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-rw-r--r--indra/newview/CMakeLists.txt2
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl1
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl1
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl1
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl21
-rw-r--r--indra/newview/llenvironmentmap.cpp116
-rw-r--r--indra/newview/llenvironmentmap.h48
-rw-r--r--indra/newview/llviewermenu.cpp8
-rw-r--r--indra/newview/pipeline.cpp48
-rw-r--r--indra/newview/pipeline.h4
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml7
11 files changed, 246 insertions, 11 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 964615320d..5e50f58595 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -196,6 +196,7 @@ set(viewer_SOURCE_FILES
lldynamictexture.cpp
llemote.cpp
llenvironment.cpp
+ llenvironmentmap.cpp
llestateinfomodel.cpp
lleventnotifier.cpp
lleventpoll.cpp
@@ -832,6 +833,7 @@ set(viewer_HEADER_FILES
lldynamictexture.h
llemote.h
llenvironment.h
+ llenvironmentmap.h
llestateinfomodel.h
lleventnotifier.h
lleventpoll.h
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
index 09c47165dd..0ae4bbfc5d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
@@ -36,7 +36,6 @@ out vec4 frag_color;
uniform sampler2DRect depthMap;
uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;
-uniform samplerCube environmentMap;
uniform sampler2D noiseMap;
uniform sampler2D lightFunc;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
index ec3fb9c543..8dcc18080d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
@@ -42,7 +42,6 @@ uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;
uniform sampler2DRect depthMap;
uniform sampler2DRect normalMap;
-uniform samplerCube environmentMap;
uniform sampler2D noiseMap;
uniform sampler2D projectionMap;
uniform sampler2D lightFunc;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
index 18616a9bb3..c1061f1933 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
@@ -36,7 +36,6 @@ out vec4 frag_color;
uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;
uniform sampler2DRect normalMap;
-uniform samplerCube environmentMap;
uniform sampler2D noiseMap;
uniform sampler2D lightFunc;
uniform sampler2DRect depthMap;
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
index 7700d16007..6958841d05 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
@@ -40,6 +40,7 @@ uniform sampler2DRect normalMap;
uniform sampler2DRect lightMap;
uniform sampler2DRect depthMap;
uniform samplerCube environmentMap;
+uniform samplerCube reflectionMap;
uniform sampler2D lightFunc;
uniform float blur_size;
@@ -119,6 +120,8 @@ void main()
vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
+ vec3 env_vec = env_mat * refnormpersp;
+
if (spec.a > 0.0) // specular reflection
{
float sa = dot(refnormpersp, light_dir.xyz);
@@ -128,13 +131,28 @@ void main()
vec3 spec_contrib = dumbshiny * spec.rgb;
bloom = dot(spec_contrib, spec_contrib) / 6;
color.rgb += spec_contrib;
+
+ // add reflection map - EXPERIMENTAL WORK IN PROGRESS
+ float reflection_lods = 11; // TODO -- base this on resolution of reflection map instead of hard coding
+ float min_lod = textureQueryLod(reflectionMap,env_vec).y; // lower is higher res
+
+ //vec3 reflected_color = texture(reflectionMap, env_vec, (1.0-spec.a)*reflection_lod).rgb;
+ vec3 reflected_color = textureLod(reflectionMap, env_vec, max(min_lod, (1.0-spec.a)*reflection_lods)).rgb;
+ //vec3 reflected_color = texture(reflectionMap, env_vec).rgb;
+ //vec3 reflected_color = normalize(env_vec)*0.5+0.5;
+ reflected_color *= spec.rgb;
+ vec3 mixer = clamp(color.rgb + vec3(1,1,1) - spec.rgb, vec3(0,0,0), vec3(1,1,1));
+
+ color.rgb = mix(reflected_color*sqrt(spec.a*0.8), color, mixer);
+
+ //color.rgb = mix(reflected_color * spec.rgb * sqrt(spec.a*0.8), color.rgb, color.rgb);
+ //color.rgb += reflected_color * spec.rgb; // * sqrt(spec.a*0.8), color.rgb, color.rgb);
}
color.rgb = mix(color.rgb, diffuse.rgb, diffuse.a);
if (envIntensity > 0.0)
{ // add environmentmap
- vec3 env_vec = env_mat * refnormpersp;
vec3 reflected_color = textureCube(environmentMap, env_vec).rgb;
color = mix(color.rgb, reflected_color, envIntensity);
}
@@ -154,5 +172,6 @@ void main()
// convert to linear as fullscreen lights need to sum in linear colorspace
// and will be gamma (re)corrected downstream...
