diff options
Diffstat (limited to 'indra/newview')
129 files changed, 2472 insertions, 1653 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index bd0169fb2f..bd0169fb2f 100644..100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini index 6120f22ba4..56b549ab62 100644 --- a/indra/newview/app_settings/keywords.ini +++ b/indra/newview/app_settings/keywords.ini @@ -92,6 +92,8 @@ PERMISSION_CHANGE_LINKS Passed to llRequestPermissions library function to req PERMISSION_TRACK_CAMERA Passed to llRequestPermissions library function to request permission to track agent's camera PERMISSION_CONTROL_CAMERA Passed to llRequestPermissions library function to request permission to change agent's camera PERMISSION_TELEPORT Passed to llRequestPermissions library function to request permission to teleport agent +PERMISSION_SILENT_ESTATE_MANAGEMENT Passed to llRequestPermissions library function to request permission to modify estate settings without notifying the owner +PERMISSION_OVERRIDE_ANIMATIONS Passed to llRequestPermissions library function to request permission to change agent's default animations DEBUG_CHANNEL Chat channel reserved for debug and error messages from scripts PUBLIC_CHANNEL Chat channel that broadcasts to all nearby users @@ -271,7 +273,8 @@ ATTACH_LLLEG Passed to llAttachToAvatar to attach task to left lower leg ATTACH_BELLY Passed to llAttachToAvatar to attach task to belly ATTACH_LEFT_PEC Passed to llAttachToAvatar to attach task to left pectoral ATTACH_RIGHT_PEC Passed to llAttachToAvatar to attach task to right pectoral - +ATTACH_NECK Passed to llAttachToAvatar to attach task to neck +ATTACH_AVATAR_CENTER Passed to llAttachToAvatar to attach task to avatar center LAND_LEVEL Passed to llModifyLand to level terrain LAND_RAISE Passed to llModifyLand to raise terrain LAND_LOWER Passed to llModifyLand to lower terrain diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index e216c7865d..d2c3c6089c 100644..100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -8326,6 +8326,18 @@ <integer>0</integer> </map> + <key>RenderDepthOfFieldInEditMode</key> + <map> + <key>Comment</key> + <string>Whether to use depth of field effect when in edit mode</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>CameraDoFResScale</key> <map> <key>Comment</key> @@ -9355,6 +9367,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>RenderAutoMuteRenderCostLimit</key> + <map> + <key>Comment</key> + <string>Maximum render cost before an avatar is automatically visually muted (0 for no limit).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>0</integer> + </map> <key>RenderAutoMuteSurfaceAreaLimit</key> <map> <key>Comment</key> diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl index 43ed41a205..ff30560adc 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl @@ -26,22 +26,28 @@ ATTRIBUTE vec4 weight4; -uniform mat4 matrixPalette[32]; +uniform mat4 matrixPalette[64]; mat4 getObjectSkinnedTransform() { - int i; - vec4 w = fract(weight4); - vec4 index = floor(weight4); - - float scale = 1.0/(w.x+w.y+w.z+w.w); - w *= scale; + float w0 = fract(weight4.x); + float w1 = fract(weight4.y); + float w2 = fract(weight4.z); + float w3 = fract(weight4.w); + + int i0 = int(floor(weight4.x)); + int i1 = int(floor(weight4.y)); + int i2 = int(floor(weight4.z)); + int i3 = int(floor(weight4.w)); + + //float scale = 1.0/(w.x+w.y+w.z+w.w); + //w *= scale; - mat4 mat = matrixPalette[int(index.x)]*w.x; - mat += matrixPalette[int(index.y)]*w.y; - mat += matrixPalette[int(index.z)]*w.z; - mat += matrixPalette[int(index.w)]*w.w; + mat4 mat = matrixPalette[i0]*w0; + mat += matrixPalette[i1]*w1; + mat += matrixPalette[i2]*w2; + mat += matrixPalette[i3]*w3; return mat; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl index bfd9b9b3eb..29a6d842d2 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl @@ -31,6 +31,8 @@ out vec4 frag_data[3]; uniform sampler2D diffuseMap; +uniform float minimum_alpha; + VARYING vec3 vary_normal; VARYING vec2 vary_texcoord0; @@ -38,7 +40,7 @@ void main() { vec4 diff = texture2D(diffuseMap, vary_texcoord0.xy); - if (diff.a < 0.2) + if (diff.a < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl deleted file mode 100644 index da1b234240..0000000000 --- a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl +++ /dev/null @@ -1,190 +0,0 @@ -/** - * @file giF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#extension GL_ARB_texture_rectangle : enable - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 frag_color; -#else -#define frag_color gl_FragColor -#endif - -uniform sampler2DRect depthMap; -uniform sampler2DRect normalMap; -uniform sampler2D noiseMap; - -uniform sampler2D diffuseGIMap; -uniform sampler2D normalGIMap; -uniform sampler2D depthGIMap; - -uniform sampler2D lightFunc; - -// Inputs -VARYING vec2 vary_fragcoord; - -uniform vec2 screen_res; - -uniform mat4 inv_proj; -uniform mat4 gi_mat; //gPipeline.mGIMatrix - eye space to sun space -uniform mat4 gi_mat_proj; //gPipeline.mGIMatrixProj - eye space to projected sun space -uniform mat4 gi_norm_mat; //gPipeline.mGINormalMatrix - eye space normal to sun space normal matrix -uniform mat4 gi_inv_proj; //gPipeline.mGIInvProj - projected sun space to sun space -uniform float gi_radius; -uniform float gi_intensity; -uniform int gi_samples; -uniform vec2 gi_kern[25]; -uniform vec2 gi_scale; -uniform vec3 gi_quad; -uniform vec3 gi_spec; -uniform float gi_direction_weight; -uniform float gi_light_offset; - -vec4 getPosition(vec2 pos_screen) -{ - float depth = texture2DRect(depthMap, pos_screen.xy).a; - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} - -vec4 getGIPosition(vec2 gi_tc) -{ - float depth = texture2D(depthGIMap, gi_tc).a; - vec2 sc = gi_tc*2.0; - sc -= vec2(1.0, 1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = gi_inv_proj*ndc; - pos.xyz /= pos.w; - pos.w = 1.0; - return pos; -} - -vec3 giAmbient(vec3 pos, vec3 norm) -{ - vec4 gi_c = gi_mat_proj * vec4(pos, 1.0); - gi_c.xyz /= gi_c.w; - - vec4 gi_pos = gi_mat*vec4(pos,1.0); - vec3 gi_norm = (gi_norm_mat*vec4(norm,1.0)).xyz; - gi_norm = normalize(gi_norm); - - vec2 tcx = gi_norm.xy; - vec2 tcy = gi_norm.yx; - - vec4 eye_pos = gi_mat*vec4(0,0,0,1.0); - - vec3 eye_dir = normalize(gi_pos.xyz-eye_pos.xyz/eye_pos.w); - - //vec3 eye_dir = vec3(0,0,-1); - //eye_dir = (gi_norm_mat*vec4(eye_dir, 1.0)).xyz; - //eye_dir = normalize(eye_dir); - - //float round_x = gi_scale.x; - //float round_y = gi_scale.y; - - vec3 debug = texture2D(normalGIMap, gi_c.xy).rgb*0.5+0.5; - debug.xz = vec2(0.0,0.0); - //debug = fract(debug); - - float round_x = 1.0/64.0; - float round_y = 1.0/64.0; - - //gi_c.x = floor(gi_c.x/round_x+0.5)*round_x; - //gi_c.y = floor(gi_c.y/round_y+0.5)*round_y; - - float fda = 0.0; - vec3 fdiff = vec3(0,0,0); - - vec3 rcol = vec3(0,0,0); - - float fsa = 0.0; - - for (int i = -1; i < 2; i+=2 ) - { - for (int j = -1; j < 2; j+=2) - { - vec2 tc = vec2(i, j)*0.75; - vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0+tc*0.5).xyz; - //tc += gi_norm.xy*nz.z; - tc += nz.xy*2.0; - tc /= gi_samples; - tc += gi_c.xy; - - vec3 lnorm = -normalize(texture2D(normalGIMap, tc.xy).xyz*2.0-1.0); - vec3 lpos = getGIPosition(tc.xy).xyz; - - vec3 at = lpos-gi_pos.xyz; - float dist = dot(at,at); - float da = clamp(1.0/(gi_spec.x*dist), 0.0, 1.0); - - if (da > 0.0) - { - //add angular attenuation - vec3 ldir = at; - float ang_atten = clamp(dot(ldir, gi_norm), 0.0, 1.0); - - float ld = -dot(ldir, lnorm); - - if (ang_atten > 0.0 && ld < 0.0) - { - vec3 diff = texture2D(diffuseGIMap, tc.xy).xyz; - da = da*ang_atten; - fda += da; - fdiff += diff*da; - } - } - } - } - - fdiff /= max(gi_spec.y*fda, gi_quad.z); - fdiff = clamp(fdiff, vec3(0), vec3(1)); - - vec3 ret = fda*fdiff; - //ret = ret*ret*gi_quad.x+ret*gi_quad.y+gi_quad.z; - - //fda *= nz.z; - - //rcol.rgb *= gi_intensity; - //return rcol.rgb+vary_AmblitColor.rgb*0.25; - //return vec4(debug, 0.0); - //return vec4(fda*fdiff, 0.0); - return clamp(ret,vec3(0.0), vec3(1.0)); - //return debug.xyz; -} - -void main() -{ - vec2 pos_screen = vary_fragcoord.xy; - vec4 pos = getPosition(pos_screen); - vec3 norm = texture2DRect(normalMap, pos_screen).xyz; - norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - - frag_color.xyz = giAmbient(pos, norm); -} diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl index 3427d6db57..1149aec30b 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl @@ -53,13 +53,11 @@ uniform vec3 specular; uniform float lightExp; uniform float refScale; uniform float kd; -uniform vec2 screenRes; uniform vec3 normScale; uniform float fresnelScale; uniform float fresnelOffset; uniform float blurMultiplier; -uniform vec2 screen_res; -uniform mat4 norm_mat; //region space to screen space +uniform mat3 normal_matrix; //bigWave is (refCoord.w, view.w); VARYING vec4 refCoord; @@ -157,7 +155,7 @@ void main() //wavef.z *= 0.1f; //wavef = normalize(wavef); - vec3 screenspacewavef = (norm_mat*vec4(wavef, 1.0)).xyz; + vec3 screenspacewavef = normal_matrix*wavef; frag_data[0] = vec4(color.rgb, 0.5); // diffuse frag_data[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec diff --git a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl index 0d8dab0a41..485e48537c 100644 --- a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl @@ -43,13 +43,11 @@ uniform vec2 fbScale; uniform float refScale; uniform float znear; uniform float zfar; -uniform float kd; uniform vec4 waterPlane; uniform vec3 eyeVec; uniform vec4 waterFogColor; uniform float waterFogDensity; uniform float waterFogKS; -uniform vec2 screenRes; //bigWave is (refCoord.w, view.w); VARYING vec4 refCoord; diff --git a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl index 79bffab745..1fd7bdaa5c 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl @@ -42,8 +42,6 @@ uniform vec3 lightDir; uniform vec3 specular; uniform float lightExp; uniform float refScale; -uniform float kd; -uniform vec2 screenRes; uniform vec3 normScale; uniform float fresnelScale; uniform float fresnelOffset; diff --git a/indra/newview/gpu_table.txt b/indra/newview/gpu_table.txt index 4c39014c8b..122577b132 100644 --- a/indra/newview/gpu_table.txt +++ b/indra/newview/gpu_table.txt @@ -32,567 +32,531 @@ // 1 - We claim to support this card. // -3Dfx .*3Dfx.* 0 0 0 0 -3Dlabs .*3Dlabs.* 0 0 0 0 -ATI 3D-Analyze .*ATI.*3D-Analyze.* 0 0 0 0 -ATI All-in-Wonder 7500 .*ATI.*All-in-Wonder 75.* 0 1 0 0 -ATI All-in-Wonder 8500 .*ATI.*All-in-Wonder 85.* 0 1 0 0 -ATI All-in-Wonder 9200 .*ATI.*All-in-Wonder 92.* 0 1 0 0 -ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 0 -ATI All-in-Wonder HD .*ATI.*All-in-Wonder HD.* 1 1 1 3.3 -ATI All-in-Wonder X600 .*ATI.*All-in-Wonder X6.* 1 1 0 0 -ATI All-in-Wonder X800 .*ATI.*All-in-Wonder X8.* 1 1 1 2.1 -ATI All-in-Wonder X1800 .*ATI.*All-in-Wonder X18.* 3 1 0 0 -ATI All-in-Wonder X1900 .*ATI.*All-in-Wonder X19.* 3 1 0 0 -ATI All-in-Wonder PCI-E .*ATI.*All-in-Wonder.*PCI-E.* 1 1 0 0 -ATI All-in-Wonder Radeon .*ATI.*All-in-Wonder Radeon.* 0 1 0 0 -ATI ASUS ARES .*ATI.*ASUS.*ARES.* 3 1 0 0 -ATI ASUS A9xxx .*ATI.*ASUS.*A9.* 1 1 0 0 -ATI ASUS AH24xx .*ATI.*ASUS.*AH24.* 1 1 1 3.3 -ATI ASUS AH26xx .*ATI.*ASUS.*AH26.* 1 1 1 3.3 -ATI ASUS AH34xx .*ATI.*ASUS.*AH34.* 1 1 1 3.3 -ATI ASUS AH36xx .*ATI.*ASUS.*AH36.* 1 1 1 3.3 -ATI ASUS AH46xx .*ATI.*ASUS.*AH46.* 2 1 1 3.3 -ATI ASUS AX3xx .*ATI.*ASUS.*AX3.* 1 1 0 0 -ATI ASUS AX5xx .*ATI.*ASUS.*AX5.* 1 1 0 0 -ATI ASUS AX8xx .*ATI.*ASUS.*AX8.* 2 1 0 0 -ATI ASUS EAH24xx .*ATI.*ASUS.*EAH24.* 2 1 0 0 -ATI ASUS EAH26xx .*ATI.*ASUS.*EAH26.* 3 1 0 0 -ATI ASUS EAH29xx .*ATI.*ASUS.*EAH29.* 3 1 0 0 -ATI ASUS EAH34xx .*ATI.*ASUS.*EAH34.* 1 1 0 0 -ATI ASUS EAH36xx .*ATI.*ASUS.*EAH36.* 2 1 0 0 -ATI ASUS EAH38xx .*ATI.*ASUS.*EAH38.* 2 1 1 3.3 -ATI ASUS EAH43xx .*ATI.*ASUS.*EAH43.* 2 1 1 3.3 -ATI ASUS EAH45xx .*ATI.*ASUS.*EAH45.* 2 1 0 0 -ATI ASUS EAH48xx .*ATI.*ASUS.*EAH48.* 3 1 1 3.3 -ATI ASUS EAH57xx .*ATI.*ASUS.*EAH57.* 3 1 1 4.1 -ATI ASUS EAH58xx .*ATI.*ASUS.*EAH58.* 5 1 1 4.1 -ATI ASUS EAH62xx .*ATI.*ASUS.*EAH62.* 2 1 0 0 -ATI ASUS EAH63xx .*ATI.*ASUS.*EAH63.* 2 1 0 0 -ATI ASUS EAH64xx .*ATI.*ASUS.*EAH64.* 2 1 0 0 -ATI ASUS EAH65xx .*ATI.*ASUS.*EAH65.* 2 1 0 4.1 -ATI ASUS EAH66xx .*ATI.*ASUS.*EAH66.* 3 1 0 4.1 -ATI ASUS EAH67xx .*ATI.*ASUS.*EAH67.* 3 1 0 0 -ATI ASUS EAH68xx .*ATI.*ASUS.*EAH68.* 5 1 0 4 -ATI ASUS EAH69xx .*ATI.*ASUS.*EAH69.* 5 1 0 4.1 -ATI ASUS Radeon X1xxx .*ATI.*ASUS.*X1.* 2 1 1 2.1 -ATI Radeon X7xx .*ATI.*ASUS.*X7.* 1 1 0 0 -ATI Radeon X19xx .*ATI.*(Radeon|Diamond) X19.* ?.* 2 1 1 2.1 -ATI Radeon X18xx .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1 -ATI Radeon X17xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1 -ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X16.* ?.* 1 1 1 2.1 -ATI Radeon X15xx .*ATI.*(Radeon|Diamond) X15.* ?.* 1 1 1 2.1 -ATI Radeon X13xx .*ATI.*(Radeon|Diamond) X13.* ?.* 1 1 1 2.1 -ATI Radeon X1xxx .*ATI.*(Radeon|Diamond) X1.. ?.* 0 1 1 2.1 -ATI Radeon X2xxx .*ATI.*(Radeon|Diamond) X2.. ?.* 1 1 1 2.1 -ATI Display Adapter .*ATI.*display adapter.* 1 1 1 4.1 -ATI FireGL 5200 .*ATI.*FireGL V52.* 1 1 1 2.1 -ATI FireGL 5xxx .*ATI.*FireGL V5.* 2 1 1 3.3 -ATI FireGL .*ATI.*Fire.*GL.* 4 1 1 4.2 -ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 0 -ATI FirePro M5800 .*ATI.*FirePro.*M58.* 3 1 0 0 -ATI FirePro M7740 .*ATI.*FirePro.*M77.* 3 1 0 0 -ATI FirePro M7820 .*ATI.*FirePro.*M78.* 5 1 1 4.2 -ATI FireMV .*ATI.*FireMV.* 0 1 1 1.3 -ATI Generic .*ATI.*Generic.* 0 0 0 0 -ATI Hercules 9800 .*ATI.*Hercules.*9800.* 1 1 0 0 -ATI IGP 340M .*ATI.*IGP.*340M.* 0 0 0 0 -ATI M52 .*ATI.*M52.* 1 1 0 0 -ATI M54 .*ATI.*M54.* 1 1 0 0 -ATI M56 .*ATI.*M56.* 1 1 0 0 -ATI M71 .*ATI.*M71.* 1 1 0 0 -ATI M72 .*ATI.*M72.* 1 1 0 0 -ATI M76 .*ATI.*M76.* 3 1 0 0 -ATI Radeon HD 64xx .*ATI.*AMD Radeon.* HD [67]4..[MG] 2 1 1 4.2 -ATI Radeon HD 65xx .*ATI.*AMD Radeon.* HD [67]5..[MG] 2 1 1 4.2 -ATI Radeon HD 66xx .*ATI.*AMD Radeon.* HD [67]6..[MG] 3 1 1 4.2 -ATI Radeon HD 7100 .*ATI.*AMD Radeon.* HD 71.* 2 1 0 0 -ATI Radeon HD 7200 .*ATI.*AMD Radeon.* HD 72.* 2 1 0 0 -ATI Radeon HD 7300 .*ATI.*AMD Radeon.* HD 73.* 2 1 0 4.2 -ATI Radeon HD 7400 .*ATI.*AMD Radeon.* HD 74.* 2 1 0 4.2 -ATI Radeon HD 7500 .*ATI.*AMD Radeon.* HD 75.* 3 1 1 4.2 -ATI Radeon HD 7600 .*ATI.*AMD Radeon.* HD 76.* 3 1 0 4.2 -ATI Radeon HD 7700 .*ATI.*AMD Radeon.* HD 77.* 4 1 1 4.2 -ATI Radeon HD 7800 .*ATI.*AMD Radeon.* HD 78.* 5 1 1 4.2 -ATI Radeon HD 7900 .*ATI.*AMD Radeon.* HD 79.* 5 1 1 4.2 -ATI ASUS HD7100 .*ATI.*ASUS.* HD71.* 2 1 0 0 -ATI ASUS HD7200 .*ATI.*ASUS.* HD72.* 2 1 0 0 -ATI ASUS HD7300 .*ATI.*ASUS.* HD73.* 2 1 0 0 -ATI ASUS HD7400 .*ATI.*ASUS.* HD74.* 2 1 0 0 -ATI ASUS HD7500 .*ATI.*ASUS.* HD75.* 3 1 1 4.2 -ATI ASUS HD7600 .*ATI.*ASUS.* HD76.* 3 1 0 0 -ATI ASUS HD7700 .*ATI.*ASUS.* HD77.* 4 1 1 4.2 -ATI ASUS HD7800 .*ATI.*ASUS.* HD78.* 5 1 1 4.2 -ATI ASUS HD7900 .*ATI.*ASUS.* HD79.* 5 1 1 4.2 -ATI Mobility Radeon 4100 .*ATI.*Mobility.*41.. 1 1 1 3.3 -ATI Mobility Radeon 7xxx .*ATI.*Mobility.*Radeon 7.* 0 1 1 1.3 -ATI Mobility Radeon 8xxx .*ATI.*Mobility.*Radeon 8.* 0 1 0 0 -ATI Mobility Radeon 9800 .*ATI.*Mobility.*98.* 1 1 0 0 -ATI Mobility Radeon 9700 .*ATI.*Mobility.*97.* 0 1 1 2.1 -ATI Mobility Radeon 9600 .*ATI.*Mobility.*96.* 1 1 1 2.1 -ATI Mobility Radeon HD 530v .*ATI.*Mobility.*HD *530v.* 1 1 1 3.3 -ATI Mobility Radeon HD 540v .*ATI.*Mobility.*HD *540v.* 1 1 1 3.3 -ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD *545v.* 2 1 1 4 -ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD *550v.* 3 1 1 4 -ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD *560v.* 3 1 1 3.2 -ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD *565v.* 3 1 1 3.3 -ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD *23.* 0 1 1 2.1 -ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD *24.* 1 1 1 3.3 -ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD *26.* 1 1 1 3.3 -ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD *27.* 3 1 0 0 -ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD *31.* 0 1 0 0 -ATI Mobility Radeon HD 3200 .*ATI.*Mobility.*HD *32.* 0 1 0 0 -ATI Mobility Radeon HD 3400 .*ATI.*Mobility.*HD *34.* 1 1 1 3.3 -ATI Mobility Radeon HD 3600 .*ATI.*Mobility.*HD *36.* 1 1 1 4 -ATI Mobility Radeon HD 3800 .*ATI.*Mobility.*HD *38.* 3 1 1 3.3 -ATI Mobility Radeon HD 4200 .*ATI.*Mobility.*HD *42.* 1 1 1 4 -ATI Mobility Radeon HD 4300 .*ATI.*Mobility.*HD *43.* 1 1 1 4 -ATI Mobility Radeon HD 4500 .*ATI.*Mobility.*HD *45.* 1 1 1 4 -ATI Mobility Radeon HD 4600 .*ATI.*Mobility.*HD *46.* 2 1 1 3.3 -ATI Mobility Radeon HD 4800 .*ATI.*Mobility.*HD *48.* 3 1 1 3.3 -ATI Mobility Radeon HD 5100 .*ATI.*Mobility.*HD *51.* 3 1 1 3.2 -ATI Mobility Radeon HD 5300 .*ATI.*Mobility.*HD *53.* 3 1 0 0 -ATI Mobility Radeon HD 5400 .*ATI.*Mobility.*HD *54.* 2 1 1 4.2 -ATI Mobility Radeon HD 5500 .*ATI.*Mobility.*HD *55.* 3 1 0 0 -ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD *56.* 3 1 1 4.2 -ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD *57.* 3 1 1 4.1 -ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD *62.* 3 1 0 0 -ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD *63.* 3 1 1 4.2 -ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD *64.* 3 1 0 0 -ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD *65.* 5 1 1 4.2 -ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD *66.* 5 1 0 0 -ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD *67.* 5 1 0 0 -ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD *68.* 5 1 0 0 -ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD *69.* 5 1 0 0 -ATI Radeon HD 2300 .*ATI.*Radeon HD *23.. 0 1 1 3.3 -ATI Radeon HD 2400 .*ATI.*Radeon HD *24.. 1 1 1 4 -ATI Radeon HD 2600 .*ATI.*Radeon HD *26.. 2 1 1 3.3 -ATI Radeon HD 2900 .*ATI.*Radeon HD *29.. 3 1 1 3.3 -ATI Radeon HD 3000 .*ATI.*Radeon HD *30.. 0 1 0 0 -ATI Radeon HD 3100 .*ATI.*Radeon HD *31.. 1 1 0 0 -ATI Radeon HD 3200 .*ATI.*Radeon HD *32.. 1 1 1 4 -ATI Radeon HD 3300 .*ATI.*Radeon HD *33.. 1 1 1 3.3 -ATI Radeon HD 3400 .*ATI.*Radeon HD *34.. 1 1 1 4 -ATI Radeon HD 3500 .*ATI.*Radeon HD *35.. 2 1 0 0 -ATI Radeon HD 3600 .*ATI.*Radeon HD *36.. 3 1 1 3.3 -ATI Radeon HD 3700 .*ATI.*Radeon HD *37.. 3 1 0 0 -ATI HD3700 .*ATI.* HD37.. 3 1 0 3.3 -ATI Radeon HD 3800 .*ATI.*Radeon HD *38.. 3 1 1 4 -ATI Radeon HD 4100 .*ATI.*Radeon HD *41.. 1 1 0 0 -ATI Radeon HD 4200 .*ATI.*Radeon HD *42.. 1 1 1 4 -ATI Radeon HD 4300 .*ATI.*Radeon HD *43.. 2 1 1 4 -ATI Radeon HD 4400 .*ATI.*Radeon HD *44.. 2 1 0 0 -ATI Radeon HD 4500 .*ATI.*Radeon HD *45.. 2 1 1 3.3 -ATI Radeon HD 4600 .*ATI.*Radeon HD *46.. 3 1 1 4 -ATI Radeon HD 4700 .*ATI.*Radeon HD *47.. 3 1 1 3.3 -ATI Radeon HD 4800 .*ATI.*Radeon HD *48.. 3 1 1 4 -ATI ASUS EAH5400 .*ATI.*ASUS EAH54.. 3 1 1 4.2 -ATI Radeon HD 5400 .*ATI.*Radeon HD *54.. 3 1 1 4.2 -ATI Radeon HD 5500 .*ATI.*Radeon HD *55.. 3 1 1 4.2 -ATI ASUS EAH5500 .*ATI.*ASUS EAH55.. 3 1 1 4.2 -ATI Radeon HD 5600 .*ATI.*Radeon HD *56.. 3 1 1 4.2 -ATI Radeon HD 5700 .*ATI.*Radeon HD *57.. 3 1 1 4.2 -ATI Radeon HD 5800 .*ATI.*Radeon HD *58.. 4 1 1 4.2 -ATI Radeon HD 5900 .*ATI.*Radeon HD *59.. 4 1 1 4.2 -ATI Radeon HD 6200 .*ATI.*Radeon HD *62.. 0 1 1 4.2 -ATI Radeon HD 6300 .*ATI.*Radeon HD *63.. 1 1 1 4.2 -ATI Radeon HD 6400 .*ATI.*Radeon HD *64.. 3 1 1 4.2 -ATI Radeon HD 6500 .*ATI.*Radeon HD *65.. 3 1 1 4.2 -ATI Radeon HD 6600 .*ATI.*Radeon HD *66.. 3 1 1 4.2 -ATI Radeon HD 6700 .*ATI.*Radeon HD *67.. 3 1 1 4.2 -ATI Radeon HD 6800 .*ATI.*Radeon HD *68.. 4 1 1 4.2 -ATI Radeon HD 6900 .*ATI.*Radeon HD *69.. 5 1 1 4.2 -ATI Radeon OpenGL .*ATI.*Radeon OpenGL.* 0 0 0 0 -ATI Radeon 2100 .*ATI.*Radeon 21.. 0 1 1 2.1 -ATI Radeon 3000 .*ATI.*Radeon 30.. 1 1 1 4 -ATI Radeon 3100 .*ATI.*Radeon 31.. 0 1 1 3.3 -ATI Radeon 5xxx .*ATI.*Radeon 5... 3 1 0 0 -ATI Radeon 7xxx .*ATI.*Radeon 7... 0 1 1 2 -ATI Radeon 8xxx .*ATI.*Radeon 8... 0 1 0 0 -ATI Radeon 9000 .*ATI.*Radeon 90.. 0 1 1 1.3 -ATI Radeon 9100 .*ATI.*Radeon 91.. 0 1 0 0 -ATI Radeon 9200 .*ATI.*Radeon 92.. 0 1 1 1.3 -ATI Radeon 9500 .*ATI.*Radeon 95.. 0 1 1 2.1 -ATI Radeon 9600 .*ATI.*Radeon 96.. 0 1 1 2.1 -ATI Radeon 9700 .*ATI.*Radeon 97.. 1 1 0 0 -ATI Radeon 9800 .*ATI.*Radeon 98.. 1 1 1 2.1 -ATI Radeon RV250 .*ATI.*RV250.* 0 1 0 0 -ATI Radeon RV600 .*ATI.*RV6.* 1 1 0 0 -ATI Radeon RX700 .*ATI.*RX70.* 1 1 0 0 -ATI Radeon RX800 .*ATI.*Radeon *RX80.* 2 1 0 0 -ATI RS880M .*ATI.*RS880M 1 1 0 0 -ATI Radeon RX9550 .*ATI.*RX9550.* 1 1 0 0 -ATI Radeon VE .*ATI.*Radeon.*VE.* 0 0 0 0 -ATI Radeon X300 .*ATI.*Radeon *X3.* 1 1 1 2.1 -ATI Radeon X400 .*ATI.*Radeon ?X4.* 0 1 0 0 -ATI Radeon X500 .*ATI.*Radeon ?X5.* 1 1 1 2.1 -ATI Radeon X600 .*ATI.*Radeon ?X6.* 1 1 1 2.1 -ATI Radeon X700 .*ATI.*Radeon ?X7.* 2 1 1 2.1 -ATI Radeon X800 .*ATI.*Radeon ?X8.* 1 1 1 2.1 -ATI Radeon X900 .*ATI.*Radeon ?X9.* 2 1 0 0 -ATI Radeon Xpress .*ATI.*Radeon Xpress.* 0 1 1 2.1 -ATI Rage 128 .*ATI.*Rage 128.* 0 1 0 0 -ATI R300 (9700) .*R300.* 0 1 1 2.1 -ATI R350 (9800) .*R350.* 1 1 0 0 -ATI R580 (X1900) .*R580.* 3 1 0 0 -ATI RC410 (Xpress 200) .*RC410.* 0 0 0 0 -ATI RS48x (Xpress 200x) .*RS48.* 0 0 0 0 -ATI RS600 (Xpress 3200) .*RS600.* 0 0 0 0 -ATI RV350 (9600) .*RV350.* 0 1 0 0 -ATI RV370 (X300) .*RV370.* 0 1 0 0 -ATI RV410 (X700) .*RV410.* 1 1 0 0 -ATI RV515 .*RV515.* 1 1 0 0 -ATI RV570 (X1900 GT/PRO) .*RV570.* 3 1 0 0 -ATI RV380 .*RV380.* 0 1 0 0 -ATI RV530 .*RV530.* 1 1 0 0 -ATI RX480 (Xpress 200P) .*RX480.* 0 1 0 0 -ATI RX700 .*RX700.* 1 1 0 0 -AMD ANTILLES (HD 6990) .*(AMD|ATI).*Antilles.* 3 1 0 0 -AMD BARTS (HD 6800) .*(AMD|ATI).*Barts.* 3 1 1 2.1 -AMD CAICOS (HD 6400) .*(AMD|ATI).*Caicos.* 3 1 0 0 -AMD CAYMAN (HD 6900) .*(AMD|ATI).*(Cayman|CAYMAM).* 3 1 0 0 -AMD CEDAR (HD 5450) .*(AMD|ATI).*Cedar.* 2 1 0 0 -AMD CYPRESS (HD 5800) .*(AMD|ATI).*Cypress.* 3 1 0 0 -AMD HEMLOCK (HD 5970) .*(AMD|ATI).*Hemlock.* 3 1 0 0 -AMD JUNIPER (HD 5700) .*(AMD|ATI).*Juniper.* 3 1 0 0 -AMD PARK .*(AMD|ATI).*Park.* 3 1 0 0 -AMD REDWOOD (HD 5500/5600) .*(AMD|ATI).*Redwood.* 3 1 0 0 -AMD TURKS (HD 6500/6600) .*(AMD|ATI).*Turks.* 3 1 0 0 -AMD RS780 (HD 3200) .*RS780.* 0 1 1 2.1 -AMD RS880 (HD 4200) .*RS880.* 0 1 1 3.2 -AMD RV610 (HD 2400) .*RV610.* 1 1 0 0 -AMD RV620 (HD 3400) .*RV620.* 1 1 0 0 -AMD RV630 (HD 2600) .*RV630.* 2 1 0 0 -AMD RV635 (HD 3600) .*RV635.* 3 1 0 0 -AMD RV670 (HD 3800) .*RV670.* 3 1 0 0 -AMD R680 (HD 3870 X2) .*R680.* 3 1 0 0 -AMD R700 (HD 4800 X2) .*R700.* 3 1 0 0 -AMD RV710 (HD 4300) .*RV710.* 0 1 1 1.4 -AMD RV730 (HD 4600) .*RV730.* 3 1 0 0 -AMD RV740 (HD 4700) .*RV740.* 3 1 0 0 -AMD RV770 (HD 4800) .*RV770.* 3 1 0 0 -AMD RV790 (HD 4800) .*RV790.* 3 1 0 0 -ATI 760G/Radeon 3000 .*ATI.*AMD 760G.* 1 1 1 3.3 -ATI 780L/Radeon 3000 .*ATI.*AMD 780L.* 1 1 0 0 -ATI Radeon DDR .*ATI.*Radeon ?DDR.* 0 1 0 0 -ATI FirePro 2000 .*ATI.*FirePro 2.* 2 1 1 4.1 -ATI FirePro 3000 .*ATI.*FirePro V3.* 2 1 0 0 -ATI FirePro 4000 .*ATI.*FirePro V4.* 2 1 0 0 -ATI FirePro 5000 .*ATI.*FirePro V5.* 3 1 0 0 -ATI FirePro 7000 .*ATI.*FirePro V7.* 3 1 0 0 -ATI FirePro M .*ATI.*FirePro M.* 3 1 1 4.2 -ATI R300 (9700) .*R300.* 0 1 1 2.1 -ATI Radeon .*ATI.*(Diamond|Radeon).* 0 1 0 4.2 -Intel X3100 .*Intel.*X3100.* 1 1 1 2.1 -Intel GMA 3600 .*Intel.* 3600.* 0 1 1 3 -Intel 830M .*Intel.*830M 0 0 0 0 -Intel 845G .*Intel.*845G 0 0 1 1.4 -Intel 855GM .*Intel.*855GM 0 0 1 1.4 -Intel 865G .*Intel.*865G 0 0 1 1.4 -Intel 900 .*Intel.*900.*900 0 0 0 0 -Intel 915GM .*Intel.*915GM 0 0 1 1.4 -Intel 915G .*Intel.*915G 0 0 1 1.4 -Intel 945GM .*Intel.*945GM.* 0 1 1 1.4 -Intel 945G .*Intel.*945G.* 0 1 1 1.4 -Intel 950 .*Intel.*950.* 0 1 1 1.4 -Intel 965 .*Intel.*965.* 0 1 1 2.1 -Intel G33 .*Intel.*G33.* 1 0 1 1.4 -Intel G41 .*Intel.*G41.* 1 1 1 2.1 -Intel G45 .*Intel.*G45.* 1 1 1 2.1 -Intel Bear Lake .*Intel.*Bear Lake.* 1 0 1 1.4 -Intel Broadwater .*Intel.*Broadwater.* 0 0 1 1.4 -Intel Brookdale .*Intel.*Brookdale.* 0 0 1 1.3 -Intel Cantiga .*Intel.*Cantiga.* 0 0 1 2 -Intel Eaglelake .*Intel.*Eaglelake.* 1 1 1 2 -Intel Graphics Media HD .*Intel.*Graphics Media.*HD.* 1 1 1 2.1 -Intel HD Graphics 2000 .*Intel.*HD Graphics 2.* 2 1 0 4 -Intel HD Graphics 3000 .*Intel.*HD Graphics 3.* 3 1 1 3.1 -Intel HD Graphics 4000 .*Intel.*HD Graphics 4.* 3 1 1 4 -Intel HD2000 .*Intel.*HD2000.* 2 1 0 0 -Intel HD3000 .*Intel.*HD3000.* 3 1 0 0 -Intel HD Graphics .*Intel.*HD Graphics.* 2 1 1 4 -Intel Mobile 4 Series .*Intel.*Mobile.* 4 Series.* 0 1 1 2.1 -Intel 4 Series Internal .*Intel.* 4 Series Internal.* 1 1 1 2.1 -Intel Media Graphics HD .*Intel.*Media Graphics HD.* 0 1 0 0 -Intel Montara .*Intel.*Montara.* 0 0 1 1.3 -Intel Pineview .*Intel.*Pineview.* 0 1 1 1.4 -Intel Springdale .*Intel.*Springdale.* 0 0 1 1.3 -Intel Grantsdale .*Intel.*Grantsdale.* 1 1 0 0 -Intel Q45/Q43 .*Intel.*Q4.* 1 1 1 2.1 -Intel B45/B43 .*Intel.*B4.* 1 1 1 2.1 -Intel 3D-Analyze .*Intel.*3D-Analyze.* 2 1 0 0 -Matrox .*Matrox.* 0 0 0 0 -Mesa .*Mesa.* 1 0 1 2.1 -Gallium .*Gallium.* 1 1 1 2.1 -NVIDIA G100M .*NVIDIA .*100M.* 4 1 1 3.3 -NVIDIA G102M .*NVIDIA .*102M.* 1 1 1 3.3 -NVIDIA G103M .*NVIDIA .*103M.* 2 1 1 3.3 -NVIDIA G105M .*NVIDIA .*105M.* 2 1 1 3.3 -NVIDIA G 110M .*NVIDIA .*110M.* 1 1 1 3.3 -NVIDIA G 120M .*NVIDIA .*120M.* 1 1 1 3.3 -NVIDIA G 205M .*NVIDIA .*205M.* 1 1 0 0 -NVIDIA G 410M .*NVIDIA .*410M.* 3 1 1 4.2 -NVIDIA GT 120M .*NVIDIA .*GT *12*M.* 3 1 1 3.3 -NVIDIA GT 130M .*NVIDIA .*GT *13*M.* 3 1 1 3.3 -NVIDIA GT 140M .*NVIDIA .*GT *14*M.* 3 1 1 3.3 -NVIDIA GT 150M .*NVIDIA .*GTS *15*M.* 2 1 0 0 -NVIDIA GTS 160M .*NVIDIA .*GTS *16*M.* 2 1 0 0 -NVIDIA G210M .*NVIDIA .*G21*M.* 3 1 0 0 -NVIDIA GT 220M .*NVIDIA .*GT *22*M.* 3 1 1 3.3 -NVIDIA GT 230M .*NVIDIA .*GT *23*M.* 3 1 1 3.3 -NVIDIA GT 240M .*NVIDIA .*GT *24*M.* 3 1 1 3.3 -NVIDIA GTS 250M .*NVIDIA .*GTS *25*M.* 3 1 0 0 -NVIDIA GTS 260M .*NVIDIA .*GTS *26*M.* 3 1 0 0 -NVIDIA GTX 260M .*NVIDIA .*GTX *26*M.* 3 1 0 0 -NVIDIA GTX 270M .*NVIDIA .*GTX *27*M.* 3 1 0 0 -NVIDIA GTX 280M .*NVIDIA .*GTX *28*M.* 3 1 0 0 -NVIDIA 300M .*NVIDIA .*30*M.* 3 1 1 4.2 -NVIDIA G 310M .*NVIDIA .*31*M.* 2 1 0 0 -NVIDIA GT 320M .*NVIDIA .*GT *32*M.* 3 1 0 0 -NVIDIA GT 325M .*NVIDIA .*GT *32*M.* 3 1 1 3.3 -NVIDIA GT 330M .*NVIDIA .*GT *33*M.* 3 1 1 3.3 -NVIDIA GT 340M .*NVIDIA .*GT *34*M.* 4 1 1 3.3 -NVIDIA GTS 350M .*NVIDIA .*GTS *35*M.* 4 1 1 3.3 -NVIDIA GTS 360M .*NVIDIA .*GTS *360M.* 5 1 1 3.3 -NVIDIA 405M .*NVIDIA .* 40*M.* 2 1 0 4.2 -NVIDIA 410M .*NVIDIA .* 41*M.* 3 1 0 0 -NVIDIA GT 415M .*NVIDIA .*GT *41*M.* 3 1 1 4.2 -NVIDIA GT 420M .*NVIDIA .*GT *42*M.* 3 1 1 4.2 -NVIDIA GT 430M .*NVIDIA .*GT *43*M.* 3 1 1 4.2 -NVIDIA GT 440M .*NVIDIA .*GT *44*M.* 3 1 1 4.2 -NVIDIA GT 450M .*NVIDIA .*GT *45*M.* 3 1 0 0 -NVIDIA GTX 460M .*NVIDIA .*GTX *46*M.* 4 1 1 4.2 -NVIDIA GTX 470M .*NVIDIA .*GTX *47*M.* 3 1 0 0 -NVIDIA GTX 480M .*NVIDIA .*GTX *48*M.* 3 1 1 4.2 -NVIDIA GT 520M .*NVIDIA .*GT *52*M.* 3 1 1 4.2 -NVIDIA GT 530M .*NVIDIA .*GT *53*M.* 3 1 1 4.2 -NVIDIA GT 540M .*NVIDIA .*GT *54*M.* 3 1 1 4.2 -NVIDIA GT 550M .*NVIDIA .*GT *55*M.* 3 1 1 4.2 -NVIDIA GTX 560M .*NVIDIA .*GTX *56*M.* 3 1 0 0 -NVIDIA GTX 570M .*NVIDIA .*GTX *57*M.* 5 1 0 0 -NVIDIA GTX 580M .*NVIDIA .*GTX *58*M.* 5 1 1 4.2 -NVIDIA 610M .*NVIDIA.* 61*M.* 3 1 1 4.2 -NVIDIA GT 620M .*NVIDIA .*GT *62*M.* 3 1 0 0 -NVIDIA GT 630M .*NVIDIA .*GT *63*M.* 3 1 0 0 -NVIDIA GT 640M .*NVIDIA .*GT *64*M.* 3 1 0 0 -NVIDIA GT 650M .*NVIDIA .*GT *65*M.* 3 1 0 0 -NVIDIA GTX 660M .*NVIDIA .*GTX *66*M.* 5 1 0 0 -NVIDIA GTX 670M .*NVIDIA .*GTX *67*M.* 5 1 1 4.2 -NVIDIA GTX 680M .*NVIDIA .*GTX *68*M.* 5 1 0 0 -NVIDIA GTX 690M .*NVIDIA .*GTX *69*M.* 5 1 0 0 -NVIDIA G100 .*NVIDIA .*G10.* 3 1 1 4.2 -NVIDIA GT 120 .*NVIDIA .*GT *12.* 2 1 0 3 -NVIDIA GT 130 .*NVIDIA .*GT *13.* 2 1 0 3.3 -NVIDIA GTS 150 .*NVIDIA .*GTS *15.* 2 1 0 0 -NVIDIA 200 .*NVIDIA .*GeForce 20.* 2 1 1 3.3 -NVIDIA G200 .*NVIDIA .*GeForce G20.* 2 1 1 3.3 -NVIDIA G210 .*NVIDIA .*GeForce G210.* 3 1 1 3.3 -NVIDIA 210 .*NVIDIA .*GeForce 210.* 3 1 1 3.3 -NVIDIA GT 220 .*NVIDIA .*GT *22.* 2 1 1 3.3 -NVIDIA GT 230 .*NVIDIA .*GT *23.* 2 1 1 3.3 -NVIDIA GT 240 .*NVIDIA .*GT *24.* 4 1 1 3.3 -NVIDIA GTS 240 .*NVIDIA .*GTS *24.* 4 1 1 3.3 -NVIDIA GTS 250 .*NVIDIA .*GTS *25.* 4 1 1 3.3 -NVIDIA GTX 260 .*NVIDIA .*GTX *26.* 4 1 1 3.3 -NVIDIA GTX 270 .*NVIDIA .*GTX *27.* 4 1 0 3.3 -NVIDIA GTX 280 .*NVIDIA .*GTX *28.* 4 1 1 3.3 -NVIDIA GTX 290 .*NVIDIA .*GTX *29.* 5 1 0 3.3 -NVIDIA 310 .*NVIDIA .*GeForce 310.* 3 1 1 3.3 -NVIDIA 315 .*NVIDIA .*GeForce 315.* 3 1 1 3.3 -NVIDIA GT 320 .*NVIDIA .*GT *32.* 3 1 0 3.3 -NVIDIA GT 330 .*NVIDIA .*GT *33.* 3 1 0 3.3 -NVIDIA GT 340 .*NVIDIA .*GT *34.* 3 1 0 0 -NVIDIA 405 .*NVIDIA .* 405.* 3 1 0 3.3 -NVIDIA GT 420 .*NVIDIA .*GT *42.* 3 1 1 4.2 -NVIDIA GT 430 .*NVIDIA .*GT *43.* 3 1 1 4.2 -NVIDIA GT 440 .*NVIDIA .*GT *44.* 4 1 0 4.2 -NVIDIA GTS 450 .*NVIDIA .*GTS *45.* 4 1 1 4.2 -NVIDIA GTX 460 .*NVIDIA .*GTX *46.* 5 1 1 4.3 -NVIDIA GTX 470 .*NVIDIA .*GTX *47.* 5 1 1 4.2 -NVIDIA GTX 480 .*NVIDIA .*GTX *48.* 5 1 1 4.2 -NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 0 -NVIDIA GT 520 .*NVIDIA .*GT *52.* 3 1 1 4.2 -NVIDIA GT 530 .*NVIDIA .*GT *53.* 3 1 1 4.2 -NVIDIA GT 540 .*NVIDIA .*GT *54.* 3 1 1 4.2 -NVIDIA GTX 550 .*NVIDIA .*GTX *55.* 5 1 1 4.3 -NVIDIA GTX 560 .*NVIDIA .*GTX *56.* 5 1 1 4.2 -NVIDIA GTX 570 .*NVIDIA .*GTX *57.* 5 1 1 4.2 -NVIDIA GTX 580 .*NVIDIA .*GTX *58.* 5 1 1 4.3 -NVIDIA GTX 590 .*NVIDIA .*GTX *59.* 5 1 1 4.2 -NVIDIA GT 610 .*NVIDIA .*GT *61.* 3 1 1 4.2 -NVIDIA GT 620 .*NVIDIA .*GT *62.* 3 1 0 4.2 -NVIDIA GT 630 .*NVIDIA .*GT *63.* 3 1 0 4.2 -NVIDIA GT 640 .*NVIDIA .*GT *64.* 3 1 0 4.3 -NVIDIA GT 650 .*NVIDIA .*GT *65.* 3 1 1 4.2 -NVIDIA GTX 650 .*NVIDIA .*GTX *65.* 3 1 1 4.2 -NVIDIA GTX 660 .*NVIDIA .*GTX *66.* 5 1 0 4.3 -NVIDIA GTX 670 .*NVIDIA .*GTX *67.* 5 1 1 4.2 -NVIDIA GTX 680 .*NVIDIA .*GTX *68.* 5 1 1 4.2 -NVIDIA GTX 690 .*NVIDIA .*GTX *69.* 5 1 1 4.2 -NVIDIA C51 .*NVIDIA .*C51.* 0 1 1 2 -NVIDIA G72 .*NVIDIA .*G72.* 1 1 0 0 -NVIDIA G73 .*NVIDIA .*G73.* 1 1 0 0 -NVIDIA G84 .*NVIDIA .*G84.* 2 1 0 0 -NVIDIA G86 .*NVIDIA .*G86.* 3 1 0 0 -NVIDIA G92 .*NVIDIA .*G92.* 3 1 0 0 -NVIDIA GeForce .*GeForce 256.* 0 0 0 0 -NVIDIA GeForce 2 .*GeForce ?2 ?.* 0 1 1 1.5 -NVIDIA GeForce 3 .*GeForce ?3 ?.* 2 1 1 2.1 -NVIDIA GeForce 3 Ti .*GeForce ?3 Ti.* 0 1 0 0 -NVIDIA GeForce 4 .*NVIDIA .*GeForce ?4.* 0 1 1 1.5 -NVIDIA GeForce 4 Go .*NVIDIA .*GeForce ?4.*Go.* 0 1 0 0 -NVIDIA GeForce 4 MX .*NVIDIA .*GeForce ?4 MX.* 0 1 0 0 -NVIDIA GeForce 4 PCX .*NVIDIA .*GeForce ?4 PCX.* 0 1 0 0 -NVIDIA GeForce 4 Ti .*NVIDIA .*GeForce ?4 Ti.* 0 1 0 0 -NVIDIA GeForce 6100 .*NVIDIA .*GeForce 61.* 3 1 1 4.2 -NVIDIA GeForce 6200 .*NVIDIA .*GeForce 62.* 0 1 1 2.1 -NVIDIA GeForce 6500 .*NVIDIA .*GeForce 65.* 1 1 1 2.1 -NVIDIA GeForce 6600 .*NVIDIA .*GeForce 66.* 2 1 1 2.1 -NVIDIA GeForce 6700 .*NVIDIA .*GeForce 67.* 2 1 1 2.1 -NVIDIA GeForce 6800 .*NVIDIA .*GeForce 68.* 1 1 1 2.1 -NVIDIA GeForce 7000 .*NVIDIA .*GeForce 70.* 1 1 1 2.1 -NVIDIA GeForce 7100 .*NVIDIA .*GeForce 71.* 1 1 1 2.1 -NVIDIA GeForce 7200 .*NVIDIA .*GeForce 72.* 1 1 0 0 -NVIDIA GeForce 7300 .*NVIDIA .*GeForce 73.* 1 1 1 2.1 -NVIDIA GeForce 7500 .*NVIDIA .*GeForce 75.* 2 1 1 2.1 -NVIDIA GeForce 7600 .*NVIDIA .*GeForce 76.* 2 1 1 2.1 -NVIDIA GeForce 7800 .*NVIDIA .*GeForce 78.* 2 1 1 2.1 -NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 3 1 1 2.1 -NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 0 -NVIDIA GeForce 8200M .*NVIDIA .*GeForce 8200M.* 1 1 0 3.3 -NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 2.1 -NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 3 1 1 3.3 -NVIDIA GeForce 8400M .*NVIDIA .*GeForce 8400M.* 1 1 1 3.3 -NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1 1 3.3 -NVIDIA GeForce 8500 .