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-rw-r--r--indra/newview/llviewermedia.cpp427
-rw-r--r--indra/newview/llviewermedia.h37
-rw-r--r--indra/newview/llviewertexture.cpp2
-rw-r--r--indra/newview/llviewerwindow.cpp6
4 files changed, 308 insertions, 164 deletions
diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp
index 63f57e81cc..6c04321539 100644
--- a/indra/newview/llviewermedia.cpp
+++ b/indra/newview/llviewermedia.cpp
@@ -39,6 +39,7 @@
#include "llfilepicker.h"
#include "llfloaterwebcontent.h" // for handling window close requests and geometry change requests in media browser windows.
#include "llfocusmgr.h"
+#include "llimagegl.h"
#include "llkeyboard.h"
#include "lllogininstance.h"
#include "llmarketplacefunctions.h"
@@ -78,6 +79,9 @@
#include <boost/bind.hpp> // for SkinFolder listener
#include <boost/signals2.hpp>
+// Statics
+bool LLMediaTextureUpdateThread::sEnabled = false;
+
class LLMediaFilePicker : public LLFilePickerThread // deletes itself when done
{
public:
@@ -635,6 +639,7 @@ static bool proximity_comparitor(const LLViewerMediaImpl* i1, const LLViewerMedi
static LLTrace::BlockTimerStatHandle FTM_MEDIA_UPDATE("Update Media");
static LLTrace::BlockTimerStatHandle FTM_MEDIA_SPARE_IDLE("Spare Idle");
static LLTrace::BlockTimerStatHandle FTM_MEDIA_UPDATE_INTEREST("Update/Interest");
+static LLTrace::BlockTimerStatHandle FTM_MEDIA_UPDATE_VOLUME("Update/Volume");
static LLTrace::BlockTimerStatHandle FTM_MEDIA_SORT("Media Sort");
static LLTrace::BlockTimerStatHandle FTM_MEDIA_SORT2("Media Sort 2");
static LLTrace::BlockTimerStatHandle FTM_MEDIA_MISC("Misc");
@@ -1590,6 +1595,8 @@ LLViewerMediaImpl::LLViewerMediaImpl( const LLUUID& texture_id,
media_tex->setMediaImpl();
}
+ mMainQueue = LL::WorkQueue::getInstance("mainloop");
+ mTexUpdateQueue = LL::WorkQueue::getInstance("LLMediaTextureUpdate"); // Share work queue with tex loader.
}
//////////////////////////////////////////////////////////////////////////////////////////
@@ -1604,6 +1611,25 @@ LLViewerMediaImpl::~LLViewerMediaImpl()
}
//////////////////////////////////////////////////////////////////////////////////////////
+//static
+void LLViewerMediaImpl::initClass(LLWindow* window, bool multi_threaded /* = false */)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ if (multi_threaded)
+ {
+ LLMediaTextureUpdateThread::createInstance(window);
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////
+//static
+void LLViewerMediaImpl::cleanupClass()
+{
+ LL_PROFILE_ZONE_SCOPED;
+ LLMediaTextureUpdateThread::deleteSingleton();
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////
void LLViewerMediaImpl::emitEvent(LLPluginClassMedia* plugin, LLViewerMediaObserver::EMediaEvent event)
{
// Broadcast to observers using the superclass version
@@ -2087,6 +2113,7 @@ void LLViewerMediaImpl::setMute(bool mute)
//////////////////////////////////////////////////////////////////////////////////////////
void LLViewerMediaImpl::updateVolume()
{
+ LL_RECORD_BLOCK_TIME(FTM_MEDIA_UPDATE_VOLUME);
if(mMediaSource)
{
// always scale the volume by the global media volume
@@ -2799,199 +2826,252 @@ static LLTrace::BlockTimerStatHandle FTM_MEDIA_SET_SUBIMAGE("Set Subimage");
void LLViewerMediaImpl::update()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA; //LL_RECORD_BLOCK_TIME(FTM_MEDIA_DO_UPDATE);
- if(mMediaSource == NULL)
- {
- if(mPriority == LLPluginClassMedia::PRIORITY_UNLOADED)
- {
- // This media source should not be loaded.
