diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 88 | ||||
-rw-r--r-- | indra/newview/llvoavatar.h | 1 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/strings.xml | 4 |
3 files changed, 90 insertions, 3 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 340f19c39e..734f3287b3 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -3913,13 +3913,90 @@ void LLVOAvatar::updateHeadOffset() mHeadOffset = lerp(midEyePt, mHeadOffset, u); } } + +void LLVOAvatar::debugBodySize() const +{ + LLVector3 pelvis_scale = mPelvisp->getScale(); + + // some of the joints have not been cached + LLVector3 skull = mSkullp->getPosition(); + LL_DEBUGS("Avatar") << "skull pos " << skull << LL_ENDL; + //LLVector3 skull_scale = mSkullp->getScale(); + + LLVector3 neck = mNeckp->getPosition(); + LLVector3 neck_scale = mNeckp->getScale(); + LL_DEBUGS("Avatar") << "neck pos " << neck << " neck_scale " << neck_scale << LL_ENDL; + + LLVector3 chest = mChestp->getPosition(); + LLVector3 chest_scale = mChestp->getScale(); + LL_DEBUGS("Avatar") << "chest pos " << chest << " chest_scale " << chest_scale << LL_ENDL; + + // the rest of the joints have been cached + LLVector3 head = mHeadp->getPosition(); + LLVector3 head_scale = mHeadp->getScale(); + LL_DEBUGS("Avatar") << "head pos " << head << " head_scale " << head_scale << LL_ENDL; + + LLVector3 torso = mTorsop->getPosition(); + LLVector3 torso_scale = mTorsop->getScale(); + LL_DEBUGS("Avatar") << "torso pos " << torso << " torso_scale " << torso_scale << LL_ENDL; + + LLVector3 hip = mHipLeftp->getPosition(); + LLVector3 hip_scale = mHipLeftp->getScale(); + LL_DEBUGS("Avatar") << "hip pos " << hip << " hip_scale " << hip_scale << LL_ENDL; + + LLVector3 knee = mKneeLeftp->getPosition(); + LLVector3 knee_scale = mKneeLeftp->getScale(); + LL_DEBUGS("Avatar") << "knee pos " << knee << " knee_scale " << knee_scale << LL_ENDL; + + LLVector3 ankle = mAnkleLeftp->getPosition(); + LLVector3 ankle_scale = mAnkleLeftp->getScale(); + LL_DEBUGS("Avatar") << "ankle pos " << ankle << " ankle_scale " << ankle_scale << LL_ENDL; + + LLVector3 foot = mFootLeftp->getPosition(); + LL_DEBUGS("Avatar") << "foot pos " << foot << LL_ENDL; + + F32 new_offset = (const_cast<LLVOAvatar*>(this))->getVisualParamWeight(AVATAR_HOVER); + LL_DEBUGS("Avatar") << "new_offset " << new_offset << LL_ENDL; + + F32 new_pelvis_to_foot = hip.mV[VZ] * pelvis_scale.mV[VZ] - + knee.mV[VZ] * hip_scale.mV[VZ] - + ankle.mV[VZ] * knee_scale.mV[VZ] - + foot.mV[VZ] * ankle_scale.mV[VZ]; + LL_DEBUGS("Avatar") << "new_pelvis_to_foot " << new_pelvis_to_foot << LL_ENDL; + + LLVector3 new_body_size; + new_body_size.mV[VZ] = new_pelvis_to_foot + + // the sqrt(2) correction below is an approximate + // correction to get to the top of the head + F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + + head.mV[VZ] * neck_scale.mV[VZ] + + neck.mV[VZ] * chest_scale.mV[VZ] + + chest.mV[VZ] * torso_scale.mV[VZ] + + torso.mV[VZ] * pelvis_scale.mV[VZ]; + + // TODO -- measure the real depth and width + new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; + new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; + + LL_DEBUGS("Avatar") << "new_body_size " << new_body_size << LL_ENDL; +} + //------------------------------------------------------------------------ // postPelvisSetRecalc //------------------------------------------------------------------------ -void LLVOAvatar::postPelvisSetRecalc( void ) +void LLVOAvatar::postPelvisSetRecalc() { mRoot->updateWorldMatrixChildren(); + // BENTO extra tracing around computeBodySize() + LLVector3 body_size = mBodySize; + LLVector3 avatar_offset = mAvatarOffset; computeBodySize(); + if (mBodySize != body_size || mAvatarOffset != avatar_offset) + { + debugBodySize(); + LL_DEBUGS("Avatar") << avString() << "old mBodySize " << body_size << " old mAvatarOffset " << avatar_offset << LL_ENDL; + LL_DEBUGS("Avatar") << avString() << "new mBodySize " << mBodySize << " new mAvatarOffset " << mAvatarOffset << LL_ENDL; + } dirtyMesh(2); } //------------------------------------------------------------------------ @@ -5862,7 +5939,16 @@ void LLVOAvatar::updateVisualParams() if (mLastSkeletonSerialNum != mSkeletonSerialNum) { + // BENTO extra tracing around computeBodySize() + LLVector3 body_size = mBodySize; + LLVector3 avatar_offset = mAvatarOffset; computeBodySize(); + if (mBodySize != body_size || mAvatarOffset != avatar_offset) + { + debugBodySize(); + LL_DEBUGS("Avatar") << avString() << "old mBodySize " << body_size << " old mAvatarOffset " << avatar_offset << LL_ENDL; + LL_DEBUGS("Avatar") << avString() << "new mBodySize " << mBodySize << " new mAvatarOffset " << mAvatarOffset << LL_ENDL; + } mLastSkeletonSerialNum = mSkeletonSerialNum; mRoot->updateWorldMatrixChildren(); } diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 32a30c3aa8..b67aa62b06 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -367,6 +367,7 @@ protected: /*virtual*/ LLAvatarJointMesh* createAvatarJointMesh(); // Returns LLViewerJointMesh public: void updateHeadOffset(); + void debugBodySize() const; void postPelvisSetRecalc( void ); /*virtual*/ BOOL loadSkeletonNode(); diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index a4869b5503..e7d4491e0f 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -2669,8 +2669,8 @@ This feature is currently in Beta. Please add your name to this [http://goo.gl/f <string name="ATTACH_LULEG">Left Upper Leg</string> <string name="ATTACH_LLLEG">Left Lower Leg</string> <string name="ATTACH_BELLY">Belly</string> - <string name="ATTACH_RPEC">Right Pec</string> - <string name="ATTACH_LPEC">Left Pec</string> + <string name="ATTACH_LEFT_PEC">Left Pec</string> + <string name="ATTACH_RIGHT_PEC">Right Pec</string> <string name="ATTACH_HUD_CENTER_2">HUD Center 2</string> <string name="ATTACH_HUD_TOP_RIGHT">HUD Top Right</string> <string name="ATTACH_HUD_TOP_CENTER">HUD Top Center</string> |