diff options
Diffstat (limited to 'indra/newview')
4 files changed, 20 insertions, 20 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl index 0e6ab80d4d..62acbbf36b 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl @@ -311,19 +311,21 @@ void main()  			vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds;  			vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0)); -			stc /= stc.w; +              			if (stc.z > 0.0)  			{ -				float fatten = clamp(envIntensity*envIntensity+envIntensity*0.25, 0.25, 1.0); +                stc /= stc.w; +                 +				//float fatten = clamp(spec.a*spec.a+spec.a*0.25, 0.25, 1.0); -				stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); +				//stc.xy = (stc.xy - vec2(0.25)) * fatten + vec2(0.5);  				if (stc.x < 1.0 &&  					stc.y < 1.0 &&  					stc.x > 0.0 &&  					stc.y > 0.0)  				{ -					col += color.rgb*texture2DLodSpecular(projectionMap, stc.xy, proj_lod).rgb*spec.rgb;										 +					col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, (1 - spec.a * spec.a) * (proj_lod * 0.5)).rgb * envIntensity;  				}  			}  		} diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl index 8d8a6c9dde..10b47291e3 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl @@ -322,19 +322,18 @@ void main()  			if (stc.z > 0.0)  			{ -				stc.xy /= stc.w; +				stc /= stc.w; -				float fatten = clamp(envIntensity*envIntensity+envIntensity*0.5, 0.25, 1.0); +				//float fatten = clamp(spec.a*spec.a+spec.a*0.25, 0.25, 1.0); -				//stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); -				stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); +				//stc.xy = (stc.xy - vec2(0.25)) * fatten + vec2(0.5);  				if (stc.x < 1.0 &&  					stc.y < 1.0 &&  					stc.x > 0.0 &&  					stc.y > 0.0)  				{ -					col += color.rgb*texture2DLodSpecular(projectionMap, stc.xy, proj_lod-envIntensity*proj_lod).rgb*spec.rgb;										 +					col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, (1 - spec.a * spec.a) * (proj_lod * 0.5)).rgb * envIntensity;  				}  			}  		} diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index c20e00163c..dd99c029e6 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -334,25 +334,25 @@ void main()  			vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds;  			vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0)); -			stc /= stc.w;  			if (stc.z > 0.0)  			{ -				float fatten = clamp(envIntensity*envIntensity+envIntensity*0.25, 0.25, 1.0); - -				stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); +                stc /= stc.w; +                 +				//float fatten = clamp(spec.a*spec.a+spec.a*0.25, 0.25, 1.0); +                 +				//stc.xy = (stc.xy - vec2(0.25)) * fatten + vec2(0.5);  				if (stc.x < 1.0 &&  					stc.y < 1.0 &&  					stc.x > 0.0 &&  					stc.y > 0.0)  				{ -					col += color.rgb*texture2DLodSpecular(projectionMap, stc.xy, proj_lod).rgb*shadow*spec.rgb;										 +					col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, (1 - spec.a * spec.a) * (proj_lod * 0.5)).rgb * shadow * envIntensity;  				}  			}  		}  	} -	  	//not sure why, but this line prevents MATBUG-194  	col = max(col, vec3(0.0)); diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index 7689b72d20..acf474c489 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -336,19 +336,18 @@ void main()  			if (stc.z > 0.0)  			{ -				stc.xy /= stc.w; +				stc /= stc.w; -				float fatten = clamp(envIntensity*envIntensity+envIntensity*0.5, 0.25, 1.0); +				//float fatten = clamp(spec.a*spec.a+spec.a*0.25, 0.25, 1.0); -				//stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); -				stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); +				//stc.xy = (stc.xy - vec2(0.25)) * fatten + vec2(0.5);  				if (stc.x < 1.0 &&  					stc.y < 1.0 &&  					stc.x > 0.0 &&  					stc.y > 0.0)  				{ -					col += color.rgb*texture2DLodSpecular(projectionMap, stc.xy, proj_lod-envIntensity*proj_lod).rgb*shadow*spec.rgb;										 +					col += color.rgb * texture2DLodSpecular(projectionMap, stc.xy, (1 - spec.a * spec.a) * (proj_lod * 0.5)).rgb * shadow * envIntensity;  				}  			}  		} | 
