diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/CMakeLists.txt | 2 | ||||
-rw-r--r-- | indra/newview/llfloaterperformance.cpp | 36 | ||||
-rw-r--r-- | indra/newview/llfloaterperformance.h | 5 | ||||
-rw-r--r-- | indra/newview/llfloaterpreference.cpp | 409 | ||||
-rw-r--r-- | indra/newview/llfloaterpreference.h | 31 | ||||
-rw-r--r-- | indra/newview/llfloaterpreferencesgraphicsadvanced.cpp | 466 | ||||
-rw-r--r-- | indra/newview/llfloaterpreferencesgraphicsadvanced.h | 63 | ||||
-rw-r--r-- | indra/newview/llviewerfloaterreg.cpp | 1 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/panel_performance_nearby.xml | 3 |
9 files changed, 575 insertions, 441 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 1ec1e2cc24..888796015b 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -290,6 +290,7 @@ set(viewer_SOURCE_FILES llfloaterperms.cpp llfloaterpostprocess.cpp llfloaterpreference.cpp + llfloaterpreferencesgraphicsadvanced.cpp llfloaterpreferenceviewadvanced.cpp llfloaterpreviewtrash.cpp llfloaterproperties.cpp @@ -929,6 +930,7 @@ set(viewer_HEADER_FILES llfloaterperms.h llfloaterpostprocess.h llfloaterpreference.h + llfloaterpreferencesgraphicsadvanced.h llfloaterpreferenceviewadvanced.h llfloaterpreviewtrash.h llfloaterproperties.h diff --git a/indra/newview/llfloaterperformance.cpp b/indra/newview/llfloaterperformance.cpp index 8024d1539c..a44c3a262d 100644 --- a/indra/newview/llfloaterperformance.cpp +++ b/indra/newview/llfloaterperformance.cpp @@ -27,11 +27,15 @@ #include "llfloaterperformance.h" #include "llappearancemgr.h" +#include "llavataractions.h" #include "llavatarrendernotifier.h" #include "llfeaturemanager.h" #include "llfloaterreg.h" #include "llnamelistctrl.h" +#include "llfloaterpreference.h" // LLAvatarComplexityControls +#include "llsliderctrl.h" #include "lltextbox.h" +#include "lltrans.h" #include "llvoavatar.h" @@ -43,6 +47,7 @@ LLFloaterPerformance::LLFloaterPerformance(const LLSD& key) LLFloaterPerformance::~LLFloaterPerformance() { + mComplexityChangedSignal.disconnect(); } BOOL LLFloaterPerformance::postBuild() @@ -79,7 +84,11 @@ BOOL LLFloaterPerformance::postBuild() mNearbyPanel->getChild<LLButton>("exceptions_btn")->setCommitCallback(boost::bind(&LLFloaterPerformance::onClickExceptions, this)); mNearbyList = mNearbyPanel->getChild<LLNameListCtrl>("nearby_list"); - + + updateComplexityText(); + mComplexityChangedSignal = gSavedSettings.getControl("IndirectMaxComplexity")->getCommitSignal()->connect(boost::bind(&LLFloaterPerformance::updateComplexityText, this)); + mNearbyPanel->getChild<LLSliderCtrl>("IndirectMaxComplexity")->setCommitCallback(boost::bind(&LLFloaterPerformance::updateMaxComplexity, this)); + return TRUE; } @@ -151,6 +160,7 @@ void LLFloaterPerformance::populateHUDList() mHUDList->addElement(item); } + mHUDList->sortByColumnIndex(1, FALSE); mHUDsPanel->getChild<LLTextBox>("huds_value")->setValue(std::to_string(complexity_list.size())); } @@ -185,10 +195,19 @@ void LLFloaterPerformance::populateNearbyList() row[2]["value"] = avatar->getFullname(); row[2]["font"]["name"] = "SANSSERIF"; - mNearbyList->addElement(item); + LLScrollListItem* av_item = mNearbyList->addElement(item); + if(av_item && LLAvatarActions::isFriend(avatar->getID())) + { + LLScrollListText* name_text = dynamic_cast<LLScrollListText*>(av_item->getColumn(2)); + if (name_text) + { + name_text->setColor(LLUIColorTable::instance().getColor("ConversationFriendColor")); + } + } } char_iter++; } + mNearbyList->sortByColumnIndex(1, FALSE); } @@ -213,4 +232,17 @@ void LLFloaterPerformance::onClickExceptions() LLFloaterReg::showInstance("avatar_render_settings"); } +void LLFloaterPerformance::updateMaxComplexity() +{ + LLAvatarComplexityControls::updateMax( + mNearbyPanel->getChild<LLSliderCtrl>("IndirectMaxComplexity"), + mNearbyPanel->getChild<LLTextBox>("IndirectMaxComplexityText")); +} + +void LLFloaterPerformance::updateComplexityText() +{ + LLAvatarComplexityControls::setText(gSavedSettings.getU32("RenderAvatarMaxComplexity"), + mNearbyPanel->getChild<LLTextBox>("IndirectMaxComplexityText", true)); +} + // EOF diff --git a/indra/newview/llfloaterperformance.h b/indra/newview/llfloaterperformance.h index a70a328d3a..0cba07f21e 100644 --- a/indra/newview/llfloaterperformance.h +++ b/indra/newview/llfloaterperformance.h @@ -52,6 +52,9 @@ private: void onClickRecommended(); void onClickExceptions(); + void updateMaxComplexity(); + void updateComplexityText(); + LLPanel* mMainPanel; LLPanel* mTroubleshootingPanel; LLPanel* mNearbyPanel; @@ -60,6 +63,8 @@ private: LLPanel* mPreferencesPanel; LLNameListCtrl* mHUDList; LLNameListCtrl* mNearbyList; + + boost::signals2::connection mComplexityChangedSignal; }; #endif // LL_LLFLOATERPERFORMANCE_H diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 6bf2136f60..1ab6621c4c 100644 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -50,6 +50,7 @@ #include "llfloaterreg.h" #include "llfloaterabout.h" #include "llfavoritesbar.h" +#include "llfloaterpreferencesgraphicsadvanced.h" #include "llfloatersidepanelcontainer.h" #include "llfloaterimsession.h" #include "llkeyboard.h" @@ -74,7 +75,6 @@ #include "llviewereventrecorder.h" #include "llviewermessage.h" #include "llviewerwindow.h" -#include "llviewershadermgr.h" #include "llviewerthrottle.h" #include "llvoavatarself.h" #include "llvotree.h" @@ -98,11 +98,9 @@ #include "lltextbox.h" #include "llui.h" #include "llviewerobjectlist.h" -#include "llvoavatar.h" #include "llvovolume.h" #include "llwindow.h" #include "llworld.h" -#include "pipeline.h" #include "lluictrlfactory.h" #include "llviewermedia.h" #include "llpluginclassmedia.h" @@ -115,8 +113,6 @@ #include "llpresetsmanager.h" #include "llviewercontrol.h" #include "llpresetsmanager.h" -#include "llfeaturemanager.h" -#include "llviewertexturelist.h" #include "llsearchableui.h" @@ -751,33 +747,6 @@ void LLFloaterPreference::onRenderOptionEnable() refreshEnabledGraphics(); } -void LLFloaterPreferenceGraphicsAdvanced::onRenderOptionEnable() -{ - LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); - if (instance) - { - instance->refresh(); - } - - refreshEnabledGraphics(); -} - -void LLFloaterPreferenceGraphicsAdvanced::onAdvancedAtmosphericsEnable() -{ - LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); - if (instance) - { - instance->refresh(); - } - - refreshEnabledGraphics(); -} - -void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledGraphics() -{ - refreshEnabledState(); -} - void LLFloaterPreference::onAvatarImpostorsEnable() { refreshEnabledGraphics(); @@ -1216,124 +1185,6 @@ void LLFloaterPreference::refreshEnabledState() getChildView("block_list")->setEnabled(LLLoginInstance::getInstance()->authSuccess()); } -void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState() -{ - LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections"); - LLTextBox* reflections_text = getChild<LLTextBox>("ReflectionsText"); - - // Reflections - BOOL reflections = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps; - ctrl_reflections->setEnabled(reflections); - reflections_text->setEnabled(reflections); - - // Transparent Water - LLCheckBoxCtrl* transparent_water_ctrl = getChild<LLCheckBoxCtrl>("TransparentWater"); - - // Bump & Shiny - LLCheckBoxCtrl* bumpshiny_ctrl = getChild<LLCheckBoxCtrl>("BumpShiny"); - bool bumpshiny = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump"); - bumpshiny_ctrl->setEnabled(bumpshiny ? TRUE : FALSE); - - // Avatar Mode - // Enable Avatar Shaders - LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram"); - // Avatar Render Mode - LLCheckBoxCtrl* ctrl_avatar_cloth = getChild<LLCheckBoxCtrl>("AvatarCloth"); - - bool avatar_vp_enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderAvatarVP"); - if (LLViewerShaderMgr::sInitialized) - { - S32 max_avatar_shader = LLViewerShaderMgr::instance()->mMaxAvatarShaderLevel; - avatar_vp_enabled = (max_avatar_shader > 0) ? TRUE : FALSE; - } - - ctrl_avatar_vp->setEnabled(avatar_vp_enabled); - - if (gSavedSettings.getBOOL("RenderAvatarVP") == FALSE) - { - ctrl_avatar_cloth->setEnabled(FALSE); - } - else - { - ctrl_avatar_cloth->setEnabled(TRUE); - } - - // Vertex Shaders, Global Shader Enable - // SL-12594 Basic shaders are always enabled. DJH TODO clean up now-orphaned state handling code - LLSliderCtrl* terrain_detail = getChild<LLSliderCtrl>("TerrainDetail"); // can be linked with control var - LLTextBox* terrain_text = getChild<LLTextBox>("TerrainDetailText"); - - terrain_detail->setEnabled(FALSE); - terrain_text->setEnabled(FALSE); - - // WindLight - LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders"); - LLSliderCtrl* sky = getChild<LLSliderCtrl>("SkyMeshDetail"); - LLTextBox* sky_text = getChild<LLTextBox>("SkyMeshDetailText"); - ctrl_wind_light->setEnabled(TRUE); - sky->setEnabled(TRUE); - sky_text->setEnabled(TRUE); - - //Deferred/SSAO/Shadows - LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); - - BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && - ((bumpshiny_ctrl && bumpshiny_ctrl->get()) ? TRUE : FALSE) && - ((transparent_water_ctrl && transparent_water_ctrl->get()) ? TRUE : FALSE) && - gGLManager.mHasFramebufferObject && - gSavedSettings.getBOOL("RenderAvatarVP") && - (ctrl_wind_light->get()) ? TRUE : FALSE; - - ctrl_deferred->setEnabled(enabled); - - LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); - LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF"); - LLComboBox* ctrl_shadow = getChild<LLComboBox>("ShadowDetail"); - LLTextBox* shadow_text = getChild<LLTextBox>("RenderShadowDetailText"); - - // note, okay here to get from ctrl_deferred as it's twin, ctrl_deferred2 will alway match it - enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO") && (ctrl_deferred->get() ? TRUE : FALSE); - - ctrl_deferred->set(gSavedSettings.getBOOL("RenderDeferred")); - - ctrl_ssao->setEnabled(enabled); - ctrl_dof->setEnabled(enabled); - - enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderShadowDetail"); - - ctrl_shadow->setEnabled(enabled); - shadow_text->setEnabled(enabled); - - // Hardware settings - F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple"); - S32Megabytes min_tex_mem = LLViewerTextureList::getMinVideoRamSetting(); - S32Megabytes