diff options
Diffstat (limited to 'indra/newview')
134 files changed, 7102 insertions, 7163 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 035e9ddd9c..3c98cd5b85 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -307,6 +307,7 @@ set(viewer_SOURCE_FILES llnotificationstorage.cpp llnotificationtiphandler.cpp lloutfitslist.cpp + lloutfitobserver.cpp lloutputmonitorctrl.cpp llpanelavatar.cpp llpanelavatartag.cpp @@ -825,6 +826,7 @@ set(viewer_HEADER_FILES llnotificationmanager.h llnotificationstorage.h lloutfitslist.h + lloutfitobserver.h lloutputmonitorctrl.h llpanelavatar.h llpanelavatartag.h diff --git a/indra/newview/app_settings/high_graphics.xml b/indra/newview/app_settings/high_graphics.xml index 6368f7099e..587b2f2a89 100644 --- a/indra/newview/app_settings/high_graphics.xml +++ b/indra/newview/app_settings/high_graphics.xml @@ -12,8 +12,6 @@ <RenderFlexTimeFactor value="1"/> <!--256... but they don't use this--> <RenderGlowResolutionPow value="9"/> - <!--Sun/Moon only--> - <RenderLightingDetail value="1"/> <!--Low number--> <RenderMaxPartCount value="4096"/> <!--bump okay--> @@ -31,9 +29,14 @@ <!--Default for now--> <RenderVolumeLODFactor value="1.125"/> <!--NO SHADERS--> - <RenderWaterReflections value="FALSE"/> - <!--NO SHADERS--> <VertexShaderEnable value="TRUE"/> <!--NO SHADERS--> <WindLightUseAtmosShaders value="TRUE"/> + <!--Deferred Shading--> + <RenderDeferred value="FALSE"/> + <!--SSAO Disabled--> + <RenderDeferredSSAO value="FALSE"/> + <!--Sun Shadows--> + <RenderShadowDetail value="0"/> + </settings> diff --git a/indra/newview/app_settings/low_graphics.xml b/indra/newview/app_settings/low_graphics.xml index d02a13a671..a5bbdfc1d0 100644 --- a/indra/newview/app_settings/low_graphics.xml +++ b/indra/newview/app_settings/low_graphics.xml @@ -14,8 +14,6 @@ <RenderFlexTimeFactor value="0.5"/> <!--256... but they don't use this--> <RenderGlowResolutionPow value="8"/> - <!--Sun/Moon only--> - <RenderLightingDetail value="0"/> <!--Low number--> <RenderMaxPartCount value="1024"/> <!--bump okay--> @@ -33,9 +31,14 @@ <!--Default for now--> <RenderVolumeLODFactor value="1.125"/> <!--NO SHADERS--> - <RenderWaterReflections value="FALSE"/> - <!--NO SHADERS--> <VertexShaderEnable value="FALSE"/> <!--NO SHADERS--> <WindLightUseAtmosShaders value="FALSE"/> + <!--No Deferred Shading--> + <RenderDeferred value="FALSE"/> + <!--SSAO Disabled--> + <RenderDeferredSSAO value="FALSE"/> + <!--No Shadows--> + <RenderShadowDetail value="0"/> + </settings> diff --git a/indra/newview/app_settings/mid_graphics.xml b/indra/newview/app_settings/mid_graphics.xml index 12da77da40..a1430a58f9 100644 --- a/indra/newview/app_settings/mid_graphics.xml +++ b/indra/newview/app_settings/mid_graphics.xml @@ -12,8 +12,6 @@ <RenderFlexTimeFactor value="1"/> <!--256... but they don't use this--> <RenderGlowResolutionPow value="8"/> - <!--Sun/Moon only--> - <RenderLightingDetail value="1"/> <!--Low number--> <RenderMaxPartCount value="2048"/> <!--bump okay--> @@ -31,9 +29,14 @@ <!--Default for now--> <RenderVolumeLODFactor value="1.125"/> <!--NO SHADERS--> - <RenderWaterReflections value="FALSE"/> - <!--NO SHADERS--> <VertexShaderEnable value="TRUE"/> <!--NO SHADERS--> <WindLightUseAtmosShaders value="FALSE"/> + <!--No Deferred Shading--> + <RenderDeferred value="FALSE"/> + <!--SSAO Disabled--> + <RenderDeferredSSAO value="FALSE"/> + <!--No Shadows--> + <RenderShadowDetail value="0"/> + </settings> diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 864a79c38a..99ec9f0561 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -6329,7 +6329,7 @@ <key>Type</key> <string>U32</string> <key>Value</key> - <integer>60</integer> + <integer>200</integer> </map> <key>RenderSSAOFactor</key> <map> @@ -6704,6 +6704,64 @@ <real>0.01</real> </map> + <key>RenderShadowBiasError</key> + <map> + <key>Comment</key> + <string>Error scale for shadow bias (based on altitude).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0</real> + </map> + <key>RenderShadowOffsetError</key> + <map> + <key>Comment</key> + <string>Error scale for shadow offset (based on altitude).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0</real> + </map> + + <key>RenderSpotLightsInNondeferred</key> + <map> + <key>Comment</key> + <string>Whether to support projectors as spotlights when Lighting and Shadows is disabled</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + + <key>RenderSpotShadowBias</key> + <map> + <key>Comment</key> + <string>Bias value for shadows (prevent shadow acne).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0</real> + </map> + <key>RenderSpotShadowOffset</key> + <map> + <key>Comment</key> + <string>Offset value for shadows (prevent shadow acne).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.04</real> + </map> + <key>RenderShadowResolutionScale</key> <map> <key>Comment</key> @@ -6716,8 +6774,6 @@ <real>1.0</real> </map> - - <key>RenderDeferredTreeShadowBias</key> <map> <key>Comment</key> @@ -6839,7 +6895,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>1</real> + <real>8</real> </map> <key>RenderDeferred</key> @@ -6853,19 +6909,7 @@ <key>Value</key> <integer>0</integer> </map> - - <key>RenderDeferredShadow</key> - <map> - <key>Comment</key> - <string>Enable shadows in deferred renderer.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> - + <key>RenderDeferredGI</key> <map> <key>Comment</key> @@ -6878,10 +6922,10 @@ <integer>0</integer> </map> - <key>RenderDeferredSunShadow</key> + <key>RenderDeferredSun</key> <map> <key>Comment</key> - <string>Generate shadows from the sun.</string> + <string>Execute sunlight shader in deferred renderer.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -6890,10 +6934,10 @@ <integer>1</integer> </map> - <key>RenderDeferredSun</key> + <key>RenderDeferredAtmospheric</key> <map> <key>Comment</key> - <string>Execute sunlight shader in deferred renderer.</string> + <string>Execute atmospheric shader in deferred renderer.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -6902,10 +6946,10 @@ <integer>1</integer> </map> - <key>RenderDeferredAtmospheric</key> + <key>RenderDeferredSSAO</key> <map> <key>Comment</key> - <string>Execute atmospheric shader in deferred renderer.</string> + <string>Execute screen space ambient occlusion shader in deferred renderer.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -7164,10 +7208,10 @@ <key>Value</key> <real>256.0</real> </map> - <key>RenderFastAlpha</key> + <key>RenderAutoMaskAlphaNonDeferred</key> <map> <key>Comment</key> - <string>Use lossy alpha rendering optimization (opaque/nonexistent small alpha faces).</string> + <string>Use alpha masks where appropriate, in the non-deferred (non-'Lighting and Shadows') graphics mode</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -7175,6 +7219,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>RenderAutoMaskAlphaDeferred</key> + <map> + <key>Comment</key> + <string>Use alpha masks where appropriate, in the deferred ('Lighting and Shadows') graphics mode</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>RenderFastUI</key> <map> <key>Comment</key> @@ -7436,17 +7491,6 @@ <key>Value</key> <integer>0</integer> </map> - <key>RenderLightingDetail</key> - <map> - <key>Comment</key> - <string>Amount of detail for lighting objects/avatars/terrain (0=sun/moon only, 1=enable local lights)</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>S32</string> - <key>Value</key> - <integer>1</integer> - </map> <key>RenderMaxPartCount</key> <map> <key>Comment</key> @@ -7546,7 +7590,19 @@ <key>Value</key> <integer>2</integer> </map> - <key>RenderReflectionRes</key> + <key>RenderShadowDetail</key> + <map> + <key>Comment</key> + <string>Detail of shadows.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>2</integer> + </map> + + <key>RenderReflectionRes</key> <map> <key>Comment</key> <string>Reflection map resolution.</string> @@ -7676,7 +7732,7 @@ <key>Type</key> <string>Boolean</string> <key>Value</key> - <integer>0</integer> + <integer>1</integer> </map> <key>RenderUIBuffer</key> <map> @@ -7777,6 +7833,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>RenderUseStreamVBO</key> + <map> + <key>Comment</key> + <string>Use VBO's for stream buffers</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>RenderVolumeLODFactor</key> <map> <key>Comment</key> @@ -7821,17 +7888,6 @@ <key>Value</key> <integer>512</integer> </map> - <key>RenderWaterReflections</key> - <map> - <key>Comment</key> - <string>Reflect the environment in the water.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>0</integer> - </map> <key>RotateRight</key> <map> <key>Comment</key> diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index 4fb109d687..fea2e16090 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -24,8 +24,6 @@ varying vec3 vary_fragcoord; varying vec3 vary_position; varying vec3 vary_light; -uniform float alpha_soften; - uniform mat4 inv_proj; vec4 getPosition(vec2 pos_screen) @@ -57,15 +55,6 @@ void main() color.rgb = scaleSoftClip(color.rgb); - if (samp_pos.z != 0.0 && gl_Color.a < 1.0) - { - float dist_factor = alpha_soften; - float a = gl_Color.a; - a *= a; - dist_factor *= 1.0/(1.0-a); - color.a *= min((pos.z-samp_pos.z)*dist_factor, 1.0); - } - //gl_FragColor = gl_Color; gl_FragColor = color; //gl_FragColor = vec4(1,0,1,1); diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl index 1a7d58b07b..04e556c11a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl @@ -9,7 +9,7 @@ vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); float calcDirectionalLight(vec3 n, vec3 l); -float calcPointLight(vec3 v, vec3 n, vec4 lp, float la); +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); vec3 atmosAmbient(vec3 light); vec3 atmosAffectDirectionalLight(float lightIntensity); @@ -41,23 +41,22 @@ void main() calcAtmospherics(pos.xyz); //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.)); - vec4 col; - col.a = gl_Color.a; - - // Add windlight lights - col.rgb = atmosAmbient(vec3(0.)); - col.rgb = scaleUpLight(col.rgb); + + vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a); // Collect normal lights (need to be divided by two, as we later multiply by 2) - col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation); - col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation); - col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation); - col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].linearAttenuation); - col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].linearAttenuation); - col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].linearAttenuation); + col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a); + col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a); + col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a); + col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].specular.a); + col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].specular.a); + col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].specular.a); col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz); col.rgb = scaleDownLight(col.rgb); + // Add windlight lights + col.rgb += atmosAmbient(vec3(0.)); + vary_light = gl_LightSource[0].position.xyz; vary_ambient = col.rgb*gl_Color.rgb; diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl index c1988d3c78..650fbcc3f5 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl @@ -10,7 +10,7 @@ mat4 getSkinnedTransform(); void calcAtmospherics(vec3 inPositionEye); float calcDirectionalLight(vec3 n, vec3 l); -float calcPointLight(vec3 v, vec3 n, vec4 lp, float la); +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); vec3 atmosAmbient(vec3 light); vec3 atmosAffectDirectionalLight(float lightIntensity); @@ -47,23 +47,22 @@ void main() calcAtmospherics(pos.xyz); //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.)); - vec4 col; - col.a = gl_Color.a; - - // Add windlight lights - col.rgb = atmosAmbient(vec3(0.)); - col.rgb = scaleUpLight(col.rgb); + + vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a); // Collect normal lights (need to be divided by two, as we later multiply by 2) - col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation); - col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation); - col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation); - col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].linearAttenuation); - col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].linearAttenuation); - col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].linearAttenuation); + col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a); + col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a); + col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a); + col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].specular.a); + col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].specular.a); + col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].specular.a); col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz); col.rgb = scaleDownLight(col.rgb); + // Add windlight lights + col.rgb += atmosAmbient(vec3(0.)); + vary_ambient = col.rgb*gl_Color.rgb; vary_directional = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a))); diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl index 75df388941..afbe08a579 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl @@ -20,6 +20,7 @@ void main() gl_FragData[0] = vec4(diff.rgb, 0.0); gl_FragData[1] = vec4(0,0,0,0); - gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0); + vec3 nvn = normalize(vary_normal); + gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl index 00083eb6b3..085ffddeec 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl @@ -10,7 +10,7 @@ uniform sampler2D diffuseMap; void main() { - gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a); - //gl_FragColor = vec4(1,1,1,1); + //gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a); + gl_FragColor = vec4(1,1,1,1); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl index bd5e9dd758..d1c5d7cb19 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl @@ -10,13 +10,11 @@ uniform sampler2DRect depthMap; uniform sampler2DRect normalMap; uniform sampler2DRect lightMap; -uniform sampler2DRect giLightMap; uniform float dist_factor; uniform float blur_size; uniform vec2 delta; -uniform vec3 kern[32]; -uniform int kern_length; +uniform vec3 kern[4]; uniform float kern_scale; varying vec2 vary_fragcoord; @@ -39,7 +37,8 @@ vec4 getPosition(vec2 pos_screen) void main() { - vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm vec3 pos = getPosition(vary_fragcoord.xy).xyz; vec4 ccol = texture2DRect(lightMap, vary_fragcoord.xy).rgba; @@ -50,7 +49,7 @@ void main() vec2 defined_weight = kern[0].xy; // special case the first (centre) sample's weight in the blur; we have to sample it anyway so we get it for 'free' vec4 col = defined_weight.xyxx * ccol; - for (int i = 1; i < kern_length; i++) + for (int i = 1; i < 4; i++) { vec2 tc = vary_fragcoord.xy + kern[i].z*dlt; vec3 samppos = getPosition(tc).xyz; @@ -61,12 +60,22 @@ void main() defined_weight += kern[i].xy; } } + for (int i = 1; i < 4; i++) + { + vec2 tc = vary_fragcoord.xy - kern[i].z*dlt; + vec3 samppos = getPosition(tc).xyz; + float d = dot(norm.xyz, samppos.xyz-pos.xyz);// dist from plane + if (d*d <= 0.003) + { + col += texture2DRect(lightMap, tc)*kern[i].xyxx; + defined_weight += kern[i].xy; + } + } col /= defined_weight.xyxx; gl_FragColor = col; - - //gl_FragColor = ccol; } + diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl index 1c29dae5f7..2197744a37 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl @@ -14,14 +14,16 @@ varying vec3 vary_mat2; void main() { - vec3 col = texture2D(diffuseMap, gl_TexCoord[0].xy).rgb; + vec3 col = gl_Color.rgb * texture2D(diffuseMap, gl_TexCoord[0].xy).rgb; vec3 norm = texture2D(bumpMap, gl_TexCoord[0].xy).rgb * 2.0 - 1.0; vec3 tnorm = vec3(dot(norm,vary_mat0), - dot(norm,vary_mat1), - dot(norm,vary_mat2)); + dot(norm,vary_mat1), + dot(norm,vary_mat2)); - gl_FragData[0] = vec4(gl_Color.rgb*col, 0.0); - gl_FragData[1] = vec4(col*gl_Color.a, gl_Color.a); - gl_FragData[2] = vec4(normalize(tnorm)*0.5+0.5, 0.0); + gl_FragData[0] = vec4(col, 0.0); + gl_FragData[1] = gl_Color.aaaa; // spec + //gl_FragData[1] = vec4(vec3(gl_Color.a), gl_Color.a+(1.0-gl_Color.a)*gl_Color.a); // spec - from former class3 - maybe better, but not so well tested + vec3 nvn = normalize(tnorm); + gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl index 5895ebda84..3803119cda 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl @@ -11,8 +11,10 @@ varying vec3 vary_normal; void main() { - vec3 col = texture2D(diffuseMap, gl_TexCoord[0].xy).rgb; - gl_FragData[0] = vec4(gl_Color.rgb*col, 0.0); - gl_FragData[1] = vec4(col*(gl_Color.a*1.5), gl_Color.a); - gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0); + vec3 col = gl_Color.rgb * texture2D(diffuseMap, gl_TexCoord[0].xy).rgb; + gl_FragData[0] = vec4(col, 0.0); + gl_FragData[1] = gl_Color.aaaa; // spec + //gl_FragData[1] = vec4(vec3(gl_Color.a), gl_Color.a+(1.0-gl_Color.a)*gl_Color.a); // spec - from former class3 - maybe better, but not so well tested + vec3 nvn = normalize(vary_normal); + gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl index e518bddb98..0db9586a88 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl @@ -23,8 +23,6 @@ varying vec4 vary_position; varying vec3 vary_normal; varying vec3 vary_fragcoord; -uniform float alpha_soften; - uniform mat4 inv_proj; vec4 getPosition(vec2 pos_screen) @@ -56,15 +54,6 @@ void main() color.rgb = fullbrightScaleSoftClip(color.rgb); - if (samp_pos.z != 0.0 && color.a < 1.0) - { - float dist_factor = alpha_soften; - float a = color.a; - a *= a; - dist_factor *= 1.0/(1.0-a); - color.a *= min((pos.z-samp_pos.z)*dist_factor, 1.0); - } - //gl_FragColor = gl_Color; gl_FragColor = color; //gl_FragColor = vec4(1,0,1,1); diff --git a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl index b351eec6e5..d4b153c4af 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl @@ -159,7 +159,8 @@ void main() { vec2 pos_screen = vary_fragcoord.xy; vec4 pos = getPosition(pos_screen); - vec3 norm = texture2DRect(normalMap, pos_screen).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, pos_screen).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm gl_FragData[0].xyz = giAmbient(pos, norm); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl index 8c140a7b4f..508bbf415e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl @@ -11,7 +11,8 @@ uniform sampler2D specularMap; void main() { - gl_FragData[0] = texture2D(diffuseMap, gl_TexCoord[0].xy); + vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy); + gl_FragData[0] = vec4(col.rgb, col.a <= 0.5 ? 0.0 : 0.005); gl_FragData[1] = texture2D(specularMap, gl_TexCoord[0].xy); gl_FragData[2] = vec4(texture2D(normalMap, gl_TexCoord[0].xy).xyz, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl index 797b9e9f3b..b494b521ca 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl @@ -53,7 +53,9 @@ void main() discard; } - vec3 norm = normalize(texture2DRect(normalMap, frag.xy).xyz*2.0-1.0); + vec3 norm = texture2DRect(normalMap, frag.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm + norm = normalize(norm); vec4 spec = texture2DRect(specularRect, frag.xy); vec3 diff = texture2DRect(diffuseRect, frag.xy).rgb; float noise = texture2D(noiseMap, frag.xy/128.0).b; diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl index 28bcd720c0..82e9450e68 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl @@ -5,9 +5,10 @@ * $License$ */ - #version 120 +//class 1 -- no shadows + #extension GL_ARB_texture_rectangle : enable uniform sampler2DRect diffuseRect; @@ -26,12 +27,15 @@ uniform vec3 proj_n; uniform float proj_focus; //distance from plane to begin blurring uniform float proj_lod; //(number of mips in proj map) uniform float proj_range; //range between near clip and far clip plane of projection +uniform float proj_ambient_lod; uniform float proj_ambiance; uniform float near_clip; uniform float far_clip; uniform vec3 proj_origin; //origin of projection to be used for angular attenuation uniform float sun_wash; +uniform int proj_shadow_idx; +uniform float shadow_fade; varying vec4 vary_light; @@ -40,6 +44,52 @@ uniform vec2 screen_res; uniform mat4 inv_proj; +vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float det = max(1.0-lod/(proj_lod*0.5), 0.0); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); + + return ret; +} + +vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); + + float det = min(lod/(proj_lod*0.5), 1.0); + + float d = min(dist.x, dist.y); + + float edge = 0.25*det; + + ret *= clamp(d/edge, 0.0, 1.0); + + return ret; +} + +vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0); + + return ret; +} + + vec4 getPosition(vec2 pos_screen) { float depth = texture2DRect(depthMap, pos_screen.xy).a; @@ -68,7 +118,7 @@ void main() { discard; } - + vec3 norm = texture2DRect(normalMap, frag.xy).xyz*2.0-1.0; norm = normalize(norm); @@ -83,7 +133,11 @@ void main() proj_tc.xyz /= proj_tc.w; float fa = gl_Color.a+1.0; - float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0); + if (dist_atten <= 0.0) + { + discard; + } lv = proj_origin-pos.xyz; lv = normalize(lv); @@ -101,32 +155,32 @@ void main() proj_tc.y > 0.0) { float lit = 0.0; + float amb_da = proj_ambiance; + if (da > 0.0) { float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0); float lod = diff * proj_lod; - vec4 plcol = texture2DLod(projectionMap, proj_tc.xy, lod); + vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod); vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a; lit = da * dist_atten * noise; col = lcol*lit*diff_tex; + amb_da += (da*0.5)*proj_ambiance; } - float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); - float lod = diff * proj_lod; - vec4 amb_plcol = texture2DLod(projectionMap, proj_tc.xy, lod); - //float amb_da = mix(proj_ambiance, proj_ambiance*max(-da, 0.0), max(da, 0.0)); - float amb_da = proj_ambiance; - + //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); + vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod); + amb_da += (da*da*0.5+0.5)*proj_ambiance; - + amb_da *= dist_atten * noise; - + amb_da = min(amb_da, 1.0-lit); - + col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; } @@ -144,35 +198,28 @@ void main() { vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds; - vec3 stc = (proj_mat * vec4(pfinal.xyz, 1.0)).xyz; + vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0)); if (stc.z > 0.0) { - stc.xy /= stc.z+proj_near; - + stc.xy /= stc.w; + + float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0); + + stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); + if (stc.x < 1.0 && stc.y < 1.0 && stc.x > 0.0 && stc.y > 0.0) { - vec4 scol = texture2DLod(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); + vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb; } } } } - /*if (spec.a > 0.0) - { - //vec3 ref = reflect(normalize(pos), norm); - float sa = dot(normalize(lv-normalize(pos)),norm);; - //sa = max(sa, 0.0); - //sa = pow(sa, 128.0 * spec.a*spec.a/dist_atten)*min(dist_atten*4.0, 1.0); - sa = texture2D(lightFunc, vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0); - sa *= noise; - col += da*sa*lcol*spec.rgb; - }*/ - gl_FragColor.rgb = col; gl_FragColor.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl index 78256e20cc..3aecbc5f23 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl @@ -55,7 +55,8 @@ void main() discard; } - vec3 norm = texture2DRect(normalMap, frag.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, frag.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm float da = dot(norm, lv); if (da < 0.0) { diff --git a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl index 9612aee405..bd554c2d84 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl @@ -38,10 +38,10 @@ vec4 getPosition(vec2 pos_screen) void main() { - vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm vec3 pos = getPosition(vary_fragcoord.xy).xyz; - vec3 ccol = texture2DRect(giLightMap, vary_fragcoord.xy).rgb; vec2 dlt = kern_scale * delta/(1.0+norm.xy*norm.xy); dlt /= max(-pos.z*dist_factor, 1.0); @@ -51,9 +51,10 @@ void main() for (int i = 0; i < kern_length; i++) { vec2 tc = vary_fragcoord.xy + kern[i].y*dlt; - vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz*2.0-1.0; + vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz; + sampNorm = vec3((sampNorm.xy-0.5)*2.0,sampNorm.z); // unpack norm - float d = dot(norm.xyz, sampNorm); + float d = dot(norm.xyz, sampNorm); if (d > 0.8) { diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index b4b0d0ce9d..bef91e735d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -11,6 +11,7 @@ uniform sampler2DRect diffuseRect; uniform sampler2DRect specularRect; uniform sampler2DRect positionMap; uniform sampler2DRect normalMap; +uniform sampler2DRect lightMap; uniform sampler2DRect depthMap; uniform sampler2D noiseMap; uniform samplerCube environmentMap; @@ -40,7 +41,7 @@ uniform float scene_light_strength; uniform vec3 env_mat[3]; //uniform mat4 shadow_matrix[3]; //uniform vec4 shadow_clip; -//uniform mat3 ssao_effect_mat; +uniform mat3 ssao_effect_mat; varying vec4 vary_light; varying vec2 vary_fragcoord; @@ -55,9 +56,8 @@ vec3 vary_AtmosAttenuation; uniform mat4 inv_proj; uniform vec2 screen_res; -vec4 getPosition(vec2 pos_screen) -{ //get position in screen space (world units) given window coordinate and depth map - float depth = texture2DRect(depthMap, pos_screen.xy).a; +vec4 getPosition_d(vec2 pos_screen, float depth) +{ vec2 sc = pos_screen.xy*2.0; sc /= screen_res; sc -= vec2(1.0,1.0); @@ -68,6 +68,12 @@ vec4 getPosition(vec2 pos_screen) return pos; } +vec4 getPosition(vec2 pos_screen) +{ //get position in screen space (world units) given window coordinate and depth map + float depth = texture2DRect(depthMap, pos_screen.xy).a; + return getPosition_d(pos_screen, depth); +} + vec3 getPositionEye() { return vary_PositionEye; @@ -178,7 +184,17 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) { temp2.x += .25; //increase ambient when there are more clouds - vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow.x * 0.5; + vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow.x * 0.5; + + /* decrease value and saturation (that in HSV, not HSL) for occluded areas + * // for HSV color/geometry used here, see http://gimp-savvy.com/BOOK/index.html?node52.html + * // The following line of code performs the equivalent of: + * float ambAlpha = tmpAmbient.a; + * float ambValue = dot(vec3(tmpAmbient), vec3(0.577)); // projection onto <1/rt(3), 1/rt(3), 1/rt(3)>, the neutral white-black axis + * vec3 ambHueSat = vec3(tmpAmbient) - vec3(ambValue); + * tmpAmbient = vec4(RenderSSAOEffect.valueFactor * vec3(ambValue) + RenderSSAOEffect.saturationFactor *(1.0 - ambFactor) * ambHueSat, ambAlpha); + */ + tmpAmbient = vec4(mix(ssao_effect_mat * tmpAmbient.rgb, tmpAmbient.rgb, ambFactor), tmpAmbient.a); //haze color setAdditiveColor( @@ -241,8 +257,10 @@ vec3 scaleSoftClip(vec3 light) void main() { vec2 tc = vary_fragcoord.xy; - vec3 pos = getPosition(tc).xyz; - vec3 norm = texture2DRect(normalMap, tc).xyz*2.0-1.0; + float depth = texture2DRect(depthMap, tc.xy).a; + vec3 pos = getPosition_d(tc, depth).xyz; + vec3 norm = texture2DRect(normalMap, tc).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz; float da = max(dot(norm.xyz, vary_light.xyz), 0.0); @@ -250,23 +268,76 @@ void main() vec4 diffuse = texture2DRect(diffuseRect, tc); vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy); - calcAtmospherics(pos.xyz, 0.0); + vec2 scol_ambocc = texture2DRect(lightMap, vary_fragcoord.xy).rg; + float scol = max(scol_ambocc.r, diffuse.a); + float ambocc = scol_ambocc.g; + + calcAtmospherics(pos.xyz, ambocc); vec3 col = atmosAmbient(vec3(0)); - col += atmosAffectDirectionalLight(clamp(da, diffuse.a, 1.0)); + col += atmosAffectDirectionalLight(max(min(da, scol), diffuse.a)); col *= diffuse.rgb; - if (spec.a > 0.0) + if (spec.a > 0.0) // specular reflection { - vec3 ref = normalize(reflect(pos.xyz, norm.xyz)); - float sa = dot(ref, vary_light.xyz); - col.rgb += vary_SunlitColor*spec.rgb*texture2D(lightFunc, vec2(sa, spec.a)).a; + // the old infinite-sky shiny reflection + // + vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); + float sa = dot(refnormpersp, vary_light.xyz); + vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a; + + /* + // screen-space cheap fakey reflection map + // + vec3 refnorm = normalize(reflect(vec3(0,0,-1), norm.xyz)); + depth -= 0.5; // unbias depth + // first figure out where we'll make our 2D guess from + vec2 ref2d = (0.25 * screen_res.y) * (refnorm.xy) * abs(refnorm.z) / depth; + // Offset the guess source a little according to a trivial + // checkerboard dither function and spec.a. + // This is meant to be similar to sampling a blurred version + // of the diffuse map. LOD would be better in that regard. + // The goal of the blur is to soften reflections in surfaces + // with low shinyness, and also to disguise our lameness. + float checkerboard = floor(mod(tc.x+tc.y, 2.0)); // 0.0, 1.0 + float checkoffset = (3.0 + (7.0*(1.0-spec.a)))*(checkerboard-0.5); + ref2d += vec2(checkoffset, checkoffset); + ref2d += tc.xy; // use as offset from destination + // Get attributes from the 2D guess point. + // We average two samples of diffuse (not of anything else) per + // pixel to try to reduce aliasing some more. + vec3 refcol = 0.5 * (texture2DRect(diffuseRect, ref2d + vec2(0.0, -checkoffset)).rgb + + texture2DRect(diffuseRect, ref2d + vec2(-checkoffset, 0.0)).rgb); + float refdepth = texture2DRect(depthMap, ref2d).a; + vec3 refpos = getPosition_d(ref2d, refdepth).xyz; + vec3 refn = texture2DRect(normalMap, ref2d).rgb; + refn = normalize(vec3((refn.xy-0.5)*2.0,refn.z)); // unpack norm + // figure out how appropriate our guess actually was + float refapprop = max(0.0, dot(-refnorm, normalize(pos - refpos))); + // darken reflections from points which face away from the reflected ray - our guess was a back-face + //refapprop *= step(dot(refnorm, refn), 0.0); + refapprop = min(refapprop, max(0.0, -dot(refnorm, refn))); // more conservative variant + // get appropriate light strength for guess-point. + // reflect light direction to increase the illusion that + // these are reflections. + vec3 reflight = reflect(lightnorm.xyz, norm.xyz); + float reflit = max(dot(refn, reflight.xyz), 0.0); + // apply sun color to guess-point, dampen according to inappropriateness of guess + float refmod = min(refapprop, reflit); + vec3 refprod = vary_SunlitColor * refcol.rgb * refmod; + vec3 ssshiny = (refprod * spec.a); + ssshiny *= 0.3; // dampen it even more + */ + vec3 ssshiny = vec3(0,0,0); + + // add the two types of shiny together + col += (ssshiny + dumbshiny) * spec.rgb; } col = atmosLighting(col); col = scaleSoftClip(col); - + gl_FragColor.rgb = col; gl_FragColor.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl index 2a7234fd83..1b95b253c3 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl @@ -68,7 +68,8 @@ void main() discard; } - vec3 norm = texture2DRect(normalMap, frag.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, frag.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm norm = normalize(norm); float l_dist = -dot(lv, proj_n); @@ -161,17 +162,6 @@ void main() } } - /*if (spec.a > 0.0) - { - //vec3 ref = reflect(normalize(pos), norm); - float sa = dot(normalize(lv-normalize(pos)),norm);; - //sa = max(sa, 0.0); - //sa = pow(sa, 128.0 * spec.a*spec.a/dist_atten)*min(dist_atten*4.0, 1.0); - sa = texture2D(lightFunc, vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0); - sa *= noise; - col += da*sa*lcol*spec.rgb; - }*/ - gl_FragColor.rgb = col; gl_FragColor.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl index 22bdd2c7f3..56e4055c02 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl @@ -5,196 +5,11 @@ * $License$ */ -#extension GL_ARB_texture_rectangle : enable - -uniform sampler2DRect depthMap; -uniform sampler2DRect normalMap; -uniform sampler2DRectShadow shadowMap0; -uniform sampler2DRectShadow shadowMap1; -uniform sampler2DRectShadow shadowMap2; -uniform sampler2DRectShadow shadowMap3; -uniform sampler2DRectShadow shadowMap4; -uniform sampler2DRectShadow shadowMap5; -uniform sampler2D noiseMap; - -uniform sampler2D lightFunc; - - -// Inputs -uniform mat4 shadow_matrix[6]; -uniform vec4 shadow_clip; -uniform float ssao_radius; -uniform float ssao_max_radius; -uniform float ssao_factor; -uniform float ssao_factor_inv; - -varying vec2 vary_fragcoord; -varying vec4 vary_light; - -uniform mat4 inv_proj; -uniform vec2 screen_res; - -uniform float shadow_bias; -uniform float shadow_offset; - -vec4 getPosition(vec2 pos_screen) -{ - float depth = texture2DRect(depthMap, pos_screen.xy).a; - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} +//class 1, no shadow, no SSAO, should never be called -//calculate decreases in ambient lighting when crowded out (SSAO) -float calcAmbientOcclusion(vec4 pos, vec3 norm) -{ - vec2 kern[8]; - // exponentially (^2) distant occlusion samples spread around origin - kern[0] = vec2(-1.0, 0.0) * 0.125*0.125; - kern[1] = vec2(1.0, 0.0) * 0.250*0.250; - kern[2] = vec2(0.0, 1.0) * 0.375*0.375; - kern[3] = vec2(0.0, -1.0) * 0.500*0.500; - kern[4] = vec2(0.7071, 0.7071) * 0.625*0.625; - kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750; - kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875; - kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000; - - vec2 pos_screen = vary_fragcoord.xy; - vec3 pos_world = pos.xyz; - vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy; - - float angle_hidden = 0.0; - int points = 0; - - float scale = min(ssao_radius / -pos_world.z, ssao_max_radius); - - // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations (unrolling?) - for (int i = 0; i < 8; i++) - { - vec2 samppos_screen = pos_screen + scale * reflect(kern[i], noise_reflect); - vec3 samppos_world = getPosition(samppos_screen).xyz; - - vec3 diff = pos_world - samppos_world; - float dist2 = dot(diff, diff); - - // assume each sample corresponds to an occluding sphere with constant radius, constant x-sectional area - // --> solid angle shrinking by the square of distance - //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2 - //(k should vary inversely with # of samples, but this is taken care of later) - - //if (dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) // -0.05*norm to shift sample point back slightly for flat surfaces - // angle_hidden += min(1.0/dist2, ssao_factor_inv); // dist != 0 follows from conditional. max of 1.0 (= ssao_factor_inv * ssao_factor) - angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv); - - // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion" - points = points + int(diff.z > -1.0); - } - - angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0); - - return (1.0 - (float(points != 0) * angle_hidden)); -} +#extension GL_ARB_texture_rectangle : enable void main() { - vec2 pos_screen = vary_fragcoord.xy; - - //try doing an unproject here - - vec4 pos = getPosition(pos_screen); - - vec3 norm = texture2DRect(normalMap, pos_screen).xyz*2.0-1.0; - - /*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL - { - gl_FragColor = vec4(0.0); // doesn't matter - return; - }*/ - - float shadow = 1.0; - float dp_directional_light = max(0.0, dot(norm, vary_light.xyz)); - - vec4 spos = vec4(pos.xyz + norm.xyz * (-pos.z/64.0*shadow_offset+shadow_bias), 1.0); - - //vec3 debug = vec3(0,0,0); - - if (dp_directional_light == 0.0) - { - // if we know this point is facing away from the sun then we know it's in shadow without having to do a squirrelly shadow-map lookup - shadow = 0.0; - } - else if (spos.z > -shadow_clip.w) - { - vec4 lpos; - - if (spos.z < -shadow_clip.z) - { - lpos = shadow_matrix[3]*spos; - lpos.xy *= screen_res; - shadow = shadow2DRectProj(shadowMap3, lpos).x; - shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0); - } - else if (spos.z < -shadow_clip.y) - { - lpos = shadow_matrix[2]*spos; - lpos.xy *= screen_res; - shadow = shadow2DRectProj(shadowMap2, lpos).x; - } - else if (spos.z < -shadow_clip.x) - { - lpos = shadow_matrix[1]*spos; - lpos.xy *= screen_res; - shadow = shadow2DRectProj(shadowMap1, lpos).x; - } - else - { - lpos = shadow_matrix[0]*spos; - lpos.xy *= screen_res; - shadow = shadow2DRectProj(shadowMap0, lpos).x; - } - - // take the most-shadowed value out of these two: - // * the blurred sun shadow in the light (shadow) map - // * an unblurred dot product between the sun and this norm - // the goal is to err on the side of most-shadow to fill-in shadow holes and reduce artifacting - shadow = min(shadow, dp_directional_light); - - /*debug.r = lpos.y / (lpos.w*screen_res.y); - - lpos.xy /= lpos.w*32.0; - if (fract(lpos.x) < 0.1 || fract(lpos.y) < 0.1) - { - debug.gb = vec2(0.5, 0.5); - } - - debug += (1.0-shadow)*0.5;*/ - - } - else - { - // more distant than the shadow map covers - just use directional shading as shadow - shadow = dp_directional_light; - } - - gl_FragColor[0] = shadow; - gl_FragColor[1] = calcAmbientOcclusion(pos, norm); - - //spotlight shadow 1 - vec4 lpos = shadow_matrix[4]*spos; - lpos.xy *= screen_res; - gl_FragColor[2] = shadow2DRectProj(shadowMap4, lpos).x; - - //spotlight shadow 2 - lpos = shadow_matrix[5]*spos; - lpos.xy *= screen_res; - gl_FragColor[3] = shadow2DRectProj(shadowMap5, lpos).x; - - //gl_FragColor.rgb = pos.xyz; - //gl_FragColor.b = shadow; - //gl_FragColor.rgb = debug; + gl_FragColor = vec4(0,0,0,0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl new file mode 100644 index 0000000000..cdbed4b791 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl @@ -0,0 +1,124 @@ +/** + * @file sunLightSSAOF.glsl + * + * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +#extension GL_ARB_texture_rectangle : enable + +//class 1 -- no shadow, SSAO only + +uniform sampler2DRect depthMap; +uniform sampler2DRect normalMap; +uniform sampler2D noiseMap; + +uniform sampler2D lightFunc; + + +// Inputs +uniform mat4 shadow_matrix[6]; +uniform vec4 shadow_clip; +uniform float ssao_radius; +uniform float ssao_max_radius; +uniform float ssao_factor; +uniform float ssao_factor_inv; + +varying vec2 vary_fragcoord; +varying vec4 vary_light; + +uniform mat4 inv_proj; +uniform vec2 screen_res; + +uniform float shadow_bias; +uniform float shadow_offset; + +vec4 getPosition(vec2 pos_screen) +{ + float depth = texture2DRect(depthMap, pos_screen.xy).a; + vec2 sc = pos_screen.xy*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +//calculate decreases in ambient lighting when crowded out (SSAO) +float calcAmbientOcclusion(vec4 pos, vec3 norm) +{ + float ret = 1.0; + + float dist = dot(pos.xyz,pos.xyz); + + if (dist < 64.0*64.0) + { + vec2 kern[8]; + // exponentially (^2) distant occlusion samples spread around origin + kern[0] = vec2(-1.0, 0.0) * 0.125*0.125; + kern[1] = vec2(1.0, 0.0) * 0.250*0.250; + kern[2] = vec2(0.0, 1.0) * 0.375*0.375; + kern[3] = vec2(0.0, -1.0) * 0.500*0.500; + kern[4] = vec2(0.7071, 0.7071) * 0.625*0.625; + kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750; + kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875; + kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000; + + vec2 pos_screen = vary_fragcoord.xy; + vec3 pos_world = pos.xyz; + vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy; + + float angle_hidden = 0.0; + int points = 0; + + float scale = min(ssao_radius / -pos_world.z, ssao_max_radius); + + // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations (unrolling?) + for (int i = 0; i < 8; i++) + { + vec2 samppos_screen = pos_screen + scale * reflect(kern[i], noise_reflect); + vec3 samppos_world = getPosition(samppos_screen).xyz; + + vec3 diff = pos_world - samppos_world; + float dist2 = dot(diff, diff); + + // assume each sample corresponds to an occluding sphere with constant radius, constant x-sectional area + // --> solid angle shrinking by the square of distance + //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2 + //(k should vary inversely with # of samples, but this is taken care of later) + + //if (dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) // -0.05*norm to shift sample point back slightly for flat surfaces + // angle_hidden += min(1.0/dist2, ssao_factor_inv); // dist != 0 follows from conditional. max of 1.0 (= ssao_factor_inv * ssao_factor) + angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv); + + // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion" + points = points + int(diff.z > -1.0); + } + + angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0); + + ret = (1.0 - (float(points != 0) * angle_hidden)); + ret += max((dist-32.0*32.0)/(32.0*32.0), 0.0); + } + + return min(ret, 1.0); +} + +void main() +{ + vec2 pos_screen = vary_fragcoord.xy; + + //try doing an unproject here + + vec4 pos = getPosition(pos_screen); + + vec3 norm = texture2DRect(normalMap, pos_screen).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm + + gl_FragColor[0] = 1.0; + gl_FragColor[1] = calcAmbientOcclusion(pos, norm); + gl_FragColor[2] = 1.0; + gl_FragColor[3] = 1.0; +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl index 3cccfb7202..fa0a60c98d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl @@ -29,6 +29,7 @@ void main() gl_FragData[0] = vec4(outColor.rgb, 0.0); gl_FragData[1] = vec4(outColor.rgb*0.2, 0.2); - gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0); + vec3 nvn = normalize(vary_normal); + gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl index 258acee08c..5b33ea5bfe 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl @@ -14,5 +14,6 @@ void main() vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy); gl_FragData[0] = vec4(gl_Color.rgb*col.rgb, col.a <= 0.5 ? 0.0 : 0.005); gl_FragData[1] = vec4(0,0,0,0); - gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0); + vec3 nvn = normalize(vary_normal); + gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl index d21575119d..361ae8dc84 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl @@ -115,7 +115,7 @@ void main() vec4 fb = texture2D(screenTex, distort2); //mix with reflection - // Note we actually want to use just df1, but multiplying by 0.999999 gets around and nvidia compiler bug + // Note we actually want to use just df1, but multiplying by 0.999999 gets around an nvidia compiler bug color.rgb = mix(fb.rgb, refcol.rgb, df1 * 0.99999); float shadow = 1.0; @@ -131,11 +131,11 @@ void main() //color.rgb = scaleSoftClip(color.rgb); //color.a = spec * sunAngle2; - //wavef.z = -0.25f; - wavef = normalize(wavef); - wavef = (norm_mat*vec4(wavef, 1.0)).xyz; + //wavef.z *= 0.1f; + //wavef = normalize(wavef); + vec3 screenspacewavef = (norm_mat*vec4(wavef, 1.0)).xyz; - gl_FragData[0] = vec4(color.rgb, 0.75); - gl_FragData[1] = vec4(1,1,1, 0.8); - gl_FragData[2] = vec4(wavef*0.5+0.5, 0.0); + gl_FragData[0] = vec4(color.rgb, 0.5); // diffuse + gl_FragData[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec + gl_FragData[2] = vec4(screenspacewavef.xy*0.5+0.5, screenspacewavef.z, screenspacewavef.z*0.5); // normalxyz, displace } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl index 3e8fdfb3e4..da49e59b89 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl @@ -12,7 +12,8 @@ float calcDirectionalLight(vec3 n, vec3 l) return a; } -float calcPointLight(vec3 v, vec3 n, vec4 lp, float la) + +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight) { //get light vector vec3 lv = lp.xyz-v; @@ -26,9 +27,13 @@ float calcPointLight(vec3 v, vec3 n, vec4 lp, float la) //distance attenuation float da = clamp(1.0/(la * d), 0.0, 1.0); + // spotlight coefficient. + float spot = max(dot(-ln, lv), is_pointlight); + da *= spot*spot; // GL_SPOT_EXPONENT=2 + //angular attenuation da *= calcDirectionalLight(n, lv); - + return da; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl index ad16de6d81..665fe16b43 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl @@ -29,8 +29,6 @@ varying vec3 vary_fragcoord; varying vec3 vary_position; varying vec3 vary_light; -uniform float alpha_soften; - uniform float shadow_bias; uniform mat4 inv_proj; @@ -115,15 +113,6 @@ void main() color.rgb = scaleSoftClip(color.rgb); - if (samp_pos.z != 0.0 && gl_Color.a < 1.0) - { - float dist_factor = alpha_soften; - float a = gl_Color.a; - a *= a; - dist_factor *= 1.0/(1.0-a); - color.a *= min((pos.z-samp_pos.z)*dist_factor, 1.0); - } - //gl_FragColor = gl_Color; gl_FragColor = color; //gl_FragColor = vec4(1,0,1,1)*shadow; diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl index 5991e1f3b5..1fae8c4da3 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl @@ -9,7 +9,7 @@ vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); float calcDirectionalLight(vec3 n, vec3 l); -float calcPointLight(vec3 v, vec3 n, vec4 lp, float la); +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); vec3 atmosAmbient(vec3 light); vec3 atmosAffectDirectionalLight(float lightIntensity); @@ -42,23 +42,21 @@ void main() calcAtmospherics(pos.xyz); //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.)); - vec4 col; - col.a = gl_Color.a; - - // Add windlight lights - col.rgb = atmosAmbient(vec3(0.)); - col.rgb = scaleUpLight(col.rgb); + vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a); // Collect normal lights (need to be divided by two, as we later multiply by 2) - col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation); - col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation); - col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation); - col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].linearAttenuation); - col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].linearAttenuation); - col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].linearAttenuation); + col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a); + col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a); + col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a); + col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].specular.a); + col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].specular.a); + col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].specular.a); col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz); col.rgb = scaleDownLight(col.rgb); + // Add windlight lights + col.rgb += atmosAmbient(vec3(0.)); + vary_light = gl_LightSource[0].position.xyz; vary_ambient = col.rgb*gl_Color.rgb; diff --git a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl index a939499b17..f8dd1b7431 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl @@ -10,7 +10,7 @@ mat4 getSkinnedTransform(); void calcAtmospherics(vec3 inPositionEye); float calcDirectionalLight(vec3 n, vec3 l); -float calcPointLight(vec3 v, vec3 n, vec4 lp, float la); +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); vec3 atmosAmbient(vec3 light); vec3 atmosAffectDirectionalLight(float lightIntensity); @@ -53,23 +53,22 @@ void main() calcAtmospherics(pos.xyz); //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.)); - vec4 col; - col.a = gl_Color.a; - - // Add windlight lights - col.rgb = atmosAmbient(vec3(0.)); - col.rgb = scaleUpLight(col.rgb); + + vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a); // Collect normal lights (need to be divided by two, as we later multiply by 2) - col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation); - col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation); - col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation); - col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].linearAttenuation); - col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].linearAttenuation); - col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].linearAttenuation); + col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a); + col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a); + col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a); + col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].specular.a); + col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].specular.a); + col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].specular.a); col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz); col.rgb = scaleDownLight(col.rgb); + // Add windlight lights + col.rgb += atmosAmbient(vec3(0.)); + vary_ambient = col.rgb*gl_Color.rgb; vary_directional = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a))); diff --git a/indra/newview/app_settings/shaders/class2/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/blurLightF.glsl index 0fad5b4b50..d1c5d7cb19 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/blurLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/blurLightF.glsl @@ -37,7 +37,8 @@ vec4 getPosition(vec2 pos_screen) void main() { - vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm vec3 pos = getPosition(vary_fragcoord.xy).xyz; vec4 ccol = texture2DRect(lightMap, vary_fragcoord.xy).rgba; diff --git a/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl b/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl index 02beddd43b..e32e9f4b32 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl @@ -31,7 +31,8 @@ float getDepth(vec2 pos_screen) void main() { - vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm float depth = getDepth(vary_fragcoord.xy); vec2 tc = vary_fragcoord.xy; @@ -46,8 +47,12 @@ void main() de = step(depth_cutoff, de); vec2 ne; - ne.x = dot(texture2DRect(normalMap, tc+vec2(-sc,-sc)).rgb*2.0-1.0, norm); - ne.y = dot(texture2DRect(normalMap, tc+vec2(sc,sc)).rgb*2.0-1.0, norm); + vec3 nexnorm = texture2DRect(normalMap, tc+vec2(-sc,-sc)).rgb; + nexnorm = vec3((nexnorm.xy-0.5)*2.0,nexnorm.z); // unpack norm + ne.x = dot(nexnorm, norm); + vec3 neynorm = texture2DRect(normalMap, tc+vec2(sc,sc)).rgb; + neynorm = vec3((neynorm.xy-0.5)*2.0,neynorm.z); // unpack norm + ne.y = dot(neynorm, norm); ne = 1.0-ne; diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index 651959413c..22ffb58c63 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -43,6 +43,52 @@ uniform vec2 screen_res; uniform mat4 inv_proj; +vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float det = max(1.0-lod/(proj_lod*0.5), 0.0); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); + + return ret; +} + +vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); + + float det = min(lod/(proj_lod*0.5), 1.0); + + float d = min(dist.x, dist.y); + + float edge = 0.25*det; + + ret *= clamp(d/edge, 0.0, 1.0); + + return ret; +} + +vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0); + + return ret; +} + + vec4 getPosition(vec2 pos_screen) { float depth = texture2DRect(depthMap, pos_screen.xy).a; @@ -83,7 +129,8 @@ void main() shadow = min(sh[proj_shadow_idx]+shadow_fade, 1.0); } - vec3 norm = texture2DRect(normalMap, frag.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, frag.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm norm = normalize(norm); float l_dist = -dot(lv, proj_n); @@ -126,7 +173,7 @@ void main() float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0); float lod = diff * proj_lod; - vec4 plcol = texture2DLod(projectionMap, proj_tc.xy, lod); + vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod); vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a; @@ -137,7 +184,7 @@ void main() } //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); - vec4 amb_plcol = texture2DLod(projectionMap, proj_tc.xy, proj_ambient_lod); + vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod); amb_da += (da*da*0.5+0.5)*proj_ambiance; @@ -167,22 +214,23 @@ void main() if (stc.z > 0.0) { stc.xy /= stc.w; - + + float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0); + + stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); + if (stc.x < 1.0 && stc.y < 1.0 && stc.x > 0.0 && stc.y > 0.0) { - vec4 scol = texture2DLod(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); + vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb*shadow; } } } } - //attenuate point light contribution by SSAO component - col *= texture2DRect(lightMap, frag.xy).g; - gl_FragColor.rgb = col; gl_FragColor.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 531f7376a3..fd6ae2b960 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -11,6 +11,7 @@ uniform sampler2DRect diffuseRect; uniform sampler2DRect specularRect; uniform sampler2DRect normalMap; uniform sampler2DRect lightMap; +uniform sampler2DRect depthMap; uniform sampler2D noiseMap; uniform samplerCube environmentMap; uniform sampler2D lightFunc; @@ -41,7 +42,6 @@ uniform vec3 env_mat[3]; uniform vec4 shadow_clip; uniform mat3 ssao_effect_mat; -uniform sampler2DRect depthMap; uniform mat4 inv_proj; uniform vec2 screen_res; @@ -55,9 +55,8 @@ vec3 vary_AmblitColor; vec3 vary_AdditiveColor; vec3 vary_AtmosAttenuation; -vec4 getPosition(vec2 pos_screen) -{ //get position in screen space (world units) given window coordinate and depth map - float depth = texture2DRect(depthMap, pos_screen.xy).a; +vec4 getPosition_d(vec2 pos_screen, float depth) +{ vec2 sc = pos_screen.xy*2.0; sc /= screen_res; sc -= vec2(1.0,1.0); @@ -68,6 +67,12 @@ vec4 getPosition(vec2 pos_screen) return pos; } +vec4 getPosition(vec2 pos_screen) +{ //get position in screen space (world units) given window coordinate and depth map + float depth = texture2DRect(depthMap, pos_screen.xy).a; + return getPosition_d(pos_screen, depth); +} + vec3 getPositionEye() { return vary_PositionEye; @@ -251,8 +256,10 @@ vec3 scaleSoftClip(vec3 light) void main() { vec2 tc = vary_fragcoord.xy; - vec3 pos = getPosition(tc).xyz; - vec3 norm = texture2DRect(normalMap, tc).xyz*2.0-1.0; + float depth = texture2DRect(depthMap, tc.xy).a; + vec3 pos = getPosition_d(tc, depth).xyz; + vec3 norm = texture2DRect(normalMap, tc).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz; float da = max(dot(norm.xyz, vary_light.xyz), 0.0); @@ -271,24 +278,67 @@ void main() col *= diffuse.rgb; - if (spec.a > 0.0) + if (spec.a > 0.0) // specular reflection { - vec3 ref = normalize(reflect(pos.xyz, norm.xyz)); - float sa = dot(ref, vary_light.xyz); - col.rgb += vary_SunlitColor*scol*spec.rgb*texture2D(lightFunc, vec2(sa, spec.a)).a; + // the old infinite-sky shiny reflection + // + vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); + float sa = dot(refnormpersp, vary_light.xyz); + vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a; + + /* + // screen-space cheap fakey reflection map + // + vec3 refnorm = normalize(reflect(vec3(0,0,-1), norm.xyz)); + depth -= 0.5; // unbias depth + // first figure out where we'll make our 2D guess from + vec2 ref2d = (0.25 * screen_res.y) * (refnorm.xy) * abs(refnorm.z) / depth; + // Offset the guess source a little according to a trivial + // checkerboard dither function and spec.a. + // This is meant to be similar to sampling a blurred version + // of the diffuse map. LOD would be better in that regard. + // The goal of the blur is to soften reflections in surfaces + // with low shinyness, and also to disguise our lameness. + float checkerboard = floor(mod(tc.x+tc.y, 2.0)); // 0.0, 1.0 + float checkoffset = (3.0 + (7.0*(1.0-spec.a)))*(checkerboard-0.5); + ref2d += vec2(checkoffset, checkoffset); + ref2d += tc.xy; // use as offset from destination + // Get attributes from the 2D guess point. + // We average two samples of diffuse (not of anything else) per + // pixel to try to reduce aliasing some more. + vec3 refcol = 0.5 * (texture2DRect(diffuseRect, ref2d + vec2(0.0, -checkoffset)).rgb + + texture2DRect(diffuseRect, ref2d + vec2(-checkoffset, 0.0)).rgb); + float refdepth = texture2DRect(depthMap, ref2d).a; + vec3 refpos = getPosition_d(ref2d, refdepth).xyz; + float refshad = texture2DRect(lightMap, ref2d).r; + vec3 refn = texture2DRect(normalMap, ref2d).rgb; + refn = vec3((refn.xy-0.5)*2.0,refn.z); // unpack norm + refn = normalize(refn); + // figure out how appropriate our guess actually was + float refapprop = max(0.0, dot(-refnorm, normalize(pos - refpos))); + // darken reflections from points which face away from the reflected ray - our guess was a back-face + //refapprop *= step(dot(refnorm, refn), 0.0); + refapprop = min(refapprop, max(0.0, -dot(refnorm, refn))); // more conservative variant + // get appropriate light strength for guess-point + // reflect light direction to increase the illusion that + // these are reflections. + vec3 reflight = reflect(lightnorm.xyz, norm.xyz); + float reflit = min(max(dot(refn, reflight.xyz), 0.0), refshad); + // apply sun color to guess-point, dampen according to inappropriateness of guess + float refmod = min(refapprop, reflit); + vec3 refprod = vary_SunlitColor * refcol.rgb * refmod; + vec3 ssshiny = (refprod * spec.a); + ssshiny *= 0.3; // dampen it even more + */ + vec3 ssshiny = vec3(0,0,0); + + // add the two types of shiny together + col += (ssshiny + dumbshiny) * spec.rgb; } col = atmosLighting(col); col = scaleSoftClip(col); gl_FragColor.rgb = col; - - //gl_FragColor.rgb = gi_col.rgb; gl_FragColor.a = 0.0; - - //gl_FragColor.rg = scol_ambocc.rg; - //gl_FragColor.rgb = texture2DRect(lightMap, vary_fragcoord.xy).rgb; - //gl_FragColor.rgb = norm.rgb*0.5+0.5; - //gl_FragColor.rgb = vec3(ambocc); - //gl_FragColor.rgb = vec3(scol); } diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index d6534083cf..8a90199b7c 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -82,7 +82,8 @@ void main() discard; } - vec3 norm = texture2DRect(normalMap, frag.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, frag.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm norm = normalize(norm); float l_dist = -dot(lv, proj_n); @@ -179,21 +180,6 @@ void main() } } - /*if (spec.a > 0.0) - { - //vec3 ref = reflect(normalize(pos), norm); - float sa = dot(normalize(lv-normalize(pos)),norm);; - //sa = max(sa, 0.0); - //sa = pow(sa, 128.0 * spec.a*spec.a/dist_atten)*min(dist_atten*4.0, 1.0); - sa = texture2D(lightFunc, vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0); - sa *= noise; - col += da*sa*lcol*spec.rgb; - }*/ - - //attenuate point light contribution by SSAO component - col *= texture2DRect(lightMap, frag.xy).g; - - gl_FragColor.rgb = col; gl_FragColor.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl index a0026edcd2..7423347346 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl @@ -7,6 +7,8 @@ #extension GL_ARB_texture_rectangle : enable +//class 2, shadows, no SSAO + uniform sampler2DRect depthMap; uniform sampler2DRect normalMap; uniform sampler2DRectShadow shadowMap0; @@ -39,6 +41,9 @@ uniform vec2 proj_shadow_res; uniform float shadow_bias; uniform float shadow_offset; +uniform float spot_shadow_bias; +uniform float spot_shadow_offset; + vec4 getPosition(vec2 pos_screen) { float depth = texture2DRect(depthMap, pos_screen.xy).a; @@ -52,56 +57,6 @@ vec4 getPosition(vec2 pos_screen) return pos; } -//calculate decreases in ambient lighting when crowded out (SSAO) -float calcAmbientOcclusion(vec4 pos, vec3 norm) -{ - vec2 kern[8]; - // exponentially (^2) distant occlusion samples spread around origin - kern[0] = vec2(-1.0, 0.0) * 0.125*0.125; - kern[1] = vec2(1.0, 0.0) * 0.250*0.250; - kern[2] = vec2(0.0, 1.0) * 0.375*0.375; - kern[3] = vec2(0.0, -1.0) * 0.500*0.500; - kern[4] = vec2(0.7071, 0.7071) * 0.625*0.625; - kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750; - kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875; - kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000; - - vec2 pos_screen = vary_fragcoord.xy; - vec3 pos_world = pos.xyz; - vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy; - - float angle_hidden = 0.0; - int points = 0; - - float scale = min(ssao_radius / -pos_world.z, ssao_max_radius); - - // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations (unrolling?) - for (int i = 0; i < 8; i++) - { - vec2 samppos_screen = pos_screen + scale * reflect(kern[i], noise_reflect); - vec3 samppos_world = getPosition(samppos_screen).xyz; - - vec3 diff = pos_world - samppos_world; - float dist2 = dot(diff, diff); - - // assume each sample corresponds to an occluding sphere with constant radius, constant x-sectional area - // --> solid angle shrinking by the square of distance - //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2 - //(k should vary inversely with # of samples, but this is taken care of later) - - //if (dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) // -0.05*norm to shift sample point back slightly for flat surfaces - // angle_hidden += min(1.0/dist2, ssao_factor_inv); // dist != 0 follows from conditional. max of 1.0 (= ssao_factor_inv * ssao_factor) - angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv); - - // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion" - points = points + int(diff.z > -1.0); - } - - angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0); - - return (1.0 - (float(points != 0) * angle_hidden)); -} - float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl) { stc.xyz /= stc.w; @@ -123,7 +78,7 @@ float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl) float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl) { stc.xyz /= stc.w; - stc.z += shadow_bias*scl; + stc.z += spot_shadow_bias*scl; float cs = shadow2D(shadowMap, stc.xyz).x; float shadow = cs; @@ -134,8 +89,7 @@ float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl) shadow += max(shadow2D(shadowMap, stc.xyz+vec3(off.x, -off.y, 0.0)).x, cs); shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, off.y, 0.0)).x, cs); shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, -off.y, 0.0)).x, cs); - - + return shadow/5.0; //return shadow; @@ -149,7 +103,10 @@ void main() vec4 pos = getPosition(pos_screen); - vec3 norm = texture2DRect(normalMap, pos_screen).xyz*2.0-1.0; + vec4 nmap4 = texture2DRect(normalMap, pos_screen); + nmap4 = vec4((nmap4.xy-0.5)*2.0,nmap4.z,nmap4.w); // unpack norm + float displace = nmap4.w; + vec3 norm = nmap4.xyz; /*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL { @@ -158,9 +115,12 @@ void main() }*/ float shadow = 1.0; - float dp_directional_light = max(0.0, dot(norm, vary_light.xyz)); + float dp_directional_light = max(0.0, dot(norm, vary_light.xyz)); - vec4 spos = vec4(pos.xyz + vary_light.xyz * (1.0-dp_directional_light)*shadow_offset, 1.0); + vec3 shadow_pos = pos.xyz + displace*norm; + vec3 offset = vary_light.xyz * (1.0-dp_directional_light); + + vec4 spos = vec4(shadow_pos+offset*shadow_offset, 1.0); if (spos.z > -shadow_clip.w) { @@ -220,15 +180,17 @@ void main() } gl_FragColor[0] = shadow; - gl_FragColor[1] = calcAmbientOcclusion(pos, norm); + gl_FragColor[1] = 1.0; + + spos = vec4(shadow_pos+norm*spot_shadow_offset, 1.0); //spotlight shadow 1 vec4 lpos = shadow_matrix[4]*spos; - gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.1).x; + gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.8); //spotlight shadow 2 lpos = shadow_matrix[5]*spos; - gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.1).x; + gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.8); //gl_FragColor.rgb = pos.xyz; //gl_FragColor.b = shadow; diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl new file mode 100644 index 0000000000..4e33a1af45 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl @@ -0,0 +1,257 @@ +/** + * @file sunLightSSAOF.glsl + * + * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +#extension GL_ARB_texture_rectangle : enable + +//class 2 -- shadows and SSAO + +uniform sampler2DRect depthMap; +uniform sampler2DRect normalMap; +uniform sampler2DRectShadow shadowMap0; +uniform sampler2DRectShadow shadowMap1; +uniform sampler2DRectShadow shadowMap2; +uniform sampler2DRectShadow shadowMap3; +uniform sampler2DShadow shadowMap4; +uniform sampler2DShadow shadowMap5; +uniform sampler2D noiseMap; + +uniform sampler2D lightFunc; + +// Inputs +uniform mat4 shadow_matrix[6]; +uniform vec4 shadow_clip; +uniform float ssao_radius; +uniform float ssao_max_radius; +uniform float ssao_factor; +uniform float ssao_factor_inv; + +varying vec2 vary_fragcoord; +varying vec4 vary_light; + +uniform mat4 inv_proj; +uniform vec2 screen_res; +uniform vec2 shadow_res; +uniform vec2 proj_shadow_res; + +uniform float shadow_bias; +uniform float shadow_offset; + +uniform float spot_shadow_bias; +uniform float spot_shadow_offset; + +vec4 getPosition(vec2 pos_screen) +{ + float depth = texture2DRect(depthMap, pos_screen.xy).a; + vec2 sc = pos_screen.xy*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +//calculate decreases in ambient lighting when crowded out (SSAO) +float calcAmbientOcclusion(vec4 pos, vec3 norm) +{ + float ret = 1.0; + + float dist = dot(pos.xyz,pos.xyz); + + if (dist < 64.0*64.0) + { + vec2 kern[8]; + // exponentially (^2) distant occlusion samples spread around origin + kern[0] = vec2(-1.0, 0.0) * 0.125*0.125; + kern[1] = vec2(1.0, 0.0) * 0.250*0.250; + kern[2] = vec2(0.0, 1.0) * 0.375*0.375; + kern[3] = vec2(0.0, -1.0) * 0.500*0.500; + kern[4] = vec2(0.7071, 0.7071) * 0.625*0.625; + kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750; + kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875; + kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000; + + vec2 pos_screen = vary_fragcoord.xy; + vec3 pos_world = pos.xyz; + vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy; + + float angle_hidden = 0.0; + int points = 0; + + float scale = min(ssao_radius / -pos_world.z, ssao_max_radius); + + // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations (unrolling?) + for (int i = 0; i < 8; i++) + { + vec2 samppos_screen = pos_screen + scale * reflect(kern[i], noise_reflect); + vec3 samppos_world = getPosition(samppos_screen).xyz; + + vec3 diff = pos_world - samppos_world; + float dist2 = dot(diff, diff); + + // assume each sample corresponds to an occluding sphere with constant radius, constant x-sectional area + // --> solid angle shrinking by the square of distance + //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2 + //(k should vary inversely with # of samples, but this is taken care of later) + + //if (dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) // -0.05*norm to shift sample point back slightly for flat surfaces + // angle_hidden += min(1.0/dist2, ssao_factor_inv); // dist != 0 follows from conditional. max of 1.0 (= ssao_factor_inv * ssao_factor) + angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv); + + // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion" + points = points + int(diff.z > -1.0); + } + + angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0); + + ret = (1.0 - (float(points != 0) * angle_hidden)); + ret += max((dist-32.0*32.0)/(32.0*32.0), 0.0); + } + + return min(ret, 1.0); +} + +float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl) +{ + stc.xyz /= stc.w; + stc.z += shadow_bias*scl; + + float cs = shadow2DRect(shadowMap, stc.xyz).x; + float shadow = cs; + + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(1.5, 1.5, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(1.5, -1.5, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-1.5, 1.5, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-1.5, -1.5, 0.0)).x, cs); + + return shadow/5.0; + + //return shadow; +} + +float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl) +{ + stc.xyz /= stc.w; + stc.z += spot_shadow_bias*scl; + + float cs = shadow2D(shadowMap, stc.xyz).x; + float shadow = cs; + + vec2 off = 1.5/proj_shadow_res; + + shadow += max(shadow2D(shadowMap, stc.xyz+vec3(off.x, off.y, 0.0)).x, cs); + shadow += max(shadow2D(shadowMap, stc.xyz+vec3(off.x, -off.y, 0.0)).x, cs); + shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, off.y, 0.0)).x, cs); + shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, -off.y, 0.0)).x, cs); + + + return shadow/5.0; + + //return shadow; +} + +void main() +{ + vec2 pos_screen = vary_fragcoord.xy; + + //try doing an unproject here + + vec4 pos = getPosition(pos_screen); + + vec4 nmap4 = texture2DRect(normalMap, pos_screen); + nmap4 = vec4((nmap4.xy-0.5)*2.0,nmap4.z,nmap4.w); // unpack norm + float displace = nmap4.w; + vec3 norm = nmap4.xyz; + + /*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL + { + gl_FragColor = vec4(0.0); // doesn't matter + return; + }*/ + + float shadow = 1.0; + float dp_directional_light = max(0.0, dot(norm, vary_light.xyz)); + + vec3 shadow_pos = pos.xyz + displace*norm; + vec3 offset = vary_light.xyz * (1.0-dp_directional_light); + + vec4 spos = vec4(shadow_pos+offset*shadow_offset, 1.0); + + if (spos.z > -shadow_clip.w) + { + if (dp_directional_light == 0.0) + { + // if we know this point is facing away from the sun then we know it's in shadow without having to do a squirrelly shadow-map lookup + shadow = 0.0; + } + else + { + vec4 lpos; + + if (spos.z < -shadow_clip.z) + { + lpos = shadow_matrix[3]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap3, lpos, 0.25); + shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0); + } + else if (spos.z < -shadow_clip.y) + { + lpos = shadow_matrix[2]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap2, lpos, 0.5); + } + else if (spos.z < -shadow_clip.x) + { + lpos = shadow_matrix[1]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap1, lpos, 0.75); + } + else + { + lpos = shadow_matrix[0]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap0, lpos, 1.0); + } + + // take the most-shadowed value out of these two: + // * the blurred sun shadow in the light (shadow) map + // * an unblurred dot product between the sun and this norm + // the goal is to err on the side of most-shadow to fill-in shadow holes and reduce artifacting + shadow = min(shadow, dp_directional_light); + + //lpos.xy /= lpos.w*32.0; + //if (fract(lpos.x) < 0.1 || fract(lpos.y) < 0.1) + //{ + // shadow = 0.0; + //} + + } + } + else + { + // more distant than the shadow map covers + shadow = 1.0; + } + + gl_FragColor[0] = shadow; + gl_FragColor[1] = calcAmbientOcclusion(pos, norm); + + spos.xyz = shadow_pos+offset*spot_shadow_offset; + + //spotlight shadow 1 + vec4 lpos = shadow_matrix[4]*spos; + gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.8); + + //spotlight shadow 2 + lpos = shadow_matrix[5]*spos; + gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.8); + + //gl_FragColor.rgb = pos.xyz; + //gl_FragColor.b = shadow; +} diff --git a/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl index f4c59734a4..19800d96dc 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl @@ -6,7 +6,7 @@ */ float calcDirectionalLight(vec3 n, vec3 l); -float calcPointLight(vec3 v, vec3 n, vec4 lp, float la); +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); vec3 atmosAmbient(vec3 light); vec3 atmosAffectDirectionalLight(float lightIntensity); @@ -18,9 +18,10 @@ vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight) // Collect normal lights (need to be divided by two, as we later multiply by 2) col.rgb += gl_LightSource[1].diffuse.rgb * calcDirectionalLight(norm, gl_LightSource[1].position.xyz); - col.rgb += gl_LightSource[2].diffuse.rgb * calcPointLight(pos, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation); - col.rgb += gl_LightSource[3].diffuse.rgb * calcPointLight(pos, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation); - //col.rgb += gl_LightSource[4].diffuse.rgb * calcPointLight(pos, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation); + + col.rgb += gl_LightSource[2].diffuse.rgb * calcPointLightOrSpotLight(pos, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a); + col.rgb += gl_LightSource[3].diffuse.rgb * calcPointLightOrSpotLight(pos, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a); + //col.rgb += gl_LightSource[4].diffuse.rgb * calcPointLightOrSpotLight(pos, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a); col.rgb = scaleDownLight(col.rgb); // Add windlight lights diff --git a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl index 7325825d6d..66606233cd 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl @@ -44,7 +44,8 @@ float getDepth(vec2 pos_screen) void main() { - vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm float depth = getDepth(vary_fragcoord.xy); vec3 ccol = texture2DRect(giLightMap, vary_fragcoord.xy).rgb; @@ -56,9 +57,10 @@ void main() for (int i = 0; i < kern_length; i++) { vec2 tc = vary_fragcoord.xy + kern[i].y*dlt; - vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz*2.0-1.0; - - float d = dot(norm.xyz, sampNorm); + vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz; + sampNorm = vec3((sampNorm.xy-0.5)*2.0,sampNorm.z); // unpack norm + + float d = dot(norm.xyz, sampNorm); if (d > 0.5) { diff --git a/indra/newview/app_settings/shaders/class3/deferred/giF.glsl b/indra/newview/app_settings/shaders/class3/deferred/giF.glsl index 939710cb56..1b8354dbd1 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/giF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/giF.glsl @@ -178,7 +178,8 @@ void main() float rad = gi_range*0.5; - vec3 norm = texture2DRect(normalMap, pos_screen).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, pos_screen).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm float dist = max(length(pos.xyz)-rad, 0.0); float da = clamp(1.0-dist/rad, 0.0, 1.0); diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index 96a083b522..c88edd0a60 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -56,9 +56,8 @@ vec3 vary_AdditiveColor; vec3 vary_AtmosAttenuation; uniform float gi_ambiance; -vec4 getPosition(vec2 pos_screen) -{ //get position in screen space (world units) given window coordinate and depth map - float depth = texture2DRect(depthMap, pos_screen.xy).a; +vec4 getPosition_d(vec2 pos_screen, float depth) +{ vec2 sc = pos_screen.xy*2.0; sc /= screen_res; sc -= vec2(1.0,1.0); @@ -69,6 +68,12 @@ vec4 getPosition(vec2 pos_screen) return pos; } +vec4 getPosition(vec2 pos_screen) +{ //get position in screen space (world units) given window coordinate and depth map + float depth = texture2DRect(depthMap, pos_screen.xy).a; + return getPosition_d(pos_screen, depth); +} + vec3 getPositionEye() { return vary_PositionEye; @@ -252,8 +257,10 @@ vec3 scaleSoftClip(vec3 light) void main() { vec2 tc = vary_fragcoord.xy; - vec3 pos = getPosition(tc).xyz; - vec3 norm = texture2DRect(normalMap, tc).xyz*2.0-1.0; + float depth = texture2DRect(depthMap, tc.xy).a; + vec3 pos = getPosition_d(tc, depth).xyz; + vec3 norm = texture2DRect(normalMap, tc).