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-rw-r--r--indra/newview/llagent.cpp3
-rw-r--r--indra/newview/llspatialpartition.cpp2
-rw-r--r--indra/newview/llviewercontrol.cpp34
-rw-r--r--indra/newview/llviewerdisplay.cpp7
-rw-r--r--indra/newview/llviewermenu.cpp3
-rw-r--r--indra/newview/llviewermessage.cpp2
-rw-r--r--indra/newview/llvieweroctree.cpp19
-rw-r--r--indra/newview/llvieweroctree.h1
-rw-r--r--indra/newview/llviewershadermgr.cpp3
-rw-r--r--indra/newview/pipeline.cpp84
-rw-r--r--indra/newview/pipeline.h4
11 files changed, 10 insertions, 152 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index af4c68e41f..6113c30a84 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -3960,8 +3960,6 @@ bool LLAgent::teleportCore(bool is_local)
LL_INFOS("Teleport") << "Non-local, setting teleport state to TELEPORT_START" << LL_ENDL;
gAgent.setTeleportState( LLAgent::TELEPORT_START );
- //release geometry from old location
- gPipeline.resetVertexBuffers();
LLSpatialPartition::sTeleportRequested = TRUE;
}
make_ui_sound("UISndTeleportOut");
@@ -4305,7 +4303,6 @@ void LLAgent::teleportCancel()
}
clearTeleportRequest();
gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- gPipeline.resetVertexBuffers();
}
void LLAgent::restoreCanceledTeleportRequest()
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 764131ab79..35e11b8991 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -3234,6 +3234,7 @@ public:
renderAgentTarget(avatar);
}
+#if 0
if (gDebugGL)
{
for (U32 i = 0; i < drawable->getNumFaces(); ++i)
@@ -3259,6 +3260,7 @@ public:
}
}
}
+#endif
}
for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i)
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index ea53012b7a..59b566efb6 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -149,14 +149,7 @@ static bool handleSetShaderChanged(const LLSD& newvalue)
if (gPipeline.isInit())
{
// ALM depends onto atmospheric shaders, state might have changed
- bool old_state = LLPipeline::sRenderDeferred;
LLPipeline::refreshCachedSettings();
- if (old_state != LLPipeline::sRenderDeferred)
- {
- gPipeline.releaseGLBuffers();
- gPipeline.createGLBuffers();
- gPipeline.resetVertexBuffers();
- }
}
// else, leave terrain detail as is
@@ -206,7 +199,6 @@ bool handleRenderTransparentWaterChanged(const LLSD& newvalue)
gPipeline.updateRenderTransparentWater();
gPipeline.releaseGLBuffers();
gPipeline.createGLBuffers();
- gPipeline.resetVertexBuffers();
LLViewerShaderMgr::instance()->setShaders();
}
LLWorld::getInstance()->updateWaterObjects();
@@ -397,15 +389,6 @@ static bool handleWLSkyDetailChanged(const LLSD&)
return true;
}
-static bool handleResetVertexBuffersChanged(const LLSD&)
-{
- if (gPipeline.isInit())
- {
- gPipeline.resetVertexBuffers();
- }
- return true;
-}
-
static bool handleRepartition(const LLSD&)
{
if (gPipeline.isInit())
@@ -436,7 +419,6 @@ static bool handleReflectionProbeDetailChanged(const LLSD& newvalue)
LLPipeline::refreshCachedSettings();
gPipeline.releaseGLBuffers();
gPipeline.createGLBuffers();
- gPipeline.resetVertexBuffers();
LLViewerShaderMgr::instance()->setShaders();
}
return true;
@@ -654,7 +636,6 @@ void settings_setup_listeners()
setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderGlowResolutionPow", handleReleaseGLBufferChanged);
- // DEPRECATED -- setting_setup_signal_listener(gSavedSettings, "WindLightUseAtmosShaders", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderGammaFull", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderVolumeLODFactor", handleVolumeLODChanged);
setting_setup_signal_listener(gSavedSettings, "RenderAvatarLODFactor", handleAvatarLODChanged);
@@ -667,17 +648,11 @@ void settings_setup_listeners()
setting_setup_signal_listener(gSavedSettings, "RenderMaxPartCount", handleMaxPartCountChanged);
setting_setup_signal_listener(gSavedSettings, "RenderDynamicLOD", handleRenderDynamicLODChanged);
setting_setup_signal_listener(gSavedSettings, "RenderLocalLights", handleRenderLocalLightsChanged);
- setting_setup_signal_listener(gSavedSettings, "RenderDebugTextureBind", handleResetVertexBuffersChanged);
- setting_setup_signal_listener(gSavedSettings, "RenderAutoMaskAlphaDeferred", handleResetVertexBuffersChanged);
- setting_setup_signal_listener(gSavedSettings, "RenderAutoMaskAlphaNonDeferred", handleResetVertexBuffersChanged);
- // DEPRECATED - setting_setup_signal_listener(gSavedSettings, "RenderObjectBump", handleRenderBumpChanged);
- setting_setup_signal_listener(gSavedSettings, "RenderMaxVBOSize", handleResetVertexBuffersChanged);
