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-rw-r--r--indra/newview/groupchatlistener.cpp10
-rw-r--r--indra/newview/llappviewer.cpp15
-rw-r--r--indra/newview/llappviewerwin32.cpp36
-rw-r--r--indra/newview/lldrawable.cpp6
-rw-r--r--indra/newview/lldrawpool.cpp70
-rw-r--r--indra/newview/lldrawpoolalpha.cpp44
-rw-r--r--indra/newview/lldrawpoolavatar.cpp5
-rw-r--r--indra/newview/lldrawpoolbump.cpp36
-rw-r--r--indra/newview/lldrawpoolmaterials.cpp14
-rw-r--r--indra/newview/llfloatereditsky.cpp2
-rw-r--r--indra/newview/llfloatereditwater.cpp2
-rw-r--r--indra/newview/llfloaterperformance.cpp248
-rw-r--r--indra/newview/llfloaterperformance.h4
-rw-r--r--indra/newview/llgltfmateriallist.cpp133
-rw-r--r--indra/newview/llgltfmateriallist.h7
-rw-r--r--indra/newview/llmeshrepository.cpp142
-rw-r--r--indra/newview/llmeshrepository.h71
-rw-r--r--indra/newview/llperfstats.cpp13
-rw-r--r--indra/newview/llperfstats.h73
-rw-r--r--indra/newview/llselectmgr.cpp36
-rw-r--r--indra/newview/llselectmgr.h3
-rw-r--r--indra/newview/llsettingsvo.cpp32
-rw-r--r--indra/newview/llspatialpartition.cpp115
-rw-r--r--indra/newview/lltooldraganddrop.cpp5
-rw-r--r--indra/newview/llviewerjointmesh.cpp10
-rw-r--r--indra/newview/llviewerobject.cpp10
-rw-r--r--indra/newview/llviewerobject.h7
-rw-r--r--indra/newview/llviewerstats.cpp11
-rw-r--r--indra/newview/llvoavatar.cpp343
-rw-r--r--indra/newview/llvoavatar.h33
-rw-r--r--indra/newview/llvoavatarself.cpp1
-rw-r--r--indra/newview/llvovolume.cpp331
-rw-r--r--indra/newview/llvovolume.h26
-rw-r--r--indra/newview/llworld.cpp8
-rw-r--r--indra/newview/llworld.h4
-rw-r--r--indra/newview/pipeline.cpp148
-rw-r--r--indra/newview/pipeline.h13
-rw-r--r--indra/newview/skins/default/xui/en/panel_performance_preferences.xml79
38 files changed, 988 insertions, 1158 deletions
diff --git a/indra/newview/groupchatlistener.cpp b/indra/newview/groupchatlistener.cpp
index ef015a950d..a05caa961b 100644
--- a/indra/newview/groupchatlistener.cpp
+++ b/indra/newview/groupchatlistener.cpp
@@ -64,11 +64,11 @@ GroupChatListener::GroupChatListener():
"Leave a group chat in group with UUID [\"id\"]\n"
"Assumes a prior successful startIM request.",
&LLGroupActions::endIM,
- LLSDArray("id"));
- add("sendIM",
- "send a groupchat IM",
- &send_message_wrapper,
- LLSDArray("text")("session_id")("group_id"));
+ llsd::array("id"));
+ add("sendIM",
+ "send a groupchat IM",
+ &send_message_wrapper,
+ llsd::array("text", "session_id", "group_id"));
}
/*
static void sendMessage(const std::string& utf8_text, const LLUUID& im_session_id,
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index b2349e9f74..6efbaeacf7 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -3191,15 +3191,16 @@ LLSD LLAppViewer::getViewerInfo() const
// LLFloaterAbout.
LLSD info;
auto& versionInfo(LLVersionInfo::instance());
- info["VIEWER_VERSION"] = LLSDArray(versionInfo.getMajor())(versionInfo.getMinor())(versionInfo.getPatch())(versionInfo.getBuild());
+ info["VIEWER_VERSION"] = llsd::array(versionInfo.getMajor(), versionInfo.getMinor(),
+ versionInfo.getPatch(), versionInfo.getBuild());
info["VIEWER_VERSION_STR"] = versionInfo.getVersion();
info["CHANNEL"] = versionInfo.getChannel();
- info["ADDRESS_SIZE"] = ADDRESS_SIZE;
- std::string build_config = versionInfo.getBuildConfig();
- if (build_config != "Release")
- {
- info["BUILD_CONFIG"] = build_config;
- }
+ info["ADDRESS_SIZE"] = ADDRESS_SIZE;
+ std::string build_config = versionInfo.getBuildConfig();
+ if (build_config != "Release")
+ {
+ info["BUILD_CONFIG"] = build_config;
+ }
// return a URL to the release notes for this viewer, such as:
// https://releasenotes.secondlife.com/viewer/2.1.0.123456.html
diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp
index 6457c13ef3..31c5d2a16f 100644
--- a/indra/newview/llappviewerwin32.cpp
+++ b/indra/newview/llappviewerwin32.cpp
@@ -656,16 +656,18 @@ bool LLAppViewerWin32::init()
LL_VIEWER_VERSION_PATCH << '.' <<
LL_VIEWER_VERSION_BUILD));
- DWORD dwFlags = MDSF_NONINTERACTIVE | // automatically submit report without prompting
- MDSF_PREVENTHIJACKING; // disallow swiping Exception filter
-
- bool needs_log_file = !isSecondInstance() && debugLoggingEnabled("BUGSPLAT");
- if (needs_log_file)
- {
- // Startup only!
- LL_INFOS("BUGSPLAT") << "Engaged BugSplat logging to bugsplat.log" << LL_ENDL;
- dwFlags |= MDSF_LOGFILE | MDSF_LOG_VERBOSE;
- }
+ DWORD dwFlags = MDSF_NONINTERACTIVE | // automatically submit report without prompting
+ MDSF_PREVENTHIJACKING; // disallow swiping Exception filter
+
+ bool needs_log_file = !isSecondInstance();
+ LL_DEBUGS("BUGSPLAT");
+ if (needs_log_file)
+ {
+ // Startup only!
+ LL_INFOS("BUGSPLAT") << "Engaged BugSplat logging to bugsplat.log" << LL_ENDL;
+ dwFlags |= MDSF_LOGFILE | MDSF_LOG_VERBOSE;
+ }
+ LL_ENDL;
// have to convert normal wide strings to strings of __wchar_t
sBugSplatSender = new MiniDmpSender(
@@ -676,12 +678,14 @@ bool LLAppViewerWin32::init()
dwFlags);
sBugSplatSender->setCallback(bugsplatSendLog);
- if (needs_log_file)
- {
- // Log file will be created in %TEMP%, but it will be moved into logs folder in case of crash
- std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "bugsplat.log");
- sBugSplatSender->setLogFilePath(WCSTR(log_file));
- }
+ LL_DEBUGS("BUGSPLAT");
+ if (needs_log_file)
+ {
+ // Log file will be created in %TEMP%, but it will be moved into logs folder in case of crash
+ std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "bugsplat.log");
+ sBugSplatSender->setLogFilePath(WCSTR(log_file));
+ }
+ LL_ENDL;
// engage stringize() overload that converts from wstring
LL_INFOS("BUGSPLAT") << "Engaged BugSplat(" << LL_TO_STRING(LL_VIEWER_CHANNEL)
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index 04b6ebd14c..ea59a413fa 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -908,12 +908,6 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update)
LLVector3 cam_pos_from_agent = LLViewerCamera::getInstance()->getOrigin();
LLVector3 cam_to_box_offset = point_to_box_offset(cam_pos_from_agent, av_box);
mDistanceWRTCamera = llmax(0.01f, ll_round(cam_to_box_offset.magVec(), 0.01f));
- LL_DEBUGS("DynamicBox") << volume->getAvatar()->getFullname()
- << " pos (ignored) " << pos
- << " cam pos " << cam_pos_from_agent
- << " box " << av_box[0] << "," << av_box[1]
- << " -> dist " << mDistanceWRTCamera
- << LL_ENDL;
mVObjp->updateLOD();
return;
}
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp
index 34d8f8b9ce..187e290066 100644
--- a/indra/newview/lldrawpool.cpp
+++ b/indra/newview/lldrawpool.cpp
@@ -52,8 +52,6 @@
#include "llglcommonfunc.h"
#include "llvoavatar.h"
#include "llviewershadermgr.h"
-#include "llperfstats.h"
-
S32 LLDrawPool::sNumDrawPools = 0;
@@ -387,22 +385,11 @@ void LLRenderPass::renderGroup(LLSpatialGroup* group, U32 type, bool texture)
LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL;
LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[type];
- std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{}; // Perf stats
for (LLSpatialGroup::drawmap_elem_t::iterator k = draw_info.begin(); k != draw_info.end(); ++k)
{
LLDrawInfo *pparams = *k;
if (pparams)
{
-#if 0 // TODO SL-19656 figure out how to reenable trackAttachments()
- if(pparams->mFace)
- {
- LLViewerObject* vobj = pparams->mFace->getViewerObject();
- if(vobj->isAttachment())
- {
- trackAttachments(vobj, false, &ratPtr);
- }
- }
-#endif
pushBatch(*pparams, texture);
}
}
@@ -415,23 +402,11 @@ void LLRenderPass::renderRiggedGroup(LLSpatialGroup* group, U32 type, bool textu
LLVOAvatar* lastAvatar = nullptr;
U64 lastMeshId = 0;
- std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{}; // Perf stats
for (LLSpatialGroup::drawmap_elem_t::iterator k = draw_info.begin(); k != draw_info.end(); ++k)
{
LLDrawInfo* pparams = *k;
if (pparams)
{
-#if 0 // TODO SL-19656 figure out how to reenable trackAttachments()
- if(pparams->mFace)
- {
- LLViewerObject* vobj = pparams->mFace->getViewerObject();
- if(vobj->isAttachment())
- {
- trackAttachments( vobj, true ,&ratPtr);
- }
- }
-#endif
-
if (lastAvatar != pparams->mAvatar || lastMeshId != pparams->mSkinInfo->mHash)
{
uploadMatrixPalette(*pparams);
@@ -447,7 +422,6 @@ void LLRenderPass::renderRiggedGroup(LLSpatialGroup* group, U32 type, bool textu
void LLRenderPass::pushBatches(U32 type, bool texture, bool batch_textures)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL;
- std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{};
auto* begin = gPipeline.beginRenderMap(type);
auto* end = gPipeline.endRenderMap(type);
for (LLCullResult::drawinfo_iterator i = begin; i != end; )
@@ -455,16 +429,6 @@ void LLRenderPass::pushBatches(U32 type, bool texture, bool batch_textures)
LLDrawInfo* pparams = *i;
LLCullResult::increment_iterator(i, end);
-#if 0 // TODO SL-19656 figure out how to reenable trackAttachments()
- if(pparams->mFace)
- {
- LLViewerObject* vobj = pparams->mFace->getViewerObject();
- if(vobj->isAttachment())
- {
- trackAttachments( vobj, false, &ratPtr);
- }
- }
-#endif
pushBatch(*pparams, texture, batch_textures);
}
}
@@ -476,23 +440,11 @@ void LLRenderPass::pushRiggedBatches(U32 type, bool texture, bool batch_textures
U64 lastMeshId = 0;
auto* begin = gPipeline.beginRenderMap(type);
auto* end = gPipeline.endRenderMap(type);
- std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{}; // Perf stats
for (LLCullResult::drawinfo_iterator i = begin; i != end; )
{
LLDrawInfo* pparams = *i;
LLCullResult::increment_iterator(i, end);
-#if 0 // TODO SL-19656 figure out how to reenable trackAttachments()
- if(pparams->mFace)
- {
- LLViewerObject* vobj = pparams->mFace->getViewerObject();
- if(vobj->isAttachment())
- {
- trackAttachments( vobj, true, &ratPtr);
- }
- }
-#endif
-
if (pparams->mAvatar.notNull() && (lastAvatar != pparams->mAvatar || lastMeshId != pparams->mSkinInfo->mHash))
{
uploadMatrixPalette(*pparams);
@@ -507,23 +459,12 @@ void LLRenderPass::pushRiggedBatches(U32 type, bool texture, bool batch_textures
void LLRenderPass::pushMaskBatches(U32 type, bool texture, bool batch_textures)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL;
- std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{};
auto* begin = gPipeline.beginRenderMap(type);
auto* end = gPipeline.endRenderMap(type);
for (LLCullResult::drawinfo_iterator i = begin; i != end; )
{
LLDrawInfo* pparams = *i;
LLCullResult::increment_iterator(i, end);
-#if 0 // TODO SL-19656 figure out how to reenable trackAttachments()
- if((*pparams).mFace)
- {
- LLViewerObject* vobj = (*pparams).mFace->getViewerObject();
- if(vobj->isAttachment())
- {
- trackAttachments( vobj, false, &ratPtr);
- }
- }
-#endif
LLGLSLShader::sCurBoundShaderPtr->setMinimumAlpha(pparams->mAlphaMaskCutoff);
pushBatch(*pparams, texture, batch_textures);
}
@@ -534,7 +475,6 @@ void LLRenderPass::pushRiggedMaskBatches(U32 type, bool texture, bool batch_text
LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL;
LLVOAvatar* lastAvatar = nullptr;
U64 lastMeshId = 0;
- std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{};
auto* begin = gPipeline.beginRenderMap(type);
auto* end = gPipeline.endRenderMap(type);
for (LLCullResult::drawinfo_iterator i = begin; i != end; )
@@ -544,16 +484,6 @@ void LLRenderPass::pushRiggedMaskBatches(U32 type, bool texture, bool batch_text
LLCullResult::increment_iterator(i, end);
llassert(pparams);
-#if 0 // TODO SL-19656 figure out how to reenable trackAttachments()
- if((*pparams).mFace)
- {
- LLViewerObject* vobj = (*pparams).mFace->getViewerObject();
- if(vobj->isAttachment())
- {
- trackAttachments( vobj, true, &ratPtr);
- }
- }
-#endif
if (LLGLSLShader::sCurBoundShaderPtr)
{
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index da4c963a97..ec57e20d35 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -49,7 +49,6 @@
#include "llspatialpartition.h"
#include "llglcommonfunc.h"
#include "llvoavatar.h"
-#include "llperfstats.h"
#include "llenvironment.h"
@@ -108,12 +107,10 @@ static void prepare_alpha_shader(LLGLSLShader* shader, bool textureGamma, bool d
// i.e. shaders\class1\deferred\alphaF.glsl
if (deferredEnvironment)
{
- gPipeline.bindDeferredShader( *shader );
- }
- else
- {
- shader->bind();
+ shader->mCanBindFast = false;
}
+
+ shader->bind();
shader->uniform1f(LLShaderMgr::DISPLAY_GAMMA, (gamma > 0.1f) ? 1.0f / gamma : (1.0f / 2.2f));
if (LLPipeline::sRenderingHUDs)
@@ -349,22 +346,10 @@ void LLDrawPoolAlpha::renderAlphaHighlight(U32 mask)
{
LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[LLRenderPass::PASS_ALPHA+pass]; // <-- hacky + pass to use PASS_ALPHA_RIGGED on second pass
- std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{}; // Render time Stats collection
for (LLSpatialGroup::drawmap_elem_t::iterator k = draw_info.begin(); k != draw_info.end(); ++k)
{
LLDrawInfo& params = **k;
-# if 0 // TODO SL-19656 figure out how to reenable trackAttachments()
- if(params.mFace)
- {
- LLViewerObject* vobj = (LLViewerObject *)params.mFace->getViewerObject();
- if(vobj->isAttachment())
- {
- trackAttachments( vobj, params.mFace->isState(LLFace::RIGGED), &ratPtr );
- }
- }
-#endif
-
bool rigged = (params.mAvatar != nullptr);
gHighlightProgram.bind(rigged);
gGL.diffuseColor4f(1, 0, 0, 1);
@@ -548,17 +533,9 @@ void LLDrawPoolAlpha::renderRiggedEmissives(std::vector<LLDrawInfo*>& emissives)
LLVOAvatar* lastAvatar = nullptr;
U64 lastMeshId = 0;
- std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{}; // Render time Stats collection
for (LLDrawInfo* draw : emissives)
{
LL_PROFILE_ZONE_NAMED_CATEGORY_DRAWPOOL("Emissives");
-# if 0 // TODO SL-19656 figure out how to reenable trackAttachments()
- auto vobj = draw->mFace?draw->mFace->getViewerObject():nullptr;
- if(vobj && vobj->isAttachment())
- {
- trackAttachments( vobj, draw->mFace->isState(LLFace::RIGGED), &ratPtr );
- }
-#endif
bool tex_setup = TexSetup(draw, false);
if (lastAvatar != draw->mAvatar || lastMeshId != draw->mSkinInfo->mHash)
@@ -687,7 +664,6 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged)
LLSpatialGroup::drawmap_elem_t& draw_info = rigged ? group->mDrawMap[LLRenderPass::PASS_ALPHA_RIGGED] : group->mDrawMap[LLRenderPass::PASS_ALPHA];
- std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{}; // Render time Stats collection
for (LLSpatialGroup::drawmap_elem_t::iterator k = draw_info.begin(); k != draw_info.end(); ++k)
{
LLDrawInfo& params = **k;
@@ -700,18 +676,6 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged)
LLRenderPass::applyModelMatrix(params);
-# if 0 // TODO SL-19656 figure out how to reenable trackAttachments()
- if(params.mFace)
- {
- LLViewerObject* vobj = (LLViewerObject *)params.mFace->getViewerObject();
-
- if(vobj->isAttachment())
- {
- trackAttachments( vobj, params.mFace->isState(LLFace::RIGGED), &ratPtr );
- }
- }
-#endif
-
LLMaterial* mat = NULL;
LLGLTFMaterial *gltf_mat = params.mGLTFMaterial;
@@ -905,8 +869,6 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged)
}
}
- ratPtr.reset(); // force the final batch to terminate to avoid double counting on the subsidiary batches for FB and Emmissives
-
// render emissive faces into alpha channel for bloom effects
if (!depth_only)
{
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index c398087b20..19b23609a6 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -52,7 +52,6 @@
#include "llviewerpartsim.h"
#include "llviewercontrol.h" // for gSavedSettings
#include "llviewertexturelist.h"
-#include "llperfstats.h"
static U32 sShaderLevel = 0;
@@ -370,9 +369,8 @@ void LLDrawPoolAvatar::renderShadow(S32 pass)
{
return;
}
- LLPerfStats::RecordAvatarTime T(avatarp->getID(), LLPerfStats::StatType_t::RENDER_SHADOWS);
- LLVOAvatar::AvatarOverallAppearance oa = avatarp->getOverallAppearance();
+ LLVOAvatar::AvatarOverallAppearance oa = avatarp->getOverallAppearance();
BOOL impostor = !LLPipeline::sImpostorRender && avatarp->isImpostor();
// no shadows if the shadows are causing this avatar to breach the limit.
