summaryrefslogtreecommitdiff
path: root/indra/newview
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llchathistory.cpp16
-rw-r--r--indra/newview/llchatitemscontainerctrl.cpp13
-rw-r--r--indra/newview/llexternaleditor.cpp34
-rw-r--r--indra/newview/llexternaleditor.h22
-rwxr-xr-xindra/newview/llfasttimerview.cpp74
-rw-r--r--indra/newview/llfasttimerview.h2
-rwxr-xr-xindra/newview/llfloatermodelpreview.cpp161
-rw-r--r--indra/newview/llfloatermodelpreview.h3
-rw-r--r--indra/newview/llfloatermodelwizard.cpp35
-rw-r--r--indra/newview/llfloatermodelwizard.h1
-rw-r--r--indra/newview/llfloatertools.cpp4
-rw-r--r--indra/newview/llfloatertopobjects.cpp2
-rw-r--r--indra/newview/llfloateruipreview.cpp21
-rw-r--r--indra/newview/llinventorymodel.cpp12
-rwxr-xr-xindra/newview/llmeshrepository.cpp404
-rw-r--r--indra/newview/llmeshrepository.h46
-rw-r--r--indra/newview/llnearbychathandler.cpp5
-rw-r--r--indra/newview/llpanelobject.cpp14
-rw-r--r--indra/newview/llpreviewscript.cpp23
-rw-r--r--indra/newview/llspatialpartition.cpp51
-rw-r--r--indra/newview/llviewerchat.cpp42
-rw-r--r--indra/newview/llviewerchat.h4
-rw-r--r--indra/newview/llvoavatar.cpp25
-rw-r--r--indra/newview/llvoavatar.h2
-rw-r--r--indra/newview/llvovolume.cpp2
-rw-r--r--indra/newview/skins/default/xui/en/floater_model_preview.xml4
-rw-r--r--indra/newview/skins/default/xui/en/floater_model_wizard.xml282
-rw-r--r--indra/newview/skins/default/xui/en/floater_ui_preview.xml4
-rw-r--r--indra/newview/skins/default/xui/en/menu_attachment_self.xml2
-rw-r--r--indra/newview/skins/default/xui/en/menu_avatar_self.xml2
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/en/notifications.xml16
-rw-r--r--indra/newview/skins/default/xui/en/panel_script_ed.xml4
-rw-r--r--indra/newview/skins/default/xui/en/strings.xml8
-rw-r--r--indra/newview/skins/minimal/xui/de/floater_media_browser.xml30
-rw-r--r--indra/newview/skins/minimal/xui/de/floater_web_content.xml14
-rw-r--r--indra/newview/skins/minimal/xui/de/menu_inspect_self_gear.xml16
-rw-r--r--indra/newview/skins/minimal/xui/de/notifications.xml19
-rw-r--r--indra/newview/skins/minimal/xui/de/panel_bottomtray.xml8
-rw-r--r--indra/newview/skins/minimal/xui/de/panel_group_control_panel.xml11
-rw-r--r--indra/newview/skins/minimal/xui/de/panel_login.xml4
-rw-r--r--indra/newview/skins/minimal/xui/en/floater_help_browser.xml10
-rw-r--r--indra/newview/skins/minimal/xui/es/floater_media_browser.xml30
-rw-r--r--indra/newview/skins/minimal/xui/es/floater_web_content.xml14
-rw-r--r--indra/newview/skins/minimal/xui/es/menu_inspect_self_gear.xml18
-rw-r--r--indra/newview/skins/minimal/xui/es/notifications.xml19
-rw-r--r--indra/newview/skins/minimal/xui/es/panel_bottomtray.xml8
-rw-r--r--indra/newview/skins/minimal/xui/es/panel_group_control_panel.xml11
-rw-r--r--indra/newview/skins/minimal/xui/es/panel_login.xml4
-rw-r--r--indra/newview/skins/minimal/xui/fr/floater_media_browser.xml30
-rw-r--r--indra/newview/skins/minimal/xui/fr/floater_web_content.xml14
-rw-r--r--indra/newview/skins/minimal/xui/fr/menu_inspect_self_gear.xml16
-rw-r--r--indra/newview/skins/minimal/xui/fr/menu_people_nearby.xml2
-rw-r--r--indra/newview/skins/minimal/xui/fr/notifications.xml19
-rw-r--r--indra/newview/skins/minimal/xui/fr/panel_bottomtray.xml8
-rw-r--r--indra/newview/skins/minimal/xui/fr/panel_group_control_panel.xml11
-rw-r--r--indra/newview/skins/minimal/xui/fr/panel_login.xml4
-rw-r--r--indra/newview/skins/minimal/xui/pt/floater_media_browser.xml30
-rw-r--r--indra/newview/skins/minimal/xui/pt/floater_web_content.xml14
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_inspect_self_gear.xml16
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_people_nearby.xml6
-rw-r--r--indra/newview/skins/minimal/xui/pt/notifications.xml19
-rw-r--r--indra/newview/skins/minimal/xui/pt/panel_bottomtray.xml8
-rw-r--r--indra/newview/skins/minimal/xui/pt/panel_group_control_panel.xml11
-rw-r--r--indra/newview/skins/minimal/xui/pt/panel_login.xml4
65 files changed, 1085 insertions, 685 deletions
diff --git a/indra/newview/llchathistory.cpp b/indra/newview/llchathistory.cpp
index d4ec377e03..c0c9ea1451 100644
--- a/indra/newview/llchathistory.cpp
+++ b/indra/newview/llchathistory.cpp
@@ -793,21 +793,7 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL
if ( chat.mSourceType == CHAT_SOURCE_OBJECT && chat.mFromID.notNull())
{
// for object IMs, create a secondlife:///app/objectim SLapp
- std::string url = LLSLURL("objectim", chat.mFromID, "").getSLURLString();
- url += "?name=" + chat.mFromName;
- url += "&owner=" + chat.mOwnerID.asString();
-
- std::string slurl = args["slurl"].asString();
- if (slurl.empty())
- {
- LLViewerRegion *region = LLWorld::getInstance()->getRegionFromPosAgent(chat.mPosAgent);
- if(region)
- {
- LLSLURL region_slurl(region->getName(), chat.mPosAgent);
- slurl = region_slurl.getLocationString();
- }
- }
- url += "&slurl=" + LLURI::escape(slurl);
+ std::string url = LLViewerChat::getSenderSLURL(chat, args);
// set the link for the object name to be the objectim SLapp
// (don't let object names with hyperlinks override our objectim Url)
diff --git a/indra/newview/llchatitemscontainerctrl.cpp b/indra/newview/llchatitemscontainerctrl.cpp
index 899e0431e7..8584885bc9 100644
--- a/indra/newview/llchatitemscontainerctrl.cpp
+++ b/indra/newview/llchatitemscontainerctrl.cpp
@@ -213,17 +213,6 @@ void LLNearbyChatToastPanel::init(LLSD& notification)
{
LLStyle::Params style_params_name;
- std::string href;
-
- if (mSourceType == CHAT_SOURCE_AGENT)
- {
- href = LLSLURL("agent", mFromID, "about").getSLURLString();
- }
- else
- {
- href = LLSLURL("object", mFromID, "inspect").getSLURLString();
- }
-
LLColor4 user_name_color = LLUIColorTable::instance().getColor("HTMLLinkColor");
style_params_name.color(user_name_color);
@@ -232,7 +221,7 @@ void LLNearbyChatToastPanel::init(LLSD& notification)
style_params_name.font.name(font_name);
style_params_name.font.size(font_style_size);
- style_params_name.link_href = href;
+ style_params_name.link_href = notification["sender_slurl"].asString();
style_params_name.is_link = true;
msg_text->appendText(str_sender, FALSE, style_params_name);
diff --git a/indra/newview/llexternaleditor.cpp b/indra/newview/llexternaleditor.cpp
index 54968841ab..ed1d7e860a 100644
--- a/indra/newview/llexternaleditor.cpp
+++ b/indra/newview/llexternaleditor.cpp
@@ -27,6 +27,7 @@
#include "llviewerprecompiledheaders.h"
#include "llexternaleditor.h"
+#include "lltrans.h"
#include "llui.h"
// static
@@ -35,13 +36,13 @@ const std::string LLExternalEditor::sFilenameMarker = "%s";
// static
const std::string LLExternalEditor::sSetting = "ExternalEditor";
-bool LLExternalEditor::setCommand(const std::string& env_var, const std::string& override)
+LLExternalEditor::EErrorCode LLExternalEditor::setCommand(const std::string& env_var, const std::string& override)
{
std::string cmd = findCommand(env_var, override);
if (cmd.empty())
{
- llwarns << "Empty editor command" << llendl;
- return false;
+ llwarns << "Editor command is empty or not set" << llendl;
+ return EC_NOT_SPECIFIED;
}
// Add the filename marker if missing.
@@ -55,7 +56,7 @@ bool LLExternalEditor::setCommand(const std::string& env_var, const std::string&
if (tokenize(tokens, cmd) < 2) // 2 = bin + at least one arg (%s)
{
llwarns << "Error parsing editor command" << llendl;
- return false;
+ return EC_PARSE_ERROR;
}
// Check executable for existence.
@@ -63,7 +64,7 @@ bool LLExternalEditor::setCommand(const std::string& env_var, const std::string&
if (!LLFile::isfile(bin_path))
{
llwarns << "Editor binary [" << bin_path << "] not found" << llendl;
- return false;
+ return EC_BINARY_NOT_FOUND;
}
// Save command.
@@ -76,16 +77,16 @@ bool LLExternalEditor::setCommand(const std::string& env_var, const std::string&
}
llinfos << "Setting command [" << bin_path << " " << mArgs << "]" << llendl;
- return true;
+ return EC_SUCCESS;
}
-bool LLExternalEditor::run(const std::string& file_path)
+LLExternalEditor::EErrorCode LLExternalEditor::run(const std::string& file_path)
{
std::string args = mArgs;
if (mProcess.getExecutable().empty() || args.empty())
{
llwarns << "Editor command not set" << llendl;
- return false;
+ return EC_NOT_SPECIFIED;
}
// Substitute the filename marker in the command with the actual passed file name.
@@ -111,7 +112,22 @@ bool LLExternalEditor::run(const std::string& file_path)
mProcess.orphan();
}
- return result == 0;
+ return result == 0 ? EC_SUCCESS : EC_FAILED_TO_RUN;
+}
+
+// static
+std::string LLExternalEditor::getErrorMessage(EErrorCode code)
+{
+ switch (code)
+ {
+ case EC_SUCCESS: return LLTrans::getString("ok");
+ case EC_NOT_SPECIFIED: return LLTrans::getString("ExternalEditorNotSet");
+ case EC_PARSE_ERROR: return LLTrans::getString("ExternalEditorCommandParseError");
+ case EC_BINARY_NOT_FOUND: return LLTrans::getString("ExternalEditorNotFound");
+ case EC_FAILED_TO_RUN: return LLTrans::getString("ExternalEditorFailedToRun");
+ }
+
+ return LLTrans::getString("Unknown");
}
// static
diff --git a/indra/newview/llexternaleditor.h b/indra/newview/llexternaleditor.h
index 6ea210d5e2..ef5db56c6e 100644
--- a/indra/newview/llexternaleditor.h
+++ b/indra/newview/llexternaleditor.h
@@ -42,6 +42,14 @@ class LLExternalEditor
public:
+ typedef enum e_error_code {
+ EC_SUCCESS, /// No error.
+ EC_NOT_SPECIFIED, /// Editor path not specified.
+ EC_PARSE_ERROR, /// Editor command parsing error.
+ EC_BINARY_NOT_FOUND, /// Could find the editor binary (missing or not quoted).
+ EC_FAILED_TO_RUN, /// Could not execute the editor binary.
+ } EErrorCode;
+
/**
* Set editor command.
*
@@ -51,19 +59,25 @@ public:
* First tries the override, then a predefined setting (sSetting),
* then the environment variable.
*
- * @return Command if found, empty string otherwise.
+ * @return EC_SUCCESS if command is valid and refers to an existing executable,
+ * EC_NOT_SPECIFIED or EC_FAILED_TO_RUNan on error.
*
* @see sSetting
*/
- bool setCommand(const std::string& env_var, const std::string& override = LLStringUtil::null);
+ EErrorCode setCommand(const std::string& env_var, const std::string& override = LLStringUtil::null);
/**
* Run the editor with the given file.
*
* @param file_path File to edit.
- * @return true on success, false on error.
+ * @return EC_SUCCESS on success, error code on error.
+ */
+ EErrorCode run(const std::string& file_path);
+
+ /**
+ * Get a meaningful error message for the given status code.
*/
- bool run(const std::string& file_path);
+ static std::string getErrorMessage(EErrorCode code);
private:
diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp
index 2bafb9a4a7..6e78ea6bbe 100755
--- a/indra/newview/llfasttimerview.cpp
+++ b/indra/newview/llfasttimerview.cpp
@@ -1538,36 +1538,6 @@ void LLFastTimerView::doAnalysisDefault(std::string baseline, std::string target
os.close();
}
-//-------------------------
-//static
-LLSD LLFastTimerView::analyzeMetricPerformanceLog(std::istream& is)
-{
- LLSD ret;
- LLSD cur;
-
- while (!is.eof() && LLSDSerialize::fromXML(cur, is))
- {
- for (LLSD::map_iterator iter = cur.beginMap(); iter != cur.endMap(); ++iter)
- {
- std::string label = iter->first;
-
- LLMetricPerformanceTesterBasic* tester = LLMetricPerformanceTesterBasic::getTester(iter->second["Name"].asString()) ;
- if(tester)
- {
- ret[label]["Name"] = iter->second["Name"] ;
-
- S32 num_of_metrics = tester->getNumberOfMetrics() ;
- for(S32 index = 0 ; index < num_of_metrics ; index++)
- {
- ret[label][ tester->getMetricName(index) ] = iter->second[ tester->getMetricName(index) ] ;
- }
- }
- }
- }
-
- return ret;
-}
-
//static
void LLFastTimerView::outputAllMetrics()
{
@@ -1583,48 +1553,6 @@ void LLFastTimerView::outputAllMetrics()
}
//static
-void LLFastTimerView::doAnalysisMetrics(std::string baseline, std::string target, std::string output)
-{
- if(!LLMetricPerformanceTesterBasic::hasMetricPerformanceTesters())
- {
- return ;
- }
-
- // Open baseline and current target, exit if one is inexistent
- std::ifstream base_is(baseline.c_str());
- std::ifstream target_is(target.c_str());
- if (!base_is.is_open() || !target_is.is_open())
- {
- llwarns << "'-analyzeperformance' error : baseline or current target file inexistent" << llendl;
- base_is.close();
- target_is.close();
- return;
- }
-
- //analyze baseline
- LLSD base = analyzeMetricPerformanceLog(base_is);
- base_is.close();
-
- //analyze current
- LLSD current = analyzeMetricPerformanceLog(target_is);
- target_is.close();
-
- //output comparision
- std::ofstream os(output.c_str());
-
- os << "Label, Metric, Base(B), Target(T), Diff(T-B), Percentage(100*T/B)\n";
- for(LLMetricPerformanceTesterBasic::name_tester_map_t::iterator iter = LLMetricPerformanceTesterBasic::sTesterMap.begin() ;
- iter != LLMetricPerformanceTesterBasic::sTesterMap.end() ; ++iter)
- {
- LLMetricPerformanceTesterBasic* tester = ((LLMetricPerformanceTesterBasic*)iter->second) ;
- tester->analyzePerformance(&os, &base, &current) ;
- }
-
- os.flush();
- os.close();
-}
-
-//static
void LLFastTimerView::doAnalysis(std::string baseline, std::string target, std::string output)
{
if(LLFastTimer::sLog)
@@ -1635,7 +1563,7 @@ void LLFastTimerView::doAnalysis(std::string baseline, std::string target, std::
if(LLFastTimer::sMetricLog)
{
- doAnalysisMetrics(baseline, target, output) ;
+ LLMetricPerformanceTesterBasic::doAnalysisMetrics(baseline, target, output) ;
return ;
}
}
diff --git a/indra/newview/llfasttimerview.h b/indra/newview/llfasttimerview.h
index c409445d86..ea8251191b 100644
--- a/indra/newview/llfasttimerview.h
+++ b/indra/newview/llfasttimerview.h
@@ -42,8 +42,6 @@ public:
private:
static void doAnalysisDefault(std::string baseline, std::string target, std::string output) ;
- static void doAnalysisMetrics(std::string baseline, std::string target, std::string output) ;
- static LLSD analyzeMetricPerformanceLog(std::istream& is) ;
static LLSD analyzePerformanceLogDefault(std::istream& is) ;
static void exportCharts(const std::string& base, const std::string& target);
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index 10f53dab01..4d7c079a6f 100755
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -322,8 +322,6 @@ BOOL LLFloaterModelPreview::postBuild()
childDisable("upload_skin");
childDisable("upload_joints");
- childDisable("pelvis_offset");
-
childDisable("ok_btn");
mViewOptionMenuButton = getChild<LLMenuButton>("options_gear_btn");
@@ -391,7 +389,11 @@ LLFloaterModelPreview::~LLFloaterModelPreview()
gAgentAvatarp->resetJointPositions();
}
+
+ if ( mModelPreview )
+ {
delete mModelPreview;
+ }
if (mGLName)
{
@@ -1328,17 +1330,19 @@ bool LLModelLoader::doLoadModel()
{ //get bind shape matrix
domFloat4x4& dom_value = bind_mat->getValue();
+ LLMeshSkinInfo& skin_info = model->mSkinInfo;
+
for (int i = 0; i < 4; i++)
{
for(int j = 0; j < 4; j++)
{
- model->mBindShapeMatrix.mMatrix[i][j] = dom_value[i + j*4];
+ skin_info.mBindShapeMatrix.mMatrix[i][j] = dom_value[i + j*4];
}
}
LLMatrix4 trans = normalized_transformation;
- trans *= model->mBindShapeMatrix;
- model->mBindShapeMatrix = trans;
+ trans *= skin_info.mBindShapeMatrix;
+ skin_info.mBindShapeMatrix = trans;
}
@@ -1477,7 +1481,7 @@ bool LLModelLoader::doLoadModel()
xsNMTOKEN semantic = input->getSemantic();
if (strcmp(semantic, COMMON_PROFILE_INPUT_JOINT) == 0)
- { //found joint source, fill model->mJointMap and model->mJointList
+ { //found joint source, fill model->mJointMap and model->mSkinInfo.mJointNames
daeElement* elem = input->getSource().getElement();
domSource* source = daeSafeCast<domSource>(elem);
@@ -1498,8 +1502,8 @@ bool LLModelLoader::doLoadModel()
{
name = mJointMap[name];
}
- model->mJointList.push_back(name);
- model->mJointMap[name] = j;
+ model->mSkinInfo.mJointNames.push_back(name);
+ model->mSkinInfo.mJointMap[name] = j;
}
}
else
@@ -1516,8 +1520,8 @@ bool LLModelLoader::doLoadModel()
{
name = mJointMap[name];
}
- model->mJointList.push_back(name);
- model->mJointMap[name] = j;
+ model->mSkinInfo.mJointNames.push_back(name);
+ model->mSkinInfo.mJointMap[name] = j;
}
}
}
@@ -1546,7 +1550,7 @@ bool LLModelLoader::doLoadModel()
}
}
- model->mInvBindMatrix.push_back(mat);
+ model->mSkinInfo.mInvBindMatrix.push_back(mat);
}
}
}
@@ -1557,8 +1561,8 @@ bool LLModelLoader::doLoadModel()
//(which means we have all the joints that are required for an avatar versus
//a skinned asset attached to a node in a file that contains an entire skeleton,
//but does not use the skeleton).