max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(false, mem_multiplier); - getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMinValue(min_tex_mem.value()); - getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMaxValue(max_tex_mem.value()); - - if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderVBOEnable") || - !gGLManager.mHasVertexBufferObject) - { - getChildView("vbo")->setEnabled(FALSE); - } - - if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderCompressTextures") || - !gGLManager.mHasVertexBufferObject) - { - getChildView("texture compression")->setEnabled(FALSE); - } - - // if no windlight shaders, turn off nighttime brightness, gamma, and fog distance - LLUICtrl* gamma_ctrl = getChild<LLUICtrl>("gamma"); - gamma_ctrl->setEnabled(!gPipeline.canUseWindLightShaders()); - getChildView("(brightness, lower is brighter)")->setEnabled(!gPipeline.canUseWindLightShaders()); - getChildView("fog")->setEnabled(!gPipeline.canUseWindLightShaders()); - getChildView("antialiasing restart")->setVisible(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred")); - - // now turn off any features that are unavailable - disableUnavailableSettings(); -} - // static void LLAvatarComplexityControls::setIndirectControls() { @@ -1376,118 +1227,6 @@ void LLAvatarComplexityControls::setIndirectMaxArc() gSavedSettings.setU32("IndirectMaxComplexity", indirect_max_arc); } -void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings() -{ - LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections"); - LLTextBox* reflections_text = getChild<LLTextBox>("ReflectionsText"); - LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram"); - LLCheckBoxCtrl* ctrl_avatar_cloth = getChild<LLCheckBoxCtrl>("AvatarCloth"); - LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders"); - LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); - LLComboBox* ctrl_shadows = getChild<LLComboBox>("ShadowDetail"); - LLTextBox* shadows_text = getChild<LLTextBox>("RenderShadowDetailText"); - LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); - LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF"); - LLSliderCtrl* sky = getChild<LLSliderCtrl>("SkyMeshDetail"); - LLTextBox* sky_text = getChild<LLTextBox>("SkyMeshDetailText"); - - // disabled windlight - if (!LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders")) - { - ctrl_wind_light->setEnabled(FALSE); - ctrl_wind_light->setValue(FALSE); - - sky->setEnabled(FALSE); - sky_text->setEnabled(FALSE); - - //deferred needs windlight, disable deferred - ctrl_shadows->setEnabled(FALSE); - ctrl_shadows->setValue(0); - shadows_text->setEnabled(FALSE); - - ctrl_ssao->setEnabled(FALSE); - ctrl_ssao->setValue(FALSE); - - ctrl_dof->setEnabled(FALSE); - ctrl_dof->setValue(FALSE); - - ctrl_deferred->setEnabled(FALSE); - ctrl_deferred->setValue(FALSE); - } - - // disabled deferred - if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") || - !gGLManager.mHasFramebufferObject) - { - ctrl_shadows->setEnabled(FALSE); - ctrl_shadows->setValue(0); - shadows_text->setEnabled(FALSE); - - ctrl_ssao->setEnabled(FALSE); - ctrl_ssao->setValue(FALSE); - - ctrl_dof->setEnabled(FALSE); - ctrl_dof->setValue(FALSE); - - ctrl_deferred->setEnabled(FALSE); - ctrl_deferred->setValue(FALSE); - } - - // disabled deferred SSAO - if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO")) - { - ctrl_ssao->setEnabled(FALSE); - ctrl_ssao->setValue(FALSE); - } - - // disabled deferred shadows - if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderShadowDetail")) - { - ctrl_shadows->setEnabled(FALSE); - ctrl_shadows->setValue(0); - shadows_text->setEnabled(FALSE); - } - - // disabled reflections - if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderReflectionDetail")) - { - ctrl_reflections->setEnabled(FALSE); - ctrl_reflections->setValue(FALSE); - reflections_text->setEnabled(FALSE); - } - - // disabled av - if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderAvatarVP")) - { - ctrl_avatar_vp->setEnabled(FALSE); - ctrl_avatar_vp->setValue(FALSE); - - ctrl_avatar_cloth->setEnabled(FALSE); - ctrl_avatar_cloth->setValue(FALSE); - - //deferred needs AvatarVP, disable deferred - ctrl_shadows->setEnabled(FALSE); - ctrl_shadows->setValue(0); - shadows_text->setEnabled(FALSE); - - ctrl_ssao->setEnabled(FALSE); - ctrl_ssao->setValue(FALSE); - - ctrl_dof->setEnabled(FALSE); - ctrl_dof->setValue(FALSE); - - ctrl_deferred->setEnabled(FALSE); - ctrl_deferred->setValue(FALSE); - } - - // disabled cloth - if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderAvatarCloth")) - { - ctrl_avatar_cloth->setEnabled(FALSE); - ctrl_avatar_cloth->setValue(FALSE); - } -} - void LLFloaterPreference::refresh() { LLPanel::refresh(); @@ -1503,32 +1242,6 @@ void LLFloaterPreference::refresh() updateClickActionViews(); } -void LLFloaterPreferenceGraphicsAdvanced::refresh() -{ - getChild<LLUICtrl>("fsaa")->setValue((LLSD::Integer) gSavedSettings.getU32("RenderFSAASamples")); - - // sliders and their text boxes - // mPostProcess = gSavedSettings.getS32("RenderGlowResolutionPow"); - // slider text boxes - updateSliderText(getChild<LLSliderCtrl>("ObjectMeshDetail", true), getChild<LLTextBox>("ObjectMeshDetailText", true)); - updateSliderText(getChild<LLSliderCtrl>("FlexibleMeshDetail", true), getChild<LLTextBox>("FlexibleMeshDetailText", true)); - updateSliderText(getChild<LLSliderCtrl>("TreeMeshDetail", true), getChild<LLTextBox>("TreeMeshDetailText", true)); - updateSliderText(getChild<LLSliderCtrl>("AvatarMeshDetail", true), getChild<LLTextBox>("AvatarMeshDetailText", true)); - updateSliderText(getChild<LLSliderCtrl>("AvatarPhysicsDetail", true), getChild<LLTextBox>("AvatarPhysicsDetailText", true)); - updateSliderText(getChild<LLSliderCtrl>("TerrainMeshDetail", true), getChild<LLTextBox>("TerrainMeshDetailText", true)); - updateSliderText(getChild<LLSliderCtrl>("RenderPostProcess", true), getChild<LLTextBox>("PostProcessText", true)); - updateSliderText(getChild<LLSliderCtrl>("SkyMeshDetail", true), getChild<LLTextBox>("SkyMeshDetailText", true)); - updateSliderText(getChild<LLSliderCtrl>("TerrainDetail", true), getChild<LLTextBox>("TerrainDetailText", true)); - LLAvatarComplexityControls::setIndirectControls(); - setMaxNonImpostorsText( - gSavedSettings.getU32("RenderAvatarMaxNonImpostors"), - getChild<LLTextBox>("IndirectMaxNonImpostorsText", true)); - LLAvatarComplexityControls::setText( - gSavedSettings.getU32("RenderAvatarMaxComplexity"), - getChild<LLTextBox>("IndirectMaxComplexityText", true)); - refreshEnabledState(); -} - void LLFloaterPreference::onCommitWindowedMode() { refresh(); @@ -1742,63 +1455,6 @@ void LLFloaterPreference::refreshUI() refresh(); } -void LLFloaterPreferenceGraphicsAdvanced::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box) -{ - if (text_box == NULL || ctrl== NULL) - return; - - // get range and points when text should change - F32 value = (F32)ctrl->getValue().asReal(); - F32 min = ctrl->getMinValue(); - F32 max = ctrl->getMaxValue(); - F32 range = max - min; - llassert(range > 0); - F32 midPoint = min + range / 3.0f; - F32 highPoint = min + (2.0f * range / 3.0f); - - // choose the right text - if (value < midPoint) - { - text_box->setText(LLTrans::getString("GraphicsQualityLow")); - } - else if (value < highPoint) - { - text_box->setText(LLTrans::getString("GraphicsQualityMid")); - } - else - { - text_box->setText(LLTrans::getString("GraphicsQualityHigh")); - } -} - -void LLFloaterPreferenceGraphicsAdvanced::updateMaxNonImpostors() -{ - // Called when the IndirectMaxNonImpostors control changes - // Responsible for fixing the slider label (IndirectMaxNonImpostorsText) and setting RenderAvatarMaxNonImpostors - LLSliderCtrl* ctrl = getChild<LLSliderCtrl>("IndirectMaxNonImpostors",true); - U32 value = ctrl->getValue().asInteger(); - - if (0 == value || LLVOAvatar::NON_IMPOSTORS_MAX_SLIDER <= value) - { - value=0; - } - gSavedSettings.setU32("RenderAvatarMaxNonImpostors", value); - LLVOAvatar::updateImpostorRendering(value); // make it effective immediately - setMaxNonImpostorsText(value, getChild<LLTextBox>("IndirectMaxNonImpostorsText")); -} - -void LLFloaterPreferenceGraphicsAdvanced::setMaxNonImpostorsText(U32 value, LLTextBox* text_box) -{ - if (0 == value) - { - text_box->setText(LLTrans::getString("no_limit")); - } - else - { - text_box->setText(llformat("%d", value)); - } -} - void LLAvatarComplexityControls::updateMax(LLSliderCtrl* slider, LLTextBox* value_label) { // Called when the IndirectMaxComplexity control changes @@ -1891,22 +1547,6 @@ bool LLFloaterPreference::loadFromFilename(const std::string& filename, std::map return true; } -void LLFloaterPreferenceGraphicsAdvanced::updateMaxComplexity() -{ - // Called when the IndirectMaxComplexity control changes - LLAvatarComplexityControls::updateMax( - getChild<LLSliderCtrl>("IndirectMaxComplexity"), - getChild<LLTextBox>("IndirectMaxComplexityText")); - - LLFloaterPreference* floater_preferences = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); - if (floater_preferences) - { - LLAvatarComplexityControls::updateMax( - floater_preferences->getChild<LLSliderCtrl>("IndirectMaxComplexity"), - floater_preferences->getChild<LLTextBox>("IndirectMaxComplexityText")); - } -} - void LLFloaterPreference::onChangeMaturity() { U8 sim_access = gSavedSettings.getU32("PreferredMaturity"); @@ -3310,18 +2950,6 @@ void LLPanelPreferenceControls::onCancelKeyBind() pControlsTable->deselectAllItems(); } -LLFloaterPreferenceGraphicsAdvanced::LLFloaterPreferenceGraphicsAdvanced(const LLSD& key) - : LLFloater(key) -{ - mCommitCallbackRegistrar.add("Pref.RenderOptionUpdate", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onRenderOptionEnable, this)); - mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxNonImpostors", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::updateMaxNonImpostors,this)); - mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxComplexity", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::updateMaxComplexity,this)); -} - -LLFloaterPreferenceGraphicsAdvanced::~LLFloaterPreferenceGraphicsAdvanced() -{ -} - LLFloaterPreferenceProxy::LLFloaterPreferenceProxy(const LLSD& key) : LLFloater(key), mSocksSettingsDirty(false) @@ -3331,41 +2959,6 @@ LLFloaterPreferenceProxy::LLFloaterPreferenceProxy(const LLSD& key) mCommitCallbackRegistrar.add("Proxy.Change", boost::bind(&LLFloaterPreferenceProxy::onChangeSocksSettings, this)); } -BOOL LLFloaterPreferenceGraphicsAdvanced::postBuild() -{ - // Don't