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-rw-r--r--indra/newview/llpanelobject.cpp3998
-rw-r--r--indra/newview/llviewerobject.cpp11424
-rw-r--r--indra/newview/llviewerobject.h1650
-rw-r--r--indra/newview/skins/default/xui/en/floater_model_preview.xml1094
-rw-r--r--indra/newview/skins/default/xui/en/floater_model_wizard.xml2078
-rw-r--r--indra/newview/skins/default/xui/en/floater_tools.xml6388
6 files changed, 13316 insertions, 13316 deletions
diff --git a/indra/newview/llpanelobject.cpp b/indra/newview/llpanelobject.cpp
index 34a92cd0ac..74f48907d2 100644
--- a/indra/newview/llpanelobject.cpp
+++ b/indra/newview/llpanelobject.cpp
@@ -1,1999 +1,1999 @@
-/**
- * @file llpanelobject.cpp
- * @brief Object editing (position, scale, etc.) in the tools floater
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-// file include
-#include "llpanelobject.h"
-
-// linden library includes
-#include "lleconomy.h"
-#include "llerror.h"
-#include "llfontgl.h"
-#include "llpermissionsflags.h"
-#include "llstring.h"
-#include "llvolume.h"
-#include "m3math.h"
-
-// project includes
-#include "llagent.h"
-#include "llbutton.h"
-#include "llcheckboxctrl.h"
-#include "llcolorswatch.h"
-#include "llcombobox.h"
-#include "llfocusmgr.h"
-#include "llmanipscale.h"
-#include "llpreviewscript.h"
-#include "llresmgr.h"
-#include "llselectmgr.h"
-#include "llspinctrl.h"
-#include "lltexturectrl.h"
-#include "lltextbox.h"
-#include "lltool.h"
-#include "lltoolcomp.h"
-#include "lltoolmgr.h"
-#include "llui.h"
-#include "llviewerobject.h"
-#include "llviewerregion.h"
-#include "llviewerwindow.h"
-#include "llvovolume.h"
-#include "llworld.h"
-#include "pipeline.h"
-#include "llviewercontrol.h"
-#include "lluictrlfactory.h"
-//#include "llfirstuse.h"
-
-#include "lldrawpool.h"
-
-//
-// Constants
-//
-enum {
- MI_BOX,
- MI_CYLINDER,
- MI_PRISM,
- MI_SPHERE,
- MI_TORUS,
- MI_TUBE,
- MI_RING,
- MI_SCULPT,
- MI_NONE,
- MI_VOLUME_COUNT
-};
-
-enum {
- MI_HOLE_SAME,
- MI_HOLE_CIRCLE,
- MI_HOLE_SQUARE,
- MI_HOLE_TRIANGLE,
- MI_HOLE_COUNT
-};
-
-//static const std::string LEGACY_FULLBRIGHT_DESC =LLTrans::getString("Fullbright");
-
-BOOL LLPanelObject::postBuild()
-{
- setMouseOpaque(FALSE);
-
- //--------------------------------------------------------
- // Top
- //--------------------------------------------------------
-
- // Lock checkbox
- mCheckLock = getChild<LLCheckBoxCtrl>("checkbox locked");
- childSetCommitCallback("checkbox locked",onCommitLock,this);
-
- // Physical checkbox
- mCheckPhysics = getChild<LLCheckBoxCtrl>("Physical Checkbox Ctrl");
- childSetCommitCallback("Physical Checkbox Ctrl",onCommitPhysics,this);
-
- // Temporary checkbox
- mCheckTemporary = getChild<LLCheckBoxCtrl>("Temporary Checkbox Ctrl");
- childSetCommitCallback("Temporary Checkbox Ctrl",onCommitTemporary,this);
-
- // Phantom checkbox
- mCheckPhantom = getChild<LLCheckBoxCtrl>("Phantom Checkbox Ctrl");
- childSetCommitCallback("Phantom Checkbox Ctrl",onCommitPhantom,this);
-
-
- // Position
- mLabelPosition = getChild<LLTextBox>("label position");
- mCtrlPosX = getChild<LLSpinCtrl>("Pos X");
- childSetCommitCallback("Pos X",onCommitPosition,this);
- mCtrlPosY = getChild<LLSpinCtrl>("Pos Y");
- childSetCommitCallback("Pos Y",onCommitPosition,this);
- mCtrlPosZ = getChild<LLSpinCtrl>("Pos Z");
- childSetCommitCallback("Pos Z",onCommitPosition,this);
-
- // Scale
- mLabelSize = getChild<LLTextBox>("label size");
- mCtrlScaleX = getChild<LLSpinCtrl>("Scale X");
- childSetCommitCallback("Scale X",onCommitScale,this);
-
- // Scale Y
- mCtrlScaleY = getChild<LLSpinCtrl>("Scale Y");
- childSetCommitCallback("Scale Y",onCommitScale,this);
-
- // Scale Z
- mCtrlScaleZ = getChild<LLSpinCtrl>("Scale Z");
- childSetCommitCallback("Scale Z",onCommitScale,this);
-
- // Rotation
- mLabelRotation = getChild<LLTextBox>("label rotation");
- mCtrlRotX = getChild<LLSpinCtrl>("Rot X");
- childSetCommitCallback("Rot X",onCommitRotation,this);
- mCtrlRotY = getChild<LLSpinCtrl>("Rot Y");
- childSetCommitCallback("Rot Y",onCommitRotation,this);
- mCtrlRotZ = getChild<LLSpinCtrl>("Rot Z");
- childSetCommitCallback("Rot Z",onCommitRotation,this);
-
- //--------------------------------------------------------
-
- // Base Type
- mComboBaseType = getChild<LLComboBox>("comboBaseType");
- childSetCommitCallback("comboBaseType",onCommitParametric,this);
-
- // Cut
- mLabelCut = getChild<LLTextBox>("text cut");
- mSpinCutBegin = getChild<LLSpinCtrl>("cut begin");
- childSetCommitCallback("cut begin",onCommitParametric,this);
- mSpinCutBegin->setValidateBeforeCommit( precommitValidate );
- mSpinCutEnd = getChild<LLSpinCtrl>("cut end");
- childSetCommitCallback("cut end",onCommitParametric,this);
- mSpinCutEnd->setValidateBeforeCommit( &precommitValidate );
-
- // Hollow / Skew
- mLabelHollow = getChild<LLTextBox>("text hollow");
- mLabelSkew = getChild<LLTextBox>("text skew");
- mSpinHollow = getChild<LLSpinCtrl>("Scale 1");
- childSetCommitCallback("Scale 1",onCommitParametric,this);
- mSpinHollow->setValidateBeforeCommit( &precommitValidate );
- mSpinSkew = getChild<LLSpinCtrl>("Skew");
- childSetCommitCallback("Skew",onCommitParametric,this);
- mSpinSkew->setValidateBeforeCommit( &precommitValidate );
- mLabelHoleType = getChild<LLTextBox>("Hollow Shape");
-
- // Hole Type
- mComboHoleType = getChild<LLComboBox>("hole");
- childSetCommitCallback("hole",onCommitParametric,this);
-
- // Twist
- mLabelTwist = getChild<LLTextBox>("text twist");
- mSpinTwistBegin = getChild<LLSpinCtrl>("Twist Begin");
- childSetCommitCallback("Twist Begin",onCommitParametric,this);
- mSpinTwistBegin->setValidateBeforeCommit( precommitValidate );
- mSpinTwist = getChild<LLSpinCtrl>("Twist End");
- childSetCommitCallback("Twist End",onCommitParametric,this);
- mSpinTwist->setValidateBeforeCommit( &precommitValidate );
-
- // Scale
- mSpinScaleX = getChild<LLSpinCtrl>("Taper Scale X");
- childSetCommitCallback("Taper Scale X",onCommitParametric,this);
- mSpinScaleX->setValidateBeforeCommit( &precommitValidate );
- mSpinScaleY = getChild<LLSpinCtrl>("Taper Scale Y");
- childSetCommitCallback("Taper Scale Y",onCommitParametric,this);
- mSpinScaleY->setValidateBeforeCommit( &precommitValidate );
-
- // Shear
- mLabelShear = getChild<LLTextBox>("text topshear");
- mSpinShearX = getChild<LLSpinCtrl>("Shear X");
- childSetCommitCallback("Shear X",onCommitParametric,this);
- mSpinShearX->setValidateBeforeCommit( &precommitValidate );
- mSpinShearY = getChild<LLSpinCtrl>("Shear Y");
- childSetCommitCallback("Shear Y",onCommitParametric,this);
- mSpinShearY->setValidateBeforeCommit( &precommitValidate );
-
- // Path / Profile
- mCtrlPathBegin = getChild<LLSpinCtrl>("Path Limit Begin");
- childSetCommitCallback("Path Limit Begin",onCommitParametric,this);
- mCtrlPathBegin->setValidateBeforeCommit( &precommitValidate );
- mCtrlPathEnd = getChild<LLSpinCtrl>("Path Limit End");
- childSetCommitCallback("Path Limit End",onCommitParametric,this);
- mCtrlPathEnd->setValidateBeforeCommit( &precommitValidate );
-
- // Taper
- mLabelTaper = getChild<LLTextBox>("text taper2");
- mSpinTaperX = getChild<LLSpinCtrl>("Taper X");
- childSetCommitCallback("Taper X",onCommitParametric,this);
- mSpinTaperX->setValidateBeforeCommit( precommitValidate );
- mSpinTaperY = getChild<LLSpinCtrl>("Taper Y");
- childSetCommitCallback("Taper Y",onCommitParametric,this);
- mSpinTaperY->setValidateBeforeCommit( precommitValidate );
-
- // Radius Offset / Revolutions
- mLabelRadiusOffset = getChild<LLTextBox>("text radius delta");
- mLabelRevolutions = getChild<LLTextBox>("text revolutions");
- mSpinRadiusOffset = getChild<LLSpinCtrl>("Radius Offset");
- childSetCommitCallback("Radius Offset",onCommitParametric,this);
- mSpinRadiusOffset->setValidateBeforeCommit( &precommitValidate );
- mSpinRevolutions = getChild<LLSpinCtrl>("Revolutions");
- childSetCommitCallback("Revolutions",onCommitParametric,this);
- mSpinRevolutions->setValidateBeforeCommit( &precommitValidate );
-
- // Sculpt
- mCtrlSculptTexture = getChild<LLTextureCtrl>("sculpt texture control");
- if (mCtrlSculptTexture)
- {
- mCtrlSculptTexture->setDefaultImageAssetID(LLUUID(SCULPT_DEFAULT_TEXTURE));
- mCtrlSculptTexture->setCommitCallback( boost::bind(&LLPanelObject::onCommitSculpt, this, _2 ));
- mCtrlSculptTexture->setOnCancelCallback( boost::bind(&LLPanelObject::onCancelSculpt, this, _2 ));
- mCtrlSculptTexture->setOnSelectCallback( boost::bind(&LLPanelObject::onSelectSculpt, this, _2 ));
- mCtrlSculptTexture->setDropCallback( boost::bind(&LLPanelObject::onDropSculpt, this, _2 ));
- // Don't allow (no copy) or (no transfer) textures to be selected during immediate mode
- mCtrlSculptTexture->setImmediateFilterPermMask(PERM_COPY | PERM_TRANSFER);
- // Allow any texture to be used during non-immediate mode.
- mCtrlSculptTexture->setNonImmediateFilterPermMask(PERM_NONE);
- LLAggregatePermissions texture_perms;
- if (LLSelectMgr::getInstance()->selectGetAggregateTexturePermissions(texture_perms))
- {
- BOOL can_copy =
- texture_perms.getValue(PERM_COPY) == LLAggregatePermissions::AP_EMPTY ||
- texture_perms.getValue(PERM_COPY) == LLAggregatePermissions::AP_ALL;
- BOOL can_transfer =
- texture_perms.getValue(PERM_TRANSFER) == LLAggregatePermissions::AP_EMPTY ||
- texture_perms.getValue(PERM_TRANSFER) == LLAggregatePermissions::AP_ALL;
- mCtrlSculptTexture->setCanApplyImmediately(can_copy && can_transfer);
- }
- else
- {
- mCtrlSculptTexture->setCanApplyImmediately(FALSE);
- }
- }
-
- mLabelSculptType = getChild<LLTextBox>("label sculpt type");
- mCtrlSculptType = getChild<LLComboBox>("sculpt type control");
- childSetCommitCallback("sculpt type control", onCommitSculptType, this);
- mCtrlSculptMirror = getChild<LLCheckBoxCtrl>("sculpt mirror control");
- childSetCommitCallback("sculpt mirror control", onCommitSculptType, this);
- mCtrlSculptInvert = getChild<LLCheckBoxCtrl>("sculpt invert control");
- childSetCommitCallback("sculpt invert control", onCommitSculptType, this);
-
- // Start with everyone disabled
- clearCtrls();
-
- return TRUE;
-}
-
-LLPanelObject::LLPanelObject()
-: LLPanel(),
- mIsPhysical(FALSE),
- mIsTemporary(FALSE),
- mIsPhantom(FALSE),
- mCastShadows(TRUE),
- mSelectedType(MI_BOX),
- mSculptTextureRevert(LLUUID::null),
- mSculptTypeRevert(0)
-{
-}
-
-
-LLPanelObject::~LLPanelObject()
-{
- // Children all cleaned up by default view destructor.
-}
-
-void LLPanelObject::getState( )
-{
- LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject();
- LLViewerObject* root_objectp = objectp;
- if(!objectp)
- {
- objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
- // *FIX: shouldn't we just keep the child?
- if (objectp)
- {
- LLViewerObject* parentp = objectp->getRootEdit();
-
- if (parentp)
- {
- root_objectp = parentp;
- }
- else
- {
- root_objectp = objectp;
- }
- }
- }
-
- LLVOVolume *volobjp = NULL;
- if ( objectp && (objectp->getPCode() == LL_PCODE_VOLUME))
- {
- volobjp = (LLVOVolume *)objectp;
- }
-
- if( !objectp )
- {
- //forfeit focus
- if (gFocusMgr.childHasKeyboardFocus(this))
- {
- gFocusMgr.setKeyboardFocus(NULL);
- }
-
- // Disable all text input fields
- clearCtrls();
- return;
- }
-
- // can move or rotate only linked group with move permissions, or sub-object with move and modify perms
- BOOL enable_move = objectp->permMove() && !objectp->isAttachment() && (objectp->permModify() || !gSavedSettings.getBOOL("EditLinkedParts"));
- BOOL enable_scale = objectp->permMove() && objectp->permModify();
- BOOL enable_rotate = objectp->permMove() && ( (objectp->permModify() && !objectp->isAttachment()) || !gSavedSettings.getBOOL("EditLinkedParts"));
-
- S32 selected_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
- BOOL single_volume = (LLSelectMgr::getInstance()->selectionAllPCode( LL_PCODE_VOLUME ))
- && (selected_count == 1);
-
- if (LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() > 1)
- {
- enable_move = FALSE;
- enable_scale = FALSE;
- enable_rotate = FALSE;
- }
-
- LLVector3 vec;
- if (enable_move)
- {
- vec = objectp->getPositionEdit();
- mCtrlPosX->set( vec.mV[VX] );
- mCtrlPosY->set( vec.mV[VY] );
- mCtrlPosZ->set( vec.mV[VZ] );
- }
- else
- {
- mCtrlPosX->clear();
- mCtrlPosY->clear();
- mCtrlPosZ->clear();
- }
-
-
- mLabelPosition->setEnabled( enable_move );
- mCtrlPosX->setEnabled(enable_move);
- mCtrlPosY->setEnabled(enable_move);
- mCtrlPosZ->setEnabled(enable_move);
-
- if (enable_scale)
- {
- vec = objectp->getScale();
- mCtrlScaleX->set( vec.mV[VX] );
- mCtrlScaleY->set( vec.mV[VY] );
- mCtrlScaleZ->set( vec.mV[VZ] );
- }
- else
- {
- mCtrlScaleX->clear();
- mCtrlScaleY->clear();
- mCtrlScaleZ->clear();
- }
-
- mLabelSize->setEnabled( enable_scale );
- mCtrlScaleX->setEnabled( enable_scale );
- mCtrlScaleY->setEnabled( enable_scale );
- mCtrlScaleZ->setEnabled( enable_scale );
-
- LLQuaternion object_rot = objectp->getRotationEdit();
- object_rot.getEulerAngles(&(mCurEulerDegrees.mV[VX]), &(mCurEulerDegrees.mV[VY]), &(mCurEulerDegrees.mV[VZ]));
- mCurEulerDegrees *= RAD_TO_DEG;
- mCurEulerDegrees.mV[VX] = fmod(llround(mCurEulerDegrees.mV[VX], OBJECT_ROTATION_PRECISION) + 360.f, 360.f);
- mCurEulerDegrees.mV[VY] = fmod(llround(mCurEulerDegrees.mV[VY], OBJECT_ROTATION_PRECISION) + 360.f, 360.f);
- mCurEulerDegrees.mV[VZ] = fmod(llround(mCurEulerDegrees.mV[VZ], OBJECT_ROTATION_PRECISION) + 360.f, 360.f);
-
- if (enable_rotate)
- {
- mCtrlRotX->set( mCurEulerDegrees.mV[VX] );
- mCtrlRotY->set( mCurEulerDegrees.mV[VY] );
- mCtrlRotZ->set( mCurEulerDegrees.mV[VZ] );
- }
- else
- {
- mCtrlRotX->clear();
- mCtrlRotY->clear();
- mCtrlRotZ->clear();
- }
-
- mLabelRotation->setEnabled( enable_rotate );
- mCtrlRotX->setEnabled( enable_rotate );
- mCtrlRotY->setEnabled( enable_rotate );
- mCtrlRotZ->setEnabled( enable_rotate );
-
- BOOL owners_identical;
- LLUUID owner_id;
- std::string owner_name;
- owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name);
-
- // BUG? Check for all objects being editable?
- S32 roots_selected = LLSelectMgr::getInstance()->getSelection()->getRootObjectCount();
- BOOL editable = root_objectp->permModify();
-
- // Select Single Message
- getChildView("select_single")->setVisible( FALSE);
- getChildView("edit_object")->setVisible( FALSE);
- if (!editable || single_volume || selected_count <= 1)
- {
- getChildView("edit_object")->setVisible( TRUE);
- getChildView("edit_object")->setEnabled(TRUE);
- }
- else
- {
- getChildView("select_single")->setVisible( TRUE);
- getChildView("select_single")->setEnabled(TRUE);
- }
- // Lock checkbox - only modifiable if you own the object.
- BOOL self_owned = (gAgent.getID() == owner_id);
- mCheckLock->setEnabled( roots_selected > 0 && self_owned );
-
- // More lock and debit checkbox - get the values
- BOOL valid;
- U32 owner_mask_on;
- U32 owner_mask_off;
- valid = LLSelectMgr::getInstance()->selectGetPerm(PERM_OWNER, &owner_mask_on, &owner_mask_off);
-
- if(valid)
- {
- if(owner_mask_on & PERM_MOVE)
- {
- // owner can move, so not locked
- mCheckLock->set(FALSE);
- mCheckLock->setTentative(FALSE);
- }
- else if(owner_mask_off & PERM_MOVE)
- {
- // owner can't move, so locked
- mCheckLock->set(TRUE);
- mCheckLock->setTentative(FALSE);
- }
- else
- {
- // some locked, some not locked
- mCheckLock->set(FALSE);
- mCheckLock->setTentative(TRUE);
- }
- }
-
- BOOL is_flexible = volobjp && volobjp->isFlexible();
-
- // Physics checkbox
- mIsPhysical = root_objectp->usePhysics();
- mCheckPhysics->set( mIsPhysical );
- mCheckPhysics->setEnabled( roots_selected>0
- && (editable || gAgent.isGodlike())
- && !is_flexible);
-
- mIsTemporary = root_objectp->flagTemporaryOnRez();
- mCheckTemporary->set( mIsTemporary );
- mCheckTemporary->setEnabled( roots_selected>0 && editable );
-
- mIsPhantom = root_objectp->flagPhantom();
- mCheckPhantom->set( mIsPhantom );
- mCheckPhantom->setEnabled( roots_selected>0 && editable && !is_flexible );
-
-
-#if 0 // 1.9.2
- mCastShadows = root_objectp->flagCastShadows();
- mCheckCastShadows->set( mCastShadows );
- mCheckCastShadows->setEnabled( roots_selected==1 && editable );
-#endif
-
- //----------------------------------------------------------------------------
-
- S32 selected_item = MI_BOX;
- S32 selected_hole = MI_HOLE_SAME;
- BOOL enabled = FALSE;
- BOOL hole_enabled = FALSE;
- F32 scale_x=1.f, scale_y=1.f;
- BOOL isMesh = FALSE;
-
- if( !objectp || !objectp->getVolume() || !editable || !single_volume)
- {
- // Clear out all geometry fields.
- mComboBaseType->clear();
- mSpinHollow->clear();
- mSpinCutBegin->clear();
- mSpinCutEnd->clear();
- mCtrlPathBegin->clear();
- mCtrlPathEnd->clear();
- mSpinScaleX->clear();
- mSpinScaleY->clear();
- mSpinTwist->clear();
- mSpinTwistBegin->clear();
- mComboHoleType->clear();
- mSpinShearX->clear();
- mSpinShearY->clear();
- mSpinTaperX->clear();
- mSpinTaperY->clear();
- mSpinRadiusOffset->clear();
- mSpinRevolutions->clear();
- mSpinSkew->clear();
-
- mSelectedType = MI_NONE;
- }
- else
- {
- // Only allowed to change these parameters for objects
- // that you have permissions on AND are not attachments.
- enabled = root_objectp->permModify();
-
- // Volume type
- const LLVolumeParams &volume_params = objectp->getVolume()->getParams();
- U8 path = volume_params.getPathParams().getCurveType();
- U8 profile_and_hole = volume_params.getProfileParams().getCurveType();
- U8 profile = profile_and_hole & LL_PCODE_PROFILE_MASK;
- U8 hole = profile_and_hole & LL_PCODE_HOLE_MASK;
-
- // Scale goes first so we can differentiate between a sphere and a torus,
- // which have the same profile and path types.
-
- // Scale
- scale_x = volume_params.getRatioX();
- scale_y = volume_params.getRatioY();
-
- BOOL linear_path = (path == LL_PCODE_PATH_LINE) || (path == LL_PCODE_PATH_FLEXIBLE);
- if ( linear_path && profile == LL_PCODE_PROFILE_CIRCLE )
- {
- selected_item = MI_CYLINDER;
- }
- else if ( linear_path && profile == LL_PCODE_PROFILE_SQUARE )
- {
- selected_item = MI_BOX;
- }
- else if ( linear_path && profile == LL_PCODE_PROFILE_ISOTRI )
- {
- selected_item = MI_PRISM;
- }
- else if ( linear_path && profile == LL_PCODE_PROFILE_EQUALTRI )
- {
- selected_item = MI_PRISM;
- }
- else if ( linear_path && profile == LL_PCODE_PROFILE_RIGHTTRI )
- {
- selected_item = MI_PRISM;
- }
- else if (path == LL_PCODE_PATH_FLEXIBLE) // shouldn't happen
- {
- selected_item = MI_CYLINDER; // reasonable default
- }
- else if ( path == LL_PCODE_PATH_CIRCLE && profile == LL_PCODE_PROFILE_CIRCLE && scale_y > 0.75f)
- {
- selected_item = MI_SPHERE;
- }
- else if ( path == LL_PCODE_PATH_CIRCLE && profile == LL_PCODE_PROFILE_CIRCLE && scale_y <= 0.75f)
- {
- selected_item = MI_TORUS;
- }
- else if ( path == LL_PCODE_PATH_CIRCLE && profile == LL_PCODE_PROFILE_CIRCLE_HALF)
- {
- selected_item = MI_SPHERE;
- }
- else if ( path == LL_PCODE_PATH_CIRCLE2 && profile == LL_PCODE_PROFILE_CIRCLE )
- {
- // Spirals aren't supported. Make it into a sphere. JC
- selected_item = MI_SPHERE;
- }
- else if ( path == LL_PCODE_PATH_CIRCLE && profile == LL_PCODE_PROFILE_EQUALTRI )
- {
- selected_item = MI_RING;
- }
- else if ( path == LL_PCODE_PATH_CIRCLE && profile == LL_PCODE_PROFILE_SQUARE && scale_y <= 0.75f)
- {
- selected_item = MI_TUBE;
- }
- else
- {
- llinfos << "Unknown path " << (S32) path << " profile " << (S32) profile << " in getState" << llendl;
- selected_item = MI_BOX;
- }
-
-
- if (objectp->getParameterEntryInUse(LLNetworkData::PARAMS_SCULPT))
- {
- selected_item = MI_SCULPT;
- //LLFirstUse::useSculptedPrim();
- }
-
-
- mComboBaseType ->setCurrentByIndex( selected_item );
- mSelectedType = selected_item;
-
- // Grab S path
- F32 begin_s = volume_params.getBeginS();
- F32 end_s = volume_params.getEndS();
-
- // Compute cut and advanced cut from S and T
- F32 begin_t = volume_params.getBeginT();
- F32 end_t = volume_params.getEndT();
-
- // Hollowness
- F32 hollow = volume_params.getHollow();
- mSpinHollow->set( 100.f * hollow );
-
- // All hollow objects allow a shape to be selected.
- if (hollow > 0.f)
- {
- switch (hole)
- {
- case LL_PCODE_HOLE_CIRCLE:
- selected_hole = MI_HOLE_CIRCLE;
- break;
- case LL_PCODE_HOLE_SQUARE:
- selected_hole = MI_HOLE_SQUARE;
- break;
- case LL_PCODE_HOLE_TRIANGLE:
- selected_hole = MI_HOLE_TRIANGLE;
- break;
- case LL_PCODE_HOLE_SAME:
- default:
- selected_hole = MI_HOLE_SAME;
- break;
- }
- mComboHoleType->setCurrentByIndex( selected_hole );
- hole_enabled = enabled;
- }
- else
- {
- mComboHoleType->setCurrentByIndex( MI_HOLE_SAME );
- hole_enabled = FALSE;
- }
-
- // Cut interpretation varies based on base object type
- F32 cut_begin, cut_end, adv_cut_begin, adv_cut_end;
-
- if ( selected_item == MI_SPHERE || selected_item == MI_TORUS ||
- selected_item == MI_TUBE || selected_item == MI_RING )
- {
- cut_begin = begin_t;
- cut_end = end_t;
- adv_cut_begin = begin_s;
- adv_cut_end = end_s;
- }
- else
- {
- cut_begin = begin_s;
- cut_end = end_s;
- adv_cut_begin = begin_t;
- adv_cut_end = end_t;
- }
-
- mSpinCutBegin ->set( cut_begin );
- mSpinCutEnd ->set( cut_end );
- mCtrlPathBegin ->set( adv_cut_begin );
- mCtrlPathEnd ->set( adv_cut_end );
-
- // Twist
- F32 twist = volume_params.getTwist();
- F32 twist_begin = volume_params.getTwistBegin();
- // Check the path type for conversion.
- if (path == LL_PCODE_PATH_LINE || path == LL_PCODE_PATH_FLEXIBLE)
- {
- twist *= OBJECT_TWIST_LINEAR_MAX;
- twist_begin *= OBJECT_TWIST_LINEAR_MAX;
- }
- else
- {
- twist *= OBJECT_TWIST_MAX;
- twist_begin *= OBJECT_TWIST_MAX;
- }
-
- mSpinTwist ->set( twist );
- mSpinTwistBegin ->set( twist_begin );
-
- // Shear
- F32 shear_x = volume_params.getShearX();
- F32 shear_y = volume_params.getShearY();
- mSpinShearX->set( shear_x );
- mSpinShearY->set( shear_y );
-
- // Taper
- F32 taper_x = volume_params.getTaperX();
- F32 taper_y = volume_params.getTaperY();
- mSpinTaperX->set( taper_x );
- mSpinTaperY->set( taper_y );
-
- // Radius offset.
- F32 radius_offset = volume_params.getRadiusOffset();
- // Limit radius offset, based on taper and hole size y.
- F32 radius_mag = fabs(radius_offset);
- F32 hole_y_mag = fabs(scale_y);
- F32 taper_y_mag = fabs(taper_y);
- // Check to see if the taper effects us.
- if ( (radius_offset > 0.f && taper_y < 0.f) ||
- (radius_offset < 0.f && taper_y > 0.f) )
- {
- // The taper does not help increase the radius offset range.
- taper_y_mag = 0.f;
- }
- F32 max_radius_mag = 1.f - hole_y_mag * (1.f - taper_y_mag) / (1.f - hole_y_mag);
- // Enforce the maximum magnitude.
- if (radius_mag > max_radius_mag)
- {
- // Check radius offset sign.
- if (radius_offset < 0.f)
- {
- radius_offset = -max_radius_mag;
- }
- else
- {
- radius_offset = max_radius_mag;
- }
- }
- mSpinRadiusOffset->set( radius_offset);
-
- // Revolutions
- F32 revolutions = volume_params.getRevolutions();
- mSpinRevolutions->set( revolutions );
-
- // Skew
- F32 skew = volume_params.getSkew();
- // Limit skew, based on revolutions hole size x.
- F32 skew_mag= fabs(skew);
- F32 min_skew_mag = 1.0f - 1.0f / (revolutions * scale_x + 1.0f);
- // Discontinuity; A revolution of 1 allows skews below 0.5.
- if ( fabs(revolutions - 1.0f) < 0.001)
- min_skew_mag = 0.0f;
-
- // Clip skew.
- if (skew_mag < min_skew_mag)
- {
- // Check skew sign.
- if (skew < 0.0f)
- {
- skew = -min_skew_mag;
- }
- else
- {
- skew = min_skew_mag;
- }
- }
- mSpinSkew->set( skew );
- }
-
- // Compute control visibility, label names, and twist range.
- // Start with defaults.
- BOOL cut_visible = TRUE;
- BOOL hollow_visible = TRUE;
- BOOL top_size_x_visible = TRUE;
- BOOL top_size_y_visible = TRUE;
- BOOL top_shear_x_visible = TRUE;
- BOOL top_shear_y_visible = TRUE;
- BOOL twist_visible = TRUE;
- BOOL advanced_cut_visible = FALSE;
- BOOL taper_visible = FALSE;
- BOOL skew_visible = FALSE;
- BOOL radius_offset_visible = FALSE;
- BOOL revolutions_visible = FALSE;
- BOOL sculpt_texture_visible = FALSE;
- F32 twist_min = OBJECT_TWIST_LINEAR_MIN;
- F32 twist_max = OBJECT_TWIST_LINEAR_MAX;
- F32 twist_inc = OBJECT_TWIST_LINEAR_INC;
-
- BOOL advanced_is_dimple = FALSE;
- BOOL advanced_is_slice = FALSE;
- BOOL size_is_hole = FALSE;
-
- // Tune based on overall volume type
- switch (selected_item)
- {
- case MI_SPHERE:
- top_size_x_visible = FALSE;
- top_size_y_visible = FALSE;
- top_shear_x_visible = FALSE;
- top_shear_y_visible = FALSE;
- //twist_visible = FALSE;
- advanced_cut_visible = TRUE;
- advanced_is_dimple = TRUE;
- twist_min = OBJECT_TWIST_MIN;
- twist_max = OBJECT_TWIST_MAX;
- twist_inc = OBJECT_TWIST_INC;
- break;
-
- case MI_TORUS:
- case MI_TUBE:
- case MI_RING:
- //top_size_x_visible = FALSE;
- //top_size_y_visible = FALSE;
- size_is_hole = TRUE;
- skew_visible = TRUE;
- advanced_cut_visible = TRUE;
- taper_visible = TRUE;
- radius_offset_visible = TRUE;
- revolutions_visible = TRUE;
- twist_min = OBJECT_TWIST_MIN;
- twist_max = OBJECT_TWIST_MAX;
- twist_inc = OBJECT_TWIST_INC;
-
- break;
-
- case MI_SCULPT:
- cut_visible = FALSE;
- hollow_visible = FALSE;
- twist_visible = FALSE;
- top_size_x_visible = FALSE;
- top_size_y_visible = FALSE;
- top_shear_x_visible = FALSE;
- top_shear_y_visible = FALSE;
- skew_visible = FALSE;
- advanced_cut_visible = FALSE;
- taper_visible = FALSE;
- radius_offset_visible = FALSE;
- revolutions_visible = FALSE;
- sculpt_texture_visible = TRUE;
-
- break;
-
- case MI_BOX:
- advanced_cut_visible = TRUE;
- advanced_is_slice = TRUE;
- break;
-
- case MI_CYLINDER:
- advanced_cut_visible = TRUE;
- advanced_is_slice = TRUE;
- break;
-
- case MI_PRISM:
- advanced_cut_visible = TRUE;
- advanced_is_slice = TRUE;
- break;
-
- default:
- break;
- }
-
- // Check if we need to change top size/hole size params.
- switch (selected_item)
- {
- case MI_SPHERE:
- case MI_TORUS:
- case MI_TUBE:
- case MI_RING:
- mSpinScaleX->set( scale_x );
- mSpinScaleY->set( scale_y );
- mSpinScaleX->setMinValue(OBJECT_MIN_HOLE_SIZE);
- mSpinScaleX->setMaxValue(OBJECT_MAX_HOLE_SIZE_X);
- mSpinScaleY->setMinValue(OBJECT_MIN_HOLE_SIZE);
- mSpinScaleY->setMaxValue(OBJECT_MAX_HOLE_SIZE_Y);
- break;
- default:
- if (editable)
- {
- mSpinScaleX->set( 1.f - scale_x );
- mSpinScaleY->set( 1.f - scale_y );
- mSpinScaleX->setMinValue(-1.f);
- mSpinScaleX->setMaxValue(1.f);
- mSpinScaleY->setMinValue(-1.f);
- mSpinScaleY->setMaxValue(1.f);
- }
- break;
- }
-
- // Check if we need to limit the hollow based on the hole type.
- if ( selected_hole == MI_HOLE_SQUARE &&
- ( selected_item == MI_CYLINDER || selected_item == MI_TORUS ||
- selected_item == MI_PRISM || selected_item == MI_RING ||
- selected_item == MI_SPHERE ) )
- {
- mSpinHollow->setMinValue(0.f);
- mSpinHollow->setMaxValue(70.f);
- }
- else
- {
- mSpinHollow->setMinValue(0.f);
- mSpinHollow->setMaxValue(95.f);
- }
-
- // Update field enablement
- mComboBaseType ->setEnabled( enabled );
-
- mLabelCut ->setEnabled( enabled );
- mSpinCutBegin ->setEnabled( enabled );
- mSpinCutEnd ->setEnabled( enabled );
-
- mLabelHollow ->setEnabled( enabled );
- mSpinHollow ->setEnabled( enabled );
- mLabelHoleType ->setEnabled( hole_enabled );
- mComboHoleType ->setEnabled( hole_enabled );
-
- mLabelTwist ->setEnabled( enabled );
- mSpinTwist ->setEnabled( enabled );
- mSpinTwistBegin ->setEnabled( enabled );
-
- mLabelSkew ->setEnabled( enabled );
- mSpinSkew ->setEnabled( enabled );
-
- getChildView("scale_hole")->setVisible( FALSE);
- getChildView("scale_taper")->setVisible( FALSE);
- if (top_size_x_visible || top_size_y_visible)
- {
- if (size_is_hole)
- {
- getChildView("scale_hole")->setVisible( TRUE);
- getChildView("scale_hole")->setEnabled(enabled);
- }
- else
- {
- getChildView("scale_taper")->setVisible( TRUE);
- getChildView("scale_taper")->setEnabled(enabled);
- }
- }
-
- mSpinScaleX ->setEnabled( enabled );
- mSpinScaleY ->setEnabled( enabled );
-
- mLabelShear ->setEnabled( enabled );
- mSpinShearX ->setEnabled( enabled );
- mSpinShearY ->setEnabled( enabled );
-
- getChildView("advanced_cut")->setVisible( FALSE);
- getChildView("advanced_dimple")->setVisible( FALSE);
- getChildView("advanced_slice")->setVisible( FALSE);
-
- if (advanced_cut_visible)
- {
- if (advanced_is_dimple)
- {
- getChildView("advanced_dimple")->setVisible( TRUE);
- getChildView("advanced_dimple")->setEnabled(enabled);
- }
-
- else if (advanced_is_slice)
- {
- getChildView("advanced_slice")->setVisible( TRUE);
- getChildView("advanced_slice")->setEnabled(enabled);
- }
- else
- {
- getChildView("advanced_cut")->setVisible( TRUE);
- getChildView("advanced_cut")->setEnabled(enabled);
- }
- }
-
- mCtrlPathBegin ->setEnabled( enabled );
- mCtrlPathEnd ->setEnabled( enabled );
-
- mLabelTaper ->setEnabled( enabled );
- mSpinTaperX ->setEnabled( enabled );
- mSpinTaperY ->setEnabled( enabled );
-
- mLabelRadiusOffset->setEnabled( enabled );
- mSpinRadiusOffset ->setEnabled( enabled );
-
- mLabelRevolutions->setEnabled( enabled );
- mSpinRevolutions ->setEnabled( enabled );
-
- // Update field visibility
- mLabelCut ->setVisible( cut_visible );
- mSpinCutBegin ->setVisible( cut_visible );
- mSpinCutEnd ->setVisible( cut_visible );
-
- mLabelHollow ->setVisible( hollow_visible );
- mSpinHollow ->setVisible( hollow_visible );
- mLabelHoleType ->setVisible( hollow_visible );
- mComboHoleType ->setVisible( hollow_visible );
-
- mLabelTwist ->setVisible( twist_visible );
- mSpinTwist ->setVisible( twist_visible );
- mSpinTwistBegin ->setVisible( twist_visible );
- mSpinTwist ->setMinValue( twist_min );
- mSpinTwist ->setMaxValue( twist_max );
- mSpinTwist ->setIncrement( twist_inc );
- mSpinTwistBegin ->setMinValue( twist_min );
- mSpinTwistBegin ->setMaxValue( twist_max );
- mSpinTwistBegin ->setIncrement( twist_inc );
-
- mSpinScaleX ->setVisible( top_size_x_visible );
- mSpinScaleY ->setVisible( top_size_y_visible );
-
- mLabelSkew ->setVisible( skew_visible );
- mSpinSkew ->setVisible( skew_visible );
-
- mLabelShear ->setVisible( top_shear_x_visible || top_shear_y_visible );
- mSpinShearX ->setVisible( top_shear_x_visible );
- mSpinShearY ->setVisible( top_shear_y_visible );
-
- mCtrlPathBegin ->setVisible( advanced_cut_visible );
- mCtrlPathEnd ->setVisible( advanced_cut_visible );
-
- mLabelTaper ->setVisible( taper_visible );
- mSpinTaperX ->setVisible( taper_visible );
- mSpinTaperY ->setVisible( taper_visible );
-
- mLabelRadiusOffset->setVisible( radius_offset_visible );
- mSpinRadiusOffset ->setVisible( radius_offset_visible );
-
- mLabelRevolutions->setVisible( revolutions_visible );
- mSpinRevolutions ->setVisible( revolutions_visible );
-
- mCtrlSculptTexture->setVisible(sculpt_texture_visible);
- mLabelSculptType->setVisible(sculpt_texture_visible);
- mCtrlSculptType->setVisible(sculpt_texture_visible);
-
-
- // sculpt texture
- if (selected_item == MI_SCULPT)
- {
-
-
- LLUUID id;
- LLSculptParams *sculpt_params = (LLSculptParams *)objectp->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
-
-
- if (sculpt_params) // if we have a legal sculpt param block for this object:
- {
- if (mObject != objectp) // we've just selected a new object, so save for undo
- {
- mSculptTextureRevert = sculpt_params->getSculptTexture();
- mSculptTypeRevert = sculpt_params->getSculptType();
- }
-
- U8 sculpt_type = sculpt_params->getSculptType();
- U8 sculpt_stitching = sculpt_type & LL_SCULPT_TYPE_MASK;
- BOOL sculpt_invert = sculpt_type & LL_SCULPT_FLAG_INVERT;
- BOOL sculpt_mirror = sculpt_type & LL_SCULPT_FLAG_MIRROR;
- isMesh = (sculpt_stitching == LL_SCULPT_TYPE_MESH);
-
- LLTextureCtrl* mTextureCtrl = getChild<LLTextureCtrl>("sculpt texture control");
- if(mTextureCtrl)
- {
- mTextureCtrl->setTentative(FALSE);
- mTextureCtrl->setEnabled(editable && !isMesh);
- if (editable)
- mTextureCtrl->setImageAssetID(sculpt_params->getSculptTexture());
- else
- mTextureCtrl->setImageAssetID(LLUUID::null);
- }
-
- mComboBaseType->setEnabled(!isMesh);
-
- if (mCtrlSculptType)
- {
- mCtrlSculptType->setCurrentByIndex(sculpt_stitching);
- mCtrlSculptType->setEnabled(editable && !isMesh);
- }
-
- if (mCtrlSculptMirror)
- {
- mCtrlSculptMirror->set(sculpt_mirror);
- mCtrlSculptMirror->setEnabled(editable && !isMesh);
- }
-
- if (mCtrlSculptInvert)
- {
- mCtrlSculptInvert->set(sculpt_invert);
- mCtrlSculptInvert->setEnabled(editable);
- }
-
- if (mLabelSculptType)
- {
- mLabelSculptType->setEnabled(TRUE);
- }
-
- }
- }
- else
- {
- mSculptTextureRevert = LLUUID::null;
- }
-
- mCtrlSculptMirror->setVisible(sculpt_texture_visible && !isMesh);
- mCtrlSculptInvert->setVisible(sculpt_texture_visible && !isMesh);
-
- //----------------------------------------------------------------------------
-
- mObject = objectp;
- mRootObject = root_objectp;
-}
-
-// static
-bool LLPanelObject::precommitValidate( const LLSD& data )
-{
- // TODO: Richard will fill this in later.
- return TRUE; // FALSE means that validation failed and new value should not be commited.
-}
-
-void LLPanelObject::sendIsPhysical()
-{
- BOOL value = mCheckPhysics->get();
- if( mIsPhysical != value )
- {
- LLSelectMgr::getInstance()->selectionUpdatePhysics(value);
- mIsPhysical = value;
-
- llinfos << "update physics sent" << llendl;
- }
- else
- {
- llinfos << "update physics not changed" << llendl;
- }
-}
-
-void LLPanelObject::sendIsTemporary()
-{
- BOOL value = mCheckTemporary->get();
- if( mIsTemporary != value )
- {
- LLSelectMgr::getInstance()->selectionUpdateTemporary(value);
- mIsTemporary = value;
-
- llinfos << "update temporary sent" << llendl;
- }
- else
- {
- llinfos << "update temporary not changed" << llendl;
- }
-}
-
-
-void LLPanelObject::sendIsPhantom()
-{
- BOOL value = mCheckPhantom->get();
- if( mIsPhantom != value )
- {
- LLSelectMgr::getInstance()->selectionUpdatePhantom(value);
- mIsPhantom = value;
-
- llinfos << "update phantom sent" << llendl;
- }
- else
- {
- llinfos << "update phantom not changed" << llendl;
- }
-}
-
-void LLPanelObject::sendCastShadows()
-{
- BOOL value = mCheckCastShadows->get();
- if( mCastShadows != value )
- {
- LLSelectMgr::getInstance()->selectionUpdateCastShadows(value);
- mCastShadows = value;
-
- llinfos << "update cast shadows sent" << llendl;
- }
- else
- {
- llinfos << "update cast shadows not changed" << llendl;
- }
-}
-
-// static
-void LLPanelObject::onCommitParametric( LLUICtrl* ctrl, void* userdata )
-{
- LLPanelObject* self = (LLPanelObject*) userdata;
-
- if (self->mObject.isNull())
- {
- return;
- }
-
- if (self->mObject->getPCode() != LL_PCODE_VOLUME)
- {
- // Don't allow modification of non-volume objects.
- return;
- }
-
- LLVolume *volume = self->mObject->getVolume();
- if (!volume)
- {
- return;
- }
-
- LLVolumeParams volume_params;
- self->getVolumeParams(volume_params);
-
-
-
- // set sculpting
- S32 selected_type = self->mComboBaseType->getCurrentIndex();
-
- if (selected_type == MI_SCULPT)
- {
- self->mObject->setParameterEntryInUse(LLNetworkData::PARAMS_SCULPT, TRUE, TRUE);
- LLSculptParams *sculpt_params = (LLSculptParams *)self->mObject->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
- if (sculpt_params)
- volume_params.setSculptID(sculpt_params->getSculptTexture(), sculpt_params->getSculptType());
- }
- else
- {
- LLSculptParams *sculpt_params = (LLSculptParams *)self->mObject->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
- if (sculpt_params)
- self->mObject->setParameterEntryInUse(LLNetworkData::PARAMS_SCULPT, FALSE, TRUE);
- }
-
- // Update the volume, if necessary.
- self->mObject->updateVolume(volume_params);
-
-
- // This was added to make sure thate when changes are made, the UI
- // adjusts to present valid options.
- // *FIX: only some changes, ie, hollow or primitive type changes,
- // require a refresh.
- self->refresh();
-
-}
-
-void LLPanelObject::getVolumeParams(LLVolumeParams& volume_params)
-{
- // Figure out what type of volume to make
- S32 was_selected_type = mSelectedType;
- S32 selected_type = mComboBaseType->getCurrentIndex();
- U8 profile;
- U8 path;
- switch ( selected_type )
- {
- case MI_CYLINDER:
- profile = LL_PCODE_PROFILE_CIRCLE;
- path = LL_PCODE_PATH_LINE;
- break;
-
- case MI_BOX:
- profile = LL_PCODE_PROFILE_SQUARE;
- path = LL_PCODE_PATH_LINE;
- break;
-
- case MI_PRISM:
- profile = LL_PCODE_PROFILE_EQUALTRI;
- path = LL_PCODE_PATH_LINE;
- break;
-
- case MI_SPHERE:
- profile = LL_PCODE_PROFILE_CIRCLE_HALF;
- path = LL_PCODE_PATH_CIRCLE;
- break;
-
- case MI_TORUS:
- profile = LL_PCODE_PROFILE_CIRCLE;
- path = LL_PCODE_PATH_CIRCLE;
- break;
-
- case MI_TUBE:
- profile = LL_PCODE_PROFILE_SQUARE;
- path = LL_PCODE_PATH_CIRCLE;
- break;
-
- case MI_RING:
- profile = LL_PCODE_PROFILE_EQUALTRI;
- path = LL_PCODE_PATH_CIRCLE;
- break;
-
- case MI_SCULPT:
- profile = LL_PCODE_PROFILE_CIRCLE;
- path = LL_PCODE_PATH_CIRCLE;
- break;
-
- default:
- llwarns << "Unknown base type " << selected_type
- << " in getVolumeParams()" << llendl;
- // assume a box
- selected_type = MI_BOX;
- profile = LL_PCODE_PROFILE_SQUARE;
- path = LL_PCODE_PATH_LINE;
- break;
- }
-
-
- if (path == LL_PCODE_PATH_LINE)
- {
- LLVOVolume *volobjp = (LLVOVolume *)(LLViewerObject*)(mObject);
- if (volobjp->isFlexible())
- {
- path = LL_PCODE_PATH_FLEXIBLE;
- }
- }
-
- S32 selected_hole = mComboHoleType->getCurrentIndex();
- U8 hole;
- switch (selected_hole)
- {
- case MI_HOLE_CIRCLE:
- hole = LL_PCODE_HOLE_CIRCLE;
- break;
- case MI_HOLE_SQUARE:
- hole = LL_PCODE_HOLE_SQUARE;
- break;
- case MI_HOLE_TRIANGLE:
- hole = LL_PCODE_HOLE_TRIANGLE;
- break;
- case MI_HOLE_SAME:
- default:
- hole = LL_PCODE_HOLE_SAME;
- break;
- }
-
- volume_params.setType(profile | hole, path);
- mSelectedType = selected_type;
-
- // Compute cut start/end
- F32 cut_begin = mSpinCutBegin->get();
- F32 cut_end = mSpinCutEnd->get();
-
- // Make sure at least OBJECT_CUT_INC of the object survives
- if (cut_begin > cut_end - OBJECT_MIN_CUT_INC)
- {
- cut_begin = cut_end - OBJECT_MIN_CUT_INC;
- mSpinCutBegin->set(cut_begin);
- }
-
- F32 adv_cut_begin = mCtrlPathBegin->get();
- F32 adv_cut_end = mCtrlPathEnd->get();
-
- // Make sure at least OBJECT_CUT_INC of the object survives
- if (adv_cut_begin > adv_cut_end - OBJECT_MIN_CUT_INC)
- {
- adv_cut_begin = adv_cut_end - OBJECT_MIN_CUT_INC;
- mCtrlPathBegin->set(adv_cut_begin);
- }
-
- F32 begin_s, end_s;
- F32 begin_t, end_t;
-
- if (selected_type == MI_SPHERE || selected_type == MI_TORUS ||
- selected_type == MI_TUBE || selected_type == MI_RING)
- {
- begin_s = adv_cut_begin;
- end_s = adv_cut_end;
-
- begin_t = cut_begin;
- end_t = cut_end;
- }
- else
- {
- begin_s = cut_begin;
- end_s = cut_end;
-
- begin_t = adv_cut_begin;
- end_t = adv_cut_end;
- }
-
- volume_params.setBeginAndEndS(begin_s, end_s);
- volume_params.setBeginAndEndT(begin_t, end_t);
-
- // Hollowness
- F32 hollow = mSpinHollow->get() / 100.f;
-
- if ( selected_hole == MI_HOLE_SQUARE &&
- ( selected_type == MI_CYLINDER || selected_type == MI_TORUS ||
- selected_type == MI_PRISM || selected_type == MI_RING ||
- selected_type == MI_SPHERE ) )
- {
- if (hollow > 0.7f) hollow = 0.7f;
- }
-
- volume_params.setHollow( hollow );
-
- // Twist Begin,End
- F32 twist_begin = mSpinTwistBegin->get();
- F32 twist = mSpinTwist->get();
- // Check the path type for twist conversion.
- if (path == LL_PCODE_PATH_LINE || path == LL_PCODE_PATH_FLEXIBLE)
- {
- twist_begin /= OBJECT_TWIST_LINEAR_MAX;
- twist /= OBJECT_TWIST_LINEAR_MAX;
- }
- else
- {
- twist_begin /= OBJECT_TWIST_MAX;
- twist /= OBJECT_TWIST_MAX;
- }
-
- volume_params.setTwistBegin(twist_begin);
- volume_params.setTwist(twist);
-
- // Scale X,Y
- F32 scale_x = mSpinScaleX->get();
- F32 scale_y = mSpinScaleY->get();
- if ( was_selected_type == MI_BOX || was_selected_type == MI_CYLINDER || was_selected_type == MI_PRISM)
- {
- scale_x = 1.f - scale_x;
- scale_y = 1.f - scale_y;
- }
-
- // Skew
- F32 skew = mSpinSkew->get();
-
- // Taper X,Y
- F32 taper_x = mSpinTaperX->get();
- F32 taper_y = mSpinTaperY->get();
-
- // Radius offset
- F32 radius_offset = mSpinRadiusOffset->get();
-
- // Revolutions
- F32 revolutions = mSpinRevolutions->get();
-
- if ( selected_type == MI_SPHERE )
- {
- // Snap values to valid sphere parameters.
- scale_x = 1.0f;
- scale_y = 1.0f;
- skew = 0.0f;
- taper_x = 0.0f;
- taper_y = 0.0f;
- radius_offset = 0.0f;
- revolutions = 1.0f;
- }
- else if ( selected_type == MI_TORUS || selected_type == MI_TUBE ||
- selected_type == MI_RING )
- {
- scale_x = llclamp(
- scale_x,
- OBJECT_MIN_HOLE_SIZE,
- OBJECT_MAX_HOLE_SIZE_X);
- scale_y = llclamp(
- scale_y,
- OBJECT_MIN_HOLE_SIZE,
- OBJECT_MAX_HOLE_SIZE_Y);
-
- // Limit radius offset, based on taper and hole size y.
- F32 radius_mag = fabs(radius_offset);
- F32 hole_y_mag = fabs(scale_y);
- F32 taper_y_mag = fabs(taper_y);
- // Check to see if the taper effects us.
- if ( (radius_offset > 0.f && taper_y < 0.f) ||
- (radius_offset < 0.f && taper_y > 0.f) )
- {
- // The taper does not help increase the radius offset range.
- taper_y_mag = 0.f;
- }
- F32 max_radius_mag = 1.f - hole_y_mag * (1.f - taper_y_mag) / (1.f - hole_y_mag);
- // Enforce the maximum magnitude.
- if (radius_mag > max_radius_mag)
- {
- // Check radius offset sign.
- if (radius_offset < 0.f)
- {
- radius_offset = -max_radius_mag;
- }
- else
- {
- radius_offset = max_radius_mag;
- }
- }
-
- // Check the skew value against the revolutions.
- F32 skew_mag= fabs(skew);
- F32 min_skew_mag = 1.0f - 1.0f / (revolutions * scale_x + 1.0f);
- // Discontinuity; A revolution of 1 allows skews below 0.5.
- if ( fabs(revolutions - 1.0f) < 0.001)
- min_skew_mag = 0.0f;
-
- // Clip skew.
- if (skew_mag < min_skew_mag)
- {
- // Check skew sign.
- if (skew < 0.0f)
- {
- skew = -min_skew_mag;
- }
- else
- {
- skew = min_skew_mag;
- }
- }
- }
-
- volume_params.setRatio( scale_x, scale_y );
- volume_params.setSkew(skew);
- volume_params.setTaper( taper_x, taper_y );
- volume_params.setRadiusOffset(radius_offset);
- volume_params.setRevolutions(revolutions);
-
- // Shear X,Y
- F32 shear_x = mSpinShearX->get();
- F32 shear_y = mSpinShearY->get();
- volume_params.setShear( shear_x, shear_y );
-
- if (selected_type == MI_SCULPT)
- {
- volume_params.setSculptID(LLUUID::null, 0);
- volume_params.setBeginAndEndT (0, 1);
- volume_params.setBeginAndEndS (0, 1);
- volume_params.setHollow (0);
- volume_params.setTwistBegin (0);
- volume_params.setTwistEnd (0);
- volume_params.setRatio (1, 0.5);
- volume_params.setShear (0, 0);
- volume_params.setTaper (0, 0);
- volume_params.setRevolutions (1);
- volume_params.setRadiusOffset (0);
- volume_params.setSkew (0);
- }
-
-}
-
-// BUG: Make work with multiple objects
-void LLPanelObject::sendRotation(BOOL btn_down)
-{
- if (mObject.isNull()) return;
-
- LLVector3 new_rot(mCtrlRotX->get(), mCtrlRotY->get(), mCtrlRotZ->get());
- new_rot.mV[VX] = llround(new_rot.mV[VX], OBJECT_ROTATION_PRECISION);
- new_rot.mV[VY] = llround(new_rot.mV[VY], OBJECT_ROTATION_PRECISION);
- new_rot.mV[VZ] = llround(new_rot.mV[VZ], OBJECT_ROTATION_PRECISION);
-
- // Note: must compare before conversion to radians
- LLVector3 delta = new_rot - mCurEulerDegrees;
-
- if (delta.magVec() >= 0.0005f)
- {
- mCurEulerDegrees = new_rot;
- new_rot *= DEG_TO_RAD;
-
- LLQuaternion rotation;
- rotation.setQuat(new_rot.mV[VX], new_rot.mV[VY], new_rot.mV[VZ]);
-
- if (mRootObject != mObject)
- {
- rotation = rotation * ~mRootObject->getRotationRegion();
- }
- std::vector<LLVector3>& child_positions = mObject->mUnselectedChildrenPositions ;
- std::vector<LLQuaternion> child_rotations;
- if (mObject->isRootEdit())
- {
- mObject->saveUnselectedChildrenRotation(child_rotations) ;
- mObject->saveUnselectedChildrenPosition(child_positions) ;
- }
-
- mObject->setRotation(rotation);
- LLManip::rebuild(mObject) ;
-
- // for individually selected roots, we need to counterrotate all the children
- if (mObject->isRootEdit())
- {
- mObject->resetChildrenRotationAndPosition(child_rotations, child_positions) ;
- }
-
- if(!btn_down)
- {
- child_positions.clear() ;
- LLSelectMgr::getInstance()->sendMultipleUpdate(UPD_ROTATION | UPD_POSITION);
- }
- }
-}
-
-
-// BUG: Make work with multiple objects
-void LLPanelObject::sendScale(BOOL btn_down)
-{
- if (mObject.isNull()) return;
-
- LLVector3 newscale(mCtrlScaleX->get(), mCtrlScaleY->get(), mCtrlScaleZ->get());
-
- LLVector3 delta = newscale - mObject->getScale();
- if (delta.magVec() >= 0.0005f)
- {
- // scale changed by more than 1/2 millimeter
-
- // check to see if we aren't scaling the textures
- // (in which case the tex coord's need to be recomputed)
- BOOL dont_stretch_textures = !LLManipScale::getStretchTextures();
- if (dont_stretch_textures)
- {
- LLSelectMgr::getInstance()->saveSelectedObjectTransform(SELECT_ACTION_TYPE_SCALE);
- }
-
- mObject->setScale(newscale, TRUE);
-
- if(!btn_down)
- {
- LLSelectMgr::getInstance()->sendMultipleUpdate(UPD_SCALE | UPD_POSITION);
- }
-
- LLSelectMgr::getInstance()->adjustTexturesByScale(TRUE, !dont_stretch_textures);
-// llinfos << "scale sent" << llendl;
- }
- else
- {
-// llinfos << "scale not changed" << llendl;
- }
-}
-
-
-void LLPanelObject::sendPosition(BOOL btn_down)
-{
- if (mObject.isNull()) return;
-
- LLVector3 newpos(mCtrlPosX->get(), mCtrlPosY->get(), mCtrlPosZ->get());
- LLViewerRegion* regionp = mObject->getRegion();
-
- // Clamp the Z height
- const F32 height = newpos.mV[VZ];
- const F32 min_height = LLWorld::getInstance()->getMinAllowedZ(mObject, mObject->getPositionGlobal());
- const F32 max_height = LLWorld::getInstance()->getRegionMaxHeight();
-
- if (!mObject->isAttachment())
- {
- if ( height < min_height)
- {
- newpos.mV[VZ] = min_height;
- mCtrlPosZ->set( min_height );
- }
- else if ( height > max_height )
- {
- newpos.mV[VZ] = max_height;
- mCtrlPosZ->set( max_height );
- }
-
- // Grass is always drawn on the ground, so clamp its position to the ground
- if (mObject->getPCode() == LL_PCODE_LEGACY_GRASS)
- {
- mCtrlPosZ->set(LLWorld::getInstance()->resolveLandHeightAgent(newpos) + 1.f);
- }
- }
-
- // Make sure new position is in a valid region, so the object
- // won't get dumped by the simulator.
- LLVector3d new_pos_global = regionp->getPosGlobalFromRegion(newpos);
-
- if ( LLWorld::getInstance()->positionRegionValidGlobal(new_pos_global) )
- {
- // send only if the position is changed, that is, the delta vector is not zero
- LLVector3d old_pos_global = mObject->getPositionGlobal();
- LLVector3d delta = new_pos_global - old_pos_global;
- // moved more than 1/2 millimeter
- if (delta.magVec() >= 0.0005f)
- {
- if (mRootObject != mObject)
- {
- newpos = newpos - mRootObject->getPositionRegion();
- newpos = newpos * ~mRootObject->getRotationRegion();
- mObject->setPositionParent(newpos);
- }
- else
- {
- mObject->setPositionEdit(newpos);
- }
-
- LLManip::rebuild(mObject) ;
-
- // for individually selected roots, we need to counter-translate all unselected children
- if (mObject->isRootEdit())
- {
- // only offset by parent's translation
- mObject->resetChildrenPosition(LLVector3(-delta), TRUE) ;
- }
-
- if(!btn_down)
- {
- LLSelectMgr::getInstance()->sendMultipleUpdate(UPD_POSITION);
- }
-
- LLSelectMgr::getInstance()->updateSelectionCenter();
- }
- }
- else
- {
- // move failed, so we update the UI with the correct values
- LLVector3 vec = mRootObject->getPositionRegion();
- mCtrlPosX->set(vec.mV[VX]);
- mCtrlPosY->set(vec.mV[VY]);
- mCtrlPosZ->set(vec.mV[VZ]);
- }
-}
-
-void LLPanelObject::sendSculpt()
-{
- if (mObject.isNull())
- return;
-
- LLSculptParams sculpt_params;
-
- if (mCtrlSculptTexture)
- sculpt_params.setSculptTexture(mCtrlSculptTexture->getImageAssetID());
-
- U8 sculpt_type = 0;
-
- if (mCtrlSculptType)
- sculpt_type |= mCtrlSculptType->getCurrentIndex();
-
- bool enabled = sculpt_type != LL_SCULPT_TYPE_MESH;
-
- if (mCtrlSculptMirror)
- {
- mCtrlSculptMirror->setEnabled(enabled ? TRUE : FALSE);
- }
- if (mCtrlSculptInvert)
- {
- mCtrlSculptInvert->setEnabled(enabled ? TRUE : FALSE);
- }
-
- if ((mCtrlSculptMirror) && (mCtrlSculptMirror->get()))
- sculpt_type |= LL_SCULPT_FLAG_MIRROR;
-
- if ((mCtrlSculptInvert) && (mCtrlSculptInvert->get()))
- sculpt_type |= LL_SCULPT_FLAG_INVERT;
-
- sculpt_params.setSculptType(sculpt_type);
- mObject->setParameterEntry(LLNetworkData::PARAMS_SCULPT, sculpt_params, TRUE);
-}
-
-void LLPanelObject::refresh()
-{
- getState();
- if (mObject.notNull() && mObject->isDead())
- {
- mObject = NULL;
- }
-
- if (mRootObject.notNull() && mRootObject->isDead())
- {
- mRootObject = NULL;
- }
-
- bool enable_mesh = gSavedSettings.getBOOL("MeshEnabled") &&
- gAgent.getRegion() &&
- !gAgent.getRegion()->getCapability("GetMesh").empty();
-
- F32 max_scale = get_default_max_prim_scale(LLPickInfo::isFlora(mObject));
-
- getChild<LLSpinCtrl>("Scale X")->setMaxValue(max_scale);
- getChild<LLSpinCtrl>("Scale Y")->setMaxValue(max_scale);
- getChild<LLSpinCtrl>("Scale Z")->setMaxValue(max_scale);
-
- BOOL found = mCtrlSculptType->itemExists("Mesh");
- if (enable_mesh && !found)
- {
- mCtrlSculptType->add("Mesh");
- }
- else if (!enable_mesh && found)
- {
- mCtrlSculptType->remove("Mesh");
- }
-}
-
-
-void LLPanelObject::draw()
-{
- const LLColor4 white( 1.0f, 1.0f, 1.0f, 1);
- const LLColor4 red( 1.0f, 0.25f, 0.f, 1);
- const LLColor4 green( 0.f, 1.0f, 0.f, 1);
- const LLColor4 blue( 0.f, 0.5f, 1.0f, 1);
-
- // Tune the colors of the labels
- LLTool* tool = LLToolMgr::getInstance()->getCurrentTool();
-
- if (tool == LLToolCompTranslate::getInstance())
- {
- mCtrlPosX ->setLabelColor(red);
- mCtrlPosY ->setLabelColor(green);
- mCtrlPosZ ->setLabelColor(blue);
-
- mCtrlScaleX ->setLabelColor(white);
- mCtrlScaleY ->setLabelColor(white);
- mCtrlScaleZ ->setLabelColor(white);
-
- mCtrlRotX ->setLabelColor(white);
- mCtrlRotY ->setLabelColor(white);
- mCtrlRotZ ->setLabelColor(white);
- }
- else if ( tool == LLToolCompScale::getInstance() )
- {
- mCtrlPosX ->setLabelColor(white);
- mCtrlPosY ->setLabelColor(white);
- mCtrlPosZ ->setLabelColor(white);
-
- mCtrlScaleX ->setLabelColor(red);
- mCtrlScaleY ->setLabelColor(green);
- mCtrlScaleZ ->setLabelColor(blue);
-
- mCtrlRotX ->setLabelColor(white);
- mCtrlRotY ->setLabelColor(white);
- mCtrlRotZ ->setLabelColor(white);
- }
- else if ( tool == LLToolCompRotate::getInstance() )
- {
- mCtrlPosX ->setLabelColor(white);
- mCtrlPosY ->setLabelColor(white);
- mCtrlPosZ ->setLabelColor(white);
-
- mCtrlScaleX ->setLabelColor(white);
- mCtrlScaleY ->setLabelColor(white);
- mCtrlScaleZ ->setLabelColor(white);
-
- mCtrlRotX ->setLabelColor(red);
- mCtrlRotY ->setLabelColor(green);
- mCtrlRotZ ->setLabelColor(blue);
- }
- else
- {
- mCtrlPosX ->setLabelColor(white);
- mCtrlPosY ->setLabelColor(white);
- mCtrlPosZ ->setLabelColor(white);
-
- mCtrlScaleX ->setLabelColor(white);
- mCtrlScaleY ->setLabelColor(white);
- mCtrlScaleZ ->setLabelColor(white);
-
- mCtrlRotX ->setLabelColor(white);
- mCtrlRotY ->setLabelColor(white);
- mCtrlRotZ ->setLabelColor(white);
- }
-
- LLPanel::draw();
-}
-
-// virtual
-void LLPanelObject::clearCtrls()
-{
- LLPanel::clearCtrls();
-
- mCheckLock ->set(FALSE);
- mCheckLock ->setEnabled( FALSE );
- mCheckPhysics ->set(FALSE);
- mCheckPhysics ->setEnabled( FALSE );
- mCheckTemporary ->set(FALSE);
- mCheckTemporary ->setEnabled( FALSE );
- mCheckPhantom ->set(FALSE);
- mCheckPhantom ->setEnabled( FALSE );
-
-#if 0 // 1.9.2
- mCheckCastShadows->set(FALSE);
- mCheckCastShadows->setEnabled( FALSE );
-#endif
- // Disable text labels
- mLabelPosition ->setEnabled( FALSE );
- mLabelSize ->setEnabled( FALSE );
- mLabelRotation ->setEnabled( FALSE );
- mLabelCut ->setEnabled( FALSE );
- mLabelHollow ->setEnabled( FALSE );
- mLabelHoleType ->setEnabled( FALSE );
- mLabelTwist ->setEnabled( FALSE );
- mLabelSkew ->setEnabled( FALSE );
- mLabelShear ->setEnabled( FALSE );
- mLabelTaper ->setEnabled( FALSE );
- mLabelRadiusOffset->setEnabled( FALSE );
- mLabelRevolutions->setEnabled( FALSE );
-
- getChildView("select_single")->setVisible( FALSE);
- getChildView("edit_object")->setVisible( TRUE);
- getChildView("edit_object")->setEnabled(FALSE);
-
- getChildView("scale_hole")->setEnabled(FALSE);
- getChildView("scale_taper")->setEnabled(FALSE);
- getChildView("advanced_cut")->setEnabled(FALSE);
- getChildView("advanced_dimple")->setEnabled(FALSE);
- getChildView("advanced_slice")->setVisible( FALSE);
-}
-
-//
-// Static functions
-//
-
-// static
-void LLPanelObject::onCommitLock(LLUICtrl *ctrl, void *data)
-{
- // Checkbox will have toggled itself
- LLPanelObject *self = (LLPanelObject *)data;
-
- if(self->mRootObject.isNull()) return;
-
- BOOL new_state = self->mCheckLock->get();
-
- LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, !new_state, PERM_MOVE | PERM_MODIFY);
-}
-
-// static
-void LLPanelObject::onCommitPosition( LLUICtrl* ctrl, void* userdata )
-{
- LLPanelObject* self = (LLPanelObject*) userdata;
- BOOL btn_down = ((LLSpinCtrl*)ctrl)->isMouseHeldDown() ;
- self->sendPosition(btn_down);
-}
-
-// static
-void LLPanelObject::onCommitScale( LLUICtrl* ctrl, void* userdata )
-{
- LLPanelObject* self = (LLPanelObject*) userdata;
- BOOL btn_down = ((LLSpinCtrl*)ctrl)->isMouseHeldDown() ;
- self->sendScale(btn_down);
-}
-
-// static
-void LLPanelObject::onCommitRotation( LLUICtrl* ctrl, void* userdata )
-{
- LLPanelObject* self = (LLPanelObject*) userdata;
- BOOL btn_down = ((LLSpinCtrl*)ctrl)->isMouseHeldDown() ;
- self->sendRotation(btn_down);
-}
-
-// static
-void LLPanelObject::onCommitPhysics( LLUICtrl* ctrl, void* userdata )
-{
- LLPanelObject* self = (LLPanelObject*) userdata;
- self->sendIsPhysical();
-}
-
-// static
-void LLPanelObject::onCommitTemporary( LLUICtrl* ctrl, void* userdata )
-{
- LLPanelObject* self = (LLPanelObject*) userdata;
- self->sendIsTemporary();
-}
-
-// static
-void LLPanelObject::onCommitPhantom( LLUICtrl* ctrl, void* userdata )
-{
- LLPanelObject* self = (LLPanelObject*) userdata;
- self->sendIsPhantom();
-}
-
-// static
-void LLPanelObject::onCommitCastShadows( LLUICtrl* ctrl, void* userdata )
-{
- LLPanelObject* self = (LLPanelObject*) userdata;
- self->sendCastShadows();
-}
-
-
-void LLPanelObject::onSelectSculpt(const LLSD& data)
-{
- LLTextureCtrl* mTextureCtrl = getChild<LLTextureCtrl>("sculpt texture control");
-
- if (mTextureCtrl)
- {
- mSculptTextureRevert = mTextureCtrl->getImageAssetID();
- }
-
- sendSculpt();
-}
-
-
-void LLPanelObject::onCommitSculpt( const LLSD& data )
-{
- sendSculpt();
-}
-
-BOOL LLPanelObject::onDropSculpt(LLInventoryItem* item)
-{
- LLTextureCtrl* mTextureCtrl = getChild<LLTextureCtrl>("sculpt texture control");
-
- if (mTextureCtrl)
- {
- LLUUID asset = item->getAssetUUID();
-
- mTextureCtrl->setImageAssetID(asset);
- mSculptTextureRevert = asset;
- }
-
- return TRUE;
-}
-
-
-void LLPanelObject::onCancelSculpt(const LLSD& data)
-{
- LLTextureCtrl* mTextureCtrl = getChild<LLTextureCtrl>("sculpt texture control");
- if(!mTextureCtrl)
- return;
-
- mTextureCtrl->setImageAssetID(mSculptTextureRevert);
-
- sendSculpt();
-}
-
-// static
-void LLPanelObject::onCommitSculptType(LLUICtrl *ctrl, void* userdata)
-{
- LLPanelObject* self = (LLPanelObject*) userdata;
-
- self->sendSculpt();
-}
+/**
+ * @file llpanelobject.cpp
+ * @brief Object editing (position, scale, etc.) in the tools floater
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+// file include
+#include "llpanelobject.h"
+
+// linden library includes
+#include "lleconomy.h"
+#include "llerror.h"
+#include "llfontgl.h"
+#include "llpermissionsflags.h"
+#include "llstring.h"
+#include "llvolume.h"
+#include "m3math.h"
+
+// project includes
+#include "llagent.h"
+#include "llbutton.h"
+#include "llcheckboxctrl.h"
+#include "llcolorswatch.h"
+#include "llcombobox.h"
+#include "llfocusmgr.h"
+#include "llmanipscale.h"
+#include "llpreviewscript.h"
+#include "llresmgr.h"
+#include "llselectmgr.h"
+#include "llspinctrl.h"
+#include "lltexturectrl.h"
+#include "lltextbox.h"
+#include "lltool.h"
+#include "lltoolcomp.h"
+#include "lltoolmgr.h"
+#include "llui.h"
+#include "llviewerobject.h"
+#include "llviewerregion.h"
+#include "llviewerwindow.h"
+#include "llvovolume.h"
+#include "llworld.h"
+#include "pipeline.h"
+#include "llviewercontrol.h"
+#include "lluictrlfactory.h"
+//#include "llfirstuse.h"
+
+#include "lldrawpool.h"
+
+//
+// Constants
+//
+enum {
+ MI_BOX,
+ MI_CYLINDER,
+ MI_PRISM,
+ MI_SPHERE,
+ MI_TORUS,
+ MI_TUBE,
+ MI_RING,
+ MI_SCULPT,
+ MI_NONE,
+ MI_VOLUME_COUNT
+};
+
+enum {
+ MI_HOLE_SAME,
+ MI_HOLE_CIRCLE,
+ MI_HOLE_SQUARE,
+ MI_HOLE_TRIANGLE,
+ MI_HOLE_COUNT
+};
+
+//static const std::string LEGACY_FULLBRIGHT_DESC =LLTrans::getString("Fullbright");
+
+BOOL LLPanelObject::postBuild()
+{
+ setMouseOpaque(FALSE);
+
+ //--------------------------------------------------------
+ // Top
+ //--------------------------------------------------------
+
+ // Lock checkbox
+ mCheckLock = getChild<LLCheckBoxCtrl>("checkbox locked");
+ childSetCommitCallback("checkbox locked",onCommitLock,this);
+
+ // Physical checkbox
+ mCheckPhysics = getChild<LLCheckBoxCtrl>("Physical Checkbox Ctrl");
+ childSetCommitCallback("Physical Checkbox Ctrl",onCommitPhysics,this);
+
+ // Temporary checkbox
+ mCheckTemporary = getChild<LLCheckBoxCtrl>("Temporary Checkbox Ctrl");
+ childSetCommitCallback("Temporary Checkbox Ctrl",onCommitTemporary,this);
+
+ // Phantom checkbox
+ mCheckPhantom = getChild<LLCheckBoxCtrl>("Phantom Checkbox Ctrl");
+ childSetCommitCallback("Phantom Checkbox Ctrl",onCommitPhantom,this);
+
+
+ // Position
+ mLabelPosition = getChild<LLTextBox>("label position");
+ mCtrlPosX = getChild<LLSpinCtrl>("Pos X");
+ childSetCommitCallback("Pos X",onCommitPosition,this);
+ mCtrlPosY = getChild<LLSpinCtrl>("Pos Y");
+ childSetCommitCallback("Pos Y",onCommitPosition,this);
+ mCtrlPosZ = getChild<LLSpinCtrl>("Pos Z");
+ childSetCommitCallback("Pos Z",onCommitPosition,this);
+
+ // Scale
+ mLabelSize = getChild<LLTextBox>("label size");
+ mCtrlScaleX = getChild<LLSpinCtrl>("Scale X");
+ childSetCommitCallback("Scale X",onCommitScale,this);
+
+ // Scale Y
+ mCtrlScaleY = getChild<LLSpinCtrl>("Scale Y");
+ childSetCommitCallback("Scale Y",onCommitScale,this);
+
+ // Scale Z
+ mCtrlScaleZ = getChild<LLSpinCtrl>("Scale Z");
+ childSetCommitCallback("Scale Z",onCommitScale,this);
+
+ // Rotation
+ mLabelRotation = getChild<LLTextBox>("label rotation");
+ mCtrlRotX = getChild<LLSpinCtrl>("Rot X");
+ childSetCommitCallback("Rot X",onCommitRotation,this);
+ mCtrlRotY = getChild<LLSpinCtrl>("Rot Y");
+ childSetCommitCallback("Rot Y",onCommitRotation,this);
+ mCtrlRotZ = getChild<LLSpinCtrl>("Rot Z");
+ childSetCommitCallback("Rot Z",onCommitRotation,this);
+
+ //--------------------------------------------------------
+
+ // Base Type
+ mComboBaseType = getChild<LLComboBox>("comboBaseType");
+ childSetCommitCallback("comboBaseType",onCommitParametric,this);
+
+ // Cut
+ mLabelCut = getChild<LLTextBox>("text cut");
+ mSpinCutBegin = getChild<LLSpinCtrl>("cut begin");
+ childSetCommitCallback("cut begin",onCommitParametric,this);
+ mSpinCutBegin->setValidateBeforeCommit( precommitValidate );
+ mSpinCutEnd = getChild<LLSpinCtrl>("cut end");
+ childSetCommitCallback("cut end",onCommitParametric,this);
+ mSpinCutEnd->setValidateBeforeCommit( &precommitValidate );
+
+ // Hollow / Skew
+ mLabelHollow = getChild<LLTextBox>("text hollow");
+ mLabelSkew = getChild<LLTextBox>("text skew");
+ mSpinHollow = getChild<LLSpinCtrl>("Scale 1");
+ childSetCommitCallback("Scale 1",onCommitParametric,this);
+ mSpinHollow->setValidateBeforeCommit( &precommitValidate );
+ mSpinSkew = getChild<LLSpinCtrl>("Skew");
+ childSetCommitCallback("Skew",onCommitParametric,this);
+ mSpinSkew->setValidateBeforeCommit( &precommitValidate );
+ mLabelHoleType = getChild<LLTextBox>("Hollow Shape");
+
+ // Hole Type
+ mComboHoleType = getChild<LLComboBox>("hole");
+ childSetCommitCallback("hole",onCommitParametric,this);
+
+ // Twist
+ mLabelTwist = getChild<LLTextBox>("text twist");
+ mSpinTwistBegin = getChild<LLSpinCtrl>("Twist Begin");
+ childSetCommitCallback("Twist Begin",onCommitParametric,this);
+ mSpinTwistBegin->setValidateBeforeCommit( precommitValidate );
+ mSpinTwist = getChild<LLSpinCtrl>("Twist End");
+ childSetCommitCallback("Twist End",onCommitParametric,this);
+ mSpinTwist->setValidateBeforeCommit( &precommitValidate );
+
+ // Scale
+ mSpinScaleX = getChild<LLSpinCtrl>("Taper Scale X");
+ childSetCommitCallback("Taper Scale X",onCommitParametric,this);
+ mSpinScaleX->setValidateBeforeCommit( &precommitValidate );
+ mSpinScaleY = getChild<LLSpinCtrl>("Taper Scale Y");
+ childSetCommitCallback("Taper Scale Y",onCommitParametric,this);
+ mSpinScaleY->setValidateBeforeCommit( &precommitValidate );
+
+ // Shear
+ mLabelShear = getChild<LLTextBox>("text topshear");
+ mSpinShearX = getChild<LLSpinCtrl>("Shear X");
+ childSetCommitCallback("Shear X",onCommitParametric,this);
+ mSpinShearX->setValidateBeforeCommit( &precommitValidate );
+ mSpinShearY = getChild<LLSpinCtrl>("Shear Y");
+ childSetCommitCallback("Shear Y",onCommitParametric,this);
+ mSpinShearY->setValidateBeforeCommit( &precommitValidate );
+
+ // Path / Profile
+ mCtrlPathBegin = getChild<LLSpinCtrl>("Path Limit Begin");
+ childSetCommitCallback("Path Limit Begin",onCommitParametric,this);
+ mCtrlPathBegin->setValidateBeforeCommit( &precommitValidate );
+ mCtrlPathEnd = getChild<LLSpinCtrl>("Path Limit End");
+ childSetCommitCallback("Path Limit End",onCommitParametric,this);
+ mCtrlPathEnd->setValidateBeforeCommit( &precommitValidate );
+
+ // Taper
+ mLabelTaper = getChild<LLTextBox>("text taper2");
+ mSpinTaperX = getChild<LLSpinCtrl>("Taper X");
+ childSetCommitCallback("Taper X",onCommitParametric,this);
+ mSpinTaperX->setValidateBeforeCommit( precommitValidate );
+ mSpinTaperY = getChild<LLSpinCtrl>("Taper Y");
+ childSetCommitCallback("Taper Y",onCommitParametric,this);
+ mSpinTaperY->setValidateBeforeCommit( precommitValidate );
+
+ // Radius Offset / Revolutions
+ mLabelRadiusOffset = getChild<LLTextBox>("text radius delta");
+ mLabelRevolutions = getChild<LLTextBox>("text revolutions");
+ mSpinRadiusOffset = getChild<LLSpinCtrl>("Radius Offset");
+ childSetCommitCallback("Radius Offset",onCommitParametric,this);
+ mSpinRadiusOffset->setValidateBeforeCommit( &precommitValidate );
+ mSpinRevolutions = getChild<LLSpinCtrl>("Revolutions");
+ childSetCommitCallback("Revolutions",onCommitParametric,this);
+ mSpinRevolutions->setValidateBeforeCommit( &precommitValidate );
+
+ // Sculpt
+ mCtrlSculptTexture = getChild<LLTextureCtrl>("sculpt texture control");
+ if (mCtrlSculptTexture)
+ {
+ mCtrlSculptTexture->setDefaultImageAssetID(LLUUID(SCULPT_DEFAULT_TEXTURE));
+ mCtrlSculptTexture->setCommitCallback( boost::bind(&LLPanelObject::onCommitSculpt, this, _2 ));
+ mCtrlSculptTexture->setOnCancelCallback( boost::bind(&LLPanelObject::onCancelSculpt, this, _2 ));
+ mCtrlSculptTexture->setOnSelectCallback( boost::bind(&LLPanelObject::onSelectSculpt, this, _2 ));
+ mCtrlSculptTexture->setDropCallback( boost::bind(&LLPanelObject::onDropSculpt, this, _2 ));
+ // Don't allow (no copy) or (no transfer) textures to be selected during immediate mode
+ mCtrlSculptTexture->setImmediateFilterPermMask(PERM_COPY | PERM_TRANSFER);
+ // Allow any texture to be used during non-immediate mode.
+ mCtrlSculptTexture->setNonImmediateFilterPermMask(PERM_NONE);
+ LLAggregatePermissions texture_perms;
+ if (LLSelectMgr::getInstance()->selectGetAggregateTexturePermissions(texture_perms))
+ {
+ BOOL can_copy =
+ texture_perms.getValue(PERM_COPY) == LLAggregatePermissions::AP_EMPTY ||
+ texture_perms.getValue(PERM_COPY) == LLAggregatePermissions::AP_ALL;
+ BOOL can_transfer =
+ texture_perms.getValue(PERM_TRANSFER) == LLAggregatePermissions::AP_EMPTY ||
+ texture_perms.getValue(PERM_TRANSFER) == LLAggregatePermissions::AP_ALL;
+ mCtrlSculptTexture->setCanApplyImmediately(can_copy && can_transfer);
+ }
+ else
+ {
+ mCtrlSculptTexture->setCanApplyImmediately(FALSE);
+ }
+ }
+
+ mLabelSculptType = getChild<LLTextBox>("label sculpt type");
+ mCtrlSculptType = getChild<LLComboBox>("sculpt type control");
+ childSetCommitCallback("sculpt type control", onCommitSculptType, this);
+ mCtrlSculptMirror = getChild<LLCheckBoxCtrl>("sculpt mirror control");
+ childSetCommitCallback("sculpt mirror control", onCommitSculptType, this);
+ mCtrlSculptInvert = getChild<LLCheckBoxCtrl>("sculpt invert control");
+ childSetCommitCallback("sculpt invert control", onCommitSculptType, this);
+
+ // Start with everyone disabled
+ clearCtrls();
+
+ return TRUE;
+}
+
+LLPanelObject::LLPanelObject()
+: LLPanel(),
+ mIsPhysical(FALSE),
+ mIsTemporary(FALSE),
+ mIsPhantom(FALSE),
+ mCastShadows(TRUE),
+ mSelectedType(MI_BOX),
+ mSculptTextureRevert(LLUUID::null),
+ mSculptTypeRevert(0)
+{
+}
+
+
+LLPanelObject::~LLPanelObject()
+{
+ // Children all cleaned up by default view destructor.
+}
+
+void LLPanelObject::getState( )
+{
+ LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject();
+ LLViewerObject* root_objectp = objectp;
+ if(!objectp)
+ {
+ objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
+ // *FIX: shouldn't we just keep the child?
+ if (objectp)
+ {
+ LLViewerObject* parentp = objectp->getRootEdit();
+
+ if (parentp)
+ {
+ root_objectp = parentp;
+ }
+ else
+ {
+ root_objectp = objectp;
+ }
+ }
+ }
+
+ LLVOVolume *volobjp = NULL;
+ if ( objectp && (objectp->getPCode() == LL_PCODE_VOLUME))
+ {
+ volobjp = (LLVOVolume *)objectp;
+ }
+
+ if( !objectp )
+ {
+ //forfeit focus
+ if (gFocusMgr.childHasKeyboardFocus(this))
+ {
+ gFocusMgr.setKeyboardFocus(NULL);
+ }
+
+ // Disable all text input fields
+ clearCtrls();
+ return;
+ }
+
+ // can move or rotate only linked group with move permissions, or sub-object with move and modify perms
+ BOOL enable_move = objectp->permMove() && !objectp->isAttachment() && (objectp->permModify() || !gSavedSettings.getBOOL("EditLinkedParts"));
+ BOOL enable_scale = objectp->permMove() && objectp->permModify();
+ BOOL enable_rotate = objectp->permMove() && ( (objectp->permModify() && !objectp->isAttachment()) || !gSavedSettings.getBOOL("EditLinkedParts"));
+
+ S32 selected_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
+ BOOL single_volume = (LLSelectMgr::getInstance()->selectionAllPCode( LL_PCODE_VOLUME ))
+ && (selected_count == 1);
+
+ if (LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() > 1)
+ {
+ enable_move = FALSE;
+ enable_scale = FALSE;
+ enable_rotate = FALSE;
+ }
+
+ LLVector3 vec;
+ if (enable_move)
+ {
+ vec = objectp->getPositionEdit();
+ mCtrlPosX->set( vec.mV[VX] );
+ mCtrlPosY->set( vec.mV[VY] );
+ mCtrlPosZ->set( vec.mV[VZ] );
+ }
+ else
+ {
+ mCtrlPosX->clear();
+ mCtrlPosY->clear();
+ mCtrlPosZ->clear();
+ }
+
+
+ mLabelPosition->setEnabled( enable_move );
+ mCtrlPosX->setEnabled(enable_move);
+ mCtrlPosY->setEnabled(enable_move);
+ mCtrlPosZ->setEnabled(enable_move);
+
+ if (enable_scale)
+ {
+ vec = objectp->getScale();
+ mCtrlScaleX->set( vec.mV[VX] );
+ mCtrlScaleY->set( vec.mV[VY] );
+ mCtrlScaleZ->set( vec.mV[VZ] );
+ }
+ else
+ {
+ mCtrlScaleX->clear();
+ mCtrlScaleY->clear();
+ mCtrlScaleZ->clear();
+ }
+
+ mLabelSize->setEnabled( enable_scale );
+ mCtrlScaleX->setEnabled( enable_scale );
+ mCtrlScaleY->setEnabled( enable_scale );
+ mCtrlScaleZ->setEnabled( enable_scale );
+
+ LLQuaternion object_rot = objectp->getRotationEdit();
+ object_rot.getEulerAngles(&(mCurEulerDegrees.mV[VX]), &(mCurEulerDegrees.mV[VY]), &(mCurEulerDegrees.mV[VZ]));
+ mCurEulerDegrees *= RAD_TO_DEG;
+ mCurEulerDegrees.mV[VX] = fmod(llround(mCurEulerDegrees.mV[VX], OBJECT_ROTATION_PRECISION) + 360.f, 360.f);
+ mCurEulerDegrees.mV[VY] = fmod(llround(mCurEulerDegrees.mV[VY], OBJECT_ROTATION_PRECISION) + 360.f, 360.f);
+ mCurEulerDegrees.mV[VZ] = fmod(llround(mCurEulerDegrees.mV[VZ], OBJECT_ROTATION_PRECISION) + 360.f, 360.f);
+
+ if (enable_rotate)
+ {
+ mCtrlRotX->set( mCurEulerDegrees.mV[VX] );
+ mCtrlRotY->set( mCurEulerDegrees.mV[VY] );
+ mCtrlRotZ->set( mCurEulerDegrees.mV[VZ] );
+ }
+ else
+ {
+ mCtrlRotX->clear();
+ mCtrlRotY->clear();
+ mCtrlRotZ->clear();
+ }
+
+ mLabelRotation->setEnabled( enable_rotate );
+ mCtrlRotX->setEnabled( enable_rotate );
+ mCtrlRotY->setEnabled( enable_rotate );
+ mCtrlRotZ->setEnabled( enable_rotate );
+
+ BOOL owners_identical;
+ LLUUID owner_id;
+ std::string owner_name;
+ owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name);
+
+ // BUG? Check for all objects being editable?
+ S32 roots_selected = LLSelectMgr::getInstance()->getSelection()->getRootObjectCount();
+ BOOL editable = root_objectp->permModify();
+
+ // Select Single Message
+ getChildView("select_single")->setVisible( FALSE);
+ getChildView("edit_object")->setVisible( FALSE);
+ if (!editable || single_volume || selected_count <= 1)
+ {
+ getChildView("edit_object")->setVisible( TRUE);
+ getChildView("edit_object")->setEnabled(TRUE);
+ }
+ else
+ {
+ getChildView("select_single")->setVisible( TRUE);
+ getChildView("select_single")->setEnabled(TRUE);
+ }
+ // Lock checkbox - only modifiable if you own the object.
+ BOOL self_owned = (gAgent.getID() == owner_id);
+ mCheckLock->setEnabled( roots_selected > 0 && self_owned );
+
+ // More lock and debit checkbox - get the values
+ BOOL valid;
+ U32 owner_mask_on;
+ U32 owner_mask_off;
+ valid = LLSelectMgr::getInstance()->selectGetPerm(PERM_OWNER, &owner_mask_on, &owner_mask_off);
+
+ if(valid)
+ {
+ if(owner_mask_on & PERM_MOVE)
+ {
+ // owner can move, so not locked
+ mCheckLock->set(FALSE);
+ mCheckLock->setTentative(FALSE);
+ }
+ else if(owner_mask_off & PERM_MOVE)
+ {
+ // owner can't move, so locked
+ mCheckLock->set(TRUE);
+ mCheckLock->setTentative(FALSE);
+ }
+ else
+ {
+ // some locked, some not locked
+ mCheckLock->set(FALSE);
+ mCheckLock->setTentative(TRUE);
+ }
+ }
+
+ BOOL is_flexible = volobjp && volobjp->isFlexible();
+
+ // Physics checkbox
+ mIsPhysical = root_objectp->usePhysics();
+ mCheckPhysics->set( mIsPhysical );
+ mCheckPhysics->setEnabled( roots_selected>0
+ && (editable || gAgent.isGodlike())
+ && !is_flexible);
+
+ mIsTemporary = root_objectp->flagTemporaryOnRez();
+ mCheckTemporary->set( mIsTemporary );
+ mCheckTemporary->setEnabled( roots_selected>0 && editable );
+
+ mIsPhantom = root_objectp->flagPhantom();
+ mCheckPhantom->set( mIsPhantom );
+ mCheckPhantom->setEnabled( roots_selected>0 && editable && !is_flexible );
+
+
+#if 0 // 1.9.2
+ mCastShadows = root_objectp->flagCastShadows();
+ mCheckCastShadows->set( mCastShadows );
+ mCheckCastShadows->setEnabled( roots_selected==1 && editable );
+#endif
+
+ //----------------------------------------------------------------------------
+
+ S32 selected_item = MI_BOX;
+ S32 selected_hole = MI_HOLE_SAME;
+ BOOL enabled = FALSE;
+ BOOL hole_enabled = FALSE;
+ F32 scale_x=1.f, scale_y=1.f;
+ BOOL isMesh = FALSE;
+
+ if( !objectp || !objectp->getVolume() || !editable || !single_volume)
+ {
+ // Clear out all geometry fields.
+ mComboBaseType->clear();
+ mSpinHollow->clear();
+ mSpinCutBegin->clear();
+ mSpinCutEnd->clear();
+ mCtrlPathBegin->clear();
+ mCtrlPathEnd->clear();
+ mSpinScaleX->clear();
+ mSpinScaleY->clear();
+ mSpinTwist->clear();
+ mSpinTwistBegin->clear();
+ mComboHoleType->clear();
+ mSpinShearX->clear();
+ mSpinShearY->clear();
+ mSpinTaperX->clear();
+ mSpinTaperY->clear();
+ mSpinRadiusOffset->clear();
+ mSpinRevolutions->clear();
+ mSpinSkew->clear();
+
+ mSelectedType = MI_NONE;
+ }
+ else
+ {
+ // Only allowed to change these parameters for objects
+ // that you have permissions on AND are not attachments.
+ enabled = root_objectp->permModify();
+
+ // Volume type
+ const LLVolumeParams &volume_params = objectp->getVolume()->getParams();
+ U8 path = volume_params.getPathParams().getCurveType();
+ U8 profile_and_hole = volume_params.getProfileParams().getCurveType();
+ U8 profile = profile_and_hole & LL_PCODE_PROFILE_MASK;
+ U8 hole = profile_and_hole & LL_PCODE_HOLE_MASK;
+
+ // Scale goes first so we can differentiate between a sphere and a torus,
+ // which have the same profile and path types.
