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-rw-r--r--indra/newview/VIEWER_VERSION.txt2
-rw-r--r--indra/newview/llappviewer.cpp40
-rw-r--r--indra/newview/llconversationmodel.cpp4
-rw-r--r--indra/newview/llconversationview.cpp11
-rw-r--r--indra/newview/lldrawpoolavatar.cpp4
-rw-r--r--indra/newview/llface.cpp4
-rw-r--r--indra/newview/llfloaterimcontainer.cpp69
-rw-r--r--indra/newview/llfloaterimcontainer.h5
-rw-r--r--indra/newview/llfloaterimsessiontab.cpp5
-rw-r--r--indra/newview/llviewerobject.cpp191
-rw-r--r--indra/newview/llviewerobject.h24
-rw-r--r--indra/newview/llvosky.cpp9
-rw-r--r--indra/newview/llvovolume.cpp254
-rw-r--r--indra/newview/llvovolume.h20
-rw-r--r--indra/newview/pipeline.cpp2
-rw-r--r--indra/newview/skins/default/xui/en/notifications.xml6
16 files changed, 408 insertions, 242 deletions
diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt
index 427dc381ad..e786022da5 100644
--- a/indra/newview/VIEWER_VERSION.txt
+++ b/indra/newview/VIEWER_VERSION.txt
@@ -1 +1 @@
-6.4.19
+6.4.20
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index a8f44e2b81..76f9aa9dee 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -1098,6 +1098,46 @@ bool LLAppViewer::init()
}
}
+#if LL_WINDOWS && ADDRESS_SIZE == 64
+ if (gGLManager.mIsIntel)
+ {
+ // Check intel driver's version
+ // Ex: "3.1.0 - Build 8.15.10.2559";
+ std::string version = ll_safe_string((const char *)glGetString(GL_VERSION));
+
+ const boost::regex is_intel_string("[0-9].[0-9].[0-9] - Build [0-9]{1,2}.[0-9]{2}.[0-9]{2}.[0-9]{4}");
+
+ if (boost::regex_search(version, is_intel_string))
+ {
+ // Valid string, extract driver version
+ std::size_t found = version.find("Build ");
+ std::string driver = version.substr(found + 6);
+ S32 v1, v2, v3, v4;
+ S32 count = sscanf(driver.c_str(), "%d.%d.%d.%d", &v1, &v2, &v3, &v4);
+ if (count > 0 && v1 <= 10)
+ {
+ LL_INFOS("AppInit") << "Detected obsolete intel driver: " << driver << LL_ENDL;
+ LLUIString details = LLNotifications::instance().getGlobalString("UnsupportedIntelDriver");
+ std::string gpu_name = ll_safe_string((const char *)glGetString(GL_RENDERER));
+ details.setArg("[VERSION]", driver);
+ details.setArg("[GPUNAME]", gpu_name);
+ S32 button = OSMessageBox(details.getString(),
+ LLStringUtil::null,
+ OSMB_YESNO);
+ if (OSBTN_YES == button && gViewerWindow)
+ {
+ std::string url = LLWeb::escapeURL(LLTrans::getString("IntelDriverPage"));
+ if (gViewerWindow->getWindow())
+ {
+ gViewerWindow->getWindow()->spawnWebBrowser(url, false);
+ }
+ }
+ }
+ }
+ }
+#endif
+
+ // Obsolete? mExpectedGLVersion is always zero
#if LL_WINDOWS
if (gGLManager.mGLVersion < LLFeatureManager::getInstance()->getExpectedGLVersion())
{
diff --git a/indra/newview/llconversationmodel.cpp b/indra/newview/llconversationmodel.cpp
index 4cfde21e32..a685639427 100644
--- a/indra/newview/llconversationmodel.cpp
+++ b/indra/newview/llconversationmodel.cpp
@@ -380,7 +380,7 @@ LLConversationItemParticipant* LLConversationItemSession::findParticipant(const
for (iter = mChildren.begin(); iter != mChildren.end(); iter++)
{
participant = dynamic_cast<LLConversationItemParticipant*>(*iter);
- if (participant->hasSameValue(participant_id))
+ if (participant && participant->hasSameValue(participant_id))
{
break;
}
@@ -491,7 +491,7 @@ const bool LLConversationItemSession::getTime(F64& time) const
{
participant = dynamic_cast<LLConversationItemParticipant*>(*iter);
F64 participant_time;
- if (participant->getTime(participant_time))
+ if (participant && participant->getTime(participant_time))
{
has_time = true;
most_recent_time = llmax(most_recent_time,participant_time);
diff --git a/indra/newview/llconversationview.cpp b/indra/newview/llconversationview.cpp
index df16868132..65cec68884 100644
--- a/indra/newview/llconversationview.cpp
+++ b/indra/newview/llconversationview.cpp
@@ -696,10 +696,13 @@ void LLConversationViewParticipant::refresh()
{
// Refresh the participant view from its model data
LLConversationItemParticipant* participant_model = dynamic_cast<LLConversationItemParticipant*>(getViewModelItem());