- }
- else if(mPriority <= LLPluginClassMedia::PRIORITY_SLIDESHOW)
- {
- // Don't load new instances that are at PRIORITY_SLIDESHOW or below. They're just kept around to preserve state.
- }
+ if(mMediaSource == NULL)
+ {
+ if(mPriority == LLPluginClassMedia::PRIORITY_UNLOADED)
+ {
+ // This media source should not be loaded.
+ }
+ else if(mPriority <= LLPluginClassMedia::PRIORITY_SLIDESHOW)
+ {
+ // Don't load new instances that are at PRIORITY_SLIDESHOW or below. They're just kept around to preserve state.
+ }
else if (!mMimeProbe.expired())
- {
- // this media source is doing a MIME type probe -- don't try loading it again.
- }
- else
- {
- // This media may need to be loaded.
- if(sMediaCreateTimer.hasExpired())
- {
- LL_DEBUGS("PluginPriority") << this << ": creating media based on timer expiration" << LL_ENDL;
- createMediaSource();
- sMediaCreateTimer.setTimerExpirySec(LLVIEWERMEDIA_CREATE_DELAY);
- }
- else
- {
- LL_DEBUGS("PluginPriority") << this << ": NOT creating media (waiting on timer)" << LL_ENDL;
- }
- }
- }
- else
- {
- updateVolume();
+ {
+ // this media source is doing a MIME type probe -- don't try loading it again.
+ }
+ else
+ {
+ // This media may need to be loaded.
+ if(sMediaCreateTimer.hasExpired())
+ {
+ LL_DEBUGS("PluginPriority") << this << ": creating media based on timer expiration" << LL_ENDL;
+ createMediaSource();
+ sMediaCreateTimer.setTimerExpirySec(LLVIEWERMEDIA_CREATE_DELAY);
+ }
+ else
+ {
+ LL_DEBUGS("PluginPriority") << this << ": NOT creating media (waiting on timer)" << LL_ENDL;
+ }
+ }
+ }
+ else
+ {
+ updateVolume();
- // TODO: this is updated every frame - is this bad?
- // Removing this as part of the post viewer64 media update
- // Removed as not implemented in CEF embedded browser
- // See MAINT-8194 for a more fuller description
- // updateJavascriptObject();
- }
+ // TODO: this is updated every frame - is this bad?
+ // Removing this as part of the post viewer64 media update
+ // Removed as not implemented in CEF embedded browser
+ // See MAINT-8194 for a more fuller description
+ // updateJavascriptObject();
+ }
- if(mMediaSource == NULL)
- {
- return;
- }
+ if(mMediaSource == NULL)
+ {
+ return;
+ }
- // Make sure a navigate doesn't happen during the idle -- it can cause mMediaSource to get destroyed, which can cause a crash.
- setNavigateSuspended(true);
+ // Make sure a navigate doesn't happen during the idle -- it can cause mMediaSource to get destroyed, which can cause a crash.
