diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/lltextureview.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llviewerregion.h | 546 | ||||
-rw-r--r-- | indra/newview/llvocache.h | 2 |
3 files changed, 273 insertions, 277 deletions
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index b7786bcdd7..6da13da58c 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -736,7 +736,7 @@ LLTextureView::~LLTextureView() typedef std::pair<F32,LLViewerFetchedTexture*> decode_pair_t; struct compare_decode_pair { - bool operator()(const decode_pair_t& a, const decode_pair_t& b) + bool operator()(const decode_pair_t& a, const decode_pair_t& b) const { return a.first > b.first; } diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index 1628c3620a..302647215f 100644 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -42,8 +42,6 @@ #include "m4math.h" // LLMatrix4 #include "llframetimer.h" -#include "llsettingsdaycycle.h" - // Surface id's #define LAND 1 #define WATER 2 @@ -73,322 +71,320 @@ class LLViewerRegionImpl; class LLViewerOctreeGroup; class LLVOCachePartition; -class LLViewerRegion : public LLCapabilityProvider // implements this interface +class LLViewerRegion: public LLCapabilityProvider // implements this interface { public: - //MUST MATCH THE ORDER OF DECLARATION IN CONSTRUCTOR - typedef enum - { - PARTITION_HUD = 0, - PARTITION_TERRAIN, - PARTITION_VOIDWATER, - PARTITION_WATER, - PARTITION_TREE, - PARTITION_PARTICLE, - PARTITION_GRASS, - PARTITION_VOLUME, - PARTITION_BRIDGE, - PARTITION_HUD_PARTICLE, - PARTITION_VO_CACHE, - PARTITION_NONE, - NUM_PARTITIONS - } eObjectPartitions; - - typedef boost::signals2::signal<void(const LLUUID& region_id)> caps_received_signal_t; - - LLViewerRegion(const U64 &handle, - const LLHost &host, - const U32 surface_grid_width, - const U32 patch_grid_width, - const F32 region_width_meters); - ~LLViewerRegion(); - - // Call this after you have the region name and handle. - void loadObjectCache(); - void saveObjectCache(); - - void sendMessage(); // Send the current message to this region's simulator - void sendReliableMessage(); // Send the current message to this region's simulator - - void setOriginGlobal(const LLVector3d &origin); - //void setAgentOffset(const LLVector3d &offset); - void updateRenderMatrix(); - - void setAllowDamage(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DAMAGE, b); } - void setAllowLandmark(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_LANDMARK, b); } - void setAllowSetHome(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_SET_HOME, b); } - void setResetHomeOnTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_RESET_HOME_ON_TELEPORT, b); } - void setSunFixed(BOOL b) { setRegionFlag(REGION_FLAGS_SUN_FIXED, b); } - //void setBlockFly(BOOL b) { setRegionFlag(REGION_FLAGS_BLOCK_FLY, b); } Never used - void setAllowDirectTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DIRECT_TELEPORT, b); } - - - inline BOOL getAllowDamage() const; - inline BOOL getAllowLandmark() const; - inline BOOL getAllowSetHome() const; - inline BOOL getResetHomeOnTeleport() const; - inline BOOL getSunFixed() const; - inline BOOL getBlockFly() const; - inline BOOL getAllowDirectTeleport() const; - inline BOOL isPrelude() const; - inline BOOL getAllowTerraform() const; - inline BOOL getRestrictPushObject() const; - inline BOOL getReleaseNotesRequested() const; - - bool isAlive(); // can become false if circuit disconnects - - void setWaterHeight(F32 water_level); - F32 getWaterHeight() const; - - BOOL isVoiceEnabled() const; - - void setBillableFactor(F32 billable_factor) { mBillableFactor = billable_factor; } - F32 getBillableFactor() const { return mBillableFactor; } - - // Maximum number of primitives allowed, regardless of object - // bonus factor. - U32 getMaxTasks() const { return mMaxTasks; } - void setMaxTasks(U32 max_tasks) { mMaxTasks = max_tasks; } - - // Draw lines in the dirt showing ownership. Return number of - // vertices drawn. - S32 renderPropertyLines(); - - // Call this whenever you change the height data in the region. - // (Automatically called by LLSurfacePatch's