summaryrefslogtreecommitdiff
path: root/indra/newview
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/CMakeLists.txt57
-rw-r--r--indra/newview/app_settings/settings.xml19
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/materialF.glsl124
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/materialV.glsl119
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl14
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl16
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl7
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl6
-rw-r--r--indra/newview/gpu_table.txt1092
-rw-r--r--indra/newview/lldrawable.cpp43
-rw-r--r--indra/newview/lldrawable.h2
-rw-r--r--indra/newview/lldrawpool.cpp4
-rw-r--r--indra/newview/lldrawpool.h17
-rw-r--r--indra/newview/lldrawpoolalpha.cpp54
-rw-r--r--indra/newview/lldrawpoolalpha.h2
-rw-r--r--indra/newview/lldrawpoolavatar.cpp87
-rw-r--r--indra/newview/lldrawpoolavatar.h65
-rw-r--r--indra/newview/lldrawpoolmaterials.cpp213
-rw-r--r--indra/newview/lldrawpoolmaterials.h75
-rw-r--r--indra/newview/lldrawpoolwater.cpp4
-rw-r--r--indra/newview/llface.cpp549
-rw-r--r--indra/newview/llface.h35
-rw-r--r--indra/newview/lllocalbitmaps.cpp6
-rw-r--r--indra/newview/llmaterialmgr.cpp710
-rw-r--r--indra/newview/llmaterialmgr.h96
-rw-r--r--indra/newview/llpanelface.cpp770
-rw-r--r--indra/newview/llpanelface.h33
-rw-r--r--indra/newview/llselectmgr.cpp67
-rw-r--r--indra/newview/llselectmgr.h4
-rw-r--r--indra/newview/llspatialpartition.cpp6
-rw-r--r--indra/newview/llspatialpartition.h13
-rw-r--r--indra/newview/lltextureatlas.cpp2
-rw-r--r--indra/newview/lltexturecache.h2
-rw-r--r--indra/newview/llviewerdisplay.cpp3
-rw-r--r--indra/newview/llviewerfloaterreg.cpp1
-rw-r--r--indra/newview/llviewermenu.cpp67
-rw-r--r--indra/newview/llviewerobject.cpp207
-rw-r--r--indra/newview/llviewerobject.h25
-rw-r--r--indra/newview/llviewerregion.cpp1
-rw-r--r--indra/newview/llviewershadermgr.cpp46
-rw-r--r--indra/newview/llviewershadermgr.h4
-rw-r--r--indra/newview/llviewerstatsrecorder.cpp13
-rw-r--r--indra/newview/llviewertexture.cpp420
-rw-r--r--indra/newview/llviewertexture.h34
-rw-r--r--indra/newview/llvovolume.cpp368
-rw-r--r--indra/newview/llvovolume.h4
-rw-r--r--indra/newview/llwlparamset.cpp8
-rw-r--r--indra/newview/llworld.cpp22
-rw-r--r--indra/newview/llworld.h6
-rw-r--r--indra/newview/pipeline.cpp203
-rw-r--r--indra/newview/pipeline.h27
-rw-r--r--indra/newview/skins/default/colors.xml9
-rw-r--r--indra/newview/skins/default/xui/da/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/de/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_tools.xml538
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml23
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_tools_texture.xml755
-rw-r--r--indra/newview/skins/default/xui/en/strings.xml1
-rw-r--r--indra/newview/skins/default/xui/es/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/it/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/pl/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/zh/menu_viewer.xml2
-rw-r--r--indra/newview/tests/llmediadataclient_test.cpp1
-rw-r--r--indra/newview/viewer_manifest.py6
73 files changed, 5062 insertions, 2073 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index bd0169fb2f..d0496b193b 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -163,6 +163,7 @@ set(viewer_SOURCE_FILES
lldrawpoolavatar.cpp
lldrawpoolbump.cpp
lldrawpoolground.cpp
+ lldrawpoolmaterials.cpp
lldrawpoolsimple.cpp
lldrawpoolsky.cpp
lldrawpoolterrain.cpp
@@ -348,6 +349,7 @@ set(viewer_SOURCE_FILES
llmaniptranslate.cpp
llmarketplacefunctions.cpp
llmarketplacenotifications.cpp
+ llmaterialmgr.cpp
llmediactrl.cpp
llmediadataclient.cpp
llmenuoptionpathfindingrebakenavmesh.cpp
@@ -750,6 +752,7 @@ set(viewer_HEADER_FILES
lldrawpoolalpha.h
lldrawpoolavatar.h
lldrawpoolbump.h
+ lldrawpoolmaterials.h
lldrawpoolground.h
lldrawpoolsimple.h
lldrawpoolsky.h
@@ -935,6 +938,7 @@ set(viewer_HEADER_FILES
llmaniptranslate.h
llmarketplacefunctions.h
llmarketplacenotifications.h
+ llmaterialmgr.h
llmediactrl.h
llmediadataclient.h
llmenuoptionpathfindingrebakenavmesh.h
@@ -2102,31 +2106,52 @@ if (LL_TESTS)
)
set_source_files_properties(
+ llviewerhelputil.cpp
+ PROPERTIES
+ LL_TEST_ADDITIONAL_LIBRARIES "${BOOST_SYSTEM_LIBRARY}"
+ )
+
+ set_source_files_properties(
+ llremoteparcelrequest.cpp
+ PROPERTIES
+ LL_TEST_ADDITIONAL_LIBRARIES "${BOOST_SYSTEM_LIBRARY}"
+ )
+
+ set_source_files_properties(
+ llworldmap.cpp
+ PROPERTIES
+ LL_TEST_ADDITIONAL_LIBRARIES "${BOOST_SYSTEM_LIBRARY}"
+ )
+
+ set_source_files_properties(
+ llworldmipmap.cpp
+ PROPERTIES
+ LL_TEST_ADDITIONAL_LIBRARIES "${BOOST_SYSTEM_LIBRARY}"
+ )
+
+ set_source_files_properties(
+ llmediadataclient.cpp
+ PROPERTIES
+ LL_TEST_ADDITIONAL_LIBRARIES "${BOOST_SYSTEM_LIBRARY}"
+ )
+
+ set_source_files_properties(
+ llagentaccess.cpp
+ PROPERTIES
+ LL_TEST_ADDITIONAL_LIBRARIES "${BOOST_SYSTEM_LIBRARY}"
+ )
+
+ set_source_files_properties(
lllogininstance.cpp
PROPERTIES
LL_TEST_ADDITIONAL_LIBRARIES "${BOOST_SYSTEM_LIBRARY}"
)
- ##################################################
- # DISABLING PRECOMPILED HEADERS USAGE FOR TESTS
- ##################################################
- # if(USE_PRECOMPILED_HEADERS)
- # set_source_files_properties(
- # ${viewer_TEST_SOURCE_FILES}
- # PROPERTIES
- # LL_TEST_ADDITIONAL_SOURCE_FILES llviewerprecompiledheaders.cpp
- # )
- # endif(USE_PRECOMPILED_HEADERS)
LL_ADD_PROJECT_UNIT_TESTS(${VIEWER_BINARY_NAME} "${viewer_TEST_SOURCE_FILES}")
#set(TEST_DEBUG on)
set(test_sources llcapabilitylistener.cpp)
- ##################################################
- # DISABLING PRECOMPILED HEADERS USAGE FOR TESTS
- ##################################################
- # if(USE_PRECOMPILED_HEADERS)
- # set(test_sources "${test_sources}" llviewerprecompiledheaders.cpp)
- # endif(USE_PRECOMPILED_HEADERS)
+
set(test_libs
${LLMESSAGE_LIBRARIES}
${WINDOWS_LIBRARIES}
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 4c305e1d60..eb5c9cc5c0 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -3270,17 +3270,6 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>EnableTextureAtlas</key>
- <map>
- <key>Comment</key>
- <string>Whether to use texture atlas or not</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
<key>EnableUIHints</key>
<map>
<key>Comment</key>
@@ -8341,7 +8330,7 @@
<key>RenderSpotLightsInNondeferred</key>
<map>
<key>Comment</key>
- <string>Whether to support projectors as spotlights when Lighting and Shadows is disabled</string>
+ <string>Whether to support projectors as spotlights when Advanced Lighting Model is disabled</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -8512,7 +8501,7 @@
<key>RenderDeferred</key>
<map>
<key>Comment</key>
- <string>Use deferred rendering pipeline.</string>
+ <string>Use deferred rendering pipeline (Advanced Lighting Model).</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -8700,7 +8689,7 @@
<key>RenderAutoMaskAlphaNonDeferred</key>
<map>
<key>Comment</key>
- <string>Use alpha masks where appropriate, in the non-deferred (non-'Lighting and Shadows') graphics mode</string>
+ <string>Use alpha masks where appropriate when not using the Advanced Lighting Model</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -8711,7 +8700,7 @@
<key>RenderAutoMaskAlphaDeferred</key>
<map>
<key>Comment</key>
- <string>Use alpha masks where appropriate, in the deferred ('Lighting and Shadows') graphics mode</string>
+ <string>Use alpha masks where appropriate in the Advanced Lighting Model</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
index 23c4ea2fff..a887728493 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
@@ -52,5 +52,5 @@ void main()
frag_data[1] = vertex_color.aaaa; // spec
//frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
vec3 nvn = normalize(tnorm);
- frag_data[2] = vec4(nvn.xyz * 0.5 + 0.5, 0.0);
+ frag_data[2] = vec4(nvn.xyz * 0.5 + 0.5, vertex_color.a);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl
index 86390bdd83..2e456d00dd 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl
@@ -42,6 +42,6 @@ void main()
frag_data[1] = vertex_color.aaaa; // spec
//frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
vec3 nvn = normalize(vary_normal);
- frag_data[2] = vec4(nvn.xyz * 0.5 + 0.5, 0.0);
+ frag_data[2] = vec4(nvn.xyz * 0.5 + 0.5, vertex_color.a);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
index 788b966af8..bb6dc9a57d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
@@ -41,5 +41,5 @@ void main()
frag_data[1] = vertex_color.aaaa; // spec
//frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
vec3 nvn = normalize(vary_normal);
- frag_data[2] = vec4(nvn.xyz * 0.5 + 0.5, 0.0);
+ frag_data[2] = vec4(nvn.xyz * 0.5 + 0.5, vertex_color.a);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
new file mode 100644
index 0000000000..e406bf14a9
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
@@ -0,0 +1,124 @@
+/**
+ * @file materialF.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#define DIFFUSE_ALPHA_MODE_IGNORE 0
+#define DIFFUSE_ALPHA_MODE_BLEND 1
+#define DIFFUSE_ALPHA_MODE_MASK 2
+#define DIFFUSE_ALPHA_MODE_EMISSIVE 3
+
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
+#endif
+
+uniform sampler2D diffuseMap;
+
+#if HAS_NORMAL_MAP
+uniform sampler2D bumpMap;
+#endif
+
+#if HAS_SPECULAR_MAP
+uniform sampler2D specularMap;
+uniform float env_intensity;
+
+VARYING vec2 vary_texcoord2;
+#endif
+
+uniform vec4 specular_color;
+
+#if DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_MASK
+uniform float minimum_alpha;
+#endif
+
+#if HAS_NORMAL_MAP
+VARYING vec3 vary_mat0;
+VARYING vec3 vary_mat1;
+VARYING vec3 vary_mat2;
+VARYING vec2 vary_texcoord1;
+#else
+VARYING vec3 vary_normal;
+#endif
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+
+void main()
+{
+ vec4 col = texture2D(diffuseMap, vary_texcoord0.xy);
+ col.rgb *= vertex_color.rgb;
+
+#if DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_MASK
+ if (col.a < minimum_alpha)
+ {
+ discard;
+ }
+#endif
+
+#if HAS_SPECULAR_MAP
+ vec4 spec = texture2D(specularMap, vary_texcoord2.xy);
+#else
+ vec4 spec = specular_color;
+#endif
+
+#if HAS_NORMAL_MAP
+ vec4 norm = texture2D(bumpMap, vary_texcoord1.xy);
+
+ norm.xyz = norm.xyz * 2 - 1;
+
+ vec3 tnorm = vec3(dot(norm.xyz,vary_mat0),
+ dot(norm.xyz,vary_mat1),
+ dot(norm.xyz,vary_mat2));
+#else
+ vec4 norm = vec4(0,0,0,1.0);
+ vec3 tnorm = vary_normal;
+#endif
+
+ vec4 final_color = col;
+
+#if DIFFUSE_ALPHA_MODE != DIFFUSE_ALPHA_MODE_EMISSIVE
+ final_color.a = 0;
+#endif
+
+ vec4 final_specular = spec;
+#if HAS_SPECULAR_MAP
+ //final_color.rgb *= 1 - spec.a * env_intensity;
+ final_specular.rgb *= specular_color.rgb;
+
+ vec4 final_normal = vec4(normalize(tnorm), spec.a * env_intensity);
+ final_specular.a = specular_color.a * spec.a;
+#else
+ vec4 final_normal = vec4(normalize(tnorm), 0.0);
+ final_specular.a = spec.a;
+#endif
+
+ final_normal.xyz = final_normal.xyz * 0.5 + 0.5;
+
+ frag_data[0] = final_color;
+ frag_data[1] = final_specular; // XYZ = Specular color. W = Specular exponent.
+ frag_data[2] = final_normal; // XYZ = Normal. W = Env. intensity.
+}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialV.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialV.glsl
new file mode 100644
index 0000000000..6475d8d003
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/materialV.glsl
@@ -0,0 +1,119 @@
+/**
+ * @file bumpV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#if HAS_SKIN
+uniform mat4 modelview_matrix;
+uniform mat4 projection_matrix;
+mat4 getObjectSkinnedTransform();
+#else
+uniform mat3 normal_matrix;
+uniform mat4 modelview_projection_matrix;
+#endif
+
+uniform mat4 texture_matrix0;
+
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
+
+
+#if HAS_NORMAL_MAP
+ATTRIBUTE vec3 binormal;
+ATTRIBUTE vec2 texcoord1;
+
+VARYING vec3 vary_mat0;
+VARYING vec3 vary_mat1;
+VARYING vec3 vary_mat2;
+
+VARYING vec2 vary_texcoord1;
+#else
+VARYING vec3 vary_normal;
+#endif
+
+#if HAS_SPECULAR_MAP
+ATTRIBUTE vec2 texcoord2;
+VARYING vec2 vary_texcoord2;
+#endif
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+void main()
+{
+#if HAS_SKIN
+ mat4 mat = getObjectSkinnedTransform();
+
+ mat = modelview_matrix * mat;
+
+ vec3 pos = (mat*vec4(position.xyz,1.0)).xyz;
+
+ gl_Position = projection_matrix*vec4(pos,1.0);
+
+#else
+ //transform vertex
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+
+#endif
+
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+
+#if HAS_NORMAL_MAP
+ vary_texcoord1 = (texture_matrix0 * vec4(texcoord1,0,1)).xy;
+#endif
+
+#if HAS_SPECULAR_MAP
+ vary_texcoord2 = (texture_matrix0 * vec4(texcoord2,0,1)).xy;
+#endif
+
+#if HAS_SKIN
+ vec3 n = normalize((mat*vec4(normal.xyz+position.xyz,1.0)).xyz-pos.xyz);
+#if HAS_NORMAL_MAP
+ vec3 b = normalize((mat*vec4(binormal.xyz+position.xyz,1.0)).xyz-pos.xyz);
+ vec3 t = cross(b, n);
+
+ vary_mat0 = vec3(t.x, b.x, n.x);
+ vary_mat1 = vec3(t.y, b.y, n.y);
+ vary_mat2 = vec3(t.z, b.z, n.z);
+#else //HAS_NORMAL_MAP
+vary_normal = n;
+#endif //HAS_NORMAL_MAP
+#else //HAS_SKIN
+ vec3 n = normalize(normal_matrix * normal);
+#if HAS_NORMAL_MAP
+ vec3 b = normalize(normal_matrix * binormal);
+ vec3 t = cross(b, n);
+
+ vary_mat0 = vec3(t.x, b.x, n.x);
+ vary_mat1 = vec3(t.y, b.y, n.y);
+ vary_mat2 = vec3(t.z, b.z, n.z);
+#else //HAS_NORMAL_MAP
+ vary_normal = n;
+#endif //HAS_NORMAL_MAP
+#endif //HAS_SKIN
+
+ vertex_color = diffuse_color;
+}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
index 7e79317543..ad50690c02 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
@@ -123,14 +123,20 @@ void main()
if (spec.a > 0.0)
{
//vec3 ref = dot(pos+lv, norm);
+ vec3 h = normalize(lv+npos);
+ float nh = dot(norm, h);
+ float nv = dot(norm, npos);
+ float vh = dot(npos, h);
+ float sa = nh;
+ vec3 fres = spec.rgb + pow(1 - dot(h, npos), 5) * (1 - spec.rgb);
+ float gtdenom = 2 * nh;
+ float gt = max(0, min(gtdenom * nv / vh, gtdenom * da / vh));
- float sa = dot(normalize(lv+npos),norm);
if (sa > 0.0)
{
- sa = 6 * texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
- sa *= noise;
- col += da*sa*light_col[i].rgb*spec.rgb;
+ vec3 scol = (fres * texture2D(lightFunc, vec2(nh, spec.a)).r * gt) / (nh * da);
+ col += lit*scol*light_col[i].rgb;
}
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
index 75757b26c8..03b036375b 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
@@ -107,12 +107,20 @@ void main()
vec4 spec = texture2DRect(specularRect, frag.xy);
if (spec.a > 0.0)
{
- float sa = dot(normalize(lv-normalize(pos)),norm);
+ vec3 npos = -normalize(pos);
+ vec3 h = normalize(lv+npos);
+ float nh = dot(norm, h);
+ float nv = dot(norm, npos);
+ float vh = dot(npos, h);
+ float sa = nh;
+ vec3 fres = spec.rgb + pow(1 - dot(h, npos), 5) * (1 - spec.rgb);
+ float gtdenom = 2 * nh;
+ float gt = max(0,(min(gtdenom * nv / vh, gtdenom * da / vh)));
+
if (sa > 0.0)
{
- sa = 6 * texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
- sa *= noise;
- col += da*sa*color.rgb*spec.rgb;
+ vec3 scol = (fres * texture2D(lightFunc, vec2(nh, spec.a)).r * gt) / (nh * da);
+ col += lit*scol*color.rgb;
}
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
index 89448e2167..f50935c1a8 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
@@ -116,7 +116,6 @@ vec3 getAtmosAttenuation()
return vary_AtmosAttenuation;
}
-
void setPositionEye(vec3 v)
{
vary_PositionEye = v;
@@ -276,8 +275,8 @@ void main()
vec2 tc = vary_fragcoord.xy;
float depth = texture2DRect(depthMap, tc.xy).r;
vec3 pos = getPosition_d(tc, depth).xyz;
- vec3 norm = texture2DRect(normalMap, tc).xyz;
- norm = (norm.xyz-0.5)*2.0; // unpack norm
+ vec4 norm = texture2DRect(normalMap, tc);
+ norm.xyz = (norm.xyz-0.5)*2.0; // unpack norm
float da = max(dot(norm.xyz, sun_dir.xyz), 0.0);
@@ -311,7 +310,7 @@ void main()
//add environmentmap
vec3 env_vec = env_mat * refnormpersp;
col = mix(col.rgb, textureCube(environmentMap, env_vec).rgb,
- max(spec.a-diffuse.a*2.0, 0.0));
+ max(norm.a-diffuse.a*2.0, 0.0));
}
col = atmosLighting(col);
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
index 9df9d75905..ff20b63972 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
@@ -278,8 +278,8 @@ void main()
vec2 tc = vary_fragcoord.xy;
float depth = texture2DRect(depthMap, tc.xy).r;
vec3 pos = getPosition_d(tc, depth).xyz;
- vec3 norm = texture2DRect(normalMap, tc).xyz;
- norm = (norm.xyz-0.5)*2.0; // unpack norm
+ vec4 norm = texture2DRect(normalMap, tc);
+ norm.xyz = (norm.xyz-0.5)*2.0; // unpack norm
float da = max(dot(norm.xyz, sun_dir.xyz), 0.0);
@@ -319,7 +319,7 @@ void main()
//add environmentmap
vec3 env_vec = env_mat * refnormpersp;
col = mix(col.rgb, textureCube(environmentMap, env_vec).rgb,
- max(spec.a-diffuse.a*2.0, 0.0));
+ max(norm.a-diffuse.a*2.0, 0.0));
}
col = atmosLighting(col);
diff --git a/indra/newview/gpu_table.txt b/indra/newview/gpu_table.txt
index 4c39014c8b..122577b132 100644
--- a/indra/newview/gpu_table.txt
+++ b/indra/newview/gpu_table.txt
@@ -32,567 +32,531 @@
// 1 - We claim to support this card.
//
-3Dfx .*3Dfx.* 0 0 0 0
-3Dlabs .*3Dlabs.* 0 0 0 0
-ATI 3D-Analyze .*ATI.*3D-Analyze.* 0 0 0 0
-ATI All-in-Wonder 7500 .*ATI.*All-in-Wonder 75.* 0 1 0 0
-ATI All-in-Wonder 8500 .*ATI.*All-in-Wonder 85.* 0 1 0 0
-ATI All-in-Wonder 9200 .*ATI.*All-in-Wonder 92.* 0 1 0 0
-ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 0
-ATI All-in-Wonder HD .*ATI.*All-in-Wonder HD.* 1 1 1 3.3
-ATI All-in-Wonder X600 .*ATI.*All-in-Wonder X6.* 1 1 0 0
-ATI All-in-Wonder X800 .*ATI.*All-in-Wonder X8.* 1 1 1 2.1
-ATI All-in-Wonder X1800 .*ATI.*All-in-Wonder X18.* 3 1 0 0
-ATI All-in-Wonder X1900 .*ATI.*All-in-Wonder X19.* 3 1 0 0
-ATI All-in-Wonder PCI-E .*ATI.*All-in-Wonder.*PCI-E.* 1 1 0 0
-ATI All-in-Wonder Radeon .*ATI.*All-in-Wonder Radeon.* 0 1 0 0
-ATI ASUS ARES .*ATI.*ASUS.*ARES.* 3 1 0 0
-ATI ASUS A9xxx .*ATI.*ASUS.*A9.* 1 1 0 0
-ATI ASUS AH24xx .*ATI.*ASUS.*AH24.* 1 1 1 3.3
-ATI ASUS AH26xx .*ATI.*ASUS.*AH26.* 1 1 1 3.3
-ATI ASUS AH34xx .*ATI.*ASUS.*AH34.* 1 1 1 3.3
-ATI ASUS AH36xx .*ATI.*ASUS.*AH36.* 1 1 1 3.3
-ATI ASUS AH46xx .*ATI.*ASUS.*AH46.* 2 1 1 3.3
-ATI ASUS AX3xx .*ATI.*ASUS.*AX3.* 1 1 0 0
-ATI ASUS AX5xx .*ATI.*ASUS.*AX5.* 1 1 0 0
-ATI ASUS AX8xx .*ATI.*ASUS.*AX8.* 2 1 0 0
-ATI ASUS EAH24xx .*ATI.*ASUS.*EAH24.* 2 1 0 0
-ATI ASUS EAH26xx .*ATI.*ASUS.*EAH26.* 3 1 0 0
-ATI ASUS EAH29xx .*ATI.*ASUS.*EAH29.* 3 1 0 0
-ATI ASUS EAH34xx .*ATI.*ASUS.*EAH34.* 1 1 0 0
-ATI ASUS EAH36xx .*ATI.*ASUS.*EAH36.* 2 1 0 0
-ATI ASUS EAH38xx .*ATI.*ASUS.*EAH38.* 2 1 1 3.3
-ATI ASUS EAH43xx .*ATI.*ASUS.*EAH43.* 2 1 1 3.3
-ATI ASUS EAH45xx .*ATI.*ASUS.*EAH45.* 2 1 0 0
-ATI ASUS EAH48xx .*ATI.*ASUS.*EAH48.* 3 1 1 3.3
-ATI ASUS EAH57xx .*ATI.*ASUS.*EAH57.* 3 1 1 4.1
-ATI ASUS EAH58xx .*ATI.*ASUS.*EAH58.* 5 1 1 4.1
-ATI ASUS EAH62xx .*ATI.*ASUS.*EAH62.* 2 1 0 0
-ATI ASUS EAH63xx .*ATI.*ASUS.*EAH63.* 2 1 0 0
-ATI ASUS EAH64xx .*ATI.*ASUS.*EAH64.* 2 1 0 0
-ATI ASUS EAH65xx .*ATI.*ASUS.*EAH65.* 2 1 0 4.1
-ATI ASUS EAH66xx .*ATI.*ASUS.*EAH66.* 3 1 0 4.1
-ATI ASUS EAH67xx .*ATI.*ASUS.*EAH67.* 3 1 0 0
-ATI ASUS EAH68xx .*ATI.*ASUS.*EAH68.* 5 1 0 4
-ATI ASUS EAH69xx .*ATI.*ASUS.*EAH69.* 5 1 0 4.1
-ATI ASUS Radeon X1xxx .*ATI.*ASUS.*X1.* 2 1 1 2.1
-ATI Radeon X7xx .*ATI.*ASUS.*X7.* 1 1 0 0
-ATI Radeon X19xx .*ATI.*(Radeon|Diamond) X19.* ?.* 2 1 1 2.1
-ATI Radeon X18xx .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1
-ATI Radeon X17xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1
-ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X16.* ?.* 1 1 1 2.1
-ATI Radeon X15xx .*ATI.*(Radeon|Diamond) X15.* ?.* 1 1 1 2.1
-ATI Radeon X13xx .*ATI.*(Radeon|Diamond) X13.* ?.* 1 1 1 2.1
-ATI Radeon X1xxx .*ATI.*(Radeon|Diamond) X1.. ?.* 0 1 1 2.1
-ATI Radeon X2xxx .*ATI.*(Radeon|Diamond) X2.. ?.* 1 1 1 2.1
-ATI Display Adapter .*ATI.*display adapter.* 1 1 1 4.1
-ATI FireGL 5200 .*ATI.*FireGL V52.* 1 1 1 2.1
-ATI FireGL 5xxx .*ATI.*FireGL V5.* 2 1 1 3.3
-ATI FireGL .*ATI.*Fire.*GL.* 4 1 1 4.2
-ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 0
-ATI FirePro M5800 .*ATI.*FirePro.*M58.* 3 1 0 0
-ATI FirePro M7740 .*ATI.*FirePro.*M77.* 3 1 0 0
-ATI FirePro M7820 .*ATI.*FirePro.*M78.* 5 1 1 4.2
-ATI FireMV .*ATI.*FireMV.* 0 1 1 1.3
-ATI Generic .*ATI.*Generic.* 0 0 0 0
-ATI Hercules 9800 .*ATI.*Hercules.*9800.* 1 1 0 0
-ATI IGP 340M .*ATI.*IGP.*340M.* 0 0 0 0
-ATI M52 .*ATI.*M52.* 1 1 0 0
-ATI M54 .*ATI.*M54.* 1 1 0 0
-ATI M56 .*ATI.*M56.* 1 1 0 0
-ATI M71 .*ATI.*M71.* 1 1 0 0
-ATI M72 .*ATI.*M72.* 1 1 0 0
-ATI M76 .*ATI.*M76.* 3 1 0 0
-ATI Radeon HD 64xx .*ATI.*AMD Radeon.* HD [67]4..[MG] 2 1 1 4.2
-ATI Radeon HD 65xx .*ATI.*AMD Radeon.* HD [67]5..[MG] 2 1 1 4.2
-ATI Radeon HD 66xx .*ATI.*AMD Radeon.* HD [67]6..[MG] 3 1 1 4.2
-ATI Radeon HD 7100 .*ATI.*AMD Radeon.* HD 71.* 2 1 0 0
-ATI Radeon HD 7200 .*ATI.*AMD Radeon.* HD 72.* 2 1 0 0
-ATI Radeon HD 7300 .*ATI.*AMD Radeon.* HD 73.* 2 1 0 4.2
-ATI Radeon HD 7400 .*ATI.*AMD Radeon.* HD 74.* 2 1 0 4.2
-ATI Radeon HD 7500 .*ATI.*AMD Radeon.* HD 75.* 3 1 1 4.2
-ATI Radeon HD 7600 .*ATI.*AMD Radeon.* HD 76.* 3 1 0 4.2
-ATI Radeon HD 7700 .*ATI.*AMD Radeon.* HD 77.* 4 1 1 4.2
-ATI Radeon HD 7800 .*ATI.*AMD Radeon.* HD 78.* 5 1 1 4.2
-ATI Radeon HD 7900 .*ATI.*AMD Radeon.* HD 79.* 5 1 1 4.2
-ATI ASUS HD7100 .*ATI.*ASUS.* HD71.* 2 1 0 0
-ATI ASUS HD7200 .*ATI.*ASUS.* HD72.* 2 1 0 0
-ATI ASUS HD7300 .*ATI.*ASUS.* HD73.* 2 1 0 0
-ATI ASUS HD7400 .*ATI.*ASUS.* HD74.* 2 1 0 0
-ATI ASUS HD7500 .*ATI.*ASUS.* HD75.* 3 1 1 4.2
-ATI ASUS HD7600 .*ATI.*ASUS.* HD76.* 3 1 0 0
-ATI ASUS HD7700 .*ATI.*ASUS.* HD77.* 4 1 1 4.2
-ATI ASUS HD7800 .*ATI.*ASUS.* HD78.* 5 1 1 4.2
-ATI ASUS HD7900 .*ATI.*ASUS.* HD79.* 5 1 1 4.2
-ATI Mobility Radeon 4100 .*ATI.*Mobility.*41.. 1 1 1 3.3
-ATI Mobility Radeon 7xxx .*ATI.*Mobility.*Radeon 7.* 0 1 1 1.3
-ATI Mobility Radeon 8xxx .*ATI.*Mobility.*Radeon 8.* 0 1 0 0
-ATI Mobility Radeon 9800 .*ATI.*Mobility.*98.* 1 1 0 0
-ATI Mobility Radeon 9700 .*ATI.*Mobility.*97.* 0 1 1 2.1
-ATI Mobility Radeon 9600 .*ATI.*Mobility.*96.* 1 1 1 2.1
-ATI Mobility Radeon HD 530v .*ATI.*Mobility.*HD *530v.* 1 1 1 3.3
-ATI Mobility Radeon HD 540v .*ATI.*Mobility.*HD *540v.* 1 1 1 3.3
-ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD *545v.* 2 1 1 4
-ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD *550v.* 3 1 1 4
-ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD *560v.* 3 1 1 3.2
-ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD *565v.* 3 1 1 3.3
-ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD *23.* 0 1 1 2.1
-ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD *24.* 1 1 1 3.3
-ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD *26.* 1 1 1 3.3
-ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD *27.* 3 1 0 0
-ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD *31.* 0 1 0 0
-ATI Mobility Radeon HD 3200 .*ATI.*Mobility.*HD *32.* 0 1 0 0
-ATI Mobility Radeon HD 3400 .*ATI.*Mobility.*HD *34.* 1 1 1 3.3
-ATI Mobility Radeon HD 3600 .*ATI.*Mobility.*HD *36.* 1 1 1 4
-ATI Mobility Radeon HD 3800 .*ATI.*Mobility.*HD *38.* 3 1 1 3.3
-ATI Mobility Radeon HD 4200 .*ATI.*Mobility.*HD *42.* 1 1 1 4
-ATI Mobility Radeon HD 4300 .*ATI.*Mobility.*HD *43.* 1 1 1 4
-ATI Mobility Radeon HD 4500 .*ATI.*Mobility.*HD *45.* 1 1 1 4
-ATI Mobility Radeon HD 4600 .*ATI.*Mobility.*HD *46.* 2 1 1 3.3
-ATI Mobility Radeon HD 4800 .*ATI.*Mobility.*HD *48.* 3 1 1 3.3
-ATI Mobility Radeon HD 5100 .*ATI.*Mobility.*HD *51.* 3 1 1 3.2
-ATI Mobility Radeon HD 5300 .*ATI.*Mobility.*HD *53.* 3 1 0 0
-ATI Mobility Radeon HD 5400 .*ATI.*Mobility.*HD *54.* 2 1 1 4.2
-ATI Mobility Radeon HD 5500 .*ATI.*Mobility.*HD *55.* 3 1 0 0
-ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD *56.* 3 1 1 4.2
-ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD *57.* 3 1 1 4.1
-ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD *62.* 3 1 0 0
-ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD *63.* 3 1 1 4.2
-ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD *64.* 3 1 0 0
-ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD *65.* 5 1 1 4.2
-ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD *66.* 5 1 0 0
-ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD *67.* 5 1 0 0
-ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD *68.* 5 1 0 0
-ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD *69.* 5 1 0 0
-ATI Radeon HD 2300 .*ATI.*Radeon HD *23.. 0 1 1 3.3
-ATI Radeon HD 2400 .*ATI.*Radeon HD *24.. 1 1 1 4
-ATI Radeon HD 2600 .*ATI.*Radeon HD *26.. 2 1 1 3.3
-ATI Radeon HD 2900 .*ATI.*Radeon HD *29.. 3 1 1 3.3
-ATI Radeon HD 3000 .*ATI.*Radeon HD *30.. 0 1 0 0
-ATI Radeon HD 3100 .*ATI.*Radeon HD *31.. 1 1 0 0
-ATI Radeon HD 3200 .*ATI.*Radeon HD *32.. 1 1 1 4
-ATI Radeon HD 3300 .*ATI.*Radeon HD *33.. 1 1 1 3.3
-ATI Radeon HD 3400 .*ATI.*Radeon HD *34.. 1 1 1 4
-ATI Radeon HD 3500 .*ATI.*Radeon HD *35.. 2 1 0 0
-ATI Radeon HD 3600 .*ATI.*Radeon HD *36.. 3 1 1 3.3
-ATI Radeon HD 3700 .*ATI.*Radeon HD *37.. 3 1 0 0
-ATI HD3700 .*ATI.* HD37.. 3 1 0 3.3
-ATI Radeon HD 3800 .*ATI.*Radeon HD *38.. 3 1 1 4
-ATI Radeon HD 4100 .*ATI.*Radeon HD *41.. 1 1 0 0
-ATI Radeon HD 4200 .*ATI.*Radeon HD *42.. 1 1 1 4
-ATI Radeon HD 4300 .*ATI.*Radeon HD *43.. 2 1 1 4
-ATI Radeon HD 4400 .*ATI.*Radeon HD *44.. 2 1 0 0
-ATI Radeon HD 4500 .*ATI.*Radeon HD *45.. 2 1 1 3.3
-ATI Radeon HD 4600 .*ATI.*Radeon HD *46.. 3 1 1 4
-ATI Radeon HD 4700 .*ATI.*Radeon HD *47.. 3 1 1 3.3
-ATI Radeon HD 4800 .*ATI.*Radeon HD *48.. 3 1 1 4
-ATI ASUS EAH5400 .*ATI.*ASUS EAH54.. 3 1 1 4.2
-ATI Radeon HD 5400 .*ATI.*Radeon HD *54.. 3 1 1 4.2
-ATI Radeon HD 5500 .*ATI.*Radeon HD *55.. 3 1 1 4.2
-ATI ASUS EAH5500 .*ATI.*ASUS EAH55.. 3 1 1 4.2
-ATI Radeon HD 5600 .*ATI.*Radeon HD *56.. 3 1 1 4.2
-ATI Radeon HD 5700 .*ATI.*Radeon HD *57.. 3 1 1 4.2
-ATI Radeon HD 5800 .*ATI.*Radeon HD *58.. 4 1 1 4.2
-ATI Radeon HD 5900 .*ATI.*Radeon HD *59.. 4 1 1 4.2
-ATI Radeon HD 6200 .*ATI.*Radeon HD *62.. 0 1 1 4.2
-ATI Radeon HD 6300 .*ATI.*Radeon HD *63.. 1 1 1 4.2
-ATI Radeon HD 6400 .*ATI.*Radeon HD *64.. 3 1 1 4.2
-ATI Radeon HD 6500 .*ATI.*Radeon HD *65.. 3 1 1 4.2
-ATI Radeon HD 6600 .*ATI.*Radeon HD *66.. 3 1 1 4.2
-ATI Radeon HD 6700 .*ATI.*Radeon HD *67.. 3 1 1 4.2
-ATI Radeon HD 6800 .*ATI.*Radeon HD *68.. 4 1 1 4.2
-ATI Radeon HD 6900 .*ATI.*Radeon HD *69.. 5 1 1 4.2
-ATI Radeon OpenGL .*ATI.*Radeon OpenGL.* 0 0 0 0
-ATI Radeon 2100 .*ATI.*Radeon 21.. 0 1 1 2.1
-ATI Radeon 3000 .*ATI.*Radeon 30.. 1 1 1 4
-ATI Radeon 3100 .*ATI.*Radeon 31.. 0 1 1 3.3
-ATI Radeon 5xxx .*ATI.*Radeon 5... 3 1 0 0
-ATI Radeon 7xxx .*ATI.*Radeon 7... 0 1 1 2
-ATI Radeon 8xxx .*ATI.*Radeon 8... 0 1 0 0
-ATI Radeon 9000 .*ATI.*Radeon 90.. 0 1 1 1.3
-ATI Radeon 9100 .*ATI.*Radeon 91.. 0 1 0 0
-ATI Radeon 9200 .*ATI.*Radeon 92.. 0 1 1 1.3
-ATI Radeon 9500 .*ATI.*Radeon 95.. 0 1 1 2.1
-ATI Radeon 9600 .*ATI.*Radeon 96.. 0 1 1 2.1
-ATI Radeon 9700 .*ATI.*Radeon 97.. 1 1 0 0
-ATI Radeon 9800 .*ATI.*Radeon 98.. 1 1 1 2.1
-ATI Radeon RV250 .*ATI.*RV250.* 0 1 0 0
-ATI Radeon RV600 .*ATI.*RV6.* 1 1 0 0
-ATI Radeon RX700 .*ATI.*RX70.* 1 1 0 0
-ATI Radeon RX800 .*ATI.*Radeon *RX80.* 2 1 0 0
-ATI RS880M .*ATI.*RS880M 1 1 0 0
-ATI Radeon RX9550 .*ATI.*RX9550.* 1 1 0 0
-ATI Radeon VE .*ATI.*Radeon.*VE.* 0 0 0 0
-ATI Radeon X300 .*ATI.*Radeon *X3.* 1 1 1 2.1
-ATI Radeon X400 .*ATI.*Radeon ?X4.* 0 1 0 0
-ATI Radeon X500 .*ATI.*Radeon ?X5.* 1 1 1 2.1
-ATI Radeon X600 .*ATI.*Radeon ?X6.* 1 1 1 2.1
-ATI Radeon X700 .*ATI.*Radeon ?X7.* 2 1 1 2.1
-ATI Radeon X800 .*ATI.*Radeon ?X8.* 1 1 1 2.1
-ATI Radeon X900 .*ATI.*Radeon ?X9.* 2 1 0 0
-ATI Radeon Xpress .*ATI.*Radeon Xpress.* 0 1 1 2.1
-ATI Rage 128 .*ATI.*Rage 128.* 0 1 0 0
-ATI R300 (9700) .*R300.* 0 1 1 2.1
-ATI R350 (9800) .*R350.* 1 1 0 0
-ATI R580 (X1900) .*R580.* 3 1 0 0
-ATI RC410 (Xpress 200) .*RC410.* 0 0 0 0
-ATI RS48x (Xpress 200x) .*RS48.* 0 0 0 0
-ATI RS600 (Xpress 3200) .*RS600.* 0 0 0 0
-ATI RV350 (9600) .*RV350.* 0 1 0 0
-ATI RV370 (X300) .*RV370.* 0 1 0 0
-ATI RV410 (X700) .*RV410.* 1 1 0 0
-ATI RV515 .*RV515.* 1 1 0 0
-ATI RV570 (X1900 GT/PRO) .*RV570.* 3 1 0 0
-ATI RV380 .*RV380.* 0 1 0 0
-ATI RV530 .*RV530.* 1 1 0 0
-ATI RX480 (Xpress 200P) .*RX480.* 0 1 0 0
-ATI RX700 .*RX700.* 1 1 0 0
-AMD ANTILLES (HD 6990) .*(AMD|ATI).*Antilles.* 3 1 0 0
-AMD BARTS (HD 6800) .*(AMD|ATI).*Barts.* 3 1 1 2.1
-AMD CAICOS (HD 6400) .*(AMD|ATI).*Caicos.* 3 1 0 0
-AMD CAYMAN (HD 6900) .*(AMD|ATI).*(Cayman|CAYMAM).* 3 1 0 0
-AMD CEDAR (HD 5450) .*(AMD|ATI).*Cedar.* 2 1 0 0
-AMD CYPRESS (HD 5800) .*(AMD|ATI).*Cypress.* 3 1 0 0
-AMD HEMLOCK (HD 5970) .*(AMD|ATI).*Hemlock.* 3 1 0 0
-AMD JUNIPER (HD 5700) .*(AMD|ATI).*Juniper.* 3 1 0 0
-AMD PARK .*(AMD|ATI).*Park.* 3 1 0 0
-AMD REDWOOD (HD 5500/5600) .*(AMD|ATI).*Redwood.* 3 1 0 0
-AMD TURKS (HD 6500/6600) .*(AMD|ATI).*Turks.* 3 1 0 0
-AMD RS780 (HD 3200) .*RS780.* 0 1 1 2.1
-AMD RS880 (HD 4200) .*RS880.* 0 1 1 3.2
-AMD RV610 (HD 2400) .*RV610.* 1 1 0 0
-AMD RV620 (HD 3400) .*RV620.* 1 1 0 0
-AMD RV630 (HD 2600) .*RV630.* 2 1 0 0
-AMD RV635 (HD 3600) .*RV635.* 3 1 0 0
-AMD RV670 (HD 3800) .*RV670.* 3 1 0 0
-AMD R680 (HD 3870 X2) .*R680.* 3 1 0 0
-AMD R700 (HD 4800 X2) .*R700.* 3 1 0 0
-AMD RV710 (HD 4300) .*RV710.* 0 1 1 1.4
-AMD RV730 (HD 4600) .*RV730.* 3 1 0 0
-AMD RV740 (HD 4700) .*RV740.* 3 1 0 0
-AMD RV770 (HD 4800) .*RV770.* 3 1 0 0
-AMD RV790 (HD 4800) .*RV790.* 3 1 0 0
-ATI 760G/Radeon 3000 .*ATI.*AMD 760G.* 1 1 1 3.3
-ATI 780L/Radeon 3000 .*ATI.*AMD 780L.* 1 1 0 0
-ATI Radeon DDR .*ATI.*Radeon ?DDR.* 0 1 0 0
-ATI FirePro 2000 .*ATI.*FirePro 2.* 2 1 1 4.1
-ATI FirePro 3000 .*ATI.*FirePro V3.* 2 1 0 0
-ATI FirePro 4000 .*ATI.*FirePro V4.* 2 1 0 0
-ATI FirePro 5000 .*ATI.*FirePro V5.* 3 1 0 0
-ATI FirePro 7000 .*ATI.*FirePro V7.* 3 1 0 0
-ATI FirePro M .*ATI.*FirePro M.* 3 1 1 4.2
-ATI R300 (9700) .*R300.* 0 1 1 2.1
-ATI Radeon .*ATI.*(Diamond|Radeon).* 0 1 0 4.2
-Intel X3100 .*Intel.*X3100.* 1 1 1 2.1
-Intel GMA 3600 .*Intel.* 3600.* 0 1 1 3
-Intel 830M .*Intel.*830M 0 0 0 0
-Intel 845G .*Intel.*845G 0 0 1 1.4
-Intel 855GM .*Intel.*855GM 0 0 1 1.4
-Intel 865G .*Intel.*865G 0 0 1 1.4
-Intel 900 .*Intel.*900.*900 0 0 0 0
-Intel 915GM .*Intel.*915GM 0 0 1 1.4
-Intel 915G .*Intel.*915G 0 0 1 1.4
-Intel 945GM .*Intel.*945GM.* 0 1 1 1.4
-Intel 945G .*Intel.*945G.* 0 1 1 1.4
-Intel 950 .*Intel.*950.* 0 1 1 1.4
-Intel 965 .*Intel.*965.* 0 1 1 2.1
-Intel G33 .*Intel.*G33.* 1 0 1 1.4
-Intel G41 .*Intel.*G41.* 1 1 1 2.1
-Intel G45 .*Intel.*G45.* 1 1 1 2.1
-Intel Bear Lake .*Intel.*Bear Lake.* 1 0 1 1.4
-Intel Broadwater .*Intel.*Broadwater.* 0 0 1 1.4
-Intel Brookdale .*Intel.*Brookdale.* 0 0 1 1.3
-Intel Cantiga .*Intel.*Cantiga.* 0 0 1 2
-Intel Eaglelake .*Intel.*Eaglelake.* 1 1 1 2
-Intel Graphics Media HD .*Intel.*Graphics Media.*HD.* 1 1 1 2.1
-Intel HD Graphics 2000 .*Intel.*HD Graphics 2.* 2 1 0 4
-Intel HD Graphics 3000 .*Intel.*HD Graphics 3.* 3 1 1 3.1
-Intel HD Graphics 4000 .*Intel.*HD Graphics 4.* 3 1 1 4
-Intel HD2000 .*Intel.*HD2000.* 2 1 0 0
-Intel HD3000 .*Intel.*HD3000.* 3 1 0 0
-Intel HD Graphics .*Intel.*HD Graphics.* 2 1 1 4
-Intel Mobile 4 Series .*Intel.*Mobile.* 4 Series.* 0 1 1 2.1
-Intel 4 Series Internal .*Intel.* 4 Series Internal.* 1 1 1 2.1
-Intel Media Graphics HD .*Intel.*Media Graphics HD.* 0 1 0 0
-Intel Montara .*Intel.*Montara.* 0 0 1 1.3
-Intel Pineview .*Intel.*Pineview.* 0 1 1 1.4
-Intel Springdale .*Intel.*Springdale.* 0 0 1 1.3
-Intel Grantsdale .*Intel.*Grantsdale.* 1 1 0 0
-Intel Q45/Q43 .*Intel.*Q4.* 1 1 1 2.1
-Intel B45/B43 .*Intel.*B4.* 1 1 1 2.1
-Intel 3D-Analyze .*Intel.*3D-Analyze.* 2 1 0 0
-Matrox .*Matrox.* 0 0 0 0
-Mesa .*Mesa.* 1 0 1 2.1
-Gallium .*Gallium.* 1 1 1 2.1
-NVIDIA G100M .*NVIDIA .*100M.* 4 1 1 3.3
-NVIDIA G102M .*NVIDIA .*102M.* 1 1 1 3.3
-NVIDIA G103M .*NVIDIA .*103M.* 2 1 1 3.3
-NVIDIA G105M .*NVIDIA .*105M.* 2 1 1 3.3
-NVIDIA G 110M .*NVIDIA .*110M.* 1 1 1 3.3
-NVIDIA G 120M .*NVIDIA .*120M.* 1 1 1 3.3
-NVIDIA G 205M .*NVIDIA .*205M.* 1 1 0 0
-NVIDIA G 410M .*NVIDIA .*410M.* 3 1 1 4.2
-NVIDIA GT 120M .*NVIDIA .*GT *12*M.* 3 1 1 3.3
-NVIDIA GT 130M .*NVIDIA .*GT *13*M.* 3 1 1 3.3
-NVIDIA GT 140M .*NVIDIA .*GT *14*M.* 3 1 1 3.3
-NVIDIA GT 150M .*NVIDIA .*GTS *15*M.* 2 1 0 0
-NVIDIA GTS 160M .*NVIDIA .*GTS *16*M.* 2 1 0 0
-NVIDIA G210M .*NVIDIA .*G21*M.* 3 1 0 0
-NVIDIA GT 220M .*NVIDIA .*GT *22*M.* 3 1 1 3.3
-NVIDIA GT 230M .*NVIDIA .*GT *23*M.* 3 1 1 3.3
-NVIDIA GT 240M .*NVIDIA .*GT *24*M.* 3 1 1 3.3
-NVIDIA GTS 250M .*NVIDIA .*GTS *25*M.* 3 1 0 0
-NVIDIA GTS 260M .*NVIDIA .*GTS *26*M.* 3 1 0 0
-NVIDIA GTX 260M .*NVIDIA .*GTX *26*M.* 3 1 0 0
-NVIDIA GTX 270M .*NVIDIA .*GTX *27*M.* 3 1 0 0
-NVIDIA GTX 280M .*NVIDIA .*GTX *28*M.* 3 1 0 0
-NVIDIA 300M .*NVIDIA .*30*M.* 3 1 1 4.2
-NVIDIA G 310M .*NVIDIA .*31*M.* 2 1 0 0
-NVIDIA GT 320M .*NVIDIA .*GT *32*M.* 3 1 0 0
-NVIDIA GT 325M .*NVIDIA .*GT *32*M.* 3 1 1 3.3
-NVIDIA GT 330M .*NVIDIA .*GT *33*M.* 3 1 1 3.3
-NVIDIA GT 340M .*NVIDIA .*GT *34*M.* 4 1 1 3.3
-NVIDIA GTS 350M .*NVIDIA .*GTS *35*M.* 4 1 1 3.3
-NVIDIA GTS 360M .*NVIDIA .*GTS *360M.* 5 1 1 3.3
-NVIDIA 405M .*NVIDIA .* 40*M.* 2 1 0 4.2
-NVIDIA 410M .*NVIDIA .* 41*M.* 3 1 0 0
-NVIDIA GT 415M .*NVIDIA .*GT *41*M.* 3 1 1 4.2
-NVIDIA GT 420M .*NVIDIA .*GT *42*M.* 3 1 1 4.2
-NVIDIA GT 430M .*NVIDIA .*GT *43*M.* 3 1 1 4.2
-NVIDIA GT 440M .*NVIDIA .*GT *44*M.* 3 1 1 4.2
-NVIDIA GT 450M .*NVIDIA .*GT *45*M.* 3 1 0 0
-NVIDIA GTX 460M .*NVIDIA .*GTX *46*M.* 4 1 1 4.2
-NVIDIA GTX 470M .*NVIDIA .*GTX *47*M.* 3 1 0 0
-NVIDIA GTX 480M .*NVIDIA .*GTX *48*M.* 3 1 1 4.2
-NVIDIA GT 520M .*NVIDIA .*GT *52*M.* 3 1 1 4.2
-NVIDIA GT 530M .*NVIDIA .*GT *53*M.* 3 1 1 4.2
-NVIDIA GT 540M .*NVIDIA .*GT *54*M.* 3 1 1 4.2
-NVIDIA GT 550M .*NVIDIA .*GT *55*M.* 3 1 1 4.2
-NVIDIA GTX 560M .*NVIDIA .*GTX *56*M.* 3 1 0 0
-NVIDIA GTX 570M .*NVIDIA .*GTX *57*M.* 5 1 0 0
-NVIDIA GTX 580M .*NVIDIA .*GTX *58*M.* 5 1 1 4.2
-NVIDIA 610M .*NVIDIA.* 61*M.* 3 1 1 4.2
-NVIDIA GT 620M .*NVIDIA .*GT *62*M.* 3 1 0 0
-NVIDIA GT 630M .*NVIDIA .*GT *63*M.* 3 1 0 0
-NVIDIA GT 640M .*NVIDIA .*GT *64*M.* 3 1 0 0
-NVIDIA GT 650M .*NVIDIA .*GT *65*M.* 3 1 0 0
-NVIDIA GTX 660M .*NVIDIA .*GTX *66*M.* 5 1 0 0
-NVIDIA GTX 670M .*NVIDIA .*GTX *67*M.* 5 1 1 4.2
-NVIDIA GTX 680M .*NVIDIA .*GTX *68*M.* 5 1 0 0
-NVIDIA GTX 690M .*NVIDIA .*GTX *69*M.* 5 1 0 0
-NVIDIA G100 .*NVIDIA .*G10.* 3 1 1 4.2
-NVIDIA GT 120 .*NVIDIA .*GT *12.* 2 1 0 3
-NVIDIA GT 130 .*NVIDIA .*GT *13.* 2 1 0 3.3
-NVIDIA GTS 150 .*NVIDIA .*GTS *15.* 2 1 0 0
-NVIDIA 200 .*NVIDIA .*GeForce 20.* 2 1 1 3.3
-NVIDIA G200 .*NVIDIA .*GeForce G20.* 2 1 1 3.3
-NVIDIA G210 .*NVIDIA .*GeForce G210.* 3 1 1 3.3
-NVIDIA 210 .*NVIDIA .*GeForce 210.* 3 1 1 3.3
-NVIDIA GT 220 .*NVIDIA .*GT *22.* 2 1 1 3.3
-NVIDIA GT 230 .*NVIDIA .*GT *23.* 2 1 1 3.3
-NVIDIA GT 240 .*NVIDIA .*GT *24.* 4 1 1 3.3
-NVIDIA GTS 240 .*NVIDIA .*GTS *24.* 4 1 1 3.3
-NVIDIA GTS 250 .*NVIDIA .*GTS *25.* 4 1 1 3.3
-NVIDIA GTX 260 .*NVIDIA .*GTX *26.* 4 1 1 3.3
-NVIDIA GTX 270 .*NVIDIA .*GTX *27.* 4 1 0 3.3
-NVIDIA GTX 280 .*NVIDIA .*GTX *28.* 4 1 1 3.3
-NVIDIA GTX 290 .*NVIDIA .*GTX *29.* 5 1 0 3.3
