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-rw-r--r--indra/newview/lldrawable.cpp8
-rw-r--r--indra/newview/llface.cpp3
-rw-r--r--indra/newview/llfloatersnapshot.cpp37
-rw-r--r--indra/newview/llspatialpartition.cpp8
-rw-r--r--indra/newview/llviewerdisplay.cpp32
-rw-r--r--indra/newview/llviewerwindow.cpp80
-rw-r--r--indra/newview/llvocache.cpp2
-rw-r--r--indra/newview/llvovolume.cpp2
-rwxr-xr-xindra/newview/pipeline.cpp27
-rw-r--r--indra/newview/skins/default/xui/en/floater_tools.xml2
-rw-r--r--indra/newview/tests/llcapabilitylistener_test.cpp1
11 files changed, 116 insertions, 86 deletions
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index 73c4cf94ef..cbee800acb 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -709,11 +709,7 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update)
if (volume)
{
pos.set(getPositionGroup().getF32ptr());
- if (isStatic())
- {
- pos += volume->getRegion()->getOriginAgent();
- }
-
+
if (isState(LLDrawable::HAS_ALPHA))
{
for (S32 i = 0; i < getNumFaces(); i++)
@@ -733,7 +729,7 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update)
facep->mDistance = v * camera.getAtAxis();
}
}
- }
+ }
}
else
{
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 1576ef0769..863e335f4a 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -761,8 +761,7 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
mCenterLocal.set(t.getF32ptr());
t.setSub(newMax,newMin);
- t.mul(0.5f);
- mBoundingSphereRadius = t.getLength3().getF32();
+ mBoundingSphereRadius = t.getLength3().getF32()*0.5f;
updateCenterAgent();
}
diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp
index 0931f77281..add591895b 100644
--- a/indra/newview/llfloatersnapshot.cpp
+++ b/indra/newview/llfloatersnapshot.cpp
@@ -1363,6 +1363,36 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater)
floater->getChildView("auto_snapshot_check")->setVisible( is_advance);
floater->getChildView("image_quality_slider")->setVisible( is_advance && show_slider);
+ if (gSavedSettings.getBOOL("RenderUIInSnapshot") || gSavedSettings.getBOOL("RenderHUDInSnapshot"))
+ { //clamp snapshot resolution to window size when showing UI or HUD in snapshot
+
+ LLSpinCtrl* width_ctrl = floater->getChild<LLSpinCtrl>("snapshot_width");
+ LLSpinCtrl* height_ctrl = floater->getChild<LLSpinCtrl>("snapshot_height");
+
+ S32 width = gViewerWindow->getWindowWidthRaw();
+ S32 height = gViewerWindow->getWindowHeightRaw();
+
+ width_ctrl->setMaxValue(width);
+
+ height_ctrl->setMaxValue(height);
+
+ if (width_ctrl->getValue().asInteger() > width)
+ {
+ width_ctrl->forceSetValue(width);
+ }
+ if (height_ctrl->getValue().asInteger() > height)
+ {
+ height_ctrl->forceSetValue(height);
+ }
+ }
+ else
+ {
+ LLSpinCtrl* width = floater->getChild<LLSpinCtrl>("snapshot_width");
+ width->setMaxValue(6016);
+ LLSpinCtrl* height = floater->getChild<LLSpinCtrl>("snapshot_height");
+ height->setMaxValue(6016);
+ }
+
LLSnapshotLivePreview* previewp = getPreviewView(floater);
BOOL got_bytes = previewp && previewp->getDataSize() > 0;
BOOL got_snap = previewp && previewp->getSnapshotUpToDate();
@@ -1810,6 +1840,13 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL
previewp->getSize(width, height);
+ if (gSavedSettings.getBOOL("RenderUIInSnapshot") || gSavedSettings.getBOOL("RenderHUDInSnapshot"))
+ { //clamp snapshot resolution to window size when showing UI or HUD in snapshot
+ width = llmin(width, gViewerWindow->getWindowWidthRaw());
+ height = llmin(height, gViewerWindow->getWindowHeightRaw());
+ }
+
+
if(checkImageSize(previewp, width, height, TRUE, previewp->getMaxImageSize()))
{
resetSnapshotSizeOnUI(view, width, height) ;
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index af6064ad20..a4c9b66e38 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -2948,10 +2948,10 @@ void renderMeshBaseHull(LLVOVolume* volume, U32 data_mask, LLColor4& color, LLCo
{
buff->setBuffer(data_mask);
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ /* glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