if (avatarp->isTooSlow() || impostor || (oa == LLVOAvatar::AOA_INVISIBLE))
@@ -741,7 +739,6 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
{
return;
}
- LLPerfStats::RecordAvatarTime T(avatarp->getID(), LLPerfStats::StatType_t::RENDER_GEOMETRY);
if (!single_avatar && !avatarp->isFullyLoaded() )
{
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index bd0b05fb33..38768a19c8 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -49,7 +49,6 @@
#include "llspatialpartition.h"
#include "llviewershadermgr.h"
#include "llmodel.h"
-#include "llperfstats.h"
//#include "llimagebmp.h"
//#include "../tools/imdebug/imdebug.h"
@@ -407,19 +406,10 @@ void LLDrawPoolBump::renderGroup(LLSpatialGroup* group, U32 type, bool texture =
{
LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[type];
- std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{};
for (LLSpatialGroup::drawmap_elem_t::iterator k = draw_info.begin(); k != draw_info.end(); ++k)
{
LLDrawInfo& params = **k;
-#if 0 // TODO SL-19656 figure out how to reenable trackAttachments()
- LLViewerObject* vobj = (LLViewerObject *)params.mFace->getViewerObject();
- if( vobj && vobj->isAttachment() )
- {
- trackAttachments( vobj, params.mFace->isState(LLFace::RIGGED), &ratPtr );
- }
-#endif
-
applyModelMatrix(params);
params.mVertexBuffer->setBuffer();
@@ -569,25 +559,12 @@ void LLDrawPoolBump::renderDeferred(S32 pass)
LLVOAvatar* avatar = nullptr;
U64 skin = 0;
- std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{};
for (LLCullResult::drawinfo_iterator i = begin; i != end; )
{
LLDrawInfo& params = **i;
LLCullResult::increment_iterator(i, end);
-#if 0 // TODO SL-19656 figure out how to reenable trackAttachments()
- if(params.mFace)
- {
- LLViewerObject* vobj = (LLViewerObject *)params.mFace->getViewerObject();
-
- if(vobj && vobj->isAttachment())
- {
- trackAttachments( vobj, params.mFace->isState(LLFace::RIGGED), &ratPtr );
- }
- }
-#endif
-
LLGLSLShader::sCurBoundShaderPtr->setMinimumAlpha(params.mAlphaMaskCutoff);
LLDrawPoolBump::bindBumpMap(params, bump_channel);
@@ -1216,23 +1193,10 @@ void LLDrawPoolBump::pushBumpBatches(U32 type)
LLCullResult::drawinfo_iterator begin = gPipeline.beginRenderMap(type);
LLCullResult::drawinfo_iterator end = gPipeline.endRenderMap(type);
- std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{};
for (LLCullResult::drawinfo_iterator i = begin; i != end; ++i)
{
LLDrawInfo& params = **i;
-#if 0 // TODO SL-19656 figure out how to reenable trackAttachments()
- if(params.mFace)
- {
- LLViewerObject* vobj = (LLViewerObject *)params.mFace->getViewerObject();
-
- if( vobj && vobj->isAttachment() )
- {
- trackAttachments( vobj, params.mFace->isState(LLFace::RIGGED), &ratPtr );
- }
- }
-#endif
-
if (LLDrawPoolBump::bindBumpMap(params))
{
if (mRigged)
diff --git a/indra/newview/lldrawpoolmaterials.cpp b/indra/newview/lldrawpoolmaterials.cpp
index e025651cce..6a7e05ac74 100644
--- a/indra/newview/lldrawpoolmaterials.cpp
+++ b/indra/newview/lldrawpoolmaterials.cpp
@@ -32,7 +32,6 @@
#include "pipeline.h"
#include "llglcommonfunc.h"
#include "llvoavatar.h"
-#include "llperfstats.h"
LLDrawPoolMaterials::LLDrawPoolMaterials()
: LLRenderPass(LLDrawPool::POOL_MATERIALS)
@@ -151,7 +150,6 @@ void LLDrawPoolMaterials::renderDeferred(S32 pass)
LLCullResult::drawinfo_iterator begin = gPipeline.beginRenderMap(type);
LLCullResult::drawinfo_iterator end = gPipeline.endRenderMap(type);
- std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{};
F32 lastIntensity = 0.f;
F32 lastFullbright = 0.f;
F32 lastMinimumAlpha = 0.f;
@@ -201,18 +199,6 @@ void LLDrawPoolMaterials::renderDeferred(S32 pass)
LLCullResult::increment_iterator(i, end);
-#if 0 // TODO SL-19656 figure out how to reenable trackAttachments()
- if(params.mFace)
- {
- LLViewerObject* vobj = (LLViewerObject *)params.mFace->getViewerObject();
-
- if( vobj && vobj->isAttachment() )
- {
- trackAttachments( vobj, params.mFace->isState(LLFace::RIGGED), &ratPtr );
- }
- }
-#endif
-
if (specular > -1 && params.mSpecColor != lastSpecular)
{
lastSpecular = params.mSpecColor;
diff --git a/indra/newview/llfloatereditsky.cpp b/indra/newview/llfloatereditsky.cpp
index 6bdc5ee823..2d5e86869d 100644
--- a/indra/newview/llfloatereditsky.cpp
+++ b/indra/newview/llfloatereditsky.cpp
@@ -523,7 +523,7 @@ void LLFloaterEditSky::refreshSkyPresetsList()
for (LLEnvironment::list_name_id_t::iterator it = list.begin(); it != list.end(); ++it)
{
- mSkyPresetCombo->add((*it).first, LLSDArray((*it).first)((*it).second));
+ mSkyPresetCombo->add((*it).first, llsd::array((*it).first, (*it).second));
}
mSkyPresetCombo->setLabel(getString("combo_label"));
diff --git a/indra/newview/llfloatereditwater.cpp b/indra/newview/llfloatereditwater.cpp
index 6e7b777e70..c44ae7faca 100644
--- a/indra/newview/llfloatereditwater.cpp
+++ b/indra/newview/llfloatereditwater.cpp
@@ -335,7 +335,7 @@ void LLFloaterEditWater::refreshWaterPresetsList()
for (LLEnvironment::list_name_id_t::iterator it = list.begin(); it != list.end(); ++it)
{
- mWaterPresetCombo->add((*it).first, LLSDArray((*it).first)((*it).second));
+ mWaterPresetCombo->add((*it).first, llsd::array((*it).first, (*it).second));
}
mWaterPresetCombo->setLabel(getString("combo_label"));
diff --git a/indra/newview/llfloaterperformance.cpp b/indra/newview/llfloaterperformance.cpp
index 3321374f65..8c5745aa43 100644
--- a/indra/newview/llfloaterperformance.cpp
+++ b/indra/newview/llfloaterperformance.cpp
@@ -56,10 +56,6 @@ const S32 BAR_LEFT_PAD = 2;
const S32 BAR_RIGHT_PAD = 5;
const S32 BAR_BOTTOM_PAD = 9;
-constexpr auto AvType {LLPerfStats::ObjType_t::OT_AVATAR};
-constexpr auto AttType {LLPerfStats::ObjType_t::OT_ATTACHMENT};
-constexpr auto HudType {LLPerfStats::ObjType_t::OT_HUD};
-
class LLExceptionsContextMenu : public LLListContextMenu
{
public:
@@ -83,8 +79,7 @@ protected:
LLFloaterPerformance::LLFloaterPerformance(const LLSD& key)
: LLFloater(key),
- mUpdateTimer(new LLTimer()),
- mNearbyMaxComplexity(0)
+ mUpdateTimer(new LLTimer())
{
mContextMenu = new LLExceptionsContextMenu(this);
}
@@ -247,47 +242,82 @@ void LLFloaterPerformance::populateHUDList()
mHUDList->clearRows();
mHUDList->updateColumns(true);
- hud_complexity_list_t complexity_list = LLHUDRenderNotifier::getInstance()->getHUDComplexityList();
-
- hud_complexity_list_t::iterator iter = complexity_list.begin();
- hud_complexity_list_t::iterator end = complexity_list.end();
-
- auto huds_max_render_time_raw = LLPerfStats::StatsRecorder::getMax(HudType, LLPerfStats::StatType_t::RENDER_GEOMETRY);
- for (iter = complexity_list.begin(); iter != end; ++iter)
- {
- LLHUDComplexity hud_object_complexity = *iter;
-
- auto hud_render_time_raw = LLPerfStats::StatsRecorder::get(HudType, hud_object_complexity.objectId, LLPerfStats::StatType_t::RENDER_GEOMETRY);
-
- LLSD item;
- item["special_id"] = hud_object_complexity.objectId;
- item["target"] = LLNameListCtrl::SPECIAL;
- LLSD& row = item["columns"];
- row[0]["column"] = "complex_visual";
- row[0]["type"] = "bar";
- LLSD& value = row[0]["value"];
- value["ratio"] = (F32)hud_render_time_raw / huds_max_render_time_raw;
- value["bottom"] = BAR_BOTTOM_PAD;
- value["left_pad"] = BAR_LEFT_PAD;
- value["right_pad"] = BAR_RIGHT_PAD;
-
- row[1]["column"] = "complex_value";
- row[1]["type"] = "text";
- row[1]["value"] = llformat( "%.f", llmax(LLPerfStats::raw_to_us(hud_render_time_raw), (double)1));
- row[1]["font"]["name"] = "SANSSERIF";
-
- row[2]["column"] = "name";
- row[2]["type"] = "text";
- row[2]["value"] = hud_object_complexity.objectName;
- row[2]["font"]["name"] = "SANSSERIF";
-
- LLScrollListItem* obj = mHUDList->addElement(item);
- if (obj)
+ LLVOAvatar* avatar = gAgentAvatarp;
+
+ gPipeline.profileAvatar(avatar, true);
+
+ LLVOAvatar::attachment_map_t::iterator iter;
+ LLVOAvatar::attachment_map_t::iterator begin = avatar->mAttachmentPoints.begin();
+ LLVOAvatar::attachment_map_t::iterator end = avatar->mAttachmentPoints.end();
+
+ // get max gpu render time of all attachments
+ F32 max_gpu_time = -1.f;
+
+ for (iter = begin; iter != end; ++iter)
+ {
+ LLViewerJointAttachment* attachment = iter->second;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ LLViewerObject* attached_object = attachment_iter->get();
+ if (attached_object && attached_object->isHUDAttachment())
+ {
+ max_gpu_time = llmax(max_gpu_time, attached_object->mGPURenderTime);
+ }
+ }
+ }
+
+
+ for (iter = begin; iter != end; ++iter)
+ {
+ if (!iter->second)
+ {
+ continue;
+ }
+
+ LLViewerJointAttachment* attachment = iter->second;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
{
- LLScrollListText* value_text = dynamic_cast<LLScrollListText*>(obj->getColumn(1));
- if (value_text)
+ LLViewerObject* attached_object = attachment_iter->get();
+ if (attached_object && attached_object->isHUDAttachment())
{
- value_text->setAlignment(LLFontGL::HCENTER);
+ F32 gpu_time = attached_object->mGPURenderTime;
+
+ LLSD item;
+ item["special_id"] = attached_object->getID();
+ item["target"] = LLNameListCtrl::SPECIAL;
+ LLSD& row = item["columns"];
+ row[0]["column"] = "complex_visual";
+ row[0]["type"] = "bar";
+ LLSD& value = row[0]["value"];
+ value["ratio"] = gpu_time / max_gpu_time;
+ value["bottom"] = BAR_BOTTOM_PAD;
+ value["left_pad"] = BAR_LEFT_PAD;
+ value["right_pad"] = BAR_RIGHT_PAD;
+
+ row[1]["column"] = "complex_value";
+ row[1]["type"] = "text";
+ // show gpu time in us
+ row[1]["value"] = llformat("%.f", gpu_time * 1000.f);
+ row[1]["font"]["name"] = "SANSSERIF";
+
+ row[2]["column"] = "name";
+ row[2]["type"] = "text";
+ row[2]["value"] = attached_object->getAttachmentItemName();
+ row[2]["font"]["name"] = "SANSSERIF";
+
+ LLScrollListItem* obj = mHUDList->addElement(item);
+ if (obj)
+ {
+ LLScrollListText* value_text = dynamic_cast<LLScrollListText*>(obj->getColumn(1));
+ if (value_text)
+ {
+ value_text->setAlignment(LLFontGL::HCENTER);
+ }
+ }
}
}
}
@@ -303,50 +333,82 @@ void LLFloaterPerformance::populateObjectList()
mObjectList->clearRows();
mObjectList->updateColumns(true);
- object_complexity_list_t complexity_list = LLAvatarRenderNotifier::getInstance()->getObjectComplexityList();
-
- object_complexity_list_t::iterator iter = complexity_list.begin();
- object_complexity_list_t::iterator end = complexity_list.end();
+ LLVOAvatar* avatar = gAgentAvatarp;
- // for consistency we lock the buffer while we build the list. In theory this is uncontended as the buffer should only toggle on end of frame
- {
- std::lock_guard<std::mutex> guard{ LLPerfStats::bufferToggleLock };
- auto att_max_render_time_raw = LLPerfStats::StatsRecorder::getMax(AttType, LLPerfStats::StatType_t::RENDER_COMBINED);
+ gPipeline.profileAvatar(avatar, true);
- for (iter = complexity_list.begin(); iter != end; ++iter)
- {
- LLObjectComplexity object_complexity = *iter;
+ LLVOAvatar::attachment_map_t::iterator iter;
+ LLVOAvatar::attachment_map_t::iterator begin = avatar->mAttachmentPoints.begin();
+ LLVOAvatar::attachment_map_t::iterator end = avatar->mAttachmentPoints.end();
- auto attach_render_time_raw = LLPerfStats::StatsRecorder::get(AttType, object_complexity.objectId, LLPerfStats::StatType_t::RENDER_COMBINED);
- LLSD item;
- item["special_id"] = object_complexity.objectId;
- item["target"] = LLNameListCtrl::SPECIAL;
- LLSD& row = item["columns"];
- row[0]["column"] = "complex_visual";
- row[0]["type"] = "bar";
- LLSD& value = row[0]["value"];
- value["ratio"] = ((F32)attach_render_time_raw) / att_max_render_time_raw;
- value["bottom"] = BAR_BOTTOM_PAD;
- value["left_pad"] = BAR_LEFT_PAD;
- value["right_pad"] = BAR_RIGHT_PAD;
+ // get max gpu render time of all attachments
+ F32 max_gpu_time = -1.f;
- row[1]["column"] = "complex_value";
- row[1]["type"] = "text";
- row[1]["value"] = llformat("%.f", llmax(LLPerfStats::raw_to_us(attach_render_time_raw), (double)1));
- row[1]["font"]["name"] = "SANSSERIF";
+ for (iter = begin; iter != end; ++iter)
+ {
+ LLViewerJointAttachment* attachment = iter->second;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ LLViewerObject* attached_object = attachment_iter->get();
+ if (attached_object && !attached_object->isHUDAttachment())
+ {
+ max_gpu_time = llmax(max_gpu_time, attached_object->mGPURenderTime);
+ }
+ }
+ }
- row[2]["column"] = "name";
- row[2]["type"] = "text";
- row[2]["value"] = object_complexity.objectName;
- row[2]["font"]["name"] = "SANSSERIF";
+ {
+ for (iter = begin; iter != end; ++iter)
+ {
+ if (!iter->second)
+ {
+ continue;
+ }
- LLScrollListItem* obj = mObjectList->addElement(item);
- if (obj)
+ LLViewerJointAttachment* attachment = iter->second;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
{
- LLScrollListText* value_text = dynamic_cast<LLScrollListText*>(obj->getColumn(1));
- if (value_text)
+ LLViewerObject* attached_object = attachment_iter->get();
+ if (attached_object && !attached_object->isHUDAttachment())
{
- value_text->setAlignment(LLFontGL::HCENTER);
+ F32 gpu_time = attached_object->mGPURenderTime;
+
+ LLSD item;
+ item["special_id"] = attached_object->getID();
+ item["target"] = LLNameListCtrl::SPECIAL;
+ LLSD& row = item["columns"];
+ row[0]["column"] = "complex_visual";
+ row[0]["type"] = "bar";
+ LLSD& value = row[0]["value"];
+ value["ratio"] = gpu_time / max_gpu_time;
+ value["bottom"] = BAR_BOTTOM_PAD;
+ value["left_pad"] = BAR_LEFT_PAD;
+ value["right_pad"] = BAR_RIGHT_PAD;
+
+ row[1]["column"] = "complex_value";
+ row[1]["type"] = "text";
+ // show gpu time in us
+ row[1]["value"] = llformat("%.f", gpu_time * 1000.f);
+ row[1]["font"]["name"] = "SANSSERIF";
+
+ row[2]["column"] = "name";
+ row[2]["type"] = "text";
+ row[2]["value"] = attached_object->getAttachmentItemName();
+ row[2]["font"]["name"] = "SANSSERIF";
+
+ LLScrollListItem* obj = mObjectList->addElement(item);
+ if (obj)
+ {
+ LLScrollListText* value_text = dynamic_cast<LLScrollListText*>(obj->getColumn(1));
+ if (value_text)
+ {
+ value_text->setAlignment(LLFontGL::HCENTER);
+ }
+ }
}
}
}
@@ -358,6 +420,7 @@ void LLFloaterPerformance::populateObjectList()
void LLFloaterPerformance::populateNearbyList()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_APP;
static LLCachedControl<bool> showTunedART(gSavedSettings, "ShowTunedART");
S32 prev_pos = mNearbyList->getScrollPos();
LLUUID prev_selected_id = mNearbyList->getStringUUIDSelectedItem();
@@ -366,22 +429,16 @@ void LLFloaterPerformance::populateNearbyList()
static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAvatarMaxComplexity", 0);
std::vector<LLCharacter*> valid_nearby_avs;
- mNearbyMaxComplexity = LLWorld::getInstance()->getNearbyAvatarsAndCompl(valid_nearby_avs);
+ mNearbyMaxGPUTime = LLWorld::getInstance()->getNearbyAvatarsAndMaxGPUTime(valid_nearby_avs);
std::vector<LLCharacter*>::iterator char_iter = valid_nearby_avs.begin();
- LLPerfStats::bufferToggleLock.lock();
- auto av_render_max_raw = LLPerfStats::StatsRecorder::getMax(AvType, LLPerfStats::StatType_t::RENDER_COMBINED);
- LLPerfStats::bufferToggleLock.unlock();
-
while (char_iter != valid_nearby_avs.end())
{
LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(*char_iter);
if (avatar && (LLVOAvatar::AOA_INVISIBLE != avatar->getOverallAppearance()))
{
- LLPerfStats::bufferToggleLock.lock();
- auto render_av_raw = LLPerfStats::StatsRecorder::get(AvType, avatar->getID(),LLPerfStats::StatType_t::RENDER_COMBINED);
- LLPerfStats::bufferToggleLock.unlock();
+ F32 render_av_gpu_ms = avatar->getGPURenderTime();
auto is_slow = avatar->isTooSlow();
LLSD item;
@@ -392,7 +449,7 @@ void LLFloaterPerformance::populateNearbyList()
LLSD& value = row[0]["value"];
// The ratio used in the bar is the current cost, as soon as we take action this changes so we keep the
// pre-tune value for the numerical column and sorting.