- participant_model->resetRefresh();
-
- // *TODO: We should also do something with vmi->isModerator() to echo that state in the UI somewhat
- mSpeakingIndicator->setIsModeratorMuted(participant_model->isModeratorMuted());
+ if (participant_model)
+ {
+ participant_model->resetRefresh();
+
+ // *TODO: We should also do something with vmi->isModerator() to echo that state in the UI somewhat
+ mSpeakingIndicator->setIsModeratorMuted(participant_model->isModeratorMuted());
+ }
// Do the regular upstream refresh
LLFolderViewItem::refresh();
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 55b3864b6d..687b13d2c8 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -2129,7 +2129,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
if (mat)
{
- switch (LLMaterial::eDiffuseAlphaMode(mat->getDiffuseAlphaModeRender()))
+ switch (LLMaterial::eDiffuseAlphaMode(mat->getDiffuseAlphaMode()))
{
case LLMaterial::DIFFUSE_ALPHA_MODE_MASK:
{
@@ -2267,7 +2267,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
sVertexProgram->uniform4f(LLShaderMgr::SPECULAR_COLOR, col.mV[0], col.mV[1], col.mV[2], spec);
sVertexProgram->uniform1f(LLShaderMgr::ENVIRONMENT_INTENSITY, env);
- if (mat->getDiffuseAlphaModeRender() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
+ if (mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
{
F32 cutoff = mat->getAlphaMaskCutoff()/255.f;
sVertexProgram->setMinimumAlpha(cutoff);
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 01d8b6775b..4a802ad9aa 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -1165,7 +1165,7 @@ bool LLFace::canRenderAsMask()
}
LLMaterial* mat = te->getMaterialParams();
- if (mat && mat->getDiffuseAlphaModeRender() == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND)
+ if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND)
{
return false;
}
@@ -1412,7 +1412,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
else
{
- if (!mat || mat->getDiffuseAlphaModeRender() != LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
+ if (!mat || mat->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
{
shiny_in_alpha = true;
}
diff --git a/indra/newview/llfloaterimcontainer.cpp b/indra/newview/llfloaterimcontainer.cpp
index 8d38a5743b..9c84fa1991 100644
--- a/indra/newview/llfloaterimcontainer.cpp
+++ b/indra/newview/llfloaterimcontainer.cpp
@@ -59,7 +59,9 @@
#include "boost/foreach.hpp"
-const S32 EVENTS_PER_IDLE_LOOP = 100;
+const S32 EVENTS_PER_IDLE_LOOP_CURRENT_SESSION = 80;
+const S32 EVENTS_PER_IDLE_LOOP_BACKGROUND = 40;
+const F32 EVENTS_PER_IDLE_LOOP_MIN_PERCENTAGE = 0.01f; // process a minimum of 1% of total events per frame
//
// LLFloaterIMContainer
@@ -426,8 +428,11 @@ void LLFloaterIMContainer::processParticipantsStyleUpdate()
while (current_participant_model != end_participant_model)
{
LLConversationItemParticipant* participant_model = dynamic_cast<LLConversationItemParticipant*>(*current_participant_model);
- // Get the avatar name for this participant id from the cache and update the model
- participant_model->updateName();
+ if (participant_model)
+ {
+ // Get the avatar name for this participant id from the cache and update the model
+ participant_model->updateName();
+ }
// Next participant
current_participant_model++;
}
@@ -474,8 +479,11 @@ void LLFloaterIMContainer::idleUpdate()
while (current_participant_model != end_participant_model)
{
LLConversationItemParticipant* participant_model = dynamic_cast<LLConversationItemParticipant*>(*current_participant_model);
- participant_model->setModeratorOptionsVisible(is_moderator);
- participant_model->setGroupBanVisible(can_ban && participant_model->getUUID() != gAgentID);
+ if (participant_model)
+ {
+ participant_model->setModeratorOptionsVisible(is_moderator);
+ participant_model->setGroupBanVisible(can_ban && participant_model->getUUID() != gAgentID);
+ }
current_participant_model++;
}
@@ -508,20 +516,49 @@ void LLFloaterIMContainer::idleUpdate()
void LLFloaterIMContainer::idleProcessEvents()
{
- if (!mConversationEventQueue.empty())
- {
