diff options
Diffstat (limited to 'indra/newview')
46 files changed, 4848 insertions, 2904 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 0133d2222d..e138b431c5 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -251,7 +251,9 @@ set(viewer_SOURCE_FILES llinventorybridge.cpp llinventoryclipboard.cpp llinventoryfilter.cpp + llinventoryfunctions.cpp llinventorymodel.cpp + llinventorypanel.cpp llinventorysubtreepanel.cpp lljoystickbutton.cpp lllandmarkactions.cpp @@ -313,7 +315,6 @@ set(viewer_SOURCE_FILES llpanelgroupnotices.cpp llpanelgrouproles.cpp llpanelimcontrolpanel.cpp - llpanelinventory.cpp llpanelland.cpp llpanellandaudio.cpp llpanellandmarks.cpp @@ -321,12 +322,14 @@ set(viewer_SOURCE_FILES llpanellogin.cpp llpanellookinfo.cpp llpanellooks.cpp + llpanelmaininventory.cpp llpanelmedia.cpp llpanelmediasettingsgeneral.cpp llpanelmediasettingspermissions.cpp llpanelmediasettingssecurity.cpp llpanelmeprofile.cpp llpanelobject.cpp + llpanelobjectinventory.cpp llpanelpeople.cpp llpanelpeoplemenus.cpp llpanelpermissions.cpp @@ -366,6 +369,8 @@ set(viewer_SOURCE_FILES llsearchcombobox.cpp llsearchhistory.cpp llselectmgr.cpp + llsidepanelinventory.cpp + llsidepanelobjectinfo.cpp llsidetray.cpp llsidetraypanelcontainer.cpp llsky.cpp @@ -731,7 +736,9 @@ set(viewer_HEADER_FILES llinventorybridge.h llinventoryclipboard.h llinventoryfilter.h + llinventoryfunctions.h llinventorymodel.h + llinventorypanel.h llinventorysubtreepanel.h lljoystickbutton.h lllandmarkactions.h @@ -791,7 +798,6 @@ set(viewer_HEADER_FILES llpanelgroupnotices.h llpanelgrouproles.h llpanelimcontrolpanel.h - llpanelinventory.h llpanelland.h llpanellandaudio.h llpanellandmarks.h @@ -799,12 +805,14 @@ set(viewer_HEADER_FILES llpanellogin.h llpanellookinfo.h llpanellooks.h + llpanelmaininventory.h llpanelmedia.h llpanelmediasettingsgeneral.h llpanelmediasettingspermissions.h llpanelmediasettingssecurity.h llpanelmeprofile.h llpanelobject.h + llpanelobjectinventory.h llpanelpeople.h llpanelpeoplemenus.h llpanelpermissions.h @@ -846,6 +854,8 @@ set(viewer_HEADER_FILES llsearchcombobox.h llsearchhistory.h llselectmgr.h + llsidepanelinventory.h + llsidepanelobjectinfo.h llsidetray.h llsidetraypanelcontainer.h llsky.h diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index d1d6e496b6..4b3d27767c 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -39,6 +39,7 @@ #include "llfloaterinventory.h" #include "llinventorybridge.h" #include "llinventorymodel.h" +#include "llinventorypanel.h" #include "llnotify.h" #include "llviewerregion.h" #include "llvoavatarself.h" diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp index cd3963050f..5dbf57c9be 100644 --- a/indra/newview/llassetuploadresponders.cpp +++ b/indra/newview/llassetuploadresponders.cpp @@ -41,6 +41,7 @@ #include "llfilepicker.h" #include "llnotify.h" #include "llinventorymodel.h" +#include "llinventorypanel.h" #include "llfloaterinventory.h" #include "llpermissionsflags.h" #include "llpreviewnotecard.h" diff --git a/indra/newview/llfloaterbuy.cpp b/indra/newview/llfloaterbuy.cpp index 9d07362edc..3da06fa7b3 100644 --- a/indra/newview/llfloaterbuy.cpp +++ b/indra/newview/llfloaterbuy.cpp @@ -45,6 +45,7 @@ #include "llinventorymodel.h" // for gInventory #include "llfloaterreg.h" #include "llfloaterinventory.h" // for get_item_icon +#include "llinventoryfunctions.h" #include "llselectmgr.h" #include "llscrolllistctrl.h" #include "llviewerobject.h" diff --git a/indra/newview/llfloaterbuycontents.cpp b/indra/newview/llfloaterbuycontents.cpp index 3a4171c6be..f3eaa0c916 100644 --- a/indra/newview/llfloaterbuycontents.cpp +++ b/indra/newview/llfloaterbuycontents.cpp @@ -45,6 +45,7 @@ #include "llagent.h" // for agent id #include "llalertdialog.h" #include "llcheckboxctrl.h" +#include "llinventoryfunctions.h" #include "llinventorymodel.h" // for gInventory #include "llfloaterreg.h" #include "llfloaterinventory.h" // for get_item_icon @@ -280,7 +281,7 @@ void LLFloaterBuyContents::onClickBuy() // We may want to wear this item if (childGetValue("wear_check")) { - LLFloaterInventory::sWearNewClothing = TRUE; + LLInventoryState::sWearNewClothing = TRUE; } // Put the items where we put new folders. diff --git a/indra/newview/llfloatergesture.cpp b/indra/newview/llfloatergesture.cpp index 1300103423..c114eed4a2 100644 --- a/indra/newview/llfloatergesture.cpp +++ b/indra/newview/llfloatergesture.cpp @@ -44,6 +44,7 @@ #include "llcombobox.h" #include "llgesturemgr.h" #include "llinventorymodel.h" +#include "llinventorypanel.h" #include "llfloaterinventory.h" #include "llkeyboard.h" #include "lllineeditor.h" diff --git a/indra/newview/llfloaterinventory.cpp b/indra/newview/llfloaterinventory.cpp index a47916b7d7..89a9a317c2 100644 --- a/indra/newview/llfloaterinventory.cpp +++ b/indra/newview/llfloaterinventory.cpp @@ -1,1953 +1,155 @@ -/** - * @file llfloaterinventory.cpp - * @brief Implementation of the inventory view and associated stuff. - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include <utility> // for std::pair<> - -#include "llfloaterinventory.h" - -// library includes -#include "llagent.h" -#include "llagentwearables.h" -#include "llcallingcard.h" -#include "llfloaterreg.h" -#include "llsdserialize.h" -#include "llfiltereditor.h" -#include "llspinctrl.h" -#include "llui.h" -#include "message.h" - -// newview includes -#include "llappearancemgr.h" -#include "llappviewer.h" -#include "llfirstuse.h" -#include "llfloaterchat.h" -#include "llfloatercustomize.h" -#include "llfocusmgr.h" -#include "llfolderview.h" -#include "llgesturemgr.h" -#include "lliconctrl.h" -#include "llimview.h" -#include "llinventorybridge.h" -#include "llinventoryclipboard.h" -#include "llinventorymodel.h" -#include "lllineeditor.h" -#include "llmenugl.h" -#include "llpreviewanim.h" -#include "llpreviewgesture.h" -#include "llpreviewnotecard.h" -#include "llpreviewscript.h" -#include "llpreviewsound.h" -#include "llpreviewtexture.h" -#include "llresmgr.h" -#include "llscrollbar.h" -#include "llscrollcontainer.h" -#include "llselectmgr.h" -#include "lltabcontainer.h" -#include "lltooldraganddrop.h" -#include "lluictrlfactory.h" -#include "llviewerinventory.h" -#include "llviewermessage.h" -#include "llviewerobjectlist.h" -#include "llviewerregion.h" -#include "llviewerwindow.h" -#include "llvoavatarself.h" -#include "llwearablelist.h" - -static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel"); - -//BOOL LLFloaterInventory::sOpenNextNewItem = FALSE; -BOOL LLFloaterInventory::sWearNewClothing = FALSE; -LLUUID LLFloaterInventory::sWearNewClothingTransactionID; - -///---------------------------------------------------------------------------- -/// LLFloaterInventoryFinder -///---------------------------------------------------------------------------- - -LLFloaterInventoryFinder::LLFloaterInventoryFinder(LLFloaterInventory* inventory_view) -: LLFloater(LLSD()), - mFloaterInventory(inventory_view), - mFilter(inventory_view->mActivePanel->getFilter()) -{ - LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory_view_finder.xml", NULL); - updateElementsFromFilter(); -} - - -void LLFloaterInventoryFinder::onCheckSinceLogoff(LLUICtrl *ctrl, void *user_data) -{ - LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data; - if (!self) return; - - bool since_logoff= self->childGetValue("check_since_logoff"); - - if (!since_logoff && - !( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) ) - { - self->mSpinSinceHours->set(1.0f); - } -} -BOOL LLFloaterInventoryFinder::postBuild() -{ - const LLRect& viewrect = mFloaterInventory->getRect(); - setRect(LLRect(viewrect.mLeft - getRect().getWidth(), viewrect.mTop, viewrect.mLeft, viewrect.mTop - getRect().getHeight())); - - childSetAction("All", selectAllTypes, this); - childSetAction("None", selectNoTypes, this); - - mSpinSinceHours = getChild<LLSpinCtrl>("spin_hours_ago"); - childSetCommitCallback("spin_hours_ago", onTimeAgo, this); - - mSpinSinceDays = getChild<LLSpinCtrl>("spin_days_ago"); - childSetCommitCallback("spin_days_ago", onTimeAgo, this); - - // mCheckSinceLogoff = getChild<LLSpinCtrl>("check_since_logoff"); - childSetCommitCallback("check_since_logoff", onCheckSinceLogoff, this); - - childSetAction("Close", onCloseBtn, this); - - updateElementsFromFilter(); - return TRUE; -} -void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data) -{ - LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data; - if (!self) return; - - bool since_logoff=true; - if ( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) - { - since_logoff = false; - } - self->childSetValue("check_since_logoff", since_logoff); -} - -void LLFloaterInventoryFinder::changeFilter(LLInventoryFilter* filter) -{ - mFilter = filter; - updateElementsFromFilter(); -} - -void LLFloaterInventoryFinder::updateElementsFromFilter() -{ - if (!mFilter) - return; - - // Get data needed for filter display - U32 filter_types = mFilter->getFilterTypes(); - std::string filter_string = mFilter->getFilterSubString(); - LLInventoryFilter::EFolderShow show_folders = mFilter->getShowFolderState(); - U32 hours = mFilter->getHoursAgo(); - - // update the ui elements - LLFloater::setTitle(mFilter->getName()); - childSetValue("check_animation", (S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION)); - - childSetValue("check_calling_card", (S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD)); - childSetValue("check_clothing", (S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE)); - childSetValue("check_gesture", (S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE)); - childSetValue("check_landmark", (S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK)); - childSetValue("check_notecard", (S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD)); - childSetValue("check_object", (S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT)); - childSetValue("check_script", (S32) (filter_types & 0x1 << LLInventoryType::IT_LSL)); - childSetValue("check_sound", (S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND)); - childSetValue("check_texture", (S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE)); - childSetValue("check_snapshot", (S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT)); - childSetValue("check_show_empty", show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS); - childSetValue("check_since_logoff", mFilter->isSinceLogoff()); - mSpinSinceHours->set((F32)(hours % 24)); - mSpinSinceDays->set((F32)(hours / 24)); -} - -void LLFloaterInventoryFinder::draw() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW); - U32 filter = 0xffffffff; - BOOL filtered_by_all_types = TRUE; - - if (!childGetValue("check_animation")) - { - filter &= ~(0x1 << LLInventoryType::IT_ANIMATION); - filtered_by_all_types = FALSE; - } - - - if (!childGetValue("check_calling_card")) - { - filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_clothing")) - { - filter &= ~(0x1 << LLInventoryType::IT_WEARABLE); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_gesture")) - { - filter &= ~(0x1 << LLInventoryType::IT_GESTURE); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_landmark")) - - - { - filter &= ~(0x1 << LLInventoryType::IT_LANDMARK); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_notecard")) - { - filter &= ~(0x1 << LLInventoryType::IT_NOTECARD); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_object")) - { - filter &= ~(0x1 << LLInventoryType::IT_OBJECT); - filter &= ~(0x1 << LLInventoryType::IT_ATTACHMENT); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_script")) - { - filter &= ~(0x1 << LLInventoryType::IT_LSL); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_sound")) - { - filter &= ~(0x1 << LLInventoryType::IT_SOUND); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_texture")) - { - filter &= ~(0x1 << LLInventoryType::IT_TEXTURE); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_snapshot")) - { - filter &= ~(0x1 << LLInventoryType::IT_SNAPSHOT); - filtered_by_all_types = FALSE; - } - - if (!filtered_by_all_types) - { - // don't include folders in filter, unless I've selected everything - filter &= ~(0x1 << LLInventoryType::IT_CATEGORY); - } - - // update the panel, panel will update the filter - mFloaterInventory->mActivePanel->setShowFolderState(getCheckShowEmpty() ? - LLInventoryFilter::SHOW_ALL_FOLDERS : LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - mFloaterInventory->mActivePanel->setFilterTypes(filter); - if (getCheckSinceLogoff()) - { - mSpinSinceDays->set(0); - mSpinSinceHours->set(0); - } - U32 days = (U32)mSpinSinceDays->get(); - U32 hours = (U32)mSpinSinceHours->get(); - if (hours > 24) - { - days += hours / 24; - hours = (U32)hours % 24; - mSpinSinceDays->set((F32)days); - mSpinSinceHours->set((F32)hours); - } - hours += days * 24; - mFloaterInventory->mActivePanel->setHoursAgo(hours); - mFloaterInventory->mActivePanel->setSinceLogoff(getCheckSinceLogoff()); - mFloaterInventory->setFilterTextFromFilter(); - - LLFloater::draw(); -} - -BOOL LLFloaterInventoryFinder::getCheckShowEmpty() -{ - return childGetValue("check_show_empty"); -} - -BOOL LLFloaterInventoryFinder::getCheckSinceLogoff() -{ - return childGetValue("check_since_logoff"); -} - -void LLFloaterInventoryFinder::onCloseBtn(void* user_data) -{ - LLFloaterInventoryFinder* finderp = (LLFloaterInventoryFinder*)user_data; - finderp->closeFloater(); -} - -// static -void LLFloaterInventoryFinder::selectAllTypes(void* user_data) -{ - LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; - if(!self) return; - - self->childSetValue("check_animation", TRUE); - self->childSetValue("check_calling_card", TRUE); - self->childSetValue("check_clothing", TRUE); - self->childSetValue("check_gesture", TRUE); - self->childSetValue("check_landmark", TRUE); - self->childSetValue("check_notecard", TRUE); - self->childSetValue("check_object", TRUE); - self->childSetValue("check_script", TRUE); - self->childSetValue("check_sound", TRUE); - self->childSetValue("check_texture", TRUE); - self->childSetValue("check_snapshot", TRUE); - -/* - self->mCheckCallingCard->set(TRUE); - self->mCheckClothing->set(TRUE); - self->mCheckGesture->set(TRUE); - self->mCheckLandmark->set(TRUE); - self->mCheckNotecard->set(TRUE); - self->mCheckObject->set(TRUE); - self->mCheckScript->set(TRUE); - self->mCheckSound->set(TRUE); - self->mCheckTexture->set(TRUE); - self->mCheckSnapshot->set(TRUE);*/ -} - -//static -void LLFloaterInventoryFinder::selectNoTypes(void* user_data) -{ - LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; - if(!self) return; - - /* - self->childSetValue("check_animation", FALSE); - self->mCheckCallingCard->set(FALSE); - self->mCheckClothing->set(FALSE); - self->mCheckGesture->set(FALSE); - self->mCheckLandmark->set(FALSE); - self->mCheckNotecard->set(FALSE); - self->mCheckObject->set(FALSE); - self->mCheckScript->set(FALSE); - self->mCheckSound->set(FALSE); - self->mCheckTexture->set(FALSE); - self->mCheckSnapshot->set(FALSE);*/ - - - self->childSetValue("check_animation", FALSE); - self->childSetValue("check_calling_card", FALSE); - self->childSetValue("check_clothing", FALSE); - self->childSetValue("check_gesture", FALSE); - self->childSetValue("check_landmark", FALSE); - self->childSetValue("check_notecard", FALSE); - self->childSetValue("check_object", FALSE); - self->childSetValue("check_script", FALSE); - self->childSetValue("check_sound", FALSE); - self->childSetValue("check_texture", FALSE); - self->childSetValue("check_snapshot", FALSE); -} - - -///---------------------------------------------------------------------------- -/// LLFloaterInventory -///---------------------------------------------------------------------------- -void LLSaveFolderState::setApply(BOOL apply) -{ - mApply = apply; - // before generating new list of open folders, clear the old one - if(!apply) - { - clearOpenFolders(); - } -} - -void LLSaveFolderState::doFolder(LLFolderViewFolder* folder) -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_DO_FOLDER); - if(mApply) - { - // we're applying the open state - LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener(); - if(!bridge) return; - LLUUID id(bridge->getUUID()); - if(mOpenFolders.find(id) != mOpenFolders.end()) - { - folder->setOpen(TRUE); - } - else - { - // keep selected filter in its current state, this is less jarring to user - if (!folder->isSelected()) - { - folder->setOpen(FALSE); - } - } - } - else - { - // we're recording state at this point - if(folder->isOpen()) - { - LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener(); - if(!bridge) return; - mOpenFolders.insert(bridge->getUUID()); - } - } -} - -LLFloaterInventory::LLFloaterInventory(const LLSD& key) - : LLFloater(key) -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_INIT); - // Menu Callbacks (non contex menus) - mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLFloaterInventory::doToSelected, this, _2)); - mCommitCallbackRegistrar.add("Inventory.CloseAllFolders", boost::bind(&LLFloaterInventory::closeAllFolders, this)); - mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH)); - mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND)); - mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLFloaterInventory::doCreate, this, _2)); -// mCommitCallbackRegistrar.add("Inventory.NewWindow", boost::bind(&LLFloaterInventory::newWindow, this)); - mCommitCallbackRegistrar.add("Inventory.ShowFilters", boost::bind(&LLFloaterInventory::toggleFindOptions, this)); - mCommitCallbackRegistrar.add("Inventory.ResetFilters", boost::bind(&LLFloaterInventory::resetFilters, this)); - mCommitCallbackRegistrar.add("Inventory.SetSortBy", boost::bind(&LLFloaterInventory::setSortBy, this, _2)); - - // Controls - // *TODO: Just use persistant settings for each of these - U32 sort_order = gSavedSettings.getU32("InventorySortOrder"); - BOOL sort_by_name = ! ( sort_order & LLInventoryFilter::SO_DATE ); - BOOL sort_folders_by_name = ( sort_order & LLInventoryFilter::SO_FOLDERS_BY_NAME ); - BOOL sort_system_folders_to_top = ( sort_order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP ); - - gSavedSettings.declareBOOL("Inventory.SortByName", sort_by_name, "Declared in code", FALSE); - gSavedSettings.declareBOOL("Inventory.SortByDate", !sort_by_name, "Declared in code", FALSE); - gSavedSettings.declareBOOL("Inventory.FoldersAlwaysByName", sort_folders_by_name, "Declared in code", FALSE); - gSavedSettings.declareBOOL("Inventory.SystemFoldersToTop", sort_system_folders_to_top, "Declared in code", FALSE); - - mSavedFolderState = new LLSaveFolderState(); - mSavedFolderState->setApply(FALSE); - - //Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory.xml"); -} - -BOOL LLFloaterInventory::postBuild() -{ - gInventory.addObserver(this); - - mFilterTabs = getChild<LLTabContainer>("inventory filter tabs"); - mFilterTabs->setCommitCallback(boost::bind(&LLFloaterInventory::onFilterSelected, this)); - - //panel->getFilter()->markDefault(); - - // Set up the default inv. panel/filter settings. - mActivePanel = getChild<LLInventoryPanel>("All Items"); - if (mActivePanel) - { - // "All Items" is the previous only view, so it gets the InventorySortOrder - mActivePanel->setSortOrder(gSavedSettings.getU32("InventorySortOrder")); - mActivePanel->getFilter()->markDefault(); - mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); - mActivePanel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, mActivePanel, _1, _2)); - } - LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items"); - if (recent_items_panel) - { - recent_items_panel->setSinceLogoff(TRUE); - recent_items_panel->setSortOrder(LLInventoryFilter::SO_DATE); - recent_items_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - recent_items_panel->getFilter()->markDefault(); - recent_items_panel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, recent_items_panel, _1, _2)); - } - - // Now load the stored settings from disk, if available. - std::ostringstream filterSaveName; - filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml"); - llinfos << "LLFloaterInventory::init: reading from " << filterSaveName << llendl; - llifstream file(filterSaveName.str()); - LLSD savedFilterState; - if (file.is_open()) - { - LLSDSerialize::fromXML(savedFilterState, file); - file.close(); - - // Load the persistent "Recent Items" settings. - // Note that the "All Items" settings do not persist. - if(recent_items_panel) - { - if(savedFilterState.has(recent_items_panel->getFilter()->getName())) - { - LLSD recent_items = savedFilterState.get( - recent_items_panel->getFilter()->getName()); - recent_items_panel->getFilter()->fromLLSD(recent_items); - } - } - - } - - - mFilterEditor = getChild<LLFilterEditor>("inventory search editor"); - if (mFilterEditor) - { - mFilterEditor->setCommitCallback(boost::bind(&LLFloaterInventory::onFilterEdit, this, _2)); - } - - // *TODO:Get the cost info from the server - const std::string upload_cost("10"); - childSetLabelArg("Upload Image", "[COST]", upload_cost); - childSetLabelArg("Upload Sound", "[COST]", upload_cost); - childSetLabelArg("Upload Animation", "[COST]", upload_cost); - childSetLabelArg("Bulk Upload", "[COST]", upload_cost); - - return TRUE; -} - -// Destroys the object -LLFloaterInventory::~LLFloaterInventory( void ) -{ - // Save the filters state. - LLSD filterRoot; - LLInventoryPanel* all_items_panel = getChild<LLInventoryPanel>("All Items"); - if (all_items_panel) - { - LLInventoryFilter* filter = all_items_panel->getFilter(); - LLSD filterState; - filter->toLLSD(filterState); - filterRoot[filter->getName()] = filterState; - } - - LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items"); - if (recent_items_panel) - { - LLInventoryFilter* filter = recent_items_panel->getFilter(); - LLSD filterState; - filter->toLLSD(filterState); - filterRoot[filter->getName()] = filterState; - } - - std::ostringstream filterSaveName; - filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml"); - llofstream filtersFile(filterSaveName.str()); - if(!LLSDSerialize::toPrettyXML(filterRoot, filtersFile)) - { - llwarns << "Could not write to filters save file " << filterSaveName << llendl; - } - else - filtersFile.close(); - - gInventory.removeObserver(this); - delete mSavedFolderState; -} - -void LLFloaterInventory::draw() -{ - if (LLInventoryModel::isEverythingFetched()) - { - updateTitle(); - } - LLFloater::draw(); -} - -void LLOpenFilteredFolders::doItem(LLFolderViewItem *item) -{ - if (item->getFiltered()) - { - item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } -} - -void LLOpenFilteredFolders::doFolder(LLFolderViewFolder* folder) -{ - if (folder->getFiltered() && folder->getParentFolder()) - { - folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } - // if this folder didn't pass the filter, and none of its descendants did - else if (!folder->getFiltered() && !folder->hasFilteredDescendants()) - { - folder->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_NO); - } -} - -void LLSelectFirstFilteredItem::doItem(LLFolderViewItem *item) -{ - if (item->getFiltered() && !mItemSelected) - { - item->getRoot()->setSelection(item, FALSE, FALSE); - if (item->getParentFolder()) - { - item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } - item->getRoot()->scrollToShowSelection(); - mItemSelected = TRUE; - } -} - -void LLSelectFirstFilteredItem::doFolder(LLFolderViewFolder* folder) -{ - if (folder->getFiltered() && !mItemSelected) - { - folder->getRoot()->setSelection(folder, FALSE, FALSE); - if (folder->getParentFolder()) - { - folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } - folder->getRoot()->scrollToShowSelection(); - mItemSelected = TRUE; - } -} - -void LLOpenFoldersWithSelection::doItem(LLFolderViewItem *item) -{ - if (item->getParentFolder() && item->isSelected()) - { - item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } -} - -void LLOpenFoldersWithSelection::doFolder(LLFolderViewFolder* folder) -{ - if (folder->getParentFolder() && folder->isSelected()) - { - folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } -} - -void LLFloaterInventory::startSearch() -{ - // this forces focus to line editor portion of search editor - if (mFilterEditor) - { - mFilterEditor->focusFirstItem(TRUE); - } -} - -void LLFloaterInventory::onOpen(const LLSD& key) -{ - LLFirstUse::useInventory(); -} - -BOOL LLFloaterInventory::handleKeyHere(KEY key, MASK mask) -{ - LLFolderView* root_folder = mActivePanel ? mActivePanel->getRootFolder() : NULL; - if (root_folder) - { - // first check for user accepting current search results - if (mFilterEditor - && mFilterEditor->hasFocus() - && (key == KEY_RETURN - || key == KEY_DOWN) - && mask == MASK_NONE) - { - // move focus to inventory proper - mActivePanel->setFocus(TRUE); - root_folder->scrollToShowSelection(); - return TRUE; - } - - if (mActivePanel->hasFocus() && key == KEY_UP) - { - startSearch(); - } - } - - return LLFloater::handleKeyHere(key, mask); - -} - -void LLFloaterInventory::updateTitle() -{ - LLLocale locale(LLLocale::USER_LOCALE); - std::string item_count_string; - LLResMgr::getInstance()->getIntegerString(item_count_string, gInventory.getItemCount()); - - LLStringUtil::format_map_t string_args; - string_args["[ITEM_COUNT]"] = item_count_string; - string_args["[FILTER]"] = mFilterText; - - if (LLInventoryModel::backgroundFetchActive()) - { - setTitle(getString("TitleFetching", string_args)); - } - else - { - setTitle(getString("TitleCompleted", string_args)); - } -} - - -void LLFloaterInventory::changed(U32 mask) -{ - updateTitle(); -} - -//---------------------------------------------------------------------------- -// menu callbacks - -void LLFloaterInventory::doToSelected(const LLSD& userdata) -{ - getPanel()->getRootFolder()->doToSelected(&gInventory, userdata); -} - -void LLFloaterInventory::closeAllFolders() -{ - getPanel()->getRootFolder()->closeAllFolders(); -} - -void LLFloaterInventory::doCreate(const LLSD& userdata) -{ - menu_create_inventory_item(getPanel()->getRootFolder(), NULL, userdata); -} - -void LLFloaterInventory::resetFilters() -{ - LLFloaterInventoryFinder *finder = getFinder(); - getActivePanel()->getFilter()->resetDefault(); - if (finder) - { - finder->updateElementsFromFilter(); - } - - setFilterTextFromFilter(); -} - -void LLFloaterInventory::setSortBy(const LLSD& userdata) -{ - std::string sort_field = userdata.asString(); - if (sort_field == "name") - { - U32 order = getActivePanel()->getSortOrder(); - getActivePanel()->setSortOrder( order & ~LLInventoryFilter::SO_DATE ); - - gSavedSettings.setBOOL("Inventory.SortByName", TRUE ); - gSavedSettings.setBOOL("Inventory.SortByDate", FALSE ); - } - else if (sort_field == "date") - { - U32 order = getActivePanel()->getSortOrder(); - getActivePanel()->setSortOrder( order | LLInventoryFilter::SO_DATE ); - - gSavedSettings.setBOOL("Inventory.SortByName", FALSE ); - gSavedSettings.setBOOL("Inventory.SortByDate", TRUE ); - } - else if (sort_field == "foldersalwaysbyname") - { - U32 order = getActivePanel()->getSortOrder(); - if ( order & LLInventoryFilter::SO_FOLDERS_BY_NAME ) - { - order &= ~LLInventoryFilter::SO_FOLDERS_BY_NAME; - - gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", FALSE ); - } - else - { - order |= LLInventoryFilter::SO_FOLDERS_BY_NAME; - - gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", TRUE ); - } - getActivePanel()->setSortOrder( order ); - } - else if (sort_field == "systemfolderstotop") - { - U32 order = getActivePanel()->getSortOrder(); - if ( order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP ) - { - order &= ~LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP; - - gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", FALSE ); - } - else - { - order |= LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP; - - gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", TRUE ); - } - getActivePanel()->setSortOrder( order ); - } -} - -//---------------------------------------------------------------------------- - -// static -LLFloaterInventory* LLFloaterInventory::showAgentInventory() -{ - LLFloaterInventory* iv = NULL; - if (!gAgent.cameraMouselook()) - { - iv = LLFloaterReg::showTypedInstance<LLFloaterInventory>("inventory", LLSD()); - } - return iv; -} - -// static -LLFloaterInventory* LLFloaterInventory::getActiveInventory() -{ - LLFloaterInventory* res = NULL; - LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); - S32 z_min = S32_MAX; - for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) - { - LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter); - if (iv) - { - S32 z_order = gFloaterView->getZOrder(iv); - if (z_order < z_min) - { - res = iv; - z_min = z_order; - } - } - } - return res; -} - -// static -void LLFloaterInventory::cleanup() -{ - LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); - for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end();) - { - LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter++); - if (iv) - { - iv->destroy(); - } - } -} - -void LLFloaterInventory::toggleFindOptions() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_TOGGLE); - LLFloater *floater = getFinder(); - if (!floater) - { - LLFloaterInventoryFinder * finder = new LLFloaterInventoryFinder(this); - mFinderHandle = finder->getHandle(); - finder->openFloater(); - addDependentFloater(mFinderHandle); - - // start background fetch of folders - gInventory.startBackgroundFetch(); - } - else - { - floater->closeFloater(); - } -} - -// static -BOOL LLFloaterInventory::filtersVisible(void* user_data) -{ - LLFloaterInventory* self = (LLFloaterInventory*)user_data; - if(!self) return FALSE; - - return self->getFinder() != NULL; -} - -void LLFloaterInventory::onClearSearch() -{ - LLFloater *finder = getFinder(); - if (mActivePanel) - { - mActivePanel->setFilterSubString(LLStringUtil::null); - mActivePanel->setFilterTypes(0xffffffff); - } - - if (finder) - { - LLFloaterInventoryFinder::selectAllTypes(finder); - } - - // re-open folders that were initially open - if (mActivePanel) - { - mSavedFolderState->setApply(TRUE); - mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); - LLOpenFoldersWithSelection opener; - mActivePanel->getRootFolder()->applyFunctorRecursively(opener); - mActivePanel->getRootFolder()->scrollToShowSelection(); - } -} - -void LLFloaterInventory::onFilterEdit(const std::string& search_string ) -{ - if (search_string == "") - { - onClearSearch(); - } - if (!mActivePanel) - { - return; - } - - gInventory.startBackgroundFetch(); - - std::string uppercase_search_string = search_string; - LLStringUtil::toUpper(uppercase_search_string); - if (mActivePanel->getFilterSubString().empty() && uppercase_search_string.empty()) - { - // current filter and new filter empty, do nothing - return; - } - - // save current folder open state if no filter currently applied - if (!mActivePanel->getRootFolder()->isFilterModified()) - { - mSavedFolderState->setApply(FALSE); - mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); - } - - // set new filter string - mActivePanel->setFilterSubString(uppercase_search_string); -} - - - //static - BOOL LLFloaterInventory::incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward) - { - LLFloaterInventory* active_view = NULL; - - LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); - for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) - { - LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter); - if (iv) - { - if (gFocusMgr.childHasKeyboardFocus(iv)) - { - active_view = iv; - break; - } - } - } - - if (!active_view) - { - return FALSE; - } - - std::string search_string(find_text); - - if (search_string.empty()) - { - return FALSE; - } - - if (active_view->mActivePanel && - active_view->mActivePanel->getRootFolder()->search(first_item, search_string, backward)) - { - return TRUE; - } - - return FALSE; - } - -void LLFloaterInventory::onFilterSelected() -{ - // Find my index - mActivePanel = (LLInventoryPanel*)childGetVisibleTab("inventory filter tabs"); - - if (!mActivePanel) - { - return; - } - LLInventoryFilter* filter = mActivePanel->getFilter(); - LLFloaterInventoryFinder *finder = getFinder(); - if (finder) - { - finder->changeFilter(filter); - } - if (filter->isActive()) - { - // If our filter is active we may be the first thing requiring a fetch so we better start it here. - gInventory.startBackgroundFetch(); - } - setFilterTextFromFilter(); -} - -BOOL LLFloaterInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg) -{ - // Check to see if we are auto scrolling from the last frame - LLInventoryPanel* panel = (LLInventoryPanel*)this->getActivePanel(); - BOOL needsToScroll = panel->getScrollableContainer()->autoScroll(x, y); - if(mFilterTabs) - { - if(needsToScroll) - { - mFilterTabs->startDragAndDropDelayTimer(); - } - } - - BOOL handled = LLFloater::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); - - return handled; -} -const std::string& get_item_icon_name(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 attachment_point, - BOOL item_is_multi ) -{ - EInventoryIcon idx = OBJECT_ICON_NAME; - if ( item_is_multi ) - { - idx = OBJECT_MULTI_ICON_NAME; - } - - switch(asset_type) - { - case LLAssetType::AT_TEXTURE: - if(LLInventoryType::IT_SNAPSHOT == inventory_type) - { - idx = SNAPSHOT_ICON_NAME; - } - else - { - idx = TEXTURE_ICON_NAME; - } - break; - - case LLAssetType::AT_SOUND: - idx = SOUND_ICON_NAME; - break; - case LLAssetType::AT_CALLINGCARD: - if(attachment_point!