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-rw-r--r--indra/newview/llinventoryobserver.cpp54
-rw-r--r--indra/newview/llinventoryobserver.h16
2 files changed, 47 insertions, 23 deletions
diff --git a/indra/newview/llinventoryobserver.cpp b/indra/newview/llinventoryobserver.cpp
index d2b402fe14..bd35259670 100644
--- a/indra/newview/llinventoryobserver.cpp
+++ b/indra/newview/llinventoryobserver.cpp
@@ -62,13 +62,9 @@
#include "llsdutil.h"
#include <deque>
-// If the viewer gets a notification, your observer assumes
-// that that notification is for itself and then tries to process
-// the results. The notification could be for something else (e.g.
-// you're fetching an item and a notification gets triggered because
-// you renamed some other item). This counter is to specify how many
-// notification to wait for before giving up.
-static const U32 MAX_NUM_NOTIFICATIONS_TO_PROCESS = 127;
+const U32 LLInventoryFetchItemsObserver::MAX_NUM_ATTEMPTS_TO_PROCESS = 10;
+const F32 LLInventoryFetchItemsObserver::FETCH_TIMER_EXPIRY = 10.0f;
+
LLInventoryObserver::LLInventoryObserver()
{
@@ -149,7 +145,7 @@ void LLInventoryCompletionObserver::watchItem(const LLUUID& id)
LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const LLUUID& item_id) :
LLInventoryFetchObserver(item_id),
- mNumTries(MAX_NUM_NOTIFICATIONS_TO_PROCESS)
+ mNumTries(MAX_NUM_ATTEMPTS_TO_PROCESS)
{
mIDs.clear();
mIDs.push_back(item_id);
@@ -158,35 +154,47 @@ LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const LLUUID& item_
LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const uuid_vec_t& item_ids) :
LLInventoryFetchObserver(item_ids),
- mNumTries(MAX_NUM_NOTIFICATIONS_TO_PROCESS)
+ mNumTries(MAX_NUM_ATTEMPTS_TO_PROCESS)
{
}
void LLInventoryFetchItemsObserver::changed(U32 mask)
{
- BOOL any_items_missing = FALSE;
-
// scan through the incomplete items and move or erase them as
// appropriate.
if (!mIncomplete.empty())
{
+ // if period of an attempt expired...
+ if (mFetchingPeriod.hasExpired())
+ {
+ // ...reset timer and reduce count of attempts
+ mFetchingPeriod.reset();
+ mFetchingPeriod.setTimerExpirySec(FETCH_TIMER_EXPIRY);
+
+ --mNumTries;
+
+ LL_INFOS("InventoryFetch") << "LLInventoryFetchItemsObserver: " << this << ", attempt(s) left: " << (S32)mNumTries << LL_ENDL;
+ }
+
+ // do we still have any attempts?
+ bool timeout_expired = mNumTries <= 0;
+
for (uuid_vec_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); )
{
const LLUUID& item_id = (*it);
LLViewerInventoryItem* item = gInventory.getItem(item_id);
if (!item)
{
- any_items_missing = TRUE;
- if (mNumTries > 0)
+ if (timeout_expired)
{
- // Keep trying.
- ++it;
+ // Just concede that this item hasn't arrived in reasonable time and continue on.
+ LL_WARNS("InventoryFetch") << "Fetcher timed out when fetching inventory item UUID: " << item_id << LL_ENDL;
+ it = mIncomplete.erase(it);
}
else
{
- // Just concede that this item hasn't arrived in reasonable time and continue on.
- llwarns << "Fetcher timed out when fetching inventory item assetID:" << item_id << llendl;
- it = mIncomplete.erase(it);
+ // Keep trying.
+ ++it;
}
continue;
}
@@ -198,14 +206,10 @@ void LLInventoryFetchItemsObserver::changed(U32 mask)
}
++it;
}
- if (any_items_missing)
- {
- mNumTries--;
- }
if (mIncomplete.empty())
{
- mNumTries = MAX_NUM_NOTIFICATIONS_TO_PROCESS;
+ mNumTries = MAX_NUM_ATTEMPTS_TO_PROCESS;
done();
}
}
@@ -315,6 +319,10 @@ void LLInventoryFetchItemsObserver::startFetch()
item_entry["item_id"] = (*it);
items_llsd.append(item_entry);
}
+
+ mFetchingPeriod.resetWithExpiry(FETCH_TIMER_EXPIRY);
+ mNumTries = MAX_NUM_ATTEMPTS_TO_PROCESS;
+
fetch_items_from_llsd(items_llsd);
}
diff --git a/indra/newview/llinventoryobserver.h b/indra/newview/llinventoryobserver.h
index 6d5a86a6fc..72c13f55c6 100644
--- a/indra/newview/llinventoryobserver.h
+++ b/indra/newview/llinventoryobserver.h
@@ -110,6 +110,22 @@ public:
/*virtual*/ void changed(U32 mask);
private:
S8 mNumTries; // Number of times changed() was called without success
+ LLFrameTimer mFetchingPeriod;
+
+ /**
+ * If the viewer gets a notification, your observer assumes
+ * that that notification is for itself and then tries to process
+ * the results. The notification could be for something else (e.g.
+ * you're fetching an item and a notification gets triggered because
+ * you renamed some other item). This counter is to specify how many
+ * periods of time to wait for before giving up.
+ */
+ static const U32 MAX_NUM_ATTEMPTS_TO_PROCESS;
+
+ /**
+ * Period of waiting a notification when requested items get added into inventory.
+ */
+ static const F32 FETCH_TIMER_EXPIRY;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~