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-rw-r--r--indra/newview/llvoavatar.cpp4
-rw-r--r--indra/newview/llvovolume.cpp1
2 files changed, 2 insertions, 3 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 1eddf92df9..8e24962b11 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -3903,7 +3903,6 @@ void LLVOAvatar::updateTimeStep()
// fixed.
mMotionController.setTimeStep(time_step);
}
-
}
void LLVOAvatar::updateRootPositionAndRotation(LLAgent& agent, F32 speed, bool was_sit_ground_constrained)
@@ -4093,7 +4092,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
// change animation time quanta based on avatar render load
// AXON how should control avs be handled here?
//--------------------------------------------------------------------
- updateTimeStep();
+ // SL-763 the time step quantization does not currently work.
+ //updateTimeStep();
//--------------------------------------------------------------------
// Update sitting state based on parent and active animation info.
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index ee3ecb2237..293c24ac4b 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -3439,7 +3439,6 @@ bool LLVOVolume::isAnimatedObject() const
void LLVOVolume::updateAnimatedObjectStateOnReparent(LLViewerObject *old_parent, LLViewerObject *new_parent)
{
LLVOVolume *old_volp = dynamic_cast<LLVOVolume*>(old_parent);
- LLVOVolume *new_volp = dynamic_cast<LLVOVolume*>(new_parent);
// AXON - depending on whether animated objects can be attached,
// we may want to include or remove the isAvatar() check.