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-rw-r--r--indra/newview/llfloaterimagepreview.cpp11
-rw-r--r--indra/newview/llinventorymodel.h1
-rw-r--r--indra/newview/llviewerwindow.cpp3
-rw-r--r--indra/newview/skins/default/xui/en/floater_model_wizard.xml32
4 files changed, 25 insertions, 22 deletions
diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp
index 69de15d9ea..92ee8ddac6 100644
--- a/indra/newview/llfloaterimagepreview.cpp
+++ b/indra/newview/llfloaterimagepreview.cpp
@@ -63,6 +63,7 @@
const S32 PREVIEW_BORDER_WIDTH = 2;
const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH;
const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE;
+const S32 PREVIEW_VPAD = -24; // yuk, hard coded
const S32 PREF_BUTTON_HEIGHT = 16 + 7 + 16;
const S32 PREVIEW_TEXTURE_HEIGHT = 320;
@@ -99,7 +100,7 @@ BOOL LLFloaterImagePreview::postBuild()
childSetCommitCallback("clothing_type_combo", onPreviewTypeCommit, this);
mPreviewRect.set(PREVIEW_HPAD,
- PREVIEW_TEXTURE_HEIGHT,
+ PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD,
getRect().getWidth() - PREVIEW_HPAD,
PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
mPreviewImageRect.set(0.f, 1.f, 1.f, 0.f);
@@ -271,13 +272,13 @@ void LLFloaterImagePreview::draw()
gGL.begin( LLRender::QUADS );
{
gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop);
- gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
+ gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mBottom);
gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mBottom);
gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mTop);
- gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
+ gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
}
gGL.end();
@@ -303,13 +304,13 @@ void LLFloaterImagePreview::draw()
gGL.begin( LLRender::QUADS );
{
gGL.texCoord2f(0.f, 1.f);
- gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
+ gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
gGL.texCoord2f(0.f, 0.f);
gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
gGL.texCoord2f(1.f, 1.f);
- gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
+ gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
}
gGL.end();
diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h
index 0a564d353a..19d1e4e01f 100644
--- a/indra/newview/llinventorymodel.h
+++ b/indra/newview/llinventorymodel.h
@@ -64,6 +64,7 @@ class LLInventoryCollectFunctor;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLInventoryModel
{
+ LOG_CLASS(LLInventoryModel);
public:
friend class LLInventoryModelFetchDescendentsResponder;
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index b73be4ed43..4499955dec 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1206,7 +1206,8 @@ void LLViewerWindow::handleMouseMove(LLWindow *window, LLCoordGL pos, MASK mask
mWindow->showCursorFromMouseMove();
- if (gAwayTimer.getElapsedTimeF32() > LLAgent::MIN_AFK_TIME)
+ if (gAwayTimer.getElapsedTimeF32() > LLAgent::MIN_AFK_TIME
+ && !gDisconnected)
{
gAgent.clearAFK();
}
diff --git a/indra/newview/skins/default/xui/en/floater_model_wizard.xml b/indra/newview/skins/default/xui/en/floater_model_wizard.xml
index 9c0af7d9ba..62b8c5f96e 100644
--- a/indra/newview/skins/default/xui/en/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/en/floater_model_wizard.xml
@@ -108,7 +108,7 @@
height="22"
top_pad="15"
width="505"
- name="header_panel"
+ name="choose_file_header_panel"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true"
@@ -117,7 +117,7 @@
width="200"
left="10"
top="3"
- name="header_text"
+ name="choose_file_header_text"
text_color="White"
height="10"
font="SansSerifBig"
@@ -130,7 +130,7 @@
left="15"
height="310"
width="505"
- name="content"
+ name="choose_file_content"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true">
@@ -287,7 +287,7 @@
<panel
height="22"
top_pad="15"
- name="header_panel"
+ name="optimize_header_panel"
width="505"
bg_opaque_color="DkGray2"
background_visible="true"
@@ -296,7 +296,7 @@
<text
width="200"
left="10"
- name="header_text"
+ name="optimize_header_text"
top="3"
text_color="White"
height="10"
@@ -311,7 +311,7 @@
height="20"
font="SansSerifSmall"
layout="topleft"
- name="description"
+ name="optimize_description"
word_wrap="true"
left_delta="5">
We have optimized the model for performance. Adjust it further if you wish.
@@ -322,7 +322,7 @@
left="15"
height="270"
width="505"
- name="content"
+ name="optimize_content"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true">
@@ -497,7 +497,7 @@ Higher prim weight</text>
<panel
height="22"
top_pad="15"
- name="header_panel"
+ name="physics_header_panel"
width="505"
bg_opaque_color="DkGray2"
background_visible="true"
@@ -506,7 +506,7 @@ Higher prim weight</text>
<text
width="200"
left="10"
- name="header_text"
+ name="physics_header_text"
top="3"
height="10"
font="SansSerifBig"
@@ -521,7 +521,7 @@ Higher prim weight</text>
height="50"
font="SansSerifSmall"
layout="topleft"
- name="description"
+ name="physics_description"
word_wrap="true"
left_delta="5">
We will create a shape for the outer hull of the model. Adjust the shape's detail level as needed for the intended purpose of your model.
@@ -531,7 +531,7 @@ Higher prim weight</text>
left="15"
height="270"
width="505"
- name="content"
+ name="physics_content"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true">
@@ -635,7 +635,7 @@ Buildings</text>
<panel
height="22"
top_pad="15"
- name="header_panel"
+ name="review_header_panel"
width="505"
bg_opaque_color="DkGray2"
background_visible="true"
@@ -644,7 +644,7 @@ Buildings</text>
<text
width="200"
left="10"
- name="header_text"
+ name="review_header_text"
text_color="White"
top="3"
height="10"
@@ -658,7 +658,7 @@ Buildings</text>
left="15"
height="310"
width="505"
- name="content"
+ name="review_content"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true">
@@ -706,7 +706,7 @@ Buildings</text>
<panel
height="22"
top_pad="15"
- name="header_panel"
+ name="upload_header_panel"
width="505"
bg_opaque_color="DkGray2"
background_visible="true"
@@ -715,7 +715,7 @@ Buildings</text>
<text
width="200"
left="10"
- name="header_text"
+ name="upload_header_text"
top="3"
text_color="White"
height="10"