do this on Mac as their braindead GL versioning - // sets this when 8x and 16x are indeed available - // -#if !LL_DARWIN - if (gGLManager.mIsIntel || gGLManager.mGLVersion < 3.f) - { //remove FSAA settings above "4x" - LLComboBox* combo = getChild<LLComboBox>("fsaa"); - combo->remove("8x"); - combo->remove("16x"); - } - - LLCheckBoxCtrl *use_HiDPI = getChild<LLCheckBoxCtrl>("use HiDPI"); - use_HiDPI->setVisible(FALSE); -#endif - - return TRUE; -} - -void LLFloaterPreferenceGraphicsAdvanced::onOpen(const LLSD& key) -{ - refresh(); -} - -void LLFloaterPreferenceGraphicsAdvanced::onClickCloseBtn(bool app_quitting) -{ - LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); - if (instance) - { - instance->cancel(); - } - updateMaxComplexity(); -} - LLFloaterPreferenceProxy::~LLFloaterPreferenceProxy() { } diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h index 1268935712..f86104ed99 100644 --- a/indra/newview/llfloaterpreference.h +++ b/indra/newview/llfloaterpreference.h @@ -109,9 +109,10 @@ public: // updates click/double-click action controls depending on values from settings.xml void updateClickActionViews(); + void onBtnOK(const LLSD& userdata); + void onBtnCancel(const LLSD& userdata); + protected: - void onBtnOK(const LLSD& userdata); - void onBtnCancel(const LLSD& userdata); void onClickClearCache(); // Clear viewer texture cache, vfs, and VO cache on next startup void onClickBrowserClearCache(); // Clear web history and caches as well as viewer caches above @@ -347,32 +348,6 @@ private: S32 mEditingMode; }; -class LLFloaterPreferenceGraphicsAdvanced : public LLFloater -{ - public: - LLFloaterPreferenceGraphicsAdvanced(const LLSD& key); - ~LLFloaterPreferenceGraphicsAdvanced(); - /*virtual*/ BOOL postBuild(); - void onOpen(const LLSD& key); - void onClickCloseBtn(bool app_quitting); - void disableUnavailableSettings(); - void refreshEnabledGraphics(); - void refreshEnabledState(); - void updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box); - void updateMaxNonImpostors(); - void setMaxNonImpostorsText(U32 value, LLTextBox* text_box); - void updateMaxComplexity(); - void setMaxComplexityText(U32 value, LLTextBox* text_box); - static void setIndirectControls(); - static void setIndirectMaxNonImpostors(); - static void setIndirectMaxArc(); - void refresh(); - // callback for when client modifies a render option - void onRenderOptionEnable(); - void onAdvancedAtmosphericsEnable(); - LOG_CLASS(LLFloaterPreferenceGraphicsAdvanced); -}; - class LLAvatarComplexityControls { public: diff --git a/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp b/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp new file mode 100644 index 0000000000..404cdf5280 --- /dev/null +++ b/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp @@ -0,0 +1,466 @@ +/** + * @file llfloaterpreferencesgraphicsadvanced.cpp + * @brief floater for adjusting camera position + * + * $LicenseInfo:firstyear=2021&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2021, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llfloaterpreferencesgraphicsadvanced.h" + +#include "llcheckboxctrl.h" +#include "llcombobox.h" +#include "llfeaturemanager.h" +#include "llfloaterpreference.h" +#include "llfloaterreg.h" +#include "llsliderctrl.h" +#include "lltextbox.h" +#include "lltrans.h" +#include "llviewershadermgr.h" +#include "llviewertexturelist.h" +#include "llvoavatar.h" +#include "pipeline.h" + + +LLFloaterPreferenceGraphicsAdvanced::LLFloaterPreferenceGraphicsAdvanced(const LLSD& key) + : LLFloater(key) +{ + mCommitCallbackRegistrar.add("Pref.RenderOptionUpdate", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onRenderOptionEnable, this)); + mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxNonImpostors", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::updateMaxNonImpostors,this)); + mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxComplexity", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::updateMaxComplexity,this)); + + mCommitCallbackRegistrar.add("Pref.Cancel", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onBtnCancel, this, _2)); + mCommitCallbackRegistrar.add("Pref.OK", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onBtnOK, this, _2)); +} + +LLFloaterPreferenceGraphicsAdvanced::~LLFloaterPreferenceGraphicsAdvanced() +{ +} + +BOOL LLFloaterPreferenceGraphicsAdvanced::postBuild() +{ + // Don't do this on Mac as their braindead GL versioning + // sets this when 8x and 16x are indeed available + // +#if !LL_DARWIN + if (gGLManager.mIsIntel || gGLManager.mGLVersion < 3.f) + { //remove FSAA settings above "4x" + LLComboBox* combo = getChild<LLComboBox>("fsaa"); + combo->remove("8x"); + combo->remove("16x"); + } + + LLCheckBoxCtrl *use_HiDPI = getChild<LLCheckBoxCtrl>("use HiDPI"); + use_HiDPI->setVisible(FALSE); +#endif + + return TRUE; +} + +void LLFloaterPreferenceGraphicsAdvanced::onOpen(const LLSD& key) +{ + refresh(); +} + +void LLFloaterPreferenceGraphicsAdvanced::onClickCloseBtn(bool app_quitting) +{ + LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); + if (instance) + { + instance->cancel(); + } + updateMaxComplexity(); +} + +void