diff options
Diffstat (limited to 'indra/newview')
44 files changed, 704 insertions, 3062 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 3e99bd2551..85262b55a8 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -194,7 +194,6 @@ set(viewer_SOURCE_FILES llfloaterbuyland.cpp llfloatercamera.cpp llfloatercolorpicker.cpp - llfloaterdebugmaterials.cpp llfloaterdeleteenvpreset.cpp llfloaterdestinations.cpp llfloaterdisplayname.cpp @@ -773,7 +772,6 @@ set(viewer_HEADER_FILES llfloaterbuyland.h llfloatercamera.h llfloatercolorpicker.h - llfloaterdebugmaterials.h llfloaterdeleteenvpreset.h llfloaterdestinations.h llfloaterdisplayname.h diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 7deb1284b9..258370d6f3 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -8143,7 +8143,7 @@ <key>RenderSpotLightsInNondeferred</key> <map> <key>Comment</key> - <string>Whether to support projectors as spotlights when Lighting and Shadows is disabled</string> + <string>Whether to support projectors as spotlights when Advanced Lighting Model is disabled</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -8314,7 +8314,7 @@ <key>RenderDeferred</key> <map> <key>Comment</key> - <string>Use deferred rendering pipeline.</string> + <string>Use deferred rendering pipeline (Advanced Lighting Model).</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -8502,7 +8502,7 @@ <key>RenderAutoMaskAlphaNonDeferred</key> <map> <key>Comment</key> - <string>Use alpha masks where appropriate, in the non-deferred (non-'Lighting and Shadows') graphics mode</string> + <string>Use alpha masks where appropriate when not using the Advanced Lighting Model</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -8513,7 +8513,7 @@ <key>RenderAutoMaskAlphaDeferred</key> <map> <key>Comment</key> - <string>Use alpha masks where appropriate, in the deferred ('Lighting and Shadows') graphics mode</string> + <string>Use alpha masks where appropriate in the Advanced Lighting Model</string> <key>Persist</key> <integer>1</integer> <key>Type</key> diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index dd87ddb330..ef04ef5ce6 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -59,6 +59,7 @@ void main() vec4 pos = vec4(vary_position, 1.0); vec4 diff= diffuseLookup(vary_texcoord0.xy); + diff.rgb = pow(diff.rgb, vec3(2.2)); vec4 col = vec4(vary_ambient + vary_directional.rgb, vertex_color.a); vec4 color = diff * col; diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl index 36433a5827..b6a9417fe7 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl @@ -43,6 +43,7 @@ void main() float shadow = 1.0; vec4 color = diffuseLookup(vary_texcoord0.xy)*vertex_color; + color.rgb = pow(color.rgb, vec3(2.2)); color.rgb = fullbrightAtmosTransport(color.rgb); diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl index 9e194cdcd1..ad50690c02 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl @@ -123,13 +123,20 @@ void main() if (spec.a > 0.0) { //vec3 ref = dot(pos+lv, norm); + vec3 h = normalize(lv+npos); + float nh = dot(norm, h); + float nv = dot(norm, npos); + float vh = dot(npos, h); + float sa = nh; + vec3 fres = spec.rgb + pow(1 - dot(h, npos), 5) * (1 - spec.rgb); + float gtdenom = 2 * nh; + float gt = max(0, min(gtdenom * nv / vh, gtdenom * da / vh)); - float sa = dot(normalize(lv+npos),norm); if (sa > 0.0) { - sa = texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0); - col += da*sa*light_col[i].rgb*spec.rgb; + vec3 scol = (fres * texture2D(lightFunc, vec2(nh, spec.a)).r * gt) / (nh * da); + col += lit*scol*light_col[i].rgb; } } diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl index bff87cb6aa..53e5a228fa 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl @@ -70,6 +70,8 @@ vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); + ret.rgb = pow(ret.rgb, vec3(2.2)); + vec2 dist = tc-vec2(0.5); float det = max(1.0-lod/(proj_lod*0.5), 0.0); @@ -85,6 +87,8 @@ vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); + ret.rgb = pow(ret.rgb, vec3(2.2)); + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); float det = min(lod/(proj_lod*0.5), 1.0); @@ -102,6 +106,8 @@ vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); + ret.rgb = pow(ret.rgb, vec3(2.2)); + vec2 dist = tc-vec2(0.5); float d = dot(dist,dist); diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl index 6e5ac8317b..03b036375b 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl @@ -107,11 +107,20 @@ void main() vec4 spec = texture2DRect(specularRect, frag.xy); if (spec.a > 0.0) { - float sa = dot(normalize(lv-normalize(pos)),norm); + vec3 npos = -normalize(pos); + vec3 h = normalize(lv+npos); + float nh = dot(norm, h); + float nv = dot(norm, npos); + float vh = dot(npos, h); + float sa = nh; + vec3 fres = spec.rgb + pow(1 - dot(h, npos), 5) * (1 - spec.rgb); + float gtdenom = 2 * nh; + float gt = max(0,(min(gtdenom * nv / vh, gtdenom * da / vh))); + if (sa > 0.0) { - sa = texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0); - col += da*sa*color.rgb*spec.rgb; + vec3 scol = (fres * texture2D(lightFunc, vec2(nh, spec.a)).r * gt) / (nh * da); + col += lit*scol*color.rgb; } } diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl index bf362e21a4..3f57b006cd 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl @@ -37,6 +37,7 @@ uniform mat4 inv_proj; uniform vec2 screen_res; uniform float max_cof; uniform float res_scale; +uniform float global_gamma; VARYING vec2 vary_fragcoord; @@ -123,6 +124,6 @@ void main() diff /= w; } - + diff.rgb = pow(diff.rgb, vec3(1.0/global_gamma)); frag_color = diff; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl index eb5beeef39..c891c4e445 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl @@ -35,12 +35,13 @@ uniform sampler2DRect diffuseRect; uniform sampler2D bloomMap; uniform vec2 screen_res; +uniform float global_gamma; VARYING vec2 vary_fragcoord; void main() { vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy); - + diff.rgb = pow(diff.rgb, vec3(1.0/global_gamma)); vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res); frag_color = diff + bloom; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 14eaafeb68..87cdf1026f 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -77,6 +77,11 @@ vec3 vary_AtmosAttenuation; uniform mat4 inv_proj; uniform vec2 screen_res; +vec3 samplesRGB(vec3 color) +{ + return pow(color, vec3(2.2)); +} + vec4 getPosition_d(vec2 pos_screen, float depth) { vec2 sc = pos_screen.xy*2.0; @@ -101,22 +106,21 @@ vec3 getPositionEye() } vec3 getSunlitColor() { - return vary_SunlitColor; + return samplesRGB(vary_SunlitColor) * 4.4; } vec3 getAmblitColor() { - return vary_AmblitColor; + return samplesRGB((vary_AmblitColor)) * 2.2; } vec3 getAdditiveColor() { - return vary_AdditiveColor; + return samplesRGB(vary_AdditiveColor) * 2.2; } vec3 getAtmosAttenuation() { return vary_AtmosAttenuation; } - void setPositionEye(vec3 v) { vary_PositionEye = v; @@ -310,7 +314,7 @@ void main() //add environmentmap vec3 env_vec = env_mat * refnormpersp; - col = mix(col.rgb, textureCube(environmentMap, env_vec).rgb, + col = mix(col.rgb, samplesRGB(textureCube(environmentMap, env_vec).rgb) * 2.2, max(spec.a-diffuse.a*2.0, 0.0)); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl index cca63872de..9bdf87678f 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl @@ -72,6 +72,8 @@ vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); + ret.rgb = pow(ret.rgb, vec3(2.2)); + vec2 dist = tc-vec2(0.5); float det = max(1.0-lod/(proj_lod*0.5), 0.0); @@ -87,6 +89,8 @@ vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); + ret.rgb = pow(ret.rgb, vec3(2.2)); + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); float det = min(lod/(proj_lod*0.5), 1.0); @@ -104,6 +108,8 @@ vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); + ret.rgb = pow(ret.rgb, vec3(2.2)); + vec2 dist = tc-vec2(0.5); float d = dot(dist,dist); diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl index 6c34643aab..9543be562b 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl @@ -37,6 +37,8 @@ vec3 fullbrightScaleSoftClip(vec3 light); VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; +uniform float texture_gamma; + void fullbright_lighting() { vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; @@ -45,7 +47,7 @@ void fullbright_lighting() { discard; } - + color.rgb = pow(color.rgb, vec3(texture_gamma)); color.rgb = fullbrightAtmosTransport(color.rgb); color.rgb = fullbrightScaleSoftClip(color.rgb); diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl index 12706f130b..359864556d 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl @@ -149,6 +149,7 @@ void main() } vec4 diff = diffuseLookup(vary_texcoord0.xy); + diff.rgb = pow(diff.rgb, vec3(2.2)); vec4 col = vec4(vary_ambient + vary_directional.rgb*shadow, vertex_color.a); vec4 color = diff * col; diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index 5621e47ab7..695887c5ff 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -71,6 +71,8 @@ vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); + ret.rgb = pow(ret.rgb, vec3(2.2)); + vec2 dist = tc-vec2(0.5); float det = max(1.0-lod/(proj_lod*0.5), 0.0); @@ -86,6 +88,8 @@ vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); + ret.rgb = pow(ret.rgb, vec3(2.2)); + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); float det = min(lod/(proj_lod*0.5), 1.0); @@ -103,6 +107,8 @@ vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); + ret.rgb = pow(ret.rgb, vec3(2.2)); + vec2 dist = tc-vec2(0.5); float d = dot(dist,dist); diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 457189b48e..bf4c476138 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -79,6 +79,11 @@ vec3 vary_AmblitColor; vec3 vary_AdditiveColor; vec3 vary_AtmosAttenuation; +vec3 samplesRGB(vec3 color) +{ + return pow(color, vec3(2.2)); +} + vec4 getPosition_d(vec2 pos_screen, float depth) { vec2 sc = pos_screen.xy*2.0; @@ -103,15 +108,15 @@ vec3 getPositionEye() } vec3 getSunlitColor() { - return vary_SunlitColor; + return samplesRGB(vary_SunlitColor) * 4.4; } vec3 getAmblitColor() { - return vary_AmblitColor; + return samplesRGB(vary_AmblitColor) * 2.2; } vec3 getAdditiveColor() { - return vary_AdditiveColor; + return samplesRGB(vary_AdditiveColor) * 2.2; } vec3 getAtmosAttenuation() { @@ -318,7 +323,7 @@ void main() //add environmentmap vec3 env_vec = env_mat * refnormpersp; - col = mix(col.rgb, textureCube(environmentMap, env_vec).rgb, + col = mix(col.rgb, samplesRGB(textureCube(environmentMap, env_vec).rgb) * 2.2, max(spec.a-diffuse.a*2.0, 0.0)); } diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index 6d6ad6d565..525dd32106 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -71,6 +71,8 @@ vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); + ret.rgb = pow(ret.rgb, vec3(2.2)); + vec2 dist = tc-vec2(0.5); float det = max(1.0-lod/(proj_lod*0.5), 0.0); @@ -86,6 +88,8 @@ vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); + ret.rgb = pow(ret.rgb, vec3(2.2)); + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); float det = min(lod/(proj_lod*0.5), 1.0); @@ -103,6 +107,8 @@ vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); + ret.rgb = pow(ret.rgb, vec3(2.2)); + vec2 dist = tc-vec2(0.5); float d = dot(dist,dist); diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl index 765b0927c3..dd7de9f123 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl @@ -27,7 +27,7 @@ VARYING vec3 vary_SunlitColor; VARYING vec3 vary_AdditiveColor; VARYING vec3 vary_AtmosAttenuation; - +uniform float global_gamma; vec3 getSunlitColor() { return vec3(0,0,0); @@ -38,7 +38,7 @@ vec3 getAmblitColor() } vec3 getAdditiveColor() { - return vary_AdditiveColor; + return pow(vary_AdditiveColor, vec3(global_gamma)) * global_gamma; } vec3 getAtmosAttenuation() { diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl index 99dbee15ee..61f3088648 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl @@ -33,18 +33,20 @@ vec3 sunlit_color; vec3 amblit_color; vec3 position_eye; +uniform float global_gamma; + vec3 getSunlitColor() { - return sunlit_color; + return pow(sunlit_color, vec3(global_gamma)) * global_gamma; } vec3 getAmblitColor() { - return amblit_color; + return pow(amblit_color, vec3(global_gamma)) * global_gamma; } vec3 getAdditiveColor() { - return additive_color; + return pow(additive_color, vec3(global_gamma)) * global_gamma; } vec3 getAtmosAttenuation() { diff --git a/indra/newview/gpu_table.txt b/indra/newview/gpu_table.txt index 4c39014c8b..122577b132 100644 --- a/indra/newview/gpu_table.txt +++ b/indra/newview/gpu_table.txt @@ -32,567 +32,531 @@ // 1 - We claim to support this card. // -3Dfx .*3Dfx.* 0 0 0 0 -3Dlabs .*3Dlabs.* 0 0 0 0 -ATI 3D-Analyze .*ATI.*3D-Analyze.* 0 0 0 0 -ATI All-in-Wonder 7500 .*ATI.*All-in-Wonder 75.* 0 1 0 0 -ATI All-in-Wonder 8500 .*ATI.*All-in-Wonder 85.* 0 1 0 0 -ATI All-in-Wonder 9200 .*ATI.*All-in-Wonder 92.* 0 1 0 0 -ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 0 -ATI All-in-Wonder HD .*ATI.*All-in-Wonder HD.* 1 1 1 3.3 -ATI All-in-Wonder X600 .*ATI.*All-in-Wonder X6.* 1 1 0 0 -ATI All-in-Wonder X800 .*ATI.*All-in-Wonder X8.* 1 1 1 2.1 -ATI All-in-Wonder X1800 .*ATI.*All-in-Wonder X18.* 3 1 0 0 -ATI All-in-Wonder X1900 .*ATI.*All-in-Wonder X19.* 3 1 0 0 -ATI All-in-Wonder PCI-E .*ATI.*All-in-Wonder.*PCI-E.* 1 1 0 0 -ATI All-in-Wonder Radeon .*ATI.*All-in-Wonder Radeon.* 0 1 0 0 -ATI ASUS ARES .*ATI.*ASUS.*ARES.* 3 1 0 0 -ATI ASUS A9xxx .*ATI.*ASUS.*A9.* 1 1 0 0 -ATI ASUS AH24xx .*ATI.*ASUS.*AH24.* 1 1 1 3.3 -ATI ASUS AH26xx .*ATI.*ASUS.*AH26.* 1 1 1 3.3 -ATI ASUS AH34xx .*ATI.*ASUS.*AH34.* 1 1 1 3.3 -ATI ASUS AH36xx .*ATI.*ASUS.*AH36.* 1 1 1 3.3 -ATI ASUS AH46xx .*ATI.*ASUS.*AH46.* 2 1 1 3.3 -ATI ASUS AX3xx .*ATI.*ASUS.*AX3.* 1 1 0 0 -ATI ASUS AX5xx .*ATI.*ASUS.*AX5.* 1 1 0 0 -ATI ASUS AX8xx .*ATI.*ASUS.*AX8.* 2 1 0 0 -ATI ASUS EAH24xx .*ATI.*ASUS.*EAH24.* 2 1 0 0 -ATI ASUS EAH26xx .*ATI.*ASUS.*EAH26.* 3 1 0 0 -ATI ASUS EAH29xx .*ATI.*ASUS.*EAH29.* 3 1 0 0 -ATI ASUS EAH34xx .*ATI.*ASUS.*EAH34.* 1 1 0 0 -ATI ASUS EAH36xx .*ATI.*ASUS.*EAH36.* 2 1 0 0 -ATI ASUS EAH38xx .*ATI.*ASUS.*EAH38.* 2 1 1 3.3 -ATI ASUS EAH43xx .*ATI.*ASUS.*EAH43.* 2 1 1 3.3 -ATI ASUS EAH45xx .*ATI.*ASUS.*EAH45.* 2 1 0 0 -ATI ASUS EAH48xx .*ATI.*ASUS.*EAH48.* 3 1 1 3.3 -ATI ASUS EAH57xx .*ATI.*ASUS.*EAH57.* 3 1 1 4.1 -ATI ASUS EAH58xx .*ATI.*ASUS.*EAH58.* 5 1 1 4.1 -ATI ASUS EAH62xx .*ATI.*ASUS.*EAH62.* 2 1 0 0 -ATI ASUS EAH63xx .*ATI.*ASUS.*EAH63.* 2 1 0 0 -ATI ASUS EAH64xx .*ATI.*ASUS.*EAH64.* 2 1 0 0 -ATI ASUS EAH65xx .*ATI.*ASUS.*EAH65.* 2 1 0 4.1 -ATI ASUS EAH66xx .*ATI.*ASUS.*EAH66.* 3 1 0 4.1 -ATI ASUS EAH67xx .*ATI.*ASUS.*EAH67.* 3 1 0 0 -ATI ASUS EAH68xx .*ATI.*ASUS.*EAH68.* 5 1 0 4 -ATI ASUS EAH69xx .*ATI.*ASUS.*EAH69.* 5 1 0 4.1 -ATI ASUS Radeon X1xxx .*ATI.*ASUS.*X1.* 2 1 1 2.1 -ATI Radeon X7xx .*ATI.*ASUS.*X7.* 1 1 0 0 -ATI Radeon X19xx .*ATI.*(Radeon|Diamond) X19.* ?.* 2 1 1 2.1 -ATI Radeon X18xx .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1 -ATI Radeon X17xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1 -ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X16.* ?.* 1 1 1 2.1 -ATI Radeon X15xx .*ATI.*(Radeon|Diamond) X15.* ?.* 1 1 1 2.1 -ATI Radeon X13xx .*ATI.*(Radeon|Diamond) X13.* ?.* 1 1 1 2.1 -ATI Radeon X1xxx .*ATI.*(Radeon|Diamond) X1.. ?.* 0 1 1 2.1 -ATI Radeon X2xxx .*ATI.*(Radeon|Diamond) X2.. ?.* 1 1 1 2.1 -ATI Display Adapter .*ATI.*display adapter.* 1 1 1 4.1 -ATI FireGL 5200 .*ATI.*FireGL V52.* 1 1 1 2.1 -ATI FireGL 5xxx .*ATI.*FireGL V5.* 2 1 1 3.3 -ATI FireGL .*ATI.*Fire.*GL.* 4 1 1 4.2 -ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 0 -ATI FirePro M5800 .*ATI.*FirePro.*M58.* 3 1 0 0 -ATI FirePro M7740 .*ATI.*FirePro.*M77.* 3 1 0 0 -ATI FirePro M7820 .*ATI.*FirePro.*M78.* 5 1 1 4.2 -ATI FireMV .*ATI.*FireMV.* 0 1 1 1.3 -ATI Generic .*ATI.*Generic.* 0 0 0 0 -ATI Hercules 9800 .*ATI.*Hercules.*9800.* 1 1 0 0 -ATI IGP 340M .*ATI.*IGP.*340M.* 0 0 0 0 -ATI M52 .*ATI.*M52.* 1 1 0 0 -ATI M54 .*ATI.*M54.* 1 1 0 0 -ATI M56 .*ATI.*M56.* 1 1 0 0 -ATI M71 .*ATI.*M71.* 1 1 0 0 -ATI M72 .*ATI.*M72.* 1 1 0 0 -ATI M76 .*ATI.*M76.* 3 1 0 0 -ATI Radeon HD 64xx .*ATI.*AMD Radeon.* HD [67]4..[MG] 2 1 1 4.2 -ATI Radeon HD 65xx .*ATI.*AMD Radeon.* HD [67]5..[MG] 2 1 1 4.2 -ATI Radeon HD 66xx .*ATI.*AMD Radeon.* HD [67]6..[MG] 3 1 1 4.2 -ATI Radeon HD 7100 .*ATI.*AMD Radeon.* HD 71.* 2 1 0 0 -ATI Radeon HD 7200 .*ATI.*AMD Radeon.* HD 72.* 2 1 0 0 -ATI Radeon HD 7300 .*ATI.*AMD Radeon.* HD 73.* 2 1 0 4.2 -ATI Radeon HD 7400 .*ATI.*AMD Radeon.* HD 74.* 2 1 0 4.2 -ATI Radeon HD 7500 .*ATI.*AMD Radeon.* HD 75.* 3 1 1 4.2 -ATI Radeon HD 7600 .*ATI.*AMD Radeon.* HD 76.* 3 1 0 4.2 -ATI Radeon HD 7700 .*ATI.*AMD Radeon.* HD 77.* 4 1 1 4.2 -ATI Radeon HD 7800 .*ATI.*AMD Radeon.* HD 78.* 5 1 1 4.2 -ATI Radeon HD 7900 .*ATI.*AMD Radeon.* HD 79.* 5 1 1 4.2 -ATI ASUS HD7100 .*ATI.*ASUS.* HD71.* 2 1 0 0 -ATI ASUS HD7200 .*ATI.*ASUS.* HD72.* 2 1 0 0 -ATI ASUS HD7300 .*ATI.*ASUS.* HD73.* 2 1 0 0 -ATI ASUS HD7400 .*ATI.*ASUS.* HD74.* 2 1 0 0 -ATI ASUS HD7500 .*ATI.*ASUS.* HD75.* 3 1 1 4.2 -ATI ASUS HD7600 .*ATI.*ASUS.* HD76.* 3 1 0 0 -ATI ASUS HD7700 .*ATI.*ASUS.* HD77.* 4 1 1 4.2 -ATI ASUS HD7800 .*ATI.*ASUS.* HD78.* 5 1 1 4.2 -ATI ASUS HD7900 .*ATI.*ASUS.* HD79.* 5 1 1 4.2 -ATI Mobility Radeon 4100 .*ATI.*Mobility.*41.. 1 1 1 3.3 -ATI Mobility Radeon 7xxx .*ATI.*Mobility.*Radeon 7.* 0 1 1 1.3 -ATI Mobility Radeon 8xxx .*ATI.*Mobility.*Radeon 8.* 0 1 0 0 -ATI Mobility Radeon 9800 .*ATI.*Mobility.*98.* 1 1 0 0 -ATI Mobility Radeon 9700 .*ATI.*Mobility.*97.* 0 1 1 2.1 -ATI Mobility Radeon 9600 .*ATI.*Mobility.*96.* 1 1 1 2.1 -ATI Mobility Radeon HD 530v .*ATI.*Mobility.*HD *530v.* 1 1 1 3.3 -ATI Mobility Radeon HD 540v .*ATI.*Mobility.*HD *540v.