diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llagentwearables.cpp | 7 | ||||
-rw-r--r-- | indra/newview/llassetuploadresponders.cpp | 12 | ||||
-rw-r--r-- | indra/newview/llfloaterinventory.cpp | 22 | ||||
-rw-r--r-- | indra/newview/llfloaterinventory.h | 5 | ||||
-rw-r--r-- | indra/newview/llfloateropenobject.cpp | 6 | ||||
-rw-r--r-- | indra/newview/llinventorybridge.cpp | 7 | ||||
-rw-r--r-- | indra/newview/llinventorymodel.cpp | 8 | ||||
-rw-r--r-- | indra/newview/llinventorypanel.cpp | 23 | ||||
-rw-r--r-- | indra/newview/llsidepanelinventory.cpp | 13 | ||||
-rw-r--r-- | indra/newview/llsidepanelinventory.h | 3 | ||||
-rw-r--r-- | indra/newview/lltoolbar.cpp | 12 | ||||
-rw-r--r-- | indra/newview/llviewermenu.cpp | 14 | ||||
-rw-r--r-- | indra/newview/llviewermessage.cpp | 72 |
13 files changed, 97 insertions, 107 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index b52b58f9e2..15983ee78a 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -37,7 +37,6 @@ #include "llcallbacklist.h" #include "llfloatercustomize.h" -#include "llfloaterinventory.h" #include "llinventorybridge.h" #include "llinventoryobserver.h" #include "llinventorypanel.h" @@ -1361,10 +1360,10 @@ void LLAgentWearables::makeNewOutfitDone(S32 type, U32 index) // Open the inventory and select the first item we added. if (first_item_id.notNull()) { - LLFloaterInventory* view = LLFloaterInventory::getActiveInventory(); - if (view) + LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); + if (active_panel) { - view->getPanel()->setSelection(first_item_id, TAKE_FOCUS_NO); + active_panel->setSelection(first_item_id, TAKE_FOCUS_NO); } } } diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp index d5f9f7ca5d..1d03cc8823 100644 --- a/indra/newview/llassetuploadresponders.cpp +++ b/indra/newview/llassetuploadresponders.cpp @@ -42,7 +42,6 @@ #include "llnotify.h" #include "llinventoryobserver.h" #include "llinventorypanel.h" -#include "llfloaterinventory.h" #include "llpermissionsflags.h" #include "llpreviewnotecard.h" #include "llpreviewscript.h" @@ -287,19 +286,18 @@ void LLNewAgentInventoryResponder::uploadComplete(const LLSD& content) // Show the preview panel for textures and sounds to let // user know that the image (or snapshot) arrived intact. - LLFloaterInventory* view = LLFloaterInventory::getActiveInventory(); - if(view) + LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); + if (active_panel) { - LLFocusableElement* focus = gFocusMgr.getKeyboardFocus(); - - view->getPanel()->setSelection(content["new_inventory_item"].asUUID(), TAKE_FOCUS_NO); + active_panel->setSelection(content["new_inventory_item"].asUUID(), TAKE_FOCUS_NO); if((LLAssetType::AT_TEXTURE == asset_type || LLAssetType::AT_SOUND == asset_type) && LLFilePicker::instance().getFileCount() <= FILE_COUNT_DISPLAY_THRESHOLD) { - view->getPanel()->openSelected(); + active_panel->openSelected(); } //LLFloaterInventory::dumpSelectionInformation((void*)view); // restore keyboard focus + LLFocusableElement* focus = gFocusMgr.getKeyboardFocus(); gFocusMgr.setKeyboardFocus(focus); } } diff --git a/indra/newview/llfloaterinventory.cpp b/indra/newview/llfloaterinventory.cpp index 4a2e1913cd..76c0a7637c 100644 --- a/indra/newview/llfloaterinventory.cpp +++ b/indra/newview/llfloaterinventory.cpp @@ -120,28 +120,6 @@ LLFloaterInventory* LLFloaterInventory::showAgentInventory() } // static -LLFloaterInventory* LLFloaterInventory::getActiveInventory() -{ - LLFloaterInventory* res = NULL; - LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); - S32 z_min = S32_MAX; - for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) - { - LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter); - if (iv) - { - S32 z_order = gFloaterView->getZOrder(iv); - if (z_order < z_min) - { - res = iv; - z_min = z_order; - } - } - } - return res; -} - -// static void LLFloaterInventory::cleanup() { LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); diff --git a/indra/newview/llfloaterinventory.h b/indra/newview/llfloaterinventory.h index c0de89bff2..b661c391a7 100644 --- a/indra/newview/llfloaterinventory.h +++ b/indra/newview/llfloaterinventory.h @@ -55,11 +55,6 @@ public: BOOL postBuild(); - // Return the active inventory view if there is one. Active is - // defined as the inventory that