-NVIDIA 310 .*NVIDIA .*GeForce 310.* 3 1 1 3.3
-NVIDIA 315 .*NVIDIA .*GeForce 315.* 3 1 1 3.3
-NVIDIA GT 320 .*NVIDIA .*GT *32.* 3 1 0 3.3
-NVIDIA GT 330 .*NVIDIA .*GT *33.* 3 1 0 3.3
-NVIDIA GT 340 .*NVIDIA .*GT *34.* 3 1 0 0
-NVIDIA 405 .*NVIDIA .* 405.* 3 1 0 3.3
-NVIDIA GT 420 .*NVIDIA .*GT *42.* 3 1 1 4.2
-NVIDIA GT 430 .*NVIDIA .*GT *43.* 3 1 1 4.2
-NVIDIA GT 440 .*NVIDIA .*GT *44.* 4 1 0 4.2
-NVIDIA GTS 450 .*NVIDIA .*GTS *45.* 4 1 1 4.2
-NVIDIA GTX 460 .*NVIDIA .*GTX *46.* 5 1 1 4.3
-NVIDIA GTX 470 .*NVIDIA .*GTX *47.* 5 1 1 4.2
-NVIDIA GTX 480 .*NVIDIA .*GTX *48.* 5 1 1 4.2
-NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 0
-NVIDIA GT 520 .*NVIDIA .*GT *52.* 3 1 1 4.2
-NVIDIA GT 530 .*NVIDIA .*GT *53.* 3 1 1 4.2
-NVIDIA GT 540 .*NVIDIA .*GT *54.* 3 1 1 4.2
-NVIDIA GTX 550 .*NVIDIA .*GTX *55.* 5 1 1 4.3
-NVIDIA GTX 560 .*NVIDIA .*GTX *56.* 5 1 1 4.2
-NVIDIA GTX 570 .*NVIDIA .*GTX *57.* 5 1 1 4.2
-NVIDIA GTX 580 .*NVIDIA .*GTX *58.* 5 1 1 4.3
-NVIDIA GTX 590 .*NVIDIA .*GTX *59.* 5 1 1 4.2
-NVIDIA GT 610 .*NVIDIA .*GT *61.* 3 1 1 4.2
-NVIDIA GT 620 .*NVIDIA .*GT *62.* 3 1 0 4.2
-NVIDIA GT 630 .*NVIDIA .*GT *63.* 3 1 0 4.2
-NVIDIA GT 640 .*NVIDIA .*GT *64.* 3 1 0 4.3
-NVIDIA GT 650 .*NVIDIA .*GT *65.* 3 1 1 4.2
-NVIDIA GTX 650 .*NVIDIA .*GTX *65.* 3 1 1 4.2
-NVIDIA GTX 660 .*NVIDIA .*GTX *66.* 5 1 0 4.3
-NVIDIA GTX 670 .*NVIDIA .*GTX *67.* 5 1 1 4.2
-NVIDIA GTX 680 .*NVIDIA .*GTX *68.* 5 1 1 4.2
-NVIDIA GTX 690 .*NVIDIA .*GTX *69.* 5 1 1 4.2
-NVIDIA C51 .*NVIDIA .*C51.* 0 1 1 2
-NVIDIA G72 .*NVIDIA .*G72.* 1 1 0 0
-NVIDIA G73 .*NVIDIA .*G73.* 1 1 0 0
-NVIDIA G84 .*NVIDIA .*G84.* 2 1 0 0
-NVIDIA G86 .*NVIDIA .*G86.* 3 1 0 0
-NVIDIA G92 .*NVIDIA .*G92.* 3 1 0 0
-NVIDIA GeForce .*GeForce 256.* 0 0 0 0
-NVIDIA GeForce 2 .*GeForce ?2 ?.* 0 1 1 1.5
-NVIDIA GeForce 3 .*GeForce ?3 ?.* 2 1 1 2.1
-NVIDIA GeForce 3 Ti .*GeForce ?3 Ti.* 0 1 0 0
-NVIDIA GeForce 4 .*NVIDIA .*GeForce ?4.* 0 1 1 1.5
-NVIDIA GeForce 4 Go .*NVIDIA .*GeForce ?4.*Go.* 0 1 0 0
-NVIDIA GeForce 4 MX .*NVIDIA .*GeForce ?4 MX.* 0 1 0 0
-NVIDIA GeForce 4 PCX .*NVIDIA .*GeForce ?4 PCX.* 0 1 0 0
-NVIDIA GeForce 4 Ti .*NVIDIA .*GeForce ?4 Ti.* 0 1 0 0
-NVIDIA GeForce 6100 .*NVIDIA .*GeForce 61.* 3 1 1 4.2
-NVIDIA GeForce 6200 .*NVIDIA .*GeForce 62.* 0 1 1 2.1
-NVIDIA GeForce 6500 .*NVIDIA .*GeForce 65.* 1 1 1 2.1
-NVIDIA GeForce 6600 .*NVIDIA .*GeForce 66.* 2 1 1 2.1
-NVIDIA GeForce 6700 .*NVIDIA .*GeForce 67.* 2 1 1 2.1
-NVIDIA GeForce 6800 .*NVIDIA .*GeForce 68.* 1 1 1 2.1
-NVIDIA GeForce 7000 .*NVIDIA .*GeForce 70.* 1 1 1 2.1
-NVIDIA GeForce 7100 .*NVIDIA .*GeForce 71.* 1 1 1 2.1
-NVIDIA GeForce 7200 .*NVIDIA .*GeForce 72.* 1 1 0 0
-NVIDIA GeForce 7300 .*NVIDIA .*GeForce 73.* 1 1 1 2.1
-NVIDIA GeForce 7500 .*NVIDIA .*GeForce 75.* 2 1 1 2.1
-NVIDIA GeForce 7600 .*NVIDIA .*GeForce 76.* 2 1 1 2.1
-NVIDIA GeForce 7800 .*NVIDIA .*GeForce 78.* 2 1 1 2.1
-NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 3 1 1 2.1
-NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 0
-NVIDIA GeForce 8200M .*NVIDIA .*GeForce 8200M.* 1 1 0 3.3
-NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 2.1
-NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 3 1 1 3.3
-NVIDIA GeForce 8400M .*NVIDIA .*GeForce 8400M.* 1 1 1 3.3
-NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1 1 3.3
-NVIDIA GeForce 8500 .*NVIDIA .*GeForce 85.* 2 1 1 3.3
-NVIDIA GeForce 8600M .*NVIDIA .*GeForce 8600M.* 2 1 1 3.3
-NVIDIA GeForce 8600 .*NVIDIA .*GeForce 86.* 3 1 1 3.3
-NVIDIA GeForce 8700M .*NVIDIA .*GeForce 8700M.* 2 1 1 3.3
-NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1 0 0
-NVIDIA GeForce 8800M .*NVIDIA .*GeForce 8800M.* 2 1 1 3.3
-NVIDIA GeForce 8800 .*NVIDIA .*GeForce 88.* 3 1 1 3.3
-NVIDIA GeForce 9100M .*NVIDIA .*GeForce 9100M.* 0 1 0 0
-NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1 0 3.3
-NVIDIA GeForce 9200M .*NVIDIA .*GeForce 9200M.* 1 1 0 3.1
-NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 3.3
-NVIDIA GeForce 9300M .*NVIDIA .*GeForce 9300M.* 1 1 1 3.3
-NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1 1 3.3
-NVIDIA GeForce 9400M .*NVIDIA .*GeForce 9400M.* 2 1 1 3.3
-NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 3 1 1 3.3
-NVIDIA GeForce 9500M .*NVIDIA .*GeForce 9500M.* 1 1 1 3.3
-NVIDIA GeForce 9500 .*NVIDIA .*GeForce 95.* 3 1 1 3.3
-NVIDIA GeForce 9600M .*NVIDIA .*GeForce 9600M.* 2 1 1 3.3
-NVIDIA GeForce 9600 .*NVIDIA .*GeForce 96.* 3 1 1 3.3
-NVIDIA GeForce 9700M .*NVIDIA .*GeForce 9700M.* 0 1 1 3.3
-NVIDIA GeForce 9800M .*NVIDIA .*GeForce 9800M.* 2 1 1 3.3
-NVIDIA GeForce 9800 .*NVIDIA .*GeForce 98.* 3 1 1 3.3
-NVIDIA GeForce FX 5100 .*NVIDIA .*GeForce FX 51.* 0 1 0 0
-NVIDIA GeForce FX 5200 .*NVIDIA .*GeForce FX 52.* 0 1 0 2.1
-NVIDIA GeForce FX 5300 .*NVIDIA .*GeForce FX 53.* 0 1 0 0
-NVIDIA GeForce FX 5500 .*NVIDIA .*GeForce FX 55.* 0 1 1 2.1
-NVIDIA GeForce FX 5600 .*NVIDIA .*GeForce FX 56.* 1 1 1 2.1
-NVIDIA GeForce FX 5700 .*NVIDIA .*GeForce FX 57.* 0 1 1 2.1
-NVIDIA GeForce FX 5800 .*NVIDIA .*GeForce FX 58.* 1 1 0 0
-NVIDIA GeForce FX 5900 .*NVIDIA .*GeForce FX 59.* 1 1 1 2.1
-NVIDIA GeForce FX Go5100 .*NVIDIA .*GeForce FX Go51.* 0 1 0 0
-NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 0
-NVIDIA GeForce FX Go5300 .*NVIDIA .*GeForce FX Go53.* 0 1 0 0
-NVIDIA GeForce FX Go5500 .*NVIDIA .*GeForce FX Go55.* 0 1 0 0
-NVIDIA GeForce FX Go5600 .*NVIDIA .*GeForce FX Go56.* 0 1 1 2.1
-NVIDIA GeForce FX Go5700 .*NVIDIA .*GeForce FX Go57.* 1 1 1 1.5
-NVIDIA GeForce FX Go5800 .*NVIDIA .*GeForce FX Go58.* 1 1 0 0
-NVIDIA GeForce FX Go5900 .*NVIDIA .*GeForce FX Go59.* 1 1 0 0
-NVIDIA GeForce FX Go5xxx .*NVIDIA .*GeForce FX Go.* 0 1 0 0
-NVIDIA GeForce Go 6100 .*NVIDIA .*GeForce Go 61.* 0 1 1 2.1
-NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 0
-NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2
-NVIDIA GeForce Go 6500 .*NVIDIA .*GeForce Go 65.* 1 1 0 0
-NVIDIA GeForce Go 6600 .*NVIDIA .*GeForce Go 66.* 0 1 1 2.1
-NVIDIA GeForce Go 6700 .*NVIDIA .*GeForce Go 67.* 1 1 0 0
-NVIDIA GeForce Go 6800 .*NVIDIA .*GeForce Go 68.* 0 1 1 2.1
-NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 0
-NVIDIA GeForce Go 7300 LE .*NVIDIA .*GeForce Go 73.*LE.* 1 1 0 0
-NVIDIA GeForce Go 7300 .*NVIDIA .*GeForce Go 73.* 1 1 1 2.1
-NVIDIA GeForce Go 7400 .*NVIDIA .*GeForce Go 74.* 1 1 1 2.1
-NVIDIA GeForce Go 7600 .*NVIDIA .*GeForce Go 76.* 1 1 1 2.1
-NVIDIA GeForce Go 7700 .*NVIDIA .*GeForce Go 77.* 0 1 1 2.1
-NVIDIA GeForce Go 7800 .*NVIDIA .*GeForce Go 78.* 2 1 0 0
-NVIDIA GeForce Go 7900 .*NVIDIA .*GeForce Go 79.* 1 1 1 2.1
-NVIDIA D9M .*NVIDIA .*D9M.* 1 1 0 0
-NVIDIA G94 .*NVIDIA .*G94.* 3 1 0 0
-NVIDIA GeForce Go 6 .*GeForce Go 6.* 1 1 0 0
-NVIDIA ION 2 .*NVIDIA .*ION 2.* 2 1 0 0
-NVIDIA ION .*NVIDIA Corporation.*ION.* 2 1 1 3.3
-NVIDIA NB8M .*NVIDIA .*NB8M.* 1 1 0 0
-NVIDIA NB8P .*NVIDIA .*NB8P.* 2 1 0 0
-NVIDIA NB9E .*NVIDIA .*NB9E.* 3 1 0 0
-NVIDIA NB9M .*NVIDIA .*NB9M.* 1 1 0 0
-NVIDIA NB9P .*NVIDIA .*NB9P.* 2 1 0 0
-NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 0
-NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 0
-NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 3
-NVIDIA NV17 .*NVIDIA .*NV17.* 0 1 0 0
-NVIDIA NV34 .*NVIDIA .*NV34.* 0 1 0 0
-NVIDIA NV35 .*NVIDIA .*NV35.* 0 1 0 0
-NVIDIA NV36 .*NVIDIA .*NV36.* 1 1 0 0
-NVIDIA NV41 .*NVIDIA .*NV41.* 1 1 0 0
-NVIDIA NV43 .*NVIDIA .*NV43.* 1 1 0 0
-NVIDIA NV44 .*NVIDIA .*NV44.* 1 1 0 0
-NVIDIA nForce .*NVIDIA .*nForce.* 0 0 0 3.3
-NVIDIA MCP51 .*NVIDIA .*MCP51.* 1 1 0 0
-NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 0
-NVIDIA MCP67 .*NVIDIA .*MCP67.* 1 1 0 0
-NVIDIA MCP68 .*NVIDIA .*MCP68.* 1 1 0 0
-NVIDIA MCP73 .*NVIDIA .*MCP73.* 1 1 0 0
-NVIDIA MCP77 .*NVIDIA .*MCP77.* 1 1 0 0
-NVIDIA MCP78 .*NVIDIA .*MCP78.* 1 1 0 0
-NVIDIA MCP79 .*NVIDIA .*MCP79.* 1 1 0 0
-NVIDIA MCP7A .*NVIDIA .*MCP7A.* 1 1 0 0
-NVIDIA Quadro2 .*Quadro2.* 0 1 0 0
-NVIDIA Quadro 1000M .*Quadro.*1000M.* 2 1 0 4.2
-NVIDIA Quadro 2000 M/D .*Quadro.*2000.* 3 1 0 4.2
-NVIDIA Quadro 3000M .*Quadro.*3000M.* 3 1 0 0
-NVIDIA Quadro 4000M .*Quadro.*4000M.* 3 1 0 0
-NVIDIA Quadro 4000 .*Quadro *4000.* 3 1 0 4.2
-NVIDIA Quadro 50x0 M .*Quadro.*50.0.* 3 1 0 0
-NVIDIA Quadro 6000 .*Quadro.*6000.* 3 1 0 0
-NVIDIA Quadro 400 .*Quadro.*400.* 2 1 0 3.3
-NVIDIA Quadro 600 .*Quadro.*600.* 2 1 0 3.3
-NVIDIA Quadro4 .*Quadro4.* 0 1 0 0
-NVIDIA Quadro DCC .*Quadro DCC.* 0 1 0 0
-NVIDIA Quadro CX .*Quadro.*CX.* 3 1 0 0
-NVIDIA Quadro FX 770M .*Quadro.*FX *770M.* 2 1 0 0
-NVIDIA Quadro FX 1500M .*Quadro.*FX *1500M.* 1 1 0 2.1
-NVIDIA Quadro FX 1600M .*Quadro.*FX *1600M.* 2 1 0 0
-NVIDIA Quadro FX 2500M .*Quadro.*FX *2500M.* 2 1 0 0
-NVIDIA Quadro FX 2700M .*Quadro.*FX *2700M.* 3 1 0 0
-NVIDIA Quadro FX 2800M .*Quadro.*FX *2800M.* 3 1 0 3.3
-NVIDIA Quadro FX 3500 .*Quadro.*FX *3500.* 2 1 0 2.1
-NVIDIA Quadro FX 3600 .*Quadro.*FX *3600.* 3 1 0 0
-NVIDIA Quadro FX 3700 .*Quadro.*FX *3700.* 3 1 0 3.3
-NVIDIA Quadro FX 3800 .*Quadro.*FX *3800.* 3 1 0 3.2
-NVIDIA Quadro FX 4500 .*Quadro.*FX *45.* 3 1 0 0
-NVIDIA Quadro FX 880M .*Quadro.*FX *880M.* 3 1 0 3.3
-NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro *FX *4800.* 3 1 0 0
-NVIDIA Quadro FX .*Quadro FX.* 1 1 0 3.3
-NVIDIA Quadro NVS 1xxM .*Quadro NVS *1.[05]M.* 0 1 1 3.3
-NVIDIA Quadro NVS 300M .*NVIDIA .*NVS *300M.* 2 1 0 0
-NVIDIA Quadro NVS 320M .*NVIDIA .*NVS *320M.* 2 1 0 0
-NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS *2100M.* 2 1 0 0
-NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS *3100M.* 2 1 0 0
-NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS *4200M.* 2 1 0 4.1
-NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS *5100M.* 2 1 0 0
-NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 3.2
-NVIDIA Corporation N12P .*NVIDIA .*N12P.* 1 1 1 4.1
-NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 0
-NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 0
-S3 .*S3 Graphics.* 0 0 1 1.4
-SiS SiS.* 0 0 1 1.5
-Trident Trident.* 0 0 0 0
-Tungsten Graphics Tungsten.* 0 0 0 0
-XGI XGI.* 0 0 0 0
-VIA VIA.* 0 0 0 0
-Apple Generic Apple.*Generic.* 0 0 0 0
-Apple Software Renderer Apple.*Software Renderer.* 0 0 0 0
-Humper Humper.* 0 1 1 2.1
-PowerVR SGX545 .*PowerVR SGX.* 1 1 1 3
+3Dfx .*3Dfx.* 0 0 0 0
+3Dlabs .*3Dlabs.* 0 0 0 0
+ATI 3D-Analyze .*ATI.*3D-Analyze.* 0 0 0 0
+ATI All-in-Wonder 7500 .*ATI.*All-in-Wonder 75.* 0 1 0 0
+ATI All-in-Wonder 8500 .*ATI.*All-in-Wonder 85.* 0 1 0 0
+ATI All-in-Wonder 9200 .*ATI.*All-in-Wonder 92.* 0 1 0 0
+ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 2.1
+ATI All-in-Wonder HD .*ATI.*All-in-Wonder HD.* 1 1 1 3.3
+ATI All-in-Wonder X600 .*ATI.*All-in-Wonder X6.* 1 1 0 0
+ATI All-in-Wonder X800 .*ATI.*All-in-Wonder X8.* 1 1 1 2.1
+ATI All-in-Wonder X1800 .*ATI.*All-in-Wonder X18.* 3 1 0 0
+ATI All-in-Wonder X1900 .*ATI.*All-in-Wonder X19.* 3 1 0 0
+ATI All-in-Wonder PCI-E .*ATI.*All-in-Wonder.*PCI-E.* 1 1 0 0
+ATI All-in-Wonder Radeon .*ATI.*All-in-Wonder Radeon.* 0 1 0 0
+ATI Radeon X1300 .*ATI.*(ASUS|Radeon).*X13.* 2 1 1 2.1
+ATI Radeon X1500 .*ATI.*(ASUS|Radeon).*X15.* 2 1 1 2.1
+ATI Radeon X1600 .*ATI.*(ASUS|Radeon).*X16.* 2 1 1 2.1
+ATI Radeon X1700 .*ATI.*(ASUS|Radeon).*X17.* 2 1 1 2.1
+ATI Radeon X1800 .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1
+ATI Radeon X1900 .*ATI.*(Radeon|Diamond|ASUS) X19.* ?.* 2 1 1 2.1
+ATI Radeon X17xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1
+ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1
+ATI Radeon X28xx .*ATI.*(Radeon|Diamond) X28.. ?.* 1 1 1 2.1
+ATI Display Adapter .*ATI.*display adapter.* 1 1 1 4.1
+ATI FireGL 5200 .*ATI.*FireGL V52.* 1 1 1 2.1
+ATI FireGL 5xxx .*ATI.*FireGL V5.* 2 1 1 3.3
+ATI FireGL .*ATI.*Fire.*GL.* 4 1 1 4.2
+ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 4.1
+ATI FirePro M5800 .*ATI.*FirePro.*M58.* 3 1 0 0
+ATI FirePro M7740 .*ATI.*FirePro.*M77.* 3 1 0 0
+ATI FirePro M7820 .*ATI.*FirePro.*M78.* 5 1 1 4.2
+ATI FireMV .*ATI.*FireMV.* 0 1 1 3.2
+ATI Generic .*ATI.*Generic.* 0 0 0 0
+ATI Hercules 9800 .*ATI.*Hercules.* 9800.* 1 1 0 0
+ATI IGP 340M .*ATI.*IGP.* 34[0-9]M.* 0 0 0 1.3
+ATI M52 .*ATI.*M52.* 1 1 0 0
+ATI M54 .*ATI.*M54.* 1 1 0 0
+ATI M56 .*ATI.*M56.* 1 1 0 0
+ATI M71 .*ATI.*M71.* 1 1 0 0
+ATI M72 .*ATI.*M72.* 1 1 0 0
+ATI M76 .*ATI.*M76.* 3 1 0 0
+ATI Radeon HD 6300M .*ATI.*AMD Radeon.* (HD|HD )63..M 2 1 1 4.2
+ATI Radeon HD 6400M .*ATI.*AMD Radeon.* (HD|HD )64..M 2 1 1 4.2
+ATI Radeon HD 6500M .*ATI.*AMD Radeon.* (HD|HD )65..M 2 1 1 4.2
+ATI Radeon HD 6600M .*ATI.*AMD Radeon.* (HD 6|6)6..M 3 1 1 4.2
+ATI Radeon HD 6700M .*ATI.*AMD Radeon.* (HD|HD )67..M 3 1 1 4.2
+ATI Radeon HD 6800M .*ATI.*AMD Radeon.* (HD|HD )68..M 3 1 1 4.2
+ATI Radeon HD 6300G .*ATI.*AMD Radeon.* (HD|HD )63..G 2 1 1 4.2
+ATI Radeon HD 6400G .*ATI.*AMD Radeon.* (HD|HD )64..G 2 1 1 4.2
+ATI Radeon HD 6500G .*ATI.*AMD Radeon.* (HD|HD )65..G 2 1 1 4.2
+ATI Radeon HD 6600G .*ATI.*AMD Radeon.* (HD|HD )66..G 3 1 1 4.2
+ATI Radeon HD 7100 .*ATI.*(Radeon|ASUS).* (HD|HD )71.* 2 1 0 0
+ATI Radeon HD 7200 .*ATI.*(Radeon|ASUS).* (HD|HD )72.* 2 1 0 4.2
+ATI Radeon HD 7300 .*ATI.*(Radeon|ASUS).* (HD|HD )73.* 2 1 0 4.2
+ATI Radeon HD 7400 .*ATI.*(Radeon|ASUS).* (HD|HD )74.* 2 1 0 4.2
+ATI Radeon HD 7500 .*ATI.*(Radeon|ASUS).* (HD|HD )75.* 3 1 1 4.2
+ATI Radeon HD 7600 .*ATI.*(Radeon|ASUS).* (HD|HD )76.* 3 1 0 4.2
+ATI Radeon HD 7700 .*ATI.*(Radeon|ASUS).* (HD|HD )77.* 4 1 1 4.2
+ATI Radeon HD 7800 .*ATI.*(Radeon|ASUS).* (HD|HD )78.* 5 1 1 4.2
+ATI Radeon HD 7900 .*ATI.*(Radeon|ASUS).* (HD|HD )79.* 5 1 1 4.2
+ATI Radeon HD 7000 Series .*ATI.*(Radeon|ASUS).* (HD|HD )7000 Series.* 3 1 1 4.2
+ATI Mobility Radeon 4100 .*ATI.*Mobility.* 41.. 1 1 1 3.3
+ATI Mobility Radeon 5000 .*ATI.*Mobility.* 50.. 1 1 1 4.2
+ATI Mobility Radeon 7xxx .*ATI.*Mobility.*Radeon 7.* 0 1 1 1.3
+ATI Mobility Radeon 8xxx .*ATI.*Mobility.*Radeon 8.* 0 1 0 0
+ATI Mobility Radeon 9800 .*ATI.*Mobility.* 98.* 1 1 0 0
+ATI Mobility Radeon 9700 .*ATI.*Mobility.* 97.* 0 1 1 2.1
+ATI Mobility Radeon 9600 .*ATI.*Mobility.* 96.* 1 1 1 2.1
+ATI Mobility Radeon HD 530v .*ATI.*Mobility.*HD 530v.* 1 1 1 3.3
+ATI Mobility Radeon HD 540v .*ATI.*Mobility.*HD 540v.* 1 1 1 3.3
+ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD 545v.* 2 1 1 4
+ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD 550v.* 3 1 1 4
+ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD 560v.* 3 1 1 3.2
+ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD 565v.* 3 1 1 3.3
+ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD 23.* 0 1 1 2.1
+ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD 24.* 1 1 1 3.3
+ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD 26.* 1 1 1 3.3
+ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD 27.* 3 1 0 0
+ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD 31.* 0 1 0 0
+ATI Mobility Radeon HD 3200 .*ATI.*Mobility.*HD 32.* 0 1 0 0
+ATI Mobility Radeon HD 3400 .*ATI.*Mobility.*HD 34.* 1 1 1 4
+ATI Mobility Radeon HD 3600 .*ATI.*Mobility.*HD 36.* 1 1 1 4
+ATI Mobility Radeon HD 3800 .*ATI.*Mobility.*HD 38.* 3 1 1 3.3
+ATI Mobility Radeon HD 4200 .*ATI.*Mobility.*HD 42.* 1 1 1 4
+ATI Mobility Radeon HD 4300 .*ATI.*Mobility.*(HD |HD)43.* 1 1 1 4
+ATI Mobility Radeon HD 4500 .*ATI.*Mobility.*HD 45.* 1 1 1 4
+ATI Mobility Radeon HD 4600 .*ATI.*Mobility.*HD 46.* 2 1 1 3.3
+ATI Mobility Radeon HD 4800 .*ATI.*Mobility.*HD 48.* 3 1 1 3.3
+ATI Mobility Radeon HD 5000 Series .*ATI.*Mobility.*HD 50.* 3 1 1 3.2
+ATI Mobility Radeon HD 5100 .*ATI.*Mobility.*HD 51.* 3 1 1 3.2
+ATI Mobility Radeon HD 5300 .*ATI.*Mobility.*HD 53.* 3 1 0 0
+ATI Mobility Radeon HD 5400 .*ATI.*Mobility.*HD 54.* 2 1 1 4.2
+ATI Mobility Radeon HD 5500 .*ATI.*Mobility.*HD 55.* 3 1 0 4.2
+ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD 56.* 3 1 1 4.2
+ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD 57.* 3 1 1 4.1
+ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD 62.* 3 1 0 0
+ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD 63.* 3 1 1 4.2
+ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD 64.* 3 1 0 0
+ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD 65.* 5 1 1 4.2
+ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD 66.* 5 1 0 0
+ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD 67.* 5 1 0 0
+ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD 68.* 5 1 0 0
+ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD 69.* 5 1 0 0
+ATI Mobility Radeon Graphics .*ATI Mobility Radeon Graphics.* 1 1 0 4
+ATI Radeon HD 2300 .*ATI.*Radeon.* (HD|HD )23.. 0 1 1 3.3
+ATI Radeon HD 2400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)24.. 1 1 1 4
+ATI Radeon HD 2600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)26.. 2 1 1 4
+ATI Radeon HD 2900 .*ATI.*Radeon.* (HD|HD )29.. 3 1 1 3.3
+ATI Radeon HD 3000 .*ATI.*Radeon.* (HD|HD )30.. 0 1 0 0
+ATI Radeon HD 3100 .*ATI.*Radeon.* (HD|HD )31.. 1 1 0 0
+ATI Radeon HD 3200 .*ATI.*Radeon.* (HD|HD )32.. 1 1 1 4
+ATI Radeon HD 3300 .*ATI.*Radeon.* (HD|HD )33.. 1 1 1 3.3
+ATI Radeon HD 3400 .*ATI.*(Radeon|ASUS).* (HD|HD |AH|EAH)34.. 1 1 1 4
+ATI Radeon HD 3500 .*ATI.*Radeon.* (HD|HD )35.. 2 1 0 0
+ATI Radeon HD 3600 .*ATI.*(Radeon|ASUS).* (HD|HD |AH|EAH)36.. 3 1 1 4
+ATI Radeon HD 3700 .*ATI.*Radeon.* (HD|HD )37.. 3 1 0 3.3
+ATI HD3700 .*ATI.* HD37.. 3 1 0 3.3
+ATI Radeon HD 3800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)38.. 3 1 1 4
+ATI Radeon HD 4100 .*ATI.*Radeon.* (HD|HD )41.. 1 1 0 0
+ATI Radeon HD 4200 .*ATI.*Radeon.* (HD|HD )42.. 1 1 1 4
+ATI Radeon HD 4300 .*ATI.*(Radeon|ASUS).* (HD4|HD 4|EAH4|4)3.. 2 1 1 4
+ATI Radeon HD 4400 .*ATI.*Radeon.* (HD|HD )44.. 2 1 0 0
+ATI Radeon HD 4500 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)45.. 2 1 1 3.3
+ATI Radeon HD 4600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)46.. 3 1 1 4
+ATI Radeon HD 4700 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)47.. 3 1 1 3.3
+ATI Radeon HD 4800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)48.. 3 1 1 4
+ATI Radeon HD 5400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)54.. 3 1 1 4.2
+ATI Radeon HD 5500 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)55.. 3 1 1 4.2
+ATI Radeon HD 5600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)56.. 3 1 1 4.2
+ATI Radeon HD 5700 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)57.. 3 1 1 4.2
+ATI Radeon HD 5800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)58.. 4 1 1 4.2
+ATI Radeon HD 5900 .*ATI.*Radeon.* (HD|HD )59.. 4 1 1 4.2
+ATI Radeon HD 6200 .*ATI.*Radeon.* (HD|HD )62.. 0 1 1 4.2
+ATI Radeon HD 6300 .*ATI.*Radeon.* (HD|HD )63.. 1 1 1 4.2
+ATI Radeon HD 6400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)64.. 3 1 1 4.2
+ATI Radeon HD 6500 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)65.. 3 1 1 4.2
+ATI Radeon HD 6600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)66.. 3 1 1 4.2
+ATI Radeon HD 6700 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)67.. 3 1 1 4.2
+ATI Radeon HD 6800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)68.. 4 1 1 4.2
+ATI Radeon HD 6900 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)69.. 5 1 1 4.2
+ATI Radeon OpenGL .*ATI.*Radeon OpenGL.* 0 0 0 0
+ATI Radeon 2100 .*ATI.*Radeon 21.. 0 1 1 2.1
+ATI Radeon 3000 .*ATI.*Radeon 30.. 1 1 1 4
+ATI Radeon 3100 .*ATI.*Radeon 31.. 0 1 1 3.3
+ATI Radeon 5xxx .*ATI.*Radeon 5... 3 1 0 0
+ATI Radeon 7xxx .*ATI.*Radeon 7... 0 1 1 2
+ATI Radeon 8xxx .*ATI.*Radeon 8... 0 1 0 0
+ATI Radeon 9000 .*ATI.*Radeon 90.. 0 1 1 1.3
+ATI Radeon 9100 .*ATI.*Radeon 91.. 0 1 0 0
+ATI Radeon 9200 .*ATI.*Radeon 92.. 0 1 1 1.3
+ATI Radeon 9500 .*ATI.*Radeon 95.. 0 1 1 2.1
+ATI Radeon 9600 .*ATI.*Radeon 96.. 0 1 1 2.1
+ATI Radeon 9700 .*ATI.*Radeon 97.. 1 1 0 0
+ATI Radeon 9800 .*ATI.*Radeon 98.. 1 1 1 2.1
+ATI Radeon RV250 .*ATI.*RV250.* 0 1 0 0
+ATI Radeon RV600 .*ATI.*RV6.* 1 1 0 0
+ATI Radeon RX700 .*ATI.*RX70.* 1 1 0 0
+ATI Radeon RX800 .*ATI.*Radeon RX80.* 2 1 0 0
+ATI RS880M .*ATI.*RS880M 1 1 0 0
+ATI Radeon RX9550 .*ATI.*RX9550.* 1 1 0 0
+ATI Radeon VE .*ATI.*Radeon.*VE.* 0 0 0 0
+ATI Radeon X300 .*ATI.*Radeon X3.* 1 1 1 2.1
+ATI Radeon X400 .*ATI.*Radeon ?X4.* 0 1 0 0
+ATI Radeon X500 .*ATI.*Radeon ?X5.* 1 1 1 2.1
+ATI Radeon X600 .*ATI.*(Radeon |ASUS Extreme A)X6.* 1 1 1 2.1
+ATI Radeon X700 .*ATI.*Radeon ?X7.* 2 1 1 2.1
+ATI Radeon X800 .*ATI.*Radeon ?X8.* 1 1 1 2.1
+ATI Radeon X900 .*ATI.*Radeon ?X9.* 2 1 0 0
+ATI Radeon X1000 .*ATI.*Radeon ?X10.* 2 1 0 2.1
+ATI Radeon X1200 .*ATI.*Radeon ?X12.* 2 1 0 2.1
+ATI Radeon X1400 .*ATI.*Radeon ?X14.* 2 1 0 2.1
+ATI Radeon X2300 .*ATI.*Radeon ?X23.* 2 1 0 2.1
+ATI Radeon Xpress .*ATI.*Radeon Xpress.* 0 1 1 2.1
+ATI Rage 128 .*ATI.*Rage 128.* 0 1 0 0
+ATI R300 (9700) .*R300.* 0 1 1 2.1
+ATI R350 (9800) .*R350.* 1 1 0 0
+ATI R580 (X1900) .*R580.* 3 1 0 0
+ATI RC410 (Xpress 200) .*RC410.* 0 0 0 0
+ATI RS48x (Xpress 200x) .*RS48.* 0 0 0 0
+ATI RS600 (Xpress 3200) .*RS600.* 0 0 0 0
+ATI RV350 (9600) .*RV350.* 0 1 0 0
+ATI RV370 (X300) .*RV370.* 0 1 0 0
+ATI RV410 (X700) .*RV410.* 1 1 0 0
+ATI RV515 .*RV515.* 1 1 0 0
+ATI RV570 (X1900 GT/PRO) .*RV570.* 3 1 0 0
+ATI RV380 .*RV380.* 0 1 0 0
+ATI RV530 .*RV530.* 1 1 0 0
+ATI RX480 (Xpress 200P) .*RX480.* 0 1 0 0
+ATI RX700 .*RX700.* 1 1 0 0
+AMD ANTILLES (HD 6990) .*(AMD|ATI).*Antilles.* 3 1 0 0
+ATI ROBSON .*(AMD|ATI).*ROBSON.* 3 1 0 4
+AMD BARTS (HD 6800) .*(AMD|ATI).*Barts.* 3 1 1 2.1
+AMD WRESTLER .*(AMD|ATI).*WRESTLER.* 3 1 1 4
+AMD SUMO .*(AMD|ATI).*SUMO.* 3 1 1 4.1
+AMD CAICOS (HD 6400) .*(AMD|ATI).*Caicos.* 3 1 0 0
+AMD CAYMAN (HD 6900) .*(AMD|ATI).*(Cayman|CAYMAM).* 3 1 0 0
+AMD CEDAR (HD 5450) .*(AMD|ATI).*Cedar.* 2 1 0 2.1
+AMD CYPRESS (HD 5800) .*(AMD|ATI).*Cypress.* 3 1 0 0
+AMD HEMLOCK (HD 5970) .*(AMD|ATI).*Hemlock.* 3 1 0 0
+AMD JUNIPER (HD 5700) .*(AMD|ATI).*Juniper.* 3 1 0 0
+AMD PARK .*(AMD|ATI).*Park.* 3 1 0 0
+AMD REDWOOD (HD 5500/5600) .*(AMD|ATI).*Redwood.* 3 1 0 1.4
+AMD TURKS (HD 6500/6600) .*(AMD|ATI).*Turks.* 3 1 0 2.1
+AMD RS780 (HD 3200) .*RS780.* 0 1 1 2.1
+AMD RS880 (HD 4200) .*RS880.* 0 1 1 3.2
+AMD RV610 (HD 2400) .*RV610.* 1 1 0 0
+AMD RV620 (HD 3400) .*RV620.* 1 1 0 0
+AMD RV630 (HD 2600) .*RV630.* 2 1 0 0
+AMD RV635 (HD 3600) .*RV635.* 3 1 0 1.4
+AMD RV670 (HD 3800) .*RV670.* 3 1 0 0
+AMD R680 (HD 3870 X2) .*R680.* 3 1 0 0
+AMD R700 (HD 4800 X2) .*R700.* 3 1 0 0
+AMD RV710 (HD 4300) .*RV710.* 0 1 1 1.4
+AMD RV730 (HD 4600) .*RV730.* 3 1 0 1.4
+AMD RV740 (HD 4700) .*RV740.* 3 1 0 0
+AMD RV770 (HD 4800) .*RV770.* 3 1 0 0
+AMD RV790 (HD 4800) .*RV790.* 3 1 0 0
+ATI 760G/Radeon 3000 .*ATI.*AMD 760G.* 1 1 1 3.3
+ATI 780L/Radeon 3000 .*ATI.*AMD 780L.* 1 1 0 0
+ATI Radeon DDR .*ATI.*Radeon ?DDR.* 0 1 0 0
+ATI FirePro 2000 .*ATI.*FirePro 2.* 2 1 1 4.2
+ATI FirePro 3000 .*ATI.*FirePro V3.* 2 1 0 0
+ATI FirePro 4000 .*ATI.*FirePro V4.* 2 1 0 4.1
+ATI FirePro 5000 .*ATI.*FirePro V5.* 3 1 0 0
+ATI FirePro 7000 .*ATI.*FirePro V7.* 3 1 0 0
+ATI FirePro M .*ATI.*FirePro M.* 3 1 1 4.2
+ATI R300 (9700) .*R300.* 0 1 1 2.1
+Intel X3100 .*Intel.*X3100.* 1 1 1 2.1
+Intel GMA 3600 .*Intel.* 3600.* 0 1 1 3
+Intel 830M .*Intel.*830M 0 0 0 0
+Intel 845G .*Intel.*845G 0 0 1 1.4
+Intel 855GM .*Intel.*855GM 0 0 1 1.4
+Intel 865G .*Intel.*865G 0 0 1 1.4
+Intel 900 .*Intel.*900.*900 0 0 0 0
+Intel 915GM .*Intel.*915GM 0 0 1 1.4
+Intel 915G .*Intel.*915G 0 0 1 1.4
+Intel 945GM .*Intel.*945GM.* 0 1 1 1.4
+Intel 945G .*Intel.*945G.* 0 1 1 1.4
+Intel 950 .*Intel.*950.* 0 1 1 1.4
+Intel 965 .*Intel.*965.* 0 1 1 2.1
+Intel G33 .*Intel.*G33.* 1 0 1 1.4
+Intel G41 .*Intel.*G41.* 1 1 1 2.1
+Intel G45 .*Intel.*G45.* 1 1 1 2.1
+Intel Bear Lake .*Intel.*Bear Lake.* 1 0 1 1.4
+Intel Broadwater .*Intel.*Broadwater.* 0 0 1 1.4
+Intel Brookdale .*Intel.*Brookdale.* 0 0 1 1.3
+Intel Cantiga .*Intel.*Cantiga.* 0 0 1 2
+Intel Eaglelake .*Intel.*Eaglelake.* 1 1 1 2
+Intel Graphics Media HD .*Intel.*Graphics Media.*HD.* 1 1 1 2.1
+Intel HD Graphics 2000 .*Intel.*HD Graphics 2.* 2 1 0 4
+Intel HD Graphics 3000 .*Intel.*HD Graphics 3.* 3 1 1 3.1
+Intel HD Graphics 4000 .*Intel.*HD Graphics 4.* 3 1 1 4
+Intel HD Graphics .*Intel.*HD Graphics.* 2 1 1 4
+Intel Mobile 4 Series .*Intel.*Mobile.* 4 Series.* 0 1 1 2.1
+Intel 4 Series Internal .*Intel.* 4 Series Internal.* 1 1 1 2.1
+Intel Media Graphics HD .*Intel.*Media Graphics HD.* 0 1 0 0
+Intel Montara .*Intel.*Montara.* 0 0 1 1.3
+Intel Pineview .*Intel.*Pineview.* 0 1 1 1.4
+Intel Springdale .*Intel.*Springdale.* 0 0 1 1.3
+Intel Grantsdale .*Intel.*Grantsdale.* 1 1 0 0
+Intel Q45/Q43 .*Intel.*Q4.* 1 1 1 2.1
+Intel B45/B43 .*Intel.*B4.* 1 1 1 2.1
+Intel 3D-Analyze .*Intel.*3D-Analyze.* 2 1 0 0
+Matrox .*Matrox.* 0 0 0 0
+Mesa .*Mesa.* 1 0 1 3
+Gallium .*Gallium.* 1 1 1 2.1
+NVIDIA G100M .*NVIDIA .* 10[0-9]M.* 4 1 1 3.3
+NVIDIA G 110M .*NVIDIA .* 11[0-9]M.* 1 1 1 3.3
+NVIDIA G 120M .*NVIDIA .* 12[0-9]M.* 1 1 1 3.3
+NVIDIA G 200M .*NVIDIA .* 20[0-9]M.* 1 1 0 0
+NVIDIA G 410M .*NVIDIA .* 41[0-9]M.* 3 1 1 4.2
+NVIDIA GT 130M .*NVIDIA .*GT 13[0-9]M.* 3 1 1 3.3
+NVIDIA GT 140M .*NVIDIA .*GT 14[0-9]M.* 3 1 1 3.3
+NVIDIA GT 150M .*NVIDIA .*GTS 15[0-9]M.* 2 1 0 0
+NVIDIA GTS 160M .*NVIDIA .*GTS 16[0-9]M.* 2 1 0 0
+NVIDIA G210M .*NVIDIA .*G21[0-9]M.* 3 1 0 3.3
+NVIDIA GT 220M .*NVIDIA .*GT 22[0-9]M.* 3 1 1 3.3
+NVIDIA GT 230M .*NVIDIA .*GT 23[0-9]M.* 3 1 1 3.3
+NVIDIA GT 240M .*NVIDIA .*GT 24[0-9]M.* 3 1 1 3.3
+NVIDIA GTS 250M .*NVIDIA .*GTS 25[0-9]M.* 3 1 0 3.3
+NVIDIA GTS 260M .*NVIDIA .*GTS 26[0-9]M.* 3 1 0 0
+NVIDIA GTX 260M .*NVIDIA .*GTX 26[0-9]M.* 3 1 0 3.3
+NVIDIA GTX 270M .*NVIDIA .*GTX 27[0-9]M.* 3 1 0 0
+NVIDIA GTX 280M .*NVIDIA .*GTX 28[0-9]M.* 3 1 0 3.3
+NVIDIA 300M .*NVIDIA .*GT 30[0-9]M.* 3 1 1 4.2
+NVIDIA G 310M .*NVIDIA .* 31[0-9]M.* 2 1 0 3.3
+NVIDIA GT 320M .*NVIDIA .* 32[0-9]M.* 3 1 0 3.3
+NVIDIA GT 330M .*NVIDIA .*GT 33[0-9]M.* 3 1 1 3.3
+NVIDIA GT 340M .*NVIDIA .*GT 34[0-9]M.* 4 1 1 3.3
+NVIDIA GTS 350M .*NVIDIA .*GTS 35[0-9]M.* 4 1 1 3.3
+NVIDIA GTS 360M .*NVIDIA .*GTS 36[0-9]M.* 5 1 1 3.3
+NVIDIA 400M .*NVIDIA .* 40[0-9]M.* 2 1 0 0
+NVIDIA 410M .*NVIDIA .* 41[0-9]M.* 3 1 0 0
+NVIDIA GT 420M .*NVIDIA .*GT 42[0-9]M.* 3 1 1 4.2
+NVIDIA GT 430M .*NVIDIA .*GT 43[0-9]M.* 3 1 1 4.2
+NVIDIA GT 440M .*NVIDIA .*GT 44[0-9]M.* 3 1 1 4.2
+NVIDIA GT 450M .*NVIDIA .*GT 45[0-9]M.* 3 1 0 0
+NVIDIA GTX 460M .*NVIDIA .*GTX 46[0-9]M.* 4 1 1 4.3
+NVIDIA GTX 470M .*NVIDIA .*GTX 47[0-9]M.* 3 1 0 4.2
+NVIDIA GTX 480M .*NVIDIA .*GTX 48[0-9]M.* 3 1 1 4.2
+NVIDIA GT 520M .*NVIDIA .*GT 52[0-9]M.* 3 1 1 4.2
+NVIDIA GT 530M .*NVIDIA .*GT 53[0-9]M.* 3 1 1 4.2
+NVIDIA GT 540M .*NVIDIA .*GT 54[0-9]M.* 3 1 1 4.2
+NVIDIA GT 550M .*GeForce GT 55[0-9]M.* 3 1 1 4.2
+NVIDIA GTX 560M .*NVIDIA .*GTX 56[0-9]M.* 3 1 0 4.2
+NVIDIA GTX 570M .*NVIDIA .*GTX 57[0-9]M.* 5 1 0 4.2
+NVIDIA GTX 580M .*NVIDIA .*GTX 58[0-9]M.* 5 1 1 4.2
+NVIDIA 610M .*NVIDIA.* 61[0-9]M.* 3 1 1 4.2
+NVIDIA GT 620M .*NVIDIA .*GT 62[0-9]M.* 3 1 0 4.2
+NVIDIA GT 630M .*NVIDIA .*GT 63[0-9]M.* 3 1 0 4.2
+NVIDIA GT 640M .*NVIDIA .*GT 64[0-9]M.* 3 1 0 4.2
+NVIDIA GT 650M .*NVIDIA .*GT 65[0-9]M.* 3 1 0 4.2
+NVIDIA GTX 660M .*NVIDIA .*GTX 66[0-9]M.* 5 1 0 4.3
+NVIDIA GTX 670M .*NVIDIA .*GTX 67[0-9]M.* 5 1 1 4.2
+NVIDIA GTX 680M .*NVIDIA .*GTX 68[0-9]M.* 5 1 0 4.2
+NVIDIA GTX 690M .*NVIDIA .*GTX 69[0-9]M.* 5 1 0 0
+NVIDIA G100 .*NVIDIA .*G10.* 3 1 1 4.2
+NVIDIA GT 120 .*NVIDIA .*GT 12.* 2 1 0 3.3
+NVIDIA GT 130 .*NVIDIA .*GT 13.* 2 1 0 3.3
+NVIDIA GT 140 .*NVIDIA .*GT 14.* 2 1 0 3.3
+NVIDIA GTS 150 .*NVIDIA .*GTS 15.* 2 1 0 0
+NVIDIA 200 .*NVIDIA .*GeForce 20.* 2 1 1 3.3
+NVIDIA G200 .*NVIDIA .*GeForce G20.* 2 1 1 3.3
+NVIDIA G210 .*NVIDIA .*GeForce G210.* 3 1 1 3.3
+NVIDIA 210 .*NVIDIA .*GeForce 210.* 3 1 1 3.3
+NVIDIA GT 220 .*NVIDIA .*GT 22.* 2 1 1 3.3
+NVIDIA GT 230 .*NVIDIA .*GT 23.* 2 1 1 3.3
+NVIDIA GT 240 .*NVIDIA .*GT 24.* 4 1 1 3.3
+NVIDIA GTS 240 .*NVIDIA .*GTS 24.* 4 1 1 3.3
+NVIDIA GTS 250 .*NVIDIA .*GTS 25.* 4 1 1 3.3
+NVIDIA GTX 260 .*NVIDIA .*GTX 26.* 4 1 1 3.3
+NVIDIA GTX 270 .*NVIDIA .*GTX 27.* 4 1 0 3.3
+NVIDIA GTX 280 .*NVIDIA .*GTX 28.* 4 1 1 3.3
+NVIDIA GTX 290 .*NVIDIA .*GTX 29.* 5 1 0 3.3
+NVIDIA 310 .*NVIDIA .*GeForce 310.* 3 1 1 3.3
+NVIDIA 315 .*NVIDIA .*GeForce 315.* 3 1 1 3.3
+NVIDIA GT 320 .*NVIDIA .*GT 32.* 3 1 0 3.3
+NVIDIA GT 330 .*NVIDIA .*GT 33.* 3 1 0 3.3
+NVIDIA GT 340 .*NVIDIA .*GT 34.* 3 1 0 3.3
+NVIDIA 405 .*NVIDIA .* 405.* 3 1 0 3.3
+NVIDIA GT 420 .*NVIDIA .*GT 42.* 3 1 1 4.2
+NVIDIA GT 430 .*NVIDIA .*GT 43.* 3 1 1 4.3
+NVIDIA GT 440 .*NVIDIA .*GT 44.* 4 1 0 4.3
+NVIDIA GTS 450 .*NVIDIA .*GTS 45.* 4 1 1 4.2
+NVIDIA GTX 460 .*NVIDIA .*GTX 46.* 5 1 1 4.3
+NVIDIA GTX 470 .*NVIDIA .*GTX 47.* 5 1 1 4.2
+NVIDIA GTX 480 .*NVIDIA .*GTX 48.* 5 1 1 4.2
+NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 4.2
+NVIDIA GT 520 .*NVIDIA .*GT 52.* 3 1 1 4.2
+NVIDIA GT 530 .*NVIDIA .*GT 53.* 3 1 1 4.2
+NVIDIA GT 540 .*NVIDIA .*GT 54.* 3 1 1 4.2
+NVIDIA GTX 550 .*NVIDIA .*GTX 55.* 5 1 1 4.3
+NVIDIA GTX 560 .*NVIDIA .*GTX 56.* 5 1 1 4.3
+NVIDIA GTX 570 .*NVIDIA .*GTX 57.* 5 1 1 4.2
+NVIDIA GTX 580 .*NVIDIA .*GTX 58.* 5 1 1 4.3
+NVIDIA GTX 590 .*NVIDIA .*GTX 59.* 5 1 1 4.2
+NVIDIA 605 .*NVIDIA .* 605.* 3 1 1 4.2
+NVIDIA GT 610 .*NVIDIA .*GT 61.* 3 1 1 4.2
+NVIDIA GT 620 .*NVIDIA .*GT 62.* 3 1 0 4.2
+NVIDIA GT 630 .*NVIDIA .*GT 63.* 3 1 0 4.2
+NVIDIA GT 640 .*NVIDIA .*GT 64.* 3 1 0 4.2
+NVIDIA GT 650 .*NVIDIA .*GT 65.* 3 1 1 4.2
+NVIDIA GTX 650 .*NVIDIA .*GTX 65.* 3 1 1 4.2
+NVIDIA GTX 660 .*NVIDIA .*GTX 66.* 5 1 0 4.3
+NVIDIA GTX 670 .*NVIDIA .*GTX 67.* 5 1 1 4.2
+NVIDIA GTX 680 .*NVIDIA .*GTX 68.* 5 1 1 4.2
+NVIDIA GTX 690 .*NVIDIA .*GTX 69.* 5 1 1 4.2
+NVIDIA C51 .*NVIDIA .*C51.* 0 1 1 2
+NVIDIA G72 .*NVIDIA .*G72.* 1 1 0 0
+NVIDIA G73 .*NVIDIA .*G73.* 1 1 0 0
+NVIDIA G84 .*NVIDIA .*G84.* 2 1 0 0
+NVIDIA G86 .*NVIDIA .*G86.* 3 1 0 0
+NVIDIA G92 .*NVIDIA .*G92.* 3 1 0 0
+NVIDIA GeForce .*GeForce 256.* 0 0 0 0
+NVIDIA GeForce 2 .*GeForce ?2 ?.* 0 1 1 1.5
+NVIDIA GeForce 4 .*NVIDIA .*GeForce ?4.* 0 1 1 1.5
+NVIDIA GeForce 6100 .*NVIDIA .*GeForce 61.* 3 1 1 4.2
+NVIDIA GeForce 6200 .*NVIDIA .*GeForce 62.* 0 1 1 2.1
+NVIDIA GeForce 6500 .*NVIDIA .*GeForce 65.* 1 1 1 2.1
+NVIDIA GeForce 6600 .*NVIDIA .*GeForce 66.* 2 1 1 2.1
+NVIDIA GeForce 6700 .*NVIDIA .*GeForce 67.* 2 1 1 2.1
+NVIDIA GeForce 6800 .*NVIDIA .*GeForce 68.* 1 1 1 2.1
+NVIDIA GeForce 7000 .*NVIDIA .*GeForce 70.* 1 1 1 2.1
+NVIDIA GeForce 7100 .*NVIDIA .*GeForce 71.* 1 1 1 2.1
+NVIDIA GeForce 7200 .*NVIDIA .*GeForce 72.* 1 1 0 0
+NVIDIA GeForce 7300 .*NVIDIA .*GeForce 73.* 1 1 1 2.1
+NVIDIA GeForce 7500 .*NVIDIA .*GeForce 75.* 2 1 1 2.1
+NVIDIA GeForce 7600 .*NVIDIA .*GeForce 76.* 2 1 1 2.1
+NVIDIA GeForce 7800 .*NVIDIA .*GeForce 78.* 2 1 1 2.1
+NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 3 1 1 2.1
+NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 3.3
+NVIDIA GeForce 8200M .*NVIDIA .*GeForce 820[0-9]M.* 1 1 0 3.3
+NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 3.3
+NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 3 1 1 3.3
+NVIDIA GeForce 8400M .*NVIDIA .*GeForce 840[0-9]M.* 1 1 1 3.3
+NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1 1 3.3
+NVIDIA GeForce 8500 .*NVIDIA .*GeForce 85.* 2 1 1 3.3
+NVIDIA GeForce 8600M .*NVIDIA .*GeForce 860[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 8600 .*NVIDIA .*GeForce 86.* 3 1 1 3.3
+NVIDIA GeForce 8700M .*NVIDIA .*GeForce 870[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1 0 0
+NVIDIA GeForce 8800M .*NVIDIA .*GeForce 880[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 8800 .*NVIDIA .*GeForce 88.* 3 1 1 3.3
+NVIDIA GeForce 9100M .*NVIDIA .*GeForce 910[0-9]M.* 0 1 0 3.3
+NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1 0 3.3
+NVIDIA GeForce 9200M .*NVIDIA .*GeForce 920[0-9]M.* 1 1 0 3.3
+NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 3.3
+NVIDIA GeForce 9300M .*NVIDIA .*GeForce 930[0-9]M.* 1 1 1 3.3
+NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1 1 3.3
+NVIDIA GeForce 9400M .*NVIDIA .*GeForce 940[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 3 1 1 3.3
+NVIDIA GeForce 9500M .*NVIDIA .*GeForce 950[0-9]M.* 1 1 1 3.3
+NVIDIA GeForce 9500 .*NVIDIA .*GeForce 95.* 3 1 1 3.3
+NVIDIA GeForce 9600M .*NVIDIA .*GeForce 960[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 9600 .*NVIDIA .*GeForce 96.* 3 1 1 3.3
+NVIDIA GeForce 9700M .*NVIDIA .*GeForce 970[0-9]M.* 0 1 1 3.3
+NVIDIA GeForce 9800M .*NVIDIA .*GeForce 980[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 9800 .*NVIDIA .*GeForce 98.* 3 1 1 3.3
+NVIDIA GeForce FX 5100 .*NVIDIA .*GeForce FX 51.* 0 1 0 0
+NVIDIA GeForce FX 5200 .*NVIDIA .*GeForce FX 52.* 0 1 0 2.1
+NVIDIA GeForce FX 5300 .*NVIDIA .*GeForce FX 53.* 0 1 0 0
+NVIDIA GeForce FX 5500 .*NVIDIA .*GeForce FX 55.* 0 1 1 2.1
+NVIDIA GeForce FX 5600 .*NVIDIA .*GeForce FX 56.* 1 1 1 2.1
+NVIDIA GeForce FX 5700 .*NVIDIA .*GeForce FX 57.* 0 1 1 2.1
+NVIDIA GeForce FX 5800 .*NVIDIA .*GeForce FX 58.* 1 1 0 0
+NVIDIA GeForce FX 5900 .*NVIDIA .*GeForce FX 59.* 1 1 1 2.1
+NVIDIA GeForce FX Go5100 .*NVIDIA .*GeForce FX Go51.* 0 1 0 0
+NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 1.5
+NVIDIA GeForce FX Go5300 .*NVIDIA .*GeForce FX Go53.* 0 1 0 0
+NVIDIA GeForce FX Go5500 .*NVIDIA .*GeForce FX Go55.* 0 1 0 0
+NVIDIA GeForce FX Go5600 .*NVIDIA .*GeForce FX Go56.* 0 1 1 2.1
+NVIDIA GeForce FX Go5700 .*NVIDIA .*GeForce FX Go57.* 1 1 1 1.5
+NVIDIA GeForce FX Go5800 .*NVIDIA .*GeForce FX Go58.* 1 1 0 0
+NVIDIA GeForce FX Go5900 .*NVIDIA .*GeForce FX Go59.* 1 1 0 0
+NVIDIA GeForce FX Go5xxx .*NVIDIA .*GeForce FX Go.* 0 1 0 0
+NVIDIA GeForce Go 6100 .*NVIDIA .*GeForce Go 61.* 0 1 1 2.1
+NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 1.5
+NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2.1
+NVIDIA GeForce Go 6500 .*NVIDIA .*GeForce Go 65.* 1 1 0 0
+NVIDIA GeForce Go 6600 .*NVIDIA .*GeForce Go 66.* 0 1 1 2.1
+NVIDIA GeForce Go 6700 .*NVIDIA .*GeForce Go 67.* 1 1 0 0
+NVIDIA GeForce Go 6800 .*NVIDIA .*GeForce Go 68.* 0 1 1 2.1
+NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 2.1
+NVIDIA GeForce Go 7300 LE .*NVIDIA .*GeForce Go 73.*LE.* 1 1 0 0
+NVIDIA GeForce Go 7300 .*NVIDIA .*GeForce Go 73.* 1 1 1 2.1
+NVIDIA GeForce Go 7400 .*NVIDIA .*GeForce Go 74.* 1 1 1 2.1
+NVIDIA GeForce Go 7600 .*NVIDIA .*GeForce Go 76.* 1 1 1 2.1
+NVIDIA GeForce Go 7700 .*NVIDIA .*GeForce Go 77.* 0 1 1 2.1
+NVIDIA GeForce Go 7800 .*NVIDIA .*GeForce Go 78.* 2 1 0 0
+NVIDIA GeForce Go 7900 .*NVIDIA .*GeForce Go 79.* 1 1 1 2.1
+NVIDIA D9M .*NVIDIA .*D9M.* 1 1 0 0
+NVIDIA G94 .*NVIDIA .*G94.* 3 1 0 0
+NVIDIA GeForce Go 6 .*GeForce Go 6.* 1 1 0 0
+NVIDIA ION 2 .*NVIDIA .*ION 2.* 2 1 0 0
+NVIDIA ION .*NVIDIA Corporation.*ION.* 2 1 1 3.3
+NVIDIA NB8M .*NVIDIA .*NB8M.* 1 1 0 0
+NVIDIA NB8P .*NVIDIA .*NB8P.* 2 1 0 0
+NVIDIA NB9E .*NVIDIA .*NB9E.* 3 1 0 0
+NVIDIA NB9M .*NVIDIA .*NB9M.* 1 1 0 0
+NVIDIA NB9P .*NVIDIA .*NB9P.* 2 1 0 0
+NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 2.1
+NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 1.5
+NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 2.1
+NVIDIA NV17 .*NVIDIA .*NV17.* 0 1 0 0
+NVIDIA NV34 .*NVIDIA .*NV34.* 0 1 0 0
+NVIDIA NV35 .*NVIDIA .*NV35.* 0 1 0 0