- mPreview->setRigValid( doesJointArrayContainACompleteRig( model->mJointList ) );
- if ( !skeletonWithNoRootNode && !model->mJointList.empty() && mPreview->isRigValid() )
+ mPreview->setRigValid( doesJointArrayContainACompleteRig( model->mSkinInfo.mJointNames ) );
+ if ( !skeletonWithNoRootNode && !model->mSkinInfo.mJointNames.empty() && mPreview->isRigValid() )
{
mResetJoints = true;
}
@@ -1598,8 +1602,8 @@ bool LLModelLoader::doLoadModel()
//in the same order as they were stored in the joint buffer. The joints associated
//with the skeleton are not stored in the same order as they are in the exported joint buffer.
//This remaps the skeletal joints to be in the same order as the joints stored in the model.
- std::vector<std::string> :: const_iterator jointIt = model->mJointList.begin();
- const int jointCnt = model->mJointList.size();
+ std::vector<std::string> :: const_iterator jointIt = model->mSkinInfo.mJointNames.begin();
+ const int jointCnt = model->mSkinInfo.mJointNames.size();
for ( int i=0; i<jointCnt; ++i, ++jointIt )
{
std::string lookingForJoint = (*jointIt).c_str();
@@ -1608,9 +1612,9 @@ bool LLModelLoader::doLoadModel()
if ( jointTransforms.find( lookingForJoint ) != jointTransforms.end() )
{
LLMatrix4 jointTransform = jointTransforms[lookingForJoint];
- LLMatrix4 newInverse = model->mInvBindMatrix[i];
+ LLMatrix4 newInverse = model->mSkinInfo.mInvBindMatrix[i];
newInverse.setTranslation( jointTransforms[lookingForJoint].getTranslation() );
- model->mAlternateBindMatrix.push_back( newInverse );
+ model->mSkinInfo.mAlternateBindMatrix.push_back( newInverse );
}
else
{
@@ -1815,10 +1819,15 @@ bool LLModelLoader::loadFromSLM(const std::string& filename)
{
std::stringstream str(mesh[i].asString());
LLPointer<LLModel> loaded_model = new LLModel(volume_params, (F32) lod);
- if (loaded_model->createVolumeFacesFromStream(str))
+ if (loaded_model->loadModel(str))
{
loaded_model->mLocalID = i;
model[lod].push_back(loaded_model);
+
+ if (lod == LLModel::LOD_HIGH && !loaded_model->mSkinInfo.mJointNames.empty())
+ { //check to see if rig is valid
+ mPreview->setRigValid( doesJointArrayContainACompleteRig( loaded_model->mSkinInfo.mJointNames ) );
+ }
}
else
{
@@ -1873,16 +1882,13 @@ void LLModelLoader::loadModelCallback()
{
if (mPreview)
{
- mPreview->loadModelCallback(mLod);
- mPreview->mModelLoader = NULL;
+ mPreview->loadModelCallback(mLod);
}
while (!isStopped())
{ //wait until this thread is stopped before deleting self
apr_sleep(100);
}
-
- delete this;
}
void LLModelLoader::handlePivotPoint( daeElement* pRoot )
@@ -2458,6 +2464,7 @@ LLModelPreview::~LLModelPreview()
{
if (mModelLoader)
{
+ delete mModelLoader;
mModelLoader->mPreview = NULL;
}
//*HACK : *TODO : turn this back on when we understand why this crashes
@@ -2494,8 +2501,13 @@ U32 LLModelPreview::calcResourceCost()
U32 num_hulls = 0;
F32 debug_scale = mFMP ? mFMP->childGetValue("import_scale").asReal() : 1.f;
- mPelvisZOffset = mFMP ? mFMP->childGetValue("pelvis_offset").asReal() : 32.0f;
+ mPelvisZOffset = mFMP ? mFMP->childGetValue("pelvis_offset").asReal() : 3.0f;
+ if ( mFMP && mFMP->childGetValue("upload_joints").asBoolean() )
+ {
+ gAgentAvatarp->setPelvisOffset( mPelvisZOffset );
+ }
+
F32 streaming_cost = 0.f;
F32 physics_cost = 0.f;
for (U32 i = 0; i < mUploadData.size(); ++i)
@@ -2508,8 +2520,8 @@ U32 LLModelPreview::calcResourceCost()
LLModel::convex_hull_decomposition& decomp =
instance.mLOD[LLModel::LOD_PHYSICS] ?
- instance.mLOD[LLModel::LOD_PHYSICS]->mConvexHullDecomp :
- instance.mModel->mConvexHullDecomp;
+ instance.mLOD[LLModel::LOD_PHYSICS]->mPhysics.mHull :
+ instance.mModel->mPhysics.mHull;
LLSD ret = LLModel::writeModel(
"",
@@ -2732,8 +2744,8 @@ void LLModelPreview::saveUploadData(const std::string& filename, bool save_skinw
LLModel::convex_hull_decomposition& decomp =
instance.mLOD[LLModel::LOD_PHYSICS].notNull() ?
- instance.mLOD[LLModel::LOD_PHYSICS]->mConvexHullDecomp :
- instance.mModel->mConvexHullDecomp;
+ instance.mLOD[LLModel::LOD_PHYSICS]->mPhysics.mHull :
+ instance.mModel->mPhysics.mHull;
LLModel::writeModel(str,
instance.mLOD[LLModel::LOD_PHYSICS],
@@ -2904,6 +2916,9 @@ void LLModelPreview::loadModelCallback(S32 lod)
mBaseModel.clear();
mBaseScene.clear();
+ bool skin_weights = false;
+ bool joint_positions = false;
+
for (S32 lod = 0; lod < LLModel::NUM_LODS; ++lod)
{ //for each LoD
@@ -2937,11 +2952,39 @@ void LLModelPreview::loadModelCallback(S32 lod)
}
mModel[lod][idx] = list_iter->mModel;
+ if (!list_iter->mModel->mSkinWeights.empty())
+ {
+ skin_weights = true;
+
+ if (!list_iter->mModel->mSkinInfo.mAlternateBindMatrix.empty())
+ {
+ joint_positions = true;
+ }
+ }
}
}
}
}
+ if (mFMP)
+ {
+ LLFloaterModelPreview* fmp = (LLFloaterModelPreview*) mFMP;
+
+ if (skin_weights)
+ { //enable uploading/previewing of skin weights if present in .slm file
+ fmp->enableViewOption("show_skin_weight");
+ mViewOption["show_skin_weight"] = true;
+ fmp->childSetValue("upload_skin", true);
+ }
+
+ if (joint_positions)
+ {
+ fmp->enableViewOption("show_joint_positions");
+ mViewOption["show_joint_positions"] = true;
+ fmp->childSetValue("upload_joints", true);
+ }
+ }
+
//copy high lod to base scene for LoD generation
mBaseScene = mScene[LLModel::LOD_HIGH];
mBaseModel = mModel[LLModel::LOD_HIGH];
@@ -2955,14 +2998,8 @@ void LLModelPreview::loadModelCallback(S32 lod)
mScene[lod] = mModelLoader->mScene;
mVertexBuffer[lod].clear();
- if (lod == LLModel::LOD_PHYSICS)
- {
- mPhysicsMesh.clear();
- }
-
setPreviewLOD(lod);
-
if (lod == LLModel::LOD_HIGH)
{ //save a copy of the highest LOD for automatic LOD manipulation
if (mBaseModel.empty())
@@ -2995,8 +3032,12 @@ void LLModelPreview::loadModelCallback(S32 lod)
void LLModelPreview::resetPreviewTarget()
{
- mPreviewTarget = (mModelLoader->mExtents[0] + mModelLoader->mExtents[1]) * 0.5f;
- mPreviewScale = (mModelLoader->mExtents[1] - mModelLoader->mExtents[0]) * 0.5f;
+ if ( mModelLoader )
+ {
+ mPreviewTarget = (mModelLoader->mExtents[0] + mModelLoader->mExtents[1]) * 0.5f;
+ mPreviewScale = (mModelLoader->mExtents[1] - mModelLoader->mExtents[0]) * 0.5f;
+ }
+
setPreviewTarget(mPreviewScale.magVec()*2.f);
}
@@ -3081,11 +3122,6 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim
return;
}
- if (which_lod == LLModel::LOD_PHYSICS)
- { //clear physics mesh map
- mPhysicsMesh.clear();
- }
-
LLVertexBuffer::unbind();
stop_gloderror();
@@ -3414,11 +3450,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim
//of an open problem).
target_model->mPosition = base->mPosition;
target_model->mSkinWeights = base->mSkinWeights;
- target_model->mJointMap = base->mJointMap;
- target_model->mJointList = base->mJointList;
- target_model->mInvBindMatrix = base->mInvBindMatrix;
- target_model->mBindShapeMatrix = base->mBindShapeMatrix;
- target_model->mAlternateBindMatrix = base->mAlternateBindMatrix;
+ target_model->mSkinInfo = base->mSkinInfo;
//copy material list
target_model->mMaterialList = base->mMaterialList;
@@ -3638,7 +3670,7 @@ void LLModelPreview::updateStatusMessages()
LLModel* model = mModel[LLModel::LOD_PHYSICS][i];
S32 cur_submeshes = model->getNumVolumeFaces();
- LLModel::convex_hull_decomposition& decomp = model->mConvexHullDecomp;
+ LLModel::convex_hull_decomposition& decomp = model->mPhysics.mHull;
if (!decomp.empty())
{
@@ -4217,9 +4249,9 @@ BOOL LLModelPreview::render()
glColor4fv(instance.mMaterial[i].mDiffuseColor.mV);
if (i < instance.mMaterial.size() && instance.mMaterial[i].mDiffuseMap.notNull())
{
- gGL.getTexUnit(0)->bind(instance.mMaterial[i].mDiffuseMap, true);
if (instance.mMaterial[i].mDiffuseMap->getDiscardLevel() > -1)
{
+ gGL.getTexUnit(0)->bind(instance.mMaterial[i].mDiffuseMap, true);
mTextureSet.insert(instance.mMaterial[i].mDiffuseMap.get());
}
}
@@ -4275,12 +4307,17 @@ BOOL LLModelPreview::render()
{
LLMutexLock(decomp->mMutex);
- std::map<LLPointer<LLModel>, std::vector<LLPointer<LLVertexBuffer> > >::iterator iter =
- mPhysicsMesh.find(model);
- if (iter != mPhysicsMesh.end())
+ LLModel::Decomposition& physics = model->mPhysics;
+
+ if (physics.mMesh.empty())
+ { //build vertex buffer for physics mesh
+ gMeshRepo.buildPhysicsMesh(physics);
+ }
+
+ if (!physics.mMesh.empty())
{ //render hull instead of mesh
render_mesh = false;
- for (U32 i = 0; i < iter->second.size(); ++i)
+ for (U32 i = 0; i < physics.mMesh.size(); ++i)
{
if (explode > 0.f)
{
@@ -4299,14 +4336,8 @@ BOOL LLModelPreview::render()
hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 255));
}
- LLVertexBuffer* buff = iter->second[i];
- if (buff)
- {
- buff->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL);
-
glColor4ubv(hull_colors[i].mV);
- buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts());
- }
+ LLVertexBuffer::drawArrays(LLRender::TRIANGLES, physics.mMesh[i].mPositions, physics.mMesh[i].mNormals);
if (explode > 0.f)
{
@@ -4390,12 +4421,12 @@ BOOL LLModelPreview::render()
//build matrix palette
LLMatrix4 mat[64];
- for (U32 j = 0; j < model->mJointList.size(); ++j)
+ for (U32 j = 0; j < model->mSkinInfo.mJointNames.size(); ++j)
{
- LLJoint* joint = avatar->getJoint(model->mJointList[j]);
+ LLJoint* joint = avatar->getJoint(model->mSkinInfo.mJointNames[j]);
if (joint)
{
- mat[j] = model->mInvBindMatrix[j];
+ mat[j] = model->mSkinInfo.mInvBindMatrix[j];
mat[j] *= joint->getWorldMatrix();
}
}
@@ -4436,7 +4467,7 @@ BOOL LLModelPreview::render()
//VECTORIZE THIS
LLVector3 v(face.mPositions[j].getF32ptr());
- v = v * model->mBindShapeMatrix;
+ v = v * model->mSkinInfo.mBindShapeMatrix;
v = v * final_mat;
position[j] = v;
@@ -4515,9 +4546,12 @@ void LLModelPreview::setPreviewLOD(S32 lod)
mFMP->childSetTextArg("lod_table_footer", "[DETAIL]", mFMP->getString(lod_name[mPreviewLOD]));
mFMP->childSetText("lod_file", mLODFile[mPreviewLOD]);
- // the wizard has two lod drop downs
+ // the wizard has three lod drop downs
LLComboBox* combo_box2 = mFMP->getChild<LLComboBox>("preview_lod_combo2");
combo_box2->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order
+
+ LLComboBox* combo_box3 = mFMP->getChild<LLComboBox>("preview_lod_combo3");
+ combo_box3->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order
LLColor4 highlight_color = LLUIColorTable::instance().getColor("MeshImportTableHighlightColor");
LLColor4 normal_color = LLUIColorTable::instance().getColor("MeshImportTableNormalColor");
@@ -4683,7 +4717,6 @@ void LLFloaterModelPreview::DecompRequest::completed()
{
if (sInstance->mModelPreview)
{
- sInstance->mModelPreview->mPhysicsMesh[mModel] = mHullMesh;
sInstance->mModelPreview->mDirty = true;
LLFloaterModelPreview::sInstance->mModelPreview->refresh();
}
diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h
index 68fa0fa4c1..6542ed4fbe 100644
--- a/indra/newview/llfloatermodelpreview.h
+++ b/indra/newview/llfloatermodelpreview.h
@@ -358,8 +358,7 @@ public:
U32 mGroup;
std::map<LLPointer<LLModel>, U32> mObject;
U32 mMaxTriangleLimit;
- std::map<LLPointer<LLModel>, std::vector<LLPointer<LLVertexBuffer> > > mPhysicsMesh;
-
+
LLMeshUploadThread::instance_list mUploadData;
std::set<LLViewerFetchedTexture* > mTextureSet;
diff --git a/indra/newview/llfloatermodelwizard.cpp b/indra/newview/llfloatermodelwizard.cpp
index eafea1fe03..532c6789bb 100644
--- a/indra/newview/llfloatermodelwizard.cpp
+++ b/indra/newview/llfloatermodelwizard.cpp
@@ -46,6 +46,7 @@ static const std::string stateNames[]={
"choose_file",
"optimize",
"physics",
+ "physics2",
"review",
"upload"};
@@ -58,6 +59,7 @@ LLFloaterModelWizard::LLFloaterModelWizard(const LLSD& key)
mCommitCallbackRegistrar.add("Wizard.Choose", boost::bind(&LLFloaterModelWizard::setState, this, CHOOSE_FILE));
mCommitCallbackRegistrar.add("Wizard.Optimize", boost::bind(&LLFloaterModelWizard::setState, this, OPTIMIZE));
mCommitCallbackRegistrar.add("Wizard.Physics", boost::bind(&LLFloaterModelWizard::setState, this, PHYSICS));
+ mCommitCallbackRegistrar.add("Wizard.Physics2", boost::bind(&LLFloaterModelWizard::setState, this, PHYSICS2));
mCommitCallbackRegistrar.add("Wizard.Review", boost::bind(&LLFloaterModelWizard::setState, this, REVIEW));
mCommitCallbackRegistrar.add("Wizard.Upload", boost::bind(&LLFloaterModelWizard::setState, this, UPLOAD));
}
@@ -125,15 +127,29 @@ void LLFloaterModelWizard::setState(int state)
getChildView("cancel")->setVisible(true);
}
- if (state == REVIEW)
+ if (state == PHYSICS2)
{
if (mLastEnabledState < state)
{
executePhysicsStage("Decompose");
}
-
+
mModelPreview->mViewOption["show_physics"] = true;
+ getChildView("next")->setVisible(true);
+ getChildView("next")->setEnabled(true);
+ getChildView("upload")->setVisible(false);
+ getChildView("close")->setVisible(false);
+ getChildView("back")->setVisible(true);
+ getChildView("back")->setEnabled(true);
+ getChildView("cancel")->setVisible(true);
+ }
+
+ if (state == REVIEW)
+ {
+
+ mModelPreview->mViewOption["show_physics"] = false;
+
getChildView("close")->setVisible(false);