- value["ratio"] = (double)render_av_raw / av_render_max_raw;
+ value["ratio"] = render_av_gpu_ms / mNearbyMaxGPUTime;
value["bottom"] = BAR_BOTTOM_PAD;
value["left_pad"] = BAR_LEFT_PAD;
value["right_pad"] = BAR_RIGHT_PAD;
@@ -405,14 +462,15 @@ void LLFloaterPerformance::populateNearbyList()
}
else
{
- row[1]["value"] = llformat( "%.f", LLPerfStats::raw_to_us( render_av_raw ) );
+ // use GPU time in us
+ row[1]["value"] = llformat( "%.f", render_av_gpu_ms * 1000.f);
}
row[1]["font"]["name"] = "SANSSERIF";
- row[2]["column"] = "name";
- row[2]["type"] = "text";
- row[2]["value"] = avatar->getFullname();
- row[2]["font"]["name"] = "SANSSERIF";
+ row[3]["column"] = "name";
+ row[3]["type"] = "text";
+ row[3]["value"] = avatar->getFullname();
+ row[3]["font"]["name"] = "SANSSERIF";
LLScrollListItem* av_item = mNearbyList->addElement(item);
if(av_item)
diff --git a/indra/newview/llfloaterperformance.h b/indra/newview/llfloaterperformance.h
index 00f904f6d6..620dbac5bb 100644
--- a/indra/newview/llfloaterperformance.h
+++ b/indra/newview/llfloaterperformance.h
@@ -94,7 +94,9 @@ private:
LLTimer* mUpdateTimer;
- S32 mNearbyMaxComplexity;
+ // maximum GPU time of nearby avatars in ms according to LLWorld::getNearbyAvatarsAndMaxGPUTime
+ // -1.f if no profile has happened yet
+ F32 mNearbyMaxGPUTime = -1.f;
boost::signals2::connection mMaxARTChangedSignal;
};
diff --git a/indra/newview/llgltfmateriallist.cpp b/indra/newview/llgltfmateriallist.cpp
index 151d7fa969..99a052f719 100644
--- a/indra/newview/llgltfmateriallist.cpp
+++ b/indra/newview/llgltfmateriallist.cpp
@@ -219,40 +219,36 @@ public:
struct ReturnData
{
public:
- LLPointer<LLGLTFMaterial> mMaterial;
+ LLGLTFMaterial mMaterial;
S32 mSide;
bool mSuccess;
};
- // fromJson() is performance heavy offload to a thread.
- main_queue->postTo(
- general_queue,
- [object_override]() // Work done on general queue
+ if (!object_override.mSides.empty())
{
- std::vector<ReturnData> results;
-
- if (!object_override.mSides.empty())
+ // fromJson() is performance heavy offload to a thread.
+ main_queue->postTo(
+ general_queue,
+ [sides=object_override.mSides]() // Work done on general queue
{
- results.reserve(object_override.mSides.size());
+ std::vector<ReturnData> results;
+
+ results.reserve(sides.size());
// parse json
- std::unordered_map<S32, std::string>::const_iterator iter = object_override.mSides.begin();
- std::unordered_map<S32, std::string>::const_iterator end = object_override.mSides.end();
+ std::unordered_map<S32, std::string>::const_iterator iter = sides.begin();
+ std::unordered_map<S32, std::string>::const_iterator end = sides.end();
while (iter != end)
{
- LLPointer<LLGLTFMaterial> override_data = new LLGLTFMaterial();
std::string warn_msg, error_msg;
- bool success = override_data->fromJSON(iter->second, warn_msg, error_msg);
-
ReturnData result;
+
+ bool success = result.mMaterial.fromJSON(iter->second, warn_msg, error_msg);
+
result.mSuccess = success;
result.mSide = iter->first;
- if (success)
- {
- result.mMaterial = override_data;
- }
- else
+ if (!success)
{
LL_WARNS("GLTF") << "failed to parse GLTF override data. errors: " << error_msg << " | warnings: " << warn_msg << LL_ENDL;
}
@@ -260,64 +256,68 @@ public:
results.push_back(result);
iter++;
}
- }
- return results;
- },
- [object_override, this](std::vector<ReturnData> results) // Callback to main thread
+ return results;
+ },
+ [object_id=object_override.mObjectId, this](std::vector<ReturnData> results) // Callback to main thread
{
- LLViewerObject * obj = gObjectList.findObject(object_override.mObjectId);
+ LLViewerObject * obj = gObjectList.findObject(object_id);
- if (results.size() > 0 )
- {
- std::unordered_set<S32> side_set;
-
- for (int i = 0; i < results.size(); ++i)
+ if (results.size() > 0 )
{
- if (results[i].mSuccess)
+ std::unordered_set<S32> side_set;
+
+ for (auto const & result : results)
{
- // flag this side to not be nulled out later
- side_set.insert(results[i].mSide);
+ S32 side = result.mSide;
+ if (result.mSuccess)
+ {
+ // copy to heap here because LLTextureEntry is going to take ownership with an LLPointer
+ LLGLTFMaterial * material = new LLGLTFMaterial(result.mMaterial);
+
+ // flag this side to not be nulled out later
+ side_set.insert(side);
- if (obj)
+ if (obj)
+ {
+ obj->setTEGLTFMaterialOverride(side, material);
+ }
+ }
+
+ // unblock material editor
+ if (obj && obj->getTE(side) && obj->getTE(side)->isSelected())
{
- obj->setTEGLTFMaterialOverride(results[i].mSide, results[i].mMaterial);
+ doSelectionCallbacks(object_id, side);
}
}
-
- // unblock material editor
- if (obj && obj->getTE(results[i].mSide) && obj->getTE(results[i].mSide)->isSelected())
- {
- doSelectionCallbacks(object_override.mObjectId, results[i].mSide);
- }
- }
- if (obj && side_set.size() != obj->getNumTEs())
- { // object exists and at least one texture entry needs to have its override data nulled out
- for (int i = 0; i < obj->getNumTEs(); ++i)
- {
- if (side_set.find(i) == side_set.end())
+ if (obj && side_set.size() != obj->getNumTEs())
+ { // object exists and at least one texture entry needs to have its override data nulled out
+ for (int i = 0; i < obj->getNumTEs(); ++i)
{
- obj->setTEGLTFMaterialOverride(i, nullptr);
- if (obj->getTE(i) && obj->getTE(i)->isSelected())
+ if (side_set.find(i) == side_set.end())
{
- doSelectionCallbacks(object_override.mObjectId, i);
+ obj->setTEGLTFMaterialOverride(i, nullptr);
+ if (obj->getTE(i) && obj->getTE(i)->isSelected())
+ {
+ doSelectionCallbacks(object_id, i);
+ }
}
}
}
}
- }
- else if (obj)
- { // override list was empty or an error occurred, null out all overrides for this object
- for (int i = 0; i < obj->getNumTEs(); ++i)
- {
- obj->setTEGLTFMaterialOverride(i, nullptr);
- if (obj->getTE(i) && obj->getTE(i)->isSelected())
+ else if (obj)
+ { // override list was empty or an error occurred, null out all overrides for this object
+ for (int i = 0; i < obj->getNumTEs(); ++i)
{
- doSelectionCallbacks(obj->getID(), i);
+ obj->setTEGLTFMaterialOverride(i, nullptr);
+ if (obj->getTE(i) && obj->getTE(i)->isSelected())
+ {
+ doSelectionCallbacks(obj->getID(), i);
+ }
}
}
- }
- });
+ });
+ }
}
private:
@@ -433,6 +433,19 @@ void LLGLTFMaterialList::queueApply(const LLViewerObject* obj, S32 side, const L
}
}
+void LLGLTFMaterialList::queueApply(const LLViewerObject* obj, S32 side, const LLUUID& asset_id, const LLGLTFMaterial* material_override)
+{
+ if (asset_id.isNull() || material_override == nullptr)
+ {
+ queueApply(obj, side, asset_id);
+ }
+ else
+ {
+ LLGLTFMaterial* material = new LLGLTFMaterial(*material_override);
+ sApplyQueue.push_back({ obj->getID(), side, asset_id, material });
+ }
+}
+
void LLGLTFMaterialList::queueUpdate(const LLSD& data)
{
llassert(is_valid_update(data));
@@ -477,7 +490,7 @@ void LLGLTFMaterialList::flushUpdates(void(*done_callback)(bool))
}
sModifyQueue.clear();
- for (auto& e : sApplyQueue)
+ for (ApplyMaterialAssetData& e : sApplyQueue)
{
data[i]["object_id"] = e.object_id;
data[i]["side"] = e.side;
diff --git a/indra/newview/llgltfmateriallist.h b/indra/newview/llgltfmateriallist.h
index 85e60aa17f..ce8781baba 100644
--- a/indra/newview/llgltfmateriallist.h
+++ b/indra/newview/llgltfmateriallist.h
@@ -70,6 +70,13 @@ public:
// NOTE: Implicitly clears most override data if present
static void queueApply(const LLViewerObject* obj, S32 side, const LLUUID& asset_id);
+ // Queue an application of a material asset we want to send to the simulator. Call "flushUpdates" to flush pending updates.
+ // object_id - ID of object to apply material asset to
+ // side - TextureEntry index to apply material to, or -1 for all sides
+ // asset_id - ID of material asset to apply, or LLUUID::null to disassociate current material asset
+ // mat - override material, if null, will clear most override data
+ static void queueApply(const LLViewerObject* obj, S32 side, const LLUUID& asset_id, const LLGLTFMaterial* mat);
+
// flush pending material updates to the simulator
// Automatically called once per frame, but may be called explicitly
// for cases that care about the done_callback forwarded to LLCoros::instance().launch
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index e8411dd573..67bf6827ad 100644
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -1342,10 +1342,11 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id, bool can_retry)
if (header_size > 0)
{
- const LLSD& header = header_it->second.second;
- S32 version = header["version"].asInteger();
- S32 offset = header_size + header["skin"]["offset"].asInteger();
- S32 size = header["skin"]["size"].asInteger();
+ const LLMeshHeader& header = header_it->second.second;
+
+ S32 version = header.mVersion;
+ S32 offset = header_size + header.mSkinOffset;
+ S32 size = header.mSkinSize;
mHeaderMutex->unlock();
@@ -1456,9 +1457,9 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
if (header_size > 0)
{
const auto& header = header_it->second.second;
- S32 version = header["version"].asInteger();
- S32 offset = header_size + header["physics_convex"]["offset"].asInteger();
- S32 size = header["physics_convex"]["size"].asInteger();
+ S32 version = header.mVersion;
+ S32 offset = header_size + header.mPhysicsConvexOffset;
+ S32 size = header.mPhysicsConvexSize;
mHeaderMutex->unlock();
@@ -1555,9 +1556,9 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
if (header_size > 0)
{
const auto& header = header_it->second.second;
- S32 version = header["version"].asInteger();
- S32 offset = header_size + header["physics_mesh"]["offset"].asInteger();
- S32 size = header["physics_mesh"]["size"].asInteger();
+ S32 version = header.mVersion;
+ S32 offset = header_size + header.mPhysicsMeshOffset;
+ S32 size = header.mPhysicsMeshSize;
mHeaderMutex->unlock();
@@ -1753,9 +1754,9 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod,
if (header_size > 0)
{
const auto& header = header_it->second.second;
- S32 version = header["version"].asInteger();
- S32 offset = header_size + header[header_lod[lod]]["offset"].asInteger();
- S32 size = header[header_lod[lod]]["size"].asInteger();
+ S32 version = header.mVersion;
+ S32 offset = header_size + header.mLodOffset[lod];
+ S32 size = header.mLodSize[lod];
mHeaderMutex->unlock();
if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0)
@@ -1857,8 +1858,10 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod,
EMeshProcessingResult LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* data, S32 data_size)
{
const LLUUID mesh_id = mesh_params.getSculptID();
- LLSD header;
+ LLSD header_data;
+ LLMeshHeader header;
+
U32 header_size = 0;
if (data_size > 0)
{
@@ -1869,23 +1872,25 @@ EMeshProcessingResult LLMeshRepoThread::headerReceived(const LLVolumeParams& mes
boost::iostreams::stream<boost::iostreams::array_source> stream(result_ptr, data_size);
- if (!LLSDSerialize::fromBinary(header, stream, data_size))
+ if (!LLSDSerialize::fromBinary(header_data, stream, data_size))
{
LL_WARNS(LOG_MESH) << "Mesh header parse error. Not a valid mesh asset! ID: " << mesh_id
<< LL_ENDL;
return MESH_PARSE_FAILURE;
}
- if (!header.isMap())
+ if (!header_data.isMap())
{
LL_WARNS(LOG_MESH) << "Mesh header is invalid for ID: " << mesh_id << LL_ENDL;
return MESH_INVALID;
}
- if (header.has("version") && header["version"].asInteger() > MAX_MESH_VERSION)
+ header.fromLLSD(header_data);
+
+ if (header.mVersion > MAX_MESH_VERSION)
{
LL_INFOS(LOG_MESH) << "Wrong version in header for " << mesh_id << LL_ENDL;
- header["404"] = 1;
+ header.m404 = true;
}
// make sure there is at least one lod, function returns -1 and marks as 404 otherwise
else if (LLMeshRepository::getActualMeshLOD(header, 0) >= 0)
@@ -1897,7 +1902,7 @@ EMeshProcessingResult LLMeshRepoThread::headerReceived(const LLVolumeParams& mes
{
LL_INFOS(LOG_MESH) << "Non-positive data size. Marking header as non-existent, will not retry. ID: " << mesh_id
<< LL_ENDL;
- header["404"] = 1;
+ header.m404 = 1;
}
{
@@ -1907,7 +1912,6 @@ EMeshProcessingResult LLMeshRepoThread::headerReceived(const LLVolumeParams& mes
mMeshHeader[mesh_id] = { header_size, header };
LLMeshRepository::sCacheBytesHeaders += header_size;
}
-
LLMutexLock lock(mMutex); // make sure only one thread access mPendingLOD at the same time.
@@ -2977,7 +2981,7 @@ S32 LLMeshRepoThread::getActualMeshLOD(const LLVolumeParams& mesh_params, S32 lo
if (iter != mMeshHeader.end())
{
- LLSD& header = iter->second.second;
+ auto& header = iter->second.second;
return LLMeshRepository::getActualMeshLOD(header, lod);
}
@@ -2986,23 +2990,23 @@ S32 LLMeshRepoThread::getActualMeshLOD(const LLVolumeParams& mesh_params, S32 lo
}
//static
-S32 LLMeshRepository::getActualMeshLOD(LLSD& header, S32 lod)
+S32 LLMeshRepository::getActualMeshLOD(LLMeshHeader& header, S32 lod)
{
lod = llclamp(lod, 0, 3);
- if (header.has("404"))
+ if (header.m404)
{
return -1;
}
- S32 version = header["version"];
+ S32 version = header.mVersion;
if (version > MAX_MESH_VERSION)
{
return -1;
}
- if (header[header_lod[lod]]["size"].asInteger() > 0)
+ if (header.mLodSize[lod] > 0)
{
return lod;
}
@@ -3010,7 +3014,7 @@ S32 LLMeshRepository::getActualMeshLOD(LLSD& header, S32 lod)
//search down to find the next available lower lod
for (S32 i = lod-1; i >= 0; --i)
{
- if (header[header_lod[i]]["size"].asInteger() > 0)
+ if (header.mLodSize[i] > 0)
{
return i;
}
@@ -3019,15 +3023,16 @@ S32 LLMeshRepository::getActualMeshLOD(LLSD& header, S32 lod)
//search up to find then ext available higher lod
for (S32 i = lod+1; i < 4; ++i)
{
- if (header[header_lod[i]]["size"].asInteger() > 0)
+ if (header.mLodSize[i] > 0)
{
return i;
}
}
//header exists and no good lod found, treat as 404
- header["404"] = 1;
- return -1;
+ header.m404 = true;
+
+ return -1;
}
// Handle failed or successful requests for mesh assets.
@@ -3216,7 +3221,7 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* b
{
// header was successfully retrieved from sim and parsed and is in cache
S32 header_bytes = 0;
- LLSD header;
+ LLMeshHeader header;
gMeshRepo.mThread->mHeaderMutex->lock();
LLMeshRepoThread::mesh_header_map::iterator iter = gMeshRepo.mThread->mMeshHeader.find(mesh_id);
@@ -3227,8 +3232,8 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* b
}
if (header_bytes > 0
- && !header.has("404")
- && (!header.has("version") || header["version"].asInteger() <= MAX_MESH_VERSION))
+ && !header.m404
+ && (header.mVersion <= MAX_MESH_VERSION))
{
std::stringstream str;
@@ -3237,13 +3242,12 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* b
for (U32 i = 0; i < LLModel::LOD_PHYSICS; ++i)
{
// figure out how many bytes we'll need to reserve in the file
- const std::string & lod_name = header_lod[i];
- lod_bytes = llmax(lod_bytes, header[lod_name]["offset"].asInteger()+header[lod_name]["size"].asInteger());
+ lod_bytes = llmax(lod_bytes, header.mLodOffset[i]+header.mLodSize[i]);
}
// just in case skin info or decomposition is at the end of the file (which it shouldn't be)
- lod_bytes = llmax(lod_bytes, header["skin"]["offset"].asInteger() + header["skin"]["size"].asInteger());
- lod_bytes = llmax(lod_bytes, header["physics_convex"]["offset"].asInteger() + header["physics_convex"]["size"].asInteger());
+ lod_bytes = llmax(lod_bytes, header.mSkinOffset+header.mSkinSize);
+ lod_bytes = llmax(lod_bytes, header.mPhysicsConvexOffset + header.mPhysicsConvexSize);
// Do not unlock mutex untill we are done with LLSD.
// LLSD is smart and can work like smart pointer, is not thread safe.
