diff options
Diffstat (limited to 'indra/newview')
74 files changed, 3803 insertions, 838 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 40e90a4141..f6c41522c8 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -87,6 +87,7 @@ set(viewer_SOURCE_FILES gltf/accessor.cpp gltf/primitive.cpp gltf/animation.cpp + gltf/llgltfloader.cpp groupchatlistener.cpp llaccountingcostmanager.cpp llaisapi.cpp @@ -768,6 +769,7 @@ set(viewer_HEADER_FILES gltf/buffer_util.h gltf/primitive.h gltf/animation.h + gltf/llgltfloader.h llaccountingcost.h llaccountingcostmanager.h llaisapi.h @@ -2183,6 +2185,7 @@ elseif (CMAKE_CXX_COMPILER_ID MATCHES GNU) set_source_files_properties(llviewerstats.cpp PROPERTIES COMPILE_FLAGS -Wno-unused-value) set_source_files_properties( + gltf/llgltfloader.cpp llaisapi.cpp llconversationlog.cpp llconversationmodel.cpp diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt index 6329380f96..0ee843cc60 100644 --- a/indra/newview/VIEWER_VERSION.txt +++ b/indra/newview/VIEWER_VERSION.txt @@ -1 +1 @@ -7.1.15 +7.2.0 diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 315018bbee..13826358b5 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -2,7 +2,7 @@ <llsd xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="llsd.xsd"> <map> - <key>ImporterDebug</key> + <key>ImporterDebugVerboseLogging</key> <map> <key>Comment</key> <string>Enable debug output to more precisely identify sources of import errors. Warning: the output can slow down import on many machines.</string> @@ -27,7 +27,7 @@ <key>ImporterModelLimit</key> <map> <key>Comment</key> - <string>Limits amount of importer generated models for dae files</string> + <string>Limits amount of importer generated (when over 8 faces) models for dae and gltf files</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -35,6 +35,17 @@ <key>Value</key> <integer>768</integer> </map> + <key>ImporterDebugMode</key> + <map> + <key>Comment</key> + <string>At 0 does nothing, at 1 dumps skinning data near orifinal file, at 2 dumps skining data and positions/weights of first 5 models, at 3 dumps skinning data and models as llsd</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>0</integer> + </map> <key>ImporterPreprocessDAE</key> <map> <key>Comment</key> @@ -11631,6 +11642,28 @@ <key>Value</key> <string>fss.txt</string> </map> + <key>StatsFrametimeSampleSeconds</key> + <map> + <key>Comment</key> + <string>The number of seconds to sample extended frametime data (percentiles, stddev).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>5</integer> + </map> + <key>StatsFrametimeEventThreshold</key> + <map> + <key>Comment</key> + <string>The percentage that the frametime difference must exceed in order to register a frametime event. 0.1 = 10%, 0.25 = 25%, etc.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.1</real> + </map> <key>SystemLanguage</key> <map> <key>Comment</key> @@ -16683,5 +16716,27 @@ <key>Value</key> <integer>1</integer> </map> + <key>MediaAutoPlayHuds</key> + <map> + <key>Comment</key> + <string>Automatically play HUD media</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>MediaFirstClickInteract</key> + <map> + <key>Comment</key> + <string>This setting controls which media (once loaded) does not require a first click to focus before interaction can begin. This allows clicks to be passed directly to media bypassing the focus click requirement. This setting is a bitfield, precomputed values are as follows: Disabled=0; Worn HUDs only=1; Owned objects=3; Friend objects=7; Group objects=15; Landowner objects=31; Any object=31; All MOAP=1073741824. For complete details see lltoolpie.h enum MediaFirstClickTypes.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>1</integer> + </map> </map> </llsd> diff --git a/indra/newview/gltf/asset.cpp b/indra/newview/gltf/asset.cpp index a399a59f40..f40cc58440 100644 --- a/indra/newview/gltf/asset.cpp +++ b/indra/newview/gltf/asset.cpp @@ -50,6 +50,10 @@ namespace LL "KHR_texture_transform" }; + static std::unordered_set<std::string> ExtensionsIgnored = { + "KHR_materials_pbrSpecularGlossiness" + }; + Material::AlphaMode gltf_alpha_mode_to_enum(const std::string& alpha_mode) { if (alpha_mode == "OPAQUE") @@ -472,11 +476,14 @@ void Asset::update() for (auto& image : mImages) { - if (image.mTexture.notNull()) - { // HACK - force texture to be loaded full rez - // TODO: calculate actual vsize - image.mTexture->addTextureStats(2048.f * 2048.f); - image.mTexture->setBoostLevel(LLViewerTexture::BOOST_HIGH); + if (image.mLoadIntoTexturePipe) + { + if (image.mTexture.notNull()) + { // HACK - force texture to be loaded full rez + // TODO: calculate actual vsize + image.mTexture->addTextureStats(2048.f * 2048.f); + image.mTexture->setBoostLevel(LLViewerTexture::BOOST_HIGH); + } } } } @@ -486,18 +493,23 @@ void Asset::update() bool Asset::prep() { LL_PROFILE_ZONE_SCOPED_CATEGORY_GLTF; - // check required extensions and fail if not supported - bool unsupported = false; + // check required extensions for (auto& extension : mExtensionsRequired) { if (ExtensionsSupported.find(extension) == ExtensionsSupported.end()) { - LL_WARNS() << "Unsupported extension: " << extension << LL_ENDL; - unsupported = true; + if (ExtensionsIgnored.find(extension) == ExtensionsIgnored.end()) + { + LL_WARNS() << "Unsupported extension: " << extension << LL_ENDL; + mUnsupportedExtensions.push_back(extension); + } + else + { + mIgnoredExtensions.push_back(extension); + } } } - - if (unsupported) + if (mUnsupportedExtensions.size() > 0) { return false; } @@ -513,7 +525,7 @@ bool Asset::prep() for (auto& image : mImages) { - if (!image.prep(*this)) + if (!image.prep(*this, mLoadIntoVRAM)) { return false; } @@ -542,102 +554,106 @@ bool Asset::prep() return false; } } + if (mLoadIntoVRAM) + { + // prepare vertex buffers - // prepare vertex buffers - - // material count is number of materials + 1 for default material - U32 mat_count = (U32) mMaterials.size() + 1; - - if (LLGLSLShader::sCurBoundShaderPtr == nullptr) - { // make sure a shader is bound to satisfy mVertexBuffer->setBuffer - gDebugProgram.bind(); - } + // material count is number of materials + 1 for default material + U32 mat_count = (U32) mMaterials.size() + 1; - for (S32 double_sided = 0; double_sided < 2; ++double_sided) - { - RenderData& rd = mRenderData[double_sided]; - for (U32 i = 0; i < LLGLSLShader::NUM_GLTF_VARIANTS; ++i) - { - rd.mBatches[i].resize(mat_count); + if (LLGLSLShader::sCurBoundShaderPtr == nullptr) + { // make sure a shader is bound to satisfy mVertexBuffer->setBuffer + gDebugProgram.bind(); } - // for each material - for (S32 mat_id = -1; mat_id < (S32)mMaterials.size(); ++mat_id) + for (S32 double_sided = 0; double_sided < 2; ++double_sided) { - // for each shader variant - U32 vertex_count[LLGLSLShader::NUM_GLTF_VARIANTS] = { 0 }; - U32 index_count[LLGLSLShader::NUM_GLTF_VARIANTS] = { 0 }; - - S32 ds_mat = mat_id == -1 ? 0 : mMaterials[mat_id].mDoubleSided; - if (ds_mat != double_sided) + RenderData& rd = mRenderData[double_sided]; + for (U32 i = 0; i < LLGLSLShader::NUM_GLTF_VARIANTS; ++i) { - continue; + rd.mBatches[i].resize(mat_count); } - for (U32 variant = 0; variant < LLGLSLShader::NUM_GLTF_VARIANTS; ++variant) + // for each material + for (S32 mat_id = -1; mat_id < (S32)mMaterials.size(); ++mat_id) { - U32 attribute_mask = 0; - // for each mesh - for (auto& mesh : mMeshes) + // for each shader variant + U32 vertex_count[LLGLSLShader::NUM_GLTF_VARIANTS] = { 0 }; + U32 index_count[LLGLSLShader::NUM_GLTF_VARIANTS] = { 0 }; + + S32 ds_mat = mat_id == -1 ? 0 : mMaterials[mat_id].mDoubleSided; + if (ds_mat != double_sided) { - // for each primitive - for (auto& primitive : mesh.mPrimitives) + continue; + } + + for (U32 variant = 0; variant < LLGLSLShader::NUM_GLTF_VARIANTS; ++variant) + { + U32 attribute_mask = 0; + // for each mesh + for (auto& mesh : mMeshes) { - if (primitive.mMaterial == mat_id && primitive.mShaderVariant == variant) + // for each primitive + for (auto& primitive : mesh.mPrimitives) { - // accumulate vertex and index counts - primitive.mVertexOffset = vertex_count[variant]; - primitive.mIndexOffset = index_count[variant]; + if (primitive.mMaterial == mat_id && primitive.mShaderVariant == variant) + { + // accumulate vertex and index counts + primitive.mVertexOffset = vertex_count[variant]; + primitive.mIndexOffset = index_count[variant]; - vertex_count[variant] += primitive.getVertexCount(); - index_count[variant] += primitive.getIndexCount(); + vertex_count[variant] += primitive.getVertexCount(); + index_count[variant] += primitive.getIndexCount(); - // all primitives of a given variant and material should all have the same attribute mask - llassert(attribute_mask == 0 || primitive.mAttributeMask == attribute_mask); - attribute_mask |= primitive.mAttributeMask; + // all primitives of a given variant and material should all have the same attribute mask + llassert(attribute_mask == 0 || primitive.mAttributeMask == attribute_mask); + attribute_mask |= primitive.mAttributeMask; + } } } - } - // allocate vertex buffer and pack it - if (vertex_count[variant] > 0) - { - U32 mat_idx = mat_id + 1; - LLVertexBuffer* vb = new LLVertexBuffer(attribute_mask); + // allocate vertex buffer and pack it + if (vertex_count[variant] > 0) + { + U32 mat_idx = mat_id + 1; + #if 0 + LLVertexBuffer* vb = new LLVertexBuffer(attribute_mask); - rd.mBatches[variant][mat_idx].mVertexBuffer = vb; - vb->allocateBuffer(vertex_count[variant], - index_count[variant] * 2); // hack double index count... TODO: find a better way to indicate 32-bit indices will be used - vb->setBuffer(); + rd.mBatches[variant][mat_idx].mVertexBuffer = vb; + vb->allocateBuffer(vertex_count[variant], + index_count[variant] * 2); // hack double index count... TODO: find a better way to indicate 32-bit indices will be used + vb->setBuffer(); - for (auto& mesh : mMeshes) - { - for (auto& primitive : mesh.mPrimitives) + for (auto& mesh : mMeshes) { - if (primitive.mMaterial == mat_id && primitive.mShaderVariant == variant) + for (auto& primitive : mesh.mPrimitives) { - primitive.upload(vb); + if (primitive.mMaterial == mat_id && primitive.mShaderVariant == variant) + { + primitive.upload(vb); + } } } - } - vb->unmapBuffer(); + vb->unmapBuffer(); - vb->unbind(); + vb->unbind(); + #endif + } } } } - } - // sanity check that all primitives have a vertex buffer - for (auto& mesh : mMeshes) - { - for (auto& primitive : mesh.mPrimitives) + // sanity check that all primitives have a vertex buffer + for (auto& mesh : mMeshes) { - llassert(primitive.mVertexBuffer.notNull()); + for (auto& primitive : mesh.mPrimitives) + { + //llassert(primitive.mVertexBuffer.notNull()); + } } } - + #if 0 // build render batches for (S32 node_id = 0; node_id < mNodes.size(); ++node_id) { @@ -664,6 +680,7 @@ bool Asset::prep() } } } + #endif return true; } @@ -672,9 +689,10 @@ Asset::Asset(const Value& src) *this = src; } -bool Asset::load(std::string_view filename) +bool Asset::load(std::string_view filename, bool loadIntoVRAM) { LL_PROFILE_ZONE_SCOPED_CATEGORY_GLTF; + mLoadIntoVRAM = loadIntoVRAM; mFilename = filename; std::string ext = gDirUtilp->getExtension(mFilename); @@ -692,7 +710,7 @@ bool Asset::load(std::string_view filename) } else if (ext == "glb") { - return loadBinary(str); + return loadBinary(str, mLoadIntoVRAM); } else { @@ -709,8 +727,9 @@ bool Asset::load(std::string_view filename) return false; } -bool Asset::loadBinary(const std::string& data) +bool Asset::loadBinary(const std::string& data, bool loadIntoVRAM) { + mLoadIntoVRAM = loadIntoVRAM; // load from binary gltf const U8* ptr = (const U8*)data.data(); const U8* end = ptr + data.size(); @@ -935,8 +954,9 @@ void Asset::eraseBufferView(S32 bufferView) LLViewerFetchedTexture* fetch_texture(const LLUUID& id); -bool Image::prep(Asset& asset) +bool Image::prep(Asset& asset, bool loadIntoVRAM) { + mLoadIntoTexturePipe = loadIntoVRAM; LLUUID id; if (mUri.size() == UUID_STR_SIZE && LLUUID::parseUUID(mUri, &id) && id.notNull()) { // loaded from an asset, fetch the texture from the asset system @@ -951,12 +971,12 @@ bool Image::prep(Asset& asset) { // embedded in a buffer, load the texture from the buffer BufferView& bufferView = asset.mBufferViews[mBufferView]; Buffer& buffer = asset.mBuffers[bufferView.mBuffer]; - - U8* data = buffer.mData.data() + bufferView.mByteOffset; - - mTexture = LLViewerTextureManager::getFetchedTextureFromMemory(data, bufferView.mByteLength, mMimeType); - - if (mTexture.isNull()) + if (mLoadIntoTexturePipe) + { + U8* data = buffer.mData.data() + bufferView.mByteOffset; + mTexture = LLViewerTextureManager::getFetchedTextureFromMemory(data, bufferView.mByteLength, mMimeType); + } + else if (mTexture.isNull() && mLoadIntoTexturePipe) { LL_WARNS("GLTF") << "Failed to load image from buffer:" << LL_ENDL; LL_WARNS("GLTF") << " image: " << mName << LL_ENDL; @@ -971,12 +991,12 @@ bool Image::prep(Asset& asset) std::string img_file = dir + gDirUtilp->getDirDelimiter() + mUri; LLUUID tracking_id = LLLocalBitmapMgr::getInstance()->addUnit(img_file); - if (tracking_id.notNull()) + if (tracking_id.notNull() && mLoadIntoTexturePipe) { LLUUID world_id = LLLocalBitmapMgr::getInstance()->getWorldID(tracking_id); mTexture = LLViewerTextureManager::getFetchedTexture(world_id); } - else + else if (mLoadIntoTexturePipe) { LL_WARNS("GLTF") << "Failed to load image from file:" << LL_ENDL; LL_WARNS("GLTF") << " image: " << mName << LL_ENDL; @@ -991,7 +1011,7 @@ bool Image::prep(Asset& asset) return false; } - if (!asset.mFilename.empty()) + if (!asset.mFilename.empty() && mLoadIntoTexturePipe) { // local preview, boost image so it doesn't discard and force to save raw image in case we save out or upload mTexture->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); mTexture->forceToSaveRawImage(0, F32_MAX); diff --git a/indra/newview/gltf/asset.h b/indra/newview/gltf/asset.h index 27821659db..b9554d753c 100644 --- a/indra/newview/gltf/asset.h +++ b/indra/newview/gltf/asset.h @@ -286,6 +286,7 @@ namespace LL void serialize(boost::json::object& dst) const; }; + // Image is for images that we want to load for the given asset. This acts as an interface into the viewer's texture pipe. class Image { public: @@ -301,6 +302,8 @@ namespace LL S32 mBits = -1; S32 mPixelType = -1; + bool mLoadIntoTexturePipe = false; + LLPointer<LLViewerFetchedTexture> mTexture; const Image& operator=(const Value& src); @@ -316,7 +319,7 @@ namespace LL // preserve only uri and name void clearData(Asset& asset); - bool prep(Asset& asset); + bool prep(Asset& asset, bool loadIntoVRAM); }; // Render Batch -- vertex buffer and list of primitives to render using @@ -391,6 +394,10 @@ namespace LL // UBO for storing material data U32 mMaterialsUBO = 0; + bool mLoadIntoVRAM = false; + + std::vector<std::string> mUnsupportedExtensions; + std::vector<std::string> mIgnoredExtensions; // prepare for first time use bool prep(); @@ -428,12 +435,12 @@ namespace LL // accepts .gltf and .glb files // Any existing data will be lost // returns result of prep() on success - bool load(std::string_view filename); + bool load(std::string_view filename, bool loadIntoVRAM); // load .glb contents from memory // data - binary contents of .glb file // returns result of prep() on success - bool loadBinary(const std::string& data); + bool loadBinary(const std::string& data, bool loadIntoVRAM); const Asset& operator=(const Value& src); void serialize(boost::json::object& dst) const; diff --git a/indra/newview/gltf/buffer_util.h b/indra/newview/gltf/buffer_util.h index ef9bba8128..be36c5e90b 100644 --- a/indra/newview/gltf/buffer_util.h +++ b/indra/newview/gltf/buffer_util.h @@ -159,6 +159,12 @@ namespace LL } template<> + inline void copyVec3<F32, LLColor4U>(F32* src, LLColor4U& dst) + { + dst.set((U8)(src[0] * 255.f), (U8)(src[1] * 255.f), (U8)(src[2] * 255.f), 255); + } + + template<> inline void copyVec3<U16, LLColor4U>(U16* src, LLColor4U& dst) { dst.set((U8)(src[0]), (U8)(src[1]), (U8)(src[2]), 255); @@ -369,6 +375,11 @@ namespace LL template<class T> inline void copy(Asset& asset, Accessor& accessor, LLStrider<T>& dst) { + if (accessor.mBufferView == INVALID_INDEX) + { + LL_WARNS("GLTF") << "Invalid buffer" << LL_ENDL; + return; + } const BufferView& bufferView = asset.mBufferViews[accessor.mBufferView]; const Buffer& buffer = asset.mBuffers[bufferView.mBuffer]; const U8* src = buffer.mData.data() + bufferView.mByteOffset + accessor.mByteOffset; diff --git a/indra/newview/gltf/llgltfloader.cpp b/indra/newview/gltf/llgltfloader.cpp new file mode 100644 index 0000000000..3019a12446 --- /dev/null +++ b/indra/newview/gltf/llgltfloader.cpp @@ -0,0 +1,1819 @@ +/** + * @file LLGLTFLoader.cpp + * @brief LLGLTFLoader class implementation + * + * $LicenseInfo:firstyear=2022&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2022, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llgltfloader.h" +#include "meshoptimizer.h" +#include <glm/gtc/packing.hpp> + +// Import & define single-header gltf import/export lib +#define TINYGLTF_IMPLEMENTATION +#define TINYGLTF_USE_CPP14 // default is C++ 11 + +// tinygltf by default loads image files using STB +#define STB_IMAGE_IMPLEMENTATION +// to use our own image loading: +// 1. replace this definition with TINYGLTF_NO_STB_IMAGE +// 2. provide image loader callback with TinyGLTF::SetImageLoader(LoadimageDataFunction LoadImageData, void *user_data) + +// tinygltf saves image files using STB +#define STB_IMAGE_WRITE_IMPLEMENTATION +// similarly, can override with TINYGLTF_NO_STB_IMAGE_WRITE and TinyGLTF::SetImageWriter(fxn, data) + +// Additionally, disable inclusion of STB header files entirely with +// TINYGLTF_NO_INCLUDE_STB_IMAGE +// TINYGLTF_NO_INCLUDE_STB_IMAGE_WRITE +#include "tinygltf/tiny_gltf.h" + + +// TODO: includes inherited from dae loader. Validate / prune + +#include "llsdserialize.h" +#include "lljoint.h" +#include "llbase64.h" +#include "lldir.h" + +#include "llmatrix4a.h" + +#include <boost/regex.hpp> +#include <boost/algorithm/string/replace.hpp> +#include <fstream> + +static const std::string lod_suffix[LLModel::NUM_LODS] = +{ + "_LOD0", + "_LOD1", + "_LOD2", + "", + "_PHYS", +}; + +// Premade rotation matrix, GLTF is Y-up while SL is Z-up +static const glm::mat4 coord_system_rotation( + 1.f, 0.f, 0.f, 0.f, + 0.f, 0.f, 1.f, 0.f, + 0.f, -1.f, 0.f, 0.f, + 0.f, 0.f, 0.f, 1.f +); + + +static const glm::mat4 coord_system_rotationxy( + 0.f, 1.f, 0.f, 0.f, + -1.f, 0.f, 0.f, 0.f, + 0.f, 0.f, 1.f, 0.f, + 0.f, 0.f, 0.f, 1.f +); + +static const S32 VERTICIES_LIMIT = USHRT_MAX - 2; + +LLGLTFLoader::LLGLTFLoader(std::string filename, + S32 lod, + LLModelLoader::load_callback_t load_cb, + LLModelLoader::joint_lookup_func_t joint_lookup_func, + LLModelLoader::texture_load_func_t texture_load_func, + LLModelLoader::state_callback_t state_cb, + void * opaque_userdata, + JointTransformMap & jointTransformMap, + JointNameSet & jointsFromNodes, + std::map<std::string, std::string, std::less<>> & jointAliasMap, + U32 maxJointsPerMesh, + U32 modelLimit, + U32 debugMode, + std::vector<LLJointData> viewer_skeleton) //, + //bool preprocess) + : LLModelLoader( filename, + lod, + load_cb, + joint_lookup_func, + texture_load_func, + state_cb, + opaque_userdata, + jointTransformMap, + jointsFromNodes, + jointAliasMap, + maxJointsPerMesh, + modelLimit, + debugMode) + , mViewerJointData(viewer_skeleton) + , mGltfLoaded(false) + , mApplyXYRotation(false) +{ +} + +LLGLTFLoader::~LLGLTFLoader() {} + +bool LLGLTFLoader::OpenFile(const std::string &filename) +{ + // Clear the material cache for new file + mMaterialCache.clear(); + + tinygltf::TinyGLTF loader; + std::string filename_lc(filename); + LLStringUtil::toLower(filename_lc); + + try + { + mGltfLoaded = mGLTFAsset.load(filename, false); + } + catch (const std::exception& e) + { + LL_WARNS() << "Exception in LLModelLoader::run: " << e.what() << LL_ENDL; + LLSD args; + args["Message"] = "ParsingErrorException"; + args["FILENAME"] = filename; + args["EXCEPTION"] = e.what(); + mWarningsArray.append(args); + setLoadState(ERROR_PARSING); + return false; + } + catch (...) + { + LOG_UNHANDLED_EXCEPTION("LLGLTFLoader"); + LLSD args; + args["Message"] = "ParsingErrorException"; + args["FILENAME"] = filename; + args["EXCEPTION"] = "Unknown exception"; + mWarningsArray.append(args); + setLoadState(ERROR_PARSING); + return false; + } + + if (!mGltfLoaded) + { + notifyUnsupportedExtension(true); + + for (const auto& buffer : mGLTFAsset.mBuffers) + { + if (buffer.mByteLength > 0 && buffer.mData.empty()) + { + bool bin_file = buffer.mUri.ends_with(".bin"); + LLSD args; + args["Message"] = bin_file ? "ParsingErrorMissingBufferBin" : "ParsingErrorMissingBuffer"; + args["BUFFER_NAME"] = buffer.mName; + args["BUFFER_URI"] = buffer.mUri; + mWarningsArray.append(args); + } + } + setLoadState(ERROR_PARSING); + return false; + } + + notifyUnsupportedExtension(false); + + bool meshesLoaded = parseMeshes(); + + setLoadState(DONE); + + return meshesLoaded; +} + +void LLGLTFLoader::addModelToScene( + LLModel* pModel, + const std::string& model_name, + U32 submodel_limit, + const LLMatrix4& transformation, + const LLVolumeParams& volume_params, + const material_map& mats) +{ + U32 volume_faces = pModel->getNumVolumeFaces(); + + // Side-steps all manner of issues when splitting models + // and matching lower LOD materials to base models + // + pModel->sortVolumeFacesByMaterialName(); + + int submodelID = 0; + + // remove all faces that definitely won't fit into one model and submodel limit + U32 face_limit = (submodel_limit + 1) * LL_SCULPT_MESH_MAX_FACES; + if (face_limit < volume_faces) + { + LL_WARNS("GLTF_IMPORT") << "Model contains " << volume_faces + << " faces, exceeding the limit of " << face_limit << LL_ENDL; + + LLSD args; + args["Message"] = "ModelTooManySubmodels"; + args["MODEL_NAME"] = pModel->mLabel; + args["SUBMODEL_COUNT"] = static_cast<S32>(llfloor((F32)volume_faces / LL_SCULPT_MESH_MAX_FACES)); + args["SUBMODEL_LIMIT"] = static_cast<S32>(submodel_limit); + mWarningsArray.append(args); + + pModel->setNumVolumeFaces(face_limit); + } + + LLVolume::face_list_t remainder; + std::vector<LLModel*> ready_models; + LLModel* current_model = pModel; + + do + { + current_model->trimVolumeFacesToSize(LL_SCULPT_MESH_MAX_FACES, &remainder); + + volume_faces = static_cast<U32>(remainder.size()); + + // Don't add to scene yet because weights and materials aren't ready. + // Just save it + ready_models.push_back(current_model); + + // If we have left-over volume faces, create another model + // to absorb them. + if (volume_faces) + { + LLModel* next = new LLModel(volume_params, 0.f); + next->ClearFacesAndMaterials(); + next->mSubmodelID = ++submodelID; + + std::string instance_name = model_name; + if (next->mSubmodelID > 0) + { + instance_name += (char)((int)'a' + next->mSubmodelID); + } + // Check for duplicates and add copy suffix if needed + int duplicate_count = 0; + for (const auto& inst : mScene[transformation]) + { + if (inst.mLabel == instance_name) + { + ++duplicate_count; + } + } + if (duplicate_count > 0) { + instance_name += "_copy_" + std::to_string(duplicate_count); + } + next->mLabel = instance_name; + + next->getVolumeFaces() = remainder; + next->mNormalizedScale = current_model->mNormalizedScale; + next->mNormalizedTranslation = current_model->mNormalizedTranslation; + next->mSkinWeights = current_model->mSkinWeights; + next->mPosition = current_model->mPosition; + + const LLMeshSkinInfo& current_skin_info = current_model->mSkinInfo; + LLMeshSkinInfo& next_skin_info = next->mSkinInfo; + next_skin_info.mJointNames = current_skin_info.mJointNames; + next_skin_info.mJointNums = current_skin_info.mJointNums; + next_skin_info.mBindShapeMatrix = current_skin_info.mBindShapeMatrix; + next_skin_info.mInvBindMatrix = current_skin_info.mInvBindMatrix; + next_skin_info.mAlternateBindMatrix = current_skin_info.mAlternateBindMatrix; + next_skin_info.mPelvisOffset = current_skin_info.mPelvisOffset; + + + if (current_model->mMaterialList.size() > LL_SCULPT_MESH_MAX_FACES) + { + next->mMaterialList.assign(current_model->mMaterialList.begin() + LL_SCULPT_MESH_MAX_FACES, current_model->mMaterialList.end()); + current_model->mMaterialList.resize(LL_SCULPT_MESH_MAX_FACES); + } + + current_model = next; + } + + remainder.clear(); + + } while (volume_faces); + + for (auto model : ready_models) + { + // remove unused/redundant vertices + model->remapVolumeFaces(); + + mModelList.push_back(model); + + std::map<std::string, LLImportMaterial> materials; + for (U32 i = 0; i < (U32)model->mMaterialList.size(); ++i) + { + material_map::const_iterator found = mats.find(model->mMaterialList[i]); + if (found != mats.end()) + { + materials[model->mMaterialList[i]] = found->second; + } + else + { + materials[model->mMaterialList[i]] = LLImportMaterial(); + } + } + // Keep base name for scene instance. + std::string instance_name = model->mLabel; + // Add suffix. Suffix is nessesary for model matching logic + // because sometimes higher lod can be used as a lower one, so models + // need unique names not just in scope of one lod, but across lods. + model->mLabel += lod_suffix[mLod]; + mScene[transformation].push_back(LLModelInstance(model, instance_name, transformation, materials)); + stretch_extents(model, transformation); + } +} + +bool LLGLTFLoader::parseMeshes() +{ + if (!mGltfLoaded) return false; + + // 2022-04 DJH Volume params from dae example. TODO understand PCODE + LLVolumeParams volume_params; + volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE); + + mTransform.setIdentity(); + + for (auto& node : mGLTFAsset.mNodes) + { + // Make node matrix valid for correct transformation + node.makeMatrixValid(); + } + + if (mGLTFAsset.mSkins.size() > 0) + { + checkForXYrotation(mGLTFAsset.mSkins[0]); + populateJointGroups(); + } + + // Populate the joints from skins first. + // Multiple meshes can share the same skin, so preparing skins beforehand. + for (S32 i = 0; i < mGLTFAsset.mSkins.size(); i++) + { + populateJointsFromSkin(i); + } + + // Track how many times each mesh name has been used + std::map<std::string, S32> mesh_name_counts; + + // For now use mesh count, but might be better to do 'mNodes.size() - joints count'. + U32 submodel_limit = mGLTFAsset.mMeshes.size() > 0 ? mGeneratedModelLimit / (U32)mGLTFAsset.mMeshes.size() : 0; + + // Check if we have scenes defined + if (!mGLTFAsset.mScenes.empty()) + { + // Process the default scene (or first scene if no default) + S32 scene_idx = mGLTFAsset.mScene >= 0 ? mGLTFAsset.mScene : 0; + + if (scene_idx < mGLTFAsset.mScenes.size()) + { + const LL::GLTF::Scene& scene = mGLTFAsset.mScenes[scene_idx]; + + LL_INFOS("GLTF_IMPORT") << "Processing scene " << scene_idx << " with " << scene.mNodes.size() << " root nodes" << LL_ENDL; + + // Process all root nodes defined in the scene + for (S32 root_idx : scene.mNodes) + { + if (root_idx >= 0 && root_idx < static_cast<S32>(mGLTFAsset.mNodes.size())) + { + processNodeHierarchy(root_idx, mesh_name_counts, submodel_limit, volume_params); + } + } + } + } + else + { + LL_WARNS("GLTF_IMPORT") << "No scenes defined in GLTF file" << LL_ENDL; + + LLSD args; + args["Message"] = "NoScenesFound"; + mWarningsArray.append(args); + return false; + } + + checkGlobalJointUsage(); + + return true; +} + +void LLGLTFLoader::processNodeHierarchy(S32 node_idx, std::map<std::string, S32>& mesh_name_counts, U32 submodel_limit, const LLVolumeParams& volume_params) +{ + if (node_idx < 0 || node_idx >= static_cast<S32>(mGLTFAsset.mNodes.size())) + return; + + const LL::GLTF::Node& node = mGLTFAsset.mNodes[node_idx]; + + LL_DEBUGS("GLTF_IMPORT") << "Processing node " << node_idx << " (" << node.mName << ")" + << " - has mesh: " << (node.mMesh >= 0 ? "yes" : "no") + << " - children: " << node.mChildren.size() << LL_ENDL; + + // Process this node's mesh if it has one + if (node.mMesh >= 0 && node.mMesh < mGLTFAsset.mMeshes.size()) + { + LLMatrix4 transformation; + material_map mats; + + LLModel* pModel = new LLModel(volume_params, 0.f); + const LL::GLTF::Mesh& mesh = mGLTFAsset.mMeshes[node.mMesh]; + + // Get base mesh name and track usage + std::string base_name = getLodlessLabel(mesh); + if (base_name.empty()) + { + base_name = "mesh_" + std::to_string(node.mMesh); + } + + S32 instance_count = mesh_name_counts[base_name]++; + + // make name unique + if (instance_count > 0) + { + base_name = base_name + "_copy_" + std::to_string(instance_count); + } + + if (populateModelFromMesh(pModel, base_name, mesh, node, mats) && + (LLModel::NO_ERRORS == pModel->getStatus()) && + validate_model(pModel)) + { + mTransform.setIdentity(); + transformation = mTransform; + + // adjust the transformation to compensate for mesh normalization + LLVector3 mesh_scale_vector; + LLVector3 mesh_translation_vector; + pModel->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector); + + LLMatrix4 mesh_translation; + mesh_translation.setTranslation(mesh_translation_vector); + mesh_translation *= transformation; + transformation = mesh_translation; + + LLMatrix4 mesh_scale; + mesh_scale.initScale(mesh_scale_vector); + mesh_scale *= transformation; + transformation = mesh_scale; + + if (node.mSkin >= 0) + { + // "Bind Shape Matrix" is supposed to transform the geometry of the skinned mesh + // into the coordinate space of the joints. + // In GLTF, this matrix is omitted, and it is assumed that this transform is either + // premultiplied with the mesh data, or postmultiplied to the inverse bind matrices. + // + // TODO: There appears to be missing rotation when joints rotate the model + // or inverted bind matrices are missing inherited rotation + // (based of values the 'bento shoes' mesh might be missing 90 degrees horizontaly + // prior to skinning) + + pModel->mSkinInfo.mBindShapeMatrix.loadu(mesh_scale); + LL_INFOS("GLTF_DEBUG") << "Model: " << pModel->mLabel << " mBindShapeMatrix: " << pModel->mSkinInfo.mBindShapeMatrix << LL_ENDL; + } + + if (transformation.determinant() < 0) + { // negative scales are not supported + LL_INFOS("GLTF_IMPORT") << "Negative scale detected, unsupported post-normalization transform. domInstance_geometry: " + << pModel->mLabel << LL_ENDL; + LLSD args; + args["Message"] = "NegativeScaleNormTrans"; + args["LABEL"] = pModel->mLabel; + mWarningsArray.append(args); + } + + addModelToScene(pModel, base_name, submodel_limit, transformation, volume_params, mats); + mats.clear(); + } + else + { + setLoadState(ERROR_MODEL + pModel->getStatus()); + delete pModel; + return; + } + } + else if (node.mMesh >= 0) + { + // Log invalid mesh reference + LL_WARNS("GLTF_IMPORT") << "Node " << node_idx << " (" << node.mName + << ") references invalid mesh " << node.mMesh + << " (total meshes: " << mGLTFAsset.mMeshes.size() << ")" << LL_ENDL; + + LLSD args; + args["Message"] = "InvalidMeshReference"; + args["NODE_NAME"] = node.mName; + args["MESH_INDEX"] = node.mMesh; + args["TOTAL_MESHES"] = static_cast<S32>(mGLTFAsset.mMeshes.size()); + mWarningsArray.append(args); + } + + // Process