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-rw-r--r--indra/newview/CMakeLists.txt2
-rw-r--r--indra/newview/app_settings/high_graphics.xml11
-rw-r--r--indra/newview/app_settings/low_graphics.xml11
-rw-r--r--indra/newview/app_settings/mid_graphics.xml11
-rw-r--r--indra/newview/app_settings/settings.xml154
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl11
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl25
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl25
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl3
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl4
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl23
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl14
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl11
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/giF.glsl3
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl3
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl4
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl103
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl3
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl9
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl99
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl14
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl191
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl124
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl3
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/treeF.glsl3
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/waterF.glsl14
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl9
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl11
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl24
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl25
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/blurLightF.glsl3
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl11
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl64
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl86
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl18
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl80
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl257
-rw-r--r--indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl9
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/giF.glsl3
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl77
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/treeF.glsl3
-rw-r--r--indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl27
-rw-r--r--indra/newview/app_settings/ultra_graphics.xml13
-rw-r--r--indra/newview/featuretable.txt66
-rw-r--r--indra/newview/featuretable_linux.txt89
-rw-r--r--indra/newview/featuretable_mac.txt4
-rw-r--r--indra/newview/llappviewer.cpp253
-rw-r--r--indra/newview/llbottomtray.cpp36
-rw-r--r--indra/newview/llcofwearables.cpp322
-rw-r--r--indra/newview/lldrawable.cpp45
-rw-r--r--indra/newview/lldrawpool.cpp37
-rw-r--r--indra/newview/lldrawpool.h37
-rw-r--r--indra/newview/lldrawpoolalpha.cpp221
-rw-r--r--indra/newview/lldrawpoolalpha.h43
-rw-r--r--indra/newview/lldrawpoolavatar.cpp67
-rw-r--r--indra/newview/lldrawpoolavatar.h40
-rw-r--r--indra/newview/lldrawpoolbump.cpp162
-rw-r--r--indra/newview/lldrawpoolbump.h52
-rw-r--r--indra/newview/lldrawpoolsimple.cpp43
-rw-r--r--indra/newview/llface.cpp58
-rw-r--r--indra/newview/llface.h40
-rw-r--r--indra/newview/llfloaterpreference.cpp228
-rw-r--r--indra/newview/llimfloater.cpp36
-rw-r--r--indra/newview/llimfloater.h36
-rw-r--r--indra/newview/llinventoryfunctions.h112
-rw-r--r--indra/newview/llinventoryitemslist.h218
-rw-r--r--indra/newview/llinventoryobserver.cpp167
-rw-r--r--indra/newview/llinventoryobserver.h59
-rw-r--r--indra/newview/lloutfitobserver.cpp100
-rw-r--r--indra/newview/lloutfitobserver.h62
-rw-r--r--indra/newview/lloutfitslist.cpp694
-rw-r--r--indra/newview/lloutfitslist.h131
-rw-r--r--indra/newview/llpanelobject.cpp43
-rw-r--r--indra/newview/llpanelobject.h38
-rw-r--r--indra/newview/llpaneloutfitedit.cpp712
-rw-r--r--indra/newview/llpaneloutfitedit.h149
-rw-r--r--indra/newview/llpaneloutfitsinventory.cpp615
-rw-r--r--indra/newview/llpaneloutfitsinventory.h101
-rw-r--r--indra/newview/llpanelpeople.cpp38
-rw-r--r--indra/newview/llpanelvolume.cpp40
-rw-r--r--indra/newview/llsaveoutfitcombobtn.cpp36
-rw-r--r--indra/newview/llselectmgr.cpp43
-rw-r--r--indra/newview/llselectmgr.h51
-rw-r--r--indra/newview/llsidepanelappearance.cpp90
-rw-r--r--indra/newview/llsidepanelappearance.h35
-rw-r--r--indra/newview/llsidetray.cpp73
-rw-r--r--indra/newview/llsidetray.h52
-rw-r--r--indra/newview/llspatialpartition.cpp80
-rw-r--r--indra/newview/llspatialpartition.h56
-rw-r--r--indra/newview/llviewercontrol.cpp73
-rw-r--r--indra/newview/llviewerdisplay.cpp61
-rw-r--r--indra/newview/llviewerjoint.cpp40
-rw-r--r--indra/newview/llviewerjoint.h38
-rw-r--r--indra/newview/llviewerjointmesh.cpp139
-rw-r--r--indra/newview/llviewerjointmesh.h38
-rw-r--r--indra/newview/llviewermenu.cpp268
-rw-r--r--indra/newview/llviewermessage.cpp282
-rw-r--r--indra/newview/llviewerobject.cpp67
-rw-r--r--indra/newview/llviewerobject.h36
-rw-r--r--indra/newview/llviewerregion.cpp68
-rw-r--r--indra/newview/llviewershadermgr.cpp91
-rw-r--r--indra/newview/llviewerstats.cpp46
-rw-r--r--indra/newview/llviewertexture.cpp351
-rw-r--r--indra/newview/llviewertexture.h105
-rw-r--r--indra/newview/llviewerwindow.cpp470
-rw-r--r--indra/newview/llvoavatar.cpp478
-rw-r--r--indra/newview/llvoavatar.h58
-rw-r--r--indra/newview/llvoavatarself.cpp84
-rw-r--r--indra/newview/llvovolume.cpp140
-rw-r--r--indra/newview/llvovolume.h37
-rw-r--r--indra/newview/llwearableitemslist.cpp501
-rw-r--r--indra/newview/llwearableitemslist.h213
-rw-r--r--indra/newview/llworld.cpp38
-rw-r--r--indra/newview/pipeline.cpp1400
-rw-r--r--indra/newview/pipeline.h71
-rw-r--r--indra/newview/skins/default/xui/de/panel_bottomtray.xml25
-rw-r--r--indra/newview/skins/default/xui/en/floater_tools.xml159
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml131
-rw-r--r--indra/newview/skins/default/xui/en/panel_body_parts_list_item.xml6
-rw-r--r--indra/newview/skins/default/xui/en/panel_bottomtray.xml12
-rw-r--r--indra/newview/skins/default/xui/en/panel_clothing_list_item.xml9
-rw-r--r--indra/newview/skins/default/xui/en/panel_cof_wearables.xml26
-rw-r--r--indra/newview/skins/default/xui/en/panel_deletable_wearable_list_item.xml3
-rw-r--r--indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml21
-rw-r--r--indra/newview/skins/default/xui/en/panel_edit_wearable.xml821
-rw-r--r--indra/newview/skins/default/xui/en/panel_outfit_edit.xml128
-rw-r--r--indra/newview/skins/default/xui/en/panel_outfits_list.xml54
-rw-r--r--indra/newview/skins/default/xui/en/panel_people.xml11
-rw-r--r--indra/newview/skins/default/xui/en/panel_place_profile.xml7
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml294
-rw-r--r--indra/newview/skins/default/xui/en/sidepanel_appearance.xml22
-rw-r--r--indra/newview/skins/default/xui/en/widgets/accordion.xml15
134 files changed, 7102 insertions, 7163 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 035e9ddd9c..3c98cd5b85 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -307,6 +307,7 @@ set(viewer_SOURCE_FILES
llnotificationstorage.cpp
llnotificationtiphandler.cpp
lloutfitslist.cpp
+ lloutfitobserver.cpp
lloutputmonitorctrl.cpp
llpanelavatar.cpp
llpanelavatartag.cpp
@@ -825,6 +826,7 @@ set(viewer_HEADER_FILES
llnotificationmanager.h
llnotificationstorage.h
lloutfitslist.h
+ lloutfitobserver.h
lloutputmonitorctrl.h
llpanelavatar.h
llpanelavatartag.h
diff --git a/indra/newview/app_settings/high_graphics.xml b/indra/newview/app_settings/high_graphics.xml
index 6368f7099e..587b2f2a89 100644
--- a/indra/newview/app_settings/high_graphics.xml
+++ b/indra/newview/app_settings/high_graphics.xml
@@ -12,8 +12,6 @@
<RenderFlexTimeFactor value="1"/>
<!--256... but they don't use this-->
<RenderGlowResolutionPow value="9"/>
- <!--Sun/Moon only-->
- <RenderLightingDetail value="1"/>
<!--Low number-->
<RenderMaxPartCount value="4096"/>
<!--bump okay-->
@@ -31,9 +29,14 @@
<!--Default for now-->
<RenderVolumeLODFactor value="1.125"/>
<!--NO SHADERS-->
- <RenderWaterReflections value="FALSE"/>
- <!--NO SHADERS-->
<VertexShaderEnable value="TRUE"/>
<!--NO SHADERS-->
<WindLightUseAtmosShaders value="TRUE"/>
+ <!--Deferred Shading-->
+ <RenderDeferred value="FALSE"/>
+ <!--SSAO Disabled-->
+ <RenderDeferredSSAO value="FALSE"/>
+ <!--Sun Shadows-->
+ <RenderShadowDetail value="0"/>
+
</settings>
diff --git a/indra/newview/app_settings/low_graphics.xml b/indra/newview/app_settings/low_graphics.xml
index d02a13a671..a5bbdfc1d0 100644
--- a/indra/newview/app_settings/low_graphics.xml
+++ b/indra/newview/app_settings/low_graphics.xml
@@ -14,8 +14,6 @@
<RenderFlexTimeFactor value="0.5"/>
<!--256... but they don't use this-->
<RenderGlowResolutionPow value="8"/>
- <!--Sun/Moon only-->
- <RenderLightingDetail value="0"/>
<!--Low number-->
<RenderMaxPartCount value="1024"/>
<!--bump okay-->
@@ -33,9 +31,14 @@
<!--Default for now-->
<RenderVolumeLODFactor value="1.125"/>
<!--NO SHADERS-->
- <RenderWaterReflections value="FALSE"/>
- <!--NO SHADERS-->
<VertexShaderEnable value="FALSE"/>
<!--NO SHADERS-->
<WindLightUseAtmosShaders value="FALSE"/>
+ <!--No Deferred Shading-->
+ <RenderDeferred value="FALSE"/>
+ <!--SSAO Disabled-->
+ <RenderDeferredSSAO value="FALSE"/>
+ <!--No Shadows-->
+ <RenderShadowDetail value="0"/>
+
</settings>
diff --git a/indra/newview/app_settings/mid_graphics.xml b/indra/newview/app_settings/mid_graphics.xml
index 12da77da40..a1430a58f9 100644
--- a/indra/newview/app_settings/mid_graphics.xml
+++ b/indra/newview/app_settings/mid_graphics.xml
@@ -12,8 +12,6 @@
<RenderFlexTimeFactor value="1"/>
<!--256... but they don't use this-->
<RenderGlowResolutionPow value="8"/>
- <!--Sun/Moon only-->
- <RenderLightingDetail value="1"/>
<!--Low number-->
<RenderMaxPartCount value="2048"/>
<!--bump okay-->
@@ -31,9 +29,14 @@
<!--Default for now-->
<RenderVolumeLODFactor value="1.125"/>
<!--NO SHADERS-->
- <RenderWaterReflections value="FALSE"/>
- <!--NO SHADERS-->
<VertexShaderEnable value="TRUE"/>
<!--NO SHADERS-->
<WindLightUseAtmosShaders value="FALSE"/>
+ <!--No Deferred Shading-->
+ <RenderDeferred value="FALSE"/>
+ <!--SSAO Disabled-->
+ <RenderDeferredSSAO value="FALSE"/>
+ <!--No Shadows-->
+ <RenderShadowDetail value="0"/>
+
</settings>
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 864a79c38a..99ec9f0561 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -6329,7 +6329,7 @@
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <integer>60</integer>
+ <integer>200</integer>
</map>
<key>RenderSSAOFactor</key>
<map>
@@ -6704,6 +6704,64 @@
<real>0.01</real>
</map>
+ <key>RenderShadowBiasError</key>
+ <map>
+ <key>Comment</key>
+ <string>Error scale for shadow bias (based on altitude).</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0</real>
+ </map>
+ <key>RenderShadowOffsetError</key>
+ <map>
+ <key>Comment</key>
+ <string>Error scale for shadow offset (based on altitude).</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0</real>
+ </map>
+
+ <key>RenderSpotLightsInNondeferred</key>
+ <map>
+ <key>Comment</key>
+ <string>Whether to support projectors as spotlights when Lighting and Shadows is disabled</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+
+ <key>RenderSpotShadowBias</key>
+ <map>
+ <key>Comment</key>
+ <string>Bias value for shadows (prevent shadow acne).</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.0</real>
+ </map>
+ <key>RenderSpotShadowOffset</key>
+ <map>
+ <key>Comment</key>
+ <string>Offset value for shadows (prevent shadow acne).</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.04</real>
+ </map>
+
<key>RenderShadowResolutionScale</key>
<map>
<key>Comment</key>
@@ -6716,8 +6774,6 @@
<real>1.0</real>
</map>
-
-
<key>RenderDeferredTreeShadowBias</key>
<map>
<key>Comment</key>
@@ -6839,7 +6895,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>1</real>
+ <real>8</real>
</map>
<key>RenderDeferred</key>
@@ -6853,19 +6909,7 @@
<key>Value</key>
<integer>0</integer>
</map>
-
- <key>RenderDeferredShadow</key>
- <map>
- <key>Comment</key>
- <string>Enable shadows in deferred renderer.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>1</integer>
- </map>
-
+
<key>RenderDeferredGI</key>
<map>
<key>Comment</key>
@@ -6878,10 +6922,10 @@
<integer>0</integer>
</map>
- <key>RenderDeferredSunShadow</key>
+ <key>RenderDeferredSun</key>
<map>
<key>Comment</key>
- <string>Generate shadows from the sun.</string>
+ <string>Execute sunlight shader in deferred renderer.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -6890,10 +6934,10 @@
<integer>1</integer>
</map>
- <key>RenderDeferredSun</key>
+ <key>RenderDeferredAtmospheric</key>
<map>
<key>Comment</key>
- <string>Execute sunlight shader in deferred renderer.</string>
+ <string>Execute atmospheric shader in deferred renderer.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -6902,10 +6946,10 @@
<integer>1</integer>
</map>
- <key>RenderDeferredAtmospheric</key>
+ <key>RenderDeferredSSAO</key>
<map>
<key>Comment</key>
- <string>Execute atmospheric shader in deferred renderer.</string>
+ <string>Execute screen space ambient occlusion shader in deferred renderer.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -7164,10 +7208,10 @@
<key>Value</key>
<real>256.0</real>
</map>
- <key>RenderFastAlpha</key>
+ <key>RenderAutoMaskAlphaNonDeferred</key>
<map>
<key>Comment</key>
- <string>Use lossy alpha rendering optimization (opaque/nonexistent small alpha faces).</string>
+ <string>Use alpha masks where appropriate, in the non-deferred (non-'Lighting and Shadows') graphics mode</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -7175,6 +7219,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>RenderAutoMaskAlphaDeferred</key>
+ <map>
+ <key>Comment</key>
+ <string>Use alpha masks where appropriate, in the deferred ('Lighting and Shadows') graphics mode</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>RenderFastUI</key>
<map>
<key>Comment</key>
@@ -7436,17 +7491,6 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>RenderLightingDetail</key>
- <map>
- <key>Comment</key>
- <string>Amount of detail for lighting objects/avatars/terrain (0=sun/moon only, 1=enable local lights)</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>S32</string>
- <key>Value</key>
- <integer>1</integer>
- </map>
<key>RenderMaxPartCount</key>
<map>
<key>Comment</key>
@@ -7546,7 +7590,19 @@
<key>Value</key>
<integer>2</integer>
</map>
- <key>RenderReflectionRes</key>
+ <key>RenderShadowDetail</key>
+ <map>
+ <key>Comment</key>
+ <string>Detail of shadows.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>2</integer>
+ </map>
+
+ <key>RenderReflectionRes</key>
<map>
<key>Comment</key>
<string>Reflection map resolution.</string>
@@ -7676,7 +7732,7 @@
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
- <integer>0</integer>
+ <integer>1</integer>
</map>
<key>RenderUIBuffer</key>
<map>
@@ -7777,6 +7833,17 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>RenderUseStreamVBO</key>
+ <map>
+ <key>Comment</key>
+ <string>Use VBO's for stream buffers</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>RenderVolumeLODFactor</key>
<map>
<key>Comment</key>
@@ -7821,17 +7888,6 @@
<key>Value</key>
<integer>512</integer>
</map>
- <key>RenderWaterReflections</key>
- <map>
- <key>Comment</key>
- <string>Reflect the environment in the water.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
<key>RotateRight</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
index 4fb109d687..fea2e16090 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
@@ -24,8 +24,6 @@ varying vec3 vary_fragcoord;
varying vec3 vary_position;
varying vec3 vary_light;
-uniform float alpha_soften;
-
uniform mat4 inv_proj;
vec4 getPosition(vec2 pos_screen)
@@ -57,15 +55,6 @@ void main()
color.rgb = scaleSoftClip(color.rgb);
- if (samp_pos.z != 0.0 && gl_Color.a < 1.0)
- {
- float dist_factor = alpha_soften;
- float a = gl_Color.a;
- a *= a;
- dist_factor *= 1.0/(1.0-a);
- color.a *= min((pos.z-samp_pos.z)*dist_factor, 1.0);
- }
-
//gl_FragColor = gl_Color;
gl_FragColor = color;
//gl_FragColor = vec4(1,0,1,1);
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
index 1a7d58b07b..04e556c11a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
@@ -9,7 +9,7 @@ vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
void calcAtmospherics(vec3 inPositionEye);
float calcDirectionalLight(vec3 n, vec3 l);
-float calcPointLight(vec3 v, vec3 n, vec4 lp, float la);
+float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight);
vec3 atmosAmbient(vec3 light);
vec3 atmosAffectDirectionalLight(float lightIntensity);
@@ -41,23 +41,22 @@ void main()
calcAtmospherics(pos.xyz);
//vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.));
- vec4 col;
- col.a = gl_Color.a;
-
- // Add windlight lights
- col.rgb = atmosAmbient(vec3(0.));
- col.rgb = scaleUpLight(col.rgb);
+
+ vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a);
// Collect normal lights (need to be divided by two, as we later multiply by 2)
- col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation);
- col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation);
- col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation);
- col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].linearAttenuation);
- col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].linearAttenuation);
- col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].linearAttenuation);
+ col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a);
+ col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a);
+ col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a);
+ col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].specular.a);
+ col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].specular.a);
+ col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].specular.a);
col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz);
col.rgb = scaleDownLight(col.rgb);
+ // Add windlight lights
+ col.rgb += atmosAmbient(vec3(0.));
+
vary_light = gl_LightSource[0].position.xyz;
vary_ambient = col.rgb*gl_Color.rgb;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl
index c1988d3c78..650fbcc3f5 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl
@@ -10,7 +10,7 @@ mat4 getSkinnedTransform();
void calcAtmospherics(vec3 inPositionEye);
float calcDirectionalLight(vec3 n, vec3 l);
-float calcPointLight(vec3 v, vec3 n, vec4 lp, float la);
+float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight);
vec3 atmosAmbient(vec3 light);
vec3 atmosAffectDirectionalLight(float lightIntensity);
@@ -47,23 +47,22 @@ void main()
calcAtmospherics(pos.xyz);
//vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.));
- vec4 col;
- col.a = gl_Color.a;
-
- // Add windlight lights
- col.rgb = atmosAmbient(vec3(0.));
- col.rgb = scaleUpLight(col.rgb);
+
+ vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a);
// Collect normal lights (need to be divided by two, as we later multiply by 2)
- col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation);
- col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation);
- col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation);
- col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].linearAttenuation);
- col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].linearAttenuation);
- col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].linearAttenuation);
+ col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a);
+ col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a);
+ col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a);
+ col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].specular.a);
+ col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].specular.a);
+ col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].specular.a);
col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz);
col.rgb = scaleDownLight(col.rgb);
+ // Add windlight lights
+ col.rgb += atmosAmbient(vec3(0.));
+
vary_ambient = col.rgb*gl_Color.rgb;
vary_directional = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a)));
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
index 75df388941..afbe08a579 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
@@ -20,6 +20,7 @@ void main()
gl_FragData[0] = vec4(diff.rgb, 0.0);
gl_FragData[1] = vec4(0,0,0,0);
- gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0);
+ vec3 nvn = normalize(vary_normal);
+ gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl
index 00083eb6b3..085ffddeec 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl
@@ -10,7 +10,7 @@ uniform sampler2D diffuseMap;
void main()
{
- gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a);
- //gl_FragColor = vec4(1,1,1,1);
+ //gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a);
+ gl_FragColor = vec4(1,1,1,1);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
index bd5e9dd758..d1c5d7cb19 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
@@ -10,13 +10,11 @@
uniform sampler2DRect depthMap;
uniform sampler2DRect normalMap;
uniform sampler2DRect lightMap;
-uniform sampler2DRect giLightMap;
uniform float dist_factor;
uniform float blur_size;
uniform vec2 delta;
-uniform vec3 kern[32];
-uniform int kern_length;
+uniform vec3 kern[4];
uniform float kern_scale;
varying vec2 vary_fragcoord;
@@ -39,7 +37,8 @@ vec4 getPosition(vec2 pos_screen)
void main()
{
- vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0;
+ vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz;
+ norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
vec3 pos = getPosition(vary_fragcoord.xy).xyz;
vec4 ccol = texture2DRect(lightMap, vary_fragcoord.xy).rgba;
@@ -50,7 +49,7 @@ void main()
vec2 defined_weight = kern[0].xy; // special case the first (centre) sample's weight in the blur; we have to sample it anyway so we get it for 'free'
vec4 col = defined_weight.xyxx * ccol;
- for (int i = 1; i < kern_length; i++)
+ for (int i = 1; i < 4; i++)
{
vec2 tc = vary_fragcoord.xy + kern[i].z*dlt;
vec3 samppos = getPosition(tc).xyz;
@@ -61,12 +60,22 @@ void main()
defined_weight += kern[i].xy;
}
}
+ for (int i = 1; i < 4; i++)
+ {
+ vec2 tc = vary_fragcoord.xy - kern[i].z*dlt;
+ vec3 samppos = getPosition(tc).xyz;
+ float d = dot(norm.xyz, samppos.xyz-pos.xyz);// dist from plane
+ if (d*d <= 0.003)
+ {
+ col += texture2DRect(lightMap, tc)*kern[i].xyxx;
+ defined_weight += kern[i].xy;
+ }
+ }
col /= defined_weight.xyxx;
gl_FragColor = col;
-
- //gl_FragColor = ccol;
}
+
diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
index 1c29dae5f7..2197744a37 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
@@ -14,14 +14,16 @@ varying vec3 vary_mat2;
void main()
{
- vec3 col = texture2D(diffuseMap, gl_TexCoord[0].xy).rgb;
+ vec3 col = gl_Color.rgb * texture2D(diffuseMap, gl_TexCoord[0].xy).rgb;
vec3 norm = texture2D(bumpMap, gl_TexCoord[0].xy).rgb * 2.0 - 1.0;
vec3 tnorm = vec3(dot(norm,vary_mat0),
- dot(norm,vary_mat1),
- dot(norm,vary_mat2));
+ dot(norm,vary_mat1),
+ dot(norm,vary_mat2));
- gl_FragData[0] = vec4(gl_Color.rgb*col, 0.0);
- gl_FragData[1] = vec4(col*gl_Color.a, gl_Color.a);
- gl_FragData[2] = vec4(normalize(tnorm)*0.5+0.5, 0.0);
+ gl_FragData[0] = vec4(col, 0.0);
+ gl_FragData[1] = gl_Color.aaaa; // spec
+ //gl_FragData[1] = vec4(vec3(gl_Color.a), gl_Color.a+(1.0-gl_Color.a)*gl_Color.a); // spec - from former class3 - maybe better, but not so well tested
+ vec3 nvn = normalize(tnorm);
+ gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl
index 5895ebda84..3803119cda 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl
@@ -11,8 +11,10 @@ varying vec3 vary_normal;
void main()
{
- vec3 col = texture2D(diffuseMap, gl_TexCoord[0].xy).rgb;
- gl_FragData[0] = vec4(gl_Color.rgb*col, 0.0);
- gl_FragData[1] = vec4(col*(gl_Color.a*1.5), gl_Color.a);
- gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0);
+ vec3 col = gl_Color.rgb * texture2D(diffuseMap, gl_TexCoord[0].xy).rgb;
+ gl_FragData[0] = vec4(col, 0.0);
+ gl_FragData[1] = gl_Color.aaaa; // spec
+ //gl_FragData[1] = vec4(vec3(gl_Color.a), gl_Color.a+(1.0-gl_Color.a)*gl_Color.a); // spec - from former class3 - maybe better, but not so well tested
+ vec3 nvn = normalize(vary_normal);
+ gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
index e518bddb98..0db9586a88 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
@@ -23,8 +23,6 @@ varying vec4 vary_position;
varying vec3 vary_normal;
varying vec3 vary_fragcoord;
-uniform float alpha_soften;
-
uniform mat4 inv_proj;
vec4 getPosition(vec2 pos_screen)
@@ -56,15 +54,6 @@ void main()
color.rgb = fullbrightScaleSoftClip(color.rgb);
- if (samp_pos.z != 0.0 && color.a < 1.0)
- {
- float dist_factor = alpha_soften;
- float a = color.a;
- a *= a;
- dist_factor *= 1.0/(1.0-a);
- color.a *= min((pos.z-samp_pos.z)*dist_factor, 1.0);
- }
-
//gl_FragColor = gl_Color;
gl_FragColor = color;
//gl_FragColor = vec4(1,0,1,1);
diff --git a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl
index b351eec6e5..d4b153c4af 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl
@@ -159,7 +159,8 @@ void main()
{
vec2 pos_screen = vary_fragcoord.xy;
vec4 pos = getPosition(pos_screen);
- vec3 norm = texture2DRect(normalMap, pos_screen).xyz*2.0-1.0;
+ vec3 norm = texture2DRect(normalMap, pos_screen).xyz;
+ norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
gl_FragData[0].xyz = giAmbient(pos, norm);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl
index 8c140a7b4f..508bbf415e 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl
@@ -11,7 +11,8 @@ uniform sampler2D specularMap;
void main()
{
- gl_FragData[0] = texture2D(diffuseMap, gl_TexCoord[0].xy);
+ vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy);
+ gl_FragData[0] = vec4(col.rgb, col.a <= 0.5 ? 0.0 : 0.005);
gl_FragData[1] = texture2D(specularMap, gl_TexCoord[0].xy);
gl_FragData[2] = vec4(texture2D(normalMap, gl_TexCoord[0].xy).xyz, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
index 797b9e9f3b..b494b521ca 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
@@ -53,7 +53,9 @@ void main()
discard;
}
- vec3 norm = normalize(texture2DRect(normalMap, frag.xy).xyz*2.0-1.0);
+ vec3 norm = texture2DRect(normalMap, frag.xy).xyz;
+ norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
+ norm = normalize(norm);
vec4 spec = texture2DRect(specularRect, frag.xy);
vec3 diff = texture2DRect(diffuseRect, frag.xy).rgb;
float noise = texture2D(noiseMap, frag.xy/128.0).b;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
index 28bcd720c0..82e9450e68 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
@@ -5,9 +5,10 @@
* $License$
*/
-
#version 120
+//class 1 -- no shadows
+
#extension GL_ARB_texture_rectangle : enable
uniform sampler2DRect diffuseRect;
@@ -26,12 +27,15 @@ uniform vec3 proj_n;
uniform float proj_focus; //distance from plane to begin blurring
uniform float proj_lod; //(number of mips in proj map)
uniform float proj_range; //range between near clip and far clip plane of projection
+uniform float proj_ambient_lod;
uniform float proj_ambiance;
uniform float near_clip;
uniform float far_clip;
uniform vec3 proj_origin; //origin of projection to be used for angular attenuation
uniform float sun_wash;
+uniform int proj_shadow_idx;
+uniform float shadow_fade;
varying vec4 vary_light;
@@ -40,6 +44,52 @@ uniform vec2 screen_res;
uniform mat4 inv_proj;
+vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)
+{
+ vec4 ret = texture2DLod(projectionMap, tc, lod);
+
+ vec2 dist = tc-vec2(0.5);
+
+ float det = max(1.0-lod/(proj_lod*0.5), 0.0);
+
+ float d = dot(dist,dist);
+
+ ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0);
+
+ return ret;
+}
+
+vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod)
+{
+ vec4 ret = texture2DLod(projectionMap, tc, lod);
+
+ vec2 dist = vec2(0.5) - abs(tc-vec2(0.5));
+
+ float det = min(lod/(proj_lod*0.5), 1.0);
+
+ float d = min(dist.x, dist.y);
+
+ float edge = 0.25*det;
+
+ ret *= clamp(d/edge, 0.0, 1.0);
+
+ return ret;
+}
+
+vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod)
+{
+ vec4 ret = texture2DLod(projectionMap, tc, lod);
+
+ vec2 dist = tc-vec2(0.5);
+
+ float d = dot(dist,dist);
+
+ ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0);
+
+ return ret;
+}
+
+
vec4 getPosition(vec2 pos_screen)
{
float depth = texture2DRect(depthMap, pos_screen.xy).a;
@@ -68,7 +118,7 @@ void main()
{
discard;
}
-
+
vec3 norm = texture2DRect(normalMap, frag.xy).xyz*2.0-1.0;
norm = normalize(norm);
@@ -83,7 +133,11 @@ void main()
proj_tc.xyz /= proj_tc.w;
float fa = gl_Color.a+1.0;
- float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
+ float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0);
+ if (dist_atten <= 0.0)
+ {
+ discard;
+ }
lv = proj_origin-pos.xyz;
lv = normalize(lv);
@@ -101,32 +155,32 @@ void main()
proj_tc.y > 0.0)
{
float lit = 0.0;
+ float amb_da = proj_ambiance;
+
if (da > 0.0)
{
float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0);
float lod = diff * proj_lod;
- vec4 plcol = texture2DLod(projectionMap, proj_tc.xy, lod);
+ vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod);
vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a;
lit = da * dist_atten * noise;
col = lcol*lit*diff_tex;
+ amb_da += (da*0.5)*proj_ambiance;
}
- float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0);
- float lod = diff * proj_lod;
- vec4 amb_plcol = texture2DLod(projectionMap, proj_tc.xy, lod);
- //float amb_da = mix(proj_ambiance, proj_ambiance*max(-da, 0.0), max(da, 0.0));
- float amb_da = proj_ambiance;
-
+ //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0);
+ vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod);
+
amb_da += (da*da*0.5+0.5)*proj_ambiance;
-
+
amb_da *= dist_atten * noise;
-
+
amb_da = min(amb_da, 1.0-lit);
-
+
col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a;
}
@@ -144,35 +198,28 @@ void main()
{
vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds;
- vec3 stc = (proj_mat * vec4(pfinal.xyz, 1.0)).xyz;
+ vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0));
if (stc.z > 0.0)
{
- stc.xy /= stc.z+proj_near;
-
+ stc.xy /= stc.w;
+
+ float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0);
+
+ stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5);
+
if (stc.x < 1.0 &&
stc.y < 1.0 &&
stc.x > 0.0 &&
stc.y > 0.0)
{
- vec4 scol = texture2DLod(projectionMap, stc.xy, proj_lod-spec.a*proj_lod);
+ vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod);
col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb;
}
}
}
}
- /*if (spec.a > 0.0)
- {
- //vec3 ref = reflect(normalize(pos), norm);
- float sa = dot(normalize(lv-normalize(pos)),norm);;
- //sa = max(sa, 0.0);
- //sa = pow(sa, 128.0 * spec.a*spec.a/dist_atten)*min(dist_atten*4.0, 1.0);
- sa = texture2D(lightFunc, vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0);
- sa *= noise;
- col += da*sa*lcol*spec.rgb;
- }*/
-
gl_FragColor.rgb = col;
gl_FragColor.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
index 78256e20cc..3aecbc5f23 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
@@ -55,7 +55,8 @@ void main()
discard;
}
- vec3 norm = texture2DRect(normalMap, frag.xy).xyz*2.0-1.0;
+ vec3 norm = texture2DRect(normalMap, frag.xy).xyz;
+ norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
float da = dot(norm, lv);
if (da < 0.0)
{
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl
index 9612aee405..bd554c2d84 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl
@@ -38,10 +38,10 @@ vec4 getPosition(vec2 pos_screen)
void main()
{
- vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0;
+ vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz;
+ norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
vec3 pos = getPosition(vary_fragcoord.xy).xyz;
-
vec3 ccol = texture2DRect(giLightMap, vary_fragcoord.xy).rgb;
vec2 dlt = kern_scale * delta/(1.0+norm.xy*norm.xy);
dlt /= max(-pos.z*dist_factor, 1.0);
@@ -51,9 +51,10 @@ void main()
for (int i = 0; i < kern_length; i++)
{
vec2 tc = vary_fragcoord.xy + kern[i].y*dlt;
- vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz*2.0-1.0;
+ vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz;
+ sampNorm = vec3((sampNorm.xy-0.5)*2.0,sampNorm.z); // unpack norm
- float d = dot(norm.xyz, sampNorm);
+ float d = dot(norm.xyz, sampNorm);
if (d > 0.8)
{
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
index b4b0d0ce9d..bef91e735d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
@@ -11,6 +11,7 @@ uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;
uniform sampler2DRect positionMap;
uniform sampler2DRect normalMap;
+uniform sampler2DRect lightMap;
uniform sampler2DRect depthMap;
uniform sampler2D noiseMap;
uniform samplerCube environmentMap;
@@ -40,7 +41,7 @@ uniform float scene_light_strength;
uniform vec3 env_mat[3];
//uniform mat4 shadow_matrix[3];
//uniform vec4 shadow_clip;
-//uniform mat3 ssao_effect_mat;
+uniform mat3 ssao_effect_mat;
varying vec4 vary_light;
varying vec2 vary_fragcoord;
@@ -55,9 +56,8 @@ vec3 vary_AtmosAttenuation;
uniform mat4 inv_proj;
uniform vec2 screen_res;
-vec4 getPosition(vec2 pos_screen)
-{ //get position in screen space (world units) given window coordinate and depth map
- float depth = texture2DRect(depthMap, pos_screen.xy).a;
+vec4 getPosition_d(vec2 pos_screen, float depth)
+{
vec2 sc = pos_screen.xy*2.0;
sc /= screen_res;
sc -= vec2(1.0,1.0);
@@ -68,6 +68,12 @@ vec4 getPosition(vec2 pos_screen)
return pos;
}
+vec4 getPosition(vec2 pos_screen)
+{ //get position in screen space (world units) given window coordinate and depth map
+ float depth = texture2DRect(depthMap, pos_screen.xy).a;
+ return getPosition_d(pos_screen, depth);
+}
+
vec3 getPositionEye()
{
return vary_PositionEye;
@@ -178,7 +184,17 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
temp2.x += .25;
//increase ambient when there are more clouds
- vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow.x * 0.5;
+ vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow.x * 0.5;
+
+ /* decrease value and saturation (that in HSV, not HSL) for occluded areas
+ * // for HSV color/geometry used here, see http://gimp-savvy.com/BOOK/index.html?node52.html
+ * // The following line of code performs the equivalent of:
+ * float ambAlpha = tmpAmbient.a;
+ * float ambValue = dot(vec3(tmpAmbient), vec3(0.577)); // projection onto <1/rt(3), 1/rt(3), 1/rt(3)>, the neutral white-black axis
+ * vec3 ambHueSat = vec3(tmpAmbient) - vec3(ambValue);
+ * tmpAmbient = vec4(RenderSSAOEffect.valueFactor * vec3(ambValue) + RenderSSAOEffect.saturationFactor *(1.0 - ambFactor) * ambHueSat, ambAlpha);
+ */
+ tmpAmbient = vec4(mix(ssao_effect_mat * tmpAmbient.rgb, tmpAmbient.rgb, ambFactor), tmpAmbient.a);
//haze color
setAdditiveColor(
@@ -241,8 +257,10 @@ vec3 scaleSoftClip(vec3 light)
void main()
{
vec2 tc = vary_fragcoord.xy;
- vec3 pos = getPosition(tc).xyz;
- vec3 norm = texture2DRect(normalMap, tc).xyz*2.0-1.0;
+ float depth = texture2DRect(depthMap, tc.xy).a;
+ vec3 pos = getPosition_d(tc, depth).xyz;
+ vec3 norm = texture2DRect(normalMap, tc).xyz;
+ norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
//vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz;
float da = max(dot(norm.xyz, vary_light.xyz), 0.0);
@@ -250,23 +268,76 @@ void main()
vec4 diffuse = texture2DRect(diffuseRect, tc);
vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy);
- calcAtmospherics(pos.xyz, 0.0);
+ vec2 scol_ambocc = texture2DRect(lightMap, vary_fragcoord.xy).rg;
+ float scol = max(scol_ambocc.r, diffuse.a);
+ float ambocc = scol_ambocc.g;
+
+ calcAtmospherics(pos.xyz, ambocc);
vec3 col = atmosAmbient(vec3(0));
- col += atmosAffectDirectionalLight(clamp(da, diffuse.a, 1.0));
+ col += atmosAffectDirectionalLight(max(min(da, scol), diffuse.a));
col *= diffuse.rgb;
- if (spec.a > 0.0)
+ if (spec.a > 0.0) // specular reflection
{
- vec3 ref = normalize(reflect(pos.xyz, norm.xyz));
- float sa = dot(ref, vary_light.xyz);
- col.rgb += vary_SunlitColor*spec.rgb*texture2D(lightFunc, vec2(sa, spec.a)).a;
+ // the old infinite-sky shiny reflection
+ //
+ vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
+ float sa = dot(refnormpersp, vary_light.xyz);
+ vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a;
+
+ /*
+ // screen-space cheap fakey reflection map
+ //
+ vec3 refnorm = normalize(reflect(vec3(0,0,-1), norm.xyz));
+ depth -= 0.5; // unbias depth
+ // first figure out where we'll make our 2D guess from
+ vec2 ref2d = (0.25 * screen_res.y) * (refnorm.xy) * abs(refnorm.z) / depth;
+ // Offset the guess source a little according to a trivial
+ // checkerboard dither function and spec.a.
+ // This is meant to be similar to sampling a blurred version
+ // of the diffuse map. LOD would be better in that regard.
+ // The goal of the blur is to soften reflections in surfaces
+ // with low shinyness, and also to disguise our lameness.
+ float checkerboard = floor(mod(tc.x+tc.y, 2.0)); // 0.0, 1.0
+ float checkoffset = (3.0 + (7.0*(1.0-spec.a)))*(checkerboard-0.5);
+ ref2d += vec2(checkoffset, checkoffset);
+ ref2d += tc.xy; // use as offset from destination
+ // Get attributes from the 2D guess point.
+ // We average two samples of diffuse (not of anything else) per
+ // pixel to try to reduce aliasing some more.
+ vec3 refcol = 0.5 * (texture2DRect(diffuseRect, ref2d + vec2(0.0, -checkoffset)).rgb +
+ texture2DRect(diffuseRect, ref2d + vec2(-checkoffset, 0.0)).rgb);
+ float refdepth = texture2DRect(depthMap, ref2d).a;
+ vec3 refpos = getPosition_d(ref2d, refdepth).xyz;
+ vec3 refn = texture2DRect(normalMap, ref2d).rgb;
+ refn = normalize(vec3((refn.xy-0.5)*2.0,refn.z)); // unpack norm
+ // figure out how appropriate our guess actually was
+ float refapprop = max(0.0, dot(-refnorm, normalize(pos - refpos)));
+ // darken reflections from points which face away from the reflected ray - our guess was a back-face
+ //refapprop *= step(dot(refnorm, refn), 0.0);
+ refapprop = min(refapprop, max(0.0, -dot(refnorm, refn))); // more conservative variant
+ // get appropriate light strength for guess-point.
+ // reflect light direction to increase the illusion that
+ // these are reflections.
+ vec3 reflight = reflect(lightnorm.xyz, norm.xyz);
+ float reflit = max(dot(refn, reflight.xyz), 0.0);
+ // apply sun color to guess-point, dampen according to inappropriateness of guess
+ float refmod = min(refapprop, reflit);
+ vec3 refprod = vary_SunlitColor * refcol.rgb * refmod;
+ vec3 ssshiny = (refprod * spec.a);
+ ssshiny *= 0.3; // dampen it even more
+ */
+ vec3 ssshiny = vec3(0,0,0);
+
+ // add the two types of shiny together
+ col += (ssshiny + dumbshiny) * spec.rgb;
}
col = atmosLighting(col);
col = scaleSoftClip(col);
-
+
gl_FragColor.rgb = col;
gl_FragColor.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
index 2a7234fd83..1b95b253c3 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
@@ -68,7 +68,8 @@ void main()
discard;
}
- vec3 norm = texture2DRect(normalMap, frag.xy).xyz*2.0-1.0;
+ vec3 norm = texture2DRect(normalMap, frag.xy).xyz;
+ norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
norm = normalize(norm);
float l_dist = -dot(lv, proj_n);
@@ -161,17 +162,6 @@ void main()
}
}
- /*if (spec.a > 0.0)
- {
- //vec3 ref = reflect(normalize(pos), norm);
- float sa = dot(normalize(lv-normalize(pos)),norm);;
- //sa = max(sa, 0.0);
- //sa = pow(sa, 128.0 * spec.a*spec.a/dist_atten)*min(dist_atten*4.0, 1.0);
- sa = texture2D(lightFunc, vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0);
- sa *= noise;
- col += da*sa*lcol*spec.rgb;
- }*/
-
gl_FragColor.rgb = col;
gl_FragColor.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl
index 22bdd2c7f3..56e4055c02 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl
@@ -5,196 +5,11 @@
* $License$
*/
-#extension GL_ARB_texture_rectangle : enable
-
-uniform sampler2DRect depthMap;
-uniform sampler2DRect normalMap;
-uniform sampler2DRectShadow shadowMap0;
-uniform sampler2DRectShadow shadowMap1;
-uniform sampler2DRectShadow shadowMap2;
-uniform sampler2DRectShadow shadowMap3;
-uniform sampler2DRectShadow shadowMap4;
-uniform sampler2DRectShadow shadowMap5;
-uniform sampler2D noiseMap;
-
-uniform sampler2D lightFunc;
-
-
-// Inputs
-uniform mat4 shadow_matrix[6];
-uniform vec4 shadow_clip;
-uniform float ssao_radius;
-uniform float ssao_max_radius;
-uniform float ssao_factor;
-uniform float ssao_factor_inv;
-
-varying vec2 vary_fragcoord;
-varying vec4 vary_light;
-
-uniform mat4 inv_proj;
-uniform vec2 screen_res;
-
-uniform float shadow_bias;
-uniform float shadow_offset;
-
-vec4 getPosition(vec2 pos_screen)
-{
- float depth = texture2DRect(depthMap, pos_screen.xy).a;
- vec2 sc = pos_screen.xy*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
+//class 1, no shadow, no SSAO, should never be called
-//calculate decreases in ambient lighting when crowded out (SSAO)
-float calcAmbientOcclusion(vec4 pos, vec3 norm)
-{
- vec2 kern[8];
- // exponentially (^2) distant occlusion samples spread around origin
- kern[0] = vec2(-1.0, 0.0) * 0.125*0.125;
- kern[1] = vec2(1.0, 0.0) * 0.250*0.250;
- kern[2] = vec2(0.0, 1.0) * 0.375*0.375;
- kern[3] = vec2(0.0, -1.0) * 0.500*0.500;
- kern[4] = vec2(0.7071, 0.7071) * 0.625*0.625;
- kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750;
- kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875;
- kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000;
-
- vec2 pos_screen = vary_fragcoord.xy;
- vec3 pos_world = pos.xyz;
- vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy;
-
- float angle_hidden = 0.0;
- int points = 0;
-
- float scale = min(ssao_radius / -pos_world.z, ssao_max_radius);
-
- // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations (unrolling?)
- for (int i = 0; i < 8; i++)
- {
- vec2 samppos_screen = pos_screen + scale * reflect(kern[i], noise_reflect);
- vec3 samppos_world = getPosition(samppos_screen).xyz;
-
- vec3 diff = pos_world - samppos_world;
- float dist2 = dot(diff, diff);
-
- // assume each sample corresponds to an occluding sphere with constant radius, constant x-sectional area
- // --> solid angle shrinking by the square of distance
- //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2
- //(k should vary inversely with # of samples, but this is taken care of later)
-
- //if (dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) // -0.05*norm to shift sample point back slightly for flat surfaces
- // angle_hidden += min(1.0/dist2, ssao_factor_inv); // dist != 0 follows from conditional. max of 1.0 (= ssao_factor_inv * ssao_factor)
- angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv);
-
- // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion"
- points = points + int(diff.z > -1.0);
- }
-
- angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0);
-
- return (1.0 - (float(points != 0) * angle_hidden));
-}
+#extension GL_ARB_texture_rectangle : enable
void main()
{
- vec2 pos_screen = vary_fragcoord.xy;
-
- //try doing an unproject here
-
- vec4 pos = getPosition(pos_screen);
-
- vec3 norm = texture2DRect(normalMap, pos_screen).xyz*2.0-1.0;
-
- /*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL
- {
- gl_FragColor = vec4(0.0); // doesn't matter
- return;
- }*/
-
- float shadow = 1.0;
- float dp_directional_light = max(0.0, dot(norm, vary_light.xyz));
-
- vec4 spos = vec4(pos.xyz + norm.xyz * (-pos.z/64.0*shadow_offset+shadow_bias), 1.0);
-
- //vec3 debug = vec3(0,0,0);
-
- if (dp_directional_light == 0.0)
- {
- // if we know this point is facing away from the sun then we know it's in shadow without having to do a squirrelly shadow-map lookup
- shadow = 0.0;
- }
- else if (spos.z > -shadow_clip.w)
- {
- vec4 lpos;
-
- if (spos.z < -shadow_clip.z)
- {
- lpos = shadow_matrix[3]*spos;
- lpos.xy *= screen_res;
- shadow = shadow2DRectProj(shadowMap3, lpos).x;
- shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
- }
- else if (spos.z < -shadow_clip.y)
- {
- lpos = shadow_matrix[2]*spos;
- lpos.xy *= screen_res;
- shadow = shadow2DRectProj(shadowMap2, lpos).x;
- }
- else if (spos.z < -shadow_clip.x)
- {
- lpos = shadow_matrix[1]*spos;
- lpos.xy *= screen_res;
- shadow = shadow2DRectProj(shadowMap1, lpos).x;
- }
- else
- {
- lpos = shadow_matrix[0]*spos;
- lpos.xy *= screen_res;
- shadow = shadow2DRectProj(shadowMap0, lpos).x;
- }
-
- // take the most-shadowed value out of these two:
- // * the blurred sun shadow in the light (shadow) map
- // * an unblurred dot product between the sun and this norm
- // the goal is to err on the side of most-shadow to fill-in shadow holes and reduce artifacting
- shadow = min(shadow, dp_directional_light);
-
- /*debug.r = lpos.y / (lpos.w*screen_res.y);
-
- lpos.xy /= lpos.w*32.0;
- if (fract(lpos.x) < 0.1 || fract(lpos.y) < 0.1)
- {
- debug.gb = vec2(0.5, 0.5);
- }
-
- debug += (1.0-shadow)*0.5;*/
-
- }
- else
- {
- // more distant than the shadow map covers - just use directional shading as shadow
- shadow = dp_directional_light;
- }
-
- gl_FragColor[0] = shadow;
- gl_FragColor[1] = calcAmbientOcclusion(pos, norm);
-
- //spotlight shadow 1
- vec4 lpos = shadow_matrix[4]*spos;
- lpos.xy *= screen_res;
- gl_FragColor[2] = shadow2DRectProj(shadowMap4, lpos).x;
-
- //spotlight shadow 2
- lpos = shadow_matrix[5]*spos;
- lpos.xy *= screen_res;
- gl_FragColor[3] = shadow2DRectProj(shadowMap5, lpos).x;
-
- //gl_FragColor.rgb = pos.xyz;
- //gl_FragColor.b = shadow;
- //gl_FragColor.rgb = debug;
+ gl_FragColor = vec4(0,0,0,0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl
new file mode 100644
index 0000000000..cdbed4b791
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl
@@ -0,0 +1,124 @@
+/**
+ * @file sunLightSSAOF.glsl
+ *
+ * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc.
+ * $License$
+ */
+
+#extension GL_ARB_texture_rectangle : enable
+
+//class 1 -- no shadow, SSAO only
+
+uniform sampler2DRect depthMap;
+uniform sampler2DRect normalMap;
+uniform sampler2D noiseMap;
+
+uniform sampler2D lightFunc;
+
+
+// Inputs
+uniform mat4 shadow_matrix[6];
+uniform vec4 shadow_clip;
+uniform float ssao_radius;
+uniform float ssao_max_radius;
+uniform float ssao_factor;
+uniform float ssao_factor_inv;
+
+varying vec2 vary_fragcoord;
+varying vec4 vary_light;
+
+uniform mat4 inv_proj;
+uniform vec2 screen_res;
+
+uniform float shadow_bias;
+uniform float shadow_offset;
+
+vec4 getPosition(vec2 pos_screen)
+{
+ float depth = texture2DRect(depthMap, pos_screen.xy).a;
+ vec2 sc = pos_screen.xy*2.0;
+ sc /= screen_res;
+ sc -= vec2(1.0,1.0);
+ vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
+ vec4 pos = inv_proj * ndc;
+ pos /= pos.w;
+ pos.w = 1.0;
+ return pos;
+}
+
+//calculate decreases in ambient lighting when crowded out (SSAO)
+float calcAmbientOcclusion(vec4 pos, vec3 norm)
+{
+ float ret = 1.0;
+
+ float dist = dot(pos.xyz,pos.xyz);
+
+ if (dist < 64.0*64.0)
+ {
+ vec2 kern[8];
+ // exponentially (^2) distant occlusion samples spread around origin
+ kern[0] = vec2(-1.0, 0.0) * 0.125*0.125;
+ kern[1] = vec2(1.0, 0.0) * 0.250*0.250;
+ kern[2] = vec2(0.0, 1.0) * 0.375*0.375;
+ kern[3] = vec2(0.0, -1.0) * 0.500*0.500;
+ kern[4] = vec2(0.7071, 0.7071) * 0.625*0.625;
+ kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750;
+ kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875;
+ kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000;
+
+ vec2 pos_screen = vary_fragcoord.xy;
+ vec3 pos_world = pos.xyz;
+ vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy;
+
+ float angle_hidden = 0.0;
+ int points = 0;
+
+ float scale = min(ssao_radius / -pos_world.z, ssao_max_radius);
+
+ // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations (unrolling?)
+ for (int i = 0; i < 8; i++)
+ {
+ vec2 samppos_screen = pos_screen + scale * reflect(kern[i], noise_reflect);
+ vec3 samppos_world = getPosition(samppos_screen).xyz;
+
+ vec3 diff = pos_world - samppos_world;
+ float dist2 = dot(diff, diff);
+
+ // assume each sample corresponds to an occluding sphere with constant radius, constant x-sectional area
+ // --> solid angle shrinking by the square of distance
+ //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2
+ //(k should vary inversely with # of samples, but this is taken care of later)
+
+ //if (dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) // -0.05*norm to shift sample point back slightly for flat surfaces
+ // angle_hidden += min(1.0/dist2, ssao_factor_inv); // dist != 0 follows from conditional. max of 1.0 (= ssao_factor_inv * ssao_factor)
+ angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv);
+
+ // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion"
+ points = points + int(diff.z > -1.0);
+ }
+
+ angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0);
+
+ ret = (1.0 - (float(points != 0) * angle_hidden));
+ ret += max((dist-32.0*32.0)/(32.0*32.0), 0.0);
+ }
+
+ return min(ret, 1.0);
+}
+
+void main()
+{
+ vec2 pos_screen = vary_fragcoord.xy;
+
+ //try doing an unproject here
+
+ vec4 pos = getPosition(pos_screen);
+
+ vec3 norm = texture2DRect(normalMap, pos_screen).xyz;
+ norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
+
+ gl_FragColor[0] = 1.0;
+ gl_FragColor[1] = calcAmbientOcclusion(pos, norm);
+ gl_FragColor[2] = 1.0;
+ gl_FragColor[3] = 1.0;
+}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
index 3cccfb7202..fa0a60c98d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
@@ -29,6 +29,7 @@ void main()
gl_FragData[0] = vec4(outColor.rgb, 0.0);
gl_FragData[1] = vec4(outColor.rgb*0.2, 0.2);
- gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0);
+ vec3 nvn = normalize(vary_normal);
+ gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl
index 258acee08c..5b33ea5bfe 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl
@@ -14,5 +14,6 @@ void main()
vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy);
gl_FragData[0] = vec4(gl_Color.rgb*col.rgb, col.a <= 0.5 ? 0.0 : 0.005);
gl_FragData[1] = vec4(0,0,0,0);
- gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0);
+ vec3 nvn = normalize(vary_normal);
+ gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
index d21575119d..361ae8dc84 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
@@ -115,7 +115,7 @@ void main()
vec4 fb = texture2D(screenTex, distort2);
//mix with reflection
- // Note we actually want to use just df1, but multiplying by 0.999999 gets around and nvidia compiler bug
+ // Note we actually want to use just df1, but multiplying by 0.999999 gets around an nvidia compiler bug
color.rgb = mix(fb.rgb, refcol.rgb, df1 * 0.99999);
float shadow = 1.0;
@@ -131,11 +131,11 @@ void main()
//color.rgb = scaleSoftClip(color.rgb);
//color.a = spec * sunAngle2;
- //wavef.z = -0.25f;
- wavef = normalize(wavef);
- wavef = (norm_mat*vec4(wavef, 1.0)).xyz;
+ //wavef.z *= 0.1f;
+ //wavef = normalize(wavef);
+ vec3 screenspacewavef = (norm_mat*vec4(wavef, 1.0)).xyz;
- gl_FragData[0] = vec4(color.rgb, 0.75);
- gl_FragData[1] = vec4(1,1,1, 0.8);
- gl_FragData[2] = vec4(wavef*0.5+0.5, 0.0);
+ gl_FragData[0] = vec4(color.rgb, 0.5); // diffuse
+ gl_FragData[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec
+ gl_FragData[2] = vec4(screenspacewavef.xy*0.5+0.5, screenspacewavef.z, screenspacewavef.z*0.5); // normalxyz, displace
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl
index 3e8fdfb3e4..da49e59b89 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl
@@ -12,7 +12,8 @@ float calcDirectionalLight(vec3 n, vec3 l)
return a;
}
-float calcPointLight(vec3 v, vec3 n, vec4 lp, float la)
+
+float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight)
{
//get light vector
vec3 lv = lp.xyz-v;
@@ -26,9 +27,13 @@ float calcPointLight(vec3 v, vec3 n, vec4 lp, float la)
//distance attenuation
float da = clamp(1.0/(la * d), 0.0, 1.0);
+ // spotlight coefficient.
+ float spot = max(dot(-ln, lv), is_pointlight);
+ da *= spot*spot; // GL_SPOT_EXPONENT=2
+
//angular attenuation
da *= calcDirectionalLight(n, lv);
-
+
return da;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
index ad16de6d81..665fe16b43 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
@@ -29,8 +29,6 @@ varying vec3 vary_fragcoord;
varying vec3 vary_position;
varying vec3 vary_light;
-uniform float alpha_soften;
-
uniform float shadow_bias;
uniform mat4 inv_proj;
@@ -115,15 +113,6 @@ void main()
color.rgb = scaleSoftClip(color.rgb);
- if (samp_pos.z != 0.0 && gl_Color.a < 1.0)
- {
- float dist_factor = alpha_soften;
- float a = gl_Color.a;
- a *= a;
- dist_factor *= 1.0/(1.0-a);
- color.a *= min((pos.z-samp_pos.z)*dist_factor, 1.0);
- }
-
//gl_FragColor = gl_Color;
gl_FragColor = color;
//gl_FragColor = vec4(1,0,1,1)*shadow;
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl
index 5991e1f3b5..1fae8c4da3 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl
@@ -9,7 +9,7 @@ vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
void calcAtmospherics(vec3 inPositionEye);
float calcDirectionalLight(vec3 n, vec3 l);
-float calcPointLight(vec3 v, vec3 n, vec4 lp, float la);
+float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight);
vec3 atmosAmbient(vec3 light);
vec3 atmosAffectDirectionalLight(float lightIntensity);
@@ -42,23 +42,21 @@ void main()
calcAtmospherics(pos.xyz);
//vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.));
- vec4 col;
- col.a = gl_Color.a;
-
- // Add windlight lights
- col.rgb = atmosAmbient(vec3(0.));
- col.rgb = scaleUpLight(col.rgb);
+ vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a);
// Collect normal lights (need to be divided by two, as we later multiply by 2)
- col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation);
- col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation);
- col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation);
- col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].linearAttenuation);
- col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].linearAttenuation);
- col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].linearAttenuation);
+ col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a);
+ col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a);
+ col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a);
+ col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].specular.a);
+ col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].specular.a);
+ col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].specular.a);
col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz);
col.rgb = scaleDownLight(col.rgb);
+ // Add windlight lights
+ col.rgb += atmosAmbient(vec3(0.));
+
vary_light = gl_LightSource[0].position.xyz;
vary_ambient = col.rgb*gl_Color.rgb;
diff --git a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl
index a939499b17..f8dd1b7431 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl
@@ -10,7 +10,7 @@ mat4 getSkinnedTransform();
void calcAtmospherics(vec3 inPositionEye);
float calcDirectionalLight(vec3 n, vec3 l);
-float calcPointLight(vec3 v, vec3 n, vec4 lp, float la);
+float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight);
vec3 atmosAmbient(vec3 light);
vec3 atmosAffectDirectionalLight(float lightIntensity);
@@ -53,23 +53,22 @@ void main()
calcAtmospherics(pos.xyz);
//vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.));
- vec4 col;
- col.a = gl_Color.a;
-
- // Add windlight lights
- col.rgb = atmosAmbient(vec3(0.));
- col.rgb = scaleUpLight(col.rgb);
+
+ vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a);
// Collect normal lights (need to be divided by two, as we later multiply by 2)
- col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation);
- col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation);
- col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation);
- col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].linearAttenuation);
- col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].linearAttenuation);
- col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].linearAttenuation);
+ col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a);
+ col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a);
+ col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a);
+ col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].specular.a);
+ col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].specular.a);
+ col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].specular.a);
col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz);
col.rgb = scaleDownLight(col.rgb);
+ // Add windlight lights
+ col.rgb += atmosAmbient(vec3(0.));
+
vary_ambient = col.rgb*gl_Color.rgb;
vary_directional = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a)));
diff --git a/indra/newview/app_settings/shaders/class2/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/blurLightF.glsl
index 0fad5b4b50..d1c5d7cb19 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/blurLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/blurLightF.glsl
@@ -37,7 +37,8 @@ vec4 getPosition(vec2 pos_screen)
void main()
{
- vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0;
+ vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz;
+ norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
vec3 pos = getPosition(vary_fragcoord.xy).xyz;
vec4 ccol = texture2DRect(lightMap, vary_fragcoord.xy).rgba;
diff --git a/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl b/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl
index 02beddd43b..e32e9f4b32 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl
@@ -31,7 +31,8 @@ float getDepth(vec2 pos_screen)
void main()
{
- vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0;
+ vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz;
+ norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
float depth = getDepth(vary_fragcoord.xy);
vec2 tc = vary_fragcoord.xy;
@@ -46,8 +47,12 @@ void main()
de = step(depth_cutoff, de);
vec2 ne;
- ne.x = dot(texture2DRect(normalMap, tc+vec2(-sc,-sc)).rgb*2.0-1.0, norm);
- ne.y = dot(texture2DRect(normalMap, tc+vec2(sc,sc)).rgb*2.0-1.0, norm);
+ vec3 nexnorm = texture2DRect(normalMap, tc+vec2(-sc,-sc)).rgb;
+ nexnorm = vec3((nexnorm.xy-0.5)*2.0,nexnorm.z); // unpack norm
+ ne.x = dot(nexnorm, norm);
+ vec3 neynorm = texture2DRect(normalMap, tc+vec2(sc,sc)).rgb;
+ neynorm = vec3((neynorm.xy-0.5)*2.0,neynorm.z); // unpack norm
+ ne.y = dot(neynorm, norm);
ne = 1.0-ne;
diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
index 651959413c..22ffb58c63 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
@@ -43,6 +43,52 @@ uniform vec2 screen_res;
uniform mat4 inv_proj;
+vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)
+{
+ vec4 ret = texture2DLod(projectionMap, tc, lod);
+
+ vec2 dist = tc-vec2(0.5);
+
+ float det = max(1.0-lod/(proj_lod*0.5), 0.0);
+
+ float d = dot(dist,dist);
+
+ ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0);
+
+ return ret;
+}
+
+vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod)
+{
+ vec4 ret = texture2DLod(projectionMap, tc, lod);
+
+ vec2 dist = vec2(0.5) - abs(tc-vec2(0.5));
+
+ float det = min(lod/(proj_lod*0.5), 1.0);
+
+ float d = min(dist.x, dist.y);
+
+ float edge = 0.25*det;
+
+ ret *= clamp(d/edge, 0.0, 1.0);
+
+ return ret;
+}
+
+vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod)
+{
+ vec4 ret = texture2DLod(projectionMap, tc, lod);
+
+ vec2 dist = tc-vec2(0.5);
+
+ float d = dot(dist,dist);
+
+ ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0);
+
+ return ret;
+}
+
+
vec4 getPosition(vec2 pos_screen)
{
float depth = texture2DRect(depthMap, pos_screen.xy).a;
@@ -83,7 +129,8 @@ void main()
shadow = min(sh[proj_shadow_idx]+shadow_fade, 1.0);
}
- vec3 norm = texture2DRect(normalMap, frag.xy).xyz*2.0-1.0;
+ vec3 norm = texture2DRect(normalMap, frag.xy).xyz;
+ norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
norm = normalize(norm);
float l_dist = -dot(lv, proj_n);
@@ -126,7 +173,7 @@ void main()
float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0);
float lod = diff * proj_lod;
- vec4 plcol = texture2DLod(projectionMap, proj_tc.xy, lod);
+ vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod);
vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a;
@@ -137,7 +184,7 @@ void main()
}
//float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0);
- vec4 amb_plcol = texture2DLod(projectionMap, proj_tc.xy, proj_ambient_lod);
+ vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod);
amb_da += (da*da*0.5+0.5)*proj_ambiance;
@@ -167,22 +214,23 @@ void main()
if (stc.z > 0.0)
{
stc.xy /= stc.w;
-
+
+ float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0);
+
+ stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5);
+
if (stc.x < 1.0 &&
stc.y < 1.0 &&
stc.x > 0.0 &&
stc.y > 0.0)
{
- vec4 scol = texture2DLod(projectionMap, stc.xy, proj_lod-spec.a*proj_lod);
+ vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod);
col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb*shadow;
}
}
}
}
- //attenuate point light contribution by SSAO component
- col *= texture2DRect(lightMap, frag.xy).g;
-
gl_FragColor.rgb = col;
gl_FragColor.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
index 531f7376a3..fd6ae2b960 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
@@ -11,6 +11,7 @@ uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;
uniform sampler2DRect normalMap;
uniform sampler2DRect lightMap;
+uniform sampler2DRect depthMap;
uniform sampler2D noiseMap;
uniform samplerCube environmentMap;
uniform sampler2D lightFunc;
@@ -41,7 +42,6 @@ uniform vec3 env_mat[3];
uniform vec4 shadow_clip;
uniform mat3 ssao_effect_mat;
-uniform sampler2DRect depthMap;
uniform mat4 inv_proj;
uniform vec2 screen_res;
@@ -55,9 +55,8 @@ vec3 vary_AmblitColor;
vec3 vary_AdditiveColor;
vec3 vary_AtmosAttenuation;
-vec4 getPosition(vec2 pos_screen)
-{ //get position in screen space (world units) given window coordinate and depth map
- float depth = texture2DRect(depthMap, pos_screen.xy).a;
+vec4 getPosition_d(vec2 pos_screen, float depth)
+{
vec2 sc = pos_screen.xy*2.0;
sc /= screen_res;
sc -= vec2(1.0,1.0);
@@ -68,6 +67,12 @@ vec4 getPosition(vec2 pos_screen)
return pos;
}
+vec4 getPosition(vec2 pos_screen)
+{ //get position in screen space (world units) given window coordinate and depth map
+ float depth = texture2DRect(depthMap, pos_screen.xy).a;
+ return getPosition_d(pos_screen, depth);
+}
+
vec3 getPositionEye()
{
return vary_PositionEye;
@@ -251,8 +256,10 @@ vec3 scaleSoftClip(vec3 light)
void main()
{
vec2 tc = vary_fragcoord.xy;
- vec3 pos = getPosition(tc).xyz;
- vec3 norm = texture2DRect(normalMap, tc).xyz*2.0-1.0;
+ float depth = texture2DRect(depthMap, tc.xy).a;
+ vec3 pos = getPosition_d(tc, depth).xyz;
+ vec3 norm = texture2DRect(normalMap, tc).xyz;
+ norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
//vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz;
float da = max(dot(norm.xyz, vary_light.xyz), 0.0);
@@ -271,24 +278,67 @@ void main()
col *= diffuse.rgb;
- if (spec.a > 0.0)
+ if (spec.a > 0.0) // specular reflection
{
- vec3 ref = normalize(reflect(pos.xyz, norm.xyz));
- float sa = dot(ref, vary_light.xyz);
- col.rgb += vary_SunlitColor*scol*spec.rgb*texture2D(lightFunc, vec2(sa, spec.a)).a;
+ // the old infinite-sky shiny reflection
+ //
+ vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
+ float sa = dot(refnormpersp, vary_light.xyz);
+ vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a;
+
+ /*
+ // screen-space cheap fakey reflection map
+ //
+ vec3 refnorm = normalize(reflect(vec3(0,0,-1), norm.xyz));
+ depth -= 0.5; // unbias depth
+ // first figure out where we'll make our 2D guess from
+ vec2 ref2d = (0.25 * screen_res.y) * (refnorm.xy) * abs(refnorm.z) / depth;
+ // Offset the guess source a little according to a trivial
+ // checkerboard dither function and spec.a.
+ // This is meant to be similar to sampling a blurred version
+ // of the diffuse map. LOD would be better in that regard.
+ // The goal of the blur is to soften reflections in surfaces
+ // with low shinyness, and also to disguise our lameness.
+ float checkerboard = floor(mod(tc.x+tc.y, 2.0)); // 0.0, 1.0
+ float checkoffset = (3.0 + (7.0*(1.0-spec.a)))*(checkerboard-0.5);
+ ref2d += vec2(checkoffset, checkoffset);
+ ref2d += tc.xy; // use as offset from destination
+ // Get attributes from the 2D guess point.
+ // We average two samples of diffuse (not of anything else) per
+ // pixel to try to reduce aliasing some more.
+ vec3 refcol = 0.5 * (texture2DRect(diffuseRect, ref2d + vec2(0.0, -checkoffset)).rgb +
+ texture2DRect(diffuseRect, ref2d + vec2(-checkoffset, 0.0)).rgb);
+ float refdepth = texture2DRect(depthMap, ref2d).a;
+ vec3 refpos = getPosition_d(ref2d, refdepth).xyz;
+ float refshad = texture2DRect(lightMap, ref2d).r;
+ vec3 refn = texture2DRect(normalMap, ref2d).rgb;
+ refn = vec3((refn.xy-0.5)*2.0,refn.z); // unpack norm
+ refn = normalize(refn);
+ // figure out how appropriate our guess actually was
+ float refapprop = max(0.0, dot(-refnorm, normalize(pos - refpos)));
+ // darken reflections from points which face away from the reflected ray - our guess was a back-face
+ //refapprop *= step(dot(refnorm, refn), 0.0);
+ refapprop = min(refapprop, max(0.0, -dot(refnorm, refn))); // more conservative variant
+ // get appropriate light strength for guess-point
+ // reflect light direction to increase the illusion that
+ // these are reflections.
+ vec3 reflight = reflect(lightnorm.xyz, norm.xyz);
+ float reflit = min(max(dot(refn, reflight.xyz), 0.0), refshad);
+ // apply sun color to guess-point, dampen according to inappropriateness of guess
+ float refmod = min(refapprop, reflit);
+ vec3 refprod = vary_SunlitColor * refcol.rgb * refmod;
+ vec3 ssshiny = (refprod * spec.a);
+ ssshiny *= 0.3; // dampen it even more
+ */
+ vec3 ssshiny = vec3(0,0,0);
+
+ // add the two types of shiny together
+ col += (ssshiny + dumbshiny) * spec.rgb;
}
col = atmosLighting(col);
col = scaleSoftClip(col);
gl_FragColor.rgb = col;
-
- //gl_FragColor.rgb = gi_col.rgb;
gl_FragColor.a = 0.0;
-
- //gl_FragColor.rg = scol_ambocc.rg;
- //gl_FragColor.rgb = texture2DRect(lightMap, vary_fragcoord.xy).rgb;
- //gl_FragColor.rgb = norm.rgb*0.5+0.5;
- //gl_FragColor.rgb = vec3(ambocc);
- //gl_FragColor.rgb = vec3(scol);
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
index d6534083cf..8a90199b7c 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
@@ -82,7 +82,8 @@ void main()
discard;
}
- vec3 norm = texture2DRect(normalMap, frag.xy).xyz*2.0-1.0;
+ vec3 norm = texture2DRect(normalMap, frag.xy).xyz;
+ norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
norm = normalize(norm);
float l_dist = -dot(lv, proj_n);
@@ -179,21 +180,6 @@ void main()
}
}
- /*if (spec.a > 0.0)
- {
- //vec3 ref = reflect(normalize(pos), norm);
- float sa = dot(normalize(lv-normalize(pos)),norm);;
- //sa = max(sa, 0.0);
- //sa = pow(sa, 128.0 * spec.a*spec.a/dist_atten)*min(dist_atten*4.0, 1.0);
- sa = texture2D(lightFunc, vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0);
- sa *= noise;
- col += da*sa*lcol*spec.rgb;
- }*/
-
- //attenuate point light contribution by SSAO component
- col *= texture2DRect(lightMap, frag.xy).g;
-
-
gl_FragColor.rgb = col;
gl_FragColor.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl
index a0026edcd2..7423347346 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl
@@ -7,6 +7,8 @@
#extension GL_ARB_texture_rectangle : enable
+//class 2, shadows, no SSAO
+
uniform sampler2DRect depthMap;
uniform sampler2DRect normalMap;
uniform sampler2DRectShadow shadowMap0;
@@ -39,6 +41,9 @@ uniform vec2 proj_shadow_res;
uniform float shadow_bias;
uniform float shadow_offset;
+uniform float spot_shadow_bias;
+uniform float spot_shadow_offset;
+
vec4 getPosition(vec2 pos_screen)
{
float depth = texture2DRect(depthMap, pos_screen.xy).a;
@@ -52,56 +57,6 @@ vec4 getPosition(vec2 pos_screen)
return pos;
}
-//calculate decreases in ambient lighting when crowded out (SSAO)
-float calcAmbientOcclusion(vec4 pos, vec3 norm)
-{
- vec2 kern[8];
- // exponentially (^2) distant occlusion samples spread around origin
- kern[0] = vec2(-1.0, 0.0) * 0.125*0.125;
- kern[1] = vec2(1.0, 0.0) * 0.250*0.250;
- kern[2] = vec2(0.0, 1.0) * 0.375*0.375;
- kern[3] = vec2(0.0, -1.0) * 0.500*0.500;
- kern[4] = vec2(0.7071, 0.7071) * 0.625*0.625;
- kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750;
- kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875;
- kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000;
-
- vec2 pos_screen = vary_fragcoord.xy;
- vec3 pos_world = pos.xyz;
- vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy;
-
- float angle_hidden = 0.0;
- int points = 0;
-
- float scale = min(ssao_radius / -pos_world.z, ssao_max_radius);
-
- // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations (unrolling?)
- for (int i = 0; i < 8; i++)
- {
- vec2 samppos_screen = pos_screen + scale * reflect(kern[i], noise_reflect);
- vec3 samppos_world = getPosition(samppos_screen).xyz;
-
- vec3 diff = pos_world - samppos_world;
- float dist2 = dot(diff, diff);
-
- // assume each sample corresponds to an occluding sphere with constant radius, constant x-sectional area
- // --> solid angle shrinking by the square of distance
- //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2
- //(k should vary inversely with # of samples, but this is taken care of later)
-
- //if (dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) // -0.05*norm to shift sample point back slightly for flat surfaces
- // angle_hidden += min(1.0/dist2, ssao_factor_inv); // dist != 0 follows from conditional. max of 1.0 (= ssao_factor_inv * ssao_factor)
- angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv);
-
- // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion"
- points = points + int(diff.z > -1.0);
- }
-
- angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0);
-
- return (1.0 - (float(points != 0) * angle_hidden));
-}
-
float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl)
{
stc.xyz /= stc.w;
@@ -123,7 +78,7 @@ float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl)
float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl)
{
stc.xyz /= stc.w;
- stc.z += shadow_bias*scl;
+ stc.z += spot_shadow_bias*scl;
float cs = shadow2D(shadowMap, stc.xyz).x;
float shadow = cs;
@@ -134,8 +89,7 @@ float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl)
shadow += max(shadow2D(shadowMap, stc.xyz+vec3(off.x, -off.y, 0.0)).x, cs);
shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, off.y, 0.0)).x, cs);
shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, -off.y, 0.0)).x, cs);
-
-
+
return shadow/5.0;
//return shadow;
@@ -149,7 +103,10 @@ void main()
vec4 pos = getPosition(pos_screen);
- vec3 norm = texture2DRect(normalMap, pos_screen).xyz*2.0-1.0;
+ vec4 nmap4 = texture2DRect(normalMap, pos_screen);
+ nmap4 = vec4((nmap4.xy-0.5)*2.0,nmap4.z,nmap4.w); // unpack norm
+ float displace = nmap4.w;
+ vec3 norm = nmap4.xyz;
/*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL
{
@@ -158,9 +115,12 @@ void main()
}*/
float shadow = 1.0;
- float dp_directional_light = max(0.0, dot(norm, vary_light.xyz));
+ float dp_directional_light = max(0.0, dot(norm, vary_light.xyz));
- vec4 spos = vec4(pos.xyz + vary_light.xyz * (1.0-dp_directional_light)*shadow_offset, 1.0);
+ vec3 shadow_pos = pos.xyz + displace*norm;
+ vec3 offset = vary_light.xyz * (1.0-dp_directional_light);
+
+ vec4 spos = vec4(shadow_pos+offset*shadow_offset, 1.0);
if (spos.z > -shadow_clip.w)
{
@@ -220,15 +180,17 @@ void main()
}
gl_FragColor[0] = shadow;
- gl_FragColor[1] = calcAmbientOcclusion(pos, norm);
+ gl_FragColor[1] = 1.0;
+
+ spos = vec4(shadow_pos+norm*spot_shadow_offset, 1.0);
//spotlight shadow 1
vec4 lpos = shadow_matrix[4]*spos;
- gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.1).x;
+ gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.8);
//spotlight shadow 2
lpos = shadow_matrix[5]*spos;
- gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.1).x;
+ gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.8);
//gl_FragColor.rgb = pos.xyz;
//gl_FragColor.b = shadow;
diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl
new file mode 100644
index 0000000000..4e33a1af45
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl
@@ -0,0 +1,257 @@
+/**
+ * @file sunLightSSAOF.glsl
+ *
+ * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc.
+ * $License$
+ */
+
+#extension GL_ARB_texture_rectangle : enable
+
+//class 2 -- shadows and SSAO
+
+uniform sampler2DRect depthMap;
+uniform sampler2DRect normalMap;
+uniform sampler2DRectShadow shadowMap0;
+uniform sampler2DRectShadow shadowMap1;
+uniform sampler2DRectShadow shadowMap2;
+uniform sampler2DRectShadow shadowMap3;
+uniform sampler2DShadow shadowMap4;
+uniform sampler2DShadow shadowMap5;
+uniform sampler2D noiseMap;
+
+uniform sampler2D lightFunc;
+
+// Inputs
+uniform mat4 shadow_matrix[6];
+uniform vec4 shadow_clip;
+uniform float ssao_radius;
+uniform float ssao_max_radius;
+uniform float ssao_factor;
+uniform float ssao_factor_inv;
+
+varying vec2 vary_fragcoord;
+varying vec4 vary_light;
+
+uniform mat4 inv_proj;
+uniform vec2 screen_res;
+uniform vec2 shadow_res;
+uniform vec2 proj_shadow_res;
+
+uniform float shadow_bias;
+uniform float shadow_offset;
+
+uniform float spot_shadow_bias;
+uniform float spot_shadow_offset;
+
+vec4 getPosition(vec2 pos_screen)
+{
+ float depth = texture2DRect(depthMap, pos_screen.xy).a;
+ vec2 sc = pos_screen.xy*2.0;
+ sc /= screen_res;
+ sc -= vec2(1.0,1.0);
+ vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
+ vec4 pos = inv_proj * ndc;
+ pos /= pos.w;
+ pos.w = 1.0;
+ return pos;
+}
+
+//calculate decreases in ambient lighting when crowded out (SSAO)
+float calcAmbientOcclusion(vec4 pos, vec3 norm)
+{
+ float ret = 1.0;
+
+ float dist = dot(pos.xyz,pos.xyz);
+
+ if (dist < 64.0*64.0)
+ {
+ vec2 kern[8];
+ // exponentially (^2) distant occlusion samples spread around origin
+ kern[0] = vec2(-1.0, 0.0) * 0.125*0.125;
+ kern[1] = vec2(1.0, 0.0) * 0.250*0.250;
+ kern[2] = vec2(0.0, 1.0) * 0.375*0.375;
+ kern[3] = vec2(0.0, -1.0) * 0.500*0.500;
+ kern[4] = vec2(0.7071, 0.7071) * 0.625*0.625;
+ kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750;
+ kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875;
+ kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000;
+
+ vec2 pos_screen = vary_fragcoord.xy;
+ vec3 pos_world = pos.xyz;
+ vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy;
+
+ float angle_hidden = 0.0;
+ int points = 0;
+
+ float scale = min(ssao_radius / -pos_world.z, ssao_max_radius);
+
+ // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations (unrolling?)
+ for (int i = 0; i < 8; i++)
+ {
+ vec2 samppos_screen = pos_screen + scale * reflect(kern[i], noise_reflect);
+ vec3 samppos_world = getPosition(samppos_screen).xyz;
+
+ vec3 diff = pos_world - samppos_world;
+ float dist2 = dot(diff, diff);
+
+ // assume each sample corresponds to an occluding sphere with constant radius, constant x-sectional area
+ // --> solid angle shrinking by the square of distance
+ //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2
+ //(k should vary inversely with # of samples, but this is taken care of later)
+
+ //if (dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) // -0.05*norm to shift sample point back slightly for flat surfaces
+ // angle_hidden += min(1.0/dist2, ssao_factor_inv); // dist != 0 follows from conditional. max of 1.0 (= ssao_factor_inv * ssao_factor)
+ angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv);
+
+ // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion"
+ points = points + int(diff.z > -1.0);
+ }
+
+ angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0);
+
+ ret = (1.0 - (float(points != 0) * angle_hidden));
+ ret += max((dist-32.0*32.0)/(32.0*32.0), 0.0);
+ }
+
+ return min(ret, 1.0);
+}
+
+float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl)
+{
+ stc.xyz /= stc.w;
+ stc.z += shadow_bias*scl;
+
+ float cs = shadow2DRect(shadowMap, stc.xyz).x;
+ float shadow = cs;
+
+ shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(1.5, 1.5, 0.0)).x, cs);
+ shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(1.5, -1.5, 0.0)).x, cs);
+ shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-1.5, 1.5, 0.0)).x, cs);
+ shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-1.5, -1.5, 0.0)).x, cs);
+
+ return shadow/5.0;
+
+ //return shadow;
+}
+
+float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl)
+{
+ stc.xyz /= stc.w;
+ stc.z += spot_shadow_bias*scl;
+
+ float cs = shadow2D(shadowMap, stc.xyz).x;
+ float shadow = cs;
+
+ vec2 off = 1.5/proj_shadow_res;
+
+ shadow += max(shadow2D(shadowMap, stc.xyz+vec3(off.x, off.y, 0.0)).x, cs);
+ shadow += max(shadow2D(shadowMap, stc.xyz+vec3(off.x, -off.y, 0.0)).x, cs);
+ shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, off.y, 0.0)).x, cs);
+ shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, -off.y, 0.0)).x, cs);
+
+
+ return shadow/5.0;
+
+ //return shadow;
+}
+
+void main()
+{
+ vec2 pos_screen = vary_fragcoord.xy;
+
+ //try doing an unproject here
+
+ vec4 pos = getPosition(pos_screen);
+
+ vec4 nmap4 = texture2DRect(normalMap, pos_screen);
+ nmap4 = vec4((nmap4.xy-0.5)*2.0,nmap4.z,nmap4.w); // unpack norm
+ float displace = nmap4.w;
+ vec3 norm = nmap4.xyz;
+
+ /*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL
+ {
+ gl_FragColor = vec4(0.0); // doesn't matter
+ return;
+ }*/
+
+ float shadow = 1.0;
+ float dp_directional_light = max(0.0, dot(norm, vary_light.xyz));
+
+ vec3 shadow_pos = pos.xyz + displace*norm;
+ vec3 offset = vary_light.xyz * (1.0-dp_directional_light);
+
+ vec4 spos = vec4(shadow_pos+offset*shadow_offset, 1.0);
+
+ if (spos.z > -shadow_clip.w)
+ {
+ if (dp_directional_light == 0.0)
+ {
+ // if we know this point is facing away from the sun then we know it's in shadow without having to do a squirrelly shadow-map lookup
+ shadow = 0.0;
+ }
+ else
+ {
+ vec4 lpos;
+
+ if (spos.z < -shadow_clip.z)
+ {
+ lpos = shadow_matrix[3]*spos;
+ lpos.xy *= shadow_res;
+ shadow = pcfShadow(shadowMap3, lpos, 0.25);
+ shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
+ }
+ else if (spos.z < -shadow_clip.y)
+ {
+ lpos = shadow_matrix[2]*spos;
+ lpos.xy *= shadow_res;
+ shadow = pcfShadow(shadowMap2, lpos, 0.5);
+ }
+ else if (spos.z < -shadow_clip.x)
+ {
+ lpos = shadow_matrix[1]*spos;
+ lpos.xy *= shadow_res;
+ shadow = pcfShadow(shadowMap1, lpos, 0.75);
+ }
+ else
+ {
+ lpos = shadow_matrix[0]*spos;
+ lpos.xy *= shadow_res;
+ shadow = pcfShadow(shadowMap0, lpos, 1.0);
+ }
+
+ // take the most-shadowed value out of these two:
+ // * the blurred sun shadow in the light (shadow) map
+ // * an unblurred dot product between the sun and this norm
+ // the goal is to err on the side of most-shadow to fill-in shadow holes and reduce artifacting
+ shadow = min(shadow, dp_directional_light);
+
+ //lpos.xy /= lpos.w*32.0;
+ //if (fract(lpos.x) < 0.1 || fract(lpos.y) < 0.1)
+ //{
+ // shadow = 0.0;
+ //}
+
+ }
+ }
+ else
+ {
+ // more distant than the shadow map covers
+ shadow = 1.0;
+ }
+
+ gl_FragColor[0] = shadow;
+ gl_FragColor[1] = calcAmbientOcclusion(pos, norm);
+
+ spos.xyz = shadow_pos+offset*spot_shadow_offset;
+
+ //spotlight shadow 1
+ vec4 lpos = shadow_matrix[4]*spos;
+ gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.8);
+
+ //spotlight shadow 2
+ lpos = shadow_matrix[5]*spos;
+ gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.8);
+
+ //gl_FragColor.rgb = pos.xyz;
+ //gl_FragColor.b = shadow;
+}
diff --git a/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl
index f4c59734a4..19800d96dc 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl
+++ b/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl
@@ -6,7 +6,7 @@
*/
float calcDirectionalLight(vec3 n, vec3 l);
-float calcPointLight(vec3 v, vec3 n, vec4 lp, float la);
+float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight);
vec3 atmosAmbient(vec3 light);
vec3 atmosAffectDirectionalLight(float lightIntensity);
@@ -18,9 +18,10 @@ vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight)
// Collect normal lights (need to be divided by two, as we later multiply by 2)
col.rgb += gl_LightSource[1].diffuse.rgb * calcDirectionalLight(norm, gl_LightSource[1].position.xyz);
- col.rgb += gl_LightSource[2].diffuse.rgb * calcPointLight(pos, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation);
- col.rgb += gl_LightSource[3].diffuse.rgb * calcPointLight(pos, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation);
- //col.rgb += gl_LightSource[4].diffuse.rgb * calcPointLight(pos, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation);
+
+ col.rgb += gl_LightSource[2].diffuse.rgb * calcPointLightOrSpotLight(pos, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a);
+ col.rgb += gl_LightSource[3].diffuse.rgb * calcPointLightOrSpotLight(pos, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a);
+ //col.rgb += gl_LightSource[4].diffuse.rgb * calcPointLightOrSpotLight(pos, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a);
col.rgb = scaleDownLight(col.rgb);
// Add windlight lights
diff --git a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl
index 7325825d6d..66606233cd 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl
@@ -44,7 +44,8 @@ float getDepth(vec2 pos_screen)
void main()
{
- vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0;
+ vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz;
+ norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
float depth = getDepth(vary_fragcoord.xy);
vec3 ccol = texture2DRect(giLightMap, vary_fragcoord.xy).rgb;
@@ -56,9 +57,10 @@ void main()
for (int i = 0; i < kern_length; i++)
{
vec2 tc = vary_fragcoord.xy + kern[i].y*dlt;
- vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz*2.0-1.0;
-
- float d = dot(norm.xyz, sampNorm);
+ vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz;
+ sampNorm = vec3((sampNorm.xy-0.5)*2.0,sampNorm.z); // unpack norm
+
+ float d = dot(norm.xyz, sampNorm);
if (d > 0.5)
{
diff --git a/indra/newview/app_settings/shaders/class3/deferred/giF.glsl b/indra/newview/app_settings/shaders/class3/deferred/giF.glsl
index 939710cb56..1b8354dbd1 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/giF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/giF.glsl
@@ -178,7 +178,8 @@ void main()
float rad = gi_range*0.5;
- vec3 norm = texture2DRect(normalMap, pos_screen).xyz*2.0-1.0;
+ vec3 norm = texture2DRect(normalMap, pos_screen).xyz;
+ norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
float dist = max(length(pos.xyz)-rad, 0.0);
float da = clamp(1.0-dist/rad, 0.0, 1.0);
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
index 96a083b522..c88edd0a60 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
@@ -56,9 +56,8 @@ vec3 vary_AdditiveColor;
vec3 vary_AtmosAttenuation;
uniform float gi_ambiance;
-vec4 getPosition(vec2 pos_screen)
-{ //get position in screen space (world units) given window coordinate and depth map
- float depth = texture2DRect(depthMap, pos_screen.xy).a;
+vec4 getPosition_d(vec2 pos_screen, float depth)
+{
vec2 sc = pos_screen.xy*2.0;
sc /= screen_res;
sc -= vec2(1.0,1.0);
@@ -69,6 +68,12 @@ vec4 getPosition(vec2 pos_screen)
return pos;
}
+vec4 getPosition(vec2 pos_screen)
+{ //get position in screen space (world units) given window coordinate and depth map
+ float depth = texture2DRect(depthMap, pos_screen.xy).a;
+ return getPosition_d(pos_screen, depth);
+}
+
vec3 getPositionEye()
{
return vary_PositionEye;
@@ -252,8 +257,10 @@ vec3 scaleSoftClip(vec3 light)
void main()
{
vec2 tc = vary_fragcoord.xy;
- vec3 pos = getPosition(tc).xyz;
- vec3 norm = texture2DRect(normalMap, tc).xyz*2.0-1.0;
+ float depth = texture2DRect(depthMap, tc.xy).a;
+ vec3 pos = getPosition_d(tc, depth).xyz;
+ vec3 norm = texture2DRect(normalMap, tc).xyz;
+ norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
//vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz;
float da = max(dot(norm.xyz, vary_light.xyz), 0.0);
@@ -274,11 +281,63 @@ void main()
col *= diffuse.rgb;
- if (spec.a > 0.0)
+ if (spec.a > 0.0) // specular reflection
{
- vec3 ref = normalize(reflect(pos.xyz, norm.xyz));
- float sa = dot(ref, vary_light.xyz);
- col.rgb += vary_SunlitColor*scol*spec.rgb*texture2D(lightFunc, vec2(sa, spec.a)).a;
+ // the old infinite-sky shiny reflection
+ //
+ vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
+ float sa = dot(refnormpersp, vary_light.xyz);
+ vec3 dumbshiny = vary_SunlitColor*scol*texture2D(lightFunc, vec2(sa, spec.a)).a;
+
+ /*
+ // screen-space cheap fakey reflection map
+ //
+ vec3 refnorm = normalize(reflect(vec3(0,0,-1), norm.xyz));
+ depth -= 0.5; // unbias depth
+ // first figure out where we'll make our 2D guess from
+ vec2 ref2d = (0.25 * screen_res.y) * (refnorm.xy) * abs(refnorm.z) / depth;
+ // Offset the guess source a little according to a trivial
+ // checkerboard dither function and spec.a.