= 0) - { - idx = CALLINGCARD_ONLINE_ICON_NAME; - } - else - { - idx = CALLINGCARD_OFFLINE_ICON_NAME; - } - break; - case LLAssetType::AT_LANDMARK: - if(attachment_point!= 0) - { - idx = LANDMARK_VISITED_ICON_NAME; - } - else - { - idx = LANDMARK_ICON_NAME; - } - break; - case LLAssetType::AT_SCRIPT: - case LLAssetType::AT_LSL_TEXT: - case LLAssetType::AT_LSL_BYTECODE: - idx = SCRIPT_ICON_NAME; - break; - case LLAssetType::AT_CLOTHING: - idx = CLOTHING_ICON_NAME; - case LLAssetType::AT_BODYPART : - if(LLAssetType::AT_BODYPART == asset_type) - { - idx = BODYPART_ICON_NAME; - } - switch(LLInventoryItem::II_FLAGS_WEARABLES_MASK & attachment_point) - { - case WT_SHAPE: - idx = BODYPART_SHAPE_ICON_NAME; - break; - case WT_SKIN: - idx = BODYPART_SKIN_ICON_NAME; - break; - case WT_HAIR: - idx = BODYPART_HAIR_ICON_NAME; - break; - case WT_EYES: - idx = BODYPART_EYES_ICON_NAME; - break; - case WT_SHIRT: - idx = CLOTHING_SHIRT_ICON_NAME; - break; - case WT_PANTS: - idx = CLOTHING_PANTS_ICON_NAME; - break; - case WT_SHOES: - idx = CLOTHING_SHOES_ICON_NAME; - break; - case WT_SOCKS: - idx = CLOTHING_SOCKS_ICON_NAME; - break; - case WT_JACKET: - idx = CLOTHING_JACKET_ICON_NAME; - break; - case WT_GLOVES: - idx = CLOTHING_GLOVES_ICON_NAME; - break; - case WT_UNDERSHIRT: - idx = CLOTHING_UNDERSHIRT_ICON_NAME; - break; - case WT_UNDERPANTS: - idx = CLOTHING_UNDERPANTS_ICON_NAME; - break; - case WT_SKIRT: - idx = CLOTHING_SKIRT_ICON_NAME; - break; - case WT_ALPHA: - idx = CLOTHING_ALPHA_ICON_NAME; - break; - case WT_TATTOO: - idx = CLOTHING_TATTOO_ICON_NAME; - break; - default: - // no-op, go with choice above - break; - } - break; - case LLAssetType::AT_NOTECARD: - idx = NOTECARD_ICON_NAME; - break; - case LLAssetType::AT_ANIMATION: - idx = ANIMATION_ICON_NAME; - break; - case LLAssetType::AT_GESTURE: - idx = GESTURE_ICON_NAME; - break; - case LLAssetType::AT_FAVORITE: - //TODO - need bette idx - idx = LANDMARK_ICON_NAME; - break; - case LLAssetType::AT_LINK: - idx = LINKITEM_ICON_NAME; - break; - case LLAssetType::AT_LINK_FOLDER: - idx = LINKFOLDER_ICON_NAME; - break; - default: - break; - } - - return ICON_NAME[idx]; -} - -LLUIImagePtr get_item_icon(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 attachment_point, - BOOL item_is_multi) -{ - const std::string& icon_name = get_item_icon_name(asset_type, inventory_type, attachment_point, item_is_multi ); - return LLUI::getUIImage(icon_name); -} - -const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder"); -const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder"); -const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string(""); -static const LLInventoryFVBridgeBuilder INVENTORY_BRIDGE_BUILDER; - -LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) -: LLPanel(p), - mInventoryObserver(NULL), - mFolders(NULL), - mScroller(NULL), - mSortOrderSetting(p.sort_order_setting), - mInventory(p.inventory), - mAllowMultiSelect(p.allow_multi_select), - mHasInventoryConnection(false), - mStartFolderString(p.start_folder) -, mBuildDefaultHierarchy(true) -, mInvFVBridgeBuilder(NULL) -{ - mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER; - - // contex menu callbacks - mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2)); - mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH)); - mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND)); - mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2)); - mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2)); - mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this)); - - setBackgroundColor(LLUIColorTable::instance().getColor("InventoryBackgroundColor")); - setBackgroundVisible(TRUE); - setBackgroundOpaque(TRUE); -} - -BOOL LLInventoryPanel::postBuild() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_POST_BUILD); - - mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves - - // create root folder - { - LLRect folder_rect(0, - 0, - getRect().getWidth(), - 0); - LLFolderView::Params p; - p.name = getName(); - p.rect = folder_rect; - p.parent_panel = this; - mFolders = LLUICtrlFactory::create<LLFolderView>(p); - mFolders->setAllowMultiSelect(mAllowMultiSelect); - } - - mCommitCallbackRegistrar.popScope(); - - mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar); - - // scroller - { - LLRect scroller_view_rect = getRect(); - scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom); - LLScrollContainer::Params p; - p.name("Inventory Scroller"); - p.rect(scroller_view_rect); - p.follows.flags(FOLLOWS_ALL); - p.reserve_scroll_corner(true); - p.tab_stop(true); - mScroller = LLUICtrlFactory::create<LLScrollContainer>(p); - } - addChild(mScroller); - mScroller->addChild(mFolders); - - mFolders->setScrollContainer(mScroller); - - // set up the callbacks from the inventory we're viewing, and then - // build everything. - mInventoryObserver = new LLInventoryPanelObserver(this); - mInventory->addObserver(mInventoryObserver); - - // determine the root folder, if any, so inventory contents show just the children - // of that folder (i.e. not including the folder itself). - const LLAssetType::EType preferred_type = LLAssetType::lookupHumanReadable(mStartFolderString); - - if ("inventory" == mStartFolderString) - { - mStartFolderID = gInventory.getRootFolderID(); - } - else if ("library" == mStartFolderString) - { - mStartFolderID = gInventory.getLibraryRootFolderID(); - } - else - { - mStartFolderID = (preferred_type != LLAssetType::AT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null); - } - - // build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback - if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection) - { - rebuildViewsFor(mStartFolderID); - mHasInventoryConnection = true; - } - - // bit of a hack to make sure the inventory is open. - mFolders->openFolder(preferred_type != LLAssetType::AT_NONE ? LLAssetType::lookupCategoryName(preferred_type) : "My Inventory"); - - if (mSortOrderSetting != INHERIT_SORT_ORDER) - { - setSortOrder(gSavedSettings.getU32(mSortOrderSetting)); - } - else - { - setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER)); - } - mFolders->setSortOrder(mFolders->getFilter()->getSortOrder()); - - return TRUE; -} - -LLInventoryPanel::~LLInventoryPanel() -{ - // should this be a global setting? - if (mFolders) - { - U32 sort_order = mFolders->getSortOrder(); - if (mSortOrderSetting != INHERIT_SORT_ORDER) - { - gSavedSettings.setU32(mSortOrderSetting, sort_order); - } - } - - // LLView destructor will take care of the sub-views. - mInventory->removeObserver(mInventoryObserver); - delete mInventoryObserver; - mScroller = NULL; -} - -LLMemType mt(LLMemType::MTYPE_INVENTORY_FROM_XML); // ! BUG ! Should this be removed? -void LLInventoryPanel::draw() -{ - // select the desired item (in case it wasn't loaded when the selection was requested) - mFolders->updateSelection(); - LLPanel::draw(); -} - -void LLInventoryPanel::setFilterTypes(U64 filter_types, BOOL filter_for_categories) -{ - mFolders->getFilter()->setFilterTypes(filter_types, filter_for_categories); -} - -void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask) -{ - mFolders->getFilter()->setFilterPermissions(filter_perm_mask); -} - -void LLInventoryPanel::setFilterSubString(const std::string& string) -{ - mFolders->getFilter()->setFilterSubString(string); -} - -void LLInventoryPanel::setSortOrder(U32 order) -{ - mFolders->getFilter()->setSortOrder(order); - if (mFolders->getFilter()->isModified()) - { - mFolders->setSortOrder(order); - // try to keep selection onscreen, even if it wasn't to start with - mFolders->scrollToShowSelection(); - } -} - -void LLInventoryPanel::setSinceLogoff(BOOL sl) -{ - mFolders->getFilter()->setDateRangeLastLogoff(sl); -} - -void LLInventoryPanel::setHoursAgo(U32 hours) -{ - mFolders->getFilter()->setHoursAgo(hours); -} - -void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show) -{ - mFolders->getFilter()->setShowFolderState(show); -} - -LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState() -{ - return mFolders->getFilter()->getShowFolderState(); -} - -static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh"); - -void LLInventoryPanel::modelChanged(U32 mask) -{ - LLFastTimer t2(FTM_REFRESH); - - bool handled = false; - - // inventory just initialized, do complete build - if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty() && !mHasInventoryConnection) - { - rebuildViewsFor(mStartFolderID); - mHasInventoryConnection = true; - return; - } - - if(mask & LLInventoryObserver::LABEL) - { - handled = true; - // label change - empty out the display name for each object - // in this change set. - const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - LLFolderViewItem* view = NULL; - LLInvFVBridge* bridge = NULL; - for (;id_it != id_end; ++id_it) - { - view = mFolders->getItemByID(*id_it); - if(view) - { - // request refresh on this item (also flags for filtering) - bridge = (LLInvFVBridge*)view->getListener(); - if(bridge) - { // Clear the display name first, so it gets properly re-built during refresh() - bridge->clearDisplayName(); - } - view->refresh(); - } - } - } - if((mask & (LLInventoryObserver::STRUCTURE - | LLInventoryObserver::ADD - | LLInventoryObserver::REMOVE)) != 0) - { - handled = true; - // Record which folders are open by uuid. - LLInventoryModel* model = getModel(); - if (model) - { - const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); - - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - for (;id_it != id_end; ++id_it) - { - // sync view with model - LLInventoryObject* model_item = model->getObject(*id_it); - LLFolderViewItem* view_item = mFolders->getItemByID(*id_it); - - if (model_item) - { - if (!view_item) - { - // this object was just created, need to build a view for it - if ((mask & LLInventoryObserver::ADD) != LLInventoryObserver::ADD) - { - llwarns << *id_it << " is in model but not in view, but ADD flag not set" << llendl; - } - buildNewViews(*id_it); - - // select any newly created object - // that has the auto rename at top of folder - // root set - if(mFolders->getRoot()->needsAutoRename()) - { - setSelection(*id_it, FALSE); - } - } - else - { - // this object was probably moved, check its parent - if ((mask & LLInventoryObserver::STRUCTURE) != LLInventoryObserver::STRUCTURE) - { - llwarns << *id_it << " is in model and in view, but STRUCTURE flag not set" << llendl; - } - - LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID()); - - // added check against NULL for cases when Inventory panel contains startFolder. - // in this case parent is LLFolderView (LLInventoryPanel::mFolders) itself. - // this check is a fix for bug EXT-1859. - if (NULL != new_parent && view_item->getParentFolder() != new_parent) - { - view_item->getParentFolder()->extractItem(view_item); - view_item->addToFolder(new_parent, mFolders); - } - } - } - else - { - if (view_item) - { - if ((mask & LLInventoryObserver::REMOVE) != LLInventoryObserver::REMOVE) - { - llwarns << *id_it << " is not in model but in view, but REMOVE flag not set" << llendl; - } - // item in view but not model, need to delete view - view_item->destroyView(); - } - else - { - llwarns << *id_it << "Item does not exist in either view or model, but notification triggered" << llendl; - } - } - } - } - } - - if (!handled) - { - // it's a small change that only requires a refresh. - // *TODO: figure out a more efficient way to do the refresh - // since it is expensive on large inventories - mFolders->refresh(); - } -} - - -void LLInventoryPanel::rebuildViewsFor(const LLUUID& id) -{ - LLFolderViewItem* old_view = NULL; - - // get old LLFolderViewItem - old_view = mFolders->getItemByID(id); - if (old_view && id.notNull()) - { - old_view->destroyView(); - } - - buildNewViews(id); -} - -void LLInventoryPanel::buildNewViews(const LLUUID& id) -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS); - LLFolderViewItem* itemp = NULL; - LLInventoryObject* objectp = NULL; - - // Don't add the start folder (the inventory panel will show contents - // beginning with the children of the starting folder, excluding the starting folder itself). - if (id != mStartFolderID) - { - objectp = gInventory.getObject(id); - if (objectp) - { - const LLUUID &parent_id = objectp->getParentUUID(); - // If this item's parent is the starting folder, then just add it to the top level (recall that - // the starting folder isn't actually represented in the view, parent_folder would be NULL in - // this case otherwise). - LLFolderViewFolder* parent_folder = (parent_id == mStartFolderID ? - mFolders : (LLFolderViewFolder*)mFolders->getItemByID(parent_id)); - - // This item exists outside the inventory's hierarchy, so don't add it. - if (!parent_folder) - { - return; - } - - if (objectp->getType() <= LLAssetType::AT_NONE || - objectp->getType() >= LLAssetType::AT_COUNT) - { - llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " << - ((S32) objectp->getType()) << llendl; - return; - } - - if (objectp->getType() == LLAssetType::AT_CATEGORY && - objectp->getActualType() != LLAssetType::AT_LINK_FOLDER) - { - LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(), - objectp->getType(), - LLInventoryType::IT_CATEGORY, - this, - objectp->getUUID()); - - if (new_listener) - { - LLFolderViewFolder::Params p; - p.name = new_listener->getDisplayName(); - p.icon = new_listener->getIcon(); - p.root = mFolders; - p.listener = new_listener; - LLFolderViewFolder* folderp = LLUICtrlFactory::create<LLFolderViewFolder>(p); - - folderp->setItemSortOrder(mFolders->getSortOrder()); - itemp = folderp; - } - } - else - { - // Build new view for item - LLInventoryItem* item = (LLInventoryItem*)objectp; - LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(), - item->getActualType(), - item->getInventoryType(), - this, - item->getUUID(), - item->getFlags()); - - if (new_listener) - { - LLFolderViewItem::Params params; - params.name(new_listener->getDisplayName()); - params.icon(new_listener->getIcon()); - params.creation_date(new_listener->getCreationDate()); - params.root(mFolders); - params.listener(new_listener); - params.rect(LLRect (0, 0, 0, 0)); - itemp = LLUICtrlFactory::create<LLFolderViewItem> (params); - } - } - - if (itemp) - { - itemp->addToFolder(parent_folder, mFolders); - } - } - } - - // If this is a folder, add the children of the folder and recursively add any - // child folders. - if ((id == mStartFolderID) || - (objectp && objectp->getType() == LLAssetType::AT_CATEGORY)) - { - LLViewerInventoryCategory::cat_array_t* categories; - LLViewerInventoryItem::item_array_t* items; - - mInventory->lockDirectDescendentArrays(id, categories, items); - if(categories) - { - S32 count = categories->count(); - for(S32 i = 0; i < count; ++i) - { - LLInventoryCategory* cat = categories->get(i); - buildNewViews(cat->getUUID()); - } - } - if(items) - { - S32 count = items->count(); - for(S32 i = 0; i < count; ++i) - { - LLInventoryItem* item = items->get(i); - buildNewViews(item->getUUID()); - } - } - mInventory->unlockDirectDescendentArrays(id); - } -} - -struct LLConfirmPurgeData -{ - LLUUID mID; - LLInventoryModel* mModel; -}; - -class LLIsNotWorn : public LLInventoryCollectFunctor -{ -public: - LLIsNotWorn() {} - virtual ~LLIsNotWorn() {} - virtual bool operator()(LLInventoryCategory* cat, - LLInventoryItem* item) - { - return !gAgentWearables.isWearingItem(item->getUUID()); - } -}; - -class LLOpenFolderByID : public LLFolderViewFunctor -{ -public: - LLOpenFolderByID(const LLUUID& id) : mID(id) {} - virtual ~LLOpenFolderByID() {} - virtual void doFolder(LLFolderViewFolder* folder) - { - if (folder->getListener() && folder->getListener()->getUUID() == mID) folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } - virtual void doItem(LLFolderViewItem* item) {} -protected: - const LLUUID& mID; -}; - - -void LLInventoryPanel::openSelected() -{ - LLFolderViewItem* folder_item = mFolders->getCurSelectedItem(); - if(!folder_item) return; - LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getListener(); - if(!bridge) return; - bridge->openItem(); -} - -BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask) -{ - BOOL handled = LLView::handleHover(x, y, mask); - if(handled) - { - ECursorType cursor = getWindow()->getCursor(); - if (LLInventoryModel::backgroundFetchActive() && cursor == UI_CURSOR_ARROW) - { - // replace arrow cursor with arrow and hourglass cursor - getWindow()->setCursor(UI_CURSOR_WORKING); - } - } - else - { - getWindow()->setCursor(UI_CURSOR_ARROW); - } - return TRUE; -} - -BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg) -{ - - BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); - - if (handled) - { - mFolders->setDragAndDropThisFrame(); - } - - return handled; -} - -void LLInventoryPanel::onFocusLost() -{ - // inventory no longer handles cut/copy/paste/delete - if (LLEditMenuHandler::gEditMenuHandler == mFolders) - { - LLEditMenuHandler::gEditMenuHandler = NULL; - } - - LLPanel::onFocusLost(); -} - -void LLInventoryPanel::onFocusReceived() -{ - // inventory now handles cut/copy/paste/delete - LLEditMenuHandler::gEditMenuHandler = mFolders; - - LLPanel::onFocusReceived(); -} - - -void LLInventoryPanel::openAllFolders() -{ - mFolders->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN); - mFolders->arrangeAll(); -} - -void LLInventoryPanel::openDefaultFolderForType(LLAssetType::EType type) -{ - LLUUID category_id = mInventory->findCategoryUUIDForType(type); - LLOpenFolderByID opener(category_id); - mFolders->applyFunctorRecursively(opener); -} - -void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus) -{ - // Don't select objects in COF (e.g. to prevent refocus when items are worn). - const LLInventoryObject *obj = gInventory.getObject(obj_id); - if (obj && obj->getParentUUID() == LLAppearanceManager::getCOF()) - { - return; - } - mFolders->setSelectionByID(obj_id, take_keyboard_focus); -} - -void LLInventoryPanel::clearSelection() -{ - mFolders->clearSelection(); -} - -void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action) -{ - LLFolderView* fv = getRootFolder(); - if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename - { - fv->setNeedsAutoRename(FALSE); - if (items.size()) // new asset is visible and selected - { - fv->startRenamingSelectedItem(); - } - } - // Seraph - Put determineFolderType in here for ensemble typing? -} - -//---------------------------------------------------------------------------- - -void LLInventoryPanel::doToSelected(const LLSD& userdata) -{ - mFolders->doToSelected(&gInventory, userdata); -} - -void LLInventoryPanel::doCreate(const LLSD& userdata) -{ - menu_create_inventory_item(mFolders, LLFolderBridge::sSelf, userdata); -} - -bool LLInventoryPanel::beginIMSession() -{ - std::set<LLUUID> selected_items; - mFolders->getSelectionList(selected_items); - - std::string name; - static int session_num = 1; - - LLDynamicArray<LLUUID> members; - EInstantMessage type = IM_SESSION_CONFERENCE_START; - - std::set<LLUUID>::const_iterator iter; - for (iter = selected_items.begin(); iter != selected_items.end(); iter++) - { - - LLUUID item = *iter; - LLFolderViewItem* folder_item = mFolders->getItemByID(item); - - if(folder_item) - { - LLFolderViewEventListener* fve_listener = folder_item->getListener(); - if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY)) - { - - LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener(); - if(!bridge) return true; - LLViewerInventoryCategory* cat = bridge->getCategory(); - if(!cat) return true; - name = cat->getName(); - LLUniqueBuddyCollector is_buddy; - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendentsIf(bridge->getUUID(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_buddy); - S32 count = item_array.count(); - if(count > 0) - { - LLFloaterReg::showInstance("communicate"); - // create the session - LLAvatarTracker& at = LLAvatarTracker::instance(); - LLUUID id; - for(S32 i = 0; i < count; ++i) - { - id = item_array.get(i)->getCreatorUUID(); - if(at.isBuddyOnline(id)) - { - members.put(id); - } - } - } - } - else - { - LLFolderViewItem* folder_item = mFolders->getItemByID(item); - if(!folder_item) return true; - LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener(); - - if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD) - { - LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID()); - - if (inv_item) - { - LLAvatarTracker& at = LLAvatarTracker::instance(); - LLUUID id = inv_item->getCreatorUUID(); - - if(at.isBuddyOnline(id)) - { - members.put(id); - } - } - } //if IT_CALLINGCARD - } //if !IT_CATEGORY - } - } //for selected_items - - // the session_id is randomly generated UUID which will be replaced later - // with a server side generated number - - if (name.empty()) - { - name = llformat("Session %d", session_num++); - } - - gIMMgr->addSession(name, type, members[0], members); - - return true; -} - -bool LLInventoryPanel::attachObject(const LLSD& userdata) -{ - std::set<LLUUID> selected_items; - mFolders->getSelectionList(selected_items); - - std::string joint_name = userdata.asString(); - LLVOAvatar *avatarp = static_cast<LLVOAvatar*>(gAgent.getAvatarObject()); - LLViewerJointAttachment* attachmentp = NULL; - for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); - iter != avatarp->mAttachmentPoints.end(); ) - { - LLVOAvatar::attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; - if (attachment->getName() == joint_name) - { - attachmentp = attachment; - break; - } - } - if (attachmentp == NULL) - { - return true; - } - - for (std::set<LLUUID>::const_iterator set_iter = selected_items.begin(); - set_iter != selected_items.end(); - ++set_iter) - { - const LLUUID &id = *set_iter; - LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(id); - if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID())) - { - rez_attachment(item, attachmentp); - } - else if(item && item->isComplete()) - { - // must be in library. copy it to our inventory and put it on. - LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp); - copy_inventory_item(gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - } - gFocusMgr.setKeyboardFocus(NULL); - - return true; -} - - -//---------------------------------------------------------------------------- - -// static DEBUG ONLY: -void LLInventoryPanel::dumpSelectionInformation(void* user_data) -{ - LLInventoryPanel* iv = (LLInventoryPanel*)user_data; - iv->mFolders->dumpSelectionInformation(); -} - -BOOL LLInventoryPanel::getSinceLogoff() -{ - return mFolders->getFilter()->isSinceLogoff(); -} - -void example_param_block_usage() -{ - LLInventoryPanel::Params param_block; - param_block.name(std::string("inventory")); - - param_block.sort_order_setting(LLInventoryPanel::RECENTITEMS_SORT_ORDER); - param_block.allow_multi_select(true); - param_block.filter(LLInventoryPanel::Filter() - .sort_order(1) - .types(0xffff0000)); - param_block.inventory(&gInventory); - param_block.has_border(true); - - LLUICtrlFactory::create<LLInventoryPanel>(param_block); - - param_block = LLInventoryPanel::Params(); - param_block.name(std::string("inventory")); - - //LLSD param_block_sd; - //param_block_sd["sort_order_setting"] = LLInventoryPanel::RECENTITEMS_SORT_ORDER; - //param_block_sd["allow_multi_select"] = true; - //param_block_sd["filter"]["sort_order"] = 1; - //param_block_sd["filter"]["types"] = (S32)0xffff0000; - //param_block_sd["has_border"] = true; - - //LLInitParam::LLSDParser(param_block_sd).parse(param_block); - - LLUICtrlFactory::create<LLInventoryPanel>(param_block); -} +/**
+ * @file llfloaterinventory.cpp
+ * @brief Implementation of the inventory view and associated stuff.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloaterinventory.h"
+
+#include "llagent.h"
+#include "llfirstuse.h"
+#include "llfloaterreg.h"
+#include "llinventorymodel.h"
+#include "llpanelmaininventory.h"
+#include "llresmgr.h"
+
+///----------------------------------------------------------------------------
+/// LLFloaterInventory
+///----------------------------------------------------------------------------
+
+LLFloaterInventory::LLFloaterInventory(const LLSD& key)
+ : LLFloater(key)
+{
+}
+
+LLFloaterInventory::~LLFloaterInventory()
+{
+}
+
+BOOL LLFloaterInventory::postBuild()
+{
+ mPanelMainInventory = getChild<LLPanelMainInventory>("Inventory Panel");
+ return TRUE;
+}
+
+
+void LLFloaterInventory::draw()
+{
+ if (LLInventoryModel::isEverythingFetched())
+ {
+ updateTitle();
+ }
+ LLFloater::draw();
+}
+
+void LLFloaterInventory::updateTitle()
+{
+ LLLocale locale(LLLocale::USER_LOCALE);
+ std::string item_count_string;
+ LLResMgr::getInstance()->getIntegerString(item_count_string, gInventory.getItemCount());
+
+ LLStringUtil::format_map_t string_args;
+ string_args["[ITEM_COUNT]"] = item_count_string;
+ string_args["[FILTER]"] = mPanelMainInventory->getFilterText();
+
+ if (LLInventoryModel::backgroundFetchActive())
+ {
+ setTitle(getString("TitleFetching", string_args));
+ }
+ else
+ {
+ setTitle(getString("TitleCompleted", string_args));
+ }
+}
+
+void LLFloaterInventory::changed(U32 mask)
+{
+ updateTitle();
+}
+
+LLInventoryPanel* LLFloaterInventory::getPanel()
+{
+ if (mPanelMainInventory)
+ return mPanelMainInventory->getPanel();
+ return NULL;
+}
+
+// static
+LLFloaterInventory* LLFloaterInventory::showAgentInventory()
+{
+ LLFloaterInventory* iv = NULL;
+ if (!gAgent.cameraMouselook())
+ {
+ iv = LLFloaterReg::showTypedInstance<LLFloaterInventory>("inventory", LLSD());
+ }
+ return iv;
+}
+
+// static
+LLFloaterInventory* LLFloaterInventory::getActiveInventory()
+{
+ LLFloaterInventory* res = NULL;
+ LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
+ S32 z_min = S32_MAX;
+ for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
+ {
+ LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter);
+ if (iv)
+ {
+ S32 z_order = gFloaterView->getZOrder(iv);
+ if (z_order < z_min)
+ {
+ res = iv;
+ z_min = z_order;
+ }
+ }
+ }
+ return res;
+}
+
+// static
+void LLFloaterInventory::cleanup()
+{
+ LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
+ for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end();)
+ {
+ LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter++);
+ if (iv)
+ {
+ iv->destroy();
+ }
+ }
+}
+
+void LLFloaterInventory::onOpen(const LLSD& key)
