diff options
Diffstat (limited to 'indra/newview')
32 files changed, 411 insertions, 432 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 00b59f9a4d..3d43a20c21 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -3244,17 +3244,6 @@ <key>Value</key> <integer>0</integer> </map> - <key>DefaultBlankNormalTexture</key> - <map> - <key>Comment</key> - <string>Texture used as 'Blank' in texture picker for normal maps. (UUID texture reference)</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>String</string> - <key>Value</key> - <string>5b53359e-59dd-d8a2-04c3-9e65134da47a</string> - </map> <key>DefaultFemaleAvatar</key> <map> <key>Comment</key> @@ -3288,39 +3277,6 @@ <key>Value</key> <string>Male Shape & Outfit</string> </map> - <key>DefaultObjectNormalTexture</key> - <map> - <key>Comment</key> - <string>Texture used as 'Default' in texture picker for normal map. (UUID texture reference)</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>String</string> - <key>Value</key> - <string>85f28839-7a1c-b4e3-d71d-967792970a7b</string> - </map> - <key>DefaultObjectSpecularTexture</key> - <map> - <key>Comment</key> - <string>Texture used as 'Default' in texture picker for specular map. (UUID texture reference)</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>String</string> - <key>Value</key> - <string>87e0e8f7-8729-1ea8-cfc9-8915773009db</string> - </map> - <key>DefaultObjectTexture</key> - <map> - <key>Comment</key> - <string>Texture used as 'Default' in texture picker. (UUID texture reference)</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>String</string> - <key>Value</key> - <string>89556747-24cb-43ed-920b-47caed15465f</string> - </map> <key>DefaultUploadCost</key> <map> <key>Comment</key> @@ -10676,7 +10632,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>2.0</real> + <real>1.0</real> </map> <key>RendeSkyAutoAdjustBlueHorizonScale</key> <map> @@ -10720,7 +10676,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>0.001</real> + <real>0.01</real> </map> <key>RenderSkySunlightScale</key> <map> @@ -13620,17 +13576,6 @@ <key>Value</key> <string>F3E07BC8-A973-476D-8C7F-F3B7293975D1</string> </map> - <key>UIImgWhiteUUID</key> - <map> - <key>Comment</key> - <string /> - <key>Persist</key> - <integer>0</integer> - <key>Type</key> - <string>String</string> - <key>Value</key> - <string>5748decc-f629-461c-9a36-a35a221fe21f</string> - </map> <key>UILineEditorCursorThickness</key> <map> <key>Comment</key> diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 4a43133ff6..e6a47f1c64 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -3328,7 +3328,6 @@ LLSD LLAppViewer::getViewerInfo() const info["NET_BANDWITH"] = gSavedSettings.getF32("ThrottleBandwidthKBPS"); info["LOD_FACTOR"] = gSavedSettings.getF32("RenderVolumeLODFactor"); info["RENDER_QUALITY"] = (F32)gSavedSettings.getU32("RenderQualityPerformance"); - info["GPU_SHADERS"] = gSavedSettings.getBOOL("RenderDeferred") ? "Enabled" : "Disabled"; info["TEXTURE_MEMORY"] = gGLManager.mVRAM; #if LL_DARWIN diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp index edc7bdef5f..60c2682078 100644 --- a/indra/newview/llenvironment.cpp +++ b/indra/newview/llenvironment.cpp @@ -815,7 +815,7 @@ const F64Seconds LLEnvironment::TRANSITION_SLOW(10.0f); const F64Seconds LLEnvironment::TRANSITION_ALTITUDE(5.0f); const LLUUID LLEnvironment::KNOWN_SKY_SUNRISE("01e41537-ff51-2f1f-8ef7-17e4df760bfb"); -const LLUUID LLEnvironment::KNOWN_SKY_MIDDAY("651510b8-5f4d-8991-1592-e7eeab2a5a06"); +const LLUUID LLEnvironment::KNOWN_SKY_MIDDAY("c46226b4-0e43-5a56-9708-d27ca1df3292"); const LLUUID LLEnvironment::KNOWN_SKY_LEGACY_MIDDAY("cef49723-0292-af49-9b14-9598a616b8a3"); const LLUUID LLEnvironment::KNOWN_SKY_SUNSET("084e26cd-a900-28e8-08d0-64a9de5c15e2"); const LLUUID LLEnvironment::KNOWN_SKY_MIDNIGHT("8a01b97a-cb20-c1ea-ac63-f7ea84ad0090"); @@ -895,6 +895,14 @@ void LLEnvironment::initSingleton() gGenericDispatcher.addHandler(MESSAGE_PUSHENVIRONMENT, &environment_push_dispatch_handler); } + gSavedSettings.getControl("RenderSkyAutoAdjustProbeAmbiance")->getSignal()->connect( + [](LLControlVariable*, const LLSD& new_val, const LLSD& old_val) + { + LLSettingsSky::sAutoAdjustProbeAmbiance = new_val.asReal(); + } + ); + LLSettingsSky::sAutoAdjustProbeAmbiance = gSavedSettings.getF32("RenderSkyAutoAdjustProbeAmbiance"); + LLEventPumps::instance().obtain(PUMP_EXPERIENCE).stopListening(LISTENER_NAME); LLEventPumps::instance().obtain(PUMP_EXPERIENCE).listen(LISTENER_NAME, [this](LLSD message) { listenExperiencePump(message); return false; }); } diff --git a/indra/newview/llfloaterchangeitemthumbnail.cpp b/indra/newview/llfloaterchangeitemthumbnail.cpp index 0301627c15..776f8dc785 100644 --- a/indra/newview/llfloaterchangeitemthumbnail.cpp +++ b/indra/newview/llfloaterchangeitemthumbnail.cpp @@ -751,7 +751,8 @@ void LLFloaterChangeItemThumbnail::showTexturePicker(const LLUUID &thumbnail_id) PERM_NONE, PERM_NONE, FALSE, - NULL); + NULL, + PICK_TEXTURE); mPickerHandle = floaterp->getHandle(); diff --git a/indra/newview/llfloatereditextdaycycle.cpp b/indra/newview/llfloatereditextdaycycle.cpp index bb47feaa95..4e764674e5 100644 --- a/indra/newview/llfloatereditextdaycycle.cpp +++ b/indra/newview/llfloatereditextdaycycle.cpp @@ -1724,7 +1724,9 @@ void LLFloaterEditExtDayCycle::showHDRNotification(const LLSettingsDay::ptr_t &p while (iter != end) { LLSettingsSky::ptr_t sky = std::static_pointer_cast<LLSettingsSky>(iter->second); - if (sky && sky->canAutoAdjust()) + if (sky + && sky->canAutoAdjust() + && sky->getReflectionProbeAmbiance(true) != 0.f) { LLNotificationsUtil::add("AutoAdjustHDRSky"); return; diff --git a/indra/newview/llfloaterenvironmentadjust.cpp b/indra/newview/llfloaterenvironmentadjust.cpp index c64ee5a69c..c98afefa65 100644 --- a/indra/newview/llfloaterenvironmentadjust.cpp +++ b/indra/newview/llfloaterenvironmentadjust.cpp @@ -116,7 +116,7 @@ BOOL LLFloaterEnvironmentAdjust::postBuild() getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->setAllowNoTexture(TRUE); getChild<LLTextureCtrl>(FIELD_WATER_NORMAL_MAP)->setDefaultImageAssetID(LLSettingsWater::GetDefaultWaterNormalAssetId()); - getChild<LLTextureCtrl>(FIELD_WATER_NORMAL_MAP)->setBlankImageAssetID(LLUUID(gSavedSettings.getString("DefaultBlankNormalTexture"))); + getChild<LLTextureCtrl>(FIELD_WATER_NORMAL_MAP)->setBlankImageAssetID(BLANK_OBJECT_NORMAL); getChild<LLTextureCtrl>(FIELD_WATER_NORMAL_MAP)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onWaterMapChanged(); }); getChild<LLUICtrl>(FIELD_REFLECTION_PROBE_AMBIANCE)->setCommitCallback([this](LLUICtrl*, const LLSD&) { onReflectionProbeAmbianceChanged(); }); diff --git a/indra/newview/llfloaterfixedenvironment.cpp b/indra/newview/llfloaterfixedenvironment.cpp index 8e28fd6234..3e8bad3ef5 100644 --- a/indra/newview/llfloaterfixedenvironment.cpp +++ b/indra/newview/llfloaterfixedenvironment.cpp @@ -186,7 +186,8 @@ void LLFloaterFixedEnvironment::setEditSettingsAndUpdate(const LLSettingsBase::p // teach user about HDR settings if (mSettings && mSettings->getSettingsType() == "sky" - && ((LLSettingsSky*)mSettings.get())->canAutoAdjust()) + && ((LLSettingsSky*)mSettings.get())->canAutoAdjust() + && ((LLSettingsSky*)mSettings.get())->getReflectionProbeAmbiance(true) != 0.f) { LLNotificationsUtil::add("AutoAdjustHDRSky"); } diff --git a/indra/newview/llgltfmateriallist.cpp b/indra/newview/llgltfmateriallist.cpp index 8919229c78..92c58a2dbc 100644 --- a/indra/newview/llgltfmateriallist.cpp +++ b/indra/newview/llgltfmateriallist.cpp @@ -139,69 +139,18 @@ static bool is_valid_update(const LLSD& data) } #endif -class LLGLTFMaterialOverrideDispatchHandler : public LLDispatchHandler +class LLGLTFMaterialOverrideDispatchHandler { LOG_CLASS(LLGLTFMaterialOverrideDispatchHandler); public: LLGLTFMaterialOverrideDispatchHandler() = default; - ~LLGLTFMaterialOverrideDispatchHandler() override = default; + ~LLGLTFMaterialOverrideDispatchHandler() = default; void