@@ -4257,8 +4261,8 @@ bool LLMeshRepoThread::hasPhysicsShapeInHeader(const LLUUID& mesh_id)
mesh_header_map::iterator iter = mMeshHeader.find(mesh_id);
if (iter != mMeshHeader.end() && iter->second.first > 0)
{
- LLSD &mesh = iter->second.second;
- if (mesh.has("physics_mesh") && mesh["physics_mesh"].has("size") && (mesh["physics_mesh"]["size"].asInteger() > 0))
+ LLMeshHeader &mesh = iter->second.second;
+ if (mesh.mPhysicsMeshSize > 0)
{
return true;
}
@@ -4281,20 +4285,21 @@ void LLMeshRepository::uploadModel(std::vector<LLModelInstance>& data, LLVector3
S32 LLMeshRepository::getMeshSize(const LLUUID& mesh_id, S32 lod)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
if (mThread && mesh_id.notNull() && LLPrimitive::NO_LOD != lod)
{
LLMutexLock lock(mThread->mHeaderMutex);
LLMeshRepoThread::mesh_header_map::iterator iter = mThread->mMeshHeader.find(mesh_id);
if (iter != mThread->mMeshHeader.end() && iter->second.first > 0)
{
- const LLSD& header = iter->second.second;
+ const LLMeshHeader& header = iter->second.second;
- if (header.has("404"))
+ if (header.m404)
{
return -1;
}
- S32 size = header[header_lod[lod]]["size"].asInteger();
+ S32 size = header.mLodSize[lod];
return size;
}
@@ -4430,11 +4435,11 @@ F32 LLMeshRepository::getStreamingCostLegacy(LLUUID mesh_id, F32 radius, S32* by
// FIXME replace with calc based on LLMeshCostData
//static
-F32 LLMeshRepository::getStreamingCostLegacy(LLSD& header, F32 radius, S32* bytes, S32* bytes_visible, S32 lod, F32 *unscaled_value)
+F32 LLMeshRepository::getStreamingCostLegacy(LLMeshHeader& header, F32 radius, S32* bytes, S32* bytes_visible, S32 lod, F32 *unscaled_value)
{
- if (header.has("404")
- || !header.has("lowest_lod")
- || (header.has("version") && header["version"].asInteger() > MAX_MESH_VERSION))
+ if (header.m404
+ || header.mLodSize[0] <= 0
+ || (header.mVersion > MAX_MESH_VERSION))
{
return 0.f;
}
@@ -4453,10 +4458,10 @@ F32 LLMeshRepository::getStreamingCostLegacy(LLSD& header, F32 radius, S32* byte
F32 minimum_size = (F32)minimum_size_ch;
F32 bytes_per_triangle = (F32)bytes_per_triangle_ch;
- S32 bytes_lowest = header["lowest_lod"]["size"].asInteger();
- S32 bytes_low = header["low_lod"]["size"].asInteger();
- S32 bytes_mid = header["medium_lod"]["size"].asInteger();
- S32 bytes_high = header["high_lod"]["size"].asInteger();
+ S32 bytes_lowest = header.mLodSize[0];
+ S32 bytes_low = header.mLodSize[1];
+ S32 bytes_mid = header.mLodSize[2];
+ S32 bytes_high = header.mLodSize[3];
if (bytes_high == 0)
{
@@ -4486,10 +4491,10 @@ F32 LLMeshRepository::getStreamingCostLegacy(LLSD& header, F32 radius, S32* byte
if (bytes)
{
*bytes = 0;
- *bytes += header["lowest_lod"]["size"].asInteger();
- *bytes += header["low_lod"]["size"].asInteger();
- *bytes += header["medium_lod"]["size"].asInteger();
- *bytes += header["high_lod"]["size"].asInteger();
+ *bytes += header.mLodSize[0];
+ *bytes += header.mLodSize[1];
+ *bytes += header.mLodSize[2];
+ *bytes += header.mLodSize[3];
}
if (bytes_visible)
@@ -4497,7 +4502,7 @@ F32 LLMeshRepository::getStreamingCostLegacy(LLSD& header, F32 radius, S32* byte
lod = LLMeshRepository::getActualMeshLOD(header, lod);
if (lod >= 0 && lod <= 3)
{
- *bytes_visible = header[header_lod[lod]]["size"].asInteger();
+ *bytes_visible = header.mLodSize[lod];
}
}
@@ -4539,33 +4544,29 @@ F32 LLMeshRepository::getStreamingCostLegacy(LLSD& header, F32 radius, S32* byte
LLMeshCostData::LLMeshCostData()
{
- mSizeByLOD.resize(4);
- mEstTrisByLOD.resize(4);
-
std::fill(mSizeByLOD.begin(), mSizeByLOD.end(), 0);
std::fill(mEstTrisByLOD.begin(), mEstTrisByLOD.end(), 0.f);
}
-bool LLMeshCostData::init(const LLSD& header)
+bool LLMeshCostData::init(const LLMeshHeader& header)
{
- mSizeByLOD.resize(4);
- mEstTrisByLOD.resize(4);
-
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
+
std::fill(mSizeByLOD.begin(), mSizeByLOD.end(), 0);
std::fill(mEstTrisByLOD.begin(), mEstTrisByLOD.end(), 0.f);
- S32 bytes_high = header["high_lod"]["size"].asInteger();
- S32 bytes_med = header["medium_lod"]["size"].asInteger();
+ S32 bytes_high = header.mLodSize[3];
+ S32 bytes_med = header.mLodSize[2];
if (bytes_med == 0)
{
bytes_med = bytes_high;
}
- S32 bytes_low = header["low_lod"]["size"].asInteger();
+ S32 bytes_low = header.mLodSize[1];
if (bytes_low == 0)
{
bytes_low = bytes_med;
}
- S32 bytes_lowest = header["lowest_lod"]["size"].asInteger();
+ S32 bytes_lowest = header.mLodSize[0];
if (bytes_lowest == 0)
{
bytes_lowest = bytes_low;
@@ -4700,6 +4701,7 @@ F32 LLMeshCostData::getTriangleBasedStreamingCost()
bool LLMeshRepository::getCostData(LLUUID mesh_id, LLMeshCostData& data)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
data = LLMeshCostData();
if (mThread && mesh_id.notNull())
@@ -4708,11 +4710,11 @@ bool LLMeshRepository::getCostData(LLUUID mesh_id, LLMeshCostData& data)
LLMeshRepoThread::mesh_header_map::iterator iter = mThread->mMeshHeader.find(mesh_id);
if (iter != mThread->mMeshHeader.end() && iter->second.first > 0)
{
- LLSD& header = iter->second.second;
+ LLMeshHeader& header = iter->second.second;
- bool header_invalid = (header.has("404")
- || !header.has("lowest_lod")
- || (header.has("version") && header["version"].asInteger() > MAX_MESH_VERSION));
+ bool header_invalid = (header.m404
+ || header.mLodSize[0] <= 0
+ || header.mVersion > MAX_MESH_VERSION);
if (!header_invalid)
{
return getCostData(header, data);
@@ -4724,7 +4726,7 @@ bool LLMeshRepository::getCostData(LLUUID mesh_id, LLMeshCostData& data)
return false;
}
-bool LLMeshRepository::getCostData(LLSD& header, LLMeshCostData& data)
+bool LLMeshRepository::getCostData(LLMeshHeader& header, LLMeshCostData& data)
{
data = LLMeshCostData();
diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h
index 6922367ff7..619e076fa6 100644
--- a/indra/newview/llmeshrepository.h
+++ b/indra/newview/llmeshrepository.h
@@ -194,6 +194,63 @@ private:
LLFrameTimer mTimer;
};
+class LLMeshHeader
+{
+public:
+
+ LLMeshHeader() {}
+
+ explicit LLMeshHeader(const LLSD& header)
+ {
+ fromLLSD(header);
+ }
+
+ void fromLLSD(const LLSD& header)
+ {
+ const char* lod[] =
+ {
+ "lowest_lod",
+ "low_lod",
+ "medium_lod",
+ "high_lod"
+ };
+
+ mVersion = header["version"].asInteger();
+
+ for (U32 i = 0; i < 4; ++i)
+ {
+ mLodOffset[i] = header[lod[i]]["offset"].asInteger();
+ mLodSize[i] = header[lod[i]]["size"].asInteger();
+ }
+
+ mSkinOffset = header["skin"]["offset"].asInteger();
+ mSkinSize = header["skin"]["size"].asInteger();
+
+ mPhysicsConvexOffset = header["physics_convex"]["offset"].asInteger();
+ mPhysicsConvexSize = header["physics_convex"]["size"].asInteger();
+
+ mPhysicsMeshOffset = header["physics_mesh"]["offset"].asInteger();
+ mPhysicsMeshSize = header["physics_mesh"]["size"].asInteger();
+
+ m404 = header.has("404");
+ }
+
+ S32 mVersion = -1;
+ S32 mSkinOffset = -1;
+ S32 mSkinSize = -1;
+
+ S32 mPhysicsConvexOffset = -1;
+ S32 mPhysicsConvexSize = -1;
+
+ S32 mPhysicsMeshOffset = -1;
+ S32 mPhysicsMeshSize = -1;
+
+ S32 mLodOffset[4] = { -1 };
+ S32 mLodSize[4] = { -1 };
+
+ bool m404 = false;
+};
+
class LLMeshRepoThread : public LLThread
{
public:
@@ -210,7 +267,7 @@ public:
LLCondition* mSignal;
//map of known mesh headers
- typedef boost::unordered_map<LLUUID, std::pair<U32, LLSD>> mesh_header_map; // pair is header_size and data
+ typedef boost::unordered_map<LLUUID, std::pair<U32, LLMeshHeader>> mesh_header_map; // pair is header_size and data
mesh_header_map mMeshHeader;
class HeaderRequest : public RequestStats
@@ -497,7 +554,7 @@ class LLMeshCostData
public:
LLMeshCostData();
- bool init(const LLSD& header);
+ bool init(const LLMeshHeader& header);
// Size for given LOD
S32 getSizeByLOD(S32 lod);
@@ -532,10 +589,10 @@ public:
private:
// From the "size" field of the mesh header. LOD 0=lowest, 3=highest.
- std::vector<S32> mSizeByLOD;
+ std::array<S32,4> mSizeByLOD;
// Estimated triangle counts derived from the LOD sizes. LOD 0=lowest, 3=highest.
- std::vector<F32> mEstTrisByLOD;
+ std::array<F32,4> mEstTrisByLOD;
};
class LLMeshRepository
@@ -566,9 +623,9 @@ public:
F32 getEstTrianglesMax(LLUUID mesh_id);
F32 getEstTrianglesStreamingCost(LLUUID mesh_id);
F32 getStreamingCostLegacy(LLUUID mesh_id, F32 radius, S32* bytes = NULL, S32* visible_bytes = NULL, S32 detail = -1, F32 *unscaled_value = NULL);
- static F32 getStreamingCostLegacy(LLSD& header, F32 radius, S32* bytes = NULL, S32* visible_bytes = NULL, S32 detail = -1, F32 *unscaled_value = NULL);
+ static F32 getStreamingCostLegacy(LLMeshHeader& header, F32 radius, S32* bytes = NULL, S32* visible_bytes = NULL, S32 detail = -1, F32 *unscaled_value = NULL);
bool getCostData(LLUUID mesh_id, LLMeshCostData& data);
- bool getCostData(LLSD& header, LLMeshCostData& data);
+ bool getCostData(LLMeshHeader& header, LLMeshCostData& data);
LLMeshRepository();
@@ -588,7 +645,7 @@ public:
void notifyDecompositionReceived(LLModel::Decomposition* info);
S32 getActualMeshLOD(const LLVolumeParams& mesh_params, S32 lod);
- static S32 getActualMeshLOD(LLSD& header, S32 lod);
+ static S32 getActualMeshLOD(LLMeshHeader& header, S32 lod);
const LLMeshSkinInfo* getSkinInfo(const LLUUID& mesh_id, LLVOVolume* requesting_obj = nullptr);
LLModel::Decomposition* getDecomposition(const LLUUID& mesh_id);
void fetchPhysicsShape(const LLUUID& mesh_id);
diff --git a/indra/newview/llperfstats.cpp b/indra/newview/llperfstats.cpp
index c63aae2089..b680d8761b 100644
--- a/indra/newview/llperfstats.cpp
+++ b/indra/newview/llperfstats.cpp
@@ -199,18 +199,7 @@ namespace LLPerfStats
// LL_INFOS("scenestats") << "Scenestat: " << static_cast<size_t>(statEntry) << " before=" << avg << " new=" << val << " newavg=" << statsDoubleBuffer[writeBuffer][static_cast<size_t>(ObjType_t::OT_GENERAL)][LLUUID::null][static_cast<size_t>(statEntry)] << LL_ENDL;
}
}
-// Allow attachment times etc to update even when FPS limited or sleeping.
- auto& statsMap = statsDoubleBuffer[writeBuffer][static_cast<size_t>(ObjType_t::OT_ATTACHMENT)];
- for(auto& stat_entry : statsMap)
- {
- auto val = stat_entry.second[static_cast<size_t>(ST::RENDER_COMBINED)];
- if(val > SMOOTHING_PERIODS){
- auto avg = statsDoubleBuffer[writeBuffer ^ 1][static_cast<size_t>(ObjType_t::OT_ATTACHMENT)][stat_entry.first][static_cast<size_t>(ST::RENDER_COMBINED)];
- stat_entry.second[static_cast<size_t>(ST::RENDER_COMBINED)] = avg + (val / SMOOTHING_PERIODS) - (avg / SMOOTHING_PERIODS);
- }
- }
-
-
+
auto& statsMapAv = statsDoubleBuffer[writeBuffer][static_cast<size_t>(ObjType_t::OT_AVATAR)];
for(auto& stat_entry : statsMapAv)
{
diff --git a/indra/newview/llperfstats.h b/indra/newview/llperfstats.h
index dbb88a141d..a4768272b9 100644
--- a/indra/newview/llperfstats.h
+++ b/indra/newview/llperfstats.h
@@ -69,8 +69,6 @@ namespace LLPerfStats
enum class ObjType_t{
OT_GENERAL=0, // Also Unknown. Used for n/a type stats such as scenery
OT_AVATAR,
- OT_ATTACHMENT,
- OT_HUD,
OT_COUNT
};
enum class StatType_t{
@@ -260,31 +258,6 @@ namespace LLPerfStats
doUpd(avKey, ot, type, val);
return;
}
-
- if (ot == ObjType_t::OT_ATTACHMENT)
- {
- if( !upd.isHUD ) // don't include HUD cost in self.
- {
- LL_PROFILE_ZONE_NAMED("Att as Av")
- // For all attachments that are not rigged we add them to the avatar (for all avatars) cost.
- doUpd(avKey, ObjType_t::OT_AVATAR, type, val);
- }
- if( avKey == focusAv )
- {
- LL_PROFILE_ZONE_NAMED("Att as Att")
- // For attachments that are for the focusAv (self for now) we record them for the attachment/complexity view
- if(upd.isHUD)
- {
- ot = ObjType_t::OT_HUD;
- }
- // LL_INFOS("perfstats") << "frame: " << gFrameCount << " Attachment update("<< (type==StatType_t::RENDER_GEOMETRY?"GEOMETRY":"SHADOW") << ": " << key.asString() << " = " << val << LL_ENDL;
- doUpd(key, ot, type, val);
- }
- // else
- // {
- // // LL_INFOS("perfstats") << "frame: " << gFrameCount << " non-self Att update("<< (type==StatType_t::RENDER_GEOMETRY?"GEOMETRY":"SHADOW") << ": " << key.asString() << " = " << val << " for av " << avKey.asString() << LL_ENDL;
- // }
- }
}
static inline void doUpd(const LLUUID& key, ObjType_t ot, StatType_t type, uint64_t val)
@@ -409,51 +382,7 @@ namespace LLPerfStats
using RecordSceneTime = RecordTime<ObjType_t::OT_GENERAL>;
using RecordAvatarTime = RecordTime<ObjType_t::OT_AVATAR>;
- using RecordAttachmentTime = RecordTime<ObjType_t::OT_ATTACHMENT>;
- using RecordHudAttachmentTime = RecordTime<ObjType_t::OT_HUD>;
-
-};// namespace LLPerfStats
-
-// helper functions
-using RATptr = std::unique_ptr<LLPerfStats::RecordAttachmentTime>;
-using RSTptr = std::unique_ptr<LLPerfStats::RecordSceneTime>;
-template <typename T>
-static inline void trackAttachments(const T * vobj, bool isRigged, RATptr* ratPtrp)
-{
- if( !vobj ){ ratPtrp->reset(); return;};
-
- const T* rootAtt{vobj};
- if (rootAtt->isAttachment())
- {
- LL_PROFILE_ZONE_SCOPED_CATEGORY_STATS;
-
- while( !rootAtt->isRootEdit() )
- {
- rootAtt = (T*)(rootAtt->getParent());
- }
-
- auto avPtr = (T*)(rootAtt->getParent());
- if(!avPtr){ratPtrp->reset(); return;}
-
- auto& av = avPtr->getID();
- auto& obj = rootAtt->getAttachmentItemID();
- if (!*ratPtrp || (*ratPtrp)->stat.objID != obj || (*ratPtrp)->stat.avID != av)
- {
- if (*ratPtrp)
- {
- // deliberately reset to ensure destruction before construction of replacement.