getChildView("next")->setVisible(false);
getChildView("back")->setVisible(true);
@@ -182,6 +198,18 @@ void LLFloaterModelWizard::updateButtons()
button->setEnabled(FALSE);
}
}
+
+ LLButton *physics_button = getChild<LLButton>(stateNames[PHYSICS]+"_btn");
+
+ if (mState == PHYSICS2)
+ {
+ physics_button->setVisible(false);
+ }
+ else
+ {
+ physics_button->setVisible(true);
+ }
+
}
void LLFloaterModelWizard::loadModel()
@@ -457,7 +485,6 @@ void LLFloaterModelWizard::DecompRequest::completed()
{
if (sInstance->mModelPreview)
{
- sInstance->mModelPreview->mPhysicsMesh[mModel] = mHullMesh;
sInstance->mModelPreview->mDirty = true;
LLFloaterModelWizard::sInstance->mModelPreview->refresh();
}
@@ -486,6 +513,7 @@ BOOL LLFloaterModelWizard::postBuild()
getChild<LLUICtrl>("next")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onClickNext, this));
getChild<LLUICtrl>("preview_lod_combo")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onPreviewLODCommit, this, _1));
getChild<LLUICtrl>("preview_lod_combo2")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onPreviewLODCommit, this, _1));
+ getChild<LLUICtrl>("preview_lod_combo3")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onPreviewLODCommit, this, _1));
getChild<LLUICtrl>("accuracy_slider")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onAccuracyPerformance, this, _2));
getChild<LLUICtrl>("upload")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onUpload, this));
getChild<LLUICtrl>("physics_slider")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onPhysicsChanged, this));
@@ -502,6 +530,7 @@ BOOL LLFloaterModelWizard::postBuild()
mModelPreview->setPreviewTarget(16.f);
mModelPreview->setDetailsCallback(boost::bind(&LLFloaterModelWizard::setDetails, this, _1, _2, _3, _4, _5));
mModelPreview->setModelLoadedCallback(boost::bind(&LLFloaterModelWizard::modelLoadedCallback, this));
+ mModelPreview->mViewOption["show_textures"] = true;
center();
diff --git a/indra/newview/llfloatermodelwizard.h b/indra/newview/llfloatermodelwizard.h
index 50e4ab1a96..b166d26295 100644
--- a/indra/newview/llfloatermodelwizard.h
+++ b/indra/newview/llfloatermodelwizard.h
@@ -80,6 +80,7 @@ private:
CHOOSE_FILE = 0,
OPTIMIZE,
PHYSICS,
+ PHYSICS2,
REVIEW,
UPLOAD
};
diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp
index 257970aaaf..73c1f99fa0 100644
--- a/indra/newview/llfloatertools.cpp
+++ b/indra/newview/llfloatertools.cpp
@@ -787,7 +787,9 @@ void LLFloaterTools::updatePopup(LLCoordGL center, MASK mask)
getChildView("Strength:")->setVisible( land_visible);
}
- bool show_mesh_cost = !gAgent.getRegion()->getCapability("GetMesh").empty() && gSavedSettings.getBOOL("MeshEnabled");
+ bool show_mesh_cost = gAgent.getRegion() &&
+ !gAgent.getRegion()->getCapability("GetMesh").empty() &&
+ gSavedSettings.getBOOL("MeshEnabled");
getChildView("obj_count")->setVisible( !land_visible && !show_mesh_cost);
getChildView("prim_count")->setVisible( !land_visible && !show_mesh_cost);
diff --git a/indra/newview/llfloatertopobjects.cpp b/indra/newview/llfloatertopobjects.cpp
index 2aaf403d5f..19f6038b56 100644
--- a/indra/newview/llfloatertopobjects.cpp
+++ b/indra/newview/llfloatertopobjects.cpp
@@ -185,7 +185,7 @@ void LLFloaterTopObjects::handleReply(LLMessageSystem *msg, void** data)
have_extended_data = true;
msg->getU32("DataExtended", "TimeStamp", time_stamp, block);
msg->getF32("DataExtended", "MonoScore", mono_score, block);
- msg->getS32(_PREHASH_ReportData,"PublicURLs",public_urls,block);
+ msg->getS32("DataExtended", "PublicURLs", public_urls, block);
}
LLSD element;
diff --git a/indra/newview/llfloateruipreview.cpp b/indra/newview/llfloateruipreview.cpp
index 11b3379814..0d8601410a 100644
--- a/indra/newview/llfloateruipreview.cpp
+++ b/indra/newview/llfloateruipreview.cpp
@@ -1037,18 +1037,29 @@ void LLFloaterUIPreview::onClickEditFloater()
cmd_override = bin + " " + args;
}
}
- if (!mExternalEditor.setCommand("LL_XUI_EDITOR", cmd_override))
+
+ LLExternalEditor::EErrorCode status = mExternalEditor.setCommand("LL_XUI_EDITOR", cmd_override);
+ if (status != LLExternalEditor::EC_SUCCESS)
{
- std::string warning = "Select an editor by setting the environment variable LL_XUI_EDITOR "
- "or the ExternalEditor setting or specifying its path in the \"Editor Path\" field.";
+ std::string warning;
+
+ if (status == LLExternalEditor::EC_NOT_SPECIFIED) // Use custom message for this error.
+ {
+ warning = getString("ExternalEditorNotSet");
+ }
+ else
+ {
+ warning = LLExternalEditor::getErrorMessage(status);
+ }
+
popupAndPrintWarning(warning);
return;
}
// Run the editor.
- if (!mExternalEditor.run(file_path))
+ if (mExternalEditor.run(file_path) != LLExternalEditor::EC_SUCCESS)
{
- popupAndPrintWarning("Failed to run editor");
+ popupAndPrintWarning(LLExternalEditor::getErrorMessage(status));
return;
}
}
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index 53835f0166..4cf2e723ec 100644
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -631,6 +631,12 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item)
return mask;
}
+ // We're hiding mesh types
+ if (item->getType() == LLAssetType::AT_MESH)
+ {
+ return mask;
+ }
+
LLViewerInventoryItem* old_item = getItem(item->getUUID());
LLPointer<LLViewerInventoryItem> new_item;
if(old_item)
@@ -1272,6 +1278,12 @@ void LLInventoryModel::addCategory(LLViewerInventoryCategory* category)
//llinfos << "LLInventoryModel::addCategory()" << llendl;
if(category)
{
+ // We aren't displaying the Meshes folder
+ if (category->mPreferredType == LLFolderType::FT_MESH)
+ {
+ return;
+ }
+
// try to localize default names first. See EXT-8319, EXT-7051.
category->localizeName();
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index a227627bc1..752e4c8744 100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -28,7 +28,7 @@
#include "apr_pools.h"
#include "apr_dso.h"
-
+#include "llhttpstatuscodes.h"
#include "llmeshrepository.h"
#include "llagent.h"
@@ -108,19 +108,13 @@ U32 get_volume_memory_size(const LLVolume* volume)
return indices*2+vertices*11+sizeof(LLVolume)+sizeof(LLVolumeFace)*volume->getNumVolumeFaces();
}
-LLVertexBuffer* get_vertex_buffer_from_mesh(LLCDMeshData& mesh, F32 scale = 1.f)
+void get_vertex_buffer_from_mesh(LLCDMeshData& mesh, LLModel::PhysicsMesh& res, F32 scale = 1.f)
{
- LLVertexBuffer* buff = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL, 0);
- buff->allocateBuffer(mesh.mNumTriangles*3, 0, true);
-
- LLStrider<LLVector3> pos;
- LLStrider<LLVector3> norm;
+ res.mPositions.clear();
+ res.mNormals.clear();
- buff->getVertexStrider(pos);
- buff->getNormalStrider(norm);
-
const F32* v = mesh.mVertexBase;
-
+
if (mesh.mIndexType == LLCDMeshData::INT_16)
{
U16* idx = (U16*) mesh.mIndexBase;
@@ -139,13 +133,13 @@ LLVertexBuffer* get_vertex_buffer_from_mesh(LLCDMeshData& mesh, F32 scale = 1.f)
LLVector3 n = (v1-v0)%(v2-v0);
n.normalize();
- *pos++ = v0*scale;
- *pos++ = v1*scale;
- *pos++ = v2*scale;
+ res.mPositions.push_back(v0*scale);
+ res.mPositions.push_back(v1*scale);
+ res.mPositions.push_back(v2*scale);
- *norm++ = n;
- *norm++ = n;
- *norm++ = n;
+ res.mNormals.push_back(n);
+ res.mNormals.push_back(n);
+ res.mNormals.push_back(n);
}
}
else
@@ -166,17 +160,15 @@ LLVertexBuffer* get_vertex_buffer_from_mesh(LLCDMeshData& mesh, F32 scale = 1.f)
LLVector3 n = (v1-v0)%(v2-v0);
n.normalize();
- *(pos++) = v0*scale;
- *(pos++) = v1*scale;
- *(pos++) = v2*scale;
+ res.mPositions.push_back(v0*scale);
+ res.mPositions.push_back(v1*scale);
+ res.mPositions.push_back(v2*scale);
- *(norm++) = n;
- *(norm++) = n;
- *(norm++) = n;
+ res.mNormals.push_back(n);
+ res.mNormals.push_back(n);
+ res.mNormals.push_back(n);
}
}
-
- return buff;
}
S32 LLMeshRepoThread::sActiveHeaderRequests = 0;
@@ -291,17 +283,21 @@ public:
}
else
{
- llwarns << status << ": " << reason << llendl;
- llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl;
+ llwarns << status << ": " << reason << llendl;
- if (status == 499)
+ if (status == HTTP_INTERNAL_ERROR)
{
+ llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl;
mThread->uploadModel(mData);
}
- else if (status == 400)
+ else if (status == HTTP_BAD_REQUEST)
{
llwarns << "Status 400 received from server, giving up." << llendl;
}
+ else if (status == HTTP_NOT_FOUND)
+ {
+ llwarns <<"Status 404 received, server is disconnected, giving up." << llendl ;
+ }
else
{
llerrs << "Unhandled status " << status << llendl;
@@ -1107,66 +1103,9 @@ bool LLMeshRepoThread::skinInfoReceived(const LLUUID& mesh_id, U8* data, S32 dat
}
{
- LLMeshSkinInfo info;
+ LLMeshSkinInfo info(skin);
info.mMeshID = mesh_id;
- if (skin.has("joint_names"))
- {
- for (U32 i = 0; i < skin["joint_names"].size(); ++i)
- {
- info.mJointNames.push_back(skin["joint_names"][i]);
- }
- }
-
- if (skin.has("inverse_bind_matrix"))
- {
- for (U32 i = 0; i < skin["inverse_bind_matrix"].size(); ++i)
- {
- LLMatrix4 mat;
- for (U32 j = 0; j < 4; j++)
- {
- for (U32 k = 0; k < 4; k++)
- {
- mat.mMatrix[j][k] = skin["inverse_bind_matrix"][i][j*4+k].asReal();
- }
- }
-
- info.mInvBindMatrix.push_back(mat);
- }
- }
-
- if (skin.has("bind_shape_matrix"))
- {
- for (U32 j = 0; j < 4; j++)
- {
- for (U32 k = 0; k < 4; k++)
- {
- info.mBindShapeMatrix.mMatrix[j][k] = skin["bind_shape_matrix"][j*4+k].asReal();
- }
- }
- }
-
- if (skin.has("alt_inverse_bind_matrix"))
- {
- for (U32 i = 0; i < skin["alt_inverse_bind_matrix"].size(); ++i)
- {
- LLMatrix4 mat;
- for (U32 j = 0; j < 4; j++)
- {
- for (U32 k = 0; k < 4; k++)
- {
- mat.mMatrix[j][k] = skin["alt_inverse_bind_matrix"][i][j*4+k].asReal();
- }
- }
-
- info.mAlternateBindMatrix.push_back(mat);
- }
- }
-
- if (skin.has("pelvis_offset"))
- {
- info.mPelvisOffset = skin["pelvis_offset"].asReal();
- }
//llinfos<<"info pelvis offset"<<info.mPelvisOffset<<llendl;
mSkinInfoQ.push(info);
}
@@ -1179,7 +1118,7 @@ bool LLMeshRepoThread::decompositionReceived(const LLUUID& mesh_id, U8* data, S3
LLSD decomp;
if (data_size > 0)
- {
+ {
std::string res_str((char*) data, data_size);
std::istringstream stream(res_str);
@@ -1192,119 +1131,8 @@ bool LLMeshRepoThread::decompositionReceived(const LLUUID& mesh_id, U8* data, S3
}
{
- LLMeshDecomposition* d = new LLMeshDecomposition();
+ LLModel::Decomposition* d = new LLModel::Decomposition(decomp);
d->mMeshID = mesh_id;
-
- if (decomp.has("HullList"))
- {
- // updated for const-correctness. gcc is picky about this type of thing - Nyx
- const LLSD::Binary& hulls = decomp["HullList"].asBinary();
- const LLSD::Binary& position = decomp["Position"].asBinary();
-
- U16* p = (U16*) &position[0];
-
- d->mHull.resize(hulls.size());
-
- LLVector3 min;
- LLVector3 max;
- LLVector3 range;
-
- min.setValue(decomp["Min"]);
- max.setValue(decomp["Max"]);
- range = max-min;
-
- for (U32 i = 0; i < hulls.size(); ++i)
- {
- U16 count = (hulls[i] == 0) ? 256 : hulls[i];
-
- for (U32 j = 0; j < count; ++j)
- {
- d->mHull[i].push_back(LLVector3(
- (F32) p[0]/65535.f*range.mV[0]+min.mV[0],
- (F32) p[1]/65535.f*range.mV[1]+min.mV[1],
- (F32) p[2]/65535.f*range.mV[2]+min.mV[2]));
- p += 3;
- }
-
- }
-
- //get mesh for decomposition
- for (U32 i = 0; i < d->mHull.size(); ++i)
- {
- LLCDHull hull;
- hull.mNumVertices = d->mHull[i].size();
- hull.mVertexBase = d->mHull[i][0].mV;
- hull.mVertexStrideBytes = 12;
-
- LLCDMeshData mesh;
- LLCDResult res = LLCD_OK;
- if (LLConvexDecomposition::getInstance() != NULL)
- {
- res = LLConvexDecomposition::getInstance()->getMeshFromHull(&hull, &mesh);
- }
- if (res != LLCD_OK)
- {
- llwarns << "could not get mesh from hull from convex decomposition lib." << llendl;
- return false;
- }
-
-
- d->mMesh.push_back(get_vertex_buffer_from_mesh(mesh));
- }
- }
-
- if (decomp.has("Hull"))
- {
- const LLSD::Binary& position = decomp["Hull"].asBinary();
-
- U16* p = (U16*) &position[0];
-
- LLVector3 min;
- LLVector3 max;
- LLVector3 range;
-
- min.setValue(decomp["Min"]);
- max.setValue(decomp["Max"]);
- range = max-min;
-
- U16 count = position.size()/6;
-
- for (U32 j = 0; j < count; ++j)
- {
- d->mBaseHull.push_back(LLVector3(
- (F32) p[0]/65535.f*range.mV[0]+min.mV[0],
- (F32) p[1]/65535.f*range.mV[1]+min.mV[1],
- (F32) p[2]/65535.f*range.mV[2]+min.mV[2]));
- p += 3;
- }
-
- //get mesh for decomposition
- LLCDHull hull;
- hull.mNumVertices = d->mBaseHull.size();
- hull.mVertexBase = d->mBaseHull[0].mV;
- hull.mVertexStrideBytes = 12;
-
- LLCDMeshData mesh;
- LLCDResult res = LLCD_OK;
- if (LLConvexDecomposition::getInstance() != NULL)
- {
- res = LLConvexDecomposition::getInstance()->getMeshFromHull(&hull, &mesh);
- }
- if (res != LLCD_OK)
- {
- llwarns << "could not get mesh from hull from convex decomposition lib." << llendl;
- return false;
- }
-
- d->mBaseHullMesh = get_vertex_buffer_from_mesh(mesh);
- }
- else
- {
- //empty vertex buffer to indicate decomposition has been fetched
- //but contains no base hull
- d->mBaseHullMesh = new LLVertexBuffer(0, 0);
