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-rw-r--r--indra/newview/llappviewerwin32.cpp3
-rw-r--r--indra/newview/llnetmap.h2
-rw-r--r--indra/newview/llpanelprimmediacontrols.h2
-rw-r--r--indra/newview/llpopupview.cpp2
-rw-r--r--indra/newview/llviewercamera.h2
-rw-r--r--indra/newview/llviewerwindow.cpp14
6 files changed, 11 insertions, 14 deletions
diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp
index 647ace7ee3..6931b55c4c 100644
--- a/indra/newview/llappviewerwin32.cpp
+++ b/indra/newview/llappviewerwin32.cpp
@@ -30,7 +30,8 @@
#include "llmemtype.h"
-#include "llwindowwin32.cpp" // *FIX: for setting gIconResource.
+#include "llwindowwin32.h" // *FIX: for setting gIconResource.
+#include "llgl.h"
#include "res/resource.h" // *FIX: for setting gIconResource.
#include <fcntl.h> //_O_APPEND
diff --git a/indra/newview/llnetmap.h b/indra/newview/llnetmap.h
index 20fcee0814..1f7e7d68c6 100644
--- a/indra/newview/llnetmap.h
+++ b/indra/newview/llnetmap.h
@@ -33,9 +33,9 @@
#include "v3dmath.h"
#include "v4color.h"
#include "llpointer.h"
+#include "llcoord.h"
class LLColor4U;
-class LLCoordGL;
class LLImageRaw;
class LLViewerTexture;
class LLFloaterMap;
diff --git a/indra/newview/llpanelprimmediacontrols.h b/indra/newview/llpanelprimmediacontrols.h
index 66956181f2..eeb433e306 100644
--- a/indra/newview/llpanelprimmediacontrols.h
+++ b/indra/newview/llpanelprimmediacontrols.h
@@ -30,9 +30,9 @@
#include "llpanel.h"
#include "llviewermedia.h"
#include "llnotificationptr.h"
+#include "llcoord.h"
class LLButton;
-class LLCoordWindow;
class LLIconCtrl;
class LLLayoutStack;
class LLProgressBar;
diff --git a/indra/newview/llpopupview.cpp b/indra/newview/llpopupview.cpp
index 9fbb67a63a..08829c1184 100644
--- a/indra/newview/llpopupview.cpp
+++ b/indra/newview/llpopupview.cpp
@@ -83,7 +83,7 @@ void LLPopupView::draw()
LLUI::pushMatrix();
{
- LLUI::translate( (F32) screen_x, (F32) screen_y, 0.f);
+ LLUI::translate( (F32) screen_x, (F32) screen_y);
popup->draw();
}
LLUI::popMatrix();
diff --git a/indra/newview/llviewercamera.h b/indra/newview/llviewercamera.h
index cc3395115b..184033de42 100644
--- a/indra/newview/llviewercamera.h
+++ b/indra/newview/llviewercamera.h
@@ -32,8 +32,8 @@
#include "llstat.h"
#include "lltimer.h"
#include "m4math.h"
+#include "llcoord.h"
-class LLCoordGL;
class LLViewerObject;
// This rotation matrix moves the default OpenGL reference frame
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 5730a55a9b..0de2545596 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -27,9 +27,6 @@
#include "llviewerprecompiledheaders.h"
#include "llviewerwindow.h"
-#if LL_WINDOWS
-#pragma warning (disable : 4355) // 'this' used in initializer list: yes, intentionally
-#endif
// system library includes
#include <stdio.h>
@@ -49,7 +46,6 @@
#include "llviewquery.h"
#include "llxmltree.h"
#include "llslurl.h"
-//#include "llviewercamera.h"
#include "llrender.h"
#include "llvoiceclient.h" // for push-to-talk button handling
@@ -1538,14 +1534,14 @@ LLViewerWindow::LLViewerWindow(const Params& p)
mResDirty(false),
mStatesDirty(false),
mCurrResolutionIndex(0),
+ mProgressView(NULL)
+{
// gKeyboard is still NULL, so it doesn't do LLWindowListener any good to
// pass its value right now. Instead, pass it a nullary function that
// will, when we later need it, return the value of gKeyboard.
// boost::lambda::var() constructs such a functor on the fly.
- mWindowListener(new LLWindowListener(this, boost::lambda::var(gKeyboard))),
- mViewerWindowListener(new LLViewerWindowListener(this)),
- mProgressView(NULL)
-{
+ mWindowListener.reset(new LLWindowListener(this, boost::lambda::var(gKeyboard)));
+ mViewerWindowListener.reset(new LLViewerWindowListener(this));
LLNotificationChannel::buildChannel("VW_alerts", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alert"));
LLNotificationChannel::buildChannel("VW_alertmodal", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alertmodal"));
@@ -2362,7 +2358,7 @@ void LLViewerWindow::draw()
gGL.matrixMode(LLRender::MM_MODELVIEW);
LLUI::pushMatrix();
- LLUI::translate( (F32) screen_x, (F32) screen_y, 0.f);
+ LLUI::translate( (F32) screen_x, (F32) screen_y);
top_ctrl->draw();
LLUI::popMatrix();
}