diff options
Diffstat (limited to 'indra/newview')
4 files changed, 0 insertions, 8 deletions
diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl index 4ec5691a85..770f9a5f4f 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl @@ -26,9 +26,7 @@ vec3 getAdditiveColor(); vec3 getAtmosAttenuation(); -uniform sampler2D cloudMap; uniform vec4 gamma; -uniform vec4 cloud_pos_density1; uniform vec4 lightnorm; uniform vec4 sunlight_color; uniform vec4 ambient; diff --git a/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl b/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl index 9627642b9d..976e5066dc 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl @@ -30,8 +30,6 @@ vec3 getAdditiveColor(); vec3 getAtmosAttenuation(); -uniform sampler2D cloudMap; -uniform vec4 cloud_pos_density1; uniform int no_atmo; vec3 atmosFragTransport(vec3 light, vec3 atten, vec3 additive) { diff --git a/indra/newview/app_settings/shaders/class3/windlight/atmosphericsF.glsl b/indra/newview/app_settings/shaders/class3/windlight/atmosphericsF.glsl index fee1a7f311..c809a41a0f 100644 --- a/indra/newview/app_settings/shaders/class3/windlight/atmosphericsF.glsl +++ b/indra/newview/app_settings/shaders/class3/windlight/atmosphericsF.glsl @@ -26,9 +26,7 @@ vec3 getAdditiveColor(); vec3 getAtmosAttenuation(); -uniform sampler2D cloudMap; uniform vec4 gamma; -uniform vec4 cloud_pos_density1; uniform vec4 lightnorm; uniform vec4 sunlight_color; uniform vec4 ambient; diff --git a/indra/newview/app_settings/shaders/class3/windlight/transportF.glsl b/indra/newview/app_settings/shaders/class3/windlight/transportF.glsl index e8e9c53c38..c2f4c43101 100644 --- a/indra/newview/app_settings/shaders/class3/windlight/transportF.glsl +++ b/indra/newview/app_settings/shaders/class3/windlight/transportF.glsl @@ -30,8 +30,6 @@ vec3 getAdditiveColor(); vec3 getAtmosAttenuation(); -uniform sampler2D cloudMap; -uniform vec4 cloud_pos_density1; uniform int no_atmo; vec3 atmosFragTransport(vec3 light, vec3 atten, vec3 additive) { |