diff options
Diffstat (limited to 'indra/newview')
39 files changed, 1698 insertions, 644 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 65170a2140..65170a2140 100644..100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt diff --git a/indra/newview/app_settings/logcontrol.xml b/indra/newview/app_settings/logcontrol.xml index 64122bbb6c..64122bbb6c 100644..100755 --- a/indra/newview/app_settings/logcontrol.xml +++ b/indra/newview/app_settings/logcontrol.xml diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 5e50bd6e01..47b1222f3c 100644..100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -3270,6 +3270,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>FastCacheFetchEnabled</key> + <map> + <key>Comment</key> + <string>Enable texture fast cache fetching if set</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <string>1</string> + </map> <key>FeatureManagerHTTPTable</key> <map> <key>Comment</key> @@ -10789,6 +10800,83 @@ <key>Value</key> <integer>0</integer> </map> + <key>TextureFetchSource</key> + <map> + <key>Comment</key> + <string>Debug use: Source to fetch textures</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>TextureFetchUpdateHighPriority</key> + <map> + <key>Comment</key> + <string>Number of high priority textures to update per frame</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>32</integer> + </map> + <key>TextureFetchUpdateMaxMediumPriority</key> + <map> + <key>Comment</key> + <string>Maximum number of medium priority textures to update per frame</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>256</integer> + </map> + <key>TextureFetchUpdateMinMediumPriority</key> + <map> + <key>Comment</key> + <string>Minimum number of medium priority textures to update per frame</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>32</integer> + </map> + <key>TextureFetchUpdatePriorityThreshold</key> + <map> + <key>Comment</key> + <string>Threshold under which textures will be considered too low priority and skipped for update</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <integer>0.0</integer> + </map> + <key>TextureFetchUpdateSkipLowPriority</key> + <map> + <key>Comment</key> + <string>Flag indicating if we want to skip textures with too low of a priority</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>TextureFetchUpdatePriorities</key> + <map> + <key>Comment</key> + <string>Number of priority texture to update per frame</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>32</integer> + </map> <key>TextureLoadFullRes</key> <map> <key>Comment</key> diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index e441f21f90..e441f21f90 100644..100755 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h index 5932be21c6..5932be21c6 100644..100755 --- a/indra/newview/llagentwearables.h +++ b/indra/newview/llagentwearables.h diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 6d67e098a6..6d67e098a6 100644..100755 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index efa24796e5..6a4f6e4a02 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -4338,6 +4338,10 @@ void LLAppViewer::idle() { return; } + if (gTeleportDisplay) + { + return; + } gViewerWindow->updateUI(); diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 373b1930f5..2060d13ca8 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -2169,6 +2169,12 @@ BOOL LLFace::hasMedia() const const F32 LEAST_IMPORTANCE = 0.05f ; const F32 LEAST_IMPORTANCE_FOR_LARGE_IMAGE = 0.3f ; +void LLFace::resetVirtualSize() +{ + setVirtualSize(0.f); + mImportanceToCamera = 0.f; +} + F32 LLFace::getTextureVirtualSize() { F32 radius; @@ -2234,8 +2240,17 @@ BOOL LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius) LLVector4a t; t.load3(camera->getOrigin().mV); lookAt.setSub(center, t); + F32 dist = lookAt.getLength3().getF32(); - dist = llmax(dist-size.getLength3().getF32(), 0.f); + dist = llmax(dist-size.getLength3().getF32(), 0.001f); + //ramp down distance for nearby objects + if (dist < 16.f) + { + dist /= 16.f; + dist *= dist; + dist *= 16.f; + } + lookAt.normalize3fast() ; //get area of circle around node diff --git a/indra/newview/llface.h b/indra/newview/llface.h index 76ea5c853a..3d8d29ce29 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -206,6 +206,7 @@ public: F32 getTextureVirtualSize() ; F32 getImportanceToCamera()const {return mImportanceToCamera ;} + void resetVirtualSize(); void setHasMedia(bool has_media) { mHasMedia = has_media ;} BOOL hasMedia() const ; diff --git a/indra/newview/llfloatertexturefetchdebugger.cpp b/indra/newview/llfloatertexturefetchdebugger.cpp index 2b34b72055..9157389187 100644 --- a/indra/newview/llfloatertexturefetchdebugger.cpp +++ b/indra/newview/llfloatertexturefetchdebugger.cpp @@ -59,12 +59,15 @@ LLFloaterTextureFetchDebugger::LLFloaterTextureFetchDebugger(const LLSD& key) mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisCache", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisCache, this)); mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisHTTP", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchAllCache", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchAllCache, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchAllHTTP", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchAllHTTP, this)); } //---------------------------------------------- BOOL LLFloaterTextureFetchDebugger::postBuild(void) { mDebugger = LLAppViewer::getTextureFetch()->getFetchDebugger(); + mStartStatus = (S32)LLTextureFetchDebugger::IDLE; //set states for buttons mButtonStateMap["start_btn"] = true; @@ -76,8 +79,10 @@ BOOL LLFloaterTextureFetchDebugger::postBuild(void) mButtonStateMap["decode_btn"] = false; mButtonStateMap["gl_btn"] = false; - mButtonStateMap["refetchviscache_btn"] = true; - mButtonStateMap["refetchvishttp_btn"] = true; + mButtonStateMap["refetchviscache_btn"] = false; + mButtonStateMap["refetchvishttp_btn"] = false; + mButtonStateMap["refetchallcache_btn"] = false; + mButtonStateMap["refetchallhttp_btn"] = false; updateButtons(); @@ -89,7 +94,7 @@ BOOL LLFloaterTextureFetchDebugger::postBuild(void) LLFloaterTextureFetchDebugger::~LLFloaterTextureFetchDebugger() { //stop everything - mDebugger->stopDebug(); + mDebugger->setStopDebug(); } void LLFloaterTextureFetchDebugger::updateButtons() @@ -118,47 +123,81 @@ void LLFloaterTextureFetchDebugger::disableButtons() childDisable("gl_btn"); childDisable("refetchviscache_btn"); childDisable("refetchvishttp_btn"); + childDisable("refetchallcache_btn"); + childDisable("refetchallhttp_btn"); +} +void LLFloaterTextureFetchDebugger::setStartStatus(S32 status) +{ + llassert_always(LLTextureFetchDebugger::IDLE == (LLTextureFetchDebugger::e_debug_state)mStartStatus) ; + mStartStatus = status; +} + +bool LLFloaterTextureFetchDebugger::idleStart() +{ + if(mStartStatus != (S32)LLTextureFetchDebugger::IDLE) + { + mDebugger->startWork((LLTextureFetchDebugger::e_debug_state)mStartStatus); + mStartStatus = (S32)LLTextureFetchDebugger::IDLE; + return true; + } + + return false; } void LLFloaterTextureFetchDebugger::idle() { - LLTextureFetchDebugger::e_debug_state state = mDebugger->getState(); - - if(mDebugger->update()) + if(idleStart()) + { + return; + } + + const F32 max_time = 0.005f; //5ms + LLTextureFetchDebugger::e_debug_state state = mDebugger->getState(); + if(mDebugger->update(max_time)) { switch(state) { case LLTextureFetchDebugger::IDLE: break; - case LLTextureFetchDebugger::READ_CACHE: - mButtonStateMap["cachewrite_btn"] = true; - mButtonStateMap["decode_btn"] = true; - updateButtons(); + case LLTextureFetchDebugger::START_DEBUG: + mButtonStateMap["cacheread_btn"] = true; + mButtonStateMap["http_btn"] = true; + mButtonStateMap["refetchviscache_btn"] = true; + mButtonStateMap["refetchvishttp_btn"] = true; + mButtonStateMap["refetchallcache_btn"] = true; + mButtonStateMap["refetchallhttp_btn"] = true; break; - case LLTextureFetchDebugger::WRITE_CACHE: - updateButtons(); + case LLTextureFetchDebugger::READ_CACHE: + mButtonStateMap["decode_btn"] = true; + break; + case LLTextureFetchDebugger::WRITE_CACHE: break; case LLTextureFetchDebugger::DECODING: - mButtonStateMap["gl_btn"] = true; - updateButtons(); + mButtonStateMap["gl_btn"] = true; break; case LLTextureFetchDebugger::HTTP_FETCHING: mButtonStateMap["cacheread_btn"] = true; mButtonStateMap["cachewrite_btn"] = true; - mButtonStateMap["decode_btn"] = true; - updateButtons(); + mButtonStateMap["decode_btn"] = true; break; - case LLTextureFetchDebugger::GL_TEX: - updateButtons(); + case LLTextureFetchDebugger::GL_TEX: break; - case LLTextureFetchDebugger::REFETCH_VIS_CACHE: - updateButtons(); - case LLTextureFetchDebugger::REFETCH_VIS_HTTP: - updateButtons(); + case LLTextureFetchDebugger::REFETCH_VIS_CACHE: + break; + case LLTextureFetchDebugger::REFETCH_VIS_HTTP: + break; + case LLTextureFetchDebugger::REFETCH_ALL_CACHE: + break; + case LLTextureFetchDebugger::REFETCH_ALL_HTTP: break; default: break; } + + if(state != LLTextureFetchDebugger::IDLE) + { + updateButtons(); + } } } @@ -172,11 +211,10 @@ void LLFloaterTextureFetchDebugger::onClickStart() { disableButtons(); - mDebugger->startDebug(); + setStartStatus((S32)LLTextureFetchDebugger::START_DEBUG); mButtonStateMap["start_btn"] = false; - mButtonStateMap["cacheread_btn"] = true; - mButtonStateMap["http_btn"] = true; + updateButtons(); } @@ -185,7 +223,9 @@ void LLFloaterTextureFetchDebugger::onClickClose() setVisible(FALSE); //stop everything - mDebugger->stopDebug(); + mDebugger->setStopDebug(); + + delete this; } void LLFloaterTextureFetchDebugger::onClickClear() @@ -203,7 +243,7 @@ void LLFloaterTextureFetchDebugger::onClickClear() updateButtons(); //stop everything - mDebugger->stopDebug(); + mDebugger->setStopDebug(); mDebugger->clearHistory(); } @@ -211,49 +251,63 @@ void LLFloaterTextureFetchDebugger::onClickCacheRead() { disableButtons(); - mDebugger->debugCacheRead(); + setStartStatus((S32)LLTextureFetchDebugger::READ_CACHE); } void LLFloaterTextureFetchDebugger::onClickCacheWrite() { disableButtons(); - mDebugger->debugCacheWrite(); + setStartStatus((S32)LLTextureFetchDebugger::WRITE_CACHE); } void LLFloaterTextureFetchDebugger::onClickHTTPLoad() { disableButtons(); - mDebugger->debugHTTP(); + setStartStatus((S32)LLTextureFetchDebugger::HTTP_FETCHING); } void LLFloaterTextureFetchDebugger::onClickDecode() { disableButtons(); - mDebugger->debugDecoder(); + setStartStatus((S32)LLTextureFetchDebugger::DECODING); } void LLFloaterTextureFetchDebugger::onClickGLTexture() { disableButtons(); - mDebugger->debugGLTextureCreation(); + setStartStatus((S32)LLTextureFetchDebugger::GL_TEX); } void LLFloaterTextureFetchDebugger::onClickRefetchVisCache() { disableButtons(); - mDebugger->debugRefetchVisibleFromCache(); + setStartStatus((S32)LLTextureFetchDebugger::REFETCH_VIS_CACHE); } void LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP() { disableButtons(); - mDebugger->debugRefetchVisibleFromHTTP(); + setStartStatus((S32)LLTextureFetchDebugger::REFETCH_VIS_HTTP); +} + +void LLFloaterTextureFetchDebugger::onClickRefetchAllCache() +{ + disableButtons(); + + setStartStatus((S32)LLTextureFetchDebugger::REFETCH_ALL_CACHE); +} + +void LLFloaterTextureFetchDebugger::onClickRefetchAllHTTP() +{ + disableButtons(); + + setStartStatus((S32)LLTextureFetchDebugger::REFETCH_ALL_HTTP); } void LLFloaterTextureFetchDebugger::draw() @@ -368,8 +422,22 @@ void LLFloaterTextureFetchDebugger::draw() else { getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisCacheTime())); - getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedData() >> 10)); - getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedPixels() / 1000000.f)); + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedVisData() >> 10)); + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedVisPixels() / 1000000.f)); + } + + //total time on refetching all textures from cache + if(mDebugger->getRefetchAllCacheTime() < 0.f) + { + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[TIME]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[SIZE]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[PIXEL]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchAllCacheTime())); + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedAllData() >> 10)); + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedAllPixels() / 1000000.f)); } //total time on refetching visible textures from http @@ -382,8 +450,22 @@ void LLFloaterTextureFetchDebugger::draw() else { getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisHTTPTime())); - getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedData() >> 10)); - getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedPixels() / 1000000.f)); + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedVisData() >> 10)); + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedVisPixels() / 1000000.f)); + } + + //total time on refetching all textures from http + if(mDebugger->getRefetchAllHTTPTime() < 0.f) + { + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[TIME]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[SIZE]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[PIXEL]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchAllHTTPTime())); + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedAllData() >> 10)); + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedAllPixels() / 1000000.f)); } LLFloater::draw(); diff --git