+ // This is meant to be similar to sampling a blurred version
+ // of the diffuse map. LOD would be better in that regard.
+ // The goal of the blur is to soften reflections in surfaces
+ // with low shinyness, and also to disguise our lameness.
+ float checkerboard = floor(mod(tc.x+tc.y, 2.0)); // 0.0, 1.0
+ float checkoffset = (3.0 + (7.0*(1.0-spec.a)))*(checkerboard-0.5);
+
+ ref2d += vec2(checkoffset, checkoffset);
+ ref2d += tc.xy; // use as offset from destination
+ // Get attributes from the 2D guess point.
+ // We average two samples of diffuse (not of anything else) per
+ // pixel to try to reduce aliasing some more.
+ vec3 refcol = 0.5 * (texture2DRect(diffuseRect, ref2d + vec2(0.0, -checkoffset)).rgb +
+ texture2DRect(diffuseRect, ref2d + vec2(-checkoffset, 0.0)).rgb);
+ float refdepth = texture2DRect(depthMap, ref2d).a;
+ vec3 refpos = getPosition_d(ref2d, refdepth).xyz;
+ float refshad = texture2DRect(lightMap, ref2d).r;
+ vec3 refn = texture2DRect(normalMap, ref2d).rgb;
+ refn = vec3((refn.xy-0.5)*2.0,refn.z); // unpack norm
+ refn = normalize(refn);
+ // figure out how appropriate our guess actually was
+ float refapprop = max(0.0, dot(-refnorm, normalize(pos - refpos)));
+ // darken reflections from points which face away from the reflected ray - our guess was a back-face
+ //refapprop *= step(dot(refnorm, refn), 0.0);
+ refapprop = min(refapprop, max(0.0, -dot(refnorm, refn))); // more conservative variant
+ // get appropriate light strength for guess-point.
+ // reflect light direction to increase the illusion that
+ // these are reflections.
+ vec3 reflight = reflect(lightnorm.xyz, norm.xyz);
+ float reflit = min(max(dot(refn, reflight.xyz), 0.0), refshad);
+ // apply sun color to guess-point, dampen according to inappropriateness of guess
+ float refmod = min(refapprop, reflit);
+ vec3 refprod = vary_SunlitColor * refcol.rgb * refmod;
+ vec3 ssshiny = (refprod * spec.a);
+ ssshiny *= 0.3; // dampen it even more
+ */
+ vec3 ssshiny = vec3(0,0,0);
+
+ // add the two types of shiny together
+ col += (ssshiny + dumbshiny) * spec.rgb;
}
col = atmosLighting(col);
diff --git a/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl b/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl
index 258acee08c..5b33ea5bfe 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl
@@ -14,5 +14,6 @@ void main()
vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy);
gl_FragData[0] = vec4(gl_Color.rgb*col.rgb, col.a <= 0.5 ? 0.0 : 0.005);
gl_FragData[1] = vec4(0,0,0,0);
- gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0);
+ vec3 nvn = normalize(vary_normal);
+ gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl
index 1c5234c450..f129a1517b 100644
--- a/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl
+++ b/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl
@@ -6,7 +6,7 @@
*/
float calcDirectionalLight(vec3 n, vec3 l);
-float calcPointLight(vec3 v, vec3 n, vec4 lp, float la);
+float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight);
vec3 atmosAmbient(vec3 light);
vec3 atmosAffectDirectionalLight(float lightIntensity);
@@ -15,24 +15,21 @@ vec3 scaleUpLight(vec3 light);
vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight)
{
- vec4 col;
- col.a = color.a;
+ vec4 col = vec4(0.0, 0.0, 0.0, color.a);
- // Add windlight lights
- col.rgb = atmosAffectDirectionalLight(calcDirectionalLight(norm, gl_LightSource[0].position.xyz));
- col.rgb += atmosAmbient(baseLight.rgb);
- col.rgb = scaleUpLight(col.rgb);
-
// Collect normal lights (need to be divided by two, as we later multiply by 2)
- col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation);
- col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation);
- col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation);
- col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[5].position, gl_LightSource[5].linearAttenuation);
- col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[6].position, gl_LightSource[6].linearAttenuation);
- col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[7].position, gl_LightSource[7].linearAttenuation);
+ col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a);
+ col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a);
+ col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a);
+ col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].specular.a);
+ col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].specular.a);
+ col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].specular.a);
col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz);
col.rgb = scaleDownLight(col.rgb);
-
+
+ // Add windlight lights
+ col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, gl_LightSource[0].position.xyz));
+ col.rgb += atmosAmbient(baseLight.rgb);
col.rgb = min(col.rgb*color.rgb, 1.0);
diff --git a/indra/newview/app_settings/ultra_graphics.xml b/indra/newview/app_settings/ultra_graphics.xml
index f16ec6c30f..f741089ca2 100644
--- a/indra/newview/app_settings/ultra_graphics.xml
+++ b/indra/newview/app_settings/ultra_graphics.xml
@@ -12,14 +12,12 @@
<RenderFlexTimeFactor value="1"/>
<!--256... but they don't use this-->
<RenderGlowResolutionPow value="9"/>
- <!--Sun/Moon only-->
- <RenderLightingDetail value="1"/>
<!--Low number-->
<RenderMaxPartCount value="4096"/>
<!--bump okay-->
<RenderObjectBump value="TRUE"/>
<!--NO SHADERS-->
- <RenderReflectionDetail value="3"/>
+ <RenderReflectionDetail value="4"/>
<!--Simple-->
<RenderTerrainDetail value="1"/>
<!--Default for now-->
@@ -31,9 +29,14 @@
<!--Default for now-->
<RenderVolumeLODFactor value="2.0"/>
<!--NO SHADERS-->
- <RenderWaterReflections value="TRUE"/>
- <!--NO SHADERS-->
<VertexShaderEnable value="TRUE"/>
<!--NO SHADERS-->
<WindLightUseAtmosShaders value="TRUE"/>
+ <!--Deferred Shading-->
+ <RenderDeferred value="TRUE"/>
+ <!--SSAO Enabled-->
+ <RenderDeferredSSAO value="TRUE"/>
+ <!--Full Shadows-->
+ <RenderShadowDetail value="2"/>
+
</settings>
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt
index ccdb109d95..fafb9f9132 100644
--- a/indra/newview/featuretable.txt
+++ b/indra/newview/featuretable.txt
@@ -1,4 +1,4 @@
-version 22
+version 21
// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
// Should be combined into one table
@@ -23,10 +23,10 @@ version 22
// NOTE: All settings are set to the MIN of applied values, including 'all'!
//
list all
-RenderAnisotropic 1 0
+RenderAnisotropic 1 1
RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
-RenderAvatarMaxVisible 1 12
+RenderAvatarMaxVisible 1 35
RenderAvatarVP 1 1
RenderCubeMap 1 1
RenderDelayVBUpdate 1 0
@@ -36,18 +36,16 @@ RenderFogRatio 1 4.0
RenderGamma 1 0
RenderGlowResolutionPow 1 9
RenderGround 1 1
-RenderLightingDetail 1 1
RenderMaxPartCount 1 8192
RenderNightBrightness 1 1.0
RenderObjectBump 1 1
-RenderReflectionDetail 1 3
+RenderReflectionDetail 1 4
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
RenderVBOEnable 1 1
RenderVolumeLODFactor 1 2.0
-RenderWaterReflections 1 1
UseStartScreen 1 1
UseOcclusion 1 1
VertexShaderEnable 1 1
@@ -58,9 +56,9 @@ Disregard96DefaultDrawDistance 1 1
RenderTextureMemoryMultiple 1 1.0
RenderShaderLightingMaxLevel 1 3
SkyUseClassicClouds 1 1
-WatchdogDisabled 1 1
-RenderUseStreamVBO 1 1
-
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
//
// Low Graphics Settings
@@ -74,7 +72,6 @@ RenderAvatarVP 1 0
RenderFarClip 1 64
RenderFlexTimeFactor 1 0
RenderGlowResolutionPow 1 8
-RenderLightingDetail 1 0
RenderMaxPartCount 1 0
RenderObjectBump 1 0
RenderReflectionDetail 1 0
@@ -83,11 +80,14 @@ RenderTerrainLODFactor 1 1
RenderTreeLODFactor 1 0
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 0
-RenderWaterReflections 1 0
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
SkyUseClassicClouds 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
//
// Mid Graphics Settings
@@ -100,7 +100,6 @@ RenderAvatarVP 1 1
RenderFarClip 1 96
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 8
-RenderLightingDetail 1 1
RenderMaxPartCount 1 2048
RenderObjectBump 1 1
RenderReflectionDetail 1 0
@@ -109,10 +108,13 @@ RenderTerrainLODFactor 1 1.0
RenderTreeLODFactor 1 0.5
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
-RenderWaterReflections 1 0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
//
// High Graphics Settings (purty)
@@ -125,7 +127,6 @@ RenderAvatarVP 1 1
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
-RenderLightingDetail 1 1
RenderMaxPartCount 1 4096
RenderObjectBump 1 1
RenderReflectionDetail 1 2
@@ -134,10 +135,13 @@ RenderTerrainLODFactor 1 2.0
RenderTreeLODFactor 1 0.5
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
-RenderWaterReflections 1 0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
//
// Ultra graphics (REALLY PURTY!)
@@ -150,19 +154,21 @@ RenderAvatarVP 1 1
RenderFarClip 1 256
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
-RenderLightingDetail 1 1
RenderMaxPartCount 1 8192
RenderObjectBump 1 1
-RenderReflectionDetail 1 3
+RenderReflectionDetail 1 4
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 2.0
-RenderWaterReflections 1 1
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
//
// Class Unknown Hardware (unknown)
@@ -200,9 +206,12 @@ RenderVBOEnable 1 1
list NoPixelShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
-RenderWaterReflections 0 0
+RenderReflectionDetail 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
//
// No Vertex Shaders available
@@ -210,9 +219,13 @@ WindLightUseAtmosShaders 0 0
list NoVertexShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
-RenderWaterReflections 0 0
+RenderReflectionDetail 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
// "Default" setups for safe, low, medium, high
//
@@ -220,14 +233,17 @@ list safe
RenderAnisotropic 1 0
RenderAvatarCloth 0 0
RenderAvatarVP 0 0
-RenderLightingDetail 1 0
RenderObjectBump 0 0
RenderMaxPartCount 1 1024
RenderTerrainDetail 1 0
RenderUseImpostors 0 0
RenderVBOEnable 1 0
-RenderWaterReflections 0 0
+RenderReflectionDetail 0 0
WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
//
// CPU based feature masks
@@ -251,11 +267,9 @@ RenderVBOEnable 1 0
list Intel
RenderAnisotropic 1 0
-RenderLightingDetail 1 0
list GeForce2
RenderAnisotropic 1 0
-RenderLightingDetail 1 0
RenderMaxPartCount 1 2048
RenderTerrainDetail 1 0
RenderVBOEnable 1 1
@@ -432,10 +446,6 @@ list ATIOldDriver
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
-// ATI cards generally perform better when not using VBOs for streaming data
-
-list ATI
-RenderUseStreamVBO 1 0
/// Tweaked NVIDIA
diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt
index 45de51f3cf..d64e3f77e2 100644
--- a/indra/newview/featuretable_linux.txt
+++ b/indra/newview/featuretable_linux.txt
@@ -23,10 +23,10 @@ version 21
// NOTE: All settings are set to the MIN of applied values, including 'all'!
//
list all
-RenderAnisotropic 1 0
+RenderAnisotropic 1 1
RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
-RenderAvatarMaxVisible 1 12
+RenderAvatarMaxVisible 1 35
RenderAvatarVP 1 1
RenderCubeMap 1 1
RenderDelayVBUpdate 1 0
@@ -36,18 +36,16 @@ RenderFogRatio 1 4.0
RenderGamma 1 0
RenderGlowResolutionPow 1 9
RenderGround 1 1
-RenderLightingDetail 1 1
RenderMaxPartCount 1 8192
RenderNightBrightness 1 1.0
RenderObjectBump 1 1
-RenderReflectionDetail 1 3
+RenderReflectionDetail 1 4
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
RenderVBOEnable 1 1
RenderVolumeLODFactor 1 2.0
-RenderWaterReflections 1 1
UseStartScreen 1 1
UseOcclusion 1 1
VertexShaderEnable 1 1
@@ -57,7 +55,10 @@ Disregard128DefaultDrawDistance 1 1
Disregard96DefaultDrawDistance 1 1
RenderTextureMemoryMultiple 1 1.0
SkyUseClassicClouds 1 1
-WatchdogDisabled 1 1
+RenderShaderLightingMaxLevel 1 3
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
//
// Low Graphics Settings
@@ -71,7 +72,6 @@ RenderAvatarVP 1 0
RenderFarClip 1 64
RenderFlexTimeFactor 1 0
RenderGlowResolutionPow 1 8
-RenderLightingDetail 1 0
RenderMaxPartCount 1 0
RenderObjectBump 1 0
RenderReflectionDetail 1 0
@@ -80,11 +80,14 @@ RenderTerrainLODFactor 1 1
RenderTreeLODFactor 1 0
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 0
-RenderWaterReflections 1 0
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
SkyUseClassicClouds 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
//
// Mid Graphics Settings
@@ -97,7 +100,6 @@ RenderAvatarVP 1 1
RenderFarClip 1 96
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 8
-RenderLightingDetail 1 1
RenderMaxPartCount 1 2048
RenderObjectBump 1 1
RenderReflectionDetail 1 0
@@ -106,10 +108,13 @@ RenderTerrainLODFactor 1 1.0
RenderTreeLODFactor 1 0.5
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
-RenderWaterReflections 1 0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
//
// High Graphics Settings (purty)
@@ -122,7 +127,6 @@ RenderAvatarVP 1 1
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
-RenderLightingDetail 1 1
RenderMaxPartCount 1 4096
RenderObjectBump 1 1
RenderReflectionDetail 1 2
@@ -131,10 +135,13 @@ RenderTerrainLODFactor 1 2.0
RenderTreeLODFactor 1 0.5
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
-RenderWaterReflections 1 0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
//
// Ultra graphics (REALLY PURTY!)
@@ -147,19 +154,21 @@ RenderAvatarVP 1 1
RenderFarClip 1 256
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
-RenderLightingDetail 1 1
RenderMaxPartCount 1 8192
RenderObjectBump 1 1
-RenderReflectionDetail 1 3
+RenderReflectionDetail 1 4
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 2.0
-RenderWaterReflections 1 1
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
//
// Class Unknown Hardware (unknown)
@@ -197,9 +206,12 @@ RenderVBOEnable 1 1
list NoPixelShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
-RenderWaterReflections 0 0
+RenderReflectionDetail 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
//
// No Vertex Shaders available
@@ -207,9 +219,13 @@ WindLightUseAtmosShaders 0 0
list NoVertexShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
-RenderWaterReflections 0 0
+RenderReflectionDetail 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
// "Default" setups for safe, low, medium, high
//
@@ -217,14 +233,17 @@ list safe
RenderAnisotropic 1 0
RenderAvatarCloth 0 0
RenderAvatarVP 0 0
-RenderLightingDetail 1 0
RenderObjectBump 0 0
RenderMaxPartCount 1 1024
RenderTerrainDetail 1 0
RenderUseImpostors 0 0
RenderVBOEnable 1 0
-RenderWaterReflections 0 0
+RenderReflectionDetail 0 0
WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
//
// CPU based feature masks
@@ -248,13 +267,11 @@ RenderVBOEnable 1 0
list Intel
RenderAnisotropic 1 0
-RenderLightingDetail 1 0
// Avoid some Intel crashes on Linux
RenderCubeMap 0 0
list GeForce2
RenderAnisotropic 1 0
-RenderLightingDetail 1 0
RenderMaxPartCount 1 2048
RenderTerrainDetail 1 0
RenderVBOEnable 1 1
@@ -466,17 +483,47 @@ list NVIDIA_GeForce_Go_6
RenderVBOEnable 1 0
Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_7000
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7100
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7200
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7300
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7400
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7500
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7600
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7700
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7800
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7900
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7200
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7300
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7300_LE
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7400
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7600
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7700
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7800
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7900
+RenderShaderLightingMaxLevel 1 2
diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt
index e89b0cc49d..055127d386 100644
--- a/indra/newview/featuretable_mac.txt
+++ b/indra/newview/featuretable_mac.txt
@@ -26,7 +26,7 @@ list all
RenderAnisotropic 1 0
RenderAvatarCloth 0 0
RenderAvatarLODFactor 1 1.0
-RenderAvatarMaxVisible 1 12
+RenderAvatarMaxVisible 1 35
RenderAvatarVP 1 0
RenderCubeMap 1 1
RenderDelayVBUpdate 1 0
@@ -59,7 +59,6 @@ RenderTextureMemoryMultiple 1 0.5
Disregard128DefaultDrawDistance 1 1
Disregard96DefaultDrawDistance 1 1
SkyUseClassicClouds 1 1
-WatchdogDisabled 1 1
//
// Low Graphics Settings
@@ -371,6 +370,7 @@ list ATI_Radeon_X1500
Disregard128DefaultDrawDistance 1 0
list ATI_Radeon_X1600
Disregard128DefaultDrawDistance 1 0
+RenderUseFBO 0 0
list ATI_Radeon_X1700
Disregard128DefaultDrawDistance 1 0
list ATI_Mobility_Radeon_X1xxx
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 7f4ba2f2d2..349aa24e18 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -2,25 +2,31 @@
* @file llappviewer.cpp
* @brief The LLAppViewer class definitions
*
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2007&license=viewergpl$
+ *
+ * Copyright (c) 2007-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -39,7 +45,6 @@
#include "llgroupmgr.h"
#include "llagent.h"
#include "llagentcamera.h"
-#include "llagentlanguage.h"
#include "llagentwearables.h"
#include "llwindow.h"
#include "llviewerstats.h"
@@ -76,9 +81,7 @@
#include "llvoicechannel.h"
#include "llvoavatarself.h"
#include "llsidetray.h"
-#include "llfeaturemanager.h"
-#include "llurlmatch.h"
-#include "lltextutil.h"
+
#include "llweb.h"
#include "llsecondlifeurls.h"
@@ -100,8 +103,8 @@
// Third party library includes
#include <boost/bind.hpp>
-
#if LL_WINDOWS
+ #include "llwindebug.h"
# include <share.h> // For _SH_DENYWR in initMarkerFile
#else
# include <sys/file.h> // For initMarkerFile support
@@ -189,7 +192,6 @@
#include "llviewerthrottle.h"
#include "llparcel.h"
#include "llavatariconctrl.h"
-#include "llgroupiconctrl.h"
// Include for security api initialization
#include "llsecapi.h"
@@ -329,6 +331,10 @@ const char *VFS_INDEX_FILE_BASE = "index.db2.x.";
static std::string gWindowTitle;
+std::string gLoginPage;
+std::vector<std::string> gLoginURIs;
+static std::string gHelperURI;
+
LLAppViewer::LLUpdaterInfo *LLAppViewer::sUpdaterInfo = NULL ;
void idle_afk_check()
@@ -349,45 +355,6 @@ static void ui_audio_callback(const LLUUID& uuid)
}
}
-bool create_text_segment_icon_from_url_match(LLUrlMatch* match,LLTextBase* base)
-{
- if(!match || !base || base->getPlainText())
- return false;
-
- LLUUID match_id = match->getID();
-
- LLIconCtrl* icon;
-
- if(gAgent.isInGroup(match_id, TRUE))
- {
- LLGroupIconCtrl::Params icon_params = LLUICtrlFactory::instance().getDefaultParams<LLGroupIconCtrl>();
- icon_params.group_id = match_id;
- icon_params.rect = LLRect(0, 16, 16, 0);
- icon_params.visible = true;
- icon = LLUICtrlFactory::instance().createWidget<LLGroupIconCtrl>(icon_params);
- }
- else
- {
- LLAvatarIconCtrl::Params icon_params = LLUICtrlFactory::instance().getDefaultParams<LLAvatarIconCtrl>();
- icon_params.avatar_id = match_id;
- icon_params.rect = LLRect(0, 16, 16, 0);
- icon_params.visible = true;
- icon = LLUICtrlFactory::instance().createWidget<LLAvatarIconCtrl>(icon_params);
- }
-
- LLInlineViewSegment::Params params;
- params.force_newline = false;
- params.view = icon;
- params.left_pad = 4;
- params.right_pad = 4;
- params.top_pad = -2;
- params.bottom_pad = 2;
-
- base->appendWidget(params," ",false);
-
- return true;
-}
-
void request_initial_instant_messages()
{
static BOOL requested = FALSE;
@@ -416,8 +383,14 @@ bool handleCrashSubmitBehaviorChanged(const LLSD& newvalue)
const S32 NEVER_SUBMIT_REPORT = 2;
if(cb == NEVER_SUBMIT_REPORT)
{
+// LLWatchdog::getInstance()->cleanup(); // SJB: cleaning up a running watchdog thread is unsafe
LLAppViewer::instance()->destroyMainloopTimeout();
}
+ else if(gSavedSettings.getBOOL("WatchdogEnabled") == TRUE)
+ {
+ // Don't re-enable the watchdog when we change the setting; this may get called before it's started
+// LLWatchdog::getInstance()->init();
+ }
return true;
}
@@ -443,7 +416,7 @@ static void settings_to_globals()
LLVolumeImplFlexible::sUpdateFactor = gSavedSettings.getF32("RenderFlexTimeFactor");
LLVOTree::sTreeFactor = gSavedSettings.getF32("RenderTreeLODFactor");
LLVOAvatar::sLODFactor = gSavedSettings.getF32("RenderAvatarLODFactor");
- LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible");
+ LLVOAvatar::sMaxVisible = gSavedSettings.getS32("RenderAvatarMaxVisible");
LLVOAvatar::sVisibleInFirstPerson = gSavedSettings.getBOOL("FirstPersonAvatarVisible");
// clamp auto-open time to some minimum usable value
LLFolderView::sAutoOpenTime = llmax(0.25f, gSavedSettings.getF32("FolderAutoOpenDelay"));
@@ -630,11 +603,6 @@ bool LLAppViewer::init()
if (!initConfiguration())
return false;
- // write Google Breakpad minidump files to our log directory
- std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "");
- logdir += gDirUtilp->getDirDelimiter();
- setMiniDumpDir(logdir);
-
// Although initLogging() is the right place to mess with
// setFatalFunction(), we can't query gSavedSettings until after
// initConfiguration().
@@ -924,7 +892,6 @@ bool LLAppViewer::init()
}
LLViewerMedia::initClass();
- LLTextUtil::TextHelpers::iconCallbackCreationFunction = create_text_segment_icon_from_url_match;
//EXT-7013 - On windows for some locale (Japanese) standard
//datetime formatting functions didn't support some parameters such as "weekday".
@@ -941,8 +908,6 @@ bool LLAppViewer::init()
LLStringOps::sPM = LLTrans::getString("dateTimePM");
}
- LLAgentLanguage::init();
-
return true;
}
@@ -955,6 +920,11 @@ static LLFastTimer::DeclareTimer FTM_LFS("LFS Thread");
static LLFastTimer::DeclareTimer FTM_PAUSE_THREADS("Pause Threads");
static LLFastTimer::DeclareTimer FTM_IDLE("Idle");
static LLFastTimer::DeclareTimer FTM_PUMP("Pump");
+static LLFastTimer::DeclareTimer FTM_PUMP_ARES("Ares");
+static LLFastTimer::DeclareTimer FTM_PUMP_SERVICE("Service");
+static LLFastTimer::DeclareTimer FTM_SERVICE_CALLBACK("Callback");
+static LLFastTimer::DeclareTimer FTM_AGENT_AUTOPILOT("Autopilot");
+static LLFastTimer::DeclareTimer FTM_AGENT_UPDATE("Update");
bool LLAppViewer::mainLoop()
{
@@ -1064,10 +1034,20 @@ bool LLAppViewer::mainLoop()
LLMemType mt_ip(LLMemType::MTYPE_IDLE_PUMP);
pingMainloopTimeout("Main:ServicePump");
LLFastTimer t4(FTM_PUMP);
- gAres->process();
- // this pump is necessary to make the login screen show up
- gServicePump->pump();
- gServicePump->callback();
+ {
+ LLFastTimer t(FTM_PUMP_ARES);
+ gAres->process();
+ }
+ {
+ LLFastTimer t(FTM_PUMP_SERVICE);
+ // this pump is necessary to make the login screen show up
+ gServicePump->pump();
+
+ {
+ LLFastTimer t(FTM_SERVICE_CALLBACK);
+ gServicePump->callback();
+ }
+ }
}
resumeMainloopTimeout();
@@ -1278,14 +1258,6 @@ bool LLAppViewer::cleanup()
// workaround for DEV-35406 crash on shutdown
LLEventPumps::instance().reset();
- // remove any old breakpad minidump files from the log directory
- if (! isError())
- {
- std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "");
- logdir += gDirUtilp->getDirDelimiter();
- gDirUtilp->deleteFilesInDir(logdir, "*-*-*-*-*.dmp");
- }
-
// *TODO - generalize this and move DSO wrangling to a helper class -brad
std::set<struct apr_dso_handle_t *>::const_iterator i;
for(i = mPlugins.begin(); i != mPlugins.end(); ++i)
@@ -1723,6 +1695,14 @@ bool LLAppViewer::initThreads()
static const bool enable_threads = true;
#endif
+ const S32 NEVER_SUBMIT_REPORT = 2;
+ bool use_watchdog = gSavedSettings.getBOOL("WatchdogEnabled");
+ bool send_reports = gCrashSettings.getS32(CRASH_BEHAVIOR_SETTING) != NEVER_SUBMIT_REPORT;
+ if(use_watchdog && send_reports)
+ {
+ LLWatchdog::getInstance()->init(watchdog_killer_callback);
+ }
+
LLVFSThread::initClass(enable_threads && false);
LLLFSThread::initClass(enable_threads && false);
@@ -1951,11 +1931,18 @@ bool LLAppViewer::initConfiguration()
}
#endif
+ //*FIX:Mani - Set default to disabling watchdog mainloop
+ // timeout for mac and linux. There is no call stack info
+ // on these platform to help debug.
#ifndef LL_RELEASE_FOR_DOWNLOAD
+ gSavedSettings.setBOOL("WatchdogEnabled", FALSE);
gSavedSettings.setBOOL("QAMode", TRUE );
- gSavedSettings.setS32("WatchdogEnabled", 0);
#endif
-
+
+#ifndef LL_WINDOWS
+ gSavedSettings.setBOOL("WatchdogEnabled", FALSE);
+#endif
+
gCrashSettings.getControl(CRASH_BEHAVIOR_SETTING)->getSignal()->connect(boost::bind(&handleCrashSubmitBehaviorChanged, _2));
// These are warnings that appear on the first experience of that condition.
@@ -2327,7 +2314,17 @@ void LLAppViewer::checkForCrash(void)
{
#if LL_SEND_CRASH_REPORTS
+ //*NOTE:Mani The current state of the crash handler has the MacOSX
+ // sending all crash reports as freezes, in order to let
+ // the MacOSX CrashRepoter generate stacks before spawning the
+ // SL crash logger.
+ // The Linux and Windows clients generate their own stacks and
+ // spawn the SL crash logger immediately. This may change in the future.
+#if LL_DARWIN
+ if(gLastExecEvent != LAST_EXEC_NORMAL)
+#else
if (gLastExecEvent == LAST_EXEC_FROZE)
+#endif
{
llinfos << "Last execution froze, requesting to send crash report." << llendl;
//
@@ -2383,30 +2380,18 @@ bool LLAppViewer::initWindow()
gSavedSettings.getS32("WindowWidth"), gSavedSettings.getS32("WindowHeight"),
FALSE, ignorePixelDepth);
- // Need to load feature table before cheking to start watchdog.
- const S32 NEVER_SUBMIT_REPORT = 2;
- bool use_watchdog = false;
- int watchdog_enabled_setting = gSavedSettings.getS32("WatchdogEnabled");
- if(watchdog_enabled_setting == -1){
- use_watchdog = !LLFeatureManager::getInstance()->isFeatureAvailable("WatchdogDisabled");
- }
- else
- {
- // The user has explicitly set this setting; always use that value.
- use_watchdog = bool(watchdog_enabled_setting);
- }
-
- bool send_reports = gCrashSettings.getS32(CRASH_BEHAVIOR_SETTING) != NEVER_SUBMIT_REPORT;
- if(use_watchdog && send_reports)
- {
- LLWatchdog::getInstance()->init(watchdog_killer_callback);
- }
-
LLNotificationsUI::LLNotificationManager::getInstance();
+ if (gSavedSettings.getBOOL("FullScreen"))
+ {
+ // request to go full screen... which will be delayed until login
+ gViewerWindow->toggleFullscreen(FALSE);
+ }
+
if (gSavedSettings.getBOOL("WindowMaximized"))
{
gViewerWindow->mWindow->maximize();
+ gViewerWindow->getWindow()->setNativeAspectRatio(gSavedSettings.getF32("FullScreenAspectRatio"));
}
if (!gNoRender)
@@ -2480,10 +2465,11 @@ void LLAppViewer::cleanupSavedSettings()
}
}
- // save window position if not maximized
+ // save window position if not fullscreen
// as we don't track it in callbacks
+ BOOL fullscreen = gViewerWindow->mWindow->getFullscreen();
BOOL maximized = gViewerWindow->mWindow->getMaximized();
- if (!maximized)
+ if (!fullscreen && !maximized)
{
LLCoordScreen window_pos;
@@ -2548,15 +2534,6 @@ void LLAppViewer::writeSystemInfo()
// If the crash is handled by LLAppViewer::handleViewerCrash, ie not a freeze,
// then the value of "CrashNotHandled" will be set to true.
gDebugInfo["CrashNotHandled"] = (LLSD::Boolean)true;
-
- // Insert crash host url (url to post crash log to) if configured. This insures
- // that the crash report will go to the proper location in the case of a
- // prior freeze.
- std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl");
- if(crashHostUrl != "")
- {
- gDebugInfo["CrashHostUrl"] = crashHostUrl;
- }
// Dump some debugging info
LL_INFOS("SystemInfo") << LLTrans::getString("APP_NAME")
@@ -2578,6 +2555,13 @@ void LLAppViewer::writeSystemInfo()
writeDebugInfo(); // Save out debug_info.log early, in case of crash.
}
+void LLAppViewer::handleSyncViewerCrash()
+{
+ LLAppViewer* pApp = LLAppViewer::instance();
+ // Call to pure virtual, handled by platform specific llappviewer instance.
+ pApp->handleSyncCrashTrace();
+}
+
void LLAppViewer::handleViewerCrash()
{
llinfos << "Handle viewer crash entry." << llendl;
@@ -2601,13 +2585,9 @@ void LLAppViewer::handleViewerCrash()
return;
}
pApp->mReportedCrash = TRUE;
-
- // Insert crash host url (url to post crash log to) if configured.
- std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl");
- if(crashHostUrl != "")
- {
- gDebugInfo["CrashHostUrl"] = crashHostUrl;
- }
+
+ // Make sure the watchdog gets turned off...
+// pApp->destroyMainloopTimeout(); // SJB: Bah. This causes the crash handler to hang, not sure why.
//We already do this in writeSystemInfo(), but we do it again here to make /sure/ we have a version
//to check against no matter what
@@ -2639,12 +2619,6 @@ void LLAppViewer::handleViewerCrash()
gDebugInfo["FirstLogin"] = (LLSD::Boolean) gAgent.isFirstLogin();
gDebugInfo["FirstRunThisInstall"] = gSavedSettings.getBOOL("FirstRunThisInstall");
- char *minidump_file = pApp->getMiniDumpFilename();
- if(minidump_file && minidump_file[0] != 0)
- {
- gDebugInfo["MinidumpPath"] = minidump_file;
- }
-
if(gLogoutInProgress)
{
gDebugInfo["LastExecEvent"] = LAST_EXEC_LOGOUT_CRASH;
@@ -2722,6 +2696,10 @@ void LLAppViewer::handleViewerCrash()
LLError::logToFile("");
+// On Mac, we send the report on the next run, since we need macs crash report
+// for a stack trace, so we have to let it the app fail.
+#if !LL_DARWIN
+
// Remove the marker file, since otherwise we'll spawn a process that'll keep it locked
if(gDebugInfo["LastExecEvent"].asInteger() == LAST_EXEC_LOGOUT_CRASH)
{
@@ -2734,6 +2712,8 @@ void LLAppViewer::handleViewerCrash()
// Call to pure virtual, handled by platform specific llappviewer instance.
pApp->handleCrashReporting();
+
+#endif //!LL_DARWIN
return;
}
@@ -3377,6 +3357,13 @@ void LLAppViewer::badNetworkHandler()
mPurgeOnExit = TRUE;
+#if LL_WINDOWS
+ // Generates the minidump.
+ LLWinDebug::generateCrashStacks(NULL);
+#endif
+ LLAppViewer::handleSyncViewerCrash();
+ LLAppViewer::handleViewerCrash();
+
std::ostringstream message;
message <<
"The viewer has detected mangled network data indicative\n"
@@ -3389,8 +3376,6 @@ void LLAppViewer::badNetworkHandler()
"If the problem continues, see the Tech Support FAQ at: \n"
"www.secondlife.com/support";
forceDisconnect(message.str());
-
- LLApp::instance()->writeMiniDump();
}
// This routine may get called more than once during the shutdown process.
@@ -3560,9 +3545,12 @@ void LLAppViewer::idle()
gAgent.moveYaw(-1.f);
}
- // Handle automatic walking towards points
- gAgentPilot.updateTarget();
- gAgent.autoPilot(&yaw);
+ {
+ LLFastTimer t(FTM_AGENT_AUTOPILOT);
+ // Handle automatic walking towards points
+ gAgentPilot.updateTarget();
+ gAgent.autoPilot(&yaw);
+ }
static LLFrameTimer agent_update_timer;
static U32 last_control_flags;
@@ -3573,6 +3561,7 @@ void LLAppViewer::idle()
if (flags_changed || (agent_update_time > (1.0f / (F32) AGENT_UPDATES_PER_SECOND)))
{
+ LLFastTimer t(FTM_AGENT_UPDATE);
// Send avatar and camera info
last_control_flags = gAgent.getControlFlags();
send_agent_update(TRUE);
@@ -4171,7 +4160,7 @@ void LLAppViewer::forceErrorBreakpoint()
void LLAppViewer::forceErrorBadMemoryAccess()
{
S32* crash = NULL;
- *crash = 0xDEADBEEF;
+ *crash = 0xDEADBEEF;
return;
}
diff --git a/indra/newview/llbottomtray.cpp b/indra/newview/llbottomtray.cpp
index c4177a420b..41f5fe64a1 100644
--- a/indra/newview/llbottomtray.cpp
+++ b/indra/newview/llbottomtray.cpp
@@ -2,25 +2,31 @@
* @file llbottomtray.cpp
* @brief LLBottomTray class implementation
*
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
diff --git a/indra/newview/llcofwearables.cpp b/indra/newview/llcofwearables.cpp
index 04623c03be..916d53da3c 100644
--- a/indra/newview/llcofwearables.cpp
+++ b/indra/newview/llcofwearables.cpp
@@ -2,25 +2,31 @@
* @file llcofwearables.cpp
* @brief LLCOFWearables displayes wearables from the current outfit split into three lists (attachments, clothing and body parts)
*
- * $LicenseInfo:firstyear=2010&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2010&license=viewergpl$
+ *
+ * Copyright (c) 2010, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -28,8 +34,6 @@
#include "llcofwearables.h"
-#include "llaccordionctrl.h"
-#include "llaccordionctrltab.h"
#include "llagentdata.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
@@ -54,85 +58,39 @@ static const LLWearableItemNameComparator WEARABLE_NAME_COMPARATOR;
class CofContextMenu : public LLListContextMenu
{
protected:
- CofContextMenu(LLCOFWearables* cof_wearables)
- : mCOFWearables(cof_wearables)
- {
- llassert(mCOFWearables);
- }
-
- void updateCreateWearableLabel(LLMenuGL* menu, const LLUUID& item_id)
+ static void updateCreateWearableLabel(LLMenuGL* menu, const LLUUID& item_id)
{
LLMenuItemGL* menu_item = menu->getChild<LLMenuItemGL>("create_new");
- LLWearableType::EType w_type = getWearableType(item_id);
// Hide the "Create new <WEARABLE_TYPE>" if it's irrelevant.
- if (w_type == LLWearableType::WT_NONE)
+ LLViewerInventoryItem* item = gInventory.getLinkedItem(item_id);
+ if (!item || !item->isWearableType())
{
menu_item->setVisible(FALSE);
return;
}
// Set proper label for the "Create new <WEARABLE_TYPE>" menu item.
- std::string new_label = LLTrans::getString("create_new_" + LLWearableType::getTypeName(w_type));
+ LLStringUtil::format_map_t args;
+ LLWearableType::EType w_type = item->getWearableType();
+ args["[WEARABLE_TYPE]"] = LLWearableType::getTypeDefaultNewName(w_type);
+ std::string new_label = LLTrans::getString("CreateNewWearable", args);
menu_item->setLabel(new_label);
}
- void createNew(const LLUUID& item_id)
+ static void createNew(const LLUUID& item_id)
{
- LLAgentWearables::createWearable(getWearableType(item_id), true);
- }
-
- // Get wearable type of the given item.
- //
- // There is a special case: so-called "dummy items"
- // (i.e. the ones that are there just to indicate that you're not wearing
- // any wearables of the corresponding type. They are currently grayed out
- // and suffixed with "not worn").
- // Those items don't have an UUID, but they do have an associated wearable type.
- // If the user has invoked context menu for such item,
- // we ignore the passed item_id and retrieve wearable type from the item.
- LLWearableType::EType getWearableType(const LLUUID& item_id)
- {
- if (!isDummyItem(item_id))
- {
- LLViewerInventoryItem* item = gInventory.getLinkedItem(item_id);
- if (item && item->isWearableType())
- {
- return item->getWearableType();
- }
- }
- else if (mCOFWearables) // dummy item selected
- {
- LLPanelDummyClothingListItem* item;
+ LLViewerInventoryItem* item = gInventory.getLinkedItem(item_id);
+ if (!item || !item->isWearableType()) return;
- item = dynamic_cast<LLPanelDummyClothingListItem*>(mCOFWearables->getSelectedItem());
- if (item)
- {
- return item->getWearableType();
- }
- }
-
- return LLWearableType::WT_NONE;
- }
-
- static bool isDummyItem(const LLUUID& item_id)
- {
- return item_id.isNull();
+ LLAgentWearables::createWearable(item->getWearableType(), true);
}
-
- LLCOFWearables* mCOFWearables;
};
//////////////////////////////////////////////////////////////////////////
-class CofAttachmentContextMenu : public CofContextMenu
+class CofAttachmentContextMenu : public LLListContextMenu
{
-public:
- CofAttachmentContextMenu(LLCOFWearables* cof_wearables)
- : CofContextMenu(cof_wearables)
- {
- }
-
protected:
/*virtual*/ LLContextMenu* createMenu()
@@ -150,28 +108,7 @@ protected:
class CofClothingContextMenu : public CofContextMenu
{
-public:
- CofClothingContextMenu(LLCOFWearables* cof_wearables)
- : CofContextMenu(cof_wearables)
- {
- }
-
protected:
- static void replaceWearable(const LLUUID& item_id)
- {
- // *TODO: Most probable that accessing to LLPanelOutfitEdit instance should be:
- // LLSideTray::getInstance()->getSidepanelAppearance()->getPanelOutfitEdit()
- // without casting. Getter methods provides possibility to check and construct
- // absent instance. Explicit relations between components avoids situations
- // when we tries to construct instance with unsatisfied implicit input conditions.
- LLPanelOutfitEdit * panel_outfit_edit =
- dynamic_cast<LLPanelOutfitEdit*> (LLSideTray::getInstance()->getPanel(
- "panel_outfit_edit"));
- if (panel_outfit_edit != NULL)
- {
- panel_outfit_edit->onReplaceMenuItemClicked(item_id);
- }
- }
/*virtual*/ LLContextMenu* createMenu()
{
@@ -181,9 +118,10 @@ protected:
functor_t take_off = boost::bind(&LLAppearanceMgr::removeItemFromAvatar, LLAppearanceMgr::getInstance(), _1);
registrar.add("Clothing.TakeOff", boost::bind(handleMultiple, take_off, mUUIDs));
- registrar.add("Clothing.Replace", boost::bind(replaceWearable, selected_id));
+ registrar.add("Clothing.MoveUp", boost::bind(moveWearable, selected_id, false));
+ registrar.add("Clothing.MoveDown", boost::bind(moveWearable, selected_id, true));
registrar.add("Clothing.Edit", boost::bind(LLAgentWearables::editWearable, selected_id));
- registrar.add("Clothing.Create", boost::bind(&CofClothingContextMenu::createNew, this, selected_id));
+ registrar.add("Clothing.Create", boost::bind(createNew, selected_id));
enable_registrar.add("Clothing.OnEnable", boost::bind(&CofClothingContextMenu::onEnable, this, _2));
@@ -201,34 +139,40 @@ protected:
std::string param = data.asString();
LLUUID selected_id = mUUIDs.back();
- if ("take_off" == param)
+ if ("move_up" == param)
{
- return get_is_item_worn(selected_id);
+ return gAgentWearables.canMoveWearable(selected_id, false);
}
- else if ("edit" == param)
+ else if ("move_down" == param)
{
- return mUUIDs.size() == 1 && gAgentWearables.isWearableModifiable(selected_id);
+ return gAgentWearables.canMoveWearable(selected_id, true);
}
- else if ("replace" == param)
+ else if ("take_off" == param)
{
- return get_is_item_worn(selected_id) && mUUIDs.size() == 1;
+ return get_is_item_worn(selected_id);
+ }
+ else if ("edit" == param)
+ {
+ return gAgentWearables.isWearableModifiable(selected_id);
}
-
return true;
}
+
+ // We don't use LLAppearanceMgr::moveWearable() directly because
+ // the item may be invalidated between setting the callback and calling it.
+ static bool moveWearable(const LLUUID& item_id, bool closer_to_body)
+ {
+ LLViewerInventoryItem* item = gInventory.getItem(item_id);
+ return LLAppearanceMgr::instance().moveWearable(item, closer_to_body);
+ }
};
//////////////////////////////////////////////////////////////////////////
class CofBodyPartContextMenu : public CofContextMenu
{
-public:
- CofBodyPartContextMenu(LLCOFWearables* cof_wearables)
- : CofContextMenu(cof_wearables)
- {
- }
-
protected:
+
/*virtual*/ LLContextMenu* createMenu()
{
LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
@@ -238,9 +182,9 @@ protected:
// *HACK* need to pass pointer to LLPanelOutfitEdit instead of LLSideTray::getInstance()->getPanel().
// LLSideTray::getInstance()->getPanel() is rather slow variant
LLPanelOutfitEdit* panel_oe = dynamic_cast<LLPanelOutfitEdit*>(LLSideTray::getInstance()->getPanel("panel_outfit_edit"));
- registrar.add("BodyPart.Replace", boost::bind(&LLPanelOutfitEdit::onReplaceMenuItemClicked, panel_oe, selected_id));
+ registrar.add("BodyPart.Replace", boost::bind(&LLPanelOutfitEdit::onReplaceBodyPartMenuItemClicked, panel_oe, selected_id));
registrar.add("BodyPart.Edit", boost::bind(LLAgentWearables::editWearable, selected_id));
- registrar.add("BodyPart.Create", boost::bind(&CofBodyPartContextMenu::createNew, this, selected_id));
+ registrar.add("BodyPart.Create", boost::bind(createNew, selected_id));
enable_registrar.add("BodyPart.OnEnable", boost::bind(&CofBodyPartContextMenu::onEnable, this, _2));
@@ -260,7 +204,7 @@ protected:
if ("edit" == param)
{
- return mUUIDs.size() == 1 && gAgentWearables.isWearableModifiable(selected_id);
+ return gAgentWearables.isWearableModifiable(selected_id);
}
return true;
@@ -273,17 +217,11 @@ LLCOFWearables::LLCOFWearables() : LLPanel(),
mAttachments(NULL),
mClothing(NULL),
mBodyParts(NULL),
- mLastSelectedList(NULL),
- mClothingTab(NULL),
- mAttachmentsTab(NULL),
- mBodyPartsTab(NULL),
- mLastSelectedTab(NULL),
- mAccordionCtrl(NULL),
- mCOFVersion(-1)
+ mLastSelectedList(NULL)
{
- mClothingMenu = new CofClothingContextMenu(this);
- mAttachmentMenu = new CofAttachmentContextMenu(this);
- mBodyPartMenu = new CofBodyPartContextMenu(this);
+ mClothingMenu = new CofClothingContextMenu();
+ mAttachmentMenu = new CofAttachmentContextMenu();
+ mBodyPartMenu = new CofBodyPartContextMenu();
};
LLCOFWearables::~LLCOFWearables()
@@ -317,22 +255,6 @@ BOOL LLCOFWearables::postBuild()
mAttachments->setComparator(&WEARABLE_NAME_COMPARATOR);
mBodyParts->setComparator(&WEARABLE_NAME_COMPARATOR);
-
- mClothingTab = getChild<LLAccordionCtrlTab>("tab_clothing");
- mClothingTab->setDropDownStateChangedCallback(boost::bind(&LLCOFWearables::onAccordionTabStateChanged, this, _1, _2));
-
- mAttachmentsTab = getChild<LLAccordionCtrlTab>("tab_attachments");
- mAttachmentsTab->setDropDownStateChangedCallback(boost::bind(&LLCOFWearables::onAccordionTabStateChanged, this, _1, _2));
-
- mBodyPartsTab = getChild<LLAccordionCtrlTab>("tab_body_parts");
- mBodyPartsTab->setDropDownStateChangedCallback(boost::bind(&LLCOFWearables::onAccordionTabStateChanged, this, _1, _2));
-
- mTab2AssetType[mClothingTab] = LLAssetType::AT_CLOTHING;
- mTab2AssetType[mAttachmentsTab] = LLAssetType::AT_OBJECT;
- mTab2AssetType[mBodyPartsTab] = LLAssetType::AT_BODYPART;
-
- mAccordionCtrl = getChild<LLAccordionCtrl>("cof_wearables_accordion");
-
return LLPanel::postBuild();
}
@@ -352,51 +274,8 @@ void LLCOFWearables::onSelectionChange(LLFlatListView* selected_list)
onCommit();
}
-void LLCOFWearables::onAccordionTabStateChanged(LLUICtrl* ctrl, const LLSD& expanded)
-{
- bool had_selected_items = mClothing->numSelected() || mAttachments->numSelected() || mBodyParts->numSelected();
- mClothing->resetSelection(true);
- mAttachments->resetSelection(true);
- mBodyParts->resetSelection(true);
-
- bool tab_selection_changed = false;
- LLAccordionCtrlTab* tab = dynamic_cast<LLAccordionCtrlTab*>(ctrl);
- if (tab && tab != mLastSelectedTab)
- {
- mLastSelectedTab = tab;
- tab_selection_changed = true;
- }
-
- if (had_selected_items || tab_selection_changed)
- {
- //sending commit signal to indicate selection changes
- onCommit();
- }
-}
-
void LLCOFWearables::refresh()
{
- const LLUUID cof_id = LLAppearanceMgr::instance().getCOF();
- if (cof_id.isNull())
- {
- llwarns << "COF ID cannot be NULL" << llendl;
- return;
- }
-
- LLViewerInventoryCategory* catp = gInventory.getCategory(cof_id);
- if (!catp)
- {
- llwarns << "COF category cannot be NULL" << llendl;
- return;
- }
-
- // BAP - this check has to be removed because an item name change does not
- // change cat version - ie, checking version is not a complete way
- // of finding out whether anything has changed in this category.
- //if (mCOFVersion == catp->getVersion()) return;
-
- mCOFVersion = catp->getVersion();
-
typedef std::vector<LLSD> values_vector_t;
typedef std::map<LLFlatListView*, values_vector_t> selection_map_t;
@@ -412,7 +291,7 @@ void LLCOFWearables::refresh()
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t cof_items;
- gInventory.collectDescendents(cof_id, cats, cof_items, LLInventoryModel::EXCLUDE_TRASH);
+ gInventory.collectDescendents(LLAppearanceMgr::getInstance()->getCOF(), cats, cof_items, LLInventoryModel::EXCLUDE_TRASH);
populateAttachmentsAndBodypartsLists(cof_items);
@@ -429,26 +308,14 @@ void LLCOFWearables::refresh()
iter != iter_end; ++iter)
{
LLFlatListView* list = iter->first;
- if (!list) continue;
-
- //restoring selection should not fire commit callbacks
- list->setCommitOnSelectionChange(false);
-
const values_vector_t& values = iter->second;
for (values_vector_t::const_iterator
value_it = values.begin(),
value_it_end = values.end();
value_it != value_it_end; ++value_it)
{
- // value_it may be null because of dummy items
- // Dummy items have no ID
- if(value_it->asUUID().notNull())
- {
- list->selectItemByValue(*value_it);
- }
+ list->selectItemByValue(*value_it);
}
-
- list->setCommitOnSelectionChange(true);
}
}
@@ -520,7 +387,7 @@ LLPanelClothingListItem* LLCOFWearables::buildClothingListItem(LLViewerInventory
item_panel->childSetAction("btn_edit", mCOFCallbacks.mEditWearable);
//turning on gray separator line for the last item in the items group of the same wearable type
- item_panel->setSeparatorVisible(last);
+ item_panel->childSetVisible("wearable_type_separator_icon", last);
return item_panel;
}
@@ -632,14 +499,6 @@ LLPanel* LLCOFWearables::getSelectedItem()
return mLastSelectedList->getSelectedItem();
}
-void LLCOFWearables::getSelectedItems(std::vector<LLPanel*>& selected_items) const
-{
- if (mLastSelectedList)
- {
- mLastSelectedList->getSelectedItems(selected_items);
- }
-}
-
void LLCOFWearables::clear()
{
mAttachments->clear();
@@ -647,42 +506,6 @@ void LLCOFWearables::clear()
mBodyParts->clear();
}
-LLAssetType::EType LLCOFWearables::getExpandedAccordionAssetType()
-{
- typedef std::map<std::string, LLAssetType::EType> type_map_t;
-
- static type_map_t type_map;
-
- if (mAccordionCtrl != NULL)
- {
- const LLAccordionCtrlTab* expanded_tab = mAccordionCtrl->getExpandedTab();
-
- return get_if_there(mTab2AssetType, expanded_tab, LLAssetType::AT_NONE);
- }
-
- return LLAssetType::AT_NONE;
-}
-
-LLAssetType::EType LLCOFWearables::getSelectedAccordionAssetType()
-{
- if (mAccordionCtrl != NULL)
- {
- const LLAccordionCtrlTab* selected_tab = mAccordionCtrl->getSelectedTab();
-
- return get_if_there(mTab2AssetType, selected_tab, LLAssetType::AT_NONE);
- }
-
- return LLAssetType::AT_NONE;
-}
-
-void LLCOFWearables::expandDefaultAccordionTab()
-{
- if (mAccordionCtrl != NULL)
- {
- mAccordionCtrl->expandDefaultTab();
- }
-}
-
void LLCOFWearables::onListRightClick(LLUICtrl* ctrl, S32 x, S32 y, LLListContextMenu* menu)
{
if(menu)
@@ -690,20 +513,7 @@ void LLCOFWearables::onListRightClick(LLUICtrl* ctrl, S32 x, S32 y, LLListContex
uuid_vec_t selected_uuids;
if(getSelectedUUIDs(selected_uuids))
{
- bool show_menu = false;
- for(uuid_vec_t::iterator it = selected_uuids.begin();it!=selected_uuids.end();++it)
- {
- if ((*it).notNull())
- {
- show_menu = true;
- break;
- }
- }
-
- if(show_menu)
- {
- menu->show(ctrl, selected_uuids, x, y);
- }
+ menu->show(ctrl, selected_uuids, x, y);
}
}
}
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index 0447b06fcc..ed6a791e7f 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -2,25 +2,31 @@
* @file lldrawable.cpp
* @brief LLDrawable class implementation
*
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -517,7 +523,7 @@ F32 LLDrawable::updateXform(BOOL undamped)
{
// snap to final position
dist_squared = 0.0f;
- if (!isRoot())
+ if (getVOVolume() && !isRoot())
{ //child prim snapping to some position, needs a rebuild
gPipeline.markRebuild(this, LLDrawable::REBUILD_POSITION, TRUE);
}
@@ -1360,11 +1366,10 @@ void LLSpatialBridge::move(LLDrawable *drawablep, LLSpatialGroup *curp, BOOL imm
BOOL LLSpatialBridge::updateMove()
{
- llassert_always(mDrawable);
- llassert_always(mDrawable->mVObjp);
- llassert_always(mDrawable->getRegion());
+ llassert(mDrawable);
+ llassert(mDrawable->getRegion());
LLSpatialPartition* part = mDrawable->getRegion()->getSpatialPartition(mPartitionType);
- llassert_always(part);
+ llassert(part);
mOctree->balance();
if (part)
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp
index 6d8344f4e8..ae30af3647 100644
--- a/indra/newview/lldrawpool.cpp
+++ b/indra/newview/lldrawpool.cpp
@@ -2,25 +2,31 @@
* @file lldrawpool.cpp
* @brief LLDrawPool class implementation
*
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -468,6 +474,7 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture)
{
if (params.mTexture.notNull())
{
+ params.mTexture->addTextureStats(params.mVSize);
gGL.getTexUnit(0)->bind(params.mTexture, TRUE) ;
if (params.mTextureMatrix)
{
diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h
index 4a728bc8a5..f85b46cfba 100644
--- a/indra/newview/lldrawpool.h
+++ b/indra/newview/lldrawpool.h
@@ -2,25 +2,31 @@
* @file lldrawpool.h
* @brief LLDrawPool class definition
*
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -127,6 +133,7 @@ public:
PASS_FULLBRIGHT_SHINY,
PASS_SHINY,
PASS_BUMP,
+ PASS_POST_BUMP,
PASS_GLOW,
PASS_ALPHA,
PASS_ALPHA_MASK,
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 5d1a0ee9de..def463cb41 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -2,25 +2,31 @@
* @file lldrawpoolalpha.cpp
* @brief LLDrawPoolAlpha class implementation
*
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -54,7 +60,9 @@ static BOOL deferred_render = FALSE;
LLDrawPoolAlpha::LLDrawPoolAlpha(U32 type) :
LLRenderPass(type), current_shader(NULL), target_shader(NULL),
- simple_shader(NULL), fullbright_shader(NULL)
+ simple_shader(NULL), fullbright_shader(NULL),
+ mColorSFactor(LLRender::BF_UNDEF), mColorDFactor(LLRender::BF_UNDEF),
+ mAlphaSFactor(LLRender::BF_UNDEF), mAlphaDFactor(LLRender::BF_UNDEF)
{
}
@@ -172,9 +180,16 @@ void LLDrawPoolAlpha::render(S32 pass)
LLGLSPipelineAlpha gls_pipeline_alpha;
- if (LLPipeline::sFastAlpha && !deferred_render)
+ gGL.setColorMask(true, true);
+
+ if (LLPipeline::sAutoMaskAlphaNonDeferred && !deferred_render)
{
- LLGLDisable blend_disable(GL_BLEND);
+ mColorSFactor = LLRender::BF_ONE; // }
+ mColorDFactor = LLRender::BF_ZERO; // } these are like disabling blend on the color channels, but we're still blending on the alpha channel so that we can suppress glow
+ mAlphaSFactor = LLRender::BF_ZERO;
+ mAlphaDFactor = LLRender::BF_ZERO; // block (zero-out) glow where the alpha test succeeds
+ gGL.blendFunc(mColorSFactor, mColorDFactor, mAlphaSFactor, mAlphaDFactor);
+
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.33f);
if (mVertexShaderLevel > 0)
{
@@ -198,8 +213,17 @@ void LLDrawPoolAlpha::render(S32 pass)
}
LLGLDepthTest depth(GL_TRUE, LLDrawPoolWater::sSkipScreenCopy ? GL_TRUE : GL_FALSE);
+
+ mColorSFactor = LLRender::BF_SOURCE_ALPHA; // } regular alpha blend
+ mColorDFactor = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; // }
+ mAlphaSFactor = LLRender::BF_ZERO; // } glow suppression
+ mAlphaDFactor = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; // }
+ gGL.blendFunc(mColorSFactor, mColorDFactor, mAlphaSFactor, mAlphaDFactor);
+
renderAlpha(getVertexDataMask());
+ gGL.setColorMask(true, false);
+
if (deferred_render && current_shader != NULL)
{
gPipeline.unbindDeferredShader(*current_shader);
@@ -277,9 +301,18 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
for (LLCullResult::sg_list_t::iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i)
{
LLSpatialGroup* group = *i;
+ llassert(group);
+ llassert(group->mSpatialPartition);
+
if (group->mSpatialPartition->mRenderByGroup &&
- !group->isDead())
+ !group->isDead())
{
+ bool draw_glow_for_this_partition = mVertexShaderLevel > 0 && // no shaders = no glow.
+ // All particle systems seem to come off the wire with texture entries which claim that they glow. This is probably a bug in the data. Suppress.
+ group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_PARTICLE &&
+ group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_CLOUD &&
+ group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD_PARTICLE;
+
LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[LLRenderPass::PASS_ALPHA];
for (LLSpatialGroup::drawmap_elem_t::iterator k = draw_info.begin(); k != draw_info.end(); ++k)
@@ -288,96 +321,118 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
LLRenderPass::applyModelMatrix(params);
- if (params.mFullbright)
{
- // Turn off lighting if it hasn't already been so.
- if (light_enabled || !initialized_lighting)
+ if (params.mFullbright)
+ {
+ // Turn off lighting if it hasn't already been so.
+ if (light_enabled || !initialized_lighting)
+ {
+ initialized_lighting = TRUE;
+ if (use_shaders)
+ {
+ target_shader = fullbright_shader;
+ }
+ else
+ {
+ gPipeline.enableLightsFullbright(LLColor4(1,1,1,1));
+ }
+ light_enabled = FALSE;
+ }
+ }
+ // Turn on lighting if it isn't already.
+ else if (!light_enabled || !initialized_lighting)
{
initialized_lighting = TRUE;
if (use_shaders)
{
- target_shader = fullbright_shader;
+ target_shader = simple_shader;
}
else
{
- gPipeline.enableLightsFullbright(LLColor4(1,1,1,1));
+ gPipeline.enableLightsDynamic();
}
- light_enabled = FALSE;
- }
- }
- // Turn on lighting if it isn't already.
- else if (!light_enabled || !initialized_lighting)
- {
- initialized_lighting = TRUE;
- if (use_shaders)
- {
- target_shader = simple_shader;
- }
- else
- {
- gPipeline.enableLightsDynamic();
+ light_enabled = TRUE;
}
- light_enabled = TRUE;
- }
- // If we need shaders, and we're not ALREADY using the proper shader, then bind it
- // (this way we won't rebind shaders unnecessarily).
- if(use_shaders && (current_shader != target_shader))
- {
- llassert(target_shader != NULL);
- if (deferred_render && current_shader != NULL)
- {
- gPipeline.unbindDeferredShader(*current_shader);
- diffuse_channel = 0;
- }
- current_shader = target_shader;
- if (deferred_render)
+ // If we need shaders, and we're not ALREADY using the proper shader, then bind it
+ // (this way we won't rebind shaders unnecessarily).
+ if(use_shaders && (current_shader != target_shader))
{
- gPipeline.bindDeferredShader(*current_shader);
- diffuse_channel = current_shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
- }
- else
- {
- current_shader->bind();
+ llassert(target_shader != NULL);
+ if (deferred_render && current_shader != NULL)
+ {
+ gPipeline.unbindDeferredShader(*current_shader);
+ diffuse_channel = 0;
+ }
+ current_shader = target_shader;
+ if (deferred_render)
+ {
+ gPipeline.bindDeferredShader(*current_shader);
+ diffuse_channel = current_shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
+ }
+ else
+ {
+ current_shader->bind();
+ }
}
- }
- else if (!use_shaders && current_shader != NULL)
- {
- if (deferred_render)
+ else if (!use_shaders && current_shader != NULL)
{
- gPipeline.unbindDeferredShader(*current_shader);
- diffuse_channel = 0;
+ if (deferred_render)
+ {
+ gPipeline.unbindDeferredShader(*current_shader);
+ diffuse_channel = 0;
+ }
+ LLGLSLShader::bindNoShader();
+ current_shader = NULL;
}
- LLGLSLShader::bindNoShader();
- current_shader = NULL;
- }
-
- if (params.mGroup)
- {
- params.mGroup->rebuildMesh();
- }
-
- if (params.mTexture.notNull())
- {
- gGL.getTexUnit(diffuse_channel)->bind(params.mTexture.get());
- if(params.mTexture.notNull())
+ if (params.mGroup)
{
- params.mTexture->addTextureStats(params.mVSize);
+ params.mGroup->rebuildMesh();
}
- if (params.mTextureMatrix)
+
+
+ if (params.mTexture.notNull())
{
- gGL.getTexUnit(0)->activate();
- glMatrixMode(GL_TEXTURE);
- glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix);
- gPipeline.mTextureMatrixOps++;
+ gGL.getTexUnit(diffuse_channel)->bind(params.mTexture.get());
+ if(params.mTexture.notNull())
+ {
+ params.mTexture->addTextureStats(params.mVSize);
+ }
+ if (params.mTextureMatrix)
+ {
+ gGL.getTexUnit(0)->activate();
+ glMatrixMode(GL_TEXTURE);
+ glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix);
+ gPipeline.mTextureMatrixOps++;
+ }
}
}
params.mVertexBuffer->setBuffer(mask);
params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode);
+
+ // If this alpha mesh has glow, then draw it a second time to add the destination-alpha (=glow). Interleaving these state-changing calls could be expensive, but glow must be drawn Z-sorted with alpha.
+ if (draw_glow_for_this_partition &&
+ params.mGlowColor.mV[3] > 0)
+ {
+ // install glow-accumulating blend mode
+ gGL.blendFunc(LLRender::BF_ZERO, LLRender::BF_ONE, // don't touch color
+ LLRender::BF_ONE, LLRender::BF_ONE); // add to alpha (glow)
+ // glow doesn't use vertex colors from the mesh data
+ params.mVertexBuffer->setBuffer(mask & ~LLVertexBuffer::MAP_COLOR);
+ glColor4ubv(params.mGlowColor.mV);
+
+ // do the actual drawing, again
+ params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
+ gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode);
+
+ // restore our alpha blend mode
+ gGL.blendFunc(mColorSFactor, mColorDFactor, mAlphaSFactor, mAlphaDFactor);
+ }
+
if (params.mTextureMatrix && params.mTexture.notNull())
{
gGL.getTexUnit(0)->activate();
diff --git a/indra/newview/lldrawpoolalpha.h b/indra/newview/lldrawpoolalpha.h
index 0477093afa..61f73d0b31 100644
--- a/indra/newview/lldrawpoolalpha.h
+++ b/indra/newview/lldrawpoolalpha.h
@@ -2,25 +2,31 @@
* @file lldrawpoolalpha.h
* @brief LLDrawPoolAlpha class definition
*
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -28,6 +34,7 @@
#define LL_LLDRAWPOOLALPHA_H
#include "lldrawpool.h"
+#include "llrender.h"
#include "llframetimer.h"
class LLFace;
@@ -77,6 +84,12 @@ private:
LLGLSLShader* target_shader;
LLGLSLShader* simple_shader;
LLGLSLShader* fullbright_shader;
+
+ // our 'normal' alpha blend function for this pass
+ LLRender::eBlendFactor mColorSFactor;
+ LLRender::eBlendFactor mColorDFactor;
+ LLRender::eBlendFactor mAlphaSFactor;
+ LLRender::eBlendFactor mAlphaDFactor;
};
class LLDrawPoolAlphaPostWater : public LLDrawPoolAlpha
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 600ffa492e..60844ae8ca 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -2,25 +2,31 @@
* @file lldrawpoolavatar.cpp
* @brief LLDrawPoolAvatar class implementation
*
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -117,7 +123,7 @@ void LLDrawPoolAvatar::prerender()
if (sShaderLevel > 0)
{
- sBufferUsage = GL_STATIC_DRAW_ARB;
+ sBufferUsage = GL_DYNAMIC_DRAW_ARB;
}
else
{
@@ -151,6 +157,8 @@ void LLDrawPoolAvatar::beginDeferredPass(S32 pass)
{
LLFastTimer t(FTM_RENDER_CHARACTERS);
+ sSkipTransparent = TRUE;
+
if (LLPipeline::sImpostorRender)
{
beginDeferredSkinned();
@@ -175,6 +183,8 @@ void LLDrawPoolAvatar::endDeferredPass(S32 pass)
{
LLFastTimer t(FTM_RENDER_CHARACTERS);
+ sSkipTransparent = FALSE;
+
if (LLPipeline::sImpostorRender)
{
endDeferredSkinned();
@@ -244,7 +254,6 @@ S32 LLDrawPoolAvatar::getNumShadowPasses()
void LLDrawPoolAvatar::beginShadowPass(S32 pass)
{
LLFastTimer t(FTM_SHADOW_AVATAR);
-
sVertexProgram = &gDeferredAvatarShadowProgram;
if (sShaderLevel > 0)
{
@@ -266,7 +275,6 @@ void LLDrawPoolAvatar::beginShadowPass(S32 pass)
void LLDrawPoolAvatar::endShadowPass(S32 pass)
{
LLFastTimer t(FTM_SHADOW_AVATAR);
-
if (sShaderLevel > 0)
{
sRenderingSkinned = FALSE;
@@ -304,6 +312,11 @@ void LLDrawPoolAvatar::renderShadow(S32 pass)
return;
}
+ if (sShaderLevel > 0)
+ {
+ gAvatarMatrixParam = sVertexProgram->mUniform[LLViewerShaderMgr::AVATAR_MATRIX];
+ }
+
avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE);
}
@@ -340,7 +353,7 @@ void LLDrawPoolAvatar::beginRenderPass(S32 pass)
switch (pass)
{
case 0:
- beginFootShadow();
+ beginImpostor();
break;
case 1:
beginRigid();
@@ -364,7 +377,7 @@ void LLDrawPoolAvatar::endRenderPass(S32 pass)
switch (pass)
{
case 0:
- endFootShadow();
+ endImpostor();
break;
case 1:
endRigid();
@@ -374,7 +387,7 @@ void LLDrawPoolAvatar::endRenderPass(S32 pass)
}
}
-void LLDrawPoolAvatar::beginFootShadow()
+void LLDrawPoolAvatar::beginImpostor()
{
if (!LLPipeline::sReflectionRender)
{
@@ -386,7 +399,7 @@ void LLDrawPoolAvatar::beginFootShadow()
diffuse_channel = 0;
}
-void LLDrawPoolAvatar::endFootShadow()
+void LLDrawPoolAvatar::endImpostor()
{
gPipeline.enableLightsDynamic();
}
@@ -558,7 +571,6 @@ void LLDrawPoolAvatar::endSkinned()
void LLDrawPoolAvatar::beginDeferredSkinned()
{
- sSkipTransparent = TRUE;
sShaderLevel = mVertexShaderLevel;
sVertexProgram = &gDeferredAvatarProgram;
@@ -573,7 +585,6 @@ void LLDrawPoolAvatar::beginDeferredSkinned()
void LLDrawPoolAvatar::endDeferredSkinned()
{
- sSkipTransparent = FALSE;
// if we're in software-blending, remember to set the fence _after_ we draw so we wait till this rendering is done
sRenderingSkinned = FALSE;
disable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]);
@@ -687,10 +698,6 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
}
avatarp->renderImpostor(LLColor4U(255,255,255,255), diffuse_channel);
}
- else if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FOOT_SHADOWS) && !LLPipeline::sRenderDeferred)
- {
- avatarp->renderFootShadows();
- }
return;
}
@@ -844,9 +851,7 @@ LLColor3 LLDrawPoolAvatar::getDebugColor() const
LLVertexBufferAvatar::LLVertexBufferAvatar()
: LLVertexBuffer(sDataMask,
- LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0 ?
- GL_DYNAMIC_DRAW_ARB :
- GL_STREAM_DRAW_ARB)
+ GL_STREAM_DRAW_ARB) //avatars are always stream draw due to morph targets
{
}
diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h
index 171152b72d..d247260527 100644
--- a/indra/newview/lldrawpoolavatar.h
+++ b/indra/newview/lldrawpoolavatar.h
@@ -2,25 +2,31 @@
* @file lldrawpoolavatar.h
* @brief LLDrawPoolAvatar class definition
*
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -82,11 +88,11 @@ public:
/*virtual*/ void renderShadow(S32 pass);
void beginRigid();
- void beginFootShadow();
+ void beginImpostor();
void beginSkinned();
void endRigid();
- void endFootShadow();
+ void endImpostor();
void endSkinned();
void beginDeferredImpostor();
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 7c09826c9d..84fbb861ba 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -2,25 +2,31 @@
* @file lldrawpoolbump.cpp
* @brief LLDrawPoolBump class implementation
*
- * $LicenseInfo:firstyear=2003&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2003&license=viewergpl$
+ *
+ * Copyright (c) 2003-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -88,7 +94,16 @@ void LLStandardBumpmap::shutdown()
// static
void LLStandardBumpmap::restoreGL()
{
- llassert( LLStandardBumpmap::sStandardBumpmapCount == 0 );
+ addstandard();
+}
+
+// static
+void LLStandardBumpmap::addstandard()
+{
+ // can't assert; we destroyGL and restoreGL a lot during *first* startup, which populates this list already, THEN we explicitly init the list as part of *normal* startup. Sigh. So clear the list every time before we (re-)add the standard bumpmaps.
+ //llassert( LLStandardBumpmap::sStandardBumpmapCount == 0 );
+ clear();
+ llinfos << "Adding standard bumpmaps." << llendl;
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount++] = LLStandardBumpmap("None"); // BE_NO_BUMP
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount++] = LLStandardBumpmap("Brightness"); // BE_BRIGHTNESS
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount++] = LLStandardBumpmap("Darkness"); // BE_DARKNESS
@@ -141,9 +156,8 @@ void LLStandardBumpmap::restoreGL()
LLViewerTexture::BOOST_NONE,
LLViewerTexture::LOD_TEXTURE,
0,
- 0);
- gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLViewerTexture::BOOST_BUMP) ;
- gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL, NULL );
+ 0);
+ gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL );
LLStandardBumpmap::sStandardBumpmapCount++;
}
@@ -151,8 +165,9 @@ void LLStandardBumpmap::restoreGL()
}
// static
-void LLStandardBumpmap::destroyGL()
+void LLStandardBumpmap::clear()
{
+ llinfos << "Clearing standard bumpmaps." << llendl;
for( U32 i = 0; i < LLStandardBumpmap::sStandardBumpmapCount; i++ )
{
gStandardBumpmapList[i].mLabel.assign("");
@@ -161,6 +176,12 @@ void LLStandardBumpmap::destroyGL()
sStandardBumpmapCount = 0;
}
+// static
+void LLStandardBumpmap::destroyGL()
+{
+ clear();
+}
+
////////////////////////////////////////////////////////////////
@@ -613,9 +634,9 @@ BOOL LLDrawPoolBump::bindBumpMap(LLDrawInfo& params, S32 channel)
}
//static
-void LLDrawPoolBump::beginBump()
+void LLDrawPoolBump::beginBump(U32 pass)
{
- if (!gPipeline.hasRenderBatches(LLRenderPass::PASS_BUMP))
+ if (!gPipeline.hasRenderBatches(pass))
{
return;
}
@@ -658,9 +679,9 @@ void LLDrawPoolBump::beginBump()
}
//static
-void LLDrawPoolBump::renderBump()
+void LLDrawPoolBump::renderBump(U32 pass)
{
- if (!gPipeline.hasRenderBatches(LLRenderPass::PASS_BUMP))
+ if (!gPipeline.hasRenderBatches(pass))
{
return;
}
@@ -673,13 +694,13 @@ void LLDrawPoolBump::renderBump()
/// Get rid of z-fighting with non-bump pass.
LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(-1.0f, -1.0f);
- renderBump(LLRenderPass::PASS_BUMP, sVertexMask);
+ renderBump(pass, sVertexMask);
}
//static
-void LLDrawPoolBump::endBump()
+void LLDrawPoolBump::endBump(U32 pass)
{
- if (!gPipeline.hasRenderBatches(LLRenderPass::PASS_BUMP))
+ if (!gPipeline.hasRenderBatches(pass))
{
return;
}
@@ -696,6 +717,18 @@ void LLDrawPoolBump::endBump()
gGL.setSceneBlendType(LLRender::BT_ALPHA);
}
+S32 LLDrawPoolBump::getNumDeferredPasses()
+{
+ if (gSavedSettings.getBOOL("RenderObjectBump"))
+ {
+ return 1;
+ }
+ else
+ {
+ return 0;
+ }
+}
+
void LLDrawPoolBump::beginDeferredPass(S32 pass)
{
if (!gPipeline.hasRenderBatches(LLRenderPass::PASS_BUMP))
@@ -750,21 +783,45 @@ void LLDrawPoolBump::renderDeferred(S32 pass)
void LLDrawPoolBump::beginPostDeferredPass(S32 pass)
{
- beginFullbrightShiny();
+ switch (pass)
+ {
+ case 0:
+ beginFullbrightShiny();
+ break;
+ case 1:
+ beginBump(LLRenderPass::PASS_POST_BUMP);
+ break;
+ }
}
void LLDrawPoolBump::endPostDeferredPass(S32 pass)
{
- endFullbrightShiny();
+ switch (pass)
+ {
+ case 0:
+ endFullbrightShiny();
+ break;
+ case 1:
+ endBump(LLRenderPass::PASS_POST_BUMP);
+ break;
+ }
}
void LLDrawPoolBump::renderPostDeferred(S32 pass)
{
- renderFullbrightShiny();
+ switch (pass)
+ {
+ case 0:
+ renderFullbrightShiny();
+ break;
+ case 1:
+ renderBump(LLRenderPass::PASS_POST_BUMP);
+ break;
+ }
}
////////////////////////////////////////////////////////////////
-// List of one-component bump-maps created from other texures.
+// List of bump-maps created from other textures.
//const LLUUID TEST_BUMP_ID("3d33eaf2-459c-6f97-fd76-5fce3fc29447");
@@ -777,24 +834,32 @@ void LLBumpImageList::init()
LLStandardBumpmap::init();
}
-void LLBumpImageList::shutdown()
+void LLBumpImageList::clear()
{
+ llinfos << "Clearing dynamic bumpmaps." << llendl;
+ // these will be re-populated on-demand
mBrightnessEntries.clear();
mDarknessEntries.clear();
+
+ LLStandardBumpmap::clear();
+}
+
+void LLBumpImageList::shutdown()
+{
+ clear();
LLStandardBumpmap::shutdown();
}
void LLBumpImageList::destroyGL()
{
- mBrightnessEntries.clear();
- mDarknessEntries.clear();
+ clear();
LLStandardBumpmap::destroyGL();
}
void LLBumpImageList::restoreGL()
{
- // Images will be recreated as they are needed.
LLStandardBumpmap::restoreGL();
+ // Images will be recreated as they are needed.
}
@@ -812,7 +877,7 @@ void LLBumpImageList::addTextureStats(U8 bump, const LLUUID& base_image_id, F32
bump &= TEM_BUMP_MASK;
LLViewerFetchedTexture* bump_image = gStandardBumpmapList[bump].mImage;
if( bump_image )
- {
+ {
bump_image->addTextureStats(virtual_size);
}
}
@@ -846,6 +911,7 @@ void LLBumpImageList::updateImages()
}
}
}
+
for (bump_image_map_t::iterator iter = mDarknessEntries.begin(); iter != mDarknessEntries.end(); )
{
bump_image_map_t::iterator curiter = iter++;
@@ -916,8 +982,7 @@ LLViewerTexture* LLBumpImageList::getBrightnessDarknessImage(LLViewerFetchedText
(*entries_list)[src_image->getID()]->setExplicitFormat(GL_ALPHA8, GL_ALPHA);
// Note: this may create an LLImageGL immediately
- src_image->setBoostLevel(LLViewerTexture::BOOST_BUMP) ;
- src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()), NULL );
+ src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()) );
bump = (*entries_list)[src_image->getID()]; // In case callback was called immediately and replaced the image
// bump_total++;
@@ -998,8 +1063,8 @@ void LLBumpImageList::generateNormalMapFromAlpha(LLImageRaw* src, LLImageRaw* nr
LLVector3 right = LLVector3(norm_scale, 0, (F32) src_data[(j*resX+rX)*src_cmp+src_cmp-1]-cH);
LLVector3 left = LLVector3(-norm_scale, 0, (F32) src_data[(j*resX+lX)*src_cmp+src_cmp-1]-cH);
- LLVector3 up = LLVector3(0, -norm_scale, (F32) src_data[(rY*resX+i)*src_cmp+src_cmp-1]-cH);
- LLVector3 down = LLVector3(0, norm_scale, (F32) src_data[(lY*resX+i)*src_cmp+src_cmp-1]-cH);
+ LLVector3 up = LLVector3(0, -norm_scale, (F32) src_data[(lY*resX+i)*src_cmp+src_cmp-1]-cH);
+ LLVector3 down = LLVector3(0, norm_scale, (F32) src_data[(rY*resX+i)*src_cmp+src_cmp-1]-cH);
LLVector3 norm = right%down + down%left + left%up + up%right;
@@ -1024,7 +1089,7 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
{
bump_image_map_t& entries_list(bump_code == BE_BRIGHTNESS ? gBumpImageList.mBrightnessEntries : gBumpImageList.mDarknessEntries );
bump_image_map_t::iterator iter = entries_list.find(source_asset_id);
- if (iter != entries_list.end())
+ if (iter != entries_list.end()) // bump not cached yet
{
LLPointer<LLImageRaw> dst_image = new LLImageRaw(src->getWidth(), src->getHeight(), 1);
U8* dst_data = dst_image->getData();
@@ -1109,8 +1174,8 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
F32 twice_one_over_range = 2.f / (maximum - minimum);
S32 i;
- const F32 ARTIFICIAL_SCALE = 2.f; // Advantage: exagerates the effect in midrange. Disadvantage: clamps at the extremes.
- if( BE_DARKNESS == bump_code )
+ const F32 ARTIFICIAL_SCALE = 2.f; // Advantage: exaggerates the effect in midrange. Disadvantage: clamps at the extremes.
+ if (BE_DARKNESS == bump_code)
{
for( i = minimum; i <= maximum; i++ )
{
@@ -1120,7 +1185,6 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
}
else
{
- // BE_LIGHTNESS
for( i = minimum; i <= maximum; i++ )
{
F32 minus_one_to_one = F32(i - minimum) * twice_one_over_range - 1.f;
@@ -1135,9 +1199,9 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
}
//---------------------------------------------------
- //immediately assign bump to a global smart pointer in case some local smart pointer
- //accidently releases it.
- LLPointer<LLViewerTexture> bump = LLViewerTextureManager::getLocalTexture( TRUE);
+ // immediately assign bump to a global smart pointer in case some local smart pointer
+ // accidentally releases it.
+ LLPointer<LLViewerTexture> bump = LLViewerTextureManager::getLocalTexture( TRUE );
if (!LLPipeline::sRenderDeferred)
{
@@ -1146,8 +1210,8 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
}
else
{
- LLPointer<LLImageRaw> nrm_image = new LLImageRaw(src->getWidth(), src->getHeight(), 4);
- generateNormalMapFromAlpha(src, nrm_image);
+ LLPointer<LLImageRaw> nrm_image = new LLImageRaw(dst_image->getWidth(), dst_image->getHeight(), 4);
+ generateNormalMapFromAlpha(dst_image, nrm_image);
bump->setExplicitFormat(GL_RGBA, GL_RGBA);
bump->createGLTexture(0, nrm_image);
}
diff --git a/indra/newview/lldrawpoolbump.h b/indra/newview/lldrawpoolbump.h
index d9c5e6ce87..07846c2812 100644
--- a/indra/newview/lldrawpoolbump.h
+++ b/indra/newview/lldrawpoolbump.h
@@ -2,25 +2,31 @@
* @file lldrawpoolbump.h
* @brief LLDrawPoolBump class definition
*
- * $LicenseInfo:firstyear=2003&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2003&license=viewergpl$
+ *
+ * Copyright (c) 2003-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -69,16 +75,16 @@ public:
void renderFullbrightShiny();
void endFullbrightShiny();
- void beginBump();
- void renderBump();
- void endBump();
+ void beginBump(U32 pass = LLRenderPass::PASS_BUMP);
+ void renderBump(U32 pass = LLRenderPass::PASS_BUMP);
+ void endBump(U32 pass = LLRenderPass::PASS_BUMP);
- virtual S32 getNumDeferredPasses() { return 1; }
+ virtual S32 getNumDeferredPasses();
/*virtual*/ void beginDeferredPass(S32 pass);
/*virtual*/ void endDeferredPass(S32 pass);
/*virtual*/ void renderDeferred(S32 pass);
- virtual S32 getNumPostDeferredPasses() { return 1; }
+ virtual S32 getNumPostDeferredPasses() { return 2; }
/*virtual*/ void beginPostDeferredPass(S32 pass);
/*virtual*/ void endPostDeferredPass(S32 pass);
/*virtual*/ void renderPostDeferred(S32 pass);
@@ -109,9 +115,12 @@ public:
static U32 sStandardBumpmapCount; // Number of valid values in gStandardBumpmapList[]
+ static void clear();
+ static void addstandard();
+
static void init();
static void shutdown();
- static void restoreGL();
+ static void restoreGL();
static void destroyGL();
};
@@ -130,6 +139,7 @@ public:
void init();
void shutdown();
+ void clear();
void destroyGL();
void restoreGL();
void updateImages();
diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp
index 2c1430b834..67a45e06c3 100644
--- a/indra/newview/lldrawpoolsimple.cpp
+++ b/indra/newview/lldrawpoolsimple.cpp
@@ -2,25 +2,31 @@
* @file lldrawpoolsimple.cpp
* @brief LLDrawPoolSimple class implementation
*
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -49,6 +55,10 @@ void LLDrawPoolGlow::render(S32 pass)
LLFastTimer t(FTM_RENDER_GLOW);
LLGLEnable blend(GL_BLEND);
LLGLDisable test(GL_ALPHA_TEST);
+ gGL.flush();
+ /// Get rid of z-fighting with non-glow pass.
+ LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL);
+ glPolygonOffset(-1.0f, -1.0f);
gGL.setSceneBlendType(LLRender::BT_ADD);
U32 shader_level = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT);
@@ -141,7 +151,8 @@ void LLDrawPoolSimple::render(S32 pass)
renderTexture(LLRenderPass::PASS_SIMPLE, getVertexDataMask());
if (LLPipeline::sRenderDeferred)
- {
+ { //if deferred rendering is enabled, bump faces aren't registered as simple
+ //render bump faces here as simple so bump faces will appear under water
renderTexture(LLRenderPass::PASS_BUMP, getVertexDataMask());
}
}
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index e0e7fb4647..6a1a9dd4e1 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -2,25 +2,31 @@
* @file llface.cpp
* @brief LLFace class implementation
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -856,6 +862,26 @@ void LLFace::updateRebuildFlags()
}
}
+
+bool LLFace::canRenderAsMask()
+{
+ const LLTextureEntry* te = getTextureEntry();
+ return (
+ (
+ (LLPipeline::sRenderDeferred && LLPipeline::sAutoMaskAlphaDeferred) ||
+
+ (!LLPipeline::sRenderDeferred && LLPipeline::sAutoMaskAlphaNonDeferred)
+ ) // do we want masks at all?