*NVIDIA .*GeForce 85.* 2 1 1 3.3 -NVIDIA GeForce 8600M .*NVIDIA .*GeForce 8600M.* 2 1 1 3.3 -NVIDIA GeForce 8600 .*NVIDIA .*GeForce 86.* 3 1 1 3.3 -NVIDIA GeForce 8700M .*NVIDIA .*GeForce 8700M.* 2 1 1 3.3 -NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1 0 0 -NVIDIA GeForce 8800M .*NVIDIA .*GeForce 8800M.* 2 1 1 3.3 -NVIDIA GeForce 8800 .*NVIDIA .*GeForce 88.* 3 1 1 3.3 -NVIDIA GeForce 9100M .*NVIDIA .*GeForce 9100M.* 0 1 0 0 -NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1 0 3.3 -NVIDIA GeForce 9200M .*NVIDIA .*GeForce 9200M.* 1 1 0 3.1 -NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 3.3 -NVIDIA GeForce 9300M .*NVIDIA .*GeForce 9300M.* 1 1 1 3.3 -NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1 1 3.3 -NVIDIA GeForce 9400M .*NVIDIA .*GeForce 9400M.* 2 1 1 3.3 -NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 3 1 1 3.3 -NVIDIA GeForce 9500M .*NVIDIA .*GeForce 9500M.* 1 1 1 3.3 -NVIDIA GeForce 9500 .*NVIDIA .*GeForce 95.* 3 1 1 3.3 -NVIDIA GeForce 9600M .*NVIDIA .*GeForce 9600M.* 2 1 1 3.3 -NVIDIA GeForce 9600 .*NVIDIA .*GeForce 96.* 3 1 1 3.3 -NVIDIA GeForce 9700M .*NVIDIA .*GeForce 9700M.* 0 1 1 3.3 -NVIDIA GeForce 9800M .*NVIDIA .*GeForce 9800M.* 2 1 1 3.3 -NVIDIA GeForce 9800 .*NVIDIA .*GeForce 98.* 3 1 1 3.3 -NVIDIA GeForce FX 5100 .*NVIDIA .*GeForce FX 51.* 0 1 0 0 -NVIDIA GeForce FX 5200 .*NVIDIA .*GeForce FX 52.* 0 1 0 2.1 -NVIDIA GeForce FX 5300 .*NVIDIA .*GeForce FX 53.* 0 1 0 0 -NVIDIA GeForce FX 5500 .*NVIDIA .*GeForce FX 55.* 0 1 1 2.1 -NVIDIA GeForce FX 5600 .*NVIDIA .*GeForce FX 56.* 1 1 1 2.1 -NVIDIA GeForce FX 5700 .*NVIDIA .*GeForce FX 57.* 0 1 1 2.1 -NVIDIA GeForce FX 5800 .*NVIDIA .*GeForce FX 58.* 1 1 0 0 -NVIDIA GeForce FX 5900 .*NVIDIA .*GeForce FX 59.* 1 1 1 2.1 -NVIDIA GeForce FX Go5100 .*NVIDIA .*GeForce FX Go51.* 0 1 0 0 -NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 0 -NVIDIA GeForce FX Go5300 .*NVIDIA .*GeForce FX Go53.* 0 1 0 0 -NVIDIA GeForce FX Go5500 .*NVIDIA .*GeForce FX Go55.* 0 1 0 0 -NVIDIA GeForce FX Go5600 .*NVIDIA .*GeForce FX Go56.* 0 1 1 2.1 -NVIDIA GeForce FX Go5700 .*NVIDIA .*GeForce FX Go57.* 1 1 1 1.5 -NVIDIA GeForce FX Go5800 .*NVIDIA .*GeForce FX Go58.* 1 1 0 0 -NVIDIA GeForce FX Go5900 .*NVIDIA .*GeForce FX Go59.* 1 1 0 0 -NVIDIA GeForce FX Go5xxx .*NVIDIA .*GeForce FX Go.* 0 1 0 0 -NVIDIA GeForce Go 6100 .*NVIDIA .*GeForce Go 61.* 0 1 1 2.1 -NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 0 -NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2 -NVIDIA GeForce Go 6500 .*NVIDIA .*GeForce Go 65.* 1 1 0 0 -NVIDIA GeForce Go 6600 .*NVIDIA .*GeForce Go 66.* 0 1 1 2.1 -NVIDIA GeForce Go 6700 .*NVIDIA .*GeForce Go 67.* 1 1 0 0 -NVIDIA GeForce Go 6800 .*NVIDIA .*GeForce Go 68.* 0 1 1 2.1 -NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 0 -NVIDIA GeForce Go 7300 LE .*NVIDIA .*GeForce Go 73.*LE.* 1 1 0 0 -NVIDIA GeForce Go 7300 .*NVIDIA .*GeForce Go 73.* 1 1 1 2.1 -NVIDIA GeForce Go 7400 .*NVIDIA .*GeForce Go 74.* 1 1 1 2.1 -NVIDIA GeForce Go 7600 .*NVIDIA .*GeForce Go 76.* 1 1 1 2.1 -NVIDIA GeForce Go 7700 .*NVIDIA .*GeForce Go 77.* 0 1 1 2.1 -NVIDIA GeForce Go 7800 .*NVIDIA .*GeForce Go 78.* 2 1 0 0 -NVIDIA GeForce Go 7900 .*NVIDIA .*GeForce Go 79.* 1 1 1 2.1 -NVIDIA D9M .*NVIDIA .*D9M.* 1 1 0 0 -NVIDIA G94 .*NVIDIA .*G94.* 3 1 0 0 -NVIDIA GeForce Go 6 .*GeForce Go 6.* 1 1 0 0 -NVIDIA ION 2 .*NVIDIA .*ION 2.* 2 1 0 0 -NVIDIA ION .*NVIDIA Corporation.*ION.* 2 1 1 3.3 -NVIDIA NB8M .*NVIDIA .*NB8M.* 1 1 0 0 -NVIDIA NB8P .*NVIDIA .*NB8P.* 2 1 0 0 -NVIDIA NB9E .*NVIDIA .*NB9E.* 3 1 0 0 -NVIDIA NB9M .*NVIDIA .*NB9M.* 1 1 0 0 -NVIDIA NB9P .*NVIDIA .*NB9P.* 2 1 0 0 -NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 0 -NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 0 -NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 3 -NVIDIA NV17 .*NVIDIA .*NV17.* 0 1 0 0 -NVIDIA NV34 .*NVIDIA .*NV34.* 0 1 0 0 -NVIDIA NV35 .*NVIDIA .*NV35.* 0 1 0 0 -NVIDIA NV36 .*NVIDIA .*NV36.* 1 1 0 0 -NVIDIA NV41 .*NVIDIA .*NV41.* 1 1 0 0 -NVIDIA NV43 .*NVIDIA .*NV43.* 1 1 0 0 -NVIDIA NV44 .*NVIDIA .*NV44.* 1 1 0 0 -NVIDIA nForce .*NVIDIA .*nForce.* 0 0 0 3.3 -NVIDIA MCP51 .*NVIDIA .*MCP51.* 1 1 0 0 -NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 0 -NVIDIA MCP67 .*NVIDIA .*MCP67.* 1 1 0 0 -NVIDIA MCP68 .*NVIDIA .*MCP68.* 1 1 0 0 -NVIDIA MCP73 .*NVIDIA .*MCP73.* 1 1 0 0 -NVIDIA MCP77 .*NVIDIA .*MCP77.* 1 1 0 0 -NVIDIA MCP78 .*NVIDIA .*MCP78.* 1 1 0 0 -NVIDIA MCP79 .*NVIDIA .*MCP79.* 1 1 0 0 -NVIDIA MCP7A .*NVIDIA .*MCP7A.* 1 1 0 0 -NVIDIA Quadro2 .*Quadro2.* 0 1 0 0 -NVIDIA Quadro 1000M .*Quadro.*1000M.* 2 1 0 4.2 -NVIDIA Quadro 2000 M/D .*Quadro.*2000.* 3 1 0 4.2 -NVIDIA Quadro 3000M .*Quadro.*3000M.* 3 1 0 0 -NVIDIA Quadro 4000M .*Quadro.*4000M.* 3 1 0 0 -NVIDIA Quadro 4000 .*Quadro *4000.* 3 1 0 4.2 -NVIDIA Quadro 50x0 M .*Quadro.*50.0.* 3 1 0 0 -NVIDIA Quadro 6000 .*Quadro.*6000.* 3 1 0 0 -NVIDIA Quadro 400 .*Quadro.*400.* 2 1 0 3.3 -NVIDIA Quadro 600 .*Quadro.*600.* 2 1 0 3.3 -NVIDIA Quadro4 .*Quadro4.* 0 1 0 0 -NVIDIA Quadro DCC .*Quadro DCC.* 0 1 0 0 -NVIDIA Quadro CX .*Quadro.*CX.* 3 1 0 0 -NVIDIA Quadro FX 770M .*Quadro.*FX *770M.* 2 1 0 0 -NVIDIA Quadro FX 1500M .*Quadro.*FX *1500M.* 1 1 0 2.1 -NVIDIA Quadro FX 1600M .*Quadro.*FX *1600M.* 2 1 0 0 -NVIDIA Quadro FX 2500M .*Quadro.*FX *2500M.* 2 1 0 0 -NVIDIA Quadro FX 2700M .*Quadro.*FX *2700M.* 3 1 0 0 -NVIDIA Quadro FX 2800M .*Quadro.*FX *2800M.* 3 1 0 3.3 -NVIDIA Quadro FX 3500 .*Quadro.*FX *3500.* 2 1 0 2.1 -NVIDIA Quadro FX 3600 .*Quadro.*FX *3600.* 3 1 0 0 -NVIDIA Quadro FX 3700 .*Quadro.*FX *3700.* 3 1 0 3.3 -NVIDIA Quadro FX 3800 .*Quadro.*FX *3800.* 3 1 0 3.2 -NVIDIA Quadro FX 4500 .*Quadro.*FX *45.* 3 1 0 0 -NVIDIA Quadro FX 880M .*Quadro.*FX *880M.* 3 1 0 3.3 -NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro *FX *4800.* 3 1 0 0 -NVIDIA Quadro FX .*Quadro FX.* 1 1 0 3.3 -NVIDIA Quadro NVS 1xxM .*Quadro NVS *1.[05]M.* 0 1 1 3.3 -NVIDIA Quadro NVS 300M .*NVIDIA .*NVS *300M.* 2 1 0 0 -NVIDIA Quadro NVS 320M .*NVIDIA .*NVS *320M.* 2 1 0 0 -NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS *2100M.* 2 1 0 0 -NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS *3100M.* 2 1 0 0 -NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS *4200M.* 2 1 0 4.1 -NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS *5100M.* 2 1 0 0 -NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 3.2 -NVIDIA Corporation N12P .*NVIDIA .*N12P.* 1 1 1 4.1 -NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 0 -NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 0 -S3 .*S3 Graphics.* 0 0 1 1.4 -SiS SiS.* 0 0 1 1.5 -Trident Trident.* 0 0 0 0 -Tungsten Graphics Tungsten.* 0 0 0 0 -XGI XGI.* 0 0 0 0 -VIA VIA.* 0 0 0 0 -Apple Generic Apple.*Generic.* 0 0 0 0 -Apple Software Renderer Apple.*Software Renderer.* 0 0 0 0 -Humper Humper.* 0 1 1 2.1 -PowerVR SGX545 .*PowerVR SGX.* 1 1 1 3 +3Dfx .*3Dfx.* 0 0 0 0 +3Dlabs .*3Dlabs.* 0 0 0 0 +ATI 3D-Analyze .*ATI.*3D-Analyze.* 0 0 0 0 +ATI All-in-Wonder 7500 .*ATI.*All-in-Wonder 75.* 0 1 0 0 +ATI All-in-Wonder 8500 .*ATI.*All-in-Wonder 85.* 0 1 0 0 +ATI All-in-Wonder 9200 .*ATI.*All-in-Wonder 92.* 0 1 0 0 +ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 2.1 +ATI All-in-Wonder HD .*ATI.*All-in-Wonder HD.* 1 1 1 3.3 +ATI All-in-Wonder X600 .*ATI.*All-in-Wonder X6.* 1 1 0 0 +ATI All-in-Wonder X800 .*ATI.*All-in-Wonder X8.* 1 1 1 2.1 +ATI All-in-Wonder X1800 .*ATI.*All-in-Wonder X18.* 3 1 0 0 +ATI All-in-Wonder X1900 .*ATI.*All-in-Wonder X19.* 3 1 0 0 +ATI All-in-Wonder PCI-E .*ATI.*All-in-Wonder.*PCI-E.* 1 1 0 0 +ATI All-in-Wonder Radeon .*ATI.*All-in-Wonder Radeon.* 0 1 0 0 +ATI Radeon X1300 .*ATI.*(ASUS|Radeon).*X13.* 2 1 1 2.1 +ATI Radeon X1500 .*ATI.*(ASUS|Radeon).*X15.* 2 1 1 2.1 +ATI Radeon X1600 .*ATI.*(ASUS|Radeon).*X16.* 2 1 1 2.1 +ATI Radeon X1700 .*ATI.*(ASUS|Radeon).*X17.* 2 1 1 2.1 +ATI Radeon X1800 .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1 +ATI Radeon X1900 .*ATI.*(Radeon|Diamond|ASUS) X19.* ?.* 2 1 1 2.1 +ATI Radeon X17xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1 +ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1 +ATI Radeon X28xx .*ATI.*(Radeon|Diamond) X28.. ?.* 1 1 1 2.1 +ATI Display Adapter .*ATI.*display adapter.* 1 1 1 4.1 +ATI FireGL 5200 .*ATI.*FireGL V52.* 1 1 1 2.1 +ATI FireGL 5xxx .*ATI.*FireGL V5.* 2 1 1 3.3 +ATI FireGL .*ATI.*Fire.*GL.* 4 1 1 4.2 +ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 4.1 +ATI FirePro M5800 .*ATI.*FirePro.*M58.* 3 1 0 0 +ATI FirePro M7740 .*ATI.*FirePro.*M77.* 3 1 0 0 +ATI FirePro M7820 .*ATI.*FirePro.*M78.* 5 1 1 4.2 +ATI FireMV .*ATI.*FireMV.* 0 1 1 3.2 +ATI Generic .*ATI.*Generic.* 0 0 0 0 +ATI Hercules 9800 .*ATI.*Hercules.* 9800.* 1 1 0 0 +ATI IGP 340M .*ATI.*IGP.* 34[0-9]M.* 0 0 0 1.3 +ATI M52 .*ATI.*M52.* 1 1 0 0 +ATI M54 .*ATI.*M54.* 1 1 0 0 +ATI M56 .*ATI.*M56.* 1 1 0 0 +ATI M71 .*ATI.*M71.* 1 1 0 0 +ATI M72 .*ATI.*M72.* 1 1 0 0 +ATI M76 .*ATI.*M76.* 3 1 0 0 +ATI Radeon HD 6300M .*ATI.*AMD Radeon.* (HD|HD )63..M 2 1 1 4.2 +ATI Radeon HD 6400M .*ATI.*AMD Radeon.* (HD|HD )64..M 2 1 1 4.2 +ATI Radeon HD 6500M .*ATI.*AMD Radeon.* (HD|HD )65..M 2 1 1 4.2 +ATI Radeon HD 6600M .*ATI.*AMD Radeon.* (HD 6|6)6..M 3 1 1 4.2 +ATI Radeon HD 6700M .*ATI.*AMD Radeon.* (HD|HD )67..M 3 1 1 4.2 +ATI Radeon HD 6800M .*ATI.*AMD Radeon.* (HD|HD )68..M 3 1 1 4.2 +ATI Radeon HD 6300G .*ATI.*AMD Radeon.* (HD|HD )63..G 2 1 1 4.2 +ATI Radeon HD 6400G .*ATI.*AMD Radeon.* (HD|HD )64..G 2 1 1 4.2 +ATI Radeon HD 6500G .*ATI.*AMD Radeon.* (HD|HD )65..G 2 1 1 4.2 +ATI Radeon HD 6600G .*ATI.*AMD Radeon.* (HD|HD )66..G 3 1 1 4.2 +ATI Radeon HD 7100 .*ATI.*(Radeon|ASUS).* (HD|HD )71.* 2 1 0 0 +ATI Radeon HD 7200 .*ATI.*(Radeon|ASUS).* (HD|HD )72.* 2 1 0 4.2 +ATI Radeon HD 7300 .*ATI.*(Radeon|ASUS).* (HD|HD )73.* 2 1 0 4.2 +ATI Radeon HD 7400 .*ATI.*(Radeon|ASUS).* (HD|HD )74.* 2 1 0 4.2 +ATI Radeon HD 7500 .*ATI.*(Radeon|ASUS).* (HD|HD )75.* 3 1 1 4.2 +ATI Radeon HD 7600 .*ATI.*(Radeon|ASUS).* (HD|HD )76.* 3 1 0 4.2 +ATI Radeon HD 7700 .*ATI.*(Radeon|ASUS).* (HD|HD )77.* 4 1 1 4.2 +ATI Radeon HD 7800 .*ATI.*(Radeon|ASUS).* (HD|HD )78.* 5 1 1 4.2 +ATI Radeon HD 7900 .*ATI.*(Radeon|ASUS).* (HD|HD )79.* 5 1 1 4.2 +ATI Radeon HD 7000 Series .*ATI.*(Radeon|ASUS).* (HD|HD )7000 Series.* 3 1 1 4.2 +ATI Mobility Radeon 4100 .*ATI.*Mobility.* 41.. 1 1 1 3.3 +ATI Mobility Radeon 5000 .*ATI.*Mobility.* 50.. 1 1 1 4.2 +ATI Mobility Radeon 7xxx .*ATI.*Mobility.*Radeon 7.* 0 1 1 1.3 +ATI Mobility Radeon 8xxx .*ATI.*Mobility.*Radeon 8.* 0 1 0 0 +ATI Mobility Radeon 9800 .*ATI.*Mobility.* 98.* 1 1 0 0 +ATI Mobility Radeon 9700 .*ATI.*Mobility.* 97.* 0 1 1 2.1 +ATI Mobility Radeon 9600 .*ATI.*Mobility.* 96.* 1 1 1 2.1 +ATI Mobility Radeon HD 530v .*ATI.*Mobility.*HD 530v.* 1 1 1 3.3 +ATI Mobility Radeon HD 540v .*ATI.*Mobility.*HD 540v.* 1 1 1 3.3 +ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD 545v.* 2 1 1 4 +ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD 550v.* 3 1 1 4 +ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD 560v.* 3 1 1 3.2 +ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD 565v.* 3 1 1 3.3 +ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD 23.* 0 1 1 2.1 +ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD 24.* 1 1 1 3.3 +ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD 26.* 1 1 1 3.3 +ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD 27.* 3 1 0 0 +ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD 31.* 0 1 0 0 +ATI Mobility Radeon HD 3200 .*ATI.*Mobility.*HD 32.* 0 1 0 0 +ATI Mobility Radeon HD 3400 .*ATI.*Mobility.*HD 34.* 1 1 1 4 +ATI Mobility Radeon HD 3600 .*ATI.*Mobility.*HD 36.* 1 1 1 4 +ATI Mobility Radeon HD 3800 .*ATI.*Mobility.*HD 38.* 3 1 1 3.3 +ATI Mobility Radeon HD 4200 .*ATI.*Mobility.*HD 42.* 1 1 1 4 +ATI Mobility Radeon HD 4300 .*ATI.*Mobility.*(HD |HD)43.* 1 1 1 4 +ATI Mobility Radeon HD 4500 .*ATI.*Mobility.*HD 45.* 1 1 1 4 +ATI Mobility Radeon HD 4600 .*ATI.*Mobility.*HD 46.* 2 1 1 3.3 +ATI Mobility Radeon HD 4800 .*ATI.*Mobility.*HD 48.* 3 1 1 3.3 +ATI Mobility Radeon HD 5000 Series .*ATI.*Mobility.*HD 50.* 3 1 1 3.2 +ATI Mobility Radeon HD 5100 .*ATI.*Mobility.*HD 51.* 3 1 1 3.2 +ATI Mobility Radeon HD 5300 .*ATI.*Mobility.*HD 53.* 3 1 0 0 +ATI Mobility Radeon HD 5400 .*ATI.*Mobility.*HD 54.* 2 1 1 4.2 +ATI Mobility Radeon HD 5500 .*ATI.*Mobility.*HD 55.* 3 1 0 4.2 +ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD 56.* 3 1 1 4.2 +ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD 57.* 3 1 1 4.1 +ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD 62.* 3 1 0 0 +ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD 63.* 3 1 1 4.2 +ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD 64.* 3 1 0 0 +ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD 65.* 5 1 1 4.2 +ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD 66.* 5 1 0 0 +ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD 67.* 5 1 0 0 +ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD 68.* 5 1 0 0 +ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD 69.* 5 1 0 0 +ATI Mobility Radeon Graphics .*ATI Mobility Radeon Graphics.* 1 1 0 4 +ATI Radeon HD 2300 .*ATI.*Radeon.* (HD|HD )23.. 0 1 1 3.3 +ATI Radeon HD 2400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)24.. 1 1 1 4 +ATI Radeon HD 2600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)26.. 2 1 1 4 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Radeon HD 6800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)68.. 4 1 1 4.2 +ATI Radeon HD 6900 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)69.. 5 1 1 4.2 +ATI Radeon OpenGL .*ATI.*Radeon OpenGL.* 0 0 0 0 +ATI Radeon 2100 .*ATI.*Radeon 21.. 0 1 1 2.1 +ATI Radeon 3000 .*ATI.*Radeon 30.. 1 1 1 4 +ATI Radeon 3100 .*ATI.*Radeon 31.. 0 1 1 3.3 +ATI Radeon 5xxx .*ATI.*Radeon 5... 3 1 0 0 +ATI Radeon 7xxx .*ATI.*Radeon 7... 0 1 1 2 +ATI Radeon 8xxx .*ATI.*Radeon 8... 0 1 0 0 +ATI Radeon 9000 .*ATI.*Radeon 90.. 0 1 1 1.3 +ATI Radeon 9100 .*ATI.*Radeon 91.. 0 1 0 0 +ATI Radeon 9200 .*ATI.*Radeon 92.. 0 1 1 1.3 +ATI Radeon 9500 .*ATI.*Radeon 95.. 0 1 1 2.1 +ATI Radeon 9600 .*ATI.*Radeon 96.. 0 1 1 2.1 +ATI Radeon 9700 .*ATI.*Radeon 97.. 1 1 0 0 +ATI Radeon 9800 .*ATI.*Radeon 98.. 1 1 1 2.1 +ATI Radeon RV250 .*ATI.*RV250.* 0 1 0 0 +ATI Radeon RV600 .*ATI.*RV6.* 1 1 0 0 +ATI Radeon RX700 .*ATI.*RX70.* 1 1 0 0 +ATI Radeon RX800 .*ATI.*Radeon RX80.* 2 1 0 0 +ATI RS880M .*ATI.*RS880M 1 1 0 0 +ATI Radeon RX9550 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GeForce 6500 .*NVIDIA .*GeForce 65.* 1 1 1 2.1 +NVIDIA GeForce 6600 .*NVIDIA .*GeForce 66.* 2 1 1 2.1 +NVIDIA GeForce 6700 .*NVIDIA .*GeForce 67.* 2 1 1 2.1 +NVIDIA GeForce 6800 .*NVIDIA .*GeForce 68.* 1 1 1 2.1 +NVIDIA GeForce 7000 .*NVIDIA .*GeForce 70.* 1 1 1 2.1 +NVIDIA GeForce 7100 .*NVIDIA .*GeForce 71.* 1 1 1 2.1 +NVIDIA GeForce 7200 .*NVIDIA .*GeForce 72.* 1 1 0 0 +NVIDIA GeForce 7300 .*NVIDIA .*GeForce 73.* 1 1 1 2.1 +NVIDIA GeForce 7500 .*NVIDIA .*GeForce 75.* 2 1 1 2.1 +NVIDIA GeForce 7600 .*NVIDIA .*GeForce 76.* 2 1 1 2.1 +NVIDIA GeForce 7800 .*NVIDIA .*GeForce 78.* 2 1 1 2.1 +NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 3 1 1 2.1 +NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 3.3 +NVIDIA GeForce 8200M .*NVIDIA .*GeForce 820[0-9]M.* 1 1 0 3.3 +NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 3.3 +NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 3 1 1 3.3 +NVIDIA GeForce 8400M .*NVIDIA .*GeForce 840[0-9]M.* 1 1 1 3.3 +NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1 1 3.3 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@@ -3012,6 +3012,30 @@ void LLAgent::sendAnimationRequest(const LLUUID &anim_id, EAnimRequest request) sendReliableMessage(); } +// Send a message to the region to stop the NULL animation state +// This will reset animation state overrides for the agent. +void LLAgent::sendAnimationStateReset() +{ + if (gAgentID.isNull() || !mRegionp) + { + return; + } + + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_AgentAnimation); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, getID()); + msg->addUUIDFast(_PREHASH_SessionID, getSessionID()); + + msg->nextBlockFast(_PREHASH_AnimationList); + msg->addUUIDFast(_PREHASH_AnimID, LLUUID::null ); + msg->addBOOLFast(_PREHASH_StartAnim, FALSE); + + msg->nextBlockFast(_PREHASH_PhysicalAvatarEventList); + msg->addBinaryDataFast(_PREHASH_TypeData, NULL, 0); + sendReliableMessage(); +} + void LLAgent::sendWalkRun(bool running) { LLMessageSystem* msgsys = gMessageSystem; @@ -4090,6 +4114,8 @@ void LLAgent::stopCurrentAnimations() // avatar, propagating this change back to the server. if (isAgentAvatarValid()) { + LLDynamicArray<LLUUID> anim_ids; + for ( LLVOAvatar::AnimIterator anim_it = gAgentAvatarp->mPlayingAnimations.begin(); anim_it != gAgentAvatarp->mPlayingAnimations.end(); @@ -4107,10 +4133,15 @@ void LLAgent::stopCurrentAnimations() // stop this animation locally gAgentAvatarp->stopMotion(anim_it->first, TRUE); // ...and tell the server to tell everyone. - sendAnimationRequest(anim_it->first, ANIM_REQUEST_STOP); + anim_ids.push_back(anim_it->first); } } + sendAnimationRequests(anim_ids, ANIM_REQUEST_STOP); + + // Tell the region to clear any animation state overrides. + sendAnimationStateReset(); + // re-assert at least the default standing animation, because // viewers get confused by avs with no associated anims. sendAnimationRequest(ANIM_AGENT_STAND, diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index daa15b0c1a..c9e80f92d4 100644 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -430,6 +430,8 @@ public: void onAnimStop(const LLUUID& id); void sendAnimationRequests(LLDynamicArray<LLUUID> &anim_ids, EAnimRequest request); void sendAnimationRequest(const LLUUID &anim_id, EAnimRequest request); + void sendAnimationStateReset(); + void endAnimationUpdateUI(); void unpauseAnimation() { mPauseRequest = NULL; } BOOL getCustomAnim() const { return mCustomAnim; } diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 53c694eaca..4745157c8b 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -549,7 +549,7 @@ static void settings_to_globals() LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize")); LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLCoreProfile"); - + LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO"); LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic"); LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures"); LLVOVolume::sLODFactor = gSavedSettings.getF32("RenderVolumeLODFactor"); @@ -4350,11 +4350,6 @@ void LLAppViewer::idle() llinfos << "Dead object updates: " << gObjectList.mNumDeadObjectUpdates << llendl; gObjectList.mNumDeadObjectUpdates = 0; } - if (gObjectList.mNumUnknownKills) - { - llinfos << "Kills on unknown objects: " << gObjectList.mNumUnknownKills << llendl; - gObjectList.mNumUnknownKills = 0; - } if (gObjectList.mNumUnknownUpdates) { llinfos << "Unknown object updates: " << gObjectList.mNumUnknownUpdates << llendl; diff --git a/indra/newview/llconversationmodel.h b/indra/newview/llconversationmodel.h index 8766585049..8766585049 100755..100644 --- a/indra/newview/llconversationmodel.h +++ b/indra/newview/llconversationmodel.h diff --git a/indra/newview/llconversationview.cpp b/indra/newview/llconversationview.cpp index 956abcd586..956abcd586 100755..100644 --- a/indra/newview/llconversationview.cpp +++ b/indra/newview/llconversationview.cpp diff --git a/indra/newview/llconversationview.h b/indra/newview/llconversationview.h index 3eb2e63792..3eb2e63792 100755..100644 --- a/indra/newview/llconversationview.h +++ b/indra/newview/llconversationview.h diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 4b0d3b361d..dce5081b9f 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -254,7 +254,7 @@ S32 LLDrawable::findReferences(LLDrawable *drawablep) return count; } -static LLFastTimer::DeclareTimer FTM_ALLOCATE_FACE("Allocate Face", true); +static LLFastTimer::DeclareTimer FTM_ALLOCATE_FACE("Allocate Face"); LLFace* LLDrawable::addFace(LLFacePool *poolp, LLViewerTexture *texturep) { diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 94dd927d26..d8f293cc62 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -472,6 +472,7 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba { params.mGroup->rebuildMesh(); } + params.mVertexBuffer->setBuffer(mask); params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 313b310e1e..6fa16825df 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -394,10 +394,15 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) if (group->mSpatialPartition->mRenderByGroup && !group->isDead()) { - bool draw_glow_for_this_partition = mVertexShaderLevel > 0 && // no shaders = no glow. - // All particle systems seem to come off the wire with texture entries which claim that they glow. This is probably a bug in the data. Suppress. - group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_PARTICLE && - group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD_PARTICLE; + static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_GROUP_LOOP("Alpha Group"); + LLFastTimer t(FTM_RENDER_ALPHA_GROUP_LOOP); + + bool draw_glow_for_this_partition = mVertexShaderLevel > 0; // no shaders = no glow. + + bool disable_cull = group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_PARTICLE || + group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_HUD_PARTICLE; + + LLGLDisable cull(disable_cull ? GL_CULL_FACE : 0); LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[LLRenderPass::PASS_ALPHA]; @@ -498,32 +503,31 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) } } - params.mVertexBuffer->setBuffer(mask); - params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); - gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); + static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_PUSH("Alpha Push Verts"); + { + LLFastTimer t(FTM_RENDER_ALPHA_PUSH); + gGL.blendFunc((LLRender::eBlendFactor) params.mBlendFuncSrc, (LLRender::eBlendFactor) params.mBlendFuncDst, mAlphaSFactor, mAlphaDFactor); + params.mVertexBuffer->setBuffer(mask); + params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); + gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); + } // If this alpha mesh has glow, then draw it a second time to add the destination-alpha (=glow). Interleaving these state-changing calls could be expensive, but glow must be drawn Z-sorted with alpha. if (current_shader && draw_glow_for_this_partition && params.mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_EMISSIVE)) { + static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_GLOW("Alpha Glow"); + LLFastTimer t(FTM_RENDER_ALPHA_GLOW); // install glow-accumulating blend mode gGL.blendFunc(LLRender::BF_ZERO, LLRender::BF_ONE, // don't touch color LLRender::BF_ONE, LLRender::BF_ONE); // add to alpha (glow) - emissive_shader->bind(); - - // glow doesn't use vertex colors from the mesh data - params.mVertexBuffer->setBuffer((mask & ~LLVertexBuffer::MAP_COLOR) | LLVertexBuffer::MAP_EMISSIVE); + params.mVertexBuffer->setBuffer(mask | LLVertexBuffer::MAP_EMISSIVE); // do the actual drawing, again params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); - - // restore our alpha blend mode - gGL.blendFunc(mColorSFactor, mColorDFactor, mAlphaSFactor, mAlphaDFactor); - - current_shader->bind(); } if (tex_setup) @@ -536,6 +540,8 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) } } + gGL.setSceneBlendType(LLRender::BT_ALPHA); + LLVertexBuffer::unbind(); if (!light_enabled) diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 294cecc703..d5afa25c9c 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -59,6 +59,7 @@ LLGLSLShader* LLDrawPoolAvatar::sVertexProgram = NULL; BOOL LLDrawPoolAvatar::sSkipOpaque = FALSE; BOOL LLDrawPoolAvatar::sSkipTransparent = FALSE; S32 LLDrawPoolAvatar::sDiffuseChannel = 0; +F32 LLDrawPoolAvatar::sMinimumAlpha = 0.2f; static bool is_deferred_render = false; @@ -134,6 +135,16 @@ void LLDrawPoolAvatar::prerender() { sBufferUsage = GL_STREAM_DRAW_ARB; } + + if (!mDrawFace.empty()) + { + const LLFace *facep = mDrawFace[0]; + if (facep && facep->getDrawable()) + { + LLVOAvatar* avatarp = (LLVOAvatar *)facep->getDrawable()->getVObj().get(); + updateRiggedVertexBuffers(avatarp); + } + } } LLMatrix4& LLDrawPoolAvatar::getModelView() @@ -262,7 +273,7 @@ void LLDrawPoolAvatar::beginPostDeferredAlpha() gPipeline.bindDeferredShader(*sVertexProgram); - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); } @@ -610,7 +621,7 @@ void LLDrawPoolAvatar::beginRigid() if (sVertexProgram != NULL) { //eyeballs render with the specular shader sVertexProgram->bind(); - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); } } else @@ -661,7 +672,7 @@ void LLDrawPoolAvatar::beginDeferredRigid() sVertexProgram = &gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram; sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); sVertexProgram->bind(); - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); } void LLDrawPoolAvatar::endDeferredRigid() @@ -719,7 +730,7 @@ void LLDrawPoolAvatar::beginSkinned() if (LLGLSLShader::sNoFixedFunction) { - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); } } @@ -1017,7 +1028,7 @@ void LLDrawPoolAvatar::beginDeferredSkinned() sRenderingSkinned = TRUE; sVertexProgram->bind(); - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); gGL.getTexUnit(0)->activate(); @@ -1128,7 +1139,10 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) if (impostor) { - if (LLPipeline::sRenderDeferred && !LLPipeline::sReflectionRender && avatarp->mImpostor.isComplete()) + if (LLPipeline::sRenderDeferred && //rendering a deferred impostor + !LLPipeline::sReflectionRender && + avatarp->mImpostor.isComplete() && //impostor has required data channels + avatarp->mImpostor.getNumTextures() >= 3) { if (normal_channel > -1) { @@ -1141,23 +1155,16 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) } avatarp->renderImpostor(LLColor4U(255,255,255,255), sDiffuseChannel); } - return; } - - llassert(LLPipeline::sImpostorRender || !avatarp->isVisuallyMuted()); - - /*if (single_avatar && avatarp->mSpecialRenderMode >= 1) // 1=anim preview, 2=image preview, 3=morph view - { - gPipeline.enableLightsAvatarEdit(LLColor4(.5f, .5f, .5f, 1.f)); - }*/ - - if (pass == 1) + else if (pass == 1) { // render rigid meshes (eyeballs) first avatarp->renderRigid(); - return; } - + else if (pass >= 3 && pass <= 9) + { //render rigged attachments + if (!avatarp->isVisuallyMuted()) + { if (pass == 3) { if (is_deferred_render) @@ -1168,10 +1175,8 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) { renderRiggedSimple(avatarp); } - return; } - - if (pass == 4) + else if (pass == 4) { if (is_deferred_render) { @@ -1181,44 +1186,34 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) { renderRiggedFullbright(avatarp); } - - return; } - - if (pass == 5) + else if (pass == 5) { renderRiggedShinySimple(avatarp); - return; } - - if (pass == 6) + else if (pass == 6) { renderRiggedFullbrightShiny(avatarp); - return; } - - if (pass >= 7 && pass < 9) + else if (pass >= 7 && pass < 9) { if (pass == 7) { renderRiggedAlpha(avatarp); - return; } - - if (pass == 8) + else if (pass == 8) { renderRiggedFullbrightAlpha(avatarp); - return; } } - - if (pass == 9) + else if (pass == 9) { renderRiggedGlow(avatarp); - - return; } - + } + } + else + { if ((sShaderLevel >= SHADER_LEVEL_CLOTH)) { LLMatrix4 rot_mat; @@ -1249,6 +1244,66 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE); } } +} + +void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face) +{ + face->setGeomIndex(0); + face->setIndicesIndex(0); + + //rigged faces do not batch textures + face->setTextureIndex(255); + + if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable()) + { //make a new buffer + if (sShaderLevel > 0) + { + buffer = new LLVertexBuffer(data_mask, GL_DYNAMIC_DRAW_ARB); + } + else + { + buffer = new LLVertexBuffer(data_mask, GL_STREAM_DRAW_ARB); + } + buffer->allocateBuffer(vol_face.mNumVertices, vol_face.mNumIndices, true); + } + else + { //resize existing buffer + buffer->resizeBuffer(vol_face.mNumVertices, vol_face.mNumIndices); + } + + face->setSize(vol_face.mNumVertices, vol_face.mNumIndices); + face->setVertexBuffer(buffer); + + U16 offset = 0; + + LLMatrix4 mat_vert = skin->mBindShapeMatrix; + glh::matrix4f m((F32*) mat_vert.mMatrix); + m = m.inverse().transpose(); + + F32 mat3[] = + { m.m[0], m.m[1], m.m[2], + m.m[4], m.m[5], m.m[6], + m.m[8], m.m[9], m.m[10] }; + + LLMatrix3 mat_normal(mat3); + + //let getGeometryVolume know if alpha should override shiny + U32 type = gPipeline.getPoolTypeFromTE(face->getTextureEntry(), face->getTexture()); + + if (type == LLDrawPool::POOL_ALPHA) + { + face->setPoolType(LLDrawPool::POOL_ALPHA); + } + else + { + face->setPoolType(LLDrawPool::POOL_AVATAR); + } + + //llinfos << "Rebuilt face " << face->getTEOffset() << " of " << face->getDrawable() << " at " << gFrameTimeSeconds << llendl; + face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true); + + buffer->flush(); +} void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* face, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face) { @@ -1269,60 +1324,27 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* buffer->getNumIndices() != vol_face.mNumIndices || (drawable && drawable->isState(LLDrawable::REBUILD_ALL))) { - face->setGeomIndex(0); - face->setIndicesIndex(0); - - //rigged faces do not batch textures - face->setTextureIndex(255); - - if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable()) - { //make a new buffer - if (sShaderLevel > 0) + if (drawable && drawable->isState(LLDrawable::REBUILD_ALL)) + { //rebuild EVERY face in the drawable, not just this one, to avoid missing drawable wide rebuild issues + for (S32 i = 0; i < drawable->getNumFaces(); ++i) { - buffer = new LLVertexBuffer(data_mask, GL_DYNAMIC_DRAW_ARB); - } - else - { - buffer = new LLVertexBuffer(data_mask, GL_STREAM_DRAW_ARB); + LLFace* facep = drawable->getFace(i); + U32 face_data_mask = facep->getRiggedVertexBufferDataMask(); + if (face_data_mask) + { + LLPointer<LLVertexBuffer> cur_buffer = facep->getVertexBuffer(); + const LLVolumeFace& cur_vol_face = volume->getVolumeFace(i); + getRiggedGeometry(facep, cur_buffer, face_data_mask, skin, volume, cur_vol_face); + } } - buffer->allocateBuffer(vol_face.mNumVertices, vol_face.mNumIndices, true); - } - else - { //resize existing buffer - buffer->resizeBuffer(vol_face.mNumVertices, vol_face.mNumIndices); - } - - face->setSize(vol_face.mNumVertices, vol_face.mNumIndices); - face->setVertexBuffer(buffer); - - U16 offset = 0; - - LLMatrix4 mat_vert = skin->mBindShapeMatrix; - glh::matrix4f m((F32*) mat_vert.mMatrix); - m = m.inverse().transpose(); - - F32 mat3[] = - { m.m[0], m.m[1], m.m[2], - m.m[4], m.m[5], m.m[6], - m.m[8], m.m[9], m.m[10] }; - - LLMatrix3 mat_normal(mat3); - - //let getGeometryVolume know if alpha should override shiny - U32 type = gPipeline.getPoolTypeFromTE(face->getTextureEntry(), face->getTexture()); + drawable->clearState(LLDrawable::REBUILD_ALL); - if (type == LLDrawPool::POOL_ALPHA) - { - face->setPoolType(LLDrawPool::POOL_ALPHA); + buffer = face->getVertexBuffer(); } else - { - face->setPoolType(LLDrawPool::POOL_AVATAR); + { //just rebuild this face + getRiggedGeometry(face, buffer, data_mask, skin, volume, vol_face); } - - face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true); - - buffer->flush(); } if (sShaderLevel <= 0 && face->mLastSkinTime < avatar->getLastSkinTime()) @@ -1407,11 +1429,6 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* } } } - - if (drawable && (face->getTEOffset() == drawable->getNumFaces()-1)) - { - drawable->clearState(LLDrawable::REBUILD_ALL); - } } void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) @@ -1488,7 +1505,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) stop_glerror(); - LLDrawPoolAvatar::sVertexProgram->uniformMatrix4fv("matrixPalette", + LLDrawPoolAvatar::sVertexProgram->uniformMatrix4fv(LLViewerShaderMgr::AVATAR_MATRIX, skin->mJointNames.size(), FALSE, (GLfloat*) mat[0].mMatrix); @@ -1516,7 +1533,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) LLDrawPoolBump::bindBumpMap(face, normal_channel); } - if (face->mTextureMatrix) + if (face->mTextureMatrix && vobj->mTexAnimMode) { gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadMatrix((F32*) face->mTextureMatrix->mMatrix); @@ -1530,13 +1547,14 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) buff->setBuffer(data_mask); buff->drawRange(LLRender::TRIANGLES, start, end, count, offset); } + + gPipeline.addTrianglesDrawn(count, LLRender::TRIANGLES); } } } void LLDrawPoolAvatar::renderDeferredRiggedSimple(LLVOAvatar* avatar) { - updateRiggedVertexBuffers(avatar); renderRigged(avatar, RIGGED_DEFERRED_SIMPLE); } @@ -1600,7 +1618,6 @@ void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar) void LLDrawPoolAvatar::renderRiggedSimple(LLVOAvatar* avatar) { - updateRiggedVertexBuffers(avatar); renderRigged(avatar, RIGGED_SIMPLE); } diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h index 69e3068858..544969001d 100644 --- a/indra/newview/lldrawpoolavatar.h +++ b/indra/newview/lldrawpoolavatar.h @@ -129,6 +129,7 @@ public: void endDeferredRiggedSimple(); void endDeferredRiggedBump(); + void getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face); void updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* facep, const LLMeshSkinInfo* skin, @@ -208,6 +209,7 @@ public: static BOOL sSkipOpaque; static BOOL sSkipTransparent; static S32 sDiffuseChannel; + static F32 sMinimumAlpha; static LLGLSLShader* sVertexProgram; }; diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 1b0b11298c..7e95046479 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -449,9 +449,6 @@ void LLDrawPoolBump::unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL; if( cube_map ) { - cube_map->disable(); - cube_map->restoreMatrix(); - if (!invisible && shader_level > 1) { shader->disableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP); @@ -464,6 +461,10 @@ void LLDrawPoolBump::unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& } } } + // Moved below shader->disableTexture call to avoid false alarms from auto-re-enable of textures on stage 0 + // MAINT-755 + cube_map->disable(); + cube_map->restoreMatrix(); } if (!LLGLSLShader::sNoFixedFunction) @@ -1369,9 +1370,14 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI LLGLDisable blend(GL_BLEND); gGL.setColorMask(TRUE, TRUE); gNormalMapGenProgram.bind(); - gNormalMapGenProgram.uniform1f("norm_scale", gSavedSettings.getF32("RenderNormalMapScale")); - gNormalMapGenProgram.uniform1f("stepX", 1.f/bump->getWidth()); - gNormalMapGenProgram.uniform1f("stepY", 1.f/bump->getHeight()); + + static LLStaticHashedString sNormScale("norm_scale"); + static LLStaticHashedString sStepX("stepX"); + static LLStaticHashedString sStepY("stepY"); + + gNormalMapGenProgram.uniform1f(sNormScale, gSavedSettings.getF32("RenderNormalMapScale")); + gNormalMapGenProgram.uniform1f(sStepX, 1.f/bump->getWidth()); + gNormalMapGenProgram.uniform1f(sStepY, 1.f/bump->getHeight()); LLVector2 v((F32) bump->getWidth()/gPipeline.mScreen.getWidth(), (F32) bump->getHeight()/gPipeline.mScreen.getHeight()); diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 9bc32fddbd..cac862a107 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -352,8 +352,8 @@ void LLDrawPoolTerrain::renderFullShader() LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; llassert(shader); - shader->uniform4fv("object_plane_s", 1, tp0.mV); - shader->uniform4fv("object_plane_t", 1, tp1.mV); + shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0.mV); + shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1.mV); gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadIdentity(); @@ -862,8 +862,8 @@ void LLDrawPoolTerrain::renderSimple() if (LLGLSLShader::sNoFixedFunction) { - sShader->uniform4fv("object_plane_s", 1, tp0.mV); - sShader->uniform4fv("object_plane_t", 1, tp1.mV); + sShader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0.mV); + sShader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1.mV); } else { diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 4f6eaa5a5b..b6a4b0194c 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -407,8 +407,8 @@ void LLDrawPoolWater::renderOpaqueLegacyWater() } else { - shader->uniform4fv("object_plane_s", 1, tp0); - shader->uniform4fv("object_plane_t", 1, tp1); + shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0); + shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1); } gGL.diffuseColor3f(1.f, 1.f, 1.f); @@ -546,7 +546,7 @@ void LLDrawPoolWater::shade() sTime = (F32)LLFrameTimer::getElapsedSeconds()*0.5f; - S32 reftex = shader->enableTexture(LLViewerShaderMgr::WATER_REFTEX); + S32 reftex = shader->enableTexture(LLShaderMgr::WATER_REFTEX); if (reftex > -1) { @@ -577,12 +577,12 @@ void LLDrawPoolWater::shade() mWaterNormp->setFilteringOption(LLTexUnit::TFO_POINT); } - S32 screentex = shader->enableTexture(LLViewerShaderMgr::WATER_SCREENTEX); + S32 screentex = shader->enableTexture(LLShaderMgr::WATER_SCREENTEX); if (screentex > -1) { - shader->uniform4fv(LLViewerShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV); - shader->uniform1f(LLViewerShaderMgr::WATER_FOGDENSITY, + shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV); + shader->uniform1f(LLShaderMgr::WATER_FOGDENSITY, param_mgr->getFogDensity()); gPipeline.mWaterDis.bindTexture(0, screentex); } @@ -594,15 +594,9 @@ void LLDrawPoolWater::shade() if (mVertexShaderLevel == 1) { sWaterFogColor.mV[3] = param_mgr->mDensitySliderValue; - shader->uniform4fv(LLViewerShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV); + shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV); } - F32 screenRes[] = - { - 1.f/gGLViewport[2], - 1.f/gGLViewport[3] - }; - shader->uniform2fv("screenRes", 1, screenRes); stop_glerror(); S32 diffTex = shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); @@ -614,26 +608,26 @@ void LLDrawPoolWater::shade() light_diffuse *= 6.f; //shader->uniformMatrix4fv("inverse_ref", 1, GL_FALSE, (GLfloat*) gGLObliqueProjectionInverse.mMatrix); - shader->uniform1f(LLViewerShaderMgr::WATER_WATERHEIGHT, eyedepth); - shader->uniform1f(LLViewerShaderMgr::WATER_TIME, sTime); - shader->uniform3fv(LLViewerShaderMgr::WATER_EYEVEC, 1, LLViewerCamera::getInstance()->getOrigin().mV); - shader->uniform3fv(LLViewerShaderMgr::WATER_SPECULAR, 1, light_diffuse.mV); - shader->uniform1f(LLViewerShaderMgr::WATER_SPECULAR_EXP, light_exp); - shader->uniform2fv(LLViewerShaderMgr::WATER_WAVE_DIR1, 1, param_mgr->getWave1Dir().mV); - shader->uniform2fv(LLViewerShaderMgr::WATER_WAVE_DIR2, 1, param_mgr->getWave2Dir().mV); - shader->uniform3fv(LLViewerShaderMgr::WATER_LIGHT_DIR, 1, light_dir.mV); - - shader->uniform3fv("normScale", 1, param_mgr->getNormalScale().mV); - shader->uniform1f("fresnelScale", param_mgr->getFresnelScale()); - shader->uniform1f("fresnelOffset", param_mgr->getFresnelOffset()); - shader->uniform1f("blurMultiplier", param_mgr->getBlurMultiplier()); + shader->uniform1f(LLShaderMgr::WATER_WATERHEIGHT, eyedepth); + shader->uniform1f(LLShaderMgr::WATER_TIME, sTime); + shader->uniform3fv(LLShaderMgr::WATER_EYEVEC, 1, LLViewerCamera::getInstance()->getOrigin().mV); + shader->uniform3fv(LLShaderMgr::WATER_SPECULAR, 1, light_diffuse.mV); + shader->uniform1f(LLShaderMgr::WATER_SPECULAR_EXP, light_exp); + shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, param_mgr->getWave1Dir().mV); + shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, param_mgr->getWave2Dir().mV); + shader->uniform3fv(LLShaderMgr::WATER_LIGHT_DIR, 1, light_dir.mV); + + shader->uniform3fv(LLShaderMgr::WATER_NORM_SCALE, 1, param_mgr->getNormalScale().mV); + shader->uniform1f(LLShaderMgr::WATER_FRESNEL_SCALE, param_mgr->getFresnelScale()); + shader->uniform1f(LLShaderMgr::WATER_FRESNEL_OFFSET, param_mgr->getFresnelOffset()); + shader->uniform1f(LLShaderMgr::WATER_BLUR_MULTIPLIER, param_mgr->getBlurMultiplier()); F32 sunAngle = llmax(0.f, light_dir.mV[2]); F32 scaledAngle = 1.f - sunAngle; - shader->uniform1f("sunAngle", sunAngle); - shader->uniform1f("scaledAngle", scaledAngle); - shader->uniform1f("sunAngle2", 0.1f + 0.2f*sunAngle); + shader->uniform1f(LLShaderMgr::WATER_SUN_ANGLE, sunAngle); + shader->uniform1f(LLShaderMgr::WATER_SCALED_ANGLE, scaledAngle); + shader->uniform1f(LLShaderMgr::WATER_SUN_ANGLE2, 0.1f + 0.2f*sunAngle); LLColor4 water_color; LLVector3 camera_up = LLViewerCamera::getInstance()->getUpAxis(); @@ -641,12 +635,12 @@ void LLDrawPoolWater::shade() if (LLViewerCamera::getInstance()->cameraUnderWater()) { water_color.setVec(1.f, 1.f, 1.f, 0.4f); - shader->uniform1f(LLViewerShaderMgr::WATER_REFSCALE, param_mgr->getScaleBelow()); + shader->uniform1f(LLShaderMgr::WATER_REFSCALE, param_mgr->getScaleBelow()); } else { water_color.setVec(1.f, 1.f, 1.f, 0.5f*(1.f + up_dot)); - shader->uniform1f(LLViewerShaderMgr::WATER_REFSCALE, param_mgr->getScaleAbove()); + shader->uniform1f(LLShaderMgr::WATER_REFSCALE, param_mgr->getScaleAbove()); } if (water_color.mV[3] > 0.9f) @@ -690,11 +684,11 @@ void LLDrawPoolWater::shade() } shader->disableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP); - shader->disableTexture(LLViewerShaderMgr::WATER_SCREENTEX); + shader->disableTexture(LLShaderMgr::WATER_SCREENTEX); shader->disableTexture(LLViewerShaderMgr::BUMP_MAP); shader->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - shader->disableTexture(LLViewerShaderMgr::WATER_REFTEX); - shader->disableTexture(LLViewerShaderMgr::WATER_SCREENDEPTH); + shader->disableTexture(LLShaderMgr::WATER_REFTEX); + shader->disableTexture(LLShaderMgr::WATER_SCREENDEPTH); if (deferred_render) { diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index b5faff7968..b0e69aa9b5 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -152,7 +152,8 @@ void LLDrawPoolWLSky::renderDome(F32 camHeightLocal, LLGLSLShader * shader) cons gGL.translatef(0.f,-camHeightLocal, 0.f); // Draw WL Sky - shader->uniform3f("camPosLocal", 0.f, camHeightLocal, 0.f); + static LLStaticHashedString sCamPosLocal("camPosLocal"); + shader->uniform3f(sCamPosLocal, 0.f, camHeightLocal, 0.f); gSky.mVOWLSkyp->drawDome(); @@ -207,7 +208,8 @@ void LLDrawPoolWLSky::renderStars(void) const if (LLGLSLShader::sNoFixedFunction) { gCustomAlphaProgram.bind(); - gCustomAlphaProgram.uniform1f("custom_alpha", star_alpha.mV[3]); + static LLStaticHashedString sCustomAlpha("custom_alpha"); + gCustomAlphaProgram.uniform1f(sCustomAlpha, star_alpha.mV[3]); } else { diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 28e4b32793..c3cb914120 100644..100755 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -51,10 +51,21 @@ #include "llviewerregion.h" #include "llviewerwindow.h" #include "llviewershadermgr.h" +#include "llvoavatar.h" +#if LL_LINUX +// Work-around spurious used before init warning on Vector4a +// +#pragma GCC diagnostic ignored "-Wuninitialized" +#endif + +extern BOOL gGLDebugLoggingEnabled; #define LL_MAX_INDICES_COUNT 1000000 +static LLStaticHashedString sTextureIndexIn("texture_index_in"); +static LLStaticHashedString sColorIn("color_in"); + BOOL LLFace::sSafeRenderSelect = TRUE; // FALSE #define DOTVEC(a,b) (a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1] + a.mV[2]*b.mV[2]) @@ -325,6 +336,12 @@ void LLFace::dirtyTexture() if (vobj) { vobj->mLODChanged = TRUE; + + LLVOAvatar* avatar = vobj->getAvatar(); + if (avatar) + { //avatar render cost may have changed + avatar->updateVisualComplexity(); + } } gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME, FALSE); } @@ -1159,6 +1176,15 @@ static LLFastTimer::DeclareTimer FTM_FACE_GEOM_COLOR("Color"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_EMISSIVE("Emissive"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_WEIGHTS("Weights"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_BINORMAL("Binormal"); + +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK("Face Feedback"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_POSITION("Feedback Position"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_NORMAL("Feedback Normal"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_TEXTURE("Feedback Texture"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_COLOR("Feedback Color"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_EMISSIVE("Feedback Emissive"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_BINORMAL("Feedback Binormal"); + static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX("Index"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX_TAIL("Tail"); static LLFastTimer::DeclareTimer FTM_FACE_POSITION_STORE("Pos"); @@ -1382,12 +1408,15 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, #ifdef GL_TRANSFORM_FEEDBACK_BUFFER if (use_transform_feedback && + mVertexBuffer->getUsage() == GL_DYNAMIC_COPY_ARB && gTransformPositionProgram.mProgramObject && //transform shaders are loaded mVertexBuffer->useVBOs() && //target buffer is in VRAM !rebuild_weights && //TODO: add support for weights !volume.isUnique()) //source volume is NOT flexi { //use transform feedback to pack vertex buffer - + //gGLDebugLoggingEnabled = TRUE; + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK); + LLGLEnable discard(GL_RASTERIZER_DISCARD); LLVertexBuffer* buff = (LLVertexBuffer*) vf.mVertexBuffer.get(); if (vf.mVertexBuffer.isNull() || buff->getNumVerts() != vf.mNumVertices) @@ -1404,7 +1433,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_pos) { - LLFastTimer t(FTM_FACE_GEOM_POSITION); + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_POSITION); gTransformPositionProgram.bind(); mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_VERTEX, mGeomIndex, mGeomCount); @@ -1418,7 +1447,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, vp[2] = 0; vp[3] = 0; - gTransformPositionProgram.uniform1i("texture_index_in", val); + gTransformPositionProgram.uniform1i(sTextureIndexIn, val); glBeginTransformFeedback(GL_POINTS); buff->setBuffer(LLVertexBuffer::MAP_VERTEX); @@ -1429,14 +1458,14 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_color) { - LLFastTimer t(FTM_FACE_GEOM_COLOR); + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_COLOR); gTransformColorProgram.bind(); mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_COLOR, mGeomIndex, mGeomCount); S32 val = *((S32*) color.mV); - gTransformColorProgram.uniform1i("color_in", val); + gTransformColorProgram.uniform1i(sColorIn, val); glBeginTransformFeedback(GL_POINTS); buff->setBuffer(LLVertexBuffer::MAP_VERTEX); push_for_transform(buff, vf.mNumVertices, mGeomCount); @@ -1445,7 +1474,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_emissive) { - LLFastTimer t(FTM_FACE_GEOM_EMISSIVE); + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_EMISSIVE); gTransformColorProgram.bind(); mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_EMISSIVE, mGeomIndex, mGeomCount); @@ -1457,7 +1486,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, (glow << 16) | (glow << 24); - gTransformColorProgram.uniform1i("color_in", glow32); + gTransformColorProgram.uniform1i(sColorIn, glow32); glBeginTransformFeedback(GL_POINTS); buff->setBuffer(LLVertexBuffer::MAP_VERTEX); push_for_transform(buff, vf.mNumVertices, mGeomCount); @@ -1466,7 +1495,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_normal) { - LLFastTimer t(FTM_FACE_GEOM_NORMAL); + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_NORMAL); gTransformNormalProgram.bind(); mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_NORMAL, mGeomIndex, mGeomCount); @@ -1479,7 +1508,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_binormal) { - LLFastTimer t(FTM_FACE_GEOM_BINORMAL); + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_BINORMAL); gTransformBinormalProgram.bind(); mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_BINORMAL, mGeomIndex, mGeomCount); @@ -1492,7 +1521,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_tcoord) { - LLFastTimer t(FTM_FACE_GEOM_TEXTURE); + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_TEXTURE); gTransformTexCoordProgram.bind(); mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_TEXCOORD0, mGeomIndex, mGeomCount); @@ -1515,13 +1544,13 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, } glBindBufferARB(GL_TRANSFORM_FEEDBACK_BUFFER, 0); - gGL.popMatrix(); if (cur_shader) { cur_shader->bind(); } + //gGLDebugLoggingEnabled = FALSE; } else #endif @@ -1936,21 +1965,32 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_pos) { - LLFastTimer t(FTM_FACE_GEOM_POSITION); + LLVector4a* src = vf.mPositions; + + //_mm_prefetch((char*)src, _MM_HINT_T0); + + LLVector4a* end = src+num_vertices; + //LLVector4a* end_64 = end-4; + + //LLFastTimer t(FTM_FACE_GEOM_POSITION); llassert(num_vertices > 0); mVertexBuffer->getVertexStrider(vert, mGeomIndex, mGeomCount, map_range); - LLMatrix4a mat_vert; mat_vert.loadu(mat_vert_in); + + F32* dst = (F32*) vert.get(); + F32* end_f32 = dst+mGeomCount*4; - LLVector4a* src = vf.mPositions; - volatile F32* dst = (volatile F32*) vert.get(); + //_mm_prefetch((char*)dst, _MM_HINT_NTA); + //_mm_prefetch((char*)src, _MM_HINT_NTA); + + //_mm_prefetch((char*)dst, _MM_HINT_NTA); - volatile F32* end = dst+num_vertices*4; - LLVector4a res; + LLVector4a res0; //,res1,res2,res3; + LLVector4a texIdx; S32 index = mTextureIndex < 255 ? mTextureIndex : 0; @@ -1967,29 +2007,53 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, texIdx.set(0,0,0,val); + LLVector4a tmp; + { - LLFastTimer t(FTM_FACE_POSITION_STORE); - LLVector4a tmp; + //LLFastTimer t2(FTM_FACE_POSITION_STORE); - do - { - mat_vert.affineTransform(*src++, res); - tmp.setSelectWithMask(mask, texIdx, res); + /*if (num_vertices > 4) + { //more than 64 bytes + while (src < end_64) + { + _mm_prefetch((char*)src + 64, _MM_HINT_T0); + _mm_prefetch((char*)dst + 64, _MM_HINT_T0); + + mat_vert.affineTransform(*src, res0); + tmp.setSelectWithMask(mask, texIdx, res0); + tmp.store4a((F32*) dst); + + mat_vert.affineTransform(*(src+1), res1); + tmp.setSelectWithMask(mask, texIdx, res1); + tmp.store4a((F32*) dst+4); + + mat_vert.affineTransform(*(src+2), res2); + tmp.setSelectWithMask(mask, texIdx, res2); + tmp.store4a((F32*) dst+8); + + mat_vert.affineTransform(*(src+3), res3); + tmp.setSelectWithMask(mask, texIdx, res3); + tmp.store4a((F32*) dst+12); + + dst += 16; + src += 4; + } + }*/ + + while (src < end) + { + mat_vert.affineTransform(*src++, res0); + tmp.setSelectWithMask(mask, texIdx, res0); tmp.store4a((F32*) dst); dst += 4; } - while(dst < end); } - + { - LLFastTimer t(FTM_FACE_POSITION_PAD); - S32 aligned_pad_vertices = mGeomCount - num_vertices; - res.set(res[0], res[1], res[2], 0.f); - - while (aligned_pad_vertices > 0) + //LLFastTimer t(FTM_FACE_POSITION_PAD); + while (dst < end_f32) { - --aligned_pad_vertices; - res.store4a((F32*) dst); + res0.store4a((F32*) dst); dst += 4; } } @@ -2003,15 +2067,17 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_normal) { - LLFastTimer t(FTM_FACE_GEOM_NORMAL); + //LLFastTimer t(FTM_FACE_GEOM_NORMAL); mVertexBuffer->getNormalStrider(norm, mGeomIndex, mGeomCount, map_range); F32* normals = (F32*) norm.get(); - for (S32 i = 0; i < num_vertices; i++) - { + LLVector4a* src = vf.mNormals; + LLVector4a* end = src+num_vertices; + + while (src < end) + { LLVector4a normal; - mat_normal.rotate(vf.mNormals[i], normal); - normal.normalize3fast(); + mat_normal.rotate(*src++, normal); normal.store4a(normals); normals += 4; } @@ -2028,11 +2094,13 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, mVertexBuffer->getBinormalStrider(binorm, mGeomIndex, mGeomCount, map_range); F32* binormals = (F32*) binorm.get(); - for (S32 i = 0; i < num_vertices; i++) + LLVector4a* src = vf.mBinormals; + LLVector4a* end = vf.mBinormals+num_vertices; + + while (src < end) { LLVector4a binormal; - mat_normal.rotate(vf.mBinormals[i], binormal); - binormal.normalize3fast(); + mat_normal.rotate(*src++, binormal); binormal.store4a(binormals); binormals += 4; } diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp index 4dfb93f1bc..e7a3f9b390 100644 --- a/indra/newview/llfasttimerview.cpp +++ b/indra/newview/llfasttimerview.cpp @@ -345,7 +345,7 @@ BOOL LLFastTimerView::handleScrollWheel(S32 x, S32 y, S32 clicks) return TRUE; } -static LLFastTimer::DeclareTimer FTM_RENDER_TIMER("Timers", true); +static LLFastTimer::DeclareTimer FTM_RENDER_TIMER("Timers"); static std::map<LLFastTimer::NamedTimer*, LLColor4> sTimerColors; diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp index a5ee4607a1..fb1a8549a9 100644 --- a/indra/newview/llflexibleobject.cpp +++ b/indra/newview/llflexibleobject.cpp @@ -692,30 +692,36 @@ void LLVolumeImplFlexible::doFlexibleUpdate() LLVector4(z_axis, 0.f), LLVector4(delta_pos, 1.f)); + LL_CHECK_MEMORY for (i=0; i<=num_render_sections; ++i) { new_point = &path->mPath[i]; LLVector3 pos = newSection[i].mPosition * rel_xform; LLQuaternion rot = mSection[i].mAxisRotation * newSection[i].mRotation * delta_rot; - - if (!mUpdated || (new_point->mPos-pos).magVec()/mVO->mDrawable->mDistanceWRTCamera > 0.001f) + + LLVector3 np(new_point->mPos.getF32ptr()); + + if (!mUpdated || (np-pos).magVec()/mVO->mDrawable->mDistanceWRTCamera > 0.001f) { - new_point->mPos = newSection[i].mPosition * rel_xform; + new_point->mPos.load3((newSection[i].mPosition * rel_xform).mV); mUpdated = FALSE; } - new_point->mRot = rot; - new_point->mScale = newSection[i].mScale; + new_point->mRot.loadu(LLMatrix3(rot)); + new_point->mScale.set(newSection[i].mScale.mV[0], newSection[i].mScale.mV[1], 0,1); new_point->mTexT = ((F32)i)/(num_render_sections); } - + LL_CHECK_MEMORY mLastSegmentRotation = parentSegmentRotation; } +static LLFastTimer::DeclareTimer FTM_FLEXI_PREBUILD("Flexi Prebuild"); + void LLVolumeImplFlexible::preRebuild() { if (!mUpdated) { + LLFastTimer t(FTM_FLEXI_PREBUILD); doFlexibleRebuild(); } } diff --git a/indra/newview/llfloaterhardwaresettings.cpp b/indra/newview/llfloaterhardwaresettings.cpp index 116bd241c4..664f7d4fd6 100644 --- a/indra/newview/llfloaterhardwaresettings.cpp +++ b/indra/newview/llfloaterhardwaresettings.cpp @@ -89,8 +89,10 @@ void LLFloaterHardwareSettings::refresh() void LLFloaterHardwareSettings::refreshEnabledState() { + F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple"); + S32 min_tex_mem = LLViewerTextureList::getMinVideoRamSetting(); - S32 max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(); + S32 max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(false, mem_multiplier); getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMinValue(min_tex_mem); getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMaxValue(max_tex_mem); diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index 0a30fef768..1e1f635add 100644 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -2027,6 +2027,10 @@ void LLPanelLandOptions::refresh() mSnapshotCtrl->setImageAssetID(parcel->getSnapshotID()); mSnapshotCtrl->setEnabled( can_change_identity ); + // find out where we're looking and convert that to an angle in degrees on a regular compass (not the internal representation) + LLVector3 user_look_at = parcel->getUserLookAt(); + U32 user_look_at_angle = ( (U32)( ( atan2(user_look_at[1], -user_look_at[0]) + F_PI * 2 ) * RAD_TO_DEG + 0.5) - 90) % 360; + LLVector3 pos = parcel->getUserLocation(); if (pos.isExactlyZero()) { @@ -2034,10 +2038,11 @@ void LLPanelLandOptions::refresh() } else { - mLocationText->setTextArg("[LANDING]",llformat("%d, %d, %d", + mLocationText->setTextArg("[LANDING]",llformat("%d, %d, %d (%d\xC2\xB0)", llround(pos.mV[VX]), llround(pos.mV[VY]), - llround(pos.mV[VZ]))); + llround(pos.mV[VZ]), + user_look_at_angle)); } mSetBtn->setEnabled( can_change_landing_point ); @@ -2118,7 +2123,7 @@ void LLPanelLandOptions::refreshSearch() bool can_change = LLViewerParcelMgr::isParcelModifiableByAgent( - parcel, GP_LAND_CHANGE_IDENTITY) + parcel, GP_LAND_FIND_PLACES) && region && !(region->getRegionFlags() & REGION_FLAGS_BLOCK_PARCEL_SEARCH); diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index ea839e6f5a..07c36b9f1b 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -290,6 +290,22 @@ bool ll_is_degenerate(const LLVector4a& a, const LLVector4a& b, const LLVector4a bool validate_face(const LLVolumeFace& face) { + + for (U32 v = 0; v < face.mNumVertices; v++) + { + if(face.mPositions && !face.mPositions[v].isFinite3()) + { + llwarns << "NaN position data in face found!" << llendl; + return false; + } + + if(face.mNormals && !face.mNormals[v].isFinite3()) + { + llwarns << "NaN normal data in face found!" << llendl; + return false; + } + } + for (U32 i = 0; i < face.mNumIndices; ++i) { if (face.mIndices[i] >= face.mNumVertices) @@ -305,8 +321,10 @@ bool validate_face(const LLVolumeFace& face) return false; } + /*const LLVector4a scale(0.5f); + for (U32 i = 0; i < face.mNumIndices; i+=3) { U16 idx1 = face.mIndices[i]; @@ -323,7 +341,6 @@ bool validate_face(const LLVolumeFace& face) return false; } }*/ - return true; } @@ -5934,3 +5951,5 @@ void LLFloaterModelPreview::setPermissonsErrorStatus(U32 status, const std::stri LLNotificationsUtil::add("MeshUploadPermError"); } + + diff --git a/indra/newview/llfloaterwebcontent.cpp b/indra/newview/llfloaterwebcontent.cpp index 3fe2518de6..94c3f4149c 100644 --- a/indra/newview/llfloaterwebcontent.cpp +++ b/indra/newview/llfloaterwebcontent.cpp @@ -54,7 +54,7 @@ LLFloaterWebContent::_Params::_Params() LLFloaterWebContent::LLFloaterWebContent( const Params& params ) : LLFloater( params ), - LLInstanceTracker<LLFloaterWebContent, std::string>(params.id()), + INSTANCE_TRACKER_KEYED(LLFloaterWebContent, std::string)(params.id()), mWebBrowser(NULL), mAddressCombo(NULL), mSecureLockIcon(NULL), diff --git a/indra/newview/llfloaterwebcontent.h b/indra/newview/llfloaterwebcontent.h index cfc87e9015..409c15fb0b 100644 --- a/indra/newview/llfloaterwebcontent.h +++ b/indra/newview/llfloaterwebcontent.h @@ -40,10 +40,11 @@ class LLIconCtrl; class LLFloaterWebContent : public LLFloater, public LLViewerMediaObserver, - public LLInstanceTracker<LLFloaterWebContent, std::string> + public INSTANCE_TRACKER_KEYED(LLFloaterWebContent, std::string) { public: - typedef LLInstanceTracker<LLFloaterWebContent, std::string> instance_tracker_t; + + typedef INSTANCE_TRACKER_KEYED(LLFloaterWebContent, std::string) instance_tracker_t; LOG_CLASS(LLFloaterWebContent); struct _Params : public LLInitParam::Block<_Params> diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index 362308c176..0228807dc8 100644 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -1698,7 +1698,8 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, gGL.getModelviewMatrix().inverse().mult_vec_matrix(plane); - gClipProgram.uniform4fv("clip_plane", 1, plane.v); + static LLStaticHashedString sClipPlane("clip_plane"); + gClipProgram.uniform4fv(sClipPlane, 1, plane.v); BOOL particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES); BOOL clouds = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS); diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp index 99b4707158..48730f0f20 100644 --- a/indra/newview/llmediactrl.cpp +++ b/indra/newview/llmediactrl.cpp @@ -81,7 +81,7 @@ LLMediaCtrl::Params::Params() LLMediaCtrl::LLMediaCtrl( const Params& p) : LLPanel( p ), - LLInstanceTracker<LLMediaCtrl, LLUUID>(LLUUID::generateNewID()), + INSTANCE_TRACKER_KEYED(LLMediaCtrl, LLUUID)(LLUUID::generateNewID()), mTextureDepthBytes( 4 ), mBorder(NULL), mFrequentUpdates( true ), diff --git a/indra/newview/llmediactrl.h b/indra/newview/llmediactrl.h index 7f2a5e1642..4fed21bf22 100644 --- a/indra/newview/llmediactrl.h +++ b/indra/newview/llmediactrl.h @@ -42,10 +42,11 @@ class LLMediaCtrl : public LLPanel, public LLViewerMediaObserver, public LLViewerMediaEventEmitter, - public LLInstanceTracker<LLMediaCtrl, LLUUID> + public INSTANCE_TRACKER_KEYED(LLMediaCtrl, LLUUID) { LOG_CLASS(LLMediaCtrl); public: + struct Params : public LLInitParam::Block<Params, LLPanel::Params> { Optional<std::string> start_url; diff --git a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp index 2b92b0b3d1..a567d1217a 100644 --- a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp +++ b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp @@ -92,7 +92,7 @@ void LLMenuOptionPathfindingRebakeNavmesh::initialize() void LLMenuOptionPathfindingRebakeNavmesh::quit() { - if (mIsInitialized) + if (mIsInitialized) // Quitting from the login screen leaves this uninitialized { if (mNavMeshSlot.connected()) { diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 1223615079..306f29f703 100755 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -588,7 +588,7 @@ void LLMeshRepoThread::run() if (!fetchMeshLOD(req.mMeshParams, req.mLOD, count))//failed, resubmit { mMutex->lock(); - mLODReqQ.push(req) ; + mLODReqQ.push(req); mMutex->unlock(); } } @@ -1200,8 +1200,7 @@ bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* dat LLMutexLock lock(mHeaderMutex); mMeshHeaderSize[mesh_id] = header_size; mMeshHeader[mesh_id] = header; - } - + } LLMutexLock lock(mMutex); // make sure only one thread access mPendingLOD at the same time. @@ -1919,7 +1918,7 @@ void LLMeshLODResponder::completedRaw(U32 status, const std::string& reason, if (data_size < mRequestedBytes) { - if (status == 499 || status == 503) + if (status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE) { //timeout or service unavailable, try again llwarns << "Timeout or service unavailable, retrying." << llendl; LLMeshRepository::sHTTPRetryCount++; @@ -1927,7 +1926,7 @@ void LLMeshLODResponder::completedRaw(U32 status, const std::string& reason, } else { - llassert(status == 499 || status == 503); //intentionally trigger a breakpoint + llassert(status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE); //intentionally trigger a breakpoint llwarns << "Unhandled status " << status << llendl; } return; @@ -1983,7 +1982,7 @@ void LLMeshSkinInfoResponder::completedRaw(U32 status, const std::string& reason if (data_size < mRequestedBytes) { - if (status == 499 || status == 503) + if (status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE) { //timeout or service unavailable, try again llwarns << "Timeout or service unavailable, retrying." << llendl; LLMeshRepository::sHTTPRetryCount++; @@ -1991,7 +1990,7 @@ void LLMeshSkinInfoResponder::completedRaw(U32 status, const std::string& reason } else { - llassert(status == 499 || status == 503); //intentionally trigger a breakpoint + llassert(status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE); //intentionally trigger a breakpoint llwarns << "Unhandled status " << status << llendl; } return; @@ -2046,7 +2045,7 @@ void LLMeshDecompositionResponder::completedRaw(U32 status, const std::string& r if (data_size < mRequestedBytes) { - if (status == 499 || status == 503) + if (status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE) { //timeout or service unavailable, try again llwarns << "Timeout or service unavailable, retrying." << llendl; LLMeshRepository::sHTTPRetryCount++; @@ -2054,7 +2053,7 @@ void LLMeshDecompositionResponder::completedRaw(U32 status, const std::string& r } else { - llassert(status == 499 || status == 503); //intentionally trigger a breakpoint + llassert(status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE); //intentionally trigger a breakpoint llwarns << "Unhandled status " << status << llendl; } return; @@ -2110,7 +2109,7 @@ void LLMeshPhysicsShapeResponder::completedRaw(U32 status, const std::string& re if (data_size < mRequestedBytes) { - if (status == 499 || status == 503) + if (status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE) { //timeout or service unavailable, try again llwarns << "Timeout or service unavailable, retrying." << llendl; LLMeshRepository::sHTTPRetryCount++; @@ -2118,7 +2117,7 @@ void LLMeshPhysicsShapeResponder::completedRaw(U32 status, const std::string& re } else { - llassert(status == 499 || status == 503); //intentionally trigger a breakpoint + llassert(status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE); //intentionally trigger a breakpoint llwarns << "Unhandled status " << status << llendl; } return; @@ -2171,16 +2170,16 @@ void LLMeshHeaderResponder::completedRaw(U32 status, const std::string& reason, // << "Header responder failed with status: " // << status << ": " << reason << llendl; - // 503 (service unavailable) or 499 (timeout) + // 503 (service unavailable) or 499 (internal Linden-generated error) // can be due to server load and can be retried // TODO*: Add maximum retry logic, exponential backoff // and (somewhat more optional than the others) retries // again after some set period of time - llassert(status == 503 || status == 499); + llassert(status == HTTP_SERVICE_UNAVAILABLE || status == HTTP_REQUEST_TIME_OUT || status == HTTP_INTERNAL_ERROR); - if (status == 503 || status == 499) + if (status == HTTP_SERVICE_UNAVAILABLE || status == HTTP_REQUEST_TIME_OUT || status == HTTP_INTERNAL_ERROR) { //retry llwarns << "Timeout or service unavailable, retrying." << llendl; LLMeshRepository::sHTTPRetryCount++; @@ -2192,7 +2191,7 @@ void LLMeshHeaderResponder::completedRaw(U32 status, const std::string& reason, } else { - llwarns << "Unhandled status." << llendl; + llwarns << "Unhandled status: " << status << llendl; } } diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 8602271f84..8eaf691d6f 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -413,7 +413,7 @@ public: void startRequest() { ++mPendingUploads; } void stopRequest() { --mPendingUploads; } - + bool finished() { return mFinished; } virtual void run(); void preStart(); diff --git a/indra/newview/llnamelistctrl.cpp b/indra/newview/llnamelistctrl.cpp index 7f396b7b7e..7ddd04fed0 100644 --- a/indra/newview/llnamelistctrl.cpp +++ b/indra/newview/llnamelistctrl.cpp @@ -416,9 +416,9 @@ void LLNameListCtrl::onAvatarNameCache(const LLUUID& agent_id, } -void LLNameListCtrl::updateColumns() +void LLNameListCtrl::updateColumns(bool force_update) { - LLScrollListCtrl::updateColumns(); + LLScrollListCtrl::updateColumns(force_update); if (!mNameColumn.empty()) { diff --git a/indra/newview/llnamelistctrl.h b/indra/newview/llnamelistctrl.h index 271802d48a..d82727f018 100644 --- a/indra/newview/llnamelistctrl.h +++ b/indra/newview/llnamelistctrl.h @@ -64,9 +64,10 @@ private: class LLNameListCtrl -: public LLScrollListCtrl, public LLInstanceTracker<LLNameListCtrl> +: public LLScrollListCtrl, public INSTANCE_TRACKER(LLNameListCtrl) { public: + typedef enum e_name_type { INDIVIDUAL, @@ -149,7 +150,7 @@ public: void sortByName(BOOL ascending); - /*virtual*/ void updateColumns(); + /*virtual*/ void updateColumns(bool force_update); /*virtual*/ void mouseOverHighlightNthItem( S32 index ); private: diff --git a/indra/newview/llpanelgroupinvite.cpp b/indra/newview/llpanelgroupinvite.cpp index 133b269c11..a9a3c686a6 100644 --- a/indra/newview/llpanelgroupinvite.cpp +++ b/indra/newview/llpanelgroupinvite.cpp @@ -85,6 +85,7 @@ public: std::string mAlreadyInGroup; std::string mTooManySelected; bool mConfirmedOwnerInvite; + std::set<LLUUID> mInviteeIDs; void (*mCloseCallback)(void* data); @@ -117,31 +118,30 @@ LLPanelGroupInvite::impl::~impl() } } +const S32 MAX_GROUP_INVITES = 100; // Max invites per request. 