- setting_setup_signal_listener(gSavedSettings, "RenderVSyncEnable", handleVSyncChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderVSyncEnable", handleVSyncChanged);
setting_setup_signal_listener(gSavedSettings, "RenderDeferredNoise", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderDebugPipeline", handleRenderDebugPipelineChanged);
setting_setup_signal_listener(gSavedSettings, "RenderResolutionDivisor", handleRenderResolutionDivisorChanged);
- // DEPRECATED - setting_setup_signal_listener(gSavedSettings, "RenderDeferred", handleRenderDeferredChanged);
- setting_setup_signal_listener(gSavedSettings, "RenderReflectionProbeDetail", handleReflectionProbeDetailChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderReflectionProbeDetail", handleReflectionProbeDetailChanged);
setting_setup_signal_listener(gSavedSettings, "RenderReflectionsEnabled", handleReflectionProbeDetailChanged);
setting_setup_signal_listener(gSavedSettings, "RenderScreenSpaceReflections", handleReflectionProbeDetailChanged);
setting_setup_signal_listener(gSavedSettings, "RenderShadowDetail", handleSetShaderChanged);
@@ -705,11 +680,6 @@ void settings_setup_listeners()
setting_setup_signal_listener(gSavedSettings, "MuteVoice", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "MuteAmbient", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "MuteUI", handleAudioVolumeChanged);
- setting_setup_signal_listener(gSavedSettings, "RenderVBOEnable", handleResetVertexBuffersChanged);
- setting_setup_signal_listener(gSavedSettings, "RenderUseVAO", handleResetVertexBuffersChanged);
- setting_setup_signal_listener(gSavedSettings, "RenderVBOMappingDisable", handleResetVertexBuffersChanged);
- setting_setup_signal_listener(gSavedSettings, "RenderUseStreamVBO", handleResetVertexBuffersChanged);
- setting_setup_signal_listener(gSavedSettings, "RenderPreferStreamDraw", handleResetVertexBuffersChanged);
setting_setup_signal_listener(gSavedSettings, "WLSkyDetail", handleWLSkyDetailChanged);
setting_setup_signal_listener(gSavedSettings, "JoystickAxis0", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "JoystickAxis1", handleJoystickChanged);
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 62144b2d31..59333b6cee 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -279,14 +279,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LLGLState::checkStates();
- stop_glerror();
-
gPipeline.disableLights();
-
- //reset vertex buffers if needed
- gPipeline.doResetVertexBuffers();
-
- stop_glerror();
// Don't draw if the window is hidden or minimized.
// In fact, must explicitly check the minimized state before drawing.
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 5a3f2f22b8..3a8206ad26 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -8540,7 +8540,6 @@ BOOL get_visibility(void* user_data)
return viewp->getVisible();
}
-// TomY TODO: Get rid of these?
class LLViewShowHoverTips : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
@@ -8559,13 +8558,11 @@ class LLViewCheckShowHoverTips : public view_listener_t
}
};
-// TomY TODO: Get rid of these?
class LLViewHighlightTransparent : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLDrawPoolAlpha::sShowDebugAlpha = !LLDrawPoolAlpha::sShowDebugAlpha;
- gPipeline.resetVertexBuffers();
return true;
}
};
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index e96047df14..4ecb54aa0f 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -2938,8 +2938,6 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
// Teleport is finished; it can't be cancelled now.
gViewerWindow->setProgressCancelButtonVisible(FALSE);
- gPipeline.doResetVertexBuffers(true);
-
// Do teleport effect for where you're leaving
// VEFFECT: TeleportStart
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
diff --git a/indra/newview/llvieweroctree.cpp b/indra/newview/llvieweroctree.cpp
index 7d6c18ae67..d1d23cfb8e 100644
--- a/indra/newview/llvieweroctree.cpp
+++ b/indra/newview/llvieweroctree.cpp
@@ -870,6 +870,7 @@ LLOcclusionCullingGroup::LLOcclusionCullingGroup(OctreeNode* node, LLViewerOctre
for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
{
mOcclusionQuery[i] = 0;
+ mOcclusionCheckCount[i] = 0;
mOcclusionIssued[i] = 0;
mOcclusionState[i] = parent ? SG_STATE_INHERIT_MASK & parent->mOcclusionState[i] : 0;
mVisible[i] = 0;
@@ -1127,10 +1128,12 @@ void LLOcclusionCullingGroup::checkOcclusion()
{
LL_PROFILE_ZONE_NAMED_CATEGORY_OCTREE("co - query available");
glGetQueryObjectuiv(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE, &available);
+ mOcclusionCheckCount[LLViewerCamera::sCurCameraID]++;
}
- if (available)
+ if (available || mOcclusionCheckCount[LLViewerCamera::sCurCameraID] > 4)
{