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz; float da = max(dot(norm.xyz, vary_light.xyz), 0.0); @@ -274,11 +281,63 @@ void main() col *= diffuse.rgb; - if (spec.a > 0.0) + if (spec.a > 0.0) // specular reflection { - vec3 ref = normalize(reflect(pos.xyz, norm.xyz)); - float sa = dot(ref, vary_light.xyz); - col.rgb += vary_SunlitColor*scol*spec.rgb*texture2D(lightFunc, vec2(sa, spec.a)).a; + // the old infinite-sky shiny reflection + // + vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); + float sa = dot(refnormpersp, vary_light.xyz); + vec3 dumbshiny = vary_SunlitColor*scol*texture2D(lightFunc, vec2(sa, spec.a)).a; + + /* + // screen-space cheap fakey reflection map + // + vec3 refnorm = normalize(reflect(vec3(0,0,-1), norm.xyz)); + depth -= 0.5; // unbias depth + // first figure out where we'll make our 2D guess from + vec2 ref2d = (0.25 * screen_res.y) * (refnorm.xy) * abs(refnorm.z) / depth; + // Offset the guess source a little according to a trivial + // checkerboard dither function and spec.a. + // This is meant to be similar to sampling a blurred version + // of the diffuse map. LOD would be better in that regard. + // The goal of the blur is to soften reflections in surfaces + // with low shinyness, and also to disguise our lameness. + float checkerboard = floor(mod(tc.x+tc.y, 2.0)); // 0.0, 1.0 + float checkoffset = (3.0 + (7.0*(1.0-spec.a)))*(checkerboard-0.5); + + ref2d += vec2(checkoffset, checkoffset); + ref2d += tc.xy; // use as offset from destination + // Get attributes from the 2D guess point. + // We average two samples of diffuse (not of anything else) per + // pixel to try to reduce aliasing some more. + vec3 refcol = 0.5 * (texture2DRect(diffuseRect, ref2d + vec2(0.0, -checkoffset)).rgb + + texture2DRect(diffuseRect, ref2d + vec2(-checkoffset, 0.0)).rgb); + float refdepth = texture2DRect(depthMap, ref2d).a; + vec3 refpos = getPosition_d(ref2d, refdepth).xyz; + float refshad = texture2DRect(lightMap, ref2d).r; + vec3 refn = texture2DRect(normalMap, ref2d).rgb; + refn = vec3((refn.xy-0.5)*2.0,refn.z); // unpack norm + refn = normalize(refn); + // figure out how appropriate our guess actually was + float refapprop = max(0.0, dot(-refnorm, normalize(pos - refpos))); + // darken reflections from points which face away from the reflected ray - our guess was a back-face + //refapprop *= step(dot(refnorm, refn), 0.0); + refapprop = min(refapprop, max(0.0, -dot(refnorm, refn))); // more conservative variant + // get appropriate light strength for guess-point. + // reflect light direction to increase the illusion that + // these are reflections. + vec3 reflight = reflect(lightnorm.xyz, norm.xyz); + float reflit = min(max(dot(refn, reflight.xyz), 0.0), refshad); + // apply sun color to guess-point, dampen according to inappropriateness of guess + float refmod = min(refapprop, reflit); + vec3 refprod = vary_SunlitColor * refcol.rgb * refmod; + vec3 ssshiny = (refprod * spec.a); + ssshiny *= 0.3; // dampen it even more + */ + vec3 ssshiny = vec3(0,0,0); + + // add the two types of shiny together + col += (ssshiny + dumbshiny) * spec.rgb; } col = atmosLighting(col); diff --git a/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl b/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl index 258acee08c..5b33ea5bfe 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl @@ -14,5 +14,6 @@ void main() vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy); gl_FragData[0] = vec4(gl_Color.rgb*col.rgb, col.a <= 0.5 ? 0.0 : 0.005); gl_FragData[1] = vec4(0,0,0,0); - gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0); + vec3 nvn = normalize(vary_normal); + gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl index 1c5234c450..f129a1517b 100644 --- a/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl +++ b/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl @@ -6,7 +6,7 @@ */ float calcDirectionalLight(vec3 n, vec3 l); -float calcPointLight(vec3 v, vec3 n, vec4 lp, float la); +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); vec3 atmosAmbient(vec3 light); vec3 atmosAffectDirectionalLight(float lightIntensity); @@ -15,24 +15,21 @@ vec3 scaleUpLight(vec3 light); vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight) { - vec4 col; - col.a = color.a; + vec4 col = vec4(0.0, 0.0, 0.0, color.a); - // Add windlight lights - col.rgb = atmosAffectDirectionalLight(calcDirectionalLight(norm, gl_LightSource[0].position.xyz)); - col.rgb += atmosAmbient(baseLight.rgb); - col.rgb = scaleUpLight(col.rgb); - // Collect normal lights (need to be divided by two, as we later multiply by 2) - col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation); - col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation); - col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation); - col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[5].position, gl_LightSource[5].linearAttenuation); - col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[6].position, gl_LightSource[6].linearAttenuation); - col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[7].position, gl_LightSource[7].linearAttenuation); + col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a); + col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a); + col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a); + col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].specular.a); + col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].specular.a); + col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].specular.a); col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz); col.rgb = scaleDownLight(col.rgb); - + + // Add windlight lights + col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, gl_LightSource[0].position.xyz)); + col.rgb += atmosAmbient(baseLight.rgb); col.rgb = min(col.rgb*color.rgb, 1.0); diff --git a/indra/newview/app_settings/ultra_graphics.xml b/indra/newview/app_settings/ultra_graphics.xml index f16ec6c30f..f741089ca2 100644 --- a/indra/newview/app_settings/ultra_graphics.xml +++ b/indra/newview/app_settings/ultra_graphics.xml @@ -12,14 +12,12 @@ <RenderFlexTimeFactor value="1"/> <!--256... but they don't use this--> <RenderGlowResolutionPow value="9"/> - <!--Sun/Moon only--> - <RenderLightingDetail value="1"/> <!--Low number--> <RenderMaxPartCount value="4096"/> <!--bump okay--> <RenderObjectBump value="TRUE"/> <!--NO SHADERS--> - <RenderReflectionDetail value="3"/> + <RenderReflectionDetail value="4"/> <!--Simple--> <RenderTerrainDetail value="1"/> <!--Default for now--> @@ -31,9 +29,14 @@ <!--Default for now--> <RenderVolumeLODFactor value="2.0"/> <!--NO SHADERS--> - <RenderWaterReflections value="TRUE"/> - <!--NO SHADERS--> <VertexShaderEnable value="TRUE"/> <!--NO SHADERS--> <WindLightUseAtmosShaders value="TRUE"/> + <!--Deferred Shading--> + <RenderDeferred value="TRUE"/> + <!--SSAO Enabled--> + <RenderDeferredSSAO value="TRUE"/> + <!--Full Shadows--> + <RenderShadowDetail value="2"/> + </settings> diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index ccdb109d95..fafb9f9132 100644 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -1,4 +1,4 @@ -version 22 +version 21 // NOTE: This is mostly identical to featuretable_mac.txt with a few differences // Should be combined into one table @@ -23,10 +23,10 @@ version 22 // NOTE: All settings are set to the MIN of applied values, including 'all'! // list all -RenderAnisotropic 1 0 +RenderAnisotropic 1 1 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 -RenderAvatarMaxVisible 1 12 +RenderAvatarMaxVisible 1 35 RenderAvatarVP 1 1 RenderCubeMap 1 1 RenderDelayVBUpdate 1 0 @@ -36,18 +36,16 @@ RenderFogRatio 1 4.0 RenderGamma 1 0 RenderGlowResolutionPow 1 9 RenderGround 1 1 -RenderLightingDetail 1 1 RenderMaxPartCount 1 8192 RenderNightBrightness 1 1.0 RenderObjectBump 1 1 -RenderReflectionDetail 1 3 +RenderReflectionDetail 1 4 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVBOEnable 1 1 RenderVolumeLODFactor 1 2.0 -RenderWaterReflections 1 1 UseStartScreen 1 1 UseOcclusion 1 1 VertexShaderEnable 1 1 @@ -58,9 +56,9 @@ Disregard96DefaultDrawDistance 1 1 RenderTextureMemoryMultiple 1 1.0 RenderShaderLightingMaxLevel 1 3 SkyUseClassicClouds 1 1 -WatchdogDisabled 1 1 -RenderUseStreamVBO 1 1 - +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 // // Low Graphics Settings @@ -74,7 +72,6 @@ RenderAvatarVP 1 0 RenderFarClip 1 64 RenderFlexTimeFactor 1 0 RenderGlowResolutionPow 1 8 -RenderLightingDetail 1 0 RenderMaxPartCount 1 0 RenderObjectBump 1 0 RenderReflectionDetail 1 0 @@ -83,11 +80,14 @@ RenderTerrainLODFactor 1 1 RenderTreeLODFactor 1 0 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0 -RenderWaterReflections 1 0 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 WLSkyDetail 1 48 SkyUseClassicClouds 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 + // // Mid Graphics Settings @@ -100,7 +100,6 @@ RenderAvatarVP 1 1 RenderFarClip 1 96 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 8 -RenderLightingDetail 1 1 RenderMaxPartCount 1 2048 RenderObjectBump 1 1 RenderReflectionDetail 1 0 @@ -109,10 +108,13 @@ RenderTerrainLODFactor 1 1.0 RenderTreeLODFactor 1 0.5 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 -RenderWaterReflections 1 0 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 WLSkyDetail 1 48 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 + // // High Graphics Settings (purty) @@ -125,7 +127,6 @@ RenderAvatarVP 1 1 RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 -RenderLightingDetail 1 1 RenderMaxPartCount 1 4096 RenderObjectBump 1 1 RenderReflectionDetail 1 2 @@ -134,10 +135,13 @@ RenderTerrainLODFactor 1 2.0 RenderTreeLODFactor 1 0.5 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 -RenderWaterReflections 1 0 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 WLSkyDetail 1 48 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 + // // Ultra graphics (REALLY PURTY!) @@ -150,19 +154,21 @@ RenderAvatarVP 1 1 RenderFarClip 1 256 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 -RenderLightingDetail 1 1 RenderMaxPartCount 1 8192 RenderObjectBump 1 1 -RenderReflectionDetail 1 3 +RenderReflectionDetail 1 4 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 2.0 -RenderWaterReflections 1 1 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 WLSkyDetail 1 128 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 + // // Class Unknown Hardware (unknown) @@ -200,9 +206,12 @@ RenderVBOEnable 1 1 list NoPixelShaders RenderAvatarVP 0 0 RenderAvatarCloth 0 0 -RenderWaterReflections 0 0 +RenderReflectionDetail 0 0 VertexShaderEnable 0 0 WindLightUseAtmosShaders 0 0 +RenderDeferred 0 0 +RenderDeferredSSAO 0 0 +RenderShadowDetail 0 0 // // No Vertex Shaders available @@ -210,9 +219,13 @@ WindLightUseAtmosShaders 0 0 list NoVertexShaders RenderAvatarVP 0 0 RenderAvatarCloth 0 0 -RenderWaterReflections 0 0 +RenderReflectionDetail 0 0 VertexShaderEnable 0 0 WindLightUseAtmosShaders 0 0 +RenderDeferred 0 0 +RenderDeferredSSAO 0 0 +RenderShadowDetail 0 0 + // "Default" setups for safe, low, medium, high // @@ -220,14 +233,17 @@ list safe RenderAnisotropic 1 0 RenderAvatarCloth 0 0 RenderAvatarVP 0 0 -RenderLightingDetail 1 0 RenderObjectBump 0 0 RenderMaxPartCount 1 1024 RenderTerrainDetail 1 0 RenderUseImpostors 0 0 RenderVBOEnable 1 0 -RenderWaterReflections 0 0 +RenderReflectionDetail 0 0 WindLightUseAtmosShaders 0 0 +RenderDeferred 0 0 +RenderDeferredSSAO 0 0 +RenderShadowDetail 0 0 + // // CPU based feature masks @@ -251,11 +267,9 @@ RenderVBOEnable 1 0 list Intel RenderAnisotropic 1 0 -RenderLightingDetail 1 0 list GeForce2 RenderAnisotropic 1 0 -RenderLightingDetail 1 0 RenderMaxPartCount 1 2048 RenderTerrainDetail 1 0 RenderVBOEnable 1 1 @@ -432,10 +446,6 @@ list ATIOldDriver RenderAvatarVP 0 0 RenderAvatarCloth 0 0 -// ATI cards generally perform better when not using VBOs for streaming data - -list ATI -RenderUseStreamVBO 1 0 /// Tweaked NVIDIA diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt index 45de51f3cf..d64e3f77e2 100644 --- a/indra/newview/featuretable_linux.txt +++ b/indra/newview/featuretable_linux.txt @@ -23,10 +23,10 @@ version 21 // NOTE: All settings are set to the MIN of applied values, including 'all'! // list all -RenderAnisotropic 1 0 +RenderAnisotropic 1 1 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 -RenderAvatarMaxVisible 1 12 +RenderAvatarMaxVisible 1 35 RenderAvatarVP 1 1 RenderCubeMap 1 1 RenderDelayVBUpdate 1 0 @@ -36,18 +36,16 @@ RenderFogRatio 1 4.0 RenderGamma 1 0 RenderGlowResolutionPow 1 9 RenderGround 1 1 -RenderLightingDetail 1 1 RenderMaxPartCount 1 8192 RenderNightBrightness 1 1.0 RenderObjectBump 1 1 -RenderReflectionDetail 1 3 +RenderReflectionDetail 1 4 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVBOEnable 1 1 RenderVolumeLODFactor 1 2.0 -RenderWaterReflections 1 1 UseStartScreen 1 1 UseOcclusion 1 1 VertexShaderEnable 1 1 @@ -57,7 +55,10 @@ Disregard128DefaultDrawDistance 1 1 Disregard96DefaultDrawDistance 1 1 RenderTextureMemoryMultiple 1 1.0 SkyUseClassicClouds 1 1 -WatchdogDisabled 1 1 +RenderShaderLightingMaxLevel 1 3 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 // // Low Graphics Settings @@ -71,7 +72,6 @@ RenderAvatarVP 1 0 RenderFarClip 1 64 RenderFlexTimeFactor 1 0 RenderGlowResolutionPow 1 8 -RenderLightingDetail 1 0 RenderMaxPartCount 1 0 RenderObjectBump 1 0 RenderReflectionDetail 1 0 @@ -80,11 +80,14 @@ RenderTerrainLODFactor 1 1 RenderTreeLODFactor 1 0 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0 -RenderWaterReflections 1 0 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 WLSkyDetail 1 48 SkyUseClassicClouds 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 + // // Mid Graphics Settings @@ -97,7 +100,6 @@ RenderAvatarVP 1 1 RenderFarClip 1 96 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 8 -RenderLightingDetail 1 1 RenderMaxPartCount 1 2048 RenderObjectBump 1 1 RenderReflectionDetail 1 0 @@ -106,10 +108,13 @@ RenderTerrainLODFactor 1 1.0 RenderTreeLODFactor 1 0.5 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 -RenderWaterReflections 1 0 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 WLSkyDetail 1 48 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 + // // High Graphics Settings (purty) @@ -122,7 +127,6 @@ RenderAvatarVP 1 1 RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 -RenderLightingDetail 1 1 RenderMaxPartCount 1 4096 RenderObjectBump 1 1 RenderReflectionDetail 1 2 @@ -131,10 +135,13 @@ RenderTerrainLODFactor 1 2.0 RenderTreeLODFactor 1 0.5 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 -RenderWaterReflections 1 0 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 WLSkyDetail 1 48 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 + // // Ultra graphics (REALLY PURTY!) @@ -147,19 +154,21 @@ RenderAvatarVP 1 1 RenderFarClip 1 256 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 -RenderLightingDetail 1 1 RenderMaxPartCount 1 8192 RenderObjectBump 1 1 -RenderReflectionDetail 1 3 +RenderReflectionDetail 1 4 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 2.0 -RenderWaterReflections 1 1 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 WLSkyDetail 1 128 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 + // // Class Unknown Hardware (unknown) @@ -197,9 +206,12 @@ RenderVBOEnable 1 1 list NoPixelShaders RenderAvatarVP 0 0 RenderAvatarCloth 0 0 -RenderWaterReflections 0 0 +RenderReflectionDetail 0 0 VertexShaderEnable 0 0 WindLightUseAtmosShaders 0 0 +RenderDeferred 0 0 +RenderDeferredSSAO 0 0 +RenderShadowDetail 0 0 // // No Vertex Shaders available @@ -207,9 +219,13 @@ WindLightUseAtmosShaders 0 0 list NoVertexShaders RenderAvatarVP 0 0 RenderAvatarCloth 0 0 -RenderWaterReflections 0 0 +RenderReflectionDetail 0 0 VertexShaderEnable 0 0 WindLightUseAtmosShaders 0 0 +RenderDeferred 0 0 +RenderDeferredSSAO 0 0 +RenderShadowDetail 0 0 + // "Default" setups for safe, low, medium, high // @@ -217,14 +233,17 @@ list safe RenderAnisotropic 1 0 RenderAvatarCloth 0 0 RenderAvatarVP 0 0 -RenderLightingDetail 1 0 RenderObjectBump 0 0 RenderMaxPartCount 1 1024 RenderTerrainDetail 1 0 RenderUseImpostors 0 0 RenderVBOEnable 1 0 -RenderWaterReflections 0 0 +RenderReflectionDetail 0 0 WindLightUseAtmosShaders 0 0 +RenderDeferred 0 0 +RenderDeferredSSAO 0 0 +RenderShadowDetail 0 0 + // // CPU based feature masks @@ -248,13 +267,11 @@ RenderVBOEnable 1 0 list Intel RenderAnisotropic 1 0 -RenderLightingDetail 1 0 // Avoid some Intel crashes on Linux RenderCubeMap 0 0 list GeForce2 RenderAnisotropic 1 0 -RenderLightingDetail 1 0 RenderMaxPartCount 1 2048 RenderTerrainDetail 1 0 RenderVBOEnable 1 1 @@ -466,17 +483,47 @@ list NVIDIA_GeForce_Go_6 RenderVBOEnable 1 0 Disregard128DefaultDrawDistance 1 0 +list NVIDIA_GeForce_7000 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_7100 +RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_7200 Disregard128DefaultDrawDistance 1 0 +RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_7300 Disregard128DefaultDrawDistance 1 0 +RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_7400 Disregard128DefaultDrawDistance 1 0 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_7500 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_7600 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_7700 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_7800 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_7900 +RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_Go_7200 Disregard128DefaultDrawDistance 1 0 +RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_Go_7300 Disregard128DefaultDrawDistance 1 0 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_Go_7300_LE +RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_Go_7400 Disregard128DefaultDrawDistance 1 0 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_Go_7600 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_Go_7700 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_Go_7800 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_Go_7900 +RenderShaderLightingMaxLevel 1 2 diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index e89b0cc49d..055127d386 100644 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -26,7 +26,7 @@ list all RenderAnisotropic 1 0 RenderAvatarCloth 0 0 RenderAvatarLODFactor 1 1.0 -RenderAvatarMaxVisible 1 12 +RenderAvatarMaxVisible 1 35 RenderAvatarVP 1 0 RenderCubeMap 1 1 RenderDelayVBUpdate 1 0 @@ -59,7 +59,6 @@ RenderTextureMemoryMultiple 1 0.5 Disregard128DefaultDrawDistance 1 1 Disregard96DefaultDrawDistance 1 1 SkyUseClassicClouds 1 1 -WatchdogDisabled 1 1 // // Low Graphics Settings @@ -371,6 +370,7 @@ list ATI_Radeon_X1500 Disregard128DefaultDrawDistance 1 0 list ATI_Radeon_X1600 Disregard128DefaultDrawDistance 1 0 +RenderUseFBO 0 0 list ATI_Radeon_X1700 Disregard128DefaultDrawDistance 1 0 list ATI_Mobility_Radeon_X1xxx diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 7f4ba2f2d2..349aa24e18 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -2,25 +2,31 @@ * @file llappviewer.cpp * @brief The LLAppViewer class definitions * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2007&license=viewergpl$ + * + * Copyright (c) 2007-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -39,7 +45,6 @@ #include "llgroupmgr.h" #include "llagent.h" #include "llagentcamera.h" -#include "llagentlanguage.h" #include "llagentwearables.h" #include "llwindow.h" #include "llviewerstats.h" @@ -76,9 +81,7 @@ #include "llvoicechannel.h" #include "llvoavatarself.h" #include "llsidetray.h" -#include "llfeaturemanager.h" -#include "llurlmatch.h" -#include "lltextutil.h" + #include "llweb.h" #include "llsecondlifeurls.h" @@ -100,8 +103,8 @@ // Third party library includes #include <boost/bind.hpp> - #if LL_WINDOWS + #include "llwindebug.h" # include <share.h> // For _SH_DENYWR in initMarkerFile #else # include <sys/file.h> // For initMarkerFile support @@ -189,7 +192,6 @@ #include "llviewerthrottle.h" #include "llparcel.h" #include "llavatariconctrl.h" -#include "llgroupiconctrl.h" // Include for security api initialization #include "llsecapi.h" @@ -329,6 +331,10 @@ const char *VFS_INDEX_FILE_BASE = "index.db2.x."; static std::string gWindowTitle; +std::string gLoginPage; +std::vector<std::string> gLoginURIs; +static std::string gHelperURI; + LLAppViewer::LLUpdaterInfo *LLAppViewer::sUpdaterInfo = NULL ; void idle_afk_check() @@ -349,45 +355,6 @@ static void ui_audio_callback(const LLUUID& uuid) } } -bool create_text_segment_icon_from_url_match(LLUrlMatch* match,LLTextBase* base) -{ - if(!match || !base || base->getPlainText()) - return false; - - LLUUID match_id = match->getID(); - - LLIconCtrl* icon; - - if(gAgent.isInGroup(match_id, TRUE)) - { - LLGroupIconCtrl::Params icon_params = LLUICtrlFactory::instance().getDefaultParams<LLGroupIconCtrl>(); - icon_params.group_id = match_id; - icon_params.rect = LLRect(0, 16, 16, 0); - icon_params.visible = true; - icon = LLUICtrlFactory::instance().createWidget<LLGroupIconCtrl>(icon_params); - } - else - { - LLAvatarIconCtrl::Params icon_params = LLUICtrlFactory::instance().getDefaultParams<LLAvatarIconCtrl>(); - icon_params.avatar_id = match_id; - icon_params.rect = LLRect(0, 16, 16, 0); - icon_params.visible = true; - icon = LLUICtrlFactory::instance().createWidget<LLAvatarIconCtrl>(icon_params); - } - - LLInlineViewSegment::Params params; - params.force_newline = false; - params.view = icon; - params.left_pad = 4; - params.right_pad = 4; - params.top_pad = -2; - params.bottom_pad = 2; - - base->appendWidget(params," ",false); - - return true; -} - void request_initial_instant_messages() { static BOOL requested = FALSE; @@ -416,8 +383,14 @@ bool handleCrashSubmitBehaviorChanged(const LLSD& newvalue) const S32 NEVER_SUBMIT_REPORT = 2; if(cb == NEVER_SUBMIT_REPORT) { +// LLWatchdog::getInstance()->cleanup(); // SJB: cleaning up a running watchdog thread is unsafe LLAppViewer::instance()->destroyMainloopTimeout(); } + else if(gSavedSettings.getBOOL("WatchdogEnabled") == TRUE) + { + // Don't re-enable the watchdog when we change the setting; this may get called before it's started +// LLWatchdog::getInstance()->init(); + } return true; } @@ -443,7 +416,7 @@ static void settings_to_globals() LLVolumeImplFlexible::sUpdateFactor = gSavedSettings.getF32("RenderFlexTimeFactor"); LLVOTree::sTreeFactor = gSavedSettings.getF32("RenderTreeLODFactor"); LLVOAvatar::sLODFactor = gSavedSettings.getF32("RenderAvatarLODFactor"); - LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible"); + LLVOAvatar::sMaxVisible = gSavedSettings.getS32("RenderAvatarMaxVisible"); LLVOAvatar::sVisibleInFirstPerson = gSavedSettings.getBOOL("FirstPersonAvatarVisible"); // clamp auto-open time to some minimum usable value LLFolderView::sAutoOpenTime = llmax(0.25f, gSavedSettings.getF32("FolderAutoOpenDelay")); @@ -630,11 +603,6 @@ bool LLAppViewer::init() if (!initConfiguration()) return false; - // write Google Breakpad minidump files to our log directory - std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ""); - logdir += gDirUtilp->getDirDelimiter(); - setMiniDumpDir(logdir); - // Although initLogging() is the right place to mess with // setFatalFunction(), we can't query gSavedSettings until after // initConfiguration(). @@ -924,7 +892,6 @@ bool LLAppViewer::init() } LLViewerMedia::initClass(); - LLTextUtil::TextHelpers::iconCallbackCreationFunction = create_text_segment_icon_from_url_match; //EXT-7013 - On windows for some locale (Japanese) standard //datetime formatting functions didn't support some parameters such as "weekday". @@ -941,8 +908,6 @@ bool LLAppViewer::init() LLStringOps::sPM = LLTrans::getString("dateTimePM"); } - LLAgentLanguage::init(); - return true; } @@ -955,6 +920,11 @@ static LLFastTimer::DeclareTimer FTM_LFS("LFS Thread"); static LLFastTimer::DeclareTimer FTM_PAUSE_THREADS("Pause Threads"); static LLFastTimer::DeclareTimer FTM_IDLE("Idle"); static LLFastTimer::DeclareTimer FTM_PUMP("Pump"); +static LLFastTimer::DeclareTimer FTM_PUMP_ARES("Ares"); +static LLFastTimer::DeclareTimer FTM_PUMP_SERVICE("Service"); +static LLFastTimer::DeclareTimer FTM_SERVICE_CALLBACK("Callback"); +static LLFastTimer::DeclareTimer FTM_AGENT_AUTOPILOT("Autopilot"); +static LLFastTimer::DeclareTimer FTM_AGENT_UPDATE("Update"); bool LLAppViewer::mainLoop() { @@ -1064,10 +1034,20 @@ bool LLAppViewer::mainLoop() LLMemType mt_ip(LLMemType::MTYPE_IDLE_PUMP); pingMainloopTimeout("Main:ServicePump"); LLFastTimer t4(FTM_PUMP); - gAres->process(); - // this pump is necessary to make the login screen show up - gServicePump->pump(); - gServicePump->callback(); + { + LLFastTimer t(FTM_PUMP_ARES); + gAres->process(); + } + { + LLFastTimer t(FTM_PUMP_SERVICE); + // this pump is necessary to make the login screen show up + gServicePump->pump(); + + { + LLFastTimer t(FTM_SERVICE_CALLBACK); + gServicePump->callback(); + } + } } resumeMainloopTimeout(); @@ -1278,14 +1258,6 @@ bool LLAppViewer::cleanup() // workaround for DEV-35406 crash on shutdown LLEventPumps::instance().reset(); - // remove any old breakpad minidump files from the log directory - if (! isError()) - { - std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ""); - logdir += gDirUtilp->getDirDelimiter(); - gDirUtilp->deleteFilesInDir(logdir, "*-*-*-*-*.dmp"); - } - // *TODO - generalize this and move DSO wrangling to a helper class -brad std::set<struct apr_dso_handle_t *>::const_iterator i; for(i = mPlugins.begin(); i != mPlugins.end(); ++i) @@ -1723,6 +1695,14 @@ bool LLAppViewer::initThreads() static const bool enable_threads = true; #endif + const S32 NEVER_SUBMIT_REPORT = 2; + bool use_watchdog = gSavedSettings.getBOOL("WatchdogEnabled"); + bool send_reports = gCrashSettings.getS32(CRASH_BEHAVIOR_SETTING) != NEVER_SUBMIT_REPORT; + if(use_watchdog && send_reports) + { + LLWatchdog::getInstance()->init(watchdog_killer_callback); + } + LLVFSThread::initClass(enable_threads && false); LLLFSThread::initClass(enable_threads && false); @@ -1951,11 +1931,18 @@ bool LLAppViewer::initConfiguration() } #endif + //*FIX:Mani - Set default to disabling watchdog mainloop + // timeout for mac and linux. There is no call stack info + // on these platform to help debug. #ifndef LL_RELEASE_FOR_DOWNLOAD + gSavedSettings.setBOOL("WatchdogEnabled", FALSE); gSavedSettings.setBOOL("QAMode", TRUE ); - gSavedSettings.setS32("WatchdogEnabled", 0); #endif - + +#ifndef LL_WINDOWS + gSavedSettings.setBOOL("WatchdogEnabled", FALSE); +#endif + gCrashSettings.getControl(CRASH_BEHAVIOR_SETTING)->getSignal()->connect(boost::bind(&handleCrashSubmitBehaviorChanged, _2)); // These are warnings that appear on the first experience of that condition. @@ -2327,7 +2314,17 @@ void LLAppViewer::checkForCrash(void) { #if LL_SEND_CRASH_REPORTS + //*NOTE:Mani The current state of the crash handler has the MacOSX + // sending all crash reports as freezes, in order to let + // the MacOSX CrashRepoter generate stacks before spawning the + // SL crash logger. + // The Linux and Windows clients generate their own stacks and + // spawn the SL crash logger immediately. This may change in the future. +#if LL_DARWIN + if(gLastExecEvent != LAST_EXEC_NORMAL) +#else if (gLastExecEvent == LAST_EXEC_FROZE) +#endif { llinfos << "Last execution froze, requesting to send crash report." << llendl; // @@ -2383,30 +2380,18 @@ bool LLAppViewer::initWindow() gSavedSettings.getS32("WindowWidth"), gSavedSettings.getS32("WindowHeight"), FALSE, ignorePixelDepth); - // Need to load feature table before cheking to start watchdog. - const S32 NEVER_SUBMIT_REPORT = 2; - bool use_watchdog = false; - int watchdog_enabled_setting = gSavedSettings.getS32("WatchdogEnabled"); - if(watchdog_enabled_setting == -1){ - use_watchdog = !LLFeatureManager::getInstance()->isFeatureAvailable("WatchdogDisabled"); - } - else - { - // The user has explicitly set this setting; always use that value. - use_watchdog = bool(watchdog_enabled_setting); - } - - bool send_reports = gCrashSettings.getS32(CRASH_BEHAVIOR_SETTING) != NEVER_SUBMIT_REPORT; - if(use_watchdog && send_reports) - { - LLWatchdog::getInstance()->init(watchdog_killer_callback); - } - LLNotificationsUI::LLNotificationManager::getInstance(); + if (gSavedSettings.getBOOL("FullScreen")) + { + // request to go full screen... which will be delayed until login + gViewerWindow->toggleFullscreen(FALSE); + } + if (gSavedSettings.getBOOL("WindowMaximized")) { gViewerWindow->mWindow->maximize(); + gViewerWindow->getWindow()->setNativeAspectRatio(gSavedSettings.getF32("FullScreenAspectRatio")); } if (!gNoRender) @@ -2480,10 +2465,11 @@ void LLAppViewer::cleanupSavedSettings() } } - // save window position if not maximized + // save window position if not fullscreen // as we don't track it in callbacks + BOOL fullscreen = gViewerWindow->mWindow->getFullscreen(); BOOL maximized = gViewerWindow->mWindow->getMaximized(); - if (!maximized) + if (!fullscreen && !maximized) { LLCoordScreen window_pos; @@ -2548,15 +2534,6 @@ void LLAppViewer::writeSystemInfo() // If the crash is handled by LLAppViewer::handleViewerCrash, ie not a freeze, // then the value of "CrashNotHandled" will be set to true. gDebugInfo["CrashNotHandled"] = (LLSD::Boolean)true; - - // Insert crash host url (url to post crash log to) if configured. This insures - // that the crash report will go to the proper location in the case of a - // prior freeze. - std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl"); - if(crashHostUrl != "") - { - gDebugInfo["CrashHostUrl"] = crashHostUrl; - } // Dump some debugging info LL_INFOS("SystemInfo") << LLTrans::getString("APP_NAME") @@ -2578,6 +2555,13 @@ void LLAppViewer::writeSystemInfo() writeDebugInfo(); // Save out debug_info.log early, in case of crash. } +void LLAppViewer::handleSyncViewerCrash() +{ + LLAppViewer* pApp = LLAppViewer::instance(); + // Call to pure virtual, handled by platform specific llappviewer instance. + pApp->handleSyncCrashTrace(); +} + void LLAppViewer::handleViewerCrash() { llinfos << "Handle viewer crash entry." << llendl; @@ -2601,13 +2585,9 @@ void LLAppViewer::handleViewerCrash() return; } pApp->mReportedCrash = TRUE; - - // Insert crash host url (url to post crash log to) if configured. - std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl"); - if(crashHostUrl != "") - { - gDebugInfo["CrashHostUrl"] = crashHostUrl; - } + + // Make sure the watchdog gets turned off... +// pApp->destroyMainloopTimeout(); // SJB: Bah. This causes the crash handler to hang, not sure why. //We already do this in writeSystemInfo(), but we do it again here to make /sure/ we have a version //to check against no matter what @@ -2639,12 +2619,6 @@ void LLAppViewer::handleViewerCrash() gDebugInfo["FirstLogin"] = (LLSD::Boolean) gAgent.isFirstLogin(); gDebugInfo["FirstRunThisInstall"] = gSavedSettings.getBOOL("FirstRunThisInstall"); - char *minidump_file = pApp->getMiniDumpFilename(); - if(minidump_file && minidump_file[0] != 0) - { - gDebugInfo["MinidumpPath"] = minidump_file; - } - if(gLogoutInProgress) { gDebugInfo["LastExecEvent"] = LAST_EXEC_LOGOUT_CRASH; @@ -2722,6 +2696,10 @@ void LLAppViewer::handleViewerCrash() LLError::logToFile(""); +// On Mac, we send the report on the next run, since we need macs crash report +// for a stack trace, so we have to let it the app fail. +#if !LL_DARWIN + // Remove the marker file, since otherwise we'll spawn a process that'll keep it locked if(gDebugInfo["LastExecEvent"].asInteger() == LAST_EXEC_LOGOUT_CRASH) { @@ -2734,6 +2712,8 @@ void LLAppViewer::handleViewerCrash() // Call to pure virtual, handled by platform specific llappviewer instance. pApp->handleCrashReporting(); + +#endif //!LL_DARWIN return; } @@ -3377,6 +3357,13 @@ void LLAppViewer::badNetworkHandler() mPurgeOnExit = TRUE; +#if LL_WINDOWS + // Generates the minidump. + LLWinDebug::generateCrashStacks(NULL); +#endif + LLAppViewer::handleSyncViewerCrash(); + LLAppViewer::handleViewerCrash(); + std::ostringstream message; message << "The viewer has detected mangled network data indicative\n" @@ -3389,8 +3376,6 @@ void LLAppViewer::badNetworkHandler() "If the problem continues, see the Tech Support FAQ at: \n" "www.secondlife.com/support"; forceDisconnect(message.str()); - - LLApp::instance()->writeMiniDump(); } // This routine may get called more than once during the shutdown process. @@ -3560,9 +3545,12 @@ void LLAppViewer::idle() gAgent.moveYaw(-1.f); } - // Handle automatic walking towards points - gAgentPilot.updateTarget(); - gAgent.autoPilot(&yaw); + { + LLFastTimer t(FTM_AGENT_AUTOPILOT); + // Handle automatic walking towards points + gAgentPilot.updateTarget(); + gAgent.autoPilot(&yaw); + } static LLFrameTimer agent_update_timer; static U32 last_control_flags; @@ -3573,6 +3561,7 @@ void LLAppViewer::idle() if (flags_changed || (agent_update_time > (1.0f / (F32) AGENT_UPDATES_PER_SECOND))) { + LLFastTimer t(FTM_AGENT_UPDATE); // Send avatar and camera info last_control_flags = gAgent.getControlFlags(); send_agent_update(TRUE); @@ -4171,7 +4160,7 @@ void LLAppViewer::forceErrorBreakpoint() void LLAppViewer::forceErrorBadMemoryAccess() { S32* crash = NULL; - *crash = 0xDEADBEEF; + *crash = 0xDEADBEEF; return; } diff --git a/indra/newview/llbottomtray.cpp b/indra/newview/llbottomtray.cpp index c4177a420b..41f5fe64a1 100644 --- a/indra/newview/llbottomtray.cpp +++ b/indra/newview/llbottomtray.cpp @@ -2,25 +2,31 @@ * @file llbottomtray.cpp * @brief LLBottomTray class implementation * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ diff --git a/indra/newview/llcofwearables.cpp b/indra/newview/llcofwearables.cpp index 04623c03be..916d53da3c 100644 --- a/indra/newview/llcofwearables.cpp +++ b/indra/newview/llcofwearables.cpp @@ -2,25 +2,31 @@ * @file llcofwearables.cpp * @brief LLCOFWearables displayes wearables from the current outfit split into three lists (attachments, clothing and body parts) * - * $LicenseInfo:firstyear=2010&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2010&license=viewergpl$ + * + * Copyright (c) 2010, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -28,8 +34,6 @@ #include "llcofwearables.h" -#include "llaccordionctrl.h" -#include "llaccordionctrltab.h" #include "llagentdata.h" #include "llagentwearables.h" #include "llappearancemgr.h" @@ -54,85 +58,39 @@ static const LLWearableItemNameComparator WEARABLE_NAME_COMPARATOR; class CofContextMenu : public LLListContextMenu { protected: - CofContextMenu(LLCOFWearables* cof_wearables) - : mCOFWearables(cof_wearables) - { - llassert(mCOFWearables); - } - - void updateCreateWearableLabel(LLMenuGL* menu, const LLUUID& item_id) + static void updateCreateWearableLabel(LLMenuGL* menu, const LLUUID& item_id) { LLMenuItemGL* menu_item = menu->getChild<LLMenuItemGL>("create_new"); - LLWearableType::EType w_type = getWearableType(item_id); // Hide the "Create new <WEARABLE_TYPE>" if it's irrelevant. - if (w_type == LLWearableType::WT_NONE) + LLViewerInventoryItem* item = gInventory.getLinkedItem(item_id); + if (!item || !item->isWearableType()) { menu_item->setVisible(FALSE); return; } // Set proper label for the "Create new <WEARABLE_TYPE>" menu item. - std::string new_label = LLTrans::getString("create_new_" + LLWearableType::getTypeName(w_type)); + LLStringUtil::format_map_t args; + LLWearableType::EType w_type = item->getWearableType(); + args["[WEARABLE_TYPE]"] = LLWearableType::getTypeDefaultNewName(w_type); + std::string new_label = LLTrans::getString("CreateNewWearable", args); menu_item->setLabel(new_label); } - void createNew(const LLUUID& item_id) + static void createNew(const LLUUID& item_id) { - LLAgentWearables::createWearable(getWearableType(item_id), true); - } - - // Get wearable type of the given item. - // - // There is a special case: so-called "dummy items" - // (i.e. the ones that are there just to indicate that you're not wearing - // any wearables of the corresponding type. They are currently grayed out - // and suffixed with "not worn"). - // Those items don't have an UUID, but they do have an associated wearable type. - // If the user has invoked context menu for such item, - // we ignore the passed item_id and retrieve wearable type from the item. - LLWearableType::EType getWearableType(const LLUUID& item_id) - { - if (!isDummyItem(item_id)) - { - LLViewerInventoryItem* item = gInventory.getLinkedItem(item_id); - if (item && item->isWearableType()) - { - return item->getWearableType(); - } - } - else if (mCOFWearables) // dummy item selected - { - LLPanelDummyClothingListItem* item; + LLViewerInventoryItem* item = gInventory.getLinkedItem(item_id); + if (!item || !item->isWearableType()) return; - item = dynamic_cast<LLPanelDummyClothingListItem*>(mCOFWearables->getSelectedItem()); - if (item) - { - return item->getWearableType(); - } - } - - return LLWearableType::WT_NONE; - } - - static bool isDummyItem(const LLUUID& item_id) - { - return item_id.isNull(); + LLAgentWearables::createWearable(item->getWearableType(), true); } - - LLCOFWearables* mCOFWearables; }; ////////////////////////////////////////////////////////////////////////// -class CofAttachmentContextMenu : public CofContextMenu +class CofAttachmentContextMenu : public LLListContextMenu { -public: - CofAttachmentContextMenu(LLCOFWearables* cof_wearables) - : CofContextMenu(cof_wearables) - { - } - protected: /*virtual*/ LLContextMenu* createMenu() @@ -150,28 +108,7 @@ protected: class CofClothingContextMenu : public CofContextMenu { -public: - CofClothingContextMenu(LLCOFWearables* cof_wearables) - : CofContextMenu(cof_wearables) - { - } - protected: - static void replaceWearable(const LLUUID& item_id) - { - // *TODO: Most probable that accessing to LLPanelOutfitEdit instance should be: - // LLSideTray::getInstance()->getSidepanelAppearance()->getPanelOutfitEdit() - // without casting. Getter methods provides possibility to check and construct - // absent instance. Explicit relations between components avoids situations - // when we tries to construct instance with unsatisfied implicit input conditions. - LLPanelOutfitEdit * panel_outfit_edit = - dynamic_cast<LLPanelOutfitEdit*> (LLSideTray::getInstance()->getPanel( - "panel_outfit_edit")); - if (panel_outfit_edit != NULL) - { - panel_outfit_edit->onReplaceMenuItemClicked(item_id); - } - } /*virtual*/ LLContextMenu* createMenu() { @@ -181,9 +118,10 @@ protected: functor_t take_off = boost::bind(&LLAppearanceMgr::removeItemFromAvatar, LLAppearanceMgr::getInstance(), _1); registrar.add("Clothing.TakeOff", boost::bind(handleMultiple, take_off, mUUIDs)); - registrar.add("Clothing.Replace", boost::bind(replaceWearable, selected_id)); + registrar.add("Clothing.MoveUp", boost::bind(moveWearable, selected_id, false)); + registrar.add("Clothing.MoveDown", boost::bind(moveWearable, selected_id, true)); registrar.add("Clothing.Edit", boost::bind(LLAgentWearables::editWearable, selected_id)); - registrar.add("Clothing.Create", boost::bind(&CofClothingContextMenu::createNew, this, selected_id)); + registrar.add("Clothing.Create", boost::bind(createNew, selected_id)); enable_registrar.add("Clothing.OnEnable", boost::bind(&CofClothingContextMenu::onEnable, this, _2)); @@ -201,34 +139,40 @@ protected: std::string param = data.asString(); LLUUID selected_id = mUUIDs.back(); - if ("take_off" == param) + if ("move_up" == param) { - return get_is_item_worn(selected_id); + return gAgentWearables.canMoveWearable(selected_id, false); } - else if ("edit" == param) + else if ("move_down" == param) { - return mUUIDs.size() == 1 && gAgentWearables.isWearableModifiable(selected_id); + return gAgentWearables.canMoveWearable(selected_id, true); } - else if ("replace" == param) + else if ("take_off" == param) { - return get_is_item_worn(selected_id) && mUUIDs.size() == 1; + return get_is_item_worn(selected_id); + } + else if ("edit" == param) + { + return gAgentWearables.isWearableModifiable(selected_id); } - return true; } + + // We don't use LLAppearanceMgr::moveWearable() directly because + // the item may be invalidated between setting the callback and calling it. + static bool moveWearable(const LLUUID& item_id, bool closer_to_body) + { + LLViewerInventoryItem* item = gInventory.getItem(item_id); + return LLAppearanceMgr::instance().moveWearable(item, closer_to_body); + } }; ////////////////////////////////////////////////////////////////////////// class CofBodyPartContextMenu : public CofContextMenu { -public: - CofBodyPartContextMenu(LLCOFWearables* cof_wearables) - : CofContextMenu(cof_wearables) - { - } - protected: + /*virtual*/ LLContextMenu* createMenu() { LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; @@ -238,9 +182,9 @@ protected: // *HACK* need to pass pointer to LLPanelOutfitEdit instead of LLSideTray::getInstance()->getPanel(). // LLSideTray::getInstance()->getPanel() is rather slow variant LLPanelOutfitEdit* panel_oe = dynamic_cast<LLPanelOutfitEdit*>(LLSideTray::getInstance()->getPanel("panel_outfit_edit")); - registrar.add("BodyPart.Replace", boost::bind(&LLPanelOutfitEdit::onReplaceMenuItemClicked, panel_oe, selected_id)); + registrar.add("BodyPart.Replace", boost::bind(&LLPanelOutfitEdit::onReplaceBodyPartMenuItemClicked, panel_oe, selected_id)); registrar.add("BodyPart.Edit", boost::bind(LLAgentWearables::editWearable, selected_id)); - registrar.add("BodyPart.Create", boost::bind(&CofBodyPartContextMenu::createNew, this, selected_id)); + registrar.add("BodyPart.Create", boost::bind(createNew, selected_id)); enable_registrar.add("BodyPart.OnEnable", boost::bind(&CofBodyPartContextMenu::onEnable, this, _2)); @@ -260,7 +204,7 @@ protected: if ("edit" == param) { - return mUUIDs.size() == 1 && gAgentWearables.isWearableModifiable(selected_id); + return gAgentWearables.isWearableModifiable(selected_id); } return true; @@ -273,17 +217,11 @@ LLCOFWearables::LLCOFWearables() : LLPanel(), mAttachments(NULL), mClothing(NULL), mBodyParts(NULL), - mLastSelectedList(NULL), - mClothingTab(NULL), - mAttachmentsTab(NULL), - mBodyPartsTab(NULL), - mLastSelectedTab(NULL), - mAccordionCtrl(NULL), - mCOFVersion(-1) + mLastSelectedList(NULL) { - mClothingMenu = new CofClothingContextMenu(this); - mAttachmentMenu = new CofAttachmentContextMenu(this); - mBodyPartMenu = new CofBodyPartContextMenu(this); + mClothingMenu = new CofClothingContextMenu(); + mAttachmentMenu = new CofAttachmentContextMenu(); + mBodyPartMenu = new CofBodyPartContextMenu(); }; LLCOFWearables::~LLCOFWearables() @@ -317,22 +255,6 @@ BOOL LLCOFWearables::postBuild() mAttachments->setComparator(&WEARABLE_NAME_COMPARATOR); mBodyParts->setComparator(&WEARABLE_NAME_COMPARATOR); - - mClothingTab = getChild<LLAccordionCtrlTab>("tab_clothing"); - mClothingTab->setDropDownStateChangedCallback(boost::bind(&LLCOFWearables::onAccordionTabStateChanged, this, _1, _2)); - - mAttachmentsTab = getChild<LLAccordionCtrlTab>("tab_attachments"); - mAttachmentsTab->setDropDownStateChangedCallback(boost::bind(&LLCOFWearables::onAccordionTabStateChanged, this, _1, _2)); - - mBodyPartsTab = getChild<LLAccordionCtrlTab>("tab_body_parts"); - mBodyPartsTab->setDropDownStateChangedCallback(boost::bind(&LLCOFWearables::onAccordionTabStateChanged, this, _1, _2)); - - mTab2AssetType[mClothingTab] = LLAssetType::AT_CLOTHING; - mTab2AssetType[mAttachmentsTab] = LLAssetType::AT_OBJECT; - mTab2AssetType[mBodyPartsTab] = LLAssetType::AT_BODYPART; - - mAccordionCtrl = getChild<LLAccordionCtrl>("cof_wearables_accordion"); - return LLPanel::postBuild(); } @@ -352,51 +274,8 @@ void LLCOFWearables::onSelectionChange(LLFlatListView* selected_list) onCommit(); } -void LLCOFWearables::onAccordionTabStateChanged(LLUICtrl* ctrl, const LLSD& expanded) -{ - bool had_selected_items = mClothing->numSelected() || mAttachments->numSelected() || mBodyParts->numSelected(); - mClothing->resetSelection(true); - mAttachments->resetSelection(true); - mBodyParts->resetSelection(true); - - bool tab_selection_changed = false; - LLAccordionCtrlTab* tab = dynamic_cast<LLAccordionCtrlTab*>(ctrl); - if (tab && tab != mLastSelectedTab) - { - mLastSelectedTab = tab; - tab_selection_changed = true; - } - - if (had_selected_items || tab_selection_changed) - { - //sending commit signal to indicate selection changes - onCommit(); - } -} - void LLCOFWearables::refresh() { - const LLUUID cof_id = LLAppearanceMgr::instance().getCOF(); - if (cof_id.isNull()) - { - llwarns << "COF ID cannot be NULL" << llendl; - return; - } - - LLViewerInventoryCategory* catp = gInventory.getCategory(cof_id); - if (!catp) - { - llwarns << "COF category cannot be NULL" << llendl; - return; - } - - // BAP - this check has to be removed because an item name change does not - // change cat version - ie, checking version is not a complete way - // of finding out whether anything has changed in this category. - //if (mCOFVersion == catp->getVersion()) return; - - mCOFVersion = catp->getVersion(); - typedef std::vector<LLSD> values_vector_t; typedef std::map<LLFlatListView*, values_vector_t> selection_map_t; @@ -412,7 +291,7 @@ void LLCOFWearables::refresh() LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t cof_items; - gInventory.collectDescendents(cof_id, cats, cof_items, LLInventoryModel::EXCLUDE_TRASH); + gInventory.collectDescendents(LLAppearanceMgr::getInstance()->getCOF(), cats, cof_items, LLInventoryModel::EXCLUDE_TRASH); populateAttachmentsAndBodypartsLists(cof_items); @@ -429,26 +308,14 @@ void LLCOFWearables::refresh() iter != iter_end; ++iter) { LLFlatListView* list = iter->first; - if (!list) continue; - - //restoring selection should not fire commit callbacks - list->setCommitOnSelectionChange(false); - const values_vector_t& values = iter->second; for (values_vector_t::const_iterator value_it = values.begin(), value_it_end = values.end(); value_it != value_it_end; ++value_it) { - // value_it may be null because of dummy items - // Dummy items have no ID - if(value_it->asUUID().notNull()) - { - list->selectItemByValue(*value_it); - } + list->selectItemByValue(*value_it); } - - list->setCommitOnSelectionChange(true); } } @@ -520,7 +387,7 @@ LLPanelClothingListItem* LLCOFWearables::buildClothingListItem(LLViewerInventory item_panel->childSetAction("btn_edit", mCOFCallbacks.mEditWearable); //turning on gray separator line for the last item in the items group of the same wearable type - item_panel->setSeparatorVisible(last); + item_panel->childSetVisible("wearable_type_separator_icon", last); return item_panel; } @@ -632,14 +499,6 @@ LLPanel* LLCOFWearables::getSelectedItem() return mLastSelectedList->getSelectedItem(); } -void LLCOFWearables::getSelectedItems(std::vector<LLPanel*>& selected_items) const -{ - if (mLastSelectedList) - { - mLastSelectedList->getSelectedItems(selected_items); - } -} - void LLCOFWearables::clear() { mAttachments->clear(); @@ -647,42 +506,6 @@ void LLCOFWearables::clear() mBodyParts->clear(); } -LLAssetType::EType LLCOFWearables::getExpandedAccordionAssetType() -{ - typedef std::map<std::string, LLAssetType::EType> type_map_t; - - static type_map_t type_map; - - if (mAccordionCtrl != NULL) - { - const LLAccordionCtrlTab* expanded_tab = mAccordionCtrl->getExpandedTab(); - - return get_if_there(mTab2AssetType, expanded_tab, LLAssetType::AT_NONE); - } - - return LLAssetType::AT_NONE; -} - -LLAssetType::EType LLCOFWearables::getSelectedAccordionAssetType() -{ - if (mAccordionCtrl != NULL) - { - const LLAccordionCtrlTab* selected_tab = mAccordionCtrl->getSelectedTab(); - - return get_if_there(mTab2AssetType, selected_tab, LLAssetType::AT_NONE); - } - - return LLAssetType::AT_NONE; -} - -void LLCOFWearables::expandDefaultAccordionTab() -{ - if (mAccordionCtrl != NULL) - { - mAccordionCtrl->expandDefaultTab(); - } -} - void LLCOFWearables::onListRightClick(LLUICtrl* ctrl, S32 x, S32 y, LLListContextMenu* menu) { if(menu) @@ -690,20 +513,7 @@ void LLCOFWearables::onListRightClick(LLUICtrl* ctrl, S32 x, S32 y, LLListContex uuid_vec_t selected_uuids; if(getSelectedUUIDs(selected_uuids)) { - bool show_menu = false; - for(uuid_vec_t::iterator it = selected_uuids.begin();it!=selected_uuids.end();++it) - { - if ((*it).notNull()) - { - show_menu = true; - break; - } - } - - if(show_menu) - { - menu->show(ctrl, selected_uuids, x, y); - } + menu->show(ctrl, selected_uuids, x, y); } } } diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 0447b06fcc..ed6a791e7f 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -2,25 +2,31 @@ * @file lldrawable.cpp * @brief LLDrawable class implementation * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -517,7 +523,7 @@ F32 LLDrawable::updateXform(BOOL undamped) { // snap to final position dist_squared = 0.0f; - if (!isRoot()) + if (getVOVolume() && !isRoot()) { //child prim snapping to some position, needs a rebuild gPipeline.markRebuild(this, LLDrawable::REBUILD_POSITION, TRUE); } @@ -1360,11 +1366,10 @@ void LLSpatialBridge::move(LLDrawable *drawablep, LLSpatialGroup *curp, BOOL imm BOOL LLSpatialBridge::updateMove() { - llassert_always(mDrawable); - llassert_always(mDrawable->mVObjp); - llassert_always(mDrawable->getRegion()); + llassert(mDrawable); + llassert(mDrawable->getRegion()); LLSpatialPartition* part = mDrawable->getRegion()->getSpatialPartition(mPartitionType); - llassert_always(part); + llassert(part); mOctree->balance(); if (part) diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 6d8344f4e8..ae30af3647 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -2,25 +2,31 @@ * @file lldrawpool.cpp * @brief LLDrawPool class implementation * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -468,6 +474,7 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture) { if (params.mTexture.notNull()) { + params.mTexture->addTextureStats(params.mVSize); gGL.getTexUnit(0)->bind(params.mTexture, TRUE) ; if (params.mTextureMatrix) { diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index 4a728bc8a5..f85b46cfba 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -2,25 +2,31 @@ * @file lldrawpool.h * @brief LLDrawPool class definition * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -127,6 +133,7 @@ public: PASS_FULLBRIGHT_SHINY, PASS_SHINY, PASS_BUMP, + PASS_POST_BUMP, PASS_GLOW, PASS_ALPHA, PASS_ALPHA_MASK, diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 5d1a0ee9de..def463cb41 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -2,25 +2,31 @@ * @file lldrawpoolalpha.cpp * @brief LLDrawPoolAlpha class implementation * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -54,7 +60,9 @@ static BOOL deferred_render = FALSE; LLDrawPoolAlpha::LLDrawPoolAlpha(U32 type) : LLRenderPass(type), current_shader(NULL), target_shader(NULL), - simple_shader(NULL), fullbright_shader(NULL) + simple_shader(NULL), fullbright_shader(NULL), + mColorSFactor(LLRender::BF_UNDEF), mColorDFactor(LLRender::BF_UNDEF), + mAlphaSFactor(LLRender::BF_UNDEF), mAlphaDFactor(LLRender::BF_UNDEF) { } @@ -172,9 +180,16 @@ void LLDrawPoolAlpha::render(S32 pass) LLGLSPipelineAlpha gls_pipeline_alpha; - if (LLPipeline::sFastAlpha && !deferred_render) + gGL.setColorMask(true, true); + + if (LLPipeline::sAutoMaskAlphaNonDeferred && !deferred_render) { - LLGLDisable blend_disable(GL_BLEND); + mColorSFactor = LLRender::BF_ONE; // } + mColorDFactor = LLRender::BF_ZERO; // } these are like disabling blend on the color channels, but we're still blending on the alpha channel so that we can suppress glow + mAlphaSFactor = LLRender::BF_ZERO; + mAlphaDFactor = LLRender::BF_ZERO; // block (zero-out) glow where the alpha test succeeds + gGL.blendFunc(mColorSFactor, mColorDFactor, mAlphaSFactor, mAlphaDFactor); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.33f); if (mVertexShaderLevel > 0) { @@ -198,8 +213,17 @@ void LLDrawPoolAlpha::render(S32 pass) } LLGLDepthTest depth(GL_TRUE, LLDrawPoolWater::sSkipScreenCopy ? GL_TRUE : GL_FALSE); + + mColorSFactor = LLRender::BF_SOURCE_ALPHA; // } regular alpha blend + mColorDFactor = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; // } + mAlphaSFactor = LLRender::BF_ZERO; // } glow suppression + mAlphaDFactor = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; // } + gGL.blendFunc(mColorSFactor, mColorDFactor, mAlphaSFactor, mAlphaDFactor); + renderAlpha(getVertexDataMask()); + gGL.setColorMask(true, false); + if (deferred_render && current_shader != NULL) { gPipeline.unbindDeferredShader(*current_shader); @@ -277,9 +301,18 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) for (LLCullResult::sg_list_t::iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i) { LLSpatialGroup* group = *i; + llassert(group); + llassert(group->mSpatialPartition); + if (group->mSpatialPartition->mRenderByGroup && - !group->isDead()) + !group->isDead()) { + bool draw_glow_for_this_partition = mVertexShaderLevel > 0 && // no shaders = no glow. + // All particle systems seem to come off the wire with texture entries which claim that they glow. This is probably a bug in the data. Suppress. + group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_PARTICLE && + group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_CLOUD && + group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD_PARTICLE; + LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[LLRenderPass::PASS_ALPHA]; for (LLSpatialGroup::drawmap_elem_t::iterator k = draw_info.begin(); k != draw_info.end(); ++k) @@ -288,96 +321,118 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) LLRenderPass::applyModelMatrix(params); - if (params.mFullbright) { - // Turn off lighting if it hasn't already been so. - if (light_enabled || !initialized_lighting) + if (params.mFullbright) + { + // Turn off lighting if it hasn't already been so. + if (light_enabled || !initialized_lighting) + { + initialized_lighting = TRUE; + if (use_shaders) + { + target_shader = fullbright_shader; + } + else + { + gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); + } + light_enabled = FALSE; + } + } + // Turn on lighting if it isn't already. + else if (!light_enabled || !initialized_lighting) { initialized_lighting = TRUE; if (use_shaders) { - target_shader = fullbright_shader; + target_shader = simple_shader; } else { - gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); + gPipeline.enableLightsDynamic(); } - light_enabled = FALSE; - } - } - // Turn on lighting if it isn't already. - else if (!light_enabled || !initialized_lighting) - { - initialized_lighting = TRUE; - if (use_shaders) - { - target_shader = simple_shader; - } - else - { - gPipeline.enableLightsDynamic(); + light_enabled = TRUE; } - light_enabled = TRUE; - } - // If we need shaders, and we're not ALREADY using the proper shader, then bind it - // (this way we won't rebind shaders unnecessarily). - if(use_shaders && (current_shader != target_shader)) - { - llassert(target_shader != NULL); - if (deferred_render && current_shader != NULL) - { - gPipeline.unbindDeferredShader(*current_shader); - diffuse_channel = 0; - } - current_shader = target_shader; - if (deferred_render) + // If we need shaders, and we're not ALREADY using the proper shader, then bind it + // (this way we won't rebind shaders unnecessarily). + if(use_shaders && (current_shader != target_shader)) { - gPipeline.bindDeferredShader(*current_shader); - diffuse_channel = current_shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - } - else - { - current_shader->bind(); + llassert(target_shader != NULL); + if (deferred_render && current_shader != NULL) + { + gPipeline.unbindDeferredShader(*current_shader); + diffuse_channel = 0; + } + current_shader = target_shader; + if (deferred_render) + { + gPipeline.bindDeferredShader(*current_shader); + diffuse_channel = current_shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); + } + else + { + current_shader->bind(); + } } - } - else if (!use_shaders && current_shader != NULL) - { - if (deferred_render) + else if (!use_shaders && current_shader != NULL) { - gPipeline.unbindDeferredShader(*current_shader); - diffuse_channel = 0; + if (deferred_render) + { + gPipeline.unbindDeferredShader(*current_shader); + diffuse_channel = 0; + } + LLGLSLShader::bindNoShader(); + current_shader = NULL; } - LLGLSLShader::bindNoShader(); - current_shader = NULL; - } - - if (params.mGroup) - { - params.mGroup->rebuildMesh(); - } - - if (params.mTexture.notNull()) - { - gGL.getTexUnit(diffuse_channel)->bind(params.mTexture.get()); - if(params.mTexture.notNull()) + if (params.mGroup) { - params.mTexture->addTextureStats(params.mVSize); + params.mGroup->rebuildMesh(); } - if (params.mTextureMatrix) + + + if (params.mTexture.notNull()) { - gGL.getTexUnit(0)->activate(); - glMatrixMode(GL_TEXTURE); - glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); - gPipeline.mTextureMatrixOps++; + gGL.getTexUnit(diffuse_channel)->bind(params.mTexture.get()); + if(params.mTexture.notNull()) + { + params.mTexture->addTextureStats(params.mVSize); + } + if (params.mTextureMatrix) + { + gGL.getTexUnit(0)->activate(); + glMatrixMode(GL_TEXTURE); + glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); + gPipeline.mTextureMatrixOps++; + } } } params.mVertexBuffer->setBuffer(mask); params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); + + // If this alpha mesh has glow, then draw it a second time to add the destination-alpha (=glow). Interleaving these state-changing calls could be expensive, but glow must be drawn Z-sorted with alpha. + if (draw_glow_for_this_partition && + params.mGlowColor.mV[3] > 0) + { + // install glow-accumulating blend mode + gGL.blendFunc(LLRender::BF_ZERO, LLRender::BF_ONE, // don't touch color + LLRender::BF_ONE, LLRender::BF_ONE); // add to alpha (glow) + // glow doesn't use vertex colors from the mesh data + params.mVertexBuffer->setBuffer(mask & ~LLVertexBuffer::MAP_COLOR); + glColor4ubv(params.mGlowColor.mV); + + // do the actual drawing, again + params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); + gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); + + // restore our alpha blend mode + gGL.blendFunc(mColorSFactor, mColorDFactor, mAlphaSFactor, mAlphaDFactor); + } + if (params.mTextureMatrix && params.mTexture.notNull()) { gGL.getTexUnit(0)->activate(); diff --git a/indra/newview/lldrawpoolalpha.h b/indra/newview/lldrawpoolalpha.h index 0477093afa..61f73d0b31 100644 --- a/indra/newview/lldrawpoolalpha.h +++ b/indra/newview/lldrawpoolalpha.h @@ -2,25 +2,31 @@ * @file lldrawpoolalpha.h * @brief LLDrawPoolAlpha class definition * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -28,6 +34,7 @@ #define LL_LLDRAWPOOLALPHA_H #include "lldrawpool.h" +#include "llrender.h" #include "llframetimer.h" class LLFace; @@ -77,6 +84,12 @@ private: LLGLSLShader* target_shader; LLGLSLShader* simple_shader; LLGLSLShader* fullbright_shader; + + // our 'normal' alpha blend function for this pass + LLRender::eBlendFactor mColorSFactor; + LLRender::eBlendFactor mColorDFactor; + LLRender::eBlendFactor mAlphaSFactor; + LLRender::eBlendFactor mAlphaDFactor; }; class LLDrawPoolAlphaPostWater : public LLDrawPoolAlpha diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 600ffa492e..60844ae8ca 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -2,25 +2,31 @@ * @file lldrawpoolavatar.cpp * @brief LLDrawPoolAvatar class implementation * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -117,7 +123,7 @@ void LLDrawPoolAvatar::prerender() if (sShaderLevel > 0) { - sBufferUsage = GL_STATIC_DRAW_ARB; + sBufferUsage = GL_DYNAMIC_DRAW_ARB; } else { @@ -151,6 +157,8 @@ void LLDrawPoolAvatar::beginDeferredPass(S32 pass) { LLFastTimer t(FTM_RENDER_CHARACTERS); + sSkipTransparent = TRUE; + if (LLPipeline::sImpostorRender) { beginDeferredSkinned(); @@ -175,6 +183,8 @@ void LLDrawPoolAvatar::endDeferredPass(S32 pass) { LLFastTimer t(FTM_RENDER_CHARACTERS); + sSkipTransparent = FALSE; + if (LLPipeline::sImpostorRender) { endDeferredSkinned(); @@ -244,7 +254,6 @@ S32 LLDrawPoolAvatar::getNumShadowPasses() void LLDrawPoolAvatar::beginShadowPass(S32 pass) { LLFastTimer t(FTM_SHADOW_AVATAR); - sVertexProgram = &gDeferredAvatarShadowProgram; if (sShaderLevel > 0) { @@ -266,7 +275,6 @@ void LLDrawPoolAvatar::beginShadowPass(S32 pass) void LLDrawPoolAvatar::endShadowPass(S32 pass) { LLFastTimer t(FTM_SHADOW_AVATAR); - if (sShaderLevel > 0) { sRenderingSkinned = FALSE; @@ -304,6 +312,11 @@ void LLDrawPoolAvatar::renderShadow(S32 pass) return; } + if (sShaderLevel > 0) + { + gAvatarMatrixParam = sVertexProgram->mUniform[LLViewerShaderMgr::AVATAR_MATRIX]; + } + avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE); } @@ -340,7 +353,7 @@ void LLDrawPoolAvatar::beginRenderPass(S32 pass) switch (pass) { case 0: - beginFootShadow(); + beginImpostor(); break; case 1: beginRigid(); @@ -364,7 +377,7 @@ void LLDrawPoolAvatar::endRenderPass(S32 pass) switch (pass) { case 0: - endFootShadow(); + endImpostor(); break; case 1: endRigid(); @@ -374,7 +387,7 @@ void LLDrawPoolAvatar::endRenderPass(S32 pass) } } -void LLDrawPoolAvatar::beginFootShadow() +void LLDrawPoolAvatar::beginImpostor() { if (!LLPipeline::sReflectionRender) { @@ -386,7 +399,7 @@ void LLDrawPoolAvatar::beginFootShadow() diffuse_channel = 0; } -void LLDrawPoolAvatar::endFootShadow() +void LLDrawPoolAvatar::endImpostor() { gPipeline.enableLightsDynamic(); } @@ -558,7 +571,6 @@ void LLDrawPoolAvatar::endSkinned() void LLDrawPoolAvatar::beginDeferredSkinned() { - sSkipTransparent = TRUE; sShaderLevel = mVertexShaderLevel; sVertexProgram = &gDeferredAvatarProgram; @@ -573,7 +585,6 @@ void LLDrawPoolAvatar::beginDeferredSkinned() void LLDrawPoolAvatar::endDeferredSkinned() { - sSkipTransparent = FALSE; // if we're in software-blending, remember to set the fence _after_ we draw so we wait till this rendering is done sRenderingSkinned = FALSE; disable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]); @@ -687,10 +698,6 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) } avatarp->renderImpostor(LLColor4U(255,255,255,255), diffuse_channel); } - else if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FOOT_SHADOWS) && !LLPipeline::sRenderDeferred) - { - avatarp->renderFootShadows(); - } return; } @@ -844,9 +851,7 @@ LLColor3 LLDrawPoolAvatar::getDebugColor() const LLVertexBufferAvatar::LLVertexBufferAvatar() : LLVertexBuffer(sDataMask, - LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0 ? - GL_DYNAMIC_DRAW_ARB : - GL_STREAM_DRAW_ARB) + GL_STREAM_DRAW_ARB) //avatars are always stream draw due to morph targets { } diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h index 171152b72d..d247260527 100644 --- a/indra/newview/lldrawpoolavatar.h +++ b/indra/newview/lldrawpoolavatar.h @@ -2,25 +2,31 @@ * @file lldrawpoolavatar.h * @brief LLDrawPoolAvatar class definition * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -82,11 +88,11 @@ public: /*virtual*/ void renderShadow(S32 pass); void beginRigid(); - void beginFootShadow(); + void beginImpostor(); void beginSkinned(); void endRigid(); - void endFootShadow(); + void endImpostor(); void endSkinned(); void beginDeferredImpostor(); diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 7c09826c9d..84fbb861ba 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -2,25 +2,31 @@ * @file lldrawpoolbump.cpp * @brief LLDrawPoolBump class implementation * - * $LicenseInfo:firstyear=2003&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2003&license=viewergpl$ + * + * Copyright (c) 2003-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -88,7 +94,16 @@ void LLStandardBumpmap::shutdown() // static void LLStandardBumpmap::restoreGL() { - llassert( LLStandardBumpmap::sStandardBumpmapCount == 0 ); + addstandard(); +} + +// static +void LLStandardBumpmap::addstandard() +{ + // can't assert; we destroyGL and restoreGL a lot during *first* startup, which populates this list already, THEN we explicitly init the list as part of *normal* startup. Sigh. So clear the list every time before we (re-)add the standard bumpmaps. + //llassert( LLStandardBumpmap::sStandardBumpmapCount == 0 ); + clear(); + llinfos << "Adding standard bumpmaps." << llendl; gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount++] = LLStandardBumpmap("None"); // BE_NO_BUMP gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount++] = LLStandardBumpmap("Brightness"); // BE_BRIGHTNESS gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount++] = LLStandardBumpmap("Darkness"); // BE_DARKNESS @@ -141,9 +156,8 @@ void LLStandardBumpmap::restoreGL() LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, - 0); - gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLViewerTexture::BOOST_BUMP) ; - gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL, NULL ); + 0); + gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL ); LLStandardBumpmap::sStandardBumpmapCount++; } @@ -151,8 +165,9 @@ void LLStandardBumpmap::restoreGL() } // static -void LLStandardBumpmap::destroyGL() +void LLStandardBumpmap::clear() { + llinfos << "Clearing standard bumpmaps." << llendl; for( U32 i = 0; i < LLStandardBumpmap::sStandardBumpmapCount; i++ ) { gStandardBumpmapList[i].mLabel.assign(""); @@ -161,6 +176,12 @@ void LLStandardBumpmap::destroyGL() sStandardBumpmapCount = 0; } +// static +void LLStandardBumpmap::destroyGL() +{ + clear(); +} + //////////////////////////////////////////////////////////////// @@ -613,9 +634,9 @@ BOOL LLDrawPoolBump::bindBumpMap(LLDrawInfo& params, S32 channel) } //static -void LLDrawPoolBump::beginBump() +void LLDrawPoolBump::beginBump(U32 pass) { - if (!gPipeline.hasRenderBatches(LLRenderPass::PASS_BUMP)) + if (!gPipeline.hasRenderBatches(pass)) { return; } @@ -658,9 +679,9 @@ void LLDrawPoolBump::beginBump() } //static -void LLDrawPoolBump::renderBump() +void LLDrawPoolBump::renderBump(U32 pass) { - if (!gPipeline.hasRenderBatches(LLRenderPass::PASS_BUMP)) + if (!gPipeline.hasRenderBatches(pass)) { return; } @@ -673,13 +694,13 @@ void LLDrawPoolBump::renderBump() /// Get rid of z-fighting with non-bump pass. LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL); glPolygonOffset(-1.0f, -1.0f); - renderBump(LLRenderPass::PASS_BUMP, sVertexMask); + renderBump(pass, sVertexMask); } //static -void LLDrawPoolBump::endBump() +void LLDrawPoolBump::endBump(U32 pass) { - if (!gPipeline.hasRenderBatches(LLRenderPass::PASS_BUMP)) + if (!gPipeline.hasRenderBatches(pass)) { return; } @@ -696,6 +717,18 @@ void LLDrawPoolBump::endBump() gGL.setSceneBlendType(LLRender::BT_ALPHA); } +S32 LLDrawPoolBump::getNumDeferredPasses() +{ + if (gSavedSettings.getBOOL("RenderObjectBump")) + { + return 1; + } + else + { + return 0; + } +} + void LLDrawPoolBump::beginDeferredPass(S32 pass) { if (!gPipeline.hasRenderBatches(LLRenderPass::PASS_BUMP)) @@ -750,21 +783,45 @@ void LLDrawPoolBump::renderDeferred(S32 pass) void LLDrawPoolBump::beginPostDeferredPass(S32 pass) { - beginFullbrightShiny(); + switch (pass) + { + case 0: + beginFullbrightShiny(); + break; + case 1: + beginBump(LLRenderPass::PASS_POST_BUMP); + break; + } } void LLDrawPoolBump::endPostDeferredPass(S32 pass) { - endFullbrightShiny(); + switch (pass) + { + case 0: + endFullbrightShiny(); + break; + case 1: + endBump(LLRenderPass::PASS_POST_BUMP); + break; + } } void LLDrawPoolBump::renderPostDeferred(S32 pass) { - renderFullbrightShiny(); + switch (pass) + { + case 0: + renderFullbrightShiny(); + break; + case 1: + renderBump(LLRenderPass::PASS_POST_BUMP); + break; + } } //////////////////////////////////////////////////////////////// -// List of one-component bump-maps created from other texures. +// List of bump-maps created from other textures. //const LLUUID TEST_BUMP_ID("3d33eaf2-459c-6f97-fd76-5fce3fc29447"); @@ -777,24 +834,32 @@ void LLBumpImageList::init() LLStandardBumpmap::init(); } -void LLBumpImageList::shutdown() +void LLBumpImageList::clear() { + llinfos << "Clearing dynamic bumpmaps." << llendl; + // these will be re-populated on-demand mBrightnessEntries.clear(); mDarknessEntries.clear(); + + LLStandardBumpmap::clear(); +} + +void LLBumpImageList::shutdown() +{ + clear(); LLStandardBumpmap::shutdown(); } void LLBumpImageList::destroyGL() { - mBrightnessEntries.clear(); - mDarknessEntries.clear(); + clear(); LLStandardBumpmap::destroyGL(); } void LLBumpImageList::restoreGL() { - // Images will be recreated as they are needed. LLStandardBumpmap::restoreGL(); + // Images will be recreated as they are needed. } @@ -812,7 +877,7 @@ void LLBumpImageList::addTextureStats(U8 bump, const LLUUID& base_image_id, F32 bump &= TEM_BUMP_MASK; LLViewerFetchedTexture* bump_image = gStandardBumpmapList[bump].mImage; if( bump_image ) - { + { bump_image->addTextureStats(virtual_size); } } @@ -846,6 +911,7 @@ void LLBumpImageList::updateImages() } } } + for (bump_image_map_t::iterator iter = mDarknessEntries.begin(); iter != mDarknessEntries.end(); ) { bump_image_map_t::iterator curiter = iter++; @@ -916,8 +982,7 @@ LLViewerTexture* LLBumpImageList::getBrightnessDarknessImage(LLViewerFetchedText (*entries_list)[src_image->getID()]->setExplicitFormat(GL_ALPHA8, GL_ALPHA); // Note: this may create an LLImageGL immediately - src_image->setBoostLevel(LLViewerTexture::BOOST_BUMP) ; - src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()), NULL ); + src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()) ); bump = (*entries_list)[src_image->getID()]; // In case callback was called immediately and replaced the image // bump_total++; @@ -998,8 +1063,8 @@ void LLBumpImageList::generateNormalMapFromAlpha(LLImageRaw* src, LLImageRaw* nr LLVector3 right = LLVector3(norm_scale, 0, (F32) src_data[(j*resX+rX)*src_cmp+src_cmp-1]-cH); LLVector3 left = LLVector3(-norm_scale, 0, (F32) src_data[(j*resX+lX)*src_cmp+src_cmp-1]-cH); - LLVector3 up = LLVector3(0, -norm_scale, (F32) src_data[(rY*resX+i)*src_cmp+src_cmp-1]-cH); - LLVector3 down = LLVector3(0, norm_scale, (F32) src_data[(lY*resX+i)*src_cmp+src_cmp-1]-cH); + LLVector3 up = LLVector3(0, -norm_scale, (F32) src_data[(lY*resX+i)*src_cmp+src_cmp-1]-cH); + LLVector3 down = LLVector3(0, norm_scale, (F32) src_data[(rY*resX+i)*src_cmp+src_cmp-1]-cH); LLVector3 norm = right%down + down%left + left%up + up%right; @@ -1024,7 +1089,7 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI { bump_image_map_t& entries_list(bump_code == BE_BRIGHTNESS ? gBumpImageList.mBrightnessEntries : gBumpImageList.mDarknessEntries ); bump_image_map_t::iterator iter = entries_list.find(source_asset_id); - if (iter != entries_list.end()) + if (iter != entries_list.end()) // bump not cached yet { LLPointer<LLImageRaw> dst_image = new LLImageRaw(src->getWidth(), src->getHeight(), 1); U8* dst_data = dst_image->getData(); @@ -1109,8 +1174,8 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI F32 twice_one_over_range = 2.f / (maximum - minimum); S32 i; - const F32 ARTIFICIAL_SCALE = 2.f; // Advantage: exagerates the effect in midrange. Disadvantage: clamps at the extremes. - if( BE_DARKNESS == bump_code ) + const F32 ARTIFICIAL_SCALE = 2.f; // Advantage: exaggerates the effect in midrange. Disadvantage: clamps at the extremes. + if (BE_DARKNESS == bump_code) { for( i = minimum; i <= maximum; i++ ) { @@ -1120,7 +1185,6 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI } else { - // BE_LIGHTNESS for( i = minimum; i <= maximum; i++ ) { F32 minus_one_to_one = F32(i - minimum) * twice_one_over_range - 1.f; @@ -1135,9 +1199,9 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI } //--------------------------------------------------- - //immediately assign bump to a global smart pointer in case some local smart pointer - //accidently releases it. - LLPointer<LLViewerTexture> bump = LLViewerTextureManager::getLocalTexture( TRUE); + // immediately assign bump to a global smart pointer in case some local smart pointer + // accidentally releases it. + LLPointer<LLViewerTexture> bump = LLViewerTextureManager::getLocalTexture( TRUE ); if (!LLPipeline::sRenderDeferred) { @@ -1146,8 +1210,8 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI } else { - LLPointer<LLImageRaw> nrm_image = new LLImageRaw(src->getWidth(), src->getHeight(), 4); - generateNormalMapFromAlpha(src, nrm_image); + LLPointer<LLImageRaw> nrm_image = new LLImageRaw(dst_image->getWidth(), dst_image->getHeight(), 4); + generateNormalMapFromAlpha(dst_image, nrm_image); bump->setExplicitFormat(GL_RGBA, GL_RGBA); bump->createGLTexture(0, nrm_image); } diff --git a/indra/newview/lldrawpoolbump.h b/indra/newview/lldrawpoolbump.h index d9c5e6ce87..07846c2812 100644 --- a/indra/newview/lldrawpoolbump.h +++ b/indra/newview/lldrawpoolbump.h @@ -2,25 +2,31 @@ * @file lldrawpoolbump.h * @brief LLDrawPoolBump class definition * - * $LicenseInfo:firstyear=2003&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2003&license=viewergpl$ + * + * Copyright (c) 2003-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -69,16 +75,16 @@ public: void renderFullbrightShiny(); void endFullbrightShiny(); - void beginBump(); - void renderBump(); - void endBump(); + void beginBump(U32 pass = LLRenderPass::PASS_BUMP); + void renderBump(U32 pass = LLRenderPass::PASS_BUMP); + void endBump(U32 pass = LLRenderPass::PASS_BUMP); - virtual S32 getNumDeferredPasses() { return 1; } + virtual S32 getNumDeferredPasses(); /*virtual*/ void beginDeferredPass(S32 pass); /*virtual*/ void endDeferredPass(S32 pass); /*virtual*/ void renderDeferred(S32 pass); - virtual S32 getNumPostDeferredPasses() { return 1; } + virtual S32 getNumPostDeferredPasses() { return 2; } /*virtual*/ void beginPostDeferredPass(S32 pass); /*virtual*/ void endPostDeferredPass(S32 pass); /*virtual*/ void renderPostDeferred(S32 pass); @@ -109,9 +115,12 @@ public: static U32 sStandardBumpmapCount; // Number of valid values in gStandardBumpmapList[] + static void clear(); + static void addstandard(); + static void init(); static void shutdown(); - static void restoreGL(); + static void restoreGL(); static void destroyGL(); }; @@ -130,6 +139,7 @@ public: void init(); void shutdown(); + void clear(); void destroyGL(); void restoreGL(); void updateImages(); diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp index 2c1430b834..67a45e06c3 100644 --- a/indra/newview/lldrawpoolsimple.cpp +++ b/indra/newview/lldrawpoolsimple.cpp @@ -2,25 +2,31 @@ * @file lldrawpoolsimple.cpp * @brief LLDrawPoolSimple class implementation * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -49,6 +55,10 @@ void LLDrawPoolGlow::render(S32 pass) LLFastTimer t(FTM_RENDER_GLOW); LLGLEnable blend(GL_BLEND); LLGLDisable test(GL_ALPHA_TEST); + gGL.flush(); + /// Get rid of z-fighting with non-glow pass. + LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL); + glPolygonOffset(-1.0f, -1.0f); gGL.setSceneBlendType(LLRender::BT_ADD); U32 shader_level = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT); @@ -141,7 +151,8 @@ void LLDrawPoolSimple::render(S32 pass) renderTexture(LLRenderPass::PASS_SIMPLE, getVertexDataMask()); if (LLPipeline::sRenderDeferred) - { + { //if deferred rendering is enabled, bump faces aren't registered as simple + //render bump faces here as simple so bump faces will appear under water renderTexture(LLRenderPass::PASS_BUMP, getVertexDataMask()); } } diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index e0e7fb4647..6a1a9dd4e1 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -2,25 +2,31 @@ * @file llface.cpp * @brief LLFace class implementation * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -856,6 +862,26 @@ void LLFace::updateRebuildFlags() } } + +bool LLFace::canRenderAsMask() +{ + const LLTextureEntry* te = getTextureEntry(); + return ( + ( + (LLPipeline::sRenderDeferred && LLPipeline::sAutoMaskAlphaDeferred) || + + (!LLPipeline::sRenderDeferred && LLPipeline::sAutoMaskAlphaNonDeferred) + ) // do we want masks at all? + && + (te->getColor().mV[3] == 1.0f) && // can't treat as mask if we have face alpha + !