32 getMaxDistortion() { return 3.f; }
- /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector4a(1.f, 1.f, 1.f);}
- /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;};
- /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;};
-
- // New functions
- BOOL render( S32 x, S32 y, S32 width, S32 height );
- BOOL getSkip() const;
- void deleteCaches();
- BOOL getMultiplyBlend() const;
-
-private:
- LLPointer<LLViewerTexture> mCachedProcessedTexture;
- LLPointer<LLImageTGA> mStaticImageTGA;
- LLPointer<LLImageRaw> mStaticImageRaw;
- BOOL mNeedsCreateTexture;
- BOOL mStaticImageInvalid;
- LLVector4a mAvgDistortionVec;
- F32 mCachedEffectiveWeight;
-
-public:
- // Global list of instances for gathering statistics
- static void dumpCacheByteCount();
- static void getCacheByteCount( S32* gl_bytes );
-
- typedef std::list< LLTexLayerParamAlpha* > param_alpha_ptr_list_t;
- static param_alpha_ptr_list_t sInstances;
-};
-class LLTexLayerParamAlphaInfo : public LLViewerVisualParamInfo
-{
- friend class LLTexLayerParamAlpha;
-public:
- LLTexLayerParamAlphaInfo();
- /*virtual*/ ~LLTexLayerParamAlphaInfo() {};
-
- /*virtual*/ BOOL parseXml(LLXmlTreeNode* node);
-
-private:
- std::string mStaticImageFileName;
- BOOL mMultiplyBlend;
- BOOL mSkipIfZeroWeight;
- F32 mDomain;
-};
-//
-// LLTexLayerParamAlpha
-//-----------------------------------------------------------------------------
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerParamColor
-//
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerParamColor : public LLTexLayerParam
-{
-public:
- enum EColorOperation
- {
- OP_ADD = 0,
- OP_MULTIPLY = 1,
- OP_BLEND = 2,
- OP_COUNT = 3 // Number of operations
- };
-
- LLTexLayerParamColor( LLTexLayerInterface* layer );
- LLTexLayerParamColor( LLVOAvatar* avatar );
- /* virtual */ ~LLTexLayerParamColor();
-
- /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable = NULL) const;
-
- // LLVisualParam Virtual functions
- ///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
- /*virtual*/ void apply( ESex avatar_sex ) {}
- /*virtual*/ void setWeight(F32 weight, BOOL upload_bake);
- /*virtual*/ void setAnimationTarget(F32 target_value, BOOL upload_bake);
- /*virtual*/ void animate(F32 delta, BOOL upload_bake);
-
-
- // LLViewerVisualParam Virtual functions
- /*virtual*/ F32 getTotalDistortion() { return 1.f; }
- /*virtual*/ const LLVector4a& getAvgDistortion() { return mAvgDistortionVec; }
- /*virtual*/ F32 getMaxDistortion() { return 3.f; }
- /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector4a(1.f, 1.f, 1.f); }
- /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;};
- /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;};
-
- // New functions
- LLColor4 getNetColor() const;
-protected:
- virtual void onGlobalColorChanged(bool upload_bake) {}
-private:
- LLVector4a mAvgDistortionVec;
-};
-
-class LLTexLayerParamColorInfo : public LLViewerVisualParamInfo
-{
- friend class LLTexLayerParamColor;
-
-public:
- LLTexLayerParamColorInfo();
- virtual ~LLTexLayerParamColorInfo() {};
- BOOL parseXml( LLXmlTreeNode* node );
- LLTexLayerParamColor::EColorOperation getOperation() const { return mOperation; }
-private:
- enum { MAX_COLOR_VALUES = 20 };
- LLTexLayerParamColor::EColorOperation mOperation;
- LLColor4 mColors[MAX_COLOR_VALUES];
- S32 mNumColors;
-};
-
-typedef std::vector<LLTexLayerParamColor *> param_color_list_t;
-typedef std::vector<LLTexLayerParamAlpha *> param_alpha_list_t;
-typedef std::vector<LLTexLayerParamColorInfo *> param_color_info_list_t;
-typedef std::vector<LLTexLayerParamAlphaInfo *> param_alpha_info_list_t;
-
-#endif
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index ec36cf48c2..3dc506d265 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -571,7 +571,7 @@ void LLFloaterTexturePicker::draw()
if(mImageAssetID.notNull())
{
mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES);
- mTexturep->setBoostLevel(LLViewerTexture::BOOST_PREVIEW);
+ mTexturep->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
}
if (mTentativeLabel)
@@ -1456,9 +1456,9 @@ void LLTextureCtrl::draw()
}
else if (!mImageAssetID.isNull())
{
- LLPointer<LLViewerFetchedTexture> texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES,LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ LLPointer<LLViewerFetchedTexture> texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES,LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
- texture->setBoostLevel(LLViewerTexture::BOOST_PREVIEW);
+ texture->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
texture->forceToSaveRawImage(0) ;
mTexturep = texture;
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 7adf5212c2..db08c16f15 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -973,11 +973,6 @@ bool LLTextureFetchWorker::doWork(S32 param)
}
else if(!mUrl.empty() && mCanUseHTTP)
{
- if (!(mUrl.compare(0, 7, "http://") == 0))
- {
- // *TODO:?remove this warning
- llwarns << "Unknown URL Type: " << mUrl << llendl;
- }
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
mState = SEND_HTTP_REQ;
}
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp
index c60b4155a0..e9615e2613 100755
--- a/indra/newview/lltextureview.cpp
+++ b/indra/newview/lltextureview.cpp
@@ -40,7 +40,7 @@
#include "lltooltip.h"
#include "llappviewer.h"
#include "llselectmgr.h"
-#include "lltexlayer.h"
+#include "llviewertexlayer.h"
#include "lltexturecache.h"
#include "lltexturefetch.h"
#include "llviewercontrol.h"
@@ -170,7 +170,7 @@ void LLTextureBar::draw()
{
color = LLColor4::green4;
}
- else if (mImagep->getBoostLevel() > LLViewerTexture::BOOST_NONE)
+ else if (mImagep->getBoostLevel() > LLGLTexture::BOOST_NONE)
{
color = LLColor4::magenta;
}
@@ -418,14 +418,14 @@ void LLAvatarTexBar::draw()
LLColor4 color;
U32 line_num = 1;
- for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
- const LLVOAvatarDefines::EBakedTextureIndex baked_index = baked_iter->first;
- const LLTexLayerSet *layerset = avatarp->debugGetLayerSet(baked_index);
+ const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
+ const LLViewerTexLayerSet *layerset = avatarp->debugGetLayerSet(baked_index);
if (!layerset) continue;
- const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite();
+ const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
if (!layerset_buffer) continue;
LLColor4 text_color = LLColor4::white;
diff --git a/indra/newview/lltoastgroupnotifypanel.cpp b/indra/newview/lltoastgroupnotifypanel.cpp
index 75178a6ef8..64be5408be 100644
--- a/indra/newview/lltoastgroupnotifypanel.cpp
+++ b/indra/newview/lltoastgroupnotifypanel.cpp
@@ -33,6 +33,7 @@
#include "llbutton.h"
#include "lliconctrl.h"
#include "llinventoryfunctions.h"
+#include "llinventoryicon.h"
#include "llnotifications.h"
#include "llviewertexteditor.h"
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 3b486efd7e..cc697f8510 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -1440,7 +1440,7 @@ void render_ui_2d()
gGL.pushMatrix();
S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2);
S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2);
- gGL.scalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f);
+ gGL.scalef(LLUI::getScaleFactor().mV[0], LLUI::getScaleFactor().mV[1], 1.f);
gGL.translatef((F32)half_width, (F32)half_height, 0.f);
F32 zoom = gAgentCamera.mHUDCurZoom;
gGL.scalef(zoom,zoom,1.f);
@@ -1478,10 +1478,10 @@ void render_ui_2d()
LLUI::sDirtyRect = last_rect;
last_rect = t_rect;
- last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::sGLScaleFactor.mV[0]);
- last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::sGLScaleFactor.mV[0]);
- last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::sGLScaleFactor.mV[1]);
- last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::sGLScaleFactor.mV[1]);
+ last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::getScaleFactor().mV[0]);
+ last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::getScaleFactor().mV[0]);
+ last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::getScaleFactor().mV[1]);
+ last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::getScaleFactor().mV[1]);
LLRect clip_rect(last_rect);
diff --git a/indra/newview/llviewerjoint.cpp b/indra/newview/llviewerjoint.cpp
index a907f102f8..e46299f9d2 100644
--- a/indra/newview/llviewerjoint.cpp
+++ b/indra/newview/llviewerjoint.cpp
@@ -35,50 +35,26 @@
#include "llrender.h"
#include "llmath.h"
#include "llglheaders.h"
-#include "llrendersphere.h"
#include "llvoavatar.h"
#include "pipeline.h"
-#define DEFAULT_LOD 0.0f
-
-const S32 MIN_PIXEL_AREA_3PASS_HAIR = 64*64;
-
-//-----------------------------------------------------------------------------
-// Static Data
-//-----------------------------------------------------------------------------
-BOOL LLViewerJoint::sDisableLOD = FALSE;
+static const S32 MIN_PIXEL_AREA_3PASS_HAIR = 64*64;
//-----------------------------------------------------------------------------
// LLViewerJoint()
-// Class Constructor
+// Class Constructors
//-----------------------------------------------------------------------------
-LLViewerJoint::LLViewerJoint()
- : LLJoint()
-{
- init();
-}
+LLViewerJoint::LLViewerJoint() :
+ LLAvatarJoint()
+{ }
+LLViewerJoint::LLViewerJoint(const std::string &name, LLJoint *parent) :
+ LLAvatarJoint(name, parent)
+{ }
-//-----------------------------------------------------------------------------
-// LLViewerJoint()
-// Class Constructor
-//-----------------------------------------------------------------------------
-LLViewerJoint::LLViewerJoint(const std::string &name, LLJoint *parent)
- : LLJoint(name, parent)
-{
- init();
-}
-
-
-void LLViewerJoint::init()
-{
- mValid = FALSE;
- mComponents = SC_JOINT | SC_BONE | SC_AXES;
- mMinPixelArea = DEFAULT_LOD;
- mPickName = PN_DEFAULT;
- mVisible = TRUE;
- mMeshID = 0;
-}
+LLViewerJoint::LLViewerJoint(S32 joint_num) :
+ LLAvatarJoint(joint_num)
+{ }
//-----------------------------------------------------------------------------
@@ -89,154 +65,6 @@ LLViewerJoint::~LLViewerJoint()
{
}
-
-//--------------------------------------------------------------------
-// setValid()
-//--------------------------------------------------------------------
-void LLViewerJoint::setValid( BOOL valid, BOOL recursive )
-{
- //----------------------------------------------------------------
- // set visibility for this joint
- //----------------------------------------------------------------
- mValid = valid;
-
- //----------------------------------------------------------------
- // set visibility for children
- //----------------------------------------------------------------
- if (recursive)
- {
- for (child_list_t::iterator iter = mChildren.begin();
- iter != mChildren.end(); ++iter)
- {
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
- joint->setValid(valid, TRUE);
- }
- }
-
-}
-
-//--------------------------------------------------------------------
-// renderSkeleton()
-// DEBUG (UNUSED)
-//--------------------------------------------------------------------
-// void LLViewerJoint::renderSkeleton(BOOL recursive)
-// {
-// F32 nc = 0.57735f;
-
-// //----------------------------------------------------------------
-// // push matrix stack
-// //----------------------------------------------------------------
-// gGL.pushMatrix();
-
-// //----------------------------------------------------------------
-// // render the bone to my parent
-// //----------------------------------------------------------------
-// if (mComponents & SC_BONE)
-// {
-// drawBone();
-// }
-
-// //----------------------------------------------------------------
-// // offset to joint position and
-// // rotate to our orientation
-// //----------------------------------------------------------------
-// gGL.loadIdentity();
-// gGL.multMatrix( &getWorldMatrix().mMatrix[0][0] );
-
-// //----------------------------------------------------------------
-// // render joint axes
-// //----------------------------------------------------------------
-// if (mComponents & SC_AXES)
-// {
-// gGL.begin(LLRender::LINES);
-// gGL.color3f( 1.0f, 0.0f, 0.0f );
-// gGL.vertex3f( 0.0f, 0.0f, 0.0f );
-// gGL.vertex3f( 0.1f, 0.0f, 0.0f );
-
-// gGL.color3f( 0.0f, 1.0f, 0.0f );
-// gGL.vertex3f( 0.0f, 0.0f, 0.0f );
-// gGL.vertex3f( 0.0f, 0.1f, 0.0f );
-
-// gGL.color3f( 0.0f, 0.0f, 1.0f );
-// gGL.vertex3f( 0.0f, 0.0f, 0.0f );
-// gGL.vertex3f( 0.0f, 0.0f, 0.1f );
-// gGL.end();
-// }
-
-// //----------------------------------------------------------------
-// // render the joint graphic
-// //----------------------------------------------------------------
-// if (mComponents & SC_JOINT)
-// {
-// gGL.color3f( 1.0f, 1.0f, 0.0f );
-
-// gGL.begin(LLRender::TRIANGLES);
-
-// // joint top half
-// glNormal3f(nc, nc, nc);
-// gGL.vertex3f(0.0f, 0.0f, 0.05f);
-// gGL.vertex3f(0.05f, 0.0f, 0.0f);
-// gGL.vertex3f(0.0f, 0.05f, 0.0f);
-
-// glNormal3f(-nc, nc, nc);
-// gGL.vertex3f(0.0f, 0.0f, 0.05f);
-// gGL.vertex3f(0.0f, 0.05f, 0.0f);
-// gGL.vertex3f(-0.05f, 0.0f, 0.0f);
-
-// glNormal3f(-nc, -nc, nc);
-// gGL.vertex3f(0.0f, 0.0f, 0.05f);
-// gGL.vertex3f(-0.05f, 0.0f, 0.0f);
-// gGL.vertex3f(0.0f, -0.05f, 0.0f);
-
-// glNormal3f(nc, -nc, nc);
-// gGL.vertex3f(0.0f, 0.0f, 0.05f);
-// gGL.vertex3f(0.0f, -0.05f, 0.0f);
-// gGL.vertex3f(0.05f, 0.0f, 0.0f);
-
-// // joint bottom half
-// glNormal3f(nc, nc, -nc);
-// gGL.vertex3f(0.0f, 0.0f, -0.05f);
-// gGL.vertex3f(0.0f, 0.05f, 0.0f);
-// gGL.vertex3f(0.05f, 0.0f, 0.0f);
-
-// glNormal3f(-nc, nc, -nc);
-// gGL.vertex3f(0.0f, 0.0f, -0.05f);
-// gGL.vertex3f(-0.05f, 0.0f, 0.0f);
-// gGL.vertex3f(0.0f, 0.05f, 0.0f);
-
-// glNormal3f(-nc, -nc, -nc);
-// gGL.vertex3f(0.0f, 0.0f, -0.05f);
-// gGL.vertex3f(0.0f, -0.05f, 0.0f);
-// gGL.vertex3f(-0.05f, 0.0f, 0.0f);
-
-// glNormal3f(nc, -nc, -nc);
-// gGL.vertex3f(0.0f, 0.0f, -0.05f);
-// gGL.vertex3f(0.05f, 0.0f, 0.0f);
-// gGL.vertex3f(0.0f, -0.05f, 0.0f);
-
-// gGL.end();
-// }
-
-// //----------------------------------------------------------------
-// // render children
-// //----------------------------------------------------------------
-// if (recursive)
-// {
-// for (child_list_t::iterator iter = mChildren.begin();
-// iter != mChildren.end(); ++iter)
-// {
-// LLViewerJoint* joint = (LLViewerJoint*)(*iter);
-// joint->renderSkeleton();
-// }
-// }
-
-// //----------------------------------------------------------------
-// // pop matrix stack
-// //----------------------------------------------------------------
-// gGL.popMatrix();
-// }
-
-
//--------------------------------------------------------------------
// render()
//--------------------------------------------------------------------
@@ -317,13 +145,13 @@ U32 LLViewerJoint::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy )
for (child_list_t::iterator iter = mChildren.begin();
iter != mChildren.end(); ++iter)
{
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
+ LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter);
F32 jointLOD = joint->getLOD();
if (pixelArea >= jointLOD || sDisableLOD)
{
triangle_count += joint->render( pixelArea, TRUE, is_dummy );
- if (jointLOD != DEFAULT_LOD)
+ if (jointLOD != DEFAULT_AVATAR_JOINT_LOD)
{
break;
}
@@ -333,72 +161,6 @@ U32 LLViewerJoint::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy )
return triangle_count;
}
-
-//--------------------------------------------------------------------
-// drawBone()
-// DEBUG (UNUSED)
-//--------------------------------------------------------------------
-// void LLViewerJoint::drawBone()
-// {
-// if ( mParent == NULL )
-// return;
-
-// F32 boneSize = 0.02f;
-
-// // rotate to point to child (bone direction)
-// gGL.pushMatrix();
-
-// LLVector3 boneX = getPosition();
-// F32 length = boneX.normVec();
-
-// LLVector3 boneZ(1.0f, 0.0f, 1.0f);
-
-// LLVector3 boneY = boneZ % boneX;
-// boneY.normVec();
-
-// boneZ = boneX % boneY;
-
-// LLMatrix4 rotateMat;
-// rotateMat.setFwdRow( boneX );
-// rotateMat.setLeftRow( boneY );
-// rotateMat.setUpRow( boneZ );
-// gGL.multMatrix( &rotateMat.mMatrix[0][0] );
-
-// // render the bone
-// gGL.color3f( 0.5f, 0.5f, 0.0f );
-
-// gGL.begin(LLRender::TRIANGLES);
-
-// gGL.vertex3f( length, 0.0f, 0.0f);
-// gGL.vertex3f( 0.0f, boneSize, 0.0f);
-// gGL.vertex3f( 0.0f, 0.0f, boneSize);
-
-// gGL.vertex3f( length, 0.0f, 0.0f);
-// gGL.vertex3f( 0.0f, 0.0f, -boneSize);
-// gGL.vertex3f( 0.0f, boneSize, 0.0f);
-
-// gGL.vertex3f( length, 0.0f, 0.0f);
-// gGL.vertex3f( 0.0f, -boneSize, 0.0f);
-// gGL.vertex3f( 0.0f, 0.0f, -boneSize);
-
-// gGL.vertex3f( length, 0.0f, 0.0f);
-// gGL.vertex3f( 0.0f, 0.0f, boneSize);
-// gGL.vertex3f( 0.0f, -boneSize, 0.0f);
-
-// gGL.end();
-
-// // restore matrix
-// gGL.popMatrix();
-// }
-
-//--------------------------------------------------------------------
-// isTransparent()
-//--------------------------------------------------------------------
-BOOL LLViewerJoint::isTransparent()
-{
- return FALSE;
-}
-
//--------------------------------------------------------------------
// drawShape()
//--------------------------------------------------------------------
@@ -407,213 +169,4 @@ U32 LLViewerJoint::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy )
return 0;
}
-//--------------------------------------------------------------------
-// setSkeletonComponents()
-//--------------------------------------------------------------------
-void LLViewerJoint::setSkeletonComponents( U32 comp, BOOL recursive )
-{
- mComponents = comp;
- if (recursive)
- {
- for (child_list_t::iterator iter = mChildren.begin();
- iter != mChildren.end(); ++iter)
- {
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
- joint->setSkeletonComponents(comp, recursive);
- }
- }
-}
-
-void LLViewerJoint::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area)
-{
- for (child_list_t::iterator iter = mChildren.begin();
- iter != mChildren.end(); ++iter)
- {
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
- joint->updateFaceSizes(num_vertices, num_indices, pixel_area);
- }
-}
-
-void LLViewerJoint::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind, bool terse_update)
-{
- for (child_list_t::iterator iter = mChildren.begin();
- iter != mChildren.end(); ++iter)
- {
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
- joint->updateFaceData(face, pixel_area, damp_wind, terse_update);
- }
-}
-
-void LLViewerJoint::updateJointGeometry()
-{
- for (child_list_t::iterator iter = mChildren.begin();
- iter != mChildren.end(); ++iter)
- {
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
- joint->updateJointGeometry();
- }
-}
-
-
-BOOL LLViewerJoint::updateLOD(F32 pixel_area, BOOL activate)
-{
- BOOL lod_changed = FALSE;
- BOOL found_lod = FALSE;
-
- for (child_list_t::iterator iter = mChildren.begin();
- iter != mChildren.end(); ++iter)
- {
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
- F32 jointLOD = joint->getLOD();
-
- if (found_lod || jointLOD == DEFAULT_LOD)
- {
- // we've already found a joint to enable, so enable the rest as alternatives
- lod_changed |= joint->updateLOD(pixel_area, TRUE);
- }
- else
- {
- if (pixel_area >= jointLOD || sDisableLOD)
- {
- lod_changed |= joint->updateLOD(pixel_area, TRUE);
- found_lod = TRUE;
- }
- else
- {
- lod_changed |= joint->updateLOD(pixel_area, FALSE);
- }
- }
- }
- return lod_changed;
-}
-
-void LLViewerJoint::dump()
-{
- for (child_list_t::iterator iter = mChildren.begin();
- iter != mChildren.end(); ++iter)
- {
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
- joint->dump();
- }
-}
-
-void LLViewerJoint::setVisible(BOOL visible, BOOL recursive)
-{
- mVisible = visible;
-
- if (recursive)
- {
- for (child_list_t::iterator iter = mChildren.begin();
- iter != mChildren.end(); ++iter)
- {
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
- joint->setVisible(visible, recursive);
- }
- }
-}
-
-
-void LLViewerJoint::setMeshesToChildren()
-{
- removeAllChildren();
- for (std::vector<LLViewerJointMesh*>::iterator iter = mMeshParts.begin();
- iter != mMeshParts.end(); iter++)
- {
- addChild((LLViewerJointMesh *) *iter);
- }
-}
-//-----------------------------------------------------------------------------
-// LLViewerJointCollisionVolume()
-//-----------------------------------------------------------------------------
-
-LLViewerJointCollisionVolume::LLViewerJointCollisionVolume()
-{
- mUpdateXform = FALSE;
-}
-
-LLViewerJointCollisionVolume::LLViewerJointCollisionVolume(const std::string &name, LLJoint *parent) : LLViewerJoint(name, parent)
-{
-
-}
-
-void LLViewerJointCollisionVolume::renderCollision()
-{
- updateWorldMatrix();
-
- gGL.pushMatrix();
- gGL.multMatrix( &mXform.getWorldMatrix().mMatrix[0][0] );
-
- gGL.diffuseColor3f( 0.f, 0.f, 1.f );
-
- gGL.begin(LLRender::LINES);
-
- LLVector3 v[] =
- {
- LLVector3(1,0,0),
- LLVector3(-1,0,0),
- LLVector3(0,1,0),
- LLVector3(0,-1,0),
-
- LLVector3(0,0,-1),
- LLVector3(0,0,1),
- };
-
- //sides
- gGL.vertex3fv(v[0].mV);
- gGL.vertex3fv(v[2].mV);
-
- gGL.vertex3fv(v[0].mV);
- gGL.vertex3fv(v[3].mV);
-
- gGL.vertex3fv(v[1].mV);
- gGL.vertex3fv(v[2].mV);
-
- gGL.vertex3fv(v[1].mV);
- gGL.vertex3fv(v[3].mV);
-
-
- //top
- gGL.vertex3fv(v[0].mV);
- gGL.vertex3fv(v[4].mV);
-
- gGL.vertex3fv(v[1].mV);
- gGL.vertex3fv(v[4].mV);
-
- gGL.vertex3fv(v[2].mV);
- gGL.vertex3fv(v[4].mV);
-
- gGL.vertex3fv(v[3].mV);
- gGL.vertex3fv(v[4].mV);
-
-
- //bottom
- gGL.vertex3fv(v[0].mV);
- gGL.vertex3fv(v[5].mV);
-
- gGL.vertex3fv(v[1].mV);
- gGL.vertex3fv(v[5].mV);
-
- gGL.vertex3fv(v[2].mV);
- gGL.vertex3fv(v[5].mV);
-
- gGL.vertex3fv(v[3].mV);
- gGL.vertex3fv(v[5].mV);
-
- gGL.end();
-
- gGL.popMatrix();
-}
-
-LLVector3 LLViewerJointCollisionVolume::getVolumePos(LLVector3 &offset)
-{
- mUpdateXform = TRUE;
-
- LLVector3 result = offset;
- result.scaleVec(getScale());
- result.rotVec(getWorldRotation());
- result += getWorldPosition();
-
- return result;
-}
-
// End
diff --git a/indra/newview/llviewerjoint.h b/indra/newview/llviewerjoint.h
index 76e3833acb..fd262b6e80 100644
--- a/indra/newview/llviewerjoint.h
+++ b/indra/newview/llviewerjoint.h
@@ -30,7 +30,8 @@
//-----------------------------------------------------------------------------
// Header Files
//-----------------------------------------------------------------------------
-#include "lljoint.h"
+#include "llavatarjoint.h"
+#include "lljointpickname.h"
class LLFace;
class LLViewerJointMesh;
@@ -39,124 +40,25 @@ class LLViewerJointMesh;
// class LLViewerJoint
//-----------------------------------------------------------------------------
class LLViewerJoint :
- public LLJoint
+ public virtual LLAvatarJoint
{
public:
LLViewerJoint();
+ LLViewerJoint(S32 joint_num);
+ // *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform*
LLViewerJoint(const std::string &name, LLJoint *parent = NULL);
virtual ~LLViewerJoint();
- // Gets the validity of this joint
- BOOL getValid() { return mValid; }
-
- // Sets the validity of this joint
- virtual void setValid( BOOL valid, BOOL recursive=FALSE );
-
- // Primarily for debugging and character setup
- // Derived classes may add text/graphic output.
- // Draw skeleton graphic for debugging and character setup
- void renderSkeleton(BOOL recursive=TRUE); // debug only (unused)
-
- // Draws a bone graphic to the parent joint.
- // Derived classes may add text/graphic output.
- // Called by renderSkeleton().
- void drawBone(); // debug only (unused)
-
// Render character hierarchy.
// Traverses the entire joint hierarchy, setting up
// transforms and calling the drawShape().
// Derived classes may add text/graphic output.
virtual U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE ); // Returns triangle count
- // Returns true if this object is transparent.
- // This is used to determine in which order to draw objects.
- virtual BOOL isTransparent();
-
- // Returns true if this object should inherit scale modifiers from its immediate parent
- virtual BOOL inheritScale() { return FALSE; }
-
// Draws the shape attached to a joint.
// Called by render().
virtual U32 drawShape( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE );
virtual void drawNormals() {}
-
- enum Components
- {
- SC_BONE = 1,
- SC_JOINT = 2,
- SC_AXES = 4
- };
-
- // Selects which skeleton components to draw
- void setSkeletonComponents( U32 comp, BOOL recursive = TRUE );
-
- // Returns which skeleton components are enables for drawing
- U32 getSkeletonComponents() { return mComponents; }
-
- // Sets the level of detail for this node as a minimum
- // pixel area threshold. If the current pixel area for this
- // object is less than the specified threshold, the node is
- // not traversed. In addition, if a value is specified (not
- // default of 0.0), and the pixel area is larger than the
- // specified minimum, the node is rendered, but no other siblings
- // of this node under the same parent will be.
- F32 getLOD() { return mMinPixelArea; }
- void setLOD( F32 pixelArea ) { mMinPixelArea = pixelArea; }
-
- // Sets the OpenGL selection stack name that is pushed and popped
- // with this joint state. The default value indicates that no name
- // should be pushed/popped.
- enum PickName
- {
- PN_DEFAULT = -1,
- PN_0 = 0,
- PN_1 = 1,
- PN_2 = 2,
- PN_3 = 3,
- PN_4 = 4,
- PN_5 = 5
- };
- void setPickName(PickName name) { mPickName = name; }
- PickName getPickName() { return mPickName; }
-
- virtual void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area);
- virtual void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false);
- virtual BOOL updateLOD(F32 pixel_area, BOOL activate);
- virtual void updateJointGeometry();
- virtual void dump();
-
- void setVisible( BOOL visible, BOOL recursive );
-
- // Takes meshes in mMeshParts and sets each one as a child joint
- void setMeshesToChildren();
-
-public:
- static BOOL sDisableLOD;
- std::vector<LLViewerJointMesh*> mMeshParts;
- void setMeshID( S32 id ) {mMeshID = id;}
-
-protected:
- void init();
-
- BOOL mValid;
- U32 mComponents;
- F32 mMinPixelArea;
- PickName mPickName;
- BOOL mVisible;
- S32 mMeshID;
-};
-
-class LLViewerJointCollisionVolume : public LLViewerJoint
-{
-public:
- LLViewerJointCollisionVolume();
- LLViewerJointCollisionVolume(const std::string &name, LLJoint *parent = NULL);
- virtual ~LLViewerJointCollisionVolume() {};
-
- virtual BOOL inheritScale() { return TRUE; }
-
- void renderCollision();
- LLVector3 getVolumePos(LLVector3 &offset);
};
#endif // LL_LLVIEWERJOINT_H
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index c3f8f42a2a..64454a03d1 100755
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -42,7 +42,7 @@
#include "llface.h"
#include "llgldbg.h"
#include "llglheaders.h"
-#include "lltexlayer.h"
+#include "llviewertexlayer.h"
#include "llviewercamera.h"
#include "llviewercontrol.h"
#include "llviewertexturelist.h"
@@ -67,101 +67,20 @@ static const U32 sRenderMask = LLVertexBuffer::MAP_VERTEX |
LLVertexBuffer::MAP_NORMAL |
LLVertexBuffer::MAP_TEXCOORD0;
-
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-// LLViewerJointMesh::LLSkinJoint
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-
-//-----------------------------------------------------------------------------
-// LLSkinJoint
-//-----------------------------------------------------------------------------
-LLSkinJoint::LLSkinJoint()
-{
- mJoint = NULL;
-}
-
-//-----------------------------------------------------------------------------
-// ~LLSkinJoint
-//-----------------------------------------------------------------------------
-LLSkinJoint::~LLSkinJoint()
-{
- mJoint = NULL;
-}
-
-
-//-----------------------------------------------------------------------------
-// LLSkinJoint::setupSkinJoint()
-//-----------------------------------------------------------------------------
-BOOL LLSkinJoint::setupSkinJoint( LLViewerJoint *joint)
-{
- // find the named joint
- mJoint = joint;
- if ( !mJoint )
- {
- llinfos << "Can't find joint" << llendl;
- }
-
- // compute the inverse root skin matrix
- mRootToJointSkinOffset.clearVec();
-
- LLVector3 rootSkinOffset;
- while (joint)
- {
- rootSkinOffset += joint->getSkinOffset();
- joint = (LLViewerJoint*)joint->getParent();
- }
-
- mRootToJointSkinOffset = -rootSkinOffset;
- mRootToParentJointSkinOffset = mRootToJointSkinOffset;
- mRootToParentJointSkinOffset += mJoint->getSkinOffset();
-
- return TRUE;
-}
-
-
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// LLViewerJointMesh
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
-BOOL LLViewerJointMesh::sPipelineRender = FALSE;
-EAvatarRenderPass LLViewerJointMesh::sRenderPass = AVATAR_RENDER_PASS_SINGLE;
-U32 LLViewerJointMesh::sClothingMaskImageName = 0;
-LLColor4 LLViewerJointMesh::sClothingInnerColor;
//-----------------------------------------------------------------------------
// LLViewerJointMesh()
//-----------------------------------------------------------------------------
LLViewerJointMesh::LLViewerJointMesh()
:
- mTexture( NULL ),
- mLayerSet( NULL ),
- mTestImageName( 0 ),
- mFaceIndexCount(0),
- mIsTransparent(FALSE)
+ LLAvatarJointMesh()
{
-
- mColor[0] = 1.0f;
- mColor[1] = 1.0f;
- mColor[2] = 1.0f;
- mColor[3] = 1.0f;
- mShiny = 0.0f;
- mCullBackFaces = TRUE;
-
- mMesh = NULL;
-
- mNumSkinJoints = 0;
- mSkinJoints = NULL;
-
- mFace = NULL;
-
- mMeshID = 0;
- mUpdateXform = FALSE;
-
- mValid = FALSE;
}
@@ -171,204 +90,6 @@ LLViewerJointMesh::LLViewerJointMesh()
//-----------------------------------------------------------------------------
LLViewerJointMesh::~LLViewerJointMesh()
{
- mMesh = NULL;
- mTexture = NULL;
- freeSkinData();
-}
-
-
-//-----------------------------------------------------------------------------
-// LLViewerJointMesh::allocateSkinData()
-//-----------------------------------------------------------------------------
-BOOL LLViewerJointMesh::allocateSkinData( U32 numSkinJoints )
-{
- mSkinJoints = new LLSkinJoint[ numSkinJoints ];
- mNumSkinJoints = numSkinJoints;
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// LLViewerJointMesh::freeSkinData()
-//-----------------------------------------------------------------------------
-void LLViewerJointMesh::freeSkinData()
-{
- mNumSkinJoints = 0;
- delete [] mSkinJoints;
- mSkinJoints = NULL;
-}
-
-//--------------------------------------------------------------------
-// LLViewerJointMesh::getColor()
-//--------------------------------------------------------------------
-void LLViewerJointMesh::getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha )
-{
- *red = mColor[0];
- *green = mColor[1];
- *blue = mColor[2];
- *alpha = mColor[3];
-}
-
-//--------------------------------------------------------------------
-// LLViewerJointMesh::setColor()
-//--------------------------------------------------------------------
-void LLViewerJointMesh::setColor( F32 red, F32 green, F32 blue, F32 alpha )
-{
- mColor[0] = red;
- mColor[1] = green;
- mColor[2] = blue;
- mColor[3] = alpha;
-}
-
-void LLViewerJointMesh::setColor( const LLColor4& color )
-{
- mColor = color;
-}
-
-
-//--------------------------------------------------------------------
-// LLViewerJointMesh::getTexture()
-//--------------------------------------------------------------------
-//LLViewerTexture *LLViewerJointMesh::getTexture()
-//{
-// return mTexture;
-//}
-
-//--------------------------------------------------------------------
-// LLViewerJointMesh::setTexture()
-//--------------------------------------------------------------------
-void LLViewerJointMesh::setTexture( LLViewerTexture *texture )
-{
- mTexture = texture;
-
- // texture and dynamic_texture are mutually exclusive
- if( texture )
- {
- mLayerSet = NULL;
- //texture->bindTexture(0);
- //texture->setClamp(TRUE, TRUE);
- }
-}
-
-//--------------------------------------------------------------------
-// LLViewerJointMesh::setLayerSet()
-// Sets the shape texture (takes precedence over normal texture)
-//--------------------------------------------------------------------
-void LLViewerJointMesh::setLayerSet( LLTexLayerSet* layer_set )
-{
- mLayerSet = layer_set;
-
- // texture and dynamic_texture are mutually exclusive
- if( layer_set )
- {
- mTexture = NULL;
- }
-}
-
-
-
-//--------------------------------------------------------------------
-// LLViewerJointMesh::getMesh()
-//--------------------------------------------------------------------
-LLPolyMesh *LLViewerJointMesh::getMesh()
-{
- return mMesh;
-}
-
-//-----------------------------------------------------------------------------
-// LLViewerJointMesh::setMesh()
-//-----------------------------------------------------------------------------
-void LLViewerJointMesh::setMesh( LLPolyMesh *mesh )
-{
- // set the mesh pointer
- mMesh = mesh;
-
- // release any existing skin joints
- freeSkinData();
-
- if ( mMesh == NULL )
- {
- return;
- }
-
- // acquire the transform from the mesh object
- setPosition( mMesh->getPosition() );
- setRotation( mMesh->getRotation() );
- setScale( mMesh->getScale() );
-
- // create skin joints if necessary
- if ( mMesh->hasWeights() && !mMesh->isLOD())
- {
- U32 numJointNames = mMesh->getNumJointNames();
-
- allocateSkinData( numJointNames );
- std::string *jointNames = mMesh->getJointNames();
-
- U32 jn;
- for (jn = 0; jn < numJointNames; jn++)
- {
- //llinfos << "Setting up joint " << jointNames[jn] << llendl;
- LLViewerJoint* joint = (LLViewerJoint*)(getRoot()->findJoint(jointNames[jn]) );
- mSkinJoints[jn].setupSkinJoint( joint );
- }
- }
-
- // setup joint array
- if (!mMesh->isLOD())
- {
- setupJoint((LLViewerJoint*)getRoot());
- }
-
-// llinfos << "joint render entries: " << mMesh->mJointRenderData.count() << llendl;
-}
-
-//-----------------------------------------------------------------------------
-// setupJoint()
-//-----------------------------------------------------------------------------
-void LLViewerJointMesh::setupJoint(LLViewerJoint* current_joint)
-{
-// llinfos << "Mesh: " << getName() << llendl;
-
-// S32 joint_count = 0;
- U32 sj;
- for (sj=0; sj<mNumSkinJoints; sj++)
- {
- LLSkinJoint &js = mSkinJoints[sj];
-
- if (js.mJoint != current_joint)
- {
- continue;
- }
-
- // we've found a skinjoint for this joint..
-
- // is the last joint in the array our parent?
- if(mMesh->mJointRenderData.count() && mMesh->mJointRenderData[mMesh->mJointRenderData.count() - 1]->mWorldMatrix == &current_joint->getParent()->getWorldMatrix())
- {
- // ...then just add ourselves
- LLViewerJoint* jointp = js.mJoint;
- mMesh->mJointRenderData.put(new LLJointRenderData(&jointp->getWorldMatrix(), &js));
-// llinfos << "joint " << joint_count << js.mJoint->getName() << llendl;
-// joint_count++;
- }
- // otherwise add our parent and ourselves
- else
- {
- mMesh->mJointRenderData.put(new LLJointRenderData(&current_joint->getParent()->getWorldMatrix(), NULL));
-// llinfos << "joint " << joint_count << current_joint->getParent()->getName() << llendl;
-// joint_count++;
- mMesh->mJointRenderData.put(new LLJointRenderData(&current_joint->getWorldMatrix(), &js));
-// llinfos << "joint " << joint_count << current_joint->getName() << llendl;
-// joint_count++;
- }
- }
-
- // depth-first traversal
- for (LLJoint::child_list_t::iterator iter = current_joint->mChildren.begin();
- iter != current_joint->mChildren.end(); ++iter)
- {
- LLViewerJoint* child_joint = (LLViewerJoint*)(*iter);
- setupJoint(child_joint);
- }
}
const S32 NUM_AXES = 3;
@@ -480,21 +201,6 @@ void LLViewerJointMesh::uploadJointMatrices()
}
//--------------------------------------------------------------------
-// LLViewerJointMesh::drawBone()
-//--------------------------------------------------------------------
-void LLViewerJointMesh::drawBone()
-{
-}
-
-//--------------------------------------------------------------------
-// LLViewerJointMesh::isTransparent()
-//--------------------------------------------------------------------
-BOOL LLViewerJointMesh::isTransparent()
-{
- return mIsTransparent;
-}
-
-//--------------------------------------------------------------------
// DrawElementsBLEND and utility code
//--------------------------------------------------------------------
@@ -549,6 +255,7 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
llassert( !(mTexture.notNull() && mLayerSet) ); // mutually exclusive
LLTexUnit::eTextureAddressMode old_mode = LLTexUnit::TAM_WRAP;
+ LLViewerTexLayerSet *layerset = dynamic_cast<LLViewerTexLayerSet*>(mLayerSet);
if (mTestImageName)
{
gGL.getTexUnit(diffuse_channel)->bindManual(LLTexUnit::TT_TEXTURE, mTestImageName);
@@ -563,11 +270,11 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
gGL.getTexUnit(diffuse_channel)->setTextureColorBlend(LLTexUnit::TBO_LERP_TEX_ALPHA, LLTexUnit::TBS_TEX_COLOR, LLTexUnit::TBS_PREV_COLOR);
}
}
- else if( !is_dummy && mLayerSet )
+ else if( !is_dummy && layerset )
{
- if( mLayerSet->hasComposite() )
+ if( layerset->hasComposite() )
{
- gGL.getTexUnit(diffuse_channel)->bind(mLayerSet->getComposite());
+ gGL.getTexUnit(diffuse_channel)->bind(layerset->getViewerComposite());
}
else
{
diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h
index 630981b4a0..ac5aab4ef2 100755
--- a/indra/newview/llviewerjointmesh.h
+++ b/indra/newview/llviewerjointmesh.h
@@ -1,6 +1,6 @@
/**
* @file llviewerjointmesh.h
- * @brief Implementation of LLViewerJointMesh class
+ * @brief Declaration of LLViewerJointMesh class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -29,64 +29,20 @@
#include "llviewerjoint.h"
#include "llviewertexture.h"
+#include "llavatarjointmesh.h"
#include "llpolymesh.h"
#include "v4color.h"
class LLDrawable;
class LLFace;
class LLCharacter;
-class LLTexLayerSet;
-
-typedef enum e_avatar_render_pass
-{
- AVATAR_RENDER_PASS_SINGLE,
- AVATAR_RENDER_PASS_CLOTHING_INNER,
- AVATAR_RENDER_PASS_CLOTHING_OUTER
-} EAvatarRenderPass;
-
-class LLSkinJoint
-{
-public:
- LLSkinJoint();
- ~LLSkinJoint();
- BOOL setupSkinJoint( LLViewerJoint *joint);
-
- LLViewerJoint *mJoint;
- LLVector3 mRootToJointSkinOffset;
- LLVector3 mRootToParentJointSkinOffset;
-};
+class LLViewerTexLayerSet;
//-----------------------------------------------------------------------------
// class LLViewerJointMesh
//-----------------------------------------------------------------------------
-class LLViewerJointMesh : public LLViewerJoint
+class LLViewerJointMesh : public LLAvatarJointMesh, public LLViewerJoint
{
- friend class LLVOAvatar;
-protected:
- LLColor4 mColor; // color value
-// LLColor4 mSpecular; // specular color (always white for now)
- F32 mShiny; // shiny value
- LLPointer<LLViewerTexture> mTexture; // ptr to a global texture
- LLTexLayerSet* mLayerSet; // ptr to a layer set owned by the avatar
- U32 mTestImageName; // handle to a temporary texture for previewing uploads
- LLPolyMesh* mMesh; // ptr to a global polymesh
- BOOL mCullBackFaces; // true by default
- LLFace* mFace; // ptr to a face w/ AGP copy of mesh
-
- U32 mFaceIndexCount;
- BOOL mIsTransparent;
-
- U32 mNumSkinJoints;
- LLSkinJoint* mSkinJoints;
- S32 mMeshID;
-
-public:
- static BOOL sPipelineRender;
- //RN: this is here for testing purposes
- static U32 sClothingMaskImageName;
- static EAvatarRenderPass sRenderPass;
- static LLColor4 sClothingInnerColor;
-
public:
// Constructor
LLViewerJointMesh();
@@ -94,45 +50,10 @@ public:
// Destructor
virtual ~LLViewerJointMesh();
- // Gets the shape color
- void getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha );
-
- // Sets the shape color
- void setColor( F32 red, F32 green, F32 blue, F32 alpha );
- void setColor( const LLColor4& color );
-
- // Sets the shininess
- void setSpecular( const LLColor4& color, F32 shiny ) { /*mSpecular = color;*/ mShiny = shiny; };
-
- // Sets the shape texture
- void setTexture( LLViewerTexture *texture );
-
- void setTestTexture( U32 name ) { mTestImageName = name; }
-
- // Sets layer set responsible for a dynamic shape texture (takes precedence over normal texture)
- void setLayerSet( LLTexLayerSet* layer_set );
-
- // Gets the poly mesh
- LLPolyMesh *getMesh();
-
- // Sets the poly mesh
- void setMesh( LLPolyMesh *mesh );
-
- // Sets up joint matrix data for rendering
- void setupJoint(LLViewerJoint* current_joint);
-
// Render time method to upload batches of joint matrices
void uploadJointMatrices();
- // Sets ID for picking
- void setMeshID( S32 id ) {mMeshID = id;}
-
- // Gets ID for picking
- S32 getMeshID() { return mMeshID; }
-
// overloaded from base class
- /*virtual*/ void drawBone();
- /*virtual*/ BOOL isTransparent();
/*virtual*/ U32 drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy );
/*virtual*/ void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area);
@@ -141,21 +62,12 @@ public:
/*virtual*/ void updateJointGeometry();
/*virtual*/ void dump();
- void setIsTransparent(BOOL is_transparent) { mIsTransparent = is_transparent; }
-
/*virtual*/ BOOL isAnimatable() const { return FALSE; }
private:
//copy mesh into given face's vertex buffer, applying current animation pose
static void updateGeometry(LLFace* face, LLPolyMesh* mesh);
-
-private:
- // Allocate skin data
- BOOL allocateSkinData( U32 numSkinJoints );
-
- // Free skin data
- void freeSkinData();
};
#endif // LL_LLVIEWERJOINTMESH_H
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index e3e05ef80d..cbd1ac692f 100755
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -122,7 +122,7 @@
#include "llpathfindingmanager.h"
#include "boost/unordered_map.hpp"
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
typedef LLPointer<LLViewerObject> LLViewerObjectPtr;
@@ -7391,7 +7391,7 @@ void handle_grab_baked_texture(void* data)
if(folder_id.notNull())
{
std::string name;
- name = "Baked " + LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture";
+ name = "Baked " + LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture";
LLUUID item_id;
item_id.generate();
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index 58f8932cc4..f66172d924 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -3290,14 +3290,14 @@ void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */)
S32 tex_count = getNumTEs();
for (i = 0; i < tex_count; i++)
{
- getTEImage(i)->setBoostLevel(LLViewerTexture::BOOST_SELECTED);
+ getTEImage(i)->setBoostLevel(LLGLTexture::BOOST_SELECTED);
}
if (isSculpted() && !isMesh())
{
LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT);
LLUUID sculpt_id = sculpt_params->getSculptTexture();
- LLViewerTextureManager::getFetchedTexture(sculpt_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLViewerTexture::BOOST_SELECTED);
+ LLViewerTextureManager::getFetchedTexture(sculpt_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLGLTexture::BOOST_SELECTED);
}
if (boost_children)
@@ -4044,7 +4044,7 @@ void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry)
// if (mDrawable.notNull() && mDrawable->isVisible())
// {
const LLUUID& image_id = getTE(te)->getID();
- mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
// }
}
@@ -4070,7 +4070,7 @@ S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, const std:
uuid == LLUUID::null)
{
retval = LLPrimitive::setTETexture(te, uuid);
- mTEImages[te] = LLViewerTextureManager::getFetchedTextureFromUrl (url, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, uuid);
+ mTEImages[te] = LLViewerTextureManager::getFetchedTextureFromUrl (url, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, uuid);
setChanged(TEXTURE);
if (mDrawable.notNull())
{
@@ -4087,7 +4087,7 @@ S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, LLHost hos
uuid == LLUUID::null)
{
retval = LLPrimitive::setTETexture(te, uuid);
- mTEImages[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host);
+ mTEImages[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host);
setChanged(TEXTURE);
if (mDrawable.notNull())
{
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index d6dd645e8c..e3d28f2f5c 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -229,7 +229,6 @@ extern LLGLSLShader gSplatTextureRectProgram;
extern LLGLSLShader gGlowCombineFXAAProgram;
extern LLGLSLShader gDebugProgram;
extern LLGLSLShader gClipProgram;
-extern LLGLSLShader gAlphaMaskProgram;
//output tex0[tc0] + tex1[tc1]
extern LLGLSLShader gTwoTextureAddProgram;
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index d1c6b7ea79..635cda4e27 100755
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -41,7 +41,6 @@
#include "lltexturefetch.h"
#include "llviewerobjectlist.h"
#include "llviewertexturelist.h"
-#include "lltexlayer.h"
#include "lltexlayerparams.h"
#include "llsurface.h"
#include "llvlmanager.h"
@@ -55,6 +54,7 @@
#include "llviewerregion.h"
#include "llvoavatar.h"
#include "llvoavatarself.h"
+#include "llviewertexlayer.h"
#include "llviewerwindow.h" // *TODO: remove, only used for width/height
#include "llworld.h"
#include "llfeaturemanager.h"
@@ -519,7 +519,7 @@ void output_statistics(void*)
llinfos << "Avatar Memory (partly overlaps with above stats):" << llendl;
LLTexLayerStaticImageList::getInstance()->dumpByteCount();
LLVOAvatarSelf::dumpScratchTextureByteCount();
- LLTexLayerSetBuffer::dumpTotalByteCount();
+ LLViewerTexLayerSetBuffer::dumpTotalByteCount();
LLVOAvatarSelf::dumpTotalLocalTextureByteCount();
LLTexLayerParamAlpha::dumpCacheByteCount();
LLVOAvatar::dumpBakedStatus();
@@ -564,7 +564,7 @@ F32 gWorstLandCompression = 0.f, gWorstWaterCompression = 0.f;
U32 gTotalWorldBytes = 0, gTotalObjectBytes = 0, gTotalTextureBytes = 0, gSimPingCount = 0;
U32 gObjectBits = 0;
F32 gAvgSimPing = 0.f;
-U32 gTotalTextureBytesPerBoostLevel[LLViewerTexture::MAX_GL_IMAGE_CATEGORY] = {0};
+U32 gTotalTextureBytesPerBoostLevel[LLGLTexture::MAX_GL_IMAGE_CATEGORY] = {0};
extern U32 gVisCompared;
extern U32 gVisTested;
diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp
new file mode 100644
index 0000000000..f516562c2f
--- /dev/null
+++ b/indra/newview/llviewertexlayer.cpp
@@ -0,0 +1,760 @@
+/**
+ * @file llviewertexlayer.cpp
+ * @brief Viewer texture layer. Used for avatars.