- S32 events_to_handle = llmin((S32)mConversationEventQueue.size(), EVENTS_PER_IDLE_LOOP);
- for (S32 i = 0; i < events_to_handle; i++)
- {
- handleConversationModelEvent(mConversationEventQueue.back());
- mConversationEventQueue.pop_back();
- }
- }
+ LLUUID current_session_id = getSelectedSession();
+ conversations_items_deque::iterator iter = mConversationEventQueue.begin();
+ conversations_items_deque::iterator end = mConversationEventQueue.end();
+ while (iter != end)
+ {
+ std::deque<LLSD> &events = iter->second;
+ if (!events.empty())
+ {
+ S32 events_to_handle;
+ S32 query_size = (S32)events.size();
+ if (current_session_id == iter->first)
+ {
+ events_to_handle = EVENTS_PER_IDLE_LOOP_CURRENT_SESSION;
+ }
+ else
+ {
+ events_to_handle = EVENTS_PER_IDLE_LOOP_BACKGROUND;
+ }
+
+ if (events_to_handle <= query_size)
+ {
+ // Some groups can be very large and can generate huge amount of updates, scale processing up to keep up
+ events_to_handle = llmax(events_to_handle, (S32)(query_size * EVENTS_PER_IDLE_LOOP_MIN_PERCENTAGE));
+ }
+ else
+ {
+ events_to_handle = query_size;
+ }
+
+ for (S32 i = 0; i < events_to_handle; i++)
+ {
+ handleConversationModelEvent(events.back());
+ events.pop_back();
+ }
+ }
+ iter++;
+ }
}
bool LLFloaterIMContainer::onConversationModelEvent(const LLSD& event)
{
- mConversationEventQueue.push_front(event);
+ LLUUID id = event.get("session_uuid").asUUID();
+ mConversationEventQueue[id].push_front(event);
return true;
}
@@ -1834,6 +1871,8 @@ bool LLFloaterIMContainer::removeConversationListItem(const LLUUID& uuid, bool c
// Suppress the conversation items and widgets from their respective maps
mConversationsItems.erase(uuid);
mConversationsWidgets.erase(uuid);
+ // Clear event query (otherwise reopening session in some way can bombard session with stale data)
+ mConversationEventQueue.erase(uuid);
// Don't let the focus fall IW, select and refocus on the first conversation in the list
if (change_focus)
diff --git a/indra/newview/llfloaterimcontainer.h b/indra/newview/llfloaterimcontainer.h
index 468b47f1f1..b4a9d377ab 100644
--- a/indra/newview/llfloaterimcontainer.h
+++ b/indra/newview/llfloaterimcontainer.h
@@ -229,9 +229,10 @@ private:
conversations_widgets_map mConversationsWidgets;
LLConversationViewModel mConversationViewModel;
LLFolderView* mConversationsRoot;
- LLEventStream mConversationsEventStream;
+ LLEventStream mConversationsEventStream;
- std::deque<LLSD> mConversationEventQueue;
+ typedef std::map<LLUUID, std::deque<LLSD> > conversations_items_deque;
+ conversations_items_deque mConversationEventQueue;
LLTimer mParticipantRefreshTimer;
};
diff --git a/indra/newview/llfloaterimsessiontab.cpp b/indra/newview/llfloaterimsessiontab.cpp
index e7f428c06a..7541bb5efe 100644
--- a/indra/newview/llfloaterimsessiontab.cpp
+++ b/indra/newview/llfloaterimsessiontab.cpp
@@ -497,7 +497,10 @@ void LLFloaterIMSessionTab::buildConversationViewParticipant()
while (current_participant_model != end_participant_model)
{
LLConversationItem* participant_model = dynamic_cast<LLConversationItem*>(*current_participant_model);
- addConversationViewParticipant(participant_model);
+ if (participant_model)
+ {
+ addConversationViewParticipant(participant_model);
+ }
current_participant_model++;
}
}
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index 395dd0495f..b88baf6aa7 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -4880,78 +4880,22 @@ void LLViewerObject::refreshBakeTexture()
}
}
-void LLViewerObject::updateDiffuseMatParams(const U8 te, LLMaterial* mat, LLViewerTexture *imagep, bool baked_texture)
-{
- // Objects getting non-alpha texture and alpha mask can result in graphical bugs, like white or red alphas.
- // To resolve the issue this function provides image format to material and based on format material's
- // getDiffuseAlphaModeRender() function will decide what value to provide to render
- //
- // Unfortunately LLMaterial has no access to diffuse image, so we have to set this data in LLViewerObject
- // regardles of object being used/seen or frequency of image-updates.