+ &&
+ (te->getColor().mV[3] == 1.0f) && // can't treat as mask if we have face alpha
+ !(LLPipeline::sRenderDeferred && te->getFullbright()) && // hack: alpha masking renders fullbright faces invisible in deferred rendering mode, need to figure out why - for now, avoid
+ (te->getGlow() == 0.f) && // glowing masks are hard to implement - don't mask
+
+ getTexture()->getIsAlphaMask() // texture actually qualifies for masking (lazily recalculated but expensive)
+ );
+}
+
+
static LLFastTimer::DeclareTimer FTM_FACE_GET_GEOM("Face Geom");
BOOL LLFace::getGeometryVolume(const LLVolume& volume,
@@ -1358,7 +1384,7 @@ F32 LLFace::getTextureVirtualSize()
F32 cos_angle_to_view_dir;
BOOL in_frustum = calcPixelArea(cos_angle_to_view_dir, radius);
- if (mPixelArea < F_ALMOST_ZERO || !in_frustum)
+ if (mPixelArea < 0.0001f || !in_frustum)
{
setVirtualSize(0.f) ;
return 0.f;
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index 351d48a671..02cc2af433 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -2,25 +2,31 @@
* @file llface.h
* @brief LLFace class definition
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -132,10 +138,10 @@ public:
void unsetFaceColor(); // switch back to material color
const LLColor4& getFaceColor() const { return mFaceColor; }
const LLColor4& getRenderColor() const;
-
//for volumes
void updateRebuildFlags();
+ bool canRenderAsMask(); // logic helper
BOOL getGeometryVolume(const LLVolume& volume,
const S32 &f,
const LLMatrix4& mat_vert, const LLMatrix3& mat_normal,
@@ -273,7 +279,7 @@ public:
{
bool operator()(const LLFace* const& lhs, const LLFace* const& rhs)
{
- return !lhs || (rhs && (lhs->mDistance > rhs->mDistance)); // farthest = first
+ return lhs->mDistance > rhs->mDistance; // farthest = first
}
};
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index ee8836bb47..a8da0c8b16 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -2,25 +2,31 @@
* @file llfloaterpreference.cpp
* @brief Global preferences with and without persistence.
*
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -64,7 +70,6 @@
#include "llscrolllistctrl.h"
#include "llscrolllistitem.h"
#include "llsliderctrl.h"
-#include "llsidetray.h"
#include "lltabcontainer.h"
#include "lltrans.h"
#include "llviewercontrol.h"
@@ -304,7 +309,6 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key)
mCommitCallbackRegistrar.add("Pref.applyUIColor", boost::bind(&LLFloaterPreference::applyUIColor, this ,_1, _2));
mCommitCallbackRegistrar.add("Pref.getUIColor", boost::bind(&LLFloaterPreference::getUIColor, this ,_1, _2));
mCommitCallbackRegistrar.add("Pref.MaturitySettings", boost::bind(&LLFloaterPreference::onChangeMaturity, this));
- mCommitCallbackRegistrar.add("Pref.BlockList", boost::bind(&LLFloaterPreference::onClickBlockList, this));
sSkin = gSavedSettings.getString("SkinCurrent");
}
@@ -326,28 +330,9 @@ BOOL LLFloaterPreference::postBuild()
std::string cache_location = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "");
childSetText("cache_location", cache_location);
- // if floater is opened before login set default localized busy message
- if (LLStartUp::getStartupState() < STATE_STARTED)
- {
- gSavedPerAccountSettings.setString("BusyModeResponse", LLTrans::getString("BusyModeResponseDefault"));
- }
-
return TRUE;
}
-void LLFloaterPreference::onBusyResponseChanged()
-{
- // set "BusyResponseChanged" TRUE if user edited message differs from default, FALSE otherwise
- if(LLTrans::getString("BusyModeResponseDefault") != getChild<LLUICtrl>("busy_response")->getValue().asString())
- {
- gSavedPerAccountSettings.setBOOL("BusyResponseChanged", TRUE );
- }
- else
- {
- gSavedPerAccountSettings.setBOOL("BusyResponseChanged", FALSE );
- }
-}
-
LLFloaterPreference::~LLFloaterPreference()
{
// clean up user data
@@ -461,6 +446,8 @@ void LLFloaterPreference::apply()
gAgent.sendAgentUpdateUserInfo(new_im_via_email,mDirectoryVisibility);
}
}
+
+ applyResolution();
}
void LLFloaterPreference::cancel()
@@ -500,22 +487,6 @@ void LLFloaterPreference::cancel()
void LLFloaterPreference::onOpen(const LLSD& key)
{
- // this variable and if that follows it are used to properly handle busy mode response message
- static bool initialized = FALSE;
- // if user is logged in and we haven't initialized busy_response yet, do it
- if (!initialized && LLStartUp::getStartupState() == STATE_STARTED)
- {
- // Special approach is used for busy response localization, because "BusyModeResponse" is
- // in non-localizable xml, and also because it may be changed by user and in this case it shouldn't be localized.
- // To keep track of whether busy response is default or changed by user additional setting BusyResponseChanged
- // was added into per account settings.
-
- // initialization should happen once,so setting variable to TRUE
- initialized = TRUE;
- // this connection is needed to properly set "BusyResponseChanged" setting when user makes changes in
- // busy response message.
- gSavedPerAccountSettings.getControl("BusyModeResponse")->getSignal()->connect(boost::bind(&LLFloaterPreference::onBusyResponseChanged, this));
- }
gAgent.sendAgentUserInfoRequest();
/////////////////////////// From LLPanelGeneral //////////////////////////
@@ -569,16 +540,6 @@ void LLFloaterPreference::onVertexShaderEnable()
refreshEnabledGraphics();
}
-//static
-void LLFloaterPreference::initBusyResponse()
- {
- if (!gSavedPerAccountSettings.getBOOL("BusyResponseChanged"))
- {
- //LLTrans::getString("BusyModeResponseDefault") is used here for localization (EXT-5885)
- gSavedPerAccountSettings.setString("BusyModeResponse", LLTrans::getString("BusyModeResponseDefault"));
- }
- }
-
void LLFloaterPreference::setHardwareDefaults()
{
LLFeatureManager::getInstance()->applyRecommendedSettings();
@@ -838,7 +799,7 @@ void LLFloaterPreference::buildPopupLists()
void LLFloaterPreference::refreshEnabledState()
{
- LLCheckBoxCtrl* ctrl_reflections = getChild<LLCheckBoxCtrl>("Reflections");
+ LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections");
LLRadioGroup* radio_reflection_detail = getChild<LLRadioGroup>("ReflectionDetailRadio");
// Reflections
@@ -851,7 +812,7 @@ void LLFloaterPreference::refreshEnabledState()
bool bumpshiny = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump");
getChild<LLCheckBoxCtrl>("BumpShiny")->setEnabled(bumpshiny ? TRUE : FALSE);
- radio_reflection_detail->setEnabled(ctrl_reflections->get() && reflections);
+ radio_reflection_detail->setEnabled(reflections);
// Avatar Mode
// Enable Avatar Shaders
@@ -897,6 +858,30 @@ void LLFloaterPreference::refreshEnabledState()
// *HACK just checks to see if we can use shaders...
// maybe some cards that use shaders, but don't support windlight
ctrl_wind_light->setEnabled(ctrl_shader_enable->getEnabled() && shaders);
+
+ //Deferred/SSAO/Shadows
+ LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders");
+ if (LLFeatureManager::getInstance()->isFeatureAvailable("RenderUseFBO") &&
+ LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
+ shaders)
+ {
+ BOOL enabled = (ctrl_wind_light->get()) ? TRUE : FALSE;
+
+ ctrl_deferred->setEnabled(enabled);
+
+ LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO");
+ LLComboBox* ctrl_shadow = getChild<LLComboBox>("ShadowDetail");
+
+ enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO") && (ctrl_deferred->get() ? TRUE : FALSE);
+
+ ctrl_ssao->setEnabled(enabled);
+
+ enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderShadowDetail");
+
+ ctrl_shadow->setEnabled(enabled);
+ }
+
+
// now turn off any features that are unavailable
disableUnavailableSettings();
@@ -905,12 +890,15 @@ void LLFloaterPreference::refreshEnabledState()
void LLFloaterPreference::disableUnavailableSettings()
{
- LLCheckBoxCtrl* ctrl_reflections = getChild<LLCheckBoxCtrl>("Reflections");
+ LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections");
LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram");
LLCheckBoxCtrl* ctrl_avatar_cloth = getChild<LLCheckBoxCtrl>("AvatarCloth");
LLCheckBoxCtrl* ctrl_shader_enable = getChild<LLCheckBoxCtrl>("BasicShaders");
LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders");
LLCheckBoxCtrl* ctrl_avatar_impostors = getChild<LLCheckBoxCtrl>("AvatarImpostors");
+ LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders");
+ LLComboBox* ctrl_shadows = getChild<LLComboBox>("ShadowDetail");
+ LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO");
// if vertex shaders off, disable all shader related products
if(!LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable"))
@@ -922,13 +910,22 @@ void LLFloaterPreference::disableUnavailableSettings()
ctrl_wind_light->setValue(FALSE);
ctrl_reflections->setEnabled(FALSE);
- ctrl_reflections->setValue(FALSE);
+ ctrl_reflections->setValue(0);
ctrl_avatar_vp->setEnabled(FALSE);
ctrl_avatar_vp->setValue(FALSE);
ctrl_avatar_cloth->setEnabled(FALSE);
ctrl_avatar_cloth->setValue(FALSE);
+
+ ctrl_shadows->setEnabled(FALSE);
+ ctrl_shadows->setValue(0);
+
+ ctrl_ssao->setEnabled(FALSE);
+ ctrl_ssao->setValue(FALSE);
+
+ ctrl_deferred->setEnabled(FALSE);
+ ctrl_deferred->setValue(FALSE);
}
// disabled windlight
@@ -936,10 +933,47 @@ void LLFloaterPreference::disableUnavailableSettings()
{
ctrl_wind_light->setEnabled(FALSE);
ctrl_wind_light->setValue(FALSE);
+
+ //deferred needs windlight, disable deferred
+ ctrl_shadows->setEnabled(FALSE);
+ ctrl_shadows->setValue(0);
+
+ ctrl_ssao->setEnabled(FALSE);
+ ctrl_ssao->setValue(FALSE);
+
+ ctrl_deferred->setEnabled(FALSE);
+ ctrl_deferred->setValue(FALSE);
+ }
+
+ // disabled deferred
+ if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred"))
+ {
+ ctrl_shadows->setEnabled(FALSE);
+ ctrl_shadows->setValue(0);
+
+ ctrl_ssao->setEnabled(FALSE);
+ ctrl_ssao->setValue(FALSE);
+
+ ctrl_deferred->setEnabled(FALSE);
+ ctrl_deferred->setValue(FALSE);
+ }
+
+ // disabled deferred SSAO
+ if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO"))
+ {
+ ctrl_ssao->setEnabled(FALSE);
+ ctrl_ssao->setValue(FALSE);
}
+ // disabled deferred shadows
+ if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderShadowDetail"))
+ {
+ ctrl_shadows->setEnabled(FALSE);
+ ctrl_shadows->setValue(0);
+ }
+
// disabled reflections
- if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderWaterReflections"))
+ if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderReflectionDetail"))
{
ctrl_reflections->setEnabled(FALSE);
ctrl_reflections->setValue(FALSE);
@@ -953,13 +987,25 @@ void LLFloaterPreference::disableUnavailableSettings()
ctrl_avatar_cloth->setEnabled(FALSE);
ctrl_avatar_cloth->setValue(FALSE);
+
+ //deferred needs AvatarVP, disable deferred
+ ctrl_shadows->setEnabled(FALSE);
+ ctrl_shadows->setValue(0);
+
+ ctrl_ssao->setEnabled(FALSE);
+ ctrl_ssao->setValue(FALSE);
+
+ ctrl_deferred->setEnabled(FALSE);
+ ctrl_deferred->setValue(FALSE);
}
+
// disabled cloth
if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderAvatarCloth"))
{
ctrl_avatar_cloth->setEnabled(FALSE);
ctrl_avatar_cloth->setValue(FALSE);
}
+
// disabled impostors
if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderUseImpostors"))
{
@@ -999,6 +1045,18 @@ void LLFloaterPreference::onChangeQuality(const LLSD& data)
refresh();
}
+// static
+// DEV-24146 - needs to be removed at a later date. jan-2009
+void LLFloaterPreference::cleanupBadSetting()
+{
+ if (gSavedPerAccountSettings.getString("BusyModeResponse2") == "|TOKEN COPY BusyModeResponse|")
+ {
+ llinfos << "cleaning old BusyModeResponse" << llendl;
+ //LLTrans::getString("BusyModeResponseDefault") is used here for localization (EXT-5885)
+ gSavedPerAccountSettings.setString("BusyModeResponse2", LLTrans::getString("BusyModeResponseDefault"));
+ }
+}
+
void LLFloaterPreference::onClickSetKey()
{
LLVoiceSetKeyDialog* dialog = LLFloaterReg::showTypedInstance<LLVoiceSetKeyDialog>("voice_set_key", LLSD(), TRUE);
@@ -1207,6 +1265,31 @@ void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_b
}
}
+void LLFloaterPreference::applyResolution()
+{
+ gGL.flush();
+
+ // Screen resolution
+ S32 num_resolutions;
+ LLWindow::LLWindowResolution* supported_resolutions =
+ gViewerWindow->getWindow()->getSupportedResolutions(num_resolutions);
+ S32 resIndex = getChild<LLComboBox>("fullscreen combo")->getCurrentIndex();
+ if (resIndex == -1)
+ {
+ // use highest resolution if nothing selected
+ resIndex = num_resolutions - 1;
+ }
+ gSavedSettings.setS32("FullScreenWidth", supported_resolutions[resIndex].mWidth);
+ gSavedSettings.setS32("FullScreenHeight", supported_resolutions[resIndex].mHeight);
+
+ gViewerWindow->requestResolutionUpdate(gSavedSettings.getBOOL("FullScreen"));
+
+ send_agent_update(TRUE);
+
+ // Update enable/disable
+ refresh();
+}
+
void LLFloaterPreference::onChangeMaturity()
{
U8 sim_access = gSavedSettings.getU32("PreferredMaturity");
@@ -1221,17 +1304,6 @@ void LLFloaterPreference::onChangeMaturity()
getChild<LLIconCtrl>("rating_icon_adult")->setVisible(sim_access == SIM_ACCESS_ADULT);
}
-// FIXME: this will stop you from spawning the sidetray from preferences dialog on login screen
-// but the UI for this will still be enabled
-void LLFloaterPreference::onClickBlockList()
-{
- // don't create side tray on demand
- if (LLSideTray::instanceCreated())
- {
- LLSideTray::getInstance()->showPanel("panel_block_list_sidetray");
- }
-}
-
void LLFloaterPreference::applyUIColor(LLUICtrl* ctrl, const LLSD& param)
{
diff --git a/indra/newview/llimfloater.cpp b/indra/newview/llimfloater.cpp
index 658e9403d8..967f38bfd2 100644
--- a/indra/newview/llimfloater.cpp
+++ b/indra/newview/llimfloater.cpp
@@ -2,25 +2,31 @@
* @file llimfloater.cpp
* @brief LLIMFloater class definition
*
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
diff --git a/indra/newview/llimfloater.h b/indra/newview/llimfloater.h
index e604623b1b..f1e68a2b3d 100644
--- a/indra/newview/llimfloater.h
+++ b/indra/newview/llimfloater.h
@@ -2,25 +2,31 @@
* @file llimfloater.h
* @brief LLIMFloater class definition
*
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h
index 853bf45c5e..c82ebd1439 100644
--- a/indra/newview/llinventoryfunctions.h
+++ b/indra/newview/llinventoryfunctions.h
@@ -3,25 +3,31 @@
* @brief Miscellaneous inventory-related functions and classes
* class definition
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -40,9 +46,6 @@
// Is this item or its baseitem is worn, attached, etc...
BOOL get_is_item_worn(const LLUUID& id);
-// Could this item be worn (correct type + not already being worn)
-BOOL get_can_item_be_worn(const LLUUID& id);
-
BOOL get_is_item_removable(const LLInventoryModel* model, const LLUUID& id);
BOOL get_is_category_removable(const LLInventoryModel* model, const LLUUID& id);
@@ -50,7 +53,6 @@ BOOL get_is_category_removable(const LLInventoryModel* model, const LLUUID& id);
BOOL get_is_category_renameable(const LLInventoryModel* model, const LLUUID& id);
void show_item_profile(const LLUUID& item_uuid);
-void show_task_item_profile(const LLUUID& item_uuid, const LLUUID& object_id);
void show_item_original(const LLUUID& item_uuid);
@@ -168,25 +170,6 @@ protected:
LLAssetType::EType mType;
};
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLIsOfAssetType
-//
-// Implementation of a LLInventoryCollectFunctor which returns TRUE if
-// the item or category is of asset type passed in during construction.
-// Link types are treated as links, not as the types they point to.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLIsOfAssetType : public LLInventoryCollectFunctor
-{
-public:
- LLIsOfAssetType(LLAssetType::EType type) : mType(type) {}
- virtual ~LLIsOfAssetType() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-protected:
- LLAssetType::EType mType;
-};
-
class LLIsTypeWithPermissions : public LLInventoryCollectFunctor
{
public:
@@ -284,30 +267,6 @@ public:
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLFindByMask
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLFindByMask : public LLInventoryCollectFunctor
-{
-public:
- LLFindByMask(U64 mask)
- : mFilterMask(mask)
- {}
-
- virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
- {
- if(item && (mFilterMask & (1LL << item->getInventoryType())) )
- {
- return true;
- }
-
- return false;
- }
-
-private:
- U64 mFilterMask;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLFindNonLinksByMask
//
//
@@ -352,21 +311,6 @@ public:
LLInventoryItem* item);
};
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLFindWearablesEx
-//
-// Collects wearables based on given criteria.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLFindWearablesEx : public LLInventoryCollectFunctor
-{
-public:
- LLFindWearablesEx(bool is_worn, bool include_body_parts = true);
- virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
-private:
- bool mIncludeBodyParts;
- bool mIsWorn;
-};
-
//Inventory collect functor collecting wearables of a specific wearable type
class LLFindWearablesOfType : public LLInventoryCollectFunctor
{
@@ -393,17 +337,13 @@ public:
}
};
-/* Filters out items of a particular asset type */
-class LLIsTypeActual : public LLIsType
+// Find worn items.
+class LLFindWorn : public LLInventoryCollectFunctor
{
public:
- LLIsTypeActual(LLAssetType::EType type) : LLIsType(type) {}
- virtual ~LLIsTypeActual() {}
- virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
- {
- if (item && item->getIsLinkType()) return false;
- return LLIsType::operator()(cat, item);
- }
+ LLFindWorn() {}
+ virtual ~LLFindWorn() {}
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
};
// Collect non-removable folders and items.
diff --git a/indra/newview/llinventoryitemslist.h b/indra/newview/llinventoryitemslist.h
index ca90427659..2c60d38cb5 100644
--- a/indra/newview/llinventoryitemslist.h
+++ b/indra/newview/llinventoryitemslist.h
@@ -3,26 +3,33 @@
* @brief A list of inventory items represented by LLFlatListView.
*
* Class LLInventoryItemsList implements a flat list of inventory items.
+ * Class LLPanelInventoryListItem displays inventory item as an element
+ * of LLInventoryItemsList.
+ *
+ * $LicenseInfo:firstyear=2010&license=viewergpl$
+ *
+ * Copyright (c) 2010, Linden Research, Inc.
*
- * $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -31,14 +38,187 @@
#include "lldarray.h"
+#include "llpanel.h"
+
// newview
#include "llflatlistview.h"
+#include "llviewerinventory.h"
+class LLIconCtrl;
+class LLTextBox;
class LLViewerInventoryItem;
+/**
+ * @class LLPanelInventoryListItemBase
+ *
+ * Base class for Inventory flat list item. Panel consists of inventory icon
+ * and inventory item name.
+ * This class is able to display widgets(buttons) on left(before icon) and right(after text-box) sides
+ * of panel.
+ *
+ * How to use (see LLPanelClothingListItem for example):
+ * - implement init() to build panel from xml
+ * - create new xml file, fill it with widgets you want to dynamically show/hide/reshape on left/right sides
+ * - redefine postBuild()(call base implementation) and add needed widgets to needed sides,
+ *
+ */
+class LLPanelInventoryListItemBase : public LLPanel
+{
+public:
+ static LLPanelInventoryListItemBase* create(LLViewerInventoryItem* item);
+
+ virtual void draw();
+
+ /**
+ * Let item know it need to be refreshed in next draw()
+ */
+ void setNeedsRefresh(bool needs_refresh){ mNeedsRefresh = needs_refresh; }
+
+ bool getNeedsRefresh(){ return mNeedsRefresh; }
+
+ /**
+ * Add widget to left side
+ */
+ void addWidgetToLeftSide(const std::string& name, bool show_widget = true);
+ void addWidgetToLeftSide(LLUICtrl* ctrl, bool show_widget = true);
+
+ /**
+ * Add widget to right side, widget is supposed to be child of calling panel
+ */
+ void addWidgetToRightSide(const std::string& name, bool show_widget = true);
+ void addWidgetToRightSide(LLUICtrl* ctrl, bool show_widget = true);
+
+ /**
+ * Mark widgets as visible. Only visible widgets take part in reshaping children
+ */
+ void setShowWidget(const std::string& name, bool show);
+ void setShowWidget(LLUICtrl* ctrl, bool show);
+
+ /**
+ * Set spacing between widgets during reshape
+ */
+ void setWidgetSpacing(S32 spacing) { mWidgetSpacing = spacing; }
+
+ S32 getWidgetSpacing() { return mWidgetSpacing; }
+
+ /**
+ * Inheritors need to call base implementation of postBuild()
+ */
+ /*virtual*/ BOOL postBuild();
+
+ /**
+ * Handles item selection
+ */
+ /*virtual*/ void setValue(const LLSD& value);
+
+ /**
+ * Handles filter request
+ */
+ /*virtual*/ S32 notify(const LLSD& info);
+
+ /* Highlights item */
+ /*virtual*/ void onMouseEnter(S32 x, S32 y, MASK mask);
+ /* Removes item highlight */
+ /*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask);
+
+ /** Get the name of a corresponding inventory item */
+ const std::string& getItemName() const { return mItem->getName(); }
+
+ /** Get the asset type of a corresponding inventory item */
+ LLAssetType::EType getType() const { return mItem->getType(); }
+
+ /** Get the wearable type of a corresponding inventory item */
+ LLWearableType::EType getWearableType() const { return mItem->getWearableType(); }
+
+ /** Get the description of a corresponding inventory item */
+ const std::string& getDescription() const { return mItem->getDescription(); }
+
+ /** Get the associated inventory item */
+ LLViewerInventoryItem* getItem() const { return mItem; }
+
+ virtual ~LLPanelInventoryListItemBase(){}
+
+protected:
+
+ LLPanelInventoryListItemBase(LLViewerInventoryItem* item);
+
+ typedef std::vector<LLUICtrl*> widget_array_t;
+
+ /**
+ * Use it from a factory function to build panel, do not build panel in constructor
+ */
+ virtual void init();
+
+ /**
+ * Called after inventory item was updated, update panel widgets to reflect inventory changes.
+ */
+ virtual void updateItem();
+
+ /** setter for mIconCtrl */
+ void setIconCtrl(LLIconCtrl* icon) { mIconCtrl = icon; }
+ /** setter for MTitleCtrl */
+ void setTitleCtrl(LLTextBox* tb) { mTitleCtrl = tb; }
+
+ void setLeftWidgetsWidth(S32 width) { mLeftWidgetsWidth = width; }
+ void setRightWidgetsWidth(S32 width) { mRightWidgetsWidth = width; }
+
+ /**
+ * Set all widgets from both side visible/invisible. Only enabled widgets
+ * (see setShowWidget()) can become visible
+ */
+ virtual void setWidgetsVisible(bool visible);
+
+ /**
+ * Reshape all child widgets - icon, text-box and side widgets
+ */
+ virtual void reshapeWidgets();
+
+ /** set wearable type icon image */
+ void setIconImage(const LLUIImagePtr& image);
+
+ /** Set item title - inventory item name usually */
+ virtual void setTitle(const std::string& title, const std::string& highlit_text);
+
+
+ LLViewerInventoryItem* mItem;
+
+ // force not showing link icon on item's icon
+ bool mForceNoLinksOnIcons;
+
+private:
+
+ /** reshape left side widgets
+ * Deprecated for now. Disabled reshape left for now to reserve space for 'delete'
+ * button in LLPanelClothingListItem according to Neal's comment (https://codereview.productengine.com/secondlife/r/325/)
+ */
+ void reshapeLeftWidgets();
+
+ /** reshape right side widgets */
+ void reshapeRightWidgets();
+
+ /** reshape remaining widgets */
+ void reshapeMiddleWidgets();
+
+
+ LLIconCtrl* mIconCtrl;
+ LLTextBox* mTitleCtrl;
+
+ LLUIImagePtr mIconImage;
+ std::string mHighlightedText;
+
+ widget_array_t mLeftSideWidgets;
+ widget_array_t mRightSideWidgets;
+ S32 mWidgetSpacing;
+
+ S32 mLeftWidgetsWidth;
+ S32 mRightWidgetsWidth;
+ bool mNeedsRefresh;
+};
+
+//////////////////////////////////////////////////////////////////////////
+
class LLInventoryItemsList : public LLFlatListViewEx
{
- LOG_CLASS(LLInventoryItemsList);
public:
struct Params : public LLInitParam::Block<Params, LLFlatListViewEx::Params>
{
diff --git a/indra/newview/llinventoryobserver.cpp b/indra/newview/llinventoryobserver.cpp
index 91ff8c7867..bd35259670 100644
--- a/indra/newview/llinventoryobserver.cpp
+++ b/indra/newview/llinventoryobserver.cpp
@@ -2,25 +2,31 @@
* @file llinventoryobserver.cpp
* @brief Implementation of the inventory observers used to track agent inventory.
*
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -56,7 +62,8 @@
#include "llsdutil.h"
#include <deque>
-const F32 LLInventoryFetchItemsObserver::FETCH_TIMER_EXPIRY = 60.0f;
+const U32 LLInventoryFetchItemsObserver::MAX_NUM_ATTEMPTS_TO_PROCESS = 10;
+const F32 LLInventoryFetchItemsObserver::FETCH_TIMER_EXPIRY = 10.0f;
LLInventoryObserver::LLInventoryObserver()
@@ -136,47 +143,52 @@ void LLInventoryCompletionObserver::watchItem(const LLUUID& id)
}
LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const LLUUID& item_id) :
- LLInventoryFetchObserver(item_id)
+ LLInventoryFetchObserver(item_id),
+
+ mNumTries(MAX_NUM_ATTEMPTS_TO_PROCESS)
{
mIDs.clear();
mIDs.push_back(item_id);
}
LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const uuid_vec_t& item_ids) :
- LLInventoryFetchObserver(item_ids)
+ LLInventoryFetchObserver(item_ids),
+
+ mNumTries(MAX_NUM_ATTEMPTS_TO_PROCESS)
{
}
void LLInventoryFetchItemsObserver::changed(U32 mask)
{
- lldebugs << this << " remaining incomplete " << mIncomplete.size()
- << " complete " << mComplete.size()
- << " wait period " << mFetchingPeriod.getRemainingTimeF32()
- << llendl;
-
// scan through the incomplete items and move or erase them as
// appropriate.
if (!mIncomplete.empty())
{
+ // if period of an attempt expired...
+ if (mFetchingPeriod.hasExpired())
+ {
+ // ...reset timer and reduce count of attempts
+ mFetchingPeriod.reset();
+ mFetchingPeriod.setTimerExpirySec(FETCH_TIMER_EXPIRY);
+
+ --mNumTries;
- // Have we exceeded max wait time?
- bool timeout_expired = mFetchingPeriod.hasExpired();
+ LL_INFOS("InventoryFetch") << "LLInventoryFetchItemsObserver: " << this << ", attempt(s) left: " << (S32)mNumTries << LL_ENDL;
+ }
+
+ // do we still have any attempts?
+ bool timeout_expired = mNumTries <= 0;
for (uuid_vec_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); )
{
const LLUUID& item_id = (*it);
LLViewerInventoryItem* item = gInventory.getItem(item_id);
- if (item && item->isFinished())
- {
- mComplete.push_back(item_id);
- it = mIncomplete.erase(it);
- }
- else
+ if (!item)
{
if (timeout_expired)
{
// Just concede that this item hasn't arrived in reasonable time and continue on.
- llwarns << "Fetcher timed out when fetching inventory item UUID: " << item_id << LL_ENDL;
+ LL_WARNS("InventoryFetch") << "Fetcher timed out when fetching inventory item UUID: " << item_id << LL_ENDL;
it = mIncomplete.erase(it);
}
else
@@ -184,16 +196,22 @@ void LLInventoryFetchItemsObserver::changed(U32 mask)
// Keep trying.
++it;
}
+ continue;
+ }
+ if (item->isFinished())
+ {
+ mComplete.push_back(item_id);
+ it = mIncomplete.erase(it);
+ continue;
}
+ ++it;
}
- }
-
- if (mIncomplete.empty())
- {
- lldebugs << this << " done at remaining incomplete "
- << mIncomplete.size() << " complete " << mComplete.size() << llendl;
- done();
+ if (mIncomplete.empty())
+ {
+ mNumTries = MAX_NUM_ATTEMPTS_TO_PROCESS;
+ done();
+ }
}
//llinfos << "LLInventoryFetchItemsObserver::changed() mComplete size " << mComplete.size() << llendl;
//llinfos << "LLInventoryFetchItemsObserver::changed() mIncomplete size " << mIncomplete.size() << llendl;
@@ -290,16 +308,7 @@ void LLInventoryFetchItemsObserver::startFetch()
// assume it's agent inventory.
owner_id = gAgent.getID();
}
-
- // Ignore categories since they're not items. We
- // could also just add this to mComplete but not sure what the
- // side-effects would be, so ignoring to be safe.
- LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
- if (cat)
- {
- continue;
- }
-
+
// It's incomplete, so put it on the incomplete container, and
// pack this on the message.
mIncomplete.push_back(*it);
@@ -311,8 +320,8 @@ void LLInventoryFetchItemsObserver::startFetch()
items_llsd.append(item_entry);
}
- mFetchingPeriod.reset();
- mFetchingPeriod.setTimerExpirySec(FETCH_TIMER_EXPIRY);
+ mFetchingPeriod.resetWithExpiry(FETCH_TIMER_EXPIRY);
+ mNumTries = MAX_NUM_ATTEMPTS_TO_PROCESS;
fetch_items_from_llsd(items_llsd);
}
@@ -505,14 +514,8 @@ void LLInventoryAddItemByAssetObserver::changed(U32 mask)
return;
}
- LLMessageSystem* msg = gMessageSystem;
- if (!(msg->getMessageName() && (0 == strcmp(msg->getMessageName(), "UpdateCreateInventoryItem"))))
- {
- // this is not our message
- return; // to prevent a crash. EXT-7921;
- }
-
LLPointer<LLViewerInventoryItem> item = new LLViewerInventoryItem;
+ LLMessageSystem* msg = gMessageSystem;
S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_InventoryData);
for(S32 i = 0; i < num_blocks; ++i)
{
@@ -670,9 +673,7 @@ void LLInventoryCategoriesObserver::changed(U32 mask)
iter != mCategoryMap.end();
++iter)
{
- const LLUUID& cat_id = (*iter).first;
-
- LLViewerInventoryCategory* category = gInventory.getCategory(cat_id);
+ LLViewerInventoryCategory* category = gInventory.getCategory((*iter).first);
if (!category)
continue;
@@ -687,7 +688,7 @@ void LLInventoryCategoriesObserver::changed(U32 mask)
// Check number of known descendents to find out whether it has changed.
LLInventoryModel::cat_array_t* cats;
LLInventoryModel::item_array_t* items;
- gInventory.getDirectDescendentsOf(cat_id, cats, items);
+ gInventory.getDirectDescendentsOf((*iter).first, cats, items);
if (!cats || !items)
{
llwarns << "Category '" << category->getName() << "' descendents corrupted, fetch failed." << llendl;
@@ -699,39 +700,20 @@ void LLInventoryCategoriesObserver::changed(U32 mask)
continue;
}
-
- const S32 current_num_known_descendents = cats->count() + items->count();
- LLCategoryData& cat_data = (*iter).second;
+ const S32 current_num_known_descendents = cats->count() + items->count();
- bool cat_changed = false;
+ LLCategoryData cat_data = (*iter).second;
// If category version or descendents count has changed
- // update category data in mCategoryMap
+ // update category data in mCategoryMap and fire a callback.
if (version != cat_data.mVersion || current_num_known_descendents != cat_data.mDescendentsCount)
{
cat_data.mVersion = version;
cat_data.mDescendentsCount = current_num_known_descendents;
- cat_changed = true;
- }
- // If any item names have changed, update the name hash
- // Only need to check if (a) name hash has not previously been
- // computed, or (b) a name has changed.
- if (!cat_data.mIsNameHashInitialized || (mask & LLInventoryObserver::LABEL))
- {
- LLMD5 item_name_hash = gInventory.hashDirectDescendentNames(cat_id);
- if (cat_data.mItemNameHash != item_name_hash)
- {
- cat_data.mIsNameHashInitialized = true;
- cat_data.mItemNameHash = item_name_hash;
- cat_changed = true;
- }
- }
-
- // If anything has changed above, fire the callback.
- if (cat_changed)
cat_data.mCallback();
+ }
}
}
@@ -773,8 +755,7 @@ bool LLInventoryCategoriesObserver::addCategory(const LLUUID& cat_id, callback_t
if (can_be_added)
{
- mCategoryMap.insert(category_map_value_t(
- cat_id,LLCategoryData(cat_id, cb, version, current_num_known_descendents)));
+ mCategoryMap.insert(category_map_value_t(cat_id, LLCategoryData(cb, version, current_num_known_descendents)));
}
return can_be_added;
@@ -784,15 +765,3 @@ void LLInventoryCategoriesObserver::removeCategory(const LLUUID& cat_id)
{
mCategoryMap.erase(cat_id);
}
-
-LLInventoryCategoriesObserver::LLCategoryData::LLCategoryData(
- const LLUUID& cat_id, callback_t cb, S32 version, S32 num_descendents)
-
- : mCatID(cat_id)
- , mCallback(cb)
- , mVersion(version)
- , mDescendentsCount(num_descendents)
- , mIsNameHashInitialized(false)
-{
- mItemNameHash.finalize();
-}
diff --git a/indra/newview/llinventoryobserver.h b/indra/newview/llinventoryobserver.h
index f2a2049a51..72c13f55c6 100644
--- a/indra/newview/llinventoryobserver.h
+++ b/indra/newview/llinventoryobserver.h
@@ -2,25 +2,31 @@
* @file llinventoryobserver.h
* @brief LLInventoryObserver class header file
*
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -28,7 +34,6 @@
#define LL_LLINVENTORYOBSERVERS_H
#include "lluuid.h"
-#include "llmd5.h"
#include <string>
#include <vector>
@@ -104,7 +109,18 @@ public:
/*virtual*/ void startFetch();
/*virtual*/ void changed(U32 mask);
private:
- LLTimer mFetchingPeriod;
+ S8 mNumTries; // Number of times changed() was called without success
+ LLFrameTimer mFetchingPeriod;
+
+ /**
+ * If the viewer gets a notification, your observer assumes
+ * that that notification is for itself and then tries to process
+ * the results. The notification could be for something else (e.g.
+ * you're fetching an item and a notification gets triggered because
+ * you renamed some other item). This counter is to specify how many
+ * periods of time to wait for before giving up.
+ */
+ static const U32 MAX_NUM_ATTEMPTS_TO_PROCESS;
/**
* Period of waiting a notification when requested items get added into inventory.
@@ -289,14 +305,15 @@ public:
protected:
struct LLCategoryData
{
- LLCategoryData(const LLUUID& cat_id, callback_t cb, S32 version, S32 num_descendents);
+ LLCategoryData(callback_t cb, S32 version, S32 num_descendents)
+ : mCallback(cb)
+ , mVersion(version)
+ , mDescendentsCount(num_descendents)
+ {}
callback_t mCallback;
S32 mVersion;
S32 mDescendentsCount;
- LLMD5 mItemNameHash;
- bool mIsNameHashInitialized;
- LLUUID mCatID;
};
typedef std::map<LLUUID, LLCategoryData> category_map_t;
diff --git a/indra/newview/lloutfitobserver.cpp b/indra/newview/lloutfitobserver.cpp
index 5bb69367aa..848b595613 100644
--- a/indra/newview/lloutfitobserver.cpp
+++ b/indra/newview/lloutfitobserver.cpp
@@ -2,25 +2,31 @@
* @file lloutfitobserver.cpp
* @brief Outfit observer facade.
*
- * $LicenseInfo:firstyear=2010&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2010&license=viewergpl$
+ *
+ * Copyright (c) 2010, Linden Research, Inc.
+ *
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -34,7 +40,6 @@
LLOutfitObserver::LLOutfitObserver() :
mCOFLastVersion(LLViewerInventoryCategory::VERSION_UNKNOWN)
{
- mItemNameHash.finalize();
gInventory.addObserver(this);
}
@@ -51,9 +56,12 @@ void LLOutfitObserver::changed(U32 mask)
if (!gInventory.isInventoryUsable())
return;
- checkCOF();
+ bool panel_updated = checkCOF();
- checkBaseOutfit();
+ if (!panel_updated)
+ {
+ checkBaseOutfit();
+ }
}
// static
@@ -66,41 +74,19 @@ S32 LLOutfitObserver::getCategoryVersion(const LLUUID& cat_id)
return cat->getVersion();
}
-// static
-const std::string& LLOutfitObserver::getCategoryName(const LLUUID& cat_id)
-{
- LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
- if (!cat)
- return LLStringUtil::null;
-
- return cat->getName();
-}
-
bool LLOutfitObserver::checkCOF()
{
LLUUID cof = LLAppearanceMgr::getInstance()->getCOF();
if (cof.isNull())
return false;
- bool cof_changed = false;
- LLMD5 item_name_hash = gInventory.hashDirectDescendentNames(cof);
- if (item_name_hash != mItemNameHash)
- {
- cof_changed = true;
- mItemNameHash = item_name_hash;
- }
-
S32 cof_version = getCategoryVersion(cof);
- if (cof_version != mCOFLastVersion)
- {
- cof_changed = true;
- mCOFLastVersion = cof_version;
- }
- if (!cof_changed)
+ if (cof_version == mCOFLastVersion)
return false;
-
- // dirtiness state should be updated before sending signal
+
+ mCOFLastVersion = cof_version;
+
LLAppearanceMgr::getInstance()->updateIsDirty();
mCOFChanged();
@@ -118,11 +104,8 @@ void LLOutfitObserver::checkBaseOutfit()
return;
const S32 baseoutfit_ver = getCategoryVersion(baseoutfit_id);
- const std::string& baseoutfit_name = getCategoryName(baseoutfit_id);
- if (baseoutfit_ver == mBaseOutfitLastVersion
- // renaming category doesn't change version, so it's need to check it
- && baseoutfit_name == mLastBaseOutfitName)
+ if (baseoutfit_ver == mBaseOutfitLastVersion)
return;
}
else
@@ -132,22 +115,11 @@ void LLOutfitObserver::checkBaseOutfit()
if (baseoutfit_id.isNull())
return;
- }
- mBaseOutfitLastVersion = getCategoryVersion(mBaseOutfitId);
- mLastBaseOutfitName = getCategoryName(baseoutfit_id);
+ mBaseOutfitLastVersion = getCategoryVersion(mBaseOutfitId);
+ }
LLAppearanceMgr& app_mgr = LLAppearanceMgr::instance();
- // dirtiness state should be updated before sending signal
app_mgr.updateIsDirty();
mBOFChanged();
-
- if (mLastOutfitDirtiness != app_mgr.isOutfitDirty())
- {
- if(!app_mgr.isOutfitDirty())
- {
- mCOFSaved();
- }
- mLastOutfitDirtiness = app_mgr.isOutfitDirty();
- }
}
diff --git a/indra/newview/lloutfitobserver.h b/indra/newview/lloutfitobserver.h
index 87d4b0c998..4cb40ead15 100644
--- a/indra/newview/lloutfitobserver.h
+++ b/indra/newview/lloutfitobserver.h
@@ -2,25 +2,31 @@
* @file lloutfitobserver.h
* @brief Outfit observer facade.
*
- * $LicenseInfo:firstyear=2010&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2010&license=viewergpl$
+ *
+ * Copyright (c) 2010, Linden Research, Inc.
+ *
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -28,7 +34,6 @@
#define LL_OUTFITOBSERVER_H
#include "llsingleton.h"
-#include "llmd5.h"
/**
* Outfit observer facade that provides simple possibility to subscribe on
@@ -43,8 +48,6 @@ public:
virtual void changed(U32 mask);
- void notifyOutfitLockChanged() { mOutfitLockChanged(); }
-
typedef boost::signals2::signal<void (void)> signal_t;
void addBOFReplacedCallback(const signal_t::slot_type& cb) { mBOFReplaced.connect(cb); }
@@ -53,18 +56,12 @@ public:
void addCOFChangedCallback(const signal_t::slot_type& cb) { mCOFChanged.connect(cb); }
- void addCOFSavedCallback(const signal_t::slot_type& cb) { mCOFSaved.connect(cb); }
-
- void addOutfitLockChangedCallback(const signal_t::slot_type& cb) { mOutfitLockChanged.connect(cb); }
-
protected:
LLOutfitObserver();
/** Get a version of an inventory category specified by its UUID */
static S32 getCategoryVersion(const LLUUID& cat_id);
- static const std::string& getCategoryName(const LLUUID& cat_id);
-
bool checkCOF();
void checkBaseOutfit();
@@ -75,22 +72,11 @@ protected:
LLUUID mBaseOutfitId;
S32 mBaseOutfitLastVersion;
- std::string mLastBaseOutfitName;
-
- bool mLastOutfitDirtiness;
-
- LLMD5 mItemNameHash;
private:
signal_t mBOFReplaced;
signal_t mBOFChanged;
signal_t mCOFChanged;
- signal_t mCOFSaved;
-
- /**
- * Signal for changing state of outfit lock.
- */
- signal_t mOutfitLockChanged;
};
#endif /* LL_OUTFITOBSERVER_H */
diff --git a/indra/newview/lloutfitslist.cpp b/indra/newview/lloutfitslist.cpp
index 3eda077b87..e20b2e26be 100644
--- a/indra/newview/lloutfitslist.cpp
+++ b/indra/newview/lloutfitslist.cpp
@@ -2,25 +2,30 @@
* @file lloutfitslist.cpp
* @brief List of agent's outfits for My Appearance side panel.
*
- * $LicenseInfo:firstyear=2010&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2010&license=viewergpl$
+ *
+ * Copyright (c) 2010, Linden Research, Inc.
+ *
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -39,7 +44,6 @@
#include "llinventorymodel.h"
#include "lllistcontextmenu.h"
#include "llnotificationsutil.h"
-#include "lloutfitobserver.h"
#include "llsidetray.h"
#include "lltransutil.h"
#include "llviewermenu.h"
@@ -65,177 +69,7 @@ bool LLOutfitTabNameComparator::compare(const LLAccordionCtrlTab* tab1, const LL
//////////////////////////////////////////////////////////////////////////
-class LLOutfitListGearMenu
-{
-public:
- LLOutfitListGearMenu(LLOutfitsList* olist)
- : mOutfitList(olist),
- mMenu(NULL)
- {
- llassert_always(mOutfitList);
-
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
- LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
-
- registrar.add("Gear.Wear", boost::bind(&LLOutfitListGearMenu::onWear, this));
- registrar.add("Gear.TakeOff", boost::bind(&LLOutfitListGearMenu::onTakeOff, this));
- registrar.add("Gear.Rename", boost::bind(&LLOutfitListGearMenu::onRename, this));
- registrar.add("Gear.Delete", boost::bind(&LLOutfitListGearMenu::onDelete, this));
- registrar.add("Gear.Create", boost::bind(&LLOutfitListGearMenu::onCreate, this, _2));
-
- registrar.add("Gear.WearAdd", boost::bind(&LLOutfitListGearMenu::onAdd, this));
-
- enable_registrar.add("Gear.OnEnable", boost::bind(&LLOutfitsList::isActionEnabled, mOutfitList, _2));
- enable_registrar.add("Gear.OnVisible", boost::bind(&LLOutfitListGearMenu::onVisible, this, _2));
-
- mMenu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>(
- "menu_outfit_gear.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
- llassert(mMenu);
- }
-
- void show(LLView* spawning_view)
- {
- if (!mMenu) return;
-
- updateItemsVisibility();
- mMenu->buildDrawLabels();
- mMenu->updateParent(LLMenuGL::sMenuContainer);
- S32 menu_x = 0;
- S32 menu_y = spawning_view->getRect().getHeight() + mMenu->getRect().getHeight();
- LLMenuGL::showPopup(spawning_view, mMenu, menu_x, menu_y);
- }
-
- void updateItemsVisibility()
- {
- if (!mMenu) return;
-
- bool have_selection = getSelectedOutfitID().notNull();
- mMenu->setItemVisible("sepatator1", have_selection);
- mMenu->setItemVisible("sepatator2", have_selection);
- mMenu->arrangeAndClear(); // update menu height
- }
-
-private:
- const LLUUID& getSelectedOutfitID()
- {
- return mOutfitList->getSelectedOutfitUUID();
- }
-
- LLViewerInventoryCategory* getSelectedOutfit()
- {
- const LLUUID& selected_outfit_id = getSelectedOutfitID();
- if (selected_outfit_id.isNull())
- {
- return NULL;
- }
-
- LLViewerInventoryCategory* cat = gInventory.getCategory(selected_outfit_id);
- return cat;
- }
-
- void onWear()
- {
- LLViewerInventoryCategory* selected_outfit = getSelectedOutfit();
- if (selected_outfit)
- {
- LLAppearanceMgr::instance().wearInventoryCategory(
- selected_outfit, /*copy=*/ FALSE, /*append=*/ FALSE);
- }
- }
-
- void onAdd()
- {
- const LLUUID& selected_id = getSelectedOutfitID();
-
- if (selected_id.notNull())
- {
- LLAppearanceMgr::getInstance()->addCategoryToCurrentOutfit(selected_id);
- }
- }
-
- void onTakeOff()
- {
- // Take off selected items if there are any
- if (mOutfitList->hasItemSelected())
- {
- uuid_vec_t selected_uuids;
- mOutfitList->getSelectedItemsUUIDs(selected_uuids);
-
- for (uuid_vec_t::const_iterator it=selected_uuids.begin(); it != selected_uuids.end(); ++it)
- {
- if (get_is_item_worn(*it))
- {
- LLAppearanceMgr::instance().removeItemFromAvatar(*it);
- }
- }
- }
- else // or take off the whole selected outfit if no items specified.
- {
- const LLUUID& selected_outfit_id = getSelectedOutfitID();
- if (selected_outfit_id.notNull())
- {
- LLAppearanceMgr::instance().takeOffOutfit(selected_outfit_id);
- }
- }
- }
-
- void onRename()
- {
- const LLUUID& selected_outfit_id = getSelectedOutfitID();
- if (selected_outfit_id.notNull())
- {
- LLAppearanceMgr::instance().renameOutfit(selected_outfit_id);
- }
- }
-
- void onDelete()
- {
- const LLUUID& selected_outfit_id = getSelectedOutfitID();
- if (selected_outfit_id.notNull())
- {
- remove_category(&gInventory, selected_outfit_id);
- }
- }
-
- void onCreate(const LLSD& data)
- {
- LLWearableType::EType type = LLWearableType::typeNameToType(data.asString());
- if (type == LLWearableType::WT_NONE)
- {
- llwarns << "Invalid wearable type" << llendl;
- return;
- }
-
- LLAgentWearables::createWearable(type, true);
- }
-
- bool onVisible(LLSD::String param)
- {
- const LLUUID& selected_outfit_id = getSelectedOutfitID();
- if (selected_outfit_id.isNull()) // no selection or invalid outfit selected
- {
- return false;
- }
-
- // *TODO This condition leads to menu item behavior inconsistent with
- // "Wear" button behavior and should be modified or removed.
- bool is_worn = LLAppearanceMgr::instance().getBaseOutfitUUID() == selected_outfit_id;
-
- if ("wear" == param)
- {
- return !is_worn;
- }
-
- return true;
- }
-
- LLOutfitsList* mOutfitList;
- LLMenuGL* mMenu;
-};
-
-//////////////////////////////////////////////////////////////////////////
-
-class LLOutfitContextMenu : public LLListContextMenu
+class OutfitContextMenu : public LLListContextMenu
{
protected:
/* virtual */ LLContextMenu* createMenu()
@@ -254,48 +88,36 @@ protected:
registrar.add("Outfit.Rename", boost::bind(renameOutfit, selected_id));
registrar.add("Outfit.Delete", boost::bind(deleteOutfit, selected_id));
- enable_registrar.add("Outfit.OnEnable", boost::bind(&LLOutfitContextMenu::onEnable, this, _2));
- enable_registrar.add("Outfit.OnVisible", boost::bind(&LLOutfitContextMenu::onVisible, this, _2));
+ enable_registrar.add("Outfit.OnEnable", boost::bind(&OutfitContextMenu::onEnable, this, _2));
return createFromFile("menu_outfit_tab.xml");
}
- bool onEnable(LLSD::String param)
+ bool onEnable(const LLSD& data)
{
+ std::string param = data.asString();
LLUUID outfit_cat_id = mUUIDs.back();
+ bool is_worn = LLAppearanceMgr::instance().getBaseOutfitUUID() == outfit_cat_id;
- if ("rename" == param)
- {
- return get_is_category_renameable(&gInventory, outfit_cat_id);
- }
- else if ("wear_replace" == param)
+ if ("wear_replace" == param)
{
- return LLAppearanceMgr::instance().getCanReplaceCOF(outfit_cat_id);
+ return !is_worn;
}
else if ("wear_add" == param)
{
- return LLAppearanceMgr::getCanAddToCOF(outfit_cat_id);
+ return !is_worn;
}
else if ("take_off" == param)
{
- return LLAppearanceMgr::getCanRemoveFromCOF(outfit_cat_id);
+ return is_worn;
}
-
- return true;
- }
-
- bool onVisible(LLSD::String param)
- {
- LLUUID outfit_cat_id = mUUIDs.back();
- bool is_worn = LLAppearanceMgr::instance().getBaseOutfitUUID() == outfit_cat_id;
-
- if ("edit" == param)
+ else if ("edit" == param)
{
return is_worn;
}
- else if ("wear_replace" == param)
+ else if ("rename" == param)
{
- return !is_worn;
+ return get_is_category_renameable(&gInventory, outfit_cat_id);
}
else if ("delete" == param)
{
@@ -326,21 +148,18 @@ protected:
static LLRegisterPanelClassWrapper<LLOutfitsList> t_outfits_list("outfits_list");
LLOutfitsList::LLOutfitsList()
- : LLPanelAppearanceTab()
+ : LLPanel()
, mAccordion(NULL)
, mListCommands(NULL)
, mIsInitialized(false)
- , mItemSelected(false)
{
mCategoriesObserver = new LLInventoryCategoriesObserver();
- mGearMenu = new LLOutfitListGearMenu(this);
- mOutfitMenu = new LLOutfitContextMenu();
+ mOutfitMenu = new OutfitContextMenu();
}
LLOutfitsList::~LLOutfitsList()
{
- delete mGearMenu;
delete mOutfitMenu;
if (gInventory.containsObserver(mCategoriesObserver))
@@ -380,21 +199,12 @@ void LLOutfitsList::onOpen(const LLSD& /*info*/)
mCategoriesObserver->addCategory(outfits,
boost::bind(&LLOutfitsList::refreshList, this, outfits));
- const LLUUID cof = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
-
- // Start observing changes in Current Outfit category.
- mCategoriesObserver->addCategory(cof, boost::bind(&LLOutfitsList::onCOFChanged, this));
-
- LLOutfitObserver::instance().addBOFChangedCallback(boost::bind(&LLOutfitsList::highlightBaseOutfit, this));
- LLOutfitObserver::instance().addBOFReplacedCallback(boost::bind(&LLOutfitsList::highlightBaseOutfit, this));
-
// Fetch "My Outfits" contents and refresh the list to display
// initially fetched items. If not all items are fetched now
// the observer will refresh the list as soon as the new items
// arrive.
category->fetch();
refreshList(outfits);
- highlightBaseOutfit();
mIsInitialized = true;
}
@@ -447,12 +257,6 @@ void LLOutfitsList::refreshList(const LLUUID& category_id)
{
// Remove accordion tab if category could not be added to observer.
mAccordion->removeCollapsibleCtrl(tab);
-
- // kill removed tab
- if (tab != NULL)
- {
- tab->die();
- }
continue;
}
@@ -462,15 +266,12 @@ void LLOutfitsList::refreshList(const LLUUID& category_id)
tab->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onAccordionTabRightClick, this,
_1, _2, _3, cat_id));
+ tab->setDoubleClickCallback(boost::bind(&LLOutfitsList::onAccordionTabDoubleClick, this,
+ _1, _2, _3, cat_id));
+
// Setting tab focus callback to monitor currently selected outfit.
tab->setFocusReceivedCallback(boost::bind(&LLOutfitsList::changeOutfitSelection, this, list, cat_id));
- // Setting callback to reset items selection inside outfit on accordion collapsing and expanding (EXT-7875)
- tab->setDropDownStateChangedCallback(boost::bind(&LLOutfitsList::resetItemSelection, this, list, cat_id));
-
- // force showing list items that don't match current filter(EXT-7158)
- list->setForceShowingUnmatchedItems(true);
-
// Setting list commit callback to monitor currently selected wearable item.
list->setCommitCallback(boost::bind(&LLOutfitsList::onSelectionChange, this, _1));
@@ -488,7 +289,7 @@ void LLOutfitsList::refreshList(const LLUUID& category_id)
// If filter is currently applied we store the initial tab state and
// open it to show matched items if any.
- if (!sFilterSubString.empty())
+ if (!mFilterSubString.empty())
{
tab->notifyChildren(LLSD().with("action","store_state"));
tab->setDisplayChildren(true);
@@ -498,12 +299,12 @@ void LLOutfitsList::refreshList(const LLUUID& category_id)
// filter to the newly added list.
list->setForceRefresh(true);
- list->setFilterSubString(sFilterSubString);
+ list->setFilterSubString(mFilterSubString);
}
}
// Handle removed tabs.
- for (uuid_vec_t::const_iterator iter=vremoved.begin(); iter != vremoved.end(); ++iter)
+ for (uuid_vec_t::const_iterator iter=vremoved.begin(); iter != vremoved.end(); iter++)
{
outfits_map_t::iterator outfits_iter = mOutfitsMap.find((*iter));
if (outfits_iter != mOutfitsMap.end())
@@ -515,20 +316,20 @@ void LLOutfitsList::refreshList(const LLUUID& category_id)
// 1. Remove outfit category from observer to stop monitoring its changes.
mCategoriesObserver->removeCategory(outfit_id);
- // 2. Remove the outfit from selection.
- deselectOutfit(outfit_id);
+ // 2. Remove selected lists map entry.
+ mSelectedListsMap.erase(outfit_id);
- // 3. Remove category UUID to accordion tab mapping.
+ // 3. Reset currently selected outfit id if it is being removed.
+ if (outfit_id == mSelectedOutfitUUID)
+ {
+ mSelectedOutfitUUID = LLUUID();
+ }
+
+ // 4. Remove category UUID to accordion tab mapping.
mOutfitsMap.erase(outfits_iter);
- // 4. Remove outfit tab from accordion.
+ // 5. Remove outfit tab from accordion.
mAccordion->removeCollapsibleCtrl(tab);
-
- // kill removed tab
- if (tab != NULL)
- {
- tab->die();
- }
}
}
@@ -545,27 +346,6 @@ void LLOutfitsList::refreshList(const LLUUID& category_id)
mAccordion->sort();
}
-void LLOutfitsList::highlightBaseOutfit()
-{
- // id of base outfit
- LLUUID base_id = LLAppearanceMgr::getInstance()->getBaseOutfitUUID();
- if (base_id != mHighlightedOutfitUUID)
- {
- if (mOutfitsMap[mHighlightedOutfitUUID])
- {
- mOutfitsMap[mHighlightedOutfitUUID]->setTitleFontStyle("NORMAL");
- mOutfitsMap[mHighlightedOutfitUUID]->setTitleColor(LLUIColorTable::instance().getColor("AccordionHeaderTextColor"));
- }
-
- mHighlightedOutfitUUID = base_id;
- }
- if (mOutfitsMap[base_id])
- {
- mOutfitsMap[base_id]->setTitleFontStyle("BOLD");
- mOutfitsMap[base_id]->setTitleColor(LLUIColorTable::instance().getColor("SelectedOutfitTextColor"));
- }
-}
-
void LLOutfitsList::onSelectionChange(LLUICtrl* ctrl)
{
LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(ctrl);
@@ -598,128 +378,11 @@ void LLOutfitsList::performAction(std::string action)
}
}
-void LLOutfitsList::removeSelected()
-{
- if (mSelectedOutfitUUID.notNull())
- {
- remove_category(&gInventory, mSelectedOutfitUUID);
- }
-}
-
-void LLOutfitsList::setSelectedOutfitByUUID(const LLUUID& outfit_uuid)
-{
- for (outfits_map_t::iterator iter = mOutfitsMap.begin();
- iter != mOutfitsMap.end();
- ++iter)
- {
- if (outfit_uuid == iter->first)
- {
- LLAccordionCtrlTab* tab = iter->second;
- if (!tab) continue;
-
- LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
- if (!list) continue;
-
- tab->setFocus(TRUE);
- changeOutfitSelection(list, outfit_uuid);
-
- tab->setDisplayChildren(true);
- }
- }
-}
-
-// virtual
void LLOutfitsList::setFilterSubString(const std::string& string)
{
applyFilter(string);
- sFilterSubString = string;
-}
-
-// virtual
-bool LLOutfitsList::isActionEnabled(const LLSD& userdata)
-{
- if (mSelectedOutfitUUID.isNull()) return false;
-
- const std::string command_name = userdata.asString();
- if (command_name == "delete")
- {
- return !mItemSelected && LLAppearanceMgr::instance().getCanRemoveOutfit(mSelectedOutfitUUID);
- }
- if (command_name == "rename")
- {
- return get_is_category_renameable(&gInventory, mSelectedOutfitUUID);
- }
- if (command_name == "save_outfit")
- {
- bool outfit_locked = LLAppearanceMgr::getInstance()->isOutfitLocked();
- bool outfit_dirty = LLAppearanceMgr::getInstance()->isOutfitDirty();
- // allow save only if outfit isn't locked and is dirty
- return !outfit_locked && outfit_dirty;
- }
- if (command_name == "wear")
- {
- if (gAgentWearables.isCOFChangeInProgress())
- {
- return false;
- }
-
- if (hasItemSelected())
- {
- return canWearSelected();
- }
-
- // outfit selected
- return LLAppearanceMgr::instance().getCanReplaceCOF(mSelectedOutfitUUID);
- }
- if (command_name == "take_off")
- {
- // Enable "Take Off" if any of selected items can be taken off
- // or the selected outfit contains items that can be taken off.
- return ( hasItemSelected() && canTakeOffSelected() )
- || ( !hasItemSelected() && LLAppearanceMgr::getCanRemoveFromCOF(mSelectedOutfitUUID) );
- }
-
- if (command_name == "wear_add")
- {
- // *TODO: do we ever get here?
- return LLAppearanceMgr::getCanAddToCOF(mSelectedOutfitUUID);
- }
-
- return false;
-}
-
-// virtual
-void LLOutfitsList::showGearMenu(LLView* spawning_view)
-{
- if (!mGearMenu) return;
- mGearMenu->show(spawning_view);
-}
-
-void LLOutfitsList::getSelectedItemsUUIDs(uuid_vec_t& selected_uuids) const
-{
- // Collect selected items from all selected lists.
- for (wearables_lists_map_t::const_iterator iter = mSelectedListsMap.begin();
- iter != mSelectedListsMap.end();
- ++iter)
- {
- uuid_vec_t uuids;
- (*iter).second->getSelectedUUIDs(uuids);
-
- S32 prev_size = selected_uuids.size();
- selected_uuids.resize(prev_size + uuids.size());
- std::copy(uuids.begin(), uuids.end(), selected_uuids.begin() + prev_size);
- }
-}
-
-boost::signals2::connection LLOutfitsList::setSelectionChangeCallback(selection_change_callback_t cb)
-{
- return mSelectionChangeSignal.connect(cb);
-}
-
-bool LLOutfitsList::hasItemSelected()
-{
- return mItemSelected;
+ mFilterSubString = string;
}
//////////////////////////////////////////////////////////////////////////
@@ -784,13 +447,6 @@ void LLOutfitsList::updateOutfitTab(const LLUUID& category_id)
}
}
-void LLOutfitsList::resetItemSelection(LLWearableItemsList* list, const LLUUID& category_id)
-{
- list->resetSelection();
- mItemSelected = false;
- setSelectedOutfitUUID(category_id);
-}
-
void LLOutfitsList::changeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id)
{
MASK mask = gKeyboard->currentMask(TRUE);
@@ -814,41 +470,13 @@ void LLOutfitsList::changeOutfitSelection(LLWearableItemsList* list, const LLUUI
mSelectedListsMap.clear();
}
- mItemSelected = list && (list->getSelectedItem() != NULL);
-
mSelectedListsMap.insert(wearables_lists_map_value_t(category_id, list));
- setSelectedOutfitUUID(category_id);
-}
-
-void LLOutfitsList::setSelectedOutfitUUID(const LLUUID& category_id)
-{
- mSelectionChangeSignal(mSelectedOutfitUUID = category_id);
-}
-
-void LLOutfitsList::deselectOutfit(const LLUUID& category_id)
-{
- // Remove selected lists map entry.
- mSelectedListsMap.erase(category_id);
-
- // Reset selection if the outfit is selected.
- if (category_id == mSelectedOutfitUUID)
- {
- setSelectedOutfitUUID(LLUUID::null);
- }
-}
-
-void LLOutfitsList::restoreOutfitSelection(LLAccordionCtrlTab* tab, const LLUUID& category_id)
-{
- // Try restoring outfit selection after filtering.
- if (mAccordion->getSelectedTab() == tab)
- {
- setSelectedOutfitUUID(category_id);
- }
+ mSelectedOutfitUUID = category_id;
}
void LLOutfitsList::onFilteredWearableItemsListRefresh(LLUICtrl* ctrl)
{
- if (!ctrl || sFilterSubString.empty())
+ if (!ctrl || mFilterSubString.empty())
return;
for (outfits_map_t::iterator
@@ -862,7 +490,26 @@ void LLOutfitsList::onFilteredWearableItemsListRefresh(LLUICtrl* ctrl)
LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
if (list != ctrl) continue;
- applyFilterToTab(iter->first, tab, sFilterSubString);
+ std::string title = tab->getTitle();
+ LLStringUtil::toUpper(title);
+
+ std::string cur_filter = mFilterSubString;
+ LLStringUtil::toUpper(cur_filter);
+
+ if (std::string::npos == title.find(cur_filter))
+ {
+ // hide tab if its title doesn't pass filter
+ // and it has no visible items
+ tab->setVisible(list->size() != 0);
+
+ // remove title highlighting because it might
+ // have been previously highlighted by less restrictive filter
+ tab->setTitle(tab->getTitle());
+ }
+ else
+ {
+ tab->setTitle(tab->getTitle(), cur_filter);
+ }
}
}
@@ -878,7 +525,7 @@ void LLOutfitsList::applyFilter(const std::string& new_filter_substring)
LLAccordionCtrlTab* tab = iter->second;
if (!tab) continue;
- bool more_restrictive = sFilterSubString.size() < new_filter_substring.size() && !new_filter_substring.substr(0, sFilterSubString.size()).compare(sFilterSubString);
+ bool more_restrictive = mFilterSubString.size() < new_filter_substring.size() && !new_filter_substring.substr(0, mFilterSubString.size()).compare(mFilterSubString);
// Restore tab visibility in case of less restrictive filter
// to compare it with updated string if it was previously hidden.
@@ -893,7 +540,7 @@ void LLOutfitsList::applyFilter(const std::string& new_filter_substring)
list->setFilterSubString(new_filter_substring);
}
- if(sFilterSubString.empty() && !new_filter_substring.empty())
+ if(mFilterSubString.empty() && !new_filter_substring.empty())
{
//store accordion tab state when filter is not empty
tab->notifyChildren(LLSD().with("action","store_state"));
@@ -901,7 +548,38 @@ void LLOutfitsList::applyFilter(const std::string& new_filter_substring)
if (!new_filter_substring.empty())
{
- applyFilterToTab(iter->first, tab, new_filter_substring);
+ std::string title = tab->getTitle();
+ LLStringUtil::toUpper(title);
+
+ std::string cur_filter = new_filter_substring;
+ LLStringUtil::toUpper(cur_filter);
+
+ if (std::string::npos == title.find(cur_filter))
+ {
+ // hide tab if its title doesn't pass filter
+ // and it has no visible items
+ tab->setVisible(list->size() != 0);
+
+ // remove title highlighting because it might
+ // have been previously highlighted by less restrictive filter
+ tab->setTitle(tab->getTitle());
+ }
+ else
+ {
+ tab->setTitle(tab->getTitle(), cur_filter);
+ }
+
+ if (tab->getVisible())
+ {
+ // Open tab if it has passed the filter.
+ tab->setDisplayChildren(true);
+ }
+ else
+ {
+ // Set force refresh flag to refresh not visible list
+ // when some changes occur in it.
+ list->setForceRefresh(true);
+ }
}
else
{
@@ -910,99 +588,8 @@ void LLOutfitsList::applyFilter(const std::string& new_filter_substring)
//restore accordion state after all those accodrion tab manipulations
tab->notifyChildren(LLSD().with("action","restore_state"));
-
- // Try restoring the tab selection.
- restoreOutfitSelection(tab, iter->first);
- }
- }
-
- mAccordion->arrange();
-}
-
-void LLOutfitsList::applyFilterToTab(
- const LLUUID& category_id,
- LLAccordionCtrlTab* tab,
- const std::string& filter_substring)
-{
- if (!tab) return;
- LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
- if (!list) return;
-
- std::string title = tab->getTitle();
- LLStringUtil::toUpper(title);
-
- std::string cur_filter = filter_substring;
- LLStringUtil::toUpper(cur_filter);
-
- tab->setTitle(tab->getTitle(), cur_filter);
-
- if (std::string::npos == title.find(cur_filter))
- {
- // hide tab if its title doesn't pass filter
- // and it has no visible items
- tab->setVisible(list->hasMatchedItems());
-
- // remove title highlighting because it might
- // have been previously highlighted by less restrictive filter
- tab->setTitle(tab->getTitle());
-
- // Remove the tab from selection.
- deselectOutfit(category_id);
- }
- else
- {
- // Try restoring the tab selection.
- restoreOutfitSelection(tab, category_id);
- }
-
- if (tab->getVisible())
- {
- // Open tab if it has passed the filter.
- tab->setDisplayChildren(true);
- }
- else
- {
- // Set force refresh flag to refresh not visible list
- // when some changes occur in it.
- list->setForceRefresh(true);
- }
-}
-
-bool LLOutfitsList::canTakeOffSelected()
-{
- uuid_vec_t selected_uuids;
- getSelectedItemsUUIDs(selected_uuids);
-
- LLFindWearablesEx is_worn(/*is_worn=*/ true, /*include_body_parts=*/ false);
-
- for (uuid_vec_t::const_iterator it=selected_uuids.begin(); it != selected_uuids.end(); ++it)
- {
- LLViewerInventoryItem* item = gInventory.getItem(*it);
- if (!item) continue;
-
- if (is_worn(NULL, item)) return true;
- }
- return false;
-}
-
-bool LLOutfitsList::canWearSelected()
-{
- uuid_vec_t selected_items;
- getSelectedItemsUUIDs(selected_items);
-
- for (uuid_vec_t::const_iterator it = selected_items.begin(); it != selected_items.end(); ++it)
- {
- const LLUUID& id = *it;
-
- // Check whether the item is worn.
- if (!get_can_item_be_worn(id))
- {
- return false;
}
}
-
- // All selected items can be worn.
- return true;
}
void LLOutfitsList::onAccordionTabRightClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id)
@@ -1023,17 +610,16 @@ void LLOutfitsList::onAccordionTabRightClick(LLUICtrl* ctrl, S32 x, S32 y, const
}
}
-void LLOutfitsList::wearSelectedItems()
+void LLOutfitsList::onAccordionTabDoubleClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id)
{
- uuid_vec_t selected_uuids;
- getSelectedItemsUUIDs(selected_uuids);
-
- if(selected_uuids.empty())
+ LLAccordionCtrlTab* tab = dynamic_cast<LLAccordionCtrlTab*>(ctrl);
+ if(is_tab_header_clicked(tab, y) && cat_id.notNull())
{
- return;
- }
+ LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
+ if (!cat) return;
- wear_multiple(selected_uuids, false);
+ LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, FALSE );
+ }
}
void LLOutfitsList::onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y)
@@ -1043,46 +629,20 @@ void LLOutfitsList::onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y)
uuid_vec_t selected_uuids;
- getSelectedItemsUUIDs(selected_uuids);
-
- LLWearableItemsList::ContextMenu::instance().show(list, selected_uuids, x, y);
-}
-
-void LLOutfitsList::onCOFChanged()
-{
- LLInventoryModel::changed_items_t changed_linked_items;
-
- const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs();
- for (LLInventoryModel::changed_items_t::const_iterator iter = changed_items.begin();
- iter != changed_items.end();
- ++iter)
- {
- LLViewerInventoryItem* item = gInventory.getItem(*iter);
- if (item)
- {
- // From gInventory we get the UUIDs of new links added to COF
- // or removed from COF. These links UUIDs are not the same UUIDs
- // that we have in each wearable items list. So we collect base items
- // UUIDs to find all items or links that point to same base items in wearable
- // items lists and update their worn state there.
- changed_linked_items.insert(item->getLinkedUUID());
- }
- }
-
- for (outfits_map_t::iterator iter = mOutfitsMap.begin();
- iter != mOutfitsMap.end();
+ // Collect seleted items from all selected lists.
+ for (wearables_lists_map_t::iterator iter = mSelectedListsMap.begin();
+ iter != mSelectedListsMap.end();
++iter)
{
- LLAccordionCtrlTab* tab = iter->second;
- if (!tab) continue;
-
- LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
- if (!list) continue;
+ uuid_vec_t uuids;
+ (*iter).second->getSelectedUUIDs(uuids);
- // Every list updates the labels of changed items or
- // the links that point to these items.
- list->updateChangedItems(changed_linked_items);
+ S32 prev_size = selected_uuids.size();
+ selected_uuids.resize(prev_size + uuids.size());
+ std::copy(uuids.begin(), uuids.end(), selected_uuids.begin() + prev_size);
}
+
+ LLWearableItemsList::ContextMenu::instance().show(list, selected_uuids, x, y);
}
bool is_tab_header_clicked(LLAccordionCtrlTab* tab, S32 y)
diff --git a/indra/newview/lloutfitslist.h b/indra/newview/lloutfitslist.h
index 25aeab2cb7..bb516446d2 100644
--- a/indra/newview/lloutfitslist.h
+++ b/indra/newview/lloutfitslist.h
@@ -2,25 +2,30 @@
* @file lloutfitslist.h
* @brief List of agent's outfits for My Appearance side panel.
*
- * $LicenseInfo:firstyear=2010&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2010&license=viewergpl$
+ *
+ * Copyright (c) 2010, Linden Research, Inc.
+ *
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -32,15 +37,12 @@
// newview
#include "llinventorymodel.h"
-#include "llpanelappearancetab.h"
+#include "llinventoryobserver.h"
class LLAccordionCtrlTab;
-class LLInventoryCategoriesObserver;
-class LLOutfitListGearMenu;
class LLWearableItemsList;
class LLListContextMenu;
-
/**
* @class LLOutfitTabNameComparator
*
@@ -64,14 +66,11 @@ public:
* which displays each outfit in an accordion tab with a flat list
* of items inside it.
*
- * Starts fetching necessary inventory content on first opening.
+ * Starts fetching nevessary inventory content on first openning.
*/
-class LLOutfitsList : public LLPanelAppearanceTab
+class LLOutfitsList : public LLPanel
{
public:
- typedef boost::function<void (const LLUUID&)> selection_change_callback_t;
- typedef boost::signals2::signal<void (const LLUUID&)> selection_change_signal_t;
-
LLOutfitsList();
virtual ~LLOutfitsList();
@@ -81,35 +80,12 @@ public:
void refreshList(const LLUUID& category_id);
- // highlits currently worn outfit tab text and unhighlights previously worn
- void highlightBaseOutfit();
-
void performAction(std::string action);
- void removeSelected();
-
- void setSelectedOutfitByUUID(const LLUUID& outfit_uuid);
-
- /*virtual*/ void setFilterSubString(const std::string& string);
-
- /*virtual*/ bool isActionEnabled(const LLSD& userdata);
-
- /*virtual*/ void showGearMenu(LLView* spawning_view);
+ void setFilterSubString(const std::string& string);
const LLUUID& getSelectedOutfitUUID() const { return mSelectedOutfitUUID; }
- void getSelectedItemsUUIDs(uuid_vec_t& selected_uuids) const;
-
- boost::signals2::connection setSelectionChangeCallback(selection_change_callback_t cb);
-
- // Collects selected items from all selected lists and wears them(if possible- adds, else replaces)
- void wearSelectedItems();
-
- /**
- * Returns true if there is a selection inside currently selected outfit
- */
- bool hasItemSelected();
-
private:
/**
* Reads xml with accordion tab and Flat list from xml file.
@@ -134,28 +110,6 @@ private:
void changeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id);
/**
- *Resets items selection inside outfit
- */
- void resetItemSelection(LLWearableItemsList* list, const LLUUID& category_id);
-
- /**
- * Saves newly selected outfit ID.
- */
- void setSelectedOutfitUUID(const LLUUID& category_id);
-
- /**
- * Removes the outfit from selection.
- */
- void deselectOutfit(const LLUUID& category_id);
-
- /**
- * Try restoring selection for a temporary hidden tab.
- *
- * A tab may be hidden if it doesn't match current filter.
- */
- void restoreOutfitSelection(LLAccordionCtrlTab* tab, const LLUUID& category_id);
-
- /**
* Called upon list refresh event to update tab visibility depending on
* the results of applying filter to the title and list items of the tab.
*/
@@ -166,26 +120,9 @@ private:
*/
void applyFilter(const std::string& new_filter_substring);
- /**
- * Applies filter to the given tab
- *
- * @see applyFilter()
- */
- void applyFilterToTab(const LLUUID& category_id, LLAccordionCtrlTab* tab, const std::string& filter_substring);
-
- /**
- * Returns true if there are any items that can be taken off among currently selected, otherwise false.
- */
- bool canTakeOffSelected();
-
- /**
- * Returns true if all selected items can be worn.
- */
- bool canWearSelected();
-
void onAccordionTabRightClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id);
+ void onAccordionTabDoubleClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id);
void onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y);
- void onCOFChanged();
void onSelectionChange(LLUICtrl* ctrl);
@@ -201,22 +138,16 @@ private:
wearables_lists_map_t mSelectedListsMap;
LLUUID mSelectedOutfitUUID;
- // id of currently highlited outfit
- LLUUID mHighlightedOutfitUUID;
- selection_change_signal_t mSelectionChangeSignal;
+
+ std::string mFilterSubString;
typedef std::map<LLUUID, LLAccordionCtrlTab*> outfits_map_t;
typedef outfits_map_t::value_type outfits_map_value_t;
outfits_map_t mOutfitsMap;
- LLOutfitListGearMenu* mGearMenu;
- LLListContextMenu* mOutfitMenu;
+ LLListContextMenu* mOutfitMenu;
bool mIsInitialized;
- /**
- * True if there is a selection inside currently selected outfit
- */
- bool mItemSelected;
};
#endif //LL_LLOUTFITSLIST_H
diff --git a/indra/newview/llpanelobject.cpp b/indra/newview/llpanelobject.cpp
index bc00d75533..30221da12a 100644
--- a/indra/newview/llpanelobject.cpp
+++ b/indra/newview/llpanelobject.cpp
@@ -2,25 +2,31 @@
* @file llpanelobject.cpp
* @brief Object editing (position, scale, etc.) in the tools floater
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -166,6 +172,7 @@ BOOL LLPanelObject::postBuild()
//--------------------------------------------------------
// material type popup
+ mLabelMaterial = getChild<LLTextBox>("label material");
mComboMaterial = getChild<LLComboBox>("material");
childSetCommitCallback("material",onCommitMaterial,this);
mComboMaterial->removeall();
@@ -182,6 +189,7 @@ BOOL LLPanelObject::postBuild()
mComboMaterialItemCount = mComboMaterial->getItemCount();
// Base Type
+ mLabelBaseType = getChild<LLTextBox>("label basetype");
mComboBaseType = getChild<LLComboBox>("comboBaseType");
childSetCommitCallback("comboBaseType",onCommitParametric,this);
@@ -540,6 +548,7 @@ void LLPanelObject::getState( )
if (editable && single_volume && material_same)
{
mComboMaterial->setEnabled( TRUE );
+ mLabelMaterial->setEnabled( TRUE );
if (material_code == LL_MCODE_LIGHT)
{
if (mComboMaterial->getItemCount() == mComboMaterialItemCount)
@@ -561,6 +570,7 @@ void LLPanelObject::getState( )
else
{
mComboMaterial->setEnabled( FALSE );
+ mLabelMaterial->setEnabled( FALSE );
}
//----------------------------------------------------------------------------
@@ -969,6 +979,7 @@ void LLPanelObject::getState( )
}
// Update field enablement
+ mLabelBaseType ->setEnabled( enabled );
mComboBaseType ->setEnabled( enabled );
mLabelCut ->setEnabled( enabled );
@@ -1899,10 +1910,12 @@ void LLPanelObject::clearCtrls()
mCheckCastShadows->setEnabled( FALSE );
#endif
mComboMaterial ->setEnabled( FALSE );
+ mLabelMaterial ->setEnabled( FALSE );
// Disable text labels
mLabelPosition ->setEnabled( FALSE );
mLabelSize ->setEnabled( FALSE );
mLabelRotation ->setEnabled( FALSE );
+ mLabelBaseType ->setEnabled( FALSE );
mLabelCut ->setEnabled( FALSE );
mLabelHollow ->setEnabled( FALSE );
mLabelHoleType ->setEnabled( FALSE );
diff --git a/indra/newview/llpanelobject.h b/indra/newview/llpanelobject.h
index e07bf007ec..58d9fe9b76 100644
--- a/indra/newview/llpanelobject.h
+++ b/indra/newview/llpanelobject.h
@@ -2,25 +2,31 @@
* @file llpanelobject.h
* @brief Object editing (position, scale, etc.) in the tools floater
*
- * $LicenseInfo:firstyear=2004&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2004&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -95,9 +101,11 @@ protected:
protected:
S32 mComboMaterialItemCount;
+ LLTextBox* mLabelMaterial;
LLComboBox* mComboMaterial;
// Per-object options
+ LLTextBox* mLabelBaseType;
LLComboBox* mComboBaseType;
LLTextBox* mLabelCut;
diff --git a/indra/newview/llpaneloutfitedit.cpp b/indra/newview/llpaneloutfitedit.cpp
index d67b95a70e..ce382541c6 100644
--- a/indra/newview/llpaneloutfitedit.cpp
+++ b/indra/newview/llpaneloutfitedit.cpp
@@ -2,25 +2,31 @@
* @file llpaneloutfitedit.cpp
* @brief Displays outfit edit information in Side Tray.