- }
-
mDecompositionQ.push(d);
}
@@ -1315,12 +1143,12 @@ bool LLMeshRepoThread::physicsShapeReceived(const LLUUID& mesh_id, U8* data, S32
{
LLSD physics_shape;
- LLMeshDecomposition* d = new LLMeshDecomposition();
+ LLModel::Decomposition* d = new LLModel::Decomposition();
d->mMeshID = mesh_id;
if (data == NULL)
{ //no data, no physics shape exists
- d->mPhysicsShapeMesh = new LLVertexBuffer(0,0);
+ d->mPhysicsShapeMesh.clear();
}
else
{
@@ -1344,33 +1172,22 @@ bool LLMeshRepoThread::physicsShapeReceived(const LLUUID& mesh_id, U8* data, S32
index_count += face.mNumIndices;
}
- d->mPhysicsShapeMesh = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX, 0);
-
- d->mPhysicsShapeMesh->allocateBuffer(vertex_count, index_count, true);
-
- LLStrider<LLVector3> pos;
- LLStrider<U16> idx;
+ d->mPhysicsShapeMesh.clear();
- d->mPhysicsShapeMesh->getVertexStrider(pos);
- d->mPhysicsShapeMesh->getIndexStrider(idx);
+ std::vector<LLVector3>& pos = d->mPhysicsShapeMesh.mPositions;
+ std::vector<LLVector3>& norm = d->mPhysicsShapeMesh.mNormals;
- S32 idx_offset = 0;
for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
{
const LLVolumeFace& face = volume->getVolumeFace(i);
- if (idx_offset + face.mNumIndices > 65535)
- { //avoid 16-bit index overflow
- continue;
- }
-
- LLVector4a::memcpyNonAliased16(pos[idx_offset].mV, face.mPositions[0].getF32ptr(), face.mNumVertices*sizeof(LLVector4a));
for (S32 i = 0; i < face.mNumIndices; ++i)
{
- *idx++ = face.mIndices[i] + idx_offset;
- }
+ U16 idx = face.mIndices[i];
- idx_offset += face.mNumVertices;
+ pos.push_back(LLVector3(face.mPositions[idx].getF32ptr()));
+ norm.push_back(LLVector3(face.mNormals[idx].getF32ptr()));
+ }
}
}
}
@@ -1381,7 +1198,8 @@ bool LLMeshRepoThread::physicsShapeReceived(const LLUUID& mesh_id, U8* data, S32
LLMeshUploadThread::LLMeshUploadThread(LLMeshUploadThread::instance_list& data, LLVector3& scale, bool upload_textures,
bool upload_skin, bool upload_joints)
-: LLThread("mesh upload")
+: LLThread("mesh upload"),
+ mDiscarded(FALSE)
{
mInstanceList = data;
mUploadTextures = upload_textures;
@@ -1475,8 +1293,26 @@ void LLMeshUploadThread::preStart()
}
}
+void LLMeshUploadThread::discard()
+{
+ LLMutexLock lock(mMutex) ;
+ mDiscarded = TRUE ;
+}
+
+BOOL LLMeshUploadThread::isDiscarded()
+{
+ LLMutexLock lock(mMutex) ;
+ return mDiscarded ;
+}
+
void LLMeshUploadThread::run()
{
+ if(isDiscarded())
+ {
+ mFinished = true;
+ return ;
+ }
+
mCurlRequest = new LLCurlRequest();
std::set<LLViewerTexture* > textures;
@@ -1605,7 +1441,7 @@ void LLMeshUploadThread::run()
tcount = llmin(count+PUSH_PER_PROCESS, 100);
- while (!mInstanceQ.empty() && count < tcount)
+ while (!mInstanceQ.empty() && count < tcount && !isDiscarded())
{ //create any objects waiting for upload
count++;
object_asset["objects"].append(createObject(mInstanceQ.front()));
@@ -1614,7 +1450,7 @@ void LLMeshUploadThread::run()
mCurlRequest->process();
- done = mInstanceQ.empty() && mConfirmedQ.empty() && mUploadQ.empty();
+ done = isDiscarded() || (mInstanceQ.empty() && mConfirmedQ.empty() && mUploadQ.empty());
}
while (!done || mCurlRequest->getQueued() > 0);
@@ -1629,7 +1465,10 @@ void LLMeshUploadThread::run()
object_asset["permissions"] = object_asset["objects"][0]["permissions"];
}
- LLHTTPClient::post(url, object_asset, new LLHTTPClient::Responder());
+ if(!isDiscarded())
+ {
+ LLHTTPClient::post(url, object_asset, new LLHTTPClient::Responder());
+ }
mFinished = true;
}
@@ -2132,6 +1971,12 @@ void LLMeshRepository::shutdown()
{
llinfos << "Shutting down mesh repository." << llendl;
+ for (U32 i = 0; i < mUploads.size(); ++i)
+ {
+ llinfos << "Discard the pending mesh uploads " << llendl;
+ mUploads[i]->discard() ; //discard the uploading requests.
+ }
+
mThread->mSignal->signal();
while (!mThread->isStopped())
@@ -2453,33 +2298,7 @@ void LLMeshRepository::notifySkinInfoReceived(LLMeshSkinInfo& info)
mLoadingSkins.erase(info.mMeshID);
}
-void LLMeshDecomposition::merge(const LLMeshDecomposition* rhs)
-{
- if (!rhs)
- {
- return;
- }
-
- if (mMeshID != rhs->mMeshID)
- {
- llerrs << "Attempted to merge with decomposition of some other mesh." << llendl;
- }
-
- if (mBaseHull.empty())
- { //take base hull and decomposition from rhs
- mHull = rhs->mHull;
- mBaseHull = rhs->mBaseHull;
- mMesh = rhs->mMesh;
- mBaseHullMesh = rhs->mBaseHullMesh;
- }
-
- if (mPhysicsShapeMesh.isNull())
- { //take physics shape mesh from rhs
- mPhysicsShapeMesh = rhs->mPhysicsShapeMesh;
- }
-}
-
-void LLMeshRepository::notifyDecompositionReceived(LLMeshDecomposition* decomp)
+void LLMeshRepository::notifyDecompositionReceived(LLModel::Decomposition* decomp)
{
decomposition_map::iterator iter = mDecompositionMap.find(decomp->mMeshID);
if (iter == mDecompositionMap.end())
@@ -2621,7 +2440,7 @@ void LLMeshRepository::fetchPhysicsShape(const LLUUID& mesh_id)
{
if (mesh_id.notNull())
{
- LLMeshDecomposition* decomp = NULL;
+ LLModel::Decomposition* decomp = NULL;
decomposition_map::iterator iter = mDecompositionMap.find(mesh_id);
if (iter != mDecompositionMap.end())
{
@@ -2629,7 +2448,7 @@ void LLMeshRepository::fetchPhysicsShape(const LLUUID& mesh_id)
}
//decomposition block hasn't been fetched yet
- if (!decomp || decomp->mPhysicsShapeMesh.isNull())
+ if (!decomp || decomp->mPhysicsShapeMesh.empty())
{
LLMutexLock lock(mMeshMutex);
//add volume to list of loading meshes
@@ -2644,9 +2463,9 @@ void LLMeshRepository::fetchPhysicsShape(const LLUUID& mesh_id)
}
-const LLMeshDecomposition* LLMeshRepository::getDecomposition(const LLUUID& mesh_id)
+LLModel::Decomposition* LLMeshRepository::getDecomposition(const LLUUID& mesh_id)
{
- LLMeshDecomposition* ret = NULL;
+ LLModel::Decomposition* ret = NULL;
if (mesh_id.notNull())
{
@@ -2657,7 +2476,7 @@ const LLMeshDecomposition* LLMeshRepository::getDecomposition(const LLUUID& mesh
}
//decomposition block hasn't been fetched yet
- if (!ret || ret->mBaseHullMesh.isNull())
+ if (!ret || ret->mBaseHullMesh.empty())
{
LLMutexLock lock(mMeshMutex);
//add volume to list of loading meshes
@@ -2750,13 +2569,18 @@ S32 LLMeshRepository::getMeshSize(const LLUUID& mesh_id, S32 lod)
void LLMeshUploadThread::sendCostRequest(LLMeshUploadData& data)
{
+ if(isDiscarded())
+ {
+ return ;
+ }
+
//write model file to memory buffer
std::stringstream ostr;
LLModel::convex_hull_decomposition& decomp =
data.mModel[LLModel::LOD_PHYSICS].notNull() ?
- data.mModel[LLModel::LOD_PHYSICS]->mConvexHullDecomp :
- data.mBaseModel->mConvexHullDecomp;
+ data.mModel[LLModel::LOD_PHYSICS]->mPhysics.mHull :
+ data.mBaseModel->mPhysics.mHull;
LLModel::hull dummy_hull;
@@ -2808,6 +2632,11 @@ void LLMeshUploadThread::sendCostRequest(LLMeshUploadData& data)
void LLMeshUploadThread::sendCostRequest(LLTextureUploadData& data)
{
+ if(isDiscarded())
+ {
+ return ;
+ }
+
if (data.mTexture && data.mTexture->getDiscardLevel() >= 0)
{
LLSD asset_resources = LLSD::emptyMap();
@@ -2840,14 +2669,19 @@ void LLMeshUploadThread::sendCostRequest(LLTextureUploadData& data)
void LLMeshUploadThread::doUploadModel(LLMeshUploadData& data)
{
+ if(isDiscarded())
+ {
+ return ;
+ }
+
if (!data.mRSVP.empty())
{
std::stringstream ostr;
LLModel::convex_hull_decomposition& decomp =
data.mModel[LLModel::LOD_PHYSICS].notNull() ?
- data.mModel[LLModel::LOD_PHYSICS]->mConvexHullDecomp :
- data.mBaseModel->mConvexHullDecomp;
+ data.mModel[LLModel::LOD_PHYSICS]->mPhysics.mHull :
+ data.mBaseModel->mPhysics.mHull;
LLModel::writeModel(
ostr,
@@ -2872,6 +2706,11 @@ void LLMeshUploadThread::doUploadModel(LLMeshUploadData& data)
void LLMeshUploadThread::doUploadTexture(LLTextureUploadData& data)
{
+ if(isDiscarded())
+ {
+ return ;
+ }
+
if (!data.mRSVP.empty())
{
std::stringstream ostr;
@@ -3360,7 +3199,7 @@ void LLPhysicsDecomp::doDecomposition()
// if LLConvexDecomposition is a stub, num_hulls should have been set to 0 above, and we should not reach this code
LLConvexDecomposition::getInstance()->getMeshFromStage(stage, i, &mesh);
- mCurRequest->mHullMesh[i] = get_vertex_buffer_from_mesh(mesh);
+ get_vertex_buffer_from_mesh(mesh, mCurRequest->mHullMesh[i]);
mMutex->lock();
mCurRequest->mHull[i] = p;
@@ -3633,3 +3472,46 @@ LLSD LLImportMaterial::asLLSD()
return ret;
}
+
+void LLMeshRepository::buildPhysicsMesh(LLModel::Decomposition& decomp)
+{
+ decomp.mMesh.resize(decomp.mHull.size());
+
+ for (U32 i = 0; i < decomp.mHull.size(); ++i)
+ {
+ LLCDHull hull;
+ hull.mNumVertices = decomp.mHull[i].size();
+ hull.mVertexBase = decomp.mHull[i][0].mV;
+ hull.mVertexStrideBytes = 12;
+
+ LLCDMeshData mesh;
+ LLCDResult res = LLCD_OK;
+ if (LLConvexDecomposition::getInstance() != NULL)
+ {
+ res = LLConvexDecomposition::getInstance()->getMeshFromHull(&hull, &mesh);
+ }
+ if (res == LLCD_OK)
+ {
+ get_vertex_buffer_from_mesh(mesh, decomp.mMesh[i]);
+ }
+ }
+
+ if (!decomp.mBaseHull.empty() && decomp.mBaseHullMesh.empty())
+ { //get mesh for base hull
+ LLCDHull hull;
+ hull.mNumVertices = decomp.mBaseHull.size();
+ hull.mVertexBase = decomp.mBaseHull[0].mV;
+ hull.mVertexStrideBytes = 12;
+
+ LLCDMeshData mesh;
+ LLCDResult res = LLCD_OK;
+ if (LLConvexDecomposition::getInstance() != NULL)
+ {
+ res = LLConvexDecomposition::getInstance()->getMeshFromHull(&hull, &mesh);
+ }
+ if (res == LLCD_OK)
+ {
+ get_vertex_buffer_from_mesh(mesh, decomp.mBaseHullMesh);
+ }
+ }
+}
diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h
index f0c0f308d5..31c2049c32 100644
--- a/indra/newview/llmeshrepository.h
+++ b/indra/newview/llmeshrepository.h
@@ -132,34 +132,6 @@ public:
LLSD asLLSD();
};
-class LLMeshSkinInfo
-{
-public:
- LLUUID mMeshID;
- std::vector<std::string> mJointNames;
- std::vector<LLMatrix4> mInvBindMatrix;
- std::vector<LLMatrix4> mAlternateBindMatrix;
-
- LLMatrix4 mBindShapeMatrix;
- float mPelvisOffset;
-};
-
-class LLMeshDecomposition
-{
-public:
- LLMeshDecomposition() { }
-
- void merge(const LLMeshDecomposition* rhs);
-
- LLUUID mMeshID;
- LLModel::convex_hull_decomposition mHull;
- LLModel::hull mBaseHull;
-
- std::vector<LLPointer<LLVertexBuffer> > mMesh;
- LLPointer<LLVertexBuffer> mBaseHullMesh;
- LLPointer<LLVertexBuffer> mPhysicsShapeMesh;
-};
-
class LLPhysicsDecomp : public LLThread
{
public:
@@ -178,7 +150,7 @@ public:
//output state
std::string mStatusMessage;
- std::vector<LLPointer<LLVertexBuffer> > mHullMesh;
+ std::vector<LLModel::PhysicsMesh> mHullMesh;
LLModel::convex_hull_decomposition mHull;
//status message callback, called from decomposition thread
@@ -313,7 +285,7 @@ public:
std::set<LLUUID> mPhysicsShapeRequests;
//queue of completed Decomposition info requests
- std::queue<LLMeshDecomposition*> mDecompositionQ;
+ std::queue<LLModel::Decomposition*> mDecompositionQ;
//queue of requested headers
std::queue<HeaderRequest> mHeaderReqQ;
@@ -405,11 +377,12 @@ public:
S32 mPendingConfirmations;
S32 mPendingUploads;
S32 mPendingCost;
- bool mFinished;
LLVector3 mOrigin;
+ bool mFinished;
bool mUploadTextures;
bool mUploadSkin;
bool mUploadJoints;
+ BOOL mDiscarded ;
LLHost mHost;
std::string mUploadObjectAssetCapability;
@@ -445,7 +418,8 @@ public:
bool finished() { return mFinished; }
virtual void run();
void preStart();
-
+ void discard() ;
+ BOOL isDiscarded();
};
class LLMeshRepository
@@ -475,17 +449,19 @@ public:
void notifyMeshLoaded(const LLVolumeParams& mesh_params, LLVolume* volume);
void notifyMeshUnavailable(const LLVolumeParams& mesh_params, S32 lod);
void notifySkinInfoReceived(LLMeshSkinInfo& info);
- void notifyDecompositionReceived(LLMeshDecomposition* info);
+ void notifyDecompositionReceived(LLModel::Decomposition* info);
S32 getActualMeshLOD(const LLVolumeParams& mesh_params, S32 lod);
U32 calcResourceCost(LLSD& header);
U32 getResourceCost(const LLUUID& mesh_params);
const LLMeshSkinInfo* getSkinInfo(const LLUUID& mesh_id);
- const LLMeshDecomposition* getDecomposition(const LLUUID& mesh_id);
+ LLModel::Decomposition* getDecomposition(const LLUUID& mesh_id);
void fetchPhysicsShape(const LLUUID& mesh_id);
bool hasPhysicsShape(const LLUUID& mesh_id);
void buildHull(const LLVolumeParams& params, S32 detail);
+ void buildPhysicsMesh(LLModel::Decomposition& decomp);
+
const LLSD& getMeshHeader(const LLUUID& mesh_id);
void uploadModel(std::vector<LLModelInstance>& data, LLVector3& scale, bool upload_textures,
@@ -499,7 +475,7 @@ public:
typedef std::map<LLUUID, LLMeshSkinInfo> skin_map;
skin_map mSkinMap;
- typedef std::map<LLUUID, LLMeshDecomposition*> decomposition_map;
+ typedef std::map<LLUUID, LLModel::Decomposition*> decomposition_map;
decomposition_map mDecompositionMap;
LLMutex* mMeshMutex;
diff --git a/indra/newview/llnearbychathandler.cpp b/indra/newview/llnearbychathandler.cpp
index de5439e4e0..0d9daeb44e 100644
--- a/indra/newview/llnearbychathandler.cpp
+++ b/indra/newview/llnearbychathandler.cpp
@@ -558,6 +558,7 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args)
}
*/
+ // Add a nearby chat toast.