addCallback(void(*callback)(const LLUUID& object_id, S32 side)) { mSelectionCallbacks.push_back(callback); } - bool operator()(const LLDispatcher* dispatcher, const std::string& key, const LLUUID& invoice, const sparam_t& strings) override - { - LL_PROFILE_ZONE_SCOPED; - // receive override data from simulator via LargeGenericMessage - // message should have: - // object_id - UUID of LLViewerObject - // sides - array of S32 indices of texture entries - // gltf_json - array of corresponding Strings of GLTF json for override data - - LLSD message; - bool success = true; -#if 0 //deprecated - for(const std::string& llsdRaw : strings) - { - std::istringstream llsdData(llsdRaw); - if (!LLSDSerialize::deserialize(message, llsdData, llsdRaw.length())) - { - LL_WARNS() << "LLGLTFMaterialOverrideDispatchHandler: Attempted to read parameter data into LLSD but failed:" << llsdRaw << LL_ENDL; - success = false; - continue; - } - - LLGLTFOverrideCacheEntry object_override; - if (!object_override.fromLLSD(message)) - { - // malformed message, nothing we can do to handle it - LL_DEBUGS("GLTF") << "Message without id:" << message << LL_ENDL; - success = false; - continue; - } - - // Cache the data - { - LLViewerRegion * region = LLWorld::instance().getRegionFromHandle(object_override.mRegionHandle); - - if (region) - { - region->cacheFullUpdateGLTFOverride(object_override); - } - else - { - LL_WARNS("GLTF") << "could not access region for material overrides message cache, region_handle: " << LL_ENDL; - } - } - applyData(object_override); - } - -#endif - return success; - } - void doSelectionCallbacks(const LLUUID& object_id, S32 side) { for (auto& callback : mSelectionCallbacks) @@ -210,112 +159,6 @@ public: } } - void applyData(const LLGLTFOverrideCacheEntry &object_override) - { - // Parse the data - -#if 0 // DEPRECATED - LL::WorkQueue::ptr_t main_queue = LL::WorkQueue::getInstance("mainloop"); - LL::WorkQueue::ptr_t general_queue = LL::WorkQueue::getInstance("General"); - - struct ReturnData - { - public: - LLGLTFMaterial mMaterial; - S32 mSide; - bool mSuccess; - }; - - if (!object_override.mSides.empty()) - { - // fromJson() is performance heavy offload to a thread. - main_queue->postTo( - general_queue, - [sides=object_override.mSides]() // Work done on general queue - { - std::vector<ReturnData> results; - - results.reserve(sides.size()); - // parse json - std::unordered_map<S32, LLSD>::const_iterator iter = sides.begin(); - std::unordered_map<S32, LLSD>::const_iterator end = sides.end(); - while (iter != end) - { - ReturnData result; - - result.mMaterial.applyOverrideLLSD(iter->second); - - result.mSuccess = true; - result.mSide = iter->first; - - results.push_back(result); - iter++; - } - return results; - }, - [object_id=object_override.mObjectId, this](std::vector<ReturnData> results) // Callback to main thread - { - LLViewerObject * obj = gObjectList.findObject(object_id); - - if (results.size() > 0 ) - { - std::unordered_set<S32> side_set; - - for (auto const & result : results) - { - S32 side = result.mSide; - if (result.mSuccess) - { - // copy to heap here because LLTextureEntry is going to take ownership with an LLPointer - LLGLTFMaterial * material = new LLGLTFMaterial(result.mMaterial); - - // flag this side to not be nulled out later - side_set.insert(side); - - if (obj) - { - obj->setTEGLTFMaterialOverride(side, material); - } - } - - // unblock material editor - if (obj && obj->getTE(side) && obj->getTE(side)->isSelected()) - { - doSelectionCallbacks(object_id, side); - } - } - - if (obj && side_set.size() != obj->getNumTEs()) - { // object exists and at least one texture entry needs to have its override data nulled out - for (int i = 0; i < obj->getNumTEs(); ++i) - { - if (side_set.find(i) == side_set.end()) - { - obj->setTEGLTFMaterialOverride(i, nullptr); - if (obj->getTE(i) && obj->getTE(i)->isSelected()) - { - doSelectionCallbacks(object_id, i); - } - } - } - } - } - else if (obj) - { // override list was empty or an error occurred, null out all overrides for this object - for (int i = 0; i < obj->getNumTEs(); ++i) - { - obj->setTEGLTFMaterialOverride(i, nullptr); - if (obj->getTE(i) && obj->getTE(i)->isSelected()) - { - doSelectionCallbacks(obj->getID(), i); - } - } - } - }); - } -#endif - } - private: std::vector<void(*)(const LLUUID& object_id, S32 side)> mSelectionCallbacks; @@ -822,12 +665,6 @@ void LLGLTFMaterialList::flushMaterials() } // static -void LLGLTFMaterialList::registerCallbacks() -{ - gGenericDispatcher.addHandler("GLTFMaterialOverride", &handle_gltf_override_message); -} - -// static void LLGLTFMaterialList::modifyMaterialCoro(std::string cap_url, LLSD overrides, void(*done_callback)(bool) ) { LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID); @@ -864,7 +701,3 @@ void LLGLTFMaterialList::modifyMaterialCoro(std::string cap_url, LLSD overrides, } } -void LLGLTFMaterialList::loadCacheOverrides(const LLGLTFOverrideCacheEntry& override) -{ - handle_gltf_override_message.applyData(override); -} diff --git a/indra/newview/llgltfmateriallist.h b/indra/newview/llgltfmateriallist.h index 7317214019..f1c4ce20f9 100644 --- a/indra/newview/llgltfmateriallist.h +++ b/indra/newview/llgltfmateriallist.h @@ -52,8 +52,6 @@ public: void flushMaterials(); - static void registerCallbacks(); - // Queue an modification of a material that we want to send to the simulator. Call "flushUpdates" to flush pending updates. // id - ID of object to modify // side - TexureEntry index to modify, or -1 for all sides @@ -99,8 +97,6 @@ public: // any override data that arrived before the object was ready to receive it void applyQueuedOverrides(LLViewerObject* obj); - static void loadCacheOverrides(const LLGLTFOverrideCacheEntry& override); - // Apply an override update with the given data void applyOverrideMessage(LLMessageSystem* msg, const std::string& data); diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp index 4aeacae6ed..207dd692a8 100644 --- a/indra/newview/llinventoryfunctions.cpp +++ b/indra/newview/llinventoryfunctions.cpp @@ -2554,6 +2554,12 @@ bool LLIsOfAssetType::operator()(LLInventoryCategory* cat, LLInventoryItem* item return FALSE; } +bool LLAssetIDAndTypeMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + if (!item) return false; + return (item->getActualType() == mType && item->getAssetUUID() == mAssetID); +} + bool LLIsValidItemLink::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { LLViewerInventoryItem *vitem = dynamic_cast<LLViewerInventoryItem*>(item); diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h index 925217dda3..2056a7f6a3 100644 --- a/indra/newview/llinventoryfunctions.h +++ b/indra/newview/llinventoryfunctions.h @@ -278,6 +278,28 @@ protected: LLAssetType::EType mType; }; +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLAssetIDAndTypeMatches +// +// Implementation of a LLInventoryCollectFunctor which returns TRUE if +// the item matches both asset type and asset id. +// This is needed in case you are looking for a specific type with default id +// (since null is default for multiple asset types) +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLAssetIDAndTypeMatches: public LLInventoryCollectFunctor +{ +public: + LLAssetIDAndTypeMatches(const LLUUID& asset_id, LLAssetType::EType type): mAssetID(asset_id), mType(type) {} + virtual ~LLAssetIDAndTypeMatches() {} + bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); + +protected: + LLUUID mAssetID; + LLAssetType::EType mType; +}; + class LLIsValidItemLink : public LLInventoryCollectFunctor { public: diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp index 292ddb765f..b7828db3a9 100644 --- a/indra/newview/llmaterialeditor.cpp +++ b/indra/newview/llmaterialeditor.cpp @@ -43,6 +43,7 @@ #include "llnotificationsutil.h" #include "lltexturectrl.h" #include "lltrans.h" +#include "llviewercontrol.h" #include "llviewermenufile.h" #include "llviewertexture.h" #include "llsdutil.h" @@ -448,6 +449,8 @@ BOOL LLMaterialEditor::postBuild() mEmissiveTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitTexture, this, _1, _2, MATERIAL_EMISIVE_TEX_DIRTY)); mNormalTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitTexture, this, _1, _2, MATERIAL_NORMAL_TEX_DIRTY)); + mNormalTextureCtrl->setBlankImageAssetID(BLANK_OBJECT_NORMAL); + if (mIsOverride) { // Live editing needs a recovery mechanism on cancel @@ -1376,10 +1379,23 @@ bool LLMaterialEditor::saveIfNeeded() LLPermissions local_permissions; local_permissions.init(gAgent.getID(), gAgent.getID(), LLUUID::null, LLUUID::null); - U32 everyone_perm = LLFloaterPerms::getEveryonePerms("Materials"); - U32 group_perm = LLFloaterPerms::getGroupPerms("Materials"); - U32 next_owner_perm = LLFloaterPerms::getNextOwnerPerms("Materials"); - local_permissions.initMasks(PERM_ALL, PERM_ALL, everyone_perm, group_perm, next_owner_perm); + if (mIsOverride) + { + // Shouldn't happen, but just in case it ever changes + U32 everyone_perm = LLFloaterPerms::getEveryonePerms("Materials"); + U32 group_perm = LLFloaterPerms::getGroupPerms("Materials"); + U32 next_owner_perm = LLFloaterPerms::getNextOwnerPerms("Materials"); + local_permissions.initMasks(PERM_ALL, PERM_ALL, everyone_perm, group_perm, next_owner_perm); + + } + else + { + // Uploads are supposed to use Upload permissions, not material permissions + U32 everyone_perm = LLFloaterPerms::getEveryonePerms("Uploads"); + U32 group_perm = LLFloaterPerms::getGroupPerms("Uploads"); + U32 next_owner_perm = LLFloaterPerms::getNextOwnerPerms("Uploads"); + local_permissions.initMasks(PERM_ALL, PERM_ALL, everyone_perm, group_perm, next_owner_perm); + } std::string res_desc = buildMaterialDescription(); createInventoryItem(buffer, mMaterialName, res_desc, local_permissions); @@ -2228,7 +2244,7 @@ bool LLMaterialEditor::canModifyObjectsMaterial() LLSelectedTEGetMatData func(true); LLPermissions permissions; LLViewerInventoryItem* item_out; - return can_use_objects_material(func, std::vector({PERM_MODIFY}), ItemSource::OBJECT, permissions, item_out); + return can_use_objects_material(func, std::vector<PermissionBit>({PERM_MODIFY}), ItemSource::OBJECT, permissions, item_out); } bool LLMaterialEditor::canSaveObjectsMaterial() @@ -2236,7 +2252,7 @@ bool LLMaterialEditor::canSaveObjectsMaterial() LLSelectedTEGetMatData func(true); LLPermissions permissions; LLViewerInventoryItem* item_out; - return can_use_objects_material(func, std::vector({PERM_COPY, PERM_MODIFY}), ItemSource::AGENT, permissions, item_out); + return can_use_objects_material(func, std::vector<PermissionBit>({PERM_COPY, PERM_MODIFY}), ItemSource::AGENT, permissions, item_out); } bool LLMaterialEditor::canClipboardObjectsMaterial() @@ -2262,7 +2278,7 @@ bool LLMaterialEditor::canClipboardObjectsMaterial() LLSelectedTEGetMatData func(true); LLPermissions permissions; LLViewerInventoryItem* item_out; - return can_use_objects_material(func, std::vector({PERM_COPY, PERM_MODIFY, PERM_TRANSFER}), ItemSource::OBJECT, permissions, item_out); + return can_use_objects_material(func, std::vector<PermissionBit>({PERM_COPY, PERM_MODIFY, PERM_TRANSFER}), ItemSource::OBJECT, permissions, item_out); } void LLMaterialEditor::saveObjectsMaterialAs() @@ -2270,7 +2286,7 @@ void LLMaterialEditor::saveObjectsMaterialAs() LLSelectedTEGetMatData func(true); LLPermissions permissions; LLViewerInventoryItem* item = nullptr; - bool allowed = can_use_objects_material(func, std::vector({PERM_COPY, PERM_MODIFY}), ItemSource::AGENT, permissions, item); + bool allowed = can_use_objects_material(func, std::vector<PermissionBit>({PERM_COPY, PERM_MODIFY}), ItemSource::AGENT, permissions, item); if (!allowed) { LL_WARNS("MaterialEditor") << "Failed to save GLTF material from object" << LL_ENDL; diff --git a/indra/newview/llpaneleditwater.cpp b/indra/newview/llpaneleditwater.cpp index a09964e17d..cf536dd87e 100644 --- a/indra/newview/llpaneleditwater.cpp +++ b/indra/newview/llpaneleditwater.cpp @@ -89,7 +89,7 @@ BOOL LLPanelSettingsWaterMainTab::postBuild() getChild<LLUICtrl>(FIELD_WATER_UNDERWATER_MOD)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onFogUnderWaterChanged(); }); mTxtNormalMap->setDefaultImageAssetID(LLSettingsWater::GetDefaultWaterNormalAssetId()); - mTxtNormalMap->setBlankImageAssetID(LLUUID( gSavedSettings.getString( "DefaultBlankNormalTexture" ))); + mTxtNormalMap->setBlankImageAssetID(BLANK_OBJECT_NORMAL); mTxtNormalMap->setCommitCallback([this](LLUICtrl *, const LLSD &) { onNormalMapChanged(); }); getChild<LLUICtrl>(FIELD_WATER_WAVE2_XY)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onSmallWaveChanged(); }); diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 5f8071d3eb..a527ebe47f 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -227,6 +227,17 @@ LLRender::eTexIndex LLPanelFace::getTextureDropChannel() return LLRender::eTexIndex(MATTYPE_DIFFUSE); } +LLGLTFMaterial::TextureInfo LLPanelFace::getPBRDropChannel() +{ + if (mComboMatMedia && mComboMatMedia->getCurrentIndex() == MATMEDIA_PBR) + { + LLRadioGroup* radio_pbr_type = getChild<LLRadioGroup>("radio_pbr_type"); + return texture_info_from_pbrtype(radio_pbr_type->getSelectedIndex()); + } + + return texture_info_from_pbrtype(PBRTYPE_BASE_COLOR); +} + // Things the UI provides... // LLUUID LLPanelFace::getCurrentNormalMap() { return getChild<LLTextureCtrl>("bumpytexture control")->getImageAssetID(); } @@ -330,13 +341,13 @@ BOOL LLPanelFace::postBuild() pbr_ctrl->setImmediateFilterPermMask(PERM_NONE); pbr_ctrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER); pbr_ctrl->setBakeTextureEnabled(false); - pbr_ctrl->setInventoryPickType(LLTextureCtrl::PICK_MATERIAL); + pbr_ctrl->setInventoryPickType(PICK_MATERIAL); } mTextureCtrl = getChild<LLTextureCtrl>("texture control"); if(mTextureCtrl) { - mTextureCtrl->setDefaultImageAssetID(LLUUID( gSavedSettings.getString( "DefaultObjectTexture" ))); + mTextureCtrl->setDefaultImageAssetID(DEFAULT_OBJECT_TEXTURE); mTextureCtrl->setCommitCallback( boost::bind(&LLPanelFace::onCommitTexture, this, _2) ); mTextureCtrl->setOnCancelCallback( boost::bind(&LLPanelFace::onCancelTexture, this, _2) ); mTextureCtrl->setOnSelectCallback( boost::bind(&LLPanelFace::onSelectTexture, this, _2) ); @@ -353,7 +364,7 @@ BOOL LLPanelFace::postBuild() mShinyTextureCtrl = getChild<LLTextureCtrl>("shinytexture control"); if(mShinyTextureCtrl) { - mShinyTextureCtrl->setDefaultImageAssetID(LLUUID( gSavedSettings.getString( "DefaultObjectSpecularTexture" ))); + mShinyTextureCtrl->setDefaultImageAssetID(DEFAULT_OBJECT_SPECULAR); mShinyTextureCtrl->setCommitCallback( boost::bind(&LLPanelFace::onCommitSpecularTexture, this, _2) ); mShinyTextureCtrl->setOnCancelCallback( boost::bind(&LLPanelFace::onCancelSpecularTexture, this, _2) ); mShinyTextureCtrl->setOnSelectCallback( boost::bind(&LLPanelFace::onSelectSpecularTexture, this, _2) ); @@ -370,8 +381,8 @@ BOOL LLPanelFace::postBuild() mBumpyTextureCtrl = getChild<LLTextureCtrl>("bumpytexture control"); if(mBumpyTextureCtrl) { - mBumpyTextureCtrl->setDefaultImageAssetID(LLUUID( gSavedSettings.getString( "DefaultObjectNormalTexture" ))); - mBumpyTextureCtrl->setBlankImageAssetID(LLUUID( gSavedSettings.getString( "DefaultBlankNormalTexture" ))); + mBumpyTextureCtrl->setDefaultImageAssetID(DEFAULT_OBJECT_NORMAL); + mBumpyTextureCtrl->setBlankImageAssetID(BLANK_OBJECT_NORMAL); mBumpyTextureCtrl->setCommitCallback( boost::bind(&LLPanelFace::onCommitNormalTexture, this, _2) ); mBumpyTextureCtrl->setOnCancelCallback( boost::bind(&LLPanelFace::onCancelNormalTexture, this, _2) ); mBumpyTextureCtrl->setOnSelectCallback( boost::bind(&LLPanelFace::onSelectNormalTexture, this, _2) ); @@ -4413,7 +4424,7 @@ void LLPanelFace::onCopyTexture() LLUUID id = mat_data["NormMap"].asUUID(); if (id.notNull() && !get_can_copy_texture(id)) { - mat_data["NormMap"] = LLUUID(gSavedSettings.getString("DefaultObjectTexture")); + mat_data["NormMap"] = DEFAULT_OBJECT_TEXTURE; mat_data["NormMapNoCopy"] = true; } @@ -4423,7 +4434,7 @@ void LLPanelFace::onCopyTexture() LLUUID id = mat_data["SpecMap"].asUUID(); if (id.notNull() && !get_can_copy_texture(id)) { - mat_data["SpecMap"] = LLUUID(gSavedSettings.getString("DefaultObjectTexture")); + mat_data["SpecMap"] = DEFAULT_OBJECT_TEXTURE; mat_data["SpecMapNoCopy"] = true; } @@ -4653,7 +4664,8 @@ void LLPanelFace::onPasteTexture(LLViewerObject* objectp, S32 te) LLToolDragAndDrop::dropTextureAllFaces(objectp, itemp_res, from_library ? LLToolDragAndDrop::SOURCE_LIBRARY : LLToolDragAndDrop::SOURCE_AGENT, - LLUUID::null); + LLUUID::null, + false); } else // one face { @@ -4662,6 +4674,7 @@ void LLPanelFace::onPasteTexture(LLViewerObject* objectp, S32 te) itemp_res, from_library ? LLToolDragAndDrop::SOURCE_LIBRARY : LLToolDragAndDrop::SOURCE_AGENT, LLUUID::null, + false, 0); } } @@ -5176,8 +5189,9 @@ void LLPanelFace::onPbrSelectionChanged(LLInventoryItem* itemp) bool can_modify = itemp->getPermissions().allowOperationBy(PERM_MODIFY, gAgentID); // do we have perm to transfer this material? bool is_object_owner = gAgentID == obj_owner_id; // does object for which we are going to apply material belong to the agent? bool not_for_sale = !sale_info.isForSale(); // is object for which we are going to apply material not for sale? + bool from_library = ALEXANDRIA_LINDEN_ID == itemp->getPermissions().getOwner(); - if (can_copy && can_transfer && can_modify) + if ((can_copy && can_transfer && can_modify) || from_library) { pbr_ctrl->setCanApply(true, true); return; diff --git a/indra/newview/llpanelface.h b/indra/newview/llpanelface.h index 5ca6a95699..a64b85815f 100644 --- a/indra/newview/llpanelface.h +++ b/indra/newview/llpanelface.h @@ -126,6 +126,7 @@ public: LLRender::eTexIndex getTextureChannelToEdit(); LLRender::eTexIndex getTextureDropChannel(); + LLGLTFMaterial::TextureInfo getPBRDropChannel(); protected: void navigateToTitleMedia(const std::string url); diff --git a/indra/newview/llpanelprofile.cpp b/indra/newview/llpanelprofile.cpp index ffbed778c1..8114e05a94 100644 --- a/indra/newview/llpanelprofile.cpp +++ b/indra/newview/llpanelprofile.cpp @@ -1969,7 +1969,8 @@ void LLPanelProfileSecondLife::onShowTexturePicker() PERM_NONE, PERM_NONE, FALSE, - NULL); + NULL, + PICK_TEXTURE); mFloaterTexturePickerHandle = texture_floaterp->getHandle(); @@ -2304,7 +2305,8 @@ void LLPanelProfileFirstLife::onChangePhoto() PERM_NONE, PERM_NONE, FALSE, - NULL); + NULL, + PICK_TEXTURE); mFloaterTexturePickerHandle = texture_floaterp->getHandle(); diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index d172a87b1d..30e12faca5 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -1879,7 +1879,8 @@ bool LLSelectMgr::selectionSetImage(const LLUUID& imageid) te, mItem, LLToolDragAndDrop::SOURCE_AGENT, - LLUUID::null); + LLUUID::null, + false); } else // not an inventory item { @@ -1959,26 +1960,30 @@ bool LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id) { return false; } - if (mItem && objectp->isAttachment()) + LLUUID asset_id = mMatId; + if (mItem) { const LLPermissions& perm = mItem->getPermissions(); - BOOL unrestricted = ((perm.getMaskBase() & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) ? TRUE : FALSE; - if (!unrestricted) + bool from_library = perm.getOwner() == ALEXANDRIA_LINDEN_ID; + if (objectp->isAttachment()) { - // Attachments are in world and in inventory simultaneously, - // at the moment server doesn't support such a situation. - return false; + bool unrestricted = (perm.getMaskBase() & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED; + + if (!unrestricted && !from_library) + { + // Attachments are in world and in inventory simultaneously, + // at the moment server doesn't support such a situation. + return false; + } } - } - LLUUID asset_id = mMatId; - if (mItem) - { - // If success, the material may be copied into the object's inventory - BOOL success = LLToolDragAndDrop::handleDropMaterialProtections(objectp, mItem, LLToolDragAndDrop::SOURCE_AGENT, LLUUID::null); - if (!success) + + if (!from_library + // Check if item may be copied into the object's inventory + && !LLToolDragAndDrop::handleDropMaterialProtections(objectp, mItem, LLToolDragAndDrop::SOURCE_AGENT, LLUUID::null)) { return false; } + asset_id = mItem->getAssetUUID(); if (asset_id.isNull()) { @@ -1994,11 +1999,13 @@ bool LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id) }; bool success = true; - if (item && - (!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()) || + if (item + && (!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()) || !item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()) || !item->getPermissions().allowOperationBy(PERM_MODIFY, gAgent.getID()) - )) + ) + && item->getPermissions().getOwner() != ALEXANDRIA_LINDEN_ID + ) { success = success && getSelection()->applyRestrictedPbrMaterialToTEs(item); } diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp index 7009fb98ab..c07c939862 100644 --- a/indra/newview/llsettingsvo.cpp +++ b/indra/newview/llsettingsvo.cpp @@ -739,7 +739,6 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force) static LLCachedControl<F32> auto_adjust_blue_horizon_scale(gSavedSettings, "RenderSkyAutoAdjustBlueHorizonScale", 1.f); static LLCachedControl<F32> auto_adjust_blue_density_scale(gSavedSettings, "RenderSkyAutoAdjustBlueDensityScale", 1.f); static LLCachedControl<F32> auto_adjust_sun_color_scale(gSavedSettings, "RenderSkyAutoAdjustSunColorScale", 1.f); - static LLCachedControl<F32> auto_adjust_probe_ambiance(gSavedSettings, "RenderSkyAutoAdjustProbeAmbiance", 1.f); static LLCachedControl<F32> sunlight_scale(gSavedSettings, "RenderSkySunlightScale", 1.5f); static LLCachedControl<F32> ambient_scale(gSavedSettings, "RenderSkyAmbientScale", 1.5f); @@ -772,8 +771,7 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force) shader->uniform3fv(LLShaderMgr::BLUE_DENSITY, blue_density.mV); shader->uniform3fv(LLShaderMgr::BLUE_HORIZON, blue_horizon.mV); - LLSettingsSky::sAutoAdjustProbeAmbiance = auto_adjust_probe_ambiance; - probe_ambiance = auto_adjust_probe_ambiance; // NOTE -- must match LLSettingsSky::getReflectionProbeAmbiance value for "auto_adjust" true + probe_ambiance = sAutoAdjustProbeAmbiance; } else { diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index d0b76848f7..8681bf6e2a 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -1511,9 +1511,6 @@ bool idle_startup() gXferManager->registerCallbacks(gMessageSystem); display_startup(); - LLGLTFMaterialList::registerCallbacks(); - display_startup(); - LLStartUp::initNameCache(); display_startup(); diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 28e01c6c21..62d3fa28bf 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -82,9 +82,11 @@ //static bool get_is_predefined_texture(LLUUID asset_id) { - if (asset_id == LLUUID(gSavedSettings.getString("DefaultObjectTexture")) - || asset_id == LLUUID(gSavedSettings.getString("UIImgWhiteUUID")) - || asset_id == LLUUID(gSavedSettings.getString("UIImgInvisibleUUID")) + if (asset_id == DEFAULT_OBJECT_TEXTURE + || asset_id == DEFAULT_OBJECT_SPECULAR + || asset_id == DEFAULT_OBJECT_NORMAL + || asset_id == BLANK_OBJECT_NORMAL + || asset_id == IMG_WHITE || asset_id == LLUUID(SCULPT_DEFAULT_TEXTURE)) { return true; @@ -151,7 +153,8 @@ LLFloaterTexturePicker::LLFloaterTexturePicker( PermissionMask immediate_filter_perm_mask, PermissionMask dnd_filter_perm_mask, BOOL can_apply_immediately, - LLUIImagePtr fallback_image) + LLUIImagePtr fallback_image, + EPickInventoryType pick_type) : LLFloater(LLSD()), mOwner( owner ), mImageAssetID( image_asset_id ), @@ -181,7 +184,7 @@ LLFloaterTexturePicker::LLFloaterTexturePicker( mSetImageAssetIDCallback(NULL), mOnUpdateImageStatsCallback(NULL), mBakeTextureEnabled(FALSE), - mInventoryPickType(LLTextureCtrl::PICK_TEXTURE) + mInventoryPickType(pick_type) { mCanApplyImmediately = can_apply_immediately; buildFromFile("floater_texture_ctrl.xml"); @@ -225,7 +228,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti LLInventoryItem* itemp = gInventory.getItem(inv_view->getUUID()); - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL + if (mInventoryPickType == PICK_MATERIAL && mImageAssetID == LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID && itemp && itemp->getAssetUUID().isNull()) { @@ -266,7 +269,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti void LLFloaterTexturePicker::setImageIDFromItem(const LLInventoryItem* itemp, bool set_selection) { LLUUID asset_id = itemp->getAssetUUID(); - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL && asset_id.isNull()) + if (mInventoryPickType == PICK_MATERIAL && asset_id.isNull()) { // If an inventory item has a null asset, consider it a valid blank material(gltf) asset_id = LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID; @@ -425,11 +428,11 @@ BOOL LLFloaterTexturePicker::handleDragAndDrop( bool is_material = cargo_type == DAD_MATERIAL; bool allow_dnd = false; - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + if (mInventoryPickType == PICK_MATERIAL) { allow_dnd = is_material; } - else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE) + else if (mInventoryPickType == PICK_TEXTURE) { allow_dnd = is_texture || is_mesh; } @@ -602,9 +605,7 @@ BOOL LLFloaterTexturePicker::postBuild() // don't put keyboard focus on selected item, because the selection callback // will assume that this was user input - - - if(!mImageAssetID.isNull()) + if(!mImageAssetID.isNull() || mInventoryPickType == PICK_MATERIAL) { mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO); } @@ -661,7 +662,7 @@ void LLFloaterTexturePicker::draw() mGLTFMaterial = NULL; if (mImageAssetID.notNull()) { - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + if (mInventoryPickType == PICK_MATERIAL) { mGLTFMaterial = (LLFetchedGLTFMaterial*) gGLTFMaterialList.getMaterial(mImageAssetID); llassert(mGLTFMaterial == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(gGLTFMaterialList.getMaterial(mImageAssetID)) != nullptr); @@ -786,27 +787,43 @@ void LLFloaterTexturePicker::draw() const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, BOOL copyable_only, BOOL ignore_library) { - LLUUID loockup_id = asset_id; - if (loockup_id.isNull()) + if (asset_id.isNull()) { - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) - { - loockup_id = LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID; - } - else - { - return LLUUID::null; - } + // null asset id means, no material or texture assigned + return LLUUID::null; } + LLUUID loockup_id = asset_id; + if (mInventoryPickType == PICK_MATERIAL && loockup_id == LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID) + { + // default asset id means we are looking for an inventory item with a default asset UUID (null) + loockup_id = LLUUID::null; + } + LLViewerInventoryCategory::cat_array_t cats; LLViewerInventoryItem::item_array_t items; - LLAssetIDMatches asset_id_matches(loockup_id); - gInventory.collectDescendentsIf(LLUUID::null, - cats, - items, - LLInventoryModel::INCLUDE_TRASH, - asset_id_matches); + + if (loockup_id.isNull()) + { + // looking for a material with a null id, null id is shared by a lot + // of objects as a default value, so have to filter by type as well + LLAssetIDAndTypeMatches matches(loockup_id, LLAssetType::AT_MATERIAL); + gInventory.collectDescendentsIf(LLUUID::null, + cats, + items, + LLInventoryModel::INCLUDE_TRASH, + matches); + } + else + { + LLAssetIDMatches asset_id_matches(loockup_id); + gInventory.collectDescendentsIf(LLUUID::null, + cats, + items, + LLInventoryModel::INCLUDE_TRASH, + asset_id_matches); + } + if (items.size()) { @@ -871,7 +888,7 @@ void LLFloaterTexturePicker::commitCallback(LLTextureCtrl::ETexturePickOp op) LLInventoryItem* itemp = gInventory.getItem(inv_view->getUUID()); - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL + if (mInventoryPickType == PICK_MATERIAL && mImageAssetID == LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID && itemp && itemp->getAssetUUID().isNull()) { @@ -1064,15 +1081,15 @@ void LLFloaterTexturePicker::onBtnAdd(void* userdata) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)userdata; - if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL) + if (self->mInventoryPickType == PICK_TEXTURE_MATERIAL) { LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_MATERIAL_TEXTURE, true); } - else if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE) + else if (self->mInventoryPickType == PICK_TEXTURE) { LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_IMAGE, true); } - else if (self->mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + else if (self->mInventoryPickType == PICK_MATERIAL) { LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_MATERIAL, true); } @@ -1351,7 +1368,7 @@ void LLFloaterTexturePicker::changeMode() getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(FALSE);// index == 2 ? TRUE : FALSE); bool pipette_visible = (index == PICKER_INVENTORY) - && (mInventoryPickType != LLTextureCtrl::PICK_MATERIAL); + && (mInventoryPickType != PICK_MATERIAL); mPipetteBtn->setVisible(pipette_visible); if (index == PICKER_BAKE) @@ -1414,16 +1431,16 @@ void LLFloaterTexturePicker::refreshLocalList() { mLocalScrollCtrl->clearRows(); - if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL) + if (mInventoryPickType == PICK_TEXTURE_MATERIAL) { LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl); LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl); } - else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE) + else if (mInventoryPickType == PICK_TEXTURE) { LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl); } - else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + else if (mInventoryPickType == PICK_MATERIAL) { LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl); } @@ -1433,18 +1450,18 @@ void LLFloaterTexturePicker::refreshInventoryFilter() { U32 filter_types = 0x0; - if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL) + if (mInventoryPickType == PICK_TEXTURE_MATERIAL) { filter_types |= 0x1 << LLInventoryType::IT_TEXTURE; filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT; filter_types |= 0x1 << LLInventoryType::IT_MATERIAL; } - else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE) + else if (mInventoryPickType == PICK_TEXTURE) { filter_types |= 0x1 << LLInventoryType::IT_TEXTURE; filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT; } - else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + else if (mInventoryPickType == PICK_MATERIAL) { filter_types |= 0x1 << LLInventoryType::IT_MATERIAL; } @@ -1479,13 +1496,13 @@ void LLFloaterTexturePicker::setBakeTextureEnabled(BOOL enabled) onModeSelect(0, this); } -void LLFloaterTexturePicker::setInventoryPickType(LLTextureCtrl::EPickInventoryType type) +void LLFloaterTexturePicker::setInventoryPickType(EPickInventoryType type) { mInventoryPickType = type; refreshLocalList(); refreshInventoryFilter(); - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + if (mInventoryPickType == PICK_MATERIAL) { getChild<LLButton>("Pipette")->setVisible(false); } @@ -1501,7 +1518,7 @@ void LLFloaterTexturePicker::setInventoryPickType(LLTextureCtrl::EPickInventoryT setTitle(pick + mLabel); } - else if(mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + else if(mInventoryPickType == PICK_MATERIAL) { setTitle(getString("pick_material")); } @@ -1509,6 +1526,12 @@ void LLFloaterTexturePicker::setInventoryPickType(LLTextureCtrl::EPickInventoryT { setTitle(getString("pick_texture")); } + + // refresh selection + if (!mImageAssetID.isNull() || mInventoryPickType == PICK_MATERIAL) + { + mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO); + } } void LLFloaterTexturePicker::setImmediateFilterPermMask(PermissionMask mask) @@ -1543,16 +1566,16 @@ void LLFloaterTexturePicker::onPickerCallback(const std::vector<std::string>& fi LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)handle.get(); self->mLocalScrollCtrl->clearRows(); - if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL) + if (self->mInventoryPickType == PICK_TEXTURE_MATERIAL) { LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl); LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl); } - else if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE) + else if (self->mInventoryPickType == PICK_TEXTURE) { LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl); } - else if (self->mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + else if (self->mInventoryPickType == PICK_MATERIAL) { LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl); } @@ -1565,7 +1588,7 @@ void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te ) if (inventory_item_id.notNull()) { LLToolPipette::getInstance()->setResult(TRUE, ""); - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + if (mInventoryPickType == PICK_MATERIAL) { // tes have no data about material ids // Plus gltf materials are layered with overrides, @@ -1625,8 +1648,7 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p) // Default of defaults is white image for diff tex // - LLUUID whiteImage( gSavedSettings.getString( "UIImgWhiteUUID" ) ); - setBlankImageAssetID( whiteImage ); + setBlankImageAssetID(IMG_WHITE); setAllowNoTexture(p.allow_no_texture); setCanApplyImmediately(p.can_apply_immediately); @@ -1807,7 +1829,8 @@ void LLTextureCtrl::showPicker(BOOL take_focus) mImmediateFilterPermMask, mDnDFilterPermMask, mCanApplyImmediately, - mFallbackImage); + mFallbackImage, + mInventoryPickType); mFloaterHandle = floaterp->getHandle(); LLFloaterTexturePicker* texture_floaterp = dynamic_cast<LLFloaterTexturePicker*>(floaterp); @@ -1828,7 +1851,6 @@ void LLTextureCtrl::showPicker(BOOL take_focus) texture_floaterp->setSetImageAssetIDCallback(boost::bind(&LLTextureCtrl::setImageAssetID, this, _1)); texture_floaterp->setBakeTextureEnabled(mBakeTextureEnabled); - texture_floaterp->setInventoryPickType(mInventoryPickType); } LLFloater* root_floater = gFloaterView->getParentFloater(this); @@ -1891,7 +1913,7 @@ BOOL LLTextureCtrl::handleMouseDown(S32 x, S32 y, MASK mask) if (!mOpenTexPreview) { showPicker(FALSE); - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + if (mInventoryPickType == PICK_MATERIAL) { //grab materials first... LLInventoryModelBackgroundFetch::instance().start(gInventory.findCategoryUUIDForType(LLFolderType::FT_MATERIAL)); @@ -2089,11 +2111,11 @@ BOOL LLTextureCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask, bool is_material = cargo_type == DAD_MATERIAL; bool allow_dnd = false; - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + if (mInventoryPickType == PICK_MATERIAL) { allow_dnd = is_material; } - else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE) + else if (mInventoryPickType == PICK_TEXTURE) { allow_dnd = is_texture || is_mesh; } @@ -2156,7 +2178,7 @@ void LLTextureCtrl::draw() if (texture.isNull()) { - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + if (mInventoryPickType == PICK_MATERIAL) { LLPointer<LLFetchedGLTFMaterial> material = gGLTFMaterialList.getMaterial(mImageAssetID); if (material) @@ -2313,7 +2335,7 @@ BOOL LLTextureCtrl::doDrop(LLInventoryItem* item) // no callback installed, so just set the image ids and carry on. LLUUID asset_id = item->getAssetUUID(); - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL && asset_id.isNull()) + if (mInventoryPickType == PICK_MATERIAL && asset_id.isNull()) { // If an inventory material has a null asset, consider it a valid blank material(gltf) asset_id = LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID; diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h index 7a96eea60d..cb6ce636e0 100644 --- a/indra/newview/lltexturectrl.h +++ b/indra/newview/lltexturectrl.h @@ -72,6 +72,13 @@ enum LLPickerSource PICKER_UNKNOWN, // on cancel, default ids }; +typedef enum e_pick_inventory_type +{ + PICK_TEXTURE_MATERIAL = 0, + PICK_TEXTURE = 1, + PICK_MATERIAL = 2, +} EPickInventoryType; + ////////////////////////////////////////////////////////////////////////////////////////// // LLTextureCtrl @@ -87,13 +94,6 @@ public: TEXTURE_CANCEL } ETexturePickOp; - typedef enum e_pick_inventory_type - { - PICK_TEXTURE_MATERIAL = 0, - PICK_TEXTURE = 1, - PICK_MATERIAL = 2, - } EPickInventoryType; - public: struct Params : public LLInitParam::Block<Params, LLUICtrl::Params> { @@ -276,7 +276,7 @@ private: S32 mLabelWidth; bool mOpenTexPreview; bool mBakeTextureEnabled; - LLTextureCtrl::EPickInventoryType mInventoryPickType; + EPickInventoryType mInventoryPickType; }; ////////////////////////////////////////////////////////////////////////////////////////// @@ -300,8 +300,8 @@ public: PermissionMask immediate_filter_perm_mask, PermissionMask dnd_filter_perm_mask, BOOL can_apply_immediately, - LLUIImagePtr fallback_image_name - ); + LLUIImagePtr fallback_image_name, + EPickInventoryType pick_type); virtual ~LLFloaterTexturePicker(); @@ -369,7 +369,7 @@ public: void setLocalTextureEnabled(BOOL enabled); void setBakeTextureEnabled(BOOL enabled); - void setInventoryPickType(LLTextureCtrl::EPickInventoryType type); + void setInventoryPickType(EPickInventoryType type); void setImmediateFilterPermMask(PermissionMask mask); static void onPickerCallback(const std::vector<std::string>& filenames, LLHandle<LLFloater> handle); @@ -428,7 +428,7 @@ private: bool mLimitsSet; S32 mMaxDim; S32 mMinDim; - LLTextureCtrl::EPickInventoryType mInventoryPickType; + EPickInventoryType mInventoryPickType; texture_selected_callback mTextureSelectedCallback; diff --git a/indra/newview/lltinygltfhelper.cpp b/indra/newview/lltinygltfhelper.cpp index 999be07dba..5b75db37d0 100644 --- a/indra/newview/lltinygltfhelper.cpp +++ b/indra/newview/lltinygltfhelper.cpp @@ -178,6 +178,7 @@ LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tiny { rawImage = new LLImageRaw(&image->image[0], image->width, image->height, image->component); rawImage->verticalFlip(); + rawImage->optimizeAwayAlpha(); } return rawImage; diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp index e7f96239fd..bfa9386cd4 100644 --- a/indra/newview/lltooldraganddrop.cpp +++ b/indra/newview/lltooldraganddrop.cpp @@ -1071,10 +1071,64 @@ BOOL LLToolDragAndDrop::handleDropMaterialProtections(LLViewerObject* hit_obj, return TRUE; } +void set_texture_to_material(LLViewerObject* hit_obj, + S32 hit_face, + const LLUUID& asset_id, + LLGLTFMaterial::TextureInfo drop_channel) +{ + LLTextureEntry* te = hit_obj->getTE(hit_face); + if (te) + { + LLPointer<LLGLTFMaterial> material = te->getGLTFMaterialOverride(); + + // make a copy to not invalidate existing + // material for multiple objects + if (material.isNull()) + { + // Start with a material override which does not make any changes + material = new LLGLTFMaterial(); + } + else + { + material = new LLGLTFMaterial(*material); + } + + switch (drop_channel) + { + case LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR: + default: + { + material->setBaseColorId(asset_id); + } + break; + + case LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS: + { + material->setOcclusionRoughnessMetallicId(asset_id); + } + break; + + case LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE: + { + material->setEmissiveId(asset_id); + } + break; + + case LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL: + { + material->setNormalId(asset_id); + } + break; + } + LLGLTFMaterialList::queueModify(hit_obj, hit_face, material); + } +} + void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj, LLInventoryItem* item, LLToolDragAndDrop::ESource source, - const LLUUID& src_id) + const LLUUID& src_id, + bool remove_pbr) { if (!item) { @@ -1091,28 +1145,46 @@ void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj, break; } } - if (!has_non_pbr_faces) + + if (has_non_pbr_faces || remove_pbr) { - return; + BOOL res = handleDropMaterialProtections(hit_obj, item, source, src_id); + if (!res) + { + return; + } } LLUUID asset_id = item->getAssetUUID(); - BOOL success = handleDropMaterialProtections(hit_obj, item, source, src_id); - if (!success) - { - return; - } + + // Overrides require textures to be copy and transfer free + LLPermissions item_permissions = item->getPermissions(); + bool allow_adding_to_override = item_permissions.allowOperationBy(PERM_COPY, gAgent.getID()); + allow_adding_to_override &= item_permissions.allowOperationBy(PERM_TRANSFER, gAgent.getID()); + LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id); add(LLStatViewer::EDIT_TEXTURE, 1); for( S32 face = 0; face < num_faces; face++ ) { - if (hit_obj->getRenderMaterialID(face).isNull()) + if (remove_pbr) + { + hit_obj->setRenderMaterialID(face, LLUUID::null); + hit_obj->setTEImage(face, image); + dialog_refresh_all(); + } + else if (hit_obj->getRenderMaterialID(face).isNull()) { - // update viewer side image in anticipation of update from simulator + // update viewer side hit_obj->setTEImage(face, image); dialog_refresh_all(); } + else if (allow_adding_to_override) + { + set_texture_to_material(hit_obj, face, asset_id, LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR); + } } + // send the update to the simulator + LLGLTFMaterialList::flushUpdates(nullptr); hit_obj->sendTEUpdate(); } @@ -1260,21 +1332,13 @@ void LLToolDragAndDrop::dropMesh(LLViewerObject* hit_obj, dialog_refresh_all(); } -/* -void LLToolDragAndDrop::dropTextureOneFaceAvatar(LLVOAvatar* avatar, S32 hit_face, LLInventoryItem* item) -{ - if (hit_face == -1) return; - LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(item->getAssetUUID()); - - avatar->userSetOptionalTE( hit_face, image); -} -*/ void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj, S32 hit_face, LLInventoryItem* item, ESource source, const LLUUID& src_id, bool all_faces, + bool remove_pbr, S32 tex_channel) { LLSelectNode* nodep = nullptr; @@ -1286,13 +1350,15 @@ void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj, if (all_faces) { - dropTextureAllFaces(hit_obj, item, source, src_id); + dropTextureAllFaces(hit_obj, item, source, src_id, remove_pbr); // If user dropped a texture onto face it implies // applying texture now without cancel, save to selection if (nodep) { uuid_vec_t texture_ids; + uuid_vec_t material_ids; + gltf_materials_vec_t override_materials; S32 num_faces = hit_obj->getNumTEs(); for (S32 face = 0; face < num_faces; face++) { @@ -1305,13 +1371,35 @@ void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj, { texture_ids.push_back(LLUUID::null); } + + // either removed or modified materials + if (remove_pbr) + { + material_ids.push_back(LLUUID::null); + } + else + { + material_ids.push_back(hit_obj->getRenderMaterialID(face)); + } + + LLTextureEntry* te = hit_obj->getTE(hit_face); + if (te && !remove_pbr) + { + override_materials.push_back(te->getGLTFMaterialOverride()); + } + else + { + override_materials.push_back(nullptr); + } } + nodep->saveTextures(texture_ids); + nodep->saveGLTFMaterials(material_ids, override_materials); } } else { - dropTextureOneFace(hit_obj, hit_face, item, source, src_id); + dropTextureOneFace(hit_obj, hit_face, item, source, src_id, remove_pbr, tex_channel); // If user dropped a texture onto face it implies // applying texture now without cancel, save to selection @@ -1331,6 +1419,16 @@ void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj, { nodep->mSavedTextures[hit_face] = LLUUID::null; } + + LLTextureEntry* te = hit_obj->getTE(hit_face); + if (te && !remove_pbr) + { + nodep->mSavedGLTFOverrideMaterials[hit_face] = te->getGLTFMaterialOverride(); + } + else + { + nodep->mSavedGLTFOverrideMaterials[hit_face] = nullptr; + } } } } @@ -1340,6 +1438,7 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj, LLInventoryItem* item, LLToolDragAndDrop::ESource source, const LLUUID& src_id, + bool remove_pbr, S32 tex_channel) { if (hit_face == -1) return; @@ -1348,21 +1447,44 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj, LL_WARNS() << "LLToolDragAndDrop::dropTextureOneFace no texture item." << LL_ENDL; return; } - if (hit_obj->getRenderMaterialID(hit_face).notNull()) + + LLUUID asset_id = item->getAssetUUID(); + + if (hit_obj->getRenderMaterialID(hit_face).notNull() && !remove_pbr) { + // Overrides require textures to be copy and transfer free + LLPermissions item_permissions = item->getPermissions(); + bool allow_adding_to_override = item_permissions.allowOperationBy(PERM_COPY, gAgent.getID()); + allow_adding_to_override &= item_permissions.allowOperationBy(PERM_TRANSFER, gAgent.getID()); + + if (allow_adding_to_override) + { + LLGLTFMaterial::TextureInfo drop_channel = LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR; + LLPanelFace* panel_face = gFloaterTools->getPanelFace(); + if (gFloaterTools->getVisible() && panel_face) + { + drop_channel = panel_face->getPBRDropChannel(); + } + set_texture_to_material(hit_obj, hit_face, asset_id, drop_channel); + LLGLTFMaterialList::flushUpdates(nullptr); + } return; } - LLUUID asset_id = item->getAssetUUID(); BOOL success = handleDropMaterialProtections(hit_obj, item, source, src_id); if (!success) { return; } + if (remove_pbr) + { + hit_obj->setRenderMaterialID(hit_face, LLUUID::null); + } + // update viewer side image in anticipation of update from simulator LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id); add(LLStatViewer::EDIT_TEXTURE, 1); - LLTextureEntry* tep = hit_obj ? (hit_obj->getTE(hit_face)) : NULL; + LLTextureEntry* tep = hit_obj->getTE(hit_face); LLPanelFace* panel_face = gFloaterTools->getPanelFace(); @@ -1380,6 +1502,7 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj, break; case 1: + if (tep) { LLMaterialPtr old_mat = tep->getMaterialParams(); LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat); @@ -1391,6 +1514,7 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj, break; case 2: + if (tep) { LLMaterialPtr old_mat = tep->getMaterialParams(); LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat); @@ -2200,6 +2324,7 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject( LLViewerInventoryCategory* cat; locateInventory(item, cat); if (!item || !item->isFinished()) return ACCEPT_NO; + LLPermissions item_permissions = item->getPermissions(); EAcceptance rv = willObjectAcceptInventory(obj, item); if((mask & MASK_CONTROL)) { @@ -2214,12 +2339,12 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject( return ACCEPT_NO_LOCKED; } - if (cargo_type == DAD_TEXTURE) + if (cargo_type == DAD_TEXTURE && (mask & MASK_ALT) == 0) { + bool has_non_pbr_faces = false; if ((mask & MASK_SHIFT)) { S32 num_faces = obj->getNumTEs(); - bool has_non_pbr_faces = false; for (S32 face = 0; face < num_faces; face++) { if (obj->getRenderMaterialID(face).isNull()) @@ -2228,14 +2353,19 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject( break; } } - if (!has_non_pbr_faces) - { - return ACCEPT_NO; - } } - else if (obj->getRenderMaterialID(face).notNull()) + else + { + has_non_pbr_faces = obj->getRenderMaterialID(face).isNull(); + } + + if (!has_non_pbr_faces) { - return ACCEPT_NO; + // Only pbr faces selected, texture will be added to an override + // Overrides require textures to be copy and transfer free + bool allow_adding_to_override = item_permissions.allowOperationBy(PERM_COPY, gAgent.getID()); + allow_adding_to_override &= item_permissions.allowOperationBy(PERM_TRANSFER, gAgent.getID()); + if (!allow_adding_to_override) return ACCEPT_NO; } } @@ -2244,15 +2374,16 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject( if (cargo_type == DAD_TEXTURE) { bool all_faces = mask & MASK_SHIFT; - if (item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID())) + bool remove_pbr = mask & MASK_ALT; + if (item_permissions.allowOperationBy(PERM_COPY, gAgent.getID())) { - dropTexture(obj, face, item, mSource, mSourceID, all_faces); + dropTexture(obj, face, item, mSource, mSourceID, all_faces, remove_pbr); } else { ESource source = mSource; LLUUID source_id = mSourceID; - LLNotificationsUtil::add("ApplyInventoryToObject", LLSD(), LLSD(), [obj, face, item, source, source_id, all_faces](const LLSD& notification, const LLSD& response) + LLNotificationsUtil::add("ApplyInventoryToObject", LLSD(), LLSD(), [obj, face, item, source, source_id, all_faces, remove_pbr](const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); // if Cancel pressed @@ -2260,7 +2391,7 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject( { return; } - dropTexture(obj, face, item, source, source_id, all_faces); + dropTexture(obj, face, item, source, source_id, all_faces, remove_pbr); }); } } @@ -2327,23 +2458,6 @@ EAcceptance LLToolDragAndDrop::dad3dMeshObject( return dad3dApplyToObject(obj, face, mask, drop, DAD_MESH); } - -/* -EAcceptance LLToolDragAndDrop::dad3dTextureSelf( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) -{ - LL_DEBUGS() << "LLToolDragAndDrop::dad3dTextureAvatar()" << LL_ENDL; - if(drop) - { - if( !