+
+ // Scale
+ scale_x = volume_params.getRatioX();
+ scale_y = volume_params.getRatioY();
+
+ BOOL linear_path = (path == LL_PCODE_PATH_LINE) || (path == LL_PCODE_PATH_FLEXIBLE);
+ if ( linear_path && profile == LL_PCODE_PROFILE_CIRCLE )
+ {
+ selected_item = MI_CYLINDER;
+ }
+ else if ( linear_path && profile == LL_PCODE_PROFILE_SQUARE )
+ {
+ selected_item = MI_BOX;
+ }
+ else if ( linear_path && profile == LL_PCODE_PROFILE_ISOTRI )
+ {
+ selected_item = MI_PRISM;
+ }
+ else if ( linear_path && profile == LL_PCODE_PROFILE_EQUALTRI )
+ {
+ selected_item = MI_PRISM;
+ }
+ else if ( linear_path && profile == LL_PCODE_PROFILE_RIGHTTRI )
+ {
+ selected_item = MI_PRISM;
+ }
+ else if (path == LL_PCODE_PATH_FLEXIBLE) // shouldn't happen
+ {
+ selected_item = MI_CYLINDER; // reasonable default
+ }
+ else if ( path == LL_PCODE_PATH_CIRCLE && profile == LL_PCODE_PROFILE_CIRCLE && scale_y > 0.75f)
+ {
+ selected_item = MI_SPHERE;
+ }
+ else if ( path == LL_PCODE_PATH_CIRCLE && profile == LL_PCODE_PROFILE_CIRCLE && scale_y <= 0.75f)
+ {
+ selected_item = MI_TORUS;
+ }
+ else if ( path == LL_PCODE_PATH_CIRCLE && profile == LL_PCODE_PROFILE_CIRCLE_HALF)
+ {
+ selected_item = MI_SPHERE;
+ }
+ else if ( path == LL_PCODE_PATH_CIRCLE2 && profile == LL_PCODE_PROFILE_CIRCLE )
+ {
+ // Spirals aren't supported. Make it into a sphere. JC
+ selected_item = MI_SPHERE;
+ }
+ else if ( path == LL_PCODE_PATH_CIRCLE && profile == LL_PCODE_PROFILE_EQUALTRI )
+ {
+ selected_item = MI_RING;
+ }
+ else if ( path == LL_PCODE_PATH_CIRCLE && profile == LL_PCODE_PROFILE_SQUARE && scale_y <= 0.75f)
+ {
+ selected_item = MI_TUBE;
+ }
+ else
+ {
+ llinfos << "Unknown path " << (S32) path << " profile " << (S32) profile << " in getState" << llendl;
+ selected_item = MI_BOX;
+ }
+
+
+ if (objectp->getParameterEntryInUse(LLNetworkData::PARAMS_SCULPT))
+ {
+ selected_item = MI_SCULPT;
+ //LLFirstUse::useSculptedPrim();
+ }
+
+
+ mComboBaseType ->setCurrentByIndex( selected_item );
+ mSelectedType = selected_item;
+
+ // Grab S path
+ F32 begin_s = volume_params.getBeginS();
+ F32 end_s = volume_params.getEndS();
+
+ // Compute cut and advanced cut from S and T
+ F32 begin_t = volume_params.getBeginT();
+ F32 end_t = volume_params.getEndT();
+
+ // Hollowness
+ F32 hollow = volume_params.getHollow();
+ mSpinHollow->set( 100.f * hollow );
+
+ // All hollow objects allow a shape to be selected.
+ if (hollow > 0.f)
+ {
+ switch (hole)
+ {
+ case LL_PCODE_HOLE_CIRCLE:
+ selected_hole = MI_HOLE_CIRCLE;
+ break;
+ case LL_PCODE_HOLE_SQUARE:
+ selected_hole = MI_HOLE_SQUARE;
+ break;
+ case LL_PCODE_HOLE_TRIANGLE:
+ selected_hole = MI_HOLE_TRIANGLE;
+ break;
+ case LL_PCODE_HOLE_SAME:
+ default:
+ selected_hole = MI_HOLE_SAME;
+ break;
+ }
+ mComboHoleType->setCurrentByIndex( selected_hole );
+ hole_enabled = enabled;
+ }
+ else
+ {
+ mComboHoleType->setCurrentByIndex( MI_HOLE_SAME );
+ hole_enabled = FALSE;
+ }
+
+ // Cut interpretation varies based on base object type
+ F32 cut_begin, cut_end, adv_cut_begin, adv_cut_end;
+
+ if ( selected_item == MI_SPHERE || selected_item == MI_TORUS ||
+ selected_item == MI_TUBE || selected_item == MI_RING )
+ {
+ cut_begin = begin_t;
+ cut_end = end_t;
+ adv_cut_begin = begin_s;
+ adv_cut_end = end_s;
+ }
+ else
+ {
+ cut_begin = begin_s;
+ cut_end = end_s;
+ adv_cut_begin = begin_t;
+ adv_cut_end = end_t;
+ }
+
+ mSpinCutBegin ->set( cut_begin );
+ mSpinCutEnd ->set( cut_end );
+ mCtrlPathBegin ->set( adv_cut_begin );
+ mCtrlPathEnd ->set( adv_cut_end );
+
+ // Twist
+ F32 twist = volume_params.getTwist();
+ F32 twist_begin = volume_params.getTwistBegin();
+ // Check the path type for conversion.
+ if (path == LL_PCODE_PATH_LINE || path == LL_PCODE_PATH_FLEXIBLE)
+ {
+ twist *= OBJECT_TWIST_LINEAR_MAX;
+ twist_begin *= OBJECT_TWIST_LINEAR_MAX;
+ }
+ else
+ {
+ twist *= OBJECT_TWIST_MAX;
+ twist_begin *= OBJECT_TWIST_MAX;
+ }
+
+ mSpinTwist ->set( twist );
+ mSpinTwistBegin ->set( twist_begin );
+
+ // Shear
+ F32 shear_x = volume_params.getShearX();
+ F32 shear_y = volume_params.getShearY();
+ mSpinShearX->set( shear_x );
+ mSpinShearY->set( shear_y );
+
+ // Taper
+ F32 taper_x = volume_params.getTaperX();
+ F32 taper_y = volume_params.getTaperY();
+ mSpinTaperX->set( taper_x );
+ mSpinTaperY->set( taper_y );
+
+ // Radius offset.
+ F32 radius_offset = volume_params.getRadiusOffset();
+ // Limit radius offset, based on taper and hole size y.
+ F32 radius_mag = fabs(radius_offset);
+ F32 hole_y_mag = fabs(scale_y);
+ F32 taper_y_mag = fabs(taper_y);
+ // Check to see if the taper effects us.
+ if ( (radius_offset > 0.f && taper_y < 0.f) ||
+ (radius_offset < 0.f && taper_y > 0.f) )
+ {
+ // The taper does not help increase the radius offset range.
+ taper_y_mag = 0.f;
+ }
+ F32 max_radius_mag = 1.f - hole_y_mag * (1.f - taper_y_mag) / (1.f - hole_y_mag);
+ // Enforce the maximum magnitude.
+ if (radius_mag > max_radius_mag)
+ {
+ // Check radius offset sign.
+ if (radius_offset < 0.f)
+ {
+ radius_offset = -max_radius_mag;
+ }
+ else
+ {
+ radius_offset = max_radius_mag;
+ }
+ }
+ mSpinRadiusOffset->set( radius_offset);
+
+ // Revolutions
+ F32 revolutions = volume_params.getRevolutions();
+ mSpinRevolutions->set( revolutions );
+
+ // Skew
+ F32 skew = volume_params.getSkew();
+ // Limit skew, based on revolutions hole size x.
+ F32 skew_mag= fabs(skew);
+ F32 min_skew_mag = 1.0f - 1.0f / (revolutions * scale_x + 1.0f);
+ // Discontinuity; A revolution of 1 allows skews below 0.5.
+ if ( fabs(revolutions - 1.0f) < 0.001)
+ min_skew_mag = 0.0f;
+
+ // Clip skew.
+ if (skew_mag < min_skew_mag)
+ {
+ // Check skew sign.
+ if (skew < 0.0f)
+ {
+ skew = -min_skew_mag;
+ }
+ else
+ {
+ skew = min_skew_mag;
+ }
+ }
+ mSpinSkew->set( skew );
+ }
+
+ // Compute control visibility, label names, and twist range.
+ // Start with defaults.
+ BOOL cut_visible = TRUE;
+ BOOL hollow_visible = TRUE;
+ BOOL top_size_x_visible = TRUE;
+ BOOL top_size_y_visible = TRUE;
+ BOOL top_shear_x_visible = TRUE;
+ BOOL top_shear_y_visible = TRUE;
+ BOOL twist_visible = TRUE;
+ BOOL advanced_cut_visible = FALSE;
+ BOOL taper_visible = FALSE;
+ BOOL skew_visible = FALSE;
+ BOOL radius_offset_visible = FALSE;
+ BOOL revolutions_visible = FALSE;
+ BOOL sculpt_texture_visible = FALSE;
+ F32 twist_min = OBJECT_TWIST_LINEAR_MIN;
+ F32 twist_max = OBJECT_TWIST_LINEAR_MAX;
+ F32 twist_inc = OBJECT_TWIST_LINEAR_INC;
+
+ BOOL advanced_is_dimple = FALSE;
+ BOOL advanced_is_slice = FALSE;
+ BOOL size_is_hole = FALSE;
+
+ // Tune based on overall volume type
+ switch (selected_item)
+ {
+ case MI_SPHERE:
+ top_size_x_visible = FALSE;
+ top_size_y_visible = FALSE;
+ top_shear_x_visible = FALSE;
+ top_shear_y_visible = FALSE;
+ //twist_visible = FALSE;
+ advanced_cut_visible = TRUE;
+ advanced_is_dimple = TRUE;
+ twist_min = OBJECT_TWIST_MIN;
+ twist_max = OBJECT_TWIST_MAX;
+ twist_inc = OBJECT_TWIST_INC;
+ break;
+
+ case MI_TORUS:
+ case MI_TUBE:
+ case MI_RING:
+ //top_size_x_visible = FALSE;
+ //top_size_y_visible = FALSE;
+ size_is_hole = TRUE;
+ skew_visible = TRUE;
+ advanced_cut_visible = TRUE;
+ taper_visible = TRUE;
+ radius_offset_visible = TRUE;
+ revolutions_visible = TRUE;
+ twist_min = OBJECT_TWIST_MIN;
+ twist_max = OBJECT_TWIST_MAX;
+ twist_inc = OBJECT_TWIST_INC;
+
+ break;
+
+ case MI_SCULPT:
+ cut_visible = FALSE;
+ hollow_visible = FALSE;
+ twist_visible = FALSE;
+ top_size_x_visible = FALSE;
+ top_size_y_visible = FALSE;
+ top_shear_x_visible = FALSE;
+ top_shear_y_visible = FALSE;
+ skew_visible = FALSE;
+ advanced_cut_visible = FALSE;
+ taper_visible = FALSE;
+ radius_offset_visible = FALSE;
+ revolutions_visible = FALSE;
+ sculpt_texture_visible = TRUE;
+
+ break;
+
+ case MI_BOX:
+ advanced_cut_visible = TRUE;
+ advanced_is_slice = TRUE;
+ break;
+
+ case MI_CYLINDER:
+ advanced_cut_visible = TRUE;
+ advanced_is_slice = TRUE;
+ break;
+
+ case MI_PRISM:
+ advanced_cut_visible = TRUE;
+ advanced_is_slice = TRUE;
+ break;
+
+ default:
+ break;
+ }
+
+ // Check if we need to change top size/hole size params.
+ switch (selected_item)
+ {
+ case MI_SPHERE:
+ case MI_TORUS:
+ case MI_TUBE:
+ case MI_RING:
+ mSpinScaleX->set( scale_x );
+ mSpinScaleY->set( scale_y );
+ mSpinScaleX->setMinValue(OBJECT_MIN_HOLE_SIZE);
+ mSpinScaleX->setMaxValue(OBJECT_MAX_HOLE_SIZE_X);
+ mSpinScaleY->setMinValue(OBJECT_MIN_HOLE_SIZE);
+ mSpinScaleY->setMaxValue(OBJECT_MAX_HOLE_SIZE_Y);
+ break;
+ default:
+ if (editable)
+ {
+ mSpinScaleX->set( 1.f - scale_x );
+ mSpinScaleY->set( 1.f - scale_y );
+ mSpinScaleX->setMinValue(-1.f);
+ mSpinScaleX->setMaxValue(1.f);
+ mSpinScaleY->setMinValue(-1.f);
+ mSpinScaleY->setMaxValue(1.f);
+ }
+ break;
+ }
+
+ // Check if we need to limit the hollow based on the hole type.
+ if ( selected_hole == MI_HOLE_SQUARE &&
+ ( selected_item == MI_CYLINDER || selected_item == MI_TORUS ||
+ selected_item == MI_PRISM || selected_item == MI_RING ||
+ selected_item == MI_SPHERE ) )
+ {
+ mSpinHollow->setMinValue(0.f);
+ mSpinHollow->setMaxValue(70.f);
+ }
+ else
+ {
+ mSpinHollow->setMinValue(0.f);
+ mSpinHollow->setMaxValue(95.f);
+ }
+
+ // Update field enablement
+ mComboBaseType ->setEnabled( enabled );
+
+ mLabelCut ->setEnabled( enabled );
+ mSpinCutBegin ->setEnabled( enabled );
+ mSpinCutEnd ->setEnabled( enabled );
+
+ mLabelHollow ->setEnabled( enabled );
+ mSpinHollow ->setEnabled( enabled );
+ mLabelHoleType ->setEnabled( hole_enabled );
+ mComboHoleType ->setEnabled( hole_enabled );
+
+ mLabelTwist ->setEnabled( enabled );
+ mSpinTwist ->setEnabled( enabled );
+ mSpinTwistBegin ->setEnabled( enabled );
+
+ mLabelSkew ->setEnabled( enabled );
+ mSpinSkew ->setEnabled( enabled );
+
+ getChildView("scale_hole")->setVisible( FALSE);
+ getChildView("scale_taper")->setVisible( FALSE);
+ if (top_size_x_visible || top_size_y_visible)
+ {
+ if (size_is_hole)
+ {
+ getChildView("scale_hole")->setVisible( TRUE);
+ getChildView("scale_hole")->setEnabled(enabled);
+ }
+ else
+ {
+ getChildView("scale_taper")->setVisible( TRUE);
+ getChildView("scale_taper")->setEnabled(enabled);
+ }
+ }
+
+ mSpinScaleX ->setEnabled( enabled );
+ mSpinScaleY ->setEnabled( enabled );
+
+ mLabelShear ->setEnabled( enabled );
+ mSpinShearX ->setEnabled( enabled );
+ mSpinShearY ->setEnabled( enabled );
+
+ getChildView("advanced_cut")->setVisible( FALSE);
+ getChildView("advanced_dimple")->setVisible( FALSE);
+ getChildView("advanced_slice")->setVisible( FALSE);
+
+ if (advanced_cut_visible)
+ {
+ if (advanced_is_dimple)
+ {
+ getChildView("advanced_dimple")->setVisible( TRUE);
+ getChildView("advanced_dimple")->setEnabled(enabled);
+ }
+
+ else if (advanced_is_slice)
+ {
+ getChildView("advanced_slice")->setVisible( TRUE);
+ getChildView("advanced_slice")->setEnabled(enabled);
+ }
+ else
+ {
+ getChildView("advanced_cut")->setVisible( TRUE);
+ getChildView("advanced_cut")->setEnabled(enabled);
+ }
+ }
+
+ mCtrlPathBegin ->setEnabled( enabled );
+ mCtrlPathEnd ->setEnabled( enabled );
+
+ mLabelTaper ->setEnabled( enabled );
+ mSpinTaperX ->setEnabled( enabled );
+ mSpinTaperY ->setEnabled( enabled );
+
+ mLabelRadiusOffset->setEnabled( enabled );
+ mSpinRadiusOffset ->setEnabled( enabled );
+
+ mLabelRevolutions->setEnabled( enabled );
+ mSpinRevolutions ->setEnabled( enabled );
+
+ // Update field visibility
+ mLabelCut ->setVisible( cut_visible );
+ mSpinCutBegin ->setVisible( cut_visible );
+ mSpinCutEnd ->setVisible( cut_visible );
+
+ mLabelHollow ->setVisible( hollow_visible );
+ mSpinHollow ->setVisible( hollow_visible );
+ mLabelHoleType ->setVisible( hollow_visible );
+ mComboHoleType ->setVisible( hollow_visible );
+
+ mLabelTwist ->setVisible( twist_visible );
+ mSpinTwist ->setVisible( twist_visible );
+ mSpinTwistBegin ->setVisible( twist_visible );
+ mSpinTwist ->setMinValue( twist_min );
+ mSpinTwist ->setMaxValue( twist_max );
+ mSpinTwist ->setIncrement( twist_inc );
+ mSpinTwistBegin ->setMinValue( twist_min );
+ mSpinTwistBegin ->setMaxValue( twist_max );
+ mSpinTwistBegin ->setIncrement( twist_inc );
+
+ mSpinScaleX ->setVisible( top_size_x_visible );
+ mSpinScaleY ->setVisible( top_size_y_visible );
+
+ mLabelSkew ->setVisible( skew_visible );
+ mSpinSkew ->setVisible( skew_visible );
+
+ mLabelShear ->setVisible( top_shear_x_visible || top_shear_y_visible );
+ mSpinShearX ->setVisible( top_shear_x_visible );
+ mSpinShearY ->setVisible( top_shear_y_visible );
+
+ mCtrlPathBegin ->setVisible( advanced_cut_visible );
+ mCtrlPathEnd ->setVisible( advanced_cut_visible );
+
+ mLabelTaper ->setVisible( taper_visible );
+ mSpinTaperX ->setVisible( taper_visible );
+ mSpinTaperY ->setVisible( taper_visible );
+
+ mLabelRadiusOffset->setVisible( radius_offset_visible );
+ mSpinRadiusOffset ->setVisible( radius_offset_visible );
+
+ mLabelRevolutions->setVisible( revolutions_visible );
+ mSpinRevolutions ->setVisible( revolutions_visible );
+
+ mCtrlSculptTexture->setVisible(sculpt_texture_visible);
+ mLabelSculptType->setVisible(sculpt_texture_visible);
+ mCtrlSculptType->setVisible(sculpt_texture_visible);
+
+
+ // sculpt texture
+ if (selected_item == MI_SCULPT)
+ {
+
+
+ LLUUID id;
+ LLSculptParams *sculpt_params = (LLSculptParams *)objectp->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
+
+
+ if (sculpt_params) // if we have a legal sculpt param block for this object:
+ {
+ if (mObject != objectp) // we've just selected a new object, so save for undo
+ {
+ mSculptTextureRevert = sculpt_params->getSculptTexture();
+ mSculptTypeRevert = sculpt_params->getSculptType();
+ }
+
+ U8 sculpt_type = sculpt_params->getSculptType();
+ U8 sculpt_stitching = sculpt_type & LL_SCULPT_TYPE_MASK;
+ BOOL sculpt_invert = sculpt_type & LL_SCULPT_FLAG_INVERT;
+ BOOL sculpt_mirror = sculpt_type & LL_SCULPT_FLAG_MIRROR;
+ isMesh = (sculpt_stitching == LL_SCULPT_TYPE_MESH);
+
+ LLTextureCtrl* mTextureCtrl = getChild<LLTextureCtrl>("sculpt texture control");
+ if(mTextureCtrl)
+ {
+ mTextureCtrl->setTentative(FALSE);
+ mTextureCtrl->setEnabled(editable && !isMesh);
+ if (editable)
+ mTextureCtrl->setImageAssetID(sculpt_params->getSculptTexture());
+ else
+ mTextureCtrl->setImageAssetID(LLUUID::null);
+ }
+
+ mComboBaseType->setEnabled(!isMesh);
+
+ if (mCtrlSculptType)
+ {
+ mCtrlSculptType->setCurrentByIndex(sculpt_stitching);
+ mCtrlSculptType->setEnabled(editable && !isMesh);
+ }
+
+ if (mCtrlSculptMirror)
+ {
+ mCtrlSculptMirror->set(sculpt_mirror);
+ mCtrlSculptMirror->setEnabled(editable && !isMesh);
+ }
+
+ if (mCtrlSculptInvert)
+ {
+ mCtrlSculptInvert->set(sculpt_invert);
+ mCtrlSculptInvert->setEnabled(editable);
+ }
+
+ if (mLabelSculptType)
+ {
+ mLabelSculptType->setEnabled(TRUE);
+ }
+
+ }
+ }
+ else
+ {
+ mSculptTextureRevert = LLUUID::null;
+ }
+
+ mCtrlSculptMirror->setVisible(sculpt_texture_visible && !isMesh);
+ mCtrlSculptInvert->setVisible(sculpt_texture_visible && !isMesh);
+
+ //----------------------------------------------------------------------------
+
+ mObject = objectp;
+ mRootObject = root_objectp;
+}
+
+// static
+bool LLPanelObject::precommitValidate( const LLSD& data )
+{
+ // TODO: Richard will fill this in later.
+ return TRUE; // FALSE means that validation failed and new value should not be commited.
+}
+
+void LLPanelObject::sendIsPhysical()
+{
+ BOOL value = mCheckPhysics->get();
+ if( mIsPhysical != value )
+ {
+ LLSelectMgr::getInstance()->selectionUpdatePhysics(value);
+ mIsPhysical = value;
+
+ llinfos << "update physics sent" << llendl;
+ }
+ else
+ {
+ llinfos << "update physics not changed" << llendl;
+ }
+}
+
+void LLPanelObject::sendIsTemporary()
+{
+ BOOL value = mCheckTemporary->get();
+ if( mIsTemporary != value )
+ {
+ LLSelectMgr::getInstance()->selectionUpdateTemporary(value);
+ mIsTemporary = value;
+
+ llinfos << "update temporary sent" << llendl;
+ }
+ else
+ {
+ llinfos << "update temporary not changed" << llendl;
+ }
+}
+
+
+void LLPanelObject::sendIsPhantom()
+{
+ BOOL value = mCheckPhantom->get();
+ if( mIsPhantom != value )
+ {
+ LLSelectMgr::getInstance()->selectionUpdatePhantom(value);
+ mIsPhantom = value;
+
+ llinfos << "update phantom sent" << llendl;
+ }
+ else
+ {
+ llinfos << "update phantom not changed" << llendl;
+ }
+}
+
+void LLPanelObject::sendCastShadows()
+{
+ BOOL value = mCheckCastShadows->get();
+ if( mCastShadows != value )
+ {
+ LLSelectMgr::getInstance()->selectionUpdateCastShadows(value);
+ mCastShadows = value;
+
+ llinfos << "update cast shadows sent" << llendl;
+ }
+ else
+ {
+ llinfos << "update cast shadows not changed" << llendl;
+ }
+}
+
+// static
+void LLPanelObject::onCommitParametric( LLUICtrl* ctrl, void* userdata )
+{
+ LLPanelObject* self = (LLPanelObject*) userdata;
+
+ if (self->mObject.isNull())
+ {
+ return;
+ }
+
+ if (self->mObject->getPCode() != LL_PCODE_VOLUME)
+ {
+ // Don't allow modification of non-volume objects.
+ return;
+ }
+
+ LLVolume *volume = self->mObject->getVolume();
+ if (!volume)
+ {
+ return;
+ }
+
+ LLVolumeParams volume_params;
+ self->getVolumeParams(volume_params);
+
+
+
+ // set sculpting
+ S32 selected_type = self->mComboBaseType->getCurrentIndex();
+
+ if (selected_type == MI_SCULPT)
+ {
+ self->mObject->setParameterEntryInUse(LLNetworkData::PARAMS_SCULPT, TRUE, TRUE);
+ LLSculptParams *sculpt_params = (LLSculptParams *)self->mObject->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
+ if (sculpt_params)
+ volume_params.setSculptID(sculpt_params->getSculptTexture(), sculpt_params->getSculptType());
+ }
+ else
+ {
+ LLSculptParams *sculpt_params = (LLSculptParams *)self->mObject->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
+ if (sculpt_params)
+ self->mObject->setParameterEntryInUse(LLNetworkData::PARAMS_SCULPT, FALSE, TRUE);
+ }
+
+ // Update the volume, if necessary.
+ self->mObject->updateVolume(volume_params);
+
+
+ // This was added to make sure thate when changes are made, the UI
+ // adjusts to present valid options.
+ // *FIX: only some changes, ie, hollow or primitive type changes,
+ // require a refresh.
+ self->refresh();
+
+}
+
+void LLPanelObject::getVolumeParams(LLVolumeParams& volume_params)
+{
+ // Figure out what type of volume to make
+ S32 was_selected_type = mSelectedType;
+ S32 selected_type = mComboBaseType->getCurrentIndex();
+ U8 profile;
+ U8 path;
+ switch ( selected_type )
+ {
+ case MI_CYLINDER:
+ profile = LL_PCODE_PROFILE_CIRCLE;
+ path = LL_PCODE_PATH_LINE;
+ break;
+
+ case MI_BOX:
+ profile = LL_PCODE_PROFILE_SQUARE;
+ path = LL_PCODE_PATH_LINE;
+ break;
+
+ case MI_PRISM:
+ profile = LL_PCODE_PROFILE_EQUALTRI;
+ path = LL_PCODE_PATH_LINE;
+ break;
+
+ case MI_SPHERE:
+ profile = LL_PCODE_PROFILE_CIRCLE_HALF;
+ path = LL_PCODE_PATH_CIRCLE;
+ break;
+
+ case MI_TORUS:
+ profile = LL_PCODE_PROFILE_CIRCLE;
+ path = LL_PCODE_PATH_CIRCLE;
+ break;
+
+ case MI_TUBE:
+ profile = LL_PCODE_PROFILE_SQUARE;
+ path = LL_PCODE_PATH_CIRCLE;
+ break;
+
+ case MI_RING:
+ profile = LL_PCODE_PROFILE_EQUALTRI;
+ path = LL_PCODE_PATH_CIRCLE;
+ break;
+
+ case MI_SCULPT:
+ profile = LL_PCODE_PROFILE_CIRCLE;
+ path = LL_PCODE_PATH_CIRCLE;
+ break;
+
+ default:
+ llwarns << "Unknown base type " << selected_type
+ << " in getVolumeParams()" << llendl;
+ // assume a box
+ selected_type = MI_BOX;
+ profile = LL_PCODE_PROFILE_SQUARE;
+ path = LL_PCODE_PATH_LINE;
+ break;
+ }
+
+
+ if (path == LL_PCODE_PATH_LINE)
+ {
+ LLVOVolume *volobjp = (LLVOVolume *)(LLViewerObject*)(mObject);
+ if (volobjp->isFlexible())
+ {
+ path = LL_PCODE_PATH_FLEXIBLE;
+ }
+ }
+
+ S32 selected_hole = mComboHoleType->getCurrentIndex();
+ U8 hole;
+ switch (selected_hole)
+ {
+ case MI_HOLE_CIRCLE:
+ hole = LL_PCODE_HOLE_CIRCLE;
+ break;
+ case MI_HOLE_SQUARE:
+ hole = LL_PCODE_HOLE_SQUARE;
+ break;
+ case MI_HOLE_TRIANGLE:
+ hole = LL_PCODE_HOLE_TRIANGLE;
+ break;
+ case MI_HOLE_SAME:
+ default:
+ hole = LL_PCODE_HOLE_SAME;
+ break;
+ }
+
+ volume_params.setType(profile | hole, path);
+ mSelectedType = selected_type;
+
+ // Compute cut start/end
+ F32 cut_begin = mSpinCutBegin->get();
+ F32 cut_end = mSpinCutEnd->get();
+
+ // Make sure at least OBJECT_CUT_INC of the object survives
+ if (cut_begin > cut_end - OBJECT_MIN_CUT_INC)
+ {
+ cut_begin = cut_end - OBJECT_MIN_CUT_INC;
+ mSpinCutBegin->set(cut_begin);
+ }
+
+ F32 adv_cut_begin = mCtrlPathBegin->get();
+ F32 adv_cut_end = mCtrlPathEnd->get();
+
+ // Make sure at least OBJECT_CUT_INC of the object survives
+ if (adv_cut_begin > adv_cut_end - OBJECT_MIN_CUT_INC)
+ {
+ adv_cut_begin = adv_cut_end - OBJECT_MIN_CUT_INC;
+ mCtrlPathBegin->set(adv_cut_begin);
+ }
+
+ F32 begin_s, end_s;
+ F32 begin_t, end_t;
+
+ if (selected_type == MI_SPHERE || selected_type == MI_TORUS ||
+ selected_type == MI_TUBE || selected_type == MI_RING)
+ {
+ begin_s = adv_cut_begin;
+ end_s = adv_cut_end;
+
+ begin_t = cut_begin;
+ end_t = cut_end;
+ }
+ else
+ {
+ begin_s = cut_begin;
+ end_s = cut_end;
+
+ begin_t = adv_cut_begin;
+ end_t = adv_cut_end;
+ }
+
+ volume_params.setBeginAndEndS(begin_s, end_s);
+ volume_params.setBeginAndEndT(begin_t, end_t);
+
+ // Hollowness
+ F32 hollow = mSpinHollow->get() / 100.f;
+
+ if ( selected_hole == MI_HOLE_SQUARE &&
+ ( selected_type == MI_CYLINDER || selected_type == MI_TORUS ||
+ selected_type == MI_PRISM || selected_type == MI_RING ||
+ selected_type == MI_SPHERE ) )
+ {
+ if (hollow > 0.7f) hollow = 0.7f;
+ }
+
+ volume_params.setHollow( hollow );
+
+ // Twist Begin,End
+ F32 twist_begin = mSpinTwistBegin->get();
+ F32 twist = mSpinTwist->get();
+ // Check the path type for twist conversion.
+ if (path == LL_PCODE_PATH_LINE || path == LL_PCODE_PATH_FLEXIBLE)
+ {
+ twist_begin /= OBJECT_TWIST_LINEAR_MAX;
+ twist /= OBJECT_TWIST_LINEAR_MAX;
+ }
+ else
+ {
+ twist_begin /= OBJECT_TWIST_MAX;
+ twist /= OBJECT_TWIST_MAX;
+ }
+
+ volume_params.setTwistBegin(twist_begin);
+ volume_params.setTwist(twist);
+
+ // Scale X,Y
+ F32 scale_x = mSpinScaleX->get();
+ F32 scale_y = mSpinScaleY->get();
+ if ( was_selected_type == MI_BOX || was_selected_type == MI_CYLINDER || was_selected_type == MI_PRISM)
+ {
+ scale_x = 1.f - scale_x;
+ scale_y = 1.f - scale_y;
+ }
+
+ // Skew
+ F32 skew = mSpinSkew->get();
+
+ // Taper X,Y
+ F32 taper_x = mSpinTaperX->get();
+ F32 taper_y = mSpinTaperY->get();
+
+ // Radius offset
+ F32 radius_offset = mSpinRadiusOffset->get();
+
+ // Revolutions
+ F32 revolutions = mSpinRevolutions->get();
+
+ if ( selected_type == MI_SPHERE )
+ {
+ // Snap values to valid sphere parameters.
+ scale_x = 1.0f;
+ scale_y = 1.0f;
+ skew = 0.0f;
+ taper_x = 0.0f;
+ taper_y = 0.0f;
+ radius_offset = 0.0f;
+ revolutions = 1.0f;
+ }
+ else if ( selected_type == MI_TORUS || selected_type == MI_TUBE ||
+ selected_type == MI_RING )
+ {
+ scale_x = llclamp(
+ scale_x,
+ OBJECT_MIN_HOLE_SIZE,
+ OBJECT_MAX_HOLE_SIZE_X);
+ scale_y = llclamp(
+ scale_y,
+ OBJECT_MIN_HOLE_SIZE,
+ OBJECT_MAX_HOLE_SIZE_Y);
+
+ // Limit radius offset, based on taper and hole size y.
+ F32 radius_mag = fabs(radius_offset);
+ F32 hole_y_mag = fabs(scale_y);
+ F32 taper_y_mag = fabs(taper_y);
+ // Check to see if the taper effects us.
+ if ( (radius_offset > 0.f && taper_y < 0.f) ||
+ (radius_offset < 0.f && taper_y > 0.f) )
+ {
+ // The taper does not help increase the radius offset range.
+ taper_y_mag = 0.f;
+ }
+ F32 max_radius_mag = 1.f - hole_y_mag * (1.f - taper_y_mag) / (1.f - hole_y_mag);
+ // Enforce the maximum magnitude.
+ if (radius_mag > max_radius_mag)
+ {
+ // Check radius offset sign.
+ if (radius_offset < 0.f)
+ {
+ radius_offset = -max_radius_mag;
+ }
+ else
+ {
+ radius_offset = max_radius_mag;
+ }
+ }
+
+ // Check the skew value against the revolutions.
+ F32 skew_mag= fabs(skew);
+ F32 min_skew_mag = 1.0f - 1.0f / (revolutions * scale_x + 1.0f);
+ // Discontinuity; A revolution of 1 allows skews below 0.5.
+ if ( fabs(revolutions - 1.0f) < 0.001)
+ min_skew_mag = 0.0f;
+
+ // Clip skew.
+ if (skew_mag < min_skew_mag)
+ {
+ // Check skew sign.
+ if (skew < 0.0f)
+ {
+ skew = -min_skew_mag;
+ }
+ else
+ {
+ skew = min_skew_mag;
+ }
+ }
+ }
+
+ volume_params.setRatio( scale_x, scale_y );
+ volume_params.setSkew(skew);
+ volume_params.setTaper( taper_x, taper_y );
+ volume_params.setRadiusOffset(radius_offset);
+ volume_params.setRevolutions(revolutions);
+
+ // Shear X,Y
+ F32 shear_x = mSpinShearX->get();
+ F32 shear_y = mSpinShearY->get();
+ volume_params.setShear( shear_x, shear_y );
+
+ if (selected_type == MI_SCULPT)
+ {
+ volume_params.setSculptID(LLUUID::null, 0);
+ volume_params.setBeginAndEndT (0, 1);
+ volume_params.setBeginAndEndS (0, 1);
+ volume_params.setHollow (0);
+ volume_params.setTwistBegin (0);
+ volume_params.setTwistEnd (0);
+ volume_params.setRatio (1, 0.5);
+ volume_params.setShear (0, 0);
+ volume_params.setTaper (0, 0);
+ volume_params.setRevolutions (1);
+ volume_params.setRadiusOffset (0);
+ volume_params.setSkew (0);
+ }
+
+}
+
+// BUG: Make work with multiple objects
+void LLPanelObject::sendRotation(BOOL btn_down)
+{
+ if (mObject.isNull()) return;
+
+ LLVector3 new_rot(mCtrlRotX->get(), mCtrlRotY->get(), mCtrlRotZ->get());
+ new_rot.mV[VX] = llround(new_rot.mV[VX], OBJECT_ROTATION_PRECISION);
+ new_rot.mV[VY] = llround(new_rot.mV[VY], OBJECT_ROTATION_PRECISION);
+ new_rot.mV[VZ] = llround(new_rot.mV[VZ], OBJECT_ROTATION_PRECISION);
+
+ // Note: must compare before conversion to radians
+ LLVector3 delta = new_rot - mCurEulerDegrees;
+
+ if (delta.magVec() >= 0.0005f)
+ {
+ mCurEulerDegrees = new_rot;
+ new_rot *= DEG_TO_RAD;
+
+ LLQuaternion rotation;
+ rotation.setQuat(new_rot.mV[VX], new_rot.mV[VY], new_rot.mV[VZ]);
+
+ if (mRootObject != mObject)
+ {
+ rotation = rotation * ~mRootObject->getRotationRegion();
+ }
+ std::vector<LLVector3>& child_positions = mObject->mUnselectedChildrenPositions ;
+ std::vector<LLQuaternion> child_rotations;
+ if (mObject->isRootEdit())
+ {
+ mObject->saveUnselectedChildrenRotation(child_rotations) ;
+ mObject->saveUnselectedChildrenPosition(child_positions) ;
+ }
+
+ mObject->setRotation(rotation);
+ LLManip::rebuild(mObject) ;
+
+ // for individually selected roots, we need to counterrotate all the children
+ if (mObject->isRootEdit())
+ {
+ mObject->resetChildrenRotationAndPosition(child_rotations, child_positions) ;
+ }
+
+ if(!btn_down)
+ {
+ child_positions.clear() ;
+ LLSelectMgr::getInstance()->sendMultipleUpdate(UPD_ROTATION | UPD_POSITION);
+ }
+ }
+}
+
+
+// BUG: Make work with multiple objects
+void LLPanelObject::sendScale(BOOL btn_down)
+{
+ if (mObject.isNull()) return;
+
+ LLVector3 newscale(mCtrlScaleX->get(), mCtrlScaleY->get(), mCtrlScaleZ->get());
+
+ LLVector3 delta = newscale - mObject->getScale();
+ if (delta.magVec() >= 0.0005f)
+ {
+ // scale changed by more than 1/2 millimeter
+
+ // check to see if we aren't scaling the textures
+ // (in which case the tex coord's need to be recomputed)
+ BOOL dont_stretch_textures = !LLManipScale::getStretchTextures();
+ if (dont_stretch_textures)
+ {
+ LLSelectMgr::getInstance()->saveSelectedObjectTransform(SELECT_ACTION_TYPE_SCALE);
+ }
+
+ mObject->setScale(newscale, TRUE);
+
+ if(!btn_down)
+ {
+ LLSelectMgr::getInstance()->sendMultipleUpdate(UPD_SCALE | UPD_POSITION);
+ }
+
+ LLSelectMgr::getInstance()->adjustTexturesByScale(TRUE, !dont_stretch_textures);
+// llinfos << "scale sent" << llendl;
+ }
+ else
+ {
+// llinfos << "scale not changed" << llendl;
+ }
+}
+
+
+void LLPanelObject::sendPosition(BOOL btn_down)
+{
+ if (mObject.isNull()) return;
+
+ LLVector3 newpos(mCtrlPosX->get(), mCtrlPosY->get(), mCtrlPosZ->get());
+ LLViewerRegion* regionp = mObject->getRegion();
+
+ // Clamp the Z height
+ const F32 height = newpos.mV[VZ];
+ const F32 min_height = LLWorld::getInstance()->getMinAllowedZ(mObject, mObject->getPositionGlobal());
+ const F32 max_height = LLWorld::getInstance()->getRegionMaxHeight();
+
+ if (!mObject->isAttachment())
+ {
+ if ( height < min_height)
+ {
+ newpos.mV[VZ] = min_height;
+ mCtrlPosZ->set( min_height );
+ }
+ else if ( height > max_height )
+ {
+ newpos.mV[VZ] = max_height;
+ mCtrlPosZ->set( max_height );
+ }
+
+ // Grass is always drawn on the ground, so clamp its position to the ground
+ if (mObject->getPCode() == LL_PCODE_LEGACY_GRASS)
+ {
+ mCtrlPosZ->set(LLWorld::getInstance()->resolveLandHeightAgent(newpos) + 1.f);
+ }
+ }
+
+ // Make sure new position is in a valid region, so the object
+ // won't get dumped by the simulator.
+ LLVector3d new_pos_global = regionp->getPosGlobalFromRegion(newpos);
+
+ if ( LLWorld::getInstance()->positionRegionValidGlobal(new_pos_global) )
+ {
+ // send only if the position is changed, that is, the delta vector is not zero
+ LLVector3d old_pos_global = mObject->getPositionGlobal();
+ LLVector3d delta = new_pos_global - old_pos_global;
+ // moved more than 1/2 millimeter
+ if (delta.magVec() >= 0.0005f)
+ {
+ if (mRootObject != mObject)
+ {
+ newpos = newpos - mRootObject->getPositionRegion();
+ newpos = newpos * ~mRootObject->getRotationRegion();
+ mObject->setPositionParent(newpos);
+ }
+ else
+ {
+ mObject->setPositionEdit(newpos);
+ }
+
+ LLManip::rebuild(mObject) ;
+
+ // for individually selected roots, we need to counter-translate all unselected children
+ if (mObject->isRootEdit())
+ {
+ // only offset by parent's translation
+ mObject->resetChildrenPosition(LLVector3(-delta), TRUE) ;
+ }
+
+ if(!btn_down)
+ {
+ LLSelectMgr::getInstance()->sendMultipleUpdate(UPD_POSITION);
+ }
+
+ LLSelectMgr::getInstance()->updateSelectionCenter();
+ }
+ }
+ else
+ {
+ // move failed, so we update the UI with the correct values
+ LLVector3 vec = mRootObject->getPositionRegion();
+ mCtrlPosX->set(vec.mV[VX]);
+ mCtrlPosY->set(vec.mV[VY]);
+ mCtrlPosZ->set(vec.mV[VZ]);
+ }
+}
+
+void LLPanelObject::sendSculpt()
+{
+ if (mObject.isNull())
+ return;
+
+ LLSculptParams sculpt_params;
+
+ if (mCtrlSculptTexture)
+ sculpt_params.setSculptTexture(mCtrlSculptTexture->getImageAssetID());
+
+ U8 sculpt_type = 0;
+
+ if (mCtrlSculptType)
+ sculpt_type |= mCtrlSculptType->getCurrentIndex();
+
+ bool enabled = sculpt_type != LL_SCULPT_TYPE_MESH;
+
+ if (mCtrlSculptMirror)
+ {
+ mCtrlSculptMirror->setEnabled(enabled ? TRUE : FALSE);
+ }
+ if (mCtrlSculptInvert)
+ {
+ mCtrlSculptInvert->setEnabled(enabled ? TRUE : FALSE);
+ }
+
+ if ((mCtrlSculptMirror) && (mCtrlSculptMirror->get()))
+ sculpt_type |= LL_SCULPT_FLAG_MIRROR;
+
+ if ((mCtrlSculptInvert) && (mCtrlSculptInvert->get()))
+ sculpt_type |= LL_SCULPT_FLAG_INVERT;
+
+ sculpt_params.setSculptType(sculpt_type);
+ mObject->setParameterEntry(LLNetworkData::PARAMS_SCULPT, sculpt_params, TRUE);
+}
+
+void LLPanelObject::refresh()
+{
+ getState();
+ if (mObject.notNull() && mObject->isDead())
+ {
+ mObject = NULL;
+ }
+
+ if (mRootObject.notNull() && mRootObject->isDead())
+ {
+ mRootObject = NULL;
+ }
+
+ bool enable_mesh = gSavedSettings.getBOOL("MeshEnabled") &&
+ gAgent.getRegion() &&
+ !gAgent.getRegion()->getCapability("GetMesh").empty();
+
+ F32 max_scale = get_default_max_prim_scale(LLPickInfo::isFlora(mObject));
+
+ getChild<LLSpinCtrl>("Scale X")->setMaxValue(max_scale);
+ getChild<LLSpinCtrl>("Scale Y")->setMaxValue(max_scale);
+ getChild<LLSpinCtrl>("Scale Z")->setMaxValue(max_scale);
+
+ BOOL found = mCtrlSculptType->itemExists("Mesh");
+ if (enable_mesh && !found)
+ {
+ mCtrlSculptType->add("Mesh");
+ }
+ else if (!enable_mesh && found)
+ {
+ mCtrlSculptType->remove("Mesh");
+ }
+}
+
+
+void LLPanelObject::draw()
+{
+ const LLColor4 white( 1.0f, 1.0f, 1.0f, 1);
+ const LLColor4 red( 1.0f, 0.25f, 0.f, 1);
+ const LLColor4 green( 0.f, 1.0f, 0.f, 1);
+ const LLColor4 blue( 0.f, 0.5f, 1.0f, 1);
+
+ // Tune the colors of the labels
+ LLTool* tool = LLToolMgr::getInstance()->getCurrentTool();
+
+ if (tool == LLToolCompTranslate::getInstance())
+ {
+ mCtrlPosX ->setLabelColor(red);
+ mCtrlPosY ->setLabelColor(green);
+ mCtrlPosZ ->setLabelColor(blue);
+
+ mCtrlScaleX ->setLabelColor(white);
+ mCtrlScaleY ->setLabelColor(white);
+ mCtrlScaleZ ->setLabelColor(white);
+
+ mCtrlRotX ->setLabelColor(white);
+ mCtrlRotY ->setLabelColor(white);
+ mCtrlRotZ ->setLabelColor(white);
+ }
+ else if ( tool == LLToolCompScale::getInstance() )
+ {
+ mCtrlPosX ->setLabelColor(white);
+ mCtrlPosY ->setLabelColor(white);
+ mCtrlPosZ ->setLabelColor(white);
+
+ mCtrlScaleX ->setLabelColor(red);
+ mCtrlScaleY ->setLabelColor(green);
+ mCtrlScaleZ ->setLabelColor(blue);
+
+ mCtrlRotX ->setLabelColor(white);
+ mCtrlRotY ->setLabelColor(white);
+ mCtrlRotZ ->setLabelColor(white);
+ }
+ else if ( tool == LLToolCompRotate::getInstance() )
+ {
+ mCtrlPosX ->setLabelColor(white);
+ mCtrlPosY ->setLabelColor(white);
+ mCtrlPosZ ->setLabelColor(white);
+
+ mCtrlScaleX ->setLabelColor(white);
+ mCtrlScaleY ->setLabelColor(white);
+ mCtrlScaleZ ->setLabelColor(white);
+
+ mCtrlRotX ->setLabelColor(red);
+ mCtrlRotY ->setLabelColor(green);
+ mCtrlRotZ ->setLabelColor(blue);
+ }
+ else
+ {
+ mCtrlPosX ->setLabelColor(white);
+ mCtrlPosY ->setLabelColor(white);
+ mCtrlPosZ ->setLabelColor(white);
+
+ mCtrlScaleX ->setLabelColor(white);
+ mCtrlScaleY ->setLabelColor(white);
+ mCtrlScaleZ ->setLabelColor(white);
+
+ mCtrlRotX ->setLabelColor(white);
+ mCtrlRotY ->setLabelColor(white);
+ mCtrlRotZ ->setLabelColor(white);
+ }
+
+ LLPanel::draw();
+}
+
+// virtual
+void LLPanelObject::clearCtrls()
+{
+ LLPanel::clearCtrls();
+
+ mCheckLock ->set(FALSE);
+ mCheckLock ->setEnabled( FALSE );
+ mCheckPhysics ->set(FALSE);
+ mCheckPhysics ->setEnabled( FALSE );
+ mCheckTemporary ->set(FALSE);
+ mCheckTemporary ->setEnabled( FALSE );
+ mCheckPhantom ->set(FALSE);
+ mCheckPhantom ->setEnabled( FALSE );
+
+#if 0 // 1.9.2
+ mCheckCastShadows->set(FALSE);
+ mCheckCastShadows->setEnabled( FALSE );
+#endif
+ // Disable text labels
+ mLabelPosition ->setEnabled( FALSE );
+ mLabelSize ->setEnabled( FALSE );
+ mLabelRotation ->setEnabled( FALSE );
+ mLabelCut ->setEnabled( FALSE );
+ mLabelHollow ->setEnabled( FALSE );
+ mLabelHoleType ->setEnabled( FALSE );
+ mLabelTwist ->setEnabled( FALSE );
+ mLabelSkew ->setEnabled( FALSE );
+ mLabelShear ->setEnabled( FALSE );
+ mLabelTaper ->setEnabled( FALSE );
+ mLabelRadiusOffset->setEnabled( FALSE );
+ mLabelRevolutions->setEnabled( FALSE );
+
+ getChildView("select_single")->setVisible( FALSE);
+ getChildView("edit_object")->setVisible( TRUE);
+ getChildView("edit_object")->setEnabled(FALSE);
+
+ getChildView("scale_hole")->setEnabled(FALSE);
+ getChildView("scale_taper")->setEnabled(FALSE);
+ getChildView("advanced_cut")->setEnabled(FALSE);
+ getChildView("advanced_dimple")->setEnabled(FALSE);
+ getChildView("advanced_slice")->setVisible( FALSE);
+}
+
+//
+// Static functions
+//
+
+// static
+void LLPanelObject::onCommitLock(LLUICtrl *ctrl, void *data)
+{
+ // Checkbox will have toggled itself
+ LLPanelObject *self = (LLPanelObject *)data;
+
+ if(self->mRootObject.isNull()) return;
+
+ BOOL new_state = self->mCheckLock->get();
+
+ LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, !new_state, PERM_MOVE | PERM_MODIFY);
+}
+
+// static
+void LLPanelObject::onCommitPosition( LLUICtrl* ctrl, void* userdata )
+{
+ LLPanelObject* self = (LLPanelObject*) userdata;
+ BOOL btn_down = ((LLSpinCtrl*)ctrl)->isMouseHeldDown() ;
+ self->sendPosition(btn_down);
+}
+
+// static
+void LLPanelObject::onCommitScale( LLUICtrl* ctrl, void* userdata )
+{
+ LLPanelObject* self = (LLPanelObject*) userdata;
+ BOOL btn_down = ((LLSpinCtrl*)ctrl)->isMouseHeldDown() ;
+ self->sendScale(btn_down);
+}
+
+// static
+void LLPanelObject::onCommitRotation( LLUICtrl* ctrl, void* userdata )
+{
+ LLPanelObject* self = (LLPanelObject*) userdata;
+ BOOL btn_down = ((LLSpinCtrl*)ctrl)->isMouseHeldDown() ;
+ self->sendRotation(btn_down);
+}
+
+// static
+void LLPanelObject::onCommitPhysics( LLUICtrl* ctrl, void* userdata )
+{
+ LLPanelObject* self = (LLPanelObject*) userdata;
+ self->sendIsPhysical();
+}
+
+// static
+void LLPanelObject::onCommitTemporary( LLUICtrl* ctrl, void* userdata )
+{
+ LLPanelObject* self = (LLPanelObject*) userdata;
+ self->sendIsTemporary();
+}
+
+// static
+void LLPanelObject::onCommitPhantom( LLUICtrl* ctrl, void* userdata )
+{
+ LLPanelObject* self = (LLPanelObject*) userdata;
+ self->sendIsPhantom();
+}
+
+// static
+void LLPanelObject::onCommitCastShadows( LLUICtrl* ctrl, void* userdata )
+{
+ LLPanelObject* self = (LLPanelObject*) userdata;
+ self->sendCastShadows();
+}
+
+
+void LLPanelObject::onSelectSculpt(const LLSD& data)
+{
+ LLTextureCtrl* mTextureCtrl = getChild<LLTextureCtrl>("sculpt texture control");
+
+ if (mTextureCtrl)
+ {
+ mSculptTextureRevert = mTextureCtrl->getImageAssetID();
+ }
+
+ sendSculpt();
+}
+
+
+void LLPanelObject::onCommitSculpt( const LLSD& data )
+{
+ sendSculpt();
+}
+
+BOOL LLPanelObject::onDropSculpt(LLInventoryItem* item)
+{
+ LLTextureCtrl* mTextureCtrl = getChild<LLTextureCtrl>("sculpt texture control");
+
+ if (mTextureCtrl)
+ {
+ LLUUID asset = item->getAssetUUID();
+
+ mTextureCtrl->setImageAssetID(asset);
+ mSculptTextureRevert = asset;
+ }
+
+ return TRUE;
+}
+
+
+void LLPanelObject::onCancelSculpt(const LLSD& data)
+{
+ LLTextureCtrl* mTextureCtrl = getChild<LLTextureCtrl>("sculpt texture control");
+ if(!mTextureCtrl)
+ return;
+
+ mTextureCtrl->setImageAssetID(mSculptTextureRevert);
+
+ sendSculpt();
+}
+
+// static
+void LLPanelObject::onCommitSculptType(LLUICtrl *ctrl, void* userdata)
+{
+ LLPanelObject* self = (LLPanelObject*) userdata;
+
+ self->sendSculpt();
+}
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index e7878d8adf..929f3ad188 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -1,5712 +1,5712 @@
-/**
- * @file llviewerobject.cpp
- * @brief Base class for viewer objects
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llviewerobject.h"
-
-#include "llaudioengine.h"
-#include "imageids.h"
-#include "indra_constants.h"
-#include "llmath.h"
-#include "llflexibleobject.h"
-#include "llviewercontrol.h"
-#include "lldatapacker.h"
-#include "llfasttimer.h"
-#include "llfloaterreg.h"
-#include "llfontgl.h"
-#include "llframetimer.h"
-#include "llinventory.h"
-#include "llinventorydefines.h"
-#include "llmaterialtable.h"
-#include "llmutelist.h"
-#include "llnamevalue.h"
-#include "llprimitive.h"
-#include "llquantize.h"
-#include "llregionhandle.h"
-#include "llsdserialize.h"
-#include "lltree_common.h"
-#include "llxfermanager.h"
-#include "message.h"
-#include "object_flags.h"
-#include "timing.h"
-
-#include "llaudiosourcevo.h"
-#include "llagent.h"
-#include "llagentcamera.h"
-#include "llbbox.h"
-#include "llbox.h"
-#include "llcylinder.h"
-#include "lldrawable.h"
-#include "llface.h"
-#include "llfloaterproperties.h"
-#include "llfloatertools.h"
-#include "llfollowcam.h"
-#include "llhudtext.h"
-#include "llselectmgr.h"
-#include "llrendersphere.h"
-#include "lltooldraganddrop.h"
-#include "llviewercamera.h"
-#include "llviewertexturelist.h"
-#include "llviewerinventory.h"
-#include "llviewerobjectlist.h"
-#include "llviewerparceloverlay.h"
-#include "llviewerpartsource.h"
-#include "llviewerregion.h"
-#include "llviewerstats.h"
-#include "llviewertextureanim.h"
-#include "llviewerwindow.h" // For getSpinAxis
-#include "llvoavatar.h"
-#include "llvoavatarself.h"
-#include "llvoclouds.h"
-#include "llvograss.h"
-#include "llvoground.h"
-#include "llvolume.h"
-#include "llvolumemessage.h"
-#include "llvopartgroup.h"
-#include "llvosky.h"
-#include "llvosurfacepatch.h"
-#include "llvotextbubble.h"
-#include "llvotree.h"
-#include "llvovolume.h"
-#include "llvowater.h"
-#include "llworld.h"
-#include "llui.h"
-#include "pipeline.h"
-#include "llviewernetwork.h"
-#include "llvowlsky.h"
-#include "llmanip.h"
-#include "lltrans.h"
-#include "llsdutil.h"
-#include "llmediaentry.h"
-#include "llaccountingquota.h"
-
-//#define DEBUG_UPDATE_TYPE
-
-BOOL LLViewerObject::sVelocityInterpolate = TRUE;
-BOOL LLViewerObject::sPingInterpolate = TRUE;
-
-U32 LLViewerObject::sNumZombieObjects = 0;
-S32 LLViewerObject::sNumObjects = 0;
-BOOL LLViewerObject::sMapDebug = TRUE;
-LLColor4 LLViewerObject::sEditSelectColor( 1.0f, 1.f, 0.f, 0.3f); // Edit OK
-LLColor4 LLViewerObject::sNoEditSelectColor( 1.0f, 0.f, 0.f, 0.3f); // Can't edit
-S32 LLViewerObject::sAxisArrowLength(50);
-BOOL LLViewerObject::sPulseEnabled(FALSE);
-BOOL LLViewerObject::sUseSharedDrawables(FALSE); // TRUE
-
-// sMaxUpdateInterpolationTime must be greater than sPhaseOutUpdateInterpolationTime
-F64 LLViewerObject::sMaxUpdateInterpolationTime = 3.0; // For motion interpolation: after X seconds with no updates, don't predict object motion
-F64 LLViewerObject::sPhaseOutUpdateInterpolationTime = 2.0; // For motion interpolation: after Y seconds with no updates, taper off motion prediction
-
-
-static LLFastTimer::DeclareTimer FTM_CREATE_OBJECT("Create Object");
-
-// static
-LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
-{
- LLViewerObject *res = NULL;
- LLFastTimer t1(FTM_CREATE_OBJECT);
-
- switch (pcode)
- {
- case LL_PCODE_VOLUME:
- res = new LLVOVolume(id, pcode, regionp); break;
- case LL_PCODE_LEGACY_AVATAR:
- {
- if (id == gAgentID)
- {
- if (!gAgentAvatarp)
- {
- gAgentAvatarp = new LLVOAvatarSelf(id, pcode, regionp);
- }
- else
- {
- gAgentAvatarp->updateRegion(regionp);
- }
- res = gAgentAvatarp;
- }
- else
- {
- res = new LLVOAvatar(id, pcode, regionp);
- }
- static_cast<LLVOAvatar*>(res)->initInstance();
- break;
- }
- case LL_PCODE_LEGACY_GRASS:
- res = new LLVOGrass(id, pcode, regionp); break;
- case LL_PCODE_LEGACY_PART_SYS:
-// llwarns << "Creating old part sys!" << llendl;
-// res = new LLVOPart(id, pcode, regionp); break;
- res = NULL; break;
- case LL_PCODE_LEGACY_TREE:
- res = new LLVOTree(id, pcode, regionp); break;
- case LL_PCODE_TREE_NEW:
-// llwarns << "Creating new tree!" << llendl;
-// res = new LLVOTree(id, pcode, regionp); break;
- res = NULL; break;
- case LL_PCODE_LEGACY_TEXT_BUBBLE:
- res = new LLVOTextBubble(id, pcode, regionp); break;
- case LL_VO_CLOUDS:
- res = new LLVOClouds(id, pcode, regionp); break;
- case LL_VO_SURFACE_PATCH:
- res = new LLVOSurfacePatch(id, pcode, regionp); break;
- case LL_VO_SKY:
- res = new LLVOSky(id, pcode, regionp); break;
- case LL_VO_VOID_WATER:
- res = new LLVOVoidWater(id, pcode, regionp); break;
- case LL_VO_WATER:
- res = new LLVOWater(id, pcode, regionp); break;
- case LL_VO_GROUND:
- res = new LLVOGround(id, pcode, regionp); break;
- case LL_VO_PART_GROUP:
- res = new LLVOPartGroup(id, pcode, regionp); break;
- case LL_VO_HUD_PART_GROUP:
- res = new LLVOHUDPartGroup(id, pcode, regionp); break;
- case LL_VO_WL_SKY:
- res = new LLVOWLSky(id, pcode, regionp); break;
- default:
- llwarns << "Unknown object pcode " << (S32)pcode << llendl;
- res = NULL; break;
- }
- return res;
-}
-
-LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp, BOOL is_global)
-: LLPrimitive(),
- mChildList(),
- mID(id),
- mLocalID(0),
- mTotalCRC(0),
- mTEImages(NULL),
- mGLName(0),
- mbCanSelect(TRUE),
- mFlags(0),
- mPhysicsShapeType(0),
- mPhysicsGravity(0),
- mPhysicsFriction(0),
- mPhysicsDensity(0),
- mPhysicsRestitution(0),
- mDrawable(),
- mCreateSelected(FALSE),
- mRenderMedia(FALSE),
- mBestUpdatePrecision(0),
- mText(),
- mLastInterpUpdateSecs(0.f),
- mLastMessageUpdateSecs(0.f),
- mLatestRecvPacketID(0),
- mData(NULL),
- mAudioSourcep(NULL),
- mAudioGain(1.f),
- mAppAngle(0.f),
- mPixelArea(1024.f),
- mInventory(NULL),
- mInventorySerialNum(0),
- mRegionp( regionp ),
- mInventoryPending(FALSE),
- mInventoryDirty(FALSE),
- mDead(FALSE),
- mOrphaned(FALSE),
- mUserSelected(FALSE),
- mOnActiveList(FALSE),
- mOnMap(FALSE),
- mStatic(FALSE),
- mNumFaces(0),
- mTimeDilation(1.f),
- mRotTime(0.f),
- mJointInfo(NULL),
- mState(0),
- mMedia(NULL),
- mClickAction(0),
- mObjectCost(0),
- mLinksetCost(0),
- mPhysicsCost(0),
- mLinksetPhysicsCost(0.f),
- mCostStale(true),
- mPhysicsShapeUnknown(true),
- mAttachmentItemID(LLUUID::null),
- mLastUpdateType(OUT_UNKNOWN),
- mLastUpdateCached(FALSE)
-{
- if (!is_global)
- {
- llassert(mRegionp);
- }
-
- LLPrimitive::init_primitive(pcode);
-
- // CP: added 12/2/2005 - this was being initialised to 0, not the current frame time
- mLastInterpUpdateSecs = LLFrameTimer::getElapsedSeconds();
-
- mPositionRegion = LLVector3(0.f, 0.f, 0.f);
-
- if (!is_global && mRegionp)
- {
- mPositionAgent = mRegionp->getOriginAgent();
- }
-
- LLViewerObject::sNumObjects++;
-}
-
-LLViewerObject::~LLViewerObject()
-{
- deleteTEImages();
-
- if(mInventory)
- {
- mInventory->clear(); // will deref and delete entries
- delete mInventory;
- mInventory = NULL;
- }
-
- if (mJointInfo)
- {
- delete mJointInfo;
- mJointInfo = NULL;
- }
-
- if (mPartSourcep)
- {
- mPartSourcep->setDead();
- mPartSourcep = NULL;
- }
-
- // Delete memory associated with extra parameters.
- std::map<U16, ExtraParameter*>::iterator iter;
- for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
- {
- if(iter->second != NULL)
- {
- delete iter->second->data;
- delete iter->second;
- }
- }
- mExtraParameterList.clear();
-
- for_each(mNameValuePairs.begin(), mNameValuePairs.end(), DeletePairedPointer()) ;
- mNameValuePairs.clear();
-
- delete[] mData;
- mData = NULL;
-
- delete mMedia;
- mMedia = NULL;
-
- sNumObjects--;
- sNumZombieObjects--;
- llassert(mChildList.size() == 0);
-
- clearInventoryListeners();
-}
-
-void LLViewerObject::deleteTEImages()
-{
- delete[] mTEImages;
- mTEImages = NULL;
-}
-
-void LLViewerObject::markDead()
-{
- if (!mDead)
- {
- //llinfos << "Marking self " << mLocalID << " as dead." << llendl;
-
- // Root object of this hierarchy unlinks itself.
- if (getParent())
- {
- ((LLViewerObject *)getParent())->removeChild(this);
- // go ahead and delete any jointinfo's that we find
- delete mJointInfo;
- mJointInfo = NULL;
- }
-
- // Mark itself as dead
- mDead = TRUE;
- gObjectList.cleanupReferences(this);
-
- LLViewerObject *childp;
- while (mChildList.size() > 0)
- {
- childp = mChildList.back();
- if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR)
- {
- //llinfos << "Marking child " << childp->getLocalID() << " as dead." << llendl;
- childp->setParent(NULL); // LLViewerObject::markDead 1
- childp->markDead();
- }
- else
- {
- // make sure avatar is no longer parented,
- // so we can properly set it's position
- childp->setDrawableParent(NULL);
- ((LLVOAvatar*)childp)->getOffObject();
- childp->setParent(NULL); // LLViewerObject::markDead 2
- }
- mChildList.pop_back();
- }
-
- if (mDrawable.notNull())
- {
- // Drawables are reference counted, mark as dead, then nuke the pointer.
- mDrawable->markDead();
- mDrawable = NULL;
- }
-
- if (mText)
- {
- mText->markDead();
- mText = NULL;
- }
-
- if (mIcon)
- {
- mIcon->markDead();
- mIcon = NULL;
- }
-
- if (mPartSourcep)
- {
- mPartSourcep->setDead();
- mPartSourcep = NULL;
- }
-
- if (mAudioSourcep)
- {
- // Do some cleanup
- if (gAudiop)
- {
- gAudiop->cleanupAudioSource(mAudioSourcep);
- }
- mAudioSourcep = NULL;
- }
-
- if (flagAnimSource())
- {
- if (isAgentAvatarValid())
- {
- // stop motions associated with this object
- gAgentAvatarp->stopMotionFromSource(mID);
- }
- }
-
- if (flagCameraSource())
- {
- LLFollowCamMgr::removeFollowCamParams(mID);
- }
-
- sNumZombieObjects++;
- }
-}
-
-void LLViewerObject::dump() const
-{
- llinfos << "Type: " << pCodeToString(mPrimitiveCode) << llendl;
- llinfos << "Drawable: " << (LLDrawable *)mDrawable << llendl;
- llinfos << "Update Age: " << LLFrameTimer::getElapsedSeconds() - mLastMessageUpdateSecs << llendl;
-
- llinfos << "Parent: " << getParent() << llendl;
- llinfos << "ID: " << mID << llendl;
- llinfos << "LocalID: " << mLocalID << llendl;
- llinfos << "PositionRegion: " << getPositionRegion() << llendl;
- llinfos << "PositionAgent: " << getPositionAgent() << llendl;
- llinfos << "PositionGlobal: " << getPositionGlobal() << llendl;
- llinfos << "Velocity: " << getVelocity() << llendl;
- if (mDrawable.notNull() && mDrawable->getNumFaces())
- {
- LLFacePool *poolp = mDrawable->getFace(0)->getPool();
- if (poolp)
- {
- llinfos << "Pool: " << poolp << llendl;
- llinfos << "Pool reference count: " << poolp->mReferences.size() << llendl;
- }
- }
- //llinfos << "BoxTree Min: " << mDrawable->getBox()->getMin() << llendl;
- //llinfos << "BoxTree Max: " << mDrawable->getBox()->getMin() << llendl;
- /*
- llinfos << "Velocity: " << getVelocity() << llendl;
- llinfos << "AnyOwner: " << permAnyOwner() << " YouOwner: " << permYouOwner() << " Edit: " << mPermEdit << llendl;
- llinfos << "UsePhysics: " << usePhysics() << " CanSelect " << mbCanSelect << " UserSelected " << mUserSelected << llendl;
- llinfos << "AppAngle: " << mAppAngle << llendl;
- llinfos << "PixelArea: " << mPixelArea << llendl;
-
- char buffer[1000];
- char *key;
- for (key = mNameValuePairs.getFirstKey(); key; key = mNameValuePairs.getNextKey() )
- {
- mNameValuePairs[key]->printNameValue(buffer);
- llinfos << buffer << llendl;
- }
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- llinfos << " child " << child->getID() << llendl;
- }
- */
-}
-
-void LLViewerObject::printNameValuePairs() const
-{
- for (name_value_map_t::const_iterator iter = mNameValuePairs.begin();
- iter != mNameValuePairs.end(); iter++)
- {
- LLNameValue* nv = iter->second;
- llinfos << nv->printNameValue() << llendl;
- }
-}
-
-void LLViewerObject::initVOClasses()
-{
- // Initialized shared class stuff first.
- LLVOAvatar::initClass();
- LLVOTree::initClass();
- llinfos << "Viewer Object size: " << sizeof(LLViewerObject) << llendl;
- LLVOGrass::initClass();
- LLVOWater::initClass();
- LLVOVolume::initClass();
-}
-
-void LLViewerObject::cleanupVOClasses()
-{
- LLVOGrass::cleanupClass();
- LLVOWater::cleanupClass();
- LLVOTree::cleanupClass();
- LLVOAvatar::cleanupClass();
- LLVOVolume::cleanupClass();
-}
-
-// Replaces all name value pairs with data from \n delimited list
-// Does not update server
-void LLViewerObject::setNameValueList(const std::string& name_value_list)
-{
- // Clear out the old
- for_each(mNameValuePairs.begin(), mNameValuePairs.end(), DeletePairedPointer()) ;
- mNameValuePairs.clear();
-
- // Bring in the new
- std::string::size_type length = name_value_list.length();
- std::string::size_type start = 0;
- while (start < length)
- {
- std::string::size_type end = name_value_list.find_first_of("\n", start);
- if (end == std::string::npos) end = length;
- if (end > start)
- {
- std::string tok = name_value_list.substr(start, end - start);
- addNVPair(tok);
- }
- start = end+1;
- }
-}
-
-
-// This method returns true if the object is over land owned by the
-// agent.
-bool LLViewerObject::isReturnable()
-{
- if (isAttachment())
- {
- return false;
- }
- std::vector<LLBBox> boxes;
- boxes.push_back(LLBBox(getPositionRegion(), getRotationRegion(), getScale() * -0.5f, getScale() * 0.5f).getAxisAligned());
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- boxes.push_back(LLBBox(child->getPositionRegion(), child->getRotationRegion(), child->getScale() * -0.5f, child->getScale() * 0.5f).getAxisAligned());
- }
-
- return mRegionp
- && mRegionp->objectIsReturnable(getPositionRegion(), boxes);
-}
-
-BOOL LLViewerObject::setParent(LLViewerObject* parent)
-{
- if(mParent != parent)
- {
- LLViewerObject* old_parent = (LLViewerObject*)mParent ;
- BOOL ret = LLPrimitive::setParent(parent);
- if(ret && old_parent && parent)
- {
- old_parent->removeChild(this) ;
- }
- return ret ;
- }
-
- return FALSE ;
-}
-
-void LLViewerObject::addChild(LLViewerObject *childp)
-{
- for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i)
- {
- if (*i == childp)
- { //already has child
- return;
- }
- }
-
- if (!isAvatar())
- {
- // propagate selection properties
- childp->mbCanSelect = mbCanSelect;
- }
-
- if(childp->setParent(this))
- {
- mChildList.push_back(childp);
- }
-}
-
-void LLViewerObject::removeChild(LLViewerObject *childp)
-{
- for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i)
- {
- if (*i == childp)
- {
- if (!childp->isAvatar() && mDrawable.notNull() && mDrawable->isActive() && childp->mDrawable.notNull() && !isAvatar())
- {
- gPipeline.markRebuild(childp->mDrawable, LLDrawable::REBUILD_VOLUME);
- }
-
- mChildList.erase(i);
-
- if(childp->getParent() == this)
- {
- childp->setParent(NULL);
- }
- break;
- }
- }
-
- if (childp->isSelected())
- {
- LLSelectMgr::getInstance()->deselectObjectAndFamily(childp);
- BOOL add_to_end = TRUE;
- LLSelectMgr::getInstance()->selectObjectAndFamily(childp, add_to_end);
- }
-}
-
-void LLViewerObject::addThisAndAllChildren(std::vector<LLViewerObject*>& objects)
-{
- objects.push_back(this);
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- if (!child->isAvatar())
- {
- child->addThisAndAllChildren(objects);
- }
- }
-}
-
-void LLViewerObject::addThisAndNonJointChildren(std::vector<LLViewerObject*>& objects)
-{
- objects.push_back(this);
- // don't add any attachments when temporarily selecting avatar
- if (isAvatar())
- {
- return;
- }
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- if ( (!child->isAvatar()) && (!child->isJointChild()))
- {
- child->addThisAndNonJointChildren(objects);
- }
- }
-}
-
-BOOL LLViewerObject::isChild(LLViewerObject *childp) const
-{
- for (child_list_t::const_iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* testchild = *iter;
- if (testchild == childp)
- return TRUE;
- }
- return FALSE;
-}
-
-
-// returns TRUE if at least one avatar is sitting on this object
-BOOL LLViewerObject::isSeat() const
-{
- for (child_list_t::const_iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- if (child->isAvatar())
- {
- return TRUE;
- }
- }
- return FALSE;
-
-}
-
-BOOL LLViewerObject::setDrawableParent(LLDrawable* parentp)
-{
- if (mDrawable.isNull())
- {
- return FALSE;
- }
-
- BOOL ret = mDrawable->mXform.setParent(parentp ? &parentp->mXform : NULL);
- if(!ret)
- {
- return FALSE ;
- }
- LLDrawable* old_parent = mDrawable->mParent;
- mDrawable->mParent = parentp;
-
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE);
- if( (old_parent != parentp && old_parent)
- || (parentp && parentp->isActive()))
- {
- // *TODO we should not be relying on setDrawable parent to call markMoved
- gPipeline.markMoved(mDrawable, FALSE);
- }
- else if (!mDrawable->isAvatar())
- {
- mDrawable->updateXform(TRUE);
- /*if (!mDrawable->getSpatialGroup())
- {
- mDrawable->movePartition();
- }*/
- }
-
- return ret;
-}
-
-// Show or hide particles, icon and HUD
-void LLViewerObject::hideExtraDisplayItems( BOOL hidden )
-{
- if( mPartSourcep.notNull() )
- {
- LLViewerPartSourceScript *partSourceScript = mPartSourcep.get();
- partSourceScript->setSuspended( hidden );
- }
-
- if( mText.notNull() )
- {
- LLHUDText *hudText = mText.get();
- hudText->setHidden( hidden );
- }
-
- if( mIcon.notNull() )
- {
- LLHUDIcon *hudIcon = mIcon.get();
- hudIcon->setHidden( hidden );
- }
-}
-
-U32 LLViewerObject::checkMediaURL(const std::string &media_url)
-{
- U32 retval = (U32)0x0;
- if (!mMedia && !media_url.empty())
- {
- retval |= MEDIA_URL_ADDED;
- mMedia = new LLViewerObjectMedia;
- mMedia->mMediaURL = media_url;
- mMedia->mMediaType = LLViewerObject::MEDIA_SET;
- mMedia->mPassedWhitelist = FALSE;
- }
- else if (mMedia)
- {
- if (media_url.empty())
- {
- retval |= MEDIA_URL_REMOVED;
- delete mMedia;
- mMedia = NULL;
- }
- else if (mMedia->mMediaURL != media_url) // <-- This is an optimization. If they are equal don't bother with below's test.
- {
- /*if (! (LLTextureEntry::getAgentIDFromMediaVersionString(media_url) == gAgent.getID() &&
- LLTextureEntry::getVersionFromMediaVersionString(media_url) ==
- LLTextureEntry::getVersionFromMediaVersionString(mMedia->mMediaURL) + 1))
- */
- {
- // If the media URL is different and WE were not the one who
- // changed it, mark dirty.
- retval |= MEDIA_URL_UPDATED;
- }
- mMedia->mMediaURL = media_url;
- mMedia->mPassedWhitelist = FALSE;
- }
- }
- return retval;
-}
-
-U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
- void **user_data,
- U32 block_num,
- const EObjectUpdateType update_type,
- LLDataPacker *dp)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
- U32 retval = 0x0;
-
- // Coordinates of objects on simulators are region-local.
- U64 region_handle;
- mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
-
- {
- LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);
- if(regionp != mRegionp && regionp && mRegionp)//region cross
- {
- //this is the redundant position and region update, but it is necessary in case the viewer misses the following
- //position and region update messages from sim.
- //this redundant update should not cause any problems.
- LLVector3 delta_pos = mRegionp->getOriginAgent() - regionp->getOriginAgent();
- setPositionParent(getPosition() + delta_pos); //update to the new region position immediately.
- setRegion(regionp) ; //change the region.
- }
- else
- {
- mRegionp = regionp ;
- }
- }
-
- if (!mRegionp)
- {
- U32 x, y;
- from_region_handle(region_handle, &x, &y);
-
- llerrs << "Object has invalid region " << x << ":" << y << "!" << llendl;
- return retval;
- }
-
- U16 time_dilation16;
- mesgsys->getU16Fast(_PREHASH_RegionData, _PREHASH_TimeDilation, time_dilation16);
- F32 time_dilation = ((F32) time_dilation16) / 65535.f;
- mTimeDilation = time_dilation;
- mRegionp->setTimeDilation(time_dilation);
-
- // this will be used to determine if we've really changed position
- // Use getPosition, not getPositionRegion, since this is what we're comparing directly against.
- LLVector3 test_pos_parent = getPosition();
-
- U8 data[60+16]; // This needs to match the largest size below.
-#ifdef LL_BIG_ENDIAN
- U16 valswizzle[4];
-#endif
- U16 *val;
- const F32 size = LLWorld::getInstance()->getRegionWidthInMeters();
- const F32 MAX_HEIGHT = LLWorld::getInstance()->getRegionMaxHeight();
- const F32 MIN_HEIGHT = LLWorld::getInstance()->getRegionMinHeight();
- S32 length;
- S32 count;
- S32 this_update_precision = 32; // in bits
-
- // Temporaries, because we need to compare w/ previous to set dirty flags...
- LLVector3 new_pos_parent;
- LLVector3 new_vel;
- LLVector3 new_acc;
- LLVector3 new_angv;
- LLVector3 old_angv = getAngularVelocity();
- LLQuaternion new_rot;
- LLVector3 new_scale = getScale();
-
- U32 parent_id = 0;
- U8 material = 0;
- U8 click_action = 0;
- U32 crc = 0;
-
- bool old_special_hover_cursor = specialHoverCursor();
-
- LLViewerObject *cur_parentp = (LLViewerObject *)getParent();
-
- if (cur_parentp)
- {
- parent_id = cur_parentp->mLocalID;
- }
-
- if (!dp)
- {
- switch(update_type)
- {
- case OUT_FULL:
- {
-#ifdef DEBUG_UPDATE_TYPE
- llinfos << "Full:" << getID() << llendl;
-#endif
- //clear cost and linkset cost
- mCostStale = true;
- if (isSelected())
- {
- gFloaterTools->dirty();
- }
-
- LLUUID audio_uuid;
- LLUUID owner_id; // only valid if audio_uuid or particle system is not null
- F32 gain;
- U8 sound_flags;
-
- mesgsys->getU32Fast( _PREHASH_ObjectData, _PREHASH_CRC, crc, block_num);
- mesgsys->getU32Fast( _PREHASH_ObjectData, _PREHASH_ParentID, parent_id, block_num);
- mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_Sound, audio_uuid, block_num );
- // HACK: Owner id only valid if non-null sound id or particle system
- mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_OwnerID, owner_id, block_num );
- mesgsys->getF32Fast( _PREHASH_ObjectData, _PREHASH_Gain, gain, block_num );
- mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_Flags, sound_flags, block_num );
- mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_Material, material, block_num );
- mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_ClickAction, click_action, block_num);
- mesgsys->getVector3Fast(_PREHASH_ObjectData, _PREHASH_Scale, new_scale, block_num );
- length = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ObjectData);
- mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num);
-
- mTotalCRC = crc;
-
- // Owner ID used for sound muting or particle system muting
- setAttachedSound(audio_uuid, owner_id, gain, sound_flags);
-
- U8 old_material = getMaterial();
- if (old_material != material)
- {
- setMaterial(material);
- if (mDrawable.notNull())
- {
- gPipeline.markMoved(mDrawable, FALSE); // undamped
- }
- }
- setClickAction(click_action);
-
- count = 0;
- LLVector4 collision_plane;
-
- switch(length)
- {
- case (60 + 16):
- // pull out collision normal for avatar
- htonmemcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
- ((LLVOAvatar*)this)->setFootPlane(collision_plane);
- count += sizeof(LLVector4);
- // fall through
- case 60:
- this_update_precision = 32;
- // this is a terse update
- // pos
- htonmemcpy(new_pos_parent.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- count += sizeof(LLVector3);
- // vel
- htonmemcpy((void*)getVelocity().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- count += sizeof(LLVector3);
- // acc
- htonmemcpy((void*)getAcceleration().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- count += sizeof(LLVector3);
- // theta
- {
- LLVector3 vec;
- htonmemcpy(vec.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- new_rot.unpackFromVector3(vec);
- }
- count += sizeof(LLVector3);
- // omega
- htonmemcpy((void*)new_angv.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- if (new_angv.isExactlyZero())
- {
- // reset rotation time
- resetRot();
- }
- setAngularVelocity(new_angv);
-#if LL_DARWIN
- if (length == 76)
- {
- setAngularVelocity(LLVector3::zero);
- }
-#endif
- break;
- case(32 + 16):
- // pull out collision normal for avatar
- htonmemcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
- ((LLVOAvatar*)this)->setFootPlane(collision_plane);
- count += sizeof(LLVector4);
- // fall through
- case 32:
- this_update_precision = 16;
- test_pos_parent.quantize16(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
-
- // This is a terse 16 update, so treat data as an array of U16's.
-#ifdef LL_BIG_ENDIAN
- htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
- val = valswizzle;
-#else
- val = (U16 *) &data[count];
-#endif
- count += sizeof(U16)*3;
- new_pos_parent.mV[VX] = U16_to_F32(val[VX], -0.5f*size, 1.5f*size);
- new_pos_parent.mV[VY] = U16_to_F32(val[VY], -0.5f*size, 1.5f*size);
- new_pos_parent.mV[VZ] = U16_to_F32(val[VZ], MIN_HEIGHT, MAX_HEIGHT);
-
-#ifdef LL_BIG_ENDIAN
- htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
- val = valswizzle;
-#else
- val = (U16 *) &data[count];
-#endif
- count += sizeof(U16)*3;
- setVelocity(LLVector3(U16_to_F32(val[VX], -size, size),
- U16_to_F32(val[VY], -size, size),
- U16_to_F32(val[VZ], -size, size)));
-
-#ifdef LL_BIG_ENDIAN
- htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
- val = valswizzle;
-#else
- val = (U16 *) &data[count];
-#endif
- count += sizeof(U16)*3;
- setAcceleration(LLVector3(U16_to_F32(val[VX], -size, size),
- U16_to_F32(val[VY], -size, size),
- U16_to_F32(val[VZ], -size, size)));
-
-#ifdef LL_BIG_ENDIAN
- htonmemcpy(valswizzle, &data[count], MVT_U16Quat, 4);
- val = valswizzle;
-#else
- val = (U16 *) &data[count];
-#endif
- count += sizeof(U16)*4;
- new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f);
- new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f);
- new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f);
- new_rot.mQ[VW] = U16_to_F32(val[VW], -1.f, 1.f);
-
-#ifdef LL_BIG_ENDIAN
- htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
- val = valswizzle;
-#else
- val = (U16 *) &data[count];
-#endif
- new_angv.setVec(U16_to_F32(val[VX], -size, size),
- U16_to_F32(val[VY], -size, size),
- U16_to_F32(val[VZ], -size, size));
- if (new_angv.isExactlyZero())
- {
- // reset rotation time
- resetRot();
- }
- setAngularVelocity(new_angv);
- break;
-
- case 16:
- this_update_precision = 8;
- test_pos_parent.quantize8(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
- // this is a terse 8 update
- new_pos_parent.mV[VX] = U8_to_F32(data[0], -0.5f*size, 1.5f*size);
- new_pos_parent.mV[VY] = U8_to_F32(data[1], -0.5f*size, 1.5f*size);
- new_pos_parent.mV[VZ] = U8_to_F32(data[2], MIN_HEIGHT, MAX_HEIGHT);
-
- setVelocity(U8_to_F32(data[3], -size, size),
- U8_to_F32(data[4], -size, size),
- U8_to_F32(data[5], -size, size) );
-
- setAcceleration(U8_to_F32(data[6], -size, size),
- U8_to_F32(data[7], -size, size),
- U8_to_F32(data[8], -size, size) );
-
- new_rot.mQ[VX] = U8_to_F32(data[9], -1.f, 1.f);
- new_rot.mQ[VY] = U8_to_F32(data[10], -1.f, 1.f);
- new_rot.mQ[VZ] = U8_to_F32(data[11], -1.f, 1.f);
- new_rot.mQ[VW] = U8_to_F32(data[12], -1.f, 1.f);
-
- new_angv.setVec(U8_to_F32(data[13], -size, size),
- U8_to_F32(data[14], -size, size),
- U8_to_F32(data[15], -size, size) );
- if (new_angv.isExactlyZero())
- {
- // reset rotation time
- resetRot();
- }
- setAngularVelocity(new_angv);
- break;
- }
-
- ////////////////////////////////////////////////////
- //
- // Here we handle data specific to the full message.
- //
-
- U32 flags;
- mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_UpdateFlags, flags, block_num);
- // clear all but local flags
- mFlags &= FLAGS_LOCAL;
- mFlags |= flags;
-
- U8 state;
- mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_State, state, block_num );
- mState = state;
-
- // ...new objects that should come in selected need to be added to the selected list
- mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0);
-
- // Set all name value pairs
- S32 nv_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_NameValue);
- if (nv_size > 0)
- {
- std::string name_value_list;
- mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_NameValue, name_value_list, block_num);
- setNameValueList(name_value_list);
- }
-
- // Clear out any existing generic data
- if (mData)
- {
- delete [] mData;
- }
-
- // Check for appended generic data
- S32 data_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_Data);
- if (data_size <= 0)
- {
- mData = NULL;
- }
- else
- {
- // ...has generic data
- mData = new U8[data_size];
- mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_Data, mData, data_size, block_num);
- }
-
- S32 text_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_Text);
- if (text_size > 1)
- {
- // Setup object text
- if (!mText)
- {
- mText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT);
- mText->setFont(LLFontGL::getFontSansSerif());
- mText->setVertAlignment(LLHUDText::ALIGN_VERT_TOP);
- mText->setMaxLines(-1);
- mText->setSourceObject(this);
- mText->setOnHUDAttachment(isHUDAttachment());
- }
-
- std::string temp_string;
- mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_Text, temp_string, block_num );
-
- LLColor4U coloru;
- mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_TextColor, coloru.mV, 4, block_num);
-
- // alpha was flipped so that it zero encoded better
- coloru.mV[3] = 255 - coloru.mV[3];
- mText->setColor(LLColor4(coloru));
- mText->setString(temp_string);
-
- if (mDrawable.notNull())
- {
- setChanged(MOVED | SILHOUETTE);
- gPipeline.markMoved(mDrawable, FALSE); // undamped
- }
- }
- else if (mText.notNull())
- {
- mText->markDead();
- mText = NULL;
- }
-
- std::string media_url;
- mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_MediaURL, media_url, block_num);
- retval |= checkMediaURL(media_url);
-
- //
- // Unpack particle system data
- //
- unpackParticleSource(block_num, owner_id);
-
- // Mark all extra parameters not used
- std::map<U16, ExtraParameter*>::iterator iter;
- for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
- {
- iter->second->in_use = FALSE;
- }
-
- // Unpack extra parameters
- S32 size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ExtraParams);
- if (size > 0)
- {
- U8 *buffer = new U8[size];
- mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ExtraParams, buffer, size, block_num);
- LLDataPackerBinaryBuffer dp(buffer, size);
-
- U8 num_parameters;
- dp.unpackU8(num_parameters, "num_params");
- U8 param_block[MAX_OBJECT_PARAMS_SIZE];
- for (U8 param=0; param<num_parameters; ++param)
- {
- U16 param_type;
- S32 param_size;
- dp.unpackU16(param_type, "param_type");
- dp.unpackBinaryData(param_block, param_size, "param_data");
- //llinfos << "Param type: " << param_type << ", Size: " << param_size << llendl;
- LLDataPackerBinaryBuffer dp2(param_block, param_size);
- unpackParameterEntry(param_type, &dp2);
- }
- delete[] buffer;
- }
-
- for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
- {
- if (!iter->second->in_use)
- {
- // Send an update message in case it was formerly in use
- parameterChanged(iter->first, iter->second->data, FALSE, false);
- }
- }
-
- U8 joint_type = 0;
- mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_JointType, joint_type, block_num);
- if (joint_type)
- {
- // create new joint info
- if (!mJointInfo)
- {
- mJointInfo = new LLVOJointInfo;
- }
- mJointInfo->mJointType = (EHavokJointType) joint_type;
- mesgsys->getVector3Fast(_PREHASH_ObjectData, _PREHASH_JointPivot, mJointInfo->mPivot, block_num);
- mesgsys->getVector3Fast(_PREHASH_ObjectData, _PREHASH_JointAxisOrAnchor, mJointInfo->mAxisOrAnchor, block_num);
- }
- else if (mJointInfo)
- {
- // this joint info is no longer needed
- delete mJointInfo;
- mJointInfo = NULL;
- }
-
- break;
- }
-
- case OUT_TERSE_IMPROVED:
- {
-#ifdef DEBUG_UPDATE_TYPE
- llinfos << "TI:" << getID() << llendl;
-#endif
- length = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ObjectData);
- mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num);
- count = 0;
- LLVector4 collision_plane;
-
- switch(length)
- {
- case(60 + 16):
- // pull out collision normal for avatar
- htonmemcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
- ((LLVOAvatar*)this)->setFootPlane(collision_plane);
- count += sizeof(LLVector4);
- // fall through
- case 60:
- // this is a terse 32 update
- // pos
- this_update_precision = 32;
- htonmemcpy(new_pos_parent.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- count += sizeof(LLVector3);
- // vel
- htonmemcpy((void*)getVelocity().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- count += sizeof(LLVector3);
- // acc
- htonmemcpy((void*)getAcceleration().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- count += sizeof(LLVector3);
- // theta
- {
- LLVector3 vec;
- htonmemcpy(vec.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- new_rot.unpackFromVector3(vec);
- }
- count += sizeof(LLVector3);
- // omega
- htonmemcpy((void*)new_angv.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- if (new_angv.isExactlyZero())
- {
- // reset rotation time
- resetRot();
- }
- setAngularVelocity(new_angv);
-#if LL_DARWIN
- if (length == 76)
- {
- setAngularVelocity(LLVector3::zero);
- }
-#endif
- break;
- case(32 + 16):
- // pull out collision normal for avatar
- htonmemcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
- ((LLVOAvatar*)this)->setFootPlane(collision_plane);
- count += sizeof(LLVector4);
- // fall through
- case 32:
- // this is a terse 16 update
- this_update_precision = 16;
- test_pos_parent.quantize16(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
-
-#ifdef LL_BIG_ENDIAN
- htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
- val = valswizzle;
-#else
- val = (U16 *) &data[count];
-#endif
- count += sizeof(U16)*3;
- new_pos_parent.mV[VX] = U16_to_F32(val[VX], -0.5f*size, 1.5f*size);
- new_pos_parent.mV[VY] = U16_to_F32(val[VY], -0.5f*size, 1.5f*size);
- new_pos_parent.mV[VZ] = U16_to_F32(val[VZ], MIN_HEIGHT, MAX_HEIGHT);
-
-#ifdef LL_BIG_ENDIAN
- htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
- val = valswizzle;
-#else
- val = (U16 *) &data[count];
-#endif
- count += sizeof(U16)*3;
- setVelocity(U16_to_F32(val[VX], -size, size),
- U16_to_F32(val[VY], -size, size),
- U16_to_F32(val[VZ], -size, size));
-
-#ifdef LL_BIG_ENDIAN
- htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
- val = valswizzle;
-#else
- val = (U16 *) &data[count];
-#endif
- count += sizeof(U16)*3;
- setAcceleration(U16_to_F32(val[VX], -size, size),
- U16_to_F32(val[VY], -size, size),
- U16_to_F32(val[VZ], -size, size));
-
-#ifdef LL_BIG_ENDIAN
- htonmemcpy(valswizzle, &data[count], MVT_U16Quat, 8);
- val = valswizzle;
-#else
- val = (U16 *) &data[count];
-#endif
- count += sizeof(U16)*4;
- new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f);
- new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f);
- new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f);
- new_rot.mQ[VW] = U16_to_F32(val[VW], -1.f, 1.f);
-
-#ifdef LL_BIG_ENDIAN
- htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
- val = valswizzle;
-#else
- val = (U16 *) &data[count];
-#endif
- setAngularVelocity( U16_to_F32(val[VX], -size, size),
- U16_to_F32(val[VY], -size, size),
- U16_to_F32(val[VZ], -size, size));
- break;
-
- case 16:
- // this is a terse 8 update
- this_update_precision = 8;
- test_pos_parent.quantize8(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
- new_pos_parent.mV[VX] = U8_to_F32(data[0], -0.5f*size, 1.5f*size);
- new_pos_parent.mV[VY] = U8_to_F32(data[1], -0.5f*size, 1.5f*size);
- new_pos_parent.mV[VZ] = U8_to_F32(data[2], MIN_HEIGHT, MAX_HEIGHT);
-
- setVelocity(U8_to_F32(data[3], -size, size),
- U8_to_F32(data[4], -size, size),
- U8_to_F32(data[5], -size, size) );
-
- setAcceleration(U8_to_F32(data[6], -size, size),
- U8_to_F32(data[7], -size, size),
- U8_to_F32(data[8], -size, size) );
-
- new_rot.mQ[VX] = U8_to_F32(data[9], -1.f, 1.f);
- new_rot.mQ[VY] = U8_to_F32(data[10], -1.f, 1.f);
- new_rot.mQ[VZ] = U8_to_F32(data[11], -1.f, 1.f);
- new_rot.mQ[VW] = U8_to_F32(data[12], -1.f, 1.f);
-
- setAngularVelocity( U8_to_F32(data[13], -size, size),
- U8_to_F32(data[14], -size, size),
- U8_to_F32(data[15], -size, size) );
- break;
- }
-
- U8 state;
- mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_State, state, block_num );
- mState = state;
- break;
- }
-
- default:
- break;
-
- }
- }
- else
- {
- // handle the compressed case
- LLUUID sound_uuid;
- LLUUID owner_id;
- F32 gain = 0;
- U8 sound_flags = 0;
- F32 cutoff = 0;
-
- U16 val[4];
-
- U8 state;
-
- dp->unpackU8(state, "State");
- mState = state;
-
- switch(update_type)
- {
- case OUT_TERSE_IMPROVED:
- {
-#ifdef DEBUG_UPDATE_TYPE
- llinfos << "CompTI:" << getID() << llendl;
-#endif
- U8 value;
- dp->unpackU8(value, "agent");
- if (value)
- {
- LLVector4 collision_plane;
- dp->unpackVector4(collision_plane, "Plane");
- ((LLVOAvatar*)this)->setFootPlane(collision_plane);
- }
- test_pos_parent = getPosition();
- dp->unpackVector3(new_pos_parent, "Pos");
- dp->unpackU16(val[VX], "VelX");
- dp->unpackU16(val[VY], "VelY");
- dp->unpackU16(val[VZ], "VelZ");
- setVelocity(U16_to_F32(val[VX], -128.f, 128.f),
- U16_to_F32(val[VY], -128.f, 128.f),
- U16_to_F32(val[VZ], -128.f, 128.f));
- dp->unpackU16(val[VX], "AccX");
- dp->unpackU16(val[VY], "AccY");
- dp->unpackU16(val[VZ], "AccZ");
- setAcceleration(U16_to_F32(val[VX], -64.f, 64.f),
- U16_to_F32(val[VY], -64.f, 64.f),
- U16_to_F32(val[VZ], -64.f, 64.f));
-
- dp->unpackU16(val[VX], "ThetaX");
- dp->unpackU16(val[VY], "ThetaY");
- dp->unpackU16(val[VZ], "ThetaZ");
- dp->unpackU16(val[VS], "ThetaS");
- new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f);
- new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f);
- new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f);
- new_rot.mQ[VS] = U16_to_F32(val[VS], -1.f, 1.f);
- dp->unpackU16(val[VX], "AccX");
- dp->unpackU16(val[VY], "AccY");
- dp->unpackU16(val[VZ], "AccZ");
- setAngularVelocity( U16_to_F32(val[VX], -64.f, 64.f),
- U16_to_F32(val[VY], -64.f, 64.f),
- U16_to_F32(val[VZ], -64.f, 64.f));
- }
- break;
- case OUT_FULL_COMPRESSED:
- case OUT_FULL_CACHED:
- {
-#ifdef DEBUG_UPDATE_TYPE
- llinfos << "CompFull:" << getID() << llendl;
-#endif
- mCostStale = true;
-
- if (isSelected())
- {
- gFloaterTools->dirty();
- }
-
- dp->unpackU32(crc, "CRC");
- mTotalCRC = crc;
- dp->unpackU8(material, "Material");
- U8 old_material = getMaterial();
- if (old_material != material)
- {
- setMaterial(material);
- if (mDrawable.notNull())
- {
- gPipeline.markMoved(mDrawable, FALSE); // undamped
- }
- }
- dp->unpackU8(click_action, "ClickAction");
- setClickAction(click_action);
- dp->unpackVector3(new_scale, "Scale");
- dp->unpackVector3(new_pos_parent, "Pos");
- LLVector3 vec;
- dp->unpackVector3(vec, "Rot");
- new_rot.unpackFromVector3(vec);
- setAcceleration(LLVector3::zero);
-
- U32 value;
- dp->unpackU32(value, "SpecialCode");
- dp->setPassFlags(value);
- dp->unpackUUID(owner_id, "Owner");
-
- if (value & 0x80)
- {
- dp->unpackVector3(vec, "Omega");
- setAngularVelocity(vec);
- }
-
- if (value & 0x20)
- {
- dp->unpackU32(parent_id, "ParentID");
- }
- else
- {
- parent_id = 0;
- }
-
- S32 sp_size;
- U32 size;
- if (value & 0x2)
- {
- sp_size = 1;
- delete [] mData;
- mData = new U8[1];
- dp->unpackU8(((U8*)mData)[0], "TreeData");
- }
- else if (value & 0x1)
- {
- dp->unpackU32(size, "ScratchPadSize");
- delete [] mData;
- mData = new U8[size];
- dp->unpackBinaryData((U8 *)mData, sp_size, "PartData");
- }
- else
- {
- mData = NULL;
- }
-
- // Setup object text
- if (!mText && (value & 0x4))
- {
- mText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT);
- mText->setFont(LLFontGL::getFontSansSerif());
- mText->setVertAlignment(LLHUDText::ALIGN_VERT_TOP);
- mText->setMaxLines(-1); // Set to match current agni behavior.
