diff options
Diffstat (limited to 'indra/newview')
-rwxr-xr-x | indra/newview/lltexturefetch.cpp | 103 |
1 files changed, 64 insertions, 39 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 0e53fc81b8..ffb7eeab09 100755 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -502,6 +502,7 @@ private: }; static const char* sStateDescs[]; e_state mState; + void setState(e_state new_state); e_write_to_cache_state mWriteToCacheState; LLTextureFetch* mFetcher; LLPointer<LLImageFormatted> mFormattedImage; @@ -1028,7 +1029,7 @@ void LLTextureFetchWorker::setDesiredDiscard(S32 discard, S32 size) mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); if ((prioritize && mState == INIT) || mState == DONE) { - mState = INIT; + setState(INIT); U32 work_priority = mWorkPriority | LLWorkerThread::PRIORITY_HIGH; setPriority(work_priority); } @@ -1140,7 +1141,7 @@ bool LLTextureFetchWorker::doWork(S32 param) clearPackets(); // TODO: Shouldn't be necessary mCacheReadHandle = LLTextureCache::nullHandle(); mCacheWriteHandle = LLTextureCache::nullHandle(); - mState = LOAD_FROM_TEXTURE_CACHE; + setState(LOAD_FROM_TEXTURE_CACHE); mInCache = FALSE; mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); // min desired size is TEXTURE_CACHE_ENTRY_SIZE LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority) @@ -1157,7 +1158,7 @@ bool LLTextureFetchWorker::doWork(S32 param) S32 size = mDesiredSize - offset; if (size <= 0) { - mState = CACHE_POST; + setState(CACHE_POST); return false; } mFileSize = 0; @@ -1188,12 +1189,12 @@ bool LLTextureFetchWorker::doWork(S32 param) else if(!mUrl.empty() && mCanUseHTTP) { setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = WAIT_HTTP_RESOURCE; + setState(WAIT_HTTP_RESOURCE); } else { setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = LOAD_FROM_NETWORK; + setState(LOAD_FROM_NETWORK); } } @@ -1203,7 +1204,7 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mFetcher->mTextureCache->readComplete(mCacheReadHandle, false)) { mCacheReadHandle = LLTextureCache::nullHandle(); - mState = CACHE_POST; + setState(CACHE_POST); // fall through } else @@ -1229,7 +1230,7 @@ bool LLTextureFetchWorker::doWork(S32 param) // we have enough data, decode it llassert_always(mFormattedImage->getDataSize() > 0); mLoadedDiscard = mDesiredDiscard; - mState = DECODE_IMAGE; + setState(DECODE_IMAGE); mInCache = TRUE; mWriteToCacheState = NOT_WRITE ; LL_DEBUGS("Texture") << mID << ": Cached. Bytes: " << mFormattedImage->getDataSize() @@ -1248,7 +1249,7 @@ bool LLTextureFetchWorker::doWork(S32 param) else { LL_DEBUGS("Texture") << mID << ": Not in Cache" << LL_ENDL; - mState = LOAD_FROM_NETWORK; + setState(LOAD_FROM_NETWORK); } // fall through @@ -1295,7 +1296,7 @@ bool LLTextureFetchWorker::doWork(S32 param) } if (mCanUseHTTP && !mUrl.empty()) { - mState = WAIT_HTTP_RESOURCE; + setState(WAIT_HTTP_RESOURCE); setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); if(mWriteToCacheState != NOT_WRITE) { @@ -1346,7 +1347,7 @@ bool LLTextureFetchWorker::doWork(S32 param) return true; // failed } setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = DECODE_IMAGE; + setState(DECODE_IMAGE); mWriteToCacheState = SHOULD_WRITE; recordTextureDone(false); } @@ -1370,14 +1371,14 @@ bool LLTextureFetchWorker::doWork(S32 param) // Otherwise, advance into the HTTP states. if (mFetcher->getHttpWaitersCount() || ! acquireHttpSemaphore()) { - mState = WAIT_HTTP_RESOURCE2; + setState(WAIT_HTTP_RESOURCE2); setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); mFetcher->addHttpWaiter(this->mID); ++mResourceWaitCount; return false; } - mState = SEND_HTTP_REQ; + setState(SEND_HTTP_REQ); // *NOTE: You must invoke releaseHttpSemaphore() if you transition // to a state other than SEND_HTTP_REQ or WAIT_HTTP_REQ or abort // the request. @@ -1410,7 +1411,7 @@ bool LLTextureFetchWorker::doWork(S32 param) // We already have all the data, just decode it mLoadedDiscard = mFormattedImage->getDiscardLevel(); setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = DECODE_IMAGE; + setState(DECODE_IMAGE); releaseHttpSemaphore(); return false; } @@ -1474,7 +1475,7 @@ bool LLTextureFetchWorker::doWork(S32 param) mFetcher->addToHTTPQueue(mID); recordTextureStart(true); setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - mState = WAIT_HTTP_REQ; + setState(WAIT_HTTP_REQ); // fall through } @@ -1492,7 +1493,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { if(mWriteToCacheState == NOT_WRITE) //map tiles { - mState = DONE; + setState(DONE); releaseHttpSemaphore(); return true; // failed, means no map tile on the empty region. } @@ -1502,7 +1503,7 @@ bool LLTextureFetchWorker::doWork(S32 param) // roll back to try UDP if (mCanUseNET) { - mState = INIT; + setState(INIT); mCanUseHTTP = false; mUrl.clear(); setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); @@ -1533,14 +1534,14 @@ bool LLTextureFetchWorker::doWork(S32 param) // Use available data mLoadedDiscard = mFormattedImage->getDiscardLevel(); setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = DECODE_IMAGE; + setState(DECODE_IMAGE); releaseHttpSemaphore(); return false; } // Fail harder resetFormattedData(); - mState = DONE; + setState(DONE); releaseHttpSemaphore(); return true; // failed } @@ -1563,7 +1564,7 @@ bool LLTextureFetchWorker::doWork(S32 param) } // abort. - mState = DONE; + setState(DONE); releaseHttpSemaphore(); return true; } @@ -1581,7 +1582,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { LL_WARNS("Texture") << "Partial HTTP response produces break in image data for texture " << mID << ". Aborting load." << LL_ENDL; - mState = DONE; + setState(DONE); releaseHttpSemaphore(); return true; } @@ -1629,7 +1630,7 @@ bool LLTextureFetchWorker::doWork(S32 param) mHttpReplyOffset = 0; mLoadedDiscard = mRequestedDiscard; - mState = DECODE_IMAGE; + setState(DECODE_IMAGE); if (mWriteToCacheState != NOT_WRITE) { mWriteToCacheState = SHOULD_WRITE ; @@ -1660,31 +1661,31 @@ bool LLTextureFetchWorker::doWork(S32 param) if (textures_decode_disabled) { // for debug use, don't decode - mState = DONE; + setState(DONE); return true; } if (mDesiredDiscard < 0) { // We aborted, don't decode - mState = DONE; + setState(DONE); return true; } if (mFormattedImage->getDataSize() <= 0) { - //llerrs << "Decode entered with invalid mFormattedImage. ID = " << mID << llendl; + llwarns << "Decode entered with invalid mFormattedImage. ID = " << mID << llendl; //abort, don't decode - mState = DONE; + setState(DONE); return true; } if (mLoadedDiscard < 0) { - //llerrs << "Decode entered with invalid mLoadedDiscard. ID = " << mID << llendl; + llwarns << "Decode entered with invalid mLoadedDiscard. ID = " << mID << llendl; //abort, don't decode - mState = DONE; + setState(DONE); return true; } @@ -1694,7 +1695,7 @@ bool LLTextureFetchWorker::doWork(S32 param) S32 discard = mHaveAllData ? 0 : mLoadedDiscard; U32 image_priority = LLWorkerThread::PRIORITY_NORMAL | mWorkPriority; mDecoded = FALSE; - mState = DECODE_IMAGE_UPDATE; + setState(DECODE_IMAGE_UPDATE); LL_DEBUGS("Texture") << mID << ": Decoding. Bytes: " << mFormattedImage->getDataSize() << " Discard: " << discard << " All Data: " << mHaveAllData << LL_ENDL; mDecodeHandle = mFetcher->mImageDecodeThread->decodeImage(mFormattedImage, image_priority, discard, mNeedsAux, @@ -1722,13 +1723,13 @@ bool LLTextureFetchWorker::doWork(S32 param) mFormattedImage = NULL; ++mRetryAttempt; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = INIT; + setState(INIT); return false; } else { // llwarns << "UNABLE TO LOAD TEXTURE: " << mID << " RETRIES: " << mRetryAttempt << llendl; - mState = DONE; // failed + setState(DONE); // failed } } else @@ -1737,7 +1738,7 @@ bool LLTextureFetchWorker::doWork(S32 param) LL_DEBUGS("Texture") << mID << ": Decoded. Discard: " << mDecodedDiscard << " Raw Image: " << llformat("%dx%d",mRawImage->getWidth(),mRawImage->getHeight()) << LL_ENDL; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = WRITE_TO_CACHE; + setState(WRITE_TO_CACHE); } // fall through } @@ -1753,7 +1754,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { // If we're in a local cache or we didn't actually receive any new data, // or we failed to load anything, skip - mState = DONE; + setState(DONE); return false; } S32 datasize = mFormattedImage->getDataSize(); @@ -1772,7 +1773,7 @@ bool LLTextureFetchWorker::doWork(S32 param) setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it U32 cache_priority = mWorkPriority; mWritten = FALSE; - mState = WAIT_ON_WRITE; + setState(WAIT_ON_WRITE); ++mCacheWriteCount; CacheWriteResponder* responder = new CacheWriteResponder(mFetcher, mID); mCacheWriteHandle = mFetcher->mTextureCache->writeToCache(mID, cache_priority, @@ -1785,7 +1786,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { if (writeToCacheComplete()) { - mState = DONE; + setState(DONE); // fall through } else @@ -1806,7 +1807,7 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mDecodedDiscard >= 0 && mDesiredDiscard < mDecodedDiscard) { // More data was requested, return to INIT - mState = INIT; + setState(INIT); setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); return false; } @@ -2475,7 +2476,7 @@ bool LLTextureFetch::createRequest(FTType f_type, const std::string& url, const worker->setCanUseHTTP(can_use_http) ; if (!worker->haveWork()) { - worker->mState = LLTextureFetchWorker::INIT; + worker->setState(LLTextureFetchWorker::INIT); worker->unlockWorkMutex(); // -Mw worker->addWork(0, LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); @@ -3168,6 +3169,30 @@ bool LLTextureFetchWorker::insertPacket(S32 index, U8* data, S32 size) return true; } +void LLTextureFetchWorker::setState(e_state new_state) +{ + static char* e_state_name[] = + { + "INVALID", + "INIT", + "LOAD_FROM_TEXTURE_CACHE", + "CACHE_POST", + "LOAD_FROM_NETWORK", + "LOAD_FROM_SIMULATOR", + "WAIT_HTTP_RESOURCE", + "WAIT_HTTP_RESOURCE2", + "SEND_HTTP_REQ", + "WAIT_HTTP_REQ", + "DECODE_IMAGE", + "DECODE_IMAGE_UPDATE", + "WRITE_TO_CACHE", + "WAIT_ON_WRITE", + "DONE" + }; + //llinfos << "id: " << mID << " FTType: " << mFTType << " disc: " << mDesiredDiscard << " sz: " << mDesiredSize << " state: " << e_state_name[mState] << " => " << e_state_name[new_state] << llendl; + mState = new_state; +} + // Threads: T* bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, U16 data_size, U8* data) @@ -3224,7 +3249,7 @@ bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 llassert_always(data_size == FIRST_PACKET_SIZE || data_size == worker->mFileSize); res = worker->insertPacket(0, data, data_size); worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); - worker->mState = LLTextureFetchWorker::LOAD_FROM_SIMULATOR; + worker->setState(LLTextureFetchWorker::LOAD_FROM_SIMULATOR); worker->unlockWorkMutex(); // -Mw return res; } @@ -3274,7 +3299,7 @@ bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U1 (worker->mState == LLTextureFetchWorker::LOAD_FROM_NETWORK)) { worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); - worker->mState = LLTextureFetchWorker::LOAD_FROM_SIMULATOR; + worker->setState(LLTextureFetchWorker::LOAD_FROM_SIMULATOR); } else { @@ -3537,7 +3562,7 @@ void LLTextureFetch::releaseHttpWaiters() break; } - worker->mState = LLTextureFetchWorker::SEND_HTTP_REQ; + worker->setState(LLTextureFetchWorker::SEND_HTTP_REQ); worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); worker->unlockWorkMutex(); // -Mw |