diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llappviewer.cpp | 4 | ||||
-rw-r--r-- | indra/newview/lldrawpoolavatar.cpp | 21 | ||||
-rw-r--r-- | indra/newview/lldrawpoolbump.cpp | 6 | ||||
-rw-r--r-- | indra/newview/llface.cpp | 63 | ||||
-rw-r--r-- | indra/newview/llface.h | 2 | ||||
-rw-r--r-- | indra/newview/llfloaterimagepreview.cpp | 18 | ||||
-rw-r--r-- | indra/newview/llhudicon.cpp | 41 | ||||
-rw-r--r-- | indra/newview/llinventorybridge.cpp | 20 | ||||
-rw-r--r-- | indra/newview/llpanelobject.cpp | 17 | ||||
-rw-r--r-- | indra/newview/llpolymesh.cpp | 34 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 66 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.h | 4 | ||||
-rw-r--r-- | indra/newview/llviewercamera.cpp | 17 | ||||
-rw-r--r-- | indra/newview/llviewerjointmesh.cpp | 169 | ||||
-rw-r--r-- | indra/newview/llviewerjointmesh_sse.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llviewerjointmesh_sse2.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llviewerregion.cpp | 3 | ||||
-rw-r--r-- | indra/newview/llvograss.cpp | 3 | ||||
-rw-r--r-- | indra/newview/llvosurfacepatch.cpp | 74 | ||||
-rw-r--r-- | indra/newview/llvotextbubble.cpp | 33 | ||||
-rw-r--r-- | indra/newview/llvovolume.cpp | 34 |
21 files changed, 338 insertions, 299 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 6de34d9458..600e3294eb 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -79,6 +79,7 @@ #include "llteleporthistory.h" #include "lllocationhistory.h" #include "llfasttimerview.h" +#include "llvector4a.h" #include "llviewermenufile.h" #include "llvoicechannel.h" #include "llvoavatarself.h" @@ -612,6 +613,9 @@ bool LLAppViewer::init() // LLFastTimer::reset(); + // initialize SSE options + LLVector4a::initClass(); + // Need to do this initialization before we do anything else, since anything // that touches files should really go through the lldir API gDirUtilp->initAppDirs("SecondLife"); diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index d1f4be71f5..0fa0e80cb7 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1201,14 +1201,14 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLFace* face, const LLMeshSk if (!buff || buff->getTypeMask() != data_mask || - buff->getRequestedVerts() != vol_face.mVertices.size()) + buff->getRequestedVerts() != vol_face.mNumVertices) { face->setGeomIndex(0); face->setIndicesIndex(0); - face->setSize(vol_face.mVertices.size(), vol_face.mIndices.size()); + face->setSize(vol_face.mNumVertices, vol_face.mNumIndices); face->mVertexBuffer = new LLVertexBuffer(data_mask, 0); - face->mVertexBuffer->allocateBuffer(vol_face.mVertices.size(), vol_face.mIndices.size(), true); + face->mVertexBuffer->allocateBuffer(vol_face.mNumVertices, vol_face.mNumIndices, true); U16 offset = 0; @@ -1546,20 +1546,23 @@ void LLVertexBufferAvatar::setupVertexBuffer(U32 data_mask) const { U8* base = useVBOs() ? NULL : mMappedData; - glVertexPointer(3,GL_FLOAT, mStride, (void*)(base + 0)); - glNormalPointer(GL_FLOAT, mStride, (void*)(base + mOffsets[TYPE_NORMAL])); - glTexCoordPointer(2,GL_FLOAT, mStride, (void*)(base + mOffsets[TYPE_TEXCOORD0])); + glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeOffsets[LLVertexBuffer::TYPE_VERTEX], (void*)(base + 0)); + glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeOffsets[LLVertexBuffer::TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL])); + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeOffsets[LLVertexBuffer::TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0])); - set_vertex_weights(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT], mStride, (F32*)(base + mOffsets[TYPE_WEIGHT])); + set_vertex_weights(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT], + LLVertexBuffer::sTypeOffsets[LLVertexBuffer::TYPE_WEIGHT], (F32*)(base + mOffsets[TYPE_WEIGHT])); if (sShaderLevel >= LLDrawPoolAvatar::SHADER_LEVEL_BUMP) { - set_binormals(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::BINORMAL], mStride, (LLVector3*)(base + mOffsets[TYPE_BINORMAL])); + set_binormals(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::BINORMAL], + LLVertexBuffer::sTypeOffsets[LLVertexBuffer::TYPE_BINORMAL], (LLVector3*)(base + mOffsets[TYPE_BINORMAL])); } if (sShaderLevel >= LLDrawPoolAvatar::SHADER_LEVEL_CLOTH) { - set_vertex_clothing_weights(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_CLOTHING], mStride, (LLVector4*)(base + mOffsets[TYPE_CLOTHWEIGHT])); + set_vertex_clothing_weights(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_CLOTHING], + LLVertexBuffer::sTypeOffsets[LLVertexBuffer::TYPE_CLOTHWEIGHT], (LLVector4*)(base + mOffsets[TYPE_CLOTHWEIGHT])); } } else diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 1fae8e518c..b7092f32a2 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -82,7 +82,7 @@ static S32 bump_channel = -1; // static void LLStandardBumpmap::init() { - LLStandardBumpmap::restoreGL(); + // do nothing } // static @@ -876,6 +876,8 @@ void LLBumpImageList::clear() // these will be re-populated on-demand mBrightnessEntries.clear(); mDarknessEntries.clear(); + + LLStandardBumpmap::clear(); } void LLBumpImageList::shutdown() @@ -892,8 +894,8 @@ void LLBumpImageList::destroyGL() void