(LLPipeline::sRenderDeferred && te->getFullbright()) && // hack: alpha masking renders fullbright faces invisible in deferred rendering mode, need to figure out why - for now, avoid + (te->getGlow() == 0.f) && // glowing masks are hard to implement - don't mask + + getTexture()->getIsAlphaMask() // texture actually qualifies for masking (lazily recalculated but expensive) + ); +} + + static LLFastTimer::DeclareTimer FTM_FACE_GET_GEOM("Face Geom"); BOOL LLFace::getGeometryVolume(const LLVolume& volume, @@ -1358,7 +1384,7 @@ F32 LLFace::getTextureVirtualSize() F32 cos_angle_to_view_dir; BOOL in_frustum = calcPixelArea(cos_angle_to_view_dir, radius); - if (mPixelArea < F_ALMOST_ZERO || !in_frustum) + if (mPixelArea < 0.0001f || !in_frustum) { setVirtualSize(0.f) ; return 0.f; diff --git a/indra/newview/llface.h b/indra/newview/llface.h index 351d48a671..02cc2af433 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -2,25 +2,31 @@ * @file llface.h * @brief LLFace class definition * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -132,10 +138,10 @@ public: void unsetFaceColor(); // switch back to material color const LLColor4& getFaceColor() const { return mFaceColor; } const LLColor4& getRenderColor() const; - //for volumes void updateRebuildFlags(); + bool canRenderAsMask(); // logic helper BOOL getGeometryVolume(const LLVolume& volume, const S32 &f, const LLMatrix4& mat_vert, const LLMatrix3& mat_normal, @@ -273,7 +279,7 @@ public: { bool operator()(const LLFace* const& lhs, const LLFace* const& rhs) { - return !lhs || (rhs && (lhs->mDistance > rhs->mDistance)); // farthest = first + return lhs->mDistance > rhs->mDistance; // farthest = first } }; diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index ee8836bb47..a8da0c8b16 100644 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -2,25 +2,31 @@ * @file llfloaterpreference.cpp * @brief Global preferences with and without persistence. * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -64,7 +70,6 @@ #include "llscrolllistctrl.h" #include "llscrolllistitem.h" #include "llsliderctrl.h" -#include "llsidetray.h" #include "lltabcontainer.h" #include "lltrans.h" #include "llviewercontrol.h" @@ -304,7 +309,6 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key) mCommitCallbackRegistrar.add("Pref.applyUIColor", boost::bind(&LLFloaterPreference::applyUIColor, this ,_1, _2)); mCommitCallbackRegistrar.add("Pref.getUIColor", boost::bind(&LLFloaterPreference::getUIColor, this ,_1, _2)); mCommitCallbackRegistrar.add("Pref.MaturitySettings", boost::bind(&LLFloaterPreference::onChangeMaturity, this)); - mCommitCallbackRegistrar.add("Pref.BlockList", boost::bind(&LLFloaterPreference::onClickBlockList, this)); sSkin = gSavedSettings.getString("SkinCurrent"); } @@ -326,28 +330,9 @@ BOOL LLFloaterPreference::postBuild() std::string cache_location = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""); childSetText("cache_location", cache_location); - // if floater is opened before login set default localized busy message - if (LLStartUp::getStartupState() < STATE_STARTED) - { - gSavedPerAccountSettings.setString("BusyModeResponse", LLTrans::getString("BusyModeResponseDefault")); - } - return TRUE; } -void LLFloaterPreference::onBusyResponseChanged() -{ - // set "BusyResponseChanged" TRUE if user edited message differs from default, FALSE otherwise - if(LLTrans::getString("BusyModeResponseDefault") != getChild<LLUICtrl>("busy_response")->getValue().asString()) - { - gSavedPerAccountSettings.setBOOL("BusyResponseChanged", TRUE ); - } - else - { - gSavedPerAccountSettings.setBOOL("BusyResponseChanged", FALSE ); - } -} - LLFloaterPreference::~LLFloaterPreference() { // clean up user data @@ -461,6 +446,8 @@ void LLFloaterPreference::apply() gAgent.sendAgentUpdateUserInfo(new_im_via_email,mDirectoryVisibility); } } + + applyResolution(); } void LLFloaterPreference::cancel() @@ -500,22 +487,6 @@ void LLFloaterPreference::cancel() void LLFloaterPreference::onOpen(const LLSD& key) { - // this variable and if that follows it are used to properly handle busy mode response message - static bool initialized = FALSE; - // if user is logged in and we haven't initialized busy_response yet, do it - if (!initialized && LLStartUp::getStartupState() == STATE_STARTED) - { - // Special approach is used for busy response localization, because "BusyModeResponse" is - // in non-localizable xml, and also because it may be changed by user and in this case it shouldn't be localized. - // To keep track of whether busy response is default or changed by user additional setting BusyResponseChanged - // was added into per account settings. - - // initialization should happen once,so setting variable to TRUE - initialized = TRUE; - // this connection is needed to properly set "BusyResponseChanged" setting when user makes changes in - // busy response message. - gSavedPerAccountSettings.getControl("BusyModeResponse")->getSignal()->connect(boost::bind(&LLFloaterPreference::onBusyResponseChanged, this)); - } gAgent.sendAgentUserInfoRequest(); /////////////////////////// From LLPanelGeneral ////////////////////////// @@ -569,16 +540,6 @@ void LLFloaterPreference::onVertexShaderEnable() refreshEnabledGraphics(); } -//static -void LLFloaterPreference::initBusyResponse() - { - if (!gSavedPerAccountSettings.getBOOL("BusyResponseChanged")) - { - //LLTrans::getString("BusyModeResponseDefault") is used here for localization (EXT-5885) - gSavedPerAccountSettings.setString("BusyModeResponse", LLTrans::getString("BusyModeResponseDefault")); - } - } - void LLFloaterPreference::setHardwareDefaults() { LLFeatureManager::getInstance()->applyRecommendedSettings(); @@ -838,7 +799,7 @@ void LLFloaterPreference::buildPopupLists() void LLFloaterPreference::refreshEnabledState() { - LLCheckBoxCtrl* ctrl_reflections = getChild<LLCheckBoxCtrl>("Reflections"); + LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections"); LLRadioGroup* radio_reflection_detail = getChild<LLRadioGroup>("ReflectionDetailRadio"); // Reflections @@ -851,7 +812,7 @@ void LLFloaterPreference::refreshEnabledState() bool bumpshiny = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump"); getChild<LLCheckBoxCtrl>("BumpShiny")->setEnabled(bumpshiny ? TRUE : FALSE); - radio_reflection_detail->setEnabled(ctrl_reflections->get() && reflections); + radio_reflection_detail->setEnabled(reflections); // Avatar Mode // Enable Avatar Shaders @@ -897,6 +858,30 @@ void LLFloaterPreference::refreshEnabledState() // *HACK just checks to see if we can use shaders... // maybe some cards that use shaders, but don't support windlight ctrl_wind_light->setEnabled(ctrl_shader_enable->getEnabled() && shaders); + + //Deferred/SSAO/Shadows + LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); + if (LLFeatureManager::getInstance()->isFeatureAvailable("RenderUseFBO") && + LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && + shaders) + { + BOOL enabled = (ctrl_wind_light->get()) ? TRUE : FALSE; + + ctrl_deferred->setEnabled(enabled); + + LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); + LLComboBox* ctrl_shadow = getChild<LLComboBox>("ShadowDetail"); + + enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO") && (ctrl_deferred->get() ? TRUE : FALSE); + + ctrl_ssao->setEnabled(enabled); + + enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderShadowDetail"); + + ctrl_shadow->setEnabled(enabled); + } + + // now turn off any features that are unavailable disableUnavailableSettings(); @@ -905,12 +890,15 @@ void LLFloaterPreference::refreshEnabledState() void LLFloaterPreference::disableUnavailableSettings() { - LLCheckBoxCtrl* ctrl_reflections = getChild<LLCheckBoxCtrl>("Reflections"); + LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections"); LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram"); LLCheckBoxCtrl* ctrl_avatar_cloth = getChild<LLCheckBoxCtrl>("AvatarCloth"); LLCheckBoxCtrl* ctrl_shader_enable = getChild<LLCheckBoxCtrl>("BasicShaders"); LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders"); LLCheckBoxCtrl* ctrl_avatar_impostors = getChild<LLCheckBoxCtrl>("AvatarImpostors"); + LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); + LLComboBox* ctrl_shadows = getChild<LLComboBox>("ShadowDetail"); + LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); // if vertex shaders off, disable all shader related products if(!LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable")) @@ -922,13 +910,22 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_wind_light->setValue(FALSE); ctrl_reflections->setEnabled(FALSE); - ctrl_reflections->setValue(FALSE); + ctrl_reflections->setValue(0); ctrl_avatar_vp->setEnabled(FALSE); ctrl_avatar_vp->setValue(FALSE); ctrl_avatar_cloth->setEnabled(FALSE); ctrl_avatar_cloth->setValue(FALSE); + + ctrl_shadows->setEnabled(FALSE); + ctrl_shadows->setValue(0); + + ctrl_ssao->setEnabled(FALSE); + ctrl_ssao->setValue(FALSE); + + ctrl_deferred->setEnabled(FALSE); + ctrl_deferred->setValue(FALSE); } // disabled windlight @@ -936,10 +933,47 @@ void LLFloaterPreference::disableUnavailableSettings() { ctrl_wind_light->setEnabled(FALSE); ctrl_wind_light->setValue(FALSE); + + //deferred needs windlight, disable deferred + ctrl_shadows->setEnabled(FALSE); + ctrl_shadows->setValue(0); + + ctrl_ssao->setEnabled(FALSE); + ctrl_ssao->setValue(FALSE); + + ctrl_deferred->setEnabled(FALSE); + ctrl_deferred->setValue(FALSE); + } + + // disabled deferred + if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred")) + { + ctrl_shadows->setEnabled(FALSE); + ctrl_shadows->setValue(0); + + ctrl_ssao->setEnabled(FALSE); + ctrl_ssao->setValue(FALSE); + + ctrl_deferred->setEnabled(FALSE); + ctrl_deferred->setValue(FALSE); + } + + // disabled deferred SSAO + if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO")) + { + ctrl_ssao->setEnabled(FALSE); + ctrl_ssao->setValue(FALSE); } + // disabled deferred shadows + if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderShadowDetail")) + { + ctrl_shadows->setEnabled(FALSE); + ctrl_shadows->setValue(0); + } + // disabled reflections - if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderWaterReflections")) + if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderReflectionDetail")) { ctrl_reflections->setEnabled(FALSE); ctrl_reflections->setValue(FALSE); @@ -953,13 +987,25 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_avatar_cloth->setEnabled(FALSE); ctrl_avatar_cloth->setValue(FALSE); + + //deferred needs AvatarVP, disable deferred + ctrl_shadows->setEnabled(FALSE); + ctrl_shadows->setValue(0); + + ctrl_ssao->setEnabled(FALSE); + ctrl_ssao->setValue(FALSE); + + ctrl_deferred->setEnabled(FALSE); + ctrl_deferred->setValue(FALSE); } + // disabled cloth if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderAvatarCloth")) { ctrl_avatar_cloth->setEnabled(FALSE); ctrl_avatar_cloth->setValue(FALSE); } + // disabled impostors if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderUseImpostors")) { @@ -999,6 +1045,18 @@ void LLFloaterPreference::onChangeQuality(const LLSD& data) refresh(); } +// static +// DEV-24146 - needs to be removed at a later date. jan-2009 +void LLFloaterPreference::cleanupBadSetting() +{ + if (gSavedPerAccountSettings.getString("BusyModeResponse2") == "|TOKEN COPY BusyModeResponse|") + { + llinfos << "cleaning old BusyModeResponse" << llendl; + //LLTrans::getString("BusyModeResponseDefault") is used here for localization (EXT-5885) + gSavedPerAccountSettings.setString("BusyModeResponse2", LLTrans::getString("BusyModeResponseDefault")); + } +} + void LLFloaterPreference::onClickSetKey() { LLVoiceSetKeyDialog* dialog = LLFloaterReg::showTypedInstance<LLVoiceSetKeyDialog>("voice_set_key", LLSD(), TRUE); @@ -1207,6 +1265,31 @@ void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_b } } +void LLFloaterPreference::applyResolution() +{ + gGL.flush(); + + // Screen resolution + S32 num_resolutions; + LLWindow::LLWindowResolution* supported_resolutions = + gViewerWindow->getWindow()->getSupportedResolutions(num_resolutions); + S32 resIndex = getChild<LLComboBox>("fullscreen combo")->getCurrentIndex(); + if (resIndex == -1) + { + // use highest resolution if nothing selected + resIndex = num_resolutions - 1; + } + gSavedSettings.setS32("FullScreenWidth", supported_resolutions[resIndex].mWidth); + gSavedSettings.setS32("FullScreenHeight", supported_resolutions[resIndex].mHeight); + + gViewerWindow->requestResolutionUpdate(gSavedSettings.getBOOL("FullScreen")); + + send_agent_update(TRUE); + + // Update enable/disable + refresh(); +} + void LLFloaterPreference::onChangeMaturity() { U8 sim_access = gSavedSettings.getU32("PreferredMaturity"); @@ -1221,17 +1304,6 @@ void LLFloaterPreference::onChangeMaturity() getChild<LLIconCtrl>("rating_icon_adult")->setVisible(sim_access == SIM_ACCESS_ADULT); } -// FIXME: this will stop you from spawning the sidetray from preferences dialog on login screen -// but the UI for this will still be enabled -void LLFloaterPreference::onClickBlockList() -{ - // don't create side tray on demand - if (LLSideTray::instanceCreated()) - { - LLSideTray::getInstance()->showPanel("panel_block_list_sidetray"); - } -} - void LLFloaterPreference::applyUIColor(LLUICtrl* ctrl, const LLSD& param) { diff --git a/indra/newview/llimfloater.cpp b/indra/newview/llimfloater.cpp index 658e9403d8..967f38bfd2 100644 --- a/indra/newview/llimfloater.cpp +++ b/indra/newview/llimfloater.cpp @@ -2,25 +2,31 @@ * @file llimfloater.cpp * @brief LLIMFloater class definition * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ diff --git a/indra/newview/llimfloater.h b/indra/newview/llimfloater.h index e604623b1b..f1e68a2b3d 100644 --- a/indra/newview/llimfloater.h +++ b/indra/newview/llimfloater.h @@ -2,25 +2,31 @@ * @file llimfloater.h * @brief LLIMFloater class definition * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h index 853bf45c5e..c82ebd1439 100644 --- a/indra/newview/llinventoryfunctions.h +++ b/indra/newview/llinventoryfunctions.h @@ -3,25 +3,31 @@ * @brief Miscellaneous inventory-related functions and classes * class definition * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -40,9 +46,6 @@ // Is this item or its baseitem is worn, attached, etc... BOOL get_is_item_worn(const LLUUID& id); -// Could this item be worn (correct type + not already being worn) -BOOL get_can_item_be_worn(const LLUUID& id); - BOOL get_is_item_removable(const LLInventoryModel* model, const LLUUID& id); BOOL get_is_category_removable(const LLInventoryModel* model, const LLUUID& id); @@ -50,7 +53,6 @@ BOOL get_is_category_removable(const LLInventoryModel* model, const LLUUID& id); BOOL get_is_category_renameable(const LLInventoryModel* model, const LLUUID& id); void show_item_profile(const LLUUID& item_uuid); -void show_task_item_profile(const LLUUID& item_uuid, const LLUUID& object_id); void show_item_original(const LLUUID& item_uuid); @@ -168,25 +170,6 @@ protected: LLAssetType::EType mType; }; -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLIsOfAssetType -// -// Implementation of a LLInventoryCollectFunctor which returns TRUE if -// the item or category is of asset type passed in during construction. -// Link types are treated as links, not as the types they point to. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -class LLIsOfAssetType : public LLInventoryCollectFunctor -{ -public: - LLIsOfAssetType(LLAssetType::EType type) : mType(type) {} - virtual ~LLIsOfAssetType() {} - virtual bool operator()(LLInventoryCategory* cat, - LLInventoryItem* item); -protected: - LLAssetType::EType mType; -}; - class LLIsTypeWithPermissions : public LLInventoryCollectFunctor { public: @@ -284,30 +267,6 @@ public: }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLFindByMask -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLFindByMask : public LLInventoryCollectFunctor -{ -public: - LLFindByMask(U64 mask) - : mFilterMask(mask) - {} - - virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) - { - if(item && (mFilterMask & (1LL << item->getInventoryType())) ) - { - return true; - } - - return false; - } - -private: - U64 mFilterMask; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLFindNonLinksByMask // // @@ -352,21 +311,6 @@ public: LLInventoryItem* item); }; -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLFindWearablesEx -// -// Collects wearables based on given criteria. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLFindWearablesEx : public LLInventoryCollectFunctor -{ -public: - LLFindWearablesEx(bool is_worn, bool include_body_parts = true); - virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); -private: - bool mIncludeBodyParts; - bool mIsWorn; -}; - //Inventory collect functor collecting wearables of a specific wearable type class LLFindWearablesOfType : public LLInventoryCollectFunctor { @@ -393,17 +337,13 @@ public: } }; -/* Filters out items of a particular asset type */ -class LLIsTypeActual : public LLIsType +// Find worn items. +class LLFindWorn : public LLInventoryCollectFunctor { public: - LLIsTypeActual(LLAssetType::EType type) : LLIsType(type) {} - virtual ~LLIsTypeActual() {} - virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) - { - if (item && item->getIsLinkType()) return false; - return LLIsType::operator()(cat, item); - } + LLFindWorn() {} + virtual ~LLFindWorn() {} + virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); }; // Collect non-removable folders and items. diff --git a/indra/newview/llinventoryitemslist.h b/indra/newview/llinventoryitemslist.h index ca90427659..2c60d38cb5 100644 --- a/indra/newview/llinventoryitemslist.h +++ b/indra/newview/llinventoryitemslist.h @@ -3,26 +3,33 @@ * @brief A list of inventory items represented by LLFlatListView. * * Class LLInventoryItemsList implements a flat list of inventory items. + * Class LLPanelInventoryListItem displays inventory item as an element + * of LLInventoryItemsList. + * + * $LicenseInfo:firstyear=2010&license=viewergpl$ + * + * Copyright (c) 2010, Linden Research, Inc. * - * $LicenseInfo:firstyear=2010&license=viewerlgpl$ * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -31,14 +38,187 @@ #include "lldarray.h" +#include "llpanel.h" + // newview #include "llflatlistview.h" +#include "llviewerinventory.h" +class LLIconCtrl; +class LLTextBox; class LLViewerInventoryItem; +/** + * @class LLPanelInventoryListItemBase + * + * Base class for Inventory flat list item. Panel consists of inventory icon + * and inventory item name. + * This class is able to display widgets(buttons) on left(before icon) and right(after text-box) sides + * of panel. + * + * How to use (see LLPanelClothingListItem for example): + * - implement init() to build panel from xml + * - create new xml file, fill it with widgets you want to dynamically show/hide/reshape on left/right sides + * - redefine postBuild()(call base implementation) and add needed widgets to needed sides, + * + */ +class LLPanelInventoryListItemBase : public LLPanel +{ +public: + static LLPanelInventoryListItemBase* create(LLViewerInventoryItem* item); + + virtual void draw(); + + /** + * Let item know it need to be refreshed in next draw() + */ + void setNeedsRefresh(bool needs_refresh){ mNeedsRefresh = needs_refresh; } + + bool getNeedsRefresh(){ return mNeedsRefresh; } + + /** + * Add widget to left side + */ + void addWidgetToLeftSide(const std::string& name, bool show_widget = true); + void addWidgetToLeftSide(LLUICtrl* ctrl, bool show_widget = true); + + /** + * Add widget to right side, widget is supposed to be child of calling panel + */ + void addWidgetToRightSide(const std::string& name, bool show_widget = true); + void addWidgetToRightSide(LLUICtrl* ctrl, bool show_widget = true); + + /** + * Mark widgets as visible. Only visible widgets take part in reshaping children + */ + void setShowWidget(const std::string& name, bool show); + void setShowWidget(LLUICtrl* ctrl, bool show); + + /** + * Set spacing between widgets during reshape + */ + void setWidgetSpacing(S32 spacing) { mWidgetSpacing = spacing; } + + S32 getWidgetSpacing() { return mWidgetSpacing; } + + /** + * Inheritors need to call base implementation of postBuild() + */ + /*virtual*/ BOOL postBuild(); + + /** + * Handles item selection + */ + /*virtual*/ void setValue(const LLSD& value); + + /** + * Handles filter request + */ + /*virtual*/ S32 notify(const LLSD& info); + + /* Highlights item */ + /*virtual*/ void onMouseEnter(S32 x, S32 y, MASK mask); + /* Removes item highlight */ + /*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask); + + /** Get the name of a corresponding inventory item */ + const std::string& getItemName() const { return mItem->getName(); } + + /** Get the asset type of a corresponding inventory item */ + LLAssetType::EType getType() const { return mItem->getType(); } + + /** Get the wearable type of a corresponding inventory item */ + LLWearableType::EType getWearableType() const { return mItem->getWearableType(); } + + /** Get the description of a corresponding inventory item */ + const std::string& getDescription() const { return mItem->getDescription(); } + + /** Get the associated inventory item */ + LLViewerInventoryItem* getItem() const { return mItem; } + + virtual ~LLPanelInventoryListItemBase(){} + +protected: + + LLPanelInventoryListItemBase(LLViewerInventoryItem* item); + + typedef std::vector<LLUICtrl*> widget_array_t; + + /** + * Use it from a factory function to build panel, do not build panel in constructor + */ + virtual void init(); + + /** + * Called after inventory item was updated, update panel widgets to reflect inventory changes. + */ + virtual void updateItem(); + + /** setter for mIconCtrl */ + void setIconCtrl(LLIconCtrl* icon) { mIconCtrl = icon; } + /** setter for MTitleCtrl */ + void setTitleCtrl(LLTextBox* tb) { mTitleCtrl = tb; } + + void setLeftWidgetsWidth(S32 width) { mLeftWidgetsWidth = width; } + void setRightWidgetsWidth(S32 width) { mRightWidgetsWidth = width; } + + /** + * Set all widgets from both side visible/invisible. Only enabled widgets + * (see setShowWidget()) can become visible + */ + virtual void setWidgetsVisible(bool visible); + + /** + * Reshape all child widgets - icon, text-box and side widgets + */ + virtual void reshapeWidgets(); + + /** set wearable type icon image */ + void setIconImage(const LLUIImagePtr& image); + + /** Set item title - inventory item name usually */ + virtual void setTitle(const std::string& title, const std::string& highlit_text); + + + LLViewerInventoryItem* mItem; + + // force not showing link icon on item's icon + bool mForceNoLinksOnIcons; + +private: + + /** reshape left side widgets + * Deprecated for now. Disabled reshape left for now to reserve space for 'delete' + * button in LLPanelClothingListItem according to Neal's comment (https://codereview.productengine.com/secondlife/r/325/) + */ + void reshapeLeftWidgets(); + + /** reshape right side widgets */ + void reshapeRightWidgets(); + + /** reshape remaining widgets */ + void reshapeMiddleWidgets(); + + + LLIconCtrl* mIconCtrl; + LLTextBox* mTitleCtrl; + + LLUIImagePtr mIconImage; + std::string mHighlightedText; + + widget_array_t mLeftSideWidgets; + widget_array_t mRightSideWidgets; + S32 mWidgetSpacing; + + S32 mLeftWidgetsWidth; + S32 mRightWidgetsWidth; + bool mNeedsRefresh; +}; + +////////////////////////////////////////////////////////////////////////// + class LLInventoryItemsList : public LLFlatListViewEx { - LOG_CLASS(LLInventoryItemsList); public: struct Params : public LLInitParam::Block<Params, LLFlatListViewEx::Params> { diff --git a/indra/newview/llinventoryobserver.cpp b/indra/newview/llinventoryobserver.cpp index 91ff8c7867..bd35259670 100644 --- a/indra/newview/llinventoryobserver.cpp +++ b/indra/newview/llinventoryobserver.cpp @@ -2,25 +2,31 @@ * @file llinventoryobserver.cpp * @brief Implementation of the inventory observers used to track agent inventory. * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -56,7 +62,8 @@ #include "llsdutil.h" #include <deque> -const F32 LLInventoryFetchItemsObserver::FETCH_TIMER_EXPIRY = 60.0f; +const U32 LLInventoryFetchItemsObserver::MAX_NUM_ATTEMPTS_TO_PROCESS = 10; +const F32 LLInventoryFetchItemsObserver::FETCH_TIMER_EXPIRY = 10.0f; LLInventoryObserver::LLInventoryObserver() @@ -136,47 +143,52 @@ void LLInventoryCompletionObserver::watchItem(const LLUUID& id) } LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const LLUUID& item_id) : - LLInventoryFetchObserver(item_id) + LLInventoryFetchObserver(item_id), + + mNumTries(MAX_NUM_ATTEMPTS_TO_PROCESS) { mIDs.clear(); mIDs.push_back(item_id); } LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const uuid_vec_t& item_ids) : - LLInventoryFetchObserver(item_ids) + LLInventoryFetchObserver(item_ids), + + mNumTries(MAX_NUM_ATTEMPTS_TO_PROCESS) { } void LLInventoryFetchItemsObserver::changed(U32 mask) { - lldebugs << this << " remaining incomplete " << mIncomplete.size() - << " complete " << mComplete.size() - << " wait period " << mFetchingPeriod.getRemainingTimeF32() - << llendl; - // scan through the incomplete items and move or erase them as // appropriate. if (!mIncomplete.empty()) { + // if period of an attempt expired... + if (mFetchingPeriod.hasExpired()) + { + // ...reset timer and reduce count of attempts + mFetchingPeriod.reset(); + mFetchingPeriod.setTimerExpirySec(FETCH_TIMER_EXPIRY); + + --mNumTries; - // Have we exceeded max wait time? - bool timeout_expired = mFetchingPeriod.hasExpired(); + LL_INFOS("InventoryFetch") << "LLInventoryFetchItemsObserver: " << this << ", attempt(s) left: " << (S32)mNumTries << LL_ENDL; + } + + // do we still have any attempts? + bool timeout_expired = mNumTries <= 0; for (uuid_vec_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); ) { const LLUUID& item_id = (*it); LLViewerInventoryItem* item = gInventory.getItem(item_id); - if (item && item->isFinished()) - { - mComplete.push_back(item_id); - it = mIncomplete.erase(it); - } - else + if (!item) { if (timeout_expired) { // Just concede that this item hasn't arrived in reasonable time and continue on. - llwarns << "Fetcher timed out when fetching inventory item UUID: " << item_id << LL_ENDL; + LL_WARNS("InventoryFetch") << "Fetcher timed out when fetching inventory item UUID: " << item_id << LL_ENDL; it = mIncomplete.erase(it); } else @@ -184,16 +196,22 @@ void LLInventoryFetchItemsObserver::changed(U32 mask) // Keep trying. ++it; } + continue; + } + if (item->isFinished()) + { + mComplete.push_back(item_id); + it = mIncomplete.erase(it); + continue; } + ++it; } - } - - if (mIncomplete.empty()) - { - lldebugs << this << " done at remaining incomplete " - << mIncomplete.size() << " complete " << mComplete.size() << llendl; - done(); + if (mIncomplete.empty()) + { + mNumTries = MAX_NUM_ATTEMPTS_TO_PROCESS; + done(); + } } //llinfos << "LLInventoryFetchItemsObserver::changed() mComplete size " << mComplete.size() << llendl; //llinfos << "LLInventoryFetchItemsObserver::changed() mIncomplete size " << mIncomplete.size() << llendl; @@ -290,16 +308,7 @@ void LLInventoryFetchItemsObserver::startFetch() // assume it's agent inventory. owner_id = gAgent.getID(); } - - // Ignore categories since they're not items. We - // could also just add this to mComplete but not sure what the - // side-effects would be, so ignoring to be safe. - LLViewerInventoryCategory* cat = gInventory.getCategory(*it); - if (cat) - { - continue; - } - + // It's incomplete, so put it on the incomplete container, and // pack this on the message. mIncomplete.push_back(*it); @@ -311,8 +320,8 @@ void LLInventoryFetchItemsObserver::startFetch() items_llsd.append(item_entry); } - mFetchingPeriod.reset(); - mFetchingPeriod.setTimerExpirySec(FETCH_TIMER_EXPIRY); + mFetchingPeriod.resetWithExpiry(FETCH_TIMER_EXPIRY); + mNumTries = MAX_NUM_ATTEMPTS_TO_PROCESS; fetch_items_from_llsd(items_llsd); } @@ -505,14 +514,8 @@ void LLInventoryAddItemByAssetObserver::changed(U32 mask) return; } - LLMessageSystem* msg = gMessageSystem; - if (!(msg->getMessageName() && (0 == strcmp(msg->getMessageName(), "UpdateCreateInventoryItem")))) - { - // this is not our message - return; // to prevent a crash. EXT-7921; - } - LLPointer<LLViewerInventoryItem> item = new LLViewerInventoryItem; + LLMessageSystem* msg = gMessageSystem; S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_InventoryData); for(S32 i = 0; i < num_blocks; ++i) { @@ -670,9 +673,7 @@ void LLInventoryCategoriesObserver::changed(U32 mask) iter != mCategoryMap.end(); ++iter) { - const LLUUID& cat_id = (*iter).first; - - LLViewerInventoryCategory* category = gInventory.getCategory(cat_id); + LLViewerInventoryCategory* category = gInventory.getCategory((*iter).first); if (!category) continue; @@ -687,7 +688,7 @@ void LLInventoryCategoriesObserver::changed(U32 mask) // Check number of known descendents to find out whether it has changed. LLInventoryModel::cat_array_t* cats; LLInventoryModel::item_array_t* items; - gInventory.getDirectDescendentsOf(cat_id, cats, items); + gInventory.getDirectDescendentsOf((*iter).first, cats, items); if (!cats || !items) { llwarns << "Category '" << category->getName() << "' descendents corrupted, fetch failed." << llendl; @@ -699,39 +700,20 @@ void LLInventoryCategoriesObserver::changed(U32 mask) continue; } - - const S32 current_num_known_descendents = cats->count() + items->count(); - LLCategoryData& cat_data = (*iter).second; + const S32 current_num_known_descendents = cats->count() + items->count(); - bool cat_changed = false; + LLCategoryData cat_data = (*iter).second; // If category version or descendents count has changed - // update category data in mCategoryMap + // update category data in mCategoryMap and fire a callback. if (version != cat_data.mVersion || current_num_known_descendents != cat_data.mDescendentsCount) { cat_data.mVersion = version; cat_data.mDescendentsCount = current_num_known_descendents; - cat_changed = true; - } - // If any item names have changed, update the name hash - // Only need to check if (a) name hash has not previously been - // computed, or (b) a name has changed. - if (!cat_data.mIsNameHashInitialized || (mask & LLInventoryObserver::LABEL)) - { - LLMD5 item_name_hash = gInventory.hashDirectDescendentNames(cat_id); - if (cat_data.mItemNameHash != item_name_hash) - { - cat_data.mIsNameHashInitialized = true; - cat_data.mItemNameHash = item_name_hash; - cat_changed = true; - } - } - - // If anything has changed above, fire the callback. - if (cat_changed) cat_data.mCallback(); + } } } @@ -773,8 +755,7 @@ bool LLInventoryCategoriesObserver::addCategory(const LLUUID& cat_id, callback_t if (can_be_added) { - mCategoryMap.insert(category_map_value_t( - cat_id,LLCategoryData(cat_id, cb, version, current_num_known_descendents))); + mCategoryMap.insert(category_map_value_t(cat_id, LLCategoryData(cb, version, current_num_known_descendents))); } return can_be_added; @@ -784,15 +765,3 @@ void LLInventoryCategoriesObserver::removeCategory(const LLUUID& cat_id) { mCategoryMap.erase(cat_id); } - -LLInventoryCategoriesObserver::LLCategoryData::LLCategoryData( - const LLUUID& cat_id, callback_t cb, S32 version, S32 num_descendents) - - : mCatID(cat_id) - , mCallback(cb) - , mVersion(version) - , mDescendentsCount(num_descendents) - , mIsNameHashInitialized(false) -{ - mItemNameHash.finalize(); -} diff --git a/indra/newview/llinventoryobserver.h b/indra/newview/llinventoryobserver.h index f2a2049a51..72c13f55c6 100644 --- a/indra/newview/llinventoryobserver.h +++ b/indra/newview/llinventoryobserver.h @@ -2,25 +2,31 @@ * @file llinventoryobserver.h * @brief LLInventoryObserver class header file * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -28,7 +34,6 @@ #define LL_LLINVENTORYOBSERVERS_H #include "lluuid.h" -#include "llmd5.h" #include <string> #include <vector> @@ -104,7 +109,18 @@ public: /*virtual*/ void startFetch(); /*virtual*/ void changed(U32 mask); private: - LLTimer mFetchingPeriod; + S8 mNumTries; // Number of times changed() was called without success + LLFrameTimer mFetchingPeriod; + + /** + * If the viewer gets a notification, your observer assumes + * that that notification is for itself and then tries to process + * the results. The notification could be for something else (e.g. + * you're fetching an item and a notification gets triggered because + * you renamed some other item). This counter is to specify how many + * periods of time to wait for before giving up. + */ + static const U32 MAX_NUM_ATTEMPTS_TO_PROCESS; /** * Period of waiting a notification when requested items get added into inventory. @@ -289,14 +305,15 @@ public: protected: struct LLCategoryData { - LLCategoryData(const LLUUID& cat_id, callback_t cb, S32 version, S32 num_descendents); + LLCategoryData(callback_t cb, S32 version, S32 num_descendents) + : mCallback(cb) + , mVersion(version) + , mDescendentsCount(num_descendents) + {} callback_t mCallback; S32 mVersion; S32 mDescendentsCount; - LLMD5 mItemNameHash; - bool mIsNameHashInitialized; - LLUUID mCatID; }; typedef std::map<LLUUID, LLCategoryData> category_map_t; diff --git a/indra/newview/lloutfitobserver.cpp b/indra/newview/lloutfitobserver.cpp index 5bb69367aa..848b595613 100644 --- a/indra/newview/lloutfitobserver.cpp +++ b/indra/newview/lloutfitobserver.cpp @@ -2,25 +2,31 @@ * @file lloutfitobserver.cpp * @brief Outfit observer facade. * - * $LicenseInfo:firstyear=2010&license=viewerlgpl$ + * $LicenseInfo:firstyear=2010&license=viewergpl$ + * + * Copyright (c) 2010, Linden Research, Inc. + * * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -34,7 +40,6 @@ LLOutfitObserver::LLOutfitObserver() : mCOFLastVersion(LLViewerInventoryCategory::VERSION_UNKNOWN) { - mItemNameHash.finalize(); gInventory.addObserver(this); } @@ -51,9 +56,12 @@ void LLOutfitObserver::changed(U32 mask) if (!gInventory.isInventoryUsable()) return; - checkCOF(); + bool panel_updated = checkCOF(); - checkBaseOutfit(); + if (!panel_updated) + { + checkBaseOutfit(); + } } // static @@ -66,41 +74,19 @@ S32 LLOutfitObserver::getCategoryVersion(const LLUUID& cat_id) return cat->getVersion(); } -// static -const std::string& LLOutfitObserver::getCategoryName(const LLUUID& cat_id) -{ - LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id); - if (!cat) - return LLStringUtil::null; - - return cat->getName(); -} - bool LLOutfitObserver::checkCOF() { LLUUID cof = LLAppearanceMgr::getInstance()->getCOF(); if (cof.isNull()) return false; - bool cof_changed = false; - LLMD5 item_name_hash = gInventory.hashDirectDescendentNames(cof); - if (item_name_hash != mItemNameHash) - { - cof_changed = true; - mItemNameHash = item_name_hash; - } - S32 cof_version = getCategoryVersion(cof); - if (cof_version != mCOFLastVersion) - { - cof_changed = true; - mCOFLastVersion = cof_version; - } - if (!cof_changed) + if (cof_version == mCOFLastVersion) return false; - - // dirtiness state should be updated before sending signal + + mCOFLastVersion = cof_version; + LLAppearanceMgr::getInstance()->updateIsDirty(); mCOFChanged(); @@ -118,11 +104,8 @@ void LLOutfitObserver::checkBaseOutfit() return; const S32 baseoutfit_ver = getCategoryVersion(baseoutfit_id); - const std::string& baseoutfit_name = getCategoryName(baseoutfit_id); - if (baseoutfit_ver == mBaseOutfitLastVersion - // renaming category doesn't change version, so it's need to check it - && baseoutfit_name == mLastBaseOutfitName) + if (baseoutfit_ver == mBaseOutfitLastVersion) return; } else @@ -132,22 +115,11 @@ void LLOutfitObserver::checkBaseOutfit() if (baseoutfit_id.isNull()) return; - } - mBaseOutfitLastVersion = getCategoryVersion(mBaseOutfitId); - mLastBaseOutfitName = getCategoryName(baseoutfit_id); + mBaseOutfitLastVersion = getCategoryVersion(mBaseOutfitId); + } LLAppearanceMgr& app_mgr = LLAppearanceMgr::instance(); - // dirtiness state should be updated before sending signal app_mgr.updateIsDirty(); mBOFChanged(); - - if (mLastOutfitDirtiness != app_mgr.isOutfitDirty()) - { - if(!app_mgr.isOutfitDirty()) - { - mCOFSaved(); - } - mLastOutfitDirtiness = app_mgr.isOutfitDirty(); - } } diff --git a/indra/newview/lloutfitobserver.h b/indra/newview/lloutfitobserver.h index 87d4b0c998..4cb40ead15 100644 --- a/indra/newview/lloutfitobserver.h +++ b/indra/newview/lloutfitobserver.h @@ -2,25 +2,31 @@ * @file lloutfitobserver.h * @brief Outfit observer facade. * - * $LicenseInfo:firstyear=2010&license=viewerlgpl$ + * $LicenseInfo:firstyear=2010&license=viewergpl$ + * + * Copyright (c) 2010, Linden Research, Inc. + * * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -28,7 +34,6 @@ #define LL_OUTFITOBSERVER_H #include "llsingleton.h" -#include "llmd5.h" /** * Outfit observer facade that provides simple possibility to subscribe on @@ -43,8 +48,6 @@ public: virtual void changed(U32 mask); - void notifyOutfitLockChanged() { mOutfitLockChanged(); } - typedef boost::signals2::signal<void (void)> signal_t; void addBOFReplacedCallback(const signal_t::slot_type& cb) { mBOFReplaced.connect(cb); } @@ -53,18 +56,12 @@ public: void addCOFChangedCallback(const signal_t::slot_type& cb) { mCOFChanged.connect(cb); } - void addCOFSavedCallback(const signal_t::slot_type& cb) { mCOFSaved.connect(cb); } - - void addOutfitLockChangedCallback(const signal_t::slot_type& cb) { mOutfitLockChanged.connect(cb); } - protected: LLOutfitObserver(); /** Get a version of an inventory category specified by its UUID */ static S32 getCategoryVersion(const LLUUID& cat_id); - static const std::string& getCategoryName(const LLUUID& cat_id); - bool checkCOF(); void checkBaseOutfit(); @@ -75,22 +72,11 @@ protected: LLUUID mBaseOutfitId; S32 mBaseOutfitLastVersion; - std::string mLastBaseOutfitName; - - bool mLastOutfitDirtiness; - - LLMD5 mItemNameHash; private: signal_t mBOFReplaced; signal_t mBOFChanged; signal_t mCOFChanged; - signal_t mCOFSaved; - - /** - * Signal for changing state of outfit lock. - */ - signal_t mOutfitLockChanged; }; #endif /* LL_OUTFITOBSERVER_H */ diff --git a/indra/newview/lloutfitslist.cpp b/indra/newview/lloutfitslist.cpp index 3eda077b87..e20b2e26be 100644 --- a/indra/newview/lloutfitslist.cpp +++ b/indra/newview/lloutfitslist.cpp @@ -2,25 +2,30 @@ * @file lloutfitslist.cpp * @brief List of agent's outfits for My Appearance side panel. * - * $LicenseInfo:firstyear=2010&license=viewerlgpl$ + * $LicenseInfo:firstyear=2010&license=viewergpl$ + * + * Copyright (c) 2010, Linden Research, Inc. + * * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -39,7 +44,6 @@ #include "llinventorymodel.h" #include "lllistcontextmenu.h" #include "llnotificationsutil.h" -#include "lloutfitobserver.h" #include "llsidetray.h" #include "lltransutil.h" #include "llviewermenu.h" @@ -65,177 +69,7 @@ bool LLOutfitTabNameComparator::compare(const LLAccordionCtrlTab* tab1, const LL ////////////////////////////////////////////////////////////////////////// -class LLOutfitListGearMenu -{ -public: - LLOutfitListGearMenu(LLOutfitsList* olist) - : mOutfitList(olist), - mMenu(NULL) - { - llassert_always(mOutfitList); - - LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; - LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar; - - registrar.add("Gear.Wear", boost::bind(&LLOutfitListGearMenu::onWear, this)); - registrar.add("Gear.TakeOff", boost::bind(&LLOutfitListGearMenu::onTakeOff, this)); - registrar.add("Gear.Rename", boost::bind(&LLOutfitListGearMenu::onRename, this)); - registrar.add("Gear.Delete", boost::bind(&LLOutfitListGearMenu::onDelete, this)); - registrar.add("Gear.Create", boost::bind(&LLOutfitListGearMenu::onCreate, this, _2)); - - registrar.add("Gear.WearAdd", boost::bind(&LLOutfitListGearMenu::onAdd, this)); - - enable_registrar.add("Gear.OnEnable", boost::bind(&LLOutfitsList::isActionEnabled, mOutfitList, _2)); - enable_registrar.add("Gear.OnVisible", boost::bind(&LLOutfitListGearMenu::onVisible, this, _2)); - - mMenu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>( - "menu_outfit_gear.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); - llassert(mMenu); - } - - void show(LLView* spawning_view) - { - if (!mMenu) return; - - updateItemsVisibility(); - mMenu->buildDrawLabels(); - mMenu->updateParent(LLMenuGL::sMenuContainer); - S32 menu_x = 0; - S32 menu_y = spawning_view->getRect().getHeight() + mMenu->getRect().getHeight(); - LLMenuGL::showPopup(spawning_view, mMenu, menu_x, menu_y); - } - - void updateItemsVisibility() - { - if (!mMenu) return; - - bool have_selection = getSelectedOutfitID().notNull(); - mMenu->setItemVisible("sepatator1", have_selection); - mMenu->setItemVisible("sepatator2", have_selection); - mMenu->arrangeAndClear(); // update menu height - } - -private: - const LLUUID& getSelectedOutfitID() - { - return mOutfitList->getSelectedOutfitUUID(); - } - - LLViewerInventoryCategory* getSelectedOutfit() - { - const LLUUID& selected_outfit_id = getSelectedOutfitID(); - if (selected_outfit_id.isNull()) - { - return NULL; - } - - LLViewerInventoryCategory* cat = gInventory.getCategory(selected_outfit_id); - return cat; - } - - void onWear() - { - LLViewerInventoryCategory* selected_outfit = getSelectedOutfit(); - if (selected_outfit) - { - LLAppearanceMgr::instance().wearInventoryCategory( - selected_outfit, /*copy=*/ FALSE, /*append=*/ FALSE); - } - } - - void onAdd() - { - const LLUUID& selected_id = getSelectedOutfitID(); - - if (selected_id.notNull()) - { - LLAppearanceMgr::getInstance()->addCategoryToCurrentOutfit(selected_id); - } - } - - void onTakeOff() - { - // Take off selected items if there are any - if (mOutfitList->hasItemSelected()) - { - uuid_vec_t selected_uuids; - mOutfitList->getSelectedItemsUUIDs(selected_uuids); - - for (uuid_vec_t::const_iterator it=selected_uuids.begin(); it != selected_uuids.end(); ++it) - { - if (get_is_item_worn(*it)) - { - LLAppearanceMgr::instance().removeItemFromAvatar(*it); - } - } - } - else // or take off the whole selected outfit if no items specified. - { - const LLUUID& selected_outfit_id = getSelectedOutfitID(); - if (selected_outfit_id.notNull()) - { - LLAppearanceMgr::instance().takeOffOutfit(selected_outfit_id); - } - } - } - - void onRename() - { - const LLUUID& selected_outfit_id = getSelectedOutfitID(); - if (selected_outfit_id.notNull()) - { - LLAppearanceMgr::instance().renameOutfit(selected_outfit_id); - } - } - - void onDelete() - { - const LLUUID& selected_outfit_id = getSelectedOutfitID(); - if (selected_outfit_id.notNull()) - { - remove_category(&gInventory, selected_outfit_id); - } - } - - void onCreate(const LLSD& data) - { - LLWearableType::EType type = LLWearableType::typeNameToType(data.asString()); - if (type == LLWearableType::WT_NONE) - { - llwarns << "Invalid wearable type" << llendl; - return; - } - - LLAgentWearables::createWearable(type, true); - } - - bool onVisible(LLSD::String param) - { - const LLUUID& selected_outfit_id = getSelectedOutfitID(); - if (selected_outfit_id.isNull()) // no selection or invalid outfit selected - { - return false; - } - - // *TODO This condition leads to menu item behavior inconsistent with - // "Wear" button behavior and should be modified or removed. - bool is_worn = LLAppearanceMgr::instance().getBaseOutfitUUID() == selected_outfit_id; - - if ("wear" == param) - { - return !is_worn; - } - - return true; - } - - LLOutfitsList* mOutfitList; - LLMenuGL* mMenu; -}; - -////////////////////////////////////////////////////////////////////////// - -class LLOutfitContextMenu : public LLListContextMenu +class OutfitContextMenu : public LLListContextMenu { protected: /* virtual */ LLContextMenu* createMenu() @@ -254,48 +88,36 @@ protected: registrar.add("Outfit.Rename", boost::bind(renameOutfit, selected_id)); registrar.add("Outfit.Delete", boost::bind(deleteOutfit, selected_id)); - enable_registrar.add("Outfit.OnEnable", boost::bind(&LLOutfitContextMenu::onEnable, this, _2)); - enable_registrar.add("Outfit.OnVisible", boost::bind(&LLOutfitContextMenu::onVisible, this, _2)); + enable_registrar.add("Outfit.OnEnable", boost::bind(&OutfitContextMenu::onEnable, this, _2)); return createFromFile("menu_outfit_tab.xml"); } - bool onEnable(LLSD::String param) + bool onEnable(const LLSD& data) { + std::string param = data.asString(); LLUUID outfit_cat_id = mUUIDs.back(); + bool is_worn = LLAppearanceMgr::instance().getBaseOutfitUUID() == outfit_cat_id; - if ("rename" == param) - { - return get_is_category_renameable(&gInventory, outfit_cat_id); - } - else if ("wear_replace" == param) + if ("wear_replace" == param) { - return LLAppearanceMgr::instance().getCanReplaceCOF(outfit_cat_id); + return !is_worn; } else if ("wear_add" == param) { - return LLAppearanceMgr::getCanAddToCOF(outfit_cat_id); + return !is_worn; } else if ("take_off" == param) { - return LLAppearanceMgr::getCanRemoveFromCOF(outfit_cat_id); + return is_worn; } - - return true; - } - - bool onVisible(LLSD::String param) - { - LLUUID outfit_cat_id = mUUIDs.back(); - bool is_worn = LLAppearanceMgr::instance().getBaseOutfitUUID() == outfit_cat_id; - - if ("edit" == param) + else if ("edit" == param) { return is_worn; } - else if ("wear_replace" == param) + else if ("rename" == param) { - return !is_worn; + return get_is_category_renameable(&gInventory, outfit_cat_id); } else if ("delete" == param) { @@ -326,21 +148,18 @@ protected: static LLRegisterPanelClassWrapper<LLOutfitsList> t_outfits_list("outfits_list"); LLOutfitsList::LLOutfitsList() - : LLPanelAppearanceTab() + : LLPanel() , mAccordion(NULL) , mListCommands(NULL) , mIsInitialized(false) - , mItemSelected(false) { mCategoriesObserver = new LLInventoryCategoriesObserver(); - mGearMenu = new LLOutfitListGearMenu(this); - mOutfitMenu = new LLOutfitContextMenu(); + mOutfitMenu = new OutfitContextMenu(); } LLOutfitsList::~LLOutfitsList() { - delete mGearMenu; delete mOutfitMenu; if (gInventory.containsObserver(mCategoriesObserver)) @@ -380,21 +199,12 @@ void LLOutfitsList::onOpen(const LLSD& /*info*/) mCategoriesObserver->addCategory(outfits, boost::bind(&LLOutfitsList::refreshList, this, outfits)); - const LLUUID cof = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - - // Start observing changes in Current Outfit category. - mCategoriesObserver->addCategory(cof, boost::bind(&LLOutfitsList::onCOFChanged, this)); - - LLOutfitObserver::instance().addBOFChangedCallback(boost::bind(&LLOutfitsList::highlightBaseOutfit, this)); - LLOutfitObserver::instance().addBOFReplacedCallback(boost::bind(&LLOutfitsList::highlightBaseOutfit, this)); - // Fetch "My Outfits" contents and refresh the list to display // initially fetched items. If not all items are fetched now // the observer will refresh the list as soon as the new items // arrive. category->fetch(); refreshList(outfits); - highlightBaseOutfit(); mIsInitialized = true; } @@ -447,12 +257,6 @@ void LLOutfitsList::refreshList(const LLUUID& category_id) { // Remove accordion tab if category could not be added to observer. mAccordion->removeCollapsibleCtrl(tab); - - // kill removed tab - if (tab != NULL) - { - tab->die(); - } continue; } @@ -462,15 +266,12 @@ void LLOutfitsList::refreshList(const LLUUID& category_id) tab->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onAccordionTabRightClick, this, _1, _2, _3, cat_id)); + tab->setDoubleClickCallback(boost::bind(&LLOutfitsList::onAccordionTabDoubleClick, this, + _1, _2, _3, cat_id)); + // Setting tab focus callback to monitor currently selected outfit. tab->setFocusReceivedCallback(boost::bind(&LLOutfitsList::changeOutfitSelection, this, list, cat_id)); - // Setting callback to reset items selection inside outfit on accordion collapsing and expanding (EXT-7875) - tab->setDropDownStateChangedCallback(boost::bind(&LLOutfitsList::resetItemSelection, this, list, cat_id)); - - // force showing list items that don't match current filter(EXT-7158) - list->setForceShowingUnmatchedItems(true); - // Setting list commit callback to monitor currently selected wearable item. list->setCommitCallback(boost::bind(&LLOutfitsList::onSelectionChange, this, _1)); @@ -488,7 +289,7 @@ void LLOutfitsList::refreshList(const LLUUID& category_id) // If filter is currently applied we store the initial tab state and // open it to show matched items if any. - if (!sFilterSubString.empty()) + if (!mFilterSubString.empty()) { tab->notifyChildren(LLSD().with("action","store_state")); tab->setDisplayChildren(true); @@ -498,12 +299,12 @@ void LLOutfitsList::refreshList(const LLUUID& category_id) // filter to the newly added list. list->setForceRefresh(true); - list->setFilterSubString(sFilterSubString); + list->setFilterSubString(mFilterSubString); } } // Handle removed tabs. - for (uuid_vec_t::const_iterator iter=vremoved.begin(); iter != vremoved.end(); ++iter) + for (uuid_vec_t::const_iterator iter=vremoved.begin(); iter != vremoved.end(); iter++) { outfits_map_t::iterator outfits_iter = mOutfitsMap.find((*iter)); if (outfits_iter != mOutfitsMap.end()) @@ -515,20 +316,20 @@ void LLOutfitsList::refreshList(const LLUUID& category_id) // 1. Remove outfit category from observer to stop monitoring its changes. mCategoriesObserver->removeCategory(outfit_id); - // 2. Remove the outfit from selection. - deselectOutfit(outfit_id); + // 2. Remove selected lists map entry. + mSelectedListsMap.erase(outfit_id); - // 3. Remove category UUID to accordion tab mapping. + // 3. Reset currently selected outfit id if it is being removed. + if (outfit_id == mSelectedOutfitUUID) + { + mSelectedOutfitUUID = LLUUID(); + } + + // 4. Remove category UUID to accordion tab mapping. mOutfitsMap.erase(outfits_iter); - // 4. Remove outfit tab from accordion. + // 5. Remove outfit tab from accordion. mAccordion->removeCollapsibleCtrl(tab); - - // kill removed tab - if (tab != NULL) - { - tab->die(); - } } } @@ -545,27 +346,6 @@ void LLOutfitsList::refreshList(const LLUUID& category_id) mAccordion->sort(); } -void LLOutfitsList::highlightBaseOutfit() -{ - // id of base outfit - LLUUID base_id = LLAppearanceMgr::getInstance()->getBaseOutfitUUID(); - if (base_id != mHighlightedOutfitUUID) - { - if (mOutfitsMap[mHighlightedOutfitUUID]) - { - mOutfitsMap[mHighlightedOutfitUUID]->setTitleFontStyle("NORMAL"); - mOutfitsMap[mHighlightedOutfitUUID]->setTitleColor(LLUIColorTable::instance().getColor("AccordionHeaderTextColor")); - } - - mHighlightedOutfitUUID = base_id; - } - if (mOutfitsMap[base_id]) - { - mOutfitsMap[base_id]->setTitleFontStyle("BOLD"); - mOutfitsMap[base_id]->setTitleColor(LLUIColorTable::instance().getColor("SelectedOutfitTextColor")); - } -} - void LLOutfitsList::onSelectionChange(LLUICtrl* ctrl) { LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(ctrl); @@ -598,128 +378,11 @@ void LLOutfitsList::performAction(std::string action) } } -void LLOutfitsList::removeSelected() -{ - if (mSelectedOutfitUUID.notNull()) - { - remove_category(&gInventory, mSelectedOutfitUUID); - } -} - -void LLOutfitsList::setSelectedOutfitByUUID(const LLUUID& outfit_uuid) -{ - for (outfits_map_t::iterator iter = mOutfitsMap.begin(); - iter != mOutfitsMap.end(); - ++iter) - { - if (outfit_uuid == iter->first) - { - LLAccordionCtrlTab* tab = iter->second; - if (!tab) continue; - - LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView()); - if (!list) continue; - - tab->setFocus(TRUE); - changeOutfitSelection(list, outfit_uuid); - - tab->setDisplayChildren(true); - } - } -} - -// virtual void LLOutfitsList::setFilterSubString(const std::string& string) { applyFilter(string); - sFilterSubString = string; -} - -// virtual -bool LLOutfitsList::isActionEnabled(const LLSD& userdata) -{ - if (mSelectedOutfitUUID.isNull()) return false; - - const std::string command_name = userdata.asString(); - if (command_name == "delete") - { - return !mItemSelected && LLAppearanceMgr::instance().getCanRemoveOutfit(mSelectedOutfitUUID); - } - if (command_name == "rename") - { - return get_is_category_renameable(&gInventory, mSelectedOutfitUUID); - } - if (command_name == "save_outfit") - { - bool outfit_locked = LLAppearanceMgr::getInstance()->isOutfitLocked(); - bool outfit_dirty = LLAppearanceMgr::getInstance()->isOutfitDirty(); - // allow save only if outfit isn't locked and is dirty - return !outfit_locked && outfit_dirty; - } - if (command_name == "wear") - { - if (gAgentWearables.isCOFChangeInProgress()) - { - return false; - } - - if (hasItemSelected()) - { - return canWearSelected(); - } - - // outfit selected - return LLAppearanceMgr::instance().getCanReplaceCOF(mSelectedOutfitUUID); - } - if (command_name == "take_off") - { - // Enable "Take Off" if any of selected items can be taken off - // or the selected outfit contains items that can be taken off. - return ( hasItemSelected() && canTakeOffSelected() ) - || ( !hasItemSelected() && LLAppearanceMgr::getCanRemoveFromCOF(mSelectedOutfitUUID) ); - } - - if (command_name == "wear_add") - { - // *TODO: do we ever get here? - return LLAppearanceMgr::getCanAddToCOF(mSelectedOutfitUUID); - } - - return false; -} - -// virtual -void LLOutfitsList::showGearMenu(LLView* spawning_view) -{ - if (!mGearMenu) return; - mGearMenu->show(spawning_view); -} - -void LLOutfitsList::getSelectedItemsUUIDs(uuid_vec_t& selected_uuids) const -{ - // Collect selected items from all selected lists. - for (wearables_lists_map_t::const_iterator iter = mSelectedListsMap.begin(); - iter != mSelectedListsMap.end(); - ++iter) - { - uuid_vec_t uuids; - (*iter).second->getSelectedUUIDs(uuids); - - S32 prev_size = selected_uuids.size(); - selected_uuids.resize(prev_size + uuids.size()); - std::copy(uuids.begin(), uuids.end(), selected_uuids.begin() + prev_size); - } -} - -boost::signals2::connection LLOutfitsList::setSelectionChangeCallback(selection_change_callback_t cb) -{ - return mSelectionChangeSignal.connect(cb); -} - -bool LLOutfitsList::hasItemSelected() -{ - return mItemSelected; + mFilterSubString = string; } ////////////////////////////////////////////////////////////////////////// @@ -784,13 +447,6 @@ void LLOutfitsList::updateOutfitTab(const LLUUID& category_id) } } -void LLOutfitsList::resetItemSelection(LLWearableItemsList* list, const LLUUID& category_id) -{ - list->resetSelection(); - mItemSelected = false; - setSelectedOutfitUUID(category_id); -} - void LLOutfitsList::changeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id) { MASK mask = gKeyboard->currentMask(TRUE); @@ -814,41 +470,13 @@ void LLOutfitsList::changeOutfitSelection(LLWearableItemsList* list, const LLUUI mSelectedListsMap.clear(); } - mItemSelected = list && (list->getSelectedItem() != NULL); - mSelectedListsMap.insert(wearables_lists_map_value_t(category_id, list)); - setSelectedOutfitUUID(category_id); -} - -void LLOutfitsList::setSelectedOutfitUUID(const LLUUID& category_id) -{ - mSelectionChangeSignal(mSelectedOutfitUUID = category_id); -} - -void LLOutfitsList::deselectOutfit(const LLUUID& category_id) -{ - // Remove selected lists map entry. - mSelectedListsMap.erase(category_id); - - // Reset selection if the outfit is selected. - if (category_id == mSelectedOutfitUUID) - { - setSelectedOutfitUUID(LLUUID::null); - } -} - -void LLOutfitsList::restoreOutfitSelection(LLAccordionCtrlTab* tab, const LLUUID& category_id) -{ - // Try restoring outfit selection after filtering. - if (mAccordion->getSelectedTab() == tab) - { - setSelectedOutfitUUID(category_id); - } + mSelectedOutfitUUID = category_id; } void LLOutfitsList::onFilteredWearableItemsListRefresh(LLUICtrl* ctrl) { - if (!ctrl || sFilterSubString.empty()) + if (!ctrl || mFilterSubString.empty()) return; for (outfits_map_t::iterator @@ -862,7 +490,26 @@ void LLOutfitsList::onFilteredWearableItemsListRefresh(LLUICtrl* ctrl) LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView()); if (list != ctrl) continue; - applyFilterToTab(iter->first, tab, sFilterSubString); + std::string title = tab->getTitle(); + LLStringUtil::toUpper(title); + + std::string cur_filter = mFilterSubString; + LLStringUtil::toUpper(cur_filter); + + if (std::string::npos == title.find(cur_filter)) + { + // hide tab if its title doesn't pass filter + // and it has no visible items + tab->setVisible(list->size() != 0); + + // remove title highlighting because it might + // have been previously highlighted by less restrictive filter + tab->setTitle(tab->getTitle()); + } + else + { + tab->setTitle(tab->getTitle(), cur_filter); + } } } @@ -878,7 +525,7 @@ void LLOutfitsList::applyFilter(const std::string& new_filter_substring) LLAccordionCtrlTab* tab = iter->second; if (!tab) continue; - bool more_restrictive = sFilterSubString.size() < new_filter_substring.size() && !new_filter_substring.substr(0, sFilterSubString.size()).compare(sFilterSubString); + bool more_restrictive = mFilterSubString.size() < new_filter_substring.size() && !new_filter_substring.substr(0, mFilterSubString.size()).compare(mFilterSubString); // Restore tab visibility in case of less restrictive filter // to compare it with updated string if it was previously hidden. @@ -893,7 +540,7 @@ void LLOutfitsList::applyFilter(const std::string& new_filter_substring) list->setFilterSubString(new_filter_substring); } - if(sFilterSubString.empty() && !new_filter_substring.empty()) + if(mFilterSubString.empty() && !new_filter_substring.empty()) { //store accordion tab state when filter is not empty tab->notifyChildren(LLSD().with("action","store_state")); @@ -901,7 +548,38 @@ void LLOutfitsList::applyFilter(const std::string& new_filter_substring) if (!new_filter_substring.empty()) { - applyFilterToTab(iter->first, tab, new_filter_substring); + std::string title = tab->getTitle(); + LLStringUtil::toUpper(title); + + std::string cur_filter = new_filter_substring; + LLStringUtil::toUpper(cur_filter); + + if (std::string::npos == title.find(cur_filter)) + { + // hide tab if its title doesn't pass filter + // and it has no visible items + tab->setVisible(list->size() != 0); + + // remove title highlighting because it might + // have been previously highlighted by less restrictive filter + tab->setTitle(tab->getTitle()); + } + else + { + tab->setTitle(tab->getTitle(), cur_filter); + } + + if (tab->getVisible()) + { + // Open tab if it has passed the filter. + tab->setDisplayChildren(true); + } + else + { + // Set force refresh flag to refresh not visible list + // when some changes occur in it. + list->setForceRefresh(true); + } } else { @@ -910,99 +588,8 @@ void LLOutfitsList::applyFilter(const std::string& new_filter_substring) //restore accordion state after all those accodrion tab manipulations tab->notifyChildren(LLSD().with("action","restore_state")); - - // Try restoring the tab selection. - restoreOutfitSelection(tab, iter->first); - } - } - - mAccordion->arrange(); -} - -void LLOutfitsList::applyFilterToTab( - const LLUUID& category_id, - LLAccordionCtrlTab* tab, - const std::string& filter_substring) -{ - if (!tab) return; - LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView()); - if (!list) return; - - std::string title = tab->getTitle(); - LLStringUtil::toUpper(title); - - std::string cur_filter = filter_substring; - LLStringUtil::toUpper(cur_filter); - - tab->setTitle(tab->getTitle(), cur_filter); - - if (std::string::npos == title.find(cur_filter)) - { - // hide tab if its title doesn't pass filter - // and it has no visible items - tab->setVisible(list->hasMatchedItems()); - - // remove title highlighting because it might - // have been previously highlighted by less restrictive filter - tab->setTitle(tab->getTitle()); - - // Remove the tab from selection. - deselectOutfit(category_id); - } - else - { - // Try restoring the tab selection. - restoreOutfitSelection(tab, category_id); - } - - if (tab->getVisible()) - { - // Open tab if it has passed the filter. - tab->setDisplayChildren(true); - } - else - { - // Set force refresh flag to refresh not visible list - // when some changes occur in it. - list->setForceRefresh(true); - } -} - -bool LLOutfitsList::canTakeOffSelected() -{ - uuid_vec_t selected_uuids; - getSelectedItemsUUIDs(selected_uuids); - - LLFindWearablesEx is_worn(/*is_worn=*/ true, /*include_body_parts=*/ false); - - for (uuid_vec_t::const_iterator it=selected_uuids.begin(); it != selected_uuids.end(); ++it) - { - LLViewerInventoryItem* item = gInventory.getItem(*it); - if (!item) continue; - - if (is_worn(NULL, item)) return true; - } - return false; -} - -bool LLOutfitsList::canWearSelected() -{ - uuid_vec_t selected_items; - getSelectedItemsUUIDs(selected_items); - - for (uuid_vec_t::const_iterator it = selected_items.begin(); it != selected_items.end(); ++it) - { - const LLUUID& id = *it; - - // Check whether the item is worn. - if (!get_can_item_be_worn(id)) - { - return false; } } - - // All selected items can be worn. - return true; } void LLOutfitsList::onAccordionTabRightClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id) @@ -1023,17 +610,16 @@ void LLOutfitsList::onAccordionTabRightClick(LLUICtrl* ctrl, S32 x, S32 y, const } } -void LLOutfitsList::wearSelectedItems() +void LLOutfitsList::onAccordionTabDoubleClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id) { - uuid_vec_t selected_uuids; - getSelectedItemsUUIDs(selected_uuids); - - if(selected_uuids.empty()) + LLAccordionCtrlTab* tab = dynamic_cast<LLAccordionCtrlTab*>(ctrl); + if(is_tab_header_clicked(tab, y) && cat_id.notNull()) { - return; - } + LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id); + if (!cat) return; - wear_multiple(selected_uuids, false); + LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, FALSE ); + } } void LLOutfitsList::onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y) @@ -1043,46 +629,20 @@ void LLOutfitsList::onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y) uuid_vec_t selected_uuids; - getSelectedItemsUUIDs(selected_uuids); - - LLWearableItemsList::ContextMenu::instance().show(list, selected_uuids, x, y); -} - -void LLOutfitsList::onCOFChanged() -{ - LLInventoryModel::changed_items_t changed_linked_items; - - const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs(); - for (LLInventoryModel::changed_items_t::const_iterator iter = changed_items.begin(); - iter != changed_items.end(); - ++iter) - { - LLViewerInventoryItem* item = gInventory.getItem(*iter); - if (item) - { - // From gInventory we get the UUIDs of new links added to COF - // or removed from COF. These links UUIDs are not the same UUIDs - // that we have in each wearable items list. So we collect base items - // UUIDs to find all items or links that point to same base items in wearable - // items lists and update their worn state there. - changed_linked_items.insert(item->getLinkedUUID()); - } - } - - for (outfits_map_t::iterator iter = mOutfitsMap.begin(); - iter != mOutfitsMap.end(); + // Collect seleted items from all selected lists. + for (wearables_lists_map_t::iterator iter = mSelectedListsMap.begin(); + iter != mSelectedListsMap.end(); ++iter) { - LLAccordionCtrlTab* tab = iter->second; - if (!tab) continue; - - LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView()); - if (!list) continue; + uuid_vec_t uuids; + (*iter).second->getSelectedUUIDs(uuids); - // Every list updates the labels of changed items or - // the links that point to these items. - list->updateChangedItems(changed_linked_items); + S32 prev_size = selected_uuids.size(); + selected_uuids.resize(prev_size + uuids.size()); + std::copy(uuids.begin(), uuids.end(), selected_uuids.begin() + prev_size); } + + LLWearableItemsList::ContextMenu::instance().show(list, selected_uuids, x, y); } bool is_tab_header_clicked(LLAccordionCtrlTab* tab, S32 y) diff --git a/indra/newview/lloutfitslist.h b/indra/newview/lloutfitslist.h index 25aeab2cb7..bb516446d2 100644 --- a/indra/newview/lloutfitslist.h +++ b/indra/newview/lloutfitslist.h @@ -2,25 +2,30 @@ * @file lloutfitslist.h * @brief List of agent's outfits for My Appearance side panel. * - * $LicenseInfo:firstyear=2010&license=viewerlgpl$ + * $LicenseInfo:firstyear=2010&license=viewergpl$ + * + * Copyright (c) 2010, Linden Research, Inc. + * * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -32,15 +37,12 @@ // newview #include "llinventorymodel.h" -#include "llpanelappearancetab.h" +#include "llinventoryobserver.h" class LLAccordionCtrlTab; -class LLInventoryCategoriesObserver; -class LLOutfitListGearMenu; class LLWearableItemsList; class LLListContextMenu; - /** * @class LLOutfitTabNameComparator * @@ -64,14 +66,11 @@ public: * which displays each outfit in an accordion tab with a flat list * of items inside it. * - * Starts fetching necessary inventory content on first opening. + * Starts fetching nevessary inventory content on first openning. */ -class LLOutfitsList : public LLPanelAppearanceTab +class LLOutfitsList : public LLPanel { public: - typedef boost::function<void (const LLUUID&)> selection_change_callback_t; - typedef boost::signals2::signal<void (const LLUUID&)> selection_change_signal_t; - LLOutfitsList(); virtual ~LLOutfitsList(); @@ -81,35 +80,12 @@ public: void refreshList(const LLUUID& category_id); - // highlits currently worn outfit tab text and unhighlights previously worn - void highlightBaseOutfit(); - void performAction(std::string action); - void removeSelected(); - - void setSelectedOutfitByUUID(const LLUUID& outfit_uuid); - - /*virtual*/ void setFilterSubString(const std::string& string); - - /*virtual*/ bool isActionEnabled(const LLSD& userdata); - - /*virtual*/ void showGearMenu(LLView* spawning_view); + void setFilterSubString(const std::string& string); const LLUUID& getSelectedOutfitUUID() const { return mSelectedOutfitUUID; } - void getSelectedItemsUUIDs(uuid_vec_t& selected_uuids) const; - - boost::signals2::connection setSelectionChangeCallback(selection_change_callback_t cb); - - // Collects selected items from all selected lists and wears them(if possible- adds, else replaces) - void wearSelectedItems(); - - /** - * Returns true if there is a selection inside currently selected outfit - */ - bool hasItemSelected(); - private: /** * Reads xml with accordion tab and Flat list from xml file. @@ -134,28 +110,6 @@ private: void changeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id); /** - *Resets items selection inside outfit - */ - void resetItemSelection(LLWearableItemsList* list, const LLUUID& category_id); - - /** - * Saves newly selected outfit ID. - */ - void setSelectedOutfitUUID(const LLUUID& category_id); - - /** - * Removes the outfit from selection. - */ - void deselectOutfit(const LLUUID& category_id); - - /** - * Try restoring selection for a temporary hidden tab. - * - * A tab may be hidden if it doesn't match current filter. - */ - void restoreOutfitSelection(LLAccordionCtrlTab* tab, const LLUUID& category_id); - - /** * Called upon list refresh event to update tab visibility depending on * the results of applying filter to the title and list items of the tab. */ @@ -166,26 +120,9 @@ private: */ void applyFilter(const std::string& new_filter_substring); - /** - * Applies filter to the given tab - * - * @see applyFilter() - */ - void applyFilterToTab(const LLUUID& category_id, LLAccordionCtrlTab* tab, const std::string& filter_substring); - - /** - * Returns true if there are any items that can be taken off among currently selected, otherwise false. - */ - bool canTakeOffSelected(); - - /** - * Returns true if all selected items can be worn. - */ - bool canWearSelected(); - void onAccordionTabRightClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id); + void onAccordionTabDoubleClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id); void onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y); - void onCOFChanged(); void onSelectionChange(LLUICtrl* ctrl); @@ -201,22 +138,16 @@ private: wearables_lists_map_t mSelectedListsMap; LLUUID mSelectedOutfitUUID; - // id of currently highlited outfit - LLUUID mHighlightedOutfitUUID; - selection_change_signal_t mSelectionChangeSignal; + + std::string mFilterSubString; typedef std::map<LLUUID, LLAccordionCtrlTab*> outfits_map_t; typedef outfits_map_t::value_type outfits_map_value_t; outfits_map_t mOutfitsMap; - LLOutfitListGearMenu* mGearMenu; - LLListContextMenu* mOutfitMenu; + LLListContextMenu* mOutfitMenu; bool mIsInitialized; - /** - * True if there is a selection inside currently selected outfit - */ - bool mItemSelected; }; #endif //LL_LLOUTFITSLIST_H diff --git a/indra/newview/llpanelobject.cpp b/indra/newview/llpanelobject.cpp index bc00d75533..30221da12a 100644 --- a/indra/newview/llpanelobject.cpp +++ b/indra/newview/llpanelobject.cpp @@ -2,25 +2,31 @@ * @file llpanelobject.cpp * @brief Object editing (position, scale, etc.) in the tools floater * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -166,6 +172,7 @@ BOOL LLPanelObject::postBuild() //-------------------------------------------------------- // material type popup + mLabelMaterial = getChild<LLTextBox>("label material"); mComboMaterial = getChild<LLComboBox>("material"); childSetCommitCallback("material",onCommitMaterial,this); mComboMaterial->removeall(); @@ -182,6 +189,7 @@ BOOL LLPanelObject::postBuild() mComboMaterialItemCount = mComboMaterial->getItemCount(); // Base Type + mLabelBaseType = getChild<LLTextBox>("label basetype"); mComboBaseType = getChild<LLComboBox>("comboBaseType"); childSetCommitCallback("comboBaseType",onCommitParametric,this); @@ -540,6 +548,7 @@ void LLPanelObject::getState( ) if (editable && single_volume && material_same) { mComboMaterial->setEnabled( TRUE ); + mLabelMaterial->setEnabled( TRUE ); if (material_code == LL_MCODE_LIGHT) { if (mComboMaterial->getItemCount() == mComboMaterialItemCount) @@ -561,6 +570,7 @@ void LLPanelObject::getState( ) else { mComboMaterial->setEnabled( FALSE ); + mLabelMaterial->setEnabled( FALSE ); } //---------------------------------------------------------------------------- @@ -969,6 +979,7 @@ void LLPanelObject::getState( ) } // Update field enablement + mLabelBaseType ->setEnabled( enabled ); mComboBaseType ->setEnabled( enabled ); mLabelCut ->setEnabled( enabled ); @@ -1899,10 +1910,12 @@ void LLPanelObject::clearCtrls() mCheckCastShadows->setEnabled( FALSE ); #endif mComboMaterial ->setEnabled( FALSE ); + mLabelMaterial ->setEnabled( FALSE ); // Disable text labels mLabelPosition ->setEnabled( FALSE ); mLabelSize ->setEnabled( FALSE ); mLabelRotation ->setEnabled( FALSE ); + mLabelBaseType ->setEnabled( FALSE ); mLabelCut ->setEnabled( FALSE ); mLabelHollow ->setEnabled( FALSE ); mLabelHoleType ->setEnabled( FALSE ); diff --git a/indra/newview/llpanelobject.h b/indra/newview/llpanelobject.h index e07bf007ec..58d9fe9b76 100644 --- a/indra/newview/llpanelobject.h +++ b/indra/newview/llpanelobject.h @@ -2,25 +2,31 @@ * @file llpanelobject.h * @brief Object editing (position, scale, etc.) in the tools floater * - * $LicenseInfo:firstyear=2004&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2004&license=viewergpl$ + * + * Copyright (c) 2004-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -95,9 +101,11 @@ protected: protected: S32 mComboMaterialItemCount; + LLTextBox* mLabelMaterial; LLComboBox* mComboMaterial; // Per-object options + LLTextBox* mLabelBaseType; LLComboBox* mComboBaseType; LLTextBox* mLabelCut; diff --git a/indra/newview/llpaneloutfitedit.cpp b/indra/newview/llpaneloutfitedit.cpp index d67b95a70e..ce382541c6 100644 --- a/indra/newview/llpaneloutfitedit.cpp +++ b/indra/newview/llpaneloutfitedit.cpp @@ -2,25 +2,31 @@ * @file llpaneloutfitedit.cpp * @brief Displays outfit edit information in Side Tray. * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2004-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -54,22 +60,17 @@ #include "llinventorybridge.h" #include "llinventorymodel.h" #include "llinventorymodelbackgroundfetch.h" -#include "llloadingindicator.h" #include "llpaneloutfitsinventory.h" #include "lluiconstants.h" #include "llsaveoutfitcombobtn.h" #include "llscrolllistctrl.h" #include "lltextbox.h" -#include "lltrans.h" #include "lluictrlfactory.h" #include "llsdutil.h" #include "llsidepanelappearance.h" #include "lltoggleablemenu.h" -#include "llvoavatarself.h" #include "llwearablelist.h" #include "llwearableitemslist.h" -#include "llwearabletype.h" -#include "llweb.h" static LLRegisterPanelClassWrapper<LLPanelOutfitEdit> t_outfit_edit("panel_outfit_edit"); @@ -79,65 +80,6 @@ const U64 ALL_ITEMS_MASK = WEARABLE_MASK | ATTACHMENT_MASK; static const std::string REVERT_BTN("revert_btn"); -class LLShopURLDispatcher -{ -public: - std::string resolveURL(LLWearableType::EType wearable_type, ESex sex); - std::string resolveURL(LLAssetType::EType asset_type, ESex sex); -}; - -std::string LLShopURLDispatcher::resolveURL(LLWearableType::EType wearable_type, ESex sex) -{ - const std::string prefix = "MarketplaceURL"; - const std::string sex_str = (sex == SEX_MALE) ? "Male" : "Female"; - const std::string type_str = LLWearableType::getTypeName(wearable_type); - - std::string setting_name = prefix; - - switch (wearable_type) - { - case LLWearableType::WT_ALPHA: - case LLWearableType::WT_NONE: - case LLWearableType::WT_INVALID: // just in case, this shouldn't happen - case LLWearableType::WT_COUNT: // just in case, this shouldn't happen - break; - - default: - setting_name += '_'; - setting_name += type_str; - setting_name += sex_str; - break; - } - - return gSavedSettings.getString(setting_name); -} - -std::string LLShopURLDispatcher::resolveURL(LLAssetType::EType asset_type, ESex sex) -{ - const std::string prefix = "MarketplaceURL"; - const std::string sex_str = (sex == SEX_MALE) ? "Male" : "Female"; - const std::string type_str = LLAssetType::lookup(asset_type); - - std::string setting_name = prefix; - - switch (asset_type) - { - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_OBJECT: - case LLAssetType::AT_BODYPART: - setting_name += '_'; - setting_name += type_str; - setting_name += sex_str; - break; - - // to suppress warnings - default: - break; - } - - return gSavedSettings.getString(setting_name); -} - class LLPanelOutfitEditGearMenu { public: @@ -191,7 +133,7 @@ private: LLMenuItemCallGL::Params p; p.name = type_name; - p.label = LLTrans::getString(LLWearableType::getTypeDefaultNewName(type)); + p.label = LLWearableType::getTypeDefaultNewName(type); p.on_click.function_name = "Wearable.Create"; p.on_click.parameter = LLSD(type_name); @@ -246,9 +188,8 @@ LLPanelOutfitEdit::LLPanelOutfitEdit() mCOFDragAndDropObserver(NULL), mInitialized(false), mAddWearablesPanel(NULL), - mFolderViewFilterCmbBox(NULL), - mListViewFilterCmbBox(NULL), - mPlusBtn(NULL) + mWearableListMaskCollector(NULL), + mWearableListTypeCollector(NULL) { mSavedFolderState = new LLSaveFolderState(); mSavedFolderState->setApply(FALSE); @@ -257,17 +198,14 @@ LLPanelOutfitEdit::LLPanelOutfitEdit() LLOutfitObserver& observer = LLOutfitObserver::instance(); observer.addBOFReplacedCallback(boost::bind(&LLPanelOutfitEdit::updateCurrentOutfitName, this)); observer.addBOFChangedCallback(boost::bind(&LLPanelOutfitEdit::updateVerbs, this)); - observer.addOutfitLockChangedCallback(boost::bind(&LLPanelOutfitEdit::updateVerbs, this)); - observer.addCOFChangedCallback(boost::bind(&LLPanelOutfitEdit::onCOFChanged, this)); - - gAgentWearables.addLoadingStartedCallback(boost::bind(&LLPanelOutfitEdit::onOutfitChanging, this, true)); - gAgentWearables.addLoadedCallback(boost::bind(&LLPanelOutfitEdit::onOutfitChanging, this, false)); + observer.addCOFChangedCallback(boost::bind(&LLPanelOutfitEdit::update, this)); - mFolderViewItemTypes.reserve(NUM_FOLDER_VIEW_ITEM_TYPES); - for (U32 i = 0; i < NUM_FOLDER_VIEW_ITEM_TYPES; i++) + mLookItemTypes.reserve(NUM_LOOK_ITEM_TYPES); + for (U32 i = 0; i < NUM_LOOK_ITEM_TYPES; i++) { - mFolderViewItemTypes.push_back(LLLookItemType()); + mLookItemTypes.push_back(LLLookItemType()); } + } @@ -277,40 +215,17 @@ LLPanelOutfitEdit::~LLPanelOutfitEdit() delete mCOFDragAndDropObserver; - while (!mListViewItemTypes.empty()) { - delete mListViewItemTypes.back(); - mListViewItemTypes.pop_back(); - } + delete mWearableListMaskCollector; + delete mWearableListTypeCollector; } BOOL LLPanelOutfitEdit::postBuild() { // gInventory.isInventoryUsable() no longer needs to be tested per Richard's fix for race conditions between inventory and panels - - mFolderViewItemTypes[FVIT_ALL] = LLLookItemType(getString("Filter.All"), ALL_ITEMS_MASK); - mFolderViewItemTypes[FVIT_WEARABLE] = LLLookItemType(getString("Filter.Clothes/Body"), WEARABLE_MASK); - mFolderViewItemTypes[FVIT_ATTACHMENT] = LLLookItemType(getString("Filter.Objects"), ATTACHMENT_MASK); - - //order is important, see EListViewItemType for order information - mListViewItemTypes.push_back(new LLFilterItem(getString("Filter.All"), new LLFindNonLinksByMask(ALL_ITEMS_MASK))); - mListViewItemTypes.push_back(new LLFilterItem(getString("Filter.Clothing"), new LLIsTypeActual(LLAssetType::AT_CLOTHING))); - mListViewItemTypes.push_back(new LLFilterItem(getString("Filter.Bodyparts"), new LLIsTypeActual(LLAssetType::AT_BODYPART))); - mListViewItemTypes.push_back(new LLFilterItem(getString("Filter.Objects"), new LLFindByMask(ATTACHMENT_MASK)));; - mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("shape"), new LLFindActualWearablesOfType(LLWearableType::WT_SHAPE))); - mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("skin"), new LLFindActualWearablesOfType(LLWearableType::WT_SKIN))); - mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("hair"), new LLFindActualWearablesOfType(LLWearableType::WT_HAIR))); - mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("eyes"), new LLFindActualWearablesOfType(LLWearableType::WT_EYES))); - mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("shirt"), new LLFindActualWearablesOfType(LLWearableType::WT_SHIRT))); - mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("pants"), new LLFindActualWearablesOfType(LLWearableType::WT_PANTS))); - mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("shoes"), new LLFindActualWearablesOfType(LLWearableType::WT_SHOES))); - mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("socks"), new LLFindActualWearablesOfType(LLWearableType::WT_SOCKS))); - mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("jacket"), new LLFindActualWearablesOfType(LLWearableType::WT_JACKET))); - mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("gloves"), new LLFindActualWearablesOfType(LLWearableType::WT_GLOVES))); - mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("undershirt"), new LLFindActualWearablesOfType(LLWearableType::WT_UNDERSHIRT))); - mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("underpants"), new LLFindActualWearablesOfType(LLWearableType::WT_UNDERPANTS))); - mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("skirt"), new LLFindActualWearablesOfType(LLWearableType::WT_SKIRT))); - mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("alpha"), new LLFindActualWearablesOfType(LLWearableType::WT_ALPHA))); - mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("tattoo"), new LLFindActualWearablesOfType(LLWearableType::WT_TATTOO))); + + mLookItemTypes[LIT_ALL] = LLLookItemType(getString("Filter.All"), ALL_ITEMS_MASK); + mLookItemTypes[LIT_WEARABLE] = LLLookItemType(getString("Filter.Clothes/Body"), WEARABLE_MASK); + mLookItemTypes[LIT_ATTACHMENT] = LLLookItemType(getString("Filter.Objects"), ATTACHMENT_MASK); mCurrentOutfitName = getChild<LLTextBox>("curr_outfit_name"); mStatus = getChild<LLTextBox>("status"); @@ -319,17 +234,12 @@ BOOL LLPanelOutfitEdit::postBuild() mListViewBtn = getChild<LLButton>("list_view_btn"); childSetCommitCallback("filter_button", boost::bind(&LLPanelOutfitEdit::showWearablesFilter, this), NULL); - childSetCommitCallback("folder_view_btn", boost::bind(&LLPanelOutfitEdit::showWearablesFolderView, this), NULL); - childSetCommitCallback("list_view_btn", boost::bind(&LLPanelOutfitEdit::showWearablesListView, this), NULL); + childSetCommitCallback("folder_view_btn", boost::bind(&LLPanelOutfitEdit::showFilteredFolderWearablesPanel, this), NULL); + childSetCommitCallback("list_view_btn", boost::bind(&LLPanelOutfitEdit::showFilteredWearablesPanel, this), NULL); childSetCommitCallback("wearables_gear_menu_btn", boost::bind(&LLPanelOutfitEdit::onGearButtonClick, this, _1), NULL); - childSetCommitCallback("gear_menu_btn", boost::bind(&LLPanelOutfitEdit::onGearButtonClick, this, _1), NULL); - childSetCommitCallback("shop_btn_1", boost::bind(&LLPanelOutfitEdit::onShopButtonClicked, this), NULL); - childSetCommitCallback("shop_btn_2", boost::bind(&LLPanelOutfitEdit::onShopButtonClicked, this), NULL); - - setVisibleCallback(boost::bind(&LLPanelOutfitEdit::onVisibilityChange, this, _2)); mCOFWearables = getChild<LLCOFWearables>("cof_wearables_list"); - mCOFWearables->setCommitCallback(boost::bind(&LLPanelOutfitEdit::filterWearablesBySelectedItem, this)); + mCOFWearables->setCommitCallback(boost::bind(&LLPanelOutfitEdit::onOutfitItemSelectionChange, this)); mCOFWearables->getCOFCallbacks().mAddWearable = boost::bind(&LLPanelOutfitEdit::onAddWearableClicked, this); mCOFWearables->getCOFCallbacks().mEditWearable = boost::bind(&LLPanelOutfitEdit::onEditWearableClicked, this); @@ -339,39 +249,28 @@ BOOL LLPanelOutfitEdit::postBuild() mAddWearablesPanel = getChild<LLPanel>("add_wearables_panel"); - mInventoryItemsPanel = getChild<LLInventoryPanel>("folder_view"); + mInventoryItemsPanel = getChild<LLInventoryPanel>("inventory_items"); mInventoryItemsPanel->setFilterTypes(ALL_ITEMS_MASK); mInventoryItemsPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - mInventoryItemsPanel->setSelectCallback(boost::bind(&LLPanelOutfitEdit::updatePlusButton, this)); - mInventoryItemsPanel->getRootFolder()->setReshapeCallback(boost::bind(&LLPanelOutfitEdit::updatePlusButton, this)); - + mInventoryItemsPanel->setSelectCallback(boost::bind(&LLPanelOutfitEdit::onInventorySelectionChange, this, _1, _2)); + mInventoryItemsPanel->getRootFolder()->setReshapeCallback(boost::bind(&LLPanelOutfitEdit::onInventorySelectionChange, this, _1, _2)); + mCOFDragAndDropObserver = new LLCOFDragAndDropObserver(mInventoryItemsPanel->getModel()); - mFolderViewFilterCmbBox = getChild<LLComboBox>("folder_view_filter_combobox"); - mFolderViewFilterCmbBox->setCommitCallback(boost::bind(&LLPanelOutfitEdit::onFolderViewFilterCommitted, this, _1)); - mFolderViewFilterCmbBox->removeall(); - for (U32 i = 0; i < mFolderViewItemTypes.size(); ++i) + LLComboBox* type_filter = getChild<LLComboBox>("filter_wearables_combobox"); + type_filter->setCommitCallback(boost::bind(&LLPanelOutfitEdit::onTypeFilterChanged, this, _1)); + type_filter->removeall(); + for (U32 i = 0; i < mLookItemTypes.size(); ++i) { - mFolderViewFilterCmbBox->add(mFolderViewItemTypes[i].displayName); + type_filter->add(mLookItemTypes[i].displayName); } - mFolderViewFilterCmbBox->setCurrentByIndex(FVIT_ALL); + type_filter->setCurrentByIndex(LIT_ALL); - mListViewFilterCmbBox = getChild<LLComboBox>("list_view_filter_combobox"); - mListViewFilterCmbBox->setCommitCallback(boost::bind(&LLPanelOutfitEdit::onListViewFilterCommitted, this, _1)); - mListViewFilterCmbBox->removeall(); - for (U32 i = 0; i < mListViewItemTypes.size(); ++i) - { - mListViewFilterCmbBox->add(mListViewItemTypes[i]->displayName); - } - mListViewFilterCmbBox->setCurrentByIndex(LVIT_ALL); - mSearchFilter = getChild<LLFilterEditor>("look_item_filter"); mSearchFilter->setCommitCallback(boost::bind(&LLPanelOutfitEdit::onSearchEdit, this, _2)); - childSetAction("show_add_wearables_btn", boost::bind(&LLPanelOutfitEdit::onAddMoreButtonClicked, this)); - - mPlusBtn = getChild<LLButton>("plus_btn"); - mPlusBtn->setClickedCallback(boost::bind(&LLPanelOutfitEdit::onPlusBtnClicked, this)); + childSetAction("show_add_wearables_btn", boost::bind(&LLPanelOutfitEdit::toggleAddWearablesPanel, this)); + childSetAction("add_to_outfit_btn", boost::bind(&LLPanelOutfitEdit::onAddToOutfitClicked, this)); mEditWearableBtn = getChild<LLButton>("edit_wearable_btn"); mEditWearableBtn->setEnabled(FALSE); @@ -380,11 +279,11 @@ BOOL LLPanelOutfitEdit::postBuild() childSetAction(REVERT_BTN, boost::bind(&LLAppearanceMgr::wearBaseOutfit, LLAppearanceMgr::getInstance())); - mWearablesListViewPanel = getChild<LLPanel>("filtered_wearables_panel"); - mWearableItemsList = getChild<LLInventoryItemsList>("list_view"); - mWearableItemsList->setCommitOnSelectionChange(true); - mWearableItemsList->setCommitCallback(boost::bind(&LLPanelOutfitEdit::updatePlusButton, this)); - mWearableItemsList->setDoubleClickCallback(boost::bind(&LLPanelOutfitEdit::onPlusBtnClicked, this)); + mWearableListMaskCollector = new LLFindNonLinksByMask(ALL_ITEMS_MASK); + mWearableListTypeCollector = new LLFindActualWearablesOfType(LLWearableType::WT_NONE); + + mWearableItemsPanel = getChild<LLPanel>("filtered_wearables_panel"); + mWearableItemsList = getChild<LLInventoryItemsList>("filtered_wearables_list"); mSaveComboBtn.reset(new LLSaveOutfitComboBtn(this)); return TRUE; @@ -397,7 +296,7 @@ void LLPanelOutfitEdit::onOpen(const LLSD& key) { // *TODO: this method is called even panel is not visible to user because its parent layout panel is hidden. // So, we can defer initializing a bit. - mWearableListManager = new LLFilteredWearableListManager(mWearableItemsList, mListViewItemTypes[LVIT_ALL]->collector); + mWearableListManager = new LLFilteredWearableListManager(mWearableItemsList, mWearableListMaskCollector); mWearableListManager->populateList(); displayCurrentOutfit(); mInitialized = true; @@ -425,21 +324,14 @@ void LLPanelOutfitEdit::showAddWearablesPanel(bool show_add_wearables) childSetValue("show_add_wearables_btn", show_add_wearables); - updateFiltersVisibility(); + childSetVisible("filter_wearables_combobox", show_add_wearables); childSetVisible("filter_button", show_add_wearables); //search filter should be disabled if (!show_add_wearables) { childSetValue("filter_button", false); - - mFolderViewFilterCmbBox->setVisible(false); - mListViewFilterCmbBox->setVisible(false); - showWearablesFilter(); - - // Reset mWearableItemsList position to top. See EXT-8180. - mWearableItemsList->goToTop(); } //switching button bars @@ -458,49 +350,43 @@ void LLPanelOutfitEdit::showWearablesFilter() mSearchFilter->clear(); onSearchEdit(LLStringUtil::null); } - else - { - mSearchFilter->setFocus(TRUE); - } } -void LLPanelOutfitEdit::showWearablesListView() +void LLPanelOutfitEdit::showFilteredWearablesPanel() { - if(switchPanels(mInventoryItemsPanel, mWearablesListViewPanel)) + if(switchPanels(mInventoryItemsPanel, mWearableItemsPanel)) { mFolderViewBtn->setToggleState(FALSE); mFolderViewBtn->setImageOverlay(getString("folder_view_off"), mFolderViewBtn->getImageOverlayHAlign()); mListViewBtn->setImageOverlay(getString("list_view_on"), mListViewBtn->getImageOverlayHAlign()); - updateFiltersVisibility(); } mListViewBtn->setToggleState(TRUE); } -void LLPanelOutfitEdit::showWearablesFolderView() +void LLPanelOutfitEdit::showFilteredFolderWearablesPanel() { - if(switchPanels(mWearablesListViewPanel, mInventoryItemsPanel)) + if(switchPanels(mWearableItemsPanel, mInventoryItemsPanel)) { mListViewBtn->setToggleState(FALSE); mListViewBtn->setImageOverlay(getString("list_view_off"), mListViewBtn->getImageOverlayHAlign()); mFolderViewBtn->setImageOverlay(getString("folder_view_on"), mFolderViewBtn->getImageOverlayHAlign()); - updateFiltersVisibility(); } mFolderViewBtn->setToggleState(TRUE); } -void LLPanelOutfitEdit::updateFiltersVisibility() +void LLPanelOutfitEdit::onTypeFilterChanged(LLUICtrl* ctrl) { - mListViewFilterCmbBox->setVisible(mWearablesListViewPanel->getVisible()); - mFolderViewFilterCmbBox->setVisible(mInventoryItemsPanel->getVisible()); -} - -void LLPanelOutfitEdit::onFolderViewFilterCommitted(LLUICtrl* ctrl) -{ - S32 curr_filter_type = mFolderViewFilterCmbBox->getCurrentIndex(); - if (curr_filter_type < 0) return; - - mInventoryItemsPanel->setFilterTypes(mFolderViewItemTypes[curr_filter_type].inventoryMask); + LLComboBox* type_filter = dynamic_cast<LLComboBox*>(ctrl); + llassert(type_filter); + if (type_filter) + { + U32 curr_filter_type = type_filter->getCurrentIndex(); + mInventoryItemsPanel->setFilterTypes(mLookItemTypes[curr_filter_type].inventoryMask); + mWearableListMaskCollector->setFilterMask(mLookItemTypes[curr_filter_type].inventoryMask); + mWearableListManager->setFilterCollector(mWearableListMaskCollector); + } + mSavedFolderState->setApply(TRUE); mInventoryItemsPanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); @@ -511,14 +397,6 @@ void LLPanelOutfitEdit::onFolderViewFilterCommitted(LLUICtrl* ctrl) LLInventoryModelBackgroundFetch::instance().start(); } -void LLPanelOutfitEdit::onListViewFilterCommitted(LLUICtrl* ctrl) -{ - S32 curr_filter_type = mListViewFilterCmbBox->getCurrentIndex(); - if (curr_filter_type < 0) return; - - mWearableListManager->setFilterCollector(mListViewItemTypes[curr_filter_type]->collector); -} - void LLPanelOutfitEdit::onSearchEdit(const std::string& string) { if (mSearchString != string) @@ -563,34 +441,27 @@ void LLPanelOutfitEdit::onSearchEdit(const std::string& string) } -void LLPanelOutfitEdit::onPlusBtnClicked(void) +void LLPanelOutfitEdit::onAddToOutfitClicked(void) { - uuid_vec_t selected_items; - getSelectedItemsUUID(selected_items); - - LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy; - - for(uuid_vec_t::iterator iter = selected_items.begin(); iter != selected_items.end(); iter++) + LLUUID selected_id; + if (mInventoryItemsPanel->getVisible()) { - LLUUID selected_id = *iter; - if (!selected_id.isNull()) - { - //replacing instead of adding the item - LLAppearanceMgr::getInstance()->wearItemOnAvatar(selected_id, false, true, link_waiter); - } - } -} + LLFolderViewItem* curr_item = mInventoryItemsPanel->getRootFolder()->getCurSelectedItem(); + if (!curr_item) return; -void LLPanelOutfitEdit::onVisibilityChange(const LLSD &in_visible_chain) -{ - showAddWearablesPanel(false); - mWearableItemsList->resetSelection(); - mInventoryItemsPanel->clearSelection(); + LLFolderViewEventListener* listenerp = curr_item->getListener(); + if (!listenerp) return; - if (in_visible_chain.asBoolean()) + selected_id = listenerp->getUUID(); + } + else if (mWearableItemsPanel->getVisible()) { - update(); + selected_id = mWearableItemsList->getSelectedUUID(); } + + if (selected_id.isNull()) return; + + LLAppearanceMgr::getInstance()->wearItemOnAvatar(selected_id); } void LLPanelOutfitEdit::onAddWearableClicked(void) @@ -599,169 +470,82 @@ void LLPanelOutfitEdit::onAddWearableClicked(void) if(item) { - showFilteredWearablesListView(item->getWearableType()); + showFilteredWearableItemsList(item->getWearableType()); } } -void LLPanelOutfitEdit::onReplaceMenuItemClicked(LLUUID selected_item_id) +void LLPanelOutfitEdit::onReplaceBodyPartMenuItemClicked(LLUUID selected_item_id) { LLViewerInventoryItem* item = gInventory.getLinkedItem(selected_item_id); - if (item) + if (item && item->getType() == LLAssetType::AT_BODYPART) { - showFilteredWearablesListView(item->getWearableType()); + showFilteredWearableItemsList(item->getWearableType()); } } -void LLPanelOutfitEdit::onShopButtonClicked() +void LLPanelOutfitEdit::onRemoveFromOutfitClicked(void) { - static LLShopURLDispatcher url_resolver; - - // will contain the resultant URL - std::string url; - - if (isAgentAvatarValid()) - { - // try to get wearable type from 'Add More' panel first (EXT-7639) - LLWearableType::EType type = getAddMorePanelSelectionType(); - - if (type == LLWearableType::WT_NONE) - { - type = getCOFWearablesSelectionType(); - } - - ESex sex = gAgentAvatarp->getSex(); - - // WT_INVALID comes for attachments - if (type != LLWearableType::WT_INVALID && type != LLWearableType::WT_NONE) - { - url = url_resolver.resolveURL(type, sex); - } - - if (url.empty()) - { - url = url_resolver.resolveURL(mCOFWearables->getExpandedAccordionAssetType(), sex); - } - } - else - { - llwarns << "Agent avatar is invalid" << llendl; - - // the second argument is not important in this case: generic market place will be opened - url = url_resolver.resolveURL(LLWearableType::WT_NONE, SEX_FEMALE); - } - - LLWeb::loadURLExternal(url); + LLUUID id_to_remove = mCOFWearables->getSelectedUUID(); + + LLAppearanceMgr::getInstance()->removeItemFromAvatar(id_to_remove); } -LLWearableType::EType LLPanelOutfitEdit::getCOFWearablesSelectionType() const -{ - std::vector<LLPanel*> selected_items; - LLWearableType::EType type = LLWearableType::WT_NONE; - - mCOFWearables->getSelectedItems(selected_items); - - if (selected_items.size() == 1) - { - LLPanel* item = selected_items.front(); - - // LLPanelDummyClothingListItem is lower then LLPanelInventoryListItemBase in hierarchy tree - if (LLPanelDummyClothingListItem* dummy_item = dynamic_cast<LLPanelDummyClothingListItem*>(item)) - { - type = dummy_item->getWearableType(); - } - else if (LLPanelInventoryListItemBase* real_item = dynamic_cast<LLPanelInventoryListItemBase*>(item)) - { - type = real_item->getWearableType(); - } - } - - return type; -} -LLWearableType::EType LLPanelOutfitEdit::getAddMorePanelSelectionType() const +void LLPanelOutfitEdit::onEditWearableClicked(void) { - LLWearableType::EType type = LLWearableType::WT_NONE; + LLUUID id_to_edit = mCOFWearables->getSelectedUUID(); + LLViewerInventoryItem * item_to_edit = gInventory.getItem(id_to_edit); - if (mAddWearablesPanel != NULL && mAddWearablesPanel->getVisible()) + if (item_to_edit) { - if (mInventoryItemsPanel != NULL && mInventoryItemsPanel->getVisible()) + // returns null if not a wearable (attachment, etc). + LLWearable* wearable_to_edit = gAgentWearables.getWearableFromAssetID(item_to_edit->getAssetUUID()); + if(wearable_to_edit) { - std::set<LLUUID> selected_uuids = mInventoryItemsPanel->getRootFolder()->getSelectionList(); - - if (selected_uuids.size() == 1) + bool can_modify = false; + bool is_complete = item_to_edit->isFinished(); + // if item_to_edit is a link, its properties are not appropriate, + // lets get original item with actual properties + LLViewerInventoryItem* original_item = gInventory.getItem(wearable_to_edit->getItemID()); + if(original_item) { - type = getWearableTypeByItemUUID(*(selected_uuids.begin())); + can_modify = original_item->getPermissions().allowModifyBy(gAgentID); + is_complete = original_item->isFinished(); } - } - else if (mWearableItemsList != NULL && mWearableItemsList->getVisible()) - { - std::vector<LLUUID> selected_uuids; - mWearableItemsList->getSelectedUUIDs(selected_uuids); - if (selected_uuids.size() == 1) - { - type = getWearableTypeByItemUUID(selected_uuids.front()); + if (can_modify && is_complete) + { + LLSidepanelAppearance::editWearable(wearable_to_edit, getParent()); + if (mEditWearableBtn->getVisible()) + { + mEditWearableBtn->setVisible(FALSE); + } } } } - - return type; -} - -LLWearableType::EType LLPanelOutfitEdit::getWearableTypeByItemUUID(const LLUUID& item_uuid) const -{ - LLViewerInventoryItem* item = gInventory.getLinkedItem(item_uuid); - return (item != NULL) ? item->getWearableType() : LLWearableType::WT_NONE; -} - -void LLPanelOutfitEdit::onRemoveFromOutfitClicked(void) -{ - LLUUID id_to_remove = mCOFWearables->getSelectedUUID(); - - LLAppearanceMgr::getInstance()->removeItemFromAvatar(id_to_remove); -} - - -void LLPanelOutfitEdit::onEditWearableClicked(void) -{ - LLUUID selected_item_id = mCOFWearables->getSelectedUUID(); - if (selected_item_id.notNull()) - { - gAgentWearables.editWearable(selected_item_id); - } } -void LLPanelOutfitEdit::updatePlusButton() +void LLPanelOutfitEdit::onInventorySelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action) { - uuid_vec_t selected_items; - getSelectedItemsUUID(selected_items); - if (selected_items.empty()) + LLFolderViewItem* current_item = mInventoryItemsPanel->getRootFolder()->getCurSelectedItem(); + if (!current_item) { - mPlusBtn->setEnabled(false); return; } - // If any of the selected items are not wearable (due to already being worn OR being of the wrong type), disable the add button. - uuid_vec_t::iterator unwearable_item = std::find_if(selected_items.begin(), selected_items.end(), !boost::bind(& get_can_item_be_worn, _1)); - bool can_add = ( unwearable_item == selected_items.end() ); - - mPlusBtn->setEnabled(can_add); - - LLViewerInventoryItem* first_item(gInventory.getItem(selected_items.front())); + LLViewerInventoryItem* item = current_item->getInventoryItem(); + if (!item) return; - if (can_add && - first_item && - selected_items.size() == 1 && - first_item->getType() == LLAssetType::AT_BODYPART) + switch (item->getType()) { - mPlusBtn->setToolTip(getString("replace_body_part")); - } - else - { - mPlusBtn->setToolTip(LLStringUtil::null); + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_BODYPART: + case LLAssetType::AT_OBJECT: + default: + break; } - + /* Removing add to look inline button (not part of mvp for viewer 2) LLRect btn_rect(current_item->getLocalRect().mRight - 50, current_item->getLocalRect().mTop, @@ -778,129 +562,24 @@ void LLPanelOutfitEdit::updatePlusButton() current_item->addChild(mAddToLookBtn); */ } +void LLPanelOutfitEdit::onOutfitItemSelectionChange(void) +{ + LLUUID item_id = mCOFWearables->getSelectedUUID(); -void LLPanelOutfitEdit::applyFolderViewFilter(EFolderViewItemType type) -{ - mFolderViewFilterCmbBox->setCurrentByIndex(type); - mFolderViewFilterCmbBox->onCommit(); -} - -void LLPanelOutfitEdit::applyListViewFilter(EListViewItemType type) -{ - mListViewFilterCmbBox->setCurrentByIndex(type); - mListViewFilterCmbBox->onCommit(); -} - -void LLPanelOutfitEdit::filterWearablesBySelectedItem(void) -{ - if (!mAddWearablesPanel->getVisible()) return; - - uuid_vec_t ids; - mCOFWearables->getSelectedUUIDs(ids); - - bool nothing_selected = ids.empty(); - bool one_selected = ids.size() == 1; - bool more_than_one_selected = ids.size() > 1; - bool is_dummy_item = (ids.size() && dynamic_cast<LLPanelDummyClothingListItem*>(mCOFWearables->getSelectedItem())); - - // selected, expanded accordion tabs and selection in flat list view determine filtering when no item is selected in COF - // selection in flat list view participates in determining filtering because of EXT-7963 - // So the priority of criterions in is: - // 1. Selected accordion tab | IF (any accordion selected) - // | filter_type = selected_accordion_type - // 2. Selected item in flat list view | ELSEIF (any item in flat list view selected) - // | filter_type = selected_item_type - // 3. Expanded accordion tab | ELSEIF (any accordion expanded) - // | filter_type = expanded accordion_type - if (nothing_selected) - { - showWearablesListView(); - - //selected accordion tab is more priority than expanded tab - //and selected item in flat list view of 'Add more' panel when - //determining filtering - LLAssetType::EType type = mCOFWearables->getSelectedAccordionAssetType(); - if (type == LLAssetType::AT_NONE) - { //no accordion selected - - // when no accordion selected then selected item from flat list view - // has more priority than expanded when determining filtering - LLUUID selected_item_id = mWearableItemsList->getSelectedUUID(); - LLViewerInventoryItem* item = gInventory.getLinkedItem(selected_item_id); - if(item) - { - showFilteredWearablesListView(item->getWearableType()); - return; - } - - // when no accordion selected and no selected items in flat list view - // determine filtering according to expanded accordion - type = mCOFWearables->getExpandedAccordionAssetType(); - } - - switch (type) - { - case LLAssetType::AT_OBJECT: - applyListViewFilter(LVIT_ATTACHMENT); - break; - case LLAssetType::AT_BODYPART: - applyListViewFilter(LVIT_BODYPART); - break; - case LLAssetType::AT_CLOTHING: - default: - applyListViewFilter(LVIT_CLOTHING); - break; - } - - return; - } - - //resetting selection if more than one item is selected - if (more_than_one_selected) - { - showWearablesListView(); - applyListViewFilter(LVIT_ALL); - return; - } - - - //filter wearables by a type represented by a dummy item - if (one_selected && is_dummy_item) - { - onAddWearableClicked(); - return; - } + //*TODO show Edit Wearable Button - LLViewerInventoryItem* item = gInventory.getItem(ids[0]); - if (!item && ids[0].notNull()) - { - //Inventory misses an item with non-zero id - showWearablesListView(); - applyListViewFilter(LVIT_ALL); - return; - } + LLViewerInventoryItem* item_to_remove = gInventory.getItem(item_id); + if (!item_to_remove) return; - if (item && one_selected && !is_dummy_item) + switch (item_to_remove->getType()) { - if (item->isWearableType()) - { - //single clothing or bodypart item is selected - showFilteredWearablesListView(item->getWearableType()); - return; - } - else - { - //attachment is selected - showWearablesListView(); - applyListViewFilter(LVIT_ATTACHMENT); - return; - } + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_OBJECT: + default: + break; } - } - - void LLPanelOutfitEdit::update() { mCOFWearables->refresh(); @@ -987,20 +666,15 @@ void LLPanelOutfitEdit::updateCurrentOutfitName() void LLPanelOutfitEdit::updateVerbs() { bool outfit_is_dirty = LLAppearanceMgr::getInstance()->isOutfitDirty(); - bool outfit_locked = LLAppearanceMgr::getInstance()->isOutfitLocked(); bool has_baseoutfit = LLAppearanceMgr::getInstance()->getBaseOutfitUUID().notNull(); - mSaveComboBtn->setSaveBtnEnabled(!outfit_locked && outfit_is_dirty); + mSaveComboBtn->setSaveBtnEnabled(outfit_is_dirty); childSetEnabled(REVERT_BTN, outfit_is_dirty && has_baseoutfit); - mSaveComboBtn->setMenuItemEnabled("save_outfit", !outfit_locked && outfit_is_dirty); + mSaveComboBtn->setMenuItemEnabled("save_outfit", outfit_is_dirty); mStatus->setText(outfit_is_dirty ? getString("unsaved_changes") : getString("now_editing")); - updateCurrentOutfitName(); - - //updating state of "Wear Item" button previously known as "Plus" button - updatePlusButton(); } bool LLPanelOutfitEdit::switchPanels(LLPanel* switch_from_panel, LLPanel* switch_to_panel) @@ -1014,18 +688,6 @@ bool LLPanelOutfitEdit::switchPanels(LLPanel* switch_from_panel, LLPanel* switch return false; } -void LLPanelOutfitEdit::resetAccordionState() -{ - if (mCOFWearables != NULL) - { - mCOFWearables->expandDefaultAccordionTab(); - } - else - { - llwarns << "mCOFWearables is NULL" << llendl; - } -} - void LLPanelOutfitEdit::onGearButtonClick(LLUICtrl* clicked_button) { if(!mGearMenu) @@ -1037,94 +699,12 @@ void LLPanelOutfitEdit::onGearButtonClick(LLUICtrl* clicked_button) LLMenuGL::showPopup(clicked_button, mGearMenu, 0, menu_y); } -void LLPanelOutfitEdit::onAddMoreButtonClicked() -{ - toggleAddWearablesPanel(); - filterWearablesBySelectedItem(); -} - -void LLPanelOutfitEdit::showFilteredWearablesListView(LLWearableType::EType type) +void LLPanelOutfitEdit::showFilteredWearableItemsList(LLWearableType::EType type) { + mWearableListTypeCollector->setType(type); + mWearableListManager->setFilterCollector(mWearableListTypeCollector); showAddWearablesPanel(true); - showWearablesListView(); - - //e_list_view_item_type implicitly contains LLWearableType::EType starting from LVIT_SHAPE - applyListViewFilter((EListViewItemType) (LVIT_SHAPE + type)); -} - -static void update_status_widget_rect(LLView * widget, S32 right_border) -{ - LLRect rect = widget->getRect(); - rect.mRight = right_border; - - widget->setShape(rect); -} - -void LLPanelOutfitEdit::onOutfitChanging(bool started) -{ - static LLLoadingIndicator* indicator = getChild<LLLoadingIndicator>("edit_outfit_loading_indicator"); - static LLView* status_panel = getChild<LLView>("outfit_name_and_status"); - static S32 indicator_delta = status_panel->getRect().getWidth() - indicator->getRect().mLeft; - - S32 delta = started ? indicator_delta : 0; - S32 right_border = status_panel->getRect().getWidth() - delta; - - update_status_widget_rect(mCurrentOutfitName, right_border); - update_status_widget_rect(mStatus, right_border); - - indicator->setVisible(started); -} - -void LLPanelOutfitEdit::getCurrentItemUUID(LLUUID& selected_id) -{ - if (mInventoryItemsPanel->getVisible()) - { - LLFolderViewItem* curr_item = mInventoryItemsPanel->getRootFolder()->getCurSelectedItem(); - if (!curr_item) return; - - LLFolderViewEventListener* listenerp = curr_item->getListener(); - if (!listenerp) return; - - selected_id = listenerp->getUUID(); - } - else if (mWearablesListViewPanel->getVisible()) - { - selected_id = mWearableItemsList->getSelectedUUID(); - } -} - - -void LLPanelOutfitEdit::getSelectedItemsUUID(uuid_vec_t& uuid_list) -{ - if (mInventoryItemsPanel->getVisible()) - { - std::set<LLUUID> item_set = mInventoryItemsPanel->getRootFolder()->getSelectionList(); - - std::for_each(item_set.begin(), item_set.end(), boost::bind( &uuid_vec_t::push_back, &uuid_list, _1)); - } - else if (mWearablesListViewPanel->getVisible()) - { - std::vector<LLSD> item_set; - mWearableItemsList->getSelectedValues(item_set); - - std::for_each(item_set.begin(), item_set.end(), boost::bind( &uuid_vec_t::push_back, &uuid_list, boost::bind(&LLSD::asUUID, _1 ))); - - } - -// return selected_id; -} - -void LLPanelOutfitEdit::onCOFChanged() -{ - //the panel is only updated when is visible to a user - - // BAP - this check has to be removed because otherwise item name - // changes made when the panel is not visible will not be - // propagated to the panel. - // if (!isInVisibleChain()) return; - - update(); + showFilteredWearablesPanel(); } - // EOF diff --git a/indra/newview/llpaneloutfitedit.h b/indra/newview/llpaneloutfitedit.h index 836bba8c44..24ecf75c18 100644 --- a/indra/newview/llpaneloutfitedit.h +++ b/indra/newview/llpaneloutfitedit.h @@ -2,25 +2,31 @@ * @file llpaneloutfitedit.h * @brief Displays outfit edit information in Side Tray. * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2004-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -36,13 +42,11 @@ #include "llremoteparcelrequest.h" #include "llinventory.h" -#include "llinventoryfunctions.h" #include "llinventoryitemslist.h" #include "llinventorymodel.h" class LLButton; class LLCOFWearables; -class LLComboBox; class LLTextBox; class LLInventoryCategory; class LLOutfitObserver; @@ -64,59 +68,21 @@ class LLPanelOutfitEdit : public LLPanel LOG_CLASS(LLPanelOutfitEdit); public: - // NOTE: initialize mFolderViewItemTypes at the index of any new enum you add in the LLPanelOutfitEdit() constructor - typedef enum e_folder_view_item_type + // NOTE: initialize mLookItemTypes at the index of any new enum you add in the LLPanelOutfitEdit() constructor + typedef enum e_look_item_type { - FVIT_ALL = 0, - FVIT_WEARABLE, // clothing or shape - FVIT_ATTACHMENT, - NUM_FOLDER_VIEW_ITEM_TYPES - } EFolderViewItemType; + LIT_ALL = 0, + LIT_WEARABLE, // clothing or shape + LIT_ATTACHMENT, + NUM_LOOK_ITEM_TYPES + } ELookItemType; - //should reflect order from LLWearableType::EType - typedef enum e_list_view_item_type - { - LVIT_ALL = 0, - LVIT_CLOTHING, - LVIT_BODYPART, - LVIT_ATTACHMENT, - LVIT_SHAPE, - LVIT_SKIN, - LVIT_HAIR, - LVIT_EYES, - LVIT_SHIRT, - LVIT_PANTS, - LVIT_SHOES, - LVIT_SOCKS, - LVIT_JACKET, - LVIT_GLOVES, - LVIT_UNDERSHIRT, - LVIT_UNDERPANTS, - LVIT_SKIRT, - LVIT_ALPHA, - LVIT_TATTOO, - NUM_LIST_VIEW_ITEM_TYPES - } EListViewItemType; - struct LLLookItemType { std::string displayName; U64 inventoryMask; LLLookItemType() : displayName("NONE"), inventoryMask(0) {} LLLookItemType(std::string name, U64 mask) : displayName(name), inventoryMask(mask) {} }; - - struct LLFilterItem { - std::string displayName; - LLInventoryCollectFunctor* collector; - LLFilterItem() : displayName("NONE"), collector(NULL) {} - LLFilterItem(std::string name, LLInventoryCollectFunctor* _collector) : displayName(name), collector(_collector) {} - ~LLFilterItem() { delete collector; } - - //the struct is not supposed to by copied, either way the destructor kills collector - //LLPointer is not used as it requires LLInventoryCollectFunctor to extend LLRefCount what it doesn't do - private: - LLFilterItem(const LLFilterItem& filter_item) {}; - }; LLPanelOutfitEdit(); /*virtual*/ ~LLPanelOutfitEdit(); @@ -128,38 +94,19 @@ public: void toggleAddWearablesPanel(); void showAddWearablesPanel(bool show__add_wearables); - - //following methods operate with "add wearables" panel void showWearablesFilter(); - void showWearablesListView(); - void showWearablesFolderView(); + void showFilteredWearablesPanel(); + void showFilteredFolderWearablesPanel(); - void updateFiltersVisibility(); - - void onFolderViewFilterCommitted(LLUICtrl* ctrl); - void onListViewFilterCommitted(LLUICtrl* ctrl); + void onTypeFilterChanged(LLUICtrl* ctrl); void onSearchEdit(const std::string& string); - void updatePlusButton(); - void onPlusBtnClicked(void); - - void onVisibilityChange(const LLSD &in_visible_chain); - - void applyFolderViewFilter(EFolderViewItemType type); - void applyListViewFilter(EListViewItemType type); - - /** - * Filter items in views of Add Wearables Panel and show appropriate view depending on currently selected COF item(s) - * No COF items selected - shows the folder view, reset filter - * 1 COF item selected - shows the list view and filters wearables there by a wearable type of the selected item - * More than 1 COF item selected - shows the list view and filters it by a type of the selected item (attachment or clothing) - */ - void filterWearablesBySelectedItem(void); - + void onInventorySelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action); + void onAddToOutfitClicked(void); + void onOutfitItemSelectionChange(void); void onRemoveFromOutfitClicked(void); void onEditWearableClicked(void); void onAddWearableClicked(void); - void onReplaceMenuItemClicked(LLUUID selected_item_id); - void onShopButtonClicked(); + void onReplaceBodyPartMenuItemClicked(LLUUID selected_item_id); void displayCurrentOutfit(); void updateCurrentOutfitName(); @@ -176,8 +123,6 @@ public: */ bool switchPanels(LLPanel* switch_from_panel, LLPanel* switch_to_panel); - void resetAccordionState(); - virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, @@ -187,16 +132,8 @@ public: private: void onGearButtonClick(LLUICtrl* clicked_button); - void onAddMoreButtonClicked(); - void showFilteredWearablesListView(LLWearableType::EType type); - void onOutfitChanging(bool started); - void getSelectedItemsUUID(uuid_vec_t& uuid_list); - void getCurrentItemUUID(LLUUID& selected_id); - void onCOFChanged(); + void showFilteredWearableItemsList(LLWearableType::EType type); - LLWearableType::EType getCOFWearablesSelectionType() const; - LLWearableType::EType getAddMorePanelSelectionType() const; - LLWearableType::EType getWearableTypeByItemUUID(const LLUUID& item_uuid) const; LLTextBox* mCurrentOutfitName; LLTextBox* mStatus; @@ -207,28 +144,24 @@ private: LLButton* mEditWearableBtn; LLButton* mFolderViewBtn; LLButton* mListViewBtn; - LLButton* mPlusBtn; LLPanel* mAddWearablesPanel; - - LLComboBox* mFolderViewFilterCmbBox; - LLComboBox* mListViewFilterCmbBox; + + LLFindNonLinksByMask* mWearableListMaskCollector; + LLFindWearablesOfType* mWearableListTypeCollector; LLFilteredWearableListManager* mWearableListManager; LLInventoryItemsList* mWearableItemsList; - LLPanel* mWearablesListViewPanel; + LLPanel* mWearableItemsPanel; LLCOFDragAndDropObserver* mCOFDragAndDropObserver; - std::vector<LLLookItemType> mFolderViewItemTypes; - std::vector<LLFilterItem*> mListViewItemTypes; + std::vector<LLLookItemType> mLookItemTypes; LLCOFWearables* mCOFWearables; LLMenuGL* mGearMenu; bool mInitialized; std::auto_ptr<LLSaveOutfitComboBtn> mSaveComboBtn; - - }; #endif // LL_LLPANELOUTFITEDIT_H diff --git a/indra/newview/llpaneloutfitsinventory.cpp b/indra/newview/llpaneloutfitsinventory.cpp index c6a7bd88a0..8836672f91 100644 --- a/indra/newview/llpaneloutfitsinventory.cpp +++ b/indra/newview/llpaneloutfitsinventory.cpp @@ -2,25 +2,30 @@ * @file llpaneloutfitsinventory.cpp * @brief Outfits inventory panel * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -28,43 +33,188 @@ #include "llpaneloutfitsinventory.h" -#include "llnotificationsutil.h" -#include "lltabcontainer.h" +#include "llagent.h" +#include "llagentwearables.h" +#include "llappearancemgr.h" +#include "llbutton.h" +#include "llfloaterreg.h" +#include "llfloaterworldmap.h" +#include "llfloaterinventory.h" +#include "llfoldervieweventlistener.h" +#include "llinventorybridge.h" #include "llinventoryfunctions.h" #include "llinventorymodelbackgroundfetch.h" -#include "llagentwearables.h" -#include "llappearancemgr.h" +#include "llinventorypanel.h" +#include "lllandmark.h" +#include "lllineeditor.h" +#include "llmodaldialog.h" +#include "llnotificationsutil.h" #include "lloutfitobserver.h" #include "lloutfitslist.h" -#include "llpanelwearing.h" #include "llsaveoutfitcombobtn.h" #include "llsidepanelappearance.h" #include "llsidetray.h" +#include "lltabcontainer.h" #include "llviewerfoldertype.h" +#include "llviewerjointattachment.h" +#include "llvoavatarself.h" + +// List Commands +#include "lldndbutton.h" +#include "llmenugl.h" +#include "llviewermenu.h" + +#include "llviewercontrol.h" static const std::string OUTFITS_TAB_NAME = "outfitslist_tab"; static const std::string COF_TAB_NAME = "cof_tab"; static LLRegisterPanelClassWrapper<LLPanelOutfitsInventory> t_inventory("panel_outfits_inventory"); +class LLOutfitListGearMenu +{ +public: + LLOutfitListGearMenu(LLOutfitsList* olist) + : mOutfitList(olist), + mMenu(NULL) + { + llassert_always(mOutfitList); + + LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; + LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar; + + registrar.add("Gear.Wear", boost::bind(&LLOutfitListGearMenu::onWear, this)); + registrar.add("Gear.TakeOff", boost::bind(&LLOutfitListGearMenu::onTakeOff, this)); + registrar.add("Gear.Rename", boost::bind(&LLOutfitListGearMenu::onRename, this)); + registrar.add("Gear.Delete", boost::bind(&LLOutfitListGearMenu::onDelete, this)); + registrar.add("Gear.Create", boost::bind(&LLOutfitListGearMenu::onCreate, this, _2)); + + enable_registrar.add("Gear.OnEnable", boost::bind(&LLOutfitListGearMenu::onEnable, this, _2)); + + mMenu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>( + "menu_outfit_gear.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); + llassert(mMenu); + } + + LLMenuGL* getMenu() { return mMenu; } + +private: + const LLUUID& getSelectedOutfitID() + { + return mOutfitList->getSelectedOutfitUUID(); + } + + LLViewerInventoryCategory* getSelectedOutfit() + { + const LLUUID& selected_outfit_id = getSelectedOutfitID(); + if (selected_outfit_id.isNull()) + { + return NULL; + } + + LLViewerInventoryCategory* cat = gInventory.getCategory(selected_outfit_id); + return cat; + } + + void onWear() + { + LLViewerInventoryCategory* selected_outfit = getSelectedOutfit(); + if (selected_outfit) + { + LLAppearanceMgr::instance().wearInventoryCategory( + selected_outfit, /*copy=*/ FALSE, /*append=*/ FALSE); + } + } + + void onTakeOff() + { + const LLUUID& selected_outfit_id = getSelectedOutfitID(); + if (selected_outfit_id.notNull()) + { + LLAppearanceMgr::instance().takeOffOutfit(selected_outfit_id); + } + } + + void onRename() + { + const LLUUID& selected_outfit_id = getSelectedOutfitID(); + if (selected_outfit_id.notNull()) + { + LLAppearanceMgr::instance().renameOutfit(selected_outfit_id); + } + } + + void onDelete() + { + const LLUUID& selected_outfit_id = getSelectedOutfitID(); + if (selected_outfit_id.notNull()) + { + remove_category(&gInventory, selected_outfit_id); + } + } + + void onCreate(const LLSD& data) + { + LLWearableType::EType type = LLWearableType::typeNameToType(data.asString()); + if (type == LLWearableType::WT_NONE) + { + llwarns << "Invalid wearable type" << llendl; + return; + } + + LLAgentWearables::createWearable(type, true); + } + + bool onEnable(LLSD::String param) + { + const LLUUID& selected_outfit_id = getSelectedOutfitID(); + bool is_worn = LLAppearanceMgr::instance().getBaseOutfitUUID() == selected_outfit_id; + + if ("wear" == param) + { + return !is_worn; + } + else if ("take_off" == param) + { + return is_worn; + } + else if ("rename" == param) + { + return get_is_category_renameable(&gInventory, selected_outfit_id); + } + else if ("delete" == param) + { + return LLAppearanceMgr::instance().getCanRemoveOutfit(selected_outfit_id); + } + + return true; + } + + LLOutfitsList* mOutfitList; + LLMenuGL* mMenu; +}; + LLPanelOutfitsInventory::LLPanelOutfitsInventory() : mMyOutfitsPanel(NULL), mCurrentOutfitPanel(NULL), - mActivePanel(NULL), + mParent(NULL), + mGearMenu(NULL), mInitialized(false) { + mSavedFolderState = new LLSaveFolderState(); + mSavedFolderState->setApply(FALSE); gAgentWearables.addLoadedCallback(boost::bind(&LLPanelOutfitsInventory::onWearablesLoaded, this)); - gAgentWearables.addLoadingStartedCallback(boost::bind(&LLPanelOutfitsInventory::onWearablesLoading, this)); LLOutfitObserver& observer = LLOutfitObserver::instance(); observer.addBOFChangedCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this)); observer.addCOFChangedCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this)); - observer.addOutfitLockChangedCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this)); } LLPanelOutfitsInventory::~LLPanelOutfitsInventory() { + delete mGearMenu; + delete mSavedFolderState; } // virtual @@ -106,8 +256,7 @@ void LLPanelOutfitsInventory::onOpen(const LLSD& key) // and update verbs. onTabChange(); - // *TODO: Auto open the first outfit newly created so new users can see sample outfit contents - /* + // Auto open the first outfit newly created so new users can see sample outfit contents static bool should_open_outfit = true; if (should_open_outfit && gAgent.isFirstLogin()) { @@ -127,7 +276,6 @@ void LLPanelOutfitsInventory::onOpen(const LLSD& key) } } should_open_outfit = false; - */ } void LLPanelOutfitsInventory::updateVerbs() @@ -138,42 +286,104 @@ void LLPanelOutfitsInventory::updateVerbs() } } +void LLPanelOutfitsInventory::setParent(LLSidepanelAppearance* parent) +{ + mParent = parent; +} + // virtual void LLPanelOutfitsInventory::onSearchEdit(const std::string& string) { - if (!mActivePanel) return; - mFilterSubString = string; + // TODO: add handling "My Outfits" tab. + if (!isCOFPanelActive()) + { + mMyOutfitsPanel->setFilterSubString(string); + return; + } + if (string == "") { - mActivePanel->setFilterSubString(LLStringUtil::null); + getActivePanel()->setFilterSubString(LLStringUtil::null); + + // re-open folders that were initially open + mSavedFolderState->setApply(TRUE); + getRootFolder()->applyFunctorRecursively(*mSavedFolderState); + LLOpenFoldersWithSelection opener; + getRootFolder()->applyFunctorRecursively(opener); + getRootFolder()->scrollToShowSelection(); } LLInventoryModelBackgroundFetch::instance().start(); - if (mActivePanel->getFilterSubString().empty() && string.empty()) + if (getActivePanel()->getFilterSubString().empty() && string.empty()) { // current filter and new filter empty, do nothing return; } + // save current folder open state if no filter currently applied + if (getRootFolder()->getFilterSubString().empty()) + { + mSavedFolderState->setApply(FALSE); + getRootFolder()->applyFunctorRecursively(*mSavedFolderState); + } + // set new filter string - mActivePanel->setFilterSubString(string); + getActivePanel()->setFilterSubString(string); } void LLPanelOutfitsInventory::onWearButtonClick() { - if (mMyOutfitsPanel->hasItemSelected()) + // TODO: Remove if/else, add common interface + // for "My Outfits" and "Wearing" tabs. + if (!isCOFPanelActive()) { - mMyOutfitsPanel->wearSelectedItems(); + mMyOutfitsPanel->performAction("replaceoutfit"); + setWearablesLoading(true); } else { - mMyOutfitsPanel->performAction("replaceoutfit"); + LLFolderViewEventListener* listenerp = getCorrectListenerForAction(); + if (listenerp) + { + listenerp->performAction(NULL, "replaceoutfit"); + } + } +} + +void LLPanelOutfitsInventory::onAdd() +{ + // TODO: Remove if/else, add common interface + // for "My Outfits" and "Wearing" tabs. + if (!isCOFPanelActive()) + { + mMyOutfitsPanel->performAction("addtooutfit"); + } + else + { + LLFolderViewEventListener* listenerp = getCorrectListenerForAction(); + if (listenerp) + { + listenerp->performAction(NULL, "addtooutfit"); + } } } +void LLPanelOutfitsInventory::onRemove() +{ + LLFolderViewEventListener* listenerp = getCorrectListenerForAction(); + if (listenerp) + { + listenerp->performAction(NULL, "removefromoutfit"); + } +} + +void LLPanelOutfitsInventory::onEdit() +{ +} + bool LLPanelOutfitsInventory::onSaveCommit(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); @@ -201,6 +411,8 @@ bool LLPanelOutfitsInventory::onSaveCommit(const LLSD& notification, const LLSD& return false; } + + void LLPanelOutfitsInventory::onSave() { std::string outfit_name; @@ -228,6 +440,57 @@ void LLPanelOutfitsInventory::onSave() }*/ } +void LLPanelOutfitsInventory::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action) +{ + updateVerbs(); + + // TODO: add handling "My Outfits" tab. + if (!isCOFPanelActive()) + return; + + if (getRootFolder()->needsAutoRename() && items.size()) + { + getRootFolder()->startRenamingSelectedItem(); + getRootFolder()->setNeedsAutoRename(FALSE); + } +} + +LLFolderViewEventListener *LLPanelOutfitsInventory::getCorrectListenerForAction() +{ + // TODO: add handling "My Outfits" tab. + if (!isCOFPanelActive()) + return NULL; + + LLFolderViewItem* current_item = getRootFolder()->getCurSelectedItem(); + if (!current_item) + return NULL; + + LLFolderViewEventListener* listenerp = current_item->getListener(); + if (getIsCorrectType(listenerp)) + { + return listenerp; + } + return NULL; +} + +bool LLPanelOutfitsInventory::getIsCorrectType(const LLFolderViewEventListener *listenerp) const +{ + if (listenerp->getInventoryType() == LLInventoryType::IT_CATEGORY) + { + LLViewerInventoryCategory *cat = gInventory.getCategory(listenerp->getUUID()); + if (cat && cat->getPreferredType() == LLFolderType::FT_OUTFIT) + { + return true; + } + } + return false; +} + +LLFolderView *LLPanelOutfitsInventory::getRootFolder() +{ + return getActivePanel()->getRootFolder(); +} + //static LLPanelOutfitsInventory* LLPanelOutfitsInventory::findInstance() { @@ -240,99 +503,290 @@ LLPanelOutfitsInventory* LLPanelOutfitsInventory::findInstance() void LLPanelOutfitsInventory::initListCommandsHandlers() { mListCommands = getChild<LLPanel>("bottom_panel"); + + mListCommands->childSetAction("options_gear_btn", boost::bind(&LLPanelOutfitsInventory::showGearMenu, this)); + mListCommands->childSetAction("trash_btn", boost::bind(&LLPanelOutfitsInventory::onTrashButtonClick, this)); mListCommands->childSetAction("wear_btn", boost::bind(&LLPanelOutfitsInventory::onWearButtonClick, this)); - mMyOutfitsPanel->childSetAction("options_gear_btn", boost::bind(&LLPanelOutfitsInventory::showGearMenu, this)); - mMyOutfitsPanel->childSetAction("trash_btn", boost::bind(&LLPanelOutfitsInventory::onTrashButtonClick, this)); - mCurrentOutfitPanel->childSetAction("options_gear_btn", boost::bind(&LLPanelOutfitsInventory::showGearMenu, this)); + + LLDragAndDropButton* trash_btn = mListCommands->getChild<LLDragAndDropButton>("trash_btn"); + trash_btn->setDragAndDropHandler(boost::bind(&LLPanelOutfitsInventory::handleDragAndDropToTrash, this + , _4 // BOOL drop + , _5 // EDragAndDropType cargo_type + , _7 // EAcceptance* accept + )); + + mGearMenu = new LLOutfitListGearMenu(mMyOutfitsPanel); } void LLPanelOutfitsInventory::updateListCommands() { bool trash_enabled = isActionEnabled("delete"); - bool wear_enabled = isActionEnabled("wear"); - bool wear_visible = !isCOFPanelActive(); - bool make_outfit_enabled = isActionEnabled("save_outfit"); + bool wear_enabled = isActionEnabled("wear"); + bool make_outfit_enabled = isActionEnabled("make_outfit"); - mMyOutfitsPanel->childSetEnabled("trash_btn", trash_enabled); + mListCommands->childSetEnabled("trash_btn", trash_enabled); mListCommands->childSetEnabled("wear_btn", wear_enabled); - mListCommands->childSetVisible("wear_btn", wear_visible); + mListCommands->childSetVisible("wear_btn", wear_enabled); mSaveComboBtn->setMenuItemEnabled("save_outfit", make_outfit_enabled); - if (mMyOutfitsPanel->hasItemSelected()) +} + +void LLPanelOutfitsInventory::showGearMenu() +{ + LLMenuGL* menu = mGearMenu ? mGearMenu->getMenu() : NULL; + if (menu) { - mListCommands->childSetToolTip("wear_btn", getString("wear_items_tooltip")); + menu->buildDrawLabels(); + menu->updateParent(LLMenuGL::sMenuContainer); + LLView* spawning_view = getChild<LLView>("options_gear_btn"); + S32 menu_x, menu_y; + //show menu in co-ordinates of panel + spawning_view->localPointToOtherView(0, spawning_view->getRect().getHeight(), &menu_x, &menu_y, this); + menu_y += menu->getRect().getHeight(); + LLMenuGL::showPopup(this, menu, menu_x, menu_y); } - else +} + +void LLPanelOutfitsInventory::onTrashButtonClick() +{ + onClipboardAction("delete"); +} + +void LLPanelOutfitsInventory::onClipboardAction(const LLSD& userdata) +{ + std::string command_name = userdata.asString(); + // TODO: add handling "My Outfits" tab. + if (isCOFPanelActive()) { - mListCommands->childSetToolTip("wear_btn", getString("wear_outfit_tooltip")); + getActivePanel()->getRootFolder()->doToSelected(getActivePanel()->getModel(),command_name); } + updateListCommands(); + updateVerbs(); } -void LLPanelOutfitsInventory::showGearMenu() +void LLPanelOutfitsInventory::onCustomAction(const LLSD& userdata) { - if (!mActivePanel) return; + if (!isActionEnabled(userdata)) + return; - LLView* spawning_view = getChild<LLView>("options_gear_btn"); - mActivePanel->showGearMenu(spawning_view); + const std::string command_name = userdata.asString(); + if (command_name == "new") + { + onSave(); + } + if (command_name == "edit") + { + onEdit(); + } + if (command_name == "wear") + { + onWearButtonClick(); + } + // Note: This option has been removed from the gear menu. + if (command_name == "add") + { + onAdd(); + } + if (command_name == "remove") + { + onRemove(); + } + if (command_name == "rename") + { + onClipboardAction("rename"); + } + if (command_name == "remove_link") + { + onClipboardAction("delete"); + } + if (command_name == "delete") + { + onClipboardAction("delete"); + } + updateListCommands(); + updateVerbs(); } -void LLPanelOutfitsInventory::onTrashButtonClick() +BOOL LLPanelOutfitsInventory::isActionEnabled(const LLSD& userdata) { - LLNotificationsUtil::add("DeleteOutfits", LLSD(), LLSD(), boost::bind(&LLPanelOutfitsInventory::onOutfitsRemovalConfirmation, this, _1, _2)); + const std::string command_name = userdata.asString(); + if (command_name == "delete" || command_name == "remove") + { + BOOL can_delete = FALSE; + + // TODO: add handling "My Outfits" tab. + if (isCOFPanelActive()) + { + LLFolderView* root = getActivePanel()->getRootFolder(); + if (root) + { + std::set<LLUUID> selection_set = root->getSelectionList(); + can_delete = (selection_set.size() > 0); + for (std::set<LLUUID>::iterator iter = selection_set.begin(); + iter != selection_set.end(); + ++iter) + { + const LLUUID &item_id = (*iter); + LLFolderViewItem *item = root->getItemByID(item_id); + can_delete &= item->getListener()->isItemRemovable(); + } + return can_delete; + } + } + return FALSE; + } + if (command_name == "remove_link") + { + BOOL can_delete = FALSE; + LLFolderView* root = getActivePanel()->getRootFolder(); + if (root) + { + std::set<LLUUID> selection_set = root->getSelectionList(); + can_delete = (selection_set.size() > 0); + for (std::set<LLUUID>::iterator iter = selection_set.begin(); + iter != selection_set.end(); + ++iter) + { + const LLUUID &item_id = (*iter); + LLViewerInventoryItem *item = gInventory.getItem(item_id); + if (!item || !item->getIsLinkType()) + return FALSE; + } + return can_delete; + } + return FALSE; + } + if (command_name == "rename" || + command_name == "delete_outfit") + { + return (getCorrectListenerForAction() != NULL) && hasItemsSelected(); + } + + if (command_name == "wear") + { + if (isCOFPanelActive()) + { + return FALSE; + } + } + if (command_name == "make_outfit") + { + return LLAppearanceMgr::getInstance()->isOutfitDirty(); + } + + if (command_name == "edit" || + command_name == "add" + ) + { + return (getCorrectListenerForAction() != NULL); + } + return TRUE; } -void LLPanelOutfitsInventory::onOutfitsRemovalConfirmation(const LLSD& notification, const LLSD& response) +bool LLPanelOutfitsInventory::hasItemsSelected() { - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - if (option != 0) return; // canceled + bool has_items_selected = false; - mMyOutfitsPanel->removeSelected(); - updateListCommands(); - updateVerbs(); + // TODO: add handling "My Outfits" tab. + if (isCOFPanelActive()) + { + LLFolderView* root = getActivePanel()->getRootFolder(); + if (root) + { + std::set<LLUUID> selection_set = root->getSelectionList(); + has_items_selected = (selection_set.size() > 0); + } + } + return has_items_selected; } -bool LLPanelOutfitsInventory::isActionEnabled(const LLSD& userdata) +bool LLPanelOutfitsInventory::handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept) { - return mActivePanel && mActivePanel->isActionEnabled(userdata); + *accept = ACCEPT_NO; + + const bool is_enabled = isActionEnabled("delete"); + if (is_enabled) *accept = ACCEPT_YES_MULTI; + + if (is_enabled && drop) + { + onClipboardAction("delete"); + } + return true; } -// List Commands // -////////////////////////////////////////////////////////////////////////////////// + +// List Commands // +//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////// -// Tab panels // +// Tab panels // void LLPanelOutfitsInventory::initTabPanels() { - mCurrentOutfitPanel = getChild<LLPanelWearing>(COF_TAB_NAME); - mCurrentOutfitPanel->setSelectionChangeCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this)); + mCurrentOutfitPanel = getChild<LLInventoryPanel>(COF_TAB_NAME); + mCurrentOutfitPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); + mCurrentOutfitPanel->setSelectCallback(boost::bind(&LLPanelOutfitsInventory::onTabSelectionChange, this, mCurrentOutfitPanel, _1, _2)); mMyOutfitsPanel = getChild<LLOutfitsList>(OUTFITS_TAB_NAME); - mMyOutfitsPanel->setSelectionChangeCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this)); mAppearanceTabs = getChild<LLTabContainer>("appearance_tabs"); mAppearanceTabs->setCommitCallback(boost::bind(&LLPanelOutfitsInventory::onTabChange, this)); } -void LLPanelOutfitsInventory::onTabChange() +void LLPanelOutfitsInventory::onTabSelectionChange(LLInventoryPanel* tab_panel, const std::deque<LLFolderViewItem*> &items, BOOL user_action) { - mActivePanel = dynamic_cast<LLPanelAppearanceTab*>(mAppearanceTabs->getCurrentPanel()); - if (!mActivePanel) return; + if (user_action && items.size() > 0) + { + // TODO: add handling "My Outfits" tab. + if (isCOFPanelActive()) + { + onSelectionChange(items, user_action); + } + else + { + mCurrentOutfitPanel->getRootFolder()->clearSelection(); + } + } +} - mActivePanel->setFilterSubString(mFilterSubString); - mActivePanel->onOpen(LLSD()); +void LLPanelOutfitsInventory::onTabChange() +{ + // TODO: add handling "My Outfits" tab. + if (isCOFPanelActive()) + { + mCurrentOutfitPanel->setFilterSubString(mFilterSubString); + } + else + { + mMyOutfitsPanel->setFilterSubString(mFilterSubString); + mMyOutfitsPanel->onOpen(LLSD()); + } updateVerbs(); } -bool LLPanelOutfitsInventory::isCOFPanelActive() const +BOOL LLPanelOutfitsInventory::isTabPanel(LLInventoryPanel *panel) const { - if (!mActivePanel) return false; + // TODO: add handling "My Outfits" tab. + if (mCurrentOutfitPanel == panel) + { + return TRUE; + } + return FALSE; +} - return mActivePanel->getName() == COF_TAB_NAME; +BOOL LLPanelOutfitsInventory::isCOFPanelActive() const +{ + return (childGetVisibleTab("appearance_tabs")->getName() == COF_TAB_NAME); } void LLPanelOutfitsInventory::setWearablesLoading(bool val) { - updateVerbs(); + mListCommands->childSetEnabled("wear_btn", !val); + + llassert(mParent); + if (mParent) + { + mParent->setWearablesLoading(val); + } } void LLPanelOutfitsInventory::onWearablesLoaded() @@ -340,11 +794,6 @@ void LLPanelOutfitsInventory::onWearablesLoaded() setWearablesLoading(false); } -void LLPanelOutfitsInventory::onWearablesLoading() -{ - setWearablesLoading(true); -} - // static LLSidepanelAppearance* LLPanelOutfitsInventory::getAppearanceSP() { diff --git a/indra/newview/llpaneloutfitsinventory.h b/indra/newview/llpaneloutfitsinventory.h index f1ca1dbfeb..d58ae554b0 100644 --- a/indra/newview/llpaneloutfitsinventory.h +++ b/indra/newview/llpaneloutfitsinventory.h @@ -3,25 +3,30 @@ * @brief Outfits inventory panel * class definition * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -29,15 +34,20 @@ #define LL_LLPANELOUTFITSINVENTORY_H #include "llpanel.h" +#include "llinventoryobserver.h" +class LLFolderView; +class LLFolderViewItem; +class LLFolderViewEventListener; +class LLInventoryPanel; class LLOutfitsList; -class LLOutfitListGearMenu; -class LLPanelAppearanceTab; -class LLPanelWearing; +class LLSaveFolderState; +class LLButton; class LLMenuGL; class LLSidepanelAppearance; class LLTabContainer; class LLSaveOutfitComboBtn; +class LLOutfitListGearMenu; class LLPanelOutfitsInventory : public LLPanel { @@ -50,36 +60,57 @@ public: /*virtual*/ void onOpen(const LLSD& key); void onSearchEdit(const std::string& string); + void onAdd(); + void onRemove(); + void onEdit(); void onSave(); bool onSaveCommit(const LLSD& notification, const LLSD& response); + void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action); + + // If a compatible listener type is selected, then return a pointer to that. + // Otherwise, return NULL. + LLFolderViewEventListener* getCorrectListenerForAction(); + void setParent(LLSidepanelAppearance *parent); + + LLFolderView* getRootFolder(); static LLSidepanelAppearance* getAppearanceSP(); static LLPanelOutfitsInventory* findInstance(); protected: void updateVerbs(); + bool getIsCorrectType(const LLFolderViewEventListener *listenerp) const; private: + LLSidepanelAppearance* mParent; + LLSaveFolderState* mSavedFolderState; LLTabContainer* mAppearanceTabs; std::string mFilterSubString; std::auto_ptr<LLSaveOutfitComboBtn> mSaveComboBtn; - +public: ////////////////////////////////////////////////////////////////////////////////// - // tab panels // + // tab panels + // TODO: change getActivePanel() to return the active tab instead of returning + // a pointer to "Wearing" inventory panel. + LLInventoryPanel* getActivePanel() { return mCurrentOutfitPanel; } + + BOOL isTabPanel(LLInventoryPanel *panel) const; + BOOL isCOFPanelActive() const; + protected: void initTabPanels(); + void onTabSelectionChange(LLInventoryPanel* tab_panel, const std::deque<LLFolderViewItem*> &items, BOOL user_action); void onTabChange(); - bool isCOFPanelActive() const; private: - LLPanelAppearanceTab* mActivePanel; LLOutfitsList* mMyOutfitsPanel; - LLPanelWearing* mCurrentOutfitPanel; + LLInventoryPanel* mCurrentOutfitPanel; - // tab panels // - ////////////////////////////////////////////////////////////////////////////////// + // tab panels // + //////////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////////////// // List Commands // @@ -89,16 +120,20 @@ protected: void onWearButtonClick(); void showGearMenu(); void onTrashButtonClick(); - void onOutfitsRemovalConfirmation(const LLSD& notification, const LLSD& response); - bool isActionEnabled(const LLSD& userdata); + void onClipboardAction(const LLSD& userdata); + BOOL isActionEnabled(const LLSD& command_name); + void onCustomAction(const LLSD& command_name); + bool handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept); + bool hasItemsSelected(); void setWearablesLoading(bool val); void onWearablesLoaded(); - void onWearablesLoading(); private: LLPanel* mListCommands; + LLOutfitListGearMenu* mGearMenu; LLMenuGL* mMenuAdd; - // List Commands // - ////////////////////////////////////////////////////////////////////////////////// + // List Commands // + //////////////////////////////////////////////////////////////////////////////// + /// bool mInitialized; }; diff --git a/indra/newview/llpanelpeople.cpp b/indra/newview/llpanelpeople.cpp index 1c4476ca49..f16d1d8fda 100644 --- a/indra/newview/llpanelpeople.cpp +++ b/indra/newview/llpanelpeople.cpp @@ -2,25 +2,31 @@ * @file llpanelpeople.cpp * @brief Side tray "People" panel * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -1444,7 +1450,7 @@ void LLPanelPeople::showFriendsAccordionsIfNeeded() LLAccordionCtrl* accordion = getChild<LLAccordionCtrl>("friends_accordion"); accordion->arrange(); - // *TODO: new no_matched_tabs_text attribute was implemented in accordion (EXT-7368). + // *TODO: new empty_accordion_text attribute was implemented in accordion (EXT-7368). // this code should be refactored to use it // keep help text in a synchronization with accordions visibility. updateFriendListHelpText(); diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index faf260881e..8b01637239 100644 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -2,25 +2,31 @@ * @file llpanelvolume.cpp * @brief Object editing (position, scale, etc.) in the tools floater * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -568,7 +574,7 @@ void LLPanelVolume::onCommitLight( LLUICtrl* ctrl, void* userdata ) LLUUID id = LightTextureCtrl->getImageAssetID(); if (id.notNull()) { - if (volobjp->getLightTextureID().isNull()) + if (!volobjp->isLightSpotlight()) { //this commit is making this a spot light, set UI to default params volobjp->setLightTextureID(id); LLVector3 spot_params = volobjp->getSpotLightParams(); @@ -585,7 +591,7 @@ void LLPanelVolume::onCommitLight( LLUICtrl* ctrl, void* userdata ) volobjp->setSpotLightParams(spot_params); } } - else if (volobjp->getLightTextureID().notNull()) + else if (volobjp->isLightSpotlight()) { //no longer a spot light volobjp->setLightTextureID(id); //self->childDisable("Light FOV"); diff --git a/indra/newview/llsaveoutfitcombobtn.cpp b/indra/newview/llsaveoutfitcombobtn.cpp index bb084dc94d..9518b0cbb3 100644 --- a/indra/newview/llsaveoutfitcombobtn.cpp +++ b/indra/newview/llsaveoutfitcombobtn.cpp @@ -2,25 +2,31 @@ * @file llsaveoutfitcombobtn.cpp * @brief Represents outfit save/save as combo button. * - * $LicenseInfo:firstyear=2010&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2010&license=viewergpl$ + * + * Copyright (c) 2010, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 85ae37f9a8..af16b962e6 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -2,25 +2,31 @@ * @file llselectmgr.cpp * @brief A manager for selected objects and faces. * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -3623,10 +3629,9 @@ void LLSelectMgr::sendAttach(U8 attachment_point) if (0 == attachment_point || get_if_there(gAgentAvatarp->mAttachmentPoints, (S32)attachment_point, (LLViewerJointAttachment*)NULL)) { - - if (gSavedSettings.getBOOL("MultipleAttachments")) - attachment_point |= ATTACHMENT_ADD; - +#if ENABLE_MULTIATTACHMENTS + attachment_point |= ATTACHMENT_ADD; +#endif sendListToRegions( "ObjectAttach", packAgentIDAndSessionAndAttachment, diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h index fc9879b75a..d315f40ff3 100644 --- a/indra/newview/llselectmgr.h +++ b/indra/newview/llselectmgr.h @@ -2,25 +2,31 @@ * @file llselectmgr.h * @brief A manager for selected objects and TEs. * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -251,6 +257,7 @@ public: LLObjectSelection(); void updateEffects(); + void cleanupNodes(); BOOL isEmpty() const; @@ -274,6 +281,11 @@ public: template <typename T> bool getSelectedTEValue(LLSelectedTEGetFunctor<T>* func, T& res); template <typename T> bool isMultipleTEValue(LLSelectedTEGetFunctor<T>* func, const T& ignore_value); + void addNode(LLSelectNode *nodep); + void addNodeAtEnd(LLSelectNode *nodep); + void moveNodeToFront(LLSelectNode *nodep); + void removeNode(LLSelectNode *nodep); + void deleteAllNodes(); // Delete all nodes S32 getNumNodes(); LLSelectNode* findNode(LLViewerObject* objectp); @@ -301,15 +313,6 @@ public: ESelectType getSelectType() const { return mSelectType; } private: - void addNode(LLSelectNode *nodep); - void addNodeAtEnd(LLSelectNode *nodep); - void moveNodeToFront(LLSelectNode *nodep); - void removeNode(LLSelectNode *nodep); - void deleteAllNodes(); - void cleanupNodes(); - - -private: list_t mList; const LLObjectSelection &operator=(const LLObjectSelection &); diff --git a/indra/newview/llsidepanelappearance.cpp b/indra/newview/llsidepanelappearance.cpp index fe7950c058..e23643da0b 100644 --- a/indra/newview/llsidepanelappearance.cpp +++ b/indra/newview/llsidepanelappearance.cpp @@ -2,25 +2,30 @@ * @file llsidepanelappearance.cpp * @brief Side Bar "Appearance" panel * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2004-2009, Linden Research, Inc. + * * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -78,12 +83,8 @@ LLSidepanelAppearance::LLSidepanelAppearance() : mOpened(false) { LLOutfitObserver& outfit_observer = LLOutfitObserver::instance(); - outfit_observer.addBOFReplacedCallback(boost::bind(&LLSidepanelAppearance::refreshCurrentOutfitName, this, "")); outfit_observer.addBOFChangedCallback(boost::bind(&LLSidepanelAppearance::refreshCurrentOutfitName, this, "")); outfit_observer.addCOFChangedCallback(boost::bind(&LLSidepanelAppearance::refreshCurrentOutfitName, this, "")); - - gAgentWearables.addLoadingStartedCallback(boost::bind(&LLSidepanelAppearance::setWearablesLoading, this, true)); - gAgentWearables.addLoadedCallback(boost::bind(&LLSidepanelAppearance::setWearablesLoading, this, false)); } LLSidepanelAppearance::~LLSidepanelAppearance() @@ -112,6 +113,7 @@ BOOL LLSidepanelAppearance::postBuild() } mPanelOutfitsInventory = dynamic_cast<LLPanelOutfitsInventory *>(getChild<LLPanel>("panel_outfits_inventory")); + mPanelOutfitsInventory->setParent(this); mOutfitEdit = dynamic_cast<LLPanelOutfitEdit*>(getChild<LLPanel>("panel_outfit_edit")); if (mOutfitEdit) @@ -185,29 +187,12 @@ void LLSidepanelAppearance::onVisibilityChange(const LLSD &new_visibility) { if (new_visibility.asBoolean()) { - bool is_outfit_edit_visible = mOutfitEdit && mOutfitEdit->getVisible(); - bool is_wearable_edit_visible = mEditWearable && mEditWearable->getVisible(); - - if (is_outfit_edit_visible || is_wearable_edit_visible) + if ((mOutfitEdit && mOutfitEdit->getVisible()) || (mEditWearable && mEditWearable->getVisible())) { if (!gAgentCamera.cameraCustomizeAvatar() && gSavedSettings.getBOOL("AppearanceCameraMovement")) { gAgentCamera.changeCameraToCustomizeAvatar(); } - if (is_wearable_edit_visible) - { - LLWearable *wearable_ptr = mEditWearable->getWearable(); - if (gAgentWearables.getWearableIndex(wearable_ptr) == LLAgentWearables::MAX_CLOTHING_PER_TYPE) - { - // we're no longer wearing the wearable we were last editing, switch back to outfit editor - showOutfitEditPanel(); - } - } - - if (is_outfit_edit_visible) - { - mOutfitEdit->resetAccordionState(); - } } } else @@ -286,15 +271,6 @@ void LLSidepanelAppearance::showOutfitsInventoryPanel() void LLSidepanelAppearance::showOutfitEditPanel() { - // Accordion's state must be reset in all cases except the one when user - // is returning back to the mOutfitEdit panel from the mEditWearable panel. - // The simplest way to control this is to check the visibility state of the mEditWearable - // BEFORE it is changed by the call to the toggleWearableEditPanel(FALSE, NULL, TRUE). - if (mEditWearable != NULL && !mEditWearable->getVisible() && mOutfitEdit != NULL) - { - mOutfitEdit->resetAccordionState(); - } - togglMyOutfitsPanel(FALSE); toggleWearableEditPanel(FALSE, NULL, TRUE); // don't switch out of edit appearance mode toggleOutfitEditPanel(TRUE); @@ -376,12 +352,12 @@ void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *we if (visible) { + mEditWearable->setWearable(wearable); + mEditWearable->onOpen(LLSD()); // currently no-op, just for consistency if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") ) { gAgentCamera.changeCameraToCustomizeAvatar(); } - mEditWearable->setWearable(wearable); - mEditWearable->onOpen(LLSD()); // currently no-op, just for consistency } else { @@ -410,9 +386,7 @@ void LLSidepanelAppearance::refreshCurrentOutfitName(const std::string& name) mCurrentLookName->setText(outfit_name); return; } - - std::string string_name = gAgentWearables.isCOFChangeInProgress() ? "Changing outfits" : "No Outfit"; - mCurrentLookName->setText(getString(string_name)); + mCurrentLookName->setText(getString("No Outfit")); mOpenOutfitBtn->setEnabled(FALSE); } else @@ -426,8 +400,6 @@ void LLSidepanelAppearance::refreshCurrentOutfitName(const std::string& name) //static void LLSidepanelAppearance::editWearable(LLWearable *wearable, LLView *data) { - LLSideTray::getInstance()->showPanel("sidepanel_appearance"); - LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(data); if (panel) { @@ -498,12 +470,6 @@ void LLSidepanelAppearance::setWearablesLoading(bool val) { childSetVisible("wearables_loading_indicator", val); childSetVisible("edit_outfit_btn", !val); - - if (!val) - { - // refresh outfit name when COF is already changed. - refreshCurrentOutfitName(); - } } void LLSidepanelAppearance::showDefaultSubpart() diff --git a/indra/newview/llsidepanelappearance.h b/indra/newview/llsidepanelappearance.h index f28cdfa49a..812d6362ef 100644 --- a/indra/newview/llsidepanelappearance.h +++ b/indra/newview/llsidepanelappearance.h @@ -2,25 +2,30 @@ * @file llsidepanelappearance.h * @brief Side Bar "Appearance" panel * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2004-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ diff --git a/indra/newview/llsidetray.cpp b/indra/newview/llsidetray.cpp index 78890fae93..9406f80b75 100644 --- a/indra/newview/llsidetray.cpp +++ b/indra/newview/llsidetray.cpp @@ -2,25 +2,31 @@ * @file llsidetray.cpp * @brief SideBar implementation * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -29,7 +35,6 @@ #include "lltextbox.h" #include "llagentcamera.h" -#include "llappviewer.h" #include "llbottomtray.h" #include "llsidetray.h" #include "llviewerwindow.h" @@ -43,15 +48,12 @@ #include "llfloater.h" //for gFloaterView #include "lliconctrl.h"//for OpenClose tab icon #include "llsidetraypanelcontainer.h" -#include "llscreenchannel.h" -#include "llchannelmanager.h" #include "llwindow.h"//for SetCursor #include "lltransientfloatermgr.h" //#include "llscrollcontainer.h" using namespace std; -using namespace LLNotificationsUI; static LLRootViewRegistry::Register<LLSideTray> t1("side_tray"); static LLDefaultChildRegistry::Register<LLSideTrayTab> t2("sidetray_tab"); @@ -224,15 +226,15 @@ LLSideTrayTab* LLSideTrayTab::createInstance () LLSideTray::Params::Params() : collapsed("collapsed",false), - tab_btn_image_normal("tab_btn_image",LLUI::getUIImage("sidebar_tab_left.tga")), - tab_btn_image_selected("tab_btn_image_selected",LLUI::getUIImage("button_enabled_selected_32x128.tga")), + tab_btn_image_normal("tab_btn_image","sidebar_tab_left.tga"), + tab_btn_image_selected("tab_btn_image_selected","button_enabled_selected_32x128.tga"), default_button_width("tab_btn_width",32), default_button_height("tab_btn_height",32), default_button_margin("tab_btn_margin",0) {} //virtual -LLSideTray::LLSideTray(const Params& params) +LLSideTray::LLSideTray(Params& params) : LLPanel(params) ,mActiveTab(0) ,mCollapsed(false) @@ -270,28 +272,9 @@ BOOL LLSideTray::postBuild() collapseSideBar(); setMouseOpaque(false); - - LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLSideTray::handleLoginComplete, this)); - - //EXT-8045 - //connect all already created channels to reflect sidetray collapse/expand - std::vector<LLChannelManager::ChannelElem>& channels = LLChannelManager::getInstance()->getChannelList(); - for(std::vector<LLChannelManager::ChannelElem>::iterator it = channels.begin();it!