update routine) - void dirtyHeights(); - - LLViewerParcelOverlay *getParcelOverlay() const - { - return mParcelOverlay; - } - - inline void setRegionFlag(U64 flag, BOOL on); - inline BOOL getRegionFlag(U64 flag) const; - void setRegionFlags(U64 flags); - U64 getRegionFlags() const { return mRegionFlags; } - - inline void setRegionProtocol(U64 protocol, BOOL on); - BOOL getRegionProtocol(U64 protocol) const; - void setRegionProtocols(U64 protocols) { mRegionProtocols = protocols; } - U64 getRegionProtocols() const { return mRegionProtocols; } - - void setTimeDilation(F32 time_dilation); - F32 getTimeDilation() const { return mTimeDilation; } - - // Origin height is at zero. - const LLVector3d &getOriginGlobal() const; - LLVector3 getOriginAgent() const; - - // Center is at the height of the water table. - const LLVector3d &getCenterGlobal() const; - LLVector3 getCenterAgent() const; - - void setRegionNameAndZone(const std::string& name_and_zone); - const std::string& getName() const { return mName; } - const std::string& getZoning() const { return mZoning; } - - void setOwner(const LLUUID& owner_id); - const LLUUID& getOwner() const; - - // Is the current agent on the estate manager list for this region? - void setIsEstateManager(BOOL b) { mIsEstateManager = b; } - BOOL isEstateManager() const { return mIsEstateManager; } - BOOL canManageEstate() const; - - void setSimAccess(U8 sim_access) { mSimAccess = sim_access; } - U8 getSimAccess() const { return mSimAccess; } - const std::string getSimAccessString() const; - - // Homestead-related getters; there are no setters as nobody should be - // setting them other than the individual message handler which is a member - S32 getSimClassID() const { return mClassID; } - S32 getSimCPURatio() const { return mCPURatio; } - const std::string& getSimColoName() const { return mColoName; } - const std::string& getSimProductSKU() const { return mProductSKU; } - std::string getLocalizedSimProductName() const; - - // Returns "Sandbox", "Expensive", etc. - static std::string regionFlagsToString(U64 flags); - - // Returns translated version of "Mature", "PG", "Adult", etc. - static std::string accessToString(U8 sim_access); - - // Returns "M", "PG", "A" etc. - static std::string accessToShortString(U8 sim_access); - static U8 shortStringToAccess(const std::string &sim_access); - - // Return access icon name - static std::string getAccessIcon(U8 sim_access); + //MUST MATCH THE ORDER OF DECLARATION IN CONSTRUCTOR + typedef enum + { + PARTITION_HUD=0, + PARTITION_TERRAIN, + PARTITION_VOIDWATER, + PARTITION_WATER, + PARTITION_TREE, + PARTITION_PARTICLE, + PARTITION_GRASS, + PARTITION_VOLUME, + PARTITION_BRIDGE, + PARTITION_HUD_PARTICLE, + PARTITION_VO_CACHE, + PARTITION_NONE, + NUM_PARTITIONS + } eObjectPartitions; + + typedef boost::signals2::signal<void(const LLUUID& region_id)> caps_received_signal_t; + + LLViewerRegion(const U64 &handle, + const LLHost &host, + const U32 surface_grid_width, + const U32 patch_grid_width, + const F32 region_width_meters); + ~LLViewerRegion(); + + // Call this after you have the region name and handle. + void loadObjectCache(); + void saveObjectCache(); + + void sendMessage(); // Send the current message to this region's simulator + void sendReliableMessage(); // Send the current message to this region's simulator + + void setOriginGlobal(const LLVector3d &origin); + //void setAgentOffset(const LLVector3d &offset); + void updateRenderMatrix(); + + void setAllowDamage(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DAMAGE, b); } + void setAllowLandmark(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_LANDMARK, b); } + void setAllowSetHome(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_SET_HOME, b); } + void setResetHomeOnTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_RESET_HOME_ON_TELEPORT, b); } + void setSunFixed(BOOL b) { setRegionFlag(REGION_FLAGS_SUN_FIXED, b); } + //void setBlockFly(BOOL b) { setRegionFlag(REGION_FLAGS_BLOCK_FLY, b); } Never used + void setAllowDirectTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DIRECT_TELEPORT, b); } + + + inline