+ mOcclusionCheckCount[LLViewerCamera::sCurCameraID] = 0;
GLuint query_result; // Will be # samples drawn, or a boolean depending on mHasOcclusionQuery2 (both are type GLuint)
{
LL_PROFILE_ZONE_NAMED_CATEGORY_OCTREE("co - query result");
@@ -1140,20 +1143,6 @@ void LLOcclusionCullingGroup::checkOcclusion()
sPendingQueries.erase(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
#endif
-#if 0 // (12/2021) occasional false-negative occlusion tests produce water reflection errors, SL-16461
- // If/when water occlusion queries become 100% reliable, re-enable this optimization
-
- if (LLPipeline::RENDER_TYPE_WATER == mSpatialPartition->mDrawableType)
- {
- // Note any unoccluded water, for deciding on reflection/distortion passes
- // (If occlusion is disabled, these are set within LLDrawPoolWater::render)
- if (query_result > 0)
- {
- LLDrawPoolWater::sNeedsReflectionUpdate = TRUE;
- LLDrawPoolWater::sNeedsDistortionUpdate = TRUE;
- }
- }
-#endif
if (query_result > 0)
{
clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF);
diff --git a/indra/newview/llvieweroctree.h b/indra/newview/llvieweroctree.h
index 7666062f99..353429d254 100644
--- a/indra/newview/llvieweroctree.h
+++ b/indra/newview/llvieweroctree.h
@@ -336,6 +336,7 @@ protected:
LLViewerOctreePartition* mSpatialPartition;
U32 mOcclusionQuery[LLViewerCamera::NUM_CAMERAS];
+ U32 mOcclusionCheckCount[LLViewerCamera::NUM_CAMERAS];
public:
static std::set<U32> sPendingQueries;
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 859df1277c..f4f20ee7a6 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -378,9 +378,6 @@ void LLViewerShaderMgr::setShaders()
LLPipeline::sRenderGlow = gSavedSettings.getBOOL("RenderGlow");
- //hack to reset buffers that change behavior with shaders
- gPipeline.resetVertexBuffers();
-
if (gViewerWindow)
{
gViewerWindow->setCursor(UI_CURSOR_WAIT);
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 9522f804d6..b5b5d9ef7f 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -681,8 +681,6 @@ void LLPipeline::destroyGL()
resetDrawOrders();
- resetVertexBuffers();
-
releaseGLBuffers();
if (mMeshDirtyQueryObject)
@@ -6753,88 +6751,6 @@ void LLPipeline::resetVertexBuffers(LLDrawable* drawable)
}
}
-void LLPipeline::resetVertexBuffers()
-{
- mResetVertexBuffers = true;
-}
-
-void LLPipeline::doResetVertexBuffers(bool forced)
-{
- if (!mResetVertexBuffers)
- {
- return;
- }
- if(!forced && LLSpatialPartition::sTeleportRequested)
- {
- if(gAgent.getTeleportState() != LLAgent::TELEPORT_NONE)
- {
- return; //wait for teleporting to finish
- }
- else
- {
- //teleporting aborted
- LLSpatialPartition::sTeleportRequested = FALSE;
- mResetVertexBuffers = false;
- return;
- }
- }
-
- LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE;
- mResetVertexBuffers = false;
-
- mCubeVB = NULL;
- mDeferredVB = NULL;
-
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
- {
- LLViewerRegion* region = *iter;
- for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
- {
- LLSpatialPartition* part = region->getSpatialPartition(i);
- if (part)
- {
- part->resetVertexBuffers();
- }
- }
- }
- if(LLSpatialPartition::sTeleportRequested)
- {
- LLSpatialPartition::sTeleportRequested = FALSE;
-
- LLWorld::getInstance()->clearAllVisibleObjects();
- clearRebuildDrawables();
- }
-
- resetDrawOrders();
-
- gSky.resetVertexBuffers();
-
- LLVOPartGroup::destroyGL();
-
- if ( LLPathingLib::getInstance() )
- {
- LLPathingLib::getInstance()->cleanupVBOManager();
- }
- LLVOPartGroup::destroyGL();
- gGL.resetVertexBuffer();
-
- LLVertexBuffer::unbind();
-
- updateRenderBump();
-
- sBakeSunlight = gSavedSettings.getBOOL("RenderBakeSunlight");
- sNoAlpha = gSavedSettings.getBOOL("RenderNoAlpha");
- LLPipeline::sTextureBindTest = gSavedSettings.getBOOL("RenderDebugTextureBind");
-
- gGL.initVertexBuffer();
-
- mDeferredVB = new LLVertexBuffer(DEFERRED_VB_MASK);
- mDeferredVB->allocateBuffer(8, 0);
-
- LLVOPartGroup::restoreGL();
-}
-
void LLPipeline::renderObjects(U32 type, bool texture, bool batch_texture, bool rigged)
{
assertInitialized();
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 29dd42e4ec..483fe08559 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -97,9 +97,7 @@ public:
void destroyGL();
void restoreGL();
- void resetVertexBuffers();
- void doResetVertexBuffers(bool forced = false);
- void requestResizeScreenTexture(); // set flag only, no work, safer for callbacks...
+ void requestResizeScreenTexture(); // set flag only, no work, safer for callbacks...
void requestResizeShadowTexture(); // set flag only, no work, safer for callbacks...
void resizeScreenTexture();