+NVIDIA NV36 .*NVIDIA .*NV36.* 1 1 0 0
+NVIDIA NV41 .*NVIDIA .*NV41.* 1 1 0 0
+NVIDIA NV43 .*NVIDIA .*NV43.* 1 1 0 0
+NVIDIA NV44 .*NVIDIA .*NV44.* 1 1 0 0
+NVIDIA nForce .*NVIDIA .*nForce.* 0 0 0 3.3
+NVIDIA MCP51 .*NVIDIA .*MCP51.* 1 1 0 0
+NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 2.1
+NVIDIA MCP67 .*NVIDIA .*MCP67.* 1 1 0 0
+NVIDIA MCP68 .*NVIDIA .*MCP68.* 1 1 0 0
+NVIDIA MCP73 .*NVIDIA .*MCP73.* 1 1 0 0
+NVIDIA MCP77 .*NVIDIA .*MCP77.* 1 1 0 0
+NVIDIA MCP78 .*NVIDIA .*MCP78.* 1 1 0 0
+NVIDIA MCP79 .*NVIDIA .*MCP79.* 1 1 0 0
+NVIDIA MCP7A .*NVIDIA .*MCP7A.* 1 1 0 0
+NVIDIA Quadro2 .*Quadro2.* 0 1 0 1.5
+NVIDIA Quadro 1000M .*Quadro.* (K1|1)00[0-9]M.* 2 1 0 4.2
+NVIDIA Quadro 2000 M/D .*Quadro.* (K2|2)000.* 3 1 0 4.2
+NVIDIA Quadro 3000M .*Quadro.* (K3|3)00[0-9]M.* 3 1 0 4.2
+NVIDIA Quadro 4000M .*Quadro.* (K4|4)00[0-9]M.* 3 1 0 4.2
+NVIDIA Quadro 4000 .*Quadro 4000.* 3 1 0 4.2
+NVIDIA Quadro 50x0 M .*Quadro.* 50.0.* 3 1 0 4.2
+NVIDIA Quadro 6000 .*Quadro.* 6000.* 3 1 0 0
+NVIDIA Quadro 400 .*Quadro.* 400.* 2 1 0 3.3
+NVIDIA Quadro 600 .*Quadro.* 600.* 2 1 0 4.2
+NVIDIA Quadro4 .*Quadro4.* 0 1 0 1.5
+NVIDIA Quadro DCC .*Quadro DCC.* 0 1 0 0
+NVIDIA Quadro CX .*Quadro.*CX.* 3 1 0 0
+NVIDIA Quadro FX 770M .*Quadro.*FX 77[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro FX 1500M .*Quadro.*FX 150[0-9]M.* 1 1 0 2.1
+NVIDIA Quadro FX 1600M .*Quadro.*FX 160[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro FX 2500M .*Quadro.*FX 250[0-9]M.* 2 1 0 2.1
+NVIDIA Quadro FX 2700M .*Quadro.*FX 270[0-9]M.* 3 1 0 3.3
+NVIDIA Quadro FX 2800M .*Quadro.*FX 280[0-9]M.* 3 1 0 3.3
+NVIDIA Quadro FX 3500 .*Quadro.*FX 3500.* 2 1 0 2.1
+NVIDIA Quadro FX 3600 .*Quadro.*FX 3600.* 3 1 0 3.3
+NVIDIA Quadro FX 3700 .*Quadro.*FX 3700.* 3 1 0 3.3
+NVIDIA Quadro FX 3800 .*Quadro.*FX 3800.* 3 1 0 3.3
+NVIDIA Quadro FX 4500 .*Quadro.*FX 45.* 3 1 0 2.1
+NVIDIA Quadro FX 880M .*Quadro.*FX 88[0-9]M.* 3 1 0 3.3
+NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro FX 4800.* 3 1 0 3.1
+NVIDIA Quadro FX .*Quadro FX.* 1 1 0 3.3
+NVIDIA Quadro NVS 1xxM .*Quadro NVS 1.[05]M.* 0 1 1 3.3
+NVIDIA Quadro NVS 300M .*NVIDIA .*NVS 30[0-9]M.* 2 1 0 0
+NVIDIA Quadro NVS 320M .*NVIDIA .*NVS 32[0-9]M.* 2 1 0 0
+NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS 210[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS 310[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS 420[0-9]M.* 2 1 0 4.2
+NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS 510[0-9]M.* 2 1 0 0
+NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 4.2
+NVIDIA Corporation N12P .*NVIDIA .*N12P.* 1 1 1 4.1
+NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 3.1
+NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 1.5
+S3 .*S3 Graphics.* 0 0 1 1.4
+SiS SiS.* 0 0 1 1.5
+Trident Trident.* 0 0 0 0
+Tungsten Graphics Tungsten.* 0 0 0 0
+XGI XGI.* 0 0 0 0
+VIA VIA.* 0 0 0 0
+Apple Generic Apple.*Generic.* 0 0 0 0
+Apple Software Renderer Apple.*Software Renderer.* 0 0 0 0
+Humper Humper.* 0 1 1 2.1
+PowerVR SGX545 .*PowerVR SGX.* 1 1 1 3
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index 4b0d3b361d..e9895a6e10 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -308,6 +308,49 @@ LLFace* LLDrawable::addFace(const LLTextureEntry *te, LLViewerTexture *texturep)
}
+LLFace* LLDrawable::addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLViewerTexture *normalp)
+{
+ LLFace *face;
+ face = new LLFace(this, mVObjp);
+
+ face->setTEOffset(mFaces.size());
+ face->setTexture(texturep);
+ face->setNormalMap(normalp);
+ face->setPoolType(gPipeline.getPoolTypeFromTE(te, texturep));
+
+ mFaces.push_back(face);
+
+ if (isState(UNLIT))
+ {
+ face->setState(LLFace::FULLBRIGHT);
+ }
+
+ return face;
+
+}
+
+LLFace* LLDrawable::addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLViewerTexture *normalp, LLViewerTexture *specularp)
+{
+ LLFace *face;
+ face = new LLFace(this, mVObjp);
+
+ face->setTEOffset(mFaces.size());
+ face->setTexture(texturep);
+ face->setNormalMap(normalp);
+ face->setSpecularMap(specularp);
+ face->setPoolType(gPipeline.getPoolTypeFromTE(te, texturep));
+
+ mFaces.push_back(face);
+
+ if (isState(UNLIT))
+ {
+ face->setState(LLFace::FULLBRIGHT);
+ }
+
+ return face;
+
+}
+
void LLDrawable::setNumFaces(const S32 newFaces, LLFacePool *poolp, LLViewerTexture *texturep)
{
if (newFaces == (S32)mFaces.size())
diff --git a/indra/newview/lldrawable.h b/indra/newview/lldrawable.h
index 4608d16fec..289abd3335 100644
--- a/indra/newview/lldrawable.h
+++ b/indra/newview/lldrawable.h
@@ -145,6 +145,8 @@ public:
//void removeFace(const S32 i); // SJB: Avoid using this, it's slow
LLFace* addFace(LLFacePool *poolp, LLViewerTexture *texturep);
LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep);
+ LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLViewerTexture *normalp);
+ LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLViewerTexture *normalp, LLViewerTexture *specularp);
void deleteFaces(S32 offset, S32 count);
void setNumFaces(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep);
void setNumFacesFast(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep);
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp
index 94dd927d26..fc5571aa58 100644
--- a/indra/newview/lldrawpool.cpp
+++ b/indra/newview/lldrawpool.cpp
@@ -35,6 +35,7 @@
#include "lldrawpoolalpha.h"
#include "lldrawpoolavatar.h"
#include "lldrawpoolbump.h"
+#include "lldrawpoolmaterials.h"
#include "lldrawpoolground.h"
#include "lldrawpoolsimple.h"
#include "lldrawpoolsky.h"
@@ -98,6 +99,9 @@ LLDrawPool *LLDrawPool::createPool(const U32 type, LLViewerTexture *tex0)
case POOL_BUMP:
poolp = new LLDrawPoolBump();
break;
+ case POOL_MATERIALS:
+ poolp = new LLDrawPoolMaterials();
+ break;
case POOL_WL_SKY:
poolp = new LLDrawPoolWLSky();
break;
diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h
index ab9bb9e611..93656c34e4 100644
--- a/indra/newview/lldrawpool.h
+++ b/indra/newview/lldrawpool.h
@@ -50,6 +50,7 @@ public:
POOL_GROUND,
POOL_FULLBRIGHT,
POOL_BUMP,
+ POOL_MATERIALS,
POOL_TERRAIN,
POOL_SKY,
POOL_WL_SKY,
@@ -133,6 +134,22 @@ public:
PASS_SHINY,
PASS_BUMP,
PASS_POST_BUMP,
+ PASS_MATERIAL,
+ PASS_MATERIAL_ALPHA,
+ PASS_MATERIAL_ALPHA_MASK,
+ PASS_MATERIAL_ALPHA_EMISSIVE,
+ PASS_SPECMAP,
+ PASS_SPECMAP_BLEND,
+ PASS_SPECMAP_MASK,
+ PASS_SPECMAP_EMISSIVE,
+ PASS_NORMMAP,
+ PASS_NORMMAP_BLEND,
+ PASS_NORMMAP_MASK,
+ PASS_NORMMAP_EMISSIVE,
+ PASS_NORMSPEC,
+ PASS_NORMSPEC_BLEND,
+ PASS_NORMSPEC_MASK,
+ PASS_NORMSPEC_EMISSIVE,
PASS_GLOW,
PASS_ALPHA,
PASS_ALPHA_MASK,
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 313b310e1e..a8abe9a267 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -91,12 +91,31 @@ void LLDrawPoolAlpha::renderDeferred(S32 pass)
LLFastTimer t(FTM_RENDER_GRASS);
gDeferredDiffuseAlphaMaskProgram.bind();
gDeferredDiffuseAlphaMaskProgram.setMinimumAlpha(0.33f);
-
- //render alpha masked objects
- LLRenderPass::pushBatches(LLRenderPass::PASS_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE);
+ pushMaskBatches(LLRenderPass::PASS_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE);
gDeferredDiffuseAlphaMaskProgram.unbind();
}
+void LLDrawPoolAlpha::pushMaskBatches(U32 type, U32 mask, BOOL texture, BOOL batch_textures)
+{
+ for (LLCullResult::drawinfo_iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i)
+ {
+ LLDrawInfo* pparams = *i;
+ if (pparams)
+ {
+ if (LLGLSLShader::sCurBoundShaderPtr)
+ {
+ LLGLSLShader::sCurBoundShaderPtr->setMinimumAlpha(pparams->mAlphaMaskCutoff);
+ }
+ else
+ {
+ gGL.setAlphaRejectSettings(LLRender::CF_GREATER, pparams->mAlphaMaskCutoff);
+ }
+
+ pushBatch(*pparams, mask, texture, batch_textures);
+ }
+ }
+}
+
S32 LLDrawPoolAlpha::getNumPostDeferredPasses()
{
@@ -150,7 +169,6 @@ void LLDrawPoolAlpha::beginPostDeferredPass(S32 pass)
void LLDrawPoolAlpha::endPostDeferredPass(S32 pass)
{
-
if (pass == 1)
{
gPipeline.mDeferredDepth.flush();
@@ -234,23 +252,29 @@ void LLDrawPoolAlpha::render(S32 pass)
simple_shader->bind();
simple_shader->setMinimumAlpha(0.33f);
- pushBatches(LLRenderPass::PASS_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE);
+ pushMaskBatches(LLRenderPass::PASS_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE);
}
if (fullbright_shader)
{
fullbright_shader->bind();
fullbright_shader->setMinimumAlpha(0.33f);
+ if (LLPipeline::sRenderingHUDs || !LLPipeline::sRenderDeferred)
+ {
+ fullbright_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 1.0f);
+ } else {
+ fullbright_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f);
+ }
}
- pushBatches(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE);
+ pushMaskBatches(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE);
//LLGLSLShader::bindNoShader();
}
else
{
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.33f); //OK
gPipeline.enableLightsFullbright(LLColor4(1,1,1,1));
- pushBatches(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, getVertexDataMask());
+ pushMaskBatches(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, getVertexDataMask(), TRUE, FALSE);
gPipeline.enableLightsDynamic();
- pushBatches(LLRenderPass::PASS_ALPHA_MASK, getVertexDataMask());
+ pushMaskBatches(LLRenderPass::PASS_ALPHA_MASK, getVertexDataMask(), TRUE, FALSE);
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); //OK
}
}
@@ -423,6 +447,20 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
if (use_shaders)
{
target_shader = fullbright_shader;
+ if (target_shader)
+ {
+ if (LLPipeline::sRenderDeferred)
+ {
+ if (params.mFace->getViewerObject()->isHUDAttachment())
+ {
+ target_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 1.0);
+ } else {
+ target_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2);
+ }
+ } else {
+ target_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 1.0);
+ }
+ }
}
else
{
diff --git a/indra/newview/lldrawpoolalpha.h b/indra/newview/lldrawpoolalpha.h
index a4245e561d..46c17f3b99 100644
--- a/indra/newview/lldrawpoolalpha.h
+++ b/indra/newview/lldrawpoolalpha.h
@@ -70,6 +70,8 @@ public:
void renderGroupAlpha(LLSpatialGroup* group, U32 type, U32 mask, BOOL texture = TRUE);
void renderAlpha(U32 mask);
void renderAlphaHighlight(U32 mask);
+ void pushMaskBatches(U32 type, U32 mask, BOOL texture, BOOL batch_textures);
+
static BOOL sShowDebugAlpha;
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 294cecc703..aa5687f338 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -182,6 +182,8 @@ void LLDrawPoolAvatar::beginDeferredPass(S32 pass)
break;
case 4:
beginDeferredRiggedBump();
+ default:
+ beginDeferredRiggedMaterial(pass-5);
break;
}
}
@@ -215,6 +217,9 @@ void LLDrawPoolAvatar::endDeferredPass(S32 pass)
case 4:
endDeferredRiggedBump();
break;
+ default:
+ endDeferredRiggedMaterial(pass-5);
+ break;
}
}
@@ -425,12 +430,10 @@ void LLDrawPoolAvatar::renderShadow(S32 pass)
}
else
{
- renderRigged(avatarp, RIGGED_SIMPLE);
- renderRigged(avatarp, RIGGED_ALPHA);
- renderRigged(avatarp, RIGGED_FULLBRIGHT);
- renderRigged(avatarp, RIGGED_FULLBRIGHT_SHINY);
- renderRigged(avatarp, RIGGED_SHINY);
- renderRigged(avatarp, RIGGED_FULLBRIGHT_ALPHA);
+ for (U32 i = 0; i < NUM_RIGGED_PASSES; ++i)
+ {
+ renderRigged(avatarp, i);
+ }
}
}
@@ -455,7 +458,7 @@ S32 LLDrawPoolAvatar::getNumDeferredPasses()
}
else
{
- return 5;
+ return 21;
}
}
@@ -1010,6 +1013,27 @@ void LLDrawPoolAvatar::endDeferredRiggedBump()
sVertexProgram = NULL;
}
+void LLDrawPoolAvatar::beginDeferredRiggedMaterial(S32 pass)
+{
+ sVertexProgram = &gDeferredMaterialProgram[pass+LLMaterial::SHADER_COUNT];
+ sVertexProgram->bind();
+ normal_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::BUMP_MAP);
+ specular_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::SPECULAR_MAP);
+ sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
+}
+
+void LLDrawPoolAvatar::endDeferredRiggedMaterial(S32 pass)
+{
+ LLVertexBuffer::unbind();
+ sVertexProgram->disableTexture(LLViewerShaderMgr::BUMP_MAP);
+ sVertexProgram->disableTexture(LLViewerShaderMgr::SPECULAR_MAP);
+ sVertexProgram->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
+ sVertexProgram->unbind();
+ normal_channel = -1;
+ sDiffuseChannel = 0;
+ sVertexProgram = NULL;
+}
+
void LLDrawPoolAvatar::beginDeferredSkinned()
{
sShaderLevel = mVertexShaderLevel;
@@ -1185,6 +1209,13 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
return;
}
+ if (is_deferred_render && pass >= 5 && pass <= 21)
+ {
+ renderDeferredRiggedMaterial(avatarp, pass-5);
+ return;
+ }
+
+
if (pass == 5)
{
renderRiggedShinySimple(avatarp);
@@ -1510,10 +1541,41 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
gGL.diffuseColor4f(0,0,0,face->getTextureEntry()->getGlow());
}*/
- gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture());
- if (normal_channel > -1)
+ LLMaterial* mat = face->getTextureEntry()->getMaterialParams().get();
+
+ if (is_deferred_render && mat)
{
- LLDrawPoolBump::bindBumpMap(face, normal_channel);
+ gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture(LLRender::DIFFUSE_MAP));
+ gGL.getTexUnit(normal_channel)->bind(face->getTexture(LLRender::NORMAL_MAP));
+ gGL.getTexUnit(specular_channel)->bind(face->getTexture(LLRender::SPECULAR_MAP));
+
+ LLColor4U col = mat->getSpecularLightColor();
+ U8 spec = mat->getSpecularLightExponent();
+
+ U8 env = mat->getEnvironmentIntensity();
+
+ sVertexProgram->uniform4f(LLShaderMgr::SPECULAR_COLOR, col.mV[0]/255.f, col.mV[1]/255.f, col.mV[2]/255.f, spec/255.f);
+
+ sVertexProgram->uniform1f(LLShaderMgr::ENVIRONMENT_INTENSITY, env/255.f);
+
+ sVertexProgram->setMinimumAlpha(mat->getAlphaMaskCutoff()/255.f);
+
+ for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
+ {
+ LLViewerTexture* tex = face->getTexture(i);
+ if (tex)
+ {
+ tex->addTextureStats(avatar->getPixelArea());
+ }
+ }
+ }
+ else
+ {
+ gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture());
+ if (normal_channel > -1)
+ {
+ LLDrawPoolBump::bindBumpMap(face, normal_channel);
+ }
}
if (face->mTextureMatrix)
@@ -1545,6 +1607,11 @@ void LLDrawPoolAvatar::renderDeferredRiggedBump(LLVOAvatar* avatar)
renderRigged(avatar, RIGGED_DEFERRED_BUMP);
}
+void LLDrawPoolAvatar::renderDeferredRiggedMaterial(LLVOAvatar* avatar, S32 pass)
+{
+ renderRigged(avatar, pass);
+}
+
static LLFastTimer::DeclareTimer FTM_RIGGED_VBO("Rigged VBO");
void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar)
diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h
index 69e3068858..b87449fbf6 100644
--- a/indra/newview/lldrawpoolavatar.h
+++ b/indra/newview/lldrawpoolavatar.h
@@ -75,7 +75,7 @@ public:
/*virtual*/ void beginDeferredPass(S32 pass);
/*virtual*/ void endDeferredPass(S32 pass);
/*virtual*/ void renderDeferred(S32 pass);
-
+
/*virtual*/ S32 getNumPostDeferredPasses();
/*virtual*/ void beginPostDeferredPass(S32 pass);
/*virtual*/ void endPostDeferredPass(S32 pass);
@@ -113,6 +113,7 @@ public:
void beginRiggedFullbrightAlpha();
void beginRiggedGlow();
void beginDeferredRiggedAlpha();
+ void beginDeferredRiggedMaterial(S32 pass);
void endRiggedSimple();
void endRiggedFullbright();
@@ -122,6 +123,7 @@ public:
void endRiggedFullbrightAlpha();
void endRiggedGlow();
void endDeferredRiggedAlpha();
+ void endDeferredRiggedMaterial(S32 pass);
void beginDeferredRiggedSimple();
void beginDeferredRiggedBump();
@@ -146,10 +148,27 @@ public:
void renderRiggedGlow(LLVOAvatar* avatar);
void renderDeferredRiggedSimple(LLVOAvatar* avatar);
void renderDeferredRiggedBump(LLVOAvatar* avatar);
+ void renderDeferredRiggedMaterial(LLVOAvatar* avatar, S32 pass);
typedef enum
{
- RIGGED_SIMPLE = 0,
+ RIGGED_MATERIAL=0,
+ RIGGED_MATERIAL_ALPHA,
+ RIGGED_MATERIAL_ALPHA_MASK,
+ RIGGED_MATERIAL_ALPHA_EMISSIVE,
+ RIGGED_SPECMAP,
+ RIGGED_SPECMAP_BLEND,
+ RIGGED_SPECMAP_MASK,
+ RIGGED_SPECMAP_EMISSIVE,
+ RIGGED_NORMMAP,
+ RIGGED_NORMMAP_BLEND,
+ RIGGED_NORMMAP_MASK,
+ RIGGED_NORMMAP_EMISSIVE,
+ RIGGED_NORMSPEC,
+ RIGGED_NORMSPEC_BLEND,
+ RIGGED_NORMSPEC_MASK,
+ RIGGED_NORMSPEC_EMISSIVE,
+ RIGGED_SIMPLE,
RIGGED_FULLBRIGHT,
RIGGED_SHINY,
RIGGED_FULLBRIGHT_SHINY,
@@ -164,6 +183,48 @@ public:
typedef enum
{
+ RIGGED_MATERIAL_MASK =
+ LLVertexBuffer::MAP_VERTEX |
+ LLVertexBuffer::MAP_NORMAL |
+ LLVertexBuffer::MAP_TEXCOORD0 |
+ LLVertexBuffer::MAP_COLOR |
+ LLVertexBuffer::MAP_WEIGHT4,
+ RIGGED_MATERIAL_ALPHA_VMASK = RIGGED_MATERIAL_MASK,
+ RIGGED_MATERIAL_ALPHA_MASK_MASK = RIGGED_MATERIAL_MASK,
+ RIGGED_MATERIAL_ALPHA_EMISSIVE_MASK = RIGGED_MATERIAL_MASK,
+ RIGGED_SPECMAP_VMASK =
+ LLVertexBuffer::MAP_VERTEX |
+ LLVertexBuffer::MAP_NORMAL |
+ LLVertexBuffer::MAP_TEXCOORD0 |
+ LLVertexBuffer::MAP_TEXCOORD2 |
+ LLVertexBuffer::MAP_COLOR |
+ LLVertexBuffer::MAP_WEIGHT4,
+ RIGGED_SPECMAP_BLEND_MASK = RIGGED_SPECMAP_VMASK,
+ RIGGED_SPECMAP_MASK_MASK = RIGGED_SPECMAP_VMASK,
+ RIGGED_SPECMAP_EMISSIVE_MASK = RIGGED_SPECMAP_VMASK,
+ RIGGED_NORMMAP_VMASK =
+ LLVertexBuffer::MAP_VERTEX |
+ LLVertexBuffer::MAP_NORMAL |
+ LLVertexBuffer::MAP_BINORMAL |
+ LLVertexBuffer::MAP_TEXCOORD0 |
+ LLVertexBuffer::MAP_TEXCOORD1 |
+ LLVertexBuffer::MAP_COLOR |
+ LLVertexBuffer::MAP_WEIGHT4,
+ RIGGED_NORMMAP_BLEND_MASK = RIGGED_NORMMAP_VMASK,
+ RIGGED_NORMMAP_MASK_MASK = RIGGED_NORMMAP_VMASK,
+ RIGGED_NORMMAP_EMISSIVE_MASK = RIGGED_NORMMAP_VMASK,
+ RIGGED_NORMSPEC_VMASK =
+ LLVertexBuffer::MAP_VERTEX |
+ LLVertexBuffer::MAP_NORMAL |
+ LLVertexBuffer::MAP_BINORMAL |
+ LLVertexBuffer::MAP_TEXCOORD0 |
+ LLVertexBuffer::MAP_TEXCOORD1 |
+ LLVertexBuffer::MAP_TEXCOORD2 |
+ LLVertexBuffer::MAP_COLOR |
+ LLVertexBuffer::MAP_WEIGHT4,
+ RIGGED_NORMSPEC_BLEND_MASK = RIGGED_NORMSPEC_VMASK,
+ RIGGED_NORMSPEC_MASK_MASK = RIGGED_NORMSPEC_VMASK,
+ RIGGED_NORMSPEC_EMISSIVE_MASK = RIGGED_NORMSPEC_VMASK,
RIGGED_SIMPLE_MASK = LLVertexBuffer::MAP_VERTEX |
LLVertexBuffer::MAP_NORMAL |
LLVertexBuffer::MAP_TEXCOORD0 |
diff --git a/indra/newview/lldrawpoolmaterials.cpp b/indra/newview/lldrawpoolmaterials.cpp
new file mode 100644
index 0000000000..d6cca9abe2
--- /dev/null
+++ b/indra/newview/lldrawpoolmaterials.cpp
@@ -0,0 +1,213 @@
+/**
+ * @file lldrawpool.cpp
+ * @brief LLDrawPoolMaterials class implementation
+ * @author Jonathan "Geenz" Goodman
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2013, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "lldrawpoolmaterials.h"
+#include "llviewershadermgr.h"
+#include "pipeline.h"
+
+S32 diffuse_channel = -1;
+
+LLDrawPoolMaterials::LLDrawPoolMaterials()
+: LLRenderPass(LLDrawPool::POOL_MATERIALS)
+{
+
+}
+
+void LLDrawPoolMaterials::prerender()
+{
+ mVertexShaderLevel = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT);
+}
+
+S32 LLDrawPoolMaterials::getNumDeferredPasses()
+{
+ return 12;
+}
+
+void LLDrawPoolMaterials::beginDeferredPass(S32 pass)
+{
+ U32 shader_idx[] =
+ {
+ 0, //LLRenderPass::PASS_MATERIAL,
+ //1, //LLRenderPass::PASS_MATERIAL_ALPHA,
+ 2, //LLRenderPass::PASS_MATERIAL_ALPHA_MASK,
+ 3, //LLRenderPass::PASS_MATERIAL_ALPHA_GLOW,
+ 4, //LLRenderPass::PASS_SPECMAP,
+ //5, //LLRenderPass::PASS_SPECMAP_BLEND,
+ 6, //LLRenderPass::PASS_SPECMAP_MASK,
+ 7, //LLRenderPass::PASS_SPECMAP_GLOW,
+ 8, //LLRenderPass::PASS_NORMMAP,
+ //9, //LLRenderPass::PASS_NORMMAP_BLEND,
+ 10, //LLRenderPass::PASS_NORMMAP_MASK,
+ 11, //LLRenderPass::PASS_NORMMAP_GLOW,
+ 12, //LLRenderPass::PASS_NORMSPEC,
+ //13, //LLRenderPass::PASS_NORMSPEC_BLEND,
+ 14, //LLRenderPass::PASS_NORMSPEC_MASK,
+ 15, //LLRenderPass::PASS_NORMSPEC_GLOW,
+ };
+
+ mShader = &(gDeferredMaterialProgram[shader_idx[pass]]);
+ mShader->bind();
+
+ diffuse_channel = mShader->enableTexture(LLShaderMgr::DIFFUSE_MAP);
+
+ LLFastTimer t(FTM_RENDER_MATERIALS);
+}
+
+void LLDrawPoolMaterials::endDeferredPass(S32 pass)
+{
+ LLFastTimer t(FTM_RENDER_MATERIALS);
+
+ mShader->unbind();
+
+ LLRenderPass::endRenderPass(pass);
+}
+
+void LLDrawPoolMaterials::renderDeferred(S32 pass)
+{
+ U32 type_list[] =
+ {
+ LLRenderPass::PASS_MATERIAL,
+ //LLRenderPass::PASS_MATERIAL_ALPHA,
+ LLRenderPass::PASS_MATERIAL_ALPHA_MASK,
+ LLRenderPass::PASS_MATERIAL_ALPHA_EMISSIVE,
+ LLRenderPass::PASS_SPECMAP,
+ //LLRenderPass::PASS_SPECMAP_BLEND,
+ LLRenderPass::PASS_SPECMAP_MASK,
+ LLRenderPass::PASS_SPECMAP_EMISSIVE,
+ LLRenderPass::PASS_NORMMAP,
+ //LLRenderPass::PASS_NORMMAP_BLEND,
+ LLRenderPass::PASS_NORMMAP_MASK,
+ LLRenderPass::PASS_NORMMAP_EMISSIVE,
+ LLRenderPass::PASS_NORMSPEC,
+ //LLRenderPass::PASS_NORMSPEC_BLEND,
+ LLRenderPass::PASS_NORMSPEC_MASK,
+ LLRenderPass::PASS_NORMSPEC_EMISSIVE,
+ };
+
+ llassert(pass < sizeof(type_list)/sizeof(U32));
+
+ U32 type = type_list[pass];
+ LLCullResult::drawinfo_iterator begin = gPipeline.beginRenderMap(type);
+ LLCullResult::drawinfo_iterator end = gPipeline.endRenderMap(type);
+
+ for (LLCullResult::drawinfo_iterator i = begin; i != end; ++i)
+ {
+ LLDrawInfo& params = **i;
+
+ mShader->uniform4f(LLShaderMgr::SPECULAR_COLOR, params.mSpecColor.mV[0], params.mSpecColor.mV[1], params.mSpecColor.mV[2], params.mSpecColor.mV[3]);
+ mShader->uniform1f(LLShaderMgr::ENVIRONMENT_INTENSITY, params.mEnvIntensity);
+
+ if (params.mNormalMap)
+ {
+ params.mNormalMap->addTextureStats(params.mVSize);
+ bindNormalMap(params.mNormalMap);
+ }
+
+ if (params.mSpecularMap)
+ {
+ params.mSpecularMap->addTextureStats(params.mVSize);
+ bindSpecularMap(params.mSpecularMap);
+ }
+
+ mShader->setMinimumAlpha(params.mAlphaMaskCutoff);
+
+ pushBatch(params, VERTEX_DATA_MASK, TRUE);
+ }
+}
+
+void LLDrawPoolMaterials::bindSpecularMap(LLViewerTexture* tex)
+{
+ mShader->bindTexture(LLShaderMgr::SPECULAR_MAP, tex);
+}
+
+void LLDrawPoolMaterials::bindNormalMap(LLViewerTexture* tex)
+{
+ mShader->bindTexture(LLShaderMgr::BUMP_MAP, tex);
+}
+
+void LLDrawPoolMaterials::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures)
+{
+ applyModelMatrix(params);
+
+ bool tex_setup = false;
+
+ if (batch_textures && params.mTextureList.size() > 1)
+ {
+ for (U32 i = 0; i < params.mTextureList.size(); ++i)
+ {
+ if (params.mTextureList[i].notNull())
+ {
+ gGL.getTexUnit(i)->bind(params.mTextureList[i], TRUE);
+ }
+ }
+ }
+ else
+ { //not batching textures or batch has only 1 texture -- might need a texture matrix
+ if (params.mTextureMatrix)
+ {
+ //if (mShiny)
+ {
+ gGL.getTexUnit(0)->activate();
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ }
+
+ gGL.loadMatrix((GLfloat*) params.mTextureMatrix->mMatrix);
+ gPipeline.mTextureMatrixOps++;
+
+ tex_setup = true;
+ }
+
+ if (mVertexShaderLevel > 1 && texture)
+ {
+ if (params.mTexture.notNull())
+ {
+ gGL.getTexUnit(diffuse_channel)->bind(params.mTexture);
+ params.mTexture->addTextureStats(params.mVSize);
+ }
+ else
+ {
+ gGL.getTexUnit(diffuse_channel)->unbind(LLTexUnit::TT_TEXTURE);
+ }
+ }
+ }
+
+ if (params.mGroup)
+ {
+ params.mGroup->rebuildMesh();
+ }
+ params.mVertexBuffer->setBuffer(mask);
+ params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
+ gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode);
+ if (tex_setup)
+ {
+ gGL.getTexUnit(0)->activate();
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ }
+}
diff --git a/indra/newview/lldrawpoolmaterials.h b/indra/newview/lldrawpoolmaterials.h
new file mode 100644
index 0000000000..cfbd13f335
--- /dev/null
+++ b/indra/newview/lldrawpoolmaterials.h
@@ -0,0 +1,75 @@
+/**
+ * @file lldrawpoolmaterials.h
+ * @brief LLDrawPoolMaterials class definition
+ * @author Jonathan "Geenz" Goodman
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2013, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLDRAWPOOLMATERIALS_H
+#define LL_LLDRAWPOOLMATERIALS_H
+
+#include "v4coloru.h"
+#include "v2math.h"
+#include "v3math.h"
+#include "llvertexbuffer.h"
+#include "lldrawpool.h"
+
+class LLViewerTexture;
+class LLDrawInfo;
+class LLGLSLShader;
+
+class LLDrawPoolMaterials : public LLRenderPass
+{
+ LLGLSLShader *mShader;
+public:
+ LLDrawPoolMaterials();
+
+ enum
+ {
+ VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX |
+ LLVertexBuffer::MAP_NORMAL |
+ LLVertexBuffer::MAP_TEXCOORD0 |
+ LLVertexBuffer::MAP_TEXCOORD1 |
+ LLVertexBuffer::MAP_TEXCOORD2 |
+ LLVertexBuffer::MAP_COLOR |
+ LLVertexBuffer::MAP_BINORMAL
+ };
+
+ /*virtual*/ U32 getVertexDataMask() { return VERTEX_DATA_MASK; }
+
+ /*virtual*/ void render(S32 pass = 0) { }
+ /*virtual*/ S32 getNumPasses() {return 0;}
+ /*virtual*/ void prerender();
+
+ /*virtual*/ S32 getNumDeferredPasses();
+ /*virtual*/ void beginDeferredPass(S32 pass);
+ /*virtual*/ void endDeferredPass(S32 pass);
+ /*virtual*/ void renderDeferred(S32 pass);
+
+ void bindSpecularMap(LLViewerTexture* tex);
+ void bindNormalMap(LLViewerTexture* tex);
+
+ /*virtual*/ void pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures = FALSE);
+};
+
+#endif //LL_LLDRAWPOOLMATERIALS_H
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index 4f6eaa5a5b..9dfd69583e 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -80,7 +80,7 @@ LLDrawPoolWater::LLDrawPoolWater() :
mWaterImagep->setNoDelete();
mOpaqueWaterImagep = LLViewerTextureManager::getFetchedTexture(OPAQUE_WATER_TEXTURE);
llassert(mOpaqueWaterImagep);
- mWaterNormp = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL);
+ mWaterNormp = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, TRUE, LLViewerTexture::BOOST_BUMP);
mWaterNormp->setNoDelete();
restoreGL();
@@ -563,7 +563,7 @@ void LLDrawPoolWater::shade()
// change mWaterNormp if needed
if (mWaterNormp->getID() != param_mgr->getNormalMapID())
{
- mWaterNormp = LLViewerTextureManager::getFetchedTexture(param_mgr->getNormalMapID());
+ mWaterNormp = LLViewerTextureManager::getFetchedTexture(param_mgr->getNormalMapID(), TRUE, LLViewerTexture::BOOST_BUMP);
}
mWaterNormp->addTextureStats(1024.f*1024.f);
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 28e4b32793..3d6acedd02 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -51,7 +51,7 @@
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llviewershadermgr.h"
-
+#include "llviewertexture.h"
#define LL_MAX_INDICES_COUNT 1000000
@@ -167,8 +167,12 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp)
//special value to indicate uninitialized position
mIndicesIndex = 0xFFFFFFFF;
- mIndexInTex = 0;
- mTexture = NULL;
+ for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
+ {
+ mIndexInTex[i] = 0;
+ mTexture[i] = NULL;
+ }
+
mTEOffset = -1;
mTextureIndex = 255;
@@ -185,8 +189,6 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp)
mImportanceToCamera = 0.f ;
mBoundingSphereRadius = 0.0f ;
- mAtlasInfop = NULL ;
- mUsingAtlas = FALSE ;
mHasMedia = FALSE ;
}
@@ -197,9 +199,12 @@ void LLFace::destroy()
gPipeline.checkReferences(this);
}
- if(mTexture.notNull())
+ for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
{
- mTexture->removeFace(this) ;
+ if(mTexture[i].notNull())
+ {
+ mTexture[i]->removeFace(i, this) ;
+ }
}
if (isState(LLFace::PARTICLE))
@@ -239,8 +244,7 @@ void LLFace::destroy()
}
setDrawInfo(NULL);
- removeAtlas();
-
+
mDrawablep = NULL;
mVObjp = NULL;
}
@@ -293,48 +297,76 @@ void LLFace::setPool(LLFacePool* new_pool, LLViewerTexture *texturep)
setTexture(texturep) ;
}
-void LLFace::setTexture(LLViewerTexture* tex)
+void LLFace::setTexture(U32 ch, LLViewerTexture* tex)
{
- if(mTexture == tex)
+ llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
+
+ if(mTexture[ch] == tex)
{
return ;
}
- if(mTexture.notNull())
+ if(mTexture[ch].notNull())
{
- mTexture->removeFace(this) ;
- removeAtlas() ;
+ mTexture[ch]->removeFace(ch, this) ;
}
if(tex)
{
- tex->addFace(this) ;
+ tex->addFace(ch, this) ;
}
- mTexture = tex ;
+ mTexture[ch] = tex ;
+}
+
+void LLFace::setTexture(LLViewerTexture* tex)
+{
+ setDiffuseMap(tex);
+}
+
+void LLFace::setDiffuseMap(LLViewerTexture* tex)
+{
+ setTexture(LLRender::DIFFUSE_MAP, tex);
+}
+
+void LLFace::setNormalMap(LLViewerTexture* tex)
+{
+ setTexture(LLRender::NORMAL_MAP, tex);
+}
+
+void LLFace::setSpecularMap(LLViewerTexture* tex)
+{
+ setTexture(LLRender::SPECULAR_MAP, tex);
}
void LLFace::dirtyTexture()
{
LLDrawable* drawablep = getDrawable();
- if (mVObjp.notNull() && mVObjp->getVolume() &&
- mTexture.notNull() && mTexture->getComponents() == 4)
- { //dirty texture on an alpha object should be treated as an LoD update
- LLVOVolume* vobj = drawablep->getVOVolume();
- if (vobj)
+ if (mVObjp.notNull() && mVObjp->getVolume())
+ {
+ for (U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
{
- vobj->mLODChanged = TRUE;
+ if (mTexture[ch].notNull() && mTexture[ch]->getComponents() == 4)
+ { //dirty texture on an alpha object should be treated as an LoD update
+ LLVOVolume* vobj = drawablep->getVOVolume();
+ if (vobj)
+ {
+ vobj->mLODChanged = TRUE;
+ }
+ gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME, FALSE);
+ }
}
- gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME, FALSE);
- }
+ }
gPipeline.markTextured(drawablep);
}
-void LLFace::switchTexture(LLViewerTexture* new_texture)
+void LLFace::switchTexture(U32 ch, LLViewerTexture* new_texture)
{
- if(mTexture == new_texture)
+ llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
+
+ if(mTexture[ch] == new_texture)
{
return ;
}
@@ -344,10 +376,17 @@ void LLFace::switchTexture(LLViewerTexture* new_texture)
llerrs << "Can not switch to a null texture." << llendl;
return;
}
- new_texture->addTextureStats(mTexture->getMaxVirtualSize()) ;
- getViewerObject()->changeTEImage(mTEOffset, new_texture) ;
- setTexture(new_texture) ;
+ llassert(mTexture[ch].notNull());
+
+ new_texture->addTextureStats(mTexture[ch]->getMaxVirtualSize()) ;
+
+ if (ch == LLRender::DIFFUSE_MAP)
+ {
+ getViewerObject()->changeTEImage(mTEOffset, new_texture) ;
+ }
+
+ setTexture(ch, new_texture) ;
dirtyTexture();
}
@@ -1219,7 +1258,8 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
LLStrider<LLVector3> vert;
- LLStrider<LLVector2> tex_coords;
+ LLStrider<LLVector2> tex_coords0;
+ LLStrider<LLVector2> tex_coords1;
LLStrider<LLVector2> tex_coords2;
LLStrider<LLVector3> norm;
LLStrider<LLColor4U> colors;
@@ -1251,27 +1291,6 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
const LLTextureEntry *tep = mVObjp->getTE(f);
const U8 bump_code = tep ? tep->getBumpmap() : 0;
- F32 tcoord_xoffset = 0.f ;
- F32 tcoord_yoffset = 0.f ;
- F32 tcoord_xscale = 1.f ;
- F32 tcoord_yscale = 1.f ;
- BOOL in_atlas = FALSE ;
-
- if (rebuild_tcoord)
- {
- in_atlas = isAtlasInUse() ;
- if(in_atlas)
- {
- const LLVector2* tmp = getTexCoordOffset() ;
- tcoord_xoffset = tmp->mV[0] ;
- tcoord_yoffset = tmp->mV[1] ;
-
- tmp = getTexCoordScale() ;
- tcoord_xscale = tmp->mV[0] ;
- tcoord_yscale = tmp->mV[1] ;
- }
- }
-
BOOL is_static = mDrawablep->isStatic();
BOOL is_global = is_static;
@@ -1556,11 +1575,11 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
break;
case BE_BRIGHTNESS:
case BE_DARKNESS:
- if( mTexture.notNull() && mTexture->hasGLTexture())
+ if( mTexture[LLRender::DIFFUSE_MAP].notNull() && mTexture[LLRender::DIFFUSE_MAP]->hasGLTexture())
{
// Offset by approximately one texel
- S32 cur_discard = mTexture->getDiscardLevel();
- S32 max_size = llmax( mTexture->getWidth(), mTexture->getHeight() );
+ S32 cur_discard = mTexture[LLRender::DIFFUSE_MAP]->getDiscardLevel();
+ S32 max_size = llmax( mTexture[LLRender::DIFFUSE_MAP]->getWidth(), mTexture[LLRender::DIFFUSE_MAP]->getHeight() );
max_size <<= cur_discard;
const F32 ARTIFICIAL_OFFSET = 2.f;
offset_multiple = ARTIFICIAL_OFFSET / (F32)max_size;
@@ -1630,12 +1649,21 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
LLVector4a scalea;
scalea.load3(scale.mV);
+ LLMaterial* mat = tep->getMaterialParams().get();
+
bool do_bump = bump_code && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1);
- bool do_tex_mat = tex_mode && mTextureMatrix;
- if (!in_atlas && !do_bump)
- { //not in atlas or not bump mapped, might be able to do a cheap update
- mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex, mGeomCount);
+ if (mat && !do_bump)
+ {
+ do_bump = mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1) ||
+ mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD2);
+ }
+
+ bool do_tex_mat = tex_mode && mTextureMatrix;
+
+ if (!do_bump)
+ { //not bump mapped, might be able to do a cheap update
+ mVertexBuffer->getTexCoord0Strider(tex_coords0, mGeomIndex, mGeomCount);
if (texgen != LLTextureEntry::TEX_GEN_PLANAR)
{
@@ -1646,12 +1674,12 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
{
LLFastTimer t(FTM_FACE_TEX_QUICK_NO_XFORM);
S32 tc_size = (num_vertices*2*sizeof(F32)+0xF) & ~0xF;
- LLVector4a::memcpyNonAliased16((F32*) tex_coords.get(), (F32*) vf.mTexCoords, tc_size);
+ LLVector4a::memcpyNonAliased16((F32*) tex_coords0.get(), (F32*) vf.mTexCoords, tc_size);
}
else
{
LLFastTimer t(FTM_FACE_TEX_QUICK_XFORM);
- F32* dst = (F32*) tex_coords.get();
+ F32* dst = (F32*) tex_coords0.get();
LLVector4a* src = (LLVector4a*) vf.mTexCoords;
LLVector4a trans;
@@ -1686,7 +1714,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
}
else
- { //do tex mat, no texgen, no atlas, no bump
+ { //do tex mat, no texgen, no bump
for (S32 i = 0; i < num_vertices; i++)
{
LLVector2 tc(vf.mTexCoords[i]);
@@ -1697,12 +1725,12 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
tmp = tmp * *mTextureMatrix;
tc.mV[0] = tmp.mV[0];
tc.mV[1] = tmp.mV[1];
- *tex_coords++ = tc;
+ *tex_coords0++ = tc;
}
}
}
else
- { //no bump, no atlas, tex gen planar
+ { //no bump, tex gen planar
LLFastTimer t(FTM_FACE_TEX_QUICK_PLANAR);
if (do_tex_mat)
{
@@ -1720,7 +1748,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
tc.mV[0] = tmp.mV[0];
tc.mV[1] = tmp.mV[1];
- *tex_coords++ = tc;
+ *tex_coords0++ = tc;
}
}
else
@@ -1736,7 +1764,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
- *tex_coords++ = tc;
+ *tex_coords0++ = tc;
}
}
}
@@ -1747,145 +1775,114 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
}
else
- { //either bump mapped or in atlas, just do the whole expensive loop
+ { //bump mapped or has material, just do the whole expensive loop
LLFastTimer t(FTM_FACE_TEX_DEFAULT);
- mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex, mGeomCount, map_range);
-
- std::vector<LLVector2> bump_tc;
-
- for (S32 i = 0; i < num_vertices; i++)
- {
- LLVector2 tc(vf.mTexCoords[i]);
-
- LLVector4a& norm = vf.mNormals[i];
-
- LLVector4a& center = *(vf.mCenter);
-
- if (texgen != LLTextureEntry::TEX_GEN_DEFAULT)
- {
- LLVector4a vec = vf.mPositions[i];
- vec.mul(scalea);
+ std::vector<LLVector2> bump_tc;
- switch (texgen)
- {
- case LLTextureEntry::TEX_GEN_PLANAR:
- planarProjection(tc, norm, center, vec);
- break;
- case LLTextureEntry::TEX_GEN_SPHERICAL:
- sphericalProjection(tc, norm, center, vec);
- break;
- case LLTextureEntry::TEX_GEN_CYLINDRICAL:
- cylindricalProjection(tc, norm, center, vec);
- break;
- default:
- break;
- }
- }
+ if (mat)
+ { //writing out normal and specular texture coordinates, not bump offsets
+ do_bump = false;
+ }
- if (tex_mode && mTextureMatrix)
- {
- LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f);
- tmp = tmp * *mTextureMatrix;
- tc.mV[0] = tmp.mV[0];
- tc.mV[1] = tmp.mV[1];
- }
- else
- {
- xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
- }
+ LLStrider<LLVector2> dst;
- if(in_atlas)
+ for (U32 ch = 0; ch < 3; ++ch)
+ {
+ switch (ch)
{
- //
- //manually calculate tex-coord per vertex for varying address modes.