a/indra/newview/llfloatertexturefetchdebugger.h b/indra/newview/llfloatertexturefetchdebugger.h index 33012c6a3d..096ad88e07 100644 --- a/indra/newview/llfloatertexturefetchdebugger.h +++ b/indra/newview/llfloatertexturefetchdebugger.h @@ -53,6 +53,8 @@ public: void onClickRefetchVisCache(); void onClickRefetchVisHTTP(); + void onClickRefetchAllCache(); + void onClickRefetchAllHTTP(); public: void idle() ; @@ -63,9 +65,12 @@ private: void updateButtons(); void disableButtons(); + void setStartStatus(S32 status); + bool idleStart(); private: LLTextureFetchDebugger* mDebugger; std::map<std::string, bool> mButtonStateMap; + S32 mStartStatus; }; #endif // LL_FLOATER_TEXTURE_FETCH_DEBUGGER__H diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index 6e23d7c701..6e23d7c701 100644..100755 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index ee7a234bbe..56f27c158d 100644..100755 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -361,6 +361,15 @@ bool idle_startup() if ( STATE_FIRST == LLStartUp::getStartupState() ) { + static bool first_call = true; + if (first_call) + { + // Other phases get handled when startup state changes, + // need to capture the initial state as well. + LLStartUp::getPhases().startPhase(LLStartUp::getStartupStateString()); + first_call = false; + } + gViewerWindow->showCursor(); gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT); @@ -2708,9 +2717,10 @@ void LLStartUp::setStartupState( EStartupState state ) getStartupStateString() << " to " << startupStateToString(state) << LL_ENDL; - sPhases->stopPhase(getStartupStateString()); + getPhases().stopPhase(getStartupStateString()); gStartupState = state; - sPhases->startPhase(getStartupStateString()); + getPhases().startPhase(getStartupStateString()); + postStartupState(); } diff --git a/indra/newview/llstartup.h b/indra/newview/llstartup.h index 3754aaf966..3754aaf966 100644..100755 --- a/indra/newview/llstartup.h +++ b/indra/newview/llstartup.h diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index 8632890bbb..a61e2d5c86 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -50,6 +50,8 @@ const S32 TEXTURE_CACHE_ENTRY_SIZE = FIRST_PACKET_SIZE;//1024; const F32 TEXTURE_CACHE_PURGE_AMOUNT = .20f; // % amount to reduce the cache by when it exceeds its limit const F32 TEXTURE_CACHE_LRU_SIZE = .10f; // % amount for LRU list (low overhead to regenerate) +const S32 TEXTURE_FAST_CACHE_ENTRY_OVERHEAD = sizeof(S32) * 4; //w, h, c, level +const S32 TEXTURE_FAST_CACHE_ENTRY_SIZE = 16 * 16 * 4 + TEXTURE_FAST_CACHE_ENTRY_OVERHEAD; class LLTextureCacheWorker : public LLWorkerClass { @@ -283,9 +285,12 @@ public: LLTextureCacheRemoteWorker(LLTextureCache* cache, U32 priority, const LLUUID& id, U8* data, S32 datasize, S32 offset, S32 imagesize, // for writes + LLPointer<LLImageRaw> raw, S32 discardlevel, LLTextureCache::Responder* responder) : LLTextureCacheWorker(cache, priority, id, data, datasize, offset, imagesize, responder), - mState(INIT) + mState(INIT), + mRawImage(raw), + mRawDiscardLevel(discardlevel) { } @@ -303,6 +308,8 @@ private: }; e_state mState; + LLPointer<LLImageRaw> mRawImage; + S32 mRawDiscardLevel; }; @@ -559,6 +566,11 @@ bool LLTextureCacheRemoteWorker::doWrite() if(idx < 0) { idx = mCache->setHeaderCacheEntry(mID, entry, mImageSize, mDataSize); // create the new entry. + if(idx >= 0) + { + //write to the fast cache. + llassert_always(mCache->writeToFastCache(idx, mRawImage, mRawDiscardLevel)); + } } else { @@ -658,6 +670,7 @@ bool LLTextureCacheRemoteWorker::doWrite() // Nothing else to do at that point... done = true; } + mRawImage = NULL; // Clean up and exit return done; @@ -744,10 +757,14 @@ LLTextureCache::LLTextureCache(bool threaded) mWorkersMutex(NULL), mHeaderMutex(NULL), mListMutex(NULL), + mFastCacheMutex(NULL), mHeaderAPRFile(NULL), mReadOnly(TRUE), //do not allow to change the texture cache until setReadOnly() is called. mTexturesSizeTotal(0), - mDoPurge(FALSE) + mDoPurge(FALSE), + mFastCachep(NULL), + mFastCachePoolp(NULL), + mFastCachePadBuffer(NULL) { } @@ -755,6 +772,9 @@ LLTextureCache::~LLTextureCache() { clearDeleteList() ; writeUpdatedEntries() ; + delete mFastCachep; + delete mFastCachePoolp; + FREE_MEM(LLImageBase::getPrivatePool(), mFastCachePadBuffer); } ////////////////////////////////////////////////////////////////////////////// @@ -879,15 +899,15 @@ BOOL LLTextureCache::isInLocal(const LLUUID& id) ////////////////////////////////////////////////////////////////////////////// //static -const S32 MAX_REASONABLE_FILE_SIZE = 512*1024*1024; // 512 MB -F32 LLTextureCache::sHeaderCacheVersion = 1.4f; -U32 LLTextureCache::sCacheMaxEntries = MAX_REASONABLE_FILE_SIZE / TEXTURE_CACHE_ENTRY_SIZE; +F32 LLTextureCache::sHeaderCacheVersion = 1.7f; +U32 LLTextureCache::sCacheMaxEntries = 1024 * 1024; //~1 million textures. S64 LLTextureCache::sCacheMaxTexturesSize = 0; // no limit const char* entries_filename = "texture.entries"; const char* cache_filename = "texture.cache"; const char* old_textures_dirname = "textures"; //change the location of the texture cache to prevent from being deleted by old version viewers. const char* textures_dirname = "texturecache"; +const char* fast_cache_filename = "FastCache.cache"; void LLTextureCache::setDirNames(ELLPath location) { @@ -896,6 +916,7 @@ void LLTextureCache::setDirNames(ELLPath location) mHeaderEntriesFileName = gDirUtilp->getExpandedFilename(location, textures_dirname, entries_filename); mHeaderDataFileName = gDirUtilp->getExpandedFilename(location, textures_dirname, cache_filename); mTexturesDirName = gDirUtilp->getExpandedFilename(location, textures_dirname); + mFastCacheFileName = gDirUtilp->getExpandedFilename(location, textures_dirname, fast_cache_filename); } void LLTextureCache::purgeCache(ELLPath location) @@ -938,8 +959,8 @@ S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL texture_cache { llassert_always(getPending() == 0) ; //should not start accessing the texture cache before initialized. - S64 header_size = (max_size * 2) / 10; - S64 max_entries = header_size / TEXTURE_CACHE_ENTRY_SIZE; + S64 header_size = (max_size / 100) * 36; //0.36 * max_size + S64 max_entries = header_size / (TEXTURE_CACHE_ENTRY_SIZE + TEXTURE_FAST_CACHE_ENTRY_SIZE); sCacheMaxEntries = (S32)(llmin((S64)sCacheMaxEntries, max_entries)); header_size = sCacheMaxEntries * TEXTURE_CACHE_ENTRY_SIZE; max_size -= header_size; @@ -981,6 +1002,7 @@ S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL texture_cache purgeTextures(true); // calc mTexturesSize and make some room in the texture cache if we need it llassert_always(getPending() == 0) ; //should not start accessing the texture cache before initialized. + openFastCache(true); return max_size; // unused cache space } @@ -1751,7 +1773,7 @@ LLTextureCache::handle_t LLTextureCache::readFromCache(const LLUUID& id, U32 pri LLMutexLock lock(&mWorkersMutex); LLTextureCacheWorker* worker = new LLTextureCacheRemoteWorker(this, priority, id, NULL, size, offset, - 0, responder); + 0, NULL, 0, responder); handle_t handle = worker->read(); mReaders[handle] = worker; return handle; @@ -1789,6 +1811,7 @@ bool LLTextureCache::readComplete(handle_t handle, bool abort) LLTextureCache::handle_t LLTextureCache::writeToCache(const LLUUID& id, U32 priority, U8* data, S32 datasize, S32 imagesize, + LLPointer<LLImageRaw> rawimage, S32 discardlevel, WriteResponder* responder) { if (mReadOnly) @@ -1807,12 +1830,159 @@ LLTextureCache::handle_t LLTextureCache::writeToCache(const LLUUID& id, U32 prio LLMutexLock lock(&mWorkersMutex); LLTextureCacheWorker* worker = new LLTextureCacheRemoteWorker(this, priority, id, data, datasize, 0, - imagesize, responder); + imagesize, rawimage, discardlevel, responder); handle_t handle = worker->write(); mWriters[handle] = worker; return handle; } +//called in the main thread +LLPointer<LLImageRaw> LLTextureCache::readFromFastCache(const LLUUID& id, S32& discardlevel) +{ + U32 offset; + { + LLMutexLock lock(&mHeaderMutex); + id_map_t::const_iterator iter = mHeaderIDMap.find(id); + if(iter == mHeaderIDMap.end()) + { + return NULL; //not in the cache + } + + offset = iter->second; + } + offset *= TEXTURE_FAST_CACHE_ENTRY_SIZE; + + U8* data; + S32 head[4]; + { + LLMutexLock lock(&mFastCacheMutex); + + openFastCache(); + + mFastCachep->seek(APR_SET, offset); + + llassert_always(mFastCachep->read(head, TEXTURE_FAST_CACHE_ENTRY_OVERHEAD) == TEXTURE_FAST_CACHE_ENTRY_OVERHEAD); + + S32 image_size = head[0] * head[1] * head[2]; + if(!image_size) //invalid + { + closeFastCache(); + return NULL; + } + discardlevel = head[3]; + + data = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), image_size); + llassert_always(mFastCachep->read(data, image_size) == image_size); + closeFastCache(); + } + LLPointer<LLImageRaw> raw = new LLImageRaw(data, head[0], head[1], head[2], true); + + return raw; +} + +//return the fast cache location +bool LLTextureCache::writeToFastCache(S32 id, LLPointer<LLImageRaw> raw, S32 discardlevel) +{ + //rescale image if needed + S32 w, h, c; + w = raw->getWidth(); + h = raw->getHeight(); + c = raw->getComponents(); + S32 i = 0 ; + + while(((w >> i) * (h >> i) * c) > TEXTURE_FAST_CACHE_ENTRY_SIZE - TEXTURE_FAST_CACHE_ENTRY_OVERHEAD) + { + ++i ; + } + + if(i) + { + w >>= i; + h >>= i; + if(w * h *c > 0) //valid + { + LLPointer<LLImageRaw> newraw = new LLImageRaw(raw->getData(), raw->getWidth(), raw->getHeight(), raw->getComponents()); + newraw->scale(w, h) ; + raw = newraw; + + discardlevel += i ; + } + } + + //copy data + memcpy(mFastCachePadBuffer, &w, sizeof(S32)); + memcpy(mFastCachePadBuffer + sizeof(S32), &h, sizeof(S32)); + memcpy(mFastCachePadBuffer + sizeof(S32) * 2, &c, sizeof(S32)); + memcpy(mFastCachePadBuffer + sizeof(S32) * 3, &discardlevel, sizeof(S32)); + if(w * h * c > 0) //valid + { + memcpy(mFastCachePadBuffer + TEXTURE_FAST_CACHE_ENTRY_OVERHEAD, raw->getData(), w * h * c); + } + S32 offset = id * TEXTURE_FAST_CACHE_ENTRY_SIZE; + + { + LLMutexLock lock(&mFastCacheMutex); + + openFastCache(); + + mFastCachep->seek(APR_SET, offset); + llassert_always(mFastCachep->write(mFastCachePadBuffer, TEXTURE_FAST_CACHE_ENTRY_SIZE) == TEXTURE_FAST_CACHE_ENTRY_SIZE); + + closeFastCache(true); + } + + return true; +} + +void LLTextureCache::openFastCache(bool first_time) +{ + if(!mFastCachep) + { + if(first_time) + { + if(!mFastCachePadBuffer) + { + mFastCachePadBuffer = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), TEXTURE_FAST_CACHE_ENTRY_SIZE); + } + mFastCachePoolp = new LLVolatileAPRPool(); + if (LLAPRFile::isExist(mFastCacheFileName, mFastCachePoolp)) + { + mFastCachep = new LLAPRFile(mFastCacheFileName, APR_READ|APR_WRITE|APR_BINARY, mFastCachePoolp) ; + } + else + { + mFastCachep = new LLAPRFile(mFastCacheFileName, APR_CREATE|APR_READ|APR_WRITE|APR_BINARY, mFastCachePoolp) ; + } + } + else + { + mFastCachep = new LLAPRFile(mFastCacheFileName, APR_READ|APR_WRITE|APR_BINARY, mFastCachePoolp) ; + } + + mFastCacheTimer.reset(); + } + return; +} + +void LLTextureCache::closeFastCache(bool forced) +{ + static const F32 timeout = 10.f ; //seconds + + if(!mFastCachep) + { + return ; + } + + if(!forced && mFastCacheTimer.getElapsedTimeF32() < timeout) + { + return ; + } + + delete mFastCachep; + mFastCachep = NULL; + return; +} + bool LLTextureCache::writeComplete(handle_t handle, bool abort) { lockWorkers(); diff --git a/indra/newview/lltexturecache.h b/indra/newview/lltexturecache.h index dd0cc9b4bd..e3fc957fd2 100644 --- a/indra/newview/lltexturecache.h +++ b/indra/newview/lltexturecache.h @@ -36,6 +36,7 @@ class LLImageFormatted; class LLTextureCacheWorker; +class LLImageRaw; class LLTextureCache : public LLWorkerThread { @@ -113,8 +114,9 @@ public: handle_t readFromCache(const LLUUID& id, U32 priority, S32 offset, S32 size, ReadResponder* responder); bool readComplete(handle_t handle, bool abort); - handle_t writeToCache(const LLUUID& id, U32 priority, U8* data, S32 datasize, S32 imagesize, + handle_t writeToCache(const LLUUID& id, U32 priority, U8* data, S32 datasize, S32 imagesize, LLPointer<LLImageRaw> rawimage, S32 discardlevel, WriteResponder* responder); + LLPointer<LLImageRaw> readFromFastCache(const LLUUID& id, S32& discardlevel); bool writeComplete(handle_t handle, bool abort = false); void prioritizeWrite(handle_t handle); @@ -171,12 +173,18 @@ private: void lockHeaders() { mHeaderMutex.lock(); } void unlockHeaders() { mHeaderMutex.unlock(); } + void openFastCache(bool first_time = false); + void closeFastCache(bool forced = false); + bool writeToFastCache(S32 id, LLPointer<LLImageRaw> raw, S32 discardlevel); + private: // Internal LLMutex mWorkersMutex; LLMutex mHeaderMutex; LLMutex mListMutex; + LLMutex mFastCacheMutex; LLAPRFile* mHeaderAPRFile; + LLVolatileAPRPool* mFastCachePoolp; typedef std::map<handle_t, LLTextureCacheWorker*> handle_map_t; handle_map_t mReaders; @@ -193,12 +201,17 @@ private: // HEADERS (Include first mip) std::string mHeaderEntriesFileName; std::string mHeaderDataFileName; + std::string mFastCacheFileName; EntriesInfo mHeaderEntriesInfo; std::set<S32> mFreeList; // deleted entries std::set<LLUUID> mLRU; - typedef std::map<LLUUID,S32> id_map_t; + typedef std::map<LLUUID, S32> id_map_t; id_map_t mHeaderIDMap; + LLAPRFile* mFastCachep; + LLFrameTimer mFastCacheTimer; + U8* mFastCachePadBuffer; + // BODIES (TEXTURES minus headers) std::string mTexturesDirName; typedef