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-rw-r--r--indra/newview/app_settings/settings.xml11
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl2
-rw-r--r--indra/newview/llviewercontrol.cpp1
-rw-r--r--indra/newview/llviewershadermgr.cpp8
4 files changed, 19 insertions, 3 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 28ee1b3a70..85dfe688a7 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -10744,6 +10744,17 @@
<key>Value</key>
<real>3</real>
</map>
+ <key>RenderTerrainPBRTriplanarBlendFactor</key>
+ <map>
+ <key>Comment</key>
+ <string>Higher values create sharper transitions, but are more likely to produce artifacts.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>8.0</real>
+ </map>
<key>RenderTrackerBeacon</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl
index b0b77398df..ef2d030320 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl
@@ -73,7 +73,7 @@ vec4 terrain_texture(sampler2D tex, TerrainCoord terrain_coord)
vec4 x = texture(tex, terrain_coord[0].zw);
vec4 y = texture(tex, terrain_coord[1].xy);
vec4 z = texture(tex, terrain_coord[0].xy);
- float sharpness = 8.0;
+ float sharpness = TERRAIN_TRIPLANAR_BLEND_FACTOR;
vec3 weight = pow(abs(vary_vertex_normal), vec3(sharpness));
return ((x * weight.x) + (y * weight.y) + (z * weight.z)) / (weight.x + weight.y + weight.z);
}
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index 19999545b6..b6f01f2843 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -718,6 +718,7 @@ void settings_setup_listeners()
setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRScale", handlePBRTerrainScaleChanged);
setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRDetail", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRPlanarSampleCount", handleSetShaderChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRTriplanarBlendFactor", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "OctreeStaticObjectSizeFactor", handleRepartition);
setting_setup_signal_listener(gSavedSettings, "OctreeDistanceFactor", handleRepartition);
setting_setup_signal_listener(gSavedSettings, "OctreeMaxNodeCapacity", handleRepartition);
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index c23ef1c314..f1f92132ec 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -690,8 +690,12 @@ std::string LLViewerShaderMgr::loadBasicShaders()
attribs["REF_SAMPLE_COUNT"] = "32";
}
- const S32 mapping = clamp_terrain_mapping(gSavedSettings.getS32("RenderTerrainPBRPlanarSampleCount"));
- attribs["TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT"] = llformat("%d", mapping);
+ { // PBR terrain
+ const S32 mapping = clamp_terrain_mapping(gSavedSettings.getS32("RenderTerrainPBRPlanarSampleCount"));
+ attribs["TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT"] = llformat("%d", mapping);
+ const F32 triplanar_factor = gSavedSettings.getF32("RenderTerrainPBRTriplanarBlendFactor");
+ attribs["TERRAIN_TRIPLANAR_BLEND_FACTOR"] = llformat("%.2f", triplanar_factor);
+ }
LLGLSLShader::sGlobalDefines = attribs;