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llviewertexlayer.h"
+
+#include "llagent.h"
+#include "llimagej2c.h"
+#include "llnotificationsutil.h"
+#include "llvfile.h"
+#include "llvfs.h"
+#include "llviewerregion.h"
+#include "llglslshader.h"
+#include "llvoavatarself.h"
+#include "pipeline.h"
+#include "llassetuploadresponders.h"
+#include "llviewercontrol.h"
+
+static const S32 BAKE_UPLOAD_ATTEMPTS = 7;
+static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt
+
+// runway consolidate
+extern std::string self_av_string();
+
+
+//-----------------------------------------------------------------------------
+// LLBakedUploadData()
+//-----------------------------------------------------------------------------
+LLBakedUploadData::LLBakedUploadData(const LLVOAvatarSelf* avatar,
+ LLViewerTexLayerSet* layerset,
+ const LLUUID& id,
+ bool highest_res) :
+ mAvatar(avatar),
+ mTexLayerSet(layerset),
+ mID(id),
+ mStartTime(LLFrameTimer::getTotalTime()), // Record starting time
+ mIsHighestRes(highest_res)
+{
+}
+
+//-----------------------------------------------------------------------------
+// LLViewerTexLayerSetBuffer
+// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one.
+//-----------------------------------------------------------------------------
+
+// static
+S32 LLViewerTexLayerSetBuffer::sGLByteCount = 0;
+
+LLViewerTexLayerSetBuffer::LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner,
+ S32 width, S32 height) :
+ // ORDER_LAST => must render these after the hints are created.
+ LLTexLayerSetBuffer(owner),
+ LLViewerDynamicTexture( width, height, 4, LLViewerDynamicTexture::ORDER_LAST, TRUE ),
+ mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates
+ mNeedsUpload(FALSE),
+ mNumLowresUploads(0),
+ mUploadFailCount(0),
+ mNeedsUpdate(TRUE),
+ mNumLowresUpdates(0)
+{
+ LLViewerTexLayerSetBuffer::sGLByteCount += getSize();
+ mNeedsUploadTimer.start();
+ mNeedsUpdateTimer.start();
+}
+
+LLViewerTexLayerSetBuffer::~LLViewerTexLayerSetBuffer()
+{
+ LLViewerTexLayerSetBuffer::sGLByteCount -= getSize();
+ destroyGLTexture();
+ for( S32 order = 0; order < ORDER_COUNT; order++ )
+ {
+ LLViewerDynamicTexture::sInstances[order].erase(this); // will fail in all but one case.
+ }
+}
+
+//virtual
+S8 LLViewerTexLayerSetBuffer::getType() const
+{
+ return LLViewerDynamicTexture::LL_TEX_LAYER_SET_BUFFER ;
+}
+
+//virtual
+void LLViewerTexLayerSetBuffer::restoreGLTexture()
+{
+ LLViewerDynamicTexture::restoreGLTexture() ;
+}
+
+//virtual
+void LLViewerTexLayerSetBuffer::destroyGLTexture()
+{
+ LLViewerDynamicTexture::destroyGLTexture() ;
+}
+
+// static
+void LLViewerTexLayerSetBuffer::dumpTotalByteCount()
+{
+ llinfos << "Composite System GL Buffers: " << (LLViewerTexLayerSetBuffer::sGLByteCount/1024) << "KB" << llendl;
+}
+
+void LLViewerTexLayerSetBuffer::requestUpdate()
+{
+ restartUpdateTimer();
+ mNeedsUpdate = TRUE;
+ mNumLowresUpdates = 0;
+ // If we're in the middle of uploading a baked texture, we don't care about it any more.
+ // When it's downloaded, ignore it.
+ mUploadID.setNull();
+}
+
+void LLViewerTexLayerSetBuffer::requestUpload()
+{
+ conditionalRestartUploadTimer();
+ mNeedsUpload = TRUE;
+ mNumLowresUploads = 0;
+ mUploadPending = TRUE;
+}
+
+void LLViewerTexLayerSetBuffer::conditionalRestartUploadTimer()
+{
+ // If we requested a new upload but haven't even uploaded
+ // a low res version of our last upload request, then
+ // keep the timer ticking instead of resetting it.
+ if (mNeedsUpload && (mNumLowresUploads == 0))
+ {
+ mNeedsUploadTimer.unpause();
+ }
+ else
+ {
+ mNeedsUploadTimer.reset();
+ mNeedsUploadTimer.start();
+ }
+}
+
+void LLViewerTexLayerSetBuffer::restartUpdateTimer()
+{
+ mNeedsUpdateTimer.reset();
+ mNeedsUpdateTimer.start();
+}
+
+void LLViewerTexLayerSetBuffer::cancelUpload()
+{
+ mNeedsUpload = FALSE;
+ mUploadPending = FALSE;
+ mNeedsUploadTimer.pause();
+ mUploadRetryTimer.reset();
+}
+
+// virtual
+BOOL LLViewerTexLayerSetBuffer::needsRender()
+{
+ llassert(mTexLayerSet->getAvatarAppearance() == gAgentAvatarp);
+ if (!isAgentAvatarValid()) return FALSE;
+
+ const BOOL upload_now = mNeedsUpload && isReadyToUpload();
+ const BOOL update_now = mNeedsUpdate && isReadyToUpdate();
+
+ // Don't render if we don't want to (or aren't ready to) upload or update.
+ if (!(update_now || upload_now))
+ {
+ return FALSE;
+ }
+
+ // Don't render if we're animating our appearance.
+ if (gAgentAvatarp->getIsAppearanceAnimating())
+ {
+ return FALSE;
+ }
+
+ // Don't render if we are trying to create a shirt texture but aren't wearing a skirt.
+ if (gAgentAvatarp->getBakedTE(getViewerTexLayerSet()) == LLAvatarAppearanceDefines::TEX_SKIRT_BAKED &&
+ !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT))
+ {
+ cancelUpload();
+ return FALSE;
+ }
+
+ // Render if we have at least minimal level of detail for each local texture.
+ return getViewerTexLayerSet()->isLocalTextureDataAvailable();
+}
+
+// virtual
+void LLViewerTexLayerSetBuffer::preRenderTexLayerSet()
+{
+ LLTexLayerSetBuffer::preRenderTexLayerSet();
+
+ // keep depth buffer, we don't need to clear it
+ LLViewerDynamicTexture::preRender(FALSE);
+}
+
+// virtual
+void LLViewerTexLayerSetBuffer::postRenderTexLayerSet(BOOL success)
+{
+
+ LLTexLayerSetBuffer::postRenderTexLayerSet(success);
+ LLViewerDynamicTexture::postRender(success);
+}
+
+// virtual
+void LLViewerTexLayerSetBuffer::midRenderTexLayerSet(BOOL success)
+{
+ // do we need to upload, and do we have sufficient data to create an uploadable composite?
+ // TODO: When do we upload the texture if gAgent.mNumPendingQueries is non-zero?
+ const BOOL upload_now = mNeedsUpload && isReadyToUpload();
+ const BOOL update_now = mNeedsUpdate && isReadyToUpdate();
+
+ if(upload_now)
+ {
+ if (!success)
+ {
+ llinfos << "Failed attempt to bake " << mTexLayerSet->getBodyRegionName() << llendl;
+ mUploadPending = FALSE;
+ }
+ else
+ {
+ LLViewerTexLayerSet* layer_set = getViewerTexLayerSet();
+ if (layer_set->isVisible())
+ {
+ layer_set->getAvatar()->debugBakedTextureUpload(layer_set->getBakedTexIndex(), FALSE); // FALSE for start of upload, TRUE for finish.
+ doUpload();
+ }
+ else
+ {
+ mUploadPending = FALSE;
+ mNeedsUpload = FALSE;
+ mNeedsUploadTimer.pause();
+ layer_set->getAvatar()->setNewBakedTexture(layer_set->getBakedTexIndex(),IMG_INVISIBLE);
+ }
+ }
+ }
+
+ if (update_now)
+ {
+ doUpdate();
+ }
+
+ // *TODO: Old logic does not check success before setGLTextureCreated
+ // we have valid texture data now
+ mGLTexturep->setGLTextureCreated(true);
+}
+
+BOOL LLViewerTexLayerSetBuffer::isInitialized(void) const
+{
+ return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated();
+}
+
+BOOL LLViewerTexLayerSetBuffer::uploadPending() const
+{
+ return mUploadPending;
+}
+
+BOOL LLViewerTexLayerSetBuffer::uploadNeeded() const
+{
+ return mNeedsUpload;
+}
+
+BOOL LLViewerTexLayerSetBuffer::uploadInProgress() const
+{
+ return !mUploadID.isNull();
+}
+
+BOOL LLViewerTexLayerSetBuffer::isReadyToUpload() const
+{
+ if (!gAgentQueryManager.hasNoPendingQueries()) return FALSE; // Can't upload if there are pending queries.
+ if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) return FALSE; // Don't upload if avatar is using composites.
+
+ BOOL ready = FALSE;
+ if (getViewerTexLayerSet()->isLocalTextureDataFinal())
+ {
+ // If we requested an upload and have the final LOD ready, upload (or wait a while if this is a retry)
+ if (mUploadFailCount == 0)
+ {
+ ready = TRUE;
+ }
+ else
+ {
+ ready = mUploadRetryTimer.getElapsedTimeF32() >= BAKE_UPLOAD_RETRY_DELAY * (1 << (mUploadFailCount - 1));
+ }
+ }
+ else
+ {
+ // Upload if we've hit a timeout. Upload is a pretty expensive process so we need to make sure
+ // we aren't doing uploads too frequently.
+ const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureUploadTimeout");
+ if (texture_timeout != 0)
+ {
+ // The timeout period increases exponentially between every lowres upload in order to prevent
+ // spamming the server with frequent uploads.
+ const U32 texture_timeout_threshold = texture_timeout*(1 << mNumLowresUploads);
+
+ // If we hit our timeout and have textures available at even lower resolution, then upload.
+ const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold;
+ const BOOL has_lower_lod = getViewerTexLayerSet()->isLocalTextureDataAvailable();
+ ready = has_lower_lod && is_upload_textures_timeout;
+ }
+ }
+
+ return ready;
+}
+
+BOOL LLViewerTexLayerSetBuffer::isReadyToUpdate() const
+{
+ // If we requested an update and have the final LOD ready, then update.
+ if (getViewerTexLayerSet()->isLocalTextureDataFinal()) return TRUE;
+
+ // If we haven't done an update yet, then just do one now regardless of state of textures.
+ if (mNumLowresUpdates == 0) return TRUE;
+
+ // Update if we've hit a timeout. Unlike for uploads, we can make this timeout fairly small
+ // since render unnecessarily doesn't cost much.
+ const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedLocalTextureUpdateTimeout");
+ if (texture_timeout != 0)
+ {
+ // If we hit our timeout and have textures available at even lower resolution, then update.
+ const BOOL is_update_textures_timeout = mNeedsUpdateTimer.getElapsedTimeF32() >= texture_timeout;
+ const BOOL has_lower_lod = getViewerTexLayerSet()->isLocalTextureDataAvailable();
+ if (has_lower_lod && is_update_textures_timeout) return TRUE;
+ }
+
+ return FALSE;
+}
+
+BOOL LLViewerTexLayerSetBuffer::requestUpdateImmediate()
+{
+ mNeedsUpdate = TRUE;
+ BOOL result = FALSE;
+
+ if (needsRender())
+ {
+ preRender(FALSE);
+ result = render();
+ postRender(result);
+ }
+
+ return result;
+}
+
+// Create the baked texture, send it out to the server, then wait for it to come
+// back so we can switch to using it.
+void LLViewerTexLayerSetBuffer::doUpload()
+{
+ LLViewerTexLayerSet* layer_set = getViewerTexLayerSet();
+ llinfos << "Uploading baked " << layer_set->getBodyRegionName() << llendl;
+ LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES);
+
+ // Don't need caches since we're baked now. (note: we won't *really* be baked
+ // until this image is sent to the server and the Avatar Appearance message is received.)
+ layer_set->deleteCaches();
+
+ // Get the COLOR information from our texture
+ U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ];
+ glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data );
+ stop_glerror();
+
+ // Get the MASK information from our texture
+ LLGLSUIDefault gls_ui;
+ LLPointer<LLImageRaw> baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 );
+ U8* baked_mask_data = baked_mask_image->getData();
+ layer_set->gatherMorphMaskAlpha(baked_mask_data, mFullWidth, mFullHeight);
+
+
+ // Create the baked image from our color and mask information
+ const S32 baked_image_components = 5; // red green blue [bump] clothing
+ LLPointer<LLImageRaw> baked_image = new LLImageRaw( mFullWidth, mFullHeight, baked_image_components );
+ U8* baked_image_data = baked_image->getData();
+ S32 i = 0;
+ for (S32 u=0; u < mFullWidth; u++)
+ {
+ for (S32 v=0; v < mFullHeight; v++)
+ {
+ baked_image_data[5*i + 0] = baked_color_data[4*i + 0];
+ baked_image_data[5*i + 1] = baked_color_data[4*i + 1];
+ baked_image_data[5*i + 2] = baked_color_data[4*i + 2];
+ baked_image_data[5*i + 3] = baked_color_data[4*i + 3]; // alpha should be correct for eyelashes.
+ baked_image_data[5*i + 4] = baked_mask_data[i];
+ i++;
+ }
+ }
+
+ LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C;
+ const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask)
+ if (compressedImage->encode(baked_image, comment_text))
+ {
+ LLTransactionID tid;
+ tid.generate();
+ const LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
+ if (LLVFile::writeFile(compressedImage->getData(), compressedImage->getDataSize(),
+ gVFS, asset_id, LLAssetType::AT_TEXTURE))
+ {
+ // Read back the file and validate.
+ BOOL valid = FALSE;
+ LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
+ S32 file_size = 0;
+ U8* data = LLVFile::readFile(gVFS, asset_id, LLAssetType::AT_TEXTURE, &file_size);
+ if (data)
+ {
+ valid = integrity_test->validate(data, file_size); // integrity_test will delete 'data'
+ }
+ else
+ {
+ integrity_test->setLastError("Unable to read entire file");
+ }
+
+ if (valid)
+ {
+ const bool highest_lod = layer_set->isLocalTextureDataFinal();
+ // Baked_upload_data is owned by the responder and deleted after the request completes.
+ LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp,
+ layer_set,
+ asset_id,
+ highest_lod);
+ // upload ID is used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit.
+ mUploadID = asset_id;
+
+ // Upload the image
+ const std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture");
+ if(!url.empty()
+ && !LLPipeline::sForceOldBakedUpload // toggle debug setting UploadBakedTexOld to change between the new caps method and old method
+ && (mUploadFailCount < (BAKE_UPLOAD_ATTEMPTS - 1))) // Try last ditch attempt via asset store if cap upload is failing.
+ {
+ LLSD body = LLSD::emptyMap();
+ // The responder will call LLViewerTexLayerSetBuffer::onTextureUploadComplete()
+ LLHTTPClient::post(url, body, new LLSendTexLayerResponder(body, mUploadID, LLAssetType::AT_TEXTURE, baked_upload_data));
+ llinfos << "Baked texture upload via capability of " << mUploadID << " to " << url << llendl;
+ }
+ else
+ {
+ gAssetStorage->storeAssetData(tid,
+ LLAssetType::AT_TEXTURE,
+ LLViewerTexLayerSetBuffer::onTextureUploadComplete,
+ baked_upload_data,
+ TRUE, // temp_file
+ TRUE, // is_priority
+ TRUE); // store_local
+ llinfos << "Baked texture upload via Asset Store." << llendl;
+ }
+
+ if (highest_lod)
+ {
+ // Sending the final LOD for the baked texture. All done, pause
+ // the upload timer so we know how long it took.
+ mNeedsUpload = FALSE;
+ mNeedsUploadTimer.pause();
+ }
+ else
+ {
+ // Sending a lower level LOD for the baked texture. Restart the upload timer.
+ mNumLowresUploads++;
+ mNeedsUploadTimer.unpause();
+ mNeedsUploadTimer.reset();
+ }
+
+ // Print out notification that we uploaded this texture.
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ {
+ const std::string lod_str = highest_lod ? "HighRes" : "LowRes";
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)layer_set->getAvatar()->debugGetExistenceTimeElapsedF32());
+ args["TIME"] = llformat("%d",(U32)mNeedsUploadTimer.getElapsedTimeF32());
+ args["BODYREGION"] = layer_set->getBodyRegionName();
+ args["RESOLUTION"] = lod_str;
+ LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args);
+ LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << layer_set->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL;
+ }
+ }
+ else
+ {
+ // The read back and validate operation failed. Remove the uploaded file.
+ mUploadPending = FALSE;
+ LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE, LLVFile::WRITE);
+ file.remove();
+ llinfos << "Unable to create baked upload file (reason: corrupted)." << llendl;
+ }
+ }
+ }
+ else
+ {
+ // The VFS write file operation failed.
+ mUploadPending = FALSE;
+ llinfos << "Unable to create baked upload file (reason: failed to write file)" << llendl;
+ }
+
+ delete [] baked_color_data;
+}
+
+// Mostly bookkeeping; don't need to actually "do" anything since
+// render() will actually do the update.
+void LLViewerTexLayerSetBuffer::doUpdate()
+{
+ LLViewerTexLayerSet* layer_set = getViewerTexLayerSet();
+ const BOOL highest_lod = layer_set->isLocalTextureDataFinal();
+ if (highest_lod)
+ {
+ mNeedsUpdate = FALSE;
+ }
+ else
+ {
+ mNumLowresUpdates++;
+ }
+
+ restartUpdateTimer();
+
+ // need to switch to using this layerset if this is the first update
+ // after getting the lowest LOD
+ layer_set->getAvatar()->updateMeshTextures();
+
+ // Print out notification that we updated this texture.
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ {
+ const BOOL highest_lod = layer_set->isLocalTextureDataFinal();
+ const std::string lod_str = highest_lod ? "HighRes" : "LowRes";
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)layer_set->getAvatar()->debugGetExistenceTimeElapsedF32());
+ args["TIME"] = llformat("%d",(U32)mNeedsUpdateTimer.getElapsedTimeF32());
+ args["BODYREGION"] = layer_set->getBodyRegionName();
+ args["RESOLUTION"] = lod_str;
+ LLNotificationsUtil::add("AvatarRezSelfBakedTextureUpdateNotification",args);
+ LL_DEBUGS("Avatar") << self_av_string() << "Locally updating [ name: " << layer_set->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << LL_ENDL;
+ }
+}
+
+// static
+void LLViewerTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid,
+ void* userdata,
+ S32 result,
+ LLExtStat ext_status) // StoreAssetData callback (not fixed)
+{
+ LLBakedUploadData* baked_upload_data = (LLBakedUploadData*)userdata;
+
+ if (isAgentAvatarValid() &&
+ !gAgentAvatarp->isDead() &&
+ (baked_upload_data->mAvatar == gAgentAvatarp) && // Sanity check: only the user's avatar should be uploading textures.
+ (baked_upload_data->mTexLayerSet->hasComposite()))
+ {
+ LLViewerTexLayerSetBuffer* layerset_buffer = baked_upload_data->mTexLayerSet->getViewerComposite();
+ S32 failures = layerset_buffer->mUploadFailCount;
+ layerset_buffer->mUploadFailCount = 0;
+
+ if (layerset_buffer->mUploadID.isNull())
+ {
+ // The upload got canceled, we should be in the
+ // process of baking a new texture so request an
+ // upload with the new data
+
+ // BAP: does this really belong in this callback, as
+ // opposed to where the cancellation takes place?
+ // suspect this does nothing.
+ layerset_buffer->requestUpload();
+ }
+ else if (baked_upload_data->mID == layerset_buffer->mUploadID)
+ {
+ // This is the upload we're currently waiting for.
+ layerset_buffer->mUploadID.setNull();
+ const std::string name(baked_upload_data->mTexLayerSet->getBodyRegionName());
+ const std::string resolution = baked_upload_data->mIsHighestRes ? " full res " : " low res ";
+ if (result >= 0)
+ {
+ layerset_buffer->mUploadPending = FALSE; // Allows sending of AgentSetAppearance later
+ LLAvatarAppearanceDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->getViewerTexLayerSet());
+ // Update baked texture info with the new UUID
+ U64 now = LLFrameTimer::getTotalTime(); // Record starting time
+ llinfos << "Baked" << resolution << "texture upload for " << name << " took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl;
+ gAgentAvatarp->setNewBakedTexture(baked_te, uuid);
+ }
+ else
+ {
+ ++failures;
+ S32 max_attempts = baked_upload_data->mIsHighestRes ? BAKE_UPLOAD_ATTEMPTS : 1; // only retry final bakes
+ llwarns << "Baked" << resolution << "texture upload for " << name << " failed (attempt " << failures << "/" << max_attempts << ")" << llendl;
+ if (failures < max_attempts)
+ {
+ layerset_buffer->mUploadFailCount = failures;
+ layerset_buffer->mUploadRetryTimer.start();
+ layerset_buffer->requestUpload();
+ }
+ }
+ }
+ else
+ {
+ llinfos << "Received baked texture out of date, ignored." << llendl;
+ }
+
+ gAgentAvatarp->dirtyMesh();
+ }
+ else
+ {
+ // Baked texture failed to upload (in which case since we
+ // didn't set the new baked texture, it means that they'll try
+ // and rebake it at some point in the future (after login?)),
+ // or this response to upload is out of date, in which case a
+ // current response should be on the way or already processed.
+ llwarns << "Baked upload failed" << llendl;
+ }
+
+ delete baked_upload_data;
+}
+
+//-----------------------------------------------------------------------------
+// LLViewerTexLayerSet
+// An ordered set of texture layers that get composited into a single texture.
+//-----------------------------------------------------------------------------
+
+LLViewerTexLayerSet::LLViewerTexLayerSet(LLAvatarAppearance* const appearance) :
+ LLTexLayerSet(appearance),
+ mUpdatesEnabled( FALSE )
+{
+}
+
+// virtual
+LLViewerTexLayerSet::~LLViewerTexLayerSet()
+{
+}
+
+// Returns TRUE if at least one packet of data has been received for each of the textures that this layerset depends on.
+BOOL LLViewerTexLayerSet::isLocalTextureDataAvailable() const
+{
+ if (!mAvatarAppearance->isSelf()) return FALSE;
+ return getAvatar()->isLocalTextureDataAvailable(this);
+}
+
+
+// Returns TRUE if all of the data for the textures that this layerset depends on have arrived.
+BOOL LLViewerTexLayerSet::isLocalTextureDataFinal() const
+{
+ if (!mAvatarAppearance->isSelf()) return FALSE;
+ return getAvatar()->isLocalTextureDataFinal(this);
+}
+
+// virtual
+void LLViewerTexLayerSet::requestUpdate()
+{
+ if( mUpdatesEnabled )
+ {
+ createComposite();
+ getViewerComposite()->requestUpdate();
+ }
+}
+
+void LLViewerTexLayerSet::requestUpload()
+{
+ createComposite();
+ getViewerComposite()->requestUpload();
+}
+
+void LLViewerTexLayerSet::cancelUpload()
+{
+ if(mComposite)
+ {
+ getViewerComposite()->cancelUpload();
+ }
+}
+
+void LLViewerTexLayerSet::updateComposite()
+{
+ createComposite();
+ getViewerComposite()->requestUpdateImmediate();
+}
+
+// virtual
+void LLViewerTexLayerSet::createComposite()
+{
+ if(!mComposite)
+ {
+ S32 width = mInfo->getWidth();
+ S32 height = mInfo->getHeight();
+ // Composite other avatars at reduced resolution
+ if( !mAvatarAppearance->isSelf() )
+ {
+ llerrs << "composites should not be created for non-self avatars!" << llendl;
+ }
+ mComposite = new LLViewerTexLayerSetBuffer( this, width, height );
+ }
+}
+
+void LLViewerTexLayerSet::setUpdatesEnabled( BOOL b )
+{
+ mUpdatesEnabled = b;
+}
+
+
+void LLViewerTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 width, S32 height)
+{
+ memset(data, 255, width * height);
+
+ for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
+ {
+ LLTexLayerInterface* layer = *iter;
+ layer->gatherAlphaMasks(data, getViewerComposite()->getOriginX(),
+ getViewerComposite()->getOriginY(), width, height);
+ }
+
+ // Set alpha back to that of our alpha masks.
+ renderAlphaMaskTextures(getViewerComposite()->getOriginX(),
+ getViewerComposite()->getOriginY(), width, height, true);
+}
+
+LLVOAvatarSelf* LLViewerTexLayerSet::getAvatar()
+{
+ return dynamic_cast<LLVOAvatarSelf*> (mAvatarAppearance);
+}
+
+const LLVOAvatarSelf* LLViewerTexLayerSet::getAvatar() const
+{
+ return dynamic_cast<const LLVOAvatarSelf*> (mAvatarAppearance);
+}
+
+LLViewerTexLayerSetBuffer* LLViewerTexLayerSet::getViewerComposite()
+{
+ return dynamic_cast<LLViewerTexLayerSetBuffer*> (getComposite());
+}
+
+const LLViewerTexLayerSetBuffer* LLViewerTexLayerSet::getViewerComposite() const
+{
+ return dynamic_cast<const LLViewerTexLayerSetBuffer*> (getComposite());
+}
+
+
+const std::string LLViewerTexLayerSetBuffer::dumpTextureInfo() const
+{
+ if (!isAgentAvatarValid()) return "";
+
+ const BOOL is_high_res = !mNeedsUpload;
+ const U32 num_low_res = mNumLowresUploads;
+ const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32();
+ const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(getViewerTexLayerSet());
+
+ std::string status = "CREATING ";
+ if (!uploadNeeded()) status = "DONE ";
+ if (uploadInProgress()) status = "UPLOADING";
+
+ std::string text = llformat("[%s] [HiRes:%d LoRes:%d] [Elapsed:%d] %s",
+ status.c_str(),
+ is_high_res, num_low_res,
+ upload_time,
+ local_texture_info.c_str());
+ return text;
+}
diff --git a/indra/newview/llviewertexlayer.h b/indra/newview/llviewertexlayer.h
new file mode 100644
index 0000000000..95c339a5b0
--- /dev/null
+++ b/indra/newview/llviewertexlayer.h
@@ -0,0 +1,180 @@
+/**
+ * @file llviewertexlayer.h
+ * @brief Viewer Texture layer classes. Used for avatars.
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_VIEWER_TEXLAYER_H
+#define LL_VIEWER_TEXLAYER_H
+
+#include "lldynamictexture.h"
+#include "lltexlayer.h"
+
+class LLVOAvatarSelf;
+class LLViewerTexLayerSetBuffer;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLViewerTexLayerSet
+//
+// An ordered set of texture layers that gets composited into a single texture.
+// Only exists for llavatarappearanceself.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLViewerTexLayerSet : public LLTexLayerSet
+{
+public:
+ LLViewerTexLayerSet(LLAvatarAppearance* const appearance);
+ virtual ~LLViewerTexLayerSet();
+
+ /*virtual*/void requestUpdate();
+ void requestUpload();
+ void cancelUpload();
+ BOOL isLocalTextureDataAvailable() const;
+ BOOL isLocalTextureDataFinal() const;
+ void updateComposite();
+ /*virtual*/void createComposite();
+ void setUpdatesEnabled(BOOL b);
+ BOOL getUpdatesEnabled() const { return mUpdatesEnabled; }
+ void gatherMorphMaskAlpha(U8 *data, S32 width, S32 height);
+
+ LLVOAvatarSelf* getAvatar();
+ const LLVOAvatarSelf* getAvatar() const;
+ LLViewerTexLayerSetBuffer* getViewerComposite();
+ const LLViewerTexLayerSetBuffer* getViewerComposite() const;
+
+private:
+ BOOL mUpdatesEnabled;
+
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLViewerTexLayerSetBuffer
+//
+// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLViewerTexLayerSetBuffer : public LLTexLayerSetBuffer, public LLViewerDynamicTexture
+{
+ LOG_CLASS(LLViewerTexLayerSetBuffer);
+
+public:
+ LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height);
+ virtual ~LLViewerTexLayerSetBuffer();
+
+public:
+ /*virtual*/ S8 getType() const;
+ BOOL isInitialized(void) const;
+ static void dumpTotalByteCount();
+ const std::string dumpTextureInfo() const;
+ virtual void restoreGLTexture();
+ virtual void destroyGLTexture();
+private:
+ LLViewerTexLayerSet* getViewerTexLayerSet()
+ { return dynamic_cast<LLViewerTexLayerSet*> (mTexLayerSet); }
+ const LLViewerTexLayerSet* getViewerTexLayerSet() const
+ { return dynamic_cast<const LLViewerTexLayerSet*> (mTexLayerSet); }
+ static S32 sGLByteCount;
+
+ //--------------------------------------------------------------------
+ // Tex Layer Render
+ //--------------------------------------------------------------------
+ virtual void preRenderTexLayerSet();
+ virtual void midRenderTexLayerSet(BOOL success);
+ virtual void postRenderTexLayerSet(BOOL success);
+ virtual S32 getCompositeOriginX() const { return getOriginX(); }
+ virtual S32 getCompositeOriginY() const { return getOriginY(); }
+ virtual S32 getCompositeWidth() const { return getFullWidth(); }
+ virtual S32 getCompositeHeight() const { return getFullHeight(); }
+
+ //--------------------------------------------------------------------
+ // Dynamic Texture Interface
+ //--------------------------------------------------------------------
+public:
+ /*virtual*/ BOOL needsRender();
+protected:
+ // Pass these along for tex layer rendering.
+ virtual void preRender(BOOL clear_depth) { preRenderTexLayerSet(); }
+ virtual void postRender(BOOL success) { postRenderTexLayerSet(success); }
+ virtual BOOL render() { return renderTexLayerSet(); }
+
+ //--------------------------------------------------------------------
+ // Uploads
+ //--------------------------------------------------------------------
+public:
+ void requestUpload();
+ void cancelUpload();
+ BOOL uploadNeeded() const; // We need to upload a new texture
+ BOOL uploadInProgress() const; // We have started uploading a new texture and are awaiting the result
+ BOOL uploadPending() const; // We are expecting a new texture to be uploaded at some point
+ static void onTextureUploadComplete(const LLUUID& uuid,
+ void* userdata,
+ S32 result, LLExtStat ext_status);
+protected:
+ BOOL isReadyToUpload() const;
+ void doUpload(); // Does a read back and upload.
+ void conditionalRestartUploadTimer();
+private:
+ BOOL mNeedsUpload; // Whether we need to send our baked textures to the server
+ U32 mNumLowresUploads; // Number of times we've sent a lowres version of our baked textures to the server
+ BOOL mUploadPending; // Whether we have received back the new baked textures
+ LLUUID mUploadID; // The current upload process (null if none).
+ LLFrameTimer mNeedsUploadTimer; // Tracks time since upload was requested and performed.
+ S32 mUploadFailCount; // Number of consecutive upload failures
+ LLFrameTimer mUploadRetryTimer; // Tracks time since last upload failure.
+
+ //--------------------------------------------------------------------
+ // Updates
+ //--------------------------------------------------------------------
+public:
+ void requestUpdate();
+ BOOL requestUpdateImmediate();
+protected:
+ BOOL isReadyToUpdate() const;
+ void doUpdate();
+ void restartUpdateTimer();
+private:
+ BOOL mNeedsUpdate; // Whether we need to locally update our baked textures
+ U32 mNumLowresUpdates; // Number of times we've locally updated with lowres version of our baked textures
+ LLFrameTimer mNeedsUpdateTimer; // Tracks time since update was requested and performed.
+};
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLBakedUploadData
+//
+// Used by LLTexLayerSetBuffer for a callback.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+struct LLBakedUploadData
+{
+ LLBakedUploadData(const LLVOAvatarSelf* avatar,
+ LLViewerTexLayerSet* layerset,
+ const LLUUID& id,
+ bool highest_res);
+ ~LLBakedUploadData() {}
+ const LLUUID mID;
+ const LLVOAvatarSelf* mAvatar; // note: backlink only; don't LLPointer
+ LLViewerTexLayerSet* mTexLayerSet;
+ const U64 mStartTime; // for measuring baked texture upload time
+ const bool mIsHighestRes; // whether this is a "final" bake, or intermediate low res
+};
+
+#endif // LL_VIEWER_TEXLAYER_H
+
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 8eb8717de2..a73ce1d115 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -59,6 +59,7 @@
#include "lltextureatlas.h"
#include "lltextureatlasmanager.h"
#include "lltextureentry.h"
+#include "lltexturemanagerbridge.h"
#include "llmediaentry.h"
#include "llvovolume.h"
#include "llviewermedia.h"
@@ -232,7 +233,7 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(BOOL usemipma
if(generate_gl_tex)
{
tex->generateGLTexture() ;
- tex->setCategory(LLViewerTexture::LOCAL) ;
+ tex->setCategory(LLGLTexture::LOCAL) ;
}
return tex ;
}
@@ -242,14 +243,14 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLUUID&
if(generate_gl_tex)
{
tex->generateGLTexture() ;
- tex->setCategory(LLViewerTexture::LOCAL) ;
+ tex->setCategory(LLGLTexture::LOCAL) ;
}
return tex ;
}
LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLImageRaw* raw, BOOL usemipmaps)
{
LLPointer<LLViewerTexture> tex = new LLViewerTexture(raw, usemipmaps) ;
- tex->setCategory(LLViewerTexture::LOCAL) ;
+ tex->setCategory(LLGLTexture::LOCAL) ;
return tex ;
}
LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex)
@@ -258,7 +259,7 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 wid
if(generate_gl_tex)
{
tex->generateGLTexture() ;
- tex->setCategory(LLViewerTexture::LOCAL) ;
+ tex->setCategory(LLGLTexture::LOCAL) ;
}
return tex ;
}
@@ -305,6 +306,26 @@ LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromHost(const
return gTextureList.getImageFromHost(image_id, host) ;
}
+// Create a bridge to the viewer texture manager.
+class LLViewerTextureManagerBridge : public LLTextureManagerBridge
+{
+ /*virtual*/ LLPointer<LLGLTexture> getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE)
+ {
+ return LLViewerTextureManager::getLocalTexture(usemipmaps, generate_gl_tex);
+ }
+
+ /*virtual*/ LLPointer<LLGLTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE)
+ {
+ return LLViewerTextureManager::getLocalTexture(width, height, components, usemipmaps, generate_gl_tex);
+ }
+
+ /*virtual*/ LLGLTexture* getFetchedTexture(const LLUUID &image_id)
+ {
+ return LLViewerTextureManager::getFetchedTexture(image_id);
+ }
+};
+
+
void LLViewerTextureManager::init()
{
{
@@ -350,12 +371,12 @@ void LLViewerTextureManager::init()
imagep->setCachedRawImage(0, image_raw) ;
image_raw = NULL;
#else
- LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI);
+ LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
#endif
LLViewerFetchedTexture::sDefaultImagep->dontDiscard();
- LLViewerFetchedTexture::sDefaultImagep->setCategory(LLViewerTexture::OTHER) ;
+ LLViewerFetchedTexture::sDefaultImagep->setCategory(LLGLTexture::OTHER) ;
- LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLViewerTexture::BOOST_UI);
+ LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLGLTexture::BOOST_UI);
LLViewerFetchedTexture::sSmokeImagep->setNoDelete() ;
image_raw = new LLImageRaw(32,32,3);
@@ -374,6 +395,9 @@ void LLViewerTextureManager::init()
LLViewerTexture::sCheckerBoardImagep = LLViewerTextureManager::getLocalTexture(image_raw.get(), TRUE);
LLViewerTexture::initClass() ;
+
+ // Create a texture manager bridge.
+ gTextureManagerBridgep = new LLViewerTextureManagerBridge();
if (LLMetricPerformanceTesterBasic::isMetricLogRequested(sTesterName) && !LLMetricPerformanceTesterBasic::getTester(sTesterName))
{
@@ -390,6 +414,7 @@ void LLViewerTextureManager::cleanup()
{
stop_glerror();
+ delete gTextureManagerBridgep;
LLImageGL::sDefaultGLTexture = NULL ;
LLViewerTexture::sNullImagep = NULL;
LLViewerTexture::sBlackImagep = NULL;
@@ -417,25 +442,6 @@ void LLViewerTexture::initClass()
}
}
-// static
-S32 LLViewerTexture::getTotalNumOfCategories()
-{
- return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ;
-}
-
-// static
-//index starts from zero.
-S32 LLViewerTexture::getIndexFromCategory(S32 category)
-{
- return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1 ;
-}
-
-//static
-S32 LLViewerTexture::getCategoryFromIndex(S32 index)
-{
- return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1 ;
-}
-
// tuning params
const F32 discard_bias_delta = .25f;
const F32 discard_delta_time = 0.5f;
@@ -572,45 +578,38 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity
//-------------------------------------------------------------------------------------------
const U32 LLViewerTexture::sCurrentFileVersion = 1;
-LLViewerTexture::LLViewerTexture(BOOL usemipmaps)
+LLViewerTexture::LLViewerTexture(BOOL usemipmaps) :
+ LLGLTexture(usemipmaps)
{
init(true);
- mUseMipMaps = usemipmaps ;
mID.generate();
sImageCount++;
}
-LLViewerTexture::LLViewerTexture(const LLUUID& id, BOOL usemipmaps)
- : mID(id)
+LLViewerTexture::LLViewerTexture(const LLUUID& id, BOOL usemipmaps) :
+ LLGLTexture(usemipmaps),
+ mID(id)
{
init(true);
- mUseMipMaps = usemipmaps ;
sImageCount++;
}
-LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps)
+LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) :
+ LLGLTexture(width, height, components, usemipmaps)
{
init(true);
- mFullWidth = width ;
- mFullHeight = height ;
- mUseMipMaps = usemipmaps ;
- mComponents = components ;
- setTexelsPerImage();
-
mID.generate();
sImageCount++;
}
-LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps)
+LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) :
+ LLGLTexture(raw, usemipmaps)
{
init(true);
- mUseMipMaps = usemipmaps ;
- mGLTexturep = new LLImageGL(raw, usemipmaps) ;
- // Create an empty image of the specified size and width
mID.generate();
sImageCount++;
}
@@ -621,20 +620,10 @@ LLViewerTexture::~LLViewerTexture()
sImageCount--;
}
+// virtual
void LLViewerTexture::init(bool firstinit)
{
- mBoostLevel = LLViewerTexture::BOOST_NONE;
-
- mFullWidth = 0;
- mFullHeight = 0;
- mTexelsPerImage = 0 ;
- mUseMipMaps = FALSE ;
- mComponents = 0 ;
-
- mTextureState = NO_DELETE ;
- mDontDiscard = FALSE;
mMaxVirtualSize = 0.f;
- mNeedsGLTexture = FALSE ;
mMaxVirtualSizeResetInterval = 1;
mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval ;
mAdditionalDecodePriority = 0.f ;
@@ -655,38 +644,18 @@ void LLViewerTexture::cleanup()
{
mFaceList.clear() ;
mVolumeList.clear();
- if(mGLTexturep)
- {
- mGLTexturep->cleanup();
- }
}
// virtual
void LLViewerTexture::dump()
{
- if(mGLTexturep)
- {
- mGLTexturep->dump();
- }
+ LLGLTexture::dump();
llinfos << "LLViewerTexture"
<< " mID " << mID
<< llendl;
}
-void LLViewerTexture::setBoostLevel(S32 level)
-{
- if(mBoostLevel != level)
- {
- mBoostLevel = level ;
- if(mBoostLevel != LLViewerTexture::BOOST_NONE)
- {
- setNoDelete() ;
- }
- }
-}
-
-
bool LLViewerTexture::bindDefaultImage(S32 stage)
{
if (stage < 0) return false;
@@ -879,294 +848,18 @@ void LLViewerTexture::reorganizeVolumeList()
mVolumeList.erase(mVolumeList.begin() + mNumVolumes, mVolumeList.end());
}
-
-
//virtual
void LLViewerTexture::switchToCachedImage()
{
//nothing here.
}
-void LLViewerTexture::forceActive()
-{
- mTextureState = ACTIVE ;
-}
-
-void LLViewerTexture::setActive()
-{
- if(mTextureState != NO_DELETE)
- {
- mTextureState = ACTIVE ;
- }
-}
-
-//set the texture to stay in memory
-void LLViewerTexture::setNoDelete()
-{
- mTextureState = NO_DELETE ;
-}
-
-void LLViewerTexture::generateGLTexture()
-{
- if(mGLTexturep.isNull())
- {
- mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps) ;
- }
-}
-
-LLImageGL* LLViewerTexture::getGLTexture() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep ;
-}
-
-BOOL LLViewerTexture::createGLTexture()
-{
- if(mGLTexturep.isNull())
- {
- generateGLTexture() ;
- }
-
- return mGLTexturep->createGLTexture() ;
-}
-
-BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category)
-{
- llassert(mGLTexturep.notNull()) ;
-
- BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category) ;
-
- if(ret)
- {
- mFullWidth = mGLTexturep->getCurrentWidth() ;
- mFullHeight = mGLTexturep->getCurrentHeight() ;
- mComponents = mGLTexturep->getComponents() ;
- setTexelsPerImage();
- }
-
- return ret ;
-}
-
//virtual
void LLViewerTexture::setCachedRawImage(S32 discard_level, LLImageRaw* imageraw)
{
//nothing here.