- ratPtrp->reset();
- };
- *ratPtrp = std::make_unique<LLPerfStats::RecordAttachmentTime>(
- av,
- obj,
- ( LLPipeline::sShadowRender?LLPerfStats::StatType_t::RENDER_SHADOWS : LLPerfStats::StatType_t::RENDER_GEOMETRY ),
- isRigged,
- rootAtt->isHUDAttachment());
- }
- }
- return;
-};
+};// namespace LLPerfStats
#endif
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 22c1176b05..71dcc56197 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -2188,8 +2188,8 @@ void LLSelectMgr::selectionRevertGLTFMaterials()
// Enqueue update to server
if (asset_id.notNull())
{
- // Restore overrides
- LLGLTFMaterialList::queueModify(objectp, te, nodep->mSavedGLTFOverrideMaterials[te]);
+ // Restore overrides and base material
+ LLGLTFMaterialList::queueApply(objectp, te, asset_id, nodep->mSavedGLTFOverrideMaterials[te]);
}
else
{
@@ -5797,7 +5797,7 @@ void LLSelectMgr::processObjectProperties(LLMessageSystem* msg, void** user_data
if (can_copy && can_transfer && node->getObject()->getVolume())
{
uuid_vec_t material_ids;
- gltf_materials_vec_t materials;
+ gltf_materials_vec_t override_materials;
LLVOVolume* vobjp = (LLVOVolume*)node->getObject();
for (int i = 0; i < vobjp->getNumTEs(); ++i)
{
@@ -5812,18 +5812,16 @@ void LLSelectMgr::processObjectProperties(LLMessageSystem* msg, void** user_data
if (old_override)
{
LLPointer<LLGLTFMaterial> mat = new LLGLTFMaterial(*old_override);
- materials.push_back(mat);
+ override_materials.push_back(mat);
}
else
{
- materials.push_back(nullptr);
+ override_materials.push_back(nullptr);
}
}
- node->saveGLTFMaterialIds(material_ids);
-
// processObjectProperties does not include overrides so this
// might need to be moved to LLGLTFMaterialOverrideDispatchHandler
- node->saveGLTFOverrideMaterials(materials);
+ node->saveGLTFMaterials(material_ids, override_materials);
}
}
@@ -6576,8 +6574,7 @@ LLSelectNode::LLSelectNode(const LLSelectNode& nodep)
}
saveTextures(nodep.mSavedTextures);
- saveGLTFMaterialIds(nodep.mSavedGLTFMaterialIds);
- saveGLTFOverrideMaterials(nodep.mSavedGLTFOverrideMaterials);
+ saveGLTFMaterials(nodep.mSavedGLTFMaterialIds, nodep.mSavedGLTFOverrideMaterials);
}
LLSelectNode::~LLSelectNode()
@@ -6711,28 +6708,21 @@ void LLSelectNode::saveTextures(const uuid_vec_t& textures)
}
}
-void LLSelectNode::saveGLTFMaterialIds(const uuid_vec_t& materials)
+void LLSelectNode::saveGLTFMaterials(const uuid_vec_t& materials, const gltf_materials_vec_t& override_materials)
{
if (mObject.notNull())
{
mSavedGLTFMaterialIds.clear();
+ mSavedGLTFOverrideMaterials.clear();
for (uuid_vec_t::const_iterator materials_it = materials.begin();
materials_it != materials.end(); ++materials_it)
{
mSavedGLTFMaterialIds.push_back(*materials_it);
}
- }
-}
-
-void LLSelectNode::saveGLTFOverrideMaterials(const gltf_materials_vec_t& materials)
-{
- if (mObject.notNull())
- {
- mSavedGLTFOverrideMaterials.clear();
- for (gltf_materials_vec_t::const_iterator mat_it = materials.begin();
- mat_it != materials.end(); ++mat_it)
+ for (gltf_materials_vec_t::const_iterator mat_it = override_materials.begin();
+ mat_it != override_materials.end(); ++mat_it)
{
mSavedGLTFOverrideMaterials.push_back(*mat_it);
}
@@ -7833,7 +7823,7 @@ S32 LLObjectSelection::getSelectedObjectRenderCost()
for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter)
{
// add the cost of each individual texture in the linkset
- cost += iter->second;
+ cost += LLVOVolume::getTextureCost(*iter);
}
textures.clear();
@@ -7855,7 +7845,7 @@ S32 LLObjectSelection::getSelectedObjectRenderCost()
for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter)
{
// add the cost of each individual texture in the linkset
- cost += iter->second;
+ cost += LLVOVolume::getTextureCost(*iter);
}
textures.clear();
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index 3ee78f9a58..ca9a32f0db 100644
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -197,8 +197,7 @@ public:
// final gltf material that users see.
// Ids get applied and restored by tools floater,
// overrides get applied in live material editor
- void saveGLTFMaterialIds(const uuid_vec_t& materials);
- void saveGLTFOverrideMaterials(const gltf_materials_vec_t& materials);
+ void saveGLTFMaterials(const uuid_vec_t& materials, const gltf_materials_vec_t& override_materials);
BOOL allowOperationOnNode(PermissionBit op, U64 group_proxy_power) const;
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp
index 1427dbefa1..a7a5a9223c 100644
--- a/indra/newview/llsettingsvo.cpp
+++ b/indra/newview/llsettingsvo.cpp
@@ -574,11 +574,11 @@ void LLSettingsVOSky::convertAtmosphericsToLegacy(LLSD& legacy, LLSD& settings)
legacy[SETTING_BLUE_DENSITY] = ensure_array_4(legacyhaze[SETTING_BLUE_DENSITY], 1.0);
legacy[SETTING_BLUE_HORIZON] = ensure_array_4(legacyhaze[SETTING_BLUE_HORIZON], 1.0);
- legacy[SETTING_DENSITY_MULTIPLIER] = LLSDArray(legacyhaze[SETTING_DENSITY_MULTIPLIER].asReal())(0.0f)(0.0f)(1.0f);
- legacy[SETTING_DISTANCE_MULTIPLIER] = LLSDArray(legacyhaze[SETTING_DISTANCE_MULTIPLIER].asReal())(0.0f)(0.0f)(1.0f);
+ legacy[SETTING_DENSITY_MULTIPLIER] = llsd::array(legacyhaze[SETTING_DENSITY_MULTIPLIER].asReal(), 0.0f, 0.0f, 1.0f);
+ legacy[SETTING_DISTANCE_MULTIPLIER] = llsd::array(legacyhaze[SETTING_DISTANCE_MULTIPLIER].asReal(), 0.0f, 0.0f, 1.0f);
- legacy[SETTING_HAZE_DENSITY] = LLSDArray(legacyhaze[SETTING_HAZE_DENSITY])(0.0f)(0.0f)(1.0f);
- legacy[SETTING_HAZE_HORIZON] = LLSDArray(legacyhaze[SETTING_HAZE_HORIZON])(0.0f)(0.0f)(1.0f);
+ legacy[SETTING_HAZE_DENSITY] = llsd::array(legacyhaze[SETTING_HAZE_DENSITY], 0.0f, 0.0f, 1.0f);
+ legacy[SETTING_HAZE_HORIZON] = llsd::array(legacyhaze[SETTING_HAZE_HORIZON], 0.0f, 0.0f, 1.0f);
}
}
@@ -592,15 +592,15 @@ LLSD LLSettingsVOSky::convertToLegacy(const LLSettingsSky::ptr_t &psky, bool isA
legacy[SETTING_CLOUD_COLOR] = ensure_array_4(settings[SETTING_CLOUD_COLOR], 1.0);
legacy[SETTING_CLOUD_POS_DENSITY1] = ensure_array_4(settings[SETTING_CLOUD_POS_DENSITY1], 1.0);
legacy[SETTING_CLOUD_POS_DENSITY2] = ensure_array_4(settings[SETTING_CLOUD_POS_DENSITY2], 1.0);
- legacy[SETTING_CLOUD_SCALE] = LLSDArray(settings[SETTING_CLOUD_SCALE])(LLSD::Real(0.0))(LLSD::Real(0.0))(LLSD::Real(1.0));
+ legacy[SETTING_CLOUD_SCALE] = llsd::array(settings[SETTING_CLOUD_SCALE], LLSD::Real(0.0), LLSD::Real(0.0), LLSD::Real(1.0));
legacy[SETTING_CLOUD_SCROLL_RATE] = settings[SETTING_CLOUD_SCROLL_RATE];
- legacy[SETTING_LEGACY_ENABLE_CLOUD_SCROLL] = LLSDArray(LLSD::Boolean(!is_approx_zero(settings[SETTING_CLOUD_SCROLL_RATE][0].asReal())))
- (LLSD::Boolean(!is_approx_zero(settings[SETTING_CLOUD_SCROLL_RATE][1].asReal())));
- legacy[SETTING_CLOUD_SHADOW] = LLSDArray(settings[SETTING_CLOUD_SHADOW].asReal())(0.0f)(0.0f)(1.0f);
- legacy[SETTING_GAMMA] = LLSDArray(settings[SETTING_GAMMA])(0.0f)(0.0f)(1.0f);
+ legacy[SETTING_LEGACY_ENABLE_CLOUD_SCROLL] = llsd::array(LLSD::Boolean(!is_approx_zero(settings[SETTING_CLOUD_SCROLL_RATE][0].asReal())),
+ LLSD::Boolean(!is_approx_zero(settings[SETTING_CLOUD_SCROLL_RATE][1].asReal())));
+ legacy[SETTING_CLOUD_SHADOW] = llsd::array(settings[SETTING_CLOUD_SHADOW].asReal(), 0.0f, 0.0f, 1.0f);
+ legacy[SETTING_GAMMA] = llsd::array(settings[SETTING_GAMMA], 0.0f, 0.0f, 1.0f);
legacy[SETTING_GLOW] = ensure_array_4(settings[SETTING_GLOW], 1.0);
legacy[SETTING_LIGHT_NORMAL] = ensure_array_4(psky->getLightDirection().getValue(), 0.0f);
- legacy[SETTING_MAX_Y] = LLSDArray(settings[SETTING_MAX_Y])(0.0f)(0.0f)(1.0f);
+ legacy[SETTING_MAX_Y] = llsd::array(settings[SETTING_MAX_Y], 0.0f, 0.0f, 1.0f);
legacy[SETTING_STAR_BRIGHTNESS] = settings[SETTING_STAR_BRIGHTNESS].asReal() / 250.0f; // convert from 0-500 -> 0-2 ala pre-FS-compat changes
legacy[SETTING_SUNLIGHT_COLOR] = ensure_array_4(settings[SETTING_SUNLIGHT_COLOR], 1.0f);
@@ -1113,7 +1113,7 @@ LLSettingsDay::ptr_t LLSettingsVODay::buildFromLegacyPreset(const std::string &n
newsettings[SETTING_NAME] = name;
- LLSD watertrack = LLSDArray(
+ LLSD watertrack = llsd::array(
LLSDMap(SETTING_KEYKFRAME, LLSD::Real(0.0f))
(SETTING_KEYNAME, "water:Default"));
@@ -1128,7 +1128,7 @@ LLSettingsDay::ptr_t LLSettingsVODay::buildFromLegacyPreset(const std::string &n
skytrack.append(entry);
}
- newsettings[SETTING_TRACKS] = LLSDArray(watertrack)(skytrack);
+ newsettings[SETTING_TRACKS] = llsd::array(watertrack, skytrack);
LLSD frames(LLSD::emptyMap());
@@ -1216,7 +1216,7 @@ LLSettingsDay::ptr_t LLSettingsVODay::buildFromLegacyMessage(const LLUUID &regio
watersettings[SETTING_NAME] = watername;
frames[watername] = watersettings;
- LLSD watertrack = LLSDArray(
+ LLSD watertrack = llsd::array(
LLSDMap(SETTING_KEYKFRAME, LLSD::Real(0.0f))
(SETTING_KEYNAME, watername));
@@ -1230,7 +1230,7 @@ LLSettingsDay::ptr_t LLSettingsVODay::buildFromLegacyMessage(const LLUUID &regio
LLSD newsettings = LLSDMap
( SETTING_NAME, "Region (legacy)" )
- ( SETTING_TRACKS, LLSDArray(watertrack)(skytrack))
+ ( SETTING_TRACKS, llsd::array(watertrack, skytrack))
( SETTING_FRAMES, frames )
( SETTING_TYPE, "daycycle" );
@@ -1411,7 +1411,7 @@ LLSD LLSettingsVODay::convertToLegacy(const LLSettingsVODay::ptr_t &pday)
skys[name.str()] = std::static_pointer_cast<LLSettingsSky>((*it).second);
F32 frame = ((tracksky.size() == 1) && (it == tracksky.begin())) ? -1.0f : (*it).first;
- llsdcycle.append( LLSDArray(LLSD::Real(frame))(name.str()) );
+ llsdcycle.append( llsd::array(LLSD::Real(frame), name.str()) );
}
LLSD llsdskylist(LLSD::emptyMap());
@@ -1424,7 +1424,7 @@ LLSD LLSettingsVODay::convertToLegacy(const LLSettingsVODay::ptr_t &pday)
llsdskylist[(*its).first] = llsdsky;
}
- return LLSDArray(LLSD::emptyMap())(llsdcycle)(llsdskylist)(llsdwater);
+ return llsd::array(LLSD::emptyMap(), llsdcycle, llsdskylist, llsdwater);
}
LLSettingsSkyPtr_t LLSettingsVODay::getDefaultSky() const
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 4d99ee1386..f7df4286fe 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -1826,116 +1826,6 @@ void renderUpdateType(LLDrawable* drawablep)
}
}
-void renderComplexityDisplay(LLDrawable* drawablep)
-{
- LLViewerObject* vobj = drawablep->getVObj();
- if (!vobj)
- {
- return;
- }
-
- LLVOVolume *voVol = dynamic_cast<LLVOVolume*>(vobj);
-
- if (!voVol)
- {
- return;
- }
-
- if (!voVol->isRoot())
- {
- return;
- }
-
- LLVOVolume::texture_cost_t textures;
- F32 cost = (F32) voVol->getRenderCost(textures);
-
- // add any child volumes
- LLViewerObject::const_child_list_t children = voVol->getChildren();
- for (LLViewerObject::const_child_list_t::const_iterator iter = children.begin(); iter != children.end(); ++iter)
- {
- const LLViewerObject *child = *iter;
- const LLVOVolume *child_volume = dynamic_cast<const LLVOVolume*>(child);
- if (child_volume)
- {
- cost += child_volume->getRenderCost(textures);
- }
- }
-
- // add texture cost
- for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter)
- {
- // add the cost of each individual texture in the linkset
- cost += iter->second;
- }
-
- F32 cost_max = (F32) LLVOVolume::getRenderComplexityMax();
-
-
-
- // allow user to set a static color scale
- if (gSavedSettings.getS32("RenderComplexityStaticMax") > 0)
- {
- cost_max = gSavedSettings.getS32("RenderComplexityStaticMax");
- }
-
- F32 cost_ratio = cost / cost_max;
-
- // cap cost ratio at 1.0f in case cost_max is at a low threshold
- cost_ratio = cost_ratio > 1.0f ? 1.0f : cost_ratio;
-
- LLGLEnable blend(GL_BLEND);
-
- LLColor4 color;
- const LLColor4 color_min = gSavedSettings.getColor4("RenderComplexityColorMin");
- const LLColor4 color_mid = gSavedSettings.getColor4("RenderComplexityColorMid");
- const LLColor4 color_max = gSavedSettings.getColor4("RenderComplexityColorMax");
-
- if (cost_ratio < 0.5f)
- {
- color = color_min * (1 - cost_ratio * 2) + color_mid * (cost_ratio * 2);
- }
- else
- {
- color = color_mid * (1 - (cost_ratio - 0.5) * 2) + color_max * ((cost_ratio - 0.5) * 2);
- }
-
- LLSD color_val = color.getValue();
-
- // don't highlight objects below the threshold
- if (cost > gSavedSettings.getS32("RenderComplexityThreshold"))
- {
- glColor4f(color[0],color[1],color[2],0.5f);
-
-
- S32 num_faces = drawablep->getNumFaces();
- if (num_faces)
- {
- for (S32 i = 0; i < num_faces; ++i)
- {
- pushVerts(drawablep->getFace(i));
- }
- }
- LLViewerObject::const_child_list_t children = voVol->getChildren();
- for (LLViewerObject::const_child_list_t::const_iterator iter = children.begin(); iter != children.end(); ++iter)
- {
- const LLViewerObject *child = *iter;
- if (child)
- {
- num_faces = child->getNumFaces();
- if (num_faces)
- {
- for (S32 i = 0; i < num_faces; ++i)
- {
- pushVerts(child->mDrawable->getFace(i));
- }
- }
- }
- }
- }
-
- voVol->setDebugText(llformat("%4.0f", cost));
-}
-
void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE)
{
if (set_color)
@@ -3261,10 +3151,6 @@ public:
{
renderUpdateType(drawable);
}
- if(gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RENDER_COMPLEXITY))
- {
- renderComplexityDisplay(drawable);
- }
if(gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY))
{
renderTexelDensity(drawable);
@@ -3575,7 +3461,6 @@ void LLSpatialPartition::renderDebug()
LLPipeline::RENDER_DEBUG_AGENT_TARGET |
//LLPipeline::RENDER_DEBUG_BUILD_QUEUE |
LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA |
- LLPipeline::RENDER_DEBUG_RENDER_COMPLEXITY |
LLPipeline::RENDER_DEBUG_TEXEL_DENSITY))
{
return;
diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp
index 1b19ba33a3..6633951db3 100644
--- a/indra/newview/lltooldraganddrop.cpp
+++ b/indra/newview/lltooldraganddrop.cpp
@@ -2150,12 +2150,14 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
if (nodep)
{
uuid_vec_t material_ids;
+ gltf_materials_vec_t override_materials;
S32 num_faces = obj->getNumTEs();
for (S32 face = 0; face < num_faces; face++)
{
material_ids.push_back(obj->getRenderMaterialID(face));
+ override_materials.push_back(nullptr);
}
- nodep->saveGLTFMaterialIds(material_ids);
+ nodep->saveGLTFMaterials(material_ids, override_materials);
}
}
else
@@ -2169,6 +2171,7 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
&& nodep->mSavedGLTFMaterialIds.size() > face)
{
nodep->mSavedGLTFMaterialIds[face] = obj->getRenderMaterialID(face);
+ nodep->mSavedGLTFOverrideMaterials[face] = nullptr;
}
}
}
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index 00e1179896..5ce8f4023d 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -227,16 +227,6 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
return 0;
}
- // render time capture
- // This path does not appear to have attachments. Prove this then remove.
- std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{};
- auto vobj = mFace->getViewerObject();
- if( vobj && vobj->isAttachment() )
- {
- trackAttachments( vobj, mFace->isState(LLFace::RIGGED), &ratPtr );
- LL_WARNS("trackAttachments") << "Attachment render time is captuted." << LL_ENDL;
- }
-
U32 triangle_count = 0;
S32 diffuse_channel = LLDrawPoolAvatar::sDiffuseChannel;
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index 2f4274d0d0..77b4804076 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -369,7 +369,7 @@ LLViewerObject::~LLViewerObject()
}
// Delete memory associated with extra parameters.
- std::map<U16, ExtraParameter*>::iterator iter;
+ std::unordered_map<U16, ExtraParameter*>::iterator iter;
for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
{
if(iter->second != NULL)
@@ -1555,7 +1555,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
unpackParticleSource(block_num, owner_id);
// Mark all extra parameters not used
- std::map<U16, ExtraParameter*>::iterator iter;
+ std::unordered_map<U16, ExtraParameter*>::iterator iter;
for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
{
iter->second->in_use = FALSE;
@@ -1947,7 +1947,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
}
// Mark all extra parameters not used
- std::map<U16, ExtraParameter*>::iterator iter;
+ std::unordered_map<U16, ExtraParameter*>::iterator iter;
for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
{
iter->second->in_use = FALSE;
@@ -3965,6 +3965,7 @@ U32 LLViewerObject::recursiveGetTriangleCount(S32* vcount) const
// prim's scale. Should revisit at some point.