*
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -54,22 +60,17 @@
#include "llinventorybridge.h"
#include "llinventorymodel.h"
#include "llinventorymodelbackgroundfetch.h"
-#include "llloadingindicator.h"
#include "llpaneloutfitsinventory.h"
#include "lluiconstants.h"
#include "llsaveoutfitcombobtn.h"
#include "llscrolllistctrl.h"
#include "lltextbox.h"
-#include "lltrans.h"
#include "lluictrlfactory.h"
#include "llsdutil.h"
#include "llsidepanelappearance.h"
#include "lltoggleablemenu.h"
-#include "llvoavatarself.h"
#include "llwearablelist.h"
#include "llwearableitemslist.h"
-#include "llwearabletype.h"
-#include "llweb.h"
static LLRegisterPanelClassWrapper<LLPanelOutfitEdit> t_outfit_edit("panel_outfit_edit");
@@ -79,65 +80,6 @@ const U64 ALL_ITEMS_MASK = WEARABLE_MASK | ATTACHMENT_MASK;
static const std::string REVERT_BTN("revert_btn");
-class LLShopURLDispatcher
-{
-public:
- std::string resolveURL(LLWearableType::EType wearable_type, ESex sex);
- std::string resolveURL(LLAssetType::EType asset_type, ESex sex);
-};
-
-std::string LLShopURLDispatcher::resolveURL(LLWearableType::EType wearable_type, ESex sex)
-{
- const std::string prefix = "MarketplaceURL";
- const std::string sex_str = (sex == SEX_MALE) ? "Male" : "Female";
- const std::string type_str = LLWearableType::getTypeName(wearable_type);
-
- std::string setting_name = prefix;
-
- switch (wearable_type)
- {
- case LLWearableType::WT_ALPHA:
- case LLWearableType::WT_NONE:
- case LLWearableType::WT_INVALID: // just in case, this shouldn't happen
- case LLWearableType::WT_COUNT: // just in case, this shouldn't happen
- break;
-
- default:
- setting_name += '_';
- setting_name += type_str;
- setting_name += sex_str;
- break;
- }
-
- return gSavedSettings.getString(setting_name);
-}
-
-std::string LLShopURLDispatcher::resolveURL(LLAssetType::EType asset_type, ESex sex)
-{
- const std::string prefix = "MarketplaceURL";
- const std::string sex_str = (sex == SEX_MALE) ? "Male" : "Female";
- const std::string type_str = LLAssetType::lookup(asset_type);
-
- std::string setting_name = prefix;
-
- switch (asset_type)
- {
- case LLAssetType::AT_CLOTHING:
- case LLAssetType::AT_OBJECT:
- case LLAssetType::AT_BODYPART:
- setting_name += '_';
- setting_name += type_str;
- setting_name += sex_str;
- break;
-
- // to suppress warnings
- default:
- break;
- }
-
- return gSavedSettings.getString(setting_name);
-}
-
class LLPanelOutfitEditGearMenu
{
public:
@@ -191,7 +133,7 @@ private:
LLMenuItemCallGL::Params p;
p.name = type_name;
- p.label = LLTrans::getString(LLWearableType::getTypeDefaultNewName(type));
+ p.label = LLWearableType::getTypeDefaultNewName(type);
p.on_click.function_name = "Wearable.Create";
p.on_click.parameter = LLSD(type_name);
@@ -246,9 +188,8 @@ LLPanelOutfitEdit::LLPanelOutfitEdit()
mCOFDragAndDropObserver(NULL),
mInitialized(false),
mAddWearablesPanel(NULL),
- mFolderViewFilterCmbBox(NULL),
- mListViewFilterCmbBox(NULL),
- mPlusBtn(NULL)
+ mWearableListMaskCollector(NULL),
+ mWearableListTypeCollector(NULL)
{
mSavedFolderState = new LLSaveFolderState();
mSavedFolderState->setApply(FALSE);
@@ -257,17 +198,14 @@ LLPanelOutfitEdit::LLPanelOutfitEdit()
LLOutfitObserver& observer = LLOutfitObserver::instance();
observer.addBOFReplacedCallback(boost::bind(&LLPanelOutfitEdit::updateCurrentOutfitName, this));
observer.addBOFChangedCallback(boost::bind(&LLPanelOutfitEdit::updateVerbs, this));
- observer.addOutfitLockChangedCallback(boost::bind(&LLPanelOutfitEdit::updateVerbs, this));
- observer.addCOFChangedCallback(boost::bind(&LLPanelOutfitEdit::onCOFChanged, this));
-
- gAgentWearables.addLoadingStartedCallback(boost::bind(&LLPanelOutfitEdit::onOutfitChanging, this, true));
- gAgentWearables.addLoadedCallback(boost::bind(&LLPanelOutfitEdit::onOutfitChanging, this, false));
+ observer.addCOFChangedCallback(boost::bind(&LLPanelOutfitEdit::update, this));
- mFolderViewItemTypes.reserve(NUM_FOLDER_VIEW_ITEM_TYPES);
- for (U32 i = 0; i < NUM_FOLDER_VIEW_ITEM_TYPES; i++)
+ mLookItemTypes.reserve(NUM_LOOK_ITEM_TYPES);
+ for (U32 i = 0; i < NUM_LOOK_ITEM_TYPES; i++)
{
- mFolderViewItemTypes.push_back(LLLookItemType());
+ mLookItemTypes.push_back(LLLookItemType());
}
+
}
@@ -277,40 +215,17 @@ LLPanelOutfitEdit::~LLPanelOutfitEdit()
delete mCOFDragAndDropObserver;
- while (!mListViewItemTypes.empty()) {
- delete mListViewItemTypes.back();
- mListViewItemTypes.pop_back();
- }
+ delete mWearableListMaskCollector;
+ delete mWearableListTypeCollector;
}
BOOL LLPanelOutfitEdit::postBuild()
{
// gInventory.isInventoryUsable() no longer needs to be tested per Richard's fix for race conditions between inventory and panels
-
- mFolderViewItemTypes[FVIT_ALL] = LLLookItemType(getString("Filter.All"), ALL_ITEMS_MASK);
- mFolderViewItemTypes[FVIT_WEARABLE] = LLLookItemType(getString("Filter.Clothes/Body"), WEARABLE_MASK);
- mFolderViewItemTypes[FVIT_ATTACHMENT] = LLLookItemType(getString("Filter.Objects"), ATTACHMENT_MASK);
-
- //order is important, see EListViewItemType for order information
- mListViewItemTypes.push_back(new LLFilterItem(getString("Filter.All"), new LLFindNonLinksByMask(ALL_ITEMS_MASK)));
- mListViewItemTypes.push_back(new LLFilterItem(getString("Filter.Clothing"), new LLIsTypeActual(LLAssetType::AT_CLOTHING)));
- mListViewItemTypes.push_back(new LLFilterItem(getString("Filter.Bodyparts"), new LLIsTypeActual(LLAssetType::AT_BODYPART)));
- mListViewItemTypes.push_back(new LLFilterItem(getString("Filter.Objects"), new LLFindByMask(ATTACHMENT_MASK)));;
- mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("shape"), new LLFindActualWearablesOfType(LLWearableType::WT_SHAPE)));
- mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("skin"), new LLFindActualWearablesOfType(LLWearableType::WT_SKIN)));
- mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("hair"), new LLFindActualWearablesOfType(LLWearableType::WT_HAIR)));
- mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("eyes"), new LLFindActualWearablesOfType(LLWearableType::WT_EYES)));
- mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("shirt"), new LLFindActualWearablesOfType(LLWearableType::WT_SHIRT)));
- mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("pants"), new LLFindActualWearablesOfType(LLWearableType::WT_PANTS)));
- mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("shoes"), new LLFindActualWearablesOfType(LLWearableType::WT_SHOES)));
- mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("socks"), new LLFindActualWearablesOfType(LLWearableType::WT_SOCKS)));
- mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("jacket"), new LLFindActualWearablesOfType(LLWearableType::WT_JACKET)));
- mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("gloves"), new LLFindActualWearablesOfType(LLWearableType::WT_GLOVES)));
- mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("undershirt"), new LLFindActualWearablesOfType(LLWearableType::WT_UNDERSHIRT)));
- mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("underpants"), new LLFindActualWearablesOfType(LLWearableType::WT_UNDERPANTS)));
- mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("skirt"), new LLFindActualWearablesOfType(LLWearableType::WT_SKIRT)));
- mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("alpha"), new LLFindActualWearablesOfType(LLWearableType::WT_ALPHA)));
- mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("tattoo"), new LLFindActualWearablesOfType(LLWearableType::WT_TATTOO)));
+
+ mLookItemTypes[LIT_ALL] = LLLookItemType(getString("Filter.All"), ALL_ITEMS_MASK);
+ mLookItemTypes[LIT_WEARABLE] = LLLookItemType(getString("Filter.Clothes/Body"), WEARABLE_MASK);
+ mLookItemTypes[LIT_ATTACHMENT] = LLLookItemType(getString("Filter.Objects"), ATTACHMENT_MASK);
mCurrentOutfitName = getChild<LLTextBox>("curr_outfit_name");
mStatus = getChild<LLTextBox>("status");
@@ -319,17 +234,12 @@ BOOL LLPanelOutfitEdit::postBuild()
mListViewBtn = getChild<LLButton>("list_view_btn");
childSetCommitCallback("filter_button", boost::bind(&LLPanelOutfitEdit::showWearablesFilter, this), NULL);
- childSetCommitCallback("folder_view_btn", boost::bind(&LLPanelOutfitEdit::showWearablesFolderView, this), NULL);
- childSetCommitCallback("list_view_btn", boost::bind(&LLPanelOutfitEdit::showWearablesListView, this), NULL);
+ childSetCommitCallback("folder_view_btn", boost::bind(&LLPanelOutfitEdit::showFilteredFolderWearablesPanel, this), NULL);
+ childSetCommitCallback("list_view_btn", boost::bind(&LLPanelOutfitEdit::showFilteredWearablesPanel, this), NULL);
childSetCommitCallback("wearables_gear_menu_btn", boost::bind(&LLPanelOutfitEdit::onGearButtonClick, this, _1), NULL);
- childSetCommitCallback("gear_menu_btn", boost::bind(&LLPanelOutfitEdit::onGearButtonClick, this, _1), NULL);
- childSetCommitCallback("shop_btn_1", boost::bind(&LLPanelOutfitEdit::onShopButtonClicked, this), NULL);
- childSetCommitCallback("shop_btn_2", boost::bind(&LLPanelOutfitEdit::onShopButtonClicked, this), NULL);
-
- setVisibleCallback(boost::bind(&LLPanelOutfitEdit::onVisibilityChange, this, _2));
mCOFWearables = getChild<LLCOFWearables>("cof_wearables_list");
- mCOFWearables->setCommitCallback(boost::bind(&LLPanelOutfitEdit::filterWearablesBySelectedItem, this));
+ mCOFWearables->setCommitCallback(boost::bind(&LLPanelOutfitEdit::onOutfitItemSelectionChange, this));
mCOFWearables->getCOFCallbacks().mAddWearable = boost::bind(&LLPanelOutfitEdit::onAddWearableClicked, this);
mCOFWearables->getCOFCallbacks().mEditWearable = boost::bind(&LLPanelOutfitEdit::onEditWearableClicked, this);
@@ -339,39 +249,28 @@ BOOL LLPanelOutfitEdit::postBuild()
mAddWearablesPanel = getChild<LLPanel>("add_wearables_panel");
- mInventoryItemsPanel = getChild<LLInventoryPanel>("folder_view");
+ mInventoryItemsPanel = getChild<LLInventoryPanel>("inventory_items");
mInventoryItemsPanel->setFilterTypes(ALL_ITEMS_MASK);
mInventoryItemsPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
- mInventoryItemsPanel->setSelectCallback(boost::bind(&LLPanelOutfitEdit::updatePlusButton, this));
- mInventoryItemsPanel->getRootFolder()->setReshapeCallback(boost::bind(&LLPanelOutfitEdit::updatePlusButton, this));
-
+ mInventoryItemsPanel->setSelectCallback(boost::bind(&LLPanelOutfitEdit::onInventorySelectionChange, this, _1, _2));
+ mInventoryItemsPanel->getRootFolder()->setReshapeCallback(boost::bind(&LLPanelOutfitEdit::onInventorySelectionChange, this, _1, _2));
+
mCOFDragAndDropObserver = new LLCOFDragAndDropObserver(mInventoryItemsPanel->getModel());
- mFolderViewFilterCmbBox = getChild<LLComboBox>("folder_view_filter_combobox");
- mFolderViewFilterCmbBox->setCommitCallback(boost::bind(&LLPanelOutfitEdit::onFolderViewFilterCommitted, this, _1));
- mFolderViewFilterCmbBox->removeall();
- for (U32 i = 0; i < mFolderViewItemTypes.size(); ++i)
+ LLComboBox* type_filter = getChild<LLComboBox>("filter_wearables_combobox");
+ type_filter->setCommitCallback(boost::bind(&LLPanelOutfitEdit::onTypeFilterChanged, this, _1));
+ type_filter->removeall();
+ for (U32 i = 0; i < mLookItemTypes.size(); ++i)
{
- mFolderViewFilterCmbBox->add(mFolderViewItemTypes[i].displayName);
+ type_filter->add(mLookItemTypes[i].displayName);
}
- mFolderViewFilterCmbBox->setCurrentByIndex(FVIT_ALL);
+ type_filter->setCurrentByIndex(LIT_ALL);
- mListViewFilterCmbBox = getChild<LLComboBox>("list_view_filter_combobox");
- mListViewFilterCmbBox->setCommitCallback(boost::bind(&LLPanelOutfitEdit::onListViewFilterCommitted, this, _1));
- mListViewFilterCmbBox->removeall();
- for (U32 i = 0; i < mListViewItemTypes.size(); ++i)
- {
- mListViewFilterCmbBox->add(mListViewItemTypes[i]->displayName);
- }
- mListViewFilterCmbBox->setCurrentByIndex(LVIT_ALL);
-
mSearchFilter = getChild<LLFilterEditor>("look_item_filter");
mSearchFilter->setCommitCallback(boost::bind(&LLPanelOutfitEdit::onSearchEdit, this, _2));
- childSetAction("show_add_wearables_btn", boost::bind(&LLPanelOutfitEdit::onAddMoreButtonClicked, this));
-
- mPlusBtn = getChild<LLButton>("plus_btn");
- mPlusBtn->setClickedCallback(boost::bind(&LLPanelOutfitEdit::onPlusBtnClicked, this));
+ childSetAction("show_add_wearables_btn", boost::bind(&LLPanelOutfitEdit::toggleAddWearablesPanel, this));
+ childSetAction("add_to_outfit_btn", boost::bind(&LLPanelOutfitEdit::onAddToOutfitClicked, this));
mEditWearableBtn = getChild<LLButton>("edit_wearable_btn");
mEditWearableBtn->setEnabled(FALSE);
@@ -380,11 +279,11 @@ BOOL LLPanelOutfitEdit::postBuild()
childSetAction(REVERT_BTN, boost::bind(&LLAppearanceMgr::wearBaseOutfit, LLAppearanceMgr::getInstance()));
- mWearablesListViewPanel = getChild<LLPanel>("filtered_wearables_panel");
- mWearableItemsList = getChild<LLInventoryItemsList>("list_view");
- mWearableItemsList->setCommitOnSelectionChange(true);
- mWearableItemsList->setCommitCallback(boost::bind(&LLPanelOutfitEdit::updatePlusButton, this));
- mWearableItemsList->setDoubleClickCallback(boost::bind(&LLPanelOutfitEdit::onPlusBtnClicked, this));
+ mWearableListMaskCollector = new LLFindNonLinksByMask(ALL_ITEMS_MASK);
+ mWearableListTypeCollector = new LLFindActualWearablesOfType(LLWearableType::WT_NONE);
+
+ mWearableItemsPanel = getChild<LLPanel>("filtered_wearables_panel");
+ mWearableItemsList = getChild<LLInventoryItemsList>("filtered_wearables_list");
mSaveComboBtn.reset(new LLSaveOutfitComboBtn(this));
return TRUE;
@@ -397,7 +296,7 @@ void LLPanelOutfitEdit::onOpen(const LLSD& key)
{
// *TODO: this method is called even panel is not visible to user because its parent layout panel is hidden.
// So, we can defer initializing a bit.
- mWearableListManager = new LLFilteredWearableListManager(mWearableItemsList, mListViewItemTypes[LVIT_ALL]->collector);
+ mWearableListManager = new LLFilteredWearableListManager(mWearableItemsList, mWearableListMaskCollector);
mWearableListManager->populateList();
displayCurrentOutfit();
mInitialized = true;
@@ -425,21 +324,14 @@ void LLPanelOutfitEdit::showAddWearablesPanel(bool show_add_wearables)
childSetValue("show_add_wearables_btn", show_add_wearables);
- updateFiltersVisibility();
+ childSetVisible("filter_wearables_combobox", show_add_wearables);
childSetVisible("filter_button", show_add_wearables);
//search filter should be disabled
if (!show_add_wearables)
{
childSetValue("filter_button", false);
-
- mFolderViewFilterCmbBox->setVisible(false);
- mListViewFilterCmbBox->setVisible(false);
-
showWearablesFilter();
-
- // Reset mWearableItemsList position to top. See EXT-8180.
- mWearableItemsList->goToTop();
}
//switching button bars
@@ -458,49 +350,43 @@ void LLPanelOutfitEdit::showWearablesFilter()
mSearchFilter->clear();
onSearchEdit(LLStringUtil::null);
}
- else
- {
- mSearchFilter->setFocus(TRUE);
- }
}
-void LLPanelOutfitEdit::showWearablesListView()
+void LLPanelOutfitEdit::showFilteredWearablesPanel()
{
- if(switchPanels(mInventoryItemsPanel, mWearablesListViewPanel))
+ if(switchPanels(mInventoryItemsPanel, mWearableItemsPanel))
{
mFolderViewBtn->setToggleState(FALSE);
mFolderViewBtn->setImageOverlay(getString("folder_view_off"), mFolderViewBtn->getImageOverlayHAlign());
mListViewBtn->setImageOverlay(getString("list_view_on"), mListViewBtn->getImageOverlayHAlign());
- updateFiltersVisibility();
}
mListViewBtn->setToggleState(TRUE);
}
-void LLPanelOutfitEdit::showWearablesFolderView()
+void LLPanelOutfitEdit::showFilteredFolderWearablesPanel()
{
- if(switchPanels(mWearablesListViewPanel, mInventoryItemsPanel))
+ if(switchPanels(mWearableItemsPanel, mInventoryItemsPanel))
{
mListViewBtn->setToggleState(FALSE);
mListViewBtn->setImageOverlay(getString("list_view_off"), mListViewBtn->getImageOverlayHAlign());
mFolderViewBtn->setImageOverlay(getString("folder_view_on"), mFolderViewBtn->getImageOverlayHAlign());
- updateFiltersVisibility();
}
mFolderViewBtn->setToggleState(TRUE);
}
-void LLPanelOutfitEdit::updateFiltersVisibility()
+void LLPanelOutfitEdit::onTypeFilterChanged(LLUICtrl* ctrl)
{
- mListViewFilterCmbBox->setVisible(mWearablesListViewPanel->getVisible());
- mFolderViewFilterCmbBox->setVisible(mInventoryItemsPanel->getVisible());
-}
-
-void LLPanelOutfitEdit::onFolderViewFilterCommitted(LLUICtrl* ctrl)
-{
- S32 curr_filter_type = mFolderViewFilterCmbBox->getCurrentIndex();
- if (curr_filter_type < 0) return;
-
- mInventoryItemsPanel->setFilterTypes(mFolderViewItemTypes[curr_filter_type].inventoryMask);
+ LLComboBox* type_filter = dynamic_cast<LLComboBox*>(ctrl);
+ llassert(type_filter);
+ if (type_filter)
+ {
+ U32 curr_filter_type = type_filter->getCurrentIndex();
+ mInventoryItemsPanel->setFilterTypes(mLookItemTypes[curr_filter_type].inventoryMask);
+ mWearableListMaskCollector->setFilterMask(mLookItemTypes[curr_filter_type].inventoryMask);
+ mWearableListManager->setFilterCollector(mWearableListMaskCollector);
+ }
+
mSavedFolderState->setApply(TRUE);
mInventoryItemsPanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
@@ -511,14 +397,6 @@ void LLPanelOutfitEdit::onFolderViewFilterCommitted(LLUICtrl* ctrl)
LLInventoryModelBackgroundFetch::instance().start();
}
-void LLPanelOutfitEdit::onListViewFilterCommitted(LLUICtrl* ctrl)
-{
- S32 curr_filter_type = mListViewFilterCmbBox->getCurrentIndex();
- if (curr_filter_type < 0) return;
-
- mWearableListManager->setFilterCollector(mListViewItemTypes[curr_filter_type]->collector);
-}
-
void LLPanelOutfitEdit::onSearchEdit(const std::string& string)
{
if (mSearchString != string)
@@ -563,34 +441,27 @@ void LLPanelOutfitEdit::onSearchEdit(const std::string& string)
}
-void LLPanelOutfitEdit::onPlusBtnClicked(void)
+void LLPanelOutfitEdit::onAddToOutfitClicked(void)
{
- uuid_vec_t selected_items;
- getSelectedItemsUUID(selected_items);
-
- LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy;
-
- for(uuid_vec_t::iterator iter = selected_items.begin(); iter != selected_items.end(); iter++)
+ LLUUID selected_id;
+ if (mInventoryItemsPanel->getVisible())
{
- LLUUID selected_id = *iter;
- if (!selected_id.isNull())
- {
- //replacing instead of adding the item
- LLAppearanceMgr::getInstance()->wearItemOnAvatar(selected_id, false, true, link_waiter);
- }
- }
-}
+ LLFolderViewItem* curr_item = mInventoryItemsPanel->getRootFolder()->getCurSelectedItem();
+ if (!curr_item) return;
-void LLPanelOutfitEdit::onVisibilityChange(const LLSD &in_visible_chain)
-{
- showAddWearablesPanel(false);
- mWearableItemsList->resetSelection();
- mInventoryItemsPanel->clearSelection();
+ LLFolderViewEventListener* listenerp = curr_item->getListener();
+ if (!listenerp) return;
- if (in_visible_chain.asBoolean())
+ selected_id = listenerp->getUUID();
+ }
+ else if (mWearableItemsPanel->getVisible())
{
- update();
+ selected_id = mWearableItemsList->getSelectedUUID();
}
+
+ if (selected_id.isNull()) return;
+
+ LLAppearanceMgr::getInstance()->wearItemOnAvatar(selected_id);
}
void LLPanelOutfitEdit::onAddWearableClicked(void)
@@ -599,169 +470,82 @@ void LLPanelOutfitEdit::onAddWearableClicked(void)
if(item)
{
- showFilteredWearablesListView(item->getWearableType());
+ showFilteredWearableItemsList(item->getWearableType());
}
}
-void LLPanelOutfitEdit::onReplaceMenuItemClicked(LLUUID selected_item_id)
+void LLPanelOutfitEdit::onReplaceBodyPartMenuItemClicked(LLUUID selected_item_id)
{
LLViewerInventoryItem* item = gInventory.getLinkedItem(selected_item_id);
- if (item)
+ if (item && item->getType() == LLAssetType::AT_BODYPART)
{
- showFilteredWearablesListView(item->getWearableType());
+ showFilteredWearableItemsList(item->getWearableType());
}
}
-void LLPanelOutfitEdit::onShopButtonClicked()
+void LLPanelOutfitEdit::onRemoveFromOutfitClicked(void)
{
- static LLShopURLDispatcher url_resolver;
-
- // will contain the resultant URL
- std::string url;
-
- if (isAgentAvatarValid())
- {
- // try to get wearable type from 'Add More' panel first (EXT-7639)
- LLWearableType::EType type = getAddMorePanelSelectionType();
-
- if (type == LLWearableType::WT_NONE)
- {
- type = getCOFWearablesSelectionType();
- }
-
- ESex sex = gAgentAvatarp->getSex();
-
- // WT_INVALID comes for attachments
- if (type != LLWearableType::WT_INVALID && type != LLWearableType::WT_NONE)
- {
- url = url_resolver.resolveURL(type, sex);
- }
-
- if (url.empty())
- {
- url = url_resolver.resolveURL(mCOFWearables->getExpandedAccordionAssetType(), sex);
- }
- }
- else
- {
- llwarns << "Agent avatar is invalid" << llendl;
-
- // the second argument is not important in this case: generic market place will be opened
- url = url_resolver.resolveURL(LLWearableType::WT_NONE, SEX_FEMALE);
- }
-
- LLWeb::loadURLExternal(url);
+ LLUUID id_to_remove = mCOFWearables->getSelectedUUID();
+
+ LLAppearanceMgr::getInstance()->removeItemFromAvatar(id_to_remove);
}
-LLWearableType::EType LLPanelOutfitEdit::getCOFWearablesSelectionType() const
-{
- std::vector<LLPanel*> selected_items;
- LLWearableType::EType type = LLWearableType::WT_NONE;
-
- mCOFWearables->getSelectedItems(selected_items);
-
- if (selected_items.size() == 1)
- {
- LLPanel* item = selected_items.front();
-
- // LLPanelDummyClothingListItem is lower then LLPanelInventoryListItemBase in hierarchy tree
- if (LLPanelDummyClothingListItem* dummy_item = dynamic_cast<LLPanelDummyClothingListItem*>(item))
- {
- type = dummy_item->getWearableType();
- }
- else if (LLPanelInventoryListItemBase* real_item = dynamic_cast<LLPanelInventoryListItemBase*>(item))
- {
- type = real_item->getWearableType();
- }
- }
-
- return type;
-}
-LLWearableType::EType LLPanelOutfitEdit::getAddMorePanelSelectionType() const
+void LLPanelOutfitEdit::onEditWearableClicked(void)
{
- LLWearableType::EType type = LLWearableType::WT_NONE;
+ LLUUID id_to_edit = mCOFWearables->getSelectedUUID();
+ LLViewerInventoryItem * item_to_edit = gInventory.getItem(id_to_edit);
- if (mAddWearablesPanel != NULL && mAddWearablesPanel->getVisible())
+ if (item_to_edit)
{
- if (mInventoryItemsPanel != NULL && mInventoryItemsPanel->getVisible())
+ // returns null if not a wearable (attachment, etc).
+ LLWearable* wearable_to_edit = gAgentWearables.getWearableFromAssetID(item_to_edit->getAssetUUID());
+ if(wearable_to_edit)
{
- std::set<LLUUID> selected_uuids = mInventoryItemsPanel->getRootFolder()->getSelectionList();
-
- if (selected_uuids.size() == 1)
+ bool can_modify = false;
+ bool is_complete = item_to_edit->isFinished();
+ // if item_to_edit is a link, its properties are not appropriate,
+ // lets get original item with actual properties
+ LLViewerInventoryItem* original_item = gInventory.getItem(wearable_to_edit->getItemID());
+ if(original_item)
{
- type = getWearableTypeByItemUUID(*(selected_uuids.begin()));
+ can_modify = original_item->getPermissions().allowModifyBy(gAgentID);
+ is_complete = original_item->isFinished();
}
- }
- else if (mWearableItemsList != NULL && mWearableItemsList->getVisible())
- {
- std::vector<LLUUID> selected_uuids;
- mWearableItemsList->getSelectedUUIDs(selected_uuids);
- if (selected_uuids.size() == 1)
- {
- type = getWearableTypeByItemUUID(selected_uuids.front());
+ if (can_modify && is_complete)
+ {
+ LLSidepanelAppearance::editWearable(wearable_to_edit, getParent());
+ if (mEditWearableBtn->getVisible())
+ {
+ mEditWearableBtn->setVisible(FALSE);
+ }
}
}
}
-
- return type;
-}
-
-LLWearableType::EType LLPanelOutfitEdit::getWearableTypeByItemUUID(const LLUUID& item_uuid) const
-{
- LLViewerInventoryItem* item = gInventory.getLinkedItem(item_uuid);
- return (item != NULL) ? item->getWearableType() : LLWearableType::WT_NONE;
-}
-
-void LLPanelOutfitEdit::onRemoveFromOutfitClicked(void)
-{
- LLUUID id_to_remove = mCOFWearables->getSelectedUUID();
-
- LLAppearanceMgr::getInstance()->removeItemFromAvatar(id_to_remove);
-}
-
-
-void LLPanelOutfitEdit::onEditWearableClicked(void)
-{
- LLUUID selected_item_id = mCOFWearables->getSelectedUUID();
- if (selected_item_id.notNull())
- {
- gAgentWearables.editWearable(selected_item_id);
- }
}
-void LLPanelOutfitEdit::updatePlusButton()
+void LLPanelOutfitEdit::onInventorySelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action)
{
- uuid_vec_t selected_items;
- getSelectedItemsUUID(selected_items);
- if (selected_items.empty())
+ LLFolderViewItem* current_item = mInventoryItemsPanel->getRootFolder()->getCurSelectedItem();
+ if (!current_item)
{
- mPlusBtn->setEnabled(false);
return;
}
- // If any of the selected items are not wearable (due to already being worn OR being of the wrong type), disable the add button.
- uuid_vec_t::iterator unwearable_item = std::find_if(selected_items.begin(), selected_items.end(), !boost::bind(& get_can_item_be_worn, _1));
- bool can_add = ( unwearable_item == selected_items.end() );
-
- mPlusBtn->setEnabled(can_add);
-
- LLViewerInventoryItem* first_item(gInventory.getItem(selected_items.front()));
+ LLViewerInventoryItem* item = current_item->getInventoryItem();
+ if (!item) return;
- if (can_add &&
- first_item &&
- selected_items.size() == 1 &&
- first_item->getType() == LLAssetType::AT_BODYPART)
+ switch (item->getType())
{
- mPlusBtn->setToolTip(getString("replace_body_part"));
- }
- else
- {
- mPlusBtn->setToolTip(LLStringUtil::null);
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ case LLAssetType::AT_OBJECT:
+ default:
+ break;
}
-
+
/* Removing add to look inline button (not part of mvp for viewer 2)
LLRect btn_rect(current_item->getLocalRect().mRight - 50,
current_item->getLocalRect().mTop,
@@ -778,129 +562,24 @@ void LLPanelOutfitEdit::updatePlusButton()
current_item->addChild(mAddToLookBtn); */
}
+void LLPanelOutfitEdit::onOutfitItemSelectionChange(void)
+{
+ LLUUID item_id = mCOFWearables->getSelectedUUID();
-void LLPanelOutfitEdit::applyFolderViewFilter(EFolderViewItemType type)
-{
- mFolderViewFilterCmbBox->setCurrentByIndex(type);
- mFolderViewFilterCmbBox->onCommit();
-}
-
-void LLPanelOutfitEdit::applyListViewFilter(EListViewItemType type)
-{
- mListViewFilterCmbBox->setCurrentByIndex(type);
- mListViewFilterCmbBox->onCommit();
-}
-
-void LLPanelOutfitEdit::filterWearablesBySelectedItem(void)
-{
- if (!mAddWearablesPanel->getVisible()) return;
-
- uuid_vec_t ids;
- mCOFWearables->getSelectedUUIDs(ids);
-
- bool nothing_selected = ids.empty();
- bool one_selected = ids.size() == 1;
- bool more_than_one_selected = ids.size() > 1;
- bool is_dummy_item = (ids.size() && dynamic_cast<LLPanelDummyClothingListItem*>(mCOFWearables->getSelectedItem()));
-
- // selected, expanded accordion tabs and selection in flat list view determine filtering when no item is selected in COF
- // selection in flat list view participates in determining filtering because of EXT-7963
- // So the priority of criterions in is:
- // 1. Selected accordion tab | IF (any accordion selected)
- // | filter_type = selected_accordion_type
- // 2. Selected item in flat list view | ELSEIF (any item in flat list view selected)
- // | filter_type = selected_item_type
- // 3. Expanded accordion tab | ELSEIF (any accordion expanded)
- // | filter_type = expanded accordion_type
- if (nothing_selected)
- {
- showWearablesListView();
-
- //selected accordion tab is more priority than expanded tab
- //and selected item in flat list view of 'Add more' panel when
- //determining filtering
- LLAssetType::EType type = mCOFWearables->getSelectedAccordionAssetType();
- if (type == LLAssetType::AT_NONE)
- { //no accordion selected
-
- // when no accordion selected then selected item from flat list view
- // has more priority than expanded when determining filtering
- LLUUID selected_item_id = mWearableItemsList->getSelectedUUID();
- LLViewerInventoryItem* item = gInventory.getLinkedItem(selected_item_id);
- if(item)
- {
- showFilteredWearablesListView(item->getWearableType());
- return;
- }
-
- // when no accordion selected and no selected items in flat list view
- // determine filtering according to expanded accordion
- type = mCOFWearables->getExpandedAccordionAssetType();
- }
-
- switch (type)
- {
- case LLAssetType::AT_OBJECT:
- applyListViewFilter(LVIT_ATTACHMENT);
- break;
- case LLAssetType::AT_BODYPART:
- applyListViewFilter(LVIT_BODYPART);
- break;
- case LLAssetType::AT_CLOTHING:
- default:
- applyListViewFilter(LVIT_CLOTHING);
- break;
- }
-
- return;
- }
-
- //resetting selection if more than one item is selected
- if (more_than_one_selected)
- {
- showWearablesListView();
- applyListViewFilter(LVIT_ALL);
- return;
- }
-
-
- //filter wearables by a type represented by a dummy item
- if (one_selected && is_dummy_item)
- {
- onAddWearableClicked();
- return;
- }
+ //*TODO show Edit Wearable Button
- LLViewerInventoryItem* item = gInventory.getItem(ids[0]);
- if (!item && ids[0].notNull())
- {
- //Inventory misses an item with non-zero id
- showWearablesListView();
- applyListViewFilter(LVIT_ALL);
- return;
- }
+ LLViewerInventoryItem* item_to_remove = gInventory.getItem(item_id);
+ if (!item_to_remove) return;
- if (item && one_selected && !is_dummy_item)
+ switch (item_to_remove->getType())
{
- if (item->isWearableType())
- {
- //single clothing or bodypart item is selected
- showFilteredWearablesListView(item->getWearableType());
- return;
- }
- else
- {
- //attachment is selected
- showWearablesListView();
- applyListViewFilter(LVIT_ATTACHMENT);
- return;
- }
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_OBJECT:
+ default:
+ break;
}
-
}
-
-
void LLPanelOutfitEdit::update()
{
mCOFWearables->refresh();
@@ -987,20 +666,15 @@ void LLPanelOutfitEdit::updateCurrentOutfitName()
void LLPanelOutfitEdit::updateVerbs()
{
bool outfit_is_dirty = LLAppearanceMgr::getInstance()->isOutfitDirty();
- bool outfit_locked = LLAppearanceMgr::getInstance()->isOutfitLocked();
bool has_baseoutfit = LLAppearanceMgr::getInstance()->getBaseOutfitUUID().notNull();
- mSaveComboBtn->setSaveBtnEnabled(!outfit_locked && outfit_is_dirty);
+ mSaveComboBtn->setSaveBtnEnabled(outfit_is_dirty);
childSetEnabled(REVERT_BTN, outfit_is_dirty && has_baseoutfit);
- mSaveComboBtn->setMenuItemEnabled("save_outfit", !outfit_locked && outfit_is_dirty);
+ mSaveComboBtn->setMenuItemEnabled("save_outfit", outfit_is_dirty);
mStatus->setText(outfit_is_dirty ? getString("unsaved_changes") : getString("now_editing"));
- updateCurrentOutfitName();
-
- //updating state of "Wear Item" button previously known as "Plus" button
- updatePlusButton();
}
bool LLPanelOutfitEdit::switchPanels(LLPanel* switch_from_panel, LLPanel* switch_to_panel)
@@ -1014,18 +688,6 @@ bool LLPanelOutfitEdit::switchPanels(LLPanel* switch_from_panel, LLPanel* switch
return false;
}
-void LLPanelOutfitEdit::resetAccordionState()
-{
- if (mCOFWearables != NULL)
- {
- mCOFWearables->expandDefaultAccordionTab();
- }
- else
- {
- llwarns << "mCOFWearables is NULL" << llendl;
- }
-}
-
void LLPanelOutfitEdit::onGearButtonClick(LLUICtrl* clicked_button)
{
if(!mGearMenu)
@@ -1037,94 +699,12 @@ void LLPanelOutfitEdit::onGearButtonClick(LLUICtrl* clicked_button)
LLMenuGL::showPopup(clicked_button, mGearMenu, 0, menu_y);
}
-void LLPanelOutfitEdit::onAddMoreButtonClicked()
-{
- toggleAddWearablesPanel();
- filterWearablesBySelectedItem();
-}
-
-void LLPanelOutfitEdit::showFilteredWearablesListView(LLWearableType::EType type)
+void LLPanelOutfitEdit::showFilteredWearableItemsList(LLWearableType::EType type)
{
+ mWearableListTypeCollector->setType(type);
+ mWearableListManager->setFilterCollector(mWearableListTypeCollector);
showAddWearablesPanel(true);
- showWearablesListView();
-
- //e_list_view_item_type implicitly contains LLWearableType::EType starting from LVIT_SHAPE
- applyListViewFilter((EListViewItemType) (LVIT_SHAPE + type));
-}
-
-static void update_status_widget_rect(LLView * widget, S32 right_border)
-{
- LLRect rect = widget->getRect();
- rect.mRight = right_border;
-
- widget->setShape(rect);
-}
-
-void LLPanelOutfitEdit::onOutfitChanging(bool started)
-{
- static LLLoadingIndicator* indicator = getChild<LLLoadingIndicator>("edit_outfit_loading_indicator");
- static LLView* status_panel = getChild<LLView>("outfit_name_and_status");
- static S32 indicator_delta = status_panel->getRect().getWidth() - indicator->getRect().mLeft;
-
- S32 delta = started ? indicator_delta : 0;
- S32 right_border = status_panel->getRect().getWidth() - delta;
-
- update_status_widget_rect(mCurrentOutfitName, right_border);
- update_status_widget_rect(mStatus, right_border);
-
- indicator->setVisible(started);
-}
-
-void LLPanelOutfitEdit::getCurrentItemUUID(LLUUID& selected_id)
-{
- if (mInventoryItemsPanel->getVisible())
- {
- LLFolderViewItem* curr_item = mInventoryItemsPanel->getRootFolder()->getCurSelectedItem();
- if (!curr_item) return;
-
- LLFolderViewEventListener* listenerp = curr_item->getListener();
- if (!listenerp) return;
-
- selected_id = listenerp->getUUID();
- }
- else if (mWearablesListViewPanel->getVisible())
- {
- selected_id = mWearableItemsList->getSelectedUUID();
- }
-}
-
-
-void LLPanelOutfitEdit::getSelectedItemsUUID(uuid_vec_t& uuid_list)
-{
- if (mInventoryItemsPanel->getVisible())
- {
- std::set<LLUUID> item_set = mInventoryItemsPanel->getRootFolder()->getSelectionList();
-
- std::for_each(item_set.begin(), item_set.end(), boost::bind( &uuid_vec_t::push_back, &uuid_list, _1));
- }
- else if (mWearablesListViewPanel->getVisible())
- {
- std::vector<LLSD> item_set;
- mWearableItemsList->getSelectedValues(item_set);
-
- std::for_each(item_set.begin(), item_set.end(), boost::bind( &uuid_vec_t::push_back, &uuid_list, boost::bind(&LLSD::asUUID, _1 )));
-
- }
-
-// return selected_id;
-}
-
-void LLPanelOutfitEdit::onCOFChanged()
-{
- //the panel is only updated when is visible to a user
-
- // BAP - this check has to be removed because otherwise item name
- // changes made when the panel is not visible will not be
- // propagated to the panel.
- // if (!isInVisibleChain()) return;
-
- update();
+ showFilteredWearablesPanel();
}
-
// EOF
diff --git a/indra/newview/llpaneloutfitedit.h b/indra/newview/llpaneloutfitedit.h
index 836bba8c44..24ecf75c18 100644
--- a/indra/newview/llpaneloutfitedit.h
+++ b/indra/newview/llpaneloutfitedit.h
@@ -2,25 +2,31 @@
* @file llpaneloutfitedit.h
* @brief Displays outfit edit information in Side Tray.
*
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -36,13 +42,11 @@
#include "llremoteparcelrequest.h"
#include "llinventory.h"
-#include "llinventoryfunctions.h"
#include "llinventoryitemslist.h"
#include "llinventorymodel.h"
class LLButton;
class LLCOFWearables;
-class LLComboBox;
class LLTextBox;
class LLInventoryCategory;
class LLOutfitObserver;
@@ -64,59 +68,21 @@ class LLPanelOutfitEdit : public LLPanel
LOG_CLASS(LLPanelOutfitEdit);
public:
- // NOTE: initialize mFolderViewItemTypes at the index of any new enum you add in the LLPanelOutfitEdit() constructor
- typedef enum e_folder_view_item_type
+ // NOTE: initialize mLookItemTypes at the index of any new enum you add in the LLPanelOutfitEdit() constructor
+ typedef enum e_look_item_type
{
- FVIT_ALL = 0,
- FVIT_WEARABLE, // clothing or shape
- FVIT_ATTACHMENT,
- NUM_FOLDER_VIEW_ITEM_TYPES
- } EFolderViewItemType;
+ LIT_ALL = 0,
+ LIT_WEARABLE, // clothing or shape
+ LIT_ATTACHMENT,
+ NUM_LOOK_ITEM_TYPES
+ } ELookItemType;
- //should reflect order from LLWearableType::EType
- typedef enum e_list_view_item_type
- {
- LVIT_ALL = 0,
- LVIT_CLOTHING,
- LVIT_BODYPART,
- LVIT_ATTACHMENT,
- LVIT_SHAPE,
- LVIT_SKIN,
- LVIT_HAIR,
- LVIT_EYES,
- LVIT_SHIRT,
- LVIT_PANTS,
- LVIT_SHOES,
- LVIT_SOCKS,
- LVIT_JACKET,
- LVIT_GLOVES,
- LVIT_UNDERSHIRT,
- LVIT_UNDERPANTS,
- LVIT_SKIRT,
- LVIT_ALPHA,
- LVIT_TATTOO,
- NUM_LIST_VIEW_ITEM_TYPES
- } EListViewItemType;
-
struct LLLookItemType {
std::string displayName;
U64 inventoryMask;
LLLookItemType() : displayName("NONE"), inventoryMask(0) {}
LLLookItemType(std::string name, U64 mask) : displayName(name), inventoryMask(mask) {}
};
-
- struct LLFilterItem {
- std::string displayName;
- LLInventoryCollectFunctor* collector;
- LLFilterItem() : displayName("NONE"), collector(NULL) {}
- LLFilterItem(std::string name, LLInventoryCollectFunctor* _collector) : displayName(name), collector(_collector) {}
- ~LLFilterItem() { delete collector; }
-
- //the struct is not supposed to by copied, either way the destructor kills collector
- //LLPointer is not used as it requires LLInventoryCollectFunctor to extend LLRefCount what it doesn't do
- private:
- LLFilterItem(const LLFilterItem& filter_item) {};
- };
LLPanelOutfitEdit();
/*virtual*/ ~LLPanelOutfitEdit();
@@ -128,38 +94,19 @@ public:
void toggleAddWearablesPanel();
void showAddWearablesPanel(bool show__add_wearables);
-
- //following methods operate with "add wearables" panel
void showWearablesFilter();
- void showWearablesListView();
- void showWearablesFolderView();
+ void showFilteredWearablesPanel();
+ void showFilteredFolderWearablesPanel();
- void updateFiltersVisibility();
-
- void onFolderViewFilterCommitted(LLUICtrl* ctrl);
- void onListViewFilterCommitted(LLUICtrl* ctrl);
+ void onTypeFilterChanged(LLUICtrl* ctrl);
void onSearchEdit(const std::string& string);
- void updatePlusButton();
- void onPlusBtnClicked(void);
-
- void onVisibilityChange(const LLSD &in_visible_chain);
-
- void applyFolderViewFilter(EFolderViewItemType type);
- void applyListViewFilter(EListViewItemType type);
-
- /**
- * Filter items in views of Add Wearables Panel and show appropriate view depending on currently selected COF item(s)
- * No COF items selected - shows the folder view, reset filter
- * 1 COF item selected - shows the list view and filters wearables there by a wearable type of the selected item
- * More than 1 COF item selected - shows the list view and filters it by a type of the selected item (attachment or clothing)
- */
- void filterWearablesBySelectedItem(void);
-
+ void onInventorySelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
+ void onAddToOutfitClicked(void);
+ void onOutfitItemSelectionChange(void);
void onRemoveFromOutfitClicked(void);
void onEditWearableClicked(void);
void onAddWearableClicked(void);
- void onReplaceMenuItemClicked(LLUUID selected_item_id);
- void onShopButtonClicked();
+ void onReplaceBodyPartMenuItemClicked(LLUUID selected_item_id);
void displayCurrentOutfit();
void updateCurrentOutfitName();
@@ -176,8 +123,6 @@ public:
*/
bool switchPanels(LLPanel* switch_from_panel, LLPanel* switch_to_panel);
- void resetAccordionState();
-
virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
@@ -187,16 +132,8 @@ public:
private:
void onGearButtonClick(LLUICtrl* clicked_button);
- void onAddMoreButtonClicked();
- void showFilteredWearablesListView(LLWearableType::EType type);
- void onOutfitChanging(bool started);
- void getSelectedItemsUUID(uuid_vec_t& uuid_list);
- void getCurrentItemUUID(LLUUID& selected_id);
- void onCOFChanged();
+ void showFilteredWearableItemsList(LLWearableType::EType type);
- LLWearableType::EType getCOFWearablesSelectionType() const;
- LLWearableType::EType getAddMorePanelSelectionType() const;
- LLWearableType::EType getWearableTypeByItemUUID(const LLUUID& item_uuid) const;
LLTextBox* mCurrentOutfitName;
LLTextBox* mStatus;
@@ -207,28 +144,24 @@ private:
LLButton* mEditWearableBtn;
LLButton* mFolderViewBtn;
LLButton* mListViewBtn;
- LLButton* mPlusBtn;
LLPanel* mAddWearablesPanel;
-
- LLComboBox* mFolderViewFilterCmbBox;
- LLComboBox* mListViewFilterCmbBox;
+
+ LLFindNonLinksByMask* mWearableListMaskCollector;
+ LLFindWearablesOfType* mWearableListTypeCollector;
LLFilteredWearableListManager* mWearableListManager;
LLInventoryItemsList* mWearableItemsList;
- LLPanel* mWearablesListViewPanel;
+ LLPanel* mWearableItemsPanel;
LLCOFDragAndDropObserver* mCOFDragAndDropObserver;
- std::vector<LLLookItemType> mFolderViewItemTypes;
- std::vector<LLFilterItem*> mListViewItemTypes;
+ std::vector<LLLookItemType> mLookItemTypes;
LLCOFWearables* mCOFWearables;
LLMenuGL* mGearMenu;
bool mInitialized;
std::auto_ptr<LLSaveOutfitComboBtn> mSaveComboBtn;
-
-
};
#endif // LL_LLPANELOUTFITEDIT_H
diff --git a/indra/newview/llpaneloutfitsinventory.cpp b/indra/newview/llpaneloutfitsinventory.cpp
index c6a7bd88a0..8836672f91 100644
--- a/indra/newview/llpaneloutfitsinventory.cpp
+++ b/indra/newview/llpaneloutfitsinventory.cpp
@@ -2,25 +2,30 @@
* @file llpaneloutfitsinventory.cpp
* @brief Outfits inventory panel
*
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -28,43 +33,188 @@
#include "llpaneloutfitsinventory.h"
-#include "llnotificationsutil.h"
-#include "lltabcontainer.h"
+#include "llagent.h"
+#include "llagentwearables.h"
+#include "llappearancemgr.h"
+#include "llbutton.h"
+#include "llfloaterreg.h"
+#include "llfloaterworldmap.h"
+#include "llfloaterinventory.h"
+#include "llfoldervieweventlistener.h"
+#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
#include "llinventorymodelbackgroundfetch.h"
-#include "llagentwearables.h"
-#include "llappearancemgr.h"
+#include "llinventorypanel.h"
+#include "lllandmark.h"
+#include "lllineeditor.h"
+#include "llmodaldialog.h"
+#include "llnotificationsutil.h"
#include "lloutfitobserver.h"
#include "lloutfitslist.h"
-#include "llpanelwearing.h"
#include "llsaveoutfitcombobtn.h"
#include "llsidepanelappearance.h"
#include "llsidetray.h"
+#include "lltabcontainer.h"
#include "llviewerfoldertype.h"
+#include "llviewerjointattachment.h"
+#include "llvoavatarself.h"
+
+// List Commands
+#include "lldndbutton.h"
+#include "llmenugl.h"
+#include "llviewermenu.h"
+
+#include "llviewercontrol.h"
static const std::string OUTFITS_TAB_NAME = "outfitslist_tab";
static const std::string COF_TAB_NAME = "cof_tab";
static LLRegisterPanelClassWrapper<LLPanelOutfitsInventory> t_inventory("panel_outfits_inventory");
+class LLOutfitListGearMenu
+{
+public:
+ LLOutfitListGearMenu(LLOutfitsList* olist)
+ : mOutfitList(olist),
+ mMenu(NULL)
+ {
+ llassert_always(mOutfitList);
+
+ LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
+
+ registrar.add("Gear.Wear", boost::bind(&LLOutfitListGearMenu::onWear, this));
+ registrar.add("Gear.TakeOff", boost::bind(&LLOutfitListGearMenu::onTakeOff, this));
+ registrar.add("Gear.Rename", boost::bind(&LLOutfitListGearMenu::onRename, this));
+ registrar.add("Gear.Delete", boost::bind(&LLOutfitListGearMenu::onDelete, this));
+ registrar.add("Gear.Create", boost::bind(&LLOutfitListGearMenu::onCreate, this, _2));
+
+ enable_registrar.add("Gear.OnEnable", boost::bind(&LLOutfitListGearMenu::onEnable, this, _2));
+
+ mMenu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>(
+ "menu_outfit_gear.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ llassert(mMenu);
+ }
+
+ LLMenuGL* getMenu() { return mMenu; }
+
+private:
+ const LLUUID& getSelectedOutfitID()
+ {
+ return mOutfitList->getSelectedOutfitUUID();
+ }
+
+ LLViewerInventoryCategory* getSelectedOutfit()
+ {
+ const LLUUID& selected_outfit_id = getSelectedOutfitID();
+ if (selected_outfit_id.isNull())
+ {
+ return NULL;
+ }
+
+ LLViewerInventoryCategory* cat = gInventory.getCategory(selected_outfit_id);
+ return cat;
+ }
+
+ void onWear()
+ {
+ LLViewerInventoryCategory* selected_outfit = getSelectedOutfit();
+ if (selected_outfit)
+ {
+ LLAppearanceMgr::instance().wearInventoryCategory(
+ selected_outfit, /*copy=*/ FALSE, /*append=*/ FALSE);
+ }
+ }
+
+ void onTakeOff()
+ {
+ const LLUUID& selected_outfit_id = getSelectedOutfitID();
+ if (selected_outfit_id.notNull())
+ {
+ LLAppearanceMgr::instance().takeOffOutfit(selected_outfit_id);
+ }
+ }
+
+ void onRename()
+ {
+ const LLUUID& selected_outfit_id = getSelectedOutfitID();
+ if (selected_outfit_id.notNull())
+ {
+ LLAppearanceMgr::instance().renameOutfit(selected_outfit_id);
+ }
+ }
+
+ void onDelete()
+ {
+ const LLUUID& selected_outfit_id = getSelectedOutfitID();
+ if (selected_outfit_id.notNull())
+ {
+ remove_category(&gInventory, selected_outfit_id);
+ }
+ }
+
+ void onCreate(const LLSD& data)
+ {
+ LLWearableType::EType type = LLWearableType::typeNameToType(data.asString());
+ if (type == LLWearableType::WT_NONE)
+ {
+ llwarns << "Invalid wearable type" << llendl;
+ return;
+ }
+
+ LLAgentWearables::createWearable(type, true);
+ }
+
+ bool onEnable(LLSD::String param)
+ {
+ const LLUUID& selected_outfit_id = getSelectedOutfitID();
+ bool is_worn = LLAppearanceMgr::instance().getBaseOutfitUUID() == selected_outfit_id;
+
+ if ("wear" == param)
+ {
+ return !is_worn;
+ }
+ else if ("take_off" == param)
+ {
+ return is_worn;
+ }
+ else if ("rename" == param)
+ {
+ return get_is_category_renameable(&gInventory, selected_outfit_id);
+ }
+ else if ("delete" == param)
+ {
+ return LLAppearanceMgr::instance().getCanRemoveOutfit(selected_outfit_id);
+ }
+
+ return true;
+ }
+
+ LLOutfitsList* mOutfitList;
+ LLMenuGL* mMenu;
+};
+
LLPanelOutfitsInventory::LLPanelOutfitsInventory() :
mMyOutfitsPanel(NULL),
mCurrentOutfitPanel(NULL),
- mActivePanel(NULL),
+ mParent(NULL),
+ mGearMenu(NULL),
mInitialized(false)
{
+ mSavedFolderState = new LLSaveFolderState();
+ mSavedFolderState->setApply(FALSE);
gAgentWearables.addLoadedCallback(boost::bind(&LLPanelOutfitsInventory::onWearablesLoaded, this));
- gAgentWearables.addLoadingStartedCallback(boost::bind(&LLPanelOutfitsInventory::onWearablesLoading, this));
LLOutfitObserver& observer = LLOutfitObserver::instance();
observer.addBOFChangedCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this));
observer.addCOFChangedCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this));
- observer.addOutfitLockChangedCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this));
}
LLPanelOutfitsInventory::~LLPanelOutfitsInventory()
{
+ delete mGearMenu;
+ delete mSavedFolderState;
}
// virtual
@@ -106,8 +256,7 @@ void LLPanelOutfitsInventory::onOpen(const LLSD& key)
// and update verbs.
onTabChange();
- // *TODO: Auto open the first outfit newly created so new users can see sample outfit contents
- /*
+ // Auto open the first outfit newly created so new users can see sample outfit contents
static bool should_open_outfit = true;
if (should_open_outfit && gAgent.isFirstLogin())
{
@@ -127,7 +276,6 @@ void LLPanelOutfitsInventory::onOpen(const LLSD& key)
}
}
should_open_outfit = false;
- */
}
void LLPanelOutfitsInventory::updateVerbs()
@@ -138,42 +286,104 @@ void LLPanelOutfitsInventory::updateVerbs()
}
}
+void LLPanelOutfitsInventory::setParent(LLSidepanelAppearance* parent)
+{
+ mParent = parent;
+}
+
// virtual
void LLPanelOutfitsInventory::onSearchEdit(const std::string& string)
{
- if (!mActivePanel) return;
-
mFilterSubString = string;
+ // TODO: add handling "My Outfits" tab.
+ if (!isCOFPanelActive())
+ {
+ mMyOutfitsPanel->setFilterSubString(string);
+ return;
+ }
+
if (string == "")
{
- mActivePanel->setFilterSubString(LLStringUtil::null);
+ getActivePanel()->setFilterSubString(LLStringUtil::null);
+
+ // re-open folders that were initially open
+ mSavedFolderState->setApply(TRUE);
+ getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
+ LLOpenFoldersWithSelection opener;
+ getRootFolder()->applyFunctorRecursively(opener);
+ getRootFolder()->scrollToShowSelection();
}
LLInventoryModelBackgroundFetch::instance().start();
- if (mActivePanel->getFilterSubString().empty() && string.empty())
+ if (getActivePanel()->getFilterSubString().empty() && string.empty())
{
// current filter and new filter empty, do nothing
return;
}
+ // save current folder open state if no filter currently applied
+ if (getRootFolder()->getFilterSubString().empty())
+ {
+ mSavedFolderState->setApply(FALSE);
+ getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
+ }
+
// set new filter string
- mActivePanel->setFilterSubString(string);
+ getActivePanel()->setFilterSubString(string);
}
void LLPanelOutfitsInventory::onWearButtonClick()
{
- if (mMyOutfitsPanel->hasItemSelected())
+ // TODO: Remove if/else, add common interface
+ // for "My Outfits" and "Wearing" tabs.
+ if (!isCOFPanelActive())
{
- mMyOutfitsPanel->wearSelectedItems();
+ mMyOutfitsPanel->performAction("replaceoutfit");
+ setWearablesLoading(true);
}
else
{
- mMyOutfitsPanel->performAction("replaceoutfit");
+ LLFolderViewEventListener* listenerp = getCorrectListenerForAction();
+ if (listenerp)
+ {
+ listenerp->performAction(NULL, "replaceoutfit");
+ }
+ }
+}
+
+void LLPanelOutfitsInventory::onAdd()
+{
+ // TODO: Remove if/else, add common interface
+ // for "My Outfits" and "Wearing" tabs.
+ if (!isCOFPanelActive())
+ {
+ mMyOutfitsPanel->performAction("addtooutfit");
+ }
+ else
+ {
+ LLFolderViewEventListener* listenerp = getCorrectListenerForAction();
+ if (listenerp)
+ {
+ listenerp->performAction(NULL, "addtooutfit");
+ }
}
}
+void LLPanelOutfitsInventory::onRemove()
+{
+ LLFolderViewEventListener* listenerp = getCorrectListenerForAction();
+ if (listenerp)
+ {
+ listenerp->performAction(NULL, "removefromoutfit");
+ }
+}
+
+void LLPanelOutfitsInventory::onEdit()
+{
+}
+
bool LLPanelOutfitsInventory::onSaveCommit(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
@@ -201,6 +411,8 @@ bool LLPanelOutfitsInventory::onSaveCommit(const LLSD& notification, const LLSD&
return false;
}
+
+
void LLPanelOutfitsInventory::onSave()
{
std::string outfit_name;
@@ -228,6 +440,57 @@ void LLPanelOutfitsInventory::onSave()
}*/
}
+void LLPanelOutfitsInventory::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action)
+{
+ updateVerbs();
+
+ // TODO: add handling "My Outfits" tab.
+ if (!isCOFPanelActive())
+ return;
+
+ if (getRootFolder()->needsAutoRename() && items.size())
+ {
+ getRootFolder()->startRenamingSelectedItem();
+ getRootFolder()->setNeedsAutoRename(FALSE);
+ }
+}
+
+LLFolderViewEventListener *LLPanelOutfitsInventory::getCorrectListenerForAction()
+{
+ // TODO: add handling "My Outfits" tab.
+ if (!isCOFPanelActive())
+ return NULL;
+
+ LLFolderViewItem* current_item = getRootFolder()->getCurSelectedItem();
+ if (!current_item)
+ return NULL;
+
+ LLFolderViewEventListener* listenerp = current_item->getListener();
+ if (getIsCorrectType(listenerp))
+ {
+ return listenerp;
+ }
+ return NULL;
+}
+
+bool LLPanelOutfitsInventory::getIsCorrectType(const LLFolderViewEventListener *listenerp) const
+{
+ if (listenerp->getInventoryType() == LLInventoryType::IT_CATEGORY)
+ {
+ LLViewerInventoryCategory *cat = gInventory.getCategory(listenerp->getUUID());
+ if (cat && cat->getPreferredType() == LLFolderType::FT_OUTFIT)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+LLFolderView *LLPanelOutfitsInventory::getRootFolder()
+{
+ return getActivePanel()->getRootFolder();
+}
+
//static
LLPanelOutfitsInventory* LLPanelOutfitsInventory::findInstance()
{
@@ -240,99 +503,290 @@ LLPanelOutfitsInventory* LLPanelOutfitsInventory::findInstance()
void LLPanelOutfitsInventory::initListCommandsHandlers()
{
mListCommands = getChild<LLPanel>("bottom_panel");
+
+ mListCommands->childSetAction("options_gear_btn", boost::bind(&LLPanelOutfitsInventory::showGearMenu, this));
+ mListCommands->childSetAction("trash_btn", boost::bind(&LLPanelOutfitsInventory::onTrashButtonClick, this));
mListCommands->childSetAction("wear_btn", boost::bind(&LLPanelOutfitsInventory::onWearButtonClick, this));
- mMyOutfitsPanel->childSetAction("options_gear_btn", boost::bind(&LLPanelOutfitsInventory::showGearMenu, this));
- mMyOutfitsPanel->childSetAction("trash_btn", boost::bind(&LLPanelOutfitsInventory::onTrashButtonClick, this));
- mCurrentOutfitPanel->childSetAction("options_gear_btn", boost::bind(&LLPanelOutfitsInventory::showGearMenu, this));
+
+ LLDragAndDropButton* trash_btn = mListCommands->getChild<LLDragAndDropButton>("trash_btn");
+ trash_btn->setDragAndDropHandler(boost::bind(&LLPanelOutfitsInventory::handleDragAndDropToTrash, this
+ , _4 // BOOL drop
+ , _5 // EDragAndDropType cargo_type
+ , _7 // EAcceptance* accept
+ ));
+
+ mGearMenu = new LLOutfitListGearMenu(mMyOutfitsPanel);
}
void LLPanelOutfitsInventory::updateListCommands()
{
bool trash_enabled = isActionEnabled("delete");
- bool wear_enabled = isActionEnabled("wear");
- bool wear_visible = !isCOFPanelActive();
- bool make_outfit_enabled = isActionEnabled("save_outfit");
+ bool wear_enabled = isActionEnabled("wear");
+ bool make_outfit_enabled = isActionEnabled("make_outfit");
- mMyOutfitsPanel->childSetEnabled("trash_btn", trash_enabled);
+ mListCommands->childSetEnabled("trash_btn", trash_enabled);
mListCommands->childSetEnabled("wear_btn", wear_enabled);
- mListCommands->childSetVisible("wear_btn", wear_visible);
+ mListCommands->childSetVisible("wear_btn", wear_enabled);
mSaveComboBtn->setMenuItemEnabled("save_outfit", make_outfit_enabled);
- if (mMyOutfitsPanel->hasItemSelected())
+}
+
+void LLPanelOutfitsInventory::showGearMenu()
+{
+ LLMenuGL* menu = mGearMenu ? mGearMenu->getMenu() : NULL;
+ if (menu)
{
- mListCommands->childSetToolTip("wear_btn", getString("wear_items_tooltip"));
+ menu->buildDrawLabels();
+ menu->updateParent(LLMenuGL::sMenuContainer);
+ LLView* spawning_view = getChild<LLView>("options_gear_btn");
+ S32 menu_x, menu_y;
+ //show menu in co-ordinates of panel
+ spawning_view->localPointToOtherView(0, spawning_view->getRect().getHeight(), &menu_x, &menu_y, this);
+ menu_y += menu->getRect().getHeight();
+ LLMenuGL::showPopup(this, menu, menu_x, menu_y);
}
- else
+}
+
+void LLPanelOutfitsInventory::onTrashButtonClick()
+{
+ onClipboardAction("delete");
+}
+
+void LLPanelOutfitsInventory::onClipboardAction(const LLSD& userdata)
+{
+ std::string command_name = userdata.asString();
+ // TODO: add handling "My Outfits" tab.
+ if (isCOFPanelActive())
{
- mListCommands->childSetToolTip("wear_btn", getString("wear_outfit_tooltip"));
+ getActivePanel()->getRootFolder()->doToSelected(getActivePanel()->getModel(),command_name);
}
+ updateListCommands();
+ updateVerbs();
}
-void LLPanelOutfitsInventory::showGearMenu()
+void LLPanelOutfitsInventory::onCustomAction(const LLSD& userdata)
{
- if (!mActivePanel) return;
+ if (!isActionEnabled(userdata))
+ return;
- LLView* spawning_view = getChild<LLView>("options_gear_btn");
- mActivePanel->showGearMenu(spawning_view);
+ const std::string command_name = userdata.asString();
+ if (command_name == "new")
+ {
+ onSave();
+ }
+ if (command_name == "edit")
+ {
+ onEdit();
+ }
+ if (command_name == "wear")
+ {
+ onWearButtonClick();
+ }
+ // Note: This option has been removed from the gear menu.
+ if (command_name == "add")
+ {
+ onAdd();
+ }
+ if (command_name == "remove")
+ {
+ onRemove();
+ }
+ if (command_name == "rename")
+ {
+ onClipboardAction("rename");
+ }
+ if (command_name == "remove_link")
+ {
+ onClipboardAction("delete");
+ }
+ if (command_name == "delete")
+ {
+ onClipboardAction("delete");
+ }
+ updateListCommands();
+ updateVerbs();
}
-void LLPanelOutfitsInventory::onTrashButtonClick()
+BOOL LLPanelOutfitsInventory::isActionEnabled(const LLSD& userdata)
{
- LLNotificationsUtil::add("DeleteOutfits", LLSD(), LLSD(), boost::bind(&LLPanelOutfitsInventory::onOutfitsRemovalConfirmation, this, _1, _2));
+ const std::string command_name = userdata.asString();
+ if (command_name == "delete" || command_name == "remove")
+ {
+ BOOL can_delete = FALSE;
+
+ // TODO: add handling "My Outfits" tab.
+ if (isCOFPanelActive())
+ {
+ LLFolderView* root = getActivePanel()->getRootFolder();
+ if (root)
+ {
+ std::set<LLUUID> selection_set = root->getSelectionList();
+ can_delete = (selection_set.size() > 0);
+ for (std::set<LLUUID>::iterator iter = selection_set.begin();
+ iter != selection_set.end();
+ ++iter)
+ {
+ const LLUUID &item_id = (*iter);
+ LLFolderViewItem *item = root->getItemByID(item_id);
+ can_delete &= item->getListener()->isItemRemovable();
+ }
+ return can_delete;
+ }
+ }
+ return FALSE;
+ }
+ if (command_name == "remove_link")
+ {
+ BOOL can_delete = FALSE;
+ LLFolderView* root = getActivePanel()->getRootFolder();
+ if (root)
+ {
+ std::set<LLUUID> selection_set = root->getSelectionList();
+ can_delete = (selection_set.size() > 0);
+ for (std::set<LLUUID>::iterator iter = selection_set.begin();
+ iter != selection_set.end();
+ ++iter)
+ {
+ const LLUUID &item_id = (*iter);
+ LLViewerInventoryItem *item = gInventory.getItem(item_id);
+ if (!item || !item->getIsLinkType())
+ return FALSE;
+ }
+ return can_delete;
+ }
+ return FALSE;
+ }
+ if (command_name == "rename" ||
+ command_name == "delete_outfit")
+ {
+ return (getCorrectListenerForAction() != NULL) && hasItemsSelected();
+ }
+
+ if (command_name == "wear")
+ {
+ if (isCOFPanelActive())
+ {
+ return FALSE;
+ }
+ }
+ if (command_name == "make_outfit")
+ {
+ return LLAppearanceMgr::getInstance()->isOutfitDirty();
+ }
+
+ if (command_name == "edit" ||
+ command_name == "add"
+ )
+ {
+ return (getCorrectListenerForAction() != NULL);
+ }
+ return TRUE;
}
-void LLPanelOutfitsInventory::onOutfitsRemovalConfirmation(const LLSD& notification, const LLSD& response)
+bool LLPanelOutfitsInventory::hasItemsSelected()
{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (option != 0) return; // canceled
+ bool has_items_selected = false;
- mMyOutfitsPanel->removeSelected();
- updateListCommands();
- updateVerbs();
+ // TODO: add handling "My Outfits" tab.
+ if (isCOFPanelActive())
+ {
+ LLFolderView* root = getActivePanel()->getRootFolder();
+ if (root)
+ {
+ std::set<LLUUID> selection_set = root->getSelectionList();
+ has_items_selected = (selection_set.size() > 0);
+ }
+ }
+ return has_items_selected;
}
-bool LLPanelOutfitsInventory::isActionEnabled(const LLSD& userdata)
+bool LLPanelOutfitsInventory::handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept)
{
- return mActivePanel && mActivePanel->isActionEnabled(userdata);
+ *accept = ACCEPT_NO;
+
+ const bool is_enabled = isActionEnabled("delete");
+ if (is_enabled) *accept = ACCEPT_YES_MULTI;
+
+ if (is_enabled && drop)
+ {
+ onClipboardAction("delete");
+ }
+ return true;
}
-// List Commands //
-//////////////////////////////////////////////////////////////////////////////////
+
+// List Commands //
+////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////
-// Tab panels //
+// Tab panels //
void LLPanelOutfitsInventory::initTabPanels()
{
- mCurrentOutfitPanel = getChild<LLPanelWearing>(COF_TAB_NAME);
- mCurrentOutfitPanel->setSelectionChangeCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this));
+ mCurrentOutfitPanel = getChild<LLInventoryPanel>(COF_TAB_NAME);
+ mCurrentOutfitPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
+ mCurrentOutfitPanel->setSelectCallback(boost::bind(&LLPanelOutfitsInventory::onTabSelectionChange, this, mCurrentOutfitPanel, _1, _2));
mMyOutfitsPanel = getChild<LLOutfitsList>(OUTFITS_TAB_NAME);
- mMyOutfitsPanel->setSelectionChangeCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this));
mAppearanceTabs = getChild<LLTabContainer>("appearance_tabs");
mAppearanceTabs->setCommitCallback(boost::bind(&LLPanelOutfitsInventory::onTabChange, this));
}
-void LLPanelOutfitsInventory::onTabChange()
+void LLPanelOutfitsInventory::onTabSelectionChange(LLInventoryPanel* tab_panel, const std::deque<LLFolderViewItem*> &items, BOOL user_action)
{
- mActivePanel = dynamic_cast<LLPanelAppearanceTab*>(mAppearanceTabs->getCurrentPanel());
- if (!mActivePanel) return;
+ if (user_action && items.size() > 0)
+ {
+ // TODO: add handling "My Outfits" tab.
+ if (isCOFPanelActive())
+ {
+ onSelectionChange(items, user_action);
+ }
+ else
+ {
+ mCurrentOutfitPanel->getRootFolder()->clearSelection();
+ }
+ }
+}
- mActivePanel->setFilterSubString(mFilterSubString);
- mActivePanel->onOpen(LLSD());
+void LLPanelOutfitsInventory::onTabChange()
+{
+ // TODO: add handling "My Outfits" tab.
+ if (isCOFPanelActive())
+ {
+ mCurrentOutfitPanel->setFilterSubString(mFilterSubString);
+ }
+ else
+ {
+ mMyOutfitsPanel->setFilterSubString(mFilterSubString);
+ mMyOutfitsPanel->onOpen(LLSD());
+ }
updateVerbs();
}
-bool LLPanelOutfitsInventory::isCOFPanelActive() const
+BOOL LLPanelOutfitsInventory::isTabPanel(LLInventoryPanel *panel) const
{
- if (!mActivePanel) return false;
+ // TODO: add handling "My Outfits" tab.
+ if (mCurrentOutfitPanel == panel)
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
- return mActivePanel->getName() == COF_TAB_NAME;
+BOOL LLPanelOutfitsInventory::isCOFPanelActive() const
+{
+ return (childGetVisibleTab("appearance_tabs")->getName() == COF_TAB_NAME);
}
void LLPanelOutfitsInventory::setWearablesLoading(bool val)
{
- updateVerbs();
+ mListCommands->childSetEnabled("wear_btn", !val);
+
+ llassert(mParent);
+ if (mParent)
+ {
+ mParent->setWearablesLoading(val);
+ }
}
void LLPanelOutfitsInventory::onWearablesLoaded()
@@ -340,11 +794,6 @@ void LLPanelOutfitsInventory::onWearablesLoaded()
setWearablesLoading(false);
}
-void LLPanelOutfitsInventory::onWearablesLoading()
-{
- setWearablesLoading(true);
-}
-
// static
LLSidepanelAppearance* LLPanelOutfitsInventory::getAppearanceSP()
{
diff --git a/indra/newview/llpaneloutfitsinventory.h b/indra/newview/llpaneloutfitsinventory.h
index f1ca1dbfeb..d58ae554b0 100644
--- a/indra/newview/llpaneloutfitsinventory.h
+++ b/indra/newview/llpaneloutfitsinventory.h
@@ -3,25 +3,30 @@
* @brief Outfits inventory panel
* class definition
*
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -29,15 +34,20 @@
#define LL_LLPANELOUTFITSINVENTORY_H
#include "llpanel.h"
+#include "llinventoryobserver.h"
+class LLFolderView;
+class LLFolderViewItem;
+class LLFolderViewEventListener;
+class LLInventoryPanel;
class LLOutfitsList;
-class LLOutfitListGearMenu;
-class LLPanelAppearanceTab;
-class LLPanelWearing;
+class LLSaveFolderState;
+class LLButton;
class LLMenuGL;
class LLSidepanelAppearance;
class LLTabContainer;
class LLSaveOutfitComboBtn;
+class LLOutfitListGearMenu;
class LLPanelOutfitsInventory : public LLPanel
{
@@ -50,36 +60,57 @@ public:
/*virtual*/ void onOpen(const LLSD& key);
void onSearchEdit(const std::string& string);
+ void onAdd();
+ void onRemove();
+ void onEdit();
void onSave();
bool onSaveCommit(const LLSD& notification, const LLSD& response);
+ void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
+
+ // If a compatible listener type is selected, then return a pointer to that.
+ // Otherwise, return NULL.
+ LLFolderViewEventListener* getCorrectListenerForAction();
+ void setParent(LLSidepanelAppearance *parent);
+
+ LLFolderView* getRootFolder();
static LLSidepanelAppearance* getAppearanceSP();
static LLPanelOutfitsInventory* findInstance();
protected:
void updateVerbs();
+ bool getIsCorrectType(const LLFolderViewEventListener *listenerp) const;
private:
+ LLSidepanelAppearance* mParent;
+ LLSaveFolderState* mSavedFolderState;
LLTabContainer* mAppearanceTabs;
std::string mFilterSubString;
std::auto_ptr<LLSaveOutfitComboBtn> mSaveComboBtn;
-
+public:
//////////////////////////////////////////////////////////////////////////////////
- // tab panels //
+ // tab panels
+ // TODO: change getActivePanel() to return the active tab instead of returning
+ // a pointer to "Wearing" inventory panel.
+ LLInventoryPanel* getActivePanel() { return mCurrentOutfitPanel; }
+
+ BOOL isTabPanel(LLInventoryPanel *panel) const;
+ BOOL isCOFPanelActive() const;
+
protected:
void initTabPanels();
+ void onTabSelectionChange(LLInventoryPanel* tab_panel, const std::deque<LLFolderViewItem*> &items, BOOL user_action);
void onTabChange();
- bool isCOFPanelActive() const;
private:
- LLPanelAppearanceTab* mActivePanel;
LLOutfitsList* mMyOutfitsPanel;
- LLPanelWearing* mCurrentOutfitPanel;
+ LLInventoryPanel* mCurrentOutfitPanel;
- // tab panels //
- //////////////////////////////////////////////////////////////////////////////////
+ // tab panels //
+ ////////////////////////////////////////////////////////////////////////////////
+
//////////////////////////////////////////////////////////////////////////////////
// List Commands //
@@ -89,16 +120,20 @@ protected:
void onWearButtonClick();
void showGearMenu();
void onTrashButtonClick();
- void onOutfitsRemovalConfirmation(const LLSD& notification, const LLSD& response);
- bool isActionEnabled(const LLSD& userdata);
+ void onClipboardAction(const LLSD& userdata);
+ BOOL isActionEnabled(const LLSD& command_name);
+ void onCustomAction(const LLSD& command_name);
+ bool handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept);
+ bool hasItemsSelected();
void setWearablesLoading(bool val);
void onWearablesLoaded();
- void onWearablesLoading();
private:
LLPanel* mListCommands;
+ LLOutfitListGearMenu* mGearMenu;
LLMenuGL* mMenuAdd;
- // List Commands //
- //////////////////////////////////////////////////////////////////////////////////
+ // List Commands //
+ ////////////////////////////////////////////////////////////////////////////////
+ ///
bool mInitialized;
};
diff --git a/indra/newview/llpanelpeople.cpp b/indra/newview/llpanelpeople.cpp
index 1c4476ca49..f16d1d8fda 100644
--- a/indra/newview/llpanelpeople.cpp
+++ b/indra/newview/llpanelpeople.cpp
@@ -2,25 +2,31 @@
* @file llpanelpeople.cpp
* @brief Side tray "People" panel
*
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -1444,7 +1450,7 @@ void LLPanelPeople::showFriendsAccordionsIfNeeded()
LLAccordionCtrl* accordion = getChild<LLAccordionCtrl>("friends_accordion");
accordion->arrange();
- // *TODO: new no_matched_tabs_text attribute was implemented in accordion (EXT-7368).
+ // *TODO: new empty_accordion_text attribute was implemented in accordion (EXT-7368).
// this code should be refactored to use it
// keep help text in a synchronization with accordions visibility.
updateFriendListHelpText();
diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp
index faf260881e..8b01637239 100644
--- a/indra/newview/llpanelvolume.cpp
+++ b/indra/newview/llpanelvolume.cpp
@@ -2,25 +2,31 @@
* @file llpanelvolume.cpp
* @brief Object editing (position, scale, etc.) in the tools floater
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -568,7 +574,7 @@ void LLPanelVolume::onCommitLight( LLUICtrl* ctrl, void* userdata )
LLUUID id = LightTextureCtrl->getImageAssetID();
if (id.notNull())
{
- if (volobjp->getLightTextureID().isNull())
+ if (!volobjp->isLightSpotlight())
{ //this commit is making this a spot light, set UI to default params
volobjp->setLightTextureID(id);
LLVector3 spot_params = volobjp->getSpotLightParams();
@@ -585,7 +591,7 @@ void LLPanelVolume::onCommitLight( LLUICtrl* ctrl, void* userdata )
volobjp->setSpotLightParams(spot_params);
}
}
- else if (volobjp->getLightTextureID().notNull())
+ else if (volobjp->isLightSpotlight())
{ //no longer a spot light
volobjp->setLightTextureID(id);
//self->childDisable("Light FOV");
diff --git a/indra/newview/llsaveoutfitcombobtn.cpp b/indra/newview/llsaveoutfitcombobtn.cpp
index bb084dc94d..9518b0cbb3 100644
--- a/indra/newview/llsaveoutfitcombobtn.cpp
+++ b/indra/newview/llsaveoutfitcombobtn.cpp
@@ -2,25 +2,31 @@
* @file llsaveoutfitcombobtn.cpp
* @brief Represents outfit save/save as combo button.
*
- * $LicenseInfo:firstyear=2010&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2010&license=viewergpl$
+ *
+ * Copyright (c) 2010, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 85ae37f9a8..af16b962e6 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -2,25 +2,31 @@
* @file llselectmgr.cpp
* @brief A manager for selected objects and faces.
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -3623,10 +3629,9 @@ void LLSelectMgr::sendAttach(U8 attachment_point)
if (0 == attachment_point ||
get_if_there(gAgentAvatarp->mAttachmentPoints, (S32)attachment_point, (LLViewerJointAttachment*)NULL))
{
-
- if (gSavedSettings.getBOOL("MultipleAttachments"))
- attachment_point |= ATTACHMENT_ADD;
-
+#if ENABLE_MULTIATTACHMENTS
+ attachment_point |= ATTACHMENT_ADD;
+#endif
sendListToRegions(
"ObjectAttach",
packAgentIDAndSessionAndAttachment,
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index fc9879b75a..d315f40ff3 100644
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -2,25 +2,31 @@
* @file llselectmgr.h
* @brief A manager for selected objects and TEs.
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -251,6 +257,7 @@ public:
LLObjectSelection();
void updateEffects();
+ void cleanupNodes();
BOOL isEmpty() const;
@@ -274,6 +281,11 @@ public:
template <typename T> bool getSelectedTEValue(LLSelectedTEGetFunctor<T>* func, T& res);
template <typename T> bool isMultipleTEValue(LLSelectedTEGetFunctor<T>* func, const T& ignore_value);
+ void addNode(LLSelectNode *nodep);
+ void addNodeAtEnd(LLSelectNode *nodep);
+ void moveNodeToFront(LLSelectNode *nodep);
+ void removeNode(LLSelectNode *nodep);
+ void deleteAllNodes(); // Delete all nodes
S32 getNumNodes();
LLSelectNode* findNode(LLViewerObject* objectp);
@@ -301,15 +313,6 @@ public:
ESelectType getSelectType() const { return mSelectType; }
private:
- void addNode(LLSelectNode *nodep);
- void addNodeAtEnd(LLSelectNode *nodep);
- void moveNodeToFront(LLSelectNode *nodep);
- void removeNode(LLSelectNode *nodep);
- void deleteAllNodes();
- void cleanupNodes();
-
-
-private:
list_t mList;
const LLObjectSelection &operator=(const LLObjectSelection &);
diff --git a/indra/newview/llsidepanelappearance.cpp b/indra/newview/llsidepanelappearance.cpp
index fe7950c058..e23643da0b 100644
--- a/indra/newview/llsidepanelappearance.cpp
+++ b/indra/newview/llsidepanelappearance.cpp
@@ -2,25 +2,30 @@
* @file llsidepanelappearance.cpp
* @brief Side Bar "Appearance" panel
*
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
+ *
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -78,12 +83,8 @@ LLSidepanelAppearance::LLSidepanelAppearance() :
mOpened(false)
{
LLOutfitObserver& outfit_observer = LLOutfitObserver::instance();
- outfit_observer.addBOFReplacedCallback(boost::bind(&LLSidepanelAppearance::refreshCurrentOutfitName, this, ""));
outfit_observer.addBOFChangedCallback(boost::bind(&LLSidepanelAppearance::refreshCurrentOutfitName, this, ""));
outfit_observer.addCOFChangedCallback(boost::bind(&LLSidepanelAppearance::refreshCurrentOutfitName, this, ""));
-
- gAgentWearables.addLoadingStartedCallback(boost::bind(&LLSidepanelAppearance::setWearablesLoading, this, true));
- gAgentWearables.addLoadedCallback(boost::bind(&LLSidepanelAppearance::setWearablesLoading, this, false));
}
LLSidepanelAppearance::~LLSidepanelAppearance()
@@ -112,6 +113,7 @@ BOOL LLSidepanelAppearance::postBuild()
}
mPanelOutfitsInventory = dynamic_cast<LLPanelOutfitsInventory *>(getChild<LLPanel>("panel_outfits_inventory"));
+ mPanelOutfitsInventory->setParent(this);
mOutfitEdit = dynamic_cast<LLPanelOutfitEdit*>(getChild<LLPanel>("panel_outfit_edit"));
if (mOutfitEdit)
@@ -185,29 +187,12 @@ void LLSidepanelAppearance::onVisibilityChange(const LLSD &new_visibility)
{
if (new_visibility.asBoolean())
{
- bool is_outfit_edit_visible = mOutfitEdit && mOutfitEdit->getVisible();
- bool is_wearable_edit_visible = mEditWearable && mEditWearable->getVisible();
-
- if (is_outfit_edit_visible || is_wearable_edit_visible)
+ if ((mOutfitEdit && mOutfitEdit->getVisible()) || (mEditWearable && mEditWearable->getVisible()))
{
if (!gAgentCamera.cameraCustomizeAvatar() && gSavedSettings.getBOOL("AppearanceCameraMovement"))
{
gAgentCamera.changeCameraToCustomizeAvatar();
}
- if (is_wearable_edit_visible)
- {
- LLWearable *wearable_ptr = mEditWearable->getWearable();
- if (gAgentWearables.getWearableIndex(wearable_ptr) == LLAgentWearables::MAX_CLOTHING_PER_TYPE)
- {
- // we're no longer wearing the wearable we were last editing, switch back to outfit editor
- showOutfitEditPanel();
- }
- }
-
- if (is_outfit_edit_visible)
- {
- mOutfitEdit->resetAccordionState();
- }
}
}
else
@@ -286,15 +271,6 @@ void LLSidepanelAppearance::showOutfitsInventoryPanel()
void LLSidepanelAppearance::showOutfitEditPanel()
{
- // Accordion's state must be reset in all cases except the one when user
- // is returning back to the mOutfitEdit panel from the mEditWearable panel.
- // The simplest way to control this is to check the visibility state of the mEditWearable
- // BEFORE it is changed by the call to the toggleWearableEditPanel(FALSE, NULL, TRUE).
- if (mEditWearable != NULL && !mEditWearable->getVisible() && mOutfitEdit != NULL)
- {
- mOutfitEdit->resetAccordionState();
- }
-
togglMyOutfitsPanel(FALSE);
toggleWearableEditPanel(FALSE, NULL, TRUE); // don't switch out of edit appearance mode
toggleOutfitEditPanel(TRUE);
@@ -376,12 +352,12 @@ void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *we
if (visible)
{
+ mEditWearable->setWearable(wearable);
+ mEditWearable->onOpen(LLSD()); // currently no-op, just for consistency
if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") )
{
gAgentCamera.changeCameraToCustomizeAvatar();
}
- mEditWearable->setWearable(wearable);
- mEditWearable->onOpen(LLSD()); // currently no-op, just for consistency
}
else
{
@@ -410,9 +386,7 @@ void LLSidepanelAppearance::refreshCurrentOutfitName(const std::string& name)
mCurrentLookName->setText(outfit_name);
return;
}
-
- std::string string_name = gAgentWearables.isCOFChangeInProgress() ? "Changing outfits" : "No Outfit";
- mCurrentLookName->setText(getString(string_name));
+ mCurrentLookName->setText(getString("No Outfit"));
mOpenOutfitBtn->setEnabled(FALSE);
}
else
@@ -426,8 +400,6 @@ void LLSidepanelAppearance::refreshCurrentOutfitName(const std::string& name)
//static
void LLSidepanelAppearance::editWearable(LLWearable *wearable, LLView *data)
{
- LLSideTray::getInstance()->showPanel("sidepanel_appearance");
-
LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(data);
if (panel)
{
@@ -498,12 +470,6 @@ void LLSidepanelAppearance::setWearablesLoading(bool val)
{
childSetVisible("wearables_loading_indicator", val);
childSetVisible("edit_outfit_btn", !val);
-
- if (!val)
- {
- // refresh outfit name when COF is already changed.