100 to match server cap. + void LLPanelGroupInvite::impl::addUsers(const std::vector<std::string>& names, const uuid_vec_t& agent_ids) { std::string name; LLUUID id; + if (names.size() + mInviteeIDs.size() > MAX_GROUP_INVITES) + { + // Fail! Show a warning and don't add any names. + LLSD msg; + msg["MESSAGE"] = mTooManySelected; + LLNotificationsUtil::add("GenericAlert", msg); + return; + } + for (S32 i = 0; i < (S32)names.size(); i++) { name = names[i]; id = agent_ids[i]; // Make sure this agent isn't already in the list. - bool already_in_list = false; - std::vector<LLScrollListItem*> items = mInvitees->getAllData(); - for (std::vector<LLScrollListItem*>::iterator iter = items.begin(); - iter != items.end(); ++iter) - { - LLScrollListItem* item = *iter; - if (item->getUUID() == id) - { - already_in_list = true; - break; - } - } - if (already_in_list) + if (mInviteeIDs.find(id) != mInviteeIDs.end()) { continue; } @@ -152,6 +152,7 @@ void LLPanelGroupInvite::impl::addUsers(const std::vector<std::string>& names, row["columns"][0]["value"] = name; mInvitees->addElement(row); + mInviteeIDs.insert(id); } } @@ -193,7 +194,6 @@ void LLPanelGroupInvite::impl::submitInvitations() role_member_pairs[item->getUUID()] = role_id; } - const S32 MAX_GROUP_INVITES = 100; // Max invites per request. 100 to match server cap. if (role_member_pairs.size() > MAX_GROUP_INVITES) { // Fail! @@ -334,6 +334,12 @@ void LLPanelGroupInvite::impl::handleRemove() mInvitees->getAllSelected(); if (selection.empty()) return; + std::vector<LLScrollListItem*>::iterator iter; + for(iter = selection.begin(); iter != selection.end(); ++iter) + { + mInviteeIDs.erase( (*iter)->getUUID() ); + } + // Remove all selected invitees. mInvitees->deleteSelectedItems(); mRemoveButton->setEnabled(FALSE); @@ -459,6 +465,7 @@ void LLPanelGroupInvite::clear() mImplementation->mRoleNames->clear(); mImplementation->mRoleNames->removeall(); mImplementation->mOKButton->setEnabled(FALSE); + mImplementation->mInviteeIDs.clear(); } void LLPanelGroupInvite::addUsers(uuid_vec_t& agent_ids) diff --git a/indra/newview/llpolymesh.cpp b/indra/newview/llpolymesh.cpp index 5f5258bbce..916f3d8e06 100644 --- a/indra/newview/llpolymesh.cpp +++ b/indra/newview/llpolymesh.cpp @@ -983,12 +983,26 @@ LLVector4a *LLPolyMesh::getScaledBinormals() //----------------------------------------------------------------------------- void LLPolyMesh::initializeForMorph() { - LLVector4a::memcpyNonAliased16((F32*) mCoords, (F32*) mSharedData->mBaseCoords, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mScaledNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mScaledBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) mSharedData->mTexCoords, sizeof(LLVector2) * (mSharedData->mNumVertices + mSharedData->mNumVertices%2)); + // Must insure that src and dst of copies below + // are actually 16b aligned...the 16b mod 0 size + // is assumed from the data being LLVector4a + // + ll_assert_aligned(mCoords,16); + ll_assert_aligned(mNormals,16); + ll_assert_aligned(mScaledNormals,16); + ll_assert_aligned(mBinormals,16); + ll_assert_aligned(mScaledBinormals,16); + ll_assert_aligned(mTexCoords,16); + ll_assert_aligned(mSharedData->mBaseCoords,16); + ll_assert_aligned(mSharedData->mBaseNormals,16); + ll_assert_aligned(mSharedData->mTexCoords,16); + + ll_memcpy_nonaliased_aligned_16((char*)mCoords, (char*)mSharedData->mBaseCoords, sizeof(LLVector4a) * mSharedData->mNumVertices); + ll_memcpy_nonaliased_aligned_16((char*)mNormals, (char*)mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); + ll_memcpy_nonaliased_aligned_16((char*)mScaledNormals, (char*)mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); + ll_memcpy_nonaliased_aligned_16((char*)mBinormals, (char*)mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); + ll_memcpy_nonaliased_aligned_16((char*)mScaledBinormals, (char*)mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); + ll_memcpy_nonaliased_aligned_16((char*)mTexCoords, (char*)mSharedData->mTexCoords, sizeof(LLVector2) * (mSharedData->mNumVertices + mSharedData->mNumVertices%2)); for (U32 i = 0; i < mSharedData->mNumVertices; ++i) { diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 3ed6e24498..759e1a7b4c 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -3359,7 +3359,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) } else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SPHERE) { - /*LLVolumeParams volume_params; + LLVolumeParams volume_params; volume_params.setType( LL_PCODE_PROFILE_CIRCLE_HALF, LL_PCODE_PATH_CIRCLE ); volume_params.setBeginAndEndS( 0.f, 1.f ); volume_params.setBeginAndEndT( 0.f, 1.f ); @@ -3369,7 +3369,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) gGL.diffuseColor4fv(color.mV); pushVerts(sphere); - LLPrimitive::sVolumeManager->unrefVolume(sphere);*/ + LLPrimitive::sVolumeManager->unrefVolume(sphere); } else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::CYLINDER) { @@ -3447,51 +3447,67 @@ void renderPhysicsShapes(LLSpatialGroup* group) for (LLSpatialGroup::OctreeNode::const_element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i) { LLDrawable* drawable = *i; - LLVOVolume* volume = drawable->getVOVolume(); - if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE ) + + if (drawable->isSpatialBridge()) { - if (!group->mSpatialPartition->isBridge()) + LLSpatialBridge* bridge = drawable->asPartition()->asBridge(); + + if (bridge) { gGL.pushMatrix(); - LLVector3 trans = drawable->getRegion()->getOriginAgent(); - gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); - renderPhysicsShape(drawable, volume); + gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); + bridge->renderPhysicsShapes(); gGL.popMatrix(); } - else - { - renderPhysicsShape(drawable, volume); - } } else { - LLViewerObject* object = drawable->getVObj(); - if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH) + LLVOVolume* volume = drawable->getVOVolume(); + if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE ) { - gGL.pushMatrix(); - gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix); - //push face vertices for terrain - for (S32 i = 0; i < drawable->getNumFaces(); ++i) + if (!group->mSpatialPartition->isBridge()) { - LLFace* face = drawable->getFace(i); - if (face) + gGL.pushMatrix(); + LLVector3 trans = drawable->getRegion()->getOriginAgent(); + gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); + renderPhysicsShape(drawable, volume); + gGL.popMatrix(); + } + else + { + renderPhysicsShape(drawable, volume); + } + } + else + { + LLViewerObject* object = drawable->getVObj(); + if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH) + { + gGL.pushMatrix(); + gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix); + //push face vertices for terrain + for (S32 i = 0; i < drawable->getNumFaces(); ++i) { - LLVertexBuffer* buff = face->getVertexBuffer(); - if (buff) + LLFace* face = drawable->getFace(i); + if (face) { - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + LLVertexBuffer* buff = face->getVertexBuffer(); + if (buff) + { + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - buff->setBuffer(LLVertexBuffer::MAP_VERTEX); - gGL.diffuseColor3f(0.2f, 0.5f, 0.3f); - buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); + buff->setBuffer(LLVertexBuffer::MAP_VERTEX); + gGL.diffuseColor3f(0.2f, 0.5f, 0.3f); + buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); - gGL.diffuseColor3f(0.2f, 1.f, 0.3f); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); + gGL.diffuseColor3f(0.2f, 1.f, 0.3f); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); + } } } + gGL.popMatrix(); } - gGL.popMatrix(); } } } @@ -4638,7 +4654,9 @@ LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset, mGroup(NULL), mFace(NULL), mDistance(0.f), - mDrawMode(LLRender::TRIANGLES) + mDrawMode(LLRender::TRIANGLES), + mBlendFuncSrc(LLRender::BF_SOURCE_ALPHA), + mBlendFuncDst(LLRender::BF_ONE_MINUS_SOURCE_ALPHA) { mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset); diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index b1706d9d35..08e77855c4 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -119,6 +119,8 @@ public: LL_ALIGN_16(LLFace* mFace); //associated face F32 mDistance; U32 mDrawMode; + U32 mBlendFuncSrc; + U32 mBlendFuncDst; struct CompareTexture { @@ -739,7 +741,7 @@ class LLVolumeGeometryManager: public LLGeometryManager virtual void rebuildGeom(LLSpatialGroup* group); virtual void rebuildMesh(LLSpatialGroup* group); virtual void getGeometry(LLSpatialGroup* group); - void genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort = FALSE, BOOL batch_textures = FALSE); + void genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, BOOL distance_sort = FALSE, BOOL batch_textures = FALSE); void registerFace(LLSpatialGroup* group, LLFace* facep, U32 type); }; diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 37e6ded986..37e6ded986 100644..100755 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp diff --git a/indra/newview/llstartup.h b/indra/newview/llstartup.h index 760e38890b..760e38890b 100644..100755 --- a/indra/newview/llstartup.h +++ b/indra/newview/llstartup.h diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index 305f6fca0f..102b97de30 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -1912,10 +1912,10 @@ bool LLTextureCache::writeToFastCache(S32 id, LLPointer<LLImageRaw> raw, S32 dis h >>= i; if(w * h *c > 0) //valid { - LLPointer<LLImageRaw> newraw = new LLImageRaw(raw->getData(), raw->getWidth(), raw->getHeight(), raw->getComponents()); - newraw->scale(w, h) ; - raw = newraw; - + //make a duplicate to keep the original raw image untouched. + raw = raw->duplicate(); + raw->scale(w, h) ; + discardlevel += i ; } } diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 7de66b139f..7de66b139f 100755..100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 16c42dbd43..16c42dbd43 100644..100755 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp diff --git a/indra/newview/lltoast.cpp b/indra/newview/lltoast.cpp index 9dfb29b905..49debe67f6 100644 --- a/indra/newview/lltoast.cpp +++ b/indra/newview/lltoast.cpp @@ -572,7 +572,7 @@ S32 LLToast::notifyParent(const LLSD& info) //static void LLToast::updateClass() { - for (LLInstanceTracker<LLToast>::instance_iter iter = LLInstanceTracker<LLToast>::beginInstances(); iter != LLInstanceTracker<LLToast>::endInstances(); ) + for (INSTANCE_TRACKER(LLToast)::instance_iter iter = INSTANCE_TRACKER(LLToast)::beginInstances(); iter != INSTANCE_TRACKER(LLToast)::endInstances(); ) { LLToast& toast = *iter++; diff --git a/indra/newview/lltoast.h b/indra/newview/lltoast.h index ea62f758f8..718b464977 100644 --- a/indra/newview/lltoast.h +++ b/indra/newview/lltoast.h @@ -69,10 +69,11 @@ private : * Represents toast pop-up. * This is a parent view for all toast panels. */ -class LLToast : public LLModalDialog, public LLInstanceTracker<LLToast> +class LLToast : public LLModalDialog, public INSTANCE_TRACKER(LLToast) { friend class LLToastLifeTimer; public: + typedef boost::function<void (LLToast* toast)> toast_callback_t; typedef boost::signals2::signal<void (LLToast* toast)> toast_signal_t; typedef boost::signals2::signal<void (LLToast* toast, bool mouse_enter)> toast_hover_check_signal_t; diff --git a/indra/newview/lltoastnotifypanel.cpp b/indra/newview/lltoastnotifypanel.cpp index 4ef5ad845c..ebff7de199 100644 --- a/indra/newview/lltoastnotifypanel.cpp +++ b/indra/newview/lltoastnotifypanel.cpp @@ -57,10 +57,10 @@ LLToastNotifyPanel::button_click_signal_t LLToastNotifyPanel::sButtonClickSignal LLToastNotifyPanel::LLToastNotifyPanel(const LLNotificationPtr& notification, const LLRect& rect, bool show_images) : LLToastPanel(notification), - LLInstanceTracker<LLToastNotifyPanel, LLUUID>(notification->getID()) + LLInstanceTracker<LLToastNotifyPanel, InstanceTrackType_LLToast, LLUUID>(notification->getID()) { init(rect, show_images); - } +} void LLToastNotifyPanel::addDefaultButton() { LLSD form_element; diff --git a/indra/newview/lltoastnotifypanel.h b/indra/newview/lltoastnotifypanel.h index d02171b512..5de75a7a9f 100644 --- a/indra/newview/lltoastnotifypanel.h +++ b/indra/newview/lltoastnotifypanel.h @@ -47,7 +47,7 @@ class LLNotificationForm; * @deprecated this class will be removed after all toast panel types are * implemented in separate classes. */ -class LLToastNotifyPanel: public LLToastPanel, public LLInstanceTracker<LLToastNotifyPanel, LLUUID> +class LLToastNotifyPanel: public LLToastPanel, public LLInstanceTracker<LLToastNotifyPanel, InstanceTrackType_LLToast, LLUUID> { public: /** diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp index f24891baf6..91ea5f8243 100644 --- a/indra/newview/lltoolpie.cpp +++ b/indra/newview/lltoolpie.cpp @@ -121,7 +121,7 @@ BOOL LLToolPie::handleMouseDown(S32 x, S32 y, MASK mask) BOOL LLToolPie::handleRightMouseDown(S32 x, S32 y, MASK mask) { // don't pick transparent so users can't "pay" transparent objects - mPick = gViewerWindow->pickImmediate(x, y, FALSE); + mPick = gViewerWindow->pickImmediate(x, y, FALSE, TRUE); mPick.mKeyMask = mask; // claim not handled so UI focus stays same @@ -1694,6 +1694,13 @@ BOOL LLToolPie::handleRightClickPick() showVisualContextMenuEffect(); } } + else if (mPick.mParticleOwnerID.notNull()) + { + if (gMenuMuteParticle && mPick.mParticleOwnerID != gAgent.getID()) + { + gMenuMuteParticle->show(x,y); + } + } LLTool::handleRightMouseDown(x, y, mask); // We handled the event. diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index ffeea2f4df..9ffc64312d 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -212,13 +212,13 @@ void display_stats() } static LLFastTimer::DeclareTimer FTM_PICK("Picking"); -static LLFastTimer::DeclareTimer FTM_RENDER("Render", true); +static LLFastTimer::DeclareTimer FTM_RENDER("Render"); static LLFastTimer::DeclareTimer FTM_UPDATE_SKY("Update Sky"); static LLFastTimer::DeclareTimer FTM_UPDATE_TEXTURES("Update Textures"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE("Update Images"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_CLASS("Class"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_BUMP("Image Update Bump"); -static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_LIST("List"); +static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_LIST("List", true); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_DELETE("Delete"); static LLFastTimer::DeclareTimer FTM_RESIZE_WINDOW("Resize Window"); static LLFastTimer::DeclareTimer FTM_HUD_UPDATE("HUD Update"); diff --git a/indra/newview/llviewerfoldertype.cpp b/indra/newview/llviewerfoldertype.cpp index a179b61cff..a179b61cff 100755..100644 --- a/indra/newview/llviewerfoldertype.cpp +++ b/indra/newview/llviewerfoldertype.cpp diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 66db0ac8f3..4c99e65c99 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -167,6 +167,7 @@ LLContextMenu *gMenuObject = NULL; LLContextMenu *gMenuAttachmentSelf = NULL; LLContextMenu *gMenuAttachmentOther = NULL; LLContextMenu *gMenuLand = NULL; +LLContextMenu *gMenuMuteParticle = NULL; const std::string SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents"); @@ -422,6 +423,9 @@ void init_menus() gMenuLand = LLUICtrlFactory::createFromFile<LLContextMenu>( "menu_land.xml", gMenuHolder, registry); + gMenuMuteParticle = LLUICtrlFactory::createFromFile<LLContextMenu>( + "menu_mute_particle.xml", gMenuHolder, registry); + /// /// set up the colors /// @@ -2454,6 +2458,9 @@ void cleanup_menus() delete gMenuLand; gMenuLand = NULL; + delete gMenuMuteParticle; + gMenuMuteParticle = NULL; + delete gMenuBarView; gMenuBarView = NULL; @@ -2807,6 +2814,13 @@ bool enable_object_edit() return enable; } +bool enable_mute_particle() +{ + const LLPickInfo& pick = LLToolPie::getInstance()->getPick(); + + return pick.mParticleOwnerID != LLUUID::null && pick.mParticleOwnerID != gAgent.getID(); +} + // mutually exclusive - show either edit option or build in menu bool enable_object_build() { @@ -6224,6 +6238,33 @@ class LLLandEdit : public view_listener_t } }; +class LLMuteParticle : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LLUUID id = LLToolPie::getInstance()->getPick().mParticleOwnerID; + + if (id.notNull()) + { + std::string name; + gCacheName->getFullName(id, name); + + LLMute mute(id, name, LLMute::AGENT); + if (LLMuteList::getInstance()->isMuted(mute.mID)) + { + LLMuteList::getInstance()->remove(mute); + } + else + { + LLMuteList::getInstance()->add(mute); + LLPanelBlockedList::showPanelAndSelect(mute.mID); + } + } + + return true; + } +}; + class LLWorldEnableBuyLand : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -8676,6 +8717,9 @@ void initialize_menus() view_listener_t::addMenu(new LLLandBuyPass(), "Land.BuyPass"); view_listener_t::addMenu(new LLLandEdit(), "Land.Edit"); + // Particle muting + view_listener_t::addMenu(new LLMuteParticle(), "Particle.Mute"); + view_listener_t::addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass"); commit.add("Land.Buy", boost::bind(&handle_buy_land)); @@ -8698,6 +8742,7 @@ void initialize_menus() enable.add("EnablePayObject", boost::bind(&enable_pay_object)); enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar)); enable.add("EnableEdit", boost::bind(&enable_object_edit)); + enable.add("EnableMuteParticle", boost::bind(&enable_mute_particle)); enable.add("VisibleBuild", boost::bind(&enable_object_build)); commit.add("Pathfinding.Linksets.Select", boost::bind(&LLFloaterPathfindingLinksets::openLinksetsWithSelectedObjects)); enable.add("EnableSelectInPathfindingLinksets", boost::bind(&enable_object_select_in_pathfinding_linksets)); diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h index 01534503f3..42c2d469b2 100644 --- a/indra/newview/llviewermenu.h +++ b/indra/newview/llviewermenu.h @@ -172,6 +172,7 @@ extern LLContextMenu *gMenuObject; extern LLContextMenu *gMenuAttachmentSelf; extern LLContextMenu *gMenuAttachmentOther; extern LLContextMenu *gMenuLand; +extern LLContextMenu *gMenuMuteParticle; // Needed to build menus when attachment site list available extern LLMenuGL* gAttachSubMenu; diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 2340436a01..9a5fe0ff02 100755 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -163,7 +163,10 @@ const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] = "ChangePermissions", "TrackYourCamera", "ControlYourCamera", - "TeleportYourAgent" + "TeleportYourAgent", + "ExperiencePlaceholder", + "ManageEstateSilently", + "ChangeYourDefaultAnimations" }; const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] = @@ -179,7 +182,10 @@ const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] = FALSE, // ChangePermissions FALSE, // TrackYourCamera, FALSE, // ControlYourCamera - FALSE // TeleportYourAgent + FALSE, // TeleportYourAgent + FALSE, // ExperiencePlaceholder + FALSE, // ManageEstateSilently + FALSE // ChangeYourDefaultAnimations }; bool friendship_offer_callback(const LLSD& notification, const LLSD& response) @@ -4098,7 +4104,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**) { LLTracker::stopTracking(NULL); } - else if ( is_teleport && !gAgent.getTeleportKeepsLookAt() ) + else if ( is_teleport && !gAgent.getTeleportKeepsLookAt() && look_at.isExactlyZero()) { //look at the beacon LLVector3 global_agent_pos = agent_pos; @@ -4539,7 +4545,6 @@ void process_kill_object(LLMessageSystem *mesgsys, void **user_data) if (id == LLUUID::null) { LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL; - gObjectList.mNumUnknownKills++; continue; } else @@ -4563,18 +4568,12 @@ void process_kill_object(LLMessageSystem *mesgsys, void **user_data) // Do the kill gObjectList.killObject(objectp); } - else - { - LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL; - gObjectList.mNumUnknownKills++; - } } // We should remove the object from selection after it is marked dead by gObjectList to make LLToolGrab, // which is using the object, release the mouse capture correctly when the object dies. // See LLToolGrab::handleHoverActive() and LLToolGrab::handleHoverNonPhysical(). LLSelectMgr::getInstance()->removeObjectFromSelections(id); - } } @@ -7250,8 +7249,12 @@ void process_script_teleport_request(LLMessageSystem* msg, void**) LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance(); if(instance) { - instance->trackURL( - sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]); + llinfos << "Object named " << object_name + << " is offering TP to region " + << sim_name << " position " << pos + << llendl; + + instance->trackURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]); LLFloaterReg::showInstance("world_map", "center"); } diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index b1a60197a2..09cc4a1121 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -1553,6 +1553,8 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, dp->setPassFlags(value); dp->unpackUUID(owner_id, "Owner"); + mOwnerID = owner_id; + if (value & 0x80) { dp->unpackVector3(new_angv, "Omega"); @@ -1626,13 +1628,13 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, retval |= checkMediaURL(media_url); // - // Unpack particle system data + // Unpack particle system data (legacy) // if (value & 0x8) { - unpackParticleSource(*dp, owner_id); + unpackParticleSource(*dp, owner_id, true); } - else + else if (!(value & 0x400)) { deleteParticleSource(); } @@ -1697,7 +1699,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // keep local flags and overwrite remote-controlled flags mFlags = (mFlags & FLAGS_LOCAL) | flags; - // ...new objects that should come in selected need to be added to the selected list + // ...new objects that should come in selected need to be added to the selected list mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0); } break; @@ -4604,7 +4606,7 @@ void LLViewerObject::unpackParticleSource(const S32 block_num, const LLUUID& own } } -void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id) +void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id, bool legacy) { if (!mPartSourcep.isNull() && mPartSourcep->isDead()) { @@ -4613,7 +4615,7 @@ void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_ if (mPartSourcep) { // If we've got one already, just update the existing source (or remove it) - if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, dp)) + if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, dp, legacy)) { mPartSourcep->setDead(); mPartSourcep = NULL; @@ -4621,7 +4623,7 @@ void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_ } else { - LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, dp); + LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, dp, legacy); //If the owner is muted, don't create the system if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return; // We need to be able to deal with a particle source that hasn't changed, but still got an update! @@ -5467,6 +5469,11 @@ F32 LLAlphaObject::getPartSize(S32 idx) return 0.f; } +void LLAlphaObject::getBlendFunc(S32 face, U32& src, U32& dst) +{ + +} + // virtual void LLStaticViewerObject::updateDrawable(BOOL force_damped) { diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index 97cf0a4850..cab617b745 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -584,6 +584,7 @@ public: } EPhysicsShapeType; LLUUID mID; + LLUUID mOwnerID; //null if unknown // unique within region, not unique across regions // Local ID = 0 is not used @@ -662,7 +663,7 @@ protected: BOOL isOnMap(); void unpackParticleSource(const S32 block_num, const LLUUID& owner_id); - void unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id); + void unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id, bool legacy); void deleteParticleSource(); void setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id); @@ -826,9 +827,12 @@ public: LLStrider<LLVector4a>& verticesp, LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, - LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& emissivep, LLStrider<U16>& indicesp) = 0; + virtual void getBlendFunc(S32 face, U32& src, U32& dst); + F32 mDepth; }; diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 4049e31472..6d4de05ffe 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -106,7 +106,6 @@ LLViewerObjectList::LLViewerObjectList() mNumNewObjects = 0; mWasPaused = FALSE; mNumDeadObjectUpdates = 0; - mNumUnknownKills = 0; mNumUnknownUpdates = 0; } diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h index 449a4633ff..6518c25d09 100644 --- a/indra/newview/llviewerobjectlist.h +++ b/indra/newview/llviewerobjectlist.h @@ -188,7 +188,6 @@ public: S32 mNumUnknownUpdates; S32 mNumDeadObjectUpdates; - S32 mNumUnknownKills; S32 mNumDeadObjects; protected: std::vector<U64> mOrphanParents; // LocalID/ip,port of orphaned objects diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp index 6bd9f66b9c..21f1d2619c 100644 --- a/indra/newview/llviewerpartsim.cpp +++ b/indra/newview/llviewerpartsim.cpp @@ -80,12 +80,31 @@ LLViewerPart::LLViewerPart() : mImagep(NULL) { mPartSourcep = NULL; - + mParent = NULL; + mChild = NULL; ++LLViewerPartSim::sParticleCount2 ; } LLViewerPart::~LLViewerPart() { + if (mPartSourcep.notNull() && mPartSourcep->mLastPart == this) + { + mPartSourcep->mLastPart = NULL; + } + + //patch up holes in the ribbon + if (mParent) + { + llassert(mParent->mChild == this); + mParent->mChild = mChild; + } + + if (mChild) + { + llassert (mChild->mParent == this); + mChild->mParent = mParent; + } + mPartSourcep = NULL; --LLViewerPartSim::sParticleCount2 ; @@ -367,6 +386,9 @@ void LLViewerPartGroup::updateParticles(const F32 lastdt) part->mScale += frac*part->mEndScale; } + // Do glow interpolation + part->mGlow.mV[3] = (U8) (lerp(part->mStartGlow, part->mEndGlow, frac)*255.f); + // Set the last update time to now. part->mLastUpdateTime = cur_time; @@ -488,9 +510,13 @@ void LLViewerPartSim::destroyClass() //static BOOL LLViewerPartSim::shouldAddPart() { - if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount) + if (sParticleCount >= MAX_PART_COUNT) { + return FALSE; + } + if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount) + { F32 frac = (F32)sParticleCount/(F32)sMaxParticleCount; frac -= PART_THROTTLE_THRESHOLD; frac *= PART_THROTTLE_RESCALE; @@ -500,7 +526,10 @@ BOOL LLViewerPartSim::shouldAddPart() return FALSE; } } - if (sParticleCount >= MAX_PART_COUNT) + + // Check frame rate, and don't add more if the viewer is really slow + const F32 MIN_FRAME_RATE_FOR_NEW_PARTICLES = 4.f; + if (gFPSClamped < MIN_FRAME_RATE_FOR_NEW_PARTICLES) { return FALSE; } @@ -616,6 +645,9 @@ void LLViewerPartSim::updateSimulation() { static LLFrameTimer update_timer; + //reset VBO cursor + LLVOPartGroup::sVBSlotCursor = 0; + const F32 dt = llmin(update_timer.getElapsedTimeAndResetF32(), 0.1f); if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES))) diff --git a/indra/newview/llviewerpartsim.h b/indra/newview/llviewerpartsim.h index c91fcf0691..095de2060c 100644 --- a/indra/newview/llviewerpartsim.h +++ b/indra/newview/llviewerpartsim.h @@ -65,15 +65,22 @@ public: LLVPCallback mVPCallback; // Callback function for more complicated behaviors LLPointer<LLViewerPartSource> mPartSourcep; // Particle source used for this object - + + LLViewerPart* mParent; // particle to connect to if