std::map<LLUUID,S32> size_map_t; diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 7e6dfbc9d9..b148b8b76d 100755 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -151,7 +151,7 @@ public: /*virtual*/ bool doWork(S32 param); // Called from LLWorkerThread::processRequest() /*virtual*/ void finishWork(S32 param, bool completed); // called from finishRequest() (WORK THREAD) /*virtual*/ bool deleteOK(); // called from update() (WORK THREAD) - + ~LLTextureFetchWorker(); // void relese() { --mActiveCount; } @@ -196,6 +196,8 @@ private: bool processSimulatorPackets(); bool writeToCacheComplete(); + void removeFromHTTPQueue(); + void lockWorkMutex() { mWorkMutex.lock(); } void unlockWorkMutex() { mWorkMutex.unlock(); } @@ -275,6 +277,8 @@ private: S32 mRetryAttempt; S32 mActiveCount; U32 mGetStatus; + U32 mHTTPHandle; + F32 mDelay; std::string mGetReason; // Work Data @@ -328,6 +332,7 @@ public: mFetcher->mTextureInfo.setRequestCompleteTimeAndLog(mID, timeNow); } + S32 data_size = 0; lldebugs << "HTTP COMPLETE: " << mID << llendl; LLTextureFetchWorker* worker = mFetcher->getWorker(mID); if (worker) @@ -349,7 +354,7 @@ public: // llwarns << "CURL GET FAILED, status:" << status << " reason:" << reason << llendl; } - S32 data_size = worker->callbackHttpGet(channels, buffer, partial, success); + data_size = worker->callbackHttpGet(channels, buffer, partial, success); if(log_texture_traffic && data_size > 0) { @@ -359,9 +364,7 @@ public: gTotalTextureBytesPerBoostLevel[tex->getBoostLevel()] += data_size ; } } - - mFetcher->removeFromHTTPQueue(mID, data_size); - + if (worker->mMetricsStartTime) { LLViewerAssetStatsFF::record_response_thread1(LLViewerAssetType::AT_TEXTURE, @@ -376,9 +379,10 @@ public: } else { - mFetcher->removeFromHTTPQueue(mID); - llwarns << "Worker not found: " << mID << llendl; + llwarns << "Worker not found: " << mID << llendl; } + + mFetcher->getCurlRequest().completeRequest(data_size); } virtual bool followRedir() @@ -692,10 +696,12 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, mLastPacket(-1), mTotalPackets(0), mImageCodec(IMG_CODEC_INVALID), - mMetricsStartTime(0) + mMetricsStartTime(0), + mHTTPHandle(0), + mDelay(-1.f) { mCanUseNET = mUrl.empty() ; - + calcWorkPriority(); mType = host.isOk() ? LLImageBase::TYPE_AVATAR_BAKE : LLImageBase::TYPE_NORMAL; // llinfos << "Create: " << mID << " mHost:" << host << " Discard=" << discard << llendl; @@ -726,7 +732,19 @@ LLTextureFetchWorker::~LLTextureFetchWorker() mFormattedImage = NULL; clearPackets(); unlockWorkMutex(); - mFetcher->removeFromHTTPQueue(mID); + + removeFromHTTPQueue(); +} + +void LLTextureFetchWorker::removeFromHTTPQueue() +{ + if(mHTTPHandle > 0) + { + llassert_always(mState == WAIT_HTTP_REQ); + + mFetcher->getCurlRequest().removeRequest(mHTTPHandle); + mHTTPHandle = 0; + } } void LLTextureFetchWorker::clearPackets() @@ -824,6 +842,7 @@ void LLTextureFetchWorker::setImagePriority(F32 priority) mImagePriority = priority; calcWorkPriority(); U32 work_priority = mWorkPriority | (getPriority() & LLWorkerThread::PRIORITY_HIGHBITS); + mFetcher->getCurlRequest().updatePriority(mHTTPHandle, mWorkPriority); setPriority(work_priority); } } @@ -851,8 +870,6 @@ void LLTextureFetchWorker::startWork(S32 param) // Called from LLWorkerThread::processRequest() bool LLTextureFetchWorker::doWork(S32 param) { - static const F32 FETCHING_TIMEOUT = 120.f;//seconds - LLMutexLock lock(&mWorkMutex); if ((mFetcher->isQuitting() || getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) @@ -912,6 +929,7 @@ bool LLTextureFetchWorker::doWork(S32 param) mCacheWriteHandle = LLTextureCache::nullHandle(); mState = LOAD_FROM_TEXTURE_CACHE; mInCache = FALSE; + mDelay = -1.f; mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); // min desired size is TEXTURE_CACHE_ENTRY_SIZE LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority) << " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL; @@ -927,7 +945,7 @@ bool LLTextureFetchWorker::doWork(S32 param) S32 size = mDesiredSize - offset; if (size <= 0) { - mState = CACHE_POST; + mState = CACHE_POST; //have enough data, will fall to decode return false; } mFileSize = 0; @@ -944,7 +962,7 @@ bool LLTextureFetchWorker::doWork(S32 param) offset, size, responder); mCacheReadTimer.reset(); } - else if (mUrl.empty()) + else if (mUrl.empty() && mFetcher->canLoadFromCache()) { setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it @@ -953,7 +971,7 @@ bool LLTextureFetchWorker::doWork(S32 param) offset, size, responder); mCacheReadTimer.reset(); } - else if(mCanUseHTTP) + else if(!mUrl.empty() && mCanUseHTTP) { if (!(mUrl.compare(0, 7, "http://") == 0)) { @@ -981,6 +999,9 @@ bool LLTextureFetchWorker::doWork(S32 param) } else { + // + //This should never happen + // return false; } } @@ -1020,6 +1041,7 @@ bool LLTextureFetchWorker::doWork(S32 param) LL_DEBUGS("Texture") << mID << ": Not in Cache" << LL_ENDL; mState = LOAD_FROM_NETWORK; } + // fall through LLTextureFetch::sCacheHitRate.addValue(0.f); } @@ -1060,7 +1082,7 @@ bool LLTextureFetchWorker::doWork(S32 param) } if (mCanUseHTTP && !mUrl.empty()) { - mState = LLTextureFetchWorker::SEND_HTTP_REQ; + mState = SEND_HTTP_REQ; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); if(mWriteToCacheState != NOT_WRITE) { @@ -1156,17 +1178,6 @@ bool LLTextureFetchWorker::doWork(S32 param) { if(mCanUseHTTP) { - //NOTE: - //control the number of the http requests issued for: - //1, not openning too many file descriptors at the same time; - //2, control the traffic of http so udp gets bandwidth. - // - static const S32 MAX_NUM_OF_HTTP_REQUESTS_IN_QUEUE = 8 ; - if(mFetcher->getNumHTTPRequests() > MAX_NUM_OF_HTTP_REQUESTS_IN_QUEUE) - { - return false ; //wait. - } - mFetcher->removeFromNetworkQueue(this, false); S32 cur_size = 0; @@ -1179,6 +1190,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { // We already have all the data, just decode it mLoadedDiscard = mFormattedImage->getDiscardLevel(); + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); mState = DECODE_IMAGE; return false; } @@ -1209,7 +1221,6 @@ bool LLTextureFetchWorker::doWork(S32 param) setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); mState = WAIT_HTTP_REQ; - mFetcher->addToHTTPQueue(mID); if (! mMetricsStartTime) { mMetricsStartTime = LLViewerAssetStatsFF::get_timestamp(); @@ -1221,8 +1232,16 @@ bool LLTextureFetchWorker::doWork(S32 param) // Will call callbackHttpGet when curl request completes std::vector<std::string> headers; headers.push_back("Accept: image/x-j2c"); - res = mFetcher->mCurlGetRequest->getByteRange(mUrl, headers, offset, mRequestedSize, - new HTTPGetResponder(mFetcher, mID, LLTimer::getTotalTime(), mRequestedSize, offset, true)); + // If we try to fetch the whole file, we set the size to 0 so that we generate the correct curl range request + // Note: it looks a bit hacky but we need to limit this (size==0) to mean "whole file" to HTTP only as it messes up UDP fetching + if ((offset+mRequestedSize) == MAX_IMAGE_DATA_SIZE) + { + mRequestedSize = 0; + } + mHTTPHandle = mFetcher->mCurlGetRequest->getByteRange(mUrl, headers, offset, mRequestedSize, mWorkPriority, + new HTTPGetResponder(mFetcher, mID, LLTimer::getTotalTime(), mRequestedSize, offset, true), mDelay); + mDelay = -1.f; //reset + res = true; } if (!res) { @@ -1257,6 +1276,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { mState = INIT ; mCanUseHTTP = false ; + mUrl.clear(); setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); return false ; } @@ -1269,12 +1289,15 @@ bool LLTextureFetchWorker::doWork(S32 param) ++mHTTPFailCount; max_attempts = mHTTPFailCount+1; // Keep retrying LL_INFOS_ONCE("Texture") << "Texture server busy (503): " << mUrl << LL_ENDL; + mDelay = 2.0f; //delay 2 second to re-issue the http request } else { const S32 HTTP_MAX_RETRY_COUNT = 3; max_attempts = HTTP_MAX_RETRY_COUNT + 1; ++mHTTPFailCount; + mDelay = 2.0f; //delay 2 second to re-issue the http request + llinfos << "HTTP GET failed for: " << mUrl << " Status: " << mGetStatus << " Reason: '" << mGetReason << "'" << " Attempt:" << mHTTPFailCount+1 << "/" << max_attempts << llendl; @@ -1282,10 +1305,12 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mHTTPFailCount >= max_attempts) { + mUrl.clear(); if (cur_size > 0) { // Use available data mLoadedDiscard = mFormattedImage->getDiscardLevel(); + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); mState = DECODE_IMAGE; return false; } @@ -1298,11 +1323,20 @@ bool LLTextureFetchWorker::doWork(S32 param) } else { + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); mState = SEND_HTTP_REQ; return false; // retry } } + // Clear the url since we're done with the fetch + // Note: mUrl is used to check is fetching is required so failure to clear it will force an http fetch + // next time the texture is requested, even if the data have already been fetched. + if(mWriteToCacheState != NOT_WRITE) + { + mUrl.clear(); + } + llassert_always(mBufferSize == cur_size + mRequestedSize); if(!mBufferSize)//no data received. { @@ -1357,13 +1391,9 @@ bool LLTextureFetchWorker::doWork(S32 param) } else { - if(FETCHING_TIMEOUT < mRequestedTimer.getElapsedTimeF32()) - { - //timeout, abort. - mState = DONE; - return true; - } - + // + //No need to timeout, the responder should be triggered automatically. + // setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); return false; } @@ -1495,7 +1525,7 @@ bool LLTextureFetchWorker::doWork(S32 param) CacheWriteResponder* responder = new CacheWriteResponder(mFetcher, mID); mCacheWriteHandle = mFetcher->mTextureCache->writeToCache(mID, cache_priority, mFormattedImage->getData(), datasize, - mFileSize, responder); + mFileSize, mRawImage, mDecodedDiscard, responder); // fall through } @@ -1683,7 +1713,7 @@ S32 LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels, S32 data_size = 0 ; LLMutexLock lock(&mWorkMutex); - + mHTTPHandle = 0; if (mState != WAIT_HTTP_REQ) { llwarns << "callbackHttpGet for unrequested fetch worker: " << mID @@ -1707,7 +1737,7 @@ S32 LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels, mBuffer = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), data_size); buffer->readAfter(channels.in(), NULL, mBuffer, data_size); mBufferSize += data_size; - if (data_size < mRequestedSize && mRequestedDiscard == 0) + if (mRequestedSize == 0) { mHaveAllData = TRUE; } @@ -1733,6 +1763,7 @@ S32 LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels, { mRequestedSize = -1; // error } + mLoaded = TRUE; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); @@ -1856,11 +1887,11 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image mTextureCache(cache), mImageDecodeThread(imagedecodethread), mTextureBandwidth(0), - mHTTPTextureBits(0), - mTotalHTTPRequests(0), mCurlGetRequest(NULL), mQAMode(qa_mode), mFetchDebugger(NULL), + mFetchSource(LLTextureFetch::FROM_ALL), + mOriginFetchSource(LLTextureFetch::FROM_ALL), mFetcherLocked(FALSE) { mCurlPOSTRequestCount = 0; @@ -1871,6 +1902,13 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image if(LLTextureFetchDebugger::isEnabled()) { mFetchDebugger = new LLTextureFetchDebugger(this, cache, imagedecodethread) ; + mFetchSource = (e_tex_source)gSavedSettings.getS32("TextureFetchSource"); + if(mFetchSource < 0 && mFetchSource >= INVALID_SOURCE) + { + mFetchSource = LLTextureFetch::FROM_ALL; + gSavedSettings.setS32("TextureFetchSource", 0); + } + mOriginFetchSource = mFetchSource; } } @@ -1940,6 +1978,8 @@ bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, con } else { + // If the requester knows nothing about the file, we fetch the smallest + // amount of data at the lowest resolution (highest discard level) possible. desired_size = TEXTURE_CACHE_ENTRY_SIZE; desired_discard = MAX_DISCARD_LEVEL; } @@ -2018,45 +2058,22 @@ void LLTextureFetch::removeFromNetworkQueue(LLTextureFetchWorker* worker, bool c } } -// protected -void LLTextureFetch::addToHTTPQueue(const LLUUID& id) -{ - LLMutexLock lock(&mNetworkQueueMutex); - mHTTPTextureQueue.insert(id); - mTotalHTTPRequests++; -} - -void LLTextureFetch::removeFromHTTPQueue(const LLUUID& id, S32 received_size) -{ - LLMutexLock lock(&mNetworkQueueMutex); - mHTTPTextureQueue.erase(id); - mHTTPTextureBits += received_size * 8; // Approximate - does not include header bits -} - void LLTextureFetch::deleteRequest(const LLUUID& id, bool cancel) { lockQueue() ; LLTextureFetchWorker* worker = getWorkerAfterLock(id); - if (worker) - { - size_t erased_1 = mRequestMap.erase(worker->mID); - unlockQueue() ; - - llassert_always(erased_1 > 0) ; - - removeFromNetworkQueue(worker, cancel); - llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ; + unlockQueue() ; - worker->scheduleDelete(); - } - else - { - unlockQueue() ; - } + removeRequest(worker, cancel); } void LLTextureFetch::removeRequest(LLTextureFetchWorker* worker, bool cancel) { + if(!worker) + { + return; + } + lockQueue() ; size_t erased_1 = mRequestMap.erase(worker->mID); unlockQueue() ; @@ -2065,9 +2082,28 @@ void LLTextureFetch::removeRequest(LLTextureFetchWorker* worker, bool cancel) removeFromNetworkQueue(worker, cancel); llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ; + worker->removeFromHTTPQueue(); worker->scheduleDelete(); } +void LLTextureFetch::deleteAllRequests() +{ + while(1) + { + lockQueue(); + if(mRequestMap.empty()) + { + unlockQueue() ; + break; + } + + LLTextureFetchWorker* worker = mRequestMap.begin()->second; + unlockQueue() ; + + removeRequest(worker, true); + } +} + S32 