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-rw-r--r--indra/newview/lltextureview.cpp6
-rw-r--r--indra/newview/llviewerdisplay.cpp2
-rw-r--r--indra/newview/llviewertexture.cpp4
3 files changed, 7 insertions, 5 deletions
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp
index b58070526c..99ab854293 100644
--- a/indra/newview/lltextureview.cpp
+++ b/indra/newview/lltextureview.cpp
@@ -49,6 +49,8 @@
#include "llviewerobjectlist.h"
#include "llviewertexture.h"
#include "llviewertexturelist.h"
+#include "llviewerwindow.h"
+#include "llwindow.h"
#include "llvovolume.h"
#include "llviewerstats.h"
#include "llworld.h"
@@ -545,8 +547,8 @@ void LLGLTexMemBar::draw()
U32 texFetchLatMed = U32(recording.getMean(LLTextureFetch::sTexFetchLatency).value() * 1000.0f);
U32 texFetchLatMax = U32(recording.getMax(LLTextureFetch::sTexFetchLatency).value() * 1000.0f);
- text = llformat("GL Free: %d Sys Free: %d MB FBO: %d MB Bias: %.2f Cache: %.1f/%.1f MB",
- LLImageGLThread::getFreeVRAMMegabytes(),
+ text = llformat("GL Free: %d Sys Free: %d MB FBO: %d MB Bias: %.2f Cache: %.1f/%.1f MB",
+ gViewerWindow->getWindow()->getAvailableVRAMMegabytes(),
LLMemory::getAvailableMemKB()/1024,
LLRenderTarget::sBytesAllocated/(1024*1024),
discard_bias,
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 6a2b06d9b5..4fc1bdbec3 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -788,8 +788,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LLViewerTexture::updateClass();
}
- LLImageGLThread::updateClass();
-
{
LL_RECORD_BLOCK_TIME(FTM_IMAGE_UPDATE_BUMP);
gBumpImageList.updateImages(); // must be called before gTextureList version so that it's textures are thrown out first.
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index be7ee3660e..ac6c86d9c6 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -58,6 +58,8 @@
#include "llvovolume.h"
#include "llviewermedia.h"
#include "lltexturecache.h"
+#include "llviewerwindow.h"
+#include "llwindow.h"
///////////////////////////////////////////////////////////////////////////////
// extern
@@ -523,7 +525,7 @@ void LLViewerTexture::getGPUMemoryForTextures(S32Megabytes &gpu, S32Megabytes &p
timer.reset();
{
- gpu_res = (S32Megabytes) LLImageGLThread::getFreeVRAMMegabytes();
+ gpu_res = (S32Megabytes)gViewerWindow->getWindow()->getAvailableVRAMMegabytes();
//check main memory, only works for windows.
LLMemory::updateMemoryInfo();