+ setNavigateSuspended(true);
- mMediaSource->idle();
+ mMediaSource->idle();
- setNavigateSuspended(false);
+ setNavigateSuspended(false);
- if(mMediaSource == NULL)
- {
- return;
- }
+ if(mMediaSource == NULL)
+ {
+ return;
+ }
- if(mMediaSource->isPluginExited())
- {
- resetPreviousMediaState();
- destroyMediaSource();
- return;
- }
+ if(mMediaSource->isPluginExited())
+ {
+ resetPreviousMediaState();
+ destroyMediaSource();
+ return;
+ }
- if(!mMediaSource->textureValid())
- {
- return;
- }
+ if(!mMediaSource->textureValid())
+ {
+ return;
+ }
- if(mSuspendUpdates || !mVisible)
- {
- return;
- }
+ if(mSuspendUpdates || !mVisible)
+ {
+ return;
+ }
- LLViewerMediaTexture* placeholder_image = updatePlaceholderImage();
- if(placeholder_image)
- {
- LLRect dirty_rect;
+ // Push update to worker thread
+ auto main_queue = LLMediaTextureUpdateThread::sEnabled ? mMainQueue.lock() : nullptr;
+ ref(); // protect texture from deletion while active on bg queue
+ if (main_queue)
+ {
+ // replace GL name
+ //llassert(!mTextureId.isNull());
+ //LLImageGL* base_image = LLViewerTextureManager::getMediaTexture(mTextureId)->getGLTexture();
+ //GLuint retired_name = base_image->allocNew();
+ main_queue->postTo(
+ mTexUpdateQueue, // Worker thread queue
+ [this]() // work done on update worker thread
+ {
+ doMediaTexUpdate();
+ },
+ [this]() // callback to main thread
+ {
+ endMediaTexUpdate();
+ unref();
+ });
+ }
+ else
+ {
+ doMediaTexUpdate(); // otherwise, update on main thread
+ unref();
+ }
+}
- // Since we're updating this texture, we know it's playing. Tell the texture to do its replacement magic so it gets rendered.
- placeholder_image->setPlaying(TRUE);
+//////////////////////////////////////////////////////////////////////////////////////////
+void LLViewerMediaImpl::doMediaTexUpdate()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA;
+ LLViewerMediaTexture* media_tex = updateMediaImage();
- if(mMediaSource->getDirty(&dirty_rect))
- {
- // Constrain the dirty rect to be inside the texture
- S32 x_pos = llmax(dirty_rect.mLeft, 0);
- S32 y_pos = llmax(dirty_rect.mBottom, 0);
- S32 width = llmin(dirty_rect.mRight, placeholder_image->getWidth()) - x_pos;
- S32 height = llmin(dirty_rect.mTop, placeholder_image->getHeight()) - y_pos;
+ if (media_tex && mMediaSource)
+ {
+ llassert(mMediaSource);
+
+ LLRect dirty_rect;
+ S32 media_width = mMediaSource->getTextureWidth();
+ S32 media_height = mMediaSource->getTextureHeight();
+ S32 media_depth = mMediaSource->getTextureDepth();
- if(width > 0 && height > 0)
- {
+ // Since we're updating this texture, we know it's playing. Tell the texture to do its replacement magic so it gets rendered.
+ media_tex->setPlaying(TRUE);
- U8* data = NULL;
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_MEDIA("media get data"); //LL_RECORD_BLOCK_TIME(FTM_MEDIA_GET_DATA);
- data = mMediaSource->getBitsData();
- }
+ if (mMediaSource->getDirty(&dirty_rect))
+ {
+ // Constrain the dirty rect to be inside the texture
+ S32 x_pos = llmax(dirty_rect.mLeft, 0);
+ S32 y_pos = llmax(dirty_rect.mBottom, 0);
+ S32 width = llmin(dirty_rect.mRight, media_width) - x_pos;
+ S32 height = llmin(dirty_rect.mTop, media_height) - y_pos;
- if(data != NULL)
- {
- // Offset the pixels pointer to match x_pos and y_pos
- data += ( x_pos * mMediaSource->getTextureDepth() * mMediaSource->getBitsWidth() );
- data += ( y_pos * mMediaSource->getTextureDepth() );
+ if (width > 0 && height > 0)
+ {
+ U8* data = NULL;
+ S32 data_width = mMediaSource->getBitsWidth();
+ S32 data_height = mMediaSource->getBitsHeight();
+ data = mMediaSource->getBitsData();
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_MEDIA("media set subimage"); //LL_RECORD_BLOCK_TIME(FTM_MEDIA_SET_SUBIMAGE);
- placeholder_image->setSubImage(
- data,