LLTextureFetch::getNumRequests() { lockQueue() ; @@ -2077,24 +2113,6 @@ S32 LLTextureFetch::getNumRequests() return size ; } -S32 LLTextureFetch::getNumHTTPRequests() -{ - mNetworkQueueMutex.lock() ; - S32 size = (S32)mHTTPTextureQueue.size(); - mNetworkQueueMutex.unlock() ; - - return size ; -} - -U32 LLTextureFetch::getTotalNumHTTPRequests() -{ - mNetworkQueueMutex.lock() ; - U32 size = mTotalHTTPRequests ; - mNetworkQueueMutex.unlock() ; - - return size ; -} - // call lockQueue() first! LLTextureFetchWorker* LLTextureFetch::getWorkerAfterLock(const LLUUID& id) { @@ -2180,7 +2198,7 @@ bool LLTextureFetch::updateRequestPriority(const LLUUID& id, F32 priority) { worker->lockWorkMutex(); worker->setImagePriority(priority); - worker->unlockWorkMutex(); + worker->unlockWorkMutex(); res = true; } return res; @@ -2262,15 +2280,7 @@ S32 LLTextureFetch::update(F32 max_time_ms) { static LLCachedControl<F32> band_width(gSavedSettings,"ThrottleBandwidthKBPS"); - { - mNetworkQueueMutex.lock() ; - mMaxBandwidth = band_width ; - - gTextureList.sTextureBits += mHTTPTextureBits ; - mHTTPTextureBits = 0 ; - - mNetworkQueueMutex.unlock() ; - } + mMaxBandwidth = band_width ; S32 res = LLWorkerThread::update(max_time_ms); @@ -2281,13 +2291,28 @@ S32 LLTextureFetch::update(F32 max_time_ms) // won't work so don't bother trying if (LLStartUp::getStartupState() > STATE_AGENT_SEND) { - sendRequestListToSimulators(); + sendRequestListToSimulators(); } } if (!mThreaded) { commonUpdate(); + + if(mCurlGetRequest) + { + mCurlGetRequest->nextRequests(); + } + } + + if(mCurlGetRequest) + { + gTextureList.sTextureBits += mCurlGetRequest->getTotalReceivedBits(); + } + + if(mFetchDebugger) + { + mFetchDebugger->tryToStopDebug(); //check if need to stop debugger. } return res; @@ -2317,7 +2342,7 @@ void LLTextureFetch::shutDownImageDecodeThread() void LLTextureFetch::startThread() { // Construct mCurlGetRequest from Worker Thread - mCurlGetRequest = new LLCurlRequest(); + mCurlGetRequest = new LLCurlTextureRequest(8); if(mFetchDebugger) { @@ -2342,6 +2367,8 @@ void LLTextureFetch::threadedUpdate() { llassert_always(mCurlGetRequest); + mCurlGetRequest->nextRequests(); + // Limit update frequency const F32 PROCESS_TIME = 0.05f; static LLFrameTimer process_timer; @@ -3154,6 +3181,7 @@ public: llinfos << "Fetch Debugger : CURL GET FAILED, index = " << mIndex << ", status:" << status << " reason:" << reason << llendl; } mDebugger->callbackHTTP(mIndex, channels, buffer, partial, success); + mDebugger->getCurlGetRequest()->completeRequest(0); } virtual bool followRedir() { @@ -3176,7 +3204,8 @@ LLTextureFetchDebugger::LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextur LLTextureFetchDebugger::~LLTextureFetchDebugger() { mFetchingHistory.clear(); - stopDebug(); + mStopDebug = TRUE; + tryToStopDebug(); } void LLTextureFetchDebugger::init() @@ -3191,6 +3220,8 @@ void LLTextureFetchDebugger::init() mTotalFetchingTime = 0.f; mRefetchVisCacheTime = -1.f; mRefetchVisHTTPTime = -1.f; + mRefetchAllCacheTime = -1.f; + mRefetchAllHTTPTime = -1.f; mNumFetchedTextures = 0; mNumCacheHits = 0; @@ -3204,10 +3235,56 @@ void LLTextureFetchDebugger::init() mRenderedDecodedData = 0; mFetchedPixels = 0; mRenderedPixels = 0; - mRefetchedData = 0; - mRefetchedPixels = 0; + mRefetchedVisData = 0; + mRefetchedVisPixels = 0; + mRefetchedAllData = 0; + mRefetchedAllPixels = 0; mFreezeHistory = FALSE; + mStopDebug = FALSE; + mClearHistory = FALSE; +} + +void LLTextureFetchDebugger::startWork(e_debug_state state) +{ + switch(state) + { + case IDLE: + break; + case START_DEBUG: + startDebug(); + break; + case READ_CACHE: + debugCacheRead(); + break; + case WRITE_CACHE: + debugCacheWrite(); + break; + case DECODING: + debugDecoder(); + break; + case HTTP_FETCHING: + debugHTTP(); + break; + case GL_TEX: + debugGLTextureCreation(); + break; + case REFETCH_VIS_CACHE: + debugRefetchVisibleFromCache(); + break; + case REFETCH_VIS_HTTP: + debugRefetchVisibleFromHTTP(); + break; + case REFETCH_ALL_CACHE: + debugRefetchAllFromCache(); + break; + case REFETCH_ALL_HTTP: + debugRefetchAllFromHTTP(); + break; + default: + break; + } + return; } void LLTextureFetchDebugger::startDebug() @@ -3215,10 +3292,18 @@ void LLTextureFetchDebugger::startDebug() //lock the fetcher mFetcher->lockFetcher(true); mFreezeHistory = TRUE; + mFetcher->resetLoadSource(); //clear the current fetching queue gTextureList.clearFetchingRequests(); + mState = START_DEBUG; +} + +bool LLTextureFetchDebugger::processStartDebug(F32 max_time) +{ + mTimer.reset(); + //wait for all works to be done while(1) { @@ -3230,6 +3315,11 @@ void LLTextureFetchDebugger::startDebug() { break; } + + if(mTimer.getElapsedTimeF32() > max_time) + { + return false; + } } //collect statistics @@ -3268,10 +3358,17 @@ void LLTextureFetchDebugger::startDebug() } mNumFetchedTextures = fetched_textures.size(); + + return true; } -void LLTextureFetchDebugger::stopDebug() +void LLTextureFetchDebugger::tryToStopDebug() { + if(!mStopDebug) + { + return; + } + //clear the current debug work S32 size = mFetchingHistory.size(); switch(mState) @@ -3300,37 +3397,71 @@ void LLTextureFetchDebugger::stopDebug() break; case GL_TEX: break; + case REFETCH_VIS_CACHE: + break; + case REFETCH_VIS_HTTP: + break; + case REFETCH_ALL_CACHE: + mRefetchList.clear(); + break; + case REFETCH_ALL_HTTP: + mRefetchList.clear(); + break; default: break; } - while(1) + if(update(0.005f)) { - if(update()) + //unlock the fetcher + mFetcher->lockFetcher(false); + mFetcher->resetLoadSource(); + mFreezeHistory = FALSE; + mStopDebug = FALSE; + + if(mClearHistory) { - break; + mFetchingHistory.clear(); + init(); + mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32(); //reset } } - - //unlock the fetcher - mFetcher->lockFetcher(false); - mFreezeHistory = FALSE; - mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32(); //reset } //called in the main thread and when the fetching queue is empty void LLTextureFetchDebugger::clearHistory() { - mFetchingHistory.clear(); - init(); + mClearHistory = TRUE; } void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker) { + if(worker->mRawImage.isNull() || worker->mFormattedImage.isNull()) + { + return; + } + if(mFreezeHistory) { - mRefetchedPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); - mRefetchedData += worker->mFormattedImage->getDataSize(); + if(mState == REFETCH_VIS_CACHE || mState == REFETCH_VIS_HTTP) + { + mRefetchedVisPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); + mRefetchedVisData += worker->mFormattedImage->getDataSize(); + } + else + { + mRefetchedAllPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); + mRefetchedAllData += worker->mFormattedImage->getDataSize(); + + LLViewerFetchedTexture* tex = LLViewerTextureManager::findFetchedTexture(worker->mID); + if(tex && mRefetchList[tex].begin() != mRefetchList[tex].end()) + { + if(worker->mDecodedDiscard == mFetchingHistory[mRefetchList[tex][0]].mDecodedLevel) + { + mRefetchList[tex].erase(mRefetchList[tex].begin()); + } + } + } return; } @@ -3342,9 +3473,8 @@ void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker) mDecodedData += worker->mRawImage->getDataSize(); mFetchedPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); - mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mDecodedDiscard, worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize())); - //mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mHaveAllData ? 0 : worker->mLoadedDiscard, worker->mFormattedImage->getComponents(), - //worker->mDecodedDiscard, worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize())); + mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mDecodedDiscard, + worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize())); } void LLTextureFetchDebugger::lockCache() @@ -3361,6 +3491,7 @@ void LLTextureFetchDebugger::debugCacheRead() llassert_always(mState == IDLE); mTimer.reset(); mState = READ_CACHE; + mCacheReadTime = -1.f; S32 size = mFetchingHistory.size(); for(S32 i = 0 ; i < size ; i++) @@ -3396,6 +3527,7 @@ void LLTextureFetchDebugger::debugCacheWrite() llassert_always(mState == IDLE); mTimer.reset(); mState = WRITE_CACHE; + mCacheWriteTime = -1.f; S32 size = mFetchingHistory.size(); for(S32 i = 0 ; i < size ; i++) @@ -3405,7 +3537,7 @@ void LLTextureFetchDebugger::debugCacheWrite() mFetchingHistory[i].mCacheHandle = mTextureCache->writeToCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL, mFetchingHistory[i].mFormattedImage->getData(), mFetchingHistory[i].mFetchedSize, mFetchingHistory[i].mDecodedLevel == 0 ? mFetchingHistory[i].mFetchedSize : mFetchingHistory[i].mFetchedSize + 1, - new LLDebuggerCacheWriteResponder(this, i)); + NULL, 0, new LLDebuggerCacheWriteResponder(this, i)); } } } @@ -3424,6 +3556,7 @@ void LLTextureFetchDebugger::debugDecoder() llassert_always(mState == IDLE); mTimer.reset(); mState = DECODING; + mDecodingTime = -1.f; S32 size = mFetchingHistory.size(); for(S32 i = 0 ; i < size ; i++) @@ -3459,6 +3592,7 @@ void LLTextureFetchDebugger::debugHTTP() mTimer.reset(); mState = HTTP_FETCHING; + mHTTPTime = -1.f; S32 size = mFetchingHistory.size(); for (S32 i = 0 ; i < size ; i++) @@ -3475,14 +3609,28 @@ void LLTextureFetchDebugger::debugHTTP() S32 LLTextureFetchDebugger::fillCurlQueue() { - if (mNbCurlRequests == 24) - return mNbCurlRequests; - + if(mStopDebug) //stop + { + mNbCurlCompleted = mFetchingHistory.size(); + return 0; + } S32 size = mFetchingHistory.size(); + + if (mNbCurlRequests == size) //all issued + { + return 0; + } + + S32 counter = 8; + mNbCurlRequests = 0; for (S32 i = 0 ; i < size ; i++) { + mNbCurlRequests++; + if (mFetchingHistory[i].mCurlState != FetchEntry::CURL_NOT_DONE) + { continue; + } std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[i].mID.asString().c_str(); S32 requestedSize = mFetchingHistory[i].mRequestedSize; // We request the whole file if the size was not set. @@ -3491,16 +3639,11 @@ S32 LLTextureFetchDebugger::fillCurlQueue() requestedSize = (requestedSize == 33554432 ? 0 : requestedSize); std::vector<std::string> headers; headers.push_back("Accept: image/x-j2c"); - bool res = mCurlGetRequest->getByteRange(texture_url, headers, 0, requestedSize, new LLDebuggerHTTPResponder(this, i)); - if (res) - { - mFetchingHistory[i].mCurlState = FetchEntry::CURL_IN_PROGRESS; - mNbCurlRequests++; - // Hack - if (mNbCurlRequests == 24) - break; - } - else + mCurlGetRequest->getByteRange(texture_url, headers, 0, requestedSize, 0x10000, new LLDebuggerHTTPResponder(this, i)); + + mFetchingHistory[i].mCurlState = FetchEntry::CURL_IN_PROGRESS; + counter--; + if(counter < 1) { break; } @@ -3513,7 +3656,7 @@ void LLTextureFetchDebugger::debugGLTextureCreation() { llassert_always(mState == IDLE); mState = GL_TEX; - std::vector<LLViewerFetchedTexture*> tex_list; + mTempTexList.clear(); S32 size = mFetchingHistory.size(); for(S32 i = 0 ; i < size ; i++) @@ -3524,28 +3667,54 @@ void LLTextureFetchDebugger::debugGLTextureCreation() if(tex && !tex->isForSculptOnly()) { tex->destroyGLTexture() ; - tex_list.push_back(tex); + mTempTexList.push_back(tex); } } } + + mGLCreationTime = -1.f; + mTempIndex = 0; + mHistoryListIndex = 0; + + return; +} +bool LLTextureFetchDebugger::processGLCreation(F32 max_time) +{ mTimer.reset(); - S32 j = 0 ; - S32 size1 = tex_list.size(); - for(S32 i = 0 ; i < size && j < size1; i++) + + bool done = true; + S32 size = mFetchingHistory.size(); + S32 size1 = mTempTexList.size(); + for(; mHistoryListIndex < size && mTempIndex < size1; mHistoryListIndex++) { - if(mFetchingHistory[i].mRawImage.notNull()) + if(mFetchingHistory[mHistoryListIndex].mRawImage.notNull()) { - if(mFetchingHistory[i].mID == tex_list[j]->getID()) + if(mFetchingHistory[mHistoryListIndex].mID == mTempTexList[mTempIndex]->getID()) { - tex_list[j]->createGLTexture(mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mRawImage, 0, TRUE, tex_list[j]->getBoostLevel()); - j++; + mTempTexList[mTempIndex]->createGLTexture(mFetchingHistory[mHistoryListIndex].mDecodedLevel, + mFetchingHistory[mHistoryListIndex].mRawImage, 0, TRUE, mTempTexList[mTempIndex]->getBoostLevel()); + mTempIndex++; } } + + if(mTimer.getElapsedTimeF32() > max_time) + { + done = false; + break; + } } - mGLCreationTime = mTimer.getElapsedTimeF32() ; - return; + if(mGLCreationTime < 0.f) + { + mGLCreationTime = mTimer.getElapsedTimeF32() ; + } + else + { + mGLCreationTime += mTimer.getElapsedTimeF32() ; + } + + return done; } //clear fetching results of all textures. @@ -3562,15 +3731,62 @@ void LLTextureFetchDebugger::clearTextures() } } +void LLTextureFetchDebugger::makeRefetchList() +{ + mRefetchList.clear(); + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size; i++) + { + LLViewerFetchedTexture* tex = LLViewerTextureManager::getFetchedTexture(mFetchingHistory[i].mID); + if(tex && tex->isJustBound()) //visible + { + continue; //the texture fetch pipeline will take care of visible textures. + } + + mRefetchList[tex].push_back(i); + } +} + +void LLTextureFetchDebugger::scanRefetchList() +{ + if(mStopDebug) + { + return; + } + if(!mRefetchNonVis) + { + return; + } + + for(std::map< LLPointer<LLViewerFetchedTexture>, std::vector<S32> >::iterator iter = mRefetchList.begin(); + iter != mRefetchList.end(); ) + { + if(iter->second.empty()) + { + gTextureList.setDebugFetching(iter->first, -1); + mRefetchList.erase(iter++); // This is the correct