- mat->setDiffuseBaked(baked_texture);
-
- if (!baked_texture)
- {
- if (imagep->isMissingAsset())
- {
- mat->setDiffuseFormatPrimary(0);
- }
- else if (0 == imagep->getPrimaryFormat())
- {
- // We don't have information about this texture, wait for it
- mWaitingTextureInfo.insert(uuid_material_mmap_t::value_type(imagep->getID(), material_info(LLRender::DIFFUSE_MAP, te)));
- // Temporary assume RGBA image
- mat->setDiffuseFormatPrimary(GL_RGBA);
- }
- else
- {
- mat->setDiffuseFormatPrimary(imagep->getPrimaryFormat());
- }
- }
-}
-
-S32 LLViewerObject::setDiffuseImageAndParams(const U8 te, LLViewerTexture *imagep)
-{
- LLUUID new_id = imagep->getID();
- S32 retval = LLPrimitive::setTETexture(te, new_id);
-
- LLTextureEntry* tep = getTE(te);
- LLUUID old_image_id = tep->getID();
-
- LLViewerTexture* baked_texture = getBakedTextureForMagicId(new_id);
- mTEImages[te] = baked_texture ? baked_texture : imagep;
- updateAvatarMeshVisibility(new_id, old_image_id);
-
- LLMaterial* mat = tep->getMaterialParams();
- if (mat)
- {
- // Don't update format from texture (and don't shedule one) if material has no alpha mode set,
- // just assume RGBA format, format will get updated with setTEMaterialParams call if mode changes
- if (mat->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_NONE)
- {
- bool baked = baked_texture != NULL;
- updateDiffuseMatParams(te, mat, imagep, baked);
- }
- else
- {
- mat->setDiffuseFormatPrimary(GL_RGBA);
- }
- }
-
- setChanged(TEXTURE);
- if (mDrawable.notNull())
- {
- gPipeline.markTextured(mDrawable);
- }
-
- return retval;
-}
-
void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep)
{
if (mTEImages[te] != imagep)
{
- setDiffuseImageAndParams(te, imagep);
+ LLUUID old_image_id = getTE(te) ? getTE(te)->getID() : LLUUID::null;
+
+ LLPrimitive::setTETexture(te, imagep->getID());
+
+ LLViewerTexture* baked_texture = getBakedTextureForMagicId(imagep->getID());
+ mTEImages[te] = baked_texture ? baked_texture : imagep;
+ updateAvatarMeshVisibility(imagep->getID(), old_image_id);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull())
+ {
+ gPipeline.markTextured(mDrawable);
+ }
}
}
@@ -4963,7 +4907,15 @@ S32 LLViewerObject::setTETextureCore(const U8 te, LLViewerTexture *image)
if (uuid != getTE(te)->getID() ||
uuid == LLUUID::null)
{
- retval = setDiffuseImageAndParams(te, image);
+ retval = LLPrimitive::setTETexture(te, uuid);
+ LLViewerTexture* baked_texture = getBakedTextureForMagicId(uuid);
+ mTEImages[te] = baked_texture ? baked_texture : image;
+ updateAvatarMeshVisibility(uuid,old_image_id);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull())
+ {
+ gPipeline.markTextured(mDrawable);
+ }
}
return retval;
}
@@ -5258,29 +5210,6 @@ S32 LLViewerObject::setTEMaterialParams(const U8 te, const LLMaterialPtr pMateri
return 0;
}
- if (pMaterialParams.notNull()
- && pMaterialParams->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_NONE)
- {
- // Don't update if no alpha is set. If alpha changes, this function will run again,
- // no point in sheduling additional texture callbacks (in updateDiffuseMatParams)
- LLTextureEntry* tex_entry = getTE(te);
- bool is_baked = tex_entry && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(tex_entry->getID());
-
- LLViewerTexture *img_diffuse = getTEImage(te);
- llassert(NULL != img_diffuse);
-
- if (NULL != img_diffuse)
- {
- // Will modify alpha mask provided to renderer to fit image
- updateDiffuseMatParams(te, pMaterialParams.get(), img_diffuse, is_baked);
- }
- else
- {
- LLMaterial *mat = pMaterialParams.get(); // to avoid const
- mat->setDiffuseFormatPrimary(0);
- }
- }
-
retval = LLPrimitive::setTEMaterialParams(te, pMaterialParams);
LL_DEBUGS("Material") << "Changing material params for te " << (S32)te
<< ", object " << mID
@@ -5293,84 +5222,6 @@ S32 LLViewerObject::setTEMaterialParams(const U8 te, const LLMaterialPtr pMateri
return retval;
}
-bool LLViewerObject::notifyAboutCreatingTexture(LLViewerTexture *texture)
-{
- // Confirmation about texture creation, check wait-list
- // and make changes, or return false
-
- std::pair<uuid_material_mmap_t::iterator, uuid_material_mmap_t::iterator> range = mWaitingTextureInfo.equal_range(texture->getID());
-
- bool refresh_materials = false;
-
- // RGB textures without alpha channels won't work right with alpha,
- // we provide format to material for material to decide when to drop alpha
- for (uuid_material_mmap_t::iterator range_it = range.first; range_it != range.second; ++range_it)
- {
- LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te);
- if (cur_material.notNull()
- && LLRender::DIFFUSE_MAP == range_it->second.map)
- {
- U32 format = texture->getPrimaryFormat();
- if (format != cur_material->getDiffuseFormatPrimary())
- {
- cur_material->setDiffuseFormatPrimary(format);
- refresh_materials = true;
- }
- }
- } //for
-
- if (refresh_materials)
- {
- LLViewerObject::refreshMaterials();
- }
-
- //clear wait-list
- mWaitingTextureInfo.erase(range.first, range.second);
-
- return refresh_materials;
-}
-
-bool LLViewerObject::notifyAboutMissingAsset(LLViewerTexture *texture)
-{
- // When waiting information about texture it turned out to be missing.