LLUUID id;
id.generate();
@@ -583,6 +584,10 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args)
notification["text_color"] = r_color_name;
notification["color_alpha"] = r_color_alpha;
notification["font_size"] = (S32)LLViewerChat::getChatFontSize() ;
+
+ // Pass sender info so that it can be rendered properly (STORM-1021).
+ notification["sender_slurl"] = LLViewerChat::getSenderSLURL(chat_msg, args);
+
channel->addNotification(notification);
}
diff --git a/indra/newview/llpanelobject.cpp b/indra/newview/llpanelobject.cpp
index 0300ea0c92..05e185dcfd 100644
--- a/indra/newview/llpanelobject.cpp
+++ b/indra/newview/llpanelobject.cpp
@@ -1140,6 +1140,8 @@ void LLPanelObject::getState( )
if (selected_item == MI_SCULPT)
{
+
+
LLUUID id;
LLSculptParams *sculpt_params = (LLSculptParams *)objectp->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
@@ -1169,10 +1171,12 @@ void LLPanelObject::getState( )
BOOL sculpt_mirror = sculpt_type & LL_SCULPT_FLAG_MIRROR;
isMesh = (sculpt_stitching == LL_SCULPT_TYPE_MESH);
+ mComboBaseType->setEnabled(!isMesh);
+
if (mCtrlSculptType)
{
mCtrlSculptType->setCurrentByIndex(sculpt_stitching);
- mCtrlSculptType->setEnabled(editable);
+ mCtrlSculptType->setEnabled(editable && !isMesh);
}
if (mCtrlSculptMirror)
@@ -1924,6 +1928,7 @@ void LLPanelObject::refresh()
}
bool enable_mesh = gSavedSettings.getBOOL("MeshEnabled") &&
+ gAgent.getRegion() &&
!gAgent.getRegion()->getCapability("GetMesh").empty();
getChildView("label physicsshapetype")->setVisible(enable_mesh);
@@ -1940,15 +1945,14 @@ void LLPanelObject::refresh()
getChild<LLSpinCtrl>("Scale Y")->setMaxValue(max_scale);
getChild<LLSpinCtrl>("Scale Z")->setMaxValue(max_scale);
- LLComboBox* sculpt_combo = getChild<LLComboBox>("sculpt type control");
- BOOL found = sculpt_combo->itemExists("Mesh");
+ BOOL found = mCtrlSculptType->itemExists("Mesh");
if (enable_mesh && !found)
{
- sculpt_combo->add("Mesh");
+ mCtrlSculptType->add("Mesh");
}
else if (!enable_mesh && found)
{
- sculpt_combo->remove("Mesh");
+ mCtrlSculptType->remove("Mesh");
}
}
diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp
index 22ff362b5a..b19bf5d234 100644
--- a/indra/newview/llpreviewscript.cpp
+++ b/indra/newview/llpreviewscript.cpp
@@ -956,16 +956,31 @@ void LLScriptEdCore::openInExternalEditor()
// Open it in external editor.
{
LLExternalEditor ed;
+ LLExternalEditor::EErrorCode status;
+ std::string msg;
- if (!ed.setCommand("LL_SCRIPT_EDITOR"))
+ status = ed.setCommand("LL_SCRIPT_EDITOR");
+ if (status != LLExternalEditor::EC_SUCCESS)
{
- std::string msg = "Select an editor by setting the environment variable LL_SCRIPT_EDITOR "
- "or the ExternalEditor setting"; // *TODO: localize
+ if (status == LLExternalEditor::EC_NOT_SPECIFIED) // Use custom message for this error.
+ {
+ msg = getString("external_editor_not_set");
+ }
+ else
+ {
+ msg = LLExternalEditor::getErrorMessage(status);
+ }
+
LLNotificationsUtil::add("GenericAlert", LLSD().with("MESSAGE", msg));
return;
}
- ed.run(filename);
+ status = ed.run(filename);
+ if (status != LLExternalEditor::EC_SUCCESS)
+ {
+ msg = LLExternalEditor::getErrorMessage(status);
+ LLNotificationsUtil::add("GenericAlert", LLSD().with("MESSAGE", msg));
+ }
}
}
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 5e7af6bbb3..65f7d299bc 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -2961,31 +2961,21 @@ S32 get_physics_detail(const LLVolumeParams& volume_params, const LLVector3& sca
void renderMeshBaseHull(LLVOVolume* volume, U32 data_mask, LLColor4& color, LLColor4& line_color)
{
LLUUID mesh_id = volume->getVolume()->getParams().getSculptID();
- const LLMeshDecomposition* decomp = gMeshRepo.getDecomposition(mesh_id);
+ LLModel::Decomposition* decomp = gMeshRepo.getDecomposition(mesh_id);
const LLVector3 center(0,0,0);
const LLVector3 size(0.25f,0.25f,0.25f);
if (decomp)
{
- LLVertexBuffer* buff = decomp->mBaseHullMesh;
-
- if (buff && buff->getNumVerts() > 0)
+ if (!decomp->mBaseHullMesh.empty())
{
- buff->setBuffer(data_mask);
-
- /* glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- glColor4fv(line_color.mV);
- buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts());
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);*/
-
- {
- glColor4fv(color.mV);
- buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts());
- }
+ glColor4fv(color.mV);
+ LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mBaseHullMesh.mPositions, decomp->mBaseHullMesh.mNormals);
}
else
{
+ gMeshRepo.buildPhysicsMesh(*decomp);
gGL.color3f(0,1,1);
drawBoxOutline(center, size);
}
@@ -2998,19 +2988,16 @@ void renderMeshBaseHull(LLVOVolume* volume, U32 data_mask, LLColor4& color, LLCo
}
}
-void render_hull(LLVertexBuffer* buff, U32 data_mask, const LLColor4& color, const LLColor4& line_color)
+void render_hull(LLModel::PhysicsMesh& mesh, const LLColor4& color, const LLColor4& line_color)
{
- buff->setBuffer(data_mask);
-
glColor4fv(color.mV);
- buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts());
-
+ LLVertexBuffer::drawArrays(LLRender::TRIANGLES, mesh.mPositions, mesh.mNormals);
LLGLEnable offset(GL_POLYGON_OFFSET_LINE);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
glPolygonOffset(3.f, 3.f);
glLineWidth(3.f);
glColor4fv(line_color.mV);
- buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts());
+ LLVertexBuffer::drawArrays(LLRender::TRIANGLES, mesh.mPositions, mesh.mNormals);
glLineWidth(1.f);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
@@ -3075,7 +3062,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::USER_MESH)
{
LLUUID mesh_id = volume->getVolume()->getParams().getSculptID();
- const LLMeshDecomposition* decomp = gMeshRepo.getDecomposition(mesh_id);
+ LLModel::Decomposition* decomp = gMeshRepo.getDecomposition(mesh_id);
if (decomp)
{ //render a physics based mesh
@@ -3084,27 +3071,33 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
if (!decomp->mHull.empty())
{ //decomposition exists, use that
- for (U32 i = 0; i < decomp->mHull.size(); ++i)
+
+ if (decomp->mMesh.empty())
+ {
+ gMeshRepo.buildPhysicsMesh(*decomp);
+ }
+
+ for (U32 i = 0; i < decomp->mMesh.size(); ++i)
{
- render_hull(decomp->mMesh[i], data_mask, color, line_color);
+ render_hull(decomp->mMesh[i], color, line_color);
}
}
- else if (decomp->mPhysicsShapeMesh.notNull() && decomp->mPhysicsShapeMesh->getNumVerts() > 0)
+ else if (!decomp->mPhysicsShapeMesh.empty())
{
//decomp has physics mesh, render that mesh
glColor4fv(color.mV);
- pushBufferVerts(decomp->mPhysicsShapeMesh, data_mask);
-
+ LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mPhysicsShapeMesh.mPositions, decomp->mPhysicsShapeMesh.mNormals);
+
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
glColor4fv(line_color.mV);
- pushBufferVerts(decomp->mPhysicsShapeMesh, data_mask);
+ LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mPhysicsShapeMesh.mPositions, decomp->mPhysicsShapeMesh.mNormals);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
else
{ //no mesh or decomposition, render base hull
renderMeshBaseHull(volume, data_mask, color, line_color);
- if (decomp->mPhysicsShapeMesh.isNull())
+ if (decomp->mPhysicsShapeMesh.empty())
{
//attempt to fetch physics shape mesh if available
gMeshRepo.fetchPhysicsShape(mesh_id);
diff --git a/indra/newview/llviewerchat.cpp b/indra/newview/llviewerchat.cpp
index 0af850a46b..286b16bab2 100644
--- a/indra/newview/llviewerchat.cpp
+++ b/indra/newview/llviewerchat.cpp
@@ -31,6 +31,8 @@
#include "llagent.h" // gAgent
#include "lluicolortable.h"
#include "llviewercontrol.h" // gSavedSettings
+#include "llviewerregion.h"
+#include "llworld.h"
#include "llinstantmessage.h" //SYSTEM_FROM
// LLViewerChat
@@ -214,3 +216,43 @@ void LLViewerChat::formatChatMsg(const LLChat& chat, std::string& formated_msg)
}
+//static
+std::string LLViewerChat::getSenderSLURL(const LLChat& chat, const LLSD& args)
+{
+ switch (chat.mSourceType)
+ {
+ case CHAT_SOURCE_AGENT:
+ return LLSLURL("agent", chat.mFromID, "about").getSLURLString();
+
+ case CHAT_SOURCE_OBJECT:
+ return getObjectImSLURL(chat, args);
+
+ default:
+ llwarns << "Getting SLURL for an unsupported sender type: " << chat.mSourceType << llendl;
+ }
+
+ return LLStringUtil::null;
+}
+
+//static
+std::string LLViewerChat::getObjectImSLURL(const LLChat& chat, const LLSD& args)
+{
+ std::string url = LLSLURL("objectim", chat.mFromID, "").getSLURLString();
+ url += "?name=" + chat.mFromName;
+ url += "&owner=" + chat.mOwnerID.asString();
+
+ std::string slurl = args["slurl"].asString();
+ if (slurl.empty())
+ {
+ LLViewerRegion *region = LLWorld::getInstance()->getRegionFromPosAgent(chat.mPosAgent);
+ if(region)
+ {
+ LLSLURL region_slurl(region->getName(), chat.mPosAgent);
+ slurl = region_slurl.getLocationString();
+ }
+ }
+
+ url += "&slurl=" + LLURI::escape(slurl);
+
+ return url;
+}
diff --git a/indra/newview/llviewerchat.h b/indra/newview/llviewerchat.h
index a9f9a98960..0f15d29f04 100644
--- a/indra/newview/llviewerchat.h
+++ b/indra/newview/llviewerchat.h
@@ -40,6 +40,10 @@ public:
static LLFontGL* getChatFont();
static S32 getChatFontSize();
static void formatChatMsg(const LLChat& chat, std::string& formated_msg);
+ static std::string getSenderSLURL(const LLChat& chat, const LLSD& args);
+
+private:
+ static std::string getObjectImSLURL(const LLChat& chat, const LLSD& args);
};
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 5f0e4bcded..71706f0146 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -762,6 +762,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mPelvisOffset = LLVector3(0.0f,0.0f,0.0f);
mLastPelvisToFoot = 0.0f;
mPelvisFixup = 0.0f;
+ mLastPelvisFixup = 0.0f;
}
//------------------------------------------------------------------------
@@ -1333,7 +1334,17 @@ const LLVector3 LLVOAvatar::getRenderPosition() const
}
else if (isRoot())
{
- return mDrawable->getPositionAgent();
+ if ( !mHasPelvisOffset )
+ {
+ return mDrawable->getPositionAgent();
+ }
+ else
+ {
+ //Apply a pelvis fixup (as defined by the avs skin)
+ LLVector3 pos = mDrawable->getPositionAgent();
+ pos[VZ] += mPelvisFixup;
+ return pos;
+ }
}
else
{
@@ -3795,6 +3806,7 @@ void LLVOAvatar::setPelvisOffset( bool hasOffset, const LLVector3& offsetAmount,
//Store off last pelvis to foot value
mLastPelvisToFoot = mPelvisToFoot;
mPelvisOffset = offsetAmount;
+ mLastPelvisFixup = mPelvisFixup;
mPelvisFixup = pelvisFixup;
}
}
@@ -3810,6 +3822,15 @@ void LLVOAvatar::postPelvisSetRecalc( void )
updateHeadOffset();
}
//------------------------------------------------------------------------
+// pelisPoke
+//------------------------------------------------------------------------
+void LLVOAvatar::setPelvisOffset( F32 pelvisFixupAmount )
+{
+ mHasPelvisOffset = true;
+ mLastPelvisFixup = mPelvisFixup;
+ mPelvisFixup = pelvisFixupAmount;
+}
+//------------------------------------------------------------------------
// updateVisibility()
//------------------------------------------------------------------------
void LLVOAvatar::updateVisibility()
@@ -4947,6 +4968,7 @@ void LLVOAvatar::resetJointPositions( void )
mSkeleton[i].setId( LLUUID::null );
}
mHasPelvisOffset = false;
+ mPelvisFixup = mLastPelvisFixup;
}
//-----------------------------------------------------------------------------
// resetSpecificJointPosition
@@ -5006,6 +5028,7 @@ void LLVOAvatar::resetJointPositionsToDefault( void )
}
//make sure we don't apply the joint offset
mHasPelvisOffset = false;
+ mPelvisFixup = mLastPelvisFixup;
postPelvisSetRecalc();
}
//-----------------------------------------------------------------------------
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 7209b9f1e5..edec1b480a 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -295,11 +295,13 @@ public:
void setPelvisOffset( bool hasOffset, const LLVector3& translation, F32 offset ) ;
bool hasPelvisOffset( void ) { return mHasPelvisOffset; }
void postPelvisSetRecalc( void );
+ void setPelvisOffset( F32 pelvixFixupAmount );
bool mHasPelvisOffset;
LLVector3 mPelvisOffset;
F32 mLastPelvisToFoot;
F32 mPelvisFixup;
+ F32 mLastPelvisFixup;
LLVector3 mHeadOffset; // current head position
LLViewerJoint mRoot;
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 43d8b9d356..98e5e4c6de 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -3941,7 +3941,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if ( bindCnt > 0 )
{
const int jointCnt = pSkinData->mJointNames.size();
- const int pelvisZOffset = pSkinData->mPelvisOffset;
+ const F32 pelvisZOffset = pSkinData->mPelvisOffset;
bool fullRig = (jointCnt>=20) ? true : false;
if ( fullRig )
{
diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml
index e79dfcbc7d..0053be4f67 100644
--- a/indra/newview/skins/default/xui/en/floater_model_preview.xml
+++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml
@@ -390,10 +390,10 @@
<check_box top_pad="5" left="20" name="upload_joints" height="15" follows="top|left" label="Joint positions"/>
<text left="10" top_pad="4" width="90" bottom="30" follows="top|left" height="15">
- Pelvis Offset:
+ Pelvis Z Offset:
</text>
- <spinner left="10" top_pad="4" height="20" follows="top|left" width="80" value="0.0" min_val="0.00" max_val="32.0" name="pelvis_offset"/>
+ <spinner left="10" top_pad="4" height="20" follows="top|left" width="80" value="0.0" min_val="-3.00" max_val="3.0" name="pelvis_offset"/>
</panel>
</tab_container>
diff --git a/indra/newview/skins/default/xui/en/floater_model_wizard.xml b/indra/newview/skins/default/xui/en/floater_model_wizard.xml
index f133d75eee..93740007ee 100644
--- a/indra/newview/skins/default/xui/en/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/en/floater_model_wizard.xml
@@ -5,10 +5,10 @@
name="Model Wizard"
help_topic="model_wizard"
bg_opaque_image_overlay="0.5 0.5 0.5 1"
- height="475"
+ height="480"
save_rect="true"
title="UPLOAD MODEL WIZARD"
- width="530">
+ width="535">
<button
top="32"
tab_stop="false"
@@ -49,6 +49,24 @@
top="32"
left="210"
height="32"
+ name="physics2_btn"
+ label="3. Physics"
+ tab_stop="false"
+ enabled="false"
+ border="false"
+ image_unselected="BreadCrumbBtn_Middle_Off"
+ image_selected="BreadCrumbBtn_Middle_Press"
+ image_hover_unselected="BreadCrumbBtn_Middle_Over"
+ image_disabled="BreadCrumbBtn_Middle_Disabled"
+ image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
+ width="110">
+ <button.commit_callback
+ function="Wizard.Physics2"/>
+ </button>
+ <button
+ top="32"
+ left="210"
+ height="32"
name="physics_btn"
label="3. Physics"
tab_stop="false"
@@ -101,23 +119,24 @@
height="388"
top_pad="0"
name="choose_file_panel"
- visible="true"
- width="530"
+ visible="false"
+ width="535"
left="0">
<panel
- height="20"
- top_pad="20"
- width="500"
+ height="22"
+ top_pad="15"
+ width="505"
name="header_panel"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true"
- left="20">
+ left="15">
<text
width="200"
left="10"
- top="2"
+ top="3"
name="header_text"
+ text_color="White"
height="10"
font="SansSerifBig"
layout="topleft">
@@ -132,14 +151,14 @@
font="SansSerifSmall"
layout="topleft"
word_wrap="true"
- left_delta="0">
+ left_delta="5">
This wizard will help you import mesh models to Second Life. First specify a file containing the model you wish to import. Second Life supports COLLADA (.dae) files.