}
-void LLViewerTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes)
-{
- llassert(mGLTexturep.notNull()) ;
-
- mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ;
-}
-void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode)
-{
- llassert(mGLTexturep.notNull()) ;
- mGLTexturep->setAddressMode(mode) ;
-}
-void LLViewerTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option)
-{
- llassert(mGLTexturep.notNull()) ;
- mGLTexturep->setFilteringOption(option) ;
-}
-
-//virtual
-S32 LLViewerTexture::getWidth(S32 discard_level) const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getWidth(discard_level) ;
-}
-
-//virtual
-S32 LLViewerTexture::getHeight(S32 discard_level) const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getHeight(discard_level) ;
-}
-
-S32 LLViewerTexture::getMaxDiscardLevel() const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getMaxDiscardLevel() ;
-}
-S32 LLViewerTexture::getDiscardLevel() const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getDiscardLevel() ;
-}
-S8 LLViewerTexture::getComponents() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getComponents() ;
-}
-
-LLGLuint LLViewerTexture::getTexName() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getTexName() ;
-}
-
-BOOL LLViewerTexture::hasGLTexture() const
-{
- if(mGLTexturep.notNull())
- {
- return mGLTexturep->getHasGLTexture() ;
- }
- return FALSE ;
-}
-
-BOOL LLViewerTexture::getBoundRecently() const
-{
- if(mGLTexturep.notNull())
- {
- return mGLTexturep->getBoundRecently() ;
- }
- return FALSE ;
-}
-
-LLTexUnit::eTextureType LLViewerTexture::getTarget(void) const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getTarget() ;
-}
-
-BOOL LLViewerTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height)
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height) ;
-}
-
-BOOL LLViewerTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height)
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height) ;
-}
-
-void LLViewerTexture::setGLTextureCreated (bool initialized)
-{
- llassert(mGLTexturep.notNull()) ;
-
- mGLTexturep->setGLTextureCreated (initialized) ;
-}
-
-void LLViewerTexture::setCategory(S32 category)
-{
- llassert(mGLTexturep.notNull()) ;
-
- mGLTexturep->setCategory(category) ;
-}
-
-LLTexUnit::eTextureAddressMode LLViewerTexture::getAddressMode(void) const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getAddressMode() ;
-}
-
-S32 LLViewerTexture::getTextureMemory() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->mTextureMemory ;
-}
-
-LLGLenum LLViewerTexture::getPrimaryFormat() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getPrimaryFormat() ;
-}
-
-BOOL LLViewerTexture::getIsAlphaMask() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getIsAlphaMask() ;
-}
-
-BOOL LLViewerTexture::getMask(const LLVector2 &tc)
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getMask(tc) ;
-}
-
-F32 LLViewerTexture::getTimePassedSinceLastBound()
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getTimePassedSinceLastBound() ;
-}
-BOOL LLViewerTexture::getMissed() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getMissed() ;
-}
-
-BOOL LLViewerTexture::isJustBound() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->isJustBound() ;
-}
-
-void LLViewerTexture::forceUpdateBindStats(void) const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->forceUpdateBindStats() ;
-}
-
-U32 LLViewerTexture::getTexelsInAtlas() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getTexelsInAtlas() ;
-}
-
-U32 LLViewerTexture::getTexelsInGLTexture() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getTexelsInGLTexture() ;
-}
-
-BOOL LLViewerTexture::isGLTextureCreated() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->isGLTextureCreated() ;
-}
-
-S32 LLViewerTexture::getDiscardLevelInAtlas() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getDiscardLevelInAtlas() ;
-}
-
-void LLViewerTexture::destroyGLTexture()
-{
- if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture())
- {
- mGLTexturep->destroyGLTexture() ;
- mTextureState = DELETED ;
- }
-}
-
-void LLViewerTexture::setTexelsPerImage()
-{
- S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT);
- S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT);
- mTexelsPerImage = (F32)fullwidth * fullheight;
-}
-
BOOL LLViewerTexture::isLargeImage()
{
return (S32)mTexelsPerImage > LLViewerTexture::sMinLargeImageSize ;
@@ -1750,7 +1443,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
// Don't decode anything we don't need
priority = -4.0f;
}
- else if ((mBoostLevel == LLViewerTexture::BOOST_UI || mBoostLevel == LLViewerTexture::BOOST_ICON) && !have_all_data)
+ else if ((mBoostLevel == LLGLTexture::BOOST_UI || mBoostLevel == LLGLTexture::BOOST_ICON) && !have_all_data)
{
priority = 1.f;
}
@@ -2136,7 +1829,7 @@ bool LLViewerFetchedTexture::updateFetch()
// Load the texture progressively: we try not to rush to the desired discard too fast.
// If the camera is not moving, we do not tweak the discard level notch by notch but go to the desired discard with larger boosted steps
// This mitigates the "textures stay blurry" problem when loading while not killing the texture memory while moving around
- S32 delta_level = (mBoostLevel > LLViewerTexture::BOOST_NONE) ? 2 : 1 ;
+ S32 delta_level = (mBoostLevel > LLGLTexture::BOOST_NONE) ? 2 : 1 ;
if (current_discard < 0)
{
desired_discard = llmax(desired_discard, getMaxDiscardLevel() - delta_level);
@@ -2387,7 +2080,7 @@ void LLViewerFetchedTexture::deleteCallbackEntry(const LLLoadedCallbackEntry::so
destroySavedRawImage() ;
}
}
- else if(needsToSaveRawImage() && mBoostLevel != LLViewerTexture::BOOST_PREVIEW)
+ else if(needsToSaveRawImage() && mBoostLevel != LLGLTexture::BOOST_PREVIEW)
{
if(desired_raw_discard != INVALID_DISCARD_LEVEL)
{
@@ -2845,7 +2538,7 @@ void LLViewerFetchedTexture::setCachedRawImage()
S32 h = mRawImage->getHeight() ;
S32 max_size = MAX_CACHED_RAW_IMAGE_AREA ;
- if(LLViewerTexture::BOOST_TERRAIN == mBoostLevel)
+ if(LLGLTexture::BOOST_TERRAIN == mBoostLevel)
{
max_size = MAX_CACHED_RAW_TERRAIN_IMAGE_AREA ;
}
@@ -3218,7 +2911,7 @@ void LLViewerLODTexture::processTextureStats()
if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT)
mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048
}
- else if (mBoostLevel < LLViewerTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f)
+ else if (mBoostLevel < LLGLTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f)
{
// If the image has not been significantly visible in a while, we don't want it
mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, (S8)(MAX_DISCARD_LEVEL + 1));
@@ -3268,7 +2961,7 @@ void LLViewerLODTexture::processTextureStats()
mCalculatedDiscardLevel = discard_level;
}
}
- if (mBoostLevel < LLViewerTexture::BOOST_SCULPTED)
+ if (mBoostLevel < LLGLTexture::BOOST_SCULPTED)
{
discard_level += sDesiredDiscardBias;
discard_level *= sDesiredDiscardScale; // scale
@@ -3294,7 +2987,7 @@ void LLViewerLODTexture::processTextureStats()
//
S32 current_discard = getDiscardLevel();
- if (sDesiredDiscardBias > 0.0f && mBoostLevel < LLViewerTexture::BOOST_SCULPTED && current_discard >= 0)
+ if (sDesiredDiscardBias > 0.0f && mBoostLevel < LLGLTexture::BOOST_SCULPTED && current_discard >= 0)
{
if(desired_discard_bias_max <= sDesiredDiscardBias && !mForceToSaveRawImage)
{
@@ -3437,7 +3130,7 @@ LLViewerMediaTexture::LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps, LL
setMediaImpl() ;
- setCategory(LLViewerTexture::MEDIA) ;
+ setCategory(LLGLTexture::MEDIA) ;
LLViewerTexture* tex = gTextureList.findImage(mID) ;
if(tex) //this media is a parcel media for tex.
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 2ea9a07e9a..254a0cf92f 100755
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -27,7 +27,7 @@
#ifndef LL_LLVIEWERTEXTURE_H
#define LL_LLVIEWERTEXTURE_H
-#include "lltexture.h"
+#include "llgltexture.h"
#include "lltimer.h"
#include "llframetimer.h"
#include "llhost.h"
@@ -88,16 +88,11 @@ public:
class LLTextureBar;
-class LLViewerTexture : public LLTexture
+class LLViewerTexture : public LLGLTexture
{
public:
enum
{
- MAX_IMAGE_SIZE_DEFAULT = 1024,
- INVALID_DISCARD_LEVEL = 0x7fff
- };
- enum
- {
LOCAL_TEXTURE,
MEDIA_TEXTURE,
DYNAMIC_TEXTURE,
@@ -107,43 +102,6 @@ public:
INVALID_TEXTURE_TYPE
};
- enum EBoostLevel
- {
- BOOST_NONE = 0,
- BOOST_AVATAR_BAKED ,
- BOOST_AVATAR ,
- BOOST_CLOUDS ,
- BOOST_SCULPTED ,
-
- BOOST_HIGH = 10,
- BOOST_BUMP ,
- BOOST_TERRAIN , // has to be high priority for minimap / low detail
- BOOST_SELECTED ,
- BOOST_AVATAR_BAKED_SELF ,
- BOOST_AVATAR_SELF , // needed for baking avatar
- BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay.
- BOOST_HUD ,
- BOOST_ICON ,
- BOOST_UI ,
- BOOST_PREVIEW ,
- BOOST_MAP ,
- BOOST_MAP_VISIBLE ,
- BOOST_MAX_LEVEL,
-
- //other texture Categories
- LOCAL = BOOST_MAX_LEVEL,
- AVATAR_SCRATCH_TEX,
- DYNAMIC_TEX,
- MEDIA,
- ATLAS,
- OTHER,
- MAX_GL_IMAGE_CATEGORY
- };
-
- static S32 getTotalNumOfCategories() ;
- static S32 getIndexFromCategory(S32 category) ;
- static S32 getCategoryFromIndex(S32 index) ;
-
typedef std::vector<LLFace*> ll_face_list_t;
typedef std::vector<LLVOVolume*> ll_volume_list_t;
@@ -168,11 +126,8 @@ public:
/*virtual*/ bool bindDefaultImage(const S32 stage = 0) ;
/*virtual*/ void forceImmediateUpdate() ;
- const LLUUID& getID() const { return mID; }
+ /*virtual*/ const LLUUID& getID() const { return mID; }
- void setBoostLevel(S32 level);
- S32 getBoostLevel() { return mBoostLevel; }
-
void addTextureStats(F32 virtual_size, BOOL needs_gltexture = TRUE) const;
void resetTextureStats();
void setMaxVirtualSizeResetInterval(S32 interval)const {mMaxVirtualSizeResetInterval = interval;}
@@ -182,8 +137,6 @@ public:
LLFrameTimer* getLastReferencedTimer() {return &mLastReferencedTimer ;}
- S32 getFullWidth() const { return mFullWidth; }
- S32 getFullHeight() const { return mFullHeight; }
/*virtual*/ void setKnownDrawSize(S32 width, S32 height);
virtual void addFace(LLFace* facep) ;
@@ -196,60 +149,8 @@ public:
S32 getNumVolumes() const;
const ll_volume_list_t* getVolumeList() const { return &mVolumeList; }
- void generateGLTexture() ;
- void destroyGLTexture() ;
- //---------------------------------------------------------------------------------------------
- //functions to access LLImageGL
- //---------------------------------------------------------------------------------------------
- /*virtual*/S32 getWidth(S32 discard_level = -1) const;
- /*virtual*/S32 getHeight(S32 discard_level = -1) const;
-
- BOOL hasGLTexture() const ;
- LLGLuint getTexName() const ;
- BOOL createGLTexture() ;
- BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLViewerTexture::OTHER);
virtual void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ;
-
- void setFilteringOption(LLTexUnit::eTextureFilterOptions option);
- void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE);
- void setAddressMode(LLTexUnit::eTextureAddressMode mode);
- BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height);
- BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height);
- void setGLTextureCreated (bool initialized);
- void setCategory(S32 category) ;
-
- LLTexUnit::eTextureAddressMode getAddressMode(void) const ;
- S32 getMaxDiscardLevel() const;
- S32 getDiscardLevel() const;
- S8 getComponents() const ;
- BOOL getBoundRecently() const;
- S32 getTextureMemory() const ;
- LLGLenum getPrimaryFormat() const;
- BOOL getIsAlphaMask() const ;
- LLTexUnit::eTextureType getTarget(void) const ;
- BOOL getMask(const LLVector2 &tc);
- F32 getTimePassedSinceLastBound();
- BOOL getMissed() const ;
- BOOL isJustBound()const ;
- void forceUpdateBindStats(void) const;
-
- U32 getTexelsInAtlas() const ;
- U32 getTexelsInGLTexture() const ;
- BOOL isGLTextureCreated() const ;
- S32 getDiscardLevelInAtlas() const ;
- //---------------------------------------------------------------------------------------------
- //end of functions to access LLImageGL
- //---------------------------------------------------------------------------------------------
-
- //-----------------
- /*virtual*/ void setActive() ;
- void forceActive() ;
- void setNoDelete() ;
- void dontDiscard() { mDontDiscard = 1; mTextureState = NO_DELETE; }
- BOOL getDontDiscard() const { return mDontDiscard; }
- //-----------------
-
BOOL isLargeImage() ;
void setParcelMedia(LLViewerMediaTexture* media) {mParcelMedia = media;}
@@ -262,35 +163,21 @@ protected:
void init(bool firstinit) ;
void reorganizeFaceList() ;
void reorganizeVolumeList() ;
- void setTexelsPerImage();
private:
friend class LLBumpImageList;
friend class LLUIImageList;
- //note: do not make this function public.
- /*virtual*/ LLImageGL* getGLTexture() const ;
virtual void switchToCachedImage();
static bool isMemoryForTextureLow() ;
protected:
LLUUID mID;
- S32 mBoostLevel; // enum describing priority level
- S32 mFullWidth;
- S32 mFullHeight;
- BOOL mUseMipMaps ;
- S8 mComponents;
- F32 mTexelsPerImage; // Texels per image.
- mutable S8 mNeedsGLTexture;
mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need?
mutable S32 mMaxVirtualSizeResetCounter ;
mutable S32 mMaxVirtualSizeResetInterval;
mutable F32 mAdditionalDecodePriority; // priority add to mDecodePriority.
LLFrameTimer mLastReferencedTimer;
- //GL texture
- LLPointer<LLImageGL> mGLTexturep ;
- S8 mDontDiscard; // Keep full res version of this image (for UI, etc)
-
ll_face_list_t mFaceList ; //reverse pointer pointing to the faces using this image as texture
U32 mNumFaces ;
LLFrameTimer mLastFaceListUpdateTimer ;
@@ -302,17 +189,6 @@ protected:
//do not use LLPointer here.
LLViewerMediaTexture* mParcelMedia ;
-protected:
- typedef enum
- {
- DELETED = 0, //removed from memory
- DELETION_CANDIDATE, //ready to be removed from memory
- INACTIVE, //not be used for the last certain period (i.e., 30 seconds).
- ACTIVE, //just being used, can become inactive if not being used for a certain time (10 seconds).
- NO_DELETE = 99 //stay in memory, can not be removed.
- } LLGLTextureState;
- LLGLTextureState mTextureState ;
-
static F32 sTexelPixelRatio;
public:
static const U32 sCurrentFileVersion;
@@ -508,7 +384,7 @@ protected:
S32 getCurrentDiscardLevelForFetching() ;
private:
- void init(bool firstinit) ;
+ void init(bool firstinit) ;
void cleanup() ;
void saveRawImage() ;
@@ -731,7 +607,7 @@ public:
static LLViewerFetchedTexture* getFetchedTexture(const LLUUID &image_id,
BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation.
S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
LLGLint internal_format = 0,
LLGLenum primary_format = 0,
@@ -740,7 +616,7 @@ public:
static LLViewerFetchedTexture* getFetchedTextureFromFile(const std::string& filename,
BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE,
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE,
S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
LLGLint internal_format = 0,
LLGLenum primary_format = 0,
@@ -749,7 +625,7 @@ public:
static LLViewerFetchedTexture* getFetchedTextureFromUrl(const std::string& url,
BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE,
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE,
S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
LLGLint internal_format = 0,
LLGLenum primary_format = 0,
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index e4669cde34..b89247ec6f 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -198,7 +198,7 @@ void LLViewerTextureList::doPrefetchImages()
if(LLViewerTexture::FETCHED_TEXTURE == texture_type || LLViewerTexture::LOD_TEXTURE == texture_type)
{
- LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, texture_type);
+ LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, texture_type);
if (image)
{
image->addTextureStats((F32)pixel_area);
@@ -339,7 +339,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string&
if (full_path.empty())
{
llwarns << "Failed to find local image file: " << filename << llendl;
- return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI);
+ return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
}
std::string url = "file://" + full_path;
@@ -430,7 +430,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id,
if ((&image_id == NULL) || image_id.isNull())
{
- return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI));
+ return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLGLTexture::BOOST_UI));
}
LLPointer<LLViewerFetchedTexture> imagep = findImage(image_id);
@@ -1361,7 +1361,7 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d
U8 *data = new U8[data_size];
msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size);
- LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
if (!image)
{
delete [] data;
@@ -1434,7 +1434,7 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d
U8 *data = new U8[data_size];
msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size);
- LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
if (!image)
{
delete [] data;
@@ -1534,9 +1534,9 @@ LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priori
LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std::string& filename,
BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority )
{
- if (boost_priority == LLViewerTexture::BOOST_NONE)
+ if (boost_priority == LLGLTexture::BOOST_NONE)
{
- boost_priority = LLViewerTexture::BOOST_UI;
+ boost_priority = LLGLTexture::BOOST_UI;
}
LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTextureFromFile(filename, MIPMAP_NO, boost_priority);
return loadUIImage(imagep, name, use_mips, scale_rect, clip_rect);
@@ -1545,9 +1545,9 @@ LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std
LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id,
BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority)
{
- if (boost_priority == LLViewerTexture::BOOST_NONE)
+ if (boost_priority == LLGLTexture::BOOST_NONE)
{
- boost_priority = LLViewerTexture::BOOST_UI;
+ boost_priority = LLGLTexture::BOOST_UI;
}
LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(id, MIPMAP_NO, boost_priority);
return loadUIImage(imagep, id.asString(), use_mips, scale_rect, clip_rect);
@@ -1572,7 +1572,7 @@ LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const st
//Note:
//Some other textures such as ICON also through this flow to be fetched.
//But only UI textures need to set this callback.
- if(imagep->getBoostLevel() == LLViewerTexture::BOOST_UI)
+ if(imagep->getBoostLevel() == LLGLTexture::BOOST_UI)
{
LLUIImageLoadData* datap = new LLUIImageLoadData;
datap->mImageName = name;
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h
index 3dda973d3f..05c7c35f7c 100644
--- a/indra/newview/llviewertexturelist.h
+++ b/indra/newview/llviewertexturelist.h
@@ -131,7 +131,7 @@ private:
LLViewerFetchedTexture * getImage(const LLUUID &image_id,
BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation.
S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
LLGLint internal_format = 0,
LLGLenum primary_format = 0,
@@ -140,7 +140,7 @@ private:
LLViewerFetchedTexture * getImageFromFile(const std::string& filename,
BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation.
S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
LLGLint internal_format = 0,
LLGLenum primary_format = 0,
@@ -149,7 +149,7 @@ private:
LLViewerFetchedTexture* getImageFromUrl(const std::string& url,
BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation.
S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
LLGLint internal_format = 0,
LLGLenum primary_format = 0,
@@ -158,7 +158,7 @@ private:
LLViewerFetchedTexture* createImage(const LLUUID &image_id,
BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation.
S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
LLGLint internal_format = 0,
LLGLenum primary_format = 0,
@@ -168,7 +168,7 @@ private:
// Request image from a specific host, used for baked avatar textures.
// Implemented in header in case someone changes default params above. JC
LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, LLHost host)
- { return getImage(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); }
+ { return getImage(image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); }
public:
typedef std::set<LLPointer<LLViewerFetchedTexture> > image_list_t;
@@ -233,11 +233,11 @@ private:
LLPointer<LLUIImage> loadUIImageByName(const std::string& name, const std::string& filename,
BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null,
const LLRect& clip_rect = LLRect::null,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI);
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_UI);
LLPointer<LLUIImage> loadUIImageByID(const LLUUID& id,
BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null,
const LLRect& clip_rect = LLRect::null,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI);
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_UI);
LLPointer<LLUIImage> loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null);
diff --git a/indra/newview/llviewervisualparam.cpp b/indra/newview/llviewervisualparam.cpp
deleted file mode 100644
index f0cf9b7692..0000000000
--- a/indra/newview/llviewervisualparam.cpp
+++ /dev/null
@@ -1,164 +0,0 @@
-/**
- * @file llviewervisualparam.cpp
- * @brief Implementation of LLViewerVisualParam class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-//-----------------------------------------------------------------------------
-// Header Files
-//-----------------------------------------------------------------------------
-#include "llviewerprecompiledheaders.h"
-
-#include "llviewervisualparam.h"
-#include "llxmltree.h"
-#include "llui.h"
-#include "llwearable.h"
-
-//-----------------------------------------------------------------------------
-// LLViewerVisualParamInfo()
-//-----------------------------------------------------------------------------
-LLViewerVisualParamInfo::LLViewerVisualParamInfo()
- :
- mWearableType( LLWearableType::WT_INVALID ),
- mCrossWearable(FALSE),
- mCamDist( 0.5f ),
- mCamAngle( 0.f ),
- mCamElevation( 0.f ),
- mEditGroupDisplayOrder( 0 ),
- mShowSimple(FALSE),
- mSimpleMin(0.f),
- mSimpleMax(100.f)
-{
-}
-
-LLViewerVisualParamInfo::~LLViewerVisualParamInfo()
-{
-}
-
-//-----------------------------------------------------------------------------
-// parseXml()
-//-----------------------------------------------------------------------------
-BOOL LLViewerVisualParamInfo::parseXml(LLXmlTreeNode *node)
-{
- llassert( node->hasName( "param" ) );
-
- if (!LLVisualParamInfo::parseXml(node))
- return FALSE;
-
- // VIEWER SPECIFIC PARAMS
-
- std::string wearable;
- static LLStdStringHandle wearable_string = LLXmlTree::addAttributeString("wearable");
- if( node->getFastAttributeString( wearable_string, wearable) )
- {
- mWearableType = LLWearableType::typeNameToType( wearable );
- }
-
- static LLStdStringHandle edit_group_string = LLXmlTree::addAttributeString("edit_group");
- if (!node->getFastAttributeString( edit_group_string, mEditGroup))
- {
- mEditGroup = "";
- }
-
- static LLStdStringHandle cross_wearable_string = LLXmlTree::addAttributeString("cross_wearable");
- if (!node->getFastAttributeBOOL(cross_wearable_string, mCrossWearable))
- {
- mCrossWearable = FALSE;
- }
-
- // Optional camera offsets from the current joint center. Used for generating "hints" (thumbnails).
- static LLStdStringHandle camera_distance_string = LLXmlTree::addAttributeString("camera_distance");
- node->getFastAttributeF32( camera_distance_string, mCamDist );
- static LLStdStringHandle camera_angle_string = LLXmlTree::addAttributeString("camera_angle");
- node->getFastAttributeF32( camera_angle_string, mCamAngle ); // in degrees
- static LLStdStringHandle camera_elevation_string = LLXmlTree::addAttributeString("camera_elevation");
- node->getFastAttributeF32( camera_elevation_string, mCamElevation );
-
- mCamAngle += 180;
-
- static S32 params_loaded = 0;
-
- // By default, parameters are displayed in the order in which they appear in the xml file.
- // "edit_group_order" overriddes.
- static LLStdStringHandle edit_group_order_string = LLXmlTree::addAttributeString("edit_group_order");
- if( !node->getFastAttributeF32( edit_group_order_string, mEditGroupDisplayOrder ) )
- {
- mEditGroupDisplayOrder = (F32)params_loaded;
- }
-
- params_loaded++;
-
- return TRUE;
-}
-
-/*virtual*/ void LLViewerVisualParamInfo::toStream(std::ostream &out)
-{
- LLVisualParamInfo::toStream(out);
-
- out << mWearableType << "\t";
- out << mEditGroup << "\t";
- out << mEditGroupDisplayOrder << "\t";
-}
-
-//-----------------------------------------------------------------------------
-// LLViewerVisualParam()
-//-----------------------------------------------------------------------------
-LLViewerVisualParam::LLViewerVisualParam()
-{
-}
-
-//-----------------------------------------------------------------------------
-// setInfo()
-//-----------------------------------------------------------------------------
-
-BOOL LLViewerVisualParam::setInfo(LLViewerVisualParamInfo *info)
-{
- llassert(mInfo == NULL);
- if (info->mID < 0)
- return FALSE;
- mInfo = info;
- mID = info->mID;
- setWeight(getDefaultWeight(), FALSE );
- return TRUE;
-}
-
-/*
-//=============================================================================
-// These virtual functions should always be overridden,
-// but are included here for use as templates
-//=============================================================================
-
-//-----------------------------------------------------------------------------
-// parseData()
-//-----------------------------------------------------------------------------
-BOOL LLViewerVisualParam::parseData(LLXmlTreeNode *node)
-{
- LLViewerVisualParamInfo* info = new LLViewerVisualParamInfo;
-
- info->parseXml(node);
- if (!setInfo(info))
- return FALSE;
-
- return TRUE;
-}
-*/
diff --git a/indra/newview/llviewervisualparam.h b/indra/newview/llviewervisualparam.h
deleted file mode 100644
index 3bc95cbfbf..0000000000
--- a/indra/newview/llviewervisualparam.h
+++ /dev/null
@@ -1,109 +0,0 @@
-/**
- * @file llviewervisualparam.h
- * @brief viewer side visual params (with data file parsing)
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLViewerVisualParam_H
-#define LL_LLViewerVisualParam_H
-
-#include "v3math.h"
-#include "llstring.h"
-#include "llvisualparam.h"
-
-class LLWearable;
-
-//-----------------------------------------------------------------------------
-// LLViewerVisualParamInfo
-//-----------------------------------------------------------------------------
-class LLViewerVisualParamInfo : public LLVisualParamInfo
-{
- friend class LLViewerVisualParam;
-public:
- LLViewerVisualParamInfo();
- /*virtual*/ ~LLViewerVisualParamInfo();
-
- /*virtual*/ BOOL parseXml(LLXmlTreeNode* node);
-
- /*virtual*/ void toStream(std::ostream &out);
-
-protected:
- S32 mWearableType;
- BOOL mCrossWearable;
- std::string mEditGroup;
- F32 mCamDist;
- F32 mCamAngle; // degrees
- F32 mCamElevation;
- F32 mEditGroupDisplayOrder;
- BOOL mShowSimple; // show edit controls when in "simple ui" mode?
- F32 mSimpleMin; // when in simple UI, apply this minimum, range 0.f to 100.f
- F32 mSimpleMax; // when in simple UI, apply this maximum, range 0.f to 100.f
-};
-
-//-----------------------------------------------------------------------------
-// LLViewerVisualParam
-// VIRTUAL CLASS
-// a viewer side interface class for a generalized parametric modification of the avatar mesh
-//-----------------------------------------------------------------------------
-class LLViewerVisualParam : public LLVisualParam
-{
-public:
- LLViewerVisualParam();
- /*virtual*/ ~LLViewerVisualParam(){};
-
- // Special: These functions are overridden by child classes
- LLViewerVisualParamInfo *getInfo() const { return (LLViewerVisualParamInfo*)mInfo; };
- // This sets mInfo and calls initialization functions
- BOOL setInfo(LLViewerVisualParamInfo *info);
-
- virtual LLViewerVisualParam* cloneParam(LLWearable* wearable) const = 0;
-
- // LLVisualParam Virtual functions
- ///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
-
- // New Virtual functions
- virtual F32 getTotalDistortion() = 0;
- virtual const LLVector4a& getAvgDistortion() = 0;
- virtual F32 getMaxDistortion() = 0;
- virtual LLVector4a getVertexDistortion(S32 index, LLPolyMesh *mesh) = 0;
- virtual const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **mesh) = 0;
- virtual const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **mesh) = 0;
-
- // interface methods
- F32 getDisplayOrder() const { return getInfo()->mEditGroupDisplayOrder; }
- S32 getWearableType() const { return getInfo()->mWearableType; }
- const std::string& getEditGroup() const { return getInfo()->mEditGroup; }
-
- F32 getCameraDistance() const { return getInfo()->mCamDist; }
- F32 getCameraAngle() const { return getInfo()->mCamAngle; } // degrees
- F32 getCameraElevation() const { return getInfo()->mCamElevation; }
-
- BOOL getShowSimple() const { return getInfo()->mShowSimple; }
- F32 getSimpleMin() const { return getInfo()->mSimpleMin; }
- F32 getSimpleMax() const { return getInfo()->mSimpleMax; }
-
- BOOL getCrossWearable() const { return getInfo()->mCrossWearable; }
-
-};
-
-#endif // LL_LLViewerVisualParam_H
diff --git a/indra/newview/llwearable.cpp b/indra/newview/llviewerwearable.cpp
index b924a4471d..e9fa92e8be 100755..100644
--- a/indra/newview/llwearable.cpp
+++ b/indra/newview/llviewerwearable.cpp
@@ -1,8 +1,8 @@
/**
- * @file llwearable.cpp
- * @brief LLWearable class implementation
+ * @file llviewerwearable.cpp
+ * @brief LLViewerWearable class implementation
*
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
@@ -29,29 +29,17 @@
#include "llagent.h"
#include "llagentcamera.h"
#include "llagentwearables.h"
-#include "lldictionary.h"
#include "llfloatersidepanelcontainer.h"
-#include "lllocaltextureobject.h"
#include "llnotificationsutil.h"
-#include "llviewertexturelist.h"
-#include "llinventorymodel.h"
-#include "llinventoryobserver.h"
#include "llsidepanelappearance.h"
-#include "lltexlayer.h"
-#include "lltexglobalcolor.h"
-#include "lltrans.h"
-#include "llviewerregion.h"
-#include "llvisualparam.h"
-#include "llvoavatar.h"
+#include "lltextureentry.h"
+#include "llviewertexlayer.h"
#include "llvoavatarself.h"
-#include "llvoavatardefines.h"
-#include "llwearable.h"
+#include "llavatarappearancedefines.h"
+#include "llviewerwearable.h"
#include "llviewercontrol.h"
-using namespace LLVOAvatarDefines;
-
-// static
-S32 LLWearable::sCurrentDefinitionVersion = 1;
+using namespace LLAvatarAppearanceDefines;
// support class - remove for 2.1 (hackity hack hack)
class LLOverrideBakedTextureUpdate
@@ -59,7 +47,7 @@ class LLOverrideBakedTextureUpdate
public:
LLOverrideBakedTextureUpdate(bool temp_state)
{
- U32 num_bakes = (U32) LLVOAvatarDefines::BAKED_NUM_INDICES;
+ U32 num_bakes = (U32) LLAvatarAppearanceDefines::BAKED_NUM_INDICES;
for( U32 index = 0; index < num_bakes; ++index )
{
composite_enabled[index] = gAgentAvatarp->isCompositeUpdateEnabled(index);
@@ -69,397 +57,89 @@ public:
~LLOverrideBakedTextureUpdate()
{
- U32 num_bakes = (U32)LLVOAvatarDefines::BAKED_NUM_INDICES;
+ U32 num_bakes = (U32)LLAvatarAppearanceDefines::BAKED_NUM_INDICES;
for( U32 index = 0; index < num_bakes; ++index )
{
gAgentAvatarp->setCompositeUpdatesEnabled(index, composite_enabled[index]);
}
}
private:
- bool composite_enabled[LLVOAvatarDefines::BAKED_NUM_INDICES];
+ bool composite_enabled[LLAvatarAppearanceDefines::BAKED_NUM_INDICES];
};
// Private local functions
-static std::string terse_F32_to_string(F32 f);
static std::string asset_id_to_filename(const LLUUID &asset_id);
-LLWearable::LLWearable(const LLTransactionID& transaction_id) :
- mDefinitionVersion(LLWearable::sCurrentDefinitionVersion),
- mType(LLWearableType::WT_INVALID)
+LLViewerWearable::LLViewerWearable(const LLTransactionID& transaction_id) :
+ LLWearable()
{
mTransactionID = transaction_id;
mAssetID = mTransactionID.makeAssetID(gAgent.getSecureSessionID());
}
-LLWearable::LLWearable(const LLAssetID& asset_id) :
- mDefinitionVersion( LLWearable::sCurrentDefinitionVersion ),
- mType(LLWearableType::WT_INVALID)
+LLViewerWearable::LLViewerWearable(const LLAssetID& asset_id) :
+ LLWearable()
{
mAssetID = asset_id;
mTransactionID.setNull();
}
-LLWearable::~LLWearable()
-{
-}
-
-const std::string& LLWearable::getTypeLabel() const
-{
- return LLWearableType::getTypeLabel(mType);
-}
-
-const std::string& LLWearable::getTypeName() const
+// virtual
+LLViewerWearable::~LLViewerWearable()
{
- return LLWearableType::getTypeName(mType);
}
-LLAssetType::EType LLWearable::getAssetType() const
+// virtual
+LLWearable::EImportResult LLViewerWearable::importFile( LLFILE* file, LLAvatarAppearance* avatarp )
{
- return LLWearableType::getAssetType(mType);
-}
-
-BOOL LLWearable::exportFile(LLFILE* file) const
-{
- // header and version
- if( fprintf( file, "LLWearable version %d\n", mDefinitionVersion ) < 0 )
- {
- return FALSE;
- }
-
- // name
- if( fprintf( file, "%s\n", mName.c_str() ) < 0 )
- {
- return FALSE;
- }
-
- // description
- if( fprintf( file, "%s\n", mDescription.c_str() ) < 0 )
- {
- return FALSE;
- }
-
- // permissions
- if( !mPermissions.exportFile( file ) )
- {
- return FALSE;
- }
-
- // sale info
- if( !mSaleInfo.exportFile( file ) )
- {
- return FALSE;
- }
-
- // wearable type
- S32 type = (S32)mType;
- if( fprintf( file, "type %d\n", type ) < 0 )
- {
- return FALSE;
- }
-
- // parameters
- S32 num_parameters = mVisualParamIndexMap.size();
- if( fprintf( file, "parameters %d\n", num_parameters ) < 0 )
- {
- return FALSE;
- }
-
- for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin();
- iter != mVisualParamIndexMap.end();
- ++iter)
- {
- S32 param_id = iter->first;
- const LLVisualParam* param = iter->second;
- F32 param_weight = param->getWeight();
- if( fprintf( file, "%d %s\n", param_id, terse_F32_to_string( param_weight ).c_str() ) < 0 )
- {
- return FALSE;
- }
- }
-
- // texture entries
- S32 num_textures = mTEMap.size();
- if( fprintf( file, "textures %d\n", num_textures ) < 0 )
- {
- return FALSE;
- }
-
- for (te_map_t::const_iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter)
- {
- S32 te = iter->first;
- const LLUUID& image_id = iter->second->getID();
- if( fprintf( file, "%d %s\n", te, image_id.asString().c_str()) < 0 )
- {
- return FALSE;
- }
- }
- return TRUE;
-}
-
-
-void LLWearable::createVisualParams()
-{
- for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
- param;
- param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam())
- {
- if (param->getWearableType() == mType)
- {
- addVisualParam(param->cloneParam(this));
- }
- }
-
- // resync driver parameters to point to the newly cloned driven parameters
- for (visual_param_index_map_t::iterator param_iter = mVisualParamIndexMap.begin();
- param_iter != mVisualParamIndexMap.end();
- ++param_iter)
- {
- LLVisualParam* param = param_iter->second;
- LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam;
- // need this line to disambiguate between versions of LLCharacter::getVisualParam()
- LLVisualParam*(LLVOAvatarSelf::*avatar_function)(S32)const = &LLVOAvatarSelf::getVisualParam;
- param->resetDrivenParams();
- if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false))
- {
- if( !param->linkDrivenParams(boost::bind(avatar_function,gAgentAvatarp.get(),_1 ), true))
- {
- llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl;
- continue;
- }
- }
- }
-}
-
-BOOL LLWearable::importFile( LLFILE* file )
-{
- // *NOTE: changing the type or size of this buffer will require
- // changes in the fscanf() code below. You would be better off
- // rewriting this to use streams and not require an open FILE.
- char text_buffer[2048]; /* Flawfinder: ignore */
- S32 fields_read = 0;
-
// suppress texlayerset updates while wearables are being imported. Layersets will be updated
// when the wearables are "worn", not loaded. Note state will be restored when this object is destroyed.
LLOverrideBakedTextureUpdate stop_bakes(false);
- // read header and version
- fields_read = fscanf( file, "LLWearable version %d\n", &mDefinitionVersion );
- if( fields_read != 1 )
+ LLWearable::EImportResult result = LLWearable::importFile(file, avatarp);
+ if (LLWearable::FAILURE == result) return result;
+ if (LLWearable::BAD_HEADER == result)
{
// Shouldn't really log the asset id for security reasons, but
// we need it in this case.
llwarns << "Bad Wearable asset header: " << mAssetID << llendl;
//gVFS->dumpMap();
- return FALSE;
- }
-
-
- // Temoprary hack to allow wearables with definition version 24 to still load.
- // This should only affect lindens and NDA'd testers who have saved wearables in 2.0
- // the extra check for version == 24 can be removed before release, once internal testers
- // have loaded these wearables again. See hack pt 2 at bottom of function to ensure that
- // these wearables get re-saved with version definition 22.
- if( mDefinitionVersion > LLWearable::sCurrentDefinitionVersion && mDefinitionVersion != 24 )
- {
- llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl;
- return FALSE;
- }
-
- // name
- int next_char = fgetc( file ); /* Flawfinder: ignore */
- if( '\n' == next_char )
- {
- // no name
- mName = "";
- }
- else
- {
- ungetc( next_char, file );
- fields_read = fscanf( /* Flawfinder: ignore */
- file,
- "%2047[^\n]",
- text_buffer);
- if( (1 != fields_read) || (fgetc( file ) != '\n') ) /* Flawfinder: ignore */
- {
- llwarns << "Bad Wearable asset: early end of file" << llendl;
- return FALSE;
- }
- mName = text_buffer;
- LLStringUtil::truncate(mName, DB_INV_ITEM_NAME_STR_LEN );
- }
-
- // description
- next_char = fgetc( file ); /* Flawfinder: ignore */
- if( '\n' == next_char )
- {
- // no description
- mDescription = "";
- }
- else
- {
- ungetc( next_char, file );
- fields_read = fscanf( /* Flawfinder: ignore */
- file,
- "%2047[^\n]",
- text_buffer );
- if( (1 != fields_read) || (fgetc( file ) != '\n') ) /* Flawfinder: ignore */
- {
- llwarns << "Bad Wearable asset: early end of file" << llendl;
- return FALSE;
- }
- mDescription = text_buffer;
- LLStringUtil::truncate(mDescription, DB_INV_ITEM_DESC_STR_LEN );
- }
-
- // permissions
- S32 perm_version;
- fields_read = fscanf( file, " permissions %d\n", &perm_version );
- if( (fields_read != 1) || (perm_version != 0) )
- {
- llwarns << "Bad Wearable asset: missing permissions" << llendl;
- return FALSE;
- }
- if( !mPermissions.importFile( file ) )
- {
- return FALSE;
- }
-
- // sale info
- S32 sale_info_version;
- fields_read = fscanf( file, " sale_info %d\n", &sale_info_version );
- if( (fields_read != 1) || (sale_info_version != 0) )
- {
- llwarns << "Bad Wearable asset: missing sale_info" << llendl;
- return FALSE;
- }
- // Sale info used to contain next owner perm. It is now in the
- // permissions. Thus, we read that out, and fix legacy
- // objects. It's possible this op would fail, but it should pick
- // up the vast majority of the tasks.
- BOOL has_perm_mask = FALSE;
- U32 perm_mask = 0;
- if( !mSaleInfo.importFile(file, has_perm_mask, perm_mask) )
- {
- return FALSE;
- }
- if(has_perm_mask)
- {
- // fair use fix.
- if(!(perm_mask & PERM_COPY))
- {
- perm_mask |= PERM_TRANSFER;
- }
- mPermissions.setMaskNext(perm_mask);
+ return result;
}
- // wearable type
- S32 type = -1;
- fields_read = fscanf( file, "type %d\n", &type );
- if( fields_read != 1 )
- {
- llwarns << "Bad Wearable asset: bad type" << llendl;
- return FALSE;
- }
- if( 0 <= type && type < LLWearableType::WT_COUNT )
- {
- setType((LLWearableType::EType)type);
- }
- else
- {
- mType = LLWearableType::WT_COUNT;
- llwarns << "Bad Wearable asset: bad type #" << type << llendl;
- return FALSE;
- }
+ LLStringUtil::truncate(mName, DB_INV_ITEM_NAME_STR_LEN );
+ LLStringUtil::truncate(mDescription, DB_INV_ITEM_DESC_STR_LEN );
- // parameters header
- S32 num_parameters = 0;
- fields_read = fscanf( file, "parameters %d\n", &num_parameters );
- if( fields_read != 1 )
+ te_map_t::const_iterator iter = mTEMap.begin();
+ te_map_t::const_iterator end = mTEMap.end();
+ for (; iter != end; ++iter)
{
- llwarns << "Bad Wearable asset: missing parameters block" << llendl;
- return FALSE;
- }
-
- if( num_parameters != mVisualParamIndexMap.size() )
- {
- llwarns << "Wearable parameter mismatch. Reading in " << num_parameters << " from file, but created " << mVisualParamIndexMap.size() << " from avatar parameters. type: " << mType << llendl;
- }
-
- // parameters
- S32 i;
- for( i = 0; i < num_parameters; i++ )
- {
- S32 param_id = 0;
- F32 param_weight = 0.f;
- fields_read = fscanf( file, "%d %f\n", &param_id, &param_weight );
- if( fields_read != 2 )
- {
- llwarns << "Bad Wearable asset: bad parameter, #" << i << llendl;
- return FALSE;
- }
- mSavedVisualParamMap[param_id] = param_weight;
- }
-
- // textures header
- S32 num_textures = 0;
- fields_read = fscanf( file, "textures %d\n", &num_textures);
- if( fields_read != 1 )
- {
- llwarns << "Bad Wearable asset: missing textures block" << llendl;
- return FALSE;
- }
-
- // textures
- for( i = 0; i < num_textures; i++ )
- {
- S32 te = 0;
- fields_read = fscanf( /* Flawfinder: ignore */
- file,
- "%d %2047s\n",
- &te, text_buffer);
- if( fields_read != 2 )
- {
- llwarns << "Bad Wearable asset: bad texture, #" << i << llendl;
- return FALSE;
- }
-
- if( !LLUUID::validate( text_buffer ) )
- {
- llwarns << "Bad Wearable asset: bad texture uuid: " << text_buffer << llendl;
- return FALSE;
- }
- LLUUID id = LLUUID(text_buffer);
- LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( id );
- if( mTEMap.find(te) != mTEMap.end() )
- {
- delete mTEMap[te];
- }
- if( mSavedTEMap.find(te) != mSavedTEMap.end() )
+ S32 te = iter->first;
+ LLLocalTextureObject* lto = iter->second;
+ LLUUID textureid = LLUUID::null;
+ if (lto)
{
- delete mSavedTEMap[te];
+ textureid = lto->getID();
}
+ LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( textureid );
if(gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime"))
{
- image->setLoadedCallback(LLVOAvatarSelf::debugOnTimingLocalTexLoaded,0,TRUE,FALSE, new LLVOAvatarSelf::LLAvatarTexData(id, (LLVOAvatarDefines::ETextureIndex)te), NULL);
+ image->setLoadedCallback(LLVOAvatarSelf::debugOnTimingLocalTexLoaded,0,TRUE,FALSE, new LLVOAvatarSelf::LLAvatarTexData(textureid, (LLAvatarAppearanceDefines::ETextureIndex)te), NULL);
}
- LLUUID textureid(text_buffer);
- mTEMap[te] = new LLLocalTextureObject(image, textureid);
- mSavedTEMap[te] = new LLLocalTextureObject(image, textureid);
- createLayers(te);
}
// copy all saved param values to working params
revertValues();
- return TRUE;
+ return result;
}
// Avatar parameter and texture definitions can change over time.
// This function returns true if parameters or textures have been added or removed
// since this wearable was created.
-BOOL LLWearable::isOldVersion() const
+BOOL LLViewerWearable::isOldVersion() const
{
if (!isAgentAvatarValid()) return FALSE;
@@ -497,7 +177,7 @@ BOOL LLWearable::isOldVersion() const
S32 te_count = 0;
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
- if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
+ if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
te_count++;
if( !is_in_map(mTEMap, te ) )
@@ -521,7 +201,7 @@ BOOL LLWearable::isOldVersion() const
// * If parameters or textures have been ADDED since the wearable was created,
// they are taken to have default values, so we consider the wearable clean
// only if those values are the same as the defaults.
-BOOL LLWearable::isDirty() const
+BOOL LLViewerWearable::isDirty() const
{
if (!isAgentAvatarValid()) return FALSE;
@@ -549,7 +229,7 @@ BOOL LLWearable::isDirty() const
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
- if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
+ if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
te_map_t::const_iterator current_iter = mTEMap.find(te);
if(current_iter != mTEMap.end())
@@ -578,7 +258,7 @@ BOOL LLWearable::isDirty() const
}
-void LLWearable::setParamsToDefaults()
+void LLViewerWearable::setParamsToDefaults()
{
if (!isAgentAvatarValid()) return;
@@ -591,18 +271,18 @@ void LLWearable::setParamsToDefaults()
}
}
-void LLWearable::setTexturesToDefaults()
+void LLViewerWearable::setTexturesToDefaults()
{
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
- if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
+ if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
- LLUUID id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te);
+ LLUUID id = getDefaultTextureImageID((ETextureIndex) te);
LLViewerFetchedTexture * image = LLViewerTextureManager::getFetchedTexture( id );
if( mTEMap.find(te) == mTEMap.end() )
{
mTEMap[te] = new LLLocalTextureObject(image, id);
- createLayers(te);
+ createLayers(te, gAgentAvatarp);
}
else
{
@@ -615,37 +295,49 @@ void LLWearable::setTexturesToDefaults()
}
}
+
+//static
+const LLUUID LLViewerWearable::getDefaultTextureImageID(ETextureIndex index)
+{
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
+ const std::string &default_image_name = texture_dict->mDefaultImageName;
+ if (default_image_name == "")
+ {
+ return IMG_DEFAULT_AVATAR;
+ }
+ else
+ {
+ return LLUUID(gSavedSettings.getString(default_image_name));
+ }
+}
+
+
// Updates the user's avatar's appearance
-void LLWearable::writeToAvatar()
+//virtual
+void LLViewerWearable::writeToAvatar(LLAvatarAppearance *avatarp)
{
- if (!isAgentAvatarValid()) return;
+ LLVOAvatarSelf* viewer_avatar = dynamic_cast<LLVOAvatarSelf*>(avatarp);
+
+ if (!avatarp || !viewer_avatar) return;
+
+ if (!viewer_avatar->isValid()) return;
+
#if 1
- if (!gAgentAvatarp->isUsingLocalAppearance())
+ if (!viewer_avatar->isUsingLocalAppearance())
{
return;
}
#endif
- ESex old_sex = gAgentAvatarp->getSex();
+ ESex old_sex = avatarp->getSex();
- // Pull params
- for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
- {
- // cross-wearable parameters are not authoritative, as they are driven by a different wearable. So don't copy the values to the
- // avatar object if cross wearable. Cross wearable params get their values from the avatar, they shouldn't write the other way.
