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-rw-r--r--indra/newview/lllocalgltfmaterials.cpp46
-rw-r--r--indra/newview/lllocalgltfmaterials.h21
-rw-r--r--indra/newview/llmaterialeditor.cpp150
-rw-r--r--indra/newview/lltinygltfhelper.cpp13
-rw-r--r--indra/newview/lltinygltfhelper.h6
5 files changed, 133 insertions, 103 deletions
diff --git a/indra/newview/lllocalgltfmaterials.cpp b/indra/newview/lllocalgltfmaterials.cpp
index 03ef12bde1..b07efff827 100644
--- a/indra/newview/lllocalgltfmaterials.cpp
+++ b/indra/newview/lllocalgltfmaterials.cpp
@@ -61,7 +61,6 @@ static const S32 LL_LOCAL_UPDATE_RETRIES = 5;
LLLocalGLTFMaterial::LLLocalGLTFMaterial(std::string filename, S32 index)
: mFilename(filename)
, mShortName(gDirUtilp->getBaseFileName(filename, true))
- , mValid(false)
, mLastModified()
, mLinkStatus(LS_ON)
, mUpdateRetries(LL_LOCAL_UPDATE_RETRIES)
@@ -86,17 +85,11 @@ LLLocalGLTFMaterial::LLLocalGLTFMaterial(std::string filename, S32 index)
<< "Filename: " << mFilename << LL_ENDL;
return; // no valid extension.
}
-
- /* next phase of unit creation is nearly the same as an update cycle.
- we're running updateSelf as a special case with the optional UT_FIRSTUSE
- which omits the parts associated with removing the outdated texture */
- mValid = updateSelf();
}
LLLocalGLTFMaterial::~LLLocalGLTFMaterial()
{
- // delete self from material list
- gGLTFMaterialList.removeMaterial(mWorldID);
+ // gGLTFMaterialList will clean itself
}
/* accessors */
@@ -125,11 +118,6 @@ S32 LLLocalGLTFMaterial::getIndexInFile()
return mMaterialIndex;
}
-bool LLLocalGLTFMaterial::getValid()
-{
- return mValid;
-}
-
/* update functions */
bool LLLocalGLTFMaterial::updateSelf()
{
@@ -163,7 +151,7 @@ bool LLLocalGLTFMaterial::updateSelf()
// addMaterial will replace material witha a new
// pointer if value already exists but we are
// reusing existing pointer, so it should add only.
- gGLTFMaterialList.addMaterial(mWorldID, mGLTFMaterial);
+ gGLTFMaterialList.addMaterial(mWorldID, this);
mUpdateRetries = LL_LOCAL_UPDATE_RETRIES;
updated = true;
@@ -217,17 +205,6 @@ bool LLLocalGLTFMaterial::loadMaterial()
{
bool decode_successful = false;
- if (mWorldID.notNull())
- {
- // We should already have it, but update mGLTFMaterial just in case
- // will create a new one if material doesn't exist yet
- mGLTFMaterial = (LLFetchedGLTFMaterial*)gGLTFMaterialList.getMaterial(mWorldID);
- }
- else
- {
- mGLTFMaterial = new LLFetchedGLTFMaterial();
- }
-
switch (mExtension)
{
case ET_MATERIAL_GLTF:
@@ -241,12 +218,8 @@ bool LLLocalGLTFMaterial::loadMaterial()
decode_successful = LLTinyGLTFHelper::getMaterialFromFile(
mFilename,
mMaterialIndex,
- mGLTFMaterial,
- material_name,
- mBaseColorFetched,
- mNormalFetched,
- mMRFetched,
- mEmissiveFetched);
+ this,
+ material_name);
if (!material_name.empty())
{
@@ -315,7 +288,6 @@ LLLocalGLTFMaterialMgr::LLLocalGLTFMaterialMgr()
LLLocalGLTFMaterialMgr::~LLLocalGLTFMaterialMgr()
{
- std::for_each(mMaterialList.begin(), mMaterialList.end(), DeletePointer());
mMaterialList.clear();
}
@@ -386,11 +358,12 @@ S32 LLLocalGLTFMaterialMgr::addUnit(const std::string& filename)
// Todo: this is rather inefficient, files will be spammed with
// separate loads and date checks, find a way to improve this.
// May be doUpdates() should be checking individual files.