=channels.end();++it) - { - if ((*it).channel) - { - getCollapseSignal().connect(boost::bind(&LLScreenChannelBase::resetPositionAndSize, (*it).channel, _2)); - } - } return true; } -void LLSideTray::handleLoginComplete() -{ - //reset tab to "home" tab if it was changesd during login process - selectTabByName("sidebar_home"); -} - LLSideTrayTab* LLSideTray::getTab(const std::string& name) { return getChild<LLSideTrayTab>(name,false); @@ -367,10 +350,10 @@ LLButton* LLSideTray::createButton (const std::string& name,const std::string& i bparams.follows.flags (FOLLOWS_LEFT | FOLLOWS_TOP); bparams.rect (rect); bparams.tab_stop(false); - bparams.image_unselected(sidetray_params.tab_btn_image_normal); - bparams.image_selected(sidetray_params.tab_btn_image_selected); - bparams.image_disabled(sidetray_params.tab_btn_image_normal); - bparams.image_disabled_selected(sidetray_params.tab_btn_image_selected); + bparams.image_unselected.name(sidetray_params.tab_btn_image_normal); + bparams.image_selected.name(sidetray_params.tab_btn_image_selected); + bparams.image_disabled.name(sidetray_params.tab_btn_image_normal); + bparams.image_disabled_selected.name(sidetray_params.tab_btn_image_selected); LLButton* button = LLUICtrlFactory::create<LLButton> (bparams); button->setLabel(name); diff --git a/indra/newview/llsidetray.h b/indra/newview/llsidetray.h index 4ff560d83b..e176ff5aff 100644 --- a/indra/newview/llsidetray.h +++ b/indra/newview/llsidetray.h @@ -2,25 +2,31 @@ * @file LLSideTray.h * @brief SideBar header file * - * $LicenseInfo:firstyear=2004&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2004&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -48,13 +54,13 @@ public: : public LLInitParam::Block<Params, LLPanel::Params> { // initial state - Optional<bool> collapsed; - Optional<LLUIImage*> tab_btn_image_normal, - tab_btn_image_selected; + Optional<bool> collapsed; + Optional<std::string> tab_btn_image_normal; + Optional<std::string> tab_btn_image_selected; - Optional<S32> default_button_width, - default_button_height, - default_button_margin; + Optional<S32> default_button_width; + Optional<S32> default_button_height; + Optional<S32> default_button_margin; Params(); }; @@ -62,7 +68,7 @@ public: static LLSideTray* getInstance (); static bool instanceCreated (); protected: - LLSideTray(const Params& params); + LLSideTray(Params& params); typedef std::vector<LLSideTrayTab*> child_vector_t; typedef child_vector_t::iterator child_vector_iter_t; typedef child_vector_t::const_iterator child_vector_const_iter_t; @@ -155,8 +161,6 @@ public: commit_signal_t& getCollapseSignal() { return mCollapseSignal; } - void handleLoginComplete(); - protected: LLSideTrayTab* getTab (const std::string& name); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 317b597a11..c229657ded 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2,25 +2,31 @@ * @file llspatialpartition.cpp * @brief LLSpatialGroup class implementation and supporting functions * - * $LicenseInfo:firstyear=2003&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2003&license=viewergpl$ + * + * Copyright (c) 2003-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -294,7 +300,6 @@ LLSpatialGroup::~LLSpatialGroup() } delete [] mOcclusionVerts; - mOcclusionVerts = NULL; LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); clearDrawMap(); @@ -1508,6 +1513,7 @@ void LLSpatialGroup::checkOcclusion() { if (LLPipeline::sUseOcclusion > 1) { + LLFastTimer t(FTM_OCCLUSION_READBACK); LLSpatialGroup* parent = getParent(); if (parent && parent->isOcclusionState(LLSpatialGroup::OCCLUDED)) { //if the parent has been marked as occluded, the child is implicitly occluded @@ -1515,7 +1521,6 @@ void LLSpatialGroup::checkOcclusion() } else if (isOcclusionState(QUERY_PENDING)) { //otherwise, if a query is pending, read it back - LLFastTimer t(FTM_OCCLUSION_READBACK); GLuint res = 1; if (!isOcclusionState(DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID]) { @@ -1919,11 +1924,8 @@ public: return; } - if (mRes == 2) - { - //fully in, don't traverse further (won't effect extents - } - else if (mRes && group->isState(LLSpatialGroup::SKIP_FRUSTUM_CHECK)) + if ((mRes && group->isState(LLSpatialGroup::SKIP_FRUSTUM_CHECK)) || + mRes == 2) { //don't need to do frustum check LLSpatialGroup::OctreeTraveler::traverse(n); } @@ -3418,11 +3420,23 @@ LLCullResult::LLCullResult() void LLCullResult::clear() { mVisibleGroupsSize = 0; + mVisibleGroupsEnd = mVisibleGroups.begin(); + mAlphaGroupsSize = 0; + mAlphaGroupsEnd = mAlphaGroups.begin(); + mOcclusionGroupsSize = 0; + mOcclusionGroupsEnd = mOcclusionGroups.begin(); + mDrawableGroupsSize = 0; + mDrawableGroupsEnd = mDrawableGroups.begin(); + mVisibleListSize = 0; + mVisibleListEnd = mVisibleList.begin(); + mVisibleBridgeSize = 0; + mVisibleBridgeEnd = mVisibleBridge.begin(); + for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++) { @@ -3431,6 +3445,7 @@ void LLCullResult::clear() mRenderMap[i][j] = 0; } mRenderMapSize[i] = 0; + mRenderMapEnd[i] = mRenderMap[i].begin(); } } @@ -3441,7 +3456,7 @@ LLCullResult::sg_list_t::iterator LLCullResult::beginVisibleGroups() LLCullResult::sg_list_t::iterator LLCullResult::endVisibleGroups() { - return mVisibleGroups.begin() + mVisibleGroupsSize; + return mVisibleGroupsEnd; } LLCullResult::sg_list_t::iterator LLCullResult::beginAlphaGroups() @@ -3451,7 +3466,7 @@ LLCullResult::sg_list_t::iterator LLCullResult::beginAlphaGroups() LLCullResult::sg_list_t::iterator LLCullResult::endAlphaGroups() { - return mAlphaGroups.begin() + mAlphaGroupsSize; + return mAlphaGroupsEnd; } LLCullResult::sg_list_t::iterator LLCullResult::beginOcclusionGroups() @@ -3461,7 +3476,7 @@ LLCullResult::sg_list_t::iterator LLCullResult::beginOcclusionGroups() LLCullResult::sg_list_t::iterator LLCullResult::endOcclusionGroups() { - return mOcclusionGroups.begin() + mOcclusionGroupsSize; + return mOcclusionGroupsEnd; } LLCullResult::sg_list_t::iterator LLCullResult::beginDrawableGroups() @@ -3471,7 +3486,7 @@ LLCullResult::sg_list_t::iterator LLCullResult::beginDrawableGroups() LLCullResult::sg_list_t::iterator LLCullResult::endDrawableGroups() { - return mDrawableGroups.begin() + mDrawableGroupsSize; + return mDrawableGroupsEnd; } LLCullResult::drawable_list_t::iterator LLCullResult::beginVisibleList() @@ -3481,7 +3496,7 @@ LLCullResult::drawable_list_t::iterator LLCullResult::beginVisibleList() LLCullResult::drawable_list_t::iterator LLCullResult::endVisibleList() { - return mVisibleList.begin() + mVisibleListSize; + return mVisibleListEnd; } LLCullResult::bridge_list_t::iterator LLCullResult::beginVisibleBridge() @@ -3491,7 +3506,7 @@ LLCullResult::bridge_list_t::iterator LLCullResult::beginVisibleBridge() LLCullResult::bridge_list_t::iterator LLCullResult::endVisibleBridge() { - return mVisibleBridge.begin() + mVisibleBridgeSize; + return mVisibleBridgeEnd; } LLCullResult::drawinfo_list_t::iterator LLCullResult::beginRenderMap(U32 type) @@ -3501,7 +3516,7 @@ LLCullResult::drawinfo_list_t::iterator LLCullResult::beginRenderMap(U32 type) LLCullResult::drawinfo_list_t::iterator LLCullResult::endRenderMap(U32 type) { - return mRenderMap[type].begin() + mRenderMapSize[type]; + return mRenderMapEnd[type]; } void LLCullResult::pushVisibleGroup(LLSpatialGroup* group) @@ -3515,6 +3530,7 @@ void LLCullResult::pushVisibleGroup(LLSpatialGroup* group) mVisibleGroups.push_back(group); } ++mVisibleGroupsSize; + mVisibleGroupsEnd = mVisibleGroups.begin()+mVisibleGroupsSize; } void LLCullResult::pushAlphaGroup(LLSpatialGroup* group) @@ -3528,6 +3544,7 @@ void LLCullResult::pushAlphaGroup(LLSpatialGroup* group) mAlphaGroups.push_back(group); } ++mAlphaGroupsSize; + mAlphaGroupsEnd = mAlphaGroups.begin()+mAlphaGroupsSize; } void LLCullResult::pushOcclusionGroup(LLSpatialGroup* group) @@ -3541,6 +3558,7 @@ void LLCullResult::pushOcclusionGroup(LLSpatialGroup* group) mOcclusionGroups.push_back(group); } ++mOcclusionGroupsSize; + mOcclusionGroupsEnd = mOcclusionGroups.begin()+mOcclusionGroupsSize; } void LLCullResult::pushDrawableGroup(LLSpatialGroup* group) @@ -3554,6 +3572,7 @@ void LLCullResult::pushDrawableGroup(LLSpatialGroup* group) mDrawableGroups.push_back(group); } ++mDrawableGroupsSize; + mDrawableGroupsEnd = mDrawableGroups.begin()+mDrawableGroupsSize; } void LLCullResult::pushDrawable(LLDrawable* drawable) @@ -3567,6 +3586,7 @@ void LLCullResult::pushDrawable(LLDrawable* drawable) mVisibleList.push_back(drawable); } ++mVisibleListSize; + mVisibleListEnd = mVisibleList.begin()+mVisibleListSize; } void LLCullResult::pushBridge(LLSpatialBridge* bridge) @@ -3580,6 +3600,7 @@ void LLCullResult::pushBridge(LLSpatialBridge* bridge) mVisibleBridge.push_back(bridge); } ++mVisibleBridgeSize; + mVisibleBridgeEnd = mVisibleBridge.begin()+mVisibleBridgeSize; } void LLCullResult::pushDrawInfo(U32 type, LLDrawInfo* draw_info) @@ -3593,6 +3614,7 @@ void LLCullResult::pushDrawInfo(U32 type, LLDrawInfo* draw_info) mRenderMap[type].push_back(draw_info); } ++mRenderMapSize[type]; + mRenderMapEnd[type] = mRenderMap[type].begin() + mRenderMapSize[type]; } diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index cc634b784c..19af6a0c38 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -2,25 +2,31 @@ * @file llspatialpartition.h * @brief LLSpatialGroup header file including definitions for supporting functions * - * $LicenseInfo:firstyear=2003&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2003&license=viewergpl$ + * + * Copyright (c) 2003-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -158,6 +164,8 @@ public: static BOOL sNoDelete; //deletion of spatial groups and draw info not allowed if TRUE typedef std::vector<LLPointer<LLSpatialGroup> > sg_vector_t; + typedef std::set<LLPointer<LLSpatialGroup> > sg_set_t; + typedef std::list<LLPointer<LLSpatialGroup> > sg_list_t; typedef std::vector<LLPointer<LLSpatialBridge> > bridge_list_t; typedef std::vector<LLPointer<LLDrawInfo> > drawmap_elem_t; typedef std::map<U32, drawmap_elem_t > draw_map_t; @@ -338,11 +346,11 @@ public: F32 mBuilt; OctreeNode* mOctreeNode; LLSpatialPartition* mSpatialPartition; - LLVector3 mBounds[2]; - LLVector3 mExtents[2]; + LLVector3 mBounds[2]; // bounding box (center, size) of this node and all its children (tight fit to objects) + LLVector3 mExtents[2]; // extents (min, max) of this node and all its children - LLVector3 mObjectExtents[2]; - LLVector3 mObjectBounds[2]; + LLVector3 mObjectExtents[2]; // extents (min, max) of objects in this node + LLVector3 mObjectBounds[2]; // bounding box (center, size) of objects in this node LLPointer<LLVertexBuffer> mVertexBuffer; F32* mOcclusionVerts; @@ -526,12 +534,19 @@ private: U32 mRenderMapSize[LLRenderPass::NUM_RENDER_TYPES]; sg_list_t mVisibleGroups; + sg_list_t::iterator mVisibleGroupsEnd; sg_list_t mAlphaGroups; + sg_list_t::iterator mAlphaGroupsEnd; sg_list_t mOcclusionGroups; + sg_list_t::iterator mOcclusionGroupsEnd; sg_list_t mDrawableGroups; + sg_list_t::iterator mDrawableGroupsEnd; drawable_list_t mVisibleList; + drawable_list_t::iterator mVisibleListEnd; bridge_list_t mVisibleBridge; + bridge_list_t::iterator mVisibleBridgeEnd; drawinfo_list_t mRenderMap[LLRenderPass::NUM_RENDER_TYPES]; + drawinfo_list_t::iterator mRenderMapEnd[LLRenderPass::NUM_RENDER_TYPES]; }; @@ -598,14 +613,13 @@ public: //class for wrangling geometry out of volumes (implemented in LLVOVolume.cpp) class LLVolumeGeometryManager: public LLGeometryManager { -public: + public: virtual ~LLVolumeGeometryManager() { } virtual void rebuildGeom(LLSpatialGroup* group); virtual void rebuildMesh(LLSpatialGroup* group); virtual void getGeometry(LLSpatialGroup* group); void genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort = FALSE); void registerFace(LLSpatialGroup* group, LLFace* facep, U32 type); - }; //spatial partition that uses volume geometry manager (implemented in LLVOVolume.cpp) diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index ac2037ef68..4a1214db9d 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -3,25 +3,31 @@ * @brief Viewer configuration * @author Richard Nelson * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -37,6 +43,7 @@ #include "llagent.h" #include "llagentcamera.h" #include "llconsole.h" +#include "lldrawpoolbump.h" #include "lldrawpoolterrain.h" #include "llflexibleobject.h" #include "llfeaturemanager.h" @@ -112,6 +119,10 @@ static bool handleTerrainDetailChanged(const LLSD& newvalue) static bool handleSetShaderChanged(const LLSD& newvalue) { + // changing shader level may invalidate existing cached bump maps, as the shader type determines the format of the bump map it expects - clear and repopulate the bump cache + gBumpImageList.destroyGL(); + gBumpImageList.restoreGL(); + LLViewerShaderMgr::instance()->setShaders(); return true; } @@ -293,15 +304,6 @@ static bool handleWLSkyDetailChanged(const LLSD&) return true; } -static bool handleRenderLightingDetailChanged(const LLSD& newvalue) -{ - if (gPipeline.isInit()) - { - gPipeline.setLightingDetail(newvalue.asInteger()); - } - return true; -} - static bool handleResetVertexBuffersChanged(const LLSD&) { if (gPipeline.isInit()) @@ -456,11 +458,7 @@ bool toggle_agent_pause(const LLSD& newvalue) bool toggle_show_navigation_panel(const LLSD& newvalue) { - bool value = newvalue.asBoolean(); - - LLNavigationBar::getInstance()->showNavigationPanel(value); - gSavedSettings.setBOOL("ShowMiniLocationPanel", !value); - + LLNavigationBar::getInstance()->showNavigationPanel(newvalue.asBoolean()); return true; } @@ -472,11 +470,7 @@ bool toggle_show_favorites_panel(const LLSD& newvalue) bool toggle_show_mini_location_panel(const LLSD& newvalue) { - bool value = newvalue.asBoolean(); - - LLPanelTopInfoBar::getInstance()->setVisible(value); - gSavedSettings.setBOOL("ShowNavbarNavigationPanel", !value); - + LLPanelTopInfoBar::getInstance()->setVisible(newvalue.asBoolean()); return true; } @@ -498,6 +492,10 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); @@ -518,7 +516,8 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderMaxPartCount")->getSignal()->connect(boost::bind(&handleMaxPartCountChanged, _2)); gSavedSettings.getControl("RenderDynamicLOD")->getSignal()->connect(boost::bind(&handleRenderDynamicLODChanged, _2)); gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderFastAlpha")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderAutoMaskAlphaDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderUseFBO")->getSignal()->connect(boost::bind(&handleRenderUseFBOChanged, _2)); @@ -528,7 +527,8 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2)); gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2)); gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("RenderDeferredShadow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderDeferredGI")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2)); gSavedSettings.getControl("AuditTexture")->getSignal()->connect(boost::bind(&handleAuditTextureChanged, _2)); @@ -555,7 +555,6 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleRenderUseVBOChanged, _2)); gSavedSettings.getControl("RenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _2)); - gSavedSettings.getControl("RenderLightingDetail")->getSignal()->connect(boost::bind(&handleRenderLightingDetailChanged, _2)); gSavedSettings.getControl("NumpadControl")->getSignal()->connect(boost::bind(&handleNumpadControlChanged, _2)); gSavedSettings.getControl("JoystickAxis0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); gSavedSettings.getControl("JoystickAxis1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 8c59b52dc2..48df946a5d 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -2,25 +2,31 @@ * @file llviewerdisplay.cpp * @brief LLViewerDisplay class implementation * - * $LicenseInfo:firstyear=2004&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2004&license=viewergpl$ + * + * Copyright (c) 2004-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -589,9 +595,10 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLPipeline::sUseOcclusion = 3; } - LLPipeline::sFastAlpha = gSavedSettings.getBOOL("RenderFastAlpha"); + LLPipeline::sAutoMaskAlphaDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaDeferred"); + LLPipeline::sAutoMaskAlphaNonDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaNonDeferred"); LLPipeline::sUseFarClip = gSavedSettings.getBOOL("RenderUseFarClip"); - LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible"); + LLVOAvatar::sMaxVisible = gSavedSettings.getS32("RenderAvatarMaxVisible"); LLPipeline::sDelayVBUpdate = gSavedSettings.getBOOL("RenderDelayVBUpdate"); S32 occlusion = LLPipeline::sUseOcclusion; @@ -693,7 +700,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // Doing this here gives hardware occlusion queries extra time to complete LLAppViewer::instance()->pingMainloopTimeout("Display:UpdateImages"); LLError::LLCallStacks::clear() ; - + llpushcallstacks ; + { LLMemType mt_iu(LLMemType::MTYPE_DISPLAY_IMAGE_UPDATE); LLFastTimer t(FTM_IMAGE_UPDATE); @@ -711,6 +719,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLImageGL::deleteDeadTextures(); stop_glerror(); } + llpushcallstacks ; /////////////////////////////////// // // StateSort @@ -861,12 +870,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } } - /// We copy the frame buffer straight into a texture here, - /// and then display it again with compositor effects. - /// Using render to texture would be faster/better, but I don't have a - /// grasp of their full display stack just yet. - // gPostProcess->apply(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); - if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) { gPipeline.renderDeferredLighting(); @@ -928,9 +931,10 @@ void render_hud_attachments() bool render_particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) && gSavedSettings.getBOOL("RenderHUDParticles"); //only render hud objects - U32 mask = gPipeline.getRenderTypeMask(); + gPipeline.pushRenderTypeMask(); + // turn off everything - gPipeline.setRenderTypeMask(0); + gPipeline.andRenderTypeMask(LLPipeline::END_RENDER_TYPES); // turn on HUD gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_HUD); // turn on HUD particles @@ -984,7 +988,8 @@ void render_hud_attachments() render_hud_elements(); //restore type mask - gPipeline.setRenderTypeMask(mask); + gPipeline.popRenderTypeMask(); + if (has_ui) { gPipeline.toggleRenderDebugFeature((void*) LLPipeline::RENDER_DEBUG_FEATURE_UI); @@ -1109,7 +1114,7 @@ void render_ui(F32 zoom_factor, int subfield) { gPipeline.renderBloom(gSnapshot, zoom_factor, subfield); } - + render_hud_elements(); render_hud_attachments(); } diff --git a/indra/newview/llviewerjoint.cpp b/indra/newview/llviewerjoint.cpp index dada3ee3b9..8f2006b431 100644 --- a/indra/newview/llviewerjoint.cpp +++ b/indra/newview/llviewerjoint.cpp @@ -2,25 +2,31 @@ * @file llviewerjoint.cpp * @brief Implementation of LLViewerJoint class * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -434,13 +440,13 @@ void LLViewerJoint::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pix } } -void LLViewerJoint::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind) +void LLViewerJoint::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind, bool terse_update) { for (child_list_t::iterator iter = mChildren.begin(); iter != mChildren.end(); ++iter) { LLViewerJoint* joint = (LLViewerJoint*)(*iter); - joint->updateFaceData(face, pixel_area, damp_wind); + joint->updateFaceData(face, pixel_area, damp_wind, terse_update); } } diff --git a/indra/newview/llviewerjoint.h b/indra/newview/llviewerjoint.h index 4a5ebf2081..67bd7786c3 100644 --- a/indra/newview/llviewerjoint.h +++ b/indra/newview/llviewerjoint.h @@ -2,25 +2,31 @@ * @file llviewerjoint.h * @brief Implementation of LLViewerJoint class * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -120,7 +126,7 @@ public: PickName getPickName() { return mPickName; } virtual void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area); - virtual void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE); + virtual void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false); virtual BOOL updateLOD(F32 pixel_area, BOOL activate); virtual void updateJointGeometry(); virtual void dump(); diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index d2c29adf27..6be7c442ef 100644 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -2,25 +2,31 @@ * @file llviewerjointmesh.cpp * @brief Implementation of LLViewerJointMesh class * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -661,7 +667,9 @@ void LLViewerJointMesh::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 //----------------------------------------------------------------------------- // updateFaceData() //----------------------------------------------------------------------------- -void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind) +static LLFastTimer::DeclareTimer FTM_AVATAR_FACE("Avatar Face"); + +void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind, bool terse_update) { mFace = face; @@ -670,6 +678,8 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w return; } + LLFastTimer t(FTM_AVATAR_FACE); + LLStrider<LLVector3> verticesp; LLStrider<LLVector3> normalsp; LLStrider<LLVector2> tex_coordsp; @@ -688,29 +698,98 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w face->mVertexBuffer->getIndexStrider(indicesp); stop_glerror(); - for (U16 i = 0; i < mMesh->getNumVertices(); i++) + verticesp += mMesh->mFaceVertexOffset; + tex_coordsp += mMesh->mFaceVertexOffset; + normalsp += mMesh->mFaceVertexOffset; + vertex_weightsp += mMesh->mFaceVertexOffset; + clothing_weightsp += mMesh->mFaceVertexOffset; + + const U32* __restrict coords = (U32*) mMesh->getCoords(); + const U32* __restrict tex_coords = (U32*) mMesh->getTexCoords(); + const U32* __restrict normals = (U32*) mMesh->getNormals(); + const U32* __restrict weights = (U32*) mMesh->getWeights(); + const U32* __restrict cloth_weights = (U32*) mMesh->getClothingWeights(); + + const U32 num_verts = mMesh->getNumVertices(); + + U32 i = 0; + + const U32 skip = verticesp.getSkip()/sizeof(U32); + + U32* __restrict v = (U32*) verticesp.get(); + U32* __restrict n = (U32*) normalsp.get(); + + if (terse_update) { - verticesp[mMesh->mFaceVertexOffset + i] = *(mMesh->getCoords() + i); - tex_coordsp[mMesh->mFaceVertexOffset + i] = *(mMesh->getTexCoords() + i); - normalsp[mMesh->mFaceVertexOffset + i] = *(mMesh->getNormals() + i); - vertex_weightsp[mMesh->mFaceVertexOffset + i] = *(mMesh->getWeights() + i); - if (damp_wind) + for (S32 i = num_verts; i > 0; --i) { - clothing_weightsp[mMesh->mFaceVertexOffset + i] = LLVector4(0,0,0,0); + //morph target application only, only update positions and normals + v[0] = coords[0]; + v[1] = coords[1]; + v[2] = coords[2]; + coords += 3; + v += skip; } - else + + for (S32 i = num_verts; i > 0; --i) { - clothing_weightsp[mMesh->mFaceVertexOffset + i] = (*(mMesh->getClothingWeights() + i)); + n[0] = normals[0]; + n[1] = normals[1]; + n[2] = normals[2]; + normals += 3; + n += skip; } } + else + { - for (S32 i = 0; i < mMesh->getNumFaces(); i++) - { - for (U32 j = 0; j < 3; j++) + U32* __restrict tc = (U32*) tex_coordsp.get(); + U32* __restrict vw = (U32*) vertex_weightsp.get(); + U32* __restrict cw = (U32*) clothing_weightsp.get(); + + do + { + v[0] = *(coords++); + v[1] = *(coords++); + v[2] = *(coords++); + v += skip; + + tc[0] = *(tex_coords++); + tc[1] = *(tex_coords++); + tc += skip; + + n[0] = *(normals++); + n[1] = *(normals++); + n[2] = *(normals++); + n += skip; + + vw[0] = *(weights++); + vw += skip; + + cw[0] = *(cloth_weights++); + cw[1] = *(cloth_weights++); + cw[2] = *(cloth_weights++); + cw[3] = *(cloth_weights++); + cw += skip; + } + while (++i < num_verts); + + const U32 idx_count = mMesh->getNumFaces()*3; + + indicesp += mMesh->mFaceIndexOffset; + + U16* __restrict idx = indicesp.get(); + S32* __restrict src_idx = (S32*) mMesh->getFaces(); + + i = 0; + + const S32 offset = (S32) mMesh->mFaceVertexOffset; + + do { - U32 k = i*3+j+mMesh->mFaceIndexOffset; - indicesp[k] = mMesh->getFaces()[i][j] + mMesh->mFaceVertexOffset; + *(idx++) = *(src_idx++)+offset; } + while (++i < idx_count); } } } diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h index 1320bd03f9..3b8d9c82b8 100644 --- a/indra/newview/llviewerjointmesh.h +++ b/indra/newview/llviewerjointmesh.h @@ -2,25 +2,31 @@ * @file llviewerjointmesh.h * @brief Implementation of LLViewerJointMesh class * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -134,7 +140,7 @@ public: /*virtual*/ U32 drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy ); /*virtual*/ void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area); - /*virtual*/ void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE); + /*virtual*/ void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false); /*virtual*/ BOOL updateLOD(F32 pixel_area, BOOL activate); /*virtual*/ void updateJointGeometry(); /*virtual*/ void dump(); diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 476e761c28..caa868dca8 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -2,25 +2,31 @@ * @file llviewermenu.cpp * @brief Builds menus out of items. * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -102,12 +108,9 @@ #include "llappearancemgr.h" #include "lltrans.h" #include "lleconomy.h" -#include "boost/unordered_map.hpp" using namespace LLVOAvatarDefines; -static boost::unordered_map<std::string, LLStringExplicit> sDefaultItemLabels; - BOOL enable_land_build(void*); BOOL enable_object_build(void*); @@ -2048,9 +2051,9 @@ class LLAdvancedEnableRenderDeferred: public view_listener_t }; ///////////////////////////////////// -// Enable Global Illumination /// +// Enable Deferred Rendering sub-options ///////////////////////////////////// -class LLAdvancedEnableRenderDeferredGI: public view_listener_t +class LLAdvancedEnableRenderDeferredOptions: public view_listener_t { bool handleEvent(const LLSD& userdata) { @@ -2400,55 +2403,31 @@ void handle_object_touch() msg->sendMessage(object->getRegion()->getHost()); } -static void init_default_item_label(const std::string& item_name) +// One object must have touch sensor +class LLObjectEnableTouch : public view_listener_t { - boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name); - if (it == sDefaultItemLabels.end()) + bool handleEvent(const LLSD& userdata) { - // *NOTE: This will not work for items of type LLMenuItemCheckGL because they return boolean value - // (doesn't seem to matter much ATM). - LLStringExplicit default_label = gMenuHolder->childGetValue(item_name).asString(); - if (!default_label.empty()) + LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); + + bool new_value = obj && obj->flagHandleTouch(); + + // Update label based on the node touch name if available. + std::string touch_text; + LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); + if (node && node->mValid && !node->mTouchName.empty()) { - sDefaultItemLabels.insert(std::pair<std::string, LLStringExplicit>(item_name, default_label)); + touch_text = node->mTouchName; } - } -} - -static LLStringExplicit get_default_item_label(const std::string& item_name) -{ - LLStringExplicit res(""); - boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name); - if (it != sDefaultItemLabels.end()) - { - res = it->second; - } - - return res; -} - - -bool enable_object_touch(LLUICtrl* ctrl) -{ - LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); - - bool new_value = obj && obj->flagHandleTouch(); - - std::string item_name = ctrl->getName(); - init_default_item_label(item_name); + else + { + touch_text = userdata.asString(); + } + gMenuHolder->childSetText("Object Touch", touch_text); + gMenuHolder->childSetText("Attachment Object Touch", touch_text); - // Update label based on the node touch name if available. - LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); - if (node && node->mValid && !node->mTouchName.empty()) - { - gMenuHolder->childSetText(item_name, node->mTouchName); - } - else - { - gMenuHolder->childSetText(item_name, get_default_item_label(item_name)); + return new_value; } - - return new_value; }; //void label_touch(std::string& label, void*) @@ -3299,6 +3278,16 @@ void handle_buy_object(LLSaleInfo sale_info) return; } + S32 price = sale_info.getSalePrice(); + + if (price > 0 && price > gStatusBar->getBalance()) + { + LLStringUtil::format_map_t args; + args["AMOUNT"] = llformat("%d", price); + LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("this_object_costs", args), price ); + return; + } + LLFloaterBuy::show(sale_info); } @@ -3648,7 +3637,7 @@ class LLEnableEditShape : public view_listener_t } }; -bool is_object_sittable() +bool enable_sit_object() { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); @@ -3799,6 +3788,17 @@ class LLViewMouselook : public view_listener_t } }; +class LLViewFullscreen : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + // we no longer permit full screen mode EXT-6775 + // gViewerWindow->toggleFullscreen(TRUE); + llwarns << "full screen mode no longer supported" << llendl; + return true; + } +}; + class LLViewDefaultUISize : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -4554,16 +4554,6 @@ void handle_buy() BOOL valid = LLSelectMgr::getInstance()->selectGetSaleInfo(sale_info); if (!valid) return; - S32 price = sale_info.getSalePrice(); - - if (price > 0 && price > gStatusBar->getBalance()) - { - LLStringUtil::format_map_t args; - args["AMOUNT"] = llformat("%d", price); - LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("this_object_costs", args), price ); - return; - } - if (sale_info.getSaleType() == LLSaleInfo::FS_CONTENTS) { handle_buy_contents(sale_info); @@ -5534,37 +5524,56 @@ bool enable_pay_object() return false; } -bool enable_object_stand_up() +bool visible_object_stand_up() { - // 'Object Stand Up' menu item is enabled when agent is sitting on selection + // 'Object Stand Up' menu item is visible when agent is sitting on selection return sitting_on_selection(); } -bool enable_object_sit(LLUICtrl* ctrl) +bool visible_object_sit() { - // 'Object Sit' menu item is enabled when agent is not sitting on selection - bool sitting_on_sel = sitting_on_selection(); - if (!sitting_on_sel) + // 'Object Sit' menu item is visible when agent is not sitting on selection + bool is_sit_visible = !sitting_on_selection(); + if (is_sit_visible) { - std::string item_name = ctrl->getName(); - - // init default labels - init_default_item_label(item_name); - + LLMenuItemGL* sit_menu_item = gMenuHolder->getChild<LLMenuItemGL>("Object Sit"); + // Init default 'Object Sit' menu item label + static const LLStringExplicit sit_text(sit_menu_item->getLabel()); // Update label + std::string label; LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if (node && node->mValid && !node->mSitName.empty()) { - gMenuHolder->childSetText(item_name, node->mSitName); + label.assign(node->mSitName); } else { - gMenuHolder->childSetText(item_name, get_default_item_label(item_name)); + label = sit_text; } + sit_menu_item->setLabel(label); } - return !sitting_on_sel && is_object_sittable(); + return is_sit_visible; } +class LLObjectEnableSitOrStand : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + bool new_value = false; + LLViewerObject* dest_object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); + + if(dest_object) + { + if(dest_object->getPCode() == LL_PCODE_VOLUME) + { + new_value = true; + } + } + + return new_value; + } +}; + void dump_select_mgr(void*) { LLSelectMgr::getInstance()->dump(); @@ -6528,7 +6537,7 @@ void handle_dump_attachments(void*) } -// these are used in the gl menus to set control values. +// these are used in the gl menus to set control values, generically. class LLToggleControl : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -6547,8 +6556,44 @@ class LLCheckControl : public view_listener_t std::string callback_data = userdata.asString(); bool new_value = gSavedSettings.getBOOL(callback_data); return new_value; -} + } +}; +// not so generic + +class LLAdvancedCheckRenderShadowOption: public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + std::string control_name = userdata.asString(); + S32 current_shadow_level = gSavedSettings.getS32(control_name); + if (current_shadow_level == 0) // is off + { + return false; + } + else // is on + { + return true; + } + } +}; + +class LLAdvancedClickRenderShadowOption: public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + std::string control_name = userdata.asString(); + S32 current_shadow_level = gSavedSettings.getS32(control_name); + if (current_shadow_level == 0) // upgrade to level 2 + { + gSavedSettings.setS32(control_name, 2); + } + else // downgrade to level 0 + { + gSavedSettings.setS32(control_name, 0); + } + return true; + } }; void menu_toggle_attached_lights(void* user_data) @@ -7200,7 +7245,7 @@ void handle_web_browser_test(const LLSD& param) { url = "about:blank"; } - LLWeb::loadURLInternal(url); + LLWeb::loadURL(url); } void handle_buy_currency_test(void*) @@ -7695,31 +7740,6 @@ void show_navbar_context_menu(LLView* ctrl, S32 x, S32 y) LLMenuGL::showPopup(ctrl, show_navbar_context_menu, x, y); } -void show_topinfobar_context_menu(LLView* ctrl, S32 x, S32 y) -{ - static LLMenuGL* show_topbarinfo_context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_topinfobar.xml", - gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); - - LLMenuItemGL* landmark_item = show_topbarinfo_context_menu->getChild<LLMenuItemGL>("Landmark"); - if (!LLLandmarkActions::landmarkAlreadyExists()) - { - landmark_item->setLabel(LLTrans::getString("AddLandmarkNavBarMenu")); - } - else - { - landmark_item->setLabel(LLTrans::getString("EditLandmarkNavBarMenu")); - } - - if(gMenuHolder->hasVisibleMenu()) - { - gMenuHolder->hideMenus(); - } - - show_topbarinfo_context_menu->buildDrawLabels(); - show_topbarinfo_context_menu->updateParent(LLMenuGL::sMenuContainer); - LLMenuGL::showPopup(ctrl, show_topbarinfo_context_menu, x, y); -} - void initialize_edit_menu() { view_listener_t::addMenu(new LLEditUndo(), "Edit.Undo"); @@ -7799,6 +7819,7 @@ void initialize_menus() view_listener_t::addMenu(new LLZoomer(1.2f), "View.ZoomOut"); view_listener_t::addMenu(new LLZoomer(1/1.2f), "View.ZoomIn"); view_listener_t::addMenu(new LLZoomer(DEFAULT_FIELD_OF_VIEW, false), "View.ZoomDefault"); + view_listener_t::addMenu(new LLViewFullscreen(), "View.Fullscreen"); view_listener_t::addMenu(new LLViewDefaultUISize(), "View.DefaultUISize"); view_listener_t::addMenu(new LLViewEnableMouselook(), "View.EnableMouselook"); @@ -7873,7 +7894,7 @@ void initialize_menus() // Help menu // most items use the ShowFloater method - // Advance menu + // Advanced menu view_listener_t::addMenu(new LLAdvancedToggleConsole(), "Advanced.ToggleConsole"); view_listener_t::addMenu(new LLAdvancedCheckConsole(), "Advanced.CheckConsole"); view_listener_t::addMenu(new LLAdvancedDumpInfoToConsole(), "Advanced.DumpInfoToConsole"); @@ -7900,12 +7921,13 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedSelectedTextureInfo(), "Advanced.SelectedTextureInfo"); view_listener_t::addMenu(new LLAdvancedToggleWireframe(), "Advanced.ToggleWireframe"); view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe"); + // Develop > Render view_listener_t::addMenu(new LLAdvancedToggleTextureAtlas(), "Advanced.ToggleTextureAtlas"); view_listener_t::addMenu(new LLAdvancedCheckTextureAtlas(), "Advanced.CheckTextureAtlas"); view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion"); view_listener_t::addMenu(new LLAdvancedEnableRenderFBO(), "Advanced.EnableRenderFBO"); view_listener_t::addMenu(new LLAdvancedEnableRenderDeferred(), "Advanced.EnableRenderDeferred"); - view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredGI(), "Advanced.EnableRenderDeferredGI"); + view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredOptions(), "Advanced.EnableRenderDeferredOptions"); view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate"); view_listener_t::addMenu(new LLAdvancedCheckRandomizeFramerate(), "Advanced.CheckRandomizeFramerate"); view_listener_t::addMenu(new LLAdvancedTogglePeriodicSlowFrame(), "Advanced.TogglePeriodicSlowFrame"); @@ -7914,6 +7936,8 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedToggleFrameTest(), "Advanced.ToggleFrameTest"); view_listener_t::addMenu(new LLAdvancedCheckFrameTest(), "Advanced.CheckFrameTest"); view_listener_t::addMenu(new LLAdvancedHandleAttachedLightParticles(), "Advanced.HandleAttachedLightParticles"); + view_listener_t::addMenu(new LLAdvancedCheckRenderShadowOption(), "Advanced.CheckRenderShadowOption"); + view_listener_t::addMenu(new LLAdvancedClickRenderShadowOption(), "Advanced.ClickRenderShadowOption"); #ifdef TOGGLE_HACKED_GODLIKE_VIEWER @@ -8069,6 +8093,7 @@ void initialize_menus() view_listener_t::addMenu(new LLObjectBuild(), "Object.Build"); commit.add("Object.Touch", boost::bind(&handle_object_touch)); commit.add("Object.SitOrStand", boost::bind(&handle_object_sit_or_stand)); + enable.add("Object.EnableSit", boost::bind(&enable_sit_object)); commit.add("Object.Delete", boost::bind(&handle_object_delete)); view_listener_t::addMenu(new LLObjectAttachToAvatar(), "Object.AttachToAvatar"); view_listener_t::addMenu(new LLObjectReturn(), "Object.Return"); @@ -8084,12 +8109,13 @@ void initialize_menus() commit.add("Object.Open", boost::bind(&handle_object_open)); commit.add("Object.Take", boost::bind(&handle_take)); enable.add("Object.EnableOpen", boost::bind(&enable_object_open)); - enable.add("Object.EnableTouch", boost::bind(&enable_object_touch, _1)); + view_listener_t::addMenu(new LLObjectEnableTouch(), "Object.EnableTouch"); + view_listener_t::addMenu(new LLObjectEnableSitOrStand(), "Object.EnableSitOrStand"); enable.add("Object.EnableDelete", boost::bind(&enable_object_delete)); enable.add("Object.EnableWear", boost::bind(&object_selected_and_point_valid)); - enable.add("Object.EnableStandUp", boost::bind(&enable_object_stand_up)); - enable.add("Object.EnableSit", boost::bind(&enable_object_sit, _1)); + enable.add("Object.StandUpVisible", boost::bind(&visible_object_stand_up)); + enable.add("Object.SitVisible", boost::bind(&visible_object_sit)); view_listener_t::addMenu(new LLObjectEnableReturn(), "Object.EnableReturn"); view_listener_t::addMenu(new LLObjectEnableReportAbuse(), "Object.EnableReportAbuse"); diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 2a6b272741..abac3d26bf 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -2,25 +2,31 @@ * @file llviewermessage.cpp * @brief Dumping ground for viewer-side message system callbacks. * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -103,6 +109,10 @@ #include <boost/algorithm/string/split.hpp> // #include <boost/regex.hpp> +#if LL_WINDOWS // For Windows specific error handler +#include "llwindebug.h" // For the invalid message handler +#endif + #include "llnotificationmanager.h" // #if LL_MSVC @@ -696,7 +706,7 @@ static void highlight_inventory_items_in_panel(const std::vector<LLUUID>& items, ++item_iter) { const LLUUID& item_id = (*item_iter); - if(!highlight_offered_object(item_id)) + if(!highlight_offered_item(item_id)) { continue; } @@ -747,18 +757,6 @@ public: const std::string& from_name) : LLInventoryFetchItemsObserver(object_id), mFromName(from_name) {} - /*virtual*/ void startFetch() - { - for (uuid_vec_t::const_iterator it = mIDs.begin(); it < mIDs.end(); ++it) - { - LLViewerInventoryCategory* cat = gInventory.getCategory(*it); - if (cat) - { - mComplete.push_back((*it)); - } - } - LLInventoryFetchItemsObserver::startFetch(); - } /*virtual*/ void done() { open_inventory_offer(mComplete, mFromName); @@ -1071,135 +1069,111 @@ bool check_offer_throttle(const std::string& from_name, bool check_only) } } -void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_name) +void open_inventory_offer(const uuid_vec_t& items, const std::string& from_name) { - for (uuid_vec_t::const_iterator obj_iter = objects.begin(); - obj_iter != objects.end(); - ++obj_iter) + for (uuid_vec_t::const_iterator item_iter = items.begin(); + item_iter != items.end(); + ++item_iter) { - const LLUUID& obj_id = (*obj_iter); - if(!highlight_offered_object(obj_id)) + const LLUUID& item_id = (*item_iter); + if(!highlight_offered_item(item_id)) { continue; } - const LLInventoryObject *obj = gInventory.getObject(obj_id); - if (!obj) - { - llwarns << "Cannot find object [ itemID:" << obj_id << " ] to open." << llendl; + LLInventoryItem* item = gInventory.getItem(item_id); + llassert(item); + if (!item) { continue; } - const LLAssetType::EType asset_type = obj->getActualType(); - - // Either an inventory item or a category. - const LLInventoryItem* item = dynamic_cast<const LLInventoryItem*>(obj); - if (item) - { - //////////////////////////////////////////////////////////////////////////////// - // Special handling for various types. - if (check_offer_throttle(from_name, false)) // If we are throttled, don't display + //////////////////////////////////////////////////////////////////////////////// + // Special handling for various types. + const LLAssetType::EType asset_type = item->getActualType(); + if (check_offer_throttle(from_name, false)) // If we are throttled, don't display + { + LL_DEBUGS("Messaging") << "Highlighting inventory item: " << item->getUUID() << LL_ENDL; + // If we opened this ourselves, focus it + const BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO; + switch(asset_type) { - LL_DEBUGS("Messaging") << "Highlighting inventory item: " << item->getUUID() << LL_ENDL; - // If we opened this ourselves, focus it - const BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO; - switch(asset_type) - { - case LLAssetType::AT_NOTECARD: + case LLAssetType::AT_NOTECARD: + { + LLFloaterReg::showInstance("preview_notecard", LLSD(item_id), take_focus); + break; + } + case LLAssetType::AT_LANDMARK: + { + LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID()); + if ("inventory_handler" == from_name) { - LLFloaterReg::showInstance("preview_notecard", LLSD(obj_id), take_focus); - break; + //we have to filter inventory_handler messages to avoid notification displaying + LLSideTray::getInstance()->showPanel("panel_places", + LLSD().with("type", "landmark").with("id", item->getUUID())); } - case LLAssetType::AT_LANDMARK: + else if("group_offer" == from_name) { - LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID()); - if ("inventory_handler" == from_name) - { - //we have to filter inventory_handler messages to avoid notification displaying - LLSideTray::getInstance()->showPanel("panel_places", - LLSD().with("type", "landmark").with("id", item->getUUID())); - } - else if("group_offer" == from_name) - { - // "group_offer" is passed by LLOpenTaskGroupOffer - // Notification about added landmark will be generated under the "from_name.empty()" called from LLOpenTaskOffer::done(). - LLSD args; - args["type"] = "landmark"; - args["id"] = obj_id; - LLSideTray::getInstance()->showPanel("panel_places", args); - - continue; - } - else if(from_name.empty()) - { - std::string folder_name; - if (parent_folder) - { - // Localize folder name. - // *TODO: share this code? - folder_name = parent_folder->getName(); - if (LLFolderType::lookupIsProtectedType(parent_folder->getPreferredType())) - { - LLTrans::findString(folder_name, "InvFolder " + folder_name); - } - } - else - { - folder_name = LLTrans::getString("Unknown"); - } - - // we receive a message from LLOpenTaskOffer, it mean that new landmark has been added. - LLSD args; - args["LANDMARK_NAME"] = item->getName(); - args["FOLDER_NAME"] = folder_name; - LLNotificationsUtil::add("LandmarkCreated", args); - } + // "group_offer" is passed by LLOpenTaskGroupOffer + // Notification about added landmark will be generated under the "from_name.empty()" called from LLOpenTaskOffer::done(). + LLSD args; + args["type"] = "landmark"; + args["id"] = item_id; + LLSideTray::getInstance()->showPanel("panel_places", args); + + continue; } - break; - case LLAssetType::AT_TEXTURE: + else if(from_name.empty()) { - LLFloaterReg::showInstance("preview_texture", LLSD(obj_id), take_focus); - break; + // we receive a message from LLOpenTaskOffer, it mean that new landmark has been added. + LLSD args; + args["LANDMARK_NAME"] = item->getName(); + args["FOLDER_NAME"] = std::string(parent_folder ? parent_folder->getName() : "unknown"); + LLNotificationsUtil::add("LandmarkCreated", args); } - case LLAssetType::AT_ANIMATION: - LLFloaterReg::showInstance("preview_anim", LLSD(obj_id), take_focus); - break; - case LLAssetType::AT_SCRIPT: - LLFloaterReg::showInstance("preview_script", LLSD(obj_id), take_focus); - break; - case LLAssetType::AT_SOUND: - LLFloaterReg::showInstance("preview_sound", LLSD(obj_id), take_focus); - break; - default: - break; } + break; + case LLAssetType::AT_TEXTURE: + { + LLFloaterReg::showInstance("preview_texture", LLSD(item_id), take_focus); + break; + } + case LLAssetType::AT_ANIMATION: + LLFloaterReg::showInstance("preview_anim", LLSD(item_id), take_focus); + break; + case LLAssetType::AT_SCRIPT: + LLFloaterReg::showInstance("preview_script", LLSD(item_id), take_focus); + break; + case LLAssetType::AT_SOUND: + LLFloaterReg::showInstance("preview_sound", LLSD(item_id), take_focus); + break; + default: + break; } } - + //////////////////////////////////////////////////////////////////////////////// - // Highlight item - const BOOL auto_open = - gSavedSettings.getBOOL("ShowInInventory") && // don't open if showininventory is false - !(asset_type == LLAssetType::AT_CALLINGCARD) && // don't open if it's a calling card - !(item && (item->getInventoryType() == LLInventoryType::IT_ATTACHMENT)) && // don't open if it's an item that's an attachment - !from_name.empty(); // don't open if it's not from anyone. + // Highlight item if it's not in the trash, lost+found, or COF + const BOOL auto_open = gSavedSettings.getBOOL("ShowInInventory") && + (asset_type != LLAssetType::AT_CALLINGCARD) && + (item->getInventoryType() != LLInventoryType::IT_ATTACHMENT) && + !from_name.empty(); LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(auto_open); if(active_panel) { - LL_DEBUGS("Messaging") << "Highlighting" << obj_id << LL_ENDL; + LL_DEBUGS("Messaging") << "Highlighting" << item_id << LL_ENDL; LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus(); - active_panel->setSelection(obj_id, TAKE_FOCUS_NO); + active_panel->setSelection(item_id, TAKE_FOCUS_NO); gFocusMgr.setKeyboardFocus(focus_ctrl); } } } -bool highlight_offered_object(const LLUUID& obj_id) +bool highlight_offered_item(const LLUUID& item_id) { - const LLInventoryObject* obj = gInventory.getObject(obj_id); - if(!obj) + LLInventoryItem* item = gInventory.getItem(item_id); + if(!item) { - LL_WARNS("Messaging") << "Unable to show inventory item: " << obj_id << LL_ENDL; + LL_WARNS("Messaging") << "Unable to show inventory item: " << item_id << LL_ENDL; return false; } @@ -1208,7 +1182,7 @@ bool highlight_offered_object(const LLUUID& obj_id) // notification (e.g. trash, cof, lost-and-found). if(!gAgent.getAFK()) { - const LLViewerInventoryCategory *parent = gInventory.getFirstNondefaultParent(obj_id); + const LLViewerInventoryCategory *parent = gInventory.getFirstNondefaultParent(item_id); if (parent) { const LLFolderType::EType parent_type = parent->getPreferredType(); @@ -1225,9 +1199,8 @@ bool highlight_offered_object(const LLUUID& obj_id) void inventory_offer_mute_callback(const LLUUID& blocked_id, const std::string& first_name, const std::string& last_name, - BOOL is_group, boost::shared_ptr<LLNotificationResponderInterface> offer_ptr) + BOOL is_group, LLOfferInfo* offer = NULL) { - LLOfferInfo* offer = dynamic_cast<LLOfferInfo*>(offer_ptr.get()); std::string from_name; LLMute::EType type; if (is_group) @@ -1417,13 +1390,7 @@ bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& // * we can't build two messages at once. if (2 == button) // Block { - LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID()); - - llassert(notification_ptr != NULL); - if (notification_ptr != NULL) - { - gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,_4, notification_ptr->getResponderPtr())); - } + gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,_4,this)); } std::string from_string; // Used in the pop-up. @@ -1557,13 +1524,7 @@ bool LLOfferInfo::inventory_task_offer_callback(const LLSD& notification, const // * we can't build two messages at once. if (2 == button) { - LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID()); - - llassert(notification_ptr != NULL); - if (notification_ptr != NULL) - { - gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,_4, notification_ptr->getResponderPtr())); - } + gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,_4,this)); } LLMessageSystem* msg = gMessageSystem; @@ -2003,18 +1964,6 @@ static bool parse_lure_bucket(const std::string& bucket, return true; } -class LLPostponedIMSystemTipNotification: public LLPostponedNotification -{ -protected: - /* virtual */ - void modifyNotificationParams() - { - LLSD payload = mParams.payload; - payload["SESSION_NAME"] = mName; - mParams.payload = payload; - } -}; - void process_improved_im(LLMessageSystem *msg, void **user_data) { if (gNoRender) @@ -2085,19 +2034,14 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) LLSD args; LLSD payload; - LLNotification::Params params; - switch(dialog) { case IM_CONSOLE_AND_CHAT_HISTORY: + // *TODO: Translate args["MESSAGE"] = message; - args["NAME"] = name; + payload["SESSION_NAME"] = name; payload["from_id"] = from_id; - - params.name = "IMSystemMessageTip"; - params.substitutions = args; - params.payload = payload; - LLPostponedNotification::add<LLPostponedIMSystemTipNotification>(params, from_id, false); + LLNotificationsUtil::add("IMSystemMessageTip",args, payload); break; case IM_NOTHING_SPECIAL: @@ -2119,7 +2063,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) // initiated by the other party) then... std::string my_name; LLAgentUI::buildFullname(my_name); - std::string response = gSavedPerAccountSettings.getString("BusyModeResponse"); + std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2"); pack_instant_message( gMessageSystem, gAgent.getID(), @@ -2608,7 +2552,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) params.substitutions = substitutions; params.payload = payload; - LLPostponedNotification::add<LLPostponedServerObjectNotification>(params, from_id, from_group); + LLPostponedNotification::add<LLPostponedServerObjectNotification>(params, from_id, false); } break; case IM_FROM_TASK_AS_ALERT: @@ -2651,7 +2595,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) { LLVector3 pos, look_at; U64 region_handle; - U8 region_access = SIM_ACCESS_MIN; + U8 region_access; std::string region_info = ll_safe_string((char*)binary_bucket, binary_bucket_size); std::string region_access_str = LLStringUtil::null; std::string region_access_icn = LLStringUtil::null; @@ -2792,7 +2736,7 @@ void busy_message (LLMessageSystem* msg, LLUUID from_id) { std::string my_name; LLAgentUI::buildFullname(my_name); - std::string response = gSavedPerAccountSettings.getString("BusyModeResponse"); + std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2"); pack_instant_message( gMessageSystem, gAgent.getID(), @@ -3662,6 +3606,7 @@ const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less th const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot // between these values we delay the updates (but no more than one second) +static LLFastTimer::DeclareTimer FTM_AGENT_UPDATE_SEND("Send Message"); void send_agent_update(BOOL force_send, BOOL send_reliable) { @@ -3820,6 +3765,7 @@ void send_agent_update(BOOL force_send, BOOL send_reliable) if (duplicate_count < DUP_MSGS && !gDisconnected) { + LLFastTimer t(FTM_AGENT_UPDATE_SEND); // Build the message msg->newMessageFast(_PREHASH_AgentUpdate); msg->nextBlockFast(_PREHASH_AgentData); @@ -5116,7 +5062,7 @@ void process_alert_message(LLMessageSystem *msgsystem, void **user_data) void process_alert_core(const std::string& message, BOOL modal) { - // HACK -- handle callbacks for specific alerts. It also is localized in notifications.xml + // HACK -- handle callbacks for specific alerts if ( message == "You died and have been teleported to your home location") { LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT); diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 2a909f8781..ee89680fea 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -2,25 +2,31 @@ * @file llviewerobject.cpp * @brief Base class for viewer objects * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -73,7 +79,6 @@ #include "llviewerparceloverlay.h" #include "llviewerpartsource.h" #include "llviewerregion.h" -#include "llviewerstats.h" #include "llviewertextureanim.h" #include "llviewerwindow.h" // For getSpinAxis #include "llvoavatar.h" @@ -757,24 +762,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // Coordinates of objects on simulators are region-local. U64 region_handle; mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle); - - { - LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle); - if(regionp != mRegionp && regionp && mRegionp)//region cross - { - //this is the redundant position and region update, but it is necessary in case the viewer misses the following - //position and region update messages from sim. - //this redundant update should not cause any problems. - LLVector3 delta_pos = mRegionp->getOriginAgent() - regionp->getOriginAgent(); - setPositionParent(getPosition() + delta_pos); //update to the new region position immediately. - setRegion(regionp) ; //change the region. - } - else - { - mRegionp = regionp ; - } - } - + mRegionp = LLWorld::getInstance()->getRegionFromHandle(region_handle); if (!mRegionp) { U32 x, y; @@ -1911,12 +1899,6 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, avatar->clampAttachmentPositions(); } - - // If we're snapping the position by more than 0.5m, update LLViewerStats::mAgentPositionSnaps - if ( asAvatar() && asAvatar()->isSelf() && (mag_sqr > 0.25f) ) - { - LLViewerStats::getInstance()->mAgentPositionSnaps.push( diff.length() ); - } } if (new_rot != mLastRot @@ -4946,11 +4928,6 @@ void LLViewerObject::setIncludeInSearch(bool include_in_search) void LLViewerObject::setRegion(LLViewerRegion *regionp) { - if (!regionp) - { - llwarns << "viewer object set region to NULL" << llendl; - } - mLatestRecvPacketID = 0; mRegionp = regionp; diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index c3c1b2d106..be83fb7ef8 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -2,25 +2,31 @@ * @file llviewerobject.h * @brief Description of LLViewerObject class, which is the base class for most objects in the viewer. * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index a86efa215b..da240cedbb 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -2,25 +2,31 @@ * @file llviewerregion.cpp * @brief Implementation of the LLViewerRegion class. * - * $LicenseInfo:firstyear=2000&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -73,8 +79,6 @@ // format changes. JC const U32 INDRA_OBJECT_CACHE_VERSION = 14; -// Format string used to construct filename for the object cache -static const char OBJECT_CACHE_FILENAME[] = "objects_%d_%d.slc"; extern BOOL gNoRender; @@ -319,25 +323,13 @@ LLViewerRegion::~LLViewerRegion() delete mEventPoll; LLHTTPSender::clearSender(mHost); - saveObjectCache(); + saveCache(); std::for_each(mObjectPartition.begin(), mObjectPartition.end(), DeletePointer()); } -const std::string LLViewerRegion::getObjectCacheFilename(U64 mHandle) const -{ - std::string filename; - U32 region_x, region_y; - - grid_from_region_handle(mHandle, ®ion_x, ®ion_y); - filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, - llformat(OBJECT_CACHE_FILENAME, region_x, region_y)); - - return filename; -} - -void LLViewerRegion::loadObjectCache() +void LLViewerRegion::loadCache() { if (mCacheLoaded) { @@ -349,8 +341,9 @@ void LLViewerRegion::loadObjectCache() LLVOCacheEntry *entry; - std::string filename = getObjectCacheFilename(mHandle); - LL_DEBUGS("ObjectCache") << filename << LL_ENDL; + std::string filename; + filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,"") + gDirUtilp->getDirDelimiter() + + llformat("objects_%d_%d.slc",U32(mHandle>>32)/REGION_WIDTH_UNITS, U32(mHandle)/REGION_WIDTH_UNITS ); LLFILE* fp = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */ if (!fp) @@ -421,7 +414,7 @@ void LLViewerRegion::loadObjectCache() } -void LLViewerRegion::saveObjectCache() +void LLViewerRegion::saveCache() { if (!mCacheLoaded) { @@ -434,8 +427,9 @@ void LLViewerRegion::saveObjectCache() return; } - std::string filename = getObjectCacheFilename(mHandle); - LL_DEBUGS("ObjectCache") << filename << LL_ENDL; + std::string filename; + filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,"") + gDirUtilp->getDirDelimiter() + + llformat("sobjects_%d_%d.slc", U32(mHandle>>32)/REGION_WIDTH_UNITS, U32(mHandle)/REGION_WIDTH_UNITS ); LLFILE* fp = LLFile::fopen(filename, "wb"); /* Flawfinder: ignore */ if (!fp) @@ -1460,7 +1454,7 @@ void LLViewerRegion::unpackRegionHandshake() // Now that we have the name, we can load the cache file // off disk. - loadObjectCache(); + loadCache(); // After loading cache, signal that simulator can start // sending data. diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 4c2ea27253..0e29851778 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -2,25 +2,31 @@ * @file llviewershadermgr.cpp * @brief Viewer shader manager implementation. * - * $LicenseInfo:firstyear=2005&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2005&license=viewergpl$ + * + * Copyright (c) 2005-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -311,10 +317,16 @@ S32 LLViewerShaderMgr::getVertexShaderLevel(S32 type) void LLViewerShaderMgr::setShaders() { - if (!gPipeline.mInitialized || !sInitialized) + //setShaders might be called redundantly by gSavedSettings, so return on reentrance + static bool reentrance = false; + + if (!gPipeline.mInitialized || !sInitialized || reentrance) { return; } + + reentrance = true; + // Make sure the compiled shader map is cleared before we recompile shaders. mShaderObjects.clear(); @@ -362,17 +374,11 @@ void LLViewerShaderMgr::setShaders() S32 wl_class = 2; S32 water_class = 2; S32 deferred_class = 0; - if (!(LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders") - && gSavedSettings.getBOOL("WindLightUseAtmosShaders"))) - { - // user has disabled WindLight in their settings, downgrade - // windlight shaders to stub versions. - wl_class = 1; - } - - if (LLPipeline::sRenderDeferred) + + if (LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && + gSavedSettings.getBOOL("RenderDeferred")) { - if (gSavedSettings.getBOOL("RenderDeferredShadow")) + if (gSavedSettings.getS32("RenderShadowDetail") > 0) { if (gSavedSettings.getBOOL("RenderDeferredGI")) { //shadows + gi @@ -387,6 +393,24 @@ void LLViewerShaderMgr::setShaders() { //no shadows deferred_class = 1; } + + //make sure framebuffer objects are enabled + gSavedSettings.setBOOL("RenderUseFBO", TRUE); + + //make sure hardware skinning is enabled + gSavedSettings.setBOOL("RenderAvatarVP", TRUE); + + //make sure atmospheric shaders are enabled + gSavedSettings.setBOOL("WindLightUseAtmosShaders", TRUE); + } + + + if (!(LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders") + && gSavedSettings.getBOOL("WindLightUseAtmosShaders"))) + { + // user has disabled WindLight in their settings, downgrade + // windlight shaders to stub versions. + wl_class = 1; } if(!gSavedSettings.getBOOL("EnableRippleWater")) @@ -511,6 +535,8 @@ void LLViewerShaderMgr::setShaders() gViewerWindow->setCursor(UI_CURSOR_ARROW); } gPipeline.createGLBuffers(); + + reentrance = false; } void LLViewerShaderMgr::unloadShaders() @@ -967,10 +993,21 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { + std::string fragment; + + if (gSavedSettings.getBOOL("RenderDeferredSSAO")) + { + fragment = "deferred/sunLightSSAOF.glsl"; + } + else + { + fragment = "deferred/sunLightF.glsl"; + } + gDeferredSunProgram.mName = "Deferred Sun Shader"; gDeferredSunProgram.mShaderFiles.clear(); gDeferredSunProgram.mShaderFiles.push_back(make_pair("deferred/sunLightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredSunProgram.mShaderFiles.push_back(make_pair("deferred/sunLightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredSunProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); gDeferredSunProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredSunProgram.createShader(NULL, NULL); } diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 3e984b6fc3..6ada122662 100644 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -2,25 +2,31 @@ * @file llviewerstats.cpp * @brief LLViewerStats class implementation * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -274,8 +280,6 @@ LLViewerStats::LLViewerStats() : { mStats[ST_HAS_BAD_TIMER] = 1.0; } - - mAgentPositionSnaps.reset(); } LLViewerStats::~LLViewerStats() @@ -295,8 +299,6 @@ void LLViewerStats::resetStats() LLViewerStats::getInstance()->mPacketsOutStat.reset(); LLViewerStats::getInstance()->mFPSStat.reset(); LLViewerStats::getInstance()->mTexturePacketsStat.reset(); - - LLViewerStats::getInstance()->mAgentPositionSnaps.reset(); } @@ -391,10 +393,6 @@ void LLViewerStats::addToMessage(LLSD &body) const << llendl; } } - - body["AgentPositionSnaps"] = mAgentPositionSnaps.getData(); - llinfos << "STAT: AgentPositionSnaps: Mean = " << mAgentPositionSnaps.getMean() << "; StdDev = " << mAgentPositionSnaps.getStdDev() - << "; Count = " << mAgentPositionSnaps.getCount() << llendl; } // static @@ -594,7 +592,7 @@ void update_statistics(U32 frame_count) } } LLViewerStats::getInstance()->setStat(LLViewerStats::ST_ENABLE_VBO, (F64)gSavedSettings.getBOOL("RenderVBOEnable")); - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_LIGHTING_DETAIL, (F64)gSavedSettings.getS32("RenderLightingDetail")); + LLViewerStats::getInstance()->setStat(LLViewerStats::ST_LIGHTING_DETAIL, (F64)gPipeline.getLightingDetail()); LLViewerStats::getInstance()->setStat(LLViewerStats::ST_DRAW_DIST, (F64)gSavedSettings.getF32("RenderFarClip")); LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CHAT_BUBBLES, (F64)gSavedSettings.getBOOL("UseChatBubbles")); #if 0 // 1.9.2 diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index eeca8891c1..9b5b210bf7 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -2,25 +2,31 @@ * @file llviewertexture.cpp * @brief Object which handles a received image (and associated texture(s)) * - * $LicenseInfo:firstyear=2000&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -106,55 +112,15 @@ const F64 log_2 = log(2.0); LLLoadedCallbackEntry::LLLoadedCallbackEntry(loaded_callback_func cb, S32 discard_level, BOOL need_imageraw, // Needs image raw for the callback - void* userdata, - LLLoadedCallbackEntry::source_callback_list_t* src_callback_list, - LLViewerFetchedTexture* target, - BOOL pause) + void* userdata ) : mCallback(cb), mLastUsedDiscard(MAX_DISCARD_LEVEL+1), mDesiredDiscard(discard_level), mNeedsImageRaw(need_imageraw), - mUserData(userdata), - mSourceCallbackList(src_callback_list), - mPaused(pause) -{ - if(mSourceCallbackList) - { - mSourceCallbackList->insert(target->getID()); - } -} - -LLLoadedCallbackEntry::~LLLoadedCallbackEntry() + mUserData(userdata) { } -void LLLoadedCallbackEntry::removeTexture(LLViewerFetchedTexture* tex) -{ - if(mSourceCallbackList) - { - mSourceCallbackList->erase(tex->getID()) ; - } -} - -//static -void LLLoadedCallbackEntry::cleanUpCallbackList(LLLoadedCallbackEntry::source_callback_list_t* callback_list) -{ - //clear texture callbacks. - if(callback_list && !callback_list->empty()) - { - for(LLLoadedCallbackEntry::source_callback_list_t::iterator iter = callback_list->begin(); - iter != callback_list->end(); ++iter) - { - LLViewerFetchedTexture* tex = gTextureList.findImage(*iter) ; - if(tex) - { - tex->deleteCallbackEntry(callback_list) ; - } - } - callback_list->clear() ; - } -} - LLViewerMediaTexture* LLViewerTextureManager::createMediaTexture(const LLUUID &media_id, BOOL usemipmaps, LLImageGL* gl_image) { return new LLViewerMediaTexture(media_id, usemipmaps, gl_image) ; @@ -358,7 +324,9 @@ void LLViewerTextureManager::cleanup() LLViewerFetchedTexture::sMissingAssetImagep = NULL; LLViewerFetchedTexture::sWhiteImagep = NULL; - LLViewerMediaTexture::cleanUpClass() ; + LLViewerMediaTexture::cleanup() ; + + LLViewerTexture::cleanupClass() ; } //---------------------------------------------------------------------------------------------- @@ -377,6 +345,11 @@ void LLViewerTexture::initClass() } // static +void LLViewerTexture::cleanupClass() +{ +} + +// static S32 LLViewerTexture::getTotalNumOfCategories() { return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ; @@ -487,7 +460,6 @@ LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 com mFullHeight = height ; mUseMipMaps = usemipmaps ; mComponents = components ; - setTexelsPerImage(); mID.generate(); sImageCount++; @@ -506,7 +478,6 @@ LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) LLViewerTexture::~LLViewerTexture() { - cleanup(); sImageCount--; } @@ -516,16 +487,15 @@ void LLViewerTexture::init(bool firstinit) mFullWidth = 0; mFullHeight = 0; - mTexelsPerImage = 0 ; mUseMipMaps = FALSE ; mComponents = 0 ; mTextureState = NO_DELETE ; mDontDiscard = FALSE; + mCanResetMaxVirtualSize = true ; mMaxVirtualSize = 0.f; mNeedsGLTexture = FALSE ; - mMaxVirtualSizeResetInterval = 1; - mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval ; + mNeedsResetMaxVirtualSize = FALSE ; mAdditionalDecodePriority = 0.f ; mParcelMedia = NULL ; mNumFaces = 0 ; @@ -621,6 +591,11 @@ void LLViewerTexture::forceImmediateUpdate() { } +void LLViewerTexture::setResetMaxVirtualSizeFlag(bool flag) +{ + mCanResetMaxVirtualSize = flag ; +} + void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) const { if(needs_gltexture) @@ -628,10 +603,10 @@ void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) co mNeedsGLTexture = TRUE ; } - if(!mMaxVirtualSizeResetCounter) + if(mNeedsResetMaxVirtualSize) { //flag to reset the values because the old values are used. - resetMaxVirtualSizeResetCounter() ; + mNeedsResetMaxVirtualSize = FALSE ; mMaxVirtualSize = virtual_size; mAdditionalDecodePriority = 0.f ; mNeedsGLTexture = needs_gltexture ; @@ -646,7 +621,7 @@ void LLViewerTexture::resetTextureStats() { mMaxVirtualSize = 0.0f ; mAdditionalDecodePriority = 0.f ; - mMaxVirtualSizeResetCounter = 0 ; + mNeedsResetMaxVirtualSize = FALSE ; } //virtual @@ -832,8 +807,7 @@ BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* image { mFullWidth = mGLTexturep->getCurrentWidth() ; mFullHeight = mGLTexturep->getCurrentHeight() ; - mComponents = mGLTexturep->getComponents() ; - setTexelsPerImage(); + mComponents = mGLTexturep->getComponents() ; } return ret ; @@ -1051,16 +1025,9 @@ void LLViewerTexture::destroyGLTexture() } } -void LLViewerTexture::setTexelsPerImage() -{ - S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT); - S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT); - mTexelsPerImage = (F32)fullwidth * fullheight; -} - BOOL LLViewerTexture::isLargeImage() { - return (S32)mTexelsPerImage > LLViewerTexture::sMinLargeImageSize ; + return mFullWidth * mFullHeight > LLViewerTexture::sMinLargeImageSize ; } //virtual @@ -1131,7 +1098,6 @@ void LLViewerFetchedTexture::init(bool firstinit) mIsMissingAsset = FALSE; mLoadedCallbackDesiredDiscardLevel = 0; - mPauseLoadedCallBacks = TRUE ; mNeedsCreateTexture = FALSE; @@ -1187,7 +1153,6 @@ void LLViewerFetchedTexture::cleanup() // We never finished loading the image. Indicate failure. // Note: this allows mLoadedCallbackUserData to be cleaned up. entryp->mCallback( FALSE, this, NULL, NULL, 0, TRUE, entryp->mUserData ); - entryp->removeTexture(this) ; delete entryp; } mLoadedCallbackList.clear(); @@ -1414,7 +1379,6 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/) mFullWidth = mRawImage->getWidth(); mFullHeight = mRawImage->getHeight(); - setTexelsPerImage(); } else { @@ -1565,7 +1529,6 @@ F32 LLViewerFetchedTexture::calcDecodePriority() F32 pixel_priority = fsqrtf(mMaxVirtualSize); F32 priority = 0.f; - if (mIsMissingAsset) { priority = 0.0f; @@ -1587,7 +1550,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority() { priority = 1.f; } - else if (pixel_priority < 0.001f && !have_all_data) + else if (pixel_priority <= 0.f && !have_all_data) { // Not on screen but we might want some data if (mBoostLevel > BOOST_HIGH) @@ -1595,6 +1558,11 @@ F32 LLViewerFetchedTexture::calcDecodePriority() // Always want high boosted images priority = 1.f; } + else if(mForceToSaveRawImage) + { + //force to fetch the raw image. + priority = 1.f; + } else { priority = -5.f; //stop fetching @@ -1609,7 +1577,6 @@ F32 LLViewerFetchedTexture::calcDecodePriority() S32 ddiscard = MAX_DISCARD_LEVEL - (S32)desired; ddiscard = llclamp(ddiscard, 0, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY); priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR; - setAdditionalDecodePriority(1.0f) ;//boost the textures without any data so far. } else if ((mMinDiscardLevel > 0) && (cur_discard <= mMinDiscardLevel)) { @@ -1620,7 +1587,11 @@ F32 LLViewerFetchedTexture::calcDecodePriority() { // priority range = 100,000 - 500,000 S32 desired_discard = mDesiredDiscardLevel; - if (!isJustBound() && mCachedRawImageReady) + if (getDontDiscard()) + { + desired_discard -= 2; + } + else if (!isJustBound() && mCachedRawImageReady) { if(mBoostLevel < BOOST_HIGH) { @@ -1636,7 +1607,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority() S32 ddiscard = cur_discard - desired_discard; ddiscard = llclamp(ddiscard, -1, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY); - priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR; + priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR; } // Priority Formula: @@ -1644,51 +1615,19 @@ F32 LLViewerFetchedTexture::calcDecodePriority() // [10,000,000] + [1,000,000-9,000,000] + [100,000-500,000] + [1-20,000] + [0-999] if (priority > 0.0f) { - bool large_enough = mCachedRawImageReady && ((S32)mTexelsPerImage > sMinLargeImageSize) ; - if(large_enough) - { - //Note: - //to give small, low-priority textures some chance to be fetched, - //cut the priority in half if the texture size is larger than 256 * 256 and has a 64*64 ready. - priority *= 0.5f ; - } - pixel_priority = llclamp(pixel_priority, 0.0f, MAX_PRIORITY_PIXEL); priority += pixel_priority + PRIORITY_BOOST_LEVEL_FACTOR * mBoostLevel; if ( mBoostLevel > BOOST_HIGH) { - if(mBoostLevel > BOOST_SUPER_HIGH) - { - //for very important textures, always grant the highest priority. - priority += PRIORITY_BOOST_HIGH_FACTOR; - } - else if(mCachedRawImageReady) - { - //Note: - //to give small, low-priority textures some chance to be fetched, - //if high priority texture has a 64*64 ready, lower its fetching priority. - setAdditionalDecodePriority(0.5f) ; - } - else - { - priority += PRIORITY_BOOST_HIGH_FACTOR; - } + priority += PRIORITY_BOOST_HIGH_FACTOR; } if(mAdditionalDecodePriority > 0.0f) { // priority range += 1,000,000.f-9,000,000.f - F32 additional = PRIORITY_ADDITIONAL_FACTOR * (1.0 + mAdditionalDecodePriority * MAX_ADDITIONAL_LEVEL_FOR_PRIORITY); - if(large_enough) - { - //Note: - //to give small, low-priority textures some chance to be fetched, - //cut the additional priority to a quarter if the texture size is larger than 256 * 256 and has a 64*64 ready. - additional *= 0.25f ; - } - priority += additional; + priority += PRIORITY_ADDITIONAL_FACTOR * (1.0 + mAdditionalDecodePriority * MAX_ADDITIONAL_LEVEL_FOR_PRIORITY); } } return priority; @@ -1726,11 +1665,16 @@ void LLViewerFetchedTexture::setAdditionalDecodePriority(F32 priority) void LLViewerFetchedTexture::updateVirtualSize() { - if(!mMaxVirtualSizeResetCounter) + if(mNeedsResetMaxVirtualSize) { addTextureStats(0.f, FALSE) ;//reset } + if(mForceToSaveRawImage) + { + setAdditionalDecodePriority(0.75f) ; //boost the fetching priority + } + for(U32 i = 0 ; i < mNumFaces ; i++) { LLFace* facep = mFaceList[i] ; @@ -1741,9 +1685,9 @@ void LLViewerFetchedTexture::updateVirtualSize() } } - if(mMaxVirtualSizeResetCounter > 0) + if(mCanResetMaxVirtualSize) { - mMaxVirtualSizeResetCounter--; + mNeedsResetMaxVirtualSize = TRUE ; } reorganizeFaceList() ; reorganizeVolumeList(); @@ -1821,7 +1765,6 @@ bool LLViewerFetchedTexture::updateFetch() if (finished) { mIsFetching = FALSE; - mLastPacketTimer.reset() ; } else { @@ -1843,7 +1786,6 @@ bool LLViewerFetchedTexture::updateFetch() { mFullWidth = mRawImage->getWidth() << mRawDiscardLevel; mFullHeight = mRawImage->getHeight() << mRawDiscardLevel; - setTexelsPerImage(); if(mFullWidth > MAX_IMAGE_SIZE || mFullHeight > MAX_IMAGE_SIZE) { @@ -1852,7 +1794,6 @@ bool LLViewerFetchedTexture::updateFetch() setIsMissingAsset(); mRawDiscardLevel = INVALID_DISCARD_LEVEL ; mIsFetching = FALSE ; - mLastPacketTimer.reset(); } else { @@ -2020,7 +1961,6 @@ void LLViewerFetchedTexture::setIsMissingAsset() LLAppViewer::getTextureFetch()->deleteRequest(getID(), true); mHasFetcher = FALSE; mIsFetching = FALSE; - mLastPacketTimer.reset(); mFetchState = 0; mFetchPriority = 0; } @@ -2028,8 +1968,7 @@ void LLViewerFetchedTexture::setIsMissingAsset() } void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_callback, - S32 discard_level, BOOL keep_imageraw, BOOL needs_aux, void* userdata, - LLLoadedCallbackEntry::source_callback_list_t* src_callback_list, BOOL pause) + S32 discard_level, BOOL keep_imageraw, BOOL needs_aux, void* userdata) { // // Don't do ANYTHING here, just add it to the global callback list @@ -2045,17 +1984,12 @@ void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_call mLoadedCallbackDesiredDiscardLevel = llmin(mLoadedCallbackDesiredDiscardLevel, (S8)discard_level) ; } - if(mPauseLoadedCallBacks && !pause) - { - unpauseLoadedCallbacks(src_callback_list) ; - } - LLLoadedCallbackEntry* entryp = new LLLoadedCallbackEntry(loaded_callback, discard_level, keep_imageraw, userdata, src_callback_list, this, pause); - mLoadedCallbackList.push_back(entryp); - + LLLoadedCallbackEntry* entryp = new LLLoadedCallbackEntry(loaded_callback, discard_level, keep_imageraw, userdata); + mLoadedCallbackList.push_back(entryp); mNeedsAux |= needs_aux; if(keep_imageraw) { - forceToSaveRawImage(discard_level, true) ; + forceToSaveRawImage(discard_level) ; } if (mNeedsAux && mAuxRawImage.isNull() && getDiscardLevel() >= 0) { @@ -2064,124 +1998,6 @@ void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_call } } -void LLViewerFetchedTexture::deleteCallbackEntry(const LLLoadedCallbackEntry::source_callback_list_t* callback_list) -{ - if(mLoadedCallbackList.empty() || !callback_list) - { - return ; - } - - S32 desired_discard = INVALID_DISCARD_LEVEL ; - S32 desired_raw_discard = INVALID_DISCARD_LEVEL ; - for(callback_list_t::iterator iter = mLoadedCallbackList.begin(); - iter != mLoadedCallbackList.end(); ) - { - LLLoadedCallbackEntry *entryp = *iter; - if(entryp->mSourceCallbackList == callback_list) - { - // We never finished loading the image. Indicate failure. - // Note: this allows mLoadedCallbackUserData to be cleaned up. - entryp->mCallback(FALSE, this, NULL, NULL, 0, TRUE, entryp->mUserData); - iter = mLoadedCallbackList.erase(iter) ; - delete entryp; - } - else - { - ++iter; - - desired_discard = llmin(desired_discard, entryp->mDesiredDiscard) ; - if(entryp->mNeedsImageRaw) - { - desired_raw_discard = llmin(desired_raw_discard, entryp->mDesiredDiscard) ; - } - } - } - - mLoadedCallbackDesiredDiscardLevel = desired_discard; - if (mLoadedCallbackList.empty()) - { - // If we have no callbacks, take us off of the image callback list. - gTextureList.mCallbackList.erase(this); - mMinDesiredDiscardLevel = MAX_DISCARD_LEVEL + 1; - - if(mForceToSaveRawImage) - { - destroySavedRawImage() ; - } - } - else if(mForceToSaveRawImage && mBoostLevel != LLViewerTexture::BOOST_PREVIEW) - { - if(desired_raw_discard != INVALID_DISCARD_LEVEL) - { - mDesiredSavedRawDiscardLevel = desired_raw_discard ; - } - else - { - destroySavedRawImage() ; - } - } -} - -void