- mText->setSourceObject(this);
- mText->setOnHUDAttachment(isHUDAttachment());
- }
-
- if (value & 0x4)
- {
- std::string temp_string;
- dp->unpackString(temp_string, "Text");
- LLColor4U coloru;
- dp->unpackBinaryDataFixed(coloru.mV, 4, "Color");
- coloru.mV[3] = 255 - coloru.mV[3];
- mText->setColor(LLColor4(coloru));
- mText->setString(temp_string);
-
- setChanged(TEXTURE);
- }
- else if(mText.notNull())
- {
- mText->markDead();
- mText = NULL;
- }
-
- std::string media_url;
- if (value & 0x200)
- {
- dp->unpackString(media_url, "MediaURL");
- }
- retval |= checkMediaURL(media_url);
-
- //
- // Unpack particle system data
- //
- if (value & 0x8)
- {
- unpackParticleSource(*dp, owner_id);
- }
- else
- {
- deleteParticleSource();
- }
-
- // Mark all extra parameters not used
- std::map<U16, ExtraParameter*>::iterator iter;
- for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
- {
- iter->second->in_use = FALSE;
- }
-
- // Unpack extra params
- U8 num_parameters;
- dp->unpackU8(num_parameters, "num_params");
- U8 param_block[MAX_OBJECT_PARAMS_SIZE];
- for (U8 param=0; param<num_parameters; ++param)
- {
- U16 param_type;
- S32 param_size;
- dp->unpackU16(param_type, "param_type");
- dp->unpackBinaryData(param_block, param_size, "param_data");
- //llinfos << "Param type: " << param_type << ", Size: " << param_size << llendl;
- LLDataPackerBinaryBuffer dp2(param_block, param_size);
- unpackParameterEntry(param_type, &dp2);
- }
-
- for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
- {
- if (!iter->second->in_use)
- {
- // Send an update message in case it was formerly in use
- parameterChanged(iter->first, iter->second->data, FALSE, false);
- }
- }
-
- if (value & 0x10)
- {
- dp->unpackUUID(sound_uuid, "SoundUUID");
- dp->unpackF32(gain, "SoundGain");
- dp->unpackU8(sound_flags, "SoundFlags");
- dp->unpackF32(cutoff, "SoundRadius");
- }
-
- if (value & 0x100)
- {
- std::string name_value_list;
- dp->unpackString(name_value_list, "NV");
-
- setNameValueList(name_value_list);
- }
-
- mTotalCRC = crc;
-
- setAttachedSound(sound_uuid, owner_id, gain, sound_flags);
-
- // only get these flags on updates from sim, not cached ones
- // Preload these five flags for every object.
- // Finer shades require the object to be selected, and the selection manager
- // stores the extended permission info.
- U32 flags;
- mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_UpdateFlags, flags, block_num);
- // keep local flags and overwrite remote-controlled flags
- mFlags = (mFlags & FLAGS_LOCAL) | flags;
-
- // ...new objects that should come in selected need to be added to the selected list
- mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0);
- }
- break;
-
- default:
- break;
- }
- }
-
- //
- // Fix object parenting.
- //
- BOOL b_changed_status = FALSE;
-
- if (OUT_TERSE_IMPROVED != update_type)
- {
- // We only need to update parenting on full updates, terse updates
- // don't send parenting information.
- if (!cur_parentp)
- {
- if (parent_id == 0)
- {
- // No parent now, no parent in message -> do nothing
- }
- else
- {
- // No parent now, new parent in message -> attach to that parent if possible
- LLUUID parent_uuid;
- LLViewerObjectList::getUUIDFromLocal(parent_uuid,
- parent_id,
- mesgsys->getSenderIP(),
- mesgsys->getSenderPort());
-
- LLViewerObject *sent_parentp = gObjectList.findObject(parent_uuid);
-
- //
- // Check to see if we have the corresponding viewer object for the parent.
- //
- if (sent_parentp && sent_parentp->getParent() == this)
- {
- // Try to recover if we attempt to attach a parent to its child
- llwarns << "Attempt to attach a parent to it's child: " << this->getID() << " to " << sent_parentp->getID() << llendl;
- this->removeChild(sent_parentp);
- sent_parentp->setDrawableParent(NULL);
- }
-
- if (sent_parentp && (sent_parentp != this) && !sent_parentp->isDead())
- {
- //
- // We have a viewer object for the parent, and it's not dead.
- // Do the actual reparenting here.
- //
-
- // new parent is valid
- b_changed_status = TRUE;
- // ...no current parent, so don't try to remove child
- if (mDrawable.notNull())
- {
- if (mDrawable->isDead() || !mDrawable->getVObj())
- {
- llwarns << "Drawable is dead or no VObj!" << llendl;
- sent_parentp->addChild(this);
- }
- else
- {
- if (!setDrawableParent(sent_parentp->mDrawable)) // LLViewerObject::processUpdateMessage 1
- {
- // Bad, we got a cycle somehow.
- // Kill both the parent and the child, and
- // set cache misses for both of them.
- llwarns << "Attempting to recover from parenting cycle!" << llendl;
- llwarns << "Killing " << sent_parentp->getID() << " and " << getID() << llendl;
- llwarns << "Adding to cache miss list" << llendl;
- setParent(NULL);
- sent_parentp->setParent(NULL);
- getRegion()->addCacheMissFull(getLocalID());
- getRegion()->addCacheMissFull(sent_parentp->getLocalID());
- gObjectList.killObject(sent_parentp);
- gObjectList.killObject(this);
- return retval;
- }
- sent_parentp->addChild(this);
- // make sure this object gets a non-damped update
- if (sent_parentp->mDrawable.notNull())
- {
- gPipeline.markMoved(sent_parentp->mDrawable, FALSE); // undamped
- }
- }
- }
- else
- {
- sent_parentp->addChild(this);
- }
-
- // Show particles, icon and HUD
- hideExtraDisplayItems( FALSE );
-
- setChanged(MOVED | SILHOUETTE);
- }
- else
- {
- //
- // No corresponding viewer object for the parent, put the various
- // pieces on the orphan list.
- //
-
- //parent_id
- U32 ip = mesgsys->getSenderIP();
- U32 port = mesgsys->getSenderPort();
-
- gObjectList.orphanize(this, parent_id, ip, port);
-
- // Hide particles, icon and HUD
- hideExtraDisplayItems( TRUE );
- }
- }
- }
- else
- {
- // BUG: this is a bad assumption once border crossing is alowed
- if ( (parent_id == cur_parentp->mLocalID)
- &&(update_type == OUT_TERSE_IMPROVED))
- {
- // Parent now, same parent in message -> do nothing
-
- // Debugging for suspected problems with local ids.
- //LLUUID parent_uuid;
- //LLViewerObjectList::getUUIDFromLocal(parent_uuid, parent_id, mesgsys->getSenderIP(), mesgsys->getSenderPort() );
- //if (parent_uuid != cur_parentp->getID() )
- //{
- // llerrs << "Local ID match but UUID mismatch of viewer object" << llendl;
- //}
- }
- else
- {
- // Parented now, different parent in message
- LLViewerObject *sent_parentp;
- if (parent_id == 0)
- {
- //
- // This object is no longer parented, we sent in a zero parent ID.
- //
- sent_parentp = NULL;
- }
- else
- {
- LLUUID parent_uuid;
- LLViewerObjectList::getUUIDFromLocal(parent_uuid,
- parent_id,
- gMessageSystem->getSenderIP(),
- gMessageSystem->getSenderPort());
- sent_parentp = gObjectList.findObject(parent_uuid);
-
- if (isAvatar())
- {
- // This logic is meant to handle the case where a sitting avatar has reached a new sim
- // ahead of the object she was sitting on (which is common as objects are transfered through
- // a slower route than agents)...
- // In this case, the local id for the object will not be valid, since the viewer has not received
- // a full update for the object from that sim yet, so we assume that the agent is still sitting
- // where she was originally. --RN
- if (!sent_parentp)
- {
- sent_parentp = cur_parentp;
- }
- }
- else if (!sent_parentp)
- {
- //
- // Switching parents, but we don't know the new parent.
- //
- U32 ip = mesgsys->getSenderIP();
- U32 port = mesgsys->getSenderPort();
-
- // We're an orphan, flag things appropriately.
- gObjectList.orphanize(this, parent_id, ip, port);
- }
- }
-
- // Reattach if possible.
- if (sent_parentp && sent_parentp != cur_parentp && sent_parentp != this)
- {
- // New parent is valid, detach and reattach
- b_changed_status = TRUE;
- if (mDrawable.notNull())
- {
- if (!setDrawableParent(sent_parentp->mDrawable)) // LLViewerObject::processUpdateMessage 2
- {
- // Bad, we got a cycle somehow.
- // Kill both the parent and the child, and
- // set cache misses for both of them.
- llwarns << "Attempting to recover from parenting cycle!" << llendl;
- llwarns << "Killing " << sent_parentp->getID() << " and " << getID() << llendl;
- llwarns << "Adding to cache miss list" << llendl;
- setParent(NULL);
- sent_parentp->setParent(NULL);
- getRegion()->addCacheMissFull(getLocalID());
- getRegion()->addCacheMissFull(sent_parentp->getLocalID());
- gObjectList.killObject(sent_parentp);
- gObjectList.killObject(this);
- return retval;
- }
- // make sure this object gets a non-damped update
- }
- cur_parentp->removeChild(this);
- sent_parentp->addChild(this);
- setChanged(MOVED | SILHOUETTE);
- sent_parentp->setChanged(MOVED | SILHOUETTE);
- if (sent_parentp->mDrawable.notNull())
- {
- gPipeline.markMoved(sent_parentp->mDrawable, FALSE); // undamped
- }
- }
- else if (!sent_parentp)
- {
- bool remove_parent = true;
- // No new parent, or the parent that we sent doesn't exist on the viewer.
- LLViewerObject *parentp = (LLViewerObject *)getParent();
- if (parentp)
- {
- if (parentp->getRegion() != getRegion())
- {
- // This is probably an object flying across a region boundary, the
- // object probably ISN'T being reparented, but just got an object
- // update out of order (child update before parent).
- //llinfos << "Don't reparent object handoffs!" << llendl;
- remove_parent = false;
- }
- }
-
- if (remove_parent)
- {
- b_changed_status = TRUE;
- if (mDrawable.notNull())
- {
- // clear parent to removeChild can put the drawable on the damped list
- setDrawableParent(NULL); // LLViewerObject::processUpdateMessage 3
- }
-
- cur_parentp->removeChild(this);
-
- if (mJointInfo && !parent_id)
- {
- // since this object is no longer parent-relative
- // we make sure we delete any joint info
- delete mJointInfo;
- mJointInfo = NULL;
- }
-
- setChanged(MOVED | SILHOUETTE);
-
- if (mDrawable.notNull())
- {
- // make sure this object gets a non-damped update
- gPipeline.markMoved(mDrawable, FALSE); // undamped
- }
- }
- }
- }
- }
- }
-
- new_rot.normQuat();
-
- if (sPingInterpolate)
- {
- LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(mesgsys->getSender());
- if (cdp)
- {
- F32 ping_delay = 0.5f * mTimeDilation * ( ((F32)cdp->getPingDelay()) * 0.001f + gFrameDTClamped);
- LLVector3 diff = getVelocity() * ping_delay;
- new_pos_parent += diff;
- }
- else
- {
- llwarns << "findCircuit() returned NULL; skipping interpolation" << llendl;
- }
- }
-
- //////////////////////////
- //
- // Set the generic change flags...
- //
- //
-
- // WTF? If we're going to skip this message, why are we
- // doing all the parenting, etc above?
- U32 packet_id = mesgsys->getCurrentRecvPacketID();
- if (packet_id < mLatestRecvPacketID &&
- mLatestRecvPacketID - packet_id < 65536)
- {
- //skip application of this message, it's old
- return retval;
- }
-
- mLatestRecvPacketID = packet_id;
-
- // Set the change flags for scale
- if (new_scale != getScale())
- {
- setChanged(SCALED | SILHOUETTE);
- setScale(new_scale); // Must follow setting permYouOwner()
- }
-
- // first, let's see if the new position is actually a change
-
- //static S32 counter = 0;
-
- F32 vel_mag_sq = getVelocity().magVecSquared();
- F32 accel_mag_sq = getAcceleration().magVecSquared();
-
- if ( ((b_changed_status)||(test_pos_parent != new_pos_parent))
- ||( (!isSelected())
- &&( (vel_mag_sq != 0.f)
- ||(accel_mag_sq != 0.f)
- ||(this_update_precision > mBestUpdatePrecision))))
- {
- mBestUpdatePrecision = this_update_precision;
-
- LLVector3 diff = new_pos_parent - test_pos_parent ;
- F32 mag_sqr = diff.magVecSquared() ;
- if(llfinite(mag_sqr))
- {
- setPositionParent(new_pos_parent);
- }
- else
- {
- llwarns << "Can not move the object/avatar to an infinite location!" << llendl ;
-
- retval |= INVALID_UPDATE ;
- }
-
- if (mParent && ((LLViewerObject*)mParent)->isAvatar())
- {
- // we have changed the position of an attachment, so we need to clamp it
- LLVOAvatar *avatar = (LLVOAvatar*)mParent;
-
- avatar->clampAttachmentPositions();
- }
-
- // If we're snapping the position by more than 0.5m, update LLViewerStats::mAgentPositionSnaps
- if ( asAvatar() && asAvatar()->isSelf() && (mag_sqr > 0.25f) )
- {
- LLViewerStats::getInstance()->mAgentPositionSnaps.push( diff.length() );
- }
- }
-
- if (new_rot != mLastRot
- || new_angv != old_angv)
- {
- if (new_rot != mLastRot)
- {
- mLastRot = new_rot;
- setRotation(new_rot);
- }
-
- setChanged(ROTATED | SILHOUETTE);
-
- resetRot();
- }
-
-
- if ( gShowObjectUpdates )
- {
- if (!((mPrimitiveCode == LL_PCODE_LEGACY_AVATAR) && (((LLVOAvatar *) this)->isSelf()))
- && mRegionp)
- {
- LLViewerObject* object = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, mRegionp);
- LLVOTextBubble* bubble = (LLVOTextBubble*) object;
-
- if (update_type == OUT_TERSE_IMPROVED)
- {
- bubble->mColor.setVec(0.f, 0.f, 1.f, 1.f);
- }
- else
- {
- bubble->mColor.setVec(1.f, 0.f, 0.f, 1.f);
- }
- object->setPositionGlobal(getPositionGlobal());
- gPipeline.addObject(object);
- }
- }
-
- if ((0.0f == vel_mag_sq) &&
- (0.0f == accel_mag_sq) &&
- (0.0f == getAngularVelocity().magVecSquared()))
- {
- mStatic = TRUE; // This object doesn't move!
- }
- else
- {
- mStatic = FALSE;
- }
-
-// BUG: This code leads to problems during group rotate and any scale operation.
-// Small discepencies between the simulator and viewer representations cause the
-// selection center to creep, leading to objects moving around the wrong center.
-//
-// Removing this, however, means that if someone else drags an object you have
-// selected, your selection center and dialog boxes will be wrong. It also means
-// that higher precision information on selected objects will be ignored.
-//
-// I believe the group rotation problem is fixed. JNC 1.21.2002
-//
- // Additionally, if any child is selected, need to update the dialogs and selection
- // center.
- BOOL needs_refresh = mUserSelected;
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- needs_refresh = needs_refresh || child->mUserSelected;
- }
-
- if (needs_refresh)
- {
- LLSelectMgr::getInstance()->updateSelectionCenter();
- dialog_refresh_all();
- }
-
-
- // Mark update time as approx. now, with the ping delay.
- // Ping delay is off because it's not set for velocity interpolation, causing
- // much jumping and hopping around...
-
-// U32 ping_delay = mesgsys->mCircuitInfo.getPingDelay();
- mLastInterpUpdateSecs = LLFrameTimer::getElapsedSeconds();
- mLastMessageUpdateSecs = mLastInterpUpdateSecs;
- if (mDrawable.notNull())
- {
- // Don't clear invisibility flag on update if still orphaned!
- if (mDrawable->isState(LLDrawable::FORCE_INVISIBLE) && !mOrphaned)
- {
-// lldebugs << "Clearing force invisible: " << mID << ":" << getPCodeString() << ":" << getPositionAgent() << llendl;
- mDrawable->setState(LLDrawable::CLEAR_INVISIBLE);
- }
- }
-
- // Update special hover cursor status
- bool special_hover_cursor = specialHoverCursor();
- if (old_special_hover_cursor != special_hover_cursor
- && mDrawable.notNull())
- {
- mDrawable->updateSpecialHoverCursor(special_hover_cursor);
- }
-
- return retval;
-}
-
-BOOL LLViewerObject::isActive() const
-{
- return TRUE;
-}
-
-
-
-BOOL LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
-{
- static LLFastTimer::DeclareTimer ftm("Viewer Object");
- LLFastTimer t(ftm);
-
- if (mDead)
- {
- // It's dead. Don't update it.
- return TRUE;
- }
-
- // CRO - don't velocity interp linked objects!
- // Leviathan - but DO velocity interp joints
- if (!mStatic && sVelocityInterpolate && !isSelected())
- {
- // calculate dt from last update
- F32 dt_raw = (F32)(time - mLastInterpUpdateSecs);
- F32 dt = mTimeDilation * dt_raw;
-
- if (!mJointInfo)
- {
- applyAngularVelocity(dt);
- }
-
- LLViewerObject *parentp = (LLViewerObject *) getParent();
- if (mJointInfo)
- {
- if (parentp)
- {
- // do parent-relative stuff
- LLVector3 ang_vel = getAngularVelocity();
- F32 omega = ang_vel.magVecSquared();
- F32 angle = 0.0f;
- LLQuaternion dQ;
- if (omega > 0.00001f)
- {
- omega = sqrt(omega);
- angle = omega * dt;
- dQ.setQuat(angle, ang_vel);
- }
- LLVector3 pos = getPosition();
-
- if (HJT_HINGE == mJointInfo->mJointType)
- {
- // hinge = uniform circular motion
- LLVector3 parent_pivot = getVelocity();
- LLVector3 parent_axis = getAcceleration();
-
- angle = dt * (ang_vel * mJointInfo->mAxisOrAnchor); // AxisOrAnchor = axis
- dQ.setQuat(angle, mJointInfo->mAxisOrAnchor); // AxisOrAnchor = axis
- LLVector3 pivot_offset = pos - mJointInfo->mPivot; // pos in pivot-frame
- pivot_offset = pivot_offset * dQ; // new rotated pivot-frame pos
- pos = mJointInfo->mPivot + pivot_offset; // parent-frame
- LLViewerObject::setPosition(pos);
- LLQuaternion Q_PC = getRotation();
- setRotation(Q_PC * dQ);
- mLastInterpUpdateSecs = time;
- }
- else if (HJT_POINT == mJointInfo->mJointType)
- // || HJT_LPOINT == mJointInfo->mJointType)
- {
- // point-to-point = spin about axis and uniform circular motion
- // of axis about the pivot point
- //
- // NOTE: this interpolation scheme is not quite good enough to
- // reduce the bandwidth -- needs a gravitational correction.
- // Similarly for hinges with axes that deviate from vertical.
-
- LLQuaternion Q_PC = getRotation();
- Q_PC = Q_PC * dQ;
- setRotation(Q_PC);
-
- LLVector3 pivot_to_child = - mJointInfo->mAxisOrAnchor; // AxisOrAnchor = anchor
- pos = mJointInfo->mPivot + pivot_to_child * Q_PC;
- LLViewerObject::setPosition(pos);
- mLastInterpUpdateSecs = time;
- }
- /* else if (HJT_WHEEL == mJointInfo->mJointInfo)
- {
- // wheel = uniform rotation about axis, with linear
- // velocity interpolation (if any)
- LLVector3 parent_axis = getAcceleration(); // HACK -- accel stores the parent-axis (parent-frame)
-
- LLQuaternion Q_PC = getRotation();
-
- angle = dt * (parent_axis * ang_vel);
- dQ.setQuat(angle, parent_axis);
-
- Q_PC = Q_PC * dQ;
- setRotation(Q_PC);
-
- pos = getPosition() + dt * getVelocity();
- LLViewerObject::setPosition(pos);
- mLastInterpUpdateSecs = time;
- }*/
- }
- }
- else if (isAttachment())
- {
- mLastInterpUpdateSecs = time;
- return TRUE;
- }
- else
- { // Move object based on it's velocity and rotation
- interpolateLinearMotion(time, dt);
- }
- }
-
- updateDrawable(FALSE);
-
- return TRUE;
-}
-
-
-// Move an object due to idle-time viewer side updates by iterpolating motion
-void LLViewerObject::interpolateLinearMotion(const F64 & time, const F32 & dt)
-{
- // linear motion
- // PHYSICS_TIMESTEP is used below to correct for the fact that the velocity in object
- // updates represents the average velocity of the last timestep, rather than the final velocity.
- // the time dilation above should guarantee that dt is never less than PHYSICS_TIMESTEP, theoretically
- //
- // *TODO: should also wrap linear accel/velocity in check
- // to see if object is selected, instead of explicitly
- // zeroing it out
-
- F64 time_since_last_update = time - mLastMessageUpdateSecs;
- if (time_since_last_update <= 0.0 || dt <= 0.f)
- {
- return;
- }
-
- LLVector3 accel = getAcceleration();
- LLVector3 vel = getVelocity();
-
- if (sMaxUpdateInterpolationTime <= 0.0)
- { // Old code path ... unbounded, simple interpolation
- if (!(accel.isExactlyZero() && vel.isExactlyZero()))
- {
- LLVector3 pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt;
-
- // region local
- setPositionRegion(pos + getPositionRegion());
- setVelocity(vel + accel*dt);
-
- // for objects that are spinning but not translating, make sure to flag them as having moved
- setChanged(MOVED | SILHOUETTE);
- }
- }
- else if (!accel.isExactlyZero() || !vel.isExactlyZero()) // object is moving
- { // Object is moving, and hasn't been too long since we got an update from the server
-
- // Calculate predicted position and velocity
- LLVector3 new_pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt;
- LLVector3 new_v = accel * dt;
-
- if (time_since_last_update > sPhaseOutUpdateInterpolationTime &&
- sPhaseOutUpdateInterpolationTime > 0.0)
- { // Haven't seen a viewer update in a while, check to see if the ciruit is still active
- if (mRegionp)
- { // The simulator will NOT send updates if the object continues normally on the path
- // predicted by the velocity and the acceleration (often gravity) sent to the viewer
- // So check to see if the circuit is blocked, which means the sim is likely in a long lag
- LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit( mRegionp->getHost() );
- if (cdp)
- {
- // Find out how many seconds since last packet arrived on the circuit
- F64 time_since_last_packet = LLMessageSystem::getMessageTimeSeconds() - cdp->getLastPacketInTime();
-
- if (!cdp->isAlive() || // Circuit is dead or blocked
- cdp->isBlocked() || // or doesn't seem to be getting any packets
- (time_since_last_packet > sPhaseOutUpdateInterpolationTime))
- {
- // Start to reduce motion interpolation since we haven't seen a server update in a while
- F64 time_since_last_interpolation = time - mLastInterpUpdateSecs;
- F64 phase_out = 1.0;
- if (time_since_last_update > sMaxUpdateInterpolationTime)
- { // Past the time limit, so stop the object
- phase_out = 0.0;
- //llinfos << "Motion phase out to zero" << llendl;
-
- // Kill angular motion as well. Note - not adding this due to paranoia
- // about stopping rotation for llTargetOmega objects and not having it restart
- // setAngularVelocity(LLVector3::zero);
- }
- else if (mLastInterpUpdateSecs - mLastMessageUpdateSecs > sPhaseOutUpdateInterpolationTime)
- { // Last update was already phased out a bit
- phase_out = (sMaxUpdateInterpolationTime - time_since_last_update) /
- (sMaxUpdateInterpolationTime - time_since_last_interpolation);
- //llinfos << "Continuing motion phase out of " << (F32) phase_out << llendl;
- }
- else
- { // Phase out from full value
- phase_out = (sMaxUpdateInterpolationTime - time_since_last_update) /
- (sMaxUpdateInterpolationTime - sPhaseOutUpdateInterpolationTime);
- //llinfos << "Starting motion phase out of " << (F32) phase_out << llendl;
- }
- phase_out = llclamp(phase_out, 0.0, 1.0);
-
- new_pos = new_pos * ((F32) phase_out);
- new_v = new_v * ((F32) phase_out);
- }
- }
- }
- }
-
- new_pos = new_pos + getPositionRegion();
- new_v = new_v + vel;
-
-
- // Clamp interpolated position to minimum underground and maximum region height
- LLVector3d new_pos_global = mRegionp->getPosGlobalFromRegion(new_pos);
- F32 min_height;
- if (isAvatar())
- { // Make a better guess about AVs not going underground
- min_height = LLWorld::getInstance()->resolveLandHeightGlobal(new_pos_global);
- min_height += (0.5f * getScale().mV[VZ]);
- }
- else
- { // This will put the object underground, but we can't tell if it will stop
- // at ground level or not
- min_height = LLWorld::getInstance()->getMinAllowedZ(this, new_pos_global);
- }
-
- new_pos.mV[VZ] = llmax(min_height, new_pos.mV[VZ]);
- new_pos.mV[VZ] = llmin(LLWorld::getInstance()->getRegionMaxHeight(), new_pos.mV[VZ]);
-
- // Check to see if it's going off the region
- LLVector3 temp(new_pos);
- if (temp.clamp(0.f, mRegionp->getWidth()))
- { // Going off this region, so see if we might end up on another region
- LLVector3d old_pos_global = mRegionp->getPosGlobalFromRegion(getPositionRegion());
- new_pos_global = mRegionp->getPosGlobalFromRegion(new_pos); // Re-fetch in case it got clipped above
-
- // Clip the positions to known regions
- LLVector3d clip_pos_global = LLWorld::getInstance()->clipToVisibleRegions(old_pos_global, new_pos_global);
- if (clip_pos_global != new_pos_global)
- { // Was clipped, so this means we hit a edge where there is no region to enter
-
- //llinfos << "Hit empty region edge, clipped predicted position to " << mRegionp->getPosRegionFromGlobal(clip_pos_global)
- // << " from " << new_pos << llendl;
- new_pos = mRegionp->getPosRegionFromGlobal(clip_pos_global);
-
- // Stop motion and get server update for bouncing on the edge
- new_v.clear();
- setAcceleration(LLVector3::zero);
- }
- else
- { // Let predicted movement cross into another region
- //llinfos << "Predicting region crossing to " << new_pos << llendl;
- }
- }
-
- // Set new position and velocity
- setPositionRegion(new_pos);
- setVelocity(new_v);
-
- // for objects that are spinning but not translating, make sure to flag them as having moved
- setChanged(MOVED | SILHOUETTE);
- }
-
- // Update the last time we did anything
- mLastInterpUpdateSecs = time;
-}
-
-
-
-BOOL LLViewerObject::setData(const U8 *datap, const U32 data_size)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
-
- delete [] mData;
-
- if (datap)
- {
- mData = new U8[data_size];
- if (!mData)
- {
- return FALSE;
- }
- memcpy(mData, datap, data_size); /* Flawfinder: ignore */
- }
- return TRUE;
-}
-
-// delete an item in the inventory, but don't tell the server. This is
-// used internally by remove, update, and savescript.
-// This will only delete the first item with an item_id in the list
-void LLViewerObject::deleteInventoryItem(const LLUUID& item_id)
-{
- if(mInventory)
- {
- LLInventoryObject::object_list_t::iterator it = mInventory->begin();
- LLInventoryObject::object_list_t::iterator end = mInventory->end();
- for( ; it != end; ++it )
- {
- if((*it)->getUUID() == item_id)
- {
- // This is safe only because we return immediatly.
- mInventory->erase(it); // will deref and delete it
- return;
- }
- }
- doInventoryCallback();
- }
-}
-
-void LLViewerObject::doUpdateInventory(
- LLPointer<LLViewerInventoryItem>& item,
- U8 key,
- bool is_new)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
-
- LLViewerInventoryItem* old_item = NULL;
- if(TASK_INVENTORY_ITEM_KEY == key)
- {
- old_item = (LLViewerInventoryItem*)getInventoryObject(item->getUUID());
- }
- else if(TASK_INVENTORY_ASSET_KEY == key)
- {
- old_item = getInventoryItemByAsset(item->getAssetUUID());
- }
- LLUUID item_id;
- LLUUID new_owner;
- LLUUID new_group;
- BOOL group_owned = FALSE;
- if(old_item)
- {
- item_id = old_item->getUUID();
- new_owner = old_item->getPermissions().getOwner();
- new_group = old_item->getPermissions().getGroup();
- group_owned = old_item->getPermissions().isGroupOwned();
- old_item = NULL;
- }
- else
- {
- item_id = item->getUUID();
- }
- if(!is_new && mInventory)
- {
- // Attempt to update the local inventory. If we can get the
- // object perm, we have perfect visibility, so we want the
- // serial number to match. Otherwise, take our best guess and
- // make sure that the serial number does not match.
- deleteInventoryItem(item_id);
- LLPermissions perm(item->getPermissions());
- LLPermissions* obj_perm = LLSelectMgr::getInstance()->findObjectPermissions(this);
- bool is_atomic = ((S32)LLAssetType::AT_OBJECT == item->getType()) ? false : true;
- if(obj_perm)
- {
- perm.setOwnerAndGroup(LLUUID::null, obj_perm->getOwner(), obj_perm->getGroup(), is_atomic);
- }
- else
- {
- if(group_owned)
- {
- perm.setOwnerAndGroup(LLUUID::null, new_owner, new_group, is_atomic);
- }
- else if(!new_owner.isNull())
- {
- // The object used to be in inventory, so we can
- // assume the owner and group will match what they are
- // there.
- perm.setOwnerAndGroup(LLUUID::null, new_owner, new_group, is_atomic);
- }
- // *FIX: can make an even better guess by using the mPermGroup flags
- else if(permYouOwner())
- {
- // best guess.
- perm.setOwnerAndGroup(LLUUID::null, gAgent.getID(), item->getPermissions().getGroup(), is_atomic);
- --mInventorySerialNum;
- }
- else
- {
- // dummy it up.
- perm.setOwnerAndGroup(LLUUID::null, LLUUID::null, LLUUID::null, is_atomic);
- --mInventorySerialNum;
- }
- }
- LLViewerInventoryItem* oldItem = item;
- LLViewerInventoryItem* new_item = new LLViewerInventoryItem(oldItem);
- new_item->setPermissions(perm);
- mInventory->push_front(new_item);
- doInventoryCallback();
- ++mInventorySerialNum;
- }
-}
-
-// save a script, which involves removing the old one, and rezzing
-// in the new one. This method should be called with the asset id
-// of the new and old script AFTER the bytecode has been saved.
-void LLViewerObject::saveScript(
- const LLViewerInventoryItem* item,
- BOOL active,
- bool is_new)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
-
- /*
- * XXXPAM Investigate not making this copy. Seems unecessary, but I'm unsure about the
- * interaction with doUpdateInventory() called below.
- */
- lldebugs << "LLViewerObject::saveScript() " << item->getUUID() << " " << item->getAssetUUID() << llendl;
- LLPointer<LLViewerInventoryItem> task_item =
- new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(),
- item->getAssetUUID(), item->getType(),
- item->getInventoryType(),
- item->getName(), item->getDescription(),
- item->getSaleInfo(), item->getFlags(),
- item->getCreationDate());
- task_item->setTransactionID(item->getTransactionID());
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_RezScript);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
- msg->nextBlockFast(_PREHASH_UpdateBlock);
- msg->addU32Fast(_PREHASH_ObjectLocalID, (mLocalID));
- U8 enabled = active;
- msg->addBOOLFast(_PREHASH_Enabled, enabled);
- msg->nextBlockFast(_PREHASH_InventoryBlock);
- task_item->packMessage(msg);
- msg->sendReliable(mRegionp->getHost());
-
- // do the internal logic
- doUpdateInventory(task_item, TASK_INVENTORY_ITEM_KEY, is_new);
-}
-
-void LLViewerObject::moveInventory(const LLUUID& folder_id,
- const LLUUID& item_id)
-{
- lldebugs << "LLViewerObject::moveInventory " << item_id << llendl;
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_MoveTaskInventory);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addUUIDFast(_PREHASH_FolderID, folder_id);
- msg->nextBlockFast(_PREHASH_InventoryData);
- msg->addU32Fast(_PREHASH_LocalID, mLocalID);
- msg->addUUIDFast(_PREHASH_ItemID, item_id);
- msg->sendReliable(mRegionp->getHost());
-
- LLInventoryObject* inv_obj = getInventoryObject(item_id);
- if(inv_obj)
- {
- LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_obj;
- if(!item->getPermissions().allowCopyBy(gAgent.getID()))
- {
- deleteInventoryItem(item_id);
- ++mInventorySerialNum;
- }
- }
-}
-
-void LLViewerObject::dirtyInventory()
-{
- // If there aren't any LLVOInventoryListeners, we won't be
- // able to update our mInventory when it comes back from the
- // simulator, so we should not clear the inventory either.
- if(mInventory && !mInventoryCallbacks.empty())
- {
- mInventory->clear(); // will deref and delete entries
- delete mInventory;
- mInventory = NULL;
- mInventoryDirty = TRUE;
- }
-}
-
-void LLViewerObject::registerInventoryListener(LLVOInventoryListener* listener, void* user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
-
- LLInventoryCallbackInfo* info = new LLInventoryCallbackInfo;
- info->mListener = listener;
- info->mInventoryData = user_data;
- mInventoryCallbacks.push_front(info);
-}
-
-void LLViewerObject::removeInventoryListener(LLVOInventoryListener* listener)
-{
- if (listener == NULL)
- return;
- for (callback_list_t::iterator iter = mInventoryCallbacks.begin();
- iter != mInventoryCallbacks.end(); )
- {
- callback_list_t::iterator curiter = iter++;
- LLInventoryCallbackInfo* info = *curiter;
- if (info->mListener == listener)
- {
- delete info;
- mInventoryCallbacks.erase(curiter);
- break;
- }
- }
-}
-
-void LLViewerObject::clearInventoryListeners()
-{
- for_each(mInventoryCallbacks.begin(), mInventoryCallbacks.end(), DeletePointer());
- mInventoryCallbacks.clear();
-}
-
-void LLViewerObject::requestInventory()
-{
- mInventoryDirty = FALSE;
- if(mInventory)
- {
- //mInventory->clear() // will deref and delete it
- //delete mInventory;
- //mInventory = NULL;
- doInventoryCallback();
- }
- // throw away duplicate requests
- else
- {
- fetchInventoryFromServer();
- }
-}
-
-void LLViewerObject::fetchInventoryFromServer()
-{
- if (!mInventoryPending)
- {
- delete mInventory;
- mInventory = NULL;
- mInventoryDirty = FALSE;
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_RequestTaskInventory);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_InventoryData);
- msg->addU32Fast(_PREHASH_LocalID, mLocalID);
- msg->sendReliable(mRegionp->getHost());
-
- // this will get reset by dirtyInventory or doInventoryCallback
- mInventoryPending = TRUE;
- }
-}
-
-struct LLFilenameAndTask
-{
- LLUUID mTaskID;
- std::string mFilename;
-#ifdef _DEBUG
- static S32 sCount;
- LLFilenameAndTask()
- {
- ++sCount;
- lldebugs << "Constructing LLFilenameAndTask: " << sCount << llendl;
- }
- ~LLFilenameAndTask()
- {
- --sCount;
- lldebugs << "Destroying LLFilenameAndTask: " << sCount << llendl;
- }
-private:
- LLFilenameAndTask(const LLFilenameAndTask& rhs);
- const LLFilenameAndTask& operator=(const LLFilenameAndTask& rhs) const;
-#endif
-};
-
-#ifdef _DEBUG
-S32 LLFilenameAndTask::sCount = 0;
-#endif
-
-// static
-void LLViewerObject::processTaskInv(LLMessageSystem* msg, void** user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
-
- LLUUID task_id;
- msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_TaskID, task_id);
- LLViewerObject* object = gObjectList.findObject(task_id);
- if(!object)
- {
- llwarns << "LLViewerObject::processTaskInv object "
- << task_id << " does not exist." << llendl;
- return;
- }
-
- msg->getS16Fast(_PREHASH_InventoryData, _PREHASH_Serial, object->mInventorySerialNum);
- LLFilenameAndTask* ft = new LLFilenameAndTask;
- ft->mTaskID = task_id;
-
- std::string unclean_filename;
- msg->getStringFast(_PREHASH_InventoryData, _PREHASH_Filename, unclean_filename);
- ft->mFilename = LLDir::getScrubbedFileName(unclean_filename);
-
- if(ft->mFilename.empty())
- {
- lldebugs << "Task has no inventory" << llendl;
- // mock up some inventory to make a drop target.
- if(object->mInventory)
- {
- object->mInventory->clear(); // will deref and delete it
- }
- else
- {
- object->mInventory = new LLInventoryObject::object_list_t();
- }
- LLPointer<LLInventoryObject> obj;
- obj = new LLInventoryObject(object->mID, LLUUID::null,
- LLAssetType::AT_CATEGORY,
- LLTrans::getString("ViewerObjectContents").c_str());
- object->mInventory->push_front(obj);
- object->doInventoryCallback();
- delete ft;
- return;
- }
- gXferManager->requestFile(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ft->mFilename),
- ft->mFilename, LL_PATH_CACHE,
- object->mRegionp->getHost(),
- TRUE,
- &LLViewerObject::processTaskInvFile,
- (void**)ft,
- LLXferManager::HIGH_PRIORITY);
-}
-
-void LLViewerObject::processTaskInvFile(void** user_data, S32 error_code, LLExtStat ext_status)
-{
- LLFilenameAndTask* ft = (LLFilenameAndTask*)user_data;
- LLViewerObject* object = NULL;
- if(ft && (0 == error_code) &&
- (object = gObjectList.findObject(ft->mTaskID)))
- {
- object->loadTaskInvFile(ft->mFilename);
- }
- else
- {
- // This Occurs When to requests were made, and the first one
- // has already handled it.
- lldebugs << "Problem loading task inventory. Return code: "
- << error_code << llendl;
- }
- delete ft;
-}
-
-void LLViewerObject::loadTaskInvFile(const std::string& filename)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
-
- std::string filename_and_local_path = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, filename);
- llifstream ifs(filename_and_local_path);
- if(ifs.good())
- {
- char buffer[MAX_STRING]; /* Flawfinder: ignore */
- // *NOTE: This buffer size is hard coded into scanf() below.
- char keyword[MAX_STRING]; /* Flawfinder: ignore */
- if(mInventory)
- {
- mInventory->clear(); // will deref and delete it
- }
- else
- {
- mInventory = new LLInventoryObject::object_list_t;
- }
- while(ifs.good())
- {
- ifs.getline(buffer, MAX_STRING);
- sscanf(buffer, " %254s", keyword); /* Flawfinder: ignore */
- if(0 == strcmp("inv_item", keyword))
- {
- LLPointer<LLInventoryObject> inv = new LLViewerInventoryItem;
- inv->importLegacyStream(ifs);
- mInventory->push_front(inv);
- }
- else if(0 == strcmp("inv_object", keyword))
- {
- LLPointer<LLInventoryObject> inv = new LLInventoryObject;
- inv->importLegacyStream(ifs);
- inv->rename(LLTrans::getString("ViewerObjectContents").c_str());
- mInventory->push_front(inv);
- }
- else
- {
- llwarns << "Unknown token in inventory file '"
- << keyword << "'" << llendl;
- }
- }
- ifs.close();
- LLFile::remove(filename_and_local_path);
- }
- else
- {
- llwarns << "unable to load task inventory: " << filename_and_local_path
- << llendl;
- }
- doInventoryCallback();
-}
-
-void LLViewerObject::doInventoryCallback()
-{
- for (callback_list_t::iterator iter = mInventoryCallbacks.begin();
- iter != mInventoryCallbacks.end(); )
- {
- callback_list_t::iterator curiter = iter++;
- LLInventoryCallbackInfo* info = *curiter;
- if (info->mListener != NULL)
- {
- info->mListener->inventoryChanged(this,
- mInventory,
- mInventorySerialNum,
- info->mInventoryData);
- }
- else
- {
- llinfos << "LLViewerObject::doInventoryCallback() deleting bad listener entry." << llendl;
- delete info;
- mInventoryCallbacks.erase(curiter);
- }
- }
- mInventoryPending = FALSE;
-}
-
-void LLViewerObject::removeInventory(const LLUUID& item_id)
-{
- // close any associated floater properties
- LLFloaterReg::hideInstance("properties", item_id);
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_RemoveTaskInventory);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_InventoryData);
- msg->addU32Fast(_PREHASH_LocalID, mLocalID);
- msg->addUUIDFast(_PREHASH_ItemID, item_id);
- msg->sendReliable(mRegionp->getHost());
- deleteInventoryItem(item_id);
- ++mInventorySerialNum;
-}
-
-void LLViewerObject::updateInventory(
- LLViewerInventoryItem* item,
- U8 key,
- bool is_new)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
-
- // This slices the object into what we're concerned about on the
- // viewer. The simulator will take the permissions and transfer
- // ownership.
- LLPointer<LLViewerInventoryItem> task_item =
- new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(),
- item->getAssetUUID(), item->getType(),
- item->getInventoryType(),
- item->getName(), item->getDescription(),
- item->getSaleInfo(),
- item->getFlags(),
- item->getCreationDate());
- task_item->setTransactionID(item->getTransactionID());
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_UpdateTaskInventory);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_UpdateData);
- msg->addU32Fast(_PREHASH_LocalID, mLocalID);
- msg->addU8Fast(_PREHASH_Key, key);
- msg->nextBlockFast(_PREHASH_InventoryData);
- task_item->packMessage(msg);
- msg->sendReliable(mRegionp->getHost());
-
- // do the internal logic
- doUpdateInventory(task_item, key, is_new);
-}
-
-void LLViewerObject::updateInventoryLocal(LLInventoryItem* item, U8 key)
-{
- LLPointer<LLViewerInventoryItem> task_item =
- new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(),
- item->getAssetUUID(), item->getType(),
- item->getInventoryType(),
- item->getName(), item->getDescription(),
- item->getSaleInfo(), item->getFlags(),
- item->getCreationDate());
-
- // do the internal logic
- const bool is_new = false;
- doUpdateInventory(task_item, key, is_new);
-}
-
-LLInventoryObject* LLViewerObject::getInventoryObject(const LLUUID& item_id)
-{
- LLInventoryObject* rv = NULL;
- if(mInventory)
- {
- LLInventoryObject::object_list_t::iterator it = mInventory->begin();
- LLInventoryObject::object_list_t::iterator end = mInventory->end();
- for ( ; it != end; ++it)
- {
- if((*it)->getUUID() == item_id)
- {
- rv = *it;
- break;
- }
- }
- }
- return rv;
-}
-
-void LLViewerObject::getInventoryContents(LLInventoryObject::object_list_t& objects)
-{
- if(mInventory)
- {
- LLInventoryObject::object_list_t::iterator it = mInventory->begin();
- LLInventoryObject::object_list_t::iterator end = mInventory->end();
- for( ; it != end; ++it)
- {
- if ((*it)->getType() != LLAssetType::AT_CATEGORY)
- {
- objects.push_back(*it);
- }
- }
- }
-}
-
-LLInventoryObject* LLViewerObject::getInventoryRoot()
-{
- if (!mInventory || !mInventory->size())
- {
- return NULL;
- }
- return mInventory->back();
-}
-
-LLViewerInventoryItem* LLViewerObject::getInventoryItemByAsset(const LLUUID& asset_id)
-{
- if (mInventoryDirty)
- llwarns << "Peforming inventory lookup for object " << mID << " that has dirty inventory!" << llendl;
-
- LLViewerInventoryItem* rv = NULL;
- if(mInventory)
- {
- LLViewerInventoryItem* item = NULL;
-
- LLInventoryObject::object_list_t::iterator it = mInventory->begin();
- LLInventoryObject::object_list_t::iterator end = mInventory->end();
- for( ; it != end; ++it)
- {
- LLInventoryObject* obj = *it;
- if(obj->getType() != LLAssetType::AT_CATEGORY)
- {
- // *FIX: gank-ass down cast!
- item = (LLViewerInventoryItem*)obj;
- if(item->getAssetUUID() == asset_id)
- {
- rv = item;
- break;
- }
- }
- }
- }
- return rv;
-}
-
-void LLViewerObject::updateViewerInventoryAsset(
- const LLViewerInventoryItem* item,
- const LLUUID& new_asset)
-{
- LLPointer<LLViewerInventoryItem> task_item =
- new LLViewerInventoryItem(item);
- task_item->setAssetUUID(new_asset);
-
- // do the internal logic
- doUpdateInventory(task_item, TASK_INVENTORY_ITEM_KEY, false);
-}
-
-void LLViewerObject::setPixelAreaAndAngle(LLAgent &agent)
-{
- if (getVolume())
- { //volumes calculate pixel area and angle per face
- return;
- }
-
- LLVector3 viewer_pos_agent = gAgentCamera.getCameraPositionAgent();
- LLVector3 pos_agent = getRenderPosition();
-
- F32 dx = viewer_pos_agent.mV[VX] - pos_agent.mV[VX];
- F32 dy = viewer_pos_agent.mV[VY] - pos_agent.mV[VY];
- F32 dz = viewer_pos_agent.mV[VZ] - pos_agent.mV[VZ];
-
- F32 max_scale = getMaxScale();
- F32 mid_scale = getMidScale();
- F32 min_scale = getMinScale();
-
- // IW: estimate - when close to large objects, computing range based on distance from center is no good
- // to try to get a min distance from face, subtract min_scale/2 from the range.
- // This means we'll load too much detail sometimes, but that's better than not enough
- // I don't think there's a better way to do this without calculating distance per-poly
- F32 range = sqrt(dx*dx + dy*dy + dz*dz) - min_scale/2;
-
- LLViewerCamera* camera = LLViewerCamera::getInstance();
- if (range < 0.001f || isHUDAttachment()) // range == zero
- {
- mAppAngle = 180.f;
- mPixelArea = (F32)camera->getScreenPixelArea();
- }
- else
- {
- mAppAngle = (F32) atan2( max_scale, range) * RAD_TO_DEG;
-
- F32 pixels_per_meter = camera->getPixelMeterRatio() / range;
-
- mPixelArea = (pixels_per_meter * max_scale) * (pixels_per_meter * mid_scale);
- if (mPixelArea > camera->getScreenPixelArea())
- {
- mAppAngle = 180.f;
- mPixelArea = (F32)camera->getScreenPixelArea();
- }
- }
-}
-
-BOOL LLViewerObject::updateLOD()
-{
- return FALSE;
-}
-
-BOOL LLViewerObject::updateGeometry(LLDrawable *drawable)
-{
- return TRUE;
-}
-
-void LLViewerObject::updateGL()
-{
-
-}
-
-void LLViewerObject::updateFaceSize(S32 idx)
-{
-
-}
-
-LLDrawable* LLViewerObject::createDrawable(LLPipeline *pipeline)
-{
- return NULL;
-}
-
-void LLViewerObject::setScale(const LLVector3 &scale, BOOL damped)
-{
- LLPrimitive::setScale(scale);
- if (mDrawable.notNull())
- {
- //encompass completely sheared objects by taking
- //the most extreme point possible (<1,1,0.5>)
- mDrawable->setRadius(LLVector3(1,1,0.5f).scaleVec(scale).magVec());
- updateDrawable(damped);
- }
-
- if( (LL_PCODE_VOLUME == getPCode()) && !isDead() )
- {
- if (permYouOwner() || (scale.magVecSquared() > (7.5f * 7.5f)) )
- {
- if (!mOnMap)
- {
- llassert_always(LLWorld::getInstance()->getRegionFromHandle(getRegion()->getHandle()));
-
- gObjectList.addToMap(this);
- mOnMap = TRUE;
- }
- }
- else
- {
- if (mOnMap)
- {
- gObjectList.removeFromMap(this);
- mOnMap = FALSE;
- }
- }
- }
-}
-
-void LLViewerObject::setObjectCost(F32 cost)
-{
- mObjectCost = cost;
- mCostStale = false;
-
- if (isSelected())
- {
- gFloaterTools->dirty();
- }
-}
-
-void LLViewerObject::setLinksetCost(F32 cost)
-{
- mLinksetCost = cost;
- mCostStale = false;
-
- if (isSelected())
- {
- gFloaterTools->dirty();
- }
-}
-
-void LLViewerObject::setPhysicsCost(F32 cost)
-{
- mPhysicsCost = cost;
- mCostStale = false;
-
- if (isSelected())
- {
- gFloaterTools->dirty();
- }
-}
-
-void LLViewerObject::setLinksetPhysicsCost(F32 cost)
-{
- mLinksetPhysicsCost = cost;
- mCostStale = false;
-
- if (isSelected())
- {
- gFloaterTools->dirty();
- }
-}
-
-
-F32 LLViewerObject::getObjectCost()
-{
- if (mCostStale)
- {
- gObjectList.updateObjectCost(this);
- }
-
- return mObjectCost;
-}
-
-F32 LLViewerObject::getLinksetCost()
-{
- if (mCostStale)
- {
- gObjectList.updateObjectCost(this);
- }
-
- return mLinksetCost;
-}
-
-F32 LLViewerObject::getPhysicsCost()
-{
- if (mCostStale)
- {
- gObjectList.updateObjectCost(this);
- }
-
- return mPhysicsCost;
-}
-
-F32 LLViewerObject::getLinksetPhysicsCost()
-{
- if (mCostStale)
- {
- gObjectList.updateObjectCost(this);
- }
-
- return mLinksetPhysicsCost;
-}
-
-F32 LLViewerObject::getStreamingCost(S32* bytes, S32* visible_bytes)
-{
- return 0.f;
-}
-
-U32 LLViewerObject::getTriangleCount()
-{
- return 0;
-}
-
-U32 LLViewerObject::getHighLODTriangleCount()
-{
- return 0;
-}
-
-void LLViewerObject::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax)
-{
- LLVector4a center;
- center.load3(getRenderPosition().mV);
- LLVector4a size;
- size.load3(getScale().mV);
- newMin.setSub(center, size);
- newMax.setAdd(center, size);
-
- mDrawable->setPositionGroup(center);
-}
-
-F32 LLViewerObject::getBinRadius()
-{
- if (mDrawable.notNull())
- {
- const LLVector4a* ext = mDrawable->getSpatialExtents();
- LLVector4a diff;
- diff.setSub(ext[1], ext[0]);
- return diff.getLength3().getF32();
- }
-
- return getScale().magVec();
-}
-
-F32 LLViewerObject::getMaxScale() const
-{
- return llmax(getScale().mV[VX],getScale().mV[VY], getScale().mV[VZ]);
-}
-
-F32 LLViewerObject::getMinScale() const
-{
- return llmin(getScale().mV[0],getScale().mV[1],getScale().mV[2]);
-}
-
-F32 LLViewerObject::getMidScale() const
-{
- if (getScale().mV[VX] < getScale().mV[VY])
- {
- if (getScale().mV[VY] < getScale().mV[VZ])
- {
- return getScale().mV[VY];
- }
- else if (getScale().mV[VX] < getScale().mV[VZ])
- {
- return getScale().mV[VZ];
- }
- else
- {
- return getScale().mV[VX];
- }
- }
- else if (getScale().mV[VX] < getScale().mV[VZ])
- {
- return getScale().mV[VX];
- }
- else if (getScale().mV[VY] < getScale().mV[VZ])
- {
- return getScale().mV[VZ];
- }
- else
- {
- return getScale().mV[VY];
- }
-}
-
-
-void LLViewerObject::updateTextures()
-{
-}
-
-void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */)
-{
- if (isDead())
- {
- return;
- }
-
- S32 i;
- S32 tex_count = getNumTEs();
- for (i = 0; i < tex_count; i++)
- {
- getTEImage(i)->setBoostLevel(LLViewerTexture::BOOST_SELECTED);
- }
-
- if (isSculpted() && !isMesh())
- {
- LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT);
- LLUUID sculpt_id = sculpt_params->getSculptTexture();
- LLViewerTextureManager::getFetchedTexture(sculpt_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLViewerTexture::BOOST_SELECTED);
- }
-
- if (boost_children)
- {
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- child->boostTexturePriority();
- }
- }
-}
-
-
-void LLViewerObject::setLineWidthForWindowSize(S32 window_width)
-{
- if (window_width < 700)
- {
- LLUI::setLineWidth(2.0f);
- }
- else if (window_width < 1100)
- {
- LLUI::setLineWidth(3.0f);
- }
- else if (window_width < 2000)
- {
- LLUI::setLineWidth(4.0f);
- }
- else
- {
- // _damn_, what a nice monitor!
- LLUI::setLineWidth(5.0f);
- }
-}
-
-void LLViewerObject::increaseArrowLength()
-{
-/* ???
- if (mAxisArrowLength == 50)
- {
- mAxisArrowLength = 100;
- }
- else
- {
- mAxisArrowLength = 150;
- }
-*/
-}
-
-
-void LLViewerObject::decreaseArrowLength()
-{
-/* ???
- if (mAxisArrowLength == 150)
- {
- mAxisArrowLength = 100;
- }
- else
- {
- mAxisArrowLength = 50;
- }
-*/
-}
-
-// Culled from newsim LLTask::addNVPair
-void LLViewerObject::addNVPair(const std::string& data)
-{
- // cout << "LLViewerObject::addNVPair() with ---" << data << "---" << endl;
- LLNameValue *nv = new LLNameValue(data.c_str());
-
-// char splat[MAX_STRING];
-// temp->printNameValue(splat);
-// llinfos << "addNVPair " << splat << llendl;
-
- name_value_map_t::iterator iter = mNameValuePairs.find(nv->mName);
- if (iter != mNameValuePairs.end())
- {
- LLNameValue* foundnv = iter->second;
- if (foundnv->mClass != NVC_READ_ONLY)
- {
- delete foundnv;
- mNameValuePairs.erase(iter);
- }
- else
- {
- delete nv;
-// llinfos << "Trying to write to Read Only NVPair " << temp->mName << " in addNVPair()" << llendl;
- return;
- }
- }
- mNameValuePairs[nv->mName] = nv;
-}
-
-BOOL LLViewerObject::removeNVPair(const std::string& name)
-{
- char* canonical_name = gNVNameTable.addString(name);
-
- lldebugs << "LLViewerObject::removeNVPair(): " << name << llendl;
-
- name_value_map_t::iterator iter = mNameValuePairs.find(canonical_name);
- if (iter != mNameValuePairs.end())
- {
- if( mRegionp )
- {
- LLNameValue* nv = iter->second;
-/*
- std::string buffer = nv->printNameValue();
- gMessageSystem->newMessageFast(_PREHASH_RemoveNameValuePair);
- gMessageSystem->nextBlockFast(_PREHASH_TaskData);
- gMessageSystem->addUUIDFast(_PREHASH_ID, mID);
-
- gMessageSystem->nextBlockFast(_PREHASH_NameValueData);
- gMessageSystem->addStringFast(_PREHASH_NVPair, buffer);
-
- gMessageSystem->sendReliable( mRegionp->getHost() );
-*/
- // Remove the NV pair from the local list.
- delete nv;
- mNameValuePairs.erase(iter);
- return TRUE;
- }
- else
- {
- lldebugs << "removeNVPair - No region for object" << llendl;
- }
- }
- return FALSE;
-}
-
-
-LLNameValue *LLViewerObject::getNVPair(const std::string& name) const
-{
- char *canonical_name;
-
- canonical_name = gNVNameTable.addString(name);
-
- // If you access a map with a name that isn't in it, it will add the name and a null pointer.
- // So first check if the data is in the map.
- name_value_map_t::const_iterator iter = mNameValuePairs.find(canonical_name);
- if (iter != mNameValuePairs.end())
- {
- return iter->second;
- }
- else
- {
- return NULL;
- }
-}
-
-void LLViewerObject::updatePositionCaches() const
-{
- if(mRegionp)
- {
- if (!isRoot())
- {
- mPositionRegion = ((LLViewerObject *)getParent())->getPositionRegion() + getPosition() * getParent()->getRotation();
- mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
- }
- else
- {
- mPositionRegion = getPosition();
- mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
- }
- }
-}
-
-const LLVector3d LLViewerObject::getPositionGlobal() const
-{
- if(mRegionp)
- {
- LLVector3d position_global = mRegionp->getPosGlobalFromRegion(getPositionRegion());
-
- if (isAttachment())
- {
- position_global = gAgent.getPosGlobalFromAgent(getRenderPosition());
- }
- return position_global;
- }
- else
- {
- LLVector3d position_global(getPosition());
- return position_global;
- }
-}
-
-const LLVector3 &LLViewerObject::getPositionAgent() const
-{
- if (mRegionp)
- {
- if (mDrawable.notNull() && (!mDrawable->isRoot() && getParent()))
- {
- // Don't return cached position if you have a parent, recalc (until all dirtying is done correctly.
- LLVector3 position_region;
- position_region = ((LLViewerObject *)getParent())->getPositionRegion() + getPosition() * getParent()->getRotation();
- mPositionAgent = mRegionp->getPosAgentFromRegion(position_region);
- }
- else
- {
- mPositionAgent = mRegionp->getPosAgentFromRegion(getPosition());
- }
- }
- return mPositionAgent;
-}
-
-const LLVector3 &LLViewerObject::getPositionRegion() const
-{
- if (!isRoot())
- {
- LLViewerObject *parent = (LLViewerObject *)getParent();
- mPositionRegion = parent->getPositionRegion() + (getPosition() * parent->getRotation());
- }
- else
- {
- mPositionRegion = getPosition();
- }
-
- return mPositionRegion;
-}
-
-const LLVector3 LLViewerObject::getPositionEdit() const
-{
- if (isRootEdit())
- {
- return getPosition();
- }
- else
- {
- LLViewerObject *parent = (LLViewerObject *)getParent();
- LLVector3 position_edit = parent->getPositionEdit() + getPosition() * parent->getRotationEdit();
- return position_edit;
- }
-}
-
-const LLVector3 LLViewerObject::getRenderPosition() const
-{
- if (mDrawable.notNull() && mDrawable->isState(LLDrawable::RIGGED))
- {
- LLVOAvatar* avatar = getAvatar();
- if (avatar)
- {
- return avatar->getPositionAgent();
- }
- }
-
- if (mDrawable.isNull() || mDrawable->getGeneration() < 0)
- {
- return getPositionAgent();
- }
- else
- {
- return mDrawable->getPositionAgent();
- }
-}
-
-const LLVector3 LLViewerObject::getPivotPositionAgent() const
-{
- return getRenderPosition();
-}
-
-const LLQuaternion LLViewerObject::getRenderRotation() const
-{
- LLQuaternion ret;
- if (mDrawable.notNull() && mDrawable->isState(LLDrawable::RIGGED))
- {
- return ret;
- }
-
- if (mDrawable.isNull() || mDrawable->isStatic())
- {
- ret = getRotationEdit();
- }
- else
- {
- if (!mDrawable->isRoot())
- {
- ret = getRotation() * LLQuaternion(mDrawable->getParent()->getWorldMatrix());
- }
- else
- {
- ret = LLQuaternion(mDrawable->getWorldMatrix());
- }
- }
-
- return ret;
-}
-
-const LLMatrix4 LLViewerObject::getRenderMatrix() const
-{
- return mDrawable->getWorldMatrix();
-}
-
-const LLQuaternion LLViewerObject::getRotationRegion() const
-{
- LLQuaternion global_rotation = getRotation();
- if (!((LLXform *)this)->isRoot())
- {
- global_rotation = global_rotation * getParent()->getRotation();
- }
- return global_rotation;
-}
-
-const LLQuaternion LLViewerObject::getRotationEdit() const
-{
- LLQuaternion global_rotation = getRotation();
- if (!((LLXform *)this)->isRootEdit())
- {
- global_rotation = global_rotation * getParent()->getRotation();
- }
- return global_rotation;
-}
-
-void LLViewerObject::setPositionAbsoluteGlobal( const LLVector3d &pos_global, BOOL damped )
-{
- if (isAttachment())
- {
- LLVector3 new_pos = mRegionp->getPosRegionFromGlobal(pos_global);
- if (isRootEdit())
- {
- new_pos -= mDrawable->mXform.getParent()->getWorldPosition();
- LLQuaternion world_rotation = mDrawable->mXform.getParent()->getWorldRotation();
- new_pos = new_pos * ~world_rotation;
- }
- else
- {
- LLViewerObject* parentp = (LLViewerObject*)getParent();
- new_pos -= parentp->getPositionAgent();
- new_pos = new_pos * ~parentp->getRotationRegion();
- }
- LLViewerObject::setPosition(new_pos);
-
- if (mParent && ((LLViewerObject*)mParent)->isAvatar())
- {
- // we have changed the position of an attachment, so we need to clamp it
- LLVOAvatar *avatar = (LLVOAvatar*)mParent;
-
- avatar->clampAttachmentPositions();
- }
- }
- else
- {
- if( isRoot() )
- {
- setPositionRegion(mRegionp->getPosRegionFromGlobal(pos_global));
- }
- else
- {
- // the relative position with the parent is not constant
- LLViewerObject* parent = (LLViewerObject *)getParent();
- //RN: this assumes we are only calling this function from the edit tools
- gPipeline.updateMoveNormalAsync(parent->mDrawable);
-
- LLVector3 pos_local = mRegionp->getPosRegionFromGlobal(pos_global) - parent->getPositionRegion();
- pos_local = pos_local * ~parent->getRotationRegion();
- LLViewerObject::setPosition( pos_local );
- }
- }
- //RN: assumes we always want to snap the object when calling this function
- gPipeline.updateMoveNormalAsync(mDrawable);
-}
-
-void LLViewerObject::setPosition(const LLVector3 &pos, BOOL damped)
-{
- if (getPosition() != pos)
- {
- setChanged(TRANSLATED | SILHOUETTE);
- }
-
- LLXform::setPosition(pos);
- updateDrawable(damped);
- if (isRoot())
- {
- // position caches need to be up to date on root objects
- updatePositionCaches();
- }
-}
-
-void LLViewerObject::setPositionGlobal(const LLVector3d &pos_global, BOOL damped)
-{
- if (isAttachment())
- {
- if (isRootEdit())
- {
- LLVector3 newPos = mRegionp->getPosRegionFromGlobal(pos_global);
- newPos = newPos - mDrawable->mXform.getParent()->getWorldPosition();
-
- LLQuaternion invWorldRotation = mDrawable->mXform.getParent()->getWorldRotation();
- invWorldRotation.transQuat();
-
- newPos = newPos * invWorldRotation;
- LLViewerObject::setPosition(newPos);
- }
- else
- {
- // assumes parent is root editable (root of attachment)
- LLVector3 newPos = mRegionp->getPosRegionFromGlobal(pos_global);
- newPos = newPos - mDrawable->mXform.getParent()->getWorldPosition();
- LLVector3 delta_pos = newPos - getPosition();
-
- LLQuaternion invRotation = mDrawable->getRotation();
- invRotation.transQuat();
-
- delta_pos = delta_pos * invRotation;
-
- // *FIX: is this right? Shouldn't we be calling the
- // LLViewerObject version of setPosition?
- LLVector3 old_pos = mDrawable->mXform.getParent()->getPosition();
- mDrawable->mXform.getParent()->setPosition(old_pos + delta_pos);
- setChanged(TRANSLATED | SILHOUETTE);
- }
- if (mParent && ((LLViewerObject*)mParent)->isAvatar())
- {
- // we have changed the position of an attachment, so we need to clamp it
- LLVOAvatar *avatar = (LLVOAvatar*)mParent;
-
- avatar->clampAttachmentPositions();
- }
- }
- else
- {
- if (isRoot())
- {
- setPositionRegion(mRegionp->getPosRegionFromGlobal(pos_global));
- }
- else
- {
- // the relative position with the parent is constant, but the parent's position needs to be changed
- LLVector3d position_offset;
- position_offset.setVec(getPosition()*getParent()->getRotation());
- LLVector3d new_pos_global = pos_global - position_offset;
- ((LLViewerObject *)getParent())->setPositionGlobal(new_pos_global);
- }
- }
- updateDrawable(damped);
-}
-
-
-void LLViewerObject::setPositionParent(const LLVector3 &pos_parent, BOOL damped)
-{
- // Set position relative to parent, if no parent, relative to region
- if (!isRoot())
- {
- LLViewerObject::setPosition(pos_parent, damped);
- //updateDrawable(damped);
- }
- else
- {
- setPositionRegion(pos_parent, damped);
- }
-}
-
-void LLViewerObject::setPositionRegion(const LLVector3 &pos_region, BOOL damped)
-{
- if (!isRootEdit())
- {
- LLViewerObject* parent = (LLViewerObject*) getParent();
- LLViewerObject::setPosition((pos_region-parent->getPositionRegion())*~parent->getRotationRegion());
- }
- else
- {
- LLViewerObject::setPosition(pos_region);
- mPositionRegion = pos_region;
- mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
- }
-}
-
-void LLViewerObject::setPositionAgent(const LLVector3 &pos_agent, BOOL damped)
-{
- LLVector3 pos_region = getRegion()->getPosRegionFromAgent(pos_agent);
- setPositionRegion(pos_region, damped);
-}
-
-// identical to setPositionRegion() except it checks for child-joints
-// and doesn't also move the joint-parent
-// TODO -- implement similar intelligence for joint-parents toward
-// their joint-children
-void LLViewerObject::setPositionEdit(const LLVector3 &pos_edit, BOOL damped)
-{
- if (!isRootEdit())
- {
- // the relative position with the parent is constant, but the parent's position needs to be changed
- LLVector3 position_offset = getPosition() * getParent()->getRotation();
-
- ((LLViewerObject *)getParent())->setPositionEdit(pos_edit - position_offset);
- updateDrawable(damped);
- }
- else if (isJointChild())
- {
- // compute new parent-relative position
- LLViewerObject *parent = (LLViewerObject *) getParent();
- LLQuaternion inv_parent_rot = parent->getRotation();
- inv_parent_rot.transQuat();
- LLVector3 pos_parent = (pos_edit - parent->getPositionRegion()) * inv_parent_rot;
- LLViewerObject::setPosition(pos_parent, damped);
- }
- else
- {
- LLViewerObject::setPosition(pos_edit, damped);
- mPositionRegion = pos_edit;
- mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
- }
-}
-
-
-LLViewerObject* LLViewerObject::getRootEdit() const
-{
- const LLViewerObject* root = this;
- while (root->mParent
- && !(root->mJointInfo
- || ((LLViewerObject*)root->mParent)->isAvatar()) )
- {
- root = (LLViewerObject*)root->mParent;
- }
- return (LLViewerObject*)root;
-}
-
-
-BOOL LLViewerObject::lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
- S32 face,
- BOOL pick_transparent,
- S32* face_hit,
- LLVector3* intersection,
- LLVector2* tex_coord,
- LLVector3* normal,
- LLVector3* bi_normal)
-{
- return false;
-}
-
-BOOL LLViewerObject::lineSegmentBoundingBox(const LLVector3& start, const LLVector3& end)
-{
- if (mDrawable.isNull() || mDrawable->isDead())
- {
- return FALSE;
- }
-
- const LLVector4a* ext = mDrawable->getSpatialExtents();
-
- //VECTORIZE THIS
- LLVector4a center;
- center.setAdd(ext[1], ext[0]);
- center.mul(0.5f);
- LLVector4a size;
- size.setSub(ext[1], ext[0]);
- size.mul(0.5f);
-
- LLVector4a starta, enda;
- starta.load3(start.mV);
- enda.load3(end.mV);
-
- return LLLineSegmentBoxIntersect(starta, enda, center, size);
-}
-
-U8 LLViewerObject::getMediaType() const
-{
- if (mMedia)
- {
- return mMedia->mMediaType;
- }
- else
- {
- return LLViewerObject::MEDIA_NONE;
- }
-}
-
-void LLViewerObject::setMediaType(U8 media_type)
-{
- if (!mMedia)
- {
- // TODO what if we don't have a media pointer?
- }
- else if (mMedia->mMediaType != media_type)
- {
- mMedia->mMediaType = media_type;
-
- // TODO: update materials with new image
- }
-}
-
-std::string LLViewerObject::getMediaURL() const
-{
- if (mMedia)
- {
- return mMedia->mMediaURL;
- }
- else
- {
- return std::string();
- }
-}
-
-void LLViewerObject::setMediaURL(const std::string& media_url)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
-
- if (!mMedia)
- {
- mMedia = new LLViewerObjectMedia;
- mMedia->mMediaURL = media_url;
- mMedia->mPassedWhitelist = FALSE;
-
- // TODO: update materials with new image
- }
- else if (mMedia->mMediaURL != media_url)
- {
- mMedia->mMediaURL = media_url;
- mMedia->mPassedWhitelist = FALSE;
-
- // TODO: update materials with new image
- }
-}
-
-BOOL LLViewerObject::getMediaPassedWhitelist() const
-{
- if (mMedia)
- {
- return mMedia->mPassedWhitelist;
- }
- else
- {
- return FALSE;
- }
-}
-
-void LLViewerObject::setMediaPassedWhitelist(BOOL passed)
-{
- if (mMedia)
- {
- mMedia->mPassedWhitelist = passed;
- }
-}
-
-BOOL LLViewerObject::setMaterial(const U8 material)
-{
- BOOL res = LLPrimitive::setMaterial(material);
- if (res)
- {
- setChanged(TEXTURE);
- }
- return res;
-}
-
-void LLViewerObject::setNumTEs(const U8 num_tes)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
-
- U32 i;
- if (num_tes != getNumTEs())
- {
- if (num_tes)
- {
- LLPointer<LLViewerTexture> *new_images;
- new_images = new LLPointer<LLViewerTexture>[num_tes];
- for (i = 0; i < num_tes; i++)
- {
- if (i < getNumTEs())
- {
- new_images[i] = mTEImages[i];
- }
- else if (getNumTEs())
- {
- new_images[i] = mTEImages[getNumTEs()-1];
- }
- else
- {
- new_images[i] = NULL;
- }
- }
-
- deleteTEImages();
-
- mTEImages = new_images;
- }
- else
- {
- deleteTEImages();
- }
- LLPrimitive::setNumTEs(num_tes);
- setChanged(TEXTURE);
-
- if (mDrawable.notNull())
- {
- gPipeline.markTextured(mDrawable);
- }
- }
-}
-
-void LLViewerObject::sendMaterialUpdate() const
-{
- LLViewerRegion* regionp = getRegion();
- if(!regionp) return;
- gMessageSystem->newMessageFast(_PREHASH_ObjectMaterial);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
- gMessageSystem->addU8Fast(_PREHASH_Material, getMaterial() );
- gMessageSystem->sendReliable( regionp->getHost() );
-
-}
-
-// formerly send_object_rotation
-void LLViewerObject::sendRotationUpdate() const
-{
- LLViewerRegion* regionp = getRegion();
- if(!regionp) return;
- gMessageSystem->newMessageFast(_PREHASH_ObjectRotation);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID);
- gMessageSystem->addQuatFast(_PREHASH_Rotation, getRotationEdit());
- //llinfos << "Sent rotation " << getRotationEdit() << llendl;
- gMessageSystem->sendReliable( regionp->getHost() );
-}
-
-/* Obsolete, we use MultipleObjectUpdate instead
-//// formerly send_object_position_global
-//void LLViewerObject::sendPositionUpdate() const
-//{
-// gMessageSystem->newMessageFast(_PREHASH_ObjectPosition);
-// gMessageSystem->nextBlockFast(_PREHASH_AgentData);
-// gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
-// gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
-// gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
-// gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
-// gMessageSystem->addVector3Fast(_PREHASH_Position, getPositionRegion());
-// LLViewerRegion* regionp = getRegion();
-// gMessageSystem->sendReliable(regionp->getHost());
-//}
-*/
-
-//formerly send_object_shape(LLViewerObject *object)
-void LLViewerObject::sendShapeUpdate()
-{
- gMessageSystem->newMessageFast(_PREHASH_ObjectShape);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
-
- LLVolumeMessage::packVolumeParams(&getVolume()->getParams(), gMessageSystem);
-
- LLViewerRegion *regionp = getRegion();
- gMessageSystem->sendReliable( regionp->getHost() );
-}
-
-
-void LLViewerObject::sendTEUpdate() const
-{
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_ObjectImage);
-
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
-
- msg->nextBlockFast(_PREHASH_ObjectData);
- msg->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
- if (mMedia)
- {
- msg->addString("MediaURL", mMedia->mMediaURL);
- }
- else
- {
- msg->addString("MediaURL", NULL);
- }
-
- // TODO send media type
-
- packTEMessage(msg);
-
- LLViewerRegion *regionp = getRegion();
- msg->sendReliable( regionp->getHost() );
-}
-
-void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry)
-{
- LLPrimitive::setTE(te, texture_entry);
-// This doesn't work, don't get any textures.
-// if (mDrawable.notNull() && mDrawable->isVisible())
-// {
- const LLUUID& image_id = getTE(te)->getID();
- mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
-// }
-}
-
-void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep)
-{
- if (mTEImages[te] != imagep)
- {
- mTEImages[te] = imagep;
- LLPrimitive::setTETexture(te, imagep->getID());
- setChanged(TEXTURE);
- if (mDrawable.notNull())
- {
- gPipeline.markTextured(mDrawable);
- }
- }
-}
-
-
-S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, LLHost host)
-{
- S32 retval = 0;
- if (uuid != getTE(te)->getID() ||
- uuid == LLUUID::null)
- {
- retval = LLPrimitive::setTETexture(te, uuid);
- mTEImages[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host);
- setChanged(TEXTURE);
- if (mDrawable.notNull())
- {
- gPipeline.markTextured(mDrawable);
- }
- }
- return retval;
-}
-
-
-void LLViewerObject::changeTEImage(S32 index, LLViewerTexture* new_image)
-{
- if(index < 0 || index >= getNumTEs())
- {
- return ;
- }
- mTEImages[index] = new_image ;
-}
-
-S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid)
-{
- // Invalid host == get from the agent's sim
- return setTETextureCore(te, uuid, LLHost::invalid);
-}
-
-
-S32 LLViewerObject::setTEColor(const U8 te, const LLColor3& color)
-{
- return setTEColor(te, LLColor4(color));
-}
-
-S32 LLViewerObject::setTEColor(const U8 te, const LLColor4& color)
-{
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
- }
- else if (color != tep->getColor())
- {
- retval = LLPrimitive::setTEColor(te, color);
- if (mDrawable.notNull() && retval)
- {
- // These should only happen on updates which are not the initial update.
- dirtyMesh();
- }
- }
- return retval;
-}
-
-S32 LLViewerObject::setTEBumpmap(const U8 te, const U8 bump)
-{
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
- }
- else if (bump != tep->getBumpmap())
- {
- retval = LLPrimitive::setTEBumpmap(te, bump);
- setChanged(TEXTURE);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markTextured(mDrawable);
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE);
- }
- }
- return retval;
-}
-
-S32 LLViewerObject::setTETexGen(const U8 te, const U8 texgen)
-{
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
- }
- else if (texgen != tep->getTexGen())
- {
- retval = LLPrimitive::setTETexGen(te, texgen);
- setChanged(TEXTURE);
- }
- return retval;
-}
-
-S32 LLViewerObject::setTEMediaTexGen(const U8 te, const U8 media)
-{
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
- }
- else if (media != tep->getMediaTexGen())
- {
- retval = LLPrimitive::setTEMediaTexGen(te, media);
- setChanged(TEXTURE);
- }
- return retval;
-}
-
-S32 LLViewerObject::setTEShiny(const U8 te, const U8 shiny)
-{
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
- }
- else if (shiny != tep->getShiny())
- {
- retval = LLPrimitive::setTEShiny(te, shiny);
- setChanged(TEXTURE);
- }
- return retval;
-}
-
-S32 LLViewerObject::setTEFullbright(const U8 te, const U8 fullbright)
-{
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
- }
- else if (fullbright != tep->getFullbright())
- {
- retval = LLPrimitive::setTEFullbright(te, fullbright);
- setChanged(TEXTURE);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markTextured(mDrawable);
- }
- }
- return retval;
-}
-
-
-S32 LLViewerObject::setTEMediaFlags(const U8 te, const U8 media_flags)
-{
- // this might need work for media type
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
- }
- else if (media_flags != tep->getMediaFlags())
- {
- retval = LLPrimitive::setTEMediaFlags(te, media_flags);
- setChanged(TEXTURE);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD, TRUE);
- gPipeline.markTextured(mDrawable);
- // JC - probably only need this if changes texture coords
- //gPipeline.markRebuild(mDrawable);
- }
- }
- return retval;
-}
-
-S32 LLViewerObject::setTEGlow(const U8 te, const F32 glow)
-{
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
- }
- else if (glow != tep->getGlow())
- {
- retval = LLPrimitive::setTEGlow(te, glow);
- setChanged(TEXTURE);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markTextured(mDrawable);
- }
- }
- return retval;
-}
-
-
-S32 LLViewerObject::setTEScale(const U8 te, const F32 s, const F32 t)
-{
- S32 retval = 0;
- retval = LLPrimitive::setTEScale(te, s, t);
- setChanged(TEXTURE);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
- }
- return retval;
-}
-
-S32 LLViewerObject::setTEScaleS(const U8 te, const F32 s)
-{
- S32 retval = LLPrimitive::setTEScaleS(te, s);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
- }
-
- return retval;
-}
-
-S32 LLViewerObject::setTEScaleT(const U8 te, const F32 t)
-{
- S32 retval = LLPrimitive::setTEScaleT(te, t);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
- }
-
- return retval;
-}
-
-S32 LLViewerObject::setTEOffset(const U8 te, const F32 s, const F32 t)
-{
- S32 retval = LLPrimitive::setTEOffset(te, s, t);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
- }
- return retval;
-}
-
-S32 LLViewerObject::setTEOffsetS(const U8 te, const F32 s)
-{
- S32 retval = LLPrimitive::setTEOffsetS(te, s);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
- }
-
- return retval;
-}
-
-S32 LLViewerObject::setTEOffsetT(const U8 te, const F32 t)
-{
- S32 retval = LLPrimitive::setTEOffsetT(te, t);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
- }
-
- return retval;
-}
-
-S32 LLViewerObject::setTERotation(const U8 te, const F32 r)
-{
- S32 retval = LLPrimitive::setTERotation(te, r);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
- }
- return retval;
-}
-
-
-LLViewerTexture *LLViewerObject::getTEImage(const U8 face) const
-{
-// llassert(mTEImages);
-
- if (face < getNumTEs())
- {
- LLViewerTexture* image = mTEImages[face];
- if (image)
- {
- return image;
- }
- else
- {
- return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep);
- }
- }
-
- llerrs << llformat("Requested Image from invalid face: %d/%d",face,getNumTEs()) << llendl;
-
- return NULL;
-}
-
-
-void LLViewerObject::fitFaceTexture(const U8 face)
-{
- llinfos << "fitFaceTexture not implemented" << llendl;
-}
-
-
-LLBBox LLViewerObject::getBoundingBoxAgent() const
-{
- LLVector3 position_agent;
- LLQuaternion rot;
- LLViewerObject* avatar_parent = NULL;
- LLViewerObject* root_edit = (LLViewerObject*)getRootEdit();
- if (root_edit)
- {
- avatar_parent = (LLViewerObject*)root_edit->getParent();
- }
-
- if (avatar_parent && avatar_parent->isAvatar() &&
- root_edit && root_edit->mDrawable.notNull() && root_edit->mDrawable->getXform()->getParent())
- {
- LLXform* parent_xform = root_edit->mDrawable->getXform()->getParent();
- position_agent = (getPositionEdit() * parent_xform->getWorldRotation()) + parent_xform->getWorldPosition();
- rot = getRotationEdit() * parent_xform->getWorldRotation();
- }
- else
- {
- position_agent = getPositionAgent();
- rot = getRotationRegion();
- }
-
- return LLBBox( position_agent, rot, getScale() * -0.5f, getScale() * 0.5f );
-}
-
-U32 LLViewerObject::getNumVertices() const
-{
- U32 num_vertices = 0;
- if (mDrawable.notNull())
- {
- S32 i, num_faces;
- num_faces = mDrawable->getNumFaces();
- for (i = 0; i < num_faces; i++)
- {
- num_vertices += mDrawable->getFace(i)->getGeomCount();
- }
- }
- return num_vertices;
-}
-
-U32 LLViewerObject::getNumIndices() const
-{
- U32 num_indices = 0;
- if (mDrawable.notNull())
- {
- S32 i, num_faces;
- num_faces = mDrawable->getNumFaces();
- for (i = 0; i < num_faces; i++)
- {
- num_indices += mDrawable->getFace(i)->getIndicesCount();
- }
- }
- return num_indices;
-}
-
-// Find the number of instances of this object's inventory that are of the given type
-S32 LLViewerObject::countInventoryContents(LLAssetType::EType type)
-{
- S32 count = 0;
- if( mInventory )
- {
- LLInventoryObject::object_list_t::const_iterator it = mInventory->begin();
- LLInventoryObject::object_list_t::const_iterator end = mInventory->end();
- for( ; it != end ; ++it )
- {
- if( (*it)->getType() == type )
- {
- ++count;
- }
- }
- }
- return count;
-}
-
-
-void LLViewerObject::setCanSelect(BOOL canSelect)
-{
- mbCanSelect = canSelect;
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- child->mbCanSelect = canSelect;
- }
-}
-
-void LLViewerObject::setDebugText(const std::string &utf8text)
-{
- if (utf8text.empty() && !mText)
- {
- return;
- }
-
- if (!mText)
- {
- mText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT);
- mText->setFont(LLFontGL::getFontSansSerif());
- mText->setVertAlignment(LLHUDText::ALIGN_VERT_TOP);
- mText->setMaxLines(-1);
- mText->setSourceObject(this);
- mText->setOnHUDAttachment(isHUDAttachment());
- }
- mText->setColor(LLColor4::white);
- mText->setString(utf8text);
- mText->setZCompare(FALSE);
- mText->setDoFade(FALSE);
- updateText();
-}
-
-void LLViewerObject::setIcon(LLViewerTexture* icon_image)
-{
- if (!mIcon)
- {
- mIcon = (LLHUDIcon *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_ICON);
- mIcon->setSourceObject(this);
- mIcon->setImage(icon_image);
- // *TODO: make this user configurable
- mIcon->setScale(0.03f);
- }
- else
- {
- mIcon->restartLifeTimer();
- }
-}
-
-void LLViewerObject::clearIcon()
-{
- if (mIcon)
- {
- mIcon = NULL;
- }
-}
-
-LLViewerObject* LLViewerObject::getSubParent()
-{
- if (isJointChild())
- {
- return this;
- }
- return (LLViewerObject*) getParent();
-}
-
-const LLViewerObject* LLViewerObject::getSubParent() const
-{
- if (isJointChild())
- {
- return this;
- }
- return (const LLViewerObject*) getParent();
-}
-
-BOOL LLViewerObject::isOnMap()
-{
- return mOnMap;
-}
-
-
-void LLViewerObject::updateText()
-{
- if (!isDead())
- {
- if (mText.notNull())
- {
- LLVector3 up_offset(0,0,0);
- up_offset.mV[2] = getScale().mV[VZ]*0.6f;
-
- if (mDrawable.notNull())
- {
- mText->setPositionAgent(getRenderPosition() + up_offset);
- }
- else
- {
- mText->setPositionAgent(getPositionAgent() + up_offset);
- }
- }
- }
-}
-
-LLVOAvatar* LLViewerObject::asAvatar()
-{
- return NULL;
-}
-
-BOOL LLViewerObject::isParticleSource() const
-{
- return !mPartSourcep.isNull() && !mPartSourcep->isDead();
-}
-
-void LLViewerObject::setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id)
-{
- if (mPartSourcep)
- {
- deleteParticleSource();
- }
-
- LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::createPSS(this, particle_parameters);
- mPartSourcep = pss;
-
- if (mPartSourcep)
- {
- mPartSourcep->setOwnerUUID(owner_id);
-
- if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
- {
- LLViewerTexture* image;
- if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
- {
- image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.tga");
- }
- else
- {
- image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
- }
- mPartSourcep->setImage(image);
- }
- }
- LLViewerPartSim::getInstance()->addPartSource(pss);
-}
-
-void LLViewerObject::unpackParticleSource(const S32 block_num, const LLUUID& owner_id)
-{
- if (!mPartSourcep.isNull() && mPartSourcep->isDead())
- {
- mPartSourcep = NULL;
- }
- if (mPartSourcep)
- {
- // If we've got one already, just update the existing source (or remove it)
- if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, block_num))
- {
- mPartSourcep->setDead();
- mPartSourcep = NULL;
- }
- }
- else
- {
- LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, block_num);
- //If the owner is muted, don't create the system
- if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return;
-
- // We need to be able to deal with a particle source that hasn't changed, but still got an update!
- if (pss)
- {
-// llinfos << "Making particle system with owner " << owner_id << llendl;
- pss->setOwnerUUID(owner_id);
- mPartSourcep = pss;
- LLViewerPartSim::getInstance()->addPartSource(pss);
- }
- }
- if (mPartSourcep)
- {
- if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
- {
- LLViewerTexture* image;
- if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
- {
- image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c");
- }
- else
- {
- image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
- }
- mPartSourcep->setImage(image);
- }
- }
-}
-
-void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id)
-{
- if (!mPartSourcep.isNull() && mPartSourcep->isDead())
- {
- mPartSourcep = NULL;
- }
- if (mPartSourcep)
- {
- // If we've got one already, just update the existing source (or remove it)
- if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, dp))
- {
- mPartSourcep->setDead();
- mPartSourcep = NULL;
- }
- }
- else
- {
- LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, dp);
- //If the owner is muted, don't create the system
- if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return;
- // We need to be able to deal with a particle source that hasn't changed, but still got an update!
- if (pss)
- {
-// llinfos << "Making particle system with owner " << owner_id << llendl;
- pss->setOwnerUUID(owner_id);
- mPartSourcep = pss;
- LLViewerPartSim::getInstance()->addPartSource(pss);
- }
- }
- if (mPartSourcep)
- {
- if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
- {
- LLViewerTexture* image;
- if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
- {
- image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c");
- }
- else
- {
- image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
- }
- mPartSourcep->setImage(image);
- }
- }
-}
-
-void LLViewerObject::deleteParticleSource()
-{
- if (mPartSourcep.notNull())
- {
- mPartSourcep->setDead();
- mPartSourcep = NULL;
- }
-}
-
-// virtual
-void LLViewerObject::updateDrawable(BOOL force_damped)
-{
- if (mDrawable.notNull() &&
- !mDrawable->isState(LLDrawable::ON_MOVE_LIST) &&
- isChanged(MOVED))
- {
- BOOL damped_motion =
- !isChanged(SHIFTED) && // not shifted between regions this frame and...
- ( force_damped || // ...forced into damped motion by application logic or...
- ( !isSelected() && // ...not selected and...
- ( mDrawable->isRoot() || // ... is root or ...
- (getParent() && !((LLViewerObject*)getParent())->isSelected())// ... parent is not selected and ...
- ) &&
- getPCode() == LL_PCODE_VOLUME && // ...is a volume object and...
- getVelocity().isExactlyZero() && // ...is not moving physically and...
- mDrawable->getGeneration() != -1 // ...was not created this frame.
- )
- );
- gPipeline.markMoved(mDrawable, damped_motion);
- }
- clearChanged(SHIFTED);
-}
-
-// virtual, overridden by LLVOVolume
-F32 LLViewerObject::getVObjRadius() const
-{
- return mDrawable.notNull() ? mDrawable->getRadius() : 0.f;
-}
-
-void LLViewerObject::setAttachedSound(const LLUUID &audio_uuid, const LLUUID& owner_id, const F32 gain, const U8 flags)
-{
- if (!gAudiop)
- {
- return;
- }
-
- if (audio_uuid.isNull())
- {
- if (!mAudioSourcep)
- {
- return;
- }
- if (mAudioSourcep->isLoop() && !mAudioSourcep->hasPendingPreloads())
- {
- // We don't clear the sound if it's a loop, it'll go away on its own.
- // At least, this appears to be how the scripts work.
- // The attached sound ID is set to NULL to avoid it playing back when the
- // object rezzes in on non-looping sounds.
- //llinfos << "Clearing attached sound " << mAudioSourcep->getCurrentData()->getID() << llendl;
- gAudiop->cleanupAudioSource(mAudioSourcep);
- mAudioSourcep = NULL;
- }
- else if (flags & LL_SOUND_FLAG_STOP)
- {
- // Just shut off the sound
- mAudioSourcep->play(LLUUID::null);
- }
- return;
- }
- if (flags & LL_SOUND_FLAG_LOOP
- && mAudioSourcep && mAudioSourcep->isLoop() && mAudioSourcep->getCurrentData()
- && mAudioSourcep->getCurrentData()->getID() == audio_uuid)
- {
- //llinfos << "Already playing this sound on a loop, ignoring" << llendl;
- return;
- }
-
- // don't clean up before previous sound is done. Solves: SL-33486
- if ( mAudioSourcep && mAudioSourcep->isDone() )
- {
- gAudiop->cleanupAudioSource(mAudioSourcep);
- mAudioSourcep = NULL;
- }
-
- if (mAudioSourcep && mAudioSourcep->isMuted() &&
- mAudioSourcep->getCurrentData() && mAudioSourcep->getCurrentData()->getID() == audio_uuid)
- {
- //llinfos << "Already having this sound as muted sound, ignoring" << llendl;
- return;
- }
-
- getAudioSource(owner_id);
-
- if (mAudioSourcep)
- {
- BOOL queue = flags & LL_SOUND_FLAG_QUEUE;
- mAudioGain = gain;
- mAudioSourcep->setGain(gain);
- mAudioSourcep->setLoop(flags & LL_SOUND_FLAG_LOOP);
- mAudioSourcep->setSyncMaster(flags & LL_SOUND_FLAG_SYNC_MASTER);
- mAudioSourcep->setSyncSlave(flags & LL_SOUND_FLAG_SYNC_SLAVE);
- mAudioSourcep->setQueueSounds(queue);
- if(!queue) // stop any current sound first to avoid "farts of doom" (SL-1541) -MG
- {
- mAudioSourcep->play(LLUUID::null);
- }
-
- // Play this sound if region maturity permits
- if( gAgent.canAccessMaturityAtGlobal(this->getPositionGlobal()) )
- {
- //llinfos << "Playing attached sound " << audio_uuid << llendl;
- mAudioSourcep->play(audio_uuid);
- }
- }
-}
-
-LLAudioSource *LLViewerObject::getAudioSource(const LLUUID& owner_id)
-{
- if (!mAudioSourcep)
- {
- // Arbitrary low gain for a sound that's not playing.