- if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (!((LLViewerVisualParam*)param)->getCrossWearable()) )
- {
- S32 param_id = param->getID();
- F32 weight = getVisualParamWeight(param_id);
+ LLWearable::writeToAvatar(avatarp);
- gAgentAvatarp->setVisualParamWeight( param_id, weight, FALSE );
- }
- }
// Pull texture entries
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
- if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
+ if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
te_map_t::const_iterator iter = mTEMap.find(te);
LLUUID image_id;
@@ -655,18 +347,18 @@ void LLWearable::writeToAvatar()
}
else
{
- image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te);
+ image_id = getDefaultTextureImageID((ETextureIndex) te);
}
- LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE );
+ LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE );
// MULTI-WEARABLE: assume index 0 will be used when writing to avatar. TODO: eliminate the need for this.
- gAgentAvatarp->setLocalTextureTE(te, image, 0);
+ viewer_avatar->setLocalTextureTE(te, image, 0);
}
}
- ESex new_sex = gAgentAvatarp->getSex();
+ ESex new_sex = avatarp->getSex();
if( old_sex != new_sex )
{
- gAgentAvatarp->updateSexDependentLayerSets( FALSE );
+ viewer_avatar->updateSexDependentLayerSets( FALSE );
}
// if( upload_bake )
@@ -678,7 +370,7 @@ void LLWearable::writeToAvatar()
// Updates the user's avatar's appearance, replacing this wearables' parameters and textures with default values.
// static
-void LLWearable::removeFromAvatar( LLWearableType::EType type, BOOL upload_bake )
+void LLViewerWearable::removeFromAvatar( LLWearableType::EType type, BOOL upload_bake )
{
if (!isAgentAvatarValid()) return;
@@ -717,7 +409,7 @@ void LLWearable::removeFromAvatar( LLWearableType::EType type, BOOL upload_bake
// Does not copy mAssetID.
// Definition version is current: removes obsolete enties and creates default values for new ones.
-void LLWearable::copyDataFrom(const LLWearable* src)
+void LLViewerWearable::copyDataFrom(const LLViewerWearable* src)
{
if (!isAgentAvatarValid()) return;
@@ -728,7 +420,7 @@ void LLWearable::copyDataFrom(const LLWearable* src)
mPermissions = src->mPermissions;
mSaleInfo = src->mSaleInfo;
- setType(src->mType);
+ setType(src->mType, gAgentAvatarp);
mSavedVisualParamMap.clear();
// Deep copy of mVisualParamMap (copies only those params that are current, filling in defaults where needed)
@@ -748,14 +440,14 @@ void LLWearable::copyDataFrom(const LLWearable* src)
// Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed)
for (S32 te = 0; te < TEX_NUM_INDICES; te++)
{
- if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
+ if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
te_map_t::const_iterator iter = src->mTEMap.find(te);
LLUUID image_id;
LLViewerFetchedTexture *image = NULL;
if(iter != src->mTEMap.end())
{
- image = src->getLocalTextureObject(te)->getImage();
+ image = dynamic_cast<LLViewerFetchedTexture*> (src->getLocalTextureObject(te)->getImage());
image_id = src->getLocalTextureObject(te)->getID();
mTEMap[te] = new LLLocalTextureObject(image, image_id);
mSavedTEMap[te] = new LLLocalTextureObject(image, image_id);
@@ -764,12 +456,12 @@ void LLWearable::copyDataFrom(const LLWearable* src)
}
else
{
- image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te);
+ image_id = getDefaultTextureImageID((ETextureIndex) te);
image = LLViewerTextureManager::getFetchedTexture( image_id );
mTEMap[te] = new LLLocalTextureObject(image, image_id);
mSavedTEMap[te] = new LLLocalTextureObject(image, image_id);
}
- createLayers(te);
+ createLayers(te, gAgentAvatarp);
}
}
@@ -778,23 +470,13 @@ void LLWearable::copyDataFrom(const LLWearable* src)
revertValues();
}
-void LLWearable::setItemID(const LLUUID& item_id)
+void LLViewerWearable::setItemID(const LLUUID& item_id)
{
mItemID = item_id;
}
-const LLUUID& LLWearable::getItemID() const
-{
- return mItemID;
-}
-void LLWearable::setType(LLWearableType::EType type)
-{
- mType = type;
- createVisualParams();
-}
-
-LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index)
+LLLocalTextureObject* LLViewerWearable::getLocalTextureObject(S32 index)
{
te_map_t::iterator iter = mTEMap.find(index);
if( iter != mTEMap.end() )
@@ -805,7 +487,7 @@ LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index)
return NULL;
}
-const LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const
+const LLLocalTextureObject* LLViewerWearable::getLocalTextureObject(S32 index) const
{
te_map_t::const_iterator iter = mTEMap.find(index);
if( iter != mTEMap.end() )
@@ -816,7 +498,7 @@ const LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const
return NULL;
}
-std::vector<LLLocalTextureObject*> LLWearable::getLocalTextureListSeq()
+std::vector<LLLocalTextureObject*> LLViewerWearable::getLocalTextureListSeq()
{
std::vector<LLLocalTextureObject*> result;
@@ -830,7 +512,7 @@ std::vector<LLLocalTextureObject*> LLWearable::getLocalTextureListSeq()
return result;
}
-void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject &lto)
+void LLViewerWearable::setLocalTextureObject(S32 index, LLLocalTextureObject &lto)
{
if( mTEMap.find(index) != mTEMap.end() )
{
@@ -839,19 +521,7 @@ void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject &lto)
mTEMap[index] = new LLLocalTextureObject(lto);
}
-
-void LLWearable::addVisualParam(LLVisualParam *param)
-{
- if( mVisualParamIndexMap[param->getID()] )
- {
- delete mVisualParamIndexMap[param->getID()];
- }
- param->setIsDummy(FALSE);
- mVisualParamIndexMap[param->getID()] = param;
- mSavedVisualParamMap[param->getID()] = param->getDefaultWeight();
-}
-
-void LLWearable::setVisualParams()
+void LLViewerWearable::setVisualParams()
{
for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); iter++)
{
@@ -862,91 +532,7 @@ void LLWearable::setVisualParams()
}
}
-
-void LLWearable::setVisualParamWeight(S32 param_index, F32 value, BOOL upload_bake)
-{
- if( is_in_map(mVisualParamIndexMap, param_index ) )
- {
- LLVisualParam *wearable_param = mVisualParamIndexMap[param_index];
- wearable_param->setWeight(value, upload_bake);
- }
- else
- {
- llerrs << "LLWearable::setVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl;
- }
-}
-
-F32 LLWearable::getVisualParamWeight(S32 param_index) const
-{
- if( is_in_map(mVisualParamIndexMap, param_index ) )
- {
- const LLVisualParam *wearable_param = mVisualParamIndexMap.find(param_index)->second;
- return wearable_param->getWeight();
- }
- else
- {
- llwarns << "LLWerable::getVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl;
- }
- return (F32)-1.0;
-}
-
-LLVisualParam* LLWearable::getVisualParam(S32 index) const
-{
- visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.find(index);
- return (iter == mVisualParamIndexMap.end()) ? NULL : iter->second;
-}
-
-
-void LLWearable::getVisualParams(visual_param_vec_t &list)
-{
- visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin();
- visual_param_index_map_t::iterator end = mVisualParamIndexMap.end();
-
- // add all visual params to the passed-in vector
- for( ; iter != end; ++iter )
- {
- list.push_back(iter->second);
- }
-}
-
-void LLWearable::animateParams(F32 delta, BOOL upload_bake)
-{
- for(visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin();
- iter != mVisualParamIndexMap.end();
- ++iter)
- {
- LLVisualParam *param = (LLVisualParam*) iter->second;
- param->animate(delta, upload_bake);
- }
-}
-
-LLColor4 LLWearable::getClothesColor(S32 te) const
-{
- LLColor4 color;
- U32 param_name[3];
- if( LLVOAvatar::teToColorParams( (LLVOAvatarDefines::ETextureIndex)te, param_name ) )
- {
- for( U8 index = 0; index < 3; index++ )
- {
- color.mV[index] = getVisualParamWeight(param_name[index]);
- }
- }
- return color;
-}
-
-void LLWearable::setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake )
-{
- U32 param_name[3];
- if( LLVOAvatar::teToColorParams( (LLVOAvatarDefines::ETextureIndex)te, param_name ) )
- {
- for( U8 index = 0; index < 3; index++ )
- {
- setVisualParamWeight(param_name[index], new_color.mV[index], upload_bake);
- }
- }
-}
-
-void LLWearable::revertValues()
+void LLViewerWearable::revertValues()
{
//update saved settings so wearable is no longer dirty
// non-driver params first
@@ -994,25 +580,7 @@ void LLWearable::revertValues()
}
}
-BOOL LLWearable::isOnTop() const
-{
- return (this == gAgentWearables.getTopWearable(mType));
-}
-
-void LLWearable::createLayers(S32 te)
-{
- LLTexLayerSet *layer_set = gAgentAvatarp->getLayerSet((ETextureIndex)te);
- if (layer_set)
- {
- layer_set->cloneTemplates(mTEMap[te], (ETextureIndex)te, this);
- }
- else
- {
- llerrs << "could not find layerset for LTO in wearable!" << llendl;
- }
-}
-
-void LLWearable::saveValues()
+void LLViewerWearable::saveValues()
{
//update saved settings so wearable is no longer dirty
mSavedVisualParamMap.clear();
@@ -1035,12 +603,12 @@ void LLWearable::saveValues()
}
}
-void LLWearable::syncImages(te_map_t &src, te_map_t &dst)
+void LLViewerWearable::syncImages(te_map_t &src, te_map_t &dst)
{
// Deep copy of src (copies only those tes that are current, filling in defaults where needed)
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
- if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
+ if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
te_map_t::const_iterator iter = src.find(te);
LLUUID image_id;
@@ -1050,13 +618,13 @@ void LLWearable::syncImages(te_map_t &src, te_map_t &dst)
{
// there's a Local Texture Object in the source image map. Use this to populate the values to store in the destination image map.
lto = iter->second;
- image = lto->getImage();
+ image = dynamic_cast<LLViewerFetchedTexture*> (lto->getImage());
image_id = lto->getID();
}
else
{
// there is no Local Texture Object in the source image map. Get defaults values for populating the destination image map.
- image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te);
+ image_id = getDefaultTextureImageID((ETextureIndex) te);
image = LLViewerTextureManager::getFetchedTexture( image_id );
}
@@ -1082,7 +650,7 @@ void LLWearable::syncImages(te_map_t &src, te_map_t &dst)
}
}
-void LLWearable::destroyTextures()
+void LLViewerWearable::destroyTextures()
{
for( te_map_t::iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter )
{
@@ -1098,32 +666,13 @@ void LLWearable::destroyTextures()
mSavedTEMap.clear();
}
-void LLWearable::pullCrossWearableValues()
-{
- // scan through all of the avatar's visual parameters
- for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
- param;
- param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam())
- {
- if( param )
- {
- LLDriverParam *driver_param = dynamic_cast<LLDriverParam*>(param);
- if(driver_param)
- {
- // parameter is a driver parameter, have it update its
- driver_param->updateCrossDrivenParams(getType());
- }
- }
- }
-}
-
-
-void LLWearable::setLabelUpdated() const
+// virtual
+void LLViewerWearable::setUpdated() const
{
gInventory.addChangedMask(LLInventoryObserver::LABEL, getItemID());
}
-void LLWearable::refreshName()
+void LLViewerWearable::refreshName()
{
LLUUID item_id = getItemID();
LLInventoryItem* item = gInventory.getItem(item_id);
@@ -1133,14 +682,21 @@ void LLWearable::refreshName()
}
}
+// virtual
+void LLViewerWearable::addToBakedTextureHash(LLMD5& hash) const
+{
+ LLUUID asset_id = getAssetID();
+ hash.update((const unsigned char*)asset_id.mData, UUID_BYTES);
+}
+
struct LLWearableSaveData
{
LLWearableType::EType mType;
};
-void LLWearable::saveNewAsset() const
+void LLViewerWearable::saveNewAsset() const
{
-// llinfos << "LLWearable::saveNewAsset() type: " << getTypeName() << llendl;
+// llinfos << "LLViewerWearable::saveNewAsset() type: " << getTypeName() << llendl;
//llinfos << *this << llendl;
const std::string filename = asset_id_to_filename(mAssetID);
@@ -1189,13 +745,13 @@ void LLWearable::saveNewAsset() const
LLWearableSaveData* data = new LLWearableSaveData;
data->mType = mType;
gAssetStorage->storeAssetData(filename, mTransactionID, getAssetType(),
- &LLWearable::onSaveNewAssetComplete,
+ &LLViewerWearable::onSaveNewAssetComplete,
(void*)data);
}
}
// static
-void LLWearable::onSaveNewAssetComplete(const LLUUID& new_asset_id, void* userdata, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed)
+void LLViewerWearable::onSaveNewAssetComplete(const LLUUID& new_asset_id, void* userdata, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed)
{
LLWearableSaveData* data = (LLWearableSaveData*)userdata;
const std::string& type_name = LLWearableType::getTypeName(data->mType);
@@ -1222,7 +778,7 @@ void LLWearable::onSaveNewAssetComplete(const LLUUID& new_asset_id, void* userda
}
-std::ostream& operator<<(std::ostream &s, const LLWearable &w)
+std::ostream& operator<<(std::ostream &s, const LLViewerWearable &w)
{
s << "wearable " << LLWearableType::getTypeName(w.mType) << "\n";
s << " Name: " << w.mName << "\n";
@@ -1241,7 +797,7 @@ std::ostream& operator<<(std::ostream &s, const LLWearable &w)
}
s << " Textures:" << "\n";
- for (LLWearable::te_map_t::const_iterator iter = w.mTEMap.begin();
+ for (LLViewerWearable::te_map_t::const_iterator iter = w.mTEMap.begin();
iter != w.mTEMap.end(); ++iter)
{
S32 te = iter->first;
@@ -1251,37 +807,6 @@ std::ostream& operator<<(std::ostream &s, const LLWearable &w)
return s;
}
-
-std::string terse_F32_to_string(F32 f)
-{
- std::string r = llformat("%.2f", f);
- S32 len = r.length();
-
- // "1.20" -> "1.2"
- // "24.00" -> "24."
- while (len > 0 && ('0' == r[len - 1]))
- {
- r.erase(len-1, 1);
- len--;
- }
- if ('.' == r[len - 1])
- {
- // "24." -> "24"
- r.erase(len-1, 1);
- }
- else if (('-' == r[0]) && ('0' == r[1]))
- {
- // "-0.59" -> "-.59"
- r.erase(1, 1);
- }
- else if ('0' == r[0])
- {
- // "0.59" -> ".59"
- r.erase(0, 1);
- }
- return r;
-}
-
std::string asset_id_to_filename(const LLUUID &asset_id)
{
std::string asset_id_string;
diff --git a/indra/newview/llviewerwearable.h b/indra/newview/llviewerwearable.h
new file mode 100644
index 0000000000..d8412b1c65
--- /dev/null
+++ b/indra/newview/llviewerwearable.h
@@ -0,0 +1,112 @@
+/**
+ * @file llviewerwearable.h
+ * @brief LLViewerWearable class header file
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_VIEWER_WEARABLE_H
+#define LL_VIEWER_WEARABLE_H
+
+#include "llwearable.h"
+#include "llavatarappearancedefines.h"
+
+class LLVOAvatar;
+
+class LLViewerWearable : public LLWearable
+{
+ friend class LLWearableList;
+
+ //--------------------------------------------------------------------
+ // Constructors and destructors
+ //--------------------------------------------------------------------
+private:
+ // Private constructors used by LLViewerWearableList
+ LLViewerWearable(const LLTransactionID& transactionID);
+ LLViewerWearable(const LLAssetID& assetID);
+public:
+ virtual ~LLViewerWearable();
+
+ //--------------------------------------------------------------------
+ // Accessors
+ //--------------------------------------------------------------------
+public:
+ const LLUUID& getItemID() const { return mItemID; }
+ const LLAssetID& getAssetID() const { return mAssetID; }
+ const LLTransactionID& getTransactionID() const { return mTransactionID; }
+ void setItemID(const LLUUID& item_id);
+
+public:
+
+ BOOL isDirty() const;
+ BOOL isOldVersion() const;
+
+ /*virtual*/ void writeToAvatar(LLAvatarAppearance *avatarp);
+ void removeFromAvatar( BOOL upload_bake ) { LLViewerWearable::removeFromAvatar( mType, upload_bake ); }
+ static void removeFromAvatar( LLWearableType::EType type, BOOL upload_bake );
+
+ /*virtual*/ EImportResult importFile(LLFILE* file, LLAvatarAppearance* avatarp);
+
+ void setParamsToDefaults();
+ void setTexturesToDefaults();
+
+ static const LLUUID getDefaultTextureImageID(LLAvatarAppearanceDefines::ETextureIndex index);
+
+
+ void saveNewAsset() const;
+ static void onSaveNewAssetComplete( const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status );
+
+ void copyDataFrom(const LLViewerWearable* src);
+
+ friend std::ostream& operator<<(std::ostream &s, const LLViewerWearable &w);
+
+ /*virtual*/ LLLocalTextureObject* getLocalTextureObject(S32 index);
+ const LLLocalTextureObject* getLocalTextureObject(S32 index) const;
+ std::vector<LLLocalTextureObject*> getLocalTextureListSeq();
+ void setLocalTextureObject(S32 index, LLLocalTextureObject &lto);
+ void setVisualParams();
+
+ void revertValues();
+ void saveValues();
+
+ // Something happened that requires the wearable's label to be updated (e.g. worn/unworn).
+ /*virtual*/void setUpdated() const;
+
+ // the wearable was worn. make sure the name of the wearable object matches the LLViewerInventoryItem,
+ // not the wearable asset itself.
+ void refreshName();
+
+ // Update the baked texture hash.
+ /*virtual*/void addToBakedTextureHash(LLMD5& hash) const;
+
+protected:
+ void syncImages(te_map_t &src, te_map_t &dst);
+ void destroyTextures();
+ LLAssetID mAssetID;
+ LLTransactionID mTransactionID;
+
+ LLUUID mItemID; // ID of the inventory item in the agent's inventory
+};
+
+
+#endif // LL_VIEWER_WEARABLE_H
+
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 4aabbd6bb6..0cad2e3ec6 100755
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -382,7 +382,7 @@ public:
if (isAgentAvatarValid())
{
- tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition());
+ tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot->getWorldPosition());
agent_root_center_text = llformat("AgentRootCenter %f %f %f",
(F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
}
@@ -729,7 +729,7 @@ public:
if(log_texture_traffic)
{
U32 old_y = ypos ;
- for(S32 i = LLViewerTexture::BOOST_NONE; i < LLViewerTexture::MAX_GL_IMAGE_CATEGORY; i++)
+ for(S32 i = LLGLTexture::BOOST_NONE; i < LLGLTexture::MAX_GL_IMAGE_CATEGORY; i++)
{
if(gTotalTextureBytesPerBoostLevel[i] > 0)
{
@@ -1678,7 +1678,7 @@ LLViewerWindow::LLViewerWindow(const Params& p)
// Init the image list. Must happen after GL is initialized and before the images that
// LLViewerWindow needs are requested.
- LLImageGL::initClass(LLViewerTexture::MAX_GL_IMAGE_CATEGORY) ;
+ LLImageGL::initClass(LLGLTexture::MAX_GL_IMAGE_CATEGORY) ;
gTextureList.init();
LLViewerTextureManager::init() ;
gBumpImageList.init();
@@ -2140,7 +2140,7 @@ void LLViewerWindow::reshape(S32 width, S32 height)
calcDisplayScale();
- BOOL display_scale_changed = mDisplayScale != LLUI::sGLScaleFactor;
+ BOOL display_scale_changed = mDisplayScale != LLUI::getScaleFactor();
LLUI::setScaleFactor(mDisplayScale);
// update our window rectangle
@@ -2346,7 +2346,7 @@ void LLViewerWindow::draw()
// scale view by UI global scale factor and aspect ratio correction factor
gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
- LLVector2 old_scale_factor = LLUI::sGLScaleFactor;
+ LLVector2 old_scale_factor = LLUI::getScaleFactor();
// apply camera zoom transform (for high res screenshots)
F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor();
S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion();
@@ -2360,7 +2360,7 @@ void LLViewerWindow::draw()
(F32)getWindowHeightScaled() * -(F32)pos_y,
0.f);
gGL.scalef(zoom_factor, zoom_factor, 1.f);
- LLUI::sGLScaleFactor *= zoom_factor;
+ LLUI::getScaleFactor() *= zoom_factor;
}
// Draw tool specific overlay on world
@@ -2408,7 +2408,7 @@ void LLViewerWindow::draw()
LLFontGL::HCENTER, LLFontGL::TOP);
}
- LLUI::sGLScaleFactor = old_scale_factor;
+ LLUI::setScaleFactor(old_scale_factor);
}
LLUI::popMatrix();
gGL.popMatrix();
@@ -3208,8 +3208,8 @@ void LLViewerWindow::updateLayout()
void LLViewerWindow::updateMouseDelta()
{
- S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::sGLScaleFactor.mV[VX]);
- S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::sGLScaleFactor.mV[VY]);
+ S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::getScaleFactor().mV[VX]);
+ S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::getScaleFactor().mV[VY]);
//RN: fix for asynchronous notification of mouse leaving window not working
LLCoordWindow mouse_pos;
diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp
index ec932501e5..e90a2470d4 100644
--- a/indra/newview/llvlcomposition.cpp
+++ b/indra/newview/llvlcomposition.cpp
@@ -223,7 +223,7 @@ BOOL LLVLComposition::generateComposition()
{
if (mDetailTextures[i]->getDiscardLevel() < 0)
{
- mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail
+ mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail
mDetailTextures[i]->addTextureStats(BASE_SIZE*BASE_SIZE);
return FALSE;
}
@@ -240,7 +240,7 @@ BOOL LLVLComposition::generateComposition()
ddiscard++;
min_dim /= 2;
}
- mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail
+ mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail
mDetailTextures[i]->setMinDiscardLevel(ddiscard);
return FALSE;
}
@@ -463,7 +463,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
for (S32 i = 0; i < 4; i++)
{
// Un-boost detatil textures (will get re-boosted if rendering in high detail)
- mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_NONE);
+ mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_NONE);
mDetailTextures[i]->setMinDiscardLevel(MAX_DISCARD_LEVEL + 1);
}
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index bcaf355dd8..bec67c1695 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -24,12 +24,6 @@
* $/LicenseInfo$
*/
-#if LL_MSVC
-// disable warning about boost::lexical_cast returning uninitialized data
-// when it fails to parse the string
-#pragma warning (disable:4701)
-#endif
-
#include "llviewerprecompiledheaders.h"
#include "llvoavatar.h"
@@ -78,15 +72,16 @@
#include "llselectmgr.h"
#include "llsprite.h"
#include "lltargetingmotion.h"
-#include "lltexlayer.h"
#include "lltoolmorph.h"
#include "llviewercamera.h"
+#include "llviewertexlayer.h"
#include "llviewertexturelist.h"
#include "llviewermenu.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelmgr.h"
#include "llviewershadermgr.h"
#include "llviewerstats.h"
+#include "llviewerwearable.h"
#include "llvoavatarself.h"
#include "llvovolume.h"
#include "llworld.h"
@@ -109,16 +104,10 @@ extern F32 SPEED_ADJUST_MAX_SEC;
extern F32 ANIM_SPEED_MAX;
extern F32 ANIM_SPEED_MIN;
-#if LL_MSVC
-// disable boost::lexical_cast warning
-#pragma warning (disable:4702)
-#endif
-
-#include <boost/lexical_cast.hpp>
// #define OUTPUT_BREAST_DATA
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
//-----------------------------------------------------------------------------
// Global constants
@@ -139,7 +128,6 @@ const LLUUID ANIM_AGENT_PHYSICS_MOTION = LLUUID("7360e029-3cb8-ebc4-863e-212df44
//-----------------------------------------------------------------------------
// Constants
//-----------------------------------------------------------------------------
-const std::string AVATAR_DEFAULT_CHAR = "avatar";
const S32 MIN_PIXEL_AREA_FOR_COMPOSITE = 1024;
const F32 SHADOW_OFFSET_AMT = 0.03f;
@@ -193,8 +181,6 @@ const S32 MAX_BUBBLE_CHAT_UTTERANCES = 12;
const F32 CHAT_FADE_TIME = 8.0;
const F32 BUBBLE_CHAT_TIME = CHAT_FADE_TIME * 3.f;
-const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0);
-
enum ERenderName
{
RENDER_NAME_NEVER,
@@ -228,58 +214,6 @@ struct LLTextureMaskData
**
**/
-//------------------------------------------------------------------------
-// LLVOBoneInfo
-// Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton.
-//------------------------------------------------------------------------
-class LLVOAvatarBoneInfo
-{
- friend class LLVOAvatar;
- friend class LLVOAvatarSkeletonInfo;
-public:
- LLVOAvatarBoneInfo() : mIsJoint(FALSE) {}
- ~LLVOAvatarBoneInfo()
- {
- std::for_each(mChildList.begin(), mChildList.end(), DeletePointer());
- }
- BOOL parseXml(LLXmlTreeNode* node);
-
-private:
- std::string mName;
- BOOL mIsJoint;
- LLVector3 mPos;
- LLVector3 mRot;
- LLVector3 mScale;
- LLVector3 mPivot;
- typedef std::vector<LLVOAvatarBoneInfo*> child_list_t;
- child_list_t mChildList;
-};
-
-//------------------------------------------------------------------------
-// LLVOAvatarSkeletonInfo
-// Overall avatar skeleton
-//------------------------------------------------------------------------
-class LLVOAvatarSkeletonInfo
-{
- friend class LLVOAvatar;
-public:
- LLVOAvatarSkeletonInfo() :
- mNumBones(0), mNumCollisionVolumes(0) {}
- ~LLVOAvatarSkeletonInfo()
- {
- std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer());
- }
- BOOL parseXml(LLXmlTreeNode* node);
- S32 getNumBones() const { return mNumBones; }
- S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; }
-
-private:
- S32 mNumBones;
- S32 mNumCollisionVolumes;
- typedef std::vector<LLVOAvatarBoneInfo*> bone_info_list_t;
- bone_info_list_t mBoneInfoList;
-};
-
//-----------------------------------------------------------------------------
// class LLBodyNoiseMotion
//-----------------------------------------------------------------------------
@@ -601,11 +535,7 @@ private:
//-----------------------------------------------------------------------------
// Static Data
//-----------------------------------------------------------------------------
-LLXmlTree LLVOAvatar::sXMLTree;
-LLXmlTree LLVOAvatar::sSkeletonXMLTree;
-LLVOAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL;
-LLVOAvatar::LLVOAvatarXmlInfo* LLVOAvatar::sAvatarXmlInfo = NULL;
-LLVOAvatarDictionary *LLVOAvatar::sAvatarDictionary = NULL;
+LLAvatarAppearanceDictionary *LLVOAvatar::sAvatarDictionary = NULL;
S32 LLVOAvatar::sFreezeCounter = 0;
U32 LLVOAvatar::sMaxVisible = 12;
F32 LLVOAvatar::sRenderDistance = 256.f;
@@ -652,15 +582,13 @@ static F32 calc_bouncy_animation(F32 x);
LLVOAvatar::LLVOAvatar(const LLUUID& id,
const LLPCode pcode,
LLViewerRegion* regionp) :
+ LLAvatarAppearance(&gAgentWearables),
LLViewerObject(id, pcode, regionp),
- mIsDummy(FALSE),
mSpecialRenderMode(0),
mAttachmentGeometryBytes(0),
mAttachmentSurfaceArea(0.f),
mTurning(FALSE),
- mPelvisToFoot(0.f),
mLastSkeletonSerialNum( 0 ),
- mHeadOffset(),
mIsSitting(FALSE),
mTimeVisible(),
mTyping(FALSE),
@@ -685,9 +613,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mFirstAppearanceMessageReceived( FALSE ),
mCulled( FALSE ),
mVisibilityRank(0),
- mTexSkinColor( NULL ),
- mTexHairColor( NULL ),
- mTexEyeColor( NULL ),
mNeedsSkin(FALSE),
mLastSkinTime(0.f),
mUpdatePeriod(1),
@@ -714,28 +639,10 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mPelvisp = NULL;
- mBakedTextureDatas.resize(BAKED_NUM_INDICES);
- for (U32 i = 0; i < mBakedTextureDatas.size(); i++ )
- {
- mBakedTextureDatas[i].mLastTextureIndex = IMG_DEFAULT_AVATAR;
- mBakedTextureDatas[i].mTexLayerSet = NULL;
- mBakedTextureDatas[i].mIsLoaded = false;
- mBakedTextureDatas[i].mIsUsed = false;
- mBakedTextureDatas[i].mMaskTexName = 0;
- mBakedTextureDatas[i].mTextureIndex = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)i);
- }
-
mDirtyMesh = 2; // Dirty geometry, need to regenerate.
mMeshTexturesDirty = FALSE;
mHeadp = NULL;
- mIsBuilt = FALSE;
-
- mNumJoints = 0;
- mSkeleton = NULL;
-
- mNumCollisionVolumes = 0;
- mCollisionVolumes = NULL;
// set up animation variables
mSpeed = 0.f;
@@ -824,48 +731,9 @@ LLVOAvatar::~LLVOAvatar()
lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl;
- mRoot.removeAllChildren();
- mJointMap.clear();
-
- deleteAndClearArray(mSkeleton);
- deleteAndClearArray(mCollisionVolumes);
-
- mNumJoints = 0;
-
- for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
- {
- deleteAndClear(mBakedTextureDatas[i].mTexLayerSet);
- mBakedTextureDatas[i].mMeshes.clear();
-
- for (morph_list_t::iterator iter2 = mBakedTextureDatas[i].mMaskedMorphs.begin();
- iter2 != mBakedTextureDatas[i].mMaskedMorphs.end(); iter2++)
- {
- LLMaskedMorph* masked_morph = (*iter2);
- delete masked_morph;
- }
- }
-
std::for_each(mAttachmentPoints.begin(), mAttachmentPoints.end(), DeletePairedPointer());
mAttachmentPoints.clear();
- deleteAndClear(mTexSkinColor);
- deleteAndClear(mTexHairColor);
- deleteAndClear(mTexEyeColor);
-
- std::for_each(mMeshes.begin(), mMeshes.end(), DeletePairedPointer());
- mMeshes.clear();
-
- for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin();
- jointIter != mMeshLOD.end();
- ++jointIter)
- {
- LLViewerJoint* joint = (LLViewerJoint *) *jointIter;
- std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer());
- joint->mMeshParts.clear();
- }
- std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer());
- mMeshLOD.clear();
-
mDead = TRUE;
mAnimationSources.clear();
@@ -910,7 +778,7 @@ BOOL LLVOAvatar::isFullyTextured() const
{
for (S32 i = 0; i < mMeshLOD.size(); i++)
{
- LLViewerJoint* joint = (LLViewerJoint*) mMeshLOD[i];
+ LLAvatarJoint* joint = mMeshLOD[i];
if (i==MESH_ID_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT))
{
continue; // don't care about skirt textures if we're not wearing one.
@@ -919,19 +787,19 @@ BOOL LLVOAvatar::isFullyTextured() const
{
continue; // nonexistent LOD OK.
}
- std::vector<LLViewerJointMesh*>::iterator meshIter = joint->mMeshParts.begin();
+ avatar_joint_mesh_list_t::iterator meshIter = joint->mMeshParts.begin();
if (meshIter != joint->mMeshParts.end())
{
- LLViewerJointMesh *mesh = (LLViewerJointMesh *) *meshIter;
+ LLAvatarJointMesh *mesh = (*meshIter);
if (!mesh)
{
continue; // nonexistent mesh OK
}
- if (mesh->mTexture.notNull() && mesh->mTexture->hasGLTexture())
+ if (mesh->hasGLTexture())
{
continue; // Mesh exists and has a baked texture.
}
- if (mesh->mLayerSet && mesh->mLayerSet->hasComposite())
+ if (mesh->hasComposite())
{
continue; // Mesh exists and has a composite texture.
}
@@ -1084,15 +952,15 @@ void LLVOAvatar::dumpBakedStatus()
{
llcont << " Unbaked (";
- for (LLVOAvatarDictionary::BakedTextures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++iter)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = iter->second;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = iter->second;
const ETextureIndex index = baked_dict->mTextureIndex;
if (!inst->isTextureDefined(index))
{
- llcont << " " << LLVOAvatarDictionary::getInstance()->getTexture(index)->mName;
+ llcont << " " << LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mName;
}
}
llcont << " ) " << inst->getUnbakedPixelAreaRank();
@@ -1113,7 +981,7 @@ void LLVOAvatar::restoreGL()
gAgentAvatarp->setCompositeUpdatesEnabled(TRUE);
for (U32 i = 0; i < gAgentAvatarp->mBakedTextureDatas.size(); i++)
{
- gAgentAvatarp->invalidateComposite(gAgentAvatarp->mBakedTextureDatas[i].mTexLayerSet, FALSE);
+ gAgentAvatarp->invalidateComposite(gAgentAvatarp->getTexLayerSet(i), FALSE);
}
gAgentAvatarp->updateMeshTextures();
}
@@ -1140,7 +1008,7 @@ void LLVOAvatar::resetImpostors()
// static
void LLVOAvatar::deleteCachedImages(bool clearAll)
{
- if (LLTexLayerSet::sHasCaches)
+ if (LLViewerTexLayerSet::sHasCaches)
{
lldebugs << "Deleting layer set caches" << llendl;
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
@@ -1149,7 +1017,7 @@ void LLVOAvatar::deleteCachedImages(bool clearAll)
LLVOAvatar* inst = (LLVOAvatar*) *iter;
inst->deleteLayerSetCaches(clearAll);
}
- LLTexLayerSet::sHasCaches = FALSE;
+ LLViewerTexLayerSet::sHasCaches = FALSE;
}
LLVOAvatarSelf::deleteScratchTextures();
LLTexLayerStaticImageList::getInstance()->deleteCachedImages();
@@ -1162,109 +1030,6 @@ void LLVOAvatar::deleteCachedImages(bool clearAll)
//------------------------------------------------------------------------
void LLVOAvatar::initClass()
{
- std::string xmlFile;
-
- xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml";
- BOOL success = sXMLTree.parseFile( xmlFile, FALSE );
- if (!success)
- {
- llerrs << "Problem reading avatar configuration file:" << xmlFile << llendl;
- }
-
- // now sanity check xml file
- LLXmlTreeNode* root = sXMLTree.getRoot();
- if (!root)
- {
- llerrs << "No root node found in avatar configuration file: " << xmlFile << llendl;
- return;
- }
-
- //-------------------------------------------------------------------------
- // <linden_avatar version="1.0"> (root)
- //-------------------------------------------------------------------------
- if( !root->hasName( "linden_avatar" ) )
- {
- llerrs << "Invalid avatar file header: " << xmlFile << llendl;
- }
-
- std::string version;
- static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version");
- if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") )
- {
- llerrs << "Invalid avatar file version: " << version << " in file: " << xmlFile << llendl;
- }
-
- S32 wearable_def_version = 1;
- static LLStdStringHandle wearable_definition_version_string = LLXmlTree::addAttributeString("wearable_definition_version");
- root->getFastAttributeS32( wearable_definition_version_string, wearable_def_version );
- LLWearable::setCurrentDefinitionVersion( wearable_def_version );
-
- std::string mesh_file_name;
-
- LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" );
- if (!skeleton_node)
- {
- llerrs << "No skeleton in avatar configuration file: " << xmlFile << llendl;
- return;
- }
-
- std::string skeleton_file_name;
- static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name");
- if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name))
- {
- llerrs << "No file name in skeleton node in avatar config file: " << xmlFile << llendl;
- }
-
- std::string skeleton_path;
- skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name);
- if (!parseSkeletonFile(skeleton_path))
- {
- llerrs << "Error parsing skeleton file: " << skeleton_path << llendl;
- }
-
- // Process XML data
-
- // avatar_skeleton.xml
- if (sAvatarSkeletonInfo)
- { //this can happen if a login attempt failed
- delete sAvatarSkeletonInfo;
- }
- sAvatarSkeletonInfo = new LLVOAvatarSkeletonInfo;
- if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot()))
- {
- llerrs << "Error parsing skeleton XML file: " << skeleton_path << llendl;
- }
- // parse avatar_lad.xml
- if (sAvatarXmlInfo)
- { //this can happen if a login attempt failed
- deleteAndClear(sAvatarXmlInfo);
- }
- sAvatarXmlInfo = new LLVOAvatarXmlInfo;
- if (!sAvatarXmlInfo->parseXmlSkeletonNode(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
- if (!sAvatarXmlInfo->parseXmlMeshNodes(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
- if (!sAvatarXmlInfo->parseXmlColorNodes(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
- if (!sAvatarXmlInfo->parseXmlLayerNodes(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
- if (!sAvatarXmlInfo->parseXmlDriverNodes(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
- if (!sAvatarXmlInfo->parseXmlMorphNodes(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
-
gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise");
gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot");
gAnimLibrary.animStateSetString(ANIM_AGENT_PHYSICS_MOTION,"physics_motion");
@@ -1281,85 +1046,12 @@ void LLVOAvatar::initClass()
void LLVOAvatar::cleanupClass()
{
- deleteAndClear(sAvatarXmlInfo);
- sSkeletonXMLTree.cleanup();
- sXMLTree.cleanup();
}
+// virtual
void LLVOAvatar::initInstance(void)
{
//-------------------------------------------------------------------------
- // initialize joint, mesh and shape members
- //-------------------------------------------------------------------------
- mRoot.setName( "mRoot" );
-
- for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin();
- iter != LLVOAvatarDictionary::getInstance()->getMeshes().end();
- ++iter)
- {
- const EMeshIndex mesh_index = iter->first;
- const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second;
- LLViewerJoint* joint = new LLViewerJoint();
- joint->setName(mesh_dict->mName);
- joint->setMeshID(mesh_index);
- mMeshLOD.push_back(joint);
-
- /* mHairLOD.setName("mHairLOD");
- mHairMesh0.setName("mHairMesh0");
- mHairMesh0.setMeshID(MESH_ID_HAIR);
- mHairMesh1.setName("mHairMesh1"); */
- for (U32 lod = 0; lod < mesh_dict->mLOD; lod++)
- {
- LLViewerJointMesh* mesh = new LLViewerJointMesh();
- std::string mesh_name = "m" + mesh_dict->mName + boost::lexical_cast<std::string>(lod);
- // We pre-pended an m - need to capitalize first character for camelCase
- mesh_name[1] = toupper(mesh_name[1]);
- mesh->setName(mesh_name);
- mesh->setMeshID(mesh_index);
- mesh->setPickName(mesh_dict->mPickName);
- mesh->setIsTransparent(FALSE);
- switch((int)mesh_index)
- {
- case MESH_ID_HAIR:
- mesh->setIsTransparent(TRUE);
- break;
- case MESH_ID_SKIRT:
- mesh->setIsTransparent(TRUE);
- break;
- case MESH_ID_EYEBALL_LEFT:
- case MESH_ID_EYEBALL_RIGHT:
- mesh->setSpecular( LLColor4( 1.0f, 1.0f, 1.0f, 1.0f ), 1.f );
- break;
- }
-
- joint->mMeshParts.push_back(mesh);
- }
- }
-
- //-------------------------------------------------------------------------
- // associate baked textures with meshes
- //-------------------------------------------------------------------------
- for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin();
- iter != LLVOAvatarDictionary::getInstance()->getMeshes().end();
- ++iter)
- {
- const EMeshIndex mesh_index = iter->first;
- const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second;
- const EBakedTextureIndex baked_texture_index = mesh_dict->mBakedID;
- // Skip it if there's no associated baked texture.
- if (baked_texture_index == BAKED_NUM_INDICES) continue;
-
- for (std::vector<LLViewerJointMesh* >::iterator iter = mMeshLOD[mesh_index]->mMeshParts.begin();
- iter != mMeshLOD[mesh_index]->mMeshParts.end();
- ++iter)
- {
- LLViewerJointMesh* mesh = (LLViewerJointMesh*) *iter;
- mBakedTextureDatas[(int)baked_texture_index].mMeshes.push_back(mesh);
- }
- }
-
-
- //-------------------------------------------------------------------------
// register motions
//-------------------------------------------------------------------------
if (LLCharacter::sInstances.size() == 1)
@@ -1417,10 +1109,9 @@ void LLVOAvatar::initInstance(void)
registerMotion( ANIM_AGENT_SIT_FEMALE, LLKeyframeMotion::create );
registerMotion( ANIM_AGENT_TARGET, LLTargetingMotion::create );
registerMotion( ANIM_AGENT_WALK_ADJUST, LLWalkAdjustMotion::create );
-
}
-
- buildCharacter();
+
+ LLAvatarAppearance::initInstance();
// preload specific motions here
createMotion( ANIM_AGENT_CUSTOMIZE);
@@ -1429,7 +1120,30 @@ void LLVOAvatar::initInstance(void)
//VTPause(); // VTune
mVoiceVisualizer->setVoiceEnabled( LLVoiceClient::getInstance()->getVoiceEnabled( mID ) );
+}
+
+// virtual
+LLAvatarJoint* LLVOAvatar::createAvatarJoint()
+{
+ return new LLViewerJoint();
+}
+
+// virtual
+LLAvatarJoint* LLVOAvatar::createAvatarJoint(S32 joint_num)
+{
+ return new LLViewerJoint(joint_num);
+}
+
+// virtual
+LLAvatarJointMesh* LLVOAvatar::createAvatarJointMesh()
+{
+ return new LLViewerJointMesh();
+}
+// virtual
+LLTexLayerSet* LLVOAvatar::createTexLayerSet()
+{
+ return new LLViewerTexLayerSet(this);
}
const LLVector3 LLVOAvatar::getRenderPosition() const
@@ -1504,7 +1218,7 @@ void LLVOAvatar::getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
float max_attachment_span = get_default_max_prim_scale() * 5.0f;
//stretch bounding box by joint positions
- for (polymesh_map_t::iterator i = mMeshes.begin(); i != mMeshes.end(); ++i)
+ for (polymesh_map_t::iterator i = mPolyMeshes.begin(); i != mPolyMeshes.end(); ++i)
{
LLPolyMesh* mesh = i->second;
for (S32 joint_num = 0; joint_num < mesh->mJointRenderData.count(); joint_num++)
@@ -1742,160 +1456,6 @@ LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector
return hit;
}
-//-----------------------------------------------------------------------------
-// parseSkeletonFile()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename)
-{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
- //-------------------------------------------------------------------------
- // parse the file
- //-------------------------------------------------------------------------
- BOOL parsesuccess = sSkeletonXMLTree.parseFile( filename, FALSE );
-
- if (!parsesuccess)
- {
- llerrs << "Can't parse skeleton file: " << filename << llendl;
- return FALSE;
- }
-
- // now sanity check xml file
- LLXmlTreeNode* root = sSkeletonXMLTree.getRoot();
- if (!root)
- {
- llerrs << "No root node found in avatar skeleton file: " << filename << llendl;
- return FALSE;
- }
-
- if( !root->hasName( "linden_skeleton" ) )
- {
- llerrs << "Invalid avatar skeleton file header: " << filename << llendl;
- return FALSE;
- }
-
- std::string version;
- static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version");
- if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") )
- {
- llerrs << "Invalid avatar skeleton file version: " << version << " in file: " << filename << llendl;
- return FALSE;
- }
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// setupBone()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num)
-{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
- LLViewerJoint* joint = NULL;
-
- if (info->mIsJoint)
- {
- joint = (LLViewerJoint*)getCharacterJoint(joint_num);
- if (!joint)
- {
- llwarns << "Too many bones" << llendl;
- return FALSE;
- }
- joint->setName( info->mName );
- }
- else // collision volume
- {
- if (volume_num >= (S32)mNumCollisionVolumes)
- {
- llwarns << "Too many bones" << llendl;
- return FALSE;
- }
- joint = (LLViewerJoint*)(&mCollisionVolumes[volume_num]);
- joint->setName( info->mName );
- }
-
- // add to parent
- if (parent)
- {
- parent->addChild( joint );
- }
-
- joint->setPosition(info->mPos);
- joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY],
- info->mRot.mV[VZ], LLQuaternion::XYZ));
- joint->setScale(info->mScale);
-
- joint->setDefaultFromCurrentXform();
-
- if (info->mIsJoint)
- {
- joint->setSkinOffset( info->mPivot );
- joint_num++;
- }
- else // collision volume
- {
- volume_num++;
- }
-
- // setup children
- LLVOAvatarBoneInfo::child_list_t::const_iterator iter;
- for (iter = info->mChildList.begin(); iter != info->mChildList.end(); ++iter)
- {
- LLVOAvatarBoneInfo *child_info = *iter;
- if (!setupBone(child_info, joint, volume_num, joint_num))
- {
- return FALSE;
- }
- }
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// buildSkeleton()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info)
-{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
- //-------------------------------------------------------------------------
- // allocate joints
- //-------------------------------------------------------------------------
- if (!allocateCharacterJoints(info->mNumBones))
- {
- llerrs << "Can't allocate " << info->mNumBones << " joints" << llendl;
- return FALSE;
- }
-
- //-------------------------------------------------------------------------
- // allocate volumes
- //-------------------------------------------------------------------------
- if (info->mNumCollisionVolumes)
- {
- if (!allocateCollisionVolumes(info->mNumCollisionVolumes))
- {
- llerrs << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << llendl;
- return FALSE;
- }
- }
-
- S32 current_joint_num = 0;
- S32 current_volume_num = 0;
- LLVOAvatarSkeletonInfo::bone_info_list_t::const_iterator iter;
- for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter)
- {
- LLVOAvatarBoneInfo *info = *iter;
- if (!setupBone(info, NULL, current_volume_num, current_joint_num))
- {
- llerrs << "Error parsing bone in skeleton file" << llendl;
- return FALSE;
- }
- }
-
- return TRUE;
-}
-
LLVOAvatar* LLVOAvatar::asAvatar()
{
return this;
@@ -1927,116 +1487,15 @@ void LLVOAvatar::startDefaultMotions()
// LLVOAvatar::buildCharacter()
// Deferred initialization and rebuild of the avatar.