method to "erase and move on" in an std::map + } + else + { + gTextureList.setDebugFetching(iter->first, mFetchingHistory[iter->second[0]].mDecodedLevel); + ++iter; + } + } +} + void LLTextureFetchDebugger::debugRefetchVisibleFromCache() { llassert_always(mState == IDLE); mState = REFETCH_VIS_CACHE; clearTextures(); - + mFetcher->setLoadSource(LLTextureFetch::FROM_ALL); + mTimer.reset(); mFetcher->lockFetcher(false); + mRefetchVisCacheTime = -1.f; + mRefetchedVisData = 0; + mRefetchedVisPixels = 0; } void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP() @@ -3578,17 +3794,60 @@ void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP() llassert_always(mState == IDLE); mState = REFETCH_VIS_HTTP; - clearCache(); clearTextures(); + mFetcher->setLoadSource(LLTextureFetch::FROM_HTTP_ONLY); + + mTimer.reset(); + mFetcher->lockFetcher(false); + mRefetchVisHTTPTime = -1.f; + mRefetchedVisData = 0; + mRefetchedVisPixels = 0; +} + +void LLTextureFetchDebugger::debugRefetchAllFromCache() +{ + llassert_always(mState == IDLE); + mState = REFETCH_ALL_CACHE; + + clearTextures(); + makeRefetchList(); + mFetcher->setLoadSource(LLTextureFetch::FROM_ALL); + + mTimer.reset(); + mFetcher->lockFetcher(false); + mRefetchAllCacheTime = -1.f; + mRefetchedAllData = 0; + mRefetchedAllPixels = 0; + mRefetchNonVis = FALSE; +} + +void LLTextureFetchDebugger::debugRefetchAllFromHTTP() +{ + llassert_always(mState == IDLE); + mState = REFETCH_ALL_HTTP; + + clearTextures(); + makeRefetchList(); + mFetcher->setLoadSource(LLTextureFetch::FROM_HTTP_ONLY); mTimer.reset(); mFetcher->lockFetcher(false); + mRefetchAllHTTPTime = -1.f; + mRefetchedAllData = 0; + mRefetchedAllPixels = 0; + mRefetchNonVis = TRUE; } -bool LLTextureFetchDebugger::update() +bool LLTextureFetchDebugger::update(F32 max_time) { switch(mState) { + case START_DEBUG: + if(processStartDebug(max_time)) + { + mState = IDLE; + } + break; case READ_CACHE: if(!mTextureCache->update(1)) { @@ -3615,6 +3874,7 @@ bool LLTextureFetchDebugger::update() break; case HTTP_FETCHING: mCurlGetRequest->process(); + mCurlGetRequest->nextRequests(); LLCurl::getCurlThread()->update(1); if (!fillCurlQueue() && mNbCurlCompleted == mFetchingHistory.size()) { @@ -3623,22 +3883,59 @@ bool LLTextureFetchDebugger::update() } break; case GL_TEX: - mState = IDLE; + if(processGLCreation(max_time)) + { + mState = IDLE; + mTempTexList.clear(); + } break; case REFETCH_VIS_CACHE: if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) { - mRefetchVisCacheTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime; + mRefetchVisCacheTime = mTimer.getElapsedTimeF32() ; mState = IDLE; mFetcher->lockFetcher(true); + mFetcher->resetLoadSource(); } break; case REFETCH_VIS_HTTP: if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) { - mRefetchVisHTTPTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime; + mRefetchVisHTTPTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + mFetcher->lockFetcher(true); + mFetcher->resetLoadSource(); + } + break; + case REFETCH_ALL_CACHE: + scanRefetchList(); + if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) + { + if(!mRefetchNonVis) + { + mRefetchNonVis = TRUE; //start to fetch non-vis + scanRefetchList(); + break; + } + + mRefetchAllCacheTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + mFetcher->lockFetcher(true); + mFetcher->resetLoadSource(); + mRefetchList.clear(); + mRefetchNonVis = FALSE; + } + break; + case REFETCH_ALL_HTTP: + scanRefetchList(); + if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) + { + mRefetchAllHTTPTime = mTimer.getElapsedTimeF32() ; mState = IDLE; mFetcher->lockFetcher(true); + mFetcher->resetLoadSource(); + mRefetchList.clear(); + mRefetchNonVis = FALSE; } break; default: @@ -3679,7 +3976,6 @@ void LLTextureFetchDebugger::callbackHTTP(S32 id, const LLChannelDescriptors& ch const LLIOPipe::buffer_ptr_t& buffer, bool partial, bool success) { - mNbCurlRequests--; if (success) { mFetchingHistory[id].mCurlState = FetchEntry::CURL_DONE; @@ -3693,7 +3989,7 @@ void LLTextureFetchDebugger::callbackHTTP(S32 id, const LLChannelDescriptors& ch U8* d_buffer = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), data_size); buffer->readAfter(channels.in(), NULL, d_buffer, data_size); - llassert_always(mFetchingHistory[id].mFormattedImage.isNull()); + mFetchingHistory[id].mFormattedImage = NULL; { // For now, create formatted image based on extension std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[id].mID.asString().c_str(); @@ -3715,6 +4011,7 @@ void LLTextureFetchDebugger::callbackHTTP(S32 id, const LLChannelDescriptors& ch { // Fetch will have to be redone mFetchingHistory[id].mCurlState = FetchEntry::CURL_NOT_DONE; + mNbCurlRequests--; } else //skip { diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index 107e1623b0..f5072a79f1 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -65,6 +65,7 @@ public: bool createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, S32 w, S32 h, S32 c, S32 discard, bool needs_aux, bool can_use_http); void deleteRequest(const LLUUID& id, bool cancel); + void deleteAllRequests(); bool getRequestFinished(const LLUUID& id, S32& discard_level, LLPointer<LLImageRaw>& raw, LLPointer<LLImageRaw>& aux); bool updateRequestPriority(const LLUUID& id, F32 priority); @@ -81,8 +82,6 @@ public: U32& fetch_priority_p, F32& fetch_dtime_p, F32& request_dtime_p, bool& can_use_http); void dump(); S32 getNumRequests() ; - S32 getNumHTTPRequests() ; - U32 getTotalNumHTTPRequests() ; // Public for access by callbacks S32 getPending(); @@ -101,7 +100,7 @@ public: LLViewerAssetStats * main_stats); void commandDataBreak(); - LLCurlRequest & getCurlRequest() { return *mCurlGetRequest; } + LLCurlTextureRequest & getCurlRequest() { return *mCurlGetRequest; } bool isQAMode() const { return mQAMode; } @@ -113,7 +112,6 @@ protected: void addToNetworkQueue(LLTextureFetchWorker* worker); void removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel); void addToHTTPQueue(const LLUUID& id); - void removeFromHTTPQueue(const LLUUID& id, S32 received_size = 0); void removeRequest(LLTextureFetchWorker* worker, bool cancel); // Overrides from the LLThread tree @@ -172,8 +170,8 @@ private: LLTextureCache* mTextureCache; LLImageDecodeThread* mImageDecodeThread; - LLCurlRequest* mCurlGetRequest; - + LLCurlTextureRequest* mCurlGetRequest; + // Map of all requests by UUID typedef std::map<LLUUID,LLTextureFetchWorker*> map_t; map_t mRequestMap; @@ -188,11 +186,6 @@ private: F32 mMaxBandwidth; LLTextureInfo mTextureInfo; - U32 mHTTPTextureBits; - - //debug use - U32 mTotalHTTPRequests ; - // Out-of-band cross-thread command queue. This command queue // is logically tied to LLQueuedThread's list of // QueuedRequest instances and so must be covered by the @@ -216,18 +209,34 @@ public: // reporting due to either startup or a problem POSTing data. static volatile bool svMetricsDataBreak; +public: + //debug use + enum e_tex_source + { + FROM_ALL = 0, + FROM_HTTP_ONLY, + INVALID_SOURCE + }; private: //debug use LLTextureFetchDebugger* mFetchDebugger; bool mFetcherLocked; + + e_tex_source mFetchSource; + e_tex_source mOriginFetchSource; public: //debug use LLTextureFetchDebugger* getFetchDebugger() { return mFetchDebugger;} void lockFetcher(bool lock) { mFetcherLocked = lock;} + + void setLoadSource(e_tex_source source) {mFetchSource = source;} + void resetLoadSource() {mFetchSource = mOriginFetchSource;} + bool canLoadFromCache() { return mFetchSource != FROM_HTTP_ONLY;} }; //debug use +class LLViewerFetchedTexture; class LLTextureFetchDebugger { friend class LLTextureFetch; @@ -239,6 +248,7 @@ public: enum e_debug_state { IDLE = 0, + START_DEBUG, READ_CACHE, WRITE_CACHE, DECODING, @@ -301,13 +311,15 @@ private: F32 mTotalFetchingTime; F32 mRefetchVisCacheTime; F32 mRefetchVisHTTPTime; + F32 mRefetchAllCacheTime; + F32 mRefetchAllHTTPTime; LLTimer mTimer; LLTextureFetch* mFetcher; LLTextureCache* mTextureCache; LLImageDecodeThread* mImageDecodeThread; - LLCurlRequest* mCurlGetRequest; + LLCurlTextureRequest* mCurlGetRequest; S32 mNumFetchedTextures; S32 mNumCacheHits; @@ -321,34 +333,39 @@ private: U32 mRenderedDecodedData; U32 mFetchedPixels; U32 mRenderedPixels; - U32 mRefetchedData; - U32 mRefetchedPixels; + U32 mRefetchedVisData; + U32 mRefetchedVisPixels; + U32 mRefetchedAllData; + U32 mRefetchedAllPixels; BOOL mFreezeHistory; + BOOL mStopDebug; + BOOL mClearHistory; + BOOL mRefetchNonVis; std::string mHTTPUrl; S32 mNbCurlRequests; S32 mNbCurlCompleted; + std::map< LLPointer<LLViewerFetchedTexture>, std::vector<S32> > mRefetchList; + std::vector< LLPointer<LLViewerFetchedTexture> > mTempTexList; + S32 mTempIndex; + S32 mHistoryListIndex; + public: - bool update(); //called in the main thread once per frame + bool update(F32 max_time); //called in the main thread once per frame //fetching history void clearHistory(); void addHistoryEntry(LLTextureFetchWorker* worker); - void setCurlGetRequest(LLCurlRequest* request) { mCurlGetRequest = request;} - - void startDebug(); - void stopDebug(); //stop everything - void debugCacheRead(); - void debugCacheWrite(); - void debugHTTP(); - void debugDecoder(); - void debugGLTextureCreation(); - void debugRefetchVisibleFromCache(); - void debugRefetchVisibleFromHTTP(); + void setCurlGetRequest(LLCurlTextureRequest* request) { mCurlGetRequest = request;} + LLCurlTextureRequest* getCurlGetRequest() { return mCurlGetRequest;} + void startWork(e_debug_state state); + void setStopDebug() {mStopDebug = TRUE;} + void tryToStopDebug(); //stop everything + void callbackCacheRead(S32 id, bool success, LLImageFormatted* image, S32 imagesize, BOOL islocal); void callbackCacheWrite(S32 id, bool success); @@ -372,8 +389,10 @@ public: U32 getRenderedDecodedData() {return mRenderedDecodedData;} U32 getFetchedPixels() {return mFetchedPixels;} U32 getRenderedPixels() {return mRenderedPixels;} - U32 getRefetchedData() {return mRefetchedData;} - U32 getRefetchedPixels() {return mRefetchedPixels;} + U32 getRefetchedVisData() {return mRefetchedVisData;} + U32 getRefetchedVisPixels() {return mRefetchedVisPixels;} + U32 getRefetchedAllData() {return mRefetchedAllData;} + U32 getRefetchedAllPixels() {return mRefetchedAllPixels;} F32 getCacheReadTime() {return mCacheReadTime;} F32 getCacheWriteTime() {return mCacheWriteTime;} @@ -383,11 +402,15 @@ public: F32 getTotalFetchingTime() {return mTotalFetchingTime;} F32 getRefetchVisCacheTime() {return mRefetchVisCacheTime;} F32 getRefetchVisHTTPTime() {return mRefetchVisHTTPTime;} + F32 getRefetchAllCacheTime() {return mRefetchAllCacheTime;} + F32 getRefetchAllHTTPTime() {return mRefetchAllHTTPTime;} private: void init(); void clearTextures();//clear fetching results of all textures. void clearCache(); + void makeRefetchList(); + void scanRefetchList(); void lockFetcher(); void unlockFetcher(); @@ -400,6 +423,20 @@ private: S32 fillCurlQueue(); + void startDebug(); + void debugCacheRead(); + void debugCacheWrite(); + void debugHTTP(); + void debugDecoder(); + void debugGLTextureCreation(); + void debugRefetchVisibleFromCache(); + void debugRefetchVisibleFromHTTP(); + void debugRefetchAllFromCache(); + void debugRefetchAllFromHTTP(); + + bool processStartDebug(F32 max_time); + bool processGLCreation(F32 max_time); + private: static bool sDebuggerEnabled; public: diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 52d085dd2c..c60b4155a0 100644..100755 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -514,7 +514,7 @@ void LLGLTexMemBar::draw() S32 v_offset = 0;//(S32)((texture_bar_height + 2.2f) * mTextureView->mNumTextureBars + 2.0f); F32 total_texture_downloaded = (F32)gTotalTextureBytes / (1024 * 1024); F32 total_object_downloaded = (F32)gTotalObjectBytes / (1024 * 1024); - U32 total_http_requests = LLAppViewer::getTextureFetch()->getTotalNumHTTPRequests() ; + U32 total_http_requests = LLAppViewer::getTextureFetch()->getCurlRequest().getTotalIssuedRequests() ; //---------------------------------------------------------------------------- LLGLSUIDefault gls_ui; LLColor4 text_color(1.f, 1.f, 1.f, 0.75f); @@ -552,7 +552,7 @@ void LLGLTexMemBar::draw() LLAppViewer::getTextureCache()->getNumReads(), LLAppViewer::getTextureCache()->getNumWrites(), LLLFSThread::sLocal->getPending(), LLImageRaw::sRawImageCount, - LLAppViewer::getTextureFetch()->getNumHTTPRequests(), + LLAppViewer::getTextureFetch()->getCurlRequest().getNumRequests(), LLAppViewer::getImageDecodeThread()->getPending(), gTextureList.mCreateTextureList.size()); diff --git a/indra/newview/llviewerassetstats.cpp b/indra/newview/llviewerassetstats.cpp index 4c59fd0371..4c59fd0371 100644..100755 --- a/indra/newview/llviewerassetstats.cpp +++ b/indra/newview/llviewerassetstats.cpp diff --git a/indra/newview/llviewerassetstats.h b/indra/newview/llviewerassetstats.h index 8319752230..8319752230 100644..100755 --- a/indra/newview/llviewerassetstats.h +++ b/indra/newview/llviewerassetstats.h diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp index b47a41c44c..b47a41c44c 100644..100755 --- a/indra/newview/llviewerinventory.cpp +++ b/indra/newview/llviewerinventory.cpp diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index f029ae5302..f029ae5302 100644..100755 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h index dd5dae1dc1..dd5dae1dc1 100644..100755 --- a/indra/newview/llviewerjointmesh.h +++ b/indra/newview/llviewerjointmesh.h diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 28f4ec72f3..0be016e5bb 100644..100755 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -945,15 +945,8 @@ LLSD LLViewerStats::PhaseMap::dumpPhases() for (phase_map_t::iterator iter = mPhaseMap.begin(); iter != mPhaseMap.end(); ++iter) { const std::string& phase_name = iter->first; - result[phase_name]["completed"] = !