- mMediaSource->getBitsWidth(),
- mMediaSource->getBitsHeight(),
- x_pos,
- y_pos,
- width,
- height);
- }
- }
+ if (data != NULL)
+ {
+ // Offset the pixels pointer to match x_pos and y_pos
+ data += (x_pos * media_depth * data_width);
+ data += (y_pos * media_depth);
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_MEDIA("media set subimage"); //LL_RECORD_BLOCK_TIME(FTM_MEDIA_SET_SUBIMAGE);
+ media_tex->setSubImage(
+ data,
+ data_width,
+ data_height,
+ x_pos,
+ y_pos,
+ width,
+ height);
+ }
+ }
- }
+ }
- mMediaSource->resetDirty();
- }
- }
+ mMediaSource->resetDirty();
+ }
+ }
}
+//////////////////////////////////////////////////////////////////////////////////////////
+// runs on main thread, but only called when bg thread updates are active
+void LLViewerMediaImpl::endMediaTexUpdate()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA;
+ LLViewerMediaTexture* base_image = LLViewerTextureManager::findMediaTexture(mTextureId);
+ llassert(base_image);
+
+ LLImageGL* image = base_image->getGLTexture();
+ image->swapTexName(); // retire old GL name
+}
//////////////////////////////////////////////////////////////////////////////////////////
void LLViewerMediaImpl::updateImagesMediaStreams()
{
}
-
//////////////////////////////////////////////////////////////////////////////////////////
-LLViewerMediaTexture* LLViewerMediaImpl::updatePlaceholderImage()
+LLViewerMediaTexture* LLViewerMediaImpl::updateMediaImage()
{
- if(mTextureId.isNull())
- {
- // The code that created this instance will read from the plugin's bits.
- return NULL;
- }
-
- LLViewerMediaTexture* placeholder_image = LLViewerTextureManager::getMediaTexture( mTextureId );
-
- if (mNeedsNewTexture
- || placeholder_image->getUseMipMaps()
- || (placeholder_image->getWidth() != mMediaSource->getTextureWidth())
- || (placeholder_image->getHeight() != mMediaSource->getTextureHeight())
- || (mTextureUsedWidth != mMediaSource->getWidth())
- || (mTextureUsedHeight != mMediaSource->getHeight())
- )
- {
- LL_DEBUGS("Media") << "initializing media placeholder" << LL_ENDL;
- LL_DEBUGS("Media") << "movie image id " << mTextureId << LL_ENDL;
-
- int texture_width = mMediaSource->getTextureWidth();
- int texture_height = mMediaSource->getTextureHeight();
- int texture_depth = mMediaSource->getTextureDepth();
-
- // MEDIAOPT: check to see if size actually changed before doing work
- placeholder_image->destroyGLTexture();
- // MEDIAOPT: apparently just calling setUseMipMaps(FALSE) doesn't work?
- placeholder_image->reinit(FALSE); // probably not needed
-
- // MEDIAOPT: seems insane that we actually have to make an imageraw then
- // immediately discard it
- LLPointer<LLImageRaw> raw = new LLImageRaw(texture_width, texture_height, texture_depth);
- // Clear the texture to the background color, ignoring alpha.
- // convert background color channels from [0.0, 1.0] to [0, 255];
- raw->clear(int(mBackgroundColor.mV[VX] * 255.0f), int(mBackgroundColor.mV[VY] * 255.0f), int(mBackgroundColor.mV[VZ] * 255.0f), 0xff);
- int discard_level = 0;
-
- // ask media source for correct GL image format constants
- placeholder_image->setExplicitFormat(mMediaSource->getTextureFormatInternal(),
- mMediaSource->getTextureFormatPrimary(),
- mMediaSource->getTextureFormatType(),
- mMediaSource->getTextureFormatSwapBytes());
-
- placeholder_image->createGLTexture(discard_level, raw);
-
- // MEDIAOPT: set this dynamically on play/stop
- // FIXME
-// placeholder_image->mIsMediaTexture = true;
- mNeedsNewTexture = false;
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA;
+ if (!mMediaSource)
+ {
+ return nullptr; // not ready for updating
+ }
- // If the amount of the texture being drawn by the media goes down in either width or height,
- // recreate the texture to avoid leaving parts of the old image behind.