BOOL getAllowDamage() const; + inline BOOL getAllowLandmark() const; + inline BOOL getAllowSetHome() const; + inline BOOL getResetHomeOnTeleport() const; + inline BOOL getSunFixed() const; + inline BOOL getBlockFly() const; + inline BOOL getAllowDirectTeleport() const; + inline BOOL isPrelude() const; + inline BOOL getAllowTerraform() const; + inline BOOL getRestrictPushObject() const; + inline BOOL getReleaseNotesRequested() const; + + bool isAlive(); // can become false if circuit disconnects + + void setWaterHeight(F32 water_level); + F32 getWaterHeight() const; + + BOOL isVoiceEnabled() const; + + void setBillableFactor(F32 billable_factor) { mBillableFactor = billable_factor; } + F32 getBillableFactor() const { return mBillableFactor; } + + // Maximum number of primitives allowed, regardless of object + // bonus factor. + U32 getMaxTasks() const { return mMaxTasks; } + void setMaxTasks(U32 max_tasks) { mMaxTasks = max_tasks; } + + // Draw lines in the dirt showing ownership. Return number of + // vertices drawn. + S32 renderPropertyLines(); + + // Call this whenever you change the height data in the region. + // (Automatically called by LLSurfacePatch's update routine) + void dirtyHeights(); + + LLViewerParcelOverlay *getParcelOverlay() const + { return mParcelOverlay; } + + inline void setRegionFlag(U64 flag, BOOL on); + inline BOOL getRegionFlag(U64 flag) const; + void setRegionFlags(U64 flags); + U64 getRegionFlags() const { return mRegionFlags; } + + inline void setRegionProtocol(U64 protocol, BOOL on); + BOOL getRegionProtocol(U64 protocol) const; + void setRegionProtocols(U64 protocols) { mRegionProtocols = protocols; } + U64 getRegionProtocols() const { return mRegionProtocols; } + + void setTimeDilation(F32 time_dilation); + F32 getTimeDilation() const { return mTimeDilation; } + + // Origin height is at zero. + const LLVector3d &getOriginGlobal() const; + LLVector3 getOriginAgent() const; + + // Center is at the height of the water table. + const LLVector3d &getCenterGlobal() const; + LLVector3 getCenterAgent() const; + + void setRegionNameAndZone(const std::string& name_and_zone); + const std::string& getName() const { return mName; } + const std::string& getZoning() const { return mZoning; } + + void setOwner(const LLUUID& owner_id); + const LLUUID& getOwner() const; + + // Is the current agent on the estate manager list for this region? + void setIsEstateManager(BOOL b) { mIsEstateManager = b; } + BOOL isEstateManager() const { return mIsEstateManager; } + BOOL canManageEstate() const; + + void setSimAccess(U8 sim_access) { mSimAccess = sim_access; } + U8 getSimAccess() const { return mSimAccess; } + const std::string getSimAccessString() const; + + // Homestead-related getters; there are no setters as nobody should be + // setting them other than the individual message handler which is a member + S32 getSimClassID() const { return mClassID; } + S32 getSimCPURatio() const { return mCPURatio; } + const std::string& getSimColoName() const { return mColoName; } + const std::string& getSimProductSKU() const { return mProductSKU; } + std::string getLocalizedSimProductName() const; + + // Returns "Sandbox", "Expensive", etc. + static std::string regionFlagsToString(U64 flags); + + // Returns translated version of "Mature", "PG", "Adult", etc. + static std::string accessToString(U8 sim_access); + + // Returns "M", "PG", "A" etc. + static std::string accessToShortString(U8 sim_access); + static U8 shortStringToAccess(const std::string &sim_access); + + // Return access icon name + static std::string getAccessIcon(U8 sim_access); + + // helper function which just makes sure all interested parties + // can process the message. + static void processRegionInfo(LLMessageSystem* msg, void**); - // helper function which just makes sure all interested parties - // can process the message. - static void processRegionInfo(LLMessageSystem* msg, void**); - - //check if the viewer camera is static - static BOOL isViewerCameraStatic(); - static void calcNewObjectCreationThrottle(); + //check if the viewer camera is static + static BOOL isViewerCameraStatic(); + static