all children recursively + for (S32 child_idx : node.mChildren) + { + processNodeHierarchy(child_idx, mesh_name_counts, submodel_limit, volume_params); + } +} + +void LLGLTFLoader::computeCombinedNodeTransform(const LL::GLTF::Asset& asset, S32 node_index, glm::mat4& combined_transform) const +{ + if (node_index < 0 || node_index >= static_cast<S32>(asset.mNodes.size())) + { + combined_transform = glm::mat4(1.0f); + return; + } + + const auto& node = asset.mNodes[node_index]; + + // Ensure the node's matrix is valid + const_cast<LL::GLTF::Node&>(node).makeMatrixValid(); + + // Start with this node's transform + combined_transform = node.mMatrix; + + // Find and apply parent transform if it exists + for (size_t i = 0; i < asset.mNodes.size(); ++i) + { + const auto& potential_parent = asset.mNodes[i]; + auto it = std::find(potential_parent.mChildren.begin(), potential_parent.mChildren.end(), node_index); + + if (it != potential_parent.mChildren.end()) + { + // Found parent - recursively get its combined transform and apply it + glm::mat4 parent_transform; + computeCombinedNodeTransform(asset, static_cast<S32>(i), parent_transform); + combined_transform = parent_transform * combined_transform; + return; // Early exit - a node can only have one parent + } + } +} + +bool LLGLTFLoader::addJointToModelSkin(LLMeshSkinInfo& skin_info, S32 gltf_skin_idx, size_t gltf_joint_idx) +{ + const std::string& legal_name = mJointNames[gltf_skin_idx][gltf_joint_idx]; + if (legal_name.empty()) + { + llassert(false); // should have been stopped by gltf_joint_index_use[i] == -1 + return false; + } + skin_info.mJointNames.push_back(legal_name); + skin_info.mJointNums.push_back(-1); + + // In scope of same skin multiple meshes reuse same bind matrices + skin_info.mInvBindMatrix.push_back(mInverseBindMatrices[gltf_skin_idx][gltf_joint_idx]); + skin_info.mAlternateBindMatrix.push_back(mAlternateBindMatrices[gltf_skin_idx][gltf_joint_idx]); + + // Track joint usage for this skin, for the sake of unused joints detection + mJointUsage[gltf_skin_idx][gltf_joint_idx]++; + + return true; +} + +LLGLTFLoader::LLGLTFImportMaterial LLGLTFLoader::processMaterial(S32 material_index, S32 fallback_index) +{ + // Check cache first + auto cached = mMaterialCache.find(material_index); + if (cached != mMaterialCache.end()) + { + return cached->second; + } + + LLImportMaterial impMat; + impMat.mDiffuseColor = LLColor4::white; // Default color + + // Generate material name + std::string materialName = generateMaterialName(material_index, fallback_index); + + // Process material if available + if (material_index >= 0 && material_index < mGLTFAsset.mMaterials.size()) + { + LL::GLTF::Material* material = &mGLTFAsset.mMaterials[material_index]; + + // Set diffuse color from base color factor + impMat.mDiffuseColor = LLColor4( + material->mPbrMetallicRoughness.mBaseColorFactor[0], + material->mPbrMetallicRoughness.mBaseColorFactor[1], + material->mPbrMetallicRoughness.mBaseColorFactor[2], + material->mPbrMetallicRoughness.mBaseColorFactor[3] + ); + + // Process base color texture if it exists + if (material->mPbrMetallicRoughness.mBaseColorTexture.mIndex >= 0) + { + S32 texIndex = material->mPbrMetallicRoughness.mBaseColorTexture.mIndex; + std::string filename = processTexture(texIndex, "base_color", material->mName); + + if (!filename.empty()) + { + impMat.mDiffuseMapFilename = filename; + impMat.mDiffuseMapLabel = material->mName.empty() ? filename : material->mName; + + // Check if the texture is already loaded + S32 sourceIndex; + if (validateTextureIndex(texIndex, sourceIndex)) + { + LL::GLTF::Image& image = mGLTFAsset.mImages[sourceIndex]; + if (image.mTexture.notNull()) + { + impMat.setDiffuseMap(image.mTexture->getID()); + LL_INFOS("GLTF_IMPORT") << "Using existing texture ID: " << image.mTexture->getID().asString() << LL_ENDL; + } + else + { + LL_INFOS("GLTF_IMPORT") << "Texture needs loading: " << impMat.mDiffuseMapFilename << LL_ENDL; + } + } + } + } + } + + // Create cached material with both material and name + LLGLTFImportMaterial cachedMat(impMat, materialName); + + // Cache the processed material + mMaterialCache[material_index] = cachedMat; + return cachedMat; +} + +std::string LLGLTFLoader::processTexture(S32 texture_index, const std::string& texture_type, const std::string& material_name) +{ + S32 sourceIndex; + if (!validateTextureIndex(texture_index, sourceIndex)) + return ""; + + LL::GLTF::Image& image = mGLTFAsset.mImages[sourceIndex]; + + // Process URI-based textures + if (!image.mUri.empty()) + { + std::string filename = image.mUri; + size_t pos = filename.find_last_of("/\\"); + if (pos != std::string::npos) + { + filename = filename.substr(pos + 1); + } + + LL_INFOS("GLTF_IMPORT") << "Found texture: " << filename << " for material: " << material_name << LL_ENDL; + + LLSD args; + args["Message"] = "TextureFound"; + args["TEXTURE_NAME"] = filename; + args["MATERIAL_NAME"] = material_name; + mWarningsArray.append(args); + + return filename; + } + + // Process embedded textures + if (image.mBufferView >= 0) + { + return extractTextureToTempFile(texture_index, texture_type); + } + + return ""; +} + +bool LLGLTFLoader::validateTextureIndex(S32 texture_index, S32& source_index) +{ + if (texture_index < 0 || texture_index >= mGLTFAsset.mTextures.size()) + return false; + + source_index = mGLTFAsset.mTextures[texture_index].mSource; + if (source_index < 0 || source_index >= mGLTFAsset.mImages.size()) + return false; + + return true; +} + +std::string LLGLTFLoader::generateMaterialName(S32 material_index, S32 fallback_index) +{ + if (material_index >= 0 && material_index < mGLTFAsset.mMaterials.size()) + { + LL::GLTF::Material* material = &mGLTFAsset.mMaterials[material_index]; + std::string materialName = material->mName; + + if (materialName.empty()) + { + materialName = "mat" + std::to_string(material_index); + } + return materialName; + } + else + { + return fallback_index >= 0 ? "mat_default" + std::to_string(fallback_index) : "mat_default"; + } +} + +bool LLGLTFLoader::populateModelFromMesh(LLModel* pModel, const std::string& base_name, const LL::GLTF::Mesh& mesh, const LL::GLTF::Node& nodeno, material_map& mats) +{ + // Set the requested label for the floater display and uploading + pModel->mRequestedLabel = gDirUtilp->getBaseFileName(mFilename, true); + // Set only name, suffix will be added later + pModel->mLabel = base_name; + + LL_DEBUGS("GLTF_DEBUG") << "Processing model " << pModel->mLabel << LL_ENDL; + + pModel->ClearFacesAndMaterials(); + + S32 skinIdx = nodeno.mSkin; + + // Compute final combined transform matrix (hierarchy + coordinate rotation) + S32 node_index = static_cast<S32>(&nodeno - &mGLTFAsset.mNodes[0]); + glm::mat4 hierarchy_transform; + computeCombinedNodeTransform(mGLTFAsset, node_index, hierarchy_transform); + + // Combine transforms: coordinate rotation applied to hierarchy transform + glm::mat4 final_transform = coord_system_rotation * hierarchy_transform; + if (mApplyXYRotation) + { + final_transform = coord_system_rotationxy * final_transform; + } + + // Check if we have a negative scale (flipped coordinate system) + bool hasNegativeScale = glm::determinant(final_transform) < 0.0f; + + // Pre-compute normal transform matrix (transpose of inverse of upper-left 3x3) + const glm::mat3 normal_transform = glm::transpose(glm::inverse(glm::mat3(final_transform))); + + // Mark unsuported joints with '-1' so that they won't get added into weights + // GLTF maps all joints onto all meshes. Gather use count per mesh to cut unused ones. + std::vector<S32> gltf_joint_index_use; + if (skinIdx >= 0 && mGLTFAsset.mSkins.size() > skinIdx) + { + LL::GLTF::Skin& gltf_skin = mGLTFAsset.mSkins[skinIdx]; + + size_t jointCnt = gltf_skin.mJoints.size(); + gltf_joint_index_use.resize(jointCnt, 0); + + for (size_t i = 0; i < jointCnt; ++i) + { + if (mJointNames[skinIdx][i].empty()) + { + // This might need to hold a substitute index + gltf_joint_index_use[i] = -1; // mark as unsupported + } + } + } + + for (size_t prim_idx = 0; prim_idx < mesh.mPrimitives.size(); ++prim_idx) + { + const LL::GLTF::Primitive& prim = mesh.mPrimitives[prim_idx]; + + // So primitives already have all of the data we need for a given face in SL land. + // Primitives may only ever have a single material assigned to them - as the relation is 1:1 in terms of intended draw call + // count. Just go ahead and populate faces direct from the GLTF primitives here. -Geenz 2025-04-07 + LLVolumeFace face; + std::vector<GLTFVertex> vertices; + + // Use cached material processing + LLGLTFImportMaterial cachedMat = processMaterial(prim.mMaterial, pModel->getNumVolumeFaces() - 1); + LLImportMaterial impMat = cachedMat; + std::string materialName = cachedMat.name; + mats[materialName] = impMat; + + if (prim.getIndexCount() % 3 != 0) + { + LL_WARNS("GLTF_IMPORT") << "Mesh '" << mesh.mName << "' primitive " << prim_idx + << ": Invalid index count " << prim.getIndexCount() + << " (not divisible by 3). GLTF files must contain triangulated geometry." << LL_ENDL; + + LLSD args; + args["Message"] = "InvalidGeometryNonTriangulated"; + args["MESH_NAME"] = mesh.mName; + args["PRIMITIVE_INDEX"] = static_cast<S32>(prim_idx); + args["INDEX_COUNT"] = static_cast<S32>(prim.getIndexCount()); + mWarningsArray.append(args); + return false; // Skip this primitive + } + + // Apply the global scale and center offset to all vertices + for (U32 i = 0; i < prim.getVertexCount(); i++) + { + // Use pre-computed final_transform + glm::vec4 pos(prim.mPositions[i][0], prim.mPositions[i][1], prim.mPositions[i][2], 1.0f); + glm::vec4 transformed_pos = final_transform * pos; + + GLTFVertex vert; + vert.position = glm::vec3(transformed_pos); + + if (!prim.mNormals.empty()) + { + // Use pre-computed normal_transform + glm::vec3 normal_vec(prim.mNormals[i][0], prim.mNormals[i][1], prim.mNormals[i][2]); + vert.normal = glm::normalize(normal_transform * normal_vec); + } + else + { + // Use default normal (pointing up in model space) + vert.normal = glm::normalize(normal_transform * glm::vec3(0.0f, 0.0f, 1.0f)); + LL_DEBUGS("GLTF_IMPORT") << "No normals found for primitive, using default normal." << LL_ENDL; + } + + vert.uv0 = glm::vec2(prim.mTexCoords0[i][0], -prim.mTexCoords0[i][1]); + + if (skinIdx >= 0) + { + vert.weights = glm::vec4(prim.mWeights[i]); + + auto accessorIdx = prim.mAttributes.at("JOINTS_0"); + LL::GLTF::Accessor::ComponentType componentType = LL::GLTF::Accessor::ComponentType::UNSIGNED_BYTE; + if (accessorIdx >= 0) + { + auto accessor = mGLTFAsset.mAccessors[accessorIdx]; + componentType = accessor.mComponentType; + } + + // The GLTF spec allows for either an unsigned byte for joint indices, or an unsigned short. + // Detect and unpack accordingly. + if (componentType == LL::GLTF::Accessor::ComponentType::UNSIGNED_BYTE) + { + auto ujoint = glm::unpackUint4x8((U32)(prim.mJoints[i] & 0xFFFFFFFF)); + vert.joints = glm::u16vec4(ujoint.x, ujoint.y, ujoint.z, ujoint.w); + } + else if (componentType == LL::GLTF::Accessor::ComponentType::UNSIGNED_SHORT) + { + vert.joints = glm::unpackUint4x16(prim.mJoints[i]); + } + else + { + vert.joints = glm::zero<glm::u16vec4>(); + vert.weights = glm::zero<glm::vec4>(); + } + } + vertices.push_back(vert); + } + + // Check for empty vertex array before processing + if (vertices.empty()) + { + LL_WARNS("GLTF_IMPORT") << "Empty vertex array for primitive " << prim_idx << " in model " << mesh.mName << LL_ENDL; + LLSD args; + args["Message"] = "EmptyVertexArray"; + args["MESH_NAME"] = mesh.mName; + args["PRIMITIVE_INDEX"] = static_cast<S32>(prim_idx); + args["INDEX_COUNT"] = static_cast<S32>(prim.getIndexCount()); + mWarningsArray.append(args); + return false; // Skip this primitive + } + + std::vector<LLVolumeFace::VertexData> faceVertices; + glm::vec3 min = glm::vec3(FLT_MAX); + glm::vec3 max = glm::vec3(-FLT_MAX); + + for (U32 i = 0; i < vertices.size(); i++) + { + LLVolumeFace::VertexData vert; + + // Update min/max bounds + if (i == 0) + { + min = max = vertices[i].position; + } + else + { + min.x = std::min(min.x, vertices[i].position.x); + min.y = std::min(min.y, vertices[i].position.y); + min.z = std::min(min.z, vertices[i].position.z); + max.x = std::max(max.x, vertices[i].position.x); + max.y = std::max(max.y, vertices[i].position.y); + max.z = std::max(max.z, vertices[i].position.z); + } + + LLVector4a position = LLVector4a(vertices[i].position.x, vertices[i].position.y, vertices[i].position.z); + LLVector4a normal = LLVector4a(vertices[i].normal.x, vertices[i].normal.y, vertices[i].normal.z); + vert.setPosition(position); + vert.setNormal(normal); + vert.mTexCoord = LLVector2(vertices[i].uv0.x, vertices[i].uv0.y); + faceVertices.push_back(vert); + + if (skinIdx >= 0) + { + // create list of weights that influence this vertex + LLModel::weight_list weight_list; + + // Drop joints that viewer doesn't support (negative in gltf_joint_index_use_count) + // don't reindex them yet, more indexes will be removed + // Also drop joints that have no weight. GLTF stores 4 per vertex, so there might be + // 'empty' ones + if (gltf_joint_index_use[vertices[i].joints.x] >= 0 + && vertices[i].weights.x > 0.f) + { + weight_list.push_back(LLModel::JointWeight(vertices[i].joints.x, vertices[i].weights.x)); + gltf_joint_index_use[vertices[i].joints.x]++; + } + if (gltf_joint_index_use[vertices[i].joints.y] >= 0 + && vertices[i].weights.y > 0.f) + { + weight_list.push_back(LLModel::JointWeight(vertices[i].joints.y, vertices[i].weights.y)); + gltf_joint_index_use[vertices[i].joints.y]++; + } + if (gltf_joint_index_use[vertices[i].joints.z] >= 0 + && vertices[i].weights.z > 0.f) + { + weight_list.push_back(LLModel::JointWeight(vertices[i].joints.z, vertices[i].weights.z)); + gltf_joint_index_use[vertices[i].joints.z]++; + } + if (gltf_joint_index_use[vertices[i].joints.w] >= 0 + && vertices[i].weights.w > 0.f) + { + weight_list.push_back(LLModel::JointWeight(vertices[i].joints.w, vertices[i].weights.w)); + gltf_joint_index_use[vertices[i].joints.w]++; + } + + std::sort(weight_list.begin(), weight_list.end(), LLModel::CompareWeightGreater()); + + std::vector<LLModel::JointWeight> wght; + F32 total = 0.f; + + for (U32 j = 0; j < llmin((U32)4, (U32)weight_list.size()); ++j) + { + // take up to 4 most significant weights + // Ported from the DAE loader - however, GLTF right now only supports up to four weights per vertex. + wght.push_back(weight_list[j]); + total += weight_list[j].mWeight; + } + + if (total != 0.f) + { + F32 scale = 1.f / total; + if (scale != 1.f) + { // normalize weights + for (U32 j = 0; j < wght.size(); ++j) + { + wght[j].mWeight *= scale; + } + } + } + + if (wght.size() > 0) + { + pModel->mSkinWeights[LLVector3(vertices[i].position)] = wght; + } + } + } + + // Indices handling + if (faceVertices.size() >= VERTICIES_LIMIT) + { + // Will have to remap 32 bit indices into 16 bit indices + // For the sake of simplicity build vector of 32 bit indices first + std::vector<U32> indices_32; + for (U32 i = 0; i < prim.getIndexCount(); i += 3) + { + // When processing indices, flip winding order if needed + if (hasNegativeScale) + { + // Flip winding order for negative scale + indices_32.push_back(prim.mIndexArray[i]); + indices_32.push_back(prim.mIndexArray[i + 2]); // Swap these two + indices_32.push_back(prim.mIndexArray[i + 1]); + } + else + { + indices_32.push_back(prim.mIndexArray[i]); + indices_32.push_back(prim.mIndexArray[i + 1]); + indices_32.push_back(prim.mIndexArray[i + 2]); + } + } + + // Generates a vertex remap table with no gaps in the resulting sequence + std::vector<U32> remap(faceVertices.size()); + size_t vertex_count = meshopt_generateVertexRemap(&remap[0], &indices_32[0], indices_32.size(), &faceVertices[0], faceVertices.size(), sizeof(LLVolumeFace::VertexData)); + + // Manually remap vertices + std::vector<LLVolumeFace::VertexData> optimized_vertices(vertex_count); + for (size_t i = 0; i < vertex_count; ++i) + { + optimized_vertices[i] = faceVertices[remap[i]]; + } + + std::vector<U32> optimized_indices(indices_32.size()); + meshopt_remapIndexBuffer(&optimized_indices[0], &indices_32[0], indices_32.size(), &remap[0]); + + // Sort indices to improve mesh splits (reducing amount of duplicated indices) + meshopt_optimizeVertexCache(&optimized_indices[0], &optimized_indices[0], indices_32.size(), vertex_count); + + std::vector<U16> indices_16; + std::vector<S64> vertices_remap; + vertices_remap.resize(vertex_count, -1); + S32 created_faces = 0; + std::vector<LLVolumeFace::VertexData> face_verts; + min = glm::vec3(FLT_MAX); + max = glm::vec3(-FLT_MAX); + + for (size_t idx = 0; idx < optimized_indices.size(); idx++) + { + size_t vert_index = optimized_indices[idx]; + if (vertices_remap[vert_index] == -1) + { + // First encounter, add it + size_t new_vert_idx = face_verts.size(); + vertices_remap[vert_index] = (S64)new_vert_idx; + face_verts.push_back(optimized_vertices[vert_index]); + vert_index = new_vert_idx; + + // Update min/max bounds + const LLVector4a& vec = face_verts[new_vert_idx].getPosition(); + if (new_vert_idx == 0) + { + min.x = vec[0]; + min.y = vec[1]; + min.z = vec[2]; + max = min; + } + else + { + min.x = std::min(min.x, vec[0]); + min.y = std::min(min.y, vec[1]); + min.z = std::min(min.z, vec[2]); + max.x = std::max(max.x, vec[0]); + max.y = std::max(max.y, vec[1]); + max.z = std::max(max.z, vec[2]); + } + } + else + { + // already in vector, get position + vert_index = (size_t)vertices_remap[vert_index]; + } + indices_16.push_back((U16)vert_index); + + if (indices_16.size() % 3 == 0 && face_verts.size() >= VERTICIES_LIMIT - 1) + { + LLVolumeFace face; + face.fillFromLegacyData(face_verts, indices_16); + face.mExtents[0] = LLVector4a(min.x, min.y, min.z, 0); + face.mExtents[1] = LLVector4a(max.x, max.y, max.z, 0); + pModel->getVolumeFaces().push_back(face); + pModel->getMaterialList().push_back(materialName); + created_faces++; + + std::fill(vertices_remap.begin(), vertices_remap.end(), -1); + indices_16.clear(); + face_verts.clear(); + + min = glm::vec3(FLT_MAX); + max = glm::vec3(-FLT_MAX); + } + } + if (indices_16.size() > 0 && face_verts.size() > 0) + { + LLVolumeFace face; + face.fillFromLegacyData(face_verts, indices_16); + face.mExtents[0] = LLVector4a(min.x, min.y, min.z, 0); + face.mExtents[1] = LLVector4a(max.x, max.y, max.z, 0); + pModel->getVolumeFaces().push_back(face); + pModel->getMaterialList().push_back(materialName); + created_faces++; + } + + LL_INFOS("GLTF_IMPORT") << "Primitive " << (S32)prim_idx << " from model " << pModel->mLabel + << " is over vertices limit, it was split into " << created_faces + << " faces" << LL_ENDL; + LLSD args; + args["Message"] = "ModelSplitPrimitive"; + args["MODEL_NAME"] = pModel->mLabel; + args["FACE_COUNT"] = created_faces; + mWarningsArray.append(args); + } + else + { + // can use indices directly + std::vector<U16> indices; + for (U32 i = 0; i < prim.getIndexCount(); i += 3) + { + // When processing indices, flip winding order if needed + if (hasNegativeScale) + { + // Flip winding order for negative scale + indices.push_back(prim.mIndexArray[i]); + indices.push_back(prim.mIndexArray[i + 2]); // Swap these two + indices.push_back(prim.mIndexArray[i + 1]); + } + else + { + indices.push_back(prim.mIndexArray[i]); + indices.push_back(prim.mIndexArray[i + 1]); + indices.push_back(prim.mIndexArray[i + 2]); + } + } + + face.fillFromLegacyData(faceVertices, indices); + face.mExtents[0] = LLVector4a(min.x, min.y, min.z, 0); + face.mExtents[1] = LLVector4a(max.x, max.y, max.z, 0); + + pModel->getVolumeFaces().push_back(face); + pModel->getMaterialList().push_back(materialName); + } + } + + // Call normalizeVolumeFacesAndWeights to compute proper extents + pModel->normalizeVolumeFacesAndWeights(); + + // Fill joint names, bind matrices and remap weight indices + if (skinIdx >= 0) + { + LL::GLTF::Skin& gltf_skin = mGLTFAsset.mSkins[skinIdx]; + LLMeshSkinInfo& skin_info = pModel->mSkinInfo; + S32 valid_joints_count = mValidJointsCount[skinIdx]; + + S32 replacement_index = 0; + std::vector<S32> gltfindex_to_joitindex_map; + size_t jointCnt = gltf_skin.mJoints.size(); + gltfindex_to_joitindex_map.resize(jointCnt, -1); + + if (valid_joints_count > (S32)mMaxJointsPerMesh) + { + std::map<std::string, S32> goup_use_count; + + for (const auto& elem : mJointGroups) + { + goup_use_count[elem.second.mGroup] = 0; + goup_use_count[elem.second.mParentGroup] = 0; + } + + // Assume that 'Torso' group is always in use since that's what everything else is attached to + goup_use_count["Torso"] = 1; + // Note that Collisions and Extra groups are all over the place, might want to include them from the start + // or add individual when parents are added + + // Check which groups are in use + for (size_t i = 0; i < jointCnt; ++i) + { + std::string& joint_name = mJointNames[skinIdx][i]; + if (!joint_name.empty()) + { + if (gltf_joint_index_use[i] > 0) + { + const JointGroups &group = mJointGroups[joint_name]; + // Joint in use, increment it's groups + goup_use_count[group.mGroup]++; + goup_use_count[group.mParentGroup]++; + } + } + } + + // 1. add joints that are in use directly + for (size_t i = 0; i < jointCnt; ++i) + { + // Process joint name and idnex + S32 joint = gltf_skin.mJoints[i]; + if (gltf_joint_index_use[i] <= 0) + { + // unsupported (-1) joint, drop it + // unused (0) joint, drop it + continue; + } + + if (addJointToModelSkin(skin_info, skinIdx, i)) + { + gltfindex_to_joitindex_map[i] = replacement_index++; + } + } + + // 2. add joints from groups that this model's joints belong to + // It's perfectly valid to have more joints than is in use + // Ex: sandals that make your legs digitigrade despite not skining to + // knees or the like. + // Todo: sort and add by usecount + for (size_t i = 0; i < jointCnt; ++i) + { + S32 joint = gltf_skin.mJoints[i]; + if (gltf_joint_index_use[i] != 0) + { + // this step needs only joints that have zero uses + continue; + } + if (skin_info.mInvBindMatrix.size() > mMaxJointsPerMesh) + { + break; + } + const std::string& legal_name = mJointNames[skinIdx][i]; + std::string group_name = mJointGroups[legal_name].mGroup; + if (goup_use_count[group_name] > 0) + { + if (addJointToModelSkin(skin_info, skinIdx, i)) + { + gltfindex_to_joitindex_map[i] = replacement_index++; + } + } + } + } + else + { + // Less than 110, just add every valid joint + for (size_t i = 0; i < jointCnt; ++i) + { + // Process joint name and idnex + S32 joint = gltf_skin.mJoints[i]; + if (gltf_joint_index_use[i] < 0) + { + // unsupported (-1) joint, drop it + continue; + } + + if (addJointToModelSkin(skin_info, skinIdx, i)) + { + gltfindex_to_joitindex_map[i] = replacement_index++; + } + } + } + + if (skin_info.mInvBindMatrix.size() > mMaxJointsPerMesh) + { + // mMaxJointsPerMesh ususlly is equal to LL_MAX_JOINTS_PER_MESH_OBJECT + // and is 110. + LL_WARNS("GLTF_IMPORT") << "Too many jonts in " << pModel->mLabel + << " Count: " << (S32)skin_info.mInvBindMatrix.size() + << " Limit:" << (S32)mMaxJointsPerMesh << LL_ENDL; + LLSD args; + args["Message"] = "ModelTooManyJoints"; + args["MODEL_NAME"] = pModel->mLabel; + args["JOINT_COUNT"] = (S32)skin_info.mInvBindMatrix.size(); + args["MAX"] = (S32)mMaxJointsPerMesh; + mWarningsArray.append(args); + } + + // Remap indices for pModel->mSkinWeights + for (auto& weights : pModel->mSkinWeights) + { + for (auto& weight : weights.second) + { + weight.mJointIdx = gltfindex_to_joitindex_map[weight.mJointIdx]; + } + } + } + + return true; +} + +void LLGLTFLoader::populateJointsFromSkin(S32 skin_idx) +{ + const LL::GLTF::Skin& skin = mGLTFAsset.mSkins[skin_idx]; + + LL_INFOS("GLTF_DEBUG") << "populateJointFromSkin: Processing skin " << skin_idx << " with " << skin.mJoints.size() << " joints" << LL_ENDL; + + if (skin.mInverseBindMatrices > 0 && skin.mJoints.size() != skin.mInverseBindMatricesData.size()) + { + LL_INFOS("GLTF_IMPORT") << "Bind matrices count mismatch joints count" << LL_ENDL; + LLSD args; + args["Message"] = "InvBindCountMismatch"; + mWarningsArray.append(args); + } + + S32 joint_count = (S32)skin.mJoints.size(); + S32 inverse_count = (S32)skin.mInverseBindMatricesData.size(); + if (mInverseBindMatrices.size() <= skin_idx) + { + mInverseBindMatrices.resize(skin_idx + 1); + mAlternateBindMatrices.resize(skin_idx + 1); + mJointNames.resize(skin_idx + 1); + mJointUsage.resize(skin_idx + 1); + mValidJointsCount.resize(skin_idx + 1, 0); + } + + // fill up joints related data + joints_data_map_t joints_data; + joints_name_to_node_map_t names_to_nodes; + for (S32 i = 0; i < joint_count; i++) + { + S32 joint = skin.mJoints[i]; + const LL::GLTF::Node &jointNode = mGLTFAsset.mNodes[joint]; + JointNodeData& data = joints_data[joint]; + data.mNodeIdx = joint; + data.mJointListIdx = i; + data.mGltfRestMatrix = buildGltfRestMatrix(joint, skin); + data.mGltfMatrix = jointNode.mMatrix; + data.mOverrideMatrix = glm::mat4(1.f); + + if (mJointMap.find(jointNode.mName) != mJointMap.end()) + { + data.mName = mJointMap[jointNode.mName]; + data.mIsValidViewerJoint = true; + mValidJointsCount[skin_idx]++; + } + else + { + data.mName = jointNode.mName; + data.mIsValidViewerJoint = false; + } + names_to_nodes[data.mName] = joint; + + for (S32 child : jointNode.mChildren) + { + JointNodeData& child_data = joints_data[child]; + child_data.mParentNodeIdx = joint; + child_data.mIsParentValidViewerJoint = data.mIsValidViewerJoint; + } + } + + // Go over viewer joints and build overrides + // This is needed because gltf skeleton doesn't necessarily match viewer's skeleton. + glm::mat4 ident(1.0); + for (auto &viewer_data : mViewerJointData) + { + buildOverrideMatrix(viewer_data, joints_data, names_to_nodes, ident, ident); + } + + for (S32 i = 0; i < joint_count; i++) + { + S32 joint = skin.mJoints[i]; + const LL::GLTF::Node &jointNode = mGLTFAsset.mNodes[joint]; + std::string legal_name(jointNode.mName); + + // Viewer supports a limited set of joints, mark them as legal + bool legal_joint = false; + if (mJointMap.find(legal_name) != mJointMap.end()) + { + legal_name = mJointMap[legal_name]; + legal_joint = true; + mJointNames[skin_idx].push_back(legal_name); + } + else + { + mJointNames[skin_idx].emplace_back(); + } + mJointUsage[skin_idx].push_back(0); + + // Compute bind matrices + + if (!legal_joint) + { + // Add placeholder to not break index. + // Not going to be used by viewer, will be stripped from skin_info. + LLMatrix4 gltf_transform; + gltf_transform.setIdentity(); + mInverseBindMatrices[skin_idx].push_back(LLMatrix4a(gltf_transform)); + } + else if (inverse_count > i) + { + // Transalte existing bind matrix to viewer's overriden skeleton + glm::mat4 original_bind_matrix = glm::inverse(skin.mInverseBindMatricesData[i]); + glm::mat4 rotated_original = coord_system_rotation * original_bind_matrix; + glm::mat4 skeleton_transform = computeGltfToViewerSkeletonTransform(joints_data, joint, legal_name); + glm::mat4 tranlated_original = skeleton_transform * rotated_original; + glm::mat4 final_inverse_bind_matrix = glm::inverse(tranlated_original); + + LLMatrix4 gltf_transform = LLMatrix4(glm::value_ptr(final_inverse_bind_matrix)); + LL_DEBUGS("GLTF_DEBUG") << "mInvBindMatrix name: " << legal_name << " Translated val: " << gltf_transform << LL_ENDL; + mInverseBindMatrices[skin_idx].push_back(LLMatrix4a(gltf_transform)); + } + else + { + // If bind matrices aren't present (they are optional in gltf), + // assume an identy matrix + // todo: find a model with this, might need to use YZ rotated matrix + glm::mat4 inv_bind(1.0f); + glm::mat4 skeleton_transform = computeGltfToViewerSkeletonTransform(joints_data, joint, legal_name); + inv_bind = glm::inverse(skeleton_transform * inv_bind); + + LLMatrix4 gltf_transform = LLMatrix4(glm::value_ptr(inv_bind)); + LL_DEBUGS("GLTF_DEBUG") << "mInvBindMatrix name: " << legal_name << " Generated val: " << gltf_transform << LL_ENDL; + mInverseBindMatrices[skin_idx].push_back(LLMatrix4a(gltf_transform)); + } + + // Compute Alternative matrices also known as overrides + LLMatrix4 original_joint_transform(glm::value_ptr(joints_data[joint].mOverrideMatrix)); + + // Viewer seems to care only about translation part, + // but for parity with collada taking original value + LLMatrix4 newInverse = LLMatrix4(mInverseBindMatrices[skin_idx].back().getF32ptr()); + newInverse.setTranslation(original_joint_transform.getTranslation()); + + LL_DEBUGS("GLTF_DEBUG") << "mAlternateBindMatrix name: " << legal_name << " val: " << newInverse << LL_ENDL; + mAlternateBindMatrices[skin_idx].push_back(LLMatrix4a(newInverse)); + + if (legal_joint) + { + // Might be needed for uploader UI to correctly identify overriden joints + // but going to be incorrect if multiple skins are present + mJointList[legal_name] = newInverse; + mJointsFromNode.push_front(legal_name); + } + } + + S32 valid_joints = mValidJointsCount[skin_idx]; + if (valid_joints < joint_count) + { + LL_INFOS("GLTF_IMPORT") << "Skin " << skin_idx + << " defines " << joint_count + << " joints, but only " << valid_joints + << " were recognized and are compatible." << LL_ENDL; + LLSD args; + args["Message"] = "SkinUsupportedJoints"; + args["SKIN_INDEX"] = skin_idx; + args["JOINT_COUNT"] = joint_count; + args["LEGAL_COUNT"] = valid_joints; + mWarningsArray.append(args); + } +} + +void LLGLTFLoader::populateJointGroups() +{ + std::string parent; + for (auto& viewer_data : mViewerJointData) + { + buildJointGroup(viewer_data, parent); + } +} + +void LLGLTFLoader::buildJointGroup(LLJointData& viewer_data, const std::string &parent_group) +{ + JointGroups& jount_group_data = mJointGroups[viewer_data.mName]; + jount_group_data.mGroup = viewer_data.mGroup; + jount_group_data.mParentGroup = parent_group; + + for (LLJointData& child_data : viewer_data.mChildren) + { + buildJointGroup(child_data, viewer_data.mGroup); + } +} + +void LLGLTFLoader::buildOverrideMatrix(LLJointData& viewer_data, joints_data_map_t &gltf_nodes, joints_name_to_node_map_t &names_to_nodes, glm::mat4& parent_rest, glm::mat4& parent_support_rest) const +{ + glm::mat4 rest(1.f); + joints_name_to_node_map_t::iterator found_node = names_to_nodes.find(viewer_data.mName); + if (found_node != names_to_nodes.end()) + { + S32 gltf_node_idx = found_node->second; + JointNodeData& node = gltf_nodes[gltf_node_idx]; + node.mIsOverrideValid = true; + node.mViewerRestMatrix = viewer_data.mRestMatrix; + + glm::mat4 gltf_joint_rest_pose = coord_system_rotation * node.mGltfRestMatrix; + if (mApplyXYRotation) + { + gltf_joint_rest_pose = coord_system_rotationxy * gltf_joint_rest_pose; + } + + glm::mat4 translated_joint; + // Example: + // Viewer has pelvis->spine1->spine2->torso. + // gltf example model has pelvis->torso + // By doing glm::inverse(transalted_rest_spine2) * gltf_rest_torso + // We get what torso would have looked like if gltf had a spine2 + if (viewer_data.mIsJoint) + { + translated_joint = glm::inverse(parent_rest) * gltf_joint_rest_pose; + } + else + { + translated_joint = glm::inverse(parent_support_rest) * gltf_joint_rest_pose; + } + + glm::vec3 translation_override; + glm::vec3 skew; + glm::vec3 scale; + glm::vec4 perspective; + glm::quat rotation; + glm::decompose(translated_joint, scale, rotation, translation_override, skew, perspective); + + // Viewer allows overrides, which are base joint with applied translation override. + // fortunately normal bones use only translation, without rotation or scale + node.mOverrideMatrix = glm::recompose(glm::vec3(1, 1, 1), glm::identity<glm::quat>(), translation_override, glm::vec3(0, 0, 0), glm::vec4(0, 0, 0, 1)); + + glm::mat4 overriden_joint = node.mOverrideMatrix; + + // todo: if gltf bone had rotation or scale, they probably should be saved here + // then applied to bind matrix + rest = parent_rest * overriden_joint; + if (viewer_data.mIsJoint) + { + node.mOverrideRestMatrix = rest; + } + else + { + // This is likely incomplete or even wrong. + // Viewer Collision bones specify rotation and scale. + // Importer should apply rotation and scale to this matrix and save as needed + // then subsctruct them from bind matrix + // Todo: get models that use collision bones, made by different programs + + overriden_joint = glm::scale(overriden_joint, viewer_data.mScale); + node.mOverrideRestMatrix = parent_support_rest * overriden_joint; + } + } + else + { + // No override for this joint + rest = parent_rest * viewer_data.mJointMatrix; + } + + glm::mat4 support_rest(1.f); + if (viewer_data.mSupport == LLJointData::SUPPORT_BASE) + { + support_rest = rest; + } + else + { + support_rest = parent_support_rest; + } + + for (LLJointData& child_data : viewer_data.mChildren) + { + buildOverrideMatrix(child_data, gltf_nodes, names_to_nodes, rest, support_rest); + } +} + +glm::mat4 LLGLTFLoader::buildGltfRestMatrix(S32 joint_node_index, const LL::GLTF::Skin& gltf_skin) const +{ + // This is inefficient since we are recalculating some joints multiple times over + // Todo: cache it? + + if (joint_node_index < 0 || joint_node_index >= static_cast<S32>(mGLTFAsset.mNodes.size())) + { + return glm::mat4(1.0f); + } + + const auto& node = mGLTFAsset.mNodes[joint_node_index]; + + // Find and apply parent transform if it exists + for (size_t i = 0; i < mGLTFAsset.mNodes.size(); ++i) + { + const auto& potential_parent = mGLTFAsset.mNodes[i]; + auto it = std::find(potential_parent.mChildren.begin(), potential_parent.mChildren.end(), joint_node_index); + + if (it != potential_parent.mChildren.end()) + { + // Found parent + if (std::find(gltf_skin.mJoints.begin(), gltf_skin.mJoints.end(), joint_node_index) != gltf_skin.mJoints.end()) + { + // parent is a joint - recursively combine transform + // assumes that matrix is already valid + return buildGltfRestMatrix(static_cast<S32>(i), gltf_skin) * node.mMatrix; + } + } + } + // Should we return armature or stop earlier? + return node.mMatrix; +} + +glm::mat4 LLGLTFLoader::buildGltfRestMatrix(S32 joint_node_index, const joints_data_map_t& joint_data) const +{ + // This is inefficient since we are recalculating some joints multiple times over + // Todo: cache it? + + if (joint_node_index < 0 || joint_node_index >= static_cast<S32>(mGLTFAsset.mNodes.size())) + { + return glm::mat4(1.0f); + } + + auto& data = joint_data.at(joint_node_index); + + if (data.mParentNodeIdx >=0) + { + return buildGltfRestMatrix(data.mParentNodeIdx, joint_data) * data.mGltfMatrix; + } + // Should we return armature or stop earlier? + return data.mGltfMatrix; +} + +// This function computes the transformation matrix needed to convert from GLTF skeleton space +// to viewer skeleton space for a specific joint + +glm::mat4 LLGLTFLoader::computeGltfToViewerSkeletonTransform(const joints_data_map_t& joints_data_map, S32 gltf_node_index, const std::string& joint_name) const +{ + const JointNodeData& node_data = joints_data_map.at(gltf_node_index); + if (!node_data.mIsOverrideValid) + { + // For now assume they are identical and return an identity (for ease of debuging) + return glm::mat4(1.0f); + } + + // Get the GLTF joint's rest pose (in GLTF coordinate system) + const glm::mat4 &gltf_joint_rest_pose = node_data.mGltfRestMatrix; + glm::mat4 rest_pose = coord_system_rotation * gltf_joint_rest_pose; + + LL_INFOS("GLTF_DEBUG") << "rest matrix for joint " << joint_name << ": "; + + LLMatrix4 transform(glm::value_ptr(rest_pose)); + + LL_CONT << transform << LL_ENDL; + + // Compute transformation from GLTF space to viewer space + // This assumes both skeletons are in rest pose initially + return node_data.mOverrideRestMatrix * glm::inverse(rest_pose); +} + +bool LLGLTFLoader::checkForXYrotation(const LL::GLTF::Skin& gltf_skin, S32 joint_idx, S32 bind_indx) +{ + glm::mat4 gltf_joint_rest = buildGltfRestMatrix(joint_idx, gltf_skin); + glm::mat4 test_mat = glm::inverse(gltf_joint_rest) * gltf_skin.mInverseBindMatricesData[bind_indx]; + // Normally for shoulders it should be something close to + // {1,0,0,0;0,-1,0,0;0,0,-1,0;0,0,0,1} + // rotated one will look like + // {0,0,0,-1;1,0,0,0;0,-1,0,0;0,0,0,1} + // Todo: This is a cheap hack, + // figure out how rotation is supposed to work + return abs(test_mat[0][0]) < 0.5 && abs(test_mat[1][1]) < 0.5 && abs(test_mat[2][2]) < 0.5; +} + +void LLGLTFLoader::checkForXYrotation(const LL::GLTF::Skin& gltf_skin) +{ + // HACK: figure out model's rotation from shoulders' matrix. + // This is wrong on many levels: + // Too limited (only models that have shoulders), + // Will not work well with things that emulate 3 hands in some manner + // Only supports xy 90 degree rotation + // Todo: figure out how to find skeleton's orientation Correctly + // when model is rotated at a triangle level + constexpr char right_shoulder_str[] = "mShoulderRight"; + constexpr char left_shoulder_str[] = "mShoulderLeft"; + + S32 size = (S32)gltf_skin.mJoints.size(); + S32 joints_found = 0; + for (S32 i= 0; i < size; i++) + { + S32 joint = gltf_skin.mJoints[i]; + const LL::GLTF::Node &joint_node = mGLTFAsset.mNodes[joint]; + + // todo: we are doing this search thing everywhere, + // just pre-translate every joint + JointMap::iterator found = mJointMap.find(joint_node.mName); + if (found == mJointMap.end()) + { + // unsupported joint + continue; + } + if (found->second == right_shoulder_str || found->second == left_shoulder_str) + { + if (checkForXYrotation(gltf_skin, joint, i)) + { + joints_found++; + } + else + { + return; + } + } + } + + if (joints_found == 2) + { + // Both joints in a weird position/rotation, assume rotated model + mApplyXYRotation = true; + } +} + +void LLGLTFLoader::checkGlobalJointUsage() +{ + // Check if some joints remained unused + for (S32 skin_idx = 0; skin_idx < (S32)mGLTFAsset.mSkins.size(); ++skin_idx) + { + const LL::GLTF::Skin& gltf_skin = mGLTFAsset.mSkins[skin_idx]; + S32 joint_count = (S32)gltf_skin.mJoints.size(); + S32 used_joints = 0; + for (S32 i = 0; i < joint_count; ++i) + { + S32 joint = gltf_skin.mJoints[i]; + if (mJointUsage[skin_idx][i] == 0) + { + // Joint is unused, log it + LL_INFOS("GLTF_DEBUG") << "Joint " << mJointNames[skin_idx][i] + << " in skin " << skin_idx << " is unused." << LL_ENDL; + } + else + { + used_joints++; + } + } + + S32 valid_joints = mValidJointsCount[skin_idx]; + if (valid_joints > used_joints) + { + S32 unsed_joints = valid_joints - used_joints; + LL_INFOS("GLTF_IMPORT") << "Skin " << skin_idx + << " declares " << valid_joints + << " valid joints, of them " << unsed_joints + << " remained unused" << LL_ENDL; + LLSD args; + args["Message"] = "SkinUnusedJoints"; + args["SKIN_INDEX"] = (S32)skin_idx; + args["JOINT_COUNT"] = valid_joints; + args["USED_COUNT"] = used_joints; + mWarningsArray.append(args); + } + } +} + +std::string LLGLTFLoader::extractTextureToTempFile(S32 textureIndex, const std::string& texture_type) +{ + if (textureIndex < 0 || textureIndex >= mGLTFAsset.mTextures.size()) + return ""; + + S32 sourceIndex = mGLTFAsset.mTextures[textureIndex].mSource; + if (sourceIndex < 0 || sourceIndex >= mGLTFAsset.mImages.size()) + return ""; + + LL::GLTF::Image& image = mGLTFAsset.mImages[sourceIndex]; + + // Handle URI-based textures + if (!image.mUri.empty()) + { + return image.mUri; // Return URI directly + } + + // Handle embedded textures + if (image.mBufferView >= 0) + { + if (image.mBufferView < mGLTFAsset.mBufferViews.size()) + { + const LL::GLTF::BufferView& buffer_view = mGLTFAsset.mBufferViews[image.mBufferView]; + if (buffer_view.mBuffer < mGLTFAsset.mBuffers.size()) + { + const LL::GLTF::Buffer& buffer = mGLTFAsset.mBuffers[buffer_view.mBuffer]; + + if (buffer_view.mByteOffset + buffer_view.mByteLength <= buffer.mData.size()) + { + // Extract image data + const U8* data_ptr = &buffer.mData[buffer_view.mByteOffset]; + U32 data_size = buffer_view.mByteLength; + + // Determine the file extension + std::string extension = ".png"; // Default + if (!image.mMimeType.empty()) + { + if (image.mMimeType == "image/jpeg") + extension = ".jpg"; + else if (image.mMimeType == "image/png") + extension = ".png"; + } + else if (data_size >= 4) + { + if (data_ptr[0] == 0xFF && data_ptr[1] == 0xD8) + extension = ".jpg"; // JPEG magic bytes + else if (data_ptr[0] == 0x89 && data_ptr[1] == 0x50 && data_ptr[2] == 0x4E && data_ptr[3] == 0x47) + extension = ".png"; // PNG magic bytes + } + + // Create a temporary file + std::string temp_dir = gDirUtilp->getTempDir(); + std::string temp_filename = temp_dir + gDirUtilp->getDirDelimiter() + + "gltf_embedded_" + texture_type + "_" + std::to_string(sourceIndex) + extension; + + // Write the image data to the temporary file + std::ofstream temp_file(temp_filename, std::ios::binary); + if (temp_file.is_open()) + { + temp_file.write(reinterpret_cast<const char*>(data_ptr), data_size); + temp_file.close(); + + LL_INFOS("GLTF_IMPORT") << "Extracted embedded " << texture_type << " texture to: " << temp_filename << LL_ENDL; + return temp_filename; + } + else + { + LL_WARNS("GLTF_IMPORT") << "Failed to create temporary file for " << texture_type << " texture: " << temp_filename << LL_ENDL; + + LLSD args; + args["Message"] = "FailedToCreateTempFile"; + args["TEXTURE_INDEX"] = sourceIndex; + args["TEXTURE_TYPE"] = texture_type; + args["TEMP_FILE"] = temp_filename; + mWarningsArray.append(args); + } + } + } + } + } + + return ""; +} + +void LLGLTFLoader::notifyUnsupportedExtension(bool unsupported) +{ + std::vector<std::string> extensions = unsupported ? mGLTFAsset.mUnsupportedExtensions : mGLTFAsset.mIgnoredExtensions; + if (extensions.size() > 0) + { + LLSD args; + args["Message"] = unsupported ? "UnsupportedExtension" : "IgnoredExtension"; + std::string del; + std::string ext; + for (auto& extension : extensions) + { + ext += del; + ext += extension; + del = ","; + } + args["EXT"] = ext; + mWarningsArray.append(args); + + LL_WARNS("GLTF_IMPORT") << "Model uses unsupported extension: " << ext << LL_ENDL; + } +} + +size_t LLGLTFLoader::getSuffixPosition(const std::string &label) +{ + if ((label.find("_LOD") != -1) || (label.find("_PHYS") != -1)) + { + return label.rfind('_'); + } + return -1; +} + +std::string LLGLTFLoader::getLodlessLabel(const LL::GLTF::Mesh& mesh) +{ + size_t ext_pos = getSuffixPosition(mesh.mName); + if (ext_pos != -1) + { + return mesh.mName.substr(0, ext_pos); + } + return mesh.mName; +} + diff --git a/indra/newview/gltf/llgltfloader.h b/indra/newview/gltf/llgltfloader.h new file mode 100644 index 0000000000..e8b91996c7 --- /dev/null +++ b/indra/newview/gltf/llgltfloader.h @@ -0,0 +1,216 @@ +/** + * @file LLGLTFLoader.h + * @brief LLGLTFLoader class definition + * + * $LicenseInfo:firstyear=2022&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2022, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLGLTFLoader_H +#define LL_LLGLTFLoader_H + +#include "tinygltf/tiny_gltf.h" + +#include "asset.h" + +#include "llglheaders.h" +#include "lljointdata.h" +#include "llmodelloader.h" + +class LLGLTFLoader : public LLModelLoader +{ + public: + typedef std::map<std::string, LLImportMaterial> material_map; + typedef std::map<std::string, std::string> joint_viewer_parent_map_t; + typedef std::map<std::string, glm::mat4> joint_viewer_rest_map_t; + typedef std::map<S32, glm::mat4> joint_node_mat4_map_t; + + struct JointNodeData + { + JointNodeData() + : mJointListIdx(-1) + , mNodeIdx(-1) + , mParentNodeIdx(-1) + , mIsValidViewerJoint(false) + , mIsParentValidViewerJoint(false) + , mIsOverrideValid(false) + { + + } + S32 mJointListIdx; + S32 mNodeIdx; + S32 mParentNodeIdx; + glm::mat4 mGltfRestMatrix; + glm::mat4 mViewerRestMatrix; + glm::mat4 mOverrideRestMatrix; + glm::mat4 mGltfMatrix; + glm::mat4 mOverrideMatrix; + std::string mName; + bool mIsValidViewerJoint; + bool mIsParentValidViewerJoint; + bool mIsOverrideValid; + }; + typedef std::map <S32, JointNodeData> joints_data_map_t; + typedef std::map <std::string, S32> joints_name_to_node_map_t; + + class LLGLTFImportMaterial : public LLImportMaterial + { + public: + std::string name; + LLGLTFImportMaterial() = default; + LLGLTFImportMaterial(const LLImportMaterial& mat, const std::string& n) : LLImportMaterial(mat), name(n) {} + }; + + LLGLTFLoader(std::string filename, + S32 lod, + LLModelLoader::load_callback_t load_cb, + LLModelLoader::joint_lookup_func_t joint_lookup_func, + LLModelLoader::texture_load_func_t texture_load_func, + LLModelLoader::state_callback_t state_cb, + void * opaque_userdata, + JointTransformMap & jointTransformMap, + JointNameSet & jointsFromNodes, + std::map<std::string, std::string, std::less<>> & jointAliasMap, + U32 maxJointsPerMesh, + U32 modelLimit, + U32 debugMode, + std::vector<LLJointData> viewer_skeleton); //, + //bool preprocess ); + virtual ~LLGLTFLoader(); + + virtual bool OpenFile(const std::string &filename); + + struct GLTFVertex + { + glm::vec3 position; + glm::vec3 normal; + glm::vec2 uv0; + glm::u16vec4 joints; + glm::vec4 weights; + }; + +protected: + LL::GLTF::Asset mGLTFAsset; + tinygltf::Model mGltfModel; + bool mGltfLoaded = false; + bool mApplyXYRotation = false; + + // GLTF isn't aware of viewer's skeleton and uses it's own, + // so need to take viewer's joints and use them to + // recalculate iverse bind matrices + std::vector<LLJointData> mViewerJointData; + + // vector of vectors because of a posibility of having more than one skin + typedef std::vector<LLMeshSkinInfo::matrix_list_t> bind_matrices_t; + typedef std::vector<std::vector<std::string> > joint_names_t; + bind_matrices_t mInverseBindMatrices; + bind_matrices_t mAlternateBindMatrices; + joint_names_t mJointNames; // empty string when no legal name for a given idx + std::vector<std::vector<S32>> mJointUsage; // detect and warn about unsed joints + + // what group a joint belongs to. + // For purpose of stripping unused groups when joints are over limit. + struct JointGroups + { + std::string mGroup; + std::string mParentGroup; + }; + typedef std::map<std::string, JointGroups, std::less<> > joint_to_group_map_t; + joint_to_group_map_t mJointGroups; + + // per skin joint count, needs to be tracked for the sake of limits check. + std::vector<S32> mValidJointsCount; + + // Cached material information + typedef std::map<S32, LLGLTFImportMaterial> MaterialCache; + MaterialCache mMaterialCache; + +private: + bool parseMeshes(); + void computeCombinedNodeTransform(const LL::GLTF::Asset& asset, S32 node_index, glm::mat4& combined_transform) const; + void processNodeHierarchy(S32 node_idx, std::map<std::string, S32>& mesh_name_counts, U32 submodel_limit, const LLVolumeParams& volume_params); + bool addJointToModelSkin(LLMeshSkinInfo& skin_info, S32 gltf_skin_idx, size_t gltf_joint_idx); + LLGLTFImportMaterial processMaterial(S32 material_index, S32 fallback_index); + std::string processTexture(S32 texture_index, const std::string& texture_type, const std::string& material_name); + bool validateTextureIndex(S32 texture_index, S32& source_index); + std::string generateMaterialName(S32 material_index, S32 fallback_index = -1); + bool populateModelFromMesh(LLModel* pModel, const std::string& base_name, const LL::GLTF::Mesh &mesh, const LL::GLTF::Node &node, material_map& mats); + void populateJointsFromSkin(S32 skin_idx); + void populateJointGroups(); + void addModelToScene(LLModel* pModel, const std::string& model_name, U32 submodel_limit, const LLMatrix4& transformation, const LLVolumeParams& volume_params, const material_map& mats); + void buildJointGroup(LLJointData& viewer_data, const std::string& parent_group); + void buildOverrideMatrix(LLJointData& data, joints_data_map_t &gltf_nodes, joints_name_to_node_map_t &names_to_nodes, glm::mat4& parent_rest, glm::mat4& support_rest) const; + glm::mat4 buildGltfRestMatrix(S32 joint_node_index, const LL::GLTF::Skin& gltf_skin) const; + glm::mat4 buildGltfRestMatrix(S32 joint_node_index, const joints_data_map_t& joint_data) const; + glm::mat4 computeGltfToViewerSkeletonTransform(const joints_data_map_t& joints_data_map, S32 gltf_node_index, const std::string& joint_name) const; + bool checkForXYrotation(const LL::GLTF::Skin& gltf_skin, S32 joint_idx, S32 bind_indx); + void checkForXYrotation(const LL::GLTF::Skin& gltf_skin); + void checkGlobalJointUsage(); + + std::string extractTextureToTempFile(S32 textureIndex, const std::string& texture_type); + + void notifyUnsupportedExtension(bool unsupported); + + static size_t getSuffixPosition(const std::string& label); + static std::string getLodlessLabel(const LL::GLTF::Mesh& mesh); + + // bool mPreprocessGLTF; + + /* Below inherited from dae loader - unknown if/how useful here + + void processElement(gltfElement *element, bool &badElement, GLTF *gltf); + void processGltfModel(LLModel *model, GLTF *gltf, gltfElement *pRoot, gltfMesh *mesh, gltfSkin *skin); + + material_map getMaterials(LLModel *model, gltfInstance_geometry *instance_geo, GLTF *gltf); + LLImportMaterial profileToMaterial(gltfProfile_COMMON *material, GLTF *gltf); + LLColor4 getGltfColor(gltfElement *element); + + gltfElement *getChildFromElement(gltfElement *pElement, std::string const &name); + + bool isNodeAJoint(gltfNode *pNode); + void processJointNode(gltfNode *pNode, std::map<std::string, LLMatrix4> &jointTransforms); + void extractTranslation(gltfTranslate *pTranslate, LLMatrix4 &transform); + void extractTranslationViaElement(gltfElement *pTranslateElement, LLMatrix4 &transform); + void extractTranslationViaSID(gltfElement *pElement, LLMatrix4 &transform); + void buildJointToNodeMappingFromScene(gltfElement *pRoot); + void processJointToNodeMapping(gltfNode *pNode); + void processChildJoints(gltfNode *pParentNode); + + bool verifyCount(int expected, int result); + + // Verify that a controller matches vertex counts + bool verifyController(gltfController *pController); + + static bool addVolumeFacesFromGltfMesh(LLModel *model, gltfMesh *mesh, LLSD &log_msg); + static bool createVolumeFacesFromGltfMesh(LLModel *model, gltfMesh *mesh); + + static LLModel *loadModelFromGltfMesh(gltfMesh *mesh); + + // Loads a mesh breaking it into one or more models as necessary + // to get around volume face limitations while retaining >8 materials + // + bool loadModelsFromGltfMesh(gltfMesh *mesh, std::vector<LLModel *> &models_out, U32 submodel_limit); + + static std::string preprocessGLTF(std::string filename); + */ + +}; +#endif // LL_LLGLTFLLOADER_H diff --git a/indra/newview/gltfscenemanager.cpp b/indra/newview/gltfscenemanager.cpp index 9a381f9ba6..5dec4dd62f 100644 --- a/indra/newview/gltfscenemanager.cpp +++ b/indra/newview/gltfscenemanager.cpp @@ -317,7 +317,7 @@ void GLTFSceneManager::load(const std::string& filename) { std::shared_ptr<Asset> asset = std::make_shared<Asset>(); - if (asset->load(filename)) + if (asset->load(filename, true)) { gDebugProgram.bind(); // bind a shader to satisfy LLVertexBuffer assertions asset->updateTransforms(); diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index f7b48d25f2..9ce14eb0ab 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -3477,11 +3477,14 @@ void LLAgent::initOriginGlobal(const LLVector3d &origin_global) bool LLAgent::leftButtonGrabbed() const { - const bool camera_mouse_look = gAgentCamera.cameraMouselook(); - return (!camera_mouse_look && mControlsTakenCount[CONTROL_LBUTTON_DOWN_INDEX] > 0) - || (camera_mouse_look && mControlsTakenCount[CONTROL_ML_LBUTTON_DOWN_INDEX] > 0) - || (!camera_mouse_look && mControlsTakenPassedOnCount[CONTROL_LBUTTON_DOWN_INDEX] > 0) - || (camera_mouse_look && mControlsTakenPassedOnCount[CONTROL_ML_LBUTTON_DOWN_INDEX] > 0); + if (gAgentCamera.cameraMouselook()) + { + return mControlsTakenCount[CONTROL_ML_LBUTTON_DOWN_INDEX] > 0; + } + else + { + return mControlsTakenCount[CONTROL_LBUTTON_DOWN_INDEX] > 0; + } } bool LLAgent::rotateGrabbed() const diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index 4856eb1199..3a0d55eeba 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -1990,16 +1990,6 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(bool *hit_limit) isConstrained = true; } } - -// JC - Could constrain camera based on parcel stuff here. -// LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromPosGlobal(camera_position_global); -// -// if (regionp && !regionp->mParcelOverlay->isBuildCameraAllowed(regionp->getPosRegionFromGlobal(camera_position_global))) -// { -// camera_position_global = last_position_global; -// -// isConstrained = true; -// } } // Don't let camera go underground diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 419d2cb842..91232c0bed 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -2302,10 +2302,7 @@ void errorCallback(LLError::ELevel level, const std::string &error_string) // Callback for LLError::LLUserWarningMsg void errorHandler(const std::string& title_string, const std::string& message_string, S32 code) { - if (!message_string.empty()) - { - OSMessageBox(message_string, title_string.empty() ? LLTrans::getString("MBFatalError") : title_string, OSMB_OK); - } + // message is going to hang viewer, create marker first switch (code) { case LLError::LLUserWarningMsg::ERROR_OTHER: @@ -2313,6 +2310,10 @@ void errorHandler(const std::string& title_string, const std::string& message_st break; case LLError::LLUserWarningMsg::ERROR_BAD_ALLOC: LLAppViewer::instance()->createErrorMarker(LAST_EXEC_BAD_ALLOC); + // When system run out of memory and errorHandler gets called from a thread, + // main thread might keep going while OSMessageBox freezes the caller. + // Todo: handle it better, but for now disconnect to avoid making things worse + gDisconnected = true; break; case LLError::LLUserWarningMsg::ERROR_MISSING_FILES: LLAppViewer::instance()->createErrorMarker(LAST_EXEC_MISSING_FILES); @@ -2320,6 +2321,10 @@ void errorHandler(const std::string& title_string, const std::string& message_st default: break; } + if (!message_string.empty()) + { + OSMessageBox(message_string, title_string.empty() ? LLTrans::getString("MBFatalError") : title_string, OSMB_OK); + } } void LLAppViewer::initLoggingAndGetLastDuration() @@ -5737,9 +5742,30 @@ void LLAppViewer::forceErrorThreadCrash() thread->start(); } -void LLAppViewer::initMainloopTimeout(const std::string& state, F32 secs) +void LLAppViewer::forceExceptionThreadCrash() +{ + class LLCrashTestThread : public LLThread + { + public: + + LLCrashTestThread() : LLThread("Crash logging test thread") + { + } + + void run() + { + throw std::exception(); + } + }; + + LL_WARNS() << "This is a deliberate exception in a thread" << LL_ENDL; + LLCrashTestThread* thread = new LLCrashTestThread(); + thread->start(); +} + +void LLAppViewer::initMainloopTimeout(std::string_view state, F32 secs) { - if(!mMainloopTimeout) + if (!mMainloopTimeout) { mMainloopTimeout = new LLWatchdogTimeout(); resumeMainloopTimeout(state, secs); @@ -5748,20 +5774,20 @@ void LLAppViewer::initMainloopTimeout(const std::string& state, F32 secs) void LLAppViewer::destroyMainloopTimeout() { - if(mMainloopTimeout) + if (mMainloopTimeout) { delete mMainloopTimeout; - mMainloopTimeout = NULL; + mMainloopTimeout = nullptr; } } -void LLAppViewer::resumeMainloopTimeout(const std::string& state, F32 secs) +void LLAppViewer::resumeMainloopTimeout(std::string_view state, F32 secs) { - if(mMainloopTimeout) + if (mMainloopTimeout) { - if(secs < 0.0f) + if (secs < 0.0f) { - static LLCachedControl<F32> mainloop_timeout(gSavedSettings, "MainloopTimeoutDefault", 60); + static LLCachedControl<F32> mainloop_timeout(gSavedSettings, "MainloopTimeoutDefault", 60.f); secs = mainloop_timeout; } @@ -5772,19 +5798,19 @@ void LLAppViewer::resumeMainloopTimeout(const std::string& state, F32 secs) void LLAppViewer::pauseMainloopTimeout() { - if(mMainloopTimeout) + if (mMainloopTimeout) { mMainloopTimeout->stop(); } } -void LLAppViewer::pingMainloopTimeout(const std::string& state, F32 secs) +void LLAppViewer::pingMainloopTimeout(std::string_view state, F32 secs) { LL_PROFILE_ZONE_SCOPED_CATEGORY_APP; - if(mMainloopTimeout) + if (mMainloopTimeout) { - if(secs < 0.0f) + if (secs < 0.0f) { static LLCachedControl<F32> mainloop_timeout(gSavedSettings, "MainloopTimeoutDefault", 60); secs = mainloop_timeout; diff --git a/indra/newview/llappviewer.h b/indra/newview/llappviewer.h index 3da0246ccf..bafe952659 100644 --- a/indra/newview/llappviewer.h +++ b/indra/newview/llappviewer.h @@ -175,6 +175,7 @@ public: virtual void forceErrorCoroprocedureCrash(); virtual void forceErrorWorkQueueCrash(); virtual void forceErrorThreadCrash(); + virtual void forceExceptionThreadCrash(); // The list is found in app_settings/settings_files.xml // but since they are used explicitly in code, @@ -197,11 +198,11 @@ public: // For thread debugging. // llstartup needs to control init. // llworld, send_agent_pause() also controls pause/resume. - void initMainloopTimeout(const std::string& state, F32 secs = -1.0f); + void initMainloopTimeout(std::string_view state, F32 secs = -1.0f); void destroyMainloopTimeout(); void pauseMainloopTimeout(); - void resumeMainloopTimeout(const std::string& state = "", F32 secs = -1.0f); - void pingMainloopTimeout(const std::string& state, F32 secs = -1.0f); + void resumeMainloopTimeout(std::string_view state = "", F32 secs = -1.0f); + void pingMainloopTimeout(std::string_view state, F32 secs = -1.0f); // Handle the 'login completed' event. // *NOTE:Mani Fix this for login abstraction!! diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp index 67a44cfb27..f3214e2a20 100644 --- a/indra/newview/llappviewerwin32.cpp +++ b/indra/newview/llappviewerwin32.cpp @@ -832,6 +832,29 @@ bool LLAppViewerWin32::reportCrashToBugsplat(void* pExcepInfo) return false; } +bool LLAppViewerWin32::initWindow() +{ + // This is a workaround/hotfix for a change in Windows 11 24H2 (and possibly later) + // Where the window width and height need to correctly reflect an available FullScreen size + if (gSavedSettings.getBOOL("FullScreen")) + { + DEVMODE dev_mode; + ::ZeroMemory(&dev_mode, sizeof(DEVMODE)); + dev_mode.dmSize = sizeof(DEVMODE); + if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode)) + { + gSavedSettings.setU32("WindowWidth", dev_mode.dmPelsWidth); + gSavedSettings.setU32("WindowHeight", dev_mode.dmPelsHeight); + } + else + { + LL_WARNS("AppInit") << "Unable to set WindowWidth and WindowHeight for FullScreen mode" << LL_ENDL; + } + } + + return LLAppViewer::initWindow(); +} + void LLAppViewerWin32::initLoggingAndGetLastDuration() { LLAppViewer::initLoggingAndGetLastDuration(); diff --git a/indra/newview/llappviewerwin32.h b/indra/newview/llappviewerwin32.h index 250e72edf3..3fad53ec72 100644 --- a/indra/newview/llappviewerwin32.h +++ b/indra/newview/llappviewerwin32.h @@ -46,6 +46,7 @@ public: bool reportCrashToBugsplat(void* pExcepInfo) override; protected: + bool initWindow() override; // Override to initialize the viewer's window. void initLoggingAndGetLastDuration() override; // Override to clean stack_trace info. void initConsole() override; // Initialize OS level debugging console. bool initHardwareTest() override; // Win32 uses DX9 to test hardware. diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp index 2516bece8d..9e19d16957 100644 --- a/indra/newview/llfilepicker.cpp +++ b/indra/newview/llfilepicker.cpp @@ -64,7 +64,7 @@ LLFilePicker LLFilePicker::sInstance; #define XML_FILTER L"XML files (*.xml)\0*.xml\0" #define SLOBJECT_FILTER L"Objects (*.slobject)\0*.slobject\0" #define RAW_FILTER L"RAW files (*.raw)\0*.raw\0" -#define MODEL_FILTER L"Model files (*.dae)\0*.dae\0" +#define MODEL_FILTER L"Model files (*.dae, *.gltf, *.glb)\0*.dae;*.gltf;*.glb\0" #define MATERIAL_FILTER L"GLTF Files (*.gltf; *.glb)\0*.gltf;*.glb\0" #define HDRI_FILTER L"HDRI Files (*.exr)\0*.exr\0" #define MATERIAL_TEXTURES_FILTER L"GLTF Import (*.gltf; *.glb; *.tga; *.bmp; *.jpg; *.jpeg; *.png)\0*.gltf;*.glb;*.tga;*.bmp;*.jpg;*.jpeg;*.png\0" @@ -222,6 +222,8 @@ bool LLFilePicker::setupFilter(ELoadFilter filter) break; case FFLOAD_MODEL: mOFN.lpstrFilter = MODEL_FILTER \ + COLLADA_FILTER \ + MATERIAL_FILTER \ L"\0"; break; case FFLOAD_MATERIAL: @@ -676,6 +678,8 @@ std::unique_ptr<std::vector<std::string>> LLFilePicker::navOpenFilterProc(ELoadF case FFLOAD_HDRI: allowedv->push_back("exr"); case FFLOAD_MODEL: + allowedv->push_back("gltf"); + allowedv->push_back("glb"); case FFLOAD_COLLADA: allowedv->push_back("dae"); break; diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp index b94c31ec04..5ee93be061 100644 --- a/indra/newview/llfloaterbvhpreview.cpp +++ b/indra/newview/llfloaterbvhpreview.cpp @@ -179,7 +179,7 @@ void LLFloaterBvhPreview::setAnimCallbacks() getChild<LLUICtrl>("ease_out_time")->setValidateBeforeCommit( boost::bind(&LLFloaterBvhPreview::validateEaseOut, this, _1)); } -std::map <std::string, std::string> LLFloaterBvhPreview::getJointAliases() +std::map<std::string, std::string, std::less<>> LLFloaterBvhPreview::getJointAliases() { LLPointer<LLVOAvatar> av = (LLVOAvatar*)mAnimPreview->getDummyAvatar(); return av->getJointAliases(); @@ -252,7 +252,7 @@ bool LLFloaterBvhPreview::postBuild() ELoadStatus load_status = E_ST_OK; S32 line_number = 0; - std::map<std::string, std::string> joint_alias_map = getJointAliases(); + auto joint_alias_map = getJointAliases(); loaderp = new LLBVHLoader(file_buffer, load_status, line_number, joint_alias_map); std::string status = getString(STATUS[load_status]); diff --git a/indra/newview/llfloaterbvhpreview.h b/indra/newview/llfloaterbvhpreview.h index ae64521492..bb69ab65ef 100644 --- a/indra/newview/llfloaterbvhpreview.h +++ b/indra/newview/llfloaterbvhpreview.h @@ -108,7 +108,7 @@ public: S32 status, LLExtStat ext_status); private: void setAnimCallbacks() ; - std::map <std::string, std::string> getJointAliases(); + std::map<std::string, std::string, std::less<>> getJointAliases(); protected: diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 8332a430e6..bd33ab2dbe 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -64,6 +64,7 @@ #include "llcallbacklist.h" #include "llviewertexteditor.h" #include "llviewernetwork.h" +#include "llmaterialeditor.h" //static @@ -619,11 +620,9 @@ void LLFloaterModelPreview::onJointListSelection() LLPanel *panel = mTabContainer->getPanelByName("rigging_panel"); LLScrollListCtrl *joints_list = panel->getChild<LLScrollListCtrl>("joints_list"); LLScrollListCtrl *joints_pos = panel->getChild<LLScrollListCtrl>("pos_overrides_list"); - LLScrollListCtrl *joints_scale = panel->getChild<LLScrollListCtrl>("scale_overrides_list"); LLTextBox *joint_pos_descr = panel->getChild<LLTextBox>("pos_overrides_descr"); joints_pos->deleteAllItems(); - joints_scale->deleteAllItems(); LLScrollListItem *selected = joints_list->getFirstSelected(); if (selected) @@ -1488,7 +1487,7 @@ void LLFloaterModelPreview::updateAvatarTab(bool highlight_overrides) { // Populate table - std::map<std::string, std::string> joint_alias_map; + std::map<std::string, std::string, std::less<>> joint_alias_map; mModelPreview->getJointAliases(joint_alias_map); S32 conflicts = 0; diff --git a/indra/newview/llfloateruipreview.cpp b/indra/newview/llfloateruipreview.cpp index 9bc075d03f..af58c6316d 100644 --- a/indra/newview/llfloateruipreview.cpp +++ b/indra/newview/llfloateruipreview.cpp @@ -1043,7 +1043,9 @@ void LLFloaterUIPreview::getExecutablePath(const std::vector<std::string>& filen { CFStringRef executable_cfstr = (CFStringRef)CFDictionaryGetValue(bundleInfoDict, CFSTR("CFBundleExecutable")); // get the name of the actual executable (e.g. TextEdit or firefox-bin) int max_file_length = 256; // (max file name length is 255 in OSX) - char executable_buf[max_file_length]; + + // Xcode 26: VLAs are a clang extension. Just create the buffer and delete it after. + char *executable_buf = new char [max_file_length]; if(CFStringGetCString(executable_cfstr, executable_buf, max_file_length, kCFStringEncodingMacRoman)) // convert CFStringRef to char* { executable_path += std::string("/Contents/MacOS/") + std::string(executable_buf); // append path to executable directory and then executable name to exec path @@ -1053,6 +1055,7 @@ void LLFloaterUIPreview::getExecutablePath(const std::vector<std::string>& filen std::string warning = "Unable to get CString from CFString for executable path"; popupAndPrintWarning(warning); } + delete [] executable_buf; } else { diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp index a798ba31ee..565642e683 100755 --- a/indra/newview/llfloaterworldmap.cpp +++ b/indra/newview/llfloaterworldmap.cpp @@ -327,9 +327,6 @@ LLFloaterWorldMap::LLFloaterWorldMap(const LLSD& key) mSetToUserPosition(true), mTrackedLocation(0.0,0.0,0.0), mTrackedStatus(LLTracker::TRACKING_NOTHING), - mListFriendCombo(nullptr), - mListLandmarkCombo(nullptr), - mListSearchResults(nullptr), mParcelInfoObserver(nullptr), mShowParcelInfo(false) { @@ -383,32 +380,33 @@ bool LLFloaterWorldMap::postBuild() mTeleportCoordSpinY = getChild<LLUICtrl>("teleport_coordinate_y"); mTeleportCoordSpinZ = getChild<LLUICtrl>("teleport_coordinate_z"); - LLComboBox *avatar_combo = getChild<LLComboBox>("friend combo"); - avatar_combo->selectFirstItem(); - avatar_combo->setPrearrangeCallback( boost::bind(&LLFloaterWorldMap::onAvatarComboPrearrange, this) ); - avatar_combo->setTextChangedCallback( boost::bind(&LLFloaterWorldMap::onComboTextEntry, this) ); - mListFriendCombo = dynamic_cast<LLCtrlListInterface *>(avatar_combo); + mFriendCombo = getChild<LLComboBox>("friend combo"); + mFriendCombo->selectFirstItem(); + mFriendCombo->setPrearrangeCallback(boost::bind(&LLFloaterWorldMap::onAvatarComboPrearrange, this)); + mFriendCombo->setTextChangedCallback(boost::bind(&LLFloaterWorldMap::onComboTextEntry, this)); mLocationEditor = getChild<LLSearchEditor>("location"); mLocationEditor->setFocusChangedCallback(boost::bind(&LLFloaterWorldMap::onLocationFocusChanged, this, _1)); - mLocationEditor->setTextChangedCallback( boost::bind(&LLFloaterWorldMap::onSearchTextEntry, this)); + mLocationEditor->setTextChangedCallback(boost::bind(&LLFloaterWorldMap::onSearchTextEntry, this)); - getChild<LLScrollListCtrl>("search_results")->setDoubleClickCallback( boost::bind(&LLFloaterWorldMap::onClickTeleportBtn, this)); - mListSearchResults = childGetListInterface("search_results"); + mSearchResults = getChild<LLScrollListCtrl>("search_results"); + mSearchResults->setDoubleClickCallback(boost::bind(&LLFloaterWorldMap::onClickTeleportBtn, this)); - LLComboBox *landmark_combo = getChild<LLComboBox>( "landmark combo"); - landmark_combo->selectFirstItem(); - landmark_combo->setPrearrangeCallback( boost::bind(&LLFloaterWorldMap::onLandmarkComboPrearrange, this) ); - landmark_combo->setTextChangedCallback( boost::bind(&LLFloaterWorldMap::onComboTextEntry, this) ); - mListLandmarkCombo = dynamic_cast<LLCtrlListInterface *>(landmark_combo); + mLandmarkCombo = getChild<LLComboBox>("landmark combo"); + mLandmarkCombo->selectFirstItem(); + mLandmarkCombo->setPrearrangeCallback(boost::bind(&LLFloaterWorldMap::onLandmarkComboPrearrange, this)); + mLandmarkCombo->setTextChangedCallback(boost::bind(&LLFloaterWorldMap::onComboTextEntry, this)); mZoomSlider = getChild<LLSliderCtrl>("zoom slider"); F32 slider_zoom = mMapView->getZoom(); mZoomSlider->setValue(slider_zoom); + mTrackCtrlsPanel = getChild<LLPanel>("layout_panel_4"); + mSearchButton = getChild<LLButton>("DoSearch"); + getChild<LLPanel>("expand_btn_panel")->setMouseDownCallback(boost::bind(&LLFloaterWorldMap::onExpandCollapseBtn, this)); - setDefaultBtn(NULL); + mTrackCtrlsPanel->setDefaultBtn(nullptr); onChangeMaturity(); @@ -608,7 +606,6 @@ void LLFloaterWorldMap::draw() } mTeleportButton->setEnabled((bool)tracking_status); - // getChildView("Clear")->setEnabled((bool)tracking_status); mShowDestinationButton->setEnabled((bool)tracking_status || LLWorldMap::getInstance()->isTracking()); mCopySlurlButton->setEnabled((mSLURL.isValid()) ); @@ -700,26 +697,24 @@ void LLFloaterWorldMap::requestParcelInfo(const LLVector3d& pos_global, const LL } } -void LLFloaterWorldMap::trackAvatar( const LLUUID& avatar_id, const std::string& name ) +void LLFloaterWorldMap::trackAvatar(const LLUUID& avatar_id, const std::string& name) { mShowParcelInfo = false; - LLCtrlSelectionInterface *iface = childGetSelectionInterface("friend combo"); - if (!iface) return; buildAvatarIDList(); - if(iface->setCurrentByID(avatar_id) || gAgent.isGodlike()) + if (mFriendCombo->setCurrentByID(avatar_id) || gAgent.isGodlike()) { // *HACK: Adjust Z values automatically for liaisons & gods so // they swoop down when they click on the map. Requested // convenience. - if(gAgent.isGodlike()) + if (gAgent.isGodlike()) { mTeleportCoordSpinZ->setValue(LLSD(200.f)); } // Don't re-request info if we already have it or we won't have it in time to teleport if (mTrackedStatus != LLTracker::TRACKING_AVATAR || avatar_id != mTrackedAvatarID) { - mTrackedStatus = LLTracker::TRACKING_AVATAR; + mTrackedStatus = LLTracker::TRACKING_AVATAR; mTrackedAvatarID = avatar_id; LLTracker::trackAvatar(avatar_id, name); } @@ -728,52 +723,45 @@ void LLFloaterWorldMap::trackAvatar( const LLUUID& avatar_id, const std::string& { LLTracker::stopTracking(false); } - setDefaultBtn("Teleport"); + mTrackCtrlsPanel->setDefaultBtn(mTeleportButton); } -void LLFloaterWorldMap::trackLandmark( const LLUUID& landmark_item_id ) +void LLFloaterWorldMap::trackLandmark(const LLUUID& landmark_item_id) { mShowParcelInfo = false; - LLCtrlSelectionInterface *iface = childGetSelectionInterface("landmark combo"); - if (!iface) return; buildLandmarkIDLists(); bool found = false; - S32 idx; + S32 idx; for (idx = 0; idx < mLandmarkItemIDList.size(); idx++) { - if ( mLandmarkItemIDList.at(idx) == landmark_item_id) + if (mLandmarkItemIDList.at(idx) == landmark_item_id) { found = true; break; } } - if (found && iface->setCurrentByID( landmark_item_id ) ) + if (found && mLandmarkCombo->setCurrentByID(landmark_item_id)) { - LLUUID asset_id = mLandmarkAssetIDList.at( idx ); - std::string name; - LLComboBox* combo = getChild<LLComboBox>( "landmark combo"); - if (combo) name = combo->getSimple(); - mTrackedStatus = LLTracker::TRACKING_LANDMARK; - LLTracker::trackLandmark(mLandmarkAssetIDList.at( idx ), // assetID - mLandmarkItemIDList.at( idx ), // itemID - name); // name + LLUUID asset_id = mLandmarkAssetIDList.at(idx); + std::string name = mLandmarkCombo->getSimple(); + mTrackedStatus = LLTracker::TRACKING_LANDMARK; + LLTracker::trackLandmark(mLandmarkAssetIDList.at(idx), // assetID + mLandmarkItemIDList.at(idx), // itemID + name); // name - if( asset_id != sHomeID ) + if (asset_id != sHomeID) { // start the download process - gLandmarkList.getAsset( asset_id); + gLandmarkList.getAsset(asset_id); } - - // We have to download both region info and landmark data, so set busy. JC - // getWindow()->incBusyCount(); } else { LLTracker::stopTracking(false); } - setDefaultBtn("Teleport"); + mTrackCtrlsPanel->setDefaultBtn(mTeleportButton); } @@ -782,7 +770,7 @@ void LLFloaterWorldMap::trackEvent(const LLItemInfo &event_info) mShowParcelInfo = false; mTrackedStatus = LLTracker::TRACKING_LOCATION; LLTracker::trackLocation(event_info.getGlobalPosition(), event_info.getName(), event_info.getToolTip(), LLTracker::LOCATION_EVENT); - setDefaultBtn("Teleport"); + mTrackCtrlsPanel->setDefaultBtn(mTeleportButton); } void LLFloaterWorldMap::trackGenericItem(const LLItemInfo &item) @@ -790,7 +778,7 @@ void LLFloaterWorldMap::trackGenericItem(const LLItemInfo &item) mShowParcelInfo = false; mTrackedStatus = LLTracker::TRACKING_LOCATION; LLTracker::trackLocation(item.getGlobalPosition(), item.getName(), item.getToolTip(), LLTracker::LOCATION_ITEM); - setDefaultBtn("Teleport"); + mTrackCtrlsPanel->setDefaultBtn(mTeleportButton); } void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) @@ -804,7 +792,7 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) S32 world_x = S32(pos_global.mdV[0] / 256); S32 world_y = S32(pos_global.mdV[1] / 256); LLWorldMapMessage::getInstance()->sendMapBlockRequest(world_x, world_y, world_x, world_y, true); - setDefaultBtn(""); + mTrackCtrlsPanel->setDefaultBtn(nullptr); // clicked on a non-region - turn off coord display enableTeleportCoordsDisplay( false ); @@ -818,7 +806,7 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) LLTracker::stopTracking(false); LLWorldMap::getInstance()->setTracking(pos_global); LLWorldMap::getInstance()->setTrackingInvalid(); - setDefaultBtn(""); + mTrackCtrlsPanel->setDefaultBtn(nullptr); // clicked on a down region - turn off coord display enableTeleportCoordsDisplay( false ); @@ -849,7 +837,7 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) // we have a valid region - turn on coord display enableTeleportCoordsDisplay( true ); - setDefaultBtn("Teleport"); + mTrackCtrlsPanel->setDefaultBtn(mTeleportButton); } // enable/disable teleport destination coordinates @@ -964,7 +952,7 @@ void LLFloaterWorldMap::trackURL(const std::string& region_name, S32 x_coord, S3 local_pos.mV[VZ] = (F32)z_coord; LLVector3d global_pos = sim_info->getGlobalPos(local_pos); trackLocation(global_pos); - setDefaultBtn("Teleport"); + mTrackCtrlsPanel->setDefaultBtn(mTeleportButton); } else { @@ -1025,17 +1013,14 @@ void LLFloaterWorldMap::observeFriends() void LLFloaterWorldMap::friendsChanged() { - LLAvatarTracker& t = LLAvatarTracker::instance(); - const LLUUID& avatar_id = t.getAvatarID(); + LLAvatarTracker& t = LLAvatarTracker::instance(); + const LLUUID& avatar_id = t.getAvatarID(); buildAvatarIDList(); - if(avatar_id.notNull()) + if (avatar_id.notNull()) { - LLCtrlSelectionInterface *iface = childGetSelectionInterface("friend combo"); const LLRelationship* buddy_info = t.getBuddyInfo(avatar_id); - if(!iface || - !iface->setCurrentByID(avatar_id) || - (buddy_info && !buddy_info->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION)) || - gAgent.isGodlike()) + if (!mFriendCombo->setCurrentByID(avatar_id) || + (buddy_info && !buddy_info->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION)) || gAgent.isGodlike()) { LLTracker::stopTracking(false); } @@ -1045,15 +1030,12 @@ void LLFloaterWorldMap::friendsChanged() // No longer really builds a list. Instead, just updates mAvatarCombo. void LLFloaterWorldMap::buildAvatarIDList() { - LLCtrlListInterface *list = mListFriendCombo; - if (!list) return; - // Delete all but the "None" entry - S32 list_size = list->getItemCount(); + S32 list_size = mFriendCombo->getItemCount(); if (list_size > 1) { - list->selectItemRange(1, -1); - list->operateOnSelection(LLCtrlListInterface::OP_DELETE); + mFriendCombo->selectItemRange(1, -1); + mFriendCombo->operateOnSelection(LLCtrlListInterface::OP_DELETE); } // Get all of the calling cards for avatar that are currently online @@ -1061,29 +1043,26 @@ void LLFloaterWorldMap::buildAvatarIDList() LLAvatarTracker::instance().applyFunctor(collector); LLCollectMappableBuddies::buddy_map_t::iterator it; LLCollectMappableBuddies::buddy_map_t::iterator end; - it = collector.mMappable.begin(); + it = collector.mMappable.begin(); end = collector.mMappable.end(); - for( ; it != end; ++it) + for (; it != end; ++it) { - list->addSimpleElement((*it).second, ADD_BOTTOM, (*it).first); + mFriendCombo->addSimpleElement((*it).second, ADD_BOTTOM, (*it).first); } - list->setCurrentByID( LLAvatarTracker::instance().getAvatarID() ); - list->selectFirstItem(); + mFriendCombo->setCurrentByID(LLAvatarTracker::instance().getAvatarID()); + mFriendCombo->selectFirstItem(); } void LLFloaterWorldMap::buildLandmarkIDLists() { - LLCtrlListInterface *list = mListLandmarkCombo; - if (!list) return; - // Delete all but the "None" entry - S32 list_size = list->getItemCount(); + S32 list_size = mLandmarkCombo->getItemCount(); if (list_size > 1) { - list->selectItemRange(1, -1); - list->operateOnSelection(LLCtrlListInterface::OP_DELETE); + mLandmarkCombo->selectItemRange(1, -1); + mLandmarkCombo->operateOnSelection(LLCtrlListInterface::OP_DELETE); } mLandmarkItemIDList.clear(); @@ -1115,13 +1094,13 @@ void LLFloaterWorldMap::buildLandmarkIDLists() { LLInventoryItem* item = items.at(i); - list->addSimpleElement(item->getName(), ADD_BOTTOM, item->getUUID()); + mLandmarkCombo->addSimpleElement(item->getName(), ADD_BOTTOM, item->getUUID()); mLandmarkAssetIDList.push_back( item->getAssetUUID() ); mLandmarkItemIDList.push_back( item->getUUID() ); } - list->selectFirstItem(); + mLandmarkCombo->selectFirstItem(); } @@ -1139,10 +1118,9 @@ F32 LLFloaterWorldMap::getDistanceToDestination(const LLVector3d &destination, void LLFloaterWorldMap::clearLocationSelection(bool clear_ui, bool dest_reached) { - LLCtrlListInterface *list = mListSearchResults; - if (list && (!dest_reached || (list->getItemCount() == 1))) + if (!dest_reached || (mSearchResults->getItemCount() == 1)) { - list->operateOnAll(LLCtrlListInterface::OP_DELETE); + mSearchResults->operateOnAll(LLCtrlListInterface::OP_DELETE); } LLWorldMap::getInstance()->cancelTracking(); mCompletingRegionName = ""; @@ -1153,11 +1131,7 @@ void LLFloaterWorldMap::clearLandmarkSelection(bool clear_ui) { if (clear_ui || !childHasKeyboardFocus("landmark combo")) { - LLCtrlListInterface *list = mListLandmarkCombo; - if (list) - { - list->selectByValue( "None" ); - } + mLandmarkCombo->selectByValue("None"); } } @@ -1167,10 +1141,9 @@ void LLFloaterWorldMap::clearAvatarSelection(bool clear_ui) if (clear_ui || !childHasKeyboardFocus("friend combo")) { mTrackedStatus = LLTracker::TRACKING_NOTHING; - LLCtrlListInterface *list = mListFriendCombo; - if (list && list->getSelectedValue().asString() != "None") + if (mFriendCombo->getSelectedValue().asString() != "None") { - list->selectByValue( "None" ); + mFriendCombo->selectByValue("None"); } } } @@ -1226,25 +1199,21 @@ void LLFloaterWorldMap::onGoHome() } -void LLFloaterWorldMap::onLandmarkComboPrearrange( ) +void LLFloaterWorldMap::onLandmarkComboPrearrange() { - if( mIsClosing ) + if (mIsClosing) { return; } - LLCtrlListInterface *list = mListLandmarkCombo; - if (!list) return; - - LLUUID current_choice = list->getCurrentID(); + LLUUID current_choice = mLandmarkCombo->getCurrentID(); buildLandmarkIDLists(); - if( current_choice.isNull() || !list->setCurrentByID( current_choice ) ) + if (current_choice.isNull() || !mLandmarkCombo->setCurrentByID(current_choice)) { LLTracker::stopTracking(false); } - } void LLFloaterWorldMap::onComboTextEntry() @@ -1264,33 +1233,28 @@ void LLFloaterWorldMap::onSearchTextEntry( ) void LLFloaterWorldMap::onLandmarkComboCommit() { - if( mIsClosing ) + if (mIsClosing) { return; } - LLCtrlListInterface *list = mListLandmarkCombo; - if (!list) return; - LLUUID asset_id; - LLUUID item_id = list->getCurrentID(); + LLUUID item_id = mLandmarkCombo->getCurrentID(); LLTracker::stopTracking(false); - //RN: stopTracking() clears current combobox selection, need to reassert it here - list->setCurrentByID(item_id); + // RN: stopTracking() clears current combobox selection, need to reassert it here + mLandmarkCombo->setCurrentByID(item_id); - if( item_id.isNull() ) - { - } - else if( item_id == sHomeID ) + if (item_id.isNull()) {} + else if (item_id == sHomeID) { asset_id = sHomeID; } else { - LLInventoryItem* item = gInventory.getItem( item_id ); - if( item ) + LLInventoryItem* item = gInventory.getItem(item_id); + if (item) { asset_id = item->getAssetUUID(); } @@ -1301,34 +1265,31 @@ void LLFloaterWorldMap::onLandmarkComboCommit() } } - trackLandmark( item_id); + trackLandmark(item_id); onShowTargetBtn(); // Reset to user postion if nothing is tracked - mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING ); + mSetToUserPosition = (LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING); } // static -void LLFloaterWorldMap::onAvatarComboPrearrange( ) +void LLFloaterWorldMap::onAvatarComboPrearrange() { - if( mIsClosing ) + if (mIsClosing) { return; } - LLCtrlListInterface *list = mListFriendCombo; - if (!list) return; - LLUUID current_choice; - if( LLAvatarTracker::instance().haveTrackingInfo() ) + if (LLAvatarTracker::instance().haveTrackingInfo()) { current_choice = LLAvatarTracker::instance().getAvatarID(); } buildAvatarIDList(); - if( !list->setCurrentByID( current_choice ) || current_choice.isNull() ) + if (!mFriendCombo->setCurrentByID(current_choice) || current_choice.isNull()) { LLTracker::stopTracking(false); } @@ -1336,26 +1297,21 @@ void LLFloaterWorldMap::onAvatarComboPrearrange( ) void LLFloaterWorldMap::onAvatarComboCommit() { - if( mIsClosing ) + if (mIsClosing) { return; } - LLCtrlListInterface *list = mListFriendCombo; - if (!list) return; - - const LLUUID& new_avatar_id = list->getCurrentID(); + const LLUUID& new_avatar_id = mFriendCombo->getCurrentID(); if (new_avatar_id.notNull()) { - std::string name; - LLComboBox* combo = getChild<LLComboBox>("friend combo"); - if (combo) name = combo->getSimple(); + std::string name = mFriendCombo->getSimple(); trackAvatar(new_avatar_id, name); onShowTargetBtn(); } else - { // Reset to user postion if nothing is tracked - mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING ); + { // Reset to user postion if nothing is tracked + mSetToUserPosition = (LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING); } } @@ -1375,11 +1331,11 @@ void LLFloaterWorldMap::updateSearchEnabled() if (childHasKeyboardFocus("location") && mLocationEditor->getValue().asString().length() > 0) { - setDefaultBtn("DoSearch"); + mTrackCtrlsPanel->setDefaultBtn(mSearchButton); } else { - setDefaultBtn(NULL); + mTrackCtrlsPanel->setDefaultBtn(nullptr); } } @@ -1487,8 +1443,9 @@ void LLFloaterWorldMap::onExpandCollapseBtn() std::string image_name = getString(toggle_collapse ? "expand_icon" : "collapse_icon"); std::string tooltip = getString(toggle_collapse ? "expand_tooltip" : "collapse_tooltip"); - getChild<LLIconCtrl>("expand_collapse_icon")->setImage(LLUI::getUIImage(image_name)); - getChild<LLIconCtrl>("expand_collapse_icon")->setToolTip(tooltip); + LLIconCtrl* expandCollapseIcon = getChild<LLIconCtrl>("expand_collapse_icon"); + expandCollapseIcon->setImage(LLUI::getUIImage(image_name)); + expandCollapseIcon->setToolTip(tooltip); getChild<LLPanel>("expand_btn_panel")->setToolTip(tooltip); } @@ -1680,9 +1637,9 @@ void LLFloaterWorldMap::teleportToAvatar() void LLFloaterWorldMap::flyToAvatar() { - if( LLAvatarTracker::instance().haveTrackingInfo() ) + if (LLAvatarTracker::instance().haveTrackingInfo()) { - gAgent.startAutoPilotGlobal( LLAvatarTracker::instance().getGlobalPos() ); + gAgent.startAutoPilotGlobal(LLAvatarTracker::instance().getGlobalPos()); } } @@ -1693,8 +1650,7 @@ void LLFloaterWorldMap::updateSims(bool found_null_sim) return; } - LLScrollListCtrl *list = getChild<LLScrollListCtrl>("search_results"); - list->operateOnAll(LLCtrlListInterface::OP_DELETE); + mSearchResults->operateOnAll(LLCtrlListInterface::OP_DELETE); auto name_length = mCompletingRegionName.length(); @@ -1722,7 +1678,7 @@ void LLFloaterWorldMap::updateSims(bool found_null_sim) value["id"] = info->getName(); value["columns"][0]["column"] = "sim_name"; value["columns"][0]["value"] = info->getName(); - list->addElement(value); + mSearchResults->addElement(value); num_results++; } } @@ -1737,21 +1693,22 @@ void LLFloaterWorldMap::updateSims(bool found_null_sim) // if match found, highlight it and go if (!match.isUndefined()) { - list->selectByValue(match); + mSearchResults->selectByValue(match); + mSearchResults->setFocus(true); + onCommitSearchResult(); } - // else select first found item + // else let user decide else { - list->selectFirstItem(); + mSearchResults->operateOnAll(LLCtrlListInterface::OP_DESELECT); + mSearchResults->setFocus(true); } - getChild<LLUICtrl>("search_results")->setFocus(true); - onCommitSearchResult(); } else { // if we found nothing, say "none" - list->setCommentText(LLTrans::getString("worldmap_results_none_found")); - list->operateOnAll(LLCtrlListInterface::OP_DESELECT); + mSearchResults->setCommentText(LLTrans::getString("worldmap_results_none_found")); + mSearchResults->operateOnAll(LLCtrlListInterface::OP_DESELECT); } } @@ -1765,11 +1722,7 @@ void LLFloaterWorldMap::onTeleportFinished() void LLFloaterWorldMap::onCommitSearchResult() { - LLCtrlListInterface *list = mListSearchResults; - if (!list) return; - - LLSD selected_value = list->getSelectedValue(); - std::string sim_name = selected_value.asString(); + std::string sim_name = mSearchResults->getSelectedValue().asString(); if (sim_name.empty()) { return; @@ -1785,7 +1738,7 @@ void LLFloaterWorldMap::onCommitSearchResult() { LLVector3d pos_global = info->getGlobalOrigin(); - const F64 SIM_COORD_DEFAULT = 128.0; + constexpr F64 SIM_COORD_DEFAULT = 128.0; LLVector3 pos_local(SIM_COORD_DEFAULT, SIM_COORD_DEFAULT, 0.0f); // Did this value come from a trackURL() request? @@ -1800,7 +1753,7 @@ void LLFloaterWorldMap::onCommitSearchResult() mLocationEditor->setValue(sim_name); trackLocation(pos_global); - setDefaultBtn("Teleport"); + mTrackCtrlsPanel->setDefaultBtn(mTeleportButton); break; } } diff --git a/indra/newview/llfloaterworldmap.h b/indra/newview/llfloaterworldmap.h index 2f2b2b7a0d..bf1650eb7c 100644 --- a/indra/newview/llfloaterworldmap.h +++ b/indra/newview/llfloaterworldmap.h @@ -51,6 +51,8 @@ class LLCheckBoxCtrl; class LLSliderCtrl; class LLSpinCtrl; class LLSearchEditor; +class LLComboBox; +class LLScrollListCtrl; class LLWorldMapParcelInfoObserver : public LLRemoteParcelInfoObserver { @@ -218,14 +220,11 @@ private: LLUUID mTrackedAvatarID; LLSLURL mSLURL; - LLCtrlListInterface * mListFriendCombo; - LLCtrlListInterface * mListLandmarkCombo; - LLCtrlListInterface * mListSearchResults; - LLButton* mTeleportButton = nullptr; LLButton* mShowDestinationButton = nullptr; LLButton* mCopySlurlButton = nullptr; LLButton* mGoHomeButton = nullptr; + LLButton* mSearchButton = nullptr; LLCheckBoxCtrl* mPeopleCheck = nullptr; LLCheckBoxCtrl* mInfohubCheck = nullptr; @@ -245,6 +244,13 @@ private: LLSliderCtrl* mZoomSlider = nullptr; + LLComboBox* mLandmarkCombo = nullptr; + LLComboBox* mFriendCombo = nullptr; + + LLScrollListCtrl* mSearchResults = nullptr; + + LLPanel* mTrackCtrlsPanel = nullptr; + boost::signals2::connection mTeleportFinishConnection; }; diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index fd0d8b696f..c092b4c91a 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -225,10 +225,6 @@ void LLHUDText::renderText() } text_color = segment_iter->mColor; - if (mOnHUDAttachment) - { - text_color = linearColor4(text_color); - } text_color.mV[VALPHA] *= alpha_factor; hud_render_text(segment_iter->getText(), render_position, *fontp, style, shadow, x_offset, y_offset, text_color, mOnHUDAttachment); diff --git a/indra/newview/llinventoryfilter.cpp b/indra/newview/llinventoryfilter.cpp index 5c0905af3c..01f2c6c525 100644 --- a/indra/newview/llinventoryfilter.cpp +++ b/indra/newview/llinventoryfilter.cpp @@ -959,7 +959,7 @@ void LLInventoryFilter::setFilterSubString(const std::string& string) boost::char_separator<char> sep("+"); tokenizer tokens(filter_sub_string_new, sep); - for (auto token_iter : tokens) + for (const auto& token_iter : tokens) { mFilterTokens.push_back(token_iter); } @@ -1025,7 +1025,7 @@ void LLInventoryFilter::setFilterSubString(const std::string& string) } // Cancel out UUID once the search string is modified - if (mFilterOps.mFilterTypes == FILTERTYPE_UUID) + if (mFilterOps.mFilterTypes & FILTERTYPE_UUID) { mFilterOps.mFilterTypes &= ~FILTERTYPE_UUID; mFilterOps.mFilterUUID = LLUUID::null; @@ -1707,7 +1707,7 @@ std::string LLInventoryFilter::getEmptyLookupMessage(bool is_empty_folder) const } } -bool LLInventoryFilter::areDateLimitsSet() +bool LLInventoryFilter::areDateLimitsSet() const { return mFilterOps.mMinDate != time_min() || mFilterOps.mMaxDate != time_max() diff --git a/indra/newview/llinventoryfilter.h b/indra/newview/llinventoryfilter.h index 7e64a03e73..612a161ba2 100644 --- a/indra/newview/llinventoryfilter.h +++ b/indra/newview/llinventoryfilter.h @@ -341,7 +341,7 @@ public: bool checkAgainstFilterThumbnails(const LLUUID& object_id) const; private: - bool areDateLimitsSet(); + bool areDateLimitsSet() const; bool checkAgainstFilterSubString(const std::string& desc) const; bool checkAgainstFilterType(const class LLFolderViewModelItemInventory* listener) const; bool checkAgainstFilterType(const LLInventoryItem* item) const; diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp index 1077ce74ae..d2ed7168c5 100644 --- a/indra/newview/llinventoryfunctions.cpp +++ b/indra/newview/llinventoryfunctions.cpp @@ -2350,9 +2350,9 @@ bool can_move_to_my_outfits_as_outfit(LLInventoryModel* model, LLInventoryCatego return false; } - if (items->size() == 0) + if (items->size() == 0 && inv_cat->getPreferredType() != LLFolderType::FT_OUTFIT) { - // Nothing to move(create) + // Nothing to create an outfit folder from return false; } diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp index 28160177f6..5b3ac53d51 100644 --- a/indra/newview/llmaterialeditor.cpp +++ b/indra/newview/llmaterialeditor.cpp @@ -137,7 +137,8 @@ LLFloaterComboOptions* LLFloaterComboOptions::showUI( { combo_picker->mComboOptions->addSimpleElement(*iter); } - combo_picker->mComboOptions->selectFirstItem(); + // select 'Bulk Upload All' option + combo_picker->mComboOptions->selectNthItem((S32)options.size() - 1); combo_picker->openFloater(LLSD(title)); combo_picker->setFocus(true); @@ -1332,15 +1333,6 @@ const std::string LLMaterialEditor::buildMaterialDescription() desc << mNormalName; } - // trim last char if it's a ',' in case there is no normal texture - // present and the code above inserts one - // (no need to check for string length - always has initial string) - std::string::iterator iter = desc.str().end() - 1; - if (*iter == ',') - { - desc.str().erase(iter); - } - // sanitize the material description so that it's compatible with the inventory // note: split this up because clang doesn't like operating directly on the // str() - error: lvalue reference to type 'basic_string<...