- LLLocalGLTFMaterial* unit = new LLLocalGLTFMaterial(filename, i);
+ LLPointer<LLLocalGLTFMaterial> unit = new LLLocalGLTFMaterial(filename, i);
- if (unit->getValid())
+ // load material from file
+ if (unit->updateSelf())
{
- mMaterialList.push_back(unit);
+ mMaterialList.emplace_back(unit);
loaded_materials++;
}
else
@@ -402,7 +375,6 @@ S32 LLLocalGLTFMaterialMgr::addUnit(const std::string& filename)
notif_args["FNAME"] = filename;
LLNotificationsUtil::add("LocalGLTFVerifyFail", notif_args);
- delete unit;
unit = NULL;
}
}
@@ -429,7 +401,7 @@ void LLLocalGLTFMaterialMgr::delUnit(LLUUID tracking_id)
{ /* iterating over a temporary list, hence preserving the iterator validity while deleting. */
LLLocalGLTFMaterial* unit = *del_iter;
mMaterialList.remove(unit);
- delete unit;
+
unit = NULL;
}
}
diff --git a/indra/newview/lllocalgltfmaterials.h b/indra/newview/lllocalgltfmaterials.h
index 097f2ea30a..3bdccbbf3d 100644
--- a/indra/newview/lllocalgltfmaterials.h
+++ b/indra/newview/lllocalgltfmaterials.h
@@ -29,18 +29,17 @@
#include "lleventtimer.h"
#include "llpointer.h"
+#include "llgltfmateriallist.h"
class LLScrollListCtrl;
class LLGLTFMaterial;
class LLViewerObject;
-class LLViewerFetchedTexture;
-class LLFetchedGLTFMaterial;
-class LLLocalGLTFMaterial
+class LLLocalGLTFMaterial : public LLFetchedGLTFMaterial
{
public: /* main */
LLLocalGLTFMaterial(std::string filename, S32 index);
- ~LLLocalGLTFMaterial();
+ virtual ~LLLocalGLTFMaterial();
public: /* accessors */
std::string getFilename();
@@ -48,7 +47,6 @@ public: /* accessors */
LLUUID getTrackingID();
LLUUID getWorldID();
S32 getIndexInFile();
- bool getValid();
public:
bool updateSelf();
@@ -74,20 +72,11 @@ private: /* members */
std::string mShortName;
LLUUID mTrackingID;
LLUUID mWorldID;
- bool mValid;
LLSD mLastModified;
EExtension mExtension;
ELinkStatus mLinkStatus;
S32 mUpdateRetries;
S32 mMaterialIndex; // Single file can have more than one
-
- // Maintain textures and material pointers to
- // make sure they won't be deleted in any way
- LLPointer<LLFetchedGLTFMaterial> mGLTFMaterial;
- LLPointer<LLViewerFetchedTexture> mBaseColorFetched;
- LLPointer<LLViewerFetchedTexture> mNormalFetched;
- LLPointer<LLViewerFetchedTexture> mMRFetched;
- LLPointer<LLViewerFetchedTexture> mEmissiveFetched;
};
class LLLocalGLTFMaterialTimer : public LLEventTimer
@@ -120,9 +109,9 @@ public:
void doUpdates();
private:
- std::list<LLLocalGLTFMaterial*> mMaterialList;
+ std::list<LLPointer<LLLocalGLTFMaterial> > mMaterialList;
LLLocalGLTFMaterialTimer mTimer;
- typedef std::list<LLLocalGLTFMaterial*>::iterator local_list_iter;
+ typedef std::list<LLPointer<LLLocalGLTFMaterial> >::iterator local_list_iter;
};
#endif // LL_LOCALGLTFMATERIALS_H
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp
index 397a302069..9173981c01 100644
--- a/indra/newview/llmaterialeditor.cpp
+++ b/indra/newview/llmaterialeditor.cpp
@@ -36,6 +36,7 @@
#include "llfilesystem.h"
#include "llgltfmateriallist.h"
#include "llinventorymodel.h"
+#include "lllocalgltfmaterials.h"
#include "llnotificationsutil.h"
#include "lltexturectrl.h"
#include "lltrans.h"
@@ -236,6 +237,7 @@ struct LLSelectedTEGetMatData : public LLSelectedTEFunctor
LLUUID mObjectId;
S32 mObjectTE;
LLPointer<LLGLTFMaterial> mMaterial;
+ LLPointer<LLLocalGLTFMaterial> mLocalMaterial;
};
LLSelectedTEGetMatData::LLSelectedTEGetMatData(bool for_override)
@@ -262,48 +264,63 @@ bool LLSelectedTEGetMatData::apply(LLViewerObject* objectp, S32 te_index)
// or has no base material
if (can_use && tep && mat_id.notNull())
{