- //should be removed if shader can handle this.
- //
-
- S32 int_part = 0 ;
- switch(mTexture->getAddressMode())
- {
- case LLTexUnit::TAM_CLAMP:
- if(tc.mV[0] < 0.f)
- {
- tc.mV[0] = 0.f ;
- }
- else if(tc.mV[0] > 1.f)
- {
- tc.mV[0] = 1.f;
- }
-
- if(tc.mV[1] < 0.f)
- {
- tc.mV[1] = 0.f ;
- }
- else if(tc.mV[1] > 1.f)
- {
- tc.mV[1] = 1.f;
- }
+ case 0:
+ mVertexBuffer->getTexCoord0Strider(dst, mGeomIndex, mGeomCount, map_range);
break;
- case LLTexUnit::TAM_MIRROR:
- if(tc.mV[0] < 0.f)
- {
- tc.mV[0] = -tc.mV[0] ;
- }
- int_part = (S32)tc.mV[0] ;
- if(int_part & 1) //odd number
- {
- tc.mV[0] = int_part + 1 - tc.mV[0] ;
- }
- else //even number
+ case 1:
+ if (mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1))
{
- tc.mV[0] -= int_part ;
- }
+ mVertexBuffer->getTexCoord1Strider(dst, mGeomIndex, mGeomCount, map_range);
+ if (mat)
+ {
+ r = mat->getNormalRotation();
+ mat->getNormalOffset(os, ot);
+ mat->getNormalRepeat(ms, mt);
- if(tc.mV[1] < 0.f)
- {
- tc.mV[1] = -tc.mV[1] ;
- }
- int_part = (S32)tc.mV[1] ;
- if(int_part & 1) //odd number
- {
- tc.mV[1] = int_part + 1 - tc.mV[1] ;
+ cos_ang = cos(r);
+ sin_ang = sin(r);
+
+ }
}
- else //even number
+ else
{
- tc.mV[1] -= int_part ;
+ continue;
}
break;
- case LLTexUnit::TAM_WRAP:
- if(tc.mV[0] > 1.f)
- tc.mV[0] -= (S32)(tc.mV[0] - 0.00001f) ;
- else if(tc.mV[0] < -1.f)
- tc.mV[0] -= (S32)(tc.mV[0] + 0.00001f) ;
-
- if(tc.mV[1] > 1.f)
- tc.mV[1] -= (S32)(tc.mV[1] - 0.00001f) ;
- else if(tc.mV[1] < -1.f)
- tc.mV[1] -= (S32)(tc.mV[1] + 0.00001f) ;
-
- if(tc.mV[0] < 0.f)
+ case 2:
+ if (mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD2))
{
- tc.mV[0] = 1.0f + tc.mV[0] ;
+ mVertexBuffer->getTexCoord2Strider(dst, mGeomIndex, mGeomCount, map_range);
+ if (mat)
+ {
+ r = mat->getSpecularRotation();
+ mat->getSpecularOffset(os, ot);
+ mat->getSpecularRepeat(ms, mt);
+
+ cos_ang = cos(r);
+ sin_ang = sin(r);
+ }
}
- if(tc.mV[1] < 0.f)
+ else
{
- tc.mV[1] = 1.0f + tc.mV[1] ;
+ continue;
}
break;
- default:
- break;
- }
-
- tc.mV[0] = tcoord_xoffset + tcoord_xscale * tc.mV[0] ;
- tc.mV[1] = tcoord_yoffset + tcoord_yscale * tc.mV[1] ;
}
+
+
+ for (S32 i = 0; i < num_vertices; i++)
+ {
+ LLVector2 tc(vf.mTexCoords[i]);
+
+ LLVector4a& norm = vf.mNormals[i];
+ LLVector4a& center = *(vf.mCenter);
+
+ if (texgen != LLTextureEntry::TEX_GEN_DEFAULT)
+ {
+ LLVector4a vec = vf.mPositions[i];
+
+ vec.mul(scalea);
- *tex_coords++ = tc;
- if (do_bump)
- {
- bump_tc.push_back(tc);
+ switch (texgen)
+ {
+ case LLTextureEntry::TEX_GEN_PLANAR:
+ planarProjection(tc, norm, center, vec);
+ break;
+ case LLTextureEntry::TEX_GEN_SPHERICAL:
+ sphericalProjection(tc, norm, center, vec);
+ break;
+ case LLTextureEntry::TEX_GEN_CYLINDRICAL:
+ cylindricalProjection(tc, norm, center, vec);
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (tex_mode && mTextureMatrix)
+ {
+ LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f);
+ tmp = tmp * *mTextureMatrix;
+ tc.mV[0] = tmp.mV[0];
+ tc.mV[1] = tmp.mV[1];
+ }
+ else
+ {
+ xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
+ }
+
+ *dst++ = tc;
+ if (do_bump)
+ {
+ bump_tc.push_back(tc);
+ }
}
}
@@ -1894,9 +1891,9 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
mVertexBuffer->flush();
}
- if (do_bump)
+ if (!mat && do_bump)
{
- mVertexBuffer->getTexCoord1Strider(tex_coords2, mGeomIndex, mGeomCount, map_range);
+ mVertexBuffer->getTexCoord1Strider(tex_coords1, mGeomIndex, mGeomCount, map_range);
for (S32 i = 0; i < num_vertices; i++)
{
@@ -1923,7 +1920,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
LLVector2 tc = bump_tc[i];
tc += LLVector2( bump_s_primary_light_ray.dot3(tangent).getF32(), bump_t_primary_light_ray.dot3(binormal).getF32() );
- *tex_coords2++ = tc;
+ *tex_coords1++ = tc;
}
if (map_range)
@@ -2027,9 +2024,11 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
LLFastTimer t(FTM_FACE_GEOM_BINORMAL);
mVertexBuffer->getBinormalStrider(binorm, mGeomIndex, mGeomCount, map_range);
F32* binormals = (F32*) binorm.get();
-
+
+ mVObjp->getVolume()->genBinormals(f);
+
for (S32 i = 0; i < num_vertices; i++)
- {
+ {
LLVector4a binormal;
mat_normal.rotate(vf.mBinormals[i], binormal);
binormal.normalize3fast();
@@ -2153,9 +2152,9 @@ BOOL LLFace::hasMedia() const
{
return TRUE ;
}
- if(mTexture.notNull())
+ if(mTexture[LLRender::DIFFUSE_MAP].notNull())
{
- return mTexture->hasParcelMedia() ; //if has a parcel media
+ return mTexture[LLRender::DIFFUSE_MAP]->hasParcelMedia() ; //if has a parcel media
}
return FALSE ; //no media.
@@ -2207,7 +2206,7 @@ F32 LLFace::getTextureVirtualSize()
face_area = LLFace::adjustPixelArea(mImportanceToCamera, face_area) ;
if(face_area > LLViewerTexture::sMinLargeImageSize) //if is large image, shrink face_area by considering the partial overlapping.
{
- if(mImportanceToCamera > LEAST_IMPORTANCE_FOR_LARGE_IMAGE && mTexture.notNull() && mTexture->isLargeImage())
+ if(mImportanceToCamera > LEAST_IMPORTANCE_FOR_LARGE_IMAGE && mTexture[LLRender::DIFFUSE_MAP].notNull() && mTexture[LLRender::DIFFUSE_MAP]->isLargeImage())
{
face_area *= adjustPartialOverlapPixelArea(cos_angle_to_view_dir, radius );
}
@@ -2574,159 +2573,13 @@ LLVector3 LLFace::getPositionAgent() const
}
}
-//
-//atlas
-//
-void LLFace::removeAtlas()
-{
- setAtlasInUse(FALSE) ;
- mAtlasInfop = NULL ;
-}
-
-const LLTextureAtlas* LLFace::getAtlas()const
-{
- if(mAtlasInfop)
- {
- return mAtlasInfop->getAtlas() ;
- }
- return NULL ;
-}
-
-const LLVector2* LLFace::getTexCoordOffset()const
+LLViewerTexture* LLFace::getTexture(U32 ch) const
{
- if(isAtlasInUse())
- {
- return mAtlasInfop->getTexCoordOffset() ;
- }
- return NULL ;
-}
-const LLVector2* LLFace::getTexCoordScale() const
-{
- if(isAtlasInUse())
- {
- return mAtlasInfop->getTexCoordScale() ;
- }
- return NULL ;
-}
+ llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
-BOOL LLFace::isAtlasInUse()const
-{
- return mUsingAtlas ;
+ return mTexture[ch] ;
}
-BOOL LLFace::canUseAtlas()const
-{
- //no drawable or no spatial group, do not use atlas
- if(!mDrawablep || !mDrawablep->getSpatialGroup())
- {
- return FALSE ;
- }
-
- //if bump face, do not use atlas
- if(getTextureEntry() && getTextureEntry()->getBumpmap())
- {
- return FALSE ;
- }
-
- //if animated texture, do not use atlas
- if(isState(TEXTURE_ANIM))
- {
- return FALSE ;
- }
-
- return TRUE ;
-}
-
-void LLFace::setAtlasInUse(BOOL flag)
-{
- //no valid atlas to use.
- if(flag && (!mAtlasInfop || !mAtlasInfop->isValid()))
- {
- flag = FALSE ;
- }
-
- if(!flag && !mUsingAtlas)
- {
- return ;
- }
-
- //
- //at this stage (flag || mUsingAtlas) is always true.
- //
-
- //rebuild the tex coords
- if(mDrawablep)
- {
- gPipeline.markRebuild(mDrawablep, LLDrawable::REBUILD_TCOORD);
- mUsingAtlas = flag ;
- }
- else
- {
- mUsingAtlas = FALSE ;
- }
-}
-
-LLTextureAtlasSlot* LLFace::getAtlasInfo()
-{
- return mAtlasInfop ;
-}
-
-void LLFace::setAtlasInfo(LLTextureAtlasSlot* atlasp)
-{
- if(mAtlasInfop != atlasp)
- {
- if(mAtlasInfop)
- {
- //llerrs << "Atlas slot changed!" << llendl ;
- }
- mAtlasInfop = atlasp ;
- }
-}
-
-LLViewerTexture* LLFace::getTexture() const
-{
- if(isAtlasInUse())
- {
- return (LLViewerTexture*)mAtlasInfop->getAtlas() ;
- }
-
- return mTexture ;
-}
-
-//switch to atlas or switch back to gl texture
-//return TRUE if using atlas.
-BOOL LLFace::switchTexture()
-{
- //no valid atlas or texture
- if(!mAtlasInfop || !mAtlasInfop->isValid() || !mTexture)
- {
- return FALSE ;
- }
-
- if(mTexture->getTexelsInAtlas() >= (U32)mVSize ||
- mTexture->getTexelsInAtlas() >= mTexture->getTexelsInGLTexture())
- {
- //switch to use atlas
- //atlas resolution is qualified, use it.
- if(!mUsingAtlas)
- {
- setAtlasInUse(TRUE) ;
- }
- }
- else //if atlas not qualified.
- {
- //switch back to GL texture
- if(mUsingAtlas && mTexture->isGLTextureCreated() &&
- mTexture->getDiscardLevel() < mTexture->getDiscardLevelInAtlas())
- {
- setAtlasInUse(FALSE) ;
- }
- }
-
- return mUsingAtlas ;
-}
-
-
void LLFace::setVertexBuffer(LLVertexBuffer* buffer)
{
mVertexBuffer = buffer;
@@ -2742,6 +2595,22 @@ void LLFace::clearVertexBuffer()
U32 LLFace::getRiggedDataMask(U32 type)
{
static const U32 rigged_data_mask[] = {
+ LLDrawPoolAvatar::RIGGED_MATERIAL_MASK,
+ LLDrawPoolAvatar::RIGGED_MATERIAL_ALPHA_VMASK,
+ LLDrawPoolAvatar::RIGGED_MATERIAL_ALPHA_MASK_MASK,
+ LLDrawPoolAvatar::RIGGED_MATERIAL_ALPHA_EMISSIVE_MASK,
+ LLDrawPoolAvatar::RIGGED_SPECMAP_VMASK,
+ LLDrawPoolAvatar::RIGGED_SPECMAP_BLEND_MASK,
+ LLDrawPoolAvatar::RIGGED_SPECMAP_MASK_MASK,
+ LLDrawPoolAvatar::RIGGED_SPECMAP_EMISSIVE_MASK,
+ LLDrawPoolAvatar::RIGGED_NORMMAP_VMASK,
+ LLDrawPoolAvatar::RIGGED_NORMMAP_BLEND_MASK,
+ LLDrawPoolAvatar::RIGGED_NORMMAP_MASK_MASK,
+ LLDrawPoolAvatar::RIGGED_NORMMAP_EMISSIVE_MASK,
+ LLDrawPoolAvatar::RIGGED_NORMSPEC_VMASK,
+ LLDrawPoolAvatar::RIGGED_NORMSPEC_BLEND_MASK,
+ LLDrawPoolAvatar::RIGGED_NORMSPEC_MASK_MASK,
+ LLDrawPoolAvatar::RIGGED_NORMSPEC_EMISSIVE_MASK,
LLDrawPoolAvatar::RIGGED_SIMPLE_MASK,
LLDrawPoolAvatar::RIGGED_FULLBRIGHT_MASK,
LLDrawPoolAvatar::RIGGED_SHINY_MASK,
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index de4d03351c..453d2c23d4 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -41,7 +41,6 @@
#include "llvertexbuffer.h"
#include "llviewertexture.h"
#include "lldrawable.h"
-#include "lltextureatlasmanager.h"
class LLFacePool;
class LLVolume;
@@ -50,7 +49,6 @@ class LLTextureEntry;
class LLVertexProgram;
class LLViewerTexture;
class LLGeometryManager;
-class LLTextureAtlasSlot;
const F32 MIN_ALPHA_SIZE = 1024.f;
const F32 MIN_TEX_ANIM_SIZE = 512.f;
@@ -110,8 +108,12 @@ public:
U16 getGeomStart() const { return mGeomIndex; } // index into draw pool
void setTextureIndex(U8 index);
U8 getTextureIndex() const { return mTextureIndex; }
+ void setTexture(U32 ch, LLViewerTexture* tex);
void setTexture(LLViewerTexture* tex) ;
- void switchTexture(LLViewerTexture* new_texture);
+ void setDiffuseMap(LLViewerTexture* tex);
+ void setNormalMap(LLViewerTexture* tex);
+ void setSpecularMap(LLViewerTexture* tex);
+ void switchTexture(U32 ch, LLViewerTexture* new_texture);
void dirtyTexture();
LLXformMatrix* getXform() const { return mXform; }
BOOL hasGeometry() const { return mGeomCount > 0; }
@@ -130,8 +132,8 @@ public:
F32 getVirtualSize() const { return mVSize; }
F32 getPixelArea() const { return mPixelArea; }
- S32 getIndexInTex() const {return mIndexInTex ;}
- void setIndexInTex(S32 index) { mIndexInTex = index ;}
+ S32 getIndexInTex(U32 ch) const {llassert(ch < LLRender::NUM_TEXTURE_CHANNELS); return mIndexInTex[ch];}
+ void setIndexInTex(U32 ch, S32 index) { llassert(ch < LLRender::NUM_TEXTURE_CHANNELS); mIndexInTex[ch] = index ;}
void renderSetColor() const;
S32 renderElements(const U16 *index_array) const;
@@ -149,7 +151,7 @@ public:
S32 getLOD() const { return mVObjp.notNull() ? mVObjp->getLOD() : 0; }
void setPoolType(U32 type) { mPoolType = type; }
S32 getTEOffset() { return mTEOffset; }
- LLViewerTexture* getTexture() const;
+ LLViewerTexture* getTexture(U32 ch = LLRender::DIFFUSE_MAP) const;
void setViewerObject(LLViewerObject* object);
void setPool(LLFacePool *pool, LLViewerTexture *texturep);
@@ -223,16 +225,6 @@ public:
void setHasMedia(bool has_media) { mHasMedia = has_media ;}
BOOL hasMedia() const ;
- //for atlas
- LLTextureAtlasSlot* getAtlasInfo() ;
- void setAtlasInUse(BOOL flag);
- void setAtlasInfo(LLTextureAtlasSlot* atlasp);
- BOOL isAtlasInUse()const;
- BOOL canUseAtlas() const;
- const LLVector2* getTexCoordScale() const ;
- const LLVector2* getTexCoordOffset()const;
- const LLTextureAtlas* getAtlas()const ;
- void removeAtlas() ;
BOOL switchTexture() ;
//vertex buffer tracking
@@ -266,6 +258,8 @@ public:
F32 mLastSkinTime;
F32 mLastMoveTime;
LLMatrix4* mTextureMatrix;
+ LLMatrix4* mSpecMapMatrix;
+ LLMatrix4* mNormalMapMatrix;
LLDrawInfo* mDrawInfo;
private:
@@ -281,10 +275,12 @@ private:
U8 mTextureIndex; // index of texture channel to use for pseudo-atlasing
U32 mIndicesCount;
U32 mIndicesIndex; // index into draw pool for indices (yeah, I know!)
- S32 mIndexInTex ;
+ S32 mIndexInTex[LLRender::NUM_TEXTURE_CHANNELS];
LLXformMatrix* mXform;
- LLPointer<LLViewerTexture> mTexture;
+
+ LLPointer<LLViewerTexture> mTexture[LLRender::NUM_TEXTURE_CHANNELS];
+
LLPointer<LLDrawable> mDrawablep;
LLPointer<LLViewerObject> mVObjp;
S32 mTEOffset;
@@ -302,9 +298,6 @@ private:
F32 mBoundingSphereRadius ;
bool mHasMedia ;
- //atlas
- LLPointer<LLTextureAtlasSlot> mAtlasInfop ;
- BOOL mUsingAtlas ;
protected:
static BOOL sSafeRenderSelect;
diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp
index 97ba5b634a..6f213e018a 100644
--- a/indra/newview/lllocalbitmaps.cpp
+++ b/indra/newview/lllocalbitmaps.cpp
@@ -372,10 +372,12 @@ std::vector<LLViewerObject*> LLLocalBitmap::prepUpdateObjects(LLUUID old_id)
std::vector<LLViewerObject*> obj_list;
LLViewerFetchedTexture* old_texture = gTextureList.findImage(old_id);
- for(U32 face_iterator = 0; face_iterator < old_texture->getNumFaces(); face_iterator++)
+ U32 ch = LLRender::DIFFUSE_MAP;
+
+ for(U32 face_iterator = 0; face_iterator < old_texture->getNumFaces(ch); face_iterator++)
{
// getting an object from a face
- LLFace* face_to_object = (*old_texture->getFaceList())[face_iterator];
+ LLFace* face_to_object = (*old_texture->getFaceList(ch))[face_iterator];
if(face_to_object)
{
diff --git a/indra/newview/llmaterialmgr.cpp b/indra/newview/llmaterialmgr.cpp
new file mode 100644
index 0000000000..25e92e27d9
--- /dev/null
+++ b/indra/newview/llmaterialmgr.cpp
@@ -0,0 +1,710 @@
+/**
+ * @file llmaterialmgr.cpp
+ * @brief Material manager
+ *
+ * $LicenseInfo:firstyear=2013&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2013, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llsdserialize.h"
+#include "llsdutil.h"
+
+#include "llagent.h"
+#include "llcallbacklist.h"
+#include "llmaterialmgr.h"
+#include "llviewerobject.h"
+#include "llviewerobjectlist.h"
+#include "llviewerregion.h"
+#include "llworld.h"
+
+/**
+ * Materials cap parameters
+ */
+
+#define MATERIALS_CAPABILITY_NAME "RenderMaterials"
+
+#define MATERIALS_CAP_ZIP_FIELD "Zipped"
+
+#define MATERIALS_CAP_FULL_PER_FACE_FIELD "FullMaterialsPerFace"
+#define MATERIALS_CAP_FACE_FIELD "Face"
+#define MATERIALS_CAP_MATERIAL_FIELD "Material"
+#define MATERIALS_CAP_OBJECT_ID_FIELD "ID"
+#define MATERIALS_CAP_MATERIAL_ID_FIELD "MaterialID"
+
+#define MATERIALS_GET_MAX_ENTRIES 50
+#define MATERIALS_GET_TIMEOUT (60.f * 20)
+#define MATERIALS_POST_MAX_ENTRIES 50
+#define MATERIALS_POST_TIMEOUT (60.f * 5)
+#define MATERIALS_PUT_THROTTLE_SECS 1.f
+#define MATERIALS_PUT_MAX_ENTRIES 50
+
+/**
+ * LLMaterialsResponder helper class
+ */
+
+class LLMaterialsResponder : public LLHTTPClient::Responder
+{
+public:
+ typedef boost::function<void (bool, const LLSD&)> CallbackFunction;
+
+ LLMaterialsResponder(const std::string& pMethod, const std::string& pCapabilityURL, CallbackFunction pCallback);
+ virtual ~LLMaterialsResponder();
+
+ virtual void result(const LLSD& pContent);
+ virtual void error(U32 pStatus, const std::string& pReason);
+
+private:
+ std::string mMethod;
+ std::string mCapabilityURL;
+ CallbackFunction mCallback;
+};
+
+LLMaterialsResponder::LLMaterialsResponder(const std::string& pMethod, const std::string& pCapabilityURL, CallbackFunction pCallback)
+ : LLHTTPClient::Responder()
+ , mMethod(pMethod)
+ , mCapabilityURL(pCapabilityURL)
+ , mCallback(pCallback)
+{
+}
+
+LLMaterialsResponder::~LLMaterialsResponder()
+{
+}
+
+void LLMaterialsResponder::result(const LLSD& pContent)
+{
+ mCallback(true, pContent);
+}
+
+void LLMaterialsResponder::error(U32 pStatus, const std::string& pReason)
+{
+ LL_WARNS("Materials")
+ << "\n--------------------------------------------------------------------------\n"
+ << mMethod << " Error[" << pStatus << "] cannot access cap '" << MATERIALS_CAPABILITY_NAME
+ << "'\n with url '" << mCapabilityURL << "' because " << pReason
+ << "\n--------------------------------------------------------------------------"
+ << LL_ENDL;
+
+ LLSD emptyResult;
+ mCallback(false, emptyResult);
+}
+
+/**
+ * LLMaterialMgr class
+ */
+
+LLMaterialMgr::LLMaterialMgr()
+{
+ gIdleCallbacks.addFunction(&LLMaterialMgr::onIdle, NULL);
+ LLWorld::instance().setRegionRemovedCallback(boost::bind(&LLMaterialMgr::onRegionRemoved, this, _1));
+}
+
+LLMaterialMgr::~LLMaterialMgr()
+{
+ gIdleCallbacks.deleteFunction(&LLMaterialMgr::onIdle, NULL);
+}
+
+bool LLMaterialMgr::isGetPending(const LLUUID& region_id, const LLMaterialID& material_id) const
+{
+ get_pending_map_t::const_iterator itPending = mGetPending.find(pending_material_t(region_id, material_id));
+ return (mGetPending.end() != itPending) && (LLFrameTimer::getTotalSeconds() < itPending->second + MATERIALS_POST_TIMEOUT);
+}
+
+void LLMaterialMgr::markGetPending(const LLUUID& region_id, const LLMaterialID& material_id)
+{
+ get_pending_map_t::iterator itPending = mGetPending.find(pending_material_t(region_id, material_id));
+ if (mGetPending.end() == itPending)
+ {
+ mGetPending.insert(std::pair<pending_material_t, F64>(pending_material_t(region_id, material_id), LLFrameTimer::getTotalSeconds()));
+ }
+ else
+ {
+ itPending->second = LLFrameTimer::getTotalSeconds();
+ }
+}
+
+const LLMaterialPtr LLMaterialMgr::get(const LLUUID& region_id, const LLMaterialID& material_id)
+{
+ LL_DEBUGS("Materials") << "region " << region_id << " material id " << material_id << LL_ENDL;
+ LLMaterialPtr material;
+ material_map_t::const_iterator itMaterial = mMaterials.find(material_id);
+ if (mMaterials.end() != itMaterial)
+ {
+ material = itMaterial->second;
+ LL_DEBUGS("Materials") << " found material " << LL_ENDL;
+ }
+ else
+ {
+ if (!isGetPending(region_id, material_id))
+ {
+ LL_DEBUGS("Materials") << " material pending " << material_id << LL_ENDL;
+ get_queue_t::iterator itQueue = mGetQueue.find(region_id);
+ if (mGetQueue.end() == itQueue)
+ {
+ LL_DEBUGS("Materials") << "mGetQueue add region " << region_id << " pending " << material_id << LL_ENDL;
+ std::pair<get_queue_t::iterator, bool> ret = mGetQueue.insert(std::pair<LLUUID, material_queue_t>(region_id, material_queue_t()));
+ itQueue = ret.first;
+ }
+ itQueue->second.insert(material_id);
+ markGetPending(region_id, material_id);
+ }
+ LL_DEBUGS("Materials") << " returning empty material " << LL_ENDL;
+ material = LLMaterialPtr();
+ }
+ return material;
+}
+
+boost::signals2::connection LLMaterialMgr::get(const LLUUID& region_id, const LLMaterialID& material_id, LLMaterialMgr::get_callback_t::slot_type cb)
+{
+ material_map_t::const_iterator itMaterial = mMaterials.find(material_id);
+ if (itMaterial != mMaterials.end())
+ {
+ get_callback_t signal;
+ signal.connect(cb);
+ signal(material_id, itMaterial->second);
+ return boost::signals2::connection();
+ }
+
+ if (!isGetPending(region_id, material_id))
+ {
+ get_queue_t::iterator itQueue = mGetQueue.find(region_id);
+ if (mGetQueue.end() == itQueue)
+ {
+ LL_DEBUGS("Materials") << "mGetQueue inserting region "<<region_id<<" material id " << material_id << LL_ENDL;
+ std::pair<get_queue_t::iterator, bool> ret = mGetQueue.insert(std::pair<LLUUID, material_queue_t>(region_id, material_queue_t()));
+ itQueue = ret.first;
+ }
+ itQueue->second.insert(material_id);
+ markGetPending(region_id, material_id);
+ }
+
+ get_callback_map_t::iterator itCallback = mGetCallbacks.find(material_id);
+ if (itCallback == mGetCallbacks.end())
+ {
+ std::pair<get_callback_map_t::iterator, bool> ret = mGetCallbacks.insert(std::pair<LLMaterialID, get_callback_t*>(material_id, new get_callback_t()));
+ itCallback = ret.first;
+ }
+ return itCallback->second->connect(cb);;
+}
+
+bool LLMaterialMgr::isGetAllPending(const LLUUID& region_id) const
+{
+ getall_pending_map_t::const_iterator itPending = mGetAllPending.find(region_id);
+ return (mGetAllPending.end() != itPending) && (LLFrameTimer::getTotalSeconds() < itPending->second + MATERIALS_GET_TIMEOUT);
+}
+
+void LLMaterialMgr::getAll(const LLUUID& region_id)
+{
+ if (!isGetAllPending(region_id))
+ {
+ LL_DEBUGS("Materials") << "queuing for region " << region_id << LL_ENDL;
+ mGetAllQueue.insert(region_id);
+ }
+ else
+ {
+ LL_DEBUGS("Materials") << "already pending for region " << region_id << LL_ENDL;
+ }
+}
+
+boost::signals2::connection LLMaterialMgr::getAll(const LLUUID& region_id, LLMaterialMgr::getall_callback_t::slot_type cb)
+{
+ if (!isGetAllPending(region_id))
+ {
+ mGetAllQueue.insert(region_id);
+ }
+
+ getall_callback_map_t::iterator itCallback = mGetAllCallbacks.find(region_id);
+ if (mGetAllCallbacks.end() == itCallback)
+ {
+ std::pair<getall_callback_map_t::iterator, bool> ret = mGetAllCallbacks.insert(std::pair<LLUUID, getall_callback_t*>(region_id, new getall_callback_t()));
+ itCallback = ret.first;
+ }
+ return itCallback->second->connect(cb);;
+}
+
+void LLMaterialMgr::put(const LLUUID& object_id, const U8 te, const LLMaterial& material)
+{
+ put_queue_t::iterator itQueue = mPutQueue.find(object_id);
+ if (mPutQueue.end() == itQueue)
+ {
+ LL_DEBUGS("Materials") << "mPutQueue insert object " << object_id << LL_ENDL;
+ mPutQueue.insert(std::pair<LLUUID, facematerial_map_t>(object_id, facematerial_map_t()));
+ itQueue = mPutQueue.find(object_id);
+ }
+
+ facematerial_map_t::iterator itFace = itQueue->second.find(te);
+ if (itQueue->second.end() == itFace)
+ {
+ itQueue->second.insert(std::pair<U8, LLMaterial>(te, material));
+ }
+ else
+ {
+ itFace->second = material;
+ }
+}
+
+void LLMaterialMgr::remove(const LLUUID& object_id, const U8 te)
+{
+ put(object_id, te, LLMaterial::null);
+}
+
+const LLMaterialPtr LLMaterialMgr::setMaterial(const LLUUID& region_id, const LLMaterialID& material_id, const LLSD& material_data)
+{
+ LL_DEBUGS("Materials") << "region " << region_id << " material id " << material_id << LL_ENDL;
+ material_map_t::const_iterator itMaterial = mMaterials.find(material_id);
+ if (mMaterials.end() == itMaterial)
+ {
+ LL_DEBUGS("Materials") << "new material" << LL_ENDL;
+ LLMaterialPtr newMaterial(new LLMaterial(material_data));
+ std::pair<material_map_t::const_iterator, bool> ret = mMaterials.insert(std::pair<LLMaterialID, LLMaterialPtr>(material_id, newMaterial));
+ itMaterial = ret.first;
+ }
+
+ mGetPending.erase(pending_material_t(region_id, material_id));
+
+ get_callback_map_t::iterator itCallback = mGetCallbacks.find(material_id);
+ if (itCallback != mGetCallbacks.end())
+ {
+ (*itCallback->second)(material_id, itMaterial->second);
+
+ delete itCallback->second;
+ mGetCallbacks.erase(itCallback);
+ }
+
+ return itMaterial->second;
+}
+
+void LLMaterialMgr::onGetResponse(bool success, const LLSD& content, const LLUUID& region_id)
+{
+ if (!success)
+ {
+ // *TODO: is there any kind of error handling we can do here?
+ LL_WARNS("Materials")<< "failed"<<LL_ENDL;
+ return;
+ }
+
+ llassert(content.isMap());
+ llassert(content.has(MATERIALS_CAP_ZIP_FIELD));
+ llassert(content[MATERIALS_CAP_ZIP_FIELD].isBinary());
+
+ LLSD::Binary content_binary = content[MATERIALS_CAP_ZIP_FIELD].asBinary();
+ std::string content_string(reinterpret_cast<const char*>(content_binary.data()), content_binary.size());
+ std::istringstream content_stream(content_string);
+
+ LLSD response_data;
+ if (!unzip_llsd(response_data, content_stream, content_binary.size()))
+ {
+ LL_WARNS("Materials") << "Cannot unzip LLSD binary content" << LL_ENDL;
+ return;
+ }
+
+ llassert(response_data.isArray());
+ LL_DEBUGS("Materials") << "response has "<< response_data.size() << " materials" << LL_ENDL;
+ for (LLSD::array_const_iterator itMaterial = response_data.beginArray(); itMaterial != response_data.endArray(); ++itMaterial)
+ {
+ const LLSD& material_data = *itMaterial;
+ llassert(material_data.isMap());
+
+ llassert(material_data.has(MATERIALS_CAP_OBJECT_ID_FIELD));
+ llassert(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].isBinary());
+ LLMaterialID material_id(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].asBinary());
+
+ llassert(material_data.has(MATERIALS_CAP_MATERIAL_FIELD));
+ llassert(material_data[MATERIALS_CAP_MATERIAL_FIELD].isMap());
+
+ setMaterial(region_id, material_id, material_data[MATERIALS_CAP_MATERIAL_FIELD]);
+ }
+}
+
+void LLMaterialMgr::onGetAllResponse(bool success, const LLSD& content, const LLUUID& region_id)
+{
+ if (!success)
+ {
+ // *TODO: is there any kind of error handling we can do here?
+ LL_WARNS("Materials")<< "failed"<<LL_ENDL;
+ return;
+ }
+
+ llassert(content.isMap());
+ llassert(content.has(MATERIALS_CAP_ZIP_FIELD));
+ llassert(content[MATERIALS_CAP_ZIP_FIELD].isBinary());
+
+ LLSD::Binary content_binary = content[MATERIALS_CAP_ZIP_FIELD].asBinary();
+ std::string content_string(reinterpret_cast<const char*>(content_binary.data()), content_binary.size());
+ std::istringstream content_stream(content_string);
+
+ LLSD response_data;
+ if (!unzip_llsd(response_data, content_stream, content_binary.size()))
+ {
+ LL_WARNS("Materials") << "Cannot unzip LLSD binary content" << LL_ENDL;
+ return;
+ }
+
+ get_queue_t::iterator itQueue = mGetQueue.find(region_id);
+ material_map_t materials;
+
+ llassert(response_data.isArray());
+ LL_DEBUGS("Materials") << "response has "<< response_data.size() << " materials" << LL_ENDL;
+ for (LLSD::array_const_iterator itMaterial = response_data.beginArray(); itMaterial != response_data.endArray(); ++itMaterial)
+ {
+ const LLSD& material_data = *itMaterial;
+ llassert(material_data.isMap());
+
+ llassert(material_data.has(MATERIALS_CAP_OBJECT_ID_FIELD));
+ llassert(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].isBinary());
+ LLMaterialID material_id(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].asBinary());
+ if (mGetQueue.end() != itQueue)
+ {
+ itQueue->second.erase(material_id);
+ }
+
+ llassert(material_data.has(MATERIALS_CAP_MATERIAL_FIELD));
+ llassert(material_data[MATERIALS_CAP_MATERIAL_FIELD].isMap());
+ LLMaterialPtr material = setMaterial(region_id, material_id, material_data[MATERIALS_CAP_MATERIAL_FIELD]);
+
+ materials[material_id] = material;
+ }
+
+ getall_callback_map_t::iterator itCallback = mGetAllCallbacks.find(region_id);
+ if (itCallback != mGetAllCallbacks.end())
+ {
+ (*itCallback->second)(region_id, materials);
+
+ delete itCallback->second;
+ mGetAllCallbacks.erase(itCallback);
+ }
+
+ if ( (mGetQueue.end() != itQueue) && (itQueue->second.empty()) )
+ {
+ mGetQueue.erase(itQueue);
+ }
+
+ LL_DEBUGS("Materials")<< "recording that getAll has been done for region id " << region_id << LL_ENDL;
+ mGetAllRequested.insert(region_id); // prevents subsequent getAll requests for this region
+ mGetAllPending.erase(region_id); // Invalidates region_id
+}
+
+void LLMaterialMgr::onPutResponse(bool success, const LLSD& content)
+{
+ if (!success)
+ {
+ // *TODO: is there any kind of error handling we can do here?
+ LL_WARNS("Materials")<< "failed"<<LL_ENDL;
+ return;
+ }
+
+ llassert(content.isMap());
+ llassert(content.has(MATERIALS_CAP_ZIP_FIELD));
+ llassert(content[MATERIALS_CAP_ZIP_FIELD].isBinary());
+
+ LLSD::Binary content_binary = content[MATERIALS_CAP_ZIP_FIELD].asBinary();
+ std::string content_string(reinterpret_cast<const char*>(content_binary.data()), content_binary.size());
+ std::istringstream content_stream(content_string);
+
+ LLSD response_data;
+ if (!unzip_llsd(response_data, content_stream, content_binary.size()))
+ {
+ LL_WARNS("Materials") << "Cannot unzip LLSD binary content" << LL_ENDL;
+ return;
+ }
+ else
+ {
+ llassert(response_data.isArray());
+ LL_DEBUGS("Materials") << "response has "<< response_data.size() << " materials" << LL_ENDL;
+ for (LLSD::array_const_iterator faceIter = response_data.beginArray(); faceIter != response_data.endArray(); ++faceIter)
+ {
+# ifndef LL_RELEASE_FOR_DOWNLOAD
+ const LLSD& face_data = *faceIter; // conditional to avoid unused variable warning
+# endif
+ llassert(face_data.isMap());
+
+ llassert(face_data.has(MATERIALS_CAP_OBJECT_ID_FIELD));
+ llassert(face_data[MATERIALS_CAP_OBJECT_ID_FIELD].isInteger());
+ // U32 local_id = face_data[MATERIALS_CAP_OBJECT_ID_FIELD].asInteger();
+
+ llassert(face_data.has(MATERIALS_CAP_FACE_FIELD));
+ llassert(face_data[MATERIALS_CAP_FACE_FIELD].isInteger());
+ // S32 te = face_data[MATERIALS_CAP_FACE_FIELD].asInteger();
+
+ llassert(face_data.has(MATERIALS_CAP_MATERIAL_ID_FIELD));
+ llassert(face_data[MATERIALS_CAP_MATERIAL_ID_FIELD].isBinary());
+ // LLMaterialID material_id(face_data[MATERIALS_CAP_MATERIAL_ID_FIELD].asBinary());
+
+ // *TODO: do we really still need to process this?
+ }
+ }
+}
+
+static LLFastTimer::DeclareTimer FTM_MATERIALS_IDLE("Materials");
+
+void LLMaterialMgr::onIdle(void*)
+{
+ LLFastTimer t(FTM_MATERIALS_IDLE);
+
+ LLMaterialMgr* instancep = LLMaterialMgr::getInstance();
+
+ if (!instancep->mGetQueue.empty())
+ {
+ instancep->processGetQueue();
+ }
+
+ if (!instancep->mGetAllQueue.empty())
+ {
+ instancep->processGetAllQueue();
+ }
+
+ static LLFrameTimer mPutTimer;
+ if ( (!instancep->mPutQueue.empty()) && (mPutTimer.hasExpired()) )
+ {
+ instancep->processPutQueue();
+ mPutTimer.resetWithExpiry(MATERIALS_PUT_THROTTLE_SECS);
+ }
+}
+
+void LLMaterialMgr::processGetQueue()
+{
+ get_queue_t::iterator loopRegionQueue = mGetQueue.begin();
+ while (mGetQueue.end() != loopRegionQueue)
+ {
+ get_queue_t::iterator itRegionQueue = loopRegionQueue++;
+
+ const LLUUID& region_id = itRegionQueue->first;
+ if (isGetAllPending(region_id))
+ {
+ continue;
+ }
+
+ const LLViewerRegion* regionp = LLWorld::instance().getRegionFromID(region_id);
+ if (!regionp)
+ {
+ LL_WARNS("Materials") << "Unknown region with id " << region_id.asString() << LL_ENDL;
+ mGetQueue.erase(itRegionQueue);
+ continue;
+ }
+ else if (!regionp->capabilitiesReceived())
+ {
+ continue;
+ }
+ else if (mGetAllRequested.end() == mGetAllRequested.find(region_id))
+ {
+ LL_DEBUGS("Materials") << "calling getAll for " << regionp->getName() << LL_ENDL;
+ getAll(region_id);
+ continue;
+ }
+
+ const std::string capURL = regionp->getCapability(MATERIALS_CAPABILITY_NAME);
+ if (capURL.empty())
+ {
+ LL_WARNS("Materials") << "Capability '" << MATERIALS_CAPABILITY_NAME
+ << "' is not defined on region '" << regionp->getName() << "'" << LL_ENDL;
+ mGetQueue.erase(itRegionQueue);
+ continue;
+ }
+
+ LLSD materialsData = LLSD::emptyArray();
+
+ material_queue_t& materials = itRegionQueue->second;
+ material_queue_t::iterator loopMaterial = materials.begin();
+ while ( (materials.end() != loopMaterial) && (materialsData.size() <= MATERIALS_GET_MAX_ENTRIES) )
+ {
+ material_queue_t::iterator itMaterial = loopMaterial++;
+ materialsData.append((*itMaterial).asLLSD());
+ materials.erase(itMaterial);
+ markGetPending(region_id, *itMaterial);
+ }
+ if (materials.empty())
+ {
+ mGetQueue.erase(itRegionQueue);
+ }
+
+ std::string materialString = zip_llsd(materialsData);
+
+ S32 materialSize = materialString.size();
+ if (materialSize <= 0)
+ {
+ LL_ERRS("Materials") << "cannot zip LLSD binary content" << LL_ENDL;
+ return;
+ }
+
+ LLSD::Binary materialBinary;
+ materialBinary.resize(materialSize);
+ memcpy(materialBinary.data(), materialString.data(), materialSize);
+
+ LLSD postData = LLSD::emptyMap();
+ postData[MATERIALS_CAP_ZIP_FIELD] = materialBinary;
+
+ LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("POST", capURL, boost::bind(&LLMaterialMgr::onGetResponse, this, _1, _2, region_id));
+ LL_DEBUGS("Materials") << "POSTing to region '" << regionp->getName() << "' at '"<< capURL << " for " << materialSize << " materials."