+{
+ LLFirstUse::useInventory();
+}
diff --git a/indra/newview/llfloaterinventory.h b/indra/newview/llfloaterinventory.h index 4c9ac5d4c6..f2f2963a33 100644 --- a/indra/newview/llfloaterinventory.h +++ b/indra/newview/llfloaterinventory.h @@ -31,366 +31,54 @@ * $/LicenseInfo$ */ -#ifndef LL_LLINVENTORYVIEW_H -#define LL_LLINVENTORYVIEW_H +#ifndef LL_LLFLOATERINVENTORY_H +#define LL_LLFLOATERINVENTORY_H -#include "llassetstorage.h" -#include "lldarray.h" #include "llfloater.h" -#include "llinventory.h" -#include "llinventoryfilter.h" -#include "llfolderview.h" -#include "llinventorymodel.h" -#include "lluictrlfactory.h" -#include <set> +class LLInventoryPanel; +class LLPanelMainInventory; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLFloaterInventory // -// This is the agent inventory _floater_. -// It deals with the buttons and views used to navigate as -// well as controls the behavior of the overall object. +// This deals with the buttons and views used to navigate as +// well as controlling the behavior of the overall object. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLFolderViewItem; -class LLInventoryFilter; -class LLInventoryModel; -class LLInvFVBridge; -class LLInventoryFVBridgeBuilder; -class LLMenuBarGL; -class LLCheckBoxCtrl; -class LLSpinCtrl; -class LLScrollContainer; -class LLTextBox; -class LLIconCtrl; -class LLSaveFolderState; -class LLFilterEditor; -class LLTabContainer; - -class LLInventoryPanel : public LLPanel +class LLFloaterInventory : public LLFloater { public: - static const std::string DEFAULT_SORT_ORDER; - static const std::string RECENTITEMS_SORT_ORDER; - static const std::string INHERIT_SORT_ORDER; - - struct Filter : public LLInitParam::Block<Filter> - { - Optional<U32> sort_order; - Optional<U32> types; - Optional<std::string> search_string; - - Filter() - : sort_order("sort_order"), - types("types", 0xffffffff), - search_string("search_string") - {} - }; - - struct Params - : public LLInitParam::Block<Params, LLPanel::Params> - { - Optional<std::string> sort_order_setting; - Optional<LLInventoryModel*> inventory; - Optional<bool> allow_multi_select; - Optional<Filter> filter; - Optional<std::string> start_folder; - - Params() - : sort_order_setting("sort_order_setting"), - inventory("", &gInventory), - allow_multi_select("allow_multi_select", true), - filter("filter"), - start_folder("start_folder") - {} - }; - -protected: - LLInventoryPanel(const Params&); - friend class LLUICtrlFactory; - -public: - virtual ~LLInventoryPanel(); - - LLInventoryModel* getModel() { return mInventory; } - - BOOL postBuild(); - - // LLView methods - void draw(); - BOOL handleHover(S32 x, S32 y, MASK mask); - BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg); - // LLUICtrl methods - /*virtual*/ void onFocusLost(); - /*virtual*/ void onFocusReceived(); - - // Call this method to set the selection. - void openAllFolders(); - void openDefaultFolderForType(LLAssetType::EType); - void setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus); - void setSelectCallback(const LLFolderView::signal_t::slot_type& cb) { if (mFolders) mFolders->setSelectCallback(cb); } - void clearSelection(); - LLInventoryFilter* getFilter() { return mFolders->getFilter(); } - void setFilterTypes(U64 filter, BOOL filter_for_categories = FALSE); // if filter_for_categories is true, operate on folder preferred asset type - U32 getFilterTypes() const { return mFolders->getFilterTypes(); } - void setFilterPermMask(PermissionMask filter_perm_mask); - U32 getFilterPermMask() const { return mFolders->getFilterPermissions(); } - void setFilterSubString(const std::string& string); - const std::string getFilterSubString() { return mFolders->getFilterSubString(); } - void setSortOrder(U32 order); - U32 getSortOrder() { return mFolders->getSortOrder(); } - void setSinceLogoff(BOOL sl); - void setHoursAgo(U32 hours); - BOOL getSinceLogoff(); - - void setShowFolderState(LLInventoryFilter::EFolderShow show); - LLInventoryFilter::EFolderShow getShowFolderState(); - void setAllowMultiSelect(BOOL allow) { mFolders->setAllowMultiSelect(allow); } - // This method is called when something has changed about the inventory. - void modelChanged(U32 mask); - LLFolderView* getRootFolder() { return mFolders; } - LLScrollContainer* getScrollableContainer() { return mScroller; } - - void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action); - - // Callbacks - void doToSelected(const LLSD& userdata); - void doCreate(const LLSD& userdata); - bool beginIMSession(); - bool attachObject(const LLSD& userdata); - - // DEBUG ONLY: - static void dumpSelectionInformation(void* user_data); - - void openSelected(); - void unSelectAll() { mFolders->setSelection(NULL, FALSE, FALSE); } - -protected: - // Given the id and the parent, build all of the folder views. - void rebuildViewsFor(const LLUUID& id); - virtual void buildNewViews(const LLUUID& id); // made virtual to support derived classes. EXT-719 - -protected: - LLInventoryModel* mInventory; - LLInventoryObserver* mInventoryObserver; - BOOL mAllowMultiSelect; - std::string mSortOrderSetting; - -//private: // Can not make these private - needed by llinventorysubtreepanel - LLFolderView* mFolders; - std::string mStartFolderString; - - /** - * Contains UUID of Inventory item from which hierarchy should be built. - * Can be set with the "start_folder" xml property. - * Default is LLUUID::null that means total Inventory hierarchy. - */ - LLUUID mStartFolderID; - LLScrollContainer* mScroller; - bool mHasInventoryConnection; - - /** - * Flag specified if default inventory hierarchy should be created in postBuild() - */ - bool mBuildDefaultHierarchy; - - LLUUID mRootInventoryItemUUID; - - /** - * Pointer to LLInventoryFVBridgeBuilder. - * - * It is set in LLInventoryPanel's constructor and can be overridden in derived classes with - * another implementation. - * Take into account it will not be deleted by LLInventoryPanel itself. - */ - const LLInventoryFVBridgeBuilder* mInvFVBridgeBuilder; - -}; - -class LLFloaterInventory; - -class LLFloaterInventoryFinder : public LLFloater -{ -public: - LLFloaterInventoryFinder( LLFloaterInventory* inventory_view); - virtual void draw(); - /*virtual*/ BOOL postBuild(); - void changeFilter(LLInventoryFilter* filter); - void updateElementsFromFilter(); - BOOL getCheckShowEmpty(); - BOOL getCheckSinceLogoff(); - - static void onTimeAgo(LLUICtrl*, void *); - static void onCheckSinceLogoff(LLUICtrl*, void *); - static void onCloseBtn(void* user_data); - static void selectAllTypes(void* user_data); - static void selectNoTypes(void* user_data); - -protected: - LLFloaterInventory* mFloaterInventory; - LLSpinCtrl* mSpinSinceDays; - LLSpinCtrl* mSpinSinceHours; - LLInventoryFilter* mFilter; -}; - -class LLFloaterInventory : public LLFloater, LLInventoryObserver -{ -friend class LLFloaterInventoryFinder; - -public: LLFloaterInventory(const LLSD& key); ~LLFloaterInventory(); - /*virtual*/ void changed(U32 mask); - - BOOL postBuild(); - - // - // Misc functions - // - void setFilterTextFromFilter() { mFilterText = mActivePanel->getFilter()->getFilterText(); } - void startSearch(); - - // This method makes sure that an inventory view exists, is - // visible, and has focus. The view chosen is returned. - static LLFloaterInventory* showAgentInventory(); + BOOL postBuild(); // Return the active inventory view if there is one. Active is // defined as the inventory that is the closest to the front, and // is visible. static LLFloaterInventory* getActiveInventory(); - // This method calls showAgentInventory() if no views are visible, - // or hides/destroyes them all if any are visible. - static void toggleVisibility(); - static void toggleVisibility(void*) { toggleVisibility(); } + // This method makes sure that an inventory view exists, is + // visible, and has focus. The view chosen is returned. + static LLFloaterInventory* showAgentInventory(); // Final cleanup, destroy all open inventory views. static void cleanup(); - // LLView & LLFloater functionality - virtual void onOpen(const LLSD& key); - virtual void draw(); - virtual BOOL handleKeyHere(KEY key, MASK mask); - - BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg); - - - LLInventoryPanel* getPanel() { return mActivePanel; } - LLInventoryPanel* getActivePanel() { return mActivePanel; } - - static BOOL filtersVisible(void* user_data); - void onClearSearch(); - static void onFoldersByName(void *user_data); - static BOOL checkFoldersByName(void *user_data); - void onFilterEdit(const std::string& search_string ); - static BOOL incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward); - void onFilterSelected(); - - const std::string getFilterSubString() { return mActivePanel->getFilterSubString(); } - void setFilterSubString(const std::string& string) { mActivePanel->setFilterSubString(string); } - - // menu callbacks - void doToSelected(const LLSD& userdata); - void closeAllFolders(); - void doCreate(const LLSD& userdata); - void resetFilters(); - void setSortBy(const LLSD& userdata); - - // HACK: Until we can route this info through the instant message hierarchy - static BOOL sWearNewClothing; - static LLUUID sWearNewClothingTransactionID; // wear all clothing in this transaction - - void toggleFindOptions(); - - LLFloaterInventoryFinder* getFinder() { return (LLFloaterInventoryFinder*)mFinderHandle.get(); } + // Inherited functionality + /*virtual*/ void changed(U32 mask); + /*virtual*/ void draw(); + /*virtual*/ void onOpen(const LLSD& key); + LLInventoryPanel* getPanel(); protected: - LLFilterEditor* mFilterEditor; - LLTabContainer* mFilterTabs; - LLHandle<LLFloater> mFinderHandle; - LLInventoryPanel* mActivePanel; - LLSaveFolderState* mSavedFolderState; - - std::string mFilterText; - -private: void updateTitle(); +private: + LLPanelMainInventory* mPanelMainInventory; }; -class LLSelectFirstFilteredItem : public LLFolderViewFunctor -{ -public: - LLSelectFirstFilteredItem() : mItemSelected(FALSE) {} - virtual ~LLSelectFirstFilteredItem() {} - virtual void doFolder(LLFolderViewFolder* folder); - virtual void doItem(LLFolderViewItem* item); - BOOL wasItemSelected() { return mItemSelected; } -protected: - BOOL mItemSelected; -}; - -class LLOpenFilteredFolders : public LLFolderViewFunctor -{ -public: - LLOpenFilteredFolders() {} - virtual ~LLOpenFilteredFolders() {} - virtual void doFolder(LLFolderViewFolder* folder); - virtual void doItem(LLFolderViewItem* item); -}; - -class LLSaveFolderState : public LLFolderViewFunctor -{ -public: - LLSaveFolderState() : mApply(FALSE) {} - virtual ~LLSaveFolderState() {} - virtual void doFolder(LLFolderViewFolder* folder); - virtual void doItem(LLFolderViewItem* item) {} - void setApply(BOOL apply); - void clearOpenFolders() { mOpenFolders.clear(); } -protected: - std::set<LLUUID> mOpenFolders; - BOOL mApply; -}; - -class LLOpenFoldersWithSelection : public LLFolderViewFunctor -{ -public: - LLOpenFoldersWithSelection() {} - virtual ~LLOpenFoldersWithSelection() {} - virtual void doFolder(LLFolderViewFolder* folder); - virtual void doItem(LLFolderViewItem* item); -}; - -///---------------------------------------------------------------------------- -/// Function declarations, constants, enums, and typedefs -///---------------------------------------------------------------------------- - -// useful functions with the inventory view - -class LLInventoryCategory; -class LLInventoryItem; - -const std::string& get_item_icon_name(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 attachment_point, - BOOL item_is_multi ); - -LLUIImagePtr get_item_icon(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 attachment_point, - BOOL item_is_multi ); - -#endif // LL_LLINVENTORYVIEW_H +#endif // LL_LLFLOATERINVENTORY_H diff --git a/indra/newview/llfloateropenobject.cpp b/indra/newview/llfloateropenobject.cpp index aa82dc34b7..b6ec0868cf 100644 --- a/indra/newview/llfloateropenobject.cpp +++ b/indra/newview/llfloateropenobject.cpp @@ -32,7 +32,7 @@ /* * Shows the contents of an object. - * A floater wrapper for llpanelinventory + * A floater wrapper for LLPanelObjectInventory */ #include "llviewerprecompiledheaders.h" @@ -47,7 +47,8 @@ #include "llinventorybridge.h" #include "llfloaterinventory.h" #include "llinventorymodel.h" -#include "llpanelinventory.h" +#include "llinventorypanel.h" +#include "llpanelobjectinventory.h" #include "llfloaterreg.h" #include "llselectmgr.h" #include "lluiconstants.h" @@ -58,7 +59,7 @@ LLFloaterOpenObject::LLFloaterOpenObject(const LLSD& key) : LLFloater(key), - mPanelInventory(NULL), + mPanelInventoryObject(NULL), mDirty(TRUE) { // LLUICtrlFactory::getInstance()->buildFloater(this,"floater_openobject.xml"); @@ -74,7 +75,7 @@ LLFloaterOpenObject::~LLFloaterOpenObject() BOOL LLFloaterOpenObject::postBuild() { childSetTextArg("object_name", "[DESC]", std::string("Object") ); // *Note: probably do not want to translate this - mPanelInventory = getChild<LLPanelInventory>("object_contents"); + mPanelInventoryObject = getChild<LLPanelObjectInventory>("object_contents"); return TRUE; } @@ -96,7 +97,7 @@ void LLFloaterOpenObject::onOpen(const LLSD& key) } void LLFloaterOpenObject::refresh() { - mPanelInventory->refresh(); + mPanelInventoryObject->refresh(); std::string name; BOOL enabled; diff --git a/indra/newview/llfloateropenobject.h b/indra/newview/llfloateropenobject.h index a61cc04941..10d96b7ea3 100644 --- a/indra/newview/llfloateropenobject.h +++ b/indra/newview/llfloateropenobject.h @@ -41,7 +41,7 @@ #include "llfloater.h" class LLObjectSelection; -class LLPanelInventory; +class LLPanelObjectInventory; class LLFloaterOpenObject : public LLFloater @@ -77,7 +77,7 @@ private: protected: - LLPanelInventory* mPanelInventory; + LLPanelObjectInventory* mPanelInventoryObject; LLSafeHandle<LLObjectSelection> mObjectSelection; BOOL mDirty; }; diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp index 5fee84190b..3aef15a35c 100644 --- a/indra/newview/llfloatertools.cpp +++ b/indra/newview/llfloatertools.cpp @@ -54,7 +54,7 @@ #include "llpanelcontents.h" #include "llpanelface.h" #include "llpanelland.h" -#include "llpanelinventory.h" +#include "llpanelobjectinventory.h" #include "llpanelobject.h" #include "llpanelvolume.h" #include "llpanelpermissions.h" diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp index de18e74752..a963c96da4 100644 --- a/indra/newview/llfolderview.cpp +++ b/indra/newview/llfolderview.cpp @@ -38,6 +38,7 @@ #include "llinventorybridge.h" #include "llinventoryclipboard.h" // *TODO: remove this once hack below gone. #include "llinventoryfilter.h" +#include "llinventoryfunctions.h" #include "llfoldertype.h" #include "llfloaterinventory.h"// hacked in for the bonus context menu items. #include "llkeyboard.h" diff --git a/indra/newview/llimpanel.cpp b/indra/newview/llimpanel.cpp index c4beb666ea..7399f1e1b3 100644 --- a/indra/newview/llimpanel.cpp +++ b/indra/newview/llimpanel.cpp @@ -70,6 +70,7 @@ #include "llpanelimcontrolpanel.h" #include "llrecentpeople.h" #include "llresmgr.h" +#include "lltooldraganddrop.h" #include "lltrans.h" #include "lltabcontainer.h" #include "llviewertexteditor.h" diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 59f70ea1bd..336025e55e 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -62,7 +62,9 @@ #include "llavataractions.h" #include "llgesturemgr.h" #include "lliconctrl.h" +#include "llinventoryfunctions.h" #include "llinventorymodel.h" +#include "llinventorypanel.h" #include "llinventoryclipboard.h" #include "lllineeditor.h" #include "llmenugl.h" @@ -275,7 +277,11 @@ void LLInvFVBridge::cutToClipboard() // *TODO: make sure this does the right thing void LLInvFVBridge::showProperties() { - LLFloaterReg::showInstance("properties", mUUID); + LLSD key; + key["id"] = mUUID; + LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); + + // LLFloaterReg::showInstance("properties", mUUID); } void LLInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch) @@ -506,7 +512,7 @@ BOOL LLInvFVBridge::isClipboardPasteableAsLink() const return TRUE; } -void hideContextEntries(LLMenuGL& menu, +void hide_context_entries(LLMenuGL& menu, const std::vector<std::string> &entries_to_show, const std::vector<std::string> &disabled_entries) { @@ -521,7 +527,7 @@ void hideContextEntries(LLMenuGL& menu, LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(*itor); if ((name == "More") && branchp) { - hideContextEntries(*branchp->getBranch(), entries_to_show, disabled_entries); + hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries); } @@ -621,7 +627,7 @@ void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags) getClipboardEntries(true, items, disabled_items, flags); } - hideContextEntries(menu, items, disabled_items); + hide_context_entries(menu, items, disabled_items); } // *TODO: remove this @@ -2387,7 +2393,7 @@ void LLFolderBridge::folderOptionsMenu() } mItems.push_back(std::string("Take Off Items")); } - hideContextEntries(*mMenu, mItems, disabled_items); + hide_context_entries(*mMenu, mItems, disabled_items); } BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type) @@ -2526,7 +2532,7 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) mItems.push_back(std::string("--no options--")); mDisabledItems.push_back(std::string("--no options--")); } - hideContextEntries(menu, mItems, mDisabledItems); + hide_context_entries(menu, mItems, mDisabledItems); } BOOL LLFolderBridge::hasChildren() const @@ -3147,7 +3153,7 @@ void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags) items.push_back(std::string("Sound Separator")); items.push_back(std::string("Sound Play")); - hideContextEntries(menu, items, disabled_items); + hide_context_entries(menu, items, disabled_items); } // +=================================================+ @@ -3204,7 +3210,7 @@ void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags) disabled_items.push_back(std::string("About Landmark")); } - hideContextEntries(menu, items, disabled_items); + hide_context_entries(menu, items, disabled_items); } // Convenience function for the two functions below. @@ -3433,7 +3439,7 @@ void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags) disabled_items.push_back(std::string("Conference Chat")); } } - hideContextEntries(menu, items, disabled_items); + hide_context_entries(menu, items, disabled_items); } BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop, @@ -3662,7 +3668,7 @@ void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags) items.push_back(std::string("Activate")); items.push_back(std::string("Deactivate")); } - hideContextEntries(menu, items, disabled_items); + hide_context_entries(menu, items, disabled_items); } // +=================================================+ @@ -3702,7 +3708,7 @@ void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags) items.push_back(std::string("Animation Play")); items.push_back(std::string("Animation Audition")); - hideContextEntries(menu, items, disabled_items); + hide_context_entries(menu, items, disabled_items); } @@ -3847,6 +3853,10 @@ void LLObjectBridge::openItem() LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); } + LLSD key; + key["id"] = mUUID; + LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); + /* LLFloaterReg::showInstance("properties", mUUID); */ @@ -4058,7 +4068,7 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags) } } } - hideContextEntries(menu, items, disabled_items); + hide_context_entries(menu, items, disabled_items); } BOOL LLObjectBridge::renameItem(const std::string& new_name) @@ -4471,7 +4481,7 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags) } } } - hideContextEntries(menu, items, disabled_items); + hide_context_entries(menu, items, disabled_items); } // Called from menus @@ -5043,7 +5053,7 @@ void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags) disabled_items.push_back(std::string("Delete")); } } - hideContextEntries(menu, items, disabled_items); + hide_context_entries(menu, items, disabled_items); } @@ -5094,7 +5104,7 @@ void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) disabled_items.push_back(std::string("Delete")); } } - hideContextEntries(menu, items, disabled_items); + hide_context_entries(menu, items, disabled_items); } void LLLinkFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h index 6b2a2d32de..3f3513a665 100644 --- a/indra/newview/llinventorybridge.h +++ b/indra/newview/llinventorybridge.h @@ -41,6 +41,7 @@ #include "llfoldervieweventlistener.h" class LLInventoryPanel; +class LLMenuGL; enum EInventoryIcon { @@ -121,7 +122,7 @@ protected: }; const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type); -void hideContextEntries(LLMenuGL& menu, +void hide_context_entries(LLMenuGL& menu, const std::vector<std::string> &entries_to_show, const std::vector<std::string> &disabled_entries); @@ -807,5 +808,9 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id, void teleport_via_landmark(const LLUUID& asset_id); +// Utility function to hide all entries except those in the list +void hide_context_entries(LLMenuGL& menu, + const std::vector<std::string> &entries_to_show, + const std::vector<std::string> &disabled_entries); #endif // LL_LLINVENTORYBRIDGE_H diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp new file mode 100644 index 0000000000..694f702654 --- /dev/null +++ b/indra/newview/llinventoryfunctions.cpp @@ -0,0 +1,344 @@ +/**
+ * @file llfloaterinventory.cpp
+ * @brief Implementation of the inventory view and associated stuff.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include <utility> // for std::pair<>
+
+#include "llinventoryfunctions.h"
+
+// library includes
+#include "llagent.h"
+#include "llagentwearables.h"
+#include "llcallingcard.h"
+#include "llfloaterreg.h"
+#include "llsdserialize.h"
+#include "llfiltereditor.h"
+#include "llspinctrl.h"
+#include "llui.h"
+#include "message.h"
+
+// newview includes
+#include "llappearancemgr.h"
+#include "llappviewer.h"
+#include "llfirstuse.h"
+#include "llfloaterchat.h"
+#include "llfloatercustomize.h"
+#include "llfocusmgr.h"
+#include "llfolderview.h"
+#include "llgesturemgr.h"
+#include "lliconctrl.h"
+#include "llimview.h"
+#include "llinventorybridge.h"
+#include "llinventoryclipboard.h"
+#include "llinventorymodel.h"
+#include "llinventorypanel.h"
+#include "lllineeditor.h"
+#include "llmenugl.h"
+#include "llpreviewanim.h"
+#include "llpreviewgesture.h"
+#include "llpreviewnotecard.h"
+#include "llpreviewscript.h"
+#include "llpreviewsound.h"
+#include "llpreviewtexture.h"
+#include "llresmgr.h"
+#include "llscrollbar.h"
+#include "llscrollcontainer.h"
+#include "llselectmgr.h"
+#include "lltabcontainer.h"
+#include "lltooldraganddrop.h"
+#include "lluictrlfactory.h"
+#include "llviewerinventory.h"
+#include "llviewermessage.h"
+#include "llviewerobjectlist.h"
+#include "llviewerregion.h"
+#include "llviewerwindow.h"
+#include "llvoavatarself.h"
+#include "llwearablelist.h"
+
+BOOL LLInventoryState::sWearNewClothing = FALSE;
+LLUUID LLInventoryState::sWearNewClothingTransactionID;
+
+void LLSaveFolderState::setApply(BOOL apply)
+{
+ mApply = apply;
+ // before generating new list of open folders, clear the old one
+ if(!apply)
+ {
+ clearOpenFolders();
+ }
+}
+
+void LLSaveFolderState::doFolder(LLFolderViewFolder* folder)
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_DO_FOLDER);
+ if(mApply)
+ {
+ // we're applying the open state
+ LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
+ if(!bridge) return;
+ LLUUID id(bridge->getUUID());
+ if(mOpenFolders.find(id) != mOpenFolders.end())
+ {
+ folder->setOpen(TRUE);
+ }
+ else
+ {
+ // keep selected filter in its current state, this is less jarring to user
+ if (!folder->isSelected())
+ {
+ folder->setOpen(FALSE);
+ }
+ }
+ }
+ else
+ {
+ // we're recording state at this point
+ if(folder->isOpen())
+ {
+ LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
+ if(!bridge) return;
+ mOpenFolders.insert(bridge->getUUID());
+ }
+ }
+}
+
+void LLOpenFilteredFolders::doItem(LLFolderViewItem *item)
+{
+ if (item->getFiltered())
+ {
+ item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+}
+
+void LLOpenFilteredFolders::doFolder(LLFolderViewFolder* folder)
+{
+ if (folder->getFiltered() && folder->getParentFolder())
+ {
+ folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+ // if this folder didn't pass the filter, and none of its descendants did
+ else if (!folder->getFiltered() && !folder->hasFilteredDescendants())
+ {
+ folder->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_NO);
+ }
+}
+
+void LLSelectFirstFilteredItem::doItem(LLFolderViewItem *item)
+{
+ if (item->getFiltered() && !mItemSelected)
+ {
+ item->getRoot()->setSelection(item, FALSE, FALSE);
+ if (item->getParentFolder())
+ {
+ item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+ item->getRoot()->scrollToShowSelection();
+ mItemSelected = TRUE;
+ }
+}
+
+void LLSelectFirstFilteredItem::doFolder(LLFolderViewFolder* folder)
+{
+ if (folder->getFiltered() && !mItemSelected)
+ {
+ folder->getRoot()->setSelection(folder, FALSE, FALSE);
+ if (folder->getParentFolder())
+ {
+ folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+ folder->getRoot()->scrollToShowSelection();
+ mItemSelected = TRUE;
+ }
+}
+
+void LLOpenFoldersWithSelection::doItem(LLFolderViewItem *item)
+{
+ if (item->getParentFolder() && item->isSelected())
+ {
+ item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+}
+
+void LLOpenFoldersWithSelection::doFolder(LLFolderViewFolder* folder)
+{
+ if (folder->getParentFolder() && folder->isSelected())
+ {
+ folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+}
+
+const std::string& get_item_icon_name(LLAssetType::EType asset_type,
+ LLInventoryType::EType inventory_type,
+ U32 attachment_point,
+ BOOL item_is_multi )
+{
+ EInventoryIcon idx = OBJECT_ICON_NAME;
+ if ( item_is_multi )
+ {
+ idx = OBJECT_MULTI_ICON_NAME;
+ }
+
+ switch(asset_type)
+ {
+ case LLAssetType::AT_TEXTURE:
+ if(LLInventoryType::IT_SNAPSHOT == inventory_type)
+ {
+ idx = SNAPSHOT_ICON_NAME;
+ }
+ else
+ {
+ idx = TEXTURE_ICON_NAME;
+ }
+ break;
+
+ case LLAssetType::AT_SOUND:
+ idx = SOUND_ICON_NAME;
+ break;
+ case LLAssetType::AT_CALLINGCARD:
+ if(attachment_point!= 0)
+ {
+ idx = CALLINGCARD_ONLINE_ICON_NAME;
+ }
+ else
+ {
+ idx = CALLINGCARD_OFFLINE_ICON_NAME;
+ }
+ break;
+ case LLAssetType::AT_LANDMARK:
+ if(attachment_point!= 0)
+ {
+ idx = LANDMARK_VISITED_ICON_NAME;
+ }
+ else
+ {
+ idx = LANDMARK_ICON_NAME;
+ }
+ break;
+ case LLAssetType::AT_SCRIPT:
+ case LLAssetType::AT_LSL_TEXT:
+ case LLAssetType::AT_LSL_BYTECODE:
+ idx = SCRIPT_ICON_NAME;
+ break;
+ case LLAssetType::AT_CLOTHING:
+ idx = CLOTHING_ICON_NAME;
+ case LLAssetType::AT_BODYPART :
+ if(LLAssetType::AT_BODYPART == asset_type)
+ {
+ idx = BODYPART_ICON_NAME;
+ }
+ switch(LLInventoryItem::II_FLAGS_WEARABLES_MASK & attachment_point)
+ {
+ case WT_SHAPE:
+ idx = BODYPART_SHAPE_ICON_NAME;
+ break;
+ case WT_SKIN:
+ idx = BODYPART_SKIN_ICON_NAME;
+ break;
+ case WT_HAIR:
+ idx = BODYPART_HAIR_ICON_NAME;
+ break;
+ case WT_EYES:
+ idx = BODYPART_EYES_ICON_NAME;
+ break;
+ case WT_SHIRT:
+ idx = CLOTHING_SHIRT_ICON_NAME;
+ break;
+ case WT_PANTS:
+ idx = CLOTHING_PANTS_ICON_NAME;
+ break;
+ case WT_SHOES:
+ idx = CLOTHING_SHOES_ICON_NAME;
+ break;
+ case WT_SOCKS:
+ idx = CLOTHING_SOCKS_ICON_NAME;
+ break;
+ case WT_JACKET:
+ idx = CLOTHING_JACKET_ICON_NAME;
+ break;
+ case WT_GLOVES:
+ idx = CLOTHING_GLOVES_ICON_NAME;
+ break;
+ case WT_UNDERSHIRT:
+ idx = CLOTHING_UNDERSHIRT_ICON_NAME;
+ break;
+ case WT_UNDERPANTS:
+ idx = CLOTHING_UNDERPANTS_ICON_NAME;
+ break;
+ case WT_SKIRT:
+ idx = CLOTHING_SKIRT_ICON_NAME;
+ break;
+ case WT_ALPHA:
+ idx = CLOTHING_ALPHA_ICON_NAME;
+ break;
+ case WT_TATTOO:
+ idx = CLOTHING_TATTOO_ICON_NAME;
+ break;
+ default:
+ // no-op, go with choice above
+ break;
+ }
+ break;
+ case LLAssetType::AT_NOTECARD:
+ idx = NOTECARD_ICON_NAME;
+ break;
+ case LLAssetType::AT_ANIMATION:
+ idx = ANIMATION_ICON_NAME;
+ break;
+ case LLAssetType::AT_GESTURE:
+ idx = GESTURE_ICON_NAME;
+ break;
+ case LLAssetType::AT_FAVORITE:
+ //TODO - need bette idx
+ idx = LANDMARK_ICON_NAME;
+ break;
+ case LLAssetType::AT_LINK:
+ idx = LINKITEM_ICON_NAME;
+ break;
+ case LLAssetType::AT_LINK_FOLDER:
+ idx = LINKFOLDER_ICON_NAME;
+ break;
+ default:
+ break;
+ }
+
+ return ICON_NAME[idx];
+}
+
+LLUIImagePtr get_item_icon(LLAssetType::EType asset_type,
+ LLInventoryType::EType inventory_type,
+ U32 attachment_point,
+ BOOL item_is_multi)
+{
+ const std::string& icon_name = get_item_icon_name(asset_type, inventory_type, attachment_point, item_is_multi );
+ return LLUI::getUIImage(icon_name);
+}
diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h new file mode 100644 index 0000000000..efd40576a7 --- /dev/null +++ b/indra/newview/llinventoryfunctions.h @@ -0,0 +1,136 @@ +/**
+ * @file llinventoryfunctions.h
+ * @brief Miscellaneous inventory-related functions and classes
+ * class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLINVENTORYFUNCTIONS_H
+#define LL_LLINVENTORYFUNCTIONS_H
+
+#include "llassetstorage.h"
+#include "lldarray.h"
+#include "llfloater.h"
+#include "llinventory.h"
+#include "llinventoryfilter.h"
+#include "llfolderview.h"
+#include "llinventorymodel.h"
+#include "lluictrlfactory.h"
+#include <set>
+
+
+class LLFolderViewItem;
+class LLInventoryFilter;
+class LLInventoryModel;
+class LLInventoryPanel;
+class LLInvFVBridge;
+class LLInventoryFVBridgeBuilder;
+class LLMenuBarGL;
+class LLCheckBoxCtrl;
+class LLSpinCtrl;
+class LLScrollContainer;
+class LLTextBox;
+class LLIconCtrl;
+class LLSaveFolderState;
+class LLFilterEditor;
+class LLTabContainer;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// This is a collection of miscellaneous functions and classes
+// that don't fit cleanly into any other class header.
