diff options
Diffstat (limited to 'indra/newview')
-rwxr-xr-x | indra/newview/llmeshrepository.cpp | 100 |
1 files changed, 60 insertions, 40 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 00eba285ec..4da5da9493 100755 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -78,6 +78,14 @@ LLMeshRepository gMeshRepo; const U32 MAX_MESH_REQUESTS_PER_SECOND = 100; +// Maximum mesh version to support. Three least significant digits are reserved for the minor version, +// with major version changes indicating a format change that is not backwards compatible and should not +// be parsed by viewers that don't specifically support that version. For example, if the integer "1" is +// present, the version is 0.001. A viewer that can parse version 0.001 can also parse versions up to 0.999, +// but not 1.0 (integer 1000). +// See wiki at https://wiki.secondlife.com/wiki/Mesh/Mesh_Asset_Format +const S32 MAX_MESH_VERSION = 999; + U32 LLMeshRepository::sBytesReceived = 0; U32 LLMeshRepository::sHTTPRequestCount = 0; U32 LLMeshRepository::sHTTPRetryCount = 0; @@ -843,12 +851,13 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id) if (header_size > 0) { + S32 version = mMeshHeader[mesh_id]["version"].asInteger(); S32 offset = header_size + mMeshHeader[mesh_id]["skin"]["offset"].asInteger(); S32 size = mMeshHeader[mesh_id]["skin"]["size"].asInteger(); mHeaderMutex->unlock(); - if (offset >= 0 && size > 0) + if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0) { //check VFS for mesh skin info LLVFile file(gVFS, mesh_id, LLAssetType::AT_MESH); @@ -915,12 +924,13 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id) if (header_size > 0) { + S32 version = mMeshHeader[mesh_id]["version"].asInteger(); S32 offset = header_size + mMeshHeader[mesh_id]["physics_convex"]["offset"].asInteger(); S32 size = mMeshHeader[mesh_id]["physics_convex"]["size"].asInteger(); mHeaderMutex->unlock(); - if (offset >= 0 && size > 0) + if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0) { //check VFS for mesh skin info LLVFile file(gVFS, mesh_id, LLAssetType::AT_MESH); @@ -987,12 +997,13 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id) if (header_size > 0) { + S32 version = mMeshHeader[mesh_id]["version"].asInteger(); S32 offset = header_size + mMeshHeader[mesh_id]["physics_mesh"]["offset"].asInteger(); S32 size = mMeshHeader[mesh_id]["physics_mesh"]["size"].asInteger(); mHeaderMutex->unlock(); - if (offset >= 0 && size > 0) + if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0) { //check VFS for mesh physics shape info LLVFile file(gVFS, mesh_id, LLAssetType::AT_MESH); @@ -1103,10 +1114,12 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod) if (header_size > 0) { + S32 version = mMeshHeader[mesh_id]["version"].asInteger(); S32 offset = header_size + mMeshHeader[mesh_id][header_lod[lod]]["offset"].asInteger(); S32 size = mMeshHeader[mesh_id][header_lod[lod]]["size"].asInteger(); mHeaderMutex->unlock(); - if (offset >= 0 && size > 0) + + if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0) { //check VFS for mesh asset @@ -1806,7 +1819,9 @@ S32 LLMeshRepository::getActualMeshLOD(LLSD& header, S32 lod) { lod = llclamp(lod, 0, 3); - if (header.has("404")) + S32 version = header["version"]; + + if (header.has("404") || version > MAX_MESH_VERSION) { return -1; } @@ -2142,54 +2157,59 @@ void LLMeshHeaderResponder::completedRaw(U32 status, const std::string& reason, LLUUID mesh_id = mMeshParams.getSculptID(); LLSD header = gMeshRepo.mThread->mMeshHeader[mesh_id]; - std::stringstream str; + S32 version = header["version"].asInteger(); - S32 lod_bytes = 0; + if (version <= MAX_MESH_VERSION) + { + std::stringstream str; - for (U32 i = 0; i < LLModel::LOD_PHYSICS; ++i) - { //figure out how many bytes we'll need to reserve in the file - std::string lod_name = header_lod[i]; - lod_bytes = llmax(lod_bytes, header[lod_name]["offset"].asInteger()+header[lod_name]["size"].asInteger()); - } + S32 lod_bytes = 0; + + for (U32 i = 0; i < LLModel::LOD_PHYSICS; ++i) + { //figure out how many bytes we'll need to reserve in the file + std::string lod_name = header_lod[i]; + lod_bytes = llmax(lod_bytes, header[lod_name]["offset"].asInteger()+header[lod_name]["size"].asInteger()); + } - //just in case skin info or decomposition is at the end of the file (which it shouldn't be) - lod_bytes = llmax(lod_bytes, header["skin"]["offset"].asInteger() + header["skin"]["size"].asInteger()); - lod_bytes = llmax(lod_bytes, header["physics_convex"]["offset"].asInteger() + header["physics_convex"]["size"].asInteger()); + //just in case skin info or decomposition is at the end of the file (which it shouldn't be) + lod_bytes = llmax(lod_bytes, header["skin"]["offset"].asInteger() + header["skin"]["size"].asInteger()); + lod_bytes = llmax(lod_bytes, header["physics_convex"]["offset"].asInteger() + header["physics_convex"]["size"].asInteger()); - S32 header_bytes = (S32) gMeshRepo.mThread->mMeshHeaderSize[mesh_id]; - S32 bytes = lod_bytes + header_bytes; + S32 header_bytes = (S32) gMeshRepo.mThread->mMeshHeaderSize[mesh_id]; + S32 bytes = lod_bytes + header_bytes; - //it's possible for the remote asset to have more data than is needed for the local cache - //only allocate as much space in the VFS as is needed for the local cache - data_size = llmin(data_size, bytes); + //it's possible for the remote asset to have more data than is needed for the local cache + //only allocate as much space in the VFS as is needed for the local cache + data_size = llmin(data_size, bytes); - LLVFile file(gVFS, mesh_id, LLAssetType::AT_MESH, LLVFile::WRITE); - if (file.getMaxSize() >= bytes || file.setMaxSize(bytes)) - { - LLMeshRepository::sCacheBytesWritten += data_size; + LLVFile file(gVFS, mesh_id, LLAssetType::AT_MESH, LLVFile::WRITE); + if (file.getMaxSize() >= bytes || file.setMaxSize(bytes)) + { + LLMeshRepository::sCacheBytesWritten += data_size; - file.write((const U8*) data, data_size); + file.write((const U8*) data, data_size); - //zero out the rest of the file - U8 block[4096]; - memset(block, 0, 4096); + //zero out the rest of the file + U8 block[4096]; + memset(block, 0, 4096); - while (bytes-file.tell() > 4096) - { - file.write(block, 4096); - } + while (bytes-file.tell() > 4096) + { + file.write(block, 4096); + } - S32 remaining = bytes-file.tell(); + S32 remaining = bytes-file.tell(); - if (remaining < 0 || remaining > 4096) - { - llerrs << "Bad padding of mesh asset cache entry." << llendl; - } + if (remaining < 0 || remaining > 4096) + { + llerrs << "Bad padding of mesh asset cache entry." << llendl; + } - if (remaining > 0) - { - file.write(block, remaining); + if (remaining > 0) + { + file.write(block, remaining); + } } } } |