diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/character/avatar_lad.xml | 20 | ||||
-rw-r--r-- | indra/newview/lldynamictexture.cpp | 6 |
2 files changed, 13 insertions, 13 deletions
diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index 90f06746c9..ee620b39b8 100644 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -8923,8 +8923,8 @@ <!-- =========================================================== --> <layer_set body_region="hair" - width="512" - height="512" + width="1024" + height="1024" clear_alpha="false"> <layer name="base" @@ -8953,8 +8953,8 @@ <layer_set body_region="head" - width="512" - height="512"> + width="1024" + height="1024"> <layer name="head bump base" fixed_color = "128,128,128,255" @@ -10031,8 +10031,8 @@ render_pass="bump"> <!-- =========================================================== --> <layer_set body_region="upper_body" - width="512" - height="512"> + width="1024" + height="1024"> <layer name="base_upperbody bump" render_pass="bump" @@ -11282,8 +11282,8 @@ render_pass="bump"> <!-- =========================================================== --> <layer_set body_region="lower_body" - width="512" - height="512"> + width="1024" + height="1024"> <layer name="lower body bump base" fixed_color = "128,128,128,255" @@ -12241,8 +12241,8 @@ render_pass="bump"> <!-- =========================================================== --> <layer_set body_region="skirt" - width="512" - height="512" + width="1024" + height="1024" clear_alpha="false"> <layer name="skirt_fabric" diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index fa9a0712fa..87b56f33af 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -125,9 +125,9 @@ BOOL LLViewerDynamicTexture::render() //----------------------------------------------------------------------------- void LLViewerDynamicTexture::preRender(BOOL clear_depth) { - //only images up to 512x512 are supported - llassert(mFullHeight <= 512); - llassert(mFullWidth <= 512); + //only images up to 1024*1024 are supported + llassert(mFullHeight <= 1024); + llassert(mFullWidth <= 1024); if (gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete() && !gGLManager.mIsATI) { //using offscreen render target, just use the bottom left corner |