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-rwxr-xr-xindra/newview/app_settings/keywords.ini19
-rwxr-xr-xindra/newview/skins/default/xui/en/strings.xml4
2 files changed, 19 insertions, 4 deletions
diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini
index 766c9a4604..ef3c319da6 100755
--- a/indra/newview/app_settings/keywords.ini
+++ b/indra/newview/app_settings/keywords.ini
@@ -62,10 +62,12 @@ STATUS_ROTATE_X Passed in the llSetStatus library function. If FALSE, object do
STATUS_ROTATE_Y Passed in the llSetStatus library function. If FALSE, object doesn't rotate around local Y axis
STATUS_ROTATE_Z Passed in the llSetStatus library function. If FALSE, object doesn't rotate around local Z axis
STATUS_SANDBOX Passed in the llSetStatus library function. If TRUE, object can't cross region boundaries or move more than 10 meters from its start location
-STATUS_BLOCK_GRAB Passed in the llSetStatus library function. If TRUE, object can't be grabbed and physically dragged
+STATUS_BLOCK_GRAB Passed in the llSetStatus library function. If TRUE, root prim of linkset (or unlinked prim) can't be grabbed and physically dragged
STATUS_DIE_AT_EDGE Passed in the llSetStatus library function. If TRUE, objects that reach the edge of the world just die:rather than teleporting back to the owner
STATUS_RETURN_AT_EDGE Passed in the llSetStatus library function. If TRUE, script rezzed objects that reach the edge of the world:are returned rather than killed:STATUS_RETURN_AT_EDGE trumps STATUS_DIE_AT_EDGE if both are set
STATUS_CAST_SHADOWS Passed in the llSetStatus library function. If TRUE, object casts shadows on other objects
+STATUS_BLOCK_GRAB_OBJECT Passed in the llSetStatus library function. If TRUE, no prims in linkset can be grabbed or physically dragged
+
AGENT Passed in llSensor library function to look for other Agents
ACTIVE Passed in llSensor library function to look for moving objects
PASSIVE Passed in llSensor library function to look for objects that aren't moving
@@ -378,7 +380,7 @@ PRIM_MATERIAL Followed by PRIM_MATERIAL_STONE, PRIM_MATERIAL_METAL, PRIM_MATERI
PRIM_PHYSICS Sets physics to TRUE or FALSE
PRIM_FLEXIBLE Followed by TRUE or FALSE, integer softness, float gravity, float friction, float wind, float tension, and vector force
PRIM_POINT_LIGHT Followed by TRUE or FALSE, vector color, float intensity, float radius, float falloff
-PRIM_TEMP_ON_REZ Sets temporay on rez to TRUE or FALSE
+PRIM_TEMP_ON_REZ Sets temporary on rez to TRUE or FALSE
PRIM_PHANTOM Sets phantom to TRUE or FALSE
PRIM_CAST_SHADOWS DEPRECATED. Takes 1 parameter, an integer, but has no effect when set and always returns 0 if used in llGetPrimitiveParams
PRIM_POSITION Sets primitive position to a vector position
@@ -390,6 +392,19 @@ PRIM_BUMP_SHINY Followed by an integer face, one of PRIM_SHINY_NONE, PRIM_SHINY
PRIM_FULLBRIGHT Followed by an integer face, and TRUE or FALSE
PRIM_TEXGEN Followed by an integer face, and one of PRIM_TEXGEN_DEFAULT or PRIM_TEXGEN_PLANAR
PRIM_GLOW Followed by an integer face, and a float from 0.0 to 1.0 specifying glow amount
+PRIM_TEXT Followed by string text, vector color, and float alpha
+PRIM_NAME Followed by string name
+PRIM_DESC Followed by string description
+PRIM_ROT_LOCAL Followed by rotation rot
+PRIM_PHYSICS_SHAPE_TYPE Followed by PRIM_PHYSICS_SHAPE_PRIM, PRIM_PHYSICS_SHAPE_NONE, or PRIM_PHYSICS_SHAPE_CONVEX
+PRIM_OMEGA Followed by vector axis, float spinrate, and float gain
+PRIM_POS_LOCAL Followed by vector position
+PRIM_LINK_TARGET Followed by integer link_target, then additional prim parameter flags
+PRIM_SLICE Followed by vector slice
+
+PRIM_PHYSICS_SHAPE_PRIM Use the default physics shape
+PRIM_PHYSICS_SHAPE_CONVEX Use the convex hull of the prim shape for physics
+PRIM_PHYSICS_SHAPE_NONE Ignore this prim in the physics shape
PRIM_TYPE_BOX Followed by integer hole shape, vector cut, float hollow, vector twist,:vector top size, and vector top shear
PRIM_TYPE_CYLINDER Followed by integer hole shape, vector cut, float hollow, vector twist,:vector top size, and vector top shear
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index ef01f27da2..fb1846860c 100755
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -646,11 +646,11 @@ Returns the wind velocity at the object position + offset
</string>
<string name="LSLTipText_llSetStatus" translate="false">
llSetStatus(integer status, integer value)
-Sets status (STATUS_PHYSICS, STATUS_PHANTOM, STATUS_BLOCK_GRAB, STATUS_ROTATE_X, STATUS_ROTATE_Y, and/or STATUS_ROTATE_Z) to value
+Sets status (STATUS_PHYSICS, STATUS_PHANTOM, STATUS_BLOCK_GRAB, STATUS_BLOCK_GRAB_OBJECT, STATUS_ROTATE_X, STATUS_ROTATE_Y, and/or STATUS_ROTATE_Z) to value
</string>
<string name="LSLTipText_llGetStatus" translate="false">
integer llGetStatus(integer status)
-Returns value of status (STATUS_PHYSICS, STATUS_PHANTOM, STATUS_BLOCK_GRAB, STATUS_ROTATE_X, STATUS_ROTATE_Y, and/or STATUS_ROTATE_Z)
+Returns the boolean value of status (STATUS_PHYSICS, STATUS_PHANTOM, STATUS_BLOCK_GRAB, STATUS_BLOCK_GRAB_OBJECT, STATUS_ROTATE_X, STATUS_ROTATE_Y, or STATUS_ROTATE_Z)
</string>
<string name="LSLTipText_llSetScale" translate="false">
llSetScale(vector scale)