>' cannot bind to a @@ -1348,6 +1340,15 @@ const std::string LLMaterialEditor::buildMaterialDescription() std::string inv_desc = desc.str(); LLInventoryObject::correctInventoryName(inv_desc); + // trim last char if it's a ',' in case there is no normal texture + // present and the code above inserts one + // (no need to check for string length - always has initial string) + std::string::iterator iter = inv_desc.end() - 1; + if (*iter == ',') + { + inv_desc.erase(iter); + } + return inv_desc; } @@ -2684,10 +2685,8 @@ const std::string LLMaterialEditor::getImageNameFromUri(std::string image_uri, c // so we can include everything if (stripped_uri.length() > 0) { - // example "DamagedHelmet: base layer" + // example "base layer" return STRINGIZE( - mMaterialNameShort << - ": " << stripped_uri << " (" << texture_type << @@ -2696,28 +2695,17 @@ const std::string LLMaterialEditor::getImageNameFromUri(std::string image_uri, c } else // uri doesn't include the type (because the uri is empty) - // so we must reorganize the string a bit to include the name - // and an explicit name type + // include an explicit name type { - // example "DamagedHelmet: (Emissive)" - return STRINGIZE( - mMaterialNameShort << - " (" << - texture_type << - ")" - ); + // example "Emissive" + return texture_type; } } else - // uri includes the type so just use it directly with the - // name of the material + // uri includes the type so just use it directly { - return STRINGIZE( - // example: AlienBust: normal_layer - mMaterialNameShort << - ": " << - stripped_uri - ); + // example: "normal_layer" + return stripped_uri; } } diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index e7e95034b2..142a3dac39 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -2395,6 +2395,11 @@ EMeshProcessingResult LLMeshRepoThread::lodReceived(const LLVolumeParams& mesh_p // might be good idea to turn mesh into pointer to avoid making a copy mesh.mVolume = NULL; } + { + // make sure skin info is not removed from list while we are decreasing reference count + LLMutexLock lock(mSkinMapMutex); + skin_info = nullptr; + } return MESH_OK; } } @@ -2694,10 +2699,14 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) S32 instance_num = 0; - for (instance_map::iterator iter = mInstance.begin(); iter != mInstance.end(); ++iter) + // Handle models, ignore submodels for now. + // Probably should pre-sort by mSubmodelID instead of running twice. + // Note: mInstance should be sorted by model name for the sake of + // deterministic order. + for (auto& iter : mInstance) { LLMeshUploadData data; - data.mBaseModel = iter->first; + data.mBaseModel = iter.first; if (data.mBaseModel->mSubmodelID) { @@ -2706,7 +2715,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) continue; } - LLModelInstance& first_instance = *(iter->second.begin()); + LLModelInstance& first_instance = *(iter.second.begin()); for (S32 i = 0; i < 5; i++) { data.mModel[i] = first_instance.mLOD[i]; @@ -2740,7 +2749,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) mUploadSkin, mUploadJoints, mLockScaleIfJointPosition, - false, + LLModel::WRITE_BINARY, false, data.mBaseModel->mSubmodelID); @@ -2753,8 +2762,8 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) } // For all instances that use this model - for (instance_list::iterator instance_iter = iter->second.begin(); - instance_iter != iter->second.end(); + for (instance_list::iterator instance_iter = iter.second.begin(); + instance_iter != iter.second.end(); ++instance_iter) { @@ -2852,10 +2861,11 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) } } - for (instance_map::iterator iter = mInstance.begin(); iter != mInstance.end(); ++iter) + // Now handle the submodels. + for (auto& iter : mInstance) { LLMeshUploadData data; - data.mBaseModel = iter->first; + data.mBaseModel = iter.first; if (!data.mBaseModel->mSubmodelID) { @@ -2864,7 +2874,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) continue; } - LLModelInstance& first_instance = *(iter->second.begin()); + LLModelInstance& first_instance = *(iter.second.begin()); for (S32 i = 0; i < 5; i++) { data.mModel[i] = first_instance.mLOD[i]; @@ -2898,7 +2908,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) mUploadSkin, mUploadJoints, mLockScaleIfJointPosition, - false, + LLModel::WRITE_BINARY, false, data.mBaseModel->mSubmodelID); @@ -2911,8 +2921,8 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) } // For all instances that use this model - for (instance_list::iterator instance_iter = iter->second.begin(); - instance_iter != iter->second.end(); + for (instance_list::iterator instance_iter = iter.second.begin(); + instance_iter != iter.second.end(); ++instance_iter) { diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 0847c29d0d..4c3901408f 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -674,7 +674,22 @@ public: typedef std::vector<LLModelInstance> instance_list; instance_list mInstanceList; - typedef std::map<LLPointer<LLModel>, instance_list> instance_map; + // Upload should happen in deterministic order, so sort instances by model name. + struct LLUploadModelInstanceLess + { + inline bool operator()(const LLPointer<LLModel>& a, const LLPointer<LLModel>& b) const + { + if (a.isNull() || b.isNull()) + { + llassert(false); // We are uploading these models, they shouldn't be null. + return true; + } + // Note: probably can sort by mBaseModel->mSubmodelID here as well to avoid + // running over the list twice in wholeModelToLLSD. + return a->mLabel < b->mLabel; + } + }; + typedef std::map<LLPointer<LLModel>, instance_list, LLUploadModelInstanceLess> instance_map; instance_map mInstance; LLMutex* mMutex; diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp index c73282dad3..6fe192ac19 100644 --- a/indra/newview/llmodelpreview.cpp +++ b/indra/newview/llmodelpreview.cpp @@ -30,7 +30,7 @@ #include "llmodelloader.h" #include "lldaeloader.h" -#include "llgltfloader.h" +#include "gltf/llgltfloader.h" #include "llfloatermodelpreview.h" #include "llagent.h" @@ -40,6 +40,7 @@ #include "lldrawable.h" #include "llface.h" #include "lliconctrl.h" +#include "lljointdata.h" #include "llmatrix4a.h" #include "llmeshrepository.h" #include "llmeshoptimizer.h" @@ -163,10 +164,12 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) , mPhysicsSearchLOD(LLModel::LOD_PHYSICS) , mResetJoints(false) , mModelNoErrors(true) + , mLoading(false) + , mModelLoader(nullptr) , mLastJointUpdate(false) , mFirstSkinUpdate(true) , mHasDegenerate(false) - , mImporterDebug(LLCachedControl<bool>(gSavedSettings, "ImporterDebug", false)) + , mImporterDebug(LLCachedControl<bool>(gSavedSettings, "ImporterDebugVerboseLogging", false)) { mNeedsUpdate = true; mCameraDistance = 0.f; @@ -175,11 +178,9 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) mCameraZoom = 1.f; mTextureName = 0; mPreviewLOD = 0; - mModelLoader = NULL; mMaxTriangleLimit = 0; mDirty = false; mGenLOD = false; - mLoading = false; mLookUpLodFiles = false; mLoadState = LLModelLoader::STARTING; mGroup = 0; @@ -211,6 +212,7 @@ LLModelPreview::~LLModelPreview() { mModelLoader->shutdown(); mModelLoader = NULL; + mLoading = false; } if (mPreviewAvatar) @@ -691,7 +693,7 @@ void LLModelPreview::saveUploadData(const std::string& filename, save_skinweights, save_joint_positions, lock_scale_if_joint_position, - false, true, instance.mModel->mSubmodelID); + LLModel::WRITE_BINARY, true, instance.mModel->mSubmodelID); data["mesh"][instance.mModel->mLocalID] = str.str(); } @@ -753,6 +755,10 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable LL_WARNS() << out.str() << LL_ENDL; LLFloaterModelPreview::addStringToLog(out, true); assert(lod >= LLModel::LOD_IMPOSTOR && lod < LLModel::NUM_LODS); + if (mModelLoader == nullptr) + { + mLoading = false; + } return; } @@ -780,7 +786,7 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable mLODFile[lod] = filename; - std::map<std::string, std::string> joint_alias_map; + std::map<std::string, std::string, std::less<>> joint_alias_map; getJointAliases(joint_alias_map); LLHandle<LLModelPreview> preview_handle = getHandle(); @@ -806,10 +812,14 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable joint_alias_map, LLSkinningUtil::getMaxJointCount(), gSavedSettings.getU32("ImporterModelLimit"), + gSavedSettings.getU32("ImporterDebugMode"), gSavedSettings.getBOOL("ImporterPreprocessDAE")); } else { + LLVOAvatar* av = getPreviewAvatar(); + std::vector<LLJointData> viewer_skeleton; + av->getJointMatricesAndHierarhy(viewer_skeleton); mModelLoader = new LLGLTFLoader( filename, lod, @@ -822,7 +832,9 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable mJointsFromNode, joint_alias_map, LLSkinningUtil::getMaxJointCount(), - gSavedSettings.getU32("ImporterModelLimit")); + gSavedSettings.getU32("ImporterModelLimit"), + gSavedSettings.getU32("ImporterDebugMode"), + viewer_skeleton); } if (force_disable_slm) @@ -1807,7 +1819,7 @@ F32 LLModelPreview::genMeshOptimizerPerFace(LLModel *base_model, LLModel *target void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 decimation, bool enforce_tri_limit) { - LL_INFOS() << "Generating lod " << which_lod << " using meshoptimizer" << LL_ENDL; + LL_DEBUGS("Upload") << "Generating lod " << which_lod << " using meshoptimizer" << LL_ENDL; // Allow LoD from -1 to LLModel::LOD_PHYSICS if (which_lod < -1 || which_lod > LLModel::NUM_LODS - 1) { @@ -1884,6 +1896,12 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d mMaxTriangleLimit = base_triangle_count; + // For logging purposes + S32 meshes_processed = 0; + S32 meshes_simplified = 0; + S32 meshes_sloppy_simplified = 0; + S32 meshes_fail_count = 0; + // Build models S32 start = LLModel::LOD_HIGH; @@ -1893,7 +1911,7 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d { start = which_lod; end = which_lod; - } + }; for (S32 lod = start; lod >= end; --lod) { @@ -1956,6 +1974,11 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d const LLVolumeFace &face = base->getVolumeFace(face_idx); LLVolumeFace &new_face = target_model->getVolumeFace(face_idx); new_face = face; + meshes_fail_count++; + } + else + { + meshes_simplified++; } } } @@ -1968,7 +1991,18 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d if (genMeshOptimizerPerFace(base, target_model, face_idx, indices_decimator, lod_error_threshold, MESH_OPTIMIZER_NO_TOPOLOGY) < 0) { // Sloppy failed and returned an invalid model - genMeshOptimizerPerFace(base, target_model, face_idx, indices_decimator, lod_error_threshold, MESH_OPTIMIZER_FULL); + if (genMeshOptimizerPerFace(base, target_model, face_idx, indices_decimator, lod_error_threshold, MESH_OPTIMIZER_FULL) < 0) + { + meshes_fail_count++; + } + else + { + meshes_simplified++; + } + } + else + { + meshes_sloppy_simplified++; } } } @@ -2068,25 +2102,28 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d precise_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, MESH_OPTIMIZER_FULL); } - LL_INFOS() << "Model " << target_model->getName() + LL_DEBUGS("Upload") << "Model " << target_model->getName() << " lod " << which_lod << " resulting ratio " << precise_ratio << " simplified using per model method." << LL_ENDL; + meshes_simplified++; } else { - LL_INFOS() << "Model " << target_model->getName() + LL_DEBUGS("Upload") << "Model " << target_model->getName() << " lod " << which_lod << " resulting ratio " << sloppy_ratio << " sloppily simplified using per model method." << LL_ENDL; + meshes_sloppy_simplified++; } } else { - LL_INFOS() << "Model " << target_model->getName() + LL_DEBUGS("Upload") << "Model " << target_model->getName() << " lod " << which_lod << " resulting ratio " << precise_ratio << " simplified using per model method." << LL_ENDL; + meshes_simplified++; } } @@ -2100,6 +2137,8 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d //copy material list target_model->mMaterialList = base->mMaterialList; + meshes_processed++; + if (!validate_model(target_model)) { LL_ERRS() << "Invalid model generated when creating LODs" << LL_ENDL; @@ -2129,6 +2168,11 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d } } } + + LL_INFOS("Upload") << "LOD " << which_lod << ", Mesh optimizer processed meshes : " << meshes_processed + <<" simplified: " << meshes_simplified + << ", slopily simplified: " << meshes_sloppy_simplified + << ", failures: " << meshes_fail_count << LL_ENDL; } void LLModelPreview::updateStatusMessages() @@ -3090,25 +3134,48 @@ void LLModelPreview::lookupLODModelFiles(S32 lod) S32 next_lod = (lod - 1 >= LLModel::LOD_IMPOSTOR) ? lod - 1 : LLModel::LOD_PHYSICS; std::string lod_filename = mLODFile[LLModel::LOD_HIGH]; - std::string ext = ".dae"; std::string lod_filename_lower(lod_filename); LLStringUtil::toLower(lod_filename_lower); - std::string::size_type i = lod_filename_lower.rfind(ext); - if (i != std::string::npos) + + // Check for each supported file extension + std::vector<std::string> supported_exts = { ".dae", ".gltf", ".glb" }; + std::string found_ext; + std::string::size_type ext_pos = std::string::npos; + + for (const auto& ext : supported_exts) { - lod_filename.replace(i, lod_filename.size() - ext.size(), getLodSuffix(next_lod) + ext); + std::string::size_type i = lod_filename_lower.rfind(ext); + if (i != std::string::npos) + { + ext_pos = i; + found_ext = ext; + break; + } } - if (gDirUtilp->fileExists(lod_filename)) + + if (ext_pos != std::string::npos) { - LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance; - if (fmp) + // Replace extension with LOD suffix + original extension + std::string lod_file_to_check = lod_filename; + lod_file_to_check.replace(ext_pos, found_ext.size(), getLodSuffix(next_lod) + found_ext); + + if (gDirUtilp->fileExists(lod_file_to_check)) + { + LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance; + if (fmp) + { + fmp->setCtrlLoadFromFile(next_lod); + } + loadModel(lod_file_to_check, next_lod); + } + else { - fmp->setCtrlLoadFromFile(next_lod); + lookupLODModelFiles(next_lod); } - loadModel(lod_filename, next_lod); } else { + // No recognized extension found, continue with next LOD lookupLODModelFiles(next_lod); } } diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 5b059516cd..5c66f34750 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -162,6 +162,36 @@ void LLPanelFace::updateSelectedGLTFMaterials(std::function<void(LLGLTFMaterial* LLSelectMgr::getInstance()->getSelection()->applyToTEs(&select_func); } +void LLPanelFace::updateSelectedGLTFMaterialsWithScale(std::function<void(LLGLTFMaterial*, const F32, const F32)> func) +{ + struct LLSelectedTEGLTFMaterialFunctor : public LLSelectedTEFunctor + { + LLSelectedTEGLTFMaterialFunctor(std::function<void(LLGLTFMaterial*, const F32, const F32)> func) : mFunc(func) {} + virtual ~LLSelectedTEGLTFMaterialFunctor() {}; + bool apply(LLViewerObject* object, S32 face) override + { + LLGLTFMaterial new_override; + const LLTextureEntry* tep = object->getTE(face); + if (tep->getGLTFMaterialOverride()) + { + new_override = *tep->getGLTFMaterialOverride(); + } + + U32 s_axis = VX; + U32 t_axis = VY; + LLPrimitive::getTESTAxes(face, &s_axis, &t_axis); + mFunc(&new_override, object->getScale().mV[s_axis], object->getScale().mV[t_axis]); + LLGLTFMaterialList::queueModify(object, face, &new_override); + + return true; + } + + std::function<void(LLGLTFMaterial*, const F32, const F32)> mFunc; + } select_func(func); + + LLSelectMgr::getInstance()->getSelection()->applyToTEs(&select_func); +} + template<typename T> void readSelectedGLTFMaterial(std::function<T(const LLGLTFMaterial*)> func, T& value, bool& identical, bool has_tolerance, T tolerance) { @@ -182,6 +212,36 @@ void readSelectedGLTFMaterial(std::function<T(const LLGLTFMaterial*)> func, T& v identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&select_func, value, has_tolerance, tolerance); } +void getSelectedGLTFMaterialMaxRepeats(LLGLTFMaterial::TextureInfo channel, F32& repeats, bool& identical) +{ + // The All channel should read base color values + if (channel == LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_COUNT) + channel = LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_BASE_COLOR; + + struct LLSelectedTEGetGLTFMaterialMaxRepeatsFunctor : public LLSelectedTEGetFunctor<F32> + { + LLSelectedTEGetGLTFMaterialMaxRepeatsFunctor(LLGLTFMaterial::TextureInfo channel) : mChannel(channel) {} + virtual ~LLSelectedTEGetGLTFMaterialMaxRepeatsFunctor() {}; + F32 get(LLViewerObject* object, S32 face) override + { + const LLTextureEntry* tep = object->getTE(face); + const LLGLTFMaterial* render_material = tep->getGLTFRenderMaterial(); + if (!render_material) + return 0.f; + + U32 s_axis = VX; + U32 t_axis = VY; + LLPrimitive::getTESTAxes(face, &s_axis, &t_axis); + F32 repeats_u = render_material->mTextureTransform[mChannel].mScale[VX] / object->getScale().mV[s_axis]; + F32 repeats_v = render_material->mTextureTransform[mChannel].mScale[VY] / object->getScale().mV[t_axis]; + return llmax(repeats_u, repeats_v); + } + + LLGLTFMaterial::TextureInfo mChannel; + } max_repeats_func(channel); + identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&max_repeats_func, repeats); +} + BOOST_STATIC_ASSERT(MATTYPE_DIFFUSE == LLRender::DIFFUSE_MAP && MATTYPE_NORMAL == LLRender::NORMAL_MAP && MATTYPE_SPECULAR == LLRender::SPECULAR_MAP); // @@ -216,7 +276,7 @@ LLRender::eTexIndex LLPanelFace::getMatTextureChannel() return LLRender::NORMAL_MAP; break; case MATTYPE_SPECULAR: // "Shininess (specular)" - if (getCurrentNormalMap().notNull()) + if (getCurrentSpecularMap().notNull()) return LLRender::SPECULAR_MAP; break; } @@ -322,6 +382,7 @@ bool LLPanelFace::postBuild() getChildSetCommitCallback(mPBRScaleU, "gltfTextureScaleU", [&](LLUICtrl*, const LLSD&) { onCommitGLTFTextureScaleU(); }); getChildSetCommitCallback(mPBRScaleV, "gltfTextureScaleV", [&](LLUICtrl*, const LLSD&) { onCommitGLTFTextureScaleV(); }); + getChildSetCommitCallback(mPBRRepeat, "gltfRptctrl", [&](LLUICtrl*, const LLSD&) { onCommitGLTFRepeatsPerMeter(); }); getChildSetCommitCallback(mPBRRotate, "gltfTextureRotation", [&](LLUICtrl*, const LLSD&) { onCommitGLTFRotation(); }); getChildSetCommitCallback(mPBROffsetU, "gltfTextureOffsetU", [&](LLUICtrl*, const LLSD&) { onCommitGLTFTextureOffsetU(); }); getChildSetCommitCallback(mPBROffsetV, "gltfTextureOffsetV", [&](LLUICtrl*, const LLSD&) { onCommitGLTFTextureOffsetV(); }); @@ -1398,9 +1459,18 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) spec_scale_s = editable ? spec_scale_s : 1.0f; spec_scale_s *= identical_planar_texgen ? 2.0f : 1.0f; - mTexScaleU->setValue(diff_scale_s); - mShinyScaleU->setValue(spec_scale_s); - mBumpyScaleU->setValue(norm_scale_s); + if (force_set_values) + { + mTexScaleU->forceSetValue(diff_scale_s); + mShinyScaleU->forceSetValue(spec_scale_s); + mBumpyScaleU->forceSetValue(norm_scale_s); + } + else + { + mTexScaleU->setValue(diff_scale_s); + mShinyScaleU->setValue(spec_scale_s); + mBumpyScaleU->setValue(norm_scale_s); + } mTexScaleU->setEnabled(editable && has_material); mShinyScaleU->setEnabled(editable && has_material && specmap_id.notNull()); @@ -1448,13 +1518,16 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) if (force_set_values) { mTexScaleV->forceSetValue(diff_scale_t); + mShinyScaleV->forceSetValue(spec_scale_t); + mBumpyScaleV->forceSetValue(norm_scale_t); } else { mTexScaleV->setValue(diff_scale_t); + mShinyScaleV->setValue(spec_scale_t); + mBumpyScaleV->setValue(norm_scale_t); } - mShinyScaleV->setValue(spec_scale_t); - mBumpyScaleV->setValue(norm_scale_t); + mTexScaleV->setTentative(LLSD(diff_scale_tentative)); mShinyScaleV->setTentative(LLSD(spec_scale_tentative)); @@ -1594,36 +1667,57 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) F32 repeats_norm = 1.f; F32 repeats_spec = 1.f; + F32 repeats_pbr_basecolor = 1.f; + F32 repeats_pbr_metallic_roughness = 1.f; + F32 repeats_pbr_normal = 1.f; + F32 repeats_pbr_emissive = 1.f; + bool identical_diff_repeats = false; bool identical_norm_repeats = false; bool identical_spec_repeats = false; - LLSelectedTE::getMaxDiffuseRepeats(repeats_diff, identical_diff_repeats); - LLSelectedTEMaterial::getMaxNormalRepeats(repeats_norm, identical_norm_repeats); - LLSelectedTEMaterial::getMaxSpecularRepeats(repeats_spec, identical_spec_repeats); + bool identical_pbr_basecolor_repeats = false; + bool identical_pbr_metallic_roughness_repeats = false; + bool identical_pbr_normal_repeats = false; + bool identical_pbr_emissive_repeats = false; { + LLSpinCtrl* repeats_spin_ctrl = nullptr; S32 index = mComboTexGen ? mComboTexGen->getCurrentIndex() : 0; bool enabled = editable && (index != 1); bool identical_repeats = true; S32 material_selection = mComboMatMedia->getCurrentIndex(); F32 repeats = 1.0f; - U32 material_type = MATTYPE_DIFFUSE; - if (material_selection == MATMEDIA_MATERIAL) + LLRender::eTexIndex material_channel = LLRender::DIFFUSE_MAP; + if (material_selection != MATMEDIA_PBR) { - material_type = mRadioMaterialType->getSelectedIndex(); + repeats_spin_ctrl = mTexRepeat; + material_channel = getMatTextureChannel(); + LLSelectedTE::getMaxDiffuseRepeats(repeats_diff, identical_diff_repeats); + LLSelectedTEMaterial::getMaxNormalRepeats(repeats_norm, identical_norm_repeats); + LLSelectedTEMaterial::getMaxSpecularRepeats(repeats_spec, identical_spec_repeats); } else if (material_selection == MATMEDIA_PBR) { + repeats_spin_ctrl = mPBRRepeat; enabled = editable && has_pbr_material; - material_type = mRadioPbrType->getSelectedIndex(); + material_channel = getPBRTextureChannel(); + + getSelectedGLTFMaterialMaxRepeats(LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_BASE_COLOR, + repeats_pbr_basecolor, identical_pbr_basecolor_repeats); + getSelectedGLTFMaterialMaxRepeats(LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS, + repeats_pbr_metallic_roughness, identical_pbr_metallic_roughness_repeats); + getSelectedGLTFMaterialMaxRepeats(LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_NORMAL, + repeats_pbr_normal, identical_pbr_normal_repeats); + getSelectedGLTFMaterialMaxRepeats(LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_EMISSIVE, + repeats_pbr_emissive, identical_pbr_emissive_repeats); } - switch (material_type) + switch (material_channel) { default: - case MATTYPE_DIFFUSE: + case LLRender::DIFFUSE_MAP: if (material_selection != MATMEDIA_PBR) { enabled = editable && !id.isNull(); @@ -1631,7 +1725,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) identical_repeats = identical_diff_repeats; repeats = repeats_diff; break; - case MATTYPE_SPECULAR: + case LLRender::SPECULAR_MAP: if (material_selection != MATMEDIA_PBR) { enabled = (editable && ((shiny == SHINY_TEXTURE) && !specmap_id.isNull())); @@ -1639,7 +1733,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) identical_repeats = identical_spec_repeats; repeats = repeats_spec; break; - case MATTYPE_NORMAL: + case LLRender::NORMAL_MAP: if (material_selection != MATMEDIA_PBR) { enabled = (editable && ((bumpy == BUMPY_TEXTURE) && !normmap_id.isNull())); @@ -1647,6 +1741,23 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) identical_repeats = identical_norm_repeats; repeats = repeats_norm; break; + case LLRender::NUM_TEXTURE_CHANNELS: + case LLRender::BASECOLOR_MAP: + identical_repeats = identical_pbr_basecolor_repeats; + repeats = repeats_pbr_basecolor; + break; + case LLRender::METALLIC_ROUGHNESS_MAP: + identical_repeats = identical_pbr_metallic_roughness_repeats; + repeats = repeats_pbr_metallic_roughness; + break; + case LLRender::GLTF_NORMAL_MAP: + identical_repeats = identical_pbr_normal_repeats; + repeats = repeats_pbr_normal; + break; + case LLRender::EMISSIVE_MAP: + identical_repeats = identical_pbr_emissive_repeats; + repeats = repeats_pbr_emissive; + break; } bool repeats_tentative = !identical_repeats; @@ -1654,14 +1765,14 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) if (force_set_values) { // onCommit, previosly edited element updates related ones - mTexRepeat->forceSetValue(editable ? repeats : 1.0f); + repeats_spin_ctrl->forceSetValue(editable ? repeats : 1.0f); } else { - mTexRepeat->setValue(editable ? repeats : 1.0f); + repeats_spin_ctrl->setValue(editable ? repeats : 1.0f); } - mTexRepeat->setTentative(LLSD(repeats_tentative)); - mTexRepeat->setEnabled(has_material && !identical_planar_texgen && enabled); + repeats_spin_ctrl->setTentative(LLSD(repeats_tentative)); + repeats_spin_ctrl->setEnabled(!identical_planar_texgen && enabled); } } @@ -1807,6 +1918,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) } mLabelColorTransp->setEnabled(false); mTexRepeat->setEnabled(false); + mPBRRepeat->setEnabled(false); mLabelTexGen->setEnabled(false); mLabelShininess->setEnabled(false); mLabelBumpiness->setEnabled(false); @@ -2002,6 +2114,7 @@ void LLPanelFace::updateVisibilityGLTF(LLViewerObject* objectp /*= nullptr */) mPBRRotate->setVisible(show_pbr); mPBROffsetU->setVisible(show_pbr); mPBROffsetV->setVisible(show_pbr); + mPBRRepeat->setVisible(show_pbr); } void LLPanelFace::updateCopyTexButton() @@ -3652,18 +3765,8 @@ void LLPanelFace::onCommitRepeatsPerMeter() if (gSavedSettings.getBOOL("SyncMaterialSettings")) { LLSelectMgr::getInstance()->selectionTexScaleAutofit(repeats_per_meter); - - mBumpyScaleU->setValue(obj_scale_s * repeats_per_meter); - mBumpyScaleV->setValue(obj_scale_t * repeats_per_meter); - - LLSelectedTEMaterial::setNormalRepeatX(this, obj_scale_s * repeats_per_meter); - LLSelectedTEMaterial::setNormalRepeatY(this, obj_scale_t * repeats_per_meter); - - mShinyScaleU->setValue(obj_scale_s * repeats_per_meter); - mShinyScaleV->setValue(obj_scale_t * repeats_per_meter); - - LLSelectedTEMaterial::setSpecularRepeatX(this, obj_scale_s * repeats_per_meter); - LLSelectedTEMaterial::setSpecularRepeatY(this, obj_scale_t * repeats_per_meter); + LLSelectedTEMaterial::selectionNormalScaleAutofit(this, repeats_per_meter); + LLSelectedTEMaterial::selectionSpecularScaleAutofit(this, repeats_per_meter); } else { @@ -3674,18 +3777,10 @@ void LLPanelFace::onCommitRepeatsPerMeter() LLSelectMgr::getInstance()->selectionTexScaleAutofit(repeats_per_meter); break; case MATTYPE_NORMAL: - mBumpyScaleU->setValue(obj_scale_s * repeats_per_meter); - mBumpyScaleV->setValue(obj_scale_t * repeats_per_meter); - - LLSelectedTEMaterial::setNormalRepeatX(this, obj_scale_s * repeats_per_meter); - LLSelectedTEMaterial::setNormalRepeatY(this, obj_scale_t * repeats_per_meter); + LLSelectedTEMaterial::selectionNormalScaleAutofit(this, repeats_per_meter); break; case MATTYPE_SPECULAR: - mBumpyScaleU->setValue(obj_scale_s * repeats_per_meter); - mBumpyScaleV->setValue(obj_scale_t * repeats_per_meter); - - LLSelectedTEMaterial::setSpecularRepeatX(this, obj_scale_s * repeats_per_meter); - LLSelectedTEMaterial::setSpecularRepeatY(this, obj_scale_t * repeats_per_meter); + LLSelectedTEMaterial::selectionSpecularScaleAutofit(this, repeats_per_meter); break; default: llassert(false); @@ -3696,6 +3791,21 @@ void LLPanelFace::onCommitRepeatsPerMeter() updateUI(true); } +// Commit the number of GLTF repeats per meter +void LLPanelFace::onCommitGLTFRepeatsPerMeter() +{ + F32 repeats_per_meter = (F32)mPBRRepeat->getValue().asReal(); + + LLGLTFMaterial::TextureInfo material_type = getPBRTextureInfo(); + updateGLTFTextureTransformWithScale(material_type, [&](LLGLTFMaterial::TextureTransform* new_transform, F32 scale_s, F32 scale_t) + { + new_transform->mScale.mV[VX] = scale_s * repeats_per_meter; + new_transform->mScale.mV[VY] = scale_t * repeats_per_meter; + }); + + updateUI(true); +} + struct LLPanelFaceSetMediaFunctor : public LLSelectedTEFunctor { virtual bool apply(LLViewerObject* object, S32 te) @@ -4795,6 +4905,29 @@ void LLPanelFace::updateGLTFTextureTransform(std::function<void(LLGLTFMaterial:: } } +void LLPanelFace::updateGLTFTextureTransformWithScale(const LLGLTFMaterial::TextureInfo texture_info, std::function<void(LLGLTFMaterial::TextureTransform*, const F32, const F32)> edit) +{ + if (texture_info == LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT) + { + updateSelectedGLTFMaterialsWithScale([&](LLGLTFMaterial* new_override, const F32 scale_s, const F32 scale_t) + { + for (U32 i = 0; i < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++i) + { + LLGLTFMaterial::TextureTransform& new_transform = new_override->mTextureTransform[(LLGLTFMaterial::TextureInfo)i]; + edit(&new_transform, scale_s, scale_t); + } + }); + } + else + { + updateSelectedGLTFMaterialsWithScale([&](LLGLTFMaterial* new_override, const F32 scale_s, const F32 scale_t) + { + LLGLTFMaterial::TextureTransform& new_transform = new_override->mTextureTransform[texture_info]; + edit(&new_transform, scale_s, scale_t); + }); + } +} + void LLPanelFace::setMaterialOverridesFromSelection() { const LLGLTFMaterial::TextureInfo texture_info = getPBRTextureInfo(); @@ -4870,8 +5003,9 @@ void LLPanelFace::setMaterialOverridesFromSelection() } } - mPBRScaleU->setValue(transform.mScale[VX]); - mPBRScaleV->setValue(transform.mScale[VY]); + // Force set scales just in case they were set by repeats per meter and their spinner is focused + mPBRScaleU->forceSetValue(transform.mScale[VX]); + mPBRScaleV->forceSetValue(transform.mScale[VY]); mPBRRotate->setValue(transform.mRotation * RAD_TO_DEG); mPBROffsetU->setValue(transform.mOffset[VX]); mPBROffsetV->setValue(transform.mOffset[VY]); @@ -4881,6 +5015,12 @@ void LLPanelFace::setMaterialOverridesFromSelection() mPBRRotate->setTentative(!rotation_same); mPBROffsetU->setTentative(!offset_u_same); mPBROffsetV->setTentative(!offset_v_same); + + F32 repeats = 1.f; + bool identical = false; + getSelectedGLTFMaterialMaxRepeats(getPBRDropChannel(), repeats, identical); + mPBRRepeat->forceSetValue(repeats); + mPBRRepeat->setTentative(!identical || !scale_u_same || !scale_v_same); } void LLPanelFace::Selection::connect() @@ -5374,6 +5514,62 @@ void LLPanelFace::LLSelectedTEMaterial::getCurrentDiffuseAlphaMode(U8& diffuse_a identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &get_diff_mode, diffuse_alpha_mode); } +void LLPanelFace::LLSelectedTEMaterial::selectionNormalScaleAutofit(LLPanelFace* panel_face, F32 repeats_per_meter) +{ + struct f : public LLSelectedTEFunctor + { + LLPanelFace* mFacePanel; + F32 mRepeatsPerMeter; + f(LLPanelFace* face_panel, const F32& repeats_per_meter) : mFacePanel(face_panel), mRepeatsPerMeter(repeats_per_meter) {} + bool apply(LLViewerObject* object, S32 te) + { + if (object->permModify()) + { + // Compute S,T to axis mapping + U32 s_axis, t_axis; + if (!LLPrimitive::getTESTAxes(te, &s_axis, &t_axis)) + return true; + + F32 new_s = object->getScale().mV[s_axis] * mRepeatsPerMeter; + F32 new_t = object->getScale().mV[t_axis] * mRepeatsPerMeter; + + setNormalRepeatX(mFacePanel, new_s, te); + setNormalRepeatY(mFacePanel, new_t, te); + } + return true; + } + } setfunc(panel_face, repeats_per_meter); + LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc); +} + +void LLPanelFace::LLSelectedTEMaterial::selectionSpecularScaleAutofit(LLPanelFace* panel_face, F32 repeats_per_meter) +{ + struct f : public LLSelectedTEFunctor + { + LLPanelFace* mFacePanel; + F32 mRepeatsPerMeter; + f(LLPanelFace* face_panel, const F32& repeats_per_meter) : mFacePanel(face_panel), mRepeatsPerMeter(repeats_per_meter) {} + bool apply(LLViewerObject* object, S32 te) + { + if (object->permModify()) + { + // Compute S,T to axis mapping + U32 s_axis, t_axis; + if (!LLPrimitive::getTESTAxes(te, &s_axis, &t_axis)) + return true; + + F32 new_s = object->getScale().mV[s_axis] * mRepeatsPerMeter; + F32 new_t = object->getScale().mV[t_axis] * mRepeatsPerMeter; + + setSpecularRepeatX(mFacePanel, new_s, te); + setSpecularRepeatY(mFacePanel, new_t, te); + } + return true; + } + } setfunc(panel_face, repeats_per_meter); + LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc); +} + void LLPanelFace::LLSelectedTE::getObjectScaleS(F32& scale_s, bool& identical) { struct LLSelectedTEGetObjectScaleS : public LLSelectedTEGetFunctor<F32> diff --git a/indra/newview/llpanelface.h b/indra/newview/llpanelface.h index ce3dd8bdea..0911378582 100644 --- a/indra/newview/llpanelface.h +++ b/indra/newview/llpanelface.h @@ -250,6 +250,7 @@ protected: void onCommitGLTFRotation(); void onCommitGLTFTextureOffsetU(); void onCommitGLTFTextureOffsetV(); + void onCommitGLTFRepeatsPerMeter(); void onClickAutoFix(); void onAlignTexture(); @@ -361,6 +362,7 @@ private: LLButton* mDelMedia { nullptr }; LLSpinCtrl* mPBRScaleU { nullptr }; LLSpinCtrl* mPBRScaleV { nullptr }; + LLSpinCtrl* mPBRRepeat { nullptr }; LLSpinCtrl* mPBRRotate { nullptr }; LLSpinCtrl* mPBROffsetU { nullptr }; LLSpinCtrl* mPBROffsetV { nullptr }; @@ -554,7 +556,9 @@ private: void updateVisibilityGLTF(LLViewerObject* objectp = nullptr); void updateSelectedGLTFMaterials(std::function<void(LLGLTFMaterial*)> func); + void updateSelectedGLTFMaterialsWithScale(std::function<void(LLGLTFMaterial*, const F32, const F32)> func); void updateGLTFTextureTransform(std::function<void(LLGLTFMaterial::TextureTransform*)> edit); + void updateGLTFTextureTransformWithScale(const LLGLTFMaterial::TextureInfo texture_info, std::function<void(LLGLTFMaterial::TextureTransform*, const F32, const F32)> edit); void setMaterialOverridesFromSelection(); @@ -649,6 +653,8 @@ public: static void getMaxSpecularRepeats(F32& repeats, bool& identical); static void getMaxNormalRepeats(F32& repeats, bool& identical); static void getCurrentDiffuseAlphaMode(U8& diffuse_alpha_mode, bool& identical, bool diffuse_texture_has_alpha); + static void selectionNormalScaleAutofit(LLPanelFace* panel_face, F32 repeats_per_meter); + static void selectionSpecularScaleAutofit(LLPanelFace* panel_face, F32 repeats_per_meter); DEF_GET_MAT_STATE(LLUUID, const LLUUID&, getNormalID, LLUUID::null, false, LLUUID::null); DEF_GET_MAT_STATE(LLUUID, const LLUUID&, getSpecularID, LLUUID::null, false, LLUUID::null); diff --git a/indra/newview/llpanelgroupbulk.cpp b/indra/newview/llpanelgroupbulk.cpp index 8032e207cd..81c0bd97be 100644 --- a/indra/newview/llpanelgroupbulk.cpp +++ b/indra/newview/llpanelgroupbulk.cpp @@ -54,17 +54,16 @@ ////////////////////////////////////////////////////////////////////////// LLPanelGroupBulkImpl::LLPanelGroupBulkImpl(const