- refreshCurrentOutfitName();
- }
}
void LLSidepanelAppearance::showDefaultSubpart()
diff --git a/indra/newview/llsidepanelappearance.h b/indra/newview/llsidepanelappearance.h
index f28cdfa49a..812d6362ef 100644
--- a/indra/newview/llsidepanelappearance.h
+++ b/indra/newview/llsidepanelappearance.h
@@ -2,25 +2,30 @@
* @file llsidepanelappearance.h
* @brief Side Bar "Appearance" panel
*
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
diff --git a/indra/newview/llsidetray.cpp b/indra/newview/llsidetray.cpp
index 78890fae93..9406f80b75 100644
--- a/indra/newview/llsidetray.cpp
+++ b/indra/newview/llsidetray.cpp
@@ -2,25 +2,31 @@
* @file llsidetray.cpp
* @brief SideBar implementation
*
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -29,7 +35,6 @@
#include "lltextbox.h"
#include "llagentcamera.h"
-#include "llappviewer.h"
#include "llbottomtray.h"
#include "llsidetray.h"
#include "llviewerwindow.h"
@@ -43,15 +48,12 @@
#include "llfloater.h" //for gFloaterView
#include "lliconctrl.h"//for OpenClose tab icon
#include "llsidetraypanelcontainer.h"
-#include "llscreenchannel.h"
-#include "llchannelmanager.h"
#include "llwindow.h"//for SetCursor
#include "lltransientfloatermgr.h"
//#include "llscrollcontainer.h"
using namespace std;
-using namespace LLNotificationsUI;
static LLRootViewRegistry::Register<LLSideTray> t1("side_tray");
static LLDefaultChildRegistry::Register<LLSideTrayTab> t2("sidetray_tab");
@@ -224,15 +226,15 @@ LLSideTrayTab* LLSideTrayTab::createInstance ()
LLSideTray::Params::Params()
: collapsed("collapsed",false),
- tab_btn_image_normal("tab_btn_image",LLUI::getUIImage("sidebar_tab_left.tga")),
- tab_btn_image_selected("tab_btn_image_selected",LLUI::getUIImage("button_enabled_selected_32x128.tga")),
+ tab_btn_image_normal("tab_btn_image","sidebar_tab_left.tga"),
+ tab_btn_image_selected("tab_btn_image_selected","button_enabled_selected_32x128.tga"),
default_button_width("tab_btn_width",32),
default_button_height("tab_btn_height",32),
default_button_margin("tab_btn_margin",0)
{}
//virtual
-LLSideTray::LLSideTray(const Params& params)
+LLSideTray::LLSideTray(Params& params)
: LLPanel(params)
,mActiveTab(0)
,mCollapsed(false)
@@ -270,28 +272,9 @@ BOOL LLSideTray::postBuild()
collapseSideBar();
setMouseOpaque(false);
-
- LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLSideTray::handleLoginComplete, this));
-
- //EXT-8045
- //connect all already created channels to reflect sidetray collapse/expand
- std::vector<LLChannelManager::ChannelElem>& channels = LLChannelManager::getInstance()->getChannelList();
- for(std::vector<LLChannelManager::ChannelElem>::iterator it = channels.begin();it!=channels.end();++it)
- {
- if ((*it).channel)
- {
- getCollapseSignal().connect(boost::bind(&LLScreenChannelBase::resetPositionAndSize, (*it).channel, _2));
- }
- }
return true;
}
-void LLSideTray::handleLoginComplete()
-{
- //reset tab to "home" tab if it was changesd during login process
- selectTabByName("sidebar_home");
-}
-
LLSideTrayTab* LLSideTray::getTab(const std::string& name)
{
return getChild<LLSideTrayTab>(name,false);
@@ -367,10 +350,10 @@ LLButton* LLSideTray::createButton (const std::string& name,const std::string& i
bparams.follows.flags (FOLLOWS_LEFT | FOLLOWS_TOP);
bparams.rect (rect);
bparams.tab_stop(false);
- bparams.image_unselected(sidetray_params.tab_btn_image_normal);
- bparams.image_selected(sidetray_params.tab_btn_image_selected);
- bparams.image_disabled(sidetray_params.tab_btn_image_normal);
- bparams.image_disabled_selected(sidetray_params.tab_btn_image_selected);
+ bparams.image_unselected.name(sidetray_params.tab_btn_image_normal);
+ bparams.image_selected.name(sidetray_params.tab_btn_image_selected);
+ bparams.image_disabled.name(sidetray_params.tab_btn_image_normal);
+ bparams.image_disabled_selected.name(sidetray_params.tab_btn_image_selected);
LLButton* button = LLUICtrlFactory::create<LLButton> (bparams);
button->setLabel(name);
diff --git a/indra/newview/llsidetray.h b/indra/newview/llsidetray.h
index 4ff560d83b..e176ff5aff 100644
--- a/indra/newview/llsidetray.h
+++ b/indra/newview/llsidetray.h
@@ -2,25 +2,31 @@
* @file LLSideTray.h
* @brief SideBar header file
*
- * $LicenseInfo:firstyear=2004&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2004&license=viewergpl$
+ *
+ * Copyright (c) 2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -48,13 +54,13 @@ public:
: public LLInitParam::Block<Params, LLPanel::Params>
{
// initial state
- Optional<bool> collapsed;
- Optional<LLUIImage*> tab_btn_image_normal,
- tab_btn_image_selected;
+ Optional<bool> collapsed;
+ Optional<std::string> tab_btn_image_normal;
+ Optional<std::string> tab_btn_image_selected;
- Optional<S32> default_button_width,
- default_button_height,
- default_button_margin;
+ Optional<S32> default_button_width;
+ Optional<S32> default_button_height;
+ Optional<S32> default_button_margin;
Params();
};
@@ -62,7 +68,7 @@ public:
static LLSideTray* getInstance ();
static bool instanceCreated ();
protected:
- LLSideTray(const Params& params);
+ LLSideTray(Params& params);
typedef std::vector<LLSideTrayTab*> child_vector_t;
typedef child_vector_t::iterator child_vector_iter_t;
typedef child_vector_t::const_iterator child_vector_const_iter_t;
@@ -155,8 +161,6 @@ public:
commit_signal_t& getCollapseSignal() { return mCollapseSignal; }
- void handleLoginComplete();
-
protected:
LLSideTrayTab* getTab (const std::string& name);
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 317b597a11..c229657ded 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -2,25 +2,31 @@
* @file llspatialpartition.cpp
* @brief LLSpatialGroup class implementation and supporting functions
*
- * $LicenseInfo:firstyear=2003&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2003&license=viewergpl$
+ *
+ * Copyright (c) 2003-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -294,7 +300,6 @@ LLSpatialGroup::~LLSpatialGroup()
}
delete [] mOcclusionVerts;
- mOcclusionVerts = NULL;
LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION);
clearDrawMap();
@@ -1508,6 +1513,7 @@ void LLSpatialGroup::checkOcclusion()
{
if (LLPipeline::sUseOcclusion > 1)
{
+ LLFastTimer t(FTM_OCCLUSION_READBACK);
LLSpatialGroup* parent = getParent();
if (parent && parent->isOcclusionState(LLSpatialGroup::OCCLUDED))
{ //if the parent has been marked as occluded, the child is implicitly occluded
@@ -1515,7 +1521,6 @@ void LLSpatialGroup::checkOcclusion()
}
else if (isOcclusionState(QUERY_PENDING))
{ //otherwise, if a query is pending, read it back
- LLFastTimer t(FTM_OCCLUSION_READBACK);
GLuint res = 1;
if (!isOcclusionState(DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID])
{
@@ -1919,11 +1924,8 @@ public:
return;
}
- if (mRes == 2)
- {
- //fully in, don't traverse further (won't effect extents
- }
- else if (mRes && group->isState(LLSpatialGroup::SKIP_FRUSTUM_CHECK))
+ if ((mRes && group->isState(LLSpatialGroup::SKIP_FRUSTUM_CHECK)) ||
+ mRes == 2)
{ //don't need to do frustum check
LLSpatialGroup::OctreeTraveler::traverse(n);
}
@@ -3418,11 +3420,23 @@ LLCullResult::LLCullResult()
void LLCullResult::clear()
{
mVisibleGroupsSize = 0;
+ mVisibleGroupsEnd = mVisibleGroups.begin();
+
mAlphaGroupsSize = 0;
+ mAlphaGroupsEnd = mAlphaGroups.begin();
+
mOcclusionGroupsSize = 0;
+ mOcclusionGroupsEnd = mOcclusionGroups.begin();
+
mDrawableGroupsSize = 0;
+ mDrawableGroupsEnd = mDrawableGroups.begin();
+
mVisibleListSize = 0;
+ mVisibleListEnd = mVisibleList.begin();
+
mVisibleBridgeSize = 0;
+ mVisibleBridgeEnd = mVisibleBridge.begin();
+
for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++)
{
@@ -3431,6 +3445,7 @@ void LLCullResult::clear()
mRenderMap[i][j] = 0;
}
mRenderMapSize[i] = 0;
+ mRenderMapEnd[i] = mRenderMap[i].begin();
}
}
@@ -3441,7 +3456,7 @@ LLCullResult::sg_list_t::iterator LLCullResult::beginVisibleGroups()
LLCullResult::sg_list_t::iterator LLCullResult::endVisibleGroups()
{
- return mVisibleGroups.begin() + mVisibleGroupsSize;
+ return mVisibleGroupsEnd;
}
LLCullResult::sg_list_t::iterator LLCullResult::beginAlphaGroups()
@@ -3451,7 +3466,7 @@ LLCullResult::sg_list_t::iterator LLCullResult::beginAlphaGroups()
LLCullResult::sg_list_t::iterator LLCullResult::endAlphaGroups()
{
- return mAlphaGroups.begin() + mAlphaGroupsSize;
+ return mAlphaGroupsEnd;
}
LLCullResult::sg_list_t::iterator LLCullResult::beginOcclusionGroups()
@@ -3461,7 +3476,7 @@ LLCullResult::sg_list_t::iterator LLCullResult::beginOcclusionGroups()
LLCullResult::sg_list_t::iterator LLCullResult::endOcclusionGroups()
{
- return mOcclusionGroups.begin() + mOcclusionGroupsSize;
+ return mOcclusionGroupsEnd;
}
LLCullResult::sg_list_t::iterator LLCullResult::beginDrawableGroups()
@@ -3471,7 +3486,7 @@ LLCullResult::sg_list_t::iterator LLCullResult::beginDrawableGroups()
LLCullResult::sg_list_t::iterator LLCullResult::endDrawableGroups()
{
- return mDrawableGroups.begin() + mDrawableGroupsSize;
+ return mDrawableGroupsEnd;
}
LLCullResult::drawable_list_t::iterator LLCullResult::beginVisibleList()
@@ -3481,7 +3496,7 @@ LLCullResult::drawable_list_t::iterator LLCullResult::beginVisibleList()
LLCullResult::drawable_list_t::iterator LLCullResult::endVisibleList()
{
- return mVisibleList.begin() + mVisibleListSize;
+ return mVisibleListEnd;
}
LLCullResult::bridge_list_t::iterator LLCullResult::beginVisibleBridge()
@@ -3491,7 +3506,7 @@ LLCullResult::bridge_list_t::iterator LLCullResult::beginVisibleBridge()
LLCullResult::bridge_list_t::iterator LLCullResult::endVisibleBridge()
{
- return mVisibleBridge.begin() + mVisibleBridgeSize;
+ return mVisibleBridgeEnd;
}
LLCullResult::drawinfo_list_t::iterator LLCullResult::beginRenderMap(U32 type)
@@ -3501,7 +3516,7 @@ LLCullResult::drawinfo_list_t::iterator LLCullResult::beginRenderMap(U32 type)
LLCullResult::drawinfo_list_t::iterator LLCullResult::endRenderMap(U32 type)
{
- return mRenderMap[type].begin() + mRenderMapSize[type];
+ return mRenderMapEnd[type];
}
void LLCullResult::pushVisibleGroup(LLSpatialGroup* group)
@@ -3515,6 +3530,7 @@ void LLCullResult::pushVisibleGroup(LLSpatialGroup* group)
mVisibleGroups.push_back(group);
}
++mVisibleGroupsSize;
+ mVisibleGroupsEnd = mVisibleGroups.begin()+mVisibleGroupsSize;
}
void LLCullResult::pushAlphaGroup(LLSpatialGroup* group)
@@ -3528,6 +3544,7 @@ void LLCullResult::pushAlphaGroup(LLSpatialGroup* group)
mAlphaGroups.push_back(group);
}
++mAlphaGroupsSize;
+ mAlphaGroupsEnd = mAlphaGroups.begin()+mAlphaGroupsSize;
}
void LLCullResult::pushOcclusionGroup(LLSpatialGroup* group)
@@ -3541,6 +3558,7 @@ void LLCullResult::pushOcclusionGroup(LLSpatialGroup* group)
mOcclusionGroups.push_back(group);
}
++mOcclusionGroupsSize;
+ mOcclusionGroupsEnd = mOcclusionGroups.begin()+mOcclusionGroupsSize;
}
void LLCullResult::pushDrawableGroup(LLSpatialGroup* group)
@@ -3554,6 +3572,7 @@ void LLCullResult::pushDrawableGroup(LLSpatialGroup* group)
mDrawableGroups.push_back(group);
}
++mDrawableGroupsSize;
+ mDrawableGroupsEnd = mDrawableGroups.begin()+mDrawableGroupsSize;
}
void LLCullResult::pushDrawable(LLDrawable* drawable)
@@ -3567,6 +3586,7 @@ void LLCullResult::pushDrawable(LLDrawable* drawable)
mVisibleList.push_back(drawable);
}
++mVisibleListSize;
+ mVisibleListEnd = mVisibleList.begin()+mVisibleListSize;
}
void LLCullResult::pushBridge(LLSpatialBridge* bridge)
@@ -3580,6 +3600,7 @@ void LLCullResult::pushBridge(LLSpatialBridge* bridge)
mVisibleBridge.push_back(bridge);
}
++mVisibleBridgeSize;
+ mVisibleBridgeEnd = mVisibleBridge.begin()+mVisibleBridgeSize;
}
void LLCullResult::pushDrawInfo(U32 type, LLDrawInfo* draw_info)
@@ -3593,6 +3614,7 @@ void LLCullResult::pushDrawInfo(U32 type, LLDrawInfo* draw_info)
mRenderMap[type].push_back(draw_info);
}
++mRenderMapSize[type];
+ mRenderMapEnd[type] = mRenderMap[type].begin() + mRenderMapSize[type];
}
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index cc634b784c..19af6a0c38 100644
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -2,25 +2,31 @@
* @file llspatialpartition.h
* @brief LLSpatialGroup header file including definitions for supporting functions
*
- * $LicenseInfo:firstyear=2003&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2003&license=viewergpl$
+ *
+ * Copyright (c) 2003-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -158,6 +164,8 @@ public:
static BOOL sNoDelete; //deletion of spatial groups and draw info not allowed if TRUE
typedef std::vector<LLPointer<LLSpatialGroup> > sg_vector_t;
+ typedef std::set<LLPointer<LLSpatialGroup> > sg_set_t;
+ typedef std::list<LLPointer<LLSpatialGroup> > sg_list_t;
typedef std::vector<LLPointer<LLSpatialBridge> > bridge_list_t;
typedef std::vector<LLPointer<LLDrawInfo> > drawmap_elem_t;
typedef std::map<U32, drawmap_elem_t > draw_map_t;
@@ -338,11 +346,11 @@ public:
F32 mBuilt;
OctreeNode* mOctreeNode;
LLSpatialPartition* mSpatialPartition;
- LLVector3 mBounds[2];
- LLVector3 mExtents[2];
+ LLVector3 mBounds[2]; // bounding box (center, size) of this node and all its children (tight fit to objects)
+ LLVector3 mExtents[2]; // extents (min, max) of this node and all its children
- LLVector3 mObjectExtents[2];
- LLVector3 mObjectBounds[2];
+ LLVector3 mObjectExtents[2]; // extents (min, max) of objects in this node
+ LLVector3 mObjectBounds[2]; // bounding box (center, size) of objects in this node
LLPointer<LLVertexBuffer> mVertexBuffer;
F32* mOcclusionVerts;
@@ -526,12 +534,19 @@ private:
U32 mRenderMapSize[LLRenderPass::NUM_RENDER_TYPES];
sg_list_t mVisibleGroups;
+ sg_list_t::iterator mVisibleGroupsEnd;
sg_list_t mAlphaGroups;
+ sg_list_t::iterator mAlphaGroupsEnd;
sg_list_t mOcclusionGroups;
+ sg_list_t::iterator mOcclusionGroupsEnd;
sg_list_t mDrawableGroups;
+ sg_list_t::iterator mDrawableGroupsEnd;
drawable_list_t mVisibleList;
+ drawable_list_t::iterator mVisibleListEnd;
bridge_list_t mVisibleBridge;
+ bridge_list_t::iterator mVisibleBridgeEnd;
drawinfo_list_t mRenderMap[LLRenderPass::NUM_RENDER_TYPES];
+ drawinfo_list_t::iterator mRenderMapEnd[LLRenderPass::NUM_RENDER_TYPES];
};
@@ -598,14 +613,13 @@ public:
//class for wrangling geometry out of volumes (implemented in LLVOVolume.cpp)
class LLVolumeGeometryManager: public LLGeometryManager
{
-public:
+ public:
virtual ~LLVolumeGeometryManager() { }
virtual void rebuildGeom(LLSpatialGroup* group);
virtual void rebuildMesh(LLSpatialGroup* group);
virtual void getGeometry(LLSpatialGroup* group);
void genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort = FALSE);
void registerFace(LLSpatialGroup* group, LLFace* facep, U32 type);
-
};
//spatial partition that uses volume geometry manager (implemented in LLVOVolume.cpp)
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index ac2037ef68..4a1214db9d 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -3,25 +3,31 @@
* @brief Viewer configuration
* @author Richard Nelson
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -37,6 +43,7 @@
#include "llagent.h"
#include "llagentcamera.h"
#include "llconsole.h"
+#include "lldrawpoolbump.h"
#include "lldrawpoolterrain.h"
#include "llflexibleobject.h"
#include "llfeaturemanager.h"
@@ -112,6 +119,10 @@ static bool handleTerrainDetailChanged(const LLSD& newvalue)
static bool handleSetShaderChanged(const LLSD& newvalue)
{
+ // changing shader level may invalidate existing cached bump maps, as the shader type determines the format of the bump map it expects - clear and repopulate the bump cache
+ gBumpImageList.destroyGL();
+ gBumpImageList.restoreGL();
+
LLViewerShaderMgr::instance()->setShaders();
return true;
}
@@ -293,15 +304,6 @@ static bool handleWLSkyDetailChanged(const LLSD&)
return true;
}
-static bool handleRenderLightingDetailChanged(const LLSD& newvalue)
-{
- if (gPipeline.isInit())
- {
- gPipeline.setLightingDetail(newvalue.asInteger());
- }
- return true;
-}
-
static bool handleResetVertexBuffersChanged(const LLSD&)
{
if (gPipeline.isInit())
@@ -456,11 +458,7 @@ bool toggle_agent_pause(const LLSD& newvalue)
bool toggle_show_navigation_panel(const LLSD& newvalue)
{
- bool value = newvalue.asBoolean();
-
- LLNavigationBar::getInstance()->showNavigationPanel(value);
- gSavedSettings.setBOOL("ShowMiniLocationPanel", !value);
-
+ LLNavigationBar::getInstance()->showNavigationPanel(newvalue.asBoolean());
return true;
}
@@ -472,11 +470,7 @@ bool toggle_show_favorites_panel(const LLSD& newvalue)
bool toggle_show_mini_location_panel(const LLSD& newvalue)
{
- bool value = newvalue.asBoolean();
-
- LLPanelTopInfoBar::getInstance()->setVisible(value);
- gSavedSettings.setBOOL("ShowNavbarNavigationPanel", !value);
-
+ LLPanelTopInfoBar::getInstance()->setVisible(newvalue.asBoolean());
return true;
}
@@ -498,6 +492,10 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
@@ -518,7 +516,8 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderMaxPartCount")->getSignal()->connect(boost::bind(&handleMaxPartCountChanged, _2));
gSavedSettings.getControl("RenderDynamicLOD")->getSignal()->connect(boost::bind(&handleRenderDynamicLODChanged, _2));
gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("RenderFastAlpha")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
+ gSavedSettings.getControl("RenderAutoMaskAlphaDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
+ gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderUseFBO")->getSignal()->connect(boost::bind(&handleRenderUseFBOChanged, _2));
@@ -528,7 +527,8 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2));
gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2));
gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("RenderDeferredShadow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
+ gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
+ gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderDeferredGI")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2));
gSavedSettings.getControl("AuditTexture")->getSignal()->connect(boost::bind(&handleAuditTextureChanged, _2));
@@ -555,7 +555,6 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleRenderUseVBOChanged, _2));
gSavedSettings.getControl("RenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _2));
- gSavedSettings.getControl("RenderLightingDetail")->getSignal()->connect(boost::bind(&handleRenderLightingDetailChanged, _2));
gSavedSettings.getControl("NumpadControl")->getSignal()->connect(boost::bind(&handleNumpadControlChanged, _2));
gSavedSettings.getControl("JoystickAxis0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
gSavedSettings.getControl("JoystickAxis1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 8c59b52dc2..48df946a5d 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -2,25 +2,31 @@
* @file llviewerdisplay.cpp
* @brief LLViewerDisplay class implementation
*
- * $LicenseInfo:firstyear=2004&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2004&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -589,9 +595,10 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LLPipeline::sUseOcclusion = 3;
}
- LLPipeline::sFastAlpha = gSavedSettings.getBOOL("RenderFastAlpha");
+ LLPipeline::sAutoMaskAlphaDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaDeferred");
+ LLPipeline::sAutoMaskAlphaNonDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaNonDeferred");
LLPipeline::sUseFarClip = gSavedSettings.getBOOL("RenderUseFarClip");
- LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible");
+ LLVOAvatar::sMaxVisible = gSavedSettings.getS32("RenderAvatarMaxVisible");
LLPipeline::sDelayVBUpdate = gSavedSettings.getBOOL("RenderDelayVBUpdate");
S32 occlusion = LLPipeline::sUseOcclusion;
@@ -693,7 +700,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
// Doing this here gives hardware occlusion queries extra time to complete
LLAppViewer::instance()->pingMainloopTimeout("Display:UpdateImages");
LLError::LLCallStacks::clear() ;
-
+ llpushcallstacks ;
+
{
LLMemType mt_iu(LLMemType::MTYPE_DISPLAY_IMAGE_UPDATE);
LLFastTimer t(FTM_IMAGE_UPDATE);
@@ -711,6 +719,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LLImageGL::deleteDeadTextures();
stop_glerror();
}
+ llpushcallstacks ;
///////////////////////////////////
//
// StateSort
@@ -861,12 +870,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
}
}
- /// We copy the frame buffer straight into a texture here,
- /// and then display it again with compositor effects.
- /// Using render to texture would be faster/better, but I don't have a
- /// grasp of their full display stack just yet.
- // gPostProcess->apply(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw());
-
if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender)
{
gPipeline.renderDeferredLighting();
@@ -928,9 +931,10 @@ void render_hud_attachments()
bool render_particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) && gSavedSettings.getBOOL("RenderHUDParticles");
//only render hud objects
- U32 mask = gPipeline.getRenderTypeMask();
+ gPipeline.pushRenderTypeMask();
+
// turn off everything
- gPipeline.setRenderTypeMask(0);
+ gPipeline.andRenderTypeMask(LLPipeline::END_RENDER_TYPES);
// turn on HUD
gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_HUD);
// turn on HUD particles
@@ -984,7 +988,8 @@ void render_hud_attachments()
render_hud_elements();
//restore type mask
- gPipeline.setRenderTypeMask(mask);
+ gPipeline.popRenderTypeMask();
+
if (has_ui)
{
gPipeline.toggleRenderDebugFeature((void*) LLPipeline::RENDER_DEBUG_FEATURE_UI);
@@ -1109,7 +1114,7 @@ void render_ui(F32 zoom_factor, int subfield)
{
gPipeline.renderBloom(gSnapshot, zoom_factor, subfield);
}
-
+
render_hud_elements();
render_hud_attachments();
}
diff --git a/indra/newview/llviewerjoint.cpp b/indra/newview/llviewerjoint.cpp
index dada3ee3b9..8f2006b431 100644
--- a/indra/newview/llviewerjoint.cpp
+++ b/indra/newview/llviewerjoint.cpp
@@ -2,25 +2,31 @@
* @file llviewerjoint.cpp
* @brief Implementation of LLViewerJoint class
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -434,13 +440,13 @@ void LLViewerJoint::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pix
}
}
-void LLViewerJoint::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind)
+void LLViewerJoint::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind, bool terse_update)
{
for (child_list_t::iterator iter = mChildren.begin();
iter != mChildren.end(); ++iter)
{
LLViewerJoint* joint = (LLViewerJoint*)(*iter);
- joint->updateFaceData(face, pixel_area, damp_wind);
+ joint->updateFaceData(face, pixel_area, damp_wind, terse_update);
}
}
diff --git a/indra/newview/llviewerjoint.h b/indra/newview/llviewerjoint.h
index 4a5ebf2081..67bd7786c3 100644
--- a/indra/newview/llviewerjoint.h
+++ b/indra/newview/llviewerjoint.h
@@ -2,25 +2,31 @@
* @file llviewerjoint.h
* @brief Implementation of LLViewerJoint class
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -120,7 +126,7 @@ public:
PickName getPickName() { return mPickName; }
virtual void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area);
- virtual void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE);
+ virtual void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false);
virtual BOOL updateLOD(F32 pixel_area, BOOL activate);
virtual void updateJointGeometry();
virtual void dump();
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index d2c29adf27..6be7c442ef 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -2,25 +2,31 @@
* @file llviewerjointmesh.cpp
* @brief Implementation of LLViewerJointMesh class
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -661,7 +667,9 @@ void LLViewerJointMesh::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32
//-----------------------------------------------------------------------------
// updateFaceData()
//-----------------------------------------------------------------------------
-void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind)
+static LLFastTimer::DeclareTimer FTM_AVATAR_FACE("Avatar Face");
+
+void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind, bool terse_update)
{
mFace = face;
@@ -670,6 +678,8 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w
return;
}
+ LLFastTimer t(FTM_AVATAR_FACE);
+
LLStrider<LLVector3> verticesp;
LLStrider<LLVector3> normalsp;
LLStrider<LLVector2> tex_coordsp;
@@ -688,29 +698,98 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w
face->mVertexBuffer->getIndexStrider(indicesp);
stop_glerror();
- for (U16 i = 0; i < mMesh->getNumVertices(); i++)
+ verticesp += mMesh->mFaceVertexOffset;
+ tex_coordsp += mMesh->mFaceVertexOffset;
+ normalsp += mMesh->mFaceVertexOffset;
+ vertex_weightsp += mMesh->mFaceVertexOffset;
+ clothing_weightsp += mMesh->mFaceVertexOffset;
+
+ const U32* __restrict coords = (U32*) mMesh->getCoords();
+ const U32* __restrict tex_coords = (U32*) mMesh->getTexCoords();
+ const U32* __restrict normals = (U32*) mMesh->getNormals();
+ const U32* __restrict weights = (U32*) mMesh->getWeights();
+ const U32* __restrict cloth_weights = (U32*) mMesh->getClothingWeights();
+
+ const U32 num_verts = mMesh->getNumVertices();
+
+ U32 i = 0;
+
+ const U32 skip = verticesp.getSkip()/sizeof(U32);
+
+ U32* __restrict v = (U32*) verticesp.get();
+ U32* __restrict n = (U32*) normalsp.get();
+
+ if (terse_update)
{
- verticesp[mMesh->mFaceVertexOffset + i] = *(mMesh->getCoords() + i);
- tex_coordsp[mMesh->mFaceVertexOffset + i] = *(mMesh->getTexCoords() + i);
- normalsp[mMesh->mFaceVertexOffset + i] = *(mMesh->getNormals() + i);
- vertex_weightsp[mMesh->mFaceVertexOffset + i] = *(mMesh->getWeights() + i);
- if (damp_wind)
+ for (S32 i = num_verts; i > 0; --i)
{
- clothing_weightsp[mMesh->mFaceVertexOffset + i] = LLVector4(0,0,0,0);
+ //morph target application only, only update positions and normals
+ v[0] = coords[0];
+ v[1] = coords[1];
+ v[2] = coords[2];
+ coords += 3;
+ v += skip;
}
- else
+
+ for (S32 i = num_verts; i > 0; --i)
{
- clothing_weightsp[mMesh->mFaceVertexOffset + i] = (*(mMesh->getClothingWeights() + i));
+ n[0] = normals[0];
+ n[1] = normals[1];
+ n[2] = normals[2];
+ normals += 3;
+ n += skip;
}
}
+ else
+ {
- for (S32 i = 0; i < mMesh->getNumFaces(); i++)
- {
- for (U32 j = 0; j < 3; j++)
+ U32* __restrict tc = (U32*) tex_coordsp.get();
+ U32* __restrict vw = (U32*) vertex_weightsp.get();
+ U32* __restrict cw = (U32*) clothing_weightsp.get();
+
+ do
+ {
+ v[0] = *(coords++);
+ v[1] = *(coords++);
+ v[2] = *(coords++);
+ v += skip;
+
+ tc[0] = *(tex_coords++);
+ tc[1] = *(tex_coords++);
+ tc += skip;
+
+ n[0] = *(normals++);
+ n[1] = *(normals++);
+ n[2] = *(normals++);
+ n += skip;
+
+ vw[0] = *(weights++);
+ vw += skip;
+
+ cw[0] = *(cloth_weights++);
+ cw[1] = *(cloth_weights++);
+ cw[2] = *(cloth_weights++);
+ cw[3] = *(cloth_weights++);
+ cw += skip;
+ }
+ while (++i < num_verts);
+
+ const U32 idx_count = mMesh->getNumFaces()*3;
+
+ indicesp += mMesh->mFaceIndexOffset;
+
+ U16* __restrict idx = indicesp.get();
+ S32* __restrict src_idx = (S32*) mMesh->getFaces();
+
+ i = 0;
+
+ const S32 offset = (S32) mMesh->mFaceVertexOffset;
+
+ do
{
- U32 k = i*3+j+mMesh->mFaceIndexOffset;
- indicesp[k] = mMesh->getFaces()[i][j] + mMesh->mFaceVertexOffset;
+ *(idx++) = *(src_idx++)+offset;
}
+ while (++i < idx_count);
}
}
}
diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h
index 1320bd03f9..3b8d9c82b8 100644
--- a/indra/newview/llviewerjointmesh.h
+++ b/indra/newview/llviewerjointmesh.h
@@ -2,25 +2,31 @@
* @file llviewerjointmesh.h
* @brief Implementation of LLViewerJointMesh class
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -134,7 +140,7 @@ public:
/*virtual*/ U32 drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy );
/*virtual*/ void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area);
- /*virtual*/ void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE);
+ /*virtual*/ void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false);
/*virtual*/ BOOL updateLOD(F32 pixel_area, BOOL activate);
/*virtual*/ void updateJointGeometry();
/*virtual*/ void dump();
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 476e761c28..caa868dca8 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -2,25 +2,31 @@
* @file llviewermenu.cpp
* @brief Builds menus out of items.
*
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -102,12 +108,9 @@
#include "llappearancemgr.h"
#include "lltrans.h"
#include "lleconomy.h"
-#include "boost/unordered_map.hpp"
using namespace LLVOAvatarDefines;
-static boost::unordered_map<std::string, LLStringExplicit> sDefaultItemLabels;
-
BOOL enable_land_build(void*);
BOOL enable_object_build(void*);
@@ -2048,9 +2051,9 @@ class LLAdvancedEnableRenderDeferred: public view_listener_t
};
/////////////////////////////////////
-// Enable Global Illumination ///
+// Enable Deferred Rendering sub-options
/////////////////////////////////////
-class LLAdvancedEnableRenderDeferredGI: public view_listener_t
+class LLAdvancedEnableRenderDeferredOptions: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
@@ -2400,55 +2403,31 @@ void handle_object_touch()
msg->sendMessage(object->getRegion()->getHost());
}
-static void init_default_item_label(const std::string& item_name)
+// One object must have touch sensor
+class LLObjectEnableTouch : public view_listener_t
{
- boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name);
- if (it == sDefaultItemLabels.end())
+ bool handleEvent(const LLSD& userdata)
{
- // *NOTE: This will not work for items of type LLMenuItemCheckGL because they return boolean value
- // (doesn't seem to matter much ATM).
- LLStringExplicit default_label = gMenuHolder->childGetValue(item_name).asString();
- if (!default_label.empty())
+ LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+
+ bool new_value = obj && obj->flagHandleTouch();
+
+ // Update label based on the node touch name if available.
+ std::string touch_text;
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
+ if (node && node->mValid && !node->mTouchName.empty())
{
- sDefaultItemLabels.insert(std::pair<std::string, LLStringExplicit>(item_name, default_label));
+ touch_text = node->mTouchName;
}
- }
-}
-
-static LLStringExplicit get_default_item_label(const std::string& item_name)
-{
- LLStringExplicit res("");
- boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name);
- if (it != sDefaultItemLabels.end())
- {
- res = it->second;
- }
-
- return res;
-}
-
-
-bool enable_object_touch(LLUICtrl* ctrl)
-{
- LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
-
- bool new_value = obj && obj->flagHandleTouch();
-
- std::string item_name = ctrl->getName();
- init_default_item_label(item_name);
+ else
+ {
+ touch_text = userdata.asString();
+ }
+ gMenuHolder->childSetText("Object Touch", touch_text);
+ gMenuHolder->childSetText("Attachment Object Touch", touch_text);
- // Update label based on the node touch name if available.
- LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
- if (node && node->mValid && !node->mTouchName.empty())
- {
- gMenuHolder->childSetText(item_name, node->mTouchName);
- }
- else
- {
- gMenuHolder->childSetText(item_name, get_default_item_label(item_name));
+ return new_value;
}
-
- return new_value;
};
//void label_touch(std::string& label, void*)
@@ -3299,6 +3278,16 @@ void handle_buy_object(LLSaleInfo sale_info)
return;
}
+ S32 price = sale_info.getSalePrice();
+
+ if (price > 0 && price > gStatusBar->getBalance())
+ {
+ LLStringUtil::format_map_t args;
+ args["AMOUNT"] = llformat("%d", price);
+ LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("this_object_costs", args), price );
+ return;
+ }
+
LLFloaterBuy::show(sale_info);
}
@@ -3648,7 +3637,7 @@ class LLEnableEditShape : public view_listener_t
}
};
-bool is_object_sittable()
+bool enable_sit_object()
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
@@ -3799,6 +3788,17 @@ class LLViewMouselook : public view_listener_t
}
};
+class LLViewFullscreen : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // we no longer permit full screen mode EXT-6775
+ // gViewerWindow->toggleFullscreen(TRUE);
+ llwarns << "full screen mode no longer supported" << llendl;
+ return true;
+ }
+};
+
class LLViewDefaultUISize : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
@@ -4554,16 +4554,6 @@ void handle_buy()
BOOL valid = LLSelectMgr::getInstance()->selectGetSaleInfo(sale_info);
if (!valid) return;
- S32 price = sale_info.getSalePrice();
-
- if (price > 0 && price > gStatusBar->getBalance())
- {
- LLStringUtil::format_map_t args;
- args["AMOUNT"] = llformat("%d", price);
- LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("this_object_costs", args), price );
- return;
- }
-
if (sale_info.getSaleType() == LLSaleInfo::FS_CONTENTS)
{
handle_buy_contents(sale_info);
@@ -5534,37 +5524,56 @@ bool enable_pay_object()
return false;
}
-bool enable_object_stand_up()
+bool visible_object_stand_up()
{
- // 'Object Stand Up' menu item is enabled when agent is sitting on selection
+ // 'Object Stand Up' menu item is visible when agent is sitting on selection
return sitting_on_selection();
}
-bool enable_object_sit(LLUICtrl* ctrl)
+bool visible_object_sit()
{
- // 'Object Sit' menu item is enabled when agent is not sitting on selection
- bool sitting_on_sel = sitting_on_selection();
- if (!sitting_on_sel)
+ // 'Object Sit' menu item is visible when agent is not sitting on selection
+ bool is_sit_visible = !sitting_on_selection();
+ if (is_sit_visible)
{
- std::string item_name = ctrl->getName();
-
- // init default labels
- init_default_item_label(item_name);
-
+ LLMenuItemGL* sit_menu_item = gMenuHolder->getChild<LLMenuItemGL>("Object Sit");
+ // Init default 'Object Sit' menu item label
+ static const LLStringExplicit sit_text(sit_menu_item->getLabel());
// Update label
+ std::string label;
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if (node && node->mValid && !node->mSitName.empty())
{
- gMenuHolder->childSetText(item_name, node->mSitName);
+ label.assign(node->mSitName);
}
else
{
- gMenuHolder->childSetText(item_name, get_default_item_label(item_name));
+ label = sit_text;
}
+ sit_menu_item->setLabel(label);
}
- return !sitting_on_sel && is_object_sittable();
+ return is_sit_visible;
}
+class LLObjectEnableSitOrStand : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = false;
+ LLViewerObject* dest_object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+
+ if(dest_object)
+ {
+ if(dest_object->getPCode() == LL_PCODE_VOLUME)
+ {
+ new_value = true;
+ }
+ }
+
+ return new_value;
+ }
+};
+
void dump_select_mgr(void*)
{
LLSelectMgr::getInstance()->dump();
@@ -6528,7 +6537,7 @@ void handle_dump_attachments(void*)
}
-// these are used in the gl menus to set control values.
+// these are used in the gl menus to set control values, generically.
class LLToggleControl : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
@@ -6547,8 +6556,44 @@ class LLCheckControl : public view_listener_t
std::string callback_data = userdata.asString();
bool new_value = gSavedSettings.getBOOL(callback_data);
return new_value;
-}
+ }
+};
+// not so generic
+
+class LLAdvancedCheckRenderShadowOption: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string control_name = userdata.asString();
+ S32 current_shadow_level = gSavedSettings.getS32(control_name);
+ if (current_shadow_level == 0) // is off
+ {
+ return false;
+ }
+ else // is on
+ {
+ return true;
+ }
+ }
+};
+
+class LLAdvancedClickRenderShadowOption: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string control_name = userdata.asString();
+ S32 current_shadow_level = gSavedSettings.getS32(control_name);
+ if (current_shadow_level == 0) // upgrade to level 2
+ {
+ gSavedSettings.setS32(control_name, 2);
+ }
+ else // downgrade to level 0
+ {
+ gSavedSettings.setS32(control_name, 0);
+ }
+ return true;
+ }
};
void menu_toggle_attached_lights(void* user_data)
@@ -7200,7 +7245,7 @@ void handle_web_browser_test(const LLSD& param)
{
url = "about:blank";
}
- LLWeb::loadURLInternal(url);
+ LLWeb::loadURL(url);
}
void handle_buy_currency_test(void*)
@@ -7695,31 +7740,6 @@ void show_navbar_context_menu(LLView* ctrl, S32 x, S32 y)
LLMenuGL::showPopup(ctrl, show_navbar_context_menu, x, y);
}
-void show_topinfobar_context_menu(LLView* ctrl, S32 x, S32 y)
-{
- static LLMenuGL* show_topbarinfo_context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_topinfobar.xml",
- gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
-
- LLMenuItemGL* landmark_item = show_topbarinfo_context_menu->getChild<LLMenuItemGL>("Landmark");
- if (!LLLandmarkActions::landmarkAlreadyExists())
- {
- landmark_item->setLabel(LLTrans::getString("AddLandmarkNavBarMenu"));
- }
- else
- {
- landmark_item->setLabel(LLTrans::getString("EditLandmarkNavBarMenu"));
- }
-
- if(gMenuHolder->hasVisibleMenu())
- {
- gMenuHolder->hideMenus();
- }
-
- show_topbarinfo_context_menu->buildDrawLabels();
- show_topbarinfo_context_menu->updateParent(LLMenuGL::sMenuContainer);
- LLMenuGL::showPopup(ctrl, show_topbarinfo_context_menu, x, y);
-}
-
void initialize_edit_menu()
{
view_listener_t::addMenu(new LLEditUndo(), "Edit.Undo");
@@ -7799,6 +7819,7 @@ void initialize_menus()
view_listener_t::addMenu(new LLZoomer(1.2f), "View.ZoomOut");
view_listener_t::addMenu(new LLZoomer(1/1.2f), "View.ZoomIn");
view_listener_t::addMenu(new LLZoomer(DEFAULT_FIELD_OF_VIEW, false), "View.ZoomDefault");
+ view_listener_t::addMenu(new LLViewFullscreen(), "View.Fullscreen");
view_listener_t::addMenu(new LLViewDefaultUISize(), "View.DefaultUISize");
view_listener_t::addMenu(new LLViewEnableMouselook(), "View.EnableMouselook");
@@ -7873,7 +7894,7 @@ void initialize_menus()
// Help menu
// most items use the ShowFloater method
- // Advance menu
+ // Advanced menu
view_listener_t::addMenu(new LLAdvancedToggleConsole(), "Advanced.ToggleConsole");
view_listener_t::addMenu(new LLAdvancedCheckConsole(), "Advanced.CheckConsole");
view_listener_t::addMenu(new LLAdvancedDumpInfoToConsole(), "Advanced.DumpInfoToConsole");
@@ -7900,12 +7921,13 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedSelectedTextureInfo(), "Advanced.SelectedTextureInfo");
view_listener_t::addMenu(new LLAdvancedToggleWireframe(), "Advanced.ToggleWireframe");
view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe");
+ // Develop > Render
view_listener_t::addMenu(new LLAdvancedToggleTextureAtlas(), "Advanced.ToggleTextureAtlas");
view_listener_t::addMenu(new LLAdvancedCheckTextureAtlas(), "Advanced.CheckTextureAtlas");
view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion");
view_listener_t::addMenu(new LLAdvancedEnableRenderFBO(), "Advanced.EnableRenderFBO");
view_listener_t::addMenu(new LLAdvancedEnableRenderDeferred(), "Advanced.EnableRenderDeferred");
- view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredGI(), "Advanced.EnableRenderDeferredGI");
+ view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredOptions(), "Advanced.EnableRenderDeferredOptions");
view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate");
view_listener_t::addMenu(new LLAdvancedCheckRandomizeFramerate(), "Advanced.CheckRandomizeFramerate");
view_listener_t::addMenu(new LLAdvancedTogglePeriodicSlowFrame(), "Advanced.TogglePeriodicSlowFrame");
@@ -7914,6 +7936,8 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedToggleFrameTest(), "Advanced.ToggleFrameTest");
view_listener_t::addMenu(new LLAdvancedCheckFrameTest(), "Advanced.CheckFrameTest");
view_listener_t::addMenu(new LLAdvancedHandleAttachedLightParticles(), "Advanced.HandleAttachedLightParticles");
+ view_listener_t::addMenu(new LLAdvancedCheckRenderShadowOption(), "Advanced.CheckRenderShadowOption");
+ view_listener_t::addMenu(new LLAdvancedClickRenderShadowOption(), "Advanced.ClickRenderShadowOption");
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
@@ -8069,6 +8093,7 @@ void initialize_menus()
view_listener_t::addMenu(new LLObjectBuild(), "Object.Build");
commit.add("Object.Touch", boost::bind(&handle_object_touch));
commit.add("Object.SitOrStand", boost::bind(&handle_object_sit_or_stand));
+ enable.add("Object.EnableSit", boost::bind(&enable_sit_object));
commit.add("Object.Delete", boost::bind(&handle_object_delete));
view_listener_t::addMenu(new LLObjectAttachToAvatar(), "Object.AttachToAvatar");
view_listener_t::addMenu(new LLObjectReturn(), "Object.Return");
@@ -8084,12 +8109,13 @@ void initialize_menus()
commit.add("Object.Open", boost::bind(&handle_object_open));
commit.add("Object.Take", boost::bind(&handle_take));
enable.add("Object.EnableOpen", boost::bind(&enable_object_open));
- enable.add("Object.EnableTouch", boost::bind(&enable_object_touch, _1));
+ view_listener_t::addMenu(new LLObjectEnableTouch(), "Object.EnableTouch");
+ view_listener_t::addMenu(new LLObjectEnableSitOrStand(), "Object.EnableSitOrStand");
enable.add("Object.EnableDelete", boost::bind(&enable_object_delete));
enable.add("Object.EnableWear", boost::bind(&object_selected_and_point_valid));
- enable.add("Object.EnableStandUp", boost::bind(&enable_object_stand_up));
- enable.add("Object.EnableSit", boost::bind(&enable_object_sit, _1));
+ enable.add("Object.StandUpVisible", boost::bind(&visible_object_stand_up));
+ enable.add("Object.SitVisible", boost::bind(&visible_object_sit));
view_listener_t::addMenu(new LLObjectEnableReturn(), "Object.EnableReturn");
view_listener_t::addMenu(new LLObjectEnableReportAbuse(), "Object.EnableReportAbuse");
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 2a6b272741..abac3d26bf 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -2,25 +2,31 @@
* @file llviewermessage.cpp
* @brief Dumping ground for viewer-side message system callbacks.
*
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -103,6 +109,10 @@
#include <boost/algorithm/string/split.hpp> //
#include <boost/regex.hpp>
+#if LL_WINDOWS // For Windows specific error handler
+#include "llwindebug.h" // For the invalid message handler
+#endif
+
#include "llnotificationmanager.h" //
#if LL_MSVC
@@ -696,7 +706,7 @@ static void highlight_inventory_items_in_panel(const std::vector<LLUUID>& items,
++item_iter)
{
const LLUUID& item_id = (*item_iter);
- if(!highlight_offered_object(item_id))
+ if(!highlight_offered_item(item_id))
{
continue;
}
@@ -747,18 +757,6 @@ public:
const std::string& from_name) :
LLInventoryFetchItemsObserver(object_id),
mFromName(from_name) {}
- /*virtual*/ void startFetch()
- {
- for (uuid_vec_t::const_iterator it = mIDs.begin(); it < mIDs.end(); ++it)
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
- if (cat)
- {
- mComplete.push_back((*it));
- }
- }
- LLInventoryFetchItemsObserver::startFetch();
- }
/*virtual*/ void done()
{
open_inventory_offer(mComplete, mFromName);
@@ -1071,135 +1069,111 @@ bool check_offer_throttle(const std::string& from_name, bool check_only)
}
}
-void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_name)
+void open_inventory_offer(const uuid_vec_t& items, const std::string& from_name)
{
- for (uuid_vec_t::const_iterator obj_iter = objects.begin();
- obj_iter != objects.end();
- ++obj_iter)
+ for (uuid_vec_t::const_iterator item_iter = items.begin();
+ item_iter != items.end();
+ ++item_iter)
{
- const LLUUID& obj_id = (*obj_iter);
- if(!highlight_offered_object(obj_id))
+ const LLUUID& item_id = (*item_iter);
+ if(!highlight_offered_item(item_id))
{
continue;
}
- const LLInventoryObject *obj = gInventory.getObject(obj_id);
- if (!obj)
- {
- llwarns << "Cannot find object [ itemID:" << obj_id << " ] to open." << llendl;
+ LLInventoryItem* item = gInventory.getItem(item_id);
+ llassert(item);
+ if (!item) {
continue;
}
- const LLAssetType::EType asset_type = obj->getActualType();
-
- // Either an inventory item or a category.
- const LLInventoryItem* item = dynamic_cast<const LLInventoryItem*>(obj);
- if (item)
- {
- ////////////////////////////////////////////////////////////////////////////////
- // Special handling for various types.
- if (check_offer_throttle(from_name, false)) // If we are throttled, don't display
+ ////////////////////////////////////////////////////////////////////////////////
+ // Special handling for various types.
+ const LLAssetType::EType asset_type = item->getActualType();
+ if (check_offer_throttle(from_name, false)) // If we are throttled, don't display
+ {
+ LL_DEBUGS("Messaging") << "Highlighting inventory item: " << item->getUUID() << LL_ENDL;
+ // If we opened this ourselves, focus it
+ const BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO;
+ switch(asset_type)
{
- LL_DEBUGS("Messaging") << "Highlighting inventory item: " << item->getUUID() << LL_ENDL;
- // If we opened this ourselves, focus it
- const BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO;
- switch(asset_type)
- {
- case LLAssetType::AT_NOTECARD:
+ case LLAssetType::AT_NOTECARD:
+ {
+ LLFloaterReg::showInstance("preview_notecard", LLSD(item_id), take_focus);
+ break;
+ }
+ case LLAssetType::AT_LANDMARK:
+ {
+ LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID());
+ if ("inventory_handler" == from_name)
{
- LLFloaterReg::showInstance("preview_notecard", LLSD(obj_id), take_focus);
- break;
+ //we have to filter inventory_handler messages to avoid notification displaying
+ LLSideTray::getInstance()->showPanel("panel_places",
+ LLSD().with("type", "landmark").with("id", item->getUUID()));
}
- case LLAssetType::AT_LANDMARK:
+ else if("group_offer" == from_name)
{
- LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID());
- if ("inventory_handler" == from_name)
- {
- //we have to filter inventory_handler messages to avoid notification displaying
- LLSideTray::getInstance()->showPanel("panel_places",
- LLSD().with("type", "landmark").with("id", item->getUUID()));
- }
- else if("group_offer" == from_name)
- {
- // "group_offer" is passed by LLOpenTaskGroupOffer
- // Notification about added landmark will be generated under the "from_name.empty()" called from LLOpenTaskOffer::done().
- LLSD args;
- args["type"] = "landmark";
- args["id"] = obj_id;
- LLSideTray::getInstance()->showPanel("panel_places", args);
-
- continue;
- }
- else if(from_name.empty())
- {
- std::string folder_name;
- if (parent_folder)
- {
- // Localize folder name.
- // *TODO: share this code?
- folder_name = parent_folder->getName();
- if (LLFolderType::lookupIsProtectedType(parent_folder->getPreferredType()))
- {
- LLTrans::findString(folder_name, "InvFolder " + folder_name);
- }
- }
- else
- {
- folder_name = LLTrans::getString("Unknown");
- }
-
- // we receive a message from LLOpenTaskOffer, it mean that new landmark has been added.
- LLSD args;
- args["LANDMARK_NAME"] = item->getName();
- args["FOLDER_NAME"] = folder_name;
- LLNotificationsUtil::add("LandmarkCreated", args);
- }
+ // "group_offer" is passed by LLOpenTaskGroupOffer
+ // Notification about added landmark will be generated under the "from_name.empty()" called from LLOpenTaskOffer::done().
+ LLSD args;
+ args["type"] = "landmark";
+ args["id"] = item_id;
+ LLSideTray::getInstance()->showPanel("panel_places", args);
+
+ continue;
}
- break;
- case LLAssetType::AT_TEXTURE:
+ else if(from_name.empty())
{
- LLFloaterReg::showInstance("preview_texture", LLSD(obj_id), take_focus);
- break;
+ // we receive a message from LLOpenTaskOffer, it mean that new landmark has been added.
+ LLSD args;
+ args["LANDMARK_NAME"] = item->getName();
+ args["FOLDER_NAME"] = std::string(parent_folder ? parent_folder->getName() : "unknown");
+ LLNotificationsUtil::add("LandmarkCreated", args);
}
- case LLAssetType::AT_ANIMATION:
- LLFloaterReg::showInstance("preview_anim", LLSD(obj_id), take_focus);
- break;
- case LLAssetType::AT_SCRIPT:
- LLFloaterReg::showInstance("preview_script", LLSD(obj_id), take_focus);
- break;
- case LLAssetType::AT_SOUND:
- LLFloaterReg::showInstance("preview_sound", LLSD(obj_id), take_focus);
- break;
- default:
- break;
}
+ break;
+ case LLAssetType::AT_TEXTURE:
+ {
+ LLFloaterReg::showInstance("preview_texture", LLSD(item_id), take_focus);
+ break;
+ }
+ case LLAssetType::AT_ANIMATION:
+ LLFloaterReg::showInstance("preview_anim", LLSD(item_id), take_focus);
+ break;
+ case LLAssetType::AT_SCRIPT:
+ LLFloaterReg::showInstance("preview_script", LLSD(item_id), take_focus);
+ break;
+ case LLAssetType::AT_SOUND:
+ LLFloaterReg::showInstance("preview_sound", LLSD(item_id), take_focus);
+ break;
+ default:
+ break;
}
}
-
+
////////////////////////////////////////////////////////////////////////////////
- // Highlight item
- const BOOL auto_open =
- gSavedSettings.getBOOL("ShowInInventory") && // don't open if showininventory is false
- !(asset_type == LLAssetType::AT_CALLINGCARD) && // don't open if it's a calling card
- !(item && (item->getInventoryType() == LLInventoryType::IT_ATTACHMENT)) && // don't open if it's an item that's an attachment
- !from_name.empty(); // don't open if it's not from anyone.
+ // Highlight item if it's not in the trash, lost+found, or COF
+ const BOOL auto_open = gSavedSettings.getBOOL("ShowInInventory") &&
+ (asset_type != LLAssetType::AT_CALLINGCARD) &&
+ (item->getInventoryType() != LLInventoryType::IT_ATTACHMENT) &&
+ !from_name.empty();
LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(auto_open);
if(active_panel)
{
- LL_DEBUGS("Messaging") << "Highlighting" << obj_id << LL_ENDL;
+ LL_DEBUGS("Messaging") << "Highlighting" << item_id << LL_ENDL;
LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
- active_panel->setSelection(obj_id, TAKE_FOCUS_NO);
+ active_panel->setSelection(item_id, TAKE_FOCUS_NO);
gFocusMgr.setKeyboardFocus(focus_ctrl);
}
}
}
-bool highlight_offered_object(const LLUUID& obj_id)
+bool highlight_offered_item(const LLUUID& item_id)
{
- const LLInventoryObject* obj = gInventory.getObject(obj_id);
- if(!obj)
+ LLInventoryItem* item = gInventory.getItem(item_id);
+ if(!item)
{
- LL_WARNS("Messaging") << "Unable to show inventory item: " << obj_id << LL_ENDL;
+ LL_WARNS("Messaging") << "Unable to show inventory item: " << item_id << LL_ENDL;
return false;
}
@@ -1208,7 +1182,7 @@ bool highlight_offered_object(const LLUUID& obj_id)
// notification (e.g. trash, cof, lost-and-found).
if(!gAgent.getAFK())
{
- const LLViewerInventoryCategory *parent = gInventory.getFirstNondefaultParent(obj_id);
+ const LLViewerInventoryCategory *parent = gInventory.getFirstNondefaultParent(item_id);
if (parent)
{
const LLFolderType::EType parent_type = parent->getPreferredType();
@@ -1225,9 +1199,8 @@ bool highlight_offered_object(const LLUUID& obj_id)
void inventory_offer_mute_callback(const LLUUID& blocked_id,
const std::string& first_name,
const std::string& last_name,
- BOOL is_group, boost::shared_ptr<LLNotificationResponderInterface> offer_ptr)
+ BOOL is_group, LLOfferInfo* offer = NULL)
{
- LLOfferInfo* offer = dynamic_cast<LLOfferInfo*>(offer_ptr.get());
std::string from_name;
LLMute::EType type;
if (is_group)
@@ -1417,13 +1390,7 @@ bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD&
// * we can't build two messages at once.
if (2 == button) // Block
{
- LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
-
- llassert(notification_ptr != NULL);
- if (notification_ptr != NULL)
- {
- gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,_4, notification_ptr->getResponderPtr()));
- }
+ gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,_4,this));
}
std::string from_string; // Used in the pop-up.
@@ -1557,13 +1524,7 @@ bool LLOfferInfo::inventory_task_offer_callback(const LLSD& notification, const
// * we can't build two messages at once.
if (2 == button)
{
- LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
-
- llassert(notification_ptr != NULL);
- if (notification_ptr != NULL)
- {
- gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,_4, notification_ptr->getResponderPtr()));
- }
+ gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,_4,this));
}
LLMessageSystem* msg = gMessageSystem;
@@ -2003,18 +1964,6 @@ static bool parse_lure_bucket(const std::string& bucket,
return true;
}
-class LLPostponedIMSystemTipNotification: public LLPostponedNotification
-{
-protected:
- /* virtual */
- void modifyNotificationParams()
- {
- LLSD payload = mParams.payload;
- payload["SESSION_NAME"] = mName;
- mParams.payload = payload;
- }
-};
-
void process_improved_im(LLMessageSystem *msg, void **user_data)
{
if (gNoRender)
@@ -2085,19 +2034,14 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
LLSD args;
LLSD payload;
- LLNotification::Params params;
-
switch(dialog)
{
case IM_CONSOLE_AND_CHAT_HISTORY:
+ // *TODO: Translate
args["MESSAGE"] = message;
- args["NAME"] = name;
+ payload["SESSION_NAME"] = name;
payload["from_id"] = from_id;
-
- params.name = "IMSystemMessageTip";
- params.substitutions = args;
- params.payload = payload;
- LLPostponedNotification::add<LLPostponedIMSystemTipNotification>(params, from_id, false);
+ LLNotificationsUtil::add("IMSystemMessageTip",args, payload);
break;
case IM_NOTHING_SPECIAL:
@@ -2119,7 +2063,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
// initiated by the other party) then...
std::string my_name;
LLAgentUI::buildFullname(my_name);
- std::string response = gSavedPerAccountSettings.getString("BusyModeResponse");
+ std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2");
pack_instant_message(
gMessageSystem,
gAgent.getID(),
@@ -2608,7 +2552,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
params.substitutions = substitutions;
params.payload = payload;
- LLPostponedNotification::add<LLPostponedServerObjectNotification>(params, from_id, from_group);
+ LLPostponedNotification::add<LLPostponedServerObjectNotification>(params, from_id, false);
}
break;
case IM_FROM_TASK_AS_ALERT:
@@ -2651,7 +2595,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
{
LLVector3 pos, look_at;
U64 region_handle;
- U8 region_access = SIM_ACCESS_MIN;
+ U8 region_access;
std::string region_info = ll_safe_string((char*)binary_bucket, binary_bucket_size);
std::string region_access_str = LLStringUtil::null;
std::string region_access_icn = LLStringUtil::null;
@@ -2792,7 +2736,7 @@ void busy_message (LLMessageSystem* msg, LLUUID from_id)
{
std::string my_name;
LLAgentUI::buildFullname(my_name);
- std::string response = gSavedPerAccountSettings.getString("BusyModeResponse");
+ std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2");
pack_instant_message(
gMessageSystem,
gAgent.getID(),
@@ -3662,6 +3606,7 @@ const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less th
const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot
// between these values we delay the updates (but no more than one second)
+static LLFastTimer::DeclareTimer FTM_AGENT_UPDATE_SEND("Send Message");
void send_agent_update(BOOL force_send, BOOL send_reliable)
{
@@ -3820,6 +3765,7 @@ void send_agent_update(BOOL force_send, BOOL send_reliable)
if (duplicate_count < DUP_MSGS && !gDisconnected)
{
+ LLFastTimer t(FTM_AGENT_UPDATE_SEND);
// Build the message
msg->newMessageFast(_PREHASH_AgentUpdate);
msg->nextBlockFast(_PREHASH_AgentData);
@@ -5116,7 +5062,7 @@ void process_alert_message(LLMessageSystem *msgsystem, void **user_data)
void process_alert_core(const std::string& message, BOOL modal)
{
- // HACK -- handle callbacks for specific alerts. It also is localized in notifications.xml
+ // HACK -- handle callbacks for specific alerts
if ( message == "You died and have been teleported to your home location")
{
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT);
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index 2a909f8781..ee89680fea 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -2,25 +2,31 @@
* @file llviewerobject.cpp
* @brief Base class for viewer objects
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -73,7 +79,6 @@
#include "llviewerparceloverlay.h"
#include "llviewerpartsource.h"
#include "llviewerregion.h"
-#include "llviewerstats.h"
#include "llviewertextureanim.h"
#include "llviewerwindow.h" // For getSpinAxis
#include "llvoavatar.h"
@@ -757,24 +762,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
// Coordinates of objects on simulators are region-local.
U64 region_handle;
mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
-
- {
- LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);
- if(regionp != mRegionp && regionp && mRegionp)//region cross
- {
- //this is the redundant position and region update, but it is necessary in case the viewer misses the following
- //position and region update messages from sim.
- //this redundant update should not cause any problems.
- LLVector3 delta_pos = mRegionp->getOriginAgent() - regionp->getOriginAgent();
- setPositionParent(getPosition() + delta_pos); //update to the new region position immediately.
- setRegion(regionp) ; //change the region.
- }
- else
- {
- mRegionp = regionp ;
- }
- }
-
+ mRegionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);
if (!mRegionp)
{
U32 x, y;
@@ -1911,12 +1899,6 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
avatar->clampAttachmentPositions();
}
-
- // If we're snapping the position by more than 0.5m, update LLViewerStats::mAgentPositionSnaps
- if ( asAvatar() && asAvatar()->isSelf() && (mag_sqr > 0.25f) )
- {
- LLViewerStats::getInstance()->mAgentPositionSnaps.push( diff.length() );
- }
}
if (new_rot != mLastRot
@@ -4946,11 +4928,6 @@ void LLViewerObject::setIncludeInSearch(bool include_in_search)
void LLViewerObject::setRegion(LLViewerRegion *regionp)
{
- if (!regionp)
- {
- llwarns << "viewer object set region to NULL" << llendl;
- }
-
mLatestRecvPacketID = 0;
mRegionp = regionp;
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index c3c1b2d106..be83fb7ef8 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -2,25 +2,31 @@
* @file llviewerobject.h
* @brief Description of LLViewerObject class, which is the base class for most objects in the viewer.
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp
index a86efa215b..da240cedbb 100644
--- a/indra/newview/llviewerregion.cpp
+++ b/indra/newview/llviewerregion.cpp
@@ -2,25 +2,31 @@
* @file llviewerregion.cpp
* @brief Implementation of the LLViewerRegion class.
*
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2000&license=viewergpl$
+ *
+ * Copyright (c) 2000-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -73,8 +79,6 @@
// format changes. JC
const U32 INDRA_OBJECT_CACHE_VERSION = 14;
-// Format string used to construct filename for the object cache
-static const char OBJECT_CACHE_FILENAME[] = "objects_%d_%d.slc";
extern BOOL gNoRender;
@@ -319,25 +323,13 @@ LLViewerRegion::~LLViewerRegion()
delete mEventPoll;
LLHTTPSender::clearSender(mHost);
- saveObjectCache();
+ saveCache();
std::for_each(mObjectPartition.begin(), mObjectPartition.end(), DeletePointer());
}
-const std::string LLViewerRegion::getObjectCacheFilename(U64 mHandle) const
-{
- std::string filename;
- U32 region_x, region_y;
-
- grid_from_region_handle(mHandle, &region_x, &region_y);
- filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,
- llformat(OBJECT_CACHE_FILENAME, region_x, region_y));
-
- return filename;
-}
-
-void LLViewerRegion::loadObjectCache()
+void LLViewerRegion::loadCache()
{
if (mCacheLoaded)
{
@@ -349,8 +341,9 @@ void LLViewerRegion::loadObjectCache()
LLVOCacheEntry *entry;
- std::string filename = getObjectCacheFilename(mHandle);
- LL_DEBUGS("ObjectCache") << filename << LL_ENDL;
+ std::string filename;
+ filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,"") + gDirUtilp->getDirDelimiter() +
+ llformat("objects_%d_%d.slc",U32(mHandle>>32)/REGION_WIDTH_UNITS, U32(mHandle)/REGION_WIDTH_UNITS );
LLFILE* fp = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */
if (!fp)
@@ -421,7 +414,7 @@ void LLViewerRegion::loadObjectCache()
}
-void LLViewerRegion::saveObjectCache()
+void LLViewerRegion::saveCache()
{
if (!mCacheLoaded)
{
@@ -434,8 +427,9 @@ void LLViewerRegion::saveObjectCache()
return;
}
- std::string filename = getObjectCacheFilename(mHandle);
- LL_DEBUGS("ObjectCache") << filename << LL_ENDL;
+ std::string filename;
+ filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,"") + gDirUtilp->getDirDelimiter() +
+ llformat("sobjects_%d_%d.slc", U32(mHandle>>32)/REGION_WIDTH_UNITS, U32(mHandle)/REGION_WIDTH_UNITS );
LLFILE* fp = LLFile::fopen(filename, "wb"); /* Flawfinder: ignore */
if (!fp)
@@ -1460,7 +1454,7 @@ void LLViewerRegion::unpackRegionHandshake()
// Now that we have the name, we can load the cache file
// off disk.
- loadObjectCache();
+ loadCache();
// After loading cache, signal that simulator can start
// sending data.
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 4c2ea27253..0e29851778 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -2,25 +2,31 @@
* @file llviewershadermgr.cpp
* @brief Viewer shader manager implementation.
*
- * $LicenseInfo:firstyear=2005&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2005&license=viewergpl$
+ *
+ * Copyright (c) 2005-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -311,10 +317,16 @@ S32 LLViewerShaderMgr::getVertexShaderLevel(S32 type)
void LLViewerShaderMgr::setShaders()
{
- if (!gPipeline.mInitialized || !sInitialized)
+ //setShaders might be called redundantly by gSavedSettings, so return on reentrance
+ static bool reentrance = false;
+
+ if (!gPipeline.mInitialized || !sInitialized || reentrance)
{
return;
}
+
+ reentrance = true;
+
// Make sure the compiled shader map is cleared before we recompile shaders.
mShaderObjects.clear();
@@ -362,17 +374,11 @@ void LLViewerShaderMgr::setShaders()
S32 wl_class = 2;
S32 water_class = 2;
S32 deferred_class = 0;
- if (!(LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders")
- && gSavedSettings.getBOOL("WindLightUseAtmosShaders")))
- {
- // user has disabled WindLight in their settings, downgrade
- // windlight shaders to stub versions.
- wl_class = 1;
- }
-
- if (LLPipeline::sRenderDeferred)
+
+ if (LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
+ gSavedSettings.getBOOL("RenderDeferred"))
{
- if (gSavedSettings.getBOOL("RenderDeferredShadow"))
+ if (gSavedSettings.getS32("RenderShadowDetail") > 0)
{
if (gSavedSettings.getBOOL("RenderDeferredGI"))
{ //shadows + gi
@@ -387,6 +393,24 @@ void LLViewerShaderMgr::setShaders()
{ //no shadows
deferred_class = 1;
}
+
+ //make sure framebuffer objects are enabled
+ gSavedSettings.setBOOL("RenderUseFBO", TRUE);
+
+ //make sure hardware skinning is enabled
+ gSavedSettings.setBOOL("RenderAvatarVP", TRUE);
+
+ //make sure atmospheric shaders are enabled
+ gSavedSettings.setBOOL("WindLightUseAtmosShaders", TRUE);
+ }
+
+
+ if (!(LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders")
+ && gSavedSettings.getBOOL("WindLightUseAtmosShaders")))
+ {
+ // user has disabled WindLight in their settings, downgrade
+ // windlight shaders to stub versions.
+ wl_class = 1;
}
if(!gSavedSettings.getBOOL("EnableRippleWater"))
@@ -511,6 +535,8 @@ void LLViewerShaderMgr::setShaders()
gViewerWindow->setCursor(UI_CURSOR_ARROW);
}
gPipeline.createGLBuffers();
+
+ reentrance = false;
}
void LLViewerShaderMgr::unloadShaders()
@@ -967,10 +993,21 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
if (success)
{
+ std::string fragment;
+
+ if (gSavedSettings.getBOOL("RenderDeferredSSAO"))
+ {
+ fragment = "deferred/sunLightSSAOF.glsl";
+ }
+ else
+ {
+ fragment = "deferred/sunLightF.glsl";
+ }
+
gDeferredSunProgram.mName = "Deferred Sun Shader";
gDeferredSunProgram.mShaderFiles.clear();
gDeferredSunProgram.mShaderFiles.push_back(make_pair("deferred/sunLightV.glsl", GL_VERTEX_SHADER_ARB));
- gDeferredSunProgram.mShaderFiles.push_back(make_pair("deferred/sunLightF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gDeferredSunProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB));
gDeferredSunProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
success = gDeferredSunProgram.createShader(NULL, NULL);
}
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index 3e984b6fc3..6ada122662 100644
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -2,25 +2,31 @@
* @file llviewerstats.cpp
* @brief LLViewerStats class implementation
*
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -274,8 +280,6 @@ LLViewerStats::LLViewerStats() :
{
mStats[ST_HAS_BAD_TIMER] = 1.0;
}
-
- mAgentPositionSnaps.reset();
}
LLViewerStats::~LLViewerStats()
@@ -295,8 +299,6 @@ void LLViewerStats::resetStats()
LLViewerStats::getInstance()->mPacketsOutStat.reset();
LLViewerStats::getInstance()->mFPSStat.reset();
LLViewerStats::getInstance()->mTexturePacketsStat.reset();
-
- LLViewerStats::getInstance()->mAgentPositionSnaps.reset();
}
@@ -391,10 +393,6 @@ void LLViewerStats::addToMessage(LLSD &body) const
<< llendl;
}
}
-
- body["AgentPositionSnaps"] = mAgentPositionSnaps.getData();
- llinfos << "STAT: AgentPositionSnaps: Mean = " << mAgentPositionSnaps.getMean() << "; StdDev = " << mAgentPositionSnaps.getStdDev()
- << "; Count = " << mAgentPositionSnaps.getCount() << llendl;
}
// static
@@ -594,7 +592,7 @@ void update_statistics(U32 frame_count)
}
}
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_ENABLE_VBO, (F64)gSavedSettings.getBOOL("RenderVBOEnable"));
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_LIGHTING_DETAIL, (F64)gSavedSettings.getS32("RenderLightingDetail"));
+ LLViewerStats::getInstance()->setStat(LLViewerStats::ST_LIGHTING_DETAIL, (F64)gPipeline.getLightingDetail());
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_DRAW_DIST, (F64)gSavedSettings.getF32("RenderFarClip"));
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CHAT_BUBBLES, (F64)gSavedSettings.getBOOL("UseChatBubbles"));
#if 0 // 1.9.2
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index eeca8891c1..9b5b210bf7 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -2,25 +2,31 @@
* @file llviewertexture.cpp
* @brief Object which handles a received image (and associated texture(s))
*
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2000&license=viewergpl$
+ *
+ * Copyright (c) 2000-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -106,55 +112,15 @@ const F64 log_2 = log(2.0);
LLLoadedCallbackEntry::LLLoadedCallbackEntry(loaded_callback_func cb,
S32 discard_level,
BOOL need_imageraw, // Needs image raw for the callback
- void* userdata,
- LLLoadedCallbackEntry::source_callback_list_t* src_callback_list,
- LLViewerFetchedTexture* target,
- BOOL pause)
+ void* userdata )
: mCallback(cb),
mLastUsedDiscard(MAX_DISCARD_LEVEL+1),
mDesiredDiscard(discard_level),
mNeedsImageRaw(need_imageraw),
- mUserData(userdata),
- mSourceCallbackList(src_callback_list),
- mPaused(pause)
-{
- if(mSourceCallbackList)
- {
- mSourceCallbackList->insert(target->getID());
- }
-}
-
-LLLoadedCallbackEntry::~LLLoadedCallbackEntry()
+ mUserData(userdata)
{
}
-void LLLoadedCallbackEntry::removeTexture(LLViewerFetchedTexture* tex)
-{
- if(mSourceCallbackList)
- {
- mSourceCallbackList->erase(tex->getID()) ;
- }
-}
-
-//static
-void LLLoadedCallbackEntry::cleanUpCallbackList(LLLoadedCallbackEntry::source_callback_list_t* callback_list)
-{
- //clear texture callbacks.
- if(callback_list && !callback_list->empty())
- {
- for(LLLoadedCallbackEntry::source_callback_list_t::iterator iter = callback_list->begin();
- iter != callback_list->end(); ++iter)
- {
- LLViewerFetchedTexture* tex = gTextureList.findImage(*iter) ;
- if(tex)
- {
- tex->deleteCallbackEntry(callback_list) ;
- }
- }
- callback_list->clear() ;
- }
-}
-
LLViewerMediaTexture* LLViewerTextureManager::createMediaTexture(const LLUUID &media_id, BOOL usemipmaps, LLImageGL* gl_image)
{
return new LLViewerMediaTexture(media_id, usemipmaps, gl_image) ;
@@ -358,7 +324,9 @@ void LLViewerTextureManager::cleanup()
LLViewerFetchedTexture::sMissingAssetImagep = NULL;
LLViewerFetchedTexture::sWhiteImagep = NULL;
- LLViewerMediaTexture::cleanUpClass() ;
+ LLViewerMediaTexture::cleanup() ;
+
+ LLViewerTexture::cleanupClass() ;
}
//----------------------------------------------------------------------------------------------
@@ -377,6 +345,11 @@ void LLViewerTexture::initClass()
}
// static
+void LLViewerTexture::cleanupClass()
+{
+}
+
+// static
S32 LLViewerTexture::getTotalNumOfCategories()
{
return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ;
@@ -487,7 +460,6 @@ LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 com
mFullHeight = height ;
mUseMipMaps = usemipmaps ;
mComponents = components ;
- setTexelsPerImage();
mID.generate();
sImageCount++;
@@ -506,7 +478,6 @@ LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps)
LLViewerTexture::~LLViewerTexture()
{
- cleanup();
sImageCount--;
}
@@ -516,16 +487,15 @@ void LLViewerTexture::init(bool firstinit)
mFullWidth = 0;
mFullHeight = 0;
- mTexelsPerImage = 0 ;
mUseMipMaps = FALSE ;
mComponents = 0 ;
mTextureState = NO_DELETE ;
mDontDiscard = FALSE;
+ mCanResetMaxVirtualSize = true ;
mMaxVirtualSize = 0.f;
mNeedsGLTexture = FALSE ;
- mMaxVirtualSizeResetInterval = 1;
- mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval ;
+ mNeedsResetMaxVirtualSize = FALSE ;
mAdditionalDecodePriority = 0.f ;
mParcelMedia = NULL ;
mNumFaces = 0 ;
@@ -621,6 +591,11 @@ void LLViewerTexture::forceImmediateUpdate()
{
}
+void LLViewerTexture::setResetMaxVirtualSizeFlag(bool flag)
+{
+ mCanResetMaxVirtualSize = flag ;
+}
+
void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) const
{
if(needs_gltexture)
@@ -628,10 +603,10 @@ void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) co
mNeedsGLTexture = TRUE ;
}
- if(!mMaxVirtualSizeResetCounter)
+ if(mNeedsResetMaxVirtualSize)
{
//flag to reset the values because the old values are used.
- resetMaxVirtualSizeResetCounter() ;
+ mNeedsResetMaxVirtualSize = FALSE ;
mMaxVirtualSize = virtual_size;
mAdditionalDecodePriority = 0.f ;
mNeedsGLTexture = needs_gltexture ;
@@ -646,7 +621,7 @@ void LLViewerTexture::resetTextureStats()
{
mMaxVirtualSize = 0.0f ;
mAdditionalDecodePriority = 0.f ;
- mMaxVirtualSizeResetCounter = 0 ;
+ mNeedsResetMaxVirtualSize = FALSE ;
}
//virtual
@@ -832,8 +807,7 @@ BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* image
{
mFullWidth = mGLTexturep->getCurrentWidth() ;
mFullHeight = mGLTexturep->getCurrentHeight() ;
- mComponents = mGLTexturep->getComponents() ;
- setTexelsPerImage();
+ mComponents = mGLTexturep->getComponents() ;
}
return ret ;
@@ -1051,16 +1025,9 @@ void LLViewerTexture::destroyGLTexture()
}
}
-void LLViewerTexture::setTexelsPerImage()
-{
- S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT);
- S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT);
- mTexelsPerImage = (F32)fullwidth * fullheight;
-}
-
BOOL LLViewerTexture::isLargeImage()
{
- return (S32)mTexelsPerImage > LLViewerTexture::sMinLargeImageSize ;
+ return mFullWidth * mFullHeight > LLViewerTexture::sMinLargeImageSize ;
}
//virtual
@@ -1131,7 +1098,6 @@ void LLViewerFetchedTexture::init(bool firstinit)
mIsMissingAsset = FALSE;
mLoadedCallbackDesiredDiscardLevel = 0;
- mPauseLoadedCallBacks = TRUE ;
mNeedsCreateTexture = FALSE;
@@ -1187,7 +1153,6 @@ void LLViewerFetchedTexture::cleanup()
// We never finished loading the image. Indicate failure.
// Note: this allows mLoadedCallbackUserData to be cleaned up.
entryp->mCallback( FALSE, this, NULL, NULL, 0, TRUE, entryp->mUserData );
- entryp->removeTexture(this) ;
delete entryp;
}
mLoadedCallbackList.clear();
@@ -1414,7 +1379,6 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
mFullWidth = mRawImage->getWidth();
mFullHeight = mRawImage->getHeight();
- setTexelsPerImage();
}
else
{
@@ -1565,7 +1529,6 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
F32 pixel_priority = fsqrtf(mMaxVirtualSize);
F32 priority = 0.f;
-
if (mIsMissingAsset)
{
priority = 0.0f;
@@ -1587,7 +1550,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
{
priority = 1.f;
}
- else if (pixel_priority < 0.001f && !have_all_data)
+ else if (pixel_priority <= 0.f && !have_all_data)
{
// Not on screen but we might want some data
if (mBoostLevel > BOOST_HIGH)
@@ -1595,6 +1558,11 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
// Always want high boosted images
priority = 1.f;
}
+ else if(mForceToSaveRawImage)
+ {
+ //force to fetch the raw image.
+ priority = 1.f;
+ }
else
{
priority = -5.f; //stop fetching
@@ -1609,7 +1577,6 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
S32 ddiscard = MAX_DISCARD_LEVEL - (S32)desired;
ddiscard = llclamp(ddiscard, 0, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY);
priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR;
- setAdditionalDecodePriority(1.0f) ;//boost the textures without any data so far.
}
else if ((mMinDiscardLevel > 0) && (cur_discard <= mMinDiscardLevel))
{
@@ -1620,7 +1587,11 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
{
// priority range = 100,000 - 500,000
S32 desired_discard = mDesiredDiscardLevel;
- if (!isJustBound() && mCachedRawImageReady)
+ if (getDontDiscard())
+ {
+ desired_discard -= 2;
+ }
+ else if (!isJustBound() && mCachedRawImageReady)
{
if(mBoostLevel < BOOST_HIGH)
{
@@ -1636,7 +1607,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
S32 ddiscard = cur_discard - desired_discard;
ddiscard = llclamp(ddiscard, -1, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY);
- priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR;
+ priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR;
}
// Priority Formula:
@@ -1644,51 +1615,19 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
// [10,000,000] + [1,000,000-9,000,000] + [100,000-500,000] + [1-20,000] + [0-999]
if (priority > 0.0f)
{
- bool large_enough = mCachedRawImageReady && ((S32)mTexelsPerImage > sMinLargeImageSize) ;
- if(large_enough)
- {
- //Note:
- //to give small, low-priority textures some chance to be fetched,
- //cut the priority in half if the texture size is larger than 256 * 256 and has a 64*64 ready.
- priority *= 0.5f ;
- }
-
pixel_priority = llclamp(pixel_priority, 0.0f, MAX_PRIORITY_PIXEL);
priority += pixel_priority + PRIORITY_BOOST_LEVEL_FACTOR * mBoostLevel;
if ( mBoostLevel > BOOST_HIGH)
{
- if(mBoostLevel > BOOST_SUPER_HIGH)
- {
- //for very important textures, always grant the highest priority.
- priority += PRIORITY_BOOST_HIGH_FACTOR;
- }
- else if(mCachedRawImageReady)
- {
- //Note:
- //to give small, low-priority textures some chance to be fetched,
- //if high priority texture has a 64*64 ready, lower its fetching priority.
- setAdditionalDecodePriority(0.5f) ;
- }
- else
- {
- priority += PRIORITY_BOOST_HIGH_FACTOR;
- }
+ priority += PRIORITY_BOOST_HIGH_FACTOR;
}
if(mAdditionalDecodePriority > 0.0f)
{
// priority range += 1,000,000.f-9,000,000.f
- F32 additional = PRIORITY_ADDITIONAL_FACTOR * (1.0 + mAdditionalDecodePriority * MAX_ADDITIONAL_LEVEL_FOR_PRIORITY);
- if(large_enough)
- {
- //Note:
- //to give small, low-priority textures some chance to be fetched,
- //cut the additional priority to a quarter if the texture size is larger than 256 * 256 and has a 64*64 ready.
- additional *= 0.25f ;
- }
- priority += additional;
+ priority += PRIORITY_ADDITIONAL_FACTOR * (1.0 + mAdditionalDecodePriority * MAX_ADDITIONAL_LEVEL_FOR_PRIORITY);
}
}
return priority;
@@ -1726,11 +1665,16 @@ void LLViewerFetchedTexture::setAdditionalDecodePriority(F32 priority)
void LLViewerFetchedTexture::updateVirtualSize()
{
- if(!mMaxVirtualSizeResetCounter)
+ if(mNeedsResetMaxVirtualSize)
{
addTextureStats(0.f, FALSE) ;//reset
}
+ if(mForceToSaveRawImage)
+ {
+ setAdditionalDecodePriority(0.75f) ; //boost the fetching priority
+ }
+
for(U32 i = 0 ; i < mNumFaces ; i++)
{
LLFace* facep = mFaceList[i] ;
@@ -1741,9 +1685,9 @@ void LLViewerFetchedTexture::updateVirtualSize()
}
}
- if(mMaxVirtualSizeResetCounter > 0)
+ if(mCanResetMaxVirtualSize)
{
- mMaxVirtualSizeResetCounter--;
+ mNeedsResetMaxVirtualSize = TRUE ;
}
reorganizeFaceList() ;
reorganizeVolumeList();
@@ -1821,7 +1765,6 @@ bool LLViewerFetchedTexture::updateFetch()
if (finished)
{
mIsFetching = FALSE;
- mLastPacketTimer.reset() ;
}
else
{
@@ -1843,7 +1786,6 @@ bool LLViewerFetchedTexture::updateFetch()
{
mFullWidth = mRawImage->getWidth() << mRawDiscardLevel;
mFullHeight = mRawImage->getHeight() << mRawDiscardLevel;
- setTexelsPerImage();
if(mFullWidth > MAX_IMAGE_SIZE || mFullHeight > MAX_IMAGE_SIZE)
{
@@ -1852,7 +1794,6 @@ bool LLViewerFetchedTexture::updateFetch()
setIsMissingAsset();
mRawDiscardLevel = INVALID_DISCARD_LEVEL ;
mIsFetching = FALSE ;
- mLastPacketTimer.reset();
}
else
{
@@ -2020,7 +1961,6 @@ void LLViewerFetchedTexture::setIsMissingAsset()
LLAppViewer::getTextureFetch()->deleteRequest(getID(), true);
mHasFetcher = FALSE;
mIsFetching = FALSE;
- mLastPacketTimer.reset();
mFetchState = 0;
mFetchPriority = 0;
}
@@ -2028,8 +1968,7 @@ void LLViewerFetchedTexture::setIsMissingAsset()
}
void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_callback,
- S32 discard_level, BOOL keep_imageraw, BOOL needs_aux, void* userdata,
- LLLoadedCallbackEntry::source_callback_list_t* src_callback_list, BOOL pause)
+ S32 discard_level, BOOL keep_imageraw, BOOL needs_aux, void* userdata)
{
//
// Don't do ANYTHING here, just add it to the global callback list
@@ -2045,17 +1984,12 @@ void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_call
mLoadedCallbackDesiredDiscardLevel = llmin(mLoadedCallbackDesiredDiscardLevel, (S8)discard_level) ;
}
- if(mPauseLoadedCallBacks && !pause)
- {
- unpauseLoadedCallbacks(src_callback_list) ;
- }
- LLLoadedCallbackEntry* entryp = new LLLoadedCallbackEntry(loaded_callback, discard_level, keep_imageraw, userdata, src_callback_list, this, pause);
- mLoadedCallbackList.push_back(entryp);
-
+ LLLoadedCallbackEntry* entryp = new LLLoadedCallbackEntry(loaded_callback, discard_level, keep_imageraw, userdata);
+ mLoadedCallbackList.push_back(entryp);
mNeedsAux |= needs_aux;
if(keep_imageraw)
{
- forceToSaveRawImage(discard_level, true) ;
+ forceToSaveRawImage(discard_level) ;
}
if (mNeedsAux && mAuxRawImage.isNull() && getDiscardLevel() >= 0)
{
@@ -2064,124 +1998,6 @@ void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_call
}
}
-void LLViewerFetchedTexture::deleteCallbackEntry(const LLLoadedCallbackEntry::source_callback_list_t* callback_list)
-{
- if(mLoadedCallbackList.empty() || !callback_list)
- {
- return ;
- }
-
- S32 desired_discard = INVALID_DISCARD_LEVEL ;
- S32 desired_raw_discard = INVALID_DISCARD_LEVEL ;
- for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
- iter != mLoadedCallbackList.end(); )
- {
- LLLoadedCallbackEntry *entryp = *iter;
- if(entryp->mSourceCallbackList == callback_list)
- {
- // We never finished loading the image. Indicate failure.
- // Note: this allows mLoadedCallbackUserData to be cleaned up.
- entryp->mCallback(FALSE, this, NULL, NULL, 0, TRUE, entryp->mUserData);
- iter = mLoadedCallbackList.erase(iter) ;
- delete entryp;
- }
- else
- {
- ++iter;
-
- desired_discard = llmin(desired_discard, entryp->mDesiredDiscard) ;
- if(entryp->mNeedsImageRaw)
- {
- desired_raw_discard = llmin(desired_raw_discard, entryp->mDesiredDiscard) ;
- }
- }
- }
-
- mLoadedCallbackDesiredDiscardLevel = desired_discard;
- if (mLoadedCallbackList.empty())
- {
- // If we have no callbacks, take us off of the image callback list.
- gTextureList.mCallbackList.erase(this);
- mMinDesiredDiscardLevel = MAX_DISCARD_LEVEL + 1;
-
- if(mForceToSaveRawImage)
- {
- destroySavedRawImage() ;
- }
- }
- else if(mForceToSaveRawImage && mBoostLevel != LLViewerTexture::BOOST_PREVIEW)
- {
- if(desired_raw_discard != INVALID_DISCARD_LEVEL)
- {
- mDesiredSavedRawDiscardLevel = desired_raw_discard ;
- }
- else
- {
- destroySavedRawImage() ;
- }
- }
-}
-
-void LLViewerFetchedTexture::unpauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list)
-{
- if(!callback_list)
- {
- mPauseLoadedCallBacks = FALSE ;
- return ;
- }
-
- BOOL need_raw = FALSE ;
- for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
- iter != mLoadedCallbackList.end(); )
- {
- LLLoadedCallbackEntry *entryp = *iter++;
- if(entryp->mSourceCallbackList == callback_list)
- {
- entryp->mPaused = FALSE ;
- if(entryp->mNeedsImageRaw)
- {
- need_raw = TRUE ;
- }
- }
- }
- mPauseLoadedCallBacks = FALSE ;
- if(need_raw)
- {
- mForceToSaveRawImage = TRUE ;
- }
-}
-
-void LLViewerFetchedTexture::pauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list)
-{
- if(!callback_list)
- {
- return ;
- }
-
- bool paused = true ;
-
- for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
- iter != mLoadedCallbackList.end(); )
- {
- LLLoadedCallbackEntry *entryp = *iter++;
- if(entryp->mSourceCallbackList == callback_list)
- {
- entryp->mPaused = TRUE ;
- }
- else if(!entryp->mPaused)
- {
- paused = false ;
- }
- }
-
- if(paused)
- {
- mPauseLoadedCallBacks = TRUE ;//when set, loaded callback is paused.
- resetTextureStats();
- mForceToSaveRawImage = FALSE ;
- }
-}
-
bool LLViewerFetchedTexture::doLoadedCallbacks()
{
if (mNeedsCreateTexture)
@@ -2207,11 +2023,6 @@ bool LLViewerFetchedTexture::doLoadedCallbacks()
// Remove ourself from the global list of textures with callbacks
gTextureList.mCallbackList.erase(this);
}
- if(mPauseLoadedCallBacks)
- {
- destroyRawImage();
- return res; //paused
- }
S32 gl_discard = getDiscardLevel();
@@ -2341,6 +2152,10 @@ bool LLViewerFetchedTexture::doLoadedCallbacks()
BOOL final = mRawDiscardLevel <= entryp->mDesiredDiscard ? TRUE : FALSE;
//llinfos << "Running callback for " << getID() << llendl;
//llinfos << mRawImage->getWidth() << "x" << mRawImage->getHeight() << llendl;
+ if (final)
+ {
+ //llinfos << "Final!" << llendl;
+ }
entryp->mLastUsedDiscard = mRawDiscardLevel;
entryp->mCallback(TRUE, this, mRawImage, mAuxRawImage, mRawDiscardLevel, final, entryp->mUserData);
if (final)
@@ -2617,12 +2432,10 @@ void LLViewerFetchedTexture::saveRawImage()
mLastReferencedSavedRawImageTime = sCurrentTime ;
}
-void LLViewerFetchedTexture::forceToSaveRawImage(S32 desired_discard, bool from_callback)
+void LLViewerFetchedTexture::forceToSaveRawImage(S32 desired_discard)
{
if(!mForceToSaveRawImage || mDesiredSavedRawDiscardLevel < 0 || mDesiredSavedRawDiscardLevel > desired_discard)
{
- llassert_always(from_callback || mBoostLevel == LLViewerTexture::BOOST_PREVIEW) ;
-
mForceToSaveRawImage = TRUE ;
mDesiredSavedRawDiscardLevel = desired_discard ;
@@ -2919,6 +2732,10 @@ void LLViewerLODTexture::processTextureStats()
//static const F64 log_2 = log(2.0);
static const F64 log_4 = log(4.0);
+ S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT);
+ S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT);
+ mTexelsPerImage = (F32)fullwidth * fullheight;
+
F32 discard_level = 0.f;
// If we know the output width and height, we can force the discard
@@ -3065,7 +2882,7 @@ void LLViewerMediaTexture::removeMediaImplFromTexture(const LLUUID& media_id)
}
//static
-void LLViewerMediaTexture::cleanUpClass()
+void LLViewerMediaTexture::cleanup()
{
sMediaMap.clear() ;
}
@@ -3474,7 +3291,7 @@ F32 LLViewerMediaTexture::getMaxVirtualSize()
}
mUpdateVirtualSizeTime = LLFrameTimer::getFrameCount() ;
- if(!mMaxVirtualSizeResetCounter)
+ if(mNeedsResetMaxVirtualSize)
{
addTextureStats(0.f, FALSE) ;//reset
}
@@ -3507,9 +3324,9 @@ F32 LLViewerMediaTexture::getMaxVirtualSize()
}
}
- if(mMaxVirtualSizeResetCounter > 0)
+ if(mCanResetMaxVirtualSize)
{
- mMaxVirtualSizeResetCounter--;
+ mNeedsResetMaxVirtualSize = TRUE ;
}
reorganizeFaceList() ;
reorganizeVolumeList();
@@ -3693,7 +3510,7 @@ void LLTexturePipelineTester::updateStablizingTime()
{
F32 t = mEndStablizingTime - mStartStablizingTime ;
- if(t > F_ALMOST_ZERO && (t - mTotalStablizingTime) < F_ALMOST_ZERO)
+ if(t > 0.0001f && (t - mTotalStablizingTime) < 0.0001f)
{
//already stablized
mTotalStablizingTime = LLImageGL::sLastFrameTime - mStartStablizingTime ;
@@ -3818,7 +3635,7 @@ LLMetricPerformanceTester::LLTestSession* LLTexturePipelineTester::loadTestSessi
//time
F32 start_time = (*log)[label]["StartFetchingTime"].asReal() ;
F32 cur_time = (*log)[label]["Time"].asReal() ;
- if(start_time - start_fetching_time > F_ALMOST_ZERO) //fetching has paused for a while
+ if(start_time - start_fetching_time > 0.0001f) //fetching has paused for a while
{
sessionp->mTotalFetchingTime += total_fetching_time ;
sessionp->mTotalGrayTime += total_gray_time ;
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index b8bdeedd03..361f56e02f 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -2,25 +2,31 @@
* @file llviewertexture.h
* @brief Object for managing images and their textures
*
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2000&license=viewergpl$
+ *
+ * Copyright (c) 2000-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -61,29 +67,16 @@ class LLVOVolume ;
class LLLoadedCallbackEntry
{
public:
- typedef std::set< LLUUID > source_callback_list_t;
-
-public:
LLLoadedCallbackEntry(loaded_callback_func cb,
S32 discard_level,
BOOL need_imageraw, // Needs image raw for the callback
- void* userdata,
- source_callback_list_t* src_callback_list,
- LLViewerFetchedTexture* target,
- BOOL pause);
- ~LLLoadedCallbackEntry();
- void removeTexture(LLViewerFetchedTexture* tex) ;
+ void* userdata );
loaded_callback_func mCallback;
S32 mLastUsedDiscard;
S32 mDesiredDiscard;
BOOL mNeedsImageRaw;
- BOOL mPaused;
void* mUserData;
- source_callback_list_t* mSourceCallbackList;
-
-public:
- static void cleanUpCallbackList(LLLoadedCallbackEntry::source_callback_list_t* callback_list) ;
};
class LLTextureBar;
@@ -110,24 +103,22 @@ public:
enum EBoostLevel
{
BOOST_NONE = 0,
- BOOST_AVATAR_BAKED ,
- BOOST_AVATAR ,
- BOOST_CLOUDS ,
- BOOST_SCULPTED ,
+ BOOST_AVATAR_BAKED = 1,
+ BOOST_AVATAR = 2,
+ BOOST_CLOUDS = 3,
+ BOOST_SCULPTED = 4,
BOOST_HIGH = 10,
- BOOST_BUMP ,
- BOOST_TERRAIN , // has to be high priority for minimap / low detail
- BOOST_SELECTED ,
- BOOST_AVATAR_BAKED_SELF ,
- BOOST_AVATAR_SELF , // needed for baking avatar
- BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay.