this is part of a particle ribbon + LLViewerPart* mChild; // child particle for clean reference destruction // Current particle state (possibly used for rendering) LLPointer<LLViewerTexture> mImagep; LLVector3 mPosAgent; LLVector3 mVelocity; LLVector3 mAccel; + LLVector3 mAxis; LLColor4 mColor; LLVector2 mScale; + F32 mStartGlow; + F32 mEndGlow; + LLColor4U mGlow; + static U32 sNextPartID; }; diff --git a/indra/newview/llviewerpartsource.cpp b/indra/newview/llviewerpartsource.cpp index b311f659fb..8c49ce646d 100644 --- a/indra/newview/llviewerpartsource.cpp +++ b/indra/newview/llviewerpartsource.cpp @@ -52,6 +52,8 @@ LLViewerPartSource::LLViewerPartSource(const U32 type) : static U32 id_seed = 0; mID = ++id_seed; + mLastPart = NULL; + mDelay = 0 ; } @@ -279,6 +281,22 @@ void LLViewerPartSourceScript::update(const F32 dt) { part->mFlags |= LLPartData::LL_PART_HUD; } + + if (part->mFlags & LLPartData::LL_PART_RIBBON_MASK && mLastPart) + { //set previous particle's parent to this particle to chain ribbon together + mLastPart->mParent = part; + part->mChild = mLastPart; + part->mAxis = LLVector3(0,0,1); + + if (mSourceObjectp.notNull()) + { + LLQuaternion rot = mSourceObjectp->getRenderRotation(); + part->mAxis *= rot; + } + } + + mLastPart = part; + part->mMaxAge = mPartSysData.mPartData.mMaxAge; part->mStartColor = mPartSysData.mPartData.mStartColor; part->mEndColor = mPartSysData.mPartData.mEndColor; @@ -290,6 +308,13 @@ void LLViewerPartSourceScript::update(const F32 dt) part->mAccel = mPartSysData.mPartAccel; + part->mBlendFuncDest = mPartSysData.mPartData.mBlendFuncDest; + part->mBlendFuncSource = mPartSysData.mPartData.mBlendFuncSource; + + part->mStartGlow = mPartSysData.mPartData.mStartGlow; + part->mEndGlow = mPartSysData.mPartData.mEndGlow; + part->mGlow = LLColor4U(0, 0, 0, (U8) (part->mStartGlow*255.f)); + if (mPartSysData.mPattern & LLPartSysData::LL_PART_SRC_PATTERN_DROP) { part->mPosAgent = mPosAgent; @@ -430,28 +455,51 @@ LLPointer<LLViewerPartSourceScript> LLViewerPartSourceScript::unpackPSS(LLViewer } -LLPointer<LLViewerPartSourceScript> LLViewerPartSourceScript::unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, LLDataPacker &dp) +LLPointer<LLViewerPartSourceScript> LLViewerPartSourceScript::unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, LLDataPacker &dp, bool legacy) { if (!pssp) { LLPointer<LLViewerPartSourceScript> new_pssp = new LLViewerPartSourceScript(source_objp); - if (!new_pssp->mPartSysData.unpack(dp)) + if (legacy) { - return NULL; + if (!new_pssp->mPartSysData.unpackLegacy(dp)) + { + return NULL; + } + } + else + { + if (!new_pssp->mPartSysData.unpack(dp)) + { + return NULL; + } } + if (new_pssp->mPartSysData.mTargetUUID.notNull()) { LLViewerObject *target_objp = gObjectList.findObject(new_pssp->mPartSysData.mTargetUUID); new_pssp->setTargetObject(target_objp); } + return new_pssp; } else { - if (!pssp->mPartSysData.unpack(dp)) + if (legacy) { - return NULL; + if (!pssp->mPartSysData.unpackLegacy(dp)) + { + return NULL; + } } + else + { + if (!pssp->mPartSysData.unpack(dp)) + { + return NULL; + } + } + if (pssp->mPartSysData.mTargetUUID.notNull()) { LLViewerObject *target_objp = gObjectList.findObject(pssp->mPartSysData.mTargetUUID); @@ -569,6 +617,11 @@ void LLViewerPartSourceSpiral::update(const F32 dt) part->mScale.mV[0] = 0.25f; part->mScale.mV[1] = 0.25f; part->mParameter = ll_frand(F_TWO_PI); + part->mBlendFuncDest = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; + part->mBlendFuncSource = LLRender::BF_SOURCE_ALPHA; + part->mStartGlow = 0.f; + part->mEndGlow = 0.f; + part->mGlow = LLColor4U(0, 0, 0, 0); LLViewerPartSim::getInstance()->addPart(part); } @@ -721,6 +774,12 @@ void LLViewerPartSourceBeam::update(const F32 dt) part->mPosAgent = mPosAgent; part->mVelocity = mTargetPosAgent - mPosAgent; + part->mBlendFuncDest = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; + part->mBlendFuncSource = LLRender::BF_SOURCE_ALPHA; + part->mStartGlow = 0.f; + part->mEndGlow = 0.f; + part->mGlow = LLColor4U(0, 0, 0, 0); + LLViewerPartSim::getInstance()->addPart(part); } } @@ -825,6 +884,12 @@ void LLViewerPartSourceChat::update(const F32 dt) part->mScale.mV[0] = 0.25f; part->mScale.mV[1] = 0.25f; part->mParameter = ll_frand(F_TWO_PI); + part->mBlendFuncDest = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; + part->mBlendFuncSource = LLRender::BF_SOURCE_ALPHA; + part->mStartGlow = 0.f; + part->mEndGlow = 0.f; + part->mGlow = LLColor4U(0, 0, 0, 0); + LLViewerPartSim::getInstance()->addPart(part); } diff --git a/indra/newview/llviewerpartsource.h b/indra/newview/llviewerpartsource.h index 28702d36a2..12e926173b 100644 --- a/indra/newview/llviewerpartsource.h +++ b/indra/newview/llviewerpartsource.h @@ -76,6 +76,7 @@ public: LLVector3 mLastUpdatePosAgent; LLPointer<LLViewerObject> mSourceObjectp; U32 mID; + LLViewerPart* mLastPart; //last particle emitted (for making particle ribbons) protected: U32 mType; @@ -85,7 +86,6 @@ protected: F32 mLastPartTime; LLUUID mOwnerUUID; LLPointer<LLViewerTexture> mImagep; - // Particle information U32 mPartFlags; // Flags for the particle U32 mDelay ; //delay to start particles @@ -114,7 +114,7 @@ public: // Returns a new particle source to attach to an object... static LLPointer<LLViewerPartSourceScript> unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, const S32 block_num); - static LLPointer<LLViewerPartSourceScript> unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, LLDataPacker &dp); + static LLPointer<LLViewerPartSourceScript> unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, LLDataPacker &dp, bool legacy); static LLPointer<LLViewerPartSourceScript> createPSS(LLViewerObject *source_objp, const LLPartSysData& particle_parameters); LLViewerTexture *getImage() const { return mImagep; } diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index ba9818946c..7d7889845d 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -52,6 +52,13 @@ #define UNIFORM_ERRS LL_ERRS("Shader") #endif +static LLStaticHashedString sTexture0("texture0"); +static LLStaticHashedString sTexture1("texture1"); +static LLStaticHashedString sTex0("tex0"); +static LLStaticHashedString sTex1("tex1"); +static LLStaticHashedString sGlowMap("glowMap"); +static LLStaticHashedString sScreenMap("screenMap"); + // Lots of STL stuff in here, using namespace std to keep things more readable using std::vector; using std::pair; @@ -304,47 +311,6 @@ void LLViewerShaderMgr::initAttribsAndUniforms(void) if (mReservedAttribs.empty()) { LLShaderMgr::initAttribsAndUniforms(); - - mAvatarUniforms.push_back("matrixPalette"); - mAvatarUniforms.push_back("gWindDir"); - mAvatarUniforms.push_back("gSinWaveParams"); - mAvatarUniforms.push_back("gGravity"); - - mWLUniforms.push_back("camPosLocal"); - - mTerrainUniforms.reserve(5); - mTerrainUniforms.push_back("detail_0"); - mTerrainUniforms.push_back("detail_1"); - mTerrainUniforms.push_back("detail_2"); - mTerrainUniforms.push_back("detail_3"); - mTerrainUniforms.push_back("alpha_ramp"); - - mGlowUniforms.push_back("glowDelta"); - mGlowUniforms.push_back("glowStrength"); - - mGlowExtractUniforms.push_back("minLuminance"); - mGlowExtractUniforms.push_back("maxExtractAlpha"); - mGlowExtractUniforms.push_back("lumWeights"); - mGlowExtractUniforms.push_back("warmthWeights"); - mGlowExtractUniforms.push_back("warmthAmount"); - - mShinyUniforms.push_back("origin"); - - mWaterUniforms.reserve(12); - mWaterUniforms.push_back("screenTex"); - mWaterUniforms.push_back("screenDepth"); - mWaterUniforms.push_back("refTex"); - mWaterUniforms.push_back("eyeVec"); - mWaterUniforms.push_back("time"); - mWaterUniforms.push_back("d1"); - mWaterUniforms.push_back("d2"); - mWaterUniforms.push_back("lightDir"); - mWaterUniforms.push_back("specular"); - mWaterUniforms.push_back("lightExp"); - mWaterUniforms.push_back("fogCol"); - mWaterUniforms.push_back("kd"); - mWaterUniforms.push_back("refScale"); - mWaterUniforms.push_back("waterHeight"); } } @@ -915,7 +881,7 @@ BOOL LLViewerShaderMgr::loadShadersEnvironment() gTerrainProgram.mShaderFiles.push_back(make_pair("environment/terrainV.glsl", GL_VERTEX_SHADER_ARB)); gTerrainProgram.mShaderFiles.push_back(make_pair("environment/terrainF.glsl", GL_FRAGMENT_SHADER_ARB)); gTerrainProgram.mShaderLevel = mVertexShaderLevel[SHADER_ENVIRONMENT]; - success = gTerrainProgram.createShader(NULL, &mTerrainUniforms); + success = gTerrainProgram.createShader(NULL, NULL); } if (!success) @@ -953,7 +919,7 @@ BOOL LLViewerShaderMgr::loadShadersWater() gWaterProgram.mShaderFiles.push_back(make_pair("environment/waterV.glsl", GL_VERTEX_SHADER_ARB)); gWaterProgram.mShaderFiles.push_back(make_pair("environment/waterF.glsl", GL_FRAGMENT_SHADER_ARB)); gWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_WATER]; - success = gWaterProgram.createShader(NULL, &mWaterUniforms); + success = gWaterProgram.createShader(NULL, NULL); } if (success) @@ -967,7 +933,7 @@ BOOL LLViewerShaderMgr::loadShadersWater() gUnderWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_WATER]; gUnderWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gUnderWaterProgram.createShader(NULL, &mWaterUniforms); + success = gUnderWaterProgram.createShader(NULL, NULL); } if (success) @@ -985,7 +951,7 @@ BOOL LLViewerShaderMgr::loadShadersWater() gTerrainWaterProgram.mShaderFiles.push_back(make_pair("environment/terrainWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gTerrainWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_ENVIRONMENT]; gTerrainWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - terrainWaterSuccess = gTerrainWaterProgram.createShader(NULL, &mTerrainUniforms); + terrainWaterSuccess = gTerrainWaterProgram.createShader(NULL, NULL); } /// Keep track of water shader levels @@ -1034,7 +1000,7 @@ BOOL LLViewerShaderMgr::loadShadersEffects() gGlowProgram.mShaderFiles.push_back(make_pair("effects/glowV.glsl", GL_VERTEX_SHADER_ARB)); gGlowProgram.mShaderFiles.push_back(make_pair("effects/glowF.glsl", GL_FRAGMENT_SHADER_ARB)); gGlowProgram.mShaderLevel = mVertexShaderLevel[SHADER_EFFECT]; - success = gGlowProgram.createShader(NULL, &mGlowUniforms); + success = gGlowProgram.createShader(NULL, NULL); if (!success) { LLPipeline::sRenderGlow = FALSE; @@ -1048,7 +1014,7 @@ BOOL LLViewerShaderMgr::loadShadersEffects() gGlowExtractProgram.mShaderFiles.push_back(make_pair("effects/glowExtractV.glsl", GL_VERTEX_SHADER_ARB)); gGlowExtractProgram.mShaderFiles.push_back(make_pair("effects/glowExtractF.glsl", GL_FRAGMENT_SHADER_ARB)); gGlowExtractProgram.mShaderLevel = mVertexShaderLevel[SHADER_EFFECT]; - success = gGlowExtractProgram.createShader(NULL, &mGlowExtractUniforms); + success = gGlowExtractProgram.createShader(NULL, NULL); if (!success) { LLPipeline::sRenderGlow = FALSE; @@ -1408,7 +1374,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredWaterProgram.mShaderFiles.push_back(make_pair("deferred/waterV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredWaterProgram.mShaderFiles.push_back(make_pair("deferred/waterF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredWaterProgram.createShader(NULL, &mWaterUniforms); + success = gDeferredWaterProgram.createShader(NULL, NULL); } if (success) @@ -1467,7 +1433,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarShadowProgram.mShaderFiles.push_back(make_pair("deferred/avatarShadowV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredAvatarShadowProgram.mShaderFiles.push_back(make_pair("deferred/avatarShadowF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarShadowProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredAvatarShadowProgram.createShader(NULL, &mAvatarUniforms); + success = gDeferredAvatarShadowProgram.createShader(NULL, NULL); } if (success) @@ -1488,7 +1454,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredTerrainProgram.mShaderFiles.push_back(make_pair("deferred/terrainV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredTerrainProgram.mShaderFiles.push_back(make_pair("deferred/terrainF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredTerrainProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredTerrainProgram.createShader(NULL, &mTerrainUniforms); + success = gDeferredTerrainProgram.createShader(NULL, NULL); } if (success) @@ -1499,7 +1465,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarProgram.mShaderFiles.push_back(make_pair("deferred/avatarV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredAvatarProgram.mShaderFiles.push_back(make_pair("deferred/avatarF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredAvatarProgram.createShader(NULL, &mAvatarUniforms); + success = gDeferredAvatarProgram.createShader(NULL, NULL); } if (success) @@ -1519,7 +1485,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaNonIndexedNoColorF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredAvatarAlphaProgram.createShader(NULL, &mAvatarUniforms); + success = gDeferredAvatarAlphaProgram.createShader(NULL, NULL); gDeferredAvatarAlphaProgram.mFeatures.calculatesLighting = true; gDeferredAvatarAlphaProgram.mFeatures.hasLighting = true; @@ -1584,7 +1550,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredWLSkyProgram.mShaderFiles.push_back(make_pair("deferred/skyF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredWLSkyProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; gDeferredWLSkyProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gDeferredWLSkyProgram.createShader(NULL, &mWLUniforms); + success = gDeferredWLSkyProgram.createShader(NULL, NULL); } if (success) @@ -1595,7 +1561,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredWLCloudProgram.mShaderFiles.push_back(make_pair("deferred/cloudsF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredWLCloudProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; gDeferredWLCloudProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gDeferredWLCloudProgram.createShader(NULL, &mWLUniforms); + success = gDeferredWLCloudProgram.createShader(NULL, NULL); } if (success) @@ -1606,7 +1572,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredStarProgram.mShaderFiles.push_back(make_pair("deferred/starsF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredStarProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; gDeferredStarProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gDeferredStarProgram.createShader(NULL, &mWLUniforms); + success = gDeferredStarProgram.createShader(NULL, NULL); } if (success) @@ -1957,7 +1923,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectShinyNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gObjectShinyNonIndexedProgram.createShader(NULL, &mShinyUniforms); + success = gObjectShinyNonIndexedProgram.createShader(NULL, NULL); } if (success) @@ -1974,7 +1940,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectShinyNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; gObjectShinyNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gObjectShinyNonIndexedWaterProgram.createShader(NULL, &mShinyUniforms); + success = gObjectShinyNonIndexedWaterProgram.createShader(NULL, NULL); } if (success) @@ -1990,7 +1956,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectFullbrightShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectFullbrightShinyNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gObjectFullbrightShinyNonIndexedProgram.createShader(NULL, &mShinyUniforms); + success = gObjectFullbrightShinyNonIndexedProgram.createShader(NULL, NULL); } if (success) @@ -2008,7 +1974,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectFullbrightShinyNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; gObjectFullbrightShinyNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gObjectFullbrightShinyNonIndexedWaterProgram.createShader(NULL, &mShinyUniforms); + success = gObjectFullbrightShinyNonIndexedWaterProgram.createShader(NULL, NULL); } if (success) @@ -2087,12 +2053,11 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectBumpProgram.mShaderFiles.push_back(make_pair("objects/bumpF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectBumpProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; success = gObjectBumpProgram.createShader(NULL, NULL); - if (success) { //lldrawpoolbump assumes "texture0" has channel 0 and "texture1" has channel 1 gObjectBumpProgram.bind(); - gObjectBumpProgram.uniform1i("texture0", 0); - gObjectBumpProgram.uniform1i("texture1", 1); + gObjectBumpProgram.uniform1i(sTexture0, 0); + gObjectBumpProgram.uniform1i(sTexture1, 1); gObjectBumpProgram.unbind(); } } @@ -2241,7 +2206,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectShinyProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gObjectShinyProgram.createShader(NULL, &mShinyUniforms); + success = gObjectShinyProgram.createShader(NULL, NULL); } if (success) @@ -2258,7 +2223,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectShinyWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; gObjectShinyWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gObjectShinyWaterProgram.createShader(NULL, &mShinyUniforms); + success = gObjectShinyWaterProgram.createShader(NULL, NULL); } if (success) @@ -2274,7 +2239,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectFullbrightShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gObjectFullbrightShinyProgram.createShader(NULL, &mShinyUniforms); + success = gObjectFullbrightShinyProgram.createShader(NULL, NULL); } if (success) @@ -2292,7 +2257,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectFullbrightShinyWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; gObjectFullbrightShinyWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gObjectFullbrightShinyWaterProgram.createShader(NULL, &mShinyUniforms); + success = gObjectFullbrightShinyWaterProgram.createShader(NULL, NULL); } if (mVertexShaderLevel[SHADER_AVATAR] > 0) @@ -2377,7 +2342,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinySkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gSkinnedObjectFullbrightShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gSkinnedObjectFullbrightShinyProgram.createShader(NULL, &mShinyUniforms); + success = gSkinnedObjectFullbrightShinyProgram.createShader(NULL, NULL); } if (success) @@ -2394,7 +2359,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectShinySimpleProgram.mShaderFiles.push_back(make_pair("objects/shinySimpleSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectShinySimpleProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gSkinnedObjectShinySimpleProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gSkinnedObjectShinySimpleProgram.createShader(NULL, &mShinyUniforms); + success = gSkinnedObjectShinySimpleProgram.createShader(NULL, NULL); } if (success) @@ -2451,7 +2416,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinySkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gSkinnedObjectFullbrightShinyWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gSkinnedObjectFullbrightShinyWaterProgram.createShader(NULL, &mShinyUniforms); + success = gSkinnedObjectFullbrightShinyWaterProgram.createShader(NULL, NULL); } if (success) @@ -2470,7 +2435,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectShinySimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/shinySimpleSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectShinySimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gSkinnedObjectShinySimpleWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gSkinnedObjectShinySimpleWaterProgram.createShader(NULL, &mShinyUniforms); + success = gSkinnedObjectShinySimpleWaterProgram.createShader(NULL, NULL); } } @@ -2511,7 +2476,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() gAvatarProgram.mShaderFiles.push_back(make_pair("avatar/avatarV.glsl", GL_VERTEX_SHADER_ARB)); gAvatarProgram.mShaderFiles.push_back(make_pair("avatar/avatarF.glsl", GL_FRAGMENT_SHADER_ARB)); gAvatarProgram.mShaderLevel = mVertexShaderLevel[SHADER_AVATAR]; - success = gAvatarProgram.createShader(NULL, &mAvatarUniforms); + success = gAvatarProgram.createShader(NULL, NULL); if (success) { @@ -2530,7 +2495,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() // Note: no cloth under water: gAvatarWaterProgram.mShaderLevel = llmin(mVertexShaderLevel[SHADER_AVATAR], 1); gAvatarWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gAvatarWaterProgram.createShader(NULL, &mAvatarUniforms); + success = gAvatarWaterProgram.createShader(NULL, NULL); } /// Keep track of avatar levels @@ -2549,7 +2514,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() gAvatarPickProgram.mShaderFiles.push_back(make_pair("avatar/pickAvatarV.glsl", GL_VERTEX_SHADER_ARB)); gAvatarPickProgram.mShaderFiles.push_back(make_pair("avatar/pickAvatarF.glsl", GL_FRAGMENT_SHADER_ARB)); gAvatarPickProgram.mShaderLevel = mVertexShaderLevel[SHADER_AVATAR]; - success = gAvatarPickProgram.createShader(NULL, &mAvatarUniforms); + success = gAvatarPickProgram.createShader(NULL, NULL); } if (success) @@ -2651,7 +2616,7 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gSplatTextureRectProgram.bind(); - gSplatTextureRectProgram.uniform1i("screenMap", 0); + gSplatTextureRectProgram.uniform1i(sScreenMap, 0); gSplatTextureRectProgram.unbind(); } } @@ -2667,8 +2632,8 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gGlowCombineProgram.bind(); - gGlowCombineProgram.uniform1i("glowMap", 0); - gGlowCombineProgram.uniform1i("screenMap", 1); + gGlowCombineProgram.uniform1i(sGlowMap, 0); + gGlowCombineProgram.uniform1i(sScreenMap, 1); gGlowCombineProgram.unbind(); } } @@ -2684,8 +2649,8 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gGlowCombineFXAAProgram.bind(); - gGlowCombineFXAAProgram.uniform1i("glowMap", 0); - gGlowCombineFXAAProgram.uniform1i("screenMap", 1); + gGlowCombineFXAAProgram.uniform1i(sGlowMap, 0); + gGlowCombineFXAAProgram.uniform1i(sScreenMap, 1); gGlowCombineFXAAProgram.unbind(); } } @@ -2702,8 +2667,8 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gTwoTextureAddProgram.bind(); - gTwoTextureAddProgram.uniform1i("tex0", 0); - gTwoTextureAddProgram.uniform1i("tex1", 1); + gTwoTextureAddProgram.uniform1i(sTex0, 0); + gTwoTextureAddProgram.uniform1i(sTex1, 1); } } @@ -2718,7 +2683,7 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gOneTextureNoColorProgram.bind(); - gOneTextureNoColorProgram.uniform1i("tex0", 0); + gOneTextureNoColorProgram.uniform1i(sTex0, 0); } } @@ -2733,7 +2698,7 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gSolidColorProgram.bind(); - gSolidColorProgram.uniform1i("tex0", 0); + gSolidColorProgram.uniform1i(sTex0, 0); gSolidColorProgram.unbind(); } } @@ -2817,7 +2782,7 @@ BOOL LLViewerShaderMgr::loadShadersWindLight() gWLSkyProgram.mShaderFiles.push_back(make_pair("windlight/skyF.glsl", GL_FRAGMENT_SHADER_ARB)); gWLSkyProgram.mShaderLevel = mVertexShaderLevel[SHADER_WINDLIGHT]; gWLSkyProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gWLSkyProgram.createShader(NULL, &mWLUniforms); + success = gWLSkyProgram.createShader(NULL, NULL); } if (success) @@ -2829,7 +2794,7 @@ BOOL LLViewerShaderMgr::loadShadersWindLight() gWLCloudProgram.mShaderFiles.push_back(make_pair("windlight/cloudsF.glsl", GL_FRAGMENT_SHADER_ARB)); gWLCloudProgram.mShaderLevel = mVertexShaderLevel[SHADER_WINDLIGHT]; gWLCloudProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gWLCloudProgram.createShader(NULL, &mWLUniforms); + success = gWLCloudProgram.createShader(NULL, NULL); } return success; diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index d6dd645e8c..6cd52dc736 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -74,56 +74,7 @@ public: SHADER_COUNT }; - typedef enum - { - SHINY_ORIGIN = END_RESERVED_UNIFORMS - } eShinyUniforms; - - typedef enum - { - WATER_SCREENTEX = END_RESERVED_UNIFORMS, - WATER_SCREENDEPTH, - WATER_REFTEX, - WATER_EYEVEC, - WATER_TIME, - WATER_WAVE_DIR1, - WATER_WAVE_DIR2, - WATER_LIGHT_DIR, - WATER_SPECULAR, - WATER_SPECULAR_EXP, - WATER_FOGCOLOR, - WATER_FOGDENSITY, - WATER_REFSCALE, - WATER_WATERHEIGHT, - } eWaterUniforms; - - typedef enum - { - WL_CAMPOSLOCAL = END_RESERVED_UNIFORMS, - WL_WATERHEIGHT - } eWLUniforms; - - typedef enum - { - TERRAIN_DETAIL0 = END_RESERVED_UNIFORMS, - TERRAIN_DETAIL1, - TERRAIN_DETAIL2, - TERRAIN_DETAIL3, - TERRAIN_ALPHARAMP - } eTerrainUniforms; - - typedef enum - { - GLOW_DELTA = END_RESERVED_UNIFORMS - } eGlowUniforms; - - typedef enum - { - AVATAR_MATRIX = END_RESERVED_UNIFORMS, - AVATAR_WIND, - AVATAR_SINWAVE, - AVATAR_GRAVITY, - } eAvatarUniforms; + // simple model of forward iterator // http://www.sgi.com/tech/stl/ForwardIterator.html @@ -176,23 +127,6 @@ public: /* virtual */ void updateShaderUniforms(LLGLSLShader * shader); private: - - std::vector<std::string> mShinyUniforms; - - //water parameters - std::vector<std::string> mWaterUniforms; - - std::vector<std::string> mWLUniforms; - - //terrain parameters - std::vector<std::string> mTerrainUniforms; - - //glow parameters - std::vector<std::string> mGlowUniforms; - - std::vector<std::string> mGlowExtractUniforms; - - std::vector<std::string> mAvatarUniforms; // the list of shaders we need to propagate parameters to. std::vector<LLGLSLShader *> mShaderList; diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 35839ae459..35839ae459 100644..100755 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 08fcb60d03..9a8beb6234 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -1446,10 +1446,10 @@ void LLViewerFetchedTexture::dump() // ONLY called from LLViewerFetchedTextureList void LLViewerFetchedTexture::destroyTexture() { - //if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes)//not ready to release unused memory. - //{ - // return ; - //} + if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes * 0.95f)//not ready to release unused memory. + { + return ; + } if (mNeedsCreateTexture)//return if in the process of generating a new texture. { return ; @@ -1531,7 +1531,12 @@ void LLViewerFetchedTexture::addToCreateTexture() destroyRawImage(); return ; } - mRawImage->scale(w >> i, h >> i) ; + + { + //make a duplicate in case somebody else is using this raw image + mRawImage = mRawImage->duplicate(); + mRawImage->scale(w >> i, h >> i) ; + } } } } @@ -1764,7 +1769,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority() else if (pixel_priority < 0.001f && !have_all_data) { // Not on screen but we might want some data - if (mBoostLevel > BOOST_HIGH) + if (mBoostLevel > BOOST_SELECTED) { // Always want high boosted images priority = 1.f; @@ -2899,7 +2904,11 @@ void LLViewerFetchedTexture::setCachedRawImage() --i ; } - mRawImage->scale(w >> i, h >> i) ; + { + //make a duplicate in case somebody else is using this raw image + mRawImage = mRawImage->duplicate(); + mRawImage->scale(w >> i, h >> i) ; + } } mCachedRawImage = mRawImage ; mRawDiscardLevel += i ; diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index 2e7949e9a3..2eaa0ac92d 100644..100755 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -116,9 +116,9 @@ public: BOOST_SCULPTED , BOOST_HIGH = 10, - BOOST_BUMP , - BOOST_TERRAIN , // has to be high priority for minimap / low detail BOOST_SELECTED , + BOOST_BUMP , + BOOST_TERRAIN , // has to be high priority for minimap / low detail BOOST_AVATAR_BAKED_SELF , BOOST_AVATAR_SELF , // needed for baking avatar BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay. diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index b9f5c432d0..82d990cf97 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -1191,7 +1191,7 @@ S32 LLViewerTextureList::getMinVideoRamSetting() //static // Returns max setting for TextureMemory (in MB) -S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended) +S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, float mem_multiplier) { S32 max_texmem; if (gGLManager.mVRAM != 0) @@ -1235,7 +1235,10 @@ S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended) max_texmem = llmin(max_texmem, (S32)(system_ram/2)); else max_texmem = llmin(max_texmem, (S32)(system_ram)); - + + // limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise + max_texmem = llmin(max_texmem, (S32) (mem_multiplier * (F32) max_texmem)); + max_texmem = llclamp(max_texmem, getMinVideoRamSetting(), MAX_VIDEO_RAM_IN_MEGA_BYTES); return max_texmem; @@ -1248,7 +1251,7 @@ void LLViewerTextureList::updateMaxResidentTexMem(S32 mem) // Initialize the image pipeline VRAM settings S32 cur_mem = gSavedSettings.getS32("TextureMemory"); F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple"); - S32 default_mem = getMaxVideoRamSetting(true); // recommended default + S32 default_mem = getMaxVideoRamSetting(true, mem_multiplier); // recommended default if (mem == 0) { mem = cur_mem > 0 ? cur_mem : default_mem; @@ -1258,10 +1261,7 @@ void LLViewerTextureList::updateMaxResidentTexMem(S32 mem) mem = default_mem; } - // limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise - mem = llmin(mem, (S32) (mem_multiplier * (F32) default_mem)); - - mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting()); + mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting(false, mem_multiplier)); if (mem != cur_mem) { gSavedSettings.setS32("TextureMemory", mem); diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index 3dda973d3f..88dea4448b 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -114,7 +114,7 @@ public: void setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level); static S32 getMinVideoRamSetting(); - static S32 getMaxVideoRamSetting(bool get_recommended = false); + static S32 getMaxVideoRamSetting(bool get_recommended, float mem_multiplier); private: void updateImagesDecodePriorities(); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index e44a2cc4df..3bd94413fe 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -228,6 +228,8 @@ LLFrameTimer gAwayTriggerTimer; BOOL gShowOverlayTitle = FALSE; LLViewerObject* gDebugRaycastObject = NULL; +LLVOPartGroup* gDebugRaycastParticle = NULL; +LLVector3 gDebugRaycastParticleIntersection; LLVector3 gDebugRaycastIntersection; LLVector2 gDebugRaycastTexCoord; LLVector3 gDebugRaycastNormal; @@ -2820,6 +2822,8 @@ void LLViewerWindow::updateUI() &gDebugRaycastBinormal, &gDebugRaycastStart, &gDebugRaycastEnd); + + gDebugRaycastParticle = gPipeline.lineSegmentIntersectParticle(gDebugRaycastStart, gDebugRaycastEnd, &gDebugRaycastParticleIntersection, NULL); } updateMouseDelta(); @@ -3642,7 +3646,7 @@ void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback pick_transparent = TRUE; } - LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, TRUE, callback); + LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, FALSE, TRUE, callback); schedulePick(pick_info); } @@ -3698,7 +3702,7 @@ void LLViewerWindow::returnEmptyPicks() } // Performs the GL object/land pick. -LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent) +LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent, BOOL pick_particle) { BOOL in_build_mode = LLFloaterReg::instanceVisible("build"); if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha) @@ -3707,10 +3711,10 @@ LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_trans // "Show Debug Alpha" means no object actually transparent pick_transparent = TRUE; } - + // shortcut queueing in mPicks and just update mLastPick in place MASK key_mask = gKeyboard->currentMask(TRUE); - mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, TRUE, NULL); + mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, pick_particle, TRUE, NULL); mLastPick.fetchResults(); return mLastPick; @@ -4256,7 +4260,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei F32 scale_factor = 1.0f ; if (!keep_window_aspect || (image_width > window_width) || (image_height > window_height)) { - if ((image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui) + if ((image_width <= gGLManager.mGLMaxTextureSize && image_height <= gGLManager.mGLMaxTextureSize) && + (image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui) { if (scratch_space.allocate(image_width, image_height, GL_RGBA, true, true)) { @@ -4271,6 +4276,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei snapshot_height = image_height; reset_deferred = true; mWorldViewRectRaw.set(0, image_height, image_width, 0); + LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() ); + LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() ); scratch_space.bindTarget(); } else @@ -4480,6 +4487,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei if (reset_deferred) { mWorldViewRectRaw = window_rect; + LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() ); + LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() ); scratch_space.flush(); scratch_space.release(); gPipeline.allocateScreenBuffer(original_width, original_height); @@ -5092,13 +5101,15 @@ LLPickInfo::LLPickInfo() mNormal(), mBinormal(), mHUDIcon(NULL), - mPickTransparent(FALSE) + mPickTransparent(FALSE), + mPickParticle(FALSE) { } LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos, MASK keyboard_mask, BOOL pick_transparent, + BOOL pick_particle, BOOL pick_uv_coords, void (*pick_callback)(const LLPickInfo& pick_info)) : mMousePt(mouse_pos), @@ -5113,7 +5124,8 @@ LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos, mNormal(), mBinormal(), mHUDIcon(NULL), - mPickTransparent(pick_transparent) + mPickTransparent(pick_transparent), + mPickParticle(pick_particle) { } @@ -5127,20 +5139,34 @@ void LLPickInfo::fetchResults() LLHUDIcon* hit_icon = gViewerWindow->cursorIntersectIcon(mMousePt.mX, mMousePt.mY, 512.f, &intersection); F32 icon_dist = 0.f; + LLVector3 start; + LLVector3 end; + LLVector3 particle_end; + if (hit_icon) { icon_dist = (LLViewerCamera::getInstance()->getOrigin()-intersection).magVec(); } LLViewerObject* hit_object = gViewerWindow->cursorIntersect(mMousePt.mX, mMousePt.mY, 512.f, NULL, -1, mPickTransparent, &face_hit, - &intersection, &uv, &normal, &binormal); + &intersection, &uv, &normal, &binormal, &start, &end); mPickPt = mMousePt; U32 te_offset = face_hit > -1 ? face_hit : 0; - //unproject relative clicked coordinate from window coordinate using GL - + if (mPickParticle) + { //get the end point of line segement to use for particle raycast + if (hit_object) + { + particle_end = intersection; + } + else + { + particle_end = end; + } + } + LLViewerObject* objectp = hit_object; if (hit_icon && @@ -5151,6 +5177,7 @@ void LLPickInfo::fetchResults() mHUDIcon = hit_icon; mPickType = PICK_ICON; mPosGlobal = mHUDIcon->getPositionGlobal(); + } else if (objectp) { @@ -5195,6 +5222,18 @@ void LLPickInfo::fetchResults() } } + if (mPickParticle) + { //search for closest particle to click origin out to intersection point + S32 part_face = -1; + + LLVOPartGroup* group = gPipeline.lineSegmentIntersectParticle(start, particle_end, NULL, &part_face); + if (group) + { + mParticleOwnerID = group->getPartOwner(part_face); + mParticleSourceID = group->getPartSource(part_face); + } + } + if (mPickCallback) { mPickCallback(*this); diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index b33488fd78..4cbf02809d 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -65,6 +65,7 @@ class LLWindow; class LLRootView; class LLWindowListener; class LLViewerWindowListener; +class LLVOPartGroup; class LLPopupView; #define PICK_HALF_WIDTH 5 @@ -87,7 +88,8 @@ public: LLPickInfo(); LLPickInfo(const LLCoordGL& mouse_pos, MASK keyboard_mask, - BOOL pick_transparent, + BOOL pick_transparent, + BOOL pick_particle, BOOL pick_surface_info, void (*pick_callback)(const LLPickInfo& pick_info)); @@ -108,6 +110,8 @@ public: LLVector3d mPosGlobal; LLVector3 mObjectOffset; LLUUID mObjectID; + LLUUID mParticleOwnerID; + LLUUID mParticleSourceID; S32 mObjectFace; LLHUDIcon* mHUDIcon; LLVector3 mIntersection; @@ -117,6 +121,7 @@ public: LLVector3 mNormal; LLVector3 mBinormal; BOOL mPickTransparent; + BOOL mPickParticle; void getSurfaceInfo(); private: @@ -355,7 +360,7 @@ public: void returnEmptyPicks(); void pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& pick_info), BOOL pick_transparent = FALSE); - LLPickInfo pickImmediate(S32 x, S32 y, BOOL pick_transparent); + LLPickInfo pickImmediate(S32 x, S32 y, BOOL pick_transparent, BOOL pick_particle = FALSE); LLHUDIcon* cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 depth, LLVector3* intersection); @@ -499,6 +504,8 @@ extern LLFrameTimer gAwayTimer; // tracks time before setting the avatar awa extern LLFrameTimer gAwayTriggerTimer; // how long the avatar has been away extern LLViewerObject* gDebugRaycastObject; +extern LLVOPartGroup* gDebugRaycastParticle; +extern LLVector3 gDebugRaycastParticleIntersection; extern LLVector3 gDebugRaycastIntersection; extern LLVector2 gDebugRaycastTexCoord; extern LLVector3 gDebugRaycastNormal; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index c74d9f1292..7d099d690a 100644..100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -699,6 +699,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mFullyLoaded(FALSE), mPreviousFullyLoaded(FALSE), mFullyLoadedInitialized(FALSE), + mVisualComplexity(0), + mVisualComplexityStale(TRUE), mSupportsAlphaLayers(FALSE), mLoadedCallbacksPaused(FALSE), mHasPelvisOffset( FALSE ), @@ -3435,12 +3437,22 @@ void LLVOAvatar::slamPosition() bool LLVOAvatar::isVisuallyMuted() const { - static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit"); - static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit"); + bool ret = false; + + if (!isSelf()) + { + static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit"); + static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit"); + static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderCostLimit"); - return LLMuteList::getInstance()->isMuted(getID()) - || (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) - || (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f); + U32 max_cost = (U32) (max_render_cost*(LLVOAvatar::sLODFactor+0.5)); + + ret = LLMuteList::getInstance()->isMuted(getID()) || + (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f) || + (mVisualComplexity > max_cost && max_render_cost > 0); + } + + return ret; } //------------------------------------------------------------------------ @@ -4283,21 +4295,23 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) BOOL first_pass = TRUE; if (!LLDrawPoolAvatar::sSkipOpaque) { + bool muted = isVisuallyMuted(); + if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender) { - if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy) + if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy || muted) { num_indices += mMeshLOD[MESH_ID_HEAD]->render(mAdjustedPixelArea, TRUE, mIsDummy); first_pass = FALSE; } } - if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy) + if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy || muted) { num_indices += mMeshLOD[MESH_ID_UPPER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); first_pass = FALSE; } - if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy) + if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy || muted) { num_indices += mMeshLOD[MESH_ID_LOWER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); first_pass = FALSE; @@ -6035,6 +6049,8 @@ const LLViewerJointAttachment *LLVOAvatar::attachObject(LLViewerObject *viewer_o return 0; } + mVisualComplexityStale = TRUE; + if (viewer_object->isSelected()) { LLSelectMgr::getInstance()->updateSelectionCenter(); @@ -6182,6 +6198,7 @@ BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object) if (attachment->isObjectAttached(viewer_object)) { + mVisualComplexityStale = TRUE; cleanupAttachedMesh( viewer_object ); attachment->removeObject(viewer_object); lldebugs << "Detaching object " << viewer_object->mID << " from " << attachment->getName() << llendl; @@ -8381,7 +8398,7 @@ void LLVOAvatar::updateImpostors() BOOL LLVOAvatar::isImpostor() const { - return (isVisuallyMuted() || (sUseImpostors && mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE; + return sUseImpostors && (isVisuallyMuted() || (mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE; } @@ -8426,6 +8443,8 @@ void LLVOAvatar::getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& d void LLVOAvatar::idleUpdateRenderCost() { + static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderCostLimit"); + static const U32 ARC_BODY_PART_COST = 200; static const U32 ARC_LIMIT = 20000; @@ -8436,123 +8455,147 @@ void LLVOAvatar::idleUpdateRenderCost() setDebugText(llformat("%.1f KB, %.2f m^2", mAttachmentGeometryBytes/1024.f, mAttachmentSurfaceArea)); } - if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME)) + if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME) && max_render_cost == 0) { return; } - U32 cost = 0; - LLVOVolume::texture_cost_t textures; - - for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) + if (mVisualComplexityStale) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); - ETextureIndex tex_index = baked_dict->mTextureIndex; - if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT))) + mVisualComplexityStale = FALSE; + U32 cost = 0; + LLVOVolume::texture_cost_t textures; + + for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - if (isTextureVisible(tex_index)) + const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); + ETextureIndex tex_index = baked_dict->mTextureIndex; + if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT))) { - cost +=ARC_BODY_PART_COST; + if (isTextureVisible(tex_index)) + { + cost +=ARC_BODY_PART_COST; + } } } - } - for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) + for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) { - const LLViewerObject* attached_object = (*attachment_iter); - if (attached_object && !attached_object->isHUDAttachment()) + LLViewerJointAttachment* attachment = iter->second; + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) { - textures.clear(); - const LLDrawable* drawable = attached_object->mDrawable; - if (drawable) + const LLViewerObject* attached_object = (*attachment_iter); + if (attached_object && !attached_object->isHUDAttachment()) { - const LLVOVolume* volume = drawable->getVOVolume(); - if (volume) + textures.clear(); + const LLDrawable* drawable = attached_object->mDrawable; + if (drawable) { - cost += volume->getRenderCost(textures); - - const_child_list_t children = volume->getChildren(); - for (const_child_list_t::const_iterator child_iter = children.begin(); - child_iter != children.end(); - ++child_iter) + const LLVOVolume* volume = drawable->getVOVolume(); + if (volume) { - LLViewerObject* child_obj = *child_iter; - LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj ); - if (child) + cost += volume->getRenderCost(textures); + + const_child_list_t children = volume->getChildren(); + for (const_child_list_t::const_iterator child_iter = children.begin(); + child_iter != children.end(); + ++child_iter) { - cost += child->getRenderCost(textures); + LLViewerObject* child_obj = *child_iter; + LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj ); + if (child) + { + cost += child->getRenderCost(textures); + } } - } - for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter) - { - // add the cost of each individual texture in the linkset - cost += iter->second; + for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter) + { + // add the cost of each individual texture in the linkset + cost += iter->second; + } } } } } - } - } + } - // Diagnostic output to identify all avatar-related textures. - // Does not affect rendering cost calculation. - // Could be wrapped in a debug option if output becomes problematic. - if (isSelf()) - { - // print any attachment textures we didn't already know about. - for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it) + // Diagnostic output to identify all avatar-related textures. + // Does not affect rendering cost calculation. + // Could be wrapped in a debug option if output becomes problematic. + if (isSelf()) { - LLUUID image_id = it->first; - if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) - continue; - if (all_textures.find(image_id) == all_textures.end()) + // print any attachment textures we didn't already know about. + for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it) { - // attachment texture not previously seen. - llinfos << "attachment_texture: " << image_id.asString() << llendl; - all_textures.insert(image_id); + LLUUID image_id = it->first; + if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) + continue; + if (all_textures.find(image_id) == all_textures.end()) + { + // attachment texture not previously seen. + llinfos << "attachment_texture: " << image_id.asString() << llendl; + all_textures.insert(image_id); + } + } + + // print any avatar textures we didn't already know about + for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); + iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + ++iter) + { + const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + // TODO: MULTI-WEARABLE: handle multiple textures for self + const LLViewerTexture* te_image = getImage(iter->first,0); + if (!te_image) + continue; + LLUUID image_id = te_image->getID(); + if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) + continue; + if (all_textures.find(image_id) == all_textures.end()) + { + llinfos << "local_texture: " << texture_dict->mName << ": " << image_id << llendl; + all_textures.insert(image_id); + } } } - // print any avatar textures we didn't already know about - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); - ++iter) - { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; - // TODO: MULTI-WEARABLE: handle multiple textures for self - const LLViewerTexture* te_image = getImage(iter->first,0); - if (!te_image) - continue; - LLUUID image_id = te_image->getID(); - if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) - continue; - if (all_textures.find(image_id) == all_textures.end()) + if (isSelf() && max_render_cost > 0 && mVisualComplexity != cost) + { //pop up notification that you have exceeded a render cost limit + if (cost > max_render_cost+max_render_cost/2) { - llinfos << "local_texture: " << texture_dict->mName << ": " << image_id << llendl; - all_textures.insert(image_id); + LLNotificationsUtil::add("ExceededHighDetailRenderCost"); + } + else if (cost > max_render_cost) + { + LLNotificationsUtil::add("ExceededMidDetailRenderCost"); + } + else if (cost > max_render_cost/2) + { + LLNotificationsUtil::add("ExceededLowDetailRenderCost"); } } + + mVisualComplexity = cost; } - std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); - setDebugText(llformat("%s %d", viz_string.c_str(), cost)); - mVisualComplexity = cost; - F32 green = 1.f-llclamp(((F32) cost-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f); - F32 red = llmin((F32) cost/(F32)ARC_LIMIT, 1.f); - mText->setColor(LLColor4(red,green,0,1)); + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME)) + { + std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); + setDebugText(llformat("%s %d", viz_string.c_str(), mVisualComplexity)); + F32 green = 1.f-llclamp(((F32) mVisualComplexity-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f); + F32 red = llmin((F32) mVisualComplexity/(F32)ARC_LIMIT, 1.f); + mText->setColor(LLColor4(red,green,0,1)); + } } // static diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index c59a3a150c..386d9d7746 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -253,6 +253,7 @@ public: static void invalidateNameTags(); void addNameTagLine(const std::string& line, const LLColor4& color, S32 style, const LLFontGL* font); void idleUpdateRenderCost(); + void updateVisualComplexity() { mVisualComplexityStale = TRUE; } void idleUpdateBelowWater(); //-------------------------------------------------------------------- @@ -315,6 +316,7 @@ private: BOOL mFullyLoadedInitialized; S32 mFullyLoadedFrameCounter; S32 mVisualComplexity; + BOOL mVisualComplexityStale; LLFrameTimer mFullyLoadedTimer; LLFrameTimer mRuthTimer; diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index e32fd3c3c8..e32fd3c3c8 100644..100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index 4dca87652d..ed62abe4ef 100644 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -476,6 +476,7 @@ void LLVOGrass::getGeometry(S32 idx, LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& emissivep, LLStrider<U16>& indicesp) { if(!mNumBlades)//stop rendering grass @@ -708,7 +709,11 @@ void LLGrassPartition::getGeometry(LLSpatialGroup* group) facep->setIndicesIndex(index_count); facep->setVertexBuffer(buffer); facep->setPoolType(LLDrawPool::POOL_ALPHA); - object->getGeometry(facep->getTEOffset(), verticesp, normalsp, texcoordsp, colorsp, indicesp); + + //dummy parameter (unused by this implementation) + LLStrider<LLColor4U> emissivep; + + object->getGeometry(facep->getTEOffset(), verticesp, normalsp, texcoordsp, colorsp, emissivep, indicesp); vertex_count += facep->getGeomCount(); index_count += facep->getIndicesCount(); diff --git a/indra/newview/llvograss.h b/indra/newview/llvograss.h index b9835b8802..1fe9990cea 100644 --- a/indra/newview/llvograss.h +++ b/indra/newview/llvograss.h @@ -63,6 +63,7 @@ public: LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& emissivep, LLStrider<U16>& indicesp); void updateFaceSize(S32 idx) { } diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp index 0b34bbb90f..99b3accda8 100644 --- a/indra/newview/llvopartgroup.cpp +++ b/indra/newview/llvopartgroup.cpp @@ -49,17 +49,11 @@ const F32 MAX_PART_LIFETIME = 120.f; extern U64 gFrameTime; LLPointer<LLVertexBuffer> LLVOPartGroup::sVB = NULL; -S32 LLVOPartGroup::sVBSlotFree[]; -S32* LLVOPartGroup::sVBSlotCursor = NULL; +S32 LLVOPartGroup::sVBSlotCursor = 0; void LLVOPartGroup::initClass() { - for (S32 i = 0; i < LL_MAX_PARTICLE_COUNT; ++i) - { - sVBSlotFree[i] = i; - } - - sVBSlotCursor = sVBSlotFree; + } //static @@ -122,36 +116,33 @@ void LLVOPartGroup::destroyGL() //static S32 LLVOPartGroup::findAvailableVBSlot() { - if (sVBSlotCursor >= sVBSlotFree+LL_MAX_PARTICLE_COUNT) + if (sVBSlotCursor >= LL_MAX_PARTICLE_COUNT) { //no more available slots return -1; } - S32 ret = *sVBSlotCursor; - sVBSlotCursor++; - - return ret; + return sVBSlotCursor++; } bool ll_is_part_idx_allocated(S32 idx, S32* start, S32* end) { - while (start < end) + /*while (start < end) { if (*start == idx) { //not allocated (in free list) return false; } ++start; - } + }*/ //allocated (not in free list) - return true; + return false; } //static void LLVOPartGroup::freeVBSlot(S32 idx) { - llassert(idx < LL_MAX_PARTICLE_COUNT && idx >= 0); + /*llassert(idx < LL_MAX_PARTICLE_COUNT && idx >= 0); //llassert(sVBSlotCursor > sVBSlotFree); //llassert(ll_is_part_idx_allocated(idx, sVBSlotCursor, sVBSlotFree+LL_MAX_PARTICLE_COUNT)); @@ -159,7 +150,7 @@ void LLVOPartGroup::freeVBSlot(S32 idx) { sVBSlotCursor--; *sVBSlotCursor = idx; - } + }*/ } LLVOPartGroup::LLVOPartGroup(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) @@ -189,6 +180,7 @@ F32 LLVOPartGroup::getBinRadius() void LLVOPartGroup::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) { const LLVector3& pos_agent = getPositionAgent(); + newMin.load3( (pos_agent - mScale).mV); newMax.load3( (pos_agent + mScale).mV); LLVector4a pos; @@ -232,6 +224,37 @@ LLDrawable* LLVOPartGroup::createDrawable(LLPipeline *pipeline) const F32 MAX_PARTICLE_AREA_SCALE = 0.02f; // some tuned constant, limits on how much particle area to draw + LLUUID LLVOPartGroup::getPartOwner(S32 idx) + { + LLUUID ret = LLUUID::null; + + if (idx < (S32) mViewerPartGroupp->mParticles.size()) + { + ret = mViewerPartGroupp->mParticles[idx]->mPartSourcep->getOwnerUUID(); + } + + return ret; + } + + LLUUID LLVOPartGroup::getPartSource(S32 idx) + { + LLUUID ret = LLUUID::null; + + if (idx < (S32) mViewerPartGroupp->mParticles.size()) + { + LLViewerPart* part = mViewerPartGroupp->mParticles[idx]; + if (part && part->mPartSourcep.notNull() && + part->mPartSourcep->mSourceObjectp.notNull()) + { + LLViewerObject* source = part->mPartSourcep->mSourceObjectp; + ret = source->getID(); + } + } + + return ret; + } + + F32 LLVOPartGroup::getPartSize(S32 idx) { if (idx < (S32) mViewerPartGroupp->mParticles.size()) @@ -242,6 +265,16 @@ F32 LLVOPartGroup::getPartSize(S32 idx) return 0.f; } +void LLVOPartGroup::getBlendFunc(S32 idx, U32& src, U32& dst) +{ + if (idx < (S32) mViewerPartGroupp->mParticles.size()) + { + LLViewerPart* part = mViewerPartGroupp->mParticles[idx]; + src = part->mBlendFuncSource; + dst = part->mBlendFuncDest; + } +} + LLVector3 LLVOPartGroup::getCameraPosition() const { return gAgentCamera.getCameraPositionAgent(); @@ -301,13 +334,42 @@ BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable) mDepth = 0.f; S32 i = 0 ; LLVector3 camera_agent = getCameraPosition(); + + F32 max_scale = 0.f; + + for (i = 0 ; i < (S32)mViewerPartGroupp->mParticles.size(); i++) { const LLViewerPart *part = mViewerPartGroupp->mParticles[i]; + + //remember the largest particle + max_scale = llmax(max_scale, part->mScale.mV[0], part->mScale.mV[1]); + + if (part->mFlags & LLPartData::LL_PART_RIBBON_MASK) + { //include ribbon segment length in scale + const LLVector3* pos_agent = NULL; + if (part->mParent) + { + pos_agent = &(part->mParent->mPosAgent); + } + else if (part->mPartSourcep.notNull()) + { + pos_agent = &(part->mPartSourcep->mPosAgent); + } + + if (pos_agent) + { + F32 dist = (*pos_agent-part->mPosAgent).length(); + + max_scale = llmax(max_scale, dist); + } + } + LLVector3 part_pos_agent(part->mPosAgent); LLVector3 at(part_pos_agent - camera_agent); + F32 camera_dist_squared = at.lengthSquared(); F32 inv_camera_dist_squared; if (camera_dist_squared > 1.f) @@ -380,103 +442,258 @@ BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable) facep->setSize(0, 0); } + //record max scale (used to stretch bounding box for visibility culling) + mScale.set(max_scale, max_scale, max_scale); + mDrawable->movePartition(); LLPipeline::sCompiles++; return TRUE; } + +BOOL LLVOPartGroup::lineSegmentIntersect(const LLVector3& start, const LLVector3& end, + S32 face, + BOOL pick_transparent, + S32* face_hit, + LLVector3* intersection, + LLVector2* tex_coord, + LLVector3* normal, + LLVector3* bi_normal) +{ + LLVector4a starta, enda; + starta.load3(start.mV); + enda.load3(end.mV); + + LLVector4a dir; + dir.setSub(enda, starta); + + F32 closest_t = 2.f; + BOOL ret = FALSE; + + for (U32 idx = 0; idx < mViewerPartGroupp->mParticles.size(); ++idx) + { + const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx])); + + LLVector4a v[4]; + LLStrider<LLVector4a> verticesp; + verticesp = v; + + getGeometry(part, verticesp); + + F32 a,b,t; + if (LLTriangleRayIntersect(v[0], v[1], v[2], starta, dir, a,b,t) || + LLTriangleRayIntersect(v[1], v[3], v[2], starta, dir, a,b,t)) + { + if (t >= 0.f && + t <= 1.f && + t < closest_t) + { + ret = TRUE; + closest_t = t; + if (face_hit) + { + *face_hit = idx; + } + + if (intersection) + { + LLVector4a intersect = dir; + intersect.mul(closest_t); + intersect.add(starta); + intersection->set(intersect.getF32ptr()); + } + } + } + } + + return ret; +} + +void LLVOPartGroup::getGeometry(const LLViewerPart& part, + LLStrider<LLVector4a>& verticesp) +{ + if (part.mFlags & LLPartData::LL_PART_RIBBON_MASK) + { + LLVector4a axis, pos, paxis, ppos; + F32 scale, pscale; + + pos.load3(part.mPosAgent.mV); + axis.load3(part.mAxis.mV); + scale = part.mScale.mV[0]; + + if (part.mParent) + { + ppos.load3(part.mParent->mPosAgent.mV); + paxis.load3(part.mParent->mAxis.mV); + pscale = part.mParent->mScale.mV[0]; + } + else + { //use source object as position + + if (part.mPartSourcep->mSourceObjectp.notNull()) + { + LLVector3 v = LLVector3(0,0,1); + v *= part.mPartSourcep->mSourceObjectp->getRenderRotation(); + paxis.load3(v.mV); + ppos.load3(part.mPartSourcep->mPosAgent.mV); + pscale = part.mStartScale.mV[0]; + } + else + { //no source object, no parent, nothing to draw + ppos = pos; + pscale = scale; + paxis = axis; + } + } + + LLVector4a p0, p1, p2, p3; + + scale *= 0.5f; + pscale *= 0.5f; + + axis.mul(scale); + paxis.mul(pscale); + + p0.setAdd(pos, axis); + p1.setSub(pos,axis); + p2.setAdd(ppos, paxis); + p3.setSub(ppos, paxis); + + (*verticesp++) = p2; + (*verticesp++) = p3; + (*verticesp++) = p0; + (*verticesp++) = p1; + } + else + { + LLVector4a part_pos_agent; + part_pos_agent.load3(part.mPosAgent.mV); + LLVector4a camera_agent; + camera_agent.load3(getCameraPosition().mV); + LLVector4a at; + at.setSub(part_pos_agent, camera_agent); + LLVector4a up(0, 0, 1); + LLVector4a right; + + right.setCross3(at, up); + right.normalize3fast(); + up.setCross3(right, at); + up.normalize3fast(); + + if (part.mFlags & LLPartData::LL_PART_FOLLOW_VELOCITY_MASK) + { + LLVector4a normvel; + normvel.load3(part.mVelocity.mV); + normvel.normalize3fast(); + LLVector2 up_fracs; + up_fracs.mV[0] = normvel.dot3(right).getF32(); + up_fracs.mV[1] = normvel.dot3(up).getF32(); + up_fracs.normalize(); + LLVector4a new_up; + LLVector4a new_right; + + //new_up = up_fracs.mV[0] * right + up_fracs.mV[1]*up; + LLVector4a t = right; + t.mul(up_fracs.mV[0]); + new_up = up; + new_up.mul(up_fracs.mV[1]); + new_up.add(t); + + //new_right = up_fracs.mV[1] * right - up_fracs.mV[0]*up; + t = right; + t.mul(up_fracs.mV[1]); + new_right = up; + new_right.mul(up_fracs.mV[0]); + t.sub(new_right); + + up = new_up; + right = t; + up.normalize3fast(); + right.normalize3fast(); + } + + right.mul(0.5f*part.mScale.mV[0]); + up.mul(0.5f*part.mScale.mV[1]); + + + //HACK -- the verticesp->mV[3] = 0.f here are to set the texture index to 0 (particles don't use texture batching, maybe they should) + // this works because there is actually a 4th float stored after the vertex position which is used as a texture index + // also, somebody please VECTORIZE THIS + + LLVector4a ppapu; + LLVector4a ppamu; + + ppapu.setAdd(part_pos_agent, up); + ppamu.setSub(part_pos_agent, up); + + verticesp->setSub(ppapu, right); + (*verticesp++).getF32ptr()[3] = 0.f; + verticesp->setSub(ppamu, right); + (*verticesp++).getF32ptr()[3] = 0.f; + verticesp->setAdd(ppapu, right); + (*verticesp++).getF32ptr()[3] = 0.f; + verticesp->setAdd(ppamu, right); + (*verticesp++).getF32ptr()[3] = 0.f; + } +} + + + void LLVOPartGroup::getGeometry(S32 idx, LLStrider<LLVector4a>& verticesp, LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& emissivep, LLStrider<U16>& indicesp) { if (idx >= (S32) mViewerPartGroupp->mParticles.size()) { return; } - + const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx])); - LLVector4a part_pos_agent; - part_pos_agent.load3(part.mPosAgent.mV); - LLVector4a camera_agent; - camera_agent.load3(getCameraPosition().mV); - LLVector4a at; - at.setSub(part_pos_agent, camera_agent); - LLVector4a up(0, 0, 1); - LLVector4a right; - - right.setCross3(at, up); - right.normalize3fast(); - up.setCross3(right, at); - up.normalize3fast(); - - if (part.mFlags & LLPartData::LL_PART_FOLLOW_VELOCITY_MASK) - { - LLVector4a normvel; - normvel.load3(part.mVelocity.mV); - normvel.normalize3fast(); - LLVector2 up_fracs; - up_fracs.mV[0] = normvel.dot3(right).getF32(); - up_fracs.mV[1] = normvel.dot3(up).getF32(); - up_fracs.normalize(); - LLVector4a new_up; - LLVector4a new_right; - - //new_up = up_fracs.mV[0] * right + up_fracs.mV[1]*up; - LLVector4a t = right; - t.mul(up_fracs.mV[0]); - new_up = up; - new_up.mul(up_fracs.mV[1]); - new_up.add(t); - - //new_right = up_fracs.mV[1] * right - up_fracs.mV[0]*up; - t = right; - t.mul(up_fracs.mV[1]); - new_right = up; - new_right.mul(up_fracs.mV[0]); - t.sub(new_right); - - up = new_up; - right = t; - up.normalize3fast(); - right.normalize3fast(); - } - - right.mul(0.5f*part.mScale.mV[0]); - up.mul(0.5f*part.mScale.mV[1]); + getGeometry(part, verticesp); + LLColor4U pcolor; + LLColor4U color = part.mColor; - LLVector3 normal = -LLViewerCamera::getInstance()->getXAxis(); + LLColor4U pglow; - //HACK -- the verticesp->mV[3] = 0.f here are to set the texture index to 0 (particles don't use texture batching, maybe they should) - // this works because there is actually a 4th float stored after the vertex position which is used as a texture index - // also, somebody please VECTORIZE THIS - - LLVector4a ppapu; - LLVector4a ppamu; + if (part.mFlags & LLPartData::LL_PART_RIBBON_MASK) + { //make sure color blends properly + if (part.mParent) + { + pglow = part.mParent->mGlow; + pcolor = part.mParent->mColor; + } + else + { + pglow = LLColor4U(0, 0, 0, (U8) (255.f*part.mStartGlow)); + pcolor = part.mStartColor; + } + } + else + { + pglow = part.mGlow; + pcolor = color; + } - ppapu.setAdd(part_pos_agent, up); - ppamu.setSub(part_pos_agent, up); + *colorsp++ = pcolor; + *colorsp++ = pcolor; + *colorsp++ = color; + *colorsp++ = color; - verticesp->setSub(ppapu, right); - (*verticesp++).getF32ptr()[3] = 0.f; - verticesp->setSub(ppamu, right); - (*verticesp++).getF32ptr()[3] = 0.f; - verticesp->setAdd(ppapu, right); - (*verticesp++).getF32ptr()[3] = 0.f; - verticesp->setAdd(ppamu, right); - (*verticesp++).getF32ptr()[3] = 0.f; + *emissivep++ = pglow; + *emissivep++ = pglow; + *emissivep++ = part.mGlow; + *emissivep++ = part.mGlow; - *colorsp++ = part.mColor; - *colorsp++ = part.mColor; - *colorsp++ = part.mColor; - *colorsp++ = part.mColor; if (!