LLUUID& group_id) : mGroupID(group_id), - mBulkAgentList(NULL), - mOKButton(NULL), + mBulkAgentList(nullptr), + mOKButton(nullptr), mAddButton(nullptr), - mRemoveButton(NULL), - mGroupName(NULL), + mRemoveButton(nullptr), + mGroupName(nullptr), mLoadingText(), mTooManySelected(), - mCloseCallback(NULL), - mCloseCallbackUserData(NULL), - mAvatarNameCacheConnection(), - mRoleNames(NULL), + mCloseCallback(nullptr), + mCloseCallbackUserData(nullptr), + mRoleNames(nullptr), mOwnerWarning(), mAlreadyInGroup(), mConfirmedOwnerInvite(false), @@ -74,10 +73,13 @@ LLPanelGroupBulkImpl::LLPanelGroupBulkImpl(const LLUUID& group_id) : LLPanelGroupBulkImpl::~LLPanelGroupBulkImpl() { - if (mAvatarNameCacheConnection.connected()) + for (auto& [id, connection] : mAvatarNameCacheConnections) { - mAvatarNameCacheConnection.disconnect(); + if (connection.connected()) + connection.disconnect(); } + + mAvatarNameCacheConnections.clear(); } void LLPanelGroupBulkImpl::callbackClickAdd(LLPanelGroupBulk* panelp) @@ -124,43 +126,42 @@ void LLPanelGroupBulkImpl::callbackSelect(LLUICtrl* ctrl, void* userdata) void LLPanelGroupBulkImpl::addUsers(const uuid_vec_t& agent_ids) { - std::vector<std::string> names; for (const LLUUID& agent_id : agent_ids) { - LLAvatarName av_name; - if (LLAvatarNameCache::get(agent_id, &av_name)) + if (LLAvatarName av_name; LLAvatarNameCache::get(agent_id, &av_name)) { onAvatarNameCache(agent_id, av_name); } else { - if (mAvatarNameCacheConnection.connected()) + if (auto found = mAvatarNameCacheConnections.find(agent_id); found != mAvatarNameCacheConnections.end()) { - mAvatarNameCacheConnection.disconnect(); + if (found->second.connected()) + found->second.disconnect(); + + mAvatarNameCacheConnections.erase(found); } - // *TODO : Add a callback per avatar name being fetched. - mAvatarNameCacheConnection = LLAvatarNameCache::get(agent_id, + + mAvatarNameCacheConnections.try_emplace(agent_id, LLAvatarNameCache::get(agent_id, [&](const LLUUID& agent_id, const LLAvatarName& av_name) { onAvatarNameCache(agent_id, av_name); - }); + })); } } } void LLPanelGroupBulkImpl::onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name) { - if (mAvatarNameCacheConnection.connected()) + if (auto found = mAvatarNameCacheConnections.find(agent_id); found != mAvatarNameCacheConnections.end()) { - mAvatarNameCacheConnection.disconnect(); - } + if (found->second.connected()) + found->second.disconnect(); - std::vector<std::string> names; - uuid_vec_t agent_ids; - agent_ids.push_back(agent_id); - names.push_back(av_name.getCompleteName()); + mAvatarNameCacheConnections.erase(found); + } - addUsers(names, agent_ids); + addUsers({ av_name.getCompleteName() }, { agent_id }); } void LLPanelGroupBulkImpl::handleRemove() @@ -232,7 +233,7 @@ void LLPanelGroupBulkImpl::addUsers(const std::vector<std::string>& names, const } } -void LLPanelGroupBulkImpl::setGroupName(std::string name) +void LLPanelGroupBulkImpl::setGroupName(const std::string& name) { if (mGroupName) { @@ -337,12 +338,7 @@ void LLPanelGroupBulk::updateGroupData() void LLPanelGroupBulk::addUserCallback(const LLUUID& id, const LLAvatarName& av_name) { - std::vector<std::string> names; - uuid_vec_t agent_ids; - agent_ids.push_back(id); - names.push_back(av_name.getAccountName()); - - mImplementation->addUsers(names, agent_ids); + mImplementation->addUsers({ av_name.getAccountName() }, { id }); } void LLPanelGroupBulk::setCloseCallback(void (*close_callback)(void*), void* data) diff --git a/indra/newview/llpanelgroupbulkimpl.h b/indra/newview/llpanelgroupbulkimpl.h index 5515bd6d9a..f186ae5373 100644 --- a/indra/newview/llpanelgroupbulkimpl.h +++ b/indra/newview/llpanelgroupbulkimpl.h @@ -59,7 +59,7 @@ public: void handleSelection(); void addUsers(const std::vector<std::string>& names, const uuid_vec_t& agent_ids); - void setGroupName(std::string name); + void setGroupName(const std::string& name); public: @@ -84,7 +84,7 @@ public: void (*mCloseCallback)(void* data); void* mCloseCallbackUserData; - boost::signals2::connection mAvatarNameCacheConnection; + std::map<LLUUID, boost::signals2::connection> mAvatarNameCacheConnections; // The following are for the LLPanelGroupInvite subclass only. // These aren't needed for LLPanelGroupBulkBan, but if we have to add another diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp index d964fa9170..44465cbc33 100644 --- a/indra/newview/llpanelmaininventory.cpp +++ b/indra/newview/llpanelmaininventory.cpp @@ -78,9 +78,9 @@ static LLPanelInjector<LLPanelMainInventory> t_inventory("panel_main_inventory") class LLFloaterInventoryFinder : public LLFloater { public: - LLFloaterInventoryFinder( LLPanelMainInventory* inventory_view); - virtual void draw(); - /*virtual*/ bool postBuild(); + LLFloaterInventoryFinder(LLPanelMainInventory* inventory_view); + void draw(); + bool postBuild(); void changeFilter(LLInventoryFilter* filter); void updateElementsFromFilter(); bool getCheckShowEmpty(); @@ -90,17 +90,35 @@ public: void onCreatorSelfFilterCommit(); void onCreatorOtherFilterCommit(); - static void onTimeAgo(LLUICtrl*, void *); - static void onCloseBtn(void* user_data); - static void selectAllTypes(void* user_data); - static void selectNoTypes(void* user_data); + void onTimeAgo(); + void onCloseBtn(); + void selectAllTypes(); + void selectNoTypes(); private: - LLPanelMainInventory* mPanelMainInventory; - LLSpinCtrl* mSpinSinceDays; - LLSpinCtrl* mSpinSinceHours; - LLCheckBoxCtrl* mCreatorSelf; - LLCheckBoxCtrl* mCreatorOthers; - LLInventoryFilter* mFilter; + LLPanelMainInventory* mPanelMainInventory{ nullptr }; + LLSpinCtrl* mSpinSinceDays{ nullptr }; + LLSpinCtrl* mSpinSinceHours{ nullptr }; + LLCheckBoxCtrl* mCreatorSelf{ nullptr }; + LLCheckBoxCtrl* mCreatorOthers{ nullptr }; + LLInventoryFilter* mFilter{ nullptr }; + + LLCheckBoxCtrl* mCheckAnimation{ nullptr }; + LLCheckBoxCtrl* mCheckCallingCard{ nullptr }; + LLCheckBoxCtrl* mCheckClothing{ nullptr }; + LLCheckBoxCtrl* mCheckGesture{ nullptr }; + LLCheckBoxCtrl* mCheckLandmark{ nullptr }; + LLCheckBoxCtrl* mCheckMaterial{ nullptr }; + LLCheckBoxCtrl* mCheckNotecard{ nullptr }; + LLCheckBoxCtrl* mCheckObject{ nullptr }; + LLCheckBoxCtrl* mCheckScript{ nullptr }; + LLCheckBoxCtrl* mCheckSounds{ nullptr }; + LLCheckBoxCtrl* mCheckTexture{ nullptr }; + LLCheckBoxCtrl* mCheckSnapshot{ nullptr }; + LLCheckBoxCtrl* mCheckSettings{ nullptr }; + LLCheckBoxCtrl* mCheckShowEmpty{ nullptr }; + LLCheckBoxCtrl* mCheckSinceLogoff{ nullptr }; + + LLRadioGroup* mRadioDateSearchDirection{ nullptr }; }; ///---------------------------------------------------------------------------- @@ -734,7 +752,6 @@ bool LLPanelMainInventory::filtersVisible(void* user_data) void LLPanelMainInventory::onClearSearch() { bool initially_active = false; - LLFloater *finder = getFinder(); if (mActivePanel && (getActivePanel() != mWornItemsPanel)) { initially_active = mActivePanel->getFilter().isNotDefault(); @@ -743,9 +760,9 @@ void LLPanelMainInventory::onClearSearch() mActivePanel->setFilterLinks(LLInventoryFilter::FILTERLINK_INCLUDE_LINKS); } - if (finder) + if (LLFloaterInventoryFinder* finder = getFinder()) { - LLFloaterInventoryFinder::selectAllTypes(finder); + finder->selectAllTypes(); } // re-open folders that were initially open in case filter was active @@ -1145,36 +1162,53 @@ bool LLFloaterInventoryFinder::postBuild() const LLRect& viewrect = mPanelMainInventory->getRect(); setRect(LLRect(viewrect.mLeft - getRect().getWidth(), viewrect.mTop, viewrect.mLeft, viewrect.mTop - getRect().getHeight())); - childSetAction("All", selectAllTypes, this); - childSetAction("None", selectNoTypes, this); + childSetAction("All", [this](LLUICtrl*, const LLSD&) { selectAllTypes(); }); + childSetAction("None", [this](LLUICtrl*, const LLSD&) { selectNoTypes(); }); mSpinSinceHours = getChild<LLSpinCtrl>("spin_hours_ago"); - childSetCommitCallback("spin_hours_ago", onTimeAgo, this); + mSpinSinceHours->setCommitCallback([this](LLUICtrl*, const LLSD&) { onTimeAgo(); }); mSpinSinceDays = getChild<LLSpinCtrl>("spin_days_ago"); - childSetCommitCallback("spin_days_ago", onTimeAgo, this); + mSpinSinceDays->setCommitCallback([this](LLUICtrl*, const LLSD&) { onTimeAgo(); }); mCreatorSelf = getChild<LLCheckBoxCtrl>("check_created_by_me"); mCreatorOthers = getChild<LLCheckBoxCtrl>("check_created_by_others"); mCreatorSelf->setCommitCallback(boost::bind(&LLFloaterInventoryFinder::onCreatorSelfFilterCommit, this)); mCreatorOthers->setCommitCallback(boost::bind(&LLFloaterInventoryFinder::onCreatorOtherFilterCommit, this)); - childSetAction("Close", onCloseBtn, this); + mCheckAnimation = getChild<LLCheckBoxCtrl>("check_animation"); + mCheckCallingCard = getChild<LLCheckBoxCtrl>("check_calling_card"); + mCheckClothing = getChild<LLCheckBoxCtrl>("check_clothing"); + mCheckGesture = getChild<LLCheckBoxCtrl>("check_gesture"); + mCheckLandmark = getChild<LLCheckBoxCtrl>("check_landmark"); + mCheckMaterial = getChild<LLCheckBoxCtrl>("check_material"); + mCheckNotecard = getChild<LLCheckBoxCtrl>("check_notecard"); + mCheckObject = getChild<LLCheckBoxCtrl>("check_object"); + mCheckScript = getChild<LLCheckBoxCtrl>("check_script"); + mCheckSounds = getChild<LLCheckBoxCtrl>("check_sound"); + mCheckTexture = getChild<LLCheckBoxCtrl>("check_texture"); + mCheckSnapshot = getChild<LLCheckBoxCtrl>("check_snapshot"); + mCheckSettings = getChild<LLCheckBoxCtrl>("check_settings"); + mCheckShowEmpty = getChild<LLCheckBoxCtrl>("check_show_empty"); + mCheckSinceLogoff = getChild<LLCheckBoxCtrl>("check_since_logoff"); + + mRadioDateSearchDirection = getChild<LLRadioGroup>("date_search_direction"); + + childSetAction("Close", [this](LLUICtrl*, const LLSD&) { onCloseBtn(); }); updateElementsFromFilter(); + return true; } -void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data) -{ - LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data; - if (!self) return; - if ( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) +void LLFloaterInventoryFinder::onTimeAgo() +{ + if (mSpinSinceDays->get() || mSpinSinceHours->get()) { - self->getChild<LLUICtrl>("check_since_logoff")->setValue(false); + mCheckSinceLogoff->setValue(false); - U32 days = (U32)self->mSpinSinceDays->get(); - U32 hours = (U32)self->mSpinSinceHours->get(); + U32 days = (U32)mSpinSinceDays->get(); + U32 hours = (U32)mSpinSinceHours->get(); if (hours >= 24) { // Try to handle both cases of spinner clicking and text input in a sensible fashion as best as possible. @@ -1190,11 +1224,11 @@ void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data) days = hours / 24; } hours = (U32)hours % 24; - self->mSpinSinceHours->setFocus(false); - self->mSpinSinceDays->setFocus(false); - self->mSpinSinceDays->set((F32)days); - self->mSpinSinceHours->set((F32)hours); - self->mSpinSinceHours->setFocus(true); + mSpinSinceHours->setFocus(false); + mSpinSinceDays->setFocus(false); + mSpinSinceDays->set((F32)days); + mSpinSinceHours->set((F32)hours); + mSpinSinceHours->setFocus(true); } } } @@ -1223,29 +1257,28 @@ void LLFloaterInventoryFinder::updateElementsFromFilter() // update the ui elements setTitle(mFilter->getName()); - getChild<LLUICtrl>("check_animation")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION)); - - getChild<LLUICtrl>("check_calling_card")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD)); - getChild<LLUICtrl>("check_clothing")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE)); - getChild<LLUICtrl>("check_gesture")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE)); - getChild<LLUICtrl>("check_landmark")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK)); - getChild<LLUICtrl>("check_material")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_MATERIAL)); - getChild<LLUICtrl>("check_notecard")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD)); - getChild<LLUICtrl>("check_object")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT)); - getChild<LLUICtrl>("check_script")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_LSL)); - getChild<LLUICtrl>("check_sound")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND)); - getChild<LLUICtrl>("check_texture")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE)); - getChild<LLUICtrl>("check_snapshot")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT)); - getChild<LLUICtrl>("check_settings")->setValue((S32)(filter_types & 0x1 << LLInventoryType::IT_SETTINGS)); - getChild<LLUICtrl>("check_show_empty")->setValue(show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS); - - getChild<LLUICtrl>("check_created_by_me")->setValue(show_created_by_me); - getChild<LLUICtrl>("check_created_by_others")->setValue(show_created_by_others); - - getChild<LLUICtrl>("check_since_logoff")->setValue(mFilter->isSinceLogoff()); + mCheckAnimation->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION)); + mCheckCallingCard->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD)); + mCheckClothing->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE)); + mCheckGesture->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE)); + mCheckLandmark->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK)); + mCheckMaterial->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_MATERIAL)); + mCheckNotecard->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD)); + mCheckObject->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT)); + mCheckScript->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_LSL)); + mCheckSounds->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND)); + mCheckTexture->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE)); + mCheckSnapshot->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT)); + mCheckSettings->setValue((S32)(filter_types & 0x1 << LLInventoryType::IT_SETTINGS)); + mCheckShowEmpty->setValue(show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS); + + mCreatorSelf->setValue(show_created_by_me); + mCreatorOthers->setValue(show_created_by_others); + + mCheckSinceLogoff->setValue(mFilter->isSinceLogoff()); mSpinSinceHours->set((F32)(hours % 24)); mSpinSinceDays->set((F32)(hours / 24)); - getChild<LLRadioGroup>("date_search_direction")->setSelectedIndex(date_search_direction); + mRadioDateSearchDirection->setSelectedIndex(date_search_direction); } void LLFloaterInventoryFinder::draw() @@ -1253,80 +1286,80 @@ void LLFloaterInventoryFinder::draw() U64 filter = 0xffffffffffffffffULL; bool filtered_by_all_types = true; - if (!getChild<LLUICtrl>("check_animation")->getValue()) + if (!mCheckAnimation->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_ANIMATION); filtered_by_all_types = false; } - if (!getChild<LLUICtrl>("check_calling_card")->getValue()) + if (!mCheckCallingCard->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD); filtered_by_all_types = false; } - if (!getChild<LLUICtrl>("check_clothing")->getValue()) + if (!mCheckClothing->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_WEARABLE); filtered_by_all_types = false; } - if (!getChild<LLUICtrl>("check_gesture")->getValue()) + if (!mCheckGesture->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_GESTURE); filtered_by_all_types = false; } - if (!getChild<LLUICtrl>("check_landmark")->getValue()) + if (!mCheckLandmark->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_LANDMARK); filtered_by_all_types = false; } - if (!getChild<LLUICtrl>("check_material")->getValue()) + if (!mCheckMaterial->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_MATERIAL); filtered_by_all_types = false; } - if (!getChild<LLUICtrl>("check_notecard")->getValue()) + if (!mCheckNotecard->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_NOTECARD); filtered_by_all_types = false; } - if (!getChild<LLUICtrl>("check_object")->getValue()) + if (!mCheckObject->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_OBJECT); filter &= ~(0x1 << LLInventoryType::IT_ATTACHMENT); filtered_by_all_types = false; } - if (!getChild<LLUICtrl>("check_script")->getValue()) + if (!mCheckScript->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_LSL); filtered_by_all_types = false; } - if (!getChild<LLUICtrl>("check_sound")->getValue()) + if (!mCheckSounds->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_SOUND); filtered_by_all_types = false; } - if (!getChild<LLUICtrl>("check_texture")->getValue()) + if (!mCheckTexture->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_TEXTURE); filtered_by_all_types = false; } - if (!getChild<LLUICtrl>("check_snapshot")->getValue()) + if (!mCheckSnapshot->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_SNAPSHOT); filtered_by_all_types = false; } - if (!getChild<LLUICtrl>("check_settings")->getValue()) + if (!mCheckSettings->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_SETTINGS); filtered_by_all_types = false; @@ -1444,65 +1477,56 @@ void LLFloaterInventoryFinder::onCreatorOtherFilterCommit() bool LLFloaterInventoryFinder::getCheckShowEmpty() { - return getChild<LLUICtrl>("check_show_empty")->getValue(); + return mCheckShowEmpty->getValue(); } bool LLFloaterInventoryFinder::getCheckSinceLogoff() { - return getChild<LLUICtrl>("check_since_logoff")->getValue(); + return mCheckSinceLogoff->getValue(); } U32 LLFloaterInventoryFinder::getDateSearchDirection() { - return getChild<LLRadioGroup>("date_search_direction")->getSelectedIndex(); + return mRadioDateSearchDirection->getSelectedIndex(); } -void LLFloaterInventoryFinder::onCloseBtn(void* user_data) +void LLFloaterInventoryFinder::onCloseBtn() { - LLFloaterInventoryFinder* finderp = (LLFloaterInventoryFinder*)user_data; - finderp->closeFloater(); + closeFloater(); } -// static -void LLFloaterInventoryFinder::selectAllTypes(void* user_data) -{ - LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; - if(!self) return; - - self->getChild<LLUICtrl>("check_animation")->setValue(true); - self->getChild<LLUICtrl>("check_calling_card")->setValue(true); - self->getChild<LLUICtrl>("check_clothing")->setValue(true); - self->getChild<LLUICtrl>("check_gesture")->setValue(true); - self->getChild<LLUICtrl>("check_landmark")->setValue(true); - self->getChild<LLUICtrl>("check_material")->setValue(true); - self->getChild<LLUICtrl>("check_notecard")->setValue(true); - self->getChild<LLUICtrl>("check_object")->setValue(true); - self->getChild<LLUICtrl>("check_script")->setValue(true); - self->getChild<LLUICtrl>("check_sound")->setValue(true); - self->getChild<LLUICtrl>("check_texture")->setValue(true); - self->getChild<LLUICtrl>("check_snapshot")->setValue(true); - self->getChild<LLUICtrl>("check_settings")->setValue(true); +void LLFloaterInventoryFinder::selectAllTypes() +{ + mCheckAnimation->setValue(true); + mCheckCallingCard->setValue(true); + mCheckClothing->setValue(true); + mCheckGesture->setValue(true); + mCheckLandmark->setValue(true); + mCheckMaterial->setValue(true); + mCheckNotecard->setValue(true); + mCheckObject->setValue(true); + mCheckScript->setValue(true); + mCheckSounds->setValue(true); + mCheckTexture->setValue(true); + mCheckSnapshot->setValue(true); + mCheckSettings->setValue(true); } -//static -void LLFloaterInventoryFinder::selectNoTypes(void* user_data) -{ - LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; - if(!self) return; - - self->getChild<LLUICtrl>("check_animation")->setValue(false); - self->getChild<LLUICtrl>("check_calling_card")->setValue(false); - self->getChild<LLUICtrl>("check_clothing")->setValue(false); - self->getChild<LLUICtrl>("check_gesture")->setValue(false); - self->getChild<LLUICtrl>("check_landmark")->setValue(false); - self->getChild<LLUICtrl>("check_material")->setValue(false); - self->getChild<LLUICtrl>("check_notecard")->setValue(false); - self->getChild<LLUICtrl>("check_object")->setValue(false); - self->getChild<LLUICtrl>("check_script")->setValue(false); - self->getChild<LLUICtrl>("check_sound")->setValue(false); - self->getChild<LLUICtrl>("check_texture")->setValue(false); - self->getChild<LLUICtrl>("check_snapshot")->setValue(false); - self->getChild<LLUICtrl>("check_settings")->setValue(false); +void LLFloaterInventoryFinder::selectNoTypes() +{ + mCheckAnimation->setValue(false); + mCheckCallingCard->setValue(false); + mCheckClothing->setValue(false); + mCheckGesture->setValue(false); + mCheckLandmark->setValue(false); + mCheckMaterial->setValue(false); + mCheckNotecard->setValue(false); + mCheckObject->setValue(false); + mCheckScript->setValue(false); + mCheckSounds->setValue(false); + mCheckTexture->setValue(false); + mCheckSnapshot->setValue(false); + mCheckSettings->setValue(false); } ////////////////////////////////////////////////////////////////////////////////// diff --git a/indra/newview/llpanelpermissions.cpp b/indra/newview/llpanelpermissions.cpp index 0ce1f0f9d3..0ce9ef7a7a 100644 --- a/indra/newview/llpanelpermissions.cpp +++ b/indra/newview/llpanelpermissions.cpp @@ -1175,6 +1175,7 @@ void LLPanelPermissions::onCommitName(LLUICtrl*, void* data) { LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); new_item->rename(tb->getText()); + new_item->setComplete(true); // to not err at updateServer new_item->updateServer(false); gInventory.updateItem(new_item); gInventory.notifyObservers(); diff --git a/indra/newview/llpanelprofilepicks.cpp b/indra/newview/llpanelprofilepicks.cpp index a87ef4f0f9..c9626bf9ea 100644 --- a/indra/newview/llpanelprofilepicks.cpp +++ b/indra/newview/llpanelprofilepicks.cpp @@ -248,6 +248,8 @@ void LLPanelProfilePicks::onClickNewBtn() select_tab(true). label(pick_panel->getPickName())); updateButtons(); + + pick_panel->addLocationChangedCallbacks(); } void LLPanelProfilePicks::onClickDelete() @@ -607,10 +609,12 @@ void LLPanelProfilePick::setAvatarId(const LLUUID& avatar_id) { mPickName->setEnabled(true); mPickDescription->setEnabled(true); + mSetCurrentLocationButton->setVisible(true); } else { mSnapshotCtrl->setEnabled(false); + mSetCurrentLocationButton->setVisible(false); } } @@ -621,6 +625,7 @@ bool LLPanelProfilePick::postBuild() mSaveButton = getChild<LLButton>("save_changes_btn"); mCreateButton = getChild<LLButton>("create_changes_btn"); mCancelButton = getChild<LLButton>("cancel_changes_btn"); + mSetCurrentLocationButton = getChild<LLButton>("set_to_curr_location_btn"); mSnapshotCtrl = getChild<LLTextureCtrl>("pick_snapshot"); mSnapshotCtrl->setCommitCallback(boost::bind(&LLPanelProfilePick::onSnapshotChanged, this)); @@ -633,6 +638,7 @@ bool LLPanelProfilePick::postBuild() mSaveButton->setCommitCallback(boost::bind(&LLPanelProfilePick::onClickSave, this)); mCreateButton->setCommitCallback(boost::bind(&LLPanelProfilePick::onClickSave, this)); mCancelButton->setCommitCallback(boost::bind(&LLPanelProfilePick::onClickCancel, this)); + mSetCurrentLocationButton->setCommitCallback(boost::bind(&LLPanelProfilePick::onClickSetLocation, this)); mPickName->setKeystrokeCallback(boost::bind(&LLPanelProfilePick::onPickChanged, this, _1), NULL); mPickName->setEnabled(false); @@ -811,6 +817,32 @@ bool LLPanelProfilePick::isDirty() const return false; } +void LLPanelProfilePick::onClickSetLocation() +{ + // Save location for later use. + setPosGlobal(gAgent.getPositionGlobal()); + + std::string parcel_name, region_name; + + LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); + if (parcel) + { + mParcelId = parcel->getID(); + parcel_name = parcel->getName(); + } + + LLViewerRegion* region = gAgent.getRegion(); + if (region) + { + region_name = region->getName(); + } + + setPickLocation(createLocationText(getLocationNotice(), parcel_name, region_name, getPosGlobal())); + + mLocationChanged = true; + enableSaveButton(true); +} + void LLPanelProfilePick::onClickSave() { if (mRegionCallbackConnection.connected()) @@ -821,6 +853,10 @@ void LLPanelProfilePick::onClickSave() { mParcelCallbackConnection.disconnect(); } + if (mLocationChanged) + { + onClickSetLocation(); + } sendUpdate(); mLocationChanged = false; @@ -871,6 +907,12 @@ void LLPanelProfilePick::processParcelInfo(const LLParcelData& parcel_data) } } +void LLPanelProfilePick::addLocationChangedCallbacks() +{ + mRegionCallbackConnection = gAgent.addRegionChangedCallback([this]() { onClickSetLocation(); }); + mParcelCallbackConnection = gAgent.addParcelChangedCallback([this]() { onClickSetLocation(); }); +} + void LLPanelProfilePick::setParcelID(const LLUUID& parcel_id) { if (mParcelId != parcel_id) diff --git a/indra/newview/llpanelprofilepicks.h b/indra/newview/llpanelprofilepicks.h index b4d3eb010e..847ac57cea 100644 --- a/indra/newview/llpanelprofilepicks.h +++ b/indra/newview/llpanelprofilepicks.h @@ -141,6 +141,8 @@ public: LLUUID getParcelID() const { return mParcelId; } void setErrorStatus(S32 status, const std::string& reason) override {}; + void addLocationChangedCallbacks(); + protected: /** @@ -203,6 +205,11 @@ public: void resetDirty() override; /** + * Callback for "Set Location" button click + */ + void onClickSetLocation(); + + /** * Callback for "Save" and "Create" button click */ void onClickSave(); @@ -224,6 +231,7 @@ protected: LLTextureCtrl* mSnapshotCtrl; LLLineEditor* mPickName; LLTextEditor* mPickDescription; + LLButton* mSetCurrentLocationButton; LLButton* mSaveButton; LLButton* mCreateButton; LLButton* mCancelButton; @@ -241,7 +249,7 @@ protected: bool mLocationChanged; bool mNewPick; - bool mIsEditing; + bool mIsEditing; void onDescriptionFocusReceived(); }; diff --git a/indra/newview/llreflectionmap.cpp b/indra/newview/llreflectionmap.cpp index 910509928d..7f5076bd56 100644 --- a/indra/newview/llreflectionmap.cpp +++ b/indra/newview/llreflectionmap.cpp @@ -177,7 +177,7 @@ void LLReflectionMap::autoAdjustOrigin() mPriority = 1; mOrigin.load3(mViewerObject->getPositionAgent().mV); - if (mViewerObject->getVolume() && ((LLVOVolume*)mViewerObject)->getReflectionProbeIsBox()) + if (mViewerObject->getVolume() && ((LLVOVolume*)mViewerObject.get())->getReflectionProbeIsBox()) { LLVector3 s = mViewerObject->getScale().scaledVec(LLVector3(0.5f, 0.5f, 0.5f)); mRadius = s.magVec(); diff --git a/indra/newview/llreflectionmap.h b/indra/newview/llreflectionmap.h index d20bba7059..a818793550 100644 --- a/indra/newview/llreflectionmap.h +++ b/indra/newview/llreflectionmap.h @@ -124,7 +124,7 @@ public: LLSpatialGroup* mGroup = nullptr; // viewer object this probe is tracking (if any) - LLViewerObject* mViewerObject = nullptr; + LLPointer<LLViewerObject> mViewerObject = nullptr; // what priority should this probe have (higher is higher priority) // currently only 0 or 1 diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp index fae6acec3c..c1815ad57e 100644 --- a/indra/newview/llreflectionmapmanager.cpp +++ b/indra/newview/llreflectionmapmanager.cpp @@ -1156,7 +1156,7 @@ void LLReflectionMapManager::updateUniforms() { if (refmap->mViewerObject && refmap->mViewerObject->getVolume()) { // have active manual probes live-track the object they're associated with - LLVOVolume* vobj = (LLVOVolume*)refmap->mViewerObject; + LLVOVolume* vobj = (LLVOVolume*)refmap->mViewerObject.get(); refmap->mOrigin.load3(vobj->getPositionAgent().mV); diff --git a/indra/newview/llskinningutil.cpp b/indra/newview/llskinningutil.cpp index cee43f3cff..47f58afa00 100644 --- a/indra/newview/llskinningutil.cpp +++ b/indra/newview/llskinningutil.cpp @@ -135,6 +135,12 @@ void LLSkinningUtil::initSkinningMatrixPalette( initJointNums(const_cast<LLMeshSkinInfo*>(skin), avatar); + if (skin->mInvBindMatrix.size() < count ) + { + // faulty model? mInvBindMatrix.size() should have matched mJointNames.size() + return; + } + LLMatrix4a world[LL_CHARACTER_MAX_ANIMATED_JOINTS]; for (S32 j = 0; j < count; ++j) @@ -354,7 +360,8 @@ void LLSkinningUtil::updateRiggingInfo(const LLMeshSkinInfo* skin, LLVOAvatar *a { rig_info_tab[joint_num].setIsRiggedTo(true); - const LLMatrix4a& mat = skin->mBindPoseMatrix[joint_index]; + size_t bind_poses_size = skin->mBindPoseMatrix.size(); + const LLMatrix4a& mat = bind_poses_size > joint_index ? skin->mBindPoseMatrix[joint_index] : LLMatrix4a::identity(); LLVector4a pos_joint_space; mat.affineTransform(pos, pos_joint_space); diff --git a/indra/newview/llsky.h b/indra/newview/llsky.h index 32599dcee2..d06f181357 100644 --- a/indra/newview/llsky.h +++ b/indra/newview/llsky.h @@ -28,7 +28,6 @@ #define LL_LLSKY_H #include "llmath.h" -//#include "vmath.h" #include "v3math.h" #include "v4math.h" #include "v4color.h" diff --git a/indra/newview/llsprite.h b/indra/newview/llsprite.h index 44439bd30c..d6e8e37ec9 100644 --- a/indra/newview/llsprite.h +++ b/indra/newview/llsprite.h @@ -27,8 +27,6 @@ #ifndef LL_LLSPRITE_H #define LL_LLSPRITE_H -////#include "vmath.h" -//#include "llmath.h" #include "v3math.h" #include "v4math.h" #include "v4color.h" diff --git a/indra/newview/llsurface.h b/indra/newview/llsurface.h index 10a104730b..fc72ab7db7 100644 --- a/indra/newview/llsurface.h +++ b/indra/newview/llsurface.h @@ -27,7 +27,6 @@ #ifndef LL_LLSURFACE_H #define LL_LLSURFACE_H -//#include "vmath.h" #include "v3math.h" #include "v3dmath.h" #include "v4math.h" diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp index 8cdc2e94f4..618955c83b 100644 --- a/indra/newview/lltoolpie.cpp +++ b/indra/newview/lltoolpie.cpp @@ -72,6 +72,7 @@ #include "llweb.h" #include "pipeline.h" // setHighlightObject #include "lluiusage.h" +#include "llcallingcard.h" extern bool gDebugClicks; @@ -1501,6 +1502,134 @@ static void handle_click_action_play() } } +bool LLToolPie::shouldAllowFirstMediaInteraction(const LLPickInfo& pick, bool moap_flag) +{ + // Early failure cases + if(!pick.getObject()) + { + LL_WARNS() << "pick.getObject() is NULL" << LL_ENDL; + return false; + } + + static LLCachedControl<S32> FirstClickPref(gSavedSettings, "MediaFirstClickInteract", 1); + + // Special / early-exit cases first, then checks get more complex and needy as we go down + // Feature disabled + if(FirstClickPref == MEDIA_FIRST_CLICK_NONE) + { + LL_DEBUGS_ONCE() << "FirstClickPref == MEDIA_FIRST_CLICK_NONE" << LL_ENDL; + return false; + } + // Every check beyond this point requires PRIM_MEDIA_FIRST_CLICK_INTERACT to be TRUE + if(!moap_flag && !