LLFloaterPreferenceGraphicsAdvanced::onRenderOptionEnable() +{ + LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); + if (instance) + { + instance->refresh(); + } + + refreshEnabledGraphics(); +} + +void LLFloaterPreferenceGraphicsAdvanced::onAdvancedAtmosphericsEnable() +{ + LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); + if (instance) + { + instance->refresh(); + } + + refreshEnabledGraphics(); +} + +void LLFloaterPreferenceGraphicsAdvanced::refresh() +{ + getChild<LLUICtrl>("fsaa")->setValue((LLSD::Integer) gSavedSettings.getU32("RenderFSAASamples")); + + // sliders and their text boxes + // mPostProcess = gSavedSettings.getS32("RenderGlowResolutionPow"); + // slider text boxes + updateSliderText(getChild<LLSliderCtrl>("ObjectMeshDetail", true), getChild<LLTextBox>("ObjectMeshDetailText", true)); + updateSliderText(getChild<LLSliderCtrl>("FlexibleMeshDetail", true), getChild<LLTextBox>("FlexibleMeshDetailText", true)); + updateSliderText(getChild<LLSliderCtrl>("TreeMeshDetail", true), getChild<LLTextBox>("TreeMeshDetailText", true)); + updateSliderText(getChild<LLSliderCtrl>("AvatarMeshDetail", true), getChild<LLTextBox>("AvatarMeshDetailText", true)); + updateSliderText(getChild<LLSliderCtrl>("AvatarPhysicsDetail", true), getChild<LLTextBox>("AvatarPhysicsDetailText", true)); + updateSliderText(getChild<LLSliderCtrl>("TerrainMeshDetail", true), getChild<LLTextBox>("TerrainMeshDetailText", true)); + updateSliderText(getChild<LLSliderCtrl>("RenderPostProcess", true), getChild<LLTextBox>("PostProcessText", true)); + updateSliderText(getChild<LLSliderCtrl>("SkyMeshDetail", true), getChild<LLTextBox>("SkyMeshDetailText", true)); + updateSliderText(getChild<LLSliderCtrl>("TerrainDetail", true), getChild<LLTextBox>("TerrainDetailText", true)); + LLAvatarComplexityControls::setIndirectControls(); + setMaxNonImpostorsText( + gSavedSettings.getU32("RenderAvatarMaxNonImpostors"), + getChild<LLTextBox>("IndirectMaxNonImpostorsText", true)); + LLAvatarComplexityControls::setText( + gSavedSettings.getU32("RenderAvatarMaxComplexity"), + getChild<LLTextBox>("IndirectMaxComplexityText", true)); + refreshEnabledState(); +} + +void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledGraphics() +{ + refreshEnabledState(); +} + +void LLFloaterPreferenceGraphicsAdvanced::updateMaxComplexity() +{ + // Called when the IndirectMaxComplexity control changes + LLAvatarComplexityControls::updateMax( + getChild<LLSliderCtrl>("IndirectMaxComplexity"), + getChild<LLTextBox>("IndirectMaxComplexityText")); + + LLFloaterPreference* floater_preferences = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); + if (floater_preferences) + { + LLAvatarComplexityControls::updateMax( + floater_preferences->getChild<LLSliderCtrl>("IndirectMaxComplexity"), + floater_preferences->getChild<LLTextBox>("IndirectMaxComplexityText")); + } +} + +void LLFloaterPreferenceGraphicsAdvanced::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box) +{ + if (text_box == NULL || ctrl== NULL) + return; + + // get range and points when text should change + F32 value = (F32)ctrl->getValue().asReal(); + F32 min = ctrl->getMinValue(); + F32 max = ctrl->getMaxValue(); + F32 range = max - min; + llassert(range > 0); + F32 midPoint = min + range / 3.0f; + F32 highPoint = min + (2.0f * range / 3.0f); + + // choose the right text + if (value < midPoint) + { + text_box->setText(LLTrans::getString("GraphicsQualityLow")); + } + else if (value < highPoint) + { + text_box->setText(LLTrans::getString("GraphicsQualityMid")); + } + else + { + text_box->setText(LLTrans::getString("GraphicsQualityHigh")); + } +} + +void LLFloaterPreferenceGraphicsAdvanced::updateMaxNonImpostors() +{ + // Called when the IndirectMaxNonImpostors control changes + // Responsible for fixing the slider label (IndirectMaxNonImpostorsText) and setting RenderAvatarMaxNonImpostors + LLSliderCtrl* ctrl = getChild<LLSliderCtrl>("IndirectMaxNonImpostors",true); + U32 value = ctrl->getValue().asInteger(); + + if (0 == value || LLVOAvatar::NON_IMPOSTORS_MAX_SLIDER <= value) + { + value=0; + } + gSavedSettings.setU32("RenderAvatarMaxNonImpostors", value); + LLVOAvatar::updateImpostorRendering(value); // make it effective immediately + setMaxNonImpostorsText(value, getChild<LLTextBox>("IndirectMaxNonImpostorsText")); +} + +void LLFloaterPreferenceGraphicsAdvanced::setMaxNonImpostorsText(U32 value, LLTextBox* text_box) +{ + if (0 == value) + { + text_box->setText(LLTrans::getString("no_limit")); + } + else + { + text_box->setText(llformat("%d", value)); + } +} + +void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings() +{ + LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections"); + LLTextBox* reflections_text = getChild<LLTextBox>("ReflectionsText"); + LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram"); + LLCheckBoxCtrl* ctrl_avatar_cloth = getChild<LLCheckBoxCtrl>("AvatarCloth"); + LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders"); + LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); + LLComboBox* ctrl_shadows = getChild<LLComboBox>("ShadowDetail"); + LLTextBox* shadows_text = getChild<LLTextBox>("RenderShadowDetailText"); + LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); + LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF"); + LLSliderCtrl* sky = getChild<LLSliderCtrl>("SkyMeshDetail"); + LLTextBox* sky_text = getChild<LLTextBox>("SkyMeshDetailText"); + + // disabled windlight + if (!LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders")) + { + ctrl_wind_light->setEnabled(FALSE); + ctrl_wind_light->setValue(FALSE); + + sky->setEnabled(FALSE); + sky_text->setEnabled(FALSE); + + //deferred needs windlight, disable deferred + ctrl_shadows->setEnabled(FALSE); + ctrl_shadows->setValue(0); + shadows_text->setEnabled(FALSE); + + ctrl_ssao->setEnabled(FALSE); + ctrl_ssao->setValue(FALSE); + + ctrl_dof->setEnabled(FALSE); + ctrl_dof->setValue(FALSE); + + ctrl_deferred->setEnabled(FALSE); + ctrl_deferred->setValue(FALSE); + } + + // disabled deferred + if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") || + !gGLManager.mHasFramebufferObject) + { + ctrl_shadows->setEnabled(FALSE); + ctrl_shadows->setValue(0); + shadows_text->setEnabled(FALSE); + + ctrl_ssao->setEnabled(FALSE); + ctrl_ssao->setValue(FALSE); + + ctrl_dof->setEnabled(FALSE); + ctrl_dof->setValue(FALSE); + + ctrl_deferred->setEnabled(FALSE); + ctrl_deferred->setValue(FALSE); + } + + // disabled deferred SSAO + if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO")) + { + ctrl_ssao->setEnabled(FALSE); + ctrl_ssao->setValue(FALSE); + } + + // disabled deferred shadows + if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderShadowDetail")) + { + ctrl_shadows->setEnabled(FALSE); + ctrl_shadows->setValue(0); + shadows_text->setEnabled(FALSE); + } + + // disabled reflections + if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderReflectionDetail")) + { + ctrl_reflections->setEnabled(FALSE); + ctrl_reflections->setValue(FALSE); + reflections_text->setEnabled(FALSE); + } + + // disabled av + if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderAvatarVP")) + { + ctrl_avatar_vp->setEnabled(FALSE); + ctrl_avatar_vp->setValue(FALSE); + + ctrl_avatar_cloth->setEnabled(FALSE); + ctrl_avatar_cloth->setValue(FALSE); + + //deferred needs AvatarVP, disable deferred + ctrl_shadows->setEnabled(FALSE); + ctrl_shadows->setValue(0); + shadows_text->setEnabled(FALSE); + + ctrl_ssao->setEnabled(FALSE); + ctrl_ssao->setValue(FALSE); + + ctrl_dof->setEnabled(FALSE); + ctrl_dof->setValue(FALSE); + + ctrl_deferred->setEnabled(FALSE); + ctrl_deferred->setValue(FALSE); + } + + // disabled cloth + if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderAvatarCloth")) + { + ctrl_avatar_cloth->setEnabled(FALSE); + ctrl_avatar_cloth->setValue(FALSE); + } +} + +void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState() +{ + LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections"); + LLTextBox* reflections_text = getChild<LLTextBox>("ReflectionsText"); + + // Reflections + BOOL reflections = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps; + ctrl_reflections->setEnabled(reflections); + reflections_text->setEnabled(reflections); + + // Transparent Water + LLCheckBoxCtrl* transparent_water_ctrl = getChild<LLCheckBoxCtrl>("TransparentWater"); + + // Bump & Shiny + LLCheckBoxCtrl* bumpshiny_ctrl = getChild<LLCheckBoxCtrl>("BumpShiny"); + bool bumpshiny = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump"); + bumpshiny_ctrl->setEnabled(bumpshiny ? TRUE : FALSE); + + // Avatar Mode + // Enable Avatar Shaders + LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram"); + // Avatar Render Mode + LLCheckBoxCtrl* ctrl_avatar_cloth = getChild<LLCheckBoxCtrl>("AvatarCloth"); + + bool avatar_vp_enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderAvatarVP"); + if (LLViewerShaderMgr::sInitialized) + { + S32 max_avatar_shader = LLViewerShaderMgr::instance()->mMaxAvatarShaderLevel; + avatar_vp_enabled = (max_avatar_shader > 0) ? TRUE : FALSE; + } + + ctrl_avatar_vp->setEnabled(avatar_vp_enabled); + + if (gSavedSettings.getBOOL("RenderAvatarVP") == FALSE) + { + ctrl_avatar_cloth->setEnabled(FALSE); + } + else + { + ctrl_avatar_cloth->setEnabled(TRUE); + } + + // Vertex Shaders, Global Shader Enable + // SL-12594 Basic shaders are always enabled. DJH TODO clean up now-orphaned state handling code + LLSliderCtrl* terrain_detail = getChild<LLSliderCtrl>("TerrainDetail"); // can be linked with control var + LLTextBox* terrain_text = getChild<LLTextBox>("TerrainDetailText"); + + terrain_detail->setEnabled(FALSE); + terrain_text->setEnabled(FALSE); + + // WindLight + LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders"); + LLSliderCtrl* sky = getChild<LLSliderCtrl>("SkyMeshDetail"); + LLTextBox* sky_text = getChild<LLTextBox>("SkyMeshDetailText"); + ctrl_wind_light->setEnabled(TRUE); + sky->setEnabled(TRUE); + sky_text->setEnabled(TRUE); + + //Deferred/SSAO/Shadows + LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); + + BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && + ((bumpshiny_ctrl && bumpshiny_ctrl->get()) ? TRUE : FALSE) && + ((transparent_water_ctrl && transparent_water_ctrl->get()) ? TRUE : FALSE) && + gGLManager.mHasFramebufferObject && + gSavedSettings.getBOOL("RenderAvatarVP") && + (ctrl_wind_light->get()) ? TRUE : FALSE; + + ctrl_deferred->setEnabled(enabled); + + LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); + LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF"); + LLComboBox* ctrl_shadow = getChild<LLComboBox>("ShadowDetail"); + LLTextBox* shadow_text = getChild<LLTextBox>("RenderShadowDetailText"); + + // note, okay here to get from ctrl_deferred as it's twin, ctrl_deferred2 will alway match it + enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO") && (ctrl_deferred->get() ? TRUE : FALSE); + + ctrl_deferred->set(gSavedSettings.getBOOL("RenderDeferred")); + + ctrl_ssao->setEnabled(enabled); + ctrl_dof->setEnabled(enabled); + + enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderShadowDetail"); + + ctrl_shadow->setEnabled(enabled); + shadow_text->setEnabled(enabled); + + // Hardware settings + F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple"); + S32Megabytes min_tex_mem = LLViewerTextureList::getMinVideoRamSetting(); + S32Megabytes max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(false, mem_multiplier); + getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMinValue(min_tex_mem.value()); + getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMaxValue(max_tex_mem.value()); + + if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderVBOEnable") || + !gGLManager.mHasVertexBufferObject) + { + getChildView("vbo")->setEnabled(FALSE); + } + + if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderCompressTextures") || + !gGLManager.mHasVertexBufferObject) + { + getChildView("texture compression")->setEnabled(FALSE); + } + + // if no windlight shaders, turn off nighttime brightness, gamma, and fog distance + LLUICtrl* gamma_ctrl = getChild<LLUICtrl>("gamma"); + gamma_ctrl->setEnabled(!gPipeline.canUseWindLightShaders()); + getChildView("(brightness, lower is brighter)")->setEnabled(!gPipeline.canUseWindLightShaders()); + getChildView("fog")->setEnabled(!gPipeline.canUseWindLightShaders()); + getChildView("antialiasing restart")->setVisible(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred")); + + // now turn off any features that are unavailable + disableUnavailableSettings(); +} + +void LLFloaterPreferenceGraphicsAdvanced::onBtnOK(const LLSD& userdata) +{ + LLFloaterPreference* instance = LLFloaterReg::getTypedInstance<LLFloaterPreference>("preferences"); + if (instance) + { + instance->onBtnOK(userdata); + } +} + +void LLFloaterPreferenceGraphicsAdvanced::onBtnCancel(const LLSD& userdata) +{ + LLFloaterPreference* instance = LLFloaterReg::getTypedInstance<LLFloaterPreference>("preferences"); + if (instance) + { + instance->onBtnCancel(userdata); + } +} diff --git a/indra/newview/llfloaterpreferencesgraphicsadvanced.h b/indra/newview/llfloaterpreferencesgraphicsadvanced.h new file mode 100644 index 0000000000..3e9046eba9 --- /dev/null +++ b/indra/newview/llfloaterpreferencesgraphicsadvanced.h @@ -0,0 +1,63 @@ +/** + * @file llfloaterpreferencesgraphicsadvanced.h + * + * $LicenseInfo:firstyear=2021&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2021, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LLFLOATERPREFERENCEGRAPHICSADVANCED_H +#define LLFLOATERPREFERENCEGRAPHICSADVANCED_H + +#include "llcontrol.h" +#include "llfloater.h" + +class LLSliderCtrl; +class LLTextBox; + +class LLFloaterPreferenceGraphicsAdvanced : public LLFloater +{ +public: + LLFloaterPreferenceGraphicsAdvanced(const LLSD& key); + ~LLFloaterPreferenceGraphicsAdvanced(); + /*virtual*/ BOOL postBuild(); + void onOpen(const LLSD& key); + void onClickCloseBtn(bool app_quitting); + void disableUnavailableSettings(); + void refreshEnabledGraphics(); + void refreshEnabledState(); + void updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box); + void updateMaxNonImpostors(); + void setMaxNonImpostorsText(U32 value, LLTextBox* text_box); + void updateMaxComplexity(); + void setMaxComplexityText(U32 value, LLTextBox* text_box); + void refresh(); + // callback for when client modifies a render option + void onRenderOptionEnable(); + void onAdvancedAtmosphericsEnable(); + LOG_CLASS(LLFloaterPreferenceGraphicsAdvanced); + +protected: + void onBtnOK(const LLSD& userdata); + void onBtnCancel(const LLSD& userdata); +}; + +#endif //LLFLOATERPREFERENCEGRAPHICSADVANCED_H + diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index eabdb67188..731a7e8ace 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -106,6 +106,7 @@ #include "llfloaterperms.h" #include "llfloaterpostprocess.h" #include "llfloaterpreference.h" +#include "llfloaterpreferencesgraphicsadvanced.h" #include "llfloaterpreferenceviewadvanced.h" #include "llfloaterpreviewtrash.h" #include "llfloaterproperties.h" diff --git a/indra/newview/skins/default/xui/en/panel_performance_nearby.xml b/indra/newview/skins/default/xui/en/panel_performance_nearby.xml index ade5f99451..d71b5334cd 100644 --- a/indra/newview/skins/default/xui/en/panel_performance_nearby.xml +++ b/indra/newview/skins/default/xui/en/panel_performance_nearby.xml @@ -83,9 +83,6 @@ show_text="false" top_pad="10" width="300"> - <slider.commit_callback - function="Pref.UpdateIndirectMaxComplexity" - parameter="IndirectMaxComlexityText" /> </slider> <text type="string" |