+ << "'\ndata: " << ll_pretty_print_sd(materialsData) << LL_ENDL;
+ LLHTTPClient::post(capURL, postData, materialsResponder);
+ }
+}
+
+void LLMaterialMgr::processGetAllQueue()
+{
+ getall_queue_t::iterator loopRegion = mGetAllQueue.begin();
+ while (mGetAllQueue.end() != loopRegion)
+ {
+ getall_queue_t::iterator itRegion = loopRegion++;
+
+ const LLUUID& region_id = *itRegion;
+ LLViewerRegion* regionp = LLWorld::instance().getRegionFromID(region_id);
+ if (regionp == NULL)
+ {
+ LL_WARNS("Materials") << "Unknown region with id " << region_id.asString() << LL_ENDL;
+ clearGetQueues(region_id); // Invalidates region_id
+ continue;
+ }
+ else if (!regionp->capabilitiesReceived())
+ {
+ continue;
+ }
+
+ std::string capURL = regionp->getCapability(MATERIALS_CAPABILITY_NAME);
+ if (capURL.empty())
+ {
+ LL_WARNS("Materials") << "Capability '" << MATERIALS_CAPABILITY_NAME
+ << "' is not defined on the current region '" << regionp->getName() << "'" << LL_ENDL;
+ clearGetQueues(region_id); // Invalidates region_id
+ continue;
+ }
+
+ LL_DEBUGS("Materials") << "GET all for region " << region_id << "url " << capURL << LL_ENDL;
+ LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("GET", capURL, boost::bind(&LLMaterialMgr::onGetAllResponse, this, _1, _2, *itRegion));
+ LLHTTPClient::get(capURL, materialsResponder);
+ mGetAllPending.insert(std::pair<LLUUID, F64>(region_id, LLFrameTimer::getTotalSeconds()));
+ mGetAllQueue.erase(itRegion); // Invalidates region_id
+ }
+}
+
+void LLMaterialMgr::processPutQueue()
+{
+ typedef std::map<const LLViewerRegion*, LLSD> regionput_request_map;
+ regionput_request_map requests;
+
+ put_queue_t::iterator loopQueue = mPutQueue.begin();
+ while (mPutQueue.end() != loopQueue)
+ {
+ put_queue_t::iterator itQueue = loopQueue++;
+
+ const LLUUID& object_id = itQueue->first;
+ const LLViewerObject* objectp = gObjectList.findObject(object_id);
+ if ( (!objectp) || (!objectp->getRegion()) )
+ {
+ LL_WARNS("Materials") << "Object or object region is NULL" << LL_ENDL;
+
+ mPutQueue.erase(itQueue);
+ continue;
+ }
+
+ const LLViewerRegion* regionp = objectp->getRegion();
+ if (!regionp->capabilitiesReceived())
+ {
+ continue;
+ }
+
+ LLSD& facesData = requests[regionp];
+
+ facematerial_map_t& face_map = itQueue->second;
+ facematerial_map_t::iterator itFace = face_map.begin();
+ while ( (face_map.end() != itFace) && (facesData.size() < MATERIALS_GET_MAX_ENTRIES) )
+ {
+ LLSD faceData = LLSD::emptyMap();
+ faceData[MATERIALS_CAP_FACE_FIELD] = static_cast<LLSD::Integer>(itFace->first);
+ faceData[MATERIALS_CAP_OBJECT_ID_FIELD] = static_cast<LLSD::Integer>(objectp->getLocalID());
+ if (!itFace->second.isNull())
+ {
+ faceData[MATERIALS_CAP_MATERIAL_FIELD] = itFace->second.asLLSD();
+ }
+ facesData.append(faceData);
+ face_map.erase(itFace++);
+ }
+ if (face_map.empty())
+ {
+ mPutQueue.erase(itQueue);
+ }
+ }
+
+ for (regionput_request_map::const_iterator itRequest = requests.begin(); itRequest != requests.end(); ++itRequest)
+ {
+ std::string capURL = itRequest->first->getCapability(MATERIALS_CAPABILITY_NAME);
+ if (capURL.empty())
+ {
+ LL_WARNS("Materials") << "Capability '" << MATERIALS_CAPABILITY_NAME
+ << "' is not defined on region '" << itRequest->first->getName() << "'" << LL_ENDL;
+ continue;
+ }
+
+ LLSD materialsData = LLSD::emptyMap();
+ materialsData[MATERIALS_CAP_FULL_PER_FACE_FIELD] = itRequest->second;
+
+ std::string materialString = zip_llsd(materialsData);
+
+ S32 materialSize = materialString.size();
+
+ if (materialSize > 0)
+ {
+ LLSD::Binary materialBinary;
+ materialBinary.resize(materialSize);
+ memcpy(materialBinary.data(), materialString.data(), materialSize);
+
+ LLSD putData = LLSD::emptyMap();
+ putData[MATERIALS_CAP_ZIP_FIELD] = materialBinary;
+
+ LL_DEBUGS("Materials") << "put for " << itRequest->second.size() << " faces to region " << itRequest->first->getName() << LL_ENDL;
+ LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("PUT", capURL, boost::bind(&LLMaterialMgr::onPutResponse, this, _1, _2));
+ LLHTTPClient::put(capURL, putData, materialsResponder);
+ }
+ else
+ {
+ LL_ERRS("debugMaterials") << "cannot zip LLSD binary content" << LL_ENDL;
+ }
+ }
+}
+
+void LLMaterialMgr::clearGetQueues(const LLUUID& region_id)
+{
+ mGetQueue.erase(region_id);
+ for (get_pending_map_t::iterator itPending = mGetPending.begin(); itPending != mGetPending.end();)
+ {
+ if (region_id == itPending->first.first)
+ {
+ mGetPending.erase(itPending++);
+ }
+ else
+ {
+ ++itPending;
+ }
+ }
+
+ mGetAllQueue.erase(region_id);
+ mGetAllRequested.erase(region_id);
+ mGetAllPending.erase(region_id);
+ mGetAllCallbacks.erase(region_id);
+}
+
+void LLMaterialMgr::onRegionRemoved(LLViewerRegion* regionp)
+{
+ clearGetQueues(regionp->getRegionID());
+ // Put doesn't need clearing: objects that can't be found will clean up in processPutQueue()
+}
diff --git a/indra/newview/llmaterialmgr.h b/indra/newview/llmaterialmgr.h
new file mode 100644
index 0000000000..39be5cab29
--- /dev/null
+++ b/indra/newview/llmaterialmgr.h
@@ -0,0 +1,96 @@
+/**
+ * @file llmaterialmgr.h
+ * @brief Material manager
+ *
+ * $LicenseInfo:firstyear=2006&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLMATERIALMGR_H
+#define LL_LLMATERIALMGR_H
+
+#include "llmaterial.h"
+#include "llmaterialid.h"
+#include "llsingleton.h"
+
+class LLViewerRegion;
+
+class LLMaterialMgr : public LLSingleton<LLMaterialMgr>
+{
+ friend class LLSingleton<LLMaterialMgr>;
+protected:
+ LLMaterialMgr();
+ virtual ~LLMaterialMgr();
+
+public:
+ typedef std::map<LLMaterialID, LLMaterialPtr> material_map_t;
+
+ typedef boost::signals2::signal<void (const LLMaterialID&, const LLMaterialPtr)> get_callback_t;
+ const LLMaterialPtr get(const LLUUID& region_id, const LLMaterialID& material_id);
+ boost::signals2::connection get(const LLUUID& region_id, const LLMaterialID& material_id, get_callback_t::slot_type cb);
+ typedef boost::signals2::signal<void (const LLUUID&, const material_map_t&)> getall_callback_t;
+ void getAll(const LLUUID& region_id);
+ boost::signals2::connection getAll(const LLUUID& region_id, getall_callback_t::slot_type cb);
+ void put(const LLUUID& object_id, const U8 te, const LLMaterial& material);
+ void remove(const LLUUID& object_id, const U8 te);
+
+protected:
+ void clearGetQueues(const LLUUID& region_id);
+ bool isGetPending(const LLUUID& region_id, const LLMaterialID& material_id) const;
+ bool isGetAllPending(const LLUUID& region_id) const;
+ void markGetPending(const LLUUID& region_id, const LLMaterialID& material_id);
+ const LLMaterialPtr setMaterial(const LLUUID& region_id, const LLMaterialID& material_id, const LLSD& material_data);
+
+ static void onIdle(void*);
+ void processGetQueue();
+ void onGetResponse(bool success, const LLSD& content, const LLUUID& region_id);
+ void processGetAllQueue();
+ void onGetAllResponse(bool success, const LLSD& content, const LLUUID& region_id);
+ void processPutQueue();
+ void onPutResponse(bool success, const LLSD& content);
+ void onRegionRemoved(LLViewerRegion* regionp);
+
+protected:
+ typedef std::set<LLMaterialID> material_queue_t;
+ typedef std::map<LLUUID, material_queue_t> get_queue_t;
+ get_queue_t mGetQueue;
+ typedef std::pair<const LLUUID, LLMaterialID> pending_material_t;
+ typedef std::map<const pending_material_t, F64> get_pending_map_t;
+ get_pending_map_t mGetPending;
+ typedef std::map<LLMaterialID, get_callback_t*> get_callback_map_t;
+ get_callback_map_t mGetCallbacks;
+
+ typedef std::set<LLUUID> getall_queue_t;
+ getall_queue_t mGetAllQueue;
+ getall_queue_t mGetAllRequested;
+ typedef std::map<LLUUID, F64> getall_pending_map_t;
+ getall_pending_map_t mGetAllPending;
+ typedef std::map<LLUUID, getall_callback_t*> getall_callback_map_t;
+ getall_callback_map_t mGetAllCallbacks;
+
+ typedef std::map<U8, LLMaterial> facematerial_map_t;
+ typedef std::map<LLUUID, facematerial_map_t> put_queue_t;
+ put_queue_t mPutQueue;
+
+ material_map_t mMaterials;
+};
+
+#endif // LL_LLMATERIALMGR_H
diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp
index 202be9671b..754a13dd4c 100644
--- a/indra/newview/llpanelface.cpp
+++ b/indra/newview/llpanelface.cpp
@@ -46,6 +46,7 @@
#include "lldrawpoolbump.h"
#include "llface.h"
#include "lllineeditor.h"
+#include "llmaterialmgr.h"
#include "llmediaentry.h"
#include "llnotificationsutil.h"
#include "llresmgr.h"
@@ -55,10 +56,12 @@
#include "lltexturectrl.h"
#include "lltextureentry.h"
#include "lltooldraganddrop.h"
+#include "lltrans.h"
#include "llui.h"
#include "llviewercontrol.h"
#include "llviewermedia.h"
#include "llviewerobject.h"
+#include "llviewerregion.h"
#include "llviewerstats.h"
#include "llvovolume.h"
#include "lluictrlfactory.h"
@@ -66,6 +69,27 @@
#include "llviewertexturelist.h"
//
+// Constant definitions for comboboxes
+// Must match the commbobox definitions in panel_tools_texture.xml
+//
+const S32 MATMEDIA_MATERIAL = 0; // Material
+const S32 MATMEDIA_MEDIA = 1; // Media
+const S32 MATTYPE_DIFFUSE = 0; // Diffuse material texture
+const S32 MATTYPE_NORMAL = 1; // Normal map
+const S32 MATTYPE_SPECULAR = 2; // Specular map
+const S32 ALPHAMODE_NONE = 0; // No alpha mask applied
+const S32 ALPHAMODE_BLEND = 1; // Alpha blending mode
+const S32 ALPHAMODE_MASK = 2; // Alpha masking mode
+const S32 BUMPY_TEXTURE = 18; // use supplied normal map
+const S32 SHINY_TEXTURE = 4; // use supplied specular map
+
+//
+// "Use texture" label for normal/specular type comboboxes
+// Filled in at initialization from translated strings
+//
+std::string USE_TEXTURE;
+
+//
// Methods
//
@@ -73,22 +97,39 @@ BOOL LLPanelFace::postBuild()
{
childSetCommitCallback("combobox shininess",&LLPanelFace::onCommitShiny,this);
childSetCommitCallback("combobox bumpiness",&LLPanelFace::onCommitBump,this);
+ childSetCommitCallback("combobox alphamode",&LLPanelFace::onCommitAlphaMode,this);
childSetCommitCallback("TexScaleU",&LLPanelFace::onCommitTextureInfo, this);
- childSetCommitCallback("checkbox flip s",&LLPanelFace::onCommitTextureInfo, this);
childSetCommitCallback("TexScaleV",&LLPanelFace::onCommitTextureInfo, this);
- childSetCommitCallback("checkbox flip t",&LLPanelFace::onCommitTextureInfo, this);
childSetCommitCallback("TexRot",&LLPanelFace::onCommitTextureInfo, this);
- childSetAction("button apply",&LLPanelFace::onClickApply,this);
+ childSetCommitCallback("rptctrl",&LLPanelFace::onCommitRepeatsPerMeter, this);
childSetCommitCallback("checkbox planar align",&LLPanelFace::onCommitPlanarAlign, this);
childSetCommitCallback("TexOffsetU",LLPanelFace::onCommitTextureInfo, this);
childSetCommitCallback("TexOffsetV",LLPanelFace::onCommitTextureInfo, this);
+ childSetCommitCallback("bumpyScaleU",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("bumpyScaleV",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("bumpyRot",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("bumpyOffsetU",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("bumpyOffsetV",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("shinyScaleU",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("shinyScaleV",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("shinyRot",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("shinyOffsetU",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("shinyOffsetV",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("glossiness",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("environment",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("maskcutoff",&LLPanelFace::onCommitMaterial, this);
childSetAction("button align",&LLPanelFace::onClickAutoFix,this);
LLRect rect = this->getRect();
LLTextureCtrl* mTextureCtrl;
+ LLTextureCtrl* mShinyTextureCtrl;
+ LLTextureCtrl* mBumpyTextureCtrl;
LLColorSwatchCtrl* mColorSwatch;
+ LLColorSwatchCtrl* mShinyColorSwatch;
LLComboBox* mComboTexGen;
+ LLComboBox* mComboMatMedia;
+ LLComboBox* mComboMatType;
LLCheckBoxCtrl *mCheckFullbright;
@@ -98,6 +139,7 @@ BOOL LLPanelFace::postBuild()
LLSpinCtrl* mCtrlGlow;
setMouseOpaque(FALSE);
+
mTextureCtrl = getChild<LLTextureCtrl>("texture control");
if(mTextureCtrl)
{
@@ -113,6 +155,36 @@ BOOL LLPanelFace::postBuild()
mTextureCtrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
}
+ mShinyTextureCtrl = getChild<LLTextureCtrl>("shinytexture control");
+ if(mShinyTextureCtrl)
+ {
+ mShinyTextureCtrl->setDefaultImageAssetID(LLUUID( gSavedSettings.getString( "DefaultObjectTexture" )));
+ mShinyTextureCtrl->setCommitCallback( boost::bind(&LLPanelFace::onCommitMaterialTexture, this, _2) );
+ mShinyTextureCtrl->setOnCancelCallback( boost::bind(&LLPanelFace::onCancelMaterialTexture, this, _2) );
+ mShinyTextureCtrl->setOnSelectCallback( boost::bind(&LLPanelFace::onSelectMaterialTexture, this, _2) );
+ mShinyTextureCtrl->setDragCallback(boost::bind(&LLPanelFace::onDragTexture, this, _2));
+ mShinyTextureCtrl->setOnTextureSelectedCallback(boost::bind(&LLPanelFace::onTextureSelectionChanged, this, _1));
+ mShinyTextureCtrl->setFollowsTop();
+ mShinyTextureCtrl->setFollowsLeft();
+ mShinyTextureCtrl->setImmediateFilterPermMask(PERM_NONE);
+ mShinyTextureCtrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
+ }
+
+ mBumpyTextureCtrl = getChild<LLTextureCtrl>("bumpytexture control");
+ if(mBumpyTextureCtrl)
+ {
+ mBumpyTextureCtrl->setDefaultImageAssetID(LLUUID( gSavedSettings.getString( "DefaultObjectTexture" )));
+ mBumpyTextureCtrl->setCommitCallback( boost::bind(&LLPanelFace::onCommitMaterialTexture, this, _2) );
+ mBumpyTextureCtrl->setOnCancelCallback( boost::bind(&LLPanelFace::onCancelMaterialTexture, this, _2) );
+ mBumpyTextureCtrl->setOnSelectCallback( boost::bind(&LLPanelFace::onSelectMaterialTexture, this, _2) );
+ mBumpyTextureCtrl->setDragCallback(boost::bind(&LLPanelFace::onDragTexture, this, _2));
+ mBumpyTextureCtrl->setOnTextureSelectedCallback(boost::bind(&LLPanelFace::onTextureSelectionChanged, this, _1));
+ mBumpyTextureCtrl->setFollowsTop();
+ mBumpyTextureCtrl->setFollowsLeft();
+ mBumpyTextureCtrl->setImmediateFilterPermMask(PERM_NONE);
+ mBumpyTextureCtrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
+ }
+
mColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
if(mColorSwatch)
{
@@ -124,6 +196,15 @@ BOOL LLPanelFace::postBuild()
mColorSwatch->setCanApplyImmediately(TRUE);
}
+ mShinyColorSwatch = getChild<LLColorSwatchCtrl>("shinycolorswatch");
+ if(mShinyColorSwatch)
+ {
+ mShinyColorSwatch->setCommitCallback(boost::bind(&LLPanelFace::onCommitShinyColor, this, _2));
+ mShinyColorSwatch->setFollowsTop();
+ mShinyColorSwatch->setFollowsLeft();
+ mShinyColorSwatch->setCanApplyImmediately(TRUE);
+ }
+
mLabelColorTransp = getChild<LLTextBox>("color trans");
if(mLabelColorTransp)
{
@@ -153,6 +234,20 @@ BOOL LLPanelFace::postBuild()
mComboTexGen->setFollows(FOLLOWS_LEFT | FOLLOWS_TOP);
}
+ mComboMatMedia = getChild<LLComboBox>("combobox matmedia");
+ if(mComboMatMedia)
+ {
+ mComboMatMedia->setCommitCallback(LLPanelFace::onCommitMaterialsMedia,this);
+ mComboMatMedia->selectNthItem(MATMEDIA_MATERIAL);
+ }
+
+ mComboMatType = getChild<LLComboBox>("combobox mattype");
+ if(mComboMatType)
+ {
+ mComboMatType->setCommitCallback(LLPanelFace::onCommitMaterialType, this);
+ mComboMatType->selectNthItem(MATTYPE_DIFFUSE);
+ }
+
mCtrlGlow = getChild<LLSpinCtrl>("glow");
if(mCtrlGlow)
{
@@ -166,8 +261,12 @@ BOOL LLPanelFace::postBuild()
}
LLPanelFace::LLPanelFace()
-: LLPanel()
+: LLPanel(),
+ mMaterialID(LLMaterialID::null),
+ mMaterial(LLMaterialPtr()),
+ mIsAlpha(false)
{
+ USE_TEXTURE = LLTrans::getString("use_texture");
}
@@ -198,7 +297,13 @@ void LLPanelFace::sendBump()
{
LLComboBox* mComboBumpiness = getChild<LLComboBox>("combobox bumpiness");
if(!mComboBumpiness)return;
- U8 bump = (U8) mComboBumpiness->getCurrentIndex() & TEM_BUMP_MASK;
+ U32 bumpiness = mComboBumpiness->getCurrentIndex();
+ if (bumpiness < BUMPY_TEXTURE)
+ {
+ LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("bumpytexture control");
+ texture_ctrl->setImageAssetID(LLUUID());
+ }
+ U8 bump = (U8) bumpiness & TEM_BUMP_MASK;
LLSelectMgr::getInstance()->selectionSetBumpmap( bump );
}
@@ -214,7 +319,13 @@ void LLPanelFace::sendShiny()
{
LLComboBox* mComboShininess = getChild<LLComboBox>("combobox shininess");
if(!mComboShininess)return;
- U8 shiny = (U8) mComboShininess->getCurrentIndex() & TEM_SHINY_MASK;
+ U32 shininess = mComboShininess->getCurrentIndex();
+ if (shininess < SHINY_TEXTURE)
+ {
+ LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("shinytexture control");
+ texture_ctrl->setImageAssetID(LLUUID());
+ }
+ U8 shiny = (U8) shininess & TEM_SHINY_MASK;
LLSelectMgr::getInstance()->selectionSetShiny( shiny );
}
@@ -269,22 +380,20 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
LLSpinCtrl* ctrlTexOffsetS = mPanel->getChild<LLSpinCtrl>("TexOffsetU");
LLSpinCtrl* ctrlTexOffsetT = mPanel->getChild<LLSpinCtrl>("TexOffsetV");
LLSpinCtrl* ctrlTexRotation = mPanel->getChild<LLSpinCtrl>("TexRot");
- LLCheckBoxCtrl* checkFlipScaleS = mPanel->getChild<LLCheckBoxCtrl>("checkbox flip s");
- LLCheckBoxCtrl* checkFlipScaleT = mPanel->getChild<LLCheckBoxCtrl>("checkbox flip t");
LLComboBox* comboTexGen = mPanel->getChild<LLComboBox>("combobox texgen");
llassert(comboTexGen);
llassert(object);
if (ctrlTexScaleS)
{
- valid = !ctrlTexScaleS->getTentative() || !checkFlipScaleS->getTentative();
+ valid = !ctrlTexScaleS->getTentative(); // || !checkFlipScaleS->getTentative();
if (valid)
{
value = ctrlTexScaleS->get();
- if( checkFlipScaleS->get() )
- {
- value = -value;
- }
+ //if( checkFlipScaleS->get() )
+ //{
+ // value = -value;
+ //}
if (comboTexGen &&
comboTexGen->getCurrentIndex() == 1)
{
@@ -296,14 +405,14 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
if (ctrlTexScaleT)
{
- valid = !ctrlTexScaleT->getTentative() || !checkFlipScaleT->getTentative();
+ valid = !ctrlTexScaleT->getTentative(); // || !checkFlipScaleT->getTentative();
if (valid)
{
value = ctrlTexScaleT->get();
- if( checkFlipScaleT->get() )
- {
- value = -value;
- }
+ //if( checkFlipScaleT->get() )
+ //{
+ // value = -value;
+ //}
if (comboTexGen &&
comboTexGen->getCurrentIndex() == 1)
{
@@ -493,8 +602,36 @@ void LLPanelFace::getState()
BOOL editable = objectp->permModify() && !objectp->isPermanentEnforced();
// only turn on auto-adjust button if there is a media renderer and the media is loaded
- getChildView("textbox autofix")->setEnabled(editable);
getChildView("button align")->setEnabled(editable);
+
+ LLComboBox* combobox_matmedia = getChild<LLComboBox>("combobox matmedia");
+ if (combobox_matmedia)
+ {
+ if (combobox_matmedia->getCurrentIndex() < MATMEDIA_MATERIAL)
+ {
+ combobox_matmedia->selectNthItem(MATMEDIA_MATERIAL);
+ }
+ }
+ else
+ {
+ llwarns << "failed getChild for 'combobox matmedia'" << llendl;
+ }
+ getChildView("combobox matmedia")->setEnabled(editable);
+
+ LLComboBox* combobox_mattype = getChild<LLComboBox>("combobox mattype");
+ if (combobox_mattype)
+ {
+ if (combobox_mattype->getCurrentIndex() < MATTYPE_DIFFUSE)
+ {
+ combobox_mattype->selectNthItem(MATTYPE_DIFFUSE);
+ }
+ }
+ else
+ {
+ llwarns << "failed getChild for 'combobox mattype'" << llendl;
+ }
+ getChildView("combobox mattype")->setEnabled(editable);
+ onCommitMaterialsMedia(NULL, this);
//if ( LLMediaEngine::getInstance()->getMediaRenderer () )
// if ( LLMediaEngine::getInstance()->getMediaRenderer ()->isLoaded () )
@@ -504,10 +641,11 @@ void LLPanelFace::getState()
//
// //mBtnAutoFix->setEnabled ( editable );
// }
- getChildView("button apply")->setEnabled(editable);
bool identical;
LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("texture control");
+ LLTextureCtrl* shinytexture_ctrl = getChild<LLTextureCtrl>("shinytexture control");
+ LLTextureCtrl* bumpytexture_ctrl = getChild<LLTextureCtrl>("bumpytexture control");
// Texture
{
@@ -542,12 +680,48 @@ void LLPanelFace::getState()
} func;
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, id );
+ mIsAlpha = FALSE;
+ LLGLenum image_format;
+ struct f2 : public LLSelectedTEGetFunctor<LLGLenum>
+ {
+ LLGLenum get(LLViewerObject* object, S32 te_index)
+ {
+ LLGLenum image_format = GL_RGB;
+
+ LLViewerTexture* image = object->getTEImage(te_index);
+ if (image) image_format = image->getPrimaryFormat();
+ return image_format;
+ }
+ } func2;
+ identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func2, image_format );
+ mIsAlpha = image_format != GL_RGB;
+
if(LLViewerMedia::textureHasMedia(id))
{
- getChildView("textbox autofix")->setEnabled(editable);
getChildView("button align")->setEnabled(editable);
}
+ {
+ // Default alpha mode to None if texture has no alpha, or Alpha Blending if present
+ // Will be overridden later if a material is present for this face
+ S32 default_alpha = ALPHAMODE_NONE;
+ if (mIsAlpha)
+ {
+ default_alpha = ALPHAMODE_BLEND;
+ }
+ LLCtrlSelectionInterface* combobox_alphamode =
+ childGetSelectionInterface("combobox alphamode");
+ if (combobox_alphamode)
+ {
+ combobox_alphamode->selectNthItem(default_alpha);
+ }
+ else
+ {
+ llwarns << "failed childGetSelectionInterface for 'combobox alphamode'" << llendl;
+ }
+ updateAlphaControls(getChild<LLComboBox>("combobox alphamode"),this);
+ }
+
if (identical)
{
// All selected have the same texture
@@ -556,6 +730,19 @@ void LLPanelFace::getState()
texture_ctrl->setTentative( FALSE );
texture_ctrl->setEnabled( editable );
texture_ctrl->setImageAssetID( id );
+ shinytexture_ctrl->setTentative( FALSE );
+ shinytexture_ctrl->setEnabled( editable );
+ if (!editable)
+ {
+ shinytexture_ctrl->setImageAssetID( LLUUID::null );
+ bumpytexture_ctrl->setImageAssetID( LLUUID::null );
+ }
+ bumpytexture_ctrl->setTentative( FALSE );
+ bumpytexture_ctrl->setEnabled( editable );
+ getChildView("combobox alphamode")->setEnabled(editable && mIsAlpha);
+ getChildView("label alphamode")->setEnabled(editable && mIsAlpha);
+ getChildView("maskcutoff")->setEnabled(editable && mIsAlpha);
+ getChildView("label maskcutoff")->setEnabled(editable && mIsAlpha);
}
}
else
@@ -568,6 +755,16 @@ void LLPanelFace::getState()
texture_ctrl->setTentative( FALSE );
texture_ctrl->setEnabled( FALSE );
texture_ctrl->setImageAssetID( LLUUID::null );
+ shinytexture_ctrl->setTentative( FALSE );
+ shinytexture_ctrl->setEnabled( FALSE );
+ shinytexture_ctrl->setImageAssetID( LLUUID::null );
+ bumpytexture_ctrl->setTentative( FALSE );
+ bumpytexture_ctrl->setEnabled( FALSE );
+ bumpytexture_ctrl->setImageAssetID( LLUUID::null );
+ getChildView("combobox alphamode")->setEnabled( FALSE );
+ getChildView("label alphamode")->setEnabled( FALSE );
+ getChildView("maskcutoff")->setEnabled( FALSE);
+ getChildView("label maskcutoff")->setEnabled( FALSE );
}
else
{
@@ -575,6 +772,19 @@ void LLPanelFace::getState()
texture_ctrl->setTentative( TRUE );
texture_ctrl->setEnabled( editable );
texture_ctrl->setImageAssetID( id );
+ shinytexture_ctrl->setTentative( TRUE );
+ shinytexture_ctrl->setEnabled( editable );
+ if (!editable)
+ {
+ shinytexture_ctrl->setImageAssetID( LLUUID::null );
+ bumpytexture_ctrl->setImageAssetID( LLUUID::null );
+ }
+ bumpytexture_ctrl->setTentative( TRUE );
+ bumpytexture_ctrl->setEnabled( editable );
+ getChildView("combobox alphamode")->setEnabled(editable && mIsAlpha);
+ getChildView("label alphamode")->setEnabled(editable && mIsAlpha);
+ getChildView("maskcutoff")->setEnabled(editable && mIsAlpha);
+ getChildView("label maskcutoff")->setEnabled(editable && mIsAlpha);
}
}
}
@@ -630,12 +840,15 @@ void LLPanelFace::getState()
} func;
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, scale_s );
identical = align_planar ? identical_planar_aligned : identical;
- getChild<LLUICtrl>("TexScaleU")->setValue(editable ? llabs(scale_s) : 0);
+ getChild<LLUICtrl>("TexScaleU")->setValue(editable ? scale_s : 0);
getChild<LLUICtrl>("TexScaleU")->setTentative(LLSD((BOOL)(!identical)));
getChildView("TexScaleU")->setEnabled(editable);
- getChild<LLUICtrl>("checkbox flip s")->setValue(LLSD((BOOL)(scale_s < 0 ? TRUE : FALSE )));
- getChild<LLUICtrl>("checkbox flip s")->setTentative(LLSD((BOOL)((!identical) ? TRUE : FALSE )));
- getChildView("checkbox flip s")->setEnabled(editable);
+ getChild<LLUICtrl>("shinyScaleU")->setValue(editable ? scale_s : 0);
+ getChild<LLUICtrl>("shinyScaleU")->setTentative(LLSD((BOOL)(!identical)));
+ getChildView("shinyScaleU")->setEnabled(FALSE);
+ getChild<LLUICtrl>("bumpyScaleU")->setValue(editable ? scale_s : 0);
+ getChild<LLUICtrl>("bumpyScaleU")->setTentative(LLSD((BOOL)(!identical)));
+ getChildView("bumpyScaleU")->setEnabled(FALSE);
}
{
@@ -650,12 +863,15 @@ void LLPanelFace::getState()
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, scale_t );
identical = align_planar ? identical_planar_aligned : identical;
- getChild<LLUICtrl>("TexScaleV")->setValue(llabs(editable ? llabs(scale_t) : 0));
+ getChild<LLUICtrl>("TexScaleV")->setValue(editable ? scale_t : 0);
getChild<LLUICtrl>("TexScaleV")->setTentative(LLSD((BOOL)(!identical)));
getChildView("TexScaleV")->setEnabled(editable);
- getChild<LLUICtrl>("checkbox flip t")->setValue(LLSD((BOOL)(scale_t< 0 ? TRUE : FALSE )));
- getChild<LLUICtrl>("checkbox flip t")->setTentative(LLSD((BOOL)((!identical) ? TRUE : FALSE )));
- getChildView("checkbox flip t")->setEnabled(editable);
+ getChild<LLUICtrl>("shinyScaleV")->setValue(editable ? scale_t : 0);
+ getChild<LLUICtrl>("shinyScaleV")->setTentative(LLSD((BOOL)(!identical)));
+ getChildView("shinyScaleV")->setEnabled(FALSE);
+ getChild<LLUICtrl>("bumpyScaleV")->setValue(editable ? scale_t : 0);
+ getChild<LLUICtrl>("bumpyScaleV")->setTentative(LLSD((BOOL)(!identical)));
+ getChildView("bumpyScaleV")->setEnabled(FALSE);
}
// Texture offset
@@ -674,6 +890,12 @@ void LLPanelFace::getState()
getChild<LLUICtrl>("TexOffsetU")->setValue(editable ? offset_s : 0);
getChild<LLUICtrl>("TexOffsetU")->setTentative(!identical);
getChildView("TexOffsetU")->setEnabled(editable);
+ getChild<LLUICtrl>("shinyOffsetU")->setValue(editable ? offset_s : 0);
+ getChild<LLUICtrl>("shinyOffsetU")->setTentative(!identical);
+ getChildView("shinyOffsetU")->setEnabled(FALSE);
+ getChild<LLUICtrl>("bumpyOffsetU")->setValue(editable ? offset_s : 0);
+ getChild<LLUICtrl>("bumpyOffsetU")->setTentative(!identical);
+ getChildView("bumpyOffsetU")->setEnabled(FALSE);
}
{
@@ -690,6 +912,12 @@ void LLPanelFace::getState()
getChild<LLUICtrl>("TexOffsetV")->setValue(editable ? offset_t : 0);
getChild<LLUICtrl>("TexOffsetV")->setTentative(!identical);
getChildView("TexOffsetV")->setEnabled(editable);
+ getChild<LLUICtrl>("shinyOffsetV")->setValue(editable ? offset_t : 0);
+ getChild<LLUICtrl>("shinyOffsetV")->setTentative(!identical);
+ getChildView("shinyOffsetV")->setEnabled(FALSE);
+ getChild<LLUICtrl>("bumpyOffsetV")->setValue(editable ? offset_t : 0);
+ getChild<LLUICtrl>("bumpyOffsetV")->setTentative(!identical);
+ getChildView("bumpyOffsetV")->setEnabled(FALSE);
}
// Texture rotation
@@ -707,9 +935,18 @@ void LLPanelFace::getState()
getChild<LLUICtrl>("TexRot")->setValue(editable ? rotation * RAD_TO_DEG : 0);
getChild<LLUICtrl>("TexRot")->setTentative(!identical);
getChildView("TexRot")->setEnabled(editable);
+ getChild<LLUICtrl>("shinyRot")->setValue(editable ? rotation * RAD_TO_DEG : 0);
+ getChild<LLUICtrl>("shinyRot")->setTentative(!identical);
+ getChildView("shinyRot")->setEnabled(FALSE);
+ getChild<LLUICtrl>("bumpyRot")->setValue(editable ? rotation * RAD_TO_DEG : 0);
+ getChild<LLUICtrl>("bumpyRot")->setTentative(!identical);
+ getChildView("bumpyRot")->setEnabled(FALSE);
}
// Color swatch
+ {
+ getChildView("color label")->setEnabled(editable);
+ }
LLColorSwatchCtrl* mColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
LLColor4 color = LLColor4::white;
if(mColorSwatch)
@@ -759,7 +996,7 @@ void LLPanelFace::getState()
}
- // Bump
+ // Shiny
{
F32 shinyf = 0.f;
struct f9 : public LLSelectedTEGetFunctor<F32>
@@ -783,8 +1020,18 @@ void LLPanelFace::getState()
getChildView("combobox shininess")->setEnabled(editable);
getChild<LLUICtrl>("combobox shininess")->setTentative(!identical);
getChildView("label shininess")->setEnabled(editable);
+ getChildView("glossiness")->setEnabled(editable);
+ getChild<LLUICtrl>("glossiness")->setTentative(!identical);
+ getChildView("label glossiness")->setEnabled(editable);
+ getChildView("environment")->setEnabled(editable);
+ getChild<LLUICtrl>("environment")->setTentative(!identical);
+ getChildView("label environment")->setEnabled(editable);
+ getChildView("shinycolorswatch")->setEnabled(editable);
+ getChild<LLUICtrl>("shinycolorswatch")->setTentative(!identical);
+ getChildView("label shinycolor")->setEnabled(editable);
}
+ // Bumpy
{
F32 bumpf = 0.f;
struct f10 : public LLSelectedTEGetFunctor<F32>
@@ -839,6 +1086,10 @@ void LLPanelFace::getState()
{
getChild<LLUICtrl>("TexScaleU")->setValue(2.0f * getChild<LLUICtrl>("TexScaleU")->getValue().asReal() );
getChild<LLUICtrl>("TexScaleV")->setValue(2.0f * getChild<LLUICtrl>("TexScaleV")->getValue().asReal() );
+ getChild<LLUICtrl>("shinyScaleU")->setValue(2.0f * getChild<LLUICtrl>("TexScaleU")->getValue().asReal() );
+ getChild<LLUICtrl>("shinyScaleV")->setValue(2.0f * getChild<LLUICtrl>("TexScaleV")->getValue().asReal() );
+ getChild<LLUICtrl>("bumpyScaleU")->setValue(2.0f * getChild<LLUICtrl>("TexScaleU")->getValue().asReal() );
+ getChild<LLUICtrl>("bumpyScaleV")->setValue(2.0f * getChild<LLUICtrl>("TexScaleV")->getValue().asReal() );
// EXP-1507 (change label based on the mapping mode)
getChild<LLUICtrl>("rpt")->setValue(getString("string repeats per meter"));
@@ -866,11 +1117,6 @@ void LLPanelFace::getState()
getChild<LLUICtrl>("checkbox fullbright")->setTentative(!identical);
}
- // Repeats per meter label
- {
- getChildView("rpt")->setEnabled(editable);
- }
-
// Repeats per meter
{
F32 repeats = 1.f;
@@ -895,7 +1141,30 @@ void LLPanelFace::getState()
{
BOOL enabled = editable && (!mComboTexGen || mComboTexGen->getCurrentIndex() != 1);
getChildView("rptctrl")->setEnabled(enabled);
- getChildView("button apply")->setEnabled(enabled);
+ }
+ }
+
+ // Materials
+ {
+ mMaterialID = LLMaterialID::null;
+ mMaterial.reset();
+ struct f1 : public LLSelectedTEGetFunctor<LLMaterialID>
+ {
+ LLMaterialID get(LLViewerObject* object, S32 te_index)
+ {
+ LLMaterialID material_id;
+
+ return object->getTE(te_index)->getMaterialID();
+ }
+ } func;
+ identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, mMaterialID );
+ llinfos << "Material ID returned: '"
+ << mMaterialID.asString() << "', isNull? "
+ << (mMaterialID.isNull()?"TRUE":"FALSE") << llendl;
+ if (!mMaterialID.isNull() && editable)
+ {
+ llinfos << "Requesting material ID " << mMaterialID.asString() << llendl;
+ LLMaterialMgr::getInstance()->get(objectp->getRegion()->getRegionID(),mMaterialID,boost::bind(&LLPanelFace::onMaterialLoaded, this, _1, _2));
}
}
@@ -936,13 +1205,11 @@ void LLPanelFace::getState()
getChildView("label shininess")->setEnabled(FALSE);
getChildView("label bumpiness")->setEnabled(FALSE);
- getChildView("textbox autofix")->setEnabled(FALSE);
-
getChildView("button align")->setEnabled(FALSE);
- getChildView("button apply")->setEnabled(FALSE);
//getChildView("has media")->setEnabled(FALSE);
//getChildView("media info set")->setEnabled(FALSE);
-
+
+ onCommitMaterialsMedia(NULL,this);
// Set variable values for numeric expressions
LLCalc* calcp = LLCalc::getInstance();
@@ -962,6 +1229,156 @@ void LLPanelFace::refresh()
getState();
}
+void LLPanelFace::onMaterialLoaded(const LLMaterialID& material_id, const LLMaterialPtr material)
+{
+ LL_DEBUGS("Materials") << "Loaded material " << material_id.asString() << material->asLLSD() << LL_ENDL;
+ mMaterial = material;
+
+ // Alpha
+ LLCtrlSelectionInterface* combobox_alphamode =
+ childGetSelectionInterface("combobox alphamode");
+ if (combobox_alphamode)
+ {
+ combobox_alphamode->selectNthItem(material->getDiffuseAlphaMode());
+ }
+ else
+ {
+ llwarns << "failed childGetSelectionInterface for 'combobox alphamode'" << llendl;
+ }
+ getChild<LLUICtrl>("maskcutoff")->setValue(material->getAlphaMaskCutoff());
+ updateAlphaControls(getChild<LLComboBox>("combobox alphamode"),this);
+
+ // Shiny (specular)
+ F32 offset_x, offset_y, repeat_x, repeat_y, rot;
+ LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("shinytexture control");
+ texture_ctrl->setImageAssetID(material->getSpecularID());
+ LLComboBox* combobox_shininess = getChild<LLComboBox>("combobox shininess");
+ if (!material->getSpecularID().isNull())
+ {
+ material->getSpecularOffset(offset_x,offset_y);
+ material->getSpecularRepeat(repeat_x,repeat_y);
+ rot = material->getSpecularRotation();
+ getChild<LLUICtrl>("shinyScaleU")->setValue(repeat_x);
+ getChild<LLUICtrl>("shinyScaleV")->setValue(repeat_y);
+ getChild<LLUICtrl>("shinyRot")->setValue(rot*RAD_TO_DEG);
+ getChild<LLUICtrl>("shinyOffsetU")->setValue(offset_x);
+ getChild<LLUICtrl>("shinyOffsetV")->setValue(offset_y);
+ getChild<LLColorSwatchCtrl>("shinycolorswatch")->setOriginal(material->getSpecularLightColor());
+ getChild<LLColorSwatchCtrl>("shinycolorswatch")->set(material->getSpecularLightColor(),TRUE);
+ getChild<LLUICtrl>("glossiness")->setValue((F32)(material->getSpecularLightExponent())/255.0);
+ getChild<LLUICtrl>("environment")->setValue((F32)(material->getEnvironmentIntensity())/255.0);
+ }
+ updateShinyControls(combobox_shininess,this);
+
+ // Bumpy (normal)
+ texture_ctrl = getChild<LLTextureCtrl>("bumpytexture control");
+ texture_ctrl->setImageAssetID(material->getNormalID());
+ LLComboBox* combobox_bumpiness = getChild<LLComboBox>("combobox bumpiness");
+ if (!material->getNormalID().isNull())
+ {
+ material->getNormalOffset(offset_x,offset_y);
+ material->getNormalRepeat(repeat_x,repeat_y);
+ rot = material->getNormalRotation();
+ getChild<LLUICtrl>("bumpyScaleU")->setValue(repeat_x);
+ getChild<LLUICtrl>("bumpyScaleV")->setValue(repeat_y);
+ getChild<LLUICtrl>("bumpyRot")->setValue(rot*RAD_TO_DEG);
+ getChild<LLUICtrl>("bumpyOffsetU")->setValue(offset_x);
+ getChild<LLUICtrl>("bumpyOffsetV")->setValue(offset_y);
+ }
+ updateBumpyControls(combobox_bumpiness,this);
+}
+
+void LLPanelFace::updateMaterial()
+{
+ LL_DEBUGS("Materials") << "Entered." << LL_ENDL;
+ LLComboBox* comboAlphaMode = getChild<LLComboBox>("combobox alphamode");
+ LLComboBox* comboBumpiness = getChild<LLComboBox>("combobox bumpiness");
+ LLComboBox* comboShininess = getChild<LLComboBox>("combobox shininess");
+ if (!comboAlphaMode || !comboBumpiness || !comboShininess)
+ {
+ return;
+ }
+ U32 alpha_mode = comboAlphaMode->getCurrentIndex();
+ U32 bumpiness = comboBumpiness->getCurrentIndex();
+ U32 shininess = comboShininess->getCurrentIndex();
+ if ((mIsAlpha && (alpha_mode != ALPHAMODE_BLEND))
+ || (bumpiness == BUMPY_TEXTURE)
+ || (shininess == SHINY_TEXTURE))
+ {
+ // The user's specified something that needs a material.
+ if (!mMaterial)
+ {
+ mMaterial = LLMaterialPtr(new LLMaterial());
+ //set defaults according to UI spec
+ mMaterial->setSpecularLightColor(LLColor4U::white);
+ mMaterial->setSpecularLightExponent((U8) (255*0.2f));
+ mMaterial->setEnvironmentIntensity(0);
+ mMaterial->setDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_NONE);
+ mMaterial->setAlphaMaskCutoff(0);
+ }
+ else
+ {
+ mMaterial->setSpecularLightColor(getChild<LLColorSwatchCtrl>("shinycolorswatch")->get());
+ mMaterial->setSpecularLightExponent((U8)(255*getChild<LLUICtrl>("glossiness")->getValue().asReal()));
+ mMaterial->setEnvironmentIntensity((U8)(255*getChild<LLUICtrl>("environment")->getValue().asReal()));
+ mMaterial->setDiffuseAlphaMode(getChild<LLComboBox>("combobox alphamode")->getCurrentIndex());
+ mMaterial->setAlphaMaskCutoff((U8)(getChild<LLUICtrl>("maskcutoff")->getValue().asInteger()));
+ }
+
+ if (bumpiness == BUMPY_TEXTURE)
+ {
+ LL_DEBUGS("Materials") << "Setting bumpy texture, bumpiness = " << bumpiness << LL_ENDL;
+ mMaterial->setNormalID(getChild<LLTextureCtrl>("bumpytexture control")->getImageAssetID());
+ mMaterial->setNormalOffset(getChild<LLUICtrl>("bumpyOffsetU")->getValue().asReal(),
+ getChild<LLUICtrl>("bumpyOffsetV")->getValue().asReal());
+ mMaterial->setNormalRepeat(getChild<LLUICtrl>("bumpyScaleU")->getValue().asReal(),
+ getChild<LLUICtrl>("bumpyScaleV")->getValue().asReal());
+ mMaterial->setNormalRotation(getChild<LLUICtrl>("bumpyRot")->getValue().asReal()*DEG_TO_RAD);
+ }
+ else
+ {
+ LL_DEBUGS("Materials") << "Removing bumpy texture, bumpiness = " << bumpiness << LL_ENDL;
+ mMaterial->setNormalID(LLUUID());
+ mMaterial->setNormalOffset(0.0f,0.0f);
+ mMaterial->setNormalRepeat(1.0f,1.0f);
+ mMaterial->setNormalRotation(0.0f);
+ }
+ if (shininess == SHINY_TEXTURE)
+ {
+ LL_DEBUGS("Materials") << "Setting shiny texture, shininess = " << shininess << LL_ENDL;
+ mMaterial->setSpecularID(getChild<LLTextureCtrl>("shinytexture control")->getImageAssetID());
+ mMaterial->setSpecularOffset(getChild<LLUICtrl>("shinyOffsetU")->getValue().asReal(),
+ getChild<LLUICtrl>("shinyOffsetV")->getValue().asReal());
+ mMaterial->setSpecularRepeat(getChild<LLUICtrl>("shinyScaleU")->getValue().asReal(),
+ getChild<LLUICtrl>("shinyScaleV")->getValue().asReal());
+ mMaterial->setSpecularRotation(getChild<LLUICtrl>("shinyRot")->getValue().asReal()*DEG_TO_RAD);
+ }
+ else
+ {
+ LL_DEBUGS("Materials") << "Removing shiny texture, shininess = " << shininess << LL_ENDL;
+ mMaterial->setSpecularID(LLUUID());
+ mMaterial->setSpecularOffset(0.0f,0.0f);
+ mMaterial->setSpecularRepeat(1.0f,1.0f);
+ mMaterial->setSpecularRotation(0.0f);
+ }
+
+ LL_DEBUGS("Materials") << "Updating material: " << mMaterial->asLLSD() << LL_ENDL;
+ LLSelectMgr::getInstance()->selectionSetMaterial( mMaterial );
+ }
+ else
+ {
+ // The user has specified settings that don't need a material.
+ if (mMaterial || !mMaterialID.isNull())
+ {
+ LL_DEBUGS("Materials") << "Resetting material entry" << LL_ENDL;
+ mMaterial.reset();
+ mMaterialID = LLMaterialID::null;
+ // Delete existing material entry...
+ LLSelectMgr::getInstance()->selectionRemoveMaterial();
+ }
+ }
+}
+
//
// Static functions
//
@@ -978,6 +1395,11 @@ void LLPanelFace::onCommitColor(const LLSD& data)
sendColor();
}
+void LLPanelFace::onCommitShinyColor(const LLSD& data)
+{
+ updateMaterial();
+}
+
void LLPanelFace::onCommitAlpha(const LLSD& data)
{
sendAlpha();
@@ -995,6 +1417,116 @@ void LLPanelFace::onSelectColor(const LLSD& data)
}
// static
+void LLPanelFace::onCommitMaterialsMedia(LLUICtrl* ctrl, void* userdata)
+{
+ LLPanelFace* self = (LLPanelFace*) userdata;
+ LLComboBox* combo_matmedia = self->getChild<LLComboBox>("combobox matmedia");
+ LLComboBox* combo_mattype = self->getChild<LLComboBox>("combobox mattype");
+ LLComboBox* combo_shininess = self->getChild<LLComboBox>("combobox shininess");
+ LLComboBox* combo_bumpiness = self->getChild<LLComboBox>("combobox bumpiness");
+ if (!combo_mattype || !combo_matmedia || !combo_shininess || !combo_bumpiness)
+ {
+ llwarns << "Combo box not found...exiting." << llendl;
+ return;
+ }
+ U32 materials_media = combo_matmedia->getCurrentIndex();
+ U32 material_type = combo_mattype->getCurrentIndex();
+ bool show_media = (materials_media == MATMEDIA_MEDIA) && combo_matmedia->getEnabled();
+ bool show_texture = (!show_media) && (material_type == MATTYPE_DIFFUSE) && combo_matmedia->getEnabled();
+ bool show_bumpiness = (!show_media) && (material_type == MATTYPE_NORMAL) && combo_matmedia->getEnabled();
+ bool show_shininess = (!show_media) && (material_type == MATTYPE_SPECULAR) && combo_matmedia->getEnabled();
+ self->getChildView("combobox mattype")->setVisible(!show_media);
+ self->getChildView("rptctrl")->setVisible(!show_media);
+
+ // Media controls
+ self->getChildView("media_info")->setVisible(show_media);
+ self->getChildView("add_media")->setVisible(show_media);
+ self->getChildView("delete_media")->setVisible(show_media);
+ self->getChildView("button align")->setVisible(show_media);
+
+ // Diffuse texture controls
+ self->getChildView("texture control")->setVisible(show_texture);
+ self->getChildView("label alphamode")->setVisible(show_texture);
+ self->getChildView("combobox alphamode")->setVisible(show_texture);
+ self->getChildView("label maskcutoff")->setVisible(false);
+ self->getChildView("maskcutoff")->setVisible(false);
+ if (show_texture)
+ {
+ updateAlphaControls(ctrl, userdata);
+ }
+ self->getChildView("TexScaleU")->setVisible(show_texture);
+ self->getChildView("TexScaleV")->setVisible(show_texture);
+ self->getChildView("TexRot")->setVisible(show_texture);
+ self->getChildView("TexOffsetU")->setVisible(show_texture);
+ self->getChildView("TexOffsetV")->setVisible(show_texture);
+
+ // Specular map controls
+ self->getChildView("shinytexture control")->setVisible(show_shininess);
+ self->getChildView("combobox shininess")->setVisible(show_shininess);
+ self->getChildView("label shininess")->setVisible(show_shininess);
+ self->getChildView("label glossiness")->setVisible(false);
+ self->getChildView("glossiness")->setVisible(false);
+ self->getChildView("label environment")->setVisible(false);
+ self->getChildView("environment")->setVisible(false);
+ self->getChildView("label shinycolor")->setVisible(false);
+ self->getChildView("shinycolorswatch")->setVisible(false);
+ if (show_shininess)
+ {
+ updateShinyControls(ctrl, userdata);
+ }
+ self->getChildView("shinyScaleU")->setVisible(show_shininess);
+ self->getChildView("shinyScaleV")->setVisible(show_shininess);
+ self->getChildView("shinyRot")->setVisible(show_shininess);
+ self->getChildView("shinyOffsetU")->setVisible(show_shininess);
+ self->getChildView("shinyOffsetV")->setVisible(show_shininess);
+
+ // Normal map controls
+ if (show_bumpiness)
+ {
+ updateBumpyControls(ctrl, userdata);
+ }
+ self->getChildView("bumpytexture control")->setVisible(show_bumpiness);
+ self->getChildView("combobox bumpiness")->setVisible(show_bumpiness);
+ self->getChildView("label bumpiness")->setVisible(show_bumpiness);
+ self->getChildView("bumpyScaleU")->setVisible(show_bumpiness);
+ self->getChildView("bumpyScaleV")->setVisible(show_bumpiness);
+ self->getChildView("bumpyRot")->setVisible(show_bumpiness);
+ self->getChildView("bumpyOffsetU")->setVisible(show_bumpiness);
+ self->getChildView("bumpyOffsetV")->setVisible(show_bumpiness);
+
+ // Enable texture scale/rotation/offset parameters if there's one
+ // present to set for
+ bool texParmsEnable = show_texture ||
+ (show_shininess && (combo_shininess->getCurrentIndex() == SHINY_TEXTURE)) ||
+ (show_bumpiness && (combo_bumpiness->getCurrentIndex() == BUMPY_TEXTURE));
+ self->getChildView("tex gen")->setEnabled(texParmsEnable);
+ self->getChildView("combobox texgen")->setEnabled(texParmsEnable);
+ self->getChildView("rptctrl")->setEnabled(texParmsEnable);
+ self->getChildView("TexScaleU")->setEnabled(texParmsEnable);
+ self->getChildView("TexScaleV")->setEnabled(texParmsEnable);
+ self->getChildView("TexRot")->setEnabled(texParmsEnable);
+ self->getChildView("TexOffsetU")->setEnabled(texParmsEnable);
+ self->getChildView("TexOffsetV")->setEnabled(texParmsEnable);
+ self->getChildView("shinyScaleU")->setEnabled(texParmsEnable);
+ self->getChildView("shinyScaleV")->setEnabled(texParmsEnable);
+ self->getChildView("shinyRot")->setEnabled(texParmsEnable);
+ self->getChildView("shinyOffsetU")->setEnabled(texParmsEnable);
+ self->getChildView("shinyOffsetV")->setEnabled(texParmsEnable);
+ self->getChildView("bumpyScaleU")->setEnabled(texParmsEnable);
+ self->getChildView("bumpyScaleV")->setEnabled(texParmsEnable);
+ self->getChildView("bumpyRot")->setEnabled(texParmsEnable);
+ self->getChildView("bumpyOffsetU")->setEnabled(texParmsEnable);
+ self->getChildView("bumpyOffsetV")->setEnabled(texParmsEnable);
+ self->getChildView("checkbox planar align")->setEnabled(texParmsEnable);
+}
+
+// static
+void LLPanelFace::onCommitMaterialType(LLUICtrl* ctrl, void* userdata)
+{
+ onCommitMaterialsMedia(ctrl, userdata);
+}
+
+// static
void LLPanelFace::onCommitBump(LLUICtrl* ctrl, void* userdata)
{
LLPanelFace* self = (LLPanelFace*) userdata;
@@ -1009,10 +1541,110 @@ void LLPanelFace::onCommitTexGen(LLUICtrl* ctrl, void* userdata)
}
// static
+void LLPanelFace::updateShinyControls(LLUICtrl* ctrl, void* userdata)
+{
+ LLPanelFace* self = (LLPanelFace*) userdata;
+ LLTextureCtrl* texture_ctrl = self->getChild<LLTextureCtrl>("shinytexture control");
+ LLUUID shiny_texture_ID = texture_ctrl->getImageAssetID();
+ LL_DEBUGS("Materials") << "Shiny texture selected: " << shiny_texture_ID << LL_ENDL;
+ LLComboBox* comboShiny = self->getChild<LLComboBox>("combobox shininess");
+ if (!comboShiny)
+ {
+ return;
+ }
+ if (!shiny_texture_ID.isNull())
+ {
+ if (!comboShiny->itemExists(USE_TEXTURE))
+ {
+ comboShiny->add(USE_TEXTURE);
+ }
+ comboShiny->setSimple(USE_TEXTURE);
+ }
+ else
+ {
+ if (comboShiny->itemExists(USE_TEXTURE))
+ {
+ // HACK: This depends on adding the "Use texture"
+ // item at the end of a list of known length.