LLBumpImageList::restoreGL() { - // Images will be recreated as they are needed. LLStandardBumpmap::restoreGL(); + // Images will be recreated as they are needed. } diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 53dc335c16..1571bab7de 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -366,8 +366,14 @@ void LLFace::setDrawable(LLDrawable *drawable) mXform = &drawable->mXform; } -void LLFace::setSize(const S32 num_vertices, const S32 num_indices) +void LLFace::setSize(S32 num_vertices, S32 num_indices, bool align) { + if (align) + { + //allocate vertices in blocks of 4 for alignment + num_vertices = (num_vertices + 0x3) & ~0x3; + } + if (mGeomCount != num_vertices || mIndicesCount != num_indices) { @@ -928,8 +934,8 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, { LLFastTimer t(FTM_FACE_GET_GEOM); const LLVolumeFace &vf = volume.getVolumeFace(f); - S32 num_vertices = (S32)vf.mVertices.size(); - S32 num_indices = LLPipeline::sUseTriStrips ? (S32)vf.mTriStrip.size() : (S32) vf.mIndices.size(); + S32 num_vertices = (S32)vf.mNumVertices; + S32 num_indices = (S32) vf.mNumIndices; if (mVertexBuffer.notNull()) { @@ -1128,19 +1134,9 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (full_rebuild) { mVertexBuffer->getIndexStrider(indicesp, mIndicesIndex); - if (LLPipeline::sUseTriStrips) + for (U32 i = 0; i < (U32) num_indices; i++) { - for (U32 i = 0; i < (U32) num_indices; i++) - { - *indicesp++ = vf.mTriStrip[i] + index_offset; - } - } - else - { - for (U32 i = 0; i < (U32) num_indices; i++) - { - *indicesp++ = vf.mIndices[i] + index_offset; - } + *indicesp++ = vf.mIndices[i] + index_offset; } } @@ -1214,28 +1210,41 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, bool bake_sunlight = !getTextureEntry()->getFullbright() && !mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_NORMAL); + //VECTORIZE THIS for (S32 i = 0; i < num_vertices; i++) { + LLVector3 vf_binormal; + if (vf.mBinormals) + { + vf_binormal.setVec(vf.mBinormals[i].getF32()); + } + + LLVector3 vf_normal; + vf_normal.set(vf.mNormals[i].getF32()); + + LLVector3 vf_position; + vf_position.set(vf.mPositions[i].getF32()); + if (rebuild_tcoord) { - LLVector2 tc = vf.mVertices[i].mTexCoord; + LLVector2 tc(vf.mTexCoords[i]); if (texgen != LLTextureEntry::TEX_GEN_DEFAULT) { - LLVector3 vec = vf.mVertices[i].mPosition; + LLVector3 vec = vf_position; vec.scaleVec(scale); switch (texgen) { case LLTextureEntry::TEX_GEN_PLANAR: - planarProjection(tc, vf.mVertices[i].mNormal, vf.mCenter, vec); + planarProjection(tc, vf_normal, vf.mCenter, vec); break; case LLTextureEntry::TEX_GEN_SPHERICAL: - sphericalProjection(tc, vf.mVertices[i].mNormal, vf.mCenter, vec); + sphericalProjection(tc, vf_normal, vf.mCenter, vec); break; case LLTextureEntry::TEX_GEN_CYLINDRICAL: - cylindricalProjection(tc, vf.mVertices[i].mNormal, vf.mCenter, vec); + cylindricalProjection(tc, vf_normal, vf.mCenter, vec); break; default: break; @@ -1345,10 +1354,10 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (bump_code && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1)) { - LLVector3 tangent = vf.mVertices[i].mBinormal % vf.mVertices[i].mNormal; + LLVector3 tangent = vf_binormal % vf_normal; LLMatrix3 tangent_to_object; - tangent_to_object.setRows(tangent, vf.mVertices[i].mBinormal, vf.mVertices[i].mNormal); + tangent_to_object.setRows(tangent, vf_binormal, vf_normal); LLVector3 binormal = binormal_dir * tangent_to_object; binormal = binormal * mat_normal; @@ -1366,12 +1375,12 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_pos) { - *vertices++ = vf.mVertices[i].mPosition * mat_vert; + *vertices++ = vf_position * mat_vert; } if (rebuild_normal) { - LLVector3 normal = vf.mVertices[i].mNormal * mat_normal; + LLVector3 normal = vf_normal * mat_normal; normal.normVec(); *normals++ = normal; @@ -1379,21 +1388,21 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_binormal) { - LLVector3 binormal = vf.mVertices[i].mBinormal * mat_normal; + LLVector3 binormal = vf_binormal * mat_normal; binormal.normVec(); *binormals++ = binormal; } if (rebuild_weights && vf.mWeights.size() > i) { - *weights++ = vf.mWeights[i]; + (*weights++) = vf.mWeights[i]; } if (rebuild_color) { if (bake_sunlight) { - LLVector3 normal = vf.mVertices[i].mNormal * mat_normal; + LLVector3 normal = vf_normal * mat_normal; normal.normVec(); F32 da = normal * gPipeline.mSunDir; diff --git a/indra/newview/llface.h b/indra/newview/llface.h index f9e9c3e078..48909d7895 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -166,7 +166,7 @@ public: S32 getColors(LLStrider<LLColor4U> &colors); S32 getIndices(LLStrider<U16> &indices); - void setSize(const S32 numVertices, const S32 num_indices = 0); + void setSize(S32 numVertices, S32 num_indices = 0, bool align = false); BOOL genVolumeBBoxes(const LLVolume &volume, S32 f, const LLMatrix4& mat, const LLMatrix3& inv_trans_mat, BOOL global_volume = FALSE); diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp index 159e4b41ca..28fe2a14b7 100644 --- a/indra/newview/llfloaterimagepreview.cpp +++ b/indra/newview/llfloaterimagepreview.cpp @@ -864,8 +864,8 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance) } const LLVolumeFace &vf = mVolume->getVolumeFace(0); - U32 num_indices = vf.mIndices.size(); - U32 num_vertices = vf.mVertices.size(); + U32 num_indices = vf.mNumIndices; + U32 num_vertices = vf.mNumVertices; mVertexBuffer = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL, 0); mVertexBuffer->allocateBuffer(num_vertices, num_indices, TRUE); @@ -879,10 +879,16 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance) mVertexBuffer->getIndexStrider(index_strider); // build vertices and normals + LLStrider<LLVector3> pos; + pos = (LLVector3*) vf.mPositions; pos.setStride(16); + LLStrider<LLVector3> norm; + norm = (LLVector3*) vf.mNormals; norm.setStride(16); + + for (U32 i = 0; i < num_vertices; i++) { - *(vertex_strider++) = vf.mVertices[i].mPosition; - LLVector3 normal = vf.mVertices[i].mNormal; + *(vertex_strider++) = *pos++; + LLVector3 normal = *norm++; normal.normalize(); *(normal_strider++) = normal; } @@ -901,7 +907,6 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance) BOOL LLImagePreviewSculpted::render() { mNeedsUpdate = FALSE; - LLGLSUIDefault def; LLGLDisable no_blend(GL_BLEND); LLGLEnable cull(GL_CULL_FACE); @@ -946,7 +951,7 @@ BOOL LLImagePreviewSculpted::render() LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE); const LLVolumeFace &vf = mVolume->getVolumeFace(0); - U32 num_indices = vf.mIndices.size(); + U32 num_indices = vf.mNumIndices; mVertexBuffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL); @@ -959,7 +964,6 @@ BOOL LLImagePreviewSculpted::render() mVertexBuffer->draw(LLRender::TRIANGLES, num_indices, 0); gGL.popMatrix(); - return TRUE; } diff --git a/indra/newview/llhudicon.cpp b/indra/newview/llhudicon.cpp index 28b0e7356a..3c5a4de7f8 100644 --- a/indra/newview/llhudicon.cpp +++ b/indra/newview/llhudicon.cpp @@ -39,6 +39,7 @@ #include "llviewerobject.h" #include "lldrawable.h" +#include "llvector4a.h" #include "llviewercamera.h" #include "llviewertexture.h" #include "llviewerwindow.h" @@ -266,21 +267,41 @@ BOOL LLHUDIcon::lineSegmentIntersect(const LLVector3& start, const LLVector3& en LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * x_pixel_vec; LLVector3 y_scale = (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * y_pixel_vec; - LLVector3 lower_left = icon_position - (x_scale * 0.5f); - LLVector3 lower_right = icon_position + (x_scale * 0.5f); - LLVector3 upper_left = icon_position - (x_scale * 0.5f) + y_scale; - LLVector3 upper_right = icon_position + (x_scale * 0.5f) + y_scale; + LLVector4a x_scalea; + LLVector4a icon_positiona; + LLVector4a y_scalea; - - F32 t = 0.f; - LLVector3 dir = end-start; + x_scalea.load3(x_scale.mV); + x_scalea.mul(0.5f); + y_scalea.load3(y_scale.mV); + + icon_positiona.load3(icon_position.mV); - if (LLTriangleRayIntersect(upper_right, upper_left, lower_right, start, dir, NULL, NULL, &t, FALSE) || - LLTriangleRayIntersect(upper_left, lower_left, lower_right, start, dir, NULL, NULL, &t, FALSE)) + LLVector4a lower_left; + lower_left.setSub(icon_positiona, x_scalea); + LLVector4a lower_right; + lower_right.setAdd(icon_positiona, x_scalea); + LLVector4a upper_left; + upper_left.setAdd(lower_left, y_scalea); + LLVector4a upper_right; + upper_right.setAdd(lower_right, y_scalea); + + F32 t = 0.f; + LLVector4a enda; + enda.load3(end.mV); + LLVector4a starta; + starta.load3(start.mV); + LLVector4a dir; + dir.setSub(enda, starta); + + if (LLTriangleRayIntersect(upper_right, upper_left, lower_right, starta, dir, NULL, NULL, &t, FALSE) || + LLTriangleRayIntersect(upper_left, lower_left, lower_right, starta, dir, NULL, NULL, &t, FALSE)) { if (intersection) { - *intersection = start + dir*t; + dir.mul(t); + starta.add(dir); + *intersection = LLVector3((F32*) &starta.mQ); } return TRUE; } diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index ea43670da0..10cc6fae32 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -3400,7 +3400,7 @@ openSoundPreview((void*)this); //send_uuid_sound_trigger(item->getAssetUUID(), 1.0); } */ - } +} void LLSoundBridge::previewItem() { @@ -4187,21 +4187,9 @@ void LLObjectBridge::performAction(LLInventoryModel* model, std::string action) void LLObjectBridge::openItem() { - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - - LLSD key; - key["id"] = mUUID; - LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); - - // Disable old properties floater; this is replaced by the sidepanel. - /* - LLFloaterReg::showInstance("properties", mUUID); - */ + // object double-click action is to wear/unwear object + performAction(getInventoryModel(), + get_is_item_worn(mUUID) ? "detach" : "attach"); } LLFontGL::StyleFlags LLObjectBridge::getLabelStyle() const diff --git a/indra/newview/llpanelobject.cpp b/indra/newview/llpanelobject.cpp index 669ff3ffd6..77f3984ecb 100644 --- a/indra/newview/llpanelobject.cpp +++ b/indra/newview/llpanelobject.cpp @@ -1241,6 +1241,16 @@ void LLPanelObject::sendIsPhantom() } } +#include "llsdutil.h" +class CostResponder : public LLHTTPClient::Responder +{ +public: + CostResponder(U32 id) { mID = id; } + virtual void result(const LLSD& content) { llinfos << ll_pretty_print_sd(content) << llendl; } + + U32 mID; +}; + void LLPanelObject::sendPhysicsShapeType() { U8 value = (U8)mComboPhysicsShapeType->getCurrentIndex(); @@ -1255,6 +1265,13 @@ void LLPanelObject::sendPhysicsShapeType() { llinfos << "update physics shape type not changed" << llendl; } + + std::string url = gAgent.getRegion()->getCapability("GetObjectCost"); + LLSD body = LLSD::emptyArray(); + + body.append(LLSelectMgr::getInstance()->getSelection()->getFirstObject()->getID()); + + LLHTTPClient::post( url, body, new CostResponder(body[0].asInteger()) ); } void LLPanelObject::sendCastShadows() diff --git a/indra/newview/llpolymesh.cpp b/indra/newview/llpolymesh.cpp index b8bdbfb2f8..d10e4fee3a 100644 --- a/indra/newview/llpolymesh.cpp +++ b/indra/newview/llpolymesh.cpp @@ -35,7 +35,8 @@ //----------------------------------------------------------------------------- #include "llviewerprecompiledheaders.h" -#include "llpolymesh.h" +#include "llfasttimer.h" +#include "llmemory.h" #include "llviewercontrol.h" #include "llxmltree.h" @@ -45,7 +46,7 @@ #include "llvolume.h" #include "llendianswizzle.h" -#include "llfasttimer.h" +#include "llpolymesh.h" #define HEADER_ASCII "Linden Mesh 1.0" #define HEADER_BINARY "Linden Binary Mesh 1.0" @@ -140,7 +141,7 @@ void LLPolyMeshSharedData::freeMeshData() delete [] mDetailTexCoords; mDetailTexCoords = NULL; - delete [] mWeights; + ll_aligned_free_16(mWeights); mWeights = NULL; } @@ -230,7 +231,7 @@ BOOL LLPolyMeshSharedData::allocateVertexData( U32 numVertices ) mBaseBinormals = new LLVector3[ numVertices ]; mTexCoords = new LLVector2[ numVertices ]; mDetailTexCoords = new LLVector2[ numVertices ]; - mWeights = new F32[ numVertices ]; + mWeights = (F32*) ll_aligned_malloc_16((numVertices*sizeof(F32)+0xF) & ~0xF); for (i = 0; i < numVertices; i++) { mWeights[i] = 0.f; @@ -715,15 +716,22 @@ LLPolyMesh::LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_ int nfloats = nverts * (2*4 + 3*3 + 2 + 4); //use aligned vertex data to make LLPolyMesh SSE friendly - mVertexData = (F32*) _mm_malloc(nfloats*4, 16); + mVertexData = (F32*) ll_aligned_malloc_16(nfloats*4); int offset = 0; - mCoords = (LLVector4*)(mVertexData + offset); offset += 4*nverts; - mNormals = (LLVector4*)(mVertexData + offset); offset += 4*nverts; - mScaledNormals = (LLVector3*)(mVertexData + offset); offset += 3*nverts; - mBinormals = (LLVector3*)(mVertexData + offset); offset += 3*nverts; - mScaledBinormals = (LLVector3*)(mVertexData + offset); offset += 3*nverts; - mTexCoords = (LLVector2*)(mVertexData + offset); offset += 2*nverts; - mClothingWeights = (LLVector4*)(mVertexData + offset); offset += 4*nverts; + + //all members must be 16-byte aligned except the last 3 + mCoords = (LLVector4*)(mVertexData + offset); offset += 4*nverts; + mNormals = (LLVector4*)(mVertexData + offset); offset += 4*nverts; + mClothingWeights = (LLVector4*)(mVertexData + offset); offset += 4*nverts; + mTexCoords = (LLVector2*)(mVertexData + offset); offset += 2*nverts; + + // these members don't need to be 16-byte aligned, but the first one might be + // read during an aligned memcpy of mTexCoords + mScaledNormals = (LLVector3*)(mVertexData + offset); offset += 3*nverts; + mBinormals = (LLVector3*)(mVertexData + offset); offset += 3*nverts; + mScaledBinormals = (LLVector3*)(mVertexData + offset); offset += 3*nverts; + + #else mCoords = new LLVector3[mSharedData->mNumVertices]; mNormals = new LLVector3[mSharedData->mNumVertices]; @@ -759,7 +767,7 @@ LLPolyMesh::~LLPolyMesh() delete [] mClothingWeights; delete [] mTexCoords; #else - _mm_free(mVertexData); + ll_aligned_free_16(mVertexData); #endif } diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 77c38798d1..470c332b42 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -512,50 +512,6 @@ void LLSpatialGroup::checkStates() #endif } -void validate_draw_info(LLDrawInfo& params) -{ -#if LL_OCTREE_PARANOIA_CHECK - if (params.mVertexBuffer.isNull()) - { - llerrs << "Draw batch has no vertex buffer." << llendl; - } - - //bad range - if (params.mStart >= params.mEnd) - { - llerrs << "Draw batch has invalid range." << llendl; - } - - if (params.mEnd >= (U32) params.mVertexBuffer->getNumVerts()) - { - llerrs << "Draw batch has buffer overrun error." << llendl; - } - - if (params.mOffset + params.mCount > (U32) params.mVertexBuffer->getNumIndices()) - { - llerrs << "Draw batch has index buffer ovverrun error." << llendl; - } - - //bad indices - U16* indicesp = (U16*) params.mVertexBuffer->getIndicesPointer(); - if (indicesp) - { - for (U32 i = params.mOffset; i < params.mOffset+params.mCount; i++) - { - if (indicesp[i] < (U16)params.mStart) - { - llerrs << "Draw batch has vertex buffer index out of range error (index too low)." << llendl; - } - - if (indicesp[i] > (U16)params.mEnd) - { - llerrs << "Draw batch has vertex buffer index out of range error (index too high)." << llendl; - } - } - } -#endif -} - void LLSpatialGroup::validateDrawMap() { #if LL_OCTREE_PARANOIA_CHECK @@ -565,8 +521,8 @@ void LLSpatialGroup::validateDrawMap() for (drawmap_elem_t::iterator j = draw_vec.begin(); j != draw_vec.end(); ++j) { LLDrawInfo& params = **j; - - validate_draw_info(params); + + params.validate(); } } #endif @@ -3379,18 +3335,9 @@ LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset, mDistance(0.f), mDrawMode(LLRender::TRIANGLES) { - mDebugColor = (rand() << 16) + rand(); - if (mStart >= mVertexBuffer->getRequestedVerts() || - mEnd >= mVertexBuffer->getRequestedVerts()) - { - llerrs << "Invalid draw info vertex range." << llendl; - } + mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset); - if (mOffset >= (U32) mVertexBuffer->getRequestedIndices() || - mOffset + mCount > (U32) mVertexBuffer->getRequestedIndices()) - { - llerrs << "Invalid draw info index range." << llendl; - } + mDebugColor = (rand() << 16) + rand(); } LLDrawInfo::~LLDrawInfo() @@ -3406,6 +3353,11 @@ LLDrawInfo::~LLDrawInfo() } } +void LLDrawInfo::validate() +{ + mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset); +} + LLVertexBuffer* LLGeometryManager::createVertexBuffer(U32 type_mask, U32 usage) { return new LLVertexBuffer(type_mask, usage); diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 67c33d5b0f..9b252d1035 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -75,6 +75,8 @@ public: BOOL fullbright = FALSE, U8 bump = 0, BOOL particle = FALSE, F32 part_size = 0); + void validate(); + LLPointer<LLVertexBuffer> mVertexBuffer; LLPointer<LLViewerTexture> mTexture; LLColor4U mGlowColor; @@ -676,8 +678,6 @@ public: virtual void shift(const LLVector3 &offset); }; -void validate_draw_info(LLDrawInfo& params); - extern const F32 SG_BOX_SIDE; extern const F32 SG_BOX_OFFSET; extern const F32 SG_BOX_RAD; diff --git a/indra/newview/llviewercamera.cpp b/indra/newview/llviewercamera.cpp index aa82c216d9..cef7c4abbb 100644 --- a/indra/newview/llviewercamera.cpp +++ b/indra/newview/llviewercamera.cpp @@ -38,6 +38,7 @@ // Viewer includes #include "llagent.h" #include "llagentcamera.h" +#include "llmatrix4a.h" #include "llviewercontrol.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" @@ -787,21 +788,29 @@ BOOL LLViewerCamera::areVertsVisible(LLViewerObject* volumep, BOOL all_verts) LLMatrix4 render_mat(vo_volume->getRenderRotation(), LLVector4(vo_volume->getRenderPosition())); + LLMatrix4a render_mata; + render_mata.loadu(render_mat); + LLMatrix4a mata; + mata.loadu(mat); + num_faces = volume->getNumVolumeFaces(); for (i = 0; i < num_faces; i++) { const LLVolumeFace& face = volume->getVolumeFace(i); - for (U32 v = 0; v < face.mVertices.size(); v++) + for (U32 v = 0; v < face.mNumVertices; v++) { - LLVector4 vec = LLVector4(face.mVertices[v].mPosition) * mat; + const LLVector4a& src_vec = face.mPositions[v]; + LLVector4a vec; + mata.affineTransform(src_vec, vec); if (drawablep->isActive()) { - vec = vec * render_mat; + LLVector4a t = vec; + render_mata.affineTransform(t, vec); } - BOOL in_frustum = pointInFrustum(LLVector3(vec)) > 0; + BOOL in_frustum = pointInFrustum(LLVector3(vec.getF32())) > 0; if (( !in_frustum && all_verts) || (in_frustum && !all_verts)) diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 236ad98d68..91605005e3 100644 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -655,6 +655,9 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) //----------------------------------------------------------------------------- void LLViewerJointMesh::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area) { + //bump num_vertices to next multiple of 4 + num_vertices = (num_vertices + 0x3) & ~0x3; + // Do a pre-alloc pass to determine sizes of data. if (mMesh && mValid) { @@ -677,6 +680,8 @@ static LLFastTimer::DeclareTimer FTM_AVATAR_FACE("Avatar Face"); void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind, bool terse_update) { + //IF THIS FUNCTION BREAKS, SEE LLPOLYMESH CONSTRUCTOR AND CHECK ALIGNMENT OF INPUT ARRAYS + mFace = face; if (mFace->mVertexBuffer.isNull()) @@ -684,6 +689,16 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w return; } + LLDrawPool *poolp = mFace->getPool(); + BOOL hardware_skinning = (poolp && poolp->getVertexShaderLevel() > 0) ? TRUE : FALSE; + + if (!hardware_skinning && terse_update) + { //no need to do terse updates if we're doing software vertex skinning + // since mMesh is being copied into mVertexBuffer every frame + return; + } + + LLFastTimer t(FTM_AVATAR_FACE); LLStrider<LLVector3> verticesp; @@ -696,108 +711,52 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w // Copy data into the faces from the polymesh data. if (mMesh && mValid) { - if (mMesh->getNumVertices()) + const U32 num_verts = mMesh->getNumVertices(); + + if (num_verts) { - stop_glerror(); face->getGeometryAvatar(verticesp, normalsp, tex_coordsp, vertex_weightsp, clothing_weightsp); - stop_glerror(); face->mVertexBuffer->getIndexStrider(indicesp); - stop_glerror(); verticesp += mMesh->mFaceVertexOffset; - tex_coordsp += mMesh->mFaceVertexOffset; normalsp += mMesh->mFaceVertexOffset; - vertex_weightsp += mMesh->mFaceVertexOffset; - clothing_weightsp += mMesh->mFaceVertexOffset; - - const U32* __restrict coords = (U32*) mMesh->getCoords(); - const U32* __restrict tex_coords = (U32*) mMesh->getTexCoords(); - const U32* __restrict normals = (U32*) mMesh->getNormals(); - const U32* __restrict weights = (U32*) mMesh->getWeights(); - const U32* __restrict cloth_weights = (U32*) mMesh->getClothingWeights(); - - const U32 num_verts = mMesh->getNumVertices(); - - U32 i = 0; - - const U32 skip = verticesp.getSkip()/sizeof(U32); + + F32* v = (F32*) verticesp.get(); + F32* n = (F32*) normalsp.get(); + + U32 words = num_verts*4; - U32* __restrict v = (U32*) verticesp.get(); - U32* __restrict n = (U32*) normalsp.get(); + LLVector4a::memcpyNonAliased16(v, (F32*) mMesh->getCoords(), words); + LLVector4a::memcpyNonAliased16(n, (F32*) mMesh->getNormals(), words); + - if (terse_update) + if (!terse_update) { - for (S32 i = num_verts; i > 0; --i) - { - //morph target application only, only update positions and normals - v[0] = coords[0]; - v[1] = coords[1]; - v[2] = coords[2]; - coords += 4; - v += skip; - } + vertex_weightsp += mMesh->mFaceVertexOffset; + clothing_weightsp += mMesh->mFaceVertexOffset; + tex_coordsp += mMesh->mFaceVertexOffset; + + F32* tc = (F32*) tex_coordsp.get(); + F32* vw = (F32*) vertex_weightsp.get(); + F32* cw = (F32*) clothing_weightsp.get(); - for (S32 i = num_verts; i > 0; --i) - { - n[0] = normals[0]; - n[1] = normals[1]; - n[2] = normals[2]; - normals += 4; - n += skip; - } + LLVector4a::memcpyNonAliased16(tc, (F32*) mMesh->getTexCoords(), num_verts*2); + LLVector4a::memcpyNonAliased16(vw, (F32*) mMesh->getWeights(), num_verts); + LLVector4a::memcpyNonAliased16(cw, (F32*) mMesh->getClothingWeights(), num_verts*4); } - else - { - - U32* __restrict tc = (U32*) tex_coordsp.get(); - U32* __restrict vw = (U32*) vertex_weightsp.get(); - U32* __restrict cw = (U32*) clothing_weightsp.get(); - - do - { - v[0] = coords[0]; - v[1] = coords[1]; - v[2] = coords[2]; - coords += 4; - v += skip; - - tc[0] = *(tex_coords++); - tc[1] = *(tex_coords++); - tc += skip; - - n[0] = normals[0]; - n[1] = normals[1]; - n[2] = normals[2]; - normals += 4; - n += skip; - - vw[0] = *(weights++); - vw += skip; - - cw[0] = *(cloth_weights++); - cw[1] = *(cloth_weights++); - cw[2] = *(cloth_weights++); - cw[3] = *(cloth_weights++); - cw += skip; - } - while (++i < num_verts); - - const U32 idx_count = mMesh->getNumFaces()*3; - indicesp += mMesh->mFaceIndexOffset; + const U32 idx_count = mMesh->getNumFaces()*3; - U16* __restrict idx = indicesp.get(); - S32* __restrict src_idx = (S32*) mMesh->getFaces(); + indicesp += mMesh->mFaceIndexOffset; - i = 0; + U16* __restrict idx = indicesp.get(); + S32* __restrict src_idx = (S32*) mMesh->getFaces(); - const S32 offset = (S32) mMesh->mFaceVertexOffset; + const S32 offset = (S32) mMesh->mFaceVertexOffset; - do - { - *(idx++) = *(src_idx++)+offset; - } - while (++i < idx_count); + for (S32 i = 0; i < idx_count; ++i) + { + *(idx++) = *(src_idx++)+offset; } } } @@ -824,50 +783,44 @@ void LLViewerJointMesh::updateGeometryOriginal(LLFace *mFace, LLPolyMesh *mMesh) buffer->getVertexStrider(o_vertices, 0); buffer->getNormalStrider(o_normals, 0); - //F32 last_weight = F32_MAX; - LLMatrix4a gBlendMat; + F32* __restrict vert = o_vertices[0].mV; + F32* __restrict norm = o_normals[0].mV; const F32* __restrict weights = mMesh->getWeights(); const LLVector4a* __restrict coords = (LLVector4a*) mMesh->getCoords(); const LLVector4a* __restrict normals = (LLVector4a*) mMesh->getNormals(); + U32 offset = mMesh->mFaceVertexOffset*4; + vert += offset; + norm += offset; + for (U32 index = 0; index < mMesh->getNumVertices(); index++) { - U32 bidx = index + mMesh->mFaceVertexOffset; - - // blend by first matrix - F32 w = weights[index]; - - //LLVector4a coord; - //coord.load4a(coords[index].mV); + // equivalent to joint = floorf(weights[index]); + S32 joint = _mm_cvtt_ss2si(_mm_load_ss(weights+index)); + F32 w = weights[index] - joint; - //LLVector4a norm; - //norm.load4a(normals[index].mV); + LLMatrix4a gBlendMat; - S32 joint = llfloor(w); - w -= joint; - - if (w > 0.f) + if (w != 0.f) { - // Try to keep all the accesses to the matrix data as close - // together as possible. This function is a hot spot on the - // Mac. JC + // blend between matrices and apply gBlendMat.setLerp(gJointMatAligned[joint+0], gJointMatAligned[joint+1], w); LLVector4a res; gBlendMat.affineTransform(coords[index], res); - o_vertices[bidx].setVec(res[0], res[1], res[2]); + res.store4a(vert+index*4); gBlendMat.rotate(normals[index], res); - o_normals[bidx].setVec(res[0], res[1], res[2]); + res.store4a(norm+index*4); } else { // No lerp required in this case. LLVector4a res; gJointMatAligned[joint].affineTransform(coords[index], res); - o_vertices[bidx].setVec(res[0], res[1], res[2]); + res.store4a(vert+index*4); gJointMatAligned[joint].rotate(normals[index], res); - o_normals[bidx].setVec(res[0], res[1], res[2]); + res.store4a(norm+index*4); } } diff --git a/indra/newview/llviewerjointmesh_sse.cpp b/indra/newview/llviewerjointmesh_sse.cpp index e586b910cd..4fb5fafad1 100644 --- a/indra/newview/llviewerjointmesh_sse.cpp +++ b/indra/newview/llviewerjointmesh_sse.cpp @@ -94,8 +94,8 @@ void LLViewerJointMesh::updateGeometrySSE(LLFace *face, LLPolyMesh *mesh) buffer->getNormalStrider(o_normals, mesh->mFaceVertexOffset); const F32* weights = mesh->getWeights(); - const LLVector3* coords = mesh->getCoords(); - const LLVector3* normals = mesh->getNormals(); + const LLVector3* coords = (const LLVector3*)mesh->getCoords(); + const LLVector3* normals = (const LLVector3*)mesh->getNormals(); for (U32 index = 0, index_end = mesh->getNumVertices(); index < index_end; ++index) { if( weight != weights[index]) diff --git a/indra/newview/llviewerjointmesh_sse2.cpp b/indra/newview/llviewerjointmesh_sse2.cpp index 550044c321..58cd75871d 