LLViewerFetchedTexture::unpauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list) -{ - if(!callback_list) - { - mPauseLoadedCallBacks = FALSE ; - return ; - } - - BOOL need_raw = FALSE ; - for(callback_list_t::iterator iter = mLoadedCallbackList.begin(); - iter != mLoadedCallbackList.end(); ) - { - LLLoadedCallbackEntry *entryp = *iter++; - if(entryp->mSourceCallbackList == callback_list) - { - entryp->mPaused = FALSE ; - if(entryp->mNeedsImageRaw) - { - need_raw = TRUE ; - } - } - } - mPauseLoadedCallBacks = FALSE ; - if(need_raw) - { - mForceToSaveRawImage = TRUE ; - } -} - -void LLViewerFetchedTexture::pauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list) -{ - if(!callback_list) - { - return ; - } - - bool paused = true ; - - for(callback_list_t::iterator iter = mLoadedCallbackList.begin(); - iter != mLoadedCallbackList.end(); ) - { - LLLoadedCallbackEntry *entryp = *iter++; - if(entryp->mSourceCallbackList == callback_list) - { - entryp->mPaused = TRUE ; - } - else if(!entryp->mPaused) - { - paused = false ; - } - } - - if(paused) - { - mPauseLoadedCallBacks = TRUE ;//when set, loaded callback is paused. - resetTextureStats(); - mForceToSaveRawImage = FALSE ; - } -} - bool LLViewerFetchedTexture::doLoadedCallbacks() { if (mNeedsCreateTexture) @@ -2207,11 +2023,6 @@ bool LLViewerFetchedTexture::doLoadedCallbacks() // Remove ourself from the global list of textures with callbacks gTextureList.mCallbackList.erase(this); } - if(mPauseLoadedCallBacks) - { - destroyRawImage(); - return res; //paused - } S32 gl_discard = getDiscardLevel(); @@ -2341,6 +2152,10 @@ bool LLViewerFetchedTexture::doLoadedCallbacks() BOOL final = mRawDiscardLevel <= entryp->mDesiredDiscard ? TRUE : FALSE; //llinfos << "Running callback for " << getID() << llendl; //llinfos << mRawImage->getWidth() << "x" << mRawImage->getHeight() << llendl; + if (final) + { + //llinfos << "Final!" << llendl; + } entryp->mLastUsedDiscard = mRawDiscardLevel; entryp->mCallback(TRUE, this, mRawImage, mAuxRawImage, mRawDiscardLevel, final, entryp->mUserData); if (final) @@ -2617,12 +2432,10 @@ void LLViewerFetchedTexture::saveRawImage() mLastReferencedSavedRawImageTime = sCurrentTime ; } -void LLViewerFetchedTexture::forceToSaveRawImage(S32 desired_discard, bool from_callback) +void LLViewerFetchedTexture::forceToSaveRawImage(S32 desired_discard) { if(!mForceToSaveRawImage || mDesiredSavedRawDiscardLevel < 0 || mDesiredSavedRawDiscardLevel > desired_discard) { - llassert_always(from_callback || mBoostLevel == LLViewerTexture::BOOST_PREVIEW) ; - mForceToSaveRawImage = TRUE ; mDesiredSavedRawDiscardLevel = desired_discard ; @@ -2919,6 +2732,10 @@ void LLViewerLODTexture::processTextureStats() //static const F64 log_2 = log(2.0); static const F64 log_4 = log(4.0); + S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT); + S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT); + mTexelsPerImage = (F32)fullwidth * fullheight; + F32 discard_level = 0.f; // If we know the output width and height, we can force the discard @@ -3065,7 +2882,7 @@ void LLViewerMediaTexture::removeMediaImplFromTexture(const LLUUID& media_id) } //static -void LLViewerMediaTexture::cleanUpClass() +void LLViewerMediaTexture::cleanup() { sMediaMap.clear() ; } @@ -3474,7 +3291,7 @@ F32 LLViewerMediaTexture::getMaxVirtualSize() } mUpdateVirtualSizeTime = LLFrameTimer::getFrameCount() ; - if(!mMaxVirtualSizeResetCounter) + if(mNeedsResetMaxVirtualSize) { addTextureStats(0.f, FALSE) ;//reset } @@ -3507,9 +3324,9 @@ F32 LLViewerMediaTexture::getMaxVirtualSize() } } - if(mMaxVirtualSizeResetCounter > 0) + if(mCanResetMaxVirtualSize) { - mMaxVirtualSizeResetCounter--; + mNeedsResetMaxVirtualSize = TRUE ; } reorganizeFaceList() ; reorganizeVolumeList(); @@ -3693,7 +3510,7 @@ void LLTexturePipelineTester::updateStablizingTime() { F32 t = mEndStablizingTime - mStartStablizingTime ; - if(t > F_ALMOST_ZERO && (t - mTotalStablizingTime) < F_ALMOST_ZERO) + if(t > 0.0001f && (t - mTotalStablizingTime) < 0.0001f) { //already stablized mTotalStablizingTime = LLImageGL::sLastFrameTime - mStartStablizingTime ; @@ -3818,7 +3635,7 @@ LLMetricPerformanceTester::LLTestSession* LLTexturePipelineTester::loadTestSessi //time F32 start_time = (*log)[label]["StartFetchingTime"].asReal() ; F32 cur_time = (*log)[label]["Time"].asReal() ; - if(start_time - start_fetching_time > F_ALMOST_ZERO) //fetching has paused for a while + if(start_time - start_fetching_time > 0.0001f) //fetching has paused for a while { sessionp->mTotalFetchingTime += total_fetching_time ; sessionp->mTotalGrayTime += total_gray_time ; diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index b8bdeedd03..361f56e02f 100644 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -2,25 +2,31 @@ * @file llviewertexture.h * @brief Object for managing images and their textures * - * $LicenseInfo:firstyear=2000&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -61,29 +67,16 @@ class LLVOVolume ; class LLLoadedCallbackEntry { public: - typedef std::set< LLUUID > source_callback_list_t; - -public: LLLoadedCallbackEntry(loaded_callback_func cb, S32 discard_level, BOOL need_imageraw, // Needs image raw for the callback - void* userdata, - source_callback_list_t* src_callback_list, - LLViewerFetchedTexture* target, - BOOL pause); - ~LLLoadedCallbackEntry(); - void removeTexture(LLViewerFetchedTexture* tex) ; + void* userdata ); loaded_callback_func mCallback; S32 mLastUsedDiscard; S32 mDesiredDiscard; BOOL mNeedsImageRaw; - BOOL mPaused; void* mUserData; - source_callback_list_t* mSourceCallbackList; - -public: - static void cleanUpCallbackList(LLLoadedCallbackEntry::source_callback_list_t* callback_list) ; }; class LLTextureBar; @@ -110,24 +103,22 @@ public: enum EBoostLevel { BOOST_NONE = 0, - BOOST_AVATAR_BAKED , - BOOST_AVATAR , - BOOST_CLOUDS , - BOOST_SCULPTED , + BOOST_AVATAR_BAKED = 1, + BOOST_AVATAR = 2, + BOOST_CLOUDS = 3, + BOOST_SCULPTED = 4, BOOST_HIGH = 10, - BOOST_BUMP , - BOOST_TERRAIN , // has to be high priority for minimap / low detail - BOOST_SELECTED , - BOOST_AVATAR_BAKED_SELF , - BOOST_AVATAR_SELF , // needed for baking avatar - BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay. - BOOST_HUD , - BOOST_ICON , - BOOST_UI , - BOOST_PREVIEW , - BOOST_MAP , - BOOST_MAP_VISIBLE , + BOOST_TERRAIN = 11, // has to be high priority for minimap / low detail + BOOST_SELECTED = 12, + BOOST_HUD = 13, + BOOST_AVATAR_BAKED_SELF = 14, + BOOST_ICON = 15, + BOOST_UI = 16, + BOOST_PREVIEW = 17, + BOOST_MAP = 18, + BOOST_MAP_VISIBLE = 19, + BOOST_AVATAR_SELF = 20, // needed for baking avatar BOOST_MAX_LEVEL, //other texture Categories @@ -153,6 +144,7 @@ protected: public: static void initClass(); + static void cleanupClass(); static void updateClass(const F32 velocity, const F32 angular_velocity) ; LLViewerTexture(BOOL usemipmaps = TRUE); @@ -174,8 +166,7 @@ public: void addTextureStats(F32 virtual_size, BOOL needs_gltexture = TRUE) const; void resetTextureStats(); - void setMaxVirtualSizeResetInterval(S32 interval)const {mMaxVirtualSizeResetInterval = interval;} - void resetMaxVirtualSizeResetCounter()const {mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval;} + void setResetMaxVirtualSizeFlag(bool flag) ; virtual F32 getMaxVirtualSize() ; @@ -261,7 +252,6 @@ protected: void init(bool firstinit) ; void reorganizeFaceList() ; void reorganizeVolumeList() ; - void setTexelsPerImage(); private: //note: do not make this function public. /*virtual*/ LLImageGL* getGLTexture() const ; @@ -274,11 +264,10 @@ protected: S32 mFullHeight; BOOL mUseMipMaps ; S8 mComponents; - F32 mTexelsPerImage; // Texels per image. + bool mCanResetMaxVirtualSize; + mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need? mutable S8 mNeedsGLTexture; - mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need? - mutable S32 mMaxVirtualSizeResetCounter ; - mutable S32 mMaxVirtualSizeResetInterval; + mutable BOOL mNeedsResetMaxVirtualSize ; mutable F32 mAdditionalDecodePriority; // priority add to mDecodePriority. LLFrameTimer mLastReferencedTimer; @@ -380,12 +369,9 @@ public: // resolution versions. void setLoadedCallback(loaded_callback_func cb, S32 discard_level, BOOL keep_imageraw, BOOL needs_aux, - void* userdata, LLLoadedCallbackEntry::source_callback_list_t* src_callback_list, BOOL pause = FALSE); + void* userdata); bool hasCallbacks() { return mLoadedCallbackList.empty() ? false : true; } - void pauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list); - void unpauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list); bool doLoadedCallbacks(); - void deleteCallbackEntry(const LLLoadedCallbackEntry::source_callback_list_t* callback_list); void addToCreateTexture(); @@ -463,7 +449,7 @@ public: S32 getCachedRawImageLevel() const {return mCachedRawDiscardLevel;} BOOL isCachedRawImageReady() const {return mCachedRawImageReady ;} BOOL isRawImageValid()const { return mIsRawImageValid ; } - void forceToSaveRawImage(S32 desired_discard = 0, bool from_callback = false) ; + void forceToSaveRawImage(S32 desired_discard = 0) ; /*virtual*/ void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ; void destroySavedRawImage() ; LLImageRaw* getSavedRawImage() ; @@ -529,7 +515,6 @@ protected: typedef std::list<LLLoadedCallbackEntry*> callback_list_t; S8 mLoadedCallbackDesiredDiscardLevel; - BOOL mPauseLoadedCallBacks; callback_list_t mLoadedCallbackList; LLPointer<LLImageRaw> mRawImage; @@ -593,6 +578,8 @@ private: void scaleDown() ; private: + + F32 mTexelsPerImage; // Texels per image. F32 mDiscardVirtualSize; // Virtual size used to calculate desired discard F32 mCalculatedDiscardLevel; // Last calculated discard level }; @@ -651,7 +638,7 @@ private: public: static void updateClass() ; - static void cleanUpClass() ; + static void cleanup() ; static LLViewerMediaTexture* findMediaTexture(const LLUUID& media_id) ; static void removeMediaImplFromTexture(const LLUUID& media_id) ; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 2981dc8c82..3a63fdfbd7 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2,25 +2,31 @@ * @file llviewerwindow.cpp * @brief Implementation of the LLViewerWindow class. * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -1112,7 +1118,28 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated) mActive = TRUE; send_agent_resume(); gAgent.clearAFK(); - + if (mWindow->getFullscreen() && !mIgnoreActivate) + { + if (!LLApp::isExiting() ) + { + if (LLStartUp::getStartupState() >= STATE_STARTED) + { + // if we're in world, show a progress bar to hide reloading of textures + llinfos << "Restoring GL during activate" << llendl; + restoreGL(LLTrans::getString("ProgressRestoring")); + } + else + { + // otherwise restore immediately + restoreGL(); + } + } + else + { + llwarns << "Activating while quitting" << llendl; + } + } + // Unmute audio audio_update_volume(); } @@ -1132,7 +1159,12 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated) } send_agent_pause(); - + + if (mWindow->getFullscreen() && !mIgnoreActivate) + { + llinfos << "Stopping GL during deactivation" << llendl; + stopGL(); + } // Mute audio audio_update_volume(); } @@ -1299,10 +1331,12 @@ LLViewerWindow::LLViewerWindow( const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, - BOOL fullscreen, BOOL ignore_pixel_depth) // fullscreen is no longer used + BOOL fullscreen, BOOL ignore_pixel_depth) : mWindow(NULL), mActive(TRUE), + mWantFullscreen(fullscreen), + mShowFullscreenProgress(FALSE), mWindowRectRaw(0, height, width, 0), mWindowRectScaled(0, height, width, 0), mWorldViewRectRaw(0, height, width, 0), @@ -1317,6 +1351,7 @@ LLViewerWindow::LLViewerWindow( mIgnoreActivate( FALSE ), mResDirty(false), mStatesDirty(false), + mIsFullscreenChecked(false), mCurrResolutionIndex(0), mViewerWindowListener(new LLViewerWindowListener(this)), mProgressView(NULL) @@ -1342,7 +1377,7 @@ LLViewerWindow::LLViewerWindow( gSavedSettings.getBOOL("DisableVerticalSync"), !gNoRender, ignore_pixel_depth, - gSavedSettings.getU32("RenderFSAASamples")); + 0); //gSavedSettings.getU32("RenderFSAASamples")); if (!LLAppViewer::instance()->restoreErrorTrap()) { @@ -1556,9 +1591,6 @@ void LLViewerWindow::initBase() gDebugView->init(); gToolTipView = getRootView()->getChild<LLToolTipView>("tooltip view"); - // Initialize busy response message when logged in - LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLFloaterPreference::initBusyResponse)); - // Add the progress bar view (startup view), which overrides everything mProgressView = getRootView()->getChild<LLProgressView>("progress_view"); setShowProgress(FALSE); @@ -1876,17 +1908,24 @@ void LLViewerWindow::reshape(S32 width, S32 height) sendShapeToSim(); - // store new settings for the mode we are in, regardless - // Only save size if not maximized - BOOL maximized = mWindow->getMaximized(); - gSavedSettings.setBOOL("WindowMaximized", maximized); - LLCoordScreen window_size; - if (!maximized - && mWindow->getSize(&window_size)) + // store the mode the user wants (even if not there yet) + gSavedSettings.setBOOL("FullScreen", mWantFullscreen); + + // store new settings for the mode we are in, regardless + if (!mWindow->getFullscreen()) { - gSavedSettings.setS32("WindowWidth", window_size.mX); - gSavedSettings.setS32("WindowHeight", window_size.mY); + // Only save size if not maximized + BOOL maximized = mWindow->getMaximized(); + gSavedSettings.setBOOL("WindowMaximized", maximized); + + LLCoordScreen window_size; + if (!maximized + && mWindow->getSize(&window_size)) + { + gSavedSettings.setS32("WindowWidth", window_size.mX); + gSavedSettings.setS32("WindowHeight", window_size.mY); + } } LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_WIDTH, (F64)width); @@ -2323,9 +2362,7 @@ void LLViewerWindow::handleScrollWheel(S32 clicks) // Zoom the camera in and out behavior - if(top_ctrl == 0 - && getWorldViewRectScaled().pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY) - && gAgentCamera.isInitialized()) + if(top_ctrl == 0 && getWorldViewRectScaled().pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY) ) gAgentCamera.handleScrollWheel(clicks); return; @@ -2422,7 +2459,7 @@ void LLViewerWindow::updateUI() LLLayoutStack::updateClass(); // use full window for world view when not rendering UI - bool world_view_uses_full_window = gAgentCamera.cameraMouselook() || !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI); + bool world_view_uses_full_window = !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI); updateWorldViewRect(world_view_uses_full_window); LLView::sMouseHandlerMessage.clear(); @@ -3766,7 +3803,18 @@ void LLViewerWindow::movieSize(S32 new_width, S32 new_height) BORDERHEIGHT = size.mY- y; LLCoordScreen new_size(new_width + BORDERWIDTH, new_height + BORDERHEIGHT); - gViewerWindow->mWindow->setSize(new_size); + BOOL disable_sync = gSavedSettings.getBOOL("DisableVerticalSync"); + if (gViewerWindow->mWindow->getFullscreen()) + { + gViewerWindow->changeDisplaySettings(FALSE, + new_size, + disable_sync, + TRUE); + } + else + { + gViewerWindow->mWindow->setSize(new_size); + } } } @@ -3812,140 +3860,6 @@ void LLViewerWindow::playSnapshotAnimAndSound() BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type) { return rawSnapshot(raw, preview_width, preview_height, FALSE, FALSE, show_ui, do_rebuild, type); - - // *TODO below code was broken in deferred pipeline - /* - if ((!raw) || preview_width < 10 || preview_height < 10) - { - return FALSE; - } - - if(gResizeScreenTexture) //the window is resizing - { - return FALSE ; - } - - setCursor(UI_CURSOR_WAIT); - - // Hide all the UI widgets first and draw a frame - BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI); - - if ( prev_draw_ui != show_ui) - { - LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI); - } - - BOOL hide_hud = !gSavedSettings.getBOOL("RenderHUDInSnapshot") && LLPipeline::sShowHUDAttachments; - if (hide_hud) - { - LLPipeline::sShowHUDAttachments = FALSE; - } - - S32 render_name = gSavedSettings.getS32("RenderName"); - gSavedSettings.setS32("RenderName", 0); - LLVOAvatar::updateFreezeCounter(1) ; //pause avatar updating for one frame - - S32 w = preview_width ; - S32 h = preview_height ; - LLVector2 display_scale = mDisplayScale ; - mDisplayScale.setVec((F32)w / mWindowRectRaw.getWidth(), (F32)h / mWindowRectRaw.getHeight()) ; - LLRect window_rect = mWindowRectRaw; - mWindowRectRaw.set(0, h, w, 0); - - gDisplaySwapBuffers = FALSE; - gDepthDirty = TRUE; - glClearColor(0.f, 0.f, 0.f, 0.f); - glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); - setup3DRender(); - - LLFontGL::setFontDisplay(FALSE) ; - LLHUDText::setDisplayText(FALSE) ; - if (type == SNAPSHOT_TYPE_OBJECT_ID) - { - gObjectList.renderPickList(gViewerWindow->getWindowRectScaled(), FALSE, FALSE); - } - else - { - display(do_rebuild, 1.0f, 0, TRUE); - render_ui(); - } - - S32 glformat, gltype, glpixel_length ; - if(SNAPSHOT_TYPE_DEPTH == type) - { - glpixel_length = 4 ; - glformat = GL_DEPTH_COMPONENT ; - gltype = GL_FLOAT ; - } - else - { - glpixel_length = 3 ; - glformat = GL_RGB ; - gltype = GL_UNSIGNED_BYTE ; - } - - raw->resize(w, h, glpixel_length); - glReadPixels(0, 0, w, h, glformat, gltype, raw->getData()); - - if(SNAPSHOT_TYPE_DEPTH == type) - { - LLViewerCamera* camerap = LLViewerCamera::getInstance(); - F32 depth_conversion_factor_1 = (camerap->getFar() + camerap->getNear()) / (2.f * camerap->getFar() * camerap->getNear()); - F32 depth_conversion_factor_2 = (camerap->getFar() - camerap->getNear()) / (2.f * camerap->getFar() * camerap->getNear()); - - //calculate the depth - for (S32 y = 0 ; y < h ; y++) - { - for(S32 x = 0 ; x < w ; x++) - { - S32 i = (w * y + x) << 2 ; - - F32 depth_float_i = *(F32*)(raw->getData() + i); - - F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float_i * depth_conversion_factor_2)); - U8 depth_byte = F32_to_U8(linear_depth_float, camerap->getNear(), camerap->getFar()); - *(raw->getData() + i + 0) = depth_byte; - *(raw->getData() + i + 1) = depth_byte; - *(raw->getData() + i + 2) = depth_byte; - *(raw->getData() + i + 3) = 255; - } - } - } - - LLFontGL::setFontDisplay(TRUE) ; - LLHUDText::setDisplayText(TRUE) ; - mDisplayScale.setVec(display_scale) ; - mWindowRectRaw = window_rect; - setup3DRender(); - gDisplaySwapBuffers = FALSE; - gDepthDirty = TRUE; - - // POST SNAPSHOT - if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) - { - LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI); - } - - if (hide_hud) - { - LLPipeline::sShowHUDAttachments = TRUE; - } - - setCursor(UI_CURSOR_ARROW); - - if (do_rebuild) - { - // If we had to do a rebuild, that means that the lists of drawables to be rendered - // was empty before we started. - // Need to reset these, otherwise we call state sort on it again when render gets called the next time - // and we stand a good chance of crashing on rebuild because the render drawable arrays have multiple copies of - // objects on them. - gPipeline.resetDrawOrders(); - } - - gSavedSettings.setS32("RenderName", render_name); - - return TRUE;*/ } // Saves the image from the screen to the specified filename and path. @@ -4518,7 +4432,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) gResizeScreenTexture = TRUE; - if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) + if (gAgentCamera.cameraCustomizeAvatar()) { LLVisualParamHint::requestHintUpdates(); } @@ -4552,12 +4466,51 @@ void LLViewerWindow::initFonts(F32 zoom_factor) LLFontGL::loadDefaultFonts(); } +void LLViewerWindow::toggleFullscreen(BOOL show_progress) +{ + if (mWindow) + { + mWantFullscreen = mWindow->getFullscreen() ? FALSE : TRUE; + mIsFullscreenChecked = mWindow->getFullscreen() ? FALSE : TRUE; + mShowFullscreenProgress = show_progress; + } +} + +void LLViewerWindow::getTargetWindow(BOOL& fullscreen, S32& width, S32& height) const +{ + fullscreen = mWantFullscreen; + + if (mWindow + && mWindow->getFullscreen() == mWantFullscreen) + { + width = getWindowWidthRaw(); + height = getWindowHeightRaw(); + } + else if (mWantFullscreen) + { + width = gSavedSettings.getS32("FullScreenWidth"); + height = gSavedSettings.getS32("FullScreenHeight"); + } + else + { + width = gSavedSettings.getS32("WindowWidth"); + height = gSavedSettings.getS32("WindowHeight"); + } +} + void LLViewerWindow::requestResolutionUpdate() { mResDirty = true; } -void LLViewerWindow::checkSettings() +void LLViewerWindow::requestResolutionUpdate(bool fullscreen_checked) +{ + mResDirty = true; + mWantFullscreen = fullscreen_checked; + mIsFullscreenChecked = fullscreen_checked; +} + +BOOL LLViewerWindow::checkSettings() { if (mStatesDirty) { @@ -4569,9 +4522,70 @@ void LLViewerWindow::checkSettings() // We want to update the resolution AFTER the states getting refreshed not before. if (mResDirty) { + if (gSavedSettings.getBOOL("FullScreenAutoDetectAspectRatio")) + { + getWindow()->setNativeAspectRatio(0.f); + } + else + { + getWindow()->setNativeAspectRatio(gSavedSettings.getF32("FullScreenAspectRatio")); + } + reshape(getWindowWidthRaw(), getWindowHeightRaw()); + + // force aspect ratio + if (mIsFullscreenChecked) + { + LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() ); + } + mResDirty = false; - } + } + + BOOL is_fullscreen = mWindow->getFullscreen(); + if(mWantFullscreen) + { + LLCoordScreen screen_size; + LLCoordScreen desired_screen_size(gSavedSettings.getS32("FullScreenWidth"), + gSavedSettings.getS32("FullScreenHeight")); + getWindow()->getSize(&screen_size); + if(!is_fullscreen || + screen_size.mX != desired_screen_size.mX + || screen_size.mY != desired_screen_size.mY) + { + if (!LLStartUp::canGoFullscreen()) + { + return FALSE; + } + + LLGLState::checkStates(); + LLGLState::checkTextureChannels(); + changeDisplaySettings(TRUE, + desired_screen_size, + gSavedSettings.getBOOL("DisableVerticalSync"), + mShowFullscreenProgress); + + LLGLState::checkStates(); + LLGLState::checkTextureChannels(); + mStatesDirty = true; + return TRUE; + } + } + else + { + if(is_fullscreen) + { + // Changing to windowed mode. + changeDisplaySettings(FALSE, + LLCoordScreen(gSavedSettings.getS32("WindowWidth"), + gSavedSettings.getS32("WindowHeight")), + TRUE, + mShowFullscreenProgress); + mStatesDirty = true; + return TRUE; + } + } + return FALSE; } void LLViewerWindow::restartDisplay(BOOL show_progress_bar) @@ -4588,23 +4602,39 @@ void LLViewerWindow::restartDisplay(BOOL show_progress_bar) } } -BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsync, BOOL show_progress_bar) +BOOL LLViewerWindow::changeDisplaySettings(BOOL fullscreen, LLCoordScreen size, BOOL disable_vsync, BOOL show_progress_bar) { BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized"); + mWantFullscreen = fullscreen; + mShowFullscreenProgress = show_progress_bar; + gSavedSettings.setBOOL("FullScreen", mWantFullscreen); //gResizeScreenTexture = TRUE; - U32 fsaa = gSavedSettings.getU32("RenderFSAASamples"); - U32 old_fsaa = mWindow->getFSAASamples(); - // if not maximized, use the request size - if (!mWindow->getMaximized()) + BOOL old_fullscreen = mWindow->getFullscreen(); + if (!old_fullscreen && fullscreen && !LLStartUp::canGoFullscreen()) { - mWindow->setSize(size); + // Not allowed to switch to fullscreen now, so exit early. + // *NOTE: This case should never be reached, but just-in-case. + return TRUE; } - if (fsaa == old_fsaa) + //U32 fsaa = gSavedSettings.getU32("RenderFSAASamples"); + //U32 old_fsaa = mWindow->getFSAASamples(); + + // going from windowed to windowed + if (!old_fullscreen && !fullscreen) { - return TRUE; + // if not maximized, use the request size + if (!mWindow->getMaximized()) + { + mWindow->setSize(size); + } + + //if (fsaa == old_fsaa) + { + return TRUE; + } } // Close floaters that don't handle settings change @@ -4621,15 +4651,23 @@ BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsyn LLCoordScreen old_size; LLCoordScreen old_pos; mWindow->getSize(&old_size); + BOOL got_position = mWindow->getPosition(&old_pos); - mWindow->setFSAASamples(fsaa); + if (!old_fullscreen && fullscreen && got_position) + { + // switching from windowed to fullscreen, so save window position + gSavedSettings.setS32("WindowX", old_pos.mX); + gSavedSettings.setS32("WindowY", old_pos.mY); + } + + //mWindow->setFSAASamples(fsaa); - result_first_try = mWindow->switchContext(false, size, disable_vsync); + result_first_try = mWindow->switchContext(fullscreen, size, disable_vsync); if (!result_first_try) { // try to switch back - mWindow->setFSAASamples(old_fsaa); - result_second_try = mWindow->switchContext(false, old_size, disable_vsync); + //mWindow->setFSAASamples(old_fsaa); + result_second_try = mWindow->switchContext(old_fullscreen, old_size, disable_vsync); if (!result_second_try) { @@ -4661,9 +4699,20 @@ BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsyn } BOOL success = result_first_try || result_second_try; - if (success) { +#if LL_WINDOWS + // Only trigger a reshape after switching to fullscreen; otherwise rely on the windows callback + // (otherwise size is wrong; this is the entire window size, reshape wants the visible window size) + if (fullscreen && result_first_try) +#endif + { + reshape(size.mX, size.mY); + } + } + + if (!mWindow->getFullscreen() && success) + { // maximize window if was maximized, else reposition if (was_maximized) { @@ -4680,14 +4729,45 @@ BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsyn mIgnoreActivate = FALSE; gFocusMgr.setKeyboardFocus(keyboard_focus); + mWantFullscreen = mWindow->getFullscreen(); + mShowFullscreenProgress = FALSE; return success; } + +F32 LLViewerWindow::getDisplayAspectRatio() const +{ + if (mWindow->getFullscreen()) + { + if (gSavedSettings.getBOOL("FullScreenAutoDetectAspectRatio")) + { + return mWindow->getNativeAspectRatio(); + } + else + { + return gSavedSettings.getF32("FullScreenAspectRatio"); + } + } + else + { + return mWindow->getNativeAspectRatio(); + } +} + + F32 LLViewerWindow::getWorldViewAspectRatio() const { F32 world_aspect = (F32)mWorldViewRectRaw.getWidth() / (F32)mWorldViewRectRaw.getHeight(); - return world_aspect; + //F32 window_aspect = (F32)mWindowRectRaw.getWidth() / (F32)mWindowRectRaw.getHeight(); + if (mWindow->getFullscreen()) + { + return world_aspect * mWindow->getPixelAspectRatio(); + } + else + { + return world_aspect; + } } void LLViewerWindow::calcDisplayScale() @@ -4695,13 +4775,27 @@ void LLViewerWindow::calcDisplayScale() F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor"); LLVector2 display_scale; display_scale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f)); - display_scale *= ui_scale_factor; + F32 height_normalization = gSavedSettings.getBOOL("UIAutoScale") ? ((F32)mWindowRectRaw.getHeight() / display_scale.mV[VY]) / 768.f : 1.f; + if(mWindow->getFullscreen()) + { + display_scale *= (ui_scale_factor * height_normalization); + } + else + { + display_scale *= ui_scale_factor; + } // limit minimum display scale if (display_scale.mV[VX] < MIN_DISPLAY_SCALE || display_scale.mV[VY] < MIN_DISPLAY_SCALE) { display_scale *= MIN_DISPLAY_SCALE / llmin(display_scale.mV[VX], display_scale.mV[VY]); } + + if (mWindow->getFullscreen()) + { + display_scale.mV[0] = llround(display_scale.mV[0], 2.0f/(F32) mWindowRectRaw.getWidth()); + display_scale.mV[1] = llround(display_scale.mV[1], 2.0f/(F32) mWindowRectRaw.getHeight()); + } if (display_scale != mDisplayScale) { diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 89ce889a61..c75ae7a06e 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2,25 +2,31 @@ * @File llvoavatar.cpp * @brief Implementation of LLVOAvatar class which is a derivation of LLViewerObject * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -589,7 +595,7 @@ LLVOAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL; LLVOAvatar::LLVOAvatarXmlInfo* LLVOAvatar::sAvatarXmlInfo = NULL; LLVOAvatarDictionary *LLVOAvatar::sAvatarDictionary = NULL; S32 LLVOAvatar::sFreezeCounter = 0; -U32 LLVOAvatar::sMaxVisible = 12; +S32 LLVOAvatar::sMaxVisible = 50; F32 LLVOAvatar::sRenderDistance = 256.f; S32 LLVOAvatar::sNumVisibleAvatars = 0; S32 LLVOAvatar::sNumLODChangesThisFrame = 0; @@ -671,8 +677,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mFullyLoaded(FALSE), mPreviousFullyLoaded(FALSE), mFullyLoadedInitialized(FALSE), - mSupportsAlphaLayers(FALSE), - mLoadedCallbacksPaused(FALSE) + mSupportsAlphaLayers(FALSE) { LLMemType mt(LLMemType::MTYPE_AVATAR); //VTResume(); // VTune @@ -696,10 +701,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mBakedTextureDatas[i].mTextureIndex = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)i); } - mDirtyMesh = TRUE; // Dirty geometry, need to regenerate. + mDirtyMesh = 2; // Dirty geometry, need to regenerate. mMeshTexturesDirty = FALSE; - mShadow0Facep = NULL; - mShadow1Facep = NULL; mHeadp = NULL; mIsBuilt = FALSE; @@ -735,12 +738,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mRippleTimeLast = 0.f; - mShadowImagep = LLViewerTextureManager::getFetchedTextureFromFile("foot_shadow.j2c"); - - // GL NOT ACTIVE HERE - //gGL.getTexUnit(0)->bind(mShadowImagep.get()); - //mShadowImagep->setAddressMode(LLTexUnit::TAM_CLAMP); - mInAir = FALSE; mStepOnLand = TRUE; @@ -829,7 +826,6 @@ LLVOAvatar::~LLVOAvatar() mDead = TRUE; mAnimationSources.clear(); - LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ; lldebugs << "LLVOAvatar Destructor end" << llendl; } @@ -843,7 +839,6 @@ void LLVOAvatar::markDead() sNumVisibleChatBubbles--; } mVoiceVisualizer->markDead(); - LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ; LLViewerObject::markDead(); } @@ -1969,7 +1964,7 @@ void LLVOAvatar::updateMeshData() } if(num_vertices < 1)//skip empty meshes { - break ; + continue ; } if(last_v_num > 0)//put the last inserted part into next vertex buffer. { @@ -1991,6 +1986,8 @@ void LLVOAvatar::updateMeshData() // resize immediately facep->setSize(num_vertices, num_indices); + bool terse_update = false; + if(facep->mVertexBuffer.isNull()) { facep->mVertexBuffer = new LLVertexBufferAvatar(); @@ -1998,7 +1995,15 @@ void LLVOAvatar::updateMeshData() } else { - facep->mVertexBuffer->resizeBuffer(num_vertices, num_indices) ; + if (facep->mVertexBuffer->getRequestedIndices() == num_indices && + facep->mVertexBuffer->getRequestedVerts() == num_vertices) + { + terse_update = true; + } + else + { + facep->mVertexBuffer->resizeBuffer(num_vertices, num_indices) ; + } } facep->setGeomIndex(0); @@ -2013,7 +2018,7 @@ void LLVOAvatar::updateMeshData() for(S32 k = j ; k < part_index ; k++) { - mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR); + mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update); } stop_glerror(); @@ -2073,8 +2078,7 @@ void LLVOAvatar::computeBodySize() ankle.mV[VZ] * knee_scale.mV[VZ] - foot.mV[VZ] * ankle_scale.mV[VZ]; - LLVector3 new_body_size; - new_body_size.mV[VZ] = mPelvisToFoot + + mBodySize.mV[VZ] = mPelvisToFoot + // the sqrt(2) correction below is an approximate // correction to get to the top of the head F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + @@ -2084,19 +2088,8 @@ void LLVOAvatar::computeBodySize() torso.mV[VZ] * pelvis_scale.mV[VZ]; // TODO -- measure the real depth and width - new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; - new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; - - if (new_body_size != mBodySize) - { - mBodySize = new_body_size; - - if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF()) - { // notify simulator of change in size - // but not if we are in the middle of updating appearance - gAgent.sendAgentSetAppearance(); - } - } + mBodySize.mV[VX] = DEFAULT_AGENT_DEPTH; + mBodySize.mV[VY] = DEFAULT_AGENT_WIDTH; /* debug spam std::cout << "skull = " << skull << std::endl; // adebug @@ -2226,14 +2219,12 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { llinfos << "Warning! Idle on dead avatar" << llendl; return TRUE; - } + } if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_AVATAR))) { return TRUE; } - - checkTextureLoading() ; // force immediate pixel area update on avatars using last frames data (before drawable or camera updates) setPixelAreaAndAngle(gAgent); @@ -2423,12 +2414,6 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) LLJoint::sNumUpdates = 0; LLJoint::sNumTouches = 0; - // *NOTE: this is necessary for the floating name text above your head. - if (mDrawable.notNull()) - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_SHADOW, TRUE); - } - BOOL visible = isVisible() || mNeedsAnimUpdate; // update attachments positions @@ -2539,7 +2524,7 @@ void LLVOAvatar::idleUpdateAppearanceAnimation() param; param = getNextVisualParam()) { - if (param->isTweakable()) + if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) { param->stopAnimating(FALSE); } @@ -2562,7 +2547,7 @@ void LLVOAvatar::idleUpdateAppearanceAnimation() param; param = getNextVisualParam()) { - if (param->isTweakable()) + if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) { param->animate(morph_amt, FALSE); } @@ -3131,16 +3116,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) if (motionp->getName().empty()) { output = llformat("%s - %d", - gAgent.isGodlikeWithoutAdminMenuFakery() ? - motionp->getID().asString().c_str() : - LLUUID::null.asString().c_str(), - (U32)motionp->getPriority()); + motionp->getID().asString().c_str(), + (U32)motionp->getPriority()); } else { output = llformat("%s - %d", - motionp->getName().c_str(), - (U32)motionp->getPriority()); + motionp->getName().c_str(), + (U32)motionp->getPriority()); } addDebugText(output); } @@ -3186,35 +3169,35 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) { // muted avatars update at 16 hz mUpdatePeriod = 16; } - else if (mVisibilityRank <= LLVOAvatar::sMaxVisible) + else if (visible && mVisibilityRank <= LLVOAvatar::sMaxVisible * 0.25f) { //first 25% of max visible avatars are not impostored mUpdatePeriod = 1; } - else if (mVisibilityRank > LLVOAvatar::sMaxVisible * 4) - { //background avatars are REALLY slow updating impostors - mUpdatePeriod = 16; - } - else if (mVisibilityRank > LLVOAvatar::sMaxVisible * 3) + else if (visible && mVisibilityRank > LLVOAvatar::sMaxVisible * 0.75f) { //back 25% of max visible avatars are slow updating impostors mUpdatePeriod = 8; } - else if (mImpostorPixelArea <= impostor_area) + else if (visible && mVisibilityRank > (U32) LLVOAvatar::sMaxVisible) + { //background avatars are REALLY slow updating impostors + mUpdatePeriod = 16; + } + else if (visible && mImpostorPixelArea <= impostor_area) { // stuff in between gets an update period based on pixel area mUpdatePeriod = llclamp((S32) sqrtf(impostor_area*4.f/mImpostorPixelArea), 2, 8); } + else if (visible && mVisibilityRank > LLVOAvatar::sMaxVisible * 0.25f) + { // force nearby impostors in ultra crowded areas + mUpdatePeriod = 2; + } else - { - //nearby avatars, update the impostors more frequently. - mUpdatePeriod = 4; + { // not impostored + mUpdatePeriod = 1; } visible = (LLDrawable::getCurrentFrame()+mID.mData[0])%mUpdatePeriod == 0 ? TRUE : FALSE; } - // don't early out for your own avatar, as we rely on your animations playing reliably - // for example, the "turn around" animation when entering customize avatar needs to trigger - // even when your avatar is offscreen - if (!visible && !isSelf()) + if (!visible) { updateMotions(LLCharacter::HIDDEN_UPDATE); return FALSE; @@ -3564,7 +3547,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // AUDIO_STEP_LO_SPEED, AUDIO_STEP_HI_SPEED, // AUDIO_STEP_LO_GAIN, AUDIO_STEP_HI_GAIN ); - const F32 STEP_VOLUME = 0.1f; + const F32 STEP_VOLUME = 0.5f; const LLUUID& step_sound_id = getStepSound(); LLVector3d foot_pos_global = gAgent.getPosGlobalFromAgent(foot_pos_agent); @@ -3781,12 +3764,19 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) return num_indices; } - if (mDirtyMesh || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY)) + LLFace* face = mDrawable->getFace(0); + + bool needs_rebuild = !face || face->mVertexBuffer.isNull() || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY); + + if (needs_rebuild || mDirtyMesh) { //LOD changed or new mesh created, allocate new vertex buffer if needed - updateMeshData(); - mDirtyMesh = FALSE; - mNeedsSkin = TRUE; - mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); + if (needs_rebuild || mDirtyMesh >= 2 || mVisibilityRank <= 4) + { + updateMeshData(); + mDirtyMesh = 0; + mNeedsSkin = TRUE; + mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); + } } if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) <= 0) @@ -4034,54 +4024,6 @@ U32 LLVOAvatar::renderRigid() return num_indices; } -U32 LLVOAvatar::renderFootShadows() -{ - U32 num_indices = 0; - - if (!mIsBuilt) - { - return 0; - } - - if (isSelf() && (!gAgent.needsRenderAvatar() || !gAgent.needsRenderHead())) - { - return 0; - } - - if (!mIsBuilt) - { - return 0; - } - - // Don't render foot shadows if your lower body is completely invisible. - // (non-humanoid avatars rule!) - if (!isTextureVisible(TEX_LOWER_BAKED)) - { - return 0; - } - - // Update the shadow, tractor, and text label geometry. - if (mDrawable->isState(LLDrawable::REBUILD_SHADOW) && !isImpostor()) - { - updateShadowFaces(); - mDrawable->clearState(LLDrawable::REBUILD_SHADOW); - } - - U32 foot_mask = LLVertexBuffer::MAP_VERTEX | - LLVertexBuffer::MAP_TEXCOORD0; - - LLGLDepthTest test(GL_TRUE, GL_FALSE); - //render foot shadows - LLGLEnable blend(GL_BLEND); - gGL.getTexUnit(0)->bind(mShadowImagep, TRUE); - glColor4fv(mShadow0Facep->getRenderColor().mV); - mShadow0Facep->renderIndexed(foot_mask); - glColor4fv(mShadow1Facep->getRenderColor().mV); - mShadow1Facep->renderIndexed(foot_mask); - - return num_indices; -} - U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel) { if (!mImpostor.isComplete()) @@ -4136,12 +4078,7 @@ void LLVOAvatar::updateTextures() } else { - if(!isVisible()) - { - return ;//do not update for invisible avatar. - } - - render_avatar = !mCulled; //visible and not culled. + render_avatar = isVisible() && !mCulled; } std::vector<BOOL> layer_baked; @@ -4183,7 +4120,7 @@ void LLVOAvatar::updateTextures() } } } - if (isIndexBakedTexture((ETextureIndex) texture_index) && render_avatar) + if (isIndexBakedTexture((ETextureIndex) texture_index)) { const S32 boost_level = getAvatarBakedBoostLevel(); imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index,0), TRUE); @@ -4199,7 +4136,7 @@ void LLVOAvatar::updateTextures() << " on host " << getRegion()->getHost() << llendl; } - addBakedTextureStats( imagep, mPixelArea, texel_area_ratio, boost_level ); + addBakedTextureStats( imagep, mPixelArea, texel_area_ratio, boost_level ); } } @@ -4207,11 +4144,6 @@ void LLVOAvatar::updateTextures() { setDebugText(llformat("%4.0f:%4.0f", fsqrtf(mMinPixelArea),fsqrtf(mMaxPixelArea))); } - - if( render_avatar ) - { - mShadowImagep->addTextureStats(mPixelArea); - } } @@ -4222,90 +4154,20 @@ void LLVOAvatar::addLocalTextureStats( ETextureIndex idx, LLViewerFetchedTexture return; } -const S32 MAX_TEXTURE_UPDATE_INTERVAL = 64 ; //need to call updateTextures() at least every 32 frames. -const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL = S32_MAX ; //frames -void LLVOAvatar::checkTextureLoading() -{ - static const F32 MAX_INVISIBLE_WAITING_TIME = 15.f ; //seconds - - BOOL pause = !isVisible() ; - if(!pause) - { - mInvisibleTimer.reset() ; - } - if(mLoadedCallbacksPaused == pause) - { - return ; - } - - if(mCallbackTextureList.empty()) //when is self or no callbacks. Note: this list for self is always empty. - { - mLoadedCallbacksPaused = pause ; - return ; //nothing to check. - } - - if(pause && mInvisibleTimer.getElapsedTimeF32() < MAX_INVISIBLE_WAITING_TIME) - { - return ; //have not been invisible for enough time. - } - - for(LLLoadedCallbackEntry::source_callback_list_t::iterator iter = mCallbackTextureList.begin(); - iter != mCallbackTextureList.end(); ++iter) - { - LLViewerFetchedTexture* tex = gTextureList.findImage(*iter) ; - if(tex) - { - if(pause)//pause texture fetching. - { - tex->pauseLoadedCallbacks(&mCallbackTextureList) ; - - //set to terminate texture fetching after MAX_TEXTURE_UPDATE_INTERVAL frames. - tex->setMaxVirtualSizeResetInterval(MAX_TEXTURE_UPDATE_INTERVAL); - tex->resetMaxVirtualSizeResetCounter() ; - } - else//unpause - { - static const F32 START_AREA = 100.f ; - - tex->unpauseLoadedCallbacks(&mCallbackTextureList) ; - tex->addTextureStats(START_AREA); //jump start the fetching again - } - } - } - - if(!pause) - { - updateTextures() ; //refresh texture stats. - } - mLoadedCallbacksPaused = pause ; - return ; -} - -const F32 SELF_ADDITIONAL_PRI = 0.75f ; -const F32 ADDITIONAL_PRI = 0.5f; + void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level) { - //Note: - //if this function is not called for the last MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL frames, - //the texture pipeline will stop fetching this texture. + mMaxPixelArea = llmax(pixel_area, mMaxPixelArea); + mMinPixelArea = llmin(pixel_area, mMinPixelArea); imagep->resetTextureStats(); + imagep->setResetMaxVirtualSizeFlag(false) ; imagep->setCanUseHTTP(false) ; //turn off http fetching for baked textures. - imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL); - imagep->resetMaxVirtualSizeResetCounter() ; - - mMaxPixelArea = llmax(pixel_area, mMaxPixelArea); - mMinPixelArea = llmin(pixel_area, mMinPixelArea); imagep->addTextureStats(pixel_area / texel_area_ratio); imagep->setBoostLevel(boost_level); - - if(boost_level != LLViewerTexture::BOOST_AVATAR_BAKED_SELF) + if(boost_level == LLViewerTexture::BOOST_AVATAR_BAKED_SELF) { - imagep->setAdditionalDecodePriority(ADDITIONAL_PRI) ; - } - else - { - imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ; + imagep->setAdditionalDecodePriority(1.0f) ; } } @@ -5478,7 +5340,7 @@ BOOL LLVOAvatar::updateJointLODs() if (res) { sNumLODChangesThisFrame++; - dirtyMesh(); + dirtyMesh(2); return TRUE; } } @@ -5502,18 +5364,9 @@ LLDrawable *LLVOAvatar::createDrawable(LLPipeline *pipeline) mDrawable->addFace(poolp, NULL); mDrawable->setRenderType(LLPipeline::RENDER_TYPE_AVATAR); - LLFace *facep; - - // Add faces for the foot shadows - facep = mDrawable->addFace((LLFacePool*) NULL, mShadowImagep); - mShadow0Facep = facep; - - facep = mDrawable->addFace((LLFacePool*) NULL, mShadowImagep); - mShadow1Facep = facep; - mNumInitFaces = mDrawable->getNumFaces() ; - dirtyMesh(); + dirtyMesh(2); return mDrawable; } @@ -5553,107 +5406,6 @@ BOOL LLVOAvatar::updateGeometry(LLDrawable *drawable) } //----------------------------------------------------------------------------- -// updateShadowFaces() -//----------------------------------------------------------------------------- -void LLVOAvatar::updateShadowFaces() -{ - LLFace *face0p = mShadow0Facep; - LLFace *face1p = mShadow1Facep; - - // - // render avatar shadows - // - if (mInAir || mUpdatePeriod >= IMPOSTOR_PERIOD) - { - face0p->setSize(0, 0); - face1p->setSize(0, 0); - return; - } - - LLSprite sprite(mShadowImagep.notNull() ? mShadowImagep->getID() : LLUUID::null); - sprite.setFollow(FALSE); - const F32 cos_angle = gSky.getSunDirection().mV[2]; - F32 cos_elev = sqrt(1 - cos_angle * cos_angle); - if (cos_angle < 0) cos_elev = -cos_elev; - sprite.setSize(0.4f + cos_elev * 0.8f, 0.3f); - LLVector3 sun_vec = gSky.mVOSkyp ? gSky.mVOSkyp->getToSun() : LLVector3(0.f, 0.f, 0.f); - - if (mShadowImagep->hasGLTexture()) - { - LLVector3 normal; - LLVector3d shadow_pos; - LLVector3 shadow_pos_agent; - F32 foot_height; - - if (mFootLeftp) - { - LLVector3 joint_world_pos = mFootLeftp->getWorldPosition(); - // this only does a ray straight down from the foot, as our client-side ray-tracing is very limited now - // but we make an explicit ray trace call in expectation of future improvements - resolveRayCollisionAgent(gAgent.getPosGlobalFromAgent(joint_world_pos), - gAgent.getPosGlobalFromAgent(gSky.getSunDirection() + joint_world_pos), shadow_pos, normal); - shadow_pos_agent = gAgent.getPosAgentFromGlobal(shadow_pos); - foot_height = joint_world_pos.mV[VZ] - shadow_pos_agent.mV[VZ]; - - // Pull sprite in direction of surface normal - shadow_pos_agent += normal * SHADOW_OFFSET_AMT; - - // Render sprite - sprite.setNormal(normal); - if (isSelf() && gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK) - { - sprite.setColor(0.f, 0.f, 0.f, 0.f); - } - else - { - sprite.setColor(0.f, 0.f, 0.f, clamp_rescale(foot_height, MIN_SHADOW_HEIGHT, MAX_SHADOW_HEIGHT, 0.5f, 0.f)); - } - sprite.setPosition(shadow_pos_agent); - - LLVector3 foot_to_knee = mKneeLeftp->getWorldPosition() - joint_world_pos; - //foot_to_knee.normalize(); - foot_to_knee -= projected_vec(foot_to_knee, sun_vec); - sprite.setYaw(azimuth(sun_vec - foot_to_knee)); - - sprite.updateFace(*face0p); - } - - if (mFootRightp) - { - LLVector3 joint_world_pos = mFootRightp->getWorldPosition(); - // this only does a ray straight down from the foot, as our client-side ray-tracing is very limited now - // but we make an explicit ray trace call in expectation of future improvements - resolveRayCollisionAgent(gAgent.getPosGlobalFromAgent(joint_world_pos), - gAgent.getPosGlobalFromAgent(gSky.getSunDirection() + joint_world_pos), shadow_pos, normal); - shadow_pos_agent = gAgent.getPosAgentFromGlobal(shadow_pos); - foot_height = joint_world_pos.mV[VZ] - shadow_pos_agent.mV[VZ]; - - // Pull sprite in direction of surface normal - shadow_pos_agent += normal * SHADOW_OFFSET_AMT; - - // Render sprite - sprite.setNormal(normal); - if (isSelf() && gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK) - { - sprite.setColor(0.f, 0.f, 0.f, 0.f); - } - else - { - sprite.setColor(0.f, 0.f, 0.f, clamp_rescale(foot_height, MIN_SHADOW_HEIGHT, MAX_SHADOW_HEIGHT, 0.5f, 0.f)); - } - sprite.setPosition(shadow_pos_agent); - - LLVector3 foot_to_knee = mKneeRightp->getWorldPosition() - joint_world_pos; - //foot_to_knee.normalize(); - foot_to_knee -= projected_vec(foot_to_knee, sun_vec); - sprite.setYaw(azimuth(sun_vec - foot_to_knee)); - - sprite.updateFace(*face1p); - } - } -} - -//----------------------------------------------------------------------------- // updateSexDependentLayerSets() //----------------------------------------------------------------------------- void LLVOAvatar::updateSexDependentLayerSets( BOOL upload_bake ) @@ -5668,9 +5420,12 @@ void LLVOAvatar::updateSexDependentLayerSets( BOOL upload_bake ) //----------------------------------------------------------------------------- void LLVOAvatar::dirtyMesh() { - mDirtyMesh = TRUE; + dirtyMesh(1); +} +void LLVOAvatar::dirtyMesh(S32 priority) +{ + mDirtyMesh = llmax(mDirtyMesh, priority); } - //----------------------------------------------------------------------------- // hideSkirt() //----------------------------------------------------------------------------- @@ -5741,7 +5496,6 @@ LLViewerJointAttachment* LLVOAvatar::getTargetAttachmentPoint(LLViewerObject* vi if (!attachment) { llwarns << "Object attachment point invalid: " << attachmentID << llendl; - attachment = get_if_there(mAttachmentPoints, 1, (LLViewerJointAttachment*)NULL); // Arbitrary using 1 (chest) } return attachment; @@ -6221,13 +5975,6 @@ void LLVOAvatar::updateMeshTextures() const BOOL self_customizing = isSelf() && gAgentCamera.cameraCustomizeAvatar(); // During face edit mode, we don't use baked textures const BOOL other_culled = !isSelf() && mCulled; - LLLoadedCallbackEntry::source_callback_list_t* src_callback_list = NULL ; - BOOL paused = FALSE; - if(!isSelf()) - { - src_callback_list = &mCallbackTextureList ; - paused = mLoadedCallbacksPaused ; - } std::vector<BOOL> is_layer_baked; is_layer_baked.resize(mBakedTextureDatas.size(), false); @@ -6298,12 +6045,10 @@ void LLVOAvatar::updateMeshTextures() { mBakedTextureDatas[i].mIsLoaded = FALSE; if ( (baked_img->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) ) - { - baked_img->setLoadedCallback(onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ), - src_callback_list, paused); + { + baked_img->setLoadedCallback(onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID )); } - baked_img->setLoadedCallback(onBakedTextureLoaded, SWITCH_TO_BAKED_DISCARD, FALSE, FALSE, new LLUUID( mID ), - src_callback_list, paused ); + baked_img->setLoadedCallback(onBakedTextureLoaded, SWITCH_TO_BAKED_DISCARD, FALSE, FALSE, new LLUUID( mID ) ); } } else if (mBakedTextureDatas[i].mTexLayerSet @@ -6763,14 +6508,6 @@ void LLVOAvatar::onFirstTEMessageReceived() { mFirstTEMessageReceived = TRUE; - LLLoadedCallbackEntry::source_callback_list_t* src_callback_list = NULL ; - BOOL paused = FALSE ; - if(!isSelf()) - { - src_callback_list = &mCallbackTextureList ; - paused = mLoadedCallbacksPaused ; - } - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { const BOOL layer_baked = isTextureDefined(mBakedTextureDatas[i].mTextureIndex); @@ -6784,11 +6521,9 @@ void LLVOAvatar::onFirstTEMessageReceived() // If we have more than one texture for the other baked layers, we'll want to call this for them too. if ( (image->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) ) { - image->setLoadedCallback( onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ), - src_callback_list, paused); + image->setLoadedCallback( onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID )); } - image->setLoadedCallback( onInitialBakedTextureLoaded, MAX_DISCARD_LEVEL, FALSE, FALSE, new LLUUID( mID ), - src_callback_list, paused ); + image->setLoadedCallback( onInitialBakedTextureLoaded, MAX_DISCARD_LEVEL, FALSE, FALSE, new LLUUID( mID ) ); } } @@ -6809,7 +6544,7 @@ bool LLVOAvatar::visualParamWeightsAreDefault() param; param = getNextVisualParam()) { - if (param->isTweakable()) + if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) { LLViewerVisualParam* vparam = dynamic_cast<LLViewerVisualParam*>(param); llassert(vparam); @@ -6919,7 +6654,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) { for( S32 i = 0; i < num_blocks; i++ ) { - while( param && (param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) ) // should not be any of group VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT + while( param && (param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) ) { param = getNextVisualParam(); } @@ -6952,7 +6687,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) } } - const S32 expected_tweakable_count = getVisualParamCountInGroup(VISUAL_PARAM_GROUP_TWEAKABLE); // don't worry about VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT + const S32 expected_tweakable_count = getVisualParamCountInGroup(VISUAL_PARAM_GROUP_TWEAKABLE); if (num_blocks != expected_tweakable_count) { llinfos << "Number of params in AvatarAppearance msg (" << num_blocks << ") does not match number of tweakable params in avatar xml file (" << expected_tweakable_count << "). Processing what we can. object: " << getID() << llendl; @@ -7239,7 +6974,7 @@ void LLVOAvatar::dumpArchetypeXML( void* ) { LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; if( (viewer_param->getWearableType() == type) && - (viewer_param->isTweakable() ) ) + (viewer_param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) ) { apr_file_printf(file, "\t\t<param id=\"%d\" name=\"%s\" value=\"%.3f\"/>\n", viewer_param->getID(), viewer_param->getName().c_str(), viewer_param->getWeight()); @@ -7312,7 +7047,7 @@ void LLVOAvatar::cullAvatarsByPixelArea() std::sort(LLCharacter::sInstances.begin(), LLCharacter::sInstances.end(), CompareScreenAreaGreater()); // Update the avatars that have changed status - U32 rank = 2; //1 is reserved for self. + U32 rank = 0; for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter) { @@ -7336,7 +7071,7 @@ void LLVOAvatar::cullAvatarsByPixelArea() if (inst->isSelf()) { - inst->setVisibilityRank(1); + inst->setVisibilityRank(0); } else if (inst->mDrawable.notNull() && inst->mDrawable->isVisible()) { @@ -7935,18 +7670,15 @@ BOOL LLVOAvatar::updateLOD() BOOL res = updateJointLODs(); LLFace* facep = mDrawable->getFace(0); - if (facep->mVertexBuffer.isNull() || - (LLVertexBuffer::sEnableVBOs && - ((facep->mVertexBuffer->getUsage() == GL_STATIC_DRAW ? TRUE : FALSE) != - (facep->getPool()->getVertexShaderLevel() > 0 ? TRUE : FALSE)))) + if (facep->mVertexBuffer.isNull()) { - mDirtyMesh = TRUE; + dirtyMesh(2); } - if (mDirtyMesh || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY)) + if (mDirtyMesh >= 2 || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY)) { //LOD changed or new mesh created, allocate new vertex buffer if needed updateMeshData(); - mDirtyMesh = FALSE; + mDirtyMesh = 0; mNeedsSkin = TRUE; mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); } diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 0934f5df36..27b3ffca39 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -3,25 +3,31 @@ * @brief Declaration of LLVOAvatar class which is a derivation of * LLViewerObject * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -217,8 +223,8 @@ public: public: static S32 sRenderName; static BOOL sRenderGroupTitles; - static U32 sMaxVisible; //(affected by control "RenderAvatarMaxVisible") - static F32 sRenderDistance; //distance at which avatars will render. + static S32 sMaxVisible; + static F32 sRenderDistance; //distance at which avatars will render (affected by control "RenderAvatarMaxVisible") static BOOL sShowAnimationDebug; // show animation debug info static BOOL sUseImpostors; //use impostors for far away avatars static BOOL sShowFootPlane; // show foot collision plane reported by server @@ -257,8 +263,6 @@ private: S32 mFullyLoadedFrameCounter; LLFrameTimer mFullyLoadedTimer; LLFrameTimer mRuthTimer; -protected: - LLFrameTimer mInvisibleTimer; /** State ** ** @@ -336,7 +340,6 @@ private: **/ public: - U32 renderFootShadows(); U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0); U32 renderRigid(); U32 renderSkinned(EAvatarRenderPass pass); @@ -495,8 +498,7 @@ protected: }; typedef std::vector<BakedTextureData> bakedtexturedata_vec_t; bakedtexturedata_vec_t mBakedTextureDatas; - LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ; - BOOL mLoadedCallbacksPaused; + //-------------------------------------------------------------------- // Local Textures //-------------------------------------------------------------------- @@ -516,7 +518,7 @@ private: virtual const LLTextureEntry* getTexEntry(const U8 te_num) const; virtual void setTexEntry(const U8 index, const LLTextureEntry &te); - void checkTextureLoading() ; + //-------------------------------------------------------------------- // Layers //-------------------------------------------------------------------- @@ -573,7 +575,8 @@ protected: void releaseMeshData(); virtual void restoreMeshData(); private: - BOOL mDirtyMesh; + void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority + S32 mDirtyMesh; // 0 -- not dirty, 1 -- morphed, 2 -- LOD BOOL mMeshTexturesDirty; typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t; @@ -605,9 +608,8 @@ public: // Appearance morphing //-------------------------------------------------------------------- public: - BOOL getIsAppearanceAnimating() const { return mAppearanceAnimating; } -private: BOOL mAppearanceAnimating; +private: LLFrameTimer mAppearanceMorphTimer; F32 mLastAppearanceBlendTime; @@ -863,7 +865,7 @@ private: public: // Responsible for detecting the user's voice signal (and when the // user speaks, it puts a voice symbol over the avatar's head) and gesticulations - LLPointer<LLVoiceVisualizer> mVoiceVisualizer; + LLVoiceVisualizer* mVoiceVisualizer; int mCurrentGesticulationLevel; //-------------------------------------------------------------------- @@ -1043,7 +1045,5 @@ protected: // Shared with LLVOAvatarSelf *******************************************************************************/ }; // LLVOAvatar -extern const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL; -extern const F32 SELF_ADDITIONAL_PRI; #endif // LL_VO_AVATAR_H diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index a28482b4de..6e7df878bb 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -2,25 +2,31 @@ * @file llvoavatar.cpp * @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -1142,11 +1148,11 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr discard_level < local_tex_obj->getDiscard()) { local_tex_obj->setDiscard(discard_level); - if (isUsingBakedTextures()) + if (!gAgentCamera.cameraCustomizeAvatar()) { requestLayerSetUpdate(index); } - else + else if (gAgentCamera.cameraCustomizeAvatar()) { LLVisualParamHint::requestHintUpdates(); } @@ -1261,8 +1267,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) //----------------------------------------------------------------------------- BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const { - const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); - // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels. + //const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels. for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { @@ -1293,8 +1299,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const { - const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); - // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels + // const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { @@ -1324,7 +1330,7 @@ BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureI if (!layerset) return FALSE; const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); if (!layerset_buffer) return FALSE; - return !layerset_buffer->uploadNeeded(); + return !layerset_buffer->uploadPending(); } BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const @@ -1616,21 +1622,18 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te if (tex_discard >= 0 && tex_discard <= desired_discard) { local_tex_obj->setDiscard(tex_discard); - if (isSelf()) + if (isSelf() && !gAgentCamera.cameraCustomizeAvatar()) { - if (gAgentAvatarp->isUsingBakedTextures()) - { - requestLayerSetUpdate(type); - } - else - { - LLVisualParamHint::requestHintUpdates(); - } + requestLayerSetUpdate(type); + } + else if (isSelf() && gAgentCamera.cameraCustomizeAvatar()) + { + LLVisualParamHint::requestHintUpdates(); } } else - { - tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type), NULL); + { + tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type)); } } tex->setMinDiscardLevel(desired_discard); @@ -2029,10 +2032,11 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe imagep->setBoostLevel(getAvatarBoostLevel()); imagep->resetTextureStats(); - imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL); + imagep->setResetMaxVirtualSizeFlag(false) ; imagep->addTextureStats( desired_pixels / texel_area_ratio ); - imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ; + imagep->setAdditionalDecodePriority(1.0f) ; imagep->forceUpdateBindStats() ; + if (imagep->getDiscardLevel() < 0) { mHasGrey = TRUE; // for statistics gathering @@ -2258,16 +2262,6 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**) } } -BOOL LLVOAvatarSelf::isUsingBakedTextures() const -{ - // Composite textures are used during appearance mode. - if (gAgentCamera.cameraCustomizeAvatar()) - return FALSE; - - return TRUE; -} - - void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug) { llinfos << "TAT: forced full rebake. " << llendl; diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 4e3be0f703..d9f5017a31 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -2,25 +2,31 @@ * @file llvovolume.cpp * @brief LLVOVolume class implementation * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -1972,13 +1978,9 @@ bool LLVOVolume::hasMediaPermission(const LLMediaEntry* media_entry, MediaPermTy } // Group permissions - else if (0 != (media_perms & LLMediaEntry::PERM_GROUP)) + else if (0 != (media_perms & LLMediaEntry::PERM_GROUP) && permGroupOwner()) { - LLPermissions* obj_perm = LLSelectMgr::getInstance()->findObjectPermissions(this); - if (obj_perm && gAgent.isInGroup(obj_perm->getGroup())) - { - return true; - } + return true; } // Owner permissions @@ -2454,6 +2456,17 @@ void LLVOVolume::updateSpotLightPriority() } +bool LLVOVolume::isLightSpotlight() const +{ + LLLightImageParams* params = (LLLightImageParams*) getParameterEntry(LLNetworkData::PARAMS_LIGHT_IMAGE); + if (params) + { + return params->isLightSpotlight(); + } + return false; +} + + LLViewerTexture* LLVOVolume::getLightTexture() { LLUUID id = getLightTextureID(); @@ -2913,9 +2926,7 @@ F32 LLVOVolume::getBinRadius() { LLFace* face = mDrawable->getFace(i); if (face->getPoolType() == LLDrawPool::POOL_ALPHA && - (!LLPipeline::sFastAlpha || - face->getFaceColor().mV[3] != 1.f || - !face->getTexture()->getIsAlphaMask())) + !face->canRenderAsMask()) { alpha_wrap = TRUE; break; @@ -3191,11 +3202,10 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, S32 idx = draw_vec.size()-1; - BOOL fullbright = (type == LLRenderPass::PASS_FULLBRIGHT) || - (type == LLRenderPass::PASS_INVISIBLE) || - (type == LLRenderPass::PASS_ALPHA ? facep->isState(LLFace::FULLBRIGHT) : FALSE); - + (type == LLRenderPass::PASS_INVISIBLE) || + (type == LLRenderPass::PASS_ALPHA && facep->isState(LLFace::FULLBRIGHT)); + if (!fullbright && type != LLRenderPass::PASS_GLOW && !facep->mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_NORMAL)) { llwarns << "Non fullbright face has no normals!" << llendl; @@ -3220,16 +3230,12 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, model_mat = &(drawable->getRegion()->mRenderMatrix); } - U8 bump = (type == LLRenderPass::PASS_BUMP ? facep->getTextureEntry()->getBumpmap() : 0); + + U8 bump = (type == LLRenderPass::PASS_BUMP || type == LLRenderPass::PASS_POST_BUMP) ? facep->getTextureEntry()->getBumpmap() : 0; LLViewerTexture* tex = facep->getTexture(); - U8 glow = 0; - - if (type == LLRenderPass::PASS_GLOW) - { - glow = (U8) (facep->getTextureEntry()->getGlow() * 255); - } + U8 glow = (U8) (facep->getTextureEntry()->getGlow() * 255); if (facep->mVertexBuffer.isNull()) { @@ -3294,6 +3300,7 @@ void LLVolumeGeometryManager::getGeometry(LLSpatialGroup* group) static LLFastTimer::DeclareTimer FTM_REBUILD_VOLUME_VB("Volume"); static LLFastTimer::DeclareTimer FTM_REBUILD_VBO("VBO Rebuilt"); + void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { if (group->changeLOD()) @@ -3419,10 +3426,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (type == LLDrawPool::POOL_ALPHA) { - if (LLPipeline::sFastAlpha && - (te->getColor().mV[VW] == 1.0f) && - (!te->getFullbright()) && // hack: alpha masking renders fullbright faces invisible, need to figure out why - for now, avoid - facep->getTexture()->getIsAlphaMask()) + if (facep->canRenderAsMask()) { //can be treated as alpha mask simple_faces.push_back(facep); } @@ -3524,6 +3528,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } static LLFastTimer::DeclareTimer FTM_VOLUME_GEOM("Volume Geometry"); +static LLFastTimer::DeclareTimer FTM_VOLUME_GEOM_PARTIAL("Terse Rebuild"); + void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) { llassert(group); @@ -3536,6 +3542,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter) { + LLFastTimer t(FTM_VOLUME_GEOM_PARTIAL); LLDrawable* drawablep = *drawable_iter; if (drawablep->isDead() || drawablep->isState(LLDrawable::FORCE_INVISIBLE) ) @@ -3763,15 +3770,12 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: const LLTextureEntry* te = facep->getTextureEntry(); - BOOL is_alpha = facep->getPoolType() == LLDrawPool::POOL_ALPHA ? TRUE : FALSE; + BOOL is_alpha = (facep->getPoolType() == LLDrawPool::POOL_ALPHA) ? TRUE : FALSE; if (is_alpha) { // can we safely treat this as an alpha mask? - if (LLPipeline::sFastAlpha && - (te->getColor().mV[VW] == 1.0f) && - (!te->getFullbright()) && // hack: alpha masking renders fullbright faces invisible, need to figure out why - for now, avoid - facep->getTexture()->getIsAlphaMask()) + if (facep->canRenderAsMask()) { if (te->getFullbright()) { @@ -3796,66 +3800,76 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: && group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD && LLPipeline::sRenderBump && te->getShiny()) - { + { //shiny if (tex->getPrimaryFormat() == GL_ALPHA) - { + { //invisiprim+shiny registerFace(group, facep, LLRenderPass::PASS_INVISI_SHINY); registerFace(group, facep, LLRenderPass::PASS_INVISIBLE); } else if (LLPipeline::sRenderDeferred) - { - if (te->getBumpmap()) - { - registerFace(group, facep, LLRenderPass::PASS_BUMP); - } - else if (te->getFullbright()) - { + { //deferred rendering + if (te->getFullbright()) + { //register in post deferred fullbright shiny pass registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_SHINY); + if (te->getBumpmap()) + { //register in post deferred bump pass + registerFace(group, facep, LLRenderPass::PASS_POST_BUMP); + } + } + else if (te->getBumpmap()) + { //register in deferred bump pass + registerFace(group, facep, LLRenderPass::PASS_BUMP); } else - { + { //register in deferred simple pass (deferred simple includes shiny) llassert(mask & LLVertexBuffer::MAP_NORMAL); registerFace(group, facep, LLRenderPass::PASS_SIMPLE); } } else if (fullbright) - { + { //not deferred, register in standard fullbright shiny pass registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_SHINY); } else - { + { //not deferred or fullbright, register in standard shiny pass registerFace(group, facep, LLRenderPass::PASS_SHINY); } } else - { + { //not alpha and not shiny if (!is_alpha && tex->getPrimaryFormat() == GL_ALPHA) - { + { //invisiprim registerFace(group, facep, LLRenderPass::PASS_INVISIBLE); } else if (fullbright) - { + { //fullbright registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT); + if (LLPipeline::sRenderDeferred && LLPipeline::sRenderBump && te->getBumpmap()) + { //if this is the deferred render and a bump map is present, register in post deferred bump + registerFace(group, facep, LLRenderPass::PASS_POST_BUMP); + } } else { - if (LLPipeline::sRenderDeferred && te->getBumpmap()) - { + if (LLPipeline::sRenderDeferred && LLPipeline::sRenderBump && te->getBumpmap()) + { //non-shiny or fullbright deferred bump registerFace(group, facep, LLRenderPass::PASS_BUMP); } else - { + { //all around simple llassert(mask & LLVertexBuffer::MAP_NORMAL); registerFace(group, facep, LLRenderPass::PASS_SIMPLE); } } + //not sure why this is here -- shiny HUD attachments maybe? -- davep 5/11/2010 if (!is_alpha && te->getShiny() && LLPipeline::sRenderBump) { registerFace(group, facep, LLRenderPass::PASS_SHINY); } } + //not sure why this is here, and looks like it might cause bump mapped objects to get rendered redundantly -- davep 5/11/2010 if (!is_alpha && !LLPipeline::sRenderDeferred) { llassert((mask & LLVertexBuffer::MAP_NORMAL) || fullbright); @@ -3867,7 +3881,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } } - if (LLPipeline::sRenderGlow && te->getGlow() > 0.f) + if (!is_alpha && LLPipeline::sRenderGlow && te->getGlow() > 0.f) { registerFace(group, facep, LLRenderPass::PASS_GLOW); } diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index bf9536d0c2..fbae011ffc 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -2,25 +2,31 @@ * @file llvovolume.h * @brief LLVOVolume class header file * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -209,6 +215,7 @@ public: LLColor3 getLightBaseColor() const; // not scaled by intensity LLColor3 getLightColor() const; // scaled by intensity LLUUID getLightTextureID() const; + bool isLightSpotlight() const; LLVector3 getSpotLightParams() const; void updateSpotLightPriority(); F32 getSpotLightPriority() const; diff --git a/indra/newview/llwearableitemslist.cpp b/indra/newview/llwearableitemslist.cpp index 29d2745d6e..6c410cf7a5 100644 --- a/indra/newview/llwearableitemslist.cpp +++ b/indra/newview/llwearableitemslist.cpp @@ -2,25 +2,30 @@ * @file llwearableitemslist.cpp * @brief A flat list of wearable items. * - * $LicenseInfo:firstyear=2010&license=viewerlgpl$ + * $LicenseInfo:firstyear=2010&license=viewergpl$ + * + * Copyright (c) 2010, Linden Research, Inc. + * * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -29,11 +34,12 @@ #include "llwearableitemslist.h" #include "lliconctrl.h" -#include "llmenugl.h" // for LLContextMenu #include "llagentwearables.h" #include "llappearancemgr.h" #include "llinventoryfunctions.h" +#include "llinventorymodel.h" +#include "llmenugl.h" // for LLContextMenu #include "lltransutil.h" #include "llviewerattachmenu.h" #include "llvoavatarself.h" @@ -80,9 +86,11 @@ void LLPanelWearableListItem::onMouseLeave(S32 x, S32 y, MASK mask) reshapeWidgets(); } -LLPanelWearableListItem::LLPanelWearableListItem(LLViewerInventoryItem* item, const LLPanelWearableListItem::Params& params) -: LLPanelInventoryListItemBase(item, params) +LLPanelWearableListItem::LLPanelWearableListItem(LLViewerInventoryItem* item) +: LLPanelInventoryListItemBase(item) { + // icons should not be shown for this type of items (EXT-7511) + mForceNoLinksOnIcons = true; } ////////////////////////////////////////////////////////////////////////// @@ -90,58 +98,45 @@ LLPanelWearableListItem::LLPanelWearableListItem(LLViewerInventoryItem* item, co ////////////////////////////////////////////////////////////////////////// // static -LLPanelWearableOutfitItem* LLPanelWearableOutfitItem::create(LLViewerInventoryItem* item, - bool worn_indication_enabled) +LLPanelWearableOutfitItem* LLPanelWearableOutfitItem::create(LLViewerInventoryItem* item) { LLPanelWearableOutfitItem* list_item = NULL; if (item) { - const LLPanelInventoryListItemBase::Params& params = LLUICtrlFactory::getDefaultParams<LLPanelInventoryListItemBase>(); - - list_item = new LLPanelWearableOutfitItem(item, worn_indication_enabled, params); - list_item->initFromParams(params); - list_item->postBuild(); + list_item = new LLPanelWearableOutfitItem(item); + list_item->init(); } return list_item; } -LLPanelWearableOutfitItem::LLPanelWearableOutfitItem(LLViewerInventoryItem* item, - bool worn_indication_enabled, - const LLPanelWearableOutfitItem::Params& params) -: LLPanelInventoryListItemBase(item, params) -, mWornIndicationEnabled(worn_indication_enabled) +BOOL LLPanelWearableOutfitItem::handleDoubleClick(S32 x, S32 y, MASK mask) { -} - -// virtual -void LLPanelWearableOutfitItem::updateItem(const std::string& name, - EItemState item_state) -{ - std::string search_label = name; - - if (mWornIndicationEnabled && get_is_item_worn(mInventoryItemUUID)) + LLViewerInventoryItem* item = getItem(); + if (item) { - search_label += LLTrans::getString("worn"); - item_state = IS_WORN; + LLUUID id = item->getUUID(); + + if (get_is_item_worn(id)) + { + LLAppearanceMgr::getInstance()->removeItemFromAvatar(id); + } + else + { + LLAppearanceMgr::getInstance()->wearItemOnAvatar(id, true, false); + } } - LLPanelInventoryListItemBase::updateItem(search_label, item_state); + return LLUICtrl::handleDoubleClick(x, y, mask); +} + +LLPanelWearableOutfitItem::LLPanelWearableOutfitItem(LLViewerInventoryItem* item) +: LLPanelInventoryListItemBase(item) +{ } ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// -static LLWidgetNameRegistry::StaticRegistrar sRegisterPanelClothingListItem(&typeid(LLPanelClothingListItem::Params), "clothing_list_item"); - - -LLPanelClothingListItem::Params::Params() -: up_btn("up_btn"), - down_btn("down_btn"), - edit_btn("edit_btn"), - lock_panel("lock_panel"), - edit_panel("edit_panel"), - lock_icon("lock_icon") -{} // static LLPanelClothingListItem* LLPanelClothingListItem::create(LLViewerInventoryItem* item) @@ -149,54 +144,24 @@ LLPanelClothingListItem* LLPanelClothingListItem::create(LLViewerInventoryItem* LLPanelClothingListItem* list_item = NULL; if(item) { - const LLPanelClothingListItem::Params& params = LLUICtrlFactory::getDefaultParams<LLPanelClothingListItem>(); - list_item = new LLPanelClothingListItem(item, params); - list_item->initFromParams(params); - list_item->postBuild(); + list_item = new LLPanelClothingListItem(item); + list_item->init(); } return list_item; } -LLPanelClothingListItem::LLPanelClothingListItem(LLViewerInventoryItem* item, const LLPanelClothingListItem::Params& params) - : LLPanelDeletableWearableListItem(item, params) +LLPanelClothingListItem::LLPanelClothingListItem(LLViewerInventoryItem* item) + : LLPanelDeletableWearableListItem(item) { - LLButton::Params button_params = params.up_btn; - applyXUILayout(button_params, this); - addChild(LLUICtrlFactory::create<LLButton>(button_params)); - - button_params = params.down_btn; - applyXUILayout(button_params, this); - addChild(LLUICtrlFactory::create<LLButton>(button_params)); - - LLPanel::Params panel_params = params.lock_panel; - applyXUILayout(panel_params, this); - LLPanel* lock_panelp = LLUICtrlFactory::create<LLPanel>(panel_params); - addChild(lock_panelp); - - panel_params = params.edit_panel; - applyXUILayout(panel_params, this); - LLPanel* edit_panelp = LLUICtrlFactory::create<LLPanel>(panel_params); - addChild(edit_panelp); - - if (lock_panelp) -{ - LLIconCtrl::Params icon_params = params.lock_icon; - applyXUILayout(icon_params, this); - lock_panelp->addChild(LLUICtrlFactory::create<LLIconCtrl>(icon_params)); } - if (edit_panelp) +LLPanelClothingListItem::~LLPanelClothingListItem() { - button_params = params.edit_btn; - applyXUILayout(button_params, this); - edit_panelp->addChild(LLUICtrlFactory::create<LLButton>(button_params)); - } - - setSeparatorVisible(false); } -LLPanelClothingListItem::~LLPanelClothingListItem() +void LLPanelClothingListItem::init() { + LLUICtrlFactory::getInstance()->buildPanel(this, "panel_clothing_list_item.xml"); } BOOL LLPanelClothingListItem::postBuild() @@ -218,62 +183,30 @@ BOOL LLPanelClothingListItem::postBuild() ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// -static LLWidgetNameRegistry::StaticRegistrar sRegisterPanelBodyPartsListItem(&typeid(LLPanelBodyPartsListItem::Params), "bodyparts_list_item"); - - -LLPanelBodyPartsListItem::Params::Params() -: edit_btn("edit_btn"), - edit_panel("edit_panel"), - lock_panel("lock_panel"), - lock_icon("lock_icon") -{} - // static LLPanelBodyPartsListItem* LLPanelBodyPartsListItem::create(LLViewerInventoryItem* item) { LLPanelBodyPartsListItem* list_item = NULL; if(item) { - const Params& params = LLUICtrlFactory::getDefaultParams<LLPanelBodyPartsListItem>(); - list_item = new LLPanelBodyPartsListItem(item, params); - list_item->initFromParams(params); - list_item->postBuild(); + list_item = new LLPanelBodyPartsListItem(item); + list_item->init(); } return list_item; } -LLPanelBodyPartsListItem::LLPanelBodyPartsListItem(LLViewerInventoryItem* item, const LLPanelBodyPartsListItem::Params& params) -: LLPanelWearableListItem(item, params) +LLPanelBodyPartsListItem::LLPanelBodyPartsListItem(LLViewerInventoryItem* item) +: LLPanelWearableListItem(item) { - LLPanel::Params panel_params = params.edit_panel; - applyXUILayout(panel_params, this); - LLPanel* edit_panelp = LLUICtrlFactory::create<LLPanel>(panel_params); - addChild(edit_panelp); - - panel_params = params.lock_panel; - applyXUILayout(panel_params, this); - LLPanel* lock_panelp = LLUICtrlFactory::create<LLPanel>(panel_params); - addChild(lock_panelp); - - if (edit_panelp) - { - LLButton::Params btn_params = params.edit_btn; - applyXUILayout(btn_params, this); - edit_panelp->addChild(LLUICtrlFactory::create<LLButton>(btn_params)); } - if (lock_panelp) +LLPanelBodyPartsListItem::~LLPanelBodyPartsListItem() { - LLIconCtrl::Params icon_params = params.lock_icon; - applyXUILayout(icon_params, this); - lock_panelp->addChild(LLUICtrlFactory::create<LLIconCtrl>(icon_params)); - } - - setSeparatorVisible(true); } -LLPanelBodyPartsListItem::~LLPanelBodyPartsListItem() +void LLPanelBodyPartsListItem::init() { + LLUICtrlFactory::getInstance()->buildPanel(this, "panel_body_parts_list_item.xml"); } BOOL LLPanelBodyPartsListItem::postBuild() @@ -286,11 +219,6 @@ BOOL LLPanelBodyPartsListItem::postBuild() return TRUE; } -static LLWidgetNameRegistry::StaticRegistrar sRegisterPanelDeletableWearableListItem(&typeid(LLPanelDeletableWearableListItem::Params), "deletable_wearable_list_item"); - -LLPanelDeletableWearableListItem::Params::Params() -: delete_btn("delete_btn") -{} // static LLPanelDeletableWearableListItem* LLPanelDeletableWearableListItem::create(LLViewerInventoryItem* item) @@ -298,22 +226,20 @@ LLPanelDeletableWearableListItem* LLPanelDeletableWearableListItem::create(LLVie LLPanelDeletableWearableListItem* list_item = NULL; if(item) { - const Params& params = LLUICtrlFactory::getDefaultParams<LLPanelDeletableWearableListItem>(); - list_item = new LLPanelDeletableWearableListItem(item, params); - list_item->initFromParams(params); - list_item->postBuild(); + list_item = new LLPanelDeletableWearableListItem(item); + list_item->init(); } return list_item; } -LLPanelDeletableWearableListItem::LLPanelDeletableWearableListItem(LLViewerInventoryItem* item, const LLPanelDeletableWearableListItem::Params& params) -: LLPanelWearableListItem(item, params) +LLPanelDeletableWearableListItem::LLPanelDeletableWearableListItem(LLViewerInventoryItem* item) +: LLPanelWearableListItem(item) { - LLButton::Params button_params = params.delete_btn; - applyXUILayout(button_params, this); - addChild(LLUICtrlFactory::create<LLButton>(button_params)); +} - setSeparatorVisible(true); +void LLPanelDeletableWearableListItem::init() +{ + LLUICtrlFactory::getInstance()->buildPanel(this, "panel_deletable_wearable_list_item.xml"); } BOOL LLPanelDeletableWearableListItem::postBuild() @@ -339,59 +265,55 @@ LLPanelAttachmentListItem* LLPanelAttachmentListItem::create(LLViewerInventoryIt LLPanelAttachmentListItem* list_item = NULL; if(item) { - const Params& params = LLUICtrlFactory::getDefaultParams<LLPanelDeletableWearableListItem>(); - - list_item = new LLPanelAttachmentListItem(item, params); - list_item->initFromParams(params); - list_item->postBuild(); + list_item = new LLPanelAttachmentListItem(item); + list_item->init(); } return list_item; } -void LLPanelAttachmentListItem::updateItem(const std::string& name, - EItemState item_state) +void LLPanelAttachmentListItem::setTitle(const std::string& title, const std::string& highlit_text) { - std::string title_joint = name; + std::string title_joint = title; - LLViewerInventoryItem* inv_item = getItem(); - if (inv_item && isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(inv_item->getLinkedUUID())) + if (mItem && isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(mItem->getLinkedUUID())) { - std::string joint = LLTrans::getString(gAgentAvatarp->getAttachedPointName(inv_item->getLinkedUUID())); - title_joint = title_joint + " (" + joint + ")"; + std::string joint = LLTrans::getString(gAgentAvatarp->getAttachedPointName(mItem->getLinkedUUID())); + title_joint = title + " (" + joint + ")"; } - LLPanelInventoryListItemBase::updateItem(title_joint, item_state); + LLPanelDeletableWearableListItem::setTitle(title_joint, highlit_text); } ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// -static LLWidgetNameRegistry::StaticRegistrar sRegisterPanelDummyClothingListItem(&typeid(LLPanelDummyClothingListItem::Params), "dummy_clothing_list_item"); - -LLPanelDummyClothingListItem::Params::Params() -: add_panel("add_panel"), - add_btn("add_btn") -{} LLPanelDummyClothingListItem* LLPanelDummyClothingListItem::create(LLWearableType::EType w_type) { - const Params& params = LLUICtrlFactory::getDefaultParams<LLPanelDummyClothingListItem>(); - - LLPanelDummyClothingListItem* list_item = new LLPanelDummyClothingListItem(w_type, params); - list_item->initFromParams(params); - list_item->postBuild(); + LLPanelDummyClothingListItem* list_item = new LLPanelDummyClothingListItem(w_type); + list_item->init(); return list_item; } +void LLPanelDummyClothingListItem::updateItem() +{ + std::string title = wearableTypeToString(mWearableType); + setTitle(title, LLStringUtil::null); +} + BOOL LLPanelDummyClothingListItem::postBuild() { - addWidgetToRightSide("btn_add_panel"); + LLIconCtrl* icon = getChild<LLIconCtrl>("item_icon"); + setIconCtrl(icon); + setTitleCtrl(getChild<LLTextBox>("item_name")); - setIconImage(LLInventoryIcon::getIcon(LLAssetType::AT_CLOTHING, LLInventoryType::IT_NONE, mWearableType, FALSE)); - updateItem(wearableTypeToString(mWearableType)); + addWidgetToRightSide("btn_add"); + + setIconImage(LLInventoryIcon::getIcon(LLAssetType::AT_CLOTHING, LLInventoryType::IT_NONE, FALSE, mWearableType, FALSE)); + updateItem(); // Make it look loke clothing item - reserve space for 'delete' button - setLeftWidgetsWidth(getChildView("item_icon")->getRect().mLeft); + setLeftWidgetsWidth(icon->getRect().mLeft); setWidgetsVisible(false); reshapeWidgets(); @@ -404,23 +326,15 @@ LLWearableType::EType LLPanelDummyClothingListItem::getWearableType() const return mWearableType; } -LLPanelDummyClothingListItem::LLPanelDummyClothingListItem(LLWearableType::EType w_type, const LLPanelDummyClothingListItem::Params& params) -: LLPanelWearableListItem(NULL, params), - mWearableType(w_type) +LLPanelDummyClothingListItem::LLPanelDummyClothingListItem(LLWearableType::EType w_type) + : LLPanelWearableListItem(NULL) + , mWearableType(w_type) { - LLPanel::Params panel_params(params.add_panel); - applyXUILayout(panel_params, this); - LLPanel* add_panelp = LLUICtrlFactory::create<LLPanel>(panel_params); - addChild(add_panelp); - - if (add_panelp) -{ - LLButton::Params button_params(params.add_btn); - applyXUILayout(button_params, this); - add_panelp->addChild(LLUICtrlFactory::create<LLButton>(button_params)); } - setSeparatorVisible(true); +void LLPanelDummyClothingListItem::init() +{ + LLUICtrlFactory::getInstance()->buildPanel(this, "panel_dummy_clothing_list_item.xml"); } typedef std::map<LLWearableType::EType, std::string> clothing_to_string_map_t; @@ -460,29 +374,6 @@ std::string LLPanelDummyClothingListItem::wearableTypeToString(LLWearableType::E ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// -LLWearableItemTypeNameComparator::LLWearableTypeOrder::LLWearableTypeOrder(LLWearableItemTypeNameComparator::ETypeListOrder order_priority, bool sort_asset_by_name, bool sort_wearable_by_name): - mOrderPriority(order_priority), - mSortAssetTypeByName(sort_asset_by_name), - mSortWearableTypeByName(sort_wearable_by_name) -{ -} - -LLWearableItemTypeNameComparator::LLWearableItemTypeNameComparator() -{ - // By default the sort order conforms the order by spec of MY OUTFITS items list: - // 1. CLOTHING - sorted by name - // 2. OBJECT - sorted by type - // 3. BODYPART - sorted by name - mWearableOrder[LLAssetType::AT_CLOTHING] = LLWearableTypeOrder(ORDER_RANK_1, false, false); - mWearableOrder[LLAssetType::AT_OBJECT] = LLWearableTypeOrder(ORDER_RANK_2, true, true); - mWearableOrder[LLAssetType::AT_BODYPART] = LLWearableTypeOrder(ORDER_RANK_3, false, true); -} - -void LLWearableItemTypeNameComparator::setOrder(LLAssetType::EType items_of_type, LLWearableItemTypeNameComparator::ETypeListOrder order_priority, bool sort_asset_items_by_name, bool sort_wearable_items_by_name) -{ - mWearableOrder[items_of_type] = LLWearableTypeOrder(order_priority, sort_asset_items_by_name, sort_wearable_items_by_name); -} - /*virtual*/ bool LLWearableItemNameComparator::doCompare(const LLPanelInventoryListItemBase* wearable_item1, const LLPanelInventoryListItemBase* wearable_item2) const { @@ -511,9 +402,9 @@ bool LLWearableItemTypeNameComparator::doCompare(const LLPanelInventoryListItemB return item_type_order1 < item_type_order2; } - if (sortAssetTypeByName(item_type1)) + if (item_type_order1 & TLO_NOT_CLOTHING) { - // If both items are of the same asset type except AT_CLOTHING and AT_BODYPART + // If both items are of the same asset type except AT_CLOTHING // we can compare them by name. return LLWearableItemNameComparator::doCompare(wearable_item1, wearable_item2); } @@ -523,61 +414,38 @@ bool LLWearableItemTypeNameComparator::doCompare(const LLPanelInventoryListItemB if (item_wearable_type1 != item_wearable_type2) { - // If items are of different LLWearableType::EType types they are compared - // by LLWearableType::EType. types order determined in LLWearableType::EType. + // If items are of different clothing types they are compared + // by clothing types order determined in LLWearableType::EType. return item_wearable_type1 < item_wearable_type2; } else { // If both items are of the same clothing type they are compared - // by description and place in reverse order (i.e. outer layer item - // on top) OR by name - if(sortWearableTypeByName(item_type1)) - { - return LLWearableItemNameComparator::doCompare(wearable_item1, wearable_item2); - } + // by description and place in reverse order i.e. outer layer item + // on top. return wearable_item1->getDescription() > wearable_item2->getDescription(); } } -LLWearableItemTypeNameComparator::ETypeListOrder LLWearableItemTypeNameComparator::getTypeListOrder(LLAssetType::EType item_type) const +// static +LLWearableItemTypeNameComparator::ETypeListOrder LLWearableItemTypeNameComparator::getTypeListOrder(LLAssetType::EType item_type) { - wearable_type_order_map_t::const_iterator const_it = mWearableOrder.find(item_type); - - if(const_it == mWearableOrder.end()) + switch (item_type) { - llwarns<<"Absent information about order rang of items of "<<LLAssetType::getDesc(item_type)<<" type"<<llendl; - return ORDER_RANK_UNKNOWN; - } + case LLAssetType::AT_OBJECT: + return TLO_ATTACHMENT; - return const_it->second.mOrderPriority; -} + case LLAssetType::AT_CLOTHING: + return TLO_CLOTHING; -bool LLWearableItemTypeNameComparator::sortAssetTypeByName(LLAssetType::EType item_type) const -{ - wearable_type_order_map_t::const_iterator const_it = mWearableOrder.find(item_type); + case LLAssetType::AT_BODYPART: + return TLO_BODYPART; - if(const_it == mWearableOrder.end()) - { - llwarns<<"Absent information about sorting items of "<<LLAssetType::getDesc(item_type)<<" type"<<llendl; - return true; + default: + return TLO_UNKNOWN; } - - return const_it->second.mSortAssetTypeByName; } -bool LLWearableItemTypeNameComparator::sortWearableTypeByName(LLAssetType::EType item_type) const -{ - wearable_type_order_map_t::const_iterator const_it = mWearableOrder.find(item_type); - - if(const_it == mWearableOrder.end()) - { - llwarns<<"Absent information about sorting items of "<<LLAssetType::getDesc(item_type)<<" type"<<llendl; - return true; - } - - return const_it->second.mSortWearableTypeByName; -} ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// @@ -587,21 +455,17 @@ static const LLWearableItemTypeNameComparator WEARABLE_TYPE_NAME_COMPARATOR; static const LLDefaultChildRegistry::Register<LLWearableItemsList> r("wearable_items_list"); LLWearableItemsList::Params::Params() -: standalone("standalone", true) -, worn_indication_enabled("worn_indication_enabled", true) +: use_internal_context_menu("use_internal_context_menu", true) {} LLWearableItemsList::LLWearableItemsList(const LLWearableItemsList::Params& p) : LLInventoryItemsList(p) { setComparator(&WEARABLE_TYPE_NAME_COMPARATOR); - mIsStandalone = p.standalone; - if (mIsStandalone) + if (p.use_internal_context_menu) { - // Use built-in context menu. setRightMouseDownCallback(boost::bind(&LLWearableItemsList::onRightClick, this, _2, _3)); } - mWornIndicationEnabled = p.worn_indication_enabled; } // virtual @@ -617,7 +481,7 @@ void LLWearableItemsList::addNewItem(LLViewerInventoryItem* item, bool rearrange llassert(item != NULL); } - LLPanelWearableOutfitItem *list_item = LLPanelWearableOutfitItem::create(item, mWornIndicationEnabled); + LLPanelWearableOutfitItem *list_item = LLPanelWearableOutfitItem::create(item); if (!list_item) return; @@ -646,41 +510,6 @@ void LLWearableItemsList::updateList(const LLUUID& category_id) refreshList(item_array); } -void LLWearableItemsList::updateChangedItems(const LLInventoryModel::changed_items_t& changed_items_uuids) -{ - // nothing to update - if (changed_items_uuids.empty()) return; - - typedef std::vector<LLPanel*> item_panel_list_t; - - item_panel_list_t items; - getItems(items); - - for (item_panel_list_t::iterator items_iter = items.begin(); - items_iter != items.end(); - ++items_iter) - { - LLPanelInventoryListItemBase* item = dynamic_cast<LLPanelInventoryListItemBase*>(*items_iter); - if (!item) continue; - - LLViewerInventoryItem* inv_item = item->getItem(); - if (!inv_item) continue; - - LLUUID linked_uuid = inv_item->getLinkedUUID(); - - for (LLInventoryModel::changed_items_t::const_iterator iter = changed_items_uuids.begin(); - iter != changed_items_uuids.end(); - ++iter) - { - if (linked_uuid == *iter) - { - item->setNeedsRefresh(true); - break; - } - } - } -} - void LLWearableItemsList::onRightClick(S32 x, S32 y) { uuid_vec_t selected_uuids; @@ -698,18 +527,6 @@ void LLWearableItemsList::onRightClick(S32 x, S32 y) /// ContextMenu ////////////////////////////////////////////////////////////////////////// -LLWearableItemsList::ContextMenu::ContextMenu() -: mParent(NULL) -{ -} - -void LLWearableItemsList::ContextMenu::show(LLView* spawning_view, const uuid_vec_t& uuids, S32 x, S32 y) -{ - mParent = dynamic_cast<LLWearableItemsList*>(spawning_view); - LLListContextMenu::show(spawning_view, uuids, x, y); - mParent = NULL; // to avoid dereferencing an invalid pointer -} - // virtual LLContextMenu* LLWearableItemsList::ContextMenu::createMenu() { @@ -717,11 +534,13 @@ LLContextMenu* LLWearableItemsList::ContextMenu::createMenu() const uuid_vec_t& ids = mUUIDs; // selected items IDs LLUUID selected_id = ids.front(); // ID of the first selected item + functor_t wear = boost::bind(&LLAppearanceMgr::wearItemOnAvatar, LLAppearanceMgr::getInstance(), _1, true, true); + functor_t add = boost::bind(&LLAppearanceMgr::wearItemOnAvatar, LLAppearanceMgr::getInstance(), _1, true, false); functor_t take_off = boost::bind(&LLAppearanceMgr::removeItemFromAvatar, LLAppearanceMgr::getInstance(), _1); // Register handlers common for all wearable types. - registrar.add("Wearable.Wear", boost::bind(wear_multiple, ids, true)); - registrar.add("Wearable.Add", boost::bind(wear_multiple, ids, false)); + registrar.add("Wearable.Wear", boost::bind(handleMultiple, wear, ids)); + registrar.add("Wearable.Add", boost::bind(handleMultiple, add, ids)); registrar.add("Wearable.Edit", boost::bind(handleMultiple, LLAgentWearables::editWearable, ids)); registrar.add("Wearable.CreateNew", boost::bind(createNewWearable, selected_id)); registrar.add("Wearable.ShowOriginal", boost::bind(show_item_original, selected_id)); @@ -760,7 +579,6 @@ void LLWearableItemsList::ContextMenu::updateItemsVisibility(LLContextMenu* menu U32 mask = 0; // mask of selected items' types U32 n_items = ids.size(); // number of selected items U32 n_worn = 0; // number of worn items among the selected ones - U32 n_already_worn = 0; // number of items worn of same type as selected items U32 n_links = 0; // number of links among the selected items U32 n_editable = 0; // number of editable items among the selected ones @@ -778,11 +596,10 @@ void LLWearableItemsList::ContextMenu::updateItemsVisibility(LLContextMenu* menu updateMask(mask, item->getType()); - const LLWearableType::EType wearable_type = item->getWearableType(); - const bool is_link = item->getIsLinkType(); - const bool is_worn = get_is_item_worn(id); - const bool is_editable = gAgentWearables.isWearableModifiable(id); - const bool is_already_worn = gAgentWearables.selfHasWearable(wearable_type); + bool is_link = item->getIsLinkType(); + bool is_worn = get_is_item_worn(id); + bool is_editable = gAgentWearables.isWearableModifiable(id); + if (is_worn) { ++n_worn; @@ -795,34 +612,20 @@ void LLWearableItemsList::ContextMenu::updateItemsVisibility(LLContextMenu* menu { ++n_links; } - if (is_already_worn) - { - ++n_already_worn; - } } // for - bool standalone = mParent ? mParent->isStandalone() : false; - // *TODO: eliminate multiple traversals over the menu items - setMenuItemVisible(menu, "wear_wear", n_already_worn == 0 && n_worn == 0); - setMenuItemEnabled(menu, "wear_wear", n_already_worn == 0 && n_worn == 0); - setMenuItemVisible(menu, "wear_add", mask == MASK_CLOTHING && n_worn == 0 && n_already_worn != 0); - setMenuItemEnabled(menu, "wear_add", n_items == 1 && canAddWearable(ids.front()) && n_already_worn != 0); - setMenuItemVisible(menu, "wear_replace", n_worn == 0 && n_already_worn != 0); - //visible only when one item selected and this item is worn - setMenuItemVisible(menu, "edit", !standalone && mask & (MASK_CLOTHING|MASK_BODYPART) && n_worn == n_items && n_worn == 1); - setMenuItemEnabled(menu, "edit", n_editable == 1 && n_worn == 1 && n_items == 1); + setMenuItemVisible(menu, "wear", n_worn == 0); + setMenuItemVisible(menu, "edit", mask & (MASK_CLOTHING|MASK_BODYPART) && n_items == 1); + setMenuItemEnabled(menu, "edit", n_editable == 1 && n_worn == 1); setMenuItemVisible(menu, "create_new", mask & (MASK_CLOTHING|MASK_BODYPART) && n_items == 1); - setMenuItemVisible(menu, "show_original", !standalone); setMenuItemEnabled(menu, "show_original", n_items == 1 && n_links == n_items); setMenuItemVisible(menu, "take_off", mask == MASK_CLOTHING && n_worn == n_items); setMenuItemVisible(menu, "detach", mask == MASK_ATTACHMENT && n_worn == n_items); setMenuItemVisible(menu, "take_off_or_detach", mask == (MASK_ATTACHMENT|MASK_CLOTHING)); setMenuItemEnabled(menu, "take_off_or_detach", n_worn == n_items); - setMenuItemVisible(menu, "object_profile", !standalone); + setMenuItemVisible(menu, "object_profile", mask & (MASK_ATTACHMENT|MASK_CLOTHING)); setMenuItemEnabled(menu, "object_profile", n_items == 1); - setMenuItemVisible(menu, "--no options--", FALSE); - setMenuItemEnabled(menu, "--no options--", FALSE); // Populate or hide the "Attach to..." / "Attach to HUD..." submenus. if (mask == MASK_ATTACHMENT && n_worn == 0) @@ -839,20 +642,6 @@ void LLWearableItemsList::ContextMenu::updateItemsVisibility(LLContextMenu* menu { llwarns << "Non-wearable items passed." << llendl; } - - U32 num_visible_items = 0; - for (U32 menu_item_index = 0; menu_item_index < menu->getItemCount(); ++menu_item_index) - { - const LLMenuItemGL* menu_item = menu->getItem(menu_item_index); - if (menu_item && menu_item->getVisible()) - { - num_visible_items++; - } - } - if (num_visible_items == 0) - { - setMenuItemVisible(menu, "--no options--", TRUE); - } } void LLWearableItemsList::ContextMenu::updateItemsLabels(LLContextMenu* menu) @@ -864,8 +653,10 @@ void LLWearableItemsList::ContextMenu::updateItemsLabels(LLContextMenu* menu) LLViewerInventoryItem* item = gInventory.getLinkedItem(mUUIDs.back()); if (!item || !item->isWearableType()) return; + LLStringUtil::format_map_t args; LLWearableType::EType w_type = item->getWearableType(); - std::string new_label = LLTrans::getString("create_new_" + LLWearableType::getTypeName(w_type)); + args["[WEARABLE_TYPE]"] = LLWearableType::getTypeDefaultNewName(w_type); + std::string new_label = LLTrans::getString("CreateNewWearable", args); LLMenuItemGL* menu_item = menu->getChild<LLMenuItemGL>("create_new"); menu_item->setLabel(new_label); @@ -916,20 +707,4 @@ void LLWearableItemsList::ContextMenu::createNewWearable(const LLUUID& item_id) LLAgentWearables::createWearable(item->getWearableType(), true); } -// Can we wear another wearable of the given item's wearable type? -// static -bool LLWearableItemsList::ContextMenu::canAddWearable(const LLUUID& item_id) -{ - // TODO: investigate wearables may not be loaded at this point EXT-8231 - - LLViewerInventoryItem* item = gInventory.getItem(item_id); - if (!item || item->getType() != LLAssetType::AT_CLOTHING) - { - return false; - } - - U32 wearable_count = gAgentWearables.getWearableCount(item->getWearableType()); - return wearable_count < LLAgentWearables::MAX_CLOTHING_PER_TYPE; -} - // EOF diff --git a/indra/newview/llwearableitemslist.h b/indra/newview/llwearableitemslist.h index 854c37c2c1..f03336186c 100644 --- a/indra/newview/llwearableitemslist.h +++ b/indra/newview/llwearableitemslist.h @@ -2,25 +2,30 @@ * @file llwearableitemslist.h * @brief A flat list of wearable items. * - * $LicenseInfo:firstyear=2010&license=viewerlgpl$ + * $LicenseInfo:firstyear=2010&license=viewergpl$ + * + * Copyright (c) 2010, Linden Research, Inc. + * * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -33,7 +38,6 @@ // newview #include "llinventoryitemslist.h" -#include "llinventorylistitem.h" #include "llinventorymodel.h" #include "lllistcontextmenu.h" #include "llwearabletype.h" @@ -63,7 +67,7 @@ public: protected: - LLPanelWearableListItem(LLViewerInventoryItem* item, const Params& params); + LLPanelWearableListItem(LLViewerInventoryItem* item); }; /** @@ -77,34 +81,23 @@ class LLPanelWearableOutfitItem : public LLPanelInventoryListItemBase { LOG_CLASS(LLPanelWearableOutfitItem); public: - static LLPanelWearableOutfitItem* create(LLViewerInventoryItem* item, - bool worn_indication_enabled); + static LLPanelWearableOutfitItem* create(LLViewerInventoryItem* item); /** - * Updates item name and (worn) suffix. - */ - /*virtual*/ void updateItem(const std::string& name, - EItemState item_state = IS_DEFAULT); + * Puts item on if it is not worn by agent + * otherwise takes it off on double click. + */ + /*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask); protected: - LLPanelWearableOutfitItem(LLViewerInventoryItem* item, - bool worn_indication_enabled, const Params& params); -private: - bool mWornIndicationEnabled; + LLPanelWearableOutfitItem(LLViewerInventoryItem* item); }; class LLPanelDeletableWearableListItem : public LLPanelWearableListItem { LOG_CLASS(LLPanelDeletableWearableListItem); public: - struct Params : public LLInitParam::Block<Params, LLPanelWearableListItem::Params> - { - Optional<LLButton::Params> delete_btn; - - Params(); - }; - static LLPanelDeletableWearableListItem* create(LLViewerInventoryItem* item); @@ -118,7 +111,9 @@ public: inline void setShowDeleteButton(bool show) { setShowWidget("btn_delete", show); } protected: - LLPanelDeletableWearableListItem(LLViewerInventoryItem* item, const Params& params); + LLPanelDeletableWearableListItem(LLViewerInventoryItem* item); + + /*virtual*/ void init(); }; /** Outfit list item for an attachment */ @@ -130,11 +125,10 @@ public: virtual ~LLPanelAttachmentListItem() {}; /** Set item title. Joint name is added to the title in parenthesis */ - /*virtual*/ void updateItem(const std::string& name, - EItemState item_state = IS_DEFAULT); + /*virtual*/ void setTitle(const std::string& title, const std::string& highlit_text); protected: - LLPanelAttachmentListItem(LLViewerInventoryItem* item, const Params& params) : LLPanelDeletableWearableListItem(item, params) {}; + LLPanelAttachmentListItem(LLViewerInventoryItem* item) : LLPanelDeletableWearableListItem(item) {}; }; /** @@ -147,18 +141,6 @@ class LLPanelClothingListItem : public LLPanelDeletableWearableListItem LOG_CLASS(LLPanelClothingListItem); public: - struct Params : public LLInitParam::Block<Params, LLPanelDeletableWearableListItem::Params> - { - Optional<LLButton::Params> up_btn, - down_btn, - edit_btn; - Optional<LLPanel::Params> lock_panel, - edit_panel; - Optional<LLIconCtrl::Params> lock_icon; - - Params(); - }; - static LLPanelClothingListItem* create(LLViewerInventoryItem* item); virtual ~LLPanelClothingListItem(); @@ -174,25 +156,18 @@ public: inline void setShowLockButton(bool show) { setShowWidget("btn_lock", show); } inline void setShowEditButton(bool show) { setShowWidget("btn_edit_panel", show); } -protected: - LLPanelClothingListItem(LLViewerInventoryItem* item, const Params& params); +protected: + LLPanelClothingListItem(LLViewerInventoryItem* item); + + /*virtual*/ void init(); }; class LLPanelBodyPartsListItem : public LLPanelWearableListItem { LOG_CLASS(LLPanelBodyPartsListItem); public: - struct Params : public LLInitParam::Block<Params, LLPanelWearableListItem::Params> - { - Optional<LLButton::Params> edit_btn; - Optional<LLPanel::Params> lock_panel, - edit_panel; - Optional<LLIconCtrl::Params> lock_icon; - - Params(); - }; static LLPanelBodyPartsListItem* create(LLViewerInventoryItem* item); @@ -207,7 +182,9 @@ public: inline void setShowEditButton(bool show) { setShowWidget("btn_edit_panel", show); } protected: - LLPanelBodyPartsListItem(LLViewerInventoryItem* item, const Params& params); + LLPanelBodyPartsListItem(LLViewerInventoryItem* item); + + /*virtual*/ void init(); }; @@ -219,19 +196,16 @@ protected: class LLPanelDummyClothingListItem : public LLPanelWearableListItem { public: - struct Params : public LLInitParam::Block<Params, LLPanelWearableListItem::Params> - { - Optional<LLPanel::Params> add_panel; - Optional<LLButton::Params> add_btn; - Params(); - }; static LLPanelDummyClothingListItem* create(LLWearableType::EType w_type); + /*virtual*/ void updateItem(); /*virtual*/ BOOL postBuild(); LLWearableType::EType getWearableType() const; protected: - LLPanelDummyClothingListItem(LLWearableType::EType w_type, const Params& params); + LLPanelDummyClothingListItem(LLWearableType::EType w_type); + + /*virtual*/ void init(); static std::string wearableTypeToString(LLWearableType::EType w_type); @@ -302,76 +276,33 @@ class LLWearableItemTypeNameComparator : public LLWearableItemNameComparator LOG_CLASS(LLWearableItemTypeNameComparator); public: - - LLWearableItemTypeNameComparator(); + LLWearableItemTypeNameComparator() {}; virtual ~LLWearableItemTypeNameComparator() {}; - enum ETypeListOrder - { - ORDER_RANK_1 = 1, - ORDER_RANK_2, - ORDER_RANK_3, - ORDER_RANK_UNKNOWN - }; - - void setOrder(LLAssetType::EType items_of_type, ETypeListOrder order_priority, bool sort_items_by_name, bool sort_wearable_items_by_name); - protected: /** - * All information about sort order is stored in mWearableOrder map - * - * mWearableOrder : KYES VALUES - * [LLAssetType] [struct LLWearableTypeOrder] - * - *--------------------------------------------------------------------------------------------- - * I. Determines order (ORDER_RANK) in which items of LLAssetType should be displayed in list. - * For example by spec in MY OUTFITS the order is: - * 1. AT_CLOTHING (ORDER_RANK_1) - * 2. AT_OBJECT (ORDER_RANK_2) - * 3. AT_BODYPART (ORDER_RANK_3) - * - * II.Items of each type(LLAssetType) are sorted by name or type(LLWearableType) - * For example by spec in MY OUTFITS the order within each items type(LLAssetType) is: - * 1. AT_OBJECTS (abc order) - * 2. AT_CLOTHINGS - * - by type (types order determined in LLWearableType::EType) - * - outer layer on top - * 3. AT_BODYPARTS (abc order) - *--------------------------------------------------------------------------------------------- - * - * For each LLAssetType (KEYS in mWearableOrder) the information about: - * - * I. ORDER_RANK (the flag is LLWearableTypeOrder::mOrderPriority) - * - * II. whether items of this LLAssetType type should be ordered - * by name or by LLWearableType::EType (the flag is LLWearableTypeOrder::mSortAssetTypeByName) - * - * III.whether items of LLWearableType type within this LLAssetType - * should be ordered by name (the flag is LLWearableTypeOrder::mSortWearableTypeByName) - * - * holds in mWearableOrder map as VALUES (struct LLWearableTypeOrder). + * Returns "true" if wearable_item1 is placed before wearable_item2 sorted by the following: + * - Attachments (abc order) + * - Clothing + * - by type (types order determined in LLWearableType::EType) + * - outer layer on top + * - Body Parts (abc order), + * "false" otherwise. */ /*virtual*/ bool doCompare(const LLPanelInventoryListItemBase* wearable_item1, const LLPanelInventoryListItemBase* wearable_item2) const; private: - - struct LLWearableTypeOrder + enum ETypeListOrder { - ETypeListOrder mOrderPriority; - bool mSortAssetTypeByName; - bool mSortWearableTypeByName; + TLO_ATTACHMENT = 0x01, + TLO_CLOTHING = 0x02, + TLO_BODYPART = 0x04, + TLO_UNKNOWN = 0x08, - LLWearableTypeOrder(ETypeListOrder order_priority, bool sort_asset_by_name, bool sort_wearable_by_name); - LLWearableTypeOrder(){}; + TLO_NOT_CLOTHING = TLO_ATTACHMENT | TLO_BODYPART | TLO_UNKNOWN }; - ETypeListOrder getTypeListOrder(LLAssetType::EType item_type) const; - - bool sortAssetTypeByName(LLAssetType::EType item_type) const; - bool sortWearableTypeByName(LLAssetType::EType item_type) const; - - typedef std::map<LLAssetType::EType,LLWearableTypeOrder> wearable_type_order_map_t; - wearable_type_order_map_t mWearableOrder; + static LLWearableItemTypeNameComparator::ETypeListOrder getTypeListOrder(LLAssetType::EType item_type); }; /** @@ -384,7 +315,6 @@ private: */ class LLWearableItemsList : public LLInventoryItemsList { - LOG_CLASS(LLWearableItemsList); public: /** * Context menu. @@ -395,10 +325,6 @@ public: */ class ContextMenu : public LLListContextMenu, public LLSingleton<ContextMenu> { - public: - ContextMenu(); - /*virtual*/ void show(LLView* spawning_view, const uuid_vec_t& uuids, S32 x, S32 y); - protected: enum { MASK_CLOTHING = 0x01, @@ -414,15 +340,11 @@ public: static void setMenuItemEnabled(LLContextMenu* menu, const std::string& name, bool val); static void updateMask(U32& mask, LLAssetType::EType at); static void createNewWearable(const LLUUID& item_id); - static bool canAddWearable(const LLUUID& item_id); - - LLWearableItemsList* mParent; }; struct Params : public LLInitParam::Block<Params, LLInventoryItemsList::Params> { - Optional<bool> standalone; - Optional<bool> worn_indication_enabled; + Optional<bool> use_internal_context_menu; Params(); }; @@ -433,22 +355,11 @@ public: void updateList(const LLUUID& category_id); - /** - * Update items that match UUIDs from changed_items_uuids - * or links that point at such items. - */ - void updateChangedItems(const LLInventoryModel::changed_items_t& changed_items_uuids); - - bool isStandalone() const { return mIsStandalone; } - protected: friend class LLUICtrlFactory; LLWearableItemsList(const LLWearableItemsList::Params& p); void onRightClick(S32 x, S32 y); - - bool mIsStandalone; - bool mWornIndicationEnabled; }; #endif //LL_LLWEARABLEITEMSLIST_H diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 5cd01d337b..a1e4df8a66 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -2,25 +2,31 @@ * @file llworld.cpp * @brief Initial test structure to organize viewer regions * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -1049,9 +1055,11 @@ void LLWorld::disconnectRegions() } } +static LLFastTimer::DeclareTimer FTM_ENABLE_SIMULATOR("Enable Sim"); void process_enable_simulator(LLMessageSystem *msg, void **user_data) { + LLFastTimer t(FTM_ENABLE_SIMULATOR); // enable the appropriate circuit for this simulator and // add its values into the gSimulator structure U64 handle; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index a3b402c1a3..e4b565b26b 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -2,25 +2,31 @@ * @file pipeline.cpp * @brief Rendering pipeline. * - * $LicenseInfo:firstyear=2005&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2005&license=viewergpl$ + * + * Copyright (c) 2005-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -185,6 +191,7 @@ std::string gPoolNames[] = }; void drawBox(const LLVector3& c, const LLVector3& r); +void drawBoxOutline(const LLVector3& pos, const LLVector3& size); U32 nhpo2(U32 v) { @@ -262,7 +269,8 @@ BOOL LLPipeline::sRenderHighlight = TRUE; BOOL LLPipeline::sForceOldBakedUpload = FALSE; S32 LLPipeline::sUseOcclusion = 0; BOOL LLPipeline::sDelayVBUpdate = TRUE; -BOOL LLPipeline::sFastAlpha = TRUE; +BOOL LLPipeline::sAutoMaskAlphaDeferred = TRUE; +BOOL LLPipeline::sAutoMaskAlphaNonDeferred = FALSE; BOOL LLPipeline::sDisableShaders = FALSE; BOOL LLPipeline::sRenderBump = TRUE; BOOL LLPipeline::sUseTriStrips = TRUE; @@ -322,7 +330,6 @@ LLPipeline::LLPipeline() : mInitialized(FALSE), mVertexShadersEnabled(FALSE), mVertexShadersLoaded(0), - mRenderTypeMask(0), mRenderDebugFeatureMask(0), mRenderDebugMask(0), mOldRenderDebugMask(0), @@ -376,7 +383,11 @@ void LLPipeline::init() LLViewerStats::getInstance()->mTrianglesDrawnStat.reset(); resetFrameStats(); - mRenderTypeMask = 0xffffffff; // All render types start on + for (U32 i = 0; i < NUM_RENDER_TYPES; ++i) + { + mRenderTypeEnabled[i] = TRUE; //all rendering types start enabled + } + mRenderDebugFeatureMask = 0xffffffff; // All debugging features on mRenderDebugMask = 0; // All debug starts off @@ -403,6 +414,8 @@ void LLPipeline::init() { mSpotLightFade[i] = 1.f; } + + setLightingDetail(-1); } LLPipeline::~LLPipeline() @@ -505,6 +518,7 @@ void LLPipeline::destroyGL() } static LLFastTimer::DeclareTimer FTM_RESIZE_SCREEN_TEXTURE("Resize Screen Texture"); + void LLPipeline::resizeScreenTexture() { LLFastTimer ft(FTM_RESIZE_SCREEN_TEXTURE); @@ -561,9 +575,12 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) F32 scale = gSavedSettings.getF32("RenderShadowResolutionScale"); + //HACK: make alpha masking work on ATI depth shadows (work around for ATI driver bug) + U32 shadow_fmt = gGLManager.mIsATI ? GL_ALPHA : 0; + for (U32 i = 0; i < 4; i++) { - mShadow[i].allocate(U32(resX*scale),U32(resY*scale), 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE); + mShadow[i].allocate(U32(resX*scale),U32(resY*scale), shadow_fmt, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE); } @@ -572,11 +589,9 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) for (U32 i = 4; i < 6; i++) { - mShadow[i].allocate(width, height, 0, TRUE, FALSE); + mShadow[i].allocate(width, height, shadow_fmt, TRUE, FALSE); } - - width = nhpo2(resX)/2; height = nhpo2(resY)/2; mLuminanceMap.allocate(width,height, GL_RGBA, FALSE, FALSE); @@ -620,10 +635,12 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) void LLPipeline::updateRenderDeferred() { BOOL deferred = (gSavedSettings.getBOOL("RenderDeferred") && - LLRenderTarget::sUseFBO && - gSavedSettings.getBOOL("VertexShaderEnable") && - gSavedSettings.getBOOL("RenderAvatarVP") && - gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE; + LLRenderTarget::sUseFBO && + LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && + gSavedSettings.getBOOL("VertexShaderEnable") && + gSavedSettings.getBOOL("RenderAvatarVP") && + (gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE) && + !gUseWireframe; sRenderDeferred = deferred; } @@ -898,13 +915,18 @@ S32 LLPipeline::setLightingDetail(S32 level) if (level < 0) { - level = gSavedSettings.getS32("RenderLightingDetail"); + if (gSavedSettings.getBOOL("VertexShaderEnable")) + { + level = 1; + } + else + { + level = 0; + } } level = llclamp(level, 0, getMaxLightingDetail()); if (level != mLightingDetail) { - gSavedSettings.setS32("RenderLightingDetail", level); - mLightingDetail = level; if (mVertexShadersLoaded == 1) @@ -1508,8 +1530,10 @@ BOOL LLPipeline::visibleObjectsInFrustum(LLCamera& camera) BOOL LLPipeline::getVisibleExtents(LLCamera& camera, LLVector3& min, LLVector3& max) { - min = LLVector3(F32_MAX, F32_MAX, F32_MAX); - max = LLVector3(-F32_MAX, -F32_MAX, -F32_MAX); + const F32 X = 65536.f; + + min = LLVector3(X,X,X); + max = LLVector3(-X,-X,-X); U32 saved_camera_id = LLViewerCamera::sCurCameraID; LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; @@ -1788,7 +1812,7 @@ void LLPipeline::rebuildPriorityGroups() assertInitialized(); // Iterate through all drawables on the priority build queue, - for (LLSpatialGroup::sg_vector_t::iterator iter = mGroupQ1.begin(); + for (LLSpatialGroup::sg_list_t::iterator iter = mGroupQ1.begin(); iter != mGroupQ1.end(); ++iter) { LLSpatialGroup* group = *iter; @@ -1948,31 +1972,40 @@ void LLPipeline::updateGeom(F32 max_dtime) void LLPipeline::markVisible(LLDrawable *drawablep, LLCamera& camera) { LLMemType mt(LLMemType::MTYPE_PIPELINE_MARK_VISIBLE); - if(!drawablep || drawablep->isDead()) - { - return; - } - - if (drawablep->isSpatialBridge()) - { - LLDrawable* root = ((LLSpatialBridge*) drawablep)->mDrawable; - if (root && root->getParent() && root->getVObj() && root->getVObj()->isAttachment()) + if(drawablep && !drawablep->isDead()) + { + if (drawablep->isSpatialBridge()) { - LLVOAvatar* av = root->getParent()->getVObj()->asAvatar(); - if (av && av->isImpostor()) + const LLDrawable* root = ((LLSpatialBridge*) drawablep)->mDrawable; + llassert(root); // trying to catch a bad assumption + if (root && // // this test may not be needed, see above + root->getVObj()->isAttachment()) { - return; + LLDrawable* rootparent = root->getParent(); + if (rootparent) // this IS sometimes NULL + { + LLViewerObject *vobj = rootparent->getVObj(); + llassert(vobj); // trying to catch a bad assumption + if (vobj) // this test may not be needed, see above + { + const LLVOAvatar* av = vobj->asAvatar(); + if (av && av->isImpostor()) + { + return; + } + } + } } + sCull->pushBridge((LLSpatialBridge*) drawablep); + } + else + { + sCull->pushDrawable(drawablep); } - sCull->pushBridge((LLSpatialBridge*) drawablep); - } - else - { - sCull->pushDrawable(drawablep); - } - drawablep->setVisible(camera); + drawablep->setVisible(camera); + } } void LLPipeline::markMoved(LLDrawable *drawablep, BOOL damped_motion) @@ -2182,14 +2215,13 @@ static LLFastTimer::DeclareTimer FTM_RESET_DRAWORDER("Reset Draw Order"); void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) { - const U32 face_mask = (1 << LLPipeline::RENDER_TYPE_AVATAR) | - (1 << LLPipeline::RENDER_TYPE_GROUND) | - (1 << LLPipeline::RENDER_TYPE_TERRAIN) | - (1 << LLPipeline::RENDER_TYPE_TREE) | - (1 << LLPipeline::RENDER_TYPE_SKY) | - (1 << LLPipeline::RENDER_TYPE_WATER); - - if (mRenderTypeMask & face_mask) + if (hasAnyRenderType(LLPipeline::RENDER_TYPE_AVATAR, + LLPipeline::RENDER_TYPE_GROUND, + LLPipeline::RENDER_TYPE_TERRAIN, + LLPipeline::RENDER_TYPE_TREE, + LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_WATER, + LLPipeline::END_RENDER_TYPES)) { //clear faces from face pools LLFastTimer t(FTM_RESET_DRAWORDER); @@ -2202,6 +2234,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) //LLVertexBuffer::unbind(); grabReferences(result); + llpushcallstacks ; for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter) { LLSpatialGroup* group = *iter; @@ -2219,6 +2252,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) } } } + llpushcallstacks ; for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter) { LLSpatialGroup* group = *iter; @@ -2234,6 +2268,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) } } + llpushcallstacks ; if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD) { for (LLCullResult::bridge_list_t::iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i) @@ -2247,6 +2282,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) } } } + llpushcallstacks ; { LLFastTimer ftm(FTM_STATESORT_DRAWABLE); for (LLCullResult::drawable_list_t::iterator iter = sCull->beginVisibleList(); @@ -2259,12 +2295,14 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) } } } + { LLFastTimer ftm(FTM_CLIENT_COPY); LLVertexBuffer::clientCopy(); } - - postSort(camera); + + postSort(camera); + llpushcallstacks ; } void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera) @@ -2534,7 +2572,6 @@ void LLPipeline::postSort(LLCamera& camera) assertInitialized(); - llpushcallstacks ; //rebuild drawable geometry for (LLCullResult::sg_list_t::iterator i = sCull->beginDrawableGroups(); i != sCull->endDrawableGroups(); ++i) { @@ -2545,7 +2582,7 @@ void LLPipeline::postSort(LLCamera& camera) group->rebuildGeom(); } } - llpushcallstacks ; + //rebuild groups sCull->assertDrawMapsEmpty(); @@ -2565,7 +2602,6 @@ void LLPipeline::postSort(LLCamera& camera) rebuildPriorityGroups(); - llpushcallstacks ; const S32 bin_count = 1024*8; @@ -2667,7 +2703,7 @@ void LLPipeline::postSort(LLCamera& camera) std::sort(sCull->beginAlphaGroups(), sCull->endAlphaGroups(), LLSpatialGroup::CompareDepthGreater()); } - llpushcallstacks ; + // only render if the flag is set. The flag is only set if we are in edit mode or the toggle is set in the menus if (LLFloaterReg::instanceVisible("beacons") && !sShadowRender) { @@ -2715,7 +2751,7 @@ void LLPipeline::postSort(LLCamera& camera) forAllVisibleDrawables(renderSoundHighlights); } } - llpushcallstacks ; + // If managing your telehub, draw beacons at telehub and currently selected spawnpoint. if (LLFloaterTelehub::renderBeacons()) { @@ -2745,7 +2781,6 @@ void LLPipeline::postSort(LLCamera& camera) } //LLSpatialGroup::sNoDelete = FALSE; - llpushcallstacks ; } @@ -3409,26 +3444,14 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera) gGLLastMatrix = NULL; glLoadMatrixd(gGLModelView); - renderHighlights(); - mHighlightFaces.clear(); - - renderDebug(); - - LLVertexBuffer::unbind(); - - if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) - { - // Render debugging beacons. - gObjectList.renderObjectBeacons(); - gObjectList.resetObjectBeacons(); - } - if (occlude) { occlude = FALSE; gGLLastMatrix = NULL; glLoadMatrixd(gGLModelView); doOcclusion(camera); + gGLLastMatrix = NULL; + glLoadMatrixd(gGLModelView); } } @@ -3591,12 +3614,17 @@ void LLPipeline::renderDebug() for (U32 i = 0; i < 8; i++) { + LLVector3* frust = mShadowCamera[i].mAgentFrustum; + if (i > 3) - { + { //render shadow frusta as volumes + if (mShadowFrustPoints[i-4].empty()) + { + continue; + } + gGL.color4fv(col+(i-4)*4); - LLVector3* frust = mShadowCamera[i].mAgentFrustum; - gGL.begin(LLRender::TRIANGLE_STRIP); gGL.vertex3fv(frust[0].mV); gGL.vertex3fv(frust[4].mV); gGL.vertex3fv(frust[1].mV); gGL.vertex3fv(frust[5].mV); @@ -3624,31 +3652,49 @@ void LLPipeline::renderDebug() if (i < 4) { - gGL.begin(LLRender::LINES); - - F32* c = col+i*4; - for (U32 j = 0; j < mShadowFrustPoints[i].size(); ++j) + + if (i == 0 || !mShadowFrustPoints[i].empty()) { - - gGL.color3fv(c); + //render visible point cloud + gGL.flush(); + glPointSize(8.f); + gGL.begin(LLRender::POINTS); - for (U32 k = 0; k < mShadowFrustPoints[i].size(); ++k) - { - if (j != k) - { - gGL.vertex3fv(mShadowFrustPoints[i][j].mV); - gGL.vertex3fv(mShadowFrustPoints[i][k].mV); - } - } + F32* c = col+i*4; + gGL.color3fv(c); - if (!mShadowFrustOrigin[i].isExactlyZero()) - { + for (U32 j = 0; j < mShadowFrustPoints[i].size(); ++j) + { gGL.vertex3fv(mShadowFrustPoints[i][j].mV); - gGL.color4f(1,1,1,1); - gGL.vertex3fv(mShadowFrustOrigin[i].mV); + } + gGL.end(); + + gGL.flush(); + glPointSize(1.f); + + LLVector3* ext = mShadowExtents[i]; + LLVector3 pos = (ext[0]+ext[1])*0.5f; + LLVector3 size = (ext[1]-ext[0])*0.5f; + drawBoxOutline(pos, size); + + //render camera frustum splits as outlines + gGL.begin(LLRender::LINES); + gGL.vertex3fv(frust[0].mV); gGL.vertex3fv(frust[1].mV); + gGL.vertex3fv(frust[1].mV); gGL.vertex3fv(frust[2].mV); + gGL.vertex3fv(frust[2].mV); gGL.vertex3fv(frust[3].mV); + gGL.vertex3fv(frust[3].mV); gGL.vertex3fv(frust[0].mV); + gGL.vertex3fv(frust[4].mV); gGL.vertex3fv(frust[5].mV); + gGL.vertex3fv(frust[5].mV); gGL.vertex3fv(frust[6].mV); + gGL.vertex3fv(frust[6].mV); gGL.vertex3fv(frust[7].mV); + gGL.vertex3fv(frust[7].mV); gGL.vertex3fv(frust[4].mV); + gGL.vertex3fv(frust[0].mV); gGL.vertex3fv(frust[4].mV); + gGL.vertex3fv(frust[1].mV); gGL.vertex3fv(frust[5].mV); + gGL.vertex3fv(frust[2].mV); gGL.vertex3fv(frust[6].mV); + gGL.vertex3fv(frust[3].mV); gGL.vertex3fv(frust[7].mV); + gGL.end(); } - gGL.end(); + } /*for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); @@ -4272,7 +4318,7 @@ void LLPipeline::setupAvatarLights(BOOL for_edit) glLightf (GL_LIGHT1, GL_LINEAR_ATTENUATION, 0.0f); glLightf (GL_LIGHT1, GL_QUADRATIC_ATTENUATION, 0.0f); glLightf (GL_LIGHT1, GL_SPOT_EXPONENT, 0.0f); - glLightf (GL_LIGHT1, GL_SPOT_CUTOFF, 180.0f); + glLightf (GL_LIGHT1, GL_SPOT_CUTOFF, 180.0f); } else if (gAvatarBacklight) // Always true (unless overridden in a devs .ini) { @@ -4560,32 +4606,42 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) LLVector4 light_pos_gl(light_pos, 1.0f); F32 light_radius = llmax(light->getLightRadius(), 0.001f); - F32 atten, quad; -#if 0 //1.9.1 - if (pool->getVertexShaderLevel() > 0) - { - atten = light_radius; - quad = llmax(light->getLightFalloff(), 0.0001f); - } - else -#endif - { - F32 x = (3.f * (1.f + light->getLightFalloff())); - atten = x / (light_radius); // % of brightness at radius - quad = 0.0f; - } + F32 x = (3.f * (1.f + light->getLightFalloff())); // why this magic? probably trying to match a historic behavior. + float linatten = x / (light_radius); // % of brightness at radius + mHWLightColors[cur_light] = light_color; S32 gllight = GL_LIGHT0+cur_light; glLightfv(gllight, GL_POSITION, light_pos_gl.mV); glLightfv(gllight, GL_DIFFUSE, light_color.mV); glLightfv(gllight, GL_AMBIENT, LLColor4::black.mV); - glLightfv(gllight, GL_SPECULAR, LLColor4::black.mV); glLightf (gllight, GL_CONSTANT_ATTENUATION, 0.0f); - glLightf (gllight, GL_LINEAR_ATTENUATION, atten); - glLightf (gllight, GL_QUADRATIC_ATTENUATION, quad); - glLightf (gllight, GL_SPOT_EXPONENT, 0.0f); - glLightf (gllight, GL_SPOT_CUTOFF, 180.0f); + glLightf (gllight, GL_LINEAR_ATTENUATION, linatten); + glLightf (gllight, GL_QUADRATIC_ATTENUATION, 0.0f); + if (light->isLightSpotlight() // directional (spot-)light + && (LLPipeline::sRenderDeferred || gSavedSettings.getBOOL("RenderSpotLightsInNondeferred"))) // these are only rendered as GL spotlights if we're in deferred rendering mode *or* the setting forces them on + { + LLVector3 spotparams = light->getSpotLightParams(); + LLQuaternion quat = light->getRenderRotation(); + LLVector3 at_axis(0,0,-1); // this matches deferred rendering's object light direction + at_axis *= quat; + //llinfos << "SPOT!!!!!!! fov: " << spotparams.mV[0] << " focus: " << spotparams.mV[1] << " dir: " << at_axis << llendl; + glLightfv(gllight, GL_SPOT_DIRECTION, at_axis.mV); + glLightf (gllight, GL_SPOT_EXPONENT, 2.0f); // 2.0 = good old dot product ^ 2 + glLightf (gllight, GL_SPOT_CUTOFF, 90.0f); // hemisphere + const float specular[] = {0.f, 0.f, 0.f, 0.f}; + glLightfv(gllight, GL_SPECULAR, specular); + } + else // omnidirectional (point) light + { + glLightf (gllight, GL_SPOT_EXPONENT, 0.0f); + glLightf (gllight, GL_SPOT_CUTOFF, 180.0f); + + // we use specular.w = 1.0 as a cheap hack for the shaders to know that this is omnidirectional rather than a spotlight + const float specular[] = {0.f, 0.f, 0.f, 1.f}; + glLightfv(gllight, GL_SPECULAR, specular); + //llinfos << "boring light" << llendl; + } cur_light++; if (cur_light >= 8) { @@ -4612,13 +4668,10 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) LLVector4 light_pos_gl(light_pos, 1.0f); F32 light_radius = 16.f; - F32 atten, quad; - { - F32 x = 3.f; - atten = x / (light_radius); // % of brightness at radius - quad = 0.0f; - } + F32 x = 3.f; + float linatten = x / (light_radius); // % of brightness at radius + mHWLightColors[2] = light_color; S32 gllight = GL_LIGHT2; glLightfv(gllight, GL_POSITION, light_pos_gl.mV); @@ -4626,8 +4679,8 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) glLightfv(gllight, GL_AMBIENT, LLColor4::black.mV); glLightfv(gllight, GL_SPECULAR, LLColor4::black.mV); glLightf (gllight, GL_CONSTANT_ATTENUATION, 0.0f); - glLightf (gllight, GL_LINEAR_ATTENUATION, atten); - glLightf (gllight, GL_QUADRATIC_ATTENUATION, quad); + glLightf (gllight, GL_LINEAR_ATTENUATION, linatten); + glLightf (gllight, GL_QUADRATIC_ATTENUATION, 0.0f); glLightf (gllight, GL_SPOT_EXPONENT, 0.0f); glLightf (gllight, GL_SPOT_CUTOFF, 180.0f); } @@ -4748,16 +4801,16 @@ void LLPipeline::enableLightsFullbright(const LLColor4& color) enableLights(mask); glLightModelfv(GL_LIGHT_MODEL_AMBIENT,color.mV); - if (mLightingDetail >= 2) + /*if (mLightingDetail >= 2) { glColor4f(0.f, 0.f, 0.f, 1.f); // no local lighting by default - } + }*/ } void LLPipeline::disableLights() { enableLights(0); // no lighting (full bright) - glColor4f(1.f, 1.f, 1.f, 1.f); // lighting color = white by default + //glColor4f(1.f, 1.f, 1.f, 1.f); // lighting color = white by default } //============================================================================ @@ -4947,8 +5000,7 @@ void LLPipeline::setLight(LLDrawable *drawablep, BOOL is_light) //static void LLPipeline::toggleRenderType(U32 type) { - U32 bit = (1<<type); - gPipeline.mRenderTypeMask ^= bit; + gPipeline.mRenderTypeEnabled[type] = !gPipeline.mRenderTypeEnabled[type]; } //static @@ -5496,6 +5548,7 @@ void LLPipeline::bindScreenToTexture() } static LLFastTimer::DeclareTimer FTM_RENDER_BLOOM("Bloom"); + void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) { LLMemType mt_ru(LLMemType::MTYPE_PIPELINE_RENDER_BLOOM); @@ -5818,6 +5871,12 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGL.getTexUnit(0)->activate(); gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); + + if (LLRenderTarget::sUseFBO) + { //copy depth buffer from mScreen to framebuffer + LLRenderTarget::copyContentsToFramebuffer(mScreen, 0, 0, mScreen.getWidth(), mScreen.getHeight(), + 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST); + } } @@ -5834,8 +5893,12 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) } +static LLFastTimer::DeclareTimer FTM_BIND_DEFERRED("Bind Deferred"); + void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRenderTarget* gi_source, LLRenderTarget* last_gi_post, U32 noise_map) { + LLFastTimer t(FTM_BIND_DEFERRED); + if (noise_map == 0xFFFFFFFF) { noise_map = mNoiseMap; @@ -6173,11 +6236,16 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRen matrix_nondiag, matrix_nondiag, matrix_diag}; shader.uniformMatrix3fv("ssao_effect_mat", 1, GL_FALSE, ssao_effect_mat); + F32 shadow_offset_error = 1.f + gSavedSettings.getF32("RenderShadowOffsetError") * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]); + F32 shadow_bias_error = 1.f + gSavedSettings.getF32("RenderShadowBiasError") * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]); + shader.uniform2f("screen_res", mDeferredScreen.getWidth(), mDeferredScreen.getHeight()); shader.uniform1f("near_clip", LLViewerCamera::getInstance()->getNear()*2.f); - shader.uniform1f("alpha_soften", gSavedSettings.getF32("RenderDeferredAlphaSoften")); - shader.uniform1f ("shadow_offset", gSavedSettings.getF32("RenderShadowOffset")); - shader.uniform1f("shadow_bias", gSavedSettings.getF32("RenderShadowBias")); + shader.uniform1f ("shadow_offset", gSavedSettings.getF32("RenderShadowOffset")*shadow_offset_error); + shader.uniform1f("shadow_bias", gSavedSettings.getF32("RenderShadowBias")*shadow_bias_error); + shader.uniform1f ("spot_shadow_offset", gSavedSettings.getF32("RenderSpotShadowOffset")); + shader.uniform1f("spot_shadow_bias", gSavedSettings.getF32("RenderSpotShadowBias")); + shader.uniform1f("lum_scale", gSavedSettings.getF32("RenderLuminanceScale")); shader.uniform1f("sun_lum_scale", gSavedSettings.getF32("RenderSunLuminanceScale")); shader.uniform1f("sun_lum_offset", gSavedSettings.getF32("RenderSunLuminanceOffset")); @@ -6271,16 +6339,16 @@ void LLPipeline::renderDeferredLighting() glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], 0); } - if (gSavedSettings.getBOOL("RenderDeferredShadow")) - { - glPushMatrix(); - glLoadIdentity(); - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); + glPushMatrix(); + glLoadIdentity(); + glMatrixMode(GL_PROJECTION); + glPushMatrix(); + glLoadIdentity(); - mDeferredLight[0].bindTarget(); - if (gSavedSettings.getBOOL("RenderDeferredSun")) + mDeferredLight[0].bindTarget(); + + if (gSavedSettings.getBOOL("RenderDeferredSSAO") || gSavedSettings.getS32("RenderShadowDetail") > 0) + { { //paint shadow/SSAO light map (direct lighting lightmap) LLFastTimer ftm(FTM_SUN_SHADOW); bindDeferredShader(gDeferredSunProgram, 0); @@ -6321,18 +6389,22 @@ void LLPipeline::renderDeferredLighting() unbindDeferredShader(gDeferredSunProgram); } - else - { - mDeferredLight[0].clear(GL_COLOR_BUFFER_BIT); - } + } + else + { + glClearColor(1,1,1,1); + mDeferredLight[0].clear(GL_COLOR_BUFFER_BIT); + glClearColor(0,0,0,0); + } - mDeferredLight[0].flush(); + mDeferredLight[0].flush(); + { //global illumination specific block (still experimental) if (gSavedSettings.getBOOL("RenderDeferredBlurLight") && - gSavedSettings.getBOOL("RenderDeferredGI")) - { + gSavedSettings.getBOOL("RenderDeferredGI")) + { LLFastTimer ftm(FTM_EDGE_DETECTION); - //get edge map + //generate edge map LLGLDisable blend(GL_BLEND); LLGLDisable test(GL_ALPHA_TEST); LLGLDepthTest depth(GL_FALSE); @@ -6429,79 +6501,79 @@ void LLPipeline::renderDeferredLighting() unbindDeferredShader(gDeferredPostGIProgram); } } + } - if (gSavedSettings.getBOOL("RenderDeferredBlurLight")) - { //soften direct lighting lightmap - LLFastTimer ftm(FTM_SOFTEN_SHADOW); - //blur lightmap - mDeferredLight[1].bindTarget(); + if (gSavedSettings.getBOOL("RenderDeferredSSAO")) + { //soften direct lighting lightmap + LLFastTimer ftm(FTM_SOFTEN_SHADOW); + //blur lightmap + mDeferredLight[1].bindTarget(); - glClearColor(1,1,1,1); - mDeferredLight[1].clear(GL_COLOR_BUFFER_BIT); - glClearColor(0,0,0,0); - - bindDeferredShader(gDeferredBlurLightProgram); + glClearColor(1,1,1,1); + mDeferredLight[1].clear(GL_COLOR_BUFFER_BIT); + glClearColor(0,0,0,0); + + bindDeferredShader(gDeferredBlurLightProgram); - LLVector3 go = gSavedSettings.getVector3("RenderShadowGaussian"); - const U32 kern_length = 4; - F32 blur_size = gSavedSettings.getF32("RenderShadowBlurSize"); - F32 dist_factor = gSavedSettings.getF32("RenderShadowBlurDistFactor"); + LLVector3 go = gSavedSettings.getVector3("RenderShadowGaussian"); + const U32 kern_length = 4; + F32 blur_size = gSavedSettings.getF32("RenderShadowBlurSize"); + F32 dist_factor = gSavedSettings.getF32("RenderShadowBlurDistFactor"); - // sample symmetrically with the middle sample falling exactly on 0.0 - F32 x = 0.f; + // sample symmetrically with the middle sample falling exactly on 0.0 + F32 x = 0.f; - LLVector3 gauss[32]; // xweight, yweight, offset + LLVector3 gauss[32]; // xweight, yweight, offset - for (U32 i = 0; i < kern_length; i++) - { - gauss[i].mV[0] = llgaussian(x, go.mV[0]); - gauss[i].mV[1] = llgaussian(x, go.mV[1]); - gauss[i].mV[2] = x; - x += 1.f; - } + for (U32 i = 0; i < kern_length; i++) + { + gauss[i].mV[0] = llgaussian(x, go.mV[0]); + gauss[i].mV[1] = llgaussian(x, go.mV[1]); + gauss[i].mV[2] = x; + x += 1.f; + } - gDeferredBlurLightProgram.uniform2f("delta", 1.f, 0.f); - gDeferredBlurLightProgram.uniform1f("dist_factor", dist_factor); - gDeferredBlurLightProgram.uniform3fv("kern[0]", kern_length, gauss[0].mV); - gDeferredBlurLightProgram.uniform3fv("kern", kern_length, gauss[0].mV); - gDeferredBlurLightProgram.uniform1f("kern_scale", blur_size * (kern_length/2.f - 0.5f)); + gDeferredBlurLightProgram.uniform2f("delta", 1.f, 0.f); + gDeferredBlurLightProgram.uniform1f("dist_factor", dist_factor); + gDeferredBlurLightProgram.uniform3fv("kern[0]", kern_length, gauss[0].mV); + gDeferredBlurLightProgram.uniform3fv("kern", kern_length, gauss[0].mV); + gDeferredBlurLightProgram.uniform1f("kern_scale", blur_size * (kern_length/2.f - 0.5f)); + + { + LLGLDisable blend(GL_BLEND); + LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS); + stop_glerror(); + glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + stop_glerror(); + } - { - LLGLDisable blend(GL_BLEND); - LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS); - stop_glerror(); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); - stop_glerror(); - } - - mDeferredLight[1].flush(); - unbindDeferredShader(gDeferredBlurLightProgram); + mDeferredLight[1].flush(); + unbindDeferredShader(gDeferredBlurLightProgram); - bindDeferredShader(gDeferredBlurLightProgram, 1); - mDeferredLight[0].bindTarget(); + bindDeferredShader(gDeferredBlurLightProgram, 1); + mDeferredLight[0].bindTarget(); - gDeferredBlurLightProgram.uniform2f("delta", 0.f, 1.f); + gDeferredBlurLightProgram.uniform2f("delta", 0.f, 1.f); - { - LLGLDisable blend(GL_BLEND); - LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS); - stop_glerror(); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); - stop_glerror(); - } - mDeferredLight[0].flush(); - unbindDeferredShader(gDeferredBlurLightProgram); + { + LLGLDisable blend(GL_BLEND); + LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS); + stop_glerror(); + glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + stop_glerror(); } - - stop_glerror(); - glPopMatrix(); - stop_glerror(); - glMatrixMode(GL_MODELVIEW); - stop_glerror(); - glPopMatrix(); - stop_glerror(); + mDeferredLight[0].flush(); + unbindDeferredShader(gDeferredBlurLightProgram); } + stop_glerror(); + glPopMatrix(); + stop_glerror(); + glMatrixMode(GL_MODELVIEW); + stop_glerror(); + glPopMatrix(); + stop_glerror(); + //copy depth and stencil from deferred screen //mScreen.copyContents(mDeferredScreen, 0, 0, mDeferredScreen.getWidth(), mDeferredScreen.getHeight(), // 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_NEAREST); @@ -6509,11 +6581,15 @@ void LLPipeline::renderDeferredLighting() if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2) { mDeferredLight[1].bindTarget(); - mDeferredLight[1].clear(GL_COLOR_BUFFER_BIT); + // clear color buffer here (GI) - zeroing alpha (glow) is important or it will accumulate against sky + glClearColor(0,0,0,0); + mScreen.clear(GL_COLOR_BUFFER_BIT); } else { mScreen.bindTarget(); + // clear color buffer here - zeroing alpha (glow) is important or it will accumulate against sky + glClearColor(0,0,0,0); mScreen.clear(GL_COLOR_BUFFER_BIT); } @@ -6550,15 +6626,16 @@ void LLPipeline::renderDeferredLighting() LLGLDisable stencil(GL_STENCIL_TEST); gGL.setSceneBlendType(LLRender::BT_ALPHA); - U32 render_mask = mRenderTypeMask; - mRenderTypeMask = mRenderTypeMask & - ((1 << LLPipeline::RENDER_TYPE_SKY) | - (1 << LLPipeline::RENDER_TYPE_CLOUDS) | - (1 << LLPipeline::RENDER_TYPE_WL_SKY)); + gPipeline.pushRenderTypeMask(); + + gPipeline.andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::END_RENDER_TYPES); renderGeomPostDeferred(*LLViewerCamera::getInstance()); - mRenderTypeMask = render_mask; + gPipeline.popRenderTypeMask(); } BOOL render_local = gSavedSettings.getBOOL("RenderDeferredLocalLights"); @@ -6603,6 +6680,15 @@ void LLPipeline::renderDeferredLighting() continue; } + if (volume->isAttachment()) + { + if (!sRenderAttachedLights) + { + continue; + } + } + + LLVector3 center = drawablep->getPositionAgent(); F32* c = center.mV; F32 s = volume->getLightRadius()*1.5f; @@ -6653,7 +6739,7 @@ void LLPipeline::renderDeferredLighting() { //draw box if camera is outside box if (render_local) { - if (volume->getLightTexture()) + if (volume->isLightSpotlight()) { drawablep->getVOVolume()->updateSpotLightPriority(); spot_lights.push_back(drawablep); @@ -6670,7 +6756,7 @@ void LLPipeline::renderDeferredLighting() } else if (render_fullscreen) { - if (volume->getLightTexture()) + if (volume->isLightSpotlight()) { drawablep->getVOVolume()->updateSpotLightPriority(); fullscreen_spot_lights.push_back(drawablep); @@ -6871,29 +6957,48 @@ void LLPipeline::renderDeferredLighting() LLGLDisable blend(GL_BLEND); LLGLDisable stencil(GL_STENCIL_TEST); - U32 render_mask = mRenderTypeMask; - mRenderTypeMask = mRenderTypeMask & - ((1 << LLPipeline::RENDER_TYPE_ALPHA) | - (1 << LLPipeline::RENDER_TYPE_FULLBRIGHT) | - (1 << LLPipeline::RENDER_TYPE_VOLUME) | - (1 << LLPipeline::RENDER_TYPE_GLOW) | - (1 << LLPipeline::RENDER_TYPE_BUMP) | - (1 << LLPipeline::RENDER_TYPE_PASS_SIMPLE) | - (1 << LLPipeline::RENDER_TYPE_PASS_ALPHA) | - (1 << LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK) | - (1 << LLPipeline::RENDER_TYPE_PASS_BUMP) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY) | - (1 << LLPipeline::RENDER_TYPE_PASS_GLOW) | - (1 << LLPipeline::RENDER_TYPE_PASS_GRASS) | - (1 << LLPipeline::RENDER_TYPE_PASS_SHINY) | - (1 << LLPipeline::RENDER_TYPE_PASS_INVISIBLE) | - (1 << LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY) | - (1 << LLPipeline::RENDER_TYPE_AVATAR)); + pushRenderTypeMask(); + andRenderTypeMask(LLPipeline::RENDER_TYPE_ALPHA, + LLPipeline::RENDER_TYPE_FULLBRIGHT, + LLPipeline::RENDER_TYPE_VOLUME, + LLPipeline::RENDER_TYPE_GLOW, + LLPipeline::RENDER_TYPE_BUMP, + LLPipeline::RENDER_TYPE_PASS_SIMPLE, + LLPipeline::RENDER_TYPE_PASS_ALPHA, + LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK, + LLPipeline::RENDER_TYPE_PASS_BUMP, + LLPipeline::RENDER_TYPE_PASS_POST_BUMP, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY, + LLPipeline::RENDER_TYPE_PASS_GLOW, + LLPipeline::RENDER_TYPE_PASS_GRASS, + LLPipeline::RENDER_TYPE_PASS_SHINY, + LLPipeline::RENDER_TYPE_PASS_INVISIBLE, + LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY, + LLPipeline::RENDER_TYPE_AVATAR, + END_RENDER_TYPES); renderGeomPostDeferred(*LLViewerCamera::getInstance()); - mRenderTypeMask = render_mask; + popRenderTypeMask(); + } + + { + //render highlights, etc. + renderHighlights(); + mHighlightFaces.clear(); + + renderDebug(); + + LLVertexBuffer::unbind(); + + if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) + { + // Render debugging beacons. + gObjectList.renderObjectBeacons(); + LLHUDObject::renderAll(); + gObjectList.resetObjectBeacons(); + } } mScreen.flush(); @@ -7105,11 +7210,12 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) if (LLPipeline::sWaterReflections && assertInitialized() && LLDrawPoolWater::sNeedsReflectionUpdate) { BOOL skip_avatar_update = FALSE; - if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK) + if (gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK) { skip_avatar_update = TRUE; } + llpushcallstacks ; if (!skip_avatar_update) { gAgentAvatarp->updateAttachmentVisibility(CAMERA_MODE_THIRD_PERSON); @@ -7129,8 +7235,8 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLPipeline::sUseOcclusion = llmin(occlusion, 1); - U32 type_mask = gPipeline.mRenderTypeMask; - + gPipeline.pushRenderTypeMask(); + glh::matrix4f projection = glh_get_current_projection(); glh::matrix4f mat; @@ -7198,43 +7304,48 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) glCullFace(GL_FRONT); static LLCullResult ref_result; - U32 ref_mask = 0; + if (LLDrawPoolWater::sNeedsDistortionUpdate) { //initial sky pass (no user clip plane) { //mask out everything but the sky - U32 tmp = mRenderTypeMask; - mRenderTypeMask = tmp & ((1 << LLPipeline::RENDER_TYPE_SKY) | - (1 << LLPipeline::RENDER_TYPE_WL_SKY)); + gPipeline.pushRenderTypeMask(); + gPipeline.andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::END_RENDER_TYPES); static LLCullResult result; updateCull(camera, result); + llpushcallstacks ; stateSort(camera, result); - mRenderTypeMask = tmp & ((1 << LLPipeline::RENDER_TYPE_SKY) | - (1 << LLPipeline::RENDER_TYPE_CLOUDS) | - (1 << LLPipeline::RENDER_TYPE_WL_SKY)); + andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::END_RENDER_TYPES); + renderGeom(camera, TRUE); - mRenderTypeMask = tmp; + gPipeline.popRenderTypeMask(); } - U32 mask = mRenderTypeMask; - mRenderTypeMask &= ~((1<<LLPipeline::RENDER_TYPE_WATER) | - (1<<LLPipeline::RENDER_TYPE_GROUND) | - (1<<LLPipeline::RENDER_TYPE_SKY) | - (1<<LLPipeline::RENDER_TYPE_CLOUDS)); - - if (gSavedSettings.getBOOL("RenderWaterReflections")) + gPipeline.pushRenderTypeMask(); + + clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_GROUND, + LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::END_RENDER_TYPES); + + S32 detail = gSavedSettings.getS32("RenderReflectionDetail"); + if (detail > 0) { //mask out selected geometry based on reflection detail - - S32 detail = gSavedSettings.getS32("RenderReflectionDetail"); - if (detail < 3) + if (detail < 4) { - mRenderTypeMask &= ~(1 << LLPipeline::RENDER_TYPE_PARTICLES); - if (detail < 2) + clearRenderTypeMask(LLPipeline::RENDER_TYPE_PARTICLES, END_RENDER_TYPES); + if (detail < 3) { - mRenderTypeMask &= ~(1 << LLPipeline::RENDER_TYPE_AVATAR); - if (detail < 1) + clearRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES); + if (detail < 2) { - mRenderTypeMask &= ~(1 << LLPipeline::RENDER_TYPE_VOLUME); + clearRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME, END_RENDER_TYPES); } } } @@ -7242,21 +7353,21 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLGLUserClipPlane clip_plane(plane, mat, projection); LLGLDisable cull(GL_CULL_FACE); updateCull(camera, ref_result, 1); + llpushcallstacks ; stateSort(camera, ref_result); } - ref_mask = mRenderTypeMask; - mRenderTypeMask = mask; - } - if (LLDrawPoolWater::sNeedsDistortionUpdate) - { - mRenderTypeMask = ref_mask; - if (gSavedSettings.getBOOL("RenderWaterReflections")) + if (LLDrawPoolWater::sNeedsDistortionUpdate) { - gPipeline.grabReferences(ref_result); - LLGLUserClipPlane clip_plane(plane, mat, projection); - renderGeom(camera); + if (gSavedSettings.getS32("RenderReflectionDetail") > 0) + { + gPipeline.grabReferences(ref_result); + LLGLUserClipPlane clip_plane(plane, mat, projection); + renderGeom(camera); + } } + + gPipeline.popRenderTypeMask(); } glCullFace(GL_BACK); glPopMatrix(); @@ -7270,18 +7381,20 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) if (last_update) { camera.setFar(camera_in.getFar()); - mRenderTypeMask = type_mask & (~(1<<LLPipeline::RENDER_TYPE_WATER) | - (1<<LLPipeline::RENDER_TYPE_GROUND)); + clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_GROUND, + END_RENDER_TYPES); stop_glerror(); LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? FALSE : TRUE; if (LLPipeline::sUnderWaterRender) { - mRenderTypeMask &= ~((1<<LLPipeline::RENDER_TYPE_GROUND) | - (1<<LLPipeline::RENDER_TYPE_SKY) | - (1<<LLPipeline::RENDER_TYPE_CLOUDS) | - (1<<LLPipeline::RENDER_TYPE_WL_SKY)); + clearRenderTypeMask(LLPipeline::RENDER_TYPE_GROUND, + LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::RENDER_TYPE_WL_SKY, + END_RENDER_TYPES); } LLViewerCamera::updateFrustumPlanes(camera); @@ -7298,6 +7411,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLGLUserClipPlane clip_plane(LLPlane(-pnorm, -(pd+pad)), mat, projection); static LLCullResult result; updateCull(camera, result, water_clip); + llpushcallstacks ; stateSort(camera, result); gGL.setColorMask(true, true); @@ -7322,7 +7436,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) } glClearColor(0.f, 0.f, 0.f, 0.f); gViewerWindow->setup3DViewport(); - mRenderTypeMask = type_mask; + gPipeline.popRenderTypeMask(); LLDrawPoolWater::sNeedsReflectionUpdate = FALSE; LLDrawPoolWater::sNeedsDistortionUpdate = FALSE; LLViewerCamera::getInstance()->setUserClipPlane(LLPlane(-pnorm, -pd)); @@ -7336,6 +7450,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) { gAgentAvatarp->updateAttachmentVisibility(gAgentCamera.getCameraMode()); } + llpushcallstacks ; } } @@ -7513,115 +7628,172 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera LLPipeline::sShadowRender = FALSE; } - +static LLFastTimer::DeclareTimer FTM_VISIBLE_CLOUD("Visible Cloud"); BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector3& max, std::vector<LLVector3>& fp, LLVector3 light_dir) { + LLFastTimer t(FTM_VISIBLE_CLOUD); //get point cloud of intersection of frust and min, max - //get set of planes - std::vector<LLPlane> ps; - if (getVisibleExtents(camera, min, max)) { return FALSE; } - ps.push_back(LLPlane(min, LLVector3(-1,0,0))); - ps.push_back(LLPlane(min, LLVector3(0,-1,0))); - ps.push_back(LLPlane(min, LLVector3(0,0,-1))); - ps.push_back(LLPlane(max, LLVector3(1,0,0))); - ps.push_back(LLPlane(max, LLVector3(0,1,0))); - ps.push_back(LLPlane(max, LLVector3(0,0,1))); + //get set of planes on bounding box + std::vector<LLPlane> bp; + + bp.push_back(LLPlane(min, LLVector3(-1,0,0))); + bp.push_back(LLPlane(min, LLVector3(0,-1,0))); + bp.push_back(LLPlane(min, LLVector3(0,0,-1))); + bp.push_back(LLPlane(max, LLVector3(1,0,0))); + bp.push_back(LLPlane(max, LLVector3(0,1,0))); + bp.push_back(LLPlane(max, LLVector3(0,0,1))); + + //potential points + std::vector<LLVector3> pp; + + //add corners of AABB + pp.push_back(LLVector3(min.mV[0], min.mV[1], min.mV[2])); + pp.push_back(LLVector3(max.mV[0], min.mV[1], min.mV[2])); + pp.push_back(LLVector3(min.mV[0], max.mV[1], min.mV[2])); + pp.push_back(LLVector3(max.mV[0], max.mV[1], min.mV[2])); + pp.push_back(LLVector3(min.mV[0], min.mV[1], max.mV[2])); + pp.push_back(LLVector3(max.mV[0], min.mV[1], max.mV[2])); + pp.push_back(LLVector3(min.mV[0], max.mV[1], max.mV[2])); + pp.push_back(LLVector3(max.mV[0], max.mV[1], max.mV[2])); + + //add corners of camera frustum + for (U32 i = 0; i < 8; i++) + { + pp.push_back(camera.mAgentFrustum[i]); + } + - /*if (!light_dir.isExactlyZero()) + //bounding box line segments + U32 bs[] = { - LLPlane ucp; - LLPlane mcp; + 0,1, + 1,3, + 3,2, + 2,0, - F32 maxd = -1.f; - F32 mind = 1.f; + 4,5, + 5,7, + 7,6, + 6,4, - for (U32 i = 0; i < ps.size(); ++i) - { //pick the plane most aligned to lightDir for user clip plane - LLVector3 n(ps[i].mV); - F32 da = n*light_dir; - if (da > maxd) - { - maxd = da; - ucp = ps[i]; - } + 0,4, + 1,5, + 3,7, + 2,6 + }; + + for (U32 i = 0; i < 12; i++) + { //for each line segment in bounding box + for (U32 j = 0; j < 6; j++) + { //for each plane in camera frustum + const LLPlane& cp = camera.getAgentPlane(j); + const LLVector3& v1 = pp[bs[i*2+0]]; + const LLVector3& v2 = pp[bs[i*2+1]]; + const LLVector3 n(cp.mV); - if (da < mind) + LLVector3 line = v1-v2; + + F32 d1 = line*n; + F32 d2 = -cp.dist(v2); + + F32 t = d2/d1; + + if (t > 0.f && t < 1.f) { - mind = da; - mcp = ps[i]; + LLVector3 intersect = v2+line*t; + pp.push_back(intersect); } } - - camera.setUserClipPlane(ucp); + } - ps.clear(); - ps.push_back(ucp); - ps.push_back(mcp); - }*/ - - for (U32 i = 0; i < 6; i++) + //camera frustum line segments + const U32 fs[] = { - ps.push_back(camera.getAgentPlane(i)); - } + 0,1, + 1,2, + 2,3, + 3,1, - //get set of points where planes intersect and points are not above any plane - fp.clear(); - - for (U32 i = 0; i < ps.size(); ++i) + 4,5, + 5,6, + 6,7, + 7,4, + + 0,4, + 1,5, + 2,6, + 3,7 + }; + + LLVector3 center = (max+min)*0.5f; + LLVector3 size = (max-min)*0.5f; + + for (U32 i = 0; i < 12; i++) { - for (U32 j = 0; j < ps.size(); ++j) + for (U32 j = 0; j < 6; ++j) { - for (U32 k = 0; k < ps.size(); ++k) - { - if (i == j || - i == k || - k == j) - { - continue; - } + const LLVector3& v1 = pp[fs[i*2+0]+8]; + const LLVector3& v2 = pp[fs[i*2+1]+8]; + const LLPlane& cp = bp[j]; + const LLVector3 n(cp.mV); - LLVector3 n1,n2,n3; - F32 d1,d2,d3; + LLVector3 line = v1-v2; - n1.setVec(ps[i].mV); - n2.setVec(ps[j].mV); - n3.setVec(ps[k].mV); + F32 d1 = line*n; + F32 d2 = -cp.dist(v2); - d1 = ps[i].mV[3]; - d2 = ps[j].mV[3]; - d3 = ps[k].mV[3]; - - //get point of intersection of 3 planes "p" - LLVector3 p = (-d1*(n2%n3)-d2*(n3%n1)-d3*(n1%n2))/(n1*(n2%n3)); - - if (llround(p*n1+d1, 0.0001f) == 0.f && - llround(p*n2+d2, 0.0001f) == 0.f && - llround(p*n3+d3, 0.0001f) == 0.f) - { //point is on all three planes - BOOL found = TRUE; - for (U32 l = 0; l < ps.size() && found; ++l) - { - if (llround(ps[l].dist(p), 0.0001f) > 0.0f) - { //point is above some plane, not contained - found = FALSE; - } - } + F32 t = d2/d1; - if (found) - { - fp.push_back(p); - } - } - } + if (t > 0.f && t < 1.f) + { + LLVector3 intersect = v2+line*t; + pp.push_back(intersect); + } } } + LLVector3 ext[] = { min-LLVector3(0.05f,0.05f,0.05f), + max+LLVector3(0.05f,0.05f,0.05f) }; + + for (U32 i = 0; i < pp.size(); ++i) + { + bool found = true; + + const F32* p = pp[i].mV; + + for (U32 j = 0; j < 3; ++j) + { + if (p[j] < ext[0].mV[j] || + p[j] > ext[1].mV[j]) + { + found = false; + break; + } + } + + for (U32 j = 0; j < 6; ++j) + { + const LLPlane& cp = camera.getAgentPlane(j); + F32 dist = cp.dist(pp[i]); + if (dist > 0.05f) //point is above some plane, not contained + { + found = false; + break; + } + } + + if (found) + { + fp.push_back(pp[i]); + } + } + if (fp.empty()) { return FALSE; @@ -7719,21 +7891,22 @@ void LLPipeline::generateGI(LLCamera& camera, LLVector3& lightDir, std::vector<L sun_cam.ignoreAgentFrustumPlane(LLCamera::AGENT_PLANE_NEAR); static LLCullResult result; - U32 type_mask = mRenderTypeMask; + pushRenderTypeMask(); - mRenderTypeMask = type_mask & ((1<<LLPipeline::RENDER_TYPE_SIMPLE) | - (1<<LLPipeline::RENDER_TYPE_FULLBRIGHT) | - (1<<LLPipeline::RENDER_TYPE_BUMP) | - (1<<LLPipeline::RENDER_TYPE_VOLUME) | - (1<<LLPipeline::RENDER_TYPE_TREE) | - (1<<LLPipeline::RENDER_TYPE_TERRAIN) | - (1<<LLPipeline::RENDER_TYPE_WATER) | - (1<<LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW) | - (1<<LLPipeline::RENDER_TYPE_AVATAR) | - (1 << LLPipeline::RENDER_TYPE_PASS_SIMPLE) | - (1 << LLPipeline::RENDER_TYPE_PASS_BUMP) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT) | - (1 << LLPipeline::RENDER_TYPE_PASS_SHINY)); + andRenderTypeMask(LLPipeline::RENDER_TYPE_SIMPLE, + LLPipeline::RENDER_TYPE_FULLBRIGHT, + LLPipeline::RENDER_TYPE_BUMP, + LLPipeline::RENDER_TYPE_VOLUME, + LLPipeline::RENDER_TYPE_TREE, + LLPipeline::RENDER_TYPE_TERRAIN, + LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW, + LLPipeline::RENDER_TYPE_AVATAR, + LLPipeline::RENDER_TYPE_PASS_SIMPLE, + LLPipeline::RENDER_TYPE_PASS_BUMP, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT, + LLPipeline::RENDER_TYPE_PASS_SHINY, + END_RENDER_TYPES); @@ -7802,7 +7975,7 @@ void LLPipeline::generateGI(LLCamera& camera, LLVector3& lightDir, std::vector<L LLPipeline::sShadowRender = FALSE; sMinRenderSize = 0.f; - mRenderTypeMask = type_mask; + popRenderTypeMask(); } @@ -7886,29 +8059,10 @@ void LLPipeline::generateHighlight(LLCamera& camera) void LLPipeline::generateSunShadow(LLCamera& camera) { - if (!sRenderDeferred || !gSavedSettings.getBOOL("RenderDeferredShadow")) - { - return; - } - - //temporary hack to disable shadows but keep local lights - static BOOL clear = TRUE; - BOOL gen_shadow = gSavedSettings.getBOOL("RenderDeferredSunShadow"); - if (!gen_shadow) + if (!sRenderDeferred || gSavedSettings.getS32("RenderShadowDetail") <= 0) { - if (clear) - { - clear = FALSE; - for (U32 i = 0; i < 6; i++) - { - mShadow[i].bindTarget(); - mShadow[i].clear(); - mShadow[i].flush(); - } - } return; } - clear = TRUE; F64 last_modelview[16]; F64 last_projection[16]; @@ -7918,23 +8072,24 @@ void LLPipeline::generateSunShadow(LLCamera& camera) last_projection[i] = gGLLastProjection[i]; } - U32 