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-rw-r--r--indra/newview/app_settings/settings.xml11
-rw-r--r--indra/newview/llnetmap.cpp20
-rw-r--r--indra/newview/llviewerparcelmgr.cpp2
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerparceloverlay.cpp64
-rw-r--r--indra/newview/llviewerparceloverlay.h3
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerregion.cpp9
-rw-r--r--indra/newview/llviewerregion.h2
-rw-r--r--indra/newview/skins/default/colors.xml3
-rw-r--r--indra/newview/skins/default/xui/en/menu_mini_map.xml10
9 files changed, 115 insertions, 9 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 12f435f931..c170563cf7 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -6821,6 +6821,17 @@
<key>Value</key>
<real>128.0</real>
</map>
+ <key>MiniMapShowPropertyLines</key>
+ <map>
+ <key>Comment</key>
+ <string>Whether or not to show parcel borders on the MiniMap.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <real>1</real>
+ </map>
<key>MouseSensitivity</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp
index 112da55682..80fac58a1e 100644
--- a/indra/newview/llnetmap.cpp
+++ b/indra/newview/llnetmap.cpp
@@ -154,6 +154,7 @@ void LLNetMap::draw()
//static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white);
static LLUIColor map_frustum_color = LLUIColorTable::instance().getColor("MapFrustumColor", LLColor4::white);
static LLUIColor map_frustum_rotating_color = LLUIColorTable::instance().getColor("MapFrustumRotatingColor", LLColor4::white);
+ static LLUIColor map_parcel_outline_color = LLUIColorTable::instance().getColor("MapParcelOutlineColor", LLColor4(LLColor3(LLColor4::yellow), 0.5f));
if (mObjectImagep.isNull())
{
@@ -211,7 +212,8 @@ void LLNetMap::draw()
}
// figure out where agent is
- S32 region_width = ll_round(LLWorld::getInstance()->getRegionWidthInMeters());
+ const S32 region_width = ll_round(LLWorld::getInstance()->getRegionWidthInMeters());
+ const F32 scale_pixels_per_meter = mScale / region_width;
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
@@ -220,8 +222,8 @@ void LLNetMap::draw()
// Find x and y position relative to camera's center.
LLVector3 origin_agent = regionp->getOriginAgent();
LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent();
- F32 relative_x = (rel_region_pos.mV[0] / region_width) * mScale;
- F32 relative_y = (rel_region_pos.mV[1] / region_width) * mScale;
+ F32 relative_x = rel_region_pos.mV[0] * scale_pixels_per_meter;
+ F32 relative_y = rel_region_pos.mV[1] * scale_pixels_per_meter;
// background region rectangle
F32 bottom = relative_y;
@@ -244,6 +246,7 @@ void LLNetMap::draw()
}
+
// Draw using texture.
gGL.getTexUnit(0)->bind(regionp->getLand().getSTexture());
gGL.begin(LLRender::QUADS);
@@ -305,8 +308,8 @@ void LLNetMap::draw()
LLVector3 map_center_agent = gAgent.getPosAgentFromGlobal(mObjectImageCenterGlobal);
LLVector3 camera_position = gAgentCamera.getCameraPositionAgent();
map_center_agent -= camera_position;
- map_center_agent.mV[VX] *= mScale/region_width;
- map_center_agent.mV[VY] *= mScale/region_width;
+ map_center_agent.mV[VX] *= scale_pixels_per_meter;
+ map_center_agent.mV[VY] *= scale_pixels_per_meter;
gGL.getTexUnit(0)->bind(mObjectImagep);
F32 image_half_width = 0.5f*mObjectMapPixels;
@@ -322,6 +325,13 @@ void LLNetMap::draw()
gGL.texCoord2f(1.f, 1.f);
gGL.vertex2f(image_half_width + map_center_agent.mV[VX], image_half_height + map_center_agent.mV[VY]);
gGL.end();
+
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* regionp = *iter;
+ regionp->renderPropertyLinesOnMinimap(scale_pixels_per_meter, map_parcel_outline_color.get().mV);
+ }
gGL.popMatrix();
diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp
index 56370df751..a6f15489f4 100644
--- a/indra/newview/llviewerparcelmgr.cpp
+++ b/indra/newview/llviewerparcelmgr.cpp
@@ -1591,6 +1591,8 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use
else if (sequence_id == 0 || sequence_id > parcel_mgr.mAgentParcelSequenceID)
{
// new agent parcel
+ // *TODO: Does it really make sense to set the agent parcel to this
+ // parcel if the client doesn't know what kind of parcel data this is?
parcel_mgr.mAgentParcelSequenceID = sequence_id;
parcel = parcel_mgr.mAgentParcel;
}
diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp
index 7c3dd00e1a..c170a240a8 100644..100755
--- a/indra/newview/llviewerparceloverlay.cpp
+++ b/indra/newview/llviewerparceloverlay.cpp
@@ -907,8 +907,8 @@ S32 LLViewerParcelOverlay::renderPropertyLines ()
// Always fudge a little vertically.