- // This is used for sound preloads, for example.
- LLAudioSourceVO *asvop = new LLAudioSourceVO(mID, owner_id, 0.01f, this);
-
- mAudioSourcep = asvop;
- if(gAudiop) gAudiop->addAudioSource(asvop);
- }
-
- return mAudioSourcep;
-}
-
-void LLViewerObject::adjustAudioGain(const F32 gain)
-{
- if (!gAudiop)
- {
- return;
- }
- if (mAudioSourcep)
- {
- mAudioGain = gain;
- mAudioSourcep->setGain(mAudioGain);
- }
-}
-
-//----------------------------------------------------------------------------
-
-bool LLViewerObject::unpackParameterEntry(U16 param_type, LLDataPacker *dp)
-{
- ExtraParameter* param = getExtraParameterEntryCreate(param_type);
- if (param)
- {
- param->data->unpack(*dp);
- param->in_use = TRUE;
- parameterChanged(param_type, param->data, TRUE, false);
- return true;
- }
- else
- {
- return false;
- }
-}
-
-LLViewerObject::ExtraParameter* LLViewerObject::createNewParameterEntry(U16 param_type)
-{
- LLNetworkData* new_block = NULL;
- switch (param_type)
- {
- case LLNetworkData::PARAMS_FLEXIBLE:
- {
- new_block = new LLFlexibleObjectData();
- break;
- }
- case LLNetworkData::PARAMS_LIGHT:
- {
- new_block = new LLLightParams();
- break;
- }
- case LLNetworkData::PARAMS_SCULPT:
- {
- new_block = new LLSculptParams();
- break;
- }
- case LLNetworkData::PARAMS_LIGHT_IMAGE:
- {
- new_block = new LLLightImageParams();
- break;
- }
- default:
- {
- llinfos << "Unknown param type." << llendl;
- break;
- }
- };
-
- if (new_block)
- {
- ExtraParameter* new_entry = new ExtraParameter;
- new_entry->data = new_block;
- new_entry->in_use = false; // not in use yet
- mExtraParameterList[param_type] = new_entry;
- return new_entry;
- }
- return NULL;
-}
-
-LLViewerObject::ExtraParameter* LLViewerObject::getExtraParameterEntry(U16 param_type) const
-{
- std::map<U16, ExtraParameter*>::const_iterator itor = mExtraParameterList.find(param_type);
- if (itor != mExtraParameterList.end())
- {
- return itor->second;
- }
- return NULL;
-}
-
-LLViewerObject::ExtraParameter* LLViewerObject::getExtraParameterEntryCreate(U16 param_type)
-{
- ExtraParameter* param = getExtraParameterEntry(param_type);
- if (!param)
- {
- param = createNewParameterEntry(param_type);
- }
- return param;
-}
-
-LLNetworkData* LLViewerObject::getParameterEntry(U16 param_type) const
-{
- ExtraParameter* param = getExtraParameterEntry(param_type);
- if (param)
- {
- return param->data;
- }
- else
- {
- return NULL;
- }
-}
-
-BOOL LLViewerObject::getParameterEntryInUse(U16 param_type) const
-{
- ExtraParameter* param = getExtraParameterEntry(param_type);
- if (param)
- {
- return param->in_use;
- }
- else
- {
- return FALSE;
- }
-}
-
-bool LLViewerObject::setParameterEntry(U16 param_type, const LLNetworkData& new_value, bool local_origin)
-{
- ExtraParameter* param = getExtraParameterEntryCreate(param_type);
- if (param)
- {
- if (param->in_use && new_value == *(param->data))
- {
- return false;
- }
- param->in_use = true;
- param->data->copy(new_value);
- parameterChanged(param_type, param->data, TRUE, local_origin);
- return true;
- }
- else
- {
- return false;
- }
-}
-
-// Assumed to be called locally
-// If in_use is TRUE, will crate a new extra parameter if none exists.
-// Should always return true.
-bool LLViewerObject::setParameterEntryInUse(U16 param_type, BOOL in_use, bool local_origin)
-{
- ExtraParameter* param = getExtraParameterEntryCreate(param_type);
- if (param && param->in_use != in_use)
- {
- param->in_use = in_use;
- parameterChanged(param_type, param->data, in_use, local_origin);
- return true;
- }
- return false;
-}
-
-void LLViewerObject::parameterChanged(U16 param_type, bool local_origin)
-{
- ExtraParameter* param = getExtraParameterEntry(param_type);
- if (param)
- {
- parameterChanged(param_type, param->data, param->in_use, local_origin);
- }
-}
-
-void LLViewerObject::parameterChanged(U16 param_type, LLNetworkData* data, BOOL in_use, bool local_origin)
-{
- if (local_origin)
- {
- LLViewerRegion* regionp = getRegion();
- if(!regionp) return;
-
- // Change happened on the viewer. Send the change up
- U8 tmp[MAX_OBJECT_PARAMS_SIZE];
- LLDataPackerBinaryBuffer dpb(tmp, MAX_OBJECT_PARAMS_SIZE);
- if (data->pack(dpb))
- {
- U32 datasize = (U32)dpb.getCurrentSize();
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_ObjectExtraParams);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_ObjectData);
- msg->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
-
- msg->addU16Fast(_PREHASH_ParamType, param_type);
- msg->addBOOLFast(_PREHASH_ParamInUse, in_use);
-
- msg->addU32Fast(_PREHASH_ParamSize, datasize);
- msg->addBinaryDataFast(_PREHASH_ParamData, tmp, datasize);
-
- msg->sendReliable( regionp->getHost() );
- }
- else
- {
- llwarns << "Failed to send object extra parameters: " << param_type << llendl;
- }
- }
-}
-
-void LLViewerObject::setDrawableState(U32 state, BOOL recursive)
-{
- if (mDrawable)
- {
- mDrawable->setState(state);
- }
- if (recursive)
- {
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- child->setDrawableState(state, recursive);
- }
- }
-}
-
-void LLViewerObject::clearDrawableState(U32 state, BOOL recursive)
-{
- if (mDrawable)
- {
- mDrawable->clearState(state);
- }
- if (recursive)
- {
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- child->clearDrawableState(state, recursive);
- }
- }
-}
-
-//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-// RN: these functions assume a 2-level hierarchy
-//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-
-// Owned by anyone?
-BOOL LLViewerObject::permAnyOwner() const
-{
- if (isRootEdit())
- {
- return ((mFlags & FLAGS_OBJECT_ANY_OWNER) != 0);
- }
- else
- {
- return ((LLViewerObject*)getParent())->permAnyOwner();
- }
-}
-// Owned by this viewer?
-BOOL LLViewerObject::permYouOwner() const
-{
- if (isRootEdit())
- {
-#ifdef HACKED_GODLIKE_VIEWER
- return TRUE;
-#else
-# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (!LLGridManager::getInstance()->isInProductionGrid()
- && (gAgent.getGodLevel() >= GOD_MAINTENANCE))
- {
- return TRUE;
- }
-# endif
- return ((mFlags & FLAGS_OBJECT_YOU_OWNER) != 0);
-#endif
- }
- else
- {
- return ((LLViewerObject*)getParent())->permYouOwner();
- }
-}
-
-// Owned by a group?
-BOOL LLViewerObject::permGroupOwner() const
-{
- if (isRootEdit())
- {
- return ((mFlags & FLAGS_OBJECT_GROUP_OWNED) != 0);
- }
- else
- {
- return ((LLViewerObject*)getParent())->permGroupOwner();
- }
-}
-
-// Can the owner edit
-BOOL LLViewerObject::permOwnerModify() const
-{
- if (isRootEdit())
- {
-#ifdef HACKED_GODLIKE_VIEWER
- return TRUE;
-#else
-# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (!LLGridManager::getInstance()->isInProductionGrid()
- && (gAgent.getGodLevel() >= GOD_MAINTENANCE))
- {
- return TRUE;
- }
-# endif
- return ((mFlags & FLAGS_OBJECT_OWNER_MODIFY) != 0);
-#endif
- }
- else
- {
- return ((LLViewerObject*)getParent())->permOwnerModify();
- }
-}
-
-// Can edit
-BOOL LLViewerObject::permModify() const
-{
- if (isRootEdit())
- {
-#ifdef HACKED_GODLIKE_VIEWER
- return TRUE;
-#else
-# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (!LLGridManager::getInstance()->isInProductionGrid()
- && (gAgent.getGodLevel() >= GOD_MAINTENANCE))
- {
- return TRUE;
- }
-# endif
- return ((mFlags & FLAGS_OBJECT_MODIFY) != 0);
-#endif
- }
- else
- {
- return ((LLViewerObject*)getParent())->permModify();
- }
-}
-
-// Can copy
-BOOL LLViewerObject::permCopy() const
-{
- if (isRootEdit())
- {
-#ifdef HACKED_GODLIKE_VIEWER
- return TRUE;
-#else
-# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (!LLGridManager::getInstance()->isInProductionGrid()
- && (gAgent.getGodLevel() >= GOD_MAINTENANCE))
- {
- return TRUE;
- }
-# endif
- return ((mFlags & FLAGS_OBJECT_COPY) != 0);
-#endif
- }
- else
- {
- return ((LLViewerObject*)getParent())->permCopy();
- }
-}
-
-// Can move
-BOOL LLViewerObject::permMove() const
-{
- if (isRootEdit())
- {
-#ifdef HACKED_GODLIKE_VIEWER
- return TRUE;
-#else
-# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (!LLGridManager::getInstance()->isInProductionGrid()
- && (gAgent.getGodLevel() >= GOD_MAINTENANCE))
- {
- return TRUE;
- }
-# endif
- return ((mFlags & FLAGS_OBJECT_MOVE) != 0);
-#endif
- }
- else
- {
- return ((LLViewerObject*)getParent())->permMove();
- }
-}
-
-// Can be transferred
-BOOL LLViewerObject::permTransfer() const
-{
- if (isRootEdit())
- {
-#ifdef HACKED_GODLIKE_VIEWER
- return TRUE;
-#else
-# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (!LLGridManager::getInstance()->isInProductionGrid()
- && (gAgent.getGodLevel() >= GOD_MAINTENANCE))
- {
- return TRUE;
- }
-# endif
- return ((mFlags & FLAGS_OBJECT_TRANSFER) != 0);
-#endif
- }
- else
- {
- return ((LLViewerObject*)getParent())->permTransfer();
- }
-}
-
-// Can only open objects that you own, or that someone has
-// given you modify rights to. JC
-BOOL LLViewerObject::allowOpen() const
-{
- return !flagInventoryEmpty() && (permYouOwner() || permModify());
-}
-
-LLViewerObject::LLInventoryCallbackInfo::~LLInventoryCallbackInfo()
-{
- if (mListener)
- {
- mListener->clearVOInventoryListener();
- }
-}
-
-void LLViewerObject::updateVolume(const LLVolumeParams& volume_params)
-{
- if (setVolume(volume_params, 1)) // *FIX: magic number, ack!
- {
- // Transmit the update to the simulator
- sendShapeUpdate();
- markForUpdate(TRUE);
- }
-}
-
-void LLViewerObject::markForUpdate(BOOL priority)
-{
- if (mDrawable.notNull())
- {
- gPipeline.markTextured(mDrawable);
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, priority);
- }
-}
-
-bool LLViewerObject::getIncludeInSearch() const
-{
- return ((mFlags & FLAGS_INCLUDE_IN_SEARCH) != 0);
-}
-
-void LLViewerObject::setIncludeInSearch(bool include_in_search)
-{
- if (include_in_search)
- {
- mFlags |= FLAGS_INCLUDE_IN_SEARCH;
- }
- else
- {
- mFlags &= ~FLAGS_INCLUDE_IN_SEARCH;
- }
-}
-
-void LLViewerObject::setRegion(LLViewerRegion *regionp)
-{
- if (!regionp)
- {
- llwarns << "viewer object set region to NULL" << llendl;
- }
-
- mLatestRecvPacketID = 0;
- mRegionp = regionp;
-
- for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i)
- {
- LLViewerObject* child = *i;
- child->setRegion(regionp);
- }
-
- setChanged(MOVED | SILHOUETTE);
- updateDrawable(FALSE);
-}
-
-// virtual
-void LLViewerObject::updateRegion(LLViewerRegion *regionp)
-{
-// if (regionp)
-// {
-// F64 now = LLFrameTimer::getElapsedSeconds();
-// llinfos << "Updating to region " << regionp->getName()
-// << ", ms since last update message: " << (F32)((now - mLastMessageUpdateSecs) * 1000.0)
-// << ", ms since last interpolation: " << (F32)((now - mLastInterpUpdateSecs) * 1000.0)
-// << llendl;
-// }
-}
-
-
-bool LLViewerObject::specialHoverCursor() const
-{
- return (mFlags & FLAGS_USE_PHYSICS)
- || (mFlags & FLAGS_HANDLE_TOUCH)
- || (mClickAction != 0);
-}
-
-void LLViewerObject::updateFlags(BOOL physics_changed)
-{
- LLViewerRegion* regionp = getRegion();
- if(!regionp) return;
- gMessageSystem->newMessage("ObjectFlagUpdate");
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, getLocalID() );
- gMessageSystem->addBOOLFast(_PREHASH_UsePhysics, usePhysics() );
- gMessageSystem->addBOOL("IsTemporary", flagTemporaryOnRez() );
- gMessageSystem->addBOOL("IsPhantom", flagPhantom() );
- gMessageSystem->addBOOL("CastsShadows", flagCastShadows() );
- if (physics_changed)
- {
- gMessageSystem->nextBlock("ExtraPhysics");
- gMessageSystem->addU8("PhysicsShapeType", getPhysicsShapeType() );
- gMessageSystem->addF32("Density", getPhysicsDensity() );
- gMessageSystem->addF32("Friction", getPhysicsFriction() );
- gMessageSystem->addF32("Restitution", getPhysicsRestitution() );
- gMessageSystem->addF32("GravityMultiplier", getPhysicsGravity() );
- }
- gMessageSystem->sendReliable( regionp->getHost() );
-}
-
-BOOL LLViewerObject::setFlags(U32 flags, BOOL state)
-{
- BOOL setit = FALSE;
- if (state)
- {
- if ((mFlags & flags) != flags)
- {
- mFlags |= flags;
- setit = TRUE;
- }
- }
- else
- {
- if ((mFlags & flags) != 0)
- {
- mFlags &= ~flags;
- setit = TRUE;
- }
- }
-
- // BUG: Sometimes viewer physics and simulator physics get
- // out of sync. To fix this, always send update to simulator.
-// if (setit)
- {
- updateFlags();
- }
- return setit;
-}
-
-void LLViewerObject::setPhysicsShapeType(U8 type)
-{
- mPhysicsShapeUnknown = false;
- mPhysicsShapeType = type;
- mCostStale = true;
-}
-
-void LLViewerObject::setPhysicsGravity(F32 gravity)
-{
- mPhysicsGravity = gravity;
-}
-
-void LLViewerObject::setPhysicsFriction(F32 friction)
-{
- mPhysicsFriction = friction;
-}
-
-void LLViewerObject::setPhysicsDensity(F32 density)
-{
- mPhysicsDensity = density;
-}
-
-void LLViewerObject::setPhysicsRestitution(F32 restitution)
-{
- mPhysicsRestitution = restitution;
-}
-
-U8 LLViewerObject::getPhysicsShapeType() const
-{
- if (mPhysicsShapeUnknown)
- {
- mPhysicsShapeUnknown = false;
- gObjectList.updatePhysicsFlags(this);
- }
-
- return mPhysicsShapeType;
-}
-
-void LLViewerObject::applyAngularVelocity(F32 dt)
-{
- //do target omega here
- mRotTime += dt;
- LLVector3 ang_vel = getAngularVelocity();
- F32 omega = ang_vel.magVecSquared();
- F32 angle = 0.0f;
- LLQuaternion dQ;
- if (omega > 0.00001f)
- {
- omega = sqrt(omega);
- angle = omega * dt;
-
- ang_vel *= 1.f/omega;
-
- dQ.setQuat(angle, ang_vel);
-
- setRotation(getRotation()*dQ);
- setChanged(MOVED | SILHOUETTE);
- }
-}
-
-void LLViewerObject::resetRot()
-{
- mRotTime = 0.0f;
-}
-
-U32 LLViewerObject::getPartitionType() const
-{
- return LLViewerRegion::PARTITION_NONE;
-}
-
-void LLViewerObject::dirtySpatialGroup(BOOL priority) const
-{
- if (mDrawable)
- {
- LLSpatialGroup* group = mDrawable->getSpatialGroup();
- if (group)
- {
- group->dirtyGeom();
- gPipeline.markRebuild(group, priority);
- }
- }
-}
-
-void LLViewerObject::dirtyMesh()
-{
- if (mDrawable)
- {
- LLSpatialGroup* group = mDrawable->getSpatialGroup();
- if (group)
- {
- group->dirtyMesh();
- }
- }
-}
-
-F32 LLAlphaObject::getPartSize(S32 idx)
-{
- return 0.f;
-}
-
-// virtual
-void LLStaticViewerObject::updateDrawable(BOOL force_damped)
-{
- // Force an immediate rebuild on any update
- if (mDrawable.notNull())
- {
- mDrawable->updateXform(TRUE);
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE);
- }
- clearChanged(SHIFTED);
-}
-
-void LLViewerObject::saveUnselectedChildrenPosition(std::vector<LLVector3>& positions)
-{
- if(mChildList.empty() || !positions.empty())
- {
- return ;
- }
-
- for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* childp = *iter;
- if (!childp->isSelected() && childp->mDrawable.notNull())
- {
- positions.push_back(childp->getPositionEdit());
- }
- }
-
- return ;
-}
-
-void LLViewerObject::saveUnselectedChildrenRotation(std::vector<LLQuaternion>& rotations)
-{
- if(mChildList.empty())
- {
- return ;
- }
-
- for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* childp = *iter;
- if (!childp->isSelected() && childp->mDrawable.notNull())
- {
- rotations.push_back(childp->getRotationEdit());
- }
- }
-
- return ;
-}
-
-//counter-rotation
-void LLViewerObject::resetChildrenRotationAndPosition(const std::vector<LLQuaternion>& rotations,
- const std::vector<LLVector3>& positions)
-{
- if(mChildList.empty())
- {
- return ;
- }
-
- S32 index = 0 ;
- LLQuaternion inv_rotation = ~getRotationEdit() ;
- LLVector3 offset = getPositionEdit() ;
- for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* childp = *iter;
- if (!childp->isSelected() && childp->mDrawable.notNull())
- {
- if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR)
- {
- childp->setRotation(rotations[index] * inv_rotation);
- childp->setPosition((positions[index] - offset) * inv_rotation);
- LLManip::rebuild(childp);
- }
- else //avatar
- {
- LLVector3 reset_pos = (positions[index] - offset) * inv_rotation ;
- LLQuaternion reset_rot = rotations[index] * inv_rotation ;
-
- ((LLVOAvatar*)childp)->mDrawable->mXform.setPosition(reset_pos);
- ((LLVOAvatar*)childp)->mDrawable->mXform.setRotation(reset_rot) ;
-
- ((LLVOAvatar*)childp)->mDrawable->getVObj()->setPosition(reset_pos, TRUE);
- ((LLVOAvatar*)childp)->mDrawable->getVObj()->setRotation(reset_rot, TRUE) ;
-
- LLManip::rebuild(childp);
- }
- index++;
- }
- }
-
- return ;
-}
-
-//counter-translation
-void LLViewerObject::resetChildrenPosition(const LLVector3& offset, BOOL simplified)
-{
- if(mChildList.empty())
- {
- return ;
- }
-
- LLVector3 child_offset;
- if(simplified) //translation only, rotation matrix does not change
- {
- child_offset = offset * ~getRotation();
- }
- else //rotation matrix might change too.
- {
- if (isAttachment() && mDrawable.notNull())
- {
- LLXform* attachment_point_xform = mDrawable->getXform()->getParent();
- LLQuaternion parent_rotation = getRotation() * attachment_point_xform->getWorldRotation();
- child_offset = offset * ~parent_rotation;
- }
- else
- {
- child_offset = offset * ~getRenderRotation();
- }
- }
-
- for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* childp = *iter;
- if (!childp->isSelected() && childp->mDrawable.notNull())
- {
- if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR)
- {
- childp->setPosition(childp->getPosition() + child_offset);
- LLManip::rebuild(childp);
- }
- else //avatar
- {
- LLVector3 reset_pos = ((LLVOAvatar*)childp)->mDrawable->mXform.getPosition() + child_offset ;
-
- ((LLVOAvatar*)childp)->mDrawable->mXform.setPosition(reset_pos);
- ((LLVOAvatar*)childp)->mDrawable->getVObj()->setPosition(reset_pos);
-
- LLManip::rebuild(childp);
- }
- }
- }
-
- return ;
-}
-
-const LLUUID &LLViewerObject::getAttachmentItemID() const
-{
- return mAttachmentItemID;
-}
-
-void LLViewerObject::setAttachmentItemID(const LLUUID &id)
-{
- mAttachmentItemID = id;
-}
-
-EObjectUpdateType LLViewerObject::getLastUpdateType() const
-{
- return mLastUpdateType;
-}
-
-void LLViewerObject::setLastUpdateType(EObjectUpdateType last_update_type)
-{
- mLastUpdateType = last_update_type;
-}
-
-BOOL LLViewerObject::getLastUpdateCached() const
-{
- return mLastUpdateCached;
-}
-
-void LLViewerObject::setLastUpdateCached(BOOL last_update_cached)
-{
- mLastUpdateCached = last_update_cached;
-}
-
-const LLUUID &LLViewerObject::extractAttachmentItemID()
-{
- LLUUID item_id = LLUUID::null;
- LLNameValue* item_id_nv = getNVPair("AttachItemID");
- if( item_id_nv )
- {
- const char* s = item_id_nv->getString();
- if( s )
- {
- item_id.set(s);
- }
- }
- setAttachmentItemID(item_id);
- return getAttachmentItemID();
-}
-
-//virtual
-LLVOAvatar* LLViewerObject::getAvatar() const
-{
- if (isAttachment())
- {
- LLViewerObject* vobj = (LLViewerObject*) getParent();
-
- while (vobj && !vobj->asAvatar())
- {
- vobj = (LLViewerObject*) vobj->getParent();
- }
-
- return (LLVOAvatar*) vobj;
- }
-
- return NULL;
-}
-
-
-class ObjectPhysicsProperties : public LLHTTPNode
-{
-public:
- virtual void post(
- ResponsePtr responder,
- const LLSD& context,
- const LLSD& input) const
- {
- LLSD object_data = input["body"]["ObjectData"];
- S32 num_entries = object_data.size();
-
- for ( S32 i = 0; i < num_entries; i++ )
- {
- LLSD& curr_object_data = object_data[i];
- U32 local_id = curr_object_data["LocalID"].asInteger();
-
- // Iterate through nodes at end, since it can be on both the regular AND hover list
- struct f : public LLSelectedNodeFunctor
- {
- U32 mID;
- f(const U32& id) : mID(id) {}
- virtual bool apply(LLSelectNode* node)
- {
- return (node->getObject() && node->getObject()->mLocalID == mID );
- }
- } func(local_id);
-
- LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode(&func);
-
- if (node)
- {
- // The LLSD message builder doesn't know how to handle U8, so we need to send as S8 and cast
- U8 type = (U8)curr_object_data["PhysicsShapeType"].asInteger();
- F32 density = (F32)curr_object_data["Density"].asReal();
- F32 friction = (F32)curr_object_data["Friction"].asReal();
- F32 restitution = (F32)curr_object_data["Restitution"].asReal();
- F32 gravity = (F32)curr_object_data["GravityMultiplier"].asReal();
-
- node->getObject()->setPhysicsShapeType(type);
- node->getObject()->setPhysicsGravity(gravity);
- node->getObject()->setPhysicsFriction(friction);
- node->getObject()->setPhysicsDensity(density);
- node->getObject()->setPhysicsRestitution(restitution);
- }
- }
-
- dialog_refresh_all();
- };
-};
-
-LLHTTPRegistration<ObjectPhysicsProperties>
- gHTTPRegistrationObjectPhysicsProperties("/message/ObjectPhysicsProperties");
-
-
-void LLViewerObject::updateQuota( const SelectionQuota& quota )
-{
- //update quotas
- mSelectionQuota = quota;
-}
+/**
+ * @file llviewerobject.cpp
+ * @brief Base class for viewer objects
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llviewerobject.h"
+
+#include "llaudioengine.h"
+#include "imageids.h"
+#include "indra_constants.h"
+#include "llmath.h"
+#include "llflexibleobject.h"
+#include "llviewercontrol.h"
+#include "lldatapacker.h"
+#include "llfasttimer.h"
+#include "llfloaterreg.h"
+#include "llfontgl.h"
+#include "llframetimer.h"
+#include "llinventory.h"
+#include "llinventorydefines.h"
+#include "llmaterialtable.h"
+#include "llmutelist.h"
+#include "llnamevalue.h"
+#include "llprimitive.h"
+#include "llquantize.h"
+#include "llregionhandle.h"
+#include "llsdserialize.h"
+#include "lltree_common.h"
+#include "llxfermanager.h"
+#include "message.h"
+#include "object_flags.h"
+#include "timing.h"
+
+#include "llaudiosourcevo.h"
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "llbbox.h"
+#include "llbox.h"
+#include "llcylinder.h"
+#include "lldrawable.h"
+#include "llface.h"
+#include "llfloaterproperties.h"
+#include "llfloatertools.h"
+#include "llfollowcam.h"
+#include "llhudtext.h"
+#include "llselectmgr.h"
+#include "llrendersphere.h"
+#include "lltooldraganddrop.h"
+#include "llviewercamera.h"
+#include "llviewertexturelist.h"
+#include "llviewerinventory.h"
+#include "llviewerobjectlist.h"
+#include "llviewerparceloverlay.h"
+#include "llviewerpartsource.h"
+#include "llviewerregion.h"
+#include "llviewerstats.h"
+#include "llviewertextureanim.h"
+#include "llviewerwindow.h" // For getSpinAxis
+#include "llvoavatar.h"
+#include "llvoavatarself.h"
+#include "llvoclouds.h"
+#include "llvograss.h"
+#include "llvoground.h"
+#include "llvolume.h"
+#include "llvolumemessage.h"
+#include "llvopartgroup.h"
+#include "llvosky.h"
+#include "llvosurfacepatch.h"
+#include "llvotextbubble.h"
+#include "llvotree.h"
+#include "llvovolume.h"
+#include "llvowater.h"
+#include "llworld.h"
+#include "llui.h"
+#include "pipeline.h"
+#include "llviewernetwork.h"
+#include "llvowlsky.h"
+#include "llmanip.h"
+#include "lltrans.h"
+#include "llsdutil.h"
+#include "llmediaentry.h"
+#include "llaccountingquota.h"
+
+//#define DEBUG_UPDATE_TYPE
+
+BOOL LLViewerObject::sVelocityInterpolate = TRUE;
+BOOL LLViewerObject::sPingInterpolate = TRUE;
+
+U32 LLViewerObject::sNumZombieObjects = 0;
+S32 LLViewerObject::sNumObjects = 0;
+BOOL LLViewerObject::sMapDebug = TRUE;
+LLColor4 LLViewerObject::sEditSelectColor( 1.0f, 1.f, 0.f, 0.3f); // Edit OK
+LLColor4 LLViewerObject::sNoEditSelectColor( 1.0f, 0.f, 0.f, 0.3f); // Can't edit
+S32 LLViewerObject::sAxisArrowLength(50);
+BOOL LLViewerObject::sPulseEnabled(FALSE);
+BOOL LLViewerObject::sUseSharedDrawables(FALSE); // TRUE
+
+// sMaxUpdateInterpolationTime must be greater than sPhaseOutUpdateInterpolationTime
+F64 LLViewerObject::sMaxUpdateInterpolationTime = 3.0; // For motion interpolation: after X seconds with no updates, don't predict object motion
+F64 LLViewerObject::sPhaseOutUpdateInterpolationTime = 2.0; // For motion interpolation: after Y seconds with no updates, taper off motion prediction
+
+
+static LLFastTimer::DeclareTimer FTM_CREATE_OBJECT("Create Object");
+
+// static
+LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
+{
+ LLViewerObject *res = NULL;
+ LLFastTimer t1(FTM_CREATE_OBJECT);
+
+ switch (pcode)
+ {
+ case LL_PCODE_VOLUME:
+ res = new LLVOVolume(id, pcode, regionp); break;
+ case LL_PCODE_LEGACY_AVATAR:
+ {
+ if (id == gAgentID)
+ {
+ if (!gAgentAvatarp)
+ {
+ gAgentAvatarp = new LLVOAvatarSelf(id, pcode, regionp);
+ }
+ else
+ {
+ gAgentAvatarp->updateRegion(regionp);
+ }
+ res = gAgentAvatarp;
+ }
+ else
+ {
+ res = new LLVOAvatar(id, pcode, regionp);
+ }
+ static_cast<LLVOAvatar*>(res)->initInstance();
+ break;
+ }
+ case LL_PCODE_LEGACY_GRASS:
+ res = new LLVOGrass(id, pcode, regionp); break;
+ case LL_PCODE_LEGACY_PART_SYS:
+// llwarns << "Creating old part sys!" << llendl;
+// res = new LLVOPart(id, pcode, regionp); break;
+ res = NULL; break;
+ case LL_PCODE_LEGACY_TREE:
+ res = new LLVOTree(id, pcode, regionp); break;
+ case LL_PCODE_TREE_NEW:
+// llwarns << "Creating new tree!" << llendl;
+// res = new LLVOTree(id, pcode, regionp); break;
+ res = NULL; break;
+ case LL_PCODE_LEGACY_TEXT_BUBBLE:
+ res = new LLVOTextBubble(id, pcode, regionp); break;
+ case LL_VO_CLOUDS:
+ res = new LLVOClouds(id, pcode, regionp); break;
+ case LL_VO_SURFACE_PATCH:
+ res = new LLVOSurfacePatch(id, pcode, regionp); break;
+ case LL_VO_SKY:
+ res = new LLVOSky(id, pcode, regionp); break;
+ case LL_VO_VOID_WATER:
+ res = new LLVOVoidWater(id, pcode, regionp); break;
+ case LL_VO_WATER:
+ res = new LLVOWater(id, pcode, regionp); break;
+ case LL_VO_GROUND:
+ res = new LLVOGround(id, pcode, regionp); break;
+ case LL_VO_PART_GROUP:
+ res = new LLVOPartGroup(id, pcode, regionp); break;
+ case LL_VO_HUD_PART_GROUP:
+ res = new LLVOHUDPartGroup(id, pcode, regionp); break;
+ case LL_VO_WL_SKY:
+ res = new LLVOWLSky(id, pcode, regionp); break;
+ default:
+ llwarns << "Unknown object pcode " << (S32)pcode << llendl;
+ res = NULL; break;
+ }
+ return res;
+}
+
+LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp, BOOL is_global)
+: LLPrimitive(),
+ mChildList(),
+ mID(id),
+ mLocalID(0),
+ mTotalCRC(0),
+ mTEImages(NULL),
+ mGLName(0),
+ mbCanSelect(TRUE),
+ mFlags(0),
+ mPhysicsShapeType(0),
+ mPhysicsGravity(0),
+ mPhysicsFriction(0),
+ mPhysicsDensity(0),
+ mPhysicsRestitution(0),
+ mDrawable(),
+ mCreateSelected(FALSE),
+ mRenderMedia(FALSE),
+ mBestUpdatePrecision(0),
+ mText(),
+ mLastInterpUpdateSecs(0.f),
+ mLastMessageUpdateSecs(0.f),
+ mLatestRecvPacketID(0),
+ mData(NULL),
+ mAudioSourcep(NULL),
+ mAudioGain(1.f),
+ mAppAngle(0.f),
+ mPixelArea(1024.f),
+ mInventory(NULL),
+ mInventorySerialNum(0),
+ mRegionp( regionp ),
+ mInventoryPending(FALSE),
+ mInventoryDirty(FALSE),
+ mDead(FALSE),
+ mOrphaned(FALSE),
+ mUserSelected(FALSE),
+ mOnActiveList(FALSE),
+ mOnMap(FALSE),
+ mStatic(FALSE),
+ mNumFaces(0),
+ mTimeDilation(1.f),
+ mRotTime(0.f),
+ mJointInfo(NULL),
+ mState(0),
+ mMedia(NULL),
+ mClickAction(0),
+ mObjectCost(0),
+ mLinksetCost(0),
+ mPhysicsCost(0),
+ mLinksetPhysicsCost(0.f),
+ mCostStale(true),
+ mPhysicsShapeUnknown(true),
+ mAttachmentItemID(LLUUID::null),
+ mLastUpdateType(OUT_UNKNOWN),
+ mLastUpdateCached(FALSE)
+{
+ if (!is_global)
+ {
+ llassert(mRegionp);
+ }
+
+ LLPrimitive::init_primitive(pcode);
+
+ // CP: added 12/2/2005 - this was being initialised to 0, not the current frame time
+ mLastInterpUpdateSecs = LLFrameTimer::getElapsedSeconds();
+
+ mPositionRegion = LLVector3(0.f, 0.f, 0.f);
+
+ if (!is_global && mRegionp)
+ {
+ mPositionAgent = mRegionp->getOriginAgent();
+ }
+
+ LLViewerObject::sNumObjects++;
+}
+
+LLViewerObject::~LLViewerObject()
+{
+ deleteTEImages();
+
+ if(mInventory)
+ {
+ mInventory->clear(); // will deref and delete entries
+ delete mInventory;
+ mInventory = NULL;
+ }
+
+ if (mJointInfo)
+ {
+ delete mJointInfo;
+ mJointInfo = NULL;
+ }
+
+ if (mPartSourcep)
+ {
+ mPartSourcep->setDead();
+ mPartSourcep = NULL;
+ }
+
+ // Delete memory associated with extra parameters.
+ std::map<U16, ExtraParameter*>::iterator iter;
+ for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
+ {
+ if(iter->second != NULL)
+ {
+ delete iter->second->data;
+ delete iter->second;
+ }
+ }
+ mExtraParameterList.clear();
+
+ for_each(mNameValuePairs.begin(), mNameValuePairs.end(), DeletePairedPointer()) ;
+ mNameValuePairs.clear();
+
+ delete[] mData;
+ mData = NULL;
+
+ delete mMedia;
+ mMedia = NULL;
+
+ sNumObjects--;
+ sNumZombieObjects--;
+ llassert(mChildList.size() == 0);
+
+ clearInventoryListeners();
+}
+
+void LLViewerObject::deleteTEImages()
+{
+ delete[] mTEImages;
+ mTEImages = NULL;
+}
+
+void LLViewerObject::markDead()
+{
+ if (!mDead)
+ {
+ //llinfos << "Marking self " << mLocalID << " as dead." << llendl;
+
+ // Root object of this hierarchy unlinks itself.
+ if (getParent())
+ {
+ ((LLViewerObject *)getParent())->removeChild(this);
+ // go ahead and delete any jointinfo's that we find
+ delete mJointInfo;
+ mJointInfo = NULL;
+ }
+
+ // Mark itself as dead
+ mDead = TRUE;
+ gObjectList.cleanupReferences(this);
+
+ LLViewerObject *childp;
+ while (mChildList.size() > 0)
+ {
+ childp = mChildList.back();
+ if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR)
+ {
+ //llinfos << "Marking child " << childp->getLocalID() << " as dead." << llendl;
+ childp->setParent(NULL); // LLViewerObject::markDead 1
+ childp->markDead();
+ }
+ else
+ {
+ // make sure avatar is no longer parented,
+ // so we can properly set it's position
+ childp->setDrawableParent(NULL);
+ ((LLVOAvatar*)childp)->getOffObject();
+ childp->setParent(NULL); // LLViewerObject::markDead 2
+ }
+ mChildList.pop_back();
+ }
+
+ if (mDrawable.notNull())
+ {
+ // Drawables are reference counted, mark as dead, then nuke the pointer.
+ mDrawable->markDead();
+ mDrawable = NULL;
+ }
+
+ if (mText)
+ {
+ mText->markDead();
+ mText = NULL;
+ }
+
+ if (mIcon)
+ {
+ mIcon->markDead();
+ mIcon = NULL;
+ }
+
+ if (mPartSourcep)
+ {
+ mPartSourcep->setDead();
+ mPartSourcep = NULL;
+ }
+
+ if (mAudioSourcep)
+ {
+ // Do some cleanup
+ if (gAudiop)
+ {
+ gAudiop->cleanupAudioSource(mAudioSourcep);
+ }
+ mAudioSourcep = NULL;
+ }
+
+ if (flagAnimSource())
+ {
+ if (isAgentAvatarValid())
+ {
+ // stop motions associated with this object
+ gAgentAvatarp->stopMotionFromSource(mID);
+ }
+ }
+
+ if (flagCameraSource())
+ {
+ LLFollowCamMgr::removeFollowCamParams(mID);
+ }
+
+ sNumZombieObjects++;
+ }
+}
+
+void LLViewerObject::dump() const
+{
+ llinfos << "Type: " << pCodeToString(mPrimitiveCode) << llendl;
+ llinfos << "Drawable: " << (LLDrawable *)mDrawable << llendl;
+ llinfos << "Update Age: " << LLFrameTimer::getElapsedSeconds() - mLastMessageUpdateSecs << llendl;
+
+ llinfos << "Parent: " << getParent() << llendl;
+ llinfos << "ID: " << mID << llendl;
+ llinfos << "LocalID: " << mLocalID << llendl;
+ llinfos << "PositionRegion: " << getPositionRegion() << llendl;
+ llinfos << "PositionAgent: " << getPositionAgent() << llendl;
+ llinfos << "PositionGlobal: " << getPositionGlobal() << llendl;
+ llinfos << "Velocity: " << getVelocity() << llendl;
+ if (mDrawable.notNull() && mDrawable->getNumFaces())
+ {
+ LLFacePool *poolp = mDrawable->getFace(0)->getPool();
+ if (poolp)
+ {
+ llinfos << "Pool: " << poolp << llendl;
+ llinfos << "Pool reference count: " << poolp->mReferences.size() << llendl;
+ }
+ }
+ //llinfos << "BoxTree Min: " << mDrawable->getBox()->getMin() << llendl;
+ //llinfos << "BoxTree Max: " << mDrawable->getBox()->getMin() << llendl;
+ /*
+ llinfos << "Velocity: " << getVelocity() << llendl;
+ llinfos << "AnyOwner: " << permAnyOwner() << " YouOwner: " << permYouOwner() << " Edit: " << mPermEdit << llendl;
+ llinfos << "UsePhysics: " << usePhysics() << " CanSelect " << mbCanSelect << " UserSelected " << mUserSelected << llendl;
+ llinfos << "AppAngle: " << mAppAngle << llendl;
+ llinfos << "PixelArea: " << mPixelArea << llendl;
+
+ char buffer[1000];
+ char *key;
+ for (key = mNameValuePairs.getFirstKey(); key; key = mNameValuePairs.getNextKey() )
+ {
+ mNameValuePairs[key]->printNameValue(buffer);
+ llinfos << buffer << llendl;
+ }
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ llinfos << " child " << child->getID() << llendl;
+ }
+ */
+}
+
+void LLViewerObject::printNameValuePairs() const
+{
+ for (name_value_map_t::const_iterator iter = mNameValuePairs.begin();
+ iter != mNameValuePairs.end(); iter++)
+ {
+ LLNameValue* nv = iter->second;
+ llinfos << nv->printNameValue() << llendl;
+ }
+}
+
+void LLViewerObject::initVOClasses()
+{
+ // Initialized shared class stuff first.
+ LLVOAvatar::initClass();
+ LLVOTree::initClass();
+ llinfos << "Viewer Object size: " << sizeof(LLViewerObject) << llendl;
+ LLVOGrass::initClass();
+ LLVOWater::initClass();
+ LLVOVolume::initClass();
+}
+
+void LLViewerObject::cleanupVOClasses()
+{
+ LLVOGrass::cleanupClass();
+ LLVOWater::cleanupClass();
+ LLVOTree::cleanupClass();
+ LLVOAvatar::cleanupClass();
+ LLVOVolume::cleanupClass();
+}
+
+// Replaces all name value pairs with data from \n delimited list
+// Does not update server
+void LLViewerObject::setNameValueList(const std::string& name_value_list)
+{
+ // Clear out the old
+ for_each(mNameValuePairs.begin(), mNameValuePairs.end(), DeletePairedPointer()) ;
+ mNameValuePairs.clear();
+
+ // Bring in the new
+ std::string::size_type length = name_value_list.length();
+ std::string::size_type start = 0;
+ while (start < length)
+ {
+ std::string::size_type end = name_value_list.find_first_of("\n", start);
+ if (end == std::string::npos) end = length;
+ if (end > start)
+ {
+ std::string tok = name_value_list.substr(start, end - start);
+ addNVPair(tok);
+ }
+ start = end+1;
+ }
+}
+
+
+// This method returns true if the object is over land owned by the
+// agent.
+bool LLViewerObject::isReturnable()
+{
+ if (isAttachment())
+ {
+ return false;
+ }
+ std::vector<LLBBox> boxes;
+ boxes.push_back(LLBBox(getPositionRegion(), getRotationRegion(), getScale() * -0.5f, getScale() * 0.5f).getAxisAligned());
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ boxes.push_back(LLBBox(child->getPositionRegion(), child->getRotationRegion(), child->getScale() * -0.5f, child->getScale() * 0.5f).getAxisAligned());
+ }
+
+ return mRegionp
+ && mRegionp->objectIsReturnable(getPositionRegion(), boxes);
+}
+
+BOOL LLViewerObject::setParent(LLViewerObject* parent)
+{
+ if(mParent != parent)
+ {
+ LLViewerObject* old_parent = (LLViewerObject*)mParent ;
+ BOOL ret = LLPrimitive::setParent(parent);
+ if(ret && old_parent && parent)
+ {
+ old_parent->removeChild(this) ;
+ }
+ return ret ;
+ }
+
+ return FALSE ;
+}
+
+void LLViewerObject::addChild(LLViewerObject *childp)
+{
+ for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i)
+ {
+ if (*i == childp)
+ { //already has child
+ return;
+ }
+ }
+
+ if (!isAvatar())
+ {
+ // propagate selection properties
+ childp->mbCanSelect = mbCanSelect;
+ }
+
+ if(childp->setParent(this))
+ {
+ mChildList.push_back(childp);
+ }
+}
+
+void LLViewerObject::removeChild(LLViewerObject *childp)
+{
+ for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i)
+ {
+ if (*i == childp)
+ {
+ if (!childp->isAvatar() && mDrawable.notNull() && mDrawable->isActive() && childp->mDrawable.notNull() && !isAvatar())
+ {
+ gPipeline.markRebuild(childp->mDrawable, LLDrawable::REBUILD_VOLUME);
+ }
+
+ mChildList.erase(i);
+
+ if(childp->getParent() == this)
+ {
+ childp->setParent(NULL);
+ }
+ break;
+ }
+ }
+
+ if (childp->isSelected())
+ {
+ LLSelectMgr::getInstance()->deselectObjectAndFamily(childp);
+ BOOL add_to_end = TRUE;
+ LLSelectMgr::getInstance()->selectObjectAndFamily(childp, add_to_end);
+ }
+}
+
+void LLViewerObject::addThisAndAllChildren(std::vector<LLViewerObject*>& objects)
+{
+ objects.push_back(this);
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ if (!child->isAvatar())
+ {
+ child->addThisAndAllChildren(objects);
+ }
+ }
+}
+
+void LLViewerObject::addThisAndNonJointChildren(std::vector<LLViewerObject*>& objects)
+{
+ objects.push_back(this);
+ // don't add any attachments when temporarily selecting avatar
+ if (isAvatar())
+ {
+ return;
+ }
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ if ( (!child->isAvatar()) && (!child->isJointChild()))
+ {
+ child->addThisAndNonJointChildren(objects);
+ }
+ }
+}
+
+BOOL LLViewerObject::isChild(LLViewerObject *childp) const
+{
+ for (child_list_t::const_iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* testchild = *iter;
+ if (testchild == childp)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+
+// returns TRUE if at least one avatar is sitting on this object
+BOOL LLViewerObject::isSeat() const
+{
+ for (child_list_t::const_iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ if (child->isAvatar())
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+
+}
+
+BOOL LLViewerObject::setDrawableParent(LLDrawable* parentp)
+{
+ if (mDrawable.isNull())
+ {
+ return FALSE;
+ }
+
+ BOOL ret = mDrawable->mXform.setParent(parentp ? &parentp->mXform : NULL);
+ if(!ret)
+ {
+ return FALSE ;
+ }
+ LLDrawable* old_parent = mDrawable->mParent;
+ mDrawable->mParent = parentp;
+
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE);
+ if( (old_parent != parentp && old_parent)
+ || (parentp && parentp->isActive()))
+ {
+ // *TODO we should not be relying on setDrawable parent to call markMoved
+ gPipeline.markMoved(mDrawable, FALSE);
+ }
+ else if (!mDrawable->isAvatar())
+ {
+ mDrawable->updateXform(TRUE);
+ /*if (!mDrawable->getSpatialGroup())
+ {
+ mDrawable->movePartition();
+ }*/
+ }
+
+ return ret;
+}
+
+// Show or hide particles, icon and HUD
+void LLViewerObject::hideExtraDisplayItems( BOOL hidden )
+{
+ if( mPartSourcep.notNull() )
+ {
+ LLViewerPartSourceScript *partSourceScript = mPartSourcep.get();
+ partSourceScript->setSuspended( hidden );
+ }
+
+ if( mText.notNull() )
+ {
+ LLHUDText *hudText = mText.get();
+ hudText->setHidden( hidden );
+ }
+
+ if( mIcon.notNull() )
+ {
+ LLHUDIcon *hudIcon = mIcon.get();
+ hudIcon->setHidden( hidden );
+ }
+}
+
+U32 LLViewerObject::checkMediaURL(const std::string &media_url)
+{
+ U32 retval = (U32)0x0;
+ if (!mMedia && !media_url.empty())
+ {
+ retval |= MEDIA_URL_ADDED;
+ mMedia = new LLViewerObjectMedia;
+ mMedia->mMediaURL = media_url;
+ mMedia->mMediaType = LLViewerObject::MEDIA_SET;
+ mMedia->mPassedWhitelist = FALSE;
+ }
+ else if (mMedia)
+ {
+ if (media_url.empty())
+ {
+ retval |= MEDIA_URL_REMOVED;
+ delete mMedia;
+ mMedia = NULL;
+ }
+ else if (mMedia->mMediaURL != media_url) // <-- This is an optimization. If they are equal don't bother with below's test.
+ {
+ /*if (! (LLTextureEntry::getAgentIDFromMediaVersionString(media_url) == gAgent.getID() &&
+ LLTextureEntry::getVersionFromMediaVersionString(media_url) ==
+ LLTextureEntry::getVersionFromMediaVersionString(mMedia->mMediaURL) + 1))
+ */
+ {
+ // If the media URL is different and WE were not the one who
+ // changed it, mark dirty.
+ retval |= MEDIA_URL_UPDATED;
+ }
+ mMedia->mMediaURL = media_url;
+ mMedia->mPassedWhitelist = FALSE;
+ }
+ }
+ return retval;
+}
+
+U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
+ void **user_data,
+ U32 block_num,
+ const EObjectUpdateType update_type,
+ LLDataPacker *dp)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+ U32 retval = 0x0;
+
+ // Coordinates of objects on simulators are region-local.
+ U64 region_handle;
+ mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
+
+ {
+ LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);
+ if(regionp != mRegionp && regionp && mRegionp)//region cross
+ {
+ //this is the redundant position and region update, but it is necessary in case the viewer misses the following
+ //position and region update messages from sim.
+ //this redundant update should not cause any problems.
+ LLVector3 delta_pos = mRegionp->getOriginAgent() - regionp->getOriginAgent();
+ setPositionParent(getPosition() + delta_pos); //update to the new region position immediately.
+ setRegion(regionp) ; //change the region.
+ }
+ else
+ {
+ mRegionp = regionp ;
+ }
+ }
+
+ if (!mRegionp)
+ {
+ U32 x, y;
+ from_region_handle(region_handle, &x, &y);
+
+ llerrs << "Object has invalid region " << x << ":" << y << "!" << llendl;
+ return retval;
+ }
+
+ U16 time_dilation16;
+ mesgsys->getU16Fast(_PREHASH_RegionData, _PREHASH_TimeDilation, time_dilation16);
+ F32 time_dilation = ((F32) time_dilation16) / 65535.f;
+ mTimeDilation = time_dilation;
+ mRegionp->setTimeDilation(time_dilation);
+
+ // this will be used to determine if we've really changed position
+ // Use getPosition, not getPositionRegion, since this is what we're comparing directly against.
+ LLVector3 test_pos_parent = getPosition();
+
+ U8 data[60+16]; // This needs to match the largest size below.
+#ifdef LL_BIG_ENDIAN
+ U16 valswizzle[4];
+#endif
+ U16 *val;
+ const F32 size = LLWorld::getInstance()->getRegionWidthInMeters();
+ const F32 MAX_HEIGHT = LLWorld::getInstance()->getRegionMaxHeight();
+ const F32 MIN_HEIGHT = LLWorld::getInstance()->getRegionMinHeight();
+ S32 length;
+ S32 count;
+ S32 this_update_precision = 32; // in bits
+
+ // Temporaries, because we need to compare w/ previous to set dirty flags...
+ LLVector3 new_pos_parent;
+ LLVector3 new_vel;
+ LLVector3 new_acc;
+ LLVector3 new_angv;
+ LLVector3 old_angv = getAngularVelocity();
+ LLQuaternion new_rot;
+ LLVector3 new_scale = getScale();
+
+ U32 parent_id = 0;
+ U8 material = 0;
+ U8 click_action = 0;
+ U32 crc = 0;
+
+ bool old_special_hover_cursor = specialHoverCursor();
+
+ LLViewerObject *cur_parentp = (LLViewerObject *)getParent();
+
+ if (cur_parentp)
+ {
+ parent_id = cur_parentp->mLocalID;
+ }
+
+ if (!dp)
+ {
+ switch(update_type)
+ {
+ case OUT_FULL:
+ {
+#ifdef DEBUG_UPDATE_TYPE
+ llinfos << "Full:" << getID() << llendl;
+#endif
+ //clear cost and linkset cost
+ mCostStale = true;
+ if (isSelected())
+ {
+ gFloaterTools->dirty();
+ }
+
+ LLUUID audio_uuid;
+ LLUUID owner_id; // only valid if audio_uuid or particle system is not null
+ F32 gain;
+ U8 sound_flags;
+
+ mesgsys->getU32Fast( _PREHASH_ObjectData, _PREHASH_CRC, crc, block_num);
+ mesgsys->getU32Fast( _PREHASH_ObjectData, _PREHASH_ParentID, parent_id, block_num);
+ mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_Sound, audio_uuid, block_num );
+ // HACK: Owner id only valid if non-null sound id or particle system
+ mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_OwnerID, owner_id, block_num );
+ mesgsys->getF32Fast( _PREHASH_ObjectData, _PREHASH_Gain, gain, block_num );
+ mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_Flags, sound_flags, block_num );
+ mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_Material, material, block_num );
+ mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_ClickAction, click_action, block_num);
+ mesgsys->getVector3Fast(_PREHASH_ObjectData, _PREHASH_Scale, new_scale, block_num );
+ length = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ObjectData);
+ mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num);
+
+ mTotalCRC = crc;
+
+ // Owner ID used for sound muting or particle system muting
+ setAttachedSound(audio_uuid, owner_id, gain, sound_flags);
+
+ U8 old_material = getMaterial();
+ if (old_material != material)
+ {
+ setMaterial(material);
+ if (mDrawable.notNull())
+ {
+ gPipeline.markMoved(mDrawable, FALSE); // undamped
+ }
+ }
+ setClickAction(click_action);
+
+ count = 0;
+ LLVector4 collision_plane;
+
+ switch(length)
+ {
+ case (60 + 16):
+ // pull out collision normal for avatar
+ htonmemcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
+ ((LLVOAvatar*)this)->setFootPlane(collision_plane);
+ count += sizeof(LLVector4);
+ // fall through
+ case 60:
+ this_update_precision = 32;
+ // this is a terse update
+ // pos
+ htonmemcpy(new_pos_parent.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ count += sizeof(LLVector3);
+ // vel
+ htonmemcpy((void*)getVelocity().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ count += sizeof(LLVector3);
+ // acc
+ htonmemcpy((void*)getAcceleration().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ count += sizeof(LLVector3);
+ // theta
+ {
+ LLVector3 vec;
+ htonmemcpy(vec.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ new_rot.unpackFromVector3(vec);
+ }
+ count += sizeof(LLVector3);
+ // omega
+ htonmemcpy((void*)new_angv.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ if (new_angv.isExactlyZero())
+ {
+ // reset rotation time
+ resetRot();
+ }
+ setAngularVelocity(new_angv);
+#if LL_DARWIN
+ if (length == 76)
+ {
+ setAngularVelocity(LLVector3::zero);
+ }
+#endif
+ break;
+ case(32 + 16):
+ // pull out collision normal for avatar
+ htonmemcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
+ ((LLVOAvatar*)this)->setFootPlane(collision_plane);
+ count += sizeof(LLVector4);
+ // fall through
+ case 32:
+ this_update_precision = 16;
+ test_pos_parent.quantize16(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
+
+ // This is a terse 16 update, so treat data as an array of U16's.
+#ifdef LL_BIG_ENDIAN
+ htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
+ val = valswizzle;
+#else
+ val = (U16 *) &data[count];
+#endif
+ count += sizeof(U16)*3;
+ new_pos_parent.mV[VX] = U16_to_F32(val[VX], -0.5f*size, 1.5f*size);
+ new_pos_parent.mV[VY] = U16_to_F32(val[VY], -0.5f*size, 1.5f*size);
+ new_pos_parent.mV[VZ] = U16_to_F32(val[VZ], MIN_HEIGHT, MAX_HEIGHT);
+
+#ifdef LL_BIG_ENDIAN
+ htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
+ val = valswizzle;
+#else
+ val = (U16 *) &data[count];
+#endif
+ count += sizeof(U16)*3;
+ setVelocity(LLVector3(U16_to_F32(val[VX], -size, size),
+ U16_to_F32(val[VY], -size, size),
+ U16_to_F32(val[VZ], -size, size)));
+
+#ifdef LL_BIG_ENDIAN
+ htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
+ val = valswizzle;
+#else
+ val = (U16 *) &data[count];
+#endif
+ count += sizeof(U16)*3;
+ setAcceleration(LLVector3(U16_to_F32(val[VX], -size, size),
+ U16_to_F32(val[VY], -size, size),
+ U16_to_F32(val[VZ], -size, size)));
+
+#ifdef LL_BIG_ENDIAN
+ htonmemcpy(valswizzle, &data[count], MVT_U16Quat, 4);
+ val = valswizzle;
+#else
+ val = (U16 *) &data[count];
+#endif
+ count += sizeof(U16)*4;
+ new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f);
+ new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f);
+ new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f);
+ new_rot.mQ[VW] = U16_to_F32(val[VW], -1.f, 1.f);
+
+#ifdef LL_BIG_ENDIAN
+ htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
+ val = valswizzle;
+#else
+ val = (U16 *) &data[count];
+#endif
+ new_angv.setVec(U16_to_F32(val[VX], -size, size),
+ U16_to_F32(val[VY], -size, size),
+ U16_to_F32(val[VZ], -size, size));
+ if (new_angv.isExactlyZero())
+ {
+ // reset rotation time
+ resetRot();
+ }
+ setAngularVelocity(new_angv);
+ break;
+
+ case 16:
+ this_update_precision = 8;
+ test_pos_parent.quantize8(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
+ // this is a terse 8 update
+ new_pos_parent.mV[VX] = U8_to_F32(data[0], -0.5f*size, 1.5f*size);
+ new_pos_parent.mV[VY] = U8_to_F32(data[1], -0.5f*size, 1.5f*size);
+ new_pos_parent.mV[VZ] = U8_to_F32(data[2], MIN_HEIGHT, MAX_HEIGHT);
+
+ setVelocity(U8_to_F32(data[3], -size, size),
+ U8_to_F32(data[4], -size, size),
+ U8_to_F32(data[5], -size, size) );
+
+ setAcceleration(U8_to_F32(data[6], -size, size),
+ U8_to_F32(data[7], -size, size),
+ U8_to_F32(data[8], -size, size) );
+
+ new_rot.mQ[VX] = U8_to_F32(data[9], -1.f, 1.f);
+ new_rot.mQ[VY] = U8_to_F32(data[10], -1.f, 1.f);
+ new_rot.mQ[VZ] = U8_to_F32(data[11], -1.f, 1.f);
+ new_rot.mQ[VW] = U8_to_F32(data[12], -1.f, 1.f);
+
+ new_angv.setVec(U8_to_F32(data[13], -size, size),
+ U8_to_F32(data[14], -size, size),
+ U8_to_F32(data[15], -size, size) );
+ if (new_angv.isExactlyZero())
+ {
+ // reset rotation time
+ resetRot();
+ }
+ setAngularVelocity(new_angv);
+ break;
+ }
+
+ ////////////////////////////////////////////////////
+ //
+ // Here we handle data specific to the full message.
+ //
+
+ U32 flags;
+ mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_UpdateFlags, flags, block_num);
+ // clear all but local flags
+ mFlags &= FLAGS_LOCAL;
+ mFlags |= flags;
+
+ U8 state;
+ mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_State, state, block_num );
+ mState = state;
+
+ // ...new objects that should come in selected need to be added to the selected list
+ mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0);
+
+ // Set all name value pairs
+ S32 nv_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_NameValue);
+ if (nv_size > 0)
+ {
+ std::string name_value_list;
+ mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_NameValue, name_value_list, block_num);
+ setNameValueList(name_value_list);
+ }
+
+ // Clear out any existing generic data
+ if (mData)
+ {
+ delete [] mData;
+ }
+
+ // Check for appended generic data
+ S32 data_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_Data);
+ if (data_size <= 0)
+ {
+ mData = NULL;
+ }
+ else
+ {
+ // ...has generic data
+ mData = new U8[data_size];
+ mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_Data, mData, data_size, block_num);
+ }
+
+ S32 text_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_Text);
+ if (text_size > 1)
+ {
+ // Setup object text
+ if (!mText)
+ {
+ mText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT);
+ mText->setFont(LLFontGL::getFontSansSerif());
+ mText->setVertAlignment(LLHUDText::ALIGN_VERT_TOP);
+ mText->setMaxLines(-1);
+ mText->setSourceObject(this);
+ mText->setOnHUDAttachment(isHUDAttachment());
+ }
+
+ std::string temp_string;
+ mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_Text, temp_string, block_num );
+
+ LLColor4U coloru;
+ mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_TextColor, coloru.mV, 4, block_num);
+
+ // alpha was flipped so that it zero encoded better
+ coloru.mV[3] = 255 - coloru.mV[3];
+ mText->setColor(LLColor4(coloru));
+ mText->setString(temp_string);
+
+ if (mDrawable.notNull())
+ {
+ setChanged(MOVED | SILHOUETTE);
+ gPipeline.markMoved(mDrawable, FALSE); // undamped
+ }
+ }
+ else if (mText.notNull())
+ {
+ mText->markDead();
+ mText = NULL;
+ }
+
+ std::string media_url;
+ mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_MediaURL, media_url, block_num);
+ retval |= checkMediaURL(media_url);
+
+ //
+ // Unpack particle system data
+ //
+ unpackParticleSource(block_num, owner_id);
+
+ // Mark all extra parameters not used
+ std::map<U16, ExtraParameter*>::iterator iter;
+ for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
+ {
+ iter->second->in_use = FALSE;
+ }
+
+ // Unpack extra parameters
+ S32 size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ExtraParams);
+ if (size > 0)
+ {
+ U8 *buffer = new U8[size];
+ mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ExtraParams, buffer, size, block_num);
+ LLDataPackerBinaryBuffer dp(buffer, size);
+
+ U8 num_parameters;
+ dp.unpackU8(num_parameters, "num_params");
+ U8 param_block[MAX_OBJECT_PARAMS_SIZE];
+ for (U8 param=0; param<num_parameters; ++param)
+ {
+ U16 param_type;
+ S32 param_size;
+ dp.unpackU16(param_type, "param_type");
+ dp.unpackBinaryData(param_block, param_size, "param_data");
+ //llinfos << "Param type: " << param_type << ", Size: " << param_size << llendl;
+ LLDataPackerBinaryBuffer dp2(param_block, param_size);
+ unpackParameterEntry(param_type, &dp2);
+ }
+ delete[] buffer;
+ }
+
+ for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
+ {
+ if (!iter->second->in_use)
+ {
+ // Send an update message in case it was formerly in use
+ parameterChanged(iter->first, iter->second->data, FALSE, false);
+ }
+ }
+
+ U8 joint_type = 0;
+ mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_JointType, joint_type, block_num);
+ if (joint_type)
+ {
+ // create new joint info
+ if (!mJointInfo)
+ {
+ mJointInfo = new LLVOJointInfo;
+ }
+ mJointInfo->mJointType = (EHavokJointType) joint_type;
+ mesgsys->getVector3Fast(_PREHASH_ObjectData, _PREHASH_JointPivot, mJointInfo->mPivot, block_num);
+ mesgsys->getVector3Fast(_PREHASH_ObjectData, _PREHASH_JointAxisOrAnchor, mJointInfo->mAxisOrAnchor, block_num);
+ }
+ else if (mJointInfo)
+ {
+ // this joint info is no longer needed
+ delete mJointInfo;
+ mJointInfo = NULL;
+ }
+
+ break;
+ }
+
+ case OUT_TERSE_IMPROVED:
+ {
+#ifdef DEBUG_UPDATE_TYPE
+ llinfos << "TI:" << getID() << llendl;
+#endif
+ length = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ObjectData);
+ mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num);
+ count = 0;
+ LLVector4 collision_plane;
+
+ switch(length)
+ {
+ case(60 + 16):
+ // pull out collision normal for avatar
+ htonmemcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
+ ((LLVOAvatar*)this)->setFootPlane(collision_plane);
+ count += sizeof(LLVector4);
+ // fall through
+ case 60:
+ // this is a terse 32 update
+ // pos
+ this_update_precision = 32;
+ htonmemcpy(new_pos_parent.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ count += sizeof(LLVector3);
+ // vel
+ htonmemcpy((void*)getVelocity().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ count += sizeof(LLVector3);
+ // acc
+ htonmemcpy((void*)getAcceleration().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ count += sizeof(LLVector3);
+ // theta
+ {
+ LLVector3 vec;
+ htonmemcpy(vec.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ new_rot.unpackFromVector3(vec);
+ }
+ count += sizeof(LLVector3);
+ // omega
+ htonmemcpy((void*)new_angv.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ if (new_angv.isExactlyZero())
+ {
+ // reset rotation time
+ resetRot();
+ }
+ setAngularVelocity(new_angv);
+#if LL_DARWIN
+ if (length == 76)
+ {
+ setAngularVelocity(LLVector3::zero);
+ }
+#endif
+ break;
+ case(32 + 16):
+ // pull out collision normal for avatar
+ htonmemcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
+ ((LLVOAvatar*)this)->setFootPlane(collision_plane);
+ count += sizeof(LLVector4);
+ // fall through
+ case 32:
+ // this is a terse 16 update
+ this_update_precision = 16;
+ test_pos_parent.quantize16(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
+
+#ifdef LL_BIG_ENDIAN
+ htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
+ val = valswizzle;
+#else
+ val = (U16 *) &data[count];
+#endif
+ count += sizeof(U16)*3;
+ new_pos_parent.mV[VX] = U16_to_F32(val[VX], -0.5f*size, 1.5f*size);
+ new_pos_parent.mV[VY] = U16_to_F32(val[VY], -0.5f*size, 1.5f*size);
+ new_pos_parent.mV[VZ] = U16_to_F32(val[VZ], MIN_HEIGHT, MAX_HEIGHT);
+
+#ifdef LL_BIG_ENDIAN
+ htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
+ val = valswizzle;
+#else
+ val = (U16 *) &data[count];
+#endif
+ count += sizeof(U16)*3;
+ setVelocity(U16_to_F32(val[VX], -size, size),
+ U16_to_F32(val[VY], -size, size),
+ U16_to_F32(val[VZ], -size, size));
+
+#ifdef LL_BIG_ENDIAN
+ htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
+ val = valswizzle;
+#else
+ val = (U16 *) &data[count];
+#endif
+ count += sizeof(U16)*3;
+ setAcceleration(U16_to_F32(val[VX], -size, size),
+ U16_to_F32(val[VY], -size, size),
+ U16_to_F32(val[VZ], -size, size));
+
+#ifdef LL_BIG_ENDIAN
+ htonmemcpy(valswizzle, &data[count], MVT_U16Quat, 8);
+ val = valswizzle;
+#else
+ val = (U16 *) &data[count];
+#endif
+ count += sizeof(U16)*4;
+ new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f);
+ new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f);
+ new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f);
+ new_rot.mQ[VW] = U16_to_F32(val[VW], -1.f, 1.f);
+
+#ifdef LL_BIG_ENDIAN
+ htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
+ val = valswizzle;
+#else
+ val = (U16 *) &data[count];
+#endif
+ setAngularVelocity( U16_to_F32(val[VX], -size, size),
+ U16_to_F32(val[VY], -size, size),
+ U16_to_F32(val[VZ], -size, size));
+ break;
+
+ case 16:
+ // this is a terse 8 update
+ this_update_precision = 8;
+ test_pos_parent.quantize8(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
+ new_pos_parent.mV[VX] = U8_to_F32(data[0], -0.5f*size, 1.5f*size);
+ new_pos_parent.mV[VY] = U8_to_F32(data[1], -0.5f*size, 1.5f*size);
+ new_pos_parent.mV[VZ] = U8_to_F32(data[2], MIN_HEIGHT, MAX_HEIGHT);
+
+ setVelocity(U8_to_F32(data[3], -size, size),
+ U8_to_F32(data[4], -size, size),
+ U8_to_F32(data[5], -size, size) );
+
+ setAcceleration(U8_to_F32(data[6], -size, size),
+ U8_to_F32(data[7], -size, size),
+ U8_to_F32(data[8], -size, size) );
+
+ new_rot.mQ[VX] = U8_to_F32(data[9], -1.f, 1.f);
+ new_rot.mQ[VY] = U8_to_F32(data[10], -1.f, 1.f);
+ new_rot.mQ[VZ] = U8_to_F32(data[11], -1.f, 1.f);
+ new_rot.mQ[VW] = U8_to_F32(data[12], -1.f, 1.f);
+
+ setAngularVelocity( U8_to_F32(data[13], -size, size),
+ U8_to_F32(data[14], -size, size),
+ U8_to_F32(data[15], -size, size) );
+ break;
+ }
+
+ U8 state;
+ mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_State, state, block_num );
+ mState = state;
+ break;
+ }
+
+ default:
+ break;
+
+ }
+ }
+ else
+ {
+ // handle the compressed case
+ LLUUID sound_uuid;
+ LLUUID owner_id;
+ F32 gain = 0;
+ U8 sound_flags = 0;
+ F32 cutoff = 0;
+
+ U16 val[4];
+
+ U8 state;
+
+ dp->unpackU8(state, "State");
+ mState = state;
+
+ switch(update_type)
+ {
+ case OUT_TERSE_IMPROVED:
+ {
+#ifdef DEBUG_UPDATE_TYPE
+ llinfos << "CompTI:" << getID() << llendl;
+#endif
+ U8 value;
+ dp->unpackU8(value, "agent");
+ if (value)
+ {
+ LLVector4 collision_plane;
+ dp->unpackVector4(collision_plane, "Plane");
+ ((LLVOAvatar*)this)->setFootPlane(collision_plane);
+ }
+ test_pos_parent = getPosition();
+ dp->unpackVector3(new_pos_parent, "Pos");
+ dp->unpackU16(val[VX], "VelX");
+ dp->unpackU16(val[VY], "VelY");
+ dp->unpackU16(val[VZ], "VelZ");
+ setVelocity(U16_to_F32(val[VX], -128.f, 128.f),
+ U16_to_F32(val[VY], -128.f, 128.f),
+ U16_to_F32(val[VZ], -128.f, 128.f));
+ dp->unpackU16(val[VX], "AccX");
+ dp->unpackU16(val[VY], "AccY");
+ dp->unpackU16(val[VZ], "AccZ");
+ setAcceleration(U16_to_F32(val[VX], -64.f, 64.f),
+ U16_to_F32(val[VY], -64.f, 64.f),
+ U16_to_F32(val[VZ], -64.f, 64.f));
+
+ dp->unpackU16(val[VX], "ThetaX");
+ dp->unpackU16(val[VY], "ThetaY");
+ dp->unpackU16(val[VZ], "ThetaZ");
+ dp->unpackU16(val[VS], "ThetaS");
+ new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f);
+ new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f);
+ new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f);
+ new_rot.mQ[VS] = U16_to_F32(val[VS], -1.f, 1.f);
+ dp->unpackU16(val[VX], "AccX");
+ dp->unpackU16(val[VY], "AccY");
+ dp->unpackU16(val[VZ], "AccZ");
+ setAngularVelocity( U16_to_F32(val[VX], -64.f, 64.f),
+ U16_to_F32(val[VY], -64.f, 64.f),
+ U16_to_F32(val[VZ], -64.f, 64.f));
+ }
+ break;
+ case OUT_FULL_COMPRESSED:
+ case OUT_FULL_CACHED:
+ {
+#ifdef DEBUG_UPDATE_TYPE
+ llinfos << "CompFull:" << getID() << llendl;
+#endif
+ mCostStale = true;
+
+ if (isSelected())
+ {
+ gFloaterTools->dirty();
+ }
+
+ dp->unpackU32(crc, "CRC");
+ mTotalCRC = crc;
+ dp->unpackU8(material, "Material");
+ U8 old_material = getMaterial();
+ if (old_material != material)
+ {
+ setMaterial(material);
+ if (mDrawable.notNull())
+ {
+ gPipeline.markMoved(mDrawable, FALSE); // undamped
+ }
+ }
+ dp->unpackU8(click_action, "ClickAction");
+ setClickAction(click_action);
+ dp->unpackVector3(new_scale, "Scale");
+ dp->unpackVector3(new_pos_parent, "Pos");
+ LLVector3 vec;
+ dp->unpackVector3(vec, "Rot");
+ new_rot.unpackFromVector3(vec);
+ setAcceleration(LLVector3::zero);
+
+ U32 value;
+ dp->unpackU32(value, "SpecialCode");
+ dp->setPassFlags(value);
+ dp->unpackUUID(owner_id, "Owner");
+
+ if (value & 0x80)
+ {
+ dp->unpackVector3(vec, "Omega");
+ setAngularVelocity(vec);
+ }
+
+ if (value & 0x20)
+ {
+ dp->unpackU32(parent_id, "ParentID");
+ }
+ else
+ {
+ parent_id = 0;
+ }
+
+ S32 sp_size;
+ U32 size;
+ if (value & 0x2)
+ {
+ sp_size = 1;
+ delete [] mData;
+ mData = new U8[1];
+ dp->unpackU8(((U8*)mData)[0], "TreeData");
+ }
+ else if (value & 0x1)
+ {
+ dp->unpackU32(size, "ScratchPadSize");
+ delete [] mData;
+ mData = new U8[size];
+ dp->unpackBinaryData((U8 *)mData, sp_size, "PartData");
+ }
+ else
+ {
+ mData = NULL;
+ }
+
+ // Setup object text
+ if (!mText && (value & 0x4))
+ {
+ mText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT);
+ mText->setFont(LLFontGL::getFontSansSerif());
+ mText->setVertAlignment(LLHUDText::ALIGN_VERT_TOP);
+ mText->setMaxLines(-1); // Set to match current agni behavior.
+ mText->setSourceObject(this);
+ mText->setOnHUDAttachment(isHUDAttachment());
+ }
+
+ if (value & 0x4)
+ {
+ std::string temp_string;
+ dp->unpackString(temp_string, "Text");
+ LLColor4U coloru;
+ dp->unpackBinaryDataFixed(coloru.mV, 4, "Color");
+ coloru.mV[3] = 255 - coloru.mV[3];
+ mText->setColor(LLColor4(coloru));
+ mText->setString(temp_string);
+
+ setChanged(TEXTURE);
+ }
+ else if(mText.notNull())
+ {
+ mText->markDead();
+ mText = NULL;
+ }
+
+ std::string media_url;
+ if (value & 0x200)
+ {
+ dp->unpackString(media_url, "MediaURL");
+ }
+ retval |= checkMediaURL(media_url);
+
+ //
+ // Unpack particle system data
+ //
+ if (value & 0x8)
+ {
+ unpackParticleSource(*dp, owner_id);
+ }
+ else
+ {
+ deleteParticleSource();
+ }
+
+ // Mark all extra parameters not used
+ std::map<U16, ExtraParameter*>::iterator iter;
+ for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
+ {
+ iter->second->in_use = FALSE;
+ }
+
+ // Unpack extra params
+ U8 num_parameters;
+ dp->unpackU8(num_parameters, "num_params");
+ U8 param_block[MAX_OBJECT_PARAMS_SIZE];
+ for (U8 param=0; param<num_parameters; ++param)
+ {
+ U16 param_type;
+ S32 param_size;
+ dp->unpackU16(param_type, "param_type");
+ dp->unpackBinaryData(param_block, param_size, "param_data");
+ //llinfos << "Param type: " << param_type << ", Size: " << param_size << llendl;
+ LLDataPackerBinaryBuffer dp2(param_block, param_size);
+ unpackParameterEntry(param_type, &dp2);
+ }
+
+ for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
+ {
+ if (!iter->second->in_use)
+ {
+ // Send an update message in case it was formerly in use
+ parameterChanged(iter->first, iter->second->data, FALSE, false);
+ }
+ }
+
+ if (value & 0x10)
+ {
+ dp->unpackUUID(sound_uuid, "SoundUUID");
+ dp->unpackF32(gain, "SoundGain");
+ dp->unpackU8(sound_flags, "SoundFlags");
+ dp->unpackF32(cutoff, "SoundRadius");
+ }
+
+ if (value & 0x100)
+ {
+ std::string name_value_list;
+ dp->unpackString(name_value_list, "NV");
+
+ setNameValueList(name_value_list);
+ }
+
+ mTotalCRC = crc;
+
+ setAttachedSound(sound_uuid, owner_id, gain, sound_flags);
+
+ // only get these flags on updates from sim, not cached ones
+ // Preload these five flags for every object.
+ // Finer shades require the object to be selected, and the selection manager
+ // stores the extended permission info.
+ U32 flags;
+ mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_UpdateFlags, flags, block_num);
+ // keep local flags and overwrite remote-controlled flags
+ mFlags = (mFlags & FLAGS_LOCAL) | flags;
+
+ // ...new objects that should come in selected need to be added to the selected list
+ mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0);
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ //
+ // Fix object parenting.
+ //
+ BOOL b_changed_status = FALSE;
+
+ if (OUT_TERSE_IMPROVED != update_type)
+ {
+ // We only need to update parenting on full updates, terse updates
+ // don't send parenting information.
+ if (!cur_parentp)
+ {
+ if (parent_id == 0)
+ {
+ // No parent now, no parent in message -> do nothing
+ }
+ else
+ {
+ // No parent now, new parent in message -> attach to that parent if possible
+ LLUUID parent_uuid;
+ LLViewerObjectList::getUUIDFromLocal(parent_uuid,
+ parent_id,
+ mesgsys->getSenderIP(),
+ mesgsys->getSenderPort());
+
+ LLViewerObject *sent_parentp = gObjectList.findObject(parent_uuid);
+
+ //
+ // Check to see if we have the corresponding viewer object for the parent.
+ //
+ if (sent_parentp && sent_parentp->getParent() == this)
+ {
+ // Try to recover if we attempt to attach a parent to its child
+ llwarns << "Attempt to attach a parent to it's child: " << this->getID() << " to " << sent_parentp->getID() << llendl;
+ this->removeChild(sent_parentp);
+ sent_parentp->setDrawableParent(NULL);
+ }
+
+ if (sent_parentp && (sent_parentp != this) && !sent_parentp->isDead())
+ {
+ //
+ // We have a viewer object for the parent, and it's not dead.
+ // Do the actual reparenting here.
+ //
+
+ // new parent is valid
+ b_changed_status = TRUE;
+ // ...no current parent, so don't try to remove child
+ if (mDrawable.notNull())
+ {
+ if (mDrawable->isDead() || !mDrawable->getVObj())
+ {
+ llwarns << "Drawable is dead or no VObj!" << llendl;
+ sent_parentp->addChild(this);
+ }
+ else
+ {
+ if (!setDrawableParent(sent_parentp->mDrawable)) // LLViewerObject::processUpdateMessage 1
+ {
+ // Bad, we got a cycle somehow.
+ // Kill both the parent and the child, and
+ // set cache misses for both of them.
+ llwarns << "Attempting to recover from parenting cycle!" << llendl;
+ llwarns << "Killing " << sent_parentp->getID() << " and " << getID() << llendl;
+ llwarns << "Adding to cache miss list" << llendl;
+ setParent(NULL);
+ sent_parentp->setParent(NULL);
+ getRegion()->addCacheMissFull(getLocalID());
+ getRegion()->addCacheMissFull(sent_parentp->getLocalID());
+ gObjectList.killObject(sent_parentp);
+ gObjectList.killObject(this);
+ return retval;
+ }
+ sent_parentp->addChild(this);
+ // make sure this object gets a non-damped update
+ if (sent_parentp->mDrawable.notNull())
+ {
+ gPipeline.markMoved(sent_parentp->mDrawable, FALSE); // undamped
+ }
+ }
+ }
+ else
+ {
+ sent_parentp->addChild(this);
+ }
+
+ // Show particles, icon and HUD
+ hideExtraDisplayItems( FALSE );
+
+ setChanged(MOVED | SILHOUETTE);
+ }
+ else
+ {
+ //
+ // No corresponding viewer object for the parent, put the various
+ // pieces on the orphan list.
+ //
+
+ //parent_id
+ U32 ip = mesgsys->getSenderIP();
+ U32 port = mesgsys->getSenderPort();
+
+ gObjectList.orphanize(this, parent_id, ip, port);
+
+ // Hide particles, icon and HUD
+ hideExtraDisplayItems( TRUE );
+ }
+ }
+ }
+ else
+ {
+ // BUG: this is a bad assumption once border crossing is alowed
+ if ( (parent_id == cur_parentp->mLocalID)
+ &&(update_type == OUT_TERSE_IMPROVED))
+ {
+ // Parent now, same parent in message -> do nothing
+
+ // Debugging for suspected problems with local ids.
+ //LLUUID parent_uuid;
+ //LLViewerObjectList::getUUIDFromLocal(parent_uuid, parent_id, mesgsys->getSenderIP(), mesgsys->getSenderPort() );
+ //if (parent_uuid != cur_parentp->getID() )
+ //{
+ // llerrs << "Local ID match but UUID mismatch of viewer object" << llendl;
+ //}
+ }
+ else
+ {
+ // Parented now, different parent in message
+ LLViewerObject *sent_parentp;
+ if (parent_id == 0)
+ {
+ //
+ // This object is no longer parented, we sent in a zero parent ID.
+ //
+ sent_parentp = NULL;
+ }
+ else
+ {
+ LLUUID parent_uuid;
+ LLViewerObjectList::getUUIDFromLocal(parent_uuid,
+ parent_id,
+ gMessageSystem->getSenderIP(),
+ gMessageSystem->getSenderPort());
+ sent_parentp = gObjectList.findObject(parent_uuid);
+
+ if (isAvatar())
+ {
+ // This logic is meant to handle the case where a sitting avatar has reached a new sim
+ // ahead of the object she was sitting on (which is common as objects are transfered through
+ // a slower route than agents)...
+ // In this case, the local id for the object will not be valid, since the viewer has not received
+ // a full update for the object from that sim yet, so we assume that the agent is still sitting
+ // where she was originally. --RN
+ if (!sent_parentp)
+ {
+ sent_parentp = cur_parentp;
+ }
+ }
+ else if (!sent_parentp)
+ {
+ //
+ // Switching parents, but we don't know the new parent.
+ //
+ U32 ip = mesgsys->getSenderIP();
+ U32 port = mesgsys->getSenderPort();
+
+ // We're an orphan, flag things appropriately.
+ gObjectList.orphanize(this, parent_id, ip, port);
+ }
+ }
+
+ // Reattach if possible.
+ if (sent_parentp && sent_parentp != cur_parentp && sent_parentp != this)
+ {
+ // New parent is valid, detach and reattach
+ b_changed_status = TRUE;
+ if (mDrawable.notNull())
+ {
+ if (!setDrawableParent(sent_parentp->mDrawable)) // LLViewerObject::processUpdateMessage 2
+ {
+ // Bad, we got a cycle somehow.
+ // Kill both the parent and the child, and
+ // set cache misses for both of them.
+ llwarns << "Attempting to recover from parenting cycle!" << llendl;
+ llwarns << "Killing " << sent_parentp->getID() << " and " << getID() << llendl;
+ llwarns << "Adding to cache miss list" << llendl;
+ setParent(NULL);
+ sent_parentp->setParent(NULL);
+ getRegion()->addCacheMissFull(getLocalID());
+ getRegion()->addCacheMissFull(sent_parentp->getLocalID());
+ gObjectList.killObject(sent_parentp);
+ gObjectList.killObject(this);
+ return retval;
+ }
+ // make sure this object gets a non-damped update
+ }
+ cur_parentp->removeChild(this);
+ sent_parentp->addChild(this);
+ setChanged(MOVED | SILHOUETTE);
+ sent_parentp->setChanged(MOVED | SILHOUETTE);
+ if (sent_parentp->mDrawable.notNull())
+ {
+ gPipeline.markMoved(sent_parentp->mDrawable, FALSE); // undamped
+ }
+ }
+ else if (!sent_parentp)
+ {
+ bool remove_parent = true;
+ // No new parent, or the parent that we sent doesn't exist on the viewer.
+ LLViewerObject *parentp = (LLViewerObject *)getParent();
+ if (parentp)
+ {
+ if (parentp->getRegion() != getRegion())
+ {
+ // This is probably an object flying across a region boundary, the
+ // object probably ISN'T being reparented, but just got an object
+ // update out of order (child update before parent).
+ //llinfos << "Don't reparent object handoffs!" << llendl;
+ remove_parent = false;
+ }
+ }
+
+ if (remove_parent)
+ {
+ b_changed_status = TRUE;
+ if (mDrawable.notNull())
+ {
+ // clear parent to removeChild can put the drawable on the damped list
+ setDrawableParent(NULL); // LLViewerObject::processUpdateMessage 3
+ }
+
+ cur_parentp->removeChild(this);
+
+ if (mJointInfo && !parent_id)
+ {
+ // since this object is no longer parent-relative
+ // we make sure we delete any joint info
+ delete mJointInfo;
+ mJointInfo = NULL;
+ }
+
+ setChanged(MOVED | SILHOUETTE);
+
+ if (mDrawable.notNull())
+ {
+ // make sure this object gets a non-damped update
+ gPipeline.markMoved(mDrawable, FALSE); // undamped
+ }
+ }
+ }
+ }
+ }
+ }
+
+ new_rot.normQuat();
+
+ if (sPingInterpolate)
+ {
+ LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(mesgsys->getSender());
+ if (cdp)
+ {
+ F32 ping_delay = 0.5f * mTimeDilation * ( ((F32)cdp->getPingDelay()) * 0.001f + gFrameDTClamped);
+ LLVector3 diff = getVelocity() * ping_delay;
+ new_pos_parent += diff;
+ }
+ else
+ {
+ llwarns << "findCircuit() returned NULL; skipping interpolation" << llendl;
+ }
+ }
+
+ //////////////////////////
+ //
+ // Set the generic change flags...
+ //
+ //
+
+ // WTF? If we're going to skip this message, why are we
+ // doing all the parenting, etc above?
+ U32 packet_id = mesgsys->getCurrentRecvPacketID();
+ if (packet_id < mLatestRecvPacketID &&
+ mLatestRecvPacketID - packet_id < 65536)
+ {
+ //skip application of this message, it's old
+ return retval;
+ }
+
+ mLatestRecvPacketID = packet_id;
+
+ // Set the change flags for scale
+ if (new_scale != getScale())
+ {
+ setChanged(SCALED | SILHOUETTE);
+ setScale(new_scale); // Must follow setting permYouOwner()
+ }
+
+ // first, let's see if the new position is actually a change
+
+ //static S32 counter = 0;
+
+ F32 vel_mag_sq = getVelocity().magVecSquared();
+ F32 accel_mag_sq = getAcceleration().magVecSquared();
+
+ if ( ((b_changed_status)||(test_pos_parent != new_pos_parent))
+ ||( (!isSelected())
+ &&( (vel_mag_sq != 0.f)
+ ||(accel_mag_sq != 0.f)
+ ||(this_update_precision > mBestUpdatePrecision))))
+ {
+ mBestUpdatePrecision = this_update_precision;
+
+ LLVector3 diff = new_pos_parent - test_pos_parent ;
+ F32 mag_sqr = diff.magVecSquared() ;
+ if(llfinite(mag_sqr))
+ {
+ setPositionParent(new_pos_parent);
+ }
+ else
+ {
+ llwarns << "Can not move the object/avatar to an infinite location!" << llendl ;
+
+ retval |= INVALID_UPDATE ;
+ }
+
+ if (mParent && ((LLViewerObject*)mParent)->isAvatar())
+ {
+ // we have changed the position of an attachment, so we need to clamp it
+ LLVOAvatar *avatar = (LLVOAvatar*)mParent;
+
+ avatar->clampAttachmentPositions();
+ }
+
+ // If we're snapping the position by more than 0.5m, update LLViewerStats::mAgentPositionSnaps
+ if ( asAvatar() && asAvatar()->isSelf() && (mag_sqr > 0.25f) )
+ {
+ LLViewerStats::getInstance()->mAgentPositionSnaps.push( diff.length() );
+ }
+ }
+
+ if (new_rot != mLastRot
+ || new_angv != old_angv)
+ {
+ if (new_rot != mLastRot)
+ {
+ mLastRot = new_rot;
+ setRotation(new_rot);
+ }
+
+ setChanged(ROTATED | SILHOUETTE);
+
+ resetRot();
+ }
+
+
+ if ( gShowObjectUpdates )
+ {
+ if (!((mPrimitiveCode == LL_PCODE_LEGACY_AVATAR) && (((LLVOAvatar *) this)->isSelf()))
+ && mRegionp)
+ {
+ LLViewerObject* object = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, mRegionp);
+ LLVOTextBubble* bubble = (LLVOTextBubble*) object;
+
+ if (update_type == OUT_TERSE_IMPROVED)
+ {
+ bubble->mColor.setVec(0.f, 0.f, 1.f, 1.f);
+ }
+ else
+ {
+ bubble->mColor.setVec(1.f, 0.f, 0.f, 1.f);
+ }
+ object->setPositionGlobal(getPositionGlobal());
+ gPipeline.addObject(object);
+ }
+ }
+
+ if ((0.0f == vel_mag_sq) &&
+ (0.0f == accel_mag_sq) &&
+ (0.0f == getAngularVelocity().magVecSquared()))
+ {
+ mStatic = TRUE; // This object doesn't move!
+ }
+ else
+ {
+ mStatic = FALSE;
+ }
+
+// BUG: This code leads to problems during group rotate and any scale operation.
+// Small discepencies between the simulator and viewer representations cause the
+// selection center to creep, leading to objects moving around the wrong center.
+//
+// Removing this, however, means that if someone else drags an object you have
+// selected, your selection center and dialog boxes will be wrong. It also means
+// that higher precision information on selected objects will be ignored.
+//
+// I believe the group rotation problem is fixed. JNC 1.21.2002
+//
+ // Additionally, if any child is selected, need to update the dialogs and selection
+ // center.
+ BOOL needs_refresh = mUserSelected;
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ needs_refresh = needs_refresh || child->mUserSelected;
+ }
+
+ if (needs_refresh)
+ {
+ LLSelectMgr::getInstance()->updateSelectionCenter();
+ dialog_refresh_all();
+ }
+
+
+ // Mark update time as approx. now, with the ping delay.
+ // Ping delay is off because it's not set for velocity interpolation, causing
+ // much jumping and hopping around...
+
+// U32 ping_delay = mesgsys->mCircuitInfo.getPingDelay();
+ mLastInterpUpdateSecs = LLFrameTimer::getElapsedSeconds();
+ mLastMessageUpdateSecs = mLastInterpUpdateSecs;
+ if (mDrawable.notNull())
+ {
+ // Don't clear invisibility flag on update if still orphaned!
+ if (mDrawable->isState(LLDrawable::FORCE_INVISIBLE) && !mOrphaned)
+ {
+// lldebugs << "Clearing force invisible: " << mID << ":" << getPCodeString() << ":" << getPositionAgent() << llendl;
+ mDrawable->setState(LLDrawable::CLEAR_INVISIBLE);
+ }
+ }
+
+ // Update special hover cursor status
+ bool special_hover_cursor = specialHoverCursor();
+ if (old_special_hover_cursor != special_hover_cursor
+ && mDrawable.notNull())
+ {
+ mDrawable->updateSpecialHoverCursor(special_hover_cursor);
+ }
+
+ return retval;
+}
+
+BOOL LLViewerObject::isActive() const
+{
+ return TRUE;
+}
+
+
+
+BOOL LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
+{
+ static LLFastTimer::DeclareTimer ftm("Viewer Object");
+ LLFastTimer t(ftm);
+
+ if (mDead)
+ {
+ // It's dead. Don't update it.
+ return TRUE;
+ }
+
+ // CRO - don't velocity interp linked objects!
+ // Leviathan - but DO velocity interp joints
+ if (!mStatic && sVelocityInterpolate && !isSelected())
+ {
+ // calculate dt from last update
+ F32 dt_raw = (F32)(time - mLastInterpUpdateSecs);
+ F32 dt = mTimeDilation * dt_raw;
+
+ if (!mJointInfo)
+ {
+ applyAngularVelocity(dt);
+ }
+
+ LLViewerObject *parentp = (LLViewerObject *) getParent();
+ if (mJointInfo)
+ {
+ if (parentp)
+ {
+ // do parent-relative stuff
+ LLVector3 ang_vel = getAngularVelocity();
+ F32 omega = ang_vel.magVecSquared();
+ F32 angle = 0.0f;
+ LLQuaternion dQ;
+ if (omega > 0.00001f)
+ {
+ omega = sqrt(omega);
+ angle = omega * dt;
+ dQ.setQuat(angle, ang_vel);
+ }
+ LLVector3 pos = getPosition();
+
+ if (HJT_HINGE == mJointInfo->mJointType)
+ {
+ // hinge = uniform circular motion
+ LLVector3 parent_pivot = getVelocity();
+ LLVector3 parent_axis = getAcceleration();
+
+ angle = dt * (ang_vel * mJointInfo->mAxisOrAnchor); // AxisOrAnchor = axis
+ dQ.setQuat(angle, mJointInfo->mAxisOrAnchor); // AxisOrAnchor = axis
+ LLVector3 pivot_offset = pos - mJointInfo->mPivot; // pos in pivot-frame
+ pivot_offset = pivot_offset * dQ; // new rotated pivot-frame pos
+ pos = mJointInfo->mPivot + pivot_offset; // parent-frame
+ LLViewerObject::setPosition(pos);
+ LLQuaternion Q_PC = getRotation();
+ setRotation(Q_PC * dQ);
+ mLastInterpUpdateSecs = time;
+ }
+ else if (HJT_POINT == mJointInfo->mJointType)
+ // || HJT_LPOINT == mJointInfo->mJointType)
+ {
+ // point-to-point = spin about axis and uniform circular motion
+ // of axis about the pivot point
+ //
+ // NOTE: this interpolation scheme is not quite good enough to
+ // reduce the bandwidth -- needs a gravitational correction.
+ // Similarly for hinges with axes that deviate from vertical.