is the closest to the front, and - // is visible. - static LLFloaterInventory* getActiveInventory(); - // This method makes sure that an inventory view exists, is // visible, and has focus. The view chosen is returned. static LLFloaterInventory* showAgentInventory(); diff --git a/indra/newview/llfloateropenobject.cpp b/indra/newview/llfloateropenobject.cpp index 6caa0d60f9..56a86c2cb7 100644 --- a/indra/newview/llfloateropenobject.cpp +++ b/indra/newview/llfloateropenobject.cpp @@ -195,10 +195,10 @@ void LLFloaterOpenObject::callbackMoveInventory(S32 result, void* data) if (result == 0) { LLFloaterInventory::showAgentInventory(); - LLFloaterInventory* view = LLFloaterInventory::getActiveInventory(); - if (view) + LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); + if (active_panel) { - view->getPanel()->setSelection(cat->mCatID, TAKE_FOCUS_NO); + active_panel->setSelection(cat->mCatID, TAKE_FOCUS_NO); } } diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index ebb33ef454..9e5a831555 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -38,7 +38,6 @@ #include "llappearancemgr.h" #include "llavataractions.h" #include "llfloatercustomize.h" -#include "llfloaterinventory.h" #include "llfloateropenobject.h" #include "llfloaterreg.h" #include "llfloaterworldmap.h" @@ -1052,7 +1051,7 @@ void LLItemBridge::gotoItem(LLFolderView *folder) LLInventoryObject *obj = getInventoryObject(); if (obj && obj->getIsLinkType()) { - LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel(); + LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); if (active_panel) { active_panel->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO); @@ -2928,9 +2927,9 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, // everything in the active window so that we don't follow // the selection to its new location (which is very // annoying). - if (LLFloaterInventory::getActiveInventory()) + LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); + if (active_panel) { - LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel(); LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); if (active_panel && (panel != active_panel)) { diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index 9f96ebc366..ea6dfb8e7a 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -36,10 +36,10 @@ #include "llagent.h" #include "llagentwearables.h" #include "llinventorypanel.h" -#include "llfloaterinventory.h" #include "llinventorybridge.h" #include "llinventoryfunctions.h" #include "llinventoryobserver.h" +#include "llinventorypanel.h" #include "llnotificationsutil.h" #include "llwindow.h" #include "llviewercontrol.h" @@ -3048,10 +3048,10 @@ void LLInventoryModel::processUpdateInventoryFolder(LLMessageSystem* msg, gInventory.notifyObservers(); // *HACK: Do the 'show' logic for a new item in the inventory. - LLFloaterInventory* view = LLFloaterInventory::getActiveInventory(); - if(view) + LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); + if (active_panel) { - view->getPanel()->setSelection(lastfolder->getUUID(), TAKE_FOCUS_NO); + active_panel->setSelection(lastfolder->getUUID(), TAKE_FOCUS_NO); } } diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index f633225dbf..0d75561f27 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -31,21 +31,22 @@ */ #include "llviewerprecompiledheaders.h" +#include "llinventorypanel.h" #include <utility> // for std::pair<> -#include "llinventorypanel.h" - #include "llagent.h" #include "llagentwearables.h" #include "llappearancemgr.h" #include "llfloaterinventory.h" #include "llfloaterreg.h" +#include "llimfloater.h" #include "llimview.h" #include "llinventorybridge.h" +#include "llsidepanelinventory.h" +#include "llsidetray.h" #include "llscrollcontainer.h" #include "llviewerfoldertype.h" -#include "llimfloater.h" #include "llvoavatarself.h" static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel"); @@ -841,12 +842,26 @@ void LLInventoryPanel::dumpSelectionInformation(void* user_data) LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel() { LLInventoryPanel* res = NULL; + + // If the inventorySP is opened and its main inventory view is active, use that. + LLSidepanelInventory *sidepanel_inventory = + dynamic_cast<LLSidepanelInventory*>(LLSideTray::getInstance()->getPanel("sidepanel_inventory")); + if (sidepanel_inventory) + { + res = sidepanel_inventory->getActivePanel(); + if (res) + { + return res; + } + } + + // Iterate through the inventory floaters and return whichever is on top. LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); S32 z_min = S32_MAX; for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) { LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter); - if (iv) + if (iv && iv->getVisible()) { S32 z_order = gFloaterView->getZOrder(iv); if (z_order < z_min) diff --git a/indra/newview/llsidepanelinventory.cpp b/indra/newview/llsidepanelinventory.cpp index 824def3d92..9ab459080e 100644 --- a/indra/newview/llsidepanelinventory.cpp +++ b/indra/newview/llsidepanelinventory.cpp @@ -277,3 +277,16 @@ LLInventoryItem *LLSidepanelInventory::getSelectedItem() LLInventoryItem *item = gInventory.getItem(item_id); return item; } + +LLInventoryPanel *LLSidepanelInventory::getActivePanel() +{ + if (!getVisible()) + { + return NULL; + } + if (mInventoryPanel->getVisible()) + { + return mPanelMainInventory->getActivePanel(); + } + return NULL; +} diff --git a/indra/newview/llsidepanelinventory.h b/indra/newview/llsidepanelinventory.h index 6aa9cc745f..c2ce3badb8 100644 --- a/indra/newview/llsidepanelinventory.h +++ b/indra/newview/llsidepanelinventory.h @@ -36,6 +36,7 @@ class LLFolderViewItem; class LLInventoryItem; +class LLInventoryPanel; class LLPanelMainInventory; class LLSidepanelItemInfo; class LLSidepanelTaskInfo; @@ -49,6 +50,8 @@ public: /*virtual*/ BOOL postBuild(); /*virtual*/ void onOpen(const LLSD& key); + LLInventoryPanel* getActivePanel(); // Returns an active inventory panel, if any. + protected: // Tracks highlighted (selected) item in inventory panel. LLInventoryItem *getSelectedItem(); diff --git a/indra/newview/lltoolbar.cpp b/indra/newview/lltoolbar.cpp index 268a18d2a2..bf6d715c31 100644 --- a/indra/newview/lltoolbar.cpp +++ b/indra/newview/lltoolbar.cpp @@ -56,6 +56,7 @@ #include "llfloaterchatterbox.h" #include "llfloaterfriends.h" #include "llfloatersnapshot.h" +#include "llinventorypanel.h" #include "lltoolmgr.h" #include "llui.h" #include "llviewermenu.h" @@ -157,12 +158,11 @@ BOOL LLToolBar::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, LLButton* inventory_btn = getChild<LLButton>("inventory_btn"); if (!inventory_btn) return FALSE; - LLFloaterInventory* active_inventory = LLFloaterInventory::getActiveInventory(); - LLRect button_screen_rect; inventory_btn->localRectToScreen(inventory_btn->getRect(),&button_screen_rect); - - if(active_inventory && active_inventory->getVisible()) + + const LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); + if(active_panel) { mInventoryAutoOpen = FALSE; } @@ -170,8 +170,8 @@ BOOL LLToolBar::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, { if (mInventoryAutoOpen) { - if (!(active_inventory && active_inventory->getVisible()) && - mInventoryAutoOpenTimer.getElapsedTimeF32() > sInventoryAutoOpenTime) + if (!active_panel && + mInventoryAutoOpenTimer.getElapsedTimeF32() > sInventoryAutoOpenTime) { LLFloaterInventory::showAgentInventory(); } diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 4307002980..0cedf3acd3 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -31,14 +31,16 @@ */ #include "llviewerprecompiledheaders.h" - #include "llviewermenu.h" +// TODO: Remove unnecessary headers. + // system library includes #include <iostream> #include <fstream> #include <sstream> + // linden library includes #include "llaudioengine.h" #include "llfloaterreg.h" @@ -141,7 +143,6 @@ #include "llimagetga.h" #include "llinventorybridge.h" #include "llinventorymodel.h" -#include "llfloaterinventory.h" #include "llkeyboard.h" #include "llpanellogin.h" #include "llpanelblockedlist.h" @@ -6962,16 +6963,15 @@ void handle_grab_texture(void* data) gInventory.updateItem(item); gInventory.notifyObservers(); - LLFloaterInventory* view = LLFloaterInventory::getActiveInventory(); - // Show the preview panel for textures to let // user know that the image is now in inventory. - if(view) + LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); + if(active_panel) { LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus(); - view->getPanel()->setSelection(item_id, TAKE_FOCUS_NO); - view->getPanel()->openSelected(); + active_panel->setSelection(item_id, TAKE_FOCUS_NO); + active_panel->openSelected(); //LLFloaterInventory::dumpSelectionInformation((void*)view); // restore