(iter->second.getStarted()); + result[phase_name]["completed"] = LLSD::Integer(!(iter->second.getStarted())); result[phase_name]["elapsed"] = iter->second.getElapsedTimeF32(); -#if 0 // global stats for each phase seem like overkill here - phase_stats_t::iterator stats_iter = sPhaseStats.find(phase_name); - if (stats_iter != sPhaseStats.end()) - { - result[phase_name]["stats"] = stats_iter->second.getData(); - } -#endif } return result; } diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h index 750d963f69..750d963f69 100644..100755 --- a/indra/newview/llviewerstats.h +++ b/indra/newview/llviewerstats.h diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 7f638a24bf..b82fd092f8 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -62,6 +62,7 @@ #include "llmediaentry.h" #include "llvovolume.h" #include "llviewermedia.h" +#include "lltexturecache.h" /////////////////////////////////////////////////////////////////////////////// // statics @@ -409,7 +410,11 @@ void LLViewerTextureManager::cleanup() void LLViewerTexture::initClass() { LLImageGL::sDefaultGLTexture = LLViewerFetchedTexture::sDefaultImagep->getGLTexture() ; - sTexelPixelRatio = gSavedSettings.getF32("TexelPixelRatio"); + + if(gSavedSettings.getBOOL("TextureFetchDebuggerEnabled")) + { + sTexelPixelRatio = gSavedSettings.getF32("TexelPixelRatio"); + } } // static @@ -1236,7 +1241,7 @@ void LLViewerFetchedTexture::init(bool firstinit) mIsMissingAsset = FALSE; mLoadedCallbackDesiredDiscardLevel = S8_MAX; - mPauseLoadedCallBacks = TRUE ; + mPauseLoadedCallBacks = FALSE ; mNeedsCreateTexture = FALSE; @@ -1253,6 +1258,7 @@ void LLViewerFetchedTexture::init(bool firstinit) mRequestDeltaTime = 0.f; mForSculpt = FALSE ; mIsFetched = FALSE ; + mInFastCacheList = FALSE; mCachedRawImage = NULL ; mCachedRawDiscardLevel = -1 ; @@ -1266,6 +1272,8 @@ void LLViewerFetchedTexture::init(bool firstinit) mLastReferencedSavedRawImageTime = 0.0f ; mKeptSavedRawImageTime = 0.f ; mLastCallBackActiveTime = 0.f; + + mInDebug = FALSE; } LLViewerFetchedTexture::~LLViewerFetchedTexture() @@ -1310,14 +1318,47 @@ void LLViewerFetchedTexture::cleanup() mSavedRawDiscardLevel = -1; } +//access the fast cache +void LLViewerFetchedTexture::loadFromFastCache() +{ + if(!mInFastCacheList) + { + return; //no need to access the fast cache. + } + mInFastCacheList = FALSE; + + mRawImage = LLAppViewer::getTextureCache()->readFromFastCache(getID(), mRawDiscardLevel) ; + if(mRawImage.notNull()) + { + mFullWidth = mRawImage->getWidth() << mRawDiscardLevel; + mFullHeight = mRawImage->getHeight() << mRawDiscardLevel; + setTexelsPerImage(); + + if(mFullWidth > MAX_IMAGE_SIZE || mFullHeight > MAX_IMAGE_SIZE) + { + //discard all oversized textures. + destroyRawImage(); + setIsMissingAsset(); + mRawDiscardLevel = INVALID_DISCARD_LEVEL ; + } + else + { + mRequestedDiscardLevel = mDesiredDiscardLevel + 1; + mIsRawImageValid = TRUE; + addToCreateTexture() ; + } + } +} + void LLViewerFetchedTexture::setForSculpt() { static const S32 MAX_INTERVAL = 8 ; //frames mForSculpt = TRUE ; - if(isForSculptOnly() && !getBoundRecently()) + if(isForSculptOnly() && hasGLTexture() && !getBoundRecently()) { destroyGLTexture() ; //sculpt image does not need gl texture. + mTextureState = ACTIVE; } checkCachedRawSculptImage() ; setMaxVirtualSizeResetInterval(MAX_INTERVAL) ; @@ -1735,7 +1776,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority() S32 ddiscard = MAX_DISCARD_LEVEL - (S32)desired; ddiscard = llclamp(ddiscard, 0, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY); priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR; - setAdditionalDecodePriority(1.0f) ;//boost the textures without any data so far. + setAdditionalDecodePriority(0.1f) ;//boost the textures without any data so far. } else if ((mMinDiscardLevel > 0) && (cur_discard <= mMinDiscardLevel)) { @@ -1836,8 +1877,6 @@ F32 LLViewerFetchedTexture::maxDecodePriority() void LLViewerFetchedTexture::setDecodePriority(F32 priority) { - llassert(!mInImageList); - mDecodePriority = priority; if(mDecodePriority < F_ALMOST_ZERO) @@ -1898,6 +1937,20 @@ S32 LLViewerFetchedTexture::getCurrentDiscardLevelForFetching() return current_discard ; } +bool LLViewerFetchedTexture::setDebugFetching(S32 debug_level) +{ + if(debug_level < 0) + { + mInDebug = FALSE; + return false; + } + mInDebug = TRUE; + + mDesiredDiscardLevel = debug_level; + + return true; +} + bool LLViewerFetchedTexture::updateFetch() { static LLCachedControl<bool> textures_decode_disabled(gSavedSettings,"TextureDecodeDisabled"); @@ -1935,6 +1988,10 @@ bool LLViewerFetchedTexture::updateFetch() { return false; // process any raw image data in callbacks before replacing } + if(mInFastCacheList) + { + return false; + } S32 current_discard = getCurrentDiscardLevelForFetching() ; S32 desired_discard = getDesiredDiscardLevel(); @@ -2052,6 +2109,10 @@ bool LLViewerFetchedTexture::updateFetch() { make_request = false; } + else if(mDesiredDiscardLevel > getMaxDiscardLevel()) + { + make_request = false; + } else if (mNeedsCreateTexture || mIsMissingAsset) { make_request = false; @@ -2060,6 +2121,11 @@ bool LLViewerFetchedTexture::updateFetch() { make_request = false; } + else if(mCachedRawImage.notNull() && (current_discard < 0 || current_discard > mCachedRawDiscardLevel)) + { + make_request = false; + switchToCachedImage() ; //use the cached raw data first + } //else if (!isJustBound() && mCachedRawImageReady) //{ // make_request = false; @@ -2152,7 +2218,10 @@ bool LLViewerFetchedTexture::updateFetch() void LLViewerFetchedTexture::clearFetchedResults() { - llassert_always(!mNeedsCreateTexture && !mIsFetching); + if(mNeedsCreateTexture || mIsFetching) + { + return ; + } cleanup(); destroyGLTexture(); @@ -2167,11 +2236,13 @@ void LLViewerFetchedTexture::forceToDeleteRequest() { if (mHasFetcher) { - LLAppViewer::getTextureFetch()->deleteRequest(getID(), true); mHasFetcher = FALSE; mIsFetching = FALSE ; - resetTextureStats(); } + + resetTextureStats(); + + mDesiredDiscardLevel = getMaxDiscardLevel() + 1; } void LLViewerFetchedTexture::setIsMissingAsset() @@ -2214,10 +2285,18 @@ void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_call mLoadedCallbackDesiredDiscardLevel = llmin(mLoadedCallbackDesiredDiscardLevel, (S8)discard_level) ; } - if(mPauseLoadedCallBacks && !pause) + if(mPauseLoadedCallBacks) + { + if(!pause) + { + unpauseLoadedCallbacks(src_callback_list) ; + } + } + else if(pause) { - unpauseLoadedCallbacks(src_callback_list) ; + pauseLoadedCallbacks(src_callback_list) ; } + LLLoadedCallbackEntry* entryp = new LLLoadedCallbackEntry(loaded_callback, discard_level, keep_imageraw, userdata, src_callback_list, this, pause); mLoadedCallbackList.push_back(entryp); diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index f1105c3705..2ea9a07e9a 100644..100755 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -436,6 +436,8 @@ public: void setMinDiscardLevel(S32 discard) { mMinDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel,(S8)discard); } bool updateFetch(); + bool setDebugFetching(S32 debug_level); + bool isInDebug() {return mInDebug;} void clearFetchedResults(); //clear all fetched results, for debug use. @@ -498,6 +500,9 @@ public: void setCanUseHTTP(bool can_use_http) {mCanUseHTTP = can_use_http;} void forceToDeleteRequest(); + void loadFromFastCache(); + void setInFastCacheList(bool in_list) { mInFastCacheList = in_list; } + bool isInFastCacheList() { return mInFastCacheList; } protected: /*virtual*/ void switchToCachedImage(); S32 getCurrentDiscardLevelForFetching() ; @@ -516,6 +521,8 @@ private: private: BOOL mFullyLoaded; + BOOL mInDebug; + BOOL mInFastCacheList; protected: std::string mLocalFileName; diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 9a6c0569a9..e4669cde34 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -58,7 +58,7 @@ #include "pipeline.h" #include "llappviewer.h" #include "llxuiparser.h" -#include "llagent.h" +#include "llviewerdisplay.h" //////////////////////////////////////////////////////////////////////////// @@ -276,6 +276,7 @@ void LLViewerTextureList::shutdown() // Flush all of the references mLoadingStreamList.clear(); mCreateTextureList.clear(); + mFastCacheList.clear(); mUUIDMap.clear(); @@ -453,6 +454,8 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id, LLGLenum primary_format, LLHost request_from_host) { + static LLCachedControl<bool> fast_cache_fetching_enabled(gSavedSettings, "FastCacheFetchEnabled"); + LLPointer<LLViewerFetchedTexture> imagep ; switch(texture_type) { @@ -490,6 +493,11 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id, imagep->forceActive() ; } + if(fast_cache_fetching_enabled) + { + mFastCacheList.insert(imagep); + imagep->setInFastCacheList(true); + } return imagep ; } @@ -503,6 +511,7 @@ LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id) void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image) { + assert_main_thread(); llassert_always(mInitialized) ; llassert(image); if (image->isInImageList()) @@ -519,6 +528,7 @@ void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image) void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image) { + assert_main_thread(); llassert_always(mInitialized) ; llassert(image); if (!image->isInImageList()) @@ -593,16 +603,24 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_MARK_DIRTY("Dirty Images"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_PRIORITIES("Prioritize"); static LLFastTimer::DeclareTimer FTM_IMAGE_CALLBACKS("Callbacks"); static LLFastTimer::DeclareTimer FTM_IMAGE_FETCH("Fetch"); +static LLFastTimer::DeclareTimer FTM_FAST_CACHE_IMAGE_FETCH("Fast Cache Fetch"); static LLFastTimer::DeclareTimer FTM_IMAGE_CREATE("Create"); static LLFastTimer::DeclareTimer FTM_IMAGE_STATS("Stats"); void LLViewerTextureList::updateImages(F32 max_time) { - if(gAgent.getTeleportState() != LLAgent::TELEPORT_NONE) + static BOOL cleared = FALSE; + if(gTeleportDisplay) { - clearFetchingRequests(); + if(!cleared) + { + clearFetchingRequests(); + gPipeline.clearRebuildGroups(); + cleared = TRUE; + } return; } + cleared = FALSE; LLAppViewer::getTextureFetch()->setTextureBandwidth(LLViewerStats::getInstance()->mTextureKBitStat.getMeanPerSec()); @@ -613,6 +631,11 @@ void LLViewerTextureList::updateImages(F32 max_time) LLViewerStats::getInstance()->mRawMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageRaw::sGlobalRawMemory)); LLViewerStats::getInstance()->mFormattedMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageFormatted::sGlobalFormattedMemory)); + { + //loading from fast cache + LLFastTimer t(FTM_FAST_CACHE_IMAGE_FETCH); + max_time -= updateImagesLoadingFastCache(max_time); + } { LLFastTimer t(FTM_IMAGE_UPDATE_PRIORITIES); @@ -673,14 +696,13 @@ void LLViewerTextureList::clearFetchingRequests() return; } + LLAppViewer::getTextureFetch()->deleteAllRequests(); + for (image_priority_list_t::iterator iter = mImageList.begin(); iter != mImageList.end(); ++iter) { - LLViewerFetchedTexture* image = *iter; - if(image->hasFetcher()) - { - image->forceToDeleteRequest() ; - } + LLViewerFetchedTexture* imagep = *iter; + imagep->forceToDeleteRequest() ; } } @@ -688,10 +710,11 @@ void LLViewerTextureList::updateImagesDecodePriorities() { // Update the decode priority for N images each frame { - const size_t max_update_count = llmin((S32) (1024*gFrameIntervalSeconds) + 1, 32); //target 1024 textures per second - S32 update_counter = llmin(max_update_count, mUUIDMap.size()/10); + static const S32 MAX_PRIO_UPDATES = gSavedSettings.getS32("TextureFetchUpdatePriorities"); // default: 32 + const size_t max_update_count = llmin((S32) (MAX_PRIO_UPDATES*MAX_PRIO_UPDATES*gFrameIntervalSeconds) + 1, MAX_PRIO_UPDATES); + S32 update_counter = llmin(max_update_count, mUUIDMap.size()); uuid_map_t::iterator iter = mUUIDMap.upper_bound(mLastUpdateUUID); - while(update_counter > 0 && !mUUIDMap.empty()) + while ((update_counter-- > 0) && !mUUIDMap.empty()) { if (iter == mUUIDMap.end()) { @@ -699,7 +722,13 @@ void LLViewerTextureList::updateImagesDecodePriorities() } mLastUpdateUUID = iter->first; LLPointer<LLViewerFetchedTexture> imagep = iter->second; - ++iter; // safe to incrament now + ++iter; // safe to increment now + + if(imagep->isInDebug()) + { + update_counter--; + continue; //is in debug, ignore. + } // // Flush formatted images using a lazy flush @@ -754,7 +783,16 @@ void LLViewerTextureList::updateImagesDecodePriorities() imagep->setInactive() ; } } - + + if (!imagep->isInImageList()) + { + continue; + } + if(imagep->isInFastCacheList()) + { + continue; //wait for loading from the fast cache. + } + imagep->processTextureStats(); F32 old_priority = imagep->getDecodePriority(); F32 old_priority_test = llmax(old_priority, 0.0f); @@ -764,15 +802,35 @@ void LLViewerTextureList::updateImagesDecodePriorities() if ((decode_priority_test < old_priority_test * .8f) || (decode_priority_test > old_priority_test * 1.25f)) { - removeImageFromList(imagep); + mImageList.erase(imagep) ; imagep->setDecodePriority(decode_priority); - addImageToList(imagep); + mImageList.insert(imagep); } - update_counter--; } } } +void