frag_color.rgb = srgb_to_linear(color.rgb);
+ //frag_color.r = 1.0;
frag_color.a = bloom;
}
diff --git a/indra/newview/llenvironmentmap.cpp b/indra/newview/llenvironmentmap.cpp
new file mode 100644
index 0000000000..ee185d8ce7
--- /dev/null
+++ b/indra/newview/llenvironmentmap.cpp
@@ -0,0 +1,116 @@
+/**
+ * @file llenvironmentmap.cpp
+ * @brief LLEnvironmentMap class implementation
+ *
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2022, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llenvironmentmap.h"
+#include "pipeline.h"
+#include "llviewerwindow.h"
+
+LLEnvironmentMap::LLEnvironmentMap()
+{
+ mOrigin.setVec(0, 0, 0);
+}
+
+void LLEnvironmentMap::update(const LLVector3& origin, U32 resolution)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
+
+ mOrigin = origin;
+
+ // allocate images
+ std::vector<LLPointer<LLImageRaw> > rawimages;
+ rawimages.reserve(6);
+
+ for (int i = 0; i < 6; ++i)
+ {
+ rawimages.push_back(new LLImageRaw(resolution, resolution, 3));
+ }
+
+ // ============== modified copy/paste of LLFloater360Capture::capture360Images() follows ==============
+
+ // these are the 6 directions we will point the camera, see LLCubeMap::mTargets
+ LLVector3 look_dirs[6] = {
+ LLVector3(-1, 0, 0),
+ LLVector3(1, 0, 0),
+ LLVector3(0, -1, 0),
+ LLVector3(0, 1, 0),
+ LLVector3(0, 0, -1),
+ LLVector3(0, 0, 1)
+ };
+
+ LLVector3 look_upvecs[6] = {
+ LLVector3(0, -1, 0),
+ LLVector3(0, -1, 0),
+ LLVector3(0, 0, -1),
+ LLVector3(0, 0, 1),
+ LLVector3(0, -1, 0),
+ LLVector3(0, -1, 0)
+ };
+
+ // save current view/camera settings so we can restore them afterwards
+ S32 old_occlusion = LLPipeline::sUseOcclusion;
+
+ // set new parameters specific to the 360 requirements
+ LLPipeline::sUseOcclusion = 0;
+ LLViewerCamera* camera = LLViewerCamera::getInstance();
+ LLVector3 old_origin = camera->getOrigin();
+ F32 old_fov = camera->getView();
+ F32 old_aspect = camera->getAspect();
+ F32 old_yaw = camera->getYaw();
+
+ // camera constants for the square, cube map capture image
+ camera->setAspect(1.0); // must set aspect ratio first to avoid undesirable clamping of vertical FoV
+ camera->setView(F_PI_BY_TWO);
+ camera->yaw(0.0);
+ camera->setOrigin(mOrigin);
+
+ // for each of the 6 directions we shoot...
+ for (int i = 0; i < 6; i++)
+ {
+ // set up camera to look in each direction
+ camera->lookDir(look_dirs[i], look_upvecs[i]);
+
+ // call the (very) simplified snapshot code that simply deals
+ // with a single image, no sub-images etc. but is very fast
+ gViewerWindow->simpleSnapshot(rawimages[i],
+ resolution, resolution, 1);
+ }
+
+ // restore original view/camera/avatar settings settings
+ camera->setAspect(old_aspect);
+ camera->setView(old_fov);
+ camera->yaw(old_yaw);
+ camera->setOrigin(old_origin);
+
+ LLPipeline::sUseOcclusion = old_occlusion;
+
+ // ====================================================
+
+ mCubeMap = new LLCubeMap(false);
+ mCubeMap->initEnvironmentMap(rawimages);
+}
+
diff --git a/indra/newview/llenvironmentmap.h b/indra/newview/llenvironmentmap.h
new file mode 100644
index 0000000000..7d951eb678
--- /dev/null
+++ b/indra/newview/llenvironmentmap.h
@@ -0,0 +1,48 @@
+/**
+ * @file llenvironmentmap.h
+ * @brief LLEnvironmentMap class declaration
+ *
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2022, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include "llcubemap.h"
+
+class LLEnvironmentMap
+{
+public:
+ // allocate an environment map of the given resolution
+ LLEnvironmentMap();
+
+ // update this environment map
+ // origin - position in agent space to generate environment map from in agent space
+ // resolution - size of cube map to generate
+ void update(const LLVector3& origin, U32 resolution);
+
+ // cube map used to sample this environment map
+ LLPointer<LLCubeMap> mCubeMap;
+
+ // point at which environment map was generated from (in agent space)