- // Confirm the state, update values accordingly
- std::pair<uuid_material_mmap_t::iterator, uuid_material_mmap_t::iterator> range = mWaitingTextureInfo.equal_range(texture->getID());
- if (range.first == range.second) return false;
-
- bool refresh_materials = false;
-
- for (uuid_material_mmap_t::iterator range_it = range.first; range_it != range.second; ++range_it)
- {
- LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te);
- if (cur_material.isNull())
- continue;
-
- if (range_it->second.map == LLRender::DIFFUSE_MAP)
- {
- LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te);
- if (cur_material.notNull()
- && LLRender::DIFFUSE_MAP == range_it->second.map)
- {
- if (0 != cur_material->getDiffuseFormatPrimary())
- {
- cur_material->setDiffuseFormatPrimary(0);
- refresh_materials = true;
- }
- }
- }
- } //for
-
- if (refresh_materials)
- {
- LLViewerObject::refreshMaterials();
- }
-
- //clear wait-list
- mWaitingTextureInfo.erase(range.first, range.second);
-
- return refresh_materials;
-}
-
void LLViewerObject::refreshMaterials()
{
setChanged(TEXTURE);
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index 9444c4f788..250c4ac328 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -768,12 +768,7 @@ protected:
void unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id, bool legacy);
void deleteParticleSource();
void setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id);
-
- // Helper function to modify alpha mask provided to render according to image (ex: RGB image will drop alpha mask)
- void updateDiffuseMatParams(const U8 te, LLMaterial* mat, LLViewerTexture *imagep, bool baked_texture);
- // Shared part of code from setTEImage and setTETextureCore
- S32 setDiffuseImageAndParams(const U8 te, LLViewerTexture *imagep);
-
+
private:
void setNameValueList(const std::string& list); // clears nv pairs and then individually adds \n separated NV pairs from \0 terminated string
void deleteTEImages(); // correctly deletes list of images
@@ -906,27 +901,10 @@ public:
LLJointRiggingInfoTab mJointRiggingInfoTab;
- bool notifyAboutCreatingTexture(LLViewerTexture *texture);
- bool notifyAboutMissingAsset(LLViewerTexture *texture);
-
private:
LLUUID mAttachmentItemID; // ItemID of the associated object is in user inventory.
EObjectUpdateType mLastUpdateType;
BOOL mLastUpdateCached;
-
- struct material_info
- {
- LLRender::eTexIndex map;
- U8 te;
-
- material_info(LLRender::eTexIndex map_, U8 te_)
- : map(map_)
- , te(te_)
- {}
- };
-
- typedef std::multimap<LLUUID, material_info> uuid_material_mmap_t;
- uuid_material_mmap_t mWaitingTextureInfo;
};
///////////////////
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index 2037aca7e9..878d7287ed 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -209,14 +209,7 @@ void LLSkyTex::create()
void LLSkyTex::createGLImage(S32 which)
{
- if (mIsShiny)
- {
- mTexture[which]->setExplicitFormat(GL_RGBA8, GL_RGBA);
- }
- else
- {
- mTexture[which]->setExplicitFormat(GL_SRGB8_ALPHA8, GL_RGBA);
- }
+ mTexture[which]->setExplicitFormat(GL_RGBA8, GL_RGBA);
mTexture[which]->createGLTexture(0, mImageRaw[which], 0, TRUE, LLGLTexture::LOCAL);
mTexture[which]->setAddressMode(LLTexUnit::TAM_CLAMP);
}
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 2d1a882a7e..3bdb8a2981 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -2295,11 +2295,243 @@ S32 LLVOVolume::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID)
return res;
}
+bool LLVOVolume::notifyAboutCreatingTexture(LLViewerTexture *texture)
+{ //Ok, here we have confirmation about texture creation, check our wait-list
+ //and make changes, or return false
+
+ std::pair<mmap_UUID_MAP_t::iterator, mmap_UUID_MAP_t::iterator> range = mWaitingTextureInfo.equal_range(texture->getID());
+
+ typedef std::map<U8, LLMaterialPtr> map_te_material;
+ map_te_material new_material;
+
+ for(mmap_UUID_MAP_t::iterator range_it = range.first; range_it != range.second; ++range_it)
+ {
+ LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te);
+
+ //here we just interesting in DIFFUSE_MAP only!
