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-rw-r--r--indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl2
-rw-r--r--indra/newview/featuretable.txt6
-rw-r--r--indra/newview/featuretable_xp.txt5
-rw-r--r--indra/newview/llfeaturemanager.cpp4
-rw-r--r--indra/newview/llfloaterpreference.cpp9
-rw-r--r--indra/newview/llselectmgr.cpp94
-rw-r--r--indra/newview/llselectmgr.h1
-rw-r--r--indra/newview/llvovolume.cpp2
-rwxr-xr-xindra/newview/pipeline.cpp1
9 files changed, 66 insertions, 58 deletions
diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
index eef6556fba..ef823c28b1 100644
--- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
@@ -9,7 +9,7 @@
attribute vec4 object_weight;
-uniform mat4 matrixPalette[64];
+uniform mat4 matrixPalette[32];
mat4 getObjectSkinnedTransform()
{
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt
index 729132b638..afc268d7a5 100644
--- a/indra/newview/featuretable.txt
+++ b/indra/newview/featuretable.txt
@@ -1,4 +1,4 @@
-version 25
+version 26
// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
// Should be combined into one table
@@ -275,6 +275,9 @@ RenderObjectBump 0 0
list OpenGLPre15
RenderVBOEnable 1 0
+list OpenGLPre30
+RenderDeferred 0 0
+
list Intel
RenderAnisotropic 1 0
@@ -561,3 +564,4 @@ list NVIDIA_GeForce_Go_7800
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7900
RenderShaderLightingMaxLevel 1 2
+
diff --git a/indra/newview/featuretable_xp.txt b/indra/newview/featuretable_xp.txt
index 755910f54a..38299c32bc 100644
--- a/indra/newview/featuretable_xp.txt
+++ b/indra/newview/featuretable_xp.txt
@@ -1,4 +1,4 @@
-version 25
+version 26
// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
// Should be combined into one table
@@ -267,6 +267,9 @@ RenderObjectBump 0 0
list OpenGLPre15
RenderVBOEnable 1 0
+list OpenGLPre30
+RenderDeferred 0 0
+
list Intel
RenderAnisotropic 1 0
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp
index 4e16cc4217..edfc4538a1 100644
--- a/indra/newview/llfeaturemanager.cpp
+++ b/indra/newview/llfeaturemanager.cpp
@@ -745,6 +745,10 @@ void LLFeatureManager::applyBaseMasks()
{
maskFeatures("OpenGLPre15");
}
+ if (gGLManager.mGLVersion < 3.f)
+ {
+ maskFeatures("OpenGLPre30");
+ }
// now mask by gpu string
// Replaces ' ' with '_' in mGPUString to deal with inability for parser to handle spaces
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index 92d6d9a486..3673a28163 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -1043,8 +1043,10 @@ void LLFloaterPreference::refreshEnabledState()
//Deferred/SSAO/Shadows
LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders");
- if (LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
- shaders)
+
+ if (LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
+ shaders &&
+ gGLManager.mHasFramebufferObject)
{
BOOL enabled = (ctrl_wind_light->get()) ? TRUE : FALSE;
@@ -1127,7 +1129,8 @@ void LLFloaterPreference::disableUnavailableSettings()
}
// disabled deferred
- if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred"))
+ if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") ||
+ !gGLManager.mHasFramebufferObject)
{
ctrl_shadows->setEnabled(FALSE);
ctrl_shadows->setValue(0);
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index e0b9f1d736..746ba274ed 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -5204,7 +5204,6 @@ LLSelectNode::LLSelectNode(const LLSelectNode& nodep)
mSilhouetteVertices = nodep.mSilhouetteVertices;
mSilhouetteNormals = nodep.mSilhouetteNormals;
- mSilhouetteSegments = nodep.mSilhouetteSegments;
mSilhouetteExists = nodep.mSilhouetteExists;
mObject = nodep.mObject;
@@ -5628,17 +5627,15 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
gGL.begin(LLRender::LINES);
{
- S32 i = 0;
- for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++)
+ for(S32 i = 0; i < mSilhouetteVertices.size(); i += 2)
{
- for(; i < mSilhouetteSegments[seg_num]; i++)
- {
- u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
-
- gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f);
- gGL.texCoord2f( u_coord, v_coord );
- gGL.vertex3fv( mSilhouetteVertices[i].mV );
- }
+ u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
+ gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f);
+ gGL.texCoord2f( u_coord, v_coord );
+ gGL.vertex3fv( mSilhouetteVertices[i].mV);
+ u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