//-----------------------------------------------------------------------------
+// virtual
void LLVOAvatar::buildCharacter()
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
- //-------------------------------------------------------------------------
- // remove all references to our existing skeleton
- // so we can rebuild it
- //-------------------------------------------------------------------------
- flushAllMotions();
+ LLAvatarAppearance::buildCharacter();
- //-------------------------------------------------------------------------
- // remove all of mRoot's children
- //-------------------------------------------------------------------------
- mRoot.removeAllChildren();
- mJointMap.clear();
+ // Not done building yet; more to do.
mIsBuilt = FALSE;
//-------------------------------------------------------------------------
- // clear mesh data
- //-------------------------------------------------------------------------
- for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin();
- jointIter != mMeshLOD.end(); ++jointIter)
- {
- LLViewerJoint* joint = (LLViewerJoint*) *jointIter;
- for (std::vector<LLViewerJointMesh*>::iterator meshIter = joint->mMeshParts.begin();
- meshIter != joint->mMeshParts.end(); ++meshIter)
- {
- LLViewerJointMesh * mesh = (LLViewerJointMesh *) *meshIter;
- mesh->setMesh(NULL);
- }
- }
-
- //-------------------------------------------------------------------------
- // (re)load our skeleton and meshes
- //-------------------------------------------------------------------------
- LLTimer timer;
-
- BOOL status = loadAvatar();
- stop_glerror();
-
-// gPrintMessagesThisFrame = TRUE;
- lldebugs << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << llendl;
-
- if (!status)
- {
- if (isSelf())
- {
- llerrs << "Unable to load user's avatar" << llendl;
- }
- else
- {
- llwarns << "Unable to load other's avatar" << llendl;
- }
- return;
- }
-
- //-------------------------------------------------------------------------
- // initialize "well known" joint pointers
- //-------------------------------------------------------------------------
- mPelvisp = (LLViewerJoint*)mRoot.findJoint("mPelvis");
- mTorsop = (LLViewerJoint*)mRoot.findJoint("mTorso");
- mChestp = (LLViewerJoint*)mRoot.findJoint("mChest");
- mNeckp = (LLViewerJoint*)mRoot.findJoint("mNeck");
- mHeadp = (LLViewerJoint*)mRoot.findJoint("mHead");
- mSkullp = (LLViewerJoint*)mRoot.findJoint("mSkull");
- mHipLeftp = (LLViewerJoint*)mRoot.findJoint("mHipLeft");
- mHipRightp = (LLViewerJoint*)mRoot.findJoint("mHipRight");
- mKneeLeftp = (LLViewerJoint*)mRoot.findJoint("mKneeLeft");
- mKneeRightp = (LLViewerJoint*)mRoot.findJoint("mKneeRight");
- mAnkleLeftp = (LLViewerJoint*)mRoot.findJoint("mAnkleLeft");
- mAnkleRightp = (LLViewerJoint*)mRoot.findJoint("mAnkleRight");
- mFootLeftp = (LLViewerJoint*)mRoot.findJoint("mFootLeft");
- mFootRightp = (LLViewerJoint*)mRoot.findJoint("mFootRight");
- mWristLeftp = (LLViewerJoint*)mRoot.findJoint("mWristLeft");
- mWristRightp = (LLViewerJoint*)mRoot.findJoint("mWristRight");
- mEyeLeftp = (LLViewerJoint*)mRoot.findJoint("mEyeLeft");
- mEyeRightp = (LLViewerJoint*)mRoot.findJoint("mEyeRight");
-
- //-------------------------------------------------------------------------
- // Make sure "well known" pointers exist
- //-------------------------------------------------------------------------
- if (!(mPelvisp &&
- mTorsop &&
- mChestp &&
- mNeckp &&
- mHeadp &&
- mSkullp &&
- mHipLeftp &&
- mHipRightp &&
- mKneeLeftp &&
- mKneeRightp &&
- mAnkleLeftp &&
- mAnkleRightp &&
- mFootLeftp &&
- mFootRightp &&
- mWristLeftp &&
- mWristRightp &&
- mEyeLeftp &&
- mEyeRightp))
- {
- llerrs << "Failed to create avatar." << llendl;
- return;
- }
-
- //-------------------------------------------------------------------------
- // initialize the pelvis
- //-------------------------------------------------------------------------
- mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) );
-
- //-------------------------------------------------------------------------
// set head offset from pelvis
//-------------------------------------------------------------------------
updateHeadOffset();
@@ -2090,11 +1549,11 @@ void LLVOAvatar::releaseMeshData()
//llinfos << "Releasing" << llendl;
// cleanup mesh data
- for (std::vector<LLViewerJoint*>::iterator iter = mMeshLOD.begin();
+ for (avatar_joint_list_t::iterator iter = mMeshLOD.begin();
iter != mMeshLOD.end();
++iter)
{
- LLViewerJoint* joint = (LLViewerJoint*) *iter;
+ LLAvatarJoint* joint = (*iter);
joint->setValid(FALSE, TRUE);
}
@@ -2184,7 +1643,11 @@ void LLVOAvatar::updateMeshData()
last_v_num = num_vertices ;
last_i_num = num_indices ;
- mMeshLOD[part_index++]->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea);
+ LLViewerJoint* part_mesh = getViewerJoint(part_index++);
+ if (part_mesh)
+ {
+ part_mesh->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea);
+ }
}
if(num_vertices < 1)//skip empty meshes
{
@@ -2258,7 +1721,11 @@ void LLVOAvatar::updateMeshData()
rigid = true;
}
- mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid);
+ LLViewerJoint* mesh = getViewerJoint(k);
+ if (mesh)
+ {
+ mesh->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid);
+ }
}
stop_glerror();
@@ -2279,72 +1746,6 @@ void LLVOAvatar::updateMeshData()
//------------------------------------------------------------------------
//------------------------------------------------------------------------
-// The viewer can only suggest a good size for the agent,
-// the simulator will keep it inside a reasonable range.
-void LLVOAvatar::computeBodySize()
-{
- LLVector3 pelvis_scale = mPelvisp->getScale();
-
- // some of the joints have not been cached
- LLVector3 skull = mSkullp->getPosition();
- LLVector3 skull_scale = mSkullp->getScale();
-
- LLVector3 neck = mNeckp->getPosition();
- LLVector3 neck_scale = mNeckp->getScale();
-
- LLVector3 chest = mChestp->getPosition();
- LLVector3 chest_scale = mChestp->getScale();
-
- // the rest of the joints have been cached
- LLVector3 head = mHeadp->getPosition();
- LLVector3 head_scale = mHeadp->getScale();
-
- LLVector3 torso = mTorsop->getPosition();
- LLVector3 torso_scale = mTorsop->getScale();
-
- LLVector3 hip = mHipLeftp->getPosition();
- LLVector3 hip_scale = mHipLeftp->getScale();
-
- LLVector3 knee = mKneeLeftp->getPosition();
- LLVector3 knee_scale = mKneeLeftp->getScale();
-
- LLVector3 ankle = mAnkleLeftp->getPosition();
- LLVector3 ankle_scale = mAnkleLeftp->getScale();
-
- LLVector3 foot = mFootLeftp->getPosition();
-
- mPelvisToFoot = hip.mV[VZ] * pelvis_scale.mV[VZ] -
- knee.mV[VZ] * hip_scale.mV[VZ] -
- ankle.mV[VZ] * knee_scale.mV[VZ] -
- foot.mV[VZ] * ankle_scale.mV[VZ];
-
- LLVector3 new_body_size;
- new_body_size.mV[VZ] = mPelvisToFoot +
- // the sqrt(2) correction below is an approximate
- // correction to get to the top of the head
- F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) +
- head.mV[VZ] * neck_scale.mV[VZ] +
- neck.mV[VZ] * chest_scale.mV[VZ] +
- chest.mV[VZ] * torso_scale.mV[VZ] +
- torso.mV[VZ] * pelvis_scale.mV[VZ];
-
- // TODO -- measure the real depth and width
- new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH;
- new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH;
-
- if (new_body_size != mBodySize)
- {
- mBodySize = new_body_size;
-
- if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF())
- { // notify simulator of change in size
- // but not if we are in the middle of updating appearance
- gAgent.sendAgentSetAppearance();
- }
- }
-}
-
-//------------------------------------------------------------------------
// LLVOAvatar::processUpdateMessage()
//------------------------------------------------------------------------
U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
@@ -2513,7 +1914,7 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
// animate the character
// store off last frame's root position to be consistent with camera position
- LLVector3 root_pos_last = mRoot.getWorldPosition();
+ LLVector3 root_pos_last = mRoot->getWorldPosition();
BOOL detailed_update = updateCharacter(agent);
static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false);
@@ -2632,11 +2033,11 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
if ( mIsSitting )
{
LLVector3 headOffset = LLVector3( 0.0f, 0.0f, mHeadOffset.mV[2] );
- mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot.getWorldPosition() + headOffset );
+ mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot->getWorldPosition() + headOffset );
}
else
{
- LLVector3 tagPos = mRoot.getWorldPosition();
+ LLVector3 tagPos = mRoot->getWorldPosition();
tagPos[VZ] -= mPelvisToFoot;
tagPos[VZ] += ( mBodySize[VZ] + 0.125f );
mVoiceVisualizer->setVoiceSourceWorldPosition( tagPos );
@@ -3373,7 +2774,7 @@ void LLVOAvatar::invalidateNameTags()
// Compute name tag position during idle update
LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last)
{
- LLQuaternion root_rot = mRoot.getWorldRotation();
+ LLQuaternion root_rot = mRoot->getWorldRotation();
LLVector3 pixel_right_vec;
LLVector3 pixel_up_vec;
LLViewerCamera::getInstance()->getPixelVectors(root_pos_last, pixel_up_vec, pixel_right_vec);
@@ -3387,7 +2788,7 @@ LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last)
local_camera_up.scaleVec(mBodySize * 0.5f);
local_camera_at.scaleVec(mBodySize * 0.5f);
- LLVector3 name_position = mRoot.getWorldPosition();
+ LLVector3 name_position = mRoot->getWorldPosition();
name_position[VZ] -= mPelvisToFoot;
name_position[VZ] += (mBodySize[VZ]* 0.55f);
name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av));
@@ -3452,13 +2853,13 @@ void LLVOAvatar::idleUpdateBelowWater()
void LLVOAvatar::slamPosition()
{
gAgent.setPositionAgent(getPositionAgent());
- mRoot.setWorldPosition(getPositionAgent()); // teleport
+ mRoot->setWorldPosition(getPositionAgent()); // teleport
setChanged(TRANSLATED);
if (mDrawable.notNull())
{
gPipeline.updateMoveNormalAsync(mDrawable);
}
- mRoot.updateWorldMatrixChildren();
+ mRoot->updateWorldMatrixChildren();
}
bool LLVOAvatar::isVisuallyMuted() const
@@ -3635,8 +3036,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
throttle = FALSE;
// put the pelvis at slaved position/mRotation
- mRoot.setWorldPosition( getPositionAgent() ); // first frame
- mRoot.setWorldRotation( getRotation() );
+ mRoot->setWorldPosition( getPositionAgent() ); // first frame
+ mRoot->setWorldRotation( getRotation() );
}
//--------------------------------------------------------------------
@@ -3679,10 +3080,10 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
LLVector3 newPosition = gAgent.getPosAgentFromGlobal(root_pos);
- if (newPosition != mRoot.getXform()->getWorldPosition())
+ if (newPosition != mRoot->getXform()->getWorldPosition())
{
- mRoot.touch();
- mRoot.setWorldPosition( newPosition ); // regular update
+ mRoot->touch();
+ mRoot->setWorldPosition( newPosition ); // regular update
}
@@ -3743,7 +3144,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
}
- LLQuaternion root_rotation = mRoot.getWorldMatrix().quaternion();
+ LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion();
F32 root_roll, root_pitch, root_yaw;
root_rotation.getEulerAngles(&root_roll, &root_pitch, &root_yaw);
@@ -3752,7 +3153,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
// and head turn. Once in motion, it must conform however.
BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook();
- LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV );
+ LLVector3 pelvisDir( mRoot->getWorldMatrix().getFwdRow4().mV );
static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow");
static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast");
@@ -3838,14 +3239,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
F32 u = llclamp((deltaTime / pelvis_lag_time), 0.0f, 1.0f);
- mRoot.setWorldRotation( slerp(u, mRoot.getWorldRotation(), wQv) );
+ mRoot->setWorldRotation( slerp(u, mRoot->getWorldRotation(), wQv) );
}
}
else if (mDrawable.notNull())
{
- mRoot.setPosition(mDrawable->getPosition());
- mRoot.setRotation(mDrawable->getRotation());
+ mRoot->setPosition(mDrawable->getPosition());
+ mRoot->setRotation(mDrawable->getRotation());
}
//-------------------------------------------------------------------------
@@ -3945,7 +3346,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
}
}
- mRoot.updateWorldMatrixChildren();
+ mRoot->updateWorldMatrixChildren();
if (!mDebugText.size() && mText.notNull())
{
@@ -3969,7 +3370,7 @@ void LLVOAvatar::updateHeadOffset()
{
// since we only care about Z, just grab one of the eyes
LLVector3 midEyePt = mEyeLeftp->getWorldPosition();
- midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot.getWorldPosition();
+ midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot->getWorldPosition();
midEyePt.mV[VZ] = llmax(-mPelvisToFoot + LLViewerCamera::getInstance()->getNear(), midEyePt.mV[VZ]);
if (mDrawable.notNull())
@@ -4007,8 +3408,8 @@ void LLVOAvatar::setPelvisOffset( bool hasOffset, const LLVector3& offsetAmount,
void LLVOAvatar::postPelvisSetRecalc( void )
{
computeBodySize();
- mRoot.touch();
- mRoot.updateWorldMatrixChildren();
+ mRoot->touch();
+ mRoot->updateWorldMatrixChildren();
dirtyMesh();
updateHeadOffset();
}
@@ -4242,19 +3643,44 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
if (mNeedsSkin)
{
//generate animated mesh
- mMeshLOD[MESH_ID_LOWER_BODY]->updateJointGeometry();
- mMeshLOD[MESH_ID_UPPER_BODY]->updateJointGeometry();
+ LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY);
+ LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY);
+ LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT);
+ LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH);
+ LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD);
+ LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR);
+
+ if(upper_mesh)
+ {
+ upper_mesh->updateJointGeometry();
+ }
+ if (lower_mesh)
+ {
+ lower_mesh->updateJointGeometry();
+ }
if( isWearingWearableType( LLWearableType::WT_SKIRT ) )
{
- mMeshLOD[MESH_ID_SKIRT]->updateJointGeometry();
+ if(skirt_mesh)
+ {
+ skirt_mesh->updateJointGeometry();
+ }
}
if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender)
{
- mMeshLOD[MESH_ID_EYELASH]->updateJointGeometry();
- mMeshLOD[MESH_ID_HEAD]->updateJointGeometry();
- mMeshLOD[MESH_ID_HAIR]->updateJointGeometry();
+ if(eyelash_mesh)
+ {
+ eyelash_mesh->updateJointGeometry();
+ }
+ if(head_mesh)
+ {
+ head_mesh->updateJointGeometry();
+ }
+ if(hair_mesh)
+ {
+ hair_mesh->updateJointGeometry();
+ }
}
mNeedsSkin = FALSE;
mLastSkinTime = gFrameTimeSeconds;
@@ -4371,19 +3797,31 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
{
if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy)
{
- num_indices += mMeshLOD[MESH_ID_HEAD]->render(mAdjustedPixelArea, TRUE, mIsDummy);
+ LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD);
+ if (head_mesh)
+ {
+ num_indices += head_mesh->render(mAdjustedPixelArea, TRUE, mIsDummy);
+ }
first_pass = FALSE;
}
}
if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy)
{
- num_indices += mMeshLOD[MESH_ID_UPPER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY);
+ if (upper_mesh)
+ {
+ num_indices += upper_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ }
first_pass = FALSE;
}
if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy)
{
- num_indices += mMeshLOD[MESH_ID_LOWER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY);
+ if (lower_mesh)
+ {
+ num_indices += lower_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ }
first_pass = FALSE;
}
}
@@ -4416,7 +3854,11 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)
if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) )
{
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f);
- num_indices += mMeshLOD[MESH_ID_SKIRT]->render(mAdjustedPixelArea, FALSE);
+ LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT);
+ if (skirt_mesh)
+ {
+ num_indices += skirt_mesh->render(mAdjustedPixelArea, FALSE);
+ }
first_pass = FALSE;
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
}
@@ -4430,14 +3872,22 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)
if (isTextureVisible(TEX_HEAD_BAKED))
{
- num_indices += mMeshLOD[MESH_ID_EYELASH]->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH);
+ if (eyelash_mesh)
+ {
+ num_indices += eyelash_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ }
first_pass = FALSE;
}
// Can't test for baked hair being defined, since that won't always be the case (not all viewers send baked hair)
// TODO: 1.25 will be able to switch this logic back to calling isTextureVisible();
if (getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha)
{
- num_indices += mMeshLOD[MESH_ID_HAIR]->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR);
+ if (hair_mesh)
+ {
+ num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ }
first_pass = FALSE;
}
if (LLPipeline::sImpostorRender)
@@ -4481,8 +3931,16 @@ U32 LLVOAvatar::renderRigid()
if (isTextureVisible(TEX_EYES_BAKED) || mIsDummy)
{
- num_indices += mMeshLOD[MESH_ID_EYEBALL_LEFT]->render(mAdjustedPixelArea, TRUE, mIsDummy);
- num_indices += mMeshLOD[MESH_ID_EYEBALL_RIGHT]->render(mAdjustedPixelArea, TRUE, mIsDummy);
+ LLViewerJoint* eyeball_left = getViewerJoint(MESH_ID_EYEBALL_LEFT);
+ LLViewerJoint* eyeball_right = getViewerJoint(MESH_ID_EYEBALL_RIGHT);
+ if (eyeball_left)
+ {
+ num_indices += eyeball_left->render(mAdjustedPixelArea, TRUE, mIsDummy);
+ }
+ if(eyeball_right)
+ {
+ num_indices += eyeball_right->render(mAdjustedPixelArea, TRUE, mIsDummy);
+ }
}
if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction)
@@ -4576,7 +4034,7 @@ void LLVOAvatar::updateTextures()
mHasGrey = FALSE; // debug
for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++)
{
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index);
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index);
U32 num_wearables = gAgentWearables.getWearableCount(wearable_type);
const LLTextureEntry *te = getTE(texture_index);
const F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT);
@@ -4586,7 +4044,7 @@ void LLVOAvatar::updateTextures()
imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE);
if (imagep)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)texture_index);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index);
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
if (texture_dict->mIsLocalTexture)
{
@@ -4709,7 +4167,7 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel
imagep->addTextureStats(pixel_area / texel_area_ratio);
imagep->setBoostLevel(boost_level);
- if(boost_level != LLViewerTexture::BOOST_AVATAR_BAKED_SELF)
+ if(boost_level != LLGLTexture::BOOST_AVATAR_BAKED_SELF)
{
imagep->setAdditionalDecodePriority(ADDITIONAL_PRI) ;
}
@@ -4747,7 +4205,7 @@ const std::string LLVOAvatar::getImageURL(const U8 te, const LLUUID &uuid)
std::string url = "";
if (mUseServerBakes && !gSavedSettings.getString("AgentAppearanceServiceURL").empty())
{
- const LLVOAvatarDictionary::TextureEntry* texture_entry = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)te);
+ const LLAvatarAppearanceDictionary::TextureEntry* texture_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)te);
if (texture_entry != NULL)
{
url = gSavedSettings.getString("AgentAppearanceServiceURL") + "texture/" + getID().asString() + "/" + texture_entry->mDefaultImageName + "/" + uuid.asString();
@@ -5104,48 +4562,6 @@ void LLVOAvatar::stopMotionFromSource(const LLUUID& source_id)
}
//-----------------------------------------------------------------------------
-// getVolumePos()
-//-----------------------------------------------------------------------------
-LLVector3 LLVOAvatar::getVolumePos(S32 joint_index, LLVector3& volume_offset)
-{
- if (joint_index > mNumCollisionVolumes)
- {
- return LLVector3::zero;
- }
-
- return mCollisionVolumes[joint_index].getVolumePos(volume_offset);
-}
-
-//-----------------------------------------------------------------------------
-// findCollisionVolume()
-//-----------------------------------------------------------------------------
-LLJoint* LLVOAvatar::findCollisionVolume(U32 volume_id)
-{
- if ((S32)volume_id > mNumCollisionVolumes)
- {
- return NULL;
- }
-
- return &mCollisionVolumes[volume_id];
-}
-
-//-----------------------------------------------------------------------------
-// findCollisionVolume()
-//-----------------------------------------------------------------------------
-S32 LLVOAvatar::getCollisionVolumeID(std::string &name)
-{
- for (S32 i = 0; i < mNumCollisionVolumes; i++)
- {
- if (mCollisionVolumes[i].getName() == name)
- {
- return i;
- }
- }
-
- return -1;
-}
-
-//-----------------------------------------------------------------------------
// addDebugText()
//-----------------------------------------------------------------------------
void LLVOAvatar::addDebugText(const std::string& text)
@@ -5174,7 +4590,7 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name )
if (iter == mJointMap.end() || iter->second == NULL)
{ //search for joint and cache found joint in lookup table
- jointp = mRoot.findJoint(name);
+ jointp = mRoot->findJoint(name);
mJointMap[name] = jointp;
}
else
@@ -5190,10 +4606,12 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name )
//-----------------------------------------------------------------------------
void LLVOAvatar::resetJointPositions( void )
{
- for(S32 i = 0; i < (S32)mNumJoints; ++i)
+ avatar_joint_list_t::iterator iter = mSkeleton.begin();
+ avatar_joint_list_t::iterator end = mSkeleton.end();
+ for (; iter != end; ++iter)
{
- mSkeleton[i].restoreOldXform();
- mSkeleton[i].setId( LLUUID::null );
+ (*iter)->restoreOldXform();
+ (*iter)->setId( LLUUID::null );
}
mHasPelvisOffset = false;
mPelvisFixup = mLastPelvisFixup;
@@ -5203,7 +4621,7 @@ void LLVOAvatar::resetJointPositions( void )
//-----------------------------------------------------------------------------
void LLVOAvatar::resetSpecificJointPosition( const std::string& name )
{
- LLJoint* pJoint = mRoot.findJoint( name );
+ LLJoint* pJoint = mRoot->findJoint( name );
if ( pJoint && pJoint->doesJointNeedToBeReset() )
{
@@ -5225,16 +4643,17 @@ void LLVOAvatar::resetSpecificJointPosition( const std::string& name )
//-----------------------------------------------------------------------------
void LLVOAvatar::resetJointPositionsToDefault( void )
{
-
//Subsequent joints are relative to pelvis
- for( S32 i = 0; i < (S32)mNumJoints; ++i )
+ avatar_joint_list_t::iterator iter = mSkeleton.begin();
+ avatar_joint_list_t::iterator end = mSkeleton.end();
+ for (; iter != end; ++iter)
{
- LLJoint* pJoint = (LLJoint*)&mSkeleton[i];
+ LLJoint* pJoint = (*iter);
if ( pJoint->doesJointNeedToBeReset() )
{
-
pJoint->setId( LLUUID::null );
//restore joints to default positions, however skip over the pelvis
+ // *TODO: How does this pointer check skip over pelvis?
if ( pJoint )
{
pJoint->restoreOldXform();
@@ -5333,23 +4752,6 @@ F32 LLVOAvatar::getPixelArea() const
}
-//-----------------------------------------------------------------------------
-// LLVOAvatar::getHeadMesh()
-//-----------------------------------------------------------------------------
-LLPolyMesh* LLVOAvatar::getHeadMesh()
-{
- return mMeshLOD[MESH_ID_HEAD]->mMeshParts[0]->getMesh();
-}
-
-
-//-----------------------------------------------------------------------------
-// LLVOAvatar::getUpperBodyMesh()
-//-----------------------------------------------------------------------------
-LLPolyMesh* LLVOAvatar::getUpperBodyMesh()
-{
- return mMeshLOD[MESH_ID_UPPER_BODY]->mMeshParts[0]->getMesh();
-}
-
//-----------------------------------------------------------------------------
// LLVOAvatar::getPosGlobalFromAgent()
@@ -5367,61 +4769,6 @@ LLVector3 LLVOAvatar::getPosAgentFromGlobal(const LLVector3d &position)
return gAgent.getPosAgentFromGlobal(position);
}
-//-----------------------------------------------------------------------------
-// allocateCharacterJoints()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::allocateCharacterJoints( U32 num )
-{
- deleteAndClearArray(mSkeleton);
- mNumJoints = 0;
-
- mSkeleton = new LLViewerJoint[num];
-
- for(S32 joint_num = 0; joint_num < (S32)num; joint_num++)
- {
- mSkeleton[joint_num].setJointNum(joint_num);
- }
-
- if (!mSkeleton)
- {
- return FALSE;
- }
-
- mNumJoints = num;
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// allocateCollisionVolumes()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::allocateCollisionVolumes( U32 num )
-{
- deleteAndClearArray(mCollisionVolumes);
- mNumCollisionVolumes = 0;
-
- mCollisionVolumes = new LLViewerJointCollisionVolume[num];
- if (!mCollisionVolumes)
- {
- return FALSE;
- }
-
- mNumCollisionVolumes = num;
- return TRUE;
-}
-
-
-//-----------------------------------------------------------------------------
-// getCharacterJoint()
-//-----------------------------------------------------------------------------
-LLJoint *LLVOAvatar::getCharacterJoint( U32 num )
-{
- if ((S32)num >= mNumJoints
- || (S32)num < 0)
- {
- return NULL;
- }
- return (LLJoint*)&mSkeleton[num];
-}
//-----------------------------------------------------------------------------
// requestStopMotion()
@@ -5433,215 +4780,24 @@ void LLVOAvatar::requestStopMotion( LLMotion* motion )
}
//-----------------------------------------------------------------------------
-// loadAvatar()
-//-----------------------------------------------------------------------------
-static LLFastTimer::DeclareTimer FTM_LOAD_AVATAR("Load Avatar");
-
-BOOL LLVOAvatar::loadAvatar()
-{
-// LLFastTimer t(FTM_LOAD_AVATAR);
-
- // avatar_skeleton.xml
- if( !buildSkeleton(sAvatarSkeletonInfo) )
- {
- llwarns << "avatar file: buildSkeleton() failed" << llendl;
- return FALSE;
- }
-
- // avatar_lad.xml : <skeleton>
- if( !loadSkeletonNode() )
- {
- llwarns << "avatar file: loadNodeSkeleton() failed" << llendl;
- return FALSE;
- }
-
- // avatar_lad.xml : <mesh>
- if( !loadMeshNodes() )
- {
- llwarns << "avatar file: loadNodeMesh() failed" << llendl;
- return FALSE;
- }
-
- // avatar_lad.xml : <global_color>
- if( sAvatarXmlInfo->mTexSkinColorInfo )
- {
- mTexSkinColor = new LLTexGlobalColor( this );
- if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) )
- {
- llwarns << "avatar file: mTexSkinColor->setInfo() failed" << llendl;
- return FALSE;
- }
- }
- else
- {
- llwarns << "<global_color> name=\"skin_color\" not found" << llendl;
- return FALSE;
- }
- if( sAvatarXmlInfo->mTexHairColorInfo )
- {
- mTexHairColor = new LLTexGlobalColor( this );
- if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) )
- {
- llwarns << "avatar file: mTexHairColor->setInfo() failed" << llendl;
- return FALSE;
- }
- }
- else
- {
- llwarns << "<global_color> name=\"hair_color\" not found" << llendl;
- return FALSE;
- }
- if( sAvatarXmlInfo->mTexEyeColorInfo )
- {
- mTexEyeColor = new LLTexGlobalColor( this );
- if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) )
- {
- llwarns << "avatar file: mTexEyeColor->setInfo() failed" << llendl;
- return FALSE;
- }
- }
- else
- {
- llwarns << "<global_color> name=\"eye_color\" not found" << llendl;
- return FALSE;
- }
-
- // avatar_lad.xml : <layer_set>
- if (sAvatarXmlInfo->mLayerInfoList.empty())
- {
- llwarns << "avatar file: missing <layer_set> node" << llendl;
- return FALSE;
- }
-
- if (sAvatarXmlInfo->mMorphMaskInfoList.empty())
- {
- llwarns << "avatar file: missing <morph_masks> node" << llendl;
- return FALSE;
- }
-
- // avatar_lad.xml : <morph_masks>
- for (LLVOAvatarXmlInfo::morph_info_list_t::iterator iter = sAvatarXmlInfo->mMorphMaskInfoList.begin();
- iter != sAvatarXmlInfo->mMorphMaskInfoList.end();
- ++iter)
- {
- LLVOAvatarXmlInfo::LLVOAvatarMorphInfo *info = *iter;
-
- EBakedTextureIndex baked = LLVOAvatarDictionary::findBakedByRegionName(info->mRegion);
- if (baked != BAKED_NUM_INDICES)
- {
- LLPolyMorphTarget *morph_param;
- const std::string *name = &info->mName;
- morph_param = (LLPolyMorphTarget *)(getVisualParam(name->c_str()));
- if (morph_param)
- {
- BOOL invert = info->mInvert;
- addMaskedMorph(baked, morph_param, invert, info->mLayer);
- }
- }
-
- }
-
- loadLayersets();
-
- // avatar_lad.xml : <driver_parameters>
- for (LLVOAvatarXmlInfo::driver_info_list_t::iterator iter = sAvatarXmlInfo->mDriverInfoList.begin();
- iter != sAvatarXmlInfo->mDriverInfoList.end();
- ++iter)
- {
- LLDriverParamInfo *info = *iter;
- LLDriverParam* driver_param = new LLDriverParam( this );
- if (driver_param->setInfo(info))
- {
- addVisualParam( driver_param );
- LLVisualParam*(LLVOAvatar::*avatar_function)(S32)const = &LLVOAvatar::getVisualParam;
- if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLVOAvatar*)this,_1 ), false))
- {
- llwarns << "could not link driven params for avatar " << this->getFullname() << " id: " << driver_param->getID() << llendl;
- continue;
- }
- }
- else
- {
- delete driver_param;
- llwarns << "avatar file: driver_param->parseData() failed" << llendl;
- return FALSE;
- }
- }
-
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
// loadSkeletonNode(): loads <skeleton> node from XML tree
//-----------------------------------------------------------------------------
+//virtual
BOOL LLVOAvatar::loadSkeletonNode ()
{
- mRoot.addChild( &mSkeleton[0] );
-
- for (std::vector<LLViewerJoint *>::iterator iter = mMeshLOD.begin();
- iter != mMeshLOD.end();
- ++iter)
+ if (!LLAvatarAppearance::loadSkeletonNode())
{
- LLViewerJoint *joint = (LLViewerJoint *) *iter;
- joint->mUpdateXform = FALSE;
- joint->setMeshesToChildren();
- }
-
- mRoot.addChild(mMeshLOD[MESH_ID_HEAD]);
- mRoot.addChild(mMeshLOD[MESH_ID_EYELASH]);
- mRoot.addChild(mMeshLOD[MESH_ID_UPPER_BODY]);
- mRoot.addChild(mMeshLOD[MESH_ID_LOWER_BODY]);
- mRoot.addChild(mMeshLOD[MESH_ID_SKIRT]);
- mRoot.addChild(mMeshLOD[MESH_ID_HEAD]);
-
- LLViewerJoint *skull = (LLViewerJoint*)mRoot.findJoint("mSkull");
- if (skull)
- {
- skull->addChild(mMeshLOD[MESH_ID_HAIR] );
- }
-
- LLViewerJoint *eyeL = (LLViewerJoint*)mRoot.findJoint("mEyeLeft");
- if (eyeL)
- {
- eyeL->addChild( mMeshLOD[MESH_ID_EYEBALL_LEFT] );
- }
-
- LLViewerJoint *eyeR = (LLViewerJoint*)mRoot.findJoint("mEyeRight");
- if (eyeR)
- {
- eyeR->addChild( mMeshLOD[MESH_ID_EYEBALL_RIGHT] );
+ return FALSE;
}
- // SKELETAL DISTORTIONS
- {
- LLVOAvatarXmlInfo::skeletal_distortion_info_list_t::iterator iter;
- for (iter = sAvatarXmlInfo->mSkeletalDistortionInfoList.begin();
- iter != sAvatarXmlInfo->mSkeletalDistortionInfoList.end();
- ++iter)
- {
- LLPolySkeletalDistortionInfo *info = *iter;
- LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this);
- if (!param->setInfo(info))
- {
- delete param;
- return FALSE;
- }
- else
- {
- addVisualParam(param);
- }
- }
- }
-
// ATTACHMENTS
{
- LLVOAvatarXmlInfo::attachment_info_list_t::iterator iter;
+ LLAvatarXmlInfo::attachment_info_list_t::iterator iter;
for (iter = sAvatarXmlInfo->mAttachmentInfoList.begin();
iter != sAvatarXmlInfo->mAttachmentInfoList.end();
++iter)
{
- LLVOAvatarXmlInfo::LLVOAvatarAttachmentInfo *info = *iter;
+ LLAvatarXmlInfo::LLAvatarAttachmentInfo *info = *iter;
if (!isSelf() && info->mJointName == "mScreen")
{ //don't process screen joint for other avatars
continue;
@@ -5714,144 +4870,6 @@ BOOL LLVOAvatar::loadSkeletonNode ()
}
//-----------------------------------------------------------------------------
-// loadMeshNodes(): loads <mesh> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::loadMeshNodes()
-{
- for (LLVOAvatarXmlInfo::mesh_info_list_t::const_iterator meshinfo_iter = sAvatarXmlInfo->mMeshInfoList.begin();
- meshinfo_iter != sAvatarXmlInfo->mMeshInfoList.end();
- ++meshinfo_iter)
- {
- const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo *info = *meshinfo_iter;
- const std::string &type = info->mType;
- S32 lod = info->mLOD;
-
- LLViewerJointMesh* mesh = NULL;
- U8 mesh_id = 0;
- BOOL found_mesh_id = FALSE;
-
- /* if (type == "hairMesh")
- switch(lod)
- case 0:
- mesh = &mHairMesh0; */
- for (LLVOAvatarDictionary::Meshes::const_iterator mesh_iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin();
- mesh_iter != LLVOAvatarDictionary::getInstance()->getMeshes().end();
- ++mesh_iter)
- {
- const EMeshIndex mesh_index = mesh_iter->first;
- const LLVOAvatarDictionary::MeshEntry *mesh_dict = mesh_iter->second;
- if (type.compare(mesh_dict->mName) == 0)
- {
- mesh_id = mesh_index;
- found_mesh_id = TRUE;
- break;
- }
- }
-
- if (found_mesh_id)
- {
- if (lod < (S32)mMeshLOD[mesh_id]->mMeshParts.size())
- {
- mesh = mMeshLOD[mesh_id]->mMeshParts[lod];
- }
- else
- {
- llwarns << "Avatar file: <mesh> has invalid lod setting " << lod << llendl;
- return FALSE;
- }
- }
- else
- {
- llwarns << "Ignoring unrecognized mesh type: " << type << llendl;
- return FALSE;
- }
-
- // llinfos << "Parsing mesh data for " << type << "..." << llendl;
-
- // If this isn't set to white (1.0), avatars will *ALWAYS* be darker than their surroundings.
- // Do not touch!!!
- mesh->setColor( LLColor4::white );
-
- LLPolyMesh *poly_mesh = NULL;
-
- if (!info->mReferenceMeshName.empty())
- {
- polymesh_map_t::const_iterator polymesh_iter = mMeshes.find(info->mReferenceMeshName);
- if (polymesh_iter != mMeshes.end())
- {
- poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName, polymesh_iter->second);
- poly_mesh->setAvatar(this);
- }
- else
- {
- // This should never happen
- LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL;
- }
- }
- else
- {
- poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName);
- poly_mesh->setAvatar(this);
- }
-
- if( !poly_mesh )
- {
- llwarns << "Failed to load mesh of type " << type << llendl;
- return FALSE;
- }
-
- // Multimap insert
- mMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh));
-
- mesh->setMesh( poly_mesh );
- mesh->setLOD( info->mMinPixelArea );
-
- for (LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_list_t::const_iterator xmlinfo_iter = info->mPolyMorphTargetInfoList.begin();
- xmlinfo_iter != info->mPolyMorphTargetInfoList.end();
- ++xmlinfo_iter)
- {
- const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_pair_t *info_pair = &(*xmlinfo_iter);
- LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh());
- if (!param->setInfo(info_pair->first))
- {
- delete param;
- return FALSE;
- }
- else
- {
- if (info_pair->second)
- {
- addSharedVisualParam(param);
- }
- else
- {
- addVisualParam(param);
- }
- }
- }
- }
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// loadLayerSets()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::loadLayersets()
-{
- BOOL success = TRUE;
- for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator layerset_iter = sAvatarXmlInfo->mLayerInfoList.begin();
- layerset_iter != sAvatarXmlInfo->mLayerInfoList.end();
- ++layerset_iter)
- {
- // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such.
- LLTexLayerSetInfo *layerset_info = *layerset_iter;
- layerset_info->createVisualParams(this);
- }
- return success;
-}
-
-//-----------------------------------------------------------------------------
// updateVisualParams()
//-----------------------------------------------------------------------------
void LLVOAvatar::updateVisualParams()
@@ -5864,7 +4882,7 @@ void LLVOAvatar::updateVisualParams()
{
computeBodySize();
mLastSkeletonSerialNum = mSkeletonSerialNum;
- mRoot.updateWorldMatrixChildren();
+ mRoot->updateWorldMatrixChildren();
}
dirtyMesh();
@@ -5954,7 +4972,12 @@ BOOL LLVOAvatar::updateJointLODs()
}
// now select meshes to render based on adjusted pixel area
- BOOL res = mRoot.updateLOD(mAdjustedPixelArea, TRUE);
+ LLViewerJoint* root = dynamic_cast<LLViewerJoint*>(mRoot);
+ BOOL res = FALSE;
+ if (root)
+ {
+ res = root->updateLOD(mAdjustedPixelArea, TRUE);
+ }
if (res)
{
sNumLODChangesThisFrame++;
@@ -6044,6 +5067,15 @@ void LLVOAvatar::dirtyMesh(S32 priority)
{
mDirtyMesh = llmax(mDirtyMesh, priority);
}
+
+//-----------------------------------------------------------------------------
+// getViewerJoint()
+//-----------------------------------------------------------------------------
+LLViewerJoint* LLVOAvatar::getViewerJoint(S32 idx)
+{
+ return dynamic_cast<LLViewerJoint*>(mMeshLOD[idx]);
+}
+
//-----------------------------------------------------------------------------
// hideSkirt()
//-----------------------------------------------------------------------------
@@ -6357,9 +5389,9 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object)
// Notice that removing sitDown() from here causes avatars sitting on
// objects to be not rendered for new arrivals. See EXT-6835 and EXT-1655.
sitDown(TRUE);
- mRoot.getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject
- mRoot.setPosition(getPosition());
- mRoot.updateWorldMatrixChildren();
+ mRoot->getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject
+ mRoot->setPosition(getPosition());
+ mRoot->updateWorldMatrixChildren();
stopMotion(ANIM_AGENT_BODY_NOISE);
@@ -6405,10 +5437,10 @@ void LLVOAvatar::getOffObject()
sitDown(FALSE);
- mRoot.getXform()->setParent(NULL); // LLVOAvatar::getOffObject
- mRoot.setPosition(cur_position_world);
- mRoot.setRotation(cur_rotation_world);
- mRoot.getXform()->update();
+ mRoot->getXform()->setParent(NULL); // LLVOAvatar::getOffObject
+ mRoot->setPosition(cur_position_world);
+ mRoot->setRotation(cur_rotation_world);
+ mRoot->getXform()->update();
startMotion(ANIM_AGENT_BODY_NOISE);
@@ -6460,27 +5492,54 @@ S32 LLVOAvatar::getAttachmentCount()
return count;
}
-LLColor4 LLVOAvatar::getGlobalColor( const std::string& color_name ) const
+BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
{
- if (color_name=="skin_color" && mTexSkinColor)
- {
- return mTexSkinColor->getColor();
- }
- else if(color_name=="hair_color" && mTexHairColor)
+ if (mIsDummy) return TRUE;
+
+ if (isSelf())
{
- return mTexHairColor->getColor();
+ return LLAvatarAppearance::isWearingWearableType(type);
}
- if(color_name=="eye_color" && mTexEyeColor)
+
+ switch(type)
{
- return mTexEyeColor->getColor();
+ case LLWearableType::WT_SHAPE:
+ case LLWearableType::WT_SKIN:
+ case LLWearableType::WT_HAIR:
+ case LLWearableType::WT_EYES:
+ return TRUE; // everyone has all bodyparts
+ default:
+ break; // Do nothing
}
- else
+
+ /* switch(type)
+ case LLWearableType::WT_SHIRT:
+ indicator_te = TEX_UPPER_SHIRT; */
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ tex_iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
+ ++tex_iter)
{
-// return LLColor4( .5f, .5f, .5f, .5f );
- return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second;
+ if (texture_dict->mWearableType == type)
+ {
+ // If you're checking another avatar's clothing, you don't have component textures.
+ // Thus, you must check to see if the corresponding baked texture is defined.
+ // NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing
+ // this works for detecting a skirt (most important), but is ineffective at any piece of clothing that
+ // gets baked into a texture that always exists (upper or lower).
+ if (texture_dict->mIsUsedByBakedTexture)
+ {
+ const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
+ return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex);
+ }
+ return FALSE;
+ }
}
+ return FALSE;
}
+
+
// virtual
void LLVOAvatar::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_result )
{
@@ -6490,6 +5549,7 @@ void LLVOAvatar::invalidateAll()
{
}
+// virtual
void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake )
{
if (global_color == mTexSkinColor)
@@ -6508,9 +5568,15 @@ void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL
if (!isTextureDefined(mBakedTextureDatas[BAKED_HAIR].mTextureIndex))
{
LLColor4 color = mTexHairColor->getColor();
- for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++)
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( color );
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
+ {
+ mesh->setColor( color );
+ }
}
}
}
@@ -6689,6 +5755,7 @@ LLMotion* LLVOAvatar::findMotion(const LLUUID& id) const
// updateMeshTextures()
// Uses the current TE values to set the meshes' and layersets' textures.
//-----------------------------------------------------------------------------
+// virtual
void LLVOAvatar::updateMeshTextures()
{
// llinfos << "updateMeshTextures" << llendl;
@@ -6726,15 +5793,16 @@ void LLVOAvatar::updateMeshTextures()
// When an avatar is changing clothes and not in Appearance mode,
// use the last-known good baked texture until it finish the first
// render of the new layerset.
