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-rw-r--r--indra/newview/lldrawpoolwater.cpp2
-rw-r--r--indra/newview/llmaniptranslate.cpp18
2 files changed, 10 insertions, 10 deletions
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index 793d84652b..71b82b77eb 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -256,7 +256,7 @@ void LLDrawPoolWater::renderPostDeferred(S32 pass)
if (mShaderLevel == 1)
{
- fog_color.mV[VW] = log(fog_density) / log(2);
+ fog_color.mV[VALPHA] = log(fog_density) / log(2);
}
F32 water_height = environment.getWaterHeight();
diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp
index 21412ca038..f678a3750c 100644
--- a/indra/newview/llmaniptranslate.cpp
+++ b/indra/newview/llmaniptranslate.cpp
@@ -1256,24 +1256,24 @@ void LLManipTranslate::renderSnapGuides()
LLVector3 line_end = selection_center + (mSnapOffsetMeters * mSnapOffsetAxis) - (translate_axis * (guide_size_meters * 0.5f + offset_nearest_grid_unit));
LLVector3 line_mid = (line_start + line_end) * 0.5f;
- gGL.color4f(line_color.mV[VX], line_color.mV[VY], line_color.mV[VZ], line_color.mV[VW] * 0.2f);
+ gGL.color4f(line_color.mV[VRED], line_color.mV[VGREEN], line_color.mV[VBLUE], line_color.mV[VALPHA] * 0.2f);
gGL.vertex3fv(line_start.mV);
- gGL.color4f(line_color.mV[VX], line_color.mV[VY], line_color.mV[VZ], line_color.mV[VW]);
+ gGL.color4f(line_color.mV[VRED], line_color.mV[VGREEN], line_color.mV[VBLUE], line_color.mV[VALPHA]);
gGL.vertex3fv(line_mid.mV);
gGL.vertex3fv(line_mid.mV);
- gGL.color4f(line_color.mV[VX], line_color.mV[VY], line_color.mV[VZ], line_color.mV[VW] * 0.2f);
+ gGL.color4f(line_color.mV[VRED], line_color.mV[VGREEN], line_color.mV[VBLUE], line_color.mV[VALPHA] * 0.2f);
gGL.vertex3fv(line_end.mV);
line_start.setVec(selection_center + (mSnapOffsetAxis * -mSnapOffsetMeters) + (translate_axis * guide_size_meters * 0.5f));
line_end.setVec(selection_center + (mSnapOffsetAxis * -mSnapOffsetMeters) - (translate_axis * guide_size_meters * 0.5f));
line_mid = (line_start + line_end) * 0.5f;
- gGL.color4f(line_color.mV[VX], line_color.mV[VY], line_color.mV[VZ], line_color.mV[VW] * 0.2f);
+ gGL.color4f(line_color.mV[VRED], line_color.mV[VGREEN], line_color.mV[VBLUE], line_color.mV[VALPHA] * 0.2f);
gGL.vertex3fv(line_start.mV);
- gGL.color4f(line_color.mV[VX], line_color.mV[VY], line_color.mV[VZ], line_color.mV[VW]);
+ gGL.color4f(line_color.mV[VRED], line_color.mV[VGREEN], line_color.mV[VBLUE], line_color.mV[VALPHA]);
gGL.vertex3fv(line_mid.mV);
gGL.vertex3fv(line_mid.mV);
- gGL.color4f(line_color.mV[VX], line_color.mV[VY], line_color.mV[VZ], line_color.mV[VW] * 0.2f);
+ gGL.color4f(line_color.mV[VRED], line_color.mV[VGREEN], line_color.mV[VBLUE], line_color.mV[VALPHA] * 0.2f);
gGL.vertex3fv(line_end.mV);
for (S32 i = -num_ticks_per_side; i <= num_ticks_per_side; i++)
@@ -1305,7 +1305,7 @@ void LLManipTranslate::renderSnapGuides()
tick_end = tick_start + (mSnapOffsetAxis * mSnapOffsetMeters * tick_scale);
- gGL.color4f(line_color.mV[VX], line_color.mV[VY], line_color.mV[VZ], line_color.mV[VW]);
+ gGL.color4f(line_color.mV[VRED], line_color.mV[VGREEN], line_color.mV[VBLUE], line_color.mV[VALPHA]);
gGL.vertex3fv(tick_start.mV);
gGL.vertex3fv(tick_end.mV);
@@ -1326,7 +1326,7 @@ void LLManipTranslate::renderSnapGuides()
gGL.begin(LLRender::LINES);
{
- gGL.color4f(line_color.mV[VX], line_color.mV[VY], line_color.mV[VZ], line_color.mV[VW]);
+ gGL.color4f(line_color.mV[VRED], line_color.mV[VGREEN], line_color.mV[VBLUE], line_color.mV[VALPHA]);
gGL.vertex3fv(line_start.mV);
gGL.vertex3fv(line_end.mV);
@@ -1336,7 +1336,7 @@ void LLManipTranslate::renderSnapGuides()
// draw snap guide arrow
gGL.begin(LLRender::TRIANGLES);
{
- gGL.color4f(line_color.mV[VX], line_color.mV[VY], line_color.mV[VZ], line_color.mV[VW]);
+ gGL.color4f(line_color.mV[VRED], line_color.mV[VGREEN], line_color.mV[VBLUE], line_color.mV[VALPHA]);
LLVector3 arrow_dir;
LLVector3 arrow_span = translate_axis;