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLInventoryState
+{
+public:
+ // HACK: Until we can route this info through the instant message hierarchy
+ static BOOL sWearNewClothing;
+ static LLUUID sWearNewClothingTransactionID; // wear all clothing in this transaction
+};
+
+class LLSelectFirstFilteredItem : public LLFolderViewFunctor
+{
+public:
+ LLSelectFirstFilteredItem() : mItemSelected(FALSE) {}
+ virtual ~LLSelectFirstFilteredItem() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item);
+ BOOL wasItemSelected() { return mItemSelected; }
+protected:
+ BOOL mItemSelected;
+};
+
+class LLOpenFilteredFolders : public LLFolderViewFunctor
+{
+public:
+ LLOpenFilteredFolders() {}
+ virtual ~LLOpenFilteredFolders() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item);
+};
+
+class LLSaveFolderState : public LLFolderViewFunctor
+{
+public:
+ LLSaveFolderState() : mApply(FALSE) {}
+ virtual ~LLSaveFolderState() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item) {}
+ void setApply(BOOL apply);
+ void clearOpenFolders() { mOpenFolders.clear(); }
+protected:
+ std::set<LLUUID> mOpenFolders;
+ BOOL mApply;
+};
+
+class LLOpenFoldersWithSelection : public LLFolderViewFunctor
+{
+public:
+ LLOpenFoldersWithSelection() {}
+ virtual ~LLOpenFoldersWithSelection() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item);
+};
+
+const std::string& get_item_icon_name(LLAssetType::EType asset_type,
+ LLInventoryType::EType inventory_type,
+ U32 attachment_point,
+ BOOL item_is_multi );
+
+LLUIImagePtr get_item_icon(LLAssetType::EType asset_type,
+ LLInventoryType::EType inventory_type,
+ U32 attachment_point,
+ BOOL item_is_multi );
+
+#endif // LL_LLINVENTORYFUNCTIONS_H
+
+
+
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index 1d7cbde0d5..23439191f3 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -46,6 +46,8 @@ #include "llfloater.h" #include "llfocusmgr.h" #include "llinventorybridge.h" +#include "llinventoryfunctions.h" +#include "llinventorypanel.h" #include "llfloaterinventory.h" #include "llviewerinventory.h" #include "llviewermessage.h" @@ -3174,13 +3176,13 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**) // The incoming inventory could span more than one BulkInventoryUpdate packet, // so record the transaction ID for this purchase, then wear all clothing // that comes in as part of that transaction ID. JC - if (LLFloaterInventory::sWearNewClothing) + if (LLInventoryState::sWearNewClothing) { - LLFloaterInventory::sWearNewClothingTransactionID = tid; - LLFloaterInventory::sWearNewClothing = FALSE; + LLInventoryState::sWearNewClothingTransactionID = tid; + LLInventoryState::sWearNewClothing = FALSE; } - if (tid == LLFloaterInventory::sWearNewClothingTransactionID) + if (tid == LLInventoryState::sWearNewClothingTransactionID) { count = wearable_ids.size(); for (i = 0; i < count; ++i) diff --git a/indra/newview/llpanelcontents.cpp b/indra/newview/llpanelcontents.cpp index ea528a1df8..c28792a711 100644 --- a/indra/newview/llpanelcontents.cpp +++ b/indra/newview/llpanelcontents.cpp @@ -51,7 +51,7 @@ // project includes #include "llagent.h" #include "llfloaterbulkpermission.h" -#include "llpanelinventory.h" +#include "llpanelobjectinventory.h" #include "llpreviewscript.h" #include "llresmgr.h" #include "llselectmgr.h" @@ -89,14 +89,14 @@ BOOL LLPanelContents::postBuild() childSetAction("button new script",&LLPanelContents::onClickNewScript, this); childSetAction("button permissions",&LLPanelContents::onClickPermissions, this); - mPanelInventory = getChild<LLPanelInventory>("contents_inventory"); + mPanelInventoryObject = getChild<LLPanelObjectInventory>("contents_inventory"); return TRUE; } LLPanelContents::LLPanelContents() : LLPanel(), - mPanelInventory(NULL) + mPanelInventoryObject(NULL) { } @@ -139,9 +139,9 @@ void LLPanelContents::refresh() LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject(children_ok); getState(object); - if (mPanelInventory) + if (mPanelInventoryObject) { - mPanelInventory->refresh(); + mPanelInventoryObject->refresh(); } } diff --git a/indra/newview/llpanelcontents.h b/indra/newview/llpanelcontents.h index bab980b524..14256845a6 100644 --- a/indra/newview/llpanelcontents.h +++ b/indra/newview/llpanelcontents.h @@ -35,9 +35,14 @@ #include "v3math.h" #include "llpanel.h" +#include "llinventory.h" +#include "lluuid.h" +#include "llmap.h" +#include "llviewerobject.h" +#include "llvoinventorylistener.h" class LLButton; -class LLPanelInventory; +class LLPanelObjectInventory; class LLViewerObject; class LLCheckBoxCtrl; class LLSpinCtrl; @@ -70,7 +75,7 @@ protected: void getState(LLViewerObject *object); public: - LLPanelInventory* mPanelInventory; + LLPanelObjectInventory* mPanelInventoryObject; }; -#endif +#endif // LL_LLPANELCONTENTS_H diff --git a/indra/newview/llpanelgroupnotices.cpp b/indra/newview/llpanelgroupnotices.cpp index 0ce85818dd..22138a81ec 100644 --- a/indra/newview/llpanelgroupnotices.cpp +++ b/indra/newview/llpanelgroupnotices.cpp @@ -38,6 +38,7 @@ #include "llinventory.h" #include "llviewerinventory.h" +#include "llinventoryfunctions.h" #include "llinventorymodel.h" #include "llfloaterinventory.h" #include "llagent.h" diff --git a/indra/newview/llpanellandmarks.cpp b/indra/newview/llpanellandmarks.cpp index 48a93f0d42..78aa04762d 100644 --- a/indra/newview/llpanellandmarks.cpp +++ b/indra/newview/llpanellandmarks.cpp @@ -47,6 +47,7 @@ #include "lldndbutton.h" #include "llfloaterworldmap.h" #include "llfolderviewitem.h" +#include "llinventorypanel.h" #include "llinventorysubtreepanel.h" #include "lllandmarkactions.h" #include "llplacesinventorybridge.h" diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp new file mode 100644 index 0000000000..ca567018e7 --- /dev/null +++ b/indra/newview/llpanelmaininventory.cpp @@ -0,0 +1,818 @@ +/**
+ * @file llsidepanelmaininventory.cpp
+ * @brief Implementation of llsidepanelmaininventory.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llpanelmaininventory.h"
+
+#include "llfloaterinventory.h"
+#include "llinventorybridge.h"
+#include "llinventoryfunctions.h"
+#include "llinventorypanel.h"
+#include "llfiltereditor.h"
+#include "llfloaterreg.h"
+#include "llscrollcontainer.h"
+#include "llsdserialize.h"
+#include "llspinctrl.h"
+#include "lltooldraganddrop.h"
+
+static LLRegisterPanelClassWrapper<LLPanelMainInventory> t_inventory("panel_main_inventory"); // Seraph is this redundant with constructor?
+
+///----------------------------------------------------------------------------
+/// LLFloaterInventoryFinder
+///----------------------------------------------------------------------------
+
+class LLFloaterInventoryFinder : public LLFloater
+{
+public:
+ LLFloaterInventoryFinder( LLPanelMainInventory* inventory_view);
+ virtual void draw();
+ /*virtual*/ BOOL postBuild();
+ void changeFilter(LLInventoryFilter* filter);
+ void updateElementsFromFilter();
+ BOOL getCheckShowEmpty();
+ BOOL getCheckSinceLogoff();
+
+ static void onTimeAgo(LLUICtrl*, void *);
+ static void onCheckSinceLogoff(LLUICtrl*, void *);
+ static void onCloseBtn(void* user_data);
+ static void selectAllTypes(void* user_data);
+ static void selectNoTypes(void* user_data);
+private:
+ LLPanelMainInventory* mPanelInventoryDecorated;
+ LLSpinCtrl* mSpinSinceDays;
+ LLSpinCtrl* mSpinSinceHours;
+ LLInventoryFilter* mFilter;
+};
+
+///----------------------------------------------------------------------------
+/// LLPanelMainInventory
+///----------------------------------------------------------------------------
+
+LLPanelMainInventory::LLPanelMainInventory()
+ : LLPanel()
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_INIT);
+ // Menu Callbacks (non contex menus)
+ mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLPanelMainInventory::doToSelected, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.CloseAllFolders", boost::bind(&LLPanelMainInventory::closeAllFolders, this));
+ mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH));
+ mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND));
+ mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLPanelMainInventory::doCreate, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.NewWindow", boost::bind(&LLPanelMainInventory::newWindow, this));
+ mCommitCallbackRegistrar.add("Inventory.ShowFilters", boost::bind(&LLPanelMainInventory::toggleFindOptions, this));
+ mCommitCallbackRegistrar.add("Inventory.ResetFilters", boost::bind(&LLPanelMainInventory::resetFilters, this));
+ mCommitCallbackRegistrar.add("Inventory.SetSortBy", boost::bind(&LLPanelMainInventory::setSortBy, this, _2));
+
+ // Controls
+ // *TODO: Just use persistant settings for each of these
+ U32 sort_order = gSavedSettings.getU32("InventorySortOrder");
+ BOOL sort_by_name = ! ( sort_order & LLInventoryFilter::SO_DATE );
+ BOOL sort_folders_by_name = ( sort_order & LLInventoryFilter::SO_FOLDERS_BY_NAME );
+ BOOL sort_system_folders_to_top = ( sort_order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP );
+
+ gSavedSettings.declareBOOL("Inventory.SortByName", sort_by_name, "Declared in code", FALSE);
+ gSavedSettings.declareBOOL("Inventory.SortByDate", !sort_by_name, "Declared in code", FALSE);
+ gSavedSettings.declareBOOL("Inventory.FoldersAlwaysByName", sort_folders_by_name, "Declared in code", FALSE);
+ gSavedSettings.declareBOOL("Inventory.SystemFoldersToTop", sort_system_folders_to_top, "Declared in code", FALSE);
+
+ mSavedFolderState = new LLSaveFolderState();
+ mSavedFolderState->setApply(FALSE);
+}
+
+BOOL LLPanelMainInventory::postBuild()
+{
+ gInventory.addObserver(this);
+
+ mFilterTabs = getChild<LLTabContainer>("inventory filter tabs");
+ mFilterTabs->setCommitCallback(boost::bind(&LLPanelMainInventory::onFilterSelected, this));
+
+ //panel->getFilter()->markDefault();
+
+ // Set up the default inv. panel/filter settings.
+ mActivePanel = getChild<LLInventoryPanel>("All Items");
+ if (mActivePanel)
+ {
+ // "All Items" is the previous only view, so it gets the InventorySortOrder
+ mActivePanel->setSortOrder(gSavedSettings.getU32("InventorySortOrder"));
+ mActivePanel->getFilter()->markDefault();
+ mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
+ mActivePanel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, mActivePanel, _1, _2));
+ }
+ LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items");
+ if (recent_items_panel)
+ {
+ recent_items_panel->setSinceLogoff(TRUE);
+ recent_items_panel->setSortOrder(LLInventoryFilter::SO_DATE);
+ recent_items_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
+ recent_items_panel->getFilter()->markDefault();
+ recent_items_panel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, recent_items_panel, _1, _2));
+ }
+
+ // Now load the stored settings from disk, if available.
+ std::ostringstream filterSaveName;
+ filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml");
+ llinfos << "LLPanelMainInventory::init: reading from " << filterSaveName << llendl;
+ llifstream file(filterSaveName.str());
+ LLSD savedFilterState;
+ if (file.is_open())
+ {
+ LLSDSerialize::fromXML(savedFilterState, file);
+ file.close();
+
+ // Load the persistent "Recent Items" settings.
+ // Note that the "All Items" settings do not persist.
+ if(recent_items_panel)
+ {
+ if(savedFilterState.has(recent_items_panel->getFilter()->getName()))
+ {
+ LLSD recent_items = savedFilterState.get(
+ recent_items_panel->getFilter()->getName());
+ recent_items_panel->getFilter()->fromLLSD(recent_items);
+ }
+ }
+
+ }
+
+
+ mFilterEditor = getChild<LLFilterEditor>("inventory search editor");
+ if (mFilterEditor)
+ {
+ mFilterEditor->setCommitCallback(boost::bind(&LLPanelMainInventory::onFilterEdit, this, _2));
+ }
+
+ // *TODO:Get the cost info from the server
+ const std::string upload_cost("10");
+ childSetLabelArg("Upload Image", "[COST]", upload_cost);
+ childSetLabelArg("Upload Sound", "[COST]", upload_cost);
+ childSetLabelArg("Upload Animation", "[COST]", upload_cost);
+ childSetLabelArg("Bulk Upload", "[COST]", upload_cost);
+
+ return TRUE;
+}
+
+// Destroys the object
+LLPanelMainInventory::~LLPanelMainInventory( void )
+{
+ // Save the filters state.
+ LLSD filterRoot;
+ LLInventoryPanel* all_items_panel = getChild<LLInventoryPanel>("All Items");
+ if (all_items_panel)
+ {
+ LLInventoryFilter* filter = all_items_panel->getFilter();
+ if (filter)
+ {
+ LLSD filterState;
+ filter->toLLSD(filterState);
+ filterRoot[filter->getName()] = filterState;
+ }
+ }
+
+ LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items");
+ if (recent_items_panel)
+ {
+ LLInventoryFilter* filter = recent_items_panel->getFilter();
+ if (filter)
+ {
+ LLSD filterState;
+ filter->toLLSD(filterState);
+ filterRoot[filter->getName()] = filterState;
+ }
+ }
+
+ std::ostringstream filterSaveName;
+ filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml");
+ llofstream filtersFile(filterSaveName.str());
+ if(!LLSDSerialize::toPrettyXML(filterRoot, filtersFile))
+ {
+ llwarns << "Could not write to filters save file " << filterSaveName << llendl;
+ }
+ else
+ filtersFile.close();
+
+ gInventory.removeObserver(this);
+ delete mSavedFolderState;
+}
+
+void LLPanelMainInventory::startSearch()
+{
+ // this forces focus to line editor portion of search editor
+ if (mFilterEditor)
+ {
+ mFilterEditor->focusFirstItem(TRUE);
+ }
+}
+
+BOOL LLPanelMainInventory::handleKeyHere(KEY key, MASK mask)
+{
+ LLFolderView* root_folder = mActivePanel ? mActivePanel->getRootFolder() : NULL;
+ if (root_folder)
+ {
+ // first check for user accepting current search results
+ if (mFilterEditor
+ && mFilterEditor->hasFocus()
+ && (key == KEY_RETURN
+ || key == KEY_DOWN)
+ && mask == MASK_NONE)
+ {
+ // move focus to inventory proper
+ mActivePanel->setFocus(TRUE);
+ root_folder->scrollToShowSelection();
+ return TRUE;
+ }
+
+ if (mActivePanel->hasFocus() && key == KEY_UP)
+ {
+ startSearch();
+ }
+ }
+
+ return LLPanel::handleKeyHere(key, mask);
+
+}
+
+//----------------------------------------------------------------------------
+// menu callbacks
+
+void LLPanelMainInventory::doToSelected(const LLSD& userdata)
+{
+ getPanel()->getRootFolder()->doToSelected(&gInventory, userdata);
+}
+
+void LLPanelMainInventory::closeAllFolders()
+{
+ getPanel()->getRootFolder()->closeAllFolders();
+}
+
+void LLPanelMainInventory::newWindow()
+{
+ LLFloaterInventory::showAgentInventory();
+}
+
+void LLPanelMainInventory::doCreate(const LLSD& userdata)
+{
+ menu_create_inventory_item(getPanel()->getRootFolder(), NULL, userdata);
+}
+
+void LLPanelMainInventory::resetFilters()
+{
+ LLFloaterInventoryFinder *finder = getFinder();
+ getActivePanel()->getFilter()->resetDefault();
+ if (finder)
+ {
+ finder->updateElementsFromFilter();
+ }
+
+ setFilterTextFromFilter();
+}
+
+void LLPanelMainInventory::setSortBy(const LLSD& userdata)
+{
+ std::string sort_field = userdata.asString();
+ if (sort_field == "name")
+ {
+ U32 order = getActivePanel()->getSortOrder();
+ getActivePanel()->setSortOrder( order & ~LLInventoryFilter::SO_DATE );
+
+ gSavedSettings.setBOOL("Inventory.SortByName", TRUE );
+ gSavedSettings.setBOOL("Inventory.SortByDate", FALSE );
+ }
+ else if (sort_field == "date")
+ {
+ U32 order = getActivePanel()->getSortOrder();
+ getActivePanel()->setSortOrder( order | LLInventoryFilter::SO_DATE );
+
+ gSavedSettings.setBOOL("Inventory.SortByName", FALSE );
+ gSavedSettings.setBOOL("Inventory.SortByDate", TRUE );
+ }
+ else if (sort_field == "foldersalwaysbyname")
+ {
+ U32 order = getActivePanel()->getSortOrder();
+ if ( order & LLInventoryFilter::SO_FOLDERS_BY_NAME )
+ {
+ order &= ~LLInventoryFilter::SO_FOLDERS_BY_NAME;
+
+ gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", FALSE );
+ }
+ else
+ {
+ order |= LLInventoryFilter::SO_FOLDERS_BY_NAME;
+
+ gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", TRUE );
+ }
+ getActivePanel()->setSortOrder( order );
+ }
+ else if (sort_field == "systemfolderstotop")
+ {
+ U32 order = getActivePanel()->getSortOrder();
+ if ( order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP )
+ {
+ order &= ~LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
+
+ gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", FALSE );
+ }
+ else
+ {
+ order |= LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
+
+ gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", TRUE );
+ }
+ getActivePanel()->setSortOrder( order );
+ }
+}
+
+// static
+BOOL LLPanelMainInventory::filtersVisible(void* user_data)
+{
+ LLPanelMainInventory* self = (LLPanelMainInventory*)user_data;
+ if(!self) return FALSE;
+
+ return self->getFinder() != NULL;
+}
+
+void LLPanelMainInventory::onClearSearch()
+{
+ LLFloater *finder = getFinder();
+ if (mActivePanel)
+ {
+ mActivePanel->setFilterSubString(LLStringUtil::null);
+ mActivePanel->setFilterTypes(0xffffffff);
+ }
+
+ if (finder)
+ {
+ LLFloaterInventoryFinder::selectAllTypes(finder);
+ }
+
+ // re-open folders that were initially open
+ if (mActivePanel)
+ {
+ mSavedFolderState->setApply(TRUE);
+ mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
+ LLOpenFoldersWithSelection opener;
+ mActivePanel->getRootFolder()->applyFunctorRecursively(opener);
+ mActivePanel->getRootFolder()->scrollToShowSelection();
+ }
+}
+
+void LLPanelMainInventory::onFilterEdit(const std::string& search_string )
+{
+ if (search_string == "")
+ {
+ onClearSearch();
+ }
+ if (!mActivePanel)
+ {
+ return;
+ }
+
+ gInventory.startBackgroundFetch();
+
+ std::string uppercase_search_string = search_string;
+ LLStringUtil::toUpper(uppercase_search_string);
+ if (mActivePanel->getFilterSubString().empty() && uppercase_search_string.empty())
+ {
+ // current filter and new filter empty, do nothing
+ return;
+ }
+
+ // save current folder open state if no filter currently applied
+ if (!mActivePanel->getRootFolder()->isFilterModified())
+ {
+ mSavedFolderState->setApply(FALSE);
+ mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
+ }
+
+ // set new filter string
+ mActivePanel->setFilterSubString(uppercase_search_string);
+}
+
+
+ //static
+ BOOL LLPanelMainInventory::incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward)
+ {
+ LLPanelMainInventory* active_view = NULL;
+
+ LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
+ for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
+ {
+ LLPanelMainInventory* iv = dynamic_cast<LLPanelMainInventory*>(*iter);
+ if (iv)
+ {
+ if (gFocusMgr.childHasKeyboardFocus(iv))
+ {
+ active_view = iv;
+ break;
+ }
+ }
+ }
+
+ if (!active_view)
+ {
+ return FALSE;
+ }
+
+ std::string search_string(find_text);
+
+ if (search_string.empty())
+ {
+ return FALSE;
+ }
+
+ if (active_view->getPanel() &&
+ active_view->getPanel()->getRootFolder()->search(first_item, search_string, backward))
+ {
+ return TRUE;
+ }
+
+ return FALSE;
+ }
+
+void LLPanelMainInventory::onFilterSelected()
+{
+ // Find my index
+ mActivePanel = (LLInventoryPanel*)childGetVisibleTab("inventory filter tabs");
+
+ if (!mActivePanel)
+ {
+ return;
+ }
+ LLInventoryFilter* filter = mActivePanel->getFilter();
+ LLFloaterInventoryFinder *finder = getFinder();
+ if (finder)
+ {
+ finder->changeFilter(filter);
+ }
+ if (filter->isActive())
+ {
+ // If our filter is active we may be the first thing requiring a fetch so we better start it here.