LLViewerTextureList::setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level) +{ + if(!tex->setDebugFetching(debug_level)) + { + return; + } + + const F32 DEBUG_PRIORITY = 100000.f; + F32 old_priority_test = llmax(tex->getDecodePriority(), 0.0f); + F32 decode_priority_test = DEBUG_PRIORITY; + + // Ignore < 20% difference + if ((decode_priority_test < old_priority_test * .8f) || + (decode_priority_test > old_priority_test * 1.25f)) + { + removeImageFromList(tex); + tex->setDecodePriority(decode_priority_test); + addImageToList(tex); + } +} + /* static U8 get_image_type(LLViewerFetchedTexture* imagep, LLHost target_host) { @@ -827,6 +885,36 @@ F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time) return create_timer.getElapsedTimeF32(); } +F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time) +{ + if (gGLManager.mIsDisabled) return 0.0f; + if(mFastCacheList.empty()) + { + return 0.f; + } + + // + // loading texture raw data from the fast cache directly. + // + + LLTimer timer; + image_list_t::iterator enditer = mFastCacheList.begin(); + for (image_list_t::iterator iter = mFastCacheList.begin(); + iter != mFastCacheList.end();) + { + image_list_t::iterator curiter = iter++; + enditer = iter; + LLViewerFetchedTexture *imagep = *curiter; + imagep->loadFromFastCache(); + if (timer.getElapsedTimeF32() > max_time) + { + break; + } + } + mFastCacheList.erase(mFastCacheList.begin(), enditer); + return timer.getElapsedTimeF32(); +} + void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep) { if(!imagep) @@ -850,15 +938,24 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time) { LLTimer image_op_timer; - // Update the decode priority for N images each frame - // Make a list with 32 high priority entries + 256 cycled entries - const size_t max_priority_count = llmin((S32) (256*10.f*gFrameIntervalSeconds)+1, 32); - const size_t max_update_count = llmin((S32) (1024*10.f*gFrameIntervalSeconds)+1, 256); + // Update fetch for N images each frame + static const S32 MAX_HIGH_PRIO_COUNT = gSavedSettings.getS32("TextureFetchUpdateHighPriority"); // default: 32 + static const S32 MAX_UPDATE_COUNT = gSavedSettings.getS32("TextureFetchUpdateMaxMediumPriority"); // default: 256 + static const S32 MIN_UPDATE_COUNT = gSavedSettings.getS32("TextureFetchUpdateMinMediumPriority"); // default: 32 + static const F32 MIN_PRIORITY_THRESHOLD = gSavedSettings.getF32("TextureFetchUpdatePriorityThreshold"); // default: 0.0 + static const bool SKIP_LOW_PRIO = gSavedSettings.getBOOL("TextureFetchUpdateSkipLowPriority"); // default: false + + size_t max_priority_count = llmin((S32) (MAX_HIGH_PRIO_COUNT*MAX_HIGH_PRIO_COUNT*gFrameIntervalSeconds)+1, MAX_HIGH_PRIO_COUNT); + max_priority_count = llmin(max_priority_count, mImageList.size()); + + size_t total_update_count = mUUIDMap.size(); + size_t max_update_count = llmin((S32) (MAX_UPDATE_COUNT*MAX_UPDATE_COUNT*gFrameIntervalSeconds)+1, MAX_UPDATE_COUNT); + max_update_count = llmin(max_update_count, total_update_count); - // 32 high priority entries + // MAX_HIGH_PRIO_COUNT high priority entries typedef std::vector<LLViewerFetchedTexture*> entries_list_t; entries_list_t entries; - size_t update_counter = llmin(max_priority_count, mImageList.size()); + size_t update_counter = max_priority_count; image_priority_list_t::iterator iter1 = mImageList.begin(); while(update_counter > 0) { @@ -868,43 +965,46 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time) update_counter--; } - // 256 cycled entries - update_counter = llmin(max_update_count, mUUIDMap.size()); + // MAX_UPDATE_COUNT cycled entries + update_counter = max_update_count; if(update_counter > 0) { uuid_map_t::iterator iter2 = mUUIDMap.upper_bound(mLastFetchUUID); - uuid_map_t::iterator iter2p = iter2; - while(update_counter > 0) + while ((update_counter > 0) && (total_update_count > 0)) { if (iter2 == mUUIDMap.end()) { iter2 = mUUIDMap.begin(); } - entries.push_back(iter2->second); - iter2p = iter2++; - update_counter--; + LLViewerFetchedTexture* imagep = iter2->second; + // Skip the textures where there's really nothing to do so to give some times to others. Also skip the texture if it's already in the high prio set. + if (!SKIP_LOW_PRIO || (SKIP_LOW_PRIO && ((imagep->getDecodePriority() > MIN_PRIORITY_THRESHOLD) || imagep->hasFetcher()))) + { + entries.push_back(imagep); + update_counter--; + } + + iter2++; + total_update_count--; } - - mLastFetchUUID = iter2p->first; } S32 fetch_count = 0; - S32 min_count = max_priority_count + max_update_count/4; + size_t min_update_count = llmin(MIN_UPDATE_COUNT,(S32)(entries.size()-max_priority_count)); + S32 min_count = max_priority_count + min_update_count; for (entries_list_t::iterator iter3 = entries.begin(); iter3 != entries.end(); ) { LLViewerFetchedTexture* imagep = *iter3++; - - bool fetching = imagep->updateFetch(); - if (fetching) + fetch_count += (imagep->updateFetch() ? 1 : 0); + if (min_count <= min_update_count) { - fetch_count++; + mLastFetchUUID = imagep->getID(); } - if (min_count <= 0 && image_op_timer.getElapsedTimeF32() > max_time) + if ((min_count-- <= 0) && (image_op_timer.getElapsedTimeF32() > max_time)) { break; } - min_count--; } //if (fetch_count == 0) //{ @@ -936,6 +1036,9 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) { LLTimer timer; + //loading from fast cache + updateImagesLoadingFastCache(max_time); + // Update texture stats and priorities std::vector<LLPointer<LLViewerFetchedTexture> > image_list; for (image_priority_list_t::iterator iter = mImageList.begin(); diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index e89997fe28..3dda973d3f 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -111,6 +111,7 @@ public: void doPrefetchImages(); void clearFetchingRequests(); + void setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level); static S32 getMinVideoRamSetting(); static S32 getMaxVideoRamSetting(bool get_recommended = false); @@ -120,6 +121,7 @@ private: F32 updateImagesCreateTextures(F32 max_time); F32 updateImagesFetchTextures(F32 max_time); void updateImagesUpdateStats(); + F32 updateImagesLoadingFastCache(F32 max_time); void addImage(LLViewerFetchedTexture *image); void deleteImage(LLViewerFetchedTexture *image); @@ -173,6 +175,7 @@ public: image_list_t mLoadingStreamList; image_list_t mCreateTextureList; image_list_t mCallbackList; + image_list_t mFastCacheList; // Note: just raw pointers because they are never referenced, just compared against std::set<LLViewerFetchedTexture*> mDirtyTextureList; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 33dc12c473..f8502b17cb 100644..100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -6665,7 +6665,7 @@ void LLVOAvatar::updateMeshTextures() if(!isSelf()) { src_callback_list = &mCallbackTextureList ; - paused = mLoadedCallbacksPaused ; + paused = !isVisible(); } std::vector<BOOL> is_layer_baked; @@ -7210,7 +7210,7 @@ void LLVOAvatar::onFirstTEMessageReceived() if(!isSelf()) { src_callback_list = &mCallbackTextureList ; - paused = mLoadedCallbacksPaused ; + paused = !isVisible(); } for (U32 i = 0; i < mBakedTextureDatas.size(); i++) diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 6fb56a4c0b..6fb56a4c0b 100644..100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 98f7245f8d..d28ff3e28d 100644..100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -2132,9 +2132,7 @@ LLSD LLVOAvatarSelf::metricsData() { // runway - add region info LLSD result; - result["id"] = getID(); result["rez_status"] = LLVOAvatar::rezStatusToString(getRezzedStatus()); - result["is_self"] = isSelf(); std::vector<S32> rez_counts; LLVOAvatar::getNearbyRezzedStats(rez_counts); result["nearby"] = LLSD::emptyMap(); @@ -2148,7 +2146,6 @@ LLSD LLVOAvatarSelf::metricsData() result["timers"]["ruth"] = mRuthTimer.getElapsedTimeF32(); result["timers"]["invisible"] = mInvisibleTimer.getElapsedTimeF32(); result["timers"]["fully_loaded"] = mFullyLoadedTimer.getElapsedTimeF32(); - result["phases"] = getPhases().dumpPhases(); result["startup"] = LLStartUp::getPhases().dumpPhases(); return result; @@ -2157,7 +2154,12 @@ LLSD LLVOAvatarSelf::metricsData() class ViewerAppearanceChangeMetricsResponder: public LLCurl::Responder { public: - ViewerAppearanceChangeMetricsResponder() + ViewerAppearanceChangeMetricsResponder( S32 expected_sequence, + volatile const S32 & live_sequence, + volatile bool & reporting_started): + mExpectedSequence(expected_sequence), + mLiveSequence(live_sequence), + mReportingStarted(reporting_started) { } @@ -2176,14 +2178,44 @@ public: error(status,reason); } } + + // virtual + void error(U32 status_num, const std::string & reason) + { + } + + // virtual + void result(const LLSD & content) + { + if (mLiveSequence == mExpectedSequence) + { + mReportingStarted = true; + } + } + +private: + S32 mExpectedSequence; + volatile const S32 & mLiveSequence; + volatile bool & mReportingStarted; }; void LLVOAvatarSelf::sendAppearanceChangeMetrics() { // gAgentAvatarp->stopAllPhases(); + static volatile bool reporting_started(false); + static volatile S32 report_sequence(0); LLSD msg = metricsData(); msg["message"] = "ViewerAppearanceChangeMetrics"; + msg["session_id"] = gAgentSessionID; + msg["agent_id"] = gAgentID; + msg["sequence"] = report_sequence; + msg["initial"] = !reporting_started; + msg["break"] = false; + + // Update sequence number + if (S32_MAX == ++report_sequence) + report_sequence = 0; LL_DEBUGS("Avatar") << avString() << "message: " << ll_pretty_print_sd(msg) << LL_ENDL; std::string caps_url; @@ -2196,8 +2228,10 @@ void LLVOAvatarSelf::sendAppearanceChangeMetrics() { LLCurlRequest::headers_t headers; LLHTTPClient::post(caps_url, - msg, - new ViewerAppearanceChangeMetricsResponder); + msg, + new ViewerAppearanceChangeMetricsResponder(report_sequence, + report_sequence, + reporting_started)); } } diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 543891ca63..543891ca63 100644..100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 5ea13ee0a6..7a2f6bc35b 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -860,7 +860,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced) } } - S32 texture_discard = mSculptTexture->getDiscardLevel(); //try to match the texture + S32 texture_discard = mSculptTexture->getCachedRawImageLevel(); //try to match the texture S32 current_discard = getVolume() ? getVolume()->getSculptLevel() : -2 ; if (texture_discard >= 0 && //texture has some data available @@ -1167,7 +1167,7 @@ void LLVOVolume::sculpt() S8 sculpt_components = 0; const U8* sculpt_data = NULL; - S32 discard_level = mSculptTexture->getDiscardLevel() ; + S32 discard_level = mSculptTexture->getCachedRawImageLevel() ; LLImageRaw* raw_image = mSculptTexture->getCachedRawImage() ; S32 max_discard = mSculptTexture->getMaxDiscardLevel(); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 49c4f37871..ed61ac5ca8 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -2526,6 +2526,31 @@ void LLPipeline::updateGL() } } +void LLPipeline::clearRebuildGroups() +{ + mGroupQ1Locked = true; + // Iterate through all drawables on the priority build queue, + for (LLSpatialGroup::sg_vector_t::iterator iter = mGroupQ1.begin(); + iter != mGroupQ1.end(); ++iter) + { + LLSpatialGroup* group = *iter; + group->clearState(LLSpatialGroup::IN_BUILD_Q1); + } + mGroupQ1.clear(); + mGroupQ1Locked = false; + + mGroupQ2Locked = true; + for (LLSpatialGroup::sg_vector_t::iterator iter = mGroupQ2.begin(); + iter != mGroupQ2.end(); ++iter) + { + LLSpatialGroup* group = *iter; + group->clearState(LLSpatialGroup::IN_BUILD_Q2); + } + + mGroupQ2.clear(); + mGroupQ2Locked = false; +} + void LLPipeline::rebuildPriorityGroups() { LLTimer update_timer; diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 6ae482fa06..ae84c5886f 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -223,6 +223,7 @@ public: void updateGL(); void rebuildPriorityGroups(); void rebuildGroups(); + void clearRebuildGroups(); //calculate pixel area of given box from vantage point of given camera static F32 calcPixelArea(LLVector3 center, LLVector3 size, LLCamera& camera); diff --git a/indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml b/indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml index 44b6a63bca..1ea256b8b3 100644 --- a/indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml +++ b/indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml @@ -1,341 +1,428 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<floater
- legacy_header_height="18"
- can_minimize="false"
- height="550"
- layout="topleft"
- name="TexFetchDebugger"
- help_topic="texfetchdebugger"
- title="Texture Fetching Debugger"
- width="540">
- <text
- type="string"
- length="1"
- follows="left|top"
- height="25"
- layout="topleft"
- left="10"
- name="total_num_fetched_label"
- top="30"
- width="400">
- 1, Total number of fetched textures: [NUM]
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="25"
- layout="topleft"
- left_delta="0"
- name="total_num_fetching_requests_label"
- top_delta="25"
- width="400">
- 2, Total number of fetching requests: [NUM]
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="25"
- layout="topleft"
- left_delta="0"
- name="total_num_cache_hits_label"
- top_delta="25"
- width="400">
- 3, Total number of cache hits: [NUM]
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="25"
- layout="topleft"
- left_delta="0"
