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-rw-r--r--indra/newview/app_settings/settings.xml34
-rw-r--r--indra/newview/llappviewer.cpp46
-rw-r--r--indra/newview/llvoavatar.cpp150
-rw-r--r--indra/newview/llvoavatar.h2
-rw-r--r--indra/newview/llvoavatarself.cpp4
5 files changed, 208 insertions, 28 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 59b6115fab..734dbcf609 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -10351,7 +10351,39 @@
<key>Value</key>
<real>10.0</real>
</map>
-
+ <key>UseNewWalkRun</key>
+ <map>
+ <key>Comment</key>
+ <string>Replace standard walk/run animations with new ones.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>ShowWalkSliders</key>
+ <map>
+ <key>Comment</key>
+ <string>Allow walk params to be adjusted on the fly.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>DumpVFSCaches</key>
+ <map>
+ <key>Comment</key>
+ <string>Dump VFS caches on startup.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>UseStartScreen</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index f7f7cb599e..d7632e69e8 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -2979,6 +2979,42 @@ S32 LLAppViewer::getCacheVersion()
return cache_version ;
}
+void dumpVFSCaches()
+{
+ llinfos << "======= Dumping Static VFS ========" << llendl;
+ gStaticVFS->listFiles();
+#if LL_WINDOWS
+ WCHAR w_str[MAX_PATH];
+ GetCurrentDirectory(MAX_PATH, w_str);
+ S32 res = LLFile::mkdir("StaticVFSDump");
+ if (res == -1)
+ {
+ if (errno != EEXIST)
+ {
+ llwarns << "Couldn't create StaticVFSDump" << llendl;
+ }
+ }
+ SetCurrentDirectory(utf8str_to_utf16str("StaticVFSDump").c_str());
+ gStaticVFS->dumpFiles();
+ SetCurrentDirectory(w_str);
+#endif
+
+ llinfos << "========= Dumping regular VFS ====" << llendl;
+ gVFS->listFiles();
+#if LL_WINDOWS
+ res = LLFile::mkdir("VFSDump");
+ if (res == -1)
+ {
+ if (errno != EEXIST)
+ {
+ llwarns << "Couldn't create VFSDump" << llendl;
+ }
+ }
+ SetCurrentDirectory(utf8str_to_utf16str("VFSDump").c_str());
+ gVFS->dumpFiles();
+ SetCurrentDirectory(w_str);
+#endif
+}
bool LLAppViewer::initCache()
{
mPurgeCache = false;
@@ -3196,11 +3232,11 @@ bool LLAppViewer::initCache()
{
LLVFile::initClass();
- //llinfos << "Static VFS listing" << llendl;
- //gStaticVFS->listFiles();
-
- //llinfos << "regular VFS listing" << llendl;
- //gVFS->listFiles();
+ if (gSavedSettings.getBOOL("DumpVFSCaches"))
+ {
+ dumpVFSCaches();
+
+ }
return true;
}
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index a72d7f9227..d6d8c434d8 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -95,6 +95,12 @@
#include "llvoiceclient.h"
#include "llvoicevisualizer.h" // Ventrella
+#include "lldebugmessagebox.h"
+extern F32 SPEED_ADJUST_MAX;
+extern F32 SPEED_ADJUST_MAX_SEC;
+extern F32 ANIM_SPEED_MAX;
+extern F32 ANIM_SPEED_MIN;
+
#if LL_MSVC
// disable boost::lexical_cast warning
#pragma warning (disable:4702)
@@ -1138,6 +1144,17 @@ void LLVOAvatar::initClass()
{
llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
}
+
+ gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_EDITING,"editing");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_EYE,"eye");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_FLY_ADJUST,"fly_adjust");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_HAND_MOTION,"hand_motion");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_HEAD_ROT,"head_rot");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_PELVIS_FIX,"pelvis_fix");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_TARGET,"target");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_WALK_ADJUST,"walk_adjust");
}
@@ -1249,7 +1266,11 @@ void LLVOAvatar::initInstance(void)
registerMotion( ANIM_AGENT_EXPRESS_TOOTHSMILE, LLEmote::create );