+ gInventory.startBackgroundFetch();
+ }
+ setFilterTextFromFilter();
+}
+
+const std::string LLPanelMainInventory::getFilterSubString()
+{
+ return mActivePanel->getFilterSubString();
+}
+
+void LLPanelMainInventory::setFilterSubString(const std::string& string)
+{
+ mActivePanel->setFilterSubString(string);
+}
+
+BOOL LLPanelMainInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg)
+{
+ // Check to see if we are auto scrolling from the last frame
+ LLInventoryPanel* panel = (LLInventoryPanel*)this->getActivePanel();
+ BOOL needsToScroll = panel->getScrollableContainer()->autoScroll(x, y);
+ if(mFilterTabs)
+ {
+ if(needsToScroll)
+ {
+ mFilterTabs->startDragAndDropDelayTimer();
+ }
+ }
+
+ BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+
+ return handled;
+}
+
+void LLPanelMainInventory::changed(U32 mask)
+{
+}
+
+
+void LLPanelMainInventory::setFilterTextFromFilter()
+{
+ mFilterText = mActivePanel->getFilter()->getFilterText();
+}
+
+void LLPanelMainInventory::toggleFindOptions()
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_TOGGLE);
+ LLFloater *floater = getFinder();
+ if (!floater)
+ {
+ LLFloaterInventoryFinder * finder = new LLFloaterInventoryFinder(this);
+ mFinderHandle = finder->getHandle();
+ finder->openFloater();
+
+ LLFloater* parent_floater = gFloaterView->getParentFloater(this);
+ if (parent_floater) // Seraph: Fix this, shouldn't be null even for sidepanel
+ parent_floater->addDependentFloater(mFinderHandle);
+ // start background fetch of folders
+ gInventory.startBackgroundFetch();
+ }
+ else
+ {
+ floater->closeFloater();
+ }
+}
+
+void LLPanelMainInventory::setSelectCallback(const LLFolderView::signal_t::slot_type& cb)
+{
+ getChild<LLInventoryPanel>("All Items")->setSelectCallback(cb);
+ getChild<LLInventoryPanel>("Recent Items")->setSelectCallback(cb);
+}
+
+///----------------------------------------------------------------------------
+/// LLFloaterInventoryFinder
+///----------------------------------------------------------------------------
+
+LLFloaterInventoryFinder* LLPanelMainInventory::getFinder()
+{
+ return (LLFloaterInventoryFinder*)mFinderHandle.get();
+}
+
+
+LLFloaterInventoryFinder::LLFloaterInventoryFinder(LLPanelMainInventory* inventory_view) :
+ LLFloater(LLSD()),
+ mPanelInventoryDecorated(inventory_view),
+ mFilter(inventory_view->getPanel()->getFilter())
+{
+ LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory_view_finder.xml", NULL);
+ updateElementsFromFilter();
+}
+
+
+void LLFloaterInventoryFinder::onCheckSinceLogoff(LLUICtrl *ctrl, void *user_data)
+{
+ LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data;
+ if (!self) return;
+
+ bool since_logoff= self->childGetValue("check_since_logoff");
+
+ if (!since_logoff &&
+ !( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) )
+ {
+ self->mSpinSinceHours->set(1.0f);
+ }
+}
+BOOL LLFloaterInventoryFinder::postBuild()
+{
+ const LLRect& viewrect = mPanelInventoryDecorated->getRect();
+ setRect(LLRect(viewrect.mLeft - getRect().getWidth(), viewrect.mTop, viewrect.mLeft, viewrect.mTop - getRect().getHeight()));
+
+ childSetAction("All", selectAllTypes, this);
+ childSetAction("None", selectNoTypes, this);
+
+ mSpinSinceHours = getChild<LLSpinCtrl>("spin_hours_ago");
+ childSetCommitCallback("spin_hours_ago", onTimeAgo, this);
+
+ mSpinSinceDays = getChild<LLSpinCtrl>("spin_days_ago");
+ childSetCommitCallback("spin_days_ago", onTimeAgo, this);
+
+ // mCheckSinceLogoff = getChild<LLSpinCtrl>("check_since_logoff");
+ childSetCommitCallback("check_since_logoff", onCheckSinceLogoff, this);
+
+ childSetAction("Close", onCloseBtn, this);
+
+ updateElementsFromFilter();
+ return TRUE;
+}
+void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data)
+{
+ LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data;
+ if (!self) return;
+
+ bool since_logoff=true;
+ if ( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() )
+ {
+ since_logoff = false;
+ }
+ self->childSetValue("check_since_logoff", since_logoff);
+}
+
+void LLFloaterInventoryFinder::changeFilter(LLInventoryFilter* filter)
+{
+ mFilter = filter;
+ updateElementsFromFilter();
+}
+
+void LLFloaterInventoryFinder::updateElementsFromFilter()
+{
+ if (!mFilter)
+ return;
+
+ // Get data needed for filter display
+ U32 filter_types = mFilter->getFilterTypes();
+ std::string filter_string = mFilter->getFilterSubString();
+ LLInventoryFilter::EFolderShow show_folders = mFilter->getShowFolderState();
+ U32 hours = mFilter->getHoursAgo();
+
+ // update the ui elements
+ setTitle(mFilter->getName());
+
+ childSetValue("check_animation", (S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION));
+
+ childSetValue("check_calling_card", (S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD));
+ childSetValue("check_clothing", (S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE));
+ childSetValue("check_gesture", (S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE));
+ childSetValue("check_landmark", (S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK));
+ childSetValue("check_notecard", (S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD));
+ childSetValue("check_object", (S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT));
+ childSetValue("check_script", (S32) (filter_types & 0x1 << LLInventoryType::IT_LSL));
+ childSetValue("check_sound", (S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND));
+ childSetValue("check_texture", (S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE));
+ childSetValue("check_snapshot", (S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT));
+ childSetValue("check_show_empty", show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS);
+ childSetValue("check_since_logoff", mFilter->isSinceLogoff());
+ mSpinSinceHours->set((F32)(hours % 24));
+ mSpinSinceDays->set((F32)(hours / 24));
+}
+
+void LLFloaterInventoryFinder::draw()
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW);
+ U32 filter = 0xffffffff;
+ BOOL filtered_by_all_types = TRUE;
+
+ if (!childGetValue("check_animation"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_ANIMATION);
+ filtered_by_all_types = FALSE;
+ }
+
+
+ if (!childGetValue("check_calling_card"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_clothing"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_WEARABLE);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_gesture"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_GESTURE);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_landmark"))
+
+
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_LANDMARK);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_notecard"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_NOTECARD);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_object"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_OBJECT);
+ filter &= ~(0x1 << LLInventoryType::IT_ATTACHMENT);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_script"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_LSL);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_sound"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_SOUND);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_texture"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_TEXTURE);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_snapshot"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_SNAPSHOT);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!filtered_by_all_types)
+ {
+ // don't include folders in filter, unless I've selected everything
+ filter &= ~(0x1 << LLInventoryType::IT_CATEGORY);
+ }
+
+ // update the panel, panel will update the filter
+ mPanelInventoryDecorated->getPanel()->setShowFolderState(getCheckShowEmpty() ?
+ LLInventoryFilter::SHOW_ALL_FOLDERS : LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
+ mPanelInventoryDecorated->getPanel()->setFilterTypes(filter);
+ if (getCheckSinceLogoff())
+ {
+ mSpinSinceDays->set(0);
+ mSpinSinceHours->set(0);
+ }
+ U32 days = (U32)mSpinSinceDays->get();
+ U32 hours = (U32)mSpinSinceHours->get();
+ if (hours > 24)
+ {
+ days += hours / 24;
+ hours = (U32)hours % 24;
+ mSpinSinceDays->set((F32)days);
+ mSpinSinceHours->set((F32)hours);
+ }
+ hours += days * 24;
+ mPanelInventoryDecorated->getPanel()->setHoursAgo(hours);
+ mPanelInventoryDecorated->getPanel()->setSinceLogoff(getCheckSinceLogoff());
+ mPanelInventoryDecorated->setFilterTextFromFilter();
+
+ LLPanel::draw();
+}
+
+BOOL LLFloaterInventoryFinder::getCheckShowEmpty()
+{
+ return childGetValue("check_show_empty");
+}
+
+BOOL LLFloaterInventoryFinder::getCheckSinceLogoff()
+{
+ return childGetValue("check_since_logoff");
+}
+
+void LLFloaterInventoryFinder::onCloseBtn(void* user_data)
+{
+ LLFloaterInventoryFinder* finderp = (LLFloaterInventoryFinder*)user_data;
+ finderp->closeFloater();
+}
+
+// static
+void LLFloaterInventoryFinder::selectAllTypes(void* user_data)
+{
+ LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data;
+ if(!self) return;
+
+ self->childSetValue("check_animation", TRUE);
+ self->childSetValue("check_calling_card", TRUE);
+ self->childSetValue("check_clothing", TRUE);
+ self->childSetValue("check_gesture", TRUE);
+ self->childSetValue("check_landmark", TRUE);
+ self->childSetValue("check_notecard", TRUE);
+ self->childSetValue("check_object", TRUE);
+ self->childSetValue("check_script", TRUE);
+ self->childSetValue("check_sound", TRUE);
+ self->childSetValue("check_texture", TRUE);
+ self->childSetValue("check_snapshot", TRUE);
+}
+
+//static
+void LLFloaterInventoryFinder::selectNoTypes(void* user_data)
+{
+ LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data;
+ if(!self) return;
+
+ self->childSetValue("check_animation", FALSE);
+ self->childSetValue("check_calling_card", FALSE);
+ self->childSetValue("check_clothing", FALSE);
+ self->childSetValue("check_gesture", FALSE);
+ self->childSetValue("check_landmark", FALSE);
+ self->childSetValue("check_notecard", FALSE);
+ self->childSetValue("check_object", FALSE);
+ self->childSetValue("check_script", FALSE);
+ self->childSetValue("check_sound", FALSE);
+ self->childSetValue("check_texture", FALSE);
+ self->childSetValue("check_snapshot", FALSE);
+}
diff --git a/indra/newview/llpanelmaininventory.h b/indra/newview/llpanelmaininventory.h new file mode 100644 index 0000000000..75526a3c98 --- /dev/null +++ b/indra/newview/llpanelmaininventory.h @@ -0,0 +1,125 @@ +/**
+ * @file llpanelmaininventory.h
+ * @brief llpanelmaininventory.h
+ * class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPANELMAININVENTORY_H
+#define LL_LLPANELMAININVENTORY_H
+
+#include "llpanel.h"
+#include "llinventorymodel.h"
+#include "llfolderview.h"
+
+class LLFolderViewItem;
+class LLInventoryPanel;
+class LLSaveFolderState;
+class LLFilterEditor;
+class LLTabContainer;
+class LLFloaterInventoryFinder;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLPanelMainInventory
+//
+// This is a panel used to view and control an agent's inventory,
+// including all the fixin's (e.g. AllItems/RecentItems tabs, filter floaters).
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLPanelMainInventory : public LLPanel, LLInventoryObserver
+{
+public:
+ friend class LLFloaterInventoryFinder;
+
+ LLPanelMainInventory();
+ ~LLPanelMainInventory();
+
+ BOOL postBuild();
+
+ virtual BOOL handleKeyHere(KEY key, MASK mask);
+
+ // Inherited functionality
+ /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg);
+ /*virtual*/ void changed(U32 mask);
+
+ LLInventoryPanel* getPanel() { return mActivePanel; }
+ LLInventoryPanel* getActivePanel() { return mActivePanel; }
+
+ const std::string& getFilterText() const { return mFilterText; }
+
+ void setSelectCallback(const LLFolderView::signal_t::slot_type& cb);
+
+protected:
+ //
+ // Misc functions
+ //
+ void setFilterTextFromFilter();
+ void startSearch();
+
+ void toggleFindOptions();
+
+ static BOOL filtersVisible(void* user_data);
+ void onClearSearch();
+ static void onFoldersByName(void *user_data);
+ static BOOL checkFoldersByName(void *user_data);
+ void onFilterEdit(const std::string& search_string );
+ static BOOL incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward);
+ void onFilterSelected();
+
+ const std::string getFilterSubString();
+ void setFilterSubString(const std::string& string);
+
+ // menu callbacks
+ void doToSelected(const LLSD& userdata);
+ void closeAllFolders();
+ void newWindow();
+ void doCreate(const LLSD& userdata);
+ void resetFilters();
+ void setSortBy(const LLSD& userdata);
+
+private:
+ LLFloaterInventoryFinder* getFinder();
+
+ LLFilterEditor* mFilterEditor;
+ LLTabContainer* mFilterTabs;
+ LLHandle<LLFloater> mFinderHandle;
+ LLInventoryPanel* mActivePanel;
+ LLSaveFolderState* mSavedFolderState;
+
+ std::string mFilterText;
+};
+
+#endif // LL_LLPANELMAININVENTORY_H
+
+
+
diff --git a/indra/newview/llpanelobject.h b/indra/newview/llpanelobject.h index 1ab4ff581e..58d9fe9b76 100644 --- a/indra/newview/llpanelobject.h +++ b/indra/newview/llpanelobject.h @@ -45,7 +45,6 @@ class LLUICtrl; class LLButton; class LLViewerObject; class LLComboBox; -class LLPanelInventory; class LLColorSwatchCtrl; class LLTextureCtrl; class LLInventoryItem; diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp new file mode 100644 index 0000000000..365a6e632f --- /dev/null +++ b/indra/newview/llpanelobjectinventory.cpp @@ -0,0 +1,1905 @@ +/**
+ * @file llsidepanelinventory.cpp
+ * @brief LLPanelObjectInventory class implementation
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+//*****************************************************************************
+//
+// Implementation of the panel inventory - used to view and control a
+// task's inventory.
+//
+//*****************************************************************************
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llpanelobjectinventory.h"
+
+#include "roles_constants.h"
+
+#include "llagent.h"
+#include "llcallbacklist.h"
+#include "llfloaterbuycurrency.h"
+#include "llfloaterreg.h"
+#include "llinventorybridge.h"
+#include "llinventoryfunctions.h"
+#include "llpreviewanim.h"
+#include "llpreviewgesture.h"
+#include "llpreviewnotecard.h"
+#include "llpreviewscript.h"
+#include "llpreviewsound.h"
+#include "llpreviewtexture.h"
+#include "llscrollcontainer.h"
+#include "llselectmgr.h"
+#include "llstatusbar.h"
+#include "lltrans.h"
+#include "llviewerregion.h"
+#include "llviewerobjectlist.h"
+#include "llviewermessage.h"
+
+
+///----------------------------------------------------------------------------
+/// Class LLTaskInvFVBridge
+///----------------------------------------------------------------------------
+
+class LLTaskInvFVBridge : public LLFolderViewEventListener
+{
+protected:
+ LLUUID mUUID;
+ std::string mName;
+ mutable std::string mDisplayName;
+ LLPanelObjectInventory* mPanel;
+ U32 mFlags;
+
+ LLInventoryItem* findItem() const;
+
+public:
+ LLTaskInvFVBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name,
+ U32 flags=0);
+ virtual ~LLTaskInvFVBridge( void ) {}
+
+ virtual LLFontGL::StyleFlags getLabelStyle() const { return LLFontGL::NORMAL; }
+ virtual std::string getLabelSuffix() const { return LLStringUtil::null; }
+
+ static LLTaskInvFVBridge* createObjectBridge(LLPanelObjectInventory* panel,
+ LLInventoryObject* object);
+ void showProperties();
+ void buyItem();
+ S32 getPrice();
+ static bool commitBuyItem(const LLSD& notification, const LLSD& response);
+
+ // LLFolderViewEventListener functionality
+ virtual const std::string& getName() const;
+ virtual const std::string& getDisplayName() const;
+ virtual PermissionMask getPermissionMask() const { return PERM_NONE; }
+ /*virtual*/ LLAssetType::EType getPreferredType() const { return LLAssetType::AT_NONE; }
+ virtual const LLUUID& getUUID() const { return mUUID; }
+ virtual time_t getCreationDate() const;
+ virtual LLUIImagePtr getIcon() const;
+ virtual void openItem();
+ virtual void closeItem() {}
+ virtual void previewItem();
+ virtual void selectItem() {}
+ virtual BOOL isItemRenameable() const;
+ virtual BOOL renameItem(const std::string& new_name);
+ virtual BOOL isItemMovable() const;
+ virtual BOOL isItemRemovable();
+ virtual BOOL removeItem();
+ virtual void removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch);
+ virtual void move(LLFolderViewEventListener* parent_listener);
+ virtual BOOL isItemCopyable() const;
+ virtual BOOL copyToClipboard() const;
+ virtual void cutToClipboard();
+ virtual BOOL isClipboardPasteable() const;
+ virtual void pasteFromClipboard();
+ virtual void pasteLinkFromClipboard();
+ virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
+ virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action);
+ virtual BOOL isUpToDate() const { return TRUE; }
+ virtual BOOL hasChildren() const { return FALSE; }
+ virtual LLInventoryType::EType getInventoryType() const { return LLInventoryType::IT_NONE; }
+ // LLDragAndDropBridge functionality
+ virtual BOOL startDrag(EDragAndDropType* type, LLUUID* id) const;
+ virtual BOOL dragOrDrop(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data);
+};
+
+LLTaskInvFVBridge::LLTaskInvFVBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name,
+ U32 flags):
+ mUUID(uuid),
+ mName(name),
+ mPanel(panel),
+ mFlags(flags)
+{
+
+}
+
+LLInventoryItem* LLTaskInvFVBridge::findItem() const
+{
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(object)
+ {
+ return (LLInventoryItem*)(object->getInventoryObject(mUUID));
+ }
+ return NULL;
+}
+
+void LLTaskInvFVBridge::showProperties()
+{
+ LLFloaterProperties* floater = LLFloaterReg::showTypedInstance<LLFloaterProperties>("properties", mUUID);
+ if (floater)
+ {
+ floater->setObjectID(mPanel->getTaskUUID());
+ }
+}
+
+struct LLBuyInvItemData
+{
+ LLUUID mTaskID;
+ LLUUID mItemID;
+ LLAssetType::EType mType;
+
+ LLBuyInvItemData(const LLUUID& task,
+ const LLUUID& item,
+ LLAssetType::EType type) :
+ mTaskID(task), mItemID(item), mType(type)
+ {}
+};
+
+void LLTaskInvFVBridge::buyItem()
+{
+ llinfos << "LLTaskInvFVBridge::buyItem()" << llendl;
+ LLInventoryItem* item = findItem();
+ if(!item || !item->getSaleInfo().isForSale()) return;
+ LLBuyInvItemData* inv = new LLBuyInvItemData(mPanel->getTaskUUID(),
+ mUUID,
+ item->getType());
+
+ const LLSaleInfo& sale_info = item->getSaleInfo();
+ const LLPermissions& perm = item->getPermissions();
+ const std::string owner_name; // no owner name currently... FIXME?
+
+ LLViewerObject* obj;
+ if( ( obj = gObjectList.findObject( mPanel->getTaskUUID() ) ) && obj->isAttachment() )
+ {
+ LLNotifications::instance().add("Cannot_Purchase_an_Attachment");
+ llinfos << "Attempt to purchase an attachment" << llendl;
+ delete inv;
+ }
+ else
+ {
+ LLSD args;
+ args["PRICE"] = llformat("%d",sale_info.getSalePrice());
+ args["OWNER"] = owner_name;
+ if (sale_info.getSaleType() != LLSaleInfo::FS_CONTENTS)
+ {
+ U32 next_owner_mask = perm.getMaskNextOwner();
+ args["MODIFYPERM"] = LLNotifications::instance().getGlobalString((next_owner_mask & PERM_MODIFY) ? "PermYes" : "PermNo");
+ args["COPYPERM"] = LLNotifications::instance().getGlobalString((next_owner_mask & PERM_COPY) ? "PermYes" : "PermNo");
+ args["RESELLPERM"] = LLNotifications::instance().getGlobalString((next_owner_mask & PERM_TRANSFER) ? "PermYes" : "PermNo");
+ }
+
+ std::string alertdesc;
+ switch(sale_info.getSaleType())
+ {
+ case LLSaleInfo::FS_ORIGINAL:
+ alertdesc = owner_name.empty() ? "BuyOriginalNoOwner" : "BuyOriginal";
+ break;
+ case LLSaleInfo::FS_CONTENTS:
+ alertdesc = owner_name.empty() ? "BuyContentsNoOwner" : "BuyContents";
+ break;
+ case LLSaleInfo::FS_COPY:
+ default:
+ alertdesc = owner_name.empty() ? "BuyCopyNoOwner" : "BuyCopy";
+ break;
+ }
+
+ LLSD payload;
+ payload["task_id"] = inv->mTaskID;
+ payload["item_id"] = inv->mItemID;
+ payload["type"] = inv->mType;
+ LLNotifications::instance().add(alertdesc, args, payload, LLTaskInvFVBridge::commitBuyItem);
+ }
+}
+
+S32 LLTaskInvFVBridge::getPrice()
+{
+ LLInventoryItem* item = findItem();
+ if(item)
+ {
+ return item->getSaleInfo().getSalePrice();
+ }
+ else
+ {
+ return -1;
+ }
+}
+
+// static
+bool LLTaskInvFVBridge::commitBuyItem(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ if(0 == option)
+ {
+ LLViewerObject* object = gObjectList.findObject(notification["payload"]["task_id"].asUUID());
+ if(!object || !object->getRegion()) return false;
+
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_BuyObjectInventory);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_Data);
+ msg->addUUIDFast(_PREHASH_ObjectID, notification["payload"]["task_id"].asUUID());
+ msg->addUUIDFast(_PREHASH_ItemID, notification["payload"]["item_id"].asUUID());
+ msg->addUUIDFast(_PREHASH_FolderID,
+ gInventory.findCategoryUUIDForType((LLAssetType::EType)notification["payload"]["type"].asInteger()));
+ msg->sendReliable(object->getRegion()->getHost());
+ }
+ return false;
+}
+
+const std::string& LLTaskInvFVBridge::getName() const
+{
+ return mName;
+}
+
+const std::string& LLTaskInvFVBridge::getDisplayName() const
+{
+ LLInventoryItem* item = findItem();
+ if(item)
+ {
+ mDisplayName.assign(item->getName());
+
+ const LLPermissions& perm(item->getPermissions());
+ BOOL copy = gAgent.allowOperation(PERM_COPY, perm, GP_OBJECT_MANIPULATE);
+ BOOL mod = gAgent.allowOperation(PERM_MODIFY, perm, GP_OBJECT_MANIPULATE);
+ BOOL xfer = gAgent.allowOperation(PERM_TRANSFER, perm, GP_OBJECT_MANIPULATE);
+
+ if(!copy)
+ {
+ mDisplayName.append(" (no copy)");
+ }
+ if(!mod)
+ {
+ mDisplayName.append(" (no modify)");
+ }
+ if(!xfer)
+ {
+ mDisplayName.append(" (no transfer)");
+ }
+ }
+
+ return mDisplayName;
+}
+
+// BUG: No creation dates for task inventory
+time_t LLTaskInvFVBridge::getCreationDate() const
+{
+ return 0;
+}
+
+LLUIImagePtr LLTaskInvFVBridge::getIcon() const
+{
+ BOOL item_is_multi = FALSE;
+ if ( mFlags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS )
+ {
+ item_is_multi = TRUE;
+ }
+
+ return get_item_icon(LLAssetType::AT_OBJECT, LLInventoryType::IT_OBJECT, 0, item_is_multi );
+}
+
+void LLTaskInvFVBridge::openItem()
+{
+ // no-op.
+ lldebugs << "LLTaskInvFVBridge::openItem()" << llendl;
+}
+
+void LLTaskInvFVBridge::previewItem()
+{
+ openItem();
+}
+
+BOOL LLTaskInvFVBridge::isItemRenameable() const
+{
+ if(gAgent.isGodlike()) return TRUE;
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(object)
+ {
+ LLInventoryItem* item;
+ item = (LLInventoryItem*)(object->getInventoryObject(mUUID));
+ if(item && gAgent.allowOperation(PERM_MODIFY, item->getPermissions(),
+ GP_OBJECT_MANIPULATE, GOD_LIKE))
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+BOOL LLTaskInvFVBridge::renameItem(const std::string& new_name)
+{
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(object)
+ {
+ LLViewerInventoryItem* item = NULL;
+ item = (LLViewerInventoryItem*)object->getInventoryObject(mUUID);
+ if(item && (gAgent.allowOperation(PERM_MODIFY, item->getPermissions(),
+ GP_OBJECT_MANIPULATE, GOD_LIKE)))
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->rename(new_name);
+ object->updateInventory(
+ new_item,
+ TASK_INVENTORY_ITEM_KEY,
+ false);
+ }
+ }
+ return TRUE;
+}
+
+BOOL LLTaskInvFVBridge::isItemMovable() const
+{
+ //LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ //if(object && (object->permModify() || gAgent.isGodlike()))
+ //{
+ // return TRUE;
+ //}
+ //return FALSE;
+ return TRUE;
+}
+
+BOOL LLTaskInvFVBridge::isItemRemovable()
+{
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(object
+ && (object->permModify() || object->permYouOwner()))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool remove_task_inventory_callback(const LLSD& notification, const LLSD& response, LLPanelObjectInventory* panel)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ LLViewerObject* object = gObjectList.findObject(notification["payload"]["task_id"].asUUID());
+ if(option == 0 && object)
+ {
+ // yes
+ LLSD::array_const_iterator list_end = notification["payload"]["inventory_ids"].endArray();
+ for (LLSD::array_const_iterator list_it = notification["payload"]["inventory_ids"].beginArray();
+ list_it != list_end;
+ ++list_it)
+ {
+ object->removeInventory(list_it->asUUID());
+ }
+
+ // refresh the UI.
+ panel->refresh();
+ }
+ return false;
+}
+
+// helper for remove
+// ! REFACTOR ! two_uuids_list_t is also defined in llinevntorybridge.h, but differently.
+typedef std::pair<LLUUID, std::list<LLUUID> > panel_two_uuids_list_t;
+typedef std::pair<LLPanelObjectInventory*, panel_two_uuids_list_t> remove_data_t;
+BOOL LLTaskInvFVBridge::removeItem()
+{
+ if(isItemRemovable() && mPanel)
+ {
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(object)
+ {
+ if(object->permModify())
+ {
+ // just do it.
+ object->removeInventory(mUUID);
+ return TRUE;
+ }
+ else
+ {
+ remove_data_t* data = new remove_data_t;
+ data->first = mPanel;
+ data->second.first = mPanel->getTaskUUID();
+ data->second.second.push_back(mUUID);
+ LLSD payload;
+ payload["task_id"] = mPanel->getTaskUUID();
+ payload["inventory_ids"].append(mUUID);
+ LLNotifications::instance().add("RemoveItemWarn", LLSD(), payload, boost::bind(&remove_task_inventory_callback, _1, _2, mPanel));
+ return FALSE;
+ }
+ }
+ }
+ return FALSE;
+}
+
+void LLTaskInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch)
+{
+ if (!mPanel)
+ {
+ return;
+ }
+
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if (!object)
+ {
+ return;
+ }
+
+ if (!object->permModify())
+ {
+ LLSD payload;
+ payload["task_id"] = mPanel->getTaskUUID();
+ for (S32 i = 0; i < (S32)batch.size(); i++)
+ {
+ LLTaskInvFVBridge* itemp = (LLTaskInvFVBridge*)batch[i];
+ payload["inventory_ids"].append(itemp->getUUID());
+ }
+ LLNotifications::instance().add("RemoveItemWarn", LLSD(), payload, boost::bind(&remove_task_inventory_callback, _1, _2, mPanel));
+
+ }
+ else
+ {
+ for (S32 i = 0; i < (S32)batch.size(); i++)
+ {
+ LLTaskInvFVBridge* itemp = (LLTaskInvFVBridge*)batch[i];
+
+ if(itemp->isItemRemovable())
+ {
+ // just do it.
+ object->removeInventory(itemp->getUUID());
+ }
+ }
+ }
+}
+
+void LLTaskInvFVBridge::move(LLFolderViewEventListener* parent_listener)
+{
+}
+
+BOOL LLTaskInvFVBridge::isItemCopyable() const
+{
+ LLInventoryItem* item = findItem();
+ if(!item) return FALSE;
+ return gAgent.allowOperation(PERM_COPY, item->getPermissions(),
+ GP_OBJECT_MANIPULATE);
+}
+
+BOOL LLTaskInvFVBridge::copyToClipboard() const
+{
+ return FALSE;
+}
+
+void LLTaskInvFVBridge::cutToClipboard()
+{
+}
+
+BOOL LLTaskInvFVBridge::isClipboardPasteable() const
+{
+ return FALSE;
+}
+
+void LLTaskInvFVBridge::pasteFromClipboard()
+{
+}
+
+void LLTaskInvFVBridge::pasteLinkFromClipboard()
+{
+}
+
+BOOL LLTaskInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
+{
+ //llinfos << "LLTaskInvFVBridge::startDrag()" << llendl;
+ if(mPanel)
+ {
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(object)
+ {
+ LLInventoryItem* inv = NULL;
+ if((inv = (LLInventoryItem*)object->getInventoryObject(mUUID)))
+ {
+ const LLPermissions& perm = inv->getPermissions();
+ bool can_copy = gAgent.allowOperation(PERM_COPY, perm,
+ GP_OBJECT_MANIPULATE);
+ if (object->isAttachment() && !can_copy)
+ {
+ //RN: no copy contents of attachments cannot be dragged out
+ // due to a race condition and possible exploit where
+ // attached objects do not update their inventory items
+ // when their contents are manipulated
+ return FALSE;
+ }
+ if((can_copy && perm.allowTransferTo(gAgent.getID()))
+ || object->permYouOwner())
+// || gAgent.isGodlike())
+
+ {
+ *type = LLAssetType::lookupDragAndDropType(inv->getType());
+
+ *id = inv->getUUID();
+ return TRUE;
+ }
+ }
+ }
+ }
+ return FALSE;
+}
+
+BOOL LLTaskInvFVBridge::dragOrDrop(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data)
+{
+ //llinfos << "LLTaskInvFVBridge::dragOrDrop()" << llendl;
+ return FALSE;
+}
+
+// virtual
+void LLTaskInvFVBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if (action == "task_buy")
+ {
+ // Check the price of the item.