- LLPointer<LLGLTFMaterial> mat = tep->getGLTFRenderMaterial();
- LLUUID tex_color_id;
- LLUUID tex_metal_id;
- LLUUID tex_emissive_id;
- LLUUID tex_normal_id;
- llassert(mat.notNull()); // by this point shouldn't be null
- if (mat.notNull())
- {
- tex_color_id = mat->mBaseColorId;
- tex_metal_id = mat->mMetallicRoughnessId;
- tex_emissive_id = mat->mEmissiveId;
- tex_normal_id = mat->mNormalId;
- }
- if (mFirst)
- {
- mMaterial = mat;
- mTexColorId = tex_color_id;
- mTexMetalId = tex_metal_id;
- mTexEmissiveId = tex_emissive_id;
- mTexNormalId = tex_normal_id;
- mObjectTE = te_index;
- mObjectId = objectp->getID();
- mFirst = false;
- }
- else
+ if (mIsOverride)
{
- if (mTexColorId != tex_color_id)
+ LLPointer<LLGLTFMaterial> mat = tep->getGLTFRenderMaterial();
+
+ LLUUID tex_color_id;
+ LLUUID tex_metal_id;
+ LLUUID tex_emissive_id;
+ LLUUID tex_normal_id;
+ llassert(mat.notNull()); // by this point shouldn't be null
+ if (mat.notNull())
{
- mIdenticalTexColor = false;
+ tex_color_id = mat->mBaseColorId;
+ tex_metal_id = mat->mMetallicRoughnessId;
+ tex_emissive_id = mat->mEmissiveId;
+ tex_normal_id = mat->mNormalId;
}
- if (mTexMetalId != tex_metal_id)
+ if (mFirst)
{
- mIdenticalTexMetal = false;
+ mMaterial = mat;
+ mTexColorId = tex_color_id;
+ mTexMetalId = tex_metal_id;
+ mTexEmissiveId = tex_emissive_id;
+ mTexNormalId = tex_normal_id;
+ mObjectTE = te_index;
+ mObjectId = objectp->getID();
+ mFirst = false;
}
- if (mTexEmissiveId != tex_emissive_id)
+ else
{
- mIdenticalTexEmissive = false;
+ if (mTexColorId != tex_color_id)
+ {
+ mIdenticalTexColor = false;
+ }
+ if (mTexMetalId != tex_metal_id)
+ {
+ mIdenticalTexMetal = false;
+ }
+ if (mTexEmissiveId != tex_emissive_id)
+ {
+ mIdenticalTexEmissive = false;
+ }
+ if (mTexNormalId != tex_normal_id)
+ {
+ mIdenticalTexNormal = false;
+ }
}
- if (mTexNormalId != tex_normal_id)
+ }
+ else
+ {
+ LLGLTFMaterial *mat = tep->getGLTFMaterial();
+ LLLocalGLTFMaterial *local_mat = dynamic_cast<LLLocalGLTFMaterial*>(mat);
+
+ if (local_mat)
{
- mIdenticalTexNormal = false;
+ mLocalMaterial = local_mat;
}
+ mMaterial = tep->getGLTFRenderMaterial();
}
}
return true;
@@ -349,7 +366,7 @@ void LLMaterialEditor::setAuxItem(const LLInventoryItem* item)
BOOL LLMaterialEditor::postBuild()
{
// if this is a 'live editor' instance, it is also
- // single instacne and uses live overrides
+ // single instance and uses live overrides
mIsOverride = getIsSingleInstance();
mBaseColorTextureCtrl = getChild<LLTextureCtrl>("base_color_texture");
@@ -1691,17 +1708,69 @@ void LLMaterialEditor::loadLive()
void LLMaterialEditor::saveObjectsMaterialAs()
{
- LLSD args;
- args["DESC"] = LLTrans::getString("New Material");
-
- LLSD payload;
// Find an applicable material.
// Do this before showing message, because
// message is going to drop selection.
LLSelectedTEGetMatData func(false);
- LLSelectMgr::getInstance()->getSelection()->applyToTEs(&func);
+ LLSelectMgr::getInstance()->getSelection()->applyToTEs(&func, true /*first applicable*/);
+ if (func.mLocalMaterial.notNull())
+ {
+ // This is a local material, reload it from file
+ // so that user won't end up with grey textures
+ // on next login.
+ LLMaterialEditor::loadMaterialFromFile(func.mLocalMaterial->getFilename(), func.mLocalMaterial->getIndexInFile());
+
+ LLMaterialEditor* me = (LLMaterialEditor*)LLFloaterReg::getInstance("material_editor");
+ if (me)
+ {
+ // apply differences on top
+ LLGLTFMaterial* local_mat = func.mLocalMaterial.get();
+ // don't use override mat here, it has 'hacked ids'
+ // and values, use end result.