* 1 1 1 3.3 -ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD *545v.* 2 1 1 4 -ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD *550v.* 3 1 1 4 -ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD *560v.* 3 1 1 3.2 -ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD *565v.* 3 1 1 3.3 -ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD *23.* 0 1 1 2.1 -ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD *24.* 1 1 1 3.3 -ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD *26.* 1 1 1 3.3 -ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD *27.* 3 1 0 0 -ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD *31.* 0 1 0 0 -ATI Mobility Radeon HD 3200 .*ATI.*Mobility.*HD *32.* 0 1 0 0 -ATI Mobility Radeon HD 3400 .*ATI.*Mobility.*HD *34.* 1 1 1 3.3 -ATI Mobility Radeon HD 3600 .*ATI.*Mobility.*HD *36.* 1 1 1 4 -ATI Mobility Radeon HD 3800 .*ATI.*Mobility.*HD *38.* 3 1 1 3.3 -ATI Mobility Radeon HD 4200 .*ATI.*Mobility.*HD *42.* 1 1 1 4 -ATI Mobility Radeon HD 4300 .*ATI.*Mobility.*HD *43.* 1 1 1 4 -ATI Mobility Radeon HD 4500 .*ATI.*Mobility.*HD *45.* 1 1 1 4 -ATI Mobility Radeon HD 4600 .*ATI.*Mobility.*HD *46.* 2 1 1 3.3 -ATI Mobility Radeon HD 4800 .*ATI.*Mobility.*HD *48.* 3 1 1 3.3 -ATI Mobility Radeon HD 5100 .*ATI.*Mobility.*HD *51.* 3 1 1 3.2 -ATI Mobility Radeon HD 5300 .*ATI.*Mobility.*HD *53.* 3 1 0 0 -ATI Mobility Radeon HD 5400 .*ATI.*Mobility.*HD *54.* 2 1 1 4.2 -ATI Mobility Radeon HD 5500 .*ATI.*Mobility.*HD *55.* 3 1 0 0 -ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD *56.* 3 1 1 4.2 -ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD *57.* 3 1 1 4.1 -ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD *62.* 3 1 0 0 -ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD *63.* 3 1 1 4.2 -ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD *64.* 3 1 0 0 -ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD *65.* 5 1 1 4.2 -ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD *66.* 5 1 0 0 -ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD *67.* 5 1 0 0 -ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD *68.* 5 1 0 0 -ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD *69.* 5 1 0 0 -ATI Radeon HD 2300 .*ATI.*Radeon HD *23.. 0 1 1 3.3 -ATI Radeon HD 2400 .*ATI.*Radeon HD *24.. 1 1 1 4 -ATI Radeon HD 2600 .*ATI.*Radeon HD *26.. 2 1 1 3.3 -ATI Radeon HD 2900 .*ATI.*Radeon HD *29.. 3 1 1 3.3 -ATI Radeon HD 3000 .*ATI.*Radeon HD *30.. 0 1 0 0 -ATI Radeon HD 3100 .*ATI.*Radeon HD *31.. 1 1 0 0 -ATI Radeon HD 3200 .*ATI.*Radeon HD *32.. 1 1 1 4 -ATI Radeon HD 3300 .*ATI.*Radeon HD *33.. 1 1 1 3.3 -ATI Radeon HD 3400 .*ATI.*Radeon HD *34.. 1 1 1 4 -ATI Radeon HD 3500 .*ATI.*Radeon HD *35.. 2 1 0 0 -ATI Radeon HD 3600 .*ATI.*Radeon HD *36.. 3 1 1 3.3 -ATI Radeon HD 3700 .*ATI.*Radeon HD *37.. 3 1 0 0 -ATI HD3700 .*ATI.* HD37.. 3 1 0 3.3 -ATI Radeon HD 3800 .*ATI.*Radeon HD *38.. 3 1 1 4 -ATI Radeon HD 4100 .*ATI.*Radeon HD *41.. 1 1 0 0 -ATI Radeon HD 4200 .*ATI.*Radeon HD *42.. 1 1 1 4 -ATI Radeon HD 4300 .*ATI.*Radeon HD *43.. 2 1 1 4 -ATI Radeon HD 4400 .*ATI.*Radeon HD *44.. 2 1 0 0 -ATI Radeon HD 4500 .*ATI.*Radeon HD *45.. 2 1 1 3.3 -ATI Radeon HD 4600 .*ATI.*Radeon HD *46.. 3 1 1 4 -ATI Radeon HD 4700 .*ATI.*Radeon HD *47.. 3 1 1 3.3 -ATI Radeon HD 4800 .*ATI.*Radeon HD *48.. 3 1 1 4 -ATI ASUS EAH5400 .*ATI.*ASUS EAH54.. 3 1 1 4.2 -ATI Radeon HD 5400 .*ATI.*Radeon HD *54.. 3 1 1 4.2 -ATI Radeon HD 5500 .*ATI.*Radeon HD *55.. 3 1 1 4.2 -ATI ASUS EAH5500 .*ATI.*ASUS EAH55.. 3 1 1 4.2 -ATI Radeon HD 5600 .*ATI.*Radeon HD *56.. 3 1 1 4.2 -ATI Radeon HD 5700 .*ATI.*Radeon HD *57.. 3 1 1 4.2 -ATI Radeon HD 5800 .*ATI.*Radeon HD *58.. 4 1 1 4.2 -ATI Radeon HD 5900 .*ATI.*Radeon HD *59.. 4 1 1 4.2 -ATI Radeon HD 6200 .*ATI.*Radeon HD *62.. 0 1 1 4.2 -ATI Radeon HD 6300 .*ATI.*Radeon HD *63.. 1 1 1 4.2 -ATI Radeon HD 6400 .*ATI.*Radeon HD *64.. 3 1 1 4.2 -ATI Radeon HD 6500 .*ATI.*Radeon HD *65.. 3 1 1 4.2 -ATI Radeon HD 6600 .*ATI.*Radeon HD *66.. 3 1 1 4.2 -ATI Radeon HD 6700 .*ATI.*Radeon HD *67.. 3 1 1 4.2 -ATI Radeon HD 6800 .*ATI.*Radeon HD *68.. 4 1 1 4.2 -ATI Radeon HD 6900 .*ATI.*Radeon HD *69.. 5 1 1 4.2 -ATI Radeon OpenGL .*ATI.*Radeon OpenGL.* 0 0 0 0 -ATI Radeon 2100 .*ATI.*Radeon 21.. 0 1 1 2.1 -ATI Radeon 3000 .*ATI.*Radeon 30.. 1 1 1 4 -ATI Radeon 3100 .*ATI.*Radeon 31.. 0 1 1 3.3 -ATI Radeon 5xxx .*ATI.*Radeon 5... 3 1 0 0 -ATI Radeon 7xxx .*ATI.*Radeon 7... 0 1 1 2 -ATI Radeon 8xxx .*ATI.*Radeon 8... 0 1 0 0 -ATI Radeon 9000 .*ATI.*Radeon 90.. 0 1 1 1.3 -ATI Radeon 9100 .*ATI.*Radeon 91.. 0 1 0 0 -ATI Radeon 9200 .*ATI.*Radeon 92.. 0 1 1 1.3 -ATI Radeon 9500 .*ATI.*Radeon 95.. 0 1 1 2.1 -ATI Radeon 9600 .*ATI.*Radeon 96.. 0 1 1 2.1 -ATI Radeon 9700 .*ATI.*Radeon 97.. 1 1 0 0 -ATI Radeon 9800 .*ATI.*Radeon 98.. 1 1 1 2.1 -ATI Radeon RV250 .*ATI.*RV250.* 0 1 0 0 -ATI Radeon RV600 .*ATI.*RV6.* 1 1 0 0 -ATI Radeon RX700 .*ATI.*RX70.* 1 1 0 0 -ATI Radeon RX800 .*ATI.*Radeon *RX80.* 2 1 0 0 -ATI RS880M .*ATI.*RS880M 1 1 0 0 -ATI Radeon RX9550 .*ATI.*RX9550.* 1 1 0 0 -ATI Radeon VE .*ATI.*Radeon.*VE.* 0 0 0 0 -ATI Radeon X300 .*ATI.*Radeon *X3.* 1 1 1 2.1 -ATI Radeon X400 .*ATI.*Radeon ?X4.* 0 1 0 0 -ATI Radeon X500 .*ATI.*Radeon ?X5.* 1 1 1 2.1 -ATI Radeon X600 .*ATI.*Radeon ?X6.* 1 1 1 2.1 -ATI Radeon X700 .*ATI.*Radeon ?X7.* 2 1 1 2.1 -ATI Radeon X800 .*ATI.*Radeon ?X8.* 1 1 1 2.1 -ATI Radeon X900 .*ATI.*Radeon ?X9.* 2 1 0 0 -ATI Radeon Xpress .*ATI.*Radeon Xpress.* 0 1 1 2.1 -ATI Rage 128 .*ATI.*Rage 128.* 0 1 0 0 -ATI R300 (9700) .*R300.* 0 1 1 2.1 -ATI R350 (9800) .*R350.* 1 1 0 0 -ATI R580 (X1900) .*R580.* 3 1 0 0 -ATI RC410 (Xpress 200) .*RC410.* 0 0 0 0 -ATI RS48x (Xpress 200x) .*RS48.* 0 0 0 0 -ATI RS600 (Xpress 3200) .*RS600.* 0 0 0 0 -ATI RV350 (9600) .*RV350.* 0 1 0 0 -ATI RV370 (X300) .*RV370.* 0 1 0 0 -ATI RV410 (X700) .*RV410.* 1 1 0 0 -ATI RV515 .*RV515.* 1 1 0 0 -ATI RV570 (X1900 GT/PRO) .*RV570.* 3 1 0 0 -ATI RV380 .*RV380.* 0 1 0 0 -ATI RV530 .*RV530.* 1 1 0 0 -ATI RX480 (Xpress 200P) .*RX480.* 0 1 0 0 -ATI RX700 .*RX700.* 1 1 0 0 -AMD ANTILLES (HD 6990) .*(AMD|ATI).*Antilles.* 3 1 0 0 -AMD BARTS (HD 6800) .*(AMD|ATI).*Barts.* 3 1 1 2.1 -AMD CAICOS (HD 6400) .*(AMD|ATI).*Caicos.* 3 1 0 0 -AMD CAYMAN (HD 6900) .*(AMD|ATI).*(Cayman|CAYMAM).* 3 1 0 0 -AMD CEDAR (HD 5450) .*(AMD|ATI).*Cedar.* 2 1 0 0 -AMD CYPRESS (HD 5800) .*(AMD|ATI).*Cypress.* 3 1 0 0 -AMD HEMLOCK (HD 5970) .*(AMD|ATI).*Hemlock.* 3 1 0 0 -AMD JUNIPER (HD 5700) .*(AMD|ATI).*Juniper.* 3 1 0 0 -AMD PARK .*(AMD|ATI).*Park.* 3 1 0 0 -AMD REDWOOD (HD 5500/5600) .*(AMD|ATI).*Redwood.* 3 1 0 0 -AMD TURKS (HD 6500/6600) .*(AMD|ATI).*Turks.* 3 1 0 0 -AMD RS780 (HD 3200) .*RS780.* 0 1 1 2.1 -AMD RS880 (HD 4200) .*RS880.* 0 1 1 3.2 -AMD RV610 (HD 2400) .*RV610.* 1 1 0 0 -AMD RV620 (HD 3400) .*RV620.* 1 1 0 0 -AMD RV630 (HD 2600) .*RV630.* 2 1 0 0 -AMD RV635 (HD 3600) .*RV635.* 3 1 0 0 -AMD RV670 (HD 3800) .*RV670.* 3 1 0 0 -AMD R680 (HD 3870 X2) .*R680.* 3 1 0 0 -AMD R700 (HD 4800 X2) .*R700.* 3 1 0 0 -AMD RV710 (HD 4300) .*RV710.* 0 1 1 1.4 -AMD RV730 (HD 4600) .*RV730.* 3 1 0 0 -AMD RV740 (HD 4700) .*RV740.* 3 1 0 0 -AMD RV770 (HD 4800) .*RV770.* 3 1 0 0 -AMD RV790 (HD 4800) .*RV790.* 3 1 0 0 -ATI 760G/Radeon 3000 .*ATI.*AMD 760G.* 1 1 1 3.3 -ATI 780L/Radeon 3000 .*ATI.*AMD 780L.* 1 1 0 0 -ATI Radeon DDR .*ATI.*Radeon ?DDR.* 0 1 0 0 -ATI FirePro 2000 .*ATI.*FirePro 2.* 2 1 1 4.1 -ATI FirePro 3000 .*ATI.*FirePro V3.* 2 1 0 0 -ATI FirePro 4000 .*ATI.*FirePro V4.* 2 1 0 0 -ATI FirePro 5000 .*ATI.*FirePro V5.* 3 1 0 0 -ATI FirePro 7000 .*ATI.*FirePro V7.* 3 1 0 0 -ATI FirePro M .*ATI.*FirePro M.* 3 1 1 4.2 -ATI R300 (9700) .*R300.* 0 1 1 2.1 -ATI Radeon .*ATI.*(Diamond|Radeon).* 0 1 0 4.2 -Intel X3100 .*Intel.*X3100.* 1 1 1 2.1 -Intel GMA 3600 .*Intel.* 3600.* 0 1 1 3 -Intel 830M .*Intel.*830M 0 0 0 0 -Intel 845G .*Intel.*845G 0 0 1 1.4 -Intel 855GM .*Intel.*855GM 0 0 1 1.4 -Intel 865G .*Intel.*865G 0 0 1 1.4 -Intel 900 .*Intel.*900.*900 0 0 0 0 -Intel 915GM .*Intel.*915GM 0 0 1 1.4 -Intel 915G .*Intel.*915G 0 0 1 1.4 -Intel 945GM .*Intel.*945GM.* 0 1 1 1.4 -Intel 945G .*Intel.*945G.* 0 1 1 1.4 -Intel 950 .*Intel.*950.* 0 1 1 1.4 -Intel 965 .*Intel.*965.* 0 1 1 2.1 -Intel G33 .*Intel.*G33.* 1 0 1 1.4 -Intel G41 .*Intel.*G41.* 1 1 1 2.1 -Intel G45 .*Intel.*G45.* 1 1 1 2.1 -Intel Bear Lake .*Intel.*Bear Lake.* 1 0 1 1.4 -Intel Broadwater .*Intel.*Broadwater.* 0 0 1 1.4 -Intel Brookdale .*Intel.*Brookdale.* 0 0 1 1.3 -Intel Cantiga .*Intel.*Cantiga.* 0 0 1 2 -Intel Eaglelake .*Intel.*Eaglelake.* 1 1 1 2 -Intel Graphics Media HD .*Intel.*Graphics Media.*HD.* 1 1 1 2.1 -Intel HD Graphics 2000 .*Intel.*HD Graphics 2.* 2 1 0 4 -Intel HD Graphics 3000 .*Intel.*HD Graphics 3.* 3 1 1 3.1 -Intel HD Graphics 4000 .*Intel.*HD Graphics 4.* 3 1 1 4 -Intel HD2000 .*Intel.*HD2000.* 2 1 0 0 -Intel HD3000 .*Intel.*HD3000.* 3 1 0 0 -Intel HD Graphics .*Intel.*HD Graphics.* 2 1 1 4 -Intel Mobile 4 Series .*Intel.*Mobile.* 4 Series.* 0 1 1 2.1 -Intel 4 Series Internal .*Intel.* 4 Series Internal.* 1 1 1 2.1 -Intel Media Graphics HD .*Intel.*Media Graphics HD.* 0 1 0 0 -Intel Montara .*Intel.*Montara.* 0 0 1 1.3 -Intel Pineview .*Intel.*Pineview.* 0 1 1 1.4 -Intel Springdale .*Intel.*Springdale.* 0 0 1 1.3 -Intel Grantsdale .*Intel.*Grantsdale.* 1 1 0 0 -Intel Q45/Q43 .*Intel.*Q4.* 1 1 1 2.1 -Intel B45/B43 .*Intel.*B4.* 1 1 1 2.1 -Intel 3D-Analyze .*Intel.*3D-Analyze.* 2 1 0 0 -Matrox .*Matrox.* 0 0 0 0 -Mesa .*Mesa.* 1 0 1 2.1 -Gallium .*Gallium.* 1 1 1 2.1 -NVIDIA G100M .*NVIDIA .*100M.* 4 1 1 3.3 -NVIDIA G102M .*NVIDIA .*102M.* 1 1 1 3.3 -NVIDIA G103M .*NVIDIA .*103M.* 2 1 1 3.3 -NVIDIA G105M .*NVIDIA .*105M.* 2 1 1 3.3 -NVIDIA G 110M .*NVIDIA .*110M.* 1 1 1 3.3 -NVIDIA G 120M .*NVIDIA .*120M.* 1 1 1 3.3 -NVIDIA G 205M .*NVIDIA .*205M.* 1 1 0 0 -NVIDIA G 410M .*NVIDIA .*410M.* 3 1 1 4.2 -NVIDIA GT 120M .*NVIDIA .*GT *12*M.* 3 1 1 3.3 -NVIDIA GT 130M .*NVIDIA .*GT *13*M.* 3 1 1 3.3 -NVIDIA GT 140M .*NVIDIA .*GT *14*M.* 3 1 1 3.3 -NVIDIA GT 150M .*NVIDIA .*GTS *15*M.* 2 1 0 0 -NVIDIA GTS 160M .*NVIDIA .*GTS *16*M.* 2 1 0 0 -NVIDIA G210M .*NVIDIA .*G21*M.* 3 1 0 0 -NVIDIA GT 220M .*NVIDIA .*GT *22*M.* 3 1 1 3.3 -NVIDIA GT 230M .*NVIDIA .*GT *23*M.* 3 1 1 3.3 -NVIDIA GT 240M .*NVIDIA .*GT *24*M.* 3 1 1 3.3 -NVIDIA GTS 250M .*NVIDIA .*GTS *25*M.* 3 1 0 0 -NVIDIA GTS 260M .*NVIDIA .*GTS *26*M.* 3 1 0 0 -NVIDIA GTX 260M .*NVIDIA .*GTX *26*M.* 3 1 0 0 -NVIDIA GTX 270M .*NVIDIA .*GTX *27*M.* 3 1 0 0 -NVIDIA GTX 280M .*NVIDIA .*GTX *28*M.* 3 1 0 0 -NVIDIA 300M .*NVIDIA .*30*M.* 3 1 1 4.2 -NVIDIA G 310M .*NVIDIA .*31*M.* 2 1 0 0 -NVIDIA GT 320M .*NVIDIA .*GT *32*M.* 3 1 0 0 -NVIDIA GT 325M .*NVIDIA .*GT *32*M.* 3 1 1 3.3 -NVIDIA GT 330M .*NVIDIA .*GT *33*M.* 3 1 1 3.3 -NVIDIA GT 340M .*NVIDIA .*GT *34*M.* 4 1 1 3.3 -NVIDIA GTS 350M .*NVIDIA .*GTS *35*M.* 4 1 1 3.3 -NVIDIA GTS 360M .*NVIDIA .*GTS *360M.* 5 1 1 3.3 -NVIDIA 405M .*NVIDIA .* 40*M.* 2 1 0 4.2 -NVIDIA 410M .*NVIDIA .* 41*M.* 3 1 0 0 -NVIDIA GT 415M .*NVIDIA .*GT *41*M.* 3 1 1 4.2 -NVIDIA GT 420M .*NVIDIA .*GT *42*M.* 3 1 1 4.2 -NVIDIA GT 430M .*NVIDIA .*GT *43*M.* 3 1 1 4.2 -NVIDIA GT 440M .*NVIDIA .*GT *44*M.* 3 1 1 4.2 -NVIDIA GT 450M .*NVIDIA .*GT *45*M.* 3 1 0 0 -NVIDIA GTX 460M .*NVIDIA .*GTX *46*M.* 4 1 1 4.2 -NVIDIA GTX 470M .*NVIDIA .*GTX *47*M.* 3 1 0 0 -NVIDIA GTX 480M .*NVIDIA .*GTX *48*M.* 3 1 1 4.2 -NVIDIA GT 520M .*NVIDIA .*GT *52*M.* 3 1 1 4.2 -NVIDIA GT 530M .*NVIDIA .*GT *53*M.* 3 1 1 4.2 -NVIDIA GT 540M .*NVIDIA .*GT *54*M.* 3 1 1 4.2 -NVIDIA GT 550M .*NVIDIA .*GT *55*M.* 3 1 1 4.2 -NVIDIA GTX 560M .*NVIDIA .*GTX *56*M.* 3 1 0 0 -NVIDIA GTX 570M .*NVIDIA .*GTX *57*M.* 5 1 0 0 -NVIDIA GTX 580M .*NVIDIA .*GTX *58*M.* 5 1 1 4.2 -NVIDIA 610M .*NVIDIA.* 61*M.* 3 1 1 4.2 -NVIDIA GT 620M .*NVIDIA .*GT *62*M.* 3 1 0 0 -NVIDIA GT 630M .*NVIDIA .*GT *63*M.* 3 1 0 0 -NVIDIA GT 640M .*NVIDIA .*GT *64*M.* 3 1 0 0 -NVIDIA GT 650M .*NVIDIA .*GT *65*M.* 3 1 0 0 -NVIDIA GTX 660M .*NVIDIA .*GTX *66*M.* 5 1 0 0 -NVIDIA GTX 670M .*NVIDIA .*GTX *67*M.* 5 1 1 4.2 -NVIDIA GTX 680M .*NVIDIA .*GTX *68*M.* 5 1 0 0 -NVIDIA GTX 690M .*NVIDIA .*GTX *69*M.* 5 1 0 0 -NVIDIA G100 .*NVIDIA .*G10.* 3 1 1 4.2 -NVIDIA GT 120 .*NVIDIA .*GT *12.* 2 1 0 3 -NVIDIA GT 130 .*NVIDIA .*GT *13.* 2 1 0 3.3 -NVIDIA GTS 150 .*NVIDIA .*GTS *15.* 2 1 0 0 -NVIDIA 200 .*NVIDIA .*GeForce 20.* 2 1 1 3.3 -NVIDIA G200 .*NVIDIA .*GeForce G20.* 2 1 1 3.3 -NVIDIA G210 .*NVIDIA .*GeForce G210.* 3 1 1 3.3 -NVIDIA 210 .*NVIDIA .*GeForce 210.* 3 1 1 3.3 -NVIDIA GT 220 .*NVIDIA .*GT *22.* 2 1 1 3.3 -NVIDIA GT 230 .*NVIDIA .*GT *23.* 2 1 1 3.3 -NVIDIA GT 240 .*NVIDIA .*GT *24.* 4 1 1 3.3 -NVIDIA GTS 240 .*NVIDIA .*GTS *24.* 4 1 1 3.3 -NVIDIA GTS 250 .*NVIDIA .*GTS *25.* 4 1 1 3.3 -NVIDIA GTX 260 .*NVIDIA .*GTX *26.* 4 1 1 3.3 -NVIDIA GTX 270 .*NVIDIA .*GTX *27.* 4 1 0 3.3 -NVIDIA GTX 280 .*NVIDIA .*GTX *28.* 4 1 1 3.3 -NVIDIA GTX 290 .*NVIDIA .*GTX *29.* 5 1 0 3.3 -NVIDIA 310 .*NVIDIA .*GeForce 310.* 3 1 1 3.3 -NVIDIA 315 .*NVIDIA .*GeForce 315.* 3 1 1 3.3 -NVIDIA GT 320 .*NVIDIA .*GT *32.* 3 1 0 3.3 -NVIDIA GT 330 .*NVIDIA .*GT *33.* 3 1 0 3.3 -NVIDIA GT 340 .*NVIDIA .*GT *34.* 3 1 0 0 -NVIDIA 405 .*NVIDIA .* 405.* 3 1 0 3.3 -NVIDIA GT 420 .*NVIDIA .*GT *42.* 3 1 1 4.2 -NVIDIA GT 430 .*NVIDIA .*GT *43.* 3 1 1 4.2 -NVIDIA GT 440 .*NVIDIA .*GT *44.* 4 1 0 4.2 -NVIDIA GTS 450 .*NVIDIA .*GTS *45.* 4 1 1 4.2 -NVIDIA GTX 460 .*NVIDIA .*GTX *46.* 5 1 1 4.3 -NVIDIA GTX 470 .*NVIDIA .*GTX *47.* 5 1 1 4.2 -NVIDIA GTX 480 .*NVIDIA .*GTX *48.* 5 1 1 4.2 -NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 0 -NVIDIA GT 520 .*NVIDIA .*GT *52.* 3 1 1 4.2 -NVIDIA GT 530 .*NVIDIA .*GT *53.* 3 1 1 4.2 -NVIDIA GT 540 .*NVIDIA .*GT *54.* 3 1 1 4.2 -NVIDIA GTX 550 .*NVIDIA .*GTX *55.* 5 1 1 4.3 -NVIDIA GTX 560 .*NVIDIA .*GTX *56.* 5 1 1 4.2 -NVIDIA GTX 570 .*NVIDIA .*GTX *57.* 5 1 1 4.2 -NVIDIA GTX 580 .*NVIDIA .*GTX *58.* 5 1 1 4.3 -NVIDIA GTX 590 .*NVIDIA .*GTX *59.* 5 1 1 4.2 -NVIDIA GT 610 .*NVIDIA .*GT *61.* 3 1 1 4.2 -NVIDIA GT 620 .*NVIDIA .*GT *62.* 3 1 0 4.2 -NVIDIA GT 630 .*NVIDIA .*GT *63.* 3 1 0 4.2 -NVIDIA GT 640 .*NVIDIA .*GT *64.* 3 1 0 4.3 -NVIDIA GT 650 .*NVIDIA .*GT *65.* 3 1 1 4.2 -NVIDIA GTX 650 .*NVIDIA .*GTX *65.* 3 1 1 4.2 -NVIDIA GTX 660 .*NVIDIA .*GTX *66.* 5 1 0 4.3 -NVIDIA GTX 670 .*NVIDIA .*GTX *67.* 5 1 1 4.2 -NVIDIA GTX 680 .*NVIDIA .*GTX *68.* 5 1 1 4.2 -NVIDIA GTX 690 .*NVIDIA .*GTX *69.* 5 1 1 4.2 -NVIDIA C51 .*NVIDIA .*C51.* 0 1 1 2 -NVIDIA G72 .*NVIDIA .*G72.* 1 1 0 0 -NVIDIA G73 .*NVIDIA .*G73.* 1 1 0 0 -NVIDIA G84 .*NVIDIA .*G84.* 2 1 0 0 -NVIDIA G86 .*NVIDIA .*G86.* 3 1 0 0 -NVIDIA G92 .*NVIDIA .*G92.* 3 1 0 0 -NVIDIA GeForce .*GeForce 256.* 0 0 0 0 -NVIDIA GeForce 2 .*GeForce ?2 ?.* 0 1 1 1.5 -NVIDIA GeForce 3 .*GeForce ?3 ?.* 2 1 1 2.1 -NVIDIA GeForce 3 Ti .*GeForce ?3 Ti.* 0 1 0 0 -NVIDIA GeForce 4 .*NVIDIA .*GeForce ?4.* 0 1 1 1.5 -NVIDIA GeForce 4 Go .*NVIDIA .*GeForce ?4.*Go.* 0 1 0 0 -NVIDIA GeForce 4 MX .*NVIDIA .*GeForce ?4 MX.* 0 1 0 0 -NVIDIA GeForce 4 PCX .*NVIDIA .*GeForce ?4 PCX.* 0 1 0 0 -NVIDIA GeForce 4 Ti .*NVIDIA .*GeForce ?4 Ti.* 0 1 0 0 -NVIDIA GeForce 6100 .*NVIDIA .*GeForce 61.* 3 1 1 4.2 -NVIDIA GeForce 6200 .*NVIDIA .*GeForce 62.* 0 1 1 2.1 -NVIDIA GeForce 6500 .*NVIDIA .*GeForce 65.* 1 1 1 2.1 -NVIDIA GeForce 6600 .*NVIDIA .*GeForce 66.* 2 1 1 2.1 -NVIDIA GeForce 6700 .*NVIDIA .*GeForce 67.* 2 1 1 2.1 -NVIDIA GeForce 6800 .*NVIDIA .*GeForce 68.* 1 1 1 2.1 -NVIDIA GeForce 7000 .*NVIDIA .*GeForce 70.* 1 1 1 2.1 -NVIDIA GeForce 7100 .*NVIDIA .*GeForce 71.* 1 1 1 2.1 -NVIDIA GeForce 7200 .*NVIDIA .*GeForce 72.* 1 1 0 0 -NVIDIA GeForce 7300 .*NVIDIA .*GeForce 73.* 1 1 1 2.1 -NVIDIA GeForce 7500 .*NVIDIA .*GeForce 75.* 2 1 1 2.1 -NVIDIA GeForce 7600 .*NVIDIA .*GeForce 76.* 2 1 1 2.1 -NVIDIA GeForce 7800 .*NVIDIA .*GeForce 78.* 2 1 1 2.1 -NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 3 1 1 2.1 -NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 0 -NVIDIA GeForce 8200M .*NVIDIA .*GeForce 8200M.* 1 1 0 3.3 -NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 2.1 -NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 3 1 1 3.3 -NVIDIA GeForce 8400M .*NVIDIA .*GeForce 8400M.* 1 1 1 3.3 -NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1 1 3.3 -NVIDIA GeForce 8500 .*NVIDIA .*GeForce 85.* 2 1 1 3.3 -NVIDIA GeForce 8600M .*NVIDIA .*GeForce 8600M.* 2 1 1 3.3 -NVIDIA GeForce 8600 .*NVIDIA .*GeForce 86.* 3 1 1 3.3 -NVIDIA GeForce 8700M .*NVIDIA .*GeForce 8700M.* 2 1 1 3.3 -NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1 0 0 -NVIDIA GeForce 8800M .*NVIDIA .*GeForce 8800M.* 2 1 1 3.3 -NVIDIA GeForce 8800 .*NVIDIA .*GeForce 88.* 3 1 1 3.3 -NVIDIA GeForce 9100M .*NVIDIA .*GeForce 9100M.* 0 1 0 0 -NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1 0 3.3 -NVIDIA GeForce 9200M .*NVIDIA .*GeForce 9200M.* 1 1 0 3.1 -NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 3.3 -NVIDIA GeForce 9300M .*NVIDIA .*GeForce 9300M.* 1 1 1 3.3 -NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1 1 3.3 -NVIDIA GeForce 9400M .*NVIDIA .*GeForce 9400M.* 2 1 1 3.3 -NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 3 1 1 3.3 -NVIDIA GeForce 9500M .*NVIDIA .*GeForce 9500M.* 1 1 1 3.3 -NVIDIA GeForce 9500 .*NVIDIA .*GeForce 95.* 3 1 1 3.3 -NVIDIA GeForce 9600M .*NVIDIA .*GeForce 9600M.* 2 1 1 3.3 -NVIDIA GeForce 9600 .*NVIDIA .*GeForce 96.* 3 1 1 3.3 -NVIDIA GeForce 9700M .*NVIDIA .*GeForce 9700M.* 0 1 1 3.3 -NVIDIA GeForce 9800M .*NVIDIA .*GeForce 9800M.* 2 1 1 3.3 -NVIDIA GeForce 9800 .*NVIDIA .*GeForce 98.* 3 1 1 3.3 -NVIDIA GeForce FX 5100 .*NVIDIA .*GeForce FX 51.* 0 1 0 0 -NVIDIA GeForce FX 5200 .*NVIDIA .*GeForce FX 52.* 0 1 0 2.1 -NVIDIA GeForce FX 5300 .*NVIDIA .*GeForce FX 53.* 0 1 0 0 -NVIDIA GeForce FX 5500 .*NVIDIA .*GeForce FX 55.* 0 1 1 2.1 -NVIDIA GeForce FX 5600 .*NVIDIA .*GeForce FX 56.