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-rw-r--r--indra/newview/llviewerobject.cpp15
1 files changed, 0 insertions, 15 deletions
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index 2fe6cd578b..f9342a9736 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -2871,21 +2871,6 @@ void LLViewerObject::updateInventory(
{
LLMemType mt(LLMemType::MTYPE_OBJECT);
- std::list<LLUUID>::iterator begin = mPendingInventoryItemsIDs.begin();
- std::list<LLUUID>::iterator end = mPendingInventoryItemsIDs.end();
-
- bool is_fetching = std::find(begin, end, item->getAssetUUID()) != end;
- bool is_fetched = getInventoryItemByAsset(item->getAssetUUID()) != NULL;
-
- if (is_fetched || is_fetching)
- {
- return;
- }
- else
- {
- mPendingInventoryItemsIDs.push_back(item->getAssetUUID());
- }
-
// This slices the object into what we're concerned about on the
// viewer. The simulator will take the permissions and transfer
// ownership.