- BOOST_HUD ,
- BOOST_ICON ,
- BOOST_UI ,
- BOOST_PREVIEW ,
- BOOST_MAP ,
- BOOST_MAP_VISIBLE ,
+ BOOST_TERRAIN = 11, // has to be high priority for minimap / low detail
+ BOOST_SELECTED = 12,
+ BOOST_HUD = 13,
+ BOOST_AVATAR_BAKED_SELF = 14,
+ BOOST_ICON = 15,
+ BOOST_UI = 16,
+ BOOST_PREVIEW = 17,
+ BOOST_MAP = 18,
+ BOOST_MAP_VISIBLE = 19,
+ BOOST_AVATAR_SELF = 20, // needed for baking avatar
BOOST_MAX_LEVEL,
//other texture Categories
@@ -153,6 +144,7 @@ protected:
public:
static void initClass();
+ static void cleanupClass();
static void updateClass(const F32 velocity, const F32 angular_velocity) ;
LLViewerTexture(BOOL usemipmaps = TRUE);
@@ -174,8 +166,7 @@ public:
void addTextureStats(F32 virtual_size, BOOL needs_gltexture = TRUE) const;
void resetTextureStats();
- void setMaxVirtualSizeResetInterval(S32 interval)const {mMaxVirtualSizeResetInterval = interval;}
- void resetMaxVirtualSizeResetCounter()const {mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval;}
+ void setResetMaxVirtualSizeFlag(bool flag) ;
virtual F32 getMaxVirtualSize() ;
@@ -261,7 +252,6 @@ protected:
void init(bool firstinit) ;
void reorganizeFaceList() ;
void reorganizeVolumeList() ;
- void setTexelsPerImage();
private:
//note: do not make this function public.
/*virtual*/ LLImageGL* getGLTexture() const ;
@@ -274,11 +264,10 @@ protected:
S32 mFullHeight;
BOOL mUseMipMaps ;
S8 mComponents;
- F32 mTexelsPerImage; // Texels per image.
+ bool mCanResetMaxVirtualSize;
+ mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need?
mutable S8 mNeedsGLTexture;
- mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need?
- mutable S32 mMaxVirtualSizeResetCounter ;
- mutable S32 mMaxVirtualSizeResetInterval;
+ mutable BOOL mNeedsResetMaxVirtualSize ;
mutable F32 mAdditionalDecodePriority; // priority add to mDecodePriority.
LLFrameTimer mLastReferencedTimer;
@@ -380,12 +369,9 @@ public:
// resolution versions.
void setLoadedCallback(loaded_callback_func cb,
S32 discard_level, BOOL keep_imageraw, BOOL needs_aux,
- void* userdata, LLLoadedCallbackEntry::source_callback_list_t* src_callback_list, BOOL pause = FALSE);
+ void* userdata);
bool hasCallbacks() { return mLoadedCallbackList.empty() ? false : true; }
- void pauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list);
- void unpauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list);
bool doLoadedCallbacks();
- void deleteCallbackEntry(const LLLoadedCallbackEntry::source_callback_list_t* callback_list);
void addToCreateTexture();
@@ -463,7 +449,7 @@ public:
S32 getCachedRawImageLevel() const {return mCachedRawDiscardLevel;}
BOOL isCachedRawImageReady() const {return mCachedRawImageReady ;}
BOOL isRawImageValid()const { return mIsRawImageValid ; }
- void forceToSaveRawImage(S32 desired_discard = 0, bool from_callback = false) ;
+ void forceToSaveRawImage(S32 desired_discard = 0) ;
/*virtual*/ void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ;
void destroySavedRawImage() ;
LLImageRaw* getSavedRawImage() ;
@@ -529,7 +515,6 @@ protected:
typedef std::list<LLLoadedCallbackEntry*> callback_list_t;
S8 mLoadedCallbackDesiredDiscardLevel;
- BOOL mPauseLoadedCallBacks;
callback_list_t mLoadedCallbackList;
LLPointer<LLImageRaw> mRawImage;
@@ -593,6 +578,8 @@ private:
void scaleDown() ;
private:
+
+ F32 mTexelsPerImage; // Texels per image.
F32 mDiscardVirtualSize; // Virtual size used to calculate desired discard
F32 mCalculatedDiscardLevel; // Last calculated discard level
};
@@ -651,7 +638,7 @@ private:
public:
static void updateClass() ;
- static void cleanUpClass() ;
+ static void cleanup() ;
static LLViewerMediaTexture* findMediaTexture(const LLUUID& media_id) ;
static void removeMediaImplFromTexture(const LLUUID& media_id) ;
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 2981dc8c82..3a63fdfbd7 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -2,25 +2,31 @@
* @file llviewerwindow.cpp
* @brief Implementation of the LLViewerWindow class.
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -1112,7 +1118,28 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated)
mActive = TRUE;
send_agent_resume();
gAgent.clearAFK();
-
+ if (mWindow->getFullscreen() && !mIgnoreActivate)
+ {
+ if (!LLApp::isExiting() )
+ {
+ if (LLStartUp::getStartupState() >= STATE_STARTED)
+ {
+ // if we're in world, show a progress bar to hide reloading of textures
+ llinfos << "Restoring GL during activate" << llendl;
+ restoreGL(LLTrans::getString("ProgressRestoring"));
+ }
+ else
+ {
+ // otherwise restore immediately
+ restoreGL();
+ }
+ }
+ else
+ {
+ llwarns << "Activating while quitting" << llendl;
+ }
+ }
+
// Unmute audio
audio_update_volume();
}
@@ -1132,7 +1159,12 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated)
}
send_agent_pause();
-
+
+ if (mWindow->getFullscreen() && !mIgnoreActivate)
+ {
+ llinfos << "Stopping GL during deactivation" << llendl;
+ stopGL();
+ }
// Mute audio
audio_update_volume();
}
@@ -1299,10 +1331,12 @@ LLViewerWindow::LLViewerWindow(
const std::string& title, const std::string& name,
S32 x, S32 y,
S32 width, S32 height,
- BOOL fullscreen, BOOL ignore_pixel_depth) // fullscreen is no longer used
+ BOOL fullscreen, BOOL ignore_pixel_depth)
:
mWindow(NULL),
mActive(TRUE),
+ mWantFullscreen(fullscreen),
+ mShowFullscreenProgress(FALSE),
mWindowRectRaw(0, height, width, 0),
mWindowRectScaled(0, height, width, 0),
mWorldViewRectRaw(0, height, width, 0),
@@ -1317,6 +1351,7 @@ LLViewerWindow::LLViewerWindow(
mIgnoreActivate( FALSE ),
mResDirty(false),
mStatesDirty(false),
+ mIsFullscreenChecked(false),
mCurrResolutionIndex(0),
mViewerWindowListener(new LLViewerWindowListener(this)),
mProgressView(NULL)
@@ -1342,7 +1377,7 @@ LLViewerWindow::LLViewerWindow(
gSavedSettings.getBOOL("DisableVerticalSync"),
!gNoRender,
ignore_pixel_depth,
- gSavedSettings.getU32("RenderFSAASamples"));
+ 0); //gSavedSettings.getU32("RenderFSAASamples"));
if (!LLAppViewer::instance()->restoreErrorTrap())
{
@@ -1556,9 +1591,6 @@ void LLViewerWindow::initBase()
gDebugView->init();
gToolTipView = getRootView()->getChild<LLToolTipView>("tooltip view");
- // Initialize busy response message when logged in
- LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLFloaterPreference::initBusyResponse));
-
// Add the progress bar view (startup view), which overrides everything
mProgressView = getRootView()->getChild<LLProgressView>("progress_view");
setShowProgress(FALSE);
@@ -1876,17 +1908,24 @@ void LLViewerWindow::reshape(S32 width, S32 height)
sendShapeToSim();
- // store new settings for the mode we are in, regardless
- // Only save size if not maximized
- BOOL maximized = mWindow->getMaximized();
- gSavedSettings.setBOOL("WindowMaximized", maximized);
- LLCoordScreen window_size;
- if (!maximized
- && mWindow->getSize(&window_size))
+ // store the mode the user wants (even if not there yet)
+ gSavedSettings.setBOOL("FullScreen", mWantFullscreen);
+
+ // store new settings for the mode we are in, regardless
+ if (!mWindow->getFullscreen())
{
- gSavedSettings.setS32("WindowWidth", window_size.mX);
- gSavedSettings.setS32("WindowHeight", window_size.mY);
+ // Only save size if not maximized
+ BOOL maximized = mWindow->getMaximized();
+ gSavedSettings.setBOOL("WindowMaximized", maximized);
+
+ LLCoordScreen window_size;
+ if (!maximized
+ && mWindow->getSize(&window_size))
+ {
+ gSavedSettings.setS32("WindowWidth", window_size.mX);
+ gSavedSettings.setS32("WindowHeight", window_size.mY);
+ }
}
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_WIDTH, (F64)width);
@@ -2323,9 +2362,7 @@ void LLViewerWindow::handleScrollWheel(S32 clicks)
// Zoom the camera in and out behavior
- if(top_ctrl == 0
- && getWorldViewRectScaled().pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY)
- && gAgentCamera.isInitialized())
+ if(top_ctrl == 0 && getWorldViewRectScaled().pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY) )
gAgentCamera.handleScrollWheel(clicks);
return;
@@ -2422,7 +2459,7 @@ void LLViewerWindow::updateUI()
LLLayoutStack::updateClass();
// use full window for world view when not rendering UI
- bool world_view_uses_full_window = gAgentCamera.cameraMouselook() || !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI);
+ bool world_view_uses_full_window = !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI);
updateWorldViewRect(world_view_uses_full_window);
LLView::sMouseHandlerMessage.clear();
@@ -3766,7 +3803,18 @@ void LLViewerWindow::movieSize(S32 new_width, S32 new_height)
BORDERHEIGHT = size.mY- y;
LLCoordScreen new_size(new_width + BORDERWIDTH,
new_height + BORDERHEIGHT);
- gViewerWindow->mWindow->setSize(new_size);
+ BOOL disable_sync = gSavedSettings.getBOOL("DisableVerticalSync");
+ if (gViewerWindow->mWindow->getFullscreen())
+ {
+ gViewerWindow->changeDisplaySettings(FALSE,
+ new_size,
+ disable_sync,
+ TRUE);
+ }
+ else
+ {
+ gViewerWindow->mWindow->setSize(new_size);
+ }
}
}
@@ -3812,140 +3860,6 @@ void LLViewerWindow::playSnapshotAnimAndSound()
BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type)
{
return rawSnapshot(raw, preview_width, preview_height, FALSE, FALSE, show_ui, do_rebuild, type);
-
- // *TODO below code was broken in deferred pipeline
- /*
- if ((!raw) || preview_width < 10 || preview_height < 10)
- {
- return FALSE;
- }
-
- if(gResizeScreenTexture) //the window is resizing
- {
- return FALSE ;
- }
-
- setCursor(UI_CURSOR_WAIT);
-
- // Hide all the UI widgets first and draw a frame
- BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI);
-
- if ( prev_draw_ui != show_ui)
- {
- LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI);
- }
-
- BOOL hide_hud = !gSavedSettings.getBOOL("RenderHUDInSnapshot") && LLPipeline::sShowHUDAttachments;
- if (hide_hud)
- {
- LLPipeline::sShowHUDAttachments = FALSE;
- }
-
- S32 render_name = gSavedSettings.getS32("RenderName");
- gSavedSettings.setS32("RenderName", 0);
- LLVOAvatar::updateFreezeCounter(1) ; //pause avatar updating for one frame
-
- S32 w = preview_width ;
- S32 h = preview_height ;
- LLVector2 display_scale = mDisplayScale ;
- mDisplayScale.setVec((F32)w / mWindowRectRaw.getWidth(), (F32)h / mWindowRectRaw.getHeight()) ;
- LLRect window_rect = mWindowRectRaw;
- mWindowRectRaw.set(0, h, w, 0);
-
- gDisplaySwapBuffers = FALSE;
- gDepthDirty = TRUE;
- glClearColor(0.f, 0.f, 0.f, 0.f);
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
- setup3DRender();
-
- LLFontGL::setFontDisplay(FALSE) ;
- LLHUDText::setDisplayText(FALSE) ;
- if (type == SNAPSHOT_TYPE_OBJECT_ID)
- {
- gObjectList.renderPickList(gViewerWindow->getWindowRectScaled(), FALSE, FALSE);
- }
- else
- {
- display(do_rebuild, 1.0f, 0, TRUE);
- render_ui();
- }
-
- S32 glformat, gltype, glpixel_length ;
- if(SNAPSHOT_TYPE_DEPTH == type)
- {
- glpixel_length = 4 ;
- glformat = GL_DEPTH_COMPONENT ;
- gltype = GL_FLOAT ;
- }
- else
- {
- glpixel_length = 3 ;
- glformat = GL_RGB ;
- gltype = GL_UNSIGNED_BYTE ;
- }
-
- raw->resize(w, h, glpixel_length);
- glReadPixels(0, 0, w, h, glformat, gltype, raw->getData());
-
- if(SNAPSHOT_TYPE_DEPTH == type)
- {
- LLViewerCamera* camerap = LLViewerCamera::getInstance();
- F32 depth_conversion_factor_1 = (camerap->getFar() + camerap->getNear()) / (2.f * camerap->getFar() * camerap->getNear());
- F32 depth_conversion_factor_2 = (camerap->getFar() - camerap->getNear()) / (2.f * camerap->getFar() * camerap->getNear());
-
- //calculate the depth
- for (S32 y = 0 ; y < h ; y++)
- {
- for(S32 x = 0 ; x < w ; x++)
- {
- S32 i = (w * y + x) << 2 ;
-
- F32 depth_float_i = *(F32*)(raw->getData() + i);
-
- F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float_i * depth_conversion_factor_2));
- U8 depth_byte = F32_to_U8(linear_depth_float, camerap->getNear(), camerap->getFar());
- *(raw->getData() + i + 0) = depth_byte;
- *(raw->getData() + i + 1) = depth_byte;
- *(raw->getData() + i + 2) = depth_byte;
- *(raw->getData() + i + 3) = 255;
- }
- }
- }
-
- LLFontGL::setFontDisplay(TRUE) ;
- LLHUDText::setDisplayText(TRUE) ;
- mDisplayScale.setVec(display_scale) ;
- mWindowRectRaw = window_rect;
- setup3DRender();
- gDisplaySwapBuffers = FALSE;
- gDepthDirty = TRUE;
-
- // POST SNAPSHOT
- if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
- {
- LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI);
- }
-
- if (hide_hud)
- {
- LLPipeline::sShowHUDAttachments = TRUE;
- }
-
- setCursor(UI_CURSOR_ARROW);
-
- if (do_rebuild)
- {
- // If we had to do a rebuild, that means that the lists of drawables to be rendered
- // was empty before we started.
- // Need to reset these, otherwise we call state sort on it again when render gets called the next time
- // and we stand a good chance of crashing on rebuild because the render drawable arrays have multiple copies of
- // objects on them.
- gPipeline.resetDrawOrders();
- }
-
- gSavedSettings.setS32("RenderName", render_name);
-
- return TRUE;*/
}
// Saves the image from the screen to the specified filename and path.
@@ -4518,7 +4432,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message)
gResizeScreenTexture = TRUE;
- if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures())
+ if (gAgentCamera.cameraCustomizeAvatar())
{
LLVisualParamHint::requestHintUpdates();
}
@@ -4552,12 +4466,51 @@ void LLViewerWindow::initFonts(F32 zoom_factor)
LLFontGL::loadDefaultFonts();
}
+void LLViewerWindow::toggleFullscreen(BOOL show_progress)
+{
+ if (mWindow)
+ {
+ mWantFullscreen = mWindow->getFullscreen() ? FALSE : TRUE;
+ mIsFullscreenChecked = mWindow->getFullscreen() ? FALSE : TRUE;
+ mShowFullscreenProgress = show_progress;
+ }
+}
+
+void LLViewerWindow::getTargetWindow(BOOL& fullscreen, S32& width, S32& height) const
+{
+ fullscreen = mWantFullscreen;
+
+ if (mWindow
+ && mWindow->getFullscreen() == mWantFullscreen)
+ {
+ width = getWindowWidthRaw();
+ height = getWindowHeightRaw();
+ }
+ else if (mWantFullscreen)
+ {
+ width = gSavedSettings.getS32("FullScreenWidth");
+ height = gSavedSettings.getS32("FullScreenHeight");
+ }
+ else
+ {
+ width = gSavedSettings.getS32("WindowWidth");
+ height = gSavedSettings.getS32("WindowHeight");
+ }
+}
+
void LLViewerWindow::requestResolutionUpdate()
{
mResDirty = true;
}
-void LLViewerWindow::checkSettings()
+void LLViewerWindow::requestResolutionUpdate(bool fullscreen_checked)
+{
+ mResDirty = true;
+ mWantFullscreen = fullscreen_checked;
+ mIsFullscreenChecked = fullscreen_checked;
+}
+
+BOOL LLViewerWindow::checkSettings()
{
if (mStatesDirty)
{
@@ -4569,9 +4522,70 @@ void LLViewerWindow::checkSettings()
// We want to update the resolution AFTER the states getting refreshed not before.
if (mResDirty)
{
+ if (gSavedSettings.getBOOL("FullScreenAutoDetectAspectRatio"))
+ {
+ getWindow()->setNativeAspectRatio(0.f);
+ }
+ else
+ {
+ getWindow()->setNativeAspectRatio(gSavedSettings.getF32("FullScreenAspectRatio"));
+ }
+
reshape(getWindowWidthRaw(), getWindowHeightRaw());
+
+ // force aspect ratio
+ if (mIsFullscreenChecked)
+ {
+ LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
+ }
+
mResDirty = false;
- }
+ }
+
+ BOOL is_fullscreen = mWindow->getFullscreen();
+ if(mWantFullscreen)
+ {
+ LLCoordScreen screen_size;
+ LLCoordScreen desired_screen_size(gSavedSettings.getS32("FullScreenWidth"),
+ gSavedSettings.getS32("FullScreenHeight"));
+ getWindow()->getSize(&screen_size);
+ if(!is_fullscreen ||
+ screen_size.mX != desired_screen_size.mX
+ || screen_size.mY != desired_screen_size.mY)
+ {
+ if (!LLStartUp::canGoFullscreen())
+ {
+ return FALSE;
+ }
+
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+ changeDisplaySettings(TRUE,
+ desired_screen_size,
+ gSavedSettings.getBOOL("DisableVerticalSync"),
+ mShowFullscreenProgress);
+
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+ mStatesDirty = true;
+ return TRUE;
+ }
+ }
+ else
+ {
+ if(is_fullscreen)
+ {
+ // Changing to windowed mode.
+ changeDisplaySettings(FALSE,
+ LLCoordScreen(gSavedSettings.getS32("WindowWidth"),
+ gSavedSettings.getS32("WindowHeight")),
+ TRUE,
+ mShowFullscreenProgress);
+ mStatesDirty = true;
+ return TRUE;
+ }
+ }
+ return FALSE;
}
void LLViewerWindow::restartDisplay(BOOL show_progress_bar)
@@ -4588,23 +4602,39 @@ void LLViewerWindow::restartDisplay(BOOL show_progress_bar)
}
}
-BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsync, BOOL show_progress_bar)
+BOOL LLViewerWindow::changeDisplaySettings(BOOL fullscreen, LLCoordScreen size, BOOL disable_vsync, BOOL show_progress_bar)
{
BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized");
+ mWantFullscreen = fullscreen;
+ mShowFullscreenProgress = show_progress_bar;
+ gSavedSettings.setBOOL("FullScreen", mWantFullscreen);
//gResizeScreenTexture = TRUE;
- U32 fsaa = gSavedSettings.getU32("RenderFSAASamples");
- U32 old_fsaa = mWindow->getFSAASamples();
- // if not maximized, use the request size
- if (!mWindow->getMaximized())
+ BOOL old_fullscreen = mWindow->getFullscreen();
+ if (!old_fullscreen && fullscreen && !LLStartUp::canGoFullscreen())
{
- mWindow->setSize(size);
+ // Not allowed to switch to fullscreen now, so exit early.
+ // *NOTE: This case should never be reached, but just-in-case.
+ return TRUE;
}
- if (fsaa == old_fsaa)
+ //U32 fsaa = gSavedSettings.getU32("RenderFSAASamples");
+ //U32 old_fsaa = mWindow->getFSAASamples();
+
+ // going from windowed to windowed
+ if (!old_fullscreen && !fullscreen)
{
- return TRUE;
+ // if not maximized, use the request size
+ if (!mWindow->getMaximized())
+ {
+ mWindow->setSize(size);
+ }
+
+ //if (fsaa == old_fsaa)
+ {
+ return TRUE;
+ }
}
// Close floaters that don't handle settings change
@@ -4621,15 +4651,23 @@ BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsyn
LLCoordScreen old_size;
LLCoordScreen old_pos;
mWindow->getSize(&old_size);
+ BOOL got_position = mWindow->getPosition(&old_pos);
- mWindow->setFSAASamples(fsaa);
+ if (!old_fullscreen && fullscreen && got_position)
+ {
+ // switching from windowed to fullscreen, so save window position
+ gSavedSettings.setS32("WindowX", old_pos.mX);
+ gSavedSettings.setS32("WindowY", old_pos.mY);
+ }
+
+ //mWindow->setFSAASamples(fsaa);
- result_first_try = mWindow->switchContext(false, size, disable_vsync);
+ result_first_try = mWindow->switchContext(fullscreen, size, disable_vsync);
if (!result_first_try)
{
// try to switch back
- mWindow->setFSAASamples(old_fsaa);
- result_second_try = mWindow->switchContext(false, old_size, disable_vsync);
+ //mWindow->setFSAASamples(old_fsaa);
+ result_second_try = mWindow->switchContext(old_fullscreen, old_size, disable_vsync);
if (!result_second_try)
{
@@ -4661,9 +4699,20 @@ BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsyn
}
BOOL success = result_first_try || result_second_try;
-
if (success)
{
+#if LL_WINDOWS
+ // Only trigger a reshape after switching to fullscreen; otherwise rely on the windows callback
+ // (otherwise size is wrong; this is the entire window size, reshape wants the visible window size)
+ if (fullscreen && result_first_try)
+#endif
+ {
+ reshape(size.mX, size.mY);
+ }
+ }
+
+ if (!mWindow->getFullscreen() && success)
+ {
// maximize window if was maximized, else reposition
if (was_maximized)
{
@@ -4680,14 +4729,45 @@ BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsyn
mIgnoreActivate = FALSE;
gFocusMgr.setKeyboardFocus(keyboard_focus);
+ mWantFullscreen = mWindow->getFullscreen();
+ mShowFullscreenProgress = FALSE;
return success;
}
+
+F32 LLViewerWindow::getDisplayAspectRatio() const
+{
+ if (mWindow->getFullscreen())
+ {
+ if (gSavedSettings.getBOOL("FullScreenAutoDetectAspectRatio"))
+ {
+ return mWindow->getNativeAspectRatio();
+ }
+ else
+ {
+ return gSavedSettings.getF32("FullScreenAspectRatio");
+ }
+ }
+ else
+ {
+ return mWindow->getNativeAspectRatio();
+ }
+}
+
+
F32 LLViewerWindow::getWorldViewAspectRatio() const
{
F32 world_aspect = (F32)mWorldViewRectRaw.getWidth() / (F32)mWorldViewRectRaw.getHeight();
- return world_aspect;
+ //F32 window_aspect = (F32)mWindowRectRaw.getWidth() / (F32)mWindowRectRaw.getHeight();
+ if (mWindow->getFullscreen())
+ {
+ return world_aspect * mWindow->getPixelAspectRatio();
+ }
+ else
+ {
+ return world_aspect;
+ }
}
void LLViewerWindow::calcDisplayScale()
@@ -4695,13 +4775,27 @@ void LLViewerWindow::calcDisplayScale()
F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor");
LLVector2 display_scale;
display_scale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f));
- display_scale *= ui_scale_factor;
+ F32 height_normalization = gSavedSettings.getBOOL("UIAutoScale") ? ((F32)mWindowRectRaw.getHeight() / display_scale.mV[VY]) / 768.f : 1.f;
+ if(mWindow->getFullscreen())
+ {
+ display_scale *= (ui_scale_factor * height_normalization);
+ }
+ else
+ {
+ display_scale *= ui_scale_factor;
+ }
// limit minimum display scale
if (display_scale.mV[VX] < MIN_DISPLAY_SCALE || display_scale.mV[VY] < MIN_DISPLAY_SCALE)
{
display_scale *= MIN_DISPLAY_SCALE / llmin(display_scale.mV[VX], display_scale.mV[VY]);
}
+
+ if (mWindow->getFullscreen())
+ {
+ display_scale.mV[0] = llround(display_scale.mV[0], 2.0f/(F32) mWindowRectRaw.getWidth());
+ display_scale.mV[1] = llround(display_scale.mV[1], 2.0f/(F32) mWindowRectRaw.getHeight());
+ }
if (display_scale != mDisplayScale)
{
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 89ce889a61..c75ae7a06e 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -2,25 +2,31 @@
* @File llvoavatar.cpp
* @brief Implementation of LLVOAvatar class which is a derivation of LLViewerObject
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -589,7 +595,7 @@ LLVOAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL;
LLVOAvatar::LLVOAvatarXmlInfo* LLVOAvatar::sAvatarXmlInfo = NULL;
LLVOAvatarDictionary *LLVOAvatar::sAvatarDictionary = NULL;
S32 LLVOAvatar::sFreezeCounter = 0;
-U32 LLVOAvatar::sMaxVisible = 12;
+S32 LLVOAvatar::sMaxVisible = 50;
F32 LLVOAvatar::sRenderDistance = 256.f;
S32 LLVOAvatar::sNumVisibleAvatars = 0;
S32 LLVOAvatar::sNumLODChangesThisFrame = 0;
@@ -671,8 +677,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mFullyLoaded(FALSE),
mPreviousFullyLoaded(FALSE),
mFullyLoadedInitialized(FALSE),
- mSupportsAlphaLayers(FALSE),
- mLoadedCallbacksPaused(FALSE)
+ mSupportsAlphaLayers(FALSE)
{
LLMemType mt(LLMemType::MTYPE_AVATAR);
//VTResume(); // VTune
@@ -696,10 +701,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mBakedTextureDatas[i].mTextureIndex = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)i);
}
- mDirtyMesh = TRUE; // Dirty geometry, need to regenerate.
+ mDirtyMesh = 2; // Dirty geometry, need to regenerate.
mMeshTexturesDirty = FALSE;
- mShadow0Facep = NULL;
- mShadow1Facep = NULL;
mHeadp = NULL;
mIsBuilt = FALSE;
@@ -735,12 +738,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mRippleTimeLast = 0.f;
- mShadowImagep = LLViewerTextureManager::getFetchedTextureFromFile("foot_shadow.j2c");
-
- // GL NOT ACTIVE HERE
- //gGL.getTexUnit(0)->bind(mShadowImagep.get());
- //mShadowImagep->setAddressMode(LLTexUnit::TAM_CLAMP);
-
mInAir = FALSE;
mStepOnLand = TRUE;
@@ -829,7 +826,6 @@ LLVOAvatar::~LLVOAvatar()
mDead = TRUE;
mAnimationSources.clear();
- LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ;
lldebugs << "LLVOAvatar Destructor end" << llendl;
}
@@ -843,7 +839,6 @@ void LLVOAvatar::markDead()
sNumVisibleChatBubbles--;
}
mVoiceVisualizer->markDead();
- LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ;
LLViewerObject::markDead();
}
@@ -1969,7 +1964,7 @@ void LLVOAvatar::updateMeshData()
}
if(num_vertices < 1)//skip empty meshes
{
- break ;
+ continue ;
}
if(last_v_num > 0)//put the last inserted part into next vertex buffer.
{
@@ -1991,6 +1986,8 @@ void LLVOAvatar::updateMeshData()
// resize immediately
facep->setSize(num_vertices, num_indices);
+ bool terse_update = false;
+
if(facep->mVertexBuffer.isNull())
{
facep->mVertexBuffer = new LLVertexBufferAvatar();
@@ -1998,7 +1995,15 @@ void LLVOAvatar::updateMeshData()
}
else
{
- facep->mVertexBuffer->resizeBuffer(num_vertices, num_indices) ;
+ if (facep->mVertexBuffer->getRequestedIndices() == num_indices &&
+ facep->mVertexBuffer->getRequestedVerts() == num_vertices)
+ {
+ terse_update = true;
+ }
+ else
+ {
+ facep->mVertexBuffer->resizeBuffer(num_vertices, num_indices) ;
+ }
}
facep->setGeomIndex(0);
@@ -2013,7 +2018,7 @@ void LLVOAvatar::updateMeshData()
for(S32 k = j ; k < part_index ; k++)
{
- mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR);
+ mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update);
}
stop_glerror();
@@ -2073,8 +2078,7 @@ void LLVOAvatar::computeBodySize()
ankle.mV[VZ] * knee_scale.mV[VZ] -
foot.mV[VZ] * ankle_scale.mV[VZ];
- LLVector3 new_body_size;
- new_body_size.mV[VZ] = mPelvisToFoot +
+ mBodySize.mV[VZ] = mPelvisToFoot +
// the sqrt(2) correction below is an approximate
// correction to get to the top of the head
F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) +
@@ -2084,19 +2088,8 @@ void LLVOAvatar::computeBodySize()
torso.mV[VZ] * pelvis_scale.mV[VZ];
// TODO -- measure the real depth and width
- new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH;
- new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH;
-
- if (new_body_size != mBodySize)
- {
- mBodySize = new_body_size;
-
- if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF())
- { // notify simulator of change in size
- // but not if we are in the middle of updating appearance
- gAgent.sendAgentSetAppearance();
- }
- }
+ mBodySize.mV[VX] = DEFAULT_AGENT_DEPTH;
+ mBodySize.mV[VY] = DEFAULT_AGENT_WIDTH;
/* debug spam
std::cout << "skull = " << skull << std::endl; // adebug
@@ -2226,14 +2219,12 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
llinfos << "Warning! Idle on dead avatar" << llendl;
return TRUE;
- }
+ }
if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_AVATAR)))
{
return TRUE;
}
-
- checkTextureLoading() ;
// force immediate pixel area update on avatars using last frames data (before drawable or camera updates)
setPixelAreaAndAngle(gAgent);
@@ -2423,12 +2414,6 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
LLJoint::sNumUpdates = 0;
LLJoint::sNumTouches = 0;
- // *NOTE: this is necessary for the floating name text above your head.
- if (mDrawable.notNull())
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_SHADOW, TRUE);
- }
-
BOOL visible = isVisible() || mNeedsAnimUpdate;
// update attachments positions
@@ -2539,7 +2524,7 @@ void LLVOAvatar::idleUpdateAppearanceAnimation()
param;
param = getNextVisualParam())
{
- if (param->isTweakable())
+ if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE)
{
param->stopAnimating(FALSE);
}
@@ -2562,7 +2547,7 @@ void LLVOAvatar::idleUpdateAppearanceAnimation()
param;
param = getNextVisualParam())
{
- if (param->isTweakable())
+ if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE)
{
param->animate(morph_amt, FALSE);
}
@@ -3131,16 +3116,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
if (motionp->getName().empty())
{
output = llformat("%s - %d",
- gAgent.isGodlikeWithoutAdminMenuFakery() ?
- motionp->getID().asString().c_str() :
- LLUUID::null.asString().c_str(),
- (U32)motionp->getPriority());
+ motionp->getID().asString().c_str(),
+ (U32)motionp->getPriority());
}
else
{
output = llformat("%s - %d",
- motionp->getName().c_str(),
- (U32)motionp->getPriority());
+ motionp->getName().c_str(),
+ (U32)motionp->getPriority());
}
addDebugText(output);
}
@@ -3186,35 +3169,35 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
{ // muted avatars update at 16 hz
mUpdatePeriod = 16;
}
- else if (mVisibilityRank <= LLVOAvatar::sMaxVisible)
+ else if (visible && mVisibilityRank <= LLVOAvatar::sMaxVisible * 0.25f)
{ //first 25% of max visible avatars are not impostored
mUpdatePeriod = 1;
}
- else if (mVisibilityRank > LLVOAvatar::sMaxVisible * 4)
- { //background avatars are REALLY slow updating impostors
- mUpdatePeriod = 16;
- }
- else if (mVisibilityRank > LLVOAvatar::sMaxVisible * 3)
+ else if (visible && mVisibilityRank > LLVOAvatar::sMaxVisible * 0.75f)
{ //back 25% of max visible avatars are slow updating impostors
mUpdatePeriod = 8;
}
- else if (mImpostorPixelArea <= impostor_area)
+ else if (visible && mVisibilityRank > (U32) LLVOAvatar::sMaxVisible)
+ { //background avatars are REALLY slow updating impostors
+ mUpdatePeriod = 16;
+ }
+ else if (visible && mImpostorPixelArea <= impostor_area)
{ // stuff in between gets an update period based on pixel area
mUpdatePeriod = llclamp((S32) sqrtf(impostor_area*4.f/mImpostorPixelArea), 2, 8);
}
+ else if (visible && mVisibilityRank > LLVOAvatar::sMaxVisible * 0.25f)
+ { // force nearby impostors in ultra crowded areas
+ mUpdatePeriod = 2;
+ }
else
- {
- //nearby avatars, update the impostors more frequently.
- mUpdatePeriod = 4;
+ { // not impostored
+ mUpdatePeriod = 1;
}
visible = (LLDrawable::getCurrentFrame()+mID.mData[0])%mUpdatePeriod == 0 ? TRUE : FALSE;
}
- // don't early out for your own avatar, as we rely on your animations playing reliably
- // for example, the "turn around" animation when entering customize avatar needs to trigger
- // even when your avatar is offscreen
- if (!visible && !isSelf())
+ if (!visible)
{
updateMotions(LLCharacter::HIDDEN_UPDATE);
return FALSE;
@@ -3564,7 +3547,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
// AUDIO_STEP_LO_SPEED, AUDIO_STEP_HI_SPEED,
// AUDIO_STEP_LO_GAIN, AUDIO_STEP_HI_GAIN );
- const F32 STEP_VOLUME = 0.1f;
+ const F32 STEP_VOLUME = 0.5f;
const LLUUID& step_sound_id = getStepSound();
LLVector3d foot_pos_global = gAgent.getPosGlobalFromAgent(foot_pos_agent);
@@ -3781,12 +3764,19 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
return num_indices;
}
- if (mDirtyMesh || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY))
+ LLFace* face = mDrawable->getFace(0);
+
+ bool needs_rebuild = !face || face->mVertexBuffer.isNull() || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY);
+
+ if (needs_rebuild || mDirtyMesh)
{ //LOD changed or new mesh created, allocate new vertex buffer if needed
- updateMeshData();
- mDirtyMesh = FALSE;
- mNeedsSkin = TRUE;
- mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY);
+ if (needs_rebuild || mDirtyMesh >= 2 || mVisibilityRank <= 4)
+ {
+ updateMeshData();
+ mDirtyMesh = 0;
+ mNeedsSkin = TRUE;
+ mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY);
+ }
}
if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) <= 0)
@@ -4034,54 +4024,6 @@ U32 LLVOAvatar::renderRigid()
return num_indices;
}
-U32 LLVOAvatar::renderFootShadows()
-{
- U32 num_indices = 0;
-
- if (!mIsBuilt)
- {
- return 0;
- }
-
- if (isSelf() && (!gAgent.needsRenderAvatar() || !gAgent.needsRenderHead()))
- {
- return 0;
- }
-
- if (!mIsBuilt)
- {
- return 0;
- }
-
- // Don't render foot shadows if your lower body is completely invisible.
- // (non-humanoid avatars rule!)
- if (!isTextureVisible(TEX_LOWER_BAKED))
- {
- return 0;
- }
-
- // Update the shadow, tractor, and text label geometry.
- if (mDrawable->isState(LLDrawable::REBUILD_SHADOW) && !isImpostor())
- {
- updateShadowFaces();
- mDrawable->clearState(LLDrawable::REBUILD_SHADOW);
- }
-
- U32 foot_mask = LLVertexBuffer::MAP_VERTEX |
- LLVertexBuffer::MAP_TEXCOORD0;
-
- LLGLDepthTest test(GL_TRUE, GL_FALSE);
- //render foot shadows
- LLGLEnable blend(GL_BLEND);
- gGL.getTexUnit(0)->bind(mShadowImagep, TRUE);
- glColor4fv(mShadow0Facep->getRenderColor().mV);
- mShadow0Facep->renderIndexed(foot_mask);
- glColor4fv(mShadow1Facep->getRenderColor().mV);
- mShadow1Facep->renderIndexed(foot_mask);
-
- return num_indices;
-}
-
U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel)
{
if (!mImpostor.isComplete())
@@ -4136,12 +4078,7 @@ void LLVOAvatar::updateTextures()
}
else
{
- if(!isVisible())
- {
- return ;//do not update for invisible avatar.
- }
-
- render_avatar = !mCulled; //visible and not culled.
+ render_avatar = isVisible() && !mCulled;
}
std::vector<BOOL> layer_baked;
@@ -4183,7 +4120,7 @@ void LLVOAvatar::updateTextures()
}
}
}
- if (isIndexBakedTexture((ETextureIndex) texture_index) && render_avatar)
+ if (isIndexBakedTexture((ETextureIndex) texture_index))
{
const S32 boost_level = getAvatarBakedBoostLevel();
imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index,0), TRUE);
@@ -4199,7 +4136,7 @@ void LLVOAvatar::updateTextures()
<< " on host " << getRegion()->getHost() << llendl;
}
- addBakedTextureStats( imagep, mPixelArea, texel_area_ratio, boost_level );
+ addBakedTextureStats( imagep, mPixelArea, texel_area_ratio, boost_level );
}
}
@@ -4207,11 +4144,6 @@ void LLVOAvatar::updateTextures()
{
setDebugText(llformat("%4.0f:%4.0f", fsqrtf(mMinPixelArea),fsqrtf(mMaxPixelArea)));
}
-
- if( render_avatar )
- {
- mShadowImagep->addTextureStats(mPixelArea);
- }
}
@@ -4222,90 +4154,20 @@ void LLVOAvatar::addLocalTextureStats( ETextureIndex idx, LLViewerFetchedTexture
return;
}
-const S32 MAX_TEXTURE_UPDATE_INTERVAL = 64 ; //need to call updateTextures() at least every 32 frames.
-const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL = S32_MAX ; //frames
-void LLVOAvatar::checkTextureLoading()
-{
- static const F32 MAX_INVISIBLE_WAITING_TIME = 15.f ; //seconds
-
- BOOL pause = !isVisible() ;
- if(!pause)
- {
- mInvisibleTimer.reset() ;
- }
- if(mLoadedCallbacksPaused == pause)
- {
- return ;
- }
-
- if(mCallbackTextureList.empty()) //when is self or no callbacks. Note: this list for self is always empty.
- {
- mLoadedCallbacksPaused = pause ;
- return ; //nothing to check.
- }
-
- if(pause && mInvisibleTimer.getElapsedTimeF32() < MAX_INVISIBLE_WAITING_TIME)
- {
- return ; //have not been invisible for enough time.
- }
-
- for(LLLoadedCallbackEntry::source_callback_list_t::iterator iter = mCallbackTextureList.begin();
- iter != mCallbackTextureList.end(); ++iter)
- {
- LLViewerFetchedTexture* tex = gTextureList.findImage(*iter) ;
- if(tex)
- {
- if(pause)//pause texture fetching.
- {
- tex->pauseLoadedCallbacks(&mCallbackTextureList) ;
-
- //set to terminate texture fetching after MAX_TEXTURE_UPDATE_INTERVAL frames.
- tex->setMaxVirtualSizeResetInterval(MAX_TEXTURE_UPDATE_INTERVAL);
- tex->resetMaxVirtualSizeResetCounter() ;
- }
- else//unpause
- {
- static const F32 START_AREA = 100.f ;
-
- tex->unpauseLoadedCallbacks(&mCallbackTextureList) ;
- tex->addTextureStats(START_AREA); //jump start the fetching again
- }
- }
- }
-
- if(!pause)
- {
- updateTextures() ; //refresh texture stats.
- }
- mLoadedCallbacksPaused = pause ;
- return ;
-}
-
-const F32 SELF_ADDITIONAL_PRI = 0.75f ;
-const F32 ADDITIONAL_PRI = 0.5f;
+
void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level)
{
- //Note:
- //if this function is not called for the last MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL frames,
- //the texture pipeline will stop fetching this texture.
+ mMaxPixelArea = llmax(pixel_area, mMaxPixelArea);
+ mMinPixelArea = llmin(pixel_area, mMinPixelArea);
imagep->resetTextureStats();
+ imagep->setResetMaxVirtualSizeFlag(false) ;
imagep->setCanUseHTTP(false) ; //turn off http fetching for baked textures.
- imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL);
- imagep->resetMaxVirtualSizeResetCounter() ;
-
- mMaxPixelArea = llmax(pixel_area, mMaxPixelArea);
- mMinPixelArea = llmin(pixel_area, mMinPixelArea);
imagep->addTextureStats(pixel_area / texel_area_ratio);
imagep->setBoostLevel(boost_level);
-
- if(boost_level != LLViewerTexture::BOOST_AVATAR_BAKED_SELF)
+ if(boost_level == LLViewerTexture::BOOST_AVATAR_BAKED_SELF)
{
- imagep->setAdditionalDecodePriority(ADDITIONAL_PRI) ;
- }
- else
- {
- imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ;
+ imagep->setAdditionalDecodePriority(1.0f) ;
}
}
@@ -5478,7 +5340,7 @@ BOOL LLVOAvatar::updateJointLODs()
if (res)
{
sNumLODChangesThisFrame++;
- dirtyMesh();
+ dirtyMesh(2);
return TRUE;
}
}
@@ -5502,18 +5364,9 @@ LLDrawable *LLVOAvatar::createDrawable(LLPipeline *pipeline)
mDrawable->addFace(poolp, NULL);
mDrawable->setRenderType(LLPipeline::RENDER_TYPE_AVATAR);
- LLFace *facep;
-
- // Add faces for the foot shadows
- facep = mDrawable->addFace((LLFacePool*) NULL, mShadowImagep);
- mShadow0Facep = facep;
-
- facep = mDrawable->addFace((LLFacePool*) NULL, mShadowImagep);
- mShadow1Facep = facep;
-
mNumInitFaces = mDrawable->getNumFaces() ;
- dirtyMesh();
+ dirtyMesh(2);
return mDrawable;
}
@@ -5553,107 +5406,6 @@ BOOL LLVOAvatar::updateGeometry(LLDrawable *drawable)
}
//-----------------------------------------------------------------------------
-// updateShadowFaces()
-//-----------------------------------------------------------------------------
-void LLVOAvatar::updateShadowFaces()
-{
- LLFace *face0p = mShadow0Facep;
- LLFace *face1p = mShadow1Facep;
-
- //
- // render avatar shadows
- //
- if (mInAir || mUpdatePeriod >= IMPOSTOR_PERIOD)
- {
- face0p->setSize(0, 0);
- face1p->setSize(0, 0);
- return;
- }
-
- LLSprite sprite(mShadowImagep.notNull() ? mShadowImagep->getID() : LLUUID::null);
- sprite.setFollow(FALSE);
- const F32 cos_angle = gSky.getSunDirection().mV[2];
- F32 cos_elev = sqrt(1 - cos_angle * cos_angle);
- if (cos_angle < 0) cos_elev = -cos_elev;
- sprite.setSize(0.4f + cos_elev * 0.8f, 0.3f);
- LLVector3 sun_vec = gSky.mVOSkyp ? gSky.mVOSkyp->getToSun() : LLVector3(0.f, 0.f, 0.f);
-
- if (mShadowImagep->hasGLTexture())
- {
- LLVector3 normal;
- LLVector3d shadow_pos;
- LLVector3 shadow_pos_agent;
- F32 foot_height;
-
- if (mFootLeftp)
- {
- LLVector3 joint_world_pos = mFootLeftp->getWorldPosition();
- // this only does a ray straight down from the foot, as our client-side ray-tracing is very limited now
- // but we make an explicit ray trace call in expectation of future improvements
- resolveRayCollisionAgent(gAgent.getPosGlobalFromAgent(joint_world_pos),
- gAgent.getPosGlobalFromAgent(gSky.getSunDirection() + joint_world_pos), shadow_pos, normal);
- shadow_pos_agent = gAgent.getPosAgentFromGlobal(shadow_pos);
- foot_height = joint_world_pos.mV[VZ] - shadow_pos_agent.mV[VZ];
-
- // Pull sprite in direction of surface normal
- shadow_pos_agent += normal * SHADOW_OFFSET_AMT;
-
- // Render sprite
- sprite.setNormal(normal);
- if (isSelf() && gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK)
- {
- sprite.setColor(0.f, 0.f, 0.f, 0.f);
- }
- else
- {
- sprite.setColor(0.f, 0.f, 0.f, clamp_rescale(foot_height, MIN_SHADOW_HEIGHT, MAX_SHADOW_HEIGHT, 0.5f, 0.f));
- }
- sprite.setPosition(shadow_pos_agent);
-
- LLVector3 foot_to_knee = mKneeLeftp->getWorldPosition() - joint_world_pos;
- //foot_to_knee.normalize();
- foot_to_knee -= projected_vec(foot_to_knee, sun_vec);
- sprite.setYaw(azimuth(sun_vec - foot_to_knee));
-
- sprite.updateFace(*face0p);
- }
-
- if (mFootRightp)
- {
- LLVector3 joint_world_pos = mFootRightp->getWorldPosition();
- // this only does a ray straight down from the foot, as our client-side ray-tracing is very limited now
- // but we make an explicit ray trace call in expectation of future improvements
- resolveRayCollisionAgent(gAgent.getPosGlobalFromAgent(joint_world_pos),
- gAgent.getPosGlobalFromAgent(gSky.getSunDirection() + joint_world_pos), shadow_pos, normal);
- shadow_pos_agent = gAgent.getPosAgentFromGlobal(shadow_pos);
- foot_height = joint_world_pos.mV[VZ] - shadow_pos_agent.mV[VZ];
-
- // Pull sprite in direction of surface normal
- shadow_pos_agent += normal * SHADOW_OFFSET_AMT;
-
- // Render sprite
- sprite.setNormal(normal);
- if (isSelf() && gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK)
- {
- sprite.setColor(0.f, 0.f, 0.f, 0.f);
- }
- else
- {
- sprite.setColor(0.f, 0.f, 0.f, clamp_rescale(foot_height, MIN_SHADOW_HEIGHT, MAX_SHADOW_HEIGHT, 0.5f, 0.f));
- }
- sprite.setPosition(shadow_pos_agent);
-
- LLVector3 foot_to_knee = mKneeRightp->getWorldPosition() - joint_world_pos;
- //foot_to_knee.normalize();
- foot_to_knee -= projected_vec(foot_to_knee, sun_vec);
- sprite.setYaw(azimuth(sun_vec - foot_to_knee));
-
- sprite.updateFace(*face1p);
- }
- }
-}
-
-//-----------------------------------------------------------------------------
// updateSexDependentLayerSets()
//-----------------------------------------------------------------------------
void LLVOAvatar::updateSexDependentLayerSets( BOOL upload_bake )
@@ -5668,9 +5420,12 @@ void LLVOAvatar::updateSexDependentLayerSets( BOOL upload_bake )
//-----------------------------------------------------------------------------
void LLVOAvatar::dirtyMesh()
{
- mDirtyMesh = TRUE;
+ dirtyMesh(1);
+}
+void LLVOAvatar::dirtyMesh(S32 priority)
+{
+ mDirtyMesh = llmax(mDirtyMesh, priority);
}
-
//-----------------------------------------------------------------------------
// hideSkirt()
//-----------------------------------------------------------------------------
@@ -5741,7 +5496,6 @@ LLViewerJointAttachment* LLVOAvatar::getTargetAttachmentPoint(LLViewerObject* vi
if (!attachment)
{
llwarns << "Object attachment point invalid: " << attachmentID << llendl;
- attachment = get_if_there(mAttachmentPoints, 1, (LLViewerJointAttachment*)NULL); // Arbitrary using 1 (chest)
}
return attachment;
@@ -6221,13 +5975,6 @@ void LLVOAvatar::updateMeshTextures()
const BOOL self_customizing = isSelf() && gAgentCamera.cameraCustomizeAvatar(); // During face edit mode, we don't use baked textures
const BOOL other_culled = !isSelf() && mCulled;
- LLLoadedCallbackEntry::source_callback_list_t* src_callback_list = NULL ;
- BOOL paused = FALSE;
- if(!isSelf())
- {
- src_callback_list = &mCallbackTextureList ;
- paused = mLoadedCallbacksPaused ;
- }
std::vector<BOOL> is_layer_baked;
is_layer_baked.resize(mBakedTextureDatas.size(), false);
@@ -6298,12 +6045,10 @@ void LLVOAvatar::updateMeshTextures()
{
mBakedTextureDatas[i].mIsLoaded = FALSE;
if ( (baked_img->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) )
- {
- baked_img->setLoadedCallback(onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ),
- src_callback_list, paused);
+ {
+ baked_img->setLoadedCallback(onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ));
}
- baked_img->setLoadedCallback(onBakedTextureLoaded, SWITCH_TO_BAKED_DISCARD, FALSE, FALSE, new LLUUID( mID ),
- src_callback_list, paused );
+ baked_img->setLoadedCallback(onBakedTextureLoaded, SWITCH_TO_BAKED_DISCARD, FALSE, FALSE, new LLUUID( mID ) );
}
}
else if (mBakedTextureDatas[i].mTexLayerSet
@@ -6763,14 +6508,6 @@ void LLVOAvatar::onFirstTEMessageReceived()
{
mFirstTEMessageReceived = TRUE;
- LLLoadedCallbackEntry::source_callback_list_t* src_callback_list = NULL ;
- BOOL paused = FALSE ;
- if(!isSelf())
- {
- src_callback_list = &mCallbackTextureList ;
- paused = mLoadedCallbacksPaused ;
- }
-
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
const BOOL layer_baked = isTextureDefined(mBakedTextureDatas[i].mTextureIndex);
@@ -6784,11 +6521,9 @@ void LLVOAvatar::onFirstTEMessageReceived()
// If we have more than one texture for the other baked layers, we'll want to call this for them too.
if ( (image->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) )
{
- image->setLoadedCallback( onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ),
- src_callback_list, paused);
+ image->setLoadedCallback( onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ));
}
- image->setLoadedCallback( onInitialBakedTextureLoaded, MAX_DISCARD_LEVEL, FALSE, FALSE, new LLUUID( mID ),
- src_callback_list, paused );
+ image->setLoadedCallback( onInitialBakedTextureLoaded, MAX_DISCARD_LEVEL, FALSE, FALSE, new LLUUID( mID ) );
}
}
@@ -6809,7 +6544,7 @@ bool LLVOAvatar::visualParamWeightsAreDefault()
param;
param = getNextVisualParam())
{
- if (param->isTweakable())
+ if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE)
{
LLViewerVisualParam* vparam = dynamic_cast<LLViewerVisualParam*>(param);
llassert(vparam);
@@ -6919,7 +6654,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
{
for( S32 i = 0; i < num_blocks; i++ )
{
- while( param && (param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) ) // should not be any of group VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT
+ while( param && (param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) )
{
param = getNextVisualParam();
}
@@ -6952,7 +6687,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
}
}
- const S32 expected_tweakable_count = getVisualParamCountInGroup(VISUAL_PARAM_GROUP_TWEAKABLE); // don't worry about VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT
+ const S32 expected_tweakable_count = getVisualParamCountInGroup(VISUAL_PARAM_GROUP_TWEAKABLE);
if (num_blocks != expected_tweakable_count)
{
llinfos << "Number of params in AvatarAppearance msg (" << num_blocks << ") does not match number of tweakable params in avatar xml file (" << expected_tweakable_count << "). Processing what we can. object: " << getID() << llendl;
@@ -7239,7 +6974,7 @@ void LLVOAvatar::dumpArchetypeXML( void* )
{
LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param;
if( (viewer_param->getWearableType() == type) &&
- (viewer_param->isTweakable() ) )
+ (viewer_param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) )
{
apr_file_printf(file, "\t\t<param id=\"%d\" name=\"%s\" value=\"%.3f\"/>\n",
viewer_param->getID(), viewer_param->getName().c_str(), viewer_param->getWeight());
@@ -7312,7 +7047,7 @@ void LLVOAvatar::cullAvatarsByPixelArea()
std::sort(LLCharacter::sInstances.begin(), LLCharacter::sInstances.end(), CompareScreenAreaGreater());
// Update the avatars that have changed status
- U32 rank = 2; //1 is reserved for self.
+ U32 rank = 0;
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
iter != LLCharacter::sInstances.end(); ++iter)
{
@@ -7336,7 +7071,7 @@ void LLVOAvatar::cullAvatarsByPixelArea()
if (inst->isSelf())
{
- inst->setVisibilityRank(1);
+ inst->setVisibilityRank(0);
}
else if (inst->mDrawable.notNull() && inst->mDrawable->isVisible())
{
@@ -7935,18 +7670,15 @@ BOOL LLVOAvatar::updateLOD()
BOOL res = updateJointLODs();
LLFace* facep = mDrawable->getFace(0);
- if (facep->mVertexBuffer.isNull() ||
- (LLVertexBuffer::sEnableVBOs &&
- ((facep->mVertexBuffer->getUsage() == GL_STATIC_DRAW ? TRUE : FALSE) !=
- (facep->getPool()->getVertexShaderLevel() > 0 ? TRUE : FALSE))))
+ if (facep->mVertexBuffer.isNull())
{
- mDirtyMesh = TRUE;
+ dirtyMesh(2);
}
- if (mDirtyMesh || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY))
+ if (mDirtyMesh >= 2 || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY))
{ //LOD changed or new mesh created, allocate new vertex buffer if needed
updateMeshData();
- mDirtyMesh = FALSE;
+ mDirtyMesh = 0;
mNeedsSkin = TRUE;
mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY);
}
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 0934f5df36..27b3ffca39 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -3,25 +3,31 @@
* @brief Declaration of LLVOAvatar class which is a derivation of
* LLViewerObject
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -217,8 +223,8 @@ public:
public:
static S32 sRenderName;
static BOOL sRenderGroupTitles;
- static U32 sMaxVisible; //(affected by control "RenderAvatarMaxVisible")
- static F32 sRenderDistance; //distance at which avatars will render.
+ static S32 sMaxVisible;
+ static F32 sRenderDistance; //distance at which avatars will render (affected by control "RenderAvatarMaxVisible")
static BOOL sShowAnimationDebug; // show animation debug info
static BOOL sUseImpostors; //use impostors for far away avatars
static BOOL sShowFootPlane; // show foot collision plane reported by server
@@ -257,8 +263,6 @@ private:
S32 mFullyLoadedFrameCounter;
LLFrameTimer mFullyLoadedTimer;
LLFrameTimer mRuthTimer;
-protected:
- LLFrameTimer mInvisibleTimer;
/** State
** **
@@ -336,7 +340,6 @@ private:
**/
public:
- U32 renderFootShadows();
U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0);
U32 renderRigid();
U32 renderSkinned(EAvatarRenderPass pass);
@@ -495,8 +498,7 @@ protected:
};
typedef std::vector<BakedTextureData> bakedtexturedata_vec_t;
bakedtexturedata_vec_t mBakedTextureDatas;
- LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ;
- BOOL mLoadedCallbacksPaused;
+
//--------------------------------------------------------------------
// Local Textures
//--------------------------------------------------------------------
@@ -516,7 +518,7 @@ private:
virtual const LLTextureEntry* getTexEntry(const U8 te_num) const;
virtual void setTexEntry(const U8 index, const LLTextureEntry &te);
- void checkTextureLoading() ;
+
//--------------------------------------------------------------------
// Layers
//--------------------------------------------------------------------
@@ -573,7 +575,8 @@ protected:
void releaseMeshData();
virtual void restoreMeshData();
private:
- BOOL mDirtyMesh;
+ void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority
+ S32 mDirtyMesh; // 0 -- not dirty, 1 -- morphed, 2 -- LOD
BOOL mMeshTexturesDirty;
typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t;
@@ -605,9 +608,8 @@ public:
// Appearance morphing
//--------------------------------------------------------------------
public:
- BOOL getIsAppearanceAnimating() const { return mAppearanceAnimating; }
-private:
BOOL mAppearanceAnimating;
+private:
LLFrameTimer mAppearanceMorphTimer;
F32 mLastAppearanceBlendTime;
@@ -863,7 +865,7 @@ private:
public:
// Responsible for detecting the user's voice signal (and when the
// user speaks, it puts a voice symbol over the avatar's head) and gesticulations
- LLPointer<LLVoiceVisualizer> mVoiceVisualizer;
+ LLVoiceVisualizer* mVoiceVisualizer;
int mCurrentGesticulationLevel;
//--------------------------------------------------------------------
@@ -1043,7 +1045,5 @@ protected: // Shared with LLVOAvatarSelf
*******************************************************************************/
}; // LLVOAvatar
-extern const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL;
-extern const F32 SELF_ADDITIONAL_PRI;
#endif // LL_VO_AVATAR_H
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index a28482b4de..6e7df878bb 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -2,25 +2,31 @@
* @file llvoavatar.cpp
* @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -1142,11 +1148,11 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr
discard_level < local_tex_obj->getDiscard())
{
local_tex_obj->setDiscard(discard_level);
- if (isUsingBakedTextures())
+ if (!gAgentCamera.cameraCustomizeAvatar())
{
requestLayerSetUpdate(index);
}
- else
+ else if (gAgentCamera.cameraCustomizeAvatar())
{
LLVisualParamHint::requestHintUpdates();
}
@@ -1261,8 +1267,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset)
//-----------------------------------------------------------------------------
BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const
{
- const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
- // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels.
+ //const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
+ const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels.
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
@@ -1293,8 +1299,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons
BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
{
- const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
- // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels
+ // const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
+ const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
@@ -1324,7 +1330,7 @@ BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureI
if (!layerset) return FALSE;
const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite();
if (!layerset_buffer) return FALSE;
- return !layerset_buffer->uploadNeeded();
+ return !layerset_buffer->uploadPending();
}
BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const
@@ -1616,21 +1622,18 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
if (tex_discard >= 0 && tex_discard <= desired_discard)
{
local_tex_obj->setDiscard(tex_discard);
- if (isSelf())
+ if (isSelf() && !gAgentCamera.cameraCustomizeAvatar())
{
- if (gAgentAvatarp->isUsingBakedTextures())
- {
- requestLayerSetUpdate(type);
- }
- else
- {
- LLVisualParamHint::requestHintUpdates();
- }
+ requestLayerSetUpdate(type);
+ }
+ else if (isSelf() && gAgentCamera.cameraCustomizeAvatar())
+ {
+ LLVisualParamHint::requestHintUpdates();
}
}
else
- {
- tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type), NULL);
+ {
+ tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type));
}
}
tex->setMinDiscardLevel(desired_discard);
@@ -2029,10 +2032,11 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe
imagep->setBoostLevel(getAvatarBoostLevel());
imagep->resetTextureStats();
- imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL);
+ imagep->setResetMaxVirtualSizeFlag(false) ;
imagep->addTextureStats( desired_pixels / texel_area_ratio );
- imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ;
+ imagep->setAdditionalDecodePriority(1.0f) ;
imagep->forceUpdateBindStats() ;
+
if (imagep->getDiscardLevel() < 0)
{
mHasGrey = TRUE; // for statistics gathering
@@ -2258,16 +2262,6 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
}
}
-BOOL LLVOAvatarSelf::isUsingBakedTextures() const
-{
- // Composite textures are used during appearance mode.
- if (gAgentCamera.cameraCustomizeAvatar())
- return FALSE;
-
- return TRUE;
-}
-
-
void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug)
{
llinfos << "TAT: forced full rebake. " << llendl;
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 4e3be0f703..d9f5017a31 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -2,25 +2,31 @@
* @file llvovolume.cpp
* @brief LLVOVolume class implementation
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -1972,13 +1978,9 @@ bool LLVOVolume::hasMediaPermission(const LLMediaEntry* media_entry, MediaPermTy
}
// Group permissions
- else if (0 != (media_perms & LLMediaEntry::PERM_GROUP))
+ else if (0 != (media_perms & LLMediaEntry::PERM_GROUP) && permGroupOwner())
{
- LLPermissions* obj_perm = LLSelectMgr::getInstance()->findObjectPermissions(this);
- if (obj_perm && gAgent.isInGroup(obj_perm->getGroup()))
- {
- return true;
- }
+ return true;
}
// Owner permissions
@@ -2454,6 +2456,17 @@ void LLVOVolume::updateSpotLightPriority()
}
+bool LLVOVolume::isLightSpotlight() const
+{
+ LLLightImageParams* params = (LLLightImageParams*) getParameterEntry(LLNetworkData::PARAMS_LIGHT_IMAGE);
+ if (params)
+ {
+ return params->isLightSpotlight();
+ }
+ return false;
+}
+
+
LLViewerTexture* LLVOVolume::getLightTexture()
{
LLUUID id = getLightTextureID();
@@ -2913,9 +2926,7 @@ F32 LLVOVolume::getBinRadius()
{
LLFace* face = mDrawable->getFace(i);
if (face->getPoolType() == LLDrawPool::POOL_ALPHA &&
- (!LLPipeline::sFastAlpha ||
- face->getFaceColor().mV[3] != 1.f ||
- !face->getTexture()->getIsAlphaMask()))
+ !face->canRenderAsMask())
{
alpha_wrap = TRUE;
break;
@@ -3191,11 +3202,10 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
S32 idx = draw_vec.size()-1;
-
BOOL fullbright = (type == LLRenderPass::PASS_FULLBRIGHT) ||
- (type == LLRenderPass::PASS_INVISIBLE) ||
- (type == LLRenderPass::PASS_ALPHA ? facep->isState(LLFace::FULLBRIGHT) : FALSE);
-
+ (type == LLRenderPass::PASS_INVISIBLE) ||
+ (type == LLRenderPass::PASS_ALPHA && facep->isState(LLFace::FULLBRIGHT));
+
if (!fullbright && type != LLRenderPass::PASS_GLOW && !facep->mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_NORMAL))
{
llwarns << "Non fullbright face has no normals!" << llendl;
@@ -3220,16 +3230,12 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
model_mat = &(drawable->getRegion()->mRenderMatrix);
}
- U8 bump = (type == LLRenderPass::PASS_BUMP ? facep->getTextureEntry()->getBumpmap() : 0);
+
+ U8 bump = (type == LLRenderPass::PASS_BUMP || type == LLRenderPass::PASS_POST_BUMP) ? facep->getTextureEntry()->getBumpmap() : 0;
LLViewerTexture* tex = facep->getTexture();
- U8 glow = 0;
-
- if (type == LLRenderPass::PASS_GLOW)
- {
- glow = (U8) (facep->getTextureEntry()->getGlow() * 255);
- }
+ U8 glow = (U8) (facep->getTextureEntry()->getGlow() * 255);
if (facep->mVertexBuffer.isNull())
{
@@ -3294,6 +3300,7 @@ void LLVolumeGeometryManager::getGeometry(LLSpatialGroup* group)
static LLFastTimer::DeclareTimer FTM_REBUILD_VOLUME_VB("Volume");
static LLFastTimer::DeclareTimer FTM_REBUILD_VBO("VBO Rebuilt");
+
void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
{
if (group->changeLOD())
@@ -3419,10 +3426,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if (type == LLDrawPool::POOL_ALPHA)
{
- if (LLPipeline::sFastAlpha &&
- (te->getColor().mV[VW] == 1.0f) &&
- (!te->getFullbright()) && // hack: alpha masking renders fullbright faces invisible, need to figure out why - for now, avoid
- facep->getTexture()->getIsAlphaMask())
+ if (facep->canRenderAsMask())
{ //can be treated as alpha mask
simple_faces.push_back(facep);
}
@@ -3524,6 +3528,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
}
static LLFastTimer::DeclareTimer FTM_VOLUME_GEOM("Volume Geometry");
+static LLFastTimer::DeclareTimer FTM_VOLUME_GEOM_PARTIAL("Terse Rebuild");
+
void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
{
llassert(group);
@@ -3536,6 +3542,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter)
{
+ LLFastTimer t(FTM_VOLUME_GEOM_PARTIAL);
LLDrawable* drawablep = *drawable_iter;
if (drawablep->isDead() || drawablep->isState(LLDrawable::FORCE_INVISIBLE) )
@@ -3763,15 +3770,12 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
const LLTextureEntry* te = facep->getTextureEntry();
- BOOL is_alpha = facep->getPoolType() == LLDrawPool::POOL_ALPHA ? TRUE : FALSE;
+ BOOL is_alpha = (facep->getPoolType() == LLDrawPool::POOL_ALPHA) ? TRUE : FALSE;
if (is_alpha)
{
// can we safely treat this as an alpha mask?
- if (LLPipeline::sFastAlpha &&
- (te->getColor().mV[VW] == 1.0f) &&
- (!te->getFullbright()) && // hack: alpha masking renders fullbright faces invisible, need to figure out why - for now, avoid
- facep->getTexture()->getIsAlphaMask())
+ if (facep->canRenderAsMask())
{
if (te->getFullbright())
{
@@ -3796,66 +3800,76 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
&& group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD
&& LLPipeline::sRenderBump
&& te->getShiny())
- {
+ { //shiny
if (tex->getPrimaryFormat() == GL_ALPHA)
- {
+ { //invisiprim+shiny
registerFace(group, facep, LLRenderPass::PASS_INVISI_SHINY);
registerFace(group, facep, LLRenderPass::PASS_INVISIBLE);
}
else if (LLPipeline::sRenderDeferred)
- {
- if (te->getBumpmap())
- {
- registerFace(group, facep, LLRenderPass::PASS_BUMP);
- }
- else if (te->getFullbright())
- {
+ { //deferred rendering
+ if (te->getFullbright())
+ { //register in post deferred fullbright shiny pass
registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_SHINY);
+ if (te->getBumpmap())
+ { //register in post deferred bump pass
+ registerFace(group, facep, LLRenderPass::PASS_POST_BUMP);
+ }
+ }
+ else if (te->getBumpmap())
+ { //register in deferred bump pass
+ registerFace(group, facep, LLRenderPass::PASS_BUMP);
}
else
- {
+ { //register in deferred simple pass (deferred simple includes shiny)
llassert(mask & LLVertexBuffer::MAP_NORMAL);
registerFace(group, facep, LLRenderPass::PASS_SIMPLE);
}
}
else if (fullbright)
- {
+ { //not deferred, register in standard fullbright shiny pass
registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_SHINY);
}
else
- {
+ { //not deferred or fullbright, register in standard shiny pass
registerFace(group, facep, LLRenderPass::PASS_SHINY);
}
}
else
- {
+ { //not alpha and not shiny
if (!is_alpha && tex->getPrimaryFormat() == GL_ALPHA)
- {
+ { //invisiprim
registerFace(group, facep, LLRenderPass::PASS_INVISIBLE);
}
else if (fullbright)
- {
+ { //fullbright
registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT);
+ if (LLPipeline::sRenderDeferred && LLPipeline::sRenderBump && te->getBumpmap())
+ { //if this is the deferred render and a bump map is present, register in post deferred bump
+ registerFace(group, facep, LLRenderPass::PASS_POST_BUMP);
+ }
}
else
{
- if (LLPipeline::sRenderDeferred && te->getBumpmap())
- {
+ if (LLPipeline::sRenderDeferred && LLPipeline::sRenderBump && te->getBumpmap())
+ { //non-shiny or fullbright deferred bump
registerFace(group, facep, LLRenderPass::PASS_BUMP);
}
else
- {
+ { //all around simple
llassert(mask & LLVertexBuffer::MAP_NORMAL);
registerFace(group, facep, LLRenderPass::PASS_SIMPLE);
}
}
+ //not sure why this is here -- shiny HUD attachments maybe? -- davep 5/11/2010
if (!is_alpha && te->getShiny() && LLPipeline::sRenderBump)
{
registerFace(group, facep, LLRenderPass::PASS_SHINY);
}
}
+ //not sure why this is here, and looks like it might cause bump mapped objects to get rendered redundantly -- davep 5/11/2010
if (!is_alpha && !LLPipeline::sRenderDeferred)
{
llassert((mask & LLVertexBuffer::MAP_NORMAL) || fullbright);
@@ -3867,7 +3881,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
}
}
- if (LLPipeline::sRenderGlow && te->getGlow() > 0.f)
+ if (!is_alpha && LLPipeline::sRenderGlow && te->getGlow() > 0.f)
{
registerFace(group, facep, LLRenderPass::PASS_GLOW);
}
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index bf9536d0c2..fbae011ffc 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -2,25 +2,31 @@
* @file llvovolume.h
* @brief LLVOVolume class header file
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -209,6 +215,7 @@ public:
LLColor3 getLightBaseColor() const; // not scaled by intensity
LLColor3 getLightColor() const; // scaled by intensity
LLUUID getLightTextureID() const;
+ bool isLightSpotlight() const;
LLVector3 getSpotLightParams() const;
void updateSpotLightPriority();
F32 getSpotLightPriority() const;
diff --git a/indra/newview/llwearableitemslist.cpp b/indra/newview/llwearableitemslist.cpp
index 29d2745d6e..6c410cf7a5 100644
--- a/indra/newview/llwearableitemslist.cpp
+++ b/indra/newview/llwearableitemslist.cpp
@@ -2,25 +2,30 @@
* @file llwearableitemslist.cpp
* @brief A flat list of wearable items.
*
- * $LicenseInfo:firstyear=2010&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2010&license=viewergpl$
+ *
+ * Copyright (c) 2010, Linden Research, Inc.
+ *
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -29,11 +34,12 @@
#include "llwearableitemslist.h"
#include "lliconctrl.h"
-#include "llmenugl.h" // for LLContextMenu
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llinventoryfunctions.h"
+#include "llinventorymodel.h"
+#include "llmenugl.h" // for LLContextMenu
#include "lltransutil.h"
#include "llviewerattachmenu.h"
#include "llvoavatarself.h"
@@ -80,9 +86,11 @@ void LLPanelWearableListItem::onMouseLeave(S32 x, S32 y, MASK mask)
reshapeWidgets();
}
-LLPanelWearableListItem::LLPanelWearableListItem(LLViewerInventoryItem* item, const LLPanelWearableListItem::Params& params)
-: LLPanelInventoryListItemBase(item, params)
+LLPanelWearableListItem::LLPanelWearableListItem(LLViewerInventoryItem* item)
+: LLPanelInventoryListItemBase(item)
{
+ // icons should not be shown for this type of items (EXT-7511)
+ mForceNoLinksOnIcons = true;
}
//////////////////////////////////////////////////////////////////////////
@@ -90,58 +98,45 @@ LLPanelWearableListItem::LLPanelWearableListItem(LLViewerInventoryItem* item, co
//////////////////////////////////////////////////////////////////////////
// static
-LLPanelWearableOutfitItem* LLPanelWearableOutfitItem::create(LLViewerInventoryItem* item,
- bool worn_indication_enabled)
+LLPanelWearableOutfitItem* LLPanelWearableOutfitItem::create(LLViewerInventoryItem* item)
{
LLPanelWearableOutfitItem* list_item = NULL;
if (item)
{
- const LLPanelInventoryListItemBase::Params& params = LLUICtrlFactory::getDefaultParams<LLPanelInventoryListItemBase>();
-
- list_item = new LLPanelWearableOutfitItem(item, worn_indication_enabled, params);
- list_item->initFromParams(params);
- list_item->postBuild();
+ list_item = new LLPanelWearableOutfitItem(item);
+ list_item->init();
}
return list_item;
}
-LLPanelWearableOutfitItem::LLPanelWearableOutfitItem(LLViewerInventoryItem* item,
- bool worn_indication_enabled,
- const LLPanelWearableOutfitItem::Params& params)
-: LLPanelInventoryListItemBase(item, params)
-, mWornIndicationEnabled(worn_indication_enabled)
+BOOL LLPanelWearableOutfitItem::handleDoubleClick(S32 x, S32 y, MASK mask)
{
-}
-
-// virtual
-void LLPanelWearableOutfitItem::updateItem(const std::string& name,
- EItemState item_state)
-{
- std::string search_label = name;
-
- if (mWornIndicationEnabled && get_is_item_worn(mInventoryItemUUID))
+ LLViewerInventoryItem* item = getItem();
+ if (item)
{
- search_label += LLTrans::getString("worn");
- item_state = IS_WORN;
+ LLUUID id = item->getUUID();
+
+ if (get_is_item_worn(id))
+ {
+ LLAppearanceMgr::getInstance()->removeItemFromAvatar(id);
+ }
+ else
+ {
+ LLAppearanceMgr::getInstance()->wearItemOnAvatar(id, true, false);
+ }
}
- LLPanelInventoryListItemBase::updateItem(search_label, item_state);
+ return LLUICtrl::handleDoubleClick(x, y, mask);
+}
+
+LLPanelWearableOutfitItem::LLPanelWearableOutfitItem(LLViewerInventoryItem* item)
+: LLPanelInventoryListItemBase(item)
+{
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
-static LLWidgetNameRegistry::StaticRegistrar sRegisterPanelClothingListItem(&typeid(LLPanelClothingListItem::Params), "clothing_list_item");
-
-
-LLPanelClothingListItem::Params::Params()
-: up_btn("up_btn"),
- down_btn("down_btn"),
- edit_btn("edit_btn"),
- lock_panel("lock_panel"),
- edit_panel("edit_panel"),
- lock_icon("lock_icon")
-{}
// static
LLPanelClothingListItem* LLPanelClothingListItem::create(LLViewerInventoryItem* item)
@@ -149,54 +144,24 @@ LLPanelClothingListItem* LLPanelClothingListItem::create(LLViewerInventoryItem*
LLPanelClothingListItem* list_item = NULL;
if(item)
{
- const LLPanelClothingListItem::Params& params = LLUICtrlFactory::getDefaultParams<LLPanelClothingListItem>();
- list_item = new LLPanelClothingListItem(item, params);
- list_item->initFromParams(params);
- list_item->postBuild();
+ list_item = new LLPanelClothingListItem(item);
+ list_item->init();
}
return list_item;
}
-LLPanelClothingListItem::LLPanelClothingListItem(LLViewerInventoryItem* item, const LLPanelClothingListItem::Params& params)
- : LLPanelDeletableWearableListItem(item, params)
+LLPanelClothingListItem::LLPanelClothingListItem(LLViewerInventoryItem* item)
+ : LLPanelDeletableWearableListItem(item)
{
- LLButton::Params button_params = params.up_btn;
- applyXUILayout(button_params, this);
- addChild(LLUICtrlFactory::create<LLButton>(button_params));
-
- button_params = params.down_btn;
- applyXUILayout(button_params, this);
- addChild(LLUICtrlFactory::create<LLButton>(button_params));
-
- LLPanel::Params panel_params = params.lock_panel;
- applyXUILayout(panel_params, this);
- LLPanel* lock_panelp = LLUICtrlFactory::create<LLPanel>(panel_params);
- addChild(lock_panelp);
-
- panel_params = params.edit_panel;
- applyXUILayout(panel_params, this);
- LLPanel* edit_panelp = LLUICtrlFactory::create<LLPanel>(panel_params);
- addChild(edit_panelp);
-
- if (lock_panelp)
-{
- LLIconCtrl::Params icon_params = params.lock_icon;
- applyXUILayout(icon_params, this);
- lock_panelp->addChild(LLUICtrlFactory::create<LLIconCtrl>(icon_params));
}
- if (edit_panelp)
+LLPanelClothingListItem::~LLPanelClothingListItem()
{
- button_params = params.edit_btn;
- applyXUILayout(button_params, this);
- edit_panelp->addChild(LLUICtrlFactory::create<LLButton>(button_params));
- }
-
- setSeparatorVisible(false);
}
-LLPanelClothingListItem::~LLPanelClothingListItem()
+void LLPanelClothingListItem::init()
{
+ LLUICtrlFactory::getInstance()->buildPanel(this, "panel_clothing_list_item.xml");
}
BOOL LLPanelClothingListItem::postBuild()
@@ -218,62 +183,30 @@ BOOL LLPanelClothingListItem::postBuild()
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
-static LLWidgetNameRegistry::StaticRegistrar sRegisterPanelBodyPartsListItem(&typeid(LLPanelBodyPartsListItem::Params), "bodyparts_list_item");
-
-
-LLPanelBodyPartsListItem::Params::Params()
-: edit_btn("edit_btn"),
- edit_panel("edit_panel"),
- lock_panel("lock_panel"),
- lock_icon("lock_icon")
-{}
-
// static
LLPanelBodyPartsListItem* LLPanelBodyPartsListItem::create(LLViewerInventoryItem* item)
{
LLPanelBodyPartsListItem* list_item = NULL;
if(item)
{
- const Params& params = LLUICtrlFactory::getDefaultParams<LLPanelBodyPartsListItem>();
- list_item = new LLPanelBodyPartsListItem(item, params);
- list_item->initFromParams(params);
- list_item->postBuild();
+ list_item = new LLPanelBodyPartsListItem(item);
+ list_item->init();
}
return list_item;
}
-LLPanelBodyPartsListItem::LLPanelBodyPartsListItem(LLViewerInventoryItem* item, const LLPanelBodyPartsListItem::Params& params)
-: LLPanelWearableListItem(item, params)
+LLPanelBodyPartsListItem::LLPanelBodyPartsListItem(LLViewerInventoryItem* item)
+: LLPanelWearableListItem(item)
{
- LLPanel::Params panel_params = params.edit_panel;
- applyXUILayout(panel_params, this);
- LLPanel* edit_panelp = LLUICtrlFactory::create<LLPanel>(panel_params);
- addChild(edit_panelp);
-
- panel_params = params.lock_panel;
- applyXUILayout(panel_params, this);
- LLPanel* lock_panelp = LLUICtrlFactory::create<LLPanel>(panel_params);
- addChild(lock_panelp);
-
- if (edit_panelp)
- {
- LLButton::Params btn_params = params.edit_btn;
- applyXUILayout(btn_params, this);
- edit_panelp->addChild(LLUICtrlFactory::create<LLButton>(btn_params));
}
- if (lock_panelp)
+LLPanelBodyPartsListItem::~LLPanelBodyPartsListItem()
{
- LLIconCtrl::Params icon_params = params.lock_icon;
- applyXUILayout(icon_params, this);
- lock_panelp->addChild(LLUICtrlFactory::create<LLIconCtrl>(icon_params));
- }
-
- setSeparatorVisible(true);
}
-LLPanelBodyPartsListItem::~LLPanelBodyPartsListItem()
+void LLPanelBodyPartsListItem::init()
{
+ LLUICtrlFactory::getInstance()->buildPanel(this, "panel_body_parts_list_item.xml");
}
BOOL LLPanelBodyPartsListItem::postBuild()
@@ -286,11 +219,6 @@ BOOL LLPanelBodyPartsListItem::postBuild()
return TRUE;
}
-static LLWidgetNameRegistry::StaticRegistrar sRegisterPanelDeletableWearableListItem(&typeid(LLPanelDeletableWearableListItem::Params), "deletable_wearable_list_item");
-
-LLPanelDeletableWearableListItem::Params::Params()
-: delete_btn("delete_btn")
-{}
// static
LLPanelDeletableWearableListItem* LLPanelDeletableWearableListItem::create(LLViewerInventoryItem* item)
@@ -298,22 +226,20 @@ LLPanelDeletableWearableListItem* LLPanelDeletableWearableListItem::create(LLVie
LLPanelDeletableWearableListItem* list_item = NULL;
if(item)
{
- const Params& params = LLUICtrlFactory::getDefaultParams<LLPanelDeletableWearableListItem>();
- list_item = new LLPanelDeletableWearableListItem(item, params);
- list_item->initFromParams(params);
- list_item->postBuild();
+ list_item = new LLPanelDeletableWearableListItem(item);
+ list_item->init();
}
return list_item;
}
-LLPanelDeletableWearableListItem::LLPanelDeletableWearableListItem(LLViewerInventoryItem* item, const LLPanelDeletableWearableListItem::Params& params)
-: LLPanelWearableListItem(item, params)
+LLPanelDeletableWearableListItem::LLPanelDeletableWearableListItem(LLViewerInventoryItem* item)
+: LLPanelWearableListItem(item)
{
- LLButton::Params button_params = params.delete_btn;
- applyXUILayout(button_params, this);
- addChild(LLUICtrlFactory::create<LLButton>(button_params));
+}
- setSeparatorVisible(true);
+void LLPanelDeletableWearableListItem::init()
+{
+ LLUICtrlFactory::getInstance()->buildPanel(this, "panel_deletable_wearable_list_item.xml");
}
BOOL LLPanelDeletableWearableListItem::postBuild()
@@ -339,59 +265,55 @@ LLPanelAttachmentListItem* LLPanelAttachmentListItem::create(LLViewerInventoryIt
LLPanelAttachmentListItem* list_item = NULL;
if(item)
{
- const Params& params = LLUICtrlFactory::getDefaultParams<LLPanelDeletableWearableListItem>();
-
- list_item = new LLPanelAttachmentListItem(item, params);
- list_item->initFromParams(params);
- list_item->postBuild();
+ list_item = new LLPanelAttachmentListItem(item);
+ list_item->init();
}
return list_item;
}
-void LLPanelAttachmentListItem::updateItem(const std::string& name,
- EItemState item_state)
+void LLPanelAttachmentListItem::setTitle(const std::string& title, const std::string& highlit_text)
{
- std::string title_joint = name;
+ std::string title_joint = title;
- LLViewerInventoryItem* inv_item = getItem();
- if (inv_item && isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(inv_item->getLinkedUUID()))
+ if (mItem && isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(mItem->getLinkedUUID()))
{
- std::string joint = LLTrans::getString(gAgentAvatarp->getAttachedPointName(inv_item->getLinkedUUID()));
- title_joint = title_joint + " (" + joint + ")";
+ std::string joint = LLTrans::getString(gAgentAvatarp->getAttachedPointName(mItem->getLinkedUUID()));
+ title_joint = title + " (" + joint + ")";
}
- LLPanelInventoryListItemBase::updateItem(title_joint, item_state);
+ LLPanelDeletableWearableListItem::setTitle(title_joint, highlit_text);
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
-static LLWidgetNameRegistry::StaticRegistrar sRegisterPanelDummyClothingListItem(&typeid(LLPanelDummyClothingListItem::Params), "dummy_clothing_list_item");
-
-LLPanelDummyClothingListItem::Params::Params()
-: add_panel("add_panel"),
- add_btn("add_btn")
-{}
LLPanelDummyClothingListItem* LLPanelDummyClothingListItem::create(LLWearableType::EType w_type)
{
- const Params& params = LLUICtrlFactory::getDefaultParams<LLPanelDummyClothingListItem>();
-
- LLPanelDummyClothingListItem* list_item = new LLPanelDummyClothingListItem(w_type, params);
- list_item->initFromParams(params);
- list_item->postBuild();
+ LLPanelDummyClothingListItem* list_item = new LLPanelDummyClothingListItem(w_type);
+ list_item->init();
return list_item;
}
+void LLPanelDummyClothingListItem::updateItem()
+{
+ std::string title = wearableTypeToString(mWearableType);
+ setTitle(title, LLStringUtil::null);
+}
+
BOOL LLPanelDummyClothingListItem::postBuild()
{
- addWidgetToRightSide("btn_add_panel");
+ LLIconCtrl* icon = getChild<LLIconCtrl>("item_icon");
+ setIconCtrl(icon);
+ setTitleCtrl(getChild<LLTextBox>("item_name"));
- setIconImage(LLInventoryIcon::getIcon(LLAssetType::AT_CLOTHING, LLInventoryType::IT_NONE, mWearableType, FALSE));
- updateItem(wearableTypeToString(mWearableType));
+ addWidgetToRightSide("btn_add");
+
+ setIconImage(LLInventoryIcon::getIcon(LLAssetType::AT_CLOTHING, LLInventoryType::IT_NONE, FALSE, mWearableType, FALSE));
+ updateItem();
// Make it look loke clothing item - reserve space for 'delete' button
- setLeftWidgetsWidth(getChildView("item_icon")->getRect().mLeft);
+ setLeftWidgetsWidth(icon->getRect().mLeft);
setWidgetsVisible(false);
reshapeWidgets();
@@ -404,23 +326,15 @@ LLWearableType::EType LLPanelDummyClothingListItem::getWearableType() const
return mWearableType;
}
-LLPanelDummyClothingListItem::LLPanelDummyClothingListItem(LLWearableType::EType w_type, const LLPanelDummyClothingListItem::Params& params)
-: LLPanelWearableListItem(NULL, params),
- mWearableType(w_type)
+LLPanelDummyClothingListItem::LLPanelDummyClothingListItem(LLWearableType::EType w_type)
+ : LLPanelWearableListItem(NULL)
+ , mWearableType(w_type)
{
- LLPanel::Params panel_params(params.add_panel);
- applyXUILayout(panel_params, this);
- LLPanel* add_panelp = LLUICtrlFactory::create<LLPanel>(panel_params);
- addChild(add_panelp);
-
- if (add_panelp)
-{
- LLButton::Params button_params(params.add_btn);
- applyXUILayout(button_params, this);
- add_panelp->addChild(LLUICtrlFactory::create<LLButton>(button_params));
}
- setSeparatorVisible(true);
+void LLPanelDummyClothingListItem::init()
+{
+ LLUICtrlFactory::getInstance()->buildPanel(this, "panel_dummy_clothing_list_item.xml");
}
typedef std::map<LLWearableType::EType, std::string> clothing_to_string_map_t;
@@ -460,29 +374,6 @@ std::string LLPanelDummyClothingListItem::wearableTypeToString(LLWearableType::E
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
-LLWearableItemTypeNameComparator::LLWearableTypeOrder::LLWearableTypeOrder(LLWearableItemTypeNameComparator::ETypeListOrder order_priority, bool sort_asset_by_name, bool sort_wearable_by_name):
- mOrderPriority(order_priority),
- mSortAssetTypeByName(sort_asset_by_name),
- mSortWearableTypeByName(sort_wearable_by_name)
-{
-}
-
-LLWearableItemTypeNameComparator::LLWearableItemTypeNameComparator()
-{
- // By default the sort order conforms the order by spec of MY OUTFITS items list:
- // 1. CLOTHING - sorted by name
- // 2. OBJECT - sorted by type
- // 3. BODYPART - sorted by name
- mWearableOrder[LLAssetType::AT_CLOTHING] = LLWearableTypeOrder(ORDER_RANK_1, false, false);
- mWearableOrder[LLAssetType::AT_OBJECT] = LLWearableTypeOrder(ORDER_RANK_2, true, true);
- mWearableOrder[LLAssetType::AT_BODYPART] = LLWearableTypeOrder(ORDER_RANK_3, false, true);
-}
-
-void LLWearableItemTypeNameComparator::setOrder(LLAssetType::EType items_of_type, LLWearableItemTypeNameComparator::ETypeListOrder order_priority, bool sort_asset_items_by_name, bool sort_wearable_items_by_name)
-{
- mWearableOrder[items_of_type] = LLWearableTypeOrder(order_priority, sort_asset_items_by_name, sort_wearable_items_by_name);
-}
-
/*virtual*/
bool LLWearableItemNameComparator::doCompare(const LLPanelInventoryListItemBase* wearable_item1, const LLPanelInventoryListItemBase* wearable_item2) const
{
@@ -511,9 +402,9 @@ bool LLWearableItemTypeNameComparator::doCompare(const LLPanelInventoryListItemB
return item_type_order1 < item_type_order2;
}
- if (sortAssetTypeByName(item_type1))
+ if (item_type_order1 & TLO_NOT_CLOTHING)
{
- // If both items are of the same asset type except AT_CLOTHING and AT_BODYPART
+ // If both items are of the same asset type except AT_CLOTHING
// we can compare them by name.
return LLWearableItemNameComparator::doCompare(wearable_item1, wearable_item2);
}
@@ -523,61 +414,38 @@ bool LLWearableItemTypeNameComparator::doCompare(const LLPanelInventoryListItemB
if (item_wearable_type1 != item_wearable_type2)
{
- // If items are of different LLWearableType::EType types they are compared
- // by LLWearableType::EType. types order determined in LLWearableType::EType.