(part.mFlags & LLPartData::LL_PART_EMISSIVE_MASK)) { //not fullbright, needs normal + LLVector3 normal = -LLViewerCamera::getInstance()->getXAxis(); *normalsp++ = normal; *normalsp++ = normal; *normalsp++ = normal; @@ -615,10 +832,13 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) LLStrider<LLVector3> normalsp; LLStrider<LLVector2> texcoordsp; LLStrider<LLColor4U> colorsp; + LLStrider<LLColor4U> emissivep; buffer->getVertexStrider(verticesp); buffer->getNormalStrider(normalsp); buffer->getColorStrider(colorsp); + buffer->getEmissiveStrider(emissivep); + LLSpatialGroup::drawmap_elem_t& draw_vec = group->mDrawMap[mRenderPass]; @@ -627,7 +847,7 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) LLFace* facep = *i; LLAlphaObject* object = (LLAlphaObject*) facep->getViewerObject(); - if (!facep->isState(LLFace::PARTICLE)) + //if (!facep->isState(LLFace::PARTICLE)) { //set the indices of this face S32 idx = LLVOPartGroup::findAvailableVBSlot(); if (idx >= 0) @@ -636,7 +856,7 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) facep->setIndicesIndex(idx*6); facep->setVertexBuffer(LLVOPartGroup::sVB); facep->setPoolType(LLDrawPool::POOL_ALPHA); - facep->setState(LLFace::PARTICLE); + //facep->setState(LLFace::PARTICLE); } else { @@ -651,8 +871,9 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) LLStrider<LLVector3> cur_norm = normalsp + geom_idx; LLStrider<LLVector2> cur_tc = texcoordsp + geom_idx; LLStrider<LLColor4U> cur_col = colorsp + geom_idx; + LLStrider<LLColor4U> cur_glow = emissivep + geom_idx; - object->getGeometry(facep->getTEOffset(), cur_vert, cur_norm, cur_tc, cur_col, cur_idx); + object->getGeometry(facep->getTEOffset(), cur_vert, cur_norm, cur_tc, cur_col, cur_glow, cur_idx); llassert(facep->getGeomCount() == 4); llassert(facep->getIndicesCount() == 6); @@ -668,9 +889,16 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) bool batched = false; + U32 bf_src = LLRender::BF_SOURCE_ALPHA; + U32 bf_dst = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; + + object->getBlendFunc(facep->getTEOffset(), bf_src, bf_dst); + if (idx >= 0 && draw_vec[idx]->mTexture == facep->getTexture() && - draw_vec[idx]->mFullbright == fullbright) + draw_vec[idx]->mFullbright == fullbright && + draw_vec[idx]->mBlendFuncDst == bf_dst && + draw_vec[idx]->mBlendFuncSrc == bf_src) { if (draw_vec[idx]->mEnd == facep->getGeomIndex()-1) { @@ -702,6 +930,8 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) info->mExtents[0] = group->mObjectExtents[0]; info->mExtents[1] = group->mObjectExtents[1]; info->mVSize = vsize; + info->mBlendFuncDst = bf_dst; + info->mBlendFuncSrc = bf_src; draw_vec.push_back(info); //for alpha sorting facep->setDrawInfo(info); diff --git a/indra/newview/llvopartgroup.h b/indra/newview/llvopartgroup.h index 42c1252d01..3c2e0344a2 100644 --- a/indra/newview/llvopartgroup.h +++ b/indra/newview/llvopartgroup.h @@ -42,8 +42,7 @@ public: //vertex buffer for holding all particles static LLPointer<LLVertexBuffer> sVB; - static S32 sVBSlotFree[LL_MAX_PARTICLE_COUNT]; - static S32* sVBSlotCursor; + static S32 sVBSlotCursor; static void initClass(); static void restoreGL(); @@ -57,6 +56,7 @@ public: LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR | + LLVertexBuffer::MAP_EMISSIVE | LLVertexBuffer::MAP_TEXTURE_INDEX }; @@ -69,20 +69,37 @@ public: virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax); virtual U32 getPartitionType() const; + /*virtual*/ BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end, + S32 face, + BOOL pick_transparent, + S32* face_hit, + LLVector3* intersection, + LLVector2* tex_coord, + LLVector3* normal, + LLVector3* bi_normal); + /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); /*virtual*/ void updateTextures(); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); + void getGeometry(const LLViewerPart& part, + LLStrider<LLVector4a>& verticesp); + void getGeometry(S32 idx, LLStrider<LLVector4a>& verticesp, LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& emissivep, LLStrider<U16>& indicesp); void updateFaceSize(S32 idx) { } F32 getPartSize(S32 idx); + void getBlendFunc(S32 idx, U32& src, U32& dst); + LLUUID getPartOwner(S32 idx); + LLUUID getPartSource(S32 idx); + void setViewerPartGroup(LLViewerPartGroup *part_groupp) { mViewerPartGroupp = part_groupp; } LLViewerPartGroup* getViewerPartGroup() { return mViewerPartGroupp; } diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index d94cd01a0b..e0ed13a3a7 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -99,6 +99,8 @@ static LLFastTimer::DeclareTimer FTM_GEN_TRIANGLES("Generate Triangles"); static LLFastTimer::DeclareTimer FTM_GEN_VOLUME("Generate Volumes"); static LLFastTimer::DeclareTimer FTM_VOLUME_TEXTURES("Volume Textures"); +extern BOOL gGLDebugLoggingEnabled; + // Implementation class of LLMediaDataClientObject. See llmediadataclient.h class LLMediaDataClientObjectImpl : public LLMediaDataClientObject { @@ -382,7 +384,6 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, } else { - // CORY TO DO: Figure out how to get the value here if (update_type != OUT_TERSE_IMPROVED) { LLVolumeParams volume_params; @@ -451,6 +452,11 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, mFaceMappingChanged = TRUE; mTexAnimMode = 0; } + + if (value & 0x400) + { //particle system (new) + unpackParticleSource(*dp, mOwnerID, false); + } } else { @@ -1049,8 +1055,7 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms_in, const S32 detail, bo } } } - - + static LLCachedControl<bool> use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback"); bool cache_in_vram = use_transform_feedback && gTransformPositionProgram.mProgramObject && @@ -1067,7 +1072,9 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms_in, const S32 detail, bo break; } volume->genBinormals(i); + //gGLDebugLoggingEnabled = TRUE; LLFace::cacheFaceInVRAM(face); + //gGLDebugLoggingEnabled = FALSE; } } @@ -1116,6 +1123,12 @@ void LLVOVolume::notifyMeshLoaded() { mSculptChanged = TRUE; gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE); + + LLVOAvatar* avatar = getAvatar(); + if (avatar) + { + avatar->updateVisualComplexity(); + } } // sculpt replaces generate() for sculpted surfaces @@ -1133,7 +1146,13 @@ void LLVOVolume::sculpt() S32 max_discard = mSculptTexture->getMaxDiscardLevel(); if (discard_level > max_discard) - discard_level = max_discard; // clamp to the best we can do + { + discard_level = max_discard; // clamp to the best we can do + } + if(discard_level > MAX_DISCARD_LEVEL) + { + return; //we think data is not ready yet. + } S32 current_discard = getVolume()->getSculptLevel() ; if(current_discard < -2) @@ -1252,7 +1271,7 @@ BOOL LLVOVolume::calcLOD() else { distance = mDrawable->mDistanceWRTCamera; - radius = getVolume()->mLODScaleBias.scaledVec(getScale()).length(); + radius = getVolume() ? getVolume()->mLODScaleBias.scaledVec(getScale()).length() : getScale().length(); } //hold onto unmodified distance for debugging @@ -1282,7 +1301,7 @@ BOOL LLVOVolume::calcLOD() { //setDebugText(llformat("%.2f:%.2f, %d", debug_distance, radius, cur_detail)); - setDebugText(llformat("%d", mDrawable->getFace(0)->getTextureIndex())); + //setDebugText(llformat("%d", mDrawable->getFace(0)->getTextureIndex())); } if (cur_detail != mLOD) @@ -2974,7 +2993,7 @@ void LLVOVolume::generateSilhouette(LLSelectNode* nodep, const LLVector3& view_p //transform view vector into volume space view_vector -= getRenderPosition(); - mDrawable->mDistanceWRTCamera = view_vector.length(); + //mDrawable->mDistanceWRTCamera = view_vector.length(); LLQuaternion worldRot = getRenderRotation(); view_vector = view_vector * ~worldRot; if (!isVolumeGlobal()) @@ -3830,10 +3849,13 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons } //build matrix palette - LLMatrix4a mp[64]; + static const size_t kMaxJoints = 64; + + LLMatrix4a mp[kMaxJoints]; LLMatrix4* mat = (LLMatrix4*) mp; - for (U32 j = 0; j < skin->mJointNames.size(); ++j) + U32 maxJoints = llmin(skin->mJointNames.size(), kMaxJoints); + for (U32 j = 0; j < maxJoints; ++j) { LLJoint* joint = avatar->getJoint(skin->mJointNames[j]); if (joint) @@ -3888,8 +3910,10 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons F32 w = wght[k]; LLMatrix4a src; - src.setMul(mp[idx[k]], w); - + // Insure ref'd bone is in our clamped array of mats + llassert(idx[k] < kMaxJoints); + // clamp k to kMaxJoints to avoid reading garbage off stack in release + src.setMul(mp[idx[(k < kMaxJoints) ? k : 0]], w); final_mat.add(src); } @@ -4221,11 +4245,20 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) mFaceList.clear(); - std::vector<LLFace*> fullbright_faces; - std::vector<LLFace*> bump_faces; - std::vector<LLFace*> simple_faces; + const U32 MAX_FACE_COUNT = 4096; + + static LLFace** fullbright_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64); + static LLFace** bump_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64); + static LLFace** simple_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64); + static LLFace** alpha_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64); + + U32 fullbright_count = 0; + U32 bump_count = 0; + U32 simple_count = 0; + U32 alpha_count = 0; + - std::vector<LLFace*> alpha_faces; + U32 useage = group->mSpatialPartition->mBufferUsage; U32 max_vertices = (gSavedSettings.getS32("RenderMaxVBOSize")*1024)/LLVertexBuffer::calcVertexSize(group->mSpatialPartition->mVertexDataMask); @@ -4236,6 +4269,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) bool emissive = false; + + { LLFastTimer t(FTM_REBUILD_VOLUME_FACE_LIST); @@ -4537,7 +4572,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { if (facep->canRenderAsMask()) { //can be treated as alpha mask - simple_faces.push_back(facep); + if (simple_count < MAX_FACE_COUNT) + { + simple_faces[simple_count++] = facep; + } } else { @@ -4545,7 +4583,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { //only treat as alpha in the pipeline if < 100% transparent drawablep->setState(LLDrawable::HAS_ALPHA); } - alpha_faces.push_back(facep); + if (alpha_count < MAX_FACE_COUNT) + { + alpha_faces[alpha_count++] = facep; + } } } else @@ -4560,33 +4601,51 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { if (te->getBumpmap()) { //needs normal + binormal - bump_faces.push_back(facep); + if (bump_count < MAX_FACE_COUNT) + { + bump_faces[bump_count++] = facep; + } } else if (te->getShiny() || !te->getFullbright()) { //needs normal - simple_faces.push_back(facep); + if (simple_count < MAX_FACE_COUNT) + { + simple_faces[simple_count++] = facep; + } } else { //doesn't need normal facep->setState(LLFace::FULLBRIGHT); - fullbright_faces.push_back(facep); + if (fullbright_count < MAX_FACE_COUNT) + { + fullbright_faces[fullbright_count++] = facep; + } } } else { if (te->getBumpmap() && LLPipeline::sRenderBump) { //needs normal + binormal - bump_faces.push_back(facep); + if (bump_count < MAX_FACE_COUNT) + { + bump_faces[bump_count++] = facep; + } } else if ((te->getShiny() && LLPipeline::sRenderBump) || !(te->getFullbright() || bake_sunlight)) { //needs normal - simple_faces.push_back(facep); + if (simple_count < MAX_FACE_COUNT) + { + simple_faces[simple_count++] = facep; + } } else { //doesn't need normal facep->setState(LLFace::FULLBRIGHT); - fullbright_faces.push_back(facep); + if (fullbright_count < MAX_FACE_COUNT) + { + fullbright_faces[fullbright_count++] = facep; + } } } } @@ -4599,7 +4658,14 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (is_rigged) { - drawablep->setState(LLDrawable::RIGGED); + if (!drawablep->isState(LLDrawable::RIGGED)) + { + drawablep->setState(LLDrawable::RIGGED); + + //first time this is drawable is being marked as rigged, + // do another LoD update to use avatar bounding box + vobj->updateLOD(); + } } else { @@ -4629,17 +4695,17 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (batch_textures) { bump_mask |= LLVertexBuffer::MAP_BINORMAL; - genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, FALSE, TRUE); - genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, FALSE, TRUE); - genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, FALSE, TRUE); - genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, TRUE, TRUE); + genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, simple_count, FALSE, TRUE); + genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, fullbright_count, FALSE, TRUE); + genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, bump_count, FALSE, FALSE); + genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, alpha_count, TRUE, TRUE); } else { - genDrawInfo(group, simple_mask, simple_faces); - genDrawInfo(group, fullbright_mask, fullbright_faces); - genDrawInfo(group, bump_mask, bump_faces, FALSE, TRUE); - genDrawInfo(group, alpha_mask, alpha_faces, TRUE); + genDrawInfo(group, simple_mask, simple_faces, simple_count); + genDrawInfo(group, fullbright_mask, fullbright_faces, fullbright_count); + genDrawInfo(group, bump_mask, bump_faces, bump_count, FALSE, FALSE); + genDrawInfo(group, alpha_mask, alpha_faces, alpha_count, TRUE); } @@ -4671,6 +4737,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } } +static LLFastTimer::DeclareTimer FTM_REBUILD_MESH_FLUSH("Flush Mesh"); void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) { @@ -4680,11 +4747,14 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) LLFastTimer ftm(FTM_REBUILD_VOLUME_VB); LLFastTimer t(FTM_REBUILD_VOLUME_GEN_DRAW_INFO); //make sure getgeometryvolume shows up in the right place in timers - S32 num_mapped_veretx_buffer = LLVertexBuffer::sMappedCount ; - group->mBuilt = 1.f; - std::set<LLVertexBuffer*> mapped_buffers; + S32 num_mapped_vertex_buffer = LLVertexBuffer::sMappedCount ; + + const U32 MAX_BUFFER_COUNT = 4096; + LLVertexBuffer* locked_buffer[MAX_BUFFER_COUNT]; + + U32 buffer_count = 0; for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter) { @@ -4694,7 +4764,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) { LLVOVolume* vobj = drawablep->getVOVolume(); vobj->preRebuild(); - + if (drawablep->isState(LLDrawable::ANIMATED_CHILD)) { vobj->updateRelativeXform(true); @@ -4719,9 +4789,9 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) } - if (buff->isLocked()) + if (buff->isLocked() && buffer_count < MAX_BUFFER_COUNT) { - mapped_buffers.insert(buff); + locked_buffer[buffer_count++] = buff; } } } @@ -4737,21 +4807,24 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) } } - for (std::set<LLVertexBuffer*>::iterator iter = mapped_buffers.begin(); iter != mapped_buffers.end(); ++iter) { - (*iter)->flush(); - } - - // don't forget alpha - if(group != NULL && - !group->mVertexBuffer.isNull() && - group->mVertexBuffer->isLocked()) - { - group->mVertexBuffer->flush(); + LLFastTimer t(FTM_REBUILD_MESH_FLUSH); + for (LLVertexBuffer** iter = locked_buffer, ** end_iter = locked_buffer+buffer_count; iter != end_iter; ++iter) + { + (*iter)->flush(); + } + + // don't forget alpha + if(group != NULL && + !group->mVertexBuffer.isNull() && + group->mVertexBuffer->isLocked()) + { + group->mVertexBuffer->flush(); + } } //if not all buffers are unmapped - if(num_mapped_veretx_buffer != LLVertexBuffer::sMappedCount) + if(num_mapped_vertex_buffer != LLVertexBuffer::sMappedCount) { llwarns << "Not all mapped vertex buffers are unmapped!" << llendl ; for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter) @@ -4811,12 +4884,22 @@ static LLFastTimer::DeclareTimer FTM_GEN_DRAW_INFO_RESIZE_VB("Resize VB"); -void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort, BOOL batch_textures) +void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, BOOL distance_sort, BOOL batch_textures) { LLFastTimer t(FTM_REBUILD_VOLUME_GEN_DRAW_INFO); U32 buffer_usage = group->mBufferUsage; + static LLCachedControl<bool> use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback"); + + if (use_transform_feedback && + gTransformPositionProgram.mProgramObject && //transform shaders are loaded + buffer_usage == GL_DYNAMIC_DRAW_ARB && //target buffer is in VRAM + !(mask & LLVertexBuffer::MAP_WEIGHT4)) //TODO: add support for weights + { + buffer_usage = GL_DYNAMIC_COPY_ARB; + } + #if LL_DARWIN // HACK from Leslie: // Disable VBO usage for alpha on Mac OS X because it kills the framerate @@ -4837,17 +4920,18 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: if (!distance_sort) { //sort faces by things that break batches - std::sort(faces.begin(), faces.end(), CompareBatchBreakerModified()); + std::sort(faces, faces+face_count, CompareBatchBreakerModified()); } else { //sort faces by distance - std::sort(faces.begin(), faces.end(), LLFace::CompareDistanceGreater()); + std::sort(faces, faces+face_count, LLFace::CompareDistanceGreater()); } } bool hud_group = group->isHUDGroup() ; - std::vector<LLFace*>::iterator face_iter = faces.begin(); + LLFace** face_iter = faces; + LLFace** end_faces = faces+face_count; LLSpatialGroup::buffer_map_t buffer_map; @@ -4876,7 +4960,9 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: //NEVER use more than 16 texture index channels (workaround for prevalent driver bug) texture_index_channels = llmin(texture_index_channels, 16); - while (face_iter != faces.end()) + bool flexi = false; + + while (face_iter != end_faces) { //pull off next face LLFace* facep = *face_iter; @@ -4902,11 +4988,16 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: U32 index_count = facep->getIndicesCount(); U32 geom_count = facep->getGeomCount(); + flexi = flexi || facep->getViewerObject()->getVolume()->isUnique(); + //sum up vertices needed for this render batch - std::vector<LLFace*>::iterator i = face_iter; + LLFace** i = face_iter; ++i; - std::vector<LLViewerTexture*> texture_list; + const U32 MAX_TEXTURE_COUNT = 32; + LLViewerTexture* texture_list[MAX_TEXTURE_COUNT]; + + U32 texture_count = 0; { LLFastTimer t(FTM_GEN_DRAW_INFO_FACE_SIZE); @@ -4914,12 +5005,15 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: { U8 cur_tex = 0; facep->setTextureIndex(cur_tex); - texture_list.push_back(tex); - + if (texture_count < MAX_TEXTURE_COUNT) + { + texture_list[texture_count++] = tex; + } + if (can_batch_texture(facep)) { //populate texture_list with any textures that can be batched //move i to the next unbatchable face - while (i != faces.end()) + while (i != end_faces) { facep = *i; @@ -4934,7 +5028,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: if (distance_sort) { //textures might be out of order, see if texture exists in current batch bool found = false; - for (U32 tex_idx = 0; tex_idx < texture_list.size(); ++tex_idx) + for (U32 tex_idx = 0; tex_idx < texture_count; ++tex_idx) { if (facep->getTexture() == texture_list[tex_idx]) { @@ -4946,7 +5040,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: if (!found) { - cur_tex = texture_list.size(); + cur_tex = texture_count; } } else @@ -4961,7 +5055,10 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: tex = facep->getTexture(); - texture_list.push_back(tex); + if (texture_count < MAX_TEXTURE_COUNT) + { + texture_list[texture_count++] = tex; + } } if (geom_count + facep->getGeomCount() > max_vertices) @@ -4970,6 +5067,9 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } ++i; + + flexi = flexi || facep->getViewerObject()->getVolume()->isUnique(); + index_count += facep->getIndicesCount(); geom_count += facep->getGeomCount(); @@ -4981,7 +5081,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } else { - while (i != faces.end() && + while (i != end_faces && (LLPipeline::sTextureBindTest || (distance_sort || (*i)->getTexture() == tex))) { facep = *i; @@ -4999,8 +5099,16 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: ++i; index_count += facep->getIndicesCount(); geom_count += facep->getGeomCount(); + + flexi = flexi || facep->getViewerObject()->getVolume()->isUnique(); + } } } + + + if (flexi && buffer_usage && buffer_usage != GL_STREAM_DRAW_ARB) + { + buffer_usage = GL_STREAM_DRAW_ARB; } //create vertex buffer diff --git a/indra/newview/llwaterparammanager.cpp b/indra/newview/llwaterparammanager.cpp index 4f52ff9778..548890b5b5 100644 --- a/indra/newview/llwaterparammanager.cpp +++ b/indra/newview/llwaterparammanager.cpp @@ -188,13 +188,11 @@ void LLWaterParamManager::updateShaderUniforms(LLGLSLShader * shader) if (shader->mShaderGroup == LLGLSLShader::SG_WATER) { shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, LLWLParamManager::getInstance()->getRotatedLightDir().mV); - shader->uniform3fv("camPosLocal", 1, LLViewerCamera::getInstance()->getOrigin().mV); - shader->uniform4fv("waterFogColor", 1, LLDrawPoolWater::sWaterFogColor.mV); - shader->uniform1f("waterFogEnd", LLDrawPoolWater::sWaterFogEnd); - shader->uniform4fv("waterPlane", 1, mWaterPlane.mV); - shader->uniform1f("waterFogDensity", getFogDensity()); - shader->uniform1f("waterFogKS", mWaterFogKS); - shader->uniform1f("distance_multiplier", 0); + shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, LLDrawPoolWater::sWaterFogColor.mV); + shader->uniform4fv(LLShaderMgr::WATER_WATERPLANE, 1, mWaterPlane.mV); + shader->uniform1f(LLShaderMgr::WATER_FOGDENSITY, getFogDensity()); + shader->uniform1f(LLShaderMgr::WATER_FOGKS, mWaterFogKS); + shader->uniform1f(LLViewerShaderMgr::DISTANCE_MULTIPLIER, 0); } } diff --git a/indra/newview/llwaterparamset.h b/indra/newview/llwaterparamset.h index b28585af59..368cb0ccba 100644 --- a/indra/newview/llwaterparamset.h +++ b/indra/newview/llwaterparamset.h @@ -33,6 +33,7 @@ #include "v4math.h" #include "v4color.h" #include "llviewershadermgr.h" +#include "llstringtable.h" class LLWaterParamSet; @@ -47,6 +48,9 @@ public: private: LLSD mParamValues; + std::vector<LLStaticHashedString> mParamHashedNames; + + void updateHashedNames(); public: @@ -140,6 +144,17 @@ inline void LLWaterParamSet::setAll(const LLSD& val) mParamValues[mIt->first] = mIt->second; } } + updateHashedNames(); +} + +inline void LLWaterParamSet::updateHashedNames() +{ + mParamHashedNames.clear(); + // Iterate through values + for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter) + { + mParamHashedNames.push_back(LLStaticHashedString(iter->first)); + } } inline const LLSD& LLWaterParamSet::getAll() diff --git a/indra/newview/llwlanimator.h b/indra/newview/llwlanimator.h index 5223b45343..810f4cf7e5 100644 --- a/indra/newview/llwlanimator.h +++ b/indra/newview/llwlanimator.h @@ -137,3 +137,4 @@ private: }; #endif // LL_WL_ANIMATOR_H + diff --git a/indra/newview/llwlparammanager.cpp b/indra/newview/llwlparammanager.cpp index 6077208799..04d41a2512 100644 --- a/indra/newview/llwlparammanager.cpp +++ b/indra/newview/llwlparammanager.cpp @@ -352,7 +352,7 @@ void LLWLParamManager::updateShaderUniforms(LLGLSLShader * shader) if (shader->mShaderGroup == LLGLSLShader::SG_DEFAULT) { shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, mRotatedLightDir.mV); - shader->uniform3fv("camPosLocal", 1, LLViewerCamera::getInstance()->getOrigin().mV); + shader->uniform3fv(LLShaderMgr::WL_CAMPOSLOCAL, 1, LLViewerCamera::getInstance()->getOrigin().mV); } else if (shader->mShaderGroup == LLGLSLShader::SG_SKY) @@ -360,7 +360,7 @@ void LLWLParamManager::updateShaderUniforms(LLGLSLShader * shader) shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, mClampedLightDir.mV); } - shader->uniform1f("scene_light_strength", mSceneLightStrength); + shader->uniform1f(LLShaderMgr::SCENE_LIGHT_STRENGTH, mSceneLightStrength); } diff --git a/indra/newview/llwlparammanager.h b/indra/newview/llwlparammanager.h index 72422500fc..e13aed98ed 100644 --- a/indra/newview/llwlparammanager.h +++ b/indra/newview/llwlparammanager.h @@ -412,3 +412,4 @@ inline LLVector4 LLWLParamManager::getRotatedLightDir(void) const } #endif + diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp index b04d30db55..b307f19e8a 100644 --- a/indra/newview/llwlparamset.cpp +++ b/indra/newview/llwlparamset.cpp @@ -38,6 +38,22 @@ #include <sstream> +static LLStaticHashedString sStarBrightness("star_brightness"); +static LLStaticHashedString sPresetNum("preset_num"); +static LLStaticHashedString sSunAngle("sun_angle"); +static LLStaticHashedString sEastAngle("east_angle"); +static LLStaticHashedString sEnableCloudScroll("enable_cloud_scroll"); +static LLStaticHashedString sCloudScrollRate("cloud_scroll_rate"); +static LLStaticHashedString sLightNorm("lightnorm"); +static LLStaticHashedString sCloudDensity("cloud_pos_density1"); +static LLStaticHashedString sCloudScale("cloud_scale"); +static LLStaticHashedString sCloudShadow("cloud_shadow"); +static LLStaticHashedString sDensityMultiplier("density_multiplier"); +static LLStaticHashedString sDistanceMultiplier("distance_multiplier"); +static LLStaticHashedString sHazeDensity("haze_density"); +static LLStaticHashedString sHazeHorizon("haze_horizon"); +static LLStaticHashedString sMaxY("max_y"); + LLWLParamSet::LLWLParamSet(void) : mName("Unnamed Preset"), mCloudScrollXOffset(0.f), mCloudScrollYOffset(0.f) @@ -48,21 +64,24 @@ static LLFastTimer::DeclareTimer FTM_WL_PARAM_UPDATE("WL Param Update"); void LLWLParamSet::update(LLGLSLShader * shader) const { LLFastTimer t(FTM_WL_PARAM_UPDATE); - - for(LLSD::map_const_iterator i = mParamValues.beginMap(); - i != mParamValues.endMap(); - ++i) + LLSD::map_const_iterator i = mParamValues.beginMap(); + std::vector<LLStaticHashedString>::const_iterator n = mParamHashedNames.begin(); + for(;(i != mParamValues.endMap()) && (n != mParamHashedNames.end());++i, n++) { - const std::string& param = i->first; + const LLStaticHashedString& param = *n; - if (param == "star_brightness" || param == "preset_num" || param == "sun_angle" || - param == "east_angle" || param == "enable_cloud_scroll" || - param == "cloud_scroll_rate" || param == "lightnorm" ) + // check that our pre-hashed names are still tracking the mParamValues map correctly + // + llassert(param.String() == i->first); + + if (param == sStarBrightness || param == sPresetNum || param == sSunAngle || + param == sEastAngle || param == sEnableCloudScroll || + param == sCloudScrollRate || param == sLightNorm ) { continue; } - if (param == "cloud_pos_density1") + if (param == sCloudDensity) { LLVector4 val; val.mV[0] = F32(i->second[0].asReal()) + mCloudScrollXOffset; @@ -74,10 +93,10 @@ void LLWLParamSet::update(LLGLSLShader * shader) const shader->uniform4fv(param, 1, val.mV); stop_glerror(); } - else if (param == "cloud_scale" || param == "cloud_shadow" || - param == "density_multiplier" || param == "distance_multiplier" || - param == "haze_density" || param == "haze_horizon" || - param == "max_y" ) + else if (param == sCloudScale || param == sCloudShadow || + param == sDensityMultiplier || param == sDistanceMultiplier || + param == sHazeDensity || param == sHazeHorizon || + param == sMaxY ) { F32 val = (F32) i->second[0].asReal(); @@ -378,3 +397,14 @@ void LLWLParamSet::updateCloudScrolling(void) mCloudScrollYOffset += F32(delta_t * (getCloudScrollY() - 10.f) / 100.f); } } + +void LLWLParamSet::updateHashedNames() +{ + mParamHashedNames.clear(); + // Iterate through values + for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter) + { + mParamHashedNames.push_back(LLStaticHashedString(iter->first)); + } +} + diff --git a/indra/newview/llwlparamset.h b/indra/newview/llwlparamset.h index b087119dd5..6e5f1d3a4b 100644 --- a/indra/newview/llwlparamset.h +++ b/indra/newview/llwlparamset.h @@ -29,9 +29,11 @@ #include <string> #include <map> +#include <vector> #include "v4math.h" #include "v4color.h" +#include "llstaticstringtable.h" class LLWLParamSet; class LLGLSLShader; @@ -47,9 +49,12 @@ public: private: LLSD mParamValues; - + std::vector<LLStaticHashedString> mParamHashedNames; + float mCloudScrollXOffset, mCloudScrollYOffset; + void updateHashedNames(); + public: LLWLParamSet(); @@ -177,6 +182,8 @@ inline void LLWLParamSet::setAll(const LLSD& val) if(val.isMap()) { mParamValues = val; } + + updateHashedNames(); } inline const LLSD& LLWLParamSet::getAll() @@ -236,3 +243,4 @@ inline F32 LLWLParamSet::getCloudScrollY() { #endif // LL_WLPARAM_SET_H + diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index ccc513b80d..eeaa30aafb 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -1795,3 +1795,5 @@ BOOL LLWorldMapView::handleDoubleClick( S32 x, S32 y, MASK mask ) } return FALSE; } + + diff --git a/indra/newview/noise.h b/indra/newview/noise.h index 0923bffcf2..b3efad73c5 100644 --- a/indra/newview/noise.h +++ b/indra/newview/noise.h @@ -310,6 +310,8 @@ static void normalize3(F32 v[3]) static void init(void) { + // we want repeatable noise (e.g. for stable terrain texturing), so seed with known value + srand(42); int i, j, k; for (i = 0 ; i < B ; i++) { @@ -340,6 +342,9 @@ static void init(void) for (j = 0 ; j < 3 ; j++) g3[B + i][j] = g3[i][j]; } + + // reintroduce entropy + srand(time(NULL)); // Flawfinder: ignore } #undef B diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 9f0e2906d0..df7a3c7593 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -162,6 +162,7 @@ S32 LLPipeline::RenderGlowIterations; F32 LLPipeline::RenderGlowWidth; F32 LLPipeline::RenderGlowStrength; BOOL LLPipeline::RenderDepthOfField; +BOOL LLPipeline::RenderDepthOfFieldInEditMode; F32 LLPipeline::CameraFocusTransitionTime; F32 LLPipeline::CameraFNumber; F32 LLPipeline::CameraFocalLength; @@ -252,6 +253,17 @@ LLFastTimer::DeclareTimer FTM_RENDER_DEFERRED("Deferred Shading"); static LLFastTimer::DeclareTimer FTM_STATESORT_DRAWABLE("Sort Drawables"); static LLFastTimer::DeclareTimer FTM_STATESORT_POSTSORT("Post Sort"); +static LLStaticHashedString sTint("tint"); +static LLStaticHashedString sAmbiance("ambiance"); +static LLStaticHashedString sAlphaScale("alpha_scale"); +static LLStaticHashedString sNormMat("norm_mat"); +static LLStaticHashedString sOffset("offset"); +static LLStaticHashedString sScreenRes("screenRes"); +static LLStaticHashedString sDelta("delta"); +static LLStaticHashedString sDistFactor("dist_factor"); +static LLStaticHashedString sKern("kern"); +static LLStaticHashedString sKernScale("kern_scale"); + //---------------------------------------- std::string gPoolNames[] = { @@ -589,6 +601,7 @@ void LLPipeline::init() connectRefreshCachedSettingsSafe("RenderGlowWidth"); connectRefreshCachedSettingsSafe("RenderGlowStrength"); connectRefreshCachedSettingsSafe("RenderDepthOfField"); + connectRefreshCachedSettingsSafe("RenderDepthOfFieldInEditMode"); connectRefreshCachedSettingsSafe("CameraFocusTransitionTime"); connectRefreshCachedSettingsSafe("CameraFNumber"); connectRefreshCachedSettingsSafe("CameraFocalLength"); @@ -1072,6 +1085,7 @@ void LLPipeline::refreshCachedSettings() RenderGlowWidth = gSavedSettings.getF32("RenderGlowWidth"); RenderGlowStrength = gSavedSettings.getF32("RenderGlowStrength"); RenderDepthOfField = gSavedSettings.getBOOL("RenderDepthOfField"); + RenderDepthOfFieldInEditMode = gSavedSettings.getBOOL("RenderDepthOfFieldInEditMode"); CameraFocusTransitionTime = gSavedSettings.getF32("CameraFocusTransitionTime"); CameraFNumber = gSavedSettings.getF32("CameraFNumber"); CameraFocalLength = gSavedSettings.getF32("CameraFocalLength"); @@ -4583,18 +4597,6 @@ void LLPipeline::renderPhysicsDisplay() } } - for (LLCullResult::bridge_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i) - { - LLSpatialBridge* bridge = *i; - if (!bridge->isDead() && hasRenderType(bridge->mDrawableType)) - { - gGL.pushMatrix(); - gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); - bridge->renderPhysicsShapes(); - gGL.popMatrix(); - } - } - gGL.flush(); if (LLGLSLShader::sNoFixedFunction) @@ -4630,9 +4632,9 @@ void LLPipeline::renderDebug() if (LLGLSLShader::sNoFixedFunction) { gPathfindingProgram.bind(); - gPathfindingProgram.uniform1f("tint", 1.f); - gPathfindingProgram.uniform1f("ambiance", 1.f); - gPathfindingProgram.uniform1f("alpha_scale", 1.f); + gPathfindingProgram.uniform1f(sTint, 1.f); + gPathfindingProgram.uniform1f(sAmbiance, 1.f); + gPathfindingProgram.uniform1f(sAlphaScale, 1.f); } //Requried character physics capsule render parameters @@ -4649,7 +4651,7 @@ void LLPipeline::renderDebug() llPathingLibInstance->renderSimpleShapeCapsuleID( gGL, id, pos, rot ); gGL.setColorMask(true, false); LLGLEnable blend(GL_BLEND); - gPathfindingProgram.uniform1f("alpha_scale", 0.90f); + gPathfindingProgram.uniform1f(sAlphaScale, 0.90f); llPathingLibInstance->renderSimpleShapeCapsuleID( gGL, id, pos, rot ); gPathfindingProgram.bind(); } @@ -4676,9 +4678,9 @@ void LLPipeline::renderDebug() { gPathfindingProgram.bind(); - gPathfindingProgram.uniform1f("tint", 1.f); - gPathfindingProgram.uniform1f("ambiance", ambiance); - gPathfindingProgram.uniform1f("alpha_scale", 1.f); + gPathfindingProgram.uniform1f(sTint, 1.f); + gPathfindingProgram.uniform1f(sAmbiance, ambiance); + gPathfindingProgram.uniform1f(sAlphaScale, 1.f); } if ( !pathfindingConsole->isRenderWorld() ) @@ -4702,7 +4704,7 @@ void LLPipeline::renderDebug() if ( pathfindingConsole->isRenderWorld() ) { LLGLEnable blend(GL_BLEND); - gPathfindingProgram.uniform1f("alpha_scale", 0.66f); + gPathfindingProgram.uniform1f(sAlphaScale, 0.66f); llPathingLibInstance->renderNavMesh(); } else @@ -4714,8 +4716,8 @@ void LLPipeline::renderDebug() if (LLGLSLShader::sNoFixedFunction) { gPathfindingNoNormalsProgram.bind(); - gPathfindingNoNormalsProgram.uniform1f("tint", 1.f); - gPathfindingNoNormalsProgram.uniform1f("alpha_scale", 1.f); + gPathfindingNoNormalsProgram.uniform1f(sTint, 1.f); + gPathfindingNoNormalsProgram.uniform1f(sAlphaScale, 