- mTextureUsedWidth = mMediaSource->getWidth();
- mTextureUsedHeight = mMediaSource->getHeight();
- }
+ llassert(!mTextureId.isNull());
+ LLViewerMediaTexture* media_tex = LLViewerTextureManager::getMediaTexture( mTextureId );
+
+ // if on bg thread, create new GL tex image resource to avoid resource contention
+ if (!on_main_thread())
+ {
+ LLImageGL* image = media_tex->getGLTexture();
+ image->allocNewTexName();
+ }
- return placeholder_image;
+ if ( mNeedsNewTexture
+ || media_tex->getUseMipMaps()
+ || (media_tex->getWidth() != mMediaSource->getTextureWidth())
+ || (media_tex->getHeight() != mMediaSource->getTextureHeight())
+ || (mTextureUsedWidth != mMediaSource->getWidth())
+ || (mTextureUsedHeight != mMediaSource->getHeight())
+ )
+ {
+ LL_DEBUGS("Media") << "initializing media placeholder" << LL_ENDL;
+ LL_DEBUGS("Media") << "movie image id " << mTextureId << LL_ENDL;
+
+ int texture_width = mMediaSource->getTextureWidth();
+ int texture_height = mMediaSource->getTextureHeight();
+ int texture_depth = mMediaSource->getTextureDepth();
+
+ // MEDIAOPT: check to see if size actually changed before doing work
+ media_tex->destroyGLTexture();
+ // MEDIAOPT: apparently just calling setUseMipMaps(FALSE) doesn't work?
+ media_tex->reinit(FALSE); // probably not needed
+
+ // MEDIAOPT: seems insane that we actually have to make an imageraw then
+ // immediately discard it
+ LLPointer<LLImageRaw> raw = new LLImageRaw(texture_width, texture_height, texture_depth);
+ // Clear the texture to the background color, ignoring alpha.
+ // convert background color channels from [0.0, 1.0] to [0, 255];
+ raw->clear(int(mBackgroundColor.mV[VX] * 255.0f), int(mBackgroundColor.mV[VY] * 255.0f), int(mBackgroundColor.mV[VZ] * 255.0f), 0xff);
+
+ // ask media source for correct GL image format constants
+ media_tex->setExplicitFormat(mMediaSource->getTextureFormatInternal(),
+ mMediaSource->getTextureFormatPrimary(),
+ mMediaSource->getTextureFormatType(),
+ mMediaSource->getTextureFormatSwapBytes());
+
+ int discard_level = 0;
+ media_tex->createGLTexture(discard_level, raw);
+
+ // MEDIAOPT: set this dynamically on play/stop
+ // FIXME
+// media_tex->mIsMediaTexture = true;
+ mNeedsNewTexture = false;
+
+ // If the amount of the texture being drawn by the media goes down in either width or height,
+ // recreate the texture to avoid leaving parts of the old image behind.
+ mTextureUsedWidth = mMediaSource->getWidth();
+ mTextureUsedHeight = mMediaSource->getHeight();
+ }
+ return media_tex;
}
@@ -3920,3 +4000,30 @@ bool LLViewerMediaImpl::isObjectInAgentParcel(LLVOVolume *obj)
{
return (LLViewerParcelMgr::getInstance()->inAgentParcel(obj->getPositionGlobal()));
}
+
+LLMediaTextureUpdateThread::LLMediaTextureUpdateThread(LLWindow* window)
+// We want exactly one thread, of moderate capacity: there are likely only a handful
+// of media texture frames in-flight at any one time
+ : ThreadPool("LLMediaTextureUpdate", 1, 4096)
+ , mWindow(window)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ sEnabled = true;
+ mFinished = false;
+
+ mContext = mWindow->createSharedContext();
+ ThreadPool::start();
+}
+
+void LLMediaTextureUpdateThread::run()
+{
+ LL_PROFILE_ZONE_SCOPED;
+ // We must perform setup on this thread before actually servicing our
+ // WorkQueue, likewise cleanup afterwards.