F32 LLViewerObject::recursiveGetScaledSurfaceArea() const
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
F32 area = 0.f;
const LLDrawable* drawable = mDrawable;
if (drawable)
@@ -6241,7 +6242,8 @@ LLViewerObject::ExtraParameter* LLViewerObject::createNewParameterEntry(U16 para
LLViewerObject::ExtraParameter* LLViewerObject::getExtraParameterEntry(U16 param_type) const
{
- std::map<U16, ExtraParameter*>::const_iterator itor = mExtraParameterList.find(param_type);
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VIEWER;
+ std::unordered_map<U16, ExtraParameter*>::const_iterator itor = mExtraParameterList.find(param_type);
if (itor != mExtraParameterList.end())
{
return itor->second;
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index fe27227e6b..a18d07d970 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -28,6 +28,7 @@
#define LL_LLVIEWEROBJECT_H
#include <map>
+#include <unordered_map>
#include "llassetstorage.h"
//#include "llhudicon.h"
@@ -122,7 +123,7 @@ protected:
BOOL in_use;
LLNetworkData *data;
};
- std::map<U16, ExtraParameter*> mExtraParameterList;
+ std::unordered_map<U16, ExtraParameter*> mExtraParameterList;
public:
typedef std::list<LLPointer<LLViewerObject> > child_list_t;
@@ -941,6 +942,10 @@ public:
// reflection probe state
bool mIsReflectionProbe = false; // if true, this object should register itself with LLReflectionProbeManager
LLPointer<LLReflectionMap> mReflectionProbe = nullptr; // reflection probe coupled to this viewer object. If not null, should be deregistered when this object is destroyed
+
+ // the amount of GPU time (in ms) it took to render this object according to LLPipeline::profileAvatar
+ // -1.f if no profile data available
+ F32 mGPURenderTime = -1.f;
};
///////////////////
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index 4babf5a7f6..609e8290da 100644
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -829,12 +829,11 @@ void send_viewer_stats(bool include_preferences)
LL_INFOS("LogViewerStatsPacket") << "Sending viewer statistics: " << body << LL_ENDL;
- if (debugLoggingEnabled("LogViewerStatsPacket"))
- {
- std::string filename("viewer_stats_packet.xml");
- llofstream of(filename.c_str());
- LLSDSerialize::toPrettyXML(body,of);
- }
+ LL_DEBUGS("LogViewerStatsPacket");
+ std::string filename("viewer_stats_packet.xml");
+ llofstream of(filename.c_str());
+ LLSDSerialize::toPrettyXML(body,of);
+ LL_ENDL;
// The session ID token must never appear in logs
body["session_id"] = gAgentSessionID;
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 5b8f4767db..95e9321d6f 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -1448,7 +1448,7 @@ void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
continue;
}
}
- if (vol && vol->isRiggedMesh())
+ if (vol && vol->isRiggedMeshFast())
{
continue;
}
@@ -2697,6 +2697,10 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time)
if ((LLFrameTimer::getFrameCount() + mID.mData[0]) % compl_upd_freq == 0)
{
+ // DEPRECATED
+ // replace with LLPipeline::profileAvatar?
+ // Avatar profile takes ~ 0.5ms while idleUpdateRenderComplexity takes ~5ms
+ // (both are unacceptably costly)
idleUpdateRenderComplexity();
}
idleUpdateDebugInfo();
@@ -8357,7 +8361,7 @@ void LLVOAvatar::updateTooSlow()
{
// use the cached values.
render_time_raw = mRenderTime;
- render_geom_time_raw = mGeomTime;
+ render_geom_time_raw = mGeomTime;
}
bool autotune = LLPerfStats::tunables.userAutoTuneEnabled && !mIsControlAvatar && !isSelf();
@@ -10830,6 +10834,7 @@ void LLVOAvatar::updateVisualComplexity()
mVisualComplexityStale = true;
}
+
// Account for the complexity of a single top-level object associated
// with an avatar. This will be either an attached object or an animated
// object.
@@ -10841,144 +10846,146 @@ void LLVOAvatar::accountRenderComplexityForObject(
hud_complexity_list_t& hud_complexity_list,
object_complexity_list_t& object_complexity_list)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
if (attached_object && !attached_object->isHUDAttachment())
- {
+ {
mAttachmentVisibleTriangleCount += attached_object->recursiveGetTriangleCount();
mAttachmentEstTriangleCount += attached_object->recursiveGetEstTrianglesMax();
mAttachmentSurfaceArea += attached_object->recursiveGetScaledSurfaceArea();
- textures.clear();
- const LLDrawable* drawable = attached_object->mDrawable;
- if (drawable)
- {
- const LLVOVolume* volume = drawable->getVOVolume();
- if (volume)
- {
- F32 attachment_total_cost = 0;
- F32 attachment_volume_cost = 0;
- F32 attachment_texture_cost = 0;
- F32 attachment_children_cost = 0;
+ textures.clear();
+ const LLDrawable* drawable = attached_object->mDrawable;
+ if (drawable)
+ {
+ const LLVOVolume* volume = drawable->getVOVolume();
+ if (volume)
+ {
+ F32 attachment_total_cost = 0;
+ F32 attachment_volume_cost = 0;
+ F32 attachment_texture_cost = 0;
+ F32 attachment_children_cost = 0;
const F32 animated_object_attachment_surcharge = 1000;
- if (attached_object->isAnimatedObject())
+ if (volume->isAnimatedObjectFast())
{
attachment_volume_cost += animated_object_attachment_surcharge;
}
- attachment_volume_cost += volume->getRenderCost(textures);
+ attachment_volume_cost += volume->getRenderCost(textures);
- const_child_list_t children = volume->getChildren();
- for (const_child_list_t::const_iterator child_iter = children.begin();
- child_iter != children.end();
- ++child_iter)
- {
- LLViewerObject* child_obj = *child_iter;
- LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj );
- if (child)
- {
- attachment_children_cost += child->getRenderCost(textures);
- }
- }
+ const_child_list_t children = volume->getChildren();
+ for (const_child_list_t::const_iterator child_iter = children.begin();
+ child_iter != children.end();
+ ++child_iter)
+ {
+ LLViewerObject* child_obj = *child_iter;
+ LLVOVolume* child = dynamic_cast<LLVOVolume*>(child_obj);
+ if (child)
+ {
+ attachment_children_cost += child->getRenderCost(textures);
+ }
+ }
- for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin();
- volume_texture != textures.end();
- ++volume_texture)
- {
- // add the cost of each individual texture in the linkset
- attachment_texture_cost += volume_texture->second;
- }
- attachment_total_cost = attachment_volume_cost + attachment_texture_cost + attachment_children_cost;
- LL_DEBUGS("ARCdetail") << "Attachment costs " << attached_object->getAttachmentItemID()
- << " total: " << attachment_total_cost
- << ", volume: " << attachment_volume_cost
- << ", " << textures.size()
- << " textures: " << attachment_texture_cost
- << ", " << volume->numChildren()
- << " children: " << attachment_children_cost
- << LL_ENDL;
- // Limit attachment complexity to avoid signed integer flipping of the wearer's ACI
- cost += (U32)llclamp(attachment_total_cost, MIN_ATTACHMENT_COMPLEXITY, max_attachment_complexity);
-
- if (isSelf())
- {
- LLObjectComplexity object_complexity;
- object_complexity.objectName = attached_object->getAttachmentItemName();
- object_complexity.objectId = attached_object->getAttachmentItemID();
- object_complexity.objectCost = attachment_total_cost;
- object_complexity_list.push_back(object_complexity);
- }
- }
- }
- }
- if (isSelf()
- && attached_object
- && attached_object->isHUDAttachment()
- && !attached_object->isTempAttachment()
- && attached_object->mDrawable)
+ for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin();
+ volume_texture != textures.end();
+ ++volume_texture)
{
- textures.clear();
- BOOL is_rigged_mesh = attached_object->isRiggedMesh();
+ // add the cost of each individual texture in the linkset
+ attachment_texture_cost += LLVOVolume::getTextureCost(*volume_texture);
+ }
+ attachment_total_cost = attachment_volume_cost + attachment_texture_cost + attachment_children_cost;
+ LL_DEBUGS("ARCdetail") << "Attachment costs " << attached_object->getAttachmentItemID()
+ << " total: " << attachment_total_cost
+ << ", volume: " << attachment_volume_cost
+ << ", " << textures.size()
+ << " textures: " << attachment_texture_cost
+ << ", " << volume->numChildren()
+ << " children: " << attachment_children_cost
+ << LL_ENDL;
+ // Limit attachment complexity to avoid signed integer flipping of the wearer's ACI
+ cost += (U32)llclamp(attachment_total_cost, MIN_ATTACHMENT_COMPLEXITY, max_attachment_complexity);
+
+ if (isSelf())
+ {
+ LLObjectComplexity object_complexity;
+ object_complexity.objectName = attached_object->getAttachmentItemName();
+ object_complexity.objectId = attached_object->getAttachmentItemID();
+ object_complexity.objectCost = attachment_total_cost;
+ object_complexity_list.push_back(object_complexity);
+ }
+ }
+ }
+ }
+ if (isSelf()
+ && attached_object
+ && attached_object->isHUDAttachment()
+ && !attached_object->isTempAttachment()
+ && attached_object->mDrawable)
+ {
+ textures.clear();
mAttachmentSurfaceArea += attached_object->recursiveGetScaledSurfaceArea();
- const LLVOVolume* volume = attached_object->mDrawable->getVOVolume();
- if (volume)
- {
- LLHUDComplexity hud_object_complexity;
- hud_object_complexity.objectName = attached_object->getAttachmentItemName();
- hud_object_complexity.objectId = attached_object->getAttachmentItemID();
- std::string joint_name;
- gAgentAvatarp->getAttachedPointName(attached_object->getAttachmentItemID(), joint_name);
- hud_object_complexity.jointName = joint_name;
- // get cost and individual textures
- hud_object_complexity.objectsCost += volume->getRenderCost(textures);
- hud_object_complexity.objectsCount++;
-
- LLViewerObject::const_child_list_t& child_list = attached_object->getChildren();
- for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
- iter != child_list.end(); ++iter)
- {
- LLViewerObject* childp = *iter;
- is_rigged_mesh |= childp->isRiggedMesh();
- const LLVOVolume* chld_volume = dynamic_cast<LLVOVolume*>(childp);
- if (chld_volume)
- {
- // get cost and individual textures
- hud_object_complexity.objectsCost += chld_volume->getRenderCost(textures);
- hud_object_complexity.objectsCount++;
- }
- }
- if (is_rigged_mesh && !attached_object->mRiggedAttachedWarned)
- {
- LLSD args;
- LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getAttachmentItemID());
- args["NAME"] = itemp ? itemp->getName() : LLTrans::getString("Unknown");
- args["POINT"] = LLTrans::getString(getTargetAttachmentPoint(attached_object)->getName());
- LLNotificationsUtil::add("RiggedMeshAttachedToHUD", args);
+ const LLVOVolume* volume = attached_object->mDrawable->getVOVolume();
+ if (volume)
+ {
+ BOOL is_rigged_mesh = volume->isRiggedMeshFast();
+ LLHUDComplexity hud_object_complexity;
+ hud_object_complexity.objectName = attached_object->getAttachmentItemName();
+ hud_object_complexity.objectId = attached_object->getAttachmentItemID();
+ std::string joint_name;
+ gAgentAvatarp->getAttachedPointName(attached_object->getAttachmentItemID(), joint_name);
+ hud_object_complexity.jointName = joint_name;
+ // get cost and individual textures
+ hud_object_complexity.objectsCost += volume->getRenderCost(textures);
+ hud_object_complexity.objectsCount++;
+
+ LLViewerObject::const_child_list_t& child_list = attached_object->getChildren();
+ for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
+ iter != child_list.end(); ++iter)
+ {
+ LLViewerObject* childp = *iter;
+ const LLVOVolume* chld_volume = dynamic_cast<LLVOVolume*>(childp);
+ if (chld_volume)
+ {
+ is_rigged_mesh = is_rigged_mesh || chld_volume->isRiggedMeshFast();
+ // get cost and individual textures
+ hud_object_complexity.objectsCost += chld_volume->getRenderCost(textures);
+ hud_object_complexity.objectsCount++;
+ }
+ }
+ if (is_rigged_mesh && !attached_object->mRiggedAttachedWarned)
+ {
+ LLSD args;
+ LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getAttachmentItemID());
+ args["NAME"] = itemp ? itemp->getName() : LLTrans::getString("Unknown");
+ args["POINT"] = LLTrans::getString(getTargetAttachmentPoint(attached_object)->getName());
+ LLNotificationsUtil::add("RiggedMeshAttachedToHUD", args);
- attached_object->mRiggedAttachedWarned = true;
- }
+ attached_object->mRiggedAttachedWarned = true;
+ }
- hud_object_complexity.texturesCount += textures.size();
+ hud_object_complexity.texturesCount += textures.size();
- for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin();
- volume_texture != textures.end();
- ++volume_texture)
- {
- // add the cost of each individual texture (ignores duplicates)
- hud_object_complexity.texturesCost += volume_texture->second;
- LLViewerFetchedTexture *tex = LLViewerTextureManager::getFetchedTexture(volume_texture->first);
- if (tex)
- {
- // Note: Texture memory might be incorect since texture might be still loading.
- hud_object_complexity.texturesMemoryTotal += tex->getTextureMemory();
- if (tex->getOriginalHeight() * tex->getOriginalWidth() >= HUD_OVERSIZED_TEXTURE_DATA_SIZE)
- {
- hud_object_complexity.largeTexturesCount++;
- }
- }
- }
- hud_complexity_list.push_back(hud_object_complexity);
+ for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin();
+ volume_texture != textures.end();
+ ++volume_texture)
+ {
+ // add the cost of each individual texture (ignores duplicates)
+ hud_object_complexity.texturesCost += LLVOVolume::getTextureCost(*volume_texture);
+ const LLViewerTexture* img = *volume_texture;
+ if (img->getType() == LLViewerTexture::FETCHED_TEXTURE)
+ {
+ LLViewerFetchedTexture* tex = (LLViewerFetchedTexture*)img;
+ // Note: Texture memory might be incorect since texture might be still loading.
+ hud_object_complexity.texturesMemoryTotal += tex->getTextureMemory();
+ if (tex->getOriginalHeight() * tex->getOriginalWidth() >= HUD_OVERSIZED_TEXTURE_DATA_SIZE)
+ {
+ hud_object_complexity.largeTexturesCount++;
}
}
+ }
+ hud_complexity_list.push_back(hud_object_complexity);
+ }
+ }
}
// Calculations for mVisualComplexity value
@@ -10990,16 +10997,18 @@ void LLVOAvatar::calculateUpdateRenderComplexity()
* everyone. If you have suggested improvements, submit them to
* the official viewer for consideration.
*****************************************************************/
- static const U32 COMPLEXITY_BODY_PART_COST = 200;
- static LLCachedControl<F32> max_complexity_setting(gSavedSettings,"MaxAttachmentComplexity");
- F32 max_attachment_complexity = max_complexity_setting;
- max_attachment_complexity = llmax(max_attachment_complexity, DEFAULT_MAX_ATTACHMENT_COMPLEXITY);
-
- // Diagnostic list of all textures on our avatar
- static std::set<LLUUID> all_textures;
-
if (mVisualComplexityStale)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
+
+ static const U32 COMPLEXITY_BODY_PART_COST = 200;
+ static LLCachedControl<F32> max_complexity_setting(gSavedSettings, "MaxAttachmentComplexity");
+ F32 max_attachment_complexity = max_complexity_setting;
+ max_attachment_complexity = llmax(max_attachment_complexity, DEFAULT_MAX_ATTACHMENT_COMPLEXITY);
+
+ // Diagnostic list of all textures on our avatar
+ static std::unordered_set<const LLViewerTexture*> all_textures;
+
U32 cost = VISUAL_COMPLEXITY_UNKNOWN;
LLVOVolume::texture_cost_t textures;
hud_complexity_list_t hud_complexity_list;
@@ -11067,44 +11076,6 @@ void LLVOAvatar::calculateUpdateRenderComplexity()
}
}
- // Diagnostic output to identify all avatar-related textures.
- // Does not affect rendering cost calculation.
- if (isSelf() && debugLoggingEnabled("ARCdetail"))
- {
- // print any attachment textures we didn't already know about.
- for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it)
- {
- LLUUID image_id = it->first;
- if( ! (image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
- && (all_textures.find(image_id) == all_textures.end()))
- {
- // attachment texture not previously seen.
- LL_DEBUGS("ARCdetail") << "attachment_texture: " << image_id.asString() << LL_ENDL;
- all_textures.insert(image_id);
- }
- }
-
- // print any avatar textures we didn't already know about
- for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearance::getDictionary()->getTextures().begin();
- iter != LLAvatarAppearance::getDictionary()->getTextures().end();
- ++iter)
- {
- const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
- // TODO: MULTI-WEARABLE: handle multiple textures for self
- const LLViewerTexture* te_image = getImage(iter->first,0);
- if (!te_image)
- continue;
- LLUUID image_id = te_image->getID();
- if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
- continue;
- if (all_textures.find(image_id) == all_textures.end())
- {
- LL_DEBUGS("ARCdetail") << "local_texture: " << texture_dict->mName << ": " << image_id << LL_ENDL;
- all_textures.insert(image_id);
- }
- }
- }
-
if ( cost != mVisualComplexity )
{
LL_DEBUGS("AvatarRender") << "Avatar "<< getID()
@@ -11466,3 +11437,43 @@ BOOL LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type,
// non-self avatars don't have wearables
return FALSE;
}
+
+void LLVOAvatar::placeProfileQuery()
+{
+ if (mGPUTimerQuery == 0)
+ {
+ glGenQueries(1, &mGPUTimerQuery);
+ }
+
+ glBeginQuery(GL_TIME_ELAPSED, mGPUTimerQuery);
+}
+
+void LLVOAvatar::readProfileQuery(S32 retries)
+{
+ if (!mGPUProfilePending)
+ {
+ glEndQuery(GL_TIME_ELAPSED);
+ mGPUProfilePending = true;
+ }
+
+ GLuint64 result = 0;
+ glGetQueryObjectui64v(mGPUTimerQuery, GL_QUERY_RESULT_AVAILABLE, &result);
+
+ if (result == GL_TRUE || --retries <= 0)
+ { // query available, readback result
+ GLuint64 time_elapsed = 0;
+ glGetQueryObjectui64v(mGPUTimerQuery, GL_QUERY_RESULT, &time_elapsed);
+ mGPURenderTime = time_elapsed / 1000000.f;
+ mGPUProfilePending = false;
+ }
+ else
+ { // wait until next frame
+ LLUUID id = getID();
+
+ LL::WorkQueue::getInstance("mainloop")->post([id, retries] {
+ LLVOAvatar* avatar = (LLVOAvatar*) gObjectList.findObject(id);
+ avatar->readProfileQuery(retries);
+ });
+ }
+}
+
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 1502c25b4d..2ca44b041a 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -305,8 +305,23 @@ public:
static const U32 VISUAL_COMPLEXITY_UNKNOWN;
void updateVisualComplexity();
- U32 getVisualComplexity() { return mVisualComplexity; }; // Numbers calculated here by rendering AV
- F32 getAttachmentSurfaceArea() { return mAttachmentSurfaceArea; }; // estimated surface area of attachments
+ void placeProfileQuery();
+ void readProfileQuery(S32 retries);
+
+ // get the GPU time in ms of rendering this avatar including all attachments
+ // returns -1 if this avatar has not been profiled using gPipeline.profileAvatar
+ F32 getGPURenderTime() { return mGPURenderTime; }
+
+ // get the CPU time in ms of rendering this avatar including all attachments
+ // return -1 if this avatar has not been profiled using gPipeline.mProfileAvatar
+ F32 getCPURenderTime() { return mCPURenderTime; }
+
+
+ // avatar render cost
+ U32 getVisualComplexity() { return mVisualComplexity; };
+
+ // surface area calculation
+ F32 getAttachmentSurfaceArea() { return mAttachmentSurfaceArea; };
U32 getReportedVisualComplexity() { return mReportedVisualComplexity; }; // Numbers as reported by the SL server
void setReportedVisualComplexity(U32 value) { mReportedVisualComplexity = value; };
@@ -523,6 +538,7 @@ public:
S32 mSpecialRenderMode; // special lighting
private:
+ friend class LLPipeline;
AvatarOverallAppearance mOverallAppearance;
F32 mAttachmentSurfaceArea; //estimated surface area of attachments
U32 mAttachmentVisibleTriangleCount;
@@ -535,7 +551,20 @@ private:
S32 mUpdatePeriod;
S32 mNumInitFaces; //number of faces generated when creating the avatar drawable, does not inculde splitted faces due to long vertex buffer.