+ comboShiny->remove(SHINY_TEXTURE);
+ }
+ }
+ LLComboBox* combo_matmedia = self->getChild<LLComboBox>("combobox matmedia");
+ LLComboBox* combo_mattype = self->getChild<LLComboBox>("combobox mattype");
+ U32 materials_media = combo_matmedia->getCurrentIndex();
+ U32 material_type = combo_mattype->getCurrentIndex();
+ bool show_media = (materials_media == MATMEDIA_MEDIA) && combo_matmedia->getEnabled();
+ bool show_shininess = (!show_media) && (material_type == MATTYPE_SPECULAR) && combo_matmedia->getEnabled();
+ U32 shiny_value = comboShiny->getCurrentIndex();
+ bool show_shinyctrls = (shiny_value == SHINY_TEXTURE) && show_shininess; // Use texture
+ self->getChildView("label glossiness")->setVisible(show_shinyctrls);
+ self->getChildView("glossiness")->setVisible(show_shinyctrls);
+ self->getChildView("label environment")->setVisible(show_shinyctrls);
+ self->getChildView("environment")->setVisible(show_shinyctrls);
+ self->getChildView("label shinycolor")->setVisible(show_shinyctrls);
+ self->getChildView("shinycolorswatch")->setVisible(show_shinyctrls);
+}
+
+// static
+void LLPanelFace::updateBumpyControls(LLUICtrl* ctrl, void* userdata)
+{
+ LLPanelFace* self = (LLPanelFace*) userdata;
+ LLTextureCtrl* texture_ctrl = self->getChild<LLTextureCtrl>("bumpytexture control");
+ LLUUID bumpy_texture_ID = texture_ctrl->getImageAssetID();
+ LL_DEBUGS("Materials") << "Bumpy texture selected: " << bumpy_texture_ID << LL_ENDL;
+ LLComboBox* comboBumpy = self->getChild<LLComboBox>("combobox bumpiness");
+ if (!comboBumpy)
+ {
+ return;
+ }
+ if (!bumpy_texture_ID.isNull())
+ {
+ if (!comboBumpy->itemExists(USE_TEXTURE))
+ {
+ comboBumpy->add(USE_TEXTURE);
+ }
+ comboBumpy->setSimple(USE_TEXTURE);
+ }
+ else
+ {
+ if (comboBumpy->itemExists(USE_TEXTURE))
+ {
+ // HACK: This depends on adding the "Use texture"
+ // item at the end of a list of known length.
+ comboBumpy->remove(BUMPY_TEXTURE);
+ }
+ }
+}
+
+// static
void LLPanelFace::onCommitShiny(LLUICtrl* ctrl, void* userdata)
{
LLPanelFace* self = (LLPanelFace*) userdata;
self->sendShiny();
+ self->updateMaterial();
+}
+
+// static
+void LLPanelFace::updateAlphaControls(LLUICtrl* ctrl, void* userdata)
+{
+ LLPanelFace* self = (LLPanelFace*) userdata;
+ LLComboBox* comboAlphaMode = self->getChild<LLComboBox>("combobox alphamode");
+ if (!comboAlphaMode)
+ {
+ return;
+ }
+ U32 alpha_value = comboAlphaMode->getCurrentIndex();
+ bool show_alphactrls = (alpha_value == ALPHAMODE_MASK); // Alpha masking
+ self->getChildView("label maskcutoff")->setVisible(show_alphactrls);
+ self->getChildView("maskcutoff")->setVisible(show_alphactrls);
+}
+
+// static
+void LLPanelFace::onCommitAlphaMode(LLUICtrl* ctrl, void* userdata)
+{
+ LLPanelFace* self = (LLPanelFace*) userdata;
+ updateAlphaControls(ctrl,userdata);
+ self->updateMaterial();
}
// static
@@ -1064,6 +1696,42 @@ void LLPanelFace::onSelectTexture(const LLSD& data)
sendTexture();
}
+void LLPanelFace::onCommitMaterialTexture( const LLSD& data )
+{
+ LL_DEBUGS("Materials") << data << LL_ENDL;
+ updateMaterial();
+ LLComboBox* combo_shiny = getChild<LLComboBox>("combobox shininess");
+ updateShinyControls(combo_shiny,this);
+ LLComboBox* combo_bumpy = getChild<LLComboBox>("combobox bumpiness");
+ updateBumpyControls(combo_bumpy,this);
+}
+
+void LLPanelFace::onCancelMaterialTexture(const LLSD& data)
+{
+ // not sure what to do here other than
+ updateMaterial();
+ LLComboBox* combo_shiny = getChild<LLComboBox>("combobox shininess");
+ updateShinyControls(combo_shiny,this);
+ LLComboBox* combo_bumpy = getChild<LLComboBox>("combobox bumpiness");
+ updateBumpyControls(combo_bumpy,this);
+}
+
+void LLPanelFace::onSelectMaterialTexture(const LLSD& data)
+{
+ LL_DEBUGS("Materials") << data << LL_ENDL;
+ updateMaterial();
+ LLComboBox* combo_shiny = getChild<LLComboBox>("combobox shininess");
+ updateShinyControls(combo_shiny,this);
+ LLComboBox* combo_bumpy = getChild<LLComboBox>("combobox bumpiness");
+ updateBumpyControls(combo_bumpy,this);
+}
+
+//static
+void LLPanelFace::onCommitMaterial(LLUICtrl* ctrl, void* userdata)
+{
+ LLPanelFace* self = (LLPanelFace*) userdata;
+ self->updateMaterial();
+}
// static
void LLPanelFace::onCommitTextureInfo( LLUICtrl* ctrl, void* userdata )
@@ -1074,7 +1742,7 @@ void LLPanelFace::onCommitTextureInfo( LLUICtrl* ctrl, void* userdata )
// Commit the number of repeats per meter
// static
-void LLPanelFace::onClickApply(void* userdata)
+void LLPanelFace::onCommitRepeatsPerMeter(LLUICtrl* ctrl, void* userdata)
{
LLPanelFace* self = (LLPanelFace*) userdata;
@@ -1156,7 +1824,25 @@ void LLPanelFace::onCommitPlanarAlign(LLUICtrl* ctrl, void* userdata)
void LLPanelFace::onTextureSelectionChanged(LLInventoryItem* itemp)
{
- LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("texture control");
+ LLComboBox* combo_mattype = getChild<LLComboBox>("combobox mattype");
+ if (!combo_mattype)
+ {
+ return;
+ }
+ U32 mattype = combo_mattype->getCurrentIndex();
+ std::string which_control="texture control";
+ switch (mattype)
+ {
+ case MATTYPE_SPECULAR:
+ which_control = "shinytexture control";
+ break;
+ case MATTYPE_NORMAL:
+ which_control = "bumpytexture control";
+ break;
+ // no default needed
+ }
+
+ LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>(which_control);
if (texture_ctrl)
{
LLUUID obj_owner_id;
diff --git a/indra/newview/llpanelface.h b/indra/newview/llpanelface.h
index 3b5a9b1398..a99b4e772f 100644
--- a/indra/newview/llpanelface.h
+++ b/indra/newview/llpanelface.h
@@ -29,6 +29,7 @@
#include "v4color.h"
#include "llpanel.h"
+#include "llmaterial.h"
class LLButton;
class LLCheckBoxCtrl;
@@ -42,6 +43,7 @@ class LLTextureCtrl;
class LLUICtrl;
class LLViewerObject;
class LLFloater;
+class LLMaterialID;
class LLPanelFace : public LLPanel
{
@@ -74,20 +76,33 @@ protected:
void onCommitTexture(const LLSD& data);
void onCancelTexture(const LLSD& data);
void onSelectTexture(const LLSD& data);
+ void onCommitMaterialTexture(const LLSD& data);
+ void onCancelMaterialTexture(const LLSD& data);
+ void onSelectMaterialTexture(const LLSD& data);
void onCommitColor(const LLSD& data);
+ void onCommitShinyColor(const LLSD& data);
void onCommitAlpha(const LLSD& data);
void onCancelColor(const LLSD& data);
void onSelectColor(const LLSD& data);
+ void onMaterialLoaded(const LLMaterialID& material_id, const LLMaterialPtr material);
+ void updateMaterial();
static void onCommitTextureInfo( LLUICtrl* ctrl, void* userdata);
+ static void onCommitMaterial( LLUICtrl* ctrl, void* userdata);
+ static void onCommitMaterialsMedia( LLUICtrl* ctrl, void* userdata);
+ static void onCommitMaterialType( LLUICtrl* ctrl, void* userdata);
static void onCommitBump( LLUICtrl* ctrl, void* userdata);
static void onCommitTexGen( LLUICtrl* ctrl, void* userdata);
+ static void updateShinyControls( LLUICtrl* ctrl, void* userdata);
+ static void updateBumpyControls( LLUICtrl* ctrl, void* userdata);
static void onCommitShiny( LLUICtrl* ctrl, void* userdata);
+ static void updateAlphaControls( LLUICtrl* ctrl, void* userdata);
+ static void onCommitAlphaMode( LLUICtrl* ctrl, void* userdata);
static void onCommitFullbright( LLUICtrl* ctrl, void* userdata);
static void onCommitGlow( LLUICtrl* ctrl, void *userdata);
static void onCommitPlanarAlign( LLUICtrl* ctrl, void* userdata);
- static void onClickApply(void*);
+ static void onCommitRepeatsPerMeter( LLUICtrl* ctrl, void* userinfo);
static void onClickAutoFix(void*);
static F32 valueGlow(LLViewerObject* object, S32 face);
@@ -100,6 +115,22 @@ private:
*/
void onTextureSelectionChanged(LLInventoryItem* itemp);
+ LLMaterialID mMaterialID;
+ LLMaterialPtr mMaterial;
+ bool mIsAlpha;
+
+ /* These variables interlock processing of materials updates sent to
+ * the sim. mUpdateInFlight is set to flag that an update has been
+ * sent to the sim and not acknowledged yet, and cleared when an
+ * update is received from the sim. mUpdatePending is set when
+ * there's an update in flight and another UI change has been made
+ * that needs to be sent as a materials update, and cleared when the
+ * update is sent. This prevents the sim from getting spammed with
+ * update messages when, for example, the user holds down the
+ * up-arrow on a spinner, and avoids running afoul of its throttle.
+ */
+ bool mUpdateInFlight;
+ bool mUpdatePending;
};
#endif
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 343316d30a..5089570319 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -63,6 +63,7 @@
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
#include "llinventorymodel.h"
+#include "llmaterialmgr.h"
#include "llmenugl.h"
#include "llmeshrepository.h"
#include "llmutelist.h"
@@ -1924,7 +1925,7 @@ void LLSelectMgr::selectionSetMedia(U8 media_type, const LLSD &media_data)
llassert(mMediaData.isMap());
const LLTextureEntry *texture_entry = object->getTE(te);
if (!mMediaData.isMap() ||
- (NULL != texture_entry) && !texture_entry->hasMedia() && !mMediaData.has(LLMediaEntry::HOME_URL_KEY))
+ ((NULL != texture_entry) && !texture_entry->hasMedia() && !mMediaData.has(LLMediaEntry::HOME_URL_KEY)))
{
// skip adding/updating media
}
@@ -2006,6 +2007,70 @@ void LLSelectMgr::selectionSetGlow(F32 glow)
mSelectedObjects->applyToObjects( &func2 );
}
+void LLSelectMgr::selectionSetMaterial(LLMaterialPtr material)
+{
+ struct f1 : public LLSelectedTEFunctor
+ {
+ LLMaterialPtr mMaterial;
+ f1(LLMaterialPtr material) : mMaterial(material) {};
+ bool apply(LLViewerObject* object, S32 face)
+ {
+ if (object->permModify())
+ {
+ LL_DEBUGS("Materials") << "Putting material on object " << object->getID() << " face " << face << ", material: " << mMaterial->asLLSD() << LL_ENDL;
+ LLMaterialMgr::getInstance()->put(object->getID(),face,*mMaterial);
+ object->setTEMaterialParams(face,mMaterial);
+ }
+ return true;
+ }
+ } func1(material);
+ mSelectedObjects->applyToTEs( &func1 );
+
+ struct f2 : public LLSelectedObjectFunctor
+ {
+ virtual bool apply(LLViewerObject* object)
+ {
+ if (object->permModify())
+ {
+ object->sendTEUpdate();
+ }
+ return true;
+ }
+ } func2;
+ mSelectedObjects->applyToObjects( &func2 );
+}
+
+void LLSelectMgr::selectionRemoveMaterial()
+{
+ struct f1 : public LLSelectedTEFunctor
+ {
+ bool apply(LLViewerObject* object, S32 face)
+ {
+ if (object->permModify())
+ {
+ LL_DEBUGS("Materials") << "Removing material from object " << object->getID() << " face " << face << LL_ENDL;
+ LLMaterialMgr::getInstance()->remove(object->getID(),face);
+ object->setTEMaterialID(face,LLMaterialID::null);
+ }
+ return true;
+ }
+ } func1;
+ mSelectedObjects->applyToTEs( &func1 );
+
+ struct f2 : public LLSelectedObjectFunctor
+ {
+ virtual bool apply(LLViewerObject* object)
+ {
+ if (object->permModify())
+ {
+ object->sendTEUpdate();
+ }
+ return true;
+ }
+ } func2;
+ mSelectedObjects->applyToObjects( &func2 );
+}
+
//-----------------------------------------------------------------------------
// findObjectPermissions()
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index cc78e35869..9d187f6272 100644
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -43,10 +43,12 @@
#include "llpermissions.h"
#include "llcontrol.h"
#include "llviewerobject.h" // LLObjectSelection::getSelectedTEValue template
+#include "llmaterial.h"
#include <deque>
#include <boost/iterator/filter_iterator.hpp>
#include <boost/signals2.hpp>
+#include <boost/make_shared.hpp> // boost::make_shared
class LLMessageSystem;
class LLViewerTexture;
@@ -540,6 +542,8 @@ public:
void selectionSetClickAction(U8 action);
void selectionSetIncludeInSearch(bool include_in_search);
void selectionSetGlow(const F32 glow);
+ void selectionSetMaterial(LLMaterialPtr material);
+ void selectionRemoveMaterial();
void selectionSetObjectPermissions(U8 perm_field, BOOL set, U32 perm_mask, BOOL override = FALSE);
void selectionSetObjectName(const std::string& name);
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 3ed6e24498..7ec0d7df58 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -4638,7 +4638,11 @@ LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset,
mGroup(NULL),
mFace(NULL),
mDistance(0.f),
- mDrawMode(LLRender::TRIANGLES)
+ mDrawMode(LLRender::TRIANGLES),
+ mSpecColor(1.0f, 1.0f, 1.0f, 0.5f),
+ mEnvIntensity(0.0f),
+ mAlphaMaskCutoff(0.5f),
+ mDiffuseAlphaMode(0)
{
mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset);
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index b1706d9d35..13196de1ef 100644
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -119,6 +119,17 @@ public:
LL_ALIGN_16(LLFace* mFace); //associated face
F32 mDistance;
U32 mDrawMode;
+
+ LLMaterialID mMaterialID; // If this is null, the following parameters are unused.
+ LLPointer<LLViewerTexture> mSpecularMap;
+ const LLMatrix4* mSpecularMapMatrix;
+ LLPointer<LLViewerTexture> mNormalMap;
+ const LLMatrix4* mNormalMapMatrix;
+ LLVector4 mSpecColor; // XYZ = Specular RGB, W = Specular Exponent
+ F32 mEnvIntensity;
+ F32 mAlphaMaskCutoff;
+ U8 mDiffuseAlphaMode;
+
struct CompareTexture
{
@@ -169,7 +180,7 @@ public:
}
};
-
+
struct CompareBump
{
bool operator()(const LLPointer<LLDrawInfo>& lhs, const LLPointer<LLDrawInfo>& rhs)
diff --git a/indra/newview/lltextureatlas.cpp b/indra/newview/lltextureatlas.cpp
index f8c1bca8ae..dbbe331954 100644
--- a/indra/newview/lltextureatlas.cpp
+++ b/indra/newview/lltextureatlas.cpp
@@ -71,7 +71,7 @@ LLTextureAtlas::~LLTextureAtlas()
//virtual
S8 LLTextureAtlas::getType() const
{
- return LLViewerTexture::ATLAS_TEXTURE ;
+ return 0; //LLViewerTexture::ATLAS_TEXTURE ;
}
void LLTextureAtlas::getTexCoordOffset(S16 col, S16 row, F32& xoffset, F32& yoffset)
diff --git a/indra/newview/lltexturecache.h b/indra/newview/lltexturecache.h
index e3fc957fd2..deaacc4975 100644
--- a/indra/newview/lltexturecache.h
+++ b/indra/newview/lltexturecache.h
@@ -24,7 +24,7 @@
* $/LicenseInfo$
*/
-#ifndef LL_LLTEXTURECACHE_
+#ifndef LL_LLTEXTURECACHE_H
#define LL_LLTEXTURECACHE_H
#include "lldir.h"
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 40577118ba..abeef7097a 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -1037,6 +1037,7 @@ void render_hud_attachments()
if (LLPipeline::sShowHUDAttachments && !gDisconnected && setup_hud_matrices())
{
+ LLPipeline::sRenderingHUDs = TRUE;
LLCamera hud_cam = *LLViewerCamera::getInstance();
hud_cam.setOrigin(-1.f,0,0);
hud_cam.setAxes(LLVector3(1,0,0), LLVector3(0,1,0), LLVector3(0,0,1));
@@ -1085,6 +1086,7 @@ void render_hud_attachments()
gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_PASS_ALPHA);
gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK);
gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_PASS_BUMP);
+ gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_PASS_MATERIAL);
gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT);
gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK);
gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY);
@@ -1109,6 +1111,7 @@ void render_hud_attachments()
gPipeline.toggleRenderDebugFeature((void*) LLPipeline::RENDER_DEBUG_FEATURE_UI);
}
LLPipeline::sUseOcclusion = use_occlusion;
+ LLPipeline::sRenderingHUDs = FALSE;
}
gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.popMatrix();
diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp
index c6b28b9e5e..b5415fe187 100644
--- a/indra/newview/llviewerfloaterreg.cpp
+++ b/indra/newview/llviewerfloaterreg.cpp
@@ -259,6 +259,7 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("pathfinding_characters", "floater_pathfinding_characters.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingCharacters>);
LLFloaterReg::add("pathfinding_linksets", "floater_pathfinding_linksets.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingLinksets>);
LLFloaterReg::add("pathfinding_console", "floater_pathfinding_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingConsole>);
+
LLFloaterReg::add("people", "floater_people.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>);
LLFloaterReg::add("places", "floater_places.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>);
LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreference>);
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 66db0ac8f3..84f6248a81 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -291,6 +291,7 @@ void request_friendship(const LLUUID& agent_id);
// Tools menu
void handle_selected_texture_info(void*);
+void handle_selected_material_info();
void handle_dump_followcam(void*);
void handle_viewer_enable_message_log(void*);
@@ -1189,28 +1190,6 @@ class LLAdvancedCheckWireframe : public view_listener_t
}
};
-//////////////////////
-// TEXTURE ATLAS //
-//////////////////////
-
-class LLAdvancedToggleTextureAtlas : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLViewerTexture::sUseTextureAtlas = !LLViewerTexture::sUseTextureAtlas;
- gSavedSettings.setBOOL("EnableTextureAtlas", LLViewerTexture::sUseTextureAtlas) ;
- return true;
- }
-};
-
-class LLAdvancedCheckTextureAtlas : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLViewerTexture::sUseTextureAtlas; // <-- make this using LLCacheControl
- return new_value;
- }
-};
//////////////////////////
// DUMP SCRIPTED CAMERA //
@@ -6916,6 +6895,47 @@ void handle_selected_texture_info(void*)
}
}
+void handle_selected_material_info()
+{
+ for (LLObjectSelection::valid_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->valid_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+
+ std::string msg;
+ msg.assign("Material info for: \n");
+ msg.append(node->mName);
+
+ U8 te_count = node->getObject()->getNumTEs();
+ // map from material ID to list of faces using it
+ typedef std::map<LLMaterialID, std::vector<U8> > map_t;
+ map_t faces_per_material;
+ for (U8 i = 0; i < te_count; i++)
+ {
+ if (!node->isTESelected(i)) continue;
+
+ const LLMaterialID& material_id = node->getObject()->getTE(i)->getMaterialID();
+ faces_per_material[material_id].push_back(i);
+ }
+ // Per-material, dump which faces are using it.
+ map_t::iterator it;
+ for (it = faces_per_material.begin(); it != faces_per_material.end(); ++it)
+ {
+ const LLMaterialID& material_id = it->first;
+ msg += llformat("%s on face ", material_id.asString().c_str());
+ for (U8 i = 0; i < it->second.size(); ++i)
+ {
+ msg.append( llformat("%d ", (S32)(it->second[i])));
+ }
+ msg.append("\n");
+ }
+
+ LLSD args;
+ args["MESSAGE"] = msg;
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
+}
+
void handle_test_male(void*)
{
LLAppearanceMgr::instance().wearOutfitByName("Male Shape & Outfit");
@@ -8436,11 +8456,10 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedToggleInfoDisplay(), "Advanced.ToggleInfoDisplay");
view_listener_t::addMenu(new LLAdvancedCheckInfoDisplay(), "Advanced.CheckInfoDisplay");
view_listener_t::addMenu(new LLAdvancedSelectedTextureInfo(), "Advanced.SelectedTextureInfo");
+ commit.add("Advanced.SelectedMaterialInfo", boost::bind(&handle_selected_material_info));
view_listener_t::addMenu(new LLAdvancedToggleWireframe(), "Advanced.ToggleWireframe");
view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe");
// Develop > Render
- view_listener_t::addMenu(new LLAdvancedToggleTextureAtlas(), "Advanced.ToggleTextureAtlas");
- view_listener_t::addMenu(new LLAdvancedCheckTextureAtlas(), "Advanced.CheckTextureAtlas");
view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion");
view_listener_t::addMenu(new LLAdvancedEnableRenderFBO(), "Advanced.EnableRenderFBO");
view_listener_t::addMenu(new LLAdvancedEnableRenderDeferred(), "Advanced.EnableRenderDeferred");
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index b1a60197a2..f1b54e0e01 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -41,6 +41,7 @@
#include "llframetimer.h"
#include "llinventory.h"
#include "llinventorydefines.h"
+#include "llmaterialid.h"
#include "llmaterialtable.h"
#include "llmutelist.h"
#include "llnamevalue.h"
@@ -201,6 +202,8 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe
mTotalCRC(0),
mListIndex(-1),
mTEImages(NULL),
+ mTENormalMaps(NULL),
+ mTESpecularMaps(NULL),
mGLName(0),
mbCanSelect(TRUE),
mFlags(0),
@@ -321,6 +324,18 @@ void LLViewerObject::deleteTEImages()
{
delete[] mTEImages;
mTEImages = NULL;
+
+ if (mTENormalMaps != NULL)
+ {
+ delete[] mTENormalMaps;
+ mTENormalMaps = NULL;
+ }
+
+ if (mTESpecularMaps != NULL)
+ {
+ delete[] mTESpecularMaps;
+ mTESpecularMaps = NULL;
+ }
}
void LLViewerObject::markDead()
@@ -3915,25 +3930,39 @@ void LLViewerObject::setNumTEs(const U8 num_tes)
{
LLPointer<LLViewerTexture> *new_images;
new_images = new LLPointer<LLViewerTexture>[num_tes];
+
+ LLPointer<LLViewerTexture> *new_normmaps;
+ new_normmaps = new LLPointer<LLViewerTexture>[num_tes];
+
+ LLPointer<LLViewerTexture> *new_specmaps;
+ new_specmaps = new LLPointer<LLViewerTexture>[num_tes];
for (i = 0; i < num_tes; i++)
{
if (i < getNumTEs())
{
new_images[i] = mTEImages[i];
+ new_normmaps[i] = mTENormalMaps[i];
+ new_specmaps[i] = mTESpecularMaps[i];
}
else if (getNumTEs())
{
new_images[i] = mTEImages[getNumTEs()-1];
+ new_normmaps[i] = mTENormalMaps[getNumTEs()-1];
+ new_specmaps[i] = mTESpecularMaps[getNumTEs()-1];
}
else
{
new_images[i] = NULL;
+ new_normmaps[i] = NULL;
+ new_specmaps[i] = NULL;
}
}
deleteTEImages();
mTEImages = new_images;
+ mTENormalMaps = new_normmaps;
+ mTESpecularMaps = new_specmaps;
}
else
{
@@ -4012,12 +4041,18 @@ void LLViewerObject::sendTEUpdate() const
void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry)
{
LLPrimitive::setTE(te, texture_entry);
-// This doesn't work, don't get any textures.
-// if (mDrawable.notNull() && mDrawable->isVisible())
-// {
- const LLUUID& image_id = getTE(te)->getID();
- mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
-// }
+
+ const LLUUID& image_id = getTE(te)->getID();
+ mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+
+ if (getTE(te)->getMaterialParams() != NULL)
+ {
+ const LLUUID& norm_id = getTE(te)->getMaterialParams()->getNormalID();
+ mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(norm_id, TRUE, LLViewerTexture::BOOST_BUMP, LLViewerTexture::LOD_TEXTURE);
+
+ const LLUUID& spec_id = getTE(te)->getMaterialParams()->getSpecularID();
+ mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ }
}
void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep)
@@ -4052,6 +4087,42 @@ S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, LLHost hos
return retval;
}
+S32 LLViewerObject::setTENormalMapCore(const U8 te, const LLUUID& uuid, LLHost host)
+{
+ S32 retval = 0;
+ //if (uuid != getTE(te)->getMaterialParams()->getNormalID() ||
+ // uuid == LLUUID::null)
+ {
+ retval = TEM_CHANGE_TEXTURE;
+ getTE(te)->getMaterialParams()->setNormalID(uuid);
+ mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLViewerTexture::BOOST_BUMP, LLViewerTexture::LOD_TEXTURE, 0, 0, host);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull())
+ {
+ gPipeline.markTextured(mDrawable);
+ }
+ }
+ return retval;
+}
+
+S32 LLViewerObject::setTESpecularMapCore(const U8 te, const LLUUID& uuid, LLHost host)
+{
+ S32 retval = 0;
+ //if (uuid != getTE(te)->getMaterialParams()->getSpecularID() ||
+ // uuid == LLUUID::null)
+ {
+ retval = TEM_CHANGE_TEXTURE;
+ getTE(te)->getMaterialParams()->setSpecularID(uuid);
+ mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull())
+ {
+ gPipeline.markTextured(mDrawable);
+ }
+ }
+ return retval;
+}
+
//virtual
void LLViewerObject::changeTEImage(S32 index, LLViewerTexture* new_image)
{
@@ -4062,12 +4133,39 @@ void LLViewerObject::changeTEImage(S32 index, LLViewerTexture* new_image)
mTEImages[index] = new_image ;
}
+void LLViewerObject::changeTENormalMap(S32 index, LLViewerTexture* new_image)
+{
+ if(index < 0 || index >= getNumTEs())
+ {
+ return ;
+ }
+ mTENormalMaps[index] = new_image ;
+}
+
+void LLViewerObject::changeTESpecularMap(S32 index, LLViewerTexture* new_image)
+{
+ if(index < 0 || index >= getNumTEs())
+ {
+ return ;
+ }
+ mTESpecularMaps[index] = new_image ;
+}
+
S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid)
{
// Invalid host == get from the agent's sim
return setTETextureCore(te, uuid, LLHost::invalid);
}
+S32 LLViewerObject::setTENormalMap(const U8 te, const LLUUID& uuid)
+{
+ return setTENormalMapCore(te, uuid, LLHost::invalid);
+}
+
+S32 LLViewerObject::setTESpecularMap(const U8 te, const LLUUID& uuid)
+{
+ return setTESpecularMapCore(te, uuid, LLHost::invalid);
+}
S32 LLViewerObject::setTEColor(const U8 te, const LLColor3& color)
{
@@ -4228,6 +4326,59 @@ S32 LLViewerObject::setTEGlow(const U8 te, const F32 glow)
return retval;
}
+S32 LLViewerObject::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID)
+{
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ LL_WARNS("Material") << "No texture entry for te " << (S32)te
+ << ", object " << mID
+ << ", material " << pMaterialID
+ << LL_ENDL;
+ }
+ else if (pMaterialID != tep->getMaterialID())
+ {
+ LL_DEBUGS("Material") << "Changing texture entry for te " << (S32)te
+ << ", object " << mID
+ << ", material " << pMaterialID
+ << LL_ENDL;
+ retval = LLPrimitive::setTEMaterialID(te, pMaterialID);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markTextured(mDrawable);
+ }
+ }
+ return retval;
+}
+
+S32 LLViewerObject::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams)
+{
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
+ }
+ else if (pMaterialParams != tep->getMaterialParams())
+ {
+ retval = LLPrimitive::setTEMaterialParams(te, pMaterialParams);
+ LL_DEBUGS("Material") << "Changing material params for te " << (S32)te
+ << ", object " << mID
+ << " (" << retval << ")"
+ << LL_ENDL;
+ setTENormalMap(te, tep->getMaterialParams()->getNormalID());
+ setTESpecularMap(te, tep->getMaterialParams()->getSpecularID());
+ setChanged(TEXTURE);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markTextured(mDrawable);
+ }
+ }
+ return retval;
+}
+
S32 LLViewerObject::setTEScale(const U8 te, const F32 s, const F32 t)
{
@@ -4329,6 +4480,50 @@ LLViewerTexture *LLViewerObject::getTEImage(const U8 face) const
}
+LLViewerTexture *LLViewerObject::getTENormalMap(const U8 face) const
+{
+ // llassert(mTEImages);
+
+ if (face < getNumTEs())
+ {
+ LLViewerTexture* image = mTENormalMaps[face];
+ if (image)
+ {
+ return image;
+ }
+ else
+ {
+ return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep);
+ }
+ }
+
+ llerrs << llformat("Requested Image from invalid face: %d/%d",face,getNumTEs()) << llendl;
+
+ return NULL;
+}
+
+LLViewerTexture *LLViewerObject::getTESpecularMap(const U8 face) const
+{
+ // llassert(mTEImages);
+
+ if (face < getNumTEs())
+ {
+ LLViewerTexture* image = mTESpecularMaps[face];
+ if (image)
+ {
+ return image;
+ }
+ else
+ {
+ return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep);
+ }
+ }
+
+ llerrs << llformat("Requested Image from invalid face: %d/%d",face,getNumTEs()) << llendl;
+
+ return NULL;
+}
+
void LLViewerObject::fitFaceTexture(const U8 face)
{
llinfos << "fitFaceTexture not implemented" << llendl;
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index 97cf0a4850..a6569740bb 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -55,6 +55,7 @@ class LLDrawable;
class LLHost;
class LLHUDText;
class LLWorld;
+class LLMaterialID;
class LLNameValue;
class LLNetMap;
class LLMessageSystem;
@@ -87,18 +88,6 @@ typedef void (*inventory_callback)(LLViewerObject*,
S32 serial_num,
void*);
-// for exporting textured materials from SL
-struct LLMaterialExportInfo
-{
-public:
- LLMaterialExportInfo(S32 mat_index, S32 texture_index, LLColor4 color) :
- mMaterialIndex(mat_index), mTextureIndex(texture_index), mColor(color) {};
-
- S32 mMaterialIndex;
- S32 mTextureIndex;
- LLColor4 mColor;
-};
-
struct PotentialReturnableObject
{
LLBBox box;
@@ -301,7 +290,11 @@ public:
/*virtual*/ void setNumTEs(const U8 num_tes);
/*virtual*/ void setTE(const U8 te, const LLTextureEntry &texture_entry);
/*virtual*/ S32 setTETexture(const U8 te, const LLUUID &uuid);
+ /*virtual*/ S32 setTENormalMap(const U8 te, const LLUUID &uuid);
+ /*virtual*/ S32 setTESpecularMap(const U8 te, const LLUUID &uuid);
S32 setTETextureCore(const U8 te, const LLUUID& uuid, LLHost host);
+ S32 setTENormalMapCore(const U8 te, const LLUUID& uuid, LLHost host);
+ S32 setTESpecularMapCore(const U8 te, const LLUUID& uuid, LLHost host);
/*virtual*/ S32 setTEColor(const U8 te, const LLColor3 &color);
/*virtual*/ S32 setTEColor(const U8 te, const LLColor4 &color);
/*virtual*/ S32 setTEScale(const U8 te, const F32 s, const F32 t);
@@ -318,10 +311,16 @@ public:
/*virtual*/ S32 setTEFullbright(const U8 te, const U8 fullbright );
/*virtual*/ S32 setTEMediaFlags(const U8 te, const U8 media_flags );
/*virtual*/ S32 setTEGlow(const U8 te, const F32 glow);
+ /*virtual*/ S32 setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID);
+ /*virtual*/ S32 setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams);
/*virtual*/ BOOL setMaterial(const U8 material);
virtual void setTEImage(const U8 te, LLViewerTexture *imagep); // Not derived from LLPrimitive
virtual void changeTEImage(S32 index, LLViewerTexture* new_image) ;
+ virtual void changeTENormalMap(S32 index, LLViewerTexture* new_image) ;
+ virtual void changeTESpecularMap(S32 index, LLViewerTexture* new_image) ;
LLViewerTexture *getTEImage(const U8 te) const;
+ LLViewerTexture *getTENormalMap(const U8 te) const;
+ LLViewerTexture *getTESpecularMap(const U8 te) const;
void fitFaceTexture(const U8 face);
void sendTEUpdate() const; // Sends packed representation of all texture entry information
@@ -596,6 +595,8 @@ public:
S32 mListIndex;
LLPointer<LLViewerTexture> *mTEImages;
+ LLPointer<LLViewerTexture> *mTENormalMaps;
+ LLPointer<LLViewerTexture> *mTESpecularMaps;
// Selection, picking and rendering variables
U32 mGLName; // GL "name" used by selection code
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp
index e4234a538d..d747ca7a67 100644
--- a/indra/newview/llviewerregion.cpp
+++ b/indra/newview/llviewerregion.cpp
@@ -1553,6 +1553,7 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames)
capabilityNames.append("ProductInfoRequest");
capabilityNames.append("ProvisionVoiceAccountRequest");
capabilityNames.append("RemoteParcelRequest");
+ capabilityNames.append("RenderMaterials");
capabilityNames.append("RequestTextureDownload");
capabilityNames.append("ResourceCostSelected");
capabilityNames.append("RetrieveNavMeshSrc");
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index ba9818946c..286152867f 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -207,6 +207,9 @@ LLGLSLShader gDeferredWLCloudProgram;
LLGLSLShader gDeferredStarProgram;
LLGLSLShader gNormalMapGenProgram;
+// Deferred materials shaders
+LLGLSLShader gDeferredMaterialProgram[LLMaterial::SHADER_COUNT*2];
+
LLViewerShaderMgr::LLViewerShaderMgr() :
mVertexShaderLevel(SHADER_COUNT, 0),
mMaxAvatarShaderLevel(0)
@@ -826,12 +829,14 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
shaders.push_back( make_pair( "objects/indexedTextureV.glsl", 1 ) );
}
shaders.push_back( make_pair( "objects/nonindexedTextureV.glsl", 1 ) );
-
+
+ boost::unordered_map<std::string, std::string> attribs;
+
// We no longer have to bind the shaders to global glhandles, they are automatically added to a map now.
for (U32 i = 0; i < shaders.size(); i++)
{
// Note usage of GL_VERTEX_SHADER_ARB
- if (loadShaderFile(shaders[i].first, shaders[i].second, GL_VERTEX_SHADER_ARB) == 0)
+ if (loadShaderFile(shaders[i].first, shaders[i].second, GL_VERTEX_SHADER_ARB, attribs) == 0)
{
return FALSE;
}
@@ -879,11 +884,11 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
index_channels.push_back(ch); shaders.push_back( make_pair( "lighting/lightFullbrightShinyF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) );
index_channels.push_back(ch); shaders.push_back( make_pair( "lighting/lightShinyWaterF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) );
index_channels.push_back(ch); shaders.push_back( make_pair( "lighting/lightFullbrightShinyWaterF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) );
-
+
for (U32 i = 0; i < shaders.size(); i++)
{
// Note usage of GL_FRAGMENT_SHADER_ARB
- if (loadShaderFile(shaders[i].first, shaders[i].second, GL_FRAGMENT_SHADER_ARB, index_channels[i]) == 0)
+ if (loadShaderFile(shaders[i].first, shaders[i].second, GL_FRAGMENT_SHADER_ARB, attribs, index_channels[i]) == 0)
{
return FALSE;
}
@@ -1103,6 +1108,10 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredWLCloudProgram.unload();
gDeferredStarProgram.unload();
gNormalMapGenProgram.unload();
+ for (U32 i = 0; i < LLMaterial::SHADER_COUNT*2; ++i)
+ {
+ gDeferredMaterialProgram[i].unload();
+ }
return TRUE;
}
@@ -1216,7 +1225,36 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredBumpProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
success = gDeferredBumpProgram.createShader(NULL, NULL);
}
+
+
+ for (U32 i = 0; i < LLMaterial::SHADER_COUNT*2; ++i)
+ {
+ if (success)
+ {
+ gDeferredMaterialProgram[i].mName = llformat("Deferred Material Shader %d", i);
+
+ U32 alpha_mode = i & 0x3;
+
+ gDeferredMaterialProgram[i].mShaderFiles.clear();
+ gDeferredMaterialProgram[i].mShaderFiles.push_back(make_pair("deferred/materialV.glsl", GL_VERTEX_SHADER_ARB));
+ gDeferredMaterialProgram[i].mShaderFiles.push_back(make_pair("deferred/materialF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gDeferredMaterialProgram[i].mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
+ gDeferredMaterialProgram[i].addPermutation("HAS_NORMAL_MAP", i & 0x8? "1" : "0");
+ gDeferredMaterialProgram[i].addPermutation("HAS_SPECULAR_MAP", i & 0x4 ? "1" : "0");
+ gDeferredMaterialProgram[i].addPermutation("DIFFUSE_ALPHA_MODE", llformat("%d", alpha_mode));
+
+ bool has_skin = i & 0x10;
+ gDeferredMaterialProgram[i].addPermutation("HAS_SKIN",has_skin ? "1" : "0");
+ if (has_skin)
+ {
+ gDeferredMaterialProgram[i].mFeatures.hasObjectSkinning = true;
+ }
+
+ success = gDeferredMaterialProgram[i].createShader(NULL, NULL);
+ }
+ }
+
if (success)
{
gDeferredTreeProgram.mName = "Deferred Tree Shader";
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index d6dd645e8c..e9283d8bad 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -28,6 +28,7 @@
#define LL_VIEWER_SHADER_MGR_H
#include "llshadermgr.h"
+#include "llmaterial.h"
class LLViewerShaderMgr: public LLShaderMgr
{
@@ -362,4 +363,7 @@ extern LLGLSLShader gDeferredWLCloudProgram;
extern LLGLSLShader gDeferredStarProgram;
extern LLGLSLShader gNormalMapGenProgram;
+// Deferred materials shaders
+extern LLGLSLShader gDeferredMaterialProgram[LLMaterial::SHADER_COUNT*2];
+
#endif
diff --git a/indra/newview/llviewerstatsrecorder.cpp b/indra/newview/llviewerstatsrecorder.cpp
index 91e485d01b..97ca08f694 100644
--- a/indra/newview/llviewerstatsrecorder.cpp
+++ b/indra/newview/llviewerstatsrecorder.cpp
@@ -216,7 +216,11 @@ void LLViewerStatsRecorder::writeToLog( F32 interval )
<< "Texture Fetch bps\t"
<< "\n";
- fwrite(data_msg.str().c_str(), 1, data_msg.str().size(), mObjectCacheFile );
+ size_t data_size = data_msg.str().size();
+ if ( data_size != fwrite(data_msg.str().c_str(), 1, data_size, mObjectCacheFile ))
+ {
+ llwarns << "Unable to write complete column headings to " << STATS_FILE_NAME << llendl;
+ }
}
else
{
@@ -249,7 +253,12 @@ void LLViewerStatsRecorder::writeToLog( F32 interval )
<< "\t" << (mTextureFetchSize * 8 / delta_time)
<< "\n";
- fwrite(data_msg.str().c_str(), 1, data_msg.str().size(), mObjectCacheFile );
+ size_t data_size = data_msg.str().size();
+ if ( data_size != fwrite(data_msg.str().c_str(), 1, data_size, mObjectCacheFile ))
+ {
+ llwarns << "Unable to write complete stats record to " << STATS_FILE_NAME << llendl;
+ }
+ fwrite(data_msg.str().c_str(), 1, data_size, mObjectCacheFile );
clearStats();
}
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 08fcb60d03..a57270caeb 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -55,8 +55,6 @@
#include "llappviewer.h"
#include "llface.h"
#include "llviewercamera.h"
-#include "lltextureatlas.h"
-#include "lltextureatlasmanager.h"
#include "lltextureentry.h"
#include "llmediaentry.h"
#include "llvovolume.h"
@@ -97,7 +95,6 @@ S32 LLViewerTexture::sMinLargeImageSize = 65536 ; //256 * 256.
S32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA ;
BOOL LLViewerTexture::sFreezeImageScalingDown = FALSE ;
F32 LLViewerTexture::sCurrentTime = 0.0f ;
-BOOL LLViewerTexture::sUseTextureAtlas = FALSE ;
F32 LLViewerTexture::sTexelPixelRatio = 1.0f;
LLViewerTexture::EDebugTexels LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_OFF;
@@ -556,8 +553,7 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity
}
}
sDesiredDiscardBias = llclamp(sDesiredDiscardBias, desired_discard_bias_min, desired_discard_bias_max);
- LLViewerTexture::sUseTextureAtlas = gSavedSettings.getBOOL("EnableTextureAtlas") ;
-
+
F32 camera_moving_speed = LLViewerCamera::getInstance()->getAverageSpeed() ;
F32 camera_angular_speed = LLViewerCamera::getInstance()->getAverageAngularSpeed();
sCameraMovingBias = llmax(0.2f * camera_moving_speed, 2.0f * camera_angular_speed - 1);
@@ -639,9 +635,12 @@ void LLViewerTexture::init(bool firstinit)
mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval ;
mAdditionalDecodePriority = 0.f ;
mParcelMedia = NULL ;
- mNumFaces = 0 ;
+ for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
+ {
+ mNumFaces[i] = 0;
+ mFaceList[i].clear();
+ }
mNumVolumes = 0;
- mFaceList.clear() ;
mVolumeList.clear();
}
@@ -653,7 +652,10 @@ S8 LLViewerTexture::getType() const
void LLViewerTexture::cleanup()
{
- mFaceList.clear() ;
+ for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
+ {
+ mFaceList[i].clear() ;
+ }
mVolumeList.clear();
if(mGLTexturep)
{
@@ -778,38 +780,57 @@ void LLViewerTexture::setKnownDrawSize(S32 width, S32 height)
}
//virtual
-void LLViewerTexture::addFace(LLFace* facep)
+void LLViewerTexture::addFace(U32 ch, LLFace* facep)
{
- if(mNumFaces >= mFaceList.size())
+ llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
+
+ if(mNumFaces[ch] >= mFaceList[ch].size())
{
- mFaceList.resize(2 * mNumFaces + 1) ;
+ mFaceList[ch].resize(2 * mNumFaces[ch] + 1) ;
}
- mFaceList[mNumFaces] = facep ;
- facep->setIndexInTex(mNumFaces) ;
- mNumFaces++ ;
+ mFaceList[ch][mNumFaces[ch]] = facep ;
+ facep->setIndexInTex(ch, mNumFaces[ch]) ;
+ mNumFaces[ch]++ ;
mLastFaceListUpdateTimer.reset() ;
}
//virtual
-void LLViewerTexture::removeFace(LLFace* facep)
+void LLViewerTexture::removeFace(U32 ch, LLFace* facep)
{
- if(mNumFaces > 1)
+ llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
+
+ if(mNumFaces[ch] > 1)
{
- S32 index = facep->getIndexInTex() ;
- mFaceList[index] = mFaceList[--mNumFaces] ;
- mFaceList[index]->setIndexInTex(index) ;
+ S32 index = facep->getIndexInTex(ch) ;
+ llassert(index < mFaceList[ch].size());
+ llassert(index < mNumFaces[ch]);
+ mFaceList[ch][index] = mFaceList[ch][--mNumFaces[ch]] ;
+ mFaceList[ch][index]->setIndexInTex(ch, index) ;
}
else
{
- mFaceList.clear() ;
- mNumFaces = 0 ;
+ mFaceList[ch].clear() ;
+ mNumFaces[ch] = 0 ;
}
mLastFaceListUpdateTimer.reset() ;
}
-S32 LLViewerTexture::getNumFaces() const
+S32 LLViewerTexture::getTotalNumFaces() const
+{
+ S32 ret = 0;
+
+ for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
+ {
+ ret += mNumFaces[i];
+ }
+
+ return ret;
+}
+
+S32 LLViewerTexture::getNumFaces(U32 ch) const
{
- return mNumFaces ;
+ llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
+ return mNumFaces[ch];
}
@@ -832,6 +853,8 @@ void LLViewerTexture::removeVolume(LLVOVolume* volumep)
if(mNumVolumes > 1)
{
S32 index = volumep->getIndexInTex() ;
+ llassert(index < mVolumeList.size());
+ llassert(index < mNumVolumes);
mVolumeList[index] = mVolumeList[--mNumVolumes] ;
mVolumeList[index]->setIndexInTex(index) ;
}
@@ -853,18 +876,22 @@ void LLViewerTexture::reorganizeFaceList()
static const F32 MAX_WAIT_TIME = 20.f; // seconds
static const U32 MAX_EXTRA_BUFFER_SIZE = 4 ;
- if(mNumFaces + MAX_EXTRA_BUFFER_SIZE > mFaceList.size())
+ if(mLastFaceListUpdateTimer.getElapsedTimeF32() < MAX_WAIT_TIME)
{
- return ;
+ return;
}
- if(mLastFaceListUpdateTimer.getElapsedTimeF32() < MAX_WAIT_TIME)
+ for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
{
- return ;
+ if(mNumFaces[i] + MAX_EXTRA_BUFFER_SIZE > mFaceList[i].size())
+ {
+ return ;
+ }
+
+ mFaceList[i].erase(mFaceList[i].begin() + mNumFaces[i], mFaceList[i].end());
}
-
+
mLastFaceListUpdateTimer.reset() ;
- mFaceList.erase(mFaceList.begin() + mNumFaces, mFaceList.end());
}
void LLViewerTexture::reorganizeVolumeList()
@@ -1130,13 +1157,6 @@ void LLViewerTexture::forceUpdateBindStats(void) const
return mGLTexturep->forceUpdateBindStats() ;
}
-U32 LLViewerTexture::getTexelsInAtlas() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getTexelsInAtlas() ;
-}
-
U32 LLViewerTexture::getTexelsInGLTexture() const
{
llassert(mGLTexturep.notNull()) ;
@@ -1151,13 +1171,6 @@ BOOL LLViewerTexture::isGLTextureCreated() const
return mGLTexturep->isGLTextureCreated() ;
}
-S32 LLViewerTexture::getDiscardLevelInAtlas() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getDiscardLevelInAtlas() ;
-}
-
void LLViewerTexture::destroyGLTexture()
{
if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture())
@@ -1470,9 +1483,14 @@ void LLViewerFetchedTexture::addToCreateTexture()
mGLTexturep->setComponents(mComponents) ;
force_update = true ;
- for(U32 i = 0 ; i < mNumFaces ; i++)
+ for (U32 j = 0; j < LLRender::NUM_TEXTURE_CHANNELS; ++j)
{
- mFaceList[i]->dirtyTexture() ;
+ llassert(mNumFaces[j] <= mFaceList[j].size());
+
+ for(U32 i = 0 ; i < mNumFaces[j]; i++)
+ {
+ mFaceList[j][i]->dirtyTexture() ;
+ }
}
//discard the cached raw image and the saved raw image
@@ -1615,11 +1633,8 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
return FALSE;
}
- if(!(res = insertToAtlas()))
- {
- res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel);
- resetFaceAtlas() ;
- }
+ res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel);
+
setActive() ;
if (!needsToSaveRawImage())
@@ -1908,28 +1923,32 @@ void LLViewerFetchedTexture::updateVirtualSize()
addTextureStats(0.f, FALSE) ;//reset
}
- for(U32 i = 0 ; i < mNumFaces ; i++)
- {
- LLFace* facep = mFaceList[i] ;
- if( facep )
- {
- LLDrawable* drawable = facep->getDrawable();
- if (drawable)
+ for (U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
+ {
+ llassert(mNumFaces[ch] <= mFaceList[ch].size());
+
+ for(U32 i = 0 ; i < mNumFaces[ch]; i++)
+ {
+ LLFace* facep = mFaceList[ch][i] ;
+ if( facep )
{
- if(drawable->isRecentlyVisible())
+ LLDrawable* drawable = facep->getDrawable();
+ if (drawable)
{
- if (getBoostLevel() == LLViewerTexture::BOOST_NONE &&
- drawable->getVObj() && drawable->getVObj()->isSelected())
+ if(drawable->isRecentlyVisible())
{
- setBoostLevel(LLViewerTexture::BOOST_SELECTED);
+ if (getBoostLevel() == LLViewerTexture::BOOST_NONE &&
+ drawable->getVObj() && drawable->getVObj()->isSelected())
+ {
+ setBoostLevel(LLViewerTexture::BOOST_SELECTED);
+ }
+ addTextureStats(facep->getVirtualSize()) ;
+ setAdditionalDecodePriority(facep->getImportanceToCamera()) ;
}
- addTextureStats(facep->getVirtualSize()) ;
- setAdditionalDecodePriority(facep->getImportanceToCamera()) ;
}
}
}
}
-
//reset whether or not a face was selected after 10 seconds
const F32 SELECTION_RESET_TIME = 10.f;
@@ -3005,190 +3024,6 @@ F32 LLViewerFetchedTexture::getElapsedLastReferencedSavedRawImageTime() const
{
return sCurrentTime - mLastReferencedSavedRawImageTime ;
}
-//----------------------------------------------------------------------------------------------
-//atlasing
-//----------------------------------------------------------------------------------------------
-void LLViewerFetchedTexture::resetFaceAtlas()
-{
- //Nothing should be done here.
-}
-
-//invalidate all atlas slots for this image.
-void LLViewerFetchedTexture::invalidateAtlas(BOOL rebuild_geom)
-{
- for(U32 i = 0 ; i < mNumFaces ; i++)
- {
- LLFace* facep = mFaceList[i] ;
- facep->removeAtlas() ;
- if(rebuild_geom && facep->getDrawable() && facep->getDrawable()->getSpatialGroup())
- {
- facep->getDrawable()->getSpatialGroup()->setState(LLSpatialGroup::GEOM_DIRTY);
- }
- }
-}
-
-BOOL LLViewerFetchedTexture::insertToAtlas()
-{
- if(!LLViewerTexture::sUseTextureAtlas)
- {
- return FALSE ;
- }
- if(getNumFaces() < 1)
- {
- return FALSE ;
- }
- if(mGLTexturep->getDiscardLevelInAtlas() > 0 && mRawDiscardLevel >= mGLTexturep->getDiscardLevelInAtlas())
- {
- return FALSE ;
- }
- if(!LLTextureAtlasManager::getInstance()->canAddToAtlas(mRawImage->getWidth(), mRawImage->getHeight(), mRawImage->getComponents(), mGLTexturep->getTexTarget()))
- {
- return FALSE ;
- }
-
- BOOL ret = TRUE ;//if ret is set to false, will generate a gl texture for this image.
