diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llfloatermodelpreview.h | 3 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_model_preview.xml | 1 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_model_wizard.xml | 3 |
3 files changed, 3 insertions, 4 deletions
diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h index ed7cbe6d1e..7d7464577a 100644 --- a/indra/newview/llfloatermodelpreview.h +++ b/indra/newview/llfloatermodelpreview.h @@ -311,9 +311,6 @@ public: void setHasPivot( bool val ) { mHasPivot = val; } void setModelPivot( const LLVector3& pivot ) { mModelPivot = pivot; } - //Sets the current avatars joints to new positions - //Makes in world go to shit, however - void changeAvatarsJointPositions( LLModel* pModel ); //Determines the viability of an asset to be used as an avatar rig (w or w/o joint upload caps) void critiqueRigForUploadApplicability( const std::vector<std::string> &jointListFromAsset ); void critiqueJointToNodeMappingFromScene( void ); diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml index 4677d014b8..9d46e1eec5 100644 --- a/indra/newview/skins/default/xui/en/floater_model_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -7,6 +7,7 @@ <string name="status_reading_file">Loading...</string> <string name="status_generating_meshes">Generating Meshes...</string> <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string> + <string name="bad_element">Error: element is invalid</string> <string name="high">High</string> <string name="medium">Medium</string> <string name="low">Low</string> diff --git a/indra/newview/skins/default/xui/en/floater_model_wizard.xml b/indra/newview/skins/default/xui/en/floater_model_wizard.xml index 47b2e5fd79..3dd16f8eb1 100644 --- a/indra/newview/skins/default/xui/en/floater_model_wizard.xml +++ b/indra/newview/skins/default/xui/en/floater_model_wizard.xml @@ -1021,7 +1021,8 @@ Advanced users familiar with 3d content creation tools may prefer to use the [se <string name="status_idle">Idle</string> <string name="status_reading_file">Loading...</string> <string name="status_generating_meshes">Generating Meshes...</string> - <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string> + <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string> + <string name="bad_element">Error: element is invalid</string> <string name="high">High</string> <string name="medium">Medium</string> <string name="low">Low</string> |