+ // profile handle
+ U32 mGPUTimerQuery = 0;
+
+ // profile results
+
+ // GPU render time in ms
+ F32 mGPURenderTime = -1.f;
+ bool mGPUProfilePending = false;
+
+ // CPU render time in ms
+ F32 mCPURenderTime = -1.f;
+
// the isTooComplex method uses these mutable values to avoid recalculating too frequently
+ // DEPRECATED -- obsolete avatar render cost values
mutable U32 mVisualComplexity;
mutable bool mVisualComplexityStale;
U32 mReportedVisualComplexity; // from other viewers through the simulator
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index d8b82d3114..82dfb1ca2a 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -1155,6 +1155,7 @@ LLViewerObject* LLVOAvatarSelf::getWornAttachment(const LLUUID& inv_item_id)
bool LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id, std::string& name) const
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
if (!gInventory.getItem(inv_item_id))
{
name = "ATTACHMENT_MISSING_ITEM";
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 12ceb86e52..aa60578cee 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -88,7 +88,6 @@
#include "llcallstack.h"
#include "llsculptidsize.h"
#include "llavatarappearancedefines.h"
-#include "llperfstats.h"
#include "llgltfmateriallist.h"
const F32 FORCE_SIMPLE_RENDER_AREA = 512.f;
@@ -1604,7 +1603,9 @@ BOOL LLVOVolume::updateLOD()
{
return FALSE;
}
-
+
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
+
BOOL lod_changed = FALSE;
if (!LLSculptIDSize::instance().isUnloaded(getVolume()->getParams().getSculptID()))
@@ -1618,16 +1619,6 @@ BOOL LLVOVolume::updateLOD()
if (lod_changed)
{
- if (debugLoggingEnabled("AnimatedObjectsLinkset"))
- {
- if (isAnimatedObject() && isRiggedMesh())
- {
- std::string vobj_name = llformat("Vol%p", this);
- F32 est_tris = getEstTrianglesMax();
- LL_DEBUGS("AnimatedObjectsLinkset") << vobj_name << " updateLOD to " << getLOD() << ", tris " << est_tris << LL_ENDL;
- }
- }
-
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, FALSE);
mLODChanged = TRUE;
}
@@ -3199,7 +3190,13 @@ void LLVOVolume::setLightCutoff(F32 cutoff)
BOOL LLVOVolume::getIsLight() const
{
- return getParameterEntryInUse(LLNetworkData::PARAMS_LIGHT);
+ mIsLight = getParameterEntryInUse(LLNetworkData::PARAMS_LIGHT);
+ return mIsLight;
+}
+
+bool LLVOVolume::getIsLightFast() const
+{
+ return mIsLight;
}
LLColor3 LLVOVolume::getLightSRGBBaseColor() const
@@ -3585,6 +3582,31 @@ BOOL LLVOVolume::hasLightTexture() const
return FALSE;
}
+bool LLVOVolume::isFlexibleFast() const
+{
+ return mVolumep && mVolumep->getParams().getPathParams().getCurveType() == LL_PCODE_PATH_FLEXIBLE;
+}
+
+bool LLVOVolume::isSculptedFast() const
+{
+ return mVolumep && mVolumep->getParams().isSculpt();
+}
+
+bool LLVOVolume::isMeshFast() const
+{
+ return mVolumep && mVolumep->getParams().isMeshSculpt();
+}
+
+bool LLVOVolume::isRiggedMeshFast() const
+{
+ return mSkinInfo.notNull();
+}
+
+bool LLVOVolume::isAnimatedObjectFast() const
+{
+ return mIsAnimatedObject;
+}
+
BOOL LLVOVolume::isVolumeGlobal() const
{
if (mVolumeImpl)
@@ -3745,8 +3767,8 @@ bool LLVOVolume::canBeAnimatedObject() const
bool LLVOVolume::isAnimatedObject() const
{
LLVOVolume *root_vol = (LLVOVolume*)getRootEdit();
- bool root_is_animated_flag = root_vol->getExtendedMeshFlags() & LLExtendedMeshParams::ANIMATED_MESH_ENABLED_FLAG;
- return root_is_animated_flag;
+ mIsAnimatedObject = root_vol->getExtendedMeshFlags() & LLExtendedMeshParams::ANIMATED_MESH_ENABLED_FLAG;
+ return mIsAnimatedObject;
}
// Called any time parenting changes for a volume. Update flags and
@@ -3933,12 +3955,41 @@ const LLMatrix4 LLVOVolume::getRenderMatrix() const
return mDrawable->getWorldMatrix();
}
+//static
+S32 LLVOVolume::getTextureCost(const LLViewerTexture* img)
+{
+ static const U32 ARC_TEXTURE_COST = 16; // multiplier for texture resolution - performance tested
+
+ S32 texture_cost = 0;
+ S8 type = img->getType();
+ if (type == LLViewerTexture::FETCHED_TEXTURE || type == LLViewerTexture::LOD_TEXTURE)
+ {
+ const LLViewerFetchedTexture* fetched_texturep = static_cast<const LLViewerFetchedTexture*>(img);
+ if (fetched_texturep
+ && fetched_texturep->getFTType() == FTT_LOCAL_FILE
+ && (img->getID() == IMG_ALPHA_GRAD_2D || img->getID() == IMG_ALPHA_GRAD)
+ )
+ {
+ // These two textures appear to switch between each other, but are of different sizes (4x256 and 256x256).
+ // Hardcode cost from larger one to not cause random complexity changes
+ texture_cost = 320;
+ }
+ }
+ if (texture_cost == 0)
+ {
+ texture_cost = 256 + (S32)(ARC_TEXTURE_COST * (img->getFullHeight() / 128.f + img->getFullWidth() / 128.f));
+ }
+
+ return texture_cost;
+}
+
// Returns a base cost and adds textures to passed in set.
// total cost is returned value + 5 * size of the resulting set.
// Cannot include cost of textures, as they may be re-used in linked
// children, and cost should only be increased for unique textures -Nyx
U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
/*****************************************************************
* This calculation should not be modified by third party viewers,
* since it is used to limit rendering and should be uniform for
@@ -3948,17 +3999,16 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
// Get access to params we'll need at various points.
// Skip if this is object doesn't have a volume (e.g. is an avatar).
- BOOL has_volume = (getVolume() != NULL);
- LLVolumeParams volume_params;
- LLPathParams path_params;
- LLProfileParams profile_params;
+ if (getVolume() == NULL)
+ {
+ return 0;
+ }
U32 num_triangles = 0;
// per-prim costs
static const U32 ARC_PARTICLE_COST = 1; // determined experimentally
static const U32 ARC_PARTICLE_MAX = 2048; // default values
- static const U32 ARC_TEXTURE_COST = 16; // multiplier for texture resolution - performance tested
static const U32 ARC_LIGHT_COST = 500; // static cost for light-producing prims
static const U32 ARC_MEDIA_FACE_COST = 1500; // static cost per media-enabled face
@@ -3993,45 +4043,41 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
const LLDrawable* drawablep = mDrawable;
U32 num_faces = drawablep->getNumFaces();
- if (has_volume)
- {
- volume_params = getVolume()->getParams();
- path_params = volume_params.getPathParams();
- profile_params = volume_params.getProfileParams();
+ const LLVolumeParams& volume_params = getVolume()->getParams();
- LLMeshCostData costs;
- if (getCostData(costs))
- {
- if (isAnimatedObject() && isRiggedMesh())
- {
- // Scaling here is to make animated object vs
- // non-animated object ARC proportional to the
- // corresponding calculations for streaming cost.
- num_triangles = (ANIMATED_OBJECT_COST_PER_KTRI * 0.001 * costs.getEstTrisForStreamingCost())/0.06;
- }
- else
- {
- F32 radius = getScale().length()*0.5f;
- num_triangles = costs.getRadiusWeightedTris(radius);
- }
- }
+ LLMeshCostData costs;
+ if (getCostData(costs))
+ {
+ if (isAnimatedObjectFast() && isRiggedMeshFast())
+ {
+ // Scaling here is to make animated object vs
+ // non-animated object ARC proportional to the
+ // corresponding calculations for streaming cost.
+ num_triangles = (ANIMATED_OBJECT_COST_PER_KTRI * 0.001 * costs.getEstTrisForStreamingCost())/0.06;
+ }
+ else
+ {
+ F32 radius = getScale().length()*0.5f;
+ num_triangles = costs.getRadiusWeightedTris(radius);
+ }
}
+
if (num_triangles <= 0)
{
num_triangles = 4;
}
- if (isSculpted())
+ if (isSculptedFast())
{
- if (isMesh())
+ if (isMeshFast())
{
// base cost is dependent on mesh complexity
// note that 3 is the highest LOD as of the time of this coding.
S32 size = gMeshRepo.getMeshSize(volume_params.getSculptID(), getLOD());
if ( size > 0)
{
- if (isRiggedMesh())
+ if (isRiggedMeshFast())
{
// weighted attachment - 1 point for every 3 bytes
weighted_mesh = 1;
@@ -4045,21 +4091,15 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
}
else
{
- const LLSculptParams *sculpt_params = (LLSculptParams *) getParameterEntry(LLNetworkData::PARAMS_SCULPT);
- LLUUID sculpt_id = sculpt_params->getSculptTexture();
- if (textures.find(sculpt_id) == textures.end())
+ LLViewerFetchedTexture* texture = mSculptTexture;
+ if (texture && textures.find(texture) == textures.end())
{
- LLViewerFetchedTexture *texture = LLViewerTextureManager::getFetchedTexture(sculpt_id);
- if (texture)
- {
- S32 texture_cost = 256 + (S32)(ARC_TEXTURE_COST * (texture->getFullHeight() / 128.f + texture->getFullWidth() / 128.f));
- textures.insert(texture_cost_t::value_type(sculpt_id, texture_cost));
- }
+ textures.insert(texture);
}
}
}
- if (isFlexible())
+ if (isFlexibleFast())
{
flexi = 1;
}
@@ -4068,85 +4108,66 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
particles = 1;
}
- if (getIsLight())
+ if (getIsLightFast())
{
produces_light = 1;
}
- for (S32 i = 0; i < num_faces; ++i)
- {
- const LLFace* face = drawablep->getFace(i);
- if (!face) continue;
- const LLTextureEntry* te = face->getTextureEntry();
- const LLViewerTexture* img = face->getTexture();
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_VOLUME("ARC - face list");
+ for (S32 i = 0; i < num_faces; ++i)
+ {
+ const LLFace* face = drawablep->getFace(i);
+ if (!face) continue;
+ const LLTextureEntry* te = face->getTextureEntry();
+ const LLViewerTexture* img = face->getTexture();
- if (img)
- {
- if (textures.find(img->getID()) == textures.end())
- {
- S32 texture_cost = 0;
- S8 type = img->getType();
- if (type == LLViewerTexture::FETCHED_TEXTURE || type == LLViewerTexture::LOD_TEXTURE)
+ if (img)
+ {
+ textures.insert(img);
+ }
+
+ if (face->isInAlphaPool())
+ {
+ alpha = 1;
+ }
+ else if (img && img->getPrimaryFormat() == GL_ALPHA)
+ {
+ invisi = 1;
+ }
+ if (face->hasMedia())
+ {
+ media_faces++;
+ }
+
+ if (te)
+ {
+ if (te->getBumpmap())
{
- const LLViewerFetchedTexture* fetched_texturep = static_cast<const LLViewerFetchedTexture*>(img);
- if (fetched_texturep
- && fetched_texturep->getFTType() == FTT_LOCAL_FILE
- && (img->getID() == IMG_ALPHA_GRAD_2D || img->getID() == IMG_ALPHA_GRAD)
- )
- {
- // These two textures appear to switch between each other, but are of different sizes (4x256 and 256x256).
- // Hardcode cost from larger one to not cause random complexity changes
- texture_cost = 320;
- }
+ // bump is a multiplier, don't add per-face
+ bump = 1;
}
- if (texture_cost == 0)
+ if (te->getShiny())
{
- texture_cost = 256 + (S32)(ARC_TEXTURE_COST * (img->getFullHeight() / 128.f + img->getFullWidth() / 128.f));
+ // shiny is a multiplier, don't add per-face
+ shiny = 1;
}
- textures.insert(texture_cost_t::value_type(img->getID(), texture_cost));
- }
- }
-
- if (face->isInAlphaPool())
- {
- alpha = 1;
- }
- else if (img && img->getPrimaryFormat() == GL_ALPHA)
- {
- invisi = 1;
- }
- if (face->hasMedia())
- {
- media_faces++;
- }
-
- if (te)
- {
- if (te->getBumpmap())
- {
- // bump is a multiplier, don't add per-face
- bump = 1;
- }
- if (te->getShiny())
- {
- // shiny is a multiplier, don't add per-face
- shiny = 1;
- }
- if (te->getGlow() > 0.f)
- {
- // glow is a multiplier, don't add per-face
- glow = 1;
- }
- if (face->mTextureMatrix != NULL)
- {
- animtex = 1;
- }
- if (te->getTexGen())
- {
- planar = 1;
- }
- }
- }
+ if (te->getGlow() > 0.f)
+ {
+ // glow is a multiplier, don't add per-face
+ glow = 1;
+ }
+ if (face->mTextureMatrix != NULL)
+ {
+ animtex = 1;
+ }
+ if (te->getTexGen())
+ {
+ planar = 1;
+ }
+ }
+ }
+ }
// shame currently has the "base" cost of 1 point per 15 triangles, min 2.
shame = num_triangles * 5.f;
@@ -4225,7 +4246,7 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
// Streaming cost for animated objects includes a fixed cost
// per linkset. Add a corresponding charge here translated into
// triangles, but not weighted by any graphics properties.
- if (isAnimatedObject() && isRootEdit())
+ if (isAnimatedObjectFast() && isRootEdit())
{
shame += (ANIMATED_OBJECT_BASE_COST/0.06) * 5.0f;
}
@@ -4240,7 +4261,7 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
F32 LLVOVolume::getEstTrianglesMax() const
{
- if (isMesh() && getVolume())
+ if (isMeshFast() && getVolume())
{
return gMeshRepo.getEstTrianglesMax(getVolume()->getParams().getSculptID());
}
@@ -4249,7 +4270,7 @@ F32 LLVOVolume::getEstTrianglesMax() const
F32 LLVOVolume::getEstTrianglesStreamingCost() const
{
- if (isMesh() && getVolume())
+ if (isMeshFast() && getVolume())
{
return gMeshRepo.getEstTrianglesStreamingCost(getVolume()->getParams().getSculptID());
}
@@ -4264,7 +4285,7 @@ F32 LLVOVolume::getStreamingCost() const
LLMeshCostData costs;
if (getCostData(costs))
{
- if (isAnimatedObject() && isRootEdit())
+ if (isRootEdit() && isAnimatedObject())
{
// Root object of an animated object has this to account for skeleton overhead.
linkset_base_cost = ANIMATED_OBJECT_BASE_COST;
@@ -4294,7 +4315,9 @@ F32 LLVOVolume::getStreamingCost() const
// virtual
bool LLVOVolume::getCostData(LLMeshCostData& costs) const
{
- if (isMesh())
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
+
+ if (isMeshFast())
{
return gMeshRepo.getCostData(getVolume()->getParams().getSculptID(), costs);
}
@@ -4304,11 +4327,11 @@ bool LLVOVolume::getCostData(LLMeshCostData& costs) const
S32 counts[4];
LLVolume::getLoDTriangleCounts(volume->getParams(), counts);
- LLSD header;
- header["lowest_lod"]["size"] = counts[0] * 10;
- header["low_lod"]["size"] = counts[1] * 10;
- header["medium_lod"]["size"] = counts[2] * 10;
- header["high_lod"]["size"] = counts[3] * 10;
+ LLMeshHeader header;
+ header.mLodSize[0] = counts[0] * 10;
+ header.mLodSize[1] = counts[1] * 10;
+ header.mLodSize[2] = counts[2] * 10;
+ header.mLodSize[3] = counts[3] * 10;
return gMeshRepo.getCostData(header, costs);
}
@@ -4533,16 +4556,6 @@ const LLMatrix4& LLVOVolume::getWorldMatrix(LLXformMatrix* xform) const
void LLVOVolume::markForUpdate(BOOL priority)
{
- if (debugLoggingEnabled("AnimatedObjectsLinkset"))
- {
- if (isAnimatedObject() && isRiggedMesh())
- {
- std::string vobj_name = llformat("Vol%p", this);
- F32 est_tris = getEstTrianglesMax();
- LL_DEBUGS("AnimatedObjectsLinkset") << vobj_name << " markForUpdate, tris " << est_tris << LL_ENDL;
- }
- }
-
if (mDrawable)
{
shrinkWrap();
@@ -5657,7 +5670,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
LL_PROFILE_ZONE_NAMED("rebuildGeom - face list");
//get all the faces into a list
- std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{};
for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin();
drawable_iter != group->getDataEnd(); ++drawable_iter)
{
@@ -5693,11 +5705,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
continue;
}
- if(vobj->isAttachment())
- {
- trackAttachments( vobj, drawablep->isState(LLDrawable::RIGGED),&ratPtr);
- }
-
LLVolume* volume = vobj->getVolume();
if (volume)
{
@@ -6095,8 +6102,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
U32 buffer_count = 0;
- std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{};
- for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter)
+ for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter)
{
LLDrawable* drawablep = (LLDrawable*)(*drawable_iter)->getDrawable();
@@ -6106,20 +6112,6 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
if (!vobj) continue;
- if (vobj->isAttachment())
- {
- trackAttachments( vobj, drawablep->isState(LLDrawable::RIGGED), &ratPtr );
- }
-
- if (debugLoggingEnabled("AnimatedObjectsLinkset"))
- {
- if (vobj->isAnimatedObject() && vobj->isRiggedMesh())
- {
- std::string vobj_name = llformat("Vol%p", vobj);
- F32 est_tris = vobj->getEstTrianglesMax();
- LL_DEBUGS("AnimatedObjectsLinkset") << vobj_name << " rebuildMesh, tris " << est_tris << LL_ENDL;
- }
- }
if (vobj->isNoLOD()) continue;
vobj->preRebuild();
@@ -6479,16 +6471,11 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
U32 indices_index = 0;
U16 index_offset = 0;
- std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr;
while (face_iter < i)
{
//update face indices for new buffer
facep = *face_iter;
- LLViewerObject* vobj = facep->getViewerObject();
- if(vobj && vobj->isAttachment())
- {
- trackAttachments(vobj, LLPipeline::sShadowRender, &ratPtr);
- }
+
if (buffer.isNull())
{
// Bulk allocation failed
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index 9cfd90a940..d509a7e2ab 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -34,8 +34,8 @@
#include "lllocalbitmaps.h"
#include "m3math.h" // LLMatrix3
#include "m4math.h" // LLMatrix4
-#include <map>
-#include <set>
+#include <unordered_map>
+#include <unordered_set>
class LLViewerTextureAnim;
@@ -146,7 +146,8 @@ public:
const LLMatrix4& getRelativeXform() const { return mRelativeXform; }
const LLMatrix3& getRelativeXformInvTrans() const { return mRelativeXformInvTrans; }
/*virtual*/ const LLMatrix4 getRenderMatrix() const override;
- typedef std::map<LLUUID, S32> texture_cost_t;
+ typedef std::unordered_set<const LLViewerTexture*> texture_cost_t;
+ static S32 getTextureCost(const LLViewerTexture* img);
U32 getRenderCost(texture_cost_t &textures) const;
/*virtual*/ F32 getEstTrianglesMax() const override;
/*virtual*/ F32 getEstTrianglesStreamingCost() const override;
@@ -267,6 +268,7 @@ public:
void setSpotLightParams(LLVector3 params);
BOOL getIsLight() const;
+ bool getIsLightFast() const;
// Get the light color in sRGB color space NOT scaled by intensity.