- const BOOL layerset_invalid = mBakedTextureDatas[i].mTexLayerSet
- && ( !mBakedTextureDatas[i].mTexLayerSet->getComposite()->isInitialized()
- || !mBakedTextureDatas[i].mTexLayerSet->isLocalTextureDataAvailable() );
+ LLViewerTexLayerSet* layerset = getTexLayerSet(i);
+ const BOOL layerset_invalid = layerset
+ && ( !layerset->getViewerComposite()->isInitialized()
+ || !layerset->isLocalTextureDataAvailable() );
use_lkg_baked_layer[i] = (!is_layer_baked[i]
&& (mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR)
&& layerset_invalid);
if (use_lkg_baked_layer[i])
{
- mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(TRUE);
+ layerset->setUpdatesEnabled(TRUE);
}
}
else
@@ -6747,13 +5815,14 @@ void LLVOAvatar::updateMeshTextures()
for (U32 i=0; i < mBakedTextureDatas.size(); i++)
{
+ LLViewerTexLayerSet* layerset = getTexLayerSet(i);
if (use_lkg_baked_layer[i] && !mUseLocalAppearance )
{
LLViewerFetchedTexture* baked_img;
const std::string url = getImageURL(i, mBakedTextureDatas[i].mLastTextureIndex);
if (!url.empty())
{
- baked_img = LLViewerTextureManager::getFetchedTextureFromUrl(url, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, mBakedTextureDatas[i].mLastTextureIndex);
+ baked_img = LLViewerTextureManager::getFetchedTextureFromUrl(url, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, mBakedTextureDatas[i].mLastTextureIndex);
}
else
{
@@ -6768,12 +5837,18 @@ void LLVOAvatar::updateMeshTextures()
}
mBakedTextureDatas[i].mIsUsed = TRUE;
- for (U32 k=0; k < mBakedTextureDatas[i].mMeshes.size(); k++)
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[i].mMeshes[k]->setTexture( baked_img );
- if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
{
- mBakedTextureDatas[i].mMeshes[k]->setColor(LLColor4::red);
+ mesh->setTexture( baked_img );
+ if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
+ {
+ mesh->setColor(LLColor4::red);
+ }
}
}
}
@@ -6797,27 +5872,39 @@ void LLVOAvatar::updateMeshTextures()
src_callback_list, paused );
}
}
- else if (mBakedTextureDatas[i].mTexLayerSet && mUseLocalAppearance)
+ else if (layerset && mUseLocalAppearance)
{
- mBakedTextureDatas[i].mTexLayerSet->createComposite();
- mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled( TRUE );
+ layerset->createComposite();
+ layerset->setUpdatesEnabled( TRUE );
mBakedTextureDatas[i].mIsUsed = FALSE;
- for (U32 k=0; k < mBakedTextureDatas[i].mMeshes.size(); k++)
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[i].mMeshes[k]->setLayerSet( mBakedTextureDatas[i].mTexLayerSet );
- if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
{
- mBakedTextureDatas[i].mMeshes[k]->setColor( LLColor4::yellow );
+ mesh->setLayerSet( layerset );
+ if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
+ {
+ mesh->setColor( LLColor4::yellow );
+ }
}
}
}
else
{
- for (U32 k=0; k < mBakedTextureDatas[i].mMeshes.size(); k++)
+ if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
{
- if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[i].mMeshes[k]->setColor( LLColor4::blue );
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
+ {
+ mesh->setColor( LLColor4::blue );
+ }
}
}
}
@@ -6830,20 +5917,26 @@ void LLVOAvatar::updateMeshTextures()
{
const LLColor4 color = mTexHairColor ? mTexHairColor->getColor() : LLColor4(1,1,1,1);
LLViewerTexture* hair_img = getImage( TEX_HAIR, 0 );
- for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++)
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( color );
- mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setTexture( hair_img );
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
+ {
+ mesh->setColor( color );
+ mesh->setTexture( hair_img );
+ }
}
}
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
@@ -6871,7 +5964,7 @@ void LLVOAvatar::setLocalTexture( ETextureIndex type, LLViewerTexture* in_tex, B
}
//virtual
-void LLVOAvatar::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
+void LLVOAvatar::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
{
// invalid for anyone but self
llassert(0);
@@ -6906,18 +5999,30 @@ void LLVOAvatar::clearChat()
mChats.clear();
}
-// adds a morph mask to the appropriate baked texture structure
-void LLVOAvatar::addMaskedMorph(EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer)
+
+void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index)
{
- if (index < BAKED_NUM_INDICES)
+ if (index >= BAKED_NUM_INDICES)
{
- LLMaskedMorph *morph = new LLMaskedMorph(morph_target, invert, layer);
- mBakedTextureDatas[index].mMaskedMorphs.push_front(morph);
+ llwarns << "invalid baked texture index passed to applyMorphMask" << llendl;
+ return;
+ }
+
+ for (morph_list_t::const_iterator iter = mBakedTextureDatas[index].mMaskedMorphs.begin();
+ iter != mBakedTextureDatas[index].mMaskedMorphs.end(); ++iter)
+ {
+ const LLMaskedMorph* maskedMorph = (*iter);
+ LLPolyMorphTarget* morph_target = dynamic_cast<LLPolyMorphTarget*>(maskedMorph->mMorphTarget);
+ if (morph_target)
+ {
+ morph_target->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert);
+ }
}
}
+
// returns TRUE if morph masks are present and not valid for a given baked texture, FALSE otherwise
-BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index)
+BOOL LLVOAvatar::morphMaskNeedsUpdate(LLAvatarAppearanceDefines::EBakedTextureIndex index)
{
if (index >= BAKED_NUM_INDICES)
{
@@ -6928,7 +6033,7 @@ BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex inde
{
if (isSelf())
{
- LLTexLayerSet *layer_set = mBakedTextureDatas[index].mTexLayerSet;
+ LLViewerTexLayerSet *layer_set = getTexLayerSet(index);
if (layer_set)
{
return !layer_set->isMorphValid();
@@ -6943,23 +6048,6 @@ BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex inde
return FALSE;
}
-void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index)
-{
- if (index >= BAKED_NUM_INDICES)
- {
- llwarns << "invalid baked texture index passed to applyMorphMask" << llendl;
- return;
- }
-
- for (morph_list_t::const_iterator iter = mBakedTextureDatas[index].mMaskedMorphs.begin();
- iter != mBakedTextureDatas[index].mMaskedMorphs.end(); ++iter)
- {
- const LLMaskedMorph* maskedMorph = (*iter);
- maskedMorph->mMorphTarget->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert);
- }
-}
-
-
//-----------------------------------------------------------------------------
// releaseComponentTextures()
// release any component texture UUIDs for which we have a baked texture
@@ -6982,7 +6070,7 @@ void LLVOAvatar::releaseComponentTextures()
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
- const LLVOAvatarDictionary::BakedEntry * bakedDicEntry = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
+ const LLAvatarAppearanceDictionary::BakedEntry * bakedDicEntry = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
// skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID
if (!isTextureDefined(bakedDicEntry->mTextureIndex)
&& ( (baked_index != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) ))
@@ -6998,120 +6086,14 @@ void LLVOAvatar::releaseComponentTextures()
}
}
-//static
-BOOL LLVOAvatar::teToColorParams( ETextureIndex te, U32 *param_name )
-{
- switch( te )
- {
- case TEX_UPPER_SHIRT:
- param_name[0] = 803; //"shirt_red";
- param_name[1] = 804; //"shirt_green";
- param_name[2] = 805; //"shirt_blue";
- break;
-
- case TEX_LOWER_PANTS:
- param_name[0] = 806; //"pants_red";
- param_name[1] = 807; //"pants_green";
- param_name[2] = 808; //"pants_blue";
- break;
-
- case TEX_LOWER_SHOES:
- param_name[0] = 812; //"shoes_red";
- param_name[1] = 813; //"shoes_green";
- param_name[2] = 817; //"shoes_blue";
- break;
-
- case TEX_LOWER_SOCKS:
- param_name[0] = 818; //"socks_red";
- param_name[1] = 819; //"socks_green";
- param_name[2] = 820; //"socks_blue";
- break;
-
- case TEX_UPPER_JACKET:
- case TEX_LOWER_JACKET:
- param_name[0] = 834; //"jacket_red";
- param_name[1] = 835; //"jacket_green";
- param_name[2] = 836; //"jacket_blue";
- break;
-
- case TEX_UPPER_GLOVES:
- param_name[0] = 827; //"gloves_red";
- param_name[1] = 829; //"gloves_green";
- param_name[2] = 830; //"gloves_blue";
- break;
-
- case TEX_UPPER_UNDERSHIRT:
- param_name[0] = 821; //"undershirt_red";
- param_name[1] = 822; //"undershirt_green";
- param_name[2] = 823; //"undershirt_blue";
- break;
-
- case TEX_LOWER_UNDERPANTS:
- param_name[0] = 824; //"underpants_red";
- param_name[1] = 825; //"underpants_green";
- param_name[2] = 826; //"underpants_blue";
- break;
-
- case TEX_SKIRT:
- param_name[0] = 921; //"skirt_red";
- param_name[1] = 922; //"skirt_green";
- param_name[2] = 923; //"skirt_blue";
- break;
-
- case TEX_HEAD_TATTOO:
- case TEX_LOWER_TATTOO:
- case TEX_UPPER_TATTOO:
- param_name[0] = 1071; //"tattoo_red";
- param_name[1] = 1072; //"tattoo_green";
- param_name[2] = 1073; //"tattoo_blue";
- break;
-
- default:
- llassert(0);
- return FALSE;
- }
-
- return TRUE;
-}
-
-void LLVOAvatar::setClothesColor( ETextureIndex te, const LLColor4& new_color, BOOL upload_bake )
-{
- U32 param_name[3];
- if( teToColorParams( te, param_name ) )
- {
- setVisualParamWeight( param_name[0], new_color.mV[VX], upload_bake );
- setVisualParamWeight( param_name[1], new_color.mV[VY], upload_bake );
- setVisualParamWeight( param_name[2], new_color.mV[VZ], upload_bake );
- }
-}
-
-LLColor4 LLVOAvatar::getClothesColor( ETextureIndex te )
-{
- LLColor4 color;
- U32 param_name[3];
- if( teToColorParams( te, param_name ) )
- {
- color.mV[VX] = getVisualParamWeight( param_name[0] );
- color.mV[VY] = getVisualParamWeight( param_name[1] );
- color.mV[VZ] = getVisualParamWeight( param_name[2] );
- }
- return color;
-}
-
-// static
-LLColor4 LLVOAvatar::getDummyColor()
-{
- return DUMMY_COLOR;
-}
-
void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
{
LL_DEBUGS("Avatar") << avString() << (isSelf() ? "Self: " : "Other: ") << context << LL_ENDL;
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
// TODO: MULTI-WEARABLE: handle multiple textures for self
const LLViewerTexture* te_image = getImage(iter->first,0);
if( !te_image )
@@ -7137,48 +6119,6 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
}
}
-// Unlike most wearable functions, this works for both self and other.
-BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
-{
- if (mIsDummy) return TRUE;
-
- switch(type)
- {
- case LLWearableType::WT_SHAPE:
- case LLWearableType::WT_SKIN:
- case LLWearableType::WT_HAIR:
- case LLWearableType::WT_EYES:
- return TRUE; // everyone has all bodyparts
- default:
- break; // Do nothing
- }
-
- /* switch(type)
- case LLWearableType::WT_SHIRT:
- indicator_te = TEX_UPPER_SHIRT; */
- for (LLVOAvatarDictionary::Textures::const_iterator tex_iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- tex_iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
- ++tex_iter)
- {
- const LLVOAvatarDictionary::TextureEntry *texture_dict = tex_iter->second;
- if (texture_dict->mWearableType == type)
- {
- // If you're checking another avatar's clothing, you don't have component textures.
- // Thus, you must check to see if the corresponding baked texture is defined.
- // NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing
- // this works for detecting a skirt (most important), but is ineffective at any piece of clothing that
- // gets baked into a texture that always exists (upper or lower).
- if (texture_dict->mIsUsedByBakedTexture)
- {
- const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- return isTextureDefined(LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex);
- }
- return FALSE;
- }
- }
- return FALSE;
-}
-
//-----------------------------------------------------------------------------
// clampAttachmentPositions()
//-----------------------------------------------------------------------------
@@ -7462,7 +6402,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
&& baked_index != BAKED_SKIRT)
{
setTEImage(mBakedTextureDatas[baked_index].mTextureIndex,
- LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+ LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
}
}
@@ -7676,12 +6616,12 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture
self->mBakedTextureDatas[BAKED_HEAD].mTexLayerSet->applyMorphMask(aux_src->getData(), aux_src->getWidth(), aux_src->getHeight(), 1);
maskData->mLastDiscardLevel = discard_level; */
BOOL found_texture_id = false;
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (texture_dict->mIsUsedByBakedTexture)
{
const ETextureIndex texture_index = iter->first;
@@ -7795,19 +6735,25 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
mBakedTextureDatas[i].mIsLoaded = true;
mBakedTextureDatas[i].mLastTextureIndex = id;
mBakedTextureDatas[i].mIsUsed = true;
- for (U32 k = 0; k < mBakedTextureDatas[i].mMeshes.size(); k++)
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[i].mMeshes[k]->setTexture( image_baked );
- if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
{
- mBakedTextureDatas[i].mMeshes[k]->setColor( LLColor4::green );
+ mesh->setTexture( image_baked );
+ if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
+ {
+ mesh->setColor( LLColor4::green );
+ }
}
}
if (mBakedTextureDatas[i].mTexLayerSet)
{
//mBakedTextureDatas[i].mTexLayerSet->destroyComposite();
}
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
@@ -7820,9 +6766,15 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
// This is paired with similar code in updateMeshTextures that sets hair mesh color.
if (i == BAKED_HAIR)
{
- for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++)
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( LLColor4::white );
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
+ {
+ mesh->setColor( LLColor4::white );
+ }
}
}
}
@@ -8063,501 +7015,20 @@ void LLVOAvatar::startAppearanceAnimation()
}
}
-// virtual
-void LLVOAvatar::removeMissingBakedTextures()
-{
-}
-
-//-----------------------------------------------------------------------------
-// LLVOAvatarXmlInfo
-//-----------------------------------------------------------------------------
-
-LLVOAvatar::LLVOAvatarXmlInfo::LLVOAvatarXmlInfo()
- : mTexSkinColorInfo(0), mTexHairColorInfo(0), mTexEyeColorInfo(0)
-{
-}
-
-LLVOAvatar::LLVOAvatarXmlInfo::~LLVOAvatarXmlInfo()
-{
- std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer());
- std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer());
- std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer());
- deleteAndClear(mTexSkinColorInfo);
- deleteAndClear(mTexHairColorInfo);
- deleteAndClear(mTexEyeColorInfo);
- std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer());
- std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer());
- std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer());
-}
-
-//-----------------------------------------------------------------------------
-// LLVOAvatarBoneInfo::parseXml()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatarBoneInfo::parseXml(LLXmlTreeNode* node)
-{
- if (node->hasName("bone"))
- {
- mIsJoint = TRUE;
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if (!node->getFastAttributeString(name_string, mName))
- {
- llwarns << "Bone without name" << llendl;
- return FALSE;
- }
- }
- else if (node->hasName("collision_volume"))
- {
- mIsJoint = FALSE;
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if (!node->getFastAttributeString(name_string, mName))
- {
- mName = "Collision Volume";
- }
- }
- else
- {
- llwarns << "Invalid node " << node->getName() << llendl;
- return FALSE;
- }
-
- static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos");
- if (!node->getFastAttributeVector3(pos_string, mPos))
- {
- llwarns << "Bone without position" << llendl;
- return FALSE;
- }
-
- static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot");
- if (!node->getFastAttributeVector3(rot_string, mRot))
- {
- llwarns << "Bone without rotation" << llendl;
- return FALSE;
- }
-
- static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale");
- if (!node->getFastAttributeVector3(scale_string, mScale))
- {
- llwarns << "Bone without scale" << llendl;
- return FALSE;
- }
-
- if (mIsJoint)
- {
- static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot");
- if (!node->getFastAttributeVector3(pivot_string, mPivot))
- {
- llwarns << "Bone without pivot" << llendl;
- return FALSE;
- }
- }
-
- // parse children
- LLXmlTreeNode* child;
- for( child = node->getFirstChild(); child; child = node->getNextChild() )
- {
- LLVOAvatarBoneInfo *child_info = new LLVOAvatarBoneInfo;
- if (!child_info->parseXml(child))
- {
- delete child_info;
- return FALSE;
- }
- mChildList.push_back(child_info);
- }
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// LLVOAvatarSkeletonInfo::parseXml()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node)
-{
- static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones");
- if (!node->getFastAttributeS32(num_bones_string, mNumBones))
- {
- llwarns << "Couldn't find number of bones." << llendl;
- return FALSE;
- }
-
- static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes");
- node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes);
-
- LLXmlTreeNode* child;
- for( child = node->getFirstChild(); child; child = node->getNextChild() )
- {
- LLVOAvatarBoneInfo *info = new LLVOAvatarBoneInfo;
- if (!info->parseXml(child))
- {
- delete info;
- llwarns << "Error parsing bone in skeleton file" << llendl;
- return FALSE;
- }
- mBoneInfoList.push_back(info);
- }
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root)
-{
- LLXmlTreeNode* node = root->getChildByName( "skeleton" );
- if( !node )
- {
- llwarns << "avatar file: missing <skeleton>" << llendl;
- return FALSE;
- }
-
- LLXmlTreeNode* child;
-
- // SKELETON DISTORTIONS
- for (child = node->getChildByName( "param" );
- child;
- child = node->getNextNamedChild())
- {
- if (!child->getChildByName("param_skeleton"))
- {
- if (child->getChildByName("param_morph"))
- {
- llwarns << "Can't specify morph param in skeleton definition." << llendl;
- }
- else
- {
- llwarns << "Unknown param type." << llendl;
- }
- continue;
- }
-
- LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo;
- if (!info->parseXml(child))
- {
- delete info;
- return FALSE;
- }
-
- mSkeletalDistortionInfoList.push_back(info);
- }
-
- // ATTACHMENT POINTS
- for (child = node->getChildByName( "attachment_point" );
- child;
- child = node->getNextNamedChild())
- {
- LLVOAvatarAttachmentInfo* info = new LLVOAvatarAttachmentInfo();
-
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if (!child->getFastAttributeString(name_string, info->mName))
- {
- llwarns << "No name supplied for attachment point." << llendl;
- delete info;
- continue;
- }
-
- static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint");
- if (!child->getFastAttributeString(joint_string, info->mJointName))
- {
- llwarns << "No bone declared in attachment point " << info->mName << llendl;
- delete info;
- continue;
- }
-
- static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position");
- if (child->getFastAttributeVector3(position_string, info->mPosition))
- {
- info->mHasPosition = TRUE;
- }
-
- static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation");
- if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler))
- {
- info->mHasRotation = TRUE;
- }
- static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group");
- if (child->getFastAttributeS32(group_string, info->mGroup))
- {
- if (info->mGroup == -1)
- info->mGroup = -1111; // -1 = none parsed, < -1 = bad value
- }
-
- static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id");
- if (!child->getFastAttributeS32(id_string, info->mAttachmentID))
- {
- llwarns << "No id supplied for attachment point " << info->mName << llendl;
- delete info;
- continue;
- }
-
- static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice");
- child->getFastAttributeS32(slot_string, info->mPieMenuSlice);
-
- static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person");
- child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson);
-
- static LLStdStringHandle hud_attachment_string = LLXmlTree::addAttributeString("hud");
- child->getFastAttributeBOOL(hud_attachment_string, info->mIsHUDAttachment);
-
- mAttachmentInfoList.push_back(info);
- }
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// parseXmlMeshNodes(): parses <mesh> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root)
-{
- for (LLXmlTreeNode* node = root->getChildByName( "mesh" );
- node;
- node = root->getNextNamedChild())
- {
- LLVOAvatarMeshInfo *info = new LLVOAvatarMeshInfo;
-
- // attribute: type
- static LLStdStringHandle type_string = LLXmlTree::addAttributeString("type");
- if( !node->getFastAttributeString( type_string, info->mType ) )
- {
- llwarns << "Avatar file: <mesh> is missing type attribute. Ignoring element. " << llendl;
- delete info;
- return FALSE; // Ignore this element
- }
-
- static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod");
- if (!node->getFastAttributeS32( lod_string, info->mLOD ))
- {
- llwarns << "Avatar file: <mesh> is missing lod attribute. Ignoring element. " << llendl;
- delete info;
- return FALSE; // Ignore this element
- }
-
- static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name");
- if( !node->getFastAttributeString( file_name_string, info->mMeshFileName ) )
- {
- llwarns << "Avatar file: <mesh> is missing file_name attribute. Ignoring: " << info->mType << llendl;
- delete info;
- return FALSE; // Ignore this element
- }
-
- static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference");
- node->getFastAttributeString( reference_string, info->mReferenceMeshName );
-
- // attribute: min_pixel_area
- static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area");
- static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width");
- if (!node->getFastAttributeF32( min_pixel_area_string, info->mMinPixelArea ))
- {
- F32 min_pixel_area = 0.1f;
- if (node->getFastAttributeF32( min_pixel_width_string, min_pixel_area ))
- {
- // this is square root of pixel area (sensible to use linear space in defining lods)
- min_pixel_area = min_pixel_area * min_pixel_area;
- }
- info->mMinPixelArea = min_pixel_area;
- }
-
- // Parse visual params for this node only if we haven't already
- for (LLXmlTreeNode* child = node->getChildByName( "param" );
- child;
- child = node->getNextNamedChild())
- {
- if (!child->getChildByName("param_morph"))
- {
- if (child->getChildByName("param_skeleton"))
- {
- llwarns << "Can't specify skeleton param in a mesh definition." << llendl;
- }
- else
- {
- llwarns << "Unknown param type." << llendl;
- }
- continue;
- }
-
- LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo();
- if (!morphinfo->parseXml(child))
- {
- delete morphinfo;
- delete info;
- return -1;
- }
- BOOL shared = FALSE;
- static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared");
- child->getFastAttributeBOOL(shared_string, shared);
-
- info->mPolyMorphTargetInfoList.push_back(LLVOAvatarMeshInfo::morph_info_pair_t(morphinfo, shared));
- }
-
- mMeshInfoList.push_back(info);
- }
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// parseXmlColorNodes(): parses <global_color> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root)
-{
- for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" );
- color_node;
- color_node = root->getNextNamedChild())
- {
- std::string global_color_name;
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if (color_node->getFastAttributeString( name_string, global_color_name ) )
- {
- if( global_color_name == "skin_color" )
- {
- if (mTexSkinColorInfo)
- {
- llwarns << "avatar file: multiple instances of skin_color" << llendl;
- return FALSE;
- }
- mTexSkinColorInfo = new LLTexGlobalColorInfo;
- if( !mTexSkinColorInfo->parseXml( color_node ) )
- {
- deleteAndClear(mTexSkinColorInfo);
- llwarns << "avatar file: mTexSkinColor->parseXml() failed" << llendl;
- return FALSE;
- }
- }
- else if( global_color_name == "hair_color" )
- {
- if (mTexHairColorInfo)
- {
- llwarns << "avatar file: multiple instances of hair_color" << llendl;
- return FALSE;
- }
- mTexHairColorInfo = new LLTexGlobalColorInfo;
- if( !mTexHairColorInfo->parseXml( color_node ) )
- {
- deleteAndClear(mTexHairColorInfo);
- llwarns << "avatar file: mTexHairColor->parseXml() failed" << llendl;
- return FALSE;
- }
- }
- else if( global_color_name == "eye_color" )
- {
- if (mTexEyeColorInfo)
- {
- llwarns << "avatar file: multiple instances of eye_color" << llendl;
- return FALSE;
- }
- mTexEyeColorInfo = new LLTexGlobalColorInfo;
- if( !mTexEyeColorInfo->parseXml( color_node ) )
- {
- llwarns << "avatar file: mTexEyeColor->parseXml() failed" << llendl;
- return FALSE;
- }
- }
- }
- }
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// parseXmlLayerNodes(): parses <layer_set> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root)
-{
- for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" );
- layer_node;
- layer_node = root->getNextNamedChild())
- {
- LLTexLayerSetInfo* layer_info = new LLTexLayerSetInfo();
- if( layer_info->parseXml( layer_node ) )
- {
- mLayerInfoList.push_back(layer_info);
- }
- else
- {
- delete layer_info;
- llwarns << "avatar file: layer_set->parseXml() failed" << llendl;
- return FALSE;
- }
- }
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root)
+//virtual
+void LLVOAvatar::bodySizeChanged()
{
- LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" );
- if( driver )
- {
- for (LLXmlTreeNode* grand_child = driver->getChildByName( "param" );
- grand_child;
- grand_child = driver->getNextNamedChild())
- {
- if( grand_child->getChildByName( "param_driver" ) )
- {
- LLDriverParamInfo* driver_info = new LLDriverParamInfo();
- if( driver_info->parseXml( grand_child ) )
- {
- mDriverInfoList.push_back(driver_info);
- }
- else
- {
- delete driver_info;
- llwarns << "avatar file: driver_param->parseXml() failed" << llendl;
- return FALSE;
- }
- }
- }
+ if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF())
+ { // notify simulator of change in size
+ // but not if we are in the middle of updating appearance
+ gAgent.sendAgentSetAppearance();
}
- return TRUE;
}
-//-----------------------------------------------------------------------------
-// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root)
-{
- LLXmlTreeNode* masks = root->getChildByName( "morph_masks" );
- if( !masks )
- {
- return FALSE;
- }
-
- for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" );
- grand_child;
- grand_child = masks->getNextNamedChild())
- {
- LLVOAvatarMorphInfo* info = new LLVOAvatarMorphInfo();
-
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("morph_name");
- if (!grand_child->getFastAttributeString(name_string, info->mName))
- {
- llwarns << "No name supplied for morph mask." << llendl;
- delete info;
- continue;
- }
-
- static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region");
- if (!grand_child->getFastAttributeString(region_string, info->mRegion))
- {
- llwarns << "No region supplied for morph mask." << llendl;
- delete info;
- continue;
- }
-
- static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer");
- if (!grand_child->getFastAttributeString(layer_string, info->mLayer))
- {
- llwarns << "No layer supplied for morph mask." << llendl;
- delete info;
- continue;
- }
-
- // optional parameter. don't throw a warning if not present.
- static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert");
- grand_child->getFastAttributeBOOL(invert_string, info->mInvert);
- mMorphMaskInfoList.push_back(info);
- }
-
- return TRUE;
+// virtual
+void LLVOAvatar::removeMissingBakedTextures()
+{
}
//virtual
@@ -8733,7 +7204,7 @@ void LLVOAvatar::idleUpdateRenderCost()
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
ETextureIndex tex_index = baked_dict->mTextureIndex;
if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT)))
{
@@ -8813,11 +7284,11 @@ void LLVOAvatar::idleUpdateRenderCost()
}
// print any avatar textures we didn't already know about
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
// TODO: MULTI-WEARABLE: handle multiple textures for self
const LLViewerTexture* te_image = getImage(iter->first,0);
if (!te_image)
@@ -8846,26 +7317,26 @@ void LLVOAvatar::idleUpdateRenderCost()
BOOL LLVOAvatar::isIndexLocalTexture(ETextureIndex index)
{
if (index < 0 || index >= TEX_NUM_INDICES) return false;
- return LLVOAvatarDictionary::getInstance()->getTexture(index)->mIsLocalTexture;
+ return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture;
}
// static
BOOL LLVOAvatar::isIndexBakedTexture(ETextureIndex index)
{
if (index < 0 || index >= TEX_NUM_INDICES) return false;
- return LLVOAvatarDictionary::getInstance()->getTexture(index)->mIsBakedTexture;
+ return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture;
}
const std::string LLVOAvatar::getBakedStatusForPrintout() const
{
std::string line;
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (texture_dict->mIsBakedTexture)
{
line += texture_dict->mName;
@@ -8897,7 +7368,7 @@ F32 calc_bouncy_animation(F32 x)
}
//virtual
-BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index ) const
+BOOL LLVOAvatar::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index ) const
{
if (isIndexLocalTexture(te))
{
@@ -8909,7 +7380,7 @@ BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index
}
//virtual
-BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+BOOL LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
if (isIndexLocalTexture(type))
{
@@ -8925,9 +7396,11 @@ BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 ind
}
//virtual
-BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const
+BOOL LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const
{
// non-self avatars don't have wearables
return FALSE;
}
+
+
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 170072e5c1..96e87279b2 100755
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -25,8 +25,8 @@
* $/LicenseInfo$
*/
-#ifndef LL_LLVOAVATAR_H
-#define LL_LLVOAVATAR_H
+#ifndef LL_VOAVATAR_H
+#define LL_VOAVATAR_H
#include <map>
#include <deque>
@@ -36,6 +36,7 @@
#include <boost/signals2.hpp>
#include "imageids.h" // IMG_INVISIBLE
+#include "llavatarappearance.h"
#include "llchat.h"
#include "lldrawpoolalpha.h"
#include "llviewerobject.h"
@@ -44,9 +45,10 @@
#include "llviewerjointmesh.h"
#include "llviewerjointattachment.h"
#include "llrendertarget.h"
-#include "llvoavatardefines.h"
+#include "llavatarappearancedefines.h"
#include "lltexglobalcolor.h"
#include "lldriverparam.h"
+#include "llviewertexlayer.h"
#include "material_codes.h" // LL_MCODE_END
#include "llviewerstats.h"
@@ -62,30 +64,26 @@ extern const LLUUID ANIM_AGENT_PELVIS_FIX;
extern const LLUUID ANIM_AGENT_TARGET;
extern const LLUUID ANIM_AGENT_WALK_ADJUST;
-class LLTexLayerSet;
+class LLViewerWearable;
class LLVoiceVisualizer;
class LLHUDNameTag;
class LLHUDEffectSpiral;
class LLTexGlobalColor;
-class LLVOAvatarBoneInfo;
-class LLVOAvatarSkeletonInfo;
+class LLViewerJoint;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLVOAvatar
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLVOAvatar :
+ public LLAvatarAppearance,
public LLViewerObject,
- public LLCharacter,
public boost::signals2::trackable
{
LOG_CLASS(LLVOAvatar);
public:
friend class LLVOAvatarSelf;
-protected:
- struct LLVOAvatarXmlInfo;
- struct LLMaskedMorph;
/********************************************************************************
** **
@@ -110,9 +108,6 @@ public:
virtual void initInstance(); // Called after construction to initialize the class.
protected:
virtual ~LLVOAvatar();
- BOOL loadSkeletonNode();
- BOOL loadMeshNodes();
- virtual BOOL loadLayersets();
/** Initialization
** **
@@ -127,31 +122,31 @@ protected:
// LLViewerObject interface and related
//--------------------------------------------------------------------
public:
- virtual void updateGL();
- virtual LLVOAvatar* asAvatar();
+ /*virtual*/ void updateGL();
+ /*virtual*/ LLVOAvatar* asAvatar();
virtual U32 processUpdateMessage(LLMessageSystem *mesgsys,
void **user_data,
U32 block_num,
const EObjectUpdateType update_type,
LLDataPacker *dp);
virtual void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
- virtual BOOL updateLOD();
+ /*virtual*/ BOOL updateLOD();
BOOL updateJointLODs();
void updateLODRiggedAttachments( void );
- virtual BOOL isActive() const; // Whether this object needs to do an idleUpdate.
- virtual void updateTextures();
- virtual S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim.
- virtual void onShift(const LLVector4a& shift_vector);
- virtual U32 getPartitionType() const;
- virtual const LLVector3 getRenderPosition() const;
- virtual void updateDrawable(BOOL force_damped);
- virtual LLDrawable* createDrawable(LLPipeline *pipeline);
- virtual BOOL updateGeometry(LLDrawable *drawable);
- virtual void setPixelAreaAndAngle(LLAgent &agent);
- virtual void updateRegion(LLViewerRegion *regionp);
- virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax);
- virtual void getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax);
- virtual BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
+ /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate.
+ /*virtual*/ void updateTextures();
+ /*virtual*/ S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim.
+ /*virtual*/ void onShift(const LLVector4a& shift_vector);
+ /*virtual*/ U32 getPartitionType() const;
+ /*virtual*/ const LLVector3 getRenderPosition() const;
+ /*virtual*/ void updateDrawable(BOOL force_damped);
+ /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);
+ /*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
+ /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent);
+ /*virtual*/ void updateRegion(LLViewerRegion *regionp);
+ /*virtual*/ void updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax);
+ /*virtual*/ void getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax);
+ /*virtual*/ BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
S32 face = -1, // which face to check, -1 = ALL_SIDES
BOOL pick_transparent = FALSE,
S32* face_hit = NULL, // which face was hit
@@ -172,16 +167,14 @@ public:
// LLCharacter interface and related
//--------------------------------------------------------------------
public:
- virtual LLVector3 getCharacterPosition();
- virtual LLQuaternion getCharacterRotation();
- virtual LLVector3 getCharacterVelocity();
- virtual LLVector3 getCharacterAngularVelocity();
- virtual LLJoint* getCharacterJoint(U32 num);
- virtual BOOL allocateCharacterJoints(U32 num);
-
- virtual LLUUID remapMotionID(const LLUUID& id);
- virtual BOOL startMotion(const LLUUID& id, F32 time_offset = 0.f);
- virtual BOOL stopMotion(const LLUUID& id, BOOL stop_immediate = FALSE);
+ /*virtual*/ LLVector3 getCharacterPosition();
+ /*virtual*/ LLQuaternion getCharacterRotation();
+ /*virtual*/ LLVector3 getCharacterVelocity();
+ /*virtual*/ LLVector3 getCharacterAngularVelocity();
+
+ /*virtual*/ LLUUID remapMotionID(const LLUUID& id);
+ /*virtual*/ BOOL startMotion(const LLUUID& id, F32 time_offset = 0.f);
+ /*virtual*/ BOOL stopMotion(const LLUUID& id, BOOL stop_immediate = FALSE);
virtual void stopMotionFromSource(const LLUUID& source_id);
virtual void requestStopMotion(LLMotion* motion);
LLMotion* findMotion(const LLUUID& id) const;
@@ -189,25 +182,18 @@ public:
void dumpAnimationState();
virtual LLJoint* getJoint(const std::string &name);
- virtual LLJoint* getRootJoint() { return &mRoot; }
void resetJointPositions( void );
void resetJointPositionsToDefault( void );
void resetSpecificJointPosition( const std::string& name );
- virtual const char* getAnimationPrefix() { return "avatar"; }
- virtual const LLUUID& getID() const;
- virtual LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset);
- virtual LLJoint* findCollisionVolume(U32 volume_id);
- virtual S32 getCollisionVolumeID(std::string &name);
- virtual void addDebugText(const std::string& text);
- virtual F32 getTimeDilation();
- virtual void getGround(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm);
- virtual F32 getPixelArea() const;
- virtual LLPolyMesh* getHeadMesh();
- virtual LLPolyMesh* getUpperBodyMesh();
- virtual LLVector3d getPosGlobalFromAgent(const LLVector3 &position);
- virtual LLVector3 getPosAgentFromGlobal(const LLVector3d &position);
+ /*virtual*/ const LLUUID& getID() const;
+ /*virtual*/ void addDebugText(const std::string& text);
+ /*virtual*/ F32 getTimeDilation();
+ /*virtual*/ void getGround(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm);
+ /*virtual*/ F32 getPixelArea() const;
+ /*virtual*/ LLVector3d getPosGlobalFromAgent(const LLVector3 &position);
+ /*virtual*/ LLVector3 getPosAgentFromGlobal(const LLVector3d &position);
virtual void updateVisualParams();
@@ -222,7 +208,7 @@ public:
public:
virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent
- bool isBuilt() const { return mIsBuilt; }
+ /*virtual*/BOOL isUsingBakedTextures() const { return mUseServerBakes; } // e.g. false if in appearance edit mode
private: //aligned members
LL_ALIGN_16(LLVector4a mImpostorExtents[2]);
@@ -341,82 +327,33 @@ protected:
/** State
** **
*******************************************************************************/
-
/********************************************************************************
** **
** SKELETON
**/
+protected:
+ /*virtual*/ LLAvatarJoint* createAvatarJoint(); // Returns LLViewerJoint
+ /*virtual*/ LLAvatarJoint* createAvatarJoint(S32 joint_num); // Returns LLViewerJoint
+ /*virtual*/ LLAvatarJointMesh* createAvatarJointMesh(); // Returns LLViewerJointMesh
public:
void updateHeadOffset();
- F32 getPelvisToFoot() const { return mPelvisToFoot; }
void setPelvisOffset( bool hasOffset, const LLVector3& translation, F32 offset ) ;
bool hasPelvisOffset( void ) { return mHasPelvisOffset; }
void postPelvisSetRecalc( void );
void setPelvisOffset( F32 pelvixFixupAmount );
+ /*virtual*/ BOOL loadSkeletonNode();
+ /*virtual*/ void buildCharacter();
+
bool mHasPelvisOffset;
LLVector3 mPelvisOffset;
F32 mLastPelvisToFoot;
F32 mPelvisFixup;
F32 mLastPelvisFixup;
- LLVector3 mHeadOffset; // current head position
- LLViewerJoint mRoot;
-
- typedef std::map<std::string, LLJoint*> joint_map_t;
- joint_map_t mJointMap;
-
-protected:
- static BOOL parseSkeletonFile(const std::string& filename);
- void buildCharacter();
- virtual BOOL loadAvatar();
-
- BOOL setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &current_volume_num, S32 &current_joint_num);
- BOOL buildSkeleton(const LLVOAvatarSkeletonInfo *info);
-private:
- BOOL mIsBuilt; // state of deferred character building
- S32 mNumJoints;
- LLViewerJoint* mSkeleton;
-
- //--------------------------------------------------------------------
- // Pelvis height adjustment members.
- //--------------------------------------------------------------------
-public:
- LLVector3 mBodySize;
S32 mLastSkeletonSerialNum;
-private:
- F32 mPelvisToFoot;
- //--------------------------------------------------------------------
- // Cached pointers to well known joints
- //--------------------------------------------------------------------
-public:
- LLViewerJoint* mPelvisp;
- LLViewerJoint* mTorsop;
- LLViewerJoint* mChestp;
- LLViewerJoint* mNeckp;
- LLViewerJoint* mHeadp;
- LLViewerJoint* mSkullp;
- LLViewerJoint* mEyeLeftp;
- LLViewerJoint* mEyeRightp;
- LLViewerJoint* mHipLeftp;
- LLViewerJoint* mHipRightp;
- LLViewerJoint* mKneeLeftp;
- LLViewerJoint* mKneeRightp;
- LLViewerJoint* mAnkleLeftp;
- LLViewerJoint* mAnkleRightp;
- LLViewerJoint* mFootLeftp;
- LLViewerJoint* mFootRightp;
- LLViewerJoint* mWristLeftp;
- LLViewerJoint* mWristRightp;
-
- //--------------------------------------------------------------------
- // XML parse tree
- //--------------------------------------------------------------------
-private:
- static LLXmlTree sXMLTree; // avatar config file
- static LLXmlTree sSkeletonXMLTree; // avatar skeleton file
/** Skeleton
** **
@@ -440,7 +377,6 @@ public:
static void deleteCachedImages(bool clearAll=true);
static void destroyGL();
static void restoreGL();
- BOOL mIsDummy; // for special views
S32 mSpecialRenderMode; // special lighting
U32 mAttachmentGeometryBytes; //number of bytes in attached geometry
F32 mAttachmentSurfaceArea; //estimated surface area of attachments
@@ -458,9 +394,15 @@ private:
// Morph masks
//--------------------------------------------------------------------
public:
- BOOL morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES);
- void addMaskedMorph(LLVOAvatarDefines::EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer);
- void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES);
+ /*virtual*/ void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES);
+ BOOL morphMaskNeedsUpdate(LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES);
+
+
+ //--------------------------------------------------------------------
+ // Global colors
+ //--------------------------------------------------------------------
+public:
+ /*virtual*/void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake);
//--------------------------------------------------------------------
// Visibility
@@ -543,10 +485,10 @@ private:
// Constants
//--------------------------------------------------------------------
public:
- virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR; }
- virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED; }
+ virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLGLTexture::BOOST_AVATAR; }
+ virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLGLTexture::BOOST_AVATAR_BAKED; }
virtual S32 getTexImageSize() const;
- virtual S32 getTexImageArea() const { return getTexImageSize()*getTexImageSize(); }
+ /*virtual*/ S32 getTexImageArea() const { return getTexImageSize()*getTexImageSize(); }
/** Rendering
** **
@@ -561,9 +503,9 @@ public:
// Loading status
//--------------------------------------------------------------------
public:
- virtual BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
- virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
- virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const;
+ virtual BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const;
+ virtual BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const;
+ virtual BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const;
BOOL isFullyBaked();
static BOOL areAllNearbyInstancesBaked(S32& grey_avatars);
@@ -574,6 +516,7 @@ public:
// Baked textures
//--------------------------------------------------------------------
public:
+ /*virtual*/ LLTexLayerSet* createTexLayerSet(); // Return LLViewerTexLayerSet
void releaseComponentTextures(); // ! BACKWARDS COMPATIBILITY !
protected:
static void onBakedTextureMasksLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
@@ -581,32 +524,19 @@ protected:
static void onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
virtual void removeMissingBakedTextures();
void useBakedTexture(const LLUUID& id);
+ LLViewerTexLayerSet* getTexLayerSet(const U32 index) const { return dynamic_cast<LLViewerTexLayerSet*>(mBakedTextureDatas[index].mTexLayerSet); }
+
- typedef std::deque<LLMaskedMorph *> morph_list_t;
- struct BakedTextureData
- {
- LLUUID mLastTextureIndex;
- LLTexLayerSet* mTexLayerSet; // Only exists for self
- bool mIsLoaded;
- bool mIsUsed;
- LLVOAvatarDefines::ETextureIndex mTextureIndex;
- U32 mMaskTexName;
- // Stores pointers to the joint meshes that this baked texture deals with
- std::vector< LLViewerJointMesh * > mMeshes; // std::vector<LLViewerJointMesh> mJoints[i]->mMeshParts
- morph_list_t mMaskedMorphs;
- };
- typedef std::vector<BakedTextureData> bakedtexturedata_vec_t;
- bakedtexturedata_vec_t mBakedTextureDatas;
LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ;
BOOL mLoadedCallbacksPaused;
//--------------------------------------------------------------------
// Local Textures
//--------------------------------------------------------------------
protected:
- virtual void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0);
- virtual void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex type, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0);
+ virtual void setLocalTexture(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0);
+ virtual void addLocalTextureStats(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0);
// MULTI-WEARABLE: make self-only?