+ mWindow->makeContextCurrent(mContext);
+ gGL.init();
+ ThreadPool::run();
+ LLMediaTextureUpdateThread::sEnabled = false;
+ gGL.shutdown();
+ mWindow->destroySharedContext(mContext);
+}
diff --git a/indra/newview/llviewermedia.h b/indra/newview/llviewermedia.h
index 71cec5125d..03a14421ff 100644
--- a/indra/newview/llviewermedia.h
+++ b/indra/newview/llviewermedia.h
@@ -197,7 +197,10 @@ public:
U8 media_loop);
~LLViewerMediaImpl();
-
+
+ static void initClass(LLWindow* window, bool multi_threaded = false);
+ static void cleanupClass();
+
// Override inherited version from LLViewerMediaEventEmitter
virtual void emitEvent(LLPluginClassMedia* self, LLViewerMediaObserver::EMediaEvent event);
@@ -266,6 +269,8 @@ public:
void scaleTextureCoords(const LLVector2& texture_coords, S32 *x, S32 *y);
void update();
+ void doMediaTexUpdate();
+ void endMediaTexUpdate();
void updateImagesMediaStreams();
LLUUID getMediaTextureID() const;
@@ -489,7 +494,35 @@ private:
bool mCanceling;
private:
- LLViewerMediaTexture *updatePlaceholderImage();
+ LLViewerMediaTexture *updateMediaImage();
+ LL::WorkQueue::weak_t mMainQueue;
+ LL::WorkQueue::weak_t mTexUpdateQueue;
+
+};
+
+// Define a worker thread pool for media updates (ref LLImageGLThread)
+class LLMediaTextureUpdateThread : public LLSimpleton<LLMediaTextureUpdateThread>, LL::ThreadPool
+{
+public:
+ // follows gSavedSettings "RenderGLMultiThreaded"
+ static bool sEnabled;
+
+ LLMediaTextureUpdateThread(LLWindow* window);
+
+ // post a function to be executed on the LLMediaTextureUpdateThread background thread
+ template <typename CALLABLE>
+ bool post(CALLABLE&& func)
+ {
+ return getQueue().postIfOpen(std::forward<CALLABLE>(func));
+ }
+
+ void run() override;
+
+private:
+ LLWindow* mWindow;
+ void* mContext = nullptr;
+ LLAtomicBool mFinished;
};
+
#endif // LLVIEWERMEDIA_H
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 5fed46f437..ccf4c5bbec 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -1629,7 +1629,6 @@ void LLViewerFetchedTexture::scheduleCreateTexture()
mNeedsCreateTexture = TRUE;
if (preCreateTexture())
{
- ref();
#if LL_IMAGEGL_THREAD_CHECK
//grab a copy of the raw image data to make sure it isn't modified pending texture creation
U8* data = mRawImage->getData();
@@ -1643,6 +1642,7 @@ void LLViewerFetchedTexture::scheduleCreateTexture()
#endif
mNeedsCreateTexture = TRUE;
auto mainq = LLImageGLThread::sEnabled ? mMainQueue.lock() : nullptr;
+ ref(); // protect texture from deletion while active on bg queue
if (mainq)
{
mainq->postTo(
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index b9a5e90df0..ba93f4f5f9 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -2027,6 +2027,9 @@ LLViewerWindow::LLViewerWindow(const Params& p)
gTextureList.init();
LLViewerTextureManager::init() ;
gBumpImageList.init();
+
+ // Init Media texture worker queue
+ LLViewerMediaImpl::initClass(mWindow, gSavedSettings.getBOOL("RenderGLMultiThreaded"));
// Create container for all sub-views
LLView::Params rvp;
@@ -2416,7 +2419,8 @@ void LLViewerWindow::shutdownGL()
LLViewerTextureManager::cleanup() ;
SUBSYSTEM_CLEANUP(LLImageGL) ;
-
+ SUBSYSTEM_CLEANUP(LLViewerMediaImpl);
+
LL_INFOS() << "All textures and llimagegl images are destroyed!" << LL_ENDL ;
LL_INFOS() << "Cleaning up select manager" << LL_ENDL;