diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/skyF.glsl | 2 | ||||
-rw-r--r-- | indra/newview/lldrawpoolwlsky.cpp | 28 | ||||
-rw-r--r-- | indra/newview/llfloatereditextdaycycle.cpp | 53 | ||||
-rw-r--r-- | indra/newview/llfloaterfixedenvironment.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llviewercontrol.cpp | 12 | ||||
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 10 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 2 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_edit_ext_day_cycle.xml | 2 |
8 files changed, 90 insertions, 21 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/skyF.glsl b/indra/newview/app_settings/shaders/class3/deferred/skyF.glsl index ef94190d45..cd0efe8cbb 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/skyF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/skyF.glsl @@ -24,7 +24,7 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 frag_data[4]; +out vec4 frag_data[3]; #else #define frag_data gl_FragData #endif diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index 0d49c5a339..205b6441e7 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -163,7 +163,7 @@ void LLDrawPoolWLSky::renderDome(const LLVector3& camPosLocal, F32 camHeightLoca void LLDrawPoolWLSky::renderSkyHazeDeferred(const LLVector3& camPosLocal, F32 camHeightLocal) const { - if (gPipeline.useAdvancedAtmospherics() && gPipeline.canUseWindLightShaders() && gAtmosphere) + if (gPipeline.useAdvancedAtmospherics() && gPipeline.canUseWindLightShaders()) { sky_shader->bind(); @@ -192,7 +192,7 @@ void LLDrawPoolWLSky::renderSkyHazeDeferred(const LLVector3& camPosLocal, F32 ca sky_shader->uniform3f(sCamPosLocal, camPosLocal.mV[0], camPosLocal.mV[1], camPosLocal.mV[2]); renderFsSky(camPosLocal, camHeightLocal, sky_shader); - + sky_shader->unbind(); } } @@ -497,18 +497,22 @@ void LLDrawPoolWLSky::renderDeferred(S32 pass) if (gPipeline.canUseWindLightShaders()) { - if (gPipeline.useAdvancedAtmospherics()) { - renderSkyHazeDeferred(origin, camHeightLocal); - renderHeavenlyBodies(); - } - else - { - // Disable depth-test for sky, but re-enable depth writes for the cloud - // rendering below so the cloud shader can write out depth for the stars to test against LLGLDepthTest depth(GL_TRUE, GL_FALSE); - renderSkyHaze(origin, camHeightLocal); - renderHeavenlyBodies(); + + if (gPipeline.useAdvancedAtmospherics()) + { + //LLGLSquashToFarClip far_clip(get_current_projection()); + renderSkyHazeDeferred(origin, camHeightLocal); + } + else + { + // Disable depth-test for sky, but re-enable depth writes for the cloud + // rendering below so the cloud shader can write out depth for the stars to test against + renderSkyHaze(origin, camHeightLocal); + + } + renderHeavenlyBodies(); } renderSkyClouds(origin, camHeightLocal); } diff --git a/indra/newview/llfloatereditextdaycycle.cpp b/indra/newview/llfloatereditextdaycycle.cpp index 18a7c1d242..8e29e4cf32 100644 --- a/indra/newview/llfloatereditextdaycycle.cpp +++ b/indra/newview/llfloatereditextdaycycle.cpp @@ -62,6 +62,8 @@ #include "llenvironment.h" #include "lltrans.h" +#pragma optimize("", off) + extern LLControlGroup gSavedSettings; //========================================================================= @@ -198,9 +200,33 @@ BOOL LLFloaterEditExtDayCycle::postBuild() LLTabContainer* tab_container = mSkyTabLayoutContainer->getChild<LLTabContainer>("sky_tabs"); S32 tab_count = tab_container->getTabCount(); + LLSettingsEditPanel *panel = nullptr; + + // Add or remove density tab as necessary + // Must be before operation on all tabs below + if (gSavedSettings.getBOOL("RenderUseAdvancedAtmospherics")) + { + panel = dynamic_cast<LLPanelSettingsSky*>(tab_container->getChildView("panel_settings_sky_density")); + if (!panel) + { + panel = new LLPanelSettingsSkyDensityTab; + panel->buildFromFile("panel_settings_sky_density.xml"); + tab_container->addTabPanel(LLTabContainer::TabPanelParams().panel(panel).select_tab(false)); + } + } + else + { + panel = dynamic_cast<LLPanelSettingsSky*>(tab_container->getChildView("panel_settings_sky_density")); + if (panel) + { + tab_container->removeTabPanel(panel); + } + delete panel; + } + for (S32 idx = 0; idx < tab_count; ++idx) { - LLSettingsEditPanel *panel = static_cast<LLSettingsEditPanel *>(tab_container->getPanelByIndex(idx)); + panel = static_cast<LLSettingsEditPanel *>(tab_container->getPanelByIndex(idx)); if (panel) panel->setOnDirtyFlagChanged([this](LLPanel *, bool val) { onPanelDirtyFlagChanged(val); }); } @@ -813,7 +839,7 @@ void LLFloaterEditExtDayCycle::updateWaterTabs(const LLSettingsWaterPtr_t &p_wat void LLFloaterEditExtDayCycle::updateSkyTabs(const LLSettingsSkyPtr_t &p_sky) { - LLView* tab_container = mSkyTabLayoutContainer->getChild<LLView>(TABS_SKYS); //can't extract panels directly, since they are in 'tuple' + LLTabContainer* tab_container = mSkyTabLayoutContainer->getChild<LLTabContainer>(TABS_SKYS); //can't extract panels directly, since they are in 'tuple' LLPanelSettingsSky* panel; panel = dynamic_cast<LLPanelSettingsSky*>(tab_container->getChildView("atmosphere_panel")); @@ -831,6 +857,29 @@ void LLFloaterEditExtDayCycle::updateSkyTabs(const LLSettingsSkyPtr_t &p_sky) { panel->setSky(p_sky); } + + if (gSavedSettings.getBOOL("RenderUseAdvancedAtmospherics")) + { + panel = dynamic_cast<LLPanelSettingsSky*>(tab_container->getChildView("panel_settings_sky_density")); + if (!panel) + { + panel = new LLPanelSettingsSkyDensityTab; + panel->buildFromFile("panel_settings_sky_density.xml"); + panel->setOnDirtyFlagChanged([this](LLPanel *, bool value) { onPanelDirtyFlagChanged(value); }); + tab_container->addTabPanel(LLTabContainer::TabPanelParams().panel(panel).select_tab(false)); + } + panel->setSky(std::static_pointer_cast<LLSettingsSky>(p_sky)); + } + else + { + panel = dynamic_cast<LLPanelSettingsSky*>(tab_container->getChildView("panel_settings_sky_density")); + if (panel) + { + tab_container->removeTabPanel(panel); + } + delete panel; + } + } void LLFloaterEditExtDayCycle::updateButtons() diff --git a/indra/newview/llfloaterfixedenvironment.cpp b/indra/newview/llfloaterfixedenvironment.cpp index 09a05eb7e2..e5d6412218 100644 --- a/indra/newview/llfloaterfixedenvironment.cpp +++ b/indra/newview/llfloaterfixedenvironment.cpp @@ -55,6 +55,8 @@ #include "llsettingsvo.h" #include "llinventorymodel.h" +#pragma optimize("", off) + extern LLControlGroup gSavedSettings; namespace diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 88984d518a..ebc55fa0dd 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -410,6 +410,17 @@ static bool handleRenderDeferredChanged(const LLSD& newvalue) return true; } +static bool handleRenderUseAdvancedAtmosphericsChanged(const LLSD& newvalue) +{ + if (gPipeline.isInit()) + { + LLPipeline::refreshCachedSettings(); + // Need to reload shaders when changing atmospherics implementations... + LLViewerShaderMgr::instance()->setShaders(); + } + return true; +} + // This looks a great deal like handleRenderDeferredChanged because // Advanced Lighting (Materials) implies bumps and shiny so disabling // bumps should further disable that feature. @@ -644,6 +655,7 