+ // If items are of different clothing types they are compared
+ // by clothing types order determined in LLWearableType::EType.
return item_wearable_type1 < item_wearable_type2;
}
else
{
// If both items are of the same clothing type they are compared
- // by description and place in reverse order (i.e. outer layer item
- // on top) OR by name
- if(sortWearableTypeByName(item_type1))
- {
- return LLWearableItemNameComparator::doCompare(wearable_item1, wearable_item2);
- }
+ // by description and place in reverse order i.e. outer layer item
+ // on top.
return wearable_item1->getDescription() > wearable_item2->getDescription();
}
}
-LLWearableItemTypeNameComparator::ETypeListOrder LLWearableItemTypeNameComparator::getTypeListOrder(LLAssetType::EType item_type) const
+// static
+LLWearableItemTypeNameComparator::ETypeListOrder LLWearableItemTypeNameComparator::getTypeListOrder(LLAssetType::EType item_type)
{
- wearable_type_order_map_t::const_iterator const_it = mWearableOrder.find(item_type);
-
- if(const_it == mWearableOrder.end())
+ switch (item_type)
{
- llwarns<<"Absent information about order rang of items of "<<LLAssetType::getDesc(item_type)<<" type"<<llendl;
- return ORDER_RANK_UNKNOWN;
- }
+ case LLAssetType::AT_OBJECT:
+ return TLO_ATTACHMENT;
- return const_it->second.mOrderPriority;
-}
+ case LLAssetType::AT_CLOTHING:
+ return TLO_CLOTHING;
-bool LLWearableItemTypeNameComparator::sortAssetTypeByName(LLAssetType::EType item_type) const
-{
- wearable_type_order_map_t::const_iterator const_it = mWearableOrder.find(item_type);
+ case LLAssetType::AT_BODYPART:
+ return TLO_BODYPART;
- if(const_it == mWearableOrder.end())
- {
- llwarns<<"Absent information about sorting items of "<<LLAssetType::getDesc(item_type)<<" type"<<llendl;
- return true;
+ default:
+ return TLO_UNKNOWN;
}
-
- return const_it->second.mSortAssetTypeByName;
}
-bool LLWearableItemTypeNameComparator::sortWearableTypeByName(LLAssetType::EType item_type) const
-{
- wearable_type_order_map_t::const_iterator const_it = mWearableOrder.find(item_type);
-
- if(const_it == mWearableOrder.end())
- {
- llwarns<<"Absent information about sorting items of "<<LLAssetType::getDesc(item_type)<<" type"<<llendl;
- return true;
- }
-
- return const_it->second.mSortWearableTypeByName;
-}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
@@ -587,21 +455,17 @@ static const LLWearableItemTypeNameComparator WEARABLE_TYPE_NAME_COMPARATOR;
static const LLDefaultChildRegistry::Register<LLWearableItemsList> r("wearable_items_list");
LLWearableItemsList::Params::Params()
-: standalone("standalone", true)
-, worn_indication_enabled("worn_indication_enabled", true)
+: use_internal_context_menu("use_internal_context_menu", true)
{}
LLWearableItemsList::LLWearableItemsList(const LLWearableItemsList::Params& p)
: LLInventoryItemsList(p)
{
setComparator(&WEARABLE_TYPE_NAME_COMPARATOR);
- mIsStandalone = p.standalone;
- if (mIsStandalone)
+ if (p.use_internal_context_menu)
{
- // Use built-in context menu.
setRightMouseDownCallback(boost::bind(&LLWearableItemsList::onRightClick, this, _2, _3));
}
- mWornIndicationEnabled = p.worn_indication_enabled;
}
// virtual
@@ -617,7 +481,7 @@ void LLWearableItemsList::addNewItem(LLViewerInventoryItem* item, bool rearrange
llassert(item != NULL);
}
- LLPanelWearableOutfitItem *list_item = LLPanelWearableOutfitItem::create(item, mWornIndicationEnabled);
+ LLPanelWearableOutfitItem *list_item = LLPanelWearableOutfitItem::create(item);
if (!list_item)
return;
@@ -646,41 +510,6 @@ void LLWearableItemsList::updateList(const LLUUID& category_id)
refreshList(item_array);
}
-void LLWearableItemsList::updateChangedItems(const LLInventoryModel::changed_items_t& changed_items_uuids)
-{
- // nothing to update
- if (changed_items_uuids.empty()) return;
-
- typedef std::vector<LLPanel*> item_panel_list_t;
-
- item_panel_list_t items;
- getItems(items);
-
- for (item_panel_list_t::iterator items_iter = items.begin();
- items_iter != items.end();
- ++items_iter)
- {
- LLPanelInventoryListItemBase* item = dynamic_cast<LLPanelInventoryListItemBase*>(*items_iter);
- if (!item) continue;
-
- LLViewerInventoryItem* inv_item = item->getItem();
- if (!inv_item) continue;
-
- LLUUID linked_uuid = inv_item->getLinkedUUID();
-
- for (LLInventoryModel::changed_items_t::const_iterator iter = changed_items_uuids.begin();
- iter != changed_items_uuids.end();
- ++iter)
- {
- if (linked_uuid == *iter)
- {
- item->setNeedsRefresh(true);
- break;
- }
- }
- }
-}
-
void LLWearableItemsList::onRightClick(S32 x, S32 y)
{
uuid_vec_t selected_uuids;
@@ -698,18 +527,6 @@ void LLWearableItemsList::onRightClick(S32 x, S32 y)
/// ContextMenu
//////////////////////////////////////////////////////////////////////////
-LLWearableItemsList::ContextMenu::ContextMenu()
-: mParent(NULL)
-{
-}
-
-void LLWearableItemsList::ContextMenu::show(LLView* spawning_view, const uuid_vec_t& uuids, S32 x, S32 y)
-{
- mParent = dynamic_cast<LLWearableItemsList*>(spawning_view);
- LLListContextMenu::show(spawning_view, uuids, x, y);
- mParent = NULL; // to avoid dereferencing an invalid pointer
-}
-
// virtual
LLContextMenu* LLWearableItemsList::ContextMenu::createMenu()
{
@@ -717,11 +534,13 @@ LLContextMenu* LLWearableItemsList::ContextMenu::createMenu()
const uuid_vec_t& ids = mUUIDs; // selected items IDs
LLUUID selected_id = ids.front(); // ID of the first selected item
+ functor_t wear = boost::bind(&LLAppearanceMgr::wearItemOnAvatar, LLAppearanceMgr::getInstance(), _1, true, true);
+ functor_t add = boost::bind(&LLAppearanceMgr::wearItemOnAvatar, LLAppearanceMgr::getInstance(), _1, true, false);
functor_t take_off = boost::bind(&LLAppearanceMgr::removeItemFromAvatar, LLAppearanceMgr::getInstance(), _1);
// Register handlers common for all wearable types.
- registrar.add("Wearable.Wear", boost::bind(wear_multiple, ids, true));
- registrar.add("Wearable.Add", boost::bind(wear_multiple, ids, false));
+ registrar.add("Wearable.Wear", boost::bind(handleMultiple, wear, ids));
+ registrar.add("Wearable.Add", boost::bind(handleMultiple, add, ids));
registrar.add("Wearable.Edit", boost::bind(handleMultiple, LLAgentWearables::editWearable, ids));
registrar.add("Wearable.CreateNew", boost::bind(createNewWearable, selected_id));
registrar.add("Wearable.ShowOriginal", boost::bind(show_item_original, selected_id));
@@ -760,7 +579,6 @@ void LLWearableItemsList::ContextMenu::updateItemsVisibility(LLContextMenu* menu
U32 mask = 0; // mask of selected items' types
U32 n_items = ids.size(); // number of selected items
U32 n_worn = 0; // number of worn items among the selected ones
- U32 n_already_worn = 0; // number of items worn of same type as selected items
U32 n_links = 0; // number of links among the selected items
U32 n_editable = 0; // number of editable items among the selected ones
@@ -778,11 +596,10 @@ void LLWearableItemsList::ContextMenu::updateItemsVisibility(LLContextMenu* menu
updateMask(mask, item->getType());
- const LLWearableType::EType wearable_type = item->getWearableType();
- const bool is_link = item->getIsLinkType();
- const bool is_worn = get_is_item_worn(id);
- const bool is_editable = gAgentWearables.isWearableModifiable(id);
- const bool is_already_worn = gAgentWearables.selfHasWearable(wearable_type);
+ bool is_link = item->getIsLinkType();
+ bool is_worn = get_is_item_worn(id);
+ bool is_editable = gAgentWearables.isWearableModifiable(id);
+
if (is_worn)
{
++n_worn;
@@ -795,34 +612,20 @@ void LLWearableItemsList::ContextMenu::updateItemsVisibility(LLContextMenu* menu
{
++n_links;
}
- if (is_already_worn)
- {
- ++n_already_worn;
- }
} // for
- bool standalone = mParent ? mParent->isStandalone() : false;
-
// *TODO: eliminate multiple traversals over the menu items
- setMenuItemVisible(menu, "wear_wear", n_already_worn == 0 && n_worn == 0);
- setMenuItemEnabled(menu, "wear_wear", n_already_worn == 0 && n_worn == 0);
- setMenuItemVisible(menu, "wear_add", mask == MASK_CLOTHING && n_worn == 0 && n_already_worn != 0);
- setMenuItemEnabled(menu, "wear_add", n_items == 1 && canAddWearable(ids.front()) && n_already_worn != 0);
- setMenuItemVisible(menu, "wear_replace", n_worn == 0 && n_already_worn != 0);
- //visible only when one item selected and this item is worn
- setMenuItemVisible(menu, "edit", !standalone && mask & (MASK_CLOTHING|MASK_BODYPART) && n_worn == n_items && n_worn == 1);
- setMenuItemEnabled(menu, "edit", n_editable == 1 && n_worn == 1 && n_items == 1);
+ setMenuItemVisible(menu, "wear", n_worn == 0);
+ setMenuItemVisible(menu, "edit", mask & (MASK_CLOTHING|MASK_BODYPART) && n_items == 1);
+ setMenuItemEnabled(menu, "edit", n_editable == 1 && n_worn == 1);
setMenuItemVisible(menu, "create_new", mask & (MASK_CLOTHING|MASK_BODYPART) && n_items == 1);
- setMenuItemVisible(menu, "show_original", !standalone);
setMenuItemEnabled(menu, "show_original", n_items == 1 && n_links == n_items);
setMenuItemVisible(menu, "take_off", mask == MASK_CLOTHING && n_worn == n_items);
setMenuItemVisible(menu, "detach", mask == MASK_ATTACHMENT && n_worn == n_items);
setMenuItemVisible(menu, "take_off_or_detach", mask == (MASK_ATTACHMENT|MASK_CLOTHING));
setMenuItemEnabled(menu, "take_off_or_detach", n_worn == n_items);
- setMenuItemVisible(menu, "object_profile", !standalone);
+ setMenuItemVisible(menu, "object_profile", mask & (MASK_ATTACHMENT|MASK_CLOTHING));
setMenuItemEnabled(menu, "object_profile", n_items == 1);
- setMenuItemVisible(menu, "--no options--", FALSE);
- setMenuItemEnabled(menu, "--no options--", FALSE);
// Populate or hide the "Attach to..." / "Attach to HUD..." submenus.
if (mask == MASK_ATTACHMENT && n_worn == 0)
@@ -839,20 +642,6 @@ void LLWearableItemsList::ContextMenu::updateItemsVisibility(LLContextMenu* menu
{
llwarns << "Non-wearable items passed." << llendl;
}
-
- U32 num_visible_items = 0;
- for (U32 menu_item_index = 0; menu_item_index < menu->getItemCount(); ++menu_item_index)
- {
- const LLMenuItemGL* menu_item = menu->getItem(menu_item_index);
- if (menu_item && menu_item->getVisible())
- {
- num_visible_items++;
- }
- }
- if (num_visible_items == 0)
- {
- setMenuItemVisible(menu, "--no options--", TRUE);
- }
}
void LLWearableItemsList::ContextMenu::updateItemsLabels(LLContextMenu* menu)
@@ -864,8 +653,10 @@ void LLWearableItemsList::ContextMenu::updateItemsLabels(LLContextMenu* menu)
LLViewerInventoryItem* item = gInventory.getLinkedItem(mUUIDs.back());
if (!item || !item->isWearableType()) return;
+ LLStringUtil::format_map_t args;
LLWearableType::EType w_type = item->getWearableType();
- std::string new_label = LLTrans::getString("create_new_" + LLWearableType::getTypeName(w_type));
+ args["[WEARABLE_TYPE]"] = LLWearableType::getTypeDefaultNewName(w_type);
+ std::string new_label = LLTrans::getString("CreateNewWearable", args);
LLMenuItemGL* menu_item = menu->getChild<LLMenuItemGL>("create_new");
menu_item->setLabel(new_label);
@@ -916,20 +707,4 @@ void LLWearableItemsList::ContextMenu::createNewWearable(const LLUUID& item_id)
LLAgentWearables::createWearable(item->getWearableType(), true);
}
-// Can we wear another wearable of the given item's wearable type?
-// static
-bool LLWearableItemsList::ContextMenu::canAddWearable(const LLUUID& item_id)
-{
- // TODO: investigate wearables may not be loaded at this point EXT-8231
-
- LLViewerInventoryItem* item = gInventory.getItem(item_id);
- if (!item || item->getType() != LLAssetType::AT_CLOTHING)
- {
- return false;
- }
-
- U32 wearable_count = gAgentWearables.getWearableCount(item->getWearableType());
- return wearable_count < LLAgentWearables::MAX_CLOTHING_PER_TYPE;
-}
-
// EOF
diff --git a/indra/newview/llwearableitemslist.h b/indra/newview/llwearableitemslist.h
index 854c37c2c1..f03336186c 100644
--- a/indra/newview/llwearableitemslist.h
+++ b/indra/newview/llwearableitemslist.h
@@ -2,25 +2,30 @@
* @file llwearableitemslist.h
* @brief A flat list of wearable items.
*
- * $LicenseInfo:firstyear=2010&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2010&license=viewergpl$
+ *
+ * Copyright (c) 2010, Linden Research, Inc.
+ *
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -33,7 +38,6 @@
// newview
#include "llinventoryitemslist.h"
-#include "llinventorylistitem.h"
#include "llinventorymodel.h"
#include "lllistcontextmenu.h"
#include "llwearabletype.h"
@@ -63,7 +67,7 @@ public:
protected:
- LLPanelWearableListItem(LLViewerInventoryItem* item, const Params& params);
+ LLPanelWearableListItem(LLViewerInventoryItem* item);
};
/**
@@ -77,34 +81,23 @@ class LLPanelWearableOutfitItem : public LLPanelInventoryListItemBase
{
LOG_CLASS(LLPanelWearableOutfitItem);
public:
- static LLPanelWearableOutfitItem* create(LLViewerInventoryItem* item,
- bool worn_indication_enabled);
+ static LLPanelWearableOutfitItem* create(LLViewerInventoryItem* item);
/**
- * Updates item name and (worn) suffix.
- */
- /*virtual*/ void updateItem(const std::string& name,
- EItemState item_state = IS_DEFAULT);
+ * Puts item on if it is not worn by agent
+ * otherwise takes it off on double click.
+ */
+ /*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask);
protected:
- LLPanelWearableOutfitItem(LLViewerInventoryItem* item,
- bool worn_indication_enabled, const Params& params);
-private:
- bool mWornIndicationEnabled;
+ LLPanelWearableOutfitItem(LLViewerInventoryItem* item);
};
class LLPanelDeletableWearableListItem : public LLPanelWearableListItem
{
LOG_CLASS(LLPanelDeletableWearableListItem);
public:
- struct Params : public LLInitParam::Block<Params, LLPanelWearableListItem::Params>
- {
- Optional<LLButton::Params> delete_btn;
-
- Params();
- };
-
static LLPanelDeletableWearableListItem* create(LLViewerInventoryItem* item);
@@ -118,7 +111,9 @@ public:
inline void setShowDeleteButton(bool show) { setShowWidget("btn_delete", show); }
protected:
- LLPanelDeletableWearableListItem(LLViewerInventoryItem* item, const Params& params);
+ LLPanelDeletableWearableListItem(LLViewerInventoryItem* item);
+
+ /*virtual*/ void init();
};
/** Outfit list item for an attachment */
@@ -130,11 +125,10 @@ public:
virtual ~LLPanelAttachmentListItem() {};
/** Set item title. Joint name is added to the title in parenthesis */
- /*virtual*/ void updateItem(const std::string& name,
- EItemState item_state = IS_DEFAULT);
+ /*virtual*/ void setTitle(const std::string& title, const std::string& highlit_text);
protected:
- LLPanelAttachmentListItem(LLViewerInventoryItem* item, const Params& params) : LLPanelDeletableWearableListItem(item, params) {};
+ LLPanelAttachmentListItem(LLViewerInventoryItem* item) : LLPanelDeletableWearableListItem(item) {};
};
/**
@@ -147,18 +141,6 @@ class LLPanelClothingListItem : public LLPanelDeletableWearableListItem
LOG_CLASS(LLPanelClothingListItem);
public:
- struct Params : public LLInitParam::Block<Params, LLPanelDeletableWearableListItem::Params>
- {
- Optional<LLButton::Params> up_btn,
- down_btn,
- edit_btn;
- Optional<LLPanel::Params> lock_panel,
- edit_panel;
- Optional<LLIconCtrl::Params> lock_icon;
-
- Params();
- };
-
static LLPanelClothingListItem* create(LLViewerInventoryItem* item);
virtual ~LLPanelClothingListItem();
@@ -174,25 +156,18 @@ public:
inline void setShowLockButton(bool show) { setShowWidget("btn_lock", show); }
inline void setShowEditButton(bool show) { setShowWidget("btn_edit_panel", show); }
-protected:
- LLPanelClothingListItem(LLViewerInventoryItem* item, const Params& params);
+protected:
+ LLPanelClothingListItem(LLViewerInventoryItem* item);
+
+ /*virtual*/ void init();
};
class LLPanelBodyPartsListItem : public LLPanelWearableListItem
{
LOG_CLASS(LLPanelBodyPartsListItem);
public:
- struct Params : public LLInitParam::Block<Params, LLPanelWearableListItem::Params>
- {
- Optional<LLButton::Params> edit_btn;
- Optional<LLPanel::Params> lock_panel,
- edit_panel;
- Optional<LLIconCtrl::Params> lock_icon;
-
- Params();
- };
static LLPanelBodyPartsListItem* create(LLViewerInventoryItem* item);
@@ -207,7 +182,9 @@ public:
inline void setShowEditButton(bool show) { setShowWidget("btn_edit_panel", show); }
protected:
- LLPanelBodyPartsListItem(LLViewerInventoryItem* item, const Params& params);
+ LLPanelBodyPartsListItem(LLViewerInventoryItem* item);
+
+ /*virtual*/ void init();
};
@@ -219,19 +196,16 @@ protected:
class LLPanelDummyClothingListItem : public LLPanelWearableListItem
{
public:
- struct Params : public LLInitParam::Block<Params, LLPanelWearableListItem::Params>
- {
- Optional<LLPanel::Params> add_panel;
- Optional<LLButton::Params> add_btn;
- Params();
- };
static LLPanelDummyClothingListItem* create(LLWearableType::EType w_type);
+ /*virtual*/ void updateItem();
/*virtual*/ BOOL postBuild();
LLWearableType::EType getWearableType() const;
protected:
- LLPanelDummyClothingListItem(LLWearableType::EType w_type, const Params& params);
+ LLPanelDummyClothingListItem(LLWearableType::EType w_type);
+
+ /*virtual*/ void init();
static std::string wearableTypeToString(LLWearableType::EType w_type);
@@ -302,76 +276,33 @@ class LLWearableItemTypeNameComparator : public LLWearableItemNameComparator
LOG_CLASS(LLWearableItemTypeNameComparator);
public:
-
- LLWearableItemTypeNameComparator();
+ LLWearableItemTypeNameComparator() {};
virtual ~LLWearableItemTypeNameComparator() {};
- enum ETypeListOrder
- {
- ORDER_RANK_1 = 1,
- ORDER_RANK_2,
- ORDER_RANK_3,
- ORDER_RANK_UNKNOWN
- };
-
- void setOrder(LLAssetType::EType items_of_type, ETypeListOrder order_priority, bool sort_items_by_name, bool sort_wearable_items_by_name);
-
protected:
/**
- * All information about sort order is stored in mWearableOrder map
- *
- * mWearableOrder : KYES VALUES
- * [LLAssetType] [struct LLWearableTypeOrder]
- *
- *---------------------------------------------------------------------------------------------
- * I. Determines order (ORDER_RANK) in which items of LLAssetType should be displayed in list.
- * For example by spec in MY OUTFITS the order is:
- * 1. AT_CLOTHING (ORDER_RANK_1)
- * 2. AT_OBJECT (ORDER_RANK_2)
- * 3. AT_BODYPART (ORDER_RANK_3)
- *
- * II.Items of each type(LLAssetType) are sorted by name or type(LLWearableType)
- * For example by spec in MY OUTFITS the order within each items type(LLAssetType) is:
- * 1. AT_OBJECTS (abc order)
- * 2. AT_CLOTHINGS
- * - by type (types order determined in LLWearableType::EType)
- * - outer layer on top
- * 3. AT_BODYPARTS (abc order)
- *---------------------------------------------------------------------------------------------
- *
- * For each LLAssetType (KEYS in mWearableOrder) the information about:
- *
- * I. ORDER_RANK (the flag is LLWearableTypeOrder::mOrderPriority)
- *
- * II. whether items of this LLAssetType type should be ordered
- * by name or by LLWearableType::EType (the flag is LLWearableTypeOrder::mSortAssetTypeByName)
- *
- * III.whether items of LLWearableType type within this LLAssetType
- * should be ordered by name (the flag is LLWearableTypeOrder::mSortWearableTypeByName)
- *
- * holds in mWearableOrder map as VALUES (struct LLWearableTypeOrder).
+ * Returns "true" if wearable_item1 is placed before wearable_item2 sorted by the following:
+ * - Attachments (abc order)
+ * - Clothing
+ * - by type (types order determined in LLWearableType::EType)
+ * - outer layer on top
+ * - Body Parts (abc order),
+ * "false" otherwise.
*/
/*virtual*/ bool doCompare(const LLPanelInventoryListItemBase* wearable_item1, const LLPanelInventoryListItemBase* wearable_item2) const;
private:
-
- struct LLWearableTypeOrder
+ enum ETypeListOrder
{
- ETypeListOrder mOrderPriority;
- bool mSortAssetTypeByName;
- bool mSortWearableTypeByName;
+ TLO_ATTACHMENT = 0x01,
+ TLO_CLOTHING = 0x02,
+ TLO_BODYPART = 0x04,
+ TLO_UNKNOWN = 0x08,
- LLWearableTypeOrder(ETypeListOrder order_priority, bool sort_asset_by_name, bool sort_wearable_by_name);
- LLWearableTypeOrder(){};
+ TLO_NOT_CLOTHING = TLO_ATTACHMENT | TLO_BODYPART | TLO_UNKNOWN
};
- ETypeListOrder getTypeListOrder(LLAssetType::EType item_type) const;
-
- bool sortAssetTypeByName(LLAssetType::EType item_type) const;
- bool sortWearableTypeByName(LLAssetType::EType item_type) const;
-
- typedef std::map<LLAssetType::EType,LLWearableTypeOrder> wearable_type_order_map_t;
- wearable_type_order_map_t mWearableOrder;
+ static LLWearableItemTypeNameComparator::ETypeListOrder getTypeListOrder(LLAssetType::EType item_type);
};
/**
@@ -384,7 +315,6 @@ private:
*/
class LLWearableItemsList : public LLInventoryItemsList
{
- LOG_CLASS(LLWearableItemsList);
public:
/**
* Context menu.
@@ -395,10 +325,6 @@ public:
*/
class ContextMenu : public LLListContextMenu, public LLSingleton<ContextMenu>
{
- public:
- ContextMenu();
- /*virtual*/ void show(LLView* spawning_view, const uuid_vec_t& uuids, S32 x, S32 y);
-
protected:
enum {
MASK_CLOTHING = 0x01,
@@ -414,15 +340,11 @@ public:
static void setMenuItemEnabled(LLContextMenu* menu, const std::string& name, bool val);
static void updateMask(U32& mask, LLAssetType::EType at);
static void createNewWearable(const LLUUID& item_id);
- static bool canAddWearable(const LLUUID& item_id);
-
- LLWearableItemsList* mParent;
};
struct Params : public LLInitParam::Block<Params, LLInventoryItemsList::Params>
{
- Optional<bool> standalone;
- Optional<bool> worn_indication_enabled;
+ Optional<bool> use_internal_context_menu;
Params();
};
@@ -433,22 +355,11 @@ public:
void updateList(const LLUUID& category_id);
- /**
- * Update items that match UUIDs from changed_items_uuids
- * or links that point at such items.
- */
- void updateChangedItems(const LLInventoryModel::changed_items_t& changed_items_uuids);
-
- bool isStandalone() const { return mIsStandalone; }
-
protected:
friend class LLUICtrlFactory;
LLWearableItemsList(const LLWearableItemsList::Params& p);
void onRightClick(S32 x, S32 y);
-
- bool mIsStandalone;
- bool mWornIndicationEnabled;
};
#endif //LL_LLWEARABLEITEMSLIST_H
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index 5cd01d337b..a1e4df8a66 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -2,25 +2,31 @@
* @file llworld.cpp
* @brief Initial test structure to organize viewer regions
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -1049,9 +1055,11 @@ void LLWorld::disconnectRegions()
}
}
+static LLFastTimer::DeclareTimer FTM_ENABLE_SIMULATOR("Enable Sim");
void process_enable_simulator(LLMessageSystem *msg, void **user_data)
{
+ LLFastTimer t(FTM_ENABLE_SIMULATOR);
// enable the appropriate circuit for this simulator and
// add its values into the gSimulator structure
U64 handle;
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index a3b402c1a3..e4b565b26b 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -2,25 +2,31 @@
* @file pipeline.cpp
* @brief Rendering pipeline.
*
- * $LicenseInfo:firstyear=2005&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2005&license=viewergpl$
+ *
+ * Copyright (c) 2005-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -185,6 +191,7 @@ std::string gPoolNames[] =
};
void drawBox(const LLVector3& c, const LLVector3& r);
+void drawBoxOutline(const LLVector3& pos, const LLVector3& size);
U32 nhpo2(U32 v)
{
@@ -262,7 +269,8 @@ BOOL LLPipeline::sRenderHighlight = TRUE;
BOOL LLPipeline::sForceOldBakedUpload = FALSE;
S32 LLPipeline::sUseOcclusion = 0;
BOOL LLPipeline::sDelayVBUpdate = TRUE;
-BOOL LLPipeline::sFastAlpha = TRUE;
+BOOL LLPipeline::sAutoMaskAlphaDeferred = TRUE;
+BOOL LLPipeline::sAutoMaskAlphaNonDeferred = FALSE;
BOOL LLPipeline::sDisableShaders = FALSE;
BOOL LLPipeline::sRenderBump = TRUE;
BOOL LLPipeline::sUseTriStrips = TRUE;
@@ -322,7 +330,6 @@ LLPipeline::LLPipeline() :
mInitialized(FALSE),
mVertexShadersEnabled(FALSE),
mVertexShadersLoaded(0),
- mRenderTypeMask(0),
mRenderDebugFeatureMask(0),
mRenderDebugMask(0),
mOldRenderDebugMask(0),
@@ -376,7 +383,11 @@ void LLPipeline::init()
LLViewerStats::getInstance()->mTrianglesDrawnStat.reset();
resetFrameStats();
- mRenderTypeMask = 0xffffffff; // All render types start on
+ for (U32 i = 0; i < NUM_RENDER_TYPES; ++i)
+ {
+ mRenderTypeEnabled[i] = TRUE; //all rendering types start enabled
+ }
+
mRenderDebugFeatureMask = 0xffffffff; // All debugging features on
mRenderDebugMask = 0; // All debug starts off
@@ -403,6 +414,8 @@ void LLPipeline::init()
{
mSpotLightFade[i] = 1.f;
}
+
+ setLightingDetail(-1);
}
LLPipeline::~LLPipeline()
@@ -505,6 +518,7 @@ void LLPipeline::destroyGL()
}
static LLFastTimer::DeclareTimer FTM_RESIZE_SCREEN_TEXTURE("Resize Screen Texture");
+
void LLPipeline::resizeScreenTexture()
{
LLFastTimer ft(FTM_RESIZE_SCREEN_TEXTURE);
@@ -561,9 +575,12 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY)
F32 scale = gSavedSettings.getF32("RenderShadowResolutionScale");
+ //HACK: make alpha masking work on ATI depth shadows (work around for ATI driver bug)
+ U32 shadow_fmt = gGLManager.mIsATI ? GL_ALPHA : 0;
+
for (U32 i = 0; i < 4; i++)
{
- mShadow[i].allocate(U32(resX*scale),U32(resY*scale), 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE);
+ mShadow[i].allocate(U32(resX*scale),U32(resY*scale), shadow_fmt, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE);
}
@@ -572,11 +589,9 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY)
for (U32 i = 4; i < 6; i++)
{
- mShadow[i].allocate(width, height, 0, TRUE, FALSE);
+ mShadow[i].allocate(width, height, shadow_fmt, TRUE, FALSE);
}
-
-
width = nhpo2(resX)/2;
height = nhpo2(resY)/2;
mLuminanceMap.allocate(width,height, GL_RGBA, FALSE, FALSE);
@@ -620,10 +635,12 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY)
void LLPipeline::updateRenderDeferred()
{
BOOL deferred = (gSavedSettings.getBOOL("RenderDeferred") &&
- LLRenderTarget::sUseFBO &&
- gSavedSettings.getBOOL("VertexShaderEnable") &&
- gSavedSettings.getBOOL("RenderAvatarVP") &&
- gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE;
+ LLRenderTarget::sUseFBO &&
+ LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
+ gSavedSettings.getBOOL("VertexShaderEnable") &&
+ gSavedSettings.getBOOL("RenderAvatarVP") &&
+ (gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE) &&
+ !gUseWireframe;
sRenderDeferred = deferred;
}
@@ -898,13 +915,18 @@ S32 LLPipeline::setLightingDetail(S32 level)
if (level < 0)
{
- level = gSavedSettings.getS32("RenderLightingDetail");
+ if (gSavedSettings.getBOOL("VertexShaderEnable"))
+ {
+ level = 1;
+ }
+ else
+ {
+ level = 0;
+ }
}
level = llclamp(level, 0, getMaxLightingDetail());
if (level != mLightingDetail)
{
- gSavedSettings.setS32("RenderLightingDetail", level);
-
mLightingDetail = level;
if (mVertexShadersLoaded == 1)
@@ -1508,8 +1530,10 @@ BOOL LLPipeline::visibleObjectsInFrustum(LLCamera& camera)
BOOL LLPipeline::getVisibleExtents(LLCamera& camera, LLVector3& min, LLVector3& max)
{
- min = LLVector3(F32_MAX, F32_MAX, F32_MAX);
- max = LLVector3(-F32_MAX, -F32_MAX, -F32_MAX);
+ const F32 X = 65536.f;
+
+ min = LLVector3(X,X,X);
+ max = LLVector3(-X,-X,-X);
U32 saved_camera_id = LLViewerCamera::sCurCameraID;
LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD;
@@ -1788,7 +1812,7 @@ void LLPipeline::rebuildPriorityGroups()
assertInitialized();
// Iterate through all drawables on the priority build queue,
- for (LLSpatialGroup::sg_vector_t::iterator iter = mGroupQ1.begin();
+ for (LLSpatialGroup::sg_list_t::iterator iter = mGroupQ1.begin();
iter != mGroupQ1.end(); ++iter)
{
LLSpatialGroup* group = *iter;
@@ -1948,31 +1972,40 @@ void LLPipeline::updateGeom(F32 max_dtime)
void LLPipeline::markVisible(LLDrawable *drawablep, LLCamera& camera)
{
LLMemType mt(LLMemType::MTYPE_PIPELINE_MARK_VISIBLE);
- if(!drawablep || drawablep->isDead())
- {
- return;
- }
-
- if (drawablep->isSpatialBridge())
- {
- LLDrawable* root = ((LLSpatialBridge*) drawablep)->mDrawable;
- if (root && root->getParent() && root->getVObj() && root->getVObj()->isAttachment())
+ if(drawablep && !drawablep->isDead())
+ {
+ if (drawablep->isSpatialBridge())
{
- LLVOAvatar* av = root->getParent()->getVObj()->asAvatar();
- if (av && av->isImpostor())
+ const LLDrawable* root = ((LLSpatialBridge*) drawablep)->mDrawable;
+ llassert(root); // trying to catch a bad assumption
+ if (root && // // this test may not be needed, see above
+ root->getVObj()->isAttachment())
{
- return;
+ LLDrawable* rootparent = root->getParent();
+ if (rootparent) // this IS sometimes NULL
+ {
+ LLViewerObject *vobj = rootparent->getVObj();
+ llassert(vobj); // trying to catch a bad assumption
+ if (vobj) // this test may not be needed, see above
+ {
+ const LLVOAvatar* av = vobj->asAvatar();
+ if (av && av->isImpostor())
+ {
+ return;
+ }
+ }
+ }
}
+ sCull->pushBridge((LLSpatialBridge*) drawablep);
+ }
+ else
+ {
+ sCull->pushDrawable(drawablep);
}
- sCull->pushBridge((LLSpatialBridge*) drawablep);
- }
- else
- {
- sCull->pushDrawable(drawablep);
- }
- drawablep->setVisible(camera);
+ drawablep->setVisible(camera);
+ }
}
void LLPipeline::markMoved(LLDrawable *drawablep, BOOL damped_motion)
@@ -2182,14 +2215,13 @@ static LLFastTimer::DeclareTimer FTM_RESET_DRAWORDER("Reset Draw Order");
void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
{
- const U32 face_mask = (1 << LLPipeline::RENDER_TYPE_AVATAR) |
- (1 << LLPipeline::RENDER_TYPE_GROUND) |
- (1 << LLPipeline::RENDER_TYPE_TERRAIN) |
- (1 << LLPipeline::RENDER_TYPE_TREE) |
- (1 << LLPipeline::RENDER_TYPE_SKY) |
- (1 << LLPipeline::RENDER_TYPE_WATER);
-
- if (mRenderTypeMask & face_mask)
+ if (hasAnyRenderType(LLPipeline::RENDER_TYPE_AVATAR,
+ LLPipeline::RENDER_TYPE_GROUND,
+ LLPipeline::RENDER_TYPE_TERRAIN,
+ LLPipeline::RENDER_TYPE_TREE,
+ LLPipeline::RENDER_TYPE_SKY,
+ LLPipeline::RENDER_TYPE_WATER,
+ LLPipeline::END_RENDER_TYPES))
{
//clear faces from face pools
LLFastTimer t(FTM_RESET_DRAWORDER);
@@ -2202,6 +2234,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
//LLVertexBuffer::unbind();
grabReferences(result);
+ llpushcallstacks ;
for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
{
LLSpatialGroup* group = *iter;
@@ -2219,6 +2252,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
}
}
}
+ llpushcallstacks ;
for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
{
LLSpatialGroup* group = *iter;
@@ -2234,6 +2268,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
}
}
+ llpushcallstacks ;
if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD)
{
for (LLCullResult::bridge_list_t::iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i)
@@ -2247,6 +2282,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
}
}
}
+ llpushcallstacks ;
{
LLFastTimer ftm(FTM_STATESORT_DRAWABLE);
for (LLCullResult::drawable_list_t::iterator iter = sCull->beginVisibleList();
@@ -2259,12 +2295,14 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
}
}
}
+
{
LLFastTimer ftm(FTM_CLIENT_COPY);
LLVertexBuffer::clientCopy();
}
-
- postSort(camera);
+
+ postSort(camera);
+ llpushcallstacks ;
}
void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera)
@@ -2534,7 +2572,6 @@ void LLPipeline::postSort(LLCamera& camera)
assertInitialized();
- llpushcallstacks ;
//rebuild drawable geometry
for (LLCullResult::sg_list_t::iterator i = sCull->beginDrawableGroups(); i != sCull->endDrawableGroups(); ++i)
{
@@ -2545,7 +2582,7 @@ void LLPipeline::postSort(LLCamera& camera)
group->rebuildGeom();
}
}
- llpushcallstacks ;
+
//rebuild groups
sCull->assertDrawMapsEmpty();
@@ -2565,7 +2602,6 @@ void LLPipeline::postSort(LLCamera& camera)
rebuildPriorityGroups();
- llpushcallstacks ;
const S32 bin_count = 1024*8;
@@ -2667,7 +2703,7 @@ void LLPipeline::postSort(LLCamera& camera)
std::sort(sCull->beginAlphaGroups(), sCull->endAlphaGroups(), LLSpatialGroup::CompareDepthGreater());
}
- llpushcallstacks ;
+
// only render if the flag is set. The flag is only set if we are in edit mode or the toggle is set in the menus
if (LLFloaterReg::instanceVisible("beacons") && !sShadowRender)
{
@@ -2715,7 +2751,7 @@ void LLPipeline::postSort(LLCamera& camera)
forAllVisibleDrawables(renderSoundHighlights);
}
}
- llpushcallstacks ;
+
// If managing your telehub, draw beacons at telehub and currently selected spawnpoint.
if (LLFloaterTelehub::renderBeacons())
{
@@ -2745,7 +2781,6 @@ void LLPipeline::postSort(LLCamera& camera)
}
//LLSpatialGroup::sNoDelete = FALSE;
- llpushcallstacks ;
}
@@ -3409,26 +3444,14 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
gGLLastMatrix = NULL;
glLoadMatrixd(gGLModelView);
- renderHighlights();
- mHighlightFaces.clear();
-
- renderDebug();
-
- LLVertexBuffer::unbind();
-
- if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
- {
- // Render debugging beacons.
- gObjectList.renderObjectBeacons();
- gObjectList.resetObjectBeacons();
- }
-
if (occlude)
{
occlude = FALSE;
gGLLastMatrix = NULL;
glLoadMatrixd(gGLModelView);
doOcclusion(camera);
+ gGLLastMatrix = NULL;
+ glLoadMatrixd(gGLModelView);
}
}
@@ -3591,12 +3614,17 @@ void LLPipeline::renderDebug()
for (U32 i = 0; i < 8; i++)
{
+ LLVector3* frust = mShadowCamera[i].mAgentFrustum;
+
if (i > 3)
- {
+ { //render shadow frusta as volumes
+ if (mShadowFrustPoints[i-4].empty())
+ {
+ continue;
+ }
+
gGL.color4fv(col+(i-4)*4);
- LLVector3* frust = mShadowCamera[i].mAgentFrustum;
-
gGL.begin(LLRender::TRIANGLE_STRIP);
gGL.vertex3fv(frust[0].mV); gGL.vertex3fv(frust[4].mV);
gGL.vertex3fv(frust[1].mV); gGL.vertex3fv(frust[5].mV);
@@ -3624,31 +3652,49 @@ void LLPipeline::renderDebug()
if (i < 4)
{
- gGL.begin(LLRender::LINES);
-
- F32* c = col+i*4;
- for (U32 j = 0; j < mShadowFrustPoints[i].size(); ++j)
+
+ if (i == 0 || !mShadowFrustPoints[i].empty())
{
-
- gGL.color3fv(c);
+ //render visible point cloud
+ gGL.flush();
+ glPointSize(8.f);
+ gGL.begin(LLRender::POINTS);
- for (U32 k = 0; k < mShadowFrustPoints[i].size(); ++k)
- {
- if (j != k)
- {
- gGL.vertex3fv(mShadowFrustPoints[i][j].mV);
- gGL.vertex3fv(mShadowFrustPoints[i][k].mV);
- }
- }
+ F32* c = col+i*4;
+ gGL.color3fv(c);
- if (!mShadowFrustOrigin[i].isExactlyZero())
- {
+ for (U32 j = 0; j < mShadowFrustPoints[i].size(); ++j)
+ {
gGL.vertex3fv(mShadowFrustPoints[i][j].mV);
- gGL.color4f(1,1,1,1);
- gGL.vertex3fv(mShadowFrustOrigin[i].mV);
+
}
+ gGL.end();
+
+ gGL.flush();
+ glPointSize(1.f);
+
+ LLVector3* ext = mShadowExtents[i];
+ LLVector3 pos = (ext[0]+ext[1])*0.5f;
+ LLVector3 size = (ext[1]-ext[0])*0.5f;
+ drawBoxOutline(pos, size);
+
+ //render camera frustum splits as outlines
+ gGL.begin(LLRender::LINES);
+ gGL.vertex3fv(frust[0].mV); gGL.vertex3fv(frust[1].mV);
+ gGL.vertex3fv(frust[1].mV); gGL.vertex3fv(frust[2].mV);
+ gGL.vertex3fv(frust[2].mV); gGL.vertex3fv(frust[3].mV);
+ gGL.vertex3fv(frust[3].mV); gGL.vertex3fv(frust[0].mV);
+ gGL.vertex3fv(frust[4].mV); gGL.vertex3fv(frust[5].mV);
+ gGL.vertex3fv(frust[5].mV); gGL.vertex3fv(frust[6].mV);
+ gGL.vertex3fv(frust[6].mV); gGL.vertex3fv(frust[7].mV);
+ gGL.vertex3fv(frust[7].mV); gGL.vertex3fv(frust[4].mV);
+ gGL.vertex3fv(frust[0].mV); gGL.vertex3fv(frust[4].mV);
+ gGL.vertex3fv(frust[1].mV); gGL.vertex3fv(frust[5].mV);
+ gGL.vertex3fv(frust[2].mV); gGL.vertex3fv(frust[6].mV);
+ gGL.vertex3fv(frust[3].mV); gGL.vertex3fv(frust[7].mV);
+ gGL.end();
}
- gGL.end();
+
}
/*for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
@@ -4272,7 +4318,7 @@ void LLPipeline::setupAvatarLights(BOOL for_edit)
glLightf (GL_LIGHT1, GL_LINEAR_ATTENUATION, 0.0f);
glLightf (GL_LIGHT1, GL_QUADRATIC_ATTENUATION, 0.0f);
glLightf (GL_LIGHT1, GL_SPOT_EXPONENT, 0.0f);
- glLightf (GL_LIGHT1, GL_SPOT_CUTOFF, 180.0f);
+ glLightf (GL_LIGHT1, GL_SPOT_CUTOFF, 180.0f);
}
else if (gAvatarBacklight) // Always true (unless overridden in a devs .ini)
{
@@ -4560,32 +4606,42 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
LLVector4 light_pos_gl(light_pos, 1.0f);
F32 light_radius = llmax(light->getLightRadius(), 0.001f);
- F32 atten, quad;
-#if 0 //1.9.1
- if (pool->getVertexShaderLevel() > 0)
- {
- atten = light_radius;
- quad = llmax(light->getLightFalloff(), 0.0001f);
- }
- else
-#endif
- {
- F32 x = (3.f * (1.f + light->getLightFalloff()));
- atten = x / (light_radius); // % of brightness at radius
- quad = 0.0f;
- }
+ F32 x = (3.f * (1.f + light->getLightFalloff())); // why this magic? probably trying to match a historic behavior.
+ float linatten = x / (light_radius); // % of brightness at radius
+
mHWLightColors[cur_light] = light_color;
S32 gllight = GL_LIGHT0+cur_light;
glLightfv(gllight, GL_POSITION, light_pos_gl.mV);
glLightfv(gllight, GL_DIFFUSE, light_color.mV);
glLightfv(gllight, GL_AMBIENT, LLColor4::black.mV);
- glLightfv(gllight, GL_SPECULAR, LLColor4::black.mV);
glLightf (gllight, GL_CONSTANT_ATTENUATION, 0.0f);
- glLightf (gllight, GL_LINEAR_ATTENUATION, atten);
- glLightf (gllight, GL_QUADRATIC_ATTENUATION, quad);
- glLightf (gllight, GL_SPOT_EXPONENT, 0.0f);
- glLightf (gllight, GL_SPOT_CUTOFF, 180.0f);
+ glLightf (gllight, GL_LINEAR_ATTENUATION, linatten);
+ glLightf (gllight, GL_QUADRATIC_ATTENUATION, 0.0f);
+ if (light->isLightSpotlight() // directional (spot-)light
+ && (LLPipeline::sRenderDeferred || gSavedSettings.getBOOL("RenderSpotLightsInNondeferred"))) // these are only rendered as GL spotlights if we're in deferred rendering mode *or* the setting forces them on
+ {
+ LLVector3 spotparams = light->getSpotLightParams();
+ LLQuaternion quat = light->getRenderRotation();
+ LLVector3 at_axis(0,0,-1); // this matches deferred rendering's object light direction
+ at_axis *= quat;
+ //llinfos << "SPOT!!!!!!! fov: " << spotparams.mV[0] << " focus: " << spotparams.mV[1] << " dir: " << at_axis << llendl;
+ glLightfv(gllight, GL_SPOT_DIRECTION, at_axis.mV);
+ glLightf (gllight, GL_SPOT_EXPONENT, 2.0f); // 2.0 = good old dot product ^ 2
+ glLightf (gllight, GL_SPOT_CUTOFF, 90.0f); // hemisphere
+ const float specular[] = {0.f, 0.f, 0.f, 0.f};
+ glLightfv(gllight, GL_SPECULAR, specular);
+ }
+ else // omnidirectional (point) light
+ {
+ glLightf (gllight, GL_SPOT_EXPONENT, 0.0f);
+ glLightf (gllight, GL_SPOT_CUTOFF, 180.0f);
+
+ // we use specular.w = 1.0 as a cheap hack for the shaders to know that this is omnidirectional rather than a spotlight
+ const float specular[] = {0.f, 0.f, 0.f, 1.f};
+ glLightfv(gllight, GL_SPECULAR, specular);
+ //llinfos << "boring light" << llendl;
+ }
cur_light++;
if (cur_light >= 8)
{
@@ -4612,13 +4668,10 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
LLVector4 light_pos_gl(light_pos, 1.0f);
F32 light_radius = 16.f;
- F32 atten, quad;
- {
- F32 x = 3.f;
- atten = x / (light_radius); // % of brightness at radius
- quad = 0.0f;
- }
+ F32 x = 3.f;
+ float linatten = x / (light_radius); // % of brightness at radius
+
mHWLightColors[2] = light_color;
S32 gllight = GL_LIGHT2;
glLightfv(gllight, GL_POSITION, light_pos_gl.mV);
@@ -4626,8 +4679,8 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
glLightfv(gllight, GL_AMBIENT, LLColor4::black.mV);
glLightfv(gllight, GL_SPECULAR, LLColor4::black.mV);
glLightf (gllight, GL_CONSTANT_ATTENUATION, 0.0f);
- glLightf (gllight, GL_LINEAR_ATTENUATION, atten);
- glLightf (gllight, GL_QUADRATIC_ATTENUATION, quad);
+ glLightf (gllight, GL_LINEAR_ATTENUATION, linatten);
+ glLightf (gllight, GL_QUADRATIC_ATTENUATION, 0.0f);
glLightf (gllight, GL_SPOT_EXPONENT, 0.0f);
glLightf (gllight, GL_SPOT_CUTOFF, 180.0f);
}
@@ -4748,16 +4801,16 @@ void LLPipeline::enableLightsFullbright(const LLColor4& color)
enableLights(mask);
glLightModelfv(GL_LIGHT_MODEL_AMBIENT,color.mV);
- if (mLightingDetail >= 2)
+ /*if (mLightingDetail >= 2)
{
glColor4f(0.f, 0.f, 0.f, 1.f); // no local lighting by default
- }
+ }*/
}
void LLPipeline::disableLights()
{
enableLights(0); // no lighting (full bright)
- glColor4f(1.f, 1.f, 1.f, 1.f); // lighting color = white by default
+ //glColor4f(1.f, 1.f, 1.f, 1.f); // lighting color = white by default
}
//============================================================================
@@ -4947,8 +5000,7 @@ void LLPipeline::setLight(LLDrawable *drawablep, BOOL is_light)
//static
void LLPipeline::toggleRenderType(U32 type)
{
- U32 bit = (1<<type);
- gPipeline.mRenderTypeMask ^= bit;
+ gPipeline.mRenderTypeEnabled[type] = !gPipeline.mRenderTypeEnabled[type];
}
//static
@@ -5496,6 +5548,7 @@ void LLPipeline::bindScreenToTexture()
}
static LLFastTimer::DeclareTimer FTM_RENDER_BLOOM("Bloom");
+
void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
{
LLMemType mt_ru(LLMemType::MTYPE_PIPELINE_RENDER_BLOOM);
@@ -5818,6 +5871,12 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
gGL.getTexUnit(0)->activate();
gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
+
+ if (LLRenderTarget::sUseFBO)
+ { //copy depth buffer from mScreen to framebuffer
+ LLRenderTarget::copyContentsToFramebuffer(mScreen, 0, 0, mScreen.getWidth(), mScreen.getHeight(),
+ 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST);
+ }
}
@@ -5834,8 +5893,12 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
}
+static LLFastTimer::DeclareTimer FTM_BIND_DEFERRED("Bind Deferred");
+
void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRenderTarget* gi_source, LLRenderTarget* last_gi_post, U32 noise_map)
{
+ LLFastTimer t(FTM_BIND_DEFERRED);
+
if (noise_map == 0xFFFFFFFF)
{
noise_map = mNoiseMap;
@@ -6173,11 +6236,16 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRen
matrix_nondiag, matrix_nondiag, matrix_diag};
shader.uniformMatrix3fv("ssao_effect_mat", 1, GL_FALSE, ssao_effect_mat);
+ F32 shadow_offset_error = 1.f + gSavedSettings.getF32("RenderShadowOffsetError") * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]);
+ F32 shadow_bias_error = 1.f + gSavedSettings.getF32("RenderShadowBiasError") * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]);
+
shader.uniform2f("screen_res", mDeferredScreen.getWidth(), mDeferredScreen.getHeight());
shader.uniform1f("near_clip", LLViewerCamera::getInstance()->getNear()*2.f);
- shader.uniform1f("alpha_soften", gSavedSettings.getF32("RenderDeferredAlphaSoften"));
- shader.uniform1f ("shadow_offset", gSavedSettings.getF32("RenderShadowOffset"));
- shader.uniform1f("shadow_bias", gSavedSettings.getF32("RenderShadowBias"));
+ shader.uniform1f ("shadow_offset", gSavedSettings.getF32("RenderShadowOffset")*shadow_offset_error);
+ shader.uniform1f("shadow_bias", gSavedSettings.getF32("RenderShadowBias")*shadow_bias_error);
+ shader.uniform1f ("spot_shadow_offset", gSavedSettings.getF32("RenderSpotShadowOffset"));
+ shader.uniform1f("spot_shadow_bias", gSavedSettings.getF32("RenderSpotShadowBias"));
+
shader.uniform1f("lum_scale", gSavedSettings.getF32("RenderLuminanceScale"));
shader.uniform1f("sun_lum_scale", gSavedSettings.getF32("RenderSunLuminanceScale"));
shader.uniform1f("sun_lum_offset", gSavedSettings.getF32("RenderSunLuminanceOffset"));
@@ -6271,16 +6339,16 @@ void LLPipeline::renderDeferredLighting()
glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], 0);
}
- if (gSavedSettings.getBOOL("RenderDeferredShadow"))
- {
- glPushMatrix();
- glLoadIdentity();
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
+ glPushMatrix();
+ glLoadIdentity();
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
- mDeferredLight[0].bindTarget();
- if (gSavedSettings.getBOOL("RenderDeferredSun"))
+ mDeferredLight[0].bindTarget();
+
+ if (gSavedSettings.getBOOL("RenderDeferredSSAO") || gSavedSettings.getS32("RenderShadowDetail") > 0)
+ {
{ //paint shadow/SSAO light map (direct lighting lightmap)
LLFastTimer ftm(FTM_SUN_SHADOW);
bindDeferredShader(gDeferredSunProgram, 0);
@@ -6321,18 +6389,22 @@ void LLPipeline::renderDeferredLighting()
unbindDeferredShader(gDeferredSunProgram);
}
- else
- {
- mDeferredLight[0].clear(GL_COLOR_BUFFER_BIT);
- }
+ }
+ else
+ {
+ glClearColor(1,1,1,1);
+ mDeferredLight[0].clear(GL_COLOR_BUFFER_BIT);
+ glClearColor(0,0,0,0);
+ }
- mDeferredLight[0].flush();
+ mDeferredLight[0].flush();
+ { //global illumination specific block (still experimental)
if (gSavedSettings.getBOOL("RenderDeferredBlurLight") &&
- gSavedSettings.getBOOL("RenderDeferredGI"))
- {
+ gSavedSettings.getBOOL("RenderDeferredGI"))
+ {
LLFastTimer ftm(FTM_EDGE_DETECTION);
- //get edge map
+ //generate edge map
LLGLDisable blend(GL_BLEND);
LLGLDisable test(GL_ALPHA_TEST);
LLGLDepthTest depth(GL_FALSE);
@@ -6429,79 +6501,79 @@ void LLPipeline::renderDeferredLighting()
unbindDeferredShader(gDeferredPostGIProgram);
}
}
+ }
- if (gSavedSettings.getBOOL("RenderDeferredBlurLight"))
- { //soften direct lighting lightmap
- LLFastTimer ftm(FTM_SOFTEN_SHADOW);
- //blur lightmap
- mDeferredLight[1].bindTarget();
+ if (gSavedSettings.getBOOL("RenderDeferredSSAO"))
+ { //soften direct lighting lightmap
+ LLFastTimer ftm(FTM_SOFTEN_SHADOW);
+ //blur lightmap
+ mDeferredLight[1].bindTarget();
- glClearColor(1,1,1,1);
- mDeferredLight[1].clear(GL_COLOR_BUFFER_BIT);
- glClearColor(0,0,0,0);
-
- bindDeferredShader(gDeferredBlurLightProgram);
+ glClearColor(1,1,1,1);
+ mDeferredLight[1].clear(GL_COLOR_BUFFER_BIT);
+ glClearColor(0,0,0,0);
+
+ bindDeferredShader(gDeferredBlurLightProgram);
- LLVector3 go = gSavedSettings.getVector3("RenderShadowGaussian");
- const U32 kern_length = 4;
- F32 blur_size = gSavedSettings.getF32("RenderShadowBlurSize");
- F32 dist_factor = gSavedSettings.getF32("RenderShadowBlurDistFactor");
+ LLVector3 go = gSavedSettings.getVector3("RenderShadowGaussian");
+ const U32 kern_length = 4;
+ F32 blur_size = gSavedSettings.getF32("RenderShadowBlurSize");
+ F32 dist_factor = gSavedSettings.getF32("RenderShadowBlurDistFactor");
- // sample symmetrically with the middle sample falling exactly on 0.0
- F32 x = 0.f;
+ // sample symmetrically with the middle sample falling exactly on 0.0
+ F32 x = 0.f;
- LLVector3 gauss[32]; // xweight, yweight, offset
+ LLVector3 gauss[32]; // xweight, yweight, offset
- for (U32 i = 0; i < kern_length; i++)
- {
- gauss[i].mV[0] = llgaussian(x, go.mV[0]);
- gauss[i].mV[1] = llgaussian(x, go.mV[1]);
- gauss[i].mV[2] = x;
- x += 1.f;
- }
+ for (U32 i = 0; i < kern_length; i++)
+ {
+ gauss[i].mV[0] = llgaussian(x, go.mV[0]);
+ gauss[i].mV[1] = llgaussian(x, go.mV[1]);
+ gauss[i].mV[2] = x;
+ x += 1.f;
+ }
- gDeferredBlurLightProgram.uniform2f("delta", 1.f, 0.f);
- gDeferredBlurLightProgram.uniform1f("dist_factor", dist_factor);
- gDeferredBlurLightProgram.uniform3fv("kern[0]", kern_length, gauss[0].mV);
- gDeferredBlurLightProgram.uniform3fv("kern", kern_length, gauss[0].mV);
- gDeferredBlurLightProgram.uniform1f("kern_scale", blur_size * (kern_length/2.f - 0.5f));
+ gDeferredBlurLightProgram.uniform2f("delta", 1.f, 0.f);
+ gDeferredBlurLightProgram.uniform1f("dist_factor", dist_factor);
+ gDeferredBlurLightProgram.uniform3fv("kern[0]", kern_length, gauss[0].mV);
+ gDeferredBlurLightProgram.uniform3fv("kern", kern_length, gauss[0].mV);
+ gDeferredBlurLightProgram.uniform1f("kern_scale", blur_size * (kern_length/2.f - 0.5f));
+
+ {
+ LLGLDisable blend(GL_BLEND);
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
+ stop_glerror();
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+ stop_glerror();
+ }
- {
- LLGLDisable blend(GL_BLEND);
- LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
- stop_glerror();
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
- stop_glerror();
- }
-
- mDeferredLight[1].flush();
- unbindDeferredShader(gDeferredBlurLightProgram);
+ mDeferredLight[1].flush();
+ unbindDeferredShader(gDeferredBlurLightProgram);
- bindDeferredShader(gDeferredBlurLightProgram, 1);
- mDeferredLight[0].bindTarget();
+ bindDeferredShader(gDeferredBlurLightProgram, 1);
+ mDeferredLight[0].bindTarget();
- gDeferredBlurLightProgram.uniform2f("delta", 0.f, 1.f);
+ gDeferredBlurLightProgram.uniform2f("delta", 0.f, 1.f);
- {
- LLGLDisable blend(GL_BLEND);
- LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
- stop_glerror();
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
- stop_glerror();
- }
- mDeferredLight[0].flush();
- unbindDeferredShader(gDeferredBlurLightProgram);
+ {
+ LLGLDisable blend(GL_BLEND);
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
+ stop_glerror();
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+ stop_glerror();
}
-
- stop_glerror();
- glPopMatrix();
- stop_glerror();
- glMatrixMode(GL_MODELVIEW);
- stop_glerror();
- glPopMatrix();
- stop_glerror();
+ mDeferredLight[0].flush();
+ unbindDeferredShader(gDeferredBlurLightProgram);
}
+ stop_glerror();
+ glPopMatrix();
+ stop_glerror();
+ glMatrixMode(GL_MODELVIEW);
+ stop_glerror();
+ glPopMatrix();
+ stop_glerror();
+
//copy depth and stencil from deferred screen
//mScreen.copyContents(mDeferredScreen, 0, 0, mDeferredScreen.getWidth(), mDeferredScreen.getHeight(),
// 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_NEAREST);
@@ -6509,11 +6581,15 @@ void LLPipeline::renderDeferredLighting()
if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2)
{
mDeferredLight[1].bindTarget();
- mDeferredLight[1].clear(GL_COLOR_BUFFER_BIT);
+ // clear color buffer here (GI) - zeroing alpha (glow) is important or it will accumulate against sky
+ glClearColor(0,0,0,0);
+ mScreen.clear(GL_COLOR_BUFFER_BIT);
}
else
{
mScreen.bindTarget();
+ // clear color buffer here - zeroing alpha (glow) is important or it will accumulate against sky
+ glClearColor(0,0,0,0);
mScreen.clear(GL_COLOR_BUFFER_BIT);
}
@@ -6550,15 +6626,16 @@ void LLPipeline::renderDeferredLighting()
LLGLDisable stencil(GL_STENCIL_TEST);
gGL.setSceneBlendType(LLRender::BT_ALPHA);
- U32 render_mask = mRenderTypeMask;
- mRenderTypeMask = mRenderTypeMask &
- ((1 << LLPipeline::RENDER_TYPE_SKY) |
- (1 << LLPipeline::RENDER_TYPE_CLOUDS) |
- (1 << LLPipeline::RENDER_TYPE_WL_SKY));
+ gPipeline.pushRenderTypeMask();
+
+ gPipeline.andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY,
+ LLPipeline::RENDER_TYPE_CLOUDS,
+ LLPipeline::RENDER_TYPE_WL_SKY,
+ LLPipeline::END_RENDER_TYPES);
renderGeomPostDeferred(*LLViewerCamera::getInstance());
- mRenderTypeMask = render_mask;
+ gPipeline.popRenderTypeMask();
}
BOOL render_local = gSavedSettings.getBOOL("RenderDeferredLocalLights");
@@ -6603,6 +6680,15 @@ void LLPipeline::renderDeferredLighting()
continue;
}
+ if (volume->isAttachment())
+ {
+ if (!sRenderAttachedLights)
+ {
+ continue;
+ }
+ }
+
+
LLVector3 center = drawablep->getPositionAgent();
F32* c = center.mV;
F32 s = volume->getLightRadius()*1.5f;
@@ -6653,7 +6739,7 @@ void LLPipeline::renderDeferredLighting()
{ //draw box if camera is outside box
if (render_local)
{
- if (volume->getLightTexture())
+ if (volume->isLightSpotlight())
{
drawablep->getVOVolume()->updateSpotLightPriority();
spot_lights.push_back(drawablep);
@@ -6670,7 +6756,7 @@ void LLPipeline::renderDeferredLighting()
}
else if (render_fullscreen)
{
- if (volume->getLightTexture())
+ if (volume->isLightSpotlight())
{
drawablep->getVOVolume()->updateSpotLightPriority();
fullscreen_spot_lights.push_back(drawablep);
@@ -6871,29 +6957,48 @@ void LLPipeline::renderDeferredLighting()
LLGLDisable blend(GL_BLEND);
LLGLDisable stencil(GL_STENCIL_TEST);
- U32 render_mask = mRenderTypeMask;
- mRenderTypeMask = mRenderTypeMask &
- ((1 << LLPipeline::RENDER_TYPE_ALPHA) |
- (1 << LLPipeline::RENDER_TYPE_FULLBRIGHT) |
- (1 << LLPipeline::RENDER_TYPE_VOLUME) |
- (1 << LLPipeline::RENDER_TYPE_GLOW) |
- (1 << LLPipeline::RENDER_TYPE_BUMP) |
- (1 << LLPipeline::RENDER_TYPE_PASS_SIMPLE) |
- (1 << LLPipeline::RENDER_TYPE_PASS_ALPHA) |
- (1 << LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK) |
- (1 << LLPipeline::RENDER_TYPE_PASS_BUMP) |
- (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT) |
- (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK) |
- (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY) |
- (1 << LLPipeline::RENDER_TYPE_PASS_GLOW) |
- (1 << LLPipeline::RENDER_TYPE_PASS_GRASS) |
- (1 << LLPipeline::RENDER_TYPE_PASS_SHINY) |
- (1 << LLPipeline::RENDER_TYPE_PASS_INVISIBLE) |
- (1 << LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY) |
- (1 << LLPipeline::RENDER_TYPE_AVATAR));
+ pushRenderTypeMask();
+ andRenderTypeMask(LLPipeline::RENDER_TYPE_ALPHA,
+ LLPipeline::RENDER_TYPE_FULLBRIGHT,
+ LLPipeline::RENDER_TYPE_VOLUME,
+ LLPipeline::RENDER_TYPE_GLOW,
+ LLPipeline::RENDER_TYPE_BUMP,
+ LLPipeline::RENDER_TYPE_PASS_SIMPLE,
+ LLPipeline::RENDER_TYPE_PASS_ALPHA,
+ LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK,
+ LLPipeline::RENDER_TYPE_PASS_BUMP,
+ LLPipeline::RENDER_TYPE_PASS_POST_BUMP,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY,
+ LLPipeline::RENDER_TYPE_PASS_GLOW,
+ LLPipeline::RENDER_TYPE_PASS_GRASS,
+ LLPipeline::RENDER_TYPE_PASS_SHINY,
+ LLPipeline::RENDER_TYPE_PASS_INVISIBLE,
+ LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY,
+ LLPipeline::RENDER_TYPE_AVATAR,
+ END_RENDER_TYPES);
renderGeomPostDeferred(*LLViewerCamera::getInstance());
- mRenderTypeMask = render_mask;
+ popRenderTypeMask();
+ }
+
+ {
+ //render highlights, etc.
+ renderHighlights();
+ mHighlightFaces.clear();
+
+ renderDebug();
+
+ LLVertexBuffer::unbind();
+
+ if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+ // Render debugging beacons.
+ gObjectList.renderObjectBeacons();
+ LLHUDObject::renderAll();
+ gObjectList.resetObjectBeacons();
+ }
}
mScreen.flush();
@@ -7105,11 +7210,12 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
if (LLPipeline::sWaterReflections && assertInitialized() && LLDrawPoolWater::sNeedsReflectionUpdate)
{
BOOL skip_avatar_update = FALSE;
- if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK)
+ if (gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK)
{
skip_avatar_update = TRUE;
}
+ llpushcallstacks ;
if (!skip_avatar_update)
{
gAgentAvatarp->updateAttachmentVisibility(CAMERA_MODE_THIRD_PERSON);
@@ -7129,8 +7235,8 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
LLPipeline::sUseOcclusion = llmin(occlusion, 1);
- U32 type_mask = gPipeline.mRenderTypeMask;
-
+ gPipeline.pushRenderTypeMask();
+
glh::matrix4f projection = glh_get_current_projection();
glh::matrix4f mat;
@@ -7198,43 +7304,48 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
glCullFace(GL_FRONT);
static LLCullResult ref_result;
- U32 ref_mask = 0;
+
if (LLDrawPoolWater::sNeedsDistortionUpdate)
{
//initial sky pass (no user clip plane)
{ //mask out everything but the sky
- U32 tmp = mRenderTypeMask;
- mRenderTypeMask = tmp & ((1 << LLPipeline::RENDER_TYPE_SKY) |
- (1 << LLPipeline::RENDER_TYPE_WL_SKY));
+ gPipeline.pushRenderTypeMask();
+ gPipeline.andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY,
+ LLPipeline::RENDER_TYPE_WL_SKY,
+ LLPipeline::END_RENDER_TYPES);
static LLCullResult result;
updateCull(camera, result);
+ llpushcallstacks ;
stateSort(camera, result);
- mRenderTypeMask = tmp & ((1 << LLPipeline::RENDER_TYPE_SKY) |
- (1 << LLPipeline::RENDER_TYPE_CLOUDS) |
- (1 << LLPipeline::RENDER_TYPE_WL_SKY));
+ andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY,
+ LLPipeline::RENDER_TYPE_CLOUDS,
+ LLPipeline::RENDER_TYPE_WL_SKY,
+ LLPipeline::END_RENDER_TYPES);
+
renderGeom(camera, TRUE);
- mRenderTypeMask = tmp;
+ gPipeline.popRenderTypeMask();
}
- U32 mask = mRenderTypeMask;
- mRenderTypeMask &= ~((1<<LLPipeline::RENDER_TYPE_WATER) |
- (1<<LLPipeline::RENDER_TYPE_GROUND) |
- (1<<LLPipeline::RENDER_TYPE_SKY) |
- (1<<LLPipeline::RENDER_TYPE_CLOUDS));
-
- if (gSavedSettings.getBOOL("RenderWaterReflections"))
+ gPipeline.pushRenderTypeMask();
+
+ clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER,
+ LLPipeline::RENDER_TYPE_GROUND,
+ LLPipeline::RENDER_TYPE_SKY,
+ LLPipeline::RENDER_TYPE_CLOUDS,
+ LLPipeline::END_RENDER_TYPES);
+
+ S32 detail = gSavedSettings.getS32("RenderReflectionDetail");
+ if (detail > 0)
{ //mask out selected geometry based on reflection detail
-
- S32 detail = gSavedSettings.getS32("RenderReflectionDetail");
- if (detail < 3)
+ if (detail < 4)
{
- mRenderTypeMask &= ~(1 << LLPipeline::RENDER_TYPE_PARTICLES);
- if (detail < 2)
+ clearRenderTypeMask(LLPipeline::RENDER_TYPE_PARTICLES, END_RENDER_TYPES);
+ if (detail < 3)
{
- mRenderTypeMask &= ~(1 << LLPipeline::RENDER_TYPE_AVATAR);
- if (detail < 1)
+ clearRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES);
+ if (detail < 2)
{
- mRenderTypeMask &= ~(1 << LLPipeline::RENDER_TYPE_VOLUME);
+ clearRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME, END_RENDER_TYPES);
}
}
}
@@ -7242,21 +7353,21 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
LLGLUserClipPlane clip_plane(plane, mat, projection);
LLGLDisable cull(GL_CULL_FACE);
updateCull(camera, ref_result, 1);
+ llpushcallstacks ;
stateSort(camera, ref_result);
}
- ref_mask = mRenderTypeMask;
- mRenderTypeMask = mask;
- }
- if (LLDrawPoolWater::sNeedsDistortionUpdate)
- {
- mRenderTypeMask = ref_mask;
- if (gSavedSettings.getBOOL("RenderWaterReflections"))
+ if (LLDrawPoolWater::sNeedsDistortionUpdate)
{
- gPipeline.grabReferences(ref_result);
- LLGLUserClipPlane clip_plane(plane, mat, projection);
- renderGeom(camera);
+ if (gSavedSettings.getS32("RenderReflectionDetail") > 0)
+ {
+ gPipeline.grabReferences(ref_result);
+ LLGLUserClipPlane clip_plane(plane, mat, projection);
+ renderGeom(camera);
+ }
}
+
+ gPipeline.popRenderTypeMask();
}
glCullFace(GL_BACK);
glPopMatrix();
@@ -7270,18 +7381,20 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
if (last_update)
{
camera.setFar(camera_in.getFar());
- mRenderTypeMask = type_mask & (~(1<<LLPipeline::RENDER_TYPE_WATER) |
- (1<<LLPipeline::RENDER_TYPE_GROUND));
+ clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER,
+ LLPipeline::RENDER_TYPE_GROUND,
+ END_RENDER_TYPES);
stop_glerror();
LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? FALSE : TRUE;
if (LLPipeline::sUnderWaterRender)
{
- mRenderTypeMask &= ~((1<<LLPipeline::RENDER_TYPE_GROUND) |
- (1<<LLPipeline::RENDER_TYPE_SKY) |
- (1<<LLPipeline::RENDER_TYPE_CLOUDS) |
- (1<<LLPipeline::RENDER_TYPE_WL_SKY));
+ clearRenderTypeMask(LLPipeline::RENDER_TYPE_GROUND,
+ LLPipeline::RENDER_TYPE_SKY,
+ LLPipeline::RENDER_TYPE_CLOUDS,
+ LLPipeline::RENDER_TYPE_WL_SKY,
+ END_RENDER_TYPES);
}
LLViewerCamera::updateFrustumPlanes(camera);
@@ -7298,6 +7411,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
LLGLUserClipPlane clip_plane(LLPlane(-pnorm, -(pd+pad)), mat, projection);
static LLCullResult result;
updateCull(camera, result, water_clip);
+ llpushcallstacks ;
stateSort(camera, result);
gGL.setColorMask(true, true);
@@ -7322,7 +7436,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
}
glClearColor(0.f, 0.f, 0.f, 0.f);
gViewerWindow->setup3DViewport();
- mRenderTypeMask = type_mask;
+ gPipeline.popRenderTypeMask();
LLDrawPoolWater::sNeedsReflectionUpdate = FALSE;
LLDrawPoolWater::sNeedsDistortionUpdate = FALSE;
LLViewerCamera::getInstance()->setUserClipPlane(LLPlane(-pnorm, -pd));
@@ -7336,6 +7450,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
{
gAgentAvatarp->updateAttachmentVisibility(gAgentCamera.getCameraMode());
}
+ llpushcallstacks ;
}
}
@@ -7513,115 +7628,172 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
LLPipeline::sShadowRender = FALSE;
}
-
+static LLFastTimer::DeclareTimer FTM_VISIBLE_CLOUD("Visible Cloud");
BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector3& max, std::vector<LLVector3>& fp, LLVector3 light_dir)
{
+ LLFastTimer t(FTM_VISIBLE_CLOUD);
//get point cloud of intersection of frust and min, max
- //get set of planes
- std::vector<LLPlane> ps;
-
if (getVisibleExtents(camera, min, max))
{
return FALSE;
}
- ps.push_back(LLPlane(min, LLVector3(-1,0,0)));
- ps.push_back(LLPlane(min, LLVector3(0,-1,0)));
- ps.push_back(LLPlane(min, LLVector3(0,0,-1)));
- ps.push_back(LLPlane(max, LLVector3(1,0,0)));
- ps.push_back(LLPlane(max, LLVector3(0,1,0)));
- ps.push_back(LLPlane(max, LLVector3(0,0,1)));
+ //get set of planes on bounding box
+ std::vector<LLPlane> bp;
+
+ bp.push_back(LLPlane(min, LLVector3(-1,0,0)));
+ bp.push_back(LLPlane(min, LLVector3(0,-1,0)));
+ bp.push_back(LLPlane(min, LLVector3(0,0,-1)));
+ bp.push_back(LLPlane(max, LLVector3(1,0,0)));
+ bp.push_back(LLPlane(max, LLVector3(0,1,0)));
+ bp.push_back(LLPlane(max, LLVector3(0,0,1)));
+
+ //potential points
+ std::vector<LLVector3> pp;
+
+ //add corners of AABB
+ pp.push_back(LLVector3(min.mV[0], min.mV[1], min.mV[2]));
+ pp.push_back(LLVector3(max.mV[0], min.mV[1], min.mV[2]));
+ pp.push_back(LLVector3(min.mV[0], max.mV[1], min.mV[2]));
+ pp.push_back(LLVector3(max.mV[0], max.mV[1], min.mV[2]));
+ pp.push_back(LLVector3(min.mV[0], min.mV[1], max.mV[2]));
+ pp.push_back(LLVector3(max.mV[0], min.mV[1], max.mV[2]));
+ pp.push_back(LLVector3(min.mV[0], max.mV[1], max.mV[2]));
+ pp.push_back(LLVector3(max.mV[0], max.mV[1], max.mV[2]));
+
+ //add corners of camera frustum
+ for (U32 i = 0; i < 8; i++)
+ {
+ pp.push_back(camera.mAgentFrustum[i]);
+ }
+
- /*if (!light_dir.isExactlyZero())
+ //bounding box line segments
+ U32 bs[] =
{
- LLPlane ucp;
- LLPlane mcp;
+ 0,1,
+ 1,3,
+ 3,2,
+ 2,0,
- F32 maxd = -1.f;
- F32 mind = 1.f;
+ 4,5,
+ 5,7,
+ 7,6,
+ 6,4,
- for (U32 i = 0; i < ps.size(); ++i)
- { //pick the plane most aligned to lightDir for user clip plane
- LLVector3 n(ps[i].mV);
- F32 da = n*light_dir;
- if (da > maxd)
- {
- maxd = da;
- ucp = ps[i];
- }
+ 0,4,
+ 1,5,
+ 3,7,
+ 2,6
+ };
+
+ for (U32 i = 0; i < 12; i++)
+ { //for each line segment in bounding box
+ for (U32 j = 0; j < 6; j++)
+ { //for each plane in camera frustum
+ const LLPlane& cp = camera.getAgentPlane(j);
+ const LLVector3& v1 = pp[bs[i*2+0]];
+ const LLVector3& v2 = pp[bs[i*2+1]];
+ const LLVector3 n(cp.mV);
- if (da < mind)
+ LLVector3 line = v1-v2;
+
+ F32 d1 = line*n;
+ F32 d2 = -cp.dist(v2);
+
+ F32 t = d2/d1;
+
+ if (t > 0.f && t < 1.f)
{
- mind = da;
- mcp = ps[i];
+ LLVector3 intersect = v2+line*t;
+ pp.push_back(intersect);
}
}
-
- camera.setUserClipPlane(ucp);
+ }
- ps.clear();
- ps.push_back(ucp);
- ps.push_back(mcp);
- }*/
-
- for (U32 i = 0; i < 6; i++)
+ //camera frustum line segments
+ const U32 fs[] =
{
- ps.push_back(camera.getAgentPlane(i));
- }
+ 0,1,
+ 1,2,
+ 2,3,
+ 3,1,
- //get set of points where planes intersect and points are not above any plane
- fp.clear();
-
- for (U32 i = 0; i < ps.size(); ++i)
+ 4,5,
+ 5,6,
+ 6,7,
+ 7,4,
+
+ 0,4,
+ 1,5,
+ 2,6,
+ 3,7
+ };
+
+ LLVector3 center = (max+min)*0.5f;
+ LLVector3 size = (max-min)*0.5f;
+
+ for (U32 i = 0; i < 12; i++)
{
- for (U32 j = 0; j < ps.size(); ++j)
+ for (U32 j = 0; j < 6; ++j)
{
- for (U32 k = 0; k < ps.size(); ++k)
- {
- if (i == j ||
- i == k ||
- k == j)
- {
- continue;
- }
+ const LLVector3& v1 = pp[fs[i*2+0]+8];
+ const LLVector3& v2 = pp[fs[i*2+1]+8];
+ const LLPlane& cp = bp[j];
+ const LLVector3 n(cp.mV);
- LLVector3 n1,n2,n3;
- F32 d1,d2,d3;
+ LLVector3 line = v1-v2;
- n1.setVec(ps[i].mV);
- n2.setVec(ps[j].mV);
- n3.setVec(ps[k].mV);
+ F32 d1 = line*n;
+ F32 d2 = -cp.dist(v2);
- d1 = ps[i].mV[3];
- d2 = ps[j].mV[3];
- d3 = ps[k].mV[3];
-
- //get point of intersection of 3 planes "p"
- LLVector3 p = (-d1*(n2%n3)-d2*(n3%n1)-d3*(n1%n2))/(n1*(n2%n3));
-
- if (llround(p*n1+d1, 0.0001f) == 0.f &&
- llround(p*n2+d2, 0.0001f) == 0.f &&
- llround(p*n3+d3, 0.0001f) == 0.f)
- { //point is on all three planes
- BOOL found = TRUE;
- for (U32 l = 0; l < ps.size() && found; ++l)
- {
- if (llround(ps[l].dist(p), 0.0001f) > 0.0f)
- { //point is above some plane, not contained
- found = FALSE;
- }
- }
+ F32 t = d2/d1;
- if (found)
- {
- fp.push_back(p);
- }
- }
- }
+ if (t > 0.f && t < 1.f)
+ {
+ LLVector3 intersect = v2+line*t;
+ pp.push_back(intersect);
+ }
}
}
+ LLVector3 ext[] = { min-LLVector3(0.05f,0.05f,0.05f),
+ max+LLVector3(0.05f,0.05f,0.05f) };
+
+ for (U32 i = 0; i < pp.size(); ++i)
+ {
+ bool found = true;
+
+ const F32* p = pp[i].mV;
+
+ for (U32 j = 0; j < 3; ++j)
+ {
+ if (p[j] < ext[0].mV[j] ||
+ p[j] > ext[1].mV[j])
+ {
+ found = false;
+ break;
+ }
+ }
+
+ for (U32 j = 0; j < 6; ++j)
+ {
+ const LLPlane& cp = camera.getAgentPlane(j);
+ F32 dist = cp.dist(pp[i]);
+ if (dist > 0.05f) //point is above some plane, not contained
+ {
+ found = false;
+ break;
+ }
+ }
+
+ if (found)
+ {
+ fp.push_back(pp[i]);
+ }
+ }
+
if (fp.empty())
{
return FALSE;
@@ -7719,21 +7891,22 @@ void LLPipeline::generateGI(LLCamera& camera, LLVector3& lightDir, std::vector<L
sun_cam.ignoreAgentFrustumPlane(LLCamera::AGENT_PLANE_NEAR);
static LLCullResult result;
- U32 type_mask = mRenderTypeMask;
+ pushRenderTypeMask();
- mRenderTypeMask = type_mask & ((1<<LLPipeline::RENDER_TYPE_SIMPLE) |
- (1<<LLPipeline::RENDER_TYPE_FULLBRIGHT) |
- (1<<LLPipeline::RENDER_TYPE_BUMP) |
- (1<<LLPipeline::RENDER_TYPE_VOLUME) |
- (1<<LLPipeline::RENDER_TYPE_TREE) |
- (1<<LLPipeline::RENDER_TYPE_TERRAIN) |
- (1<<LLPipeline::RENDER_TYPE_WATER) |
- (1<<LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW) |
- (1<<LLPipeline::RENDER_TYPE_AVATAR) |
- (1 << LLPipeline::RENDER_TYPE_PASS_SIMPLE) |
- (1 << LLPipeline::RENDER_TYPE_PASS_BUMP) |
- (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT) |
- (1 << LLPipeline::RENDER_TYPE_PASS_SHINY));
+ andRenderTypeMask(LLPipeline::RENDER_TYPE_SIMPLE,
+ LLPipeline::RENDER_TYPE_FULLBRIGHT,
+ LLPipeline::RENDER_TYPE_BUMP,
+ LLPipeline::RENDER_TYPE_VOLUME,
+ LLPipeline::RENDER_TYPE_TREE,
+ LLPipeline::RENDER_TYPE_TERRAIN,
+ LLPipeline::RENDER_TYPE_WATER,
+ LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW,
+ LLPipeline::RENDER_TYPE_AVATAR,
+ LLPipeline::RENDER_TYPE_PASS_SIMPLE,
+ LLPipeline::RENDER_TYPE_PASS_BUMP,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT,
+ LLPipeline::RENDER_TYPE_PASS_SHINY,
+ END_RENDER_TYPES);
@@ -7802,7 +7975,7 @@ void LLPipeline::generateGI(LLCamera& camera, LLVector3& lightDir, std::vector<L
LLPipeline::sShadowRender = FALSE;
sMinRenderSize = 0.f;
- mRenderTypeMask = type_mask;
+ popRenderTypeMask();
}
@@ -7886,29 +8059,10 @@ void LLPipeline::generateHighlight(LLCamera& camera)
void LLPipeline::generateSunShadow(LLCamera& camera)
{
- if (!sRenderDeferred || !gSavedSettings.getBOOL("RenderDeferredShadow"))
- {
- return;
- }
-
- //temporary hack to disable shadows but keep local lights
- static BOOL clear = TRUE;
- BOOL gen_shadow = gSavedSettings.getBOOL("RenderDeferredSunShadow");
- if (!gen_shadow)
+ if (!sRenderDeferred || gSavedSettings.getS32("RenderShadowDetail") <= 0)
{
- if (clear)
- {
- clear = FALSE;
- for (U32 i = 0; i < 6; i++)
- {
- mShadow[i].bindTarget();
- mShadow[i].clear();
- mShadow[i].flush();
- }
- }
return;
}
- clear = TRUE;
F64 last_modelview[16];
F64 last_projection[16];
@@ -7918,23 +8072,24 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
last_projection[i] = gGLLastProjection[i];
}
- U32 type_mask = mRenderTypeMask;
- mRenderTypeMask = type_mask & ((1<<LLPipeline::RENDER_TYPE_SIMPLE) |
- (1<<LLPipeline::RENDER_TYPE_ALPHA) |
- (1<<LLPipeline::RENDER_TYPE_GRASS) |
- (1<<LLPipeline::RENDER_TYPE_FULLBRIGHT) |
- (1<<LLPipeline::RENDER_TYPE_BUMP) |
- (1<<LLPipeline::RENDER_TYPE_VOLUME) |
- (1<<LLPipeline::RENDER_TYPE_AVATAR) |
- (1<<LLPipeline::RENDER_TYPE_TREE) |
- (1<<LLPipeline::RENDER_TYPE_TERRAIN) |
- (1<<LLPipeline::RENDER_TYPE_WATER) |
- (1<<LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW) |
- (1 << LLPipeline::RENDER_TYPE_PASS_SIMPLE) |
- (1 << LLPipeline::RENDER_TYPE_PASS_BUMP) |
- (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT) |
- (1 << LLPipeline::RENDER_TYPE_PASS_SHINY) |
- (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY));
+ pushRenderTypeMask();
+ andRenderTypeMask(LLPipeline::RENDER_TYPE_SIMPLE,
+ LLPipeline::RENDER_TYPE_ALPHA,
+ LLPipeline::RENDER_TYPE_GRASS,
+ LLPipeline::RENDER_TYPE_FULLBRIGHT,
+ LLPipeline::RENDER_TYPE_BUMP,
+ LLPipeline::RENDER_TYPE_VOLUME,
+ LLPipeline::RENDER_TYPE_AVATAR,
+ LLPipeline::RENDER_TYPE_TREE,
+ LLPipeline::RENDER_TYPE_TERRAIN,
+ LLPipeline::RENDER_TYPE_WATER,
+ LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW,
+ LLPipeline::RENDER_TYPE_PASS_SIMPLE,
+ LLPipeline::RENDER_TYPE_PASS_BUMP,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT,
+ LLPipeline::RENDER_TYPE_PASS_SHINY,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY,
+ END_RENDER_TYPES);
gGL.setColorMask(false, false);
@@ -7986,17 +8141,32 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
at.normVec();
+ LLCamera main_camera = camera;
+
F32 near_clip = 0.f;
{
//get visible point cloud
std::vector<LLVector3> fp;
+ main_camera.calcAgentFrustumPlanes(main_camera.mAgentFrustum);
+
LLVector3 min,max;
- getVisiblePointCloud(camera,min,max,fp);
+ getVisiblePointCloud(main_camera,min,max,fp);
if (fp.empty())
{
- mRenderTypeMask = type_mask;
+ if (!hasRenderDebugMask(RENDER_DEBUG_SHADOW_FRUSTA))
+ {
+ mShadowCamera[0] = main_camera;
+ mShadowExtents[0][0] = min;
+ mShadowExtents[0][1] = max;
+
+ mShadowFrustPoints[0].clear();
+ mShadowFrustPoints[1].clear();
+ mShadowFrustPoints[2].clear();
+ mShadowFrustPoints[3].clear();
+ }
+ popRenderTypeMask();
return;
}
@@ -8070,7 +8240,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
shadow_cam = camera;
shadow_cam.setFar(16.f);
- LLViewerCamera::updateFrustumPlanes(shadow_cam);
+ LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE);
LLVector3* frust = shadow_cam.mAgentFrustum;
@@ -8082,10 +8252,11 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
for (U32 i = 0; i < 4; i++)
{
LLVector3 delta = frust[i+4]-eye;
+ delta += (frust[i+4]-frust[(i+2)%4+4])*0.05f;
delta.normVec();
F32 dp = delta*pn;
- frust[i] = eye + (delta*dist[j])/dp;
- frust[i+4] = eye + (delta*dist[j+1])/dp;
+ frust[i] = eye + (delta*dist[j]*0.95f)/dp;
+ frust[i+4] = eye + (delta*dist[j+1]*1.05f)/dp;
}
shadow_cam.calcAgentFrustumPlanes(frust);
@@ -8425,135 +8596,155 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
}
}
-
-
- F32 fade_amt = gFrameIntervalSeconds * llmax(LLViewerCamera::getInstance()->getVelocityStat()->getCurrentPerSec(), 1.f);
- //update shadow targets
- for (U32 i = 0; i < 2; i++)
- { //for each current shadow
- LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW4+i;
+ //hack to disable projector shadows
+ static bool clear = true;
+ bool gen_shadow = gSavedSettings.getS32("RenderShadowDetail") > 1;
+
+ if (gen_shadow)
+ {
+ clear = true;
+ F32 fade_amt = gFrameIntervalSeconds * llmax(LLViewerCamera::getInstance()->getVelocityStat()->getCurrentPerSec(), 1.f);
- if (mShadowSpotLight[i].notNull() &&
- (mShadowSpotLight[i] == mTargetShadowSpotLight[0] ||
- mShadowSpotLight[i] == mTargetShadowSpotLight[1]))
- { //keep this spotlight
- mSpotLightFade[i] = llmin(mSpotLightFade[i]+fade_amt, 1.f);
- }
- else
- { //fade out this light
- mSpotLightFade[i] = llmax(mSpotLightFade[i]-fade_amt, 0.f);
-
- if (mSpotLightFade[i] == 0.f || mShadowSpotLight[i].isNull())
- { //faded out, grab one of the pending spots (whichever one isn't already taken)
- if (mTargetShadowSpotLight[0] != mShadowSpotLight[(i+1)%2])
- {
- mShadowSpotLight[i] = mTargetShadowSpotLight[0];
- }
- else
- {
- mShadowSpotLight[i] = mTargetShadowSpotLight[1];
+ //update shadow targets
+ for (U32 i = 0; i < 2; i++)
+ { //for each current shadow
+ LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW4+i;
+
+ if (mShadowSpotLight[i].notNull() &&
+ (mShadowSpotLight[i] == mTargetShadowSpotLight[0] ||
+ mShadowSpotLight[i] == mTargetShadowSpotLight[1]))
+ { //keep this spotlight
+ mSpotLightFade[i] = llmin(mSpotLightFade[i]+fade_amt, 1.f);
+ }
+ else
+ { //fade out this light
+ mSpotLightFade[i] = llmax(mSpotLightFade[i]-fade_amt, 0.f);
+
+ if (mSpotLightFade[i] == 0.f || mShadowSpotLight[i].isNull())
+ { //faded out, grab one of the pending spots (whichever one isn't already taken)
+ if (mTargetShadowSpotLight[0] != mShadowSpotLight[(i+1)%2])
+ {
+ mShadowSpotLight[i] = mTargetShadowSpotLight[0];
+ }
+ else
+ {
+ mShadowSpotLight[i] = mTargetShadowSpotLight[1];
+ }
}
}
}
- }
-
- for (S32 i = 0; i < 2; i++)
- {
- glh_set_current_modelview(saved_view);
- glh_set_current_projection(saved_proj);
-
- if (mShadowSpotLight[i].isNull())
+
+ for (S32 i = 0; i < 2; i++)
{
- continue;
- }
+ glh_set_current_modelview(saved_view);
+ glh_set_current_projection(saved_proj);
- LLVOVolume* volume = mShadowSpotLight[i]->getVOVolume();
+ if (mShadowSpotLight[i].isNull())
+ {
+ continue;
+ }
- if (!volume)
- {
- mShadowSpotLight[i] = NULL;
- continue;
- }
+ LLVOVolume* volume = mShadowSpotLight[i]->getVOVolume();
- LLDrawable* drawable = mShadowSpotLight[i];
+ if (!volume)
+ {
+ mShadowSpotLight[i] = NULL;
+ continue;
+ }
- LLVector3 params = volume->getSpotLightParams();
- F32 fov = params.mV[0];
+ LLDrawable* drawable = mShadowSpotLight[i];
- //get agent->light space matrix (modelview)
- LLVector3 center = drawable->getPositionAgent();
- LLQuaternion quat = volume->getRenderRotation();
+ LLVector3 params = volume->getSpotLightParams();
+ F32 fov = params.mV[0];
- //get near clip plane
- LLVector3 scale = volume->getScale();
- LLVector3 at_axis(0,0,-scale.mV[2]*0.5f);
- at_axis *= quat;
+ //get agent->light space matrix (modelview)
+ LLVector3 center = drawable->getPositionAgent();
+ LLQuaternion quat = volume->getRenderRotation();
- LLVector3 np = center+at_axis;
- at_axis.normVec();
+ //get near clip plane
+ LLVector3 scale = volume->getScale();
+ LLVector3 at_axis(0,0,-scale.mV[2]*0.5f);
+ at_axis *= quat;
- //get origin that has given fov for plane np, at_axis, and given scale
- F32 dist = (scale.mV[1]*0.5f)/tanf(fov*0.5f);
+ LLVector3 np = center+at_axis;
+ at_axis.normVec();
- LLVector3 origin = np - at_axis*dist;
+ //get origin that has given fov for plane np, at_axis, and given scale
+ F32 dist = (scale.mV[1]*0.5f)/tanf(fov*0.5f);
- LLMatrix4 mat(quat, LLVector4(origin, 1.f));
+ LLVector3 origin = np - at_axis*dist;
- view[i+4] = glh::matrix4f((F32*) mat.mMatrix);
+ LLMatrix4 mat(quat, LLVector4(origin, 1.f));
- view[i+4] = view[i+4].inverse();
+ view[i+4] = glh::matrix4f((F32*) mat.mMatrix);
- //get perspective matrix
- F32 near_clip = dist+0.01f;
- F32 width = scale.mV[VX];
- F32 height = scale.mV[VY];
- F32 far_clip = dist+volume->getLightRadius()*1.5f;
+ view[i+4] = view[i+4].inverse();
- F32 fovy = fov * RAD_TO_DEG;
- F32 aspect = width/height;
-
- proj[i+4] = gl_perspective(fovy, aspect, near_clip, far_clip);
+ //get perspective matrix
+ F32 near_clip = dist+0.01f;
+ F32 width = scale.mV[VX];
+ F32 height = scale.mV[VY];
+ F32 far_clip = dist+volume->getLightRadius()*1.5f;
- //translate and scale to from [-1, 1] to [0, 1]
- glh::matrix4f trans(0.5f, 0.f, 0.f, 0.5f,
- 0.f, 0.5f, 0.f, 0.5f,
- 0.f, 0.f, 0.5f, 0.5f,
- 0.f, 0.f, 0.f, 1.f);
+ F32 fovy = fov * RAD_TO_DEG;
+ F32 aspect = width/height;
+
+ proj[i+4] = gl_perspective(fovy, aspect, near_clip, far_clip);
- glh_set_current_modelview(view[i+4]);
- glh_set_current_projection(proj[i+4]);
+ //translate and scale to from [-1, 1] to [0, 1]
+ glh::matrix4f trans(0.5f, 0.f, 0.f, 0.5f,
+ 0.f, 0.5f, 0.f, 0.5f,
+ 0.f, 0.f, 0.5f, 0.5f,
+ 0.f, 0.f, 0.f, 1.f);
- mSunShadowMatrix[i+4] = trans*proj[i+4]*view[i+4]*inv_view;
-
- for (U32 j = 0; j < 16; j++)
- {
- gGLLastModelView[j] = mShadowModelview[i+4].m[j];
- gGLLastProjection[j] = mShadowProjection[i+4].m[j];
- }
+ glh_set_current_modelview(view[i+4]);
+ glh_set_current_projection(proj[i+4]);
- mShadowModelview[i+4] = view[i+4];
- mShadowProjection[i+4] = proj[i+4];
+ mSunShadowMatrix[i+4] = trans*proj[i+4]*view[i+4]*inv_view;
+
+ for (U32 j = 0; j < 16; j++)
+ {
+ gGLLastModelView[j] = mShadowModelview[i+4].m[j];
+ gGLLastProjection[j] = mShadowProjection[i+4].m[j];
+ }
- LLCamera shadow_cam = camera;
- shadow_cam.setFar(far_clip);
- shadow_cam.setOrigin(origin);
+ mShadowModelview[i+4] = view[i+4];
+ mShadowProjection[i+4] = proj[i+4];
- LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE);
+ LLCamera shadow_cam = camera;
+ shadow_cam.setFar(far_clip);
+ shadow_cam.setOrigin(origin);
- stop_glerror();
+ LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE);
- mShadow[i+4].bindTarget();
- mShadow[i+4].getViewport(gGLViewport);
+ stop_glerror();
- static LLCullResult result[2];
+ mShadow[i+4].bindTarget();
+ mShadow[i+4].getViewport(gGLViewport);
- LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW0+i+4;
+ static LLCullResult result[2];
- renderShadow(view[i+4], proj[i+4], shadow_cam, result[i], FALSE, FALSE);
+ LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW0+i+4;
- mShadow[i+4].flush();
- }
+ renderShadow(view[i+4], proj[i+4], shadow_cam, result[i], FALSE, FALSE);
+
+ mShadow[i+4].flush();
+ }
+ }
+ else
+ {
+ if (clear)
+ {
+ clear = false;
+ for (U32 i = 4; i < 6; i++)
+ {
+ mShadow[i].bindTarget();
+ mShadow[i].clear();
+ mShadow[i].flush();
+ }
+ }
+ }
if (!gSavedSettings.getBOOL("CameraOffset"))
{
@@ -8577,7 +8768,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
gGLLastProjection[i] = last_projection[i];
}
- mRenderTypeMask = type_mask;
+ popRenderTypeMask();
}
void LLPipeline::renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL texture)
@@ -8613,38 +8804,36 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
assertInitialized();
- U32 mask;
BOOL muted = LLMuteList::getInstance()->isMuted(avatar->getID());
+ pushRenderTypeMask();
+
if (muted)
{
- mask = 1 << LLPipeline::RENDER_TYPE_AVATAR;
+ andRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES);
}
else
{
- mask = (1<<LLPipeline::RENDER_TYPE_VOLUME) |
- (1<<LLPipeline::RENDER_TYPE_AVATAR) |
- (1<<LLPipeline::RENDER_TYPE_BUMP) |
- (1<<LLPipeline::RENDER_TYPE_GRASS) |
- (1<<LLPipeline::RENDER_TYPE_SIMPLE) |
- (1<<LLPipeline::RENDER_TYPE_FULLBRIGHT) |
- (1<<LLPipeline::RENDER_TYPE_ALPHA) |
- (1<<LLPipeline::RENDER_TYPE_INVISIBLE) |
- (1 << LLPipeline::RENDER_TYPE_PASS_SIMPLE) |
- (1 << LLPipeline::RENDER_TYPE_PASS_ALPHA) |
- (1 << LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK) |
- (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT) |
- (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK) |
- (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY) |
- (1 << LLPipeline::RENDER_TYPE_PASS_SHINY) |
- (1 << LLPipeline::RENDER_TYPE_PASS_INVISIBLE) |
- (1 << LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY);
+ andRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME,
+ LLPipeline::RENDER_TYPE_AVATAR,
+ LLPipeline::RENDER_TYPE_BUMP,
+ LLPipeline::RENDER_TYPE_GRASS,
+ LLPipeline::RENDER_TYPE_SIMPLE,
+ LLPipeline::RENDER_TYPE_FULLBRIGHT,
+ LLPipeline::RENDER_TYPE_ALPHA,
+ LLPipeline::RENDER_TYPE_INVISIBLE,
+ LLPipeline::RENDER_TYPE_PASS_SIMPLE,
+ LLPipeline::RENDER_TYPE_PASS_ALPHA,
+ LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY,
+ LLPipeline::RENDER_TYPE_PASS_SHINY,
+ LLPipeline::RENDER_TYPE_PASS_INVISIBLE,
+ LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY,
+ END_RENDER_TYPES);
}
- mask = mask & gPipeline.getRenderTypeMask();
- U32 saved_mask = gPipeline.mRenderTypeMask;
- gPipeline.mRenderTypeMask = mask;
-
S32 occlusion = sUseOcclusion;
sUseOcclusion = 0;
sReflectionRender = sRenderDeferred ? FALSE : TRUE;
@@ -8818,7 +9007,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
sReflectionRender = FALSE;
sImpostorRender = FALSE;
sShadowRender = FALSE;
- gPipeline.mRenderTypeMask = saved_mask;
+ popRenderTypeMask();
glMatrixMode(GL_PROJECTION);
glPopMatrix();
@@ -8859,4 +9048,121 @@ LLCullResult::sg_list_t::iterator LLPipeline::endAlphaGroups()
return sCull->endAlphaGroups();
}
+BOOL LLPipeline::hasRenderType(const U32 type) const
+{
+ return mRenderTypeEnabled[type];
+}
+
+void LLPipeline::setRenderTypeMask(U32 type, ...)
