summaryrefslogtreecommitdiff
path: root/indra/newview
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/starsF.glsl21
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/starsV.glsl4
-rw-r--r--indra/newview/lldrawpoolwlsky.cpp19
-rw-r--r--indra/newview/llviewershadermgr.cpp2
-rw-r--r--indra/newview/llvosky.cpp32
-rw-r--r--indra/newview/llvosky.h2
-rw-r--r--indra/newview/llvowlsky.cpp2
-rw-r--r--indra/newview/skins/default/xui/en/panel_settings_sky_sunmoon.xml2
8 files changed, 63 insertions, 21 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
index d7f655709c..6c616db442 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
@@ -26,19 +26,26 @@
/*[EXTRA_CODE_HERE]*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 frag_color;
+out vec4 frag_data[3];
#else
-#define frag_color gl_FragColor
+#define frag_data gl_FragData
#endif
VARYING vec4 vertex_color;
VARYING vec2 vary_texcoord0;
+VARYING vec2 screenpos;
uniform sampler2D diffuseMap;
uniform sampler2D altDiffuseMap;
uniform float blend_factor;
uniform float custom_alpha;
uniform vec4 sunlight_color;
+uniform float time;
+
+float twinkle(){
+ float d = fract(screenpos.x + screenpos.y);
+ return abs(d);
+}
void main()
{
@@ -46,6 +53,12 @@ void main()
vec4 col_b = texture2D(diffuseMap, vary_texcoord0.xy);
vec4 col = mix(col_b, col_a, blend_factor);
col.rgb *= vertex_color.rgb;
- col.a *= custom_alpha;
- frag_color = col;
+ col.a = (col.a * custom_alpha) * 8.0f;
+ col.a += twinkle() * 2.0f;
+ col.a = max(0.0f, col.a);
+
+ frag_data[0] = col;
+ frag_data[1] = vec4(0.0f);
+ frag_data[2] = vec4(0.0, 1.0, 0.0, 1.0);
}
+
diff --git a/indra/newview/app_settings/shaders/class1/deferred/starsV.glsl b/indra/newview/app_settings/shaders/class1/deferred/starsV.glsl
index 8bc5b06379..e14d02a4a9 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/starsV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/starsV.glsl
@@ -25,6 +25,7 @@
uniform mat4 texture_matrix0;
uniform mat4 modelview_projection_matrix;
+uniform float time;
ATTRIBUTE vec3 position;
ATTRIBUTE vec4 diffuse_color;
@@ -32,11 +33,14 @@ ATTRIBUTE vec2 texcoord0;
VARYING vec4 vertex_color;
VARYING vec2 vary_texcoord0;
+VARYING vec2 screenpos;
void main()
{
//transform vertex
gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ float t = mod(time, 1.25f);
+ screenpos = position.xy * vec2(t, t);
vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
vertex_color = diffuse_color;
}
diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp
index 3ba855ac73..26454d2bd1 100644
--- a/indra/newview/lldrawpoolwlsky.cpp
+++ b/indra/newview/lldrawpoolwlsky.cpp
@@ -52,6 +52,8 @@ static LLGLSLShader* sky_shader = NULL;
static LLGLSLShader* sun_shader = NULL;
static LLGLSLShader* moon_shader = NULL;
+static float sStarTime;
+
LLDrawPoolWLSky::LLDrawPoolWLSky(void) :
LLDrawPool(POOL_WL_SKY)
{
@@ -235,10 +237,9 @@ void LLDrawPoolWLSky::renderStars(void) const
// clamping and allow the star_alpha param to brighten the stars.