+
+ LLQuaternion Q_PC = getRotation();
+ Q_PC = Q_PC * dQ;
+ setRotation(Q_PC);
+
+ LLVector3 pivot_to_child = - mJointInfo->mAxisOrAnchor; // AxisOrAnchor = anchor
+ pos = mJointInfo->mPivot + pivot_to_child * Q_PC;
+ LLViewerObject::setPosition(pos);
+ mLastInterpUpdateSecs = time;
+ }
+ /* else if (HJT_WHEEL == mJointInfo->mJointInfo)
+ {
+ // wheel = uniform rotation about axis, with linear
+ // velocity interpolation (if any)
+ LLVector3 parent_axis = getAcceleration(); // HACK -- accel stores the parent-axis (parent-frame)
+
+ LLQuaternion Q_PC = getRotation();
+
+ angle = dt * (parent_axis * ang_vel);
+ dQ.setQuat(angle, parent_axis);
+
+ Q_PC = Q_PC * dQ;
+ setRotation(Q_PC);
+
+ pos = getPosition() + dt * getVelocity();
+ LLViewerObject::setPosition(pos);
+ mLastInterpUpdateSecs = time;
+ }*/
+ }
+ }
+ else if (isAttachment())
+ {
+ mLastInterpUpdateSecs = time;
+ return TRUE;
+ }
+ else
+ { // Move object based on it's velocity and rotation
+ interpolateLinearMotion(time, dt);
+ }
+ }
+
+ updateDrawable(FALSE);
+
+ return TRUE;
+}
+
+
+// Move an object due to idle-time viewer side updates by iterpolating motion
+void LLViewerObject::interpolateLinearMotion(const F64 & time, const F32 & dt)
+{
+ // linear motion
+ // PHYSICS_TIMESTEP is used below to correct for the fact that the velocity in object
+ // updates represents the average velocity of the last timestep, rather than the final velocity.
+ // the time dilation above should guarantee that dt is never less than PHYSICS_TIMESTEP, theoretically
+ //
+ // *TODO: should also wrap linear accel/velocity in check
+ // to see if object is selected, instead of explicitly
+ // zeroing it out
+
+ F64 time_since_last_update = time - mLastMessageUpdateSecs;
+ if (time_since_last_update <= 0.0 || dt <= 0.f)
+ {
+ return;
+ }
+
+ LLVector3 accel = getAcceleration();
+ LLVector3 vel = getVelocity();
+
+ if (sMaxUpdateInterpolationTime <= 0.0)
+ { // Old code path ... unbounded, simple interpolation
+ if (!(accel.isExactlyZero() && vel.isExactlyZero()))
+ {
+ LLVector3 pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt;
+
+ // region local
+ setPositionRegion(pos + getPositionRegion());
+ setVelocity(vel + accel*dt);
+
+ // for objects that are spinning but not translating, make sure to flag them as having moved
+ setChanged(MOVED | SILHOUETTE);
+ }
+ }
+ else if (!accel.isExactlyZero() || !vel.isExactlyZero()) // object is moving
+ { // Object is moving, and hasn't been too long since we got an update from the server
+
+ // Calculate predicted position and velocity
+ LLVector3 new_pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt;
+ LLVector3 new_v = accel * dt;
+
+ if (time_since_last_update > sPhaseOutUpdateInterpolationTime &&
+ sPhaseOutUpdateInterpolationTime > 0.0)
+ { // Haven't seen a viewer update in a while, check to see if the ciruit is still active
+ if (mRegionp)
+ { // The simulator will NOT send updates if the object continues normally on the path
+ // predicted by the velocity and the acceleration (often gravity) sent to the viewer
+ // So check to see if the circuit is blocked, which means the sim is likely in a long lag
+ LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit( mRegionp->getHost() );
+ if (cdp)
+ {
+ // Find out how many seconds since last packet arrived on the circuit
+ F64 time_since_last_packet = LLMessageSystem::getMessageTimeSeconds() - cdp->getLastPacketInTime();
+
+ if (!cdp->isAlive() || // Circuit is dead or blocked
+ cdp->isBlocked() || // or doesn't seem to be getting any packets
+ (time_since_last_packet > sPhaseOutUpdateInterpolationTime))
+ {
+ // Start to reduce motion interpolation since we haven't seen a server update in a while
+ F64 time_since_last_interpolation = time - mLastInterpUpdateSecs;
+ F64 phase_out = 1.0;
+ if (time_since_last_update > sMaxUpdateInterpolationTime)
+ { // Past the time limit, so stop the object
+ phase_out = 0.0;
+ //llinfos << "Motion phase out to zero" << llendl;
+
+ // Kill angular motion as well. Note - not adding this due to paranoia
+ // about stopping rotation for llTargetOmega objects and not having it restart
+ // setAngularVelocity(LLVector3::zero);
+ }
+ else if (mLastInterpUpdateSecs - mLastMessageUpdateSecs > sPhaseOutUpdateInterpolationTime)
+ { // Last update was already phased out a bit
+ phase_out = (sMaxUpdateInterpolationTime - time_since_last_update) /
+ (sMaxUpdateInterpolationTime - time_since_last_interpolation);
+ //llinfos << "Continuing motion phase out of " << (F32) phase_out << llendl;
+ }
+ else
+ { // Phase out from full value
+ phase_out = (sMaxUpdateInterpolationTime - time_since_last_update) /
+ (sMaxUpdateInterpolationTime - sPhaseOutUpdateInterpolationTime);
+ //llinfos << "Starting motion phase out of " << (F32) phase_out << llendl;
+ }
+ phase_out = llclamp(phase_out, 0.0, 1.0);
+
+ new_pos = new_pos * ((F32) phase_out);
+ new_v = new_v * ((F32) phase_out);
+ }
+ }
+ }
+ }
+
+ new_pos = new_pos + getPositionRegion();
+ new_v = new_v + vel;
+
+
+ // Clamp interpolated position to minimum underground and maximum region height
+ LLVector3d new_pos_global = mRegionp->getPosGlobalFromRegion(new_pos);
+ F32 min_height;
+ if (isAvatar())
+ { // Make a better guess about AVs not going underground
+ min_height = LLWorld::getInstance()->resolveLandHeightGlobal(new_pos_global);
+ min_height += (0.5f * getScale().mV[VZ]);
+ }
+ else
+ { // This will put the object underground, but we can't tell if it will stop
+ // at ground level or not
+ min_height = LLWorld::getInstance()->getMinAllowedZ(this, new_pos_global);
+ }
+
+ new_pos.mV[VZ] = llmax(min_height, new_pos.mV[VZ]);
+ new_pos.mV[VZ] = llmin(LLWorld::getInstance()->getRegionMaxHeight(), new_pos.mV[VZ]);
+
+ // Check to see if it's going off the region
+ LLVector3 temp(new_pos);
+ if (temp.clamp(0.f, mRegionp->getWidth()))
+ { // Going off this region, so see if we might end up on another region
+ LLVector3d old_pos_global = mRegionp->getPosGlobalFromRegion(getPositionRegion());
+ new_pos_global = mRegionp->getPosGlobalFromRegion(new_pos); // Re-fetch in case it got clipped above
+
+ // Clip the positions to known regions
+ LLVector3d clip_pos_global = LLWorld::getInstance()->clipToVisibleRegions(old_pos_global, new_pos_global);
+ if (clip_pos_global != new_pos_global)
+ { // Was clipped, so this means we hit a edge where there is no region to enter
+
+ //llinfos << "Hit empty region edge, clipped predicted position to " << mRegionp->getPosRegionFromGlobal(clip_pos_global)
+ // << " from " << new_pos << llendl;
+ new_pos = mRegionp->getPosRegionFromGlobal(clip_pos_global);
+
+ // Stop motion and get server update for bouncing on the edge
+ new_v.clear();
+ setAcceleration(LLVector3::zero);
+ }
+ else
+ { // Let predicted movement cross into another region
+ //llinfos << "Predicting region crossing to " << new_pos << llendl;
+ }
+ }
+
+ // Set new position and velocity
+ setPositionRegion(new_pos);
+ setVelocity(new_v);
+
+ // for objects that are spinning but not translating, make sure to flag them as having moved
+ setChanged(MOVED | SILHOUETTE);
+ }
+
+ // Update the last time we did anything
+ mLastInterpUpdateSecs = time;
+}
+
+
+
+BOOL LLViewerObject::setData(const U8 *datap, const U32 data_size)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+
+ delete [] mData;
+
+ if (datap)
+ {
+ mData = new U8[data_size];
+ if (!mData)
+ {
+ return FALSE;
+ }
+ memcpy(mData, datap, data_size); /* Flawfinder: ignore */
+ }
+ return TRUE;
+}
+
+// delete an item in the inventory, but don't tell the server. This is
+// used internally by remove, update, and savescript.
+// This will only delete the first item with an item_id in the list
+void LLViewerObject::deleteInventoryItem(const LLUUID& item_id)
+{
+ if(mInventory)
+ {
+ LLInventoryObject::object_list_t::iterator it = mInventory->begin();
+ LLInventoryObject::object_list_t::iterator end = mInventory->end();
+ for( ; it != end; ++it )
+ {
+ if((*it)->getUUID() == item_id)
+ {
+ // This is safe only because we return immediatly.
+ mInventory->erase(it); // will deref and delete it
+ return;
+ }
+ }
+ doInventoryCallback();
+ }
+}
+
+void LLViewerObject::doUpdateInventory(
+ LLPointer<LLViewerInventoryItem>& item,
+ U8 key,
+ bool is_new)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+
+ LLViewerInventoryItem* old_item = NULL;
+ if(TASK_INVENTORY_ITEM_KEY == key)
+ {
+ old_item = (LLViewerInventoryItem*)getInventoryObject(item->getUUID());
+ }
+ else if(TASK_INVENTORY_ASSET_KEY == key)
+ {
+ old_item = getInventoryItemByAsset(item->getAssetUUID());
+ }
+ LLUUID item_id;
+ LLUUID new_owner;
+ LLUUID new_group;
+ BOOL group_owned = FALSE;
+ if(old_item)
+ {
+ item_id = old_item->getUUID();
+ new_owner = old_item->getPermissions().getOwner();
+ new_group = old_item->getPermissions().getGroup();
+ group_owned = old_item->getPermissions().isGroupOwned();
+ old_item = NULL;
+ }
+ else
+ {
+ item_id = item->getUUID();
+ }
+ if(!is_new && mInventory)
+ {
+ // Attempt to update the local inventory. If we can get the
+ // object perm, we have perfect visibility, so we want the
+ // serial number to match. Otherwise, take our best guess and
+ // make sure that the serial number does not match.
+ deleteInventoryItem(item_id);
+ LLPermissions perm(item->getPermissions());
+ LLPermissions* obj_perm = LLSelectMgr::getInstance()->findObjectPermissions(this);
+ bool is_atomic = ((S32)LLAssetType::AT_OBJECT == item->getType()) ? false : true;
+ if(obj_perm)
+ {
+ perm.setOwnerAndGroup(LLUUID::null, obj_perm->getOwner(), obj_perm->getGroup(), is_atomic);
+ }
+ else
+ {
+ if(group_owned)
+ {
+ perm.setOwnerAndGroup(LLUUID::null, new_owner, new_group, is_atomic);
+ }
+ else if(!new_owner.isNull())
+ {
+ // The object used to be in inventory, so we can
+ // assume the owner and group will match what they are
+ // there.
+ perm.setOwnerAndGroup(LLUUID::null, new_owner, new_group, is_atomic);
+ }
+ // *FIX: can make an even better guess by using the mPermGroup flags
+ else if(permYouOwner())
+ {
+ // best guess.
+ perm.setOwnerAndGroup(LLUUID::null, gAgent.getID(), item->getPermissions().getGroup(), is_atomic);
+ --mInventorySerialNum;
+ }
+ else
+ {
+ // dummy it up.
+ perm.setOwnerAndGroup(LLUUID::null, LLUUID::null, LLUUID::null, is_atomic);
+ --mInventorySerialNum;
+ }
+ }
+ LLViewerInventoryItem* oldItem = item;
+ LLViewerInventoryItem* new_item = new LLViewerInventoryItem(oldItem);
+ new_item->setPermissions(perm);
+ mInventory->push_front(new_item);
+ doInventoryCallback();
+ ++mInventorySerialNum;
+ }
+}
+
+// save a script, which involves removing the old one, and rezzing
+// in the new one. This method should be called with the asset id
+// of the new and old script AFTER the bytecode has been saved.
+void LLViewerObject::saveScript(
+ const LLViewerInventoryItem* item,
+ BOOL active,
+ bool is_new)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+
+ /*
+ * XXXPAM Investigate not making this copy. Seems unecessary, but I'm unsure about the
+ * interaction with doUpdateInventory() called below.
+ */
+ lldebugs << "LLViewerObject::saveScript() " << item->getUUID() << " " << item->getAssetUUID() << llendl;
+ LLPointer<LLViewerInventoryItem> task_item =
+ new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(),
+ item->getAssetUUID(), item->getType(),
+ item->getInventoryType(),
+ item->getName(), item->getDescription(),
+ item->getSaleInfo(), item->getFlags(),
+ item->getCreationDate());
+ task_item->setTransactionID(item->getTransactionID());
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RezScript);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
+ msg->nextBlockFast(_PREHASH_UpdateBlock);
+ msg->addU32Fast(_PREHASH_ObjectLocalID, (mLocalID));
+ U8 enabled = active;
+ msg->addBOOLFast(_PREHASH_Enabled, enabled);
+ msg->nextBlockFast(_PREHASH_InventoryBlock);
+ task_item->packMessage(msg);
+ msg->sendReliable(mRegionp->getHost());
+
+ // do the internal logic
+ doUpdateInventory(task_item, TASK_INVENTORY_ITEM_KEY, is_new);
+}
+
+void LLViewerObject::moveInventory(const LLUUID& folder_id,
+ const LLUUID& item_id)
+{
+ lldebugs << "LLViewerObject::moveInventory " << item_id << llendl;
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_MoveTaskInventory);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addUUIDFast(_PREHASH_FolderID, folder_id);
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addU32Fast(_PREHASH_LocalID, mLocalID);
+ msg->addUUIDFast(_PREHASH_ItemID, item_id);
+ msg->sendReliable(mRegionp->getHost());
+
+ LLInventoryObject* inv_obj = getInventoryObject(item_id);
+ if(inv_obj)
+ {
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_obj;
+ if(!item->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ deleteInventoryItem(item_id);
+ ++mInventorySerialNum;
+ }
+ }
+}
+
+void LLViewerObject::dirtyInventory()
+{
+ // If there aren't any LLVOInventoryListeners, we won't be
+ // able to update our mInventory when it comes back from the
+ // simulator, so we should not clear the inventory either.
+ if(mInventory && !mInventoryCallbacks.empty())
+ {
+ mInventory->clear(); // will deref and delete entries
+ delete mInventory;
+ mInventory = NULL;
+ mInventoryDirty = TRUE;
+ }
+}
+
+void LLViewerObject::registerInventoryListener(LLVOInventoryListener* listener, void* user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+
+ LLInventoryCallbackInfo* info = new LLInventoryCallbackInfo;
+ info->mListener = listener;
+ info->mInventoryData = user_data;
+ mInventoryCallbacks.push_front(info);
+}
+
+void LLViewerObject::removeInventoryListener(LLVOInventoryListener* listener)
+{
+ if (listener == NULL)
+ return;
+ for (callback_list_t::iterator iter = mInventoryCallbacks.begin();
+ iter != mInventoryCallbacks.end(); )
+ {
+ callback_list_t::iterator curiter = iter++;
+ LLInventoryCallbackInfo* info = *curiter;
+ if (info->mListener == listener)
+ {
+ delete info;
+ mInventoryCallbacks.erase(curiter);
+ break;
+ }
+ }
+}
+
+void LLViewerObject::clearInventoryListeners()
+{
+ for_each(mInventoryCallbacks.begin(), mInventoryCallbacks.end(), DeletePointer());
+ mInventoryCallbacks.clear();
+}
+
+void LLViewerObject::requestInventory()
+{
+ mInventoryDirty = FALSE;
+ if(mInventory)
+ {
+ //mInventory->clear() // will deref and delete it
+ //delete mInventory;
+ //mInventory = NULL;
+ doInventoryCallback();
+ }
+ // throw away duplicate requests
+ else
+ {
+ fetchInventoryFromServer();
+ }
+}
+
+void LLViewerObject::fetchInventoryFromServer()
+{
+ if (!mInventoryPending)
+ {
+ delete mInventory;
+ mInventory = NULL;
+ mInventoryDirty = FALSE;
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RequestTaskInventory);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addU32Fast(_PREHASH_LocalID, mLocalID);
+ msg->sendReliable(mRegionp->getHost());
+
+ // this will get reset by dirtyInventory or doInventoryCallback
+ mInventoryPending = TRUE;
+ }
+}
+
+struct LLFilenameAndTask
+{
+ LLUUID mTaskID;
+ std::string mFilename;
+#ifdef _DEBUG
+ static S32 sCount;
+ LLFilenameAndTask()
+ {
+ ++sCount;
+ lldebugs << "Constructing LLFilenameAndTask: " << sCount << llendl;
+ }
+ ~LLFilenameAndTask()
+ {
+ --sCount;
+ lldebugs << "Destroying LLFilenameAndTask: " << sCount << llendl;
+ }
+private:
+ LLFilenameAndTask(const LLFilenameAndTask& rhs);
+ const LLFilenameAndTask& operator=(const LLFilenameAndTask& rhs) const;
+#endif
+};
+
+#ifdef _DEBUG
+S32 LLFilenameAndTask::sCount = 0;
+#endif
+
+// static
+void LLViewerObject::processTaskInv(LLMessageSystem* msg, void** user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+
+ LLUUID task_id;
+ msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_TaskID, task_id);
+ LLViewerObject* object = gObjectList.findObject(task_id);
+ if(!object)
+ {
+ llwarns << "LLViewerObject::processTaskInv object "
+ << task_id << " does not exist." << llendl;
+ return;
+ }
+
+ msg->getS16Fast(_PREHASH_InventoryData, _PREHASH_Serial, object->mInventorySerialNum);
+ LLFilenameAndTask* ft = new LLFilenameAndTask;
+ ft->mTaskID = task_id;
+
+ std::string unclean_filename;
+ msg->getStringFast(_PREHASH_InventoryData, _PREHASH_Filename, unclean_filename);
+ ft->mFilename = LLDir::getScrubbedFileName(unclean_filename);
+
+ if(ft->mFilename.empty())
+ {
+ lldebugs << "Task has no inventory" << llendl;
+ // mock up some inventory to make a drop target.
+ if(object->mInventory)
+ {
+ object->mInventory->clear(); // will deref and delete it
+ }
+ else
+ {
+ object->mInventory = new LLInventoryObject::object_list_t();
+ }
+ LLPointer<LLInventoryObject> obj;
+ obj = new LLInventoryObject(object->mID, LLUUID::null,
+ LLAssetType::AT_CATEGORY,
+ LLTrans::getString("ViewerObjectContents").c_str());
+ object->mInventory->push_front(obj);
+ object->doInventoryCallback();
+ delete ft;
+ return;
+ }
+ gXferManager->requestFile(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ft->mFilename),
+ ft->mFilename, LL_PATH_CACHE,
+ object->mRegionp->getHost(),
+ TRUE,
+ &LLViewerObject::processTaskInvFile,
+ (void**)ft,
+ LLXferManager::HIGH_PRIORITY);
+}
+
+void LLViewerObject::processTaskInvFile(void** user_data, S32 error_code, LLExtStat ext_status)
+{
+ LLFilenameAndTask* ft = (LLFilenameAndTask*)user_data;
+ LLViewerObject* object = NULL;
+ if(ft && (0 == error_code) &&
+ (object = gObjectList.findObject(ft->mTaskID)))
+ {
+ object->loadTaskInvFile(ft->mFilename);
+ }
+ else
+ {
+ // This Occurs When to requests were made, and the first one
+ // has already handled it.
+ lldebugs << "Problem loading task inventory. Return code: "
+ << error_code << llendl;
+ }
+ delete ft;
+}
+
+void LLViewerObject::loadTaskInvFile(const std::string& filename)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+
+ std::string filename_and_local_path = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, filename);
+ llifstream ifs(filename_and_local_path);
+ if(ifs.good())
+ {
+ char buffer[MAX_STRING]; /* Flawfinder: ignore */
+ // *NOTE: This buffer size is hard coded into scanf() below.
+ char keyword[MAX_STRING]; /* Flawfinder: ignore */
+ if(mInventory)
+ {
+ mInventory->clear(); // will deref and delete it
+ }
+ else
+ {
+ mInventory = new LLInventoryObject::object_list_t;
+ }
+ while(ifs.good())
+ {
+ ifs.getline(buffer, MAX_STRING);
+ sscanf(buffer, " %254s", keyword); /* Flawfinder: ignore */
+ if(0 == strcmp("inv_item", keyword))
+ {
+ LLPointer<LLInventoryObject> inv = new LLViewerInventoryItem;
+ inv->importLegacyStream(ifs);
+ mInventory->push_front(inv);
+ }
+ else if(0 == strcmp("inv_object", keyword))
+ {
+ LLPointer<LLInventoryObject> inv = new LLInventoryObject;
+ inv->importLegacyStream(ifs);
+ inv->rename(LLTrans::getString("ViewerObjectContents").c_str());
+ mInventory->push_front(inv);
+ }
+ else
+ {
+ llwarns << "Unknown token in inventory file '"
+ << keyword << "'" << llendl;
+ }
+ }
+ ifs.close();
+ LLFile::remove(filename_and_local_path);
+ }
+ else
+ {
+ llwarns << "unable to load task inventory: " << filename_and_local_path
+ << llendl;
+ }
+ doInventoryCallback();
+}
+
+void LLViewerObject::doInventoryCallback()
+{
+ for (callback_list_t::iterator iter = mInventoryCallbacks.begin();
+ iter != mInventoryCallbacks.end(); )
+ {
+ callback_list_t::iterator curiter = iter++;
+ LLInventoryCallbackInfo* info = *curiter;
+ if (info->mListener != NULL)
+ {
+ info->mListener->inventoryChanged(this,
+ mInventory,
+ mInventorySerialNum,
+ info->mInventoryData);
+ }
+ else
+ {
+ llinfos << "LLViewerObject::doInventoryCallback() deleting bad listener entry." << llendl;
+ delete info;
+ mInventoryCallbacks.erase(curiter);
+ }
+ }
+ mInventoryPending = FALSE;
+}
+
+void LLViewerObject::removeInventory(const LLUUID& item_id)
+{
+ // close any associated floater properties
+ LLFloaterReg::hideInstance("properties", item_id);
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RemoveTaskInventory);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addU32Fast(_PREHASH_LocalID, mLocalID);
+ msg->addUUIDFast(_PREHASH_ItemID, item_id);
+ msg->sendReliable(mRegionp->getHost());
+ deleteInventoryItem(item_id);
+ ++mInventorySerialNum;
+}
+
+void LLViewerObject::updateInventory(
+ LLViewerInventoryItem* item,
+ U8 key,
+ bool is_new)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+
+ // This slices the object into what we're concerned about on the
+ // viewer. The simulator will take the permissions and transfer
+ // ownership.
+ LLPointer<LLViewerInventoryItem> task_item =
+ new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(),
+ item->getAssetUUID(), item->getType(),
+ item->getInventoryType(),
+ item->getName(), item->getDescription(),
+ item->getSaleInfo(),
+ item->getFlags(),
+ item->getCreationDate());
+ task_item->setTransactionID(item->getTransactionID());
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_UpdateTaskInventory);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_UpdateData);
+ msg->addU32Fast(_PREHASH_LocalID, mLocalID);
+ msg->addU8Fast(_PREHASH_Key, key);
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ task_item->packMessage(msg);
+ msg->sendReliable(mRegionp->getHost());
+
+ // do the internal logic
+ doUpdateInventory(task_item, key, is_new);
+}
+
+void LLViewerObject::updateInventoryLocal(LLInventoryItem* item, U8 key)
+{
+ LLPointer<LLViewerInventoryItem> task_item =
+ new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(),
+ item->getAssetUUID(), item->getType(),
+ item->getInventoryType(),
+ item->getName(), item->getDescription(),
+ item->getSaleInfo(), item->getFlags(),
+ item->getCreationDate());
+
+ // do the internal logic
+ const bool is_new = false;
+ doUpdateInventory(task_item, key, is_new);
+}
+
+LLInventoryObject* LLViewerObject::getInventoryObject(const LLUUID& item_id)
+{
+ LLInventoryObject* rv = NULL;
+ if(mInventory)
+ {
+ LLInventoryObject::object_list_t::iterator it = mInventory->begin();
+ LLInventoryObject::object_list_t::iterator end = mInventory->end();
+ for ( ; it != end; ++it)
+ {
+ if((*it)->getUUID() == item_id)
+ {
+ rv = *it;
+ break;
+ }
+ }
+ }
+ return rv;
+}
+
+void LLViewerObject::getInventoryContents(LLInventoryObject::object_list_t& objects)
+{
+ if(mInventory)
+ {
+ LLInventoryObject::object_list_t::iterator it = mInventory->begin();
+ LLInventoryObject::object_list_t::iterator end = mInventory->end();
+ for( ; it != end; ++it)
+ {
+ if ((*it)->getType() != LLAssetType::AT_CATEGORY)
+ {
+ objects.push_back(*it);
+ }
+ }
+ }
+}
+
+LLInventoryObject* LLViewerObject::getInventoryRoot()
+{
+ if (!mInventory || !mInventory->size())
+ {
+ return NULL;
+ }
+ return mInventory->back();
+}
+
+LLViewerInventoryItem* LLViewerObject::getInventoryItemByAsset(const LLUUID& asset_id)
+{
+ if (mInventoryDirty)
+ llwarns << "Peforming inventory lookup for object " << mID << " that has dirty inventory!" << llendl;
+
+ LLViewerInventoryItem* rv = NULL;
+ if(mInventory)
+ {
+ LLViewerInventoryItem* item = NULL;
+
+ LLInventoryObject::object_list_t::iterator it = mInventory->begin();
+ LLInventoryObject::object_list_t::iterator end = mInventory->end();
+ for( ; it != end; ++it)
+ {
+ LLInventoryObject* obj = *it;
+ if(obj->getType() != LLAssetType::AT_CATEGORY)
+ {
+ // *FIX: gank-ass down cast!
+ item = (LLViewerInventoryItem*)obj;
+ if(item->getAssetUUID() == asset_id)
+ {
+ rv = item;
+ break;
+ }
+ }
+ }
+ }
+ return rv;
+}
+
+void LLViewerObject::updateViewerInventoryAsset(
+ const LLViewerInventoryItem* item,
+ const LLUUID& new_asset)
+{
+ LLPointer<LLViewerInventoryItem> task_item =
+ new LLViewerInventoryItem(item);
+ task_item->setAssetUUID(new_asset);
+
+ // do the internal logic
+ doUpdateInventory(task_item, TASK_INVENTORY_ITEM_KEY, false);
+}
+
+void LLViewerObject::setPixelAreaAndAngle(LLAgent &agent)
+{
+ if (getVolume())
+ { //volumes calculate pixel area and angle per face
+ return;
+ }
+
+ LLVector3 viewer_pos_agent = gAgentCamera.getCameraPositionAgent();
+ LLVector3 pos_agent = getRenderPosition();
+
+ F32 dx = viewer_pos_agent.mV[VX] - pos_agent.mV[VX];
+ F32 dy = viewer_pos_agent.mV[VY] - pos_agent.mV[VY];
+ F32 dz = viewer_pos_agent.mV[VZ] - pos_agent.mV[VZ];
+
+ F32 max_scale = getMaxScale();
+ F32 mid_scale = getMidScale();
+ F32 min_scale = getMinScale();
+
+ // IW: estimate - when close to large objects, computing range based on distance from center is no good
+ // to try to get a min distance from face, subtract min_scale/2 from the range.
+ // This means we'll load too much detail sometimes, but that's better than not enough
+ // I don't think there's a better way to do this without calculating distance per-poly
+ F32 range = sqrt(dx*dx + dy*dy + dz*dz) - min_scale/2;
+
+ LLViewerCamera* camera = LLViewerCamera::getInstance();
+ if (range < 0.001f || isHUDAttachment()) // range == zero
+ {
+ mAppAngle = 180.f;
+ mPixelArea = (F32)camera->getScreenPixelArea();
+ }
+ else
+ {
+ mAppAngle = (F32) atan2( max_scale, range) * RAD_TO_DEG;
+
+ F32 pixels_per_meter = camera->getPixelMeterRatio() / range;
+
+ mPixelArea = (pixels_per_meter * max_scale) * (pixels_per_meter * mid_scale);
+ if (mPixelArea > camera->getScreenPixelArea())
+ {
+ mAppAngle = 180.f;
+ mPixelArea = (F32)camera->getScreenPixelArea();
+ }
+ }
+}
+
+BOOL LLViewerObject::updateLOD()
+{
+ return FALSE;
+}
+
+BOOL LLViewerObject::updateGeometry(LLDrawable *drawable)
+{
+ return TRUE;
+}
+
+void LLViewerObject::updateGL()
+{
+
+}
+
+void LLViewerObject::updateFaceSize(S32 idx)
+{
+
+}
+
+LLDrawable* LLViewerObject::createDrawable(LLPipeline *pipeline)
+{
+ return NULL;
+}
+
+void LLViewerObject::setScale(const LLVector3 &scale, BOOL damped)
+{
+ LLPrimitive::setScale(scale);
+ if (mDrawable.notNull())
+ {
+ //encompass completely sheared objects by taking
+ //the most extreme point possible (<1,1,0.5>)
+ mDrawable->setRadius(LLVector3(1,1,0.5f).scaleVec(scale).magVec());
+ updateDrawable(damped);
+ }
+
+ if( (LL_PCODE_VOLUME == getPCode()) && !isDead() )
+ {
+ if (permYouOwner() || (scale.magVecSquared() > (7.5f * 7.5f)) )
+ {
+ if (!mOnMap)
+ {
+ llassert_always(LLWorld::getInstance()->getRegionFromHandle(getRegion()->getHandle()));
+
+ gObjectList.addToMap(this);
+ mOnMap = TRUE;
+ }
+ }
+ else
+ {
+ if (mOnMap)
+ {
+ gObjectList.removeFromMap(this);
+ mOnMap = FALSE;
+ }
+ }
+ }
+}
+
+void LLViewerObject::setObjectCost(F32 cost)
+{
+ mObjectCost = cost;
+ mCostStale = false;
+
+ if (isSelected())
+ {
+ gFloaterTools->dirty();
+ }
+}
+
+void LLViewerObject::setLinksetCost(F32 cost)
+{
+ mLinksetCost = cost;
+ mCostStale = false;
+
+ if (isSelected())
+ {
+ gFloaterTools->dirty();
+ }
+}
+
+void LLViewerObject::setPhysicsCost(F32 cost)
+{
+ mPhysicsCost = cost;
+ mCostStale = false;
+
+ if (isSelected())
+ {
+ gFloaterTools->dirty();
+ }
+}
+
+void LLViewerObject::setLinksetPhysicsCost(F32 cost)
+{
+ mLinksetPhysicsCost = cost;
+ mCostStale = false;
+
+ if (isSelected())
+ {
+ gFloaterTools->dirty();
+ }
+}
+
+
+F32 LLViewerObject::getObjectCost()
+{
+ if (mCostStale)
+ {
+ gObjectList.updateObjectCost(this);
+ }
+
+ return mObjectCost;
+}
+
+F32 LLViewerObject::getLinksetCost()
+{
+ if (mCostStale)
+ {
+ gObjectList.updateObjectCost(this);
+ }
+
+ return mLinksetCost;
+}
+
+F32 LLViewerObject::getPhysicsCost()
+{
+ if (mCostStale)
+ {
+ gObjectList.updateObjectCost(this);
+ }
+
+ return mPhysicsCost;
+}
+
+F32 LLViewerObject::getLinksetPhysicsCost()
+{
+ if (mCostStale)
+ {
+ gObjectList.updateObjectCost(this);
+ }
+
+ return mLinksetPhysicsCost;
+}
+
+F32 LLViewerObject::getStreamingCost(S32* bytes, S32* visible_bytes)
+{
+ return 0.f;
+}
+
+U32 LLViewerObject::getTriangleCount()
+{
+ return 0;
+}
+
+U32 LLViewerObject::getHighLODTriangleCount()
+{
+ return 0;
+}
+
+void LLViewerObject::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax)
+{
+ LLVector4a center;
+ center.load3(getRenderPosition().mV);
+ LLVector4a size;
+ size.load3(getScale().mV);
+ newMin.setSub(center, size);
+ newMax.setAdd(center, size);
+
+ mDrawable->setPositionGroup(center);
+}
+
+F32 LLViewerObject::getBinRadius()
+{
+ if (mDrawable.notNull())
+ {
+ const LLVector4a* ext = mDrawable->getSpatialExtents();
+ LLVector4a diff;
+ diff.setSub(ext[1], ext[0]);
+ return diff.getLength3().getF32();
+ }
+
+ return getScale().magVec();
+}
+
+F32 LLViewerObject::getMaxScale() const
+{
+ return llmax(getScale().mV[VX],getScale().mV[VY], getScale().mV[VZ]);
+}
+
+F32 LLViewerObject::getMinScale() const
+{
+ return llmin(getScale().mV[0],getScale().mV[1],getScale().mV[2]);
+}
+
+F32 LLViewerObject::getMidScale() const
+{
+ if (getScale().mV[VX] < getScale().mV[VY])
+ {
+ if (getScale().mV[VY] < getScale().mV[VZ])
+ {
+ return getScale().mV[VY];
+ }
+ else if (getScale().mV[VX] < getScale().mV[VZ])
+ {
+ return getScale().mV[VZ];
+ }
+ else
+ {
+ return getScale().mV[VX];
+ }
+ }
+ else if (getScale().mV[VX] < getScale().mV[VZ])
+ {
+ return getScale().mV[VX];
+ }
+ else if (getScale().mV[VY] < getScale().mV[VZ])
+ {
+ return getScale().mV[VZ];
+ }
+ else
+ {
+ return getScale().mV[VY];
+ }
+}
+
+
+void LLViewerObject::updateTextures()
+{
+}
+
+void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */)
+{
+ if (isDead())
+ {
+ return;
+ }
+
+ S32 i;
+ S32 tex_count = getNumTEs();
+ for (i = 0; i < tex_count; i++)
+ {
+ getTEImage(i)->setBoostLevel(LLViewerTexture::BOOST_SELECTED);
+ }
+
+ if (isSculpted() && !isMesh())
+ {
+ LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT);
+ LLUUID sculpt_id = sculpt_params->getSculptTexture();
+ LLViewerTextureManager::getFetchedTexture(sculpt_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLViewerTexture::BOOST_SELECTED);
+ }
+
+ if (boost_children)
+ {
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ child->boostTexturePriority();
+ }
+ }
+}
+
+
+void LLViewerObject::setLineWidthForWindowSize(S32 window_width)
+{
+ if (window_width < 700)
+ {
+ LLUI::setLineWidth(2.0f);
+ }
+ else if (window_width < 1100)
+ {
+ LLUI::setLineWidth(3.0f);
+ }
+ else if (window_width < 2000)
+ {
+ LLUI::setLineWidth(4.0f);
+ }
+ else
+ {
+ // _damn_, what a nice monitor!
+ LLUI::setLineWidth(5.0f);
+ }
+}
+
+void LLViewerObject::increaseArrowLength()
+{
+/* ???
+ if (mAxisArrowLength == 50)
+ {
+ mAxisArrowLength = 100;
+ }
+ else
+ {
+ mAxisArrowLength = 150;
+ }
+*/
+}
+
+
+void LLViewerObject::decreaseArrowLength()
+{
+/* ???
+ if (mAxisArrowLength == 150)
+ {
+ mAxisArrowLength = 100;
+ }
+ else
+ {
+ mAxisArrowLength = 50;
+ }
+*/
+}
+
+// Culled from newsim LLTask::addNVPair
+void LLViewerObject::addNVPair(const std::string& data)
+{
+ // cout << "LLViewerObject::addNVPair() with ---" << data << "---" << endl;
+ LLNameValue *nv = new LLNameValue(data.c_str());
+
+// char splat[MAX_STRING];
+// temp->printNameValue(splat);
+// llinfos << "addNVPair " << splat << llendl;
+
+ name_value_map_t::iterator iter = mNameValuePairs.find(nv->mName);
+ if (iter != mNameValuePairs.end())
+ {
+ LLNameValue* foundnv = iter->second;
+ if (foundnv->mClass != NVC_READ_ONLY)
+ {
+ delete foundnv;
+ mNameValuePairs.erase(iter);
+ }
+ else
+ {
+ delete nv;
+// llinfos << "Trying to write to Read Only NVPair " << temp->mName << " in addNVPair()" << llendl;
+ return;
+ }
+ }
+ mNameValuePairs[nv->mName] = nv;
+}
+
+BOOL LLViewerObject::removeNVPair(const std::string& name)
+{
+ char* canonical_name = gNVNameTable.addString(name);
+
+ lldebugs << "LLViewerObject::removeNVPair(): " << name << llendl;
+
+ name_value_map_t::iterator iter = mNameValuePairs.find(canonical_name);
+ if (iter != mNameValuePairs.end())
+ {
+ if( mRegionp )
+ {
+ LLNameValue* nv = iter->second;
+/*
+ std::string buffer = nv->printNameValue();
+ gMessageSystem->newMessageFast(_PREHASH_RemoveNameValuePair);
+ gMessageSystem->nextBlockFast(_PREHASH_TaskData);
+ gMessageSystem->addUUIDFast(_PREHASH_ID, mID);
+
+ gMessageSystem->nextBlockFast(_PREHASH_NameValueData);
+ gMessageSystem->addStringFast(_PREHASH_NVPair, buffer);
+
+ gMessageSystem->sendReliable( mRegionp->getHost() );
+*/
+ // Remove the NV pair from the local list.
+ delete nv;
+ mNameValuePairs.erase(iter);
+ return TRUE;
+ }
+ else
+ {
+ lldebugs << "removeNVPair - No region for object" << llendl;
+ }
+ }
+ return FALSE;
+}
+
+
+LLNameValue *LLViewerObject::getNVPair(const std::string& name) const
+{
+ char *canonical_name;
+
+ canonical_name = gNVNameTable.addString(name);
+
+ // If you access a map with a name that isn't in it, it will add the name and a null pointer.
+ // So first check if the data is in the map.
+ name_value_map_t::const_iterator iter = mNameValuePairs.find(canonical_name);
+ if (iter != mNameValuePairs.end())
+ {
+ return iter->second;
+ }
+ else
+ {
+ return NULL;
+ }
+}
+
+void LLViewerObject::updatePositionCaches() const
+{
+ if(mRegionp)
+ {
+ if (!isRoot())
+ {
+ mPositionRegion = ((LLViewerObject *)getParent())->getPositionRegion() + getPosition() * getParent()->getRotation();
+ mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
+ }
+ else
+ {
+ mPositionRegion = getPosition();
+ mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
+ }
+ }
+}
+
+const LLVector3d LLViewerObject::getPositionGlobal() const
+{
+ if(mRegionp)
+ {
+ LLVector3d position_global = mRegionp->getPosGlobalFromRegion(getPositionRegion());
+
+ if (isAttachment())
+ {
+ position_global = gAgent.getPosGlobalFromAgent(getRenderPosition());
+ }
+ return position_global;
+ }
+ else
+ {
+ LLVector3d position_global(getPosition());
+ return position_global;
+ }
+}
+
+const LLVector3 &LLViewerObject::getPositionAgent() const
+{
+ if (mRegionp)
+ {
+ if (mDrawable.notNull() && (!mDrawable->isRoot() && getParent()))
+ {
+ // Don't return cached position if you have a parent, recalc (until all dirtying is done correctly.
+ LLVector3 position_region;
+ position_region = ((LLViewerObject *)getParent())->getPositionRegion() + getPosition() * getParent()->getRotation();
+ mPositionAgent = mRegionp->getPosAgentFromRegion(position_region);
+ }
+ else
+ {
+ mPositionAgent = mRegionp->getPosAgentFromRegion(getPosition());
+ }
+ }
+ return mPositionAgent;
+}
+
+const LLVector3 &LLViewerObject::getPositionRegion() const
+{
+ if (!isRoot())
+ {
+ LLViewerObject *parent = (LLViewerObject *)getParent();
+ mPositionRegion = parent->getPositionRegion() + (getPosition() * parent->getRotation());
+ }
+ else
+ {
+ mPositionRegion = getPosition();
+ }
+
+ return mPositionRegion;
+}
+
+const LLVector3 LLViewerObject::getPositionEdit() const
+{
+ if (isRootEdit())
+ {
+ return getPosition();
+ }
+ else
+ {
+ LLViewerObject *parent = (LLViewerObject *)getParent();
+ LLVector3 position_edit = parent->getPositionEdit() + getPosition() * parent->getRotationEdit();
+ return position_edit;
+ }
+}
+
+const LLVector3 LLViewerObject::getRenderPosition() const
+{
+ if (mDrawable.notNull() && mDrawable->isState(LLDrawable::RIGGED))
+ {
+ LLVOAvatar* avatar = getAvatar();
+ if (avatar)
+ {
+ return avatar->getPositionAgent();
+ }
+ }
+
+ if (mDrawable.isNull() || mDrawable->getGeneration() < 0)
+ {
+ return getPositionAgent();
+ }
+ else
+ {
+ return mDrawable->getPositionAgent();
+ }
+}
+
+const LLVector3 LLViewerObject::getPivotPositionAgent() const
+{
+ return getRenderPosition();
+}
+
+const LLQuaternion LLViewerObject::getRenderRotation() const
+{
+ LLQuaternion ret;
+ if (mDrawable.notNull() && mDrawable->isState(LLDrawable::RIGGED))
+ {
+ return ret;
+ }
+
+ if (mDrawable.isNull() || mDrawable->isStatic())
+ {
+ ret = getRotationEdit();
+ }
+ else
+ {
+ if (!mDrawable->isRoot())
+ {
+ ret = getRotation() * LLQuaternion(mDrawable->getParent()->getWorldMatrix());
+ }
+ else
+ {
+ ret = LLQuaternion(mDrawable->getWorldMatrix());
+ }
+ }
+
+ return ret;
+}
+
+const LLMatrix4 LLViewerObject::getRenderMatrix() const
+{
+ return mDrawable->getWorldMatrix();
+}
+
+const LLQuaternion LLViewerObject::getRotationRegion() const
+{
+ LLQuaternion global_rotation = getRotation();
+ if (!((LLXform *)this)->isRoot())
+ {
+ global_rotation = global_rotation * getParent()->getRotation();
+ }
+ return global_rotation;
+}
+
+const LLQuaternion LLViewerObject::getRotationEdit() const
+{
+ LLQuaternion global_rotation = getRotation();
+ if (!((LLXform *)this)->isRootEdit())
+ {
+ global_rotation = global_rotation * getParent()->getRotation();
+ }
+ return global_rotation;
+}
+
+void LLViewerObject::setPositionAbsoluteGlobal( const LLVector3d &pos_global, BOOL damped )
+{
+ if (isAttachment())
+ {
+ LLVector3 new_pos = mRegionp->getPosRegionFromGlobal(pos_global);
+ if (isRootEdit())
+ {
+ new_pos -= mDrawable->mXform.getParent()->getWorldPosition();
+ LLQuaternion world_rotation = mDrawable->mXform.getParent()->getWorldRotation();
+ new_pos = new_pos * ~world_rotation;
+ }
+ else
+ {
+ LLViewerObject* parentp = (LLViewerObject*)getParent();
+ new_pos -= parentp->getPositionAgent();
+ new_pos = new_pos * ~parentp->getRotationRegion();
+ }
+ LLViewerObject::setPosition(new_pos);
+
+ if (mParent && ((LLViewerObject*)mParent)->isAvatar())
+ {
+ // we have changed the position of an attachment, so we need to clamp it
+ LLVOAvatar *avatar = (LLVOAvatar*)mParent;
+
+ avatar->clampAttachmentPositions();
+ }
+ }
+ else
+ {
+ if( isRoot() )
+ {
+ setPositionRegion(mRegionp->getPosRegionFromGlobal(pos_global));
+ }
+ else
+ {
+ // the relative position with the parent is not constant
+ LLViewerObject* parent = (LLViewerObject *)getParent();
+ //RN: this assumes we are only calling this function from the edit tools
+ gPipeline.updateMoveNormalAsync(parent->mDrawable);
+
+ LLVector3 pos_local = mRegionp->getPosRegionFromGlobal(pos_global) - parent->getPositionRegion();
+ pos_local = pos_local * ~parent->getRotationRegion();
+ LLViewerObject::setPosition( pos_local );
+ }
+ }
+ //RN: assumes we always want to snap the object when calling this function
+ gPipeline.updateMoveNormalAsync(mDrawable);
+}
+
+void LLViewerObject::setPosition(const LLVector3 &pos, BOOL damped)
+{
+ if (getPosition() != pos)
+ {
+ setChanged(TRANSLATED | SILHOUETTE);
+ }
+
+ LLXform::setPosition(pos);
+ updateDrawable(damped);
+ if (isRoot())
+ {
+ // position caches need to be up to date on root objects
+ updatePositionCaches();
+ }
+}
+
+void LLViewerObject::setPositionGlobal(const LLVector3d &pos_global, BOOL damped)
+{
+ if (isAttachment())
+ {
+ if (isRootEdit())
+ {
+ LLVector3 newPos = mRegionp->getPosRegionFromGlobal(pos_global);
+ newPos = newPos - mDrawable->mXform.getParent()->getWorldPosition();
+
+ LLQuaternion invWorldRotation = mDrawable->mXform.getParent()->getWorldRotation();
+ invWorldRotation.transQuat();
+
+ newPos = newPos * invWorldRotation;
+ LLViewerObject::setPosition(newPos);
+ }
+ else
+ {
+ // assumes parent is root editable (root of attachment)
+ LLVector3 newPos = mRegionp->getPosRegionFromGlobal(pos_global);
+ newPos = newPos - mDrawable->mXform.getParent()->getWorldPosition();
+ LLVector3 delta_pos = newPos - getPosition();
+
+ LLQuaternion invRotation = mDrawable->getRotation();
+ invRotation.transQuat();
+
+ delta_pos = delta_pos * invRotation;
+
+ // *FIX: is this right? Shouldn't we be calling the
+ // LLViewerObject version of setPosition?
+ LLVector3 old_pos = mDrawable->mXform.getParent()->getPosition();
+ mDrawable->mXform.getParent()->setPosition(old_pos + delta_pos);
+ setChanged(TRANSLATED | SILHOUETTE);
+ }
+ if (mParent && ((LLViewerObject*)mParent)->isAvatar())
+ {
+ // we have changed the position of an attachment, so we need to clamp it
+ LLVOAvatar *avatar = (LLVOAvatar*)mParent;
+
+ avatar->clampAttachmentPositions();
+ }
+ }
+ else
+ {
+ if (isRoot())
+ {
+ setPositionRegion(mRegionp->getPosRegionFromGlobal(pos_global));
+ }
+ else
+ {
+ // the relative position with the parent is constant, but the parent's position needs to be changed
+ LLVector3d position_offset;
+ position_offset.setVec(getPosition()*getParent()->getRotation());
+ LLVector3d new_pos_global = pos_global - position_offset;
+ ((LLViewerObject *)getParent())->setPositionGlobal(new_pos_global);
+ }
+ }
+ updateDrawable(damped);
+}
+
+
+void LLViewerObject::setPositionParent(const LLVector3 &pos_parent, BOOL damped)
+{
+ // Set position relative to parent, if no parent, relative to region
+ if (!isRoot())
+ {
+ LLViewerObject::setPosition(pos_parent, damped);
+ //updateDrawable(damped);
+ }
+ else
+ {
+ setPositionRegion(pos_parent, damped);
+ }
+}
+
+void LLViewerObject::setPositionRegion(const LLVector3 &pos_region, BOOL damped)
+{
+ if (!isRootEdit())
+ {
+ LLViewerObject* parent = (LLViewerObject*) getParent();
+ LLViewerObject::setPosition((pos_region-parent->getPositionRegion())*~parent->getRotationRegion());
+ }
+ else
+ {
+ LLViewerObject::setPosition(pos_region);
+ mPositionRegion = pos_region;
+ mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
+ }
+}
+
+void LLViewerObject::setPositionAgent(const LLVector3 &pos_agent, BOOL damped)
+{
+ LLVector3 pos_region = getRegion()->getPosRegionFromAgent(pos_agent);
+ setPositionRegion(pos_region, damped);
+}
+
+// identical to setPositionRegion() except it checks for child-joints
+// and doesn't also move the joint-parent
+// TODO -- implement similar intelligence for joint-parents toward
+// their joint-children
+void LLViewerObject::setPositionEdit(const LLVector3 &pos_edit, BOOL damped)
+{
+ if (!isRootEdit())
+ {
+ // the relative position with the parent is constant, but the parent's position needs to be changed
+ LLVector3 position_offset = getPosition() * getParent()->getRotation();
+
+ ((LLViewerObject *)getParent())->setPositionEdit(pos_edit - position_offset);
+ updateDrawable(damped);
+ }
+ else if (isJointChild())
+ {
+ // compute new parent-relative position
+ LLViewerObject *parent = (LLViewerObject *) getParent();
+ LLQuaternion inv_parent_rot = parent->getRotation();
+ inv_parent_rot.transQuat();
+ LLVector3 pos_parent = (pos_edit - parent->getPositionRegion()) * inv_parent_rot;
+ LLViewerObject::setPosition(pos_parent, damped);
+ }
+ else
+ {
+ LLViewerObject::setPosition(pos_edit, damped);
+ mPositionRegion = pos_edit;
+ mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
+ }
+}
+
+
+LLViewerObject* LLViewerObject::getRootEdit() const
+{
+ const LLViewerObject* root = this;
+ while (root->mParent
+ && !(root->mJointInfo
+ || ((LLViewerObject*)root->mParent)->isAvatar()) )
+ {
+ root = (LLViewerObject*)root->mParent;
+ }
+ return (LLViewerObject*)root;
+}
+
+
+BOOL LLViewerObject::lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
+ S32 face,
+ BOOL pick_transparent,
+ S32* face_hit,
+ LLVector3* intersection,
+ LLVector2* tex_coord,
+ LLVector3* normal,
+ LLVector3* bi_normal)
+{
+ return false;
+}
+
+BOOL LLViewerObject::lineSegmentBoundingBox(const LLVector3& start, const LLVector3& end)
+{
+ if (mDrawable.isNull() || mDrawable->isDead())
+ {
+ return FALSE;
+ }
+
+ const LLVector4a* ext = mDrawable->getSpatialExtents();
+
+ //VECTORIZE THIS
+ LLVector4a center;
+ center.setAdd(ext[1], ext[0]);
+ center.mul(0.5f);
+ LLVector4a size;
+ size.setSub(ext[1], ext[0]);
+ size.mul(0.5f);
+
+ LLVector4a starta, enda;
+ starta.load3(start.mV);
+ enda.load3(end.mV);
+
+ return LLLineSegmentBoxIntersect(starta, enda, center, size);
+}
+
+U8 LLViewerObject::getMediaType() const
+{
+ if (mMedia)
+ {
+ return mMedia->mMediaType;
+ }
+ else
+ {
+ return LLViewerObject::MEDIA_NONE;
+ }
+}
+
+void LLViewerObject::setMediaType(U8 media_type)
+{
+ if (!mMedia)
+ {
+ // TODO what if we don't have a media pointer?
+ }
+ else if (mMedia->mMediaType != media_type)
+ {
+ mMedia->mMediaType = media_type;
+
+ // TODO: update materials with new image
+ }
+}
+
+std::string LLViewerObject::getMediaURL() const
+{
+ if (mMedia)
+ {
+ return mMedia->mMediaURL;
+ }
+ else
+ {
+ return std::string();
+ }
+}
+
+void LLViewerObject::setMediaURL(const std::string& media_url)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+
+ if (!mMedia)
+ {
+ mMedia = new LLViewerObjectMedia;
+ mMedia->mMediaURL = media_url;
+ mMedia->mPassedWhitelist = FALSE;
+
+ // TODO: update materials with new image
+ }
+ else if (mMedia->mMediaURL != media_url)
+ {
+ mMedia->mMediaURL = media_url;
+ mMedia->mPassedWhitelist = FALSE;
+
+ // TODO: update materials with new image
+ }
+}
+
+BOOL LLViewerObject::getMediaPassedWhitelist() const
+{
+ if (mMedia)
+ {
+ return mMedia->mPassedWhitelist;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+void LLViewerObject::setMediaPassedWhitelist(BOOL passed)
+{
+ if (mMedia)
+ {
+ mMedia->mPassedWhitelist = passed;
+ }
+}
+
+BOOL LLViewerObject::setMaterial(const U8 material)
+{
+ BOOL res = LLPrimitive::setMaterial(material);
+ if (res)
+ {
+ setChanged(TEXTURE);
+ }
+ return res;
+}
+
+void LLViewerObject::setNumTEs(const U8 num_tes)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+
+ U32 i;
+ if (num_tes != getNumTEs())
+ {
+ if (num_tes)
+ {
+ LLPointer<LLViewerTexture> *new_images;
+ new_images = new LLPointer<LLViewerTexture>[num_tes];
+ for (i = 0; i < num_tes; i++)
+ {
+ if (i < getNumTEs())
+ {
+ new_images[i] = mTEImages[i];
+ }
+ else if (getNumTEs())
+ {
+ new_images[i] = mTEImages[getNumTEs()-1];
+ }
+ else
+ {
+ new_images[i] = NULL;
+ }
+ }
+
+ deleteTEImages();
+
+ mTEImages = new_images;
+ }
+ else
+ {
+ deleteTEImages();
+ }
+ LLPrimitive::setNumTEs(num_tes);
+ setChanged(TEXTURE);
+
+ if (mDrawable.notNull())
+ {
+ gPipeline.markTextured(mDrawable);
+ }
+ }
+}
+
+void LLViewerObject::sendMaterialUpdate() const
+{
+ LLViewerRegion* regionp = getRegion();
+ if(!regionp) return;
+ gMessageSystem->newMessageFast(_PREHASH_ObjectMaterial);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
+ gMessageSystem->addU8Fast(_PREHASH_Material, getMaterial() );
+ gMessageSystem->sendReliable( regionp->getHost() );
+
+}
+
+// formerly send_object_rotation
+void LLViewerObject::sendRotationUpdate() const
+{
+ LLViewerRegion* regionp = getRegion();
+ if(!regionp) return;
+ gMessageSystem->newMessageFast(_PREHASH_ObjectRotation);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID);
+ gMessageSystem->addQuatFast(_PREHASH_Rotation, getRotationEdit());
+ //llinfos << "Sent rotation " << getRotationEdit() << llendl;
+ gMessageSystem->sendReliable( regionp->getHost() );
+}
+
+/* Obsolete, we use MultipleObjectUpdate instead
+//// formerly send_object_position_global
+//void LLViewerObject::sendPositionUpdate() const
+//{
+// gMessageSystem->newMessageFast(_PREHASH_ObjectPosition);
+// gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+// gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+// gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+// gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+// gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
+// gMessageSystem->addVector3Fast(_PREHASH_Position, getPositionRegion());
+// LLViewerRegion* regionp = getRegion();
+// gMessageSystem->sendReliable(regionp->getHost());
+//}
+*/
+
+//formerly send_object_shape(LLViewerObject *object)
+void LLViewerObject::sendShapeUpdate()
+{
+ gMessageSystem->newMessageFast(_PREHASH_ObjectShape);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
+
+ LLVolumeMessage::packVolumeParams(&getVolume()->getParams(), gMessageSystem);
+
+ LLViewerRegion *regionp = getRegion();
+ gMessageSystem->sendReliable( regionp->getHost() );
+}
+
+
+void LLViewerObject::sendTEUpdate() const
+{
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_ObjectImage);
+
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+
+ msg->nextBlockFast(_PREHASH_ObjectData);
+ msg->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
+ if (mMedia)
+ {
+ msg->addString("MediaURL", mMedia->mMediaURL);
+ }
+ else
+ {
+ msg->addString("MediaURL", NULL);
+ }
+
+ // TODO send media type
+
+ packTEMessage(msg);
+
+ LLViewerRegion *regionp = getRegion();
+ msg->sendReliable( regionp->getHost() );
+}
+
+void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry)
+{
+ LLPrimitive::setTE(te, texture_entry);
+// This doesn't work, don't get any textures.
+// if (mDrawable.notNull() && mDrawable->isVisible())
+// {
+ const LLUUID& image_id = getTE(te)->getID();
+ mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+// }
+}
+
+void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep)
+{
+ if (mTEImages[te] != imagep)
+ {
+ mTEImages[te] = imagep;
+ LLPrimitive::setTETexture(te, imagep->getID());
+ setChanged(TEXTURE);
+ if (mDrawable.notNull())
+ {
+ gPipeline.markTextured(mDrawable);
+ }
+ }
+}
+
+
+S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, LLHost host)
+{
+ S32 retval = 0;
+ if (uuid != getTE(te)->getID() ||
+ uuid == LLUUID::null)
+ {
+ retval = LLPrimitive::setTETexture(te, uuid);
+ mTEImages[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull())
+ {
+ gPipeline.markTextured(mDrawable);
+ }
+ }
+ return retval;
+}
+
+
+void LLViewerObject::changeTEImage(S32 index, LLViewerTexture* new_image)
+{
+ if(index < 0 || index >= getNumTEs())
+ {
+ return ;
+ }
+ mTEImages[index] = new_image ;
+}
+
+S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid)
+{
+ // Invalid host == get from the agent's sim
+ return setTETextureCore(te, uuid, LLHost::invalid);
+}
+
+
+S32 LLViewerObject::setTEColor(const U8 te, const LLColor3& color)
+{
+ return setTEColor(te, LLColor4(color));
+}
+
+S32 LLViewerObject::setTEColor(const U8 te, const LLColor4& color)
+{
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
+ }
+ else if (color != tep->getColor())
+ {
+ retval = LLPrimitive::setTEColor(te, color);
+ if (mDrawable.notNull() && retval)
+ {
+ // These should only happen on updates which are not the initial update.
+ dirtyMesh();
+ }
+ }
+ return retval;
+}
+
+S32 LLViewerObject::setTEBumpmap(const U8 te, const U8 bump)
+{
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
+ }
+ else if (bump != tep->getBumpmap())
+ {
+ retval = LLPrimitive::setTEBumpmap(te, bump);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markTextured(mDrawable);
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE);
+ }
+ }
+ return retval;
+}
+
+S32 LLViewerObject::setTETexGen(const U8 te, const U8 texgen)
+{
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
+ }
+ else if (texgen != tep->getTexGen())
+ {
+ retval = LLPrimitive::setTETexGen(te, texgen);
+ setChanged(TEXTURE);
+ }
+ return retval;
+}
+
+S32 LLViewerObject::setTEMediaTexGen(const U8 te, const U8 media)
+{
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
+ }
+ else if (media != tep->getMediaTexGen())
+ {
+ retval = LLPrimitive::setTEMediaTexGen(te, media);
+ setChanged(TEXTURE);
+ }
+ return retval;
+}
+
+S32 LLViewerObject::setTEShiny(const U8 te, const U8 shiny)
+{
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
+ }
+ else if (shiny != tep->getShiny())
+ {
+ retval = LLPrimitive::setTEShiny(te, shiny);
+ setChanged(TEXTURE);
+ }
+ return retval;
+}
+
+S32 LLViewerObject::setTEFullbright(const U8 te, const U8 fullbright)
+{
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
+ }
+ else if (fullbright != tep->getFullbright())
+ {
+ retval = LLPrimitive::setTEFullbright(te, fullbright);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markTextured(mDrawable);
+ }
+ }
+ return retval;
+}
+
+
+S32 LLViewerObject::setTEMediaFlags(const U8 te, const U8 media_flags)
+{
+ // this might need work for media type
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
+ }
+ else if (media_flags != tep->getMediaFlags())
+ {
+ retval = LLPrimitive::setTEMediaFlags(te, media_flags);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD, TRUE);
+ gPipeline.markTextured(mDrawable);
+ // JC - probably only need this if changes texture coords
+ //gPipeline.markRebuild(mDrawable);
+ }
+ }
+ return retval;
+}
+
+S32 LLViewerObject::setTEGlow(const U8 te, const F32 glow)
+{
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
+ }
+ else if (glow != tep->getGlow())
+ {
+ retval = LLPrimitive::setTEGlow(te, glow);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markTextured(mDrawable);
+ }
+ }
+ return retval;
+}
+
+
+S32 LLViewerObject::setTEScale(const U8 te, const F32 s, const F32 t)
+{
+ S32 retval = 0;
+ retval = LLPrimitive::setTEScale(te, s, t);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
+ }
+ return retval;
+}
+
+S32 LLViewerObject::setTEScaleS(const U8 te, const F32 s)
+{
+ S32 retval = LLPrimitive::setTEScaleS(te, s);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
+ }
+
+ return retval;
+}
+
+S32 LLViewerObject::setTEScaleT(const U8 te, const F32 t)
+{
+ S32 retval = LLPrimitive::setTEScaleT(te, t);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
+ }
+
+ return retval;
+}
+
+S32 LLViewerObject::setTEOffset(const U8 te, const F32 s, const F32 t)
+{
+ S32 retval = LLPrimitive::setTEOffset(te, s, t);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
+ }
+ return retval;
+}
+
+S32 LLViewerObject::setTEOffsetS(const U8 te, const F32 s)
+{
+ S32 retval = LLPrimitive::setTEOffsetS(te, s);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
+ }
+
+ return retval;
+}
+
+S32 LLViewerObject::setTEOffsetT(const U8 te, const F32 t)
+{
+ S32 retval = LLPrimitive::setTEOffsetT(te, t);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
+ }
+
+ return retval;
+}
+
+S32 LLViewerObject::setTERotation(const U8 te, const F32 r)
+{
+ S32 retval = LLPrimitive::setTERotation(te, r);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
+ }
+ return retval;
+}
+
+
+LLViewerTexture *LLViewerObject::getTEImage(const U8 face) const
+{
+// llassert(mTEImages);
+
+ if (face < getNumTEs())
+ {
+ LLViewerTexture* image = mTEImages[face];
+ if (image)
+ {
+ return image;
+ }
+ else
+ {
+ return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep);
+ }
+ }
+
+ llerrs << llformat("Requested Image from invalid face: %d/%d",face,getNumTEs()) << llendl;
+
+ return NULL;
+}
+
+
+void LLViewerObject::fitFaceTexture(const U8 face)
+{
+ llinfos << "fitFaceTexture not implemented" << llendl;
+}
+
+
+LLBBox LLViewerObject::getBoundingBoxAgent() const
+{
+ LLVector3 position_agent;
+ LLQuaternion rot;
+ LLViewerObject* avatar_parent = NULL;
+ LLViewerObject* root_edit = (LLViewerObject*)getRootEdit();
+ if (root_edit)
+ {
+ avatar_parent = (LLViewerObject*)root_edit->getParent();
+ }
+
+ if (avatar_parent && avatar_parent->isAvatar() &&
+ root_edit && root_edit->mDrawable.notNull() && root_edit->mDrawable->getXform()->getParent())
+ {
+ LLXform* parent_xform = root_edit->mDrawable->getXform()->getParent();
+ position_agent = (getPositionEdit() * parent_xform->getWorldRotation()) + parent_xform->getWorldPosition();
+ rot = getRotationEdit() * parent_xform->getWorldRotation();
+ }
+ else
+ {
+ position_agent = getPositionAgent();
+ rot = getRotationRegion();
+ }
+
+ return LLBBox( position_agent, rot, getScale() * -0.5f, getScale() * 0.5f );
+}
+
+U32 LLViewerObject::getNumVertices() const
+{
+ U32 num_vertices = 0;
+ if (mDrawable.notNull())
+ {
+ S32 i, num_faces;
+ num_faces = mDrawable->getNumFaces();
+ for (i = 0; i < num_faces; i++)
+ {
+ num_vertices += mDrawable->getFace(i)->getGeomCount();
+ }
+ }
+ return num_vertices;
+}
+
+U32 LLViewerObject::getNumIndices() const
+{
+ U32 num_indices = 0;
+ if (mDrawable.notNull())
+ {
+ S32 i, num_faces;
+ num_faces = mDrawable->getNumFaces();
+ for (i = 0; i < num_faces; i++)
+ {
+ num_indices += mDrawable->getFace(i)->getIndicesCount();
+ }
+ }
+ return num_indices;
+}
+
+// Find the number of instances of this object's inventory that are of the given type
+S32 LLViewerObject::countInventoryContents(LLAssetType::EType type)
+{
+ S32 count = 0;
+ if( mInventory )
+ {
+ LLInventoryObject::object_list_t::const_iterator it = mInventory->begin();
+ LLInventoryObject::object_list_t::const_iterator end = mInventory->end();
+ for( ; it != end ; ++it )
+ {
+ if( (*it)->getType() == type )
+ {
+ ++count;
+ }
+ }
+ }
+ return count;
+}
+
+
+void LLViewerObject::setCanSelect(BOOL canSelect)
+{
+ mbCanSelect = canSelect;
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ child->mbCanSelect = canSelect;
+ }
+}
+
+void LLViewerObject::setDebugText(const std::string &utf8text)
+{
+ if (utf8text.empty() && !mText)
+ {
+ return;
+ }
+
+ if (!mText)
+ {
+ mText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT);
+ mText->setFont(LLFontGL::getFontSansSerif());
+ mText->setVertAlignment(LLHUDText::ALIGN_VERT_TOP);
+ mText->setMaxLines(-1);
+ mText->setSourceObject(this);
+ mText->setOnHUDAttachment(isHUDAttachment());
+ }
+ mText->setColor(LLColor4::white);
+ mText->setString(utf8text);
+ mText->setZCompare(FALSE);
+ mText->setDoFade(FALSE);
+ updateText();
+}
+
+void LLViewerObject::setIcon(LLViewerTexture* icon_image)
+{
+ if (!mIcon)
+ {
+ mIcon = (LLHUDIcon *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_ICON);
+ mIcon->setSourceObject(this);
+ mIcon->setImage(icon_image);
+ // *TODO: make this user configurable
+ mIcon->setScale(0.03f);
+ }
+ else
+ {
+ mIcon->restartLifeTimer();
+ }
+}
+
+void LLViewerObject::clearIcon()
+{
+ if (mIcon)
+ {
+ mIcon = NULL;
+ }
+}
+
+LLViewerObject* LLViewerObject::getSubParent()
+{
+ if (isJointChild())
+ {
+ return this;
+ }
+ return (LLViewerObject*) getParent();
+}
+
+const LLViewerObject* LLViewerObject::getSubParent() const
+{
+ if (isJointChild())
+ {
+ return this;
+ }
+ return (const LLViewerObject*) getParent();
+}
+
+BOOL LLViewerObject::isOnMap()
+{
+ return mOnMap;
+}
+
+
+void LLViewerObject::updateText()
+{
+ if (!isDead())
+ {
+ if (mText.notNull())
+ {
+ LLVector3 up_offset(0,0,0);
+ up_offset.mV[2] = getScale().mV[VZ]*0.6f;
+
+ if (mDrawable.notNull())
+ {
+ mText->setPositionAgent(getRenderPosition() + up_offset);
+ }
+ else
+ {
+ mText->setPositionAgent(getPositionAgent() + up_offset);
+ }
+ }
+ }
+}
+
+LLVOAvatar* LLViewerObject::asAvatar()
+{
+ return NULL;
+}
+
+BOOL LLViewerObject::isParticleSource() const
+{
+ return !mPartSourcep.isNull() && !mPartSourcep->isDead();
+}
+
+void LLViewerObject::setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id)
+{
+ if (mPartSourcep)
+ {
+ deleteParticleSource();
+ }
+
+ LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::createPSS(this, particle_parameters);
+ mPartSourcep = pss;
+
+ if (mPartSourcep)
+ {
+ mPartSourcep->setOwnerUUID(owner_id);
+
+ if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
+ {
+ LLViewerTexture* image;
+ if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
+ {
+ image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.tga");
+ }
+ else
+ {
+ image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
+ }
+ mPartSourcep->setImage(image);
+ }
+ }
+ LLViewerPartSim::getInstance()->addPartSource(pss);
+}
+
+void LLViewerObject::unpackParticleSource(const S32 block_num, const LLUUID& owner_id)
+{
+ if (!mPartSourcep.isNull() && mPartSourcep->isDead())
+ {
+ mPartSourcep = NULL;
+ }
+ if (mPartSourcep)
+ {
+ // If we've got one already, just update the existing source (or remove it)
+ if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, block_num))
+ {
+ mPartSourcep->setDead();
+ mPartSourcep = NULL;
+ }
+ }
+ else
+ {
+ LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, block_num);
+ //If the owner is muted, don't create the system
+ if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return;
+
+ // We need to be able to deal with a particle source that hasn't changed, but still got an update!
+ if (pss)
+ {
+// llinfos << "Making particle system with owner " << owner_id << llendl;
+ pss->setOwnerUUID(owner_id);
+ mPartSourcep = pss;
+ LLViewerPartSim::getInstance()->addPartSource(pss);
+ }
+ }
+ if (mPartSourcep)
+ {
+ if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
+ {
+ LLViewerTexture* image;
+ if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
+ {
+ image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c");
+ }
+ else
+ {
+ image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
+ }
+ mPartSourcep->setImage(image);
+ }
+ }
+}
+
+void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id)
+{
+ if (!mPartSourcep.isNull() && mPartSourcep->isDead())
+ {
+ mPartSourcep = NULL;
+ }
+ if (mPartSourcep)
+ {
+ // If we've got one already, just update the existing source (or remove it)
+ if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, dp))
+ {
+ mPartSourcep->setDead();
+ mPartSourcep = NULL;
+ }
+ }
+ else
+ {
+ LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, dp);
+ //If the owner is muted, don't create the system
+ if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return;
+ // We need to be able to deal with a particle source that hasn't changed, but still got an update!
+ if (pss)
+ {
+// llinfos << "Making particle system with owner " << owner_id << llendl;
+ pss->setOwnerUUID(owner_id);
+ mPartSourcep = pss;
+ LLViewerPartSim::getInstance()->addPartSource(pss);
+ }
+ }
+ if (mPartSourcep)
+ {
+ if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
+ {
+ LLViewerTexture* image;
+ if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
+ {
+ image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c");
+ }
+ else
+ {
+ image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
+ }
+ mPartSourcep->setImage(image);
+ }
+ }
+}
+
+void LLViewerObject::deleteParticleSource()
+{
+ if (mPartSourcep.notNull())
+ {
+ mPartSourcep->setDead();
+ mPartSourcep = NULL;
+ }
+}
+
+// virtual
+void LLViewerObject::updateDrawable(BOOL force_damped)
+{
+ if (mDrawable.notNull() &&
+ !mDrawable->isState(LLDrawable::ON_MOVE_LIST) &&
+ isChanged(MOVED))
+ {
+ BOOL damped_motion =
+ !isChanged(SHIFTED) && // not shifted between regions this frame and...
+ ( force_damped || // ...forced into damped motion by application logic or...
+ ( !isSelected() && // ...not selected and...
+ ( mDrawable->isRoot() || // ... is root or ...
+ (getParent() && !((LLViewerObject*)getParent())->isSelected())// ... parent is not selected and ...
+ ) &&
+ getPCode() == LL_PCODE_VOLUME && // ...is a volume object and...
+ getVelocity().isExactlyZero() && // ...is not moving physically and...
+ mDrawable->getGeneration() != -1 // ...was not created this frame.
+ )
+ );
+ gPipeline.markMoved(mDrawable, damped_motion);
+ }
+ clearChanged(SHIFTED);
+}
+
+// virtual, overridden by LLVOVolume
+F32 LLViewerObject::getVObjRadius() const
+{
+ return mDrawable.notNull() ? mDrawable->getRadius() : 0.f;
+}
+
+void LLViewerObject::setAttachedSound(const LLUUID &audio_uuid, const LLUUID& owner_id, const F32 gain, const U8 flags)
+{
+ if (!gAudiop)
+ {
+ return;
+ }
+
+ if (audio_uuid.isNull())
+ {
+ if (!mAudioSourcep)
+ {
+ return;
+ }
+ if (mAudioSourcep->isLoop() && !mAudioSourcep->hasPendingPreloads())
+ {
+ // We don't clear the sound if it's a loop, it'll go away on its own.
+ // At least, this appears to be how the scripts work.
+ // The attached sound ID is set to NULL to avoid it playing back when the
+ // object rezzes in on non-looping sounds.
+ //llinfos << "Clearing attached sound " << mAudioSourcep->getCurrentData()->getID() << llendl;
+ gAudiop->cleanupAudioSource(mAudioSourcep);
+ mAudioSourcep = NULL;
+ }
+ else if (flags & LL_SOUND_FLAG_STOP)
+ {
+ // Just shut off the sound
+ mAudioSourcep->play(LLUUID::null);
+ }
+ return;
+ }
+ if (flags & LL_SOUND_FLAG_LOOP
+ && mAudioSourcep && mAudioSourcep->isLoop() && mAudioSourcep->getCurrentData()
+ && mAudioSourcep->getCurrentData()->getID() == audio_uuid)
+ {
+ //llinfos << "Already playing this sound on a loop, ignoring" << llendl;
+ return;
+ }
+
+ // don't clean up before previous sound is done. Solves: SL-33486
+ if ( mAudioSourcep && mAudioSourcep->isDone() )
+ {
+ gAudiop->cleanupAudioSource(mAudioSourcep);
+ mAudioSourcep = NULL;
+ }
+
+ if (mAudioSourcep && mAudioSourcep->isMuted() &&
+ mAudioSourcep->getCurrentData() && mAudioSourcep->getCurrentData()->getID() == audio_uuid)
+ {
+ //llinfos << "Already having this sound as muted sound, ignoring" << llendl;
+ return;
+ }
+
+ getAudioSource(owner_id);
+
+ if (mAudioSourcep)
+ {
+ BOOL queue = flags & LL_SOUND_FLAG_QUEUE;
+ mAudioGain = gain;
+ mAudioSourcep->setGain(gain);
+ mAudioSourcep->setLoop(flags & LL_SOUND_FLAG_LOOP);
+ mAudioSourcep->setSyncMaster(flags & LL_SOUND_FLAG_SYNC_MASTER);
+ mAudioSourcep->setSyncSlave(flags & LL_SOUND_FLAG_SYNC_SLAVE);
+ mAudioSourcep->setQueueSounds(queue);
+ if(!queue) // stop any current sound first to avoid "farts of doom" (SL-1541) -MG
+ {
+ mAudioSourcep->play(LLUUID::null);
+ }
+
+ // Play this sound if region maturity permits
+ if( gAgent.canAccessMaturityAtGlobal(this->getPositionGlobal()) )
+ {
+ //llinfos << "Playing attached sound " << audio_uuid << llendl;
+ mAudioSourcep->play(audio_uuid);
+ }
+ }
+}
+
+LLAudioSource *LLViewerObject::getAudioSource(const LLUUID& owner_id)
+{
+ if (!mAudioSourcep)
+ {
+ // Arbitrary low gain for a sound that's not playing.
+ // This is used for sound preloads, for example.
+ LLAudioSourceVO *asvop = new LLAudioSourceVO(mID, owner_id, 0.01f, this);
+
+ mAudioSourcep = asvop;
+ if(gAudiop) gAudiop->addAudioSource(asvop);
+ }
+
+ return mAudioSourcep;
+}
+
+void LLViewerObject::adjustAudioGain(const F32 gain)
+{
+ if (!gAudiop)
+ {
+ return;
+ }
+ if (mAudioSourcep)
+ {
+ mAudioGain = gain;
+ mAudioSourcep->setGain(mAudioGain);
+ }
+}
+
+//----------------------------------------------------------------------------
+
+bool LLViewerObject::unpackParameterEntry(U16 param_type, LLDataPacker *dp)
+{
+ ExtraParameter* param = getExtraParameterEntryCreate(param_type);
+ if (param)
+ {
+ param->data->unpack(*dp);
+ param->in_use = TRUE;
+ parameterChanged(param_type, param->data, TRUE, false);
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+}
+
+LLViewerObject::ExtraParameter* LLViewerObject::createNewParameterEntry(U16 param_type)
+{
+ LLNetworkData* new_block = NULL;
+ switch (param_type)
+ {
+ case LLNetworkData::PARAMS_FLEXIBLE:
+ {
+ new_block = new LLFlexibleObjectData();
+ break;
+ }
+ case LLNetworkData::PARAMS_LIGHT:
+ {
+ new_block = new LLLightParams();
+ break;
+ }
+ case LLNetworkData::PARAMS_SCULPT:
+ {
+ new_block = new LLSculptParams();
+ break;
+ }
+ case LLNetworkData::PARAMS_LIGHT_IMAGE:
+ {
+ new_block = new LLLightImageParams();
+ break;
+ }
+ default:
+ {
+ llinfos << "Unknown param type." << llendl;
+ break;
+ }
+ };
+
+ if (new_block)
+ {
+ ExtraParameter* new_entry = new ExtraParameter;
+ new_entry->data = new_block;
+ new_entry->in_use = false; // not in use yet
+ mExtraParameterList[param_type] = new_entry;
+ return new_entry;
+ }
+ return NULL;
+}
+
+LLViewerObject::ExtraParameter* LLViewerObject::getExtraParameterEntry(U16 param_type) const
+{
+ std::map<U16, ExtraParameter*>::const_iterator itor = mExtraParameterList.find(param_type);
+ if (itor != mExtraParameterList.end())
+ {
+ return itor->second;
+ }
+ return NULL;
+}
+
+LLViewerObject::ExtraParameter* LLViewerObject::getExtraParameterEntryCreate(U16 param_type)
+{
+ ExtraParameter* param = getExtraParameterEntry(param_type);
+ if (!param)
+ {
+ param = createNewParameterEntry(param_type);
+ }
+ return param;
+}
+
+LLNetworkData* LLViewerObject::getParameterEntry(U16 param_type) const
+{
+ ExtraParameter* param = getExtraParameterEntry(param_type);
+ if (param)
+ {
+ return param->data;
+ }
+ else
+ {
+ return NULL;
+ }
+}
+
+BOOL LLViewerObject::getParameterEntryInUse(U16 param_type) const
+{
+ ExtraParameter* param = getExtraParameterEntry(param_type);
+ if (param)
+ {
+ return param->in_use;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+bool LLViewerObject::setParameterEntry(U16 param_type, const LLNetworkData& new_value, bool local_origin)
+{
+ ExtraParameter* param = getExtraParameterEntryCreate(param_type);
+ if (param)
+ {
+ if (param->in_use && new_value == *(param->data))
+ {
+ return false;
+ }
+ param->in_use = true;
+ param->data->copy(new_value);
+ parameterChanged(param_type, param->data, TRUE, local_origin);
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+}
+
+// Assumed to be called locally
+// If in_use is TRUE, will crate a new extra parameter if none exists.
+// Should always return true.
+bool LLViewerObject::setParameterEntryInUse(U16 param_type, BOOL in_use, bool local_origin)
+{
+ ExtraParameter* param = getExtraParameterEntryCreate(param_type);
+ if (param && param->in_use != in_use)
+ {
+ param->in_use = in_use;
+ parameterChanged(param_type, param->data, in_use, local_origin);
+ return true;
+ }
+ return false;
+}
+
+void LLViewerObject::parameterChanged(U16 param_type, bool local_origin)
+{
+ ExtraParameter* param = getExtraParameterEntry(param_type);
+ if (param)
+ {
+ parameterChanged(param_type, param->data, param->in_use, local_origin);
+ }
+}
+
+void LLViewerObject::parameterChanged(U16 param_type, LLNetworkData* data, BOOL in_use, bool local_origin)
+{
+ if (local_origin)
+ {
+ LLViewerRegion* regionp = getRegion();
+ if(!regionp) return;
+
+ // Change happened on the viewer. Send the change up
+ U8 tmp[MAX_OBJECT_PARAMS_SIZE];
+ LLDataPackerBinaryBuffer dpb(tmp, MAX_OBJECT_PARAMS_SIZE);
+ if (data->pack(dpb))
+ {
+ U32 datasize = (U32)dpb.getCurrentSize();
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_ObjectExtraParams);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_ObjectData);
+ msg->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
+
+ msg->addU16Fast(_PREHASH_ParamType, param_type);
+ msg->addBOOLFast(_PREHASH_ParamInUse, in_use);
+
+ msg->addU32Fast(_PREHASH_ParamSize, datasize);
+ msg->addBinaryDataFast(_PREHASH_ParamData, tmp, datasize);
+
+ msg->sendReliable( regionp->getHost() );
+ }
+ else
+ {
+ llwarns << "Failed to send object extra parameters: " << param_type << llendl;
+ }
+ }
+}
+
+void LLViewerObject::setDrawableState(U32 state, BOOL recursive)
+{
+ if (mDrawable)
+ {
+ mDrawable->setState(state);
+ }
+ if (recursive)
+ {
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ child->setDrawableState(state, recursive);
+ }
+ }
+}
+
+void LLViewerObject::clearDrawableState(U32 state, BOOL recursive)
+{
+ if (mDrawable)
+ {
+ mDrawable->clearState(state);
+ }
+ if (recursive)
+ {
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ child->clearDrawableState(state, recursive);
+ }
+ }
+}
+
+//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+// RN: these functions assume a 2-level hierarchy
+//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+
+// Owned by anyone?
+BOOL LLViewerObject::permAnyOwner() const
+{
+ if (isRootEdit())
+ {
+ return ((mFlags & FLAGS_OBJECT_ANY_OWNER) != 0);
+ }
+ else
+ {
+ return ((LLViewerObject*)getParent())->permAnyOwner();
+ }
+}
+// Owned by this viewer?
+BOOL LLViewerObject::permYouOwner() const
+{
+ if (isRootEdit())
+ {
+#ifdef HACKED_GODLIKE_VIEWER
+ return TRUE;
+#else
+# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+ if (!LLGridManager::getInstance()->isInProductionGrid()
+ && (gAgent.getGodLevel() >= GOD_MAINTENANCE))
+ {
+ return TRUE;
+ }
+# endif
+ return ((mFlags & FLAGS_OBJECT_YOU_OWNER) != 0);
+#endif
+ }
+ else
+ {
+ return ((LLViewerObject*)getParent())->permYouOwner();
+ }
+}
+
+// Owned by a group?
+BOOL LLViewerObject::permGroupOwner() const
+{
+ if (isRootEdit())
+ {
+ return ((mFlags & FLAGS_OBJECT_GROUP_OWNED) != 0);
+ }
+ else
+ {
+ return ((LLViewerObject*)getParent())->permGroupOwner();
+ }
+}
+
+// Can the owner edit
+BOOL LLViewerObject::permOwnerModify() const
+{
+ if (isRootEdit())
+ {
+#ifdef HACKED_GODLIKE_VIEWER
+ return TRUE;
+#else
+# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+ if (!LLGridManager::getInstance()->isInProductionGrid()
+ && (gAgent.getGodLevel() >= GOD_MAINTENANCE))
+ {
+ return TRUE;
+ }
+# endif
+ return ((mFlags & FLAGS_OBJECT_OWNER_MODIFY) != 0);
+#endif
+ }
+ else
+ {
+ return ((LLViewerObject*)getParent())->permOwnerModify();
+ }
+}
+
+// Can edit
+BOOL LLViewerObject::permModify() const
+{
+ if (isRootEdit())
+ {
+#ifdef HACKED_GODLIKE_VIEWER
+ return TRUE;
+#else
+# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+ if (!LLGridManager::getInstance()->isInProductionGrid()
+ && (gAgent.getGodLevel() >= GOD_MAINTENANCE))
+ {
+ return TRUE;
+ }
+# endif
+ return ((mFlags & FLAGS_OBJECT_MODIFY) != 0);
+#endif
+ }
+ else
+ {
+ return ((LLViewerObject*)getParent())->permModify();
+ }
+}
+
+// Can copy
+BOOL LLViewerObject::permCopy() const
+{
+ if (isRootEdit())
+ {
+#ifdef HACKED_GODLIKE_VIEWER
+ return TRUE;
+#else
+# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+ if (!LLGridManager::getInstance()->isInProductionGrid()
+ && (gAgent.getGodLevel() >= GOD_MAINTENANCE))
+ {
+ return TRUE;
+ }
+# endif
+ return ((mFlags & FLAGS_OBJECT_COPY) != 0);
+#endif
+ }
+ else
+ {
+ return ((LLViewerObject*)getParent())->permCopy();
+ }
+}
+
+// Can move
+BOOL LLViewerObject::permMove() const
+{
+ if (isRootEdit())
+ {
+#ifdef HACKED_GODLIKE_VIEWER
+ return TRUE;
+#else
+# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+ if (!LLGridManager::getInstance()->isInProductionGrid()
+ && (gAgent.getGodLevel() >= GOD_MAINTENANCE))
+ {
+ return TRUE;
+ }
+# endif
+ return ((mFlags & FLAGS_OBJECT_MOVE) != 0);
+#endif
+ }
+ else
+ {
+ return ((LLViewerObject*)getParent())->permMove();
+ }
+}
+
+// Can be transferred
+BOOL LLViewerObject::permTransfer() const
+{
+ if (isRootEdit())
+ {
+#ifdef HACKED_GODLIKE_VIEWER
+ return TRUE;
+#else
+# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+ if (!LLGridManager::getInstance()->isInProductionGrid()
+ && (gAgent.getGodLevel() >= GOD_MAINTENANCE))
+ {
+ return TRUE;
+ }
+# endif
+ return ((mFlags & FLAGS_OBJECT_TRANSFER) != 0);
+#endif
+ }
+ else
+ {
+ return ((LLViewerObject*)getParent())->permTransfer();
+ }
+}
+
+// Can only open objects that you own, or that someone has
+// given you modify rights to. JC
+BOOL LLViewerObject::allowOpen() const
+{
+ return !flagInventoryEmpty() && (permYouOwner() || permModify());
+}
+
+LLViewerObject::LLInventoryCallbackInfo::~LLInventoryCallbackInfo()
+{
+ if (mListener)
+ {
+ mListener->clearVOInventoryListener();
+ }
+}
+
+void LLViewerObject::updateVolume(const LLVolumeParams& volume_params)
+{
+ if (setVolume(volume_params, 1)) // *FIX: magic number, ack!
+ {
+ // Transmit the update to the simulator
+ sendShapeUpdate();
+ markForUpdate(TRUE);
+ }
+}
+
+void LLViewerObject::markForUpdate(BOOL priority)
+{
+ if (mDrawable.notNull())
+ {
+ gPipeline.markTextured(mDrawable);
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, priority);
+ }
+}
+
+bool LLViewerObject::getIncludeInSearch() const
+{
+ return ((mFlags & FLAGS_INCLUDE_IN_SEARCH) != 0);
+}
+
+void LLViewerObject::setIncludeInSearch(bool include_in_search)
+{
+ if (include_in_search)
+ {
+ mFlags |= FLAGS_INCLUDE_IN_SEARCH;
+ }
+ else
+ {
+ mFlags &= ~FLAGS_INCLUDE_IN_SEARCH;
+ }
+}
+
+void LLViewerObject::setRegion(LLViewerRegion *regionp)
+{
+ if (!regionp)
+ {
+ llwarns << "viewer object set region to NULL" << llendl;
+ }
+
+ mLatestRecvPacketID = 0;
+ mRegionp = regionp;
+
+ for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i)
+ {
+ LLViewerObject* child = *i;
+ child->setRegion(regionp);
+ }
+
+ setChanged(MOVED | SILHOUETTE);
+ updateDrawable(FALSE);
+}
+
+// virtual
+void LLViewerObject::updateRegion(LLViewerRegion *regionp)
+{
+// if (regionp)
+// {
+// F64 now = LLFrameTimer::getElapsedSeconds();
+// llinfos << "Updating to region " << regionp->getName()
+// << ", ms since last update message: " << (F32)((now - mLastMessageUpdateSecs) * 1000.0)
+// << ", ms since last interpolation: " << (F32)((now - mLastInterpUpdateSecs) * 1000.0)
+// << llendl;
+// }
+}
+
+
+bool LLViewerObject::specialHoverCursor() const
+{
+ return (mFlags & FLAGS_USE_PHYSICS)
+ || (mFlags & FLAGS_HANDLE_TOUCH)
+ || (mClickAction != 0);
+}
+
+void LLViewerObject::updateFlags(BOOL physics_changed)
+{
+ LLViewerRegion* regionp = getRegion();
+ if(!regionp) return;
+ gMessageSystem->newMessage("ObjectFlagUpdate");
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, getLocalID() );
+ gMessageSystem->addBOOLFast(_PREHASH_UsePhysics, usePhysics() );
+ gMessageSystem->addBOOL("IsTemporary", flagTemporaryOnRez() );
+ gMessageSystem->addBOOL("IsPhantom", flagPhantom() );
+ gMessageSystem->addBOOL("CastsShadows", flagCastShadows() );
+ if (physics_changed)
+ {
+ gMessageSystem->nextBlock("ExtraPhysics");
+ gMessageSystem->addU8("PhysicsShapeType", getPhysicsShapeType() );
+ gMessageSystem->addF32("Density", getPhysicsDensity() );
+ gMessageSystem->addF32("Friction", getPhysicsFriction() );
+ gMessageSystem->addF32("Restitution", getPhysicsRestitution() );
+ gMessageSystem->addF32("GravityMultiplier", getPhysicsGravity() );
+ }
+ gMessageSystem->sendReliable( regionp->getHost() );
+}
+
+BOOL LLViewerObject::setFlags(U32 flags, BOOL state)
+{
+ BOOL setit = FALSE;
+ if (state)
+ {
+ if ((mFlags & flags) != flags)
+ {
+ mFlags |= flags;
+ setit = TRUE;
+ }
+ }
+ else
+ {
+ if ((mFlags & flags) != 0)
+ {
+ mFlags &= ~flags;
+ setit = TRUE;
+ }
+ }
+
+ // BUG: Sometimes viewer physics and simulator physics get
+ // out of sync. To fix this, always send update to simulator.
+// if (setit)
+ {
+ updateFlags();
+ }
+ return setit;
+}
+
+void LLViewerObject::setPhysicsShapeType(U8 type)
+{
+ mPhysicsShapeUnknown = false;
+ mPhysicsShapeType = type;
+ mCostStale = true;
+}
+
+void LLViewerObject::setPhysicsGravity(F32 gravity)
+{
+ mPhysicsGravity = gravity;
+}
+
+void LLViewerObject::setPhysicsFriction(F32 friction)
+{
+ mPhysicsFriction = friction;
+}
+
+void LLViewerObject::setPhysicsDensity(F32 density)
+{
+ mPhysicsDensity = density;
+}
+
+void LLViewerObject::setPhysicsRestitution(F32 restitution)
+{
+ mPhysicsRestitution = restitution;
+}
+
+U8 LLViewerObject::getPhysicsShapeType() const
+{
+ if (mPhysicsShapeUnknown)
+ {
+ mPhysicsShapeUnknown = false;
+ gObjectList.updatePhysicsFlags(this);
+ }
+
+ return mPhysicsShapeType;
+}
+
+void LLViewerObject::applyAngularVelocity(F32 dt)
+{
+ //do target omega here
+ mRotTime += dt;
+ LLVector3 ang_vel = getAngularVelocity();
+ F32 omega = ang_vel.magVecSquared();
+ F32 angle = 0.0f;
+ LLQuaternion dQ;
+ if (omega > 0.00001f)
+ {
+ omega = sqrt(omega);
+ angle = omega * dt;
+
+ ang_vel *= 1.f/omega;
+
+ dQ.setQuat(angle, ang_vel);
+
+ setRotation(getRotation()*dQ);
+ setChanged(MOVED | SILHOUETTE);
+ }
+}
+
+void LLViewerObject::resetRot()
+{
+ mRotTime = 0.0f;
+}
+
+U32 LLViewerObject::getPartitionType() const
+{
+ return LLViewerRegion::PARTITION_NONE;
+}
+
+void LLViewerObject::dirtySpatialGroup(BOOL priority) const
+{
+ if (mDrawable)
+ {
+ LLSpatialGroup* group = mDrawable->getSpatialGroup();
+ if (group)
+ {
+ group->dirtyGeom();
+ gPipeline.markRebuild(group, priority);
+ }
+ }
+}
+
+void LLViewerObject::dirtyMesh()
+{
+ if (mDrawable)
+ {
+ LLSpatialGroup* group = mDrawable->getSpatialGroup();
+ if (group)
+ {
+ group->dirtyMesh();
+ }
+ }
+}
+
+F32 LLAlphaObject::getPartSize(S32 idx)
+{
+ return 0.f;
+}
+
+// virtual
+void LLStaticViewerObject::updateDrawable(BOOL force_damped)
+{
+ // Force an immediate rebuild on any update
+ if (mDrawable.notNull())
+ {
+ mDrawable->updateXform(TRUE);
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE);
+ }
+ clearChanged(SHIFTED);
+}
+
+void LLViewerObject::saveUnselectedChildrenPosition(std::vector<LLVector3>& positions)
+{
+ if(mChildList.empty() || !positions.empty())
+ {
+ return ;
+ }
+
+ for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* childp = *iter;
+ if (!childp->isSelected() && childp->mDrawable.notNull())
+ {
+ positions.push_back(childp->getPositionEdit());
+ }
+ }
+
+ return ;
+}
+
+void LLViewerObject::saveUnselectedChildrenRotation(std::vector<LLQuaternion>& rotations)
+{
+ if(mChildList.empty())
+ {
+ return ;
+ }
+
+ for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* childp = *iter;
+ if (!childp->isSelected() && childp->mDrawable.notNull())
+ {
+ rotations.push_back(childp->getRotationEdit());
+ }
+ }
+
+ return ;
+}
+
+//counter-rotation
+void LLViewerObject::resetChildrenRotationAndPosition(const std::vector<LLQuaternion>& rotations,
+ const std::vector<LLVector3>& positions)
+{
+ if(mChildList.empty())
+ {
+ return ;
+ }
+
+ S32 index = 0 ;
+ LLQuaternion inv_rotation = ~getRotationEdit() ;
+ LLVector3 offset = getPositionEdit() ;
+ for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* childp = *iter;
+ if (!childp->isSelected() && childp->mDrawable.notNull())
+ {
+ if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR)
+ {
+ childp->setRotation(rotations[index] * inv_rotation);
+ childp->setPosition((positions[index] - offset) * inv_rotation);
+ LLManip::rebuild(childp);
+ }
+ else //avatar
+ {
+ LLVector3 reset_pos = (positions[index] - offset) * inv_rotation ;
+ LLQuaternion reset_rot = rotations[index] * inv_rotation ;
+
+ ((LLVOAvatar*)childp)->mDrawable->mXform.setPosition(reset_pos);
+ ((LLVOAvatar*)childp)->mDrawable->mXform.setRotation(reset_rot) ;
+
+ ((LLVOAvatar*)childp)->mDrawable->getVObj()->setPosition(reset_pos, TRUE);
+ ((LLVOAvatar*)childp)->mDrawable->getVObj()->setRotation(reset_rot, TRUE) ;
+
+ LLManip::rebuild(childp);
+ }
+ index++;
+ }
+ }
+
+ return ;
+}
+
+//counter-translation
+void LLViewerObject::resetChildrenPosition(const LLVector3& offset, BOOL simplified)
+{
+ if(mChildList.empty())
+ {
+ return ;
+ }
+
+ LLVector3 child_offset;
+ if(simplified) //translation only, rotation matrix does not change
+ {
+ child_offset = offset * ~getRotation();
+ }
+ else //rotation matrix might change too.