glColor4fv(line_color.mV);
buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts());
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);*/
{
glColor4fv(color.mV);
@@ -2979,9 +2979,13 @@ void render_hull(LLVertexBuffer* buff, U32 data_mask, const LLColor4& color, con
glColor4fv(color.mV);
buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts());
+ LLGLEnable offset(GL_POLYGON_OFFSET_LINE);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ glPolygonOffset(3.f, 3.f);
+ glLineWidth(3.f);
glColor4fv(line_color.mV);
buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts());
+ glLineWidth(1.f);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 8ad38c1789..97d6a222c5 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -647,8 +647,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LLGLState::checkTextureChannels();
LLGLState::checkClientArrays();
- BOOL to_texture = !for_snapshot &&
- gPipeline.canUseVertexShaders() &&
+ BOOL to_texture = gPipeline.canUseVertexShaders() &&
LLPipeline::sRenderGlow;
LLAppViewer::instance()->pingMainloopTimeout("Display:Swap");
@@ -709,7 +708,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
glClear(GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
}
- if (!for_snapshot)
+ //if (!for_snapshot)
{
LLMemType mt_gw(LLMemType::MTYPE_DISPLAY_GEN_REFLECTION);
LLAppViewer::instance()->pingMainloopTimeout("Display:Imagery");
@@ -1062,8 +1061,7 @@ LLRect get_whole_screen_region()
S32 tile_height = llround((F32)gViewerWindow->getWorldViewHeightScaled() / zoom_factor);
int tile_y = sub_region / num_horizontal_tiles;
int tile_x = sub_region - (tile_y * num_horizontal_tiles);
- glh::matrix4f mat;
-
+
whole_screen.setLeftTopAndSize(tile_x * tile_width, gViewerWindow->getWorldViewHeightScaled() - (tile_y * tile_height), tile_width, tile_height);
}
return whole_screen;
@@ -1143,10 +1141,14 @@ void render_ui(F32 zoom_factor, int subfield)
LLMemType mt_ru(LLMemType::MTYPE_DISPLAY_RENDER_UI);
LLGLState::checkStates();
- glPushMatrix();
- glLoadMatrixd(gGLLastModelView);
glh::matrix4f saved_view = glh_get_current_modelview();
- glh_set_current_modelview(glh_copy_matrix(gGLLastModelView));
+
+ if (!gSnapshot)
+ {
+ glPushMatrix();
+ glLoadMatrixd(gGLLastModelView);
+ glh_set_current_modelview(glh_copy_matrix(gGLLastModelView));
+ }
{
BOOL to_texture = gPipeline.canUseVertexShaders() &&
@@ -1197,8 +1199,11 @@ void render_ui(F32 zoom_factor, int subfield)
LLVertexBuffer::unbind();
}
- glh_set_current_modelview(saved_view);
- glPopMatrix();
+ if (!gSnapshot)
+ {
+ glh_set_current_modelview(saved_view);
+ glPopMatrix();
+ }
if (gDisplaySwapBuffers)
{
@@ -1340,7 +1345,7 @@ void render_ui_2d()
// render outline for HUD
if (isAgentAvatarValid() && gAgentCamera.mHUDCurZoom < 0.98f)
{
- glPushMatrix();
+ gGL.pushMatrix();
S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2);
S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2);
glScalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f);
@@ -1349,7 +1354,7 @@ void render_ui_2d()
glScalef(zoom,zoom,1.f);
gGL.color4fv(LLColor4::white.mV);
gl_rect_2d(-half_width, half_height, half_width, -half_height, FALSE);
- glPopMatrix();
+ gGL.popMatrix();
stop_glerror();
}
@@ -1397,8 +1402,7 @@ void render_ui_2d()
gGL.setColorMask(true, false);
LLUI::sDirtyRect = t_rect;
-
- }
+ }
LLGLDisable cull(GL_CULL_FACE);
LLGLDisable blend(GL_BLEND);
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 42d4878cac..d5008c12b0 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -4091,18 +4091,26 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
LLPipeline::sShowHUDAttachments = FALSE;
}
+ // if not showing ui, use full window to render world view
+ updateWorldViewRect(!show_ui);
+
// Copy screen to a buffer
// crop sides or top and bottom, if taking a snapshot of different aspect ratio
// from window
- S32 snapshot_width = mWindowRectRaw.getWidth();
- S32 snapshot_height = mWindowRectRaw.getHeight();
+ LLRect window_rect = show_ui ? getWindowRectRaw() : getWorldViewRectRaw();
+