(mask & MASK_SHIFT) ) - { - dropTextureOneFaceAvatar( (LLVOAvatar*)obj, face, (LLInventoryItem*)mCargoData); - } - } - return (mask & MASK_SHIFT) ? ACCEPT_NO : ACCEPT_YES_SINGLE; -} -*/ - EAcceptance LLToolDragAndDrop::dad3dWearItem( LLViewerObject* obj, S32 face, MASK mask, BOOL drop) { diff --git a/indra/newview/lltooldraganddrop.h b/indra/newview/lltooldraganddrop.h index 7bdd2d1a49..db2fe87f20 100644 --- a/indra/newview/lltooldraganddrop.h +++ b/indra/newview/lltooldraganddrop.h @@ -249,17 +249,20 @@ public: ESource source, const LLUUID& src_id, bool all_faces, + bool replace_pbr, S32 tex_channel = -1); static void dropTextureOneFace(LLViewerObject* hit_obj, S32 hit_face, LLInventoryItem* item, ESource source, const LLUUID& src_id, + bool remove_pbr, S32 tex_channel = -1); static void dropTextureAllFaces(LLViewerObject* hit_obj, LLInventoryItem* item, ESource source, - const LLUUID& src_id); + const LLUUID& src_id, + bool remove_pbr); static void dropMaterial(LLViewerObject* hit_obj, S32 hit_face, LLInventoryItem* item, diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index a936012781..e1d6f71cce 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -730,8 +730,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("display - 2") if (gResizeScreenTexture) { - gResizeScreenTexture = FALSE; gPipeline.resizeScreenTexture(); + gResizeScreenTexture = FALSE; } gGL.setColorMask(true, true); diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index d4346ee2d9..a741f57753 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -5041,11 +5041,6 @@ void LLViewerObject::updateTEMaterialTextures(U8 te) LLViewerObject* obj = gObjectList.findObject(id); if (obj) { - LLViewerRegion* region = obj->getRegion(); - if(region) - { - region->loadCacheMiscExtras(obj->getLocalID()); - } obj->markForUpdate(); } }); diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index 452dcdd8fd..60862ae5bd 100755 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -1879,8 +1879,6 @@ LLViewerObject* LLViewerRegion::addNewObject(LLVOCacheEntry* entry) addActiveCacheEntry(entry); } - loadCacheMiscExtras(entry->getLocalID()); - return obj; } @@ -3655,15 +3653,6 @@ std::string LLViewerRegion::getSimHostName() return std::string("..."); } -void LLViewerRegion::loadCacheMiscExtras(U32 local_id) -{ - auto iter = mImpl->mGLTFOverridesLLSD.find(local_id); - if (iter != mImpl->mGLTFOverridesLLSD.end()) - { - LLGLTFMaterialList::loadCacheOverrides(iter->second); - } -} - void LLViewerRegion::applyCacheMiscExtras(LLViewerObject* obj) { LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY; diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index a409d837a4..622490c881 100644 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -435,8 +435,6 @@ private: bool isNonCacheableObjectCreated(U32 local_id); public: - void loadCacheMiscExtras(U32 local_id); - void applyCacheMiscExtras(LLViewerObject* obj); struct CompareDistance diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 9a6d40ab0a..ebf03ae988 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -121,8 +121,17 @@ void LLViewerTextureList::doPreloadImages() LLTexUnit::sWhiteTexture = LLViewerFetchedTexture::sWhiteImagep->getTexName(); LLUIImageList* image_list = LLUIImageList::getInstance(); - // Set the default flat normal map - LLViewerFetchedTexture::sFlatNormalImagep = LLViewerTextureManager::getFetchedTextureFromFile("flatnormal.tga", FTT_LOCAL_FILE, MIPMAP_NO, LLViewerFetchedTexture::BOOST_BUMP); + // Set the default flat normal map + // BLANK_OBJECT_NORMAL has a version on dataserver, but it has compression artifacts + LLViewerFetchedTexture::sFlatNormalImagep = + LLViewerTextureManager::getFetchedTextureFromFile("flatnormal.tga", + FTT_LOCAL_FILE, + MIPMAP_NO, + LLViewerFetchedTexture::BOOST_BUMP, + LLViewerTexture::FETCHED_TEXTURE, + 0, + 0, + BLANK_OBJECT_NORMAL); // PBR: irradiance LLViewerFetchedTexture::sDefaultIrradiancePBRp = LLViewerTextureManager::getFetchedTextureFromFile("default_irradiance.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index ec2f490742..716a65dbcf 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -5262,8 +5262,9 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, //drawable->getVObj()->setDebugText(llformat("%d", drawable->isState(LLDrawable::ANIMATED_CHILD))); - U8 bump = (type == LLRenderPass::PASS_BUMP || type == LLRenderPass::PASS_POST_BUMP) ? facep->getTextureEntry()->getBumpmap() : 0; - U8 shiny = facep->getTextureEntry()->getShiny(); + const LLTextureEntry* te = facep->getTextureEntry(); + U8 bump = (type == LLRenderPass::PASS_BUMP || type == LLRenderPass::PASS_POST_BUMP) ? te->getBumpmap() : 0; + U8 shiny = te->getShiny(); LLViewerTexture* tex = facep->getTexture(); @@ -5273,22 +5274,22 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, LLUUID mat_id; - auto* gltf_mat = (LLFetchedGLTFMaterial*) facep->getTextureEntry()->getGLTFRenderMaterial(); - llassert(gltf_mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(facep->getTextureEntry()->getGLTFRenderMaterial()) != nullptr); + auto* gltf_mat = (LLFetchedGLTFMaterial*)te->getGLTFRenderMaterial(); + llassert(gltf_mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(te->getGLTFRenderMaterial()) != nullptr); if (gltf_mat != nullptr) { mat_id = gltf_mat->getHash(); // TODO: cache this hash - if (!facep->hasMedia()) + if (!facep->hasMedia() || (tex && tex->getType() != LLViewerTexture::MEDIA_TEXTURE)) { // no media texture, face texture will be unused tex = nullptr; } } else { - mat = facep->getTextureEntry()->getMaterialParams().get(); + mat = te->getMaterialParams().get(); if (mat) { - mat_id = facep->getTextureEntry()->getMaterialParams()->getHash(); + mat_id = te->getMaterialParams()->getHash(); } } @@ -5298,7 +5299,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, if (mat) { - BOOL is_alpha = (facep->getPoolType() == LLDrawPool::POOL_ALPHA) || (facep->getTextureEntry()->getColor().mV[3] < 0.999f) ? TRUE : FALSE; + BOOL is_alpha = (facep->getPoolType() == LLDrawPool::POOL_ALPHA) || (te->getColor().mV[3] < 0.999f) ? TRUE : FALSE; if (type == LLRenderPass::PASS_ALPHA) { shader_mask = mat->getShaderMask(LLMaterial::DIFFUSE_ALPHA_MODE_BLEND, is_alpha); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 3a1edb0d00..f740fa60be 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -8359,7 +8359,7 @@ void LLPipeline::doWaterHaze() else { //render water patches like LLDrawPoolWater does - LLGLDepthTest depth(GL_FALSE); + LLGLDepthTest depth(GL_TRUE, GL_FALSE); LLGLDisable cull(GL_CULL_FACE); gGLLastMatrix = NULL; diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 5d33853adc..e405d9ea10 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -53,7 +53,6 @@ Draw distance: [DRAW_DISTANCE]m Bandwidth: [NET_BANDWITH]kbit/s LOD factor: [LOD_FACTOR] Render quality: [RENDER_QUALITY] -Advanced Lighting Model: [GPU_SHADERS] Texture memory: [TEXTURE_MEMORY]MB Disk cache: [DISK_CACHE_INFO] </string> |