+ {
+ if (isAttachment() && mDrawable.notNull())
+ {
+ LLXform* attachment_point_xform = mDrawable->getXform()->getParent();
+ LLQuaternion parent_rotation = getRotation() * attachment_point_xform->getWorldRotation();
+ child_offset = offset * ~parent_rotation;
+ }
+ else
+ {
+ child_offset = offset * ~getRenderRotation();
+ }
+ }
+
+ for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* childp = *iter;
+ if (!childp->isSelected() && childp->mDrawable.notNull())
+ {
+ if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR)
+ {
+ childp->setPosition(childp->getPosition() + child_offset);
+ LLManip::rebuild(childp);
+ }
+ else //avatar
+ {
+ LLVector3 reset_pos = ((LLVOAvatar*)childp)->mDrawable->mXform.getPosition() + child_offset ;
+
+ ((LLVOAvatar*)childp)->mDrawable->mXform.setPosition(reset_pos);
+ ((LLVOAvatar*)childp)->mDrawable->getVObj()->setPosition(reset_pos);
+
+ LLManip::rebuild(childp);
+ }
+ }
+ }
+
+ return ;
+}
+
+const LLUUID &LLViewerObject::getAttachmentItemID() const
+{
+ return mAttachmentItemID;
+}
+
+void LLViewerObject::setAttachmentItemID(const LLUUID &id)
+{
+ mAttachmentItemID = id;
+}
+
+EObjectUpdateType LLViewerObject::getLastUpdateType() const
+{
+ return mLastUpdateType;
+}
+
+void LLViewerObject::setLastUpdateType(EObjectUpdateType last_update_type)
+{
+ mLastUpdateType = last_update_type;
+}
+
+BOOL LLViewerObject::getLastUpdateCached() const
+{
+ return mLastUpdateCached;
+}
+
+void LLViewerObject::setLastUpdateCached(BOOL last_update_cached)
+{
+ mLastUpdateCached = last_update_cached;
+}
+
+const LLUUID &LLViewerObject::extractAttachmentItemID()
+{
+ LLUUID item_id = LLUUID::null;
+ LLNameValue* item_id_nv = getNVPair("AttachItemID");
+ if( item_id_nv )
+ {
+ const char* s = item_id_nv->getString();
+ if( s )
+ {
+ item_id.set(s);
+ }
+ }
+ setAttachmentItemID(item_id);
+ return getAttachmentItemID();
+}
+
+//virtual
+LLVOAvatar* LLViewerObject::getAvatar() const
+{
+ if (isAttachment())
+ {
+ LLViewerObject* vobj = (LLViewerObject*) getParent();
+
+ while (vobj && !vobj->asAvatar())
+ {
+ vobj = (LLViewerObject*) vobj->getParent();
+ }
+
+ return (LLVOAvatar*) vobj;
+ }
+
+ return NULL;
+}
+
+
+class ObjectPhysicsProperties : public LLHTTPNode
+{
+public:
+ virtual void post(
+ ResponsePtr responder,
+ const LLSD& context,
+ const LLSD& input) const
+ {
+ LLSD object_data = input["body"]["ObjectData"];
+ S32 num_entries = object_data.size();
+
+ for ( S32 i = 0; i < num_entries; i++ )
+ {
+ LLSD& curr_object_data = object_data[i];
+ U32 local_id = curr_object_data["LocalID"].asInteger();
+
+ // Iterate through nodes at end, since it can be on both the regular AND hover list
+ struct f : public LLSelectedNodeFunctor
+ {
+ U32 mID;
+ f(const U32& id) : mID(id) {}
+ virtual bool apply(LLSelectNode* node)
+ {
+ return (node->getObject() && node->getObject()->mLocalID == mID );
+ }
+ } func(local_id);
+
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode(&func);
+
+ if (node)
+ {
+ // The LLSD message builder doesn't know how to handle U8, so we need to send as S8 and cast
+ U8 type = (U8)curr_object_data["PhysicsShapeType"].asInteger();
+ F32 density = (F32)curr_object_data["Density"].asReal();
+ F32 friction = (F32)curr_object_data["Friction"].asReal();
+ F32 restitution = (F32)curr_object_data["Restitution"].asReal();
+ F32 gravity = (F32)curr_object_data["GravityMultiplier"].asReal();
+
+ node->getObject()->setPhysicsShapeType(type);
+ node->getObject()->setPhysicsGravity(gravity);
+ node->getObject()->setPhysicsFriction(friction);
+ node->getObject()->setPhysicsDensity(density);
+ node->getObject()->setPhysicsRestitution(restitution);
+ }
+ }
+
+ dialog_refresh_all();
+ };
+};
+
+LLHTTPRegistration<ObjectPhysicsProperties>
+ gHTTPRegistrationObjectPhysicsProperties("/message/ObjectPhysicsProperties");
+
+
+void LLViewerObject::updateQuota( const SelectionQuota& quota )
+{
+ //update quotas
+ mSelectionQuota = quota;
+}
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index a0ad52df6b..1335c5c319 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -1,825 +1,825 @@
-/**
- * @file llviewerobject.h
- * @brief Description of LLViewerObject class, which is the base class for most objects in the viewer.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLVIEWEROBJECT_H
-#define LL_LLVIEWEROBJECT_H
-
-#include <map>
-
-#include "llassetstorage.h"
-#include "lldarrayptr.h"
-#include "llhudicon.h"
-#include "llinventory.h"
-#include "llrefcount.h"
-#include "llmemtype.h"
-#include "llprimitive.h"
-#include "lluuid.h"
-#include "llvoinventorylistener.h"
-#include "object_flags.h"
-#include "llquaternion.h"
-#include "v3dmath.h"
-#include "v3math.h"
-#include "llvertexbuffer.h"
-#include "llaccountingquota.h"
-
-class LLAgent; // TODO: Get rid of this.
-class LLAudioSource;
-class LLAudioSourceVO;
-class LLBBox;
-class LLDataPacker;
-class LLColor4;
-class LLFrameTimer;
-class LLDrawable;
-class LLHost;
-class LLHUDText;
-class LLWorld;
-class LLNameValue;
-class LLNetMap;
-class LLMessageSystem;
-class LLPartSysData;
-class LLPrimitive;
-class LLPipeline;
-class LLTextureEntry;
-class LLViewerTexture;
-class LLViewerInventoryItem;
-class LLViewerObject;
-class LLViewerPartSourceScript;
-class LLViewerRegion;
-class LLViewerObjectMedia;
-class LLVOInventoryListener;
-class LLVOAvatar;
-
-typedef enum e_object_update_type
-{
- OUT_FULL,
- OUT_TERSE_IMPROVED,
- OUT_FULL_COMPRESSED,
- OUT_FULL_CACHED,
- OUT_UNKNOWN,
-} EObjectUpdateType;
-
-
-// callback typedef for inventory
-typedef void (*inventory_callback)(LLViewerObject*,
- LLInventoryObject::object_list_t*,
- S32 serial_num,
- void*);
-
-// a small struct for keeping track of joints
-struct LLVOJointInfo
-{
- EHavokJointType mJointType;
- LLVector3 mPivot; // parent-frame
- // whether the below an axis or anchor (and thus its frame)
- // depends on the joint type:
- // HINGE ==> axis=parent-frame
- // P2P ==> anchor=child-frame
- LLVector3 mAxisOrAnchor;
-};
-
-// for exporting textured materials from SL
-struct LLMaterialExportInfo
-{
-public:
- LLMaterialExportInfo(S32 mat_index, S32 texture_index, LLColor4 color) :
- mMaterialIndex(mat_index), mTextureIndex(texture_index), mColor(color) {};
-
- S32 mMaterialIndex;
- S32 mTextureIndex;
- LLColor4 mColor;
-};
-
-//============================================================================
-
-class LLViewerObject : public LLPrimitive, public LLRefCount, public LLGLUpdate
-{
-protected:
- ~LLViewerObject(); // use unref()
-
- // TomY: Provide for a list of extra parameter structures, mapped by structure name
- struct ExtraParameter
- {
- BOOL in_use;
- LLNetworkData *data;
- };
- std::map<U16, ExtraParameter*> mExtraParameterList;
-
-public:
- typedef std::list<LLPointer<LLViewerObject> > child_list_t;
- typedef std::list<LLPointer<LLViewerObject> > vobj_list_t;
-
- typedef const child_list_t const_child_list_t;
-
- LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp, BOOL is_global = FALSE);
- MEM_TYPE_NEW(LLMemType::MTYPE_OBJECT);
-
- virtual void markDead(); // Mark this object as dead, and clean up its references
- BOOL isDead() const {return mDead;}
- BOOL isOrphaned() const { return mOrphaned; }
- BOOL isParticleSource() const;
-
- virtual LLVOAvatar* asAvatar();
-
- static void initVOClasses();
- static void cleanupVOClasses();
-
- void addNVPair(const std::string& data);
- BOOL removeNVPair(const std::string& name);
- LLNameValue* getNVPair(const std::string& name) const; // null if no name value pair by that name
-
- // Object create and update functions
- virtual BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
-
- // Types of media we can associate
- enum { MEDIA_NONE = 0, MEDIA_SET = 1 };
-
- // Return codes for processUpdateMessage
- enum {
- MEDIA_URL_REMOVED = 0x1,
- MEDIA_URL_ADDED = 0x2,
- MEDIA_URL_UPDATED = 0x4,
- MEDIA_FLAGS_CHANGED = 0x8,
- INVALID_UPDATE = 0x80000000
- };
-
- virtual U32 processUpdateMessage(LLMessageSystem *mesgsys,
- void **user_data,
- U32 block_num,
- const EObjectUpdateType update_type,
- LLDataPacker *dp);
-
-
- virtual BOOL isActive() const; // Whether this object needs to do an idleUpdate.
- BOOL onActiveList() const {return mOnActiveList;}
- void setOnActiveList(BOOL on_active) { mOnActiveList = on_active; }
-
- virtual BOOL isAttachment() const { return FALSE; }
- virtual LLVOAvatar* getAvatar() const; //get the avatar this object is attached to, or NULL if object is not an attachment
- virtual BOOL isHUDAttachment() const { return FALSE; }
- virtual void updateRadius() {};
- virtual F32 getVObjRadius() const; // default implemenation is mDrawable->getRadius()
-
- BOOL isJointChild() const { return mJointInfo ? TRUE : FALSE; }
- EHavokJointType getJointType() const { return mJointInfo ? mJointInfo->mJointType : HJT_INVALID; }
- // for jointed and other parent-relative hacks
- LLViewerObject* getSubParent();
- const LLViewerObject* getSubParent() const;
-
- // Object visiblility and GPW functions
- virtual void setPixelAreaAndAngle(LLAgent &agent); // Override to generate accurate apparent angle and area
-
- virtual U32 getNumVertices() const;
- virtual U32 getNumIndices() const;
- S32 getNumFaces() const { return mNumFaces; }
-
- // Graphical stuff for objects - maybe broken out into render class later?
- virtual void updateTextures();
- virtual void boostTexturePriority(BOOL boost_children = TRUE); // When you just want to boost priority of this object
-
- virtual LLDrawable* createDrawable(LLPipeline *pipeline);
- virtual BOOL updateGeometry(LLDrawable *drawable);
- virtual void updateGL();
- virtual void updateFaceSize(S32 idx);
- virtual BOOL updateLOD();
- virtual BOOL setDrawableParent(LLDrawable* parentp);
- F32 getRotTime() { return mRotTime; }
- void resetRot();
- void applyAngularVelocity(F32 dt);
-
- void setLineWidthForWindowSize(S32 window_width);
-
- static void increaseArrowLength(); // makes axis arrows for selections longer
- static void decreaseArrowLength(); // makes axis arrows for selections shorter
-
- // Accessor functions
- LLViewerRegion* getRegion() const { return mRegionp; }
-
- BOOL isSelected() const { return mUserSelected; }
- virtual void setSelected(BOOL sel) { mUserSelected = sel; mRotTime = 0.f;}
-
- const LLUUID &getID() const { return mID; }
- U32 getLocalID() const { return mLocalID; }
- U32 getCRC() const { return mTotalCRC; }
-
- virtual BOOL isFlexible() const { return FALSE; }
- virtual BOOL isSculpted() const { return FALSE; }
- virtual BOOL isMesh() const { return FALSE; }
- virtual BOOL hasLightTexture() const { return FALSE; }
-
- // This method returns true if the object is over land owned by
- // the agent, one of its groups, or it encroaches and
- // anti-encroachment is enabled
- bool isReturnable();
-
- /*
- // This method will scan through this object, and then query the
- // selection manager to see if the local agent probably has the
- // ability to modify the object. Since this calls into the
- // selection manager, you should avoid calling this method from
- // there.
- BOOL isProbablyModifiable() const;
- */
-
- virtual BOOL setParent(LLViewerObject* parent);
- virtual void addChild(LLViewerObject *childp);
- virtual void removeChild(LLViewerObject *childp);
- const_child_list_t& getChildren() const { return mChildList; }
- S32 numChildren() const { return mChildList.size(); }
- void addThisAndAllChildren(std::vector<LLViewerObject*>& objects);
- void addThisAndNonJointChildren(std::vector<LLViewerObject*>& objects);
- BOOL isChild(LLViewerObject *childp) const;
- BOOL isSeat() const;
-
-
- //detect if given line segment (in agent space) intersects with this viewer object.
- //returns TRUE if intersection detected and returns information about intersection
- virtual BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
- S32 face = -1, // which face to check, -1 = ALL_SIDES
- BOOL pick_transparent = FALSE,
- S32* face_hit = NULL, // which face was hit
- LLVector3* intersection = NULL, // return the intersection point
- LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
- LLVector3* normal = NULL, // return the surface normal at the intersection point
- LLVector3* bi_normal = NULL // return the surface bi-normal at the intersection point
- );
-
- virtual BOOL lineSegmentBoundingBox(const LLVector3& start, const LLVector3& end);
-
- virtual const LLVector3d getPositionGlobal() const;
- virtual const LLVector3 &getPositionRegion() const;
- virtual const LLVector3 getPositionEdit() const;
- virtual const LLVector3 &getPositionAgent() const;
- virtual const LLVector3 getRenderPosition() const;
-
- virtual const LLVector3 getPivotPositionAgent() const; // Usually = to getPositionAgent, unless like flex objects it's not
-
- LLViewerObject* getRootEdit() const;
-
- const LLQuaternion getRotationRegion() const;
- const LLQuaternion getRotationEdit() const;
- const LLQuaternion getRenderRotation() const;
- virtual const LLMatrix4 getRenderMatrix() const;
-
- void setPosition(const LLVector3 &pos, BOOL damped = FALSE);
- void setPositionGlobal(const LLVector3d &position, BOOL damped = FALSE);
- void setPositionRegion(const LLVector3 &position, BOOL damped = FALSE);
- void setPositionEdit(const LLVector3 &position, BOOL damped = FALSE);
- void setPositionAgent(const LLVector3 &pos_agent, BOOL damped = FALSE);
- void setPositionParent(const LLVector3 &pos_parent, BOOL damped = FALSE);
- void setPositionAbsoluteGlobal( const LLVector3d &pos_global, BOOL damped = FALSE );
-
- virtual const LLMatrix4& getWorldMatrix(LLXformMatrix* xform) const { return xform->getWorldMatrix(); }
-
- inline void setRotation(const F32 x, const F32 y, const F32 z, BOOL damped = FALSE);
- inline void setRotation(const LLQuaternion& quat, BOOL damped = FALSE);
- void sendRotationUpdate() const;
-
- /*virtual*/ void setNumTEs(const U8 num_tes);
- /*virtual*/ void setTE(const U8 te, const LLTextureEntry &texture_entry);
- /*virtual*/ S32 setTETexture(const U8 te, const LLUUID &uuid);
- S32 setTETextureCore(const U8 te, const LLUUID& uuid, LLHost host);
- /*virtual*/ S32 setTEColor(const U8 te, const LLColor3 &color);
- /*virtual*/ S32 setTEColor(const U8 te, const LLColor4 &color);
- /*virtual*/ S32 setTEScale(const U8 te, const F32 s, const F32 t);
- /*virtual*/ S32 setTEScaleS(const U8 te, const F32 s);
- /*virtual*/ S32 setTEScaleT(const U8 te, const F32 t);
- /*virtual*/ S32 setTEOffset(const U8 te, const F32 s, const F32 t);
- /*virtual*/ S32 setTEOffsetS(const U8 te, const F32 s);
- /*virtual*/ S32 setTEOffsetT(const U8 te, const F32 t);
- /*virtual*/ S32 setTERotation(const U8 te, const F32 r);
- /*virtual*/ S32 setTEBumpmap(const U8 te, const U8 bump );
- /*virtual*/ S32 setTETexGen(const U8 te, const U8 texgen );
- /*virtual*/ S32 setTEMediaTexGen(const U8 te, const U8 media ); // *FIXME: this confusingly acts upon a superset of setTETexGen's flags without absorbing its semantics
- /*virtual*/ S32 setTEShiny(const U8 te, const U8 shiny );
- /*virtual*/ S32 setTEFullbright(const U8 te, const U8 fullbright );
- /*virtual*/ S32 setTEMediaFlags(const U8 te, const U8 media_flags );
- /*virtual*/ S32 setTEGlow(const U8 te, const F32 glow);
- /*virtual*/ BOOL setMaterial(const U8 material);
- virtual void setTEImage(const U8 te, LLViewerTexture *imagep); // Not derived from LLPrimitive
- void changeTEImage(S32 index, LLViewerTexture* new_image) ;
- LLViewerTexture *getTEImage(const U8 te) const;
-
- void fitFaceTexture(const U8 face);
- void sendTEUpdate() const; // Sends packed representation of all texture entry information
-
- virtual void setScale(const LLVector3 &scale, BOOL damped = FALSE);
-
- virtual F32 getStreamingCost(S32* bytes = NULL, S32* visible_bytes = NULL);
- virtual U32 getTriangleCount();
- virtual U32 getHighLODTriangleCount();
-
- void setObjectCost(F32 cost);
- F32 getObjectCost();
-
- void setLinksetCost(F32 cost);
- F32 getLinksetCost();
-
- void setPhysicsCost(F32 cost);
- F32 getPhysicsCost();
-
- void setLinksetPhysicsCost(F32 cost);
- F32 getLinksetPhysicsCost();
-
- void sendShapeUpdate();
-
- U8 getState() { return mState; }
-
- F32 getAppAngle() const { return mAppAngle; }
- F32 getPixelArea() const { return mPixelArea; }
- void setPixelArea(F32 area) { mPixelArea = area; }
- F32 getMaxScale() const;
- F32 getMidScale() const;
- F32 getMinScale() const;
-
- // Owner id is this object's owner
- void setAttachedSound(const LLUUID &audio_uuid, const LLUUID& owner_id, const F32 gain, const U8 flags);
- void adjustAudioGain(const F32 gain);
- void clearAttachedSound() { mAudioSourcep = NULL; }
-
- // Create if necessary
- LLAudioSource *getAudioSource(const LLUUID& owner_id);
- bool isAudioSource() {return mAudioSourcep != NULL;}
-
- U8 getMediaType() const;
- void setMediaType(U8 media_type);
-
- std::string getMediaURL() const;
- void setMediaURL(const std::string& media_url);
-
- BOOL getMediaPassedWhitelist() const;
- void setMediaPassedWhitelist(BOOL passed);
-
- void sendMaterialUpdate() const;
-
- void setCanSelect(BOOL canSelect);
-
- void setDebugText(const std::string &utf8text);
- void setIcon(LLViewerTexture* icon_image);
- void clearIcon();
-
- void markForUpdate(BOOL priority);
- void updateVolume(const LLVolumeParams& volume_params);
- virtual void updateSpatialExtents(LLVector4a& min, LLVector4a& max);
- virtual F32 getBinRadius();
-
- LLBBox getBoundingBoxAgent() const;
-
- void updatePositionCaches() const; // Update the global and region position caches from the object (and parent's) xform.
- void updateText(); // update text label position
- virtual void updateDrawable(BOOL force_damped); // force updates on static objects
-
- void setDrawableState(U32 state, BOOL recursive = TRUE);
- void clearDrawableState(U32 state, BOOL recursive = TRUE);
-
- // Called when the drawable shifts
- virtual void onShift(const LLVector4a &shift_vector) { }
-
- //////////////////////////////////////
- //
- // Inventory methods
- //
-
- // This function is called when someone is interested in a viewer
- // object's inventory. The callback is called as soon as the
- // viewer object has the inventory stored locally.
- void registerInventoryListener(LLVOInventoryListener* listener, void* user_data);
- void removeInventoryListener(LLVOInventoryListener* listener);
- BOOL isInventoryPending() { return mInventoryPending; }
- void clearInventoryListeners();
- void requestInventory();
- void fetchInventoryFromServer();
- static void processTaskInv(LLMessageSystem* msg, void** user_data);
- void removeInventory(const LLUUID& item_id);
-
- // The updateInventory() call potentially calls into the selection
- // manager, so do no call updateInventory() from the selection
- // manager until we have better iterators.
- void updateInventory(LLViewerInventoryItem* item, U8 key, bool is_new);
- void updateInventoryLocal(LLInventoryItem* item, U8 key); // Update without messaging.
- LLInventoryObject* getInventoryObject(const LLUUID& item_id);
- void getInventoryContents(LLInventoryObject::object_list_t& objects);
- LLInventoryObject* getInventoryRoot();
- LLViewerInventoryItem* getInventoryItemByAsset(const LLUUID& asset_id);
- S16 getInventorySerial() const { return mInventorySerialNum; }
-
- // These functions does viewer-side only object inventory modifications
- void updateViewerInventoryAsset(
- const LLViewerInventoryItem* item,
- const LLUUID& new_asset);
-
- // This function will make sure that we refresh the inventory.
- void dirtyInventory();
- BOOL isInventoryDirty() { return mInventoryDirty; }
-
- // save a script, which involves removing the old one, and rezzing
- // in the new one. This method should be called with the asset id
- // of the new and old script AFTER the bytecode has been saved.
- void saveScript(const LLViewerInventoryItem* item, BOOL active, bool is_new);
-
- // move an inventory item out of the task and into agent
- // inventory. This operation is based on messaging. No permissions
- // checks are made on the viewer - the server will double check.
- void moveInventory(const LLUUID& agent_folder, const LLUUID& item_id);
-
- // Find the number of instances of this object's inventory that are of the given type
- S32 countInventoryContents( LLAssetType::EType type );
-
- BOOL permAnyOwner() const;
- BOOL permYouOwner() const;
- BOOL permGroupOwner() const;
- BOOL permOwnerModify() const;
- BOOL permModify() const;
- BOOL permCopy() const;
- BOOL permMove() const;
- BOOL permTransfer() const;
- inline BOOL usePhysics() const { return ((mFlags & FLAGS_USE_PHYSICS) != 0); }
- inline BOOL flagScripted() const { return ((mFlags & FLAGS_SCRIPTED) != 0); }
- inline BOOL flagHandleTouch() const { return ((mFlags & FLAGS_HANDLE_TOUCH) != 0); }
- inline BOOL flagTakesMoney() const { return ((mFlags & FLAGS_TAKES_MONEY) != 0); }
- inline BOOL flagPhantom() const { return ((mFlags & FLAGS_PHANTOM) != 0); }
- inline BOOL flagInventoryEmpty() const { return ((mFlags & FLAGS_INVENTORY_EMPTY) != 0); }
- inline BOOL flagCastShadows() const { return ((mFlags & FLAGS_CAST_SHADOWS) != 0); }
- inline BOOL flagAllowInventoryAdd() const { return ((mFlags & FLAGS_ALLOW_INVENTORY_DROP) != 0); }
- inline BOOL flagTemporary() const { return ((mFlags & FLAGS_TEMPORARY) != 0); }
- inline BOOL flagTemporaryOnRez() const { return ((mFlags & FLAGS_TEMPORARY_ON_REZ) != 0); }
- inline BOOL flagAnimSource() const { return ((mFlags & FLAGS_ANIM_SOURCE) != 0); }
- inline BOOL flagCameraSource() const { return ((mFlags & FLAGS_CAMERA_SOURCE) != 0); }
- inline BOOL flagCameraDecoupled() const { return ((mFlags & FLAGS_CAMERA_DECOUPLED) != 0); }
- inline BOOL flagObjectMove() const { return ((mFlags & FLAGS_OBJECT_MOVE) != 0); }
-
- U8 getPhysicsShapeType() const;
- inline F32 getPhysicsGravity() const { return mPhysicsGravity; }
- inline F32 getPhysicsFriction() const { return mPhysicsFriction; }
- inline F32 getPhysicsDensity() const { return mPhysicsDensity; }
- inline F32 getPhysicsRestitution() const { return mPhysicsRestitution; }
-
- bool getIncludeInSearch() const;
- void setIncludeInSearch(bool include_in_search);
-
- // Does "open" object menu item apply?
- BOOL allowOpen() const;
-
- void setClickAction(U8 action) { mClickAction = action; }
- U8 getClickAction() const { return mClickAction; }
- bool specialHoverCursor() const; // does it have a special hover cursor?
-
- void setRegion(LLViewerRegion *regionp);
- virtual void updateRegion(LLViewerRegion *regionp);
-
- void updateFlags(BOOL physics_changed = FALSE);
- BOOL setFlags(U32 flag, BOOL state);
- void setPhysicsShapeType(U8 type);
- void setPhysicsGravity(F32 gravity);
- void setPhysicsFriction(F32 friction);
- void setPhysicsDensity(F32 density);
- void setPhysicsRestitution(F32 restitution);
-
- virtual void dump() const;
- static U32 getNumZombieObjects() { return sNumZombieObjects; }
-
- void printNameValuePairs() const;
-
- virtual S32 getLOD() const { return 3; }
- virtual U32 getPartitionType() const;
- virtual void dirtySpatialGroup(BOOL priority = FALSE) const;
- virtual void dirtyMesh();
-
- virtual LLNetworkData* getParameterEntry(U16 param_type) const;
- virtual bool setParameterEntry(U16 param_type, const LLNetworkData& new_value, bool local_origin);
- virtual BOOL getParameterEntryInUse(U16 param_type) const;
- virtual bool setParameterEntryInUse(U16 param_type, BOOL in_use, bool local_origin);
- // Called when a parameter is changed
- virtual void parameterChanged(U16 param_type, bool local_origin);
- virtual void parameterChanged(U16 param_type, LLNetworkData* data, BOOL in_use, bool local_origin);
-
- friend class LLViewerObjectList;
- friend class LLViewerMediaList;
-
-public:
- //counter-translation
- void resetChildrenPosition(const LLVector3& offset, BOOL simplified = FALSE) ;
- //counter-rotation
- void resetChildrenRotationAndPosition(const std::vector<LLQuaternion>& rotations,
- const std::vector<LLVector3>& positions) ;
- void saveUnselectedChildrenRotation(std::vector<LLQuaternion>& rotations) ;
- void saveUnselectedChildrenPosition(std::vector<LLVector3>& positions) ;
- std::vector<LLVector3> mUnselectedChildrenPositions ;
-
-private:
- ExtraParameter* createNewParameterEntry(U16 param_type);
- ExtraParameter* getExtraParameterEntry(U16 param_type) const;
- ExtraParameter* getExtraParameterEntryCreate(U16 param_type);
- bool unpackParameterEntry(U16 param_type, LLDataPacker *dp);
-
- // This function checks to see if the given media URL has changed its version
- // and the update wasn't due to this agent's last action.
- U32 checkMediaURL(const std::string &media_url);
-
- // Motion prediction between updates
- void interpolateLinearMotion(const F64 & time, const F32 & dt);
-
-public:
- //
- // Viewer-side only types - use the LL_PCODE_APP mask.
- //
- typedef enum e_vo_types
- {
- LL_VO_CLOUDS = LL_PCODE_APP | 0x20,
- LL_VO_SURFACE_PATCH = LL_PCODE_APP | 0x30,
- LL_VO_WL_SKY = LL_PCODE_APP | 0x40,
- LL_VO_SQUARE_TORUS = LL_PCODE_APP | 0x50,
- LL_VO_SKY = LL_PCODE_APP | 0x60,
- LL_VO_VOID_WATER = LL_PCODE_APP | 0x70,
- LL_VO_WATER = LL_PCODE_APP | 0x80,
- LL_VO_GROUND = LL_PCODE_APP | 0x90,
- LL_VO_PART_GROUP = LL_PCODE_APP | 0xa0,
- LL_VO_TRIANGLE_TORUS = LL_PCODE_APP | 0xb0,
- LL_VO_HUD_PART_GROUP = LL_PCODE_APP | 0xc0,
- } EVOType;
-
- typedef enum e_physics_shape_types
- {
- PHYSICS_SHAPE_PRIM = 0,
- PHYSICS_SHAPE_NONE,
- PHYSICS_SHAPE_CONVEX_HULL,
- } EPhysicsShapeType;
-
- LLUUID mID;
-
- // unique within region, not unique across regions
- // Local ID = 0 is not used
- U32 mLocalID;
-
- // Last total CRC received from sim, used for caching
- U32 mTotalCRC;
-
- LLPointer<LLViewerTexture> *mTEImages;
-
- // Selection, picking and rendering variables
- U32 mGLName; // GL "name" used by selection code
- BOOL mbCanSelect; // true if user can select this object by clicking
-
- // Grabbed from UPDATE_FLAGS
- U32 mFlags;
-
- // Sent to sim in UPDATE_FLAGS, received in ObjectPhysicsProperties
- U8 mPhysicsShapeType;
- F32 mPhysicsGravity;
- F32 mPhysicsFriction;
- F32 mPhysicsDensity;
- F32 mPhysicsRestitution;
-
-
- // Pipeline classes
- LLPointer<LLDrawable> mDrawable;
-
- // Band-aid to select object after all creation initialization is done
- BOOL mCreateSelected;
-
- // Replace textures with web pages on this object while drawing
- BOOL mRenderMedia;
-
- // In bits
- S32 mBestUpdatePrecision;
-
- // TODO: Make all this stuff private. JC
- LLPointer<LLHUDText> mText;
- LLPointer<LLHUDIcon> mIcon;
-
- static BOOL sUseSharedDrawables;
-
-protected:
- // delete an item in the inventory, but don't tell the
- // server. This is used internally by remove, update, and
- // savescript.
- void deleteInventoryItem(const LLUUID& item_id);
-
- // do the update/caching logic. called by saveScript and
- // updateInventory.
- void doUpdateInventory(LLPointer<LLViewerInventoryItem>& item, U8 key, bool is_new);
-
-
- static LLViewerObject *createObject(const LLUUID &id, LLPCode pcode, LLViewerRegion *regionp);
-
- BOOL setData(const U8 *datap, const U32 data_size);
-
- // Hide or show HUD, icon and particles
- void hideExtraDisplayItems( BOOL hidden );
-
- //////////////////////////
- //
- // inventory functionality
- //
-
- static void processTaskInvFile(void** user_data, S32 error_code, LLExtStat ext_status);
- void loadTaskInvFile(const std::string& filename);
- void doInventoryCallback();
-
- BOOL isOnMap();
-
- void unpackParticleSource(const S32 block_num, const LLUUID& owner_id);
- void unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id);
- void deleteParticleSource();
- void setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id);
-
-public:
- void updateQuota( const SelectionQuota& quota );
- const SelectionQuota& getQuota( void ) { return mSelectionQuota; }
-
-private:
- void setNameValueList(const std::string& list); // clears nv pairs and then individually adds \n separated NV pairs from \0 terminated string
- void deleteTEImages(); // correctly deletes list of images
-
-protected:
- typedef std::map<char *, LLNameValue *> name_value_map_t;
- name_value_map_t mNameValuePairs; // Any name-value pairs stored by script
-
- child_list_t mChildList;
-
- F64 mLastInterpUpdateSecs; // Last update for purposes of interpolation
- F64 mLastMessageUpdateSecs; // Last update from a message from the simulator
- TPACKETID mLatestRecvPacketID; // Latest time stamp on message from simulator
-
- // extra data sent from the sim...currently only used for tree species info
- U8* mData;
-
- LLPointer<LLViewerPartSourceScript> mPartSourcep; // Particle source associated with this object.
- LLAudioSourceVO* mAudioSourcep;
- F32 mAudioGain;
-
- F32 mAppAngle; // Apparent visual arc in degrees
- F32 mPixelArea; // Apparent area in pixels
-
- // This is the object's inventory from the viewer's perspective.
- LLInventoryObject::object_list_t* mInventory;
- class LLInventoryCallbackInfo
- {
- public:
- ~LLInventoryCallbackInfo();
- LLVOInventoryListener* mListener;
- void* mInventoryData;
- };
- typedef std::list<LLInventoryCallbackInfo*> callback_list_t;
- callback_list_t mInventoryCallbacks;
- S16 mInventorySerialNum;
-
- LLViewerRegion *mRegionp; // Region that this object belongs to.
- BOOL mInventoryPending;
- BOOL mInventoryDirty;
- BOOL mDead;
- BOOL mOrphaned; // This is an orphaned child
- BOOL mUserSelected; // Cached user select information
- BOOL mOnActiveList;
- BOOL mOnMap; // On the map.
- BOOL mStatic; // Object doesn't move.
- S32 mNumFaces;
-
- F32 mTimeDilation; // Time dilation sent with the object.
- F32 mRotTime; // Amount (in seconds) that object has rotated according to angular velocity (llSetTargetOmega)
- LLQuaternion mLastRot; // last rotation received from the simulator
-
- LLVOJointInfo* mJointInfo;
- U8 mState; // legacy
- LLViewerObjectMedia* mMedia; // NULL if no media associated
- U8 mClickAction;
- F32 mObjectCost; //resource cost of this object or -1 if unknown
- F32 mLinksetCost;
- F32 mPhysicsCost;
- F32 mLinksetPhysicsCost;
-
- SelectionQuota mSelectionQuota;
-
- bool mCostStale;
- mutable bool mPhysicsShapeUnknown;
-
- static U32 sNumZombieObjects; // Objects which are dead, but not deleted
-
- static BOOL sMapDebug; // Map render mode
- static LLColor4 sEditSelectColor;
- static LLColor4 sNoEditSelectColor;
- static F32 sCurrentPulse;
- static BOOL sPulseEnabled;
-
- static S32 sAxisArrowLength;
-
- // These two caches are only correct for non-parented objects right now!
- mutable LLVector3 mPositionRegion;
- mutable LLVector3 mPositionAgent;
-
- static void setPhaseOutUpdateInterpolationTime(F32 value) { sPhaseOutUpdateInterpolationTime = (F64) value; }
- static void setMaxUpdateInterpolationTime(F32 value) { sMaxUpdateInterpolationTime = (F64) value; }
-
- static void setVelocityInterpolate(BOOL value) { sVelocityInterpolate = value; }
- static void setPingInterpolate(BOOL value) { sPingInterpolate = value; }
-
-private:
- static S32 sNumObjects;
-
- static F64 sPhaseOutUpdateInterpolationTime; // For motion interpolation
- static F64 sMaxUpdateInterpolationTime; // For motion interpolation
-
- static BOOL sVelocityInterpolate;
- static BOOL sPingInterpolate;
-
- //--------------------------------------------------------------------
- // For objects that are attachments
- //--------------------------------------------------------------------
-public:
- const LLUUID &getAttachmentItemID() const;
- void setAttachmentItemID(const LLUUID &id);
- const LLUUID &extractAttachmentItemID(); // find&set the inventory item ID of the attached object
- EObjectUpdateType getLastUpdateType() const;
- void setLastUpdateType(EObjectUpdateType last_update_type);
- BOOL getLastUpdateCached() const;
- void setLastUpdateCached(BOOL last_update_cached);
-
-private:
- LLUUID mAttachmentItemID; // ItemID of the associated object is in user inventory.
- EObjectUpdateType mLastUpdateType;
- BOOL mLastUpdateCached;
-};
-
-///////////////////
-//
-// Inlines
-//
-//
-
-inline void LLViewerObject::setRotation(const LLQuaternion& quat, BOOL damped)
-{
- LLPrimitive::setRotation(quat);
- setChanged(ROTATED | SILHOUETTE);
- updateDrawable(damped);
-}
-
-inline void LLViewerObject::setRotation(const F32 x, const F32 y, const F32 z, BOOL damped)
-{
- LLPrimitive::setRotation(x, y, z);
- setChanged(ROTATED | SILHOUETTE);
- updateDrawable(damped);
-}
-
-class LLViewerObjectMedia
-{
-public:
- LLViewerObjectMedia() : mMediaURL(), mPassedWhitelist(FALSE), mMediaType(0) { }
-
- std::string mMediaURL; // for web pages on surfaces, one per prim
- BOOL mPassedWhitelist; // user has OK'd display
- U8 mMediaType; // see LLTextureEntry::WEB_PAGE, etc.
-};
-
-// subclass of viewer object that can be added to particle partitions
-class LLAlphaObject : public LLViewerObject
-{
-public:
- LLAlphaObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
- : LLViewerObject(id,pcode,regionp)
- { mDepth = 0.f; }
-
- virtual F32 getPartSize(S32 idx);
- virtual void getGeometry(S32 idx,
- LLStrider<LLVector3>& verticesp,
- LLStrider<LLVector3>& normalsp,
- LLStrider<LLVector2>& texcoordsp,
- LLStrider<LLColor4U>& colorsp,
- LLStrider<U16>& indicesp) = 0;
-
- F32 mDepth;
-};
-
-class LLStaticViewerObject : public LLViewerObject
-{
-public:
- LLStaticViewerObject(const LLUUID& id, const LLPCode pcode, LLViewerRegion* regionp, BOOL is_global = FALSE)
- : LLViewerObject(id,pcode,regionp, is_global)
- { }
-
- virtual void updateDrawable(BOOL force_damped);
-};
-
-
-#endif
+/**
+ * @file llviewerobject.h
+ * @brief Description of LLViewerObject class, which is the base class for most objects in the viewer.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLVIEWEROBJECT_H
+#define LL_LLVIEWEROBJECT_H
+
+#include <map>
+
+#include "llassetstorage.h"
+#include "lldarrayptr.h"
+#include "llhudicon.h"
+#include "llinventory.h"
+#include "llrefcount.h"
+#include "llmemtype.h"
+#include "llprimitive.h"
+#include "lluuid.h"
+#include "llvoinventorylistener.h"
+#include "object_flags.h"
+#include "llquaternion.h"
+#include "v3dmath.h"
+#include "v3math.h"
+#include "llvertexbuffer.h"
+#include "llaccountingquota.h"
+
+class LLAgent; // TODO: Get rid of this.
+class LLAudioSource;
+class LLAudioSourceVO;
+class LLBBox;
+class LLDataPacker;
+class LLColor4;
+class LLFrameTimer;
+class LLDrawable;
+class LLHost;
+class LLHUDText;
+class LLWorld;
+class LLNameValue;
+class LLNetMap;
+class LLMessageSystem;
+class LLPartSysData;
+class LLPrimitive;
+class LLPipeline;
+class LLTextureEntry;
+class LLViewerTexture;
+class LLViewerInventoryItem;
+class LLViewerObject;
+class LLViewerPartSourceScript;
+class LLViewerRegion;
+class LLViewerObjectMedia;
+class LLVOInventoryListener;
+class LLVOAvatar;
+
+typedef enum e_object_update_type
+{
+ OUT_FULL,
+ OUT_TERSE_IMPROVED,
+ OUT_FULL_COMPRESSED,
+ OUT_FULL_CACHED,
+ OUT_UNKNOWN,
+} EObjectUpdateType;
+
+
+// callback typedef for inventory
+typedef void (*inventory_callback)(LLViewerObject*,
+ LLInventoryObject::object_list_t*,
+ S32 serial_num,
+ void*);
+
+// a small struct for keeping track of joints
+struct LLVOJointInfo
+{
+ EHavokJointType mJointType;
+ LLVector3 mPivot; // parent-frame
+ // whether the below an axis or anchor (and thus its frame)
+ // depends on the joint type:
+ // HINGE ==> axis=parent-frame
+ // P2P ==> anchor=child-frame
+ LLVector3 mAxisOrAnchor;
+};
+
+// for exporting textured materials from SL
+struct LLMaterialExportInfo
+{
+public:
+ LLMaterialExportInfo(S32 mat_index, S32 texture_index, LLColor4 color) :
+ mMaterialIndex(mat_index), mTextureIndex(texture_index), mColor(color) {};
+
+ S32 mMaterialIndex;
+ S32 mTextureIndex;
+ LLColor4 mColor;
+};
+
+//============================================================================
+
+class LLViewerObject : public LLPrimitive, public LLRefCount, public LLGLUpdate
+{
+protected:
+ ~LLViewerObject(); // use unref()
+
+ // TomY: Provide for a list of extra parameter structures, mapped by structure name
+ struct ExtraParameter
+ {
+ BOOL in_use;
+ LLNetworkData *data;
+ };
+ std::map<U16, ExtraParameter*> mExtraParameterList;
+
+public:
+ typedef std::list<LLPointer<LLViewerObject> > child_list_t;
+ typedef std::list<LLPointer<LLViewerObject> > vobj_list_t;
+
+ typedef const child_list_t const_child_list_t;
+
+ LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp, BOOL is_global = FALSE);
+ MEM_TYPE_NEW(LLMemType::MTYPE_OBJECT);
+
+ virtual void markDead(); // Mark this object as dead, and clean up its references
+ BOOL isDead() const {return mDead;}
+ BOOL isOrphaned() const { return mOrphaned; }
+ BOOL isParticleSource() const;
+
+ virtual LLVOAvatar* asAvatar();
+
+ static void initVOClasses();
+ static void cleanupVOClasses();
+
+ void addNVPair(const std::string& data);
+ BOOL removeNVPair(const std::string& name);
+ LLNameValue* getNVPair(const std::string& name) const; // null if no name value pair by that name
+
+ // Object create and update functions
+ virtual BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
+
+ // Types of media we can associate
+ enum { MEDIA_NONE = 0, MEDIA_SET = 1 };
+
+ // Return codes for processUpdateMessage
+ enum {
+ MEDIA_URL_REMOVED = 0x1,
+ MEDIA_URL_ADDED = 0x2,
+ MEDIA_URL_UPDATED = 0x4,
+ MEDIA_FLAGS_CHANGED = 0x8,
+ INVALID_UPDATE = 0x80000000
+ };
+
+ virtual U32 processUpdateMessage(LLMessageSystem *mesgsys,
+ void **user_data,
+ U32 block_num,
+ const EObjectUpdateType update_type,
+ LLDataPacker *dp);
+
+
+ virtual BOOL isActive() const; // Whether this object needs to do an idleUpdate.
+ BOOL onActiveList() const {return mOnActiveList;}
+ void setOnActiveList(BOOL on_active) { mOnActiveList = on_active; }
+
+ virtual BOOL isAttachment() const { return FALSE; }
+ virtual LLVOAvatar* getAvatar() const; //get the avatar this object is attached to, or NULL if object is not an attachment
+ virtual BOOL isHUDAttachment() const { return FALSE; }
+ virtual void updateRadius() {};
+ virtual F32 getVObjRadius() const; // default implemenation is mDrawable->getRadius()
+
+ BOOL isJointChild() const { return mJointInfo ? TRUE : FALSE; }
+ EHavokJointType getJointType() const { return mJointInfo ? mJointInfo->mJointType : HJT_INVALID; }
+ // for jointed and other parent-relative hacks
+ LLViewerObject* getSubParent();
+ const LLViewerObject* getSubParent() const;
+
+ // Object visiblility and GPW functions
+ virtual void setPixelAreaAndAngle(LLAgent &agent); // Override to generate accurate apparent angle and area
+
+ virtual U32 getNumVertices() const;
+ virtual U32 getNumIndices() const;
+ S32 getNumFaces() const { return mNumFaces; }
+
+ // Graphical stuff for objects - maybe broken out into render class later?
+ virtual void updateTextures();
+ virtual void boostTexturePriority(BOOL boost_children = TRUE); // When you just want to boost priority of this object
+
+ virtual LLDrawable* createDrawable(LLPipeline *pipeline);
+ virtual BOOL updateGeometry(LLDrawable *drawable);
+ virtual void updateGL();
+ virtual void updateFaceSize(S32 idx);
+ virtual BOOL updateLOD();
+ virtual BOOL setDrawableParent(LLDrawable* parentp);
+ F32 getRotTime() { return mRotTime; }
+ void resetRot();
+ void applyAngularVelocity(F32 dt);
+
+ void setLineWidthForWindowSize(S32 window_width);
+
+ static void increaseArrowLength(); // makes axis arrows for selections longer
+ static void decreaseArrowLength(); // makes axis arrows for selections shorter
+
+ // Accessor functions
+ LLViewerRegion* getRegion() const { return mRegionp; }
+
+ BOOL isSelected() const { return mUserSelected; }
+ virtual void setSelected(BOOL sel) { mUserSelected = sel; mRotTime = 0.f;}
+
+ const LLUUID &getID() const { return mID; }
+ U32 getLocalID() const { return mLocalID; }
+ U32 getCRC() const { return mTotalCRC; }
+
+ virtual BOOL isFlexible() const { return FALSE; }
+ virtual BOOL isSculpted() const { return FALSE; }
+ virtual BOOL isMesh() const { return FALSE; }
+ virtual BOOL hasLightTexture() const { return FALSE; }
+
+ // This method returns true if the object is over land owned by
+ // the agent, one of its groups, or it encroaches and
+ // anti-encroachment is enabled
+ bool isReturnable();
+
+ /*
+ // This method will scan through this object, and then query the
+ // selection manager to see if the local agent probably has the
+ // ability to modify the object. Since this calls into the
+ // selection manager, you should avoid calling this method from
+ // there.
+ BOOL isProbablyModifiable() const;
+ */
+
+ virtual BOOL setParent(LLViewerObject* parent);
+ virtual void addChild(LLViewerObject *childp);
+ virtual void removeChild(LLViewerObject *childp);
+ const_child_list_t& getChildren() const { return mChildList; }
+ S32 numChildren() const { return mChildList.size(); }
+ void addThisAndAllChildren(std::vector<LLViewerObject*>& objects);
+ void addThisAndNonJointChildren(std::vector<LLViewerObject*>& objects);
+ BOOL isChild(LLViewerObject *childp) const;
+ BOOL isSeat() const;
+
+
+ //detect if given line segment (in agent space) intersects with this viewer object.
+ //returns TRUE if intersection detected and returns information about intersection
+ virtual BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
+ S32 face = -1, // which face to check, -1 = ALL_SIDES
+ BOOL pick_transparent = FALSE,
+ S32* face_hit = NULL, // which face was hit
+ LLVector3* intersection = NULL, // return the intersection point
+ LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
+ LLVector3* normal = NULL, // return the surface normal at the intersection point
+ LLVector3* bi_normal = NULL // return the surface bi-normal at the intersection point
+ );
+
+ virtual BOOL lineSegmentBoundingBox(const LLVector3& start, const LLVector3& end);
+
+ virtual const LLVector3d getPositionGlobal() const;
+ virtual const LLVector3 &getPositionRegion() const;
+ virtual const LLVector3 getPositionEdit() const;
+ virtual const LLVector3 &getPositionAgent() const;
+ virtual const LLVector3 getRenderPosition() const;
+
+ virtual const LLVector3 getPivotPositionAgent() const; // Usually = to getPositionAgent, unless like flex objects it's not
+
+ LLViewerObject* getRootEdit() const;
+
+ const LLQuaternion getRotationRegion() const;
+ const LLQuaternion getRotationEdit() const;
+ const LLQuaternion getRenderRotation() const;
+ virtual const LLMatrix4 getRenderMatrix() const;
+
+ void setPosition(const LLVector3 &pos, BOOL damped = FALSE);
+ void setPositionGlobal(const LLVector3d &position, BOOL damped = FALSE);
+ void setPositionRegion(const LLVector3 &position, BOOL damped = FALSE);
+ void setPositionEdit(const LLVector3 &position, BOOL damped = FALSE);
+ void setPositionAgent(const LLVector3 &pos_agent, BOOL damped = FALSE);
+ void setPositionParent(const LLVector3 &pos_parent, BOOL damped = FALSE);
+ void setPositionAbsoluteGlobal( const LLVector3d &pos_global, BOOL damped = FALSE );
+
+ virtual const LLMatrix4& getWorldMatrix(LLXformMatrix* xform) const { return xform->getWorldMatrix(); }
+
+ inline void setRotation(const F32 x, const F32 y, const F32 z, BOOL damped = FALSE);
+ inline void setRotation(const LLQuaternion& quat, BOOL damped = FALSE);
+ void sendRotationUpdate() const;
+
+ /*virtual*/ void setNumTEs(const U8 num_tes);
+ /*virtual*/ void setTE(const U8 te, const LLTextureEntry &texture_entry);
+ /*virtual*/ S32 setTETexture(const U8 te, const LLUUID &uuid);
+ S32 setTETextureCore(const U8 te, const LLUUID& uuid, LLHost host);
+ /*virtual*/ S32 setTEColor(const U8 te, const LLColor3 &color);
+ /*virtual*/ S32 setTEColor(const U8 te, const LLColor4 &color);
+ /*virtual*/ S32 setTEScale(const U8 te, const F32 s, const F32 t);
+ /*virtual*/ S32 setTEScaleS(const U8 te, const F32 s);
+ /*virtual*/ S32 setTEScaleT(const U8 te, const F32 t);
+ /*virtual*/ S32 setTEOffset(const U8 te, const F32 s, const F32 t);
+ /*virtual*/ S32 setTEOffsetS(const U8 te, const F32 s);
+ /*virtual*/ S32 setTEOffsetT(const U8 te, const F32 t);
+ /*virtual*/ S32 setTERotation(const U8 te, const F32 r);
+ /*virtual*/ S32 setTEBumpmap(const U8 te, const U8 bump );
+ /*virtual*/ S32 setTETexGen(const U8 te, const U8 texgen );
+ /*virtual*/ S32 setTEMediaTexGen(const U8 te, const U8 media ); // *FIXME: this confusingly acts upon a superset of setTETexGen's flags without absorbing its semantics
+ /*virtual*/ S32 setTEShiny(const U8 te, const U8 shiny );
+ /*virtual*/ S32 setTEFullbright(const U8 te, const U8 fullbright );
+ /*virtual*/ S32 setTEMediaFlags(const U8 te, const U8 media_flags );
+ /*virtual*/ S32 setTEGlow(const U8 te, const F32 glow);
+ /*virtual*/ BOOL setMaterial(const U8 material);
+ virtual void setTEImage(const U8 te, LLViewerTexture *imagep); // Not derived from LLPrimitive
+ void changeTEImage(S32 index, LLViewerTexture* new_image) ;
+ LLViewerTexture *getTEImage(const U8 te) const;
+
+ void fitFaceTexture(const U8 face);
+ void sendTEUpdate() const; // Sends packed representation of all texture entry information
+
+ virtual void setScale(const LLVector3 &scale, BOOL damped = FALSE);
+
+ virtual F32 getStreamingCost(S32* bytes = NULL, S32* visible_bytes = NULL);
+ virtual U32 getTriangleCount();
+ virtual U32 getHighLODTriangleCount();
+
+ void setObjectCost(F32 cost);
+ F32 getObjectCost();
+
+ void setLinksetCost(F32 cost);
+ F32 getLinksetCost();
+
+ void setPhysicsCost(F32 cost);
+ F32 getPhysicsCost();
+
+ void setLinksetPhysicsCost(F32 cost);
+ F32 getLinksetPhysicsCost();
+
+ void sendShapeUpdate();
+
+ U8 getState() { return mState; }
+
+ F32 getAppAngle() const { return mAppAngle; }
+ F32 getPixelArea() const { return mPixelArea; }
+ void setPixelArea(F32 area) { mPixelArea = area; }
+ F32 getMaxScale() const;
+ F32 getMidScale() const;
+ F32 getMinScale() const;
+
+ // Owner id is this object's owner
+ void setAttachedSound(const LLUUID &audio_uuid, const LLUUID& owner_id, const F32 gain, const U8 flags);
+ void adjustAudioGain(const F32 gain);
+ void clearAttachedSound() { mAudioSourcep = NULL; }
+
+ // Create if necessary
+ LLAudioSource *getAudioSource(const LLUUID& owner_id);
+ bool isAudioSource() {return mAudioSourcep != NULL;}
+
+ U8 getMediaType() const;
+ void setMediaType(U8 media_type);
+
+ std::string getMediaURL() const;
+ void setMediaURL(const std::string& media_url);
+
+ BOOL getMediaPassedWhitelist() const;
+ void setMediaPassedWhitelist(BOOL passed);
+
+ void sendMaterialUpdate() const;
+
+ void setCanSelect(BOOL canSelect);
+
+ void setDebugText(const std::string &utf8text);
+ void setIcon(LLViewerTexture* icon_image);
+ void clearIcon();
+
+ void markForUpdate(BOOL priority);
+ void updateVolume(const LLVolumeParams& volume_params);
+ virtual void updateSpatialExtents(LLVector4a& min, LLVector4a& max);
+ virtual F32 getBinRadius();
+
+ LLBBox getBoundingBoxAgent() const;
+
+ void updatePositionCaches() const; // Update the global and region position caches from the object (and parent's) xform.
+ void updateText(); // update text label position
+ virtual void updateDrawable(BOOL force_damped); // force updates on static objects
+
+ void setDrawableState(U32 state, BOOL recursive = TRUE);
+ void clearDrawableState(U32 state, BOOL recursive = TRUE);
+
+ // Called when the drawable shifts
+ virtual void onShift(const LLVector4a &shift_vector) { }
+
+ //////////////////////////////////////
+ //
+ // Inventory methods
+ //
+
+ // This function is called when someone is interested in a viewer
+ // object's inventory. The callback is called as soon as the
+ // viewer object has the inventory stored locally.
+ void registerInventoryListener(LLVOInventoryListener* listener, void* user_data);
+ void removeInventoryListener(LLVOInventoryListener* listener);
+ BOOL isInventoryPending() { return mInventoryPending; }
+ void clearInventoryListeners();
+ void requestInventory();
+ void fetchInventoryFromServer();
+ static void processTaskInv(LLMessageSystem* msg, void** user_data);
+ void removeInventory(const LLUUID& item_id);
+
+ // The updateInventory() call potentially calls into the selection
+ // manager, so do no call updateInventory() from the selection
+ // manager until we have better iterators.
+ void updateInventory(LLViewerInventoryItem* item, U8 key, bool is_new);
+ void updateInventoryLocal(LLInventoryItem* item, U8 key); // Update without messaging.
+ LLInventoryObject* getInventoryObject(const LLUUID& item_id);
+ void getInventoryContents(LLInventoryObject::object_list_t& objects);
+ LLInventoryObject* getInventoryRoot();
+ LLViewerInventoryItem* getInventoryItemByAsset(const LLUUID& asset_id);
+ S16 getInventorySerial() const { return mInventorySerialNum; }
+
+ // These functions does viewer-side only object inventory modifications
+ void updateViewerInventoryAsset(
+ const LLViewerInventoryItem* item,
+ const LLUUID& new_asset);
+
+ // This function will make sure that we refresh the inventory.
+ void dirtyInventory();
+ BOOL isInventoryDirty() { return mInventoryDirty; }
+
+ // save a script, which involves removing the old one, and rezzing
+ // in the new one. This method should be called with the asset id
+ // of the new and old script AFTER the bytecode has been saved.
+ void saveScript(const LLViewerInventoryItem* item, BOOL active, bool is_new);
+
+ // move an inventory item out of the task and into agent
+ // inventory. This operation is based on messaging. No permissions
+ // checks are made on the viewer - the server will double check.
+ void moveInventory(const LLUUID& agent_folder, const LLUUID& item_id);
+
+ // Find the number of instances of this object's inventory that are of the given type
+ S32 countInventoryContents( LLAssetType::EType type );
+
+ BOOL permAnyOwner() const;
+ BOOL permYouOwner() const;
+ BOOL permGroupOwner() const;
+ BOOL permOwnerModify() const;
+ BOOL permModify() const;
+ BOOL permCopy() const;
+ BOOL permMove() const;
+ BOOL permTransfer() const;
+ inline BOOL usePhysics() const { return ((mFlags & FLAGS_USE_PHYSICS) != 0); }
+ inline BOOL flagScripted() const { return ((mFlags & FLAGS_SCRIPTED) != 0); }
+ inline BOOL flagHandleTouch() const { return ((mFlags & FLAGS_HANDLE_TOUCH) != 0); }
+ inline BOOL flagTakesMoney() const { return ((mFlags & FLAGS_TAKES_MONEY) != 0); }
+ inline BOOL flagPhantom() const { return ((mFlags & FLAGS_PHANTOM) != 0); }
+ inline BOOL flagInventoryEmpty() const { return ((mFlags & FLAGS_INVENTORY_EMPTY) != 0); }
+ inline BOOL flagCastShadows() const { return ((mFlags & FLAGS_CAST_SHADOWS) != 0); }
+ inline BOOL flagAllowInventoryAdd() const { return ((mFlags & FLAGS_ALLOW_INVENTORY_DROP) != 0); }
+ inline BOOL flagTemporary() const { return ((mFlags & FLAGS_TEMPORARY) != 0); }
+ inline BOOL flagTemporaryOnRez() const { return ((mFlags & FLAGS_TEMPORARY_ON_REZ) != 0); }
+ inline BOOL flagAnimSource() const { return ((mFlags & FLAGS_ANIM_SOURCE) != 0); }
+ inline BOOL flagCameraSource() const { return ((mFlags & FLAGS_CAMERA_SOURCE) != 0); }
+ inline BOOL flagCameraDecoupled() const { return ((mFlags & FLAGS_CAMERA_DECOUPLED) != 0); }
+ inline BOOL flagObjectMove() const { return ((mFlags & FLAGS_OBJECT_MOVE) != 0); }
+
+ U8 getPhysicsShapeType() const;
+ inline F32 getPhysicsGravity() const { return mPhysicsGravity; }
+ inline F32 getPhysicsFriction() const { return mPhysicsFriction; }
+ inline F32 getPhysicsDensity() const { return mPhysicsDensity; }
+ inline F32 getPhysicsRestitution() const { return mPhysicsRestitution; }
+
+ bool getIncludeInSearch() const;
+ void setIncludeInSearch(bool include_in_search);
+
+ // Does "open" object menu item apply?
+ BOOL allowOpen() const;
+
+ void setClickAction(U8 action) { mClickAction = action; }
+ U8 getClickAction() const { return mClickAction; }
+ bool specialHoverCursor() const; // does it have a special hover cursor?
+
+ void setRegion(LLViewerRegion *regionp);
+ virtual void updateRegion(LLViewerRegion *regionp);
+
+ void updateFlags(BOOL physics_changed = FALSE);
+ BOOL setFlags(U32 flag, BOOL state);
+ void setPhysicsShapeType(U8 type);
+ void setPhysicsGravity(F32 gravity);
+ void setPhysicsFriction(F32 friction);
+ void setPhysicsDensity(F32 density);
+ void setPhysicsRestitution(F32 restitution);
+
+ virtual void dump() const;
+ static U32 getNumZombieObjects() { return sNumZombieObjects; }
+
+ void printNameValuePairs() const;
+
+ virtual S32 getLOD() const { return 3; }
+ virtual U32 getPartitionType() const;
+ virtual void dirtySpatialGroup(BOOL priority = FALSE) const;
+ virtual void dirtyMesh();
+
+ virtual LLNetworkData* getParameterEntry(U16 param_type) const;
+ virtual bool setParameterEntry(U16 param_type, const LLNetworkData& new_value, bool local_origin);
+ virtual BOOL getParameterEntryInUse(U16 param_type) const;
+ virtual bool setParameterEntryInUse(U16 param_type, BOOL in_use, bool local_origin);
+ // Called when a parameter is changed
+ virtual void parameterChanged(U16 param_type, bool local_origin);
+ virtual void parameterChanged(U16 param_type, LLNetworkData* data, BOOL in_use, bool local_origin);
+
+ friend class LLViewerObjectList;
+ friend class LLViewerMediaList;
+
+public:
+ //counter-translation
+ void resetChildrenPosition(const LLVector3& offset, BOOL simplified = FALSE) ;
+ //counter-rotation
+ void resetChildrenRotationAndPosition(const std::vector<LLQuaternion>& rotations,
+ const std::vector<LLVector3>& positions) ;
+ void saveUnselectedChildrenRotation(std::vector<LLQuaternion>& rotations) ;
+ void saveUnselectedChildrenPosition(std::vector<LLVector3>& positions) ;
+ std::vector<LLVector3> mUnselectedChildrenPositions ;
+
+private:
+ ExtraParameter* createNewParameterEntry(U16 param_type);
+ ExtraParameter* getExtraParameterEntry(U16 param_type) const;
+ ExtraParameter* getExtraParameterEntryCreate(U16 param_type);
+ bool unpackParameterEntry(U16 param_type, LLDataPacker *dp);
+
+ // This function checks to see if the given media URL has changed its version
+ // and the update wasn't due to this agent's last action.
+ U32 checkMediaURL(const std::string &media_url);
+
+ // Motion prediction between updates
+ void interpolateLinearMotion(const F64 & time, const F32 & dt);
+
+public:
+ //
+ // Viewer-side only types - use the LL_PCODE_APP mask.
+ //
+ typedef enum e_vo_types
+ {
+ LL_VO_CLOUDS = LL_PCODE_APP | 0x20,
+ LL_VO_SURFACE_PATCH = LL_PCODE_APP | 0x30,
+ LL_VO_WL_SKY = LL_PCODE_APP | 0x40,
+ LL_VO_SQUARE_TORUS = LL_PCODE_APP | 0x50,
+ LL_VO_SKY = LL_PCODE_APP | 0x60,
+ LL_VO_VOID_WATER = LL_PCODE_APP | 0x70,
+ LL_VO_WATER = LL_PCODE_APP | 0x80,
+ LL_VO_GROUND = LL_PCODE_APP | 0x90,
+ LL_VO_PART_GROUP = LL_PCODE_APP | 0xa0,
+ LL_VO_TRIANGLE_TORUS = LL_PCODE_APP | 0xb0,
+ LL_VO_HUD_PART_GROUP = LL_PCODE_APP | 0xc0,
+ } EVOType;
+
+ typedef enum e_physics_shape_types
+ {
+ PHYSICS_SHAPE_PRIM = 0,
+ PHYSICS_SHAPE_NONE,
+ PHYSICS_SHAPE_CONVEX_HULL,
+ } EPhysicsShapeType;
+
+ LLUUID mID;
+
+ // unique within region, not unique across regions
+ // Local ID = 0 is not used
+ U32 mLocalID;
+
+ // Last total CRC received from sim, used for caching
+ U32 mTotalCRC;
+
+ LLPointer<LLViewerTexture> *mTEImages;
+
+ // Selection, picking and rendering variables
+ U32 mGLName; // GL "name" used by selection code
+ BOOL mbCanSelect; // true if user can select this object by clicking
+
+ // Grabbed from UPDATE_FLAGS
+ U32 mFlags;
+
+ // Sent to sim in UPDATE_FLAGS, received in ObjectPhysicsProperties
+ U8 mPhysicsShapeType;
+ F32 mPhysicsGravity;
+ F32 mPhysicsFriction;
+ F32 mPhysicsDensity;
+ F32 mPhysicsRestitution;
+
+
+ // Pipeline classes
+ LLPointer<LLDrawable> mDrawable;
+
+ // Band-aid to select object after all creation initialization is done
+ BOOL mCreateSelected;
+
+ // Replace textures with web pages on this object while drawing
+ BOOL mRenderMedia;
+
+ // In bits
+ S32 mBestUpdatePrecision;
+
+ // TODO: Make all this stuff private. JC
+ LLPointer<LLHUDText> mText;
+ LLPointer<LLHUDIcon> mIcon;
+
+ static BOOL sUseSharedDrawables;
+
+protected:
+ // delete an item in the inventory, but don't tell the
+ // server. This is used internally by remove, update, and
+ // savescript.
+ void deleteInventoryItem(const LLUUID& item_id);
+
+ // do the update/caching logic. called by saveScript and
+ // updateInventory.
+ void doUpdateInventory(LLPointer<LLViewerInventoryItem>& item, U8 key, bool is_new);
+
+
+ static LLViewerObject *createObject(const LLUUID &id, LLPCode pcode, LLViewerRegion *regionp);
+
+ BOOL setData(const U8 *datap, const U32 data_size);
+
+ // Hide or show HUD, icon and particles
+ void hideExtraDisplayItems( BOOL hidden );
+
+ //////////////////////////
+ //
+ // inventory functionality
+ //
+
+ static void processTaskInvFile(void** user_data, S32 error_code, LLExtStat ext_status);
+ void loadTaskInvFile(const std::string& filename);
+ void doInventoryCallback();
+
+ BOOL isOnMap();
+
+ void unpackParticleSource(const S32 block_num, const LLUUID& owner_id);
+ void unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id);
+ void deleteParticleSource();
+ void setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id);
+
+public:
+ void updateQuota( const SelectionQuota& quota );
+ const SelectionQuota& getQuota( void ) { return mSelectionQuota; }
+
+private:
+ void setNameValueList(const std::string& list); // clears nv pairs and then individually adds \n separated NV pairs from \0 terminated string
+ void deleteTEImages(); // correctly deletes list of images
+
+protected:
+ typedef std::map<char *, LLNameValue *> name_value_map_t;
+ name_value_map_t mNameValuePairs; // Any name-value pairs stored by script
+
+ child_list_t mChildList;
+
+ F64 mLastInterpUpdateSecs; // Last update for purposes of interpolation
+ F64 mLastMessageUpdateSecs; // Last update from a message from the simulator
+ TPACKETID mLatestRecvPacketID; // Latest time stamp on message from simulator
+
+ // extra data sent from the sim...currently only used for tree species info
+ U8* mData;
+
+ LLPointer<LLViewerPartSourceScript> mPartSourcep; // Particle source associated with this object.
+ LLAudioSourceVO* mAudioSourcep;
+ F32 mAudioGain;
+
+ F32 mAppAngle; // Apparent visual arc in degrees
+ F32 mPixelArea; // Apparent area in pixels
+
+ // This is the object's inventory from the viewer's perspective.
+ LLInventoryObject::object_list_t* mInventory;
+ class LLInventoryCallbackInfo
+ {
+ public:
+ ~LLInventoryCallbackInfo();
+ LLVOInventoryListener* mListener;
+ void* mInventoryData;
+ };
+ typedef std::list<LLInventoryCallbackInfo*> callback_list_t;
+ callback_list_t mInventoryCallbacks;
+ S16 mInventorySerialNum;
+
+ LLViewerRegion *mRegionp; // Region that this object belongs to.
+ BOOL mInventoryPending;
+ BOOL mInventoryDirty;
+ BOOL mDead;
+ BOOL mOrphaned; // This is an orphaned child
+ BOOL mUserSelected; // Cached user select information
+ BOOL mOnActiveList;
+ BOOL mOnMap; // On the map.
+ BOOL mStatic; // Object doesn't move.
+ S32 mNumFaces;
+
+ F32 mTimeDilation; // Time dilation sent with the object.
+ F32 mRotTime; // Amount (in seconds) that object has rotated according to angular velocity (llSetTargetOmega)
+ LLQuaternion mLastRot; // last rotation received from the simulator
+
+ LLVOJointInfo* mJointInfo;
+ U8 mState; // legacy
+ LLViewerObjectMedia* mMedia; // NULL if no media associated
+ U8 mClickAction;
+ F32 mObjectCost; //resource cost of this object or -1 if unknown
+ F32 mLinksetCost;
+ F32 mPhysicsCost;
+ F32 mLinksetPhysicsCost;
+
+ SelectionQuota mSelectionQuota;
+
+ bool mCostStale;
+ mutable bool mPhysicsShapeUnknown;
+
+ static U32 sNumZombieObjects; // Objects which are dead, but not deleted
+
+ static BOOL sMapDebug; // Map render mode
+ static LLColor4 sEditSelectColor;
+ static LLColor4 sNoEditSelectColor;
+ static F32 sCurrentPulse;
+ static BOOL sPulseEnabled;
+
+ static S32 sAxisArrowLength;
+
+ // These two caches are only correct for non-parented objects right now!
+ mutable LLVector3 mPositionRegion;
+ mutable LLVector3 mPositionAgent;
+
+ static void setPhaseOutUpdateInterpolationTime(F32 value) { sPhaseOutUpdateInterpolationTime = (F64) value; }
+ static void setMaxUpdateInterpolationTime(F32 value) { sMaxUpdateInterpolationTime = (F64) value; }
+
+ static void setVelocityInterpolate(BOOL value) { sVelocityInterpolate = value; }
+ static void setPingInterpolate(BOOL value) { sPingInterpolate = value; }
+
+private:
+ static S32 sNumObjects;
+
+ static F64 sPhaseOutUpdateInterpolationTime; // For motion interpolation
+ static F64 sMaxUpdateInterpolationTime; // For motion interpolation
+
+ static BOOL sVelocityInterpolate;
+ static BOOL sPingInterpolate;
+
+ //--------------------------------------------------------------------
+ // For objects that are attachments
+ //--------------------------------------------------------------------
+public:
+ const LLUUID &getAttachmentItemID() const;
+ void setAttachmentItemID(const LLUUID &id);
+ const LLUUID &extractAttachmentItemID(); // find&set the inventory item ID of the attached object
+ EObjectUpdateType getLastUpdateType() const;
+ void setLastUpdateType(EObjectUpdateType last_update_type);
+ BOOL getLastUpdateCached() const;
+ void setLastUpdateCached(BOOL last_update_cached);
+
+private:
+ LLUUID mAttachmentItemID; // ItemID of the associated object is in user inventory.
+ EObjectUpdateType mLastUpdateType;
+ BOOL mLastUpdateCached;
+};
+
+///////////////////
+//
+// Inlines
+//
+//
+
+inline void LLViewerObject::setRotation(const LLQuaternion& quat, BOOL damped)
+{
+ LLPrimitive::setRotation(quat);
+ setChanged(ROTATED | SILHOUETTE);
+ updateDrawable(damped);
+}
+
+inline void LLViewerObject::setRotation(const F32 x, const F32 y, const F32 z, BOOL damped)
+{
+ LLPrimitive::setRotation(x, y, z);
+ setChanged(ROTATED | SILHOUETTE);
+ updateDrawable(damped);
+}
+
+class LLViewerObjectMedia
+{
+public:
+ LLViewerObjectMedia() : mMediaURL(), mPassedWhitelist(FALSE), mMediaType(0) { }
+
+ std::string mMediaURL; // for web pages on surfaces, one per prim
+ BOOL mPassedWhitelist; // user has OK'd display
+ U8 mMediaType; // see LLTextureEntry::WEB_PAGE, etc.
+};
+
+// subclass of viewer object that can be added to particle partitions
+class LLAlphaObject : public LLViewerObject
+{
+public:
+ LLAlphaObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
+ : LLViewerObject(id,pcode,regionp)
+ { mDepth = 0.f; }
+
+ virtual F32 getPartSize(S32 idx);
+ virtual void getGeometry(S32 idx,
+ LLStrider<LLVector3>& verticesp,
+ LLStrider<LLVector3>& normalsp,
+ LLStrider<LLVector2>& texcoordsp,
+ LLStrider<LLColor4U>& colorsp,
+ LLStrider<U16>& indicesp) = 0;
+
+ F32 mDepth;
+};
+
+class LLStaticViewerObject : public LLViewerObject
+{
+public:
+ LLStaticViewerObject(const LLUUID& id, const LLPCode pcode, LLViewerRegion* regionp, BOOL is_global = FALSE)
+ : LLViewerObject(id,pcode,regionp, is_global)
+ { }
+
+ virtual void updateDrawable(BOOL force_damped);
+};
+
+
+#endif
diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml
index dce55dae12..a24306456a 100644
--- a/indra/newview/skins/default/xui/en/floater_model_preview.xml
+++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml
@@ -1,547 +1,547 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<floater can_close="true" can_drag_on_left="false" can_minimize="false"
- can_resize="true" height="550" min_height="550" min_width="620"
- name="Model Preview" title="Upload Model" width="620">
-
- <string name="status_idle">Idle</string>
- <string name="status_reading_file">Loading...</string>
- <string name="status_generating_meshes">Generating Meshes...</string>
- <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string>
- <string name="high">High</string>
- <string name="medium">Medium</string>
- <string name="low">Low</string>
- <string name="lowest">Lowest</string>
- <string name="mesh_status_good">Ship it!</string>
- <string name="mesh_status_na">N/A</string>
- <string name="mesh_status_none">None</string>
- <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string>
- <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string>
- <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string>
- <string name="mesh_status_missing_lod">Missing required level of detail.</string>
- <string name="layer_all">All</string> <!-- Text to display in physics layer combo box for "all layers" -->
- <string name="decomposing">Analyzing...</string>
- <string name="simplifying">Simplifying...</string>
-
-
- <text left="15" bottom="25" follows="top|left" height="15" name="name_label">
- Name:
- </text>
- <line_editor bottom_delta="20" follows="top|left|right" height="19" max_length_bytes="64"
- name="description_form" prevalidate_callback="ascii" width="290" />
-
- <text bottom_delta="20" left="15" follows="left|top" height="15" name="lod_label">
- Preview:
- </text>
- <combo_box bottom_delta="20" follows="left|top" height="18"
- name="preview_lod_combo" width="240" tool_tip="LOD to view in preview render">
- <combo_item name="high">
- Level of Detail: High
- </combo_item>
- <combo_item name="medium">
- Level of Detail: Medium
- </combo_item>
- <combo_item name="low">
- Level of Detail: Low
- </combo_item>
- <combo_item name="lowest">
- Level of Detail: Lowest
- </combo_item>
- </combo_box>
-
- <menu_button follows="top|left"
- image_hover_unselected="Toolbar_Left_Over"
- image_overlay="OptionsMenu_Off"
- image_selected="Toolbar_Left_Selected"
- image_unselected="Toolbar_Left_Off"
- layout="topleft"
- left_pad="5"
- name="options_gear_btn"
- width="31"
- height="25"/>
- <!-- Placeholder panel for 3D preview render -->
- <panel
- name="preview_panel"
- left="15"
- bevel_style="none"
- border_style="line"
- border="true"
- width="290"
- height="290"
- follows="all"/>
-
- <text bottom_delta="25" left="25" width="100" follows="bottom|left">Upload Details</text>
- <panel top_pad="5" border="true" left="15" width="290" height="70" follows="bottom|left"
- bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
- <text left="25" follows="bottom|left" width="140" height="15" name="streaming cost">
- Resource Cost: [COST]
- </text>
- <text left="25" top_pad="5" width="140" follows="bottom|left" height="15" name="physics cost">
- Physics Cost: [COST]
- </text>
- <text left="25" top_pad="5" follows="bottom|left" height="15" name="upload fee">
- Upload Fee: N/A
- </text>
- </panel>
-
- <text left="10" bottom="540" width="290" height="15" follows="bottom|left|right" name="status">[STATUS]</text>
-
-
- <button bottom="540" left="300" follows="bottom|right" height="20" label="Defaults"
- width="80" name="reset_btn" tool_tip="Reset to defaults"/>
- <button bottom="540" left="430" follows="bottom|right" height="20" label="Upload"
- width="80" name="ok_btn" tool_tip="Upload to simulator"/>
- <button left_pad="10" follows="right|bottom" height="20" width="80" label="Cancel" name="cancel_btn"/>
-
- <tab_container
- follows="right|top|bottom"
- top="15"
- left="310"
- height="470"
- width="300"
- name="import_tab"
- border="true"
- tab_position="top">
-
- <!-- LOD PANEL -->
- <panel
- border="true"
- label="Level of Detail"
- name="lod_panel">
-
- <text left="10" width="240" bottom="20" height="15" follows="left|top" name="lod_table_header">
- Select Level of Detail:
- </text>
-
- <text valign="center" halign="center" bg_visible="true" bottom_delta="16" left="75" width="65" height="18" follows="left|top" value="Triangles"/>
- <text valign="center" halign="center" bg_visible="true" left_pad="0" width="65" height="18" follows="left|top" value="Vertices"/>
- <text valign="center" halign="center" left_pad="0" width="65" bg_visible="true" height="18" follows="left|top" value="Status"/>
-
- <text valign="center" halign="center" bg_visible="true" name="high_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="High"/>
- <text valign="center" halign="center" bg_visible="true" name="high_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
- <text valign="center" halign="center" bg_visible="true" name="high_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
- <text valign="center" halign="center" bg_visible="true" name="high_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
- <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_high" left_delta="20" top_delta="0" />
-
- <text valign="center" halign="center" bg_visible="true" name="medium_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Medium"/>
- <text valign="center" halign="center" bg_visible="true" name="medium_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
- <text valign="center" halign="center" bg_visible="true" name="medium_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
- <text valign="center" halign="center" bg_visible="true" name="medium_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
- <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_medium" left_delta="20" top_delta="0" />
-
- <text valign="center" halign="center" bg_visible="true" name="low_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Low"/>
- <text valign="center" halign="center" bg_visible="true" name="low_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
- <text valign="center" halign="center" bg_visible="true" name="low_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
- <text valign="center" halign="center" bg_visible="true" name="low_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
- <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_low" left_delta="20" top_delta="0" />
-
- <text valign="center" halign="center" bg_visible="true" name="lowest_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Lowest"/>
- <text valign="center" halign="center" bg_visible="true" name="lowest_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
- <text valign="center" halign="center" bg_visible="true" name="lowest_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
- <text valign="center" halign="center" bg_visible="true" name="lowest_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
- <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_lowest" left_delta="20" top_delta="0" />
-
- <text left="10" width="240" height="15" top_pad="15" follows="left|top" name="lod_table_footer">
- Level of Detail: [DETAIL]
- </text>
-
- <icon height="16" width="16" left="20" follows="left|top" name="lod_status_message_icon"/>
- <text left_pad="5" width="200" height="28" follows="left|top" top_pad="-15" wrap="true" name="lod_status_message_text"/>
-
- <text top_pad="-3" left="10" height="15" follows="left|top">
- Mesh
- </text>
-
- <radio_group follows="top|left" height="210" left="30" name="lod_file_or_limit" width="240" value="lod_from_file">
- <radio_item bottom="195" label="Load from file" name="lod_from_file"/>
- <radio_item bottom="150" label="Auto generate" name="lod_auto_generate"/>
- <radio_item bottom="0" label="None" name="lod_none"/>
- </radio_group>
-
- <line_editor follows="left|top" bottom_delta="-170" width="140" left="45" value="" name="lod_file" height="20"/>
- <button bottom_delta="3" name="lod_browse" label="Browse..." left_pad="5" follows="left|top" width="70" height="25"/>
-
- <combo_box follows="top|left" name="lod_mode" top_pad="22" width="100" left="45" height="20">
- <combo_item name="triangle_limit">
- Triangle Limit
- </combo_item>
- <combo_item name="error_threshold">
- Error Threshold
- </combo_item>
- </combo_box>
- <spinner follows="top|left" name="lod_triangle_limit" increment="10" left_pad="5" height="20" width="100" decimal_digits="0" enabled="true"/>
- <spinner left_delta="0" bottom_delta="0" increment="0.01" follows="top|left" name="lod_error_threshold" min_val="0" max_val="100" height="20" width="100" decimal_digits="3" visible="false" enabled="true"/>
-
- <text follows="top|left" name="build_operator_text" left="45" top_pad="10" width="100" height="15">
- Build Operator:
- </text>
- <text follows="top|left" name="queue_mode_text" left_pad="5" width="100" height="15">
- Queue Mode:
- </text>
- <combo_box follows="top|left" name="build_operator" top_pad="5" left="45" width="100" height="20">
- <combo_item name="edge_collapse">
- Edge Collapse
- </combo_item>
- <combo_item name="half_edge_collapse">
- Half Edge Collapse
- </combo_item>
- </combo_box>
-
- <combo_box follows="top|left" name="queue_mode" left_pad="5" width="100" height="20">
- <combo_item name="greedy">
- Greedy
- </combo_item>
- <combo_item name="lazy">
- Lazy
- </combo_item>
- <combo_item name="independent">
- Independent
- </combo_item>
- </combo_box>
-
- <text top_pad="10" name="border_mode_text" left="45" follows="left|top" width="100" height="15">
- Border Mode:
- </text>
-
- <text left_pad="5" name="share_tolderance_text" follows="left|top" width="100" height="15">
- Share Tolerance:
- </text>
-
- <combo_box follows="left|top" left="45" height="20" name="border_mode" width="100">
- <combo_item name="border_unlock">
- Unlock
- </combo_item>
- <combo_item name="border_lock">
- Lock
- </combo_item>
- </combo_box>
- <spinner follows="left|top" name="share_tolerance" left_pad="5" width="100" decimal_digits="5" initial_value="0.00001" height="20"/>
-
- <text left="10" top_pad="35" follows="top|left" width="240" height="15">
- Generate Normals
- </text>
- <text left="35" top_pad="5" follows="top|left" width="100" height="15" name="crease_label">
- Crease Angle:
- </text>
- <spinner follows="top|left" left_pad="5" min_val="0" max_val="180" value="75" width="60" height="20" name="crease_angle"/>
- </panel>
-
- <!-- PANEL -->
- <panel
- border="true"
- label="Physics"
- name="physics_panel">
-
- <!-- PHYSICS GEOMETRY-->
- <panel
- follows="top|left"
- name="physics geometry"
- left="0"
- top="0"
- width="300"
- height="65"
- visible="true"
- border="true"
- bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
-
- <radio_group follows="top|left" top="10" width="240" height="40" name="physics_load_radio" value="physics_load_from_file">
- <radio_item bottom="0" name="physics_load_from_file" label="File:"/>
- <radio_item bottom="23" name="physics_use_lod" label="Use Level of Detail:"/>
- </radio_group>
-
- <combo_box left="180" top="10" follows="left|top" height="18"
- name="physics_lod_combo" width="110" tool_tip="LOD to use for physics shape">
- <combo_item name="physics_lowest">
- Lowest
- </combo_item>
- <combo_item name="physics_low">
- Low
- </combo_item>
- <combo_item name="physics_medium">
- Medium
- </combo_item>
- <combo_item name="physics_high">
- High
- </combo_item>
- </combo_box>
-
- <line_editor follows="left|top" top_pad="5" width="140" left="60" value="" name="physics_file" height="20"/>
- <button left_pad="10" name="physics_browse" label="Browse..." follows="left|top" width="70" height="20"/>
-
- <!--
- <check_box name="physics_optimize" follows="left|top" width="130" left="10" top_pad="5" height="20" label="Optimize"/>
- <check_box name="physics_use_hull" follows="left|top" width="130" left_pad="5" height="20" label="Use Convex Hull"/>
- -->
- </panel>
-
-
- <!-- PHYSICS ANALYSIS-->
- <panel
- follows="top|left"
- name="physics analysis"
- top_pad="0"
- left="0"
- width="300"
- height="130"
- visible="true"
- border="true"
- bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
-
- <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig">
- Step 1: Analysis
- </text>
-
- <text top_pad="5" width="50" follows="top|left" height="15">
- Method:
- </text>
- <combo_box name="Method" follows="top|left" left_pad="5" bottom_delta="2" height="20" width="80"/>
- <text left="160" bottom_delta="-2" width="50" follows="top|left" height="15">
- Quality:
- </text>
- <combo_box name="Decompose Quality" bottom_delta="2" follows="top|left" left_pad="5" height="20" width="80"/>
-
- <slider name="Smooth" left="10" width="280" follows="top|left" top_pad="10" height="20" label="Smooth:"/>
-
- <check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/>
-
- <button left="200" bottom_delta="0" width="90" follows="top|left" label="Analyze" name="Decompose" height="20"/>
- <button left="200" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="decompose_cancel" visble="false" height="20"/>
- </panel>
-
-
- <!-- PHYSICS SIMPLIFICATION -->
- <panel
- follows="top|left"
- name="physics simplification"
- left="0"
- top_pad="0"
- width="300"
- height="150"
- visible="true"
- border="true"
- bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
-
- <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig">
- Step 2: Simplification
- </text>
-
- <text left="10" top_pad="5" height="15" width="140" follows="top|left">
- Method:
- </text>
-
- <combo_box left_pad="5" height="20" width="120" follows="top|left" name="Simplify Method"/>
-
- <slider left="10" name="Combine Quality" label="Passes:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/>
- <slider name="Detail Scale" label="Detail Scale:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/>
- <slider name="Retain%" label="Retain:" label_width="120" width="270" follows="top|left" bottom_delta="0" left_delta="0" visible="false" height="20"/>
- <button left="190" width="90" follows="top|left" label="Simplify" name="Simplify" height="20"/>
- <button left="190" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="simplify_cancel" height="20"/>
-
- </panel>
-
- <!-- INFO PANEL -->
- <panel
- left="0"
- top_pad="0"
- width="300"
- height="100"
- follows="left|top"
- name="physics info"
- visible="true"
- border="true"
- bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
-
- <slider name="physics_explode" follows="top|left" top="10" left="10" label="Preview Spread:" min_val="0.0" max_val="3.0" height="20" width="280"/>
-
- <text follows="top|left" name="physics_triangles" top_pad="10" height="15" left="10">
- Triangles: [TRIANGLES]
- </text>
- <text follows="top|left" name="physics_points" top_pad="5" height="15">
- Vertices: [POINTS]
- </text>
- <text follows="top|left" name="physics_hulls" top_pad="5" height="15">
- Hulls: [HULLS]
- </text>
-
-
- </panel>
- </panel>
-
- <!-- MODIFIERS PANEL -->
- <panel
- border="true"
- label="Modifiers"
- name="modifiers_panel">
- <text left="10" width="90" bottom="30" follows="top|left" height="15">
- Scale:
- </text>
- <text left_pad="5" width="140" follows="top|left" height="15">
- Dimensions:
- </text>
-
- <spinner left="10" height="20" follows="top|left" width="80" top_pad="5" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/>
-
- <text left_pad="20" height="15" name="import_dimensions" follows="top|left">
- [X] x [Y] x [Z] m
- </text>
-
- <text left="10" top_pad="20" follows="top|left" height="15">
- Include:
- </text>
-
- <check_box top_pad="5" name="upload_textures" height="15" follows="top|left" label="Textures"/>
- <check_box top_pad="5" name="upload_skin" height="15" follows="top|left" label="Skin weight"/>
- <check_box top_pad="5" left="20" name="upload_joints" height="15" follows="top|left" label="Joint positions"/>
-
- <text left="10" top_pad="4" width="90" bottom="30" follows="top|left" height="15">
- Pelvis Z Offset:
- </text>
-
- <spinner left="10" top_pad="4" height="20" follows="top|left" width="80" value="0.0" min_val="-3.00" max_val="3.0" name="pelvis_offset"/>
-
- </panel>
- </tab_container>
-
- <!--
- <button bottom_delta="0" left="10" width="120" name="auto fill" label="Generate LOD" tool_tip="Automatically generate levels of detail"/>
- <button bottom_delta="0" left="140" width="120" name="smooth normals" label="Generate Normals" tool_tip="Regenerate normals based on mesh shape"/>
- <button bottom_delta="0" left="260" width="120" name="consolidate" label="Consolidate" tool_tip="Combine similar submeshes (reduces number of submeshes)"/>
- <button bottom_delta="30" left="260" width="120" name="scrub materials" label="Scrub Materials" tool_tip="Remove all material information (clear textures, set all colors to white)."/>
-
- <spinner bottom_delta="0" left="140" width="120" height="16" initial_value="75" label_width="60" name="edge threshold" decimal_digits="0" min_val="0" max_val="180" increment="5" label="Hard Angle" tool_tip="Maximum angle that will be smoothed between triangles when using Generate Normals"/>
-
- <text bottom_delta="30" follows="top|left" height="15" left="10" name="high_lod_label">
- High LOD:
- </text>
- <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
- name="high detail combo" width="100" tool_tip="Specify mesh for this level of detail">
- <combo_item name="high none" value="none">
- None
- </combo_item>
- <combo_item name="high choose file" value="file">
- Choose File...
- </combo_item>
- <combo_item name="high triangle limit" value="limit">
- Triangle Limit
- </combo_item>
- </combo_box>
- <spinner bottom_delta="-5" left="200" width="120" name="high limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
- <text bottom_delta="25" follows="top|left" height="15" left="10" name="high info" width="300">
- [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes.
- [MESSAGE]
- </text>
-
- <text bottom_delta="35" follows="top|left" height="15" left="10" name="medium_lod_label">
- Medium LOD:
- </text>
- <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
- name="medium detail combo" width="100" tool_tip="Specify mesh for this level of detail">
- <combo_item name="medium none" value="none">
- None
- </combo_item>
- <combo_item name="medium choose file" value="file">
- Choose File...
- </combo_item>
- <combo_item name="medium triangle limit" value="limit">
- Triangle Limit
- </combo_item>
- </combo_box>
- <spinner bottom_delta="-5" left="200" width="120" name="medium limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
- <text bottom_delta="25" follows="top|left" height="15" left="10" name="medium info" width="300">
- [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes.
- [MESSAGE]
- </text>
-
- <text bottom_delta="35" follows="top|left" height="15" left="10" name="low_lod_label">
- Low LOD:
- </text>
- <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
- name="low detail combo" width="100" tool_tip="Specify mesh for this level of detail">
- <combo_item name="low none" value="none">
- None
- </combo_item>
- <combo_item name="low choose file" value="file">
- Choose File...
- </combo_item>
- <combo_item name="low triangle limit" value="limit">
- Triangle Limit
- </combo_item>
- </combo_box>
- <spinner bottom_delta="-5" left="200" width="120" name="low limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
- <text bottom_delta="25" follows="top|left" height="15" left="10" name="low info" width="300">
- [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes
- [MESSAGE]
- </text>
-
- <text bottom_delta="35" follows="top|left" height="15" left="10" name="lowest_lod_label">
- Lowest LOD:
- </text>
- <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
- name="lowest detail combo" width="100" tool_tip="Specify mesh for this level of detail">
- <combo_item name="lowest none" value="none">
- None
- </combo_item>
- <combo_item name="lowest choose file" value="file">
- Choose File...
- </combo_item>
- <combo_item name="lowest triangle limit" value="limit">
- Triangle Limit
- </combo_item>
- </combo_box>
- <spinner bottom_delta="-5" left="200" width="120" name="lowest limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
- <text bottom_delta="25" follows="top|left" height="15" left="10" name="lowest info" width="300">
- [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes
- [MESSAGE]
- </text>
-
- <text bottom_delta="35" follows="top|left" height="15" left="10" name="physics_lod_label">
- Physical Shape:
- </text>
- <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
- name="physics detail combo" width="100">
- <combo_item name="physics none" value="none">
- None
- </combo_item>
- <combo_item name="physics choose file" value="file">
- Choose File...
- </combo_item>
- <combo_item name="physics triangle limit" value="limit">
- Triangle Limit...