(FirstClickPref & MEDIA_FIRST_CLICK_BYPASS_MOAP_FLAG)) + { + LL_DEBUGS_ONCE() << "PRIM_MEDIA_FIRST_CLICK_INTERACT not set" << LL_ENDL; + return false; + } + // Any object with PRIM_MEDIA_FIRST_CLICK_INTERACT set to TRUE + if((FirstClickPref & MEDIA_FIRST_CLICK_ANY) == MEDIA_FIRST_CLICK_ANY) + { + LL_DEBUGS_ONCE() << "FirstClickPref & MEDIA_FIRST_CLICK_ANY" << LL_ENDL; + return true; + } + + // The following checks require some object information so we obtain that + LLPointer<LLViewerObject> object = pick.getObject(); + if(object.isNull()) + { + LL_WARNS() << "pick.getObject() is NULL" << LL_ENDL; + return false; + } + + // Own objects + if((FirstClickPref & MEDIA_FIRST_CLICK_OWN) && object->permYouOwner()) + { + LL_DEBUGS_ONCE() << "FirstClickPref & MEDIA_FIRST_CLICK_OWN" << LL_ENDL; + return true; + } + // HUD attachments + if((FirstClickPref & MEDIA_FIRST_CLICK_HUD) && object->isHUDAttachment()) + { + LL_DEBUGS_ONCE() << "FirstClickPref & MEDIA_FIRST_CLICK_HUD" << LL_ENDL; + return true; + } + + // Further object detail required beyond this point + LLPermissions* perms = LLSelectMgr::getInstance()->getHoverNode()->mPermissions; + if(perms == nullptr) + { + LL_WARNS() << "LLSelectMgr::getInstance()->getHoverNode()->mPermissions is NULL" << LL_ENDL; + return false; + } + LLUUID owner_id = perms->getOwner(); + LLUUID group_id = perms->getGroup(); + if(owner_id.isNull() && group_id.isNull()) + { + LL_WARNS() << "Owner information was not reliably obtained" << LL_ENDL; + return false; + } + + // Check if the object is owned by a friend of the agent + if(FirstClickPref & MEDIA_FIRST_CLICK_FRIEND) + { + LL_DEBUGS_ONCE() << "FirstClickPref & MEDIA_FIRST_CLICK_FRIEND. id: " << owner_id << LL_ENDL; + return LLAvatarTracker::instance().isBuddy(owner_id); + } + + // Check for objects set to or owned by the active group + if(FirstClickPref & MEDIA_FIRST_CLICK_GROUP) + { + // Get our active group + LLUUID active_group = gAgent.getGroupID(); + if(active_group.notNull() && (active_group == group_id || active_group == owner_id)) + { + LL_DEBUGS_ONCE() << "FirstClickPref & MEDIA_FIRST_CLICK_GROUP.Active group: " << active_group << ", group_id:" << group_id << ", owner_id: " << owner_id << LL_ENDL; + return true; + } + } + + // This check ensures that the following conditions are met: + // 1. The object is located in the same parcel as the agent. + // 2. One of the following is true: + // a. The object is owned by the same group as the parcel. + // b. The object is set to the same group as the parcel. + // c. The object is owned by the same owner as the parcel. + // Conditions 2a and 2b are mutually exclusive, our check is the same for both. + if(FirstClickPref & MEDIA_FIRST_CLICK_LAND) + { + LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); + if(parcel == nullptr) + { + LL_WARNS() << "LLViewerParcelMgr::getInstance()->getAgentParcel() is NULL" << LL_ENDL; + return false; + } + + // Same parcel as the agent only + if(!LLViewerParcelMgr::getInstance()->inAgentParcel(object->getPositionGlobal())) + { + LL_WARNS_ONCE() << "Object is not in the same parcel as the agent" << LL_ENDL; + return false; + } + + LLUUID parcel_owner = parcel->getOwnerID(); + LLUUID parcel_group = parcel->getGroupID(); + + // The parcel owner and group can't both be null + if(parcel_owner.isNull() && parcel_group.isNull()) + { + LL_WARNS() << "Parcel owner and group are both null" << LL_ENDL; + return false; + } + + if(owner_id == parcel_owner || group_id == parcel_group) + { + LL_DEBUGS_ONCE() << "FirstClickPref & MEDIA_FIRST_CLICK_LAND. Parcel owner: " << parcel_owner << ", group_id:" << group_id << ", owner_id: " << owner_id << LL_ENDL; + return true; + } + } + return false; +} + bool LLToolPie::handleMediaClick(const LLPickInfo& pick) { //FIXME: how do we handle object in different parcel than us? @@ -1535,6 +1664,16 @@ bool LLToolPie::handleMediaClick(const LLPickInfo& pick) { // It's okay to give this a null impl LLViewerMediaFocus::getInstance()->setFocusFace(pick.getObject(), pick.mObjectFace, media_impl, pick.mNormal); + if (shouldAllowFirstMediaInteraction(pick, mep->getFirstClickInteract())) + { + if (media_impl.notNull()) + { + media_impl->mouseDown(pick.mUVCoords, gKeyboard->currentMask(true)); + mMediaMouseCaptureID = mep->getMediaID(); + setMouseCapture(true); + return true; + } + } } else { @@ -1647,7 +1786,7 @@ bool LLToolPie::handleMediaHover(const LLPickInfo& pick) } // If this is the focused media face, send mouse move events. - if (LLViewerMediaFocus::getInstance()->isFocusedOnFace(objectp, pick.mObjectFace)) + if (LLViewerMediaFocus::getInstance()->isFocusedOnFace(objectp, pick.mObjectFace) || (shouldAllowFirstMediaInteraction(pick, mep->getFirstClickInteract()))) { media_impl->mouseMove(pick.mUVCoords, gKeyboard->currentMask(true)); gViewerWindow->setCursor(media_impl->getLastSetCursor()); diff --git a/indra/newview/lltoolpie.h b/indra/newview/lltoolpie.h index b3884a6bfc..d9daad9515 100644 --- a/indra/newview/lltoolpie.h +++ b/indra/newview/lltoolpie.h @@ -89,6 +89,22 @@ private: void showVisualContextMenuEffect(); ECursorType cursorFromObject(LLViewerObject* object); + enum MediaFirstClickTypes + { + MEDIA_FIRST_CLICK_NONE = 0, // Special case: Feature is disabled + MEDIA_FIRST_CLICK_HUD = 1 << 0, // 0b00000001 (1) + MEDIA_FIRST_CLICK_OWN = 1 << 1, // 0b00000010 (2) + MEDIA_FIRST_CLICK_FRIEND = 1 << 2, // 0b00000100 (4) + MEDIA_FIRST_CLICK_GROUP = 1 << 3, // 0b00001000 (8) + MEDIA_FIRST_CLICK_LAND = 1 << 4, // 0b00010000 (16) + + // Covers any object with PRIM_MEDIA_FIRST_CLICK_INTERACT (combines all previous flags) + MEDIA_FIRST_CLICK_ANY = ~(3<<30), // 0b00111111111111111111111111111111 + + // Covers all media regardless of other rules or PRIM_MEDIA_FIRST_CLICK_INTERACT + MEDIA_FIRST_CLICK_BYPASS_MOAP_FLAG = 1 << 30 // 0b01000000000000000000000000000000 (1073741824) + }; + bool shouldAllowFirstMediaInteraction(const LLPickInfo& info, bool moap_flag); bool handleMediaClick(const LLPickInfo& info); bool handleMediaDblClick(const LLPickInfo& info); bool handleMediaHover(const LLPickInfo& info); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 10fa0fd3cd..6e790e4fca 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -100,13 +100,13 @@ extern LLPointer<LLViewerTexture> gStartTexture; extern bool gShiftFrame; -LLPointer<LLViewerTexture> gDisconnectedImagep = NULL; +LLPointer<LLViewerTexture> gDisconnectedImagep = nullptr; // used to toggle renderer back on after teleport bool gTeleportDisplay = false; LLFrameTimer gTeleportDisplayTimer; LLFrameTimer gTeleportArrivalTimer; -const F32 RESTORE_GL_TIME = 5.f; // Wait this long while reloading textures before we raise the curtain +constexpr F32 RESTORE_GL_TIME = 5.f; // Wait this long while reloading textures before we raise the curtain bool gForceRenderLandFence = false; bool gDisplaySwapBuffers = false; @@ -120,9 +120,9 @@ bool gSnapshotNoPost = false; bool gShaderProfileFrame = false; // This is how long the sim will try to teleport you before giving up. -const F32 TELEPORT_EXPIRY = 15.0f; +constexpr F32 TELEPORT_EXPIRY = 15.0f; // Additional time (in seconds) to wait per attachment -const F32 TELEPORT_EXPIRY_PER_ATTACHMENT = 3.f; +constexpr F32 TELEPORT_EXPIRY_PER_ATTACHMENT = 3.f; U32 gRecentFrameCount = 0; // number of 'recent' frames LLFrameTimer gRecentFPSTime; @@ -130,8 +130,6 @@ LLFrameTimer gRecentMemoryTime; LLFrameTimer gAssetStorageLogTime; // Rendering stuff -void pre_show_depth_buffer(); -void post_show_depth_buffer(); void render_ui(F32 zoom_factor = 1.f, int subfield = 0); void swap(); void render_hud_attachments(); @@ -212,7 +210,8 @@ void display_update_camera() F32 final_far = gAgentCamera.mDrawDistance; if (gCubeSnapshot) { - final_far = gSavedSettings.getF32("RenderReflectionProbeDrawDistance"); + static LLCachedControl<F32> reflection_probe_draw_distance(gSavedSettings, "RenderReflectionProbeDrawDistance", 64.f); + final_far = reflection_probe_draw_distance(); } else if (CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode()) { @@ -237,7 +236,7 @@ void display_update_camera() void display_stats() { LL_PROFILE_ZONE_SCOPED; - const F32 FPS_LOG_FREQUENCY = 10.f; + constexpr F32 FPS_LOG_FREQUENCY = 10.f; if (gRecentFPSTime.getElapsedTimeF32() >= FPS_LOG_FREQUENCY) { LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("DS - FPS"); @@ -246,7 +245,7 @@ void display_stats() gRecentFrameCount = 0; gRecentFPSTime.reset(); } - F32 mem_log_freq = gSavedSettings.getF32("MemoryLogFrequency"); + static LLCachedControl<F32> mem_log_freq(gSavedSettings, "MemoryLogFrequency", 600.f); if (mem_log_freq > 0.f && gRecentMemoryTime.getElapsedTimeF32() >= mem_log_freq) { LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("DS - Memory"); @@ -256,7 +255,7 @@ void display_stats() LLMemory::logMemoryInfo(true) ; gRecentMemoryTime.reset(); } - const F32 ASSET_STORAGE_LOG_FREQUENCY = 60.f; + constexpr F32 ASSET_STORAGE_LOG_FREQUENCY = 60.f; if (gAssetStorageLogTime.getElapsedTimeF32() >= ASSET_STORAGE_LOG_FREQUENCY) { LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("DS - Asset Storage"); @@ -572,8 +571,10 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot) LLImageGL::updateStats(gFrameTimeSeconds); - LLVOAvatar::sRenderName = gSavedSettings.getS32("AvatarNameTagMode"); - LLVOAvatar::sRenderGroupTitles = (gSavedSettings.getBOOL("NameTagShowGroupTitles") && gSavedSettings.getS32("AvatarNameTagMode")); + static LLCachedControl<S32> avatar_name_tag_mode(gSavedSettings, "AvatarNameTagMode", 1); + static LLCachedControl<bool> name_tag_show_group_titles(gSavedSettings, "NameTagShowGroupTitles", true); + LLVOAvatar::sRenderName = avatar_name_tag_mode; + LLVOAvatar::sRenderGroupTitles = name_tag_show_group_titles && avatar_name_tag_mode > 0; gPipeline.mBackfaceCull = true; gFrameCount++; @@ -796,7 +797,7 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot) } gGL.setColorMask(true, true); - glClearColor(0,0,0,0); + glClearColor(0.f, 0.f, 0.f, 0.f); LLGLState::checkStates(); @@ -964,7 +965,7 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot) gPipeline.mRT->deferredScreen.bindTarget(); if (gUseWireframe) { - F32 g = 0.5f; + constexpr F32 g = 0.5f; glClearColor(g, g, g, 1.f); } else @@ -983,11 +984,12 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot) LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("display - 5") LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; - if (gSavedSettings.getBOOL("RenderDepthPrePass")) + static LLCachedControl<bool> render_depth_pre_pass(gSavedSettings, "RenderDepthPrePass", false); + if (render_depth_pre_pass) { gGL.setColorMask(false, false); - static const U32 types[] = { + constexpr U32 types[] = { LLRenderPass::PASS_SIMPLE, LLRenderPass::PASS_FULLBRIGHT, LLRenderPass::PASS_SHINY @@ -1201,7 +1203,7 @@ void display_cube_face() gGL.setColorMask(true, true); - glClearColor(0, 0, 0, 0); + glClearColor(0.f, 0.f, 0.f, 0.f); gPipeline.generateSunShadow(*LLViewerCamera::getInstance()); glClear(GL_DEPTH_BUFFER_BIT); // | GL_STENCIL_BUFFER_BIT); @@ -1237,7 +1239,7 @@ void display_cube_face() } else { - glClearColor(1, 0, 1, 1); + glClearColor(1.f, 0.f, 1.f, 1.f); } gPipeline.mRT->deferredScreen.clear(); @@ -1278,11 +1280,12 @@ void render_hud_attachments() { LLPipeline::sRenderingHUDs = true; LLCamera hud_cam = *LLViewerCamera::getInstance(); - hud_cam.setOrigin(-1.f,0,0); - hud_cam.setAxes(LLVector3(1,0,0), LLVector3(0,1,0), LLVector3(0,0,1)); + hud_cam.setOrigin(-1.f, 0.f, 0.f); + hud_cam.setAxes(LLVector3(1.f, 0.f, 0.f), LLVector3(0.f, 1.f, 0.f), LLVector3(0.f, 0.f, 1.f)); LLViewerCamera::updateFrustumPlanes(hud_cam, true); - bool render_particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) && gSavedSettings.getBOOL("RenderHUDParticles"); + static LLCachedControl<bool> render_hud_particles(gSavedSettings, "RenderHUDParticles", false); + bool render_particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) && render_hud_particles; //only render hud objects gPipeline.pushRenderTypeMask(); @@ -1642,10 +1645,11 @@ void render_ui_3d() stop_glerror(); gUIProgram.bind(); - gGL.color4f(1, 1, 1, 1); + gGL.color4f(1.f, 1.f, 1.f, 1.f); // Coordinate axes - if (gSavedSettings.getBOOL("ShowAxes")) + static LLCachedControl<bool> show_axes(gSavedSettings, "ShowAxes"); + if (show_axes()) { draw_axes(); } @@ -1707,7 +1711,7 @@ void render_ui_2d() gGL.pushMatrix(); S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2); S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2); - gGL.scalef(LLUI::getScaleFactor().mV[0], LLUI::getScaleFactor().mV[1], 1.f); + gGL.scalef(LLUI::getScaleFactor().mV[VX], LLUI::getScaleFactor().mV[VY], 1.f); gGL.translatef((F32)half_width, (F32)half_height, 0.f); F32 zoom = gAgentCamera.mHUDCurZoom; gGL.scalef(zoom,zoom,1.f); @@ -1729,7 +1733,7 @@ void render_ui_2d() gPipeline.mUIScreen.bindTarget(); gGL.setColorMask(true, true); { - static const S32 pad = 8; + constexpr S32 pad = 8; LLView::sDirtyRect.mLeft -= pad; LLView::sDirtyRect.mRight += pad; @@ -1782,8 +1786,6 @@ void render_ui_2d() gViewerWindow->draw(); } - - // reset current origin for font rendering, in case of tiling render LLFontGL::sCurOrigin.set(0, 0); } @@ -1792,7 +1794,7 @@ void render_disconnected_background() { gUIProgram.bind(); - gGL.color4f(1,1,1,1); + gGL.color4f(1.f, 1.f, 1.f, 1.f); if (!gDisconnectedImagep && gDisconnected) { LL_INFOS() << "Loading last bitmap..." << LL_ENDL; @@ -1832,7 +1834,7 @@ void render_disconnected_background() raw->expandToPowerOfTwo(); - gDisconnectedImagep = LLViewerTextureManager::getLocalTexture(raw.get(), false ); + gDisconnectedImagep = LLViewerTextureManager::getLocalTexture(raw.get(), false); gStartTexture = gDisconnectedImagep; gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } @@ -1867,6 +1869,5 @@ void render_disconnected_background() void display_cleanup() { - gDisconnectedImagep = NULL; + gDisconnectedImagep = nullptr; } - diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 4383fc87e5..73fda339b5 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -295,6 +295,7 @@ void force_error_coroutine_crash(); void force_error_coroprocedure_crash(); void force_error_work_queue_crash(); void force_error_thread_crash(); +void force_exception_thread_crash(); void handle_force_delete(); void print_object_info(); @@ -2676,6 +2677,15 @@ class LLAdvancedForceErrorThreadCrash : public view_listener_t } }; +class LLAdvancedForceExceptionThreadCrash : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + force_exception_thread_crash(); + return true; + } +}; + class LLAdvancedForceErrorDisconnectViewer : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -8814,6 +8824,11 @@ void force_error_thread_crash() LLAppViewer::instance()->forceErrorThreadCrash(); } +void force_exception_thread_crash() +{ + LLAppViewer::instance()->forceExceptionThreadCrash(); +} + class LLToolsUseSelectionForGrid : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -10029,6 +10044,7 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedForceErrorCoroprocedureCrash(), "Advanced.ForceErrorCoroprocedureCrash"); view_listener_t::addMenu(new LLAdvancedForceErrorWorkQueueCrash(), "Advanced.ForceErrorWorkQueueCrash"); view_listener_t::addMenu(new LLAdvancedForceErrorThreadCrash(), "Advanced.ForceErrorThreadCrash"); + view_listener_t::addMenu(new LLAdvancedForceExceptionThreadCrash(), "Advanced.ForceExceptionThreadCrash"); view_listener_t::addMenu(new LLAdvancedForceErrorDisconnectViewer(), "Advanced.ForceErrorDisconnectViewer"); // Advanced (toplevel) diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp index 9743ec0c59..84195997c3 100644 --- a/indra/newview/llviewermenufile.cpp +++ b/indra/newview/llviewermenufile.cpp @@ -94,7 +94,7 @@ class LLFileEnableUploadModel : public view_listener_t bool handleEvent(const LLSD& userdata) { LLFloaterModelPreview* fmp = (LLFloaterModelPreview*) LLFloaterReg::findInstance("upload_model"); - if (fmp && fmp->isModelLoading()) + if (fmp && !fmp->isDead() && fmp->isModelLoading()) { return false; } diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp index da03d3b015..e36ad0e722 100755 --- a/indra/newview/llviewerparceloverlay.cpp +++ b/indra/newview/llviewerparceloverlay.cpp @@ -33,6 +33,7 @@ #include "llfloaterreg.h" #include "llgl.h" #include "llrender.h" +#include "lluicolor.h" #include "v4color.h" #include "v2math.h" @@ -50,8 +51,8 @@ #include "pipeline.h" -static const U8 OVERLAY_IMG_COMPONENTS = 4; -static const F32 LINE_WIDTH = 0.0625f; +static constexpr U8 OVERLAY_IMG_COMPONENTS = 4; +static constexpr F32 LINE_WIDTH = 0.0625f; bool LLViewerParcelOverlay::sColorSetInitialized = false; LLUIColor LLViewerParcelOverlay::sAvailColor; @@ -91,7 +92,7 @@ LLViewerParcelOverlay::LLViewerParcelOverlay(LLViewerRegion* region, F32 region_ // Initialize the GL texture with empty data. // // Create the base texture. - U8 *raw = mImageRaw->getData(); + U8* raw = mImageRaw->getData(); const S32 COUNT = mParcelGridsPerEdge * mParcelGridsPerEdge * OVERLAY_IMG_COMPONENTS; for (S32 i = 0; i < COUNT; i++) { @@ -158,10 +159,10 @@ bool LLViewerParcelOverlay::encroachesOwned(const std::vector<LLBBox>& boxes) co LLVector3 min = boxes[i].getMinAgent(); LLVector3 max = boxes[i].getMaxAgent(); - S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 top = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 bottom = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); + S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 top = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 bottom = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); for (S32 row = top; row <= bottom; row++) { @@ -186,10 +187,10 @@ bool LLViewerParcelOverlay::encroachesOnUnowned(const std::vector<LLBBox>& boxes LLVector3 min = boxes[i].getMinAgent(); LLVector3 max = boxes[i].getMaxAgent(); - S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 top = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 bottom = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); + S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 top = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 bottom = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); for (S32 row = top; row <= bottom; row++) { @@ -223,10 +224,10 @@ bool LLViewerParcelOverlay::encroachesOnNearbyParcel(const std::vector<LLBBox>& return true; } - S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 bottom = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 top = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); + S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 bottom = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 top = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); const S32 GRIDS_PER_EDGE = mParcelGridsPerEdge; @@ -348,11 +349,11 @@ void LLViewerParcelOverlay::updateOverlayTexture() const LLColor4U auction = sAuctionColor.get(); // Create the base texture. - U8 *raw = mImageRaw->getData(); + U8* raw = mImageRaw->getData(); const S32 COUNT = mParcelGridsPerEdge * mParcelGridsPerEdge; S32 max = mOverlayTextureIdx + mParcelGridsPerEdge; if (max > COUNT) max = COUNT; - S32 pixel_index = mOverlayTextureIdx*OVERLAY_IMG_COMPONENTS; + S32 pixel_index = mOverlayTextureIdx * OVERLAY_IMG_COMPONENTS; S32 i; for (i = mOverlayTextureIdx; i < max; i++) { @@ -361,7 +362,7 @@ void LLViewerParcelOverlay::updateOverlayTexture() U8 r,g,b,a; // Color stored in low three bits - switch( ownership & 0x7 ) + switch (ownership & 0x7) { case PARCEL_PUBLIC: r = avail.mV[VRED]; @@ -407,10 +408,10 @@ void LLViewerParcelOverlay::updateOverlayTexture() break; } - raw[pixel_index + 0] = (U8)r; - raw[pixel_index + 1] = (U8)g; - raw[pixel_index + 2] = (U8)b; - raw[pixel_index + 3] = (U8)a; + raw[pixel_index + VRED] = (U8)r; + raw[pixel_index + VGREEN] = (U8)g; + raw[pixel_index + VBLUE] = (U8)b; + raw[pixel_index + VALPHA] = (U8)a; pixel_index += OVERLAY_IMG_COMPONENTS; } @@ -431,11 +432,10 @@ void LLViewerParcelOverlay::updateOverlayTexture() } } - -void LLViewerParcelOverlay::uncompressLandOverlay(S32 chunk, U8 *packed_overlay) +void LLViewerParcelOverlay::uncompressLandOverlay(S32 chunk, U8* packed_overlay) { // Unpack the message data into the ownership array - S32 size = mParcelGridsPerEdge * mParcelGridsPerEdge; + S32 size = mParcelGridsPerEdge * mParcelGridsPerEdge; S32 chunk_size = size / PARCEL_OVERLAY_CHUNKS; memcpy(mOwnership + chunk*chunk_size, packed_overlay, chunk_size); /*Flawfinder: ignore*/ @@ -460,7 +460,7 @@ void LLViewerParcelOverlay::updatePropertyLines() mEdges.clear(); - const F32 GRID_STEP = PARCEL_GRID_STEP_METERS; + constexpr F32 GRID_STEP = PARCEL_GRID_STEP_METERS; const S32 GRIDS_PER_EDGE = mParcelGridsPerEdge; for (S32 row = 0; row < GRIDS_PER_EDGE; row++) @@ -537,16 +537,16 @@ void LLViewerParcelOverlay::addPropertyLine(F32 start_x, F32 start_y, F32 dx, F3 auto split = [&](const LLVector3& start, F32 x, F32 y, F32 z, F32 part) { - F32 new_x = start.mV[0] + (x - start.mV[0]) * part; - F32 new_y = start.mV[1] + (y - start.mV[1]) * part; - F32 new_z = start.mV[2] + (z - start.mV[2]) * part; + F32 new_x = start.mV[VX] + (x - start.mV[VX]) * part; + F32 new_y = start.mV[VY] + (y - start.mV[VY]) * part; + F32 new_z = start.mV[VZ] + (z - start.mV[VZ]) * part; edge.vertices.emplace_back(new_x, new_y, new_z); }; auto checkForSplit = [&]() { const LLVector3& last_outside = edge.vertices.back(); - F32 z0 = last_outside.mV[2]; + F32 z0 = last_outside.mV[VZ]; F32 z1 = outside_z; if ((z0 >= water_z && z1 >= water_z) || (z0 < water_z && z1 < water_z)) return; @@ -581,7 +581,7 @@ void LLViewerParcelOverlay::addPropertyLine(F32 start_x, F32 start_y, F32 dx, F3 outside_y += dy * (dy - LINE_WIDTH); // Middle part, full width - const S32 GRID_STEP = (S32)PARCEL_GRID_STEP_METERS; + constexpr S32 GRID_STEP = (S32)PARCEL_GRID_STEP_METERS; for (S32 i = 1; i < GRID_STEP; i++) { inside_z = land.resolveHeightRegion( inside_x, inside_y ); @@ -711,7 +711,7 @@ void LLViewerParcelOverlay::renderPropertyLines() bool render_hidden = LLSelectMgr::sRenderHiddenSelections && LLFloaterReg::instanceVisible("build"); - const F32 PROPERTY_LINE_CLIP_DIST_SQUARED = 256.f * 256.f; + constexpr F32 PROPERTY_LINE_CLIP_DIST_SQUARED = 256.f * 256.f; for (const Edge& edge : mEdges) { @@ -744,7 +744,7 @@ void LLViewerParcelOverlay::renderPropertyLines() else { LLVector3 visible = vertex; - visible.mV[2] = water_z; + visible.mV[VZ] = water_z; gGL.vertex3fv(visible.mV); } } @@ -758,7 +758,7 @@ void LLViewerParcelOverlay::renderPropertyLines() gGL.begin(LLRender::TRIANGLE_STRIP); LLColor4U color = edge.color; - color.mV[3] /= 4; + color.mV[VALPHA] /= 4; gGL.color4ubv(color.mV); for (const LLVector3& vertex : edge.vertices) @@ -792,7 +792,7 @@ void grid_2d_part_lines(const F32 left, const F32 top, const F32 right, const F3 gGL.end(); } -void LLViewerParcelOverlay::renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32 *parcel_outline_color) +void LLViewerParcelOverlay::renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color) { static LLCachedControl<bool> show(gSavedSettings, "MiniMapShowPropertyLines"); @@ -803,8 +803,8 @@ void LLViewerParcelOverlay::renderPropertyLinesOnMinimap(F32 scale_pixels_per_me LLVector3 origin_agent = mRegion->getOriginAgent(); LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent(); - F32 region_left = rel_region_pos.mV[0] * scale_pixels_per_meter; - F32 region_bottom = rel_region_pos.mV[1] * scale_pixels_per_meter; + F32 region_left = rel_region_pos.mV[VX] * scale_pixels_per_meter; + F32 region_bottom = rel_region_pos.mV[VY] * scale_pixels_per_meter; F32 map_parcel_width = PARCEL_GRID_STEP_METERS * scale_pixels_per_meter; const S32 GRIDS_PER_EDGE = mParcelGridsPerEdge; diff --git a/indra/newview/llviewerparceloverlay.h b/indra/newview/llviewerparceloverlay.h index 03ae464cb8..50bef02ddf 100644 --- a/indra/newview/llviewerparceloverlay.h +++ b/indra/newview/llviewerparceloverlay.h @@ -34,12 +34,11 @@ #include "llframetimer.h" #include "lluuid.h" #include "llviewertexture.h" -#include "llgl.h" -#include "lluicolor.h" class LLViewerRegion; class LLVector3; class LLColor4U; +class LLUIColor; class LLVector2; class LLViewerParcelOverlay : public LLGLUpdate @@ -65,19 +64,18 @@ public: bool isSoundLocal(const LLVector3& pos) const; - bool isBuildCameraAllowed(const LLVector3& pos) const; F32 getOwnedRatio() const; // Returns the number of vertices drawn void renderPropertyLines(); void renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color); - U8 ownership( const LLVector3& pos) const; - U8 parcelLineFlags( const LLVector3& pos) const; + U8 ownership(const LLVector3& pos) const; + U8 parcelLineFlags(const LLVector3& pos) const; U8 parcelLineFlags(S32 row, S32 col) const; // MANIPULATE - void uncompressLandOverlay(S32 chunk, U8 *compressed_overlay); + void uncompressLandOverlay(S32 chunk, U8* compressed_overlay); // Indicate property lines and overlay texture need to be rebuilt. void setDirty(); @@ -88,8 +86,7 @@ public: private: // This is in parcel rows and columns, not grid rows and columns // Stored in bottom three bits. - U8 ownership(S32 row, S32 col) const - { return parcelFlags(row, col, (U8)0x7); } + U8 ownership(S32 row, S32 col) const { return parcelFlags(row, col, (U8)0x7); } U8 parcelFlags(S32 row, S32 col, U8 flags) const; diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index b9f52e11aa..a085bc4d91 100755 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -38,7 +38,6 @@ #include "llregionhandle.h" #include "llsurface.h" #include "message.h" -//#include "vmath.h" #include "v3math.h" #include "v4math.h" diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index 244e2b7835..ca994c6b06 100644 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -43,6 +43,7 @@ #include "m4math.h" // LLMatrix4 #include "llframetimer.h" #include "llreflectionmap.h" +#include "llviewerobject.h" #include "llpointer.h" // Surface id's diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index ad503cbac7..cf0cf2a6a9 100644 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -220,7 +220,20 @@ SimMeasurement<F64Megabytes > SIM_PHYSICS_MEM("physicsmemoryallocated", "", LL LLTrace::SampleStatHandle<F64Milliseconds > FRAMETIME_JITTER("frametimejitter", "Average delta between successive frame times"), FRAMETIME("frametime", "Measured frame time"), - SIM_PING("simpingstat"); + SIM_PING("simpingstat"), + FRAMETIME_JITTER_99TH("frametimejitter99", "99th percentile of frametime jitter over the last 5 seconds."), + FRAMETIME_JITTER_95TH("frametimejitter95", "99th percentile of frametime jitter over the last 5 seconds."), + FRAMETIME_99TH("frametime99", "99th percentile of frametime over the last 5 seconds."), + FRAMETIME_95TH("frametime95", "99th percentile of frametime over the last 5 seconds."), + FRAMETIME_JITTER_CUMULATIVE("frametimejitcumulative", "Cumulative frametime jitter over the session."), + FRAMETIME_JITTER_STDDEV("frametimejitterstddev", "Standard deviation of frametime jitter in a 5 second period."), + FRAMETIME_STDDEV("frametimestddev", "Standard deviation of frametime in a 5 second period."); + +LLTrace::SampleStatHandle<U32> FRAMETIME_JITTER_EVENTS("frametimeevents", "Number of frametime events in the session. Applies when jitter exceeds 10% of the previous frame."), + FRAMETIME_JITTER_EVENTS_PER_MINUTE("frametimeeventspm", "Average number of frametime events per minute."), + FRAMETIME_JITTER_EVENTS_LAST_MINUTE("frametimeeventslastmin", "Number of frametime events in the last minute."); + +LLTrace::SampleStatHandle<F64> NOTRMALIZED_FRAMETIME_JITTER_SESSION("normalizedframetimejitter", "Normalized frametime jitter over the session."); LLTrace::EventStatHandle<LLUnit<F64, LLUnits::Meters> > AGENT_POSITION_SNAP("agentpositionsnap", "agent position corrections"); @@ -264,16 +277,105 @@ void LLViewerStats::resetStats() getRecording().reset(); } +// Helper for calculating Nth percentile with linear interpolation +template<typename T> +T calcPercentile(const std::vector<T>& sorted, double percent) +{ + if (sorted.empty()) + return T(0); + double idx = percent * (sorted.size() - 1); + size_t idx_below = static_cast<size_t>(std::floor(idx)); + size_t idx_above = static_cast<size_t>(std::ceil(idx)); + if (idx_below == idx_above) + return sorted[idx_below]; + double weight_above = idx - idx_below; + return sorted[idx_below] * (1.0 - weight_above) + sorted[idx_above] * weight_above; +} + +template<typename T> +T calcStddev(const std::vector<T>& values) +{ + if (values.size() < 2) + return T(0); + double sum = 0, sq_sum = 0; + for (const auto& v : values) + { + double d = v.value(); + sum += d; + sq_sum += d * d; + } + double mean = sum / values.size(); + double variance = (sq_sum / values.size()) - (mean * mean); + return T(std::sqrt(variance)); +} + void LLViewerStats::updateFrameStats(const F64Seconds time_diff) { if (gFrameCount && mLastTimeDiff > (F64Seconds)0.0) { + mTotalTime += time_diff; sample(LLStatViewer::FRAMETIME, time_diff); // old stats that were never really used F64Seconds jit = (F64Seconds)std::fabs((mLastTimeDiff - time_diff)); sample(LLStatViewer::FRAMETIME_JITTER, jit); - } + mTotalFrametimeJitter += jit; + sample(LLStatViewer::FRAMETIME_JITTER_CUMULATIVE, mTotalFrametimeJitter); + sample(LLStatViewer::NOTRMALIZED_FRAMETIME_JITTER_SESSION, mTotalFrametimeJitter / mTotalTime); + + static LLCachedControl<F32> frameTimeEventThreshold(gSavedSettings, "StatsFrametimeEventThreshold", 0.1f); + + if (time_diff - mLastTimeDiff > mLastTimeDiff * frameTimeEventThreshold()) + { + sample(LLStatViewer::FRAMETIME_JITTER_EVENTS, mFrameJitterEvents++); + mFrameJitterEventsLastMinute++; + } + mFrameTimes.push_back(time_diff); + mFrameTimesJitter.push_back(jit); + + mLastFrameTimeSample += time_diff; + mTimeSinceLastEventSample += time_diff; + + static LLCachedControl<S32> frameTimeSampleSeconds(gSavedSettings, "StatsFrametimeSampleSeconds", 5); + + if (mLastFrameTimeSample >= frameTimeSampleSeconds()) + { + std::sort(mFrameTimes.begin(), mFrameTimes.end()); + std::sort(mFrameTimesJitter.begin(), mFrameTimesJitter.end()); + + // Use new helpers for calculations + F64Seconds frame_time_stddev = calcStddev(mFrameTimes); + sample(LLStatViewer::FRAMETIME_STDDEV, frame_time_stddev); + + F64Seconds ninety_ninth_percentile = calcPercentile(mFrameTimes, 0.99); + F64Seconds ninety_fifth_percentile = calcPercentile(mFrameTimes, 0.95); + sample(LLStatViewer::FRAMETIME_99TH, ninety_ninth_percentile); + sample(LLStatViewer::FRAMETIME_95TH, ninety_fifth_percentile); + + frame_time_stddev = calcStddev(mFrameTimesJitter); + sample(LLStatViewer::FRAMETIME_JITTER_STDDEV, frame_time_stddev); + + ninety_ninth_percentile = calcPercentile(mFrameTimesJitter, 0.99); + ninety_fifth_percentile = calcPercentile(mFrameTimesJitter, 0.95); + sample(LLStatViewer::FRAMETIME_JITTER_99TH, ninety_ninth_percentile); + sample(LLStatViewer::FRAMETIME_JITTER_95TH, ninety_fifth_percentile); + + mFrameTimes.clear(); + mFrameTimesJitter.clear(); + mLastFrameTimeSample = F64Seconds(0); + } + + if (mTimeSinceLastEventSample >= 60) + { + mEventMinutes++; + // Calculate average events per minute + U64 frame_time_events_per_minute = (U64)mFrameJitterEvents / mEventMinutes; + sample(LLStatViewer::FRAMETIME_JITTER_EVENTS_PER_MINUTE, frame_time_events_per_minute); + sample(LLStatViewer::FRAMETIME_JITTER_EVENTS_LAST_MINUTE, mFrameJitterEventsLastMinute); + mFrameJitterEventsLastMinute = 0; + mTimeSinceLastEventSample = F64Seconds(0); + } + } mLastTimeDiff = time_diff; } diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h index 8aed1c537e..4ec7c6dfac 100644 --- a/indra/newview/llviewerstats.h +++ b/indra/newview/llviewerstats.h @@ -275,6 +275,17 @@ private: LLTrace::Recording mRecording; F64Seconds mLastTimeDiff; // used for time stat updates + F64Seconds mTotalFrametimeJitter; + + U32 mFrameJitterEvents; + U32 mFrameJitterEventsLastMinute; + U32 mEventMinutes; + F64Seconds mTotalTime; + + F64Seconds mLastFrameTimeSample; // used for frame time stats + F64Seconds mTimeSinceLastEventSample; + std::vector<F64Seconds> mFrameTimes; // used for frame time stats + std::vector<F64Seconds> mFrameTimesJitter; // used for frame time jitter stats }; static const F32 SEND_STATS_PERIOD = 300.0f; diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index f174e16624..7e14c621ad 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -921,6 +921,7 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag bool on_screen = false; U32 face_count = 0; + U32 max_faces_to_check = 1024; // get adjusted bias based on image resolution LLImageGL* img = imagep->getGLTexture(); @@ -933,13 +934,15 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i) { - for (S32 fi = 0; fi < imagep->getNumFaces(i); ++fi) + face_count += imagep->getNumFaces(i); + S32 faces_to_check = (face_count > max_faces_to_check) ? 