+ gGL.texCoord2f( u_coord, v_coord );
+ gGL.vertex3fv(mSilhouetteVertices[i+1].mV);
}
}
gGL.end();
@@ -5649,51 +5646,50 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
gGL.setSceneBlendType(LLRender::BT_ALPHA);
gGL.begin(LLRender::TRIANGLES);
{
- S32 i = 0;
- for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++)
+ for(S32 i = 0; i < mSilhouetteVertices.size(); i+=2)
{
- S32 first_i = i;
- LLVector3 v;
- LLVector2 t;
+ if (!mSilhouetteNormals[i].isFinite() ||
+ !mSilhouetteNormals[i+1].isFinite())
+ { //skip skewed segments
+ continue;
+ }
- for(; i < mSilhouetteSegments[seg_num]; i++)
- {
+ LLVector3 v[4];
+ LLVector2 tc[4];
+ v[0] = mSilhouetteVertices[i] + (mSilhouetteNormals[i] * silhouette_thickness);
+ tc[0].set(u_coord, v_coord + LLSelectMgr::sHighlightVScale);
- if (i == first_i) {
- LLVector3 vert = (mSilhouetteNormals[i]) * silhouette_thickness;
- vert += mSilhouetteVertices[i];
+ v[1] = mSilhouetteVertices[i];
+ tc[1].set(u_coord, v_coord);
- gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
- gGL.texCoord2f( u_coord, v_coord + LLSelectMgr::sHighlightVScale );
- gGL.vertex3fv( vert.mV );
-
- u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
+ u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
- gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
- gGL.texCoord2f( u_coord, v_coord );
- gGL.vertex3fv( mSilhouetteVertices[i].mV );
+ v[2] = mSilhouetteVertices[i+1] + (mSilhouetteNormals[i+1] * silhouette_thickness);
+ tc[2].set(u_coord, v_coord + LLSelectMgr::sHighlightVScale);
+
+ v[3] = mSilhouetteVertices[i+1];
+ tc[3].set(u_coord,v_coord);
- v = mSilhouetteVertices[i];
- t = LLVector2(u_coord, v_coord);
- }
- else {
- LLVector3 vert = (mSilhouetteNormals[i]) * silhouette_thickness;
- vert += mSilhouetteVertices[i];
-
- gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
- gGL.texCoord2f( u_coord, v_coord + LLSelectMgr::sHighlightVScale );
- gGL.vertex3fv( vert.mV );
- gGL.vertex3fv( vert.mV );
-
- gGL.texCoord2fv(t.mV);
- u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
- gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
- gGL.vertex3fv(v.mV);
- gGL.texCoord2f( u_coord, v_coord );
- gGL.vertex3fv( mSilhouetteVertices[i].mV );
+ gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
+ gGL.texCoord2fv(tc[0].mV);
+ gGL.vertex3fv( v[0].mV );
+
+ gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
+ gGL.texCoord2fv( tc[1].mV );
+ gGL.vertex3fv( v[1].mV );
- }
- }
+ gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
+ gGL.texCoord2fv( tc[2].mV );
+ gGL.vertex3fv( v[2].mV );
+
+ gGL.vertex3fv( v[2].mV );
+
+ gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
+ gGL.texCoord2fv( tc[1].mV );
+ gGL.vertex3fv( v[1].mV );
+
+ gGL.texCoord2fv( tc[3].mV );
+ gGL.vertex3fv( v[3].mV );
}
}
gGL.end();
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index 85d8d3212d..1b354f983a 100644
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -182,7 +182,6 @@ public:
std::vector<LLVector3> mTextureScaleRatios;
std::vector<LLVector3> mSilhouetteVertices; // array of vertices to render silhouette of object
std::vector<LLVector3> mSilhouetteNormals; // array of normals to render silhouette of object
- std::vector<S32> mSilhouetteSegments; // array of normals to render silhouette of object
BOOL mSilhouetteExists; // need to generate silhouette?
protected:
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 8f1a761549..be987a2310 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -2874,7 +2874,7 @@ void LLVOVolume::generateSilhouette(LLSelectNode* nodep, const LLVector3& view_p
trans_mat.translate(getRegion()->getOriginAgent());
}
- volume->generateSilhouetteVertices(nodep->mSilhouetteVertices, nodep->mSilhouetteNormals, nodep->mSilhouetteSegments, view_vector, trans_mat, mRelativeXformInvTrans, nodep->getTESelectMask());
+ volume->generateSilhouetteVertices(nodep->mSilhouetteVertices, nodep->mSilhouetteNormals, view_vector, trans_mat, mRelativeXformInvTrans, nodep->getTESelectMask());
nodep->mSilhouetteExists = TRUE;
}
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index ca58d8275b..69173d26f4 100755
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -1021,7 +1021,6 @@ S32 LLPipeline::getMaxLightingDetail() const
S32 LLPipeline::setLightingDetail(S32 level)
{
LLMemType mt_ld(LLMemType::MTYPE_PIPELINE_LIGHTING_DETAIL);
- assertInitialized();
if (level < 0)
{