registerMotion( ANIM_AGENT_EXPRESS_WINK, LLEmote::create );
registerMotion( ANIM_AGENT_EXPRESS_WORRY, LLEmote::create );
+ registerMotion( ANIM_AGENT_FEMALE_RUN_NEW, LLKeyframeWalkMotion::create );
+ registerMotion( ANIM_AGENT_FEMALE_WALK, LLKeyframeWalkMotion::create );
+ registerMotion( ANIM_AGENT_FEMALE_WALK_NEW, LLKeyframeWalkMotion::create );
registerMotion( ANIM_AGENT_RUN, LLKeyframeWalkMotion::create );
+ registerMotion( ANIM_AGENT_RUN_NEW, LLKeyframeWalkMotion::create );
registerMotion( ANIM_AGENT_STAND, LLKeyframeStandMotion::create );
registerMotion( ANIM_AGENT_STAND_1, LLKeyframeStandMotion::create );
registerMotion( ANIM_AGENT_STAND_2, LLKeyframeStandMotion::create );
@@ -1259,6 +1280,7 @@ void LLVOAvatar::initInstance(void)
registerMotion( ANIM_AGENT_TURNLEFT, LLKeyframeWalkMotion::create );
registerMotion( ANIM_AGENT_TURNRIGHT, LLKeyframeWalkMotion::create );
registerMotion( ANIM_AGENT_WALK, LLKeyframeWalkMotion::create );
+ registerMotion( ANIM_AGENT_WALK_NEW, LLKeyframeWalkMotion::create );
// motions without a start/stop bit
registerMotion( ANIM_AGENT_BODY_NOISE, LLBodyNoiseMotion::create );
@@ -2156,6 +2178,33 @@ static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Update Avatar");
static LLFastTimer::DeclareTimer FTM_JOINT_UPDATE("Update Joints");
//------------------------------------------------------------------------
+// LLVOAvatar::dumpAnimationState()
+//------------------------------------------------------------------------
+void LLVOAvatar::dumpAnimationState()
+{
+ llinfos << "==============================================" << llendl;
+ for (LLVOAvatar::AnimIterator it = mSignaledAnimations.begin(); it != mSignaledAnimations.end(); ++it)
+ {
+ LLUUID id = it->first;
+ std::string playtag = "";
+ if (mPlayingAnimations.find(id) != mPlayingAnimations.end())
+ {
+ playtag = "*";
+ }
+ llinfos << animationName(id) << playtag << llendl;
+ }
+ for (LLVOAvatar::AnimIterator it = mPlayingAnimations.begin(); it != mPlayingAnimations.end(); ++it)
+ {
+ LLUUID id = it->first;
+ bool is_signaled = mSignaledAnimations.find(id) != mSignaledAnimations.end();
+ if (!is_signaled)
+ {
+ llinfos << animationName(id) << "!S" << llendl;
+ }
+ }
+}
+
+//------------------------------------------------------------------------
// idleUpdate()
//------------------------------------------------------------------------
BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
@@ -2258,6 +2307,7 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
idleUpdateNameTag( root_pos_last );
idleUpdateRenderCost();
idleUpdateTractorBeam();
+
return TRUE;
}
@@ -3053,6 +3103,18 @@ void LLVOAvatar::slamPosition()
//------------------------------------------------------------------------
BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
{
+ if (!LLApp::isExiting())
+ {
+ BOOL show_walk_sliders = gSavedSettings.getBOOL("ShowWalkSliders");
+ if (show_walk_sliders)
+ {
+ LLDebugVarMessageBox::show("Adj Max", &SPEED_ADJUST_MAX, 5.0f, 0.1f);
+ LLDebugVarMessageBox::show("Adj Max Sec", &SPEED_ADJUST_MAX_SEC, 5.0f, 0.1f);
+ LLDebugVarMessageBox::show("Anim Max", &ANIM_SPEED_MAX, 10.0f, 0.1f);
+ LLDebugVarMessageBox::show("Anim Min", &ANIM_SPEED_MIN, 10.0f, 0.1f);
+ }
+ }
+
LLMemType mt(LLMemType::MTYPE_AVATAR);
// clear debug text
@@ -4434,34 +4496,79 @@ void LLVOAvatar::resetAnimations()
flushAllMotions();
}
-//-----------------------------------------------------------------------------
-// startMotion()
-// id is the asset if of the animation to start
-// time_offset is the offset into the animation at which to start playing
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)
+// Override selectively based on avatar sex and whether we're using new
+// animations.