0 : imagep->getNumFaces(i); + + for (S32 fi = 0; fi < faces_to_check; ++fi) { LLFace* face = (*(imagep->getFaceList(i)))[fi]; if (face && face->getViewerObject()) { - ++face_count; F32 radius; F32 cos_angle_to_view_dir; @@ -1002,11 +1005,10 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag } } - if (face_count > 1024) + if (face_count > max_faces_to_check) { // this texture is used in so many places we should just boost it and not bother checking its vsize // this is especially important because the above is not time sliced and can hit multiple ms for a single texture - imagep->setBoostLevel(LLViewerFetchedTexture::BOOST_HIGH); - // Do we ever remove it? This also sets texture nodelete! + max_vsize = MAX_IMAGE_AREA; } if (imagep->getType() == LLViewerTexture::LOD_TEXTURE && imagep->getBoostLevel() == LLViewerTexture::BOOST_NONE) @@ -1205,6 +1207,8 @@ F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time) enditer = iter; LLViewerFetchedTexture *imagep = *curiter; imagep->loadFromFastCache(); + if (timer.getElapsedTimeF32() > max_time) + break; } mFastCacheList.erase(mFastCacheList.begin(), enditer); return timer.getElapsedTimeF32(); @@ -1316,7 +1320,7 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) LLTimer timer; //loading from fast cache - updateImagesLoadingFastCache(max_time); + max_time -= updateImagesLoadingFastCache(max_time); // Update texture stats and priorities std::vector<LLPointer<LLViewerFetchedTexture> > image_list; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 2b02d5165f..a2e77e9257 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4782,7 +4782,18 @@ void LLViewerWindow::saveImageLocal(LLImageFormatted *image, const snapshot_save #else boost::filesystem::path b_path(lastSnapshotDir); #endif - if (!boost::filesystem::is_directory(b_path)) + boost::system::error_code ec; + if (!boost::filesystem::is_directory(b_path, ec) || ec.failed()) + { + LLSD args; + args["PATH"] = lastSnapshotDir; + LLNotificationsUtil::add("SnapshotToLocalDirNotExist", args); + resetSnapshotLoc(); + failure_cb(); + return; + } + boost::filesystem::space_info b_space = boost::filesystem::space(b_path, ec); + if (ec.failed()) { LLSD args; args["PATH"] = lastSnapshotDir; @@ -4791,7 +4802,6 @@ void LLViewerWindow::saveImageLocal(LLImageFormatted *image, const snapshot_save failure_cb(); return; } - boost::filesystem::space_info b_space = boost::filesystem::space(b_path); if (b_space.free < image->getDataSize()) { LLSD args; @@ -4808,6 +4818,8 @@ void LLViewerWindow::saveImageLocal(LLImageFormatted *image, const snapshot_save LLNotificationsUtil::add("SnapshotToComputerFailed", args); failure_cb(); + + // Shouldn't there be a return here? } // Look for an unused file name diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 53832422d8..8c3f219182 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -6349,13 +6349,13 @@ const LLUUID& LLVOAvatar::getID() const // getJoint() //----------------------------------------------------------------------------- // RN: avatar joints are multi-rooted to include screen-based attachments -LLJoint *LLVOAvatar::getJoint( const std::string &name ) +LLJoint* LLVOAvatar::getJoint(std::string_view name) { joint_map_t::iterator iter = mJointMap.find(name); - LLJoint* jointp = NULL; + LLJoint* jointp = nullptr; - if (iter == mJointMap.end() || iter->second == NULL) + if (iter == mJointMap.end() || iter->second == nullptr) { //search for joint and cache found joint in lookup table if (mJointAliasMap.empty()) { @@ -6372,7 +6372,7 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) canonical_name = name; } jointp = mRoot->findJoint(canonical_name); - mJointMap[name] = jointp; + mJointMap[std::string(name)] = jointp; } else { //return cached pointer diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index ab27c5752d..9eb8d3f880 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -202,7 +202,7 @@ public: void startDefaultMotions(); void dumpAnimationState(); - virtual LLJoint* getJoint(const std::string &name); + virtual LLJoint* getJoint(std::string_view name); LLJoint* getJoint(S32 num); void initAllJoints(); diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 90ff4067f2..ebba9ba291 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -697,17 +697,17 @@ void LLVOAvatarSelf::idleUpdate(LLAgent &agent, const F64 &time) } // virtual -LLJoint *LLVOAvatarSelf::getJoint(const std::string &name) +LLJoint* LLVOAvatarSelf::getJoint(std::string_view name) { std::lock_guard lock(mJointMapMutex); - LLJoint *jointp = NULL; + LLJoint* jointp = nullptr; jointp = LLVOAvatar::getJoint(name); if (!jointp && mScreenp) { jointp = mScreenp->findJoint(name); if (jointp) { - mJointMap[name] = jointp; + mJointMap[std::string(name)] = jointp; } } if (jointp && jointp != mScreenp && jointp != mRoot) diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index f9bea41b1d..f7cd974ab0 100644 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -90,7 +90,7 @@ public: /*virtual*/ bool hasMotionFromSource(const LLUUID& source_id); /*virtual*/ void stopMotionFromSource(const LLUUID& source_id); /*virtual*/ void requestStopMotion(LLMotion* motion); - /*virtual*/ LLJoint* getJoint(const std::string &name); + /*virtual*/ LLJoint* getJoint(std::string_view name); /*virtual*/ void renderJoints(); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 6b3dccf89c..78e2257e56 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -2643,6 +2643,17 @@ void LLVOVolume::syncMediaData(S32 texture_index, const LLSD &media_data, bool m } viewer_media_t media_impl = LLViewerMedia::getInstance()->updateMediaImpl(mep, previous_url, update_from_self); + static LLCachedControl<bool> media_autoplay_huds(gSavedSettings, "MediaAutoPlayHuds", true); + bool was_loaded = media_impl->hasMedia(); + if (isHUDAttachment() && media_autoplay_huds && !was_loaded) + { + std::string url = mep->getCurrentURL(); + if (media_impl->getCurrentMediaURL() != url) + { + media_impl->navigateTo(url, "", false, true); + } + } + addMediaImpl(media_impl, texture_index) ; } else @@ -3783,7 +3794,12 @@ bool LLVOVolume::canBeAnimatedObject() const bool LLVOVolume::isAnimatedObject() const { - LLVOVolume *root_vol = (LLVOVolume*)getRootEdit(); + LLViewerObject *root_obj = getRootEdit(); + if (root_obj->getPCode() != LL_PCODE_VOLUME) + { + return false; // at the moment only volumes can be animated + } + LLVOVolume* root_vol = (LLVOVolume*)root_obj; mIsAnimatedObject = root_vol->getExtendedMeshFlags() & LLExtendedMeshParams::ANIMATED_MESH_ENABLED_FLAG; return mIsAnimatedObject; } diff --git a/indra/newview/llwatchdog.cpp b/indra/newview/llwatchdog.cpp index 0a1d346266..bf171fe954 100644 --- a/indra/newview/llwatchdog.cpp +++ b/indra/newview/llwatchdog.cpp @@ -29,7 +29,7 @@ #include "llwatchdog.h" #include "llthread.h" -const U32 WATCHDOG_SLEEP_TIME_USEC = 1000000; +constexpr U32 WATCHDOG_SLEEP_TIME_USEC = 1000000U; // This class runs the watchdog timing thread. class LLWatchdogTimerThread : public LLThread @@ -51,7 +51,7 @@ public: mSleepMsecs = 1; } - /* virtual */ void run() + void run() override { while(!mStopping) { @@ -83,7 +83,7 @@ void LLWatchdogEntry::start() void LLWatchdogEntry::stop() { // this can happen very late in the shutdown sequence - if (! LLWatchdog::wasDeleted()) + if (!LLWatchdog::wasDeleted()) { LLWatchdog::getInstance()->remove(this); } @@ -117,7 +117,7 @@ void LLWatchdogTimeout::setTimeout(F32 d) mTimeout = d; } -void LLWatchdogTimeout::start(const std::string& state) +void LLWatchdogTimeout::start(std::string_view state) { if (mTimeout == 0) { @@ -139,9 +139,9 @@ void LLWatchdogTimeout::stop() mTimer.stop(); } -void LLWatchdogTimeout::ping(const std::string& state) +void LLWatchdogTimeout::ping(std::string_view state) { - if(!state.empty()) + if (!state.empty()) { mPingState = state; } @@ -151,7 +151,7 @@ void LLWatchdogTimeout::ping(const std::string& state) // LLWatchdog LLWatchdog::LLWatchdog() :mSuspectsAccessMutex() - ,mTimer(NULL) + ,mTimer(nullptr) ,mLastClockCount(0) { } @@ -176,7 +176,7 @@ void LLWatchdog::remove(LLWatchdogEntry* e) void LLWatchdog::init() { - if(!mSuspectsAccessMutex && !mTimer) + if (!mSuspectsAccessMutex && !mTimer) { mSuspectsAccessMutex = new LLMutex(); mTimer = new LLWatchdogTimerThread(); @@ -191,17 +191,17 @@ void LLWatchdog::init() void LLWatchdog::cleanup() { - if(mTimer) + if (mTimer) { mTimer->stop(); delete mTimer; - mTimer = NULL; + mTimer = nullptr; } - if(mSuspectsAccessMutex) + if (mSuspectsAccessMutex) { delete mSuspectsAccessMutex; - mSuspectsAccessMutex = NULL; + mSuspectsAccessMutex = nullptr; } mLastClockCount = 0; @@ -214,12 +214,12 @@ void LLWatchdog::run() // Check the time since the last call to run... // If the time elapsed is two times greater than the regualr sleep time // reset the active timeouts. - const U32 TIME_ELAPSED_MULTIPLIER = 2; + constexpr U32 TIME_ELAPSED_MULTIPLIER = 2; U64 current_time = LLTimer::getTotalTime(); U64 current_run_delta = current_time - mLastClockCount; mLastClockCount = current_time; - if(current_run_delta > (WATCHDOG_SLEEP_TIME_USEC * TIME_ELAPSED_MULTIPLIER)) + if (current_run_delta > (WATCHDOG_SLEEP_TIME_USEC * TIME_ELAPSED_MULTIPLIER)) { LL_INFOS() << "Watchdog thread delayed: resetting entries." << LL_ENDL; for (const auto& suspect : mSuspects) @@ -233,7 +233,7 @@ void LLWatchdog::run() std::find_if(mSuspects.begin(), mSuspects.end(), [](const LLWatchdogEntry* suspect){ return ! suspect->isAlive(); }); - if(result != mSuspects.end()) + if (result != mSuspects.end()) { // error!!! if(mTimer) @@ -251,7 +251,7 @@ void LLWatchdog::run() void LLWatchdog::lockThread() { - if(mSuspectsAccessMutex != NULL) + if (mSuspectsAccessMutex) { mSuspectsAccessMutex->lock(); } @@ -259,7 +259,7 @@ void LLWatchdog::lockThread() void LLWatchdog::unlockThread() { - if(mSuspectsAccessMutex != NULL) + if (mSuspectsAccessMutex) { mSuspectsAccessMutex->unlock(); } diff --git a/indra/newview/llwatchdog.h b/indra/newview/llwatchdog.h index fe8932e298..1931c582b0 100644 --- a/indra/newview/llwatchdog.h +++ b/indra/newview/llwatchdog.h @@ -56,14 +56,14 @@ public: LLWatchdogTimeout(); virtual ~LLWatchdogTimeout(); - /* virtual */ bool isAlive() const; - /* virtual */ void reset(); - /* virtual */ void start() { start(""); } - /* virtual */ void stop(); + bool isAlive() const override; + void reset() override; + void start() override { start(""); } + void stop() override; - void start(const std::string& state); + void start(std::string_view state); void setTimeout(F32 d); - void ping(const std::string& state); + void ping(std::string_view state); const std::string& getState() {return mPingState; } private: diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml index 90223fcda8..a86b9c7da2 100644 --- a/indra/newview/skins/default/xui/en/floater_model_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -14,7 +14,7 @@ legacy_header_height="25"> <string name="status_idle"></string> - <string name="status_parse_error">Error: Dae parsing issue - see log for details.</string> + <string name="status_parse_error">Error: Model parsing issue - see log for details.</string> <string name="status_bind_shape_orientation">Warning: bind shape matrix is not in standard X-forward orientation.</string> <string name="status_material_mismatch">Error: Material of model is not a subset of reference model.</string> <string name="status_reading_file">Loading...</string> @@ -45,6 +45,7 @@ <string name="UnrecognizedJoint">Rigged to unrecognized joint name [NAME]</string> <string name="UnknownJoints">Skinning disabled due to [COUNT] unknown joints</string> <string name="ModelLoaded">Model [MODEL_NAME] loaded</string> + <string name="InvBindCountMismatch">Bind matrices count mismatch joints count</string> <string name="IncompleteTC">Texture coordinates data is not complete.</string> <string name="PositionNaN">Found NaN while loading position data from DAE-Model, invalid model.</string> @@ -60,6 +61,27 @@ <string name="ParsingErrorNoRoot">Document has no root</string> <string name="ParsingErrorNoScene">Document has no visual_scene</string> <string name="ParsingErrorPositionInvalidModel">Unable to process mesh without position data. Invalid model.</string> + <string name="UnknownException">Importer crashed while processing [FILENAME], if you encounter this and file is valid, please report the issue to Second Life Support. Exception: [EXCEPTION].</string> + + <!-- GLTF specific messages --> + <string name="NoScenesFound">No scenes defined in GLTF file</string> + <string name="InvalidMeshReference">Node [NODE_NAME] references invalid mesh [MESH_INDEX] (total meshes: [TOTAL_MESHES])</string> + <string name="InvalidGeometryNonTriangulated">Mesh [MESH_NAME] primitive [PRIMITIVE_INDEX]: Invalid geometry with [INDEX_COUNT] indices (must be triangulated)</string> + <string name="EmptyVertexArray">Mesh [MESH_NAME] primitive [PRIMITIVE_INDEX]: Empty vertex array</string> + <string name="ErrorIndexLimit">Unable to process mesh [MESH_NAME] due to 65,534 vertex limit. Vertex count: [VERTEX_COUNT]</string> + <string name="TextureFound">Found texture: [TEXTURE_NAME] for material: [MATERIAL_NAME]</string> + <string name="IgnoredExtension">Model uses unsupported extension: [EXT], related material properties are ignored</string> + <string name="UnsupportedExtension">Unable to load model, unsupported extension: [EXT]</string> + <string name="FailedToCreateTempFile">Failed to create temporary file for embedded [TEXTURE_TYPE] texture [TEXTURE_INDEX]: [TEMP_FILE]</string> + <string name="SkinJointsOverLimit">Skin [SKIN_INDEX] defines [JOINT_COUNT] compatible joints, maximum is: [MAX]. Unused joints will be stripped on per model basis.</string> + <string name="SkinUsupportedJoints">Skin [SKIN_INDEX] defines [JOINT_COUNT] joints, but only [LEGAL_COUNT] were recognized and are compatible</string> + <string name="SkinUnusedJoints">Skin [SKIN_INDEX] defines [JOINT_COUNT] compatible joints, of them only [USED_COUNT] were used</string> + <string name="ModelTooManyJoints">Model [MODEL_NAME] uses [JOINT_COUNT], maximum: [MAX], upload might fail</string> + <string name="ModelSplitPrimitive">Too many vertices in primitive [MODEL_NAME], it was split into [FACE_COUNT] faces</string> + <string name="ModelTooManySubmodels">Model [MODEL_NAME] contains [SUBMODEL_COUNT] generated mesh parts, parts were trimmed to [SUBMODEL_LIMIT]</string> + <string name="ParsingErrorMissingBuffer">Buffer is either missing or empty [BUFFER_NAME].</string> + <string name="ParsingErrorMissingBufferBin">Buffer is either missing or empty. Check presence of [BUFFER_URI] file.</string> + <string name="ParsingErrorException">Parser failed to process [FILENAME], file might be corrupt, incomplete or protected from reading. Exception: [EXCEPTION].</string> <panel follows="top|left" @@ -1404,7 +1426,7 @@ word_wrap="true"> </text_editor> <check_box - control_name="ImporterDebug" + control_name="ImporterDebugVerboseLogging" follows="top|left" top_pad="9" left="6" @@ -1706,7 +1728,6 @@ Analysed: height="408"/> <panel follows="right|bottom" - can_resize="false" height="140" layout="topleft" name="right_panel" diff --git a/indra/newview/skins/default/xui/en/floater_stats.xml b/indra/newview/skins/default/xui/en/floater_stats.xml index 6633e25099..f2309eb817 100644 --- a/indra/newview/skins/default/xui/en/floater_stats.xml +++ b/indra/newview/skins/default/xui/en/floater_stats.xml @@ -54,6 +54,19 @@ label="jitter" decimal_digits="1" stat="frametimejitter"/> + <stat_bar name="normalized_cumulative_frametime" + label="normalized sess. jitter" + decimal_digits="4" + stat="normalizedframetimejitter"/> + <stat_bar name="frame_events_per_minute" + label="frame events/minute" + decimal_digits="2" + stat="frametimeeventspm"/> + <stat_bar name="frame_events_last_minute" + label="frame events last min." + decimal_digits="0" + stat="frametimeeventslastmin"/> + <stat_bar name="bandwidth" label="UDP Data Received" stat="activemessagedatareceived" @@ -74,6 +87,38 @@ <stat_view name="render" label="Render" setting="OpenDebugStatRender"> + <stat_bar name="framet_cumulative" + label="jitter cumulative" + decimal_digits="1" + stat="frametimejitcumulative"/> + <stat_bar name="framet_jitter_99th" + label="jitter 99th percentile" + decimal_digits="1" + stat="frametimejitter99"/> + <stat_bar name="framet_jitter_95th" + label="jitter 95th percentile" + decimal_digits="1" + stat="frametimejitter95"/> + <stat_bar name="framet_jitter_stddev" + label="frametime jitter std dev" + decimal_digits="1" + stat="frametimejitterstddev"/> + <stat_bar name="framet_99th" + label="frametime 99th percentile" + decimal_digits="1" + stat="frametime99"/> + <stat_bar name="framet_95th" + label="frametime 95th percentile" + decimal_digits="1" + stat="frametime95"/> + <stat_bar name="framet_stddev" + label="frametime std dev" + decimal_digits="1" + stat="frametimestddev"/> + <stat_bar name="framet_events" + label="frametime events" + decimal_digits="0" + stat="frametimeevents"/> <stat_bar name="ktrisframe" label="KTris per Frame" unit_label="ktris/fr" diff --git a/indra/newview/skins/default/xui/en/floater_world_map.xml b/indra/newview/skins/default/xui/en/floater_world_map.xml index 08cc9ae19e..7d094ec613 100644 --- a/indra/newview/skins/default/xui/en/floater_world_map.xml +++ b/indra/newview/skins/default/xui/en/floater_world_map.xml @@ -455,7 +455,7 @@ <panel follows="right|top|bottom" - height="330" + height="235" top_pad="0" width="238" name="layout_panel_4"> @@ -532,9 +532,9 @@ width="16" /> <search_editor follows="top|right" - search_button_visible="false" + search_button_visible="false" height="22" - text_readonly_color="DkGray" + text_readonly_color="DkGray" label="Regions by Name" layout="topleft" top_delta="-2" @@ -542,10 +542,7 @@ name="location" select_on_focus="true" tool_tip="Type the name of a region" - width="152"> - <search_editor.commit_callback - function="WMap.Location" /> - </search_editor> + width="152"/> <button follows="top|right" height="23" @@ -594,6 +591,13 @@ <scroll_list.commit_callback function="WMap.SearchResult" /> </scroll_list> + </panel> + <panel + follows="right|bottom" + height="95" + top_pad="0" + width="238" + name="layout_panel_7"> <text type="string" length="1" diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 56261ce874..f83876fe7d 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -2908,12 +2908,18 @@ function="World.EnvPreset" function="Advanced.ForceErrorWorkQueueCrash" /> </menu_item_call> <menu_item_call - label="Force a Crash in a Thread" - name="Force a Crash in a Thread"> + label="Force an LLError Crash in a Thread" + name="Force an LLError Crash in a Thread"> <menu_item_call.on_click function="Advanced.ForceErrorThreadCrash" /> </menu_item_call> <menu_item_call + label="Force an Exception Crash in a Thread" + name="Force an Exception Crash in a Thread"> + <menu_item_call.on_click + function="Advanced.ForceExceptionThreadCrash" /> + </menu_item_call> + <menu_item_call label="Force Disconnect Viewer" name="Force Disconnect Viewer"> <menu_item_call.on_click diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 8a41405e4c..6bb9f7b1dc 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -9453,8 +9453,11 @@ Unable to upload texture: '[NAME]' icon="alertmodal.tga" name="CannotUploadMaterial" type="alertmodal"> -There was a problem uploading the file +Unable to upload material file. The file may be corrupted, in an unsupported format, or contain invalid data. Please check that you're using a valid GLTF/GLB file with proper material definitions. <tag>fail</tag> + <usetemplate + name="okbutton" + yestext="OK"/> </notification> <notification diff --git a/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml b/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml index 8051ffa8ec..c38af9d4fa 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml @@ -206,6 +206,33 @@ top_delta="0" width="315" /> </radio_group> + <check_box + control_name="StreamNotificationChannelEnabled" + height="16" + label="Custom stream notification channel" + layout="topleft" + left="30" + name="stream_notification_channel_enabled" + top_pad="10" + width="256"> + </check_box> + <spinner + control_name="StreamNotificationChannel" + enabled_control="StreamNotificationChannelEnabled" + decimal_digits="0" + follows="left|top" + height="23" + increment="1" + initial_value="751751" + label="Channel number:" + label_width="105" + layout="topleft" + left_pad="-25" + max_val="2147483647" + min_val="-2147483648" + name="stream_notification_channel" + top_pad="-15" + width="170" /> <check_box control_name="AllowMultipleViewers" diff --git a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml index 53ae764ba6..de6132aec6 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml @@ -62,20 +62,9 @@ name="mute_when_minimized" top_delta="3" left_pad="5" - width="20" /> - <!-- *HACK - After storm-1109 will be fixed: instead of using this text_box, word_wrap should be applied for "mute_when_minimized" check_box's label.--> - <text - follows="top|left" - height="15" - layout="topleft" - left_pad="0" - name="mute_chb_label" - top_delta="-1" - width="150" - wrap="true"> - Mute when minimized - </text> + width="20" + label="Mute when minimized" + word_wrap="true"/> <slider control_name="AudioLevelUI" disabled_control="MuteAudio" @@ -321,104 +310,45 @@ left_pad="5" name="enable_voice_check" width="110"/> - <!-- --> <text type="string" length="1" follows="left|top" layout="topleft" left="23" - top_delta="22" + top_delta="25" name="Listen media from" height="15" - word_wrap="true" - width="112"> - Hear media and sounds from: + width="165" + halign="right"> + Hear media and sounds from </text> - <radio_group + <combo_box control_name="MediaSoundsEarLocation" follows="left|top" - top_delta="-6" layout="topleft" left_pad="5" - width="360" - height="40" - name="media_ear_location"> - <radio_item - height="19" - label="Camera position" - follows="left|top" - layout="topleft" - name="0" - width="200"/> - <radio_item - height="19" - follows="left|top" - label="Avatar position" - layout="topleft" - left_delta="0" - name="1" - top_delta ="18" - width="200" /> - </radio_group> - <text - type="string" - length="1" - follows="left|top" - layout="topleft" - left="270" - top_delta="6" - name="Listen from" - width="112"> - Hear voice from: - </text> - <radio_group - enabled_control="EnableVoiceChat" - control_name="VoiceEarLocation" - follows="left|top" - layout="topleft" - left_pad="2" - top_delta="-6" - width="360" - height="40" - name="ear_location"> - <radio_item - height="19" + width="130" + height="23" + top_delta="-4" + name="media_ear_location_combo"> + <item label="Camera position" - follows="left|top" - layout="topleft" - name="0" - width="200"/> - <radio_item - height="19" - follows="left|top" + name="camera_position" + value="0" /> + <item label="Avatar position" - layout="topleft" - left_delta="0" - name="1" - top_delta ="18" - width="200" /> - </radio_group> - <check_box - name="media_show_on_others_btn" - control_name="MediaShowOnOthers" - value="true" - follows="left|top" - layout="topleft" - height="15" - top_pad="8" - tool_tip="Uncheck this to hide media attached to other avatars nearby" - label="Play media attached to other avatars" - left="20" - width="230"/> + name="avatar_position" + value="1" /> +</combo_box> <text follows="left|top" layout="topleft" height="15" left="23" - top_pad="8" - width="120" - name="media_autoplay_label"> + width="165" + name="media_autoplay_label" + halign="right"> Auto-play media </text> <combo_box @@ -427,10 +357,10 @@ follows="left|top" layout="topleft" height="23" - left_pad="-15" + left_delta="170" top_delta="-4" name="media_auto_play_combo" - width="115"> + width="130"> <item label="Never" name="autoplay_disabled" @@ -444,50 +374,106 @@ name="autoplay_ask" value="2"/> </combo_box> + <text + follows="left|top" + layout="topleft" + height="15" + left="23" + width="165" + name="media_firstinteract_label" + halign="right"> + Media first-interact + </text> + <combo_box + control_name="MediaFirstClickInteract" + enabled_control="AudioStreamingMedia" + follows="left|top" + layout="topleft" + height="23" + left_delta="170" + top_delta="-4" + width="130" + name="media_first_interact_combo" + tool_tip="This setting controls which media (once loaded) does not require a first click to focus before interaction can begin. This allows clicks to be passed directly to media bypassing the focus click requirement. Each option also inherits the previous ones."> + <item + label="Disabled" + name="media_first_click_none" + value="0"/> + <item + label="Worn HUDs only" + name="media_first_click_hud" + value="1"/> + <item + label="Owned objects" + name="media_first_click_own" + value="3"/> + <item + label="Friends' objects" + name="media_first_click_friend" + value="7"/> + <item + label="Group objects" + name="media_first_click_group" + value="15"/> + <item + label="Landowner objects" + name="media_first_click_land" + value="31"/> + <item + label="Anyone's objects" + name="media_first_interact_any" + value="1073741823"/> + <item + label="All MOAP" + name="media_first_click_all" + value="2147483647"/> + </combo_box> + <check_box + name="media_show_on_others_btn" + control_name="MediaShowOnOthers" + enabled_control="AudioStreamingMedia" + value="true" + follows="left|top" + tool_tip="Uncheck this to hide media attached to other avatars nearby" + label="Play media attached to other avatars" + left="23" + width="15" + top_delta="30" + height="15"/> <check_box - control_name="StreamNotificationChannelEnabled" - height="30" - label="Custom stream notification channel" - layout="topleft" - left="20" - name="stream_notification_channel_enabled" - top_pad="-10" - width="256"> - </check_box> - <spinner - control_name="StreamNotificationChannel" - enabled_control="StreamNotificationChannelEnabled" - decimal_digits="0" - follows="left|top" - height="30" - increment="1" - initial_value="751751" - label="Channel number:" - label_width="105" - layout="topleft" - left_pad="0" - max_val="2147483647" - min_val="-2147483648" - name="stream_notification_channel" - top_pad="-20" - width="170" /> + name="media_huds_autoplay" + control_name="MediaAutoPlayHuds" + enabled_control="AudioStreamingMedia" + value="true" + follows="left|top" + layout="topleft" + tool_tip="Uncheck this to make HUDs follow the standard media auto-play setting" + label="Auto-play media attached to your HUD" + left="260" + top_pad="-15" + width="15" + height="15"/> <text layout="topleft" + follows="left" height="15" - left="260" - top_pad="-48" - width="100" - name="noise_suppression_label"> - Noise suppression + width="165" + name="noise_suppression_label" + left="23" + top_delta="22" + halign="right"> + Microphone Noise Suppression </text> <combo_box control_name="VoiceNoiseSuppressionLevel" + enabled_control="EnableVoiceChat" + follows="left|top" layout="topleft" + left_delta="170" + top_delta="-6" + width="130" height="23" - left_pad="10" - top_pad="-20" - name="noise_suppression_combo" - width="80"> + name="noise_suppression_combo"> <item label="Off" name="noise_suppression_none" @@ -509,21 +495,52 @@ name="noise_suppression_max" value="4"/> </combo_box> - <text> -<!-- spacer --> + <text + type="string" + length="1" + follows="left|top" + layout="topleft" + left="23" + top_delta="30" + name="Listen from" + width="165" + height="15" + halign="right"> + Hear voice from </text> + <combo_box + enabled_control="EnableVoiceChat" + control_name="VoiceEarLocation" + follows="left|top" + layout="topleft" + left_delta="170" + top_delta="-6" + width="130" + height="23" + name="ear_location_combo"> + <item + label="Camera position" + name="camera_position" + value="0" /> + <item + label="Avatar position" + name="avatar_position" + value="1" /> +</combo_box> <check_box control_name="LipSyncEnabled" - follows="top|left" + enabled_control="EnableVoiceChat" + follows="left|top" height="15" label="Move avatar lips when speaking" layout="topleft" left="20" name="enable_lip_sync" - top_pad="10" + top_pad="8" width="237"/> <check_box control_name="VoiceEchoCancellation" + enabled_control="EnableVoiceChat" height="15" tool_tip="Check to enable voice echo cancellation" label="Echo Cancellation" @@ -546,6 +563,7 @@ top_pad="5"/> <check_box control_name="VoiceAutomaticGainControl" + enabled_control="EnableVoiceChat" height="15" tool_tip="Check to enable automatic gain control" label="Automatic Gain Control" @@ -567,6 +585,7 @@ left="20"/> <check_box control_name="VoiceVisualizerEnabled" + enabled_control="EnableVoiceChat" height="15" tool_tip="Check to show voice dot indicator above avatars" label="Show voice dot above avatars" @@ -577,6 +596,7 @@ width="200"/> <button control_name="ShowDeviceSettings" + enabled_control="EnableVoiceChat" follows="left|top" height="23" is_toggle="true" diff --git a/indra/newview/skins/default/xui/en/panel_profile_pick.xml b/indra/newview/skins/default/xui/en/panel_profile_pick.xml index 024120931f..4f441b9b49 100644 --- a/indra/newview/skins/default/xui/en/panel_profile_pick.xml +++ b/indra/newview/skins/default/xui/en/panel_profile_pick.xml @@ -200,6 +200,26 @@ <layout_panel follows="all" + layout="bottomleft" + left_pad="2" + name="set_to_curr_location_btn_lp" + auto_resize="false" + width="100"> + <button + name="set_to_curr_location_btn" + label="Set Location" + tool_tip="Set to Current Location" + left="0" + top="0" + height="23" + width="100" + follows="left|top" + layout="topleft" + /> + </layout_panel> + + <layout_panel + follows="all" layout="topleft" name="util_resizer_right" auto_resize="true" diff --git a/indra/newview/skins/default/xui/en/panel_tools_texture.xml b/indra/newview/skins/default/xui/en/panel_tools_texture.xml index b7db9dec96..1c70383bf9 100644 --- a/indra/newview/skins/default/xui/en/panel_tools_texture.xml +++ b/indra/newview/skins/default/xui/en/panel_tools_texture.xml @@ -986,6 +986,19 @@ name="gltfTextureScaleV" width="265" /> <spinner + decimal_digits="1" + follows="left|top" + height="19" + initial_value="" + label="Repeats per meter" + layout="topleft" + label_width="205" + left="10" + max_val="100" + min_val="-100" + name="gltfRptctrl" + width="265" /> + <spinner follows="left|top" height="19" initial_value="0" |