+ S32 price = getPrice();
+ if (-1 == price)
+ {
+ llwarns << "label_buy_task_bridged_item: Invalid price" << llendl;
+ }
+ else
+ {
+ if (price > 0 && price > gStatusBar->getBalance())
+ {
+ LLFloaterBuyCurrency::buyCurrency("This costs", price);
+ }
+ else
+ {
+ buyItem();
+ }
+ }
+ }
+ else if (action == "task_open")
+ {
+ openItem();
+ }
+ else if (action == "task_properties")
+ {
+ showProperties();
+ }
+}
+
+void LLTaskInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ LLInventoryItem* item = findItem();
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if (!item)
+ {
+ hide_context_entries(menu, items, disabled_items);
+ return;
+ }
+
+ if(gAgent.allowOperation(PERM_OWNER, item->getPermissions(),
+ GP_OBJECT_MANIPULATE)
+ && item->getSaleInfo().isForSale())
+ {
+ items.push_back(std::string("Task Buy"));
+
+ std::string label= LLTrans::getString("Buy");
+ // Check the price of the item.
+ S32 price = getPrice();
+ if (-1 == price)
+ {
+ llwarns << "label_buy_task_bridged_item: Invalid price" << llendl;
+ }
+ else
+ {
+ std::ostringstream info;
+ info << LLTrans::getString("BuyforL$") << price;
+ label.assign(info.str());
+ }
+
+ const LLView::child_list_t *list = menu.getChildList();
+ LLView::child_list_t::const_iterator itor;
+ for (itor = list->begin(); itor != list->end(); ++itor)
+ {
+ std::string name = (*itor)->getName();
+ LLMenuItemCallGL* menu_itemp = dynamic_cast<LLMenuItemCallGL*>(*itor);
+ if (name == "Task Buy" && menu_itemp)
+ {
+ menu_itemp->setLabel(label);
+ }
+ }
+ }
+ else
+ {
+ items.push_back(std::string("Task Open"));
+ if (!isItemCopyable())
+ {
+ disabled_items.push_back(std::string("Task Open"));
+ }
+ }
+ items.push_back(std::string("Task Properties"));
+ if(isItemRenameable())
+ {
+ items.push_back(std::string("Task Rename"));
+ }
+ if(isItemRemovable())
+ {
+ items.push_back(std::string("Task Remove"));
+ }
+
+ hide_context_entries(menu, items, disabled_items);
+}
+
+
+///----------------------------------------------------------------------------
+/// Class LLTaskFolderBridge
+///----------------------------------------------------------------------------
+
+class LLTaskCategoryBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskCategoryBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+ virtual const std::string& getDisplayName() const { return getName(); }
+ virtual BOOL isItemRenameable() const;
+ virtual BOOL renameItem(const std::string& new_name);
+ virtual BOOL isItemRemovable();
+ virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
+ virtual BOOL hasChildren() const;
+ virtual BOOL startDrag(EDragAndDropType* type, LLUUID* id) const;
+ virtual BOOL dragOrDrop(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data);
+};
+
+LLTaskCategoryBridge::LLTaskCategoryBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskCategoryBridge::getIcon() const
+{
+ return LLUI::getUIImage("Inv_FolderClosed");
+}
+
+BOOL LLTaskCategoryBridge::isItemRenameable() const
+{
+ return FALSE;
+}
+
+BOOL LLTaskCategoryBridge::renameItem(const std::string& new_name)
+{
+ return FALSE;
+}
+
+BOOL LLTaskCategoryBridge::isItemRemovable()
+{
+ return FALSE;
+}
+
+void LLTaskCategoryBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ items.push_back(std::string("Task Open"));
+ hide_context_entries(menu, items, disabled_items);
+}
+
+BOOL LLTaskCategoryBridge::hasChildren() const
+{
+ // return TRUE if we have or do know know if we have children.
+ // *FIX: For now, return FALSE - we will know for sure soon enough.
+ return FALSE;
+}
+
+BOOL LLTaskCategoryBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
+{
+ //llinfos << "LLTaskInvFVBridge::startDrag()" << llendl;
+ if(mPanel)
+ {
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(object)
+ {
+ LLInventoryItem* inv = NULL;
+ if((inv = (LLInventoryItem*)object->getInventoryObject(mUUID)))
+ {
+ const LLPermissions& perm = inv->getPermissions();
+ bool can_copy = gAgent.allowOperation(PERM_COPY, perm,
+ GP_OBJECT_MANIPULATE);
+ if((can_copy && perm.allowTransferTo(gAgent.getID()))
+ || object->permYouOwner())
+// || gAgent.isGodlike())
+
+ {
+ *type = LLAssetType::lookupDragAndDropType(inv->getType());
+
+ *id = inv->getUUID();
+ return TRUE;
+ }
+ }
+ }
+ }
+ return FALSE;
+}
+
+BOOL LLTaskCategoryBridge::dragOrDrop(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data)
+{
+ //llinfos << "LLTaskCategoryBridge::dragOrDrop()" << llendl;
+ BOOL accept = FALSE;
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(object)
+ {
+ switch(cargo_type)
+ {
+ case DAD_CATEGORY:
+ accept = LLToolDragAndDrop::getInstance()->dadUpdateInventoryCategory(object,drop);
+ break;
+ case DAD_TEXTURE:
+ case DAD_SOUND:
+ case DAD_LANDMARK:
+ case DAD_OBJECT:
+ case DAD_NOTECARD:
+ case DAD_CLOTHING:
+ case DAD_BODYPART:
+ case DAD_ANIMATION:
+ case DAD_GESTURE:
+ case DAD_CALLINGCARD:
+ accept = LLToolDragAndDrop::isInventoryDropAcceptable(object, (LLViewerInventoryItem*)cargo_data);
+ if(accept && drop)
+ {
+ LLToolDragAndDrop::dropInventory(object,
+ (LLViewerInventoryItem*)cargo_data,
+ LLToolDragAndDrop::getInstance()->getSource(),
+ LLToolDragAndDrop::getInstance()->getSourceID());
+ }
+ break;
+ case DAD_SCRIPT:
+ // *HACK: In order to resolve SL-22177, we need to block
+ // drags from notecards and objects onto other
+ // objects. uncomment the simpler version when we have
+ // that right.
+ //accept = LLToolDragAndDrop::isInventoryDropAcceptable(object, (LLViewerInventoryItem*)cargo_data);
+ if(LLToolDragAndDrop::isInventoryDropAcceptable(
+ object, (LLViewerInventoryItem*)cargo_data)
+ && (LLToolDragAndDrop::SOURCE_WORLD != LLToolDragAndDrop::getInstance()->getSource())
+ && (LLToolDragAndDrop::SOURCE_NOTECARD != LLToolDragAndDrop::getInstance()->getSource()))
+ {
+ accept = TRUE;
+ }
+ if(accept && drop)
+ {
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)cargo_data;
+ // rez in the script active by default, rez in
+ // inactive if the control key is being held down.
+ BOOL active = ((mask & MASK_CONTROL) == 0);
+ LLToolDragAndDrop::dropScript(object, item, active,
+ LLToolDragAndDrop::getInstance()->getSource(),
+ LLToolDragAndDrop::getInstance()->getSourceID());
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ return accept;
+}
+
+///----------------------------------------------------------------------------
+/// Class LLTaskTextureBridge
+///----------------------------------------------------------------------------
+
+class LLTaskTextureBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskTextureBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name,
+ LLInventoryType::EType it);
+
+ virtual LLUIImagePtr getIcon() const;
+ virtual void openItem();
+protected:
+ LLInventoryType::EType mInventoryType;
+};
+
+LLTaskTextureBridge::LLTaskTextureBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name,
+ LLInventoryType::EType it) :
+ LLTaskInvFVBridge(panel, uuid, name),
+ mInventoryType(it)
+{
+}
+
+LLUIImagePtr LLTaskTextureBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_TEXTURE, mInventoryType, 0, FALSE);
+}
+
+void LLTaskTextureBridge::openItem()
+{
+ llinfos << "LLTaskTextureBridge::openItem()" << llendl;
+ LLPreviewTexture* preview = LLFloaterReg::showTypedInstance<LLPreviewTexture>("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES);
+ if(preview)
+ {
+ preview->setObjectID(mPanel->getTaskUUID());
+ }
+}
+
+
+///----------------------------------------------------------------------------
+/// Class LLTaskSoundBridge
+///----------------------------------------------------------------------------
+
+class LLTaskSoundBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskSoundBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+ virtual void openItem();
+ virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action);
+ virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
+ static void openSoundPreview(void* data);
+};
+
+LLTaskSoundBridge::LLTaskSoundBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskSoundBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE);
+}
+
+void LLTaskSoundBridge::openItem()
+{
+ openSoundPreview((void*)this);
+}
+
+void LLTaskSoundBridge::openSoundPreview(void* data)
+{
+ LLTaskSoundBridge* self = (LLTaskSoundBridge*)data;
+ if(!self)
+ return;
+
+ LLPreviewSound* preview = LLFloaterReg::showTypedInstance<LLPreviewSound>("preview_sound", LLSD(self->mUUID), TAKE_FOCUS_YES);
+ if (preview)
+ {
+ preview->setObjectID(self->mPanel->getTaskUUID());
+ }
+}
+
+// virtual
+void LLTaskSoundBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if (action == "task_play")
+ {
+ LLInventoryItem* item = findItem();
+ if(item)
+ {
+ send_sound_trigger(item->getAssetUUID(), 1.0);
+ }
+ }
+ LLTaskInvFVBridge::performAction(folder, model, action);
+}
+
+void LLTaskSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ LLInventoryItem* item = findItem();
+ if(!item) return;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(item->getPermissions().getOwner() != gAgent.getID()
+ && item->getSaleInfo().isForSale())
+ {
+ items.push_back(std::string("Task Buy"));
+
+ std::string label= LLTrans::getString("Buy");
+ // Check the price of the item.
+ S32 price = getPrice();
+ if (-1 == price)
+ {
+ llwarns << "label_buy_task_bridged_item: Invalid price" << llendl;
+ }
+ else
+ {
+ std::ostringstream info;
+ info << LLTrans::getString("BuyforL$") << price;
+ label.assign(info.str());
+ }
+
+ const LLView::child_list_t *list = menu.getChildList();
+ LLView::child_list_t::const_iterator itor;
+ for (itor = list->begin(); itor != list->end(); ++itor)
+ {
+ std::string name = (*itor)->getName();
+ LLMenuItemCallGL* menu_itemp = dynamic_cast<LLMenuItemCallGL*>(*itor);
+ if (name == "Task Buy" && menu_itemp)
+ {
+ menu_itemp->setLabel(label);
+ }
+ }
+ }
+ else
+ {
+ items.push_back(std::string("Task Open"));
+ if (!isItemCopyable())
+ {
+ disabled_items.push_back(std::string("Task Open"));
+ }
+ }
+ items.push_back(std::string("Task Properties"));
+ if(isItemRenameable())
+ {
+ items.push_back(std::string("Task Rename"));
+ }
+ if(isItemRemovable())
+ {
+ items.push_back(std::string("Task Remove"));
+ }
+
+ items.push_back(std::string("Task Play"));
+
+
+ hide_context_entries(menu, items, disabled_items);
+}
+
+///----------------------------------------------------------------------------
+/// Class LLTaskLandmarkBridge
+///----------------------------------------------------------------------------
+
+class LLTaskLandmarkBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskLandmarkBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+};
+
+LLTaskLandmarkBridge::LLTaskLandmarkBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskLandmarkBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, 0, FALSE);
+}
+
+
+///----------------------------------------------------------------------------
+/// Class LLTaskCallingCardBridge
+///----------------------------------------------------------------------------
+
+class LLTaskCallingCardBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskCallingCardBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+ virtual BOOL isItemRenameable() const;
+ virtual BOOL renameItem(const std::string& new_name);
+};
+
+LLTaskCallingCardBridge::LLTaskCallingCardBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskCallingCardBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, 0, FALSE);
+}
+
+BOOL LLTaskCallingCardBridge::isItemRenameable() const
+{
+ return FALSE;
+}
+
+BOOL LLTaskCallingCardBridge::renameItem(const std::string& new_name)
+{
+ return FALSE;
+}
+
+
+///----------------------------------------------------------------------------
+/// Class LLTaskScriptBridge
+///----------------------------------------------------------------------------
+
+class LLTaskScriptBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskScriptBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+ //static BOOL enableIfCopyable( void* userdata );
+};
+
+LLTaskScriptBridge::LLTaskScriptBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskScriptBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
+}
+
+
+class LLTaskLSLBridge : public LLTaskScriptBridge
+{
+public:
+ LLTaskLSLBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual void openItem();
+ virtual BOOL removeItem();
+ //virtual void buildContextMenu(LLMenuGL& menu);
+
+ //static void copyToInventory(void* userdata);
+};
+
+LLTaskLSLBridge::LLTaskLSLBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskScriptBridge(panel, uuid, name)
+{
+}
+
+void LLTaskLSLBridge::openItem()
+{
+ llinfos << "LLTaskLSLBridge::openItem() " << mUUID << llendl;
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(!object || object->isInventoryPending())
+ {
+ return;
+ }
+ LLLiveLSLEditor* preview = LLFloaterReg::showTypedInstance<LLLiveLSLEditor>("preview_scriptedit", LLSD(mUUID), TAKE_FOCUS_YES);
+ if (preview && (object->permModify() || gAgent.isGodlike()))
+ {
+ preview->setObjectID(mPanel->getTaskUUID());
+ }
+}
+
+BOOL LLTaskLSLBridge::removeItem()
+{
+ LLFloaterReg::hideInstance("preview_scriptedit", LLSD(mUUID));
+ return LLTaskInvFVBridge::removeItem();
+}
+
+///----------------------------------------------------------------------------
+/// Class LLTaskObjectBridge
+///----------------------------------------------------------------------------
+
+class LLTaskObjectBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskObjectBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+};
+
+LLTaskObjectBridge::LLTaskObjectBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskObjectBridge::getIcon() const
+{
+ BOOL item_is_multi = FALSE;
+ if ( mFlags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS )
+ {
+ item_is_multi = TRUE;
+ }
+
+ return get_item_icon(LLAssetType::AT_OBJECT, LLInventoryType::IT_OBJECT, 0, item_is_multi);
+}
+
+///----------------------------------------------------------------------------
+/// Class LLTaskNotecardBridge
+///----------------------------------------------------------------------------
+
+class LLTaskNotecardBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskNotecardBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+ virtual void openItem();
+ virtual BOOL removeItem();
+};
+
+LLTaskNotecardBridge::LLTaskNotecardBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskNotecardBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE);
+}
+
+void LLTaskNotecardBridge::openItem()
+{
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(!object || object->isInventoryPending())
+ {
+ return;
+ }
+ if(object->permModify() || gAgent.isGodlike())
+ {
+ LLPreviewNotecard* preview = LLFloaterReg::showTypedInstance<LLPreviewNotecard>("preview_notecard", LLSD(mUUID), TAKE_FOCUS_YES);
+ if (preview)
+ {
+ preview->setObjectID(mPanel->getTaskUUID());
+ }
+ }
+}
+
+BOOL LLTaskNotecardBridge::removeItem()
+{
+ LLFloaterReg::hideInstance("preview_notecard", LLSD(mUUID));
+ return LLTaskInvFVBridge::removeItem();
+}
+
+///----------------------------------------------------------------------------
+/// Class LLTaskGestureBridge
+///----------------------------------------------------------------------------
+
+class LLTaskGestureBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskGestureBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+ virtual void openItem();
+ virtual BOOL removeItem();
+};
+
+LLTaskGestureBridge::LLTaskGestureBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskGestureBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE);
+}
+
+void LLTaskGestureBridge::openItem()
+{
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(!object || object->isInventoryPending())
+ {
+ return;
+ }
+ LLPreviewGesture::show(mUUID, mPanel->getTaskUUID());
+}
+
+BOOL LLTaskGestureBridge::removeItem()
+{
+ // Don't need to deactivate gesture because gestures inside objects can never be active.
+ LLFloaterReg::hideInstance("preview_gesture", LLSD(mUUID));
+ return LLTaskInvFVBridge::removeItem();
+}
+
+///----------------------------------------------------------------------------
+/// Class LLTaskAnimationBridge
+///----------------------------------------------------------------------------
+
+class LLTaskAnimationBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskAnimationBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+ virtual void openItem();
+ virtual BOOL removeItem();
+};
+
+LLTaskAnimationBridge::LLTaskAnimationBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskAnimationBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE);
+}
+
+void LLTaskAnimationBridge::openItem()
+{
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(!object || object->isInventoryPending())
+ {
+ return;
+ }
+
+ LLPreviewAnim* preview = LLFloaterReg::showTypedInstance<LLPreviewAnim>("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
+ if (preview && (object->permModify() || gAgent.isGodlike()))
+ {
+ preview->setObjectID(mPanel->getTaskUUID());
+ }
+}
+
+BOOL LLTaskAnimationBridge::removeItem()
+{
+ LLFloaterReg::hideInstance("preview_anim", LLSD(mUUID));
+ return LLTaskInvFVBridge::removeItem();
+}
+
+///----------------------------------------------------------------------------
+/// Class LLTaskWearableBridge
+///----------------------------------------------------------------------------
+
+class LLTaskWearableBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskWearableBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name,
+ LLAssetType::EType asset_type,
+ U32 flags);
+
+ virtual LLUIImagePtr getIcon() const;
+
+protected:
+ LLAssetType::EType mAssetType;
+};
+
+LLTaskWearableBridge::LLTaskWearableBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name,
+ LLAssetType::EType asset_type,
+ U32 flags) :
+ LLTaskInvFVBridge(panel, uuid, name, flags),
+ mAssetType( asset_type )
+{
+}
+
+LLUIImagePtr LLTaskWearableBridge::getIcon() const
+{
+ return get_item_icon(mAssetType, LLInventoryType::IT_WEARABLE, mFlags, FALSE );
+}
+
+
+///----------------------------------------------------------------------------
+/// LLTaskInvFVBridge impl
+//----------------------------------------------------------------------------
+
+LLTaskInvFVBridge* LLTaskInvFVBridge::createObjectBridge(LLPanelObjectInventory* panel,
+ LLInventoryObject* object)
+{
+ LLTaskInvFVBridge* new_bridge = NULL;
+ LLAssetType::EType type = object->getType();
+ LLInventoryItem* item = NULL;
+ switch(type)
+ {
+ case LLAssetType::AT_TEXTURE:
+ item = (LLInventoryItem*)object;
+ new_bridge = new LLTaskTextureBridge(panel,
+ object->getUUID(),
+ object->getName(),
+ item->getInventoryType());
+ break;
+ case LLAssetType::AT_SOUND:
+ new_bridge = new LLTaskSoundBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+ case LLAssetType::AT_LANDMARK:
+ new_bridge = new LLTaskLandmarkBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+ case LLAssetType::AT_CALLINGCARD:
+ new_bridge = new LLTaskCallingCardBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+ case LLAssetType::AT_SCRIPT:
+ // OLD SCRIPTS DEPRECATED - JC
+ llwarns << "Old script" << llendl;
+ //new_bridge = new LLTaskOldScriptBridge(panel,
+ // object->getUUID(),
+ // object->getName());
+ break;
+ case LLAssetType::AT_OBJECT:
+ new_bridge = new LLTaskObjectBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+ case LLAssetType::AT_NOTECARD:
+ new_bridge = new LLTaskNotecardBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+ case LLAssetType::AT_ANIMATION:
+ new_bridge = new LLTaskAnimationBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+ case LLAssetType::AT_GESTURE:
+ new_bridge = new LLTaskGestureBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ item = (LLInventoryItem*)object;
+ new_bridge = new LLTaskWearableBridge(panel,
+ object->getUUID(),
+ object->getName(),
+ type,
+ item->getFlags());
+ break;
+ case LLAssetType::AT_CATEGORY:
+ case LLAssetType::AT_FAVORITE:
+ new_bridge = new LLTaskCategoryBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+ case LLAssetType::AT_LSL_TEXT:
+ new_bridge = new LLTaskLSLBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+
+ break;
+ default:
+ llinfos << "Unhandled inventory type (llassetstorage.h): "
+ << (S32)type << llendl;
+ break;
+ }
+ return new_bridge;
+}
+
+
+///----------------------------------------------------------------------------
+/// Class LLPanelObjectInventory
+///----------------------------------------------------------------------------
+
+static LLDefaultChildRegistry::Register<LLPanelObjectInventory> r("panel_inventory_object");
+
+void do_nothing()
+{
+}
+
+// Default constructor
+LLPanelObjectInventory::LLPanelObjectInventory(const LLPanelObjectInventory::Params& p) :
+ LLPanel(p),
+ mScroller(NULL),
+ mFolders(NULL),
+ mHaveInventory(FALSE),
+ mIsInventoryEmpty(TRUE),
+ mInventoryNeedsUpdate(FALSE)
+{
+ // Setup context menu callbacks
+ mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLPanelObjectInventory::doToSelected, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH));
+ mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND));
+ mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&do_nothing));
+ mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&do_nothing));
+ mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&do_nothing));
+}
+
+// Destroys the object
+LLPanelObjectInventory::~LLPanelObjectInventory()
+{
+ if (!gIdleCallbacks.deleteFunction(idle, this))
+ {
+ llwarns << "LLPanelObjectInventory::~LLPanelObjectInventory() failed to delete callback" << llendl;
+ }
+}
+
+BOOL LLPanelObjectInventory::postBuild()
+{
+ // clear contents and initialize menus, sets up mFolders
+ reset();
+
+ // Register an idle update callback
+ gIdleCallbacks.addFunction(idle, this);
+
+ return TRUE;
+}
+
+void LLPanelObjectInventory::doToSelected(const LLSD& userdata)
+{
+ mFolders->doToSelected(&gInventory, userdata);
+}
+
+void LLPanelObjectInventory::clearContents()
+{
+ mHaveInventory = FALSE;
+ mIsInventoryEmpty = TRUE;
+ if (LLToolDragAndDrop::getInstance() && LLToolDragAndDrop::getInstance()->getSource() == LLToolDragAndDrop::SOURCE_WORLD)
+ {
+ LLToolDragAndDrop::getInstance()->endDrag();
+ }
+
+ if( mScroller )
+ {
+ // removes mFolders
+ removeChild( mScroller ); //*TODO: Really shouldn't do this during draw()/refresh()
+ mScroller->die();
+ mScroller = NULL;
+ mFolders = NULL;
+ }
+}
+
+
+void LLPanelObjectInventory::reset()
+{
+ clearContents();
+
+ setBorderVisible(FALSE);
+
+ mCommitCallbackRegistrar.pushScope(); // push local callbacks
+
+ LLRect dummy_rect(0, 1, 1, 0);
+ LLFolderView::Params p;
+ p.name = "task inventory";
+ p.task_id = getTaskUUID();
+ p.parent_panel = this;
+ mFolders = LLUICtrlFactory::create<LLFolderView>(p);
+ // this ensures that we never say "searching..." or "no items found"
+ mFolders->getFilter()->setShowFolderState(LLInventoryFilter::SHOW_ALL_FOLDERS);
+ mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar);
+
+ LLRect scroller_rect(0, getRect().getHeight(), getRect().getWidth(), 0);
+ LLScrollContainer::Params scroll_p;
+ scroll_p.name("task inventory scroller");
+ scroll_p.rect(scroller_rect);
+ scroll_p.follows.flags(FOLLOWS_ALL);
+ mScroller = LLUICtrlFactory::create<LLScrollContainer>(scroll_p);
+ addChild(mScroller);
+ mScroller->addChild(mFolders);
+
+ mFolders->setScrollContainer( mScroller );
+
+ mCommitCallbackRegistrar.popScope();
+}
+
+void LLPanelObjectInventory::inventoryChanged(LLViewerObject* object,
+ InventoryObjectList* inventory,
+ S32 serial_num,
+ void* data)
+{
+ if(!object) return;
+
+ //llinfos << "invetnory arrived: \n"
+ // << " panel UUID: " << panel->mTaskUUID << "\n"
+ // << " task UUID: " << object->mID << llendl;
+ if(mTaskUUID == object->mID)
+ {
+ mInventoryNeedsUpdate = TRUE;
+ }
+
+ // refresh any properties floaters that are hanging around.
+ if(inventory)
+ {
+ for (InventoryObjectList::const_iterator iter = inventory->begin();
+ iter != inventory->end(); )
+ {
+ LLInventoryObject* item = *iter++;
+ LLFloaterProperties* floater = LLFloaterReg::findTypedInstance<LLFloaterProperties>("properites", item->getUUID());
+ if(floater)
+ {
+ floater->refresh();
+ }
+ }
+ }
+}
+
+void LLPanelObjectInventory::updateInventory()
+{
+ //llinfos << "inventory arrived: \n"
+ // << " panel UUID: " << panel->mTaskUUID << "\n"
+ // << " task UUID: " << object->mID << llendl;
+ // We're still interested in this task's inventory.
+ std::set<LLUUID> selected_items;
+ BOOL inventory_has_focus = FALSE;
+ if (mHaveInventory && mFolders->getNumSelectedDescendants())
+ {
+ mFolders->getSelectionList(selected_items);
+ inventory_has_focus = gFocusMgr.childHasKeyboardFocus(mFolders);
+ }
+
+ reset();
+
+ LLViewerObject* objectp = gObjectList.findObject(mTaskUUID);
+ if (objectp)
+ {
+ LLInventoryObject* inventory_root = objectp->getInventoryRoot();
+ InventoryObjectList contents;
+ objectp->getInventoryContents(contents);
+ if (inventory_root)
+ {
+ createFolderViews(inventory_root, contents);
+ mHaveInventory = TRUE;
+ mIsInventoryEmpty = FALSE;
+ mFolders->setEnabled(TRUE);
+ }
+ else
+ {
+ // TODO: create an empty inventory
+ mIsInventoryEmpty = TRUE;
+ mHaveInventory = TRUE;
+ }
+ }
+ else
+ {
+ // TODO: create an empty inventory
+ mIsInventoryEmpty = TRUE;
+ mHaveInventory = TRUE;
+ }
+
+ // restore previous selection
+ std::set<LLUUID>::iterator selection_it;
+ BOOL first_item = TRUE;
+ for (selection_it = selected_items.begin(); selection_it != selected_items.end(); ++selection_it)
+ {
+ LLFolderViewItem* selected_item = mFolders->getItemByID(*selection_it);
+ if (selected_item)
+ {
+ //HACK: "set" first item then "change" each other one to get keyboard focus right
+ if (first_item)
+ {
+ mFolders->setSelection(selected_item, TRUE, inventory_has_focus);
+ first_item = FALSE;
+ }
+ else
+ {
+ mFolders->changeSelection(selected_item, TRUE);
+ }
+ }
+ }
+
+ mFolders->requestArrange();
+ mInventoryNeedsUpdate = FALSE;
+}
+
+// *FIX: This is currently a very expensive operation, because we have
+// to iterate through the inventory one time for each category. This
+// leads to an N^2 based on the category count. This could be greatly
+// speeded with an efficient multimap implementation, but we don't
+// have that in our current arsenal.
+void LLPanelObjectInventory::createFolderViews(LLInventoryObject* inventory_root, InventoryObjectList& contents)
+{
+ if (!inventory_root)
+ {
+ return;
+ }
+ // Create a visible root category.