+{
+ va_list args;
+
+ va_start(args, type);
+ while (type < END_RENDER_TYPES)
+ {
+ mRenderTypeEnabled[type] = TRUE;
+ type = va_arg(args, U32);
+ }
+ va_end(args);
+
+ if (type > END_RENDER_TYPES)
+ {
+ llerrs << "Invalid render type." << llendl;
+ }
+}
+
+BOOL LLPipeline::hasAnyRenderType(U32 type, ...) const
+{
+ va_list args;
+
+ va_start(args, type);
+ while (type < END_RENDER_TYPES)
+ {
+ if (mRenderTypeEnabled[type])
+ {
+ return TRUE;
+ }
+ type = va_arg(args, U32);
+ }
+ va_end(args);
+
+ if (type > END_RENDER_TYPES)
+ {
+ llerrs << "Invalid render type." << llendl;
+ }
+
+ return FALSE;
+}
+
+void LLPipeline::pushRenderTypeMask()
+{
+ std::string cur_mask;
+ cur_mask.assign((const char*) mRenderTypeEnabled, sizeof(mRenderTypeEnabled));
+ mRenderTypeEnableStack.push(cur_mask);
+}
+
+void LLPipeline::popRenderTypeMask()
+{
+ if (mRenderTypeEnableStack.empty())
+ {
+ llerrs << "Depleted render type stack." << llendl;
+ }
+
+ memcpy(mRenderTypeEnabled, mRenderTypeEnableStack.top().data(), sizeof(mRenderTypeEnabled));
+ mRenderTypeEnableStack.pop();
+}
+
+void LLPipeline::andRenderTypeMask(U32 type, ...)
+{
+ va_list args;
+
+ BOOL tmp[NUM_RENDER_TYPES];
+ for (U32 i = 0; i < NUM_RENDER_TYPES; ++i)
+ {
+ tmp[i] = FALSE;
+ }
+
+ va_start(args, type);
+ while (type < END_RENDER_TYPES)
+ {
+ if (mRenderTypeEnabled[type])
+ {
+ tmp[type] = TRUE;
+ }
+
+ type = va_arg(args, U32);
+ }
+ va_end(args);
+
+ if (type > END_RENDER_TYPES)
+ {
+ llerrs << "Invalid render type." << llendl;
+ }
+
+ for (U32 i = 0; i < LLPipeline::NUM_RENDER_TYPES; ++i)
+ {
+ mRenderTypeEnabled[i] = tmp[i];
+ }
+
+}
+
+void LLPipeline::clearRenderTypeMask(U32 type, ...)
+{
+ va_list args;
+
+ va_start(args, type);
+ while (type < END_RENDER_TYPES)
+ {
+ mRenderTypeEnabled[type] = FALSE;
+
+ type = va_arg(args, U32);
+ }
+ va_end(args);
+
+ if (type > END_RENDER_TYPES)
+ {
+ llerrs << "Invalid render type." << llendl;
+ }
+}
+
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index c43e0c2ceb..faa8cec5d6 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -2,25 +2,31 @@
* @file pipeline.h
* @brief Rendering pipeline definitions
*
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
*
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
@@ -40,6 +46,8 @@
#include "lldrawable.h"
#include "llrendertarget.h"
+#include <stack>
+
class LLViewerTexture;
class LLEdge;
class LLFace;
@@ -271,12 +279,25 @@ public:
LLCullResult::sg_list_t::iterator beginAlphaGroups();
LLCullResult::sg_list_t::iterator endAlphaGroups();
+
void addTrianglesDrawn(S32 index_count, U32 render_type = LLRender::TRIANGLES);
- BOOL hasRenderType(const U32 type) const { return (type && (mRenderTypeMask & (1<<type))) ? TRUE : FALSE; }
+
BOOL hasRenderDebugFeatureMask(const U32 mask) const { return (mRenderDebugFeatureMask & mask) ? TRUE : FALSE; }
BOOL hasRenderDebugMask(const U32 mask) const { return (mRenderDebugMask & mask) ? TRUE : FALSE; }
- void setRenderTypeMask(const U32 mask) { mRenderTypeMask = mask; }
- U32 getRenderTypeMask() const { return mRenderTypeMask; }
+
+
+
+ BOOL hasRenderType(const U32 type) const;
+ BOOL hasAnyRenderType(const U32 type, ...) const;
+
+ void setRenderTypeMask(U32 type, ...);
+ void orRenderTypeMask(U32 type, ...);
+ void andRenderTypeMask(U32 type, ...);
+ void clearRenderTypeMask(U32 type, ...);
+
+ void pushRenderTypeMask();
+ void popRenderTypeMask();
+
static void toggleRenderType(U32 type);
// For UI control of render features
@@ -354,6 +375,7 @@ public:
RENDER_TYPE_PASS_FULLBRIGHT_SHINY = LLRenderPass::PASS_FULLBRIGHT_SHINY,
RENDER_TYPE_PASS_SHINY = LLRenderPass::PASS_SHINY,
RENDER_TYPE_PASS_BUMP = LLRenderPass::PASS_BUMP,
+ RENDER_TYPE_PASS_POST_BUMP = LLRenderPass::PASS_POST_BUMP,
RENDER_TYPE_PASS_GLOW = LLRenderPass::PASS_GLOW,
RENDER_TYPE_PASS_ALPHA = LLRenderPass::PASS_ALPHA,
RENDER_TYPE_PASS_ALPHA_MASK = LLRenderPass::PASS_ALPHA_MASK,
@@ -364,7 +386,9 @@ public:
RENDER_TYPE_VOLUME,
RENDER_TYPE_PARTICLES,
RENDER_TYPE_CLOUDS,
- RENDER_TYPE_HUD_PARTICLES
+ RENDER_TYPE_HUD_PARTICLES,
+ NUM_RENDER_TYPES,
+ END_RENDER_TYPES = NUM_RENDER_TYPES
};
enum LLRenderDebugFeatureMask
@@ -438,7 +462,8 @@ public:
static BOOL sForceOldBakedUpload; // If true will not use capabilities to upload baked textures.
static S32 sUseOcclusion; // 0 = no occlusion, 1 = read only, 2 = read/write
static BOOL sDelayVBUpdate;
- static BOOL sFastAlpha;
+ static BOOL sAutoMaskAlphaDeferred;
+ static BOOL sAutoMaskAlphaNonDeferred;
static BOOL sDisableShaders; // if TRUE, rendering will be done without shaders
static BOOL sRenderBump;
static BOOL sUseTriStrips;
@@ -527,7 +552,9 @@ public:
S32 mVertexShadersLoaded; // 0 = no, 1 = yes, -1 = failed
protected:
- U32 mRenderTypeMask;
+ BOOL mRenderTypeEnabled[NUM_RENDER_TYPES];
+ std::stack<std::string> mRenderTypeEnableStack;
+
U32 mRenderDebugFeatureMask;
U32 mRenderDebugMask;
@@ -578,7 +605,7 @@ protected:
//
LLDrawable::drawable_list_t mBuildQ1; // priority
LLDrawable::drawable_list_t mBuildQ2; // non-priority
- LLSpatialGroup::sg_vector_t mGroupQ1; //priority
+ LLSpatialGroup::sg_list_t mGroupQ1; //priority
LLSpatialGroup::sg_vector_t mGroupQ2; // non-priority
LLViewerObject::vobj_list_t mCreateQ;
diff --git a/indra/newview/skins/default/xui/de/panel_bottomtray.xml b/indra/newview/skins/default/xui/de/panel_bottomtray.xml
index ea15c88380..83f67344ca 100644
--- a/indra/newview/skins/default/xui/de/panel_bottomtray.xml
+++ b/indra/newview/skins/default/xui/de/panel_bottomtray.xml
@@ -1,11 +1,15 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="bottom_tray">
- <string name="SpeakBtnToolTip" value="Schaltet Mikrofon ein/aus"/>
- <string name="VoiceControlBtnToolTip" value="Voice-Chat-Steuerung anzeigen/ausblenden"/>
+ <string name="SpeakBtnToolTip">
+ Schaltet Mikrofon ein/aus
+ </string>
+ <string name="VoiceControlBtnToolTip">
+ Voice-Chat-Steuerung anzeigen/ausblenden
+ </string>
<layout_stack name="toolbar_stack">
<layout_panel name="speak_panel">
<talk_button name="talk">
- <speak_button label="Sprechen" label_selected="Sprechen" name="speak_btn"/>
+ <speak_button label="Sprechen" label_selected="Sprechen" name="speak_btn" />
</talk_button>
</layout_panel>
<layout_panel name="gesture_panel">
@@ -20,21 +24,6 @@
<layout_panel name="snapshot_panel">
<button label="" name="snapshots" tool_tip="Foto machen"/>
</layout_panel>
- <layout_panel name="sidebar_btn_panel">
- <button label="Seitenleiste" name="sidebar_btn" tool_tip="Seitenleiste anzeigen/ausblenden"/>
- </layout_panel>
- <layout_panel name="build_btn_panel">
- <button label="Bauen" name="build_btn" tool_tip="Bauwerkzeuge ein-/ausblenden"/>
- </layout_panel>
- <layout_panel name="search_btn_panel">
- <button label="Suche" name="search_btn" tool_tip="Suche anzeigen/ausblenden"/>
- </layout_panel>
- <layout_panel name="world_map_btn_panel">
- <button label="Karte" name="world_map_btn" tool_tip="Karte ein-/ausblenden"/>
- </layout_panel>
- <layout_panel name="mini_map_btn_panel">
- <button label="Minikarte" name="mini_map_btn" tool_tip="Minikarte ein-/ausblenden"/>
- </layout_panel>
<layout_panel name="im_well_panel">
<chiclet_im_well name="im_well">
<button name="Unread IM messages" tool_tip="IMs"/>
diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml
index a96dbe3553..efc1a66d95 100644
--- a/indra/newview/skins/default/xui/en/floater_tools.xml
+++ b/indra/newview/skins/default/xui/en/floater_tools.xml
@@ -335,6 +335,7 @@
</combo_box>
<button
left_pad="0"
+ image_disabled="ForwardArrow_Disabled"
image_selected="ForwardArrow_Press"
image_unselected="ForwardArrow_Off"
layout="topleft"
@@ -823,7 +824,7 @@
height="10"
left="10"
name="Name:"
- top="5"
+ top="0"
width="90">
Name:
</text>
@@ -910,34 +911,29 @@
width="75">
Group:
</text>
- <name_box
- follows="left|top"
- height="18"
- initial_value="Loading..."
- layout="topleft"
- left_pad="23"
- name="Group Name Proxy"
- width="142" />
<button
follows="top|left"
- height="23"
- image_overlay="Edit_Wrench"
+ height="10"
+ image_disabled="Activate_Checkmark"
+ image_selected="Activate_Checkmark"
+ image_unselected="Activate_Checkmark"
+ image_color="White_50"
layout="topleft"
- left_pad="3"
+ left_pad="0"
+ top_delta="0"
name="button set group"
tab_stop="false"
tool_tip="Choose a group to share this object's permissions"
- width="23" />
- <check_box
- height="19"
+ width="10" />
+ <name_box
follows="left|top"
- label="Share"
+ height="18"
+ initial_value="Loading..."
layout="topleft"
- name="checkbox share with group"
- tool_tip="Allow all members of the set group to share your modify permissions for this object. You must Deed to enable role restrictions."
- top_pad="10"
- left="106"
- width="87" />
+ left_pad="5"
+ top_delta="-1"
+ name="Group Name Proxy"
+ width="150" />
<button
follows="top|left"
height="23"
@@ -945,16 +941,26 @@
label_selected="Deed"
layout="topleft"
name="button deed"
- left_pad="3"
+ top_pad="0"
+ left="108"
tool_tip="Deeding gives this item away with next owner permissions. Group shared objects can be deeded by a group officer."
width="80" />
+ <check_box
+ height="19"
+ follows="left|top"
+ label="Share"
+ layout="topleft"
+ name="checkbox share with group"
+ tool_tip="Allow all members of the set group to share your modify permissions for this object. You must Deed to enable role restrictions."
+ left_pad="3"
+ width="100" />
<text
type="string"
length="1"
follows="left|top"
height="16"
layout="topleft"
- top_pad="10"
+ top_pad="15"
left="10"
name="label click action"
width="98">
@@ -1006,7 +1012,7 @@
follows="left|top"
allow_text_entry="false"
height="23"
- initial_value="2"
+ intial_value="2"
max_chars="20"
mouse_opaque="true"
name="sale type"
@@ -2170,6 +2176,8 @@ even though the user gets a free copy.
width="60" />
<color_swatch
can_apply_immediately="true"
+ bevel_style="none"
+ border_style="line"
color="0.5 0.5 0.5 1"
border.border_thickness="0"
follows="left|top"
@@ -2204,71 +2212,43 @@ even though the user gets a free copy.
name="Light Intensity"
top_pad="3"
width="128" />
- <spinner bottom_delta="0"
- decimal_digits="3"
- follows="left|top"
- height="16"
- increment="0.1"
- initial_value="0.5"
- label="FOV"
- label_width="55"
- left="144"
- max_val="3"
- min_val="0"
- mouse_opaque="true"
- name="Light FOV"
- width="120" />
- <spinner follows="left|top"
- height="19"
- initial_value="5"
- label="Radius"
- label_width="70"
- layout="topleft"
- left="10"
- max_val="20"
- name="Light Radius"
- top_pad="3"
- width="128" />
- <spinner bottom_delta="0"
- decimal_digits="3"
- follows="left|top"
- height="16"
- increment="0.5"
- initial_value="0.5"
- label="Focus"
- label_width="55"
- left="144"
- max_val="20"
- min_val="-20"
- mouse_opaque="true"
- name="Light Focus"
- width="120" />
- <spinner follows="left|top"
- height="19"
- increment="0.25"
- initial_value="1"
- label="Falloff"
- label_width="70"
- layout="topleft"
- left="10"
- max_val="2"
- name="Light Falloff"
- top_pad="3"
- width="128" />
- <spinner bottom_delta="0"
- decimal_digits="3"
- follows="left|top"
- height="16"
- increment="0.05"
- initial_value="1"
- label="Ambiance"
- label_width="55"
- left="144"
- max_val="1"
- min_val="0"
- mouse_opaque="true"
- name="Light Ambiance"
- width="120" />
+ <spinner bottom_delta="0" decimal_digits="3" follows="left|top" height="16"
+ increment="0.1" initial_val="0.5" label="FOV" label_width="55"
+ left="144" max_val="3" min_val="0" mouse_opaque="true"
+ name="Light FOV" width="120" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="5"
+ label="Radius"
+ label_width="70"
+ layout="topleft"
+ left="10"
+ max_val="20"
+ name="Light Radius"
+ top_pad="3"
+ width="128" />
+ <spinner bottom_delta="0" decimal_digits="3" follows="left|top" height="16"
+ increment="0.5" initial_val="0.5" label="Focus" label_width="55"
+ left="144" max_val="20" min_val="-20" mouse_opaque="true"
+ name="Light Focus" width="120" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.25"
+ initial_value="1"
+ label="Falloff"
+ label_width="70"
+ layout="topleft"
+ left="10"
+ max_val="2"
+ name="Light Falloff"
+ top_pad="3"
+ width="128" />
+ <spinner bottom_delta="0" decimal_digits="3" follows="left|top" height="16"
+ increment="0.05" initial_val="1" label="Ambiance" label_width="55"
+ left="144" max_val="1" min_val="0" mouse_opaque="true"
+ name="Light Ambiance" width="120" />
</panel>
<panel
border="false"
@@ -2293,7 +2273,6 @@ even though the user gets a free copy.
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
- fallback_image="locked_image.j2c"
follows="left|top"
height="80"
label="Texture"
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 2641ce4ee4..1f5c8a95a8 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -29,7 +29,9 @@
<menu_item_call.on_click
function="BuyCurrency" />
</menu_item_call>
+
<menu_item_separator/>
+
<menu_item_call
label="My Profile"
name="Profile">
@@ -124,7 +126,9 @@
<menu_item_call.on_click
function="Advanced.LeaveAdminStatus" />
</menu_item_call>
+
<menu_item_separator/>
+
<menu_item_call
label="Exit [APP_NAME]"
name="Quit"
@@ -153,7 +157,9 @@
function="SideTray.PanelPeopleTab"
parameter="groups_panel" />
</menu_item_call>
+
<menu_item_separator/>
+
<!--menu_item_call
label="Chat"
name="Chat">
@@ -251,7 +257,9 @@
parameter="region_info" />
</menu_item_call>
</menu>
+
<menu_item_separator/>
+
<menu_item_call
label="Buy This Land"
name="Buy Land">
@@ -348,7 +356,9 @@
control="NavBarShowParcelProperties" />
</menu_item_check>
</menu>
+
<menu_item_separator/>
+
<menu_item_call
label="Teleport Home"
name="Teleport Home"
@@ -387,7 +397,9 @@
parameter="ShowNavbarFavoritesPanel" />
</menu_item_check>
<menu_item_separator/>-->
+
<menu_item_separator/>
+
<menu
create_jump_keys="true"
label="Sun"
@@ -430,7 +442,9 @@
function="World.EnvSettings"
parameter="default" />
</menu_item_call>
+
<menu_item_separator/>
+
<menu_item_call
label="Environment Editor"
name="Environment Editor">
@@ -579,6 +593,7 @@
</menu_item_call>
</menu>
<menu_item_separator/>
+
<menu_item_call
label="Focus on Selection"
name="Focus on Selection"
@@ -599,7 +614,9 @@
<menu_item_call.on_enable
function="Tools.SomethingSelectedNoHUD" />
</menu_item_call>
+
<menu_item_separator/>
+
<menu
create_jump_keys="true"
label="Object"
@@ -701,7 +718,9 @@
function="EditableSelected" />
</menu_item_call>
</menu>
+
<menu_item_separator/>
+
<menu
create_jump_keys="true"
label="Options"
@@ -724,7 +743,9 @@
function="ToggleControl"
parameter="DebugPermissions" />
</menu_item_check>
+
<menu_item_separator/>
+
<menu_item_check
label="Select Only My Objects"
name="Select Only My Objects">
@@ -751,7 +772,9 @@
<menu_item_check.on_click
function="Tools.SelectBySurrounding" />
</menu_item_check>
+
<menu_item_separator/>
+
<menu_item_check
label="Show Hidden Selection"
name="Show Hidden Selection">
@@ -777,7 +800,9 @@
function="ToggleControl"
parameter="ShowSelectionBeam" />
</menu_item_check>
+
<menu_item_separator/>
+
<menu_item_check
label="Snap to Grid"
name="Snap to Grid"
@@ -896,7 +921,9 @@
function="Floater.Show"
parameter="hud" />
</menu_item_call>-->
+
<menu_item_separator/>
+
<menu_item_call
label="Report Abuse"
name="Report Abuse">
@@ -910,7 +937,9 @@
function="ShowHelp"
parameter="report_bug" />
</menu_item_call>
+
<menu_item_separator/>
+
<menu_item_call
label="About [APP_NAME]"
name="About Second Life">
@@ -961,7 +990,9 @@
function="Floater.Show"
parameter="window_size" />
</menu_item_call>
+
<menu_item_separator/>
+
<menu_item_check
label="Limit Select Distance"
name="Limit Select Distance">
@@ -982,7 +1013,9 @@
function="ToggleControl"
parameter="DisableCameraConstraints" />
</menu_item_check>
+
<menu_item_separator/>
+
<menu_item_check
label="High-res Snapshot"
name="HighResSnapshot">
@@ -1013,7 +1046,9 @@
function="ToggleControl"
parameter="CompressSnapshotsToDisk" />
</menu_item_check>
+
<menu_item_separator/>
+
<menu
create_jump_keys="true"
label="Performance Tools"
@@ -1126,7 +1161,9 @@
<menu_item_check.on_click
function="View.ShowHoverTips" />
</menu_item_check>
+
<menu_item_separator/>
+
<menu_item_check
label="Show Land Tooltips"
name="Land Tips">
@@ -1433,7 +1470,9 @@
function="ToggleControl"
parameter="MouseSmooth" />
</menu_item_check>
+
<menu_item_separator/>
+
<menu
label="Shortcuts"
name="Shortcuts"
@@ -1477,7 +1516,9 @@
<menu_item_call.on_click
function="View.DefaultUISize" />
</menu_item_call>
+
<menu_item_separator/>
+
<menu_item_check
label="Always Run"
name="Always Run"
@@ -1498,7 +1539,9 @@
<menu_item_check.on_enable
function="Agent.enableFlying" />
</menu_item_check>
+
<menu_item_separator/>
+
<menu_item_call
label="Close Window"
name="Close Window"
@@ -1517,7 +1560,9 @@
<menu_item_call.on_enable
function="File.EnableCloseAllWindows" />
</menu_item_call>
+
<menu_item_separator/>
+
<menu_item_call
label="Snapshot to Disk"
name="Snapshot to Disk"
@@ -1526,7 +1571,9 @@
<menu_item_call.on_click
function="File.TakeSnapshotToDisk" />
</menu_item_call>
+
<menu_item_separator/>
+
<menu_item_call
label="Mouselook"
name="Mouselook"
@@ -1563,7 +1610,9 @@
<menu_item_call.on_enable
function="View.EnableLastChatter" />
</menu_item_call>
+
<menu_item_separator/>
+
<menu
create_jump_keys="true"
label="Select Build Tool"
@@ -1610,7 +1659,9 @@
parameter="land" />
</menu_item_call>
</menu>
+
<menu_item_separator/>
+
<menu_item_call
label="Zoom In"
name="Zoom In"
@@ -1633,7 +1684,9 @@
function="View.ZoomOut" />
</menu_item_call>
</menu>
+
<menu_item_separator/>
+
<menu_item_call
label="Show Debug Settings"
name="Debug Settings">
@@ -1743,7 +1796,9 @@
function="Advanced.ToggleConsole"
parameter="memory view" />
</menu_item_check>
+
<menu_item_separator/>
+
<menu_item_call
label="Region Info to Debug Console"
name="Region Info to Debug Console">
@@ -1765,7 +1820,9 @@
function="Advanced.DumpInfoToConsole"
parameter="capabilities" />
</menu_item_call>
+
<menu_item_separator/>
+
<menu_item_check
label="Camera"
name="Camera">
@@ -1853,7 +1910,9 @@
function="ToggleControl"
parameter="DebugShowColor" />
</menu_item_check>
+
<menu_item_separator/>
+
<menu_item_check
label="Show Updates to Objects"
name="Show Updates"
@@ -1865,7 +1924,9 @@
function="Advanced.ToggleShowObjectUpdates" />
</menu_item_check>
</menu>
+
<menu_item_separator/>
+
<menu
create_jump_keys="true"
label="Force an Error"
@@ -2159,9 +2220,12 @@
<menu_item_check.on_enable
function="Advanced.EnableRenderFBO" />
</menu_item_check>
+
+ <menu_item_separator />
+
<menu_item_check
- label="Deferred Rendering"
- name="Deferred Rendering">
+ label="Lighting and Shadows"
+ name="Lighting and Shadows">
<menu_item_check.on_check
function="CheckControl"
parameter="RenderDeferred" />
@@ -2172,7 +2236,31 @@
function="Advanced.EnableRenderDeferred" />
</menu_item_check>
<menu_item_check
- label="Global Illumination"
+ label=" Shadows from Sun/Moon/Projectors"
+ name="Shadows from Sun/Moon/Projectors">
+ <menu_item_check.on_check
+ function="Advanced.CheckRenderShadowOption"
+ parameter="RenderShadowDetail" />
+ <menu_item_check.on_click
+ function="Advanced.ClickRenderShadowOption"
+ parameter="RenderShadowDetail" />
+ <menu_item_check.on_enable
+ function="Advanced.EnableRenderDeferredOptions" />
+ </menu_item_check>
+ <menu_item_check
+ label=" SSAO and Shadow Smoothing"
+ name="SSAO and Shadow Smoothing">
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="RenderDeferredSSAO" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="RenderDeferredSSAO" />
+ <menu_item_check.on_enable
+ function="Advanced.EnableRenderDeferredOptions" />
+ </menu_item_check>
+ <menu_item_check
+ label=" Global Illumination (experimental)"
name="Global Illumination">
<menu_item_check.on_check
function="CheckControl"
@@ -2181,9 +2269,11 @@
function="ToggleControl"
parameter="RenderDeferredGI" />
<menu_item_check.on_enable
- function="Advanced.EnableRenderDeferredGI" />
+ function="Advanced.EnableRenderDeferredOptions" />
</menu_item_check>
+
<menu_item_separator />
+
<menu_item_check
label="Debug GL"
name="Debug GL">
@@ -2205,14 +2295,24 @@
parameter="RenderDebugPipeline" />
</menu_item_check>
<menu_item_check
- label="Fast Alpha"
- name="Fast Alpha">
+ label="Automatic Alpha Masks (deferred)"
+ name="Automatic Alpha Masks (deferred)">
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="RenderAutoMaskAlphaDeferred" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="RenderAutoMaskAlphaDeferred" />
+ </menu_item_check>
+ <menu_item_check
+ label="Automatic Alpha Masks (non-deferred)"
+ name="Automatic Alpha Masks (non-deferred)">
<menu_item_check.on_check
function="CheckControl"
- parameter="RenderFastAlpha" />
+ parameter="RenderAutoMaskAlphaNonDeferred" />
<menu_item_check.on_click
function="ToggleControl"
- parameter="RenderFastAlpha" />
+ parameter="RenderAutoMaskAlphaNonDeferred" />
</menu_item_check>
<menu_item_check
label="Animation Textures"
@@ -2255,7 +2355,7 @@
parameter="AuditTexture" />
</menu_item_check>
<menu_item_check
- label="Texture Atlas"
+ label="Texture Atlas (experimental)"
name="Texture Atlas">
<menu_item_check.on_check
function="CheckControl"
@@ -2311,7 +2411,9 @@
function="ToggleControl"
parameter="AgentPause" />
</menu_item_check>
+
<menu_item_separator/>
+
<menu_item_call
label="Enable Message Log"
name="Enable Message Log">
@@ -2324,7 +2426,9 @@
<menu_item_call.on_click
function="Advanced.DisableMessageLog" />
</menu_item_call>
+
<menu_item_separator/>
+
<menu_item_check
label="Velocity Interpolate Objects"
name="Velocity Interpolate Objects">
@@ -2345,7 +2449,9 @@
function="ToggleControl"
parameter="PingInterpolate" />
</menu_item_check>
+
<menu_item_separator/>
+
<menu_item_call
label="Drop a Packet"
name="Drop a Packet"
@@ -2533,6 +2639,7 @@
</menu_item_check>
<menu_item_separator />
+
<menu_item_check
label="Debug SelectMgr"
name="Debug SelectMgr">
@@ -2878,7 +2985,9 @@
function="Advanced.DumpAvatarLocalTextures" />
</menu_item_call>
</menu>
+
<menu_item_separator/>
+
<menu_item_check
label="HTTP Textures"
name="HTTP Textures">
@@ -2915,7 +3024,9 @@
function="ToggleControl"
parameter="ShowConsoleWindow" />
</menu_item_check>
+
<menu_item_separator/>
+
<menu_item_check
label="Show Admin Menu"
name="View Admin Options">
@@ -3250,7 +3361,9 @@
name="PublicIssueTrackerHelp_url"
parameter="WebLaunchPublicIssueHelp,http://wiki.secondlife.com/wiki/Issue_tracker" />
</menu_item_call>
+
<menu_item_separator/>
+
<menu_item_call
label="Bug Reporting 101"
name="Bug Reporing 101">
diff --git a/indra/newview/skins/default/xui/en/panel_body_parts_list_item.xml b/indra/newview/skins/default/xui/en/panel_body_parts_list_item.xml
index 4f989a6f6f..4e5f594ffe 100644
--- a/indra/newview/skins/default/xui/en/panel_body_parts_list_item.xml
+++ b/indra/newview/skins/default/xui/en/panel_body_parts_list_item.xml
@@ -57,8 +57,7 @@
left="0"
height="23"
width="23"
- tab_stop="false"
- tool_tip="You don't have permission to edit">
+ tab_stop="false">
<icon
name="btn_lock1"
layout="topleft"
@@ -89,8 +88,7 @@
left="0"
height="23"
width="23"
- tab_stop="false"
- tool_tip="Edit this shape"/>
+ tab_stop="false" />
</panel>
<icon
follows="left|right|top"
diff --git a/indra/newview/skins/default/xui/en/panel_bottomtray.xml b/indra/newview/skins/default/xui/en/panel_bottomtray.xml
index 4b622691b3..4eff5bc48a 100644
--- a/indra/newview/skins/default/xui/en/panel_bottomtray.xml
+++ b/indra/newview/skins/default/xui/en/panel_bottomtray.xml
@@ -503,17 +503,5 @@ image_pressed_selected "Lit" + "Selected" - there are new messages and the Well
</button>
</chiclet_notification>
</layout_panel>
- <icon
- auto_resize="false"
- color="0 0 0 0"
- follows="left|right"
- height="10"
- image_name="spacer24.tga"
- layout="topleft"
- left="0"
- min_width="4"
- name="DUMMY2"
- top="0"
- width="8" />
</layout_stack>
</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_clothing_list_item.xml b/indra/newview/skins/default/xui/en/panel_clothing_list_item.xml
index 93d7720c57..5d81aebbd5 100644
--- a/indra/newview/skins/default/xui/en/panel_clothing_list_item.xml
+++ b/indra/newview/skins/default/xui/en/panel_clothing_list_item.xml
@@ -37,8 +37,7 @@
left="0"
height="18"
width="18"
- tab_stop="false"
- tool_tip="Remove from outfit" />
+ tab_stop="false" />
<icon
height="16"
follows="top|left"
@@ -89,8 +88,7 @@
left="0"
height="23"
width="23"
- tab_stop="false"
- tool_tip="You don't have permission to edit">
+ tab_stop="false">
<icon
name="btn_lock1"
layout="topleft"
@@ -121,8 +119,7 @@
left="0"
height="23"
width="23"
- tab_stop="false"
- tool_tip="Edit this wearable"/>
+ tab_stop="false" />
</panel>
<icon
follows="left|right|top"
diff --git a/indra/newview/skins/default/xui/en/panel_cof_wearables.xml b/indra/newview/skins/default/xui/en/panel_cof_wearables.xml
index f438e3d42d..d36c2a4e6f 100644
--- a/indra/newview/skins/default/xui/en/panel_cof_wearables.xml
+++ b/indra/newview/skins/default/xui/en/panel_cof_wearables.xml
@@ -22,40 +22,35 @@
width="311">
<accordion_tab
layout="topleft"
- name="tab_clothing"
- title="Clothing">
+ name="tab_attachments"
+ title="Attachments">
<flat_list_view
allow_select="true"
follows="all"
height="10"
- item_pad="3"
- keep_selection_visible_on_reshape="true"
+ item_pad="2"
layout="topleft"
left="0"
multi_select="true"
- name="list_clothing"
+ name="list_attachments"
top="0"
width="311" />
</accordion_tab>
<accordion_tab
layout="topleft"
- name="tab_attachments"
- title="Attachments">
+ name="tab_clothing"
+ title="Clothing">
<flat_list_view
allow_select="true"
follows="all"
height="10"
- item_pad="3"
+ item_pad="2"
layout="topleft"
left="0"
- keep_selection_visible_on_reshape="true"
multi_select="true"
- name="list_attachments"
+ name="list_clothing"
top="0"
- width="311">
- <flat_list_view.no_items_text
- value="No attachments worn" />
- </flat_list_view>
+ width="311" />
</accordion_tab>
<accordion_tab
layout="topleft"
@@ -65,8 +60,7 @@
allow_select="true"
follows="all"
height="10"
- item_pad="3"
- keep_selection_visible_on_reshape="true"
+ item_pad="2"
layout="topleft"
left="0"
multi_select="true"
diff --git a/indra/newview/skins/default/xui/en/panel_deletable_wearable_list_item.xml b/indra/newview/skins/default/xui/en/panel_deletable_wearable_list_item.xml
index 75b5fd1532..45031859f1 100644
--- a/indra/newview/skins/default/xui/en/panel_deletable_wearable_list_item.xml
+++ b/indra/newview/skins/default/xui/en/panel_deletable_wearable_list_item.xml
@@ -37,8 +37,7 @@
left="0"
height="18"
width="18"
- tab_stop="false"
- tool_tip="Remove from outfit"/>
+ tab_stop="false" />
<icon
height="16"
follows="top|left"
diff --git a/indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml b/indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml
index a5dd34bd22..20652df918 100644
--- a/indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml
+++ b/indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml
@@ -49,27 +49,16 @@
top="4"
value="..."
width="359" />
- <panel
- name="btn_add_panel"
+ <button
+ name="btn_add"
layout="topleft"
follows="top|right"
+ image_overlay="AddItem_Off"
top="0"
left="0"
height="23"
- width="26"
- tab_stop="false">
- <button
- name="btn_add"
- layout="topleft"
- follows="top|right"
- image_overlay="AddItem_Off"
- top="0"
- left="0"
- height="23"
- width="23"
- tab_stop="false"
- tool_tip="Add more items of this type" />
- </panel>
+ width="23"
+ tab_stop="false" />
<icon
follows="left|right|top"
height="3"
diff --git a/indra/newview/skins/default/xui/en/panel_edit_wearable.xml b/indra/newview/skins/default/xui/en/panel_edit_wearable.xml
index 9fb777e0e7..8604f42e75 100644
--- a/indra/newview/skins/default/xui/en/panel_edit_wearable.xml
+++ b/indra/newview/skins/default/xui/en/panel_edit_wearable.xml
@@ -1,437 +1,424 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel
background_visible="true"
- bevel_style="in"
+ bevel_style="in"
follows="all"
height="570"
- help_topic="edit_wearable"
label="Wearable"
layout="topleft"
- left="0"
+left="0"
name="panel_edit_wearable"
- top="0"
+ top="0"
width="333">
- <string
- name="edit_shape_title">
- Editing Shape
- </string>
- <string
- name="edit_skin_title">
- Editing Skin
- </string>
- <string
- name="edit_hair_title">
- Editing Hair
- </string>
- <string
- name="edit_eyes_title">
- Editing Eyes
- </string>
- <string
- name="edit_shirt_title">
- Editing Shirt
- </string>
- <string
- name="edit_pants_title">
- Editing Pants
- </string>
- <string
- name="edit_shoes_title">
- Editing Shoes
- </string>
- <string
- name="edit_socks_title">
- Editing Socks
- </string>
- <string
- name="edit_jacket_title">
- Editing Jacket
- </string>
- <string
- name="edit_skirt_title">
- Editing Skirt
- </string>
- <string
- name="edit_gloves_title">
- Editing Gloves
- </string>
- <string
- name="edit_undershirt_title">
- Editing Undershirt
- </string>
- <string
- name="edit_underpants_title">
- Editing Underpants
- </string>
- <string
- name="edit_alpha_title">
- Editing Alpha Mask
- </string>
- <string
- name="edit_tattoo_title">
- Editing Tattoo
- </string>
- <string
- name="shape_desc_text">
- Shape:
- </string>
- <string
- name="skin_desc_text">
- Skin:
- </string>
- <string
- name="hair_desc_text">
- Hair:
- </string>
- <string
- name="eyes_desc_text">
- Eyes:
- </string>
- <string
- name="shirt_desc_text">
- Shirt:
- </string>
- <string
- name="pants_desc_text">
- Pants:
- </string>
- <string
- name="shoes_desc_text">
- Shoes:
- </string>
- <string
- name="socks_desc_text">
- Socks:
- </string>
- <string
- name="jacket_desc_text">
- Jacket:
- </string>
- <string
- name="skirt_desc_text">
- Skirt:
- </string>
- <string
- name="gloves_desc_text">
- Gloves:
- </string>
- <string
- name="undershirt_desc_text">
- Undershirt:
- </string>
- <string
- name="underpants_desc_text">
- Underpants:
- </string>
- <string
- name="alpha_desc_text">
- Alpha Mask:
- </string>
- <string
- name="tattoo_desc_text">
- Tattoo:
- </string>
- <!-- Default width of the button should be to show it without label.
- Button will be extedned in code to show whole label when wearable is being changed.
- -->
- <labeled_back_button
+ <string
+ name="edit_shape_title">
+ Editing Shape
+ </string>
+ <string
+ name="edit_skin_title">
+ Editing Skin
+ </string>
+ <string
+ name="edit_hair_title">
+ Editing Hair
+ </string>
+ <string
+ name="edit_eyes_title">
+ Editing Eyes
+ </string>
+ <string
+ name="edit_shirt_title">
+ Editing Shirt
+ </string>
+ <string
+ name="edit_pants_title">
+ Editing Pants
+ </string>
+ <string
+ name="edit_shoes_title">
+ Editing Shoes
+ </string>
+ <string
+ name="edit_socks_title">
+ Editing Socks
+ </string>
+ <string
+ name="edit_jacket_title">
+ Editing Jacket
+ </string>
+ <string
+ name="edit_skirt_title">
+ Editing Skirt
+ </string>
+ <string
+ name="edit_gloves_title">
+ Editing Gloves
+ </string>
+ <string
+ name="edit_undershirt_title">
+ Editing Undershirt
+ </string>
+ <string
+ name="edit_underpants_title">
+ Editing Underpants
+ </string>
+ <string
+ name="edit_alpha_title">
+ Editing Alpha Mask
+ </string>
+ <string
+ name="edit_tattoo_title">
+ Editing Tattoo
+ </string>
+ <string
+ name="shape_desc_text">
+ Shape:
+ </string>
+ <string
+ name="skin_desc_text">
+ Skin:
+ </string>
+ <string
+ name="hair_desc_text">
+ Hair:
+ </string>
+ <string
+ name="eyes_desc_text">
+ Eyes:
+ </string>
+ <string
+ name="shirt_desc_text">
+ Shirt:
+ </string>
+ <string
+ name="pants_desc_text">
+ Pants:
+ </string>
+ <string
+ name="shoes_desc_text">
+ Shoes:
+ </string>
+ <string
+ name="socks_desc_text">
+ Socks:
+ </string>
+ <string
+ name="jacket_desc_text">
+ Jacket:
+ </string>
+ <string
+ name="skirt_desc_text">
+ Skirt:
+ </string>
+ <string
+ name="gloves_desc_text">
+ Gloves:
+ </string>
+ <string
+ name="undershirt_desc_text">
+ Undershirt:
+ </string>
+ <string
+ name="underpants_desc_text">
+ Underpants:
+ </string>
+ <string
+ name="alpha_desc_text">
+ Alpha Mask:
+ </string>
+ <string
+ name="tattoo_desc_text">
+ Tattoo:
+ </string>
+ <button
follows="top|left"
height="24"
+ width="30"
image_hover_unselected="BackButton_Over"
image_pressed="BackButton_Press"
image_unselected="BackButton_Off"
layout="topleft"
- label="Save"
- left="11"
name="back_btn"
- pad_left="24"
- tool_tip="Return to Edit Outfit"
- top="3"
- width="30" />
- <text
- follows="top|left|right"
- font="SansSerifHugeBold"
- height="22"
- layout="topleft"
- left_pad="8"
- name="edit_wearable_title"
- text_color="white"
- top="3"
- value="Editing Shape"
- use_ellipses="true"
- width="274" />
- <panel
- background_opaque="true"
- background_visible="true"
- bg_alpha_color="DkGray2"
- bg_opaque_color="DkGray2"
- border="false"
- follows="top|left|right"
- height="60"
- label="Shirt"
- layout="topleft"
- left="10"
- name="wearable_type_panel"
- top_pad="10"
- width="313">
- <text
+ left="11"
+ top="7" />
+ <text
+ follows="top|left"
+ font="SansSerifHugeBold"
+ height="22"
+ layout="topleft"
+ left_pad="15"
+ name="edit_wearable_title"
+ text_color="white"
+ value="Editing Shape"
+ width="270" />
+ <panel
+ border="false"
+ bg_alpha_color="DkGray2"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
follows="top|left|right"
- font="SansSerifSmallBold"
- height="16"
- layout="topleft"
- left="10"
- name="description_text"
- text_color="white"
- top="10"
- value="Shape:"
- width="150" />
- <radio_group
- control_name="AvatarSex"
- follows="left|top|right"
- height="20"
- layout="topleft"
- left="210"
- name="sex_radio"
- top="5"
- width="110">
- <radio_item
- follows="all"
- height="16"
- label=""
- layout="topleft"
- left="0"
- name="sex_male"
- tool_tip="Male"
- value="1"
- width="40" />
- <radio_item
- follows="all"
- height="16"
- label=""
- layout="topleft"
- left_pad="10"
- name="sex_female"
- tool_tip="Female"
- value="0"
- width="40"/>
- </radio_group>
- <!-- graphical labels for the radio buttons above -->
- <icon
- height="16"
- image_name="icons/Male.png"
- layout="topleft"
- left="230"
- name="male_icon"
- tool_tip="Male"
- top="7"
- width="16" />
- <icon
- height="16"
- image_name="icons/Female.png"
+ height="60"
+ label="Shirt"
layout="topleft"
- left="280"
- name="female_icon"
- tool_tip="Female"
- top="7"
- width="16" />
- <line_editor
- follows="all"
- height="23"
- layout="topleft"
- left="10"
- max_length="63"
- name="description"
- prevalidate_callback="ascii"
- select_on_focus="true"
- text_color="black"
- top_pad="3"
- width="290" />
- </panel>
- <panel
- follows="all"
- height="433"
- layout="topleft"
- left="0"
- name="edit_subpanel_container"
- top_pad="2"
- width="333">
- <!-- the shape editing panel is taller than the others
+ left="10"
+ name="wearable_type_panel"
+ top_pad="10"
+ width="313">
+ <text
+ follows="top|left|right"
+ font="SansSerifSmallBold"
+ height="16"
+ layout="topleft"
+ left="10"
+ name="description_text"
+ text_color="white"
+ top="10"
+ value="Shape:"
+ width="150" />
+ <radio_group
+ control_name="AvatarSex"
+ follows="left|top|right"
+ left="210"
+ height="20"
+ layout="topleft"
+ name="sex_radio"
+ top="5"
+ width="110">
+ <radio_item
+ follows="all"
+ height="16"
+ label=""
+ layout="topleft"
+ left="0"
+ name="sex_male"
+ tool_tip="Male"
+ value="1"
+ width="40" />
+ <radio_item
+ follows="all"
+ height="16"
+ label=""
+ layout="topleft"
+ left_pad="10"
+ name="sex_female"
+ tool_tip="Female"
+ value="0"
+ width="40" />
+ </radio_group>
+ <!-- graphical labels for the radio buttons above -->
+ <icon
+ height="16"
+ image_name="icons/Male.png"
+ left="230"
+ name="male_icon"
+ tool_tip="Male"
+ top="7"
+ width="16" />
+ <icon
+ height="16"
+ image_name="icons/Female.png"
+ name="female_icon"
+ left="280"
+ tool_tip="Female"
+ top="7"
+ width="16" />
+ <text_editor
+ follows="all"
+ height="23"
+ left="10"
+ layout="topleft"
+ max_length="300"
+ name="description"
+ top_pad="3"
+ width="290" />
+ </panel>
+ <panel
+ follows="all"
+ height="433"
+ layout="topleft"
+ left="0"
+ name="edit_subpanel_container"
+ top_pad="2"
+ width="333">
+ <!-- the shape editing panel is taller than the others
because it also displays avatar height -->
- <panel
- filename="panel_edit_shape.xml"
- follows="all"
- height="433"
- layout="topleft"
- left="0"
- name="edit_shape_panel"
- top="0"
- visible="false"
- width="333" />
- <panel
- filename="panel_edit_skin.xml"
- follows="all"
- height="425"
- layout="topleft"
- left="0"
- name="edit_skin_panel"
- top="8"
- visible="false"
- width="333" />
- <panel
- filename="panel_edit_hair.xml"
- follows="all"
- height="425"
- layout="topleft"
- left="0"
- name="edit_hair_panel"
- top="8"
- visible="false"
- width="333" />
- <panel
- filename="panel_edit_eyes.xml"
- follows="all"
- height="425"
- layout="topleft"
- left="0"
- name="edit_eyes_panel"
- top="8"
- visible="false"
- width="333" />
- <panel
- filename="panel_edit_shirt.xml"
- follows="all"
- height="425"
- layout="topleft"
- left="0"
- name="edit_shirt_panel"
- top="8"
- visible="false"
- width="333" />
- <panel
- filename="panel_edit_pants.xml"
- follows="all"
- height="425"
- layout="topleft"
- left="0"
- name="edit_pants_panel"
- top="8"
- visible="false"
- width="333" />
- <panel
- filename="panel_edit_shoes.xml"
- follows="all"
- height="425"
- layout="topleft"
- left="0"
- name="edit_shoes_panel"
- top="8"
- visible="false"
- width="333" />
- <panel
- filename="panel_edit_socks.xml"
- follows="all"
- height="425"
- layout="topleft"
- left="0"
- name="edit_socks_panel"
- top="8"
- visible="false"
- width="333" />
- <panel
- filename="panel_edit_jacket.xml"
- follows="all"
- height="425"
- layout="topleft"
- left="0"
- name="edit_jacket_panel"
- top="8"
- visible="false"
- width="333" />
- <panel
- filename="panel_edit_skirt.xml"
- follows="all"
- height="425"
- layout="topleft"
- left="0"
- name="edit_skirt_panel"
- top="8"
- visible="false"
- width="333" />
- <panel
- filename="panel_edit_gloves.xml"
- follows="all"
- height="425"
- layout="topleft"
- left="0"
- name="edit_gloves_panel"
- top="8"
- visible="false"
- width="333" />
- <panel
- filename="panel_edit_undershirt.xml"
- follows="all"
- height="425"
- layout="topleft"
- left="0"
- name="edit_undershirt_panel"
- top="8"
- visible="false"
- width="333" />
- <panel
- filename="panel_edit_underpants.xml"
- follows="all"
- height="425"
- layout="topleft"
- left="0"
- name="edit_underpants_panel"
- top="8"
- visible="false"
- width="333" />
- <panel
- filename="panel_edit_alpha.xml"
- follows="all"
- height="425"
- layout="topleft"
- left="0"
- name="edit_alpha_panel"
- top="8"
- visible="false"
- width="333" />
- <panel
- filename="panel_edit_tattoo.xml"
- follows="all"
- height="425"
- layout="topleft"
- left="0"
- name="edit_tattoo_panel"
- top="8"
- visible="false"
- width="333" />
- </panel>
- <panel
- follows="bottom|left|right"
- height="23"
- layout="topleft"
- left="2"
- name="button_panel"
- top_pad="6"
- width="333">
- <button
- follows="bottomleft"
- height="23"
- label="Save As"
- layout="topleft"
- left="8"
- name="save_as_button"
- top="0"
- width="153" />
- <button
- follows="bottomleft"
- height="23"
- label="Undo Changes"
- layout="topleft"
- left_pad="7"
- name="revert_button"
- width="152" />
- </panel>
+ <panel
+ filename="panel_edit_shape.xml"
+ follows="all"
+ height="433"
+ layout="topleft"
+ left="0"
+ name="edit_shape_panel"
+ top="0"
+ visible="false"
+ width="333" />
+ <panel
+ filename="panel_edit_skin.xml"
+ follows="all"
+ height="425"
+ layout="topleft"
+ left="0"
+ name="edit_skin_panel"
+ top="8"
+ visible="false"
+ width="333" />
+ <panel
+ filename="panel_edit_hair.xml"
+ follows="all"
+ height="425"
+ layout="topleft"
+ left="0"
+ name="edit_hair_panel"
+ top="8"
+ visible="false"
+ width="333" />
+ <panel
+ filename="panel_edit_eyes.xml"
+ follows="all"
+ height="425"
+ layout="topleft"
+ left="0"
+ name="edit_eyes_panel"
+ top="8"
+ visible="false"
+ width="333" />
+ <panel
+ filename="panel_edit_shirt.xml"
+ follows="all"
+ height="425"
+ layout="topleft"
+ left="0"
+ name="edit_shirt_panel"
+ top="8"
+ visible="false"
+ width="333" />
+ <panel
+ filename="panel_edit_pants.xml"
+ follows="all"
+ height="425"
+ layout="topleft"
+ left="0"
+ name="edit_pants_panel"
+ top="8"
+ visible="false"
+ width="333" />
+ <panel
+ filename="panel_edit_shoes.xml"
+ follows="all"
+ height="425"
+ layout="topleft"
+ left="0"
+ name="edit_shoes_panel"
+ top="8"
+ visible="false"
+ width="333" />
+ <panel
+ filename="panel_edit_socks.xml"
+ follows="all"
+ height="425"
+ layout="topleft"
+ left="0"
+ name="edit_socks_panel"
+ top="8"
+ visible="false"
+ width="333" />
+ <panel
+ filename="panel_edit_jacket.xml"
+ follows="all"
+ height="425"
+ layout="topleft"
+ left="0"
+ name="edit_jacket_panel"
+ top="8"
+ visible="false"
+ width="333" />
+ <panel
+ filename="panel_edit_skirt.xml"
+ follows="all"
+ height="425"
+ layout="topleft"
+ left="0"
+ name="edit_skirt_panel"
+ top="8"
+ visible="false"
+ width="333" />
+ <panel
+ filename="panel_edit_gloves.xml"
+ follows="all"
+ height="425"
+ layout="topleft"
+ left="0"
+ name="edit_gloves_panel"
+ top="8"
+ visible="false"
+ width="333" />
+ <panel
+ filename="panel_edit_undershirt.xml"
+ follows="all"
+ height="425"
+ layout="topleft"
+ left="0"
+ name="edit_undershirt_panel"
+ top="8"
+ visible="false"
+ width="333" />
+ <panel
+ filename="panel_edit_underpants.xml"
+ follows="all"
+ height="425"
+ layout="topleft"
+ left="0"
+ name="edit_underpants_panel"
+ top="8"
+ visible="false"
+ width="333" />
+ <panel
+ filename="panel_edit_alpha.xml"
+ follows="all"
+ height="425"
+ layout="topleft"
+ left="0"
+ name="edit_alpha_panel"
+ top="8"
+ visible="false"
+ width="333" />
+ <panel
+ filename="panel_edit_tattoo.xml"
+ follows="all"
+ height="425"
+ layout="topleft"
+ left="0"
+ name="edit_tattoo_panel"
+ top="8"
+ visible="false"
+ width="333" />
+ </panel>
+
+ <panel
+ follows="bottom|left|right"
+ height="23"
+ layout="topleft"
+ left="2"
+ name="button_panel"
+ top_pad="6"
+ width="333" >
+ <button
+ follows="bottomleft"
+ layout="topleft"
+ height="23"
+ label="Save As"
+ left="8"
+ name="save_as_button"
+ top="0"
+ width="153" />
+ <button
+ follows="bottomleft"
+ layout="topleft"
+ height="23"
+ label="Revert"
+ left_pad="7"
+ name="revert_button"
+ width="152" />
+ </panel>
</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_outfit_edit.xml b/indra/newview/skins/default/xui/en/panel_outfit_edit.xml
index cf174da2f0..feee532320 100644
--- a/indra/newview/skins/default/xui/en/panel_outfit_edit.xml
+++ b/indra/newview/skins/default/xui/en/panel_outfit_edit.xml
@@ -6,7 +6,6 @@
height="600"
follows="all"
layout="topleft"
- help_topic="edit_outfit"
left="0"
min_height="350"
name="outfit_edit"
@@ -51,12 +50,7 @@
<string name="Filter.All" value="All"/>
<string name="Filter.Clothes/Body" value="Clothes/Body"/>
<string name="Filter.Objects" value="Objects"/>
- <string name="Filter.Clothing" value="Clothing"/>
- <string name="Filter.Bodyparts" value="Body parts"/>
- <string
- name="replace_body_part"
- value="Click to replace your existing shape"/>
<button
follows="top|left"
@@ -68,14 +62,14 @@
name="back_btn"
left="5"
tab_stop="false"
- top="1"
+ top="2"
width="30" />
<text
follows="top|right"
font="SansSerifHugeBold"
height="26"
layout="topleft"
- left_pad="10"
+ left_pad="20"
name="title"
text_color="LtGray"
top="0"
@@ -109,7 +103,7 @@
<panel
bevel_style="none"
follows="top|right"
- height="37"
+ height="38"
layout="topleft"
left_pad="5"
name="outfit_name_and_status"
@@ -125,26 +119,18 @@
top="2"
value="Now editing..."
use_ellipses="true"
- width="245" />
+ width="270" />
<text
follows="bottom|left|right"
font="SansSerifLargeBold"
- height="18"
+ height="26"
layout="topleft"
name="curr_outfit_name"
text_color="LtGray"
top_pad="2"
value="[Current Outfit]"
use_ellipses="true"
- width="245" />
- <loading_indicator
- follows="right|top"
- height="24"
- layout="topleft"
- right="-2"
- name="edit_outfit_loading_indicator"
- top="6"
- width="24" />
+ width="270" />
</panel>
</panel>
@@ -155,7 +141,7 @@ Required height for dragbar (icon in spec) is 10, so resizebar height should be
It is calculated as border_size + 2*UIResizeBarOverlap
-->
<layout_stack
- animate="true"
+ animate="false"
border_size="8"
clip="false"
default_tab_group="2"
@@ -171,7 +157,7 @@ It is calculated as border_size + 2*UIResizeBarOverlap
<layout_panel
layout="topleft"
height="187"
- min_height="155"
+ min_height="100"
name="outfit_wearables_panel"
width="313"
auto_resize="true"
@@ -189,7 +175,8 @@ It is calculated as border_size + 2*UIResizeBarOverlap
left="0">
<layout_panel
auto_resize="true"
- background_visible="false"
+ background_visible="true"
+ bg_alpha_color="DkGray2"
layout="topleft"
height="154"
name="add_button_and_combobox"
@@ -222,7 +209,6 @@ It is calculated as border_size + 2*UIResizeBarOverlap
left="2"
name="show_add_wearables_btn"
top_pad="2"
- tool_tip="Open/Close"
width="125" />
<combo_box
@@ -230,20 +216,11 @@ It is calculated as border_size + 2*UIResizeBarOverlap
height="22"
layout="topleft"
left_pad="5"
- name="list_view_filter_combobox"
+ name="filter_wearables_combobox"
top_delta="0"
visible="false"
width="152"/>
- <combo_box
- follows="left|right|bottom"
- height="22"
- layout="topleft"
- left_delta="0"
- name="folder_view_filter_combobox"
- top_delta="0"
- visible="false"
- width="152"/>
-
+
<button
follows="bottom|right"
height="22"
@@ -290,12 +267,12 @@ It is calculated as border_size + 2*UIResizeBarOverlap
<layout_panel
- background_visible="false"
+ background_visible="true"
bg_alpha_color="DkGray2"
auto_resize="true"
default_tab_group="3"
- height="450"
- min_height="53"
+ height="211"
+ min_height="210"
name="add_wearables_panel"
width="313"
tab_group="2"
@@ -317,13 +294,13 @@ It is calculated as border_size + 2*UIResizeBarOverlap
background_visible="false"
border="false"
follows="left|top|right|bottom"
- height="418"
+ height="203"
layout="topleft"
left="0"
mouse_opaque="false"
- name="folder_view"
- top_pad="0"
- width="313"
+ name="inventory_items"
+ top_pad="5"
+ width="310"
visible="false"/>
<panel
name="filtered_wearables_panel"
@@ -332,7 +309,7 @@ It is calculated as border_size + 2*UIResizeBarOverlap
layout="topleft"
follows="left|top|right|bottom"
border="false"
- height="418"
+ height="210"
left="0"
mouse_opaque="false"
width="310"
@@ -340,25 +317,16 @@ It is calculated as border_size + 2*UIResizeBarOverlap
visible="true">
<wearable_items_list
color="0.107 0.107 0.107 1"
- name="list_view"
+ name="filtered_wearables_list"
allow_select="true"
layout="topleft"
follows="all"
multi_select="true"
- width="313"
- height="418"
+ width="310"
+ height="210"
left="0"
top="0"/>
</panel>
- <button
- follows="bottom|left"
- height="22"
- left="2"
- label="Wear Item"
- layout="topleft"
- name="plus_btn"
- top_pad="5"
- width="130" />
</layout_panel>
</layout_stack>
@@ -390,24 +358,11 @@ It is calculated as border_size + 2*UIResizeBarOverlap
<icon
follows="bottom|left|right"
height="25"
- image_name="Toolbar_Middle_Off"
+ image_name="Toolbar_Right_Off"
layout="topleft"
left_pad="1"
name="dummy_right_icon"
- width="250" />
- <button
- follows="bottom|right"
- height="25"
- image_hover_unselected="Toolbar_Right_Over"
- image_overlay="Shop"
- image_selected="Toolbar_Right_Selected"
- image_unselected="Toolbar_Right_Off"
- layout="topleft"
- left_pad="1"
- name="shop_btn_1"
- top="1"
- tool_tip="Visit the SL Marketplace. You can also select something you are wearing, then click here to see more things like it"
- width="31" />
+ width="281" />
</panel>
@@ -461,28 +416,28 @@ It is calculated as border_size + 2*UIResizeBarOverlap
name="list_view_btn"
top="1"
width="31" />
+ <button
+ follows="bottom|left"
+ height="25"
+ image_hover_unselected="Toolbar_Middle_Over"
+ image_overlay="AddItem_Off"
+ image_selected="Toolbar_Middle_Selected"
+ image_unselected="Toolbar_Middle_Off"
+ label=""
+ layout="topleft"
+ left_pad="1"
+ name="add_to_outfit_btn"
+ top="1"
+ width="31" />
<icon
follows="bottom|left|right"
height="25"
- image_name="Toolbar_Middle_Off"
+ image_name="Toolbar_Right_Off"
layout="topleft"
left_pad="1"
name="dummy_right_icon"
- width="186" >
+ width="184" >
</icon>
- <button
- follows="bottom|right"
- height="25"
- image_hover_unselected="Toolbar_Right_Over"
- image_overlay="Shop"
- image_selected="Toolbar_Right_Selected"
- image_unselected="Toolbar_Right_Off"
- layout="topleft"
- left_pad="1"
- name="shop_btn_2"
- top="1"
- tool_tip="Visit the SL Marketplace. You can also select something you are wearing, then click here to see more things like it"
- width="31" />
</panel>
<!-- SAVE AND REVERT BUTTONS -->
@@ -522,11 +477,10 @@ It is calculated as border_size + 2*UIResizeBarOverlap
follows="bottom|left|right"
height="23"
left_pad="12"
- label="Undo Changes"
+ label="Revert"
layout="topleft"
name="revert_btn"
top="0"
- tool_tip="Revert to last saved version"
width="147" />
</panel>
</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_outfits_list.xml b/indra/newview/skins/default/xui/en/panel_outfits_list.xml
index d18f0d57ca..5c9ae51a48 100644
--- a/indra/newview/skins/default/xui/en/panel_outfits_list.xml
+++ b/indra/newview/skins/default/xui/en/panel_outfits_list.xml
@@ -4,69 +4,23 @@
bg_alpha_color="DkGray"
border="false"
follows="all"
- height="430"
+ height="400"
name="Outfits"
layout="topleft"
left="0"
top="0"
- width="312">
+ width="313">
<accordion
background_visible="true"
bg_alpha_color="DkGray2"
bg_opaque_color="DkGray2"
- no_matched_tabs_text.value="Didn't find what you're looking for? Try [secondlife:///app/search/all/[SEARCH_TERM] Search]."
- no_matched_tabs_text.v_pad="10"
- no_visible_tabs_text.value="You don't have any outfits yet. Try [secondlife:///app/search/all/ Search]"
+ empty_accordion_text.value="Didn't find what you're looking for? Try [secondlife:///app/search/all/[SEARCH_TERM] Search]."
follows="all"
height="400"
layout="topleft"
left="3"
name="outfits_accordion"
top="0"
- width="309">
+ width="307">
</accordion>
- <panel
- background_visible="true"
- follows="bottom|left|right"
- height="28"
- layout="topleft"
- left="4"
- top_pad="0"
- visible="true"
- name="bottom_panel"
- width="312">
- <button
- follows="bottom|left"
- tool_tip="Show additional options"
- height="25"
- image_hover_unselected="Toolbar_Left_Over"
- image_overlay="OptionsMenu_Off"
- image_selected="Toolbar_Left_Selected"
- image_unselected="Toolbar_Left_Off"
- layout="topleft"
- left="0"
- name="options_gear_btn"
- top="1"
- width="31" />
- <icon
- follows="bottom|left|right"
- height="25"
- image_name="Toolbar_Middle_Off"
- layout="topleft"
- left_pad="1"
- name="dummy_icon"
- width="243"/>
- <button
- follows="bottom|right"
- height="25"
- image_hover_unselected="Toolbar_Right_Over"
- image_overlay="TrashItem_Off"
- image_selected="Toolbar_Right_Selected"
- image_unselected="Toolbar_Right_Off"
- layout="topleft"
- left_pad="1"
- name="trash_btn"
- tool_tip="Delete selected outfit"
- width="31"/>
- </panel>
</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_people.xml b/indra/newview/skins/default/xui/en/panel_people.xml
index 7cd0d5b5f0..da28773c74 100644
--- a/indra/newview/skins/default/xui/en/panel_people.xml
+++ b/indra/newview/skins/default/xui/en/panel_people.xml
@@ -95,6 +95,8 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
width="313">
<avatar_list
allow_select="true"
+ bg_alpha_color="DkGray2"
+ bg_opaque_color="DkGray2"
follows="all"
height="356"
ignore_online_status="true"
@@ -171,6 +173,7 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
background_visible="true"
bg_alpha_color="DkGray2"
bg_opaque_color="DkGray2"
+ empty_accordion_text.value=""
follows="all"
height="356"
layout="topleft"
@@ -298,11 +301,16 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
-->
<group_list
allow_select="true"
+ background_visible="true"
+ bg_alpha_color="DkGray2"
+ bg_opaque_color="DkGray2"
follows="all"
height="356"
layout="topleft"
left="3"
name="group_list"
+ no_filtered_groups_msg="[secondlife:///app/search/groups Try finding the group in search?]"
+ no_groups_msg="[secondlife:///app/search/groups Try searching for some groups to join.]"
top="0"
width="307" />
<panel
@@ -379,6 +387,9 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
width="313">
<avatar_list
allow_select="true"
+ background_visible="true"
+ bg_alpha_color="DkGray2"
+ bg_opaque_color="DkGray2"
follows="all"
height="356"
layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/panel_place_profile.xml b/indra/newview/skins/default/xui/en/panel_place_profile.xml
index 35e8075896..59f1f6d638 100644
--- a/indra/newview/skins/default/xui/en/panel_place_profile.xml
+++ b/indra/newview/skins/default/xui/en/panel_place_profile.xml
@@ -160,7 +160,7 @@
image_pressed="BackButton_Press"
image_unselected="BackButton_Off"
layout="topleft"
- left="8"
+ left="7"
name="back_btn"
tool_tip="Back"
tab_stop="false"
@@ -174,7 +174,7 @@
left_pad="10"
name="title"
text_color="LtGray"
- top="4"
+ top="2"
use_ellipses="true"
value="Place Profile"
width="280" />
@@ -200,8 +200,7 @@
width="310">
<texture_picker
enabled="false"
- fallback_image="default_land_picture.j2c"
- follows="left|top|right"
+ follows="left|top|right"
height="197"
layout="topleft"
left="11"
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
index f4694180a1..d046fed2e9 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
@@ -155,7 +155,7 @@
visiblity_control="ShowAdvancedGraphicsSettings"
border="false"
follows="top|left"
- height="260"
+ height="283"
label="CustomGraphics"
layout="topleft"
left="5"
@@ -211,119 +211,112 @@
<check_box.commit_callback
function="Pref.VertexShaderEnable" />
</check_box>
- <check_box
- control_name="RenderWaterReflections"
+<!-- DISABLED UNTIL WE REALLY WANT TO SUPPORT THIS
+ <check_box
+ control_name="RenderDeferred"
height="16"
initial_value="true"
- label="Water reflections"
+ label="Lighting and Shadows"
layout="topleft"
left_delta="0"
- name="Reflections"
+ name="UseLightShaders"
top_pad="1"
width="256">
- <check_box.commit_callback
+ <check_box.commit_callback
function="Pref.VertexShaderEnable" />
- </check_box>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="ReflectionDetailText"
- top_pad="7"
- width="128">
- Reflection detail:
- </text>
- <radio_group
- control_name="RenderReflectionDetail"
- draw_border="false"
- height="70"
- layout="topleft"
- left_delta="-2"
- name="ReflectionDetailRadio"
- top_pad="3"
- width="321">
- <radio_item
- height="16"
- label="Terrain and trees"
- layout="topleft"
- left="3"
- name="0"
- top="3"
- width="315" />
- <radio_item
- height="16"
- label="All static objects"
- layout="topleft"
- left_delta="0"
- name="1"
- top_delta="16"
- width="315" />
- <radio_item
- height="16"
- label="All avatars and objects"
- layout="topleft"
- left_delta="0"
- name="2"
- top_delta="16"
- width="315" />
- <radio_item
- height="16"
- label="Everything"
- layout="topleft"
- left_delta="0"
- name="3"
- top_delta="16"
- width="315" />
- </radio_group>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="2"
- name="AvatarRenderingText"
- top_pad="5"
- width="158">
- Avatar rendering:
- </text>
- <check_box
- control_name="RenderUseImpostors"
- height="16"
- initial_value="true"
- label="Avatar impostors"
- layout="topleft"
- left_delta="0"
- name="AvatarImpostors"
- top_pad="7"
- width="256" />
- <check_box
- control_name="RenderAvatarVP"
+ </check_box>
+ <check_box
+ control_name="RenderDeferredSSAO"
height="16"
initial_value="true"
- label="Hardware skinning"
+ label="Ambient Occlusion"
layout="topleft"
left_delta="0"
- name="AvatarVertexProgram"
+ name="UseSSAO"
top_pad="1"
width="256">
- <check_box.commit_callback
+ <check_box.commit_callback
function="Pref.VertexShaderEnable" />
- </check_box>
- <check_box
- control_name="RenderAvatarCloth"
- height="16"
- initial_value="true"
- label="Avatar cloth"
- layout="topleft"
- left_delta="0"
- name="AvatarCloth"
- top_pad="1"
- width="256" />
+ </check_box>
+ <text
+ type="string"
+ length="1"
+ top_pad="8"
+ follows="top|left"
+ height="23"
+ width="110"
+ word_wrap="true"
+ layout="topleft"
+ left="10"
+ name="shadows_label">
+ Shadows:
+ </text>
+ <combo_box
+ control_name="RenderShadowDetail"
+ height="23"
+ layout="topleft"
+ left="10"
+ top_pad="0"
+ name="ShadowDetail"
+ width="150">
+ <combo_box.item
+ label="None"
+ name="0"
+ value="0"/>
+ <combo_box.item
+ label="Sun/Moon"
+ name="1"
+ value="1"/>
+ <combo_box.item
+ label="Sun/Moon + Projectors"
+ name="2"
+ value="2"/>
+ </combo_box>
+-->
+ <text
+ type="string"
+ length="1"
+ top_pad="8"
+ follows="top|left"
+ height="23"
+ width="110"
+ word_wrap="true"
+ layout="topleft"
+ left="10"
+ name="reflection_label">
+ Water Reflections:
+ </text>
+ <combo_box
+ control_name="RenderReflectionDetail"
+ height="23"
+ layout="topleft"
+ left_="10"
+ top_pad ="0"
+ name="Reflections"
+ width="150">
+ <combo_box.item
+ label="Minimal"
+ name="0"
+ value="0"/>
+ <combo_box.item
+ label="Terrain and trees"
+ name="1"
+ value="1"/>
+ <combo_box.item
+ label="All static objects"
+ name="2"
+ value="2"/>
+ <combo_box.item
+ label="All avatars and objects"
+ name="3"
+ value="3"/>
+ <combo_box.item
+ label="Everything"
+ name="4"
+ value="4"/>
+ </combo_box>
+
<slider
control_name="RenderFarClip"
decimal_digits="0"
@@ -372,17 +365,29 @@
decimal_digits="0"
follows="left|top"
height="16"
- increment="1"
- initial_value="12"
- label="Max. # of non-impostor avatars:"
+ increment="2"
+ initial_value="35"
+ label="Max. avatar draw distance:"
label_width="185"
layout="topleft"
left_delta="0"
max_val="65"
min_val="1"
- name="MaxNumberAvatarDrawn"
+ name="MaxAvatarDrawDistance"
top_pad="4"
width="290" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left_delta="291"
+ name="DrawDistanceMeterText3"
+ top_delta="0"
+ width="128">
+ m
+ </text>
<slider
control_name="RenderGlowResolutionPow"
decimal_digits="0"
@@ -615,49 +620,58 @@
width="128">
Low
</text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left="200"
- name="LightingDetailText"
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left_delta="-260"
+ name="AvatarRenderingText"
top_pad="18"
- width="140">
- Lighting detail:
- </text>
- <radio_group
- control_name="RenderLightingDetail"
- draw_border="false"
- height="38"
- layout="topleft"
- name="LightingDetailRadio"
- top_pad="5"
- width="200">
- <radio_item
- height="16"
- label="Sun and moon only"
- layout="topleft"
- name="SunMoon"
- value="0"
- top="3"
- width="156" />
- <radio_item
- height="16"
- label="Nearby local lights"
- layout="topleft"
- name="LocalLights"
- value="1"
- top_delta="16"
- width="156" />
- </radio_group>
+ width="128">
+ Avatar rendering:
+ </text>
+ <check_box
+ control_name="RenderUseImpostors"
+ height="16"
+ initial_value="true"
+ label="Avatar impostors"
+ layout="topleft"
+ left_delta="0"
+ name="AvatarImpostors"
+ top_pad="7"
+ width="256" />
+ <check_box
+ control_name="RenderAvatarVP"
+ height="16"
+ initial_value="true"
+ label="Hardware skinning"
+ layout="topleft"
+ left_delta="0"
+ name="AvatarVertexProgram"
+ top_pad="1"
+ width="256">
+ <check_box.commit_callback
+ function="Pref.VertexShaderEnable" />
+ </check_box>
+ <check_box
+ control_name="RenderAvatarCloth"
+ height="16"
+ initial_value="true"
+ label="Avatar cloth"
+ layout="topleft"
+ left_delta="0"
+ name="AvatarCloth"
+ top_pad="1"
+ width="256" />
<text
type="string"
length="1"
follows="left|top"
height="12"
layout="topleft"
+ left="358"
left_pad="-30"
name="TerrainDetailText"
top="226"
@@ -687,7 +701,7 @@
name="2"
top_delta="16"
width="50" />
- </radio_group>
+ </radio_group> -->
</panel>
<button
diff --git a/indra/newview/skins/default/xui/en/sidepanel_appearance.xml b/indra/newview/skins/default/xui/en/sidepanel_appearance.xml
index 02ab0ffee5..ae08a13793 100644
--- a/indra/newview/skins/default/xui/en/sidepanel_appearance.xml
+++ b/indra/newview/skins/default/xui/en/sidepanel_appearance.xml
@@ -21,9 +21,6 @@ width="333">
<string
name="Now Wearing"
value="Now wearing..." />
- <string
- name="Changing outfits"
- value="Changing outfits" />
<panel
background_opaque="true"
background_visible="true"
@@ -52,16 +49,16 @@ width="333">
visible="false" />
<icon
follows="top|left"
- height="31"
- image_name="Shirt_Large"
+ height="32"
+ image_name="TabIcon_Appearance_Off"
name="outfit_icon"
mouse_opaque="false"
visible="true"
- left="1"
+ left="0"
top="0"
- width="31" />
+ width="32" />
<text
- font="SansSerifSmall"
+ font="SansSerifSmallBold"
text_color="EmphasisColor"
width="300"
height="10"
@@ -89,15 +86,14 @@ width="333">
</text>
<button
follows="left|top"
- height="28"
+ height="23"
image_overlay="Edit_Wrench"
label=""
layout="topleft"
left="265"
name="edit_outfit_btn"
- tool_tip="Edit this outfit"
- top="3"
- width="28" />
+ top="7"
+ width="30" />
<loading_indicator
follows="left|top"
height="24"
@@ -148,7 +144,7 @@ width="333">
left="5"
min_height="410"
name="panel_outfit_edit"
- top="2"
+ top="5"
visible="false"
width="320"/>
<panel
diff --git a/indra/newview/skins/default/xui/en/widgets/accordion.xml b/indra/newview/skins/default/xui/en/widgets/accordion.xml
index 1a66f0f5c5..b817ba56ca 100644
--- a/indra/newview/skins/default/xui/en/widgets/accordion.xml
+++ b/indra/newview/skins/default/xui/en/widgets/accordion.xml
@@ -3,22 +3,13 @@
height="100"
name="accordion"
width="200">
- <!-- It is possible to override attributes of "no_matched_tabs_text" and "no_visible_tabs_text" with a short form:
- no_matched_tabs_text.value="Overridden text" (placed among <accordion> attributes)
- But unfortunatly such form is not supported by VLT Tool. It requires to have the overridden "value"
- attribute declared in tags below ("no_matched_tabs_text" & "no_visible_tabs_text").
- It looks less clean but we have to use "long" form for these messages to enable automated translation with VLT.
- -->
- <no_matched_tabs_text
+ <empty_accordion_text
follows="all"
height="100"
h_pad="10"
- name="no_matched_tabs_msg"
+ name="no_visible_items_msg"
+ value="There are no visible content here."
v_pad="15"
width="200"
wrap="true "/>
- <!-- This widget will not be created in viewer. Only its value will be used for empty accordion without filter. -->
- <no_visible_tabs_text
- name="no_visible_tabs_msg"
- visible="false"/>
</accordion>