- S32 raw_w = mRawImage->getWidth() ;
- S32 raw_h = mRawImage->getHeight() ;
- F32 xscale = 1.0f, yscale = 1.0f ;
- LLPointer<LLTextureAtlasSlot> slot_infop;
- LLTextureAtlasSlot* cur_slotp ;//no need to be smart pointer.
- LLSpatialGroup* groupp ;
- LLFace* facep;
-
- //if the atlas slot pointers for some faces are null, process them later.
- ll_face_list_t waiting_list ;
- for(U32 i = 0 ; i < mNumFaces ; i++)
- {
- {
- facep = mFaceList[i] ;
-
- //face can not use atlas.
- if(!facep->canUseAtlas())
- {
- if(facep->getAtlasInfo())
- {
- facep->removeAtlas() ;
- }
- ret = FALSE ;
- continue ;
- }
-
- //the atlas slot is updated
- slot_infop = facep->getAtlasInfo() ;
- groupp = facep->getDrawable()->getSpatialGroup() ;
-
- if(slot_infop)
- {
- if(slot_infop->getSpatialGroup() != groupp)
- {
- if((cur_slotp = groupp->getCurUpdatingSlot(this))) //switch slot
- {
- facep->setAtlasInfo(cur_slotp) ;
- facep->setAtlasInUse(TRUE) ;
- continue ;
- }
- else //do not forget to update slot_infop->getSpatialGroup().
- {
- LLSpatialGroup* gp = slot_infop->getSpatialGroup() ;
- gp->setCurUpdatingTime(gFrameCount) ;
- gp->setCurUpdatingTexture(this) ;
- gp->setCurUpdatingSlot(slot_infop) ;
- }
- }
- else //same group
- {
- if(gFrameCount && slot_infop->getUpdatedTime() == gFrameCount)//slot is just updated
- {
- facep->setAtlasInUse(TRUE) ;
- continue ;
- }
- }
- }
- else
- {
- //if the slot is null, wait to process them later.
- waiting_list.push_back(facep) ;
- continue ;
- }
-
- //----------
- //insert to atlas
- if(!slot_infop->getAtlas()->insertSubTexture(mGLTexturep, mRawDiscardLevel, mRawImage, slot_infop->getSlotCol(), slot_infop->getSlotRow()))
- {
-
- //the texture does not qualify to add to atlas, do not bother to try for other faces.
- //invalidateAtlas();
- return FALSE ;
- }
-
- //update texture scale
- slot_infop->getAtlas()->getTexCoordScale(raw_w, raw_h, xscale, yscale) ;
- slot_infop->setTexCoordScale(xscale, yscale) ;
- slot_infop->setValid() ;
- slot_infop->setUpdatedTime(gFrameCount) ;
-
- //update spatial group atlas info
- groupp->setCurUpdatingTime(gFrameCount) ;
- groupp->setCurUpdatingTexture(this) ;
- groupp->setCurUpdatingSlot(slot_infop) ;
-
- //make the face to switch to the atlas.
- facep->setAtlasInUse(TRUE) ;
- }
- }
-
- //process the waiting_list
- for(std::vector<LLFace*>::iterator iter = waiting_list.begin(); iter != waiting_list.end(); ++iter)
- {
- facep = (LLFace*)*iter ;
- groupp = facep->getDrawable()->getSpatialGroup() ;
-
- //check if this texture already inserted to atlas for this group
- if((cur_slotp = groupp->getCurUpdatingSlot(this)))
- {
- facep->setAtlasInfo(cur_slotp) ;
- facep->setAtlasInUse(TRUE) ;
- continue ;
- }
-
- //need to reserve a slot from atlas
- slot_infop = LLTextureAtlasManager::getInstance()->reserveAtlasSlot(llmax(mFullWidth, mFullHeight), getComponents(), groupp, this) ;
-
- facep->setAtlasInfo(slot_infop) ;
-
- groupp->setCurUpdatingTime(gFrameCount) ;
- groupp->setCurUpdatingTexture(this) ;
- groupp->setCurUpdatingSlot(slot_infop) ;
-
- //slot allocation failed.
- if(!slot_infop || !slot_infop->getAtlas())
- {
- ret = FALSE ;
- facep->setAtlasInUse(FALSE) ;
- continue ;
- }
-
- //insert to atlas
- if(!slot_infop->getAtlas()->insertSubTexture(mGLTexturep, mRawDiscardLevel, mRawImage, slot_infop->getSlotCol(), slot_infop->getSlotRow()))
- {
- //the texture does not qualify to add to atlas, do not bother to try for other faces.
- ret = FALSE ;
- //invalidateAtlas();
- break ;
- }
-
- //update texture scale
- slot_infop->getAtlas()->getTexCoordScale(raw_w, raw_h, xscale, yscale) ;
- slot_infop->setTexCoordScale(xscale, yscale) ;
- slot_infop->setValid() ;
- slot_infop->setUpdatedTime(gFrameCount) ;
-
- //make the face to switch to the atlas.
- facep->setAtlasInUse(TRUE) ;
- }
-
- return ret ;
-}
//----------------------------------------------------------------------------------------------
//end of LLViewerFetchedTexture
@@ -3535,11 +3370,14 @@ BOOL LLViewerMediaTexture::findFaces()
LLViewerTexture* tex = gTextureList.findImage(mID) ;
if(tex) //this media is a parcel media for tex.
{
- const ll_face_list_t* face_list = tex->getFaceList() ;
- U32 end = tex->getNumFaces() ;
- for(U32 i = 0 ; i < end ; i++)
+ for (U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
{
- mMediaFaceList.push_back((*face_list)[i]) ;
+ const ll_face_list_t* face_list = tex->getFaceList(ch) ;
+ U32 end = tex->getNumFaces(ch) ;
+ for(U32 i = 0 ; i < end ; i++)
+ {
+ mMediaFaceList.push_back((*face_list)[i]) ;
+ }
}
}
@@ -3604,7 +3442,7 @@ void LLViewerMediaTexture::addMediaToFace(LLFace* facep)
return ; //no need to add the face because the media is not in playing.
}
- switchTexture(facep) ;
+ switchTexture(LLRender::DIFFUSE_MAP, facep) ;
}
void LLViewerMediaTexture::removeMediaFromFace(LLFace* facep)
@@ -3621,19 +3459,19 @@ void LLViewerMediaTexture::removeMediaFromFace(LLFace* facep)
}
mIsPlaying = FALSE ; //set to remove the media from the face.
- switchTexture(facep) ;
+ switchTexture(LLRender::DIFFUSE_MAP, facep) ;
mIsPlaying = TRUE ; //set the flag back.
- if(getNumFaces() < 1) //no face referencing to this media
+ if(getTotalNumFaces() < 1) //no face referencing to this media
{
stopPlaying() ;
}
}
//virtual
-void LLViewerMediaTexture::addFace(LLFace* facep)
+void LLViewerMediaTexture::addFace(U32 ch, LLFace* facep)
{
- LLViewerTexture::addFace(facep) ;
+ LLViewerTexture::addFace(ch, facep) ;
const LLTextureEntry* te = facep->getTextureEntry() ;
if(te && te->getID().notNull())
@@ -3660,9 +3498,9 @@ void LLViewerMediaTexture::addFace(LLFace* facep)
}
//virtual
-void LLViewerMediaTexture::removeFace(LLFace* facep)
+void LLViewerMediaTexture::removeFace(U32 ch, LLFace* facep)
{
- LLViewerTexture::removeFace(facep) ;
+ LLViewerTexture::removeFace(ch, facep) ;
const LLTextureEntry* te = facep->getTextureEntry() ;
if(te && te->getID().notNull())
@@ -3680,24 +3518,35 @@ void LLViewerMediaTexture::removeFace(LLFace* facep)
}
}
- //
- //we have some trouble here: the texture of the face is changed.
- //we need to find the former texture, and remove it from the list to avoid memory leaking.
- if(!mNumFaces)
+ std::vector<const LLTextureEntry*> te_list;
+
+ for (U32 ch = 0; ch < 3; ++ch)
{
- mTextureList.clear() ;
- return ;
+ //
+ //we have some trouble here: the texture of the face is changed.
+ //we need to find the former texture, and remove it from the list to avoid memory leaking.
+
+ llassert(mNumFaces[ch] <= mFaceList[ch].size());
+
+ for(U32 j = 0 ; j < mNumFaces[ch] ; j++)
+ {
+ te_list.push_back(mFaceList[ch][j]->getTextureEntry());//all textures are in use.
+ }
}
- S32 end = getNumFaces() ;
- std::vector<const LLTextureEntry*> te_list(end) ;
- S32 i = 0 ;
- for(U32 j = 0 ; j < mNumFaces ; j++)
+
+ if (te_list.empty())
{
- te_list[i++] = mFaceList[j]->getTextureEntry() ;//all textures are in use.
+ mTextureList.clear() ;
+ return ;
}
+
+ S32 end = te_list.size();
+
for(std::list< LLPointer<LLViewerTexture> >::iterator iter = mTextureList.begin();
iter != mTextureList.end(); ++iter)
{
+ S32 i = 0;
+
for(i = 0 ; i < end ; i++)
{
if(te_list[i] && te_list[i]->getID() == (*iter)->getID())//the texture is in use.
@@ -3742,7 +3591,7 @@ void LLViewerMediaTexture::stopPlaying()
mIsPlaying = FALSE ;
}
-void LLViewerMediaTexture::switchTexture(LLFace* facep)
+void LLViewerMediaTexture::switchTexture(U32 ch, LLFace* facep)
{
if(facep)
{
@@ -3758,7 +3607,7 @@ void LLViewerMediaTexture::switchTexture(LLFace* facep)
if(mIsPlaying) //old textures switch to the media texture
{
- facep->switchTexture(this) ;
+ facep->switchTexture(ch, this) ;
}
else //switch to old textures.
{
@@ -3774,7 +3623,7 @@ void LLViewerMediaTexture::switchTexture(LLFace* facep)
{
tex = LLViewerFetchedTexture::sDefaultImagep ;
}
- facep->switchTexture(tex) ;
+ facep->switchTexture(ch, tex) ;
}
}
}
@@ -3813,14 +3662,17 @@ void LLViewerMediaTexture::setPlaying(BOOL playing)
for(std::list< LLFace* >::iterator iter = mMediaFaceList.begin(); iter!= mMediaFaceList.end(); ++iter)
{
- switchTexture(*iter) ;
+ switchTexture(LLRender::DIFFUSE_MAP, *iter) ;
}
}
else //stop playing this media
{
- for(U32 i = mNumFaces ; i ; i--)
+ U32 ch = LLRender::DIFFUSE_MAP;
+
+ llassert(mNumFaces[ch] <= mFaceList[ch].size());
+ for(U32 i = mNumFaces[ch] ; i ; i--)
{
- switchTexture(mFaceList[i - 1]) ; //current face could be removed in this function.
+ switchTexture(ch, mFaceList[ch][i - 1]) ; //current face could be removed in this function.
}
}
return ;
@@ -3842,14 +3694,18 @@ F32 LLViewerMediaTexture::getMaxVirtualSize()
if(mIsPlaying) //media is playing
{
- for(U32 i = 0 ; i < mNumFaces ; i++)
+ for (U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
{
- LLFace* facep = mFaceList[i] ;
- if(facep->getDrawable()->isRecentlyVisible())
+ llassert(mNumFaces[ch] <= mFaceList[ch].size());
+ for(U32 i = 0 ; i < mNumFaces[ch] ; i++)
{
- addTextureStats(facep->getVirtualSize()) ;
- }
- }
+ LLFace* facep = mFaceList[ch][i] ;
+ if(facep->getDrawable()->isRecentlyVisible())
+ {
+ addTextureStats(facep->getVirtualSize()) ;
+ }
+ }
+ }
}
else //media is not in playing
{
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 2e7949e9a3..eb30139cb8 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -34,6 +34,7 @@
#include "llgltypes.h"
#include "llrender.h"
#include "llmetricperformancetester.h"
+#include "llface.h"
#include <map>
#include <list>
@@ -41,7 +42,6 @@
#define MIN_VIDEO_RAM_IN_MEGA_BYTES 32
#define MAX_VIDEO_RAM_IN_MEGA_BYTES 512 // 512MB max for performance reasons.
-class LLFace;
class LLImageGL ;
class LLImageRaw;
class LLViewerObject;
@@ -103,7 +103,6 @@ public:
DYNAMIC_TEXTURE,
FETCHED_TEXTURE,
LOD_TEXTURE,
- ATLAS_TEXTURE,
INVALID_TEXTURE_TYPE
};
@@ -135,7 +134,6 @@ public:
AVATAR_SCRATCH_TEX,
DYNAMIC_TEX,
MEDIA,
- ATLAS,
OTHER,
MAX_GL_IMAGE_CATEGORY
};
@@ -186,10 +184,11 @@ public:
S32 getFullHeight() const { return mFullHeight; }
/*virtual*/ void setKnownDrawSize(S32 width, S32 height);
- virtual void addFace(LLFace* facep) ;
- virtual void removeFace(LLFace* facep) ;
- S32 getNumFaces() const;
- const ll_face_list_t* getFaceList() const {return &mFaceList;}
+ virtual void addFace(U32 channel, LLFace* facep) ;
+ virtual void removeFace(U32 channel, LLFace* facep) ;
+ S32 getTotalNumFaces() const;
+ S32 getNumFaces(U32 ch) const;
+ const ll_face_list_t* getFaceList(U32 channel) const {llassert(channel < LLRender::NUM_TEXTURE_CHANNELS); return &mFaceList[channel];}
virtual void addVolume(LLVOVolume* volumep);
virtual void removeVolume(LLVOVolume* volumep);
@@ -234,10 +233,9 @@ public:
BOOL isJustBound()const ;
void forceUpdateBindStats(void) const;
- U32 getTexelsInAtlas() const ;
U32 getTexelsInGLTexture() const ;
BOOL isGLTextureCreated() const ;
- S32 getDiscardLevelInAtlas() const ;
+
//---------------------------------------------------------------------------------------------
//end of functions to access LLImageGL
//---------------------------------------------------------------------------------------------
@@ -292,8 +290,8 @@ protected:
LLPointer<LLImageGL> mGLTexturep ;
S8 mDontDiscard; // Keep full res version of this image (for UI, etc)
- ll_face_list_t mFaceList ; //reverse pointer pointing to the faces using this image as texture
- U32 mNumFaces ;
+ ll_face_list_t mFaceList[LLRender::NUM_TEXTURE_CHANNELS]; //reverse pointer pointing to the faces using this image as texture
+ U32 mNumFaces[LLRender::NUM_TEXTURE_CHANNELS];
LLFrameTimer mLastFaceListUpdateTimer ;
ll_volume_list_t mVolumeList;
@@ -335,8 +333,7 @@ public:
static S32 sMaxSmallImageSize ;
static BOOL sFreezeImageScalingDown ;//do not scale down image res if set.
static F32 sCurrentTime ;
- static BOOL sUseTextureAtlas ;
-
+
enum EDebugTexels
{
DEBUG_TEXELS_OFF,
@@ -515,11 +512,6 @@ private:
void saveRawImage() ;
void setCachedRawImage() ;
- //for atlas
- void resetFaceAtlas() ;
- void invalidateAtlas(BOOL rebuild_geom) ;
- BOOL insertToAtlas() ;
-
private:
BOOL mFullyLoaded;
BOOL mInDebug;
@@ -661,12 +653,12 @@ public:
void addMediaToFace(LLFace* facep) ;
void removeMediaFromFace(LLFace* facep) ;
- /*virtual*/ void addFace(LLFace* facep) ;
- /*virtual*/ void removeFace(LLFace* facep) ;
+ /*virtual*/ void addFace(U32 ch, LLFace* facep) ;
+ /*virtual*/ void removeFace(U32 ch, LLFace* facep) ;
/*virtual*/ F32 getMaxVirtualSize() ;
private:
- void switchTexture(LLFace* facep) ;
+ void switchTexture(U32 ch, LLFace* facep) ;
BOOL findFaces() ;
void stopPlaying() ;
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index d94cd01a0b..fd9f3dc486 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -36,6 +36,7 @@
#include "lldir.h"
#include "llflexibleobject.h"
#include "llfloatertools.h"
+#include "llmaterialid.h"
#include "llmaterialtable.h"
#include "llprimitive.h"
#include "llvolume.h"
@@ -76,6 +77,7 @@
#include "llviewershadermgr.h"
#include "llvoavatar.h"
#include "llvocache.h"
+#include "llmaterialmgr.h"
const S32 MIN_QUIET_FRAMES_COALESCE = 30;
const F32 FORCE_SIMPLE_RENDER_AREA = 512.f;
@@ -554,37 +556,9 @@ void LLVOVolume::animateTextures()
tex_mat.setIdentity();
LLVector3 trans ;
- if(facep->isAtlasInUse())
- {
- //
- //if use atlas for animated texture
- //apply the following transform to the animation matrix.
- //
-
- F32 tcoord_xoffset = 0.f ;
- F32 tcoord_yoffset = 0.f ;
- F32 tcoord_xscale = 1.f ;
- F32 tcoord_yscale = 1.f ;
- if(facep->isAtlasInUse())
- {
- const LLVector2* tmp = facep->getTexCoordOffset() ;
- tcoord_xoffset = tmp->mV[0] ;
- tcoord_yoffset = tmp->mV[1] ;
-
- tmp = facep->getTexCoordScale() ;
- tcoord_xscale = tmp->mV[0] ;
- tcoord_yscale = tmp->mV[1] ;
- }
- trans.set(LLVector3(tcoord_xoffset + tcoord_xscale * (off_s+0.5f), tcoord_yoffset + tcoord_yscale * (off_t+0.5f), 0.f));
-
- tex_mat.translate(LLVector3(-(tcoord_xoffset + tcoord_xscale * 0.5f), -(tcoord_yoffset + tcoord_yscale * 0.5f), 0.f));
- }
- else //non atlas
- {
- trans.set(LLVector3(off_s+0.5f, off_t+0.5f, 0.f));
- tex_mat.translate(LLVector3(-0.5f, -0.5f, 0.f));
- }
-
+ trans.set(LLVector3(off_s+0.5f, off_t+0.5f, 0.f));
+ tex_mat.translate(LLVector3(-0.5f, -0.5f, 0.f));
+
LLVector3 scale(scale_s, scale_t, 1.f);
LLQuaternion quat;
quat.setQuat(rot, 0, 0, -1.f);
@@ -918,6 +892,12 @@ LLFace* LLVOVolume::addFace(S32 f)
{
const LLTextureEntry* te = getTE(f);
LLViewerTexture* imagep = getTEImage(f);
+ if (te->getMaterialParams() != NULL)
+ {
+ LLViewerTexture* normalp = getTENormalMap(f);
+ LLViewerTexture* specularp = getTESpecularMap(f);
+ return mDrawable->addFace(te, imagep, normalp, specularp);
+ }
return mDrawable->addFace(te, imagep);
}
@@ -1415,6 +1395,11 @@ void LLVOVolume::regenFaces()
facep->setTEOffset(i);
facep->setTexture(getTEImage(i));
+ if (facep->getTextureEntry()->getMaterialParams() != NULL)
+ {
+ facep->setNormalMap(getTENormalMap(i));
+ facep->setSpecularMap(getTESpecularMap(i));
+ }
facep->setViewerObject(this);
// If the face had media on it, this will have broken the link between the LLViewerMediaTexture and the face.
@@ -1988,6 +1973,46 @@ S32 LLVOVolume::setTEGlow(const U8 te, const F32 glow)
return res;
}
+void LLVOVolume::setTEMaterialParamsCallback(const LLMaterialID &pMaterialID, const LLMaterialPtr pMaterialParams)
+{
+ for (U8 i = 0; i < getNumTEs(); i++)
+ {
+ if (getTE(i)->getMaterialID() == pMaterialID)
+ {
+ setTEMaterialParams(i, pMaterialParams);
+ }
+ }
+}
+
+S32 LLVOVolume::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID)
+{
+ if (!pMaterialID.isNull())
+ {
+ S32 res = LLViewerObject::setTEMaterialID(te, pMaterialID);
+ if (res)
+ {
+ LL_DEBUGS("MaterialTEs") << " " << pMaterialID.asString() << LL_ENDL;
+ LLMaterialMgr::instance().get(getRegion()->getRegionID(), pMaterialID, boost::bind(&LLVOVolume::setTEMaterialParamsCallback, this, _1, _2));
+ gPipeline.markTextured(mDrawable);
+ mFaceMappingChanged = TRUE;
+ }
+ return res;
+ }
+ return 0;
+}
+
+S32 LLVOVolume::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams)
+{
+ S32 res = LLViewerObject::setTEMaterialParams(te, pMaterialParams);
+ if (res)
+ {
+ gPipeline.markTextured(mDrawable);
+ mFaceMappingChanged = TRUE;
+ }
+
+ return res;
+}
+
S32 LLVOVolume::setTEScale(const U8 te, const F32 s, const F32 t)
{
S32 res = LLViewerObject::setTEScale(te, s, t);
@@ -4045,6 +4070,8 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
LLViewerTexture* tex = facep->getTexture();
U8 index = facep->getTextureIndex();
+
+ const LLMaterialID& matid = facep->getTextureEntry()->getMaterialID();
bool batchable = false;
@@ -4079,7 +4106,8 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
draw_vec[idx]->mFullbright == fullbright &&
draw_vec[idx]->mBump == bump &&
draw_vec[idx]->mTextureMatrix == tex_mat &&
- draw_vec[idx]->mModelMatrix == model_mat)
+ draw_vec[idx]->mModelMatrix == model_mat &&
+ draw_vec[idx]->mMaterialID == matid)
{
draw_vec[idx]->mCount += facep->getIndicesCount();
draw_vec[idx]->mEnd += facep->getGeomCount();
@@ -4101,12 +4129,55 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
U32 offset = facep->getIndicesStart();
U32 count = facep->getIndicesCount();
LLPointer<LLDrawInfo> draw_info = new LLDrawInfo(start,end,count,offset, tex,
- facep->getVertexBuffer(), fullbright, bump);
+ facep->getVertexBuffer(), fullbright, bump);
draw_info->mGroup = group;
draw_info->mVSize = facep->getVirtualSize();
draw_vec.push_back(draw_info);
draw_info->mTextureMatrix = tex_mat;
draw_info->mModelMatrix = model_mat;
+ if (!facep->getTextureEntry()->getMaterialID().isNull())
+ {
+
+ if (facep->getTextureEntry()->getMaterialParams() != NULL)
+ {
+ // We have a material. Update our draw info accordingly.
+ draw_info->mMaterialID = matid;
+ LLVector4 specColor;
+ specColor.mV[0] = facep->getTextureEntry()->getMaterialParams()->getSpecularLightColor().mV[0] * (1.f / 255.f);
+ specColor.mV[1] = facep->getTextureEntry()->getMaterialParams()->getSpecularLightColor().mV[1] * (1.f / 255.f);
+ specColor.mV[2] = facep->getTextureEntry()->getMaterialParams()->getSpecularLightColor().mV[2] * (1.f / 255.f);
+ specColor.mV[3] = facep->getTextureEntry()->getMaterialParams()->getSpecularLightExponent() * (1.f / 255.f);
+ draw_info->mSpecColor = specColor;
+ draw_info->mEnvIntensity = facep->getTextureEntry()->getMaterialParams()->getEnvironmentIntensity() * (1.f / 255.f);
+ draw_info->mAlphaMaskCutoff = facep->getTextureEntry()->getMaterialParams()->getAlphaMaskCutoff() * (1.f / 255.f);
+ draw_info->mDiffuseAlphaMode = facep->getTextureEntry()->getMaterialParams()->getDiffuseAlphaMode();
+ draw_info->mNormalMap = facep->getViewerObject()->getTENormalMap(facep->getTEOffset());
+ draw_info->mSpecularMap = facep->getViewerObject()->getTESpecularMap(facep->getTEOffset());
+ }
+ } else {
+ U8 shiny = facep->getTextureEntry()->getShiny();
+ float alpha[4] =
+ {
+ 0.00f,
+ 0.25f,
+ 0.5f,
+ 0.75f
+ };
+ float spec = alpha[shiny];
+ LLVector4 specColor(spec, spec, spec, spec);
+ draw_info->mSpecColor = specColor;
+ draw_info->mEnvIntensity = spec;
+
+ if (type == LLRenderPass::PASS_GRASS)
+ {
+ draw_info->mAlphaMaskCutoff = 0.5f;
+ }
+ else
+ {
+ draw_info->mAlphaMaskCutoff = 0.33f;
+ }
+ }
+
if (type == LLRenderPass::PASS_ALPHA)
{ //for alpha sorting
facep->setDrawInfo(draw_info);
@@ -4223,6 +4294,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
std::vector<LLFace*> fullbright_faces;
std::vector<LLFace*> bump_faces;
+ std::vector<LLFace*> norm_faces;
+ std::vector<LLFace*> spec_faces;
+ std::vector<LLFace*> normspec_faces;
std::vector<LLFace*> simple_faces;
std::vector<LLFace*> alpha_faces;
@@ -4262,7 +4336,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
}
if (vobj->isMesh() &&
- (vobj->getVolume() && !vobj->getVolume()->isMeshAssetLoaded() || !gMeshRepo.meshRezEnabled()))
+ ((vobj->getVolume() && !vobj->getVolume()->isMeshAssetLoaded()) || !gMeshRepo.meshRezEnabled()))
{
continue;
}
@@ -4389,66 +4463,96 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
LLViewerTexture* tex = facep->getTexture();
U32 type = gPipeline.getPoolTypeFromTE(te, tex);
- if (type == LLDrawPool::POOL_ALPHA)
+
+ if (te->getGlow())
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_GLOW);
+ }
+
+ LLMaterial* mat = te->getMaterialParams().get();
+
+ if (mat)
{
- if (te->getColor().mV[3] > 0.f)
+ if (te->getFullbright())
{
- if (te->getFullbright())
+ if (mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
{
pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA);
}
- else
+ else if (type == LLDrawPool::POOL_ALPHA)
{
pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_ALPHA);
}
+ else
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT);
+ }
+ }
+ else
+ {
+ U32 mask = mat->getShaderMask();
+ pool->addRiggedFace(facep, mask);
}
}
- else if (te->getShiny())
+ else
{
- if (te->getFullbright())
+ if (type == LLDrawPool::POOL_ALPHA)
{
- pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY);
+ if (te->getColor().mV[3] > 0.f)
+ {
+ if (te->getFullbright())
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA);
+ }
+ else
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_ALPHA);
+ }
+ }
}
- else
+ else if (te->getShiny())
{
- if (LLPipeline::sRenderDeferred)
+ if (te->getFullbright())
{
- pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE);
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY);
}
else
{
- pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SHINY);
+ if (LLPipeline::sRenderDeferred)
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE);
+ }
+ else
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SHINY);
+ }
}
}
- }
- else
- {
- if (te->getFullbright())
- {
- pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT);
- }
else
{
- pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE);
- }
- }
-
- if (te->getGlow())
- {
- pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_GLOW);
- }
-
- if (LLPipeline::sRenderDeferred)
- {
- if (type != LLDrawPool::POOL_ALPHA && !te->getFullbright())
- {
- if (te->getBumpmap())
+ if (te->getFullbright())
{
- pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_BUMP);
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT);
}
else
{
- pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_SIMPLE);
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE);
+ }
+ }
+
+
+ if (LLPipeline::sRenderDeferred)
+ {
+ if (type != LLDrawPool::POOL_ALPHA && !te->getFullbright())
+ {
+ if (te->getBumpmap())
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_BUMP);
+ }
+ else
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_SIMPLE);
+ }
}
}
}
@@ -4558,7 +4662,30 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if (gPipeline.canUseWindLightShadersOnObjects()
&& LLPipeline::sRenderBump)
{
- if (te->getBumpmap())
+ if (LLPipeline::sRenderDeferred && te->getMaterialParams() != NULL)
+ {
+ LLMaterial* mat = te->getMaterialParams().get();
+ if (mat->getNormalID().notNull())
+ {
+ if (mat->getSpecularID().notNull())
+ { //has normal and specular maps (needs texcoord1, texcoord2, and binormal)
+ normspec_faces.push_back(facep);
+ }
+ else
+ { //has normal map (needs texcoord1 and binormal)
+ norm_faces.push_back(facep);
+ }
+ }
+ else if (mat->getSpecularID().notNull())
+ { //has specular map but no normal map, needs texcoord2
+ spec_faces.push_back(facep);
+ }
+ else
+ { //has neither specular map nor normal map, only needs texcoord0
+ simple_faces.push_back(facep);
+ }
+ }
+ else if (te->getBumpmap())
{ //needs normal + binormal
bump_faces.push_back(facep);
}
@@ -4616,32 +4743,38 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
U32 bump_mask = LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_TEXCOORD1 | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR;
U32 fullbright_mask = LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR;
+ U32 norm_mask = simple_mask | LLVertexBuffer::MAP_TEXCOORD1 | LLVertexBuffer::MAP_BINORMAL;
+ U32 normspec_mask = norm_mask | LLVertexBuffer::MAP_TEXCOORD2;
+ U32 spec_mask = simple_mask | LLVertexBuffer::MAP_TEXCOORD2;
+
if (emissive)
{ //emissive faces are present, include emissive byte to preserve batching
simple_mask = simple_mask | LLVertexBuffer::MAP_EMISSIVE;
alpha_mask = alpha_mask | LLVertexBuffer::MAP_EMISSIVE;
bump_mask = bump_mask | LLVertexBuffer::MAP_EMISSIVE;
fullbright_mask = fullbright_mask | LLVertexBuffer::MAP_EMISSIVE;
+ norm_mask = norm_mask | LLVertexBuffer::MAP_EMISSIVE;
+ normspec_mask = normspec_mask | LLVertexBuffer::MAP_EMISSIVE;
+ spec_mask = spec_mask | LLVertexBuffer::MAP_EMISSIVE;
}
- bool batch_textures = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 1;
+ BOOL batch_textures = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 1;
if (batch_textures)
{
- bump_mask |= LLVertexBuffer::MAP_BINORMAL;
- genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, FALSE, TRUE);
- genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, FALSE, TRUE);
- genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, FALSE, TRUE);
- genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, TRUE, TRUE);
+ bump_mask = bump_mask | LLVertexBuffer::MAP_BINORMAL;
+ simple_mask = simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX;
+ alpha_mask = alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX;
+ fullbright_mask = fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX;
}
- else
- {
- genDrawInfo(group, simple_mask, simple_faces);
- genDrawInfo(group, fullbright_mask, fullbright_faces);
- genDrawInfo(group, bump_mask, bump_faces, FALSE, TRUE);
- genDrawInfo(group, alpha_mask, alpha_faces, TRUE);
- }
-
+
+ genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, FALSE, batch_textures);
+ genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, FALSE, batch_textures);
+ genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, TRUE, batch_textures);
+ genDrawInfo(group, bump_mask, bump_faces, FALSE, FALSE);
+ genDrawInfo(group, norm_mask, norm_faces, FALSE, FALSE);
+ genDrawInfo(group, spec_mask, spec_faces, FALSE, FALSE);
+ genDrawInfo(group, normspec_mask, normspec_faces, FALSE, FALSE);
if (!LLPipeline::sDelayVBUpdate)
{
@@ -4793,11 +4926,14 @@ struct CompareBatchBreakerModified
{
return lte->getFullbright() < rte->getFullbright();
}
- else
+ else if (lhs->getTexture() != rhs->getTexture())
{
return lhs->getTexture() < rhs->getTexture();
}
-
+ else
+ {
+ return lte->getMaterialParams() < rte->getMaterialParams();
+ }
}
};
@@ -4881,6 +5017,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
//pull off next face
LLFace* facep = *face_iter;
LLViewerTexture* tex = facep->getTexture();
+ LLMaterialPtr mat = facep->getTextureEntry()->getMaterialParams();
if (distance_sort)
{
@@ -4982,7 +5119,10 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
else
{
while (i != faces.end() &&
- (LLPipeline::sTextureBindTest || (distance_sort || (*i)->getTexture() == tex)))
+ (LLPipeline::sTextureBindTest ||
+ (distance_sort ||
+ ((*i)->getTexture() == tex &&
+ ((*i)->getTextureEntry()->getMaterialParams() == mat)))))
{
facep = *i;
@@ -5089,7 +5229,57 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
BOOL is_alpha = (facep->getPoolType() == LLDrawPool::POOL_ALPHA) ? TRUE : FALSE;
- if (is_alpha)
+ LLMaterial* mat = te->getMaterialParams().get();
+
+ if (mat && LLPipeline::sRenderDeferred && !hud_group)
+ {
+ if (fullbright)
+ {
+ if (mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
+ {
+ registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK);
+ }
+ else if (is_alpha)
+ {
+ registerFace(group, facep, LLRenderPass::PASS_ALPHA);
+ }
+ else
+ {
+ registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT);
+ }
+ }
+ else
+ {
+ U32 pass[] =
+ {
+ LLRenderPass::PASS_MATERIAL,
+ LLRenderPass::PASS_ALPHA, //LLRenderPass::PASS_MATERIAL_ALPHA,
+ LLRenderPass::PASS_MATERIAL_ALPHA_MASK,
+ LLRenderPass::PASS_MATERIAL_ALPHA_EMISSIVE,
+ LLRenderPass::PASS_SPECMAP,
+ LLRenderPass::PASS_ALPHA, //LLRenderPass::PASS_SPECMAP_BLEND,
+ LLRenderPass::PASS_SPECMAP_MASK,
+ LLRenderPass::PASS_SPECMAP_EMISSIVE,
+ LLRenderPass::PASS_NORMMAP,
+ LLRenderPass::PASS_ALPHA, //LLRenderPass::PASS_NORMMAP_BLEND,
+ LLRenderPass::PASS_NORMMAP_MASK,
+ LLRenderPass::PASS_NORMMAP_EMISSIVE,
+ LLRenderPass::PASS_NORMSPEC,
+ LLRenderPass::PASS_ALPHA, //LLRenderPass::PASS_NORMSPEC_BLEND,
+ LLRenderPass::PASS_NORMSPEC_MASK,
+ LLRenderPass::PASS_NORMSPEC_EMISSIVE,
+ };
+
+ U32 mask = mat->getShaderMask();
+
+ llassert(mask < sizeof(pass)/sizeof(U32));
+
+ mask = llmin(mask, (U32)(sizeof(pass)/sizeof(U32)-1));
+
+ registerFace(group, facep, pass[mask]);
+ }
+ }
+ else if (is_alpha)
{
// can we safely treat this as an alpha mask?
if (facep->getFaceColor().mV[3] <= 0.f)
@@ -5131,7 +5321,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
registerFace(group, facep, LLRenderPass::PASS_POST_BUMP);
}
}
- else if (te->getBumpmap())
+ else if (te->getBumpmap() && !te->getMaterialParams())
{ //register in deferred bump pass
registerFace(group, facep, LLRenderPass::PASS_BUMP);
}
@@ -5166,7 +5356,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
}
else
{
- if (LLPipeline::sRenderDeferred && LLPipeline::sRenderBump && te->getBumpmap())
+ if (LLPipeline::sRenderDeferred && LLPipeline::sRenderBump && (te->getBumpmap() && !te->getMaterialParams()))
{ //non-shiny or fullbright deferred bump
registerFace(group, facep, LLRenderPass::PASS_BUMP);
}
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index 5482c80f2b..d1bfefdc70 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -37,6 +37,7 @@
class LLViewerTextureAnim;
class LLDrawPool;
+class LLMaterialID;
class LLSelectNode;
class LLObjectMediaDataClient;
class LLObjectMediaNavigateClient;
@@ -185,6 +186,9 @@ public:
/*virtual*/ S32 setTEBumpShinyFullbright(const U8 te, const U8 bump);
/*virtual*/ S32 setTEMediaFlags(const U8 te, const U8 media_flags);
/*virtual*/ S32 setTEGlow(const U8 te, const F32 glow);
+ /*virtual*/ S32 setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID);
+ void setTEMaterialParamsCallback(const LLMaterialID& pMaterialID, const LLMaterialPtr pMaterialParams);
+ /*virtual*/ S32 setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams);
/*virtual*/ S32 setTEScale(const U8 te, const F32 s, const F32 t);
/*virtual*/ S32 setTEScaleS(const U8 te, const F32 s);
/*virtual*/ S32 setTEScaleT(const U8 te, const F32 t);
diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp
index b04d30db55..0b5e0235ee 100644
--- a/indra/newview/llwlparamset.cpp
+++ b/indra/newview/llwlparamset.cpp
@@ -33,6 +33,7 @@
#include "llglslshader.h"
#include "lluictrlfactory.h"
#include "llsliderctrl.h"
+#include "pipeline.h"
#include <llgl.h>
@@ -127,6 +128,13 @@ void LLWLParamSet::update(LLGLSLShader * shader) const
}
}
}
+
+ if (LLPipeline::sRenderDeferred && !LLPipeline::sReflectionRender)
+ {
+ shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 2.2);
+ } else {
+ shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 1.0);
+ }
}
void LLWLParamSet::set(const std::string& paramName, float x)
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index 793becf0c8..7996f8a640 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -274,7 +274,9 @@ void LLWorld::removeRegion(const LLHost &host)
mActiveRegionList.remove(regionp);
mCulledRegionList.remove(regionp);
mVisibleRegionList.remove(regionp);
-
+
+ mRegionRemovedSignal(regionp);
+
delete regionp;
updateWaterObjects();
@@ -402,6 +404,19 @@ LLViewerRegion* LLWorld::getRegionFromHandle(const U64 &handle)
return NULL;
}
+LLViewerRegion* LLWorld::getRegionFromID(const LLUUID& region_id)
+{
+ for (region_list_t::iterator iter = mRegionList.begin();
+ iter != mRegionList.end(); ++iter)
+ {
+ LLViewerRegion* regionp = *iter;
+ if (regionp->getRegionID() == region_id)
+ {
+ return regionp;
+ }
+ }
+ return NULL;
+}
void LLWorld::updateAgentOffset(const LLVector3d &offset_global)
{
@@ -1244,6 +1259,11 @@ bool LLWorld::isRegionListed(const LLViewerRegion* region) const
return it != mRegionList.end();
}
+boost::signals2::connection LLWorld::setRegionRemovedCallback(const region_remove_signal_t::slot_type& cb)
+{
+ return mRegionRemovedSignal.connect(cb);
+}
+
LLHTTPRegistration<LLEstablishAgentCommunication>
gHTTPRegistrationEstablishAgentCommunication(
"/message/EstablishAgentCommunication");
diff --git a/indra/newview/llworld.h b/indra/newview/llworld.h
index f350009d10..d0b001ba44 100644
--- a/indra/newview/llworld.h
+++ b/indra/newview/llworld.h
@@ -76,6 +76,7 @@ public:
LLViewerRegion* getRegionFromPosGlobal(const LLVector3d &pos);
LLViewerRegion* getRegionFromPosAgent(const LLVector3 &pos);
LLViewerRegion* getRegionFromHandle(const U64 &handle);
+ LLViewerRegion* getRegionFromID(const LLUUID& region_id);
BOOL positionRegionValidGlobal(const LLVector3d& pos); // true if position is in valid region
LLVector3d clipToVisibleRegions(const LLVector3d &start_pos, const LLVector3d &end_pos);
@@ -149,6 +150,9 @@ public:
typedef std::list<LLViewerRegion*> region_list_t;
const region_list_t& getRegionList() const { return mActiveRegionList; }
+ typedef boost::signals2::signal<void(LLViewerRegion*)> region_remove_signal_t;
+ boost::signals2::connection setRegionRemovedCallback(const region_remove_signal_t::slot_type& cb);
+
// Returns lists of avatar IDs and their world-space positions within a given distance of a point.
// All arguments are optional. Given containers will be emptied and then filled.
// Not supplying origin or radius input returns data on all avatars in the known regions.
@@ -168,6 +172,8 @@ private:
region_list_t mVisibleRegionList;
region_list_t mCulledRegionList;
+ region_remove_signal_t mRegionRemovedSignal;
+
// Number of points on edge
static const U32 mWidth;
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 9f0e2906d0..92b673e11c 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -232,6 +232,7 @@ LLFastTimer::DeclareTimer FTM_RENDER_WL_SKY("Windlight Sky");
LLFastTimer::DeclareTimer FTM_RENDER_ALPHA("Alpha Objects");
LLFastTimer::DeclareTimer FTM_RENDER_CHARACTERS("Avatars");
LLFastTimer::DeclareTimer FTM_RENDER_BUMP("Bump");
+LLFastTimer::DeclareTimer FTM_RENDER_MATERIALS("Materials");
LLFastTimer::DeclareTimer FTM_RENDER_FULLBRIGHT("Fullbright");
LLFastTimer::DeclareTimer FTM_RENDER_GLOW("Glow");
LLFastTimer::DeclareTimer FTM_GEO_UPDATE("Geo Update");
@@ -261,6 +262,7 @@ std::string gPoolNames[] =
"POOL_GROUND",
"POOL_FULLBRIGHT",
"POOL_BUMP",
+ "POOL_MATERIALS",
"POOL_TERRAIN,"
"POOL_SKY",
"POOL_WL_SKY",
@@ -376,6 +378,7 @@ BOOL LLPipeline::sRenderDeferred = FALSE;
BOOL LLPipeline::sMemAllocationThrottled = FALSE;
S32 LLPipeline::sVisibleLightCount = 0;
F32 LLPipeline::sMinRenderSize = 0.f;
+BOOL LLPipeline::sRenderingHUDs;
static LLCullResult* sCull = NULL;
@@ -396,7 +399,7 @@ void validate_framebuffer_object();
bool addDeferredAttachments(LLRenderTarget& target)
{
return target.addColorAttachment(GL_RGBA) && //specular
- target.addColorAttachment(GL_RGBA); //normal+z
+ target.addColorAttachment(GL_RGBA); //normal+z
}
LLPipeline::LLPipeline() :
@@ -486,6 +489,7 @@ void LLPipeline::init()
getPool(LLDrawPool::POOL_FULLBRIGHT);
getPool(LLDrawPool::POOL_INVISIBLE);
getPool(LLDrawPool::POOL_BUMP);
+ getPool(LLDrawPool::POOL_MATERIALS);
getPool(LLDrawPool::POOL_GLOW);
LLViewerStats::getInstance()->mTrianglesDrawnStat.reset();
@@ -904,11 +908,11 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
BOOL ssao = RenderDeferredSSAO;
//allocate deferred rendering color buffers
- if (!mDeferredScreen.allocate(resX, resY, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false;
+ if (!mDeferredScreen.allocate(resX, resY, GL_RGBA8, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false;
if (!mDeferredDepth.allocate(resX, resY, 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false;
if (!addDeferredAttachments(mDeferredScreen)) return false;
-
- if (!mScreen.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false;
+
+ if (!mScreen.allocate(resX, resY, GL_RGBA12, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false;
if (samples > 0)
{
if (!mFXAABuffer.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_TEXTURE, FALSE, samples)) return false;
@@ -1200,7 +1204,7 @@ void LLPipeline::createGLBuffers()
for (U32 i = 0; i < 3; i++)
{
- mGlow[i].allocate(512,glow_res,GL_RGBA,FALSE,FALSE);
+ mGlow[i].allocate(512,glow_res, GL_RGBA,FALSE,FALSE);
}
allocateScreenBuffer(resX,resY);
@@ -1251,6 +1255,11 @@ void LLPipeline::createGLBuffers()
gBumpImageList.restoreGL();
}
+F32 lerpf(F32 a, F32 b, F32 w)
+{
+ return a + w * (b - a);
+}
+
void LLPipeline::createLUTBuffers()
{
if (sRenderDeferred)
@@ -1294,10 +1303,39 @@ void LLPipeline::createLUTBuffers()
ls[y*lightResX+x] = (U8)(llclamp(spec * (1.f / 6), 0.f, 1.f) * 255);
}
}
+
+
+ /*U32 lightResX = gSavedSettings.getU32("RenderSpecularResX");
+ U32 lightResY = gSavedSettings.getU32("RenderSpecularResY");
+ F32* ls = new F32[lightResX*lightResY];
+ //F32 specExp = gSavedSettings.getF32("RenderSpecularExponent"); // Note: only use this when creating new specular lighting functions.
+ // Calculate the (normalized) blinn-phong specular lookup texture. (with a few tweaks)
+ for (U32 y = 0; y < lightResY; ++y)
+ {
+ for (U32 x = 0; x < lightResX; ++x)
+ {
+ ls[y*lightResX+x] = 0;
+ F32 sa = (F32) x/(lightResX-1);
+ F32 spec = (F32) y/(lightResY-1);
+ F32 n = spec * spec * 368;
+
+ // Nothing special here. Just your typical blinn-phong term.
+ spec = powf(sa, n);
+
+ // Apply our normalization function.
+ // Note: This is the full equation that applies the full normalization curve, not an approximation.
+ // This is fine, given we only need to create our LUT once per buffer initialization.
+ spec *= (((n + 2) * (n + 4)) / (8 * F_PI * (powf(2, -n/2) + n)));
+
+ // Since we use R16F, we no longer have a dynamic range issue we need to work around here.
+ // Though some older drivers may not like this, newer drivers shouldn't have this problem.
+ ls[y*lightResX+x] = spec;
+ }
+ }*/
LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_R8, 1, &mLightFunc);
gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc);
- LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_R8, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, ls, false);
+ LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_R16F, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, ls, false);
gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR);
@@ -1526,7 +1564,9 @@ LLDrawPool *LLPipeline::findPool(const U32 type, LLViewerTexture *tex0)
case LLDrawPool::POOL_BUMP:
poolp = mBumpPool;
break;
-
+ case LLDrawPool::POOL_MATERIALS:
+ poolp = mMaterialsPool;
+ break;
case LLDrawPool::POOL_ALPHA:
poolp = mAlphaPool;
break;
@@ -1595,14 +1635,41 @@ U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* ima
{
alpha = alpha || (imagep->getComponents() == 4 && imagep->getType() != LLViewerTexture::MEDIA_TEXTURE) || (imagep->getComponents() == 2);
}
-
+
+ if (alpha && te->getMaterialParams())
+ {
+ switch (te->getMaterialParams()->getDiffuseAlphaMode())
+ {
+ case 1:
+ alpha = true; // Material's alpha mode is set to blend. Toss it into the alpha draw pool.
+ break;
+ case 0: //alpha mode set to none, never go to alpha pool
+ case 3: //alpha mode set to emissive, never go to alpha pool
+ alpha = false;
+ break;
+ default: //alpha mode set to "mask", go to alpha pool if fullbright
+ if (te->getFullbright())
+ {
+ alpha = true;
+ }
+ else
+ {
+ alpha = false; // Material's alpha mode is set to none, mask, or emissive. Toss it into the opaque material draw pool.