@@ -315,7 +317,15 @@ public:
virtual BOOL isRiggedMesh() const override;
virtual BOOL hasLightTexture() const override;
-
+ // fast variants above that use state that is filled in later
+ // not reliable early in the life of an object, but should be used after
+ // object is loaded
+ bool isFlexibleFast() const;
+ bool isSculptedFast() const;
+ bool isMeshFast() const;
+ bool isRiggedMeshFast() const;
+ bool isAnimatedObjectFast() const;
+
BOOL isVolumeGlobal() const;
BOOL canBeFlexible() const;
BOOL setIsFlexible(BOOL is_flexible);
@@ -461,6 +471,13 @@ private:
S32 mIndexInTex[LLRender::NUM_VOLUME_TEXTURE_CHANNELS];
S32 mMDCImplCount;
+ // cached value of getIsLight to avoid redundant map lookups
+ // accessed by getIsLightFast
+ mutable bool mIsLight = false;
+
+ // cached value of getIsAnimatedObject to avoid redundant map lookups
+ // accessed by getIsAnimatedObjectFast
+ mutable bool mIsAnimatedObject = false;
bool mResetDebugText;
LLPointer<LLRiggedVolume> mRiggedVolume;
@@ -475,7 +492,6 @@ public:
static LLPointer<LLObjectMediaDataClient> sObjectMediaClient;
static LLPointer<LLObjectMediaNavigateClient> sObjectMediaNavigateClient;
-
protected:
static S32 sNumLODChanges;
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index 72c8cb371f..732ef1da6c 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -1424,10 +1424,10 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi
}
}
-S32 LLWorld::getNearbyAvatarsAndCompl(std::vector<LLCharacter*> &valid_nearby_avs)
+F32 LLWorld::getNearbyAvatarsAndMaxGPUTime(std::vector<LLCharacter*> &valid_nearby_avs)
{
static LLCachedControl<F32> render_far_clip(gSavedSettings, "RenderFarClip", 64);
- S32 nearby_max_complexity = 0;
+ F32 nearby_max_complexity = 0;
F32 radius = render_far_clip * render_far_clip;
std::vector<LLCharacter*>::iterator char_iter = LLCharacter::sInstances.begin();
while (char_iter != LLCharacter::sInstances.end())
@@ -1441,8 +1441,8 @@ S32 LLWorld::getNearbyAvatarsAndCompl(std::vector<LLCharacter*> &valid_nearby_av
char_iter++;
continue;
}
- avatar->calculateUpdateRenderComplexity();
- nearby_max_complexity = llmax(nearby_max_complexity, (S32)avatar->getVisualComplexity());
+ gPipeline.profileAvatar(avatar);
+ nearby_max_complexity = llmax(nearby_max_complexity, avatar->getGPURenderTime());
valid_nearby_avs.push_back(*char_iter);
}
char_iter++;
diff --git a/indra/newview/llworld.h b/indra/newview/llworld.h
index b2be36d72c..f78cbcaa48 100644
--- a/indra/newview/llworld.h
+++ b/indra/newview/llworld.h
@@ -172,7 +172,9 @@ public:
// or if the circuit to this simulator had been lost.
bool isRegionListed(const LLViewerRegion* region) const;
- S32 getNearbyAvatarsAndCompl(std::vector<LLCharacter*> &valid_nearby_avs);
+ // profile nearby avatars using gPipeline.profileAvatar and update their render times
+ // return max GPU time
+ F32 getNearbyAvatarsAndMaxGPUTime(std::vector<LLCharacter*> &valid_nearby_avs);
private:
void clearHoleWaterObjects();
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 2912d0da82..4d9a8a594a 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -3016,18 +3016,6 @@ void LLPipeline::markRebuild(LLDrawable *drawablep, LLDrawable::EDrawableFlags f
{
if (drawablep && !drawablep->isDead() && assertInitialized())
{
- if (debugLoggingEnabled("AnimatedObjectsLinkset"))
- {
- LLVOVolume *vol_obj = drawablep->getVOVolume();
- if (vol_obj && vol_obj->isAnimatedObject() && vol_obj->isRiggedMesh())
- {
- std::string vobj_name = llformat("Vol%p", vol_obj);
- F32 est_tris = vol_obj->getEstTrianglesMax();
- LL_DEBUGS("AnimatedObjectsLinkset") << vobj_name << " markRebuild, tris " << est_tris
- << " priority " << (S32) priority << " flag " << std::hex << flag << LL_ENDL;
- }
- }
-
if (!drawablep->isState(LLDrawable::BUILT))
{
priority = true;
@@ -7697,10 +7685,18 @@ void LLPipeline::bindShadowMaps(LLGLSLShader& shader)
void LLPipeline::bindDeferredShaderFast(LLGLSLShader& shader)
{
- shader.bind();
- bindLightFunc(shader);
- bindShadowMaps(shader);
- bindReflectionProbes(shader);
+ if (shader.mCanBindFast)
+ { // was previously fully bound, use fast path
+ shader.bind();
+ bindLightFunc(shader);
+ bindShadowMaps(shader);
+ bindReflectionProbes(shader);
+ }
+ else
+ { //wasn't previously bound, use slow path
+ bindDeferredShader(shader);
+ shader.mCanBindFast = true;
+ }
}
void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_target)
@@ -10068,11 +10064,76 @@ void LLPipeline::renderRiggedGroups(LLRenderPass* pass, U32 type, bool texture)
}
}
-static LLTrace::BlockTimerStatHandle FTM_GENERATE_IMPOSTOR("Generate Impostor");
+void LLPipeline::profileAvatar(LLVOAvatar* avatar, bool profile_attachments)
+{
+ if (gGLManager.mGLVersion < 3.25f)
+ { // profiling requires GL 3.3 or later
+ return;
+ }
+
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE;
+
+ LLGLSLShader* cur_shader = LLGLSLShader::sCurBoundShaderPtr;
+
+ mRT->deferredScreen.bindTarget();
+ mRT->deferredScreen.clear();
+
+ if (!profile_attachments)
+ {
+ // profile entire avatar all at once and readback asynchronously
+ avatar->placeProfileQuery();
+
+ LLTimer cpu_timer;
+
+ generateImpostor(avatar, false, true);
+
+ avatar->mCPURenderTime = (F32)cpu_timer.getElapsedTimeF32() * 1000.f;
+
+ avatar->readProfileQuery(5); // allow up to 5 frames of latency
+ }
+ else
+ {
+ // profile attachments one at a time
+ LLVOAvatar::attachment_map_t::iterator iter;
+ LLVOAvatar::attachment_map_t::iterator begin = avatar->mAttachmentPoints.begin();
+ LLVOAvatar::attachment_map_t::iterator end = avatar->mAttachmentPoints.end();
+
+ for (iter = begin;
+ iter != end;
+ ++iter)
+ {
+ LLViewerJointAttachment* attachment = iter->second;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ LLViewerObject* attached_object = attachment_iter->get();
+ if (attached_object)
+ {
+ // use gDebugProgram to do the GPU queries
+ gDebugProgram.clearStats();
+ gDebugProgram.placeProfileQuery(true);
+
+ generateImpostor(avatar, false, true, attached_object);
+ gDebugProgram.readProfileQuery(true, true);
-void LLPipeline::generateImpostor(LLVOAvatar* avatar, bool preview_avatar)
+ attached_object->mGPURenderTime = gDebugProgram.mTimeElapsed / 1000000.f;
+ }
+ }
+ }
+ }
+
+ mRT->deferredScreen.flush();
+
+ if (cur_shader)
+ {
+ cur_shader->bind();
+ }
+}
+
+void LLPipeline::generateImpostor(LLVOAvatar* avatar, bool preview_avatar, bool for_profile, LLViewerObject* specific_attachment)
{
- LL_RECORD_BLOCK_TIME(FTM_GENERATE_IMPOSTOR);
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE;
LL_PROFILE_GPU_ZONE("generateImpostor");
LLGLState::checkStates();
@@ -10090,11 +10151,11 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar, bool preview_avatar)
assertInitialized();
// previews can't be muted or impostered
- bool visually_muted = !preview_avatar && avatar->isVisuallyMuted();
+ bool visually_muted = !for_profile && !preview_avatar && avatar->isVisuallyMuted();
LL_DEBUGS_ONCE("AvatarRenderPipeline") << "Avatar " << avatar->getID()
<< " is " << ( visually_muted ? "" : "not ") << "visually muted"
<< LL_ENDL;
- bool too_complex = !preview_avatar && avatar->isTooComplex();
+ bool too_complex = !for_profile && !preview_avatar && avatar->isTooComplex();
LL_DEBUGS_ONCE("AvatarRenderPipeline") << "Avatar " << avatar->getID()
<< " is " << ( too_complex ? "" : "not ") << "too complex"
<< LL_ENDL;
@@ -10120,6 +10181,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar, bool preview_avatar)
RENDER_TYPE_TREE,
RENDER_TYPE_VOIDWATER,
RENDER_TYPE_WATER,
+ RENDER_TYPE_ALPHA_POST_WATER,
RENDER_TYPE_PASS_GRASS,
RENDER_TYPE_HUD,
RENDER_TYPE_PARTICLES,
@@ -10129,6 +10191,11 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar, bool preview_avatar)
);
}
+ if (specific_attachment && specific_attachment->isHUDAttachment())
+ { //enable HUD rendering
+ setRenderTypeMask(RENDER_TYPE_HUD, END_RENDER_TYPES);
+ }
+
S32 occlusion = sUseOcclusion;
sUseOcclusion = 0;
@@ -10185,20 +10252,30 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar, bool preview_avatar)
}
else
{
- LLVOAvatar::attachment_map_t::iterator iter;
- for (iter = avatar->mAttachmentPoints.begin();
- iter != avatar->mAttachmentPoints.end();
- ++iter)
+ if (specific_attachment)
{
- LLViewerJointAttachment *attachment = iter->second;
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
+ markVisible(specific_attachment->mDrawable->getSpatialBridge(), *viewer_camera);
+ }
+ else
+ {
+ LLVOAvatar::attachment_map_t::iterator iter;
+ LLVOAvatar::attachment_map_t::iterator begin = avatar->mAttachmentPoints.begin();
+ LLVOAvatar::attachment_map_t::iterator end = avatar->mAttachmentPoints.end();
+
+ for (iter = begin;
+ iter != end;
+ ++iter)
{
- LLViewerObject* attached_object = attachment_iter->get();
- if (attached_object)
+ LLViewerJointAttachment* attachment = iter->second;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
{
- markVisible(attached_object->mDrawable->getSpatialBridge(), *viewer_camera);
+ LLViewerObject* attached_object = attachment_iter->get();
+ if (attached_object)
+ {
+ markVisible(attached_object->mDrawable->getSpatialBridge(), *viewer_camera);
+ }
}
}
}
@@ -10296,9 +10373,9 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar, bool preview_avatar)
LLDrawPoolAvatar::sMinimumAlpha = 0.f;
}
- if (preview_avatar)
+ if (preview_avatar || for_profile)
{
- // previews don't care about imposters
+ // previews and profiles don't care about imposters
renderGeomDeferred(camera);
renderGeomPostDeferred(camera);
}
@@ -10327,6 +10404,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar, bool preview_avatar)
LLDrawPoolAvatar::sMinimumAlpha = old_alpha;
+ if (!for_profile)
{ //create alpha mask based on depth buffer (grey out if muted)
if (LLPipeline::sRenderDeferred)
{
@@ -10405,7 +10483,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar, bool preview_avatar)
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.popMatrix();
- if (!preview_avatar)
+ if (!preview_avatar && !for_profile)
{
avatar->mNeedsImpostorUpdate = FALSE;
avatar->cacheImpostorValues();
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index dbd1a34f61..e92fa32fc6 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -132,7 +132,17 @@ public:
bool allocateShadowBuffer(U32 resX, U32 resY);
void resetVertexBuffers(LLDrawable* drawable);
- void generateImpostor(LLVOAvatar* avatar, bool preview_avatar = false);
+
+ // perform a profile of the given avatar
+ // if profile_attachments is true, run a profile for each attachment
+ void profileAvatar(LLVOAvatar* avatar, bool profile_attachments = false);
+
+ // generate an impostor for the given avatar
+ // preview_avatar - if true, a preview window render is being performed
+ // for_profile - if true, a profile is being performed, do not update actual impostor
+ // specific_attachment - specific attachment to profile, or nullptr to profile entire avatar
+ void generateImpostor(LLVOAvatar* avatar, bool preview_avatar = false, bool for_profile = false, LLViewerObject* specific_attachment = nullptr);
+
void bindScreenToTexture();
void renderFinalize();
void copyScreenSpaceReflections(LLRenderTarget* src, LLRenderTarget* dst);
@@ -593,7 +603,6 @@ public:
RENDER_DEBUG_PHYSICS_SHAPES = 0x02000000,
RENDER_DEBUG_NORMALS = 0x04000000,
RENDER_DEBUG_LOD_INFO = 0x08000000,
- RENDER_DEBUG_RENDER_COMPLEXITY = 0x10000000,
RENDER_DEBUG_ATTACHMENT_BYTES = 0x20000000, // not used
RENDER_DEBUG_TEXEL_DENSITY = 0x40000000,
RENDER_DEBUG_TRIANGLE_COUNT = 0x80000000,
diff --git a/indra/newview/skins/default/xui/en/panel_performance_preferences.xml b/indra/newview/skins/default/xui/en/panel_performance_preferences.xml
index b52c19d5e3..83db17b679 100644
--- a/indra/newview/skins/default/xui/en/panel_performance_preferences.xml
+++ b/indra/newview/skins/default/xui/en/panel_performance_preferences.xml
@@ -273,7 +273,7 @@
left="20"
name="environment_lbl"
width="100">
- Environment
+ Shadows
</text>
<text
follows="left|top"
@@ -285,29 +285,8 @@
left="160"
name="enhancements_desc"
width="350">
- Each enhancement improves realism but can reduce speed.
+ Shadows significantly improve visual quality but can reduce speed.
</text>
- <check_box
- control_name="WindLightUseAtmosShaders"
- height="16"
- initial_value="true"
- label="Atmospheric shaders"
- layout="topleft"
- name="atmospheric_shaders"
- top_pad="5"
- left="157"
- width="280">
- </check_box>
- <check_box
- control_name="RenderDeferred"
- height="16"
- initial_value="true"
- label="Advanced Lighting"
- layout="topleft"
- name="advanced_lighting_model"
- top_delta="24"
- width="280">
- </check_box>
<text
type="string"
length="1"
@@ -319,7 +298,7 @@
text_readonly_color="LabelDisabledColor"
top_pad="10"
width="128">
- Shadows:
+ Shadow Detail:
</text>
<combo_box
control_name="RenderShadowDetail"
@@ -372,7 +351,7 @@
left="160"
name="water_desc"
width="380">
- Reducing or turning off water effects can greatly improve frame rate.
+ Reducing or turning off transparent water may improve frame rate.
</text>
<check_box
control_name="RenderTransparentWater"
@@ -385,56 +364,6 @@
left="157"
width="280">
</check_box>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="16"
- layout="topleft"
- name="ReflectionsText"
- text_readonly_color="LabelDisabledColor"
- top_pad="16"
- left="160"
- width="128">
- Water Reflections:
- </text>
- <combo_box
- control_name="RenderReflectionDetail"
- height="18"
- layout="topleft"
- left_delta="150"
- top_delta="0"
- name="Reflections"
- width="150">
- <combo_box.item
- label="None; opaque"
- name="0"
- value="-2"/>
- <combo_box.item
- label="None; transparent"
- name="0"
- value="-1"/>
- <combo_box.item
- label="Minimal"
- name="0"
- value="0"/>
- <combo_box.item
- label="Terrain and trees"
- name="1"
- value="1"/>
- <combo_box.item
- label="All static objects"
- name="2"
- value="2"/>
- <combo_box.item
- label="All avatars and objects"
- name="3"
- value="3"/>
- <combo_box.item
- label="Everything"
- name="4"
- value="4"/>
- </combo_box>
<view_border
bevel_style="in"
height="0"