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2)); gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2)); gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleRenderDeferredChanged, _2)); + gSavedSettings.getControl("RenderUseAdvancedAtmospherics")->getSignal()->connect(boost::bind(&handleRenderUseAdvancedAtmosphericsChanged, _2)); gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2)); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index cd378c0a56..5e7e87c163 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -2139,7 +2139,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredWLSkyProgram.mShaderFiles.push_back(make_pair("deferred/skyF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredWLSkyProgram.mShaderLevel = mVertexShaderLevel[SHADER_WINDLIGHT]; gDeferredWLSkyProgram.mShaderGroup = LLGLSLShader::SG_SKY; - if (mVertexShaderLevel[SHADER_WINDLIGHT] >= 3) + if (mVertexShaderLevel[SHADER_WINDLIGHT] > 1) { gDeferredWLSkyProgram.mExtraLinkObject = gAtmosphere->getAtmosphericShaderForLink(); } @@ -3537,13 +3537,13 @@ BOOL LLViewerShaderMgr::loadShadersWindLight() return TRUE; } - if (mVertexShaderLevel[SHADER_WINDLIGHT] >= 3) + if (mVertexShaderLevel[SHADER_WINDLIGHT] > 1) { // Prepare precomputed atmospherics textures using libatmosphere LLAtmosphere::initClass(); } - if (success && (mVertexShaderLevel[SHADER_WINDLIGHT] < 3)) + if (success) { gWLSkyProgram.mName = "Windlight Sky Shader"; //gWLSkyProgram.mFeatures.hasGamma = true; @@ -3567,7 +3567,7 @@ BOOL LLViewerShaderMgr::loadShadersWindLight() success = gWLCloudProgram.createShader(NULL, NULL); } - if (success && (mVertexShaderLevel[SHADER_WINDLIGHT] < 3)) + if (success) { gWLSunProgram.mName = "Windlight Sun Program"; gWLSunProgram.mShaderFiles.clear(); @@ -3585,7 +3585,7 @@ BOOL LLViewerShaderMgr::loadShadersWindLight() success = gWLSunProgram.createShader(NULL, NULL); } - if (success && (mVertexShaderLevel[SHADER_WINDLIGHT] < 3)) + if (success) { gWLMoonProgram.mName = "Windlight Moon Program"; gWLMoonProgram.mShaderFiles.clear(); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index d265ba9fb8..1522403990 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1048,7 +1048,7 @@ void LLPipeline::refreshCachedSettings() RenderAvatarVP = gSavedSettings.getBOOL("RenderAvatarVP"); WindLightUseAtmosShaders = gSavedSettings.getBOOL("WindLightUseAtmosShaders"); RenderDeferred = gSavedSettings.getBOOL("RenderDeferred"); - sUseAdvancedAtmospherics = gSavedSettings.getBOOL("RenderUseAdvancedAtmospherics"); + sUseAdvancedAtmospherics = WindLightUseAtmosShaders && gSavedSettings.getBOOL("RenderUseAdvancedAtmospherics"); RenderDeferredSunWash = gSavedSettings.getF32("RenderDeferredSunWash"); RenderFSAASamples = gSavedSettings.getU32("RenderFSAASamples"); RenderResolutionDivisor = gSavedSettings.getU32("RenderResolutionDivisor"); diff --git a/indra/newview/skins/default/xui/en/floater_edit_ext_day_cycle.xml b/indra/newview/skins/default/xui/en/floater_edit_ext_day_cycle.xml index 7a5c9cb63f..aec71fda07 100644 --- a/indra/newview/skins/default/xui/en/floater_edit_ext_day_cycle.xml +++ b/indra/newview/skins/default/xui/en/floater_edit_ext_day_cycle.xml @@ -520,6 +520,7 @@ Select a key frame from the timeline above to edit settings. left_delta="0" top_pad="5" name="moon_panel" /> + <!-- added programatically so it doesn't show up whether we want it or not <panel border="true" class="panel_settings_density" @@ -529,6 +530,7 @@ Select a key frame from the timeline above to edit settings. left_delta="0" top_pad="5" name="density_panel" /> + --> </tab_container> </layout_panel> </layout_stack> |