* 1 1 1 2.1 -NVIDIA GeForce FX 5700 .*NVIDIA .*GeForce FX 57.* 0 1 1 2.1 -NVIDIA GeForce FX 5800 .*NVIDIA .*GeForce FX 58.* 1 1 0 0 -NVIDIA GeForce FX 5900 .*NVIDIA .*GeForce FX 59.* 1 1 1 2.1 -NVIDIA GeForce FX Go5100 .*NVIDIA .*GeForce FX Go51.* 0 1 0 0 -NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 0 -NVIDIA GeForce FX Go5300 .*NVIDIA .*GeForce FX Go53.* 0 1 0 0 -NVIDIA GeForce FX Go5500 .*NVIDIA .*GeForce FX Go55.* 0 1 0 0 -NVIDIA GeForce FX Go5600 .*NVIDIA .*GeForce FX Go56.* 0 1 1 2.1 -NVIDIA GeForce FX Go5700 .*NVIDIA .*GeForce FX Go57.* 1 1 1 1.5 -NVIDIA GeForce FX Go5800 .*NVIDIA .*GeForce FX Go58.* 1 1 0 0 -NVIDIA GeForce FX Go5900 .*NVIDIA .*GeForce FX Go59.* 1 1 0 0 -NVIDIA GeForce FX Go5xxx .*NVIDIA .*GeForce FX Go.* 0 1 0 0 -NVIDIA GeForce Go 6100 .*NVIDIA .*GeForce Go 61.* 0 1 1 2.1 -NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 0 -NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2 -NVIDIA GeForce Go 6500 .*NVIDIA .*GeForce Go 65.* 1 1 0 0 -NVIDIA GeForce Go 6600 .*NVIDIA .*GeForce Go 66.* 0 1 1 2.1 -NVIDIA GeForce Go 6700 .*NVIDIA .*GeForce Go 67.* 1 1 0 0 -NVIDIA GeForce Go 6800 .*NVIDIA .*GeForce Go 68.* 0 1 1 2.1 -NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 0 -NVIDIA GeForce Go 7300 LE .*NVIDIA .*GeForce Go 73.*LE.* 1 1 0 0 -NVIDIA GeForce Go 7300 .*NVIDIA .*GeForce Go 73.* 1 1 1 2.1 -NVIDIA GeForce Go 7400 .*NVIDIA .*GeForce Go 74.* 1 1 1 2.1 -NVIDIA GeForce Go 7600 .*NVIDIA .*GeForce Go 76.* 1 1 1 2.1 -NVIDIA GeForce Go 7700 .*NVIDIA .*GeForce Go 77.* 0 1 1 2.1 -NVIDIA GeForce Go 7800 .*NVIDIA .*GeForce Go 78.* 2 1 0 0 -NVIDIA GeForce Go 7900 .*NVIDIA .*GeForce Go 79.* 1 1 1 2.1 -NVIDIA D9M .*NVIDIA .*D9M.* 1 1 0 0 -NVIDIA G94 .*NVIDIA .*G94.* 3 1 0 0 -NVIDIA GeForce Go 6 .*GeForce Go 6.* 1 1 0 0 -NVIDIA ION 2 .*NVIDIA .*ION 2.* 2 1 0 0 -NVIDIA ION .*NVIDIA Corporation.*ION.* 2 1 1 3.3 -NVIDIA NB8M .*NVIDIA .*NB8M.* 1 1 0 0 -NVIDIA NB8P .*NVIDIA .*NB8P.* 2 1 0 0 -NVIDIA NB9E .*NVIDIA .*NB9E.* 3 1 0 0 -NVIDIA NB9M .*NVIDIA .*NB9M.* 1 1 0 0 -NVIDIA NB9P .*NVIDIA .*NB9P.* 2 1 0 0 -NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 0 -NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 0 -NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 3 -NVIDIA NV17 .*NVIDIA .*NV17.* 0 1 0 0 -NVIDIA NV34 .*NVIDIA .*NV34.* 0 1 0 0 -NVIDIA NV35 .*NVIDIA .*NV35.* 0 1 0 0 -NVIDIA NV36 .*NVIDIA .*NV36.* 1 1 0 0 -NVIDIA NV41 .*NVIDIA .*NV41.* 1 1 0 0 -NVIDIA NV43 .*NVIDIA .*NV43.* 1 1 0 0 -NVIDIA NV44 .*NVIDIA .*NV44.* 1 1 0 0 -NVIDIA nForce .*NVIDIA .*nForce.* 0 0 0 3.3 -NVIDIA MCP51 .*NVIDIA .*MCP51.* 1 1 0 0 -NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 0 -NVIDIA MCP67 .*NVIDIA .*MCP67.* 1 1 0 0 -NVIDIA MCP68 .*NVIDIA .*MCP68.* 1 1 0 0 -NVIDIA MCP73 .*NVIDIA .*MCP73.* 1 1 0 0 -NVIDIA MCP77 .*NVIDIA .*MCP77.* 1 1 0 0 -NVIDIA MCP78 .*NVIDIA .*MCP78.* 1 1 0 0 -NVIDIA MCP79 .*NVIDIA .*MCP79.* 1 1 0 0 -NVIDIA MCP7A .*NVIDIA .*MCP7A.* 1 1 0 0 -NVIDIA Quadro2 .*Quadro2.* 0 1 0 0 -NVIDIA Quadro 1000M .*Quadro.*1000M.* 2 1 0 4.2 -NVIDIA Quadro 2000 M/D .*Quadro.*2000.* 3 1 0 4.2 -NVIDIA Quadro 3000M .*Quadro.*3000M.* 3 1 0 0 -NVIDIA Quadro 4000M .*Quadro.*4000M.* 3 1 0 0 -NVIDIA Quadro 4000 .*Quadro *4000.* 3 1 0 4.2 -NVIDIA Quadro 50x0 M .*Quadro.*50.0.* 3 1 0 0 -NVIDIA Quadro 6000 .*Quadro.*6000.* 3 1 0 0 -NVIDIA Quadro 400 .*Quadro.*400.* 2 1 0 3.3 -NVIDIA Quadro 600 .*Quadro.*600.* 2 1 0 3.3 -NVIDIA Quadro4 .*Quadro4.* 0 1 0 0 -NVIDIA Quadro DCC .*Quadro DCC.* 0 1 0 0 -NVIDIA Quadro CX .*Quadro.*CX.* 3 1 0 0 -NVIDIA Quadro FX 770M .*Quadro.*FX *770M.* 2 1 0 0 -NVIDIA Quadro FX 1500M .*Quadro.*FX *1500M.* 1 1 0 2.1 -NVIDIA Quadro FX 1600M .*Quadro.*FX *1600M.* 2 1 0 0 -NVIDIA Quadro FX 2500M .*Quadro.*FX *2500M.* 2 1 0 0 -NVIDIA Quadro FX 2700M .*Quadro.*FX *2700M.* 3 1 0 0 -NVIDIA Quadro FX 2800M .*Quadro.*FX *2800M.* 3 1 0 3.3 -NVIDIA Quadro FX 3500 .*Quadro.*FX *3500.* 2 1 0 2.1 -NVIDIA Quadro FX 3600 .*Quadro.*FX *3600.* 3 1 0 0 -NVIDIA Quadro FX 3700 .*Quadro.*FX *3700.* 3 1 0 3.3 -NVIDIA Quadro FX 3800 .*Quadro.*FX *3800.* 3 1 0 3.2 -NVIDIA Quadro FX 4500 .*Quadro.*FX *45.* 3 1 0 0 -NVIDIA Quadro FX 880M .*Quadro.*FX *880M.* 3 1 0 3.3 -NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro *FX *4800.* 3 1 0 0 -NVIDIA Quadro FX .*Quadro FX.* 1 1 0 3.3 -NVIDIA Quadro NVS 1xxM .*Quadro NVS *1.[05]M.* 0 1 1 3.3 -NVIDIA Quadro NVS 300M .*NVIDIA .*NVS *300M.* 2 1 0 0 -NVIDIA Quadro NVS 320M .*NVIDIA .*NVS *320M.* 2 1 0 0 -NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS *2100M.* 2 1 0 0 -NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS *3100M.* 2 1 0 0 -NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS *4200M.* 2 1 0 4.1 -NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS *5100M.* 2 1 0 0 -NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 3.2 -NVIDIA Corporation N12P .*NVIDIA .*N12P.* 1 1 1 4.1 -NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 0 -NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 0 -S3 .*S3 Graphics.* 0 0 1 1.4 -SiS SiS.* 0 0 1 1.5 -Trident Trident.* 0 0 0 0 -Tungsten Graphics Tungsten.* 0 0 0 0 -XGI XGI.* 0 0 0 0 -VIA VIA.* 0 0 0 0 -Apple Generic Apple.*Generic.* 0 0 0 0 -Apple Software Renderer Apple.*Software Renderer.* 0 0 0 0 -Humper Humper.* 0 1 1 2.1 -PowerVR SGX545 .*PowerVR SGX.* 1 1 1 3 +3Dfx .*3Dfx.* 0 0 0 0 +3Dlabs .*3Dlabs.* 0 0 0 0 +ATI 3D-Analyze .*ATI.*3D-Analyze.* 0 0 0 0 +ATI All-in-Wonder 7500 .*ATI.*All-in-Wonder 75.* 0 1 0 0 +ATI All-in-Wonder 8500 .*ATI.*All-in-Wonder 85.* 0 1 0 0 +ATI All-in-Wonder 9200 .*ATI.*All-in-Wonder 92.* 0 1 0 0 +ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 2.1 +ATI All-in-Wonder HD .*ATI.*All-in-Wonder HD.* 1 1 1 3.3 +ATI All-in-Wonder X600 .*ATI.*All-in-Wonder X6.* 1 1 0 0 +ATI All-in-Wonder X800 .*ATI.*All-in-Wonder X8.* 1 1 1 2.1 +ATI All-in-Wonder X1800 .*ATI.*All-in-Wonder X18.* 3 1 0 0 +ATI All-in-Wonder X1900 .*ATI.*All-in-Wonder X19.* 3 1 0 0 +ATI All-in-Wonder PCI-E .*ATI.*All-in-Wonder.*PCI-E.* 1 1 0 0 +ATI All-in-Wonder Radeon .*ATI.*All-in-Wonder Radeon.* 0 1 0 0 +ATI Radeon X1300 .*ATI.*(ASUS|Radeon).*X13.* 2 1 1 2.1 +ATI Radeon X1500 .*ATI.*(ASUS|Radeon).*X15.* 2 1 1 2.1 +ATI Radeon X1600 .*ATI.*(ASUS|Radeon).*X16.* 2 1 1 2.1 +ATI Radeon X1700 .*ATI.*(ASUS|Radeon).*X17.* 2 1 1 2.1 +ATI Radeon X1800 .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1 +ATI Radeon X1900 .*ATI.*(Radeon|Diamond|ASUS) X19.* ?.* 2 1 1 2.1 +ATI Radeon X17xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1 +ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1 +ATI Radeon X28xx .*ATI.*(Radeon|Diamond) X28.. ?.* 1 1 1 2.1 +ATI Display Adapter .*ATI.*display adapter.* 1 1 1 4.1 +ATI FireGL 5200 .*ATI.*FireGL V52.* 1 1 1 2.1 +ATI FireGL 5xxx .*ATI.*FireGL V5.* 2 1 1 3.3 +ATI FireGL .*ATI.*Fire.*GL.* 4 1 1 4.2 +ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 4.1 +ATI FirePro M5800 .*ATI.*FirePro.*M58.* 3 1 0 0 +ATI FirePro M7740 .*ATI.*FirePro.*M77.* 3 1 0 0 +ATI FirePro M7820 .*ATI.*FirePro.*M78.* 5 1 1 4.2 +ATI FireMV .*ATI.*FireMV.* 0 1 1 3.2 +ATI Generic .*ATI.*Generic.* 0 0 0 0 +ATI Hercules 9800 .*ATI.*Hercules.* 9800.* 1 1 0 0 +ATI IGP 340M .*ATI.*IGP.* 34[0-9]M.* 0 0 0 1.3 +ATI M52 .*ATI.*M52.* 1 1 0 0 +ATI M54 .*ATI.*M54.* 1 1 0 0 +ATI M56 .*ATI.*M56.* 1 1 0 0 +ATI M71 .*ATI.*M71.* 1 1 0 0 +ATI M72 .*ATI.*M72.* 1 1 0 0 +ATI M76 .*ATI.*M76.* 3 1 0 0 +ATI Radeon HD 6300M .*ATI.*AMD Radeon.* (HD|HD )63..M 2 1 1 4.2 +ATI Radeon HD 6400M .*ATI.*AMD Radeon.* (HD|HD )64..M 2 1 1 4.2 +ATI Radeon HD 6500M .*ATI.*AMD Radeon.* (HD|HD )65..M 2 1 1 4.2 +ATI Radeon HD 6600M .*ATI.*AMD Radeon.* (HD 6|6)6..M 3 1 1 4.2 +ATI Radeon HD 6700M .*ATI.*AMD Radeon.* (HD|HD )67..M 3 1 1 4.2 +ATI Radeon HD 6800M .*ATI.*AMD Radeon.* (HD|HD )68..M 3 1 1 4.2 +ATI Radeon HD 6300G .*ATI.*AMD Radeon.* (HD|HD )63..G 2 1 1 4.2 +ATI Radeon HD 6400G .*ATI.*AMD Radeon.* (HD|HD )64..G 2 1 1 4.2 +ATI Radeon HD 6500G .*ATI.*AMD Radeon.* (HD|HD )65..G 2 1 1 4.2 +ATI Radeon HD 6600G .*ATI.*AMD Radeon.* (HD|HD )66..G 3 1 1 4.2 +ATI Radeon HD 7100 .*ATI.*(Radeon|ASUS).* (HD|HD )71.* 2 1 0 0 +ATI Radeon HD 7200 .*ATI.*(Radeon|ASUS).* (HD|HD )72.* 2 1 0 4.2 +ATI Radeon HD 7300 .*ATI.*(Radeon|ASUS).* (HD|HD )73.* 2 1 0 4.2 +ATI Radeon HD 7400 .*ATI.*(Radeon|ASUS).* (HD|HD )74.* 2 1 0 4.2 +ATI Radeon HD 7500 .*ATI.*(Radeon|ASUS).* (HD|HD )75.* 3 1 1 4.2 +ATI Radeon HD 7600 .*ATI.*(Radeon|ASUS).* (HD|HD )76.* 3 1 0 4.2 +ATI Radeon HD 7700 .*ATI.*(Radeon|ASUS).* (HD|HD )77.* 4 1 1 4.2 +ATI Radeon HD 7800 .*ATI.*(Radeon|ASUS).* (HD|HD )78.* 5 1 1 4.2 +ATI Radeon HD 7900 .*ATI.*(Radeon|ASUS).* (HD|HD )79.* 5 1 1 4.2 +ATI Radeon HD 7000 Series .*ATI.*(Radeon|ASUS).* (HD|HD )7000 Series.* 3 1 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.*GT 61.* 3 1 1 4.2 +NVIDIA GT 620 .*NVIDIA .*GT 62.* 3 1 0 4.2 +NVIDIA GT 630 .*NVIDIA .*GT 63.* 3 1 0 4.2 +NVIDIA GT 640 .*NVIDIA .*GT 64.* 3 1 0 4.2 +NVIDIA GT 650 .*NVIDIA .*GT 65.* 3 1 1 4.2 +NVIDIA GTX 650 .*NVIDIA .*GTX 65.* 3 1 1 4.2 +NVIDIA GTX 660 .*NVIDIA .*GTX 66.* 5 1 0 4.3 +NVIDIA GTX 670 .*NVIDIA .*GTX 67.* 5 1 1 4.2 +NVIDIA GTX 680 .*NVIDIA .*GTX 68.* 5 1 1 4.2 +NVIDIA GTX 690 .*NVIDIA .*GTX 69.* 5 1 1 4.2 +NVIDIA C51 .*NVIDIA .*C51.* 0 1 1 2 +NVIDIA G72 .*NVIDIA .*G72.* 1 1 0 0 +NVIDIA G73 .*NVIDIA .*G73.* 1 1 0 0 +NVIDIA G84 .*NVIDIA .*G84.* 2 1 0 0 +NVIDIA G86 .*NVIDIA .*G86.* 3 1 0 0 +NVIDIA G92 .*NVIDIA .*G92.* 3 1 0 0 +NVIDIA GeForce .*GeForce 256.* 0 0 0 0 +NVIDIA GeForce 2 .*GeForce ?2 ?.* 0 1 1 1.5 +NVIDIA GeForce 4 .*NVIDIA .*GeForce ?4.* 0 1 1 1.5 +NVIDIA GeForce 6100 .*NVIDIA .*GeForce 61.* 3 1 1 4.2 +NVIDIA GeForce 6200 .*NVIDIA .*GeForce 62.* 0 1 1 2.1 +NVIDIA GeForce 6500 .*NVIDIA .*GeForce 65.* 1 1 1 2.1 +NVIDIA GeForce 6600 .*NVIDIA .*GeForce 66.* 2 1 1 2.1 +NVIDIA GeForce 6700 .*NVIDIA .*GeForce 67.* 2 1 1 2.1 +NVIDIA GeForce 6800 .*NVIDIA .*GeForce 68.* 1 1 1 2.1 +NVIDIA GeForce 7000 .*NVIDIA .*GeForce 70.* 1 1 1 2.1 +NVIDIA GeForce 7100 .*NVIDIA .*GeForce 71.* 1 1 1 2.1 +NVIDIA GeForce 7200 .*NVIDIA .*GeForce 72.* 1 1 0 0 +NVIDIA GeForce 7300 .*NVIDIA .*GeForce 73.* 1 1 1 2.1 +NVIDIA GeForce 7500 .*NVIDIA .*GeForce 75.* 2 1 1 2.1 +NVIDIA GeForce 7600 .*NVIDIA .*GeForce 76.* 2 1 1 2.1 +NVIDIA GeForce 7800 .*NVIDIA .*GeForce 78.* 2 1 1 2.1 +NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 3 1 1 2.1 +NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 3.3 +NVIDIA GeForce 8200M .*NVIDIA .*GeForce 820[0-9]M.* 1 1 0 3.3 +NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 3.3 +NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 3 1 1 3.3 +NVIDIA GeForce 8400M .*NVIDIA .*GeForce 840[0-9]M.* 1 1 1 3.3 +NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1 1 3.3 +NVIDIA GeForce 8500 .*NVIDIA .*GeForce 85.* 2 1 1 3.3 +NVIDIA GeForce 8600M .*NVIDIA .*GeForce 860[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 8600 .*NVIDIA .*GeForce 86.* 3 1 1 3.3 +NVIDIA GeForce 8700M .*NVIDIA .*GeForce 870[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1 0 0 +NVIDIA GeForce 8800M .*NVIDIA .*GeForce 880[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 8800 .*NVIDIA .*GeForce 88.* 3 1 1 3.3 +NVIDIA GeForce 9100M .*NVIDIA .*GeForce 910[0-9]M.* 0 1 0 3.3 +NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1 0 3.3 +NVIDIA GeForce 9200M .*NVIDIA .*GeForce 920[0-9]M.* 1 1 0 3.3 +NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 3.3 +NVIDIA GeForce 9300M .*NVIDIA .*GeForce 930[0-9]M.* 1 1 1 3.3 +NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1 1 3.3 +NVIDIA GeForce 9400M .*NVIDIA .*GeForce 940[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 3 1 1 3.3 +NVIDIA GeForce 9500M .*NVIDIA .*GeForce 950[0-9]M.* 1 1 1 3.3 +NVIDIA GeForce 9500 .*NVIDIA .*GeForce 95.* 3 1 1 3.3 +NVIDIA GeForce 9600M .*NVIDIA .*GeForce 960[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 9600 .*NVIDIA .*GeForce 96.* 3 1 1 3.3 +NVIDIA GeForce 9700M .*NVIDIA .*GeForce 970[0-9]M.* 0 1 1 3.3 +NVIDIA GeForce 9800M .*NVIDIA .*GeForce 980[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 9800 .*NVIDIA .*GeForce 98.* 3 1 1 3.3 +NVIDIA GeForce FX 5100 .*NVIDIA .*GeForce FX 51.* 0 1 0 0 +NVIDIA GeForce FX 5200 .*NVIDIA .*GeForce FX 52.* 0 1 0 2.1 +NVIDIA GeForce FX 5300 .*NVIDIA .*GeForce FX 53.* 0 1 0 0 +NVIDIA GeForce FX 5500 .*NVIDIA .*GeForce FX 55.* 0 1 1 2.1 +NVIDIA GeForce FX 5600 .*NVIDIA .*GeForce FX 56.* 1 1 1 2.1 +NVIDIA GeForce FX 5700 .*NVIDIA .*GeForce FX 57.* 0 1 1 2.1 +NVIDIA GeForce FX 5800 .*NVIDIA .*GeForce FX 58.* 1 1 0 0 +NVIDIA GeForce FX 5900 .*NVIDIA .*GeForce FX 59.* 1 1 1 2.1 +NVIDIA GeForce FX Go5100 .*NVIDIA .*GeForce FX Go51.* 0 1 0 0 +NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 1.5 +NVIDIA GeForce FX Go5300 .*NVIDIA .*GeForce FX Go53.* 0 1 0 0 +NVIDIA GeForce FX Go5500 .*NVIDIA .*GeForce FX Go55.* 0 1 0 0 +NVIDIA GeForce FX Go5600 .*NVIDIA .*GeForce FX Go56.* 0 1 1 2.1 +NVIDIA GeForce FX Go5700 .*NVIDIA .*GeForce FX Go57.* 1 1 1 1.5 +NVIDIA GeForce FX Go5800 .*NVIDIA .*GeForce FX Go58.* 1 1 0 0 +NVIDIA GeForce FX Go5900 .*NVIDIA .*GeForce FX Go59.* 1 1 0 0 +NVIDIA GeForce FX Go5xxx .*NVIDIA .*GeForce FX Go.* 0 1 0 0 +NVIDIA GeForce Go 6100 .*NVIDIA .*GeForce Go 61.* 0 1 1 2.1 +NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 1.5 +NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2.1 +NVIDIA GeForce Go 6500 .*NVIDIA .*GeForce Go 65.* 1 1 0 0 +NVIDIA GeForce Go 6600 .*NVIDIA .*GeForce Go 66.* 0 1 1 2.1 +NVIDIA GeForce Go 6700 .*NVIDIA .*GeForce Go 67.* 1 1 0 0 +NVIDIA GeForce Go 6800 .*NVIDIA .*GeForce Go 68.* 0 1 1 2.1 +NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 2.1 +NVIDIA GeForce Go 7300 LE .*NVIDIA .*GeForce Go 73.*LE.* 1 1 0 0 +NVIDIA GeForce Go 7300 .*NVIDIA .*GeForce Go 73.* 1 1 1 2.1 +NVIDIA GeForce Go 7400 .*NVIDIA .*GeForce Go 74.* 1 1 1 2.1 +NVIDIA GeForce Go 7600 .*NVIDIA .*GeForce Go 76.* 1 1 1 2.1 +NVIDIA GeForce Go 7700 .*NVIDIA .*GeForce Go 77.* 0 1 1 2.1 +NVIDIA GeForce Go 7800 .*NVIDIA .*GeForce Go 78.* 2 1 0 0 +NVIDIA GeForce Go 7900 .*NVIDIA .*GeForce Go 79.* 1 1 1 2.1 +NVIDIA D9M .*NVIDIA .*D9M.* 1 1 0 0 +NVIDIA G94 .*NVIDIA .*G94.* 3 1 0 0 +NVIDIA GeForce Go 6 .*GeForce Go 6.* 1 1 0 0 +NVIDIA ION 2 .*NVIDIA .*ION 2.* 2 1 0 0 +NVIDIA ION .*NVIDIA Corporation.*ION.* 2 1 1 3.3 +NVIDIA NB8M .*NVIDIA .*NB8M.* 1 1 0 0 +NVIDIA NB8P .*NVIDIA .*NB8P.* 2 1 0 0 +NVIDIA NB9E .*NVIDIA .*NB9E.* 3 1 0 0 +NVIDIA NB9M .*NVIDIA .*NB9M.* 1 1 0 0 +NVIDIA NB9P .*NVIDIA .*NB9P.* 2 1 0 0 +NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 2.1 +NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 1.5 +NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 2.1 +NVIDIA NV17 .*NVIDIA .*NV17.* 0 1 0 0 +NVIDIA NV34 .*NVIDIA .*NV34.* 0 1 0 0 +NVIDIA NV35 .*NVIDIA .*NV35.* 0 1 0 0 +NVIDIA NV36 .*NVIDIA .*NV36.* 1 1 0 0 +NVIDIA NV41 .*NVIDIA .*NV41.* 1 1 0 0 +NVIDIA NV43 .*NVIDIA .*NV43.* 1 1 0 0 +NVIDIA NV44 .*NVIDIA .*NV44.* 1 1 0 0 +NVIDIA nForce .*NVIDIA .*nForce.* 0 0 0 3.3 +NVIDIA MCP51 .*NVIDIA .*MCP51.* 1 1 0 0 +NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 2.1 +NVIDIA MCP67 .*NVIDIA .*MCP67.* 1 1 0 0 +NVIDIA MCP68 .*NVIDIA .*MCP68.* 1 1 0 0 +NVIDIA MCP73 .*NVIDIA .*MCP73.* 1 1 0 0 +NVIDIA MCP77 .*NVIDIA .*MCP77.* 1 1 0 0 +NVIDIA MCP78 .*NVIDIA .*MCP78.* 1 1 0 0 +NVIDIA MCP79 .*NVIDIA .*MCP79.* 1 1 0 0 +NVIDIA MCP7A .*NVIDIA .*MCP7A.* 1 1 0 0 +NVIDIA Quadro2 .*Quadro2.* 0 1 0 1.5 +NVIDIA Quadro 1000M .*Quadro.* (K1|1)00[0-9]M.* 2 1 0 4.2 +NVIDIA Quadro 2000 M/D .*Quadro.* (K2|2)000.* 3 1 0 4.2 +NVIDIA Quadro 3000M .*Quadro.* (K3|3)00[0-9]M.* 3 1 0 4.2 +NVIDIA Quadro 4000M .*Quadro.* (K4|4)00[0-9]M.* 3 1 0 4.2 +NVIDIA Quadro 4000 .*Quadro 4000.* 3 1 0 4.2 +NVIDIA Quadro 50x0 M .*Quadro.* 50.0.* 3 1 0 4.2 +NVIDIA Quadro 6000 .*Quadro.* 6000.* 3 1 0 0 +NVIDIA Quadro 400 .*Quadro.* 400.* 2 1 0 3.3 +NVIDIA Quadro 600 .*Quadro.* 600.* 2 1 0 4.2 +NVIDIA Quadro4 .*Quadro4.* 0 1 0 1.5 +NVIDIA Quadro DCC .*Quadro DCC.* 0 1 0 0 +NVIDIA Quadro CX .*Quadro.*CX.* 3 1 0 0 +NVIDIA Quadro FX 770M .*Quadro.*FX 77[0-9]M.* 2 1 0 3.3 +NVIDIA Quadro FX 1500M .*Quadro.*FX 150[0-9]M.* 1 1 0 2.1 +NVIDIA Quadro FX 1600M .*Quadro.*FX 160[0-9]M.* 2 1 0 3.3 +NVIDIA Quadro FX 2500M .*Quadro.*FX 250[0-9]M.* 2 1 0 2.1 +NVIDIA Quadro FX 2700M .*Quadro.*FX 270[0-9]M.* 3 1 0 3.3 +NVIDIA Quadro FX 2800M .*Quadro.*FX 280[0-9]M.* 3 1 0 3.3 +NVIDIA Quadro FX 3500 .*Quadro.*FX 3500.* 2 1 0 2.1 +NVIDIA Quadro FX 3600 .*Quadro.*FX 3600.* 3 1 0 3.3 +NVIDIA Quadro FX 3700 .*Quadro.*FX 3700.* 3 1 0 3.3 +NVIDIA Quadro FX 3800 .*Quadro.*FX 3800.* 3 1 0 3.3 +NVIDIA Quadro FX 4500 .*Quadro.*FX 45.* 3 1 0 2.1 +NVIDIA Quadro FX 880M .*Quadro.*FX 88[0-9]M.* 3 1 0 3.3 +NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro FX 4800.* 3 1 0 3.1 +NVIDIA Quadro FX .*Quadro FX.* 1 1 0 3.3 +NVIDIA Quadro NVS 1xxM .*Quadro NVS 1.[05]M.* 0 1 1 3.3 +NVIDIA Quadro NVS 300M .*NVIDIA .*NVS 30[0-9]M.* 2 1 0 0 +NVIDIA Quadro NVS 320M .*NVIDIA .*NVS 32[0-9]M.* 2 1 0 0 +NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS 210[0-9]M.* 2 1 0 3.3 +NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS 310[0-9]M.* 2 1 0 3.3 +NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS 420[0-9]M.* 2 1 0 4.2 +NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS 510[0-9]M.* 2 1 0 0 +NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 4.2 +NVIDIA Corporation N12P .*NVIDIA .*N12P.* 1 1 1 4.1 +NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 3.1 +NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 1.5 +S3 .*S3 Graphics.* 0 0 1 1.4 +SiS SiS.* 0 0 1 1.5 +Trident Trident.* 0 0 0 0 +Tungsten Graphics Tungsten.* 0 0 0 0 +XGI XGI.* 0 0 0 0 +VIA VIA.* 0 0 0 0 +Apple Generic Apple.*Generic.* 0 0 0 0 +Apple Software Renderer Apple.*Software Renderer.* 0 0 0 0 +Humper Humper.* 0 1 1 2.1 +PowerVR SGX545 .