LLColor4 star_alpha(LLColor4::black);
- // *LAPRAS
- star_alpha.mV[3] = LLEnvironment::instance().getCurrentSky()->getStarBrightness() / (2.f + ((rand() >> 16)/65535.0f)); // twinkle twinkle
-
- // If start_brightness is not set, exit
+ star_alpha.mV[3] = LLEnvironment::instance().getCurrentSky()->getStarBrightness() / 512.f;
+
+ // If star brightness is not set, exit
if( star_alpha.mV[3] < 0.001 )
{
LL_DEBUGS("SKY") << "star_brightness below threshold." << LL_ENDL;
@@ -298,9 +299,8 @@ void LLDrawPoolWLSky::renderStarsDeferred(void) const
LLGLSPipelineSkyBox gls_sky;
LLGLEnable blend(GL_BLEND);
gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA);
-
- // *LAPRAS
- F32 star_alpha = LLEnvironment::instance().getCurrentSky()->getStarBrightness() / (2.f + ((rand() >> 16)/65535.0f)); // twinkle twinkle
+
+ F32 star_alpha = LLEnvironment::instance().getCurrentSky()->getStarBrightness() / 512.0f;
// If start_brightness is not set, exit
if(star_alpha < 0.001f)
@@ -337,6 +337,11 @@ void LLDrawPoolWLSky::renderStarsDeferred(void) const
gDeferredStarProgram.uniform1f(LLShaderMgr::BLEND_FACTOR, blend_factor);
gDeferredStarProgram.uniform1f(sCustomAlpha, star_alpha);
+
+ sStarTime = (F32)LLFrameTimer::getElapsedSeconds() * 0.5f;
+
+ gDeferredStarProgram.uniform1f(LLShaderMgr::WATER_TIME, sStarTime);
+
gSky.mVOWLSkyp->drawStars();
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index cd378c0a56..05c722a114 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -46,6 +46,8 @@
#include "llenvironment.h"
#include "llatmosphere.h"
+#pragma optimize("", off)
+
#ifdef LL_RELEASE_FOR_DOWNLOAD
#define UNIFORM_ERRS LL_WARNS_ONCE("Shader")
#else
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index 81632796e4..d3b1f1459f 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -59,6 +59,8 @@
#undef min
#undef max
+#pragma optimize("", off)
+
namespace
{
const S32 NUM_TILES_X = 8;
@@ -376,6 +378,9 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
mbCanSelect = FALSE;
mUpdateTimer.reset();
+ mForceUpdateThrottle.setTimerExpirySec(UPDATE_EXPRY);
+ mForceUpdateThrottle.reset();
+
for (S32 i = 0; i < 6; i++)
{
mSkyTex[i].init();
@@ -585,8 +590,7 @@ void LLVOSky::idleUpdate(LLAgent &agent, const F64 &time)
}
bool LLVOSky::updateSky()
-{
- LLTimer forceupdThrottle;
+{
LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky();
LLColor4 total_ambient = psky->getTotalAmbient();
@@ -640,15 +644,29 @@ bool LLVOSky::updateSky()
bool light_direction_changed = (dot_lighting < LIGHT_DIRECTION_THRESHOLD);
bool color_changed = (delta_color.length() >= COLOR_CHANGE_THRESHOLD);
- mForceUpdate = mForceUpdate || light_direction_changed;
- mForceUpdate = mForceUpdate || color_changed;
- mForceUpdate = mForceUpdate || !mInitialized;
+ if (light_direction_changed)
+ {
+ mForceUpdate = true;
+ }
+
+ if (color_changed)
+ {
+ mForceUpdate = true;
+ }
+
+ if (!mInitialized)
+ {
+ mForceUpdate = true;
+ }
+ //mForceUpdate = mForceUpdate || light_direction_changed;
+ //mForceUpdate = mForceUpdate || color_changed;
+ //mForceUpdate = mForceUpdate || !mInitialized;
- if (mForceUpdate && forceupdThrottle.hasExpired())
+ if (mForceUpdate && mForceUpdateThrottle.hasExpired())
{
LL_RECORD_BLOCK_TIME(FTM_VOSKY_UPDATEFORCED);
- forceupdThrottle.setTimerExpirySec(UPDATE_EXPRY);
+ mForceUpdateThrottle.setTimerExpirySec(UPDATE_EXPRY);
LLSkyTex::stepCurrent();
diff --git a/indra/newview/llvosky.h b/indra/newview/llvosky.h
index 4943c48f7c..be69757fc7 100644
--- a/indra/newview/llvosky.h
+++ b/indra/newview/llvosky.h
@@ -338,7 +338,7 @@ protected:
S32 mDrawRefl;
LLFrameTimer mUpdateTimer;
-
+ LLTimer mForceUpdateThrottle;
bool mHeavenlyBodyUpdated ;
LLAtmospherics m_legacyAtmospherics;
diff --git a/indra/newview/llvowlsky.cpp b/indra/newview/llvowlsky.cpp
index db9452cce9..741d0e3992 100644
--- a/indra/newview/llvowlsky.cpp
+++ b/indra/newview/llvowlsky.cpp
@@ -637,7 +637,7 @@ BOOL LLVOWLSky::updateStarGeometry(LLDrawable *drawable)
LLVector3 left = at%LLVector3(0,0,1);
LLVector3 up = at%left;
- F32 sc = 0.5f+ll_frand()*1.25f;
+ F32 sc = 0.8f + ll_frand()*2.5f;
left *= sc;
up *= sc;
diff --git a/indra/newview/skins/default/xui/en/panel_settings_sky_sunmoon.xml b/indra/newview/skins/default/xui/en/panel_settings_sky_sunmoon.xml
index 4b72bbbe0e..0ec3528718 100644
--- a/indra/newview/skins/default/xui/en/panel_settings_sky_sunmoon.xml
+++ b/indra/newview/skins/default/xui/en/panel_settings_sky_sunmoon.xml
@@ -171,7 +171,7 @@
layout="topleft"
left_delta="5"
min_val="0"
- max_val="2"
+ max_val="512"
name="star_brightness"
top_delta="15"
width="250"