- name="total_num_visible_tex_label"
- top_delta="25"
- width="400">
- 4, Total number of visible textures: [NUM]
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="25"
- layout="topleft"
- left_delta="0"
- name="total_num_visible_tex_fetch_req_label"
- top_delta="25"
- width="450">
- 5, Total number of visible texture fetching requests: [NUM]
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="25"
- layout="topleft"
- left_delta="0"
- name="total_fetched_data_label"
- top_delta="25"
- width="530">
- 6, Total number of fetched data: [SIZE1]KB, Decoded Data: [SIZE2]KB, [PIXEL]MPixels
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="25"
- layout="topleft"
- left_delta="0"
- name="total_fetched_vis_data_label"
- top_delta="25"
- width="480">
- 7, Total number of visible data: [SIZE1]KB, Decoded Data: [SIZE2]KB
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="25"
- layout="topleft"
- left_delta="0"
- name="total_fetched_rendered_data_label"
- top_delta="25"
- width="530">
- 8, Total number of rendered data: [SIZE1]KB, Decoded Data: [SIZE2]KB, [PIXEL]MPixels
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="25"
- layout="topleft"
- left_delta="0"
- name="total_time_cache_read_label"
- top_delta="25"
- width="400">
- 9, Total time on cache readings: [TIME] seconds
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="25"
- layout="topleft"
- left_delta="0"
- name="total_time_cache_write_label"
- top_delta="25"
- width="400">
- 10, Total time on cache writings: [TIME] seconds
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="25"
- layout="topleft"
- left_delta="0"
- name="total_time_decode_label"
- top_delta="25"
- width="400">
- 11, Total time on decodings: [TIME] seconds
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="25"
- layout="topleft"
- left_delta="0"
- name="total_time_gl_label"
- top_delta="25"
- width="400">
- 12, Total time on gl texture creation: [TIME] seconds
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="25"
- layout="topleft"
- left_delta="0"
- name="total_time_http_label"
- top_delta="25"
- width="400">
- 13, Total time on HTTP fetching: [TIME] seconds
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="25"
- layout="topleft"
- left_delta="0"
- name="total_time_fetch_label"
- top_delta="25"
- width="400">
- 14, Total time on entire fetching: [TIME] seconds
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="25"
- layout="topleft"
- left_delta="0"
- name="total_time_refetch_vis_cache_label"
- top_delta="25"
- width="540">
- 15, Refetching visibles from cache, Time: [TIME] seconds, Fetched: [SIZE]KB, [PIXEL]MPixels
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="25"
- layout="topleft"
- left_delta="0"
- name="total_time_refetch_vis_http_label"
- top_delta="25"
- width="540">
- 16, Refetching visibles from HTTP, Time: [TIME] seconds, Fetched: [SIZE]KB, [PIXEL]MPixels
- </text>
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="20"
- increment="0.01"
- initial_value="1.0"
- label="17, Ratio of Texel/Pixel:"
- label_width="130"
- layout="topleft"
- left_delta="0"
- max_val="10.0"
- min_val="0.01"
- name="texel_pixel_ratio"
- top_delta="30"
- width="200">
- <spinner.commit_callback
- function="TexFetchDebugger.ChangeTexelPixelRatio" />
- </spinner>
- <button
- follows="left|top"
- height="20"
- label="Start"
- layout="topleft"
- left_delta="0"
- name="start_btn"
- top_delta="30"
- width="70">
- <button.commit_callback
- function="TexFetchDebugger.Start" />
- </button>
- <button
- follows="left|top"
- height="20"
- label="Reset"
- layout="topleft"
- left_pad="7"
- name="clear_btn"
- top_delta="0"
- width="70">
- <button.commit_callback
- function="TexFetchDebugger.Clear" />
- </button>
- <button
- follows="left|top"
- height="20"
- label="Close"
- layout="topleft"
- left_pad="7"
- name="close_btn"
- top_delta="0"
- width="70">
- <button.commit_callback
- function="TexFetchDebugger.Close" />
- </button>
- <button
- follows="left|top"
- height="20"
- label="Cache Read"
- layout="topleft"
- left="10"
- name="cacheread_btn"
- top_delta="30"
- width="80">
- <button.commit_callback
- function="TexFetchDebugger.CacheRead" />
- </button>
- <button
- follows="left|top"
- height="20"
- label="Cache Write"
- layout="topleft"
- left_pad="7"
- name="cachewrite_btn"
- top_delta="0"
- width="80">
- <button.commit_callback
- function="TexFetchDebugger.CacheWrite" />
- </button>
- <button
- follows="left|top"
- height="20"
- label="HTTP"
- layout="topleft"
- left_pad="7"
- name="http_btn"
- top_delta="0"
- width="70">
- <button.commit_callback
- function="TexFetchDebugger.HTTPLoad" />
- </button>
- <button
- follows="left|top"
- height="20"
- label="Decode"
- layout="topleft"
- left_pad="7"
- name="decode_btn"
- top_delta="0"
- width="70">
- <button.commit_callback
- function="TexFetchDebugger.Decode" />
- </button>
- <button
- follows="left|top"
- height="20"
- label="GL Texture"
- layout="topleft"
- left_pad="7"
- name="gl_btn"
- top_delta="0"
- width="70">
- <button.commit_callback
- function="TexFetchDebugger.GLTexture" />
- </button>
- <button
- follows="left|top"
- height="20"
- label="Refetch Vis Cache"
- layout="topleft"
- left="10"
- name="refetchviscache_btn"
- top_delta="30"
- width="120">
- <button.commit_callback
- function="TexFetchDebugger.RefetchVisCache" />
- </button>
- <button
- follows="left|top"
- height="20"
- label="Refetch Vis HTTP"
- layout="topleft"
- left_pad="7"
- name="refetchvishttp_btn"
- top_delta="0"
- width="120">
- <button.commit_callback
- function="TexFetchDebugger.RefetchVisHTTP" />
- </button>
-</floater>
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater + legacy_header_height="18" + can_minimize="false" + height="600" + layout="topleft" + name="TexFetchDebugger" + help_topic="texfetchdebugger" + title="Texture Fetching Debugger" + width="540"> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left="10" + name="total_num_fetched_label" + top="30" + width="400"> + 1, Total number of fetched textures: [NUM] + </text> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="total_num_fetching_requests_label" + top_delta="25" + width="400"> + 2, Total number of fetching requests: [NUM] + </text> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="total_num_cache_hits_label" + top_delta="25" + width="400"> + 3, Total number of cache hits: [NUM] + </text> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="total_num_visible_tex_label" + top_delta="25" + width="400"> + 4, Total number of visible textures: [NUM] + </text> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="total_num_visible_tex_fetch_req_label" + top_delta="25" + width="450"> + 5, Total number of visible texture fetching requests: [NUM] + </text> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="total_fetched_data_label" + top_delta="25" + width="530"> + 6, Total number of fetched data: [SIZE1]KB, Decoded Data: [SIZE2]KB, [PIXEL]MPixels + </text> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="total_fetched_vis_data_label" + top_delta="25" + width="480"> + 7, Total number of visible data: [SIZE1]KB, Decoded Data: [SIZE2]KB + </text> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="total_fetched_rendered_data_label" + top_delta="25" + width="530"> + 8, Total number of rendered data: [SIZE1]KB, Decoded Data: [SIZE2]KB, [PIXEL]MPixels + </text> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="total_time_cache_read_label" + top_delta="25" + width="400"> + 9, Total time on cache readings: [TIME] seconds + </text> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="total_time_cache_write_label" + top_delta="25" + width="400"> + 10, Total time on cache writings: [TIME] seconds + </text> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="total_time_decode_label" + top_delta="25" + width="400"> + 11, Total time on decodings: [TIME] seconds + </text> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="total_time_gl_label" + top_delta="25" + width="400"> + 12, Total time on gl texture creation: [TIME] seconds + </text> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="total_time_http_label" + top_delta="25" + width="400"> + 13, Total time on HTTP fetching: [TIME] seconds + </text> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="total_time_fetch_label" + top_delta="25" + width="400"> + 14, Total time on entire fetching: [TIME] seconds + </text> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="total_time_refetch_vis_cache_label" + top_delta="25" + width="540"> + 15, Refetching visibles from cache, Time: [TIME] seconds, Fetched: [SIZE]KB, [PIXEL]MPixels + </text> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="total_time_refetch_all_cache_label" + top_delta="25" + width="540"> + 16, Refetching all textures from cache, Time: [TIME] seconds, Fetched: [SIZE]KB, [PIXEL]MPixels + </text> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="total_time_refetch_vis_http_label" + top_delta="25" + width="540"> + 17, Refetching visibles from HTTP, Time: [TIME] seconds, Fetched: [SIZE]KB, [PIXEL]MPixels + </text> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="total_time_refetch_all_http_label" + top_delta="25" + width="540"> + 18, Refetching all textures from HTTP, Time: [TIME] seconds, Fetched: [SIZE]KB, [PIXEL]MPixels + </text> + <spinner + decimal_digits="2" + follows="left|top" + height="20" + increment="0.01" + initial_value="1.0" + label="19, Ratio of Texel/Pixel:" + label_width="130" + layout="topleft" + left_delta="0" + max_val="10.0" + min_val="0.01" + name="texel_pixel_ratio" + top_delta="30" + width="200"> + <spinner.commit_callback + function="TexFetchDebugger.ChangeTexelPixelRatio" /> + </spinner> + <text + type="string" + length="1" + follows="left|top" + height="25" + layout="topleft" + left_delta="0" + name="texture_source_label" + top_delta="30" + width="110"> + 20, Texture Source: + </text> + <radio_group + control_name="TextureFetchSource" + follows="top|left" + draw_border="false" + height="25" + layout="topleft" + left_pad="0" + name="texture_source" + top_delta="0" + width="264"> + <radio_item + height="16" + label="Cache + HTTP" + layout="topleft" + left="3" + name="0" + top="0" + width="100" /> + <radio_item + height="16" + label="HTTP Only" + layout="topleft" + left_delta="100" + name="1" + top_delta="0" + width="200" /> + </radio_group> + <button + follows="left|top" + height="20" + label="Start" + layout="topleft" + left="10" + name="start_btn" + top_delta="20" + width="70"> + <button.commit_callback + function="TexFetchDebugger.Start" /> + </button> + <button + follows="left|top" + height="20" + label="Reset" + layout="topleft" + left_pad="7" + name="clear_btn" + top_delta="0" + width="70"> + <button.commit_callback + function="TexFetchDebugger.Clear" /> + </button> + <button + follows="left|top" + height="20" + label="Close" + layout="topleft" + left_pad="7" + name="close_btn" + top_delta="0" + width="70"> + <button.commit_callback + function="TexFetchDebugger.Close" /> + </button> + <button + follows="left|top" + height="20" + label="Cache Read" + layout="topleft" + left="10" + name="cacheread_btn" + top_delta="20" + width="80"> + <button.commit_callback + function="TexFetchDebugger.CacheRead" /> + </button> + <button + follows="left|top" + height="20" + label="Cache Write" + layout="topleft" + left_pad="7" + name="cachewrite_btn" + top_delta="0" + width="80"> + <button.commit_callback + function="TexFetchDebugger.CacheWrite" /> + </button> + <button + follows="left|top" + height="20" + label="HTTP" + layout="topleft" + left_pad="7" + name="http_btn" + top_delta="0" + width="70"> + <button.commit_callback + function="TexFetchDebugger.HTTPLoad" /> + </button> + <button + follows="left|top" + height="20" + label="Decode" + layout="topleft" + left_pad="7" + name="decode_btn" + top_delta="0" + width="70"> + <button.commit_callback + function="TexFetchDebugger.Decode" /> + </button> + <button + follows="left|top" + height="20" + label="GL Texture" + layout="topleft" + left_pad="7" + name="gl_btn" + top_delta="0" + width="70"> + <button.commit_callback + function="TexFetchDebugger.GLTexture" /> + </button> + <button + follows="left|top" + height="20" + label="Refetch Vis Cache" + layout="topleft" + left="10" + name="refetchviscache_btn" + top_delta="20" + width="120"> + <button.commit_callback + function="TexFetchDebugger.RefetchVisCache" /> + </button> + <button + follows="left|top" + height="20" + label="Refetch All Cache" + layout="topleft" + left_pad="7" + name="refetchallcache_btn" + top_delta="0" + width="120"> + <button.commit_callback + function="TexFetchDebugger.RefetchAllCache" /> + </button> + <button + follows="left|top" + height="20" + label="Refetch Vis HTTP" + layout="topleft" + left_pad="7" + name="refetchvishttp_btn" + top_delta="0" + width="120"> + <button.commit_callback + function="TexFetchDebugger.RefetchVisHTTP" /> + </button> + <button + follows="left|top" + height="20" + label="Refetch All HTTP" + layout="topleft" + left_pad="7" + name="refetchallhttp_btn" + top_delta="0" + width="120"> + <button.commit_callback + function="TexFetchDebugger.RefetchAllHTTP" /> + </button> +</floater> diff --git a/indra/newview/tests/llviewerassetstats_test.cpp b/indra/newview/tests/llviewerassetstats_test.cpp index f8923b9868..f8923b9868 100644..100755 --- a/indra/newview/tests/llviewerassetstats_test.cpp +++ b/indra/newview/tests/llviewerassetstats_test.cpp |