+ if(NULL != cur_material.get() && LLRender::DIFFUSE_MAP == range_it->second.map && GL_RGBA != texture->getPrimaryFormat())
+ { //ok let's check the diffuse mode
+ switch(cur_material->getDiffuseAlphaMode())
+ {
+ case LLMaterial::DIFFUSE_ALPHA_MODE_BLEND:
+ case LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE:
+ case LLMaterial::DIFFUSE_ALPHA_MODE_MASK:
+ { //uups... we have non 32 bit texture with LLMaterial::DIFFUSE_ALPHA_MODE_* => LLMaterial::DIFFUSE_ALPHA_MODE_NONE
+
+ LLMaterialPtr mat = NULL;
+ map_te_material::iterator it = new_material.find(range_it->second.te);
+ if(new_material.end() == it) {
+ mat = new LLMaterial(cur_material->asLLSD());
+ new_material.insert(map_te_material::value_type(range_it->second.te, mat));
+ } else {
+ mat = it->second;
+ }
+
+ mat->setDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_NONE);
+
+ } break;
+ } //switch
+ } //if
+ } //for
+
+ //setup new materials
+ for(map_te_material::const_iterator it = new_material.begin(), end = new_material.end(); it != end; ++it)
+ {
+ LLMaterialMgr::getInstance()->put(getID(), it->first, *it->second);
+ LLViewerObject::setTEMaterialParams(it->first, it->second);
+ }
+
+ //clear wait-list
+ mWaitingTextureInfo.erase(range.first, range.second);
+
+ return 0 != new_material.size();
+}
+
+bool LLVOVolume::notifyAboutMissingAsset(LLViewerTexture *texture)
+{ //Ok, here if we wait information about texture and it's missing
+ //then depending from the texture map (diffuse, normal, or specular)
+ //make changes in material and confirm it. If not return false.
+ std::pair<mmap_UUID_MAP_t::iterator, mmap_UUID_MAP_t::iterator> range = mWaitingTextureInfo.equal_range(texture->getID());
+ if(range.first == range.second) return false;
+
+ typedef std::map<U8, LLMaterialPtr> map_te_material;
+ map_te_material new_material;
+
+ for(mmap_UUID_MAP_t::iterator range_it = range.first; range_it != range.second; ++range_it)
+ {
+ LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te);
+ if (cur_material.isNull())
+ continue;
+
+ switch(range_it->second.map)
+ {
+ case LLRender::DIFFUSE_MAP:
+ {
+ if(LLMaterial::DIFFUSE_ALPHA_MODE_NONE != cur_material->getDiffuseAlphaMode())
+ { //missing texture + !LLMaterial::DIFFUSE_ALPHA_MODE_NONE => LLMaterial::DIFFUSE_ALPHA_MODE_NONE
+ LLMaterialPtr mat = NULL;
+ map_te_material::iterator it = new_material.find(range_it->second.te);
+ if(new_material.end() == it) {
+ mat = new LLMaterial(cur_material->asLLSD());
+ new_material.insert(map_te_material::value_type(range_it->second.te, mat));
+ } else {
+ mat = it->second;
+ }
+
+ mat->setDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_NONE);
+ }
+ } break;
+ case LLRender::NORMAL_MAP:
+ { //missing texture => reset material texture id
+ LLMaterialPtr mat = NULL;
+ map_te_material::iterator it = new_material.find(range_it->second.te);
+ if(new_material.end() == it) {
+ mat = new LLMaterial(cur_material->asLLSD());
+ new_material.insert(map_te_material::value_type(range_it->second.te, mat));
+ } else {
+ mat = it->second;
+ }
+
+ mat->setNormalID(LLUUID::null);
+ } break;
+ case LLRender::SPECULAR_MAP:
+ { //missing texture => reset material texture id
+ LLMaterialPtr mat = NULL;
+ map_te_material::iterator it = new_material.find(range_it->second.te);
+ if(new_material.end() == it) {
+ mat = new LLMaterial(cur_material->asLLSD());
+ new_material.insert(map_te_material::value_type(range_it->second.te, mat));
+ } else {
+ mat = it->second;
+ }
+
+ mat->setSpecularID(LLUUID::null);
+ } break;
+ case LLRender::NUM_TEXTURE_CHANNELS:
+ //nothing to do, make compiler happy
+ break;
+ } //switch
+ } //for
+
+ //setup new materials
+ for(map_te_material::const_iterator it = new_material.begin(), end = new_material.end(); it != end; ++it)
+ {
+ LLMaterialMgr::getInstance()->setLocalMaterial(getRegion()->getRegionID(), it->second);
+ LLViewerObject::setTEMaterialParams(it->first, it->second);
+ }
+
+ //clear wait-list
+ mWaitingTextureInfo.erase(range.first, range.second);
+
+ return 0 != new_material.size();
+}
+
S32 LLVOVolume::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams)
{
- S32 res = LLViewerObject::setTEMaterialParams(te, pMaterialParams);
+ LLMaterialPtr pMaterial = const_cast<LLMaterialPtr&>(pMaterialParams);