+ LLVector3 mOrigin;
+};
+
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index e3de4267dc..f5ea060e82 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -8304,6 +8304,12 @@ void handle_cache_clear_immediately()
LLNotificationsUtil::add("ConfirmClearCache", LLSD(), LLSD(), callback_clear_cache_immediately);
}
+void handle_override_environment_map()
+{
+ gPipeline.overrideEnvironmentMap();
+}
+
+
void handle_web_content_test(const LLSD& param)
{
std::string url = param.asString();
@@ -9402,6 +9408,8 @@ void initialize_menus()
view_listener_t::addMenu(new LLDevelopTextureFetchDebugger(), "Develop.SetTexFetchDebugger");
//Develop (clear cache immediately)
commit.add("Develop.ClearCache", boost::bind(&handle_cache_clear_immediately) );
+ //Develop (override environment map)
+ commit.add("Develop.OverrideEnvironmentMap", boost::bind(&handle_override_environment_map));
// Admin >Object
view_listener_t::addMenu(new LLAdminForceTakeCopy(), "Admin.ForceTakeCopy");
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 20d6fe39e3..ac7276e1e0 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -8188,24 +8188,42 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_
stop_glerror();
+ bool setup_env_mat = false;
channel = shader.enableTexture(LLShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);
if (channel > -1)
{
LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL;
if (cube_map)
{
+ setup_env_mat = true;
cube_map->enable(channel);
cube_map->bind();
- F32* m = gGLModelView;
-
- F32 mat[] = { m[0], m[1], m[2],
- m[4], m[5], m[6],
- m[8], m[9], m[10] };
-
- shader.uniformMatrix3fv(LLShaderMgr::DEFERRED_ENV_MAT, 1, TRUE, mat);
}
}
+ channel = shader.enableTexture(LLShaderMgr::REFLECTION_MAP, LLTexUnit::TT_CUBE_MAP);
+ if (channel > -1)
+ {
+ LLCubeMap* cube_map = mEnvironmentMap.mCubeMap;
+ if (cube_map)
+ {
+ setup_env_mat = true;
+ cube_map->enable(channel);
+ cube_map->bind();
+ }
+ }
+
+ if (setup_env_mat)
+ {
+ F32* m = gGLModelView;
+
+ F32 mat[] = { m[0], m[1], m[2],
+ m[4], m[5], m[6],
+ m[8], m[9], m[10] };
+
+ shader.uniformMatrix3fv(LLShaderMgr::DEFERRED_ENV_MAT, 1, TRUE, mat);
+ }
+
if (gAtmosphere)
{
// bind precomputed textures necessary for calculating sun and sky luminance
@@ -9103,6 +9121,17 @@ void LLPipeline::unbindDeferredShader(LLGLSLShader &shader)
cube_map->disable();
}
}
+
+ channel = shader.disableTexture(LLShaderMgr::REFLECTION_MAP, LLTexUnit::TT_CUBE_MAP);
+ if (channel > -1)
+ {
+ LLCubeMap* cube_map = mEnvironmentMap.mCubeMap;
+ if (cube_map)
+ {
+ cube_map->disable();
+ }
+ }
+
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(0)->activate();
shader.unbind();
@@ -11467,3 +11496,8 @@ void LLPipeline::restoreHiddenObject( const LLUUID& id )
}
}
+void LLPipeline::overrideEnvironmentMap()
+{
+ mEnvironmentMap.update(LLViewerCamera::instance().getOrigin(), 1024);
+}
+
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 62d3ae7a39..150d3c7d58 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -38,6 +38,7 @@
#include "llgl.h"
#include "lldrawable.h"
#include "llrendertarget.h"
+#include "llenvironmentmap.h"
#include <stack>
@@ -426,6 +427,9 @@ public:
void hideObject( const LLUUID& id );
void restoreHiddenObject( const LLUUID& id );
+ LLEnvironmentMap mEnvironmentMap;
+ void overrideEnvironmentMap();
+
private:
void unloadShaders();
void addToQuickLookup( LLDrawPool* new_poolp );
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 8d7cfe1116..db4e794ed4 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -3250,6 +3250,13 @@ function="World.EnvPreset"
function="ToggleControl"
parameter="RenderHoverGlowEnable" />
</menu_item_check>
+ <menu_item_call
+ enabled="true"
+ label="Override Environment Map"
+ name="Override Environment Map">
+ <menu_item_call.on_click
+ function="Develop.OverrideEnvironmentMap" />
+ </menu_item_call>
<menu_item_separator />
<menu_item_call