pull_toward_camera.mV[VZ] += 0.01f;
- gGL.matrixMode(LLRender::MM_MODELVIEW);
- gGL.pushMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
// Move to appropriate region coords
LLVector3 origin = mRegion->getOriginAgent();
@@ -1013,7 +1013,65 @@ S32 LLViewerParcelOverlay::renderPropertyLines ()
}
- gGL.popMatrix();
+ gGL.popMatrix();
return drawn;
}
+
+// Draw half of a single cell (no fill) in a grid drawn from left to right and from bottom to top
+void grid_2d_part_lines(const F32 left, const F32 top, const F32 right, const F32 bottom, bool has_left, bool has_bottom)
+{
+ gGL.begin(LLRender::LINES);
+
+ if (has_left)
+ {
+ gGL.vertex2f(left, bottom);
+ gGL.vertex2f(left, top);
+ }
+ if (has_bottom)
+ {
+ gGL.vertex2f(left, bottom);
+ gGL.vertex2f(right, bottom);
+ }
+
+ gGL.end();
+}
+
+void LLViewerParcelOverlay::renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32 *parcel_outline_color)
+{
+ if (!mOwnership)
+ {
+ return;
+ }
+ if (!gSavedSettings.getBOOL("MiniMapShowPropertyLines"))
+ {
+ return;
+ }
+
+ LLVector3 origin_agent = mRegion->getOriginAgent();
+ LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent();
+ F32 region_left = rel_region_pos.mV[0] * scale_pixels_per_meter;
+ F32 region_bottom = rel_region_pos.mV[1] * scale_pixels_per_meter;
+ F32 map_parcel_width = PARCEL_GRID_STEP_METERS * scale_pixels_per_meter;
+ const S32 GRIDS_PER_EDGE = mParcelGridsPerEdge;
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ glLineWidth(1.0f);
+ gGL.color4fv(parcel_outline_color);
+ for (S32 i = 0; i < GRIDS_PER_EDGE + 1; i++)
+ {
+ F32 bottom = region_bottom + (i * map_parcel_width);
+ F32 top = bottom + map_parcel_width;
+ for (S32 j = 0; j < GRIDS_PER_EDGE + 1; j++)
+ {
+ F32 left = region_left + (j * map_parcel_width);
+ F32 right = left + map_parcel_width;
+ U8 overlay = mOwnership[(i * GRIDS_PER_EDGE) + j];
+ // The property line vertices are three-dimensional, but here we only care about the x and y coordinates, as we are drawing on a
+ // 2D map
+ const bool has_left = i != GRIDS_PER_EDGE && (j == GRIDS_PER_EDGE || (overlay & PARCEL_WEST_LINE));
+ const bool has_bottom = j != GRIDS_PER_EDGE && (i == GRIDS_PER_EDGE || (overlay & PARCEL_SOUTH_LINE));
+ grid_2d_part_lines(left, top, right, bottom, has_left, has_bottom);
+ }
+ }
+}
diff --git a/indra/newview/llviewerparceloverlay.h b/indra/newview/llviewerparceloverlay.h
index e30dbf17b3..053f69ba4c 100644
--- a/indra/newview/llviewerparceloverlay.h
+++ b/indra/newview/llviewerparceloverlay.h
@@ -69,6 +69,7 @@ public:
// Returns the number of vertices drawn
S32 renderPropertyLines();
+ void renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color);
U8 ownership( const LLVector3& pos) const;
U8 parcelLineFlags( const LLVector3& pos) const;
@@ -82,7 +83,7 @@ public:
void idleUpdate(bool update_now = false);
void updateGL();
-
+
private:
// This is in parcel rows and columns, not grid rows and columns
// Stored in bottom three bits.
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp
index 0f409701d1..36b0bf44c3 100644..100755
--- a/indra/newview/llviewerregion.cpp
+++ b/indra/newview/llviewerregion.cpp
@@ -1033,6 +1033,15 @@ S32 LLViewerRegion::renderPropertyLines()
}
}
+void LLViewerRegion::renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32 *parcel_outline_color)
+{
+ if (mParcelOverlay)
+ {
+ mParcelOverlay->renderPropertyLinesOnMinimap(scale_pixels_per_meter, parcel_outline_color);
+ }
+}
+
+
// This gets called when the height field changes.
void LLViewerRegion::dirtyHeights()
{
diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h
index fcbf56c81f..b6c8f5c583 100644
--- a/indra/newview/llviewerregion.h
+++ b/indra/newview/llviewerregion.h
@@ -154,6 +154,8 @@ public:
// Draw lines in the dirt showing ownership. Return number of
// vertices drawn.
S32 renderPropertyLines();
+ void renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color);
+
// Call this whenever you change the height data in the region.
// (Automatically called by LLSurfacePatch's update routine)
diff --git a/indra/newview/skins/default/colors.xml b/indra/newview/skins/default/colors.xml
index 7beb013fba..82e1942aa5 100644
--- a/indra/newview/skins/default/colors.xml
+++ b/indra/newview/skins/default/colors.xml
@@ -514,6 +514,9 @@
name="MapFrustumColor"
reference="White_10" />
<color
+ name="MapParcelOutlineColor"
+ value="1 1 0 0.5" />
+ <color
name="MapFrustumRotatingColor"
value="1 1 1 0.2" />
<color
diff --git a/indra/newview/skins/default/xui/en/menu_mini_map.xml b/indra/newview/skins/default/xui/en/menu_mini_map.xml
index ea263d05ce..c3899b35cd 100644
--- a/indra/newview/skins/default/xui/en/menu_mini_map.xml
+++ b/indra/newview/skins/default/xui/en/menu_mini_map.xml
@@ -63,6 +63,16 @@
function="Minimap.Tracker"
parameter="task_properties" />
</menu_item_call>
+ <menu_item_separator />
+ <menu_item_check
+ label="Show Property Lines"
+ name="Show Property Lines">
+ <menu_item_check.on_check
+ control="MiniMapShowPropertyLines" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="MiniMapShowPropertyLines" />
+ </menu_item_check>
<menu_item_separator />
<menu_item_call
label="World Map"