- virtual void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index = 0);
+ virtual void setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index = 0);
//--------------------------------------------------------------------
// Texture accessors
@@ -641,13 +571,11 @@ public:
// Static texture/mesh/baked dictionary
//--------------------------------------------------------------------
public:
- static BOOL isIndexLocalTexture(LLVOAvatarDefines::ETextureIndex i);
- static BOOL isIndexBakedTexture(LLVOAvatarDefines::ETextureIndex i);
+ static BOOL isIndexLocalTexture(LLAvatarAppearanceDefines::ETextureIndex i);
+ static BOOL isIndexBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i);
private:
- static const LLVOAvatarDefines::LLVOAvatarDictionary *getDictionary() { return sAvatarDictionary; }
- static LLVOAvatarDefines::LLVOAvatarDictionary* sAvatarDictionary;
- static LLVOAvatarSkeletonInfo* sAvatarSkeletonInfo;
- static LLVOAvatarXmlInfo* sAvatarXmlInfo;
+ static const LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary *getDictionary() { return sAvatarDictionary; }
+ static LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* sAvatarDictionary;
//--------------------------------------------------------------------
// Messaging
@@ -668,22 +596,19 @@ private:
**/
public:
- void updateMeshTextures();
+ virtual void updateMeshTextures();
void updateSexDependentLayerSets(BOOL upload_bake);
- void dirtyMesh(); // Dirty the avatar mesh
+ virtual void dirtyMesh(); // Dirty the avatar mesh
void updateMeshData();
protected:
void releaseMeshData();
virtual void restoreMeshData();
private:
- void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority
+ virtual void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority
+ LLViewerJoint* getViewerJoint(S32 idx);
S32 mDirtyMesh; // 0 -- not dirty, 1 -- morphed, 2 -- LOD
BOOL mMeshTexturesDirty;
- typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t;
- polymesh_map_t mMeshes;
- std::vector<LLViewerJoint *> mMeshLOD;
-
//--------------------------------------------------------------------
// Destroy invisible mesh
//--------------------------------------------------------------------
@@ -704,13 +629,13 @@ public:
void processAvatarAppearance(LLMessageSystem* mesgsys);
void hideSkirt();
void startAppearanceAnimation();
+ /*virtual*/ void bodySizeChanged();
//--------------------------------------------------------------------
// Appearance morphing
//--------------------------------------------------------------------
public:
BOOL getIsAppearanceAnimating() const { return mAppearanceAnimating; }
- BOOL isUsingBakedTextures() const { return mUseServerBakes; } // e.g. false if in appearance edit mode
BOOL isUsingLocalAppearance() const { return mUseLocalAppearance; }
private:
@@ -722,25 +647,6 @@ private:
BOOL mUseServerBakes; // flag for if baked textures should be fetched from baking service (false if they're temporary uploads)
//--------------------------------------------------------------------
- // Clothing colors (convenience functions to access visual parameters)
- //--------------------------------------------------------------------
-public:
- void setClothesColor(LLVOAvatarDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake);
- LLColor4 getClothesColor(LLVOAvatarDefines::ETextureIndex te);
- static BOOL teToColorParams(LLVOAvatarDefines::ETextureIndex te, U32 *param_name);
-
- //--------------------------------------------------------------------
- // Global colors
- //--------------------------------------------------------------------
-public:
- LLColor4 getGlobalColor(const std::string& color_name ) const;
- void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake);
-private:
- LLTexGlobalColor* mTexSkinColor;
- LLTexGlobalColor* mTexHairColor;
- LLTexGlobalColor* mTexEyeColor;
-
- //--------------------------------------------------------------------
// Visibility
//--------------------------------------------------------------------
public:
@@ -748,7 +654,6 @@ public:
void setVisibilityRank(U32 rank);
U32 getVisibilityRank() const { return mVisibilityRank; } // unused
static S32 sNumVisibleAvatars; // Number of instances of this class
- static LLColor4 getDummyColor();
/** Appearance
** **
*******************************************************************************/
@@ -758,9 +663,6 @@ public:
** WEARABLES
**/
-public:
- virtual BOOL isWearingWearableType(LLWearableType::EType type ) const;
-
//--------------------------------------------------------------------
// Attachments
//--------------------------------------------------------------------
@@ -770,6 +672,7 @@ public:
virtual BOOL detachObject(LLViewerObject *viewer_object);
void cleanupAttachedMesh( LLViewerObject* pVO );
static LLVOAvatar* findAvatarFromAttachment(LLViewerObject* obj);
+ /*virtual*/ BOOL isWearingWearableType(LLWearableType::EType type ) const;
protected:
LLViewerJointAttachment* getTargetAttachmentPoint(LLViewerObject* viewer_object);
void lazyAttach();
@@ -872,15 +775,6 @@ private:
F32 mSpeed; // misc. animation repeated state
//--------------------------------------------------------------------
- // Collision volumes
- //--------------------------------------------------------------------
-public:
- S32 mNumCollisionVolumes;
- LLViewerJointCollisionVolume* mCollisionVolumes;
-protected:
- BOOL allocateCollisionVolumes(U32 num);
-
- //--------------------------------------------------------------------
// Dimensions
//--------------------------------------------------------------------
public:
@@ -890,7 +784,6 @@ public:
void resolveRayCollisionAgent(const LLVector3d start_pt, const LLVector3d end_pt, LLVector3d &out_pos, LLVector3 &out_norm);
void slamPosition(); // Slam position to transmitted position (for teleport);
protected:
- void computeBodySize();
//--------------------------------------------------------------------
// Material being stepped on
@@ -910,9 +803,9 @@ private:
**/
public:
- virtual BOOL setParent(LLViewerObject* parent);
- virtual void addChild(LLViewerObject *childp);
- virtual void removeChild(LLViewerObject *childp);
+ /*virtual*/ BOOL setParent(LLViewerObject* parent);
+ /*virtual*/ void addChild(LLViewerObject *childp);
+ /*virtual*/ void removeChild(LLViewerObject *childp);
//--------------------------------------------------------------------
// Sitting
@@ -1060,105 +953,6 @@ protected:
protected: // Shared with LLVOAvatarSelf
- struct LLVOAvatarXmlInfo
- {
- LLVOAvatarXmlInfo();
- ~LLVOAvatarXmlInfo();
-
- BOOL parseXmlSkeletonNode(LLXmlTreeNode* root);
- BOOL parseXmlMeshNodes(LLXmlTreeNode* root);
- BOOL parseXmlColorNodes(LLXmlTreeNode* root);
- BOOL parseXmlLayerNodes(LLXmlTreeNode* root);
- BOOL parseXmlDriverNodes(LLXmlTreeNode* root);
- BOOL parseXmlMorphNodes(LLXmlTreeNode* root);
-
- struct LLVOAvatarMeshInfo
- {
- typedef std::pair<LLPolyMorphTargetInfo*,BOOL> morph_info_pair_t;
- typedef std::vector<morph_info_pair_t> morph_info_list_t;
-
- LLVOAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {}
- ~LLVOAvatarMeshInfo()
- {
- morph_info_list_t::iterator iter;
- for (iter = mPolyMorphTargetInfoList.begin(); iter != mPolyMorphTargetInfoList.end(); iter++)
- {
- delete iter->first;
- }
- mPolyMorphTargetInfoList.clear();
- }
-
- std::string mType;
- S32 mLOD;
- std::string mMeshFileName;
- std::string mReferenceMeshName;
- F32 mMinPixelArea;
- morph_info_list_t mPolyMorphTargetInfoList;
- };
- typedef std::vector<LLVOAvatarMeshInfo*> mesh_info_list_t;
- mesh_info_list_t mMeshInfoList;
-
- typedef std::vector<LLPolySkeletalDistortionInfo*> skeletal_distortion_info_list_t;
- skeletal_distortion_info_list_t mSkeletalDistortionInfoList;
-
- struct LLVOAvatarAttachmentInfo
- {
- LLVOAvatarAttachmentInfo()
- : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE),
- mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {}
- std::string mName;
- std::string mJointName;
- LLVector3 mPosition;
- LLVector3 mRotationEuler;
- S32 mGroup;
- S32 mAttachmentID;
- S32 mPieMenuSlice;
- BOOL mVisibleFirstPerson;
- BOOL mIsHUDAttachment;
- BOOL mHasPosition;
- BOOL mHasRotation;
- };
- typedef std::vector<LLVOAvatarAttachmentInfo*> attachment_info_list_t;
- attachment_info_list_t mAttachmentInfoList;
-
- LLTexGlobalColorInfo *mTexSkinColorInfo;
- LLTexGlobalColorInfo *mTexHairColorInfo;
- LLTexGlobalColorInfo *mTexEyeColorInfo;
-
- typedef std::vector<LLTexLayerSetInfo*> layer_info_list_t;
- layer_info_list_t mLayerInfoList;
-
- typedef std::vector<LLDriverParamInfo*> driver_info_list_t;
- driver_info_list_t mDriverInfoList;
-
- struct LLVOAvatarMorphInfo
- {
- LLVOAvatarMorphInfo()
- : mInvert(FALSE) {}
- std::string mName;
- std::string mRegion;
- std::string mLayer;
- BOOL mInvert;
- };
-
- typedef std::vector<LLVOAvatarMorphInfo*> morph_info_list_t;
- morph_info_list_t mMorphMaskInfoList;
- };
-
- struct LLMaskedMorph
- {
- LLMaskedMorph(LLPolyMorphTarget *morph_target, BOOL invert, std::string layer) :
- mMorphTarget(morph_target),
- mInvert(invert),
- mLayer(layer)
- {
- morph_target->addPendingMorphMask();
- }
-
- LLPolyMorphTarget *mMorphTarget;
- BOOL mInvert;
- std::string mLayer;
- };
/** Support classes
** **
@@ -1168,4 +962,5 @@ protected: // Shared with LLVOAvatarSelf
extern const F32 SELF_ADDITIONAL_PRI;
extern const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL;
-#endif // LL_VO_AVATAR_H
+#endif // LL_VOAVATAR_H
+
diff --git a/indra/newview/llvoavatardefines.cpp b/indra/newview/llvoavatardefines.cpp
deleted file mode 100644
index ef96a9e923..0000000000
--- a/indra/newview/llvoavatardefines.cpp
+++ /dev/null
@@ -1,262 +0,0 @@
-/**
- * @file llvoavatar.cpp
- * @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-#include "llvoavatardefines.h"
-#include "llviewercontrol.h" // gSavedSettings
-
-const S32 LLVOAvatarDefines::SCRATCH_TEX_WIDTH = 512;
-const S32 LLVOAvatarDefines::SCRATCH_TEX_HEIGHT = 512;
-const S32 LLVOAvatarDefines::IMPOSTOR_PERIOD = 2;
-
-using namespace LLVOAvatarDefines;
-
-/*********************************************************************************
- * Edit this function to add/remove/change textures and mesh definitions for avatars.
- */
-
-LLVOAvatarDictionary::Textures::Textures()
-{
- addEntry(TEX_HEAD_BODYPAINT, new TextureEntry("head_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
- addEntry(TEX_UPPER_SHIRT, new TextureEntry("upper_shirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", LLWearableType::WT_SHIRT));
- addEntry(TEX_LOWER_PANTS, new TextureEntry("lower_pants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultPantsUUID", LLWearableType::WT_PANTS));
- addEntry(TEX_EYES_IRIS, new TextureEntry("eyes_iris", TRUE, BAKED_NUM_INDICES, "UIImgDefaultEyesUUID", LLWearableType::WT_EYES));
- addEntry(TEX_HAIR, new TextureEntry("hair_grain", TRUE, BAKED_NUM_INDICES, "UIImgDefaultHairUUID", LLWearableType::WT_HAIR));
- addEntry(TEX_UPPER_BODYPAINT, new TextureEntry("upper_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
- addEntry(TEX_LOWER_BODYPAINT, new TextureEntry("lower_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
- addEntry(TEX_LOWER_SHOES, new TextureEntry("lower_shoes", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShoesUUID", LLWearableType::WT_SHOES));
- addEntry(TEX_LOWER_SOCKS, new TextureEntry("lower_socks", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSocksUUID", LLWearableType::WT_SOCKS));
- addEntry(TEX_UPPER_JACKET, new TextureEntry("upper_jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET));
- addEntry(TEX_LOWER_JACKET, new TextureEntry("lower_jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET));
- addEntry(TEX_UPPER_GLOVES, new TextureEntry("upper_gloves", TRUE, BAKED_NUM_INDICES, "UIImgDefaultGlovesUUID", LLWearableType::WT_GLOVES));
- addEntry(TEX_UPPER_UNDERSHIRT, new TextureEntry("upper_undershirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERSHIRT));
- addEntry(TEX_LOWER_UNDERPANTS, new TextureEntry("lower_underpants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERPANTS));
- addEntry(TEX_SKIRT, new TextureEntry("skirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSkirtUUID", LLWearableType::WT_SKIRT));
-
- addEntry(TEX_LOWER_ALPHA, new TextureEntry("lower_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
- addEntry(TEX_UPPER_ALPHA, new TextureEntry("upper_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
- addEntry(TEX_HEAD_ALPHA, new TextureEntry("head_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
- addEntry(TEX_EYES_ALPHA, new TextureEntry("eyes_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
- addEntry(TEX_HAIR_ALPHA, new TextureEntry("hair_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
-
- addEntry(TEX_HEAD_TATTOO, new TextureEntry("head_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
- addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
- addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
-
- addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD, "head"));
- addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER, "upper"));
- addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", FALSE, BAKED_LOWER, "lower"));
- addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", FALSE, BAKED_EYES, "eyes"));
- addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", FALSE, BAKED_HAIR, "hair"));
- addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", FALSE, BAKED_SKIRT, "skirt"));
-}
-
-LLVOAvatarDictionary::BakedTextures::BakedTextures()
-{
- // Baked textures
- addEntry(BAKED_HEAD, new BakedEntry(TEX_HEAD_BAKED,
- "head", "a4b9dc38-e13b-4df9-b284-751efb0566ff",
- 3, TEX_HEAD_BODYPAINT, TEX_HEAD_TATTOO, TEX_HEAD_ALPHA,
- 5, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_HAIR, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA));
-
- addEntry(BAKED_UPPER, new BakedEntry(TEX_UPPER_BAKED,
- "upper_body", "5943ff64-d26c-4a90-a8c0-d61f56bd98d4",
- 7, TEX_UPPER_SHIRT,TEX_UPPER_BODYPAINT, TEX_UPPER_JACKET,
- TEX_UPPER_GLOVES, TEX_UPPER_UNDERSHIRT, TEX_UPPER_TATTOO, TEX_UPPER_ALPHA,
- 8, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_SHIRT, LLWearableType::WT_JACKET, LLWearableType::WT_GLOVES, LLWearableType::WT_UNDERSHIRT, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA));
-
- addEntry(BAKED_LOWER, new BakedEntry(TEX_LOWER_BAKED,
- "lower_body", "2944ee70-90a7-425d-a5fb-d749c782ed7d",
- 8, TEX_LOWER_PANTS,TEX_LOWER_BODYPAINT,TEX_LOWER_SHOES, TEX_LOWER_SOCKS,
- TEX_LOWER_JACKET, TEX_LOWER_UNDERPANTS, TEX_LOWER_TATTOO, TEX_LOWER_ALPHA,
- 9, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_PANTS, LLWearableType::WT_SHOES, LLWearableType::WT_SOCKS, LLWearableType::WT_JACKET, LLWearableType::WT_UNDERPANTS, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA));
-
- addEntry(BAKED_EYES, new BakedEntry(TEX_EYES_BAKED,
- "eyes", "27b1bc0f-979f-4b13-95fe-b981c2ba9788",
- 2, TEX_EYES_IRIS, TEX_EYES_ALPHA,
- 2, LLWearableType::WT_EYES, LLWearableType::WT_ALPHA));
-
- addEntry(BAKED_SKIRT, new BakedEntry(TEX_SKIRT_BAKED,
- "skirt", "03e7e8cb-1368-483b-b6f3-74850838ba63",
- 1, TEX_SKIRT,
- 1, LLWearableType::WT_SKIRT));
-
- addEntry(BAKED_HAIR, new BakedEntry(TEX_HAIR_BAKED,
- "hair", "a60e85a9-74e8-48d8-8a2d-8129f28d9b61",
- 2, TEX_HAIR, TEX_HAIR_ALPHA,
- 2, LLWearableType::WT_HAIR, LLWearableType::WT_ALPHA));
-}
-
-LLVOAvatarDictionary::Meshes::Meshes()
-{
- // Meshes
- addEntry(MESH_ID_HAIR, new MeshEntry(BAKED_HAIR, "hairMesh", 6, LLViewerJoint::PN_4));
- addEntry(MESH_ID_HEAD, new MeshEntry(BAKED_HEAD, "headMesh", 5, LLViewerJoint::PN_5));
- addEntry(MESH_ID_EYELASH, new MeshEntry(BAKED_HEAD, "eyelashMesh", 1, LLViewerJoint::PN_0)); // no baked mesh associated currently
- addEntry(MESH_ID_UPPER_BODY, new MeshEntry(BAKED_UPPER, "upperBodyMesh", 5, LLViewerJoint::PN_1));
- addEntry(MESH_ID_LOWER_BODY, new MeshEntry(BAKED_LOWER, "lowerBodyMesh", 5, LLViewerJoint::PN_2));
- addEntry(MESH_ID_EYEBALL_LEFT, new MeshEntry(BAKED_EYES, "eyeBallLeftMesh", 2, LLViewerJoint::PN_3));
- addEntry(MESH_ID_EYEBALL_RIGHT, new MeshEntry(BAKED_EYES, "eyeBallRightMesh", 2, LLViewerJoint::PN_3));
- addEntry(MESH_ID_SKIRT, new MeshEntry(BAKED_SKIRT, "skirtMesh", 5, LLViewerJoint::PN_5));
-}
-
-/*
- *
- *********************************************************************************/
-
-LLVOAvatarDictionary::LLVOAvatarDictionary()
-{
- createAssociations();
-}
-
-//virtual
-LLVOAvatarDictionary::~LLVOAvatarDictionary()
-{
-}
-
-// Baked textures are composites of textures; for each such composited texture,
-// map it to the baked texture.
-void LLVOAvatarDictionary::createAssociations()
-{
- for (BakedTextures::const_iterator iter = mBakedTextures.begin(); iter != mBakedTextures.end(); iter++)
- {
- const EBakedTextureIndex baked_index = (iter->first);
- const BakedEntry *dict = (iter->second);
-
- // For each texture that this baked texture index affects, associate those textures
- // with this baked texture index.
- for (texture_vec_t::const_iterator local_texture_iter = dict->mLocalTextures.begin();
- local_texture_iter != dict->mLocalTextures.end();
- local_texture_iter++)
- {
- const ETextureIndex local_texture_index = (ETextureIndex) *local_texture_iter;
- mTextures[local_texture_index]->mIsUsedByBakedTexture = true;
- mTextures[local_texture_index]->mBakedTextureIndex = baked_index;
- }
- }
-
-}
-
-LLVOAvatarDictionary::TextureEntry::TextureEntry(const std::string &name,
- bool is_local_texture,
- EBakedTextureIndex baked_texture_index,
- const std::string &default_image_name,
- LLWearableType::EType wearable_type) :
- LLDictionaryEntry(name),
- mIsLocalTexture(is_local_texture),
- mIsBakedTexture(!is_local_texture),
- mIsUsedByBakedTexture(baked_texture_index != BAKED_NUM_INDICES),
- mBakedTextureIndex(baked_texture_index),
- mDefaultImageName(default_image_name),
- mWearableType(wearable_type)
-{
-}
-
-LLVOAvatarDictionary::MeshEntry::MeshEntry(EBakedTextureIndex baked_index,
- const std::string &name,
- U8 level,
- LLViewerJoint::PickName pick) :
- LLDictionaryEntry(name),
- mBakedID(baked_index),
- mLOD(level),
- mPickName(pick)
-{
-}
-LLVOAvatarDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index,
- const std::string &name,
- const std::string &hash_name,
- U32 num_local_textures,
- ... ) :
- LLDictionaryEntry(name),
- mWearablesHashID(LLUUID(hash_name)),
- mTextureIndex(tex_index)
-{
- va_list argp;
-
- va_start(argp, num_local_textures);
-
- // Read in local textures
- for (U8 i=0; i < num_local_textures; i++)
- {
- ETextureIndex t = (ETextureIndex)va_arg(argp,int);
- mLocalTextures.push_back(t);
- }
-
- // Read in number of wearables
- const U32 num_wearables = (U32)va_arg(argp,int);
- // Read in wearables
- for (U8 i=0; i < num_wearables; i++)
- {
- LLWearableType::EType t = (LLWearableType::EType)va_arg(argp,int);
- mWearables.push_back(t);
- }
-}
-
-// static
-ETextureIndex LLVOAvatarDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index)
-{
- return LLVOAvatarDictionary::getInstance()->getBakedTexture(index)->mTextureIndex;
-}
-
-//static
-EBakedTextureIndex LLVOAvatarDictionary::findBakedByRegionName(std::string name)
-{
- U8 index = 0;
- while (index < BAKED_NUM_INDICES)
- {
- const BakedEntry *be = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index);
- if (be && be->mName.compare(name) == 0)
- {
- // baked texture found
- return (EBakedTextureIndex) index;
- }
- index++;
- }
- // baked texture could not be found
- return BAKED_NUM_INDICES;
-}
-
-//static
-const LLUUID LLVOAvatarDictionary::getDefaultTextureImageID(ETextureIndex index)
-{
- const TextureEntry *texture_dict = getInstance()->getTexture(index);
- const std::string &default_image_name = texture_dict->mDefaultImageName;
- if (default_image_name == "")
- {
- return IMG_DEFAULT_AVATAR;
- }
- else
- {
- return LLUUID(gSavedSettings.getString(default_image_name));
- }
-}
-
-// static
-LLWearableType::EType LLVOAvatarDictionary::getTEWearableType(ETextureIndex index )
-{
- return getInstance()->getTexture(index)->mWearableType;
-}
-
diff --git a/indra/newview/llvoavatardefines.h b/indra/newview/llvoavatardefines.h
deleted file mode 100644
index 35bb37463a..0000000000
--- a/indra/newview/llvoavatardefines.h
+++ /dev/null
@@ -1,228 +0,0 @@
-/**
- * @file llvoavatar.h
- * @brief Declaration of LLVOAvatar class which is a derivation fo
- * LLViewerObject
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LLVOAVATAR_DEFINES_H
-#define LLVOAVATAR_DEFINES_H
-
-#include <vector>
-#include "llwearable.h"
-#include "llviewerjoint.h"
-#include "lldictionary.h"
-
-namespace LLVOAvatarDefines
-{
-
-extern const S32 SCRATCH_TEX_WIDTH;
-extern const S32 SCRATCH_TEX_HEIGHT;
-extern const S32 IMPOSTOR_PERIOD;
-
-//--------------------------------------------------------------------
-// Enums
-//--------------------------------------------------------------------
-enum ETextureIndex
-{
- TEX_HEAD_BODYPAINT = 0,
- TEX_UPPER_SHIRT,
- TEX_LOWER_PANTS,
- TEX_EYES_IRIS,
- TEX_HAIR,
- TEX_UPPER_BODYPAINT,
- TEX_LOWER_BODYPAINT,
- TEX_LOWER_SHOES,
- TEX_HEAD_BAKED, // Pre-composited
- TEX_UPPER_BAKED, // Pre-composited
- TEX_LOWER_BAKED, // Pre-composited
- TEX_EYES_BAKED, // Pre-composited
- TEX_LOWER_SOCKS,
- TEX_UPPER_JACKET,
- TEX_LOWER_JACKET,
- TEX_UPPER_GLOVES,
- TEX_UPPER_UNDERSHIRT,
- TEX_LOWER_UNDERPANTS,
- TEX_SKIRT,
- TEX_SKIRT_BAKED, // Pre-composited
- TEX_HAIR_BAKED, // Pre-composited
- TEX_LOWER_ALPHA,
- TEX_UPPER_ALPHA,
- TEX_HEAD_ALPHA,
- TEX_EYES_ALPHA,
- TEX_HAIR_ALPHA,
- TEX_HEAD_TATTOO,
- TEX_UPPER_TATTOO,
- TEX_LOWER_TATTOO,
- TEX_NUM_INDICES
-};
-
-enum EBakedTextureIndex
-{
- BAKED_HEAD = 0,
- BAKED_UPPER,
- BAKED_LOWER,
- BAKED_EYES,
- BAKED_SKIRT,
- BAKED_HAIR,
- BAKED_NUM_INDICES
-};
-
-// Reference IDs for each mesh. Used as indices for vector of joints
-enum EMeshIndex
-{
- MESH_ID_HAIR = 0,
- MESH_ID_HEAD,
- MESH_ID_EYELASH,
- MESH_ID_UPPER_BODY,
- MESH_ID_LOWER_BODY,
- MESH_ID_EYEBALL_LEFT,
- MESH_ID_EYEBALL_RIGHT,
- MESH_ID_SKIRT,
- MESH_ID_NUM_INDICES
-};
-
-//--------------------------------------------------------------------
-// Vector Types
-//--------------------------------------------------------------------
-typedef std::vector<ETextureIndex> texture_vec_t;
-typedef std::vector<EBakedTextureIndex> bakedtexture_vec_t;
-typedef std::vector<EMeshIndex> mesh_vec_t;
-typedef std::vector<LLWearableType::EType> wearables_vec_t;
-
-//------------------------------------------------------------------------
-// LLVOAvatarDictionary
-//
-// Holds dictionary static entries for textures, baked textures, meshes, etc.; i.e.
-// information that is common to all avatars.
-//
-// This holds const data - it is initialized once and the contents never change after that.
-//------------------------------------------------------------------------
-class LLVOAvatarDictionary : public LLSingleton<LLVOAvatarDictionary>
-{
- //--------------------------------------------------------------------
- // Constructors and Destructors
- //--------------------------------------------------------------------
-public:
- LLVOAvatarDictionary();
- virtual ~LLVOAvatarDictionary();
-private:
- void createAssociations();
-
- //--------------------------------------------------------------------
- // Local and baked textures
- //--------------------------------------------------------------------
-public:
- struct TextureEntry : public LLDictionaryEntry
- {
- TextureEntry(const std::string &name, // this must match the xml name used by LLTexLayerInfo::parseXml
- bool is_local_texture,
- EBakedTextureIndex baked_texture_index = BAKED_NUM_INDICES,
- const std::string& default_image_name = "",
- LLWearableType::EType wearable_type = LLWearableType::WT_INVALID);
- const std::string mDefaultImageName;
- const LLWearableType::EType mWearableType;
- // It's either a local texture xor baked
- BOOL mIsLocalTexture;
- BOOL mIsBakedTexture;
- // If it's a local texture, it may be used by a baked texture
- BOOL mIsUsedByBakedTexture;
- EBakedTextureIndex mBakedTextureIndex;
- };
-
- struct Textures : public LLDictionary<ETextureIndex, TextureEntry>
- {
- Textures();
- } mTextures;
- const TextureEntry* getTexture(ETextureIndex index) const { return mTextures.lookup(index); }
- const Textures& getTextures() const { return mTextures; }
-
- //--------------------------------------------------------------------
- // Meshes
- //--------------------------------------------------------------------
-public:
- struct MeshEntry : public LLDictionaryEntry
- {
- MeshEntry(EBakedTextureIndex baked_index,
- const std::string &name, // names of mesh types as they are used in avatar_lad.xml
- U8 level,
- LLViewerJoint::PickName pick);
- // Levels of Detail for each mesh. Must match levels of detail present in avatar_lad.xml
- // Otherwise meshes will be unable to be found, or levels of detail will be ignored
- const U8 mLOD;
- const EBakedTextureIndex mBakedID;
- const LLViewerJoint::PickName mPickName;
- };
-
- struct Meshes : public LLDictionary<EMeshIndex, MeshEntry>
- {
- Meshes();
- } mMeshes;
- const MeshEntry* getMesh(EMeshIndex index) const { return mMeshes.lookup(index); }
- const Meshes& getMeshes() const { return mMeshes; }
-
- //--------------------------------------------------------------------
- // Baked Textures
- //--------------------------------------------------------------------
-public:
- struct BakedEntry : public LLDictionaryEntry
- {
- BakedEntry(ETextureIndex tex_index,
- const std::string &name, // unused, but necessary for templating.
- const std::string &hash_name,
- U32 num_local_textures, ... ); // # local textures, local texture list, # wearables, wearable list
- // Local Textures
- const ETextureIndex mTextureIndex;
- texture_vec_t mLocalTextures;
- // Wearables
- const LLUUID mWearablesHashID;
- wearables_vec_t mWearables;
- };
-
- struct BakedTextures: public LLDictionary<EBakedTextureIndex, BakedEntry>
- {
- BakedTextures();
- } mBakedTextures;
- const BakedEntry* getBakedTexture(EBakedTextureIndex index) const { return mBakedTextures.lookup(index); }
- const BakedTextures& getBakedTextures() const { return mBakedTextures; }
-
- //--------------------------------------------------------------------
- // Convenience Functions
- //--------------------------------------------------------------------
-public:
- // Convert from baked texture to associated texture; e.g. BAKED_HEAD -> TEX_HEAD_BAKED
- static ETextureIndex bakedToLocalTextureIndex(EBakedTextureIndex t);
-
- // find a baked texture index based on its name
- static EBakedTextureIndex findBakedByRegionName(std::string name);
-
- static const LLUUID getDefaultTextureImageID(ETextureIndex index);
-
- // Given a texture entry, determine which wearable type owns it.
- static LLWearableType::EType getTEWearableType(ETextureIndex index);
-
-}; // End LLVOAvatarDictionary
-
-} // End namespace LLVOAvatarDefines
-
-#endif //LL_VO_AVATARDEFINES_H
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 8791055695..a29b3ff92b 100755
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -55,6 +55,8 @@
#include "llviewerobjectlist.h"
#include "llviewerstats.h"
#include "llviewerregion.h"
+#include "llviewertexlayer.h"
+#include "llviewerwearable.h"
#include "llappearancemgr.h"
#include "llmeshrepository.h"
#include "llvovolume.h"
@@ -72,9 +74,7 @@ LLPointer<LLVOAvatarSelf> gAgentAvatarp = NULL;
BOOL isAgentAvatarValid()
{
- return (gAgentAvatarp.notNull() &&
- (gAgentAvatarp->getRegion() != NULL) &&
- (!gAgentAvatarp->isDead()));
+ return (gAgentAvatarp.notNull() && gAgentAvatarp->isValid());
}
void selfStartPhase(const std::string& phase_name)
@@ -110,7 +110,7 @@ void selfStopAllPhases()
}
}
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
/*********************************************************************************
** **
@@ -188,7 +188,7 @@ void LLVOAvatarSelf::initInstance()
llinfos << "Self avatar object created. Starting timer." << llendl;
mDebugSelfLoadTimer.reset();
// clear all times to -1 for debugging
- for (U32 i =0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i)
+ for (U32 i =0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
{
for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j)
{
@@ -196,7 +196,7 @@ void LLVOAvatarSelf::initInstance()
}
}
- for (U32 i =0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i)
+ for (U32 i =0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i)
{
mDebugBakedTextureTimes[i][0] = -1.0f;
mDebugBakedTextureTimes[i][1] = -1.0f;
@@ -249,13 +249,11 @@ BOOL LLVOAvatarSelf::loadAvatarSelf()
llwarns << "avatar file: buildSkeleton() failed" << llendl;
return FALSE;
}
- // TODO: make loadLayersets() called only by self.
- //success &= loadLayersets();
return success;
}
-BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info)
+BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info)
{
LLMemType mt(LLMemType::MTYPE_AVATAR);
@@ -585,70 +583,6 @@ LLVOAvatarSelf::~LLVOAvatarSelf()
** **
*********************************************************************************/
-//virtual
-BOOL LLVOAvatarSelf::loadLayersets()
-{
- BOOL success = TRUE;
- for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator iter = sAvatarXmlInfo->mLayerInfoList.begin();
- iter != sAvatarXmlInfo->mLayerInfoList.end();
- ++iter)
- {
- // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such.
- const LLTexLayerSetInfo *info = *iter;
- LLTexLayerSet* layer_set = new LLTexLayerSet( this );
-
- if (!layer_set->setInfo(info))
- {
- stop_glerror();
- delete layer_set;
- llwarns << "avatar file: layer_set->parseData() failed" << llendl;
- return FALSE;
- }
-
- // scan baked textures and associate the layerset with the appropriate one
- EBakedTextureIndex baked_index = BAKED_NUM_INDICES;
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
- ++baked_iter)
- {
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
- if (layer_set->isBodyRegion(baked_dict->mName))
- {
- baked_index = baked_iter->first;
- // ensure both structures are aware of each other
- mBakedTextureDatas[baked_index].mTexLayerSet = layer_set;
- layer_set->setBakedTexIndex(baked_index);
- break;
- }
- }
- // if no baked texture was found, warn and cleanup
- if (baked_index == BAKED_NUM_INDICES)
- {
- llwarns << "<layer_set> has invalid body_region attribute" << llendl;
- delete layer_set;
- return FALSE;
- }
-
- // scan morph masks and let any affected layers know they have an associated morph
- for (LLVOAvatar::morph_list_t::const_iterator morph_iter = mBakedTextureDatas[baked_index].mMaskedMorphs.begin();
- morph_iter != mBakedTextureDatas[baked_index].mMaskedMorphs.end();
- ++morph_iter)
- {
- LLMaskedMorph *morph = *morph_iter;
- LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer);
- if (layer)
- {
- layer->setHasMorph(TRUE);
- }
- else
- {
- llwarns << "Could not find layer named " << morph->mLayer << " to set morph flag" << llendl;
- success = FALSE;
- }
- }
- }
- return success;
-}
// virtual
BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent)
{
@@ -668,9 +602,15 @@ BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent)
}
// virtual
+BOOL LLVOAvatarSelf::isValid() const
+{
+ return ((getRegion() != NULL) && !isDead());
+}
+
+// virtual
void LLVOAvatarSelf::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
- if (isAgentAvatarValid())
+ if (isValid())
{
LLVOAvatar::idleUpdate(agent, world, time);
idleUpdateTractorBeam();
@@ -693,7 +633,7 @@ void LLVOAvatarSelf::resetJointPositions( void )
return LLVOAvatar::resetJointPositions();
}
// virtual
-BOOL LLVOAvatarSelf::setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake )
+BOOL LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight, BOOL upload_bake )
{
if (!which_param)
{
@@ -721,7 +661,7 @@ BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight, BOOL upload_bak
return setParamWeight(param,weight,upload_bake);
}
-BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL upload_bake )
+BOOL LLVOAvatarSelf::setParamWeight(const LLViewerVisualParam *param, F32 weight, BOOL upload_bake )
{
if (!param)
{
@@ -734,7 +674,7 @@ BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL
U32 size = gAgentWearables.getWearableCount(type);
for (U32 count = 0; count < size; ++count)
{
- LLWearable *wearable = gAgentWearables.getWearable(type,count);
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(type,count);
if (wearable)
{
wearable->setVisualParamWeight(param->getID(), weight, upload_bake);
@@ -763,7 +703,7 @@ void LLVOAvatarSelf::idleUpdateAppearanceAnimation()
LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type);
if (wearable)
{
- wearable->writeToAvatar();
+ wearable->writeToAvatar(this);
}
}
@@ -817,7 +757,7 @@ U32 LLVOAvatarSelf::processUpdateMessage(LLMessageSystem *mesgsys,
// need to trigger a few operations to get the avatar to use the new bakes
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- const LLVOAvatarDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex;
+ const LLAvatarAppearanceDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex;
LLUUID texture_id = getTEImage(te)->getID();
setNewBakedTexture(te, texture_id);
mInitialBakeIDs[i] = texture_id;
@@ -881,8 +821,9 @@ void LLVOAvatarSelf::removeMissingBakedTextures()
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(TRUE);
- invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, FALSE);
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ layerset->setUpdatesEnabled(TRUE);
+ invalidateComposite(layerset, FALSE);
}
updateMeshTextures();
if (getRegion() && !getRegion()->getCentralBakeVersion())
@@ -945,7 +886,7 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
void LLVOAvatarSelf::idleUpdateTractorBeam()
{
// This is only done for yourself (maybe it should be in the agent?)
- if (!needsRenderBeam() || !mIsBuilt)
+ if (!needsRenderBeam() || !isBuilt())
{
mBeam = NULL;
}
@@ -1060,11 +1001,6 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode)
}
}
-/*virtual*/ BOOL LLVOAvatarSelf::isWearingWearableType(LLWearableType::EType type ) const
-{
- return gAgentWearables.getWearableCount(type) > 0;
-}
-
//-----------------------------------------------------------------------------
// updatedWearable( LLWearableType::EType type )
// forces an update to any baked textures relevant to type.
@@ -1072,26 +1008,27 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode)
//-----------------------------------------------------------------------------
void LLVOAvatarSelf::wearableUpdated( LLWearableType::EType type, BOOL upload_result )
{
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
- const LLVOAvatarDefines::EBakedTextureIndex index = baked_iter->first;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDefines::EBakedTextureIndex index = baked_iter->first;
if (baked_dict)
{
- for (LLVOAvatarDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin();
+ for (LLAvatarAppearanceDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin();
type_iter != baked_dict->mWearables.end();
++type_iter)
{
const LLWearableType::EType comp_type = *type_iter;
if (comp_type == type)
{
- if (mBakedTextureDatas[index].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getLayerSet(index);
+ if (layerset)
{
- mBakedTextureDatas[index].mTexLayerSet->setUpdatesEnabled(true);
- invalidateComposite(mBakedTextureDatas[index].mTexLayerSet, upload_result);
+ layerset->setUpdatesEnabled(true);
+ invalidateComposite(layerset, upload_result);
}
break;
}
@@ -1255,7 +1192,7 @@ BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object)
// Make sure the inventory is in sync with the avatar.
// Update COF contents, don't trigger appearance update.
- if (!isAgentAvatarValid())
+ if (!isValid())
{
llinfos << "removeItemLinks skipped, avatar is under destruction" << llendl;
}
@@ -1304,9 +1241,9 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id)
return FALSE;
}
-U32 LLVOAvatarSelf::getNumWearables(LLVOAvatarDefines::ETextureIndex i) const
+U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const
{
- LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i);
+ LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
return gAgentWearables.getWearableCount(type);
}
@@ -1375,11 +1312,11 @@ BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex
{
return FALSE;
}
- *tex_pp = local_tex_obj->getImage();
+ *tex_pp = dynamic_cast<LLViewerTexture*> (local_tex_obj->getImage());
return TRUE;
}
-LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
if (!isIndexLocalTexture(type))
{
@@ -1395,7 +1332,7 @@ LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETe
{
return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR);
}
- return local_tex_obj->getImage();
+ return dynamic_cast<LLViewerFetchedTexture*> (local_tex_obj->getImage());
}
const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) const
@@ -1416,25 +1353,25 @@ const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) c
// Returns true if at least the lowest quality discard level exists for every texture
// in the layerset.
//-----------------------------------------------------------------------------
-BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const
+BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const
{
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
{
BOOL ret = true;
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@@ -1454,7 +1391,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset)
// Returns true if the highest quality discard level exists for every texture
// in the layerset.
//-----------------------------------------------------------------------------
-BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const
+BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const
{
const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
// const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels.
@@ -1463,13 +1400,13 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons
{
if (layerset == mBakedTextureDatas[i].mTexLayerSet)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@@ -1493,13 +1430,13 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@@ -1513,22 +1450,22 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
return TRUE;
}
-BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const
+BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const
{
- const LLTexLayerSet *layerset = mBakedTextureDatas[index].mTexLayerSet;
+ const LLViewerTexLayerSet *layerset = getLayerSet(index);
if (!layerset) return FALSE;
- const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite();
+ const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
if (!layerset_buffer) return FALSE;
return !layerset_buffer->uploadNeeded();
}
-BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
LLUUID id;
BOOL isDefined = TRUE;
if (isIndexLocalTexture(type))
{
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(type);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(type);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
if (index >= wearable_count)
{
@@ -1555,7 +1492,7 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32
}
//virtual
-BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
if (isIndexBakedTexture(type))
{
@@ -1568,7 +1505,7 @@ BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32
}
//virtual
-BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const
+BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const
{
if (isIndexBakedTexture(type))
{
@@ -1591,13 +1528,14 @@ void LLVOAvatarSelf::requestLayerSetUploads()
}
}
-void LLVOAvatarSelf::requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i)
+void LLVOAvatarSelf::requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i)
{
ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex;
const BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index));
- if (!layer_baked && mBakedTextureDatas[i].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getLayerSet(i);
+ if (!layer_baked && layerset)
{
- mBakedTextureDatas[i].mTexLayerSet->requestUpload();
+ layerset->requestUpload();
}
}
@@ -1611,8 +1549,8 @@ bool LLVOAvatarSelf::hasPendingBakedUploads() const
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- LLTexLayerSet* layerset = mBakedTextureDatas[i].mTexLayerSet;
- if (layerset && layerset->getComposite() && layerset->getComposite()->uploadPending())
+ LLViewerTexLayerSet* layerset = getTexLayerSet(i);
+ if (layerset && layerset->getViewerComposite() && layerset->getViewerComposite()->uploadPending())
{
return true;
}
@@ -1620,7 +1558,7 @@ bool LLVOAvatarSelf::hasPendingBakedUploads() const
return false;
}
-void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_result )
+void LLVOAvatarSelf::invalidateComposite( LLViewerTexLayerSet* layerset, BOOL upload_result )
{
if( !layerset || !layerset->getUpdatesEnabled() )
{
@@ -1646,7 +1584,8 @@ void LLVOAvatarSelf::invalidateAll()
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, TRUE);
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ invalidateComposite(layerset, TRUE);
}
//mDebugSelfLoadTimer.reset();
}
@@ -1664,17 +1603,19 @@ void LLVOAvatarSelf::setCompositeUpdatesEnabled( bool b )
void LLVOAvatarSelf::setCompositeUpdatesEnabled(U32 index, bool b)
{
- if (mBakedTextureDatas[index].mTexLayerSet )
+ LLViewerTexLayerSet *layerset = getTexLayerSet(index);
+ if (layerset )
{
- mBakedTextureDatas[index].mTexLayerSet->setUpdatesEnabled( b );
+ layerset->setUpdatesEnabled( b );
}
}
bool LLVOAvatarSelf::isCompositeUpdateEnabled(U32 index)
{
- if (mBakedTextureDatas[index].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getTexLayerSet(index);
+ if (layerset)
{
- return mBakedTextureDatas[index].mTexLayerSet->getUpdatesEnabled();
+ return layerset->getUpdatesEnabled();
}
return false;
}
@@ -1685,9 +1626,10 @@ void LLVOAvatarSelf::setupComposites()
{
ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex;
BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index));
- if (mBakedTextureDatas[i].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ if (layerset)
{
- mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(!layer_baked);
+ layerset->setUpdatesEnabled(!layer_baked);
}
}
}
@@ -1696,10 +1638,11 @@ void LLVOAvatarSelf::updateComposites()
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- if (mBakedTextureDatas[i].mTexLayerSet
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ if (layerset
&& ((i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT)))
{
- mBakedTextureDatas[i].mTexLayerSet->updateComposite();
+ layerset->updateComposite();
}
}
}
@@ -1712,11 +1655,12 @@ S32 LLVOAvatarSelf::getLocalDiscardLevel(ETextureIndex type, U32 wearable_index)
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, wearable_index);
if (local_tex_obj)
{
+ const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
if (type >= 0
&& local_tex_obj->getID() != IMG_DEFAULT_AVATAR
- && !local_tex_obj->getImage()->isMissingAsset())
+ && !image->isMissingAsset())
{
- return local_tex_obj->getImage()->getDiscardLevel();
+ return image->getDiscardLevel();
}
else
{
@@ -1741,7 +1685,7 @@ void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject((ETextureIndex) type, num);
if (local_tex_obj)
{
- const LLViewerFetchedTexture* image_gl = local_tex_obj->getImage();
+ const LLViewerFetchedTexture* image_gl = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
if (image_gl)
{
S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents();
@@ -1776,8 +1720,8 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
llerrs << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << llendl;
return;
}
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType(type);
- if (!gAgentWearables.getWearable(wearable_type,index))
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type);
+ if (!gAgentWearables.getViewerWearable(wearable_type,index))
{
// no wearable is loaded, cannot set the texture.
return;
@@ -1790,10 +1734,10 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
return;
}
- LLTexLayerSet *layer_set = getLayerSet(type);
+ LLViewerTexLayerSet *layer_set = getLayerSet(type);
if (layer_set)
{
- layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getWearable(wearable_type,index));
+ layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getViewerWearable(wearable_type,index));
}
}
@@ -1814,15 +1758,15 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
if (isSelf())
{
if (gAgentAvatarp->isUsingBakedTextures())
- {
- requestLayerSetUpdate(type);
- }
+ {
+ requestLayerSetUpdate(type);
+ }
else
- {
- LLVisualParamHint::requestHintUpdates();
+ {
+ LLVisualParamHint::requestHintUpdates();
+ }
}
}
- }
else
{
tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type), NULL);
@@ -1836,7 +1780,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
setBakedReady(type,baked_version_ready,index);
}
//virtual
-void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
+void LLVOAvatarSelf::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
{
if (!isIndexLocalTexture(type)) return;
LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index);
@@ -1855,16 +1799,16 @@ void LLVOAvatarSelf::dumpLocalTextures() const
/* ETextureIndex baked_equiv[] = {
TEX_UPPER_BAKED,
if (isTextureDefined(baked_equiv[i])) */
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
continue;
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- const ETextureIndex baked_equiv = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex;
+ const ETextureIndex baked_equiv = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex;
const std::string &name = texture_dict->mName;
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0);
@@ -1887,7 +1831,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const
}
else
{
- const LLViewerFetchedTexture* image = local_tex_obj->getImage();
+ const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
llinfos << "LocTex " << name << ": "
<< "Discard " << image->getDiscardLevel() << ", "
@@ -1982,14 +1926,14 @@ BOOL LLVOAvatarSelf::getIsCloud() const
if (!mPreviousFullyLoaded)
{
- if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_LOWER].mTexLayerSet) &&
+ if (!isLocalTextureDataAvailable(getLayerSet(BAKED_LOWER)) &&
(!isTextureDefined(TEX_LOWER_BAKED, 0)))
{
lldebugs << "Lower textures not baked" << llendl;
return TRUE;
}
- if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_UPPER].mTexLayerSet) &&
+ if (!isLocalTextureDataAvailable(getLayerSet(BAKED_UPPER)) &&
(!isTextureDefined(TEX_UPPER_BAKED, 0)))
{
lldebugs << "Upper textures not baked" << llendl;
@@ -2060,7 +2004,7 @@ void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL fini
mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32();
}
-const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const
+const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const
{
std::string text="";
@@ -2068,21 +2012,21 @@ const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayer
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str());
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
if (wearable_count > 0)
{
@@ -2109,14 +2053,14 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
BOOL is_texture_final = TRUE;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@@ -2240,7 +2184,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c
{
if (canGrabBakedTexture(baked_index))
{
- ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index);
+ ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
if (tex_index == TEX_NUM_INDICES)
{
return LLUUID::null;
@@ -2252,7 +2196,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c
BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
{
- ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index);
+ ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
if (tex_index == TEX_NUM_INDICES)
{
return FALSE;
@@ -2271,19 +2215,19 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
// baked texture. We don't want people copying people's
// work via baked textures.
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index);
for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin();
iter != baked_dict->mLocalTextures.end();
++iter)
{
const ETextureIndex t_index = (*iter);
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(t_index);
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(t_index);
U32 count = gAgentWearables.getWearableCount(wearable_type);
lldebugs << "Checking index " << (U32) t_index << " count: " << count << llendl;
for (U32 wearable_index = 0; wearable_index < count; ++wearable_index)
{
- LLWearable *wearable = gAgentWearables.getWearable(wearable_type, wearable_index);
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, wearable_index);
if (wearable)
{
const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index);
@@ -2355,10 +2299,10 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe
}
}
-LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 wearable_index) const
+LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const
{
- LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i);
- LLWearable* wearable = gAgentWearables.getWearable(type, wearable_index);
+ LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
+ LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index);
if (wearable)
{
return wearable->getLocalTextureObject(i);
@@ -2371,7 +2315,7 @@ LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::E
// getBakedTE()
// Used by the LayerSet. (Layer sets don't in general know what textures depend on them.)
//-----------------------------------------------------------------------------
-ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const
+ETextureIndex LLVOAvatarSelf::getBakedTE( const LLViewerTexLayerSet* layerset ) const
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
@@ -2385,9 +2329,9 @@ ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const
}
-void LLVOAvatarSelf::setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid)
+void LLVOAvatarSelf::setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex i, const LLUUID &uuid)
{
- ETextureIndex index = LLVOAvatarDictionary::bakedToLocalTextureIndex(i);
+ ETextureIndex index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(i);
setNewBakedTexture(index, uuid);
}
@@ -2409,7 +2353,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
/* switch(te)
case TEX_HEAD_BAKED:
llinfos << "New baked texture: HEAD" << llendl; */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(te);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(te);
if (texture_dict->mIsBakedTexture)
{
debugBakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish.