100644 --- a/indra/newview/llviewerjointmesh_sse2.cpp +++ b/indra/newview/llviewerjointmesh_sse2.cpp @@ -101,8 +101,8 @@ void LLViewerJointMesh::updateGeometrySSE2(LLFace *face, LLPolyMesh *mesh) buffer->getNormalStrider(o_normals, mesh->mFaceVertexOffset); const F32* weights = mesh->getWeights(); - const LLVector3* coords = mesh->getCoords(); - const LLVector3* normals = mesh->getNormals(); + const LLVector3* coords = (const LLVector3*)mesh->getCoords(); + const LLVector3* normals = (const LLVector3*)mesh->getNormals(); for (U32 index = 0, index_end = mesh->getNumVertices(); index < index_end; ++index) { if( weight != weights[index]) diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index 4fdabd7ff0..268e14674e 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -1497,6 +1497,7 @@ void LLViewerRegion::setSeedCapability(const std::string& url) capabilityNames.append("FetchLibDescendents"); capabilityNames.append("GetTexture"); capabilityNames.append("GetMesh"); + capabilityNames.append("GetObjectCost"); capabilityNames.append("GroupProposalBallot"); capabilityNames.append("HomeLocation"); capabilityNames.append("LandResources"); @@ -1513,13 +1514,13 @@ void LLViewerRegion::setSeedCapability(const std::string& url) capabilityNames.append("ProvisionVoiceAccountRequest"); capabilityNames.append("RemoteParcelRequest"); capabilityNames.append("RequestTextureDownload"); - capabilityNames.append("SimulatorFeatures"); capabilityNames.append("SearchStatRequest"); capabilityNames.append("SearchStatTracking"); capabilityNames.append("SendPostcard"); capabilityNames.append("SendUserReport"); capabilityNames.append("SendUserReportWithScreenshot"); capabilityNames.append("ServerReleaseNotes"); + capabilityNames.append("SimulatorFeatures"); capabilityNames.append("StartGroupProposal"); capabilityNames.append("TextureStats"); capabilityNames.append("UntrustedSimulatorMessage"); diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index a82afbeb76..91c9b762c5 100644 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -594,7 +594,7 @@ BOOL LLVOGrass::lineSegmentIntersect(const LLVector3& start, const LLVector3& en LLVector2 tc[4]; LLVector3 v[4]; - // LLVector3 n[4]; // unused! + //LLVector3 n[4]; F32 closest_t = 1.f; @@ -640,7 +640,6 @@ BOOL LLVOGrass::lineSegmentIntersect(const LLVector3& start, const LLVector3& en position.mV[2] += blade_height; v[3] = v1 = position + mRegionp->getOriginAgent(); - F32 a,b,t; BOOL hit = FALSE; diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index ef7b161003..eef62ddf1a 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -60,27 +60,77 @@ public: LLVertexBuffer(MAP_VERTEX | MAP_NORMAL | MAP_TEXCOORD0 | MAP_TEXCOORD1 | MAP_COLOR, GL_DYNAMIC_DRAW_ARB) { //texture coordinates 2 and 3 exist, but use the same data as texture coordinate 1 - mOffsets[TYPE_TEXCOORD3] = mOffsets[TYPE_TEXCOORD2] = mOffsets[TYPE_TEXCOORD1]; - mTypeMask |= MAP_TEXCOORD2 | MAP_TEXCOORD3; }; - /*// virtual + // virtual void setupVertexBuffer(U32 data_mask) const - { - if (LLDrawPoolTerrain::getDetailMode() == 0 || LLPipeline::sShadowRender) + { + U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData; + + //assume tex coords 2 and 3 are present + U32 type_mask = mTypeMask | MAP_TEXCOORD2 | MAP_TEXCOORD3; + + if ((data_mask & type_mask) != data_mask) + { + llerrs << "LLVertexBuffer::setupVertexBuffer missing required components for supplied data mask." << llendl; + } + + if (data_mask & MAP_NORMAL) + { + glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL])); + } + if (data_mask & MAP_TEXCOORD3) + { //substitute tex coord 0 for tex coord 3 + glClientActiveTextureARB(GL_TEXTURE3_ARB); + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0])); + glClientActiveTextureARB(GL_TEXTURE0_ARB); + } + if (data_mask & MAP_TEXCOORD2) + { //substitute tex coord 0 for tex coord 2 + glClientActiveTextureARB(GL_TEXTURE2_ARB); + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0])); + glClientActiveTextureARB(GL_TEXTURE0_ARB); + } + if (data_mask & MAP_TEXCOORD1) { - LLVertexBuffer::setupVertexBuffer(data_mask); + glClientActiveTextureARB(GL_TEXTURE1_ARB); + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_TEXCOORD1], (void*)(base + mOffsets[TYPE_TEXCOORD1])); + glClientActiveTextureARB(GL_TEXTURE0_ARB); } - else if (data_mask & LLVertexBuffer::MAP_TEXCOORD1) + if (data_mask & MAP_BINORMAL) { - LLVertexBuffer::setupVertexBuffer(data_mask); + glClientActiveTextureARB(GL_TEXTURE2_ARB); + glTexCoordPointer(3,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_BINORMAL], (void*)(base + mOffsets[TYPE_BINORMAL])); + glClientActiveTextureARB(GL_TEXTURE0_ARB); } - else + if (data_mask & MAP_TEXCOORD0) { - LLVertexBuffer::setupVertexBuffer(data_mask); + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0])); } - llglassertok(); - }*/ + if (data_mask & MAP_COLOR) + { + glColorPointer(4, GL_UNSIGNED_BYTE, LLVertexBuffer::sTypeOffsets[TYPE_COLOR], (void*)(base + mOffsets[TYPE_COLOR])); + } + + if (data_mask & MAP_WEIGHT) + { + glVertexAttribPointerARB(1, 1, GL_FLOAT, FALSE, LLVertexBuffer::sTypeOffsets[TYPE_WEIGHT], (void*)(base + mOffsets[TYPE_WEIGHT])); + } + + if (data_mask & MAP_WEIGHT4 && sWeight4Loc != -1) + { + glVertexAttribPointerARB(sWeight4Loc, 