+ }
+ break;
+ }
+ }
+
if (alpha)
{
return LLDrawPool::POOL_ALPHA;
}
- else if ((te->getBumpmap() || te->getShiny()))
+ else if ((te->getBumpmap() || te->getShiny()) && te->getMaterialID().isNull())
{
return LLDrawPool::POOL_BUMP;
+ } else if (!te->getMaterialID().isNull() && !alpha)
+ {
+ return LLDrawPool::POOL_MATERIALS;
}
else
{
@@ -3571,8 +3638,8 @@ void LLPipeline::postSort(LLCamera& camera)
for (LLCullResult::sg_iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i)
{
LLSpatialGroup* group = *i;
- if (sUseOcclusion &&
- group->isOcclusionState(LLSpatialGroup::OCCLUDED) ||
+ if ((sUseOcclusion &&
+ group->isOcclusionState(LLSpatialGroup::OCCLUDED)) ||
(RenderAutoHideSurfaceAreaLimit > 0.f &&
group->mSurfaceArea > RenderAutoHideSurfaceAreaLimit*llmax(group->mObjectBoxSize, 10.f)))
{
@@ -4994,8 +5061,8 @@ void LLPipeline::renderDebug()
LLSpatialPartition* part = region->getSpatialPartition(i);
if (part)
{
- if ( hud_only && (part->mDrawableType == RENDER_TYPE_HUD || part->mDrawableType == RENDER_TYPE_HUD_PARTICLES) ||
- !hud_only && hasRenderType(part->mDrawableType) )
+ if ( (hud_only && (part->mDrawableType == RENDER_TYPE_HUD || part->mDrawableType == RENDER_TYPE_HUD_PARTICLES)) ||
+ (!hud_only && hasRenderType(part->mDrawableType)) )
{
part->renderDebug();
}
@@ -5377,7 +5444,17 @@ void LLPipeline::addToQuickLookup( LLDrawPool* new_poolp )
mBumpPool = new_poolp;
}
break;
-
+ case LLDrawPool::POOL_MATERIALS:
+ if (mMaterialsPool)
+ {
+ llassert(0);
+ llwarns << "Ignorning duplicate materials pool." << llendl;
+ }
+ else
+ {
+ mMaterialsPool = new_poolp;
+ }
+ break;
case LLDrawPool::POOL_ALPHA:
if( mAlphaPool )
{
@@ -5386,7 +5463,7 @@ void LLPipeline::addToQuickLookup( LLDrawPool* new_poolp )
}
else
{
- mAlphaPool = new_poolp;
+ mAlphaPool = (LLDrawPoolAlpha*) new_poolp;
}
break;
@@ -5517,7 +5594,12 @@ void LLPipeline::removeFromQuickLookup( LLDrawPool* poolp )
llassert( poolp == mBumpPool );
mBumpPool = NULL;
break;
-
+
+ case LLDrawPool::POOL_MATERIALS:
+ llassert(poolp == mMaterialsPool);
+ mMaterialsPool = NULL;
+ break;
+
case LLDrawPool::POOL_ALPHA:
llassert( poolp == mAlphaPool );
mAlphaPool = NULL;
@@ -6889,6 +6971,17 @@ void LLPipeline::renderObjects(U32 type, U32 mask, BOOL texture, BOOL batch_text
gGLLastMatrix = NULL;
}
+void LLPipeline::renderMaskedObjects(U32 type, U32 mask, BOOL texture, BOOL batch_texture)
+{
+ assertInitialized();
+ gGL.loadMatrix(gGLModelView);
+ gGLLastMatrix = NULL;
+ mAlphaPool->pushMaskBatches(type, mask, texture, batch_texture);
+ gGL.loadMatrix(gGLModelView);
+ gGLLastMatrix = NULL;
+}
+
+
void apply_cube_face_rotation(U32 face)
{
switch (face)
@@ -7331,6 +7424,13 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
mScreen.bindTexture(0, channel);
gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
}
+
+ if (!LLViewerCamera::getInstance()->cameraUnderWater())
+ {
+ shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 2.2);
+ } else {
+ shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 1.0);
+ }
shader->uniform1f(LLShaderMgr::DOF_MAX_COF, CameraMaxCoF);
shader->uniform1f(LLShaderMgr::DOF_RES_SCALE, CameraDoFResScale);
@@ -7372,6 +7472,13 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
{
mScreen.bindTexture(0, channel);
}
+
+ if (!LLViewerCamera::getInstance()->cameraUnderWater())
+ {
+ shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 2.2);
+ } else {
+ shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 1.0);
+ }
gGL.begin(LLRender::TRIANGLE_STRIP);
gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
@@ -7792,6 +7899,22 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n
}
}
+LLColor3 pow3f(LLColor3 v, F32 f)
+{
+ v.mV[0] = powf(v.mV[0], f);
+ v.mV[1] = powf(v.mV[1], f);
+ v.mV[2] = powf(v.mV[2], f);
+ return v;
+}
+
+LLVector4 pow4fsrgb(LLVector4 v, F32 f)
+{
+ v.mV[0] = powf(v.mV[0], f);
+ v.mV[1] = powf(v.mV[1], f);
+ v.mV[2] = powf(v.mV[2], f);
+ return v;
+}
+
static LLFastTimer::DeclareTimer FTM_GI_TRACE("Trace");
static LLFastTimer::DeclareTimer FTM_GI_GATHER("Gather");
static LLFastTimer::DeclareTimer FTM_SUN_SHADOW("Shadow Map");
@@ -8127,7 +8250,7 @@ void LLPipeline::renderDeferredLighting()
LLFastTimer ftm(FTM_LOCAL_LIGHTS);
gDeferredLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, c);
gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s);
- gDeferredLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV);
+ gDeferredLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, pow3f(col, 2.2f).mV);
gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f);
gGL.syncMatrices();
@@ -8183,7 +8306,7 @@ void LLPipeline::renderDeferredLighting()
gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, c);
gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s);
- gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV);
+ gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, pow3f(col, 2.2f).mV);
gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f);
gGL.syncMatrices();
@@ -8230,7 +8353,7 @@ void LLPipeline::renderDeferredLighting()
light_colors.pop_front();
far_z = llmin(light[count].mV[2]-sqrtf(light[count].mV[3]), far_z);
-
+ //col[count] = pow4fsrgb(col[count], 2.2f);
count++;
if (count == max_count || fullscreen_lights.empty())
{
@@ -8274,7 +8397,7 @@ void LLPipeline::renderDeferredLighting()
gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v);
gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s);
- gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV);
+ gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, pow3f(col, 2.2f).mV);
gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f);
mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3);
}
@@ -8867,7 +8990,15 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
LLRenderPass::PASS_FULLBRIGHT,
LLRenderPass::PASS_SHINY,
LLRenderPass::PASS_BUMP,
- LLRenderPass::PASS_FULLBRIGHT_SHINY
+ LLRenderPass::PASS_FULLBRIGHT_SHINY ,
+ LLRenderPass::PASS_MATERIAL,
+ LLRenderPass::PASS_MATERIAL_ALPHA_EMISSIVE,
+ LLRenderPass::PASS_SPECMAP,
+ LLRenderPass::PASS_SPECMAP_EMISSIVE,
+ LLRenderPass::PASS_NORMMAP,
+ LLRenderPass::PASS_NORMMAP_EMISSIVE,
+ LLRenderPass::PASS_NORMSPEC,
+ LLRenderPass::PASS_NORMSPEC_EMISSIVE,
};
LLGLEnable cull(GL_CULL_FACE);
@@ -8938,7 +9069,6 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
{
LLFastTimer ftm(FTM_SHADOW_ALPHA);
gDeferredShadowAlphaMaskProgram.bind();
- gDeferredShadowAlphaMaskProgram.setMinimumAlpha(0.598f);
gDeferredShadowAlphaMaskProgram.uniform1f(LLShaderMgr::DEFERRED_SHADOW_TARGET_WIDTH, (float)target_width);
U32 mask = LLVertexBuffer::MAP_VERTEX |
@@ -8946,10 +9076,19 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
LLVertexBuffer::MAP_COLOR |
LLVertexBuffer::MAP_TEXTURE_INDEX;
- renderObjects(LLRenderPass::PASS_ALPHA_MASK, mask, TRUE, TRUE);
- renderObjects(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, mask, TRUE, TRUE);
+ renderMaskedObjects(LLRenderPass::PASS_ALPHA_MASK, mask, TRUE, TRUE);
+ renderMaskedObjects(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, mask, TRUE, TRUE);
+ gDeferredShadowAlphaMaskProgram.setMinimumAlpha(0.598f);
renderObjects(LLRenderPass::PASS_ALPHA, mask, TRUE, TRUE);
+
+ mask = mask & ~LLVertexBuffer::MAP_TEXTURE_INDEX;
+
gDeferredTreeShadowProgram.bind();
+ renderMaskedObjects(LLRenderPass::PASS_NORMSPEC_MASK, mask);
+ renderMaskedObjects(LLRenderPass::PASS_MATERIAL_ALPHA_MASK, mask);
+ renderMaskedObjects(LLRenderPass::PASS_SPECMAP_MASK, mask);
+ renderMaskedObjects(LLRenderPass::PASS_NORMMAP_MASK, mask);
+
gDeferredTreeShadowProgram.setMinimumAlpha(0.598f);
renderObjects(LLRenderPass::PASS_GRASS, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, TRUE);
}
@@ -9283,6 +9422,22 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT,
LLPipeline::RENDER_TYPE_PASS_SHINY,
LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY,
+ LLPipeline::RENDER_TYPE_PASS_MATERIAL,
+ LLPipeline::RENDER_TYPE_PASS_MATERIAL_ALPHA,
+ LLPipeline::RENDER_TYPE_PASS_MATERIAL_ALPHA_MASK,
+ LLPipeline::RENDER_TYPE_PASS_MATERIAL_ALPHA_EMISSIVE,
+ LLPipeline::RENDER_TYPE_PASS_SPECMAP,
+ LLPipeline::RENDER_TYPE_PASS_SPECMAP_BLEND,
+ LLPipeline::RENDER_TYPE_PASS_SPECMAP_MASK,
+ LLPipeline::RENDER_TYPE_PASS_SPECMAP_EMISSIVE,
+ LLPipeline::RENDER_TYPE_PASS_NORMMAP,
+ LLPipeline::RENDER_TYPE_PASS_NORMMAP_BLEND,
+ LLPipeline::RENDER_TYPE_PASS_NORMMAP_MASK,
+ LLPipeline::RENDER_TYPE_PASS_NORMMAP_EMISSIVE,
+ LLPipeline::RENDER_TYPE_PASS_NORMSPEC,
+ LLPipeline::RENDER_TYPE_PASS_NORMSPEC_BLEND,
+ LLPipeline::RENDER_TYPE_PASS_NORMSPEC_MASK,
+ LLPipeline::RENDER_TYPE_PASS_NORMSPEC_EMISSIVE,
END_RENDER_TYPES);
gGL.setColorMask(false, false);
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 36abeca295..1fb746ae56 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -59,6 +59,7 @@ class LLCullResult;
class LLVOAvatar;
class LLGLSLShader;
class LLCurlRequest;
+class LLDrawPoolAlpha;
class LLMeshResponder;
@@ -95,6 +96,7 @@ extern LLFastTimer::DeclareTimer FTM_RENDER_WL_SKY;
extern LLFastTimer::DeclareTimer FTM_RENDER_ALPHA;
extern LLFastTimer::DeclareTimer FTM_RENDER_CHARACTERS;
extern LLFastTimer::DeclareTimer FTM_RENDER_BUMP;
+extern LLFastTimer::DeclareTimer FTM_RENDER_MATERIALS;
extern LLFastTimer::DeclareTimer FTM_RENDER_FULLBRIGHT;
extern LLFastTimer::DeclareTimer FTM_RENDER_GLOW;
extern LLFastTimer::DeclareTimer FTM_STATESORT;
@@ -256,6 +258,8 @@ public:
void forAllVisibleDrawables(void (*func)(LLDrawable*));
void renderObjects(U32 type, U32 mask, BOOL texture = TRUE, BOOL batch_texture = FALSE);
+ void renderMaskedObjects(U32 type, U32 mask, BOOL texture = TRUE, BOOL batch_texture = FALSE);
+
void renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL texture);
void grabReferences(LLCullResult& result);
@@ -419,6 +423,7 @@ public:
RENDER_TYPE_GRASS = LLDrawPool::POOL_GRASS,
RENDER_TYPE_FULLBRIGHT = LLDrawPool::POOL_FULLBRIGHT,
RENDER_TYPE_BUMP = LLDrawPool::POOL_BUMP,
+ RENDER_TYPE_MATERIALS = LLDrawPool::POOL_MATERIALS,
RENDER_TYPE_AVATAR = LLDrawPool::POOL_AVATAR,
RENDER_TYPE_TREE = LLDrawPool::POOL_TREE,
RENDER_TYPE_INVISIBLE = LLDrawPool::POOL_INVISIBLE,
@@ -439,6 +444,22 @@ public:
RENDER_TYPE_PASS_ALPHA = LLRenderPass::PASS_ALPHA,
RENDER_TYPE_PASS_ALPHA_MASK = LLRenderPass::PASS_ALPHA_MASK,
RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK = LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK,
+ RENDER_TYPE_PASS_MATERIAL = LLRenderPass::PASS_MATERIAL,
+ RENDER_TYPE_PASS_MATERIAL_ALPHA = LLRenderPass::PASS_MATERIAL_ALPHA,
+ RENDER_TYPE_PASS_MATERIAL_ALPHA_MASK = LLRenderPass::PASS_MATERIAL_ALPHA_MASK,
+ RENDER_TYPE_PASS_MATERIAL_ALPHA_EMISSIVE= LLRenderPass::PASS_MATERIAL_ALPHA_EMISSIVE,
+ RENDER_TYPE_PASS_SPECMAP = LLRenderPass::PASS_SPECMAP,
+ RENDER_TYPE_PASS_SPECMAP_BLEND = LLRenderPass::PASS_SPECMAP_BLEND,
+ RENDER_TYPE_PASS_SPECMAP_MASK = LLRenderPass::PASS_SPECMAP_MASK,
+ RENDER_TYPE_PASS_SPECMAP_EMISSIVE = LLRenderPass::PASS_SPECMAP_EMISSIVE,
+ RENDER_TYPE_PASS_NORMMAP = LLRenderPass::PASS_NORMMAP,
+ RENDER_TYPE_PASS_NORMMAP_BLEND = LLRenderPass::PASS_NORMMAP_BLEND,
+ RENDER_TYPE_PASS_NORMMAP_MASK = LLRenderPass::PASS_NORMMAP_MASK,
+ RENDER_TYPE_PASS_NORMMAP_EMISSIVE = LLRenderPass::PASS_NORMMAP_EMISSIVE,
+ RENDER_TYPE_PASS_NORMSPEC = LLRenderPass::PASS_NORMSPEC,
+ RENDER_TYPE_PASS_NORMSPEC_BLEND = LLRenderPass::PASS_NORMSPEC_BLEND,
+ RENDER_TYPE_PASS_NORMSPEC_MASK = LLRenderPass::PASS_NORMSPEC_MASK,
+ RENDER_TYPE_PASS_NORMSPEC_EMISSIVE = LLRenderPass::PASS_NORMSPEC_EMISSIVE,
// Following are object types (only used in drawable mRenderType)
RENDER_TYPE_HUD = LLRenderPass::NUM_RENDER_TYPES,
RENDER_TYPE_VOLUME,
@@ -554,7 +575,8 @@ public:
static BOOL sRenderDeferred;
static BOOL sMemAllocationThrottled;
static S32 sVisibleLightCount;
- static F32 sMinRenderSize;
+ static F32 sMinRenderSize;
+ static BOOL sRenderingHUDs;
//screen texture
U32 mScreenWidth;
@@ -764,7 +786,7 @@ protected:
// For quick-lookups into mPools (mapped by texture pointer)
std::map<uintptr_t, LLDrawPool*> mTerrainPools;
std::map<uintptr_t, LLDrawPool*> mTreePools;
- LLDrawPool* mAlphaPool;
+ LLDrawPoolAlpha* mAlphaPool;
LLDrawPool* mSkyPool;
LLDrawPool* mTerrainPool;
LLDrawPool* mWaterPool;
@@ -775,6 +797,7 @@ protected:
LLDrawPool* mInvisiblePool;
LLDrawPool* mGlowPool;
LLDrawPool* mBumpPool;
+ LLDrawPool* mMaterialsPool;
LLDrawPool* mWLSkyPool;
// Note: no need to keep an quick-lookup to avatar pools, since there's only one per avatar
diff --git a/indra/newview/skins/default/colors.xml b/indra/newview/skins/default/colors.xml
index 0de217fc0d..af435685d4 100644
--- a/indra/newview/skins/default/colors.xml
+++ b/indra/newview/skins/default/colors.xml
@@ -651,6 +651,15 @@
name="PathfindingGoodColor"
reference="LtGreen" />
<color
+ name="MaterialErrorColor"
+ reference="LtRed" />
+ <color
+ name="MaterialWarningColor"
+ reference="DrYellow" />
+ <color
+ name="MaterialGoodColor"
+ reference="LtGreen" />
+ <color
name="PathfindingDefaultBeaconColor"
reference="Red_80" />
<color
diff --git a/indra/newview/skins/default/xui/da/menu_viewer.xml b/indra/newview/skins/default/xui/da/menu_viewer.xml
index d695cd1f89..f2ed7c2e64 100644
--- a/indra/newview/skins/default/xui/da/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/da/menu_viewer.xml
@@ -245,7 +245,7 @@
<menu label="Gengivelse" name="Rendering">
<menu_item_check label="Akser" name="Axes"/>
<menu_item_check label="Wireframe" name="Wireframe"/>
- <menu_item_check label="Lys og skygger" name="Lighting and Shadows"/>
+ <menu_item_check label="Lys og skygger" name="Advanced Lighting Model"/>
<menu_item_check label="Skygger fra sol/måne/andre lyskilder" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO og skygge udjævning" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="Globalt lys (eksperimentiel)" name="Global Illumination"/>
diff --git a/indra/newview/skins/default/xui/de/menu_viewer.xml b/indra/newview/skins/default/xui/de/menu_viewer.xml
index 845df1f050..8277174cda 100644
--- a/indra/newview/skins/default/xui/de/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/de/menu_viewer.xml
@@ -307,7 +307,7 @@
<menu_item_call label="Texturinfo für ausgewähltes Objekt" name="Selected Texture Info Basis"/>
<menu_item_check label="Wireframe" name="Wireframe"/>
<menu_item_check label="Objekt-Objekt Okklusion" name="Object-Object Occlusion"/>
- <menu_item_check label="Licht und Schatten" name="Lighting and Shadows"/>
+ <menu_item_check label="Licht und Schatten" name="Advanced Lighting Model"/>
<menu_item_check label="Schatten von Sonne-/Mond-Projektoren" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO und Schattenglättung" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="Fehler in GL beseitigen" name="Debug GL"/>
diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml
index 436e9f8fed..3b501e1ece 100644
--- a/indra/newview/skins/default/xui/en/floater_tools.xml
+++ b/indra/newview/skins/default/xui/en/floater_tools.xml
@@ -2,7 +2,7 @@
<floater
positioning="cascading"
legacy_header_height="18"
- height="590"
+ height="615"
layout="topleft"
bg_opaque_image="Window_NoTitle_Foreground"
bg_alpha_image="Window_NoTitle_Background"
@@ -830,7 +830,7 @@
width="282"/>
<tab_container
follows="left|top"
- height="410"
+ height="435"
halign="center"
left="0"
name="Object Info Tabs"
@@ -1353,7 +1353,7 @@ even though the user gets a free copy.
<panel
border="false"
follows="all"
- height="567"
+ height="592"
label="Object"
layout="topleft"
left_delta="0"
@@ -2110,7 +2110,7 @@ even though the user gets a free copy.
<panel
border="false"
follows="all"
- height="367"
+ height="392"
label="Features"
layout="topleft"
left_delta="0"
@@ -2491,534 +2491,10 @@ even though the user gets a free copy.
width="132" />
</panel>
<panel
- border="false"
- follows="all"
- height="367"
label="Texture"
- layout="topleft"
- left_delta="0"
- mouse_opaque="false"
help_topic="toolbox_texture_tab"
name="Texture"
- top_delta="0"
- width="295">
- <panel.string
- name="string repeats per meter">
- Repeats Per Meter
- </panel.string>
- <panel.string
- name="string repeats per face">
- Repeats Per Face
- </panel.string>
- <texture_picker
- can_apply_immediately="true"
- default_image_name="Default"
- fallback_image="locked_image.j2c"
- follows="left|top"
- height="80"
- label="Texture"
- layout="topleft"
- left="10"
- name="texture control"
- tool_tip="Click to choose a picture"
- top="8"
- width="64" />
- <color_swatch
- can_apply_immediately="true"
- follows="left|top"
- height="80"
- label="Color"
- layout="topleft"
- left_pad="15"
- name="colorswatch"
- tool_tip="Click to open color picker"
- top_delta="0"
- width="64" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_pad="15"
- name="color trans"
- text_readonly_color="LabelDisabledColor"
- top="6"
- width="110">
- Transparency %
- </text>
- <spinner
- decimal_digits="0"
- follows="left|top"
- height="19"
- increment="2"
- initial_value="0"
- layout="topleft"
- left_delta="0"
- max_val="100"
- name="ColorTrans"
- top_pad="4"
- width="80" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="glow label"
- text_readonly_color="LabelDisabledColor"
- top_pad="8"
- width="80">
- Glow
- </text>
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- initial_value="0"
- layout="topleft"
- left_delta="0"
- name="glow"
- top_pad="4"
- width="80" />
- <check_box
- height="19"
- label="Full Bright"
- layout="topleft"
- left_delta="-5"
- name="checkbox fullbright"
- top_pad="4"
- width="81" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="10"
- name="tex gen"
- text_readonly_color="LabelDisabledColor"
- top_pad="5"
- width="90">
- Mapping
- </text>
- <combo_box
- height="23"
- layout="topleft"
- left_delta="0"
- name="combobox texgen"
- top_pad="4"
- width="90">
- <combo_box.item
- label="Default"
- name="Default"
- value="Default" />
- <combo_box.item
- label="Planar"
- name="Planar"
- value="Planar" />
- </combo_box>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- name="label shininess"
- left_pad="4"
- text_readonly_color="LabelDisabledColor"
- top_pad="-37"
- width="90">
- Shininess
- </text>
- <combo_box
- height="23"
- layout="topleft"
- left_delta="0"
- name="combobox shininess"
- top_pad="4"
- width="90">
- <combo_box.item
- label="None"
- name="None"
- value="None" />
- <combo_box.item
- label="Low"
- name="Low"
- value="Low" />
- <combo_box.item
- label="Medium"
- name="Medium"
- value="Medium" />
- <combo_box.item
- label="High"
- name="High"
- value="High" />
- </combo_box>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_pad="4"
- name="label bumpiness"
- text_readonly_color="LabelDisabledColor"
- top_pad="-37"
- width="90">
- Bumpiness
- </text>
- <combo_box
- height="23"
- layout="topleft"
- left_delta="0"
- name="combobox bumpiness"
- top_pad="4"
- width="90">
- <combo_box.item
- label="None"
- name="None"
- value="None" />
- <combo_box.item
- label="Brightness"
- name="Brightness"
- value="Brightness" />
- <combo_box.item
- label="Darkness"
- name="Darkness"
- value="Darkness" />
- <combo_box.item
- label="woodgrain"
- name="woodgrain"
- value="woodgrain" />
- <combo_box.item
- label="bark"
- name="bark"
- value="bark" />
- <combo_box.item
- label="bricks"
- name="bricks"
- value="bricks" />
- <combo_box.item
- label="checker"
- name="checker"
- value="checker" />
- <combo_box.item
- label="concrete"
- name="concrete"
- value="concrete" />
- <combo_box.item
- label="crustytile"
- name="crustytile"
- value="crustytile" />
- <combo_box.item
- label="cutstone"
- name="cutstone"
- value="cutstone" />
- <combo_box.item
- label="discs"
- name="discs"
- value="discs" />
- <combo_box.item
- label="gravel"
- name="gravel"
- value="gravel" />
- <combo_box.item
- label="petridish"
- name="petridish"
- value="petridish" />
- <combo_box.item
- label="siding"
- name="siding"
- value="siding" />
- <combo_box.item
- label="stonetile"
- name="stonetile"
- value="stonetile" />
- <combo_box.item
- label="stucco"
- name="stucco"
- value="stucco" />
- <combo_box.item
- label="suction"
- name="suction"
- value="suction" />
- <combo_box.item
- label="weave"
- name="weave"
- value="weave" />
- </combo_box>
- <!--
- <line_editor
- bevel_style="in"
- border_style="line"
- border_thickness="1"
- follows="left|top"
- height="16"
- layout="topleft"
- left="10"
- max_length_bytes="63"
- name="Home Url"
- select_on_focus="true"
- top="134"
- width="250" />
- <check_box
- height="16"
- label="Media Face"
- layout="topleft"
- left_delta="0"
- name="has media"
- top_pad="6"
- width="70" />
- <button
- follows="left|top"
- font="SansSerifSmall"
- height="20"
- label="Set Media Info"
- label_selected="Set Media Info"
- layout="topleft"
- left_pad="60"
- name="media info set"
- top_delta="-4"
- width="120" />
--->
- <check_box
- follows="top|left"
- height="16"
- initial_value="false"
- label="Align planar faces"
- layout="topleft"
- left="17"
- name="checkbox planar align"
- tool_tip="Align textures on all selected faces with the last selected face. Requires Planar texture mapping."
- top_delta="26"
- width="140" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="10"
- name="rpt"
- text_readonly_color="LabelDisabledColor"
- top_pad="2"
- width="140">
- Repeats / Face
- </text>
- <spinner
- follows="left|top"
- height="19"
- initial_value="0"
- label="Horizontal (U)"
- label_width="125"
- layout="topleft"
- left="20"
- max_val="100"
- name="TexScaleU"
- top_pad="5"
- width="185" />
- <check_box
- height="19"
- label="Flip"
- layout="topleft"
- left_pad="5"
- name="checkbox flip s"
- top_delta="0"
- width="70" />
- <spinner
- follows="left|top"
- height="19"
- initial_value="0"
- label="Vertical (V)"
- label_width="125"
- layout="topleft"
- left="20"
- max_val="100"
- name="TexScaleV"
- width="185" />
- <check_box
- height="19"
- label="Flip"
- layout="topleft"
- left_pad="5"
- name="checkbox flip t"
- top_delta="0"
- width="70" />
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="1"
- initial_value="0"
- label="Rotation˚"
- layout="topleft"
- label_width="135"
- left="10"
- max_val="9999"
- min_val="-9999"
- name="TexRot"
- width="195" />
-
- <spinner
- decimal_digits="1"
- follows="left|top"
- height="23"
- initial_value="1"
- label="Repeats / Meter"
- layout="topleft"
- label_width="135"
- left="10"
- max_val="10"
- min_val="0.1"
- name="rptctrl"
- width="195" />
- <button
- follows="left|top"
- height="23"
- label="Apply"
- label_selected="Apply"
- layout="topleft"
- left_pad="5"
- name="button apply"
- width="75" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="10"
- name="tex offset"
- text_readonly_color="LabelDisabledColor"
- width="200">
- Texture Offset
- </text>
- <spinner
- follows="left|top"
- height="19"
- initial_value="0"
- label="Horizontal (U)"
- label_width="125"
- layout="topleft"
- left="20"
- min_val="-1"
- name="TexOffsetU"
- width="185" />
- <spinner
- follows="left|top"
- height="19"
- initial_value="0"
- label="Vertical (V)"
- label_width="125"
- layout="topleft"
- left_delta="0"
- min_val="-1"
- name="TexOffsetV"
- top_pad="1"
- width="185" />
- <panel
- border="false"
- follows="left|top"
- layout="topleft"
- mouse_opaque="false"
- background_visible="true"
- bg_alpha_color="DkGray"
- name="Add_Media"
- left="0"
- height="47"
- width="290">
- <text
- type="string"
- length="1"
- follows="left|top"
- height="18"
- layout="topleft"
- left="10"
- top_pad="3"
- name="media_tex"
- width="190">
- Media
- </text>
- <button
- follows="top|left"
- height="18"
- image_selected="AddItem_Press"
- image_unselected="AddItem_Off"
- image_disabled="AddItem_Disabled"
- layout="topleft"
- left_pad="0"
- name="add_media"
- tab_stop="false"
- top_delta="0"
- tool_tip="Add Media"
- width="18">
- <button.commit_callback
- function="BuildTool.AddMedia"/>
- </button>
- <button
- follows="top|left"
- height="18"
- image_selected="TrashItem_Press"
- image_unselected="TrashItem_Off"
- layout="topleft"
- left_pad="5"
- name="delete_media"
- tool_tip="Delete this media texture"
- top_delta="0"
- width="18">
- <button.commit_callback
- function="BuildTool.DeleteMedia"/>
- </button>
- <button
- follows="top|left"
- tool_tip="Edit this Media"
- height="12"
- image_disabled="Icon_Gear_Background"
- image_selected="Icon_Gear_Press"
- image_unselected="Icon_Gear_Foreground"
- layout="topleft"
- left_pad="10"
- name="edit_media"
- top_delta="3"
- width="12">
- <button.commit_callback
- function="BuildTool.EditMedia"/>
- </button>
- <text
- follows="left|top|right"
- height="9"
- layout="topleft"
- left="10"
- use_ellipses="true"
- read_only="true"
- name="media_info"
- width="180" />
- <web_browser
- visible="false"
- enabled="false"
- border_visible="true"
- bottom_delta="0"
- follows="top|left"
- left="0"
- name="title_media"
- width="4"
- height="4"
- start_url="about:blank"
- decouple_texture_size="true" />
- <button
- follows="right|top"
- height="22"
- label="Align"
- label_selected="Align Media"
- layout="topleft"
- right="-16"
- name="button align"
- top_delta="-4"
- tool_tip="Align media texture (must load first)"
- width="80" />
- </panel>
+ filename="panel_tools_texture.xml">
</panel>
<panel
border="false"
@@ -3054,7 +2530,7 @@ even though the user gets a free copy.
border_visible="true"
bevel_style="in"
follows="left|top|right"
- height="325"
+ height="350"
layout="topleft"
left="10"
name="contents_inventory"
@@ -3064,7 +2540,7 @@ even though the user gets a free copy.
</tab_container>
<panel
follows="left|top"
- height="384"
+ height="409"
layout="topleft"
left_delta="0"
name="land info panel"
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 544f06ac0c..5af02a238f 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -2654,6 +2654,12 @@
<menu_item_call.on_click
function="Advanced.SelectedTextureInfo" />
</menu_item_call>
+ <menu_item_call
+ label="Selected Material Info"
+ name="Selected Material Info">
+ <menu_item_call.on_click
+ function="Advanced.SelectedMaterialInfo" />
+ </menu_item_call>
<menu_item_check
label="Wireframe"
name="Wireframe"
@@ -2680,8 +2686,8 @@
<menu_item_separator />
<menu_item_check
- label="Lighting and Shadows"
- name="Lighting and Shadows">
+ label="Advanced Lighting Model"
+ name="Advanced Lighting Model">
<menu_item_check.on_check
function="CheckControl"
parameter="RenderDeferred" />
@@ -2715,7 +2721,8 @@
<menu_item_check.on_enable
function="Advanced.EnableRenderDeferredOptions" />
</menu_item_check>
- <menu_item_separator />
+
+ <menu_item_separator/>
<menu_item_check
label="Debug GL"
@@ -2788,16 +2795,6 @@
parameter="TextureLoadFullRes" />
</menu_item_check>
<menu_item_check
- label="Texture Atlas (experimental)"
- name="Texture Atlas">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="EnableTextureAtlas" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="EnableTextureAtlas" />
- </menu_item_check>
- <menu_item_check
label="Render Attached Lights"
name="Render Attached Lights">
<menu_item_check.on_check
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
index cd243d40a4..545bd94ddd 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
@@ -262,7 +262,7 @@
control_name="RenderDeferred"
height="16"
initial_value="true"
- label="Lighting and Shadows"
+ label="Advance Lighting Model"
layout="topleft"
left_delta="0"
name="UseLightShaders"
diff --git a/indra/newview/skins/default/xui/en/panel_tools_texture.xml b/indra/newview/skins/default/xui/en/panel_tools_texture.xml
new file mode 100644
index 0000000000..e156b3e07c
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/panel_tools_texture.xml
@@ -0,0 +1,755 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel
+ border="false"
+ follows="all"
+ height="400"
+ label="Texture"
+ layout="topleft"
+ left="0"
+ mouse_opaque="false"
+ help_topic="toolbox_texture_tab"
+ name="Texture"
+ top="0"
+ width="295">
+ <panel.string
+ name="string repeats per meter">
+ Repeats Per Meter
+ </panel.string>
+ <panel.string
+ name="string repeats per face">
+ Repeats Per Face
+ </panel.string>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="color label"
+ text_readonly_color="LabelDisabledColor"
+ top="6"
+ width="64">
+ Color
+ </text>
+ <!-- label is blank because control places it below the box -->
+ <color_swatch
+ can_apply_immediately="true"
+ follows="left|top"
+ height="45"
+ label=""
+ layout="topleft"
+ left="10"
+ name="colorswatch"
+ tool_tip="Click to open color picker"
+ top="20"
+ width="64" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_pad="15"
+ name="color trans"
+ text_readonly_color="LabelDisabledColor"
+ top="6"
+ width="110">
+ Transparency %
+ </text>
+ <spinner
+ decimal_digits="0"
+ follows="left|top"
+ height="19"
+ increment="2"
+ initial_value="0"
+ layout="topleft"
+ left_delta="0"
+ max_val="100"
+ name="ColorTrans"
+ top_pad="4"
+ width="80" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_pad="15"
+ name="glow label"
+ text_readonly_color="LabelDisabledColor"
+ top="6"
+ width="80">
+ Glow
+ </text>
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ layout="topleft"
+ left_delta="0"
+ name="glow"
+ top_pad="4"
+ width="80" />
+ <check_box
+ height="19"
+ label="Full Bright"
+ layout="topleft"
+ left="7"
+ name="checkbox fullbright"
+ top_pad="4"
+ width="81" />
+ <combo_box
+ height="23"
+ layout="topleft"
+ left="10"
+ name="combobox matmedia"
+ top_pad="5"
+ width="100">
+ <combo_box.item
+ label="Materials"
+ name="Materials"
+ value="Materials" />
+ <combo_box.item
+ label="Media"
+ name="Media"
+ value="Media" />
+ </combo_box>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_pad="10"
+ name="combobox mattype"
+ top_delta="0"
+ width="155">
+ <combo_box.item
+ label="Texture (diffuse)"
+ name="Texture (diffuse)"
+ value="Texture (diffuse)" />
+ <combo_box.item
+ label="Bumpiness (normal)"
+ name="Bumpiness (normal)"
+ value="Bumpiness (normal)" />
+ <combo_box.item
+ label="Shininess (specular)"
+ name="Shininess (specular)"
+ value="Shininess (specular)" />
+ </combo_box>
+ <texture_picker
+ can_apply_immediately="true"
+ default_image_name="Default"
+ fallback_image="locked_image.j2c"
+ follows="left|top"
+ height="80"
+ label="Texture "
+ layout="topleft"
+ left="10"
+ name="texture control"
+ tool_tip="Click to choose a picture"
+ top_pad="8"
+ width="64" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_pad="10"
+ name="label alphamode"
+ text_readonly_color="LabelDisabledColor"
+ top_delta="0"
+ width="90">
+ Alpha mode
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_delta="0"
+ name="combobox alphamode"
+ top_pad="4"
+ width="120">
+ <combo_box.item
+ label="None"
+ name="None"
+ value="None" />
+ <combo_box.item
+ label="Alpha blending"
+ name="Alpha blending"
+ value="Alpha blending" />
+ <combo_box.item
+ label="Alpha masking"
+ name="Alpha masking"
+ value="Alpha masking" />
+ <combo_box.item
+ label="Emissive mask"
+ name="Emissive mask"
+ value="Emissive mask" />
+ </combo_box>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="label maskcutoff"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="4"
+ width="90">
+ Mask cutoff
+ </text>
+ <spinner
+ decimal_digits="0"
+ min_val="0"
+ max_val="255"
+ follows="left|top"
+ height="19"
+ initial_value="55"
+ layout="topleft"
+ top_pad="4"
+ left_delta="0"
+ name="maskcutoff"
+ width="80" />
+ <texture_picker
+ can_apply_immediately="true"
+ default_image_name="Default"
+ fallback_image="locked_image.j2c"
+ follows="left|top"
+ height="80"
+ label="Texture "
+ layout="topleft"
+ left="10"
+ name="bumpytexture control"
+ tool_tip="Click to choose a picture"
+ top_delta="-55"
+ width="64" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_pad="10"
+ name="label bumpiness"
+ text_readonly_color="LabelDisabledColor"
+ top_delta="0"
+ width="90">
+ Bumpiness
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_delta="0"
+ name="combobox bumpiness"
+ top_pad="4"
+ width="90">
+ <combo_box.item
+ label="None"
+ name="None"
+ value="None" />
+ <combo_box.item
+ label="Brightness"
+ name="Brightness"
+ value="Brightness" />
+ <combo_box.item
+ label="Darkness"
+ name="Darkness"
+ value="Darkness" />
+ <combo_box.item
+ label="woodgrain"
+ name="woodgrain"
+ value="woodgrain" />
+ <combo_box.item
+ label="bark"
+ name="bark"
+ value="bark" />
+ <combo_box.item
+ label="bricks"
+ name="bricks"
+ value="bricks" />
+ <combo_box.item
+ label="checker"
+ name="checker"
+ value="checker" />
+ <combo_box.item
+ label="concrete"
+ name="concrete"
+ value="concrete" />
+ <combo_box.item
+ label="crustytile"
+ name="crustytile"
+ value="crustytile" />
+ <combo_box.item
+ label="cutstone"
+ name="cutstone"
+ value="cutstone" />
+ <combo_box.item
+ label="discs"
+ name="discs"
+ value="discs" />
+ <combo_box.item
+ label="gravel"
+ name="gravel"
+ value="gravel" />
+ <combo_box.item
+ label="petridish"
+ name="petridish"
+ value="petridish" />
+ <combo_box.item
+ label="siding"
+ name="siding"
+ value="siding" />
+ <combo_box.item
+ label="stonetile"
+ name="stonetile"
+ value="stonetile" />
+ <combo_box.item
+ label="stucco"
+ name="stucco"
+ value="stucco" />
+ <combo_box.item
+ label="suction"
+ name="suction"
+ value="suction" />
+ <combo_box.item
+ label="weave"
+ name="weave"
+ value="weave" />
+ <combo_box.item
+ label="Use texture"
+ name="Use texture"
+ value="Use texture" />
+ </combo_box>
+ <texture_picker
+ can_apply_immediately="true"
+ default_image_name="Default"
+ fallback_image="locked_image.j2c"
+ follows="left|top"
+ height="80"
+ label="Texture "
+ layout="topleft"
+ left="10"
+ name="shinytexture control"
+ tool_tip="Click to choose a picture"
+ top_delta="-14"
+ width="64" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ name="label shininess"
+ left_pad="10"
+ text_readonly_color="LabelDisabledColor"
+ top_delta="6"
+ width="90">
+ Shininess
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_pad="10"
+ name="combobox shininess"
+ top_delta="-6"
+ width="90">
+ <combo_box.item
+ label="None"
+ name="None"
+ value="None" />
+ <combo_box.item
+ label="Low"
+ name="Low"
+ value="Low" />
+ <combo_box.item
+ label="Medium"
+ name="Medium"
+ value="Medium" />
+ <combo_box.item
+ label="High"
+ name="High"
+ value="High" />
+ <combo_box.item
+ label="Use texture"
+ name="Use texture"
+ value="Use texture" />
+ </combo_box>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="-100"
+ name="label glossiness"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="8"
+ width="116">
+ Glossiness
+ </text>
+ <spinner
+ decimal_digits="3"
+ min_value="0"
+ max_value="1"
+ follows="left|top"
+ height="19"
+ initial_value="0.2"
+ layout="topleft"
+ top_delta="-4"
+ left_pad="10"
+ name="glossiness"
+ width="64" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="-126"
+ name="label environment"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="8"
+ width="116">
+ Environment
+ </text>
+ <spinner
+ decimal_digits="3"
+ min_value="0"
+ max_value="1"
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ layout="topleft"
+ top_delta="-4"
+ left_pad="10"
+ name="environment"
+ width="64" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="-126"
+ name="label shinycolor"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="8"
+ width="116">
+ Color
+ </text>
+ <!-- label is blank because control places it below the box -->
+ <color_swatch
+ can_apply_immediately="true"
+ follows="left|top"
+ height="45"
+ label=""
+ layout="topleft"
+ left_pad="10"
+ name="shinycolorswatch"
+ tool_tip="Click to open color picker"
+ top_delta="-4"
+ width="64" />
+ <text
+ follows="left|top|right"
+ height="9"
+ layout="topleft"
+ left="10"
+ top_delta="-50"
+ use_ellipses="true"
+ read_only="true"
+ name="media_info"
+ width="280">
+ URL of chosen media, if any, goes here
+ </text>
+ <button
+ follows="top|left"
+ height="18"
+ layout="topleft"
+ left="10"
+ name="add_media"
+ top_pad="4"
+ tool_tip="Add Media"
+ label="Choose..."
+ width="85">
+ <button.commit_callback
+ function="BuildTool.AddMedia"/>
+ </button>
+ <button
+ follows="top|left"
+ height="18"
+ layout="topleft"
+ left_pad="5"
+ name="delete_media"
+ tool_tip="Delete this media texture"
+ top_delta="0"
+ label="Remove"
+ width="85">
+ <button.commit_callback
+ function="BuildTool.DeleteMedia"/>
+ </button>
+ <button
+ follows="left|top"
+ height="18"
+ label="Align"
+ label_selected="Align Media"
+ layout="topleft"
+ left_pad="5"
+ name="button align"
+ top_delta="0"
+ tool_tip="Align media texture (must load first)"
+ width="85" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="tex gen"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="60"
+ width="140">
+ Mapping
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_pad="0"
+ name="combobox texgen"
+ top_pad="-13"
+ width="125">
+ <combo_box.item
+ label="Default"
+ name="Default"
+ value="Default" />
+ <combo_box.item
+ label="Planar"
+ name="Planar"
+ value="Planar" />
+ </combo_box>
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Horizontal scale"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-100"
+ max_val="100"
+ name="TexScaleU"
+ top_pad="5"
+ width="265" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Vertical scale"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-100"
+ max_val="100"
+ name="TexScaleV"
+ width="265" />
+ <spinner
+ decimal_digits="1"
+ follows="left|top"
+ height="19"
+ initial_value=""
+ label="Repeats per meter"
+ layout="topleft"
+ label_width="205"
+ left="10"
+ max_val="10"
+ min_val="0.1"
+ name="rptctrl"
+ width="265" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="1"
+ initial_value="0"
+ label="Rotation degrees"
+ layout="topleft"
+ label_width="205"
+ left="10"
+ max_val="9999"
+ min_val="-9999"
+ name="TexRot"
+ width="265" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Horizontal offset"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-1"
+ name="TexOffsetU"
+ width="265" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Vertical offset"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-1"
+ name="TexOffsetV"
+ width="265" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Horizontal scale"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-100"
+ max_val="100"
+ name="bumpyScaleU"
+ top_delta="-115"
+ width="265" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Vertical scale"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-100"
+ max_val="100"
+ name="bumpyScaleV"
+ width="265" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ top_pad="27"
+ increment="1"
+ initial_value="0"
+ label="Rotation degrees"
+ layout="topleft"
+ label_width="205"
+ left="10"
+ max_val="9999"
+ min_val="-9999"
+ name="bumpyRot"
+ width="265" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Horizontal offset"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-1"
+ name="bumpyOffsetU"
+ width="265" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Vertical offset"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-1"
+ name="bumpyOffsetV"
+ width="265" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Horizontal scale"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-100"
+ max_val="100"
+ name="shinyScaleU"
+ top_delta="-115"
+ width="265" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Vertical scale"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-100"
+ max_val="100"
+ name="shinyScaleV"
+ width="265" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ top_pad="27"
+ increment="1"
+ initial_value="0"
+ label="Rotation degrees"
+ layout="topleft"
+ label_width="205"
+ left="10"
+ max_val="9999"
+ min_val="-9999"
+ name="shinyRot"
+ width="265" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Horizontal offset"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-1"
+ name="shinyOffsetU"
+ width="265" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Vertical offset"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-1"
+ name="shinyOffsetV"
+ width="265" />
+ <check_box
+ follows="top|left"
+ height="16"
+ initial_value="false"
+ label="Align planar faces"
+ layout="topleft"
+ left="7"
+ name="checkbox planar align"
+ tool_tip="Align textures on all selected faces with the last selected face. Requires Planar texture mapping."
+ top_delta="26"
+ width="260" />
+ <web_browser
+ visible="false"
+ enabled="false"
+ border_visible="true"
+ bottom_delta="0"
+ follows="top|left"
+ left="0"
+ name="title_media"
+ width="4"
+ height="4"
+ start_url="about:blank"
+ decouple_texture_size="true" />
+ </panel>
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index 5aa743b32d..c2e2673fcf 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -371,6 +371,7 @@ Please try logging in again in a minute.</string>
<!-- build floater -->
<string name="multiple_textures">Multiple</string>
+ <string name="use_texture">Use texture</string>
<!-- world map -->
<string name="texture_loading">Loading...</string>
diff --git a/indra/newview/skins/default/xui/es/menu_viewer.xml b/indra/newview/skins/default/xui/es/menu_viewer.xml
index d80150ef6d..9e0ac5115f 100644
--- a/indra/newview/skins/default/xui/es/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/es/menu_viewer.xml
@@ -285,7 +285,7 @@
<menu label="Rendering" name="Rendering">
<menu_item_check label="Axes" name="Axes"/>
<menu_item_check label="Wireframe" name="Wireframe"/>
- <menu_item_check label="Luces y sombras" name="Lighting and Shadows"/>
+ <menu_item_check label="Luces y sombras" name="Advanced Lighting Model"/>
<menu_item_check label="Sombras del sol/la luna/proyectores" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO y sombras suavizadas" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="Capas alfa automáticas (deferidas)" name="Automatic Alpha Masks (deferred)"/>
diff --git a/indra/newview/skins/default/xui/fr/menu_viewer.xml b/indra/newview/skins/default/xui/fr/menu_viewer.xml
index 85020afe25..24bd6a2a95 100644
--- a/indra/newview/skins/default/xui/fr/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/fr/menu_viewer.xml
@@ -307,7 +307,7 @@
<menu_item_call label="Base des infos de la texture sélectionnée" name="Selected Texture Info Basis"/>
<menu_item_check label="Filaire" name="Wireframe"/>
<menu_item_check label="Occlusion objet-objet" name="Object-Object Occlusion"/>
- <menu_item_check label="Éclairage et ombres" name="Lighting and Shadows"/>
+ <menu_item_check label="Éclairage et ombres" name="Advanced Lighting Model"/>
<menu_item_check label="Ombres du soleil/de la lune/des projecteurs" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO et lissage des ombres" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="Débogage GL" name="Debug GL"/>
diff --git a/indra/newview/skins/default/xui/it/menu_viewer.xml b/indra/newview/skins/default/xui/it/menu_viewer.xml
index 547c5a9b73..cdfa97bb3c 100644
--- a/indra/newview/skins/default/xui/it/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/it/menu_viewer.xml
@@ -286,7 +286,7 @@
<menu label="Rendering" name="Rendering">
<menu_item_check label="Assi" name="Axes"/>
<menu_item_check label="Wireframe" name="Wireframe"/>
- <menu_item_check label="Luci e ombre" name="Lighting and Shadows"/>
+ <menu_item_check label="Luci e ombre" name="Advanced Lighting Model"/>
<menu_item_check label="Ombra dal sole, dalla luna e dai proiettori" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO e ombre fluide" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="Maschera alfa automatica (differita)" name="Automatic Alpha Masks (deferred)"/>
diff --git a/indra/newview/skins/default/xui/ja/menu_viewer.xml b/indra/newview/skins/default/xui/ja/menu_viewer.xml
index e60e6781c6..74859076c2 100644
--- a/indra/newview/skins/default/xui/ja/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/ja/menu_viewer.xml
@@ -307,7 +307,7 @@
<menu_item_call label="選択したテクスチャ情報基底" name="Selected Texture Info Basis"/>
<menu_item_check label="ワイヤーフレーム" name="Wireframe"/>
<menu_item_check label="オブジェクト間オクルージョン" name="Object-Object Occlusion"/>
- <menu_item_check label="光と影" name="Lighting and Shadows"/>
+ <menu_item_check label="光と影" name="Advanced Lighting Model"/>
<menu_item_check label="太陽・月・プロジェクタからの影" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO と影の平滑化" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="GL デバッグ" name="Debug GL"/>
diff --git a/indra/newview/skins/default/xui/pl/menu_viewer.xml b/indra/newview/skins/default/xui/pl/menu_viewer.xml
index 24c961fa26..e1725fc308 100644
--- a/indra/newview/skins/default/xui/pl/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/pl/menu_viewer.xml
@@ -236,7 +236,7 @@
<menu label="Renderowanie" name="Rendering">
<menu_item_check label="Osie" name="Axes"/>
<menu_item_check label="Tryb obrazu szkieletowego" name="Wireframe"/>
- <menu_item_check label="Oświetlenie i cienie" name="Lighting and Shadows"/>
+ <menu_item_check label="Oświetlenie i cienie" name="Advanced Lighting Model"/>
<menu_item_check label="Cienie Słońca/Księżyca/Projektory" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO and wygładzanie cienia" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="Globalne oświetlenie (eksperymentalne)" name="Global Illumination"/>
diff --git a/indra/newview/skins/default/xui/pt/menu_viewer.xml b/indra/newview/skins/default/xui/pt/menu_viewer.xml
index ca378c1b58..e8baff5af2 100644
--- a/indra/newview/skins/default/xui/pt/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/pt/menu_viewer.xml
@@ -286,7 +286,7 @@
<menu label="Rendering" name="Rendering">
<menu_item_check label="Axes" name="Axes"/>
<menu_item_check label="Wireframe" name="Wireframe"/>
- <menu_item_check label="Iluminação e sombras" name="Lighting and Shadows"/>
+ <menu_item_check label="Iluminação e sombras" name="Advanced Lighting Model"/>
<menu_item_check label="Sombras da projeção do sol/lua" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO e sombra suave" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="Máscaras alpha automáticas (adiadas)" name="Automatic Alpha Masks (deferred)"/>
diff --git a/indra/newview/skins/default/xui/ru/menu_viewer.xml b/indra/newview/skins/default/xui/ru/menu_viewer.xml
index d9425937c3..c292b8a287 100644
--- a/indra/newview/skins/default/xui/ru/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/ru/menu_viewer.xml
@@ -305,7 +305,7 @@
<menu_item_call label="Выбранная текстура в основе" name="Selected Texture Info Basis"/>
<menu_item_check label="Каркас" name="Wireframe"/>
<menu_item_check label="Смыкание объектов" name="Object-Object Occlusion"/>
- <menu_item_check label="Освещение и тени" name="Lighting and Shadows"/>
+ <menu_item_check label="Освещение и тени" name="Advanced Lighting Model"/>
<menu_item_check label="Тени от солнца, луны и прожекторов" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO и сглаживание теней" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="Отладка GL" name="Debug GL"/>
diff --git a/indra/newview/skins/default/xui/tr/menu_viewer.xml b/indra/newview/skins/default/xui/tr/menu_viewer.xml
index 7a7faf6ac4..28f28db6d2 100644
--- a/indra/newview/skins/default/xui/tr/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/tr/menu_viewer.xml
@@ -305,7 +305,7 @@
<menu_item_call label="Seçilen Doku Bilgi Temeli" name="Selected Texture Info Basis"/>
<menu_item_check label="Telkafes" name="Wireframe"/>
<menu_item_check label="Görünen Nesneler İçin Gölgeleme" name="Object-Object Occlusion"/>
- <menu_item_check label="Işıklandırma ve Gölgeler" name="Lighting and Shadows"/>
+ <menu_item_check label="Işıklandırma ve Gölgeler" name="Advanced Lighting Model"/>
<menu_item_check label="Güneş/Ay/Projektörlerden Gelen Gölgeler" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO ve Gölge Yumuşatma" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="GL Hata Ayıklama" name="Debug GL"/>
diff --git a/indra/newview/skins/default/xui/zh/menu_viewer.xml b/indra/newview/skins/default/xui/zh/menu_viewer.xml
index ac0e9e7e35..9a95e8c4d6 100644
--- a/indra/newview/skins/default/xui/zh/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/zh/menu_viewer.xml
@@ -305,7 +305,7 @@
<menu_item_call label="已選取材質資訊基礎" name="Selected Texture Info Basis"/>
<menu_item_check label="線框" name="Wireframe"/>
<menu_item_check label="物件導向的遮蔽" name="Object-Object Occlusion"/>
- <menu_item_check label="光線和陰影" name="Lighting and Shadows"/>
+ <menu_item_check label="光線和陰影" name="Advanced Lighting Model"/>
<menu_item_check label="來自日/月/投影物的陰影" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="屏幕空間環境光遮蔽和陰影平滑技術" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="GL 除錯" name="Debug GL"/>
diff --git a/indra/newview/tests/llmediadataclient_test.cpp b/indra/newview/tests/llmediadataclient_test.cpp
index 0254c5881f..37f94b82df 100644
--- a/indra/newview/tests/llmediadataclient_test.cpp
+++ b/indra/newview/tests/llmediadataclient_test.cpp
@@ -39,6 +39,7 @@
#include "../llvovolume.h"
#include "../../llprimitive/llmediaentry.cpp"
+#include "../../llprimitive/llmaterialid.cpp"
#include "../../llprimitive/lltextureentry.cpp"
#include "../../llmessage/tests/llcurl_stub.cpp"
diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py
index e7108141ee..3c107d67a3 100644
--- a/indra/newview/viewer_manifest.py
+++ b/indra/newview/viewer_manifest.py
@@ -202,7 +202,7 @@ class ViewerManifest(LLManifest):
grid_flags = ''
if not self.default_grid():
grid_flags = "--grid %(grid)s "\
- "--helperuri http://preview-%(grid)s.secondlife.com/helpers/" %\
+ %\
{'grid':self.grid()}
# set command line flags for channel
@@ -1073,9 +1073,7 @@ class Linux_i686Manifest(LinuxManifest):
self.path("libboost_filesystem-mt.so.*")
self.path("libboost_signals-mt.so.*")
self.path("libboost_system-mt.so.*")
- self.path("libbreakpad_client.so.0.0.0")
- self.path("libbreakpad_client.so.0")
- self.path("libbreakpad_client.so")
+ #self.path("libbreakpad_client.a")
self.path("libcollada14dom.so")
self.path("libdb*.so")
self.path("libcrypto.so.*")