+ S32 snapshot_width = window_rect.getWidth();
+ S32 snapshot_height = window_rect.getHeight();
// SNAPSHOT
- S32 window_width = mWindowRectRaw.getWidth();
- S32 window_height = mWindowRectRaw.getHeight();
- LLRect window_rect = mWindowRectRaw;
- BOOL use_fbo = FALSE;
+ S32 window_width = snapshot_width;
+ S32 window_height = snapshot_height;
+
+ if (show_ui)
+ {
+ image_width = llmin(image_width, window_width);
+ image_height = llmin(image_height, window_height);
+ }
- LLRenderTarget target;
F32 scale_factor = 1.0f ;
if(!keep_window_aspect) //image cropping
{
@@ -4115,45 +4123,24 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
{
if(image_width > window_width || image_height > window_height) //need to enlarge the scene
{
- if (!LLPipeline::sRenderDeferred && gGLManager.mHasFramebufferObject && !show_ui)
- {
- GLint max_size = 0;
- glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE_EXT, &max_size);
-
- if (image_width <= max_size && image_height <= max_size) //re-project the scene
- {
- use_fbo = TRUE;
-
- snapshot_width = image_width;
- snapshot_height = image_height;
- target.allocate(snapshot_width, snapshot_height, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, TRUE);
- window_width = snapshot_width;
- window_height = snapshot_height;
- scale_factor = 1.f;
- mWindowRectRaw.set(0, snapshot_height, snapshot_width, 0);
- target.bindTarget();
- }
- }
-
- if(!use_fbo) //no re-projection, so tiling the scene
- {
- F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ;
- snapshot_width = (S32)(ratio * image_width) ;
- snapshot_height = (S32)(ratio * image_height) ;
- scale_factor = llmax(1.0f, 1.0f / ratio) ;
- }
+ F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ;
+ snapshot_width = (S32)(ratio * image_width) ;
+ snapshot_height = (S32)(ratio * image_height) ;
+ scale_factor = llmax(1.0f, 1.0f / ratio) ;
}
- //else: keep the current scene scale, re-scale it if necessary after reading out.
}
- // if not showing ui, use full window to render world view
- updateWorldViewRect(!show_ui);
+ if (show_ui && scale_factor > 1.f)
+ {
+ llwarns << "over scaling UI not supported." << llendl;
+ }
S32 buffer_x_offset = llfloor(((window_width - snapshot_width) * scale_factor) / 2.f);
S32 buffer_y_offset = llfloor(((window_height - snapshot_height) * scale_factor) / 2.f);
S32 image_buffer_x = llfloor(snapshot_width*scale_factor) ;
S32 image_buffer_y = llfloor(snapshot_height *scale_factor) ;
+
if(image_buffer_x > max_size || image_buffer_y > max_size) //boundary check to avoid memory overflow
{
scale_factor *= llmin((F32)max_size / image_buffer_x, (F32)max_size / image_buffer_y) ;
@@ -4162,7 +4149,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
}
if(image_buffer_x > 0 && image_buffer_y > 0)
{
- raw->resize(image_buffer_x, image_buffer_y, 3);
+ raw->resize(image_buffer_x, image_buffer_y, 3);
}
else
{
@@ -4174,12 +4161,13 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
}
BOOL high_res = scale_factor >= 2.f; // Font scaling is slow, only do so if rez is much higher
- if (high_res)
+ if (high_res && show_ui)
{
- send_agent_pause();
+ llwarns << "High res UI snapshot not supported. " << llendl;
+ /*send_agent_pause();
//rescale fonts
initFonts(scale_factor);
- LLHUDObject::reshapeAll();
+ LLHUDObject::reshapeAll();*/
}
S32 output_buffer_offset_y = 0;
@@ -4275,12 +4263,6 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
output_buffer_offset_y += subimage_y_offset;
}
- if (use_fbo)
- {
- mWindowRectRaw = window_rect;
- target.flush();
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
- }
gDisplaySwapBuffers = FALSE;
gDepthDirty = TRUE;
@@ -4295,11 +4277,11 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
LLPipeline::sShowHUDAttachments = TRUE;
}
- if (high_res)
+ /*if (high_res)
{
initFonts(1.f);
LLHUDObject::reshapeAll();
- }
+ }*/
// Pre-pad image to number of pixels such that the line length is a multiple of 4 bytes (for BMP encoding)
// Note: this formula depends on the number of components being 3. Not obvious, but it's correct.