+ LLTaskInvFVBridge* bridge = NULL;
+ bridge = LLTaskInvFVBridge::createObjectBridge(this, inventory_root);
+ if(bridge)
+ {
+ LLFolderViewFolder* new_folder = NULL;
+ LLFolderViewFolder::Params p;
+ p.name = inventory_root->getName();
+ p.icon = LLUI::getUIImage("Inv_FolderClosed");
+ p.icon_open = LLUI::getUIImage("Inv_FolderOpen");
+ p.root = mFolders;
+ p.listener = bridge;
+ new_folder = LLUICtrlFactory::create<LLFolderViewFolder>(p);
+ new_folder->addToFolder(mFolders, mFolders);
+ new_folder->toggleOpen();
+
+ createViewsForCategory(&contents, inventory_root, new_folder);
+ }
+}
+
+typedef std::pair<LLInventoryObject*, LLFolderViewFolder*> obj_folder_pair;
+
+void LLPanelObjectInventory::createViewsForCategory(InventoryObjectList* inventory,
+ LLInventoryObject* parent,
+ LLFolderViewFolder* folder)
+{
+ // Find all in the first pass
+ LLDynamicArray<obj_folder_pair*> child_categories;
+ LLTaskInvFVBridge* bridge;
+ LLFolderViewItem* view;
+
+ InventoryObjectList::iterator it = inventory->begin();
+ InventoryObjectList::iterator end = inventory->end();
+ for( ; it != end; ++it)
+ {
+ LLInventoryObject* obj = *it;
+
+ if(parent->getUUID() == obj->getParentUUID())
+ {
+ bridge = LLTaskInvFVBridge::createObjectBridge(this, obj);
+ if(!bridge)
+ {
+ continue;
+ }
+ if(LLAssetType::AT_CATEGORY == obj->getType())
+ {
+ LLFolderViewFolder::Params p;
+ p.name = obj->getName();
+ p.icon = LLUI::getUIImage("Inv_FolderClosed");
+ p.icon_open = LLUI::getUIImage("Inv_FolderOpen");
+ p.root = mFolders;
+ p.listener = bridge;
+ view = LLUICtrlFactory::create<LLFolderViewFolder>(p);
+ child_categories.put(new obj_folder_pair(obj,
+ (LLFolderViewFolder*)view));
+ }
+ else
+ {
+ LLFolderViewItem::Params params;
+ params.name(obj->getName());
+ params.icon(bridge->getIcon());
+ params.creation_date(bridge->getCreationDate());
+ params.root(mFolders);
+ params.listener(bridge);
+ params.rect(LLRect());
+ view = LLUICtrlFactory::create<LLFolderViewItem> (params);
+ }
+ view->addToFolder(folder, mFolders);
+ }
+ }
+
+ // now, for each category, do the second pass
+ for(S32 i = 0; i < child_categories.count(); i++)
+ {
+ createViewsForCategory(inventory, child_categories[i]->first,
+ child_categories[i]->second );
+ delete child_categories[i];
+ }
+}
+
+void LLPanelObjectInventory::refresh()
+{
+ //llinfos << "LLPanelObjectInventory::refresh()" << llendl;
+ BOOL has_inventory = FALSE;
+ const BOOL non_root_ok = TRUE;
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(NULL, non_root_ok);
+ if(node)
+ {
+ LLViewerObject* object = node->getObject();
+ if(object && ((LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() == 1)
+ || (LLSelectMgr::getInstance()->getSelection()->getObjectCount() == 1)))
+ {
+ // determine if we need to make a request. Start with a
+ // default based on if we have inventory at all.
+ BOOL make_request = !mHaveInventory;
+
+ // If the task id is different than what we've stored,
+ // then make the request.
+ if(mTaskUUID != object->mID)
+ {
+ mTaskUUID = object->mID;
+ make_request = TRUE;
+
+ // This is a new object so pre-emptively clear the contents
+ // Otherwise we show the old stuff until the update comes in
+ clearContents();
+
+ // Register for updates from this object,
+ registerVOInventoryListener(object,NULL);
+ }
+
+ // Based on the node information, we may need to dirty the
+ // object inventory and get it again.
+ if(node->mValid)
+ {
+ if(node->mInventorySerial != object->getInventorySerial() || object->isInventoryDirty())
+ {
+ make_request = TRUE;
+ }
+ }
+
+ // do the request if necessary.
+ if(make_request)
+ {
+ requestVOInventory();
+ }
+ has_inventory = TRUE;
+ }
+ }
+ if(!has_inventory)
+ {
+ mTaskUUID = LLUUID::null;
+ removeVOInventoryListener();
+ clearContents();
+ }
+ //llinfos << "LLPanelObjectInventory::refresh() " << mTaskUUID << llendl;
+}
+
+void LLPanelObjectInventory::removeSelectedItem()
+{
+ if(mFolders)
+ {
+ mFolders->removeSelectedItems();
+ }
+}
+
+void LLPanelObjectInventory::startRenamingSelectedItem()
+{
+ if(mFolders)
+ {
+ mFolders->startRenamingSelectedItem();
+ }
+}
+
+void LLPanelObjectInventory::draw()
+{
+ LLPanel::draw();
+
+ if(mIsInventoryEmpty)
+ {
+ if((LLUUID::null != mTaskUUID) && (!mHaveInventory))
+ {
+ LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("LoadingContents"), 0,
+ (S32)(getRect().getWidth() * 0.5f),
+ 10,
+ LLColor4( 1, 1, 1, 1 ),
+ LLFontGL::HCENTER,
+ LLFontGL::BOTTOM);
+ }
+ else if(mHaveInventory)
+ {
+ LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("NoContents"), 0,
+ (S32)(getRect().getWidth() * 0.5f),
+ 10,
+ LLColor4( 1, 1, 1, 1 ),
+ LLFontGL::HCENTER,
+ LLFontGL::BOTTOM);
+ }
+ }
+}
+
+void LLPanelObjectInventory::deleteAllChildren()
+{
+ mScroller = NULL;
+ mFolders = NULL;
+ LLView::deleteAllChildren();
+}
+
+BOOL LLPanelObjectInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg)
+{
+ if (mFolders && mHaveInventory)
+ {
+ LLFolderViewItem* folderp = mFolders->getNextFromChild(NULL);
+ if (!folderp)
+ {
+ return FALSE;
+ }
+ // Try to pass on unmodified mouse coordinates
+ S32 local_x = x - mFolders->getRect().mLeft;
+ S32 local_y = y - mFolders->getRect().mBottom;
+
+ if (mFolders->pointInView(local_x, local_y))
+ {
+ return mFolders->handleDragAndDrop(local_x, local_y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+ }
+ else
+ {
+ //force mouse coordinates to be inside folder rectangle
+ return mFolders->handleDragAndDrop(5, 1, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+ }
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+//static
+void LLPanelObjectInventory::idle(void* user_data)
+{
+ LLPanelObjectInventory* self = (LLPanelObjectInventory*)user_data;
+
+
+ if (self->mInventoryNeedsUpdate)
+ {
+ self->updateInventory();
+ }
+}
diff --git a/indra/newview/llpanelobjectinventory.h b/indra/newview/llpanelobjectinventory.h new file mode 100644 index 0000000000..7a39d8fabc --- /dev/null +++ b/indra/newview/llpanelobjectinventory.h @@ -0,0 +1,102 @@ +/**
+ * @file llpanelobjectinventory.h
+ * @brief LLPanelObjectInventory class definition
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPANELOBJECTINVENTORY_H
+#define LL_LLPANELOBJECTINVENTORY_H
+
+#include "llvoinventorylistener.h"
+#include "llpanel.h"
+
+#include "llinventory.h"
+
+class LLScrollContainer;
+class LLFolderView;
+class LLFolderViewFolder;
+class LLViewerObject;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLPanelObjectInventory
+//
+// This class represents the panel used to view and control a
+// particular task's inventory.
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLPanelObjectInventory : public LLPanel, public LLVOInventoryListener
+{
+public:
+ // dummy param block for template registration purposes
+ struct Params : public LLPanel::Params {};
+
+ LLPanelObjectInventory(const Params&);
+ virtual ~LLPanelObjectInventory();
+
+ virtual BOOL postBuild();
+
+ void doToSelected(const LLSD& userdata);
+
+ void refresh();
+ const LLUUID& getTaskUUID() { return mTaskUUID;}
+ void removeSelectedItem();
+ void startRenamingSelectedItem();
+
+ LLFolderView* getRootFolder() const { return mFolders; }
+
+ virtual void draw();
+ virtual void deleteAllChildren();
+ virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg);
+
+ static void idle(void* user_data);
+
+protected:
+ void reset();
+ /*virtual*/ void inventoryChanged(LLViewerObject* object,
+ InventoryObjectList* inventory,
+ S32 serial_num,
+ void* user_data);
+ void updateInventory();
+ void createFolderViews(LLInventoryObject* inventory_root, InventoryObjectList& contents);
+ void createViewsForCategory(InventoryObjectList* inventory,
+ LLInventoryObject* parent,
+ LLFolderViewFolder* folder);
+ void clearContents();
+
+private:
+ LLScrollContainer* mScroller;
+ LLFolderView* mFolders;
+
+ LLUUID mTaskUUID;
+ BOOL mHaveInventory;
+ BOOL mIsInventoryEmpty;
+ BOOL mInventoryNeedsUpdate;
+};
+
+#endif // LL_LLPANELOBJECTINVENTORY_H
diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index 4ac109bf3d..5a70842a73 100644 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -57,7 +57,6 @@ #include "llfirstuse.h" #include "llfocusmgr.h" #include "llmanipscale.h" -#include "llpanelinventory.h" #include "llpreviewscript.h" #include "llresmgr.h" #include "llselectmgr.h" diff --git a/indra/newview/llpanelvolume.h b/indra/newview/llpanelvolume.h index 9d197aafa5..7bc935f986 100644 --- a/indra/newview/llpanelvolume.h +++ b/indra/newview/llpanelvolume.h @@ -45,7 +45,6 @@ class LLUICtrl; class LLButton; class LLViewerObject; class LLComboBox; -class LLPanelInventory; class LLColorSwatchCtrl; class LLPanelVolume : public LLPanel diff --git a/indra/newview/llplacesinventorybridge.cpp b/indra/newview/llplacesinventorybridge.cpp index b3b4857727..83443687c9 100644 --- a/indra/newview/llplacesinventorybridge.cpp +++ b/indra/newview/llplacesinventorybridge.cpp @@ -38,6 +38,7 @@ #include "llfloaterinventory.h" // for LLInventoryPanel #include "llfolderview.h" // for FIRST_SELECTED_ITEM +#include "llinventorypanel.h" static const std::string LANDMARKS_INVENTORY_LIST_NAME("landmarks_list"); @@ -83,7 +84,7 @@ void LLPlacesLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags) // they should be synchronized with Places/My Landmarks/Gear menu. See EXT-1601 } - hideContextEntries(menu, items, disabled_items); + hide_context_entries(menu, items, disabled_items); } @@ -116,7 +117,7 @@ void LLPlacesFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) // repeat parent functionality sSelf = this; // necessary for "New Folder" functionality - hideContextEntries(menu, items, disabled_items); + hide_context_entries(menu, items, disabled_items); } } diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp index ac7abf1448..a6f5465e1b 100644 --- a/indra/newview/llpreviewscript.cpp +++ b/indra/newview/llpreviewscript.cpp @@ -89,7 +89,6 @@ #include "lltrans.h" #include "llviewercontrol.h" #include "llappviewer.h" -#include "llpanelinventory.h" const std::string HELLO_LSL = "default\n" diff --git a/indra/newview/llsidepanelinventory.cpp b/indra/newview/llsidepanelinventory.cpp new file mode 100644 index 0000000000..8a1b97695d --- /dev/null +++ b/indra/newview/llsidepanelinventory.cpp @@ -0,0 +1,276 @@ +/**
+ * @file LLSidepanelInventory.cpp
+ * @brief Side Bar "Inventory" panel
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llsidepanelinventory.h"
+
+#include "llagent.h"
+#include "llbutton.h"
+#include "llinventorybridge.h"
+#include "llinventorypanel.h"
+#include "llpanelmaininventory.h"
+#include "llsidepanelobjectinfo.h"
+#include "lltabcontainer.h"
+
+static const S32 LANDMARK_FOLDERS_MENU_WIDTH = 250;
+static const std::string AGENT_INFO_TYPE = "agent";
+static const std::string CREATE_LANDMARK_INFO_TYPE = "create_landmark";
+static const std::string LANDMARK_INFO_TYPE = "landmark";
+static const std::string REMOTE_PLACE_INFO_TYPE = "remote_place";
+static const std::string TELEPORT_HISTORY_INFO_TYPE = "teleport_history";
+
+// Helper functions
+static void setAllChildrenVisible(LLView* view, BOOL visible);
+
+static LLRegisterPanelClassWrapper<LLSidepanelInventory> t_inventory("sidepanel_inventory");
+
+LLSidepanelInventory::LLSidepanelInventory()
+ : LLPanel(),
+ mSidepanelObjectInfo(NULL),
+ mItem(NULL)
+{
+
+ //LLUICtrlFactory::getInstance()->buildPanel(this, "panel_inventory.xml"); // Called from LLRegisterPanelClass::defaultPanelClassBuilder()
+}
+
+LLSidepanelInventory::~LLSidepanelInventory()
+{
+}
+
+BOOL LLSidepanelInventory::postBuild()
+{
+ mInfoBtn = getChild<LLButton>("info_btn");
+ mInfoBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onInfoButtonClicked, this));
+
+ mShareBtn = getChild<LLButton>("share_btn");
+ mShareBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onShareButtonClicked, this));
+
+ mShareBtn = getChild<LLButton>("share_btn");
+ mShareBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onShareButtonClicked, this));
+
+ mWearBtn = getChild<LLButton>("wear_btn");
+ mWearBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onWearButtonClicked, this));
+
+ mPlayBtn = getChild<LLButton>("play_btn");
+ mPlayBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onPlayButtonClicked, this));
+
+ mTeleportBtn = getChild<LLButton>("teleport_btn");
+ mTeleportBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onTeleportButtonClicked, this));
+
+ mOverflowBtn = getChild<LLButton>("overflow_btn");
+ mOverflowBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onOverflowButtonClicked, this));
+
+ mTabContainer = getChild<LLTabContainer>("Inventory Tabs");
+ mSidepanelObjectInfo = getChild<LLSidepanelObjectInfo>("sidepanel_object_info");
+
+ mPanelMainInventory = getChild<LLPanelMainInventory>("panel_main_inventory");
+ mPanelMainInventory->setSelectCallback(boost::bind(&LLSidepanelInventory::onSelectionChange, this, _1, _2));
+
+ LLButton* back_btn = mSidepanelObjectInfo->getChild<LLButton>("back_btn");
+ back_btn->setClickedCallback(boost::bind(&LLSidepanelInventory::onBackButtonClicked, this));
+
+ return TRUE;
+}
+
+void LLSidepanelInventory::onOpen(const LLSD& key)
+{
+ if(mSidepanelObjectInfo == NULL || key.size() == 0)
+ return;
+
+ mItem = NULL;
+
+ LLInventoryItem* item = gInventory.getItem(key["id"].asUUID());
+ if (!item)
+ {
+ return;
+ }
+ setItem(item);
+ toggleObjectInfoPanel(TRUE);
+}
+
+void LLSidepanelInventory::setItem(LLInventoryItem* item)
+{
+ if (!mSidepanelObjectInfo || !item)
+ return;
+
+ mItem = item;
+
+ LLAssetType::EType item_type = mItem->getActualType();
+ if (item_type == LLAssetType::AT_LINK)
+ {
+ mItem = gInventory.getItem(mItem->getLinkedUUID());
+ if (mItem.isNull())
+ return;
+ }
+
+ // Check if item is in agent's inventory and he has the permission to modify it.
+ BOOL is_object_editable = gInventory.isObjectDescendentOf(mItem->getUUID(), gInventory.getRootFolderID()) &&
+ mItem->getPermissions().allowModifyBy(gAgent.getID());
+
+ mInfoBtn->setEnabled(is_object_editable);
+ // mSaveBtn->setEnabled(is_object_editable);
+
+ mSidepanelObjectInfo->displayItemInfo(mItem);
+}
+
+void LLSidepanelInventory::onInfoButtonClicked()
+{
+ LLInventoryItem *item = getSelectedItem();
+ if (item)
+ {
+ setItem(item);
+ toggleObjectInfoPanel(TRUE);
+ }
+}
+
+void LLSidepanelInventory::onShareButtonClicked()
+{
+}
+
+void LLSidepanelInventory::performActionOnSelection(const std::string &action)
+{
+ LLInventoryPanel *panel = mPanelMainInventory->getActivePanel();
+ LLFolderViewItem* current_item = panel->getRootFolder()->getCurSelectedItem();
+ if (!current_item)
+ {
+ return;
+ }
+ current_item->getListener()->performAction(panel->getRootFolder(), panel->getModel(), action);
+}
+
+void LLSidepanelInventory::onWearButtonClicked()
+{
+ performActionOnSelection("wear");
+ performActionOnSelection("attach");
+}
+
+void LLSidepanelInventory::onPlayButtonClicked()
+{
+ performActionOnSelection("activate");
+}
+
+void LLSidepanelInventory::onTeleportButtonClicked()
+{
+ performActionOnSelection("teleport");
+}
+
+void LLSidepanelInventory::onOverflowButtonClicked()
+{
+}
+
+void LLSidepanelInventory::onBackButtonClicked()
+{
+ if (!mSidepanelObjectInfo)
+ return;
+
+ toggleObjectInfoPanel(FALSE);
+
+
+ updateVerbs();
+}
+
+void LLSidepanelInventory::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action)
+{
+ updateVerbs();
+}
+
+void LLSidepanelInventory::toggleObjectInfoPanel(BOOL visible)
+{
+ if (!mSidepanelObjectInfo)
+ return;
+
+ mSidepanelObjectInfo->setVisible(visible);
+ mTabContainer->setVisible(!visible);
+
+ if (visible)
+ {
+ mSidepanelObjectInfo->reset();
+ mSidepanelObjectInfo->setEditMode(FALSE);
+
+ LLRect rect = getRect();
+ LLRect new_rect = LLRect(rect.mLeft, rect.mTop, rect.mRight, mTabContainer->getRect().mBottom);
+ mSidepanelObjectInfo->reshape(new_rect.getWidth(),new_rect.getHeight());
+ }
+}
+
+void LLSidepanelInventory::updateVerbs()
+{
+ mInfoBtn->setEnabled(FALSE);
+ mShareBtn->setEnabled(FALSE);
+
+ mWearBtn->setVisible(FALSE);
+ mWearBtn->setEnabled(FALSE);
+ mPlayBtn->setVisible(FALSE);
+ mPlayBtn->setEnabled(FALSE);
+ mTeleportBtn->setVisible(FALSE);
+ mTeleportBtn->setEnabled(FALSE);
+
+ const LLInventoryItem *item = getSelectedItem();
+ if (!item)
+ return;
+
+ mInfoBtn->setEnabled(TRUE);
+ mShareBtn->setEnabled(TRUE);
+
+ switch(item->getInventoryType())
+ {
+ case LLInventoryType::IT_WEARABLE:
+ case LLInventoryType::IT_OBJECT:
+ case LLInventoryType::IT_ATTACHMENT:
+ mWearBtn->setVisible(TRUE);
+ mWearBtn->setEnabled(TRUE);
+ break;
+ case LLInventoryType::IT_SOUND:
+ case LLInventoryType::IT_GESTURE:
+ case LLInventoryType::IT_ANIMATION:
+ mPlayBtn->setVisible(TRUE);
+ mPlayBtn->setEnabled(TRUE);
+ break;
+ case LLInventoryType::IT_LANDMARK:
+ mTeleportBtn->setVisible(TRUE);
+ mTeleportBtn->setEnabled(TRUE);
+ break;
+ default:
+ break;
+ }
+}
+
+LLInventoryItem *LLSidepanelInventory::getSelectedItem()
+{
+ LLFolderViewItem* current_item = mPanelMainInventory->getActivePanel()->getRootFolder()->getCurSelectedItem();
+ if (!current_item)
+ {
+ return NULL;
+ }
+ const LLUUID &item_id = current_item->getListener()->getUUID();
+ LLInventoryItem *item = gInventory.getItem(item_id);
+ return item;
+}
diff --git a/indra/newview/llsidepanelinventory.h b/indra/newview/llsidepanelinventory.h new file mode 100644 index 0000000000..784f5e43b7 --- /dev/null +++ b/indra/newview/llsidepanelinventory.h @@ -0,0 +1,85 @@ +/**
+ * @file LLSidepanelInventory.h
+ * @brief Side Bar "Inventory" panel
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLSIDEPANELINVENTORY_H
+#define LL_LLSIDEPANELINVENTORY_H
+
+#include "llpanel.h"
+
+class LLInventoryItem;
+class LLSidepanelObjectInfo;
+class LLTabContainer;
+class LLPanelMainInventory;
+class LLFolderViewItem;
+
+class LLSidepanelInventory : public LLPanel
+{
+public:
+ LLSidepanelInventory();
+ virtual ~LLSidepanelInventory();
+
+ /*virtual*/ BOOL postBuild();
+ /*virtual*/ void onOpen(const LLSD& key);
+
+ void setItem(LLInventoryItem* item);
+
+protected:
+ LLInventoryItem *getSelectedItem();
+ void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
+ void onTabSelected();
+ void toggleObjectInfoPanel(BOOL visible);
+ void updateVerbs();
+ void performActionOnSelection(const std::string &action);
+
+ LLTabContainer* mTabContainer;
+ LLSidepanelObjectInfo* mSidepanelObjectInfo;
+ LLPanelMainInventory* mPanelMainInventory;
+
+ void onInfoButtonClicked();
+ void onShareButtonClicked();
+ void onWearButtonClicked();
+ void onPlayButtonClicked();
+ void onTeleportButtonClicked();
+ void onOverflowButtonClicked();
+ void onBackButtonClicked();
+
+ LLButton* mInfoBtn;
+ LLButton* mShareBtn;
+ LLButton* mWearBtn;
+ LLButton* mPlayBtn;
+ LLButton* mTeleportBtn;
+ LLButton* mOverflowBtn;
+
+ // Pointer to a item
+ LLPointer<LLInventoryItem> mItem;
+};
+
+#endif //LL_LLSIDEPANELINVENTORY_H
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 4940d9b5bb..50ebc205a9 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -47,7 +47,9 @@ #include "llfolderview.h" #include "llfoldervieweventlistener.h" #include "llinventory.h" +#include "llinventoryfunctions.h" #include "llinventorymodel.h" +#include "llinventorypanel.h" #include "llfloaterinventory.h" #include "lllineeditor.h" #include "llui.h" diff --git a/indra/newview/lltoastgroupnotifypanel.cpp b/indra/newview/lltoastgroupnotifypanel.cpp index e26a0776ff..e78737fe0d 100644 --- a/indra/newview/lltoastgroupnotifypanel.cpp +++ b/indra/newview/lltoastgroupnotifypanel.cpp @@ -38,6 +38,7 @@ #include "llbutton.h" #include "lliconctrl.h" +#include "llinventoryfunctions.h" #include "llnotify.h" #include "lltextbox.h" diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp index 366e5602bd..470739baa9 100644 --- a/indra/newview/llviewerinventory.cpp +++ b/indra/newview/llviewerinventory.cpp @@ -38,6 +38,7 @@ #include "llagent.h" #include "llfoldertype.h" +#include "llfolderview.h" #include "llviewercontrol.h" #include "llconsole.h" #include "llinventorymodel.h" diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 864cf9d57b..a2b0923df0 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -50,6 +50,7 @@ #include "llfocusmgr.h" #include "llfontgl.h" #include "llinstantmessage.h" +#include "llinventorypanel.h" #include "llpermissionsflags.h" #include "llrect.h" #include "llsecondlifeurls.h" diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 8b7df63884..8b66341d52 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -89,6 +89,7 @@ #include "llhudeffecttrail.h" #include "llhudmanager.h" #include "llinventorymodel.h" +#include "llinventorypanel.h" #include "llfloaterinventory.h" #include "llmenugl.h" #include "llmoveview.h" diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index c322d2aebb..4d9cac3672 100644 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -396,6 +396,10 @@ <texture name="TabIcon_Home_Off" file_name="taskpanel/TabIcon_Home_Off.png" preload="false" /> <texture name="TabIcon_Home_Over" file_name="taskpanel/TabIcon_Home_Over.png" preload="false" /> <texture name="TabIcon_Home_Selected" file_name="taskpanel/TabIcon_Home_Selected.png" preload="false" /> + <texture name="TabIcon_Inventory_Large" file_name="taskpanel/TabIcon_Inventory_Large.png" preload="false" /> + <texture name="TabIcon_Inventory_Off" file_name="taskpanel/TabIcon_Inventory_Off.png" preload="false" /> + <texture name="TabIcon_Inventory_Over" file_name="taskpanel/TabIcon_Inventory_Over.png" preload="false" /> + <texture name="TabIcon_Inventory_Selected" file_name="taskpanel/TabIcon_Inventory_Selected.png" preload="false" /> <texture name="TabIcon_Me_Large" file_name="taskpanel/TabIcon_Me_Large.png" preload="false" /> <texture name="TabIcon_Me_Off" file_name="taskpanel/TabIcon_Me_Off.png" preload="false" /> <texture name="TabIcon_Me_Over" file_name="taskpanel/TabIcon_Me_Over.png" preload="false" /> diff --git a/indra/newview/skins/default/xui/en/floater_inventory.xml b/indra/newview/skins/default/xui/en/floater_inventory.xml index dfa6c83b4e..6da4f9e6f3 100644 --- a/indra/newview/skins/default/xui/en/floater_inventory.xml +++ b/indra/newview/skins/default/xui/en/floater_inventory.xml @@ -1,434 +1,45 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<floater - legacy_header_height="18" - auto_tile="true" - can_resize="true" - height="563" - layout="topleft" - min_height="150" - min_width="240" - name="Inventory" - help_topic="inventory" - save_rect="true" - save_visibility="true" - single_instance="true" - title="Inventory" - width="467"> - <floater.string - name="Title"> - Inventory - </floater.string> - <floater.string - name="TitleFetching"> - Inventory (Fetching [ITEM_COUNT] Items...) [FILTER] - </floater.string> - <floater.string - name="TitleCompleted"> - Inventory ([ITEM_COUNT] Items) [FILTER] - </floater.string> - <floater.string - name="Fetched"> - Fetched - </floater.string> - <filter_editor - search_button_visible="false" - text_pad_left="12" - follows="left|top|right" - height="16" - label="Type here to search" - layout="topleft" - left="6" - name="inventory search editor" - top="34" - width="455" /> - <tab_container - follows="all" - height="508" - halign="center" - layout="topleft" - left_delta="-4" - name="inventory filter tabs" - tab_position="top" - tab_height="20" - top_pad="5" - width="463"> - <inventory_panel - follows="left|top|right|bottom" - height="491" - label="All Items" - layout="topleft" - left="1" - name="All Items" - top="16" - width="461" /> - <inventory_panel - follows="left|top|right|bottom" - height="491" - label="Recent Items" - layout="topleft" - left_delta="0" - name="Recent Items" - top_delta="0" - width="461" /> - </tab_container> - <menu_bar - bg_visible="false" - follows="left|top|right" - height="18" - layout="topleft" - left_delta="0" - mouse_opaque="false" - name="Inventory Menu" - top_delta="-38" - width="461"> - <menu - height="101" - label="File" - layout="topleft" - left="0" - mouse_opaque="false" - name="File" - tear_off="true" - top="-117" - width="128"> - <menu_item_call - label="Open" - layout="topleft" - name="Open"> - <menu_item_call.on_click - function="Inventory.DoToSelected" - parameter="open" /> - </menu_item_call> - <menu - create_jump_keys="true" - label="Upload" - layout="topleft" - name="upload" - tear_off="true"> - <menu_item_call - label="Image (L$[COST])..." - layout="topleft" - name="Upload Image" - shortcut="control|U"> - <menu_item_call.on_click - function="File.UploadImage" - parameter="" /> - <menu_item_call.on_enable - function="File.EnableUpload" /> - </menu_item_call> - <menu_item_call - label="Sound (L$[COST])..." - layout="topleft" - name="Upload Sound"> - <menu_item_call.on_click - function="File.UploadSound" - parameter="" /> - <menu_item_call.on_enable - function="File.EnableUpload" /> - </menu_item_call> - <menu_item_call - label="Animation (L$[COST])..." - layout="topleft" - name="Upload Animation"> - <menu_item_call.on_click - function="File.UploadAnim" - parameter="" /> - <menu_item_call.on_enable - function="File.EnableUpload" /> - </menu_item_call> - <menu_item_call - label="Bulk (L$[COST] per file)..." - layout="topleft" - name="Bulk Upload"> - <menu_item_call.on_click - function="File.UploadBulk" - parameter="" /> - </menu_item_call> - <menu_item_separator - layout="topleft" /> - </menu> - <menu_item_separator - layout="topleft" /> - <menu_item_call - label="New Window" - layout="topleft" - name="New Window"> - <menu_item_call.on_click - function="Inventory.NewWindow" /> - </menu_item_call> - <menu_item_separator - layout="topleft" - name="separator2" /> - <menu_item_call - label="Show Filters" - layout="topleft" - name="Show Filters"> - <menu_item_call.on_click - function="Inventory.ShowFilters" /> - </menu_item_call> - <menu_item_call - label="Reset Filters" - layout="topleft" - name="Reset Current"> - <menu_item_call.on_click - function="Inventory.ResetFilter" /> - </menu_item_call> - <menu_item_call - label="Close All Folders" - layout="topleft" - name="Close All Folders"> - <menu_item_call.on_click - function="Inventory.CloseAllFolders" /> - </menu_item_call> - <menu_item_separator - layout="topleft" - name="separator3" /> - <menu_item_call - label="Empty Trash" - layout="topleft" - name="Empty Trash"> - <menu_item_call.on_click - function="Inventory.EmptyTrash" /> - </menu_item_call> - <menu_item_call - label="Empty Lost And Found" - layout="topleft" - name="Empty Lost And Found"> - <menu_item_call.on_click - function="Inventory.EmptyLostAndFound" /> - </menu_item_call> - </menu> - <menu - height="121" - label="Create" - layout="topleft" - left="0" - mouse_opaque="false" - name="Create" - tear_off="true" - top="-201" - width="121"> - <menu_item_call - label="New Folder" - layout="topleft" - name="New Folder"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="category" /> - </menu_item_call> - <menu_item_call - label="New Script" - layout="topleft" - name="New Script"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="lsl" /> - </menu_item_call> - <menu_item_call - label="New Note" - layout="topleft" - name="New Note"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="notecard" /> - </menu_item_call> - <menu_item_call - label="New Gesture" - layout="topleft" - name="New Gesture"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="gesture" /> - </menu_item_call> - <menu - height="175" - label="New Clothes" - layout="topleft" - left_delta="0" - mouse_opaque="false" - name="New Clothes" - top_pad="514" - width="125"> - <menu_item_call - label="New Shirt" - layout="topleft" - name="New Shirt"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="shirt" /> - </menu_item_call> - <menu_item_call - label="New Pants" - layout="topleft" - name="New Pants"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="pants" /> - </menu_item_call> - <menu_item_call - label="New Shoes" - layout="topleft" - name="New Shoes"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="shoes" /> - </menu_item_call> - <menu_item_call - label="New Socks" - layout="topleft" - name="New Socks"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="socks" /> - </menu_item_call> - <menu_item_call - label="New Jacket" - layout="topleft" - name="New Jacket"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="jacket" /> - </menu_item_call> - <menu_item_call - label="New Skirt" - layout="topleft" - name="New Skirt"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="skirt" /> - </menu_item_call> - <menu_item_call - label="New Gloves" - layout="topleft" - name="New Gloves"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="gloves" /> - </menu_item_call> - <menu_item_call - label="New Undershirt" - layout="topleft" - name="New Undershirt"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="undershirt" /> - </menu_item_call> - <menu_item_call - label="New Underpants" - layout="topleft" - name="New Underpants"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="underpants" /> - </menu_item_call> - <menu_item_call - label="New Alpha" - layout="topleft" - name="New Alpha"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="alpha" /> - </menu_item_call> - <menu_item_call - label="New Tattoo" - layout="topleft" - name="New Tattoo"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="tattoo" /> - </menu_item_call> - </menu> - <menu - height="85" - label="New Body Parts" - layout="topleft" - left_delta="0" - mouse_opaque="false" - name="New Body Parts" - top_pad="514" - width="118"> - <menu_item_call - label="New Shape" - layout="topleft" - name="New Shape"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="shape" /> - </menu_item_call> - <menu_item_call - label="New Skin" - layout="topleft" - name="New Skin"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="skin" /> - </menu_item_call> - <menu_item_call - label="New Hair" - layout="topleft" - name="New Hair"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="hair" /> - </menu_item_call> - <menu_item_call - label="New Eyes" - layout="topleft" - name="New Eyes"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="eyes" /> - </menu_item_call> - </menu> - </menu> - <menu - height="49" - label="Sort" - layout="topleft" - left="0" - mouse_opaque="false" - name="Sort" - tear_off="true" - top="-113" - width="118"> - <menu_item_check - control_name="Inventory.SortByName" - label="By Name" - layout="topleft" - name="By Name"> - <menu_item_check.on_click - function="Inventory.SetSortBy" - parameter="name" /> - </menu_item_check> - <menu_item_check - control_name="Inventory.SortByDate" - label="By Date" - layout="topleft" - name="By Date"> - <menu_item_check.on_click - function="Inventory.SetSortBy" - parameter="date" /> - </menu_item_check> - <menu_item_separator - layout="topleft" /> - <menu_item_check - control_name="Inventory.FoldersAlwaysByName" - label="Folders Always By Name" - layout="topleft" - name="Folders Always By Name"> - <menu_item_check.on_click - function="Inventory.SetSortBy" - parameter="foldersalwaysbyname" /> - </menu_item_check> - <menu_item_check - control_name="Inventory.SystemFoldersToTop" - label="System Folders To Top" - layout="topleft" - name="System Folders To Top"> - <menu_item_check.on_click - function="Inventory.SetSortBy" - parameter="systemfolderstotop" /> - </menu_item_check> - </menu> - </menu_bar> -</floater> +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ auto_tile="true"
+ can_resize="true"
+ height="563"
+ layout="topleft"
+ min_height="150"
+ min_width="240"
+ name="Inventory"
+ help_topic="inventory"
+ save_rect="true"
+ save_visibility="true"
+ single_instance="true"
+ title="Inventory"
+ width="467">
+ <floater.string
+ name="Title">
+ Inventory
+ </floater.string>
+ <floater.string
+ name="TitleFetching">
+ Inventory (Fetching [ITEM_COUNT] Items...) [FILTER]
+ </floater.string>
+ <floater.string
+ name="TitleCompleted">
+ Inventory ([ITEM_COUNT] Items) [FILTER]
+ </floater.string>
+ <floater.string
+ name="Fetched">
+ Fetched
+ </floater.string>
+<panel
+ bottom="560"
+ class="panel_main_inventory"
+ filename="panel_main_inventory.xml"
+ follows="all"
+ layout="topleft"
+ left="0"
+ label="Inventory Panel"
+ name="Inventory Panel"
+ top="15"
+ width="467">
+</panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_openobject.xml b/indra/newview/skins/default/xui/en/floater_openobject.xml index cc50f43339..af8aadf0e0 100644 --- a/indra/newview/skins/default/xui/en/floater_openobject.xml +++ b/indra/newview/skins/default/xui/en/floater_openobject.xml @@ -26,7 +26,7 @@ width="284"> [DESC]: </text> - <panel_inventory + <panel_inventory_object background_visible="false" draw_border="false" follows="all" diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml index ca12538302..845f68a7ee 100644 --- a/indra/newview/skins/default/xui/en/floater_tools.xml +++ b/indra/newview/skins/default/xui/en/floater_tools.xml @@ -2793,7 +2793,7 @@ left_pad="8" name="button permissions" width="130" /> - <panel_inventory + <panel_inventory_object follows="left|top" height="210" layout="topleft" diff --git a/indra/newview/skins/default/xui/en/panel_main_inventory.xml b/indra/newview/skins/default/xui/en/panel_main_inventory.xml new file mode 100644 index 0000000000..c50278ff8c --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_main_inventory.xml @@ -0,0 +1,415 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel
+ background_visible="true"
+ follows="all"
+ height="400"
+ label="Things"
+ layout="topleft"
+ min_height="350"
+ min_width="240"
+ name="inventory panel"
+ width="330">
+ <panel.string
+ name="Title">
+ Things
+ </panel.string>
+ <filter_editor
+ text_pad_left="12"
+ follows="left|top|right"
+ font="SanSerif"
+ height="20"
+ label="Filter"
+ layout="topleft"
+ left="15"
+ name="inventory search editor"
+ top="34"
+ width="300" />
+ <tab_container
+ follows="left|top|right|bottom"
+ height="300"
+ layout="topleft"
+ left_delta="-4"
+ name="inventory filter tabs"
+ tab_position="top"
+ top_pad="4"
+ width="305">
+ <inventory_panel
+ follows="left|top|right|bottom"
+ height="295"
+ label="All Items"
+ layout="topleft"
+ left="1"
+ name="All Items"
+ top="16"
+ width="290" />
+ <inventory_panel
+ follows="left|top|right|bottom"
+ height="295"
+ label="Recent Items"
+ layout="topleft"
+ left_delta="0"
+ name="Recent Items"
+ top_delta="0"
+ width="290" />
+ </tab_container>
+ <menu_bar
+ bg_visible="false"
+ follows="left|top|right"
+ height="18"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ name="Inventory Menu"
+ top_delta="-45"
+ width="290">
+ <menu
+ height="101"
+ label="File"
+ layout="topleft"
+ left="0"
+ mouse_opaque="false"
+ name="File"
+ tear_off="true"
+ top="-117"
+ width="128">
+ <menu_item_call
+ label="Open"
+ layout="topleft"
+ name="Open">
+ <menu_item_call.on_click
+ function="Inventory.DoToSelected"
+ parameter="open" />
+ </menu_item_call>
+ <menu
+ create_jump_keys="true"
+ label="Upload"
+ layout="topleft"
+ name="upload"
+ tear_off="true">
+ <menu_item_call
+ label="Image (L$[COST])..."
+ layout="topleft"
+ name="Upload Image"
+ shortcut="control|U">
+ <menu_item_call.on_click
+ function="File.UploadImage"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUpload" />
+ </menu_item_call>
+ <menu_item_call
+ label="Sound (L$[COST])..."
+ layout="topleft"
+ name="Upload Sound">
+ <menu_item_call.on_click
+ function="File.UploadSound"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUpload" />
+ </menu_item_call>
+ <menu_item_call
+ label="Animation (L$[COST])..."
+ layout="topleft"
+ name="Upload Animation">
+ <menu_item_call.on_click
+ function="File.UploadAnim"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUpload" />
+ </menu_item_call>
+ <menu_item_call
+ label="Bulk (L$[COST] per file)..."
+ layout="topleft"
+ name="Bulk Upload">
+ <menu_item_call.on_click
+ function="File.UploadBulk"
+ parameter="" />
+ </menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ </menu>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ label="New Window"
+ layout="topleft"
+ name="New Window">
+ <menu_item_call.on_click
+ function="Inventory.NewWindow" />
+ </menu_item_call>
+ <menu_item_separator
+ layout="topleft"
+ name="separator2" />
+ <menu_item_call
+ label="Show Filters"
+ layout="topleft"
+ name="Show Filters">
+ <menu_item_call.on_click
+ function="Inventory.ShowFilters" />
+ </menu_item_call>
+ <menu_item_call
+ label="Reset Filters"
+ layout="topleft"
+ name="Reset Current">
+ <menu_item_call.on_click
+ function="Inventory.ResetFilter" />
+ </menu_item_call>
+ <menu_item_call
+ label="Close All Folders"
+ layout="topleft"
+ name="Close All Folders">
+ <menu_item_call.on_click
+ function="Inventory.CloseAllFolders" />
+ </menu_item_call>
+ <menu_item_separator
+ layout="topleft"
+ name="separator3" />
+ <menu_item_call
+ label="Empty Trash"
+ layout="topleft"
+ name="Empty Trash">
+ <menu_item_call.on_click
+ function="Inventory.EmptyTrash" />
+ </menu_item_call>
+ <menu_item_call
+ label="Empty Lost And Found"
+ layout="topleft"
+ name="Empty Lost And Found">
+ <menu_item_call.on_click
+ function="Inventory.EmptyLostAndFound" />
+ </menu_item_call>
+ </menu>
+ <menu
+ height="121"
+ label="Create"
+ layout="topleft"
+ left="0"
+ mouse_opaque="false"
+ name="Create"
+ tear_off="true"
+ top="-201"
+ width="121">
+ <menu_item_call
+ label="New Folder"
+ layout="topleft"
+ name="New Folder">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="category" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Script"
+ layout="topleft"
+ name="New Script">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="lsl" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Note"
+ layout="topleft"
+ name="New Note">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="notecard" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Gesture"
+ layout="topleft"
+ name="New Gesture">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="gesture" />
+ </menu_item_call>
+ <menu
+ height="175"
+ label="New Clothes"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ name="New Clothes"
+ top_pad="514"
+ width="125">
+ <menu_item_call
+ label="New Shirt"
+ layout="topleft"
+ name="New Shirt">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="shirt" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Pants"
+ layout="topleft"
+ name="New Pants">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="pants" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Shoes"
+ layout="topleft"
+ name="New Shoes">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="shoes" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Socks"
+ layout="topleft"
+ name="New Socks">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="socks" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Jacket"
+ layout="topleft"
+ name="New Jacket">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="jacket" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Skirt"
+ layout="topleft"
+ name="New Skirt">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="skirt" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Gloves"
+ layout="topleft"
+ name="New Gloves">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="gloves" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Undershirt"
+ layout="topleft"
+ name="New Undershirt">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="undershirt" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Underpants"
+ layout="topleft"
+ name="New Underpants">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="underpants" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Alpha"
+ layout="topleft"
+ name="New Alpha">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="alpha" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Tattoo"
+ layout="topleft"
+ name="New Tattoo">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="tattoo" />
+ </menu_item_call>
+ </menu>
+ <menu
+ height="85"
+ label="New Body Parts"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ name="New Body Parts"
+ top_pad="514"
+ width="118">
+ <menu_item_call
+ label="New Shape"
+ layout="topleft"
+ name="New Shape">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="shape" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Skin"
+ layout="topleft"
+ name="New Skin">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="skin" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Hair"
+ layout="topleft"
+ name="New Hair">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="hair" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Eyes"
+ layout="topleft"
+ name="New Eyes">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="eyes" />
+ </menu_item_call>
+ </menu>
+ </menu>
+ <menu
+ height="49"
+ label="Sort"
+ layout="topleft"
+ left="0"
+ mouse_opaque="false"
+ name="Sort"
+ tear_off="true"
+ top="-113"
+ width="118">
+ <menu_item_check
+ control_name="Inventory.SortByName"
+ label="By Name"
+ layout="topleft"
+ name="By Name">
+ <menu_item_check.on_click
+ function="Inventory.SetSortBy"
+ parameter="name" />
+ </menu_item_check>
+ <menu_item_check
+ control_name="Inventory.SortByDate"
+ label="By Date"
+ layout="topleft"
+ name="By Date">
+ <menu_item_check.on_click
+ function="Inventory.SetSortBy"
+ parameter="date" />
+ </menu_item_check>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_check
+ control_name="Inventory.FoldersAlwaysByName"
+ label="Folders Always By Name"
+ layout="topleft"
+ name="Folders Always By Name">
+ <menu_item_check.on_click
+ function="Inventory.SetSortBy"
+ parameter="foldersalwaysbyname" />
+ </menu_item_check>
+ <menu_item_check
+ control_name="Inventory.SystemFoldersToTop"
+ label="System Folders To Top"
+ layout="topleft"
+ name="System Folders To Top">
+ <menu_item_check.on_click
+ function="Inventory.SetSortBy"
+ parameter="systemfolderstotop" />
+ </menu_item_check>
+ </menu>
+ </menu_bar>
+</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_side_tray.xml b/indra/newview/skins/default/xui/en/panel_side_tray.xml index 3f64c9c633..777d5b48fe 100644 --- a/indra/newview/skins/default/xui/en/panel_side_tray.xml +++ b/indra/newview/skins/default/xui/en/panel_side_tray.xml @@ -1,131 +1,150 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<!-- Side tray cannot show background because it is always - partially on screen to hold tab buttons. --> -<side_tray - name="sidebar" - background_visible="false" - mouse_opaque="true" - width="333" - collapsed="true" -> - <!-- Individual tabs must show background to have seemless - appearance up to tray panel header word like "Home". - Embedded panels are inset by a pixel and so their - backgrounds will not block the world fully. --> - <sidetray_tab - name="sidebar_home" - help_topic="sidebar_home" - tab_title="Home" - description="Home." - image="TabIcon_Open_Off" - image_selected="TabIcon_Close_Off" - mouse_opaque="false" - background_visible="true" - > - <panel - name="panel_home" - filename="panel_sidetray_home_tab.xml" - label="home" - /> - </sidetray_tab> - - <sidetray_tab - name="sidebar_people" - help_topic="sidebar_people" - tab_title="People" - description="Find your friends, contacts and people nearby." - image="TabIcon_People_Off" - image_selected="TabIcon_People_Selected" - mouse_opaque="false" - background_visible="true" - > - <panel_container - name="panel_container" - width="333" - > - <panel - class="panel_people" - name="panel_people" - filename="panel_people.xml" - /> - <panel - class="panel_profile_view" - name="panel_profile_view" - filename="panel_profile_view.xml" - /> - <panel - class="panel_group_info_sidetray" - name="panel_group_info_sidetray" - filename="panel_group_info_sidetray.xml" - label="Group Info" - font="SansSerifBold" - /> - <panel - class="panel_block_list_sidetray" - name="panel_block_list_sidetray" - filename="panel_block_list_sidetray.xml" - label="Blocked Residents & Objects" - font="SansSerifBold" - /> - - </panel_container> - </sidetray_tab> - - <sidetray_tab - name="sidebar_places" - help_topic="sidebar_places" - tab_title="Places" - label="Places" - description="Find places to go and places you've visited before." - image="TabIcon_Places_Off" - image_selected="TabIcon_Places_Selected" - mouse_opaque="false" - background_visible="true" - > - <panel - class="panel_places" - name="panel_places" - filename="panel_places.xml" - label="Places" - font="SansSerifBold" - /> - </sidetray_tab> - - <sidetray_tab - name="sidebar_me" - help_topic="sidebar_me" - tab_title="Me" - description="Edit your public profile and Picks." - image="TabIcon_Me_Off" - image_selected="TabIcon_Me_Selected" - mouse_opaque="false" - background_visible="true" - > - <panel - class="panel_me_profile_view" - name="panel_me_profile" - filename="panel_me_profile.xml" - label="Me" - /> - </sidetray_tab> - - <sidetray_tab - name="sidebar_appearance" - help_topic="sidebar_appearance" - tab_title="Appearance" - description="Change your appearance and current look." - image="TabIcon_Appearance_Off" - image_selected="TabIcon_Appearance_Selected" - mouse_opaque="false" - background_visible="true" - > - <panel - class="panel_appearance" - name="panel_appearance" - filename="panel_appearance.xml" - label="Edit Appearance" - font="SansSerifBold" - /> - </sidetray_tab> - -</side_tray> +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<!-- Side tray cannot show background because it is always
+ partially on screen to hold tab buttons. -->
+<side_tray
+ name="sidebar"
+ background_visible="false"
+ mouse_opaque="true"
+ width="333"
+ collapsed="true"
+>
+ <!-- Individual tabs must show background to have seemless
+ appearance up to tray panel header word like "Home".
+ Embedded panels are inset by a pixel and so their
+ backgrounds will not block the world fully. -->
+ <sidetray_tab
+ name="sidebar_home"
+ help_topic="sidebar_home"
+ tab_title="Home"
+ description="Home."
+ image="TabIcon_Open_Off"
+ image_selected="TabIcon_Close_Off"
+ mouse_opaque="false"
+ background_visible="true"
+ >
+ <panel
+ name="panel_home"
+ filename="panel_sidetray_home_tab.xml"
+ label="home"
+ />
+ </sidetray_tab>
+
+ <sidetray_tab
+ name="sidebar_people"
+ help_topic="sidebar_people"
+ tab_title="People"
+ description="Find your friends, contacts and people nearby."
+ image="TabIcon_People_Off"
+ image_selected="TabIcon_People_Selected"
+ mouse_opaque="false"
+ background_visible="true"
+ >
+ <panel_container
+ name="panel_container"
+ width="333"
+ >
+ <panel
+ class="panel_people"
+ name="panel_people"
+ filename="panel_people.xml"
+ />
+ <panel
+ class="panel_profile_view"
+ name="panel_profile_view"
+ filename="panel_profile_view.xml"
+ />
+ <panel
+ class="panel_group_info_sidetray"
+ name="panel_group_info_sidetray"
+ filename="panel_group_info_sidetray.xml"
+ label="Group Info"
+ font="SansSerifBold"
+ />
+ <panel
+ class="panel_block_list_sidetray"
+ name="panel_block_list_sidetray"
+ filename="panel_block_list_sidetray.xml"
+ label="Blocked Residents & Objects"
+ font="SansSerifBold"
+ />
+
+ </panel_container>
+ </sidetray_tab>
+
+ <sidetray_tab
+ name="sidebar_places"
+ help_topic="sidebar_places"
+ tab_title="Places"
+ label="Places"
+ description="Find places to go and places you've visited before."
+ image="TabIcon_Places_Off"
+ image_selected="TabIcon_Places_Selected"
+ mouse_opaque="false"
+ background_visible="true"
+ >
+ <panel
+ class="panel_places"
+ name="panel_places"
+ filename="panel_places.xml"
+ label="Places"
+ font="SansSerifBold"
+ />
+ </sidetray_tab>
+
+ <sidetray_tab
+ name="sidebar_me"
+ help_topic="sidebar_me"
+ tab_title="Me"
+ description="Edit your public profile and Picks."
+ image="TabIcon_Me_Off"
+ image_selected="TabIcon_Me_Selected"
+ mouse_opaque="false"
+ background_visible="true"
+ >
+ <panel
+ class="panel_me_profile_view"
+ name="panel_me_profile"
+ filename="panel_me_profile.xml"
+ label="Me"
+ />
+ </sidetray_tab>
+
+ <sidetray_tab
+ name="sidebar_appearance"
+ help_topic="sidebar_appearance"
+ tab_title="Appearance"
+ description="Change your appearance and current look."
+ image="TabIcon_Appearance_Off"
+ image_selected="TabIcon_Appearance_Selected"
+ mouse_opaque="false"
+ background_visible="true"
+ >
+ <panel
+ class="panel_appearance"
+ name="panel_appearance"
+ filename="panel_appearance.xml"
+ label="Edit Appearance"
+ font="SansSerifBold"
+ />
+ </sidetray_tab>
+
+ <sidetray_tab
+ name="sidebar_inventory"
+ help_topic="sidebar_inventory"
+ tab_title="Inventory"
+ description="Browse your inventory."
+ image="TabIcon_Inventory_Off"
+ image_selected="TabIcon_Inventory_Selected"
+ mouse_opaque="false"
+ background_visible="true"
+ >
+ <panel
+ class="sidepanel_inventory"
+ name="sidepanel_inventory"
+ filename="sidepanel_inventory.xml"
+ label="Edit Inventory"
+ font="SansSerifBold"
+ />
+ </sidetray_tab>
+
+</side_tray>
diff --git a/indra/newview/skins/default/xui/en/panel_sidetray_home_tab.xml b/indra/newview/skins/default/xui/en/panel_sidetray_home_tab.xml index 247054772e..9636e32187 100644 --- a/indra/newview/skins/default/xui/en/panel_sidetray_home_tab.xml +++ b/indra/newview/skins/default/xui/en/panel_sidetray_home_tab.xml @@ -12,7 +12,7 @@ bg_alpha_color="DkGray2" class="panel_sidetray_home_info" follows="left|top|right" - height="120" + height="90" layout="topleft" left="15" top="17" @@ -42,7 +42,7 @@ width="20" /> <text follows="left|right|bottom" - height="120" + height="90" layout="topleft" left="10" mouse_opaque="false" @@ -59,7 +59,7 @@ bg_alpha_color="DkGray2" class="panel_sidetray_home_info" follows="left|top|right" - height="120" + height="90" layout="topleft" left="15" top_pad="15" @@ -89,7 +89,7 @@ image_name="TabIcon_Places_Selected"/> <text follows="all" - height="120" + height="90" layout="topleft" left="10" mouse_opaque="false" @@ -106,7 +106,7 @@ bg_alpha_color="DkGray2" class="panel_sidetray_home_info" follows="left|top|right" - height="120" + height="90" layout="topleft" left="15" top_pad="15" @@ -136,7 +136,7 @@ image_name="TabIcon_Me_Selected"/> <text follows="all" - height="120" + height="90" layout="topleft" left="10" mouse_opaque="false" @@ -153,7 +153,7 @@ bg_alpha_color="DkGray2" class="panel_sidetray_home_info" follows="left|top|right" - height="120" + height="90" layout="topleft" left="15" top_pad="15" @@ -183,7 +183,7 @@ image_name="TabIcon_Appearance_Selected"/> <text follows="all" - height="120" + height="90" layout="topleft" left="10" mouse_opaque="false" @@ -195,4 +195,51 @@ Change your appearance and current look. </text> </panel> + <panel + background_visible="true" + bg_alpha_color="DkGray2" + class="panel_sidetray_home_info" + follows="left|top|right" + height="90" + layout="topleft" + left="15" + top_pad="15" + name="sidebar_inventory" + width="303"> + <text + follows="left|right|top" + font="SansSerifBigBold" + height="30" + layout="topleft" + left="10" + mouse_opaque="false" + name="tab_name" + text_color="EmphasisColor" + top="10" + value="My Inventory" + width="200" + word_wrap="true" /> + <icon + follows="top|right" + height="20" + layout="topleft" + name="tab_icon" + right="-10" + top="10" + width="20" + image_name="TabIcon_Inventory_Selected"/> + <text + follows="all" + height="90" + layout="topleft" + left="10" + mouse_opaque="false" + name="tab_description" + right="-10" + text_color="white" + top="40" + word_wrap="true"> + Browse your inventory. + </text> + </panel> </panel> diff --git a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml new file mode 100644 index 0000000000..79a1cc945d --- /dev/null +++ b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml @@ -0,0 +1,122 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel
+ background_visible="true"
+ follows="all"
+ height="400"
+ label="Things"
+ layout="topleft"
+ min_height="350"
+ min_width="240"
+ name="objects panel"
+ width="333">
+ <tab_container
+ follows="all"
+ height="390"
+ layout="topleft"
+ left="9"
+ name="Inventory Tabs"
+ tab_position="top"
+ top="0"
+ width="313"
+ tab_height="0"
+ visible="true">
+ <panel
+ class="panel_main_inventory"
+ filename="panel_main_inventory.xml"
+ follows="all"
+ layout="topleft"
+ left="0"
+ name="panel_main_inventory"
+ top="15"
+ label=""
+ height="330"
+ width="467">
+ <panel
+ height="25"
+ layout="bottomright"
+ left="0"
+ help_topic="objects_button_tab"
+ name="button_panel"
+ bottom="0"
+ width="313">
+ <button
+ enabled="true"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Info"
+ layout="topleft"
+ left="0"
+ name="info_btn"
+ top="0"
+ width="60" />
+ <button
+ enabled="true"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Share"
+ layout="topleft"
+ left_pad="5"
+ name="share_btn"
+ top="0"
+ width="60" />
+ <button
+ enabled="false"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Wear"
+ layout="topleft"
+ left="130"
+ name="wear_btn"
+ top="0"
+ width="60" />
+ <button
+ enabled="false"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Play"
+ layout="topleft"
+ name="play_btn"
+ left="130"
+ top="0"
+ width="50" />
+ <button
+ enabled="false"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Teleport"
+ layout="topleft"
+ left="130"
+ name="teleport_btn"
+ top="0"
+ width="77" />
+ <button
+ follows="bottom|right"
+ font="SansSerifSmallBold"
+ height="25"
+ label="v"
+ layout="topleft"
+ name="overflow_btn"
+ right="-10"
+ top="0"
+ width="30" />
+ </panel>
+ </panel>
+ </tab_container>
+
+ <panel
+ class="sidepanel_object_info"
+ filename="sidepanel_object_info.xml"
+ follows="all"
+ height="360"
+ layout="topleft"
+ left="0"
+ help_topic="objects_info_tab"
+ name="sidepanel_object_info"
+ top="30"
+ visible="false" />
+</panel>
|