+
+ if(pMaterialParams)
+ { //check all of them according to material settings
+
+ LLViewerTexture *img_diffuse = getTEImage(te);
+ LLViewerTexture *img_normal = getTENormalMap(te);
+ LLViewerTexture *img_specular = getTESpecularMap(te);
+
+ llassert(NULL != img_diffuse);
+
+ LLMaterialPtr new_material = NULL;
+
+ //diffuse
+ if(NULL != img_diffuse)
+ { //guard
+ if(0 == img_diffuse->getPrimaryFormat() && !img_diffuse->isMissingAsset())
+ { //ok here we don't have information about texture, let's belief and leave material settings
+ //but we remember this case
+ mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(img_diffuse->getID(), material_info(LLRender::DIFFUSE_MAP, te)));
+ }
+ else
+ {
+ bool bSetDiffuseNone = false;
+ if(img_diffuse->isMissingAsset())
+ {
+ bSetDiffuseNone = true;
+ }
+ else
+ {
+ switch(pMaterialParams->getDiffuseAlphaMode())
+ {
+ case LLMaterial::DIFFUSE_ALPHA_MODE_BLEND:
+ case LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE:
+ case LLMaterial::DIFFUSE_ALPHA_MODE_MASK:
+ { //all of them modes available only for 32 bit textures
+ LLTextureEntry* tex_entry = getTE(te);
+ bool bIsBakedImageId = false;
+ if (tex_entry && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(tex_entry->getID()))
+ {
+ bIsBakedImageId = true;
+ }
+ if (GL_RGBA != img_diffuse->getPrimaryFormat() && !bIsBakedImageId)
+ {
+ bSetDiffuseNone = true;
+ }
+ } break;
+ }
+ } //else
+
+
+ if(bSetDiffuseNone)
+ { //upps... we should substitute this material with LLMaterial::DIFFUSE_ALPHA_MODE_NONE
+ new_material = new LLMaterial(pMaterialParams->asLLSD());
+ new_material->setDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_NONE);
+ }
+ }
+ }
+
+ //normal
+ if(LLUUID::null != pMaterialParams->getNormalID())
+ {
+ if(img_normal && img_normal->isMissingAsset() && img_normal->getID() == pMaterialParams->getNormalID())
+ {
+ if(!new_material) {
+ new_material = new LLMaterial(pMaterialParams->asLLSD());
+ }
+ new_material->setNormalID(LLUUID::null);
+ }
+ else if(NULL == img_normal || 0 == img_normal->getPrimaryFormat())
+ { //ok here we don't have information about texture, let's belief and leave material settings
+ //but we remember this case
+ mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(pMaterialParams->getNormalID(), material_info(LLRender::NORMAL_MAP,te)));
+ }
+
+ }
+
+
+ //specular
+ if(LLUUID::null != pMaterialParams->getSpecularID())
+ {
+ if(img_specular && img_specular->isMissingAsset() && img_specular->getID() == pMaterialParams->getSpecularID())
+ {
+ if(!new_material) {
+ new_material = new LLMaterial(pMaterialParams->asLLSD());
+ }
+ new_material->setSpecularID(LLUUID::null);
+ }
+ else if(NULL == img_specular || 0 == img_specular->getPrimaryFormat())
+ { //ok here we don't have information about texture, let's belief and leave material settings
+ //but we remember this case
+ mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(pMaterialParams->getSpecularID(), material_info(LLRender::SPECULAR_MAP, te)));
+ }
+ }
+
+ if(new_material) {
+ pMaterial = new_material;
+ LLMaterialMgr::getInstance()->setLocalMaterial(getRegion()->getRegionID(), pMaterial);
+ }
+ }
+
+ S32 res = LLViewerObject::setTEMaterialParams(te, pMaterial);
- LL_DEBUGS("MaterialTEs") << "te " << (S32)te << " material " << ((pMaterialParams) ? pMaterialParams->asLLSD() : LLSD("null")) << " res " << res
+ LL_DEBUGS("MaterialTEs") << "te " << (S32)te << " material " << ((pMaterial) ? pMaterial->asLLSD() : LLSD("null")) << " res " << res
<< ( LLSelectMgr::getInstance()->getSelection()->contains(const_cast<LLVOVolume*>(this), te) ? " selected" : " not selected" )
<< LL_ENDL;
setChanged(ALL_CHANGED);
@@ -4366,7 +4598,7 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a&
LLMaterial* mat = te->getMaterialParams();
if (mat)
{
- U8 mode = mat->getDiffuseAlphaModeRender();
+ U8 mode = mat->getDiffuseAlphaMode();
if (mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE
|| mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE
@@ -5012,7 +5244,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
}
draw_info->mAlphaMaskCutoff = mat->getAlphaMaskCutoff() * (1.f / 255.f);
- draw_info->mDiffuseAlphaMode = mat->getDiffuseAlphaModeRender();