void calcNewObjectCreationThrottle(); - void setCacheID(const LLUUID& id); + void setCacheID(const LLUUID& id); - F32 getWidth() const { return mWidth; } + F32 getWidth() const { return mWidth; } - void idleUpdate(F32 max_update_time); - void lightIdleUpdate(); - bool addVisibleGroup(LLViewerOctreeGroup* group); - void addVisibleChildCacheEntry(LLVOCacheEntry* parent, LLVOCacheEntry* child); - void addActiveCacheEntry(LLVOCacheEntry* entry); - void removeActiveCacheEntry(LLVOCacheEntry* entry, LLDrawable* drawablep); - void killCacheEntry(U32 local_id); //physically delete the cache entry + void idleUpdate(F32 max_update_time); + void lightIdleUpdate(); + bool addVisibleGroup(LLViewerOctreeGroup* group); + void addVisibleChildCacheEntry(LLVOCacheEntry* parent, LLVOCacheEntry* child); + void addActiveCacheEntry(LLVOCacheEntry* entry); + void removeActiveCacheEntry(LLVOCacheEntry* entry, LLDrawable* drawablep); + void killCacheEntry(U32 local_id); //physically delete the cache entry - // Like idleUpdate, but forces everything to complete regardless of - // how long it takes. - void forceUpdate(); + // Like idleUpdate, but forces everything to complete regardless of + // how long it takes. + void forceUpdate(); - void connectNeighbor(LLViewerRegion *neighborp, U32 direction); + void connectNeighbor(LLViewerRegion *neighborp, U32 direction); - void updateNetStats(); + void updateNetStats(); - U32 getPacketsLost() const; + U32 getPacketsLost() const; - S32 getHttpResponderID() const; + S32 getHttpResponderID() const; - // Get/set named capability URLs for this region. - void setSeedCapability(const std::string& url); - S32 getNumSeedCapRetries(); - void setCapability(const std::string& name, const std::string& url); - void setCapabilityDebug(const std::string& name, const std::string& url); - bool isCapabilityAvailable(const std::string& name) const; - // implements LLCapabilityProvider + // Get/set named capability URLs for this region. + void setSeedCapability(const std::string& url); + S32 getNumSeedCapRetries(); + void setCapability(const std::string& name, const std::string& url); + void setCapabilityDebug(const std::string& name, const std::string& url); + bool isCapabilityAvailable(const std::string& name) const; + // implements LLCapabilityProvider virtual std::string getCapability(const std::string& name) const; std::string getCapabilityDebug(const std::string& name) const; - // has region received its final (not seed) capability list? - bool capabilitiesReceived() const; - void setCapabilitiesReceived(bool received); - boost::signals2::connection setCapabilitiesReceivedCallback(const caps_received_signal_t::slot_type& cb); + // has region received its final (not seed) capability list? + bool capabilitiesReceived() const; + void setCapabilitiesReceived(bool received); + boost::signals2::connection setCapabilitiesReceivedCallback(const caps_received_signal_t::slot_type& cb); - static bool isSpecialCapabilityName(const std::string &name); - void logActiveCapabilities() const; + static bool isSpecialCapabilityName(const std::string &name); + void logActiveCapabilities() const; /// implements LLCapabilityProvider - /*virtual*/ const LLHost& getHost() const; - const U64 &getHandle() const { return mHandle; } - - LLSurface &getLand() const; - - // set and get the region id - const LLUUID& getRegionID() const; - void setRegionID(const LLUUID& region_id); - - BOOL pointInRegionGlobal(const LLVector3d &point_global) const; - LLVector3 getPosRegionFromGlobal(const LLVector3d &point_global) const; - LLVector3 getPosRegionFromAgent(const LLVector3 &agent_pos) const; - LLVector3 getPosAgentFromRegion(const LLVector3 ®ion_pos) const; - LLVector3d getPosGlobalFromRegion(const LLVector3 &offset) const; - - LLVLComposition *getComposition() const; - F32 getCompositionXY(const S32 x, const S32 y) const; - - BOOL isOwnedSelf(const LLVector3& pos); + /*virtual*/ const LLHost& getHost() const; + const U64 &getHandle() const { return mHandle; } - // Owned by a group you belong to? (officer OR member) - BOOL isOwnedGroup(const LLVector3& pos); + LLSurface &getLand() const; - // deal with map object updates in the world. - void updateCoarseLocations(LLMessageSystem* msg); + // set and get the region id + const LLUUID& getRegionID() const; + void setRegionID(const LLUUID& region_id); - F32 getLandHeightRegion(const LLVector3& region_pos); + BOOL pointInRegionGlobal(const LLVector3d &point_global) const; + LLVector3 getPosRegionFromGlobal(const LLVector3d &point_global) const; + LLVector3 getPosRegionFromAgent(const LLVector3 &agent_pos) const; + LLVector3 getPosAgentFromRegion(const LLVector3 ®ion_pos) const; + LLVector3d getPosGlobalFromRegion(const LLVector3 &offset) const; - U8 getCentralBakeVersion() { return mCentralBakeVersion; } + LLVLComposition *getComposition() const; + F32 getCompositionXY(const S32 x, const S32 y) const; - void getInfo(LLSD& info); + BOOL isOwnedSelf(const LLVector3& pos); - bool meshRezEnabled() const; - bool meshUploadEnabled() const; + // Owned by a group you belong to? (officer OR member) + BOOL isOwnedGroup(const LLVector3& pos); - // has region received its simulator features list? Requires an additional query after caps received. - void setSimulatorFeaturesReceived(bool); - bool simulatorFeaturesReceived() const; - boost::signals2::connection setSimulatorFeaturesReceivedCallback(const caps_received_signal_t::slot_type& cb); + // deal with map object updates in the world. + void updateCoarseLocations(LLMessageSystem* msg); - void getSimulatorFeatures(LLSD& info) const; - void setSimulatorFeatures(const LLSD& info); + F32 getLandHeightRegion(const LLVector3& region_pos); + U8 getCentralBakeVersion() { return mCentralBakeVersion; } - bool dynamicPathfindingEnabled() const; - - bool avatarHoverHeightEnabled() const; - - typedef enum - { - CACHE_MISS_TYPE_FULL = 0, - CACHE_MISS_TYPE_CRC, - CACHE_MISS_TYPE_NONE - } eCacheMissType; + void getInfo(LLSD& info); + + bool meshRezEnabled() const; + bool meshUploadEnabled() const; - typedef enum - { - CACHE_UPDATE_DUPE = 0, - CACHE_UPDATE_CHANGED, - CACHE_UPDATE_ADDED, - CACHE_UPDATE_REPLACED - } eCacheUpdateResult; + // has region received its simulator features list? Requires an additional query after caps received. + void setSimulatorFeaturesReceived(bool); + bool simulatorFeaturesReceived() const; + boost::signals2::connection setSimulatorFeaturesReceivedCallback(const caps_received_signal_t::slot_type& cb); + + void getSimulatorFeatures(LLSD& info) const; + void setSimulatorFeatures(const LLSD& info); - // handle a full update message - eCacheUpdateResult cacheFullUpdate(LLDataPackerBinaryBuffer &dp, U32 flags); - eCacheUpdateResult cacheFullUpdate(LLViewerObject* objectp, LLDataPackerBinaryBuffer &dp, U32 flags); - LLVOCacheEntry* getCacheEntryForOctree(U32 local_id); - LLVOCacheEntry* getCacheEntry(U32 local_id, bool valid = true); - bool probeCache(U32 local_id, U32 crc, U32 flags, U8 &cache_miss_type); - U64 getRegionCacheHitCount() { return mRegionCacheHitCount; } - U64 getRegionCacheMissCount() { return mRegionCacheMissCount; } - void requestCacheMisses(); - void addCacheMissFull(const U32 local_id); - //update object cache if the object receives a full-update or terse update - LLViewerObject* updateCacheEntry(U32 local_id, LLViewerObject* objectp, U32 update_type); - void findOrphans(U32 parent_id); - void clearCachedVisibleObjects(); - void dumpCache(); + + bool dynamicPathfindingEnabled() const; - void unpackRegionHandshake(); + bool avatarHoverHeightEnabled() const; - void calculateCenterGlobal(); - void calculateCameraDistance(); + typedef enum + { + CACHE_MISS_TYPE_FULL = 0, + CACHE_MISS_TYPE_CRC, + CACHE_MISS_TYPE_NONE + } eCacheMissType; - friend std::ostream& operator<<(std::ostream &s, const LLViewerRegion ®ion); + typedef enum + { + CACHE_UPDATE_DUPE = 0, + CACHE_UPDATE_CHANGED, + CACHE_UPDATE_ADDED, + CACHE_UPDATE_REPLACED + } eCacheUpdateResult; + + // handle a full update message + eCacheUpdateResult cacheFullUpdate(LLDataPackerBinaryBuffer &dp, U32 flags); + eCacheUpdateResult cacheFullUpdate(LLViewerObject* objectp, LLDataPackerBinaryBuffer &dp, U32 flags); + LLVOCacheEntry* getCacheEntryForOctree(U32 