diff --git a/indra/newview/llvocache.cpp b/indra/newview/llvocache.cpp
index d0738a789f..add1db9099 100644
--- a/indra/newview/llvocache.cpp
+++ b/indra/newview/llvocache.cpp
@@ -651,7 +651,7 @@ void LLVOCache::readFromCache(U64 handle, const LLUUID& id, LLVOCacheEntry::voca
void LLVOCache::purgeEntries(U32 size)
{
- while(mHeaderEntryQueue.size() >= size)
+ while(mHeaderEntryQueue.size() > size)
{
header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin() ;
HeaderEntryInfo* entry = *iter ;
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index fe48bf5493..55e68d61f9 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -2287,7 +2287,7 @@ void LLVOVolume::removeMediaImpl(S32 texture_index)
}
//make the face referencing to mMediaImplList[texture_index] to point back to the old texture.
- if(mDrawable)
+ if(mDrawable && texture_index < mDrawable->getNumFaces())
{
LLFace* facep = mDrawable->getFace(texture_index) ;
if(facep)
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 9342e07a1d..ca58d8275b 100755
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -5973,7 +5973,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
gGL.setColorMask(true, true);
glClearColor(0,0,0,0);
- if (for_snapshot)
+ /*if (for_snapshot)
{
gGL.getTexUnit(0)->bind(&mGlow[1]);
{
@@ -5984,14 +5984,21 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
// If the snapshot is constructed from tiles, calculate which
// tile we're in.
- const S32 num_horizontal_tiles = llceil(zoom_factor);
- const LLVector2 tile(subfield % num_horizontal_tiles,
- (S32)(subfield / num_horizontal_tiles));
- llassert(zoom_factor > 0.0); // Non-zero, non-negative.
- const F32 tile_size = 1.0/zoom_factor;
-
- tc1 = tile*tile_size; // Top left texture coordinates
- tc2 = (tile+LLVector2(1,1))*tile_size; // Bottom right texture coordinates
+
+ //from LLViewerCamera::setPerpsective
+ if (zoom_factor > 1.f)
+ {
+ int pos_y = subfield / llceil(zoom_factor);
+ int pos_x = subfield - (pos_y*llceil(zoom_factor));
+ F32 size = 1.f/zoom_factor;
+
+ tc1.set(pos_x*size, pos_y*size);
+ tc2 = tc1 + LLVector2(size,size);
+ }
+ else
+ {
+ tc2.set(1,1);
+ }
LLGLEnable blend(GL_BLEND);
gGL.setSceneBlendType(LLRender::BT_ADD);
@@ -6024,7 +6031,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
glPopMatrix();
return;
- }
+ }*/
{
{
diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml
index 60cd82d227..cce833b1ea 100644
--- a/indra/newview/skins/default/xui/en/floater_tools.xml
+++ b/indra/newview/skins/default/xui/en/floater_tools.xml
@@ -934,7 +934,7 @@
top_delta="0"
width="190"
word_wrap="true"
- use_ellipses="ture">
+ use_ellipses="true">
Mrs. Esbee Linden (esbee.linden)
</text>
<text
diff --git a/indra/newview/tests/llcapabilitylistener_test.cpp b/indra/newview/tests/llcapabilitylistener_test.cpp
index d691bb6c44..2ad08dc1f3 100644
--- a/indra/newview/tests/llcapabilitylistener_test.cpp
+++ b/indra/newview/tests/llcapabilitylistener_test.cpp
@@ -114,6 +114,7 @@ namespace tut
regionListener("testCapabilityListener", NULL, provider, LLUUID(), LLUUID()),
regionPump(regionListener.getCapAPI())
{
+ LLCurl::initClass();
provider.setCapability("good", server + "capability-test");
provider.setCapability("fail", server + "fail");
}