type_mask = mRenderTypeMask; - mRenderTypeMask = type_mask & ((1<<LLPipeline::RENDER_TYPE_SIMPLE) | - (1<<LLPipeline::RENDER_TYPE_ALPHA) | - (1<<LLPipeline::RENDER_TYPE_GRASS) | - (1<<LLPipeline::RENDER_TYPE_FULLBRIGHT) | - (1<<LLPipeline::RENDER_TYPE_BUMP) | - (1<<LLPipeline::RENDER_TYPE_VOLUME) | - (1<<LLPipeline::RENDER_TYPE_AVATAR) | - (1<<LLPipeline::RENDER_TYPE_TREE) | - (1<<LLPipeline::RENDER_TYPE_TERRAIN) | - (1<<LLPipeline::RENDER_TYPE_WATER) | - (1<<LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW) | - (1 << LLPipeline::RENDER_TYPE_PASS_SIMPLE) | - (1 << LLPipeline::RENDER_TYPE_PASS_BUMP) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT) | - (1 << LLPipeline::RENDER_TYPE_PASS_SHINY) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY)); + pushRenderTypeMask(); + andRenderTypeMask(LLPipeline::RENDER_TYPE_SIMPLE, + LLPipeline::RENDER_TYPE_ALPHA, + LLPipeline::RENDER_TYPE_GRASS, + LLPipeline::RENDER_TYPE_FULLBRIGHT, + LLPipeline::RENDER_TYPE_BUMP, + LLPipeline::RENDER_TYPE_VOLUME, + LLPipeline::RENDER_TYPE_AVATAR, + LLPipeline::RENDER_TYPE_TREE, + LLPipeline::RENDER_TYPE_TERRAIN, + LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW, + LLPipeline::RENDER_TYPE_PASS_SIMPLE, + LLPipeline::RENDER_TYPE_PASS_BUMP, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT, + LLPipeline::RENDER_TYPE_PASS_SHINY, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY, + END_RENDER_TYPES); gGL.setColorMask(false, false); @@ -7986,17 +8141,32 @@ void LLPipeline::generateSunShadow(LLCamera& camera) at.normVec(); + LLCamera main_camera = camera; + F32 near_clip = 0.f; { //get visible point cloud std::vector<LLVector3> fp; + main_camera.calcAgentFrustumPlanes(main_camera.mAgentFrustum); + LLVector3 min,max; - getVisiblePointCloud(camera,min,max,fp); + getVisiblePointCloud(main_camera,min,max,fp); if (fp.empty()) { - mRenderTypeMask = type_mask; + if (!hasRenderDebugMask(RENDER_DEBUG_SHADOW_FRUSTA)) + { + mShadowCamera[0] = main_camera; + mShadowExtents[0][0] = min; + mShadowExtents[0][1] = max; + + mShadowFrustPoints[0].clear(); + mShadowFrustPoints[1].clear(); + mShadowFrustPoints[2].clear(); + mShadowFrustPoints[3].clear(); + } + popRenderTypeMask(); return; } @@ -8070,7 +8240,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) shadow_cam = camera; shadow_cam.setFar(16.f); - LLViewerCamera::updateFrustumPlanes(shadow_cam); + LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE); LLVector3* frust = shadow_cam.mAgentFrustum; @@ -8082,10 +8252,11 @@ void LLPipeline::generateSunShadow(LLCamera& camera) for (U32 i = 0; i < 4; i++) { LLVector3 delta = frust[i+4]-eye; + delta += (frust[i+4]-frust[(i+2)%4+4])*0.05f; delta.normVec(); F32 dp = delta*pn; - frust[i] = eye + (delta*dist[j])/dp; - frust[i+4] = eye + (delta*dist[j+1])/dp; + frust[i] = eye + (delta*dist[j]*0.95f)/dp; + frust[i+4] = eye + (delta*dist[j+1]*1.05f)/dp; } shadow_cam.calcAgentFrustumPlanes(frust); @@ -8425,135 +8596,155 @@ void LLPipeline::generateSunShadow(LLCamera& camera) } } - - - F32 fade_amt = gFrameIntervalSeconds * llmax(LLViewerCamera::getInstance()->getVelocityStat()->getCurrentPerSec(), 1.f); - //update shadow targets - for (U32 i = 0; i < 2; i++) - { //for each current shadow - LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW4+i; + //hack to disable projector shadows + static bool clear = true; + bool gen_shadow = gSavedSettings.getS32("RenderShadowDetail") > 1; + + if (gen_shadow) + { + clear = true; + F32 fade_amt = gFrameIntervalSeconds * llmax(LLViewerCamera::getInstance()->getVelocityStat()->getCurrentPerSec(), 1.f); - if (mShadowSpotLight[i].notNull() && - (mShadowSpotLight[i] == mTargetShadowSpotLight[0] || - mShadowSpotLight[i] == mTargetShadowSpotLight[1])) - { //keep this spotlight - mSpotLightFade[i] = llmin(mSpotLightFade[i]+fade_amt, 1.f); - } - else - { //fade out this light - mSpotLightFade[i] = llmax(mSpotLightFade[i]-fade_amt, 0.f); - - if (mSpotLightFade[i] == 0.f || mShadowSpotLight[i].isNull()) - { //faded out, grab one of the pending spots (whichever one isn't already taken) - if (mTargetShadowSpotLight[0] != mShadowSpotLight[(i+1)%2]) - { - mShadowSpotLight[i] = mTargetShadowSpotLight[0]; - } - else - { - mShadowSpotLight[i] = mTargetShadowSpotLight[1]; + //update shadow targets + for (U32 i = 0; i < 2; i++) + { //for each current shadow + LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW4+i; + + if (mShadowSpotLight[i].notNull() && + (mShadowSpotLight[i] == mTargetShadowSpotLight[0] || + mShadowSpotLight[i] == mTargetShadowSpotLight[1])) + { //keep this spotlight + mSpotLightFade[i] = llmin(mSpotLightFade[i]+fade_amt, 1.f); + } + else + { //fade out this light + mSpotLightFade[i] = llmax(mSpotLightFade[i]-fade_amt, 0.f); + + if (mSpotLightFade[i] == 0.f || mShadowSpotLight[i].isNull()) + { //faded out, grab one of the pending spots (whichever one isn't already taken) + if (mTargetShadowSpotLight[0] != mShadowSpotLight[(i+1)%2]) + { + mShadowSpotLight[i] = mTargetShadowSpotLight[0]; + } + else + { + mShadowSpotLight[i] = mTargetShadowSpotLight[1]; + } } } } - } - - for (S32 i = 0; i < 2; i++) - { - glh_set_current_modelview(saved_view); - glh_set_current_projection(saved_proj); - - if (mShadowSpotLight[i].isNull()) + + for (S32 i = 0; i < 2; i++) { - continue; - } + glh_set_current_modelview(saved_view); + glh_set_current_projection(saved_proj); - LLVOVolume* volume = mShadowSpotLight[i]->getVOVolume(); + if (mShadowSpotLight[i].isNull()) + { + continue; + } - if (!volume) - { - mShadowSpotLight[i] = NULL; - continue; - } + LLVOVolume* volume = mShadowSpotLight[i]->getVOVolume(); - LLDrawable* drawable = mShadowSpotLight[i]; + if (!volume) + { + mShadowSpotLight[i] = NULL; + continue; + } - LLVector3 params = volume->getSpotLightParams(); - F32 fov = params.mV[0]; + LLDrawable* drawable = mShadowSpotLight[i]; - //get agent->light space matrix (modelview) - LLVector3 center = drawable->getPositionAgent(); - LLQuaternion quat = volume->getRenderRotation(); + LLVector3 params = volume->getSpotLightParams(); + F32 fov = params.mV[0]; - //get near clip plane - LLVector3 scale = volume->getScale(); - LLVector3 at_axis(0,0,-scale.mV[2]*0.5f); - at_axis *= quat; + //get agent->light space matrix (modelview) + LLVector3 center = drawable->getPositionAgent(); + LLQuaternion quat = volume->getRenderRotation(); - LLVector3 np = center+at_axis; - at_axis.normVec(); + //get near clip plane + LLVector3 scale = volume->getScale(); + LLVector3 at_axis(0,0,-scale.mV[2]*0.5f); + at_axis *= quat; - //get origin that has given fov for plane np, at_axis, and given scale - F32 dist = (scale.mV[1]*0.5f)/tanf(fov*0.5f); + LLVector3 np = center+at_axis; + at_axis.normVec(); - LLVector3 origin = np - at_axis*dist; + //get origin that has given fov for plane np, at_axis, and given scale + F32 dist = (scale.mV[1]*0.5f)/tanf(fov*0.5f); - LLMatrix4 mat(quat, LLVector4(origin, 1.f)); + LLVector3 origin = np - at_axis*dist; - view[i+4] = glh::matrix4f((F32*) mat.mMatrix); + LLMatrix4 mat(quat, LLVector4(origin, 1.f)); - view[i+4] = view[i+4].inverse(); + view[i+4] = glh::matrix4f((F32*) mat.mMatrix); - //get perspective matrix - F32 near_clip = dist+0.01f; - F32 width = scale.mV[VX]; - F32 height = scale.mV[VY]; - F32 far_clip = dist+volume->getLightRadius()*1.5f; + view[i+4] = view[i+4].inverse(); - F32 fovy = fov * RAD_TO_DEG; - F32 aspect = width/height; - - proj[i+4] = gl_perspective(fovy, aspect, near_clip, far_clip); + //get perspective matrix + F32 near_clip = dist+0.01f; + F32 width = scale.mV[VX]; + F32 height = scale.mV[VY]; + F32 far_clip = dist+volume->getLightRadius()*1.5f; - //translate and scale to from [-1, 1] to [0, 1] - glh::matrix4f trans(0.5f, 0.f, 0.f, 0.5f, - 0.f, 0.5f, 0.f, 0.5f, - 0.f, 0.f, 0.5f, 0.5f, - 0.f, 0.f, 0.f, 1.f); + F32 fovy = fov * RAD_TO_DEG; + F32 aspect = width/height; + + proj[i+4] = gl_perspective(fovy, aspect, near_clip, far_clip); - glh_set_current_modelview(view[i+4]); - glh_set_current_projection(proj[i+4]); + //translate and scale to from [-1, 1] to [0, 1] + glh::matrix4f trans(0.5f, 0.f, 0.f, 0.5f, + 0.f, 0.5f, 0.f, 0.5f, + 0.f, 0.f, 0.5f, 0.5f, + 0.f, 0.f, 0.f, 1.f); - mSunShadowMatrix[i+4] = trans*proj[i+4]*view[i+4]*inv_view; - - for (U32 j = 0; j < 16; j++) - { - gGLLastModelView[j] = mShadowModelview[i+4].m[j]; - gGLLastProjection[j] = mShadowProjection[i+4].m[j]; - } + glh_set_current_modelview(view[i+4]); + glh_set_current_projection(proj[i+4]); - mShadowModelview[i+4] = view[i+4]; - mShadowProjection[i+4] = proj[i+4]; + mSunShadowMatrix[i+4] = trans*proj[i+4]*view[i+4]*inv_view; + + for (U32 j = 0; j < 16; j++) + { + gGLLastModelView[j] = mShadowModelview[i+4].m[j]; + gGLLastProjection[j] = mShadowProjection[i+4].m[j]; + } - LLCamera shadow_cam = camera; - shadow_cam.setFar(far_clip); - shadow_cam.setOrigin(origin); + mShadowModelview[i+4] = view[i+4]; + mShadowProjection[i+4] = proj[i+4]; - LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE); + LLCamera shadow_cam = camera; + shadow_cam.setFar(far_clip); + shadow_cam.setOrigin(origin); - stop_glerror(); + LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE); - mShadow[i+4].bindTarget(); - mShadow[i+4].getViewport(gGLViewport); + stop_glerror(); - static LLCullResult result[2]; + mShadow[i+4].bindTarget(); + mShadow[i+4].getViewport(gGLViewport); - LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW0+i+4; + static LLCullResult result[2]; - renderShadow(view[i+4], proj[i+4], shadow_cam, result[i], FALSE, FALSE); + LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW0+i+4; - mShadow[i+4].flush(); - } + renderShadow(view[i+4], proj[i+4], shadow_cam, result[i], FALSE, FALSE); + + mShadow[i+4].flush(); + } + } + else + { + if (clear) + { + clear = false; + for (U32 i = 4; i < 6; i++) + { + mShadow[i].bindTarget(); + mShadow[i].clear(); + mShadow[i].flush(); + } + } + } if (!gSavedSettings.getBOOL("CameraOffset")) { @@ -8577,7 +8768,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) gGLLastProjection[i] = last_projection[i]; } - mRenderTypeMask = type_mask; + popRenderTypeMask(); } void LLPipeline::renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL texture) @@ -8613,38 +8804,36 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) assertInitialized(); - U32 mask; BOOL muted = LLMuteList::getInstance()->isMuted(avatar->getID()); + pushRenderTypeMask(); + if (muted) { - mask = 1 << LLPipeline::RENDER_TYPE_AVATAR; + andRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES); } else { - mask = (1<<LLPipeline::RENDER_TYPE_VOLUME) | - (1<<LLPipeline::RENDER_TYPE_AVATAR) | - (1<<LLPipeline::RENDER_TYPE_BUMP) | - (1<<LLPipeline::RENDER_TYPE_GRASS) | - (1<<LLPipeline::RENDER_TYPE_SIMPLE) | - (1<<LLPipeline::RENDER_TYPE_FULLBRIGHT) | - (1<<LLPipeline::RENDER_TYPE_ALPHA) | - (1<<LLPipeline::RENDER_TYPE_INVISIBLE) | - (1 << LLPipeline::RENDER_TYPE_PASS_SIMPLE) | - (1 << LLPipeline::RENDER_TYPE_PASS_ALPHA) | - (1 << LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY) | - (1 << LLPipeline::RENDER_TYPE_PASS_SHINY) | - (1 << LLPipeline::RENDER_TYPE_PASS_INVISIBLE) | - (1 << LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY); + andRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME, + LLPipeline::RENDER_TYPE_AVATAR, + LLPipeline::RENDER_TYPE_BUMP, + LLPipeline::RENDER_TYPE_GRASS, + LLPipeline::RENDER_TYPE_SIMPLE, + LLPipeline::RENDER_TYPE_FULLBRIGHT, + LLPipeline::RENDER_TYPE_ALPHA, + LLPipeline::RENDER_TYPE_INVISIBLE, + LLPipeline::RENDER_TYPE_PASS_SIMPLE, + LLPipeline::RENDER_TYPE_PASS_ALPHA, + LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY, + LLPipeline::RENDER_TYPE_PASS_SHINY, + LLPipeline::RENDER_TYPE_PASS_INVISIBLE, + LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY, + END_RENDER_TYPES); } - mask = mask & gPipeline.getRenderTypeMask(); - U32 saved_mask = gPipeline.mRenderTypeMask; - gPipeline.mRenderTypeMask = mask; - S32 occlusion = sUseOcclusion; sUseOcclusion = 0; sReflectionRender = sRenderDeferred ? FALSE : TRUE; @@ -8818,7 +9007,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) sReflectionRender = FALSE; sImpostorRender = FALSE; sShadowRender = FALSE; - gPipeline.mRenderTypeMask = saved_mask; + popRenderTypeMask(); glMatrixMode(GL_PROJECTION); glPopMatrix(); @@ -8859,4 +9048,121 @@ LLCullResult::sg_list_t::iterator LLPipeline::endAlphaGroups() return sCull->endAlphaGroups(); } +BOOL LLPipeline::hasRenderType(const U32 type) const +{ + return mRenderTypeEnabled[type]; +} + +void LLPipeline::setRenderTypeMask(U32 type, ...) +{ + va_list args; + + va_start(args, type); + while (type < END_RENDER_TYPES) + { + mRenderTypeEnabled[type] = TRUE; + type = va_arg(args, U32); + } + va_end(args); + + if (type > END_RENDER_TYPES) + { + llerrs << "Invalid render type." << llendl; + } +} + +BOOL LLPipeline::hasAnyRenderType(U32 type, ...) const +{ + va_list args; + + va_start(args, type); + while (type < END_RENDER_TYPES) + { + if (mRenderTypeEnabled[type]) + { + return TRUE; + } + type = va_arg(args, U32); + } + va_end(args); + + if (type > END_RENDER_TYPES) + { + llerrs << "Invalid render type." << llendl; + } + + return FALSE; +} + +void LLPipeline::pushRenderTypeMask() +{ + std::string cur_mask; + cur_mask.assign((const char*) mRenderTypeEnabled, sizeof(mRenderTypeEnabled)); + mRenderTypeEnableStack.push(cur_mask); +} + +void LLPipeline::popRenderTypeMask() +{ + if (mRenderTypeEnableStack.empty()) + { + llerrs << "Depleted render type stack." << llendl; + } + + memcpy(mRenderTypeEnabled, mRenderTypeEnableStack.top().data(), sizeof(mRenderTypeEnabled)); + mRenderTypeEnableStack.pop(); +} + +void LLPipeline::andRenderTypeMask(U32 type, ...) +{ + va_list args; + + BOOL tmp[NUM_RENDER_TYPES]; + for (U32 i = 0; i < NUM_RENDER_TYPES; ++i) + { + tmp[i] = FALSE; + } + + va_start(args, type); + while (type < END_RENDER_TYPES) + { + if (mRenderTypeEnabled[type]) + { + tmp[type] = TRUE; + } + + type = va_arg(args, U32); + } + va_end(args); + + if (type > END_RENDER_TYPES) + { + llerrs << "Invalid render type." << llendl; + } + + for (U32 i = 0; i < LLPipeline::NUM_RENDER_TYPES; ++i) + { + mRenderTypeEnabled[i] = tmp[i]; + } + +} + +void LLPipeline::clearRenderTypeMask(U32 type, ...) +{ + va_list args; + + va_start(args, type); + while (type < END_RENDER_TYPES) + { + mRenderTypeEnabled[type] = FALSE; + + type = va_arg(args, U32); + } + va_end(args); + + if (type > END_RENDER_TYPES) + { + llerrs << "Invalid render type." << llendl; + } +} + diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index c43e0c2ceb..faa8cec5d6 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -2,25 +2,31 @@ * @file pipeline.h * @brief Rendering pipeline definitions * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -40,6 +46,8 @@ #include "lldrawable.h" #include "llrendertarget.h" +#include <stack> + class LLViewerTexture; class LLEdge; class LLFace; @@ -271,12 +279,25 @@ public: LLCullResult::sg_list_t::iterator beginAlphaGroups(); LLCullResult::sg_list_t::iterator endAlphaGroups(); + void addTrianglesDrawn(S32 index_count, U32 render_type = LLRender::TRIANGLES); - BOOL hasRenderType(const U32 type) const { return (type && (mRenderTypeMask & (1<<type))) ? TRUE : FALSE; } + BOOL hasRenderDebugFeatureMask(const U32 mask) const { return (mRenderDebugFeatureMask & mask) ? TRUE : FALSE; } BOOL hasRenderDebugMask(const U32 mask) const { return (mRenderDebugMask & mask) ? TRUE : FALSE; } - void setRenderTypeMask(const U32 mask) { mRenderTypeMask = mask; } - U32 getRenderTypeMask() const { return mRenderTypeMask; } + + + + BOOL hasRenderType(const U32 type) const; + BOOL hasAnyRenderType(const U32 type, ...) const; + + void setRenderTypeMask(U32 type, ...); + void orRenderTypeMask(U32 type, ...); + void andRenderTypeMask(U32 type, ...); + void clearRenderTypeMask(U32 type, ...); + + void pushRenderTypeMask(); + void popRenderTypeMask(); + static void toggleRenderType(U32 type); // For UI control of render features @@ -354,6 +375,7 @@ public: RENDER_TYPE_PASS_FULLBRIGHT_SHINY = LLRenderPass::PASS_FULLBRIGHT_SHINY, RENDER_TYPE_PASS_SHINY = LLRenderPass::PASS_SHINY, RENDER_TYPE_PASS_BUMP = LLRenderPass::PASS_BUMP, + RENDER_TYPE_PASS_POST_BUMP = LLRenderPass::PASS_POST_BUMP, RENDER_TYPE_PASS_GLOW = LLRenderPass::PASS_GLOW, RENDER_TYPE_PASS_ALPHA = LLRenderPass::PASS_ALPHA, RENDER_TYPE_PASS_ALPHA_MASK = LLRenderPass::PASS_ALPHA_MASK, @@ -364,7 +386,9 @@ public: RENDER_TYPE_VOLUME, RENDER_TYPE_PARTICLES, RENDER_TYPE_CLOUDS, - RENDER_TYPE_HUD_PARTICLES + RENDER_TYPE_HUD_PARTICLES, + NUM_RENDER_TYPES, + END_RENDER_TYPES = NUM_RENDER_TYPES }; enum LLRenderDebugFeatureMask @@ -438,7 +462,8 @@ public: static BOOL sForceOldBakedUpload; // If true will not use capabilities to upload baked textures. static S32 sUseOcclusion; // 0 = no occlusion, 1 = read only, 2 = read/write static BOOL sDelayVBUpdate; - static BOOL sFastAlpha; + static BOOL sAutoMaskAlphaDeferred; + static BOOL sAutoMaskAlphaNonDeferred; static BOOL sDisableShaders; // if TRUE, rendering will be done without shaders static BOOL sRenderBump; static BOOL sUseTriStrips; @@ -527,7 +552,9 @@ public: S32 mVertexShadersLoaded; // 0 = no, 1 = yes, -1 = failed protected: - U32 mRenderTypeMask; + BOOL mRenderTypeEnabled[NUM_RENDER_TYPES]; + std::stack<std::string> mRenderTypeEnableStack; + U32 mRenderDebugFeatureMask; U32 mRenderDebugMask; @@ -578,7 +605,7 @@ protected: // LLDrawable::drawable_list_t mBuildQ1; // priority LLDrawable::drawable_list_t mBuildQ2; // non-priority - LLSpatialGroup::sg_vector_t mGroupQ1; //priority + LLSpatialGroup::sg_list_t mGroupQ1; //priority LLSpatialGroup::sg_vector_t mGroupQ2; // non-priority LLViewerObject::vobj_list_t mCreateQ; diff --git a/indra/newview/skins/default/xui/de/panel_bottomtray.xml b/indra/newview/skins/default/xui/de/panel_bottomtray.xml index ea15c88380..83f67344ca 100644 --- a/indra/newview/skins/default/xui/de/panel_bottomtray.xml +++ b/indra/newview/skins/default/xui/de/panel_bottomtray.xml @@ -1,11 +1,15 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="bottom_tray"> - <string name="SpeakBtnToolTip" value="Schaltet Mikrofon ein/aus"/> - <string name="VoiceControlBtnToolTip" value="Voice-Chat-Steuerung anzeigen/ausblenden"/> + <string name="SpeakBtnToolTip"> + Schaltet Mikrofon ein/aus + </string> + <string name="VoiceControlBtnToolTip"> + Voice-Chat-Steuerung anzeigen/ausblenden + </string> <layout_stack name="toolbar_stack"> <layout_panel name="speak_panel"> <talk_button name="talk"> - <speak_button label="Sprechen" label_selected="Sprechen" name="speak_btn"/> + <speak_button label="Sprechen" label_selected="Sprechen" name="speak_btn" /> </talk_button> </layout_panel> <layout_panel name="gesture_panel"> @@ -20,21 +24,6 @@ <layout_panel name="snapshot_panel"> <button label="" name="snapshots" tool_tip="Foto machen"/> </layout_panel> - <layout_panel name="sidebar_btn_panel"> - <button label="Seitenleiste" name="sidebar_btn" tool_tip="Seitenleiste anzeigen/ausblenden"/> - </layout_panel> - <layout_panel name="build_btn_panel"> - <button label="Bauen" name="build_btn" tool_tip="Bauwerkzeuge ein-/ausblenden"/> - </layout_panel> - <layout_panel name="search_btn_panel"> - <button label="Suche" name="search_btn" tool_tip="Suche anzeigen/ausblenden"/> - </layout_panel> - <layout_panel name="world_map_btn_panel"> - <button label="Karte" name="world_map_btn" tool_tip="Karte ein-/ausblenden"/> - </layout_panel> - <layout_panel name="mini_map_btn_panel"> - <button label="Minikarte" name="mini_map_btn" tool_tip="Minikarte ein-/ausblenden"/> - </layout_panel> <layout_panel name="im_well_panel"> <chiclet_im_well name="im_well"> <button name="Unread IM messages" tool_tip="IMs"/> diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml index a96dbe3553..efc1a66d95 100644 --- a/indra/newview/skins/default/xui/en/floater_tools.xml +++ b/indra/newview/skins/default/xui/en/floater_tools.xml @@ -335,6 +335,7 @@ </combo_box> <button left_pad="0" + image_disabled="ForwardArrow_Disabled" image_selected="ForwardArrow_Press" image_unselected="ForwardArrow_Off" layout="topleft" @@ -823,7 +824,7 @@ height="10" left="10" name="Name:" - top="5" + top="0" width="90"> Name: </text> @@ -910,34 +911,29 @@ width="75"> Group: </text> - <name_box - follows="left|top" - height="18" - initial_value="Loading..." - layout="topleft" - left_pad="23" - name="Group Name Proxy" - width="142" /> <button follows="top|left" - height="23" - image_overlay="Edit_Wrench" + height="10" + image_disabled="Activate_Checkmark" + image_selected="Activate_Checkmark" + image_unselected="Activate_Checkmark" + image_color="White_50" layout="topleft" - left_pad="3" + left_pad="0" + top_delta="0" name="button set group" tab_stop="false" tool_tip="Choose a group to share this object's permissions" - width="23" /> - <check_box - height="19" + width="10" /> + <name_box follows="left|top" - label="Share" + height="18" + initial_value="Loading..." layout="topleft" - name="checkbox share with group" - tool_tip="Allow all members of the set group to share your modify permissions for this object. You must Deed to enable role restrictions." - top_pad="10" - left="106" - width="87" /> + left_pad="5" + top_delta="-1" + name="Group Name Proxy" + width="150" /> <button follows="top|left" height="23" @@ -945,16 +941,26 @@ label_selected="Deed" layout="topleft" name="button deed" - left_pad="3" + top_pad="0" + left="108" tool_tip="Deeding gives this item away with next owner permissions. Group shared objects can be deeded by a group officer." width="80" /> + <check_box + height="19" + follows="left|top" + label="Share" + layout="topleft" + name="checkbox share with group" + tool_tip="Allow all members of the set group to share your modify permissions for this object. You must Deed to enable role restrictions." + left_pad="3" + width="100" /> <text type="string" length="1" follows="left|top" height="16" layout="topleft" - top_pad="10" + top_pad="15" left="10" name="label click action" width="98"> @@ -1006,7 +1012,7 @@ follows="left|top" allow_text_entry="false" height="23" - initial_value="2" + intial_value="2" max_chars="20" mouse_opaque="true" name="sale type" @@ -2170,6 +2176,8 @@ even though the user gets a free copy. width="60" /> <color_swatch can_apply_immediately="true" + bevel_style="none" + border_style="line" color="0.5 0.5 0.5 1" border.border_thickness="0" follows="left|top" @@ -2204,71 +2212,43 @@ even though the user gets a free copy. name="Light Intensity" top_pad="3" width="128" /> - <spinner bottom_delta="0" - decimal_digits="3" - follows="left|top" - height="16" - increment="0.1" - initial_value="0.5" - label="FOV" - label_width="55" - left="144" - max_val="3" - min_val="0" - mouse_opaque="true" - name="Light FOV" - width="120" /> - <spinner follows="left|top" - height="19" - initial_value="5" - label="Radius" - label_width="70" - layout="topleft" - left="10" - max_val="20" - name="Light Radius" - top_pad="3" - width="128" /> - <spinner bottom_delta="0" - decimal_digits="3" - follows="left|top" - height="16" - increment="0.5" - initial_value="0.5" - label="Focus" - label_width="55" - left="144" - max_val="20" - min_val="-20" - mouse_opaque="true" - name="Light Focus" - width="120" /> - <spinner follows="left|top" - height="19" - increment="0.25" - initial_value="1" - label="Falloff" - label_width="70" - layout="topleft" - left="10" - max_val="2" - name="Light Falloff" - top_pad="3" - width="128" /> - <spinner bottom_delta="0" - decimal_digits="3" - follows="left|top" - height="16" - increment="0.05" - initial_value="1" - label="Ambiance" - label_width="55" - left="144" - max_val="1" - min_val="0" - mouse_opaque="true" - name="Light Ambiance" - width="120" /> + <spinner bottom_delta="0" decimal_digits="3" follows="left|top" height="16" + increment="0.1" initial_val="0.5" label="FOV" label_width="55" + left="144" max_val="3" min_val="0" mouse_opaque="true" + name="Light FOV" width="120" /> + <spinner + follows="left|top" + height="19" + initial_value="5" + label="Radius" + label_width="70" + layout="topleft" + left="10" + max_val="20" + name="Light Radius" + top_pad="3" + width="128" /> + <spinner bottom_delta="0" decimal_digits="3" follows="left|top" height="16" + increment="0.5" initial_val="0.5" label="Focus" label_width="55" + left="144" max_val="20" min_val="-20" mouse_opaque="true" + name="Light Focus" width="120" /> + <spinner + follows="left|top" + height="19" + increment="0.25" + initial_value="1" + label="Falloff" + label_width="70" + layout="topleft" + left="10" + max_val="2" + name="Light Falloff" + top_pad="3" + width="128" /> + <spinner bottom_delta="0" decimal_digits="3" follows="left|top" height="16" + increment="0.05" initial_val="1" label="Ambiance" label_width="55" + left="144" max_val="1" min_val="0" mouse_opaque="true" + name="Light Ambiance" width="120" /> </panel> <panel border="false" @@ -2293,7 +2273,6 @@ even though the user gets a free copy. <texture_picker can_apply_immediately="true" default_image_name="Default" - fallback_image="locked_image.j2c" follows="left|top" height="80" label="Texture" diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 2641ce4ee4..1f5c8a95a8 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -29,7 +29,9 @@ <menu_item_call.on_click function="BuyCurrency" /> </menu_item_call> + <menu_item_separator/> + <menu_item_call label="My Profile" name="Profile"> @@ -124,7 +126,9 @@ <menu_item_call.on_click function="Advanced.LeaveAdminStatus" /> </menu_item_call> + <menu_item_separator/> + <menu_item_call label="Exit [APP_NAME]" name="Quit" @@ -153,7 +157,9 @@ function="SideTray.PanelPeopleTab" parameter="groups_panel" /> </menu_item_call> + <menu_item_separator/> + <!--menu_item_call label="Chat" name="Chat"> @@ -251,7 +257,9 @@ parameter="region_info" /> </menu_item_call> </menu> + <menu_item_separator/> + <menu_item_call label="Buy This Land" name="Buy Land"> @@ -348,7 +356,9 @@ control="NavBarShowParcelProperties" /> </menu_item_check> </menu> + <menu_item_separator/> + <menu_item_call label="Teleport Home" name="Teleport Home" @@ -387,7 +397,9 @@ parameter="ShowNavbarFavoritesPanel" /> </menu_item_check> <menu_item_separator/>--> + <menu_item_separator/> + <menu create_jump_keys="true" label="Sun" @@ -430,7 +442,9 @@ function="World.EnvSettings" parameter="default" /> </menu_item_call> + <menu_item_separator/> + <menu_item_call label="Environment Editor" name="Environment Editor"> @@ -579,6 +593,7 @@ </menu_item_call> </menu> <menu_item_separator/> + <menu_item_call label="Focus on Selection" name="Focus on Selection" @@ -599,7 +614,9 @@ <menu_item_call.on_enable function="Tools.SomethingSelectedNoHUD" /> </menu_item_call> + <menu_item_separator/> + <menu create_jump_keys="true" label="Object" @@ -701,7 +718,9 @@ function="EditableSelected" /> </menu_item_call> </menu> + <menu_item_separator/> + <menu create_jump_keys="true" label="Options" @@ -724,7 +743,9 @@ function="ToggleControl" parameter="DebugPermissions" /> </menu_item_check> + <menu_item_separator/> + <menu_item_check label="Select Only My Objects" name="Select Only My Objects"> @@ -751,7 +772,9 @@ <menu_item_check.on_click function="Tools.SelectBySurrounding" /> </menu_item_check> + <menu_item_separator/> + <menu_item_check label="Show Hidden Selection" name="Show Hidden Selection"> @@ -777,7 +800,9 @@ function="ToggleControl" parameter="ShowSelectionBeam" /> </menu_item_check> + <menu_item_separator/> + <menu_item_check label="Snap to Grid" name="Snap to Grid" @@ -896,7 +921,9 @@ function="Floater.Show" parameter="hud" /> </menu_item_call>--> + <menu_item_separator/> + <menu_item_call label="Report Abuse" name="Report Abuse"> @@ -910,7 +937,9 @@ function="ShowHelp" parameter="report_bug" /> </menu_item_call> + <menu_item_separator/> + <menu_item_call label="About [APP_NAME]" name="About Second Life"> @@ -961,7 +990,9 @@ function="Floater.Show" parameter="window_size" /> </menu_item_call> + <menu_item_separator/> + <menu_item_check label="Limit Select Distance" name="Limit Select Distance"> @@ -982,7 +1013,9 @@ function="ToggleControl" parameter="DisableCameraConstraints" /> </menu_item_check> + <menu_item_separator/> + <menu_item_check label="High-res Snapshot" name="HighResSnapshot"> @@ -1013,7 +1046,9 @@ function="ToggleControl" parameter="CompressSnapshotsToDisk" /> </menu_item_check> + <menu_item_separator/> + <menu create_jump_keys="true" label="Performance Tools" @@ -1126,7 +1161,9 @@ <menu_item_check.on_click function="View.ShowHoverTips" /> </menu_item_check> + <menu_item_separator/> + <menu_item_check label="Show Land Tooltips" name="Land Tips"> @@ -1433,7 +1470,9 @@ function="ToggleControl" parameter="MouseSmooth" /> </menu_item_check> + <menu_item_separator/> + <menu label="Shortcuts" name="Shortcuts" @@ -1477,7 +1516,9 @@ <menu_item_call.on_click function="View.DefaultUISize" /> </menu_item_call> + <menu_item_separator/> + <menu_item_check label="Always Run" name="Always Run" @@ -1498,7 +1539,9 @@ <menu_item_check.on_enable function="Agent.enableFlying" /> </menu_item_check> + <menu_item_separator/> + <menu_item_call label="Close Window" name="Close Window" @@ -1517,7 +1560,9 @@ <menu_item_call.on_enable function="File.EnableCloseAllWindows" /> </menu_item_call> + <menu_item_separator/> + <menu_item_call label="Snapshot to Disk" name="Snapshot to Disk" @@ -1526,7 +1571,9 @@ <menu_item_call.on_click function="File.TakeSnapshotToDisk" /> </menu_item_call> + <menu_item_separator/> + <menu_item_call label="Mouselook" name="Mouselook" @@ -1563,7 +1610,9 @@ <menu_item_call.on_enable function="View.EnableLastChatter" /> </menu_item_call> + <menu_item_separator/> + <menu create_jump_keys="true" label="Select Build Tool" @@ -1610,7 +1659,9 @@ parameter="land" /> </menu_item_call> </menu> + <menu_item_separator/> + <menu_item_call label="Zoom In" name="Zoom In" @@ -1633,7 +1684,9 @@ function="View.ZoomOut" /> </menu_item_call> </menu> + <menu_item_separator/> + <menu_item_call label="Show Debug Settings" name="Debug Settings"> @@ -1743,7 +1796,9 @@ function="Advanced.ToggleConsole" parameter="memory view" /> </menu_item_check> + <menu_item_separator/> + <menu_item_call label="Region Info to Debug Console" name="Region Info to Debug Console"> @@ -1765,7 +1820,9 @@ function="Advanced.DumpInfoToConsole" parameter="capabilities" /> </menu_item_call> + <menu_item_separator/> + <menu_item_check label="Camera" name="Camera"> @@ -1853,7 +1910,9 @@ function="ToggleControl" parameter="DebugShowColor" /> </menu_item_check> + <menu_item_separator/> + <menu_item_check label="Show Updates to Objects" name="Show Updates" @@ -1865,7 +1924,9 @@ function="Advanced.ToggleShowObjectUpdates" /> </menu_item_check> </menu> + <menu_item_separator/> + <menu create_jump_keys="true" label="Force an Error" @@ -2159,9 +2220,12 @@ <menu_item_check.on_enable function="Advanced.EnableRenderFBO" /> </menu_item_check> + + <menu_item_separator /> + <menu_item_check - label="Deferred Rendering" - name="Deferred Rendering"> + label="Lighting and Shadows" + name="Lighting and Shadows"> <menu_item_check.on_check function="CheckControl" parameter="RenderDeferred" /> @@ -2172,7 +2236,31 @@ function="Advanced.EnableRenderDeferred" /> </menu_item_check> <menu_item_check - label="Global Illumination" + label=" Shadows from Sun/Moon/Projectors" + name="Shadows from Sun/Moon/Projectors"> + <menu_item_check.on_check + function="Advanced.CheckRenderShadowOption" + parameter="RenderShadowDetail" /> + <menu_item_check.on_click + function="Advanced.ClickRenderShadowOption" + parameter="RenderShadowDetail" /> + <menu_item_check.on_enable + function="Advanced.EnableRenderDeferredOptions" /> + </menu_item_check> + <menu_item_check + label=" SSAO and Shadow Smoothing" + name="SSAO and Shadow Smoothing"> + <menu_item_check.on_check + function="CheckControl" + parameter="RenderDeferredSSAO" /> + <menu_item_check.on_click + function="ToggleControl" + parameter="RenderDeferredSSAO" /> + <menu_item_check.on_enable + function="Advanced.EnableRenderDeferredOptions" /> + </menu_item_check> + <menu_item_check + label=" Global Illumination (experimental)" name="Global Illumination"> <menu_item_check.on_check function="CheckControl" @@ -2181,9 +2269,11 @@ function="ToggleControl" parameter="RenderDeferredGI" /> <menu_item_check.on_enable - function="Advanced.EnableRenderDeferredGI" /> + function="Advanced.EnableRenderDeferredOptions" /> </menu_item_check> + <menu_item_separator /> + <menu_item_check label="Debug GL" name="Debug GL"> @@ -2205,14 +2295,24 @@ parameter="RenderDebugPipeline" /> </menu_item_check> <menu_item_check - label="Fast Alpha" - name="Fast Alpha"> + label="Automatic Alpha Masks (deferred)" + name="Automatic Alpha Masks (deferred)"> + <menu_item_check.on_check + function="CheckControl" + parameter="RenderAutoMaskAlphaDeferred" /> + <menu_item_check.on_click + function="ToggleControl" + parameter="RenderAutoMaskAlphaDeferred" /> + </menu_item_check> + <menu_item_check + label="Automatic Alpha Masks (non-deferred)" + name="Automatic Alpha Masks (non-deferred)"> <menu_item_check.on_check function="CheckControl" - parameter="RenderFastAlpha" /> + parameter="RenderAutoMaskAlphaNonDeferred" /> <menu_item_check.on_click function="ToggleControl" - parameter="RenderFastAlpha" /> + parameter="RenderAutoMaskAlphaNonDeferred" /> </menu_item_check> <menu_item_check label="Animation Textures" @@ -2255,7 +2355,7 @@ parameter="AuditTexture" /> </menu_item_check> <menu_item_check - label="Texture Atlas" + label="Texture Atlas (experimental)" name="Texture Atlas"> <menu_item_check.on_check function="CheckControl" @@ -2311,7 +2411,9 @@ function="ToggleControl" parameter="AgentPause" /> </menu_item_check> + <menu_item_separator/> + <menu_item_call label="Enable Message Log" name="Enable Message Log"> @@ -2324,7 +2426,9 @@ <menu_item_call.on_click function="Advanced.DisableMessageLog" /> </menu_item_call> + <menu_item_separator/> + <menu_item_check label="Velocity Interpolate Objects" name="Velocity Interpolate Objects"> @@ -2345,7 +2449,9 @@ function="ToggleControl" parameter="PingInterpolate" /> </menu_item_check> + <menu_item_separator/> + <menu_item_call label="Drop a Packet" name="Drop a Packet" @@ -2533,6 +2639,7 @@ </menu_item_check> <menu_item_separator /> + <menu_item_check label="Debug SelectMgr" name="Debug SelectMgr"> @@ -2878,7 +2985,9 @@ function="Advanced.DumpAvatarLocalTextures" /> </menu_item_call> </menu> + <menu_item_separator/> + <menu_item_check label="HTTP Textures" name="HTTP Textures"> @@ -2915,7 +3024,9 @@ function="ToggleControl" parameter="ShowConsoleWindow" /> </menu_item_check> + <menu_item_separator/> + <menu_item_check label="Show Admin Menu" name="View Admin Options"> @@ -3250,7 +3361,9 @@ name="PublicIssueTrackerHelp_url" parameter="WebLaunchPublicIssueHelp,http://wiki.secondlife.com/wiki/Issue_tracker" /> </menu_item_call> + <menu_item_separator/> + <menu_item_call label="Bug Reporting 101" name="Bug Reporing 101"> diff --git a/indra/newview/skins/default/xui/en/panel_body_parts_list_item.xml b/indra/newview/skins/default/xui/en/panel_body_parts_list_item.xml index 4f989a6f6f..4e5f594ffe 100644 --- a/indra/newview/skins/default/xui/en/panel_body_parts_list_item.xml +++ b/indra/newview/skins/default/xui/en/panel_body_parts_list_item.xml @@ -57,8 +57,7 @@ left="0" height="23" width="23" - tab_stop="false" - tool_tip="You don't have permission to edit"> + tab_stop="false"> <icon name="btn_lock1" layout="topleft" @@ -89,8 +88,7 @@ left="0" height="23" width="23" - tab_stop="false" - tool_tip="Edit this shape"/> + tab_stop="false" /> </panel> <icon follows="left|right|top" diff --git a/indra/newview/skins/default/xui/en/panel_bottomtray.xml b/indra/newview/skins/default/xui/en/panel_bottomtray.xml index 4b622691b3..4eff5bc48a 100644 --- a/indra/newview/skins/default/xui/en/panel_bottomtray.xml +++ b/indra/newview/skins/default/xui/en/panel_bottomtray.xml @@ -503,17 +503,5 @@ image_pressed_selected "Lit" + "Selected" - there are new messages and the Well </button> </chiclet_notification> </layout_panel> - <icon - auto_resize="false" - color="0 0 0 0" - follows="left|right" - height="10" - image_name="spacer24.tga" - layout="topleft" - left="0" - min_width="4" - name="DUMMY2" - top="0" - width="8" /> </layout_stack> </panel> diff --git a/indra/newview/skins/default/xui/en/panel_clothing_list_item.xml b/indra/newview/skins/default/xui/en/panel_clothing_list_item.xml index 93d7720c57..5d81aebbd5 100644 --- a/indra/newview/skins/default/xui/en/panel_clothing_list_item.xml +++ b/indra/newview/skins/default/xui/en/panel_clothing_list_item.xml @@ -37,8 +37,7 @@ left="0" height="18" width="18" - tab_stop="false" - tool_tip="Remove from outfit" /> + tab_stop="false" /> <icon height="16" follows="top|left" @@ -89,8 +88,7 @@ left="0" height="23" width="23" - tab_stop="false" - tool_tip="You don't have permission to edit"> + tab_stop="false"> <icon name="btn_lock1" layout="topleft" @@ -121,8 +119,7 @@ left="0" height="23" width="23" - tab_stop="false" - tool_tip="Edit this wearable"/> + tab_stop="false" /> </panel> <icon follows="left|right|top" diff --git a/indra/newview/skins/default/xui/en/panel_cof_wearables.xml b/indra/newview/skins/default/xui/en/panel_cof_wearables.xml index f438e3d42d..d36c2a4e6f 100644 --- a/indra/newview/skins/default/xui/en/panel_cof_wearables.xml +++ b/indra/newview/skins/default/xui/en/panel_cof_wearables.xml @@ -22,40 +22,35 @@ width="311"> <accordion_tab layout="topleft" - name="tab_clothing" - title="Clothing"> + name="tab_attachments" + title="Attachments"> <flat_list_view allow_select="true" follows="all" height="10" - item_pad="3" - keep_selection_visible_on_reshape="true" + item_pad="2" layout="topleft" left="0" multi_select="true" - name="list_clothing" + name="list_attachments" top="0" width="311" /> </accordion_tab> <accordion_tab layout="topleft" - name="tab_attachments" - title="Attachments"> + name="tab_clothing" + title="Clothing"> <flat_list_view allow_select="true" follows="all" height="10" - item_pad="3" + item_pad="2" layout="topleft" left="0" - keep_selection_visible_on_reshape="true" multi_select="true" - name="list_attachments" + name="list_clothing" top="0" - width="311"> - <flat_list_view.no_items_text - value="No attachments worn" /> - </flat_list_view> + width="311" /> </accordion_tab> <accordion_tab layout="topleft" @@ -65,8 +60,7 @@ allow_select="true" follows="all" height="10" - item_pad="3" - keep_selection_visible_on_reshape="true" + item_pad="2" layout="topleft" left="0" multi_select="true" diff --git a/indra/newview/skins/default/xui/en/panel_deletable_wearable_list_item.xml b/indra/newview/skins/default/xui/en/panel_deletable_wearable_list_item.xml index 75b5fd1532..45031859f1 100644 --- a/indra/newview/skins/default/xui/en/panel_deletable_wearable_list_item.xml +++ b/indra/newview/skins/default/xui/en/panel_deletable_wearable_list_item.xml @@ -37,8 +37,7 @@ left="0" height="18" width="18" - tab_stop="false" - tool_tip="Remove from outfit"/> + tab_stop="false" /> <icon height="16" follows="top|left" diff --git a/indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml b/indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml index a5dd34bd22..20652df918 100644 --- a/indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml +++ b/indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml @@ -49,27 +49,16 @@ top="4" value="..." width="359" /> - <panel - name="btn_add_panel" + <button + name="btn_add" layout="topleft" follows="top|right" + image_overlay="AddItem_Off" top="0" left="0" height="23" - width="26" - tab_stop="false"> - <button - name="btn_add" - layout="topleft" - follows="top|right" - image_overlay="AddItem_Off" - top="0" - left="0" - height="23" - width="23" - tab_stop="false" - tool_tip="Add more items of this type" /> - </panel> + width="23" + tab_stop="false" /> <icon follows="left|right|top" height="3" diff --git a/indra/newview/skins/default/xui/en/panel_edit_wearable.xml b/indra/newview/skins/default/xui/en/panel_edit_wearable.xml index 9fb777e0e7..8604f42e75 100644 --- a/indra/newview/skins/default/xui/en/panel_edit_wearable.xml +++ b/indra/newview/skins/default/xui/en/panel_edit_wearable.xml @@ -1,437 +1,424 @@ <?xml version="1.0" encoding="utf-8" standalone="yes" ?> <panel background_visible="true" - bevel_style="in" + bevel_style="in" follows="all" height="570" - help_topic="edit_wearable" label="Wearable" layout="topleft" - left="0" +left="0" name="panel_edit_wearable" - top="0" + top="0" width="333"> - <string - name="edit_shape_title"> - Editing Shape - </string> - <string - name="edit_skin_title"> - Editing Skin - </string> - <string - name="edit_hair_title"> - Editing Hair - </string> - <string - name="edit_eyes_title"> - Editing Eyes - </string> - <string - name="edit_shirt_title"> - Editing Shirt - </string> - <string - name="edit_pants_title"> - Editing Pants - </string> - <string - name="edit_shoes_title"> - Editing Shoes - </string> - <string - name="edit_socks_title"> - Editing Socks - </string> - <string - name="edit_jacket_title"> - Editing Jacket - </string> - <string - name="edit_skirt_title"> - Editing Skirt - </string> - <string - name="edit_gloves_title"> - Editing Gloves - </string> - <string - name="edit_undershirt_title"> - Editing Undershirt - </string> - <string - name="edit_underpants_title"> - Editing Underpants - </string> - <string - name="edit_alpha_title"> - Editing Alpha Mask - </string> - <string - name="edit_tattoo_title"> - Editing Tattoo - </string> - <string - name="shape_desc_text"> - Shape: - </string> - <string - name="skin_desc_text"> - Skin: - </string> - <string - name="hair_desc_text"> - Hair: - </string> - <string - name="eyes_desc_text"> - Eyes: - </string> - <string - name="shirt_desc_text"> - Shirt: - </string> - <string - name="pants_desc_text"> - Pants: - </string> - <string - name="shoes_desc_text"> - Shoes: - </string> - <string - name="socks_desc_text"> - Socks: - </string> - <string - name="jacket_desc_text"> - Jacket: - </string> - <string - name="skirt_desc_text"> - Skirt: - </string> - <string - name="gloves_desc_text"> - Gloves: - </string> - <string - name="undershirt_desc_text"> - Undershirt: - </string> - <string - name="underpants_desc_text"> - Underpants: - </string> - <string - name="alpha_desc_text"> - Alpha Mask: - </string> - <string - name="tattoo_desc_text"> - Tattoo: - </string> - <!-- Default width of the button should be to show it without label. - Button will be extedned in code to show whole label when wearable is being changed. - --> - <labeled_back_button + <string + name="edit_shape_title"> + Editing Shape + </string> + <string + name="edit_skin_title"> + Editing Skin + </string> + <string + name="edit_hair_title"> + Editing Hair + </string> + <string + name="edit_eyes_title"> + Editing Eyes + </string> + <string + name="edit_shirt_title"> + Editing Shirt + </string> + <string + name="edit_pants_title"> + Editing Pants + </string> + <string + name="edit_shoes_title"> + Editing Shoes + </string> + <string + name="edit_socks_title"> + Editing Socks + </string> + <string + name="edit_jacket_title"> + Editing Jacket + </string> + <string + name="edit_skirt_title"> + Editing Skirt + </string> + <string + name="edit_gloves_title"> + Editing Gloves + </string> + <string + name="edit_undershirt_title"> + Editing Undershirt + </string> + <string + name="edit_underpants_title"> + Editing Underpants + </string> + <string + name="edit_alpha_title"> + Editing Alpha Mask + </string> + <string + name="edit_tattoo_title"> + Editing Tattoo + </string> + <string + name="shape_desc_text"> + Shape: + </string> + <string + name="skin_desc_text"> + Skin: + </string> + <string + name="hair_desc_text"> + Hair: + </string> + <string + name="eyes_desc_text"> + Eyes: + </string> + <string + name="shirt_desc_text"> + Shirt: + </string> + <string + name="pants_desc_text"> + Pants: + </string> + <string + name="shoes_desc_text"> + Shoes: + </string> + <string + name="socks_desc_text"> + Socks: + </string> + <string + name="jacket_desc_text"> + Jacket: + </string> + <string + name="skirt_desc_text"> + Skirt: + </string> + <string + name="gloves_desc_text"> + Gloves: + </string> + <string + name="undershirt_desc_text"> + Undershirt: + </string> + <string + name="underpants_desc_text"> + Underpants: + </string> + <string + name="alpha_desc_text"> + Alpha Mask: + </string> + <string + name="tattoo_desc_text"> + Tattoo: + </string> + <button follows="top|left" height="24" + width="30" image_hover_unselected="BackButton_Over" image_pressed="BackButton_Press" image_unselected="BackButton_Off" layout="topleft" - label="Save" - left="11" name="back_btn" - pad_left="24" - tool_tip="Return to Edit Outfit" - top="3" - width="30" /> - <text - follows="top|left|right" - font="SansSerifHugeBold" - height="22" - layout="topleft" - left_pad="8" - name="edit_wearable_title" - text_color="white" - top="3" - value="Editing Shape" - use_ellipses="true" - width="274" /> - <panel - background_opaque="true" - background_visible="true" - bg_alpha_color="DkGray2" - bg_opaque_color="DkGray2" - border="false" - follows="top|left|right" - height="60" - label="Shirt" - layout="topleft" - left="10" - name="wearable_type_panel" - top_pad="10" - width="313"> - <text + left="11" + top="7" /> + <text + follows="top|left" + font="SansSerifHugeBold" + height="22" + layout="topleft" + left_pad="15" + name="edit_wearable_title" + text_color="white" + value="Editing Shape" + width="270" /> + <panel + border="false" + bg_alpha_color="DkGray2" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true" follows="top|left|right" - font="SansSerifSmallBold" - height="16" - layout="topleft" - left="10" - name="description_text" - text_color="white" - top="10" - value="Shape:" - width="150" /> - <radio_group - control_name="AvatarSex" - follows="left|top|right" - height="20" - layout="topleft" - left="210" - name="sex_radio" - top="5" - width="110"> - <radio_item - follows="all" - height="16" - label="" - layout="topleft" - left="0" - name="sex_male" - tool_tip="Male" - value="1" - width="40" /> - <radio_item - follows="all" - height="16" - label="" - layout="topleft" - left_pad="10" - name="sex_female" - tool_tip="Female" - value="0" - width="40"/> - </radio_group> - <!-- graphical labels for the radio buttons above --> - <icon - height="16" - image_name="icons/Male.png" - layout="topleft" - left="230" - name="male_icon" - tool_tip="Male" - top="7" - width="16" /> - <icon - height="16" - image_name="icons/Female.png" + height="60" + label="Shirt" layout="topleft" - left="280" - name="female_icon" - tool_tip="Female" - top="7" - width="16" /> - <line_editor - follows="all" - height="23" - layout="topleft" - left="10" - max_length="63" - name="description" - prevalidate_callback="ascii" - select_on_focus="true" - text_color="black" - top_pad="3" - width="290" /> - </panel> - <panel - follows="all" - height="433" - layout="topleft" - left="0" - name="edit_subpanel_container" - top_pad="2" - width="333"> - <!-- the shape editing panel is taller than the others + left="10" + name="wearable_type_panel" + top_pad="10" + width="313"> + <text + follows="top|left|right" + font="SansSerifSmallBold" + height="16" + layout="topleft" + left="10" + name="description_text" + text_color="white" + top="10" + value="Shape:" + width="150" /> + <radio_group + control_name="AvatarSex" + follows="left|top|right" + left="210" + height="20" + layout="topleft" + name="sex_radio" + top="5" + width="110"> + <radio_item + follows="all" + height="16" + label="" + layout="topleft" + left="0" + name="sex_male" + tool_tip="Male" + value="1" + width="40" /> + <radio_item + follows="all" + height="16" + label="" + layout="topleft" + left_pad="10" + name="sex_female" + tool_tip="Female" + value="0" + width="40" /> + </radio_group> + <!-- graphical labels for the radio buttons above --> + <icon + height="16" + image_name="icons/Male.png" + left="230" + name="male_icon" + tool_tip="Male" + top="7" + width="16" /> + <icon + height="16" + image_name="icons/Female.png" + name="female_icon" + left="280" + tool_tip="Female" + top="7" + width="16" /> + <text_editor + follows="all" + height="23" + left="10" + layout="topleft" + max_length="300" + name="description" + top_pad="3" + width="290" /> + </panel> + <panel + follows="all" + height="433" + layout="topleft" + left="0" + name="edit_subpanel_container" + top_pad="2" + width="333"> + <!-- the shape editing panel is taller than the others because it also displays avatar height --> - <panel - filename="panel_edit_shape.xml" - follows="all" - height="433" - layout="topleft" - left="0" - name="edit_shape_panel" - top="0" - visible="false" - width="333" /> - <panel - filename="panel_edit_skin.xml" - follows="all" - height="425" - layout="topleft" - left="0" - name="edit_skin_panel" - top="8" - visible="false" - width="333" /> - <panel - filename="panel_edit_hair.xml" - follows="all" - height="425" - layout="topleft" - left="0" - name="edit_hair_panel" - top="8" - visible="false" - width="333" /> - <panel - filename="panel_edit_eyes.xml" - follows="all" - height="425" - layout="topleft" - left="0" - name="edit_eyes_panel" - top="8" - visible="false" - width="333" /> - <panel - filename="panel_edit_shirt.xml" - follows="all" - height="425" - layout="topleft" - left="0" - name="edit_shirt_panel" - top="8" - visible="false" - width="333" /> - <panel - filename="panel_edit_pants.xml" - follows="all" - height="425" - layout="topleft" - left="0" - name="edit_pants_panel" - top="8" - visible="false" - width="333" /> - <panel - filename="panel_edit_shoes.xml" - follows="all" - height="425" - layout="topleft" - left="0" - name="edit_shoes_panel" - top="8" - visible="false" - width="333" /> - <panel - filename="panel_edit_socks.xml" - follows="all" - height="425" - layout="topleft" - left="0" - name="edit_socks_panel" - top="8" - visible="false" - width="333" /> - <panel - filename="panel_edit_jacket.xml" - follows="all" - height="425" - layout="topleft" - left="0" - name="edit_jacket_panel" - top="8" - visible="false" - width="333" /> - <panel - filename="panel_edit_skirt.xml" - follows="all" - height="425" - layout="topleft" - left="0" - name="edit_skirt_panel" - top="8" - visible="false" - width="333" /> - <panel - filename="panel_edit_gloves.xml" - follows="all" - height="425" - layout="topleft" - left="0" - name="edit_gloves_panel" - top="8" - visible="false" - width="333" /> - <panel - filename="panel_edit_undershirt.xml" - follows="all" - height="425" - layout="topleft" - left="0" - name="edit_undershirt_panel" - top="8" - visible="false" - width="333" /> - <panel - filename="panel_edit_underpants.xml" - follows="all" - height="425" - layout="topleft" - left="0" - name="edit_underpants_panel" - top="8" - visible="false" - width="333" /> - <panel - filename="panel_edit_alpha.xml" - follows="all" - height="425" - layout="topleft" - left="0" - name="edit_alpha_panel" - top="8" - visible="false" - width="333" /> - <panel - filename="panel_edit_tattoo.xml" - follows="all" - height="425" - layout="topleft" - left="0" - name="edit_tattoo_panel" - top="8" - visible="false" - width="333" /> - </panel> - <panel - follows="bottom|left|right" - height="23" - layout="topleft" - left="2" - name="button_panel" - top_pad="6" - width="333"> - <button - follows="bottomleft" - height="23" - label="Save As" - layout="topleft" - left="8" - name="save_as_button" - top="0" - width="153" /> - <button - follows="bottomleft" - height="23" - label="Undo Changes" - layout="topleft" - left_pad="7" - name="revert_button" - width="152" /> - </panel> + <panel + filename="panel_edit_shape.xml" + follows="all" + height="433" + layout="topleft" + left="0" + name="edit_shape_panel" + top="0" + visible="false" + width="333" /> + <panel + filename="panel_edit_skin.xml" + follows="all" + height="425" + layout="topleft" + left="0" + name="edit_skin_panel" + top="8" + visible="false" + width="333" /> + <panel + filename="panel_edit_hair.xml" + follows="all" + height="425" + layout="topleft" + left="0" + name="edit_hair_panel" + top="8" + visible="false" + width="333" /> + <panel + filename="panel_edit_eyes.xml" + follows="all" + height="425" + layout="topleft" + left="0" + name="edit_eyes_panel" + top="8" + visible="false" + width="333" /> + <panel + filename="panel_edit_shirt.xml" + follows="all" + height="425" + layout="topleft" + left="0" + name="edit_shirt_panel" + top="8" + visible="false" + width="333" /> + <panel + filename="panel_edit_pants.xml" + follows="all" + height="425" + layout="topleft" + left="0" + name="edit_pants_panel" + top="8" + visible="false" + width="333" /> + <panel + filename="panel_edit_shoes.xml" + follows="all" + height="425" + layout="topleft" + left="0" + name="edit_shoes_panel" + top="8" + visible="false" + width="333" /> + <panel + filename="panel_edit_socks.xml" + follows="all" + height="425" + layout="topleft" + left="0" + name="edit_socks_panel" + top="8" + visible="false" + width="333" /> + <panel + filename="panel_edit_jacket.xml" + follows="all" + height="425" + layout="topleft" + left="0" + name="edit_jacket_panel" + top="8" + visible="false" + width="333" /> + <panel + filename="panel_edit_skirt.xml" + follows="all" + height="425" + layout="topleft" + left="0" + name="edit_skirt_panel" + top="8" + visible="false" + width="333" /> + <panel + filename="panel_edit_gloves.xml" + follows="all" + height="425" + layout="topleft" + left="0" + name="edit_gloves_panel" + top="8" + visible="false" + width="333" /> + <panel + filename="panel_edit_undershirt.xml" + follows="all" + height="425" + layout="topleft" + left="0" + name="edit_undershirt_panel" + top="8" + visible="false" + width="333" /> + <panel + filename="panel_edit_underpants.xml" + follows="all" + height="425" + layout="topleft" + left="0" + name="edit_underpants_panel" + top="8" + visible="false" + width="333" /> + <panel + filename="panel_edit_alpha.xml" + follows="all" + height="425" + layout="topleft" + left="0" + name="edit_alpha_panel" + top="8" + visible="false" + width="333" /> + <panel + filename="panel_edit_tattoo.xml" + follows="all" + height="425" + layout="topleft" + left="0" + name="edit_tattoo_panel" + top="8" + visible="false" + width="333" /> + </panel> + + <panel + follows="bottom|left|right" + height="23" + layout="topleft" + left="2" + name="button_panel" + top_pad="6" + width="333" > + <button + follows="bottomleft" + layout="topleft" + height="23" + label="Save As" + left="8" + name="save_as_button" + top="0" + width="153" /> + <button + follows="bottomleft" + layout="topleft" + height="23" + label="Revert" + left_pad="7" + name="revert_button" + width="152" /> + </panel> </panel> diff --git a/indra/newview/skins/default/xui/en/panel_outfit_edit.xml b/indra/newview/skins/default/xui/en/panel_outfit_edit.xml index cf174da2f0..feee532320 100644 --- a/indra/newview/skins/default/xui/en/panel_outfit_edit.xml +++ b/indra/newview/skins/default/xui/en/panel_outfit_edit.xml @@ -6,7 +6,6 @@ height="600" follows="all" layout="topleft" - help_topic="edit_outfit" left="0" min_height="350" name="outfit_edit" @@ -51,12 +50,7 @@ <string name="Filter.All" value="All"/> <string name="Filter.Clothes/Body" value="Clothes/Body"/> <string name="Filter.Objects" value="Objects"/> - <string name="Filter.Clothing" value="Clothing"/> - <string name="Filter.Bodyparts" value="Body parts"/> - <string - name="replace_body_part" - value="Click to replace your existing shape"/> <button follows="top|left" @@ -68,14 +62,14 @@ name="back_btn" left="5" tab_stop="false" - top="1" + top="2" width="30" /> <text follows="top|right" font="SansSerifHugeBold" height="26" layout="topleft" - left_pad="10" + left_pad="20" name="title" text_color="LtGray" top="0" @@ -109,7 +103,7 @@ <panel bevel_style="none" follows="top|right" - height="37" + height="38" layout="topleft" left_pad="5" name="outfit_name_and_status" @@ -125,26 +119,18 @@ top="2" value="Now editing..." use_ellipses="true" - width="245" /> + width="270" /> <text follows="bottom|left|right" font="SansSerifLargeBold" - height="18" + height="26" layout="topleft" name="curr_outfit_name" text_color="LtGray" top_pad="2" value="[Current Outfit]" use_ellipses="true" - width="245" /> - <loading_indicator - follows="right|top" - height="24" - layout="topleft" - right="-2" - name="edit_outfit_loading_indicator" - top="6" - width="24" /> + width="270" /> </panel> </panel> @@ -155,7 +141,7 @@ Required height for dragbar (icon in spec) is 10, so resizebar height should be It is calculated as border_size + 2*UIResizeBarOverlap --> <layout_stack - animate="true" + animate="false" border_size="8" clip="false" default_tab_group="2" @@ -171,7 +157,7 @@ It is calculated as border_size + 2*UIResizeBarOverlap <layout_panel layout="topleft" height="187" - min_height="155" + min_height="100" name="outfit_wearables_panel" width="313" auto_resize="true" @@ -189,7 +175,8 @@ It is calculated as border_size + 2*UIResizeBarOverlap left="0"> <layout_panel auto_resize="true" - background_visible="false" + background_visible="true" + bg_alpha_color="DkGray2" layout="topleft" height="154" name="add_button_and_combobox" @@ -222,7 +209,6 @@ It is calculated as border_size + 2*UIResizeBarOverlap left="2" name="show_add_wearables_btn" top_pad="2" - tool_tip="Open/Close" width="125" /> <combo_box @@ -230,20 +216,11 @@ It is calculated as border_size + 2*UIResizeBarOverlap height="22" layout="topleft" left_pad="5" - name="list_view_filter_combobox" + name="filter_wearables_combobox" top_delta="0" visible="false" width="152"/> - <combo_box - follows="left|right|bottom" - height="22" - layout="topleft" - left_delta="0" - name="folder_view_filter_combobox" - top_delta="0" - visible="false" - width="152"/> - + <button follows="bottom|right" height="22" @@ -290,12 +267,12 @@ It is calculated as border_size + 2*UIResizeBarOverlap <layout_panel - background_visible="false" + background_visible="true" bg_alpha_color="DkGray2" auto_resize="true" default_tab_group="3" - height="450" - min_height="53" + height="211" + min_height="210" name="add_wearables_panel" width="313" tab_group="2" @@ -317,13 +294,13 @@ It is calculated as border_size + 2*UIResizeBarOverlap background_visible="false" border="false" follows="left|top|right|bottom" - height="418" + height="203" layout="topleft" left="0" mouse_opaque="false" - name="folder_view" - top_pad="0" - width="313" + name="inventory_items" + top_pad="5" + width="310" visible="false"/> <panel name="filtered_wearables_panel" @@ -332,7 +309,7 @@ It is calculated as border_size + 2*UIResizeBarOverlap layout="topleft" follows="left|top|right|bottom" border="false" - height="418" + height="210" left="0" mouse_opaque="false" width="310" @@ -340,25 +317,16 @@ It is calculated as border_size + 2*UIResizeBarOverlap visible="true"> <wearable_items_list color="0.107 0.107 0.107 1" - name="list_view" + name="filtered_wearables_list" allow_select="true" layout="topleft" follows="all" multi_select="true" - width="313" - height="418" + width="310" + height="210" left="0" top="0"/> </panel> - <button - follows="bottom|left" - height="22" - left="2" - label="Wear Item" - layout="topleft" - name="plus_btn" - top_pad="5" - width="130" /> </layout_panel> </layout_stack> @@ -390,24 +358,11 @@ It is calculated as border_size + 2*UIResizeBarOverlap <icon follows="bottom|left|right" height="25" - image_name="Toolbar_Middle_Off" + image_name="Toolbar_Right_Off" layout="topleft" left_pad="1" name="dummy_right_icon" - width="250" /> - <button - follows="bottom|right" - height="25" - image_hover_unselected="Toolbar_Right_Over" - image_overlay="Shop" - image_selected="Toolbar_Right_Selected" - image_unselected="Toolbar_Right_Off" - layout="topleft" - left_pad="1" - name="shop_btn_1" - top="1" - tool_tip="Visit the SL Marketplace. You can also select something you are wearing, then click here to see more things like it" - width="31" /> + width="281" /> </panel> @@ -461,28 +416,28 @@ It is calculated as border_size + 2*UIResizeBarOverlap name="list_view_btn" top="1" width="31" /> + <button + follows="bottom|left" + height="25" + image_hover_unselected="Toolbar_Middle_Over" + image_overlay="AddItem_Off" + image_selected="Toolbar_Middle_Selected" + image_unselected="Toolbar_Middle_Off" + label="" + layout="topleft" + left_pad="1" + name="add_to_outfit_btn" + top="1" + width="31" /> <icon follows="bottom|left|right" height="25" - image_name="Toolbar_Middle_Off" + image_name="Toolbar_Right_Off" layout="topleft" left_pad="1" name="dummy_right_icon" - width="186" > + width="184" > </icon> - <button - follows="bottom|right" - height="25" - image_hover_unselected="Toolbar_Right_Over" - image_overlay="Shop" - image_selected="Toolbar_Right_Selected" - image_unselected="Toolbar_Right_Off" - layout="topleft" - left_pad="1" - name="shop_btn_2" - top="1" - tool_tip="Visit the SL Marketplace. You can also select something you are wearing, then click here to see more things like it" - width="31" /> </panel> <!-- SAVE AND REVERT BUTTONS --> @@ -522,11 +477,10 @@ It is calculated as border_size + 2*UIResizeBarOverlap follows="bottom|left|right" height="23" left_pad="12" - label="Undo Changes" + label="Revert" layout="topleft" name="revert_btn" top="0" - tool_tip="Revert to last saved version" width="147" /> </panel> </panel> diff --git a/indra/newview/skins/default/xui/en/panel_outfits_list.xml b/indra/newview/skins/default/xui/en/panel_outfits_list.xml index d18f0d57ca..5c9ae51a48 100644 --- a/indra/newview/skins/default/xui/en/panel_outfits_list.xml +++ b/indra/newview/skins/default/xui/en/panel_outfits_list.xml @@ -4,69 +4,23 @@ bg_alpha_color="DkGray" border="false" follows="all" - height="430" + height="400" name="Outfits" layout="topleft" left="0" top="0" - width="312"> + width="313"> <accordion background_visible="true" bg_alpha_color="DkGray2" bg_opaque_color="DkGray2" - no_matched_tabs_text.value="Didn't find what you're looking for? Try [secondlife:///app/search/all/[SEARCH_TERM] Search]." - no_matched_tabs_text.v_pad="10" - no_visible_tabs_text.value="You don't have any outfits yet. Try [secondlife:///app/search/all/ Search]" + empty_accordion_text.value="Didn't find what you're looking for? Try [secondlife:///app/search/all/[SEARCH_TERM] Search]." follows="all" height="400" layout="topleft" left="3" name="outfits_accordion" top="0" - width="309"> + width="307"> </accordion> - <panel - background_visible="true" - follows="bottom|left|right" - height="28" - layout="topleft" - left="4" - top_pad="0" - visible="true" - name="bottom_panel" - width="312"> - <button - follows="bottom|left" - tool_tip="Show additional options" - height="25" - image_hover_unselected="Toolbar_Left_Over" - image_overlay="OptionsMenu_Off" - image_selected="Toolbar_Left_Selected" - image_unselected="Toolbar_Left_Off" - layout="topleft" - left="0" - name="options_gear_btn" - top="1" - width="31" /> - <icon - follows="bottom|left|right" - height="25" - image_name="Toolbar_Middle_Off" - layout="topleft" - left_pad="1" - name="dummy_icon" - width="243"/> - <button - follows="bottom|right" - height="25" - image_hover_unselected="Toolbar_Right_Over" - image_overlay="TrashItem_Off" - image_selected="Toolbar_Right_Selected" - image_unselected="Toolbar_Right_Off" - layout="topleft" - left_pad="1" - name="trash_btn" - tool_tip="Delete selected outfit" - width="31"/> - </panel> </panel> diff --git a/indra/newview/skins/default/xui/en/panel_people.xml b/indra/newview/skins/default/xui/en/panel_people.xml index 7cd0d5b5f0..da28773c74 100644 --- a/indra/newview/skins/default/xui/en/panel_people.xml +++ b/indra/newview/skins/default/xui/en/panel_people.xml @@ -95,6 +95,8 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M width="313"> <avatar_list allow_select="true" + bg_alpha_color="DkGray2" + bg_opaque_color="DkGray2" follows="all" height="356" ignore_online_status="true" @@ -171,6 +173,7 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M background_visible="true" bg_alpha_color="DkGray2" bg_opaque_color="DkGray2" + empty_accordion_text.value="" follows="all" height="356" layout="topleft" @@ -298,11 +301,16 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M --> <group_list allow_select="true" + background_visible="true" + bg_alpha_color="DkGray2" + bg_opaque_color="DkGray2" follows="all" height="356" layout="topleft" left="3" name="group_list" + no_filtered_groups_msg="[secondlife:///app/search/groups Try finding the group in search?]" + no_groups_msg="[secondlife:///app/search/groups Try searching for some groups to join.]" top="0" width="307" /> <panel @@ -379,6 +387,9 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M width="313"> <avatar_list allow_select="true" + background_visible="true" + bg_alpha_color="DkGray2" + bg_opaque_color="DkGray2" follows="all" height="356" layout="topleft" diff --git a/indra/newview/skins/default/xui/en/panel_place_profile.xml b/indra/newview/skins/default/xui/en/panel_place_profile.xml index 35e8075896..59f1f6d638 100644 --- a/indra/newview/skins/default/xui/en/panel_place_profile.xml +++ b/indra/newview/skins/default/xui/en/panel_place_profile.xml @@ -160,7 +160,7 @@ image_pressed="BackButton_Press" image_unselected="BackButton_Off" layout="topleft" - left="8" + left="7" name="back_btn" tool_tip="Back" tab_stop="false" @@ -174,7 +174,7 @@ left_pad="10" name="title" text_color="LtGray" - top="4" + top="2" use_ellipses="true" value="Place Profile" width="280" /> @@ -200,8 +200,7 @@ width="310"> <texture_picker enabled="false" - fallback_image="default_land_picture.j2c" - follows="left|top|right" + follows="left|top|right" height="197" layout="topleft" left="11" diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index f4694180a1..d046fed2e9 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -155,7 +155,7 @@ visiblity_control="ShowAdvancedGraphicsSettings" border="false" follows="top|left" - height="260" + height="283" label="CustomGraphics" layout="topleft" left="5" @@ -211,119 +211,112 @@ <check_box.commit_callback function="Pref.VertexShaderEnable" /> </check_box> - <check_box - control_name="RenderWaterReflections" +<!-- DISABLED UNTIL WE REALLY WANT TO SUPPORT THIS + <check_box + control_name="RenderDeferred" height="16" initial_value="true" - label="Water reflections" + label="Lighting and Shadows" layout="topleft" left_delta="0" - name="Reflections" + name="UseLightShaders" top_pad="1" width="256"> - <check_box.commit_callback + <check_box.commit_callback function="Pref.VertexShaderEnable" /> - </check_box> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="ReflectionDetailText" - top_pad="7" - width="128"> - Reflection detail: - </text> - <radio_group - control_name="RenderReflectionDetail" - draw_border="false" - height="70" - layout="topleft" - left_delta="-2" - name="ReflectionDetailRadio" - top_pad="3" - width="321"> - <radio_item - height="16" - label="Terrain and trees" - layout="topleft" - left="3" - name="0" - top="3" - width="315" /> - <radio_item - height="16" - label="All static objects" - layout="topleft" - left_delta="0" - name="1" - top_delta="16" - width="315" /> - <radio_item - height="16" - label="All avatars and objects" - layout="topleft" - left_delta="0" - name="2" - top_delta="16" - width="315" /> - <radio_item - height="16" - label="Everything" - layout="topleft" - left_delta="0" - name="3" - top_delta="16" - width="315" /> - </radio_group> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="2" - name="AvatarRenderingText" - top_pad="5" - width="158"> - Avatar rendering: - </text> - <check_box - control_name="RenderUseImpostors" - height="16" - initial_value="true" - label="Avatar impostors" - layout="topleft" - left_delta="0" - name="AvatarImpostors" - top_pad="7" - width="256" /> - <check_box - control_name="RenderAvatarVP" + </check_box> + <check_box + control_name="RenderDeferredSSAO" height="16" initial_value="true" - label="Hardware skinning" + label="Ambient Occlusion" layout="topleft" left_delta="0" - name="AvatarVertexProgram" + name="UseSSAO" top_pad="1" width="256"> - <check_box.commit_callback + <check_box.commit_callback function="Pref.VertexShaderEnable" /> - </check_box> - <check_box - control_name="RenderAvatarCloth" - height="16" - initial_value="true" - label="Avatar cloth" - layout="topleft" - left_delta="0" - name="AvatarCloth" - top_pad="1" - width="256" /> + </check_box> + <text + type="string" + length="1" + top_pad="8" + follows="top|left" + height="23" + width="110" + word_wrap="true" + layout="topleft" + left="10" + name="shadows_label"> + Shadows: + </text> + <combo_box + control_name="RenderShadowDetail" + height="23" + layout="topleft" + left="10" + top_pad="0" + name="ShadowDetail" + width="150"> + <combo_box.item + label="None" + name="0" + value="0"/> + <combo_box.item + label="Sun/Moon" + name="1" + value="1"/> + <combo_box.item + label="Sun/Moon + Projectors" + name="2" + value="2"/> + </combo_box> +--> + <text + type="string" + length="1" + top_pad="8" + follows="top|left" + height="23" + width="110" + word_wrap="true" + layout="topleft" + left="10" + name="reflection_label"> + Water Reflections: + </text> + <combo_box + control_name="RenderReflectionDetail" + height="23" + layout="topleft" + left_="10" + top_pad ="0" + name="Reflections" + width="150"> + <combo_box.item + label="Minimal" + name="0" + value="0"/> + <combo_box.item + label="Terrain and trees" + name="1" + value="1"/> + <combo_box.item + label="All static objects" + name="2" + value="2"/> + <combo_box.item + label="All avatars and objects" + name="3" + value="3"/> + <combo_box.item + label="Everything" + name="4" + value="4"/> + </combo_box> + <slider control_name="RenderFarClip" decimal_digits="0" @@ -372,17 +365,29 @@ decimal_digits="0" follows="left|top" height="16" - increment="1" - initial_value="12" - label="Max. # of non-impostor avatars:" + increment="2" + initial_value="35" + label="Max. avatar draw distance:" label_width="185" layout="topleft" left_delta="0" max_val="65" min_val="1" - name="MaxNumberAvatarDrawn" + name="MaxAvatarDrawDistance" top_pad="4" width="290" /> + <text + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="291" + name="DrawDistanceMeterText3" + top_delta="0" + width="128"> + m + </text> <slider control_name="RenderGlowResolutionPow" decimal_digits="0" @@ -615,49 +620,58 @@ width="128"> Low </text> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left="200" - name="LightingDetailText" + <text + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="-260" + name="AvatarRenderingText" top_pad="18" - width="140"> - Lighting detail: - </text> - <radio_group - control_name="RenderLightingDetail" - draw_border="false" - height="38" - layout="topleft" - name="LightingDetailRadio" - top_pad="5" - width="200"> - <radio_item - height="16" - label="Sun and moon only" - layout="topleft" - name="SunMoon" - value="0" - top="3" - width="156" /> - <radio_item - height="16" - label="Nearby local lights" - layout="topleft" - name="LocalLights" - value="1" - top_delta="16" - width="156" /> - </radio_group> + width="128"> + Avatar rendering: + </text> + <check_box + control_name="RenderUseImpostors" + height="16" + initial_value="true" + label="Avatar impostors" + layout="topleft" + left_delta="0" + name="AvatarImpostors" + top_pad="7" + width="256" /> + <check_box + control_name="RenderAvatarVP" + height="16" + initial_value="true" + label="Hardware skinning" + layout="topleft" + left_delta="0" + name="AvatarVertexProgram" + top_pad="1" + width="256"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + <check_box + control_name="RenderAvatarCloth" + height="16" + initial_value="true" + label="Avatar cloth" + layout="topleft" + left_delta="0" + name="AvatarCloth" + top_pad="1" + width="256" /> <text type="string" length="1" follows="left|top" height="12" layout="topleft" + left="358" left_pad="-30" name="TerrainDetailText" top="226" @@ -687,7 +701,7 @@ name="2" top_delta="16" width="50" /> - </radio_group> + </radio_group> --> </panel> <button diff --git a/indra/newview/skins/default/xui/en/sidepanel_appearance.xml b/indra/newview/skins/default/xui/en/sidepanel_appearance.xml index 02ab0ffee5..ae08a13793 100644 --- a/indra/newview/skins/default/xui/en/sidepanel_appearance.xml +++ b/indra/newview/skins/default/xui/en/sidepanel_appearance.xml @@ -21,9 +21,6 @@ width="333"> <string name="Now Wearing" value="Now wearing..." /> - <string - name="Changing outfits" - value="Changing outfits" /> <panel background_opaque="true" background_visible="true" @@ -52,16 +49,16 @@ width="333"> visible="false" /> <icon follows="top|left" - height="31" - image_name="Shirt_Large" + height="32" + image_name="TabIcon_Appearance_Off" name="outfit_icon" mouse_opaque="false" visible="true" - left="1" + left="0" top="0" - width="31" /> + width="32" /> <text - font="SansSerifSmall" + font="SansSerifSmallBold" text_color="EmphasisColor" width="300" height="10" @@ -89,15 +86,14 @@ width="333"> </text> <button follows="left|top" - height="28" + height="23" image_overlay="Edit_Wrench" label="" layout="topleft" left="265" name="edit_outfit_btn" - tool_tip="Edit this outfit" - top="3" - width="28" /> + top="7" + width="30" /> <loading_indicator follows="left|top" height="24" @@ -148,7 +144,7 @@ width="333"> left="5" min_height="410" name="panel_outfit_edit" - top="2" + top="5" visible="false" width="320"/> <panel diff --git a/indra/newview/skins/default/xui/en/widgets/accordion.xml b/indra/newview/skins/default/xui/en/widgets/accordion.xml index 1a66f0f5c5..b817ba56ca 100644 --- a/indra/newview/skins/default/xui/en/widgets/accordion.xml +++ b/indra/newview/skins/default/xui/en/widgets/accordion.xml @@ -3,22 +3,13 @@ height="100" name="accordion" width="200"> - <!-- It is possible to override attributes of "no_matched_tabs_text" and "no_visible_tabs_text" with a short form: - no_matched_tabs_text.value="Overridden text" (placed among <accordion> attributes) - But unfortunatly such form is not supported by VLT Tool. It requires to have the overridden "value" - attribute declared in tags below ("no_matched_tabs_text" & "no_visible_tabs_text"). - It looks less clean but we have to use "long" form for these messages to enable automated translation with VLT. - --> - <no_matched_tabs_text + <empty_accordion_text follows="all" height="100" h_pad="10" - name="no_matched_tabs_msg" + name="no_visible_items_msg" + value="There are no visible content here." v_pad="15" width="200" wrap="true "/> - <!-- This widget will not be created in viewer. Only its value will be used for empty accordion without filter. --> - <no_visible_tabs_text - name="no_visible_tabs_msg" - visible="false"/> </accordion> |