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-rw-r--r--indra/newview/llsettingsvo.cpp2
-rw-r--r--indra/newview/llviewerwindow.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp
index ddd9c56841..f9b7c749b3 100644
--- a/indra/newview/llsettingsvo.cpp
+++ b/indra/newview/llsettingsvo.cpp
@@ -968,7 +968,7 @@ void LLSettingsVOWater::applySpecial(void *ptarget, bool force)
LLColor4 fog_color(env.getCurrentWater()->getWaterFogColor());
shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, fog_color.mV);
- shader->uniform3fv(LLShaderMgr::WATER_FOGCOLOR_LINEAR, linearColor3(fog_color.mV).mV);
+ shader->uniform3fv(LLShaderMgr::WATER_FOGCOLOR_LINEAR, linearColor3(fog_color).mV);
F32 blend_factor = env.getCurrentWater()->getBlendFactor();
shader->uniform1f(LLShaderMgr::BLEND_FACTOR, blend_factor);
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 8ef65b665d..5c5a5ba0d1 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -5162,7 +5162,7 @@ BOOL LLViewerWindow::simpleSnapshot(LLImageRaw* raw, S32 image_width, S32 image_
LLRenderTarget scratch_space;
U32 color_fmt = GL_RGBA;
const bool use_depth_buffer = true;
- const bool use_stencil_buffer = true;
+ const bool use_stencil_buffer = false;
if (scratch_space.allocate(image_width, image_height, color_fmt, use_depth_buffer, use_stencil_buffer))
{
if (gPipeline.allocateScreenBuffer(image_width, image_height))