diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 2 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | 11 | ||||
-rw-r--r-- | indra/newview/llheroprobemanager.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 5 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 14 | ||||
-rw-r--r-- | indra/newview/pipeline.h | 1 |
6 files changed, 23 insertions, 12 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 493ccec560..242e274daf 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9206,7 +9206,7 @@ <key>Type</key> <string>Boolean</string> <key>Value</key> - <integer>1</integer> + <integer>0</integer> </map> <key>RenderScreenSpaceReflections</key> <map> diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index f5541df227..79d9000482 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -34,11 +34,13 @@ uniform sampler2D emissiveRect; // PBR linear packed Occlusion, Roughness, Metal uniform samplerCubeArray heroProbes; +#if defined(HERO_PROBES) layout (std140) uniform HeroProbeData { vec4 heroPosition[1]; int heroProbeCount; }; +#endif const float M_PI = 3.14159265; @@ -196,15 +198,12 @@ void main() vec3 v = -normalize(pos.xyz); color = pbrBaseLight(diffuseColor, specularColor, metallic, v, norm.xyz, perceptualRoughness, light_dir, sunlit_linear, scol, radiance, irradiance, colorEmissive, ao, additive, atten); + #ifdef HERO_PROBES vec3 refnormpersp = reflect(pos.xyz, norm.xyz); if (GET_GBUFFER_FLAG(GBUFFER_FLAG_HAS_MIRROR)) color = textureLod(heroProbes, vec4(env_mat * refnormpersp, 0), (1.0 - gloss) * 11).xyz * specularColor; - - if (do_atmospherics) - { - color = atmosFragLightingLinear(color, additive, atten); - } + #endif } else if (!GET_GBUFFER_FLAG(GBUFFER_FLAG_HAS_ATMOS)) { @@ -263,7 +262,9 @@ void main() // add radiance map applyGlossEnv(color, glossenv, spec, pos.xyz, norm.xyz); + #ifdef HERO_PROBES color = textureLod(heroProbes, vec4(env_mat * refnormpersp, 0), (1.0 - spec.a) * 11).xyz * spec.rgb; + #endif } diff --git a/indra/newview/llheroprobemanager.cpp b/indra/newview/llheroprobemanager.cpp index b6db123cd9..fdf782adee 100644 --- a/indra/newview/llheroprobemanager.cpp +++ b/indra/newview/llheroprobemanager.cpp @@ -67,7 +67,7 @@ LLHeroProbeManager::LLHeroProbeManager() // helper class to seed octree with probes void LLHeroProbeManager::update() { - if (!LLPipeline::sReflectionProbesEnabled || gTeleportDisplay || LLStartUp::getStartupState() < STATE_PRECACHE) + if (!LLPipeline::RenderMirrors || gTeleportDisplay || LLStartUp::getStartupState() < STATE_PRECACHE) { return; } diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 693297d1e1..48c54f3dcc 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -1805,7 +1805,10 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredSoftenProgram.addPermutation("HAS_SUN_SHADOW", "1"); } - gDeferredSoftenProgram.addPermutation("HERO_PROBES", "1"); + if (LLPipeline::RenderMirrors) + { + gDeferredSoftenProgram.addPermutation("HERO_PROBES", "1"); + } if (gSavedSettings.getBOOL("RenderDeferredSSAO")) { //if using SSAO, take screen space light map into account as if shadows are enabled diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 9e6af24f80..94f2dc4a2a 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -199,6 +199,7 @@ F32 LLPipeline::RenderScreenSpaceReflectionDepthRejectBias; F32 LLPipeline::RenderScreenSpaceReflectionAdaptiveStepMultiplier; S32 LLPipeline::RenderScreenSpaceReflectionGlossySamples; S32 LLPipeline::RenderBufferVisualization; +bool LLPipeline::RenderMirrors; LLTrace::EventStatHandle<S64> LLPipeline::sStatBatchSize("renderbatchsize"); const U32 LLPipeline::MAX_BAKE_WIDTH = 512; @@ -559,6 +560,7 @@ void LLPipeline::init() connectRefreshCachedSettingsSafe("RenderScreenSpaceReflectionAdaptiveStepMultiplier"); connectRefreshCachedSettingsSafe("RenderScreenSpaceReflectionGlossySamples"); connectRefreshCachedSettingsSafe("RenderBufferVisualization"); + connectRefreshCachedSettingsSafe("RenderMirrors"); gSavedSettings.getControl("RenderAutoHideSurfaceAreaLimit")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); } @@ -1058,6 +1060,7 @@ void LLPipeline::refreshCachedSettings() RenderScreenSpaceReflectionAdaptiveStepMultiplier = gSavedSettings.getF32("RenderScreenSpaceReflectionAdaptiveStepMultiplier"); RenderScreenSpaceReflectionGlossySamples = gSavedSettings.getS32("RenderScreenSpaceReflectionGlossySamples"); RenderBufferVisualization = gSavedSettings.getS32("RenderBufferVisualization"); + RenderMirrors = gSavedSettings.getBOOL("RenderMirrors"); sReflectionProbesEnabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderReflectionsEnabled") && gSavedSettings.getBOOL("RenderReflectionsEnabled"); RenderSpotLight = nullptr; @@ -8645,11 +8648,14 @@ void LLPipeline::bindReflectionProbes(LLGLSLShader& shader) bound = true; } - channel = shader.enableTexture(LLShaderMgr::HERO_PROBE, LLTexUnit::TT_CUBE_MAP_ARRAY); - if (channel > -1 && mHeroProbeManager.mTexture.notNull()) + if (RenderMirrors) { - mHeroProbeManager.mTexture->bind(channel); - bound = true; + channel = shader.enableTexture(LLShaderMgr::HERO_PROBE, LLTexUnit::TT_CUBE_MAP_ARRAY); + if (channel > -1 && mHeroProbeManager.mTexture.notNull()) + { + mHeroProbeManager.mTexture->bind(channel); + bound = true; + } } diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 30bc95ad19..21c1d9a25d 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -1051,6 +1051,7 @@ public: static F32 RenderScreenSpaceReflectionAdaptiveStepMultiplier; static S32 RenderScreenSpaceReflectionGlossySamples; static S32 RenderBufferVisualization; + static bool RenderMirrors; }; void render_bbox(const LLVector3 &min, const LLVector3 &max); |