+LLUUID LLVOAvatar::remapMotionID(const LLUUID& id)
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
+ BOOL use_new_walk_run = gSavedSettings.getBOOL("UseNewWalkRun");
+ LLUUID result = id;
+
// start special case female walk for female avatars
if (getSex() == SEX_FEMALE)
{
if (id == ANIM_AGENT_WALK)
{
- return LLCharacter::startMotion(ANIM_AGENT_FEMALE_WALK, time_offset);
+ if (use_new_walk_run)
+ result = ANIM_AGENT_FEMALE_WALK_NEW;
+ else
+ result = ANIM_AGENT_FEMALE_WALK;
+ }
+ else if (id == ANIM_AGENT_RUN)
+ {
+ // There is no old female run animation, so only override
+ // in one case.
+ if (use_new_walk_run)
+ result = ANIM_AGENT_FEMALE_RUN_NEW;
}
else if (id == ANIM_AGENT_SIT)
{
- return LLCharacter::startMotion(ANIM_AGENT_SIT_FEMALE, time_offset);
+ result = ANIM_AGENT_SIT_FEMALE;
}
}
+ else
+ {
+ // Male avatar.
+ if (id == ANIM_AGENT_WALK)
+ {
+ if (use_new_walk_run)
+ result = ANIM_AGENT_WALK_NEW;
+ }
+ else if (id == ANIM_AGENT_RUN)
+ {
+ if (use_new_walk_run)
+ result = ANIM_AGENT_RUN_NEW;
+ }
+
+ }
+
+ return result;
+
+}
+
+//-----------------------------------------------------------------------------
+// startMotion()
+// id is the asset if of the animation to start
+// time_offset is the offset into the animation at which to start playing
+//-----------------------------------------------------------------------------
+BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)
+{
+ LLMemType mt(LLMemType::MTYPE_AVATAR);
+
+ lldebugs << "motion requested " << id.asString() << " " << animationName(id) << llendl;
+
+ LLUUID remap_id = remapMotionID(id);
+
+ if (remap_id != id)
+ {
+ lldebugs << "motion resultant " << remap_id.asString() << " " << animationName(remap_id) << llendl;
+ }
- if (isSelf() && id == ANIM_AGENT_AWAY)
+ if (isSelf() && remap_id == ANIM_AGENT_AWAY)
{
gAgent.setAFK();
}
- return LLCharacter::startMotion(id, time_offset);
+ return LLCharacter::startMotion(remap_id, time_offset);
}
//-----------------------------------------------------------------------------
@@ -4469,21 +4576,22 @@ BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)
//-----------------------------------------------------------------------------
BOOL LLVOAvatar::stopMotion(const LLUUID& id, BOOL stop_immediate)
{
- if (isSelf())
- {
- gAgent.onAnimStop(id);
- }
+ lldebugs << "motion requested " << id.asString() << " " << animationName(id) << llendl;
- if (id == ANIM_AGENT_WALK)
+ LLUUID remap_id = remapMotionID(id);
+
+ if (remap_id != id)
{
- LLCharacter::stopMotion(ANIM_AGENT_FEMALE_WALK, stop_immediate);
+ lldebugs << "motion resultant " << remap_id.asString() << " " << animationName(remap_id) << llendl;
}
- else if (id == ANIM_AGENT_SIT)
+
+ if (isSelf())
{
- LLCharacter::stopMotion(ANIM_AGENT_SIT_FEMALE, stop_immediate);
+ // BAP - was onAnimStop(id) originally - verify fix.
+ gAgent.onAnimStop(remap_id);
}
- return LLCharacter::stopMotion(id, stop_immediate);
+ return LLCharacter::stopMotion(remap_id, stop_immediate);
}
//-----------------------------------------------------------------------------
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index df47e9ba1d..34791cf823 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -158,12 +158,14 @@ public:
virtual LLJoint* getCharacterJoint(U32 num);
virtual BOOL allocateCharacterJoints(U32 num);
+ virtual LLUUID remapMotionID(const LLUUID& id);
virtual BOOL startMotion(const LLUUID& id, F32 time_offset = 0.f);
virtual BOOL stopMotion(const LLUUID& id, BOOL stop_immediate = FALSE);
virtual void stopMotionFromSource(const LLUUID& source_id);
virtual void requestStopMotion(LLMotion* motion);
LLMotion* findMotion(const LLUUID& id) const;
void startDefaultMotions();
+ void dumpAnimationState();
virtual LLJoint* getJoint(const std::string &name);
virtual LLJoint* getRootJoint() { return &mRoot; }
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index a8e2f446c2..af11138459 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -137,7 +137,9 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id,
mRegionCrossingCount(0)
{
gAgentWearables.setAvatarObject(this);
-
+
+ mMotionController.mIsSelf = TRUE;
+
lldebugs << "Marking avatar as self " << id << llendl;
}