+ draw_info->mDiffuseAlphaMode = mat->getDiffuseAlphaMode();
draw_info->mNormalMap = facep->getViewerObject()->getTENormalMap(facep->getTEOffset());
}
else
@@ -5374,7 +5606,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if (mat && LLPipeline::sRenderDeferred)
{
- U8 alpha_mode = mat->getDiffuseAlphaModeRender();
+ U8 alpha_mode = mat->getDiffuseAlphaMode();
bool is_alpha = type == LLDrawPool::POOL_ALPHA &&
(alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND ||
@@ -5403,7 +5635,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
else if (mat)
{
bool is_alpha = type == LLDrawPool::POOL_ALPHA;
- U8 mode = mat->getDiffuseAlphaModeRender();
+ U8 mode = mat->getDiffuseAlphaMode();
bool can_be_shiny = mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE ||
mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE;
@@ -6301,7 +6533,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
bool can_be_shiny = true;
if (mat)
{
- U8 mode = mat->getDiffuseAlphaModeRender();
+ U8 mode = mat->getDiffuseAlphaMode();
can_be_shiny = mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE ||
mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE;
}
@@ -6323,7 +6555,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
//
if (te->getFullbright())
{
- if (mat->getDiffuseAlphaModeRender() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
+ if (mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
{
if (opaque)
{
@@ -6408,7 +6640,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
}
else if (mat)
{
- U8 mode = mat->getDiffuseAlphaModeRender();
+ U8 mode = mat->getDiffuseAlphaMode();
is_alpha = (is_alpha || (mode == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND));
@@ -6507,7 +6739,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
}
else if (fullbright || bake_sunlight)
{ //fullbright
- if (mat && mat->getDiffuseAlphaModeRender() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
+ if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
{
registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK);
}
@@ -6529,7 +6761,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
else
{ //all around simple
llassert(mask & LLVertexBuffer::MAP_NORMAL);
- if (mat && mat->getDiffuseAlphaModeRender() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
+ if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
{ //material alpha mask can be respected in non-deferred
registerFace(group, facep, LLRenderPass::PASS_ALPHA_MASK);
}
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index 97888ed869..ce400a3498 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -441,6 +441,26 @@ protected:
static S32 sNumLODChanges;
friend class LLVolumeImplFlexible;
+
+public:
+ bool notifyAboutCreatingTexture(LLViewerTexture *texture);
+ bool notifyAboutMissingAsset(LLViewerTexture *texture);
+
+private:
+ struct material_info
+ {
+ LLRender::eTexIndex map;
+ U8 te;
+
+ material_info(LLRender::eTexIndex map_, U8 te_)
+ : map(map_)
+ , te(te_)
+ {}
+ };
+
+ typedef std::multimap<LLUUID, material_info> mmap_UUID_MAP_t;
+ mmap_UUID_MAP_t mWaitingTextureInfo;
+
};
#endif // LL_LLVOVOLUME_H
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index b5baa777bc..9924b02a95 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -1668,7 +1668,7 @@ U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* ima
if (alpha && mat)
{
- switch (mat->getDiffuseAlphaModeRender())
+ switch (mat->getDiffuseAlphaMode())
{
case 1:
alpha = true; // Material's alpha mode is set to blend. Toss it into the alpha draw pool.
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index a1c73d12d0..cc0dc5c3cc 100644
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -9588,6 +9588,12 @@ You do not appear to have the proper hardware requirements for [APP_NAME]. [APP_
If you continue to have problems, please visit the [SUPPORT_SITE].
</global>
+ <global name="UnsupportedIntelDriver">
+The installed Intel graphics driver for [GPUNAME], version [VERSION], is significantly out of date and is known to cause excessive rates of program crashes. You are strongly advised to update to a current Intel driver
+
+Do you want to check the Intel driver website?
+ </global>
+
<global name="UnsupportedCPUAmount">
796
</global>