*PowerVR SGX.* 1 1 1 3 diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 313b310e1e..33615eb075 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -240,6 +240,12 @@ void LLDrawPoolAlpha::render(S32 pass) { fullbright_shader->bind(); fullbright_shader->setMinimumAlpha(0.33f); + if (LLPipeline::sRenderingHUDs || !LLPipeline::sRenderDeferred) + { + fullbright_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 1.0f); + } else { + fullbright_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f); + } } pushBatches(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); //LLGLSLShader::bindNoShader(); @@ -423,6 +429,17 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) if (use_shaders) { target_shader = fullbright_shader; + if (LLPipeline::sRenderDeferred) + { + if (params.mFace->getViewerObject()->isHUDAttachment()) + { + target_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 1.0); + } else { + target_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2); + } + } else { + target_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 1.0); + } } else { diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index a264eae302..718133ba29 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -153,7 +153,7 @@ void LLStandardBumpmap::addstandard() gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mLabel = label; gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage = LLViewerTextureManager::getFetchedTexture(LLUUID(bump_image_id)); - gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLViewerTexture::BOOST_BUMP) ; + gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLViewerTexture::BOOST_BUMP); gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL, NULL ); gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->forceToSaveRawImage(0) ; LLStandardBumpmap::sStandardBumpmapCount++; diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 4f6eaa5a5b..9dfd69583e 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -80,7 +80,7 @@ LLDrawPoolWater::LLDrawPoolWater() : mWaterImagep->setNoDelete(); mOpaqueWaterImagep = LLViewerTextureManager::getFetchedTexture(OPAQUE_WATER_TEXTURE); llassert(mOpaqueWaterImagep); - mWaterNormp = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL); + mWaterNormp = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, TRUE, LLViewerTexture::BOOST_BUMP); mWaterNormp->setNoDelete(); restoreGL(); @@ -563,7 +563,7 @@ void LLDrawPoolWater::shade() // change mWaterNormp if needed if (mWaterNormp->getID() != param_mgr->getNormalMapID()) { - mWaterNormp = LLViewerTextureManager::getFetchedTexture(param_mgr->getNormalMapID()); + mWaterNormp = LLViewerTextureManager::getFetchedTexture(param_mgr->getNormalMapID(), TRUE, LLViewerTexture::BOOST_BUMP); } mWaterNormp->addTextureStats(1024.f*1024.f); diff --git a/indra/newview/llfloaterdebugmaterials.cpp b/indra/newview/llfloaterdebugmaterials.cpp deleted file mode 100644 index c9f15a9c35..0000000000 --- a/indra/newview/llfloaterdebugmaterials.cpp +++ /dev/null @@ -1,1245 +0,0 @@ -/** -* @file llfloaterdebugmaterials.cpp -* @brief Implementation of llfloaterdebugmaterials -* @author Stinson@lindenlab.com -* -* $LicenseInfo:firstyear=2012&license=viewerlgpl$ -* Second Life Viewer Source Code -* Copyright (C) 2012, Linden Research, Inc. -* -* This library is free software; you can redistribute it and/or -* modify it under the terms of the GNU Lesser General Public -* License as published by the Free Software Foundation; -* version 2.1 of the License only. -* -* This library is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -* Lesser General Public License for more details. -* -* You should have received a copy of the GNU Lesser General Public -* License along with this library; if not, write to the Free Software -* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA -* -* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA -* $/LicenseInfo$ -*/ - -#include "llviewerprecompiledheaders.h" - -#include "llfloaterdebugmaterials.h" - -#include <string> -#include <vector> -#include <map> - -#include <boost/shared_ptr.hpp> -#include <boost/bind.hpp> -#include <boost/function.hpp> -#include <boost/signals2.hpp> - -#include "llagent.h" -#include "llbutton.h" -#include "llcolorswatch.h" -#include "llenvmanager.h" -#include "llfloater.h" -#include "llfloaterreg.h" -#include "llfontgl.h" -#include "llhttpclient.h" -#include "lllineeditor.h" -#include "llmaterialid.h" -#include "llresmgr.h" -#include "llscrolllistcell.h" -#include "llscrolllistctrl.h" -#include "llscrolllistitem.h" -#include "llsd.h" -#include "llsdserialize.h" -#include "llselectmgr.h" -#include "llspinctrl.h" -#include "llstring.h" -#include "llstyle.h" -#include "lltextbase.h" -#include "lltexturectrl.h" -#include "lltextvalidate.h" -#include "llthread.h" -#include "lluicolortable.h" -#include "lluictrl.h" -#include "lluuid.h" -#include "llviewerobject.h" -#include "llviewerobjectlist.h" -#include "llviewerparcelmgr.h" -#include "llviewerregion.h" -#include "v4color.h" -#include "v4coloru.h" - -#define MATERIALS_CAPABILITY_NAME "RenderMaterials" - -#define VIEWABLE_OBJECTS_REGION_ID_FIELD "regionId" -#define VIEWABLE_OBJECTS_OBJECT_ID_FIELD "objectId" -#define VIEWABLE_OBJECTS_MATERIAL_ID_FIELD "materialId" - -BOOL LLFloaterDebugMaterials::postBuild() -{ - mStatusText = findChild<LLTextBase>("material_status"); - llassert(mStatusText != NULL); - - mGetButton = findChild<LLButton>("get_button"); - llassert(mGetButton != NULL); - mGetButton->setCommitCallback(boost::bind(&LLFloaterDebugMaterials::onGetClicked, this)); - - mParsingStatusText = findChild<LLTextBase>("loading_status"); - llassert(mParsingStatusText != NULL); - - mGetNormalMapScrollList = findChild<LLScrollListCtrl>("get_normal_map_scroll_list"); - llassert(mGetNormalMapScrollList != NULL); - mGetNormalMapScrollList->setCommitCallback(boost::bind(&LLFloaterDebugMaterials::onGetScrollListSelectionChange, this, _1)); - - mGetSpecularMapScrollList = findChild<LLScrollListCtrl>("get_specular_map_scroll_list"); - llassert(mGetSpecularMapScrollList != NULL); - mGetSpecularMapScrollList->setCommitCallback(boost::bind(&LLFloaterDebugMaterials::onGetScrollListSelectionChange, this, _1)); - - mGetOtherDataScrollList = findChild<LLScrollListCtrl>("get_other_data_scroll_list"); - llassert(mGetOtherDataScrollList != NULL); - mGetOtherDataScrollList->setCommitCallback(boost::bind(&LLFloaterDebugMaterials::onGetScrollListSelectionChange, this, _1)); - - mNormalMap = findChild<LLTextureCtrl>("normal_map"); - llassert(mNormalMap != NULL); - - mNormalMapOffsetX = findChild<LLSpinCtrl>("normal_map_offset_x"); - llassert(mNormalMapOffsetX != NULL); - - mNormalMapOffsetY = findChild<LLSpinCtrl>("normal_map_offset_y"); - llassert(mNormalMapOffsetY != NULL); - - mNormalMapRepeatX = findChild<LLSpinCtrl>("normal_map_repeat_x"); - llassert(mNormalMapRepeatX != NULL); - - mNormalMapRepeatY = findChild<LLSpinCtrl>("normal_map_repeat_y"); - llassert(mNormalMapRepeatY != NULL); - - mNormalMapRotation = findChild<LLSpinCtrl>("normal_map_rotation"); - llassert(mNormalMapRotation != NULL); - - mSpecularMap = findChild<LLTextureCtrl>("specular_map"); - llassert(mSpecularMap != NULL); - - mSpecularMapOffsetX = findChild<LLSpinCtrl>("specular_map_offset_x"); - llassert(mSpecularMapOffsetX != NULL); - - mSpecularMapOffsetY = findChild<LLSpinCtrl>("specular_map_offset_y"); - llassert(mSpecularMapOffsetY != NULL); - - mSpecularMapRepeatX = findChild<LLSpinCtrl>("specular_map_repeat_x"); - llassert(mSpecularMapRepeatX != NULL); - - mSpecularMapRepeatY = findChild<LLSpinCtrl>("specular_map_repeat_y"); - llassert(mSpecularMapRepeatY != NULL); - - mSpecularMapRotation = findChild<LLSpinCtrl>("specular_map_rotation"); - llassert(mSpecularMapRotation != NULL); - - mSpecularColor = findChild<LLColorSwatchCtrl>("specular_color"); - llassert(mSpecularColor != NULL); - - mSpecularColorAlpha = findChild<LLSpinCtrl>("specular_color_alpha"); - llassert(mSpecularColorAlpha != NULL); - - mSpecularExponent = findChild<LLLineEditor>("specular_exponent"); - llassert(mSpecularExponent != NULL); - mSpecularExponent->setPrevalidate(LLTextValidate::validateInt); - mSpecularExponent->setCommitCallback(boost::bind(&LLFloaterDebugMaterials::onValueEntered, this, _1)); - - mEnvironmentExponent = findChild<LLLineEditor>("environment_exponent"); - llassert(mEnvironmentExponent != NULL); - mEnvironmentExponent->setPrevalidate(LLTextValidate::validateInt); - mEnvironmentExponent->setCommitCallback(boost::bind(&LLFloaterDebugMaterials::onValueEntered, this, _1)); - - mAlphaMaskCutoff = findChild<LLLineEditor>("alpha_mask_cutoff"); - llassert(mAlphaMaskCutoff != NULL); - mAlphaMaskCutoff->setPrevalidate(LLTextValidate::validateInt); - mAlphaMaskCutoff->setCommitCallback(boost::bind(&LLFloaterDebugMaterials::onValueEntered, this, _1)); - - mDiffuseAlphaMode = findChild<LLLineEditor>("diffuse_alpha_mode"); - llassert(mDiffuseAlphaMode != NULL); - mDiffuseAlphaMode->setPrevalidate(LLTextValidate::validateInt); - mDiffuseAlphaMode->setCommitCallback(boost::bind(&LLFloaterDebugMaterials::onValueEntered, this, _1)); - - mPutSetButton = findChild<LLButton>("put_set_button"); - llassert(mPutSetButton != NULL); - mPutSetButton->setCommitCallback(boost::bind(&LLFloaterDebugMaterials::onPutSetClicked, this)); - - mPutClearButton = findChild<LLButton>("put_clear_button"); - llassert(mPutClearButton != NULL); - mPutClearButton->setCommitCallback(boost::bind(&LLFloaterDebugMaterials::onPutClearClicked, this)); - - LLButton* resetPutValuesButton = findChild<LLButton>("reset_put_values_button"); - llassert(resetPutValuesButton != NULL); - resetPutValuesButton->setCommitCallback(boost::bind(&LLFloaterDebugMaterials::onResetPutValuesClicked, this)); - - mPutScrollList = findChild<LLScrollListCtrl>("put_scroll_list"); - llassert(mPutScrollList != NULL); - - mQueryViewableObjectsButton = findChild<LLButton>("query_viewable_objects_button"); - llassert(mQueryViewableObjectsButton != NULL); - mQueryViewableObjectsButton->setCommitCallback(boost::bind(&LLFloaterDebugMaterials::onQueryVisibleObjectsClicked, this)); - - mQueryStatusText = findChild<LLTextBase>("query_status"); - llassert(mQueryStatusText != NULL); - - mViewableObjectsScrollList = findChild<LLScrollListCtrl>("viewable_objects_scroll_list"); - llassert(mViewableObjectsScrollList != NULL); - mViewableObjectsScrollList->setCommitCallback(boost::bind(&LLFloaterDebugMaterials::onViewableObjectsScrollListSelectionChange, this)); - - mPostButton = findChild<LLButton>("post_button"); - llassert(mPostButton != NULL); - mPostButton->setCommitCallback(boost::bind(&LLFloaterDebugMaterials::onPostClicked, this)); - - mPostNormalMapScrollList = findChild<LLScrollListCtrl>("post_normal_map_scroll_list"); - llassert(mPostNormalMapScrollList != NULL); - mPostNormalMapScrollList->setCommitCallback(boost::bind(&LLFloaterDebugMaterials::onPostScrollListSelectionChange, this, _1)); - - mPostSpecularMapScrollList = findChild<LLScrollListCtrl>("post_specular_map_scroll_list"); - llassert(mPostSpecularMapScrollList != NULL); - mPostSpecularMapScrollList->setCommitCallback(boost::bind(&LLFloaterDebugMaterials::onPostScrollListSelectionChange, this, _1)); - - mPostOtherDataScrollList = findChild<LLScrollListCtrl>("post_other_data_scroll_list"); - llassert(mPostOtherDataScrollList != NULL); - mPostOtherDataScrollList->setCommitCallback(boost::bind(&LLFloaterDebugMaterials::onPostScrollListSelectionChange, this, _1)); - - mDefaultSpecularColor = LLUIColorTable::instance().getColor("White"); - - mWarningColor = LLUIColorTable::instance().getColor("MaterialWarningColor"); - mErrorColor = LLUIColorTable::instance().getColor("MaterialErrorColor"); - - setState(kNoRegion); - - return LLFloater::postBuild(); -} - -void LLFloaterDebugMaterials::onOpen(const LLSD& pKey) -{ - LLFloater::onOpen(pKey); - - if (!mRegionCrossConnection.connected()) - { - mRegionCrossConnection = LLEnvManagerNew::instance().setRegionChangeCallback(boost::bind(&LLFloaterDebugMaterials::onRegionCross, this)); - } - - if (!mTeleportFailedConnection.connected()) - { - mTeleportFailedConnection = LLViewerParcelMgr::getInstance()->setTeleportFailedCallback(boost::bind(&LLFloaterDebugMaterials::onRegionCross, this)); - } - - if (!mSelectionUpdateConnection.connected()) - { - mSelectionUpdateConnection = LLSelectMgr::getInstance()->mUpdateSignal.connect(boost::bind(&LLFloaterDebugMaterials::onInWorldSelectionChange, this)); - } - - checkRegionMaterialStatus(); - resetObjectEditInputs(); - clearGetResults(); - clearViewableObjectsResults(); - clearPostResults(); -} - -void LLFloaterDebugMaterials::onClose(bool pIsAppQuitting) -{ - resetObjectEditInputs(); - clearGetResults(); - clearViewableObjectsResults(); - clearPostResults(); - - if (mSelectionUpdateConnection.connected()) - { - mSelectionUpdateConnection.disconnect(); - } - - if (mTeleportFailedConnection.connected()) - { - mTeleportFailedConnection.disconnect(); - } - - if (mRegionCrossConnection.connected()) - { - mRegionCrossConnection.disconnect(); - } - - LLFloater::onClose(pIsAppQuitting); -} - -void LLFloaterDebugMaterials::draw() -{ - if (mNextUnparsedQueryDataIndex >= 0) - { - parseQueryViewableObjects(); - } - if (LLSelectMgr::instance().getSelection().notNull()) - { - refreshObjectEdit(); - } - LLFloater::draw(); -} - -LLFloaterDebugMaterials::LLFloaterDebugMaterials(const LLSD& pParams) - : LLFloater(pParams), - mStatusText(NULL), - mGetButton(NULL), - mParsingStatusText(NULL), - mGetNormalMapScrollList(NULL), - mGetSpecularMapScrollList(NULL), - mGetOtherDataScrollList(NULL), - mNormalMap(NULL), - mNormalMapOffsetX(NULL), - mNormalMapOffsetY(NULL), - mNormalMapRepeatX(NULL), - mNormalMapRepeatY(NULL), - mNormalMapRotation(NULL), - mSpecularMap(NULL), - mSpecularMapOffsetX(NULL), - mSpecularMapOffsetY(NULL), - mSpecularMapRepeatX(NULL), - mSpecularMapRepeatY(NULL), - mSpecularMapRotation(NULL), - mSpecularColor(NULL), - mSpecularColorAlpha(NULL), - mSpecularExponent(NULL), - mEnvironmentExponent(NULL), - mAlphaMaskCutoff(NULL), - mDiffuseAlphaMode(NULL), - mPutSetButton(NULL), - mPutClearButton(NULL), - mPutScrollList(NULL), - mQueryViewableObjectsButton(NULL), - mQueryStatusText(NULL), - mViewableObjectsScrollList(NULL), - mPostButton(NULL), - mPostNormalMapScrollList(NULL), - mPostSpecularMapScrollList(NULL), - mPostOtherDataScrollList(NULL), - mState(kNoRegion), - mWarningColor(), - mErrorColor(), - mRegionCrossConnection(), - mTeleportFailedConnection(), - mSelectionUpdateConnection(), - mNextUnparsedQueryDataIndex(-1) -{ -} - -LLFloaterDebugMaterials::~LLFloaterDebugMaterials() -{ -} - -void LLFloaterDebugMaterials::onGetClicked() -{ - requestGetMaterials(); -} - -void LLFloaterDebugMaterials::onValueEntered(LLUICtrl* pUICtrl) -{ - LLLineEditor *pLineEditor = static_cast<LLLineEditor *>(pUICtrl); - llassert(pLineEditor != NULL); - - const std::string &valueString = pLineEditor->getText(); - - S32 intValue = 0; - bool doResetValue = (!valueString.empty() && !LLStringUtil::convertToS32(valueString, intValue)); - - if (doResetValue) - { - LL_WARNS("debugMaterials") << "cannot parse string '" << valueString << "' to an S32 value" <<LL_ENDL; - LLSD value = static_cast<LLSD::Integer>(intValue); - pLineEditor->setValue(value); - } -} - -void LLFloaterDebugMaterials::onPutSetClicked() -{ - requestPutMaterials(true); -} - -void LLFloaterDebugMaterials::onPutClearClicked() -{ - requestPutMaterials(false); -} - -void LLFloaterDebugMaterials::onResetPutValuesClicked() -{ - resetObjectEditInputs(); -} - -void LLFloaterDebugMaterials::onQueryVisibleObjectsClicked() -{ - clearViewableObjectsResults(); - setUnparsedQueryData(); -} - -void LLFloaterDebugMaterials::onPostClicked() -{ - clearPostResults(); - - std::vector<LLScrollListItem*> selectedItems = mViewableObjectsScrollList->getAllSelected(); - if (!selectedItems.empty()) - { - for (std::vector<LLScrollListItem*>::const_iterator selectedItemIter = selectedItems.begin(); - selectedItemIter != selectedItems.end(); ++selectedItemIter) - { - const LLScrollListItem* selectedItem = *selectedItemIter; - const LLSD& selectedItemValue = selectedItem->getValue(); - llassert(selectedItemValue.isMap()); - - llassert(selectedItemValue.has(VIEWABLE_OBJECTS_REGION_ID_FIELD)); - llassert(selectedItemValue.get(VIEWABLE_OBJECTS_REGION_ID_FIELD).isUUID()); - const LLUUID& region_id = selectedItemValue.get(VIEWABLE_OBJECTS_REGION_ID_FIELD).asUUID(); - - llassert(selectedItemValue.has(VIEWABLE_OBJECTS_MATERIAL_ID_FIELD)); - llassert(selectedItemValue.get(VIEWABLE_OBJECTS_MATERIAL_ID_FIELD).isBinary()); - const LLMaterialID material_id(selectedItemValue.get(VIEWABLE_OBJECTS_MATERIAL_ID_FIELD).asBinary()); - - LLMaterialMgr::instance().get(region_id, material_id, boost::bind(&LLFloaterDebugMaterials::onPostMaterial, _1, _2)); - } - } -} - -void LLFloaterDebugMaterials::onRegionCross() -{ - checkRegionMaterialStatus(); - clearGetResults(); - clearViewableObjectsResults(); - clearPostResults(); -} - -void LLFloaterDebugMaterials::onInWorldSelectionChange() -{ - updateControls(); -} - -void LLFloaterDebugMaterials::onGetScrollListSelectionChange(LLUICtrl* pUICtrl) -{ - LLScrollListCtrl* scrollListCtrl = dynamic_cast<LLScrollListCtrl*>(pUICtrl); - llassert(scrollListCtrl != NULL); - - if (scrollListCtrl != mGetNormalMapScrollList) - { - mGetNormalMapScrollList->deselectAllItems(TRUE); - } - if (scrollListCtrl != mGetSpecularMapScrollList) - { - mGetSpecularMapScrollList->deselectAllItems(TRUE); - } - if (scrollListCtrl != mGetOtherDataScrollList) - { - mGetOtherDataScrollList->deselectAllItems(TRUE); - } - - std::vector<LLScrollListItem*> selectedItems = scrollListCtrl->getAllSelected(); - if (!selectedItems.empty()) - { - llassert(selectedItems.size() == 1); - LLScrollListItem* selectedItem = selectedItems.front(); - - llassert(selectedItem != NULL); - const LLSD& selectedIdValue = selectedItem->getValue(); - - if (scrollListCtrl != mGetNormalMapScrollList) - { - mGetNormalMapScrollList->selectByValue(selectedIdValue); - mGetNormalMapScrollList->scrollToShowSelected(); - } - if (scrollListCtrl != mGetSpecularMapScrollList) - { - mGetSpecularMapScrollList->selectByValue(selectedIdValue); - mGetSpecularMapScrollList->scrollToShowSelected(); - } - if (scrollListCtrl != mGetOtherDataScrollList) - { - mGetOtherDataScrollList->selectByValue(selectedIdValue); - mGetOtherDataScrollList->scrollToShowSelected(); - } - } -} - -void LLFloaterDebugMaterials::onPostScrollListSelectionChange(LLUICtrl* pUICtrl) -{ - LLScrollListCtrl* scrollListCtrl = dynamic_cast<LLScrollListCtrl*>(pUICtrl); - llassert(scrollListCtrl != NULL); - - if (scrollListCtrl != mPostNormalMapScrollList) - { - mPostNormalMapScrollList->deselectAllItems(TRUE); - } - if (scrollListCtrl != mPostSpecularMapScrollList) - { - mPostSpecularMapScrollList->deselectAllItems(TRUE); - } - if (scrollListCtrl != mPostOtherDataScrollList) - { - mPostOtherDataScrollList->deselectAllItems(TRUE); - } - - std::vector<LLScrollListItem*> selectedItems = scrollListCtrl->getAllSelected(); - if (!selectedItems.empty()) - { - llassert(selectedItems.size() == 1); - LLScrollListItem* selectedItem = selectedItems.front(); - - llassert(selectedItem != NULL); - const LLSD& selectedIdValue = selectedItem->getValue(); - - if (scrollListCtrl != mPostNormalMapScrollList) - { - mPostNormalMapScrollList->selectByValue(selectedIdValue); - mPostNormalMapScrollList->scrollToShowSelected(); - } - if (scrollListCtrl != mPostSpecularMapScrollList) - { - mPostSpecularMapScrollList->selectByValue(selectedIdValue); - mPostSpecularMapScrollList->scrollToShowSelected(); - } - if (scrollListCtrl != mPostOtherDataScrollList) - { - mPostOtherDataScrollList->selectByValue(selectedIdValue); - mPostOtherDataScrollList->scrollToShowSelected(); - } - } -} - -void LLFloaterDebugMaterials::onViewableObjectsScrollListSelectionChange() -{ - updateControls(); -} - -void LLFloaterDebugMaterials::onDeferredCheckRegionMaterialStatus(LLUUID regionId) -{ - checkRegionMaterialStatus(regionId); -} - -void LLFloaterDebugMaterials::onDeferredRequestGetMaterials(LLUUID regionId) -{ - requestGetMaterials(regionId); -} - -void LLFloaterDebugMaterials::onDeferredRequestPutMaterials(LLUUID regionId, bool pIsDoSet) -{ - requestPutMaterials(regionId, pIsDoSet); -} - -void LLFloaterDebugMaterials::checkRegionMaterialStatus() -{ - LLViewerRegion *region = gAgent.getRegion(); - - if (region == NULL) - { - LL_WARNS("debugMaterials") << "Region is NULL" << LL_ENDL; - setState(kNoRegion); - } - else if (!region->capabilitiesReceived()) - { - setState(kCapabilitiesLoading); - region->setCapabilitiesReceivedCallback(boost::bind(&LLFloaterDebugMaterials::onDeferredCheckRegionMaterialStatus, this, region->getRegionID())); - } - else - { - std::string capURL = region->getCapability(MATERIALS_CAPABILITY_NAME); - - if (capURL.empty()) - { - LL_WARNS("debugMaterials") << "Capability '" << MATERIALS_CAPABILITY_NAME - << "' is not defined on the current region '" << region->getName() << "'" << LL_ENDL; - setState(kNotEnabled); - } - else - { - setState(kReady); - } - } -} - -void LLFloaterDebugMaterials::checkRegionMaterialStatus(const LLUUID& regionId) -{ - const LLViewerRegion *region = gAgent.getRegion(); - - if ((region != NULL) && (region->getRegionID() == regionId)) - { - checkRegionMaterialStatus(); - } -} - -void LLFloaterDebugMaterials::requestGetMaterials() -{ - LLViewerRegion *region = gAgent.getRegion(); - - if (region == NULL) - { - LL_WARNS("debugMaterials") << "Region is NULL" << LL_ENDL; - setState(kNoRegion); - } - else if (!region->capabilitiesReceived()) - { - setState(kCapabilitiesLoading); - region->setCapabilitiesReceivedCallback(boost::bind(&LLFloaterDebugMaterials::onDeferredRequestGetMaterials, this, region->getRegionID())); - } - else - { - std::string capURL = region->getCapability(MATERIALS_CAPABILITY_NAME); - - if (capURL.empty()) - { - LL_WARNS("debugMaterials") << "Capability '" << MATERIALS_CAPABILITY_NAME - << "' is not defined on the current region '" << region->getName() << "'" << LL_ENDL; - setState(kNotEnabled); - } - else - { - setState(kReady); - LLMaterialMgr::instance().getAll(region->getRegionID(), boost::bind(&LLFloaterDebugMaterials::onGetMaterials, _1, _2)); - } - } -} - -void LLFloaterDebugMaterials::requestGetMaterials(const LLUUID& regionId) -{ - const LLViewerRegion *region = gAgent.getRegion(); - - if ((region != NULL) && (region->getRegionID() == regionId)) - { - requestGetMaterials(); - } -} - -void LLFloaterDebugMaterials::requestPutMaterials(bool pIsDoSet) -{ - LLViewerRegion *region = gAgent.getRegion(); - - if (region == NULL) - { - LL_WARNS("debugMaterials") << "Region is NULL" << LL_ENDL; - setState(kNoRegion); - } - else if (!region->capabilitiesReceived()) - { - setState(kCapabilitiesLoading); - region->setCapabilitiesReceivedCallback(boost::bind(&LLFloaterDebugMaterials::onDeferredRequestPutMaterials, this, region->getRegionID(), pIsDoSet)); - } - else - { - std::string capURL = region->getCapability(MATERIALS_CAPABILITY_NAME); - - if (capURL.empty()) - { - LL_WARNS("debugMaterials") << "Capability '" << MATERIALS_CAPABILITY_NAME - << "' is not defined on the current region '" << region->getName() << "'" << LL_ENDL; - setState(kNotEnabled); - } - else - { - setState(kReady); - - LLMaterial material = (pIsDoSet) ? getMaterial() : LLMaterial::null; - - LLObjectSelectionHandle selectionHandle = LLSelectMgr::getInstance()->getEditSelection(); - for (LLObjectSelection::valid_iterator objectIter = selectionHandle->valid_begin(); - objectIter != selectionHandle->valid_end(); ++objectIter) - { - LLSelectNode* objectNode = *objectIter; - LLViewerObject* viewerObject = objectNode->getObject(); - - if (viewerObject != NULL) - { - const LLViewerRegion* viewerRegion = viewerObject->getRegion(); - if (region != viewerRegion) - { - LL_ERRS("debugMaterials") << "cannot currently edit an object on a different region through the debug materials floater" << llendl; - } - S32 numTEs = llmin(static_cast<S32>(viewerObject->getNumTEs()), viewerObject->getNumFaces()); - for (S32 curTEIndex = 0; curTEIndex < numTEs; ++curTEIndex) - { - if (objectNode->isTESelected(curTEIndex)) - { - LLMaterialMgr::instance().put(viewerObject->getID(), curTEIndex, material); - } - } - } - } - } - } -} - -void LLFloaterDebugMaterials::requestPutMaterials(const LLUUID& regionId, bool pIsDoSet) -{ - const LLViewerRegion *region = gAgent.getRegion(); - - if ((region != NULL) && (region->getRegionID() == regionId)) - { - requestPutMaterials(pIsDoSet); - } -} - -void LLFloaterDebugMaterials::parseQueryViewableObjects() -{ - llassert(mNextUnparsedQueryDataIndex >= 0); - - if (mNextUnparsedQueryDataIndex >= 0) - { - LLScrollListCell::Params cellParams; - LLScrollListItem::Params rowParams; - - S32 numViewerObjects = gObjectList.getNumObjects(); - S32 viewerObjectIndex = mNextUnparsedQueryDataIndex; - for (S32 currentParseCount = 0; - (currentParseCount < 10) && (viewerObjectIndex < numViewerObjects); - ++currentParseCount, ++viewerObjectIndex) - { - const LLViewerObject *viewerObject = gObjectList.getObject(viewerObjectIndex); - if ((viewerObject != NULL) && !viewerObject->isDead()) - { - U8 objectNumTEs = viewerObject->getNumTEs(); - - if (objectNumTEs > 0U) - { - const LLUUID& objectId = viewerObject->getID(); - U32 objectLocalId = viewerObject->getLocalID(); - const LLViewerRegion* objectRegion = viewerObject->getRegion(); - - for (U8 curTEIndex = 0U; curTEIndex < objectNumTEs; ++curTEIndex) - { - const LLTextureEntry* objectTE = viewerObject->getTE(curTEIndex); - llassert(objectTE != NULL); - const LLMaterialID& objectMaterialID = objectTE->getMaterialID(); - if (!objectMaterialID.isNull()) - { - cellParams.font = LLFontGL::getFontMonospace(); - - cellParams.column = "object_id"; - cellParams.value = objectId.asString(); - rowParams.columns.add(cellParams); - - cellParams.font = LLFontGL::getFontSansSerif(); - - cellParams.column = "region"; - cellParams.value = ((objectRegion == NULL) ? "<null>" : objectRegion->getName()); - rowParams.columns.add(cellParams); - - cellParams.column = "local_id"; - cellParams.value = llformat("%d", objectLocalId); - rowParams.columns.add(cellParams); - - cellParams.column = "face_index"; - cellParams.value = llformat("%u", static_cast<unsigned int>(curTEIndex)); - rowParams.columns.add(cellParams); - cellParams.font = LLFontGL::getFontMonospace(); - - cellParams.column = "material_id"; - cellParams.value = objectMaterialID.asString(); - rowParams.columns.add(cellParams); - - LLSD rowValue = LLSD::emptyMap(); - rowValue[VIEWABLE_OBJECTS_REGION_ID_FIELD] = objectRegion->getRegionID(); - rowValue[VIEWABLE_OBJECTS_OBJECT_ID_FIELD] = objectId; - rowValue[VIEWABLE_OBJECTS_MATERIAL_ID_FIELD] = objectMaterialID.asLLSD(); - - rowParams.value = rowValue; - - mViewableObjectsScrollList->addRow(rowParams); - } - } - } - } - } - - if (viewerObjectIndex < numViewerObjects) - { - mNextUnparsedQueryDataIndex = viewerObjectIndex; - updateQueryParsingStatus(); - } - else - { - clearUnparsedQueryData(); - } - } -} - -void LLFloaterDebugMaterials::onGetMaterials(const LLUUID& region_id, const LLMaterialMgr::material_map_t& materials) -{ - LLFloaterDebugMaterials* instancep = LLFloaterReg::findTypedInstance<LLFloaterDebugMaterials>("floater_debug_materials"); - if (!instancep) - { - return; - } - - LLViewerRegion* regionp = gAgent.getRegion(); - if ( (!regionp) || (regionp->getRegionID() != region_id) ) - { - return; - } - - LLScrollListCell::Params cellParams; - LLScrollListItem::Params normalMapRowParams; - LLScrollListItem::Params specularMapRowParams; - LLScrollListItem::Params otherDataRowParams; - - instancep->clearGetResults(); - for (LLMaterialMgr::material_map_t::const_iterator itMaterial = materials.begin(); itMaterial != materials.end(); ++itMaterial) - { - const LLMaterialID& material_id = itMaterial->first; - const LLMaterialPtr material = itMaterial->second; - - F32 x, y; - - cellParams.font = LLFontGL::getFontMonospace(); - - cellParams.column = "id"; - cellParams.value = material_id.asString(); - normalMapRowParams.columns.add(cellParams); - specularMapRowParams.columns.add(cellParams); - otherDataRowParams.columns.add(cellParams); - - cellParams.column = "normal_map_list_map"; - cellParams.value = material->getNormalID().asString(); - normalMapRowParams.columns.add(cellParams); - - cellParams.font = LLFontGL::getFontSansSerif(); - - material->getNormalOffset(x, y); - cellParams.column = "normal_map_list_offset_x"; - cellParams.value = llformat("%f", x); - normalMapRowParams.columns.add(cellParams); - cellParams.column = "normal_map_list_offset_y"; - cellParams.value = llformat("%f", y); - normalMapRowParams.columns.add(cellParams); - - material->getNormalRepeat(x, y); - cellParams.column = "normal_map_list_repeat_x"; - cellParams.value = llformat("%f", x); - normalMapRowParams.columns.add(cellParams); - cellParams.column = "normal_map_list_repeat_y"; - cellParams.value = llformat("%f", y); - normalMapRowParams.columns.add(cellParams); - - cellParams.column = "normal_map_list_rotation"; - cellParams.value = llformat("%f", material->getNormalRotation()); - normalMapRowParams.columns.add(cellParams); - - cellParams.font = LLFontGL::getFontMonospace(); - - cellParams.column = "specular_map_list_map"; - cellParams.value = material->getSpecularID().asString(); - specularMapRowParams.columns.add(cellParams); - - cellParams.font = LLFontGL::getFontSansSerif(); - - material->getSpecularOffset(x, y); - cellParams.column = "specular_map_list_offset_x"; - cellParams.value = llformat("%f", x); - specularMapRowParams.columns.add(cellParams); - cellParams.column = "specular_map_list_offset_y"; - cellParams.value = llformat("%f", y); - specularMapRowParams.columns.add(cellParams); - - material->getSpecularRepeat(x, y); - cellParams.column = "specular_map_list_repeat_x"; - cellParams.value = llformat("%f", x); - specularMapRowParams.columns.add(cellParams); - - cellParams.column = "specular_map_list_repeat_y"; - cellParams.value = llformat("%f", y); - specularMapRowParams.columns.add(cellParams); - - cellParams.column = "specular_map_list_rotation"; - cellParams.value = llformat("%f", material->getSpecularRotation()); - specularMapRowParams.columns.add(cellParams); - - const LLColor4U& specularColor = material->getSpecularLightColor(); - cellParams.column = "specular_color"; - cellParams.value = llformat("(%d, %d, %d, %d)", specularColor.mV[0], - specularColor.mV[1], specularColor.mV[2], specularColor.mV[3]); - otherDataRowParams.columns.add(cellParams); - - cellParams.column = "specular_exponent"; - cellParams.value = llformat("%d", material->getSpecularLightExponent()); - otherDataRowParams.columns.add(cellParams); - - cellParams.column = "env_intensity"; - cellParams.value = llformat("%d", material->getEnvironmentIntensity()); - otherDataRowParams.columns.add(cellParams); - - cellParams.column = "alpha_mask_cutoff"; - cellParams.value = llformat("%d", material->getAlphaMaskCutoff()); - otherDataRowParams.columns.add(cellParams); - - cellParams.column = "diffuse_alpha_mode"; - cellParams.value = llformat("%d", material->getDiffuseAlphaMode()); - otherDataRowParams.columns.add(cellParams); - - normalMapRowParams.value = cellParams.value; - specularMapRowParams.value = cellParams.value; - otherDataRowParams.value = cellParams.value; - - instancep->mGetNormalMapScrollList->addRow(normalMapRowParams); - instancep->mGetSpecularMapScrollList->addRow(specularMapRowParams); - instancep->mGetOtherDataScrollList->addRow(otherDataRowParams); - } -} - -void LLFloaterDebugMaterials::onPostMaterial(const LLMaterialID& material_id, const LLMaterialPtr materialp) -{ - LLFloaterDebugMaterials* instancep = LLFloaterReg::findTypedInstance<LLFloaterDebugMaterials>("floater_debug_materials"); - if ( (!instancep) || (!materialp.get()) ) - { - return; - } - - LLScrollListCell::Params cellParams; - LLScrollListItem::Params normalMapRowParams; - LLScrollListItem::Params specularMapRowParams; - LLScrollListItem::Params otherDataRowParams; - - cellParams.font = LLFontGL::getFontMonospace(); - - cellParams.column = "id"; - cellParams.value = material_id.asString(); - normalMapRowParams.columns.add(cellParams); - specularMapRowParams.columns.add(cellParams); - otherDataRowParams.columns.add(cellParams); - - cellParams.column = "normal_map_list_map"; - cellParams.value = materialp->getNormalID().asString(); - normalMapRowParams.columns.add(cellParams); - - cellParams.font = LLFontGL::getFontSansSerif(); - - F32 x, y; - materialp->getNormalOffset(x, y); - cellParams.column = "normal_map_list_offset_x"; - cellParams.value = llformat("%f", x); - normalMapRowParams.columns.add(cellParams); - cellParams.column = "normal_map_list_offset_y"; - cellParams.value = llformat("%f", y); - normalMapRowParams.columns.add(cellParams); - - materialp->getNormalRepeat(x, y); - cellParams.column = "normal_map_list_repeat_x"; - cellParams.value = llformat("%f", x); - normalMapRowParams.columns.add(cellParams); - cellParams.column = "normal_map_list_repeat_y"; - cellParams.value = llformat("%f", y); - normalMapRowParams.columns.add(cellParams); - - cellParams.column = "normal_map_list_rotation"; - cellParams.value = llformat("%f", materialp->getNormalRotation()); - normalMapRowParams.columns.add(cellParams); - - cellParams.font = LLFontGL::getFontMonospace(); - - cellParams.column = "specular_map_list_map"; - cellParams.value = materialp->getSpecularID().asString(); - specularMapRowParams.columns.add(cellParams); - - cellParams.font = LLFontGL::getFontSansSerif(); - - materialp->getSpecularOffset(x, y); - cellParams.column = "specular_map_list_offset_x"; - cellParams.value = llformat("%f", x); - specularMapRowParams.columns.add(cellParams); - cellParams.column = "specular_map_list_offset_y"; - cellParams.value = llformat("%f", y); - specularMapRowParams.columns.add(cellParams); - - materialp->getSpecularRepeat(x, y); - cellParams.column = "specular_map_list_repeat_x"; - cellParams.value = llformat("%f", x); - specularMapRowParams.columns.add(cellParams); - cellParams.column = "specular_map_list_repeat_y"; - cellParams.value = llformat("%f", y); - specularMapRowParams.columns.add(cellParams); - - cellParams.column = "specular_map_list_rotation"; - cellParams.value = llformat("%d", materialp->getSpecularRotation()); - specularMapRowParams.columns.add(cellParams); - - const LLColor4U& specularColor =materialp->getSpecularLightColor(); - cellParams.column = "specular_color"; - cellParams.value = llformat("(%d, %d, %d, %d)", specularColor.mV[0], - specularColor.mV[1], specularColor.mV[2], specularColor.mV[3]); - otherDataRowParams.columns.add(cellParams); - - cellParams.column = "specular_exponent"; - cellParams.value = llformat("%d", materialp->getSpecularLightExponent()); - otherDataRowParams.columns.add(cellParams); - - cellParams.column = "env_intensity"; - cellParams.value = llformat("%d", materialp->getEnvironmentIntensity()); - otherDataRowParams.columns.add(cellParams); - - cellParams.column = "alpha_mask_cutoff"; - cellParams.value = llformat("%d", materialp->getAlphaMaskCutoff()); - otherDataRowParams.columns.add(cellParams); - - cellParams.column = "diffuse_alpha_mode"; - cellParams.value = llformat("%d", materialp->getDiffuseAlphaMode()); - otherDataRowParams.columns.add(cellParams); - - normalMapRowParams.value = cellParams.value; - specularMapRowParams.value = cellParams.value; - otherDataRowParams.value = cellParams.value; - - instancep->mPostNormalMapScrollList->addRow(normalMapRowParams); - instancep->mPostSpecularMapScrollList->addRow(specularMapRowParams); - instancep->mPostOtherDataScrollList->addRow(otherDataRowParams); -} - -void LLFloaterDebugMaterials::setState(EState pState) -{ - mState = pState; - updateStatusMessage(); - updateControls(); -} - -void LLFloaterDebugMaterials::refreshObjectEdit() -{ - mPutScrollList->deleteAllItems(); - - LLScrollListCell::Params cellParams; - LLScrollListItem::Params rowParams; - - LLObjectSelectionHandle selectionHandle = LLSelectMgr::getInstance()->getEditSelection(); - for (LLObjectSelection::valid_iterator objectIter = selectionHandle->valid_begin(); - objectIter != selectionHandle->valid_end(); ++objectIter) - { - LLSelectNode* nodep = *objectIter; - - LLViewerObject* objectp = nodep->getObject(); - if (objectp != NULL) - { - S32 numTEs = llmin(static_cast<S32>(objectp->getNumTEs()), objectp->getNumFaces()); - for (S32 curTEIndex = 0; curTEIndex < numTEs; ++curTEIndex) - { - if (nodep->isTESelected(curTEIndex)) - { - const LLTextureEntry* tep = objectp->getTE(curTEIndex); - - cellParams.font = LLFontGL::getFontMonospace(); - - cellParams.column = "material_id"; - cellParams.value = tep->getMaterialID().asString(); - rowParams.columns.add(cellParams); - - cellParams.font = LLFontGL::getFontSansSerif(); - - cellParams.column = "object_id"; - cellParams.value = objectp->getID().asString(); - rowParams.columns.add(cellParams); - - cellParams.column = "face_index"; - cellParams.value = llformat("%d", curTEIndex); - rowParams.columns.add(cellParams); - - mPutScrollList->addRow(rowParams); - } - } - } - } -} - -void LLFloaterDebugMaterials::resetObjectEditInputs() -{ - const LLSD zeroValue = static_cast<LLSD::Integer>(0); - const LLSD maxAlphaValue = static_cast<LLSD::Integer>(255); - - mNormalMap->clear(); - mNormalMapOffsetX->setValue(zeroValue); - mNormalMapOffsetY->setValue(zeroValue); - mNormalMapRepeatX->setValue(zeroValue); - mNormalMapRepeatY->setValue(zeroValue); - mNormalMapRotation->setValue(zeroValue); - - mSpecularMap->clear(); - mSpecularMapOffsetX->setValue(zeroValue); - mSpecularMapOffsetY->setValue(zeroValue); - mSpecularMapRepeatX->setValue(zeroValue); - mSpecularMapRepeatY->setValue(zeroValue); - mSpecularMapRotation->setValue(zeroValue); - - mSpecularColor->set(mDefaultSpecularColor); - mSpecularColorAlpha->setValue(maxAlphaValue); - mSpecularExponent->setValue(zeroValue); - mEnvironmentExponent->setValue(zeroValue); - mAlphaMaskCutoff->setValue(zeroValue); - mDiffuseAlphaMode->setValue(zeroValue); -} - -void LLFloaterDebugMaterials::clearGetResults() -{ - mGetNormalMapScrollList->deleteAllItems(); - mGetSpecularMapScrollList->deleteAllItems(); - mGetOtherDataScrollList->deleteAllItems(); -} - -void LLFloaterDebugMaterials::clearPostResults() -{ - mPostNormalMapScrollList->deleteAllItems(); - mPostSpecularMapScrollList->deleteAllItems(); - mPostOtherDataScrollList->deleteAllItems(); -} - -void LLFloaterDebugMaterials::clearViewableObjectsResults() -{ - mViewableObjectsScrollList->deleteAllItems(); - clearUnparsedQueryData(); -} - -void LLFloaterDebugMaterials::setUnparsedQueryData() -{ - mNextUnparsedQueryDataIndex = 0; - - updateQueryParsingStatus(); -} - -void LLFloaterDebugMaterials::clearUnparsedQueryData() -{ - mNextUnparsedQueryDataIndex = -1; - - updateQueryParsingStatus(); -} - -void LLFloaterDebugMaterials::updateQueryParsingStatus() -{ - std::string queryStatus; - - if (mNextUnparsedQueryDataIndex >= 0) - { - LLLocale locale(LLStringUtil::getLocale()); - std::string numProcessedString; - LLResMgr::getInstance()->getIntegerString(numProcessedString, mNextUnparsedQueryDataIndex); - - std::string numTotalString; - LLResMgr::getInstance()->getIntegerString(numTotalString, gObjectList.getNumObjects()); - - LLStringUtil::format_map_t stringArgs; - stringArgs["[NUM_PROCESSED]"] = numProcessedString; - stringArgs["[NUM_TOTAL]"] = numTotalString; - - queryStatus = getString("querying_status_in_progress", stringArgs); - } - else - { - queryStatus = getString("querying_status_done"); - } - - mQueryStatusText->setText(static_cast<const LLStringExplicit>(queryStatus)); -} - -void LLFloaterDebugMaterials::updateStatusMessage() -{ - std::string statusText; - LLStyle::Params styleParams; - - switch (getState()) - { - case kNoRegion : - statusText = getString("status_no_region"); - styleParams.color = mErrorColor; - break; - case kCapabilitiesLoading : - statusText = getString("status_capabilities_loading"); - styleParams.color = mWarningColor; - break; - case kReady : - statusText = getString("status_ready"); - break; - case kRequestStarted : - statusText = getString("status_request_started"); - styleParams.color = mWarningColor; - break; - case kRequestCompleted : - statusText = getString("status_request_completed"); - break; - case kNotEnabled : - statusText = getString("status_not_enabled"); - styleParams.color = mErrorColor; - break; - case kError : - statusText = getString("status_error"); - styleParams.color = mErrorColor; - break; - default : - statusText = getString("status_ready"); - llassert(0); - break; - } - - mStatusText->setText((LLStringExplicit)statusText, styleParams); -} - -void LLFloaterDebugMaterials::updateControls() -{ - LLObjectSelectionHandle selectionHandle = LLSelectMgr::getInstance()->getEditSelection(); - bool isPutEnabled = (selectionHandle->valid_begin() != selectionHandle->valid_end()); - bool isPostEnabled = (mViewableObjectsScrollList->getNumSelected() > 0); - - switch (getState()) - { - case kNoRegion : - case kCapabilitiesLoading : - case kRequestStarted : - case kNotEnabled : - mGetButton->setEnabled(FALSE); - mPutSetButton->setEnabled(FALSE); - mPutClearButton->setEnabled(FALSE); - mPostButton->setEnabled(FALSE); - break; - case kReady : - case kRequestCompleted : - case kError : - mGetButton->setEnabled(TRUE); - mPutSetButton->setEnabled(isPutEnabled); - mPutClearButton->setEnabled(isPutEnabled); - mPostButton->setEnabled(isPostEnabled); - break; - default : - mGetButton->setEnabled(TRUE); - mPutSetButton->setEnabled(isPutEnabled); - mPutClearButton->setEnabled(isPutEnabled); - mPostButton->setEnabled(isPostEnabled); - llassert(0); - break; - } -} - -template<typename T> T getLineEditorValue(const LLLineEditor *pLineEditor); - -template<> U8 getLineEditorValue(const LLLineEditor *pLineEditor) -{ - U8 value = 0; - - LLStringUtil::convertToU8(pLineEditor->getText(), value); - - return value; -} - -LLMaterial LLFloaterDebugMaterials::getMaterial() const -{ - LLMaterial material; - - material.setNormalID(mNormalMap->getImageAssetID()); - material.setNormalOffset(mNormalMapOffsetX->get(), mNormalMapOffsetY->get()); - material.setNormalRepeat(mNormalMapRepeatX->get(), mNormalMapRepeatY->get()); - material.setNormalRotation(mNormalMapRotation->get()); - - material.setSpecularID(mSpecularMap->getImageAssetID()); - material.setSpecularOffset(mSpecularMapOffsetX->get(), mSpecularMapOffsetY->get()); - material.setSpecularRepeat(mSpecularMapRepeatX->get(), mSpecularMapRepeatY->get()); - material.setSpecularRotation(mSpecularMapRotation->get()); - - const LLColor4& specularColor = mSpecularColor->get(); - LLColor4U specularColor4U = specularColor; - specularColor4U.setAlpha(static_cast<U8>(llclamp(llround(mSpecularColorAlpha->get()), 0, 255))); - material.setSpecularLightColor(specularColor4U); - - material.setSpecularLightExponent(getLineEditorValue<U8>(mSpecularExponent)); - material.setEnvironmentIntensity(getLineEditorValue<U8>(mEnvironmentExponent)); - material.setDiffuseAlphaMode(getLineEditorValue<U8>(mDiffuseAlphaMode)); - material.setAlphaMaskCutoff(getLineEditorValue<U8>(mAlphaMaskCutoff)); - - return material; -} diff --git a/indra/newview/llfloaterdebugmaterials.h b/indra/newview/llfloaterdebugmaterials.h deleted file mode 100644 index 0bd33d7cd0..0000000000 --- a/indra/newview/llfloaterdebugmaterials.h +++ /dev/null @@ -1,186 +0,0 @@ -/** -* @file llfloaterdebugmaterials.h -* @brief Header file for llfloaterdebugmaterials -* @author Stinson@lindenlab.com -* -* $LicenseInfo:firstyear=2012&license=viewerlgpl$ -* Second Life Viewer Source Code -* Copyright (C) 2012, Linden Research, Inc. -* -* This library is free software; you can redistribute it and/or -* modify it under the terms of the GNU Lesser General Public -* License as published by the Free Software Foundation; -* version 2.1 of the License only. -* -* This library is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -* Lesser General Public License for more details. -* -* You should have received a copy of the GNU Lesser General Public -* License along with this library; if not, write to the Free Software -* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA -* -* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA -* $/LicenseInfo$ -*/ -#ifndef LL_LLFLOATERDEBUGMATERIALS_H -#define LL_LLFLOATERDEBUGMATERIALS_H - -#include <string> - -#include <boost/shared_ptr.hpp> -#include <boost/signals2.hpp> - -#include "llfloater.h" -#include "llmaterial.h" -#include "llmaterialmgr.h" -#include "lluuid.h" -#include "v4color.h" - -class LLButton; -class LLColorSwatchCtrl; -class LLColor4U; -class LLLineEditor; -class LLMaterialID; -class LLScrollListCtrl; -class LLSD; -class LLSpinCtrl; -class LLTextBase; -class LLTextureCtrl; -class LLUICtrl; -class MultiMaterialsResponder; - -typedef boost::shared_ptr<MultiMaterialsResponder> MultiMaterialsResponderPtr; - -class LLFloaterDebugMaterials : public LLFloater -{ -public: - virtual BOOL postBuild(); - - virtual void onOpen(const LLSD& pKey); - virtual void onClose(bool pIsAppQuitting); - - virtual void draw(); - -protected: - -private: - friend class LLFloaterReg; - - typedef enum { - kNoRegion, - kCapabilitiesLoading, - kReady, - kRequestStarted, - kRequestCompleted, - kNotEnabled, - kError - } EState; - - LLFloaterDebugMaterials(const LLSD& pParams); - virtual ~LLFloaterDebugMaterials(); - - void onGetClicked(); - void onValueEntered(LLUICtrl* pUICtrl); - void onPutSetClicked(); - void onPutClearClicked(); - void onResetPutValuesClicked(); - void onQueryVisibleObjectsClicked(); - void onPostClicked(); - void onRegionCross(); - void onInWorldSelectionChange(); - void onGetScrollListSelectionChange(LLUICtrl* pUICtrl); - void onPostScrollListSelectionChange(LLUICtrl* pUICtrl); - void onViewableObjectsScrollListSelectionChange(); - void onDeferredCheckRegionMaterialStatus(LLUUID regionId); - void onDeferredRequestGetMaterials(LLUUID regionId); - void onDeferredRequestPutMaterials(LLUUID regionId, bool pIsDoSet); - - void checkRegionMaterialStatus(); - void checkRegionMaterialStatus(const LLUUID& regionId); - - void requestGetMaterials(); - void requestGetMaterials(const LLUUID& regionId); - - void requestPutMaterials(bool pIsDoSet); - void requestPutMaterials(const LLUUID& regionId, bool pIsDoSet); - - static void onGetMaterials(const LLUUID& region_id, const LLMaterialMgr::material_map_t& materials); - static void onPostMaterial(const LLMaterialID& material_id, const LLMaterialPtr materialp); - - void parseQueryViewableObjects(); - - void setState(EState pState); - inline EState getState() const; - - void refreshObjectEdit(); - void resetObjectEditInputs(); - void clearGetResults(); - void clearPostResults(); - void clearViewableObjectsResults(); - - void setUnparsedQueryData(); - void clearUnparsedQueryData(); - void updateQueryParsingStatus(); - - void updateStatusMessage(); - void updateControls(); - - LLMaterial getMaterial() const; - - LLTextBase* mStatusText; - LLButton* mGetButton; - LLTextBase* mParsingStatusText; - LLScrollListCtrl* mGetNormalMapScrollList; - LLScrollListCtrl* mGetSpecularMapScrollList; - LLScrollListCtrl* mGetOtherDataScrollList; - LLTextureCtrl* mNormalMap; - LLSpinCtrl* mNormalMapOffsetX; - LLSpinCtrl* mNormalMapOffsetY; - LLSpinCtrl* mNormalMapRepeatX; - LLSpinCtrl* mNormalMapRepeatY; - LLSpinCtrl* mNormalMapRotation; - LLTextureCtrl* mSpecularMap; - LLSpinCtrl* mSpecularMapOffsetX; - LLSpinCtrl* mSpecularMapOffsetY; - LLSpinCtrl* mSpecularMapRepeatX; - LLSpinCtrl* mSpecularMapRepeatY; - LLSpinCtrl* mSpecularMapRotation; - LLColorSwatchCtrl* mSpecularColor; - LLSpinCtrl* mSpecularColorAlpha; - LLLineEditor* mSpecularExponent; - LLLineEditor* mEnvironmentExponent; - LLLineEditor* mAlphaMaskCutoff; - LLLineEditor* mDiffuseAlphaMode; - LLButton* mPutSetButton; - LLButton* mPutClearButton; - LLScrollListCtrl* mPutScrollList; - LLButton* mQueryViewableObjectsButton; - LLTextBase* mQueryStatusText; - LLScrollListCtrl* mViewableObjectsScrollList; - LLButton* mPostButton; - LLScrollListCtrl* mPostNormalMapScrollList; - LLScrollListCtrl* mPostSpecularMapScrollList; - LLScrollListCtrl* mPostOtherDataScrollList; - - LLColor4 mDefaultSpecularColor; - - EState mState; - LLColor4 mWarningColor; - LLColor4 mErrorColor; - - boost::signals2::connection mRegionCrossConnection; - boost::signals2::connection mTeleportFailedConnection; - boost::signals2::connection mSelectionUpdateConnection; - - S32 mNextUnparsedQueryDataIndex; -}; - - -LLFloaterDebugMaterials::EState LLFloaterDebugMaterials::getState() const -{ - return mState; -} - -#endif // LL_LLFLOATERDEBUGMATERIALS_H diff --git a/indra/newview/lltexturecache.h b/indra/newview/lltexturecache.h index e3fc957fd2..deaacc4975 100644 --- a/indra/newview/lltexturecache.h +++ b/indra/newview/lltexturecache.h @@ -24,7 +24,7 @@ * $/LicenseInfo$ */ -#ifndef LL_LLTEXTURECACHE_ +#ifndef LL_LLTEXTURECACHE_H #define LL_LLTEXTURECACHE_H #include "lldir.h" diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index d58ee05fb6..feceee5709 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1051,6 +1051,7 @@ void render_hud_attachments() if (LLPipeline::sShowHUDAttachments && !gDisconnected && setup_hud_matrices()) { + LLPipeline::sRenderingHUDs = TRUE; LLCamera hud_cam = *LLViewerCamera::getInstance(); LLVector3 origin = hud_cam.getOrigin(); hud_cam.setOrigin(-1.f,0,0); @@ -1124,6 +1125,7 @@ void render_hud_attachments() gPipeline.toggleRenderDebugFeature((void*) LLPipeline::RENDER_DEBUG_FEATURE_UI); } LLPipeline::sUseOcclusion = use_occlusion; + LLPipeline::sRenderingHUDs = FALSE; } gGL.matrixMode(LLRender::MM_PROJECTION); gGL.popMatrix(); diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index b630b5bbe6..05fc3fe7d1 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -50,7 +50,6 @@ #include "llfloaterbump.h" #include "llfloaterbvhpreview.h" #include "llfloatercamera.h" -#include "llfloaterdebugmaterials.h" #include "llfloaterdeleteenvpreset.h" #include "llfloaterdisplayname.h" #include "llfloatereditdaycycle.h" @@ -256,7 +255,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("pathfinding_characters", "floater_pathfinding_characters.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingCharacters>); LLFloaterReg::add("pathfinding_linksets", "floater_pathfinding_linksets.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingLinksets>); LLFloaterReg::add("pathfinding_console", "floater_pathfinding_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingConsole>); - LLFloaterReg::add("floater_debug_materials", "floater_debug_materials.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterDebugMaterials>); + LLFloaterReg::add("people", "floater_people.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>); LLFloaterReg::add("places", "floater_places.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>); LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreference>); diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp index b04d30db55..0b5e0235ee 100644 --- a/indra/newview/llwlparamset.cpp +++ b/indra/newview/llwlparamset.cpp @@ -33,6 +33,7 @@ #include "llglslshader.h" #include "lluictrlfactory.h" #include "llsliderctrl.h" +#include "pipeline.h" #include <llgl.h> @@ -127,6 +128,13 @@ void LLWLParamSet::update(LLGLSLShader * shader) const } } } + + if (LLPipeline::sRenderDeferred && !LLPipeline::sReflectionRender) + { + shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 2.2); + } else { + shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 1.0); + } } void LLWLParamSet::set(const std::string& paramName, float x) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 24144382dc..07246391e3 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -377,6 +377,7 @@ BOOL LLPipeline::sRenderDeferred = FALSE; BOOL LLPipeline::sMemAllocationThrottled = FALSE; S32 LLPipeline::sVisibleLightCount = 0; F32 LLPipeline::sMinRenderSize = 0.f; +BOOL LLPipeline::sRenderingHUDs; static LLCullResult* sCull = NULL; @@ -396,7 +397,7 @@ void validate_framebuffer_object(); bool addDeferredAttachments(LLRenderTarget& target) { - return target.addColorAttachment(GL_RGBA) && //specular + return target.addColorAttachment(GL_SRGB_ALPHA) && //specular target.addColorAttachment(GL_RGB10_A2); //normal+z } @@ -898,11 +899,11 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) BOOL ssao = RenderDeferredSSAO; //allocate deferred rendering color buffers - if (!mDeferredScreen.allocate(resX, resY, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; + if (!mDeferredScreen.allocate(resX, resY, GL_SRGB8_ALPHA8, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; if (!mDeferredDepth.allocate(resX, resY, 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; if (!addDeferredAttachments(mDeferredScreen)) return false; - if (!mScreen.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; + if (!mScreen.allocate(resX, resY, GL_RGBA12, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; if (samples > 0) { if (!mFXAABuffer.