keyboard focus gFocusMgr.setKeyboardFocus(focus_ctrl); diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 9fc818e1ff..549be65c2d 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -31,9 +31,10 @@ */ #include "llviewerprecompiledheaders.h" - #include "llviewermessage.h" +// TODO: Remove unnecessary headers. + #include <deque> #include "llaudioengine.h" @@ -91,7 +92,6 @@ #include "llinventorymodel.h" #include "llinventoryobserver.h" #include "llinventorypanel.h" -#include "llfloaterinventory.h" #include "llmenugl.h" #include "llmoveview.h" #include "llmutelist.h" @@ -933,56 +933,46 @@ void open_inventory_offer(const std::vector<LLUUID>& items, const std::string& f //highlight item, if it's not in the trash or lost+found // Don't auto-open the inventory floater - LLFloaterInventory* view = NULL; if(gSavedSettings.getBOOL("ShowInInventory") && asset_type != LLAssetType::AT_CALLINGCARD && item->getInventoryType() != LLInventoryType::IT_ATTACHMENT && !from_name.empty()) { - view = LLFloaterInventory::showAgentInventory(); //TODO:this should be moved to the end of method after all the checks, //but first decide what to do with active inventory if any (EK) LLSD key; key["select"] = item->getUUID(); LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); } - else - { - view = LLFloaterInventory::getActiveInventory(); - } - if(!view) + LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); + if(active_panel) { - return; - } - - //Trash Check - const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); - if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id)) - { - return; - } - const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); - //BOOL inventory_has_focus = gFocusMgr.childHasKeyboardFocus(view); - BOOL user_is_away = gAwayTimer.getStarted(); + //Trash Check + const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); + if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id)) + { + return; + } + const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); + //BOOL inventory_has_focus = gFocusMgr.childHasKeyboardFocus(view); + BOOL user_is_away = gAwayTimer.getStarted(); - // don't select lost and found items if the user is active - if (gInventory.isObjectDescendentOf(item->getUUID(), lost_and_found_id) - && !user_is_away) - { - return; - } + // don't select lost and found items if the user is active + if (gInventory.isObjectDescendentOf(item->getUUID(), lost_and_found_id) + && !user_is_away) + { + return; + } - //Not sure about this check. Could make it easy to miss incoming items. - //don't dick with highlight while the user is working - //if(inventory_has_focus && !user_is_away) - // break; - LL_DEBUGS("Messaging") << "Highlighting" << item->getUUID() << LL_ENDL; - //highlight item + //Not sure about this check. Could make it easy to miss incoming items. + //don't dick with highlight while the user is working + //if(inventory_has_focus && !user_is_away) + // break; + LL_DEBUGS("Messaging") << "Highlighting" << item->getUUID() << LL_ENDL; + //highlight item - if (view->getPanel()) - { LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus(); - view->getPanel()->setSelection(item->getUUID(), TAKE_FOCUS_NO); + active_panel->setSelection(item->getUUID(), TAKE_FOCUS_NO); gFocusMgr.setKeyboardFocus(focus_ctrl); } } @@ -4991,7 +4981,7 @@ void container_inventory_arrived(LLViewerObject* object, gAgent.changeCameraToDefault(); } - LLFloaterInventory* view = LLFloaterInventory::getActiveInventory(); + LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); if (inventory->size() > 2) { @@ -5029,9 +5019,9 @@ void container_inventory_arrived(LLViewerObject* object, } } gInventory.notifyObservers(); - if(view) + if(active_panel) { - view->getPanel()->setSelection(cat_id, TAKE_FOCUS_NO); + active_panel->setSelection(cat_id, TAKE_FOCUS_NO); } } else if (inventory->size() == 2) @@ -5065,9 +5055,9 @@ void container_inventory_arrived(LLViewerObject* object, new_item->updateServer(TRUE); gInventory.updateItem(new_item); gInventory.notifyObservers(); - if(view) + if(active_panel) { - view->getPanel()->setSelection(item_id, TAKE_FOCUS_NO); + active_panel->setSelection(item_id, TAKE_FOCUS_NO); } } |