- </combo_item>
- </combo_box>
- <spinner bottom_delta="-5" left="200" width="90" name="physics limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
- <button bottom_delta="0" left="290" width="30" follows="left|top" height="20" label=">>"
- name="decompose_btn" tool_tip="Create convex decomposition."/>
- <text bottom_delta="25" follows="top|left" height="15" left="10" name="physics info" width="300">
- [TRIANGLES] Triangles, [HULLS] Hulls, [POINTS] Points
- </text>
-
- <text bottom_delta="25" follows="top|left" height="15" left="10" name="include label" width="300">
- Include:
- </text>
-
- <check_box bottom_delta="20" follow="bottom|left" height="20" label="Textures"
- left="15" width="125" name="upload_textures" tool_tip="Upload associated textures "/>
-
- <check_box bottom_delta="20" follow="bottom|left" height="20" label="Skin Weights"
- left="15" width="125" name="upload_skin" tool_tip="Upload vertex skin weighting information."/>
-
- <check_box bottom_delta="20" follow="bottom|left" height="20" label="Joint Positions"
- left="15" width="125" name="upload_joints" tool_tip="Upload joint position information (will override avatar joint positions when mesh is worn)."/>
-
-
- <button bottom_delta="25" follows="bottom|left" height="20" label="Upload"
- left="15" name="ok_btn" width="125" tool_tip="Upload to simulator"/>
-
- <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="description_label" text_color="1 0.82 0.46 1">
- (No charge for upload during First Look)
- </text>
- <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="upload_message">
- [MESSAGE]
- </text>
-
- <spinner bottom_delta="20" label="Scale" left="15" width="120" name="debug scale" decimal_digits="3" increment="0.1" min_val="0" max_val="64" initial_value="1" tool_tip="Multiplier for incoming object scale. If incoming dimensions are very small or very large, modify this value to get dimensions into an acceptable range."/>
- <text bottom_delta="30" left="15" width="280" follows="top|left" height="15" name="dimensions">
- Model Dimensions: [X]m x [Y]m x [Z]m
- </text>
- -->
-</floater>
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater can_close="true" can_drag_on_left="false" can_minimize="false"
+ can_resize="true" height="550" min_height="550" min_width="620"
+ name="Model Preview" title="Upload Model" width="620">
+
+ <string name="status_idle">Idle</string>
+ <string name="status_reading_file">Loading...</string>
+ <string name="status_generating_meshes">Generating Meshes...</string>
+ <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string>
+ <string name="high">High</string>
+ <string name="medium">Medium</string>
+ <string name="low">Low</string>
+ <string name="lowest">Lowest</string>
+ <string name="mesh_status_good">Ship it!</string>
+ <string name="mesh_status_na">N/A</string>
+ <string name="mesh_status_none">None</string>
+ <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string>
+ <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string>
+ <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string>
+ <string name="mesh_status_missing_lod">Missing required level of detail.</string>
+ <string name="layer_all">All</string> <!-- Text to display in physics layer combo box for "all layers" -->
+ <string name="decomposing">Analyzing...</string>
+ <string name="simplifying">Simplifying...</string>
+
+
+ <text left="15" bottom="25" follows="top|left" height="15" name="name_label">
+ Name:
+ </text>
+ <line_editor bottom_delta="20" follows="top|left|right" height="19" max_length_bytes="64"
+ name="description_form" prevalidate_callback="ascii" width="290" />
+
+ <text bottom_delta="20" left="15" follows="left|top" height="15" name="lod_label">
+ Preview:
+ </text>
+ <combo_box bottom_delta="20" follows="left|top" height="18"
+ name="preview_lod_combo" width="240" tool_tip="LOD to view in preview render">
+ <combo_item name="high">
+ Level of Detail: High
+ </combo_item>
+ <combo_item name="medium">
+ Level of Detail: Medium
+ </combo_item>
+ <combo_item name="low">
+ Level of Detail: Low
+ </combo_item>
+ <combo_item name="lowest">
+ Level of Detail: Lowest
+ </combo_item>
+ </combo_box>
+
+ <menu_button follows="top|left"
+ image_hover_unselected="Toolbar_Left_Over"
+ image_overlay="OptionsMenu_Off"
+ image_selected="Toolbar_Left_Selected"
+ image_unselected="Toolbar_Left_Off"
+ layout="topleft"
+ left_pad="5"
+ name="options_gear_btn"
+ width="31"
+ height="25"/>
+ <!-- Placeholder panel for 3D preview render -->
+ <panel
+ name="preview_panel"
+ left="15"
+ bevel_style="none"
+ border_style="line"
+ border="true"
+ width="290"
+ height="290"
+ follows="all"/>
+
+ <text bottom_delta="25" left="25" width="100" follows="bottom|left">Upload Details</text>
+ <panel top_pad="5" border="true" left="15" width="290" height="70" follows="bottom|left"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+ <text left="25" follows="bottom|left" width="140" height="15" name="streaming cost">
+ Resource Cost: [COST]
+ </text>
+ <text left="25" top_pad="5" width="140" follows="bottom|left" height="15" name="physics cost">
+ Physics Cost: [COST]
+ </text>
+ <text left="25" top_pad="5" follows="bottom|left" height="15" name="upload fee">
+ Upload Fee: N/A
+ </text>
+ </panel>
+
+ <text left="10" bottom="540" width="290" height="15" follows="bottom|left|right" name="status">[STATUS]</text>
+
+
+ <button bottom="540" left="300" follows="bottom|right" height="20" label="Defaults"
+ width="80" name="reset_btn" tool_tip="Reset to defaults"/>
+ <button bottom="540" left="430" follows="bottom|right" height="20" label="Upload"
+ width="80" name="ok_btn" tool_tip="Upload to simulator"/>
+ <button left_pad="10" follows="right|bottom" height="20" width="80" label="Cancel" name="cancel_btn"/>
+
+ <tab_container
+ follows="right|top|bottom"
+ top="15"
+ left="310"
+ height="470"
+ width="300"
+ name="import_tab"
+ border="true"
+ tab_position="top">
+
+ <!-- LOD PANEL -->
+ <panel
+ border="true"
+ label="Level of Detail"
+ name="lod_panel">
+
+ <text left="10" width="240" bottom="20" height="15" follows="left|top" name="lod_table_header">
+ Select Level of Detail:
+ </text>
+
+ <text valign="center" halign="center" bg_visible="true" bottom_delta="16" left="75" width="65" height="18" follows="left|top" value="Triangles"/>
+ <text valign="center" halign="center" bg_visible="true" left_pad="0" width="65" height="18" follows="left|top" value="Vertices"/>
+ <text valign="center" halign="center" left_pad="0" width="65" bg_visible="true" height="18" follows="left|top" value="Status"/>
+
+ <text valign="center" halign="center" bg_visible="true" name="high_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="High"/>
+ <text valign="center" halign="center" bg_visible="true" name="high_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="high_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="high_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
+ <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_high" left_delta="20" top_delta="0" />
+
+ <text valign="center" halign="center" bg_visible="true" name="medium_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Medium"/>
+ <text valign="center" halign="center" bg_visible="true" name="medium_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="medium_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="medium_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
+ <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_medium" left_delta="20" top_delta="0" />
+
+ <text valign="center" halign="center" bg_visible="true" name="low_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Low"/>
+ <text valign="center" halign="center" bg_visible="true" name="low_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="low_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="low_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
+ <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_low" left_delta="20" top_delta="0" />
+
+ <text valign="center" halign="center" bg_visible="true" name="lowest_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Lowest"/>
+ <text valign="center" halign="center" bg_visible="true" name="lowest_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="lowest_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="lowest_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
+ <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_lowest" left_delta="20" top_delta="0" />
+
+ <text left="10" width="240" height="15" top_pad="15" follows="left|top" name="lod_table_footer">
+ Level of Detail: [DETAIL]
+ </text>
+
+ <icon height="16" width="16" left="20" follows="left|top" name="lod_status_message_icon"/>
+ <text left_pad="5" width="200" height="28" follows="left|top" top_pad="-15" wrap="true" name="lod_status_message_text"/>
+
+ <text top_pad="-3" left="10" height="15" follows="left|top">
+ Mesh
+ </text>
+
+ <radio_group follows="top|left" height="210" left="30" name="lod_file_or_limit" width="240" value="lod_from_file">
+ <radio_item bottom="195" label="Load from file" name="lod_from_file"/>
+ <radio_item bottom="150" label="Auto generate" name="lod_auto_generate"/>
+ <radio_item bottom="0" label="None" name="lod_none"/>
+ </radio_group>
+
+ <line_editor follows="left|top" bottom_delta="-170" width="140" left="45" value="" name="lod_file" height="20"/>
+ <button bottom_delta="3" name="lod_browse" label="Browse..." left_pad="5" follows="left|top" width="70" height="25"/>
+
+ <combo_box follows="top|left" name="lod_mode" top_pad="22" width="100" left="45" height="20">
+ <combo_item name="triangle_limit">
+ Triangle Limit
+ </combo_item>
+ <combo_item name="error_threshold">
+ Error Threshold
+ </combo_item>
+ </combo_box>
+ <spinner follows="top|left" name="lod_triangle_limit" increment="10" left_pad="5" height="20" width="100" decimal_digits="0" enabled="true"/>
+ <spinner left_delta="0" bottom_delta="0" increment="0.01" follows="top|left" name="lod_error_threshold" min_val="0" max_val="100" height="20" width="100" decimal_digits="3" visible="false" enabled="true"/>
+
+ <text follows="top|left" name="build_operator_text" left="45" top_pad="10" width="100" height="15">
+ Build Operator:
+ </text>
+ <text follows="top|left" name="queue_mode_text" left_pad="5" width="100" height="15">
+ Queue Mode:
+ </text>
+ <combo_box follows="top|left" name="build_operator" top_pad="5" left="45" width="100" height="20">
+ <combo_item name="edge_collapse">
+ Edge Collapse
+ </combo_item>
+ <combo_item name="half_edge_collapse">
+ Half Edge Collapse
+ </combo_item>
+ </combo_box>
+
+ <combo_box follows="top|left" name="queue_mode" left_pad="5" width="100" height="20">
+ <combo_item name="greedy">
+ Greedy
+ </combo_item>
+ <combo_item name="lazy">
+ Lazy
+ </combo_item>
+ <combo_item name="independent">
+ Independent
+ </combo_item>
+ </combo_box>
+
+ <text top_pad="10" name="border_mode_text" left="45" follows="left|top" width="100" height="15">
+ Border Mode:
+ </text>
+
+ <text left_pad="5" name="share_tolderance_text" follows="left|top" width="100" height="15">
+ Share Tolerance:
+ </text>
+
+ <combo_box follows="left|top" left="45" height="20" name="border_mode" width="100">
+ <combo_item name="border_unlock">
+ Unlock
+ </combo_item>
+ <combo_item name="border_lock">
+ Lock
+ </combo_item>
+ </combo_box>
+ <spinner follows="left|top" name="share_tolerance" left_pad="5" width="100" decimal_digits="5" initial_value="0.00001" height="20"/>
+
+ <text left="10" top_pad="35" follows="top|left" width="240" height="15">
+ Generate Normals
+ </text>
+ <text left="35" top_pad="5" follows="top|left" width="100" height="15" name="crease_label">
+ Crease Angle:
+ </text>
+ <spinner follows="top|left" left_pad="5" min_val="0" max_val="180" value="75" width="60" height="20" name="crease_angle"/>
+ </panel>
+
+ <!-- PANEL -->
+ <panel
+ border="true"
+ label="Physics"
+ name="physics_panel">
+
+ <!-- PHYSICS GEOMETRY-->
+ <panel
+ follows="top|left"
+ name="physics geometry"
+ left="0"
+ top="0"
+ width="300"
+ height="65"
+ visible="true"
+ border="true"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+
+ <radio_group follows="top|left" top="10" width="240" height="40" name="physics_load_radio" value="physics_load_from_file">
+ <radio_item bottom="0" name="physics_load_from_file" label="File:"/>
+ <radio_item bottom="23" name="physics_use_lod" label="Use Level of Detail:"/>
+ </radio_group>
+
+ <combo_box left="180" top="10" follows="left|top" height="18"
+ name="physics_lod_combo" width="110" tool_tip="LOD to use for physics shape">
+ <combo_item name="physics_lowest">
+ Lowest
+ </combo_item>
+ <combo_item name="physics_low">
+ Low
+ </combo_item>
+ <combo_item name="physics_medium">
+ Medium
+ </combo_item>
+ <combo_item name="physics_high">
+ High
+ </combo_item>
+ </combo_box>
+
+ <line_editor follows="left|top" top_pad="5" width="140" left="60" value="" name="physics_file" height="20"/>
+ <button left_pad="10" name="physics_browse" label="Browse..." follows="left|top" width="70" height="20"/>
+
+ <!--
+ <check_box name="physics_optimize" follows="left|top" width="130" left="10" top_pad="5" height="20" label="Optimize"/>
+ <check_box name="physics_use_hull" follows="left|top" width="130" left_pad="5" height="20" label="Use Convex Hull"/>
+ -->
+ </panel>
+
+
+ <!-- PHYSICS ANALYSIS-->
+ <panel
+ follows="top|left"
+ name="physics analysis"
+ top_pad="0"
+ left="0"
+ width="300"
+ height="130"
+ visible="true"
+ border="true"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+
+ <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig">
+ Step 1: Analysis
+ </text>
+
+ <text top_pad="5" width="50" follows="top|left" height="15">
+ Method:
+ </text>
+ <combo_box name="Method" follows="top|left" left_pad="5" bottom_delta="2" height="20" width="80"/>
+ <text left="160" bottom_delta="-2" width="50" follows="top|left" height="15">
+ Quality:
+ </text>
+ <combo_box name="Decompose Quality" bottom_delta="2" follows="top|left" left_pad="5" height="20" width="80"/>
+
+ <slider name="Smooth" left="10" width="280" follows="top|left" top_pad="10" height="20" label="Smooth:"/>
+
+ <check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/>
+
+ <button left="200" bottom_delta="0" width="90" follows="top|left" label="Analyze" name="Decompose" height="20"/>
+ <button left="200" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="decompose_cancel" visble="false" height="20"/>
+ </panel>
+
+
+ <!-- PHYSICS SIMPLIFICATION -->
+ <panel
+ follows="top|left"
+ name="physics simplification"
+ left="0"
+ top_pad="0"
+ width="300"
+ height="150"
+ visible="true"
+ border="true"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+
+ <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig">
+ Step 2: Simplification
+ </text>
+
+ <text left="10" top_pad="5" height="15" width="140" follows="top|left">
+ Method:
+ </text>
+
+ <combo_box left_pad="5" height="20" width="120" follows="top|left" name="Simplify Method"/>
+
+ <slider left="10" name="Combine Quality" label="Passes:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/>
+ <slider name="Detail Scale" label="Detail Scale:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/>
+ <slider name="Retain%" label="Retain:" label_width="120" width="270" follows="top|left" bottom_delta="0" left_delta="0" visible="false" height="20"/>
+ <button left="190" width="90" follows="top|left" label="Simplify" name="Simplify" height="20"/>
+ <button left="190" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="simplify_cancel" height="20"/>
+
+ </panel>
+
+ <!-- INFO PANEL -->
+ <panel
+ left="0"
+ top_pad="0"
+ width="300"
+ height="100"
+ follows="left|top"
+ name="physics info"
+ visible="true"
+ border="true"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+
+ <slider name="physics_explode" follows="top|left" top="10" left="10" label="Preview Spread:" min_val="0.0" max_val="3.0" height="20" width="280"/>
+
+ <text follows="top|left" name="physics_triangles" top_pad="10" height="15" left="10">
+ Triangles: [TRIANGLES]
+ </text>
+ <text follows="top|left" name="physics_points" top_pad="5" height="15">
+ Vertices: [POINTS]
+ </text>
+ <text follows="top|left" name="physics_hulls" top_pad="5" height="15">
+ Hulls: [HULLS]
+ </text>
+
+
+ </panel>
+ </panel>
+
+ <!-- MODIFIERS PANEL -->
+ <panel
+ border="true"
+ label="Modifiers"
+ name="modifiers_panel">
+ <text left="10" width="90" bottom="30" follows="top|left" height="15">
+ Scale:
+ </text>
+ <text left_pad="5" width="140" follows="top|left" height="15">
+ Dimensions:
+ </text>
+
+ <spinner left="10" height="20" follows="top|left" width="80" top_pad="5" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/>
+
+ <text left_pad="20" height="15" name="import_dimensions" follows="top|left">
+ [X] x [Y] x [Z] m
+ </text>
+
+ <text left="10" top_pad="20" follows="top|left" height="15">
+ Include:
+ </text>
+
+ <check_box top_pad="5" name="upload_textures" height="15" follows="top|left" label="Textures"/>
+ <check_box top_pad="5" name="upload_skin" height="15" follows="top|left" label="Skin weight"/>
+ <check_box top_pad="5" left="20" name="upload_joints" height="15" follows="top|left" label="Joint positions"/>
+
+ <text left="10" top_pad="4" width="90" bottom="30" follows="top|left" height="15">
+ Pelvis Z Offset:
+ </text>
+
+ <spinner left="10" top_pad="4" height="20" follows="top|left" width="80" value="0.0" min_val="-3.00" max_val="3.0" name="pelvis_offset"/>
+
+ </panel>
+ </tab_container>
+
+ <!--
+ <button bottom_delta="0" left="10" width="120" name="auto fill" label="Generate LOD" tool_tip="Automatically generate levels of detail"/>
+ <button bottom_delta="0" left="140" width="120" name="smooth normals" label="Generate Normals" tool_tip="Regenerate normals based on mesh shape"/>
+ <button bottom_delta="0" left="260" width="120" name="consolidate" label="Consolidate" tool_tip="Combine similar submeshes (reduces number of submeshes)"/>
+ <button bottom_delta="30" left="260" width="120" name="scrub materials" label="Scrub Materials" tool_tip="Remove all material information (clear textures, set all colors to white)."/>
+
+ <spinner bottom_delta="0" left="140" width="120" height="16" initial_value="75" label_width="60" name="edge threshold" decimal_digits="0" min_val="0" max_val="180" increment="5" label="Hard Angle" tool_tip="Maximum angle that will be smoothed between triangles when using Generate Normals"/>
+
+ <text bottom_delta="30" follows="top|left" height="15" left="10" name="high_lod_label">
+ High LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="high detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="high none" value="none">
+ None
+ </combo_item>
+ <combo_item name="high choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="high triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="high limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="high info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes.
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="medium_lod_label">
+ Medium LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="medium detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="medium none" value="none">
+ None
+ </combo_item>
+ <combo_item name="medium choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="medium triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="medium limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="medium info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes.
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="low_lod_label">
+ Low LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="low detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="low none" value="none">
+ None
+ </combo_item>
+ <combo_item name="low choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="low triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="low limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="low info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="lowest_lod_label">
+ Lowest LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="lowest detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="lowest none" value="none">
+ None
+ </combo_item>
+ <combo_item name="lowest choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="lowest triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="lowest limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="lowest info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="physics_lod_label">
+ Physical Shape:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="physics detail combo" width="100">
+ <combo_item name="physics none" value="none">
+ None
+ </combo_item>
+ <combo_item name="physics choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="physics triangle limit" value="limit">
+ Triangle Limit...
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="90" name="physics limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <button bottom_delta="0" left="290" width="30" follows="left|top" height="20" label=">>"
+ name="decompose_btn" tool_tip="Create convex decomposition."/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="physics info" width="300">
+ [TRIANGLES] Triangles, [HULLS] Hulls, [POINTS] Points
+ </text>
+
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="include label" width="300">
+ Include:
+ </text>
+
+ <check_box bottom_delta="20" follow="bottom|left" height="20" label="Textures"
+ left="15" width="125" name="upload_textures" tool_tip="Upload associated textures "/>
+
+ <check_box bottom_delta="20" follow="bottom|left" height="20" label="Skin Weights"
+ left="15" width="125" name="upload_skin" tool_tip="Upload vertex skin weighting information."/>
+
+ <check_box bottom_delta="20" follow="bottom|left" height="20" label="Joint Positions"
+ left="15" width="125" name="upload_joints" tool_tip="Upload joint position information (will override avatar joint positions when mesh is worn)."/>
+
+
+ <button bottom_delta="25" follows="bottom|left" height="20" label="Upload"
+ left="15" name="ok_btn" width="125" tool_tip="Upload to simulator"/>
+
+ <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="description_label" text_color="1 0.82 0.46 1">
+ (No charge for upload during First Look)
+ </text>
+ <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="upload_message">
+ [MESSAGE]
+ </text>
+
+ <spinner bottom_delta="20" label="Scale" left="15" width="120" name="debug scale" decimal_digits="3" increment="0.1" min_val="0" max_val="64" initial_value="1" tool_tip="Multiplier for incoming object scale. If incoming dimensions are very small or very large, modify this value to get dimensions into an acceptable range."/>
+ <text bottom_delta="30" left="15" width="280" follows="top|left" height="15" name="dimensions">
+ Model Dimensions: [X]m x [Y]m x [Z]m
+ </text>
+ -->
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_model_wizard.xml b/indra/newview/skins/default/xui/en/floater_model_wizard.xml
index 47b2e5fd79..6c0fffa60e 100644
--- a/indra/newview/skins/default/xui/en/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/en/floater_model_wizard.xml
@@ -1,1039 +1,1039 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<floater
- legacy_header_height="18"
- layout="topleft"
- name="Model Wizard"
- help_topic="model_wizard"
- bg_opaque_image_overlay="0.5 0.5 0.5 1"
- height="480"
- save_rect="true"
- title="UPLOAD MODEL WIZARD"
- width="535">
- <button
- top="32"
- tab_stop="false"
- left="410"
- height="32"
- name="upload_btn"
- enabled="false"
- label="5. Upload"
- border="false"
- image_unselected="BreadCrumbBtn_Right_Off"
- image_selected="BreadCrumbBtn_Right_Press"
- image_hover_unselected="BreadCrumbBtn_Right_Over"
- image_disabled="BreadCrumbBtn_Right_Disabled"
- image_disabled_selected="BreadCrumbBtn_Right_Disabled"
- width="110">
- <button.commit_callback
- function="Wizard.Upload"/>
- </button>
- <button
- top="32"
- left="310"
- height="32"
- tab_stop="false"
- name="review_btn"
- label="4. Review"
- enabled="false"
- border="false"
- image_unselected="BreadCrumbBtn_Middle_Off"
- image_selected="BreadCrumbBtn_Middle_Press"
- image_hover_unselected="BreadCrumbBtn_Middle_Over"
- image_disabled="BreadCrumbBtn_Middle_Disabled"
- image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
- width="110">
- <button.commit_callback
- function="Wizard.Review"/>
- </button>
- <button
- top="32"
- left="210"
- height="32"
- name="physics2_btn"
- label="3. Physics"
- tab_stop="false"
- enabled="false"
- border="false"
- image_unselected="BreadCrumbBtn_Middle_Off"
- image_selected="BreadCrumbBtn_Middle_Press"
- image_hover_unselected="BreadCrumbBtn_Middle_Over"
- image_disabled="BreadCrumbBtn_Middle_Disabled"
- image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
- width="110">
- <button.commit_callback
- function="Wizard.Physics2"/>
- </button>
- <button
- top="32"
- left="210"
- height="32"
- name="physics_btn"
- label="3. Physics"
- tab_stop="false"
- enabled="false"
- border="false"
- image_unselected="BreadCrumbBtn_Middle_Off"
- image_selected="BreadCrumbBtn_Middle_Press"
- image_hover_unselected="BreadCrumbBtn_Middle_Over"
- image_disabled="BreadCrumbBtn_Middle_Disabled"
- image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
- width="110">
- <button.commit_callback
- function="Wizard.Physics"/>
- </button>
- <button
- top="32"
- left="115"
- name="optimize_btn"
- label="2. Optimize"
- tab_stop="false"
- height="32"
- border="false"
- image_unselected="BreadCrumbBtn_Middle_Off"
- image_selected="BreadCrumbBtn_Middle_Press"
- image_hover_unselected="BreadCrumbBtn_Middle_Over"
- image_disabled="BreadCrumbBtn_Middle_Disabled"
- image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
- width="110">
- <button.commit_callback
- function="Wizard.Optimize"/>
- </button>
- <button
- top="32"
- left="15"
- name="choose_file_btn"
- tab_stop="false"
- enabled="false"
- label="1. Choose File"
- height="32"
- image_unselected="BreadCrumbBtn_Left_Off"
- image_selected="BreadCrumbBtn_Left_Press"
- image_hover_unselected="BreadCrumbBtn_Left_Over"
- image_disabled="BreadCrumbBtn_Left_Disabled"
- image_disabled_selected="BreadCrumbBtn_Left_Disabled"
- width="110">
- <button.commit_callback
- function="Wizard.Choose"/>
- </button>
- <panel
- height="388"
- top_pad="0"
- name="choose_file_panel"
- visible="false"
- width="535"
- left="0">
- <panel
- height="22"
- top_pad="15"
- width="505"
- name="header_panel"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true"
- left="15">
- <text
- width="200"
- left="10"
- top="3"
- name="header_text"
- text_color="White"
- height="10"
- font="SansSerifBig"
- layout="topleft">
- Upload Model
- </text>
- </panel>
- <text
- top_pad="14"
- width="460"
- height="20"
- name="description"
- font="SansSerifSmall"
- layout="topleft"
- word_wrap="true"
- left_delta="5">
- This wizard will help you import mesh models to Second Life. First specify a file containing the model you wish to import. Second Life supports COLLADA (.dae) files.
- </text>
- <panel
- top_delta="40"
- left="15"
- height="270"
- width="505"
- name="content"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true">
- <text
- type="string"
- length="1"
- text_color="White"
- follows="left|top"
- top="10"
- height="10"
- layout="topleft"
- left_delta="10"
- name="Cache location"
- width="300">
- Filename:
- </text>
- <line_editor
- border_style="line"
- border_thickness="1"
- follows="left|top"
- font="SansSerifSmall"
- height="20"
- layout="topleft"
- left_delta="0"
- max_length="4096"
- name="lod_file"
- top_pad="5"
- width="220" />
- <button
- follows="left|top"
- height="23"
- label="Browse..."
- label_selected="Browse..."
- layout="topleft"
- left_pad="5"
- name="browse"
- top_delta="-1"
- width="85">
- </button>
- <text
- top_delta="-15"
- width="200"
- height="15"
- font="SansSerifSmall"
- layout="topleft"
- text_color="White"
- left_pad="19">
- Model Preview:
- </text>
- <!-- Placeholder panel for 3D preview render -->
- <panel
- left_delta="0"
- top_pad="0"
- name="preview_panel"
- bevel_style="none"
- highlight_light_color="0.09 0.09 0.09 1"
- border="true"
- height="150"
- follows="all"
- width="150">
- </panel>
- <text
- top_pad="10"
- width="130"
- height="14"
- left="340"
- text_color="White"
- word_wrap="true">
- Dimensions (meters):
- </text>
- <text
- top_pad="0"
- width="160"
- height="15"
- font="SansSerifSmallBold"
- text_color="White"
- name="dimensions"
- left_delta="0">
- X: Y: Z:
- </text>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_dividers"
- left_delta="41">
- | |
- </text>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_x"
- left="356"/>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_y"
- left="403"/>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_z"
- left="450"/>
- <text
- top="100"
- width="320"
- height="15"
- left="10"
- text_color="White"
- word_wrap="true">
- Note:
- </text>
- <text
- top_pad="0"
- width="320"
- height="40"
- left="10"
- word_wrap="true">
-Advanced users familiar with 3d content creation tools may prefer to use the [secondlife:///app/floater/upload_model Advanced Mesh Import Window] .
- </text>
- </panel>
- </panel>
-
-
- <panel
- height="388"
- top_delta="0"
- name="optimize_panel"
- visible="false"
- width="535"
- left="0">
- <panel
- height="22"
- top_pad="15"
- name="header_panel"
- width="505"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true"
- left="15">
- <text
- width="200"
- left="10"
- name="header_text"
- top="3"
- text_color="White"
- height="10"
- font="SansSerifBig"
- layout="topleft">
- Optimize
- </text>
- </panel>
- <text
- top_pad="14"
- width="460"
- height="20"
- font="SansSerifSmall"
- layout="topleft"
- name="description"
- word_wrap="true"
- left_delta="5">
- This wizard has optimized your model to improve performance. You may adjust the results of the optimization process bellow or click Next to continue.
- </text>
- <panel
- top_delta="40"
- visible="false"
- left="15"
- height="270"
- width="505"
- name="content"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true">
- <text
- top="20"
- width="300"
- height="12"
- font="SansSerifBold"
- left="112">Generating Level of Detail</text>
- <progress_bar
- name="optimize_progress_bar"
- image_fill="model_wizard\progress_light.png"
- color_bg="1 1 1 1"
- color_bar="1 1 1 0.96"
- follows="left|right|top"
- width="260"
- height="16"
- image_bar="model_wizard\progress_bar_bg.png"
- top_pad="14"
- left="110"/>
- <icon
- top_pad="10"
- left_delta="0"
- width="13"
- height="12"
- image_name="model_wizard\check_mark.png"/>
- <text
- top_delta="0"
- left_delta="18"
- name="high_detail_text"
- width="200"
- height="14">Generate Level of Detail: High</text>
- <icon
- top_pad="10"
- left_delta="-18"
- width="13"
- height="12"
- image_name="model_wizard\check_mark.png"/>
- <text
- top_delta="0"
- left_delta="18"
- name="medium_detail_text"
- width="200"
- height="14">Generate Level of Detail: Medium</text>
- <icon
- top_pad="10"
- left_delta="-18"
- width="13"
- height="12"
- image_name="model_wizard\check_mark.png"/>
- <text
- top_delta="0"
- left_delta="18"
- name="low_detail_text"
- width="200"
- height="14">Generate Level of Detail: Low</text>
- <icon
- top_pad="10"
- left_delta="-18"
- width="13"
- height="12"
- image_name="model_wizard\check_mark.png"/>
- <text
- top_delta="0"
- left_delta="18"
- name="lowest_detail_text"
- width="200"
- height="14">Generate Level of Detail: Lowest</text>
- </panel>
- <panel
- top_delta="0"
- left_delta="0"
- height="270"
- width="505"
- name="content2"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true">
- <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label">
- Model Preview:
- </text>
- <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22"
- name="preview_lod_combo2" width="90" tool_tip="LOD to view in preview render">
- <combo_item name="high">
- High
- </combo_item>
- <combo_item name="medium">
- Medium
- </combo_item>
- <combo_item name="low">
- Low
- </combo_item>
- <combo_item name="lowest">
- Lowest
- </combo_item>
- </combo_box>
- <panel
- left="10"
- top_pad="5"
- name="preview_panel"
- bevel_style="none"
- highlight_light_color="0.09 0.09 0.09 1"
- border_style="line"
- border="true"
- height="185"
- follows="all"
- width="185">
- </panel>
- <text top="45" left="214" text_color="White" font="SansSerifSmallBold" halign="center" width="110" height="30" wrap="true">Higher Performance</text>
- <text top="75" left="204" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text>
- <text top="45" left="378" text_color="White" font="SansSerifSmallBold" halign="center" width="90" height="30" wrap="true">Higher Accuracy</text>
- <text top="75" left="364" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text>
-
- <slider
- follows="left|top"
- height="20"
- increment="1"
- layout="topleft"
- left="204"
- max_val="3"
- initial_value="2"
- min_val="0"
- name="accuracy_slider"
- show_text="false"
- top="130"
- width="290" />
- <text
- font="SansSerifSmall"
- top_pad="0"
- width="300"
- left_delta="6"
- height="4">'
- </text>
-
-
- <icon
- top_pad="14"
- left_delta="0"
- width="280"
- height="2"
- image_name="model_wizard\divider_line.png"/>
-
- <text top_delta="20" width="200" text_color="White" left_delta="50" name="streaming cost" height="20">Resource Cost: [COST]</text>
- <text
- top_pad="15"
- width="130"
- height="14"
- left="10"
- text_color="White"
- word_wrap="true">
- Dimensions (meters):
- </text>
- <text
- top_pad="0"
- width="160"
- height="15"
- font="SansSerifSmallBold"
- text_color="White"
- name="dimensions"
- left_delta="0">
- X: Y: Z:
- </text>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_dividers"
- left_delta="41">
- | |
- </text>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_x"
- left_delta="-25"/>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_y"
- left_delta="46"/>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_z"
- left_delta="46"/>
- </panel>
- </panel>
-
- <panel
- height="388"
- top_delta="0"
- name="physics_panel"
- visible="false"
- width="535"
- left="0">
- <panel
- height="22"
- top_pad="15"
- name="header_panel"
- width="505"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true"
- left="15">
- <text
- width="200"
- left="10"
- name="header_text"
- top="3"
- height="10"
- font="SansSerifBig"
- text_color="White"
- layout="topleft">
- Physics
- </text>
- </panel>
- <text
- top_pad="10"
- width="474"
- height="50"
- font="SansSerifSmall"
- layout="topleft"
- name="description"
- word_wrap="true"
- left_delta="5">
- The wizard will create a physical shape, which determines how the object interacts with other objects and avatars. Set the slider to the detail level most appropriate for how your object will be used:
- </text>
- <panel
- top_delta="44"
- left="15"
- height="270"
- width="505"
- name="content"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true">
- <text top="15" left="20" text_color="White" font="SansSerifSmallBold" width="110" height="30" wrap="true" halign="center">Higher Performance</text>
- <text top="45" left="10" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text>
- <text top="15" left="372" text_color="White" font="SansSerifSmallBold" width="90" height="30" wrap="true" halign="center">Higher Accuracy</text>
- <text top="45" left="360" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text>
-
- <slider
- follows="left|top"
- height="22"
- increment=".1"
- layout="topleft"
- left="20"
- max_val="1"
- initial_value="0.5"
- min_val="0"
- name="physics_slider"
- show_text="false"
- top="90"
- width="440" />
- <text
- font="SansSerifSmall"
- top_pad="0"
- width="500"
- left_delta="6"
- height="4">' ' ' ' ' ' ' ' ' ' '</text>
- <text top_pad="10" width="110" halign="center" word_wrap="true" left="25" height="40">Recommended for solid objects</text>
- <text top_delta="0" width="110" halign="center" word_wrap="true" left="190" height="40">Recommended for buildings</text>
- <text top_delta="0" width="110" halign="center" word_wrap="true" left="350" height="40">Recommended for vehicles</text>
-
-
- <icon
- top_pad="5"
- left="15"
- width="470"
- height="2"
- image_name="model_wizard\divider_line.png"/>
-
- <text top_delta="30" width="180" text_color="White" left="160" name="streaming cost" height="20">Resource Cost: [COST]</text>
-
- </panel>
- </panel>
-
- <panel
- height="388"
- top_delta="0"
- name="physics2_panel"
- visible="true"
- width="535"
- left="0">
- <panel
- height="22"
- top_pad="15"
- name="header_panel"
- width="505"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true"
- left="15">
- <text
- width="200"
- left="10"
- name="header_text"
- text_color="White"
- top="3"
- height="10"
- font="SansSerifBig"
- layout="topleft">
- Physics
- </text>
- </panel>
- <text
- top_pad="14"
- width="475"
- height="50"
- font="SansSerifSmall"
- layout="topleft"
- name="description"
- word_wrap="true"
- left_delta="5">
- Preview the physics shape below then click Next to continue. To modify the physics shape, click the Back button.
- </text>
- <panel
- top_delta="40"
- left="15"
- height="270"
- width="505"
- name="content"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true">
- <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label">
- Model Preview:
- </text>
- <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22"
- name="preview_lod_combo3" width="90" tool_tip="LOD to view in preview render">
- <combo_item name="high">
- High
- </combo_item>
- <combo_item name="medium">
- Medium
- </combo_item>
- <combo_item name="low">
- Low
- </combo_item>
- <combo_item name="lowest">
- Lowest
- </combo_item>
- </combo_box>
- <panel
- left="10"
- top_pad="10"
- name="preview_panel"
- bevel_style="none"
- highlight_light_color="0.09 0.09 0.09 1"
- border_style="line"
- border="true"
- height="190"
- follows="all"
- width="190">
- </panel>
- <text
- top_pad="8"
- width="130"
- height="14"
- left="10"
- text_color="White"
- word_wrap="true">
- Dimensions (meters):
- </text>
- <text
- top_pad="0"
- width="160"
- height="15"
- font="SansSerifSmallBold"
- text_color="White"
- name="dimensions"
- left_delta="0">
- X: Y: Z:
- </text>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_dividers"
- left_delta="41">
- | |
- </text>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_x"
- left_delta="-25"/>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_y"
- left_delta="46"/>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_z"
- left_delta="46"/>
- <text top="60" width="180" text_color="White" left="225" name="streaming cost" height="20">Resource Cost: [COST]</text>
- </panel>
- </panel>
-
- <panel
- height="388"
- top_delta="0"
- name="review_panel"
- visible="false"
- width="535"
- left="0">
- <panel
- height="22"
- top_pad="15"
- name="header_panel"
- width="505"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true"
- left="15">
- <text
- width="200"
- left="10"
- name="header_text"
- text_color="White"
- top="3"
- height="10"
- font="SansSerifBig"
- layout="topleft">
- Review
- </text>
- </panel>
- <text
- top_pad="14"
- width="470"
- height="24"
- font="SansSerifSmall"
- layout="topleft"
- name="description"
- word_wrap="true"
- left_delta="5">
- Review the details below then click. Upload to upload your model. Your L$ balance will be charged when you click Upload.
- </text>
- <icon
- top_pad="10"
- left="20"
- width="495"
- height="2"
- image_name="model_wizard\divider_line.png"/>
- <panel
- top_pad="5"
- left="15"
- height="270"
- width="505"
- name="content">
- <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label">
- Model Preview:
- </text>
- <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22"
- name="preview_lod_combo" width="90" tool_tip="LOD to view in preview render">
- <combo_item name="high">
- High
- </combo_item>
- <combo_item name="medium">
- Medium
- </combo_item>
- <combo_item name="low">
- Low
- </combo_item>
- <combo_item name="lowest">
- Lowest
- </combo_item>
- </combo_box>
- <panel
- left="10"
- top_pad="10"
- name="preview_panel"
- bevel_style="none"
- highlight_light_color="0.09 0.09 0.09 1"
- border_style="line"
- border="true"
- height="190"
- follows="all"
- width="190">
- </panel>
- <text
- top_pad="8"
- width="130"
- height="14"
- left="10"
- text_color="White"
- word_wrap="true">
- Dimensions (meters):
- </text>
- <text
- top_pad="0"
- width="160"
- height="15"
- font="SansSerifSmallBold"
- text_color="White"
- name="dimensions"
- left_delta="0">
- X: Y: Z:
- </text>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_dividers"
- left_delta="41">
- | |
- </text>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_x"
- left_delta="-25"/>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_y"
- left_delta="46"/>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_z"
- left_delta="46"/>
- </panel>
- <text
- width="300"
- height="12"
- top="125"
- name="streaming cost"
- left="230"
- font="SansSerifSmallBold"
- text_color="White">Resource Cost: [COST]</text>
- <text
- width="285"
- height="30"
- top_pad="0"
- left_delta="0"
- word_wrap="true"
- font="SansSerifItalic">This is the cost to your Region's prim/object limit, at default scale</text>
- <text
- width="300"
- height="12"
- name="physics cost"
- top_pad="10"
- left_delta="0"
- font="SansSerifSmallBold"
- text_color="White">Physics Cost: [COST]</text>
- <text
- width="285"
- height="30"
- top_pad="0"
- left_delta="0"
- word_wrap="true"
- font="SansSerifItalic">This is the cost to your Region's prim/object limit, at default scale</text>
- <text
- width="200"
- height="12"
- top_pad="10"
- left_delta="0"
- font="SansSerifSmallBold"
- text_color="White">Upload Fee:</text>
- <text
- width="285"
- height="26"
- top_pad="0"
- left_delta="0"
- word_wrap="true"
- font="SansSerifItalic">This is the amount the upload will cost.</text>
- <check_box
- height="16"
- layout="topleft"
- left_delta="0"
- name="confirm_checkbox"
- top_pad="15"
- width="16" />
- <text
- height="100"
- width="240"
- word_wrap="true"
- left_delta="25"
- top_delta="0">I confirm that I have the appropriate rights to the material contained in this model. [secondlife:///app/floater/learn_more Learn more]</text>
- </panel>
-
-
-
-
- <panel
- height="388"
- top_delta="0"
- name="upload_panel"
- visible="false"
- width="535"
- left="0">
- <panel
- height="22"
- top_pad="15"
- name="header_panel"
- width="505"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true"
- left="15">
- <text
- width="200"
- left="10"
- name="header_text"
- top="3"
- text_color="White"
- height="10"
- font="SansSerifBig"
- layout="topleft">
- Upload Complete!
- </text>
- </panel>
- <text
- top_pad="14"
- width="474"
- height="20"
- font="SansSerifSmall"
- layout="topleft"
- name="description"
- word_wrap="true"
- left_delta="5">
- Congratulations! Your model has been sucessfully uploaded. You will find the model in the Objects folder in your inventory.
- </text>
- <icon
- top_pad="15"
- left_delta="0"
- width="495"
- height="2"
- image_name="model_wizard\divider_line.png"/>
- </panel>
-
-
-
- <button
- top="440"
- right="-245"
- width="90"
- height="22"
- name="back"
- label="&lt;&lt; Back" />
- <button
- top_delta="0"
- right="-150"
- width="90"
- height="22"
- name="next"
- label="Next &gt;&gt; " />
- <button
- top_delta="0"
- right="-150"
- width="90"
- height="22"
- visible="false"
- name="upload"
- tool_tip="Upload to simulator"
- label="Upload" />
- <button
- top_delta="0"
- right="-15"
- width="90"
- height="22"
- name="cancel"
- label="Cancel" />
- <button
- top_delta="0"
- right="-15"
- width="90"
- height="22"
- name="close"
- visible="false"
- label="Close" />
- <spinner visible="false" left="10" height="20" follows="top|left" width="80" top_pad="-50" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/>
-
- <string name="status_idle">Idle</string>
- <string name="status_reading_file">Loading...</string>
- <string name="status_generating_meshes">Generating Meshes...</string>
- <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string>
- <string name="high">High</string>
- <string name="medium">Medium</string>
- <string name="low">Low</string>
- <string name="lowest">Lowest</string>
- <string name="mesh_status_good">Ship it!</string>
- <string name="mesh_status_na">N/A</string>
- <string name="mesh_status_none">None</string>
- <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string>
- <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string>
- <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string>
- <string name="mesh_status_missing_lod">Missing required level of detail.</string>
- <string name="layer_all">All</string>
- <!-- Text to display in physics layer combo box for "all layers" -->
-
-</floater>
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ layout="topleft"
+ name="Model Wizard"
+ help_topic="model_wizard"
+ bg_opaque_image_overlay="0.5 0.5 0.5 1"
+ height="480"
+ save_rect="true"
+ title="UPLOAD MODEL WIZARD"
+ width="535">
+ <button
+ top="32"
+ tab_stop="false"
+ left="410"
+ height="32"
+ name="upload_btn"
+ enabled="false"
+ label="5. Upload"
+ border="false"
+ image_unselected="BreadCrumbBtn_Right_Off"
+ image_selected="BreadCrumbBtn_Right_Press"
+ image_hover_unselected="BreadCrumbBtn_Right_Over"
+ image_disabled="BreadCrumbBtn_Right_Disabled"
+ image_disabled_selected="BreadCrumbBtn_Right_Disabled"
+ width="110">
+ <button.commit_callback
+ function="Wizard.Upload"/>
+ </button>
+ <button
+ top="32"
+ left="310"
+ height="32"
+ tab_stop="false"
+ name="review_btn"
+ label="4. Review"
+ enabled="false"
+ border="false"
+ image_unselected="BreadCrumbBtn_Middle_Off"
+ image_selected="BreadCrumbBtn_Middle_Press"
+ image_hover_unselected="BreadCrumbBtn_Middle_Over"
+ image_disabled="BreadCrumbBtn_Middle_Disabled"
+ image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
+ width="110">
+ <button.commit_callback
+ function="Wizard.Review"/>
+ </button>
+ <button
+ top="32"
+ left="210"
+ height="32"
+ name="physics2_btn"
+ label="3. Physics"
+ tab_stop="false"
+ enabled="false"
+ border="false"
+ image_unselected="BreadCrumbBtn_Middle_Off"
+ image_selected="BreadCrumbBtn_Middle_Press"
+ image_hover_unselected="BreadCrumbBtn_Middle_Over"
+ image_disabled="BreadCrumbBtn_Middle_Disabled"
+ image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
+ width="110">
+ <button.commit_callback
+ function="Wizard.Physics2"/>
+ </button>
+ <button
+ top="32"
+ left="210"
+ height="32"
+ name="physics_btn"
+ label="3. Physics"
+ tab_stop="false"
+ enabled="false"
+ border="false"
+ image_unselected="BreadCrumbBtn_Middle_Off"
+ image_selected="BreadCrumbBtn_Middle_Press"
+ image_hover_unselected="BreadCrumbBtn_Middle_Over"
+ image_disabled="BreadCrumbBtn_Middle_Disabled"
+ image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
+ width="110">
+ <button.commit_callback
+ function="Wizard.Physics"/>
+ </button>
+ <button
+ top="32"
+ left="115"
+ name="optimize_btn"
+ label="2. Optimize"
+ tab_stop="false"
+ height="32"
+ border="false"
+ image_unselected="BreadCrumbBtn_Middle_Off"
+ image_selected="BreadCrumbBtn_Middle_Press"
+ image_hover_unselected="BreadCrumbBtn_Middle_Over"
+ image_disabled="BreadCrumbBtn_Middle_Disabled"
+ image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
+ width="110">
+ <button.commit_callback
+ function="Wizard.Optimize"/>
+ </button>
+ <button
+ top="32"
+ left="15"
+ name="choose_file_btn"
+ tab_stop="false"
+ enabled="false"
+ label="1. Choose File"
+ height="32"
+ image_unselected="BreadCrumbBtn_Left_Off"
+ image_selected="BreadCrumbBtn_Left_Press"
+ image_hover_unselected="BreadCrumbBtn_Left_Over"
+ image_disabled="BreadCrumbBtn_Left_Disabled"
+ image_disabled_selected="BreadCrumbBtn_Left_Disabled"
+ width="110">
+ <button.commit_callback
+ function="Wizard.Choose"/>
+ </button>
+ <panel
+ height="388"
+ top_pad="0"
+ name="choose_file_panel"
+ visible="false"
+ width="535"
+ left="0">
+ <panel
+ height="22"
+ top_pad="15"
+ width="505"
+ name="header_panel"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="15">
+ <text
+ width="200"
+ left="10"
+ top="3"
+ name="header_text"
+ text_color="White"
+ height="10"
+ font="SansSerifBig"
+ layout="topleft">
+ Upload Model
+ </text>
+ </panel>
+ <text
+ top_pad="14"
+ width="460"
+ height="20"
+ name="description"
+ font="SansSerifSmall"
+ layout="topleft"
+ word_wrap="true"
+ left_delta="5">
+ This wizard will help you import mesh models to Second Life. First specify a file containing the model you wish to import. Second Life supports COLLADA (.dae) files.
+ </text>
+ <panel
+ top_delta="40"
+ left="15"
+ height="270"
+ width="505"
+ name="content"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true">
+ <text
+ type="string"
+ length="1"
+ text_color="White"
+ follows="left|top"
+ top="10"
+ height="10"
+ layout="topleft"
+ left_delta="10"
+ name="Cache location"
+ width="300">
+ Filename:
+ </text>
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|top"
+ font="SansSerifSmall"
+ height="20"
+ layout="topleft"
+ left_delta="0"
+ max_length="4096"
+ name="lod_file"
+ top_pad="5"
+ width="220" />
+ <button
+ follows="left|top"
+ height="23"
+ label="Browse..."
+ label_selected="Browse..."
+ layout="topleft"
+ left_pad="5"
+ name="browse"
+ top_delta="-1"
+ width="85">
+ </button>
+ <text
+ top_delta="-15"
+ width="200"
+ height="15"
+ font="SansSerifSmall"
+ layout="topleft"
+ text_color="White"
+ left_pad="19">
+ Model Preview:
+ </text>
+ <!-- Placeholder panel for 3D preview render -->
+ <panel
+ left_delta="0"
+ top_pad="0"
+ name="preview_panel"
+ bevel_style="none"
+ highlight_light_color="0.09 0.09 0.09 1"
+ border="true"
+ height="150"
+ follows="all"
+ width="150">
+ </panel>
+ <text
+ top_pad="10"
+ width="130"
+ height="14"
+ left="340"
+ text_color="White"
+ word_wrap="true">
+ Dimensions (meters):
+ </text>
+ <text
+ top_pad="0"
+ width="160"
+ height="15"
+ font="SansSerifSmallBold"
+ text_color="White"
+ name="dimensions"
+ left_delta="0">
+ X: Y: Z:
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_dividers"
+ left_delta="41">
+ | |
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_x"
+ left="356"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_y"
+ left="403"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_z"
+ left="450"/>
+ <text
+ top="100"
+ width="320"
+ height="15"
+ left="10"
+ text_color="White"
+ word_wrap="true">
+ Note:
+ </text>
+ <text
+ top_pad="0"
+ width="320"
+ height="40"
+ left="10"
+ word_wrap="true">
+Advanced users familiar with 3d content creation tools may prefer to use the [secondlife:///app/floater/upload_model Advanced Mesh Import Window] .
+ </text>
+ </panel>
+ </panel>
+
+
+ <panel
+ height="388"
+ top_delta="0"
+ name="optimize_panel"
+ visible="false"
+ width="535"
+ left="0">
+ <panel
+ height="22"
+ top_pad="15"
+ name="header_panel"
+ width="505"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="15">
+ <text
+ width="200"
+ left="10"
+ name="header_text"
+ top="3"
+ text_color="White"
+ height="10"
+ font="SansSerifBig"
+ layout="topleft">
+ Optimize
+ </text>
+ </panel>
+ <text
+ top_pad="14"
+ width="460"
+ height="20"
+ font="SansSerifSmall"
+ layout="topleft"
+ name="description"
+ word_wrap="true"
+ left_delta="5">
+ This wizard has optimized your model to improve performance. You may adjust the results of the optimization process bellow or click Next to continue.
+ </text>
+ <panel
+ top_delta="40"
+ visible="false"
+ left="15"
+ height="270"
+ width="505"
+ name="content"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true">
+ <text
+ top="20"
+ width="300"
+ height="12"
+ font="SansSerifBold"
+ left="112">Generating Level of Detail</text>
+ <progress_bar
+ name="optimize_progress_bar"
+ image_fill="model_wizard\progress_light.png"
+ color_bg="1 1 1 1"
+ color_bar="1 1 1 0.96"
+ follows="left|right|top"
+ width="260"
+ height="16"
+ image_bar="model_wizard\progress_bar_bg.png"
+ top_pad="14"
+ left="110"/>
+ <icon
+ top_pad="10"
+ left_delta="0"
+ width="13"
+ height="12"
+ image_name="model_wizard\check_mark.png"/>
+ <text
+ top_delta="0"
+ left_delta="18"
+ name="high_detail_text"
+ width="200"
+ height="14">Generate Level of Detail: High</text>
+ <icon
+ top_pad="10"
+ left_delta="-18"
+ width="13"
+ height="12"
+ image_name="model_wizard\check_mark.png"/>
+ <text
+ top_delta="0"
+ left_delta="18"
+ name="medium_detail_text"
+ width="200"
+ height="14">Generate Level of Detail: Medium</text>
+ <icon
+ top_pad="10"
+ left_delta="-18"
+ width="13"
+ height="12"
+ image_name="model_wizard\check_mark.png"/>
+ <text
+ top_delta="0"
+ left_delta="18"
+ name="low_detail_text"
+ width="200"
+ height="14">Generate Level of Detail: Low</text>
+ <icon
+ top_pad="10"
+ left_delta="-18"
+ width="13"
+ height="12"
+ image_name="model_wizard\check_mark.png"/>
+ <text
+ top_delta="0"
+ left_delta="18"
+ name="lowest_detail_text"
+ width="200"
+ height="14">Generate Level of Detail: Lowest</text>
+ </panel>
+ <panel
+ top_delta="0"
+ left_delta="0"
+ height="270"
+ width="505"
+ name="content2"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true">
+ <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label">
+ Model Preview:
+ </text>
+ <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22"
+ name="preview_lod_combo2" width="90" tool_tip="LOD to view in preview render">
+ <combo_item name="high">
+ High
+ </combo_item>
+ <combo_item name="medium">
+ Medium
+ </combo_item>
+ <combo_item name="low">
+ Low
+ </combo_item>
+ <combo_item name="lowest">
+ Lowest
+ </combo_item>
+ </combo_box>
+ <panel
+ left="10"
+ top_pad="5"
+ name="preview_panel"
+ bevel_style="none"
+ highlight_light_color="0.09 0.09 0.09 1"
+ border_style="line"
+ border="true"
+ height="185"
+ follows="all"
+ width="185">
+ </panel>
+ <text top="45" left="214" text_color="White" font="SansSerifSmallBold" halign="center" width="110" height="30" wrap="true">Higher Performance</text>
+ <text top="75" left="204" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text>
+ <text top="45" left="378" text_color="White" font="SansSerifSmallBold" halign="center" width="90" height="30" wrap="true">Higher Accuracy</text>
+ <text top="75" left="364" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text>
+
+ <slider
+ follows="left|top"
+ height="20"
+ increment="1"
+ layout="topleft"
+ left="204"
+ max_val="3"
+ initial_value="2"
+ min_val="0"
+ name="accuracy_slider"
+ show_text="false"
+ top="130"
+ width="290" />
+ <text
+ font="SansSerifSmall"
+ top_pad="0"
+ width="300"
+ left_delta="6"
+ height="4">'
+ </text>
+
+
+ <icon
+ top_pad="14"
+ left_delta="0"
+ width="280"
+ height="2"
+ image_name="model_wizard\divider_line.png"/>
+
+ <text top_delta="20" width="200" text_color="White" left_delta="50" name="streaming cost" height="20">Resource Cost: [COST]</text>
+ <text
+ top_pad="15"
+ width="130"
+ height="14"
+ left="10"
+ text_color="White"
+ word_wrap="true">
+ Dimensions (meters):
+ </text>
+ <text
+ top_pad="0"
+ width="160"
+ height="15"
+ font="SansSerifSmallBold"
+ text_color="White"
+ name="dimensions"
+ left_delta="0">
+ X: Y: Z:
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_dividers"
+ left_delta="41">
+ | |
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_x"
+ left_delta="-25"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_y"
+ left_delta="46"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_z"
+ left_delta="46"/>
+ </panel>
+ </panel>
+
+ <panel
+ height="388"
+ top_delta="0"
+ name="physics_panel"
+ visible="false"
+ width="535"
+ left="0">
+ <panel
+ height="22"
+ top_pad="15"
+ name="header_panel"
+ width="505"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="15">
+ <text
+ width="200"
+ left="10"
+ name="header_text"
+ top="3"
+ height="10"
+ font="SansSerifBig"
+ text_color="White"
+ layout="topleft">
+ Physics
+ </text>
+ </panel>
+ <text
+ top_pad="10"
+ width="474"
+ height="50"
+ font="SansSerifSmall"
+ layout="topleft"
+ name="description"
+ word_wrap="true"
+ left_delta="5">
+ The wizard will create a physical shape, which determines how the object interacts with other objects and avatars. Set the slider to the detail level most appropriate for how your object will be used:
+ </text>
+ <panel
+ top_delta="44"
+ left="15"
+ height="270"
+ width="505"
+ name="content"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true">
+ <text top="15" left="20" text_color="White" font="SansSerifSmallBold" width="110" height="30" wrap="true" halign="center">Higher Performance</text>
+ <text top="45" left="10" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text>
+ <text top="15" left="372" text_color="White" font="SansSerifSmallBold" width="90" height="30" wrap="true" halign="center">Higher Accuracy</text>
+ <text top="45" left="360" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text>
+
+ <slider
+ follows="left|top"
+ height="22"
+ increment=".1"
+ layout="topleft"
+ left="20"
+ max_val="1"
+ initial_value="0.5"
+ min_val="0"
+ name="physics_slider"
+ show_text="false"
+ top="90"
+ width="440" />
+ <text
+ font="SansSerifSmall"
+ top_pad="0"
+ width="500"
+ left_delta="6"
+ height="4">' ' ' ' ' ' ' ' ' ' '</text>
+ <text top_pad="10" width="110" halign="center" word_wrap="true" left="25" height="40">Recommended for solid objects</text>
+ <text top_delta="0" width="110" halign="center" word_wrap="true" left="190" height="40">Recommended for buildings</text>
+ <text top_delta="0" width="110" halign="center" word_wrap="true" left="350" height="40">Recommended for vehicles</text>
+
+
+ <icon
+ top_pad="5"
+ left="15"
+ width="470"
+ height="2"
+ image_name="model_wizard\divider_line.png"/>
+
+ <text top_delta="30" width="180" text_color="White" left="160" name="streaming cost" height="20">Resource Cost: [COST]</text>
+
+ </panel>
+ </panel>
+
+ <panel
+ height="388"
+ top_delta="0"
+ name="physics2_panel"
+ visible="true"
+ width="535"
+ left="0">
+ <panel
+ height="22"
+ top_pad="15"
+ name="header_panel"
+ width="505"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="15">
+ <text
+ width="200"
+ left="10"
+ name="header_text"
+ text_color="White"
+ top="3"
+ height="10"
+ font="SansSerifBig"
+ layout="topleft">
+ Physics
+ </text>
+ </panel>
+ <text
+ top_pad="14"
+ width="475"
+ height="50"
+ font="SansSerifSmall"
+ layout="topleft"
+ name="description"
+ word_wrap="true"
+ left_delta="5">
+ Preview the physics shape below then click Next to continue. To modify the physics shape, click the Back button.
+ </text>
+ <panel
+ top_delta="40"
+ left="15"
+ height="270"
+ width="505"
+ name="content"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true">
+ <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label">
+ Model Preview:
+ </text>
+ <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22"
+ name="preview_lod_combo3" width="90" tool_tip="LOD to view in preview render">
+ <combo_item name="high">
+ High
+ </combo_item>
+ <combo_item name="medium">
+ Medium
+ </combo_item>
+ <combo_item name="low">
+ Low
+ </combo_item>
+ <combo_item name="lowest">
+ Lowest
+ </combo_item>
+ </combo_box>
+ <panel
+ left="10"
+ top_pad="10"
+ name="preview_panel"
+ bevel_style="none"
+ highlight_light_color="0.09 0.09 0.09 1"
+ border_style="line"
+ border="true"
+ height="190"
+ follows="all"
+ width="190">
+ </panel>
+ <text
+ top_pad="8"
+ width="130"
+ height="14"
+ left="10"
+ text_color="White"
+ word_wrap="true">
+ Dimensions (meters):
+ </text>
+ <text
+ top_pad="0"
+ width="160"
+ height="15"
+ font="SansSerifSmallBold"
+ text_color="White"
+ name="dimensions"
+ left_delta="0">
+ X: Y: Z:
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_dividers"
+ left_delta="41">
+ | |
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_x"
+ left_delta="-25"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_y"
+ left_delta="46"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_z"
+ left_delta="46"/>
+ <text top="60" width="180" text_color="White" left="225" name="streaming cost" height="20">Resource Cost: [COST]</text>
+ </panel>
+ </panel>
+
+ <panel
+ height="388"
+ top_delta="0"
+ name="review_panel"
+ visible="false"
+ width="535"
+ left="0">
+ <panel
+ height="22"
+ top_pad="15"
+ name="header_panel"
+ width="505"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="15">
+ <text
+ width="200"
+ left="10"
+ name="header_text"
+ text_color="White"
+ top="3"
+ height="10"
+ font="SansSerifBig"
+ layout="topleft">
+ Review
+ </text>
+ </panel>
+ <text
+ top_pad="14"
+ width="470"
+ height="24"
+ font="SansSerifSmall"
+ layout="topleft"
+ name="description"
+ word_wrap="true"
+ left_delta="5">
+ Review the details below then click. Upload to upload your model. Your L$ balance will be charged when you click Upload.
+ </text>
+ <icon
+ top_pad="10"
+ left="20"
+ width="495"
+ height="2"
+ image_name="model_wizard\divider_line.png"/>
+ <panel
+ top_pad="5"
+ left="15"
+ height="270"
+ width="505"
+ name="content">
+ <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label">
+ Model Preview:
+ </text>
+ <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22"
+ name="preview_lod_combo" width="90" tool_tip="LOD to view in preview render">
+ <combo_item name="high">
+ High
+ </combo_item>
+ <combo_item name="medium">
+ Medium
+ </combo_item>
+ <combo_item name="low">
+ Low
+ </combo_item>
+ <combo_item name="lowest">
+ Lowest
+ </combo_item>
+ </combo_box>
+ <panel
+ left="10"
+ top_pad="10"
+ name="preview_panel"
+ bevel_style="none"
+ highlight_light_color="0.09 0.09 0.09 1"
+ border_style="line"
+ border="true"
+ height="190"
+ follows="all"
+ width="190">
+ </panel>
+ <text
+ top_pad="8"
+ width="130"
+ height="14"
+ left="10"
+ text_color="White"
+ word_wrap="true">
+ Dimensions (meters):
+ </text>
+ <text
+ top_pad="0"
+ width="160"
+ height="15"
+ font="SansSerifSmallBold"
+ text_color="White"
+ name="dimensions"
+ left_delta="0">
+ X: Y: Z:
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_dividers"
+ left_delta="41">
+ | |
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_x"
+ left_delta="-25"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_y"
+ left_delta="46"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_z"
+ left_delta="46"/>
+ </panel>
+ <text
+ width="300"
+ height="12"
+ top="125"
+ name="streaming cost"
+ left="230"
+ font="SansSerifSmallBold"
+ text_color="White">Resource Cost: [COST]</text>
+ <text
+ width="285"
+ height="30"
+ top_pad="0"
+ left_delta="0"
+ word_wrap="true"
+ font="SansSerifItalic">This is the cost to your Region's prim/object limit, at default scale</text>
+ <text
+ width="300"
+ height="12"
+ name="physics cost"
+ top_pad="10"
+ left_delta="0"
+ font="SansSerifSmallBold"
+ text_color="White">Physics Cost: [COST]</text>
+ <text
+ width="285"
+ height="30"
+ top_pad="0"
+ left_delta="0"
+ word_wrap="true"
+ font="SansSerifItalic">This is the cost to your Region's prim/object limit, at default scale</text>
+ <text
+ width="200"
+ height="12"
+ top_pad="10"
+ left_delta="0"
+ font="SansSerifSmallBold"
+ text_color="White">Upload Fee:</text>
+ <text
+ width="285"
+ height="26"
+ top_pad="0"
+ left_delta="0"
+ word_wrap="true"
+ font="SansSerifItalic">This is the amount the upload will cost.</text>
+ <check_box
+ height="16"
+ layout="topleft"
+ left_delta="0"
+ name="confirm_checkbox"
+ top_pad="15"
+ width="16" />
+ <text
+ height="100"
+ width="240"
+ word_wrap="true"
+ left_delta="25"
+ top_delta="0">I confirm that I have the appropriate rights to the material contained in this model. [secondlife:///app/floater/learn_more Learn more]</text>
+ </panel>
+
+
+
+
+ <panel
+ height="388"
+ top_delta="0"
+ name="upload_panel"
+ visible="false"
+ width="535"
+ left="0">
+ <panel
+ height="22"
+ top_pad="15"
+ name="header_panel"
+ width="505"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="15">
+ <text
+ width="200"
+ left="10"
+ name="header_text"
+ top="3"
+ text_color="White"
+ height="10"
+ font="SansSerifBig"
+ layout="topleft">
+ Upload Complete!
+ </text>
+ </panel>
+ <text
+ top_pad="14"
+ width="474"
+ height="20"
+ font="SansSerifSmall"
+ layout="topleft"
+ name="description"
+ word_wrap="true"
+ left_delta="5">
+ Congratulations! Your model has been sucessfully uploaded. You will find the model in the Objects folder in your inventory.
+ </text>
+ <icon
+ top_pad="15"
+ left_delta="0"
+ width="495"
+ height="2"
+ image_name="model_wizard\divider_line.png"/>
+ </panel>
+
+
+
+ <button
+ top="440"
+ right="-245"
+ width="90"
+ height="22"
+ name="back"
+ label="&lt;&lt; Back" />
+ <button
+ top_delta="0"
+ right="-150"
+ width="90"
+ height="22"
+ name="next"
+ label="Next &gt;&gt; " />
+ <button
+ top_delta="0"
+ right="-150"
+ width="90"
+ height="22"
+ visible="false"
+ name="upload"
+ tool_tip="Upload to simulator"
+ label="Upload" />
+ <button
+ top_delta="0"
+ right="-15"
+ width="90"
+ height="22"
+ name="cancel"
+ label="Cancel" />
+ <button
+ top_delta="0"
+ right="-15"
+ width="90"
+ height="22"
+ name="close"
+ visible="false"
+ label="Close" />
+ <spinner visible="false" left="10" height="20" follows="top|left" width="80" top_pad="-50" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/>
+
+ <string name="status_idle">Idle</string>
+ <string name="status_reading_file">Loading...</string>
+ <string name="status_generating_meshes">Generating Meshes...</string>
+ <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string>
+ <string name="high">High</string>
+ <string name="medium">Medium</string>
+ <string name="low">Low</string>
+ <string name="lowest">Lowest</string>
+ <string name="mesh_status_good">Ship it!</string>
+ <string name="mesh_status_na">N/A</string>
+ <string name="mesh_status_none">None</string>
+ <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string>
+ <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string>
+ <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string>
+ <string name="mesh_status_missing_lod">Missing required level of detail.</string>
+ <string name="layer_all">All</string>
+ <!-- Text to display in physics layer combo box for "all layers" -->
+
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml
index 40bf7bfed7..e342b441ac 100644
--- a/indra/newview/skins/default/xui/en/floater_tools.xml
+++ b/indra/newview/skins/default/xui/en/floater_tools.xml
@@ -1,3194 +1,3194 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<floater
- legacy_header_height="18"
- follows="left|top|right"
- height="580"
- layout="topleft"
- bg_opaque_image="Window_NoTitle_Foreground"
- bg_alpha_image="Window_NoTitle_Background"
- name="toolbox floater"
- help_topic="toolbox_floater"
- save_rect="true"
- short_title="BUILD TOOLS"
- single_instance="true"
- save_visibility="true"
- sound_flags="0"
- width="295">
- <floater.string
- name="status_rotate">
- Drag colored bands to rotate object
- </floater.string>
- <floater.string
- name="status_scale">
- Click and drag to stretch selected side
- </floater.string>
- <floater.string
- name="status_move">
- Drag to move, shift-drag to copy
- </floater.string>
- <floater.string
- name="status_modifyland">
- Click and hold to modify land
- </floater.string>
- <floater.string
- name="status_camera">
- Click and drag to move camera
- </floater.string>
- <floater.string
- name="status_grab">
- Drag to move, Ctrl to lift, Ctrl+Shift to rotate
- </floater.string>
- <floater.string
- name="status_place">
- Click inworld to build
- </floater.string>
- <floater.string
- name="status_selectland">
- Click and drag to select land
- </floater.string>
- <floater.string
- name="grid_screen_text">
- Screen
- </floater.string>
- <floater.string
- name="grid_local_text">
- Local
- </floater.string>
- <floater.string
- name="grid_world_text">
- World
- </floater.string>
- <floater.string
- name="grid_reference_text">
- Reference
- </floater.string>
- <floater.string
- name="grid_attachment_text">
- Attachment
- </floater.string>
- <button
- follows="left|top"
- height="25"
- image_bottom_pad="1"
- image_overlay="Tool_Zoom"
- image_selected="PushButton_Selected_Press"
- layout="topleft"
- left="10"
- name="button focus"
- tool_tip="Focus"
- width="35">
- <button.commit_callback
- function="BuildTool.setTool"
- parameter="Focus" />
- </button>
- <button
- follows="left|top"
- height="25"
- image_bottom_pad="1"
- image_overlay="Tool_Grab"
- image_selected="PushButton_Selected_Press"
- layout="topleft"
- left_pad="10"
- name="button move"
- tool_tip="Move"
- width="35">
- <button.commit_callback
- function="BuildTool.setTool"
- parameter="Move" />
- </button>
- <button
- follows="left|top"
- height="25"
- image_bottom_pad="1"
- image_overlay="Tool_Face"
- image_selected="PushButton_Selected_Press"
- layout="topleft"
- left_pad="10"
- name="button edit"
- tool_tip="Edit"
- width="35">
- <button.commit_callback
- function="BuildTool.setTool"
- parameter="Edit" />
- </button>
- <button
- follows="left|top"
- height="25"
- image_bottom_pad="1"
- image_overlay="Tool_Create"
- image_selected="PushButton_Selected_Press"
- layout="topleft"
- left_pad="10"
- name="button create"
- tool_tip="Create"
- width="35">
- <button.commit_callback
- function="BuildTool.setTool"
- parameter="Create" />
- </button>
- <button
- follows="left|top"
- height="25"
- image_bottom_pad="1"
- image_overlay="Tool_Dozer"
- image_selected="PushButton_Selected_Press"
- layout="topleft"
- left_pad="10"
- name="button land"
- tool_tip="Land"
- width="35">
- <button.commit_callback
- function="BuildTool.setTool"
- parameter="Land" />
- </button>
- <text
- height="30"
- word_wrap="true"
- use_ellipses="true"
- type="string"
- text_color="LabelSelectedDisabledColor"
- length="1"
- follows="left|top"
- layout="topleft"
- left="8"
- name="text status"
- top_pad="3"
- width="285">
- Drag to move, shift-drag to copy
- </text>
- <radio_group
- layout="topleft"
- left="10"
- height="70"
- top="59"
- name="focus_radio_group">
- <radio_item
- top_pad="6"
- label="Zoom"
- layout="topleft"
- name="radio zoom" />
- <radio_item
- top_pad="6"
- label="Orbit (Ctrl)"
- layout="topleft"
- name="radio orbit" />
- <radio_item
- top_pad="6"
- label="Pan (Ctrl+Shift)"
- layout="topleft"
- name="radio pan" />
- <radio_group.commit_callback
- function="BuildTool.commitRadioFocus"/>
- </radio_group>
- <slider_bar
- follows="left|top"
- height="14"
- increment="0.01"
- initial_value="0.125"
- layout="topleft"
- max_val="0.5"
- top_delta="-2"
- left_delta="100"
- name="slider zoom"
- width="134">
- <slider_bar.commit_callback
- function="BuildTool.commitZoom"/>
- </slider_bar>
- <radio_group
- left="10"
- height="70"
- top="59"
- layout="topleft"
- name="move_radio_group">
- <radio_item
- top_pad="6"
- label="Move"
- layout="topleft"
- name="radio move" />
- <radio_item
- top_pad="6"
- label="Lift (Ctrl)"
- layout="topleft"
- name="radio lift" />
- <radio_item
- top_pad="6"
- label="Spin (Ctrl+Shift)"
- layout="topleft"
- name="radio spin" />
- <radio_group.commit_callback
- function="BuildTool.commitRadioMove"/>
- </radio_group>
- <radio_group
- follows="left|top"
- left="5"
- top="59"
- height="70"
- layout="topleft"
- name="edit_radio_group">
- <radio_item
- label="Move"
- layout="topleft"
- name="radio position" />
- <radio_item
- top_pad="6"
- label="Rotate (Ctrl)"
- layout="topleft"
- name="radio rotate" />
- <radio_item
- top_pad="6"
- label="Stretch (Ctrl+Shift)"
- layout="topleft"
- name="radio stretch" />
- <radio_item
- top_pad="6"
- label="Select Face"
- layout="topleft"
- name="radio select face" />
- <radio_group.commit_callback
- function="BuildTool.commitRadioEdit"/>
- </radio_group>
- <check_box
- left="5"
- follows="left|top"
- height="28"
- control_name="EditLinkedParts"
- label="Edit linked"
- layout="topleft"
- name="checkbox edit linked parts"
- top_pad="-10">
- <check_box.commit_callback
- function="BuildTool.selectComponent"/>
- </check_box>
-
- <button
- follows="left|top"
- height="23"
- label="Link"
- top_pad="2"
- layout="topleft"
- left="5"
- name="link_btn"
- width="50">
- <button.commit_callback
- function="BuildTool.LinkObjects"/>
- </button>
- <button
- follows="left|top"
- height="23"
- label="Unlink"
- layout="topleft"
- left_pad="2"
- name="unlink_btn"
- width="50">
- <button.commit_callback
- function="BuildTool.UnlinkObjects"/>
- </button>
- <text
- text_color="LtGray_50"
- follows="top|left"
- halign="left"
- left_pad="3"
- name="RenderingCost"
- tool_tip="Shows the rendering cost calculated for this object"
- top_delta="11"
- type="string"
- width="100">
- þ: [COUNT]
- </text>
- <check_box
- control_name="ScaleUniform"
- height="19"
- label=""
- layout="topleft"
- left="143"
- name="checkbox uniform"
- top="50"
- width="20" />
- <text
- height="19"
- label="Stretch Both Sides"
- left_delta="20"
- name="checkbox uniform label"
- top_delta="2"
- width="120"
- layout="topleft"
- follows="top|left"
- wrap="true">
- Stretch Both Sides
- </text>
- <check_box
- control_name="ScaleStretchTextures"
- height="19"
- initial_value="true"
- label="Stretch Textures"
- layout="topleft"
- left="143"
- name="checkbox stretch textures"
- top_pad="-6"
- follows="left|top"
- width="134" />
- <check_box
- control_name="SnapEnabled"
- height="18"
- initial_value="true"
- label="Snap to grid"
- layout="topleft"
- top_pad="0"
- name="checkbox snap to grid"
- width="134" />
- <combo_box
- height="23"
- layout="topleft"
- follows="left|top"
- name="combobox grid mode"
- tool_tip="Choose the type of grid ruler for positioning the object"
- top_pad="0"
- width="108">
- <combo_box.item
- label="World grid"
- name="World"
- value="World" />
- <combo_box.item
- label="Local grid"
- name="Local"
- value="Local" />
- <combo_box.item
- label="Reference grid"
- name="Reference"
- value="Reference" />
- <combo_box.commit_callback
- function="BuildTool.gridMode"/>
- </combo_box>
- <button
- left_pad="0"
- image_selected="ForwardArrow_Press"
- image_unselected="ForwardArrow_Off"
- layout="topleft"
- follows="top|left"
- name="Options..."
- tool_tip="See more grid options"
- top_pad="-22"
- right="-10"
- width="18"
- height="23" >
- <button.commit_callback
- function="BuildTool.gridOptions"/>
- </button>
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Cube"
- image_disabled_selected="Object_Cube"
- image_selected="Object_Cube_Selected"
- image_unselected="Object_Cube"
- layout="topleft"
- left="10"
- name="ToolCube"
- tool_tip="Cube"
- top="51"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Prism"
- image_disabled_selected="Object_Prism"
- image_selected="Object_Prism_Selected"
- image_unselected="Object_Prism"
- layout="topleft"
- left_delta="29"
- name="ToolPrism"
- tool_tip="Prism"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Pyramid"
- image_disabled_selected="Object_Pyramid"
- image_selected="Object_Pyramid_Selected"
- image_unselected="Object_Pyramid"
- layout="topleft"
- left_delta="29"
- name="ToolPyramid"
- tool_tip="Pyramid"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Tetrahedron"
- image_disabled_selected="Object_Tetrahedron"
- image_selected="Object_Tetrahedron_Selected"
- image_unselected="Object_Tetrahedron"
- layout="topleft"
- left_delta="29"
- name="ToolTetrahedron"
- tool_tip="Tetrahedron"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Cylinder"
- image_disabled_selected="Object_Cylinder"
- image_selected="Object_Cylinder_Selected"
- image_unselected="Object_Cylinder"
- layout="topleft"
- left_delta="29"
- name="ToolCylinder"
- tool_tip="Cylinder"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Hemi_Cylinder"
- image_disabled_selected="Object_Hemi_Cylinder"
- image_selected="Object_Hemi_Cylinder_Selected"
- image_unselected="Object_Hemi_Cylinder"
- layout="topleft"
- left_delta="29"
- name="ToolHemiCylinder"
- tool_tip="Hemicylinder"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Cone"
- image_disabled_selected="Object_Cone"
- image_selected="Object_Cone_Selected"
- image_unselected="Object_Cone"
- layout="topleft"
- left_delta="29"
- name="ToolCone"
- tool_tip="Cone"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Hemi_Cone"
- image_disabled_selected="Object_Hemi_Cone"
- image_selected="Object_Hemi_Cone_Selected"
- image_unselected="Object_Hemi_Cone"
- layout="topleft"
- left_delta="29"
- name="ToolHemiCone"
- tool_tip="Hemicone"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Sphere"
- image_disabled_selected="Object_Sphere"
- image_selected="Object_Sphere_Selected"
- image_unselected="Object_Sphere"
- layout="topleft"
- left_delta="29"
- name="ToolSphere"
- tool_tip="Sphere"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Hemi_Sphere"
- image_disabled_selected="Object_Hemi_Sphere"
- image_selected="Object_Hemi_Sphere_Selected"
- image_unselected="Object_Hemi_Sphere"
- layout="topleft"
- left_delta="29"
- name="ToolHemiSphere"
- tool_tip="Hemisphere"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Torus"
- image_disabled_selected="Object_Torus"
- image_selected="Object_Torus_Selected"
- image_unselected="Object_Torus"
- layout="topleft"
- left="10"
- name="ToolTorus"
- tool_tip="Torus"
- top="77"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Tube"
- image_disabled_selected="Object_Tube"
- image_selected="Object_Tube_Selected"
- image_unselected="Object_Tube"
- layout="topleft"
- left_delta="29"
- name="ToolTube"
- tool_tip="Tube"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Ring"
- image_disabled_selected="Object_Ring"
- image_selected="Object_Ring_Selected"
- image_unselected="Object_Ring"
- layout="topleft"
- left_delta="29"
- name="ToolRing"
- tool_tip="Ring"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Tree"
- image_disabled_selected="Object_Tree"
- image_selected="Object_Tree_Selected"
- image_unselected="Object_Tree"
- layout="topleft"
- left_delta="29"
- name="ToolTree"
- tool_tip="Tree"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Grass"
- image_disabled_selected="Object_Grass"
- image_selected="Object_Grass_Selected"
- image_unselected="Object_Grass"
- image_overlay_color="Red"
- layout="topleft"
- left_delta="29"
- name="ToolGrass"
- tool_tip="Grass"
- top_delta="0"
- width="20" />
- <check_box
- control_name="CreateToolKeepSelected"
- height="19"
- label="Keep Tool selected"
- layout="topleft"
- left="4"
- name="checkbox sticky"
- top="101"
- width="128" />
- <check_box
- control_name="CreateToolCopySelection"
- height="19"
- label="Copy selection"
- layout="topleft"
- left_delta="0"
- name="checkbox copy selection"
- top_delta="15"
- width="134" />
- <check_box
- control_name="CreateToolCopyCenters"
- height="19"
- initial_value="true"
- label="Center Copy"
- layout="topleft"
- left_delta="18"
- name="checkbox copy centers"
- top="132"
- width="134" />
- <check_box
- control_name="CreateToolCopyRotates"
- height="19"
- label="Rotate Copy"
- layout="topleft"
- left_delta="0"
- name="checkbox copy rotates"
- top_delta="16"
- width="134" />
- <radio_group
- height="105"
- layout="topleft"
- left="4"
- name="land_radio_group"
- top="54"
- width="114">
- <radio_item
- height="19"
- label="Select Land"
- layout="topleft"
- left="0"
- name="radio select land"
- top="-106"
- width="134" />
- <radio_item
- height="19"
- label="Flatten"
- layout="topleft"
- left_delta="0"
- name="radio flatten"
- top_delta="15"
- width="114" />
- <radio_item
- height="19"
- label="Raise"
- layout="topleft"
- left_delta="0"
- name="radio raise"
- top_delta="15"
- width="114" />
- <radio_item
- height="19"
- label="Lower"
- layout="topleft"
- left_delta="0"
- name="radio lower"
- top_delta="15"
- width="114" />
- <radio_item
- height="19"
- label="Smooth"
- layout="topleft"
- left_delta="0"
- name="radio smooth"
- top_delta="15"
- width="114" />
- <radio_item
- height="19"
- label="Roughen"
- layout="topleft"
- left_delta="0"
- name="radio noise"
- top_delta="15"
- width="114" />
- <radio_item
- height="19"
- label="Revert"
- layout="topleft"
- left_delta="0"
- name="radio revert"
- top_delta="15"
- width="114" />
- <radio_group.commit_callback
- function="BuildTool.commitRadioLand"/>
- </radio_group>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left="135"
- name="Bulldozer:"
- top="57"
- width="100">
- Bulldozer:
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- name="Dozer Size:"
- left="135"
- top_pad="5"
- width="50">
- Size
- </text>
- <slider_bar
- control_name ="LandBrushSize"
- follows="left|top"
- height="19"
- initial_value="2.0"
- layout="topleft"
- max_val="11"
- min_val="1"
- left_pad="0"
- name="slider brush size"
- top_delta="-3"
- width="80" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- name="Strength:"
- left="135"
- top_pad="5"
- width="50">
- Strength
- </text>
- <slider_bar
- follows="left|top"
- height="19"
- left_pad="0"
- initial_value="0.00"
- layout="topleft"
- max_val="2"
- min_val="-1"
- name="slider force"
- top_delta="-3"
- width="80" >
- <slider_bar.commit_callback
- function="BuildTool.LandBrushForce"/>
- </slider_bar>
- <button
- follows="left|top"
- height="23"
- label="Apply"
- label_selected="Apply"
- top_pad="5"
- layout="topleft"
- left="135"
- name="button apply to selection"
- tool_tip="Modify selected land"
- width="82">
- <button.commit_callback
- function="BuildTool.applyToSelection"/>
- </button>
- <text
- text_color="LtGray_50"
- type="string"
- length="1"
- height="10"
- follows="left|top"
- halign="right"
- layout="topleft"
- right="-10"
- name="obj_count"
- top_pad="5"
- width="143">
- Objects: [COUNT]
- </text>
- <text
- text_color="LtGray_50"
- type="string"
- length="1"
- height="10"
- follows="left|top"
- halign="right"
- layout="topleft"
- right="-10"
- name="prim_count"
- width="143">
- Prims: [COUNT]
- </text>
- <text
- text_color="LtGray_50"
- type="string"
- length="1"
- height="10"
- follows="left|top"
- halign="right"
- layout="topleft"
- right="-120"
- name="linked_set_count"
- top="144"
- width="80">
- Linked Sets: [COUNT]
- </text>
- <text
- text_color="LtGray_50"
- type="string"
- length="1"
- height="10"
- follows="left|top"
- halign="right"
- layout="topleft"
- top_delta="0"
- right="-8"
- name="linked_set_cost"
- tool_tip="Cost of currently selected linked sets as [prims],[physics complexity]"
- width="80">
- Cost: [COST] / [PHYSICS]
- </text>
- <text
- text_color="LtGray_50"
- type="string"
- length="1"
- follows="left|top"
- halign="right"
- layout="topleft"
- top_pad="5"
- right="-120"
- name="object_count"
- width="80">
- Objects: [COUNT]
- </text>
- <text
- text_color="LtGray_50"
- type="string"
- length="1"
- follows="left|top"
- halign="right"
- layout="topleft"
- top_delta="0"
- right="-8"
- name="object_cost"
- tool_tip="Cost of currently selected objects as [prims] / [physics complexity]"
- width="80">
- Cost: [COST] / [PHYSICS]
- </text>
- <!-- <text -->
- <!-- text_color="LtGray_50" -->
- <!-- type="string" -->
- <!-- length="1" -->
- <!-- height="10" -->
- <!-- follows="left|top" -->
- <!-- halign="right" -->
- <!-- layout="topleft" -->
- <!-- right="-10" -->
- <!-- name="obj_count" -->
- <!-- top_pad="5" -->
- <!-- width="143"> -->
- <!-- Objects: [COUNT] -->
- <!-- </text> -->
- <!-- <text -->
- <!-- text_color="LtGray_50" -->
- <!-- type="string" -->
- <!-- length="1" -->
- <!-- follows="left|top" -->
- <!-- halign="right" -->
- <!-- layout="topleft" -->
- <!-- right="-10" -->
- <!-- name="prim_count" -->
- <!-- width="143"> -->
- <!-- Prims: [COUNT] -->
- <!-- </text> -->
- <tab_container
- follows="left|top"
- height="410"
- halign="center"
- left="0"
- name="Object Info Tabs"
- tab_max_width="100"
- tab_min_width="40"
- tab_position="top"
- tab_height="25"
- top="173"
- width="295">
-
-<panel
- border="false"
- follows="all"
- label="General"
- layout="topleft"
- mouse_opaque="false"
- help_topic="toolbox_general_tab"
- name="General"
- top="16"
- width="295">
- <panel.string
- name="text deed continued">
- Deed
- </panel.string>
- <panel.string
- name="text deed">
- Deed
- </panel.string>
- <panel.string
- name="text modify info 1">
- You can modify this object
- </panel.string>
- <panel.string
- name="text modify info 2">
- You can modify these objects
- </panel.string>
- <panel.string
- name="text modify info 3">
- You can't modify this object
- </panel.string>
- <panel.string
- name="text modify info 4">
- You can't modify these objects
- </panel.string>
- <panel.string
- name="text modify warning">
- You must select entire object to set permissions
- </panel.string>
- <panel.string
- name="Cost Default">
- Price: L$
- </panel.string>
- <panel.string
- name="Cost Total">
- Total Price: L$
- </panel.string>
- <panel.string
- name="Cost Per Unit">
- Price Per: L$
- </panel.string>
- <panel.string
- name="Cost Mixed">
- Mixed Price
- </panel.string>
- <panel.string
- name="Sale Mixed">
- Mixed Sale
- </panel.string>
- <text
- follows="left|top"
- height="10"
- left="10"
- name="Name:"
- top="5"
- width="90">
- Name:
- </text>
- <line_editor
- follows="left|top|right"
- height="19"
- left_pad="0"
- max_length_bytes="63"
- name="Object Name"
- select_on_focus="true"
- top_delta="0"
- width="170" />
- <text
- follows="left|top"
- height="10"
- left="10"
- name="Description:"
- top_pad="3"
- width="90">
- Description:
- </text>
- <line_editor
- follows="left|top|right"
- height="19"
- left_pad="0"
- max_length_bytes="127"
- name="Object Description"
- select_on_focus="true"
- top_delta="0"
- width="170" />
- <text
- type="string"
- left="10"
- length="1"
- follows="left|top"
- height="19"
- layout="topleft"
- name="Creator:"
- top_pad="7"
- width="90">
- Creator:
- </text>
- <!-- *NOTE: Intentionally wide for long names -->
- <text
- type="string"
- length="1"
- follows="left|top"
- left_pad="0"
- height="20"
- layout="topleft"
- name="Creator Name"
- top_delta="0"
- translate="false"
- width="190"
- word_wrap="true"
- use_ellipses="true">
- TestString PleaseIgnore (please.ignore)
- </text>
- <text
- type="string"
- length="1"
- left="10"
- follows="left|top"
- height="19"
- layout="topleft"
- name="Owner:"
- top_pad="13"
- width="90">
- Owner:
- </text>
- <!-- *NOTE: Intentionally wide for long names -->
- <text
- type="string"
- length="1"
- follows="left|top"
- height="20"
- layout="topleft"
- name="Owner Name"
- left_pad="0"
- top_delta="0"
- translate="false"
- width="190"
- word_wrap="true"
- use_ellipses="true">
- TestString PleaseIgnore (please.ignore)
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- layout="topleft"
- left="10"
- height="18"
- name="Group:"
- top_pad="17"
- width="75">
- Group:
- </text>
- <name_box
- follows="left|top"
- height="18"
- initial_value="Loading..."
- layout="topleft"
- left_pad="23"
- name="Group Name Proxy"
- width="142" />
- <button
- follows="top|left"
- height="23"
- image_overlay="Edit_Wrench"
- layout="topleft"
- left_pad="13"
- name="button set group"
- tab_stop="false"
- tool_tip="Choose a group to share this object's permissions"
- width="23" />
- <check_box
- height="19"
- follows="left|top"
- label="Share"
- layout="topleft"
- name="checkbox share with group"
- tool_tip="Allow all members of the set group to share your modify permissions for this object. You must Deed to enable role restrictions."
- top_pad="10"
- left="100"
- width="87" />
- <button
- follows="top|left"
- height="23"
- label="Deed"
- label_selected="Deed"
- layout="topleft"
- name="button deed"
- left_pad="19"
- tool_tip="Deeding gives this item away with next owner permissions. Group shared objects can be deeded by a group officer."
- width="80" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="16"
- layout="topleft"
- top_pad="10"
- left="10"
- name="label click action"
- width="118">
- Click to:
- </text>
- <combo_box
- follows="left|top"
- height="23"
- layout="topleft"
- name="clickaction"
- width="148"
- left_pad="10">
- <combo_box.item
- label="Touch (default)"
- name="Touch/grab(default)"
- value="Touch" />
- <combo_box.item
- label="Sit on object"
- name="Sitonobject"
- value="Sit" />
- <combo_box.item
- label="Buy object"
- name="Buyobject"
- value="Buy" />
- <combo_box.item
- label="Pay object"
- name="Payobject"
- value="Pay" />
- <combo_box.item
- label="Open"
- name="Open"
- value="Open" />
- <combo_box.item
- label="Zoom"
- name="Zoom"
- value="Zoom" />
- </combo_box>
- <check_box
- height="23"
- label="For Sale:"
- layout="topleft"
- name="checkbox for sale"
- left="7"
- width="100" />
-<!-- NEW SALE TYPE COMBO BOX -->
- <combo_box
- left_pad="10"
- layout="topleft"
- follows="left|top"
- allow_text_entry="false"
- height="23"
- initial_value="2"
- max_chars="20"
- mouse_opaque="true"
- name="sale type"
- width="168">
- <combo_box.item
- name="Copy"
- label="Copy"
- value="2" />
- <combo_box.item
- name="Contents"
- label="Contents"
- value="3" />
- <combo_box.item
- name="Original"
- label="Original"
- value="1" />
- </combo_box>
-<!-- NEW PRICE SPINNER
-Objects are allowed to be for sale for L$0 to invoke buy UI behavior
-even though the user gets a free copy.
--->
- <spinner
- follows="left|top"
- decimal_digits="0"
- increment="1"
- top_pad="8"
- left="118"
- control_name="Edit Cost"
- name="Edit Cost"
- label="Price: L$"
- label_width="65"
- width="165"
- min_val="0"
- height="20"
- max_val="999999999" />
- <check_box
- height="15"
- width="110"
- top_pad="5"
- label="Show in search"
- layout="topleft"
- left="100"
- name="search_check"
- tool_tip="Let people see this object in search results" />
- <panel
- border="false"
- follows="left|top"
- layout="topleft"
- mouse_opaque="false"
- background_visible="true"
- bg_alpha_color="DkGray"
- name="perms_build"
- left="0"
- top_pad="4"
- height="105"
- width="290">
- <text
- type="string"
- length="1"
- left="10"
- top_pad="9"
- text_color="EmphasisColor"
- height="16"
- follows="left|top|right"
- layout="topleft"
- name="perm_modify"
- width="264">
- You can modify this object
- </text>
- <text
- type="string"
- follows="left|top"
- name="Anyone can:"
- width="250"
- left="10">
- Anyone:
- </text>
- <check_box
- height="19"
- label="Move"
- layout="topleft"
- name="checkbox allow everyone move"
- left="10"
- width="85" />
- <check_box
- height="19"
- label="Copy"
- layout="topleft"
- left_pad="0"
- name="checkbox allow everyone copy"
- width="90" />
- <text
- type="string"
- follows="left|top"
- height="19"
- name="Next owner can:"
- width="250"
- left="10">
- Next owner:
- </text>
- <check_box
- follows="left|top|right"
- label="Modify"
- layout="topleft"
- left="10"
- name="checkbox next owner can modify"
- width="85" />
- <check_box
- follows="left|top|right"
- height="19"
- label="Copy"
- layout="topleft"
- left_pad="0"
- name="checkbox next owner can copy"
- width="80" />
- <check_box
- follows="left|top|right"
- height="19"
- label="Transfer"
- layout="topleft"
- name="checkbox next owner can transfer"
- left_pad="0"
- top_delta="0"
- tool_tip="Next owner can give away or resell this object"
- width="100" />
-<!-- *NOTE: These "B/O/G/E/N/F fields may overlap "perm_modify" above,
- but that's OK, this is used only for debugging. -->
- <text
- type="string"
- text_color="EmphasisColor"
- length="1"
- top="9"
- follows="left|top"
- layout="topleft"
- left="230"
- name="B:"
- height="10"
- width="80">
- B:
- </text>
- <text
- type="string"
- text_color="White"
- length="1"
- follows="left|top"
- layout="topleft"
- left_delta="0"
- top_pad="2"
- name="O:"
- height="10"
- width="80">
- O:
- </text>
- <text
- type="string"
- text_color="EmphasisColor"
- length="1"
- follows="left|top"
- layout="topleft"
- left_delta="0"
- top_pad="2"
- name="G:"
- height="10"
- width="80">
- G:
- </text>
- <text
- type="string"
- text_color="White"
- length="1"
- follows="left|top"
- left_delta="0"
- top_pad="2"
- layout="topleft"
- name="E:"
- height="10"
- width="80">
- E:
- </text>
- <text
- type="string"
- text_color="EmphasisColor"
- length="1"
- follows="left|top"
- layout="topleft"
- left_delta="0"
- top_pad="2"
- name="N:"
- height="10"
- width="80">
- N:
- </text>
- <text
- type="string"
- text_color="White"
- length="1"
- follows="left|top"
- layout="topleft"
- left_delta="0"
- top_pad="2"
- name="F:"
- height="10"
- width="80">
- F:
- </text>
- </panel>
- </panel>
- <!-- Object tab -->
- <panel
- border="false"
- follows="all"
- height="567"
- label="Object"
- layout="topleft"
- left_delta="0"
- mouse_opaque="false"
- help_topic="toolbox_object_tab"
- name="Object"
- top="16"
- width="295">
- <check_box
- height="19"
- label="Locked"
- layout="topleft"
- name="checkbox locked"
- tool_tip="Prevents object from being moved or deleted. Frequently useful during building to avoid unintended edits."