@@ -2474,7 +2418,7 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl;
LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl;
LL_DEBUGS("Avatar") << "\t Load time for each texture: " << llendl;
- for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i)
+ for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
{
std::stringstream out;
out << "\t\t (" << i << ") ";
@@ -2502,19 +2446,19 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
}
}
LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << llendl;
- for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i)
+ for (U32 i = 0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i)
{
LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl;
}
- for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
- const LLVOAvatarDefines::EBakedTextureIndex baked_index = baked_iter->first;
- const LLTexLayerSet *layerset = debugGetLayerSet(baked_index);
+ const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
+ const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index);
if (!layerset) continue;
- const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite();
+ const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
if (!layerset_buffer) continue;
LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << llendl;
}
@@ -2547,7 +2491,8 @@ void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid
mHeadLayerSet->cancelUpload(); */
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- if ( mBakedTextureDatas[i].mTextureIndex == te && mBakedTextureDatas[i].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ if ( mBakedTextureDatas[i].mTextureIndex == te && layerset)
{
if (mInitialBakeIDs[i] != LLUUID::null)
{
@@ -2561,7 +2506,7 @@ void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid
}
mInitialBakeIDs[i] = LLUUID::null;
}
- mBakedTextureDatas[i].mTexLayerSet->cancelUpload();
+ layerset->cancelUpload();
}
}
}
@@ -2580,17 +2525,17 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
/* ETextureIndex baked_texture_indices[BAKED_NUM_INDICES] =
TEX_HEAD_BAKED,
TEX_UPPER_BAKED, */
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (texture_dict->mIsBakedTexture)
{
if (texture_id == gAgentAvatarp->getTEImage(index)->getID())
{
- LLTexLayerSet* layer_set = gAgentAvatarp->getLayerSet(index);
+ LLViewerTexLayerSet* layer_set = gAgentAvatarp->getLayerSet(index);
if (layer_set)
{
llinfos << "TAT: rebake - matched entry " << (S32)index << llendl;
@@ -2622,7 +2567,7 @@ void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug)
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
ETextureIndex baked_index = mBakedTextureDatas[i].mTextureIndex;
- LLTexLayerSet* layer_set = getLayerSet(baked_index);
+ LLViewerTexLayerSet* layer_set = getLayerSet(baked_index);
if (layer_set)
{
if (slam_for_debug)
@@ -2654,7 +2599,7 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index )
case LOCTEX_UPPER_SHIRT:
if( mUpperBodyLayerSet )
mUpperBodyLayerSet->requestUpdate(); */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
return;
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
@@ -2664,22 +2609,22 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index )
}
}
-LLTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
+LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
{
- /* switch(index)
- case TEX_HEAD_BAKED:
- case TEX_HEAD_BODYPAINT:
- return mHeadLayerSet; */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index);
- if (texture_dict->mIsUsedByBakedTexture)
- {
- const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- return mBakedTextureDatas[baked_index].mTexLayerSet;
- }
- return NULL;
+ /* switch(index)
+ case TEX_HEAD_BAKED:
+ case TEX_HEAD_BODYPAINT:
+ return mHeadLayerSet; */
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
+ if (texture_dict->mIsUsedByBakedTexture)
+ {
+ const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
+ return getLayerSet(baked_index);
+ }
+ return NULL;
}
-LLTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
+LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
{
/* switch(index)
case TEX_HEAD_BAKED:
@@ -2687,12 +2632,14 @@ LLTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
return mHeadLayerSet; */
if (baked_index >= 0 && baked_index < BAKED_NUM_INDICES)
{
- return mBakedTextureDatas[baked_index].mTexLayerSet;
+ return getTexLayerSet(baked_index);
}
return NULL;
}
+
+
// static
void LLVOAvatarSelf::onCustomizeStart(bool disable_camera_switch)
{
@@ -2745,12 +2692,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
{
LLUUID texture_id[TEX_NUM_INDICES];
// pack away current TEs to make sure we don't send them out
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (!texture_dict->mIsBakedTexture)
{
LLTextureEntry* entry = getTE((U8) index);
@@ -2762,12 +2709,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
bool success = packTEMessage(mesgsys);
// unpack TEs to make sure we don't re-trigger a bake
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (!texture_dict->mIsBakedTexture)
{
LLTextureEntry* entry = getTE((U8) index);
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h
index 92d59dc9e1..395874ee62 100755
--- a/indra/newview/llvoavatarself.h
+++ b/indra/newview/llvoavatarself.h
@@ -67,9 +67,8 @@ public:
protected:
/*virtual*/ BOOL loadAvatar();
BOOL loadAvatarSelf();
- BOOL buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info);
+ BOOL buildSkeletonSelf(const LLAvatarSkeletonInfo *info);
BOOL buildMenus();
- /*virtual*/ BOOL loadLayersets();
/** Initialization
** **
@@ -97,7 +96,7 @@ public:
void resetJointPositions( void );
- /*virtual*/ BOOL setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE );
+ /*virtual*/ BOOL setVisualParamWeight(const LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE );
/*virtual*/ BOOL setVisualParamWeight(const char* param_name, F32 weight, BOOL upload_bake = FALSE );
/*virtual*/ BOOL setVisualParamWeight(S32 index, F32 weight, BOOL upload_bake = FALSE );
/*virtual*/ void updateVisualParams();
@@ -111,7 +110,7 @@ public:
private:
// helper function. Passed in param is assumed to be in avatar's parameter list.
- BOOL setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL upload_bake = FALSE );
+ BOOL setParamWeight(const LLViewerVisualParam *param, F32 weight, BOOL upload_bake = FALSE );
@@ -131,6 +130,7 @@ private:
public:
/*virtual*/ bool isSelf() const { return true; }
+ /*virtual*/ BOOL isValid() const;
//--------------------------------------------------------------------
// Updates
@@ -177,8 +177,8 @@ private:
// LLVOAvatar Constants
//--------------------------------------------------------------------
public:
- /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_SELF; }
- /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED_SELF; }
+ /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLGLTexture::BOOST_AVATAR_SELF; }
+ /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLGLTexture::BOOST_AVATAR_BAKED_SELF; }
/*virtual*/ S32 getTexImageSize() const { return LLVOAvatar::getTexImageSize()*4; }
/** Rendering
@@ -195,32 +195,32 @@ public:
//--------------------------------------------------------------------
public:
/*virtual*/ bool hasPendingBakedUploads() const;
- S32 getLocalDiscardLevel(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
+ S32 getLocalDiscardLevel(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const;
bool areTexturesCurrent() const;
- BOOL isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const;
- BOOL isLocalTextureDataFinal(const LLTexLayerSet* layerset) const;
- BOOL isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const;
+ BOOL isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const;
+ BOOL isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const;
+ BOOL isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const;
// If you want to check all textures of a given type, pass gAgentWearables.getWearableCount() for index
- /*virtual*/ BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
- /*virtual*/ BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
- /*virtual*/ BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const;
+ /*virtual*/ BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const;
+ /*virtual*/ BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const;
+ /*virtual*/ BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const;
//--------------------------------------------------------------------
// Local Textures
//--------------------------------------------------------------------
public:
- BOOL getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture** image_gl_pp, U32 index) const;
- LLViewerFetchedTexture* getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
- const LLUUID& getLocalTextureID(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
+ BOOL getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture** image_gl_pp, U32 index) const;
+ LLViewerFetchedTexture* getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const;
+ const LLUUID& getLocalTextureID(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const;
void setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index);
- /*virtual*/ void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index);
+ /*virtual*/ void setLocalTexture(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index);
protected:
- /*virtual*/ void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index);
+ /*virtual*/ void setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index);
void localTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
void getLocalTextureByteCount(S32* gl_byte_count) const;
- /*virtual*/ void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex i, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index);
- LLLocalTextureObject* getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 index) const;
+ /*virtual*/ void addLocalTextureStats(LLAvatarAppearanceDefines::ETextureIndex i, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index);
+ LLLocalTextureObject* getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 index) const;
private:
static void onLocalTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
@@ -233,10 +233,10 @@ private:
// Baked textures
//--------------------------------------------------------------------
public:
- LLVOAvatarDefines::ETextureIndex getBakedTE(const LLTexLayerSet* layerset ) const;
- void setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid);
- void setNewBakedTexture(LLVOAvatarDefines::ETextureIndex i, const LLUUID& uuid);
- void setCachedBakedTexture(LLVOAvatarDefines::ETextureIndex i, const LLUUID& uuid);
+ LLAvatarAppearanceDefines::ETextureIndex getBakedTE(const LLViewerTexLayerSet* layerset ) const;
+ void setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex i, const LLUUID &uuid);
+ void setNewBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i, const LLUUID& uuid);
+ void setCachedBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i, const LLUUID& uuid);
void forceBakeAllTextures(bool slam_for_debug = false);
static void processRebakeAvatarTextures(LLMessageSystem* msg, void**);
protected:
@@ -247,16 +247,17 @@ protected:
//--------------------------------------------------------------------
public:
void requestLayerSetUploads();
- void requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i);
- void requestLayerSetUpdate(LLVOAvatarDefines::ETextureIndex i);
- LLTexLayerSet* getLayerSet(LLVOAvatarDefines::ETextureIndex index) const;
- LLTexLayerSet* getLayerSet(LLVOAvatarDefines::EBakedTextureIndex baked_index) const;
+ void requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i);
+ void requestLayerSetUpdate(LLAvatarAppearanceDefines::ETextureIndex i);
+ LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const;
+ LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::ETextureIndex index) const;
+
//--------------------------------------------------------------------
// Composites
//--------------------------------------------------------------------
public:
- /* virtual */ void invalidateComposite(LLTexLayerSet* layerset, BOOL upload_result);
+ /* virtual */ void invalidateComposite(LLViewerTexLayerSet* layerset, BOOL upload_result);
/* virtual */ void invalidateAll();
/* virtual */ void setCompositeUpdatesEnabled(bool b); // only works for self
/* virtual */ void setCompositeUpdatesEnabled(U32 index, bool b);
@@ -264,8 +265,8 @@ public:
void setupComposites();
void updateComposites();
- const LLUUID& grabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const;
- BOOL canGrabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const;
+ const LLUUID& grabBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const;
+ BOOL canGrabBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const;
//--------------------------------------------------------------------
@@ -299,10 +300,9 @@ protected:
**/
public:
- /*virtual*/ BOOL isWearingWearableType(LLWearableType::EType type) const;
void wearableUpdated(LLWearableType::EType type, BOOL upload_result);
protected:
- U32 getNumWearables(LLVOAvatarDefines::ETextureIndex i) const;
+ U32 getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const;
//--------------------------------------------------------------------
// Attachments
@@ -371,25 +371,25 @@ public:
public:
struct LLAvatarTexData
{
- LLAvatarTexData(const LLUUID& id, LLVOAvatarDefines::ETextureIndex index) :
+ LLAvatarTexData(const LLUUID& id, LLAvatarAppearanceDefines::ETextureIndex index) :
mAvatarID(id),
mIndex(index)
{}
LLUUID mAvatarID;
- LLVOAvatarDefines::ETextureIndex mIndex;
+ LLAvatarAppearanceDefines::ETextureIndex mIndex;
};
void debugWearablesLoaded() { mDebugTimeWearablesLoaded = mDebugSelfLoadTimer.getElapsedTimeF32(); }
void debugAvatarVisible() { mDebugTimeAvatarVisible = mDebugSelfLoadTimer.getElapsedTimeF32(); }
void outputRezDiagnostics() const;
void outputRezTiming(const std::string& msg) const;
void reportAvatarRezTime() const;
- void debugBakedTextureUpload(LLVOAvatarDefines::EBakedTextureIndex index, BOOL finished);
+ void debugBakedTextureUpload(LLAvatarAppearanceDefines::EBakedTextureIndex index, BOOL finished);
static void debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
BOOL isAllLocalTextureDataFinal() const;
- const LLTexLayerSet* debugGetLayerSet(LLVOAvatarDefines::EBakedTextureIndex index) const { return mBakedTextureDatas[index].mTexLayerSet; }
- const std::string debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer
+ const LLViewerTexLayerSet* debugGetLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex index) const { return (LLViewerTexLayerSet*)(mBakedTextureDatas[index].mTexLayerSet); }
+ const std::string debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer
const std::string debugDumpAllLocalTextureDataInfo() const; // Lists out which baked textures are at highest LOD
LLSD metricsData();
void sendAppearanceChangeMetrics(); // send data associated with completing a change.
@@ -397,8 +397,8 @@ private:
LLFrameTimer mDebugSelfLoadTimer;
F32 mDebugTimeWearablesLoaded;
F32 mDebugTimeAvatarVisible;
- F32 mDebugTextureLoadTimes[LLVOAvatarDefines::TEX_NUM_INDICES][MAX_DISCARD_LEVEL+1]; // load time for each texture at each discard level
- F32 mDebugBakedTextureTimes[LLVOAvatarDefines::BAKED_NUM_INDICES][2]; // time to start upload and finish upload of each baked texture
+ F32 mDebugTextureLoadTimes[LLAvatarAppearanceDefines::TEX_NUM_INDICES][MAX_DISCARD_LEVEL+1]; // load time for each texture at each discard level
+ F32 mDebugBakedTextureTimes[LLAvatarAppearanceDefines::BAKED_NUM_INDICES][2]; // time to start upload and finish upload of each baked texture
void debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
/** Diagnostics
diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp
index 566c33c0af..479e871e94 100644
--- a/indra/newview/llvograss.cpp
+++ b/indra/newview/llvograss.cpp
@@ -102,7 +102,7 @@ void LLVOGrass::updateSpecies()
SpeciesMap::const_iterator it = sSpeciesTable.begin();
mSpecies = (*it).first;
}
- setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+ setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
}
diff --git a/indra/newview/llvoicevisualizer.cpp b/indra/newview/llvoicevisualizer.cpp
index 47060720e7..315e618132 100644
--- a/indra/newview/llvoicevisualizer.cpp
+++ b/indra/newview/llvoicevisualizer.cpp
@@ -136,7 +136,7 @@ LLVoiceVisualizer::LLVoiceVisualizer( const U8 type )
for (int i=0; i<NUM_VOICE_SYMBOL_WAVES; i++)
{
mSoundSymbol.mWaveFadeOutStartTime [i] = mCurrentTime;
- mSoundSymbol.mTexture [i] = LLViewerTextureManager::getFetchedTextureFromFile(sound_level_img[i], FALSE, LLViewerTexture::BOOST_UI);
+ mSoundSymbol.mTexture [i] = LLViewerTextureManager::getFetchedTextureFromFile(sound_level_img[i], FALSE, LLGLTexture::BOOST_UI);
mSoundSymbol.mWaveActive [i] = false;
mSoundSymbol.mWaveOpacity [i] = 1.0f;
mSoundSymbol.mWaveExpansion [i] = 1.0f;
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index 31358df85f..bf09e6550d 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -298,7 +298,7 @@ void LLSkyTex::create(const F32 brightness)
void LLSkyTex::createGLImage(S32 which)
{
- mTexture[which]->createGLTexture(0, mImageRaw[which], 0, TRUE, LLViewerTexture::LOCAL);
+ mTexture[which]->createGLTexture(0, mImageRaw[which], 0, TRUE, LLGLTexture::LOCAL);
mTexture[which]->setAddressMode(LLTexUnit::TAM_CLAMP);
}
@@ -384,9 +384,9 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
mSun.setIntensity(SUN_INTENSITY);
mMoon.setIntensity(0.1f * SUN_INTENSITY);
- mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI);
+ mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLGLTexture::BOOST_UI);
mSunTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
- mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI);
+ mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLGLTexture::BOOST_UI);
mMoonTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1);
mBloomTexturep->setNoDelete() ;
@@ -478,9 +478,9 @@ void LLVOSky::restoreGL()
{
mSkyTex[i].restoreGL();
}
- mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI);
+ mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLGLTexture::BOOST_UI);
mSunTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
- mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI);
+ mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLGLTexture::BOOST_UI);
mMoonTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1);
mBloomTexturep->setNoDelete() ;
diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp
index 6687ce432f..68bb40d727 100644
--- a/indra/newview/llvotree.cpp
+++ b/indra/newview/llvotree.cpp
@@ -316,7 +316,7 @@ U32 LLVOTree::processUpdateMessage(LLMessageSystem *mesgsys,
// Load Species-Specific data
//
static const S32 MAX_TREE_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL = 32 ; //frames.
- mTreeImagep = LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ mTreeImagep = LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
mTreeImagep->setMaxVirtualSizeResetInterval(MAX_TREE_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL); //allow to wait for at most 16 frames to reset virtual size.
mBranchLength = sSpeciesTable[mSpecies]->mBranchLength;
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 2ad3ff50b8..5e13cd8e70 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -747,7 +747,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced)
{
F32 area = (F32) camera->getScreenPixelArea();
vsize = area;
- imagep->setBoostLevel(LLViewerTexture::BOOST_HUD);
+ imagep->setBoostLevel(LLGLTexture::BOOST_HUD);
face->setPixelArea(area); // treat as full screen
face->setVirtualSize(vsize);
}
@@ -803,7 +803,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced)
if (mSculptTexture.notNull())
{
mSculptTexture->setBoostLevel(llmax((S32)mSculptTexture->getBoostLevel(),
- (S32)LLViewerTexture::BOOST_SCULPTED));
+ (S32)LLGLTexture::BOOST_SCULPTED));
mSculptTexture->setForSculpt() ;
if(!mSculptTexture->isCachedRawImageReady())
@@ -1006,7 +1006,7 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &params_in, const S32 detail, bo
if (is404)
{
- setIcon(LLViewerTextureManager::getFetchedTextureFromFile("icons/Inv_Mesh.png", TRUE, LLViewerTexture::BOOST_UI));
+ setIcon(LLViewerTextureManager::getFetchedTextureFromFile("icons/Inv_Mesh.png", TRUE, LLGLTexture::BOOST_UI));
//render prim proxy when mesh loading attempts give up
volume_params.setSculptID(LLUUID::null, LL_SCULPT_TYPE_NONE);
@@ -1090,7 +1090,7 @@ void LLVOVolume::updateSculptTexture()
LLUUID id = sculpt_params->getSculptTexture();
if (id.notNull())
{
- mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
}
}
else
@@ -2710,7 +2710,7 @@ void LLVOVolume::updateSpotLightPriority()
if (mLightTexture.notNull())
{
mLightTexture->addTextureStats(mSpotLightPriority);
- mLightTexture->setBoostLevel(LLViewerTexture::BOOST_CLOUDS);
+ mLightTexture->setBoostLevel(LLGLTexture::BOOST_CLOUDS);
}
}
diff --git a/indra/newview/llwearable.h b/indra/newview/llwearable.h
deleted file mode 100644
index 3d8c53a755..0000000000
--- a/indra/newview/llwearable.h
+++ /dev/null
@@ -1,165 +0,0 @@
-/**
- * @file llwearable.h
- * @brief LLWearable class header file
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLWEARABLE_H
-#define LL_LLWEARABLE_H
-
-#include "lluuid.h"
-#include "llstring.h"
-#include "llpermissions.h"
-#include "llsaleinfo.h"
-#include "llassetstorage.h"
-#include "llwearabletype.h"
-#include "llfile.h"
-#include "lllocaltextureobject.h"
-
-class LLViewerInventoryItem;
-class LLVisualParam;
-class LLTexGlobalColorInfo;
-class LLTexGlobalColor;
-
-class LLWearable
-{
- friend class LLWearableList;
-
- //--------------------------------------------------------------------
- // Constructors and destructors
- //--------------------------------------------------------------------
-private:
- // Private constructors used by LLWearableList
- LLWearable(const LLTransactionID& transactionID);
- LLWearable(const LLAssetID& assetID);
-public:
- virtual ~LLWearable();
-
- //--------------------------------------------------------------------
- // Accessors
- //--------------------------------------------------------------------
-public:
- const LLUUID& getItemID() const;
- const LLAssetID& getAssetID() const { return mAssetID; }
- const LLTransactionID& getTransactionID() const { return mTransactionID; }
- LLWearableType::EType getType() const { return mType; }
- void setType(LLWearableType::EType type);
- const std::string& getName() const { return mName; }
- void setName(const std::string& name) { mName = name; }
- const std::string& getDescription() const { return mDescription; }
- void setDescription(const std::string& desc) { mDescription = desc; }
- const LLPermissions& getPermissions() const { return mPermissions; }
- void setPermissions(const LLPermissions& p) { mPermissions = p; }
- const LLSaleInfo& getSaleInfo() const { return mSaleInfo; }
- void setSaleInfo(const LLSaleInfo& info) { mSaleInfo = info; }
- const std::string& getTypeLabel() const;
- const std::string& getTypeName() const;
- LLAssetType::EType getAssetType() const;
- S32 getDefinitionVersion() const { return mDefinitionVersion; }
- void setDefinitionVersion( S32 new_version ) { mDefinitionVersion = new_version; }
-
-public:
- typedef std::vector<LLVisualParam*> visual_param_vec_t;
-
- BOOL isDirty() const;
- BOOL isOldVersion() const;
-
- void writeToAvatar();
- void removeFromAvatar( BOOL upload_bake ) { LLWearable::removeFromAvatar( mType, upload_bake ); }
- static void removeFromAvatar( LLWearableType::EType type, BOOL upload_bake );
-
- BOOL exportFile(LLFILE* file) const;
- BOOL importFile(LLFILE* file);
-
- void setParamsToDefaults();
- void setTexturesToDefaults();
-
- void saveNewAsset() const;
- static void onSaveNewAssetComplete( const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status );
-
- void copyDataFrom(const LLWearable* src);
-
- static void setCurrentDefinitionVersion( S32 version ) { LLWearable::sCurrentDefinitionVersion = version; }
-
- friend std::ostream& operator<<(std::ostream &s, const LLWearable &w);
- void setItemID(const LLUUID& item_id);
-
- LLLocalTextureObject* getLocalTextureObject(S32 index);
- const LLLocalTextureObject* getLocalTextureObject(S32 index) const;
- std::vector<LLLocalTextureObject*> getLocalTextureListSeq();
-
- void setLocalTextureObject(S32 index, LLLocalTextureObject &lto);
- void addVisualParam(LLVisualParam *param);
- void setVisualParams();
- void setVisualParamWeight(S32 index, F32 value, BOOL upload_bake);
- F32 getVisualParamWeight(S32 index) const;
- LLVisualParam* getVisualParam(S32 index) const;
- void getVisualParams(visual_param_vec_t &list);
- void animateParams(F32 delta, BOOL upload_bake);
-
- LLColor4 getClothesColor(S32 te) const;
- void setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake );
-
- void revertValues();
- void saveValues();
- void pullCrossWearableValues();
-
- BOOL isOnTop() const;
-
- // Something happened that requires the wearable's label to be updated (e.g. worn/unworn).
- void setLabelUpdated() const;
-
- // the wearable was worn. make sure the name of the wearable object matches the LLViewerInventoryItem,
- // not the wearable asset itself.
- void refreshName();
-
-private:
- typedef std::map<S32, LLLocalTextureObject*> te_map_t;
- typedef std::map<S32, LLVisualParam *> visual_param_index_map_t;
-
- void createLayers(S32 te);
- void createVisualParams();
- void syncImages(te_map_t &src, te_map_t &dst);
- void destroyTextures();
-
- static S32 sCurrentDefinitionVersion; // Depends on the current state of the avatar_lad.xml.
- S32 mDefinitionVersion; // Depends on the state of the avatar_lad.xml when this asset was created.
- std::string mName;
- std::string mDescription;
- LLPermissions mPermissions;
- LLSaleInfo mSaleInfo;
- LLAssetID mAssetID;
- LLTransactionID mTransactionID;
- LLWearableType::EType mType;
-
- typedef std::map<S32, F32> param_map_t;
- param_map_t mSavedVisualParamMap; // last saved version of visual params
-
- visual_param_index_map_t mVisualParamIndexMap;
-
- te_map_t mTEMap; // maps TE to LocalTextureObject
- te_map_t mSavedTEMap; // last saved version of TEMap
- LLUUID mItemID; // ID of the inventory item in the agent's inventory
-};
-
-#endif // LL_LLWEARABLE_H
diff --git a/indra/newview/llwearableitemslist.cpp b/indra/newview/llwearableitemslist.cpp
index c7e9215643..c196d70617 100755
--- a/indra/newview/llwearableitemslist.cpp
+++ b/indra/newview/llwearableitemslist.cpp
@@ -34,6 +34,7 @@
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llinventoryfunctions.h"
+#include "llinventoryicon.h"
#include "lltransutil.h"
#include "llviewerattachmenu.h"
#include "llvoavatarself.h"
diff --git a/indra/newview/llwearablelist.cpp b/indra/newview/llwearablelist.cpp
index 6f6411ce3c..50beaaec3f 100644
--- a/indra/newview/llwearablelist.cpp
+++ b/indra/newview/llwearablelist.cpp
@@ -42,20 +42,23 @@ struct LLWearableArrivedData
{
LLWearableArrivedData(LLAssetType::EType asset_type,
const std::string& wearable_name,
- void(*asset_arrived_callback)(LLWearable*, void* userdata),
+ LLAvatarAppearance* avatarp,
+ void(*asset_arrived_callback)(LLViewerWearable*, void* userdata),
void* userdata) :
mAssetType( asset_type ),
mCallback( asset_arrived_callback ),
mUserdata( userdata ),
mName( wearable_name ),
- mRetries(0)
+ mRetries(0),
+ mAvatarp(avatarp)
{}
LLAssetType::EType mAssetType;
- void (*mCallback)(LLWearable*, void* userdata);
+ void (*mCallback)(LLViewerWearable*, void* userdata);
void* mUserdata;
std::string mName;
S32 mRetries;
+ LLAvatarAppearance *mAvatarp;
};
////////////////////////////////////////////////////////////////////////////
@@ -72,10 +75,10 @@ void LLWearableList::cleanup()
mList.clear();
}
-void LLWearableList::getAsset(const LLAssetID& assetID, const std::string& wearable_name, LLAssetType::EType asset_type, void(*asset_arrived_callback)(LLWearable*, void* userdata), void* userdata)
+void LLWearableList::getAsset(const LLAssetID& assetID, const std::string& wearable_name, LLAvatarAppearance* avatarp, LLAssetType::EType asset_type, void(*asset_arrived_callback)(LLViewerWearable*, void* userdata), void* userdata)
{
llassert( (asset_type == LLAssetType::AT_CLOTHING) || (asset_type == LLAssetType::AT_BODYPART) );
- LLWearable* instance = get_if_there(mList, assetID, (LLWearable*)NULL );
+ LLViewerWearable* instance = get_if_there(mList, assetID, (LLViewerWearable*)NULL );
if( instance )
{
asset_arrived_callback( instance, userdata );
@@ -85,7 +88,7 @@ void LLWearableList::getAsset(const LLAssetID& assetID, const std::string& weara
gAssetStorage->getAssetData(assetID,
asset_type,
LLWearableList::processGetAssetReply,
- (void*)new LLWearableArrivedData( asset_type, wearable_name, asset_arrived_callback, userdata ),
+ (void*)new LLWearableArrivedData( asset_type, wearable_name, avatarp, asset_arrived_callback, userdata ),
TRUE);
}
}
@@ -95,12 +98,17 @@ void LLWearableList::processGetAssetReply( const char* filename, const LLAssetID
{
BOOL isNewWearable = FALSE;
LLWearableArrivedData* data = (LLWearableArrivedData*) userdata;
- LLWearable* wearable = NULL; // NULL indicates failure
+ LLViewerWearable* wearable = NULL; // NULL indicates failure
+ LLAvatarAppearance *avatarp = data->mAvatarp;
if( !filename )
{
LL_WARNS("Wearable") << "Bad Wearable Asset: missing file." << LL_ENDL;
}
+ else if(!avatarp)
+ {
+ LL_WARNS("Wearable") << "Bad asset request: missing avatar pointer." << LL_ENDL;
+ }
else if (status >= 0)
{
// read the file
@@ -111,9 +119,9 @@ void LLWearableList::processGetAssetReply( const char* filename, const LLAssetID
}
else
{
- wearable = new LLWearable(uuid);
- bool res = wearable->importFile( fp );
- if (!res)
+ wearable = new LLViewerWearable(uuid);
+ LLWearable::EImportResult result = wearable->importFile( fp, avatarp );
+ if (LLWearable::SUCCESS != result)
{
if (wearable->getType() == LLWearableType::WT_COUNT)
{
@@ -203,11 +211,11 @@ void LLWearableList::processGetAssetReply( const char* filename, const LLAssetID
}
-LLWearable* LLWearableList::createCopy(const LLWearable* old_wearable, const std::string& new_name)
+LLViewerWearable* LLWearableList::createCopy(const LLViewerWearable* old_wearable, const std::string& new_name)
{
lldebugs << "LLWearableList::createCopy()" << llendl;
- LLWearable *wearable = generateNewWearable();
+ LLViewerWearable *wearable = generateNewWearable();
wearable->copyDataFrom(old_wearable);
LLPermissions perm(old_wearable->getPermissions());
@@ -222,12 +230,12 @@ LLWearable* LLWearableList::createCopy(const LLWearable* old_wearable, const std
return wearable;
}
-LLWearable* LLWearableList::createNewWearable( LLWearableType::EType type )
+LLViewerWearable* LLWearableList::createNewWearable( LLWearableType::EType type, LLAvatarAppearance *avatarp )
{
lldebugs << "LLWearableList::createNewWearable()" << llendl;
- LLWearable *wearable = generateNewWearable();
- wearable->setType( type );
+ LLViewerWearable *wearable = generateNewWearable();
+ wearable->setType( type, avatarp );
std::string name = LLTrans::getString( LLWearableType::getTypeDefaultNewName(wearable->getType()) );
wearable->setName( name );
@@ -251,13 +259,13 @@ LLWearable* LLWearableList::createNewWearable( LLWearableType::EType type )
return wearable;
}
-LLWearable *LLWearableList::generateNewWearable()
+LLViewerWearable *LLWearableList::generateNewWearable()
{
LLTransactionID tid;
tid.generate();
LLAssetID new_asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
- LLWearable* wearable = new LLWearable(tid);
+ LLViewerWearable* wearable = new LLViewerWearable(tid);
mList[new_asset_id] = wearable;
return wearable;
}
diff --git a/indra/newview/llwearablelist.h b/indra/newview/llwearablelist.h
index 12d0037aee..d6f0fd09a6 100644
--- a/indra/newview/llwearablelist.h
+++ b/indra/newview/llwearablelist.h
@@ -28,7 +28,7 @@
#define LL_LLWEARABLELIST_H
#include "llmemory.h"
-#include "llwearable.h"
+#include "llviewerwearable.h"
#include "lluuid.h"
#include "llassetstorage.h"
@@ -50,20 +50,21 @@ public:
void getAsset(const LLAssetID& assetID,
const std::string& wearable_name,
+ LLAvatarAppearance *avatarp,
LLAssetType::EType asset_type,
- void(*asset_arrived_callback)(LLWearable*, void* userdata),
+ void(*asset_arrived_callback)(LLViewerWearable*, void* userdata),
void* userdata);
- LLWearable* createCopy(const LLWearable* old_wearable, const std::string& new_name = std::string());
- LLWearable* createNewWearable(LLWearableType::EType type);
+ LLViewerWearable* createCopy(const LLViewerWearable* old_wearable, const std::string& new_name = std::string());
+ LLViewerWearable* createNewWearable(LLWearableType::EType type, LLAvatarAppearance *avatarp);
// Callback
static void processGetAssetReply(const char* filename, const LLAssetID& assetID, void* user_data, S32 status, LLExtStat ext_status);
protected:
- LLWearable* generateNewWearable(); // used for the create... functions
+ LLViewerWearable* generateNewWearable(); // used for the create... functions
private:
- std::map<LLUUID, LLWearable*> mList;
+ std::map<LLUUID, LLViewerWearable*> mList;
};
#endif // LL_LLWEARABLELIST_H
diff --git a/indra/newview/llwearabletype.cpp b/indra/newview/llwearabletype.cpp
deleted file mode 100644
index c090ab5c3d..0000000000
--- a/indra/newview/llwearabletype.cpp
+++ /dev/null
@@ -1,159 +0,0 @@
-/**
- * @file llwearabletype.cpp
- * @brief LLWearableType class implementation
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-#include "llwearabletype.h"
-#include "llinventoryfunctions.h"
-#include "lltrans.h"
-
-struct WearableEntry : public LLDictionaryEntry
-{
- WearableEntry(const std::string &name,
- const std::string& default_new_name,
- LLAssetType::EType assetType,
- LLInventoryIcon::EIconName iconName,
- BOOL disable_camera_switch = FALSE,
- BOOL allow_multiwear = TRUE) :
- LLDictionaryEntry(name),
- mAssetType(assetType),
- mDefaultNewName(default_new_name),
- mLabel(LLTrans::getString(name)),
- mIconName(iconName),
- mDisableCameraSwitch(disable_camera_switch),
- mAllowMultiwear(allow_multiwear)
- {
-
- }
- const LLAssetType::EType mAssetType;
- const std::string mLabel;
- const std::string mDefaultNewName; //keep mLabel for backward compatibility
- LLInventoryIcon::EIconName mIconName;
- BOOL mDisableCameraSwitch;
- BOOL mAllowMultiwear;
-};
-
-class LLWearableDictionary : public LLSingleton<LLWearableDictionary>,
- public LLDictionary<LLWearableType::EType, WearableEntry>
-{
-public:
- LLWearableDictionary();
-};
-
-LLWearableDictionary::LLWearableDictionary()
-{
- addEntry(LLWearableType::WT_SHAPE, new WearableEntry("shape", "New Shape", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_SHAPE, FALSE, FALSE));
- addEntry(LLWearableType::WT_SKIN, new WearableEntry("skin", "New Skin", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_SKIN, FALSE, FALSE));
- addEntry(LLWearableType::WT_HAIR, new WearableEntry("hair", "New Hair", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_HAIR, FALSE, FALSE));
- addEntry(LLWearableType::WT_EYES, new WearableEntry("eyes", "New Eyes", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_EYES, FALSE, FALSE));
- addEntry(LLWearableType::WT_SHIRT, new WearableEntry("shirt", "New Shirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, FALSE, TRUE));
- addEntry(LLWearableType::WT_PANTS, new WearableEntry("pants", "New Pants", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_PANTS, FALSE, TRUE));
- addEntry(LLWearableType::WT_SHOES, new WearableEntry("shoes", "New Shoes", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SHOES, FALSE, TRUE));
- addEntry(LLWearableType::WT_SOCKS, new WearableEntry("socks", "New Socks", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SOCKS, FALSE, TRUE));
- addEntry(LLWearableType::WT_JACKET, new WearableEntry("jacket", "New Jacket", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_JACKET, FALSE, TRUE));
- addEntry(LLWearableType::WT_GLOVES, new WearableEntry("gloves", "New Gloves", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_GLOVES, FALSE, TRUE));
- addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry("undershirt", "New Undershirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_UNDERSHIRT, FALSE, TRUE));
- addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry("underpants", "New Underpants", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_UNDERPANTS, FALSE, TRUE));
- addEntry(LLWearableType::WT_SKIRT, new WearableEntry("skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SKIRT, FALSE, TRUE));
- addEntry(LLWearableType::WT_ALPHA, new WearableEntry("alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_ALPHA, FALSE, TRUE));
- addEntry(LLWearableType::WT_TATTOO, new WearableEntry("tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_TATTOO, FALSE, TRUE));
-
- addEntry(LLWearableType::WT_PHYSICS, new WearableEntry("physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, TRUE, TRUE));
-
- addEntry(LLWearableType::WT_INVALID, new WearableEntry("invalid", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryIcon::ICONNAME_NONE, FALSE, FALSE));
- addEntry(LLWearableType::WT_NONE, new WearableEntry("none", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryIcon::ICONNAME_NONE, FALSE, FALSE));
-}
-
-// static
-LLWearableType::EType LLWearableType::typeNameToType(const std::string& type_name)
-{
- const LLWearableDictionary *dict = LLWearableDictionary::getInstance();
- const LLWearableType::EType wearable = dict->lookup(type_name);
- return wearable;
-}
-
-// static
-const std::string& LLWearableType::getTypeName(LLWearableType::EType type)
-{
- const LLWearableDictionary *dict = LLWearableDictionary::getInstance();
- const WearableEntry *entry = dict->lookup(type);
- if (!entry) return getTypeName(WT_INVALID);
- return entry->mName;
-}
-
-//static
-const std::string& LLWearableType::getTypeDefaultNewName(LLWearableType::EType type)
-{
- const LLWearableDictionary *dict = LLWearableDictionary::getInstance();
- const WearableEntry *entry = dict->lookup(type);
- if (!entry) return getTypeDefaultNewName(WT_INVALID);
- return entry->mDefaultNewName;
-}
-
-// static
-const std::string& LLWearableType::getTypeLabel(LLWearableType::EType type)
-{
- const LLWearableDictionary *dict = LLWearableDictionary::getInstance();
- const WearableEntry *entry = dict->lookup(type);
- if (!entry) return getTypeLabel(WT_INVALID);
- return entry->mLabel;
-}
-
-// static
-LLAssetType::EType LLWearableType::getAssetType(LLWearableType::EType type)
-{
- const LLWearableDictionary *dict = LLWearableDictionary::getInstance();
- const WearableEntry *entry = dict->lookup(type);
- if (!entry) return getAssetType(WT_INVALID);
- return entry->mAssetType;
-}
-
-// static
-LLInventoryIcon::EIconName LLWearableType::getIconName(LLWearableType::EType type)
-{
- const LLWearableDictionary *dict = LLWearableDictionary::getInstance();
- const WearableEntry *entry = dict->lookup(type);
- if (!entry) return getIconName(WT_INVALID);
- return entry->mIconName;
-}
-
-// static
-BOOL LLWearableType::getDisableCameraSwitch(LLWearableType::EType type)
-{
- const LLWearableDictionary *dict = LLWearableDictionary::getInstance();
- const WearableEntry *entry = dict->lookup(type);
- if (!entry) return FALSE;
- return entry->mDisableCameraSwitch;
-}
-
-// static
-BOOL LLWearableType::getAllowMultiwear(LLWearableType::EType type)
-{
- const LLWearableDictionary *dict = LLWearableDictionary::getInstance();
- const WearableEntry *entry = dict->lookup(type);
- if (!entry) return FALSE;
- return entry->mAllowMultiwear;
-}
-
diff --git a/indra/newview/llwearabletype.h b/indra/newview/llwearabletype.h
deleted file mode 100644
index d633b4807e..0000000000
--- a/indra/newview/llwearabletype.h
+++ /dev/null
@@ -1,76 +0,0 @@
-/**
- * @file llwearabletype.h
- * @brief LLWearableType class header file
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLWEARABLETYPE_H
-#define LL_LLWEARABLETYPE_H
-
-#include "llassettype.h"
-#include "lldictionary.h"
-#include "llinventoryicon.h"
-#include "llsingleton.h"
-
-class LLWearableType
-{
-public:
- enum EType
- {
- WT_SHAPE = 0,
- WT_SKIN = 1,
- WT_HAIR = 2,
- WT_EYES = 3,
- WT_SHIRT = 4,
- WT_PANTS = 5,
- WT_SHOES = 6,
- WT_SOCKS = 7,
- WT_JACKET = 8,
- WT_GLOVES = 9,
- WT_UNDERSHIRT = 10,
- WT_UNDERPANTS = 11,
- WT_SKIRT = 12,
- WT_ALPHA = 13,
- WT_TATTOO = 14,
- WT_PHYSICS = 15,
- WT_COUNT = 16,
-
- WT_INVALID = 255,
- WT_NONE = -1,
- };
-
- static const std::string& getTypeName(EType type);
- static const std::string& getTypeDefaultNewName(EType type);
- static const std::string& getTypeLabel(EType type);
- static LLAssetType::EType getAssetType(EType type);
- static EType typeNameToType(const std::string& type_name);
- static LLInventoryIcon::EIconName getIconName(EType type);
- static BOOL getDisableCameraSwitch(EType type);
- static BOOL getAllowMultiwear(EType type);
-
-protected:
- LLWearableType() {}
- ~LLWearableType() {}
-};
-
-#endif // LL_LLWEARABLETYPE_H
diff --git a/indra/newview/llworldmap.cpp b/indra/newview/llworldmap.cpp
index cb24e96d5b..4d52f23ddb 100644
--- a/indra/newview/llworldmap.cpp
+++ b/indra/newview/llworldmap.cpp
@@ -78,7 +78,7 @@ void LLSimInfo::setLandForSaleImage (LLUUID image_id)
// Fetch the image
if (mMapImageID.notNull())
{
- mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
+ mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP);
}
else
@@ -92,13 +92,13 @@ LLPointer<LLViewerFetchedTexture> LLSimInfo::getLandForSaleImage ()
if (mOverlayImage.isNull() && mMapImageID.notNull())
{
// Fetch the image if it hasn't been done yet (unlikely but...)
- mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
+ mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP);
}
if (!mOverlayImage.isNull())
{
// Boost the fetch level when we try to access that image
- mOverlayImage->setBoostLevel(LLViewerTexture::BOOST_MAP);
+ mOverlayImage->setBoostLevel(LLGLTexture::BOOST_MAP);
}
return mOverlayImage;
}
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index a3ccf87cfc..428be8efb9 100644
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -421,7 +421,7 @@ void LLWorldMapView::draw()
{
// Inform the fetch mechanism of the size we need
S32 draw_size = llround(sMapScale);
- overlayimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY]));
+ overlayimage->setKnownDrawSize(llround(draw_size * LLUI::getScaleFactor().mV[VX]), llround(draw_size * LLUI::getScaleFactor().mV[VY]));
// Draw something whenever we have enough info
if (overlayimage->hasGLTexture())
{
diff --git a/indra/newview/llworldmipmap.cpp b/indra/newview/llworldmipmap.cpp
index 74ed844376..c9d2a24a4e 100644
--- a/indra/newview/llworldmipmap.cpp
+++ b/indra/newview/llworldmipmap.cpp
@@ -74,21 +74,21 @@ void LLWorldMipmap::equalizeBoostLevels()
{
LLPointer<LLViewerFetchedTexture> img = iter->second;
S32 current_boost_level = img->getBoostLevel();
- if (current_boost_level == LLViewerTexture::BOOST_MAP_VISIBLE)
+ if (current_boost_level == LLGLTexture::BOOST_MAP_VISIBLE)
{
// If level was BOOST_MAP_VISIBLE, the tile has been used in the last draw so keep it high
- img->setBoostLevel(LLViewerTexture::BOOST_MAP);
+ img->setBoostLevel(LLGLTexture::BOOST_MAP);
}
else
{
// If level was BOOST_MAP only (or anything else...), the tile wasn't used in the last draw
// so we drop its boost level to BOOST_NONE.
- img->setBoostLevel(LLViewerTexture::BOOST_NONE);
+ img->setBoostLevel(LLGLTexture::BOOST_NONE);
}
#if DEBUG_TILES_STAT
// Increment some stats if compile option on
nb_tiles++;
- if (current_boost_level == LLViewerTexture::BOOST_MAP_VISIBLE)
+ if (current_boost_level == LLGLTexture::BOOST_MAP_VISIBLE)
{
nb_visible++;
}
@@ -115,7 +115,7 @@ void LLWorldMipmap::dropBoostLevels()
for (sublevel_tiles_t::iterator iter = level_mipmap.begin(); iter != level_mipmap.end(); iter++)
{
LLPointer<LLViewerFetchedTexture> img = iter->second;
- img->setBoostLevel(LLViewerTexture::BOOST_NONE);
+ img->setBoostLevel(LLGLTexture::BOOST_NONE);
}
}
}
@@ -172,7 +172,7 @@ LLPointer<LLViewerFetchedTexture> LLWorldMipmap::getObjectsTile(U32 grid_x, U32
// Boost the tile level so to mark it's in use *if* load on
if (load)
{
- img->setBoostLevel(LLViewerTexture::BOOST_MAP_VISIBLE);
+ img->setBoostLevel(LLGLTexture::BOOST_MAP_VISIBLE);
}
return img;
}
@@ -189,8 +189,8 @@ LLPointer<LLViewerFetchedTexture> LLWorldMipmap::loadObjectsTile(U32 grid_x, U32
// END DEBUG
//LL_INFOS("World Map") << "LLWorldMipmap::loadObjectsTile(), URL = " << imageurl << LL_ENDL;
- LLPointer<LLViewerFetchedTexture> img = LLViewerTextureManager::getFetchedTextureFromUrl(imageurl, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
- img->setBoostLevel(LLViewerTexture::BOOST_MAP);
+ LLPointer<LLViewerFetchedTexture> img = LLViewerTextureManager::getFetchedTextureFromUrl(imageurl, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ img->setBoostLevel(LLGLTexture::BOOST_MAP);
// Return the smart pointer
return img;
diff --git a/indra/newview/tests/llworldmap_test.cpp b/indra/newview/tests/llworldmap_test.cpp
index acc6e814bc..3c68890c36 100644
--- a/indra/newview/tests/llworldmap_test.cpp
+++ b/indra/newview/tests/llworldmap_test.cpp
@@ -47,9 +47,9 @@
// * A simulator for a class can be implemented here. Please comment and document thoroughly.
// Stub image calls
-void LLViewerTexture::setBoostLevel(S32 ) { }
-void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode ) { }
-LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(const LLUUID&, BOOL, LLViewerTexture::EBoostLevel, S8,
+void LLGLTexture::setBoostLevel(S32 ) { }
+void LLGLTexture::setAddressMode(LLTexUnit::eTextureAddressMode ) { }
+LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(const LLUUID&, BOOL, LLGLTexture::EBoostLevel, S8,
LLGLint, LLGLenum, LLHost ) { return NULL; }
// Stub related map calls
diff --git a/indra/newview/tests/llworldmipmap_test.cpp b/indra/newview/tests/llworldmipmap_test.cpp
index e7ef017760..22ebf28f55 100644
--- a/indra/newview/tests/llworldmipmap_test.cpp
+++ b/indra/newview/tests/llworldmipmap_test.cpp
@@ -42,8 +42,8 @@
// * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code)
// * A simulator for a class can be implemented here. Please comment and document thoroughly.
-void LLViewerTexture::setBoostLevel(S32 ) { }
-LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string&, BOOL, LLViewerTexture::EBoostLevel, S8,
+void LLGLTexture::setBoostLevel(S32 ) { }
+LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string&, BOOL, LLGLTexture::EBoostLevel, S8,
LLGLint, LLGLenum, const LLUUID& ) { return NULL; }
LLControlGroup::LLControlGroup(const std::string& name) : LLInstanceTracker<LLControlGroup, std::string>(name) { }