1.f); llPathingLibInstance->renderNavMeshEdges(); gPathfindingProgram.bind(); } @@ -4755,7 +4757,7 @@ void LLPipeline::renderDebug() gGL.setColorMask(true, false); //render the bookends LLGLEnable blend(GL_BLEND); - gPathfindingProgram.uniform1f("alpha_scale", 0.90f); + gPathfindingProgram.uniform1f(sAlphaScale, 0.90f); llPathingLibInstance->renderPathBookend( gGL, LLPathingLib::LLPL_START ); llPathingLibInstance->renderPathBookend( gGL, LLPathingLib::LLPL_END ); gPathfindingProgram.bind(); @@ -4773,7 +4775,7 @@ void LLPipeline::renderDebug() if (LLGLSLShader::sNoFixedFunction) { LLGLEnable blend(GL_BLEND); - gPathfindingProgram.uniform1f("alpha_scale", 0.90f); + gPathfindingProgram.uniform1f(sAlphaScale, 0.90f); llPathingLibInstance->renderSimpleShapes( gGL, gAgent.getRegion()->getWaterHeight() ); } else @@ -4821,7 +4823,7 @@ void LLPipeline::renderDebug() LLGLEnable blend(GL_BLEND); { - gPathfindingProgram.uniform1f("ambiance", ambiance); + gPathfindingProgram.uniform1f(sAmbiance, ambiance); { //draw solid overlay LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_LEQUAL); @@ -4836,8 +4838,8 @@ void LLPipeline::renderDebug() if (pathfindingConsole->isRenderXRay()) { - gPathfindingProgram.uniform1f("tint", gSavedSettings.getF32("PathfindingXRayTint")); - gPathfindingProgram.uniform1f("alpha_scale", gSavedSettings.getF32("PathfindingXRayOpacity")); + gPathfindingProgram.uniform1f(sTint, gSavedSettings.getF32("PathfindingXRayTint")); + gPathfindingProgram.uniform1f(sAlphaScale, gSavedSettings.getF32("PathfindingXRayOpacity")); LLGLEnable blend(GL_BLEND); LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_GREATER); @@ -4845,13 +4847,13 @@ void LLPipeline::renderDebug() if (gSavedSettings.getBOOL("PathfindingXRayWireframe")) { //draw hidden wireframe as darker and less opaque - gPathfindingProgram.uniform1f("ambiance", 1.f); + gPathfindingProgram.uniform1f(sAmbiance, 1.f); llPathingLibInstance->renderNavMeshShapesVBO( render_order[i] ); } else { glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); - gPathfindingProgram.uniform1f("ambiance", ambiance); + gPathfindingProgram.uniform1f(sAmbiance, ambiance); llPathingLibInstance->renderNavMeshShapesVBO( render_order[i] ); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); } @@ -4859,9 +4861,9 @@ void LLPipeline::renderDebug() { //draw visible wireframe as brighter, thicker and more opaque glPolygonOffset(offset, offset); - gPathfindingProgram.uniform1f("ambiance", 1.f); - gPathfindingProgram.uniform1f("tint", 1.f); - gPathfindingProgram.uniform1f("alpha_scale", 1.f); + gPathfindingProgram.uniform1f(sAmbiance, 1.f); + gPathfindingProgram.uniform1f(sTint, 1.f); + gPathfindingProgram.uniform1f(sAlphaScale, 1.f); glLineWidth(gSavedSettings.getF32("PathfindingLineWidth")); LLGLDisable blendOut(GL_BLEND); @@ -4893,19 +4895,19 @@ void LLPipeline::renderDebug() glLineWidth(2.0f); LLGLEnable cull(GL_CULL_FACE); - gPathfindingProgram.uniform1f("tint", gSavedSettings.getF32("PathfindingXRayTint")); - gPathfindingProgram.uniform1f("alpha_scale", gSavedSettings.getF32("PathfindingXRayOpacity")); + gPathfindingProgram.uniform1f(sTint, gSavedSettings.getF32("PathfindingXRayTint")); + gPathfindingProgram.uniform1f(sAlphaScale, gSavedSettings.getF32("PathfindingXRayOpacity")); if (gSavedSettings.getBOOL("PathfindingXRayWireframe")) { //draw hidden wireframe as darker and less opaque glPolygonMode( GL_FRONT_AND_BACK, GL_LINE ); - gPathfindingProgram.uniform1f("ambiance", 1.f); + gPathfindingProgram.uniform1f(sAmbiance, 1.f); llPathingLibInstance->renderNavMesh(); glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); } else { - gPathfindingProgram.uniform1f("ambiance", ambiance); + gPathfindingProgram.uniform1f(sAmbiance, ambiance); llPathingLibInstance->renderNavMesh(); } @@ -4913,8 +4915,8 @@ void LLPipeline::renderDebug() if (LLGLSLShader::sNoFixedFunction) { gPathfindingNoNormalsProgram.bind(); - gPathfindingNoNormalsProgram.uniform1f("tint", gSavedSettings.getF32("PathfindingXRayTint")); - gPathfindingNoNormalsProgram.uniform1f("alpha_scale", gSavedSettings.getF32("PathfindingXRayOpacity")); + gPathfindingNoNormalsProgram.uniform1f(sTint, gSavedSettings.getF32("PathfindingXRayTint")); + gPathfindingNoNormalsProgram.uniform1f(sAlphaScale, gSavedSettings.getF32("PathfindingXRayOpacity")); llPathingLibInstance->renderNavMeshEdges(); gPathfindingProgram.bind(); } @@ -5020,6 +5022,42 @@ void LLPipeline::renderDebug() gUIProgram.bind(); } + if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST) && !hud_only) + { //draw crosshairs on particle intersection + if (gDebugRaycastParticle) + { + if (LLGLSLShader::sNoFixedFunction) + { //this debug display requires shaders + gDebugProgram.bind(); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + LLVector3 center = gDebugRaycastParticleIntersection; + LLVector3 size(0.1f, 0.1f, 0.1f); + + LLVector3 p[6]; + + p[0] = center + size.scaledVec(LLVector3(1,0,0)); + p[1] = center + size.scaledVec(LLVector3(-1,0,0)); + p[2] = center + size.scaledVec(LLVector3(0,1,0)); + p[3] = center + size.scaledVec(LLVector3(0,-1,0)); + p[4] = center + size.scaledVec(LLVector3(0,0,1)); + p[5] = center + size.scaledVec(LLVector3(0,0,-1)); + + gGL.begin(LLRender::LINES); + gGL.diffuseColor3f(1.f, 1.f, 0.f); + for (U32 i = 0; i < 6; i++) + { + gGL.vertex3fv(p[i].mV); + } + gGL.end(); + gGL.flush(); + + gDebugProgram.unbind(); + } + } + } + if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA)) { LLVertexBuffer::unbind(); @@ -6592,6 +6630,48 @@ BOOL LLPipeline::getRenderHighlights(void*) return sRenderHighlight; } +LLVOPartGroup* LLPipeline::lineSegmentIntersectParticle(const LLVector3& start, const LLVector3& end, LLVector3* intersection, + S32* face_hit) +{ + LLVector3 local_end = end; + + LLVector3 position; + + LLDrawable* drawable = NULL; + + for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); + iter != LLWorld::getInstance()->getRegionList().end(); ++iter) + { + LLViewerRegion* region = *iter; + + LLSpatialPartition* part = region->getSpatialPartition(LLViewerRegion::PARTITION_PARTICLE); + if (part && hasRenderType(part->mDrawableType)) + { + LLDrawable* hit = part->lineSegmentIntersect(start, local_end, TRUE, face_hit, &position, NULL, NULL, NULL); + if (hit) + { + drawable = hit; + local_end = position; + } + } + } + + LLVOPartGroup* ret = NULL; + if (drawable) + { + //make sure we're returning an LLVOPartGroup + llassert(drawable->getVObj()->getPCode() == LLViewerObject::LL_VO_PART_GROUP); + ret = (LLVOPartGroup*) drawable->getVObj().get(); + } + + if (intersection) + { + *intersection = position; + } + + return ret; +} + LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector3& start, const LLVector3& end, BOOL pick_transparent, S32* face_hit, @@ -7127,7 +7207,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) { bool dof_enabled = !LLViewerCamera::getInstance()->cameraUnderWater() && - !LLToolMgr::getInstance()->inBuildMode() && + (RenderDepthOfFieldInEditMode || !LLToolMgr::getInstance()->inBuildMode()) && RenderDepthOfField; @@ -7176,7 +7256,11 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) else { //focus on alt-zoom target - focus_point = LLVector3(gAgentCamera.getFocusGlobal()-gAgent.getRegion()->getOriginGlobal()); + LLViewerRegion* region = gAgent.getRegion(); + if (region) + { + focus_point = LLVector3(gAgentCamera.getFocusGlobal()-region->getOriginGlobal()); + } } } @@ -7783,13 +7867,6 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n shader.uniform2f(LLShaderMgr::DEFERRED_PROJ_SHADOW_RES, mShadow[4].getWidth(), mShadow[4].getHeight()); shader.uniform1f(LLShaderMgr::DEFERRED_DEPTH_CUTOFF, RenderEdgeDepthCutoff); shader.uniform1f(LLShaderMgr::DEFERRED_NORM_CUTOFF, RenderEdgeNormCutoff); - - - if (shader.getUniformLocation("norm_mat") >= 0) - { - glh::matrix4f norm_mat = glh_get_current_modelview().inverse().transpose(); - shader.uniformMatrix4fv("norm_mat", 1, FALSE, norm_mat.m); - } } static LLFastTimer::DeclareTimer FTM_GI_TRACE("Trace"); @@ -7898,9 +7975,8 @@ void LLPipeline::renderDeferredLighting() } } - gDeferredSunProgram.uniform3fv("offset", slice, offset); - gDeferredSunProgram.uniform2f("screenRes", mDeferredLight.getWidth(), mDeferredLight.getHeight()); - + gDeferredSunProgram.uniform3fv(sOffset, slice, offset); + { LLGLDisable blend(GL_BLEND); LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS); @@ -7943,10 +8019,10 @@ void LLPipeline::renderDeferredLighting() x += 1.f; } - gDeferredBlurLightProgram.uniform2f("delta", 1.f, 0.f); - gDeferredBlurLightProgram.uniform1f("dist_factor", dist_factor); - gDeferredBlurLightProgram.uniform3fv("kern", kern_length, gauss[0].mV); - gDeferredBlurLightProgram.uniform1f("kern_scale", blur_size * (kern_length/2.f - 0.5f)); + gDeferredBlurLightProgram.uniform2f(sDelta, 1.f, 0.f); + gDeferredBlurLightProgram.uniform1f(sDistFactor, dist_factor); + gDeferredBlurLightProgram.uniform3fv(sKern, kern_length, gauss[0].mV); + gDeferredBlurLightProgram.uniform1f(sKernScale, blur_size * (kern_length/2.f - 0.5f)); { LLGLDisable blend(GL_BLEND); @@ -7963,7 +8039,7 @@ void LLPipeline::renderDeferredLighting() mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); mDeferredLight.bindTarget(); - gDeferredBlurLightProgram.uniform2f("delta", 0.f, 1.f); + gDeferredBlurLightProgram.uniform2f(sDelta, 0.f, 1.f); { LLGLDisable blend(GL_BLEND); @@ -10173,6 +10249,13 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) avatar->mImpostor.bindTarget(); } + F32 old_alpha = LLDrawPoolAvatar::sMinimumAlpha; + + if (muted) + { //disable alpha masking for muted avatars (get whole skin silhouette) + LLDrawPoolAvatar::sMinimumAlpha = 0.f; + } + if (LLPipeline::sRenderDeferred) { avatar->mImpostor.clear(); @@ -10187,6 +10270,8 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) renderGeom(camera); } + LLDrawPoolAvatar::sMinimumAlpha = old_alpha; + { //create alpha mask based on depth buffer (grey out if muted) LLFastTimer t(FTM_IMPOSTOR_BACKGROUND); if (LLPipeline::sRenderDeferred) @@ -10200,6 +10285,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) if (muted) { gGL.setColorMask(true, true); + } else { @@ -10218,14 +10304,24 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) gGL.pushMatrix(); gGL.loadIdentity(); - static const F32 clip_plane = 0.99999f; + static const F32 clip_plane = 0.999f; if (LLGLSLShader::sNoFixedFunction) { - gUIProgram.bind(); + gDebugProgram.bind(); } - gGL.color4ub(64,64,64,255); + + if (LLMuteList::getInstance()->isMuted(avatar->getID())) + { //grey muted avatar + gGL.diffuseColor4ub(64,64,64,255); + } + else + { //blue visually muted avatar + gGL.diffuseColor4ub(72,61,139,255); + } + + { gGL.begin(LLRender::QUADS); gGL.vertex3f(-1, -1, clip_plane); gGL.vertex3f(1, -1, clip_plane); @@ -10233,10 +10329,11 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) gGL.vertex3f(-1, 1, clip_plane); gGL.end(); gGL.flush(); + } if (LLGLSLShader::sNoFixedFunction) { - gUIProgram.unbind(); + gDebugProgram.unbind(); } gGL.popMatrix(); diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 36abeca295..4d32e47433 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -57,6 +57,7 @@ class LLRenderFunc; class LLCubeMap; class LLCullResult; class LLVOAvatar; +class LLVOPartGroup; class LLGLSLShader; class LLCurlRequest; @@ -193,6 +194,12 @@ public: LLVector3* normal = NULL, // return the surface normal at the intersection point LLVector3* bi_normal = NULL // return the surface bi-normal at the intersection point ); + + //get the closest particle to start between start and end, returns the LLVOPartGroup and particle index + LLVOPartGroup* lineSegmentIntersectParticle(const LLVector3& start, const LLVector3& end, LLVector3* intersection, + S32* face_hit); + + LLViewerObject* lineSegmentIntersectInHUD(const LLVector3& start, const LLVector3& end, BOOL pick_transparent, S32* face_hit, // return the face hit @@ -857,6 +864,7 @@ public: static F32 RenderGlowWidth; static F32 RenderGlowStrength; static BOOL RenderDepthOfField; + static BOOL RenderDepthOfFieldInEditMode; static F32 CameraFocusTransitionTime; static F32 CameraFNumber; static F32 CameraFocalLength; diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_add_person.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_add_person.png Binary files differindex 0631f16f3b..0631f16f3b 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_add_person.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_add_person.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_ne.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_ne.png Binary files differindex 578482f5ed..578482f5ed 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_ne.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_ne.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_sw.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_sw.png Binary files differindex 7676131790..7676131790 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_sw.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_sw.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_call_log.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_call_log.png Binary files differindex 2880eb766a..2880eb766a 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_call_log.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_call_log.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_close.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_close.png Binary files differindex d009c8f446..d009c8f446 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_close.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_close.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_collapse.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_collapse.png Binary files differindex 8d82960e28..8d82960e28 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_collapse.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_collapse.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_expand.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_expand.png Binary files differindex f718d3fc60..f718d3fc60 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_expand.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_expand.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_hang_up.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_hang_up.png Binary files differindex 315e2c581a..315e2c581a 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_hang_up.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_hang_up.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_open_call.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_open_call.png Binary files differindex 732ab02a20..732ab02a20 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_open_call.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_open_call.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_plus.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_plus.png Binary files differindex 25a32cb2ba..25a32cb2ba 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_plus.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_plus.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_sort.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_sort.png Binary files differindex 08debeb91f..08debeb91f 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_sort.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_sort.png diff --git a/indra/newview/skins/default/xui/en/menu_attachment_other.xml b/indra/newview/skins/default/xui/en/menu_attachment_other.xml index b46b62ec4d..00d4b1dab1 100644 --- a/indra/newview/skins/default/xui/en/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/en/menu_attachment_other.xml @@ -104,4 +104,15 @@ <menu_item_call.on_enable function="Object.EnableInspect" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Mute Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_attachment_self.xml b/indra/newview/skins/default/xui/en/menu_attachment_self.xml index b8128da358..73c9e8a9d8 100644 --- a/indra/newview/skins/default/xui/en/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/en/menu_attachment_self.xml @@ -135,4 +135,15 @@ name="Edit Outfit"> <menu_item_call.on_enable function="Attachment.EnableDrop" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Mute Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_avatar_other.xml b/indra/newview/skins/default/xui/en/menu_avatar_other.xml index 276b5f106f..73fa086f28 100644 --- a/indra/newview/skins/default/xui/en/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/en/menu_avatar_other.xml @@ -95,4 +95,15 @@ <menu_item_call.on_enable function="EnablePayAvatar" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Mute Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_avatar_self.xml b/indra/newview/skins/default/xui/en/menu_avatar_self.xml index d9bdfece38..ed35e5e771 100644 --- a/indra/newview/skins/default/xui/en/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/en/menu_avatar_self.xml @@ -261,4 +261,15 @@ <menu_item_call.on_visible function="IsGodCustomerService"/> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Mute Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_land.xml b/indra/newview/skins/default/xui/en/menu_land.xml index cc6d8ad9c1..7b40e89535 100644 --- a/indra/newview/skins/default/xui/en/menu_land.xml +++ b/indra/newview/skins/default/xui/en/menu_land.xml @@ -61,4 +61,15 @@ <menu_item_call.on_enable function="EnableEdit" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Mute Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_mute_particle.xml b/indra/newview/skins/default/xui/en/menu_mute_particle.xml new file mode 100644 index 0000000000..41d5613623 --- /dev/null +++ b/indra/newview/skins/default/xui/en/menu_mute_particle.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<!-- *NOTE: See also menu_attachment_other.xml --> +<context_menu + layout="topleft" + name="Mute Particle Pie"> + <menu_item_call + enabled="false" + label="Mute Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> +</context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_object.xml b/indra/newview/skins/default/xui/en/menu_object.xml index f6004621a6..97b24d2aba 100644 --- a/indra/newview/skins/default/xui/en/menu_object.xml +++ b/indra/newview/skins/default/xui/en/menu_object.xml @@ -196,4 +196,15 @@ <menu_item_call.on_enable function="Object.EnableDelete" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Mute Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index c681e39002..d577065e4d 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -203,6 +203,45 @@ Message Template [PATH] not found. </notification> <notification + icon="notify.tga" + name="ExceededHighDetailRenderCost" + persist="false" + type="alertmodal"> + Your avatar has become too complex to be rendered by even high performance computers. Almost all Residents will see a low detail stand in instead of your actual avatar. + <unique/> + <usetemplate + ignoretext="Avatar exceeded high detail complexity." + name="okignore" + yestext="Close"/> + </notification> + + <notification + icon="notify.tga" + name="ExceededMidDetailRenderCost" + persist="false" + type="alertmodal"> + Your avatar has become too complex to be rendered by most computers. Many Residents will see a low detail stand in instead of your actual avatar. + <unique/> + <usetemplate + ignoretext="Avatar exceeded mid detail complexity." + name="okignore" + yestext="Close"/> +</notification> + + <notification + icon="notify.tga" + name="ExceededLowDetailRenderCost" + persist="false" + type="alertmodal"> + Your avatar has become too complex to be rendered by some computers. Some Residents will see a low detail stand in instead of your actual avatar. + <unique/> + <usetemplate + ignoretext="Avatar exceeded low detail complexity." + name="okignore" + yestext="Close"/> + </notification> + + <notification icon="alertmodal.tga" name="WearableSave" type="alertmodal"> @@ -6744,7 +6783,6 @@ This will add a bookmark in your inventory so you can quickly IM this Resident. name="RegionRestartMinutes" priority="high" sound="UISndAlert" - persist="true" type="notify"> This region will restart in [MINUTES] minutes. If you stay in this region you will be logged out. @@ -6755,7 +6793,6 @@ If you stay in this region you will be logged out. name="RegionRestartSeconds" priority="high" sound="UISndAlert" - persist="true" type="notify"> This region will restart in [SECONDS] seconds. If you stay in this region you will be logged out. @@ -9993,7 +10030,7 @@ An internal error prevented us from properly updating your viewer. The L$ balan <tag>fail</tag> Cannot create large prims that intersect other players. Please re-try when other players have moved. </notification> - + <notification icon="alertmodal.tga" name="PreferenceChatClearLog" diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index cd243d40a4..4ed95f0758 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -47,7 +47,7 @@ Better </text> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -56,16 +56,15 @@ top_delta="-2" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" left_pad="41" - name="LowMidraphicsDivet" - top_delta="-2" + name="LowMidGraphicsDivet" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -74,7 +73,7 @@ top_delta="0" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -83,7 +82,7 @@ top_delta="0" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -92,7 +91,7 @@ top_delta="0" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -101,7 +100,7 @@ top_delta="0" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" diff --git a/indra/newview/skins/default/xui/en/role_actions.xml b/indra/newview/skins/default/xui/en/role_actions.xml index 89aef57cca..0eeccbeac5 100644 --- a/indra/newview/skins/default/xui/en/role_actions.xml +++ b/indra/newview/skins/default/xui/en/role_actions.xml @@ -70,8 +70,8 @@ longdescription="Toggle 'Show Place in Search' and setting a parcel's category in About Land > Options tab." name="land find places" value="17" /> <action - description="Change parcel name, description, and 'Show Place in Search' settings" - longdescription="Change parcel name, description, and 'Show Place in Search' settings. This is done in About Land > Options tab." + description="Change parcel name, description, and 'Moderate Content' settings" + longdescription="Change parcel name, description, and 'Moderate Content' settings. This is done in About Land > Options tab." name="land change identity" value="18" /> <action description="Set landing point and set teleport routing" longdescription="On a group-owned parcel, Members in a Role with this Ability can set a landing point to specify where incoming teleports arrive, and also set teleport routing for further control. This is done in About Land > Options tab." diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 5aa743b32d..24e6cac328 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -406,10 +406,13 @@ Please try logging in again in a minute.</string> <string name="AddAndRemoveJoints">Add and remove joints with other objects</string> <string name="ChangePermissions">Change its permissions</string> <string name="TrackYourCamera">Track your camera</string> - <string name="ControlYourCamera">Control your camera</string> + <string name="ControlYourCamera">Control your camera</string> + <string name="TeleportYourAgent">Teleport you</string> + <string name="ManageEstateSilently">Manage your estates silently</string> + <string name="ChangeYourDefaultAnimations">Change your default animations</string> + <string name="NotConnected">Not Connected</string> <string name="AgentNameSubst">(You)</string> <!-- Substitution for agent name --> - <string name="TeleportYourAgent">Teleport you</string> <!-- Sim Access labels --> <string name="SIM_ACCESS_PG">General</string> @@ -2507,6 +2510,8 @@ Drag folders to this area and click "Send to Marketplace" to list them for sale <string name="ATTACH_HUD_BOTTOM_LEFT">HUD Bottom Left</string> <string name="ATTACH_HUD_BOTTOM">HUD Bottom</string> <string name="ATTACH_HUD_BOTTOM_RIGHT">HUD Bottom Right</string> + <string name="ATTACH_NECK">Neck</string> + <string name="ATTACH_AVATAR_CENTER">Avatar Center</string> <!-- script editor --> <string name="CursorPos">Line [LINE], Column [COLUMN]</string> diff --git a/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml b/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml index b83d9122f7..b83d9122f7 100755..100644 --- a/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml +++ b/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml diff --git a/indra/newview/tests/llagentaccess_test.cpp b/indra/newview/tests/llagentaccess_test.cpp index 3ba25f3c10..426ad40342 100644 --- a/indra/newview/tests/llagentaccess_test.cpp +++ b/indra/newview/tests/llagentaccess_test.cpp @@ -40,7 +40,7 @@ static U32 test_preferred_maturity = SIM_ACCESS_PG; LLControlGroup::LLControlGroup(const std::string& name) - : LLInstanceTracker<LLControlGroup, std::string>(name) + : INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name) { } diff --git a/indra/newview/tests/lllogininstance_test.cpp b/indra/newview/tests/lllogininstance_test.cpp index 7705b4c567..25da5939f1 100644 --- a/indra/newview/tests/lllogininstance_test.cpp +++ b/indra/newview/tests/lllogininstance_test.cpp @@ -167,7 +167,7 @@ std::string LLGridManager::getAppSLURLBase(const std::string& grid_name) LLControlGroup gSavedSettings("Global"); LLControlGroup::LLControlGroup(const std::string& name) : - LLInstanceTracker<LLControlGroup, std::string>(name){} + INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name){} LLControlGroup::~LLControlGroup() {} void LLControlGroup::setBOOL(const std::string& name, BOOL val) {} BOOL LLControlGroup::getBOOL(const std::string& name) { return FALSE; } diff --git a/indra/newview/tests/llremoteparcelrequest_test.cpp b/indra/newview/tests/llremoteparcelrequest_test.cpp index ed66066b0a..da273132db 100644 --- a/indra/newview/tests/llremoteparcelrequest_test.cpp +++ b/indra/newview/tests/llremoteparcelrequest_test.cpp @@ -69,7 +69,7 @@ void LLAgent::sendReliableMessage(void) { } LLUUID gAgentSessionID; LLUUID gAgentID; LLUIColor::LLUIColor(void) { } -LLControlGroup::LLControlGroup(std::string const & name) : LLInstanceTracker<LLControlGroup, std::string>(name) { } +LLControlGroup::LLControlGroup(std::string const & name) : INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name) { } LLControlGroup::~LLControlGroup(void) { } void LLUrlEntryParcel::processParcelInfo(const LLUrlEntryParcel::LLParcelData& parcel_data) { } diff --git a/indra/newview/tests/llsecapi_test.cpp b/indra/newview/tests/llsecapi_test.cpp index 703603e2db..83a4149971 100644 --- a/indra/newview/tests/llsecapi_test.cpp +++ b/indra/newview/tests/llsecapi_test.cpp @@ -37,7 +37,7 @@ // Mock objects for the dependencies of the code we're testing LLControlGroup::LLControlGroup(const std::string& name) -: LLInstanceTracker<LLControlGroup, std::string>(name) {} +: INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name) {} LLControlGroup::~LLControlGroup() {} BOOL LLControlGroup::declareString(const std::string& name, const std::string& initial_val, diff --git a/indra/newview/tests/llsechandler_basic_test.cpp b/indra/newview/tests/llsechandler_basic_test.cpp index 0235400976..814010028f 100644 --- a/indra/newview/tests/llsechandler_basic_test.cpp +++ b/indra/newview/tests/llsechandler_basic_test.cpp @@ -69,7 +69,7 @@ extern bool _cert_hostname_wildcard_match(const std::string& hostname, const std std::string gFirstName; std::string gLastName; LLControlGroup::LLControlGroup(const std::string& name) -: LLInstanceTracker<LLControlGroup, std::string>(name) {} +: INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name) {} LLControlGroup::~LLControlGroup() {} BOOL LLControlGroup::declareString(const std::string& name, const std::string& initial_val, diff --git a/indra/newview/tests/llslurl_test.cpp b/indra/newview/tests/llslurl_test.cpp index 09343ef227..d7debd6c67 100644 --- a/indra/newview/tests/llslurl_test.cpp +++ b/indra/newview/tests/llslurl_test.cpp @@ -35,7 +35,7 @@ // Mock objects for the dependencies of the code we're testing LLControlGroup::LLControlGroup(const std::string& name) -: LLInstanceTracker<LLControlGroup, std::string>(name) {} +: INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name) {} LLControlGroup::~LLControlGroup() {} BOOL LLControlGroup::declareString(const std::string& name, const std::string& initial_val, diff --git a/indra/newview/tests/lltranslate_test.cpp b/indra/newview/tests/lltranslate_test.cpp index fd9527d631..c13660332d 100644 --- a/indra/newview/tests/lltranslate_test.cpp +++ b/indra/newview/tests/lltranslate_test.cpp @@ -295,7 +295,7 @@ LLControlGroup gSavedSettings("test"); std::string LLUI::getLanguage() { return "en"; } std::string LLTrans::getString(const std::string &xml_desc, const LLStringUtil::format_map_t& args) { return "dummy"; } -LLControlGroup::LLControlGroup(const std::string& name) : LLInstanceTracker<LLControlGroup, std::string>(name) {} +LLControlGroup::LLControlGroup(const std::string& name) : INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name) {} std::string LLControlGroup::getString(const std::string& name) { return "dummy"; } LLControlGroup::~LLControlGroup() {} diff --git a/indra/newview/tests/llviewerhelputil_test.cpp b/indra/newview/tests/llviewerhelputil_test.cpp index 710881d811..102cad8852 100644 --- a/indra/newview/tests/llviewerhelputil_test.cpp +++ b/indra/newview/tests/llviewerhelputil_test.cpp @@ -47,7 +47,7 @@ static std::string gOS; // Mock objects for the dependencies of the code we're testing LLControlGroup::LLControlGroup(const std::string& name) - : LLInstanceTracker<LLControlGroup, std::string>(name) {} + : INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name) {} LLControlGroup::~LLControlGroup() {} BOOL LLControlGroup::declareString(const std::string& name, const std::string& initial_val, diff --git a/indra/newview/tests/llviewernetwork_test.cpp b/indra/newview/tests/llviewernetwork_test.cpp index a1e97ea17e..725b5122fb 100644 --- a/indra/newview/tests/llviewernetwork_test.cpp +++ b/indra/newview/tests/llviewernetwork_test.cpp @@ -35,7 +35,7 @@ // Mock objects for the dependencies of the code we're testing LLControlGroup::LLControlGroup(const std::string& name) -: LLInstanceTracker<LLControlGroup, std::string>(name) {} +: INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name) {} LLControlGroup::~LLControlGroup() {} BOOL LLControlGroup::declareString(const std::string& name, const std::string& initial_val, diff --git a/indra/newview/tests/llworldmipmap_test.cpp b/indra/newview/tests/llworldmipmap_test.cpp index e7ef017760..47453a1b1a 100644 --- a/indra/newview/tests/llworldmipmap_test.cpp +++ b/indra/newview/tests/llworldmipmap_test.cpp @@ -46,7 +46,7 @@ void LLViewerTexture::setBoostLevel(S32 ) { } LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string&, BOOL, LLViewerTexture::EBoostLevel, S8, LLGLint, LLGLenum, const LLUUID& ) { return NULL; } -LLControlGroup::LLControlGroup(const std::string& name) : LLInstanceTracker<LLControlGroup, std::string>(name) { } +LLControlGroup::LLControlGroup(const std::string& name) : INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name) { } LLControlGroup::~LLControlGroup() { } std::string LLControlGroup::getString(const std::string& ) { return std::string("test_url"); } LLControlGroup gSavedSettings("test_settings"); |