- top_pad="5"
- left="10"
- width="123" />
- <check_box
- height="19"
- label="Physical"
- layout="topleft"
- name="Physical Checkbox Ctrl"
- tool_tip="Allows object to be pushed and affected by gravity"
- top_pad="0"
- width="123" />
- <check_box
- height="19"
- label="Temporary"
- layout="topleft"
- name="Temporary Checkbox Ctrl"
- tool_tip="Causes object to be deleted 1 minute after creation"
- top_pad="0"
- width="123" />
- <check_box
- height="19"
- label="Phantom"
- layout="topleft"
- name="Phantom Checkbox Ctrl"
- tool_tip="Causes object to not collide with other objects or avatars"
- top_pad="0"
- width="123" />
-
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- name="label position"
- top_pad="10"
- width="121">
- Position (meters)
- </text>
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="X"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="512"
- min_val="-256"
- name="Pos X"
- text_enabled_color="1 0 0.3 .7"
- top_pad="5"
- width="87" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="Y"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="512"
- min_val="-256"
- name="Pos Y"
- text_enabled_color="EmphasisColor"
- top_pad="3"
- width="87" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="Z"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="4096"
- name="Pos Z"
- text_enabled_color="0 0.8 1 .65"
- top_pad="3"
- width="87" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="label size"
- top_pad="6"
- width="121">
- Size (meters)
- </text>
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="X"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="64"
- min_val="0.01"
- name="Scale X"
- text_enabled_color="1 1 1 1"
- top_pad="5"
- width="87" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="Y"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="64"
- min_val="0.01"
- name="Scale Y"
- text_enabled_color="1 1 1 1"
- top_pad="3"
- width="87" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="Z"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="64"
- min_val="0.01"
- name="Scale Z"
- text_enabled_color="1 1 1 1"
- top_pad="3"
- width="87" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="label rotation"
- top_pad="10"
- width="121">
- Rotation (degrees)
- </text>
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="1"
- initial_value="0"
- label="X"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="9999"
- min_val="-9999"
- name="Rot X"
- text_enabled_color="1 1 1 1"
- top_pad="5"
- width="87" />
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="1"
- initial_value="0"
- label="Y"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="9999"
- min_val="-9999"
- name="Rot Y"
- text_enabled_color="1 1 1 1"
- top_pad="3"
- width="87" />
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="1"
- initial_value="0"
- label="Z"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="9999"
- min_val="-9999"
- name="Rot Z"
- text_enabled_color="1 1 1 1"
- top_pad="3"
- width="87" />
- <!-- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="125"
- name="label basetype"
- top="5"
- width="150">
- Prim Type
- </text>-->
- <combo_box
- height="19"
- layout="topleft"
- name="comboBaseType"
- top="6"
- left="125"
- width="150">
- <combo_box.item
- label="Box"
- name="Box"
- value="Box" />
- <combo_box.item
- label="Cylinder"
- name="Cylinder"
- value="Cylinder" />
- <combo_box.item
- label="Prism"
- name="Prism"
- value="Prism" />
- <combo_box.item
- label="Sphere"
- name="Sphere"
- value="Sphere" />
- <combo_box.item
- label="Torus"
- name="Torus"
- value="Torus" />
- <combo_box.item
- label="Tube"
- name="Tube"
- value="Tube" />
- <combo_box.item
- label="Ring"
- name="Ring"
- value="Ring" />
- <combo_box.item
- label="Sculpted"
- name="Sculpted"
- value="Sculpted" />
- </combo_box>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="text cut"
- top_pad="5"
- width="150">
- Path Cut (begin/end)
- </text>
- <spinner
- follows="left|top"
- height="16"
- increment="0.025"
- initial_value="0"
- label="B"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="0.98"
- name="cut begin"
- top_pad="4"
- width="68" />
- <spinner
- follows="left|top"
- height="16"
- increment="0.025"
- initial_value="1"
- label="E"
- label_width="10"
- layout="topleft"
- left_pad="10"
- min_val="0.02"
- name="cut end"
- top_delta="0"
- width="68" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="125"
- name="text hollow"
- top_pad="6"
- width="68">
- Hollow
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_pad="10"
- name="text skew"
- width="63">
- Skew
- </text>
- <spinner
- decimal_digits="1"
- follows="left|top"
- height="19"
- increment="5"
- initial_value="0"
- layout="topleft"
- left="125"
- max_val="95"
- name="Scale 1"
- top_pad="4"
- width="68" />
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="0.05"
- initial_value="0"
- layout="topleft"
- left_pad="10"
- max_val="0.95"
- min_val="-0.95"
- name="Skew"
- top_delta="0"
- width="68" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="15"
- layout="topleft"
- left="125"
- name="Hollow Shape"
- top_pad="4"
- width="150">
- Hollow Shape
- </text>
- <combo_box
- height="23"
- layout="topleft"
- left_delta="0"
- name="hole"
- top_pad="-2"
- width="150">
- <combo_box.item
- label="Default"
- name="Default"
- value="Default" />
- <combo_box.item
- label="Circle"
- name="Circle"
- value="Circle" />
- <combo_box.item
- label="Square"
- name="Square"
- value="Square" />
- <combo_box.item
- label="Triangle"
- name="Triangle"
- value="Triangle" />
- </combo_box>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="text twist"
- top_pad="5"
- width="150">
- Twist (begin/end)
- </text>
- <spinner
- decimal_digits="0"
- follows="left|top"
- height="19"
- increment="9"
- initial_value="0"
- label="B"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="180"
- min_val="-180"
- name="Twist Begin"
- top_pad="4"
- width="68" />
- <spinner
- decimal_digits="0"
- follows="left|top"
- height="19"
- increment="9"
- initial_value="0"
- label="E"
- label_width="10"
- layout="topleft"
- left_pad="10"
- max_val="180"
- min_val="-180"
- name="Twist End"
- top_delta="0"
- width="68" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="125"
- name="scale_taper"
- top_pad="3"
- width="150">
- Taper
- </text>
- <text
- visible="false"
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="scale_hole"
- top_delta="0"
- width="150">
- Hole Size
- </text>
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="0.05"
- initial_value="0"
- label="X"
- label_width="10"
- layout="topleft"
- left_delta="0"
- min_val="-1"
- name="Taper Scale X"
- top_pad="4"
- width="68" />
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="0.05"
- initial_value="0"
- label="Y"
- label_width="10"
- layout="topleft"
- left_pad="10"
- min_val="-1"
- name="Taper Scale Y"
- top_delta="0"
- width="68" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="125"
- name="text topshear"
- top_pad="3"
- width="141">
- Top Shear
- </text>
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="0.05"
- initial_value="0"
- label="X"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="0.5"
- min_val="-0.5"
- name="Shear X"
- top_pad="4"
- width="68" />
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="0.05"
- initial_value="0"
- label="Y"
- label_width="10"
- layout="topleft"
- left_pad="10"
- max_val="0.5"
- min_val="-0.5"
- name="Shear Y"
- top_delta="0"
- width="68" />
- <text
- visible="false"
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="125"
- name="advanced_cut"
- top_pad="3"
- width="150">
- Profile Cut (begin/end)
- </text>
- <text
- visible="false"
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="advanced_dimple"
- top_delta="0"
- width="150">
- Dimple (begin/end)
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="advanced_slice"
- top_delta="0"
- width="150">
- Slice (begin/end)
- </text>
- <spinner
- follows="left|top"
- height="19"
- increment="0.02"
- initial_value="0"
- label="B"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="0.98"
- name="Path Limit Begin"
- top_pad="3"
- width="68" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.02"
- initial_value="1"
- label="E"
- label_width="10"
- layout="topleft"
- left_pad="10"
- min_val="0.02"
- name="Path Limit End"
- top_delta="0"
- width="68" />
- <text
- visible="false"
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="125"
- name="text taper2"
- top_pad="3"
- width="150">
- Taper
- </text>
- <spinner
- visible="false"
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="0.05"
- initial_value="0"
- label="X"
- label_width="10"
- layout="topleft"
- left_delta="0"
- min_val="-1"
- name="Taper X"
- top_pad="3"
- width="68" />
- <spinner
- visible="false"
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="0.05"
- initial_value="0"
- label="Y"
- label_width="10"
- layout="topleft"
- left_pad="10"
- min_val="-1"
- name="Taper Y"
- top_delta="0"
- width="68" />
- <text
- visible="false"
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="125"
- name="text radius delta"
- top_pad="2"
- width="78">
- Radius
- </text>
- <text
- visible="false"
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="78"
- name="text revolutions"
- width="68">
- Revolutions
- </text>
- <spinner
- visible="false"
- follows="left|top"
- height="19"
- increment="0.05"
- initial_value="0"
- layout="topleft"
- left="125"
- min_val="-1"
- name="Radius Offset"
- top_pad="4"
- width="68" />
- <spinner
- visible="false"
- decimal_digits="2"
- follows="left|top"
- height="19"
- initial_value="1"
- layout="topleft"
- left_pad="10"
- max_val="4"
- min_val="1"
- name="Revolutions"
- top_delta="0"
- width="68" />
- <texture_picker
- can_apply_immediately="true"
- default_image_name="Default"
- follows="left|top"
- height="141"
- label="Sculpt Texture"
- layout="topleft"
- left="125"
- name="sculpt texture control"
- tool_tip="Click to choose a picture"
- top="70"
- visible="false"
- width="145" />
- <check_box
- height="19"
- label="Mirror"
- layout="topleft"
- left_delta="0"
- name="sculpt mirror control"
- tool_tip="Flips sculpted prim along the X axis"
- top_pad="8"
- visible="false"
- width="130" />
- <check_box
- height="19"
- label="Inside-out"
- layout="topleft"
- left_delta="0"
- name="sculpt invert control"
- tool_tip="Inverts the sculpted prims normals, making it appear inside-out"
- top_pad="4"
- visible="false"
- width="121" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="label sculpt type"
- top_pad="10"
- visible="false"
- width="130">
- Stitching type
- </text>
- <combo_box
- height="19"
- layout="topleft"
- left_delta="0"
- name="sculpt type control"
- top_pad="4"
- visible="false"
- width="150">
- <combo_box.item
- label="(none)"
- name="None"
- value="None" />
- <combo_box.item
- label="Sphere"
- name="Sphere"
- value="Sphere" />
- <combo_box.item
- label="Torus"
- name="Torus"
- value="Torus" />
- <combo_box.item
- label="Plane"
- name="Plane"
- value="Plane" />
- <combo_box.item
- label="Cylinder"
- name="Cylinder"
- value="Cylinder" />
- <combo_box.item
- label="Mesh"
- name="Mesh"
- value="Mesh" />
- </combo_box>
- </panel>
- <panel
- border="false"
- follows="all"
- height="367"
- label="Features"
- layout="topleft"
- left_delta="0"
- mouse_opaque="false"
- help_topic="toolbox_features_tab"
- name="Features"
- top_delta="0"
- width="295">
- <panel.string name="None">None</panel.string>
- <panel.string name="Prim">Prim</panel.string>
- <panel.string name="Convex Hull">Convex Hull</panel.string>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="20"
- layout="topleft"
- left="10"
- name="select_single"
- top="5"
- width="252"
- word_wrap="true">
- Select only one primitive to edit features.
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="10"
- name="edit_object"
- top="5"
- width="252">
- Edit object features:
- </text>
- <check_box
- height="19"
- label="Flexible Path"
- layout="topleft"
- left="10"
- name="Flexible1D Checkbox Ctrl"
- tool_tip="Allows object to flex about the Z axis (Client-side only)"
- top_pad="20"
- width="121" />
- <spinner
- follows="left|top"
- height="19"
- increment="1"
- initial_value="2"
- label="Softness"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="3"
- name="FlexNumSections"
- top_pad="10"
- width="128" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.5"
- initial_value="0.3"
- label="Gravity"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="10"
- min_val="-10"
- name="FlexGravity"
- top_pad="4"
- width="128" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.5"
- initial_value="2"
- label="Drag"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="10"
- name="FlexFriction"
- top_pad="4"
- width="128" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.5"
- initial_value="0"
- label="Wind"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="10"
- name="FlexWind"
- top_pad="4"
- width="128" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.5"
- initial_value="1"
- label="Tension"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="10"
- name="FlexTension"
- top_pad="4"
- width="128" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="Force X"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="10"
- min_val="-10"
- name="FlexForceX"
- top_pad="4"
- width="128" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="Force Y"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="10"
- min_val="-10"
- name="FlexForceY"
- top_pad="4"
- width="128" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="Force Z"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="10"
- min_val="-10"
- name="FlexForceZ"
- top_pad="4"
- width="128" />
-
- <check_box
- height="16"
- label="Light"
- layout="topleft"
- left="10"
- name="Light Checkbox Ctrl"
- tool_tip="Causes object to emit light"
- top_pad="15"
- width="60" />
- <color_swatch
- can_apply_immediately="true"
- color="0.5 0.5 0.5 1"
- border.border_thickness="0"
- follows="left|top"
- height="50"
- layout="topleft"
- left_pad="10"
- top_pad="-17"
- name="colorswatch"
- tool_tip="Click to open color picker"
- width="40" />
- <texture_picker
- allow_no_texture="true"
- top_delta="0"
- can_apply_immediately="true"
- default_image_name="Default"
- follows="left|top"
- height="48"
- label=""
- left_delta="57"
- mouse_opaque="true"
- name="light texture control"
- tool_tip="Click to choose a projection image (only has effect with deferred rendering enabled)"
- width="32" />
- <spinner
- follows="left|top"
- height="19"
- initial_value="0.5"
- label="Intensity"
- label_width="70"
- layout="topleft"
- left="10"
- name="Light Intensity"
- top_pad="3"
- width="128" />
- <spinner bottom_delta="0"
- decimal_digits="3"
- follows="left|top"
- height="16"
- increment="0.1"
- initial_value="0.5"
- label="FOV"
- label_width="55"
- left="144"
- max_val="3"
- min_val="0"
- mouse_opaque="true"
- name="Light FOV"
- width="120" />
- <spinner follows="left|top"
- height="19"
- initial_value="5"
- label="Radius"
- label_width="70"
- layout="topleft"
- left="10"
- max_val="20"
- name="Light Radius"
- top_pad="3"
- width="128" />
- <spinner bottom_delta="0"
- decimal_digits="3"
- follows="left|top"
- height="16"
- increment="0.5"
- initial_value="0.5"
- label="Focus"
- label_width="55"
- left="144"
- max_val="20"
- min_val="-20"
- mouse_opaque="true"
- name="Light Focus"
- width="120" />
- <spinner follows="left|top"
- height="19"
- increment="0.25"
- initial_value="1"
- label="Falloff"
- label_width="70"
- layout="topleft"
- left="10"
- max_val="2"
- name="Light Falloff"
- top_pad="3"
- width="128" />
- <spinner bottom_delta="0"
- decimal_digits="3"
- follows="left|top"
- height="16"
- increment="0.05"
- initial_value="1"
- label="Ambiance"
- label_width="55"
- left="144"
- max_val="1"
- min_val="0"
- mouse_opaque="true"
- name="Light Ambiance"
- width="120" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- name="label physicsshapetype"
- top="38"
- width="121">
- Physics Shape Type:
- </text>
- <combo_box
- height="19"
- top_delta="15"
- layout="topleft"
- follows="left|top"
- name="Physics Shape Type Combo Ctrl"
- tool_tip="Choose the physics shape type"
- width="108"/>
- <combo_box
- height="19"
- layout="topleft"
- name="material"
- top_pad="5"
- width="150">
- <combo_box.item
- label="Stone"
- name="Stone"
- value="Stone" />
- <combo_box.item
- label="Metal"
- name="Metal"
- value="Metal" />
- <combo_box.item
- label="Glass"
- name="Glass"
- value="Glass" />
- <combo_box.item
- label="Wood"
- name="Wood"
- value="Wood" />
- <combo_box.item
- label="Flesh"
- name="Flesh"
- value="Flesh" />
- <combo_box.item
- label="Plastic"
- name="Plastic"
- value="Plastic" />
- <combo_box.item
- label="Rubber"
- name="Rubber"
- value="Rubber" />
- </combo_box>
-
- <spinner
- follows="left|top"
- height="19"
- increment="1"
- initial_value="1"
- label="Gravity"
- label_width="70"
- layout="topleft"
- min_val="-1"
- max_val="28"
- name="Physics Gravity"
- top_pad="10"
- width="132" />
-
- <spinner
- follows="left|top"
- height="19"
- increment="0.1"
- initial_value="0"
- label="Friction"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="255"
- min_val="0"
- name="Physics Friction"
- top_pad="4"
- width="132" />
-
- <spinner
- follows="left|top"
- height="19"
- increment="0.1"
- initial_value="0"
- label="Density"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="22587"
- min_val="1"
- name="Physics Density"
- top_pad="4"
- width="132" />
-
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="Restitution"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="1"
- min_val="0"
- name="Physics Restitution"
- top_pad="4"
- width="132" />
- </panel>
- <panel
- border="false"
- follows="all"
- height="367"
- label="Texture"
- layout="topleft"
- left_delta="0"
- mouse_opaque="false"
- help_topic="toolbox_texture_tab"
- name="Texture"
- top_delta="0"
- width="295">
- <panel.string
- name="string repeats per meter">
- Repeats Per Meter
- </panel.string>
- <panel.string
- name="string repeats per face">
- Repeats Per Face
- </panel.string>
- <texture_picker
- can_apply_immediately="true"
- default_image_name="Default"
- fallback_image="locked_image.j2c"
- follows="left|top"
- height="80"
- label="Texture"
- layout="topleft"
- left="10"
- name="texture control"
- tool_tip="Click to choose a picture"
- top="8"
- width="64" />
- <color_swatch
- can_apply_immediately="true"
- follows="left|top"
- height="80"
- label="Color"
- layout="topleft"
- left_pad="15"
- name="colorswatch"
- tool_tip="Click to open color picker"
- top_delta="0"
- width="64" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_pad="15"
- name="color trans"
- text_readonly_color="LabelDisabledColor"
- top="6"
- width="110">
- Transparency %
- </text>
- <spinner
- decimal_digits="0"
- follows="left|top"
- height="19"
- increment="2"
- initial_value="0"
- layout="topleft"
- left_delta="0"
- max_val="100"
- name="ColorTrans"
- top_pad="4"
- width="80" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="glow label"
- text_readonly_color="LabelDisabledColor"
- top_pad="8"
- width="80">
- Glow
- </text>
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- initial_value="0"
- layout="topleft"
- left_delta="0"
- name="glow"
- top_pad="4"
- width="80" />
- <check_box
- height="19"
- label="Full Bright"
- layout="topleft"
- left_delta="-5"
- name="checkbox fullbright"
- top_pad="4"
- width="81" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="10"
- name="tex gen"
- text_readonly_color="LabelDisabledColor"
- top_pad="5"
- width="90">
- Mapping
- </text>
- <combo_box
- height="23"
- layout="topleft"
- left_delta="0"
- name="combobox texgen"
- top_pad="4"
- width="90">
- <combo_box.item
- label="Default"
- name="Default"
- value="Default" />
- <combo_box.item
- label="Planar"
- name="Planar"
- value="Planar" />
- </combo_box>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- name="label shininess"
- left_pad="4"
- text_readonly_color="LabelDisabledColor"
- top_pad="-37"
- width="90">
- Shininess
- </text>
- <combo_box
- height="23"
- layout="topleft"
- left_delta="0"
- name="combobox shininess"
- top_pad="4"
- width="90">
- <combo_box.item
- label="None"
- name="None"
- value="None" />
- <combo_box.item
- label="Low"
- name="Low"
- value="Low" />
- <combo_box.item
- label="Medium"
- name="Medium"
- value="Medium" />
- <combo_box.item
- label="High"
- name="High"
- value="High" />
- </combo_box>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_pad="4"
- name="label bumpiness"
- text_readonly_color="LabelDisabledColor"
- top_pad="-37"
- width="90">
- Bumpiness
- </text>
- <combo_box
- height="23"
- layout="topleft"
- left_delta="0"
- name="combobox bumpiness"
- top_pad="4"
- width="90">
- <combo_box.item
- label="None"
- name="None"
- value="None" />
- <combo_box.item
- label="Brightness"
- name="Brightness"
- value="Brightness" />
- <combo_box.item
- label="Darkness"
- name="Darkness"
- value="Darkness" />
- <combo_box.item
- label="woodgrain"
- name="woodgrain"
- value="woodgrain" />
- <combo_box.item
- label="bark"
- name="bark"
- value="bark" />
- <combo_box.item
- label="bricks"
- name="bricks"
- value="bricks" />
- <combo_box.item
- label="checker"
- name="checker"
- value="checker" />
- <combo_box.item
- label="concrete"
- name="concrete"
- value="concrete" />
- <combo_box.item
- label="crustytile"
- name="crustytile"
- value="crustytile" />
- <combo_box.item
- label="cutstone"
- name="cutstone"
- value="cutstone" />
- <combo_box.item
- label="discs"
- name="discs"
- value="discs" />
- <combo_box.item
- label="gravel"
- name="gravel"
- value="gravel" />
- <combo_box.item
- label="petridish"
- name="petridish"
- value="petridish" />
- <combo_box.item
- label="siding"
- name="siding"
- value="siding" />
- <combo_box.item
- label="stonetile"
- name="stonetile"
- value="stonetile" />
- <combo_box.item
- label="stucco"
- name="stucco"
- value="stucco" />
- <combo_box.item
- label="suction"
- name="suction"
- value="suction" />
- <combo_box.item
- label="weave"
- name="weave"
- value="weave" />
- </combo_box>
- <!--
- <line_editor
- bevel_style="in"
- border_style="line"
- border_thickness="1"
- follows="left|top"
- height="16"
- layout="topleft"
- left="10"
- max_length_bytes="63"
- name="Home Url"
- select_on_focus="true"
- top="134"
- width="250" />
- <check_box
- height="16"
- label="Media Face"
- layout="topleft"
- left_delta="0"
- name="has media"
- top_pad="6"
- width="70" />
- <button
- follows="left|top"
- font="SansSerifSmall"
- height="20"
- label="Set Media Info"
- label_selected="Set Media Info"
- layout="topleft"
- left_pad="60"
- name="media info set"
- top_delta="-4"
- width="120" />
--->
- <check_box
- follows="top|left"
- height="16"
- initial_value="false"
- label="Align planar faces"
- layout="topleft"
- left="17"
- name="checkbox planar align"
- tool_tip="Align textures on all selected faces with the last selected face. Requires Planar texture mapping."
- top_delta="26"
- width="140" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="10"
- name="rpt"
- text_readonly_color="LabelDisabledColor"
- top_pad="2"
- width="140">
- Repeats / Face
- </text>
- <spinner
- follows="left|top"
- height="19"
- initial_value="0"
- label="Horizontal (U)"
- label_width="125"
- layout="topleft"
- left="20"
- max_val="100"
- name="TexScaleU"
- top_pad="5"
- width="185" />
- <check_box
- height="19"
- label="Flip"
- layout="topleft"
- left_pad="5"
- name="checkbox flip s"
- top_delta="0"
- width="70" />
- <spinner
- follows="left|top"
- height="19"
- initial_value="0"
- label="Vertical (V)"
- label_width="125"
- layout="topleft"
- left="20"
- max_val="100"
- name="TexScaleV"
- width="185" />
- <check_box
- height="19"
- label="Flip"
- layout="topleft"
- left_pad="5"
- name="checkbox flip t"
- top_delta="0"
- width="70" />
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="1"
- initial_value="0"
- label="Rotation˚"
- layout="topleft"
- label_width="135"
- left="10"
- max_val="9999"
- min_val="-9999"
- name="TexRot"
- width="195" />
-
- <spinner
- decimal_digits="1"
- follows="left|top"
- height="23"
- initial_value="1"
- label="Repeats / Meter"
- layout="topleft"
- label_width="135"
- left="10"
- max_val="10"
- min_val="0.1"
- name="rptctrl"
- width="195" />
- <button
- follows="left|top"
- height="23"
- label="Apply"
- label_selected="Apply"
- layout="topleft"
- left_pad="5"
- name="button apply"
- width="75" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="10"
- name="tex offset"
- text_readonly_color="LabelDisabledColor"
- width="200">
- Texture Offset
- </text>
- <spinner
- follows="left|top"
- height="19"
- initial_value="0"
- label="Horizontal (U)"
- label_width="125"
- layout="topleft"
- left="20"
- min_val="-1"
- name="TexOffsetU"
- width="185" />
- <spinner
- follows="left|top"
- height="19"
- initial_value="0"
- label="Vertical (V)"
- label_width="125"
- layout="topleft"
- left_delta="0"
- min_val="-1"
- name="TexOffsetV"
- top_pad="1"
- width="185" />
- <panel
- border="false"
- follows="left|top"
- layout="topleft"
- mouse_opaque="false"
- background_visible="true"
- bg_alpha_color="DkGray"
- name="Add_Media"
- left="0"
- height="47"
- width="290">
- <text
- type="string"
- length="1"
- follows="left|top"
- height="18"
- layout="topleft"
- left="10"
- top_pad="3"
- name="media_tex"
- width="190">
- Media
- </text>
- <button
- follows="top|left"
- height="18"
- image_selected="AddItem_Press"
- image_unselected="AddItem_Off"
- image_disabled="AddItem_Disabled"
- layout="topleft"
- left_pad="0"
- name="add_media"
- tab_stop="false"
- top_delta="0"
- tool_tip="Add Media"
- width="18">
- <button.commit_callback
- function="BuildTool.AddMedia"/>
- </button>
- <button
- follows="top|left"
- height="18"
- image_selected="TrashItem_Press"
- image_unselected="TrashItem_Off"
- layout="topleft"
- left_pad="5"
- name="delete_media"
- tool_tip="Delete this media texture"
- top_delta="0"
- width="18">
- <button.commit_callback
- function="BuildTool.DeleteMedia"/>
- </button>
- <button
- follows="top|left"
- tool_tip="Edit this Media"
- height="12"
- image_disabled="Icon_Gear_Background"
- image_selected="Icon_Gear_Press"
- image_unselected="Icon_Gear_Foreground"
- layout="topleft"
- left_pad="10"
- name="edit_media"
- top_delta="3"
- width="12">
- <button.commit_callback
- function="BuildTool.EditMedia"/>
- </button>
- <text
- follows="left|top|right"
- height="9"
- layout="topleft"
- left="10"
- use_ellipses="true"
- read_only="true"
- name="media_info"
- width="280" />
- <web_browser
- visible="false"
- enabled="false"
- border_visible="true"
- bottom_delta="0"
- follows="top|left"
- left="0"
- name="title_media"
- width="4"
- height="4"
- start_url="about:blank"
- decouple_texture_size="true" />
- <button
- follows="right|top"
- height="22"
- label="Align"
- label_selected="Align Media"
- layout="topleft"
- right="-16"
- name="button align"
- top_delta="-4"
- tool_tip="Align media texture (must load first)"
- width="80" />
- </panel>
- </panel>
- <panel
- border="false"
- follows="all"
- label="Content"
- layout="topleft"
- left_delta="0"
- mouse_opaque="false"
- help_topic="toolbox_contents_tab"
- name="Contents"
- top_delta="0"
- width="295">
- <button
- follows="left|top"
- height="23"
- label="New Script"
- label_selected="New Script"
- layout="topleft"
- left="10"
- name="button new script"
- top="10"
- width="134" />
- <button
- follows="left|top"
- height="23"
- label="Permissions"
- layout="topleft"
- left_pad="8"
- name="button permissions"
- width="134" />
- <panel_inventory_object
- border="true"
- border_visible="true"
- bevel_style="in"
- follows="left|top|right"
- height="325"
- layout="topleft"
- left="10"
- name="contents_inventory"
- top="50"
- width="275" />
- </panel>
- </tab_container>
- <panel
- follows="left|top"
- height="384"
- layout="topleft"
- left_delta="0"
- name="land info panel"
- top_delta="0"
- width="295">
- <text
- type="string"
- length="1"
- font="SansSerifBig"
- follows="left|top"
- height="19"
- layout="topleft"
- left="20"
- name="label_parcel_info"
- top="24"
- width="240">
- Parcel Information
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="19"
- layout="topleft"
- left="30"
- name="label_area_price"
- top="48"
- width="150">
- Price: L$[PRICE] for [AREA] m²
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="19"
- layout="topleft"
- left_delta="0"
- name="label_area"
- top_delta="0"
- width="150">
- Area: [AREA] m²
- </text>
- <button
- follows="left|top"
- height="23"
- label="About Land"
- label_selected="About Land"
- layout="topleft"
- left_delta="0"
- name="button about land"
- top_pad="4"
- width="125" />
- <check_box
- control_name="ShowParcelOwners"
- height="19"
- label="Show owners"
- layout="topleft"
- left_delta="0"
- name="checkbox show owners"
- tool_tip="Colorize the parcels according to the type of owner: &#10;&#10;Green = Your land &#10;Aqua = Your group&apos;s land &#10;Red = Owned by others &#10;Yellow = For sale &#10;Purple = For auction &#10;Grey = Public"
- top_pad="8"
- width="205" />
- <text
- type="string"
- length="1"
- font="SansSerifBig"
- follows="left|top"
- height="19"
- layout="topleft"
- left="20"
- name="label_parcel_modify"
- top="152"
- width="240">
- Modify Parcel
- </text>
- <button
- follows="left|top"
- height="23"
- label="Subdivide"
- label_selected="Subdivide"
- layout="topleft"
- left="30"
- name="button subdivide land"
- top="172"
- width="125" />
- <button
- follows="left|top"
- height="23"
- label="Join"
- label_selected="Join"
- layout="topleft"
- left_delta="0"
- name="button join land"
- top_pad="4"
- width="125" />
- <text
- type="string"
- length="1"
- font="SansSerifBig"
- follows="left|top"
- height="19"
- layout="topleft"
- left="20"
- name="label_parcel_trans"
- top="256"
- width="240">
- Land Transactions
- </text>
- <button
- follows="left|top"
- height="23"
- label="Buy Land"
- label_selected="Buy Land"
- layout="topleft"
- left="30"
- name="button buy land"
- top="276"
- width="125" />
- <button
- follows="left|top"
- height="23"
- label="Abandon Land"
- label_selected="Abandon Land"
- layout="topleft"
- left_delta="0"
- name="button abandon land"
- top_pad="4"
- width="125" />
- </panel>
-<!-- end of tabs -->
-</floater>
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ follows="left|top|right"
+ height="580"
+ layout="topleft"
+ bg_opaque_image="Window_NoTitle_Foreground"
+ bg_alpha_image="Window_NoTitle_Background"
+ name="toolbox floater"
+ help_topic="toolbox_floater"
+ save_rect="true"
+ short_title="BUILD TOOLS"
+ single_instance="true"
+ save_visibility="true"
+ sound_flags="0"
+ width="295">
+ <floater.string
+ name="status_rotate">
+ Drag colored bands to rotate object
+ </floater.string>
+ <floater.string
+ name="status_scale">
+ Click and drag to stretch selected side
+ </floater.string>
+ <floater.string
+ name="status_move">
+ Drag to move, shift-drag to copy
+ </floater.string>
+ <floater.string
+ name="status_modifyland">
+ Click and hold to modify land
+ </floater.string>
+ <floater.string
+ name="status_camera">
+ Click and drag to move camera
+ </floater.string>
+ <floater.string
+ name="status_grab">
+ Drag to move, Ctrl to lift, Ctrl+Shift to rotate
+ </floater.string>
+ <floater.string
+ name="status_place">
+ Click inworld to build
+ </floater.string>
+ <floater.string
+ name="status_selectland">
+ Click and drag to select land
+ </floater.string>
+ <floater.string
+ name="grid_screen_text">
+ Screen
+ </floater.string>
+ <floater.string
+ name="grid_local_text">
+ Local
+ </floater.string>
+ <floater.string
+ name="grid_world_text">
+ World
+ </floater.string>
+ <floater.string
+ name="grid_reference_text">
+ Reference
+ </floater.string>
+ <floater.string
+ name="grid_attachment_text">
+ Attachment
+ </floater.string>
+ <button
+ follows="left|top"
+ height="25"
+ image_bottom_pad="1"
+ image_overlay="Tool_Zoom"
+ image_selected="PushButton_Selected_Press"
+ layout="topleft"
+ left="10"
+ name="button focus"
+ tool_tip="Focus"
+ width="35">
+ <button.commit_callback
+ function="BuildTool.setTool"
+ parameter="Focus" />
+ </button>
+ <button
+ follows="left|top"
+ height="25"
+ image_bottom_pad="1"
+ image_overlay="Tool_Grab"
+ image_selected="PushButton_Selected_Press"
+ layout="topleft"
+ left_pad="10"
+ name="button move"
+ tool_tip="Move"
+ width="35">
+ <button.commit_callback
+ function="BuildTool.setTool"
+ parameter="Move" />
+ </button>
+ <button
+ follows="left|top"
+ height="25"
+ image_bottom_pad="1"
+ image_overlay="Tool_Face"
+ image_selected="PushButton_Selected_Press"
+ layout="topleft"
+ left_pad="10"
+ name="button edit"
+ tool_tip="Edit"
+ width="35">
+ <button.commit_callback
+ function="BuildTool.setTool"
+ parameter="Edit" />
+ </button>
+ <button
+ follows="left|top"
+ height="25"
+ image_bottom_pad="1"
+ image_overlay="Tool_Create"
+ image_selected="PushButton_Selected_Press"
+ layout="topleft"
+ left_pad="10"
+ name="button create"
+ tool_tip="Create"
+ width="35">
+ <button.commit_callback
+ function="BuildTool.setTool"
+ parameter="Create" />
+ </button>
+ <button
+ follows="left|top"
+ height="25"
+ image_bottom_pad="1"
+ image_overlay="Tool_Dozer"
+ image_selected="PushButton_Selected_Press"
+ layout="topleft"
+ left_pad="10"
+ name="button land"
+ tool_tip="Land"
+ width="35">
+ <button.commit_callback
+ function="BuildTool.setTool"
+ parameter="Land" />
+ </button>
+ <text
+ height="30"
+ word_wrap="true"
+ use_ellipses="true"
+ type="string"
+ text_color="LabelSelectedDisabledColor"
+ length="1"
+ follows="left|top"
+ layout="topleft"
+ left="8"
+ name="text status"
+ top_pad="3"
+ width="285">
+ Drag to move, shift-drag to copy
+ </text>
+ <radio_group
+ layout="topleft"
+ left="10"
+ height="70"
+ top="59"
+ name="focus_radio_group">
+ <radio_item
+ top_pad="6"
+ label="Zoom"
+ layout="topleft"
+ name="radio zoom" />
+ <radio_item
+ top_pad="6"
+ label="Orbit (Ctrl)"
+ layout="topleft"
+ name="radio orbit" />
+ <radio_item
+ top_pad="6"
+ label="Pan (Ctrl+Shift)"
+ layout="topleft"
+ name="radio pan" />
+ <radio_group.commit_callback
+ function="BuildTool.commitRadioFocus"/>
+ </radio_group>
+ <slider_bar
+ follows="left|top"
+ height="14"
+ increment="0.01"
+ initial_value="0.125"
+ layout="topleft"
+ max_val="0.5"
+ top_delta="-2"
+ left_delta="100"
+ name="slider zoom"
+ width="134">
+ <slider_bar.commit_callback
+ function="BuildTool.commitZoom"/>
+ </slider_bar>
+ <radio_group
+ left="10"
+ height="70"
+ top="59"
+ layout="topleft"
+ name="move_radio_group">
+ <radio_item
+ top_pad="6"
+ label="Move"
+ layout="topleft"
+ name="radio move" />
+ <radio_item
+ top_pad="6"
+ label="Lift (Ctrl)"
+ layout="topleft"
+ name="radio lift" />
+ <radio_item
+ top_pad="6"
+ label="Spin (Ctrl+Shift)"
+ layout="topleft"
+ name="radio spin" />
+ <radio_group.commit_callback
+ function="BuildTool.commitRadioMove"/>
+ </radio_group>
+ <radio_group
+ follows="left|top"
+ left="5"
+ top="59"
+ height="70"
+ layout="topleft"
+ name="edit_radio_group">
+ <radio_item
+ label="Move"
+ layout="topleft"
+ name="radio position" />
+ <radio_item
+ top_pad="6"
+ label="Rotate (Ctrl)"
+ layout="topleft"
+ name="radio rotate" />
+ <radio_item
+ top_pad="6"
+ label="Stretch (Ctrl+Shift)"
+ layout="topleft"
+ name="radio stretch" />
+ <radio_item
+ top_pad="6"
+ label="Select Face"
+ layout="topleft"
+ name="radio select face" />
+ <radio_group.commit_callback
+ function="BuildTool.commitRadioEdit"/>
+ </radio_group>
+ <check_box
+ left="5"
+ follows="left|top"
+ height="28"
+ control_name="EditLinkedParts"
+ label="Edit linked"
+ layout="topleft"
+ name="checkbox edit linked parts"
+ top_pad="-10">
+ <check_box.commit_callback
+ function="BuildTool.selectComponent"/>
+ </check_box>
+
+ <button
+ follows="left|top"
+ height="23"
+ label="Link"
+ top_pad="2"
+ layout="topleft"
+ left="5"
+ name="link_btn"
+ width="50">
+ <button.commit_callback
+ function="BuildTool.LinkObjects"/>
+ </button>
+ <button
+ follows="left|top"
+ height="23"
+ label="Unlink"
+ layout="topleft"
+ left_pad="2"
+ name="unlink_btn"
+ width="50">
+ <button.commit_callback
+ function="BuildTool.UnlinkObjects"/>
+ </button>
+ <text
+ text_color="LtGray_50"
+ follows="top|left"
+ halign="left"
+ left_pad="3"
+ name="RenderingCost"
+ tool_tip="Shows the rendering cost calculated for this object"
+ top_delta="11"
+ type="string"
+ width="100">
+ þ: [COUNT]
+ </text>
+ <check_box
+ control_name="ScaleUniform"
+ height="19"
+ label=""
+ layout="topleft"
+ left="143"
+ name="checkbox uniform"
+ top="50"
+ width="20" />
+ <text
+ height="19"
+ label="Stretch Both Sides"
+ left_delta="20"
+ name="checkbox uniform label"
+ top_delta="2"
+ width="120"
+ layout="topleft"
+ follows="top|left"
+ wrap="true">
+ Stretch Both Sides
+ </text>
+ <check_box
+ control_name="ScaleStretchTextures"
+ height="19"
+ initial_value="true"
+ label="Stretch Textures"
+ layout="topleft"
+ left="143"
+ name="checkbox stretch textures"
+ top_pad="-6"
+ follows="left|top"
+ width="134" />
+ <check_box
+ control_name="SnapEnabled"
+ height="18"
+ initial_value="true"
+ label="Snap to grid"
+ layout="topleft"
+ top_pad="0"
+ name="checkbox snap to grid"
+ width="134" />
+ <combo_box
+ height="23"
+ layout="topleft"
+ follows="left|top"
+ name="combobox grid mode"
+ tool_tip="Choose the type of grid ruler for positioning the object"
+ top_pad="0"
+ width="108">
+ <combo_box.item
+ label="World grid"
+ name="World"
+ value="World" />
+ <combo_box.item
+ label="Local grid"
+ name="Local"
+ value="Local" />
+ <combo_box.item
+ label="Reference grid"
+ name="Reference"
+ value="Reference" />
+ <combo_box.commit_callback
+ function="BuildTool.gridMode"/>
+ </combo_box>
+ <button
+ left_pad="0"
+ image_selected="ForwardArrow_Press"
+ image_unselected="ForwardArrow_Off"
+ layout="topleft"
+ follows="top|left"
+ name="Options..."
+ tool_tip="See more grid options"
+ top_pad="-22"
+ right="-10"
+ width="18"
+ height="23" >
+ <button.commit_callback
+ function="BuildTool.gridOptions"/>
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Cube"
+ image_disabled_selected="Object_Cube"
+ image_selected="Object_Cube_Selected"
+ image_unselected="Object_Cube"
+ layout="topleft"
+ left="10"
+ name="ToolCube"
+ tool_tip="Cube"
+ top="51"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Prism"
+ image_disabled_selected="Object_Prism"
+ image_selected="Object_Prism_Selected"
+ image_unselected="Object_Prism"
+ layout="topleft"
+ left_delta="29"
+ name="ToolPrism"
+ tool_tip="Prism"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Pyramid"
+ image_disabled_selected="Object_Pyramid"
+ image_selected="Object_Pyramid_Selected"
+ image_unselected="Object_Pyramid"
+ layout="topleft"
+ left_delta="29"
+ name="ToolPyramid"
+ tool_tip="Pyramid"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Tetrahedron"
+ image_disabled_selected="Object_Tetrahedron"
+ image_selected="Object_Tetrahedron_Selected"
+ image_unselected="Object_Tetrahedron"
+ layout="topleft"
+ left_delta="29"
+ name="ToolTetrahedron"
+ tool_tip="Tetrahedron"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Cylinder"
+ image_disabled_selected="Object_Cylinder"
+ image_selected="Object_Cylinder_Selected"
+ image_unselected="Object_Cylinder"
+ layout="topleft"
+ left_delta="29"
+ name="ToolCylinder"
+ tool_tip="Cylinder"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Hemi_Cylinder"
+ image_disabled_selected="Object_Hemi_Cylinder"
+ image_selected="Object_Hemi_Cylinder_Selected"
+ image_unselected="Object_Hemi_Cylinder"
+ layout="topleft"
+ left_delta="29"
+ name="ToolHemiCylinder"
+ tool_tip="Hemicylinder"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Cone"
+ image_disabled_selected="Object_Cone"
+ image_selected="Object_Cone_Selected"
+ image_unselected="Object_Cone"
+ layout="topleft"
+ left_delta="29"
+ name="ToolCone"
+ tool_tip="Cone"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Hemi_Cone"
+ image_disabled_selected="Object_Hemi_Cone"
+ image_selected="Object_Hemi_Cone_Selected"
+ image_unselected="Object_Hemi_Cone"
+ layout="topleft"
+ left_delta="29"
+ name="ToolHemiCone"
+ tool_tip="Hemicone"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Sphere"
+ image_disabled_selected="Object_Sphere"
+ image_selected="Object_Sphere_Selected"
+ image_unselected="Object_Sphere"
+ layout="topleft"
+ left_delta="29"
+ name="ToolSphere"
+ tool_tip="Sphere"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Hemi_Sphere"
+ image_disabled_selected="Object_Hemi_Sphere"
+ image_selected="Object_Hemi_Sphere_Selected"
+ image_unselected="Object_Hemi_Sphere"
+ layout="topleft"
+ left_delta="29"
+ name="ToolHemiSphere"
+ tool_tip="Hemisphere"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Torus"
+ image_disabled_selected="Object_Torus"
+ image_selected="Object_Torus_Selected"
+ image_unselected="Object_Torus"
+ layout="topleft"
+ left="10"
+ name="ToolTorus"
+ tool_tip="Torus"
+ top="77"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Tube"
+ image_disabled_selected="Object_Tube"
+ image_selected="Object_Tube_Selected"
+ image_unselected="Object_Tube"
+ layout="topleft"
+ left_delta="29"
+ name="ToolTube"
+ tool_tip="Tube"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Ring"
+ image_disabled_selected="Object_Ring"
+ image_selected="Object_Ring_Selected"
+ image_unselected="Object_Ring"
+ layout="topleft"
+ left_delta="29"
+ name="ToolRing"
+ tool_tip="Ring"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Tree"
+ image_disabled_selected="Object_Tree"
+ image_selected="Object_Tree_Selected"
+ image_unselected="Object_Tree"
+ layout="topleft"
+ left_delta="29"
+ name="ToolTree"
+ tool_tip="Tree"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Grass"
+ image_disabled_selected="Object_Grass"
+ image_selected="Object_Grass_Selected"
+ image_unselected="Object_Grass"
+ image_overlay_color="Red"
+ layout="topleft"
+ left_delta="29"
+ name="ToolGrass"
+ tool_tip="Grass"
+ top_delta="0"
+ width="20" />
+ <check_box
+ control_name="CreateToolKeepSelected"
+ height="19"
+ label="Keep Tool selected"
+ layout="topleft"
+ left="4"
+ name="checkbox sticky"
+ top="101"
+ width="128" />
+ <check_box
+ control_name="CreateToolCopySelection"
+ height="19"
+ label="Copy selection"
+ layout="topleft"
+ left_delta="0"
+ name="checkbox copy selection"
+ top_delta="15"
+ width="134" />
+ <check_box
+ control_name="CreateToolCopyCenters"
+ height="19"
+ initial_value="true"
+ label="Center Copy"
+ layout="topleft"
+ left_delta="18"
+ name="checkbox copy centers"
+ top="132"
+ width="134" />
+ <check_box
+ control_name="CreateToolCopyRotates"
+ height="19"
+ label="Rotate Copy"
+ layout="topleft"
+ left_delta="0"
+ name="checkbox copy rotates"
+ top_delta="16"
+ width="134" />
+ <radio_group
+ height="105"
+ layout="topleft"
+ left="4"
+ name="land_radio_group"
+ top="54"
+ width="114">
+ <radio_item
+ height="19"
+ label="Select Land"
+ layout="topleft"
+ left="0"
+ name="radio select land"
+ top="-106"
+ width="134" />
+ <radio_item
+ height="19"
+ label="Flatten"
+ layout="topleft"
+ left_delta="0"
+ name="radio flatten"
+ top_delta="15"
+ width="114" />
+ <radio_item
+ height="19"
+ label="Raise"
+ layout="topleft"
+ left_delta="0"
+ name="radio raise"
+ top_delta="15"
+ width="114" />
+ <radio_item
+ height="19"
+ label="Lower"
+ layout="topleft"
+ left_delta="0"
+ name="radio lower"
+ top_delta="15"
+ width="114" />
+ <radio_item
+ height="19"
+ label="Smooth"
+ layout="topleft"
+ left_delta="0"
+ name="radio smooth"
+ top_delta="15"
+ width="114" />
+ <radio_item
+ height="19"
+ label="Roughen"
+ layout="topleft"
+ left_delta="0"
+ name="radio noise"
+ top_delta="15"
+ width="114" />
+ <radio_item
+ height="19"
+ label="Revert"
+ layout="topleft"
+ left_delta="0"
+ name="radio revert"
+ top_delta="15"
+ width="114" />
+ <radio_group.commit_callback
+ function="BuildTool.commitRadioLand"/>
+ </radio_group>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left="135"
+ name="Bulldozer:"
+ top="57"
+ width="100">
+ Bulldozer:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ name="Dozer Size:"
+ left="135"
+ top_pad="5"
+ width="50">
+ Size
+ </text>
+ <slider_bar
+ control_name ="LandBrushSize"
+ follows="left|top"
+ height="19"
+ initial_value="2.0"
+ layout="topleft"
+ max_val="11"
+ min_val="1"
+ left_pad="0"
+ name="slider brush size"
+ top_delta="-3"
+ width="80" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ name="Strength:"
+ left="135"
+ top_pad="5"
+ width="50">
+ Strength
+ </text>
+ <slider_bar
+ follows="left|top"
+ height="19"
+ left_pad="0"
+ initial_value="0.00"
+ layout="topleft"
+ max_val="2"
+ min_val="-1"
+ name="slider force"
+ top_delta="-3"
+ width="80" >
+ <slider_bar.commit_callback
+ function="BuildTool.LandBrushForce"/>
+ </slider_bar>
+ <button
+ follows="left|top"
+ height="23"
+ label="Apply"
+ label_selected="Apply"
+ top_pad="5"
+ layout="topleft"
+ left="135"
+ name="button apply to selection"
+ tool_tip="Modify selected land"
+ width="82">
+ <button.commit_callback
+ function="BuildTool.applyToSelection"/>
+ </button>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ height="10"
+ follows="left|top"
+ halign="right"
+ layout="topleft"
+ right="-10"
+ name="obj_count"
+ top_pad="5"
+ width="143">
+ Objects: [COUNT]
+ </text>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ height="10"
+ follows="left|top"
+ halign="right"
+ layout="topleft"
+ right="-10"
+ name="prim_count"
+ width="143">
+ Prims: [COUNT]
+ </text>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ height="10"
+ follows="left|top"
+ halign="right"
+ layout="topleft"
+ right="-120"
+ name="linked_set_count"
+ top="144"
+ width="80">
+ Linked Sets: [COUNT]
+ </text>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ height="10"
+ follows="left|top"
+ halign="right"
+ layout="topleft"
+ top_delta="0"
+ right="-8"
+ name="linked_set_cost"
+ tool_tip="Cost of currently selected linked sets as [prims],[physics complexity]"
+ width="80">
+ Cost: [COST] / [PHYSICS]
+ </text>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ follows="left|top"
+ halign="right"
+ layout="topleft"
+ top_pad="5"
+ right="-120"
+ name="object_count"
+ width="80">
+ Objects: [COUNT]
+ </text>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ follows="left|top"
+ halign="right"
+ layout="topleft"
+ top_delta="0"
+ right="-8"
+ name="object_cost"
+ tool_tip="Cost of currently selected objects as [prims] / [physics complexity]"
+ width="80">
+ Cost: [COST] / [PHYSICS]
+ </text>
+ <!-- <text -->
+ <!-- text_color="LtGray_50" -->
+ <!-- type="string" -->
+ <!-- length="1" -->
+ <!-- height="10" -->
+ <!-- follows="left|top" -->
+ <!-- halign="right" -->
+ <!-- layout="topleft" -->
+ <!-- right="-10" -->
+ <!-- name="obj_count" -->
+ <!-- top_pad="5" -->
+ <!-- width="143"> -->
+ <!-- Objects: [COUNT] -->
+ <!-- </text> -->
+ <!-- <text -->
+ <!-- text_color="LtGray_50" -->
+ <!-- type="string" -->
+ <!-- length="1" -->
+ <!-- follows="left|top" -->
+ <!-- halign="right" -->
+ <!-- layout="topleft" -->
+ <!-- right="-10" -->
+ <!-- name="prim_count" -->
+ <!-- width="143"> -->
+ <!-- Prims: [COUNT] -->
+ <!-- </text> -->
+ <tab_container
+ follows="left|top"
+ height="410"
+ halign="center"
+ left="0"
+ name="Object Info Tabs"
+ tab_max_width="100"
+ tab_min_width="40"
+ tab_position="top"
+ tab_height="25"
+ top="173"
+ width="295">
+
+<panel
+ border="false"
+ follows="all"
+ label="General"
+ layout="topleft"
+ mouse_opaque="false"
+ help_topic="toolbox_general_tab"
+ name="General"
+ top="16"
+ width="295">
+ <panel.string
+ name="text deed continued">
+ Deed
+ </panel.string>
+ <panel.string
+ name="text deed">
+ Deed
+ </panel.string>
+ <panel.string
+ name="text modify info 1">
+ You can modify this object
+ </panel.string>
+ <panel.string
+ name="text modify info 2">
+ You can modify these objects
+ </panel.string>
+ <panel.string
+ name="text modify info 3">
+ You can't modify this object
+ </panel.string>
+ <panel.string
+ name="text modify info 4">
+ You can't modify these objects
+ </panel.string>
+ <panel.string
+ name="text modify warning">
+ You must select entire object to set permissions
+ </panel.string>
+ <panel.string
+ name="Cost Default">
+ Price: L$
+ </panel.string>
+ <panel.string
+ name="Cost Total">
+ Total Price: L$
+ </panel.string>
+ <panel.string
+ name="Cost Per Unit">
+ Price Per: L$
+ </panel.string>
+ <panel.string
+ name="Cost Mixed">
+ Mixed Price
+ </panel.string>
+ <panel.string
+ name="Sale Mixed">
+ Mixed Sale
+ </panel.string>
+ <text
+ follows="left|top"
+ height="10"
+ left="10"
+ name="Name:"
+ top="5"
+ width="90">
+ Name:
+ </text>
+ <line_editor
+ follows="left|top|right"
+ height="19"
+ left_pad="0"
+ max_length_bytes="63"
+ name="Object Name"
+ select_on_focus="true"
+ top_delta="0"
+ width="170" />
+ <text
+ follows="left|top"
+ height="10"
+ left="10"
+ name="Description:"
+ top_pad="3"
+ width="90">
+ Description:
+ </text>
+ <line_editor
+ follows="left|top|right"
+ height="19"
+ left_pad="0"
+ max_length_bytes="127"
+ name="Object Description"
+ select_on_focus="true"
+ top_delta="0"
+ width="170" />
+ <text
+ type="string"
+ left="10"
+ length="1"
+ follows="left|top"
+ height="19"
+ layout="topleft"
+ name="Creator:"
+ top_pad="7"
+ width="90">
+ Creator:
+ </text>
+ <!-- *NOTE: Intentionally wide for long names -->
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ left_pad="0"
+ height="20"
+ layout="topleft"
+ name="Creator Name"
+ top_delta="0"
+ translate="false"
+ width="190"
+ word_wrap="true"
+ use_ellipses="true">
+ TestString PleaseIgnore (please.ignore)
+ </text>
+ <text
+ type="string"
+ length="1"
+ left="10"
+ follows="left|top"
+ height="19"
+ layout="topleft"
+ name="Owner:"
+ top_pad="13"
+ width="90">
+ Owner:
+ </text>
+ <!-- *NOTE: Intentionally wide for long names -->
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="20"
+ layout="topleft"
+ name="Owner Name"
+ left_pad="0"
+ top_delta="0"
+ translate="false"
+ width="190"
+ word_wrap="true"
+ use_ellipses="true">
+ TestString PleaseIgnore (please.ignore)
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ layout="topleft"
+ left="10"
+ height="18"
+ name="Group:"
+ top_pad="17"
+ width="75">
+ Group:
+ </text>
+ <name_box
+ follows="left|top"
+ height="18"
+ initial_value="Loading..."
+ layout="topleft"
+ left_pad="23"
+ name="Group Name Proxy"
+ width="142" />
+ <button
+ follows="top|left"
+ height="23"
+ image_overlay="Edit_Wrench"
+ layout="topleft"
+ left_pad="13"
+ name="button set group"
+ tab_stop="false"
+ tool_tip="Choose a group to share this object's permissions"
+ width="23" />
+ <check_box
+ height="19"
+ follows="left|top"
+ label="Share"
+ layout="topleft"
+ name="checkbox share with group"
+ tool_tip="Allow all members of the set group to share your modify permissions for this object. You must Deed to enable role restrictions."
+ top_pad="10"
+ left="100"
+ width="87" />
+ <button
+ follows="top|left"
+ height="23"
+ label="Deed"
+ label_selected="Deed"
+ layout="topleft"
+ name="button deed"
+ left_pad="19"
+ tool_tip="Deeding gives this item away with next owner permissions. Group shared objects can be deeded by a group officer."
+ width="80" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ top_pad="10"
+ left="10"
+ name="label click action"
+ width="118">
+ Click to:
+ </text>
+ <combo_box
+ follows="left|top"
+ height="23"
+ layout="topleft"
+ name="clickaction"
+ width="148"
+ left_pad="10">
+ <combo_box.item
+ label="Touch (default)"
+ name="Touch/grab(default)"
+ value="Touch" />
+ <combo_box.item
+ label="Sit on object"
+ name="Sitonobject"
+ value="Sit" />
+ <combo_box.item
+ label="Buy object"
+ name="Buyobject"
+ value="Buy" />
+ <combo_box.item
+ label="Pay object"
+ name="Payobject"
+ value="Pay" />
+ <combo_box.item
+ label="Open"
+ name="Open"
+ value="Open" />
+ <combo_box.item
+ label="Zoom"
+ name="Zoom"
+ value="Zoom" />
+ </combo_box>
+ <check_box
+ height="23"
+ label="For Sale:"
+ layout="topleft"
+ name="checkbox for sale"
+ left="7"
+ width="100" />
+<!-- NEW SALE TYPE COMBO BOX -->
+ <combo_box
+ left_pad="10"
+ layout="topleft"
+ follows="left|top"
+ allow_text_entry="false"
+ height="23"
+ initial_value="2"
+ max_chars="20"
+ mouse_opaque="true"
+ name="sale type"
+ width="168">
+ <combo_box.item
+ name="Copy"
+ label="Copy"
+ value="2" />
+ <combo_box.item
+ name="Contents"
+ label="Contents"
+ value="3" />
+ <combo_box.item
+ name="Original"
+ label="Original"
+ value="1" />
+ </combo_box>
+<!-- NEW PRICE SPINNER
+Objects are allowed to be for sale for L$0 to invoke buy UI behavior
+even though the user gets a free copy.
+-->
+ <spinner
+ follows="left|top"
+ decimal_digits="0"
+ increment="1"
+ top_pad="8"
+ left="118"
+ control_name="Edit Cost"
+ name="Edit Cost"
+ label="Price: L$"
+ label_width="65"
+ width="165"
+ min_val="0"
+ height="20"
+ max_val="999999999" />
+ <check_box
+ height="15"
+ width="110"
+ top_pad="5"
+ label="Show in search"
+ layout="topleft"
+ left="100"
+ name="search_check"
+ tool_tip="Let people see this object in search results" />
+ <panel
+ border="false"
+ follows="left|top"
+ layout="topleft"
+ mouse_opaque="false"
+ background_visible="true"
+ bg_alpha_color="DkGray"
+ name="perms_build"
+ left="0"
+ top_pad="4"
+ height="105"
+ width="290">
+ <text
+ type="string"
+ length="1"
+ left="10"
+ top_pad="9"
+ text_color="EmphasisColor"
+ height="16"
+ follows="left|top|right"
+ layout="topleft"
+ name="perm_modify"
+ width="264">
+ You can modify this object
+ </text>
+ <text
+ type="string"
+ follows="left|top"
+ name="Anyone can:"
+ width="250"
+ left="10">
+ Anyone:
+ </text>
+ <check_box
+ height="19"
+ label="Move"
+ layout="topleft"
+ name="checkbox allow everyone move"
+ left="10"
+ width="85" />
+ <check_box
+ height="19"
+ label="Copy"
+ layout="topleft"
+ left_pad="0"
+ name="checkbox allow everyone copy"
+ width="90" />
+ <text
+ type="string"
+ follows="left|top"
+ height="19"
+ name="Next owner can:"
+ width="250"
+ left="10">
+ Next owner:
+ </text>
+ <check_box
+ follows="left|top|right"
+ label="Modify"
+ layout="topleft"
+ left="10"
+ name="checkbox next owner can modify"
+ width="85" />
+ <check_box
+ follows="left|top|right"
+ height="19"
+ label="Copy"
+ layout="topleft"
+ left_pad="0"
+ name="checkbox next owner can copy"
+ width="80" />
+ <check_box
+ follows="left|top|right"
+ height="19"
+ label="Transfer"
+ layout="topleft"
+ name="checkbox next owner can transfer"
+ left_pad="0"
+ top_delta="0"
+ tool_tip="Next owner can give away or resell this object"
+ width="100" />
+<!-- *NOTE: These "B/O/G/E/N/F fields may overlap "perm_modify" above,
+ but that's OK, this is used only for debugging. -->
+ <text
+ type="string"
+ text_color="EmphasisColor"
+ length="1"
+ top="9"
+ follows="left|top"
+ layout="topleft"
+ left="230"
+ name="B:"
+ height="10"
+ width="80">
+ B:
+ </text>
+ <text
+ type="string"
+ text_color="White"
+ length="1"
+ follows="left|top"
+ layout="topleft"
+ left_delta="0"
+ top_pad="2"
+ name="O:"
+ height="10"
+ width="80">
+ O:
+ </text>
+ <text
+ type="string"
+ text_color="EmphasisColor"
+ length="1"
+ follows="left|top"
+ layout="topleft"
+ left_delta="0"
+ top_pad="2"
+ name="G:"
+ height="10"
+ width="80">
+ G:
+ </text>
+ <text
+ type="string"
+ text_color="White"
+ length="1"
+ follows="left|top"
+ left_delta="0"
+ top_pad="2"
+ layout="topleft"
+ name="E:"
+ height="10"
+ width="80">
+ E:
+ </text>
+ <text
+ type="string"
+ text_color="EmphasisColor"
+ length="1"
+ follows="left|top"
+ layout="topleft"
+ left_delta="0"
+ top_pad="2"
+ name="N:"
+ height="10"
+ width="80">
+ N:
+ </text>
+ <text
+ type="string"
+ text_color="White"
+ length="1"
+ follows="left|top"
+ layout="topleft"
+ left_delta="0"
+ top_pad="2"
+ name="F:"
+ height="10"
+ width="80">
+ F:
+ </text>
+ </panel>
+ </panel>
+ <!-- Object tab -->
+ <panel
+ border="false"
+ follows="all"
+ height="567"
+ label="Object"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ help_topic="toolbox_object_tab"
+ name="Object"
+ top="16"
+ width="295">
+ <check_box
+ height="19"
+ label="Locked"
+ layout="topleft"
+ name="checkbox locked"
+ tool_tip="Prevents object from being moved or deleted. Frequently useful during building to avoid unintended edits."
+ top_pad="5"
+ left="10"
+ width="123" />
+ <check_box
+ height="19"
+ label="Physical"
+ layout="topleft"
+ name="Physical Checkbox Ctrl"
+ tool_tip="Allows object to be pushed and affected by gravity"
+ top_pad="0"
+ width="123" />
+ <check_box
+ height="19"
+ label="Temporary"
+ layout="topleft"
+ name="Temporary Checkbox Ctrl"
+ tool_tip="Causes object to be deleted 1 minute after creation"
+ top_pad="0"
+ width="123" />
+ <check_box
+ height="19"
+ label="Phantom"
+ layout="topleft"
+ name="Phantom Checkbox Ctrl"
+ tool_tip="Causes object to not collide with other objects or avatars"
+ top_pad="0"
+ width="123" />
+
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ name="label position"
+ top_pad="10"
+ width="121">
+ Position (meters)
+ </text>
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="X"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="512"
+ min_val="-256"
+ name="Pos X"
+ text_enabled_color="1 0 0.3 .7"
+ top_pad="5"
+ width="87" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Y"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="512"
+ min_val="-256"
+ name="Pos Y"
+ text_enabled_color="EmphasisColor"
+ top_pad="3"
+ width="87" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Z"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="4096"
+ name="Pos Z"
+ text_enabled_color="0 0.8 1 .65"
+ top_pad="3"
+ width="87" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="label size"
+ top_pad="6"
+ width="121">
+ Size (meters)
+ </text>
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="X"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="64"
+ min_val="0.01"
+ name="Scale X"
+ text_enabled_color="1 1 1 1"
+ top_pad="5"
+ width="87" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Y"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="64"
+ min_val="0.01"
+ name="Scale Y"
+ text_enabled_color="1 1 1 1"
+ top_pad="3"
+ width="87" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Z"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="64"
+ min_val="0.01"
+ name="Scale Z"
+ text_enabled_color="1 1 1 1"
+ top_pad="3"
+ width="87" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="label rotation"
+ top_pad="10"
+ width="121">
+ Rotation (degrees)
+ </text>
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="1"
+ initial_value="0"
+ label="X"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="9999"
+ min_val="-9999"
+ name="Rot X"
+ text_enabled_color="1 1 1 1"
+ top_pad="5"
+ width="87" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="1"
+ initial_value="0"
+ label="Y"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="9999"
+ min_val="-9999"
+ name="Rot Y"
+ text_enabled_color="1 1 1 1"
+ top_pad="3"
+ width="87" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="1"
+ initial_value="0"
+ label="Z"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="9999"
+ min_val="-9999"
+ name="Rot Z"
+ text_enabled_color="1 1 1 1"
+ top_pad="3"
+ width="87" />
+ <!-- <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="125"
+ name="label basetype"
+ top="5"
+ width="150">
+ Prim Type
+ </text>-->
+ <combo_box
+ height="19"
+ layout="topleft"
+ name="comboBaseType"
+ top="6"
+ left="125"
+ width="150">
+ <combo_box.item
+ label="Box"
+ name="Box"
+ value="Box" />
+ <combo_box.item
+ label="Cylinder"
+ name="Cylinder"
+ value="Cylinder" />
+ <combo_box.item
+ label="Prism"
+ name="Prism"
+ value="Prism" />
+ <combo_box.item
+ label="Sphere"
+ name="Sphere"
+ value="Sphere" />
+ <combo_box.item
+ label="Torus"
+ name="Torus"
+ value="Torus" />
+ <combo_box.item
+ label="Tube"
+ name="Tube"
+ value="Tube" />
+ <combo_box.item
+ label="Ring"
+ name="Ring"
+ value="Ring" />
+ <combo_box.item
+ label="Sculpted"
+ name="Sculpted"
+ value="Sculpted" />
+ </combo_box>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="text cut"
+ top_pad="5"
+ width="150">
+ Path Cut (begin/end)
+ </text>
+ <spinner
+ follows="left|top"
+ height="16"
+ increment="0.025"
+ initial_value="0"
+ label="B"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="0.98"
+ name="cut begin"
+ top_pad="4"
+ width="68" />
+ <spinner
+ follows="left|top"
+ height="16"
+ increment="0.025"
+ initial_value="1"
+ label="E"
+ label_width="10"
+ layout="topleft"
+ left_pad="10"
+ min_val="0.02"
+ name="cut end"
+ top_delta="0"
+ width="68" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="125"
+ name="text hollow"
+ top_pad="6"
+ width="68">
+ Hollow
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_pad="10"
+ name="text skew"
+ width="63">
+ Skew
+ </text>
+ <spinner
+ decimal_digits="1"
+ follows="left|top"
+ height="19"
+ increment="5"
+ initial_value="0"
+ layout="topleft"
+ left="125"
+ max_val="95"
+ name="Scale 1"
+ top_pad="4"
+ width="68" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="0.05"
+ initial_value="0"
+ layout="topleft"
+ left_pad="10"
+ max_val="0.95"
+ min_val="-0.95"
+ name="Skew"
+ top_delta="0"
+ width="68" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="15"
+ layout="topleft"
+ left="125"
+ name="Hollow Shape"
+ top_pad="4"
+ width="150">
+ Hollow Shape
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_delta="0"
+ name="hole"
+ top_pad="-2"
+ width="150">
+ <combo_box.item
+ label="Default"
+ name="Default"
+ value="Default" />
+ <combo_box.item
+ label="Circle"
+ name="Circle"
+ value="Circle" />
+ <combo_box.item
+ label="Square"
+ name="Square"
+ value="Square" />
+ <combo_box.item
+ label="Triangle"
+ name="Triangle"
+ value="Triangle" />
+ </combo_box>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="text twist"
+ top_pad="5"
+ width="150">
+ Twist (begin/end)
+ </text>
+ <spinner
+ decimal_digits="0"
+ follows="left|top"
+ height="19"
+ increment="9"
+ initial_value="0"
+ label="B"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="180"
+ min_val="-180"
+ name="Twist Begin"
+ top_pad="4"
+ width="68" />
+ <spinner
+ decimal_digits="0"
+ follows="left|top"
+ height="19"
+ increment="9"
+ initial_value="0"
+ label="E"
+ label_width="10"
+ layout="topleft"
+ left_pad="10"
+ max_val="180"
+ min_val="-180"
+ name="Twist End"
+ top_delta="0"
+ width="68" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="125"
+ name="scale_taper"
+ top_pad="3"
+ width="150">
+ Taper
+ </text>
+ <text
+ visible="false"
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="scale_hole"
+ top_delta="0"
+ width="150">
+ Hole Size
+ </text>
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="0.05"
+ initial_value="0"
+ label="X"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ min_val="-1"
+ name="Taper Scale X"
+ top_pad="4"
+ width="68" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="0.05"
+ initial_value="0"
+ label="Y"
+ label_width="10"
+ layout="topleft"
+ left_pad="10"
+ min_val="-1"
+ name="Taper Scale Y"
+ top_delta="0"
+ width="68" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="125"
+ name="text topshear"
+ top_pad="3"
+ width="141">
+ Top Shear
+ </text>
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="0.05"
+ initial_value="0"
+ label="X"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="0.5"
+ min_val="-0.5"
+ name="Shear X"
+ top_pad="4"
+ width="68" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="0.05"
+ initial_value="0"
+ label="Y"
+ label_width="10"
+ layout="topleft"
+ left_pad="10"
+ max_val="0.5"
+ min_val="-0.5"
+ name="Shear Y"
+ top_delta="0"
+ width="68" />
+ <text
+ visible="false"
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="125"
+ name="advanced_cut"
+ top_pad="3"
+ width="150">
+ Profile Cut (begin/end)
+ </text>
+ <text
+ visible="false"
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="advanced_dimple"
+ top_delta="0"
+ width="150">
+ Dimple (begin/end)
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="advanced_slice"
+ top_delta="0"
+ width="150">
+ Slice (begin/end)
+ </text>
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.02"
+ initial_value="0"
+ label="B"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="0.98"
+ name="Path Limit Begin"
+ top_pad="3"
+ width="68" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.02"
+ initial_value="1"
+ label="E"
+ label_width="10"
+ layout="topleft"
+ left_pad="10"
+ min_val="0.02"
+ name="Path Limit End"
+ top_delta="0"
+ width="68" />
+ <text
+ visible="false"
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="125"
+ name="text taper2"
+ top_pad="3"
+ width="150">
+ Taper
+ </text>
+ <spinner
+ visible="false"
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="0.05"
+ initial_value="0"
+ label="X"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ min_val="-1"
+ name="Taper X"
+ top_pad="3"
+ width="68" />
+ <spinner
+ visible="false"
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="0.05"
+ initial_value="0"
+ label="Y"
+ label_width="10"
+ layout="topleft"
+ left_pad="10"
+ min_val="-1"
+ name="Taper Y"
+ top_delta="0"
+ width="68" />
+ <text
+ visible="false"
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="125"
+ name="text radius delta"
+ top_pad="2"
+ width="78">
+ Radius
+ </text>
+ <text
+ visible="false"
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="78"
+ name="text revolutions"
+ width="68">
+ Revolutions
+ </text>
+ <spinner
+ visible="false"
+ follows="left|top"
+ height="19"
+ increment="0.05"
+ initial_value="0"
+ layout="topleft"
+ left="125"
+ min_val="-1"
+ name="Radius Offset"
+ top_pad="4"
+ width="68" />
+ <spinner
+ visible="false"
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ initial_value="1"
+ layout="topleft"
+ left_pad="10"
+ max_val="4"
+ min_val="1"
+ name="Revolutions"
+ top_delta="0"
+ width="68" />
+ <texture_picker
+ can_apply_immediately="true"
+ default_image_name="Default"
+ follows="left|top"
+ height="141"
+ label="Sculpt Texture"
+ layout="topleft"
+ left="125"
+ name="sculpt texture control"
+ tool_tip="Click to choose a picture"
+ top="70"
+ visible="false"
+ width="145" />
+ <check_box
+ height="19"
+ label="Mirror"
+ layout="topleft"
+ left_delta="0"
+ name="sculpt mirror control"
+ tool_tip="Flips sculpted prim along the X axis"
+ top_pad="8"
+ visible="false"
+ width="130" />
+ <check_box
+ height="19"
+ label="Inside-out"
+ layout="topleft"
+ left_delta="0"
+ name="sculpt invert control"
+ tool_tip="Inverts the sculpted prims normals, making it appear inside-out"
+ top_pad="4"
+ visible="false"
+ width="121" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="label sculpt type"
+ top_pad="10"
+ visible="false"
+ width="130">
+ Stitching type
+ </text>
+ <combo_box
+ height="19"
+ layout="topleft"
+ left_delta="0"
+ name="sculpt type control"
+ top_pad="4"
+ visible="false"
+ width="150">
+ <combo_box.item
+ label="(none)"
+ name="None"
+ value="None" />
+ <combo_box.item
+ label="Sphere"
+ name="Sphere"
+ value="Sphere" />
+ <combo_box.item
+ label="Torus"
+ name="Torus"
+ value="Torus" />
+ <combo_box.item
+ label="Plane"
+ name="Plane"
+ value="Plane" />
+ <combo_box.item
+ label="Cylinder"
+ name="Cylinder"
+ value="Cylinder" />
+ <combo_box.item
+ label="Mesh"
+ name="Mesh"
+ value="Mesh" />
+ </combo_box>
+ </panel>
+ <panel
+ border="false"
+ follows="all"
+ height="367"
+ label="Features"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ help_topic="toolbox_features_tab"
+ name="Features"
+ top_delta="0"
+ width="295">
+ <panel.string name="None">None</panel.string>
+ <panel.string name="Prim">Prim</panel.string>
+ <panel.string name="Convex Hull">Convex Hull</panel.string>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="20"
+ layout="topleft"
+ left="10"
+ name="select_single"
+ top="5"
+ width="252"
+ word_wrap="true">
+ Select only one primitive to edit features.
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="edit_object"
+ top="5"
+ width="252">
+ Edit object features:
+ </text>
+ <check_box
+ height="19"
+ label="Flexible Path"
+ layout="topleft"
+ left="10"
+ name="Flexible1D Checkbox Ctrl"
+ tool_tip="Allows object to flex about the Z axis (Client-side only)"
+ top_pad="20"
+ width="121" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="1"
+ initial_value="2"
+ label="Softness"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="3"
+ name="FlexNumSections"
+ top_pad="10"
+ width="128" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.5"
+ initial_value="0.3"
+ label="Gravity"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="10"
+ min_val="-10"
+ name="FlexGravity"
+ top_pad="4"
+ width="128" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.5"
+ initial_value="2"
+ label="Drag"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="10"
+ name="FlexFriction"
+ top_pad="4"
+ width="128" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.5"
+ initial_value="0"
+ label="Wind"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="10"
+ name="FlexWind"
+ top_pad="4"
+ width="128" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.5"
+ initial_value="1"
+ label="Tension"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="10"
+ name="FlexTension"
+ top_pad="4"
+ width="128" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Force X"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="10"
+ min_val="-10"
+ name="FlexForceX"
+ top_pad="4"
+ width="128" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Force Y"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="10"
+ min_val="-10"
+ name="FlexForceY"
+ top_pad="4"
+ width="128" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Force Z"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="10"
+ min_val="-10"
+ name="FlexForceZ"
+ top_pad="4"
+ width="128" />
+
+ <check_box
+ height="16"
+ label="Light"
+ layout="topleft"
+ left="10"
+ name="Light Checkbox Ctrl"
+ tool_tip="Causes object to emit light"
+ top_pad="15"
+ width="60" />
+ <color_swatch
+ can_apply_immediately="true"
+ color="0.5 0.5 0.5 1"
+ border.border_thickness="0"
+ follows="left|top"
+ height="50"
+ layout="topleft"
+ left_pad="10"
+ top_pad="-17"
+ name="colorswatch"
+ tool_tip="Click to open color picker"
+ width="40" />
+ <texture_picker
+ allow_no_texture="true"
+ top_delta="0"
+ can_apply_immediately="true"
+ default_image_name="Default"
+ follows="left|top"
+ height="48"
+ label=""
+ left_delta="57"
+ mouse_opaque="true"
+ name="light texture control"
+ tool_tip="Click to choose a projection image (only has effect with deferred rendering enabled)"
+ width="32" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0.5"
+ label="Intensity"
+ label_width="70"
+ layout="topleft"
+ left="10"
+ name="Light Intensity"
+ top_pad="3"
+ width="128" />
+ <spinner bottom_delta="0"
+ decimal_digits="3"
+ follows="left|top"
+ height="16"
+ increment="0.1"
+ initial_value="0.5"
+ label="FOV"
+ label_width="55"
+ left="144"
+ max_val="3"
+ min_val="0"
+ mouse_opaque="true"
+ name="Light FOV"
+ width="120" />
+ <spinner follows="left|top"
+ height="19"
+ initial_value="5"
+ label="Radius"
+ label_width="70"
+ layout="topleft"
+ left="10"
+ max_val="20"
+ name="Light Radius"
+ top_pad="3"
+ width="128" />
+ <spinner bottom_delta="0"
+ decimal_digits="3"
+ follows="left|top"
+ height="16"
+ increment="0.5"
+ initial_value="0.5"
+ label="Focus"
+ label_width="55"
+ left="144"
+ max_val="20"
+ min_val="-20"
+ mouse_opaque="true"
+ name="Light Focus"
+ width="120" />
+ <spinner follows="left|top"
+ height="19"
+ increment="0.25"
+ initial_value="1"
+ label="Falloff"
+ label_width="70"
+ layout="topleft"
+ left="10"
+ max_val="2"
+ name="Light Falloff"
+ top_pad="3"
+ width="128" />
+ <spinner bottom_delta="0"
+ decimal_digits="3"
+ follows="left|top"
+ height="16"
+ increment="0.05"
+ initial_value="1"
+ label="Ambiance"
+ label_width="55"
+ left="144"
+ max_val="1"
+ min_val="0"
+ mouse_opaque="true"
+ name="Light Ambiance"
+ width="120" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ name="label physicsshapetype"
+ top="38"
+ width="121">
+ Physics Shape Type:
+ </text>
+ <combo_box
+ height="19"
+ top_delta="15"
+ layout="topleft"
+ follows="left|top"
+ name="Physics Shape Type Combo Ctrl"
+ tool_tip="Choose the physics shape type"
+ width="108"/>
+ <combo_box
+ height="19"
+ layout="topleft"
+ name="material"
+ top_pad="5"
+ width="150">
+ <combo_box.item
+ label="Stone"
+ name="Stone"
+ value="Stone" />
+ <combo_box.item
+ label="Metal"
+ name="Metal"
+ value="Metal" />
+ <combo_box.item
+ label="Glass"
+ name="Glass"
+ value="Glass" />
+ <combo_box.item
+ label="Wood"
+ name="Wood"
+ value="Wood" />
+ <combo_box.item
+ label="Flesh"
+ name="Flesh"
+ value="Flesh" />
+ <combo_box.item
+ label="Plastic"
+ name="Plastic"
+ value="Plastic" />
+ <combo_box.item
+ label="Rubber"
+ name="Rubber"
+ value="Rubber" />
+ </combo_box>
+
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="1"
+ initial_value="1"
+ label="Gravity"
+ label_width="70"
+ layout="topleft"
+ min_val="-1"
+ max_val="28"
+ name="Physics Gravity"
+ top_pad="10"
+ width="132" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.1"
+ initial_value="0"
+ label="Friction"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="255"
+ min_val="0"
+ name="Physics Friction"
+ top_pad="4"
+ width="132" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.1"
+ initial_value="0"
+ label="Density"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="22587"
+ min_val="1"
+ name="Physics Density"
+ top_pad="4"
+ width="132" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Restitution"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="1"
+ min_val="0"
+ name="Physics Restitution"
+ top_pad="4"
+ width="132" />
+ </panel>
+ <panel
+ border="false"
+ follows="all"
+ height="367"
+ label="Texture"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ help_topic="toolbox_texture_tab"
+ name="Texture"
+ top_delta="0"
+ width="295">
+ <panel.string
+ name="string repeats per meter">
+ Repeats Per Meter
+ </panel.string>
+ <panel.string
+ name="string repeats per face">
+ Repeats Per Face
+ </panel.string>
+ <texture_picker
+ can_apply_immediately="true"
+ default_image_name="Default"
+ fallback_image="locked_image.j2c"
+ follows="left|top"
+ height="80"
+ label="Texture"
+ layout="topleft"
+ left="10"
+ name="texture control"
+ tool_tip="Click to choose a picture"
+ top="8"
+ width="64" />
+ <color_swatch
+ can_apply_immediately="true"
+ follows="left|top"
+ height="80"
+ label="Color"
+ layout="topleft"
+ left_pad="15"
+ name="colorswatch"
+ tool_tip="Click to open color picker"
+ top_delta="0"
+ width="64" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_pad="15"
+ name="color trans"
+ text_readonly_color="LabelDisabledColor"
+ top="6"
+ width="110">
+ Transparency %
+ </text>
+ <spinner
+ decimal_digits="0"
+ follows="left|top"
+ height="19"
+ increment="2"
+ initial_value="0"
+ layout="topleft"
+ left_delta="0"
+ max_val="100"
+ name="ColorTrans"
+ top_pad="4"
+ width="80" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="glow label"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="8"
+ width="80">
+ Glow
+ </text>
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ layout="topleft"
+ left_delta="0"
+ name="glow"
+ top_pad="4"
+ width="80" />
+ <check_box
+ height="19"
+ label="Full Bright"
+ layout="topleft"
+ left_delta="-5"
+ name="checkbox fullbright"
+ top_pad="4"
+ width="81" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="tex gen"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="5"
+ width="90">
+ Mapping
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_delta="0"
+ name="combobox texgen"
+ top_pad="4"
+ width="90">
+ <combo_box.item
+ label="Default"
+ name="Default"
+ value="Default" />
+ <combo_box.item
+ label="Planar"
+ name="Planar"
+ value="Planar" />
+ </combo_box>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ name="label shininess"
+ left_pad="4"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="-37"
+ width="90">
+ Shininess
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_delta="0"
+ name="combobox shininess"
+ top_pad="4"
+ width="90">
+ <combo_box.item
+ label="None"
+ name="None"
+ value="None" />
+ <combo_box.item
+ label="Low"
+ name="Low"
+ value="Low" />
+ <combo_box.item
+ label="Medium"
+ name="Medium"
+ value="Medium" />
+ <combo_box.item
+ label="High"
+ name="High"
+ value="High" />
+ </combo_box>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_pad="4"
+ name="label bumpiness"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="-37"
+ width="90">
+ Bumpiness
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_delta="0"
+ name="combobox bumpiness"
+ top_pad="4"
+ width="90">
+ <combo_box.item
+ label="None"
+ name="None"
+ value="None" />
+ <combo_box.item
+ label="Brightness"
+ name="Brightness"
+ value="Brightness" />
+ <combo_box.item
+ label="Darkness"
+ name="Darkness"
+ value="Darkness" />
+ <combo_box.item
+ label="woodgrain"
+ name="woodgrain"
+ value="woodgrain" />
+ <combo_box.item
+ label="bark"
+ name="bark"
+ value="bark" />
+ <combo_box.item
+ label="bricks"
+ name="bricks"
+ value="bricks" />
+ <combo_box.item
+ label="checker"
+ name="checker"
+ value="checker" />
+ <combo_box.item
+ label="concrete"
+ name="concrete"
+ value="concrete" />
+ <combo_box.item
+ label="crustytile"
+ name="crustytile"
+ value="crustytile" />
+ <combo_box.item
+ label="cutstone"
+ name="cutstone"
+ value="cutstone" />
+ <combo_box.item
+ label="discs"
+ name="discs"
+ value="discs" />
+ <combo_box.item
+ label="gravel"
+ name="gravel"
+ value="gravel" />
+ <combo_box.item
+ label="petridish"
+ name="petridish"
+ value="petridish" />
+ <combo_box.item
+ label="siding"
+ name="siding"
+ value="siding" />
+ <combo_box.item
+ label="stonetile"
+ name="stonetile"
+ value="stonetile" />
+ <combo_box.item
+ label="stucco"
+ name="stucco"
+ value="stucco" />
+ <combo_box.item
+ label="suction"
+ name="suction"
+ value="suction" />
+ <combo_box.item
+ label="weave"
+ name="weave"
+ value="weave" />
+ </combo_box>
+ <!--
+ <line_editor
+ bevel_style="in"
+ border_style="line"
+ border_thickness="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left="10"
+ max_length_bytes="63"
+ name="Home Url"
+ select_on_focus="true"
+ top="134"
+ width="250" />
+ <check_box
+ height="16"
+ label="Media Face"
+ layout="topleft"
+ left_delta="0"
+ name="has media"
+ top_pad="6"
+ width="70" />
+ <button
+ follows="left|top"
+ font="SansSerifSmall"
+ height="20"
+ label="Set Media Info"
+ label_selected="Set Media Info"
+ layout="topleft"
+ left_pad="60"
+ name="media info set"
+ top_delta="-4"
+ width="120" />
+-->
+ <check_box
+ follows="top|left"
+ height="16"
+ initial_value="false"
+ label="Align planar faces"
+ layout="topleft"
+ left="17"
+ name="checkbox planar align"
+ tool_tip="Align textures on all selected faces with the last selected face. Requires Planar texture mapping."
+ top_delta="26"
+ width="140" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="rpt"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="2"
+ width="140">
+ Repeats / Face
+ </text>
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Horizontal (U)"
+ label_width="125"
+ layout="topleft"
+ left="20"
+ max_val="100"
+ name="TexScaleU"
+ top_pad="5"
+ width="185" />
+ <check_box
+ height="19"
+ label="Flip"
+ layout="topleft"
+ left_pad="5"
+ name="checkbox flip s"
+ top_delta="0"
+ width="70" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Vertical (V)"
+ label_width="125"
+ layout="topleft"
+ left="20"
+ max_val="100"
+ name="TexScaleV"
+ width="185" />
+ <check_box
+ height="19"
+ label="Flip"
+ layout="topleft"
+ left_pad="5"
+ name="checkbox flip t"
+ top_delta="0"
+ width="70" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="1"
+ initial_value="0"
+ label="Rotation˚"
+ layout="topleft"
+ label_width="135"
+ left="10"
+ max_val="9999"
+ min_val="-9999"
+ name="TexRot"
+ width="195" />
+
+ <spinner
+ decimal_digits="1"
+ follows="left|top"
+ height="23"
+ initial_value="1"
+ label="Repeats / Meter"
+ layout="topleft"
+ label_width="135"
+ left="10"
+ max_val="10"
+ min_val="0.1"
+ name="rptctrl"
+ width="195" />
+ <button
+ follows="left|top"
+ height="23"
+ label="Apply"
+ label_selected="Apply"
+ layout="topleft"
+ left_pad="5"
+ name="button apply"
+ width="75" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="tex offset"
+ text_readonly_color="LabelDisabledColor"
+ width="200">
+ Texture Offset
+ </text>
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Horizontal (U)"
+ label_width="125"
+ layout="topleft"
+ left="20"
+ min_val="-1"
+ name="TexOffsetU"
+ width="185" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Vertical (V)"
+ label_width="125"
+ layout="topleft"
+ left_delta="0"
+ min_val="-1"
+ name="TexOffsetV"
+ top_pad="1"
+ width="185" />
+ <panel
+ border="false"
+ follows="left|top"
+ layout="topleft"
+ mouse_opaque="false"
+ background_visible="true"
+ bg_alpha_color="DkGray"
+ name="Add_Media"
+ left="0"
+ height="47"
+ width="290">
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="18"
+ layout="topleft"
+ left="10"
+ top_pad="3"
+ name="media_tex"
+ width="190">
+ Media
+ </text>
+ <button
+ follows="top|left"
+ height="18"
+ image_selected="AddItem_Press"
+ image_unselected="AddItem_Off"
+ image_disabled="AddItem_Disabled"
+ layout="topleft"
+ left_pad="0"
+ name="add_media"
+ tab_stop="false"
+ top_delta="0"
+ tool_tip="Add Media"
+ width="18">
+ <button.commit_callback
+ function="BuildTool.AddMedia"/>
+ </button>
+ <button
+ follows="top|left"
+ height="18"
+ image_selected="TrashItem_Press"
+ image_unselected="TrashItem_Off"
+ layout="topleft"
+ left_pad="5"
+ name="delete_media"
+ tool_tip="Delete this media texture"
+ top_delta="0"
+ width="18">
+ <button.commit_callback
+ function="BuildTool.DeleteMedia"/>
+ </button>
+ <button
+ follows="top|left"
+ tool_tip="Edit this Media"
+ height="12"
+ image_disabled="Icon_Gear_Background"
+ image_selected="Icon_Gear_Press"
+ image_unselected="Icon_Gear_Foreground"
+ layout="topleft"
+ left_pad="10"
+ name="edit_media"
+ top_delta="3"
+ width="12">
+ <button.commit_callback
+ function="BuildTool.EditMedia"/>
+ </button>
+ <text
+ follows="left|top|right"
+ height="9"
+ layout="topleft"
+ left="10"
+ use_ellipses="true"
+ read_only="true"
+ name="media_info"
+ width="280" />
+ <web_browser
+ visible="false"
+ enabled="false"
+ border_visible="true"
+ bottom_delta="0"
+ follows="top|left"
+ left="0"
+ name="title_media"
+ width="4"
+ height="4"
+ start_url="about:blank"
+ decouple_texture_size="true" />
+ <button
+ follows="right|top"
+ height="22"
+ label="Align"
+ label_selected="Align Media"
+ layout="topleft"
+ right="-16"
+ name="button align"
+ top_delta="-4"
+ tool_tip="Align media texture (must load first)"
+ width="80" />
+ </panel>
+ </panel>
+ <panel
+ border="false"
+ follows="all"
+ label="Content"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ help_topic="toolbox_contents_tab"
+ name="Contents"
+ top_delta="0"
+ width="295">
+ <button
+ follows="left|top"
+ height="23"
+ label="New Script"
+ label_selected="New Script"
+ layout="topleft"
+ left="10"
+ name="button new script"
+ top="10"
+ width="134" />
+ <button
+ follows="left|top"
+ height="23"
+ label="Permissions"
+ layout="topleft"
+ left_pad="8"
+ name="button permissions"
+ width="134" />
+ <panel_inventory_object
+ border="true"
+ border_visible="true"
+ bevel_style="in"
+ follows="left|top|right"
+ height="325"
+ layout="topleft"
+ left="10"
+ name="contents_inventory"
+ top="50"
+ width="275" />
+ </panel>
+ </tab_container>
+ <panel
+ follows="left|top"
+ height="384"
+ layout="topleft"
+ left_delta="0"
+ name="land info panel"
+ top_delta="0"
+ width="295">
+ <text
+ type="string"
+ length="1"
+ font="SansSerifBig"
+ follows="left|top"
+ height="19"
+ layout="topleft"
+ left="20"
+ name="label_parcel_info"
+ top="24"
+ width="240">
+ Parcel Information
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="19"
+ layout="topleft"
+ left="30"
+ name="label_area_price"
+ top="48"
+ width="150">
+ Price: L$[PRICE] for [AREA] m²
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="19"
+ layout="topleft"
+ left_delta="0"
+ name="label_area"
+ top_delta="0"
+ width="150">
+ Area: [AREA] m²
+ </text>
+ <button
+ follows="left|top"
+ height="23"
+ label="About Land"
+ label_selected="About Land"
+ layout="topleft"
+ left_delta="0"
+ name="button about land"
+ top_pad="4"
+ width="125" />
+ <check_box
+ control_name="ShowParcelOwners"
+ height="19"
+ label="Show owners"
+ layout="topleft"
+ left_delta="0"
+ name="checkbox show owners"
+ tool_tip="Colorize the parcels according to the type of owner: &#10;&#10;Green = Your land &#10;Aqua = Your group&apos;s land &#10;Red = Owned by others &#10;Yellow = For sale &#10;Purple = For auction &#10;Grey = Public"
+ top_pad="8"
+ width="205" />
+ <text
+ type="string"
+ length="1"
+ font="SansSerifBig"
+ follows="left|top"
+ height="19"
+ layout="topleft"
+ left="20"
+ name="label_parcel_modify"
+ top="152"
+ width="240">
+ Modify Parcel
+ </text>
+ <button
+ follows="left|top"
+ height="23"
+ label="Subdivide"
+ label_selected="Subdivide"
+ layout="topleft"
+ left="30"
+ name="button subdivide land"
+ top="172"
+ width="125" />
+ <button
+ follows="left|top"
+ height="23"
+ label="Join"
+ label_selected="Join"
+ layout="topleft"
+ left_delta="0"
+ name="button join land"
+ top_pad="4"
+ width="125" />
+ <text
+ type="string"
+ length="1"
+ font="SansSerifBig"
+ follows="left|top"
+ height="19"
+ layout="topleft"
+ left="20"
+ name="label_parcel_trans"
+ top="256"
+ width="240">
+ Land Transactions
+ </text>
+ <button
+ follows="left|top"
+ height="23"
+ label="Buy Land"
+ label_selected="Buy Land"
+ layout="topleft"
+ left="30"
+ name="button buy land"
+ top="276"
+ width="125" />
+ <button
+ follows="left|top"
+ height="23"
+ label="Abandon Land"
+ label_selected="Abandon Land"
+ layout="topleft"
+ left_delta="0"
+ name="button abandon land"
+ top_pad="4"
+ width="125" />
+ </panel>
+<!-- end of tabs -->
+</floater>