4, GL_FLOAT, FALSE, LLVertexBuffer::sTypeOffsets[TYPE_WEIGHT4], (void*)(base+mOffsets[TYPE_WEIGHT4])); + } + + if (data_mask & MAP_CLOTHWEIGHT) + { + glVertexAttribPointerARB(4, 4, GL_FLOAT, TRUE, LLVertexBuffer::sTypeOffsets[TYPE_CLOTHWEIGHT], (void*)(base + mOffsets[TYPE_CLOTHWEIGHT])); + } + if (data_mask & MAP_VERTEX) + { + glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_VERTEX], (void*)(base + 0)); + } + } }; //============================================================================ diff --git a/indra/newview/llvotextbubble.cpp b/indra/newview/llvotextbubble.cpp index 428ef20006..339da3c0bf 100644 --- a/indra/newview/llvotextbubble.cpp +++ b/indra/newview/llvotextbubble.cpp @@ -45,6 +45,7 @@ #include "llviewertexturelist.h" #include "llvolume.h" #include "pipeline.h" +#include "llvector4a.h" #include "llviewerregion.h" LLVOTextBubble::LLVOTextBubble(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) @@ -217,7 +218,7 @@ void LLVOTextBubble::updateFaceSize(S32 idx) else { const LLVolumeFace& vol_face = getVolume()->getVolumeFace(idx); - face->setSize(vol_face.mVertices.size(), vol_face.mIndices.size()); + face->setSize(vol_face.mNumVertices, vol_face.mNumIndices); } } @@ -235,19 +236,37 @@ void LLVOTextBubble::getGeometry(S32 idx, const LLVolumeFace& face = getVolume()->getVolumeFace(idx); - LLVector3 pos = getPositionAgent(); + LLVector4a pos; + pos.load3(getPositionAgent().mV); + + LLVector4a scale; + scale.load3(getScale().mV); + LLColor4U color = LLColor4U(getTE(idx)->getColor()); U32 offset = mDrawable->getFace(idx)->getGeomIndex(); - for (U32 i = 0; i < face.mVertices.size(); i++) + LLVector4a* dst_pos = (LLVector4a*) verticesp.get(); + LLVector4a* src_pos = (LLVector4a*) face.mPositions; + + LLVector4a* dst_norm = (LLVector4a*) normalsp.get(); + LLVector4a* src_norm = (LLVector4a*) face.mNormals; + + LLVector2* dst_tc = (LLVector2*) texcoordsp.get(); + LLVector2* src_tc = (LLVector2*) face.mTexCoords; + + LLVector4a::memcpyNonAliased16((F32*) dst_norm, (F32*) src_norm, face.mNumVertices*4); + LLVector4a::memcpyNonAliased16((F32*) dst_tc, (F32*) src_tc, face.mNumVertices*2); + + + for (U32 i = 0; i < face.mNumVertices; i++) { - *verticesp++ = face.mVertices[i].mPosition.scaledVec(getScale()) + pos; - *normalsp++ = face.mVertices[i].mNormal; - *texcoordsp++ = face.mVertices[i].mTexCoord; + LLVector4a t; + t.setMul(src_pos[i], scale); + dst_pos[i].setAdd(t, pos); *colorsp++ = color; } - for (U32 i = 0; i < face.mIndices.size(); i++) + for (U32 i = 0; i < face.mNumIndices; i++) { *indicesp++ = face.mIndices[i] + offset; } diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index cea964a100..8022f81f19 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -60,6 +60,7 @@ #include "llflexibleobject.h" #include "llsky.h" #include "lltexturefetch.h" +#include "llvector4a.h" #include "llviewercamera.h" #include "llviewertexturelist.h" #include "llviewerobjectlist.h" @@ -1601,14 +1602,8 @@ void LLVOVolume::updateFaceSize(S32 idx) else { const LLVolumeFace& vol_face = getVolume()->getVolumeFace(idx); - if (LLPipeline::sUseTriStrips) - { - facep->setSize(vol_face.mVertices.size(), vol_face.mTriStrip.size()); - } - else - { - facep->setSize(vol_face.mVertices.size(), vol_face.mIndices.size()); - } + facep->setSize(vol_face.mNumVertices, vol_face.mNumIndices); + } } @@ -1863,21 +1858,25 @@ bool LLVOVolume::hasMedia() const LLVector3 LLVOVolume::getApproximateFaceNormal(U8 face_id) { LLVolume* volume = getVolume(); - LLVector3 result; + LLVector4a result; + result.clear(); + + LLVector3 ret; if (volume && face_id < volume->getNumVolumeFaces()) { const LLVolumeFace& face = volume->getVolumeFace(face_id); - for (S32 i = 0; i < (S32)face.mVertices.size(); ++i) + for (S32 i = 0; i < (S32)face.mNumVertices; ++i) { - result += face.mVertices[i].mNormal; + result.add(face.mNormals[i]); } - result = volumeDirectionToAgent(result); - result.normVec(); + LLVector3 ret((F32*) &result.mQ); + ret = volumeDirectionToAgent(ret); + ret.normVec(); } - return result; + return ret; } void LLVOVolume::requestMediaDataUpdate(bool isNew) @@ -3032,7 +3031,7 @@ F32 LLVOVolume::getBinRadius() for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) { const LLVolumeFace& face = volume->getVolumeFace(i); - vert_count += face.mVertices.size(); + vert_count += face.mNumVertices; } scale = 1.f/llmax(vert_count/1024.f, 1.f); @@ -3383,7 +3382,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, draw_vec[idx]->mCount += facep->getIndicesCount(); draw_vec[idx]->mEnd += facep->getGeomCount(); draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, facep->getVirtualSize()); - validate_draw_info(*draw_vec[idx]); + draw_vec[idx]->validate(); update_min_max(draw_vec[idx]->mExtents[0], draw_vec[idx]->mExtents[1], facep->mExtents[0]); update_min_max(draw_vec[idx]->mExtents[0], draw_vec[idx]->mExtents[1], facep->mExtents[1]); } @@ -3407,12 +3406,13 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, } draw_info->mExtents[0] = facep->mExtents[0]; draw_info->mExtents[1] = facep->mExtents[1]; - validate_draw_info(*draw_info); if (LLPipeline::sUseTriStrips) { draw_info->mDrawMode = LLRender::TRIANGLE_STRIP; } + + draw_info->validate(); } } |