</text>
<panel
top_delta="40"
left="15"
- height="245"
- width="500"
+ height="270"
+ width="505"
name="content"
bg_opaque_color="DkGray2"
background_visible="true"
@@ -272,23 +291,24 @@ Advanced users familiar with 3d content creation tools may prefer to use the [se
height="388"
top_delta="0"
name="optimize_panel"
- visible="false"
- width="530"
+ visible="true"
+ width="535"
left="0">
<panel
- height="20"
- top_pad="20"
+ height="22"
+ top_pad="15"
name="header_panel"
- width="500"
+ width="505"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true"
- left="20">
+ left="15">
<text
width="200"
left="10"
name="header_text"
- top="2"
+ top="3"
+ text_color="White"
height="10"
font="SansSerifBig"
layout="topleft">
@@ -303,15 +323,15 @@ Advanced users familiar with 3d content creation tools may prefer to use the [se
layout="topleft"
name="description"
word_wrap="true"
- left_delta="0">
- This wizard is optimizing your model. This may take several minutes. To stop the process click the back button
+ left_delta="5">
+ This wizard has optimized your model to improve performance. You may adjust the results of the optimization process bellow or click Next to continue.
</text>
<panel
top_delta="40"
visible="false"
left="15"
- height="245"
- width="500"
+ height="270"
+ width="505"
name="content"
bg_opaque_color="DkGray2"
background_visible="true"
@@ -385,8 +405,8 @@ Advanced users familiar with 3d content creation tools may prefer to use the [se
<panel
top_delta="0"
left_delta="0"
- height="245"
- width="500"
+ height="270"
+ width="505"
name="content2"
bg_opaque_color="DkGray2"
background_visible="true"
@@ -394,7 +414,7 @@ Advanced users familiar with 3d content creation tools may prefer to use the [se
<text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label">
Model Preview:
</text>
- <combo_box left_pad="5" top_delta="-2" follows="left|top" list_position="below" height="18"
+ <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22"
name="preview_lod_combo2" width="90" tool_tip="LOD to view in preview render">
<combo_item name="high">
High
@@ -417,27 +437,27 @@ Advanced users familiar with 3d content creation tools may prefer to use the [se
highlight_light_color="0.09 0.09 0.09 1"
border_style="line"
border="true"
- height="175"
+ height="185"
follows="all"
- width="175">
+ width="185">
</panel>
- <text top="35" left="220" text_color="White" font="SansSerifSmallBold" width="300" height="4">Performance</text>
- <text top="55" left="200" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text>
- <text top="35" left="380" text_color="White" font="SansSerifSmallBold" width="300" height="4">Accuracy</text>
- <text top="55" left="360" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text>
+ <text top="45" left="224" text_color="White" font="SansSerifSmallBold" width="300" height="4">Performance</text>
+ <text top="65" left="204" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text>
+ <text top="45" left="384" text_color="White" font="SansSerifSmallBold" width="300" height="4">Accuracy</text>
+ <text top="65" left="364" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text>
<slider
follows="left|top"
height="20"
increment="1"
layout="topleft"
- left="200"
+ left="204"
max_val="2"
initial_value="1"
min_val="0"
name="accuracy_slider"
show_text="false"
- top="105"
+ top="120"
width="290" />
<text
font="SansSerifSmall"
@@ -448,14 +468,14 @@ Advanced users familiar with 3d content creation tools may prefer to use the [se
<icon
- top_pad="10"
+ top_pad="14"
left_delta="0"
width="280"
height="2"
image_name="model_wizard\divider_line.png"/>
- <text top_delta="25" width="200" text_color="White" left_delta="50" name="streaming cost" height="20">Resource Cost: [COST]</text>
- <text top_delta="25" width="100" text_color="White" left_delta="0" height="20">Upload Fee:</text>
+ <text top_delta="20" width="200" text_color="White" left_delta="50" name="streaming cost" height="20">Resource Cost: [COST]</text>
+ <text top_delta="24" width="100" text_color="White" left_delta="0" height="20">Upload Fee:</text>
<text
top_pad="5"
width="130"
@@ -504,51 +524,50 @@ Advanced users familiar with 3d content creation tools may prefer to use the [se
</panel>
</panel>
-
-
<panel
height="388"
top_delta="0"
name="physics_panel"
visible="false"
- width="530"
+ width="535"
left="0">
<panel
- height="20"
- top_pad="20"
+ height="22"
+ top_pad="15"
name="header_panel"
- width="500"
+ width="505"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true"
- left="20">
+ left="15">
<text
width="200"
left="10"
name="header_text"
- top="2"
+ top="3"
height="10"
font="SansSerifBig"
+ text_color="White"
layout="topleft">
Physics
</text>
</panel>
<text
- top_pad="14"
- width="460"
+ top_pad="10"
+ width="474"
height="50"
font="SansSerifSmall"
layout="topleft"
name="description"
word_wrap="true"
- left_delta="0">
+ left_delta="5">
The wizard will create a physical shape, which determines how the object interacts with other objects and avatars. Set the slider to the detail level most appropriate for how your object will be used:
</text>
<panel
- top_delta="40"
+ top_delta="44"
left="15"
- height="265"
- width="500"
+ height="270"
+ width="505"
name="content"
bg_opaque_color="DkGray2"
background_visible="true"
@@ -596,23 +615,152 @@ Advanced users familiar with 3d content creation tools may prefer to use the [se
</panel>
</panel>
+ <panel
+ height="388"
+ top_delta="0"
+ name="physics2_panel"
+ visible="false"
+ width="535"
+ left="0">
+ <panel
+ height="22"
+ top_pad="15"
+ name="header_panel"
+ width="505"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="15">
+ <text
+ width="200"
+ left="10"
+ name="header_text"
+ text_color="White"
+ top="3"
+ height="10"
+ font="SansSerifBig"
+ layout="topleft">
+ Physics
+ </text>
+ </panel>
+ <text
+ top_pad="14"
+ width="475"
+ height="50"
+ font="SansSerifSmall"
+ layout="topleft"
+ name="description"
+ word_wrap="true"
+ left_delta="5">
+ Preview the physics shape below then click Next to continue. To modify the physics shape, click the Back button.
+ </text>
+ <panel
+ top_delta="40"
+ left="15"
+ height="270"
+ width="505"
+ name="content"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true">
+ <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label">
+ Model Preview:
+ </text>
+ <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22"
+ name="preview_lod_combo3" width="90" tool_tip="LOD to view in preview render">
+ <combo_item name="high">
+ High
+ </combo_item>
+ <combo_item name="medium">
+ Medium
+ </combo_item>
+ <combo_item name="lowest">
+ Lowest
+ </combo_item>
+ <combo_item name="low">
+ Low
+ </combo_item>
+ </combo_box>
+ <panel
+ left="10"
+ top_pad="10"
+ name="preview_panel"
+ bevel_style="none"
+ highlight_light_color="0.09 0.09 0.09 1"
+ border_style="line"
+ border="true"
+ height="190"
+ follows="all"
+ width="190">
+ </panel>
+ <text
+ top_pad="8"
+ width="130"
+ height="14"
+ left="10"
+ text_color="White"
+ word_wrap="true">
+ Dimensions (meters):
+ </text>
+ <text
+ top_pad="0"
+ width="160"
+ height="15"
+ font="SansSerifSmallBold"
+ text_color="White"
+ name="dimensions"
+ left_delta="0">
+ X: Y: Z:
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_dividers"
+ left_delta="41">
+ | |
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_x"
+ left_delta="-25"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_y"
+ left_delta="46"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_z"
+ left_delta="46"/>
+ <text top="40" width="180" text_color="White" left="225" name="streaming cost" height="20">Resource Cost: [COST]</text>
+ <text top_delta="26" width="180" text_color="White" left_delta="0" name="physics cost" height="20">Physics Cost: [COST]</text>
+ <text top_delta="26" width="180" text_color="White" left_delta="0" height="20">Upload Fee:</text>
+
+ </panel>
+ </panel>
<panel
height="388"
top_delta="0"
name="review_panel"
visible="false"
- width="530"
+ width="535"
left="0">
<panel
height="22"
- top_pad="16"
+ top_pad="15"
name="header_panel"
- width="500"
+ width="505"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true"
- left="20">
+ left="15">
<text
width="200"
left="10"
@@ -627,13 +775,13 @@ Advanced users familiar with 3d content creation tools may prefer to use the [se
</panel>
<text
top_pad="14"
- width="460"
+ width="470"
height="24"
font="SansSerifSmall"
layout="topleft"
name="description"
word_wrap="true"
- left_delta="10">
+ left_delta="5">
Review the details below then click. Upload to upload your model. Your L$ balance will be charged when you click Upload.
</text>
<icon
@@ -645,8 +793,8 @@ Advanced users familiar with 3d content creation tools may prefer to use the [se
<panel
top_pad="5"
left="15"
- height="245"
- width="500"
+ height="270"
+ width="505"
name="content">
<text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label">
Model Preview:
@@ -791,22 +939,22 @@ Advanced users familiar with 3d content creation tools may prefer to use the [se
top_delta="0"
name="upload_panel"
visible="false"
- width="530"
+ width="535"
left="0">
<panel
- height="20"
- top_pad="20"
+ height="22"
+ top_pad="15"
name="header_panel"
- width="500"
+ width="505"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true"
- left="20">
+ left="15">
<text
width="200"
left="10"
name="header_text"
- top="2"
+ top="3"
text_color="White"
height="10"
font="SansSerifBig"
@@ -816,13 +964,13 @@ Advanced users familiar with 3d content creation tools may prefer to use the [se
</panel>
<text
top_pad="14"
- width="460"
+ width="474"
height="20"
font="SansSerifSmall"
layout="topleft"
name="description"
word_wrap="true"
- left_delta="0">
+ left_delta="5">
Congratulations! Your model has been sucessfully uploaded. You will find the model in the Objects folder in your inventory.
</text>
<icon
diff --git a/indra/newview/skins/default/xui/en/floater_ui_preview.xml b/indra/newview/skins/default/xui/en/floater_ui_preview.xml
index 12c4561753..3921cfcd2c 100644
--- a/indra/newview/skins/default/xui/en/floater_ui_preview.xml
+++ b/indra/newview/skins/default/xui/en/floater_ui_preview.xml
@@ -12,6 +12,10 @@
title="XUI PREVIEW TOOL"
translate="false"
width="750">
+ <string name="ExternalEditorNotSet">
+Select an editor by setting the environment variable LL_XUI_EDITOR
+or the ExternalEditor setting
+or specifying its path in the "Editor Path" field.</string>
<panel
bottom="640"
follows="left|top|right|bottom"
diff --git a/indra/newview/skins/default/xui/en/menu_attachment_self.xml b/indra/newview/skins/default/xui/en/menu_attachment_self.xml
index 84e81397be..b8128da358 100644
--- a/indra/newview/skins/default/xui/en/menu_attachment_self.xml
+++ b/indra/newview/skins/default/xui/en/menu_attachment_self.xml
@@ -68,7 +68,7 @@ name="Stand Up">
function="Self.EnableStandUp" />
</menu_item_call>
<menu_item_call
- label="Change Outfit"
+ label="My Appearance"
name="Change Outfit">
<menu_item_call.on_click
function="CustomizeAvatar" />
diff --git a/indra/newview/skins/default/xui/en/menu_avatar_self.xml b/indra/newview/skins/default/xui/en/menu_avatar_self.xml
index 2afa29ec10..d727294cc8 100644
--- a/indra/newview/skins/default/xui/en/menu_avatar_self.xml
+++ b/indra/newview/skins/default/xui/en/menu_avatar_self.xml
@@ -193,7 +193,7 @@
</menu_item_call>
</context_menu>
<menu_item_call
- label="Change Outfit"
+ label="My Appearance"
layout="topleft"
name="Chenge Outfit">
<menu_item_call.on_click
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index ea40a08c95..8c783ae218 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -41,7 +41,7 @@
parameter="agent" />
</menu_item_call>
<menu_item_call
- label="Change Outfit"
+ label="My Appearance"
name="ChangeOutfit">
<menu_item_call.on_click
function="CustomizeAvatar" />
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index f703acaa66..d9d3fab6d4 100644
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -821,22 +821,6 @@ You need to enter either the Username or both the First and Last name of your av
<notification
icon="alertmodal.tga"
- name="AddClassified"
- type="alertmodal">
-Classified ads appear in the &apos;Classified&apos; section of the Search directory and on [http://secondlife.com/community/classifieds secondlife.com] for one week.
-Fill out your ad, then click &apos;Publish...&apos; to add it to the directory.
-You&apos;ll be asked for a price to pay when clicking Publish.
-Paying more makes your ad appear higher in the list, and also appear higher when people search for keywords.
- <tag>confirm</tag>
- <usetemplate
- ignoretext="How to create a new Classified ad"
- name="okcancelignore"
- notext="Cancel"
- yestext="OK"/>
- </notification>
-
- <notification
- icon="alertmodal.tga"
name="DeleteClassified"
type="alertmodal">
Delete classified &apos;[NAME]&apos;?
diff --git a/indra/newview/skins/default/xui/en/panel_script_ed.xml b/indra/newview/skins/default/xui/en/panel_script_ed.xml
index 627b12cfe1..8d42024386 100644
--- a/indra/newview/skins/default/xui/en/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/en/panel_script_ed.xml
@@ -28,6 +28,10 @@
name="Title">
Script: [NAME]
</panel.string>
+ <panel.string
+ name="external_editor_not_set">
+ Select an editor by setting the environment variable LL_SCRIPT_EDITOR or the ExternalEditor setting.
+ </panel.string>
<menu_bar
bg_visible="false"
follows="left|top"
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index b7bf2526ab..a39832bbc5 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -3312,6 +3312,14 @@ Abuse Report</string>
<string name="DeleteItem">Delete selected item?</string>
<string name="EmptyOutfitText">There are no items in this outfit</string>
+
+ <!-- External editor status codes -->
+ <string name="ExternalEditorNotSet">Select an editor using the ExternalEditor setting.</string>
+ <string name="ExternalEditorNotFound">Cannot find the external editor you specified.
+Try enclosing path to the editor with double quotes.