+ LLGLTFMaterial* cmp_mat = func.mMaterial.get();
+
+ me->setBaseColor(cmp_mat->mBaseColor);
+ me->setMetalnessFactor(cmp_mat->mMetallicFactor);
+ me->setRoughnessFactor(cmp_mat->mRoughnessFactor);
+ me->setEmissiveColor(cmp_mat->mEmissiveColor);
+ me->setDoubleSided(cmp_mat->mDoubleSided);
+ me->setAlphaMode(cmp_mat->getAlphaMode());
+ me->setAlphaCutoff(cmp_mat->mAlphaCutoff);
+
+ // most things like colors we can apply without verifying
+ // but texture ids are going to be different from both, base and override
+ // so only apply override id if there is actually a difference
+ if (local_mat->mBaseColorId != cmp_mat->mBaseColorId)
+ {
+ me->setBaseColorId(cmp_mat->mBaseColorId);
+ me->childSetValue("base_color_upload_fee", me->getString("no_upload_fee_string"));
+ }
+ if (local_mat->mNormalId != cmp_mat->mNormalId)
+ {
+ me->setNormalId(cmp_mat->mNormalId);
+ me->childSetValue("normal_upload_fee", me->getString("no_upload_fee_string"));
+ }
+ if (local_mat->mMetallicRoughnessId != cmp_mat->mMetallicRoughnessId)
+ {
+ me->setMetallicRoughnessId(cmp_mat->mMetallicRoughnessId);
+ me->childSetValue("metallic_upload_fee", me->getString("no_upload_fee_string"));
+ }
+ if (local_mat->mEmissiveId != cmp_mat->mEmissiveId)
+ {
+ me->setEmissiveId(cmp_mat->mEmissiveId);
+ me->childSetValue("emissive_upload_fee", me->getString("no_upload_fee_string"));
+ }
+
+ // recalculate upload prices
+ me->markChangesUnsaved(0);
+ }
+
+ return;
+ }
+
+ LLSD payload;
if (func.mMaterial.notNull())
{
payload["data"] = func.mMaterial->asJSON();
@@ -1715,6 +1784,9 @@ void LLMaterialEditor::saveObjectsMaterialAs()
LL_WARNS() << "Got no material when trying to save material" << LL_ENDL;
}
+ LLSD args;
+ args["DESC"] = LLTrans::getString("New Material");
+
LLNotificationsUtil::add("SaveMaterialAs", args, payload, boost::bind(&LLMaterialEditor::onSaveObjectsMaterialAsMsgCallback, _1, _2));
}
diff --git a/indra/newview/lltinygltfhelper.cpp b/indra/newview/lltinygltfhelper.cpp
index cff26ea51f..58031d4204 100644
--- a/indra/newview/lltinygltfhelper.cpp
+++ b/indra/newview/lltinygltfhelper.cpp
@@ -186,11 +186,7 @@ bool LLTinyGLTFHelper::getMaterialFromFile(
const std::string& filename,
S32 mat_index,
LLPointer < LLFetchedGLTFMaterial> material,
- std::string& material_name,
- LLPointer<LLViewerFetchedTexture>& base_color_tex,
- LLPointer<LLViewerFetchedTexture>& normal_tex,
- LLPointer<LLViewerFetchedTexture>& mr_tex,
- LLPointer<LLViewerFetchedTexture>& emissive_tex)
+ std::string& material_name)
{
tinygltf::TinyGLTF loader;
std::string error_msg;
@@ -249,6 +245,11 @@ bool LLTinyGLTFHelper::getMaterialFromFile(
occlusion_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.occlusionTexture.index);
}
+ LLPointer<LLViewerFetchedTexture> base_color_tex;
+ LLPointer<LLViewerFetchedTexture> normal_tex;
+ LLPointer<LLViewerFetchedTexture> mr_tex;
+ LLPointer<LLViewerFetchedTexture> emissive_tex;
+
// todo: pass it into local bitmaps?
LLTinyGLTFHelper::initFetchedTextures(material_in,
base_img, normal_img, mr_img, emissive_img, occlusion_img,
@@ -258,7 +259,7 @@ bool LLTinyGLTFHelper::getMaterialFromFile(
{
base_color_tex->addTextureStats(64.f * 64.f, TRUE);
material->mBaseColorId = base_color_tex->getID();
- material->mBaseColorTexture = base_color_tex;
+ material->mBaseColorTexture;
}
else
{
diff --git a/indra/newview/lltinygltfhelper.h b/indra/newview/lltinygltfhelper.h
index 48a6985641..250a4b0b9a 100644
--- a/indra/newview/lltinygltfhelper.h
+++ b/indra/newview/lltinygltfhelper.h
@@ -47,11 +47,7 @@ namespace LLTinyGLTFHelper
const std::string& filename,
S32 mat_index,
LLPointer < LLFetchedGLTFMaterial> material,
- std::string& material_name,
- LLPointer<LLViewerFetchedTexture>& base_color_tex,
- LLPointer<LLViewerFetchedTexture>& normal_tex,
- LLPointer<LLViewerFetchedTexture>& mr_tex,
- LLPointer<LLViewerFetchedTexture>& emissive_tex);
+ std::string& material_name);
void initFetchedTextures(tinygltf::Material& material,
LLPointer<LLImageRaw>& base_color_img,