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_TEXTURE, FALSE, samples)) return false; @@ -1195,7 +1196,7 @@ void LLPipeline::createGLBuffers() for (U32 i = 0; i < 3; i++) { - mGlow[i].allocate(512,glow_res,GL_RGBA,FALSE,FALSE); + mGlow[i].allocate(512,glow_res,sRenderDeferred ? GL_RGB10_A2 : GL_RGB10_A2,FALSE,FALSE); } allocateScreenBuffer(resX,resY); @@ -3602,8 +3603,8 @@ void LLPipeline::postSort(LLCamera& camera) for (LLCullResult::sg_iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i) { LLSpatialGroup* group = *i; - if (sUseOcclusion && - group->isOcclusionState(LLSpatialGroup::OCCLUDED) || + if ((sUseOcclusion && + group->isOcclusionState(LLSpatialGroup::OCCLUDED)) || (RenderAutoHideSurfaceAreaLimit > 0.f && group->mSurfaceArea > RenderAutoHideSurfaceAreaLimit*llmax(group->mObjectBoxSize, 10.f))) { @@ -5034,8 +5035,8 @@ void LLPipeline::renderDebug() LLSpatialPartition* part = region->getSpatialPartition(i); if (part) { - if ( hud_only && (part->mDrawableType == RENDER_TYPE_HUD || part->mDrawableType == RENDER_TYPE_HUD_PARTICLES) || - !hud_only && hasRenderType(part->mDrawableType) ) + if ( (hud_only && (part->mDrawableType == RENDER_TYPE_HUD || part->mDrawableType == RENDER_TYPE_HUD_PARTICLES)) || + (!hud_only && hasRenderType(part->mDrawableType)) ) { part->renderDebug(); } @@ -7382,6 +7383,13 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) mScreen.bindTexture(0, channel); gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); } + + if (!LLViewerCamera::getInstance()->cameraUnderWater()) + { + shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 2.2); + } else { + shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 1.0); + } shader->uniform1f(LLShaderMgr::DOF_MAX_COF, CameraMaxCoF); shader->uniform1f(LLShaderMgr::DOF_RES_SCALE, CameraDoFResScale); @@ -7423,6 +7431,13 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) { mScreen.bindTexture(0, channel); } + + if (!LLViewerCamera::getInstance()->cameraUnderWater()) + { + shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 2.2); + } else { + shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 1.0); + } gGL.begin(LLRender::TRIANGLE_STRIP); gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); @@ -7843,6 +7858,22 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n } } +LLColor3 pow3f(LLColor3 v, F32 f) +{ + v.mV[0] = powf(v.mV[0], f); + v.mV[1] = powf(v.mV[1], f); + v.mV[2] = powf(v.mV[2], f); + return v; +} + +LLVector4 pow4fsrgb(LLVector4 v, F32 f) +{ + v.mV[0] = powf(v.mV[0], f); + v.mV[1] = powf(v.mV[1], f); + v.mV[2] = powf(v.mV[2], f); + return v; +} + static LLFastTimer::DeclareTimer FTM_GI_TRACE("Trace"); static LLFastTimer::DeclareTimer FTM_GI_GATHER("Gather"); static LLFastTimer::DeclareTimer FTM_SUN_SHADOW("Shadow Map"); @@ -8178,7 +8209,7 @@ void LLPipeline::renderDeferredLighting() LLFastTimer ftm(FTM_LOCAL_LIGHTS); gDeferredLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, c); gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s); - gDeferredLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV); + gDeferredLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, pow3f(col, 2.2f).mV); gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f); gGL.syncMatrices(); @@ -8234,7 +8265,7 @@ void LLPipeline::renderDeferredLighting() gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, c); gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s); - gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV); + gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, pow3f(col, 2.2f).mV); gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f); gGL.syncMatrices(); @@ -8281,7 +8312,7 @@ void LLPipeline::renderDeferredLighting() light_colors.pop_front(); far_z = llmin(light[count].mV[2]-sqrtf(light[count].mV[3]), far_z); - + col[count] = pow4fsrgb(col[count], 2.2f); count++; if (count == max_count || fullscreen_lights.empty()) { @@ -8325,7 +8356,7 @@ void LLPipeline::renderDeferredLighting() gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v); gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s); - gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV); + gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, pow3f(col, 2.2f).mV); gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f); mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); } diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 36abeca295..e264081910 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -554,7 +554,8 @@ public: static BOOL sRenderDeferred; static BOOL sMemAllocationThrottled; static S32 sVisibleLightCount; - static F32 sMinRenderSize; + static F32 sMinRenderSize; + static BOOL sRenderingHUDs; //screen texture U32 mScreenWidth; diff --git a/indra/newview/skins/default/xui/da/menu_viewer.xml b/indra/newview/skins/default/xui/da/menu_viewer.xml index d695cd1f89..f2ed7c2e64 100644 --- a/indra/newview/skins/default/xui/da/menu_viewer.xml +++ b/indra/newview/skins/default/xui/da/menu_viewer.xml @@ -245,7 +245,7 @@ <menu label="Gengivelse" name="Rendering"> <menu_item_check label="Akser" name="Axes"/> <menu_item_check label="Wireframe" name="Wireframe"/> - <menu_item_check label="Lys og skygger" name="Lighting and Shadows"/> + <menu_item_check label="Lys og skygger" name="Advanced Lighting Model"/> <menu_item_check label="Skygger fra sol/måne/andre lyskilder" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO og skygge udjævning" name="SSAO and Shadow Smoothing"/> <menu_item_check label="Globalt lys (eksperimentiel)" name="Global Illumination"/> diff --git a/indra/newview/skins/default/xui/de/menu_viewer.xml b/indra/newview/skins/default/xui/de/menu_viewer.xml index 845df1f050..8277174cda 100644 --- a/indra/newview/skins/default/xui/de/menu_viewer.xml +++ b/indra/newview/skins/default/xui/de/menu_viewer.xml @@ -307,7 +307,7 @@ <menu_item_call label="Texturinfo für ausgewähltes Objekt" name="Selected Texture Info Basis"/> <menu_item_check label="Wireframe" name="Wireframe"/> <menu_item_check label="Objekt-Objekt Okklusion" name="Object-Object Occlusion"/> - <menu_item_check label="Licht und Schatten" name="Lighting and Shadows"/> + <menu_item_check label="Licht und Schatten" name="Advanced Lighting Model"/> <menu_item_check label="Schatten von Sonne-/Mond-Projektoren" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO und Schattenglättung" name="SSAO and Shadow Smoothing"/> <menu_item_check label="Fehler in GL beseitigen" name="Debug GL"/> diff --git a/indra/newview/skins/default/xui/en/floater_debug_materials.xml b/indra/newview/skins/default/xui/en/floater_debug_materials.xml deleted file mode 100644 index 3a450fdeff..0000000000 --- a/indra/newview/skins/default/xui/en/floater_debug_materials.xml +++ /dev/null @@ -1,995 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<floater - positioning="cascading" - can_tear_off="false" - can_resize="true" - height="770" - width="1040" - min_height="795" - min_width="1040" - layout="topleft" - name="floater_debug_materials" - reuse_instance="true" - save_rect="false" - single_instance="true" - title="Debug materials"> - <floater.string name="status_no_region">No current region available.</floater.string> - <floater.string name="status_capabilities_loading">Region capabilities are loading.</floater.string> - <floater.string name="status_ready">Materials are enabled for this region.</floater.string> - <floater.string name="status_request_started">Request sent.</floater.string> - <floater.string name="status_request_completed">Request received.</floater.string> - <floater.string name="status_not_enabled">Materials are not enabled for this region.</floater.string> - <floater.string name="status_error">An error occurred during the request.</floater.string> - <floater.string name="loading_status_in_progress">Processing [NUM_PROCESSED] out of [NUM_TOTAL]</floater.string> - <floater.string name="loading_status_done">Complete</floater.string> - <floater.string name="querying_status_in_progress">Processing [NUM_PROCESSED] out of [NUM_TOTAL]</floater.string> - <floater.string name="querying_status_done">Complete</floater.string> - <panel - border="false" - bevel_style="none" - follows="left|top" - layout="topleft" - left="12" - top_pad="10" - height="61" - width="214"> - <text - height="13" - word_wrap="true" - use_ellipses="false" - type="string" - text_color="LabelTextColor" - length="1" - layout="topleft" - left="0" - top_pad="0" - width="214"> - Status - </text> - <text - height="40" - word_wrap="true" - use_ellipses="false" - type="string" - text_color="MaterialGoodColor" - length="1" - follows="left|top" - layout="topleft" - left="0" - name="material_status" - top_pad="8" - width="214"> - </text> - </panel> - <tab_container - follows="left|top|right" - layout="topleft" - tab_position="top" - left="10" - top_pad="10" - height="670" - width="1020"> - <panel - border="true" - bevel_style="none" - follows="left|top|right" - layout="topleft" - label="Current region" - height="641" - top_pad="10" - width="1020"> - <panel - border="false" - bevel_style="none" - follows="left|top|right" - layout="topleft" - height="479" - top_pad="10" - width="1020"> - <button - follows="left|top" - height="22" - label="Get" - layout="topleft" - name="get_button" - top_pad="0" - width="214"/> - <text - height="13" - word_wrap="true" - use_ellipses="false" - type="string" - text_color="LabelTextColor" - length="1" - follows="left|top" - layout="topleft" - left="2" - top_pad="8" - width="150"> - Loading Status - </text> - <text - height="13" - word_wrap="true" - use_ellipses="false" - type="string" - text_color="MaterialGoodColor" - length="1" - follows="left|top" - layout="topleft" - left_pad="0" - name="loading_status" - top_pad="-13" - width="400"> - </text> - <scroll_list - column_padding="0" - draw_heading="true" - follows="left|top|right" - height="135" - layout="topleft" - left="0" - top_pad="10" - tab_stop="false" - multi_select="false" - name="get_other_data_scroll_list" - width="775"> - <scroll_list.columns - label="Material ID" - name="id" - dynamic_width="true" /> - <scroll_list.columns - label="Specular Color" - name="specular_color" - width="120" /> - <scroll_list.columns - label="Specular Exponent" - name="specular_exponent" - width="112" /> - <scroll_list.columns - label="Env Intensity" - name="env_intensity" - width="80" /> - <scroll_list.columns - label="Alpha Mask Cutoff" - name="alpha_mask_cutoff" - width="110" /> - <scroll_list.columns - label="Diffuse Alpha Mode" - name="diffuse_alpha_mode" - width="118" /> - </scroll_list> - <scroll_list - column_padding="0" - draw_heading="true" - follows="left|top|right" - height="135" - layout="topleft" - top_pad="10" - tab_stop="false" - multi_select="false" - name="get_specular_map_scroll_list" - width="1020"> - <scroll_list.columns - label="Material ID" - name="id" - dynamic_width="true" /> - <scroll_list.columns - label="Specular Map" - name="specular_map_list_map" - width="225" /> - <scroll_list.columns - label="Offset X" - name="specular_map_list_offset_x" - width="112" /> - <scroll_list.columns - label="Offset Y" - name="specular_map_list_offset_y" - width="112" /> - <scroll_list.columns - label="Repeat X" - name="specular_map_list_repeat_x" - width="112" /> - <scroll_list.columns - label="Repeat Y" - name="specular_map_list_repeat_y" - width="112" /> - <scroll_list.columns - label="Rotation" - name="specular_map_list_rotation" - width="112" /> - </scroll_list> - <scroll_list - column_padding="0" - draw_heading="true" - follows="left|top|right" - height="135" - layout="topleft" - top_pad="10" - tab_stop="false" - multi_select="false" - name="get_normal_map_scroll_list" - width="1020"> - <scroll_list.columns - label="Material ID" - name="id" - dynamic_width="true" /> - <scroll_list.columns - label="Normal Map" - name="normal_map_list_map" - width="225" /> - <scroll_list.columns - label="Offset X" - name="normal_map_list_offset_x" - width="112" /> - <scroll_list.columns - label="Offset Y" - name="normal_map_list_offset_y" - width="112" /> - <scroll_list.columns - label="Repeat X" - name="normal_map_list_repeat_x" - width="112" /> - <scroll_list.columns - label="Repeat Y" - name="normal_map_list_repeat_y" - width="112" /> - <scroll_list.columns - label="Rotation" - name="normal_map_list_rotation" - width="112" /> - </scroll_list> - </panel> - </panel> - <panel - border="true" - bevel_style="none" - follows="left|top|right" - layout="topleft" - label="Object editing" - height="641" - top_pad="10" - width="1010"> - <panel - border="false" - bevel_style="none" - follows="left|top|right" - layout="topleft" - left="2" - top_pad="10" - height="420" - width="810"> - <panel - border="false" - bevel_style="none" - follows="left|top|right" - layout="topleft" - height="265" - top_pad="0" - width="810"> - <panel - border="false" - bevel_style="none" - follows="left|top|right" - layout="topleft" - height="226" - top_pad="0" - width="263"> - <text - height="13" - word_wrap="false" - use_ellipses="false" - type="string" - text_color="LabelTextColor" - length="1" - follows="left|top" - layout="topleft" - left="0" - top_pad="38" - width="160"> - Normal Map - </text> - <texture_picker - allow_no_texture="true" - can_apply_immediately="true" - default_image_name="Default" - follows="left|top" - left_pad="0" - top_pad="-50" - label_width="0" - height="100" - width="100" - mouse_opaque="true" - name="normal_map" - tool_tip="Click to open texture picker" /> - <spinner - allow_text_entry="true" - follows="left|top" - height="20" - initial_value="0" - increment="0.1" - decimal_digits="4" - label_width="160" - layout="topleft" - left_pad="-260" - label="Normal Map Offset X" - max_val="1.0" - min_val="-1.0" - name="normal_map_offset_x" - width="240" /> - <spinner - allow_text_entry="true" - follows="left|top" - height="20" - initial_value="0" - increment="0.1" - decimal_digits="4" - label_width="160" - layout="topleft" - left_pad="-240" - label="Normal Map Offset Y" - max_val="1.0" - min_val="-1.0" - name="normal_map_offset_y" - top_pad="10" - width="240" /> - <spinner - allow_text_entry="true" - follows="left|top" - height="20" - initial_value="0" - increment="0.1" - decimal_digits="4" - label_width="160" - layout="topleft" - left_pad="-240" - label="Normal Map Repeat X" - max_val="64" - min_val="0.0" - name="normal_map_repeat_x" - top_pad="10" - width="240" /> - <spinner - allow_text_entry="true" - follows="left|top" - height="20" - initial_value="0" - increment="0.1" - decimal_digits="4" - label_width="160" - layout="topleft" - left_pad="-240" - max_val="64" - min_val="0.0" - label="Normal Map Repeat Y" - name="normal_map_repeat_y" - top_pad="10" - width="240" /> - <spinner - allow_text_entry="true" - follows="left|top" - height="20" - initial_value="0" - increment="1" - decimal_digits="4" - label_width="160" - layout="topleft" - left_pad="-240" - label="Normal Map Rotation" - max_val="9999" - min_val="-9999" - name="normal_map_rotation" - top_pad="10" - width="240" /> - </panel> - <panel - border="false" - bevel_style="none" - follows="left|top|right" - layout="topleft" - height="226" - top_pad="-226" - left_pad="20" - width="263"> - <text - height="13" - word_wrap="false" - use_ellipses="false" - type="string" - text_color="LabelTextColor" - length="1" - follows="left|top" - layout="topleft" - left="0" - top_pad="38" - width="160"> - Specular Map - </text> - <texture_picker - allow_no_texture="true" - can_apply_immediately="true" - default_image_name="Default" - follows="left|top" - left_pad="0" - top_pad="-50" - label_width="0" - height="100" - width="100" - mouse_opaque="true" - name="specular_map" - tool_tip="Click to open texture picker" /> - <spinner - allow_text_entry="true" - follows="left|top" - height="20" - initial_value="0" - increment="0.1" - decimal_digits="4" - label_width="160" - layout="topleft" - left_pad="-260" - label="Specular Map Offset X" - max_val="1.0" - min_val="-1.0" - name="specular_map_offset_x" - width="240" /> - <spinner - allow_text_entry="true" - follows="left|top" - height="20" - initial_value="0" - increment="0.1" - decimal_digits="4" - label_width="160" - layout="topleft" - left_pad="-240" - label="Specular Map Offset Y" - max_val="1.0" - min_val="-1.0" - name="specular_map_offset_y" - top_pad="10" - width="240" /> - <spinner - allow_text_entry="true" - follows="left|top" - height="20" - initial_value="0" - increment="0.1" - decimal_digits="4" - label_width="160" - layout="topleft" - left_pad="-240" - label="Specular Map Repeat X" - max_val="64" - min_val="0.0" - name="specular_map_repeat_x" - top_pad="10" - width="240" /> - <spinner - allow_text_entry="true" - follows="left|top" - height="20" - initial_value="0" - increment="0.1" - decimal_digits="4" - label_width="160" - layout="topleft" - left_pad="-240" - label="Specular Map Repeat Y" - max_val="64" - min_val="0.0" - name="specular_map_repeat_y" - top_pad="10" - width="240" /> - <spinner - allow_text_entry="true" - follows="left|top" - height="20" - initial_value="0" - increment="1" - decimal_digits="4" - label_width="160" - layout="topleft" - left_pad="-240" - label="Specular Map Rotation" - max_val="9999" - min_val="-9999" - name="specular_map_rotation" - top_pad="10" - width="240" /> - </panel> - <panel - border="false" - bevel_style="none" - follows="left|top|right" - layout="topleft" - height="162" - top_pad="-226" - left_pad="20" - width="243"> - <text - height="13" - word_wrap="false" - use_ellipses="false" - type="string" - text_color="LabelTextColor" - length="1" - follows="left|top" - layout="topleft" - left="0" - top_pad="10" - width="160"> - Specular Color - </text> - <color_swatch - can_apply_immediately="true" - color="1 1 1 