+(e.g. "/path to my/editor" "%s")</string>
+ <string name="ExternalEditorCommandParseError">Error parsing the external editor command.</string>
+ <string name="ExternalEditorFailedToRun">External editor failed to run.</string>
<!-- Key names begin -->
<string name="Esc">Esc</string>
diff --git a/indra/newview/skins/minimal/xui/de/floater_media_browser.xml b/indra/newview/skins/minimal/xui/de/floater_media_browser.xml
new file mode 100644
index 0000000000..63cf4a6cba
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/floater_media_browser.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_about" title="MEDIEN-BROWSER">
+ <floater.string name="home_page_url">
+ http://www.secondlife.com
+ </floater.string>
+ <floater.string name="support_page_url">
+ http://support.secondlife.com
+ </floater.string>
+ <layout_stack name="stack1">
+ <layout_panel name="nav_controls">
+ <button label="Zurück" name="back"/>
+ <button label="Vorwärts" name="forward"/>
+ <button label="Neu laden" name="reload"/>
+ <button label="Los" name="go"/>
+ </layout_panel>
+ <layout_panel name="time_controls">
+ <button label="zurück" name="rewind"/>
+ <button label="anhalten" name="stop"/>
+ <button label="vorwärts" name="seek"/>
+ </layout_panel>
+ <layout_panel name="parcel_owner_controls">
+ <button label="Aktuelle Seite an Parzelle senden" name="assign"/>
+ </layout_panel>
+ <layout_panel name="external_controls">
+ <button label="In meinem Browser öffnen" name="open_browser"/>
+ <check_box label="Immer in meinem Browser öffnen" name="open_always"/>
+ <button label="Schließen" name="close"/>
+ </layout_panel>
+ </layout_stack>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/de/floater_web_content.xml b/indra/newview/skins/minimal/xui/de/floater_web_content.xml
new file mode 100644
index 0000000000..6ab119eeab
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/floater_web_content.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_web_content" title="">
+ <layout_stack name="stack1">
+ <layout_panel name="nav_controls">
+ <button name="back" tool_tip="Rückwärts"/>
+ <button name="forward" tool_tip="Vorwärts"/>
+ <button name="stop" tool_tip="Navigation stoppen"/>
+ <button name="reload" tool_tip="Seite neu laden"/>
+ <combo_box name="address" tool_tip="URL hier eingeben"/>
+ <icon name="media_secure_lock_flag" tool_tip="Sicheres Browsen"/>
+ <button name="popexternal" tool_tip="Aktuelle URL im Desktop-Browser öffnen"/>
+ </layout_panel>
+ </layout_stack>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/de/menu_inspect_self_gear.xml b/indra/newview/skins/minimal/xui/de/menu_inspect_self_gear.xml
index 851a96cc09..443092319b 100644
--- a/indra/newview/skins/minimal/xui/de/menu_inspect_self_gear.xml
+++ b/indra/newview/skins/minimal/xui/de/menu_inspect_self_gear.xml
@@ -1,10 +1,8 @@
-<?xml version="1.0" encoding="utf-8"?>
-<menu name="Gear Menu">
- <menu_item_call label="Hinsetzen" name="sit_down_here"/>
- <menu_item_call label="Aufstehen" name="stand_up"/>
- <menu_item_call label="Outfit ändern" name="change_outfit"/>
- <menu_item_call label="Mein Profil" name="my_profile"/>
- <menu_item_call label="Meine Freunde" name="my_friends"/>
- <menu_item_call label="Meine Gruppen" name="my_groups"/>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="Self Pie">
+ <menu_item_call label="Hinsetzen" name="Sit Down Here"/>
+ <menu_item_call label="Aufstehen" name="Stand Up"/>
+ <menu_item_call label="Meine Freunde" name="Friends..."/>
+ <menu_item_call label="Mein Profil" name="Profile..."/>
<menu_item_call label="Fehler in Texturen beseitigen" name="Debug..."/>
-</menu>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/de/notifications.xml b/indra/newview/skins/minimal/xui/de/notifications.xml
new file mode 100644
index 0000000000..1eee1d1c9b
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/notifications.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<notifications>
+ <notification name="UserGiveItem">
+ [NAME_SLURL] bietet Ihnen [ITEM_SLURL] an. Zur Verwendung dieses Artikels müssen Sie in den erweiterten Modus umschalten, wo Sie den Artikel in Ihrem Inventar finden werden. Um in den erweiterten Modus umzuschalten, beenden Sie die Anwendung, starten Sie sie neu und ändern Sie die Moduseinstellung auf dem Anmeldebildschirm.
+ <form name="form">
+ <button name="Show" text="Artikel behalten"/>
+ <button name="Discard" text="Artikel ablehnen"/>
+ <button name="Mute" text="Benutzer blockieren"/>
+ </form>
+ </notification>
+ <notification name="ObjectGiveItem">
+ Ein Objekt namens &lt;nolink&gt;[OBJECTFROMNAME]&lt;/nolink&gt;, das [NAME_SLURL] gehört, bietet Ihnen [ITEM_SLURL] an. Zur Verwendung dieses Artikels müssen Sie in den erweiterten Modus umschalten, wo Sie den Artikel in Ihrem Inventar finden werden. Um in den erweiterten Modus umzuschalten, beenden Sie die Anwendung, starten Sie sie neu und ändern Sie die Moduseinstellung auf dem Anmeldebildschirm.
+ <form name="form">
+ <button name="Keep" text="Artikel behalten"/>
+ <button name="Discard" text="Artikel ablehnen"/>
+ <button name="Mute" text="Objekt blockieren"/>
+ </form>
+ </notification>
+</notifications>
diff --git a/indra/newview/skins/minimal/xui/de/panel_bottomtray.xml b/indra/newview/skins/minimal/xui/de/panel_bottomtray.xml
index ea7cccbdf8..a4d80921ec 100644
--- a/indra/newview/skins/minimal/xui/de/panel_bottomtray.xml
+++ b/indra/newview/skins/minimal/xui/de/panel_bottomtray.xml
@@ -11,10 +11,10 @@
<bottomtray_button label="Ansicht" name="camera_btn" tool_tip="Kamerasteuerung anzeigen/ausblenden"/>
</layout_panel>
<layout_panel name="avatar_and_destinations_panel">
- <radio_group name="avatar_and_destination_btns">
- <radio_item name="destination_btn" value="0"/>
- <radio_item name="avatar_btn" value="1"/>
- </radio_group>
+ <bottomtray_button label="Ziele" name="destination_btn" tool_tip="Zeigt Leutefenster an"/>
+ </layout_panel>
+ <layout_panel name="avatar_and_destinations_panel">
+ <bottomtray_button label="Mein Avatar" name="avatar_btn"/>
</layout_panel>
<layout_panel name="people_panel">
<bottomtray_button label="Leute" name="show_people_button" tool_tip="Zeigt Leutefenster an"/>
diff --git a/indra/newview/skins/minimal/xui/de/panel_group_control_panel.xml b/indra/newview/skins/minimal/xui/de/panel_group_control_panel.xml
new file mode 100644
index 0000000000..81e6040f84
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/panel_group_control_panel.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_im_control_panel">
+ <layout_stack name="vertical_stack">
+ <layout_panel name="end_call_btn_panel">
+ <button label="Anruf beenden" name="end_call_btn"/>
+ </layout_panel>
+ <layout_panel name="voice_ctrls_btn_panel">
+ <button label="Voice-Steuerung öffnen" name="voice_ctrls_btn"/>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/de/panel_login.xml b/indra/newview/skins/minimal/xui/de/panel_login.xml
index dff70d6994..2e82453aab 100644
--- a/indra/newview/skins/minimal/xui/de/panel_login.xml
+++ b/indra/newview/skins/minimal/xui/de/panel_login.xml
@@ -20,8 +20,8 @@
<text name="mode_selection_text">
Modus:
</text>
- <combo_box name="mode_combo">
- <combo_box.item label="Einfach (Standard)" name="Basic"/>
+ <combo_box name="mode_combo" tool_tip="Wählen Sie den gewünschten Modus aus. Basis: schnelles, einfaches Erkunden und Chatten. Erweitert: Zugriff auf zusätzliche Funktionen.">
+ <combo_box.item label="Basis" name="Basic"/>
<combo_box.item label="Erweitert" name="Advanced"/>
</combo_box>
</layout_panel>
diff --git a/indra/newview/skins/minimal/xui/en/floater_help_browser.xml b/indra/newview/skins/minimal/xui/en/floater_help_browser.xml
index eddfe41c25..cc551f7d58 100644
--- a/indra/newview/skins/minimal/xui/en/floater_help_browser.xml
+++ b/indra/newview/skins/minimal/xui/en/floater_help_browser.xml
@@ -8,12 +8,12 @@
min_height="360"
left="645"
top="10"
- min_width="300"
+ min_width="345"
name="floater_help_browser"
save_rect="true"
single_instance="true"
title="HOW TO"
- width="300">
+ width="335">
<floater.string
name="loading_text">
Loading...
@@ -29,14 +29,14 @@
orientation="vertical"
name="stack1"
top="20"
- width="290">
+ width="325">
<layout_panel
layout="topleft"
left_delta="0"
top_delta="0"
name="external_controls"
user_resize="false"
- width="280">
+ width="325">
<web_browser
trusted_content="true"
bottom="-5"
@@ -46,7 +46,7 @@
name="browser"
top="0"
height="300"
- width="280" />
+ width="325" />
</layout_panel>
</layout_stack>
</floater>
diff --git a/indra/newview/skins/minimal/xui/es/floater_media_browser.xml b/indra/newview/skins/minimal/xui/es/floater_media_browser.xml
new file mode 100644
index 0000000000..a7086c2d6d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/floater_media_browser.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_about" title="EXPLORADOR DE MEDIA">
+ <floater.string name="home_page_url">
+ http://www.secondlife.com
+ </floater.string>
+ <floater.string name="support_page_url">
+ http://support.secondlife.com
+ </floater.string>
+ <layout_stack name="stack1">
+ <layout_panel name="nav_controls">
+ <button label="Atrás" name="back"/>
+ <button label="Adelante" name="forward"/>
+ <button label="Recargar" name="reload"/>
+ <button label="Ir" name="go"/>
+ </layout_panel>
+ <layout_panel name="time_controls">
+ <button label="rebobinar" name="rewind"/>
+ <button label="parar" name="stop"/>
+ <button label="avanzar" name="seek"/>
+ </layout_panel>
+ <layout_panel name="parcel_owner_controls">
+ <button label="Enviar a la parcela la página actual" name="assign"/>
+ </layout_panel>
+ <layout_panel name="external_controls">
+ <button label="Abrir en mi propio navegador" name="open_browser"/>
+ <check_box label="Abrir siempre en mi propio navegador" name="open_always"/>
+ <button label="Cerrar" name="close"/>
+ </layout_panel>
+ </layout_stack>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/es/floater_web_content.xml b/indra/newview/skins/minimal/xui/es/floater_web_content.xml
new file mode 100644
index 0000000000..b012809679
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/floater_web_content.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_web_content" title="">
+ <layout_stack name="stack1">
+ <layout_panel name="nav_controls">
+ <button name="back" tool_tip="Navegar hacia atrás"/>
+ <button name="forward" tool_tip="Navegar hacia adelante"/>
+ <button name="stop" tool_tip="Parar navegación"/>
+ <button name="reload" tool_tip="Recargar página"/>
+ <combo_box name="address" tool_tip="Escribe la URL aquí"/>
+ <icon name="media_secure_lock_flag" tool_tip="Navegación segura"/>
+ <button name="popexternal" tool_tip="Abrir la URL actual en tu explorador de escritorio"/>
+ </layout_panel>
+ </layout_stack>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/es/menu_inspect_self_gear.xml b/indra/newview/skins/minimal/xui/es/menu_inspect_self_gear.xml
index c8a1e9d9da..1a49efb9d0 100644
--- a/indra/newview/skins/minimal/xui/es/menu_inspect_self_gear.xml
+++ b/indra/newview/skins/minimal/xui/es/menu_inspect_self_gear.xml
@@ -1,10 +1,8 @@
-<?xml version="1.0" encoding="utf-8"?>
-<menu name="Gear Menu">
- <menu_item_call label="Sentarte" name="sit_down_here"/>
- <menu_item_call label="Levantarme" name="stand_up"/>
- <menu_item_call label="Cambiar vestuario" name="change_outfit"/>
- <menu_item_call label="Mi perfil" name="my_profile"/>
- <menu_item_call label="Mis amigos" name="my_friends"/>
- <menu_item_call label="Mis grupos" name="my_groups"/>
- <menu_item_call label="Depurar las texturas" name="Debug..."/>
-</menu>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="Self Pie">
+ <menu_item_call label="Sentarme" name="Sit Down Here"/>
+ <menu_item_call label="Levantarme" name="Stand Up"/>
+ <menu_item_call label="Mis amigos" name="Friends..."/>
+ <menu_item_call label="Mi perfil" name="Profile..."/>
+ <menu_item_call label="Depurar texturas" name="Debug..."/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/es/notifications.xml b/indra/newview/skins/minimal/xui/es/notifications.xml
new file mode 100644
index 0000000000..b08ebb5f76
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/notifications.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<notifications>
+ <notification name="UserGiveItem">
+ [NAME_SLURL] te ofrece un/a [ITEM_SLURL]. Para utilizar este ítem, cambia al modo Avanzado y búscalo en el inventario. Para cambiar al modo Avanzado, sal de la aplicación, reiníciala y cambia el ajuste de modo en la pantalla de inicio de sesión.
+ <form name="form">
+ <button name="Show" text="Conservar ítem"/>
+ <button name="Discard" text="Rechazar ítem"/>
+ <button name="Mute" text="Bloquear usuario"/>
+ </form>
+ </notification>
+ <notification name="ObjectGiveItem">
+ Un objeto de nombre &lt;nolink&gt;[OBJECTFROMNAME]&lt;/nolink&gt;, propiedad de [NAME_SLURL], te ofrece un/a [ITEM_SLURL]. Para utilizar este ítem, cambia al modo Avanzado y búscalo en el inventario. Para cambiar al modo Avanzado, sal de la aplicación, reiníciala y cambia el ajuste de modo en la pantalla de inicio de sesión.