local_id); + LLVOCacheEntry* getCacheEntry(U32 local_id, bool valid = true); + bool probeCache(U32 local_id, U32 crc, U32 flags, U8 &cache_miss_type); + U64 getRegionCacheHitCount() { return mRegionCacheHitCount; } + U64 getRegionCacheMissCount() { return mRegionCacheMissCount; } + void requestCacheMisses(); + void addCacheMissFull(const U32 local_id); + //update object cache if the object receives a full-update or terse update + LLViewerObject* updateCacheEntry(U32 local_id, LLViewerObject* objectp, U32 update_type); + void findOrphans(U32 parent_id); + void clearCachedVisibleObjects(); + void dumpCache(); + + void unpackRegionHandshake(); + + void calculateCenterGlobal(); + void calculateCameraDistance(); + + friend std::ostream& operator<<(std::ostream &s, const LLViewerRegion ®ion); /// implements LLCapabilityProvider virtual std::string getDescription() const; std::string getViewerAssetUrl() const { return mViewerAssetUrl; } - U32 getNumOfVisibleGroups() const; - U32 getNumOfActiveCachedObjects() const; - LLSpatialPartition* getSpatialPartition(U32 type); - LLVOCachePartition* getVOCachePartition(); - - bool objectIsReturnable(const LLVector3& pos, const std::vector<LLBBox>& boxes) const; - bool childrenObjectReturnable(const std::vector<LLBBox>& boxes) const; - bool objectsCrossParcel(const std::vector<LLBBox>& boxes) const; + U32 getNumOfVisibleGroups() const; + U32 getNumOfActiveCachedObjects() const; + LLSpatialPartition* getSpatialPartition(U32 type); + LLVOCachePartition* getVOCachePartition(); - void getNeighboringRegions(std::vector<LLViewerRegion*>& uniqueRegions); - void getNeighboringRegionsStatus(std::vector<S32>& regions); - const LLViewerRegionImpl * getRegionImpl() const { return mImpl; } - LLViewerRegionImpl * getRegionImplNC() { return mImpl; } + bool objectIsReturnable(const LLVector3& pos, const std::vector<LLBBox>& boxes) const; + bool childrenObjectReturnable( const std::vector<LLBBox>& boxes ) const; + bool objectsCrossParcel(const std::vector<LLBBox>& boxes) const; - // implements the materials capability throttle - bool materialsCapThrottled() const { return !mMaterialsCapThrottleTimer.hasExpired(); } - void resetMaterialsCapThrottle(); + void getNeighboringRegions( std::vector<LLViewerRegion*>& uniqueRegions ); + void getNeighboringRegionsStatus( std::vector<S32>& regions ); + const LLViewerRegionImpl * getRegionImpl() const { return mImpl; } + LLViewerRegionImpl * getRegionImplNC() { return mImpl; } - U32 getMaxMaterialsPerTransaction() const; + // implements the materials capability throttle + bool materialsCapThrottled() const { return !mMaterialsCapThrottleTimer.hasExpired(); } + void resetMaterialsCapThrottle(); + + U32 getMaxMaterialsPerTransaction() const; - void removeFromCreatedList(U32 local_id); - void addToCreatedList(U32 local_id); + void removeFromCreatedList(U32 local_id); + void addToCreatedList(U32 local_id); - BOOL isPaused() const { return mPaused; } - S32 getLastUpdate() const { return mLastUpdate; } + BOOL isPaused() const {return mPaused;} + S32 getLastUpdate() const {return mLastUpdate;} - static BOOL isNewObjectCreationThrottleDisabled() { return sNewObjectCreationThrottle < 0; } + static BOOL isNewObjectCreationThrottleDisabled() {return sNewObjectCreationThrottle < 0;} private: void addToVOCacheTree(LLVOCacheEntry* entry); @@ -444,7 +440,7 @@ public: struct CompareRegionByLastUpdate { - bool operator()(const LLViewerRegion* const& lhs, const LLViewerRegion* const& rhs) + bool operator()(const LLViewerRegion* const& lhs, const LLViewerRegion* const& rhs) const { S32 lpa = lhs->getLastUpdate(); S32 rpa = rhs->getLastUpdate(); diff --git a/indra/newview/llvocache.h b/indra/newview/llvocache.h index 7d450c5231..594d38249b 100644 --- a/indra/newview/llvocache.h +++ b/indra/newview/llvocache.h @@ -59,7 +59,7 @@ public: struct CompareVOCacheEntry { - bool operator()(const LLVOCacheEntry* const& lhs, const LLVOCacheEntry* const& rhs) + bool operator()(const LLVOCacheEntry* const& lhs, const LLVOCacheEntry* const& rhs) const { F32 lpa = lhs->getSceneContribution(); F32 rpa = rhs->getSceneContribution(); |