1" - follows="left|top" - height="30" - layout="topleft" - label_height="0" - label_width="0" - left_pad="0" - top_pad="-22" - name="specular_color" - tool_tip="Click to open color picker" - width="40" /> - <spinner - follows="left|top" - height="20" - initial_value="255" - max_val="255" - min_val="0" - increment="1" - decimal_digits="0" - allow_text_entry="true" - layout="topleft" - label_width="160" - left="0" - top_pad="10" - label="Specular Color Alpha" - name="specular_color_alpha" - width="240" /> - <text - height="13" - word_wrap="false" - use_ellipses="false" - type="string" - text_color="LabelTextColor" - length="1" - follows="left|top" - layout="topleft" - left_pad="-240" - top_pad="13" - width="160"> - Specular Exponent - </text> - <line_editor - border_style="line" - border_thickness="1" - default_text="0" - follows="left|top" - height="20" - layout="topleft" - left_pad="0" - top_pad="-18" - max_length_chars="255" - name="specular_exponent" - width="80" /> - <text - height="13" - word_wrap="false" - use_ellipses="false" - type="string" - text_color="LabelTextColor" - length="1" - follows="left|top" - layout="topleft" - left_pad="-240" - top_pad="10" - width="160"> - Environment Exponent - </text> - <line_editor - border_style="line" - border_thickness="1" - default_text="0" - follows="left|top" - height="20" - layout="topleft" - left_pad="0" - top_pad="-18" - max_length_chars="255" - name="environment_exponent" - width="80" /> - <text - height="13" - word_wrap="false" - use_ellipses="false" - type="string" - text_color="LabelTextColor" - length="1" - follows="left|top" - layout="topleft" - left_pad="-240" - top_pad="10" - width="160"> - Alpha Mask Cuttoff - </text> - <line_editor - border_style="line" - border_thickness="1" - default_text="0" - follows="left|top" - height="20" - layout="topleft" - left_pad="0" - top_pad="-18" - max_length_chars="255" - name="alpha_mask_cutoff" - width="80" /> - <text - height="13" - word_wrap="false" - use_ellipses="false" - type="string" - text_color="LabelTextColor" - length="1" - follows="left|top" - layout="topleft" - left_pad="-240" - top_pad="10" - width="160"> - Diffuse Alpha Mode - </text> - <line_editor - border_style="line" - border_thickness="1" - default_text="0" - follows="left|top" - height="20" - layout="topleft" - left_pad="0" - top_pad="-18" - max_length_chars="255" - name="diffuse_alpha_mode" - width="80" /> - </panel> - <panel - border="false" - bevel_style="none" - follows="left|top|right" - layout="topleft" - height="22" - left="0" - top_pad="80" - width="810"> - <button - follows="left|top" - height="22" - label="Set Face Data" - layout="topleft" - name="put_set_button" - left="0" - top="0" - width="214"/> - <button - follows="left|top" - height="22" - label="Clear Face Data" - layout="topleft" - name="put_clear_button" - left_pad="20" - width="214"/> - <button - follows="left|top" - height="22" - label="Reset Input Values" - layout="topleft" - name="reset_put_values_button" - left_pad="146" - width="214"/> - </panel> - </panel> - <view_border - bevel_style="none" - follows="left|top" - height="0" - layout="topleft" - name="horiz_separator" - top_pad="10" - left="0" - width="810"/> - <panel - border="false" - bevel_style="none" - follows="left|top|right" - layout="topleft" - height="125" - top_pad="20" - width="400"> - <text - height="13" - word_wrap="false" - use_ellipses="false" - type="string" - text_color="LabelTextColor" - length="1" - follows="left|top" - layout="topleft" - left="0" - top_pad="0" - width="160"> - Active selection - </text> - <scroll_list - column_padding="0" - draw_heading="true" - follows="left|top|right" - height="300" - layout="topleft" - left="0" - top_pad="10" - tab_stop="false" - multi_select="true" - name="put_scroll_list" - width="600"> - <scroll_list.columns - label="Object ID" - name="object_id" - width="225" /> - <scroll_list.columns - label="Face Index" - name="face_index" - width="70" /> - <scroll_list.columns - label="MaterialID" - name="material_id" - dynamic_width="true" /> - </scroll_list> - </panel> - </panel> - </panel> - <panel - border="true" - bevel_style="none" - follows="left|top|right" - layout="topleft" - label="Viewable objects" - height="641" - top_pad="10" - width="1020"> - <panel - border="false" - bevel_style="none" - follows="left|top|right" - layout="topleft" - height="641" - top_pad="0" - width="1020"> - <panel - border="false" - bevel_style="none" - follows="left|top|right" - layout="topleft" - left="0" - top_pad="10" - height="153" - width="835"> - <button - follows="left|top" - height="22" - label="Query Viewable Objects" - layout="topleft" - name="query_viewable_objects_button" - top_pad="0" - width="214"/> - <text - height="13" - word_wrap="true" - use_ellipses="false" - type="string" - text_color="LabelTextColor" - length="1" - follows="left|top" - layout="topleft" - left="2" - top_pad="8" - width="150"> - Loading Status - </text> - <text - height="13" - word_wrap="true" - use_ellipses="false" - type="string" - text_color="MaterialGoodColor" - length="1" - follows="left|top" - layout="topleft" - left_pad="0" - name="query_status" - top_pad="-13" - width="400"> - </text> - <scroll_list - column_padding="0" - draw_heading="true" - follows="left|top|right" - height="100" - layout="topleft" - top_pad="10" - left="0" - tab_stop="false" - multi_select="true" - name="viewable_objects_scroll_list" - width="835"> - <scroll_list.columns - label="Object ID" - name="object_id" - width="225" /> - <scroll_list.columns - label="Region" - name="region" - width="225" /> - <scroll_list.columns - label="Local ID" - name="local_id" - width="70" /> - <scroll_list.columns - label="Face" - name="face_index" - width="70" /> - <scroll_list.columns - label="Material ID" - name="material_id" - dynamic_width="true" /> - </scroll_list> - </panel> - <view_border - bevel_style="none" - follows="left|right|top" - height="0" - layout="topleft" - name="horiz_separator" - top_pad="10" - left="0" - width="1020"/> - <panel - border="false" - bevel_style="none" - follows="left|top|right" - layout="topleft" - height="457" - top_pad="10" - width="1020"> - <button - follows="left|top" - height="22" - label="Post Material ID" - layout="topleft" - name="post_button" - top_pad="0" - width="214"/> - <scroll_list - column_padding="0" - draw_heading="true" - follows="left|top|right" - height="135" - layout="topleft" - top_pad="10" - left="0" - tab_stop="false" - multi_select="false" - name="post_other_data_scroll_list" - width="775"> - <scroll_list.columns - label="Material ID" - name="id" - dynamic_width="true" /> - <scroll_list.columns - label="Specular Color" - name="specular_color" - width="120" /> - <scroll_list.columns - label="Specular Exponent" - name="specular_exponent" - width="112" /> - <scroll_list.columns - label="Env Intensity" - name="env_intensity" - width="80" /> - <scroll_list.columns - label="Alpha Mask Cutoff" - name="alpha_mask_cutoff" - width="110" /> - <scroll_list.columns - label="Diffuse Alpha Mode" - name="diffuse_alpha_mode" - width="118" /> - </scroll_list> - <scroll_list - column_padding="0" - draw_heading="true" - follows="left|top|right" - height="135" - layout="topleft" - top_pad="10" - tab_stop="false" - multi_select="false" - name="post_specular_map_scroll_list" - width="1020"> - <scroll_list.columns - label="Material ID" - name="id" - dynamic_width="true" /> - <scroll_list.columns - label="Specular Map" - name="specular_map_list_map" - width="225" /> - <scroll_list.columns - label="Offset X" - name="specular_map_list_offset_x" - width="112" /> - <scroll_list.columns - label="Offset Y" - name="specular_map_list_offset_y" - width="112" /> - <scroll_list.columns - label="Repeat X" - name="specular_map_list_repeat_x" - width="112" /> - <scroll_list.columns - label="Repeat Y" - name="specular_map_list_repeat_y" - width="112" /> - <scroll_list.columns - label="Rotation" - name="specular_map_list_rotation" - width="112" /> - </scroll_list> - <scroll_list - column_padding="0" - draw_heading="true" - follows="left|top|right" - height="135" - layout="topleft" - top_pad="10" - tab_stop="false" - multi_select="false" - name="post_normal_map_scroll_list" - width="1020"> - <scroll_list.columns - label="Material ID" - name="id" - dynamic_width="true" /> - <scroll_list.columns - label="Normal Map" - name="normal_map_list_map" - width="225" /> - <scroll_list.columns - label="Offset X" - name="normal_map_list_offset_x" - width="112" /> - <scroll_list.columns - label="Offset Y" - name="normal_map_list_offset_y" - width="112" /> - <scroll_list.columns - label="Repeat X" - name="normal_map_list_repeat_x" - width="112" /> - <scroll_list.columns - label="Repeat Y" - name="normal_map_list_repeat_y" - width="112" /> - <scroll_list.columns - label="Rotation" - name="normal_map_list_rotation" - width="112" /> - </scroll_list> - </panel> - </panel> - </panel> - </tab_container> -</floater> diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 721a1818dd..7e21013cac 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -2584,8 +2584,8 @@ <menu_item_separator /> <menu_item_check - label="Lighting and Shadows" - name="Lighting and Shadows"> + label="Advanced Lighting Model" + name="Advanced Lighting Model"> <menu_item_check.on_check function="CheckControl" parameter="RenderDeferred" /> @@ -2622,16 +2622,6 @@ <menu_item_separator/> - <menu_item_call - label="Debug materials ..." - name="DebugMaterialsMenu"> - <menu_item_call.on_click - function="Floater.ToggleOrBringToFront" - parameter="floater_debug_materials" /> - </menu_item_call> - - <menu_item_separator /> - <menu_item_check label="Debug GL" name="Debug GL"> diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index 849f3ef73d..e249d51d91 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -262,7 +262,7 @@ control_name="RenderDeferred" height="16" initial_value="true" - label="Lighting and Shadows" + label="Advance Lighting Model" layout="topleft" left_delta="0" name="UseLightShaders" diff --git a/indra/newview/skins/default/xui/es/menu_viewer.xml b/indra/newview/skins/default/xui/es/menu_viewer.xml index d80150ef6d..9e0ac5115f 100644 --- a/indra/newview/skins/default/xui/es/menu_viewer.xml +++ b/indra/newview/skins/default/xui/es/menu_viewer.xml @@ -285,7 +285,7 @@ <menu label="Rendering" name="Rendering"> <menu_item_check label="Axes" name="Axes"/> <menu_item_check label="Wireframe" name="Wireframe"/> - <menu_item_check label="Luces y sombras" name="Lighting and Shadows"/> + <menu_item_check label="Luces y sombras" name="Advanced Lighting Model"/> <menu_item_check label="Sombras del sol/la luna/proyectores" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO y sombras suavizadas" name="SSAO and Shadow Smoothing"/> <menu_item_check label="Capas alfa automáticas (deferidas)" name="Automatic Alpha Masks (deferred)"/> diff --git a/indra/newview/skins/default/xui/fr/menu_viewer.xml b/indra/newview/skins/default/xui/fr/menu_viewer.xml index 85020afe25..24bd6a2a95 100644 --- a/indra/newview/skins/default/xui/fr/menu_viewer.xml +++ b/indra/newview/skins/default/xui/fr/menu_viewer.xml @@ -307,7 +307,7 @@ <menu_item_call label="Base des infos de la texture sélectionnée" name="Selected Texture Info Basis"/> <menu_item_check label="Filaire" name="Wireframe"/> <menu_item_check label="Occlusion objet-objet" name="Object-Object Occlusion"/> - <menu_item_check label="Éclairage et ombres" name="Lighting and Shadows"/> + <menu_item_check label="Éclairage et ombres" name="Advanced Lighting Model"/> <menu_item_check label="Ombres du soleil/de la lune/des projecteurs" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO et lissage des ombres" name="SSAO and Shadow Smoothing"/> <menu_item_check label="Débogage GL" name="Debug GL"/> diff --git a/indra/newview/skins/default/xui/it/menu_viewer.xml b/indra/newview/skins/default/xui/it/menu_viewer.xml index 547c5a9b73..cdfa97bb3c 100644 --- a/indra/newview/skins/default/xui/it/menu_viewer.xml +++ b/indra/newview/skins/default/xui/it/menu_viewer.xml @@ -286,7 +286,7 @@ <menu label="Rendering" name="Rendering"> <menu_item_check label="Assi" name="Axes"/> <menu_item_check label="Wireframe" name="Wireframe"/> - <menu_item_check label="Luci e ombre" name="Lighting and Shadows"/> + <menu_item_check label="Luci e ombre" name="Advanced Lighting Model"/> <menu_item_check label="Ombra dal sole, dalla luna e dai proiettori" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO e ombre fluide" name="SSAO and Shadow Smoothing"/> <menu_item_check label="Maschera alfa automatica (differita)" name="Automatic Alpha Masks (deferred)"/> diff --git a/indra/newview/skins/default/xui/ja/menu_viewer.xml b/indra/newview/skins/default/xui/ja/menu_viewer.xml index e60e6781c6..74859076c2 100644 --- a/indra/newview/skins/default/xui/ja/menu_viewer.xml +++ b/indra/newview/skins/default/xui/ja/menu_viewer.xml @@ -307,7 +307,7 @@ <menu_item_call label="選択したテクスチャ情報基底" name="Selected Texture Info Basis"/> <menu_item_check label="ワイヤーフレーム" name="Wireframe"/> <menu_item_check label="オブジェクト間オクルージョン" name="Object-Object Occlusion"/> - <menu_item_check label="光と影" name="Lighting and Shadows"/> + <menu_item_check label="光と影" name="Advanced Lighting Model"/> <menu_item_check label="太陽・月・プロジェクタからの影" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO と影の平滑化" name="SSAO and Shadow Smoothing"/> <menu_item_check label="GL デバッグ" name="Debug GL"/> diff --git a/indra/newview/skins/default/xui/pl/menu_viewer.xml b/indra/newview/skins/default/xui/pl/menu_viewer.xml index 24c961fa26..e1725fc308 100644 --- a/indra/newview/skins/default/xui/pl/menu_viewer.xml +++ b/indra/newview/skins/default/xui/pl/menu_viewer.xml @@ -236,7 +236,7 @@ <menu label="Renderowanie" name="Rendering"> <menu_item_check label="Osie" name="Axes"/> <menu_item_check label="Tryb obrazu szkieletowego" name="Wireframe"/> - <menu_item_check label="Oświetlenie i cienie" name="Lighting and Shadows"/> + <menu_item_check label="Oświetlenie i cienie" name="Advanced Lighting Model"/> <menu_item_check label="Cienie Słońca/Księżyca/Projektory" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO and wygładzanie cienia" name="SSAO and Shadow Smoothing"/> <menu_item_check label="Globalne oświetlenie (eksperymentalne)" name="Global Illumination"/> diff --git a/indra/newview/skins/default/xui/pt/menu_viewer.xml b/indra/newview/skins/default/xui/pt/menu_viewer.xml index ca378c1b58..e8baff5af2 100644 --- a/indra/newview/skins/default/xui/pt/menu_viewer.xml +++ b/indra/newview/skins/default/xui/pt/menu_viewer.xml @@ -286,7 +286,7 @@ <menu label="Rendering" name="Rendering"> <menu_item_check label="Axes" name="Axes"/> <menu_item_check label="Wireframe" name="Wireframe"/> - <menu_item_check label="Iluminação e sombras" name="Lighting and Shadows"/> + <menu_item_check label="Iluminação e sombras" name="Advanced Lighting Model"/> <menu_item_check label="Sombras da projeção do sol/lua" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO e sombra suave" name="SSAO and Shadow Smoothing"/> <menu_item_check label="Máscaras alpha automáticas (adiadas)" name="Automatic Alpha Masks (deferred)"/> diff --git a/indra/newview/skins/default/xui/ru/menu_viewer.xml b/indra/newview/skins/default/xui/ru/menu_viewer.xml index d9425937c3..c292b8a287 100644 --- a/indra/newview/skins/default/xui/ru/menu_viewer.xml +++ b/indra/newview/skins/default/xui/ru/menu_viewer.xml @@ -305,7 +305,7 @@ <menu_item_call label="Выбранная текстура в основе" name="Selected Texture Info Basis"/> <menu_item_check label="Каркас" name="Wireframe"/> <menu_item_check label="Смыкание объектов" name="Object-Object Occlusion"/> - <menu_item_check label="Освещение и тени" name="Lighting and Shadows"/> + <menu_item_check label="Освещение и тени" name="Advanced Lighting Model"/> <menu_item_check label="Тени от солнца, луны и прожекторов" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO и сглаживание теней" name="SSAO and Shadow Smoothing"/> <menu_item_check label="Отладка GL" name="Debug GL"/> diff --git a/indra/newview/skins/default/xui/tr/menu_viewer.xml b/indra/newview/skins/default/xui/tr/menu_viewer.xml index 7a7faf6ac4..28f28db6d2 100644 --- a/indra/newview/skins/default/xui/tr/menu_viewer.xml +++ b/indra/newview/skins/default/xui/tr/menu_viewer.xml @@ -305,7 +305,7 @@ <menu_item_call label="Seçilen Doku Bilgi Temeli" name="Selected Texture Info Basis"/> <menu_item_check label="Telkafes" name="Wireframe"/> <menu_item_check label="Görünen Nesneler İçin Gölgeleme" name="Object-Object Occlusion"/> - <menu_item_check label="Işıklandırma ve Gölgeler" name="Lighting and Shadows"/> + <menu_item_check label="Işıklandırma ve Gölgeler" name="Advanced Lighting Model"/> <menu_item_check label="Güneş/Ay/Projektörlerden Gelen Gölgeler" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO ve Gölge Yumuşatma" name="SSAO and Shadow Smoothing"/> <menu_item_check label="GL Hata Ayıklama" name="Debug GL"/> diff --git a/indra/newview/skins/default/xui/zh/menu_viewer.xml b/indra/newview/skins/default/xui/zh/menu_viewer.xml index ac0e9e7e35..9a95e8c4d6 100644 --- a/indra/newview/skins/default/xui/zh/menu_viewer.xml +++ b/indra/newview/skins/default/xui/zh/menu_viewer.xml @@ -305,7 +305,7 @@ <menu_item_call label="已選取材質資訊基礎" name="Selected Texture Info Basis"/> <menu_item_check label="線框" name="Wireframe"/> <menu_item_check label="物件導向的遮蔽" name="Object-Object Occlusion"/> - <menu_item_check label="光線和陰影" name="Lighting and Shadows"/> + <menu_item_check label="光線和陰影" name="Advanced Lighting Model"/> <menu_item_check label="來自日/月/投影物的陰影" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="屏幕空間環境光遮蔽和陰影平滑技術" name="SSAO and Shadow Smoothing"/> <menu_item_check label="GL 除錯" name="Debug GL"/> |