+ <form name="form">
+ <button name="Keep" text="Conservar ítem"/>
+ <button name="Discard" text="Rechazar ítem"/>
+ <button name="Mute" text="Bloquear objeto"/>
+ </form>
+ </notification>
+</notifications>
diff --git a/indra/newview/skins/minimal/xui/es/panel_bottomtray.xml b/indra/newview/skins/minimal/xui/es/panel_bottomtray.xml
index 9ab30b5613..f782d66ae7 100644
--- a/indra/newview/skins/minimal/xui/es/panel_bottomtray.xml
+++ b/indra/newview/skins/minimal/xui/es/panel_bottomtray.xml
@@ -11,10 +11,10 @@
<bottomtray_button label="Visión" name="camera_btn" tool_tip="Muestra/Oculta los controles de la cámara"/>
</layout_panel>
<layout_panel name="avatar_and_destinations_panel">
- <radio_group name="avatar_and_destination_btns">
- <radio_item name="destination_btn" value="0"/>
- <radio_item name="avatar_btn" value="1"/>
- </radio_group>
+ <bottomtray_button label="Destinos" name="destination_btn" tool_tip="Muestra la ventana de gente"/>
+ </layout_panel>
+ <layout_panel name="avatar_and_destinations_panel">
+ <bottomtray_button label="Mi avatar" name="avatar_btn"/>
</layout_panel>
<layout_panel name="people_panel">
<bottomtray_button label="Gente" name="show_people_button" tool_tip="Muestra la ventana de gente"/>
diff --git a/indra/newview/skins/minimal/xui/es/panel_group_control_panel.xml b/indra/newview/skins/minimal/xui/es/panel_group_control_panel.xml
new file mode 100644
index 0000000000..e77156b0d4
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/panel_group_control_panel.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_im_control_panel">
+ <layout_stack name="vertical_stack">
+ <layout_panel name="end_call_btn_panel">
+ <button label="Colgar" name="end_call_btn"/>
+ </layout_panel>
+ <layout_panel name="voice_ctrls_btn_panel">
+ <button label="Abrir los controles de la voz" name="voice_ctrls_btn"/>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/es/panel_login.xml b/indra/newview/skins/minimal/xui/es/panel_login.xml
index 161ea19b0e..689a71e277 100644
--- a/indra/newview/skins/minimal/xui/es/panel_login.xml
+++ b/indra/newview/skins/minimal/xui/es/panel_login.xml
@@ -20,8 +20,8 @@
<text name="mode_selection_text">
Modo:
</text>
- <combo_box name="mode_combo">
- <combo_box.item label="Básico (Predeterminado)" name="Basic"/>
+ <combo_box name="mode_combo" tool_tip="Selecciona el modo. Elige Básico para una exploración rápida y fácil y para chatear. Elige Avanzado para tener acceso a más funciones.">
+ <combo_box.item label="Básico" name="Basic"/>
<combo_box.item label="Avanzado" name="Advanced"/>
</combo_box>
</layout_panel>
diff --git a/indra/newview/skins/minimal/xui/fr/floater_media_browser.xml b/indra/newview/skins/minimal/xui/fr/floater_media_browser.xml
new file mode 100644
index 0000000000..ba171c6363
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/floater_media_browser.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_about" title="NAVIGATEUR DE MÉDIAS">
+ <floater.string name="home_page_url">
+ http://www.secondlife.com
+ </floater.string>
+ <floater.string name="support_page_url">
+ http://support.secondlife.com
+ </floater.string>
+ <layout_stack name="stack1">
+ <layout_panel name="nav_controls">
+ <button label="Préc." name="back"/>
+ <button label="Suiv." name="forward"/>
+ <button label="Recharger" name="reload"/>
+ <button label="OK" name="go"/>
+ </layout_panel>
+ <layout_panel name="time_controls">
+ <button label="retour" name="rewind"/>
+ <button label="stop" name="stop"/>
+ <button label="avance" name="seek"/>
+ </layout_panel>
+ <layout_panel name="parcel_owner_controls">
+ <button label="Envoyer la page actuelle à la parcelle" name="assign"/>
+ </layout_panel>
+ <layout_panel name="external_controls">
+ <button label="Ouvrir dans mon navigateur Web" name="open_browser"/>
+ <check_box label="Toujours ouvrir dans mon navigateur Web" name="open_always"/>
+ <button label="Fermer" name="close"/>
+ </layout_panel>
+ </layout_stack>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/fr/floater_web_content.xml b/indra/newview/skins/minimal/xui/fr/floater_web_content.xml
new file mode 100644
index 0000000000..71f44b6ec3
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/floater_web_content.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_web_content" title="">
+ <layout_stack name="stack1">
+ <layout_panel name="nav_controls">
+ <button name="back" tool_tip="Précédente"/>
+ <button name="forward" tool_tip="Suivante"/>
+ <button name="stop" tool_tip="Arrêter"/>
+ <button name="reload" tool_tip="Recharger la page"/>
+ <combo_box name="address" tool_tip="Saisir une URL ici"/>
+ <icon name="media_secure_lock_flag" tool_tip="Navigation sécurisée"/>
+ <button name="popexternal" tool_tip="Ouvrir l&apos;URL actuelle dans votre navigateur de bureau"/>
+ </layout_panel>
+ </layout_stack>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_inspect_self_gear.xml b/indra/newview/skins/minimal/xui/fr/menu_inspect_self_gear.xml
index 3bc164788a..fd48aa4f7d 100644
--- a/indra/newview/skins/minimal/xui/fr/menu_inspect_self_gear.xml
+++ b/indra/newview/skins/minimal/xui/fr/menu_inspect_self_gear.xml
@@ -1,10 +1,8 @@
-<?xml version="1.0" encoding="utf-8"?>
-<menu name="Gear Menu">
- <menu_item_call label="M&apos;asseoir" name="sit_down_here"/>
- <menu_item_call label="Me lever" name="stand_up"/>
- <menu_item_call label="Changer de tenue" name="change_outfit"/>
- <menu_item_call label="Mon profil" name="my_profile"/>
- <menu_item_call label="Mes amis" name="my_friends"/>
- <menu_item_call label="Mes groupes" name="my_groups"/>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="Self Pie">
+ <menu_item_call label="M&apos;asseoir" name="Sit Down Here"/>
+ <menu_item_call label="Me lever" name="Stand Up"/>
+ <menu_item_call label="Mes amis" name="Friends..."/>
+ <menu_item_call label="Mon profil" name="Profile..."/>
<menu_item_call label="Déboguer les textures" name="Debug..."/>
-</menu>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_people_nearby.xml b/indra/newview/skins/minimal/xui/fr/menu_people_nearby.xml
index 26bd3978a9..f153ed15ae 100644
--- a/indra/newview/skins/minimal/xui/fr/menu_people_nearby.xml
+++ b/indra/newview/skins/minimal/xui/fr/menu_people_nearby.xml
@@ -9,5 +9,5 @@
<menu_item_call label="Partager" name="Share"/>
<menu_item_call label="Payer" name="Pay"/>
<menu_item_check label="Ignorer/Ne plus ignorer" name="Block/Unblock"/>
- <menu_item_call label="Proposer une téléportation" name="teleport"/>
+ <menu_item_call label="Téléporter" name="teleport"/>
</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/notifications.xml b/indra/newview/skins/minimal/xui/fr/notifications.xml
new file mode 100644
index 0000000000..41dd42c39f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/notifications.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<notifications>
+ <notification name="UserGiveItem">
+ [NAME_SLURL] vous offre [ITEM_SLURL]. Pour utiliser cet article, vous devez passer en mode Avancé. L&apos;article se trouve dans votre inventaire. Pour changer de mode, quittez l&apos;application, redémarrez-la, puis sélectionnez un autre mode sur l&apos;écran de connexion.
+ <form name="form">
+ <button name="Show" text="Garder l&apos;article"/>
+ <button name="Discard" text="Refuser l&apos;article"/>
+ <button name="Mute" text="Ignorer l&apos;utilisateur"/>
+ </form>
+ </notification>
+ <notification name="ObjectGiveItem">
+ Un objet nommé &lt;nolink&gt;[OBJECTFROMNAME]&lt;/nolink&gt; appartenant à [NAME_SLURL] vous offre [ITEM_SLURL]. Pour utiliser cet article, vous devez passer en mode Avancé. L&apos;article se trouve dans votre inventaire. Pour changer de mode, quittez l&apos;application, redémarrez-la, puis sélectionnez un autre mode sur l&apos;écran de connexion.
+ <form name="form">
+ <button name="Keep" text="Garder l&apos;article"/>
+ <button name="Discard" text="Refuser l&apos;article"/>
+ <button name="Mute" text="Ignorer l&apos;objet"/>
+ </form>
+ </notification>
+</notifications>
diff --git a/indra/newview/skins/minimal/xui/fr/panel_bottomtray.xml b/indra/newview/skins/minimal/xui/fr/panel_bottomtray.xml
index 3a01571f54..ef62901e99 100644
--- a/indra/newview/skins/minimal/xui/fr/panel_bottomtray.xml
+++ b/indra/newview/skins/minimal/xui/fr/panel_bottomtray.xml
@@ -11,10 +11,10 @@
<bottomtray_button label="Affichage" name="camera_btn" tool_tip="Affiche/Masque le contrôle de la caméra"/>
</layout_panel>
<layout_panel name="avatar_and_destinations_panel">
- <radio_group name="avatar_and_destination_btns">
- <radio_item name="destination_btn" value="0"/>
- <radio_item name="avatar_btn" value="1"/>
- </radio_group>
+ <bottomtray_button label="Destinations" name="destination_btn" tool_tip="Afficher la fenêtre des personnes."/>
+ </layout_panel>
+ <layout_panel name="avatar_and_destinations_panel">
+ <bottomtray_button label="Mon avatar" name="avatar_btn"/>
</layout_panel>
<layout_panel name="people_panel">
<bottomtray_button label="Personnes" name="show_people_button" tool_tip="Afficher la fenêtre des personnes."/>
diff --git a/indra/newview/skins/minimal/xui/fr/panel_group_control_panel.xml b/indra/newview/skins/minimal/xui/fr/panel_group_control_panel.xml
new file mode 100644
index 0000000000..676fa1d222
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/panel_group_control_panel.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_im_control_panel">
+ <layout_stack name="vertical_stack">
+ <layout_panel name="end_call_btn_panel">
+ <button label="Quitter l&apos;appel" name="end_call_btn"/>
+ </layout_panel>
+ <layout_panel name="voice_ctrls_btn_panel">
+ <button label="Ouvrir contrôles vocaux" name="voice_ctrls_btn"/>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/fr/panel_login.xml b/indra/newview/skins/minimal/xui/fr/panel_login.xml
index cb4822e96b..0869778a54 100644
--- a/indra/newview/skins/minimal/xui/fr/panel_login.xml
+++ b/indra/newview/skins/minimal/xui/fr/panel_login.xml
@@ -20,8 +20,8 @@
<text name="mode_selection_text">
Mode :
</text>
- <combo_box name="mode_combo">
- <combo_box.item label="Basique (par défaut)" name="Basic"/>
+ <combo_box name="mode_combo" tool_tip="Sélectionnez un mode. Pour une exploration facile et rapide avec chat, choisissez Basique. Pour accéder à plus de fonctionnalités, choisissez Avancé.">
+ <combo_box.item label="Basique" name="Basic"/>
<combo_box.item label="Avancé" name="Advanced"/>
</combo_box>
</layout_panel>
diff --git a/indra/newview/skins/minimal/xui/pt/floater_media_browser.xml b/indra/newview/skins/minimal/xui/pt/floater_media_browser.xml
new file mode 100644
index 0000000000..da7428007e
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/floater_media_browser.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_about" title="NAVEGADOR DE MÍDIA">
+ <floater.string name="home_page_url">
+ http://www.secondlife.com
+ </floater.string>
+ <floater.string name="support_page_url">
+ http://support.secondlife.com
+ </floater.string>
+ <layout_stack name="stack1">
+ <layout_panel name="nav_controls">
+ <button label="Atrás" name="back"/>
+ <button label="Frente" name="forward"/>
+ <button label="Recarregar" name="reload"/>
+ <button label="OK" name="go"/>
+ </layout_panel>
+ <layout_panel name="time_controls">
+ <button label="p/ trás" name="rewind"/>
+ <button label="parar" name="stop"/>
+ <button label="p/ frente" name="seek"/>
+ </layout_panel>
+ <layout_panel name="parcel_owner_controls">
+ <button label="Enviar esta página para lote" name="assign"/>
+ </layout_panel>
+ <layout_panel name="external_controls">
+ <button label="Abrir no meu navegador" name="open_browser"/>
+ <check_box label="Abrir sempre no meu navegador" name="open_always"/>
+ <button label="Fechar" name="close"/>
+ </layout_panel>
+ </layout_stack>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/pt/floater_web_content.xml b/indra/newview/skins/minimal/xui/pt/floater_web_content.xml
new file mode 100644
index 0000000000..5101579c6f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/floater_web_content.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_web_content" title="">
+ <layout_stack name="stack1">
+ <layout_panel name="nav_controls">
+ <button name="back" tool_tip="Navegar para trás"/>
+ <button name="forward" tool_tip="Navegar para frente"/>
+ <button name="stop" tool_tip="Parar a navegação"/>
+ <button name="reload" tool_tip="Recarregar página"/>
+ <combo_box name="address" tool_tip="Digite a URL aqui"/>
+ <icon name="media_secure_lock_flag" tool_tip="Navegação segura"/>
+ <button name="popexternal" tool_tip="Abrir a URL atual no navegador do seu computador"/>
+ </layout_panel>
+ </layout_stack>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_inspect_self_gear.xml b/indra/newview/skins/minimal/xui/pt/menu_inspect_self_gear.xml
index 7e67f4cfd4..c1f27e765d 100644
--- a/indra/newview/skins/minimal/xui/pt/menu_inspect_self_gear.xml
+++ b/indra/newview/skins/minimal/xui/pt/menu_inspect_self_gear.xml
@@ -1,10 +1,8 @@
-<?xml version="1.0" encoding="utf-8"?>
-<menu name="Gear Menu">
- <menu_item_call label="Sentar" name="sit_down_here"/>
- <menu_item_call label="Ficar de pé" name="stand_up"/>
- <menu_item_call label="Trocar de look" name="change_outfit"/>
- <menu_item_call label="Meu perfil" name="my_profile"/>
- <menu_item_call label="Meus amigos" name="my_friends"/>
- <menu_item_call label="Meus grupos" name="my_groups"/>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="Self Pie">
+ <menu_item_call label="Sentar" name="Sit Down Here"/>
+ <menu_item_call label="Ficar de pé" name="Stand Up"/>
+ <menu_item_call label="Meus amigos" name="Friends..."/>
+ <menu_item_call label="Meu perfil" name="Profile..."/>
<menu_item_call label="Depurar texturas" name="Debug..."/>
-</menu>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_people_nearby.xml b/indra/newview/skins/minimal/xui/pt/menu_people_nearby.xml
index 7c720f262b..b446a2fe81 100644
--- a/indra/newview/skins/minimal/xui/pt/menu_people_nearby.xml
+++ b/indra/newview/skins/minimal/xui/pt/menu_people_nearby.xml
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<context_menu name="Avatar Context Menu">
<menu_item_call label="Ver perfil" name="View Profile"/>
- <menu_item_call label="Adicionar amigo..." name="Add Friend"/>
- <menu_item_call label="Remover amigo..." name="Remove Friend"/>
- <menu_item_call label="MI" name="IM"/>
+ <menu_item_call label="Adicionar amigo" name="Add Friend"/>
+ <menu_item_call label="Remover amigo" name="Remove Friend"/>
+ <menu_item_call label="IM" name="IM"/>
<menu_item_call label="Ligar" name="Call"/>
<menu_item_call label="Mapa" name="Map"/>
<menu_item_call label="Compartilhar" name="Share"/>
diff --git a/indra/newview/skins/minimal/xui/pt/notifications.xml b/indra/newview/skins/minimal/xui/pt/notifications.xml
new file mode 100644
index 0000000000..30ba6f68bf
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/notifications.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<notifications>
+ <notification name="UserGiveItem">
+ [NAME_SLURL] quer lhe dar [ITEM_SLURL]. Esta ação requer o modo Avançado. Passe para o modo avançado e você verá o item em seu inventário. Para passar para o modo avançado, feche e reinicialize esse aplicativo e mude o modo (indicado na tela de login).
+ <form name="form">
+ <button name="Show" text="Guardar item"/>
+ <button name="Discard" text="Recusar item"/>
+ <button name="Mute" text="Bloquear usuário"/>
+ </form>
+ </notification>
+ <notification name="ObjectGiveItem">
+ Um objeto chamado &lt;nolink&gt;[OBJECTFROMNAME]&lt;/nolink&gt;, de [NAME_SLURL], está lhe oferecendo [ITEM_SLURL]. Esta ação requer o modo Avançado. Passe para o modo Avançado e você verá o item em seu Inventário. Para passar para o modo Avançado, feche e reinicialize esse aplicativo e mude o modo (indicado na tela de login).
+ <form name="form">
+ <button name="Keep" text="Guardar item"/>
+ <button name="Discard" text="Recusar item"/>
+ <button name="Mute" text="Bloquear objeto"/>
+ </form>
+ </notification>
+</notifications>
diff --git a/indra/newview/skins/minimal/xui/pt/panel_bottomtray.xml b/indra/newview/skins/minimal/xui/pt/panel_bottomtray.xml
index 243f323f09..f67823dbd8 100644
--- a/indra/newview/skins/minimal/xui/pt/panel_bottomtray.xml
+++ b/indra/newview/skins/minimal/xui/pt/panel_bottomtray.xml
@@ -11,10 +11,10 @@
<bottomtray_button label="Exibir" name="camera_btn" tool_tip="Mostra/oculta os controles da câmera"/>
</layout_panel>
<layout_panel name="avatar_and_destinations_panel">
- <radio_group name="avatar_and_destination_btns">
- <radio_item name="destination_btn" value="0"/>
- <radio_item name="avatar_btn" value="1"/>
- </radio_group>
+ <bottomtray_button label="Destinos" name="destination_btn" tool_tip="Exibe janela de pessoas"/>
+ </layout_panel>
+ <layout_panel name="avatar_and_destinations_panel">
+ <bottomtray_button label="Meu avatar" name="avatar_btn"/>
</layout_panel>
<layout_panel name="people_panel">
<bottomtray_button label="Pessoas" name="show_people_button" tool_tip="Exibe as pessoas"/>
diff --git a/indra/newview/skins/minimal/xui/pt/panel_group_control_panel.xml b/indra/newview/skins/minimal/xui/pt/panel_group_control_panel.xml
new file mode 100644
index 0000000000..177cee28a6
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/panel_group_control_panel.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_im_control_panel">
+ <layout_stack name="vertical_stack">
+ <layout_panel name="end_call_btn_panel">
+ <button label="Desligar" name="end_call_btn"/>
+ </layout_panel>
+ <layout_panel name="voice_ctrls_btn_panel">
+ <button label="Abrir controles de voz" name="voice_ctrls_btn"/>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/pt/panel_login.xml b/indra/newview/skins/minimal/xui/pt/panel_login.xml
index cd529b0b06..de9717874f 100644
--- a/indra/newview/skins/minimal/xui/pt/panel_login.xml
+++ b/indra/newview/skins/minimal/xui/pt/panel_login.xml
@@ -20,8 +20,8 @@
<text name="mode_selection_text">
Modo:
</text>
- <combo_box name="mode_combo">
- <combo_box.item label="Básico (padrão)" name="Basic"/>
+ <combo_box name="mode_combo" tool_tip="Selecione o modo. O modo Básico é mais rápido e ideal para explorar e conversar. Use o modo Avançado para acessar mais recursos.">
+